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-rw-r--r--drivers/gles2/rasterizer_gles2.cpp9
-rw-r--r--drivers/gles2/rasterizer_gles2.h2
-rw-r--r--modules/gdscript/gd_tokenizer.cpp7
-rw-r--r--scene/2d/canvas_item.cpp8
-rw-r--r--scene/2d/canvas_item.h4
-rw-r--r--scene/2d/tile_map.cpp56
-rw-r--r--scene/2d/tile_map.h4
-rw-r--r--scene/main/viewport.cpp24
-rw-r--r--scene/main/viewport.h5
-rw-r--r--scene/resources/texture.cpp59
-rw-r--r--scene/resources/texture.h25
-rw-r--r--servers/visual/rasterizer.h3
-rw-r--r--servers/visual/rasterizer_dummy.cpp2
-rw-r--r--servers/visual/rasterizer_dummy.h2
-rw-r--r--servers/visual/visual_server_raster.cpp44
-rw-r--r--servers/visual/visual_server_raster.h11
-rw-r--r--servers/visual/visual_server_wrap_mt.h9
-rw-r--r--servers/visual_server.cpp6
-rw-r--r--servers/visual_server.h7
-rw-r--r--tools/editor/icons/icon_rotate_0.pngbin0 -> 207 bytes
-rw-r--r--tools/editor/icons/icon_rotate_180.pngbin0 -> 303 bytes
-rw-r--r--tools/editor/icons/icon_rotate_270.pngbin0 -> 343 bytes
-rw-r--r--tools/editor/icons/icon_rotate_90.pngbin0 -> 256 bytes
-rw-r--r--tools/editor/icons/icon_transpose.pngbin0 -> 244 bytes
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp146
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h13
-rw-r--r--tools/editor/scene_tree_dock.cpp2
27 files changed, 335 insertions, 113 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 382f4aa2e3..fe42b67d23 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -8104,7 +8104,7 @@ void RasterizerGLES2::_draw_gui_primitive2(int p_points, const Vector2 *p_vertic
_rinfo.ci_draw_commands++;
}
-void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip ) {
+void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip, bool p_transpose ) {
Vector2 texcoords[4]= {
Vector2( p_src_region.pos.x/p_tex_size.width,
@@ -8120,6 +8120,9 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr
(p_src_region.pos.y+p_src_region.size.height)/p_tex_size.height)
};
+ if (p_transpose) {
+ SWAP( texcoords[1], texcoords[3] );
+ }
if (p_h_flip) {
SWAP( texcoords[0], texcoords[1] );
SWAP( texcoords[2], texcoords[3] );
@@ -8167,11 +8170,11 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
if (!(p_flags&CANVAS_RECT_REGION)) {
Rect2 region = Rect2(0,0,texture->width,texture->height);
- _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V);
+ _draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE);
} else {
- _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V );
+ _draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE);
}
} else {
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index f1ba04adc5..173ca14180 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -1237,7 +1237,7 @@ class RasterizerGLES2 : public Rasterizer {
void _draw_primitive(int p_points, const Vector3 *p_vertices, const Vector3 *p_normals, const Color* p_colors, const Vector3 *p_uvs,const Plane *p_tangents=NULL,int p_instanced=1);
_FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs);
_FORCE_INLINE_ void _draw_gui_primitive2(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs, const Vector2 *p_uvs2);
- void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false );
+ void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false, bool p_transpose=false );
void _draw_quad(const Rect2& p_rect);
void _copy_screen_quad();
void _copy_to_texscreen();
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 6f968f2080..1979577a17 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -538,9 +538,12 @@ void GDTokenizerText::_advance() {
is_node_path=true;
case '\'':
- string_mode=STRING_SINGLE_QUOTE;
case '"': {
-
+
+ if (GETCHAR(0)=='\'')
+ string_mode=STRING_SINGLE_QUOTE;
+
+
int i=1;
if (string_mode==STRING_DOUBLE_QUOTE && GETCHAR(i)=='"' && GETCHAR(i+1)=='"') {
i+=2;
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 4021ba5910..223adaf9bb 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -521,7 +521,7 @@ void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos)
p_texture->draw(canvas_item,p_pos);
}
-void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate) {
+void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -529,17 +529,17 @@ void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_
}
ERR_FAIL_COND(p_texture.is_null());
- p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate);
+ p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose);
}
-void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) {
+void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
ERR_FAIL_COND(p_texture.is_null());
- p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate);
+ p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose);
}
void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) {
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index cccb63fe4c..2441d205ce 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -174,8 +174,8 @@ public:
void draw_rect(const Rect2& p_rect, const Color& p_color);
void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color);
void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos);
- void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1));
- void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
+ void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
+ void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect);
void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1);
void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>());
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 52f4d27497..75e7957cb8 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -29,7 +29,7 @@
#include "tile_map.h"
#include "io/marshalls.h"
#include "servers/physics_2d_server.h"
-
+#include "method_bind_ext.inc"
void TileMap::_notification(int p_what) {
switch(p_what) {
@@ -226,11 +226,9 @@ void TileMap::_update_dirty_quadrants() {
rect.pos+=tile_ofs;
if (r==Rect2()) {
-
- tex->draw_rect(q.canvas_item,rect);
+ tex->draw_rect(q.canvas_item,rect,false,Color(1,1,1),c.transpose);
} else {
-
- tex->draw_rect_region(q.canvas_item,rect,r);
+ tex->draw_rect_region(q.canvas_item,rect,r,Color(1,1,1),c.transpose);
}
Vector< Ref<Shape2D> > shapes = tile_set->tile_get_shapes(c.id);
@@ -244,20 +242,25 @@ void TileMap::_update_dirty_quadrants() {
Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id);
Matrix32 xform;
xform.set_origin(offset.floor());
+ if (c.transpose) {
+ SWAP(xform.elements[0].x, xform.elements[0].y);
+ SWAP(xform.elements[1].x, xform.elements[1].y);
+ SWAP(shape_ofs.x, shape_ofs.y);
+ SWAP(s.x, s.y);
+ }
if (c.flip_h) {
- xform.elements[0]=-xform.elements[0];
- xform.elements[2].x+=s.x-shape_ofs.x;
- } else {
-
- xform.elements[2].x+=shape_ofs.x;
+ xform.elements[0].x=-xform.elements[0].x;
+ xform.elements[1].x=-xform.elements[1].x;
+ shape_ofs.x=s.x-shape_ofs.x;
}
if (c.flip_v) {
- xform.elements[1]=-xform.elements[1];
- xform.elements[2].y+=s.y-shape_ofs.y;
- } else {
-
- xform.elements[2].y+=shape_ofs.y;
+ xform.elements[0].y=-xform.elements[0].y;
+ xform.elements[1].y=-xform.elements[1].y;
+ shape_ofs.y=s.y-shape_ofs.y;
}
+ xform.elements[2].x+=shape_ofs.x;
+ xform.elements[2].y+=shape_ofs.y;
+
ps->body_add_shape(q.body,shape->get_rid(),xform);
@@ -386,7 +389,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
}
-void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
+void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
PosKey pk(p_x,p_y);
@@ -422,7 +425,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
} else {
ERR_FAIL_COND(!Q); // quadrant should exist...
- if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y)
+ if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y && E->get().transpose==p_transpose)
return; //nothing changed
}
@@ -433,6 +436,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
c.id=p_tile;
c.flip_h=p_flip_x;
c.flip_v=p_flip_y;
+ c.transpose=p_transpose;
_make_quadrant_dirty(Q);
@@ -472,6 +476,17 @@ bool TileMap::is_cell_y_flipped(int p_x,int p_y) const {
return E->get().flip_v;
}
+bool TileMap::is_cell_transposed(int p_x,int p_y) const {
+
+ PosKey pk(p_x,p_y);
+
+ const Map<PosKey,Cell>::Element *E=tile_map.find(pk);
+
+ if (!E)
+ return false;
+
+ return E->get().transpose;
+}
void TileMap::_recreate_quadrants() {
@@ -536,11 +551,12 @@ void TileMap::_set_tile_data(const DVector<int>& p_data) {
uint32_t v = decode_uint32(&local[4]);
bool flip_h = v&(1<<29);
bool flip_v = v&(1<<30);
+ bool transpose = v&(1<<31);
v&=(1<<29)-1;
// if (x<-20 || y <-20 || x>4000 || y>4000)
// continue;
- set_cell(x,y,v,flip_h,flip_v);
+ set_cell(x,y,v,flip_h,flip_v,transpose);
}
@@ -563,6 +579,8 @@ DVector<int> TileMap::_get_tile_data() const {
val|=(1<<29);
if (E->get().flip_v)
val|=(1<<30);
+ if (E->get().transpose)
+ val|=(1<<31);
encode_uint32(val,&ptr[4]);
idx+=2;
@@ -829,7 +847,7 @@ void TileMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_collision_bounce","value"),&TileMap::set_collision_bounce);
ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce);
- ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell);
ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped);
ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index c8708e1bed..fe1067fc1d 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -86,6 +86,7 @@ private:
int32_t id:24;
bool flip_h:1;
bool flip_v:1;
+ bool transpose:1;
};
uint32_t _u32t;
@@ -168,10 +169,11 @@ public:
void set_center_y(bool p_enable);
bool get_center_y() const;
- void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false);
+ void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
int get_cell(int p_x,int p_y) const;
bool is_cell_x_flipped(int p_x,int p_y) const;
bool is_cell_y_flipped(int p_x,int p_y) const;
+ bool is_cell_transposed(int p_x,int p_y) const;
Rect2 get_item_rect() const;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index fa163bf96d..02e009866f 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -972,6 +972,22 @@ bool Viewport::get_render_target_vflip() const{
return render_target_vflip;
}
+void Viewport::set_render_target_clear_on_new_frame(bool p_enable) {
+
+ render_target_clear_on_new_frame=p_enable;
+ VisualServer::get_singleton()->viewport_set_render_target_clear_on_new_frame(viewport,p_enable);
+}
+
+bool Viewport::get_render_target_clear_on_new_frame() const{
+
+ return render_target_clear_on_new_frame;
+}
+
+void Viewport::render_target_clear() {
+
+ //render_target_clear=true;
+ VisualServer::get_singleton()->viewport_render_target_clear(viewport);
+}
void Viewport::set_render_target_filter(bool p_enable) {
@@ -1264,6 +1280,11 @@ void Viewport::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_render_target_vflip","enable"), &Viewport::set_render_target_vflip);
ObjectTypeDB::bind_method(_MD("get_render_target_vflip"), &Viewport::get_render_target_vflip);
+
+ ObjectTypeDB::bind_method(_MD("set_render_target_clear_on_new_frame","enable"), &Viewport::set_render_target_clear_on_new_frame);
+ ObjectTypeDB::bind_method(_MD("get_render_target_clear_on_new_frame"), &Viewport::get_render_target_clear_on_new_frame);
+
+ ObjectTypeDB::bind_method(_MD("render_target_clear"), &Viewport::render_target_clear);
ObjectTypeDB::bind_method(_MD("set_render_target_filter","enable"), &Viewport::set_render_target_filter);
ObjectTypeDB::bind_method(_MD("get_render_target_filter"), &Viewport::get_render_target_filter);
@@ -1306,6 +1327,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), _SCS("set_transparent_background"), _SCS("has_transparent_background") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/enabled"), _SCS("set_as_render_target"), _SCS("is_set_as_render_target") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/v_flip"), _SCS("set_render_target_vflip"), _SCS("get_render_target_vflip") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/clear_on_new_frame"), _SCS("set_render_target_clear_on_new_frame"), _SCS("get_render_target_clear_on_new_frame") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/filter"), _SCS("set_render_target_filter"), _SCS("get_render_target_filter") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/gen_mipmaps"), _SCS("set_render_target_gen_mipmaps"), _SCS("get_render_target_gen_mipmaps") );
ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target/update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_render_target_update_mode"), _SCS("get_render_target_update_mode") );
@@ -1344,6 +1366,8 @@ Viewport::Viewport() {
render_target_gen_mipmaps=false;
render_target=false;
render_target_vflip=false;
+ render_target_clear_on_new_frame=true;
+ //render_target_clear=true;
render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE;
render_target_texture = Ref<RenderTargetTexture>( memnew( RenderTargetTexture(this) ) );
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 832a6b6107..d2a22401bd 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -114,6 +114,7 @@ friend class RenderTargetTexture;
bool transparent_bg;
bool render_target_vflip;
+ bool render_target_clear_on_new_frame;
bool render_target_filter;
bool render_target_gen_mipmaps;
@@ -220,6 +221,10 @@ public:
void set_render_target_vflip(bool p_enable);
bool get_render_target_vflip() const;
+ void set_render_target_clear_on_new_frame(bool p_enable);
+ bool get_render_target_clear_on_new_frame() const;
+ void render_target_clear();
+
void set_render_target_filter(bool p_enable);
bool get_render_target_filter() const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 889042f451..2c1502288b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -38,19 +38,19 @@ Size2 Texture::get_size() const {
}
-void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose);
}
-void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose);
}
-void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
+void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose);
}
bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
@@ -70,9 +70,9 @@ void Texture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags);
- ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)));
- ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)));
- ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)));
+ ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
BIND_CONSTANT( FLAG_MIPMAPS );
BIND_CONSTANT( FLAG_REPEAT );
@@ -327,28 +327,27 @@ bool ImageTexture::has_alpha() const {
}
-void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
if ((w|h)==0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
}
-void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
if ((w|h)==0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
}
-void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
+void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
if ((w|h)==0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
}
-
void ImageTexture::set_size_override(const Size2& p_size) {
Size2 s=p_size;
@@ -546,7 +545,7 @@ void AtlasTexture::_bind_methods() {
-void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
Rect2 rc=region;
@@ -561,10 +560,10 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_m
rc.size.height=atlas->get_height();
}
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose);
}
-void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
Rect2 rc=region;
@@ -582,10 +581,10 @@ void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,
Vector2 scale = p_rect.size / (region.size+margin.size);
Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale );
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose);
}
-void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
+void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
//this might not necesarily work well if using a rect, needs to be fixed properly
Rect2 rc=region;
@@ -615,7 +614,7 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
}
Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose);
}
bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
@@ -801,15 +800,16 @@ void LargeTexture::_bind_methods() {
-void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
+void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
for(int i=0;i<pieces.size();i++) {
- pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate);
+ // TODO
+ pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose);
}
}
-void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
+void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
//tiling not supported for this
if (size.x==0 || size.y==0)
@@ -819,11 +819,11 @@ void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,
for(int i=0;i<pieces.size();i++) {
- pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate);
+ // TODO
+ pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose);
}
-
}
-void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
+void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
//tiling not supported for this
@@ -834,6 +834,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
for(int i=0;i<pieces.size();i++) {
+ // TODO
Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
if (!p_src_rect.intersects(rect))
continue;
@@ -842,7 +843,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
target.size*=scale;
target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
local.pos-=rect.pos;
- pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate);
+ pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose);
}
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 4bb2f6d979..c1122b005d 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -69,9 +69,9 @@ public:
virtual void set_flags(uint32_t p_flags)=0;
virtual uint32_t get_flags() const=0;
- virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
+ virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const;
@@ -135,10 +135,9 @@ public:
virtual RID get_rid() const;
bool has_alpha() const;
- virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
-
+ virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
void set_storage(Storage p_storage);
Storage get_storage() const;
@@ -191,9 +190,9 @@ public:
void set_margin(const Rect2& p_margin);
Rect2 get_margin() const ;
- virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
+ virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const;
@@ -241,9 +240,9 @@ public:
Vector2 get_piece_offset(int p_idx) const;
Ref<Texture> get_piece_texture(int p_idx) const;
- virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
- virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
+ virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
+ virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
LargeTexture();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 2ae283f3b7..4c9d0491b1 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -564,7 +564,8 @@ public:
CANVAS_RECT_REGION=1,
CANVAS_RECT_TILE=2,
CANVAS_RECT_FLIP_H=4,
- CANVAS_RECT_FLIP_V=8
+ CANVAS_RECT_FLIP_V=8,
+ CANVAS_RECT_TRANSPOSE=16
};
diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp
index 6c1b6697c1..7fb8eb02fc 100644
--- a/servers/visual/rasterizer_dummy.cpp
+++ b/servers/visual/rasterizer_dummy.cpp
@@ -1622,7 +1622,7 @@ void RasterizerDummy::canvas_set_transform(const Matrix32& p_transform) {
}
-void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list) {
+void RasterizerDummy::canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light) {
}
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index c72149f88f..baa48951d6 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -710,7 +710,7 @@ public:
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
virtual void canvas_set_transform(const Matrix32& p_transform);
- virtual void canvas_render_items(CanvasItem *p_item_list);
+ virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light);
/* ENVIRONMENT */
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index cef6fe567d..764a969e77 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -1576,6 +1576,15 @@ void VisualServerRaster::viewport_set_render_target_vflip(RID p_viewport,bool p_
}
+void VisualServerRaster::viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable) {
+
+ Viewport *viewport = viewport_owner.get( p_viewport );
+ ERR_FAIL_COND(!viewport);
+
+ viewport->render_target_clear_on_new_frame=p_enable;
+
+}
+
void VisualServerRaster::viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect) {
Viewport *viewport = viewport_owner.get( p_viewport );
@@ -1594,6 +1603,23 @@ bool VisualServerRaster::viewport_get_render_target_vflip(RID p_viewport) const{
}
+bool VisualServerRaster::viewport_get_render_target_clear_on_new_frame(RID p_viewport) const{
+
+ const Viewport *viewport = viewport_owner.get( p_viewport );
+ ERR_FAIL_COND_V(!viewport,false);
+
+ return viewport->render_target_clear_on_new_frame;
+
+}
+
+void VisualServerRaster::viewport_render_target_clear(RID p_viewport) {
+
+ Viewport *viewport = viewport_owner.get( p_viewport );
+ ERR_FAIL_COND(!viewport);
+
+ viewport->render_target_clear=true;
+
+}
void VisualServerRaster::viewport_queue_screen_capture(RID p_viewport) {
@@ -3492,7 +3518,7 @@ void VisualServerRaster::canvas_item_add_circle(RID p_item, const Point2& p_pos,
}
-void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate) {
+void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
@@ -3515,12 +3541,16 @@ void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
rect->rect.size.y = -rect->rect.size.y;
}
+ if (p_transpose) {
+ rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE;
+ SWAP(rect->rect.size.x, rect->rect.size.y);
+ }
rect->texture=p_texture;
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(rect);
}
-void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate) {
+void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
ERR_FAIL_COND(!canvas_item);
@@ -3543,12 +3573,17 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
rect->rect.size.y = -rect->rect.size.y;
}
+ if (p_transpose) {
+ rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE;
+ SWAP(rect->rect.size.x, rect->rect.size.y);
+ }
canvas_item->rect_dirty=true;
canvas_item->commands.push_back(rect);
}
+
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
VS_CHANGED;
@@ -6605,7 +6640,10 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
} else if (true /*|| !p_viewport->canvas_list.empty()*/){
//clear the viewport black because of no camera? i seriously should..
- rasterizer->clear_viewport(clear_color);
+ if (p_viewport->render_target_clear_on_new_frame || p_viewport->render_target_clear) {
+ rasterizer->clear_viewport(clear_color);
+ p_viewport->render_target_clear=false;
+ }
}
if (!p_viewport->hide_canvas) {
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index eec677068e..9b2b0c9c1a 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -468,6 +468,8 @@ class VisualServerRaster : public VisualServer {
bool transparent_bg;
bool queue_capture;
bool render_target_vflip;
+ bool render_target_clear_on_new_frame;
+ bool render_target_clear;
Image capture;
bool rendered_in_prev_frame;
@@ -494,7 +496,7 @@ class VisualServerRaster : public VisualServer {
SelfList<Viewport> update_list;
- Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false;}
+ Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true;}
};
SelfList<Viewport>::List viewport_update_list;
@@ -957,6 +959,9 @@ public:
virtual RID viewport_get_render_target_texture(RID p_viewport) const;
virtual void viewport_set_render_target_vflip(RID p_viewport,bool p_enable);
virtual bool viewport_get_render_target_vflip(RID p_viewport) const;
+ virtual void viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable);
+ virtual bool viewport_get_render_target_clear_on_new_frame(RID p_viewport) const;
+ virtual void viewport_render_target_clear(RID p_viewport);
virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect);
virtual void viewport_queue_screen_capture(RID p_viewport);
@@ -1112,8 +1117,8 @@ public:
virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0);
virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color);
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color);
- virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1));
- virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
+ virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
+ virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0);
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID());
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index c94425c586..6c95b6ed58 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -967,6 +967,10 @@ public:
FUNC2(viewport_set_render_target_vflip,RID,bool);
FUNC1RC(bool,viewport_get_render_target_vflip,RID);
FUNC2(viewport_set_render_target_to_screen_rect,RID,const Rect2&);
+
+ FUNC2(viewport_set_render_target_clear_on_new_frame,RID,bool);
+ FUNC1RC(bool,viewport_get_render_target_clear_on_new_frame,RID);
+ FUNC1(viewport_render_target_clear,RID);
FUNC1(viewport_queue_screen_capture,RID);
FUNC1RC(Image,viewport_get_screen_capture,RID);
@@ -1118,9 +1122,8 @@ public:
FUNC5(canvas_item_add_line,RID, const Point2& , const Point2& ,const Color& ,float );
FUNC3(canvas_item_add_rect,RID, const Rect2& , const Color& );
FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& );
- FUNC5(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color& );
- FUNC5(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color& );
-
+ FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool );
+ FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool );
FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& );
FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float );
FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID );
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index e0238c8042..5ddfaf7967 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -28,6 +28,7 @@
/*************************************************************************/
#include "visual_server.h"
#include "globals.h"
+#include "method_bind_ext.inc"
VisualServer *VisualServer::singleton=NULL;
VisualServer* (*VisualServer::create_func)()=NULL;
@@ -510,8 +511,9 @@ void VisualServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("canvas_item_add_line"),&VisualServer::canvas_item_add_line, DEFVAL(1.0));
ObjectTypeDB::bind_method(_MD("canvas_item_add_rect"),&VisualServer::canvas_item_add_rect);
- ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)));
- ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)));
+ ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)), DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)), DEFVAL(false));
+
ObjectTypeDB::bind_method(_MD("canvas_item_add_style_box"),&VisualServer::_canvas_item_add_style_box, DEFVAL(Color(1,1,1)));
// ObjectTypeDB::bind_method(_MD("canvas_item_add_primitive"),&VisualServer::canvas_item_add_primitive,DEFVAL(Vector<Vector2>()),DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("canvas_item_add_circle"),&VisualServer::canvas_item_add_circle);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index e9bc97628f..37368e32f4 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -684,6 +684,9 @@ public:
virtual RID viewport_get_render_target_texture(RID p_viewport) const=0;
virtual void viewport_set_render_target_vflip(RID p_viewport,bool p_enable)=0;
virtual bool viewport_get_render_target_vflip(RID p_viewport) const=0;
+ virtual void viewport_set_render_target_clear_on_new_frame(RID p_viewport,bool p_enable)=0;
+ virtual bool viewport_get_render_target_clear_on_new_frame(RID p_viewport) const=0;
+ virtual void viewport_render_target_clear(RID p_viewport)=0;
virtual void viewport_queue_screen_capture(RID p_viewport)=0;
virtual Image viewport_get_screen_capture(RID p_viewport) const=0;
@@ -978,8 +981,8 @@ public:
virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0)=0;
virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color)=0;
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0;
- virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1))=0;
- virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1))=0;
+ virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
+ virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0;
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0;
diff --git a/tools/editor/icons/icon_rotate_0.png b/tools/editor/icons/icon_rotate_0.png
new file mode 100644
index 0000000000..85a4b4c420
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_0.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_180.png b/tools/editor/icons/icon_rotate_180.png
new file mode 100644
index 0000000000..c4c516cff5
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_180.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_270.png b/tools/editor/icons/icon_rotate_270.png
new file mode 100644
index 0000000000..6e0f2e62b8
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_270.png
Binary files differ
diff --git a/tools/editor/icons/icon_rotate_90.png b/tools/editor/icons/icon_rotate_90.png
new file mode 100644
index 0000000000..f25b0e99a3
--- /dev/null
+++ b/tools/editor/icons/icon_rotate_90.png
Binary files differ
diff --git a/tools/editor/icons/icon_transpose.png b/tools/editor/icons/icon_transpose.png
new file mode 100644
index 0000000000..f9b78bc0fd
--- /dev/null
+++ b/tools/editor/icons/icon_transpose.png
Binary files differ
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index ce5ea58124..47727a00c2 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "os/input.h"
-
+#include "method_bind_ext.inc"
void TileMapEditor::_notification(int p_what) {
@@ -42,8 +42,13 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
+ transpose->set_icon( get_icon("Transpose","EditorIcons"));
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
+ rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
+ rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
+ rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
+ rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
} break;
}
@@ -85,24 +90,31 @@ void TileMapEditor::set_selected_tile(int p_tile) {
}
}
-void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
+// Wrapper to workaround five arg limit of undo/redo methods
+void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
+ ERR_FAIL_COND(!node);
+ node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
+}
+
+void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
ERR_FAIL_COND(!node);
bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
+ bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
int prev_val=node->get_cell(p_pos.x,p_pos.y);
- if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
+ if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose)
return; //check that it's actually different
if (p_with_undo) {
- undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
- undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
- node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
+ node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
}
@@ -168,6 +180,7 @@ struct _TileMapEditorCopyData {
int cell;
bool flip_h;
bool flip_v;
+ bool transpose;
};
bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
@@ -204,6 +217,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
tcd.cell=node->get_cell(j,i);
tcd.flip_h=node->is_cell_x_flipped(j,i);
tcd.flip_v=node->is_cell_y_flipped(j,i);
+ tcd.transpose=node->is_cell_transposed(j,i);
dupdata.push_back(tcd);
@@ -214,7 +228,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
- _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
+ _set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
}
undo_redo->commit_action();
@@ -239,6 +253,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
} else if (mb.mod.control) {
tool=TOOL_PICKING;
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
canvas_item_editor->update();
return true;
} else {
@@ -248,7 +266,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
paint_undo.clear();
paint_undo[local]=_get_op_from_cell(local);
- node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
}
@@ -263,8 +281,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -289,7 +307,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
paint_undo.clear();
paint_undo[local]=_get_op_from_cell(local);
- //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
@@ -302,9 +320,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,true);
- undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
+ //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ _set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -340,7 +358,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
return true;
}
@@ -373,13 +391,17 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
if (!paint_undo.has(over_tile)) {
paint_undo[over_tile]=_get_op_from_cell(over_tile);
}
- //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
+ //node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
_set_cell(local,TileMap::INVALID_CELL);
return true;
}
if (tool==TOOL_PICKING) {
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
+ mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
+ mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
+ transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
+ _update_transform_buttons();
canvas_item_editor->update();
return true;
}
@@ -627,10 +649,10 @@ void TileMapEditor::_canvas_draw() {
sc.y*=-1.0;
if (r==Rect2()) {
- canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed());
} else {
- canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5));
+ canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed());
}
}
}
@@ -697,6 +719,8 @@ void TileMapEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter);
ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit);
ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed);
+ ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons);
+ ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false));
}
@@ -709,10 +733,60 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos)
op.xf=true;
if (node->is_cell_y_flipped(p_pos.x,p_pos.y))
op.yf=true;
+ if (node->is_cell_transposed(p_pos.x,p_pos.y))
+ op.tr=true;
}
return op;
}
+void TileMapEditor::_update_transform_buttons(Object *p_button) {
+ //ERR_FAIL_NULL(p_button);
+ ToolButton *b=p_button->cast_to<ToolButton>();
+ //ERR_FAIL_COND(!b);
+
+ mirror_x->set_block_signals(true);
+ mirror_y->set_block_signals(true);
+ transpose->set_block_signals(true);
+ rotate_0->set_block_signals(true);
+ rotate_90->set_block_signals(true);
+ rotate_180->set_block_signals(true);
+ rotate_270->set_block_signals(true);
+
+ if (b == rotate_0) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_90) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(false);
+ transpose->set_pressed(true);
+ }
+ else if (b == rotate_180) {
+ mirror_x->set_pressed(true);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(false);
+ }
+ else if (b == rotate_270) {
+ mirror_x->set_pressed(false);
+ mirror_y->set_pressed(true);
+ transpose->set_pressed(true);
+ }
+
+ rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
+ rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
+ rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
+
+ mirror_x->set_block_signals(false);
+ mirror_y->set_block_signals(false);
+ transpose->set_block_signals(false);
+ rotate_0->set_block_signals(false);
+ rotate_90->set_block_signals(false);
+ rotate_180->set_block_signals(false);
+ rotate_270->set_block_signals(false);
+}
+
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
node=NULL;
@@ -734,18 +808,52 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
canvas_item_editor_hb = memnew( HBoxContainer );
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
canvas_item_editor_hb->add_child( memnew( VSeparator ));
+ transpose = memnew( ToolButton );
+ transpose->set_toggle_mode(true);
+ transpose->set_tooltip("Transpose");
+ transpose->set_focus_mode(FOCUS_NONE);
+ transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
+ canvas_item_editor_hb->add_child(transpose);
mirror_x = memnew( ToolButton );
mirror_x->set_toggle_mode(true);
mirror_x->set_tooltip("Mirror X (A)");
mirror_x->set_focus_mode(FOCUS_NONE);
+ mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
canvas_item_editor_hb->add_child(mirror_x);
mirror_y = memnew( ToolButton );
mirror_y->set_toggle_mode(true);
mirror_y->set_tooltip("Mirror Y (S)");
mirror_y->set_focus_mode(FOCUS_NONE);
+ mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
canvas_item_editor_hb->add_child(mirror_y);
+ canvas_item_editor_hb->add_child(memnew(VSeparator));
+ rotate_0 = memnew( ToolButton );
+ rotate_0->set_toggle_mode(true);
+ rotate_0->set_tooltip("Rotate 0 degrees");
+ rotate_0->set_focus_mode(FOCUS_NONE);
+ rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
+ canvas_item_editor_hb->add_child(rotate_0);
+ rotate_90 = memnew( ToolButton );
+ rotate_90->set_toggle_mode(true);
+ rotate_90->set_tooltip("Rotate 90 degrees");
+ rotate_90->set_focus_mode(FOCUS_NONE);
+ rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
+ canvas_item_editor_hb->add_child(rotate_90);
+ rotate_180 = memnew( ToolButton );
+ rotate_180->set_toggle_mode(true);
+ rotate_180->set_tooltip("Rotate 180 degrees");
+ rotate_180->set_focus_mode(FOCUS_NONE);
+ rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
+ canvas_item_editor_hb->add_child(rotate_180);
+ rotate_270 = memnew( ToolButton );
+ rotate_270->set_toggle_mode(true);
+ rotate_270->set_tooltip("Rotate 270 degrees");
+ rotate_270->set_focus_mode(FOCUS_NONE);
+ rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
+ canvas_item_editor_hb->add_child(rotate_270);
canvas_item_editor_hb->hide();
-
+
+ rotate_0->set_pressed(true);
tool=TOOL_NONE;
selection_active=false;
mouse_over=false;
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index f3c590e228..367e687d77 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -71,8 +71,13 @@ class TileMapEditor : public VBoxContainer {
bool mouse_over;
Label *mirror_label;
+ ToolButton *transpose;
ToolButton *mirror_x;
ToolButton *mirror_y;
+ ToolButton *rotate_0;
+ ToolButton *rotate_90;
+ ToolButton *rotate_180;
+ ToolButton *rotate_270;
HBoxContainer *canvas_item_editor_hb;
@@ -81,8 +86,8 @@ class TileMapEditor : public VBoxContainer {
int idx;
bool xf;
bool yf;
- CellOp() { idx=-1; xf=false; yf=false; }
- CellOp(const CellOp& p_other) : idx(p_other.idx), xf(p_other.xf), yf(p_other.yf) {}
+ bool tr;
+ CellOp() { idx=-1; xf=false; yf=false; tr=false; }
};
Map<Point2i,CellOp> paint_undo;
@@ -94,7 +99,8 @@ class TileMapEditor : public VBoxContainer {
void _canvas_draw();
void _menu_option(int p_option);
- void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
+ void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
+ void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
void _canvas_mouse_enter();
void _canvas_mouse_exit();
@@ -106,6 +112,7 @@ protected:
void _node_removed(Node *p_node);
static void _bind_methods();
CellOp _get_op_from_cell(const Point2i& p_pos);
+ void _update_transform_buttons(Object *p_button=0);
public:
HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 6f33d4b3d1..2012d96664 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1254,7 +1254,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip("Instance a Node from scene file.");
+ tb->set_tooltip("Instance a scene file as a Node.");
hbc_top->add_child(tb);
tool_buttons[TOOL_INSTANCE]=tb;