diff options
-rw-r--r-- | doc/classes/ProjectSettings.xml | 7 | ||||
-rw-r--r-- | main/main.cpp | 4 |
2 files changed, 8 insertions, 3 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 8a3677c0b4..09094ec757 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -441,8 +441,11 @@ <member name="debug/gdscript/warnings/void_assignment" type="int" setter="" getter="" default="1"> If [code]enabled[/code], prints a warning or an error when assigning the result of a function that returns [code]void[/code] to a variable. </member> - <member name="debug/settings/crash_handler/message" type="String" setter="" getter="" default=""Please include this when reporting the bug on https://github.com/godotengine/godot/issues""> - Message to be displayed before the backtrace when the engine crashes. + <member name="debug/settings/crash_handler/message" type="String" setter="" getter="" default=""Please include this when reporting the bug to the project developer.""> + Message to be displayed before the backtrace when the engine crashes. By default, this message is only used in exported projects due to the editor-only override applied to this setting. + </member> + <member name="debug/settings/crash_handler/message.editor" type="String" setter="" getter="" default=""Please include this when reporting the bug on: https://github.com/godotengine/godot/issues""> + Editor-only override for [member debug/settings/crash_handler/message]. Does not affect exported projects in debug or release mode. </member> <member name="debug/settings/fps/force_fps" type="int" setter="" getter="" default="0"> Maximum number of frames per second allowed. The actual number of frames per second may still be below this value if the game is lagging. diff --git a/main/main.cpp b/main/main.cpp index 20270190b3..a11bb904f4 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -600,7 +600,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true); GLOBAL_DEF("debug/settings/crash_handler/message", - String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + String("Please include this when reporting the bug to the project developer.")); + GLOBAL_DEF("debug/settings/crash_handler/message.editor", + String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues")); MAIN_PRINT("Main: Parse CMDLine"); |