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-rw-r--r--doc/classes/EditorExportPlugin.xml6
-rw-r--r--editor/editor_export.cpp1
-rw-r--r--editor/editor_settings.cpp14
3 files changed, 21 insertions, 0 deletions
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index 998b05d495..4e4e29dc4e 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -21,6 +21,12 @@
<description>
</description>
</method>
+ <method name="_export_end" qualifiers="virtual">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="_export_file" qualifiers="virtual">
<return type="void">
</return>
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 6751e58bb2..df481e0855 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -615,6 +615,7 @@ void EditorExportPlugin::_bind_methods() {
BIND_VMETHOD(MethodInfo("_export_file", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::POOL_STRING_ARRAY, "features")));
BIND_VMETHOD(MethodInfo("_export_begin", PropertyInfo(Variant::POOL_STRING_ARRAY, "features"), PropertyInfo(Variant::BOOL, "is_debug"), PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "flags")));
+ BIND_VMETHOD(MethodInfo("_export_end"));
}
EditorExportPlugin::EditorExportPlugin() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index cb40926ce3..79dcbca7a2 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -268,6 +268,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
String host_lang = OS::get_singleton()->get_locale();
host_lang = TranslationServer::standardize_locale(host_lang);
+ // Some locales are not properly supported currently in Godot due to lack of font shaping
+ // (e.g. Arabic or Hindi), so even though we have work in progress translations for them,
+ // we skip them as they don't render properly. (GH-28577)
+ const Vector<String> locales_to_skip = String("ar,bn,fa,he,hi,ml,si,ta,te,ur").split(",");
+
String best;
EditorTranslationList *etl = _editor_translations;
@@ -275,6 +280,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
while (etl->data) {
const String &locale = etl->lang;
+
+ // Skip locales which we can't render properly (see above comment).
+ // Test against language code without regional variants (e.g. ur_PK).
+ String lang_code = locale.get_slice("_", 0);
+ if (locales_to_skip.find(lang_code) != -1) {
+ etl++;
+ continue;
+ }
+
lang_hint += ",";
lang_hint += locale;