diff options
27 files changed, 335 insertions, 113 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 382f4aa2e3..fe42b67d23 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -8104,7 +8104,7 @@ void RasterizerGLES2::_draw_gui_primitive2(int p_points, const Vector2 *p_vertic _rinfo.ci_draw_commands++; } -void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip ) { +void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip, bool p_transpose ) { Vector2 texcoords[4]= { Vector2( p_src_region.pos.x/p_tex_size.width, @@ -8120,6 +8120,9 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr (p_src_region.pos.y+p_src_region.size.height)/p_tex_size.height) }; + if (p_transpose) { + SWAP( texcoords[1], texcoords[3] ); + } if (p_h_flip) { SWAP( texcoords[0], texcoords[1] ); SWAP( texcoords[2], texcoords[3] ); @@ -8167,11 +8170,11 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R if (!(p_flags&CANVAS_RECT_REGION)) { Rect2 region = Rect2(0,0,texture->width,texture->height); - _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V); + _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE); } else { - _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V ); + _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE); } } else { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f1ba04adc5..173ca14180 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1237,7 +1237,7 @@ class RasterizerGLES2 : public Rasterizer { void _draw_primitive(int p_points, const Vector3 *p_vertices, const Vector3 *p_normals, const Color* p_colors, const Vector3 *p_uvs,const Plane *p_tangents=NULL,int p_instanced=1); _FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs); _FORCE_INLINE_ void _draw_gui_primitive2(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs, const Vector2 *p_uvs2); - void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false ); + void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false, bool p_transpose=false ); void _draw_quad(const Rect2& p_rect); void _copy_screen_quad(); void _copy_to_texscreen(); diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 6f968f2080..1979577a17 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -538,9 +538,12 @@ void GDTokenizerText::_advance() { is_node_path=true; case '\'': - string_mode=STRING_SINGLE_QUOTE; case '"': { - + + if (GETCHAR(0)=='\'') + string_mode=STRING_SINGLE_QUOTE; + + int i=1; if (string_mode==STRING_DOUBLE_QUOTE && GETCHAR(i)=='"' && GETCHAR(i+1)=='"') { i+=2; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 4021ba5910..223adaf9bb 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -521,7 +521,7 @@ void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos) p_texture->draw(canvas_item,p_pos); } -void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate) { +void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) { if (!drawing) { ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -529,17 +529,17 @@ void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_ } ERR_FAIL_COND(p_texture.is_null()); - p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate); + p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose); } -void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) { +void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) { if (!drawing) { ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL(); } ERR_FAIL_COND(p_texture.is_null()); - p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate); + p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose); } void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index cccb63fe4c..2441d205ce 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -174,8 +174,8 @@ public: void draw_rect(const Rect2& p_rect, const Color& p_color); void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color); void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos); - void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)); - void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)); + void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false); + void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false); void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect); void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1); void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>()); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 52f4d27497..75e7957cb8 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -29,7 +29,7 @@ #include "tile_map.h" #include "io/marshalls.h" #include "servers/physics_2d_server.h" - +#include "method_bind_ext.inc" void TileMap::_notification(int p_what) { switch(p_what) { @@ -226,11 +226,9 @@ void TileMap::_update_dirty_quadrants() { rect.pos+=tile_ofs; if (r==Rect2()) { - - tex->draw_rect(q.canvas_item,rect); + tex->draw_rect(q.canvas_item,rect,false,Color(1,1,1),c.transpose); } else { - - tex->draw_rect_region(q.canvas_item,rect,r); + tex->draw_rect_region(q.canvas_item,rect,r,Color(1,1,1),c.transpose); } Vector< Ref<Shape2D> > shapes = tile_set->tile_get_shapes(c.id); @@ -244,20 +242,25 @@ void TileMap::_update_dirty_quadrants() { Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id); Matrix32 xform; xform.set_origin(offset.floor()); + if (c.transpose) { + SWAP(xform.elements[0].x, xform.elements[0].y); + SWAP(xform.elements[1].x, xform.elements[1].y); + SWAP(shape_ofs.x, shape_ofs.y); + SWAP(s.x, s.y); + } if (c.flip_h) { - xform.elements[0]=-xform.elements[0]; - xform.elements[2].x+=s.x-shape_ofs.x; - } else { - - xform.elements[2].x+=shape_ofs.x; + xform.elements[0].x=-xform.elements[0].x; + xform.elements[1].x=-xform.elements[1].x; + shape_ofs.x=s.x-shape_ofs.x; } if (c.flip_v) { - xform.elements[1]=-xform.elements[1]; - xform.elements[2].y+=s.y-shape_ofs.y; - } else { - - xform.elements[2].y+=shape_ofs.y; + xform.elements[0].y=-xform.elements[0].y; + xform.elements[1].y=-xform.elements[1].y; + shape_ofs.y=s.y-shape_ofs.y; } + xform.elements[2].x+=shape_ofs.x; + xform.elements[2].y+=shape_ofs.y; + ps->body_add_shape(q.body,shape->get_rid(),xform); @@ -386,7 +389,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) { } -void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) { +void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) { PosKey pk(p_x,p_y); @@ -422,7 +425,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) { } else { ERR_FAIL_COND(!Q); // quadrant should exist... - if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y) + if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y && E->get().transpose==p_transpose) return; //nothing changed } @@ -433,6 +436,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) { c.id=p_tile; c.flip_h=p_flip_x; c.flip_v=p_flip_y; + c.transpose=p_transpose; _make_quadrant_dirty(Q); @@ -472,6 +476,17 @@ bool TileMap::is_cell_y_flipped(int p_x,int p_y) const { return E->get().flip_v; } +bool TileMap::is_cell_transposed(int p_x,int p_y) const { + + PosKey pk(p_x,p_y); + + const Map<PosKey,Cell>::Element *E=tile_map.find(pk); + + if (!E) + return false; + + return E->get().transpose; +} void TileMap::_recreate_quadrants() { @@ -536,11 +551,12 @@ void TileMap::_set_tile_data(const DVector<int>& p_data) { uint32_t v = decode_uint32(&local[4]); bool flip_h = v&(1<<29); bool flip_v = v&(1<<30); + bool transpose = v&(1<<31); v&=(1<<29)-1; // if (x<-20 || y <-20 || x>4000 || y>4000) // continue; - set_cell(x,y,v,flip_h,flip_v); + set_cell(x,y,v,flip_h,flip_v,transpose); } @@ -563,6 +579,8 @@ DVector<int> TileMap::_get_tile_data() const { val|=(1<<29); if (E->get().flip_v) val|=(1<<30); + if (E->get().transpose) + val|=(1<<31); encode_uint32(val,&ptr[4]); idx+=2; @@ -829,7 +847,7 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_collision_bounce","value"),&TileMap::set_collision_bounce); ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce); - ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell); ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped); ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped); diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index c8708e1bed..fe1067fc1d 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -86,6 +86,7 @@ private: int32_t id:24; bool flip_h:1; bool flip_v:1; + bool transpose:1; }; uint32_t _u32t; @@ -168,10 +169,11 @@ public: void set_center_y(bool p_enable); bool get_center_y() const; - void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false); + void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false); int get_cell(int p_x,int p_y) const; bool is_cell_x_flipped(int p_x,int p_y) const; bool is_cell_y_flipped(int p_x,int p_y) const; + bool is_cell_transposed(int p_x,int p_y) const; Rect2 get_item_rect() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index fa163bf96d..02e009866f 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -972,6 +972,22 @@ bool Viewport::get_render_target_vflip() const{ return render_target_vflip; } +void Viewport::set_render_target_clear_on_new_frame(bool p_enable) { + + render_target_clear_on_new_frame=p_enable; + VisualServer::get_singleton()->viewport_set_render_target_clear_on_new_frame(viewport,p_enable); +} + +bool Viewport::get_render_target_clear_on_new_frame() const{ + + return render_target_clear_on_new_frame; +} + +void Viewport::render_target_clear() { + + //render_target_clear=true; + VisualServer::get_singleton()->viewport_render_target_clear(viewport); +} void Viewport::set_render_target_filter(bool p_enable) { @@ -1264,6 +1280,11 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_render_target_vflip","enable"), &Viewport::set_render_target_vflip); ObjectTypeDB::bind_method(_MD("get_render_target_vflip"), &Viewport::get_render_target_vflip); + + ObjectTypeDB::bind_method(_MD("set_render_target_clear_on_new_frame","enable"), &Viewport::set_render_target_clear_on_new_frame); + ObjectTypeDB::bind_method(_MD("get_render_target_clear_on_new_frame"), &Viewport::get_render_target_clear_on_new_frame); + + ObjectTypeDB::bind_method(_MD("render_target_clear"), &Viewport::render_target_clear); ObjectTypeDB::bind_method(_MD("set_render_target_filter","enable"), &Viewport::set_render_target_filter); ObjectTypeDB::bind_method(_MD("get_render_target_filter"), &Viewport::get_render_target_filter); @@ -1306,6 +1327,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), _SCS("set_transparent_background"), _SCS("has_transparent_background") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/enabled"), _SCS("set_as_render_target"), _SCS("is_set_as_render_target") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/v_flip"), _SCS("set_render_target_vflip"), _SCS("get_render_target_vflip") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/clear_on_new_frame"), _SCS("set_render_target_clear_on_new_frame"), _SCS("get_render_target_clear_on_new_frame") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/filter"), _SCS("set_render_target_filter"), _SCS("get_render_target_filter") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/gen_mipmaps"), _SCS("set_render_target_gen_mipmaps"), _SCS("get_render_target_gen_mipmaps") ); ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target/update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_render_target_update_mode"), _SCS("get_render_target_update_mode") ); @@ -1344,6 +1366,8 @@ Viewport::Viewport() { render_target_gen_mipmaps=false; render_target=false; render_target_vflip=false; + render_target_clear_on_new_frame=true; + //render_target_clear=true; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; render_target_texture = Ref<RenderTargetTexture>( memnew( RenderTargetTexture(this) ) ); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 832a6b6107..d2a22401bd 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -114,6 +114,7 @@ friend class RenderTargetTexture; bool transparent_bg; bool render_target_vflip; + bool render_target_clear_on_new_frame; bool render_target_filter; bool render_target_gen_mipmaps; @@ -220,6 +221,10 @@ public: void set_render_target_vflip(bool p_enable); bool get_render_target_vflip() const; + void set_render_target_clear_on_new_frame(bool p_enable); + bool get_render_target_clear_on_new_frame() const; + void render_target_clear(); + void set_render_target_filter(bool p_enable); bool get_render_target_filter() const; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 889042f451..2c1502288b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -38,19 +38,19 @@ Size2 Texture::get_size() const { } -void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose); } -void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose); } -void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{ +void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose); } bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { @@ -70,9 +70,9 @@ void Texture::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha); ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags); ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); BIND_CONSTANT( FLAG_MIPMAPS ); BIND_CONSTANT( FLAG_REPEAT ); @@ -327,28 +327,27 @@ bool ImageTexture::has_alpha() const { } -void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose); } -void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose); } -void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{ +void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ if ((w|h)==0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose); } - void ImageTexture::set_size_override(const Size2& p_size) { Size2 s=p_size; @@ -546,7 +545,7 @@ void AtlasTexture::_bind_methods() { -void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { Rect2 rc=region; @@ -561,10 +560,10 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_m rc.size.height=atlas->get_height(); } - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose); } -void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { Rect2 rc=region; @@ -582,10 +581,10 @@ void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile, Vector2 scale = p_rect.size / (region.size+margin.size); Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale ); - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose); } -void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const { +void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { //this might not necesarily work well if using a rect, needs to be fixed properly Rect2 rc=region; @@ -615,7 +614,7 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const } Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale ); - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose); } bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { @@ -801,15 +800,16 @@ void LargeTexture::_bind_methods() { -void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const { +void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { for(int i=0;i<pieces.size();i++) { - pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate); + // TODO + pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose); } } -void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const { +void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { //tiling not supported for this if (size.x==0 || size.y==0) @@ -819,11 +819,11 @@ void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile, for(int i=0;i<pieces.size();i++) { - pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate); + // TODO + pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose); } - } -void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const { +void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { //tiling not supported for this @@ -834,6 +834,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const for(int i=0;i<pieces.size();i++) { + // TODO Rect2 rect( pieces[i].offset, pieces[i].texture->get_size()); if (!p_src_rect.intersects(rect)) continue; @@ -842,7 +843,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const target.size*=scale; target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale; local.pos-=rect.pos; - pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate); + pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose); } } diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 4bb2f6d979..c1122b005d 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -69,9 +69,9 @@ public: virtual void set_flags(uint32_t p_flags)=0; virtual uint32_t get_flags() const=0; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const; @@ -135,10 +135,9 @@ public: virtual RID get_rid() const; bool has_alpha() const; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; - + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; void set_storage(Storage p_storage); Storage get_storage() const; @@ -191,9 +190,9 @@ public: void set_margin(const Rect2& p_margin); Rect2 get_margin() const ; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const; @@ -241,9 +240,9 @@ public: Vector2 get_piece_offset(int p_idx) const; Ref<Texture> get_piece_texture(int p_idx) const; - virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const; - virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const; + virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; + virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const; LargeTexture(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 2ae283f3b7..4c9d0491b1 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -564,7 +564,8 @@ public: CANVAS_RECT_REGION=1, CANVAS_RECT_TILE=2, CANVAS_RECT_FLIP_H=4, - CANVAS_RECT_FLIP_V=8 + CANVAS_RECT_FLIP_V=8, + CANVAS_RECT_TRANSPOSE=16 }; diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 6c1b6697c1..7fb8eb02fc 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1622,7 +1622,7 @@ void RasterizerDummy::canvas_set_transform(const Matrix32& p_transform) { } -void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list) { +void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light) { } diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index c72149f88f..baa48951d6 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -710,7 +710,7 @@ public: virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor); virtual void canvas_set_transform(const Matrix32& p_transform); - virtual void canvas_render_items(CanvasItem *p_item_list); + virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light); /* ENVIRONMENT */ diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index cef6fe567d..764a969e77 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -1576,6 +1576,15 @@ void VisualServerRaster::viewport_set_render_target_vflip(RID p_viewport,bool p_ } +void VisualServerRaster::viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable) { + + Viewport *viewport = viewport_owner.get( p_viewport ); + ERR_FAIL_COND(!viewport); + + viewport->render_target_clear_on_new_frame=p_enable; + +} + void VisualServerRaster::viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect) { Viewport *viewport = viewport_owner.get( p_viewport ); @@ -1594,6 +1603,23 @@ bool VisualServerRaster::viewport_get_render_target_vflip(RID p_viewport) const{ } +bool VisualServerRaster::viewport_get_render_target_clear_on_new_frame(RID p_viewport) const{ + + const Viewport *viewport = viewport_owner.get( p_viewport ); + ERR_FAIL_COND_V(!viewport,false); + + return viewport->render_target_clear_on_new_frame; + +} + +void VisualServerRaster::viewport_render_target_clear(RID p_viewport) { + + Viewport *viewport = viewport_owner.get( p_viewport ); + ERR_FAIL_COND(!viewport); + + viewport->render_target_clear=true; + +} void VisualServerRaster::viewport_queue_screen_capture(RID p_viewport) { @@ -3492,7 +3518,7 @@ void VisualServerRaster::canvas_item_add_circle(RID p_item, const Point2& p_pos, } -void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate) { +void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); @@ -3515,12 +3541,16 @@ void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } + if (p_transpose) { + rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE; + SWAP(rect->rect.size.x, rect->rect.size.y); + } rect->texture=p_texture; canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } -void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate) { +void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); @@ -3543,12 +3573,17 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } + if (p_transpose) { + rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE; + SWAP(rect->rect.size.x, rect->rect.size.y); + } canvas_item->rect_dirty=true; canvas_item->commands.push_back(rect); } + void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) { VS_CHANGED; @@ -6605,7 +6640,10 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ } else if (true /*|| !p_viewport->canvas_list.empty()*/){ //clear the viewport black because of no camera? i seriously should.. - rasterizer->clear_viewport(clear_color); + if (p_viewport->render_target_clear_on_new_frame || p_viewport->render_target_clear) { + rasterizer->clear_viewport(clear_color); + p_viewport->render_target_clear=false; + } } if (!p_viewport->hide_canvas) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index eec677068e..9b2b0c9c1a 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -468,6 +468,8 @@ class VisualServerRaster : public VisualServer { bool transparent_bg; bool queue_capture; bool render_target_vflip; + bool render_target_clear_on_new_frame; + bool render_target_clear; Image capture; bool rendered_in_prev_frame; @@ -494,7 +496,7 @@ class VisualServerRaster : public VisualServer { SelfList<Viewport> update_list; - Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false;} + Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true;} }; SelfList<Viewport>::List viewport_update_list; @@ -957,6 +959,9 @@ public: virtual RID viewport_get_render_target_texture(RID p_viewport) const; virtual void viewport_set_render_target_vflip(RID p_viewport,bool p_enable); virtual bool viewport_get_render_target_vflip(RID p_viewport) const; + virtual void viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable); + virtual bool viewport_get_render_target_clear_on_new_frame(RID p_viewport) const; + virtual void viewport_render_target_clear(RID p_viewport); virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect); virtual void viewport_queue_screen_capture(RID p_viewport); @@ -1112,8 +1117,8 @@ public: virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0); virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color); virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color); - virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1)); - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)); + virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0); virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID()); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index c94425c586..6c95b6ed58 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -967,6 +967,10 @@ public: FUNC2(viewport_set_render_target_vflip,RID,bool); FUNC1RC(bool,viewport_get_render_target_vflip,RID); FUNC2(viewport_set_render_target_to_screen_rect,RID,const Rect2&); + + FUNC2(viewport_set_render_target_clear_on_new_frame,RID,bool); + FUNC1RC(bool,viewport_get_render_target_clear_on_new_frame,RID); + FUNC1(viewport_render_target_clear,RID); FUNC1(viewport_queue_screen_capture,RID); FUNC1RC(Image,viewport_get_screen_capture,RID); @@ -1118,9 +1122,8 @@ public: FUNC5(canvas_item_add_line,RID, const Point2& , const Point2& ,const Color& ,float ); FUNC3(canvas_item_add_rect,RID, const Rect2& , const Color& ); FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& ); - FUNC5(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color& ); - FUNC5(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color& ); - + FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool ); + FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool ); FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& ); FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float ); FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index e0238c8042..5ddfaf7967 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -28,6 +28,7 @@ /*************************************************************************/ #include "visual_server.h" #include "globals.h" +#include "method_bind_ext.inc" VisualServer *VisualServer::singleton=NULL; VisualServer* (*VisualServer::create_func)()=NULL; @@ -510,8 +511,9 @@ void VisualServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("canvas_item_add_line"),&VisualServer::canvas_item_add_line, DEFVAL(1.0)); ObjectTypeDB::bind_method(_MD("canvas_item_add_rect"),&VisualServer::canvas_item_add_rect); - ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)), DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)), DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("canvas_item_add_style_box"),&VisualServer::_canvas_item_add_style_box, DEFVAL(Color(1,1,1))); // ObjectTypeDB::bind_method(_MD("canvas_item_add_primitive"),&VisualServer::canvas_item_add_primitive,DEFVAL(Vector<Vector2>()),DEFVAL(RID())); ObjectTypeDB::bind_method(_MD("canvas_item_add_circle"),&VisualServer::canvas_item_add_circle); diff --git a/servers/visual_server.h b/servers/visual_server.h index e9bc97628f..37368e32f4 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -684,6 +684,9 @@ public: virtual RID viewport_get_render_target_texture(RID p_viewport) const=0; virtual void viewport_set_render_target_vflip(RID p_viewport,bool p_enable)=0; virtual bool viewport_get_render_target_vflip(RID p_viewport) const=0; + virtual void viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable)=0; + virtual bool viewport_get_render_target_clear_on_new_frame(RID p_viewport) const=0; + virtual void viewport_render_target_clear(RID p_viewport)=0; virtual void viewport_queue_screen_capture(RID p_viewport)=0; virtual Image viewport_get_screen_capture(RID p_viewport) const=0; @@ -978,8 +981,8 @@ public: virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0)=0; virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color)=0; virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0; - virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1))=0; - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1))=0; + virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0; + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0; virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0; virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0; virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0; diff --git a/tools/editor/icons/icon_rotate_0.png b/tools/editor/icons/icon_rotate_0.png Binary files differnew file mode 100644 index 0000000000..85a4b4c420 --- /dev/null +++ b/tools/editor/icons/icon_rotate_0.png diff --git a/tools/editor/icons/icon_rotate_180.png b/tools/editor/icons/icon_rotate_180.png Binary files differnew file mode 100644 index 0000000000..c4c516cff5 --- /dev/null +++ b/tools/editor/icons/icon_rotate_180.png diff --git a/tools/editor/icons/icon_rotate_270.png b/tools/editor/icons/icon_rotate_270.png Binary files differnew file mode 100644 index 0000000000..6e0f2e62b8 --- /dev/null +++ b/tools/editor/icons/icon_rotate_270.png diff --git a/tools/editor/icons/icon_rotate_90.png b/tools/editor/icons/icon_rotate_90.png Binary files differnew file mode 100644 index 0000000000..f25b0e99a3 --- /dev/null +++ b/tools/editor/icons/icon_rotate_90.png diff --git a/tools/editor/icons/icon_transpose.png b/tools/editor/icons/icon_transpose.png Binary files differnew file mode 100644 index 0000000000..f9b78bc0fd --- /dev/null +++ b/tools/editor/icons/icon_transpose.png diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index ce5ea58124..47727a00c2 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -34,7 +34,7 @@ #include "os/file_access.h" #include "tools/editor/editor_settings.h" #include "os/input.h" - +#include "method_bind_ext.inc" void TileMapEditor::_notification(int p_what) { @@ -42,8 +42,13 @@ void TileMapEditor::_notification(int p_what) { case NOTIFICATION_READY: { + transpose->set_icon( get_icon("Transpose","EditorIcons")); mirror_x->set_icon( get_icon("MirrorX","EditorIcons")); mirror_y->set_icon( get_icon("MirrorY","EditorIcons")); + rotate_0->set_icon( get_icon("Rotate0","EditorIcons")); + rotate_90->set_icon( get_icon("Rotate90","EditorIcons")); + rotate_180->set_icon( get_icon("Rotate180","EditorIcons")); + rotate_270->set_icon( get_icon("Rotate270","EditorIcons")); } break; } @@ -85,24 +90,31 @@ void TileMapEditor::set_selected_tile(int p_tile) { } } -void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) { +// Wrapper to workaround five arg limit of undo/redo methods +void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) { + ERR_FAIL_COND(!node); + node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose); +} + +void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) { ERR_FAIL_COND(!node); bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y); bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y); + bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y); int prev_val=node->get_cell(p_pos.x,p_pos.y); - if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v) + if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose) return; //check that it's actually different if (p_with_undo) { - undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v); - undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v); + undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose); + undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose); } else { - node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v); + node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose); } @@ -168,6 +180,7 @@ struct _TileMapEditorCopyData { int cell; bool flip_h; bool flip_v; + bool transpose; }; bool TileMapEditor::forward_input_event(const InputEvent& p_event) { @@ -204,6 +217,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { tcd.cell=node->get_cell(j,i); tcd.flip_h=node->is_cell_x_flipped(j,i); tcd.flip_v=node->is_cell_y_flipped(j,i); + tcd.transpose=node->is_cell_transposed(j,i); dupdata.push_back(tcd); @@ -214,7 +228,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) { - _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true); + _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true); } undo_redo->commit_action(); @@ -239,6 +253,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { } else if (mb.mod.control) { tool=TOOL_PICKING; set_selected_tile(node->get_cell(over_tile.x, over_tile.y)); + mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); + mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); + transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); canvas_item_editor->update(); return true; } else { @@ -248,7 +266,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y)))); paint_undo.clear(); paint_undo[local]=_get_op_from_cell(local); - node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); return true; } } @@ -263,8 +281,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) { Point2i p=E->key(); - undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y)); - undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf); + undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y)); + undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr); } undo_redo->commit_action(); @@ -289,7 +307,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y))); paint_undo.clear(); paint_undo[local]=_get_op_from_cell(local); - //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); //return true; _set_cell(local,TileMap::INVALID_CELL); return true; @@ -302,9 +320,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) { Point2i p=E->key(); - //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y)); - _set_cell(p,TileMap::INVALID_CELL,false,false,true); - undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf); + //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y)); + _set_cell(p,TileMap::INVALID_CELL,false,false,false,true); + undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr); } undo_redo->commit_action(); @@ -340,7 +358,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { paint_undo[over_tile]=_get_op_from_cell(over_tile); } - node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); return true; } @@ -373,13 +391,17 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { if (!paint_undo.has(over_tile)) { paint_undo[over_tile]=_get_op_from_cell(over_tile); } - //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed()); + //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed()); _set_cell(local,TileMap::INVALID_CELL); return true; } if (tool==TOOL_PICKING) { set_selected_tile(node->get_cell(over_tile.x, over_tile.y)); + mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); + mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); + transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); canvas_item_editor->update(); return true; } @@ -627,10 +649,10 @@ void TileMapEditor::_canvas_draw() { sc.y*=-1.0; if (r==Rect2()) { - canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed()); } else { - canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed()); } } } @@ -697,6 +719,8 @@ void TileMapEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter); ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit); ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed); + ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons); + ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false)); } @@ -709,10 +733,60 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos) op.xf=true; if (node->is_cell_y_flipped(p_pos.x,p_pos.y)) op.yf=true; + if (node->is_cell_transposed(p_pos.x,p_pos.y)) + op.tr=true; } return op; } +void TileMapEditor::_update_transform_buttons(Object *p_button) { + //ERR_FAIL_NULL(p_button); + ToolButton *b=p_button->cast_to<ToolButton>(); + //ERR_FAIL_COND(!b); + + mirror_x->set_block_signals(true); + mirror_y->set_block_signals(true); + transpose->set_block_signals(true); + rotate_0->set_block_signals(true); + rotate_90->set_block_signals(true); + rotate_180->set_block_signals(true); + rotate_270->set_block_signals(true); + + if (b == rotate_0) { + mirror_x->set_pressed(false); + mirror_y->set_pressed(false); + transpose->set_pressed(false); + } + else if (b == rotate_90) { + mirror_x->set_pressed(true); + mirror_y->set_pressed(false); + transpose->set_pressed(true); + } + else if (b == rotate_180) { + mirror_x->set_pressed(true); + mirror_y->set_pressed(true); + transpose->set_pressed(false); + } + else if (b == rotate_270) { + mirror_x->set_pressed(false); + mirror_y->set_pressed(true); + transpose->set_pressed(true); + } + + rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed()); + rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed()); + rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed()); + rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed()); + + mirror_x->set_block_signals(false); + mirror_y->set_block_signals(false); + transpose->set_block_signals(false); + rotate_0->set_block_signals(false); + rotate_90->set_block_signals(false); + rotate_180->set_block_signals(false); + rotate_270->set_block_signals(false); +} + TileMapEditor::TileMapEditor(EditorNode *p_editor) { node=NULL; @@ -734,18 +808,52 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { canvas_item_editor_hb = memnew( HBoxContainer ); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb); canvas_item_editor_hb->add_child( memnew( VSeparator )); + transpose = memnew( ToolButton ); + transpose->set_toggle_mode(true); + transpose->set_tooltip("Transpose"); + transpose->set_focus_mode(FOCUS_NONE); + transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose)); + canvas_item_editor_hb->add_child(transpose); mirror_x = memnew( ToolButton ); mirror_x->set_toggle_mode(true); mirror_x->set_tooltip("Mirror X (A)"); mirror_x->set_focus_mode(FOCUS_NONE); + mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x)); canvas_item_editor_hb->add_child(mirror_x); mirror_y = memnew( ToolButton ); mirror_y->set_toggle_mode(true); mirror_y->set_tooltip("Mirror Y (S)"); mirror_y->set_focus_mode(FOCUS_NONE); + mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y)); canvas_item_editor_hb->add_child(mirror_y); + canvas_item_editor_hb->add_child(memnew(VSeparator)); + rotate_0 = memnew( ToolButton ); + rotate_0->set_toggle_mode(true); + rotate_0->set_tooltip("Rotate 0 degrees"); + rotate_0->set_focus_mode(FOCUS_NONE); + rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0)); + canvas_item_editor_hb->add_child(rotate_0); + rotate_90 = memnew( ToolButton ); + rotate_90->set_toggle_mode(true); + rotate_90->set_tooltip("Rotate 90 degrees"); + rotate_90->set_focus_mode(FOCUS_NONE); + rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90)); + canvas_item_editor_hb->add_child(rotate_90); + rotate_180 = memnew( ToolButton ); + rotate_180->set_toggle_mode(true); + rotate_180->set_tooltip("Rotate 180 degrees"); + rotate_180->set_focus_mode(FOCUS_NONE); + rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180)); + canvas_item_editor_hb->add_child(rotate_180); + rotate_270 = memnew( ToolButton ); + rotate_270->set_toggle_mode(true); + rotate_270->set_tooltip("Rotate 270 degrees"); + rotate_270->set_focus_mode(FOCUS_NONE); + rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270)); + canvas_item_editor_hb->add_child(rotate_270); canvas_item_editor_hb->hide(); - + + rotate_0->set_pressed(true); tool=TOOL_NONE; selection_active=false; mouse_over=false; diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index f3c590e228..367e687d77 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -71,8 +71,13 @@ class TileMapEditor : public VBoxContainer { bool mouse_over; Label *mirror_label; + ToolButton *transpose; ToolButton *mirror_x; ToolButton *mirror_y; + ToolButton *rotate_0; + ToolButton *rotate_90; + ToolButton *rotate_180; + ToolButton *rotate_270; HBoxContainer *canvas_item_editor_hb; @@ -81,8 +86,8 @@ class TileMapEditor : public VBoxContainer { int idx; bool xf; bool yf; - CellOp() { idx=-1; xf=false; yf=false; } - CellOp(const CellOp& p_other) : idx(p_other.idx), xf(p_other.xf), yf(p_other.yf) {} + bool tr; + CellOp() { idx=-1; xf=false; yf=false; tr=false; } }; Map<Point2i,CellOp> paint_undo; @@ -94,7 +99,8 @@ class TileMapEditor : public VBoxContainer { void _canvas_draw(); void _menu_option(int p_option); - void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false); + void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false); + void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false); void _canvas_mouse_enter(); void _canvas_mouse_exit(); @@ -106,6 +112,7 @@ protected: void _node_removed(Node *p_node); static void _bind_methods(); CellOp _get_op_from_cell(const Point2i& p_pos); + void _update_transform_buttons(Object *p_button=0); public: HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; } diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 6f33d4b3d1..2012d96664 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1254,7 +1254,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec tb = memnew( ToolButton ); tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false)); - tb->set_tooltip("Instance a Node from scene file."); + tb->set_tooltip("Instance a scene file as a Node."); hbc_top->add_child(tb); tool_buttons[TOOL_INSTANCE]=tb; |