summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--doc/classes/ProjectSettings.xml7
-rw-r--r--editor/import/resource_importer_texture.cpp4
-rw-r--r--misc/dist/linux/org.godotengine.Godot.desktop1
-rw-r--r--platform/windows/godot.icobin110755 -> 359559 bytes
-rw-r--r--servers/rendering_server.cpp3
5 files changed, 6 insertions, 9 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 068b2c7757..a8b4129061 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1655,11 +1655,8 @@
<member name="rendering/environment/ssao/fadeout_to" type="float" setter="" getter="" default="300.0">
Distance at which the screen-space ambient occlusion is fully faded out. Use this hide ambient occlusion at great distances.
</member>
- <member name="rendering/environment/ssao/half_size" type="bool" setter="" getter="" default="false">
- If [code]true[/code], screen-space ambient occlusion will be rendered at half size and then upscaled before being added to the scene. This is significantly faster but may miss small details.
- </member>
- <member name="rendering/environment/ssao/half_size.mobile" type="bool" setter="" getter="" default="true">
- Lower-end override for [member rendering/environment/ssao/half_size] on mobile devices, due to performance concerns.
+ <member name="rendering/environment/ssao/half_size" type="bool" setter="" getter="" default="true">
+ If [code]true[/code], screen-space ambient occlusion will be rendered at half size and then upscaled before being added to the scene. This is significantly faster but may miss small details. If [code]false[/code], screen-space ambient occlusion will be rendered at full size.
</member>
<member name="rendering/environment/ssao/quality" type="int" setter="" getter="" default="2">
Sets the quality of the screen-space ambient occlusion effect. Higher values take more samples and so will result in better quality, at the cost of performance. Setting to [code]ULTRA[/code] will use the [member rendering/environment/ssao/adaptive_target] setting.
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 1dec4b00bb..8d6db7d1e0 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -208,7 +208,6 @@ void ResourceImporterTexture::get_import_options(const String &p_path, List<Impo
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/streamed"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), (p_preset == PRESET_3D ? true : false)));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "roughness/mode", PROPERTY_HINT_ENUM, "Detect,Disabled,Red,Green,Blue,Alpha,Gray"), 0));
@@ -408,7 +407,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
const bool fix_alpha_border = p_options["process/fix_alpha_border"];
const bool premult_alpha = p_options["process/premult_alpha"];
const bool normal_map_invert_y = p_options["process/normal_map_invert_y"];
- const bool stream = p_options["compress/streamed"];
+ // Support for texture streaming is not implemented yet.
+ const bool stream = false;
const int size_limit = p_options["process/size_limit"];
const bool hdr_as_srgb = p_options["process/hdr_as_srgb"];
const int normal = p_options["compress/normal_map"];
diff --git a/misc/dist/linux/org.godotengine.Godot.desktop b/misc/dist/linux/org.godotengine.Godot.desktop
index 8b74234174..4d23c96545 100644
--- a/misc/dist/linux/org.godotengine.Godot.desktop
+++ b/misc/dist/linux/org.godotengine.Godot.desktop
@@ -9,3 +9,4 @@ PrefersNonDefaultGPU=true
Type=Application
MimeType=application/x-godot-project;
Categories=Development;IDE;
+StartupWMClass=Godot
diff --git a/platform/windows/godot.ico b/platform/windows/godot.ico
index dd611e07da..25830ffdc6 100644
--- a/platform/windows/godot.ico
+++ b/platform/windows/godot.ico
Binary files differ
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 8a5c976dcb..668bd31a49 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2899,8 +2899,7 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF("rendering/environment/ssao/quality", 2);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/ssao/quality", PropertyInfo(Variant::INT, "rendering/environment/ssao/quality", PROPERTY_HINT_ENUM, "Very Low (Fast),Low (Fast),Medium (Average),High (Slow),Ultra (Custom)"));
- GLOBAL_DEF("rendering/environment/ssao/half_size", false);
- GLOBAL_DEF("rendering/environment/ssao/half_size.mobile", true);
+ GLOBAL_DEF("rendering/environment/ssao/half_size", true);
GLOBAL_DEF("rendering/environment/ssao/adaptive_target", 0.5);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/ssao/adaptive_target", PropertyInfo(Variant::FLOAT, "rendering/environment/ssao/adaptive_target", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
GLOBAL_DEF("rendering/environment/ssao/blur_passes", 2);