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-rw-r--r--core/string/node_path.cpp5
-rw-r--r--core/string/node_path.h1
-rw-r--r--doc/classes/AnimationTree.xml7
-rw-r--r--editor/connections_dialog.cpp12
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp7
-rw-r--r--modules/navigation/godot_navigation_server.cpp34
-rw-r--r--modules/navigation/godot_navigation_server.h4
-rw-r--r--modules/navigation/nav_agent.cpp (renamed from modules/navigation/rvo_agent.cpp)14
-rw-r--r--modules/navigation/nav_agent.h (renamed from modules/navigation/rvo_agent.h)10
-rw-r--r--modules/navigation/nav_map.cpp18
-rw-r--r--modules/navigation/nav_map.h20
-rw-r--r--scene/2d/camera_2d.cpp6
-rw-r--r--scene/animation/animation_tree.cpp16
-rw-r--r--scene/animation/animation_tree.h2
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/main/viewport.cpp6
17 files changed, 68 insertions, 98 deletions
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index 9ce1c2d4bb..af7c18741d 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -339,7 +339,6 @@ NodePath::NodePath(const Vector<StringName> &p_path, bool p_absolute) {
data->refcount.init();
data->absolute = p_absolute;
data->path = p_path;
- data->has_slashes = true;
data->hash_cache_valid = false;
}
@@ -353,7 +352,6 @@ NodePath::NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p
data->absolute = p_absolute;
data->path = p_path;
data->subpath = p_subpath;
- data->has_slashes = true;
data->hash_cache_valid = false;
}
@@ -373,7 +371,6 @@ NodePath::NodePath(const String &p_path) {
bool absolute = (path[0] == '/');
bool last_is_slash = true;
- bool has_slashes = false;
int slices = 0;
int subpath_pos = path.find(":");
@@ -402,7 +399,6 @@ NodePath::NodePath(const String &p_path) {
for (int i = (int)absolute; i < path.length(); i++) {
if (path[i] == '/') {
last_is_slash = true;
- has_slashes = true;
} else {
if (last_is_slash) {
slices++;
@@ -419,7 +415,6 @@ NodePath::NodePath(const String &p_path) {
data = memnew(Data);
data->refcount.init();
data->absolute = absolute;
- data->has_slashes = has_slashes;
data->subpath = subpath;
data->hash_cache_valid = false;
diff --git a/core/string/node_path.h b/core/string/node_path.h
index 7053798cb2..876d69924e 100644
--- a/core/string/node_path.h
+++ b/core/string/node_path.h
@@ -42,7 +42,6 @@ class NodePath {
StringName concatenated_path;
StringName concatenated_subpath;
bool absolute;
- bool has_slashes;
mutable bool hash_cache_valid;
mutable uint32_t hash_cache;
};
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 86562c340d..98256f0a38 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -92,13 +92,6 @@
[/codeblocks]
</description>
</method>
- <method name="rename_parameter">
- <return type="void" />
- <param index="0" name="old_name" type="String" />
- <param index="1" name="new_name" type="String" />
- <description>
- </description>
- </method>
</methods>
<members>
<member name="active" type="bool" setter="set_active" getter="is_active" default="false">
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index aaa07e98c8..f4d293e9f4 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -591,14 +591,12 @@ void ConnectDialog::popup_dialog(const String p_for_signal) {
void ConnectDialog::_advanced_pressed() {
if (advanced->is_pressed()) {
- set_min_size(Size2(900, 500) * EDSCALE);
connect_to_label->set_text(TTR("Connect to Node:"));
tree->set_connect_to_script_mode(false);
vbc_right->show();
error_label->hide();
} else {
- set_min_size(Size2(600, 500) * EDSCALE);
reset_size();
connect_to_label->set_text(TTR("Connect to Script:"));
tree->set_connect_to_script_mode(true);
@@ -613,18 +611,15 @@ void ConnectDialog::_advanced_pressed() {
}
ConnectDialog::ConnectDialog() {
- set_min_size(Size2(600, 500) * EDSCALE);
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
+ set_min_size(Size2(0, 500) * EDSCALE);
HBoxContainer *main_hb = memnew(HBoxContainer);
- vbc->add_child(main_hb);
- main_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ add_child(main_hb);
VBoxContainer *vbc_left = memnew(VBoxContainer);
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_left->set_custom_minimum_size(Vector2(400 * EDSCALE, 0));
from_signal = memnew(LineEdit);
vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
@@ -685,6 +680,7 @@ ConnectDialog::ConnectDialog() {
vbc_right = memnew(VBoxContainer);
main_hb->add_child(vbc_right);
vbc_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc_right->set_custom_minimum_size(Vector2(150 * EDSCALE, 0));
vbc_right->hide();
HBoxContainer *add_bind_hb = memnew(HBoxContainer);
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f5f9ec11b3..fd664e9d9f 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -985,8 +985,6 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
undo_redo->create_action(TTR("Node Renamed"));
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
- undo_redo->add_do_method(tree, "rename_parameter", base_path + prev_name, base_path + name);
- undo_redo->add_undo_method(tree, "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "update_graph");
undo_redo->add_undo_method(this, "update_graph");
undo_redo->commit_action();
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 713ad3ed17..ed2dce471f 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3602,6 +3602,7 @@ bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p
bool GDScriptParser::icon_annotation(const AnnotationNode *p_annotation, Node *p_node) {
ERR_FAIL_COND_V_MSG(p_node->type != Node::CLASS, false, R"("@icon" annotation can only be applied to classes.)");
+ ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false);
ClassNode *p_class = static_cast<ClassNode *>(p_node);
p_class->icon_path = p_annotation->resolved_arguments[0];
return true;
@@ -3830,6 +3831,10 @@ template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
+ if (annotation->resolved_arguments.is_empty()) {
+ return false;
+ }
+
annotation->export_info.name = annotation->resolved_arguments[0];
switch (t_usage) {
@@ -3887,7 +3892,7 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
Dictionary rpc_config;
rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
- if (p_annotation->resolved_arguments.size()) {
+ if (!p_annotation->resolved_arguments.is_empty()) {
int last = p_annotation->resolved_arguments.size() - 1;
if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
rpc_config["channel"] = p_annotation->resolved_arguments[last].operator int();
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index d546c5d3ba..c3cb1c5f13 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -262,7 +262,7 @@ TypedArray<RID> GodotNavigationServer::map_get_agents(RID p_map) const {
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, agents_rids);
- const LocalVector<RvoAgent *> agents = map->get_agents();
+ const LocalVector<NavAgent *> agents = map->get_agents();
agents_rids.resize(agents.size());
for (uint32_t i = 0; i < agents.size(); i++) {
@@ -282,7 +282,7 @@ RID GodotNavigationServer::region_get_map(RID p_region) const {
}
RID GodotNavigationServer::agent_get_map(RID p_agent) const {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, RID());
if (agent->get_map()) {
@@ -579,13 +579,13 @@ RID GodotNavigationServer::agent_create() {
MutexLock lock(operations_mutex);
RID rid = agent_owner.make_rid();
- RvoAgent *agent = agent_owner.get_or_null(rid);
+ NavAgent *agent = agent_owner.get_or_null(rid);
agent->set_self(rid);
return rid;
}
COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
if (agent->get_map()) {
@@ -612,77 +612,77 @@ COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
}
COMMAND_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_distance) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->neighborDist_ = p_distance;
}
COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->maxNeighbors_ = p_count;
}
COMMAND_2(agent_set_time_horizon, RID, p_agent, real_t, p_time) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->timeHorizon_ = p_time;
}
COMMAND_2(agent_set_radius, RID, p_agent, real_t, p_radius) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->radius_ = p_radius;
}
COMMAND_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->maxSpeed_ = p_max_speed;
}
COMMAND_2(agent_set_velocity, RID, p_agent, Vector3, p_velocity) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->velocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
}
COMMAND_2(agent_set_target_velocity, RID, p_agent, Vector3, p_velocity) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->prefVelocity_ = RVO::Vector3(p_velocity.x, p_velocity.y, p_velocity.z);
}
COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->position_ = RVO::Vector3(p_position.x, p_position.y, p_position.z);
}
COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->ignore_y_ = p_ignore;
}
bool GodotNavigationServer::agent_is_map_changed(RID p_agent) const {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, false);
return agent->is_map_changed();
}
COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback) {
- RvoAgent *agent = agent_owner.get_or_null(p_agent);
+ NavAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->set_callback(p_callback);
@@ -713,7 +713,7 @@ COMMAND_1(free, RID, p_object) {
}
// Remove any assigned agent
- for (RvoAgent *agent : map->get_agents()) {
+ for (NavAgent *agent : map->get_agents()) {
map->remove_agent(agent);
agent->set_map(nullptr);
}
@@ -746,7 +746,7 @@ COMMAND_1(free, RID, p_object) {
link_owner.free(p_object);
} else if (agent_owner.owns(p_object)) {
- RvoAgent *agent = agent_owner.get_or_null(p_object);
+ NavAgent *agent = agent_owner.get_or_null(p_object);
// Removes this agent from the map if assigned
if (agent->get_map() != nullptr) {
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index eea5713c40..0b113b77d4 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -36,10 +36,10 @@
#include "core/templates/rid_owner.h"
#include "servers/navigation_server_3d.h"
+#include "nav_agent.h"
#include "nav_link.h"
#include "nav_map.h"
#include "nav_region.h"
-#include "rvo_agent.h"
/// The commands are functions executed during the `sync` phase.
@@ -71,7 +71,7 @@ class GodotNavigationServer : public NavigationServer3D {
mutable RID_Owner<NavLink> link_owner;
mutable RID_Owner<NavMap> map_owner;
mutable RID_Owner<NavRegion> region_owner;
- mutable RID_Owner<RvoAgent> agent_owner;
+ mutable RID_Owner<NavAgent> agent_owner;
bool active = true;
LocalVector<NavMap *> active_maps;
diff --git a/modules/navigation/rvo_agent.cpp b/modules/navigation/nav_agent.cpp
index 40f1e925be..293544c0a5 100644
--- a/modules/navigation/rvo_agent.cpp
+++ b/modules/navigation/nav_agent.cpp
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* rvo_agent.cpp */
+/* nav_agent.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,15 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#include "rvo_agent.h"
+#include "nav_agent.h"
#include "nav_map.h"
-void RvoAgent::set_map(NavMap *p_map) {
+void NavAgent::set_map(NavMap *p_map) {
map = p_map;
}
-bool RvoAgent::is_map_changed() {
+bool NavAgent::is_map_changed() {
if (map) {
bool is_changed = map->get_map_update_id() != map_update_id;
map_update_id = map->get_map_update_id();
@@ -46,15 +46,15 @@ bool RvoAgent::is_map_changed() {
}
}
-void RvoAgent::set_callback(Callable p_callback) {
+void NavAgent::set_callback(Callable p_callback) {
callback = p_callback;
}
-bool RvoAgent::has_callback() const {
+bool NavAgent::has_callback() const {
return callback.is_valid();
}
-void RvoAgent::dispatch_callback() {
+void NavAgent::dispatch_callback() {
if (!callback.is_valid()) {
return;
}
diff --git a/modules/navigation/rvo_agent.h b/modules/navigation/nav_agent.h
index 5f377b6079..f154ce14d9 100644
--- a/modules/navigation/rvo_agent.h
+++ b/modules/navigation/nav_agent.h
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* rvo_agent.h */
+/* nav_agent.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#ifndef RVO_AGENT_H
-#define RVO_AGENT_H
+#ifndef NAV_AGENT_H
+#define NAV_AGENT_H
#include "core/object/class_db.h"
#include "nav_rid.h"
@@ -38,7 +38,7 @@
class NavMap;
-class RvoAgent : public NavRid {
+class NavAgent : public NavRid {
NavMap *map = nullptr;
RVO::Agent agent;
Callable callback = Callable();
@@ -62,4 +62,4 @@ public:
void dispatch_callback();
};
-#endif // RVO_AGENT_H
+#endif // NAV_AGENT_H
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index d763b1d3bc..b1674c8fc5 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -31,9 +31,9 @@
#include "nav_map.h"
#include "core/object/worker_thread_pool.h"
+#include "nav_agent.h"
#include "nav_link.h"
#include "nav_region.h"
-#include "rvo_agent.h"
#include <algorithm>
#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
@@ -568,18 +568,18 @@ void NavMap::remove_link(NavLink *p_link) {
}
}
-bool NavMap::has_agent(RvoAgent *agent) const {
+bool NavMap::has_agent(NavAgent *agent) const {
return (agents.find(agent) != -1);
}
-void NavMap::add_agent(RvoAgent *agent) {
+void NavMap::add_agent(NavAgent *agent) {
if (!has_agent(agent)) {
agents.push_back(agent);
agents_dirty = true;
}
}
-void NavMap::remove_agent(RvoAgent *agent) {
+void NavMap::remove_agent(NavAgent *agent) {
remove_agent_as_controlled(agent);
int64_t agent_index = agents.find(agent);
if (agent_index != -1) {
@@ -588,7 +588,7 @@ void NavMap::remove_agent(RvoAgent *agent) {
}
}
-void NavMap::set_agent_as_controlled(RvoAgent *agent) {
+void NavMap::set_agent_as_controlled(NavAgent *agent) {
const bool exist = (controlled_agents.find(agent) != -1);
if (!exist) {
ERR_FAIL_COND(!has_agent(agent));
@@ -596,7 +596,7 @@ void NavMap::set_agent_as_controlled(RvoAgent *agent) {
}
}
-void NavMap::remove_agent_as_controlled(RvoAgent *agent) {
+void NavMap::remove_agent_as_controlled(NavAgent *agent) {
int64_t active_avoidance_agent_index = controlled_agents.find(agent);
if (active_avoidance_agent_index != -1) {
controlled_agents.remove_at_unordered(active_avoidance_agent_index);
@@ -895,7 +895,7 @@ void NavMap::sync() {
// cannot use LocalVector here as RVO library expects std::vector to build KdTree
std::vector<RVO::Agent *> raw_agents;
raw_agents.reserve(agents.size());
- for (RvoAgent *agent : agents) {
+ for (NavAgent *agent : agents) {
raw_agents.push_back(agent->get_agent());
}
rvo.buildAgentTree(raw_agents);
@@ -916,7 +916,7 @@ void NavMap::sync() {
pm_edge_free_count = _new_pm_edge_free_count;
}
-void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {
+void NavMap::compute_single_step(uint32_t index, NavAgent **agent) {
(*(agent + index))->get_agent()->computeNeighbors(&rvo);
(*(agent + index))->get_agent()->computeNewVelocity(deltatime);
}
@@ -930,7 +930,7 @@ void NavMap::step(real_t p_deltatime) {
}
void NavMap::dispatch_callbacks() {
- for (RvoAgent *agent : controlled_agents) {
+ for (NavAgent *agent : controlled_agents) {
agent->dispatch_callback();
}
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index fce7aff3ba..ab6a48dd70 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -42,7 +42,7 @@
class NavLink;
class NavRegion;
-class RvoAgent;
+class NavAgent;
class NavMap : public NavRid {
/// Map Up
@@ -78,10 +78,10 @@ class NavMap : public NavRid {
bool agents_dirty = false;
/// All the Agents (even the controlled one)
- LocalVector<RvoAgent *> agents;
+ LocalVector<NavAgent *> agents;
/// Controlled agents
- LocalVector<RvoAgent *> controlled_agents;
+ LocalVector<NavAgent *> controlled_agents;
/// Physics delta time
real_t deltatime = 0.0;
@@ -144,15 +144,15 @@ public:
return links;
}
- bool has_agent(RvoAgent *agent) const;
- void add_agent(RvoAgent *agent);
- void remove_agent(RvoAgent *agent);
- const LocalVector<RvoAgent *> &get_agents() const {
+ bool has_agent(NavAgent *agent) const;
+ void add_agent(NavAgent *agent);
+ void remove_agent(NavAgent *agent);
+ const LocalVector<NavAgent *> &get_agents() const {
return agents;
}
- void set_agent_as_controlled(RvoAgent *agent);
- void remove_agent_as_controlled(RvoAgent *agent);
+ void set_agent_as_controlled(NavAgent *agent);
+ void remove_agent_as_controlled(NavAgent *agent);
uint32_t get_map_update_id() const {
return map_update_id;
@@ -173,7 +173,7 @@ public:
int get_pm_edge_free_count() const { return pm_edge_free_count; }
private:
- void compute_single_step(uint32_t index, RvoAgent **agent);
+ void compute_single_step(uint32_t index, NavAgent **agent);
void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const;
};
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 49c5501e77..fe6bee0f1b 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -250,7 +250,7 @@ void Camera2D::_notification(int p_what) {
add_to_group(group_name);
add_to_group(canvas_group_name);
- if (enabled && !viewport->get_camera_2d()) {
+ if (!Engine::get_singleton()->is_editor_hint() && enabled && !viewport->get_camera_2d()) {
make_current();
}
@@ -260,11 +260,11 @@ void Camera2D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
+ remove_from_group(group_name);
+ remove_from_group(canvas_group_name);
if (is_current()) {
clear_current();
}
- remove_from_group(group_name);
- remove_from_group(canvas_group_name);
viewport = nullptr;
} break;
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index fa72bbc593..dd5bf31c66 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -2084,20 +2084,6 @@ void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
-void AnimationTree::rename_parameter(const String &p_base, const String &p_new_base) {
- //rename values first
- for (const PropertyInfo &E : properties) {
- if (E.name.begins_with(p_base)) {
- String new_name = E.name.replace_first(p_base, p_new_base);
- property_map[new_name] = property_map[E.name];
- }
- }
-
- //update tree second
- properties_dirty = true;
- _update_properties();
-}
-
real_t AnimationTree::get_connection_activity(const StringName &p_path, int p_connection) const {
if (!input_activity_map_get.has(p_path)) {
return 0;
@@ -2143,8 +2129,6 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
- ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter);
-
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
GDVIRTUAL_BIND(_post_process_key_value, "animation", "track", "value", "object", "object_idx");
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index a6fb4a8430..c5c2790fae 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -389,8 +389,6 @@ public:
real_t get_connection_activity(const StringName &p_path, int p_connection) const;
void advance(double p_time);
- void rename_parameter(const String &p_base, const String &p_new_base);
-
uint64_t get_last_process_pass() const;
AnimationTree();
~AnimationTree();
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index dba08e16cb..16a718722c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -84,6 +84,7 @@ void LineEdit::_move_caret_left(bool p_select, bool p_move_by_word) {
}
shift_selection_check_post(p_select);
+ _reset_caret_blink_timer();
}
void LineEdit::_move_caret_right(bool p_select, bool p_move_by_word) {
@@ -116,6 +117,7 @@ void LineEdit::_move_caret_right(bool p_select, bool p_move_by_word) {
}
shift_selection_check_post(p_select);
+ _reset_caret_blink_timer();
}
void LineEdit::_move_caret_start(bool p_select) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index c31155bd5c..b0898e2239 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1061,10 +1061,10 @@ void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
Camera2D *new_camera = nullptr;
- for (const Node *E : camera_list) {
- const Camera2D *cam = Object::cast_to<Camera2D>(E);
+ for (Node *E : camera_list) {
+ Camera2D *cam = Object::cast_to<Camera2D>(E);
if (cam->is_enabled()) {
- new_camera = const_cast<Camera2D *>(cam);
+ new_camera = cam;
break;
}
}