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-rw-r--r--editor/animation_bezier_editor.cpp1
-rw-r--r--editor/animation_track_editor.cpp3
-rw-r--r--editor/connections_dialog.cpp1
-rw-r--r--editor/debugger/editor_debugger_node.cpp2
-rw-r--r--editor/debugger/editor_debugger_tree.cpp1
-rw-r--r--editor/debugger/script_editor_debugger.cpp2
-rw-r--r--editor/editor_audio_buses.cpp1
-rw-r--r--editor/editor_file_dialog.cpp5
-rw-r--r--editor/editor_file_dialog.h13
-rw-r--r--editor/editor_file_system.cpp1
-rw-r--r--editor/editor_help.cpp1
-rw-r--r--editor/editor_inspector.cpp6
-rw-r--r--editor/editor_inspector.h17
-rw-r--r--editor/editor_node.cpp18
-rw-r--r--editor/editor_node.h13
-rw-r--r--editor/editor_plugin.cpp1
-rw-r--r--editor/editor_properties.cpp10
-rw-r--r--editor/editor_properties.h20
-rw-r--r--editor/editor_properties_array_dict.cpp1
-rw-r--r--editor/editor_run.h2
-rw-r--r--editor/export/export_template_manager.cpp1
-rw-r--r--editor/export/project_export.cpp7
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp3
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_library_editor.cpp1
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp3
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp1
-rw-r--r--editor/plugins/bit_map_editor_plugin.cpp2
-rw-r--r--editor/plugins/bone_map_editor_plugin.cpp4
-rw-r--r--editor/plugins/bone_map_editor_plugin.h3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h17
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/font_config_plugin.cpp1
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/material_editor_plugin.h2
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_editor_plugin.h3
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp1
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp2
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp5
-rw-r--r--editor/plugins/node_3d_editor_plugin.h22
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp1
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp1
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.cpp1
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp1
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.h24
-rw-r--r--editor/plugins/script_text_editor.cpp1
-rw-r--r--editor/plugins/script_text_editor.h6
-rw-r--r--editor/plugins/shader_editor_plugin.cpp3
-rw-r--r--editor/plugins/shader_file_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h3
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp1
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/style_box_editor_plugin.cpp1
-rw-r--r--editor/plugins/style_box_editor_plugin.h2
-rw-r--r--editor/plugins/text_editor.cpp1
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/texture_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_layered_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.h1
-rw-r--r--editor/plugins/theme_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_preview.cpp3
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp5
-rw-r--r--editor/plugins/tiles/tile_data_editors.h3
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp1
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.cpp2
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.h2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.h3
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp1
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp1
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp5
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp1
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp10
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h6
-rw-r--r--editor/project_manager.cpp1
-rw-r--r--editor/project_manager.h1
-rw-r--r--editor/register_editor_types.cpp3
-rw-r--r--editor/rename_dialog.cpp1
-rw-r--r--editor/reparent_dialog.cpp1
-rw-r--r--editor/scene_tree_dock.cpp3
-rw-r--r--editor/scene_tree_dock.h20
-rw-r--r--editor/scene_tree_editor.cpp2
-rw-r--r--editor/scene_tree_editor.h2
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp1
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp1
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp2
-rw-r--r--modules/mono/csharp_script.cpp1
-rw-r--r--modules/noise/editor/noise_editor_plugin.cpp1
101 files changed, 267 insertions, 109 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index a7a07a41ac..7ffec0835b 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -32,6 +32,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/view_panner.h"
#include "scene/resources/text_line.h"
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 957efceaa8..9a628d8794 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -35,10 +35,13 @@
#include "editor/animation_bezier_editor.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "scene/animation/animation_player.h"
#include "scene/animation/tween.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index ed2044c117..2bd77bf99c 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -31,6 +31,7 @@
#include "connections_dialog.h"
#include "editor/doc_tools.h"
+#include "editor/editor_help.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 1ec94aeae4..610f467faa 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -35,6 +35,8 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/scene_tree_dock.h"
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 4168efda26..8b31781c5e 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -34,6 +34,7 @@
#include "editor/editor_node.h"
#include "editor/scene_tree_dock.h"
#include "scene/debugger/scene_debugger.h"
+#include "scene/gui/texture_rect.h"
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index d419e16b12..deca638f3b 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -46,6 +46,7 @@
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
@@ -53,6 +54,7 @@
#include "scene/3d/camera_3d.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/gui/dialogs.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 24116a8053..a040d918df 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -40,6 +40,7 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "filesystem_dock.h"
+#include "scene/gui/separator.h"
#include "scene/resources/font.h"
#include "servers/audio_server.h"
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index ee02916a5f..55c512f77d 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -34,7 +34,6 @@
#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/string/print_string.h"
#include "dependency_editor.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
@@ -44,6 +43,10 @@
#include "scene/gui/center_container.h"
#include "scene/gui/label.h"
#include "scene/gui/margin_container.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/separator.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/texture_rect.h"
#include "servers/display_server.h"
EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr;
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 2e7302aaf9..40073326a1 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -32,17 +32,14 @@
#define EDITOR_FILE_DIALOG_H
#include "core/io/dir_access.h"
-#include "editor/plugins/editor_preview_plugins.h"
-#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
-#include "scene/gui/item_list.h"
-#include "scene/gui/line_edit.h"
-#include "scene/gui/option_button.h"
-#include "scene/gui/separator.h"
-#include "scene/gui/split_container.h"
-#include "scene/gui/texture_rect.h"
class DependencyRemoveDialog;
+class HSplitContainer;
+class ItemList;
+class OptionButton;
+class PopupMenu;
+class TextureRect;
class EditorFileDialog : public ConfirmationDialog {
GDCLASS(EditorFileDialog, ConfirmationDialog);
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index ce06631fdd..a261fc0f33 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -39,6 +39,7 @@
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
+#include "editor/editor_help.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_resource_preview.h"
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 676e4b0b33..6bd67fbcb9 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -39,6 +39,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/script_editor_plugin.h"
+#include "scene/gui/line_edit.h"
#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL)
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 4822aab7d4..0457dc81ff 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -30,9 +30,7 @@
#include "editor_inspector.h"
-#include "array_property_edit.h"
#include "core/os/keyboard.h"
-#include "dictionary_property_edit.h"
#include "editor/doc_tools.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
@@ -40,9 +38,11 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/script_editor_plugin.h"
#include "multi_node_edit.h"
-#include "scene/gui/center_container.h"
+#include "scene/gui/spin_box.h"
+#include "scene/gui/texture_rect.h"
#include "scene/property_utils.h"
#include "scene/resources/packed_scene.h"
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 1b93b19845..41651494ce 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -33,14 +33,17 @@
#include "editor_property_name_processor.h"
#include "scene/gui/box_container.h"
-#include "scene/gui/button.h"
-#include "scene/gui/dialogs.h"
-#include "scene/gui/line_edit.h"
-#include "scene/gui/option_button.h"
-#include "scene/gui/panel_container.h"
#include "scene/gui/scroll_container.h"
-#include "scene/gui/spin_box.h"
-#include "scene/gui/texture_rect.h"
+
+class AcceptDialog;
+class Button;
+class ConfirmationDialog;
+class LineEdit;
+class OptionButton;
+class PanelContainer;
+class PopupMenu;
+class SpinBox;
+class TextureRect;
class EditorPropertyRevert {
public:
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 2f6481704a..961a8ab271 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -37,7 +37,6 @@
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/io/stream_peer_tls.h"
#include "core/object/class_db.h"
#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
@@ -47,10 +46,7 @@
#include "core/string/translation.h"
#include "core/version.h"
#include "main/main.h"
-#include "scene/3d/importer_mesh_instance_3d.h"
-#include "scene/gui/center_container.h"
#include "scene/gui/color_picker.h"
-#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/link_button.h"
@@ -61,17 +57,13 @@
#include "scene/gui/split_container.h"
#include "scene/gui/tab_bar.h"
#include "scene/gui/tab_container.h"
-#include "scene/gui/texture_progress_bar.h"
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
-#include "servers/navigation_server_2d.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
-#include "servers/rendering/rendering_device.h"
#include "editor/audio_stream_preview.h"
-#include "editor/debugger/debug_adapter/debug_adapter_server.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/dependency_editor.h"
#include "editor/editor_about.h"
@@ -90,12 +82,13 @@
#include "editor/editor_plugin.h"
#include "editor/editor_properties.h"
#include "editor/editor_property_name_processor.h"
+#include "editor/editor_quick_open.h"
+#include "editor/editor_resource_preview.h"
#include "editor/editor_run.h"
#include "editor/editor_run_native.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_settings_dialog.h"
-#include "editor/editor_spin_slider.h"
#include "editor/editor_themes.h"
#include "editor/editor_toaster.h"
#include "editor/editor_translation_parser.h"
@@ -108,7 +101,6 @@
#include "editor/import/audio_stream_import_settings.h"
#include "editor/import/dynamic_font_import_settings.h"
#include "editor/import/editor_import_collada.h"
-#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_bitmask.h"
#include "editor/import/resource_importer_bmfont.h"
#include "editor/import/resource_importer_csv_translation.h"
@@ -123,6 +115,7 @@
#include "editor/import/resource_importer_wav.h"
#include "editor/import/scene_import_settings.h"
#include "editor/import_dock.h"
+#include "editor/inspector_dock.h"
#include "editor/multi_node_edit.h"
#include "editor/node_dock.h"
#include "editor/plugin_config_dialog.h"
@@ -130,6 +123,7 @@
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/debugger_editor_plugin.h"
+#include "editor/plugins/editor_preview_plugins.h"
#include "editor/plugins/editor_resource_conversion_plugin.h"
#include "editor/plugins/gdextension_export_plugin.h"
#include "editor/plugins/material_editor_plugin.h"
@@ -1200,6 +1194,10 @@ void EditorNode::edit_node(Node *p_node) {
push_item(p_node);
}
+void EditorNode::edit_resource(const Ref<Resource> &p_resource) {
+ InspectorDock::get_singleton()->edit_resource(p_resource);
+}
+
void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) {
editor_data.apply_changes_in_editors();
int flg = 0;
diff --git a/editor/editor_node.h b/editor/editor_node.h
index ff0338a794..c430662c7f 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -32,12 +32,13 @@
#define EDITOR_NODE_H
#include "core/templates/safe_refcount.h"
+#include "editor/editor_data.h"
#include "editor/editor_folding.h"
#include "editor/editor_native_shader_source_visualizer.h"
+#include "editor/editor_plugin.h"
#include "editor/editor_run.h"
#include "editor/editor_title_bar.h"
#include "editor/export/editor_export.h"
-#include "editor/inspector_dock.h"
typedef void (*EditorNodeInitCallback)();
typedef void (*EditorPluginInitializeCallback)();
@@ -46,8 +47,8 @@ typedef bool (*EditorBuildCallback)();
class AcceptDialog;
class AudioStreamPreviewGenerator;
class BackgroundProgress;
-class Button;
class CenterContainer;
+class CheckBox;
class ColorPicker;
class ConfirmationDialog;
class Control;
@@ -59,18 +60,19 @@ class EditorCommandPalette;
class EditorExport;
class EditorExtensionManager;
class EditorFeatureProfileManager;
+class EditorFileDialog;
class EditorFileServer;
class EditorFolding;
class EditorInspector;
class EditorLayoutsDialog;
class EditorLog;
-class EditorPlugin;
class EditorPluginList;
class EditorQuickOpen;
class EditorResourcePreview;
class EditorResourceConversionPlugin;
class EditorRun;
class EditorRunNative;
+class EditorSelectionHistory;
class EditorSettingsDialog;
class EditorToaster;
class EditorUndoRedoManager;
@@ -84,6 +86,7 @@ class LinkButton;
class MenuBar;
class MenuButton;
class NodeDock;
+class OptionButton;
class OrphanResourcesDialog;
class Panel;
class PanelContainer;
@@ -98,7 +101,9 @@ class ScriptCreateDialog;
class SubViewport;
class TabBar;
class TabContainer;
+class TextureRect;
class TextureProgressBar;
+class Tree;
class VSplitContainer;
class Window;
class EditorBuildProfileManager;
@@ -775,7 +780,7 @@ public:
bool is_movie_maker_enabled() const;
void edit_node(Node *p_node);
- void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); };
+ void edit_resource(const Ref<Resource> &p_resource);
void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path);
void save_resource(const Ref<Resource> &p_resource);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index e11bc3c252..f9c8b722c4 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -42,6 +42,7 @@
#include "editor/filesystem_dock.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 8c53f576ac..fb3bf46c05 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -32,16 +32,22 @@
#include "core/config/project_settings.h"
#include "core/core_string_names.h"
+#include "editor/create_dialog.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_properties_array_dict.h"
-#include "editor/editor_resource_preview.h"
+#include "editor/editor_resource_picker.h"
#include "editor/editor_scale.h"
-#include "editor/filesystem_dock.h"
+#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
+#include "editor/plugins/script_editor_plugin.h"
#include "editor/project_settings_editor.h"
+#include "editor/property_selector.h"
+#include "editor/scene_tree_editor.h"
#include "scene/2d/gpu_particles_2d.h"
#include "scene/3d/fog_volume.h"
#include "scene/3d/gpu_particles_3d.h"
+#include "scene/gui/color_picker.h"
#include "scene/main/window.h"
#include "scene/resources/font.h"
#include "scene/resources/mesh.h"
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index ad36e01544..f38e33d9e3 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -31,15 +31,19 @@
#ifndef EDITOR_PROPERTIES_H
#define EDITOR_PROPERTIES_H
-#include "editor/create_dialog.h"
#include "editor/editor_inspector.h"
-#include "editor/editor_locale_dialog.h"
-#include "editor/editor_resource_picker.h"
-#include "editor/editor_spin_slider.h"
-#include "editor/property_selector.h"
-#include "editor/scene_tree_editor.h"
-#include "scene/gui/color_picker.h"
-#include "scene/gui/line_edit.h"
+
+class CheckBox;
+class ColorPickerButton;
+class CreateDialog;
+class EditorFileDialog;
+class EditorLocaleDialog;
+class EditorResourcePicker;
+class EditorSpinSlider;
+class PropertySelector;
+class SceneTreeDialog;
+class TextEdit;
+class TextureButton;
class EditorPropertyNil : public EditorProperty {
GDCLASS(EditorPropertyNil, EditorProperty);
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 659221ee0b..d881444849 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -34,6 +34,7 @@
#include "core/io/marshalls.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/inspector_dock.h"
bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
diff --git a/editor/editor_run.h b/editor/editor_run.h
index 4cbc6838e4..935e32ee2a 100644
--- a/editor/editor_run.h
+++ b/editor/editor_run.h
@@ -32,7 +32,7 @@
#define EDITOR_RUN_H
#include "core/os/os.h"
-#include "scene/main/node.h"
+
class EditorRun {
public:
enum Status {
diff --git a/editor/export/export_template_manager.cpp b/editor/export/export_template_manager.cpp
index 9ebf4d795a..84766a5bef 100644
--- a/editor/export/export_template_manager.cpp
+++ b/editor/export/export_template_manager.cpp
@@ -40,6 +40,7 @@
#include "editor/editor_settings.h"
#include "editor/progress_dialog.h"
#include "scene/gui/file_dialog.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
#include "scene/main/http_request.h"
diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp
index 6ff3539708..f5c5aafb5d 100644
--- a/editor/export/project_export.cpp
+++ b/editor/export/project_export.cpp
@@ -37,9 +37,16 @@
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
+#include "scene/gui/item_list.h"
#include "scene/gui/link_button.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
void ProjectExportDialog::_theme_changed() {
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 03c801c42b..e64b80abbd 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -37,6 +37,8 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_blend_tree.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/panel_container.h"
StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index f27fd0cded..4d8e972883 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -42,9 +42,12 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
+#include "scene/gui/panel_container.h"
#include "scene/main/window.h"
bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 9da6e15e75..0f67663948 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -41,9 +41,11 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/animation/animation_player.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/separator.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp
index e377366c0d..10b5271fc8 100644
--- a/editor/plugins/animation_library_editor.cpp
+++ b/editor/plugins/animation_library_editor.cpp
@@ -32,6 +32,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
void AnimationLibraryEditor::set_animation_player(Object *p_player) {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 85739d0d8f..f8ebd377d1 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -40,9 +40,11 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning.
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
#include "editor/scene_tree_dock.h"
+#include "scene/gui/separator.h"
#include "scene/main/window.h"
#include "scene/resources/animation.h"
#include "scene/scene_string_names.h"
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index bd34d3808d..ef9477abea 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -43,7 +43,10 @@
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
+#include "scene/gui/panel_container.h"
+#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
#include "scene/main/viewport.h"
#include "scene/main/window.h"
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 72bee901bf..7c3ecd5d4e 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -41,6 +41,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/project_settings_editor.h"
+#include "scene/gui/menu_button.h"
static inline void setup_http_request(HTTPRequest *request) {
request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
diff --git a/editor/plugins/bit_map_editor_plugin.cpp b/editor/plugins/bit_map_editor_plugin.cpp
index 657c5a36b6..8d9b3147a9 100644
--- a/editor/plugins/bit_map_editor_plugin.cpp
+++ b/editor/plugins/bit_map_editor_plugin.cpp
@@ -31,6 +31,8 @@
#include "bit_map_editor_plugin.h"
#include "editor/editor_scale.h"
+#include "scene/gui/label.h"
+#include "scene/gui/texture_rect.h"
void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
texture_rect->set_texture(ImageTexture::create_from_image(p_bitmap->convert_to_image()));
diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp
index 9ceedb18b3..4bf11f0627 100644
--- a/editor/plugins/bone_map_editor_plugin.cpp
+++ b/editor/plugins/bone_map_editor_plugin.cpp
@@ -31,10 +31,14 @@
#include "bone_map_editor_plugin.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/import/post_import_plugin_skeleton_renamer.h"
#include "editor/import/post_import_plugin_skeleton_rest_fixer.h"
#include "editor/import/post_import_plugin_skeleton_track_organizer.h"
#include "editor/import/scene_import_settings.h"
+#include "scene/gui/aspect_ratio_container.h"
+#include "scene/gui/separator.h"
+#include "scene/gui/texture_rect.h"
void BoneMapperButton::fetch_textures() {
if (selected) {
diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h
index 16e5403978..e6a35d1120 100644
--- a/editor/plugins/bone_map_editor_plugin.h
+++ b/editor/plugins/bone_map_editor_plugin.h
@@ -41,11 +41,14 @@
#endif
#include "scene/3d/skeleton_3d.h"
+#include "scene/gui/box_container.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/dialogs.h"
#include "scene/resources/bone_map.h"
#include "scene/resources/texture.h"
+class AspectRatioContainer;
+
class BoneMapperButton : public TextureButton {
GDCLASS(BoneMapperButton, TextureButton);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 0fe77ec400..8cb9a6712d 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -32,15 +32,14 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
-#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
-#include "core/string/print_string.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_toaster.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/editor_zoom_widget.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/scene_tree_dock.h"
@@ -55,6 +54,7 @@
#include "scene/gui/grid_container.h"
#include "scene/gui/nine_patch_rect.h"
#include "scene/gui/separator.h"
+#include "scene/gui/split_container.h"
#include "scene/gui/subviewport_container.h"
#include "scene/gui/view_panner.h"
#include "scene/main/canvas_layer.h"
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index cc98aa8c51..9c7d0fbe6f 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -32,22 +32,21 @@
#define CANVAS_ITEM_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
-#include "editor/editor_zoom_widget.h"
+#include "scene/gui/base_button.h"
#include "scene/gui/box_container.h"
-#include "scene/gui/check_box.h"
-#include "scene/gui/label.h"
-#include "scene/gui/panel_container.h"
-#include "scene/gui/spin_box.h"
-#include "scene/gui/split_container.h"
-#include "scene/gui/texture_rect.h"
-#include "scene/main/canvas_item.h"
class AcceptDialog;
+class CanvasItemEditorViewport;
class ConfirmationDialog;
class EditorData;
-class CanvasItemEditorViewport;
+class EditorZoomWidget;
+class HScrollBar;
+class HSplitContainer;
class MenuButton;
+class PanelContainer;
class ViewPanner;
+class VScrollBar;
+class VSplitContainer;
class CanvasItemEditorSelectedItem : public Object {
GDCLASS(CanvasItemEditorSelectedItem, Object);
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index 891a22cc71..36b51e0e0c 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -35,7 +35,11 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "scene/2d/cpu_particles_2d.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
+#include "scene/gui/spin_box.h"
#include "scene/resources/particle_process_material.h"
void CPUParticles2DEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp
index 33992314b0..4370d013be 100644
--- a/editor/plugins/font_config_plugin.cpp
+++ b/editor/plugins/font_config_plugin.cpp
@@ -31,6 +31,7 @@
#include "font_config_plugin.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/import/dynamic_font_import_settings.h"
/*************************************************************************/
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index 87381b3221..0fa3efba9a 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -37,6 +37,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene_tree_dock.h"
#include "scene/2d/cpu_particles_2d.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/separator.h"
#include "scene/resources/particle_process_material.h"
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index db3a46d1f1..b2878244d0 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -36,6 +36,8 @@
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/scene_tree_dock.h"
#include "scene/3d/cpu_particles_3d.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/gui/menu_button.h"
#include "scene/resources/particle_process_material.h"
bool GPUParticles3DEditorBase::_generate(Vector<Vector3> &points, Vector<Vector3> &normals) {
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index 076fd5e537..7d7d41785b 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -41,7 +41,9 @@
#include "scene/resources/material.h"
#include "scene/resources/primitive_meshes.h"
+class SubViewport;
class SubViewportContainer;
+class TextureButton;
class MaterialEditor : public Control {
GDCLASS(MaterialEditor, Control);
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 57dc92a9ee..79fbf19f89 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -32,6 +32,8 @@
#include "core/config/project_settings.h"
#include "editor/editor_scale.h"
+#include "scene/gui/texture_button.h"
+#include "scene/main/viewport.h"
void MeshEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index b8d6562c5c..8eecc909b6 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -40,6 +40,9 @@
#include "scene/resources/camera_attributes.h"
#include "scene/resources/material.h"
+class SubViewport;
+class TextureButton;
+
class MeshEditor : public SubViewportContainer {
GDCLASS(MeshEditor, SubViewportContainer);
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 420c8dfde0..57e8046f32 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -38,6 +38,7 @@
#include "scene/3d/navigation_region_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 6654b03a0d..4a8e5d9979 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -33,11 +33,13 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "main/main.h"
#include "node_3d_editor_plugin.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/navigation_region_3d.h"
#include "scene/3d/physics_body_3d.h"
+#include "scene/gui/menu_button.h"
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index b0e206b020..40fac060cd 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -35,6 +35,8 @@
#include "node_3d_editor_plugin.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
void MultiMeshEditor::_node_removed(Node *p_node) {
if (p_node == node) {
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index ca6d65bd57..df1fd52b69 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -36,14 +36,12 @@
#include "core/math/math_funcs.h"
#include "core/math/projection.h"
#include "core/os/keyboard.h"
-#include "core/templates/sort_array.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
-#include "editor/plugins/script_editor_plugin.h"
#include "editor/scene_tree_dock.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/collision_shape_3d.h"
@@ -54,9 +52,12 @@
#include "scene/3d/visual_instance_3d.h"
#include "scene/3d/world_environment.h"
#include "scene/gui/center_container.h"
+#include "scene/gui/color_picker.h"
#include "scene/gui/flow_container.h"
+#include "scene/gui/split_container.h"
#include "scene/gui/subviewport_container.h"
#include "scene/resources/packed_scene.h"
+#include "scene/resources/sky_material.h"
#include "scene/resources/surface_tool.h"
constexpr real_t DISTANCE_DEFAULT = 4;
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index a8d3bfb70c..b7ac718182 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -33,31 +33,29 @@
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"
-#include "editor/editor_spin_slider.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
-#include "scene/3d/camera_3d.h"
-#include "scene/3d/light_3d.h"
-#include "scene/3d/visual_instance_3d.h"
-#include "scene/3d/world_environment.h"
#include "scene/gui/box_container.h"
-#include "scene/gui/color_picker.h"
-#include "scene/gui/panel_container.h"
+#include "scene/gui/button.h"
#include "scene/gui/spin_box.h"
-#include "scene/gui/split_container.h"
-#include "scene/resources/environment.h"
-#include "scene/resources/fog_material.h"
-#include "scene/resources/sky_material.h"
class AcceptDialog;
class CheckBox;
+class ColorPickerButton;
class ConfirmationDialog;
+class DirectionalLight3D;
class EditorData;
+class EditorSpinSlider;
+class HSplitContainer;
+class LineEdit;
class MenuButton;
class Node3DEditor;
class Node3DEditorViewport;
class OptionButton;
+class PanelContainer;
+class ProceduralSkyMaterial;
+class SubViewport;
class SubViewportContainer;
-class DirectionalLight3D;
+class VSplitContainer;
class WorldEnvironment;
class ViewportRotationControl : public Control {
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 133a7e5327..3204cc8d0f 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -37,6 +37,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "scene/gui/menu_button.h"
void Path2DEditor::_notification(int p_what) {
switch (p_what) {
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index d7953bf4e0..5a7b0321b7 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -37,6 +37,7 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "node_3d_editor_plugin.h"
+#include "scene/gui/menu_button.h"
#include "scene/resources/curve.h"
static bool _is_in_handle(int p_id, int p_num_points) {
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index 9dc89133c4..2b59e4cf08 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -31,6 +31,7 @@
#include "physical_bone_3d_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
+#include "scene/gui/separator.h"
void PhysicalBone3DEditor::_bind_methods() {
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 6218c887fb..a19a42f951 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -38,10 +38,14 @@
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/2d/skeleton_2d.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/slider.h"
+#include "scene/gui/spin_box.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/texture_rect.h"
#include "scene/gui/view_panner.h"
Node2D *Polygon2DEditor::_get_node() const {
diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp
index 1cd4804b79..dde44d31fa 100644
--- a/editor/plugins/polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/polygon_3d_editor_plugin.cpp
@@ -41,6 +41,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
+#include "scene/gui/separator.h"
void Polygon3DEditor::_notification(int p_what) {
switch (p_what) {
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 596b2c0edb..93a64a8f3d 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "editor/editor_node.h"
#include "scene/animation/animation_player.h"
#include "scene/animation/animation_tree.h"
+#include "scene/gui/tree.h"
#include "scene/main/window.h"
void EditorPropertyRootMotion::_confirmed() {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 4ff3919e9b..bb5491fcb5 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -40,6 +40,7 @@
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_file_dialog.h"
+#include "editor/editor_help_search.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_run_script.h"
@@ -47,6 +48,7 @@
#include "editor/editor_settings.h"
#include "editor/filesystem_dock.h"
#include "editor/find_in_files.h"
+#include "editor/inspector_dock.h"
#include "editor/node_dock.h"
#include "editor/plugins/shader_editor_plugin.h"
#include "editor/plugins/text_shader_editor.h"
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 3f84ded0a2..213fbdc22a 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -31,24 +31,22 @@
#ifndef SCRIPT_EDITOR_PLUGIN_H
#define SCRIPT_EDITOR_PLUGIN_H
-#include "core/object/script_language.h"
-#include "editor/code_editor.h"
-#include "editor/editor_help.h"
-#include "editor/editor_help_search.h"
#include "editor/editor_plugin.h"
-#include "editor/script_create_dialog.h"
-#include "scene/gui/item_list.h"
-#include "scene/gui/line_edit.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/split_container.h"
-#include "scene/gui/tab_container.h"
-#include "scene/gui/text_edit.h"
-#include "scene/gui/tree.h"
-#include "scene/main/timer.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/panel_container.h"
+#include "scene/resources/syntax_highlighter.h"
#include "scene/resources/text_file.h"
class EditorFileDialog;
+class EditorHelpSearch;
+class FindReplaceBar;
+class HSplitContainer;
+class ItemList;
+class MenuButton;
+class TabContainer;
class TextureRect;
+class Tree;
+class VSplitContainer;
class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4e66dc3d7e..747fdfd041 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -38,6 +38,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "scene/gui/split_container.h"
void ConnectionInfoDialog::ok_pressed() {
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 5fd12674b3..cbc4153e12 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -31,10 +31,14 @@
#ifndef SCRIPT_TEXT_EDITOR_H
#define SCRIPT_TEXT_EDITOR_H
+#include "script_editor_plugin.h"
+
+#include "editor/code_editor.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
-#include "script_editor_plugin.h"
+
+class RichTextLabel;
class ConnectionInfoDialog : public AcceptDialog {
GDCLASS(ConnectionInfoDialog, AcceptDialog);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 2f80e41dd4..fbc94c70f8 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -34,9 +34,12 @@
#include "editor/editor_scale.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/text_shader_editor.h"
#include "editor/plugins/visual_shader_editor_plugin.h"
#include "editor/shader_create_dialog.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/texture_rect.h"
void ShaderEditorPlugin::_update_shader_list() {
shader_list->clear();
diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp
index dd644cb369..4e33c421ae 100644
--- a/editor/plugins/shader_file_editor_plugin.cpp
+++ b/editor/plugins/shader_file_editor_plugin.cpp
@@ -37,6 +37,8 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/split_container.h"
#include "servers/display_server.h"
#include "servers/rendering/shader_types.h"
diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp
index dbad81d743..5ae21a430d 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/2d/mesh_instance_2d.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
#include "thirdparty/misc/clipper.hpp"
void Skeleton2DEditor::_node_removed(Node *p_node) {
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 8e80d0d5d8..e8bbfd1b91 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -34,6 +34,7 @@
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "node_3d_editor_plugin.h"
@@ -41,6 +42,7 @@
#include "scene/3d/joint_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
+#include "scene/gui/separator.h"
#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/skeleton_profile.h"
#include "scene/resources/sphere_shape_3d.h"
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 273bdeaac8..8ef61861d0 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -45,6 +45,9 @@ class Joint;
class PhysicalBone3D;
class Skeleton3DEditorPlugin;
class Button;
+class Tree;
+class TreeItem;
+class VSeparator;
class BoneTransformEditor : public VBoxContainer {
GDCLASS(BoneTransformEditor, VBoxContainer);
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index b78b70cd5c..110ad7cac0 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -41,6 +41,7 @@
#include "scene/2d/mesh_instance_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
#include "thirdparty/misc/clipper.hpp"
void Sprite2DEditor::_node_removed(Node *p_node) {
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 6924cb58bf..64e899b121 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -34,6 +34,7 @@
#include "core/io/resource_loader.h"
#include "core/os/keyboard.h"
#include "editor/editor_file_dialog.h"
+#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@@ -43,6 +44,7 @@
#include "scene/gui/center_container.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
+#include "scene/gui/separator.h"
static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const Size2 &p_size, const Size2 &p_shadow_offset, Color p_color, Color p_shadow_color) {
p_control->draw_line(p_from, p_from + p_size, p_color);
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index 16a6a48df9..afc54a2b83 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -31,6 +31,7 @@
#include "style_box_editor_plugin.h"
#include "editor/editor_scale.h"
+#include "scene/gui/texture_button.h"
bool StyleBoxPreview::grid_preview_enabled = true;
diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h
index a072745d8f..d5351d3f34 100644
--- a/editor/plugins/style_box_editor_plugin.h
+++ b/editor/plugins/style_box_editor_plugin.h
@@ -37,6 +37,8 @@
#include "scene/gui/texture_rect.h"
#include "scene/resources/style_box.h"
+class TextureButton;
+
class StyleBoxPreview : public VBoxContainer {
GDCLASS(StyleBoxPreview, VBoxContainer);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 03cff74bdb..baf5e363f8 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "scene/gui/menu_button.h"
void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) {
ERR_FAIL_COND(p_highlighter.is_null());
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 486a0f2c23..9f2132bc0b 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -33,6 +33,8 @@
#include "script_editor_plugin.h"
+#include "editor/code_editor.h"
+
class TextEditor : public ScriptEditorBase {
GDCLASS(TextEditor, ScriptEditorBase);
diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp
index 4b2f28658a..bdea12c2cb 100644
--- a/editor/plugins/texture_3d_editor_plugin.cpp
+++ b/editor/plugins/texture_3d_editor_plugin.cpp
@@ -30,6 +30,8 @@
#include "texture_3d_editor_plugin.h"
+#include "scene/gui/label.h"
+
void Texture3DEditor::_texture_rect_draw() {
texture_rect->draw_rect(Rect2(Point2(), texture_rect->get_size()), Color(1, 1, 1, 1));
}
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index 4aed7a92a2..5783912c96 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -30,6 +30,8 @@
#include "texture_editor_plugin.h"
#include "editor/editor_scale.h"
+#include "scene/gui/label.h"
+#include "scene/gui/texture_rect.h"
TextureRect *TexturePreview::get_texture_display() {
return texture_display;
diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp
index b0a174c1bc..479e84682b 100644
--- a/editor/plugins/texture_layered_editor_plugin.cpp
+++ b/editor/plugins/texture_layered_editor_plugin.cpp
@@ -30,6 +30,8 @@
#include "texture_layered_editor_plugin.h"
+#include "scene/gui/label.h"
+
void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 2e84a4fac9..fdfa3f8d0a 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -38,7 +38,9 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
+#include "scene/gui/spin_box.h"
#include "scene/gui/view_panner.h"
#include "scene/resources/texture.h"
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 310de19cc5..90a5b20e14 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -36,6 +36,7 @@
#include "editor/editor_plugin.h"
#include "scene/2d/sprite_2d.h"
#include "scene/3d/sprite_3d.h"
+#include "scene/gui/dialogs.h"
#include "scene/gui/nine_patch_rect.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 5d02e4e437..135b218768 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -38,6 +38,8 @@
#include "editor/editor_undo_redo_manager.h"
#include "editor/progress_dialog.h"
#include "scene/gui/color_picker.h"
+#include "scene/gui/panel_container.h"
+#include "scene/gui/split_container.h"
#include "scene/theme/theme_db.h"
void ThemeItemImportTree::_update_items_tree() {
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index fdd8a80ad3..082b21bbe5 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -36,9 +36,12 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "scene/gui/button.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/text_edit.h"
+#include "scene/gui/tree.h"
#include "scene/resources/packed_scene.h"
#include "scene/theme/theme_db.h"
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 75ef40422c..993f606f2f 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -38,8 +38,13 @@
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/separator.h"
+
#ifdef DEBUG_ENABLED
#include "servers/navigation_server_3d.h"
#endif // DEBUG_ENABLED
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 98d337b4cf..e98e1d6701 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -39,6 +39,9 @@
#include "scene/gui/control.h"
#include "scene/gui/label.h"
+class MenuButton;
+class EditorUndoRedoManager;
+
class TileDataEditor : public VBoxContainer {
GDCLASS(TileDataEditor, VBoxContainer);
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index eb7c93872e..e622a0817a 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
index 50350de97e..7058b28e68 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
@@ -32,7 +32,9 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "scene/gui/separator.h"
void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index) {
if (p_mouse_button_index != MouseButton::RIGHT) {
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h
index d0f1933882..e2363eb809 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.h
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h
@@ -36,6 +36,8 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
+class EditorUndoRedoManager;
+
class TileProxiesManagerDialog : public ConfirmationDialog {
GDCLASS(TileProxiesManagerDialog, ConfirmationDialog);
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 8e69abd7ff..691dd942f5 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -35,10 +35,10 @@
#include "editor/editor_inspector.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/progress_dialog.h"
-#include "editor/editor_node.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h
index 8e217e359f..14e120e2a3 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.h
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h
@@ -37,7 +37,10 @@
#include "scene/gui/split_container.h"
#include "scene/resources/tile_set.h"
+class Popup;
class TileSet;
+class Tree;
+class VSeparator;
class TileSetAtlasSourceEditor : public HBoxContainer {
GDCLASS(TileSetAtlasSourceEditor, HBoxContainer);
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index dccff80512..b24c5059b0 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -36,6 +36,7 @@
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/box_container.h"
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index 3b711a568e..a14aad6652 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -38,6 +38,7 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/item_list.h"
+#include "scene/gui/split_container.h"
#include "core/core_string_names.h"
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 4239e2c981..5d93f58f34 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -30,10 +30,13 @@
#include "tiles_editor_plugin.h"
+#include "tile_set_editor.h"
+
#include "core/os/mutex.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/2d/tile_map.h"
@@ -43,8 +46,6 @@
#include "scene/gui/separator.h"
#include "scene/resources/tile_set.h"
-#include "tile_set_editor.h"
-
TilesEditorPlugin *TilesEditorPlugin::singleton = nullptr;
void TilesEditorPlugin::_preview_frame_started() {
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 4fdfaed50e..86aa897c78 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -38,6 +38,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/filesystem_dock.h"
+#include "editor/plugins/script_editor_plugin.h"
#include "scene/gui/separator.h"
#define CHECK_PLUGIN_INITIALIZED() \
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index a51396d712..f32e0bdfa2 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -32,31 +32,31 @@
#include "core/config/project_settings.h"
#include "core/core_string_names.h"
-#include "core/input/input.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "core/os/keyboard.h"
-#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/plugins/shader_editor_plugin.h"
-#include "scene/animation/animation_player.h"
#include "scene/gui/button.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/code_edit.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/menu_button.h"
-#include "scene/gui/panel.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/popup.h"
#include "scene/gui/rich_text_label.h"
+#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
#include "scene/resources/visual_shader_nodes.h"
#include "scene/resources/visual_shader_particle_nodes.h"
-#include "scene/resources/visual_shader_sdf_nodes.h"
#include "servers/display_server.h"
#include "servers/rendering/shader_types.h"
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index e9d6257f81..8afad9f668 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -34,11 +34,17 @@
#include "editor/editor_plugin.h"
#include "editor/editor_properties.h"
#include "editor/plugins/editor_resource_conversion_plugin.h"
+#include "scene/resources/syntax_highlighter.h"
#include "scene/resources/visual_shader.h"
+class CodeEdit;
class CurveEditor;
class GraphEdit;
class GraphNode;
+class MenuButton;
+class PopupPanel;
+class RichTextLabel;
+class Tree;
class VisualShaderEditor;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 02d59921bf..0e261ace1c 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -49,6 +49,7 @@
#include "editor/editor_vcs_interface.h"
#include "main/main.h"
#include "scene/gui/center_container.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 7c05429dde..de4db2944f 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -38,6 +38,7 @@
#include "scene/gui/scroll_container.h"
#include "scene/gui/tree.h"
+class CheckBox;
class ProjectDialog;
class ProjectList;
diff --git a/editor/register_editor_types.cpp b/editor/register_editor_types.cpp
index d3097a694e..f301ff5c6b 100644
--- a/editor/register_editor_types.cpp
+++ b/editor/register_editor_types.cpp
@@ -30,8 +30,6 @@
#include "register_editor_types.h"
-#include "core/extension/native_extension_manager.h"
-
#include "editor/animation_track_editor.h"
#include "editor/debugger/debug_adapter/debug_adapter_server.h"
#include "editor/editor_command_palette.h"
@@ -43,6 +41,7 @@
#include "editor/editor_resource_picker.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_run_script.h"
+#include "editor/editor_settings.h"
#include "editor/editor_translation_parser.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h"
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index 74c123d942..40683e2938 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -42,6 +42,7 @@
#include "modules/regex/regex.h"
#include "plugins/script_editor_plugin.h"
#include "scene/gui/control.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/separator.h"
#include "scene/gui/tab_container.h"
diff --git a/editor/reparent_dialog.cpp b/editor/reparent_dialog.cpp
index 75098b25b1..37712d4197 100644
--- a/editor/reparent_dialog.cpp
+++ b/editor/reparent_dialog.cpp
@@ -33,6 +33,7 @@
#include "core/string/print_string.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
+#include "scene/gui/tree.h"
void ReparentDialog::_notification(int p_what) {
switch (p_what) {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index fae8fdcd14..0ebd8e610a 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -41,14 +41,17 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
+#include "editor/editor_quick_open.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/multi_node_edit.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
+#include "editor/reparent_dialog.h"
#include "editor/shader_create_dialog.h"
#include "scene/main/window.h"
#include "scene/property_utils.h"
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 6ec9d31ca8..ac368e1aab 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -31,21 +31,17 @@
#ifndef SCENE_TREE_DOCK_H
#define SCENE_TREE_DOCK_H
-#include "editor/create_dialog.h"
+#include "scene_tree_editor.h"
+
#include "editor/editor_data.h"
-#include "editor/editor_quick_open.h"
-#include "editor/groups_editor.h"
-#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
-#include "scene/animation/animation_player.h"
#include "scene/gui/box_container.h"
-#include "scene/gui/button.h"
-#include "scene/gui/control.h"
-#include "scene/gui/label.h"
-#include "scene/gui/popup_menu.h"
-#include "scene/gui/tree.h"
-#include "scene_tree_editor.h"
+#include "scene/resources/animation.h"
+class EditorQuickOpen;
+class MenuButton;
+class ReparentDialog;
+class ShaderCreateDialog;
class TextureRect;
#include "modules/modules_enabled.gen.h" // For regex.
@@ -53,8 +49,6 @@ class TextureRect;
class RenameDialog;
#endif // MODULE_REGEX_ENABLED
-class ShaderCreateDialog;
-
class SceneTreeDock : public VBoxContainer {
GDCLASS(SceneTreeDock, VBoxContainer);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 46d3502a24..092ef30678 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -32,10 +32,10 @@
#include "core/config/project_settings.h"
#include "core/object/message_queue.h"
-#include "core/string/print_string.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/node_dock.h"
#include "editor/plugins/animation_player_editor_plugin.h"
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 33ef5dbcb3..c1afcf0f45 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -32,8 +32,6 @@
#define SCENE_TREE_EDITOR_H
#include "editor/editor_data.h"
-#include "editor/editor_settings.h"
-#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 39f4c976a4..551973140d 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -32,6 +32,7 @@
#include "core/config/project_settings.h"
#include "editor/doc_tools.h"
+#include "editor/editor_help.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 20c9508474..f0f642dd72 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -41,6 +41,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "main/main.h"
+#include "scene/gui/line_edit.h"
#include "scene/main/node.h"
#include "scene/resources/animation.h"
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
index c8aedc8b92..89ef9ddd90 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -40,6 +40,8 @@
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/separator.h"
#include "scene/main/window.h"
void GridMapEditor::_node_removed(Node *p_node) {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index a4bffc1e3c..cfb9a0fbfb 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -46,6 +46,7 @@
#include "editor/editor_internal_calls.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "editor/node_dock.h"
#include "editor/script_templates/templates.gen.h"
#endif
diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp
index 47f5f8f819..a8e376e142 100644
--- a/modules/noise/editor/noise_editor_plugin.cpp
+++ b/modules/noise/editor/noise_editor_plugin.cpp
@@ -34,6 +34,7 @@
#include "editor/editor_inspector.h"
#include "editor/editor_scale.h"
+#include "scene/gui/button.h"
#include "scene/gui/texture_rect.h"
#include "modules/noise/noise.h"