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-rw-r--r--LOGO_LICENSE.md5
-rw-r--r--editor/translations/ar.po3
-rw-r--r--editor/translations/bg.po3
-rw-r--r--editor/translations/bn.po3
-rw-r--r--editor/translations/ca.po3
-rw-r--r--editor/translations/cs.po3
-rw-r--r--editor/translations/da.po3
-rw-r--r--editor/translations/de.po3
-rw-r--r--editor/translations/de_CH.po3
-rw-r--r--editor/translations/editor.pot3
-rw-r--r--editor/translations/el.po3
-rw-r--r--editor/translations/es.po3
-rw-r--r--editor/translations/es_AR.po3
-rwxr-xr-xeditor/translations/extract.py3
-rw-r--r--editor/translations/fa.po3
-rw-r--r--editor/translations/fr.po3
-rw-r--r--editor/translations/hu.po3
-rw-r--r--editor/translations/id.po3
-rw-r--r--editor/translations/it.po3
-rw-r--r--editor/translations/ja.po3
-rw-r--r--editor/translations/ko.po3
-rw-r--r--editor/translations/nb.po3
-rw-r--r--editor/translations/nl.po3
-rw-r--r--editor/translations/pl.po3
-rw-r--r--editor/translations/pr.po3
-rw-r--r--editor/translations/pt_BR.po3
-rw-r--r--editor/translations/pt_PT.po3
-rw-r--r--editor/translations/ru.po3
-rw-r--r--editor/translations/sk.po3
-rw-r--r--editor/translations/sl.po3
-rw-r--r--editor/translations/th.po3
-rw-r--r--editor/translations/tr.po3
-rw-r--r--editor/translations/ur_PK.po3
-rw-r--r--editor/translations/zh_CN.po3
-rw-r--r--editor/translations/zh_HK.po3
-rw-r--r--editor/translations/zh_TW.po3
-rw-r--r--platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java16
-rw-r--r--platform/android/java/src/com/android/vending/licensing/ILicensingService.java16
-rw-r--r--platform/android/power_android.cpp27
-rw-r--r--platform/bb10/bbutil.c16
-rw-r--r--platform/bb10/bbutil.h16
-rw-r--r--platform/osx/power_osx.cpp26
-rw-r--r--platform/uwp/power_uwp.cpp3
-rw-r--r--platform/uwp/power_uwp.h3
-rw-r--r--platform/windows/power_windows.cpp25
-rw-r--r--platform/x11/power_x11.cpp25
-rw-r--r--servers/physics/gjk_epa.cpp25
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp18
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.cpp23
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp16
-rw-r--r--servers/physics/joints/pin_joint_sw.cpp16
-rw-r--r--servers/physics/joints/slider_joint_sw.cpp22
-rw-r--r--thirdparty/misc/yuv2rgb.h25
53 files changed, 382 insertions, 46 deletions
diff --git a/LOGO_LICENSE.md b/LOGO_LICENSE.md
index 2858712f18..b357c49664 100644
--- a/LOGO_LICENSE.md
+++ b/LOGO_LICENSE.md
@@ -1,2 +1,3 @@
-Godot Logo (c) Andrea Calabró, distributed under the terms of the CC By License:
-https://creativecommons.org/licenses/by/3.0/legalcode \ No newline at end of file
+Godot Logo (C) Andrea Calabró
+Distributed under the terms of the Creative Commons Attribution License
+version 3.0 (CC-BY 3.0) <https://creativecommons.org/licenses/by/3.0/legalcode>.
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index 766d8f9676..867302b657 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -1,5 +1,6 @@
# Arabic translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# athomield <athomield@hotmail.com>, 2017.
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index b23fa3a8fb..f884b33773 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -1,5 +1,6 @@
# Bulgarian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016.
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 224c00cf5d..3e4dec7656 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -1,5 +1,6 @@
# Bengali translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016-2017.
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 581e862716..6d7b245e58 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -1,5 +1,6 @@
# Catalan translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Roger BR <drai_kin@hotmail.com>, 2016.
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 89d88a234f..4643a9ac21 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -1,5 +1,6 @@
# Czech translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016.
diff --git a/editor/translations/da.po b/editor/translations/da.po
index b84be76247..ba9d018e5a 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -1,5 +1,6 @@
# Danish translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# David Lamhauge <davidlamhauge@gmail.com>, 2016.
diff --git a/editor/translations/de.po b/editor/translations/de.po
index ba6805d1f1..a10eaefa29 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -1,5 +1,6 @@
# German translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Alexander Mahr <alex.mahr@gmail.com>, 2016.
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index aeae6a5537..183f09e9a6 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -1,5 +1,6 @@
# Swiss High German translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Christian Fisch <christian.fiesel@gmail.com>, 2016.
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 5b62f132fa..5f50c159b8 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -1,5 +1,6 @@
# LANGUAGE translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 292c5a6fd3..0879b693ff 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -1,5 +1,6 @@
# Greek translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# gtsiam <gtsiam@windowslive.com>, 2017.
diff --git a/editor/translations/es.po b/editor/translations/es.po
index a7b9553892..f01c84718b 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -1,5 +1,6 @@
# Spanish translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Alejandro Alvarez <eliluminado00@gmail.com>, 2017.
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 6c9579916f..f826517b27 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -1,5 +1,6 @@
# Spanish (Argentina) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2017.
diff --git a/editor/translations/extract.py b/editor/translations/extract.py
index 616fec17a0..5e6c894936 100755
--- a/editor/translations/extract.py
+++ b/editor/translations/extract.py
@@ -38,7 +38,8 @@ unique_str = []
unique_loc = {}
main_po = """
# LANGUAGE translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 2ec9b18d78..e8402fcb25 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -1,5 +1,6 @@
# Persian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# alabd14313 <alabd14313@yahoo.com>, 2016.
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 1418e6f493..8db0cf2555 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -1,5 +1,6 @@
# French translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Brice <bbric@free.fr>, 2016.
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 8cb6c2caf1..2d1b36d2ea 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -1,5 +1,6 @@
# Hungarian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Varga Dániel <danikah.danikah@gmail.com>, 2016.
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 2126d324dd..2abf4090c8 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -1,5 +1,6 @@
# Indonesian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016.
diff --git a/editor/translations/it.po b/editor/translations/it.po
index e055c6996a..08d04d296b 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -1,5 +1,6 @@
# Italian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017.
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index f34e0d118b..beeaf264a2 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -1,5 +1,6 @@
# Japanese translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# akirakido <achts.y@gmail.com>, 2016.
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 769089b860..08b10d2f7a 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -1,5 +1,6 @@
# Korean translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# 박한얼 (volzhs) <volzhs@gmail.com>, 2016-2017.
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index e7a64f501a..7ce577ebfa 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -1,5 +1,6 @@
# Norwegian Bokmål translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Anonymous <GentleSaucepan@protonmail.com>, 2017.
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 55407145d2..f0d54ebd9d 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -1,5 +1,6 @@
# Dutch translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Aram Nap <xyphex.aram@gmail.com>, 2017
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 8eb2e9c884..ccee170c57 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -1,5 +1,6 @@
# Polish translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# 8-bit Pixel <dawdejw@gmail.com>, 2016.
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 4df9c04664..4629c24f45 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -1,5 +1,6 @@
# Pirate translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Zion Nimchuk <zionnimchuk@gmail.com>, 2016-2017.
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 75be59068c..25055a0b7b 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -1,5 +1,6 @@
# Portuguese (Brazil) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Allyson Souza <allyson_as@outlook.com>, 2017.
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 913455b999..fa4629c5c1 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -1,5 +1,6 @@
# Portuguese (Portugal) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# António Sarmento <antonio.luis.sarmento@gmail.com>, 2016.
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 9f7aa6e26a..0c4a29fb63 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -1,5 +1,6 @@
# Russian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# DimOkGamer <dimokgamer@gmail.com>, 2016-2017.
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 697def1043..b0bee6aa6f 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -1,5 +1,6 @@
# Slovak translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# J08nY <johnenter@gmail.com>, 2016.
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index fad12d7f13..ea634658ce 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -1,5 +1,6 @@
# Slovenian translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# matevž lapajne <sivar.lapajne@gmail.com>, 2016.
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 79cdaf6b10..b31532f3bf 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -1,5 +1,6 @@
# Thai translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Poommetee Ketson <poommetee@protonmail.com>, 2017.
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 20a794b34a..b4d8975649 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -1,5 +1,6 @@
# Turkish translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Aprın Çor Tigin <kabusturk38@gmail.com>, 2016-2017.
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 651aa62001..ef3e3b30ca 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -1,5 +1,6 @@
# Urdu (Pakistan) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Muhammad Ali <ali@codeonion.com>, 2016.
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 87ca113ce2..f3afcab79d 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -1,5 +1,6 @@
# Chinese (China) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016.
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index dfac75ecab..e49582e901 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1,5 +1,6 @@
# Chinese (Honk Kong) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016.
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 48b76484e0..7836cd2f76 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -1,5 +1,6 @@
# Chinese (Taiwan) translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# popcade <popcade@gmail.com>, 2016.
diff --git a/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java b/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java
index d90d6eac7b..63720999a7 100644
--- a/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java
+++ b/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java
@@ -1,4 +1,20 @@
/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+*/
+
+/*
* This file is auto-generated. DO NOT MODIFY.
* Original file: aidl/ILicenseResultListener.aidl
*/
diff --git a/platform/android/java/src/com/android/vending/licensing/ILicensingService.java b/platform/android/java/src/com/android/vending/licensing/ILicensingService.java
index 95599544e4..36afc0537d 100644
--- a/platform/android/java/src/com/android/vending/licensing/ILicensingService.java
+++ b/platform/android/java/src/com/android/vending/licensing/ILicensingService.java
@@ -1,4 +1,20 @@
/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+*/
+
+/*
* This file is auto-generated. DO NOT MODIFY.
* Original file: aidl/ILicensingService.aidl
*/
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp
index 57977dd4b9..bb5a1db250 100644
--- a/platform/android/power_android.cpp
+++ b/platform/android/power_android.cpp
@@ -28,10 +28,35 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/error_macros.h"
+/*
+Adapted from corresponding SDL 2.0 code.
+*/
+
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
#include "power_android.h"
+#include "core/error_macros.h"
+
static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder) {
if (refholder->m_env) {
JNIEnv *env = refholder->m_env;
diff --git a/platform/bb10/bbutil.c b/platform/bb10/bbutil.c
index ab3dcf69b2..6c3c814ab6 100644
--- a/platform/bb10/bbutil.c
+++ b/platform/bb10/bbutil.c
@@ -1,3 +1,19 @@
+/*
+ * Copyright (c) 2011-2013 Research In Motion Limited.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
#include <assert.h>
#include <ctype.h>
#include <stdio.h>
diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h
index 77f4402fbd..ff25ddf976 100644
--- a/platform/bb10/bbutil.h
+++ b/platform/bb10/bbutil.h
@@ -1,3 +1,19 @@
+/*
+ * Copyright (c) 2011-2013 Research In Motion Limited.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
#ifndef _UTILITY_H_INCLUDED
#define _UTILITY_H_INCLUDED
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
index 0057fe8acc..2ef1a65ff1 100644
--- a/platform/osx/power_osx.cpp
+++ b/platform/osx/power_osx.cpp
@@ -27,6 +27,32 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
+/*
+Adapted from corresponding SDL 2.0 code.
+*/
+
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
#include "power_osx.h"
#include <CoreFoundation/CoreFoundation.h>
diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp
index a8f0f5ba6d..ece07f84ad 100644
--- a/platform/uwp/power_uwp.cpp
+++ b/platform/uwp/power_uwp.cpp
@@ -5,7 +5,8 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h
index 465473bc1d..c23d712980 100644
--- a/platform/uwp/power_uwp.h
+++ b/platform/uwp/power_uwp.h
@@ -5,7 +5,8 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
index 1d9756f68b..428bc5dcc2 100644
--- a/platform/windows/power_windows.cpp
+++ b/platform/windows/power_windows.cpp
@@ -28,6 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+/*
+Adapted from corresponding SDL 2.0 code.
+*/
+
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
#include "power_windows.h"
// CODE CHUNK IMPORTED FROM SDL 2.0
diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp
index 3454a6313e..093d24f406 100644
--- a/platform/x11/power_x11.cpp
+++ b/platform/x11/power_x11.cpp
@@ -28,6 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+/*
+Adapted from corresponding SDL 2.0 code.
+*/
+
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
#include "power_x11.h"
#include <stdio.h>
diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp
index 2819aa7ca0..ab2a9b507a 100644
--- a/servers/physics/gjk_epa.cpp
+++ b/servers/physics/gjk_epa.cpp
@@ -34,6 +34,31 @@
/*************** Bullet's GJK-EPA2 IMPLEMENTATION *******************/
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the
+use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software in a
+product, an acknowledgment in the product documentation would be appreciated
+but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+GJK-EPA collision solver by Nathanael Presson, 2008
+*/
+
// Config
/* GJK */
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index d94618fd9f..7e13909592 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -30,7 +30,23 @@
/*
Adapted to Godot from the Bullet library.
-See corresponding header file for licensing info.
+*/
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+ConeTwistJointSW is Copyright (c) 2007 Starbreeze Studios
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+Written by: Marcus Hennix
*/
#include "cone_twist_joint_sw.h"
diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp
index a1d0360db6..e4349bda9a 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.cpp
+++ b/servers/physics/joints/generic_6dof_joint_sw.cpp
@@ -30,7 +30,28 @@
/*
Adapted to Godot from the Bullet library.
-See corresponding header file for licensing info.
+*/
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+2007-09-09
+Generic6DOFJointSW Refactored by Francisco Le?n
+email: projectileman@yahoo.com
+http://gimpact.sf.net
*/
#include "generic_6dof_joint_sw.h"
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index b63fcaecd1..3938427cea 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -30,7 +30,21 @@
/*
Adapted to Godot from the Bullet library.
-See corresponding header file for licensing info.
+*/
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
*/
#include "hinge_joint_sw.h"
diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp
index 80a4bd7f44..0792ffeecd 100644
--- a/servers/physics/joints/pin_joint_sw.cpp
+++ b/servers/physics/joints/pin_joint_sw.cpp
@@ -30,7 +30,21 @@
/*
Adapted to Godot from the Bullet library.
-See corresponding header file for licensing info.
+*/
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
*/
#include "pin_joint_sw.h"
diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp
index ecc4be3b5e..947f46e960 100644
--- a/servers/physics/joints/slider_joint_sw.cpp
+++ b/servers/physics/joints/slider_joint_sw.cpp
@@ -30,7 +30,27 @@
/*
Adapted to Godot from the Bullet library.
-See corresponding header file for licensing info.
+*/
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+Added by Roman Ponomarev (rponom@gmail.com)
+April 04, 2008
+
*/
#include "slider_joint_sw.h"
diff --git a/thirdparty/misc/yuv2rgb.h b/thirdparty/misc/yuv2rgb.h
index a9bef76da8..d0c2813a75 100644
--- a/thirdparty/misc/yuv2rgb.h
+++ b/thirdparty/misc/yuv2rgb.h
@@ -1,5 +1,28 @@
/* Thirdparty code presumably from http://wss.co.uk/pinknoise/yuv2rgb/ */
-/* FIXME: Move to thirdparty dir */
+
+/*
+This YUV2RGB code is Copyright (C) 2008-11 Robin Watts
+<theorarm@wss.co.uk>.
+
+The software is released under the BSD license.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
+OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+In particular, I warrant absolutely nothing about how patent free
+this method is. It is your responsibility to ensure that this code
+does not infringe any patents that apply in your area before you
+ship it.
+*/
#ifndef YUV2RGB_H
#define YUV2RGB_H