diff options
-rw-r--r-- | editor/editor_inspector.cpp | 22 | ||||
-rw-r--r-- | editor/editor_properties.cpp | 6 | ||||
-rw-r--r-- | editor/editor_resource_picker.cpp | 2 | ||||
-rw-r--r-- | editor/editor_spin_slider.cpp | 6 | ||||
-rw-r--r-- | editor/editor_themes.cpp | 107 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 18 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 19 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 1 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 6 |
10 files changed, 84 insertions, 105 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 92ea162962..0f31e3e7bb 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -62,7 +62,7 @@ Size2 EditorProperty::get_minimum_size() const { Size2 ms; Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Tree")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Tree")); - ms.height = font->get_height(font_size); + ms.height = font->get_height(font_size) + 4 * EDSCALE; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); @@ -132,7 +132,7 @@ void EditorProperty::_notification(int p_what) { int child_room = size.width * (1.0 - split_ratio); Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Tree")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Tree")); - int height = font->get_height(font_size); + int height = font->get_height(font_size) + 4 * EDSCALE; bool no_children = true; //compute room needed @@ -236,30 +236,24 @@ void EditorProperty::_notification(int p_what) { case NOTIFICATION_DRAW: { Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Tree")); int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Tree")); - Color dark_color = get_theme_color(SNAME("dark_color_2"), SNAME("Editor")); bool rtl = is_layout_rtl(); Size2 size = get_size(); if (bottom_editor) { - size.height = bottom_editor->get_offset(SIDE_TOP); + size.height = bottom_editor->get_offset(SIDE_TOP) - get_theme_constant(SNAME("v_separation")); } else if (label_reference) { size.height = label_reference->get_size().height; } - Ref<StyleBox> sb; - if (selected) { - sb = get_theme_stylebox(SNAME("bg_selected")); - } else { - sb = get_theme_stylebox(SNAME("bg")); - } - + Ref<StyleBox> sb = get_theme_stylebox(selected ? SNAME("bg_selected") : SNAME("bg")); draw_style_box(sb, Rect2(Vector2(), size)); + Ref<StyleBox> bg_stylebox = get_theme_stylebox(SNAME("child_bg")); if (draw_top_bg && right_child_rect != Rect2()) { - draw_rect(right_child_rect, dark_color); + draw_style_box(bg_stylebox, right_child_rect); } if (bottom_child_rect != Rect2()) { - draw_rect(bottom_child_rect, dark_color); + draw_style_box(bg_stylebox, bottom_child_rect); } Color color; @@ -1075,7 +1069,7 @@ void EditorInspectorPlugin::_bind_methods() { void EditorInspectorCategory::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { - Ref<StyleBox> sb = get_theme_stylebox(SNAME("prop_category_style"), SNAME("Editor")); + Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg")); draw_style_box(sb, Rect2(Vector2(), get_size())); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index e3d4f1cab0..521f237fb1 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -173,6 +173,7 @@ void EditorPropertyMultilineText::_bind_methods() { EditorPropertyMultilineText::EditorPropertyMultilineText() { HBoxContainer *hb = memnew(HBoxContainer); + hb->add_theme_constant_override("separation", 0); add_child(hb); set_bottom_editor(hb); text = memnew(TextEdit); @@ -2948,6 +2949,7 @@ void EditorPropertyNodePath::_bind_methods() { EditorPropertyNodePath::EditorPropertyNodePath() { HBoxContainer *hbc = memnew(HBoxContainer); + hbc->add_theme_constant_override("separation", 0); add_child(hbc); assign = memnew(Button); assign->set_flat(true); @@ -3134,17 +3136,15 @@ void EditorPropertyResource::_update_property_bg() { count_subinspectors = MIN(15, count_subinspectors); add_theme_color_override("property_color", get_theme_color(SNAME("sub_inspector_property_color"), SNAME("Editor"))); - add_theme_style_override("bg_selected", get_theme_stylebox("sub_inspector_property_bg_selected" + itos(count_subinspectors), SNAME("Editor"))); + add_theme_style_override("bg_selected", get_theme_stylebox("sub_inspector_property_bg" + itos(count_subinspectors), SNAME("Editor"))); add_theme_style_override("bg", get_theme_stylebox("sub_inspector_property_bg" + itos(count_subinspectors), SNAME("Editor"))); - add_theme_constant_override("font_offset", get_theme_constant(SNAME("sub_inspector_font_offset"), SNAME("Editor"))); add_theme_constant_override("v_separation", 0); } else { add_theme_color_override("property_color", get_theme_color(SNAME("property_color"), SNAME("EditorProperty"))); add_theme_style_override("bg_selected", get_theme_stylebox(SNAME("bg_selected"), SNAME("EditorProperty"))); add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("EditorProperty"))); add_theme_constant_override("v_separation", get_theme_constant(SNAME("v_separation"), SNAME("EditorProperty"))); - add_theme_constant_override("font_offset", get_theme_constant(SNAME("font_offset"), SNAME("EditorProperty"))); } updating_theme = false; diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp index 34aa7217fa..4d53ddb344 100644 --- a/editor/editor_resource_picker.cpp +++ b/editor/editor_resource_picker.cpp @@ -903,6 +903,8 @@ EditorResourcePicker::EditorResourcePicker() { edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu)); add_child(edit_button); edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input)); + + add_theme_constant_override("separation", 0); } // EditorScriptPicker diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 83944cc553..a0c818ba84 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -303,11 +303,11 @@ void EditorSpinSlider::_draw_spin_slider() { Color lc = get_theme_color(is_read_only() ? SNAME("read_only_label_color") : SNAME("label_color")); if (flat && !label.is_empty()) { - Color label_bg_color = get_theme_color(SNAME("dark_color_3"), SNAME("Editor")); + Ref<StyleBox> label_bg = get_theme_stylebox(SNAME("label_bg"), SNAME("EditorSpinSlider")); if (rtl) { - draw_rect(Rect2(Vector2(size.width - (sb->get_offset().x * 2 + label_width), 0), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color); + draw_style_box(label_bg, Rect2(Vector2(size.width - (sb->get_offset().x * 2 + label_width), 0), Vector2(sb->get_offset().x * 2 + label_width, size.height))); } else { - draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color); + draw_style_box(label_bg, Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + label_width, size.height))); } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 3c3fe77e28..5ce6ca4823 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -72,11 +72,13 @@ static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = style->set_bg_color(p_color); // Adjust level of detail based on the corners' effective sizes. style->set_corner_detail(Math::ceil(1.5 * p_corner_width * EDSCALE)); - style->set_corner_radius_all(p_corner_width); + style->set_corner_radius_all(p_corner_width * EDSCALE); style->set_default_margin(SIDE_LEFT, p_margin_left * EDSCALE); style->set_default_margin(SIDE_RIGHT, p_margin_right * EDSCALE); style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * EDSCALE); style->set_default_margin(SIDE_TOP, p_margin_top * EDSCALE); + // Work around issue about antialiased edges being blurrier (GH-35279). + style->set_anti_aliased(false); return style; } @@ -564,8 +566,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Styleboxes // This is the most commonly used stylebox, variations should be made as duplicate of this Ref<StyleBoxFlat> style_default = make_flat_stylebox(base_color, default_margin_size, default_margin_size, default_margin_size, default_margin_size, corner_width); - // Work around issue about antialiased edges being blurrier (GH-35279). - style_default->set_anti_aliased(false); style_default->set_border_width_all(border_width); style_default->set_border_color(base_color); style_default->set_draw_center(true); @@ -692,6 +692,21 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_canvas_editor_info->set_expand_margin_size_all(4 * EDSCALE); theme->set_stylebox("CanvasItemInfoOverlay", "EditorStyles", style_canvas_editor_info); + // 2D and 3D contextual toolbar. + // Use a custom stylebox to make contextual menu items stand out from the rest. + // This helps with editor usability as contextual menu items change when selecting nodes, + // even though it may not be immediately obvious at first. + Ref<StyleBoxFlat> toolbar_stylebox = memnew(StyleBoxFlat); + toolbar_stylebox->set_bg_color(accent_color * Color(1, 1, 1, 0.1)); + toolbar_stylebox->set_corner_radius(CORNER_TOP_LEFT, corner_radius * EDSCALE); + toolbar_stylebox->set_corner_radius(CORNER_TOP_RIGHT, corner_radius * EDSCALE); + toolbar_stylebox->set_anti_aliased(false); + // Add an underline to the StyleBox, but prevent its minimum vertical size from changing. + toolbar_stylebox->set_border_color(accent_color); + toolbar_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); + toolbar_stylebox->set_default_margin(SIDE_BOTTOM, 0); + theme->set_stylebox("ContextualToolbar", "EditorStyles", toolbar_stylebox); + // Script Editor theme->set_stylebox("ScriptEditorPanel", "EditorStyles", make_empty_stylebox(default_margin_size, 0, default_margin_size, default_margin_size)); theme->set_stylebox("ScriptEditor", "EditorStyles", make_empty_stylebox(0, 0, 0, 0)); @@ -910,6 +925,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_constant("item_start_padding", "PopupMenu", popup_menu_margin_size * EDSCALE); theme->set_constant("item_end_padding", "PopupMenu", popup_menu_margin_size * EDSCALE); + // Sub-inspectors for (int i = 0; i < 16; i++) { Color si_base_color = accent_color; @@ -917,51 +933,53 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { si_base_color.set_hsv(Math::fmod(float(si_base_color.get_h() + hue_rotate), float(1.0)), si_base_color.get_s(), si_base_color.get_v()); si_base_color = accent_color.lerp(si_base_color, float(EDITOR_GET("docks/property_editor/subresource_hue_tint"))); - Ref<StyleBoxFlat> sub_inspector_bg; - - sub_inspector_bg = make_flat_stylebox(dark_color_1.lerp(si_base_color, 0.08), 2, 0, 2, 2); - - sub_inspector_bg->set_border_width(SIDE_LEFT, 2); - sub_inspector_bg->set_border_width(SIDE_RIGHT, 2); - sub_inspector_bg->set_border_width(SIDE_BOTTOM, 2); - sub_inspector_bg->set_border_width(SIDE_TOP, 2); - sub_inspector_bg->set_default_margin(SIDE_LEFT, 3); - sub_inspector_bg->set_default_margin(SIDE_RIGHT, 3); - sub_inspector_bg->set_default_margin(SIDE_BOTTOM, 10); - sub_inspector_bg->set_default_margin(SIDE_TOP, 5); + // Sub-inspector background. + Ref<StyleBoxFlat> sub_inspector_bg = style_default->duplicate(); + sub_inspector_bg->set_bg_color(dark_color_1.lerp(si_base_color, 0.08)); + sub_inspector_bg->set_border_width_all(2 * EDSCALE); sub_inspector_bg->set_border_color(si_base_color * Color(0.7, 0.7, 0.7, 0.8)); - sub_inspector_bg->set_draw_center(true); + sub_inspector_bg->set_default_margin(SIDE_LEFT, 4 * EDSCALE); + sub_inspector_bg->set_default_margin(SIDE_RIGHT, 4 * EDSCALE); + sub_inspector_bg->set_default_margin(SIDE_BOTTOM, 4 * EDSCALE); + sub_inspector_bg->set_default_margin(SIDE_TOP, 4 * EDSCALE); + sub_inspector_bg->set_corner_radius(CORNER_TOP_LEFT, 0); + sub_inspector_bg->set_corner_radius(CORNER_TOP_RIGHT, 0); theme->set_stylebox("sub_inspector_bg" + itos(i), "Editor", sub_inspector_bg); - Ref<StyleBoxFlat> bg_color; - bg_color.instantiate(); - bg_color->set_bg_color(si_base_color * Color(0.7, 0.7, 0.7, 0.8)); - bg_color->set_border_width_all(0); - - Ref<StyleBoxFlat> bg_color_selected; - bg_color_selected.instantiate(); - bg_color_selected->set_border_width_all(0); - bg_color_selected->set_bg_color(si_base_color * Color(0.8, 0.8, 0.8, 0.8)); + // EditorProperty background while it has a sub-inspector open. + Ref<StyleBoxFlat> bg_color = make_flat_stylebox(si_base_color * Color(0.7, 0.7, 0.7, 0.8), 0, 0, 0, 0, corner_radius); + bg_color->set_anti_aliased(false); + bg_color->set_corner_radius(CORNER_BOTTOM_LEFT, 0); + bg_color->set_corner_radius(CORNER_BOTTOM_RIGHT, 0); theme->set_stylebox("sub_inspector_property_bg" + itos(i), "Editor", bg_color); - theme->set_stylebox("sub_inspector_property_bg_selected" + itos(i), "Editor", bg_color_selected); } theme->set_color("sub_inspector_property_color", "Editor", dark_theme ? Color(1, 1, 1, 1) : Color(0, 0, 0, 1)); - theme->set_constant("sub_inspector_font_offset", "Editor", 4 * EDSCALE); // EditorSpinSlider. theme->set_color("label_color", "EditorSpinSlider", font_color); theme->set_color("read_only_label_color", "EditorSpinSlider", font_readonly_color); + Ref<StyleBoxFlat> editor_spin_label_bg = style_default->duplicate(); + editor_spin_label_bg->set_bg_color(dark_color_3); + editor_spin_label_bg->set_border_width_all(0); + theme->set_stylebox("label_bg", "EditorSpinSlider", editor_spin_label_bg); + + // EditorProperty Ref<StyleBoxFlat> style_property_bg = style_default->duplicate(); style_property_bg->set_bg_color(highlight_color); style_property_bg->set_border_width_all(0); + Ref<StyleBoxFlat> style_property_child_bg = style_default->duplicate(); + style_property_child_bg->set_bg_color(dark_color_2); + style_property_child_bg->set_border_width_all(0); + theme->set_constant("font_offset", "EditorProperty", 8 * EDSCALE); theme->set_stylebox("bg_selected", "EditorProperty", style_property_bg); theme->set_stylebox("bg", "EditorProperty", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + theme->set_stylebox("child_bg", "EditorProperty", style_property_child_bg); theme->set_constant("v_separation", "EditorProperty", (extra_spacing + default_margin_size) * EDSCALE); theme->set_color("warning_color", "EditorProperty", warning_color); theme->set_color("property_color", "EditorProperty", property_color); @@ -974,6 +992,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_property_group_note->set_bg_color(property_group_note_color); theme->set_stylebox("bg_group_note", "EditorProperty", style_property_group_note); + // EditorInspectorSection Color inspector_section_color = font_color.lerp(Color(0.5, 0.5, 0.5), 0.35); theme->set_color("font_color", "EditorInspectorSection", inspector_section_color); @@ -1076,11 +1095,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("prop_subsection", "Editor", prop_subsection_color); theme->set_color("drop_position_color", "Tree", accent_color); + // EditorInspectorCategory Ref<StyleBoxFlat> category_bg = style_default->duplicate(); - // Make Trees easier to distinguish from other controls by using a darker background color. category_bg->set_bg_color(prop_category_color); category_bg->set_border_color(prop_category_color); - theme->set_stylebox("prop_category_style", "Editor", category_bg); + theme->set_stylebox("bg", "EditorInspectorCategory", category_bg); // ItemList Ref<StyleBoxFlat> style_itemlist_bg = style_default->duplicate(); @@ -1241,20 +1260,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("selection_color", "TextEdit", selection_color); theme->set_constant("line_spacing", "TextEdit", 4 * EDSCALE); - // CodeEdit - theme->set_font("font", "CodeEdit", theme->get_font(SNAME("source"), SNAME("EditorFonts"))); - theme->set_font_size("font_size", "CodeEdit", theme->get_font_size(SNAME("source_size"), SNAME("EditorFonts"))); - theme->set_stylebox("normal", "CodeEdit", style_widget); - theme->set_stylebox("focus", "CodeEdit", style_widget_hover); - theme->set_stylebox("read_only", "CodeEdit", style_widget_disabled); - theme->set_icon("tab", "CodeEdit", theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); - theme->set_icon("space", "CodeEdit", theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); - theme->set_icon("folded", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("can_fold", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); - theme->set_icon("executing_line", "CodeEdit", theme->get_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); - theme->set_icon("breakpoint", "CodeEdit", theme->get_icon(SNAME("Breakpoint"), SNAME("EditorIcons"))); - theme->set_constant("line_spacing", "CodeEdit", EDITOR_GET("text_editor/appearance/whitespace/line_spacing")); - theme->set_icon("grabber", "VSplitContainer", theme->get_icon(SNAME("GuiVsplitter"), SNAME("EditorIcons"))); theme->set_icon("grabber", "HSplitContainer", theme->get_icon(SNAME("GuiHsplitter"), SNAME("EditorIcons"))); @@ -1591,7 +1596,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // ColorPresetButton Ref<StyleBoxFlat> preset_sb = make_flat_stylebox(Color(1, 1, 1), 2, 2, 2, 2, 2); - preset_sb->set_anti_aliased(false); theme->set_stylebox("preset_fg", "ColorPresetButton", preset_sb); theme->set_icon("preset_bg", "ColorPresetButton", theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); theme->set_icon("overbright_indicator", "ColorPresetButton", theme->get_icon(SNAME("OverbrightIndicator"), SNAME("EditorIcons"))); @@ -1717,7 +1721,20 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { } // Now theme is loaded, apply it to CodeEdit. - theme->set_color("background_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/background_color")); + theme->set_font("font", "CodeEdit", theme->get_font(SNAME("source"), SNAME("EditorFonts"))); + theme->set_font_size("font_size", "CodeEdit", theme->get_font_size(SNAME("source_size"), SNAME("EditorFonts"))); + Ref<StyleBoxFlat> code_edit_stylebox = make_flat_stylebox(EDITOR_GET("text_editor/theme/highlighting/background_color"), widget_default_margin.x, widget_default_margin.y, widget_default_margin.x, widget_default_margin.y, corner_radius); + theme->set_stylebox("normal", "CodeEdit", code_edit_stylebox); + theme->set_stylebox("read_only", "CodeEdit", code_edit_stylebox); + theme->set_stylebox("focus", "CodeEdit", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + theme->set_icon("tab", "CodeEdit", theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); + theme->set_icon("space", "CodeEdit", theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); + theme->set_icon("folded", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); + theme->set_icon("can_fold", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); + theme->set_icon("executing_line", "CodeEdit", theme->get_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); + theme->set_icon("breakpoint", "CodeEdit", theme->get_icon(SNAME("Breakpoint"), SNAME("EditorIcons"))); + theme->set_constant("line_spacing", "CodeEdit", EDITOR_GET("text_editor/appearance/whitespace/line_spacing")); + theme->set_color("background_color", "CodeEdit", Color(0, 0, 0, 0)); theme->set_color("completion_background_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_background_color")); theme->set_color("completion_selected_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_selected_color")); theme->set_color("completion_existing_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_existing_color")); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 40894cdb8b..bfe9e202d6 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3779,7 +3779,7 @@ void CanvasItemEditor::_update_editor_settings() { key_auto_insert_button->add_theme_color_override("icon_pressed_color", key_auto_color.lerp(Color(1, 0, 0), 0.55)); animation_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); - _update_context_menu_stylebox(); + context_menu_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), SNAME("EditorStyles"))); panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); pan_speed = int(EditorSettings::get_singleton()->get("editors/panning/2d_editor_pan_speed")); @@ -3915,18 +3915,6 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { } } -void CanvasItemEditor::_update_context_menu_stylebox() { - // This must be called when the theme changes to follow the new accent color. - Ref<StyleBoxFlat> context_menu_stylebox = memnew(StyleBoxFlat); - const Color accent_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("accent_color"), SNAME("Editor")); - context_menu_stylebox->set_bg_color(accent_color * Color(1, 1, 1, 0.1)); - // Add an underline to the StyleBox, but prevent its minimum vertical size from changing. - context_menu_stylebox->set_border_color(accent_color); - context_menu_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); - context_menu_stylebox->set_default_margin(SIDE_BOTTOM, 0); - context_menu_container->add_theme_style_override("panel", context_menu_stylebox); -} - void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; @@ -5213,11 +5201,7 @@ CanvasItemEditor::CanvasItemEditor() { context_menu_container = memnew(PanelContainer); hbc_context_menu = memnew(HBoxContainer); context_menu_container->add_child(hbc_context_menu); - // Use a custom stylebox to make contextual menu items stand out from the rest. - // This helps with editor usability as contextual menu items change when selecting nodes, - // even though it may not be immediately obvious at first. hb->add_child(context_menu_container); - _update_context_menu_stylebox(); // Animation controls. animation_hb = memnew(HBoxContainer); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index a4099079f3..c20a054800 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -492,8 +492,6 @@ private: HSplitContainer *right_panel_split = nullptr; VSplitContainer *bottom_split = nullptr; - void _update_context_menu_stylebox(); - void _set_owner_for_node_and_children(Node *p_node, Node *p_owner); friend class CanvasItemEditorPlugin; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index ef31e132b3..9f4842a5a1 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -6362,18 +6362,6 @@ void fragment() { _generate_selection_boxes(); } -void Node3DEditor::_update_context_menu_stylebox() { - // This must be called when the theme changes to follow the new accent color. - Ref<StyleBoxFlat> context_menu_stylebox = memnew(StyleBoxFlat); - const Color accent_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("accent_color"), SNAME("Editor")); - context_menu_stylebox->set_bg_color(accent_color * Color(1, 1, 1, 0.1)); - // Add an underline to the StyleBox, but prevent its minimum vertical size from changing. - context_menu_stylebox->set_border_color(accent_color); - context_menu_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); - context_menu_stylebox->set_default_margin(SIDE_BOTTOM, 0); - context_menu_container->add_theme_style_override("panel", context_menu_stylebox); -} - void Node3DEditor::_update_gizmos_menu() { gizmos_menu->clear(); @@ -6965,6 +6953,8 @@ void Node3DEditor::_update_theme() { sun_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), SNAME("Editor")))); environ_sky_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), SNAME("Editor")))); environ_ground_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), SNAME("Editor")))); + + context_menu_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), SNAME("EditorStyles"))); } void Node3DEditor::_notification(int p_what) { @@ -7003,7 +6993,6 @@ void Node3DEditor::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { _update_theme(); _update_gizmos_menu_theme(); - _update_context_menu_stylebox(); sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); } break; @@ -7724,11 +7713,7 @@ Node3DEditor::Node3DEditor() { context_menu_container = memnew(PanelContainer); hbc_context_menu = memnew(HBoxContainer); context_menu_container->add_child(hbc_context_menu); - // Use a custom stylebox to make contextual menu items stand out from the rest. - // This helps with editor usability as contextual menu items change when selecting nodes, - // even though it may not be immediately obvious at first. hbc_menu->add_child(context_menu_container); - _update_context_menu_stylebox(); // Get the view menu popup and have it stay open when a checkable item is selected p = view_menu->get_popup(); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 894ec9a119..8a602be08b 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -676,7 +676,6 @@ private: int camera_override_viewport_id; void _init_indicators(); - void _update_context_menu_stylebox(); void _update_gizmos_menu(); void _update_gizmos_menu_theme(); void _init_grid(); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index fe418b72a5..ecf1bea6bb 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -5523,9 +5523,9 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); - add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR)); - add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Length2D", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Length3D", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR)); + add_options.push_back(AddOption("Length4D", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_4D }, VisualShaderNode::PORT_TYPE_VECTOR_4D)); 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