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-rw-r--r--core/math/aabb.cpp4
-rw-r--r--editor/editor_audio_buses.cpp2
-rw-r--r--editor/import/resource_importer_texture_atlas.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp16
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp24
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp8
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp3
-rw-r--r--scene/gui/code_edit.cpp4
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/graph_node.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp4
-rw-r--r--scene/gui/scroll_bar.cpp2
-rw-r--r--scene/gui/scroll_container.cpp2
-rw-r--r--scene/gui/text_edit.cpp14
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp2
27 files changed, 59 insertions, 60 deletions
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index 33aa65f15d..51a1309f0e 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -52,8 +52,8 @@ void AABB::merge_with(const AABB &p_aabb) {
beg_1 = position;
beg_2 = p_aabb.position;
- end_1 = Vector3(size.x, size.y, size.z) + beg_1;
- end_2 = Vector3(p_aabb.size.x, p_aabb.size.y, p_aabb.size.z) + beg_2;
+ end_1 = size + beg_1;
+ end_2 = p_aabb.size + beg_2;
min.x = (beg_1.x < beg_2.x) ? beg_1.x : beg_2.x;
min.y = (beg_1.y < beg_2.y) ? beg_1.y : beg_2.y;
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 88087664d7..b9f1c1af54 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -535,7 +535,7 @@ void EditorAudioBus::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
- Vector2 pos = Vector2(mb->get_position().x, mb->get_position().y);
+ Vector2 pos = mb->get_position();
bus_popup->set_position(get_global_position() + pos);
bus_popup->popup();
}
diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp
index 869af209d3..36fd161c35 100644
--- a/editor/import/resource_importer_texture_atlas.cpp
+++ b/editor/import/resource_importer_texture_atlas.cpp
@@ -324,7 +324,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file
atlas_texture.instantiate();
atlas_texture->set_atlas(cache);
atlas_texture->set_region(Rect2(offset, pack_data.region.size));
- atlas_texture->set_margin(Rect2(pack_data.region.position, Size2(pack_data.image->get_width(), pack_data.image->get_height()) - pack_data.region.size));
+ atlas_texture->set_margin(Rect2(pack_data.region.position, pack_data.image->get_size() - pack_data.region.size));
texture = atlas_texture;
} else {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 18b4966f80..68b143358a 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -120,7 +120,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
Ref<Image> autoplay_img = autoplay_icon->get_image();
Ref<Image> reset_img = reset_icon->get_image();
Ref<Image> autoplay_reset_img;
- Size2 icon_size = Size2(autoplay_img->get_width(), autoplay_img->get_height());
+ Size2 icon_size = autoplay_img->get_size();
autoplay_reset_img.instantiate();
autoplay_reset_img->create(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format());
autoplay_reset_img->blit_rect(autoplay_img, Rect2(Point2(), icon_size), Point2());
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index 6f246c1661..fb9f8696fe 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -83,7 +83,7 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() {
}
img->convert(Image::FORMAT_RGBA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
- Size2i s = Size2(img->get_width(), img->get_height());
+ Size2i s = img->get_size();
ERR_FAIL_COND(s.width == 0 || s.height == 0);
Vector<Point2> valid_positions;
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index dd91df747a..44c789b145 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -158,7 +158,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
}
img->convert(Image::FORMAT_RGBA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
- Size2i s = Size2(img->get_width(), img->get_height());
+ Size2i s = img->get_size();
ERR_FAIL_COND(s.width == 0 || s.height == 0);
Vector<Point2> valid_positions;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index e9b715d645..d52a633fed 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -128,7 +128,7 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
const Color axis_color = axis_colors[direction];
const double alpha = focused ? 1.0 : ((p_axis.z_axis + 1.0) / 2.0) * 0.5 + 0.5;
- const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color.r, axis_color.g, axis_color.b, alpha);
+ const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color, alpha);
if (positive) {
// Draw axis lines for the positive axes.
@@ -854,8 +854,8 @@ void Node3DEditorViewport::_update_name() {
}
void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
- _edit.click_ray = _get_ray(Vector2(p_point.x, p_point.y));
- _edit.click_ray_pos = _get_ray_pos(Vector2(p_point.x, p_point.y));
+ _edit.click_ray = _get_ray(p_point);
+ _edit.click_ray_pos = _get_ray_pos(p_point);
_edit.plane = TRANSFORM_VIEW;
spatial_editor->update_transform_gizmo();
_edit.center = spatial_editor->get_gizmo_transform().origin;
@@ -934,8 +934,8 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
return false;
}
- Vector3 ray_pos = _get_ray_pos(Vector2(p_screenpos.x, p_screenpos.y));
- Vector3 ray = _get_ray(Vector2(p_screenpos.x, p_screenpos.y));
+ Vector3 ray_pos = _get_ray_pos(p_screenpos);
+ Vector3 ray = _get_ray(p_screenpos);
Transform3D gt = spatial_editor->get_gizmo_transform();
@@ -998,7 +998,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
} else {
//handle plane translate
_edit.mode = TRANSFORM_TRANSLATE;
- _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
+ _compute_edit(p_screenpos);
_edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0));
}
return true;
@@ -1036,7 +1036,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
} else {
//handle rotate
_edit.mode = TRANSFORM_ROTATE;
- _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
+ _compute_edit(p_screenpos);
_edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis);
}
return true;
@@ -1102,7 +1102,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
} else {
//handle scale
_edit.mode = TRANSFORM_SCALE;
- _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
+ _compute_edit(p_screenpos);
_edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_scale ? 3 : 0));
}
return true;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 782152b002..ac18ff9f1c 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -449,7 +449,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (mb.is_valid()) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
- uv_drag_from = snap_point(Vector2(mb->get_position().x, mb->get_position().y));
+ uv_drag_from = snap_point(mb->get_position());
uv_drag = true;
points_prev = node->get_uv();
@@ -463,7 +463,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (uv_move_current == UV_MODE_CREATE) {
if (!uv_create) {
points_prev.resize(0);
- Vector2 tuv = mtx.affine_inverse().xform(snap_point(Vector2(mb->get_position().x, mb->get_position().y)));
+ Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position()));
points_prev.push_back(tuv);
uv_create_to = tuv;
point_drag_index = 0;
@@ -483,7 +483,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_edit_draw->update();
} else {
- Vector2 tuv = mtx.affine_inverse().xform(snap_point(Vector2(mb->get_position().x, mb->get_position().y)));
+ Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position()));
// Close the polygon if selected point is near start. Threshold for closing scaled by zoom level
if (points_prev.size() > 2 && tuv.distance_to(points_prev[0]) < (8 / uv_draw_zoom)) {
@@ -527,7 +527,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_create_bones_prev = node->call("_get_bones");
int internal_vertices = node->get_internal_vertex_count();
- Vector2 pos = mtx.affine_inverse().xform(snap_point(Vector2(mb->get_position().x, mb->get_position().y)));
+ Vector2 pos = mtx.affine_inverse().xform(snap_point(mb->get_position()));
uv_create_poly_prev.push_back(pos);
uv_create_uv_prev.push_back(pos);
@@ -573,7 +573,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
for (int i = points_prev.size() - internal_vertices; i < points_prev.size(); i++) {
Vector2 tuv = mtx.xform(uv_create_poly_prev[i]);
- real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
+ real_t dist = tuv.distance_to(mb->get_position());
if (dist < 8 && dist < closest_dist) {
closest = i;
closest_dist = dist;
@@ -626,7 +626,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
point_drag_index = -1;
for (int i = 0; i < points_prev.size(); i++) {
Vector2 tuv = mtx.xform(points_prev[i]);
- if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) {
+ if (tuv.distance_to(mb->get_position()) < 8) {
uv_drag_from = tuv;
point_drag_index = i;
}
@@ -643,7 +643,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
for (int i = 0; i < points_prev.size(); i++) {
Vector2 tuv = mtx.xform(points_prev[i]);
- real_t dist = tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y));
+ real_t dist = tuv.distance_to(mb->get_position());
if (dist < 8 && dist < closest_dist) {
closest = i;
closest_dist = dist;
@@ -695,7 +695,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
polys.write[j] = mtx.xform(points_prev[idx]);
}
- if (Geometry2D::is_point_in_polygon(Vector2(mb->get_position().x, mb->get_position().y), polys)) {
+ if (Geometry2D::is_point_in_polygon(mb->get_position(), polys)) {
erase_index = i;
break;
}
@@ -791,7 +791,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
switch (uv_move_current) {
case UV_MODE_CREATE: {
if (uv_create) {
- uv_create_to = mtx.affine_inverse().xform(snap_point(Vector2(mm->get_position().x, mm->get_position().y)));
+ uv_create_to = mtx.affine_inverse().xform(snap_point(mm->get_position()));
}
} break;
case UV_MODE_EDIT_POINT: {
@@ -870,7 +870,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} break;
case UV_MODE_PAINT_WEIGHT:
case UV_MODE_CLEAR_WEIGHT: {
- bone_paint_pos = Vector2(mm->get_position().x, mm->get_position().y);
+ bone_paint_pos = mm->get_position();
} break;
default: {
}
@@ -905,10 +905,10 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_edit_draw->update();
CanvasItemEditor::get_singleton()->update_viewport();
} else if (polygon_create.size()) {
- uv_create_to = mtx.affine_inverse().xform(Vector2(mm->get_position().x, mm->get_position().y));
+ uv_create_to = mtx.affine_inverse().xform(mm->get_position());
uv_edit_draw->update();
} else if (uv_mode == UV_MODE_PAINT_WEIGHT || uv_mode == UV_MODE_CLEAR_WEIGHT) {
- bone_paint_pos = Vector2(mm->get_position().x, mm->get_position().y);
+ bone_paint_pos = mm->get_position();
uv_edit_draw->update();
}
}
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index 0f889ce33d..eb5e527640 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -182,7 +182,7 @@ void Sprite2DEditor::_update_mesh_data() {
if (node->is_region_enabled()) {
rect = node->get_region_rect();
} else {
- rect.size = Size2(image->get_width(), image->get_height());
+ rect.size = image->get_size();
}
Ref<BitMap> bm;
@@ -209,7 +209,7 @@ void Sprite2DEditor::_update_mesh_data() {
computed_uv.clear();
computed_indices.clear();
- Size2 img_size = Vector2(image->get_width(), image->get_height());
+ Size2 img_size = image->get_size();
for (int i = 0; i < lines.size(); i++) {
lines.write[i] = expand(lines[i], rect, epsilon);
}
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index a0d841ccca..cfb2d63bc7 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -321,12 +321,12 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
prev_margin = margins[3];
}
if (edited_margin >= 0) {
- drag_from = Vector2(mb->get_position().x, mb->get_position().y);
+ drag_from = mb->get_position();
drag = true;
}
}
if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
- Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
+ Vector2 point = mtx.affine_inverse().xform(mb->get_position());
for (const Rect2 &E : autoslice_cache) {
if (E.has_point(point)) {
rect = E;
@@ -372,7 +372,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
}
} else if (edited_margin < 0) {
- drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
+ drag_from = mtx.affine_inverse().xform(mb->get_position());
if (snap_mode == SNAP_PIXEL) {
drag_from = drag_from.snapped(Vector2(1, 1));
} else if (snap_mode == SNAP_GRID) {
@@ -393,7 +393,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
for (int i = 0; i < 8; i++) {
Vector2 tuv = endpoints[i];
- if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < handle_radius) {
+ if (tuv.distance_to(mb->get_position()) < handle_radius) {
drag_index = i;
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index d6a5dfae06..8b5b576369 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -790,7 +790,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Get the tile modulation.
Color modulate = tile_data->get_modulate();
Color self_modulate = tile_map->get_self_modulate();
- modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g, modulate.b * self_modulate.b, modulate.a * self_modulate.a);
+ modulate *= self_modulate;
// Draw the tile.
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 79b869b511..f51f4625a9 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -146,7 +146,7 @@ void TilesEditor::synchronize_atlas_view(Object *p_current) {
ERR_FAIL_COND(!tile_atlas_view);
if (tile_atlas_view->is_visible_in_tree()) {
- tile_atlas_view->set_transform(atlas_view_zoom, Vector2(atlas_view_scroll.x, atlas_view_scroll.y));
+ tile_atlas_view->set_transform(atlas_view_zoom, atlas_view_scroll);
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index aaa085675c..27f30479cf 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1945,7 +1945,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
box_size.x -= 28 * EDSCALE;
box_size.y -= text_box->get_offset(SIDE_TOP);
box_size.y -= 28 * EDSCALE;
- text_box->set_custom_minimum_size(Size2(box_size.x, box_size.y));
+ text_box->set_custom_minimum_size(box_size);
text_box->set_size(Size2(1, 1));
}
}
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index b836497627..cf2632f380 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -155,7 +155,7 @@ void CPUParticles2D::_update_mesh_texture() {
Vector<Vector2> vertices;
vertices.push_back(-tex_size * 0.5);
vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, 0));
- vertices.push_back(-tex_size * 0.5 + Vector2(tex_size.x, tex_size.y));
+ vertices.push_back(-tex_size * 0.5 + tex_size);
vertices.push_back(-tex_size * 0.5 + Vector2(0, tex_size.y));
Vector<Vector2> uvs;
AtlasTexture *atlas_texure = Object::cast_to<AtlasTexture>(*texture);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 40a3214967..03db9c0d32 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1037,8 +1037,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
// Get the tile modulation.
- Color modulate = tile_data->get_modulate();
- modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a);
+ Color modulate = tile_data->get_modulate() * p_modulation;
// Compute the offset.
Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile);
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 4dfd6902e6..5d1106bb41 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -296,7 +296,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
mpos.x = get_size().x - mpos.x;
}
- Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y));
+ Point2i pos = get_line_column_at_pos(mpos);
int line = pos.y;
int col = pos.x;
@@ -321,7 +321,7 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
mpos.x = get_size().x - mpos.x;
}
- Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y));
+ Point2i pos = get_line_column_at_pos(mpos);
int line = pos.y;
int col = pos.x;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index efb6b7d200..046715e17e 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -996,7 +996,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mev = p_event;
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
- if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y))) {
+ if (!r->get_visible_rect().has_point(mev->get_global_position())) {
return;
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 071b7f5bb6..bca3b2059d 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -697,7 +697,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
} else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
- Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
+ Vector2 ofs = mb->get_position();
if (!connecting_out) {
emit_signal(SNAME("connection_from_empty"), from, from_slot, ofs);
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 08c8c60d7a..cbdf2a498a 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -871,7 +871,7 @@ void GraphNode::gui_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node.");
if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
- Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y);
+ Vector2 mpos = mb->get_position();
if (close_rect.size != Size2() && close_rect.has_point(mpos)) {
//send focus to parent
get_parent_control()->grab_focus();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index eb88570663..3eaae5181d 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -333,7 +333,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
} else {
frame->lines.write[i].offset.y = 0;
}
- frame->lines.write[i].offset += Vector2(offset.x, offset.y);
+ frame->lines.write[i].offset += offset;
float h = frame->lines[i].text_buf->get_size().y;
if (frame->min_size_over.y > 0) {
@@ -578,7 +578,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
} else {
frame->lines.write[i].offset.y = 0;
}
- frame->lines.write[i].offset += Vector2(offset.x, offset.y);
+ frame->lines.write[i].offset += offset;
float h = frame->lines[i].text_buf->get_size().y;
if (frame->min_size_over.y > 0) {
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 4edf373fbf..4a3a6837d5 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -560,7 +560,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
if (mm.is_valid()) {
if (drag_node_touching && !drag_node_touching_deaccel) {
- Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y);
+ Vector2 motion = mm->get_relative();
drag_node_accum -= motion;
Vector2 diff = drag_node_from + drag_node_accum;
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 0c051f61e2..0c0ec39c7f 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -167,7 +167,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
if (mm.is_valid()) {
if (drag_touching && !drag_touching_deaccel) {
- Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y);
+ Vector2 motion = mm->get_relative();
drag_accum -= motion;
if (beyond_deadzone || (scroll_h && Math::abs(drag_accum.x) > deadzone) || (scroll_v && Math::abs(drag_accum.y) > deadzone)) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 06dfc31621..09899413f2 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1444,7 +1444,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
_reset_caret_blink_timer();
- Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y));
+ Point2i pos = get_line_column_at_pos(mpos);
int row = pos.y;
int col = pos.x;
@@ -1547,7 +1547,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) {
_reset_caret_blink_timer();
- Point2i pos = get_line_column_at_pos(Point2i(mpos.x, mpos.y));
+ Point2i pos = get_line_column_at_pos(mpos);
int row = pos.y;
int col = pos.x;
@@ -5385,7 +5385,7 @@ void TextEdit::_update_selection_mode_pointer() {
dragging_selection = true;
Point2 mp = get_local_mouse_pos();
- Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y));
+ Point2i pos = get_line_column_at_pos(mp);
int line = pos.y;
int col = pos.x;
@@ -5402,7 +5402,7 @@ void TextEdit::_update_selection_mode_word() {
dragging_selection = true;
Point2 mp = get_local_mouse_pos();
- Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y));
+ Point2i pos = get_line_column_at_pos(mp);
int line = pos.y;
int col = pos.x;
@@ -5450,7 +5450,7 @@ void TextEdit::_update_selection_mode_line() {
dragging_selection = true;
Point2 mp = get_local_mouse_pos();
- Point2i pos = get_line_column_at_pos(Point2i(mp.x, mp.y));
+ Point2i pos = get_line_column_at_pos(mp);
int line = pos.y;
int col = pos.x;
@@ -5765,7 +5765,7 @@ void TextEdit::_update_minimap_hover() {
return;
}
- const int row = get_minimap_line_at_pos(Point2i(mp.x, mp.y));
+ const int row = get_minimap_line_at_pos(mp);
const bool new_hovering_minimap = row >= get_first_visible_line() && row <= get_last_full_visible_line();
if (new_hovering_minimap != hovering_minimap) {
@@ -5786,7 +5786,7 @@ void TextEdit::_update_minimap_click() {
minimap_clicked = true;
dragging_minimap = true;
- int row = get_minimap_line_at_pos(Point2i(mp.x, mp.y));
+ int row = get_minimap_line_at_pos(mp);
if (row >= get_first_visible_line() && (row < get_last_full_visible_line() || row >= (text.size() - 1))) {
minimap_scroll_ratio = v_scroll->get_as_ratio();
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index de557494c3..49ed9dcb82 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -48,7 +48,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol
img->convert(Image::FORMAT_LA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
- create(Size2(img->get_width(), img->get_height()));
+ create(img->get_size());
const uint8_t *r = img->get_data().ptr();
uint8_t *w = bitmask.ptrw();
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 7346b6efc7..492e0512e4 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -51,7 +51,7 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src, float p_left, float p_top, fl
} else {
texture = Ref<ImageTexture>(memnew(ImageTexture));
Ref<Image> img = memnew(Image(p_src));
- const Size2 orig_size = Size2(img->get_width(), img->get_height());
+ const Size2 orig_size = img->get_size();
img->convert(Image::FORMAT_RGBA8);
img->resize(orig_size.x * scale, orig_size.y * scale);
@@ -97,7 +97,7 @@ template <class T>
static Ref<Texture2D> make_icon(T p_src) {
Ref<ImageTexture> texture(memnew(ImageTexture));
Ref<Image> img = memnew(Image(p_src));
- const Size2 orig_size = Size2(img->get_width(), img->get_height());
+ const Size2 orig_size = img->get_size();
img->convert(Image::FORMAT_RGBA8);
img->resize(orig_size.x * scale, orig_size.y * scale);
texture->create_from_image(img);
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index efa3a457d3..456c736731 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -182,7 +182,7 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *
if (ci->commands != nullptr) {
ci->final_transform = xform;
- ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
+ ci->final_modulate = modulate * ci->self_modulate;
ci->global_rect_cache = global_rect;
ci->global_rect_cache.position -= p_clip_rect.position;
ci->light_masked = false;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index fa66ed85a9..8e31ec1d8b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -3365,7 +3365,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
Vector3 decal_extents = storage->decal_get_extents(decal);
Transform3D scale_xform;
- scale_xform.basis.scale(Vector3(decal_extents.x, decal_extents.y, decal_extents.z));
+ scale_xform.basis.scale(decal_extents);
Transform3D to_decal_xform = (p_camera_inverse_xform * di->transform * scale_xform * uv_xform).affine_inverse();
RendererStorageRD::store_transform(to_decal_xform, dd.xform);