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-rw-r--r--core/bind/core_bind.cpp13
-rw-r--r--core/bind/core_bind.h9
-rw-r--r--core/command_queue_mt.cpp4
-rw-r--r--core/command_queue_mt.h19
-rw-r--r--core/os/input_event.cpp14
-rw-r--r--core/os/input_event.h1
-rw-r--r--doc/classes/Animation.xml6
-rw-r--r--doc/classes/MultiMesh.xml18
-rw-r--r--doc/classes/OS.xml17
-rw-r--r--doc/classes/OptionButton.xml18
-rw-r--r--doc/classes/TabContainer.xml2
-rw-r--r--doc/classes/Tabs.xml2
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj84
-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist21
-rw-r--r--modules/gdscript/gdscript_editor.cpp27
-rw-r--r--platform/iphone/export/export.cpp79
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/3d/physics_body.cpp3
-rw-r--r--servers/physics/space_sw.cpp13
-rw-r--r--servers/physics/space_sw.h1
-rw-r--r--servers/physics_2d/space_2d_sw.cpp29
-rw-r--r--servers/physics_2d/space_2d_sw.h1
-rw-r--r--servers/physics_2d_server.cpp1
-rw-r--r--servers/physics_2d_server.h7
-rw-r--r--servers/physics_server.cpp2
-rw-r--r--servers/physics_server.h6
28 files changed, 343 insertions, 60 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index f17d7372e2..f6828ea76a 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -225,8 +225,12 @@ int _OS::get_video_driver_count() const {
return OS::get_singleton()->get_video_driver_count();
}
-String _OS::get_video_driver_name(int p_driver) const {
- return OS::get_singleton()->get_video_driver_name(p_driver);
+String _OS::get_video_driver_name(VideoDriver p_driver) const {
+ return OS::get_singleton()->get_video_driver_name((int)p_driver);
+}
+
+_OS::VideoDriver _OS::get_current_video_driver() const {
+ return (VideoDriver)OS::get_singleton()->get_current_video_driver();
}
int _OS::get_audio_driver_count() const {
@@ -1108,6 +1112,8 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_video_driver_count"), &_OS::get_video_driver_count);
ClassDB::bind_method(D_METHOD("get_video_driver_name", "driver"), &_OS::get_video_driver_name);
+ ClassDB::bind_method(D_METHOD("get_current_video_driver"), &_OS::get_current_video_driver);
+
ClassDB::bind_method(D_METHOD("get_audio_driver_count"), &_OS::get_audio_driver_count);
ClassDB::bind_method(D_METHOD("get_audio_driver_name", "driver"), &_OS::get_audio_driver_name);
ClassDB::bind_method(D_METHOD("get_connected_midi_inputs"), &_OS::get_connected_midi_inputs);
@@ -1276,6 +1282,9 @@ void _OS::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_position"), "set_window_position", "get_window_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_size"), "set_window_size", "get_window_size");
+ BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES2);
+ BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES3);
+
BIND_ENUM_CONSTANT(DAY_SUNDAY);
BIND_ENUM_CONSTANT(DAY_MONDAY);
BIND_ENUM_CONSTANT(DAY_TUESDAY);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 1c8b985d73..f3bc4644d8 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -103,6 +103,11 @@ protected:
static _OS *singleton;
public:
+ enum VideoDriver {
+ VIDEO_DRIVER_GLES3,
+ VIDEO_DRIVER_GLES2,
+ };
+
enum PowerState {
POWERSTATE_UNKNOWN, /**< cannot determine power status */
POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
@@ -152,7 +157,8 @@ public:
Array get_fullscreen_mode_list(int p_screen = 0) const;
virtual int get_video_driver_count() const;
- virtual String get_video_driver_name(int p_driver) const;
+ virtual String get_video_driver_name(VideoDriver p_driver) const;
+ virtual VideoDriver get_current_video_driver() const;
virtual int get_audio_driver_count() const;
virtual String get_audio_driver_name(int p_driver) const;
@@ -355,6 +361,7 @@ public:
_OS();
};
+VARIANT_ENUM_CAST(_OS::VideoDriver);
VARIANT_ENUM_CAST(_OS::PowerState);
VARIANT_ENUM_CAST(_OS::Weekday);
VARIANT_ENUM_CAST(_OS::Month);
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index 36d4b0a32f..2bdf02295c 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -97,7 +97,7 @@ tryagain:
return false;
}
- dealloc_ptr += (size >> 1) + sizeof(uint32_t);
+ dealloc_ptr += (size >> 1) + 8;
return true;
}
@@ -107,6 +107,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) {
write_ptr = 0;
dealloc_ptr = 0;
mutex = Mutex::create();
+ command_mem = (uint8_t *)memalloc(COMMAND_MEM_SIZE);
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
@@ -128,4 +129,5 @@ CommandQueueMT::~CommandQueueMT() {
memdelete(sync_sems[i].sem);
}
+ memfree(command_mem);
}
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index 3fd660a3db..59eabd8786 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -36,6 +36,7 @@
#include "core/os/semaphore.h"
#include "core/simple_type.h"
#include "core/typedefs.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -254,6 +255,7 @@
unlock(); \
if (sync) sync->post(); \
ss->sem->wait(); \
+ ss->in_use = false; \
}
#define CMD_SYNC_TYPE(N) CommandSync##N<T, M COMMA(N) COMMA_SEP_LIST(TYPE_ARG, N)>
@@ -270,6 +272,7 @@
unlock(); \
if (sync) sync->post(); \
ss->sem->wait(); \
+ ss->in_use = false; \
}
#define MAX_CMD_PARAMS 13
@@ -295,7 +298,6 @@ class CommandQueueMT {
virtual void post() {
sync_sem->sem->post();
- sync_sem->in_use = false;
}
};
@@ -318,7 +320,7 @@ class CommandQueueMT {
SYNC_SEMAPHORES = 8
};
- uint8_t command_mem[COMMAND_MEM_SIZE];
+ uint8_t *command_mem;
uint32_t read_ptr;
uint32_t write_ptr;
uint32_t dealloc_ptr;
@@ -330,7 +332,7 @@ class CommandQueueMT {
T *allocate() {
// alloc size is size+T+safeguard
- uint32_t alloc_size = sizeof(T) + sizeof(uint32_t);
+ uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1)) + 8;
tryagain:
@@ -360,7 +362,7 @@ class CommandQueueMT {
}
// if this happens, it's a bug
- ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < sizeof(uint32_t), NULL);
+ ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, NULL);
// zero means, wrap to beginning
uint32_t *p = (uint32_t *)&command_mem[write_ptr];
@@ -372,12 +374,13 @@ class CommandQueueMT {
// Allocate the size and the 'in use' bit.
// First bit used to mark if command is still in use (1)
// or if it has been destroyed and can be deallocated (0).
+ uint32_t size = (sizeof(T) + 8 - 1) & ~(8 - 1);
uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = (sizeof(T) << 1) | 1;
- write_ptr += sizeof(uint32_t);
+ *p = (size << 1) | 1;
+ write_ptr += 8;
// allocate the command
T *cmd = memnew_placement(&command_mem[write_ptr], T);
- write_ptr += sizeof(T);
+ write_ptr += size;
return cmd;
}
@@ -415,7 +418,7 @@ class CommandQueueMT {
goto tryagain;
}
- read_ptr += sizeof(uint32_t);
+ read_ptr += 8;
CommandBase *cmd = reinterpret_cast<CommandBase *>(&command_mem[read_ptr]);
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 1e0e83c8d2..24ec8a1963 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -749,6 +749,15 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool *
return match;
}
+bool InputEventJoypadButton::shortcut_match(const Ref<InputEvent> &p_event) const {
+
+ Ref<InputEventJoypadButton> button = p_event;
+ if (button.is_null())
+ return false;
+
+ return button_index == button->button_index;
+}
+
String InputEventJoypadButton::as_text() const {
return "InputEventJoypadButton : button_index=" + itos(button_index) + ", pressed=" + (pressed ? "true" : "false") + ", pressure=" + String(Variant(pressure));
@@ -950,11 +959,10 @@ bool InputEventAction::is_pressed() const {
}
bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const {
- Ref<InputEventKey> event = p_event;
- if (event.is_null())
+ if (p_event.is_null())
return false;
- return event->is_action(action);
+ return p_event->is_action(action);
}
bool InputEventAction::is_action(const StringName &p_action) const {
diff --git a/core/os/input_event.h b/core/os/input_event.h
index db31055b5f..a6a7012298 100644
--- a/core/os/input_event.h
+++ b/core/os/input_event.h
@@ -400,6 +400,7 @@ public:
float get_pressure() const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
+ virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index a7cae709a4..eaaa64d53d 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -648,6 +648,12 @@
The animation step value.
</member>
</members>
+ <signals>
+ <signal name="tracks_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
<constant name="TYPE_VALUE" value="0" enum="TrackType">
Value tracks set values in node properties, but only those which can be Interpolated.
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 7986461840..565e19c229 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -48,6 +48,14 @@
Return the transform of a specific instance.
</description>
</method>
+ <method name="get_instance_transform_2d" qualifiers="const">
+ <return type="Transform2D">
+ </return>
+ <argument index="0" name="instance" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_instance_color">
<return type="void">
</return>
@@ -81,6 +89,16 @@
Set the transform for a specific instance.
</description>
</method>
+ <method name="set_instance_transform_2d">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="int">
+ </argument>
+ <argument index="1" name="transform" type="Transform2D">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
<members>
<member name="color_format" type="int" setter="set_color_format" getter="get_color_format" enum="MultiMesh.ColorFormat">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index f6ad71b6e2..5e71ed094e 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -159,6 +159,13 @@
<description>
</description>
</method>
+ <method name="get_current_video_driver" qualifiers="const">
+ <return type="int" enum="OS.VideoDriver">
+ </return>
+ <description>
+ Returns the currently used video driver, using one of the values from [enum OS.VideoDriver].
+ </description>
+ </method>
<method name="get_date" qualifiers="const">
<return type="Dictionary">
</return>
@@ -459,14 +466,16 @@
<return type="int">
</return>
<description>
+ Returns the number of video drivers supported on the current platform.
</description>
</method>
<method name="get_video_driver_name" qualifiers="const">
<return type="String">
</return>
- <argument index="0" name="driver" type="int">
+ <argument index="0" name="driver" type="int" enum="OS.VideoDriver">
</argument>
<description>
+ Returns the name of the video driver matching the given [code]driver[/code] index. This index is a value from [enum OS.VideoDriver], and you can use [method get_current_video_driver] to get the current backend's index.
</description>
</method>
<method name="get_virtual_keyboard_height">
@@ -806,6 +815,12 @@
</member>
</members>
<constants>
+ <constant name="VIDEO_DRIVER_GLES2" value="1" enum="VideoDriver">
+ The GLES2 rendering backend. It uses OpenGL ES 2.0 on mobile devices, OpenGL 2.1 on desktop platforms and WebGL 1.0 on the web.
+ </constant>
+ <constant name="VIDEO_DRIVER_GLES3" value="0" enum="VideoDriver">
+ The GLES3 rendering backend. It uses OpenGL ES 3.0 on mobile devices, OpenGL 3.3 on desktop platforms and WebGL 2.0 on the web.
+ </constant>
<constant name="DAY_SUNDAY" value="0" enum="Weekday">
Sunday.
</constant>
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index 09b9167149..0f795b4bf8 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -74,15 +74,15 @@
Return the ID of the item at index [code]idx[/code].
</description>
</method>
- <method name="get_item_index" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="id" type="int">
- </argument>
- <description>
- Return the index of the item with the given [code]id[/code].
- </description>
- </method>
+ <method name="get_item_index" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="id" type="int">
+ </argument>
+ <description>
+ Return the index of the item with the given [code]id[/code].
+ </description>
+ </method>
<method name="get_item_metadata" qualifiers="const">
<return type="Variant">
</return>
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 04285b62df..3c5bc25def 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -216,6 +216,8 @@
</theme_item>
<theme_item name="tab_bg" type="StyleBox">
</theme_item>
+ <theme_item name="tab_disabled" type="StyleBox">
+ </theme_item>
<theme_item name="tab_fg" type="StyleBox">
</theme_item>
<theme_item name="top_margin" type="int">
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index de57250d8b..b22d9d73da 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -279,6 +279,8 @@
</theme_item>
<theme_item name="tab_bg" type="StyleBox">
</theme_item>
+ <theme_item name="tab_disabled" type="StyleBox">
+ </theme_item>
<theme_item name="tab_fg" type="StyleBox">
</theme_item>
<theme_item name="top_margin" type="int">
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 56bab440c9..614edda58c 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -115,8 +115,8 @@ void EditorPropertyMultilineText::_open_big_text() {
add_child(big_text_dialog);
}
- big_text->set_text(text->get_text());
big_text_dialog->popup_centered_ratio();
+ big_text->set_text(text->get_text());
}
void EditorPropertyMultilineText::update_property() {
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index ffbb4339df..3fe19c0b31 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -286,7 +286,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
} else if (preset == "Solarized (Dark)") {
preset_accent_color = Color::html("#268bd2");
preset_base_color = Color::html("#073642");
- preset_contrast = 0.15;
+ preset_contrast = 0.23;
} else if (preset == "Solarized (Light)") {
preset_accent_color = Color::html("#268bd2");
preset_base_color = Color::html("#fdf6e3");
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
index a9a40c0508..569033d93c 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
@@ -17,6 +17,7 @@
1FE9269F1FBBF86B00F53A6F /* CoreMedia.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FE926901FBBF78E00F53A6F /* CoreMedia.framework */; };
1FE926A01FBBF86D00F53A6F /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FE9268E1FBBF77300F53A6F /* AudioToolbox.framework */; };
1FE926A11FBBF86D00F53A6F /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FE9268F1FBBF77F00F53A6F /* CoreAudio.framework */; };
+ E360193721F32F38009258C1 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = E360193621F32F37009258C1 /* CoreVideo.framework */; };
DEADBEEF2F582BE20003B888 /* $binary.a in Frameworks */ = {isa = PBXBuildFile; fileRef = DEADBEEF1F582BE20003B888 /* $binary.a */; };
1FF8DBB11FBA9DE1009DE660 /* dummy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 1FF8DBB01FBA9DE1009DE660 /* dummy.cpp */; };
1FF4C1851F584E3F00A41E41 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FF4C1841F584E3F00A41E41 /* GameKit.framework */; };
@@ -53,6 +54,7 @@
D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = $binary.app; sourceTree = BUILT_PRODUCTS_DIR; };
D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
+ E360193621F32F37009258C1 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = System/Library/Frameworks/CoreVideo.framework; sourceTree = SDKROOT; };
D0BCFE3B18AEBDA2004A7AAE /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
D0BCFE3D18AEBDA2004A7AAE /* GLKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLKit.framework; path = System/Library/Frameworks/GLKit.framework; sourceTree = SDKROOT; };
D0BCFE3F18AEBDA2004A7AAE /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
@@ -69,6 +71,7 @@
buildActionMask = 2147483647;
files = (
D0BCFE3A18AEBDA2004A7AAE /* CoreGraphics.framework in Frameworks */,
+ E360193721F32F38009258C1 /* CoreVideo.framework in Frameworks */,
1FE926991FBBF85400F53A6F /* SystemConfiguration.framework in Frameworks */,
1FE9269A1FBBF85F00F53A6F /* Security.framework in Frameworks */,
1FE9269B1FBBF86200F53A6F /* QuartzCore.framework in Frameworks */,
@@ -124,6 +127,7 @@
1FE926911FBBF79500F53A6F /* CoreMotion.framework */,
1FE926901FBBF78E00F53A6F /* CoreMedia.framework */,
1FE9268F1FBBF77F00F53A6F /* CoreAudio.framework */,
+ E360193621F32F37009258C1 /* CoreVideo.framework */,
1FE9268E1FBBF77300F53A6F /* AudioToolbox.framework */,
1FF4C1861F584E5600A41E41 /* StoreKit.framework */,
1FF4C1841F584E3F00A41E41 /* GameKit.framework */,
@@ -190,15 +194,82 @@
TargetAttributes = {
D0BCFE3318AEBDA2004A7AAE = {
DevelopmentTeam = $team_id;
+ ProvisioningStyle = Automatic;
SystemCapabilities = {
- com.apple.GameCenter = {
- enabled = 1;
+ com.apple.AccessWiFi = {
+ enabled = $access_wifi;
+ };
+ com.apple.ApplePay = {
+ enabled = 0;
+ };
+ com.apple.ApplicationGroups.iOS = {
+ enabled = 0;
+ };
+ com.apple.AutoFillCredentialProvider = {
+ enabled = 0;
+ };
+ com.apple.BackgroundModes = {
+ enabled = 0;
+ };
+ com.apple.ClassKit = {
+ enabled = 0;
+ };
+ com.apple.DataProtection = {
+ enabled = 0;
+ };
+ com.apple.GameCenter.iOS = {
+ enabled = $game_center;
+ };
+ com.apple.HealthKit = {
+ enabled = 0;
+ };
+ com.apple.HomeKit = {
+ enabled = 0;
+ };
+ com.apple.HotspotConfiguration = {
+ enabled = 0;
};
com.apple.InAppPurchase = {
- enabled = 1;
+ enabled = $in_app_purchases;
+ };
+ com.apple.InterAppAudio = {
+ enabled = 0;
+ };
+ com.apple.Keychain = {
+ enabled = 0;
+ };
+ com.apple.Maps.iOS = {
+ enabled = 0;
+ };
+ com.apple.Multipath = {
+ enabled = 0;
+ };
+ com.apple.NearFieldCommunicationTagReading = {
+ enabled = 0;
+ };
+ com.apple.NetworkExtensions.iOS = {
+ enabled = 0;
};
com.apple.Push = {
- enabled = 1;
+ enabled = $push_notifications;
+ };
+ com.apple.SafariKeychain = {
+ enabled = 0;
+ };
+ com.apple.Siri = {
+ enabled = 0;
+ };
+ com.apple.VPNLite = {
+ enabled = 0;
+ };
+ com.apple.WAC = {
+ enabled = 0;
+ };
+ com.apple.Wallet = {
+ enabled = 0;
+ };
+ com.apple.iCloud = {
+ enabled = 0;
};
};
};
@@ -277,6 +348,7 @@
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
+ CODE_SIGN_IDENTITY = "$code_sign_identity_debug";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
COPY_PHASE_STRIP = NO;
ENABLE_BITCODE = NO;
@@ -400,7 +472,7 @@
D0BCFE7018AEBDA3004A7AAE /* Release */,
);
defaultConfigurationIsVisible = 0;
- defaultConfigurationName = Release;
+ defaultConfigurationName = Debug;
};
D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "$binary" */ = {
isa = XCConfigurationList;
@@ -409,7 +481,7 @@
D0BCFE7318AEBDA3004A7AAE /* Release */,
);
defaultConfigurationIsVisible = 0;
- defaultConfigurationName = Release;
+ defaultConfigurationName = Debug;
};
/* End XCConfigurationList section */
};
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index 6907ae4a9d..1c68c72385 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -13,7 +13,7 @@
<key>CFBundleIcons~ipad</key>
<dict/>
<key>CFBundleIdentifier</key>
- <string>$identifier</string>
+ <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
@@ -30,26 +30,25 @@
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
- <string>armv7</string>
- <string>gamekit</string>
+ $required_device_capabilities
</array>
+ <key>NSCameraUsageDescription</key>
+ <string>$camera_usage_description</string>
+ <key>NSMicrophoneUsageDescription</key>
+ <string>$microphone_usage_description</string>
+ <key>NSPhotoLibraryUsageDescription</key>
+ <string>$photolibrary_usage_description</string>
<key>UIRequiresFullScreen</key>
<true/>
<key>UIStatusBarHidden</key>
<true/>
<key>UISupportedInterfaceOrientations</key>
<array>
- <string>UIInterfaceOrientationLandscapeLeft</string>
- <string>UIInterfaceOrientationLandscapeRight</string>
- <string>UIInterfaceOrientationPortrait</string>
- <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ $interface_orientations
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
- <string>UIInterfaceOrientationLandscapeLeft</string>
- <string>UIInterfaceOrientationLandscapeRight</string>
- <string>UIInterfaceOrientationPortrait</string>
- <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ $interface_orientations
</array>
$additional_plist_content
</dict>
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 3daa006353..af770ac533 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -479,12 +479,15 @@ struct GDScriptCompletionContext {
Object *base;
String base_path;
int line;
+ uint32_t depth;
GDScriptCompletionContext() :
_class(NULL),
function(NULL),
block(NULL),
- base(NULL) {}
+ base(NULL),
+ line(0),
+ depth(0) {}
};
struct GDScriptCompletionIdentifier {
@@ -634,12 +637,18 @@ static GDScriptCompletionIdentifier _type_from_gdtype(const GDScriptDataType &p_
return ci;
}
-static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
-static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
-static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type);
+static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
+static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type);
+static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type);
-static bool _guess_expression_type(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) {
+static bool _guess_expression_type(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) {
bool found = false;
+
+ if (++p_context.depth > 100) {
+ print_error("Maximum _guess_expression_type depth limit reached. Please file a bugreport.");
+ return false;
+ }
+
switch (p_expression->type) {
case GDScriptParser::Node::TYPE_CONSTANT: {
const GDScriptParser::ConstantNode *cn = static_cast<const GDScriptParser::ConstantNode *>(p_expression);
@@ -1128,7 +1137,7 @@ static bool _guess_expression_type(const GDScriptCompletionContext &p_context, c
return found;
}
-static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
+static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
// Look in blocks first
const GDScriptParser::BlockNode *blk = p_context.block;
@@ -1358,7 +1367,7 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c
return false;
}
-static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
+static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {
GDScriptParser::DataType base_type = p_base.type;
bool _static = base_type.is_meta_type;
while (base_type.has_type) {
@@ -1547,7 +1556,7 @@ static bool _find_last_return_in_block(const GDScriptCompletionContext &p_contex
return false;
}
-static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) {
+static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) {
GDScriptParser::DataType base_type = p_base.type;
bool _static = base_type.is_meta_type;
@@ -2312,7 +2321,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con
}
}
-static void _find_call_arguments(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) {
+static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) {
if (!p_node || p_node->type != GDScriptParser::Node::TYPE_OPERATOR) {
return;
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 849e6d4a14..d234ddac27 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -246,7 +246,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
@@ -255,12 +255,27 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description"), "Godot would like to use your microphone"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos"));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
@@ -337,6 +352,62 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$access_wifi") != -1) {
+ bool is_on = p_preset->get("capabilities/access_wifi");
+ strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$game_center") != -1) {
+ bool is_on = p_preset->get("capabilities/game_center");
+ strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$in_app_purchases") != -1) {
+ bool is_on = p_preset->get("capabilities/in_app_purchases");
+ strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$required_device_capabilities") != -1) {
+ String capabilities;
+
+ // I've removed armv7 as we can run on 64bit only devices
+ // Note that capabilities listed here are requirements for the app to be installed.
+ // They don't enable anything.
+
+ if ((bool)p_preset->get("capabilities/arkit")) {
+ capabilities += "<string>arkit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/game_center")) {
+ capabilities += "<string>gamekit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/access_wifi")) {
+ capabilities += "<string>wifi</string>\n";
+ }
+
+ strnew += lines[i].replace("$required_device_capabilities", capabilities);
+ } else if (lines[i].find("$interface_orientations") != -1) {
+ String orientations;
+
+ if ((bool)p_preset->get("orientation/portrait")) {
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_left")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_right")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait_upside_down")) {
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ }
+
+ strnew += lines[i].replace("$interface_orientations", orientations);
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$microphone_usage_description") != -1) {
+ String description = p_preset->get("privacy/microphone_usage_description");
+ strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
+ } else if (lines[i].find("$photolibrary_usage_description") != -1) {
+ String description = p_preset->get("privacy/photolibrary_usage_description");
+ strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -648,6 +719,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_
pbx_files += file_info_format.format(format_dict, "$_");
}
+ // Note, frameworks like gamekit are always included in our project.pbxprof file
+ // even if turned off in capabilities.
+ // Frameworks that are used by modules (like arkit) we may need to optionally add here.
+
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index f4bc8ad6b9..499e2a90ac 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1290,7 +1290,7 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
floor_velocity = collision.collider_vel;
if (p_stop_on_slope) {
- if (Vector2() == lv_n + p_floor_direction && collision.travel.length() < 1) {
+ if ((lv_n + p_floor_direction).length() < 0.01 && collision.travel.length() < 1) {
Transform2D gt = get_global_transform();
gt.elements[2] -= collision.travel.project(p_floor_direction.tangent());
set_global_transform(gt);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 50abbd483a..4ac2049b91 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -1222,7 +1222,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
floor_velocity = collision.collider_vel;
if (p_stop_on_slope) {
- if (Vector3() == lv_n + p_floor_direction) {
+ if ((lv_n + p_floor_direction).length() < 0.01) {
Transform gt = get_global_transform();
gt.origin -= collision.travel;
set_global_transform(gt);
@@ -1243,6 +1243,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
motion = motion.slide(p_floor_direction);
lv = lv.slide(p_floor_direction);
} else {
+
Vector3 n = collision.normal;
motion = motion.slide(n);
lv = lv.slide(n);
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 1087cd2483..250be0cd7a 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -387,6 +387,7 @@ struct _RestCallbackData {
Vector3 best_contact;
Vector3 best_normal;
real_t best_len;
+ real_t min_allowed_depth;
};
static void _rest_cbk_result(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata) {
@@ -395,6 +396,8 @@ static void _rest_cbk_result(const Vector3 &p_point_A, const Vector3 &p_point_B,
Vector3 contact_rel = p_point_B - p_point_A;
real_t len = contact_rel.length();
+ if (len < rd->min_allowed_depth)
+ return;
if (len <= rd->best_len)
return;
@@ -418,6 +421,7 @@ bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_
rcd.best_len = 0;
rcd.best_object = NULL;
rcd.best_shape = 0;
+ rcd.min_allowed_depth = space->test_motion_min_contact_depth;
for (int i = 0; i < amount; i++) {
@@ -717,6 +721,11 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve
}
if (!shapes_found) {
+ if (r_result) {
+ *r_result = PhysicsServer::MotionResult();
+ r_result->motion = p_motion;
+ }
+
return false;
}
@@ -924,6 +933,7 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve
rcd.best_len = 0;
rcd.best_object = NULL;
rcd.best_shape = 0;
+ rcd.min_allowed_depth = test_motion_min_contact_depth;
Transform body_shape_xform = ugt * p_body->get_shape_transform(best_shape);
ShapeSW *body_shape = p_body->get_shape(best_shape);
@@ -1148,6 +1158,7 @@ void SpaceSW::set_param(PhysicsServer::SpaceParameter p_param, real_t p_value) {
case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break;
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio = p_value; break;
case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break;
+ case PhysicsServer::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break;
}
}
@@ -1163,6 +1174,7 @@ real_t SpaceSW::get_param(PhysicsServer::SpaceParameter p_param) const {
case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep;
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio;
case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias;
+ case PhysicsServer::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth;
}
return 0;
}
@@ -1198,6 +1210,7 @@ SpaceSW::SpaceSW() {
contact_recycle_radius = 0.01;
contact_max_separation = 0.05;
contact_max_allowed_penetration = 0.01;
+ test_motion_min_contact_depth = 0.00001;
constraint_bias = 0.01;
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index ae6f349e51..3aaa552845 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -96,6 +96,7 @@ private:
real_t contact_max_separation;
real_t contact_max_allowed_penetration;
real_t constraint_bias;
+ real_t test_motion_min_contact_depth;
enum {
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 5ed70803ed..4487819585 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -375,6 +375,7 @@ struct _RestCallbackData2D {
real_t best_len;
Vector2 valid_dir;
real_t valid_depth;
+ real_t min_allowed_depth;
};
static void _rest_cbk_result(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata) {
@@ -390,6 +391,10 @@ static void _rest_cbk_result(const Vector2 &p_point_A, const Vector2 &p_point_B,
Vector2 contact_rel = p_point_B - p_point_A;
real_t len = contact_rel.length();
+
+ if (len < rd->min_allowed_depth)
+ return;
+
if (len <= rd->best_len)
return;
@@ -416,6 +421,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_sh
rcd.best_len = 0;
rcd.best_object = NULL;
rcd.best_shape = 0;
+ rcd.min_allowed_depth = space->test_motion_min_contact_depth;
for (int i = 0; i < amount; i++) {
@@ -587,6 +593,10 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
+ /*
+ * There is no point in supporting one way collisions with ray shapes, as they will always collide in the desired
+ * direction. Use a short ray shape if you want to achieve a similar effect.
+ *
if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
@@ -594,10 +604,15 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
cbk.invalid_by_dir = 0;
} else {
- cbk.valid_dir = Vector2();
- cbk.valid_depth = 0;
- cbk.invalid_by_dir = 0;
+*/
+
+ cbk.valid_dir = Vector2();
+ cbk.valid_depth = 0;
+ cbk.invalid_by_dir = 0;
+
+ /*
}
+ */
Shape2DSW *against_shape = col_obj->get_shape(shape_idx);
if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), cbkres, cbkptr, NULL, p_margin)) {
@@ -695,6 +710,10 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
}
if (!shapes_found) {
+ if (r_result) {
+ *r_result = Physics2DServer::MotionResult();
+ r_result->motion = p_motion;
+ }
return false;
}
@@ -990,6 +1009,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
rcd.best_len = 0;
rcd.best_object = NULL;
rcd.best_shape = 0;
+ rcd.min_allowed_depth = test_motion_min_contact_depth;
//optimization
int from_shape = best_shape != -1 ? best_shape : 0;
@@ -1249,6 +1269,7 @@ void Space2DSW::set_param(Physics2DServer::SpaceParameter p_param, real_t p_valu
case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break;
case Physics2DServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break;
case Physics2DServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break;
+ case Physics2DServer::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break;
}
}
@@ -1263,6 +1284,7 @@ real_t Space2DSW::get_param(Physics2DServer::SpaceParameter p_param) const {
case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold;
case Physics2DServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep;
case Physics2DServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias;
+ case Physics2DServer::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth;
}
return 0;
}
@@ -1299,6 +1321,7 @@ Space2DSW::Space2DSW() {
contact_recycle_radius = 1.0;
contact_max_separation = 1.5;
contact_max_allowed_penetration = 0.3;
+ test_motion_min_contact_depth = 0.005;
constraint_bias = 0.2;
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 64f8c9e156..14c24959b7 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -104,6 +104,7 @@ private:
real_t contact_max_separation;
real_t contact_max_allowed_penetration;
real_t constraint_bias;
+ real_t test_motion_min_contact_depth;
enum {
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index ca914b67e0..3a05791f17 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -693,6 +693,7 @@ void Physics2DServer::_bind_methods() {
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH);
BIND_ENUM_CONSTANT(SHAPE_LINE);
BIND_ENUM_CONSTANT(SHAPE_RAY);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index df7fe46f76..1de9c7df93 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -289,6 +289,7 @@ public:
SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD,
SPACE_PARAM_BODY_TIME_TO_SLEEP,
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,
+ SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH,
};
virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) = 0;
@@ -504,6 +505,12 @@ public:
RID collider;
int collider_shape;
Variant collider_metadata;
+
+ MotionResult() {
+ collision_local_shape = 0;
+ collider_shape = 0;
+ collider_id = 0;
+ }
};
virtual bool body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin = 0.001, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true) = 0;
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 967e74d322..e07133b5bb 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -709,6 +709,8 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH);
+
BIND_ENUM_CONSTANT(BODY_AXIS_LINEAR_X);
BIND_ENUM_CONSTANT(BODY_AXIS_LINEAR_Y);
BIND_ENUM_CONSTANT(BODY_AXIS_LINEAR_Z);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 4ba096a994..c71bb01943 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -274,6 +274,7 @@ public:
SPACE_PARAM_BODY_TIME_TO_SLEEP,
SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO,
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,
+ SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH
};
virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) = 0;
@@ -492,6 +493,11 @@ public:
RID collider;
int collider_shape;
Variant collider_metadata;
+ MotionResult() {
+ collision_local_shape = 0;
+ collider_id = 0;
+ collider_shape = 0;
+ }
};
virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true) = 0;