diff options
857 files changed, 37785 insertions, 14547 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 2dc58158ef..02cd733c92 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -293,7 +293,7 @@ License: CC0-1.0 Files: ./thirdparty/miniupnpc/ Comment: MiniUPnP Project -Copyright: 2005-2021, Thomas Bernard +Copyright: 2005-2022, Thomas Bernard License: BSD-3-clause Files: ./thirdparty/minizip/ diff --git a/SConstruct b/SConstruct index 6847a7c937..03043ee110 100644 --- a/SConstruct +++ b/SConstruct @@ -544,6 +544,12 @@ if selected_platform in platform_list: env.Append(CCFLAGS=["-g3"]) else: env.Append(CCFLAGS=["-g2"]) + else: + if methods.using_clang(env) and not methods.is_vanilla_clang(env): + # Apple Clang, its linker doesn't like -s. + env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"]) + else: + env.Append(LINKFLAGS=["-s"]) if env["optimize"] == "speed": env.Append(CCFLAGS=["-O3"]) diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 7aaa9a46b7..d0de39a79d 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1200,6 +1200,7 @@ ProjectSettings::ProjectSettings() { // Initialization of engine variables should be done in the setup() method, // so that the values can be overridden from project.godot or project.binary. + CRASH_COND_MSG(singleton != nullptr, "Instantiating a new ProjectSettings singleton is not supported."); singleton = this; GLOBAL_DEF_BASIC("application/config/name", ""); diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 1fe34cb4fd..9503bd2575 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -236,8 +236,12 @@ Vector<String> OS::get_system_fonts() const { return ::OS::get_singleton()->get_system_fonts(); } -String OS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { - return ::OS::get_singleton()->get_system_font_path(p_font_name, p_bold, p_italic); +String OS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + return ::OS::get_singleton()->get_system_font_path(p_font_name, p_weight, p_stretch, p_italic); +} + +Vector<String> OS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + return ::OS::get_singleton()->get_system_font_path_for_text(p_font_name, p_text, p_locale, p_script, p_weight, p_stretch, p_italic); } String OS::get_executable_path() const { @@ -532,7 +536,8 @@ void OS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_processor_name"), &OS::get_processor_name); ClassDB::bind_method(D_METHOD("get_system_fonts"), &OS::get_system_fonts); - ClassDB::bind_method(D_METHOD("get_system_font_path", "font_name", "bold", "italic"), &OS::get_system_font_path, DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_system_font_path", "font_name", "weight", "stretch", "italic"), &OS::get_system_font_path, DEFVAL(400), DEFVAL(100), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_system_font_path_for_text", "font_name", "text", "locale", "script", "weight", "stretch", "italic"), &OS::get_system_font_path_for_text, DEFVAL(String()), DEFVAL(String()), DEFVAL(400), DEFVAL(100), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_executable_path"), &OS::get_executable_path); ClassDB::bind_method(D_METHOD("read_string_from_stdin", "block"), &OS::read_string_from_stdin, DEFVAL(true)); ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "output", "read_stderr", "open_console"), &OS::execute, DEFVAL(Array()), DEFVAL(false), DEFVAL(false)); diff --git a/core/core_bind.h b/core/core_bind.h index 748ecb4929..c863a8094c 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -170,7 +170,8 @@ public: void crash(const String &p_message); Vector<String> get_system_fonts() const; - String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const; + String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const; + Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const; String get_executable_path() const; String read_string_from_stdin(bool p_block = true); int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false); diff --git a/core/core_constants.cpp b/core/core_constants.cpp index 628740ed32..e0772cd43d 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -637,7 +637,6 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE); BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NULL); - BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_ANIMATE_AS_TRIGGER); BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED); BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE); BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CLASS_IS_ENUM); diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp index a2c507e350..196bb68b2b 100644 --- a/core/extension/extension_api_dump.cpp +++ b/core/extension/extension_api_dump.cpp @@ -266,7 +266,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { { Variant::VECTOR2I, "x", 0, 0, 0, 0 }, { Variant::VECTOR2I, "y", sizeof(int32_t), sizeof(int32_t), sizeof(int32_t), sizeof(int32_t) }, { Variant::RECT2, "position", 0, 0, 0, 0 }, - { Variant::RECT2, "size", 2 * sizeof(Vector2), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) }, + { Variant::RECT2, "size", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) }, { Variant::RECT2I, "position", 0, 0, 0, 0 }, { Variant::RECT2I, "size", 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) }, { Variant::VECTOR3, "x", 0, 0, 0, 0 }, @@ -871,9 +871,18 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() { Dictionary d2; d2["type"] = get_property_info_type_name(F); d2["name"] = String(property_name); - d2["setter"] = ClassDB::get_property_setter(class_name, F.name); - d2["getter"] = ClassDB::get_property_getter(class_name, F.name); - d2["index"] = ClassDB::get_property_index(class_name, F.name); + StringName setter = ClassDB::get_property_setter(class_name, F.name); + if (!(setter == "")) { + d2["setter"] = setter; + } + StringName getter = ClassDB::get_property_getter(class_name, F.name); + if (!(getter == "")) { + d2["getter"] = getter; + } + int index = ClassDB::get_property_index(class_name, F.name); + if (index != -1) { + d2["index"] = index; + } properties.push_back(d2); } diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp index 864f2fa86b..78dc6dac0b 100644 --- a/core/extension/gdnative_interface.cpp +++ b/core/extension/gdnative_interface.cpp @@ -61,15 +61,15 @@ static void gdnative_print_script_error(const char *p_description, const char *p _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_SCRIPT); } -uint64_t gdnative_get_native_struct_size(const GDNativeStringNamePtr p_name) { +uint64_t gdnative_get_native_struct_size(GDNativeConstStringNamePtr p_name) { const StringName name = *reinterpret_cast<const StringName *>(p_name); return ClassDB::get_native_struct_size(name); } // Variant functions -static void gdnative_variant_new_copy(GDNativeVariantPtr r_dest, const GDNativeVariantPtr p_src) { - memnew_placement(reinterpret_cast<Variant *>(r_dest), Variant(*reinterpret_cast<Variant *>(p_src))); +static void gdnative_variant_new_copy(GDNativeVariantPtr r_dest, GDNativeConstVariantPtr p_src) { + memnew_placement(reinterpret_cast<Variant *>(r_dest), Variant(*reinterpret_cast<const Variant *>(p_src))); } static void gdnative_variant_new_nil(GDNativeVariantPtr r_dest) { memnew_placement(reinterpret_cast<Variant *>(r_dest), Variant); @@ -80,7 +80,7 @@ static void gdnative_variant_destroy(GDNativeVariantPtr p_self) { // variant type -static void gdnative_variant_call(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { +static void gdnative_variant_call(GDNativeVariantPtr p_self, GDNativeConstStringNamePtr p_method, GDNativeConstVariantPtr *p_args, GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { Variant *self = (Variant *)p_self; const StringName method = *reinterpret_cast<const StringName *>(p_method); const Variant **args = (const Variant **)p_args; @@ -96,7 +96,7 @@ static void gdnative_variant_call(GDNativeVariantPtr p_self, const GDNativeStrin } } -static void gdnative_variant_call_static(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { +static void gdnative_variant_call_static(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_method, GDNativeConstVariantPtr *p_args, GDNativeInt p_argcount, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { Variant::Type type = (Variant::Type)p_type; const StringName method = *reinterpret_cast<const StringName *>(p_method); const Variant **args = (const Variant **)p_args; @@ -112,7 +112,7 @@ static void gdnative_variant_call_static(GDNativeVariantType p_type, const GDNat } } -static void gdnative_variant_evaluate(GDNativeVariantOperator p_op, const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid) { +static void gdnative_variant_evaluate(GDNativeVariantOperator p_op, GDNativeConstVariantPtr p_a, GDNativeConstVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid) { Variant::Operator op = (Variant::Operator)p_op; const Variant *a = (const Variant *)p_a; const Variant *b = (const Variant *)p_b; @@ -122,7 +122,7 @@ static void gdnative_variant_evaluate(GDNativeVariantOperator p_op, const GDNati *r_valid = valid; } -static void gdnative_variant_set(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) { +static void gdnative_variant_set(GDNativeVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid) { Variant *self = (Variant *)p_self; const Variant *key = (const Variant *)p_key; const Variant *value = (const Variant *)p_value; @@ -132,7 +132,7 @@ static void gdnative_variant_set(GDNativeVariantPtr p_self, const GDNativeVarian *r_valid = valid; } -static void gdnative_variant_set_named(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) { +static void gdnative_variant_set_named(GDNativeVariantPtr p_self, GDNativeConstStringNamePtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid) { Variant *self = (Variant *)p_self; const StringName *key = (const StringName *)p_key; const Variant *value = (const Variant *)p_value; @@ -142,7 +142,7 @@ static void gdnative_variant_set_named(GDNativeVariantPtr p_self, const GDNative *r_valid = valid; } -static void gdnative_variant_set_keyed(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid) { +static void gdnative_variant_set_keyed(GDNativeVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid) { Variant *self = (Variant *)p_self; const Variant *key = (const Variant *)p_key; const Variant *value = (const Variant *)p_value; @@ -152,7 +152,7 @@ static void gdnative_variant_set_keyed(GDNativeVariantPtr p_self, const GDNative *r_valid = valid; } -static void gdnative_variant_set_indexed(GDNativeVariantPtr p_self, GDNativeInt p_index, const GDNativeVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob) { +static void gdnative_variant_set_indexed(GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob) { Variant *self = (Variant *)p_self; const Variant *value = (const Variant *)p_value; @@ -163,7 +163,7 @@ static void gdnative_variant_set_indexed(GDNativeVariantPtr p_self, GDNativeInt *r_oob = oob; } -static void gdnative_variant_get(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { +static void gdnative_variant_get(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; const Variant *key = (const Variant *)p_key; @@ -172,7 +172,7 @@ static void gdnative_variant_get(const GDNativeVariantPtr p_self, const GDNative *r_valid = valid; } -static void gdnative_variant_get_named(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { +static void gdnative_variant_get_named(GDNativeConstVariantPtr p_self, GDNativeConstStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; const StringName *key = (const StringName *)p_key; @@ -181,7 +181,7 @@ static void gdnative_variant_get_named(const GDNativeVariantPtr p_self, const GD *r_valid = valid; } -static void gdnative_variant_get_keyed(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { +static void gdnative_variant_get_keyed(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; const Variant *key = (const Variant *)p_key; @@ -190,7 +190,7 @@ static void gdnative_variant_get_keyed(const GDNativeVariantPtr p_self, const GD *r_valid = valid; } -static void gdnative_variant_get_indexed(const GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob) { +static void gdnative_variant_get_indexed(GDNativeConstVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob) { const Variant *self = (const Variant *)p_self; bool valid; @@ -201,7 +201,7 @@ static void gdnative_variant_get_indexed(const GDNativeVariantPtr p_self, GDNati } /// Iteration. -static GDNativeBool gdnative_variant_iter_init(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) { +static GDNativeBool gdnative_variant_iter_init(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; Variant *iter = (Variant *)r_iter; @@ -211,7 +211,7 @@ static GDNativeBool gdnative_variant_iter_init(const GDNativeVariantPtr p_self, return ret; } -static GDNativeBool gdnative_variant_iter_next(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) { +static GDNativeBool gdnative_variant_iter_next(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; Variant *iter = (Variant *)r_iter; @@ -221,7 +221,7 @@ static GDNativeBool gdnative_variant_iter_next(const GDNativeVariantPtr p_self, return ret; } -static void gdnative_variant_iter_get(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { +static void gdnative_variant_iter_get(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; Variant *iter = (Variant *)r_iter; @@ -231,53 +231,53 @@ static void gdnative_variant_iter_get(const GDNativeVariantPtr p_self, GDNativeV } /// Variant functions. -static GDNativeInt gdnative_variant_hash(const GDNativeVariantPtr p_self) { +static GDNativeInt gdnative_variant_hash(GDNativeConstVariantPtr p_self) { const Variant *self = (const Variant *)p_self; return self->hash(); } -static GDNativeInt gdnative_variant_recursive_hash(const GDNativeVariantPtr p_self, GDNativeInt p_recursion_count) { +static GDNativeInt gdnative_variant_recursive_hash(GDNativeConstVariantPtr p_self, GDNativeInt p_recursion_count) { const Variant *self = (const Variant *)p_self; return self->recursive_hash(p_recursion_count); } -static GDNativeBool gdnative_variant_hash_compare(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_other) { +static GDNativeBool gdnative_variant_hash_compare(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_other) { const Variant *self = (const Variant *)p_self; const Variant *other = (const Variant *)p_other; return self->hash_compare(*other); } -static GDNativeBool gdnative_variant_booleanize(const GDNativeVariantPtr p_self) { +static GDNativeBool gdnative_variant_booleanize(GDNativeConstVariantPtr p_self) { const Variant *self = (const Variant *)p_self; return self->booleanize(); } -static void gdnative_variant_duplicate(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep) { +static void gdnative_variant_duplicate(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep) { const Variant *self = (const Variant *)p_self; memnew_placement(r_ret, Variant(self->duplicate(p_deep))); } -static void gdnative_variant_stringify(const GDNativeVariantPtr p_self, GDNativeStringPtr r_ret) { +static void gdnative_variant_stringify(GDNativeConstVariantPtr p_self, GDNativeStringPtr r_ret) { const Variant *self = (const Variant *)p_self; memnew_placement(r_ret, String(*self)); } -static GDNativeVariantType gdnative_variant_get_type(const GDNativeVariantPtr p_self) { +static GDNativeVariantType gdnative_variant_get_type(GDNativeConstVariantPtr p_self) { const Variant *self = (const Variant *)p_self; return (GDNativeVariantType)self->get_type(); } -static GDNativeBool gdnative_variant_has_method(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method) { +static GDNativeBool gdnative_variant_has_method(GDNativeConstVariantPtr p_self, GDNativeConstStringNamePtr p_method) { const Variant *self = (const Variant *)p_self; const StringName *method = (const StringName *)p_method; return self->has_method(*method); } -static GDNativeBool gdnative_variant_has_member(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member) { +static GDNativeBool gdnative_variant_has_member(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member) { return Variant::has_member((Variant::Type)p_type, *((const StringName *)p_member)); } -static GDNativeBool gdnative_variant_has_key(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeBool *r_valid) { +static GDNativeBool gdnative_variant_has_key(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeBool *r_valid) { const Variant *self = (const Variant *)p_self; const Variant *key = (const Variant *)p_key; bool valid; @@ -470,7 +470,7 @@ static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_con static GDNativePtrOperatorEvaluator gdnative_variant_get_ptr_operator_evaluator(GDNativeVariantOperator p_operator, GDNativeVariantType p_type_a, GDNativeVariantType p_type_b) { return (GDNativePtrOperatorEvaluator)Variant::get_ptr_operator_evaluator(Variant::Operator(p_operator), Variant::Type(p_type_a), Variant::Type(p_type_b)); } -static GDNativePtrBuiltInMethod gdnative_variant_get_ptr_builtin_method(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, GDNativeInt p_hash) { +static GDNativePtrBuiltInMethod gdnative_variant_get_ptr_builtin_method(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_method, GDNativeInt p_hash) { const StringName method = *reinterpret_cast<const StringName *>(p_method); uint32_t hash = Variant::get_builtin_method_hash(Variant::Type(p_type), method); if (hash != p_hash) { @@ -486,7 +486,7 @@ static GDNativePtrConstructor gdnative_variant_get_ptr_constructor(GDNativeVaria static GDNativePtrDestructor gdnative_variant_get_ptr_destructor(GDNativeVariantType p_type) { return (GDNativePtrDestructor)Variant::get_ptr_destructor(Variant::Type(p_type)); } -static void gdnative_variant_construct(GDNativeVariantType p_type, GDNativeVariantPtr p_base, const GDNativeVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error) { +static void gdnative_variant_construct(GDNativeVariantType p_type, GDNativeVariantPtr p_base, GDNativeConstVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error) { memnew_placement(p_base, Variant); Callable::CallError error; @@ -498,11 +498,11 @@ static void gdnative_variant_construct(GDNativeVariantType p_type, GDNativeVaria r_error->expected = error.expected; } } -static GDNativePtrSetter gdnative_variant_get_ptr_setter(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member) { +static GDNativePtrSetter gdnative_variant_get_ptr_setter(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member) { const StringName member = *reinterpret_cast<const StringName *>(p_member); return (GDNativePtrSetter)Variant::get_member_ptr_setter(Variant::Type(p_type), member); } -static GDNativePtrGetter gdnative_variant_get_ptr_getter(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member) { +static GDNativePtrGetter gdnative_variant_get_ptr_getter(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member) { const StringName member = *reinterpret_cast<const StringName *>(p_member); return (GDNativePtrGetter)Variant::get_member_ptr_getter(Variant::Type(p_type), member); } @@ -521,11 +521,11 @@ static GDNativePtrKeyedGetter gdnative_variant_get_ptr_keyed_getter(GDNativeVari static GDNativePtrKeyedChecker gdnative_variant_get_ptr_keyed_checker(GDNativeVariantType p_type) { return (GDNativePtrKeyedChecker)Variant::get_member_ptr_keyed_checker(Variant::Type(p_type)); } -static void gdnative_variant_get_constant_value(GDNativeVariantType p_type, const GDNativeStringNamePtr p_constant, GDNativeVariantPtr r_ret) { +static void gdnative_variant_get_constant_value(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_constant, GDNativeVariantPtr r_ret) { StringName constant = *reinterpret_cast<const StringName *>(p_constant); memnew_placement(r_ret, Variant(Variant::get_constant_value(Variant::Type(p_type), constant))); } -static GDNativePtrUtilityFunction gdnative_variant_get_ptr_utility_function(const GDNativeStringNamePtr p_function, GDNativeInt p_hash) { +static GDNativePtrUtilityFunction gdnative_variant_get_ptr_utility_function(GDNativeConstStringNamePtr p_function, GDNativeInt p_hash) { StringName function = *reinterpret_cast<const StringName *>(p_function); uint32_t hash = Variant::get_utility_function_hash(function); if (hash != p_hash) { @@ -574,31 +574,31 @@ static void gdnative_string_new_with_wide_chars(GDNativeStringPtr r_dest, const } } -static void gdnative_string_new_with_latin1_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size) { +static void gdnative_string_new_with_latin1_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, GDNativeInt p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String(p_contents, p_size); } -static void gdnative_string_new_with_utf8_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size) { +static void gdnative_string_new_with_utf8_chars_and_len(GDNativeStringPtr r_dest, const char *p_contents, GDNativeInt p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf8(p_contents, p_size); } -static void gdnative_string_new_with_utf16_chars_and_len(GDNativeStringPtr r_dest, const char16_t *p_contents, const GDNativeInt p_size) { +static void gdnative_string_new_with_utf16_chars_and_len(GDNativeStringPtr r_dest, const char16_t *p_contents, GDNativeInt p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf16(p_contents, p_size); } -static void gdnative_string_new_with_utf32_chars_and_len(GDNativeStringPtr r_dest, const char32_t *p_contents, const GDNativeInt p_size) { +static void gdnative_string_new_with_utf32_chars_and_len(GDNativeStringPtr r_dest, const char32_t *p_contents, GDNativeInt p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String((const char32_t *)p_contents, p_size); } -static void gdnative_string_new_with_wide_chars_and_len(GDNativeStringPtr r_dest, const wchar_t *p_contents, const GDNativeInt p_size) { +static void gdnative_string_new_with_wide_chars_and_len(GDNativeStringPtr r_dest, const wchar_t *p_contents, GDNativeInt p_size) { String *dest = (String *)r_dest; if constexpr (sizeof(wchar_t) == 2) { // wchar_t is 16 bit, parse. @@ -611,7 +611,7 @@ static void gdnative_string_new_with_wide_chars_and_len(GDNativeStringPtr r_dest } } -static GDNativeInt gdnative_string_to_latin1_chars(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) { +static GDNativeInt gdnative_string_to_latin1_chars(GDNativeConstStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) { String *self = (String *)p_self; CharString cs = self->ascii(true); GDNativeInt len = cs.length(); @@ -623,7 +623,7 @@ static GDNativeInt gdnative_string_to_latin1_chars(const GDNativeStringPtr p_sel } return len; } -static GDNativeInt gdnative_string_to_utf8_chars(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) { +static GDNativeInt gdnative_string_to_utf8_chars(GDNativeConstStringPtr p_self, char *r_text, GDNativeInt p_max_write_length) { String *self = (String *)p_self; CharString cs = self->utf8(); GDNativeInt len = cs.length(); @@ -635,7 +635,7 @@ static GDNativeInt gdnative_string_to_utf8_chars(const GDNativeStringPtr p_self, } return len; } -static GDNativeInt gdnative_string_to_utf16_chars(const GDNativeStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length) { +static GDNativeInt gdnative_string_to_utf16_chars(GDNativeConstStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length) { String *self = (String *)p_self; Char16String cs = self->utf16(); GDNativeInt len = cs.length(); @@ -647,7 +647,7 @@ static GDNativeInt gdnative_string_to_utf16_chars(const GDNativeStringPtr p_self } return len; } -static GDNativeInt gdnative_string_to_utf32_chars(const GDNativeStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length) { +static GDNativeInt gdnative_string_to_utf32_chars(GDNativeConstStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length) { String *self = (String *)p_self; GDNativeInt len = self->length(); if (r_text) { @@ -658,7 +658,7 @@ static GDNativeInt gdnative_string_to_utf32_chars(const GDNativeStringPtr p_self } return len; } -static GDNativeInt gdnative_string_to_wide_chars(const GDNativeStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length) { +static GDNativeInt gdnative_string_to_wide_chars(GDNativeConstStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length) { if constexpr (sizeof(wchar_t) == 4) { return gdnative_string_to_utf32_chars(p_self, (char32_t *)r_text, p_max_write_length); } else { @@ -672,7 +672,7 @@ static char32_t *gdnative_string_operator_index(GDNativeStringPtr p_self, GDNati return &self->ptrw()[p_index]; } -static const char32_t *gdnative_string_operator_index_const(const GDNativeStringPtr p_self, GDNativeInt p_index) { +static const char32_t *gdnative_string_operator_index_const(GDNativeConstStringPtr p_self, GDNativeInt p_index) { const String *self = (const String *)p_self; ERR_FAIL_INDEX_V(p_index, self->length() + 1, nullptr); return &self->ptr()[p_index]; @@ -686,7 +686,7 @@ static uint8_t *gdnative_packed_byte_array_operator_index(GDNativeTypePtr p_self return &self->ptrw()[p_index]; } -static const uint8_t *gdnative_packed_byte_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static const uint8_t *gdnative_packed_byte_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedByteArray *self = (const PackedByteArray *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return &self->ptr()[p_index]; @@ -698,7 +698,7 @@ static GDNativeTypePtr gdnative_packed_color_array_operator_index(GDNativeTypePt return (GDNativeTypePtr)&self->ptrw()[p_index]; } -static GDNativeTypePtr gdnative_packed_color_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static GDNativeTypePtr gdnative_packed_color_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedColorArray *self = (const PackedColorArray *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return (GDNativeTypePtr)&self->ptr()[p_index]; @@ -710,7 +710,7 @@ static float *gdnative_packed_float32_array_operator_index(GDNativeTypePtr p_sel return &self->ptrw()[p_index]; } -static const float *gdnative_packed_float32_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static const float *gdnative_packed_float32_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedFloat32Array *self = (const PackedFloat32Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return &self->ptr()[p_index]; @@ -722,7 +722,7 @@ static double *gdnative_packed_float64_array_operator_index(GDNativeTypePtr p_se return &self->ptrw()[p_index]; } -static const double *gdnative_packed_float64_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static const double *gdnative_packed_float64_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedFloat64Array *self = (const PackedFloat64Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return &self->ptr()[p_index]; @@ -734,7 +734,7 @@ static int32_t *gdnative_packed_int32_array_operator_index(GDNativeTypePtr p_sel return &self->ptrw()[p_index]; } -static const int32_t *gdnative_packed_int32_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static const int32_t *gdnative_packed_int32_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedInt32Array *self = (const PackedInt32Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return &self->ptr()[p_index]; @@ -746,7 +746,7 @@ static int64_t *gdnative_packed_int64_array_operator_index(GDNativeTypePtr p_sel return &self->ptrw()[p_index]; } -static const int64_t *gdnative_packed_int64_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static const int64_t *gdnative_packed_int64_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedInt64Array *self = (const PackedInt64Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return &self->ptr()[p_index]; @@ -758,7 +758,7 @@ static GDNativeStringPtr gdnative_packed_string_array_operator_index(GDNativeTyp return (GDNativeStringPtr)&self->ptrw()[p_index]; } -static GDNativeStringPtr gdnative_packed_string_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static GDNativeStringPtr gdnative_packed_string_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedStringArray *self = (const PackedStringArray *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return (GDNativeStringPtr)&self->ptr()[p_index]; @@ -770,7 +770,7 @@ static GDNativeTypePtr gdnative_packed_vector2_array_operator_index(GDNativeType return (GDNativeTypePtr)&self->ptrw()[p_index]; } -static GDNativeTypePtr gdnative_packed_vector2_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static GDNativeTypePtr gdnative_packed_vector2_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedVector2Array *self = (const PackedVector2Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return (GDNativeTypePtr)&self->ptr()[p_index]; @@ -782,7 +782,7 @@ static GDNativeTypePtr gdnative_packed_vector3_array_operator_index(GDNativeType return (GDNativeTypePtr)&self->ptrw()[p_index]; } -static GDNativeTypePtr gdnative_packed_vector3_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static GDNativeTypePtr gdnative_packed_vector3_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const PackedVector3Array *self = (const PackedVector3Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return (GDNativeTypePtr)&self->ptr()[p_index]; @@ -794,7 +794,7 @@ static GDNativeVariantPtr gdnative_array_operator_index(GDNativeTypePtr p_self, return (GDNativeVariantPtr)&self->operator[](p_index); } -static GDNativeVariantPtr gdnative_array_operator_index_const(const GDNativeTypePtr p_self, GDNativeInt p_index) { +static GDNativeVariantPtr gdnative_array_operator_index_const(GDNativeConstTypePtr p_self, GDNativeInt p_index) { const Array *self = (const Array *)p_self; ERR_FAIL_INDEX_V(p_index, self->size(), nullptr); return (GDNativeVariantPtr)&self->operator[](p_index); @@ -802,20 +802,20 @@ static GDNativeVariantPtr gdnative_array_operator_index_const(const GDNativeType /* Dictionary functions */ -static GDNativeVariantPtr gdnative_dictionary_operator_index(GDNativeTypePtr p_self, const GDNativeVariantPtr p_key) { +static GDNativeVariantPtr gdnative_dictionary_operator_index(GDNativeTypePtr p_self, GDNativeConstVariantPtr p_key) { Dictionary *self = (Dictionary *)p_self; return (GDNativeVariantPtr)&self->operator[](*(const Variant *)p_key); } -static GDNativeVariantPtr gdnative_dictionary_operator_index_const(const GDNativeTypePtr p_self, const GDNativeVariantPtr p_key) { +static GDNativeVariantPtr gdnative_dictionary_operator_index_const(GDNativeConstTypePtr p_self, GDNativeConstVariantPtr p_key) { const Dictionary *self = (const Dictionary *)p_self; return (GDNativeVariantPtr)&self->operator[](*(const Variant *)p_key); } /* OBJECT API */ -static void gdnative_object_method_bind_call(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { - MethodBind *mb = (MethodBind *)p_method_bind; +static void gdnative_object_method_bind_call(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, GDNativeConstVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error) { + const MethodBind *mb = reinterpret_cast<const MethodBind *>(p_method_bind); Object *o = (Object *)p_instance; const Variant **args = (const Variant **)p_args; Callable::CallError error; @@ -830,8 +830,8 @@ static void gdnative_object_method_bind_call(const GDNativeMethodBindPtr p_metho } } -static void gdnative_object_method_bind_ptrcall(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr p_ret) { - MethodBind *mb = (MethodBind *)p_method_bind; +static void gdnative_object_method_bind_ptrcall(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, GDNativeConstTypePtr *p_args, GDNativeTypePtr p_ret) { + const MethodBind *mb = reinterpret_cast<const MethodBind *>(p_method_bind); Object *o = (Object *)p_instance; mb->ptrcall(o, (const void **)p_args, p_ret); } @@ -840,7 +840,7 @@ static void gdnative_object_destroy(GDNativeObjectPtr p_o) { memdelete((Object *)p_o); } -static GDNativeObjectPtr gdnative_global_get_singleton(const GDNativeStringNamePtr p_name) { +static GDNativeObjectPtr gdnative_global_get_singleton(GDNativeConstStringNamePtr p_name) { const StringName name = *reinterpret_cast<const StringName *>(p_name); return (GDNativeObjectPtr)Engine::get_singleton()->get_singleton_object(name); } @@ -855,7 +855,7 @@ static void gdnative_object_set_instance_binding(GDNativeObjectPtr p_object, voi o->set_instance_binding(p_token, p_binding, p_callbacks); } -static void gdnative_object_set_instance(GDNativeObjectPtr p_object, const GDNativeStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance) { +static void gdnative_object_set_instance(GDNativeObjectPtr p_object, GDNativeConstStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance) { const StringName classname = *reinterpret_cast<const StringName *>(p_classname); Object *o = (Object *)p_object; ClassDB::set_object_extension_instance(o, classname, p_instance); @@ -865,7 +865,7 @@ static GDNativeObjectPtr gdnative_object_get_instance_from_id(GDObjectInstanceID return (GDNativeObjectPtr)ObjectDB::get_instance(ObjectID(p_instance_id)); } -static GDNativeObjectPtr gdnative_object_cast_to(const GDNativeObjectPtr p_object, void *p_class_tag) { +static GDNativeObjectPtr gdnative_object_cast_to(GDNativeConstObjectPtr p_object, void *p_class_tag) { if (!p_object) { return nullptr; } @@ -874,7 +874,7 @@ static GDNativeObjectPtr gdnative_object_cast_to(const GDNativeObjectPtr p_objec return o->is_class_ptr(p_class_tag) ? (GDNativeObjectPtr)o : (GDNativeObjectPtr) nullptr; } -static GDObjectInstanceID gdnative_object_get_instance_id(const GDNativeObjectPtr p_object) { +static GDObjectInstanceID gdnative_object_get_instance_id(GDNativeConstObjectPtr p_object) { const Object *o = (const Object *)p_object; return (GDObjectInstanceID)o->get_instance_id(); } @@ -886,7 +886,7 @@ static GDNativeScriptInstancePtr gdnative_script_instance_create(const GDNativeE return reinterpret_cast<GDNativeScriptInstancePtr>(script_instance_extension); } -static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(const GDNativeStringNamePtr p_classname, const GDNativeStringNamePtr p_methodname, GDNativeInt p_hash) { +static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(GDNativeConstStringNamePtr p_classname, GDNativeConstStringNamePtr p_methodname, GDNativeInt p_hash) { const StringName classname = *reinterpret_cast<const StringName *>(p_classname); const StringName methodname = *reinterpret_cast<const StringName *>(p_methodname); MethodBind *mb = ClassDB::get_method(classname, methodname); @@ -898,12 +898,12 @@ static GDNativeMethodBindPtr gdnative_classdb_get_method_bind(const GDNativeStri return (GDNativeMethodBindPtr)mb; } -static GDNativeObjectPtr gdnative_classdb_construct_object(const GDNativeStringNamePtr p_classname) { +static GDNativeObjectPtr gdnative_classdb_construct_object(GDNativeConstStringNamePtr p_classname) { const StringName classname = *reinterpret_cast<const StringName *>(p_classname); return (GDNativeObjectPtr)ClassDB::instantiate(classname); } -static void *gdnative_classdb_get_class_tag(const GDNativeStringNamePtr p_classname) { +static void *gdnative_classdb_get_class_tag(GDNativeConstStringNamePtr p_classname) { const StringName classname = *reinterpret_cast<const StringName *>(p_classname); ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(classname); return class_info ? class_info->class_ptr : nullptr; diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h index 50410c4857..486f5be344 100644 --- a/core/extension/gdnative_interface.h +++ b/core/extension/gdnative_interface.h @@ -141,12 +141,16 @@ typedef enum { } GDNativeVariantOperator; typedef void *GDNativeVariantPtr; +typedef const void *GDNativeConstVariantPtr; typedef void *GDNativeStringNamePtr; +typedef const void *GDNativeConstStringNamePtr; typedef void *GDNativeStringPtr; +typedef const void *GDNativeConstStringPtr; typedef void *GDNativeObjectPtr; +typedef const void *GDNativeConstObjectPtr; typedef void *GDNativeTypePtr; -typedef void *GDNativeExtensionPtr; -typedef void *GDNativeMethodBindPtr; +typedef const void *GDNativeConstTypePtr; +typedef const void *GDNativeMethodBindPtr; typedef int64_t GDNativeInt; typedef uint8_t GDNativeBool; typedef uint64_t GDObjectInstanceID; @@ -171,18 +175,18 @@ typedef struct { typedef void (*GDNativeVariantFromTypeConstructorFunc)(GDNativeVariantPtr, GDNativeTypePtr); typedef void (*GDNativeTypeFromVariantConstructorFunc)(GDNativeTypePtr, GDNativeVariantPtr); -typedef void (*GDNativePtrOperatorEvaluator)(const GDNativeTypePtr p_left, const GDNativeTypePtr p_right, GDNativeTypePtr r_result); -typedef void (*GDNativePtrBuiltInMethod)(GDNativeTypePtr p_base, const GDNativeTypePtr *p_args, GDNativeTypePtr r_return, int p_argument_count); -typedef void (*GDNativePtrConstructor)(GDNativeTypePtr p_base, const GDNativeTypePtr *p_args); +typedef void (*GDNativePtrOperatorEvaluator)(GDNativeConstTypePtr p_left, GDNativeConstTypePtr p_right, GDNativeTypePtr r_result); +typedef void (*GDNativePtrBuiltInMethod)(GDNativeTypePtr p_base, GDNativeConstTypePtr *p_args, GDNativeTypePtr r_return, int p_argument_count); +typedef void (*GDNativePtrConstructor)(GDNativeTypePtr p_base, GDNativeConstTypePtr *p_args); typedef void (*GDNativePtrDestructor)(GDNativeTypePtr p_base); -typedef void (*GDNativePtrSetter)(GDNativeTypePtr p_base, const GDNativeTypePtr p_value); -typedef void (*GDNativePtrGetter)(const GDNativeTypePtr p_base, GDNativeTypePtr r_value); -typedef void (*GDNativePtrIndexedSetter)(GDNativeTypePtr p_base, GDNativeInt p_index, const GDNativeTypePtr p_value); -typedef void (*GDNativePtrIndexedGetter)(const GDNativeTypePtr p_base, GDNativeInt p_index, GDNativeTypePtr r_value); -typedef void (*GDNativePtrKeyedSetter)(GDNativeTypePtr p_base, const GDNativeTypePtr p_key, const GDNativeTypePtr p_value); -typedef void (*GDNativePtrKeyedGetter)(const GDNativeTypePtr p_base, const GDNativeTypePtr p_key, GDNativeTypePtr r_value); -typedef uint32_t (*GDNativePtrKeyedChecker)(const GDNativeVariantPtr p_base, const GDNativeVariantPtr p_key); -typedef void (*GDNativePtrUtilityFunction)(GDNativeTypePtr r_return, const GDNativeTypePtr *p_arguments, int p_argument_count); +typedef void (*GDNativePtrSetter)(GDNativeTypePtr p_base, GDNativeConstTypePtr p_value); +typedef void (*GDNativePtrGetter)(GDNativeConstTypePtr p_base, GDNativeTypePtr r_value); +typedef void (*GDNativePtrIndexedSetter)(GDNativeTypePtr p_base, GDNativeInt p_index, GDNativeConstTypePtr p_value); +typedef void (*GDNativePtrIndexedGetter)(GDNativeConstTypePtr p_base, GDNativeInt p_index, GDNativeTypePtr r_value); +typedef void (*GDNativePtrKeyedSetter)(GDNativeTypePtr p_base, GDNativeConstTypePtr p_key, GDNativeConstTypePtr p_value); +typedef void (*GDNativePtrKeyedGetter)(GDNativeConstTypePtr p_base, GDNativeConstTypePtr p_key, GDNativeTypePtr r_value); +typedef uint32_t (*GDNativePtrKeyedChecker)(GDNativeConstVariantPtr p_base, GDNativeConstVariantPtr p_key); +typedef void (*GDNativePtrUtilityFunction)(GDNativeTypePtr r_return, GDNativeConstTypePtr *p_arguments, int p_argument_count); typedef GDNativeObjectPtr (*GDNativeClassConstructor)(); @@ -200,8 +204,8 @@ typedef struct { typedef void *GDExtensionClassInstancePtr; -typedef GDNativeBool (*GDNativeExtensionClassSet)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value); -typedef GDNativeBool (*GDNativeExtensionClassGet)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); +typedef GDNativeBool (*GDNativeExtensionClassSet)(GDExtensionClassInstancePtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeConstVariantPtr p_value); +typedef GDNativeBool (*GDNativeExtensionClassGet)(GDExtensionClassInstancePtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeVariantPtr r_ret); typedef uint64_t (*GDNativeExtensionClassGetRID)(GDExtensionClassInstancePtr p_instance); typedef struct { @@ -230,16 +234,16 @@ typedef struct { typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count); typedef void (*GDNativeExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDNativePropertyInfo *p_list); -typedef GDNativeBool (*GDNativeExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name); -typedef GDNativeBool (*GDNativeExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); +typedef GDNativeBool (*GDNativeExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, GDNativeConstStringNamePtr p_name); +typedef GDNativeBool (*GDNativeExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeVariantPtr r_ret); typedef void (*GDNativeExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what); typedef void (*GDNativeExtensionClassToString)(GDExtensionClassInstancePtr p_instance, GDNativeBool *r_is_valid, GDNativeStringPtr p_out); typedef void (*GDNativeExtensionClassReference)(GDExtensionClassInstancePtr p_instance); typedef void (*GDNativeExtensionClassUnreference)(GDExtensionClassInstancePtr p_instance); -typedef void (*GDNativeExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret); +typedef void (*GDNativeExtensionClassCallVirtual)(GDExtensionClassInstancePtr p_instance, GDNativeConstTypePtr *p_args, GDNativeTypePtr r_ret); typedef GDNativeObjectPtr (*GDNativeExtensionClassCreateInstance)(void *p_userdata); typedef void (*GDNativeExtensionClassFreeInstance)(void *p_userdata, GDExtensionClassInstancePtr p_instance); -typedef GDNativeExtensionClassCallVirtual (*GDNativeExtensionClassGetVirtual)(void *p_userdata, const GDNativeStringNamePtr p_name); +typedef GDNativeExtensionClassCallVirtual (*GDNativeExtensionClassGetVirtual)(void *p_userdata, GDNativeConstStringNamePtr p_name); typedef struct { GDNativeBool is_virtual; @@ -289,8 +293,8 @@ typedef enum { GDNATIVE_EXTENSION_METHOD_ARGUMENT_METADATA_REAL_IS_DOUBLE } GDNativeExtensionClassMethodArgumentMetadata; -typedef void (*GDNativeExtensionClassMethodCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); -typedef void (*GDNativeExtensionClassMethodPtrCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret); +typedef void (*GDNativeExtensionClassMethodCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, GDNativeConstVariantPtr *p_args, GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); +typedef void (*GDNativeExtensionClassMethodPtrCall)(void *method_userdata, GDExtensionClassInstancePtr p_instance, GDNativeConstTypePtr *p_args, GDNativeTypePtr r_ret); typedef struct { GDNativeStringNamePtr name; @@ -320,25 +324,25 @@ typedef struct { typedef void *GDNativeExtensionScriptInstanceDataPtr; // Pointer to custom ScriptInstance native implementation. -typedef GDNativeBool (*GDNativeExtensionScriptInstanceSet)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value); -typedef GDNativeBool (*GDNativeExtensionScriptInstanceGet)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); +typedef GDNativeBool (*GDNativeExtensionScriptInstanceSet)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeConstVariantPtr p_value); +typedef GDNativeBool (*GDNativeExtensionScriptInstanceGet)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeVariantPtr r_ret); typedef const GDNativePropertyInfo *(*GDNativeExtensionScriptInstanceGetPropertyList)(GDNativeExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count); typedef void (*GDNativeExtensionScriptInstanceFreePropertyList)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativePropertyInfo *p_list); -typedef GDNativeVariantType (*GDNativeExtensionScriptInstanceGetPropertyType)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, GDNativeBool *r_is_valid); +typedef GDNativeVariantType (*GDNativeExtensionScriptInstanceGetPropertyType)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeBool *r_is_valid); -typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyCanRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name); -typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyGetRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); +typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyCanRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name); +typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyGetRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name, GDNativeVariantPtr r_ret); typedef GDNativeObjectPtr (*GDNativeExtensionScriptInstanceGetOwner)(GDNativeExtensionScriptInstanceDataPtr p_instance); -typedef void (*GDNativeExtensionScriptInstancePropertyStateAdd)(const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value, void *p_userdata); +typedef void (*GDNativeExtensionScriptInstancePropertyStateAdd)(GDNativeConstStringNamePtr p_name, GDNativeConstVariantPtr p_value, void *p_userdata); typedef void (*GDNativeExtensionScriptInstanceGetPropertyState)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeExtensionScriptInstancePropertyStateAdd p_add_func, void *p_userdata); typedef const GDNativeMethodInfo *(*GDNativeExtensionScriptInstanceGetMethodList)(GDNativeExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count); typedef void (*GDNativeExtensionScriptInstanceFreeMethodList)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeMethodInfo *p_list); -typedef GDNativeBool (*GDNativeExtensionScriptInstanceHasMethod)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name); +typedef GDNativeBool (*GDNativeExtensionScriptInstanceHasMethod)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeConstStringNamePtr p_name); -typedef void (*GDNativeExtensionScriptInstanceCall)(GDNativeExtensionScriptInstanceDataPtr p_self, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); +typedef void (*GDNativeExtensionScriptInstanceCall)(GDNativeExtensionScriptInstanceDataPtr p_self, GDNativeConstStringNamePtr p_method, GDNativeConstVariantPtr *p_args, GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); typedef void (*GDNativeExtensionScriptInstanceNotification)(GDNativeExtensionScriptInstanceDataPtr p_instance, int32_t p_what); typedef void (*GDNativeExtensionScriptInstanceToString)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeBool *r_is_valid, GDNativeStringPtr r_out); @@ -413,41 +417,41 @@ typedef struct { void (*print_warning)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line); void (*print_script_error)(const char *p_description, const char *p_function, const char *p_file, int32_t p_line); - uint64_t (*get_native_struct_size)(const GDNativeStringNamePtr p_name); + uint64_t (*get_native_struct_size)(GDNativeConstStringNamePtr p_name); /* GODOT VARIANT */ /* variant general */ - void (*variant_new_copy)(GDNativeVariantPtr r_dest, const GDNativeVariantPtr p_src); + void (*variant_new_copy)(GDNativeVariantPtr r_dest, GDNativeConstVariantPtr p_src); void (*variant_new_nil)(GDNativeVariantPtr r_dest); void (*variant_destroy)(GDNativeVariantPtr p_self); /* variant type */ - void (*variant_call)(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); - void (*variant_call_static)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, const GDNativeVariantPtr *p_args, const GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); - void (*variant_evaluate)(GDNativeVariantOperator p_op, const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid); - void (*variant_set)(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid); - void (*variant_set_named)(GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid); - void (*variant_set_keyed)(GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, const GDNativeVariantPtr p_value, GDNativeBool *r_valid); - void (*variant_set_indexed)(GDNativeVariantPtr p_self, GDNativeInt p_index, const GDNativeVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob); - void (*variant_get)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); - void (*variant_get_named)(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); - void (*variant_get_keyed)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); - void (*variant_get_indexed)(const GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob); - GDNativeBool (*variant_iter_init)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid); - GDNativeBool (*variant_iter_next)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid); - void (*variant_iter_get)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); - GDNativeInt (*variant_hash)(const GDNativeVariantPtr p_self); - GDNativeInt (*variant_recursive_hash)(const GDNativeVariantPtr p_self, GDNativeInt p_recursion_count); - GDNativeBool (*variant_hash_compare)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_other); - GDNativeBool (*variant_booleanize)(const GDNativeVariantPtr p_self); - void (*variant_duplicate)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep); - void (*variant_stringify)(const GDNativeVariantPtr p_self, GDNativeStringPtr r_ret); - - GDNativeVariantType (*variant_get_type)(const GDNativeVariantPtr p_self); - GDNativeBool (*variant_has_method)(const GDNativeVariantPtr p_self, const GDNativeStringNamePtr p_method); - GDNativeBool (*variant_has_member)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member); - GDNativeBool (*variant_has_key)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_key, GDNativeBool *r_valid); + void (*variant_call)(GDNativeVariantPtr p_self, GDNativeConstStringNamePtr p_method, GDNativeConstVariantPtr *p_args, GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); + void (*variant_call_static)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_method, GDNativeConstVariantPtr *p_args, GDNativeInt p_argument_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error); + void (*variant_evaluate)(GDNativeVariantOperator p_op, GDNativeConstVariantPtr p_a, GDNativeConstVariantPtr p_b, GDNativeVariantPtr r_return, GDNativeBool *r_valid); + void (*variant_set)(GDNativeVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid); + void (*variant_set_named)(GDNativeVariantPtr p_self, GDNativeConstStringNamePtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid); + void (*variant_set_keyed)(GDNativeVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid); + void (*variant_set_indexed)(GDNativeVariantPtr p_self, GDNativeInt p_index, GDNativeConstVariantPtr p_value, GDNativeBool *r_valid, GDNativeBool *r_oob); + void (*variant_get)(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); + void (*variant_get_named)(GDNativeConstVariantPtr p_self, GDNativeConstStringNamePtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); + void (*variant_get_keyed)(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); + void (*variant_get_indexed)(GDNativeConstVariantPtr p_self, GDNativeInt p_index, GDNativeVariantPtr r_ret, GDNativeBool *r_valid, GDNativeBool *r_oob); + GDNativeBool (*variant_iter_init)(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid); + GDNativeBool (*variant_iter_next)(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeBool *r_valid); + void (*variant_iter_get)(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); + GDNativeInt (*variant_hash)(GDNativeConstVariantPtr p_self); + GDNativeInt (*variant_recursive_hash)(GDNativeConstVariantPtr p_self, GDNativeInt p_recursion_count); + GDNativeBool (*variant_hash_compare)(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_other); + GDNativeBool (*variant_booleanize)(GDNativeConstVariantPtr p_self); + void (*variant_duplicate)(GDNativeConstVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep); + void (*variant_stringify)(GDNativeConstVariantPtr p_self, GDNativeStringPtr r_ret); + + GDNativeVariantType (*variant_get_type)(GDNativeConstVariantPtr p_self); + GDNativeBool (*variant_has_method)(GDNativeConstVariantPtr p_self, GDNativeConstStringNamePtr p_method); + GDNativeBool (*variant_has_member)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member); + GDNativeBool (*variant_has_key)(GDNativeConstVariantPtr p_self, GDNativeConstVariantPtr p_key, GDNativeBool *r_valid); void (*variant_get_type_name)(GDNativeVariantType p_type, GDNativeStringPtr r_name); GDNativeBool (*variant_can_convert)(GDNativeVariantType p_from, GDNativeVariantType p_to); GDNativeBool (*variant_can_convert_strict)(GDNativeVariantType p_from, GDNativeVariantType p_to); @@ -456,19 +460,19 @@ typedef struct { GDNativeVariantFromTypeConstructorFunc (*get_variant_from_type_constructor)(GDNativeVariantType p_type); GDNativeTypeFromVariantConstructorFunc (*get_variant_to_type_constructor)(GDNativeVariantType p_type); GDNativePtrOperatorEvaluator (*variant_get_ptr_operator_evaluator)(GDNativeVariantOperator p_operator, GDNativeVariantType p_type_a, GDNativeVariantType p_type_b); - GDNativePtrBuiltInMethod (*variant_get_ptr_builtin_method)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_method, GDNativeInt p_hash); + GDNativePtrBuiltInMethod (*variant_get_ptr_builtin_method)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_method, GDNativeInt p_hash); GDNativePtrConstructor (*variant_get_ptr_constructor)(GDNativeVariantType p_type, int32_t p_constructor); GDNativePtrDestructor (*variant_get_ptr_destructor)(GDNativeVariantType p_type); - void (*variant_construct)(GDNativeVariantType p_type, GDNativeVariantPtr p_base, const GDNativeVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error); - GDNativePtrSetter (*variant_get_ptr_setter)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member); - GDNativePtrGetter (*variant_get_ptr_getter)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_member); + void (*variant_construct)(GDNativeVariantType p_type, GDNativeVariantPtr p_base, GDNativeConstVariantPtr *p_args, int32_t p_argument_count, GDNativeCallError *r_error); + GDNativePtrSetter (*variant_get_ptr_setter)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member); + GDNativePtrGetter (*variant_get_ptr_getter)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_member); GDNativePtrIndexedSetter (*variant_get_ptr_indexed_setter)(GDNativeVariantType p_type); GDNativePtrIndexedGetter (*variant_get_ptr_indexed_getter)(GDNativeVariantType p_type); GDNativePtrKeyedSetter (*variant_get_ptr_keyed_setter)(GDNativeVariantType p_type); GDNativePtrKeyedGetter (*variant_get_ptr_keyed_getter)(GDNativeVariantType p_type); GDNativePtrKeyedChecker (*variant_get_ptr_keyed_checker)(GDNativeVariantType p_type); - void (*variant_get_constant_value)(GDNativeVariantType p_type, const GDNativeStringNamePtr p_constant, GDNativeVariantPtr r_ret); - GDNativePtrUtilityFunction (*variant_get_ptr_utility_function)(const GDNativeStringNamePtr p_function, GDNativeInt p_hash); + void (*variant_get_constant_value)(GDNativeVariantType p_type, GDNativeConstStringNamePtr p_constant, GDNativeVariantPtr r_ret); + GDNativePtrUtilityFunction (*variant_get_ptr_utility_function)(GDNativeConstStringNamePtr p_function, GDNativeInt p_hash); /* extra utilities */ void (*string_new_with_latin1_chars)(GDNativeStringPtr r_dest, const char *p_contents); @@ -476,12 +480,11 @@ typedef struct { void (*string_new_with_utf16_chars)(GDNativeStringPtr r_dest, const char16_t *p_contents); void (*string_new_with_utf32_chars)(GDNativeStringPtr r_dest, const char32_t *p_contents); void (*string_new_with_wide_chars)(GDNativeStringPtr r_dest, const wchar_t *p_contents); - void (*string_new_with_latin1_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size); - void (*string_new_with_utf8_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, const GDNativeInt p_size); - void (*string_new_with_utf16_chars_and_len)(GDNativeStringPtr r_dest, const char16_t *p_contents, const GDNativeInt p_size); - void (*string_new_with_utf32_chars_and_len)(GDNativeStringPtr r_dest, const char32_t *p_contents, const GDNativeInt p_size); - void (*string_new_with_wide_chars_and_len)(GDNativeStringPtr r_dest, const wchar_t *p_contents, const GDNativeInt p_size); - + void (*string_new_with_latin1_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, GDNativeInt p_size); + void (*string_new_with_utf8_chars_and_len)(GDNativeStringPtr r_dest, const char *p_contents, GDNativeInt p_size); + void (*string_new_with_utf16_chars_and_len)(GDNativeStringPtr r_dest, const char16_t *p_contents, GDNativeInt p_size); + void (*string_new_with_utf32_chars_and_len)(GDNativeStringPtr r_dest, const char32_t *p_contents, GDNativeInt p_size); + void (*string_new_with_wide_chars_and_len)(GDNativeStringPtr r_dest, const wchar_t *p_contents, GDNativeInt p_size); /* Information about the following functions: * - The return value is the resulting encoded string length. * - The length returned is in characters, not in bytes. It also does not include a trailing zero. @@ -490,63 +493,63 @@ typedef struct { * - p_max_write_length argument is in characters, not bytes. It will be ignored if r_text is NULL. * - p_max_write_length argument does not affect the return value, it's only to cap write length. */ - GDNativeInt (*string_to_latin1_chars)(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length); - GDNativeInt (*string_to_utf8_chars)(const GDNativeStringPtr p_self, char *r_text, GDNativeInt p_max_write_length); - GDNativeInt (*string_to_utf16_chars)(const GDNativeStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length); - GDNativeInt (*string_to_utf32_chars)(const GDNativeStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length); - GDNativeInt (*string_to_wide_chars)(const GDNativeStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length); + GDNativeInt (*string_to_latin1_chars)(GDNativeConstStringPtr p_self, char *r_text, GDNativeInt p_max_write_length); + GDNativeInt (*string_to_utf8_chars)(GDNativeConstStringPtr p_self, char *r_text, GDNativeInt p_max_write_length); + GDNativeInt (*string_to_utf16_chars)(GDNativeConstStringPtr p_self, char16_t *r_text, GDNativeInt p_max_write_length); + GDNativeInt (*string_to_utf32_chars)(GDNativeConstStringPtr p_self, char32_t *r_text, GDNativeInt p_max_write_length); + GDNativeInt (*string_to_wide_chars)(GDNativeConstStringPtr p_self, wchar_t *r_text, GDNativeInt p_max_write_length); char32_t *(*string_operator_index)(GDNativeStringPtr p_self, GDNativeInt p_index); - const char32_t *(*string_operator_index_const)(const GDNativeStringPtr p_self, GDNativeInt p_index); + const char32_t *(*string_operator_index_const)(GDNativeConstStringPtr p_self, GDNativeInt p_index); /* Packed array functions */ uint8_t *(*packed_byte_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedByteArray - const uint8_t *(*packed_byte_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedByteArray + const uint8_t *(*packed_byte_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedByteArray GDNativeTypePtr (*packed_color_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedColorArray, returns Color ptr - GDNativeTypePtr (*packed_color_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedColorArray, returns Color ptr + GDNativeTypePtr (*packed_color_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedColorArray, returns Color ptr float *(*packed_float32_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat32Array - const float *(*packed_float32_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat32Array + const float *(*packed_float32_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat32Array double *(*packed_float64_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat64Array - const double *(*packed_float64_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat64Array + const double *(*packed_float64_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedFloat64Array int32_t *(*packed_int32_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array - const int32_t *(*packed_int32_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array + const int32_t *(*packed_int32_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array int64_t *(*packed_int64_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array - const int64_t *(*packed_int64_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array + const int64_t *(*packed_int64_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedInt32Array GDNativeStringPtr (*packed_string_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedStringArray - GDNativeStringPtr (*packed_string_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedStringArray + GDNativeStringPtr (*packed_string_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedStringArray GDNativeTypePtr (*packed_vector2_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector2Array, returns Vector2 ptr - GDNativeTypePtr (*packed_vector2_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector2Array, returns Vector2 ptr + GDNativeTypePtr (*packed_vector2_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector2Array, returns Vector2 ptr GDNativeTypePtr (*packed_vector3_array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector3Array, returns Vector3 ptr - GDNativeTypePtr (*packed_vector3_array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector3Array, returns Vector3 ptr + GDNativeTypePtr (*packed_vector3_array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be a PackedVector3Array, returns Vector3 ptr GDNativeVariantPtr (*array_operator_index)(GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be an Array ptr - GDNativeVariantPtr (*array_operator_index_const)(const GDNativeTypePtr p_self, GDNativeInt p_index); // p_self should be an Array ptr + GDNativeVariantPtr (*array_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeInt p_index); // p_self should be an Array ptr /* Dictionary functions */ - GDNativeVariantPtr (*dictionary_operator_index)(GDNativeTypePtr p_self, const GDNativeVariantPtr p_key); // p_self should be an Dictionary ptr - GDNativeVariantPtr (*dictionary_operator_index_const)(const GDNativeTypePtr p_self, const GDNativeVariantPtr p_key); // p_self should be an Dictionary ptr + GDNativeVariantPtr (*dictionary_operator_index)(GDNativeTypePtr p_self, GDNativeConstVariantPtr p_key); // p_self should be an Dictionary ptr + GDNativeVariantPtr (*dictionary_operator_index_const)(GDNativeConstTypePtr p_self, GDNativeConstVariantPtr p_key); // p_self should be an Dictionary ptr /* OBJECT */ - void (*object_method_bind_call)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_ret, GDNativeCallError *r_error); - void (*object_method_bind_ptrcall)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret); + void (*object_method_bind_call)(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, GDNativeConstVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_ret, GDNativeCallError *r_error); + void (*object_method_bind_ptrcall)(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, GDNativeConstTypePtr *p_args, GDNativeTypePtr r_ret); void (*object_destroy)(GDNativeObjectPtr p_o); - GDNativeObjectPtr (*global_get_singleton)(const GDNativeStringNamePtr p_name); + GDNativeObjectPtr (*global_get_singleton)(GDNativeConstStringNamePtr p_name); void *(*object_get_instance_binding)(GDNativeObjectPtr p_o, void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks); void (*object_set_instance_binding)(GDNativeObjectPtr p_o, void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks); - void (*object_set_instance)(GDNativeObjectPtr p_o, const GDNativeStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance); /* p_classname should be a registered extension class and should extend the p_o object's class. */ + void (*object_set_instance)(GDNativeObjectPtr p_o, GDNativeConstStringNamePtr p_classname, GDExtensionClassInstancePtr p_instance); /* p_classname should be a registered extension class and should extend the p_o object's class. */ - GDNativeObjectPtr (*object_cast_to)(const GDNativeObjectPtr p_object, void *p_class_tag); + GDNativeObjectPtr (*object_cast_to)(GDNativeConstObjectPtr p_object, void *p_class_tag); GDNativeObjectPtr (*object_get_instance_from_id)(GDObjectInstanceID p_instance_id); - GDObjectInstanceID (*object_get_instance_id)(const GDNativeObjectPtr p_object); + GDObjectInstanceID (*object_get_instance_id)(GDNativeConstObjectPtr p_object); /* SCRIPT INSTANCE */ @@ -554,23 +557,23 @@ typedef struct { /* CLASSDB */ - GDNativeObjectPtr (*classdb_construct_object)(const GDNativeStringNamePtr p_classname); /* The passed class must be a built-in godot class, or an already-registered extension class. In both case, object_set_instance should be called to fully initialize the object. */ - GDNativeMethodBindPtr (*classdb_get_method_bind)(const GDNativeStringNamePtr p_classname, const GDNativeStringNamePtr p_methodname, GDNativeInt p_hash); - void *(*classdb_get_class_tag)(const GDNativeStringNamePtr p_classname); + GDNativeObjectPtr (*classdb_construct_object)(GDNativeConstStringNamePtr p_classname); /* The passed class must be a built-in godot class, or an already-registered extension class. In both case, object_set_instance should be called to fully initialize the object. */ + GDNativeMethodBindPtr (*classdb_get_method_bind)(GDNativeConstStringNamePtr p_classname, GDNativeConstStringNamePtr p_methodname, GDNativeInt p_hash); + void *(*classdb_get_class_tag)(GDNativeConstStringNamePtr p_classname); /* CLASSDB EXTENSION */ /* Provided parameters for `classdb_register_extension_*` can be safely freed once the function returns. */ - void (*classdb_register_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs); - void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info); - void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_enum_name, const GDNativeStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield); - void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, const GDNativeStringNamePtr p_setter, const GDNativeStringNamePtr p_getter); - void (*classdb_register_extension_class_property_group)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringPtr p_group_name, const GDNativeStringPtr p_prefix); - void (*classdb_register_extension_class_property_subgroup)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringPtr p_subgroup_name, const GDNativeStringPtr p_prefix); - void (*classdb_register_extension_class_signal)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count); - void (*classdb_unregister_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */ + void (*classdb_register_extension_class)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs); + void (*classdb_register_extension_class_method)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info); + void (*classdb_register_extension_class_integer_constant)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_enum_name, GDNativeConstStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield); + void (*classdb_register_extension_class_property)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, GDNativeConstStringNamePtr p_setter, GDNativeConstStringNamePtr p_getter); + void (*classdb_register_extension_class_property_group)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringPtr p_group_name, GDNativeConstStringPtr p_prefix); + void (*classdb_register_extension_class_property_subgroup)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringPtr p_subgroup_name, GDNativeConstStringPtr p_prefix); + void (*classdb_register_extension_class_signal)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count); + void (*classdb_unregister_extension_class)(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */ - void (*get_library_path)(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path); + void (*get_library_path)(GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path); } GDNativeInterface; @@ -600,7 +603,7 @@ typedef struct { * It can be used to set up different init levels, which are called during various stages of initialization/shutdown. * The function name must be a unique one specified in the .gdextension config file. */ -typedef GDNativeBool (*GDNativeInitializationFunction)(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization); +typedef GDNativeBool (*GDNativeInitializationFunction)(const GDNativeInterface *p_interface, GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization); #ifdef __cplusplus } diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp index 83a2e80793..e7e350687b 100644 --- a/core/extension/native_extension.cpp +++ b/core/extension/native_extension.cpp @@ -30,7 +30,7 @@ #include "native_extension.h" #include "core/config/project_settings.h" -#include "core/io/config_file.h" +#include "core/io/dir_access.h" #include "core/object/class_db.h" #include "core/object/method_bind.h" #include "core/os/os.h" @@ -39,6 +39,111 @@ String NativeExtension::get_extension_list_config_file() { return ProjectSettings::get_singleton()->get_project_data_path().path_join("extension_list.cfg"); } +String NativeExtension::find_extension_library(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature, PackedStringArray *r_tags) { + // First, check the explicit libraries. + if (p_config->has_section("libraries")) { + List<String> libraries; + p_config->get_section_keys("libraries", &libraries); + + // Iterate the libraries, finding the best matching tags. + String best_library_path; + Vector<String> best_library_tags; + for (const String &E : libraries) { + Vector<String> tags = E.split("."); + bool all_tags_met = true; + for (int i = 0; i < tags.size(); i++) { + String tag = tags[i].strip_edges(); + if (!p_has_feature(tag)) { + all_tags_met = false; + break; + } + } + + if (all_tags_met && tags.size() > best_library_tags.size()) { + best_library_path = p_config->get_value("libraries", E); + best_library_tags = tags; + } + } + + if (!best_library_path.is_empty()) { + if (best_library_path.is_relative_path()) { + best_library_path = p_path.get_base_dir().path_join(best_library_path); + } + if (r_tags != nullptr) { + r_tags->append_array(best_library_tags); + } + return best_library_path; + } + } + + // Second, try to autodetect + String autodetect_library_prefix; + if (p_config->has_section_key("configuration", "autodetect_library_prefix")) { + autodetect_library_prefix = p_config->get_value("configuration", "autodetect_library_prefix"); + } + if (!autodetect_library_prefix.is_empty()) { + String autodetect_path = autodetect_library_prefix; + if (autodetect_path.is_relative_path()) { + autodetect_path = p_path.get_base_dir().path_join(autodetect_path); + } + + // Find the folder and file parts of the prefix. + String folder; + String file_prefix; + if (DirAccess::dir_exists_absolute(autodetect_path)) { + folder = autodetect_path; + } else if (DirAccess::dir_exists_absolute(autodetect_path.get_base_dir())) { + folder = autodetect_path.get_base_dir(); + file_prefix = autodetect_path.get_file(); + } else { + ERR_FAIL_V_MSG(String(), vformat("Error in extension: %s. Could not find folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); + } + + // Open the folder. + Ref<DirAccess> dir = DirAccess::open(folder); + ERR_FAIL_COND_V_MSG(!dir.is_valid(), String(), vformat("Error in extension: %s. Could not open folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); + + // Iterate the files and check the prefixes, finding the best matching file. + String best_file; + Vector<String> best_file_tags; + dir->list_dir_begin(); + String file_name = dir->_get_next(); + while (file_name != "") { + if (!dir->current_is_dir() && file_name.begins_with(file_prefix)) { + // Check if the files matches all requested feature tags. + String tags_str = file_name.trim_prefix(file_prefix); + tags_str = tags_str.trim_suffix(tags_str.get_extension()); + + Vector<String> tags = tags_str.split(".", false); + bool all_tags_met = true; + for (int i = 0; i < tags.size(); i++) { + String tag = tags[i].strip_edges(); + if (!p_has_feature(tag)) { + all_tags_met = false; + break; + } + } + + // If all tags are found in the feature list, and we found more tags than before, use this file. + if (all_tags_met && tags.size() > best_file_tags.size()) { + best_file_tags = tags; + best_file = file_name; + } + } + file_name = dir->_get_next(); + } + + if (!best_file.is_empty()) { + String library_path = folder.path_join(best_file); + if (r_tags != nullptr) { + r_tags->append_array(best_file_tags); + } + return library_path; + } + } + return String(); +} + class NativeExtensionMethodBind : public MethodBind { GDNativeExtensionClassMethodCall call_func; GDNativeExtensionClassMethodPtrCall ptrcall_func; @@ -76,20 +181,20 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { Variant ret; GDExtensionClassInstancePtr extension_instance = is_static() ? nullptr : p_object->_get_extension_instance(); GDNativeCallError ce{ GDNATIVE_CALL_OK, 0, 0 }; - call_func(method_userdata, extension_instance, (const GDNativeVariantPtr *)p_args, p_arg_count, (GDNativeVariantPtr)&ret, &ce); + call_func(method_userdata, extension_instance, reinterpret_cast<GDNativeConstVariantPtr *>(p_args), p_arg_count, (GDNativeVariantPtr)&ret, &ce); r_error.error = Callable::CallError::Error(ce.error); r_error.argument = ce.argument; r_error.expected = ce.expected; return ret; } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { ERR_FAIL_COND_MSG(vararg, "Vararg methods don't have ptrcall support. This is most likely an engine bug."); GDExtensionClassInstancePtr extension_instance = p_object->_get_extension_instance(); - ptrcall_func(method_userdata, extension_instance, (const GDNativeTypePtr *)p_args, (GDNativeTypePtr)r_ret); + ptrcall_func(method_userdata, extension_instance, reinterpret_cast<GDNativeConstTypePtr *>(p_args), (GDNativeTypePtr)r_ret); } virtual bool is_vararg() const override { @@ -135,11 +240,11 @@ public: static GDNativeInterface gdnative_interface; -void NativeExtension::_register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); - StringName class_name = *reinterpret_cast<StringName *>(p_class_name); - StringName parent_class_name = *reinterpret_cast<StringName *>(p_parent_class_name); + StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); + StringName parent_class_name = *reinterpret_cast<const StringName *>(p_parent_class_name); ERR_FAIL_COND_MSG(!String(class_name).is_valid_identifier(), "Attempt to register extension class '" + class_name + "', which is not a valid class identifier."); ERR_FAIL_COND_MSG(ClassDB::class_exists(class_name), "Attempt to register extension class '" + class_name + "', which appears to be already registered."); @@ -190,8 +295,8 @@ void NativeExtension::_register_extension_class(const GDNativeExtensionClassLibr ClassDB::register_extension_class(&extension->native_extension); } -void NativeExtension::_register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_method(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); StringName method_name = *reinterpret_cast<const StringName *>(p_method_info->name); @@ -204,8 +309,8 @@ void NativeExtension::_register_extension_class_method(const GDNativeExtensionCl ClassDB::bind_method_custom(class_name, method); } -void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_enum_name, const GDNativeStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_integer_constant(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_enum_name, GDNativeConstStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); StringName enum_name = *reinterpret_cast<const StringName *>(p_enum_name); @@ -215,8 +320,8 @@ void NativeExtension::_register_extension_class_integer_constant(const GDNativeE ClassDB::bind_integer_constant(class_name, enum_name, constant_name, p_constant_value, p_is_bitfield); } -void NativeExtension::_register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, const GDNativeStringNamePtr p_setter, const GDNativeStringNamePtr p_getter) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_property(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, GDNativeConstStringNamePtr p_setter, GDNativeConstStringNamePtr p_getter) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); StringName setter = *reinterpret_cast<const StringName *>(p_setter); @@ -230,8 +335,8 @@ void NativeExtension::_register_extension_class_property(const GDNativeExtension ClassDB::add_property(class_name, pinfo, setter, getter); } -void NativeExtension::_register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringPtr p_group_name, const GDNativeStringPtr p_prefix) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_property_group(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringPtr p_group_name, GDNativeConstStringPtr p_prefix) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); String group_name = *reinterpret_cast<const String *>(p_group_name); @@ -241,8 +346,8 @@ void NativeExtension::_register_extension_class_property_group(const GDNativeExt ClassDB::add_property_group(class_name, group_name, prefix); } -void NativeExtension::_register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringPtr p_subgroup_name, const GDNativeStringPtr p_prefix) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_property_subgroup(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringPtr p_subgroup_name, GDNativeConstStringPtr p_prefix) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); String subgroup_name = *reinterpret_cast<const String *>(p_subgroup_name); @@ -252,8 +357,8 @@ void NativeExtension::_register_extension_class_property_subgroup(const GDNative ClassDB::add_property_subgroup(class_name, subgroup_name, prefix); } -void NativeExtension::_register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_register_extension_class_signal(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); StringName signal_name = *reinterpret_cast<const StringName *>(p_signal_name); @@ -268,8 +373,8 @@ void NativeExtension::_register_extension_class_signal(const GDNativeExtensionCl ClassDB::add_signal(class_name, s); } -void NativeExtension::_unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_unregister_extension_class(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); StringName class_name = *reinterpret_cast<const StringName *>(p_class_name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to unregister unexisting extension class '" + class_name + "'."); @@ -283,8 +388,8 @@ void NativeExtension::_unregister_extension_class(const GDNativeExtensionClassLi self->extension_classes.erase(class_name); } -void NativeExtension::_get_library_path(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path) { - NativeExtension *self = static_cast<NativeExtension *>(p_library); +void NativeExtension::_get_library_path(GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path) { + NativeExtension *self = reinterpret_cast<NativeExtension *>(p_library); *(String *)r_path = self->library_path; } @@ -415,28 +520,7 @@ Ref<Resource> NativeExtensionResourceLoader::load(const String &p_path, const St String entry_symbol = config->get_value("configuration", "entry_symbol"); - List<String> libraries; - - config->get_section_keys("libraries", &libraries); - - String library_path; - - for (const String &E : libraries) { - Vector<String> tags = E.split("."); - bool all_tags_met = true; - for (int i = 0; i < tags.size(); i++) { - String tag = tags[i].strip_edges(); - if (!OS::get_singleton()->has_feature(tag)) { - all_tags_met = false; - break; - } - } - - if (all_tags_met) { - library_path = config->get_value("libraries", E); - break; - } - } + String library_path = NativeExtension::find_extension_library(p_path, config, [](String p_feature) { return OS::get_singleton()->has_feature(p_feature); }); if (library_path.is_empty()) { if (r_error) { diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h index 70f6f9f039..77654cf0a8 100644 --- a/core/extension/native_extension.h +++ b/core/extension/native_extension.h @@ -31,7 +31,10 @@ #ifndef NATIVE_EXTENSION_H #define NATIVE_EXTENSION_H +#include <functional> + #include "core/extension/gdnative_interface.h" +#include "core/io/config_file.h" #include "core/io/resource_loader.h" #include "core/object/ref_counted.h" @@ -47,15 +50,15 @@ class NativeExtension : public Resource { HashMap<StringName, Extension> extension_classes; - static void _register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs); - static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info); - static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_enum_name, const GDNativeStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield); - static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, const GDNativeStringNamePtr p_setter, const GDNativeStringNamePtr p_getter); - static void _register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_group_name, const GDNativeStringNamePtr p_prefix); - static void _register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_subgroup_name, const GDNativeStringNamePtr p_prefix); - static void _register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name, const GDNativeStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count); - static void _unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const GDNativeStringNamePtr p_class_name); - static void _get_library_path(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path); + static void _register_extension_class(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs); + static void _register_extension_class_method(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info); + static void _register_extension_class_integer_constant(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_enum_name, GDNativeConstStringNamePtr p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield); + static void _register_extension_class_property(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, const GDNativePropertyInfo *p_info, GDNativeConstStringNamePtr p_setter, GDNativeConstStringNamePtr p_getter); + static void _register_extension_class_property_group(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_group_name, GDNativeConstStringNamePtr p_prefix); + static void _register_extension_class_property_subgroup(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_subgroup_name, GDNativeConstStringNamePtr p_prefix); + static void _register_extension_class_signal(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name, GDNativeConstStringNamePtr p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count); + static void _unregister_extension_class(GDNativeExtensionClassLibraryPtr p_library, GDNativeConstStringNamePtr p_class_name); + static void _get_library_path(GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path); GDNativeInitialization initialization; int32_t level_initialized = -1; @@ -65,6 +68,7 @@ protected: public: static String get_extension_list_config_file(); + static String find_extension_library(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature, PackedStringArray *r_tags = nullptr); Error open_library(const String &p_path, const String &p_entry_symbol); void close_library(); diff --git a/core/input/shortcut.cpp b/core/input/shortcut.cpp index 9eeeb449ba..e74ccb11bb 100644 --- a/core/input/shortcut.cpp +++ b/core/input/shortcut.cpp @@ -107,7 +107,7 @@ void Shortcut::_bind_methods() { ClassDB::bind_method(D_METHOD("matches_event", "event"), &Shortcut::matches_event); ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "events", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")), "set_events", "get_events"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "events", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("InputEvent")), "set_events", "get_events"); } bool Shortcut::is_event_array_equal(const Array &p_event_array1, const Array &p_event_array2) { diff --git a/core/io/file_access.cpp b/core/io/file_access.cpp index cb25564342..0ceb300f97 100644 --- a/core/io/file_access.cpp +++ b/core/io/file_access.cpp @@ -690,7 +690,7 @@ void FileAccess::store_var(const Variant &p_var, bool p_full_objects) { _store_buffer(buff); } -Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_error) { +Vector<uint8_t> FileAccess::get_file_as_bytes(const String &p_path, Error *r_error) { Ref<FileAccess> f = FileAccess::open(p_path, READ, r_error); if (f.is_null()) { if (r_error) { // if error requested, do not throw error @@ -706,7 +706,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err String FileAccess::get_file_as_string(const String &p_path, Error *r_error) { Error err; - Vector<uint8_t> array = get_file_as_array(p_path, &err); + Vector<uint8_t> array = get_file_as_bytes(p_path, &err); if (r_error) { *r_error = err; } @@ -810,6 +810,9 @@ void FileAccess::_bind_methods() { ClassDB::bind_static_method("FileAccess", D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &FileAccess::open_compressed, DEFVAL(0)); ClassDB::bind_static_method("FileAccess", D_METHOD("get_open_error"), &FileAccess::get_open_error); + ClassDB::bind_static_method("FileAccess", D_METHOD("get_file_as_bytes", "path"), &FileAccess::_get_file_as_bytes); + ClassDB::bind_static_method("FileAccess", D_METHOD("get_file_as_string", "path"), &FileAccess::_get_file_as_string); + ClassDB::bind_method(D_METHOD("flush"), &FileAccess::flush); ClassDB::bind_method(D_METHOD("get_path"), &FileAccess::get_path); ClassDB::bind_method(D_METHOD("get_path_absolute"), &FileAccess::get_path_absolute); diff --git a/core/io/file_access.h b/core/io/file_access.h index 8ca44306a0..54a0235333 100644 --- a/core/io/file_access.h +++ b/core/io/file_access.h @@ -192,9 +192,12 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static Vector<uint8_t> get_file_as_bytes(const String &p_path, Error *r_error = nullptr); static String get_file_as_string(const String &p_path, Error *r_error = nullptr); + static PackedByteArray _get_file_as_bytes(const String &p_path) { return get_file_as_bytes(p_path); } + static String _get_file_as_string(const String &p_path) { return get_file_as_string(p_path); }; + template <class T> static void make_default(AccessType p_access) { create_func[p_access] = _create_builtin<T>; diff --git a/core/io/image.cpp b/core/io/image.cpp index 21146dd80c..1b9538794a 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -3798,6 +3798,19 @@ void Image::convert_ra_rgba8_to_rg() { } } +void Image::convert_rgba8_to_bgra8() { + ERR_FAIL_COND(format != FORMAT_RGBA8); + ERR_FAIL_COND(!data.size()); + + int s = data.size(); + uint8_t *w = data.ptrw(); + for (int i = 0; i < s; i += 4) { + uint8_t r = w[i]; + w[i] = w[i + 2]; // Swap R to B + w[i + 2] = r; // Swap B to R + } +} + Error Image::_load_from_buffer(const Vector<uint8_t> &p_array, ImageMemLoadFunc p_loader) { int buffer_size = p_array.size(); diff --git a/core/io/image.h b/core/io/image.h index 62df81e7c8..ad5c0b4a04 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -391,6 +391,7 @@ public: void convert_rg_to_ra_rgba8(); void convert_ra_rgba8_to_rg(); + void convert_rgba8_to_bgra8(); Image(const uint8_t *p_mem_png_jpg, int p_len = -1); Image(const char **p_xpm); diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index 0118b4c6af..0556f45b0c 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -120,7 +120,7 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encr pf.ofs = ofs; pf.size = f->get_length(); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_src); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_src); { unsigned char hash[16]; CryptoCore::md5(data.ptr(), data.size(), hash); diff --git a/core/io/resource.cpp b/core/io/resource.cpp index ab30fb1ca3..be75ad7e25 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -436,7 +436,7 @@ void Resource::_bind_methods() { ADD_GROUP("Resource", "resource_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_name"), "set_name", "get_name"); MethodInfo get_rid_bind("_get_rid"); get_rid_bind.return_val.type = Variant::RID; diff --git a/core/math/color.h b/core/math/color.h index a23a4953ce..5630539aa7 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -105,12 +105,10 @@ struct _NO_DISCARD_ Color { _FORCE_INLINE_ Color lerp(const Color &p_to, float p_weight) const { Color res = *this; - - res.r += (p_weight * (p_to.r - r)); - res.g += (p_weight * (p_to.g - g)); - res.b += (p_weight * (p_to.b - b)); - res.a += (p_weight * (p_to.a - a)); - + res.r = Math::lerp(res.r, p_to.r, p_weight); + res.g = Math::lerp(res.g, p_to.g, p_weight); + res.b = Math::lerp(res.b, p_to.b, p_weight); + res.a = Math::lerp(res.a, p_to.a, p_weight); return res; } diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 0af529ad98..8dff8e6e7e 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -364,6 +364,26 @@ public: return p_start * omt3 + p_control_1 * omt2 * p_t * 3.0f + p_control_2 * omt * t2 * 3.0f + p_end * t3; } + static _ALWAYS_INLINE_ double bezier_derivative(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) { + /* Formula from Wikipedia article on Bezier curves. */ + double omt = (1.0 - p_t); + double omt2 = omt * omt; + double t2 = p_t * p_t; + + double d = (p_control_1 - p_start) * 3.0 * omt2 + (p_control_2 - p_control_1) * 6.0 * omt * p_t + (p_end - p_control_2) * 3.0 * t2; + return d; + } + + static _ALWAYS_INLINE_ float bezier_derivative(float p_start, float p_control_1, float p_control_2, float p_end, float p_t) { + /* Formula from Wikipedia article on Bezier curves. */ + float omt = (1.0f - p_t); + float omt2 = omt * omt; + float t2 = p_t * p_t; + + float d = (p_control_1 - p_start) * 3.0f * omt2 + (p_control_2 - p_control_1) * 6.0f * omt * p_t + (p_end - p_control_2) * 3.0f * t2; + return d; + } + static _ALWAYS_INLINE_ double lerp_angle(double p_from, double p_to, double p_weight) { double difference = fmod(p_to - p_from, Math_TAU); double distance = fmod(2.0 * difference, Math_TAU) - difference; diff --git a/core/math/vector2.h b/core/math/vector2.h index 5775d8e735..835c3d1ba6 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -112,6 +112,7 @@ struct _NO_DISCARD_ Vector2 { _FORCE_INLINE_ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight) const; _FORCE_INLINE_ Vector2 cubic_interpolate_in_time(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, const real_t p_weight, const real_t &p_b_t, const real_t &p_pre_a_t, const real_t &p_post_b_t) const; _FORCE_INLINE_ Vector2 bezier_interpolate(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const; + _FORCE_INLINE_ Vector2 bezier_derivative(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const; Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const; @@ -242,10 +243,8 @@ _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { Vector2 Vector2::lerp(const Vector2 &p_to, const real_t p_weight) const { Vector2 res = *this; - - res.x += (p_weight * (p_to.x - x)); - res.y += (p_weight * (p_to.y - y)); - + res.x = Math::lerp(res.x, p_to.x, p_weight); + res.y = Math::lerp(res.y, p_to.y, p_weight); return res; } @@ -278,15 +277,16 @@ Vector2 Vector2::cubic_interpolate_in_time(const Vector2 &p_b, const Vector2 &p_ Vector2 Vector2::bezier_interpolate(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const { Vector2 res = *this; + res.x = Math::bezier_interpolate(res.x, p_control_1.x, p_control_2.x, p_end.x, p_t); + res.y = Math::bezier_interpolate(res.y, p_control_1.y, p_control_2.y, p_end.y, p_t); + return res; +} - /* Formula from Wikipedia article on Bezier curves. */ - real_t omt = (1.0 - p_t); - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = p_t * p_t; - real_t t3 = t2 * p_t; - - return res * omt3 + p_control_1 * omt2 * p_t * 3.0 + p_control_2 * omt * t2 * 3.0 + p_end * t3; +Vector2 Vector2::bezier_derivative(const Vector2 &p_control_1, const Vector2 &p_control_2, const Vector2 &p_end, const real_t p_t) const { + Vector2 res = *this; + res.x = Math::bezier_derivative(res.x, p_control_1.x, p_control_2.x, p_end.x, p_t); + res.y = Math::bezier_derivative(res.y, p_control_1.y, p_control_2.y, p_end.y, p_t); + return res; } Vector2 Vector2::direction_to(const Vector2 &p_to) const { diff --git a/core/math/vector2i.cpp b/core/math/vector2i.cpp index dfed42e4d6..ff8693ee5b 100644 --- a/core/math/vector2i.cpp +++ b/core/math/vector2i.cpp @@ -39,6 +39,12 @@ Vector2i Vector2i::clamp(const Vector2i &p_min, const Vector2i &p_max) const { CLAMP(y, p_min.y, p_max.y)); } +Vector2i Vector2i::snapped(const Vector2i &p_step) const { + return Vector2i( + Math::snapped(x, p_step.x), + Math::snapped(y, p_step.y)); +} + int64_t Vector2i::length_squared() const { return x * (int64_t)x + y * (int64_t)y; } diff --git a/core/math/vector2i.h b/core/math/vector2i.h index e131bdea94..927be11030 100644 --- a/core/math/vector2i.h +++ b/core/math/vector2i.h @@ -119,6 +119,7 @@ struct _NO_DISCARD_ Vector2i { Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); } Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); } Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const; + Vector2i snapped(const Vector2i &p_step) const; operator String() const; operator Vector2() const; diff --git a/core/math/vector3.h b/core/math/vector3.h index 19771eb312..dc74096690 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -100,6 +100,7 @@ struct _NO_DISCARD_ Vector3 { _FORCE_INLINE_ Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const; _FORCE_INLINE_ Vector3 cubic_interpolate_in_time(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight, const real_t &p_b_t, const real_t &p_pre_a_t, const real_t &p_post_b_t) const; _FORCE_INLINE_ Vector3 bezier_interpolate(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const; + _FORCE_INLINE_ Vector3 bezier_derivative(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const; Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const; @@ -208,10 +209,11 @@ Vector3 Vector3::round() const { } Vector3 Vector3::lerp(const Vector3 &p_to, const real_t p_weight) const { - return Vector3( - x + (p_weight * (p_to.x - x)), - y + (p_weight * (p_to.y - y)), - z + (p_weight * (p_to.z - z))); + Vector3 res = *this; + res.x = Math::lerp(res.x, p_to.x, p_weight); + res.y = Math::lerp(res.y, p_to.y, p_weight); + res.z = Math::lerp(res.z, p_to.z, p_weight); + return res; } Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const { @@ -254,15 +256,18 @@ Vector3 Vector3::cubic_interpolate_in_time(const Vector3 &p_b, const Vector3 &p_ Vector3 Vector3::bezier_interpolate(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const { Vector3 res = *this; + res.x = Math::bezier_interpolate(res.x, p_control_1.x, p_control_2.x, p_end.x, p_t); + res.y = Math::bezier_interpolate(res.y, p_control_1.y, p_control_2.y, p_end.y, p_t); + res.z = Math::bezier_interpolate(res.z, p_control_1.z, p_control_2.z, p_end.z, p_t); + return res; +} - /* Formula from Wikipedia article on Bezier curves. */ - real_t omt = (1.0 - p_t); - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = p_t * p_t; - real_t t3 = t2 * p_t; - - return res * omt3 + p_control_1 * omt2 * p_t * 3.0 + p_control_2 * omt * t2 * 3.0 + p_end * t3; +Vector3 Vector3::bezier_derivative(const Vector3 &p_control_1, const Vector3 &p_control_2, const Vector3 &p_end, const real_t p_t) const { + Vector3 res = *this; + res.x = Math::bezier_derivative(res.x, p_control_1.x, p_control_2.x, p_end.x, p_t); + res.y = Math::bezier_derivative(res.y, p_control_1.y, p_control_2.y, p_end.y, p_t); + res.z = Math::bezier_derivative(res.z, p_control_1.z, p_control_2.z, p_end.z, p_t); + return res; } real_t Vector3::distance_to(const Vector3 &p_to) const { diff --git a/core/math/vector3i.cpp b/core/math/vector3i.cpp index b248f35035..901f2b5a64 100644 --- a/core/math/vector3i.cpp +++ b/core/math/vector3i.cpp @@ -48,6 +48,13 @@ Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const { CLAMP(z, p_min.z, p_max.z)); } +Vector3i Vector3i::snapped(const Vector3i &p_step) const { + return Vector3i( + Math::snapped(x, p_step.x), + Math::snapped(y, p_step.y), + Math::snapped(z, p_step.z)); +} + Vector3i::operator String() const { return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ")"; } diff --git a/core/math/vector3i.h b/core/math/vector3i.h index 710fd96376..36bac3d8ae 100644 --- a/core/math/vector3i.h +++ b/core/math/vector3i.h @@ -77,6 +77,7 @@ struct _NO_DISCARD_ Vector3i { _FORCE_INLINE_ Vector3i abs() const; _FORCE_INLINE_ Vector3i sign() const; Vector3i clamp(const Vector3i &p_min, const Vector3i &p_max) const; + Vector3i snapped(const Vector3i &p_step) const; /* Operators */ diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp index 3b189f7ed4..5ddf2bb6f6 100644 --- a/core/math/vector4.cpp +++ b/core/math/vector4.cpp @@ -130,11 +130,12 @@ Vector4 Vector4::round() const { } Vector4 Vector4::lerp(const Vector4 &p_to, const real_t p_weight) const { - return Vector4( - x + (p_weight * (p_to.x - x)), - y + (p_weight * (p_to.y - y)), - z + (p_weight * (p_to.z - z)), - w + (p_weight * (p_to.w - w))); + Vector4 res = *this; + res.x = Math::lerp(res.x, p_to.x, p_weight); + res.y = Math::lerp(res.y, p_to.y, p_weight); + res.z = Math::lerp(res.z, p_to.z, p_weight); + res.w = Math::lerp(res.w, p_to.w, p_weight); + return res; } Vector4 Vector4::cubic_interpolate(const Vector4 &p_b, const Vector4 &p_pre_a, const Vector4 &p_post_b, const real_t p_weight) const { diff --git a/core/math/vector4i.cpp b/core/math/vector4i.cpp index 77f6fbd5b7..e906ab45ad 100644 --- a/core/math/vector4i.cpp +++ b/core/math/vector4i.cpp @@ -65,6 +65,14 @@ Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const { CLAMP(w, p_min.w, p_max.w)); } +Vector4i Vector4i::snapped(const Vector4i &p_step) const { + return Vector4i( + Math::snapped(x, p_step.x), + Math::snapped(y, p_step.y), + Math::snapped(z, p_step.z), + Math::snapped(w, p_step.w)); +} + Vector4i::operator String() const { return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ", " + itos(w) + ")"; } diff --git a/core/math/vector4i.h b/core/math/vector4i.h index a32414bb18..cb5a48daf9 100644 --- a/core/math/vector4i.h +++ b/core/math/vector4i.h @@ -79,6 +79,7 @@ struct _NO_DISCARD_ Vector4i { _FORCE_INLINE_ Vector4i abs() const; _FORCE_INLINE_ Vector4i sign() const; Vector4i clamp(const Vector4i &p_min, const Vector4i &p_max) const; + Vector4i snapped(const Vector4i &p_step) const; /* Operators */ diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py index 61bf6d900a..c92ac0961e 100644 --- a/core/object/make_virtuals.py +++ b/core/object/make_virtuals.py @@ -94,7 +94,7 @@ def generate_version(argcount, const=False, returns=False): argtext += ", " callsiargs = "Variant vargs[" + str(argcount) + "]={" callsiargptrs = "\t\tconst Variant *vargptrs[" + str(argcount) + "]={" - callptrargsptr = "\t\tconst GDNativeTypePtr argptrs[" + str(argcount) + "]={" + callptrargsptr = "\t\tGDNativeConstTypePtr argptrs[" + str(argcount) + "]={" callptrargs = "" for i in range(argcount): if i > 0: @@ -121,7 +121,7 @@ def generate_version(argcount, const=False, returns=False): s = s.replace("$CALLSIARGPASS", "(const Variant **)vargptrs," + str(argcount)) callptrargsptr += "};\\\n" s = s.replace("$CALLPTRARGS", callptrargs + callptrargsptr) - s = s.replace("$CALLPTRARGPASS", "(const GDNativeTypePtr*)argptrs") + s = s.replace("$CALLPTRARGPASS", "reinterpret_cast<GDNativeConstTypePtr*>(argptrs)") else: s = s.replace("$CALLSIARGS", "") s = s.replace("$CALLSIARGPASS", "nullptr, 0") diff --git a/core/object/method_bind.h b/core/object/method_bind.h index 598e8a224d..0f1366aefd 100644 --- a/core/object/method_bind.h +++ b/core/object/method_bind.h @@ -110,8 +110,8 @@ public: _FORCE_INLINE_ int get_argument_count() const { return argument_count; }; - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) = 0; - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) = 0; + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const = 0; + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const = 0; StringName get_name() const; void set_name(const StringName &p_name); @@ -158,7 +158,7 @@ public: } #endif - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { ERR_FAIL(); // Can't call. } @@ -210,7 +210,7 @@ class MethodBindVarArgT : public MethodBindVarArgBase<MethodBindVarArgT<T>, T, v friend class MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>; public: - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { (static_cast<T *>(p_object)->*MethodBindVarArgBase<MethodBindVarArgT<T>, T, void, false>::method)(p_args, p_arg_count, r_error); return {}; } @@ -246,7 +246,7 @@ public: #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wmaybe-uninitialized" #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { return (static_cast<T *>(p_object)->*MethodBindVarArgBase<MethodBindVarArgTR<T, R>, T, R, true>::method)(p_args, p_arg_count, r_error); } #if defined(SANITIZERS_ENABLED) && defined(__GNUC__) && !defined(__clang__) @@ -313,7 +313,7 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { #ifdef TYPED_METHOD_BIND call_with_variant_args_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments()); #else @@ -322,7 +322,7 @@ public: return Variant(); } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { #ifdef TYPED_METHOD_BIND call_with_ptr_args<T, P...>(static_cast<T *>(p_object), method, p_args); #else @@ -380,7 +380,7 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { #ifdef TYPED_METHOD_BIND call_with_variant_argsc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments()); #else @@ -389,7 +389,7 @@ public: return Variant(); } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { #ifdef TYPED_METHOD_BIND call_with_ptr_argsc<T, P...>(static_cast<T *>(p_object), method, p_args); #else @@ -457,7 +457,7 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { Variant ret; #ifdef TYPED_METHOD_BIND call_with_variant_args_ret_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments()); @@ -467,7 +467,7 @@ public: return ret; } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { #ifdef TYPED_METHOD_BIND call_with_ptr_args_ret<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret); #else @@ -536,7 +536,7 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { Variant ret; #ifdef TYPED_METHOD_BIND call_with_variant_args_retc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments()); @@ -546,7 +546,7 @@ public: return ret; } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { #ifdef TYPED_METHOD_BIND call_with_ptr_args_retc<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret); #else @@ -604,13 +604,13 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { (void)p_object; // unused call_with_variant_args_static_dv(function, p_args, p_arg_count, r_error, get_default_arguments()); return Variant(); } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { (void)p_object; (void)r_ret; call_with_ptr_args_static_method(function, p_args); @@ -667,13 +667,13 @@ public: } #endif - virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) override { + virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { Variant ret; call_with_variant_args_static_ret_dv(function, p_args, p_arg_count, ret, r_error, get_default_arguments()); return ret; } - virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) override { + virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { (void)p_object; call_with_ptr_args_static_method_ret(function, p_args, r_ret); } diff --git a/core/object/object.cpp b/core/object/object.cpp index d27e0d7621..105f9560d6 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -1473,6 +1473,8 @@ void Object::_bind_methods() { ClassDB::bind_method(D_METHOD("get_indexed", "property_path"), &Object::_get_indexed_bind); ClassDB::bind_method(D_METHOD("get_property_list"), &Object::_get_property_list_bind); ClassDB::bind_method(D_METHOD("get_method_list"), &Object::_get_method_list_bind); + ClassDB::bind_method(D_METHOD("property_can_revert", "property"), &Object::property_can_revert); + ClassDB::bind_method(D_METHOD("property_get_revert", "property"), &Object::property_get_revert); ClassDB::bind_method(D_METHOD("notification", "what", "reversed"), &Object::notification, DEFVAL(false)); ClassDB::bind_method(D_METHOD("to_string"), &Object::to_string); ClassDB::bind_method(D_METHOD("get_instance_id"), &Object::get_instance_id); diff --git a/core/object/object.h b/core/object/object.h index 16ad7b8832..3ad8391dd6 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -113,22 +113,21 @@ enum PropertyUsageFlags { PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11, PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12, PROPERTY_USAGE_STORE_IF_NULL = 1 << 13, - PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14, - PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15, - PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16, - PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17, - PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18, - PROPERTY_USAGE_INTERNAL = 1 << 19, - PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated. - PROPERTY_USAGE_HIGH_END_GFX = 1 << 21, - PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22, - PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23, - PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player. - PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading. - PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor. - PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected. - PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector. - PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array. + PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 14, + PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 15, + PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 16, + PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 17, + PROPERTY_USAGE_INTERNAL = 1 << 18, + PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 19, // If the object is duplicated also this property will be duplicated. + PROPERTY_USAGE_HIGH_END_GFX = 1 << 20, + PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 21, + PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 22, + PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 23, // Used in inspector to increment property when keyed in animation player. + PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 24, // when loading, the resource for this property can be set at the end of loading. + PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 25, // For Object properties, instantiate them when creating in editor. + PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 26, //for project or editor settings, show when basic settings are selected. + PROPERTY_USAGE_READ_ONLY = 1 << 27, // Mark a property as read-only in the inspector. + PROPERTY_USAGE_ARRAY = 1 << 28, // Used in the inspector to group properties as elements of an array. PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR, PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNATIONALIZED, @@ -149,6 +148,10 @@ enum PropertyUsageFlags { #define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix, m_property_usage_flags) #define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix) +// Helper macro to use with PROPERTY_HINT_ARRAY_TYPE for arrays of specific resources: +// PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font") +#define MAKE_RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type) + struct PropertyInfo { Variant::Type type = Variant::NIL; String name; diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h index 9a2a176096..5262c41644 100644 --- a/core/object/script_language_extension.h +++ b/core/object/script_language_extension.h @@ -650,13 +650,13 @@ public: virtual bool set(const StringName &p_name, const Variant &p_value) override { if (native_info->set_func) { - return native_info->set_func(instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value); + return native_info->set_func(instance, (GDNativeConstStringNamePtr)&p_name, (GDNativeConstVariantPtr)&p_value); } return false; } virtual bool get(const StringName &p_name, Variant &r_ret) const override { if (native_info->get_func) { - return native_info->get_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret); + return native_info->get_func(instance, (GDNativeConstStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret); } return false; } @@ -683,7 +683,7 @@ public: virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override { if (native_info->get_property_type_func) { GDNativeBool is_valid = 0; - GDNativeVariantType type = native_info->get_property_type_func(instance, (const GDNativeStringNamePtr)&p_name, &is_valid); + GDNativeVariantType type = native_info->get_property_type_func(instance, (GDNativeConstStringNamePtr)&p_name, &is_valid); if (r_is_valid) { *r_is_valid = is_valid != 0; } @@ -694,13 +694,13 @@ public: virtual bool property_can_revert(const StringName &p_name) const override { if (native_info->property_can_revert_func) { - return native_info->property_can_revert_func(instance, (const GDNativeStringNamePtr)&p_name); + return native_info->property_can_revert_func(instance, (GDNativeConstStringNamePtr)&p_name); } return false; } virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { if (native_info->property_get_revert_func) { - return native_info->property_get_revert_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret); + return native_info->property_get_revert_func(instance, (GDNativeConstStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret); } return false; } @@ -711,7 +711,7 @@ public: } return nullptr; } - static void _add_property_with_state(const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value, void *p_userdata) { + static void _add_property_with_state(GDNativeConstStringNamePtr p_name, GDNativeConstVariantPtr p_value, void *p_userdata) { List<Pair<StringName, Variant>> *state = (List<Pair<StringName, Variant>> *)p_userdata; state->push_back(Pair<StringName, Variant>(*(const StringName *)p_name, *(const Variant *)p_value)); } @@ -744,7 +744,7 @@ public: Variant ret; if (native_info->call_func) { GDNativeCallError ce; - native_info->call_func(instance, (const GDNativeStringNamePtr)&p_method, (const GDNativeVariantPtr *)p_args, p_argcount, (GDNativeVariantPtr)&ret, &ce); + native_info->call_func(instance, (GDNativeConstStringNamePtr)&p_method, (GDNativeConstVariantPtr *)p_args, p_argcount, (GDNativeVariantPtr)&ret, &ce); r_error.error = Callable::CallError::Error(ce.error); r_error.argument = ce.argument; r_error.expected = ce.expected; @@ -799,7 +799,7 @@ public: virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) override { if (native_info->set_fallback_func) { - bool ret = native_info->set_fallback_func(instance, (const GDNativeStringNamePtr)&p_name, (const GDNativeVariantPtr)&p_value); + bool ret = native_info->set_fallback_func(instance, (GDNativeConstStringNamePtr)&p_name, (GDNativeConstVariantPtr)&p_value); if (r_valid) { *r_valid = ret; } @@ -808,7 +808,7 @@ public: virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid) override { Variant ret; if (native_info->get_fallback_func) { - bool valid = native_info->get_fallback_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret); + bool valid = native_info->get_fallback_func(instance, (GDNativeConstStringNamePtr)&p_name, (GDNativeVariantPtr)&ret); if (r_valid) { *r_valid = valid; } diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp index 9b3dc6833e..0218a4c8f6 100644 --- a/core/object/worker_thread_pool.cpp +++ b/core/object/worker_thread_pool.cpp @@ -402,7 +402,9 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) { } } - groups.erase(p_group); // Threads do not access this, so safe to erase here. + task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread. + groups.erase(p_group); + task_mutex.unlock(); } void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_priority, float p_low_priority_task_ratio) { diff --git a/core/os/os.cpp b/core/os/os.cpp index bbb2a94fe7..055385579f 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -353,20 +353,26 @@ bool OS::has_feature(const String &p_feature) { if (p_feature == "debug") { return true; } +#endif // DEBUG_ENABLED + +#ifdef TOOLS_ENABLED + if (p_feature == "editor") { + return true; + } #else - if (p_feature == "release") { + if (p_feature == "template") { return true; } -#endif -#ifdef TOOLS_ENABLED - if (p_feature == "editor") { +#ifdef DEBUG_ENABLED + if (p_feature == "template_debug") { return true; } #else - if (p_feature == "standalone") { + if (p_feature == "template_release" || p_feature == "release") { return true; } -#endif +#endif // DEBUG_ENABLED +#endif // TOOLS_ENABLED if (sizeof(void *) == 8 && p_feature == "64") { return true; diff --git a/core/os/os.h b/core/os/os.h index af7b40f3ec..72a91f318a 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -150,7 +150,8 @@ public: virtual int get_low_processor_usage_mode_sleep_usec() const; virtual Vector<String> get_system_fonts() const { return Vector<String>(); }; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const { return String(); }; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return String(); }; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const { return Vector<String>(); }; virtual String get_executable_path() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) = 0; virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) = 0; diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index 175c42542b..4e26b61334 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -161,6 +161,18 @@ bool CharString::operator<(const CharString &p_right) const { return is_str_less(get_data(), p_right.get_data()); } +bool CharString::operator==(const CharString &p_right) const { + if (length() == 0) { + // True if both have length 0, false if only p_right has a length + return p_right.length() == 0; + } else if (p_right.length() == 0) { + // False due to unequal length + return false; + } + + return strcmp(ptr(), p_right.ptr()) == 0; +} + CharString &CharString::operator+=(char p_char) { const int lhs_len = length(); resize(lhs_len + 2); diff --git a/core/string/ustring.h b/core/string/ustring.h index 0c171024f7..ed3848fb8a 100644 --- a/core/string/ustring.h +++ b/core/string/ustring.h @@ -156,6 +156,7 @@ public: void operator=(const char *p_cstr); bool operator<(const CharString &p_right) const; + bool operator==(const CharString &p_right) const; CharString &operator+=(char p_char); int length() const { return size() ? size() - 1 : 0; } const char *get_data() const; diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h index 456a7b01ed..059f30df38 100644 --- a/core/templates/hashfuncs.h +++ b/core/templates/hashfuncs.h @@ -310,6 +310,7 @@ struct HashMapHasherDefault { static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return hash_fmix32(p_uchar); } static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); } static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); } + static _FORCE_INLINE_ uint32_t hash(const CharString &p_char_string) { return hash_djb2(p_char_string.ptr()); } static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); } static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); } static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); } diff --git a/core/variant/array.cpp b/core/variant/array.cpp index c6bbd43dc4..6c4e8ba450 100644 --- a/core/variant/array.cpp +++ b/core/variant/array.cpp @@ -334,11 +334,6 @@ int Array::rfind(const Variant &p_value, int p_from) const { return -1; } -int Array::find_last(const Variant &p_value) const { - ERR_FAIL_COND_V(!_p->typed.validate(p_value, "find_last"), -1); - return rfind(p_value); -} - int Array::count(const Variant &p_value) const { ERR_FAIL_COND_V(!_p->typed.validate(p_value, "count"), 0); if (_p->array.size() == 0) { diff --git a/core/variant/array.h b/core/variant/array.h index ee265a9ffd..2dd3dde2d1 100644 --- a/core/variant/array.h +++ b/core/variant/array.h @@ -90,7 +90,6 @@ public: int find(const Variant &p_value, int p_from = 0) const; int rfind(const Variant &p_value, int p_from = -1) const; - int find_last(const Variant &p_value) const; int count(const Variant &p_value) const; bool has(const Variant &p_value) const; diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index a231a956bf..2cb80dcab4 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1615,6 +1615,7 @@ static void _register_variant_builtin_methods() { bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray()); bind_method(Vector2, cubic_interpolate_in_time, sarray("b", "pre_a", "post_b", "weight", "b_t", "pre_a_t", "post_b_t"), varray()); bind_method(Vector2, bezier_interpolate, sarray("control_1", "control_2", "end", "t"), varray()); + bind_method(Vector2, bezier_derivative, sarray("control_1", "control_2", "end", "t"), varray()); bind_method(Vector2, max_axis_index, sarray(), varray()); bind_method(Vector2, min_axis_index, sarray(), varray()); bind_method(Vector2, move_toward, sarray("to", "delta"), varray()); @@ -1646,6 +1647,7 @@ static void _register_variant_builtin_methods() { bind_method(Vector2i, sign, sarray(), varray()); bind_method(Vector2i, abs, sarray(), varray()); bind_method(Vector2i, clamp, sarray("min", "max"), varray()); + bind_method(Vector2i, snapped, sarray("step"), varray()); /* Rect2 */ @@ -1707,6 +1709,7 @@ static void _register_variant_builtin_methods() { bind_method(Vector3, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray()); bind_method(Vector3, cubic_interpolate_in_time, sarray("b", "pre_a", "post_b", "weight", "b_t", "pre_a_t", "post_b_t"), varray()); bind_method(Vector3, bezier_interpolate, sarray("control_1", "control_2", "end", "t"), varray()); + bind_method(Vector3, bezier_derivative, sarray("control_1", "control_2", "end", "t"), varray()); bind_method(Vector3, move_toward, sarray("to", "delta"), varray()); bind_method(Vector3, dot, sarray("with"), varray()); bind_method(Vector3, cross, sarray("with"), varray()); @@ -1734,6 +1737,7 @@ static void _register_variant_builtin_methods() { bind_method(Vector3i, sign, sarray(), varray()); bind_method(Vector3i, abs, sarray(), varray()); bind_method(Vector3i, clamp, sarray("min", "max"), varray()); + bind_method(Vector3i, snapped, sarray("step"), varray()); /* Vector4 */ @@ -1773,6 +1777,7 @@ static void _register_variant_builtin_methods() { bind_method(Vector4i, sign, sarray(), varray()); bind_method(Vector4i, abs, sarray(), varray()); bind_method(Vector4i, clamp, sarray("min", "max"), varray()); + bind_method(Vector4i, snapped, sarray("step"), varray()); /* Plane */ @@ -2053,7 +2058,6 @@ static void _register_variant_builtin_methods() { bind_method(Array, pick_random, sarray(), varray()); bind_method(Array, find, sarray("what", "from"), varray(0)); bind_method(Array, rfind, sarray("what", "from"), varray(-1)); - bind_method(Array, find_last, sarray("value"), varray()); bind_method(Array, count, sarray("value"), varray()); bind_method(Array, has, sarray("value"), varray()); bind_method(Array, pop_back, sarray(), varray()); diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h index ec1ce67445..34858540ec 100644 --- a/core/variant/variant_op.h +++ b/core/variant/variant_op.h @@ -890,10 +890,12 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left); *r_ret = do_mod(a, &r_valid); - r_valid = true; } static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { - *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), nullptr); + bool valid = true; + String result = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), &valid); + ERR_FAIL_COND_MSG(!valid, result); + *VariantGetInternalPtr<String>::get_ptr(r_ret) = result; } static void ptr_evaluate(const void *left, const void *right, void *r_ret) { PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), nullptr), r_ret); @@ -913,10 +915,12 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left); *r_ret = do_mod(a, *VariantGetInternalPtr<Array>::get_ptr(&p_right), &r_valid); - r_valid = true; } static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { - *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right), nullptr); + bool valid = true; + String result = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<Array>::get_ptr(right), &valid); + ERR_FAIL_COND_MSG(!valid, result); + *VariantGetInternalPtr<String>::get_ptr(r_ret) = result; } static void ptr_evaluate(const void *left, const void *right, void *r_ret) { PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Array>::convert(right), nullptr), r_ret); @@ -939,10 +943,12 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left); *r_ret = do_mod(a, p_right.get_validated_object(), &r_valid); - r_valid = true; } static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { - *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), right->get_validated_object(), nullptr); + bool valid = true; + String result = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), right->get_validated_object(), &valid); + ERR_FAIL_COND_MSG(!valid, result); + *VariantGetInternalPtr<String>::get_ptr(r_ret) = result; } static void ptr_evaluate(const void *left, const void *right, void *r_ret) { PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<Object *>::convert(right), nullptr), r_ret); @@ -965,10 +971,12 @@ public: static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) { const String &a = *VariantGetInternalPtr<String>::get_ptr(&p_left); *r_ret = do_mod(a, *VariantGetInternalPtr<T>::get_ptr(&p_right), &r_valid); - r_valid = true; } static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) { - *VariantGetInternalPtr<String>::get_ptr(r_ret) = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<T>::get_ptr(right), nullptr); + bool valid = true; + String result = do_mod(*VariantGetInternalPtr<String>::get_ptr(left), *VariantGetInternalPtr<T>::get_ptr(right), &valid); + ERR_FAIL_COND_MSG(!valid, result); + *VariantGetInternalPtr<String>::get_ptr(r_ret) = result; } static void ptr_evaluate(const void *left, const void *right, void *r_ret) { PtrToArg<String>::encode(do_mod(PtrToArg<String>::convert(left), PtrToArg<T>::convert(right), nullptr), r_ret); diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp index d2e4d752a4..9f500dbf5e 100644 --- a/core/variant/variant_parser.cpp +++ b/core/variant/variant_parser.cpp @@ -35,37 +35,76 @@ #include "core/os/keyboard.h" #include "core/string/string_buffer.h" -char32_t VariantParser::StreamFile::get_char() { - return f->get_8(); +char32_t VariantParser::Stream::get_char() { + // is within buffer? + if (readahead_pointer < readahead_filled) { + return readahead_buffer[readahead_pointer++]; + } + + // attempt to readahead + readahead_filled = _read_buffer(readahead_buffer, READAHEAD_SIZE); + if (readahead_filled) { + readahead_pointer = 0; + } else { + // EOF + readahead_pointer = 1; + eof = true; + return 0; + } + return get_char(); } bool VariantParser::StreamFile::is_utf8() const { return true; } -bool VariantParser::StreamFile::is_eof() const { - return f->eof_reached(); -} +uint32_t VariantParser::StreamFile::_read_buffer(char32_t *p_buffer, uint32_t p_num_chars) { + // The buffer is assumed to include at least one character (for null terminator) + ERR_FAIL_COND_V(!p_num_chars, 0); -char32_t VariantParser::StreamString::get_char() { - if (pos > s.length()) { - return 0; - } else if (pos == s.length()) { - // You need to try to read again when you have reached the end for EOF to be reported, - // so this works the same as files (like StreamFile does) - pos++; - return 0; - } else { - return s[pos++]; + uint8_t *temp = (uint8_t *)alloca(p_num_chars); + uint64_t num_read = f->get_buffer(temp, p_num_chars); + ERR_FAIL_COND_V(num_read == UINT64_MAX, 0); + + // translate to wchar + for (uint32_t n = 0; n < num_read; n++) { + p_buffer[n] = temp[n]; } + + // could be less than p_num_chars, or zero + return num_read; } bool VariantParser::StreamString::is_utf8() const { return false; } -bool VariantParser::StreamString::is_eof() const { - return pos > s.length(); +uint32_t VariantParser::StreamString::_read_buffer(char32_t *p_buffer, uint32_t p_num_chars) { + // The buffer is assumed to include at least one character (for null terminator) + ERR_FAIL_COND_V(!p_num_chars, 0); + + int available = MAX(s.length() - pos, 0); + if (available >= (int)p_num_chars) { + const char32_t *src = s.ptr(); + src += pos; + memcpy(p_buffer, src, p_num_chars * sizeof(char32_t)); + pos += p_num_chars; + + return p_num_chars; + } + + // going to reach EOF + if (available) { + const char32_t *src = s.ptr(); + src += pos; + memcpy(p_buffer, src, available * sizeof(char32_t)); + pos += available; + } + + // add a zero + p_buffer[available] = 0; + + return available; } ///////////////////////////////////////////////////////////////////////////////////////////////// @@ -1283,7 +1322,7 @@ Error VariantParser::_parse_dictionary(Dictionary &object, Stream *p_stream, int Variant v; err = parse_value(token, v, p_stream, line, r_err_str, p_res_parser); - if (err) { + if (err && err != ERR_FILE_MISSING_DEPENDENCIES) { return err; } object[key] = v; diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h index 56b484c8bc..6b1d095ab5 100644 --- a/core/variant/variant_parser.h +++ b/core/variant/variant_parser.h @@ -38,34 +38,50 @@ class VariantParser { public: struct Stream { - virtual char32_t get_char() = 0; - virtual bool is_utf8() const = 0; - virtual bool is_eof() const = 0; + private: + enum { READAHEAD_SIZE = 2048 }; + char32_t readahead_buffer[READAHEAD_SIZE]; + uint32_t readahead_pointer = 0; + uint32_t readahead_filled = 0; + bool eof = false; + + protected: + virtual uint32_t _read_buffer(char32_t *p_buffer, uint32_t p_num_chars) = 0; + public: char32_t saved = 0; + char32_t get_char(); + virtual bool is_utf8() const = 0; + bool is_eof() const { return eof; } + Stream() {} virtual ~Stream() {} }; struct StreamFile : public Stream { + protected: + virtual uint32_t _read_buffer(char32_t *p_buffer, uint32_t p_num_chars) override; + + public: Ref<FileAccess> f; - virtual char32_t get_char() override; virtual bool is_utf8() const override; - virtual bool is_eof() const override; StreamFile() {} }; struct StreamString : public Stream { String s; + + private: int pos = 0; - virtual char32_t get_char() override; - virtual bool is_utf8() const override; - virtual bool is_eof() const override; + protected: + virtual uint32_t _read_buffer(char32_t *p_buffer, uint32_t p_num_chars) override; + public: + virtual bool is_utf8() const override; StreamString() {} }; diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp index f274b80729..4b82981fa9 100644 --- a/core/variant/variant_utility.cpp +++ b/core/variant/variant_utility.cpp @@ -322,8 +322,52 @@ struct VariantUtilityFunctions { return Math::step_decimals(step); } - static inline double snapped(double value, double step) { - return Math::snapped(value, step); + static inline Variant snapped(const Variant &x, const Variant &step, Callable::CallError &r_error) { + r_error.error = Callable::CallError::CALL_OK; + if (x.get_type() != step.get_type() && !((x.get_type() == Variant::INT && step.get_type() == Variant::FLOAT) || (x.get_type() == Variant::FLOAT && step.get_type() == Variant::INT))) { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + return Variant(); + } + + switch (step.get_type()) { + case Variant::INT: { + return snappedi(x, VariantInternalAccessor<int64_t>::get(&step)); + } break; + case Variant::FLOAT: { + return snappedf(x, VariantInternalAccessor<double>::get(&step)); + } break; + case Variant::VECTOR2: { + return VariantInternalAccessor<Vector2>::get(&x).snapped(VariantInternalAccessor<Vector2>::get(&step)); + } break; + case Variant::VECTOR2I: { + return VariantInternalAccessor<Vector2i>::get(&x).snapped(VariantInternalAccessor<Vector2i>::get(&step)); + } break; + case Variant::VECTOR3: { + return VariantInternalAccessor<Vector3>::get(&x).snapped(VariantInternalAccessor<Vector3>::get(&step)); + } break; + case Variant::VECTOR3I: { + return VariantInternalAccessor<Vector3i>::get(&x).snapped(VariantInternalAccessor<Vector3i>::get(&step)); + } break; + case Variant::VECTOR4: { + return VariantInternalAccessor<Vector4>::get(&x).snapped(VariantInternalAccessor<Vector4>::get(&step)); + } break; + case Variant::VECTOR4I: { + return VariantInternalAccessor<Vector4i>::get(&x).snapped(VariantInternalAccessor<Vector4i>::get(&step)); + } break; + default: { + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + return Variant(); + } + } + } + + static inline double snappedf(double x, double step) { + return Math::snapped(x, step); + } + + static inline int64_t snappedi(double x, int64_t step) { + return Math::snapped(x, step); } static inline Variant lerp(const Variant &from, const Variant &to, double weight, Callable::CallError &r_error) { @@ -392,6 +436,10 @@ struct VariantUtilityFunctions { return Math::bezier_interpolate(p_start, p_control_1, p_control_2, p_end, p_t); } + static inline double bezier_derivative(double p_start, double p_control_1, double p_control_2, double p_end, double p_t) { + return Math::bezier_derivative(p_start, p_control_1, p_control_2, p_end, p_t); + } + static inline double lerp_angle(double from, double to, double weight) { return Math::lerp_angle(from, to, weight); } @@ -1135,6 +1183,40 @@ static _FORCE_INLINE_ Variant::Type get_ret_type_helper(void (*p_func)(P...)) { }; \ register_utility_function<Func_##m_func>(#m_func, m_args) +#define FUNCBINDVR2(m_func, m_args, m_category) \ + class Func_##m_func { \ + public: \ + static void call(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { \ + r_error.error = Callable::CallError::CALL_OK; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], *p_args[1], r_error); \ + } \ + static void validated_call(Variant *r_ret, const Variant **p_args, int p_argcount) { \ + Callable::CallError ce; \ + *r_ret = VariantUtilityFunctions::m_func(*p_args[0], *p_args[1], ce); \ + } \ + static void ptrcall(void *ret, const void **p_args, int p_argcount) { \ + Callable::CallError ce; \ + Variant r; \ + r = VariantUtilityFunctions::m_func(PtrToArg<Variant>::convert(p_args[0]), PtrToArg<Variant>::convert(p_args[1]), ce); \ + PtrToArg<Variant>::encode(r, ret); \ + } \ + static int get_argument_count() { \ + return 2; \ + } \ + static Variant::Type get_argument_type(int p_arg) { \ + return Variant::NIL; \ + } \ + static Variant::Type get_return_type() { \ + return Variant::NIL; \ + } \ + static bool has_return_type() { \ + return true; \ + } \ + static bool is_vararg() { return false; } \ + static Variant::UtilityFunctionType get_type() { return m_category; } \ + }; \ + register_utility_function<Func_##m_func>(#m_func, m_args) + #define FUNCBINDVR3(m_func, m_args, m_category) \ class Func_##m_func { \ public: \ @@ -1418,6 +1500,10 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(signf, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(signi, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDVR2(snapped, sarray("x", "step"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(snappedf, sarray("x", "step"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(snappedi, sarray("x", "step"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(pow, sarray("base", "exp"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(log, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(exp, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); @@ -1431,7 +1517,6 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(ease, sarray("x", "curve"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(step_decimals, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH); - FUNCBINDR(snapped, sarray("x", "step"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDVR3(lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(lerpf, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); @@ -1440,6 +1525,7 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(cubic_interpolate_in_time, sarray("from", "to", "pre", "post", "weight", "to_t", "pre_t", "post_t"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(cubic_interpolate_angle_in_time, sarray("from", "to", "pre", "post", "weight", "to_t", "pre_t", "post_t"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(bezier_interpolate, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH); + FUNCBINDR(bezier_derivative, sarray("start", "control_1", "control_2", "end", "t"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(lerp_angle, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(inverse_lerp, sarray("from", "to", "weight"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(remap, sarray("value", "istart", "istop", "ostart", "ostop"), Variant::UTILITY_FUNC_TYPE_MATH); diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 34f706b6f9..4a6b85f229 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -16,7 +16,7 @@ <return type="Variant" /> <param index="0" name="x" type="Variant" /> <description> - Returns the absolute value of a [Variant] parameter [param x] (i.e. non-negative value). Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Returns the absolute value of a [Variant] parameter [param x] (i.e. non-negative value). Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] var a = abs(-1) # a is 1 @@ -36,6 +36,7 @@ var f = abs(Vector3i(-7, -8, -9)) # f is (7, 8, 9) [/codeblock] + [b]Note:[/b] For better type safety, use [method absf], [method absi], [method Vector2.abs], [method Vector2i.abs], [method Vector3.abs], [method Vector3i.abs], [method Vector4.abs], or [method Vector4i.abs]. </description> </method> <method name="absf"> @@ -106,6 +107,17 @@ [/codeblock] </description> </method> + <method name="bezier_derivative"> + <return type="float" /> + <param index="0" name="start" type="float" /> + <param index="1" name="control_1" type="float" /> + <param index="2" name="control_2" type="float" /> + <param index="3" name="end" type="float" /> + <param index="4" name="t" type="float" /> + <description> + Returns the derivative at the given [param t] on a one-dimensional [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by the given [param control_1], [param control_2], and [param end] points. + </description> + </method> <method name="bezier_interpolate"> <return type="float" /> <param index="0" name="start" type="float" /> @@ -114,7 +126,7 @@ <param index="3" name="end" type="float" /> <param index="4" name="t" type="float" /> <description> - Returns the point at the given [param t] on a one-dimensional [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bezier curve[/url] defined by the given [param control_1], [param control_2], and [param end] points. + Returns the point at the given [param t] on a one-dimensional [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by the given [param control_1], [param control_2], and [param end] points. </description> </method> <method name="bytes_to_var"> @@ -143,7 +155,7 @@ i = ceil(1.001) # i is 2.0 [/codeblock] See also [method floor], [method round], and [method snapped]. - [b]Note:[/b] For better type safety, see [method ceilf], [method ceili], [method Vector2.ceil], [method Vector3.ceil] and [method Vector4.ceil]. + [b]Note:[/b] For better type safety, use [method ceilf], [method ceili], [method Vector2.ceil], [method Vector3.ceil], or [method Vector4.ceil]. </description> </method> <method name="ceilf"> @@ -168,7 +180,7 @@ <param index="1" name="min" type="Variant" /> <param index="2" name="max" type="Variant" /> <description> - Clamps the [param value], returning a [Variant] not less than [param min] and not more than [param max]. Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Clamps the [param value], returning a [Variant] not less than [param min] and not more than [param max]. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] var a = clamp(-10, -1, 5) # a is -1 @@ -188,6 +200,7 @@ var f = clamp(Vector3i(-7, -8, -9), Vector3i(-1, 2, 3), Vector3i(-4, -5, -6)) # f is (-4, -5, -6) [/codeblock] + [b]Note:[/b] For better type safety, use [method clampf], [method clampi], [method Vector2.clamp], [method Vector2i.clamp], [method Vector3.clamp], [method Vector3i.clamp], [method Vector4.clamp], or [method Vector4i.clamp]. </description> </method> <method name="clampf"> @@ -367,7 +380,7 @@ a = floor(-2.99) # a is -3.0 [/codeblock] See also [method ceil], [method round], and [method snapped]. - [b]Note:[/b] For better type safety, see [method floorf], [method floori], [method Vector2.floor], [method Vector3.floor] and [method Vector4.floor]. + [b]Note:[/b] For better type safety, use [method floorf], [method floori], [method Vector2.floor], [method Vector3.floor], or [method Vector4.floor]. </description> </method> <method name="floorf"> @@ -783,14 +796,13 @@ </method> <method name="printraw" qualifiers="vararg"> <description> - Prints one or more arguments to strings in the best way possible to console. Unlike [method print], no newline is automatically added at the end. + Prints one or more arguments to strings in the best way possible to the OS terminal. Unlike [method print], no newline is automatically added at the end. [codeblock] printraw("A") printraw("B") printraw("C") - # Prints ABC + # Prints ABC to terminal [/codeblock] - [b]Note:[/b] Due to limitations with Godot's built-in console, this only prints to the terminal. If you need to print in the editor, use another method, such as [method print]. </description> </method> <method name="prints" qualifiers="vararg"> @@ -950,7 +962,7 @@ round(2.6) # Returns 3 [/codeblock] See also [method floor], [method ceil], and [method snapped]. - [b]Note:[/b] For better type safety, use [method roundf], [method roundi], [method Vector2.round], [method Vector3.round] or [method Vector4.round], instead. + [b]Note:[/b] For better type safety, use [method roundf], [method roundi], [method Vector2.round], [method Vector3.round], or [method Vector4.round]. </description> </method> <method name="roundf"> @@ -987,21 +999,22 @@ <return type="Variant" /> <param index="0" name="x" type="Variant" /> <description> - Returns the sign of [param x] as same type of [Variant] as [param x] with each component being -1, 0 and 1 for each negative, zero and positive values respectively. Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Returns the same type of [Variant] as [param x], with [code]-1[/code] for negative values, [code]1[/code] for positive values, and [code]0[/code] for zeros. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] sign(-6.0) # Returns -1 sign(0.0) # Returns 0 sign(6.0) # Returns 1 - sign(Vector3(-6.0, 0.0, 6.0) # Returns (-1, 0, 1) + sign(Vector3(-6.0, 0.0, 6.0)) # Returns (-1, 0, 1) [/codeblock] + [b]Note:[/b] For better type safety, use [method signf], [method signi], [method Vector2.sign], [method Vector2i.sign], [method Vector3.sign], [method Vector3i.sign], [method Vector4.sign], or [method Vector4i.sign]. </description> </method> <method name="signf"> <return type="float" /> <param index="0" name="x" type="float" /> <description> - Returns the sign of [param x] as a [float]: -1.0 or 1.0. Returns 0.0 if [param x] is 0.0. + Returns [code]-1.0[/code] if [param x] is negative, [code]1.0[/code] if [param x] is positive, and [code]0.0[/code] if if [param x] is zero. [codeblock] sign(-6.5) # Returns -1.0 sign(0.0) # Returns 0.0 @@ -1013,7 +1026,7 @@ <return type="int" /> <param index="0" name="x" type="int" /> <description> - Returns the sign of [param x] as an [int]: -1 or 1. Returns 0 if [param x] is 0. + Returns [code]-1[/code] if [param x] is negative, [code]1[/code] if [param x] is positive, and [code]0[/code] if if [param x] is zero. [codeblock] sign(-6) # Returns -1 sign(0) # Returns 0 @@ -1063,16 +1076,46 @@ </description> </method> <method name="snapped"> + <return type="Variant" /> + <param index="0" name="x" type="Variant" /> + <param index="1" name="step" type="Variant" /> + <description> + Returns the multiple of [param step] that is the closest to [param x]. This can also be used to round a floating point number to an arbitrary number of decimals. + The returned value is the same type of [Variant] as [param step]. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. + [codeblock] + snapped(100, 32) # Returns 96 + snapped(3.14159, 0.01) # Returns 3.14 + + snapped(Vector2(34, 70), Vector2(8, 8)) # Returns (32, 72) + [/codeblock] + See also [method ceil], [method floor], and [method round]. + [b]Note:[/b] For better type safety, use [method snappedf], [method snappedi], [method Vector2.snapped], [method Vector2i.snapped], [method Vector3.snapped], [method Vector3i.snapped], [method Vector4.snapped], or [method Vector4i.snapped]. + </description> + </method> + <method name="snappedf"> <return type="float" /> <param index="0" name="x" type="float" /> <param index="1" name="step" type="float" /> <description> - Snaps the float value [param x] to a given [param step]. This can also be used to round a floating point number to an arbitrary number of decimals. + Returns the multiple of [param step] that is the closest to [param x]. This can also be used to round a floating point number to an arbitrary number of decimals. + A type-safe version of [method snapped], returning a [float]. [codeblock] - snapped(100, 32) # Returns 96 - snapped(3.14159, 0.01) # Returns 3.14 + snapped(32.0, 2.5) # Returns 32.5 + snapped(3.14159, 0.01) # Returns 3.14 + [/codeblock] + </description> + </method> + <method name="snappedi"> + <return type="int" /> + <param index="0" name="x" type="float" /> + <param index="1" name="step" type="int" /> + <description> + Returns the multiple of [param step] that is the closest to [param x]. + A type-safe version of [method snapped], returning an [int]. + [codeblock] + snapped(53, 16) # Returns 48 + snapped(4096, 100) # Returns 4100 [/codeblock] - See also [method ceil], [method floor], and [method round]. </description> </method> <method name="sqrt"> @@ -2834,40 +2877,38 @@ </constant> <constant name="PROPERTY_USAGE_STORE_IF_NULL" value="8192" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_ANIMATE_AS_TRIGGER" value="16384" enum="PropertyUsageFlags"> - </constant> - <constant name="PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED" value="32768" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED" value="16384" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE" value="65536" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE" value="32768" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_CLASS_IS_ENUM" value="131072" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_CLASS_IS_ENUM" value="65536" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_NIL_IS_VARIANT" value="262144" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_NIL_IS_VARIANT" value="131072" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_INTERNAL" value="524288" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_INTERNAL" value="262144" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE" value="1048576" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE" value="524288" enum="PropertyUsageFlags"> If the property is a [Resource], a new copy of it is always created when calling [method Node.duplicate] or [method Resource.duplicate]. </constant> - <constant name="PROPERTY_USAGE_HIGH_END_GFX" value="2097152" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_HIGH_END_GFX" value="1048576" enum="PropertyUsageFlags"> The property is only shown in the editor if modern renderers are supported (GLES3 is excluded). </constant> - <constant name="PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT" value="4194304" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT" value="2097152" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT" value="8388608" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT" value="4194304" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_KEYING_INCREMENTS" value="16777216" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_KEYING_INCREMENTS" value="8388608" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_DEFERRED_SET_RESOURCE" value="33554432" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_DEFERRED_SET_RESOURCE" value="16777216" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT" value="67108864" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT" value="33554432" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_EDITOR_BASIC_SETTING" value="134217728" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_EDITOR_BASIC_SETTING" value="67108864" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_READ_ONLY" value="268435456" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_READ_ONLY" value="134217728" enum="PropertyUsageFlags"> The property is read-only in the [EditorInspector]. </constant> - <constant name="PROPERTY_USAGE_ARRAY" value="536870912" enum="PropertyUsageFlags"> + <constant name="PROPERTY_USAGE_ARRAY" value="268435456" enum="PropertyUsageFlags"> The property is an array. </constant> <constant name="PROPERTY_USAGE_DEFAULT" value="6" enum="PropertyUsageFlags"> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index af8d9c416f..d9a1f896f1 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -251,15 +251,6 @@ Returns the amount of tracks in the animation. </description> </method> - <method name="method_track_get_key_indices" qualifiers="const"> - <return type="PackedInt32Array" /> - <param index="0" name="track_idx" type="int" /> - <param index="1" name="time_sec" type="float" /> - <param index="2" name="delta" type="float" /> - <description> - Returns all the key indices of a method track, given a position and delta time. - </description> - </method> <method name="method_track_get_name" qualifiers="const"> <return type="StringName" /> <param index="0" name="track_idx" type="int" /> @@ -523,15 +514,6 @@ Swaps the track [param track_idx]'s index position with the track [param with_idx]. </description> </method> - <method name="value_track_get_key_indices" qualifiers="const"> - <return type="PackedInt32Array" /> - <param index="0" name="track_idx" type="int" /> - <param index="1" name="time_sec" type="float" /> - <param index="2" name="delta" type="float" /> - <description> - Returns all the key indices of a value track, given a position and delta time. - </description> - </method> <method name="value_track_get_update_mode" qualifiers="const"> <return type="int" enum="Animation.UpdateMode" /> <param index="0" name="track_idx" type="int" /> @@ -614,15 +596,12 @@ [b]Note:[/b] The result value is always normalized and may not match the key value. </constant> <constant name="UPDATE_CONTINUOUS" value="0" enum="UpdateMode"> - Update between keyframes. + Update between keyframes and hold the value. </constant> <constant name="UPDATE_DISCRETE" value="1" enum="UpdateMode"> - Update at the keyframes and hold the value. - </constant> - <constant name="UPDATE_TRIGGER" value="2" enum="UpdateMode"> Update at the keyframes. </constant> - <constant name="UPDATE_CAPTURE" value="3" enum="UpdateMode"> + <constant name="UPDATE_CAPTURE" value="2" enum="UpdateMode"> Same as linear interpolation, but also interpolates from the current value (i.e. dynamically at runtime) if the first key isn't at 0 seconds. </constant> <constant name="LOOP_NONE" value="0" enum="LoopMode"> @@ -634,5 +613,14 @@ <constant name="LOOP_PINGPONG" value="2" enum="LoopMode"> Repeats playback and reverse playback at both ends of the animation. </constant> + <constant name="LOOPED_FLAG_NONE" value="0" enum="LoopedFlag"> + This flag indicates that the animation proceeds without any looping. + </constant> + <constant name="LOOPED_FLAG_END" value="1" enum="LoopedFlag"> + This flag indicates that the animation has reached the end of the animation and just after loop processed. + </constant> + <constant name="LOOPED_FLAG_START" value="2" enum="LoopedFlag"> + This flag indicates that the animation has reached the start of the animation and just after loop processed. + </constant> </constants> </class> diff --git a/doc/classes/AnimationLibrary.xml b/doc/classes/AnimationLibrary.xml index 769b338063..9be4cda5d6 100644 --- a/doc/classes/AnimationLibrary.xml +++ b/doc/classes/AnimationLibrary.xml @@ -65,6 +65,13 @@ Emitted when an [Animation] is added, under the key [param name]. </description> </signal> + <signal name="animation_changed"> + <param index="0" name="name" type="StringName" /> + <description> + Emitted when there's a change in one of the animations, e.g. tracks are added, moved or have changed paths. [param name] is the key of the animation that was changed. + See also [signal Resource.changed], which this acts as a relay for. + </description> + </signal> <signal name="animation_removed"> <param index="0" name="name" type="StringName" /> <description> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index b856b5f208..79deb008d2 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -53,7 +53,7 @@ <return type="float" /> <param index="0" name="time" type="float" /> <param index="1" name="seek" type="bool" /> - <param index="2" name="seek_root" type="bool" /> + <param index="2" name="is_external_seeking" type="bool" /> <description> When inheriting from [AnimationRootNode], implement this virtual method to run some code when this node is processed. The [param time] parameter is a relative delta, unless [param seek] is [code]true[/code], in which case it is absolute. Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory. @@ -73,11 +73,12 @@ <param index="1" name="time" type="float" /> <param index="2" name="delta" type="float" /> <param index="3" name="seeked" type="bool" /> - <param index="4" name="seek_root" type="bool" /> + <param index="4" name="is_external_seeking" type="bool" /> <param index="5" name="blend" type="float" /> - <param index="6" name="pingponged" type="int" default="0" /> + <param index="6" name="looped_flag" type="int" enum="Animation.LoopedFlag" default="0" /> <description> Blend an animation by [param blend] amount (name must be valid in the linked [AnimationPlayer]). A [param time] and [param delta] may be passed, as well as whether [param seeked] happened. + A [param looped_flag] is used by internal processing immediately after the loop. See also [enum Animation.LoopedFlag]. </description> </method> <method name="blend_input"> @@ -85,7 +86,7 @@ <param index="0" name="input_index" type="int" /> <param index="1" name="time" type="float" /> <param index="2" name="seek" type="bool" /> - <param index="3" name="seek_root" type="bool" /> + <param index="3" name="is_external_seeking" type="bool" /> <param index="4" name="blend" type="float" /> <param index="5" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" /> <param index="6" name="sync" type="bool" default="true" /> @@ -99,7 +100,7 @@ <param index="1" name="node" type="AnimationNode" /> <param index="2" name="time" type="float" /> <param index="3" name="seek" type="bool" /> - <param index="4" name="seek_root" type="bool" /> + <param index="4" name="is_external_seeking" type="bool" /> <param index="5" name="blend" type="float" /> <param index="6" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" /> <param index="7" name="sync" type="bool" default="true" /> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index 27797b00b5..21f4b37741 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -19,10 +19,66 @@ Manually advance the animations by the specified time (in seconds). </description> </method> - <method name="get_root_motion_transform" qualifiers="const"> - <return type="Transform3D" /> + <method name="get_root_motion_position" qualifiers="const"> + <return type="Vector3" /> <description> - Retrieve the motion of the [member root_motion_track] as a [Transform3D] that can be used elsewhere. If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_POSITION_3D], [constant Animation.TYPE_SCALE_3D] or [constant Animation.TYPE_ROTATION_3D], returns an identity transformation. See also [member root_motion_track] and [RootMotionView]. + Retrieve the motion of position with the [member root_motion_track] as a [Vector3] that can be used elsewhere. + If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_POSITION_3D], returns [code]Vector3(0, 0, 0)[/code]. + See also [member root_motion_track] and [RootMotionView]. + The most basic example is applying position to [CharacterBody3D]: + [codeblocks] + [gdscript] + var current_rotation: Quaternion + + func _process(delta): + if Input.is_action_just_pressed("animate"): + current_rotation = get_quaternion() + state_machine.travel("Animate") + var velocity: Vector3 = current_rotation * animation_tree.get_root_motion_position() / delta + set_velocity(velocity) + move_and_slide() + [/gdscript] + [/codeblocks] + </description> + </method> + <method name="get_root_motion_rotation" qualifiers="const"> + <return type="Quaternion" /> + <description> + Retrieve the motion of rotation with the [member root_motion_track] as a [Quaternion] that can be used elsewhere. + If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_ROTATION_3D], returns [code]Quaternion(0, 0, 0, 1)[/code]. + See also [member root_motion_track] and [RootMotionView]. + The most basic example is applying rotation to [CharacterBody3D]: + [codeblocks] + [gdscript] + func _process(delta): + if Input.is_action_just_pressed("animate"): + state_machine.travel("Animate") + set_quaternion(get_quaternion() * animation_tree.get_root_motion_rotation()) + [/gdscript] + [/codeblocks] + </description> + </method> + <method name="get_root_motion_scale" qualifiers="const"> + <return type="Vector3" /> + <description> + Retrieve the motion of scale with the [member root_motion_track] as a [Vector3] that can be used elsewhere. + If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_SCALE_3D], returns [code]Vector3(0, 0, 0)[/code]. + See also [member root_motion_track] and [RootMotionView]. + The most basic example is applying scale to [CharacterBody3D]: + [codeblocks] + [gdscript] + var current_scale: Vector3 = Vector3(1, 1, 1) + var scale_accum: Vector3 = Vector3(1, 1, 1) + + func _process(delta): + if Input.is_action_just_pressed("animate"): + current_scale = get_scale() + scale_accum = Vector3(1, 1, 1) + state_machine.travel("Animate") + scale_accum += animation_tree.get_root_motion_scale() + set_scale(current_scale * scale_accum) + [/gdscript] + [/codeblocks] </description> </method> <method name="rename_parameter"> @@ -48,7 +104,7 @@ </member> <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track" default="NodePath("")"> The path to the Animation track used for root motion. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. To specify a track that controls properties or bones, append its name after the path, separated by [code]":"[/code]. For example, [code]"character/skeleton:ankle"[/code] or [code]"character/mesh:transform/local"[/code]. - If the track has type [constant Animation.TYPE_POSITION_3D], [constant Animation.TYPE_ROTATION_3D] or [constant Animation.TYPE_SCALE_3D] the transformation will be cancelled visually, and the animation will appear to stay in place. See also [method get_root_motion_transform] and [RootMotionView]. + If the track has type [constant Animation.TYPE_POSITION_3D], [constant Animation.TYPE_ROTATION_3D] or [constant Animation.TYPE_SCALE_3D] the transformation will be cancelled visually, and the animation will appear to stay in place. See also [method get_root_motion_position], [method get_root_motion_rotation], [method get_root_motion_scale] and [RootMotionView]. </member> <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root"> The root animation node of this [AnimationTree]. See [AnimationNode]. diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 2ec37651f7..603974d619 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -300,13 +300,6 @@ Searches the array for a value and returns its index or [code]-1[/code] if not found. Optionally, the initial search index can be passed. </description> </method> - <method name="find_last" qualifiers="const"> - <return type="int" /> - <param index="0" name="value" type="Variant" /> - <description> - Searches the array in reverse order for a value and returns its index or [code]-1[/code] if not found. - </description> - </method> <method name="front" qualifiers="const"> <return type="Variant" /> <description> diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 6bd8522459..ef39a9c60e 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -2,11 +2,11 @@ <class name="AudioEffectDistortion" inherits="AudioEffect" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Adds a distortion audio effect to an Audio bus. - Modify the sound to make it distorted. + Modifies the sound to make it distorted. </brief_description> <description> Different types are available: clip, tan, lo-fi (bit crushing), overdrive, or waveshape. - By distorting the waveform the frequency content change, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently. + By distorting the waveform the frequency content changes, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently. </description> <tutorials> <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> @@ -22,10 +22,10 @@ Distortion type. </member> <member name="post_gain" type="float" setter="set_post_gain" getter="get_post_gain" default="0.0"> - Increases or decreases the volume after the effect. Value can range from -80 to 24. + Increases or decreases the volume after the effect, in decibels. Value can range from -80 to 24. </member> <member name="pre_gain" type="float" setter="set_pre_gain" getter="get_pre_gain" default="0.0"> - Increases or decreases the volume before the effect. Value can range from -60 to 60. + Increases or decreases the volume before the effect, in decibels. Value can range from -60 to 60. </member> </members> <constants> @@ -35,10 +35,10 @@ <constant name="MODE_ATAN" value="1" enum="Mode"> </constant> <constant name="MODE_LOFI" value="2" enum="Mode"> - Low-resolution digital distortion effect. You can use it to emulate the sound of early digital audio devices. + Low-resolution digital distortion effect (bit depth reduction). You can use it to emulate the sound of early digital audio devices. </constant> <constant name="MODE_OVERDRIVE" value="3" enum="Mode"> - Emulates the warm distortion produced by a field effect transistor, which is commonly used in solid-state musical instrument amplifiers. + Emulates the warm distortion produced by a field effect transistor, which is commonly used in solid-state musical instrument amplifiers. The [member drive] property has no effect in this mode. </constant> <constant name="MODE_WAVESHAPE" value="4" enum="Mode"> Waveshaper distortions are used mainly by electronic musicians to achieve an extra-abrasive sound. diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index fbb31cadcd..8a5048de6b 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -319,7 +319,7 @@ Texture that controls the strength of the refraction per-pixel. Multiplied by [member refraction_scale]. </member> <member name="refraction_texture_channel" type="int" setter="set_refraction_texture_channel" getter="get_refraction_texture_channel" enum="BaseMaterial3D.TextureChannel" default="0"> - Specifies the channel of the [member ao_texture] in which the ambient occlusion information is stored. This is useful when you store the information for multiple effects in a single texture. For example if you stored metallic in the red channel, roughness in the blue, and ambient occlusion in the green you could reduce the number of textures you use. + Specifies the channel of the [member refraction_texture] in which the refraction information is stored. This is useful when you store the information for multiple effects in a single texture. For example if you stored refraction in the red channel, roughness in the blue, and ambient occlusion in the green you could reduce the number of textures you use. </member> <member name="rim" type="float" setter="set_rim" getter="get_rim" default="1.0"> Sets the strength of the rim lighting effect. @@ -341,7 +341,7 @@ Texture used to control the roughness per-pixel. Multiplied by [member roughness]. </member> <member name="roughness_texture_channel" type="int" setter="set_roughness_texture_channel" getter="get_roughness_texture_channel" enum="BaseMaterial3D.TextureChannel" default="0"> - Specifies the channel of the [member ao_texture] in which the ambient occlusion information is stored. This is useful when you store the information for multiple effects in a single texture. For example if you stored metallic in the red channel, roughness in the blue, and ambient occlusion in the green you could reduce the number of textures you use. + Specifies the channel of the [member roughness_texture] in which the roughness information is stored. This is useful when you store the information for multiple effects in a single texture. For example if you stored metallic in the red channel, roughness in the blue, and ambient occlusion in the green you could reduce the number of textures you use. </member> <member name="shading_mode" type="int" setter="set_shading_mode" getter="get_shading_mode" enum="BaseMaterial3D.ShadingMode" default="1"> Sets whether the shading takes place per-pixel or per-vertex. Per-vertex lighting is faster, making it the best choice for mobile applications, however it looks considerably worse than per-pixel. diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml index dd48ee6790..1fb4f91920 100644 --- a/doc/classes/Callable.xml +++ b/doc/classes/Callable.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Callable" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - An object representing a method in a certain object that can be called. + Built-in type representing a method in an object instance or a standalone function. </brief_description> <description> - [Callable] is a first class object which can be held in variables and passed to functions. It represents a given method in an [Object], and is typically used for signal callbacks. + [Callable] is a built-in [Variant] type that represents a function. It can either be a method within an [Object] instance, or a standalone function not related to any object, like a lambda function. Like all [Variant] types, it can be stored in variables and passed to other functions. It is most commonly used for signal callbacks. [b]Example:[/b] [codeblocks] [gdscript] @@ -32,6 +32,18 @@ } [/csharp] [/codeblocks] + In GDScript, it's possible to create lambda functions within a method. Lambda functions are custom callables that are not associated with an [Object] instance. Optionally, lambda functions can also be named. The name will be displayed in the debugger, or when calling [method get_method]. + [codeblock] + func _init(): + var my_lambda = func (message): + print(message) + + # Prints Hello everyone! + my_lambda.call("Hello everyone!") + + # Prints "Attack!", when the button_pressed signal is emitted. + button_pressed.connect(func(): print("Attack!")) + [/codeblock] </description> <tutorials> </tutorials> @@ -39,7 +51,7 @@ <constructor name="Callable"> <return type="Callable" /> <description> - Constructs a null [Callable] with no object nor method bound. + Constructs an empty [Callable], with no object nor method bound. </description> </constructor> <constructor name="Callable"> @@ -54,7 +66,7 @@ <param index="0" name="object" type="Object" /> <param index="1" name="method" type="StringName" /> <description> - Creates a new [Callable] for the method called [param method] in the specified [param object]. + Creates a new [Callable] for the method named [param method] in the specified [param object]. </description> </constructor> </constructors> @@ -62,7 +74,7 @@ <method name="bind" qualifiers="vararg const"> <return type="Callable" /> <description> - Returns a copy of this [Callable] with the arguments bound. Bound arguments are passed after the arguments supplied by [method call]. + Returns a copy of this [Callable] with one or more arguments bound. When called, the bound arguments are passed [i]after[/i] the arguments supplied by [method call]. </description> </method> <method name="call" qualifiers="vararg const"> @@ -85,13 +97,13 @@ <return type="Variant" /> <param index="0" name="arguments" type="Array" /> <description> - Calls the method represented by this [Callable]. Contrary to [method call], this method does not take a variable number of arguments but expects all arguments to be passed via a single [Array]. + Calls the method represented by this [Callable]. Unlike [method call], this method expects all arguments to be contained inside the [param arguments] [Array]. </description> </method> <method name="get_method" qualifiers="const"> <return type="StringName" /> <description> - Returns the name of the method represented by this [Callable]. + Returns the name of the method represented by this [Callable]. If the callable is a lambda function, returns the function's name. </description> </method> <method name="get_object" qualifiers="const"> @@ -116,7 +128,7 @@ <method name="is_custom" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this [Callable] is a custom callable whose behavior differs based on implementation details. Custom callables are used in the engine for various reasons. If [code]true[/code], you can't use [method get_method]. + Returns [code]true[/code] if this [Callable] is a custom callable. Custom callables are created from [method bind] or [method unbind]. In GDScript, lambda functions are also custom callables. </description> </method> <method name="is_null" qualifiers="const"> @@ -128,33 +140,33 @@ <method name="is_standard" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this [Callable] is a standard callable, referencing an object and a method using a [StringName]. + Returns [code]true[/code] if this [Callable] is a standard callable. This method is the opposite of [method is_custom]. Returns [code]false[/code] if this callable is a lambda function. </description> </method> <method name="is_valid" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the object exists and has a valid function assigned, or is a custom callable. + Returns [code]true[/code] if the callable's object exists and has a valid method name assigned, or is a custom callable. </description> </method> <method name="rpc" qualifiers="vararg const"> <return type="void" /> <description> - Perform an RPC (Remote Procedure Call). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling it on unsupported functions will result in an error. + Perform an RPC (Remote Procedure Call). This is used for multiplayer and is normally not available, unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error. </description> </method> <method name="rpc_id" qualifiers="vararg const"> <return type="void" /> <param index="0" name="peer_id" type="int" /> <description> - Perform an RPC (Remote Procedure Call) on a specific peer ID (see multiplayer documentation for reference). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling it on unsupported functions will result in an error. + Perform an RPC (Remote Procedure Call) on a specific peer ID (see multiplayer documentation for reference). This is used for multiplayer and is normally not available unless the function being called has been marked as [i]RPC[/i]. Calling this method on unsupported functions will result in an error. </description> </method> <method name="unbind" qualifiers="const"> <return type="Callable" /> <param index="0" name="argcount" type="int" /> <description> - Returns a copy of this [Callable] with the arguments unbound. Calling the returned [Callable] will call the method without the extra arguments that are supplied in the [Callable] on which you are calling this method. + Returns a copy of this [Callable] with the arguments unbound, as defined by [param argcount]. Calling the returned [Callable] will call the method without the extra arguments that are supplied in the [Callable] on which you are calling this method. </description> </method> </methods> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 50bbbc71a0..499d53e63c 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -510,7 +510,7 @@ <method name="move_to_front"> <return type="void" /> <description> - Moves this node to display on top of its siblings. This has more use in [Control], as [Node2D] can be ordered with [member Node2D.z_index]. + Moves this node to display on top of its siblings. Internally, the node is moved to the bottom of parent's children list. The method has no effect on nodes without a parent. </description> </method> @@ -587,6 +587,17 @@ If [code]true[/code], this [CanvasItem] is drawn. The node is only visible if all of its antecedents are visible as well (in other words, [method is_visible_in_tree] must return [code]true[/code]). [b]Note:[/b] For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead. </member> + <member name="y_sort_enabled" type="bool" setter="set_y_sort_enabled" getter="is_y_sort_enabled" default="false"> + If [code]true[/code], child nodes with the lowest Y position are drawn before those with a higher Y position. If [code]false[/code], Y-sorting is disabled. Y-sorting only affects children that inherit from [CanvasItem]. + You can nest nodes with Y-sorting. Child Y-sorted nodes are sorted in the same space as the parent Y-sort. This feature allows you to organize a scene better or divide it into multiple ones without changing your scene tree. + </member> + <member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative" default="true"> + If [code]true[/code], the node's Z index is relative to its parent's Z index. If this node's Z index is 2 and its parent's effective Z index is 3, then this node's effective Z index will be 2 + 3 = 5. + </member> + <member name="z_index" type="int" setter="set_z_index" getter="get_z_index" default="0"> + Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between [constant RenderingServer.CANVAS_ITEM_Z_MIN] and [constant RenderingServer.CANVAS_ITEM_Z_MAX] (inclusive). + [b]Note:[/b] Changing the Z index of a [Control] only affects the drawing order, not the order in which input events are handled. This can be useful to implement certain UI animations, e.g. a menu where hovered items are scaled and should overlap others. + </member> </members> <signals> <signal name="draw"> diff --git a/doc/classes/CharFXTransform.xml b/doc/classes/CharFXTransform.xml index c98b194a4d..a6f707383f 100644 --- a/doc/classes/CharFXTransform.xml +++ b/doc/classes/CharFXTransform.xml @@ -46,6 +46,9 @@ <member name="range" type="Vector2i" setter="set_range" getter="get_range" default="Vector2i(0, 0)"> Absolute character range in the string, corresponding to the glyph. Setting this property won't affect drawing. </member> + <member name="relative_index" type="int" setter="set_relative_index" getter="get_relative_index" default="0"> + The character offset of the glyph, relative to the current [RichTextEffect] custom block. Setting this property won't affect drawing. + </member> <member name="visible" type="bool" setter="set_visibility" getter="is_visible" default="true"> If [code]true[/code], the character will be drawn. If [code]false[/code], the character will be hidden. Characters around hidden characters will reflow to take the space of hidden characters. If this is not desired, set their [member color] to [code]Color(1, 1, 1, 0)[/code] instead. </member> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 90fbdcc622..4d78433915 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -1,12 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Color" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Color in RGBA format using floats on the range of 0 to 1. + Color built-in type, in RGBA format. </brief_description> <description> - A color represented by red, green, blue, and alpha (RGBA) components. The alpha component is often used for opacity. Values are in floating-point and usually range from 0 to 1. Some properties (such as CanvasItem.modulate) may accept values greater than 1 (overbright or HDR colors). - You can also create a color from standardized color names by using the string constructor or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. - If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. + A color represented in RGBA format by red ([member r]), green ([member g]), blue ([member b]), and alpha ([member a]) components. Each component is a 16-bit floating-point value, usually ranging from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may support values greater than 1, for overbright or High Dynamic Range colors. If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. + Colors can also be created by name from a set of standardized colors, through the [String] constructor, [method from_string], or by directly fetching the color constants documented here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url], with the addition of [constant TRANSPARENT]. [b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). Otherwise, a Color will always evaluate to [code]true[/code]. [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png]Color constants cheatsheet[/url] </description> @@ -19,7 +18,8 @@ <constructor name="Color"> <return type="Color" /> <description> - Constructs a default-initialized [Color] with all components set to [code]0[/code]. + Constructs a default [Color] from opaque black. This is the same as [constant BLACK]. + [b]Note:[/b] in C#, constructs an empty color with all of its components set to [code]0.0[/code] (transparent black). </description> </constructor> <constructor name="Color"> @@ -27,10 +27,10 @@ <param index="0" name="from" type="Color" /> <param index="1" name="alpha" type="float" /> <description> - Constructs a [Color] from an existing color, but with a custom alpha value. + Constructs a [Color] from the existing color, with [member a] set to the given [param alpha] value. [codeblocks] [gdscript] - var red = Color(Color.red, 0.2) # 20% opaque red. + var red = Color(Color.RED, 0.2) # 20% opaque red. [/gdscript] [csharp] var red = new Color(Colors.Red, 0.2f); // 20% opaque red. @@ -49,7 +49,7 @@ <return type="Color" /> <param index="0" name="code" type="String" /> <description> - Constructs a [Color] either from an HTML color code or from a standardized color name. Supported color names are the same as the constants. + Constructs a [Color] either from an HTML color code or from a standardized color name. The supported color names are the same as the constants. </description> </constructor> <constructor name="Color"> @@ -57,7 +57,7 @@ <param index="0" name="code" type="String" /> <param index="1" name="alpha" type="float" /> <description> - Constructs a [Color] either from an HTML color code or from a standardized color name, with [param alpha] on the range of 0 to 1. Supported color names are the same as the constants. + Constructs a [Color] either from an HTML color code or from a standardized color name, with [param alpha] on the range of 0.0 to 1.0. The supported color names are the same as the constants. </description> </constructor> <constructor name="Color"> @@ -66,7 +66,7 @@ <param index="1" name="g" type="float" /> <param index="2" name="b" type="float" /> <description> - Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1. + Constructs a [Color] from RGB values, typically between 0.0 and 1.0. [member a] is set to 1.0. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)` @@ -84,7 +84,7 @@ <param index="2" name="b" type="float" /> <param index="3" name="a" type="float" /> <description> - Constructs a [Color] from RGBA values, typically between 0 and 1. + Constructs a [Color] from RGBA values, typically between 0.0 and 1.0. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)` @@ -101,7 +101,7 @@ <return type="Color" /> <param index="0" name="over" type="Color" /> <description> - Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values. + Returns a new color resulting from overlaying this color over the given color. In a painting program, you can imagine it as the [param over] color painted over this colour (including alpha). [codeblocks] [gdscript] var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50% @@ -128,7 +128,7 @@ <return type="Color" /> <param index="0" name="amount" type="float" /> <description> - Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1). + Returns a new color resulting from making this color darker by the specified [param amount] (ratio from 0.0 to 1.0). See also [method lightened]. [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) @@ -148,7 +148,7 @@ <param index="2" name="v" type="float" /> <param index="3" name="alpha" type="float" default="1.0" /> <description> - Constructs a color from an [url=https://en.wikipedia.org/wiki/HSL_and_HSV]HSV profile[/url]. [param h] (hue), [param s] (saturation), and [param v] (value) are typically between 0 and 1. + Constructs a color from an [url=https://en.wikipedia.org/wiki/HSL_and_HSV]HSV profile[/url]. The hue ([param h]), saturation ([param s]), and value ([param v]) are typically between 0.0 and 1.0. [codeblocks] [gdscript] var color = Color.from_hsv(0.58, 0.5, 0.79, 0.8) @@ -166,7 +166,7 @@ <param index="2" name="l" type="float" /> <param index="3" name="alpha" type="float" default="1.0" /> <description> - Constructs a color from an [url=https://bottosson.github.io/posts/colorpicker/]OK HSL profile[/url]. [param h] (hue), [param s] (saturation), and [param l] (lightness) are typically between 0 and 1. + Constructs a color from an [url=https://bottosson.github.io/posts/colorpicker/]OK HSL profile[/url]. The hue ([param h]), saturation ([param s]), and lightness ([param l]) are typically between 0.0 and 1.0. [codeblocks] [gdscript] var color = Color.from_ok_hsl(0.58, 0.5, 0.79, 0.8) @@ -189,14 +189,13 @@ <param index="0" name="str" type="String" /> <param index="1" name="default" type="Color" /> <description> - Creates a [Color] from string, which can be either a HTML color code or a named color. Fallbacks to [param default] if the string does not denote any valid color. + Creates a [Color] from the given string, which can be either an HTML color code or a named color (case-insensitive). Returns [param default] if the color cannot be inferred from the string. </description> </method> <method name="get_luminance" qualifiers="const"> <return type="float" /> <description> - Returns the luminance of the color in the [code][0.0, 1.0][/code] range. - This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark. + Returns the light intensity of the color, as a value between 0.0 and 1.0 (inclusive). This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark. [b]Note:[/b] [method get_luminance] relies on the color being in the linear color space to return an accurate relative luminance value. If the color is in the sRGB color space, use [method srgb_to_linear] to convert it to the linear color space first. </description> </method> @@ -204,9 +203,12 @@ <return type="Color" /> <param index="0" name="hex" type="int" /> <description> - Returns the [Color] associated with the provided integer number, with 8 bits per channel in ARGB order. The integer should be 32-bit. Best used with hexadecimal notation. + Returns the [Color] associated with the provided [param hex] integer in 32-bit ARGB format (8 bits per channel, alpha channel first). + In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix). [codeblock] - modulate = Color.hex(0xffff0000) # red + var red = Color.hex(0xffff0000) + var dark_cyan = Color.hex(0xff008b8b) + var my_color = Color.hex(0xa4bbefd2) [/codeblock] </description> </method> @@ -214,25 +216,27 @@ <return type="Color" /> <param index="0" name="hex" type="int" /> <description> - Same as [method hex], but takes 64-bit integer and the color uses 16 bits per channel. + Returns the [Color] associated with the provided [param hex] integer in 64-bit ARGB format (16 bits per channel, alpha channel first). + In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix). </description> </method> <method name="html" qualifiers="static"> <return type="Color" /> <param index="0" name="rgba" type="String" /> <description> - Returns a new color from [param rgba], an HTML hexadecimal color string. [param rgba] is not case sensitive, and may be prefixed with a '#' character. - [param rgba] must be a valid three-digit or six-digit hexadecimal color string, and may contain an alpha channel value. If [param rgba] does not contain an alpha channel value, an alpha channel value of 1.0 is applied. - If [param rgba] is invalid a Color(0.0, 0.0, 0.0, 1.0) is returned. - [b]Note:[/b] This method is not implemented in C#, but the same functionality is provided in the class constructor. + Returns a new color from [param rgba], an HTML hexadecimal color string. [param rgba] is not case-sensitive, and may be prefixed by a hash sign ([code]#[/code]). + [param rgba] must be a valid three-digit or six-digit hexadecimal color string, and may contain an alpha channel value. If [param rgba] does not contain an alpha channel value, an alpha channel value of 1.0 is applied. If [param rgba] is invalid, returns an empty color. + [b]Note:[/b] In C#, this method is not implemented. The same functionality is provided by the Color constructor. [codeblocks] [gdscript] - var green = Color.html("#00FF00FF") # set green to Color(0.0, 1.0, 0.0, 1.0) - var blue = Color.html("#0000FF") # set blue to Color(0.0, 0.0, 1.0, 1.0) + var blue = Color.html("#0000ff") # blue is Color(0.0, 0.0, 1.0, 1.0) + var green = Color.html("#0F0") # green is Color(0.0, 1.0, 0.0, 1.0) + var col = Color.html("663399cc") # col is Color(0.4, 0.2, 0.6, 0.8) [/gdscript] [csharp] - var green = new Color("#00FF00FF"); // set green to Color(0.0, 1.0, 0.0, 1.0) - var blue = new Color("#0000FF"); // set blue to Color(0.0, 0.0, 1.0, 1.0) + var blue = new Color("#0000ff"); // blue is Color(0.0, 0.0, 1.0, 1.0) + var green = new Color("#0F0"); // green is Color(0.0, 1.0, 0.0, 1.0) + var col = new Color("663399cc"); // col is Color(0.4, 0.2, 0.6, 0.8) [/csharp] [/codeblocks] </description> @@ -241,24 +245,26 @@ <return type="bool" /> <param index="0" name="color" type="String" /> <description> - Returns [code]true[/code] if [param color] is a valid HTML hexadecimal color string. [param color] is not case sensitive, and may be prefixed with a '#' character. - For a string to be valid it must be three-digit or six-digit hexadecimal, and may contain an alpha channel value. + Returns [code]true[/code] if [param color] is a valid HTML hexadecimal color string. The string must be a hexadecimal value (case-insensitive) of either 3, 4, 6 or 8 digits, and may be prefixed by a hash sign ([code]#[/code]). This method is identical to [method String.is_valid_html_color]. [codeblocks] [gdscript] - var result = Color.html_is_valid("#55aaFF") # result is true - result = Color.html_is_valid("#55AAFF20") # result is true - result = Color.html_is_valid("55AAFF") # result is true - result = Color.html_is_valid("#F2C") # result is true - result = Color.html_is_valid("#AABBC) # result is false - result = Color.html_is_valid("#55aaFF5") # result is false + Color.html_is_valid("#55aaFF") # Returns true + Color.html_is_valid("#55AAFF20") # Returns true + Color.html_is_valid("55AAFF") # Returns true + Color.html_is_valid("#F2C") # Returns true + + Color.html_is_valid("#AABBC) # Returns false + Color.html_is_valid("#55aaFF5") # Returns false [/gdscript] [csharp] - var result = Color.HtmlIsValid("#55AAFF"); // result is true - result = Color.HtmlIsValid("#55AAFF20"); // result is true - result = Color.HtmlIsValid("55AAFF); // result is true - result = Color.HtmlIsValid("#F2C"); // result is true - result = Color.HtmlIsValid("#AABBC"); // result is false - result = Color.HtmlIsValid("#55aaFF5"); // result is false + // This method is not available in C#. Use `StringExtensions.IsValidHtmlColor()`, instead. + "#55AAFF".IsValidHtmlColor(); // Returns true + "#55AAFF20".IsValidHtmlColor(); // Returns true + "55AAFF".IsValidHtmlColor(); // Returns true + "#F2C".IsValidHtmlColor(); // Returns true + + "#AABBC".IsValidHtmlColor(); // Returns false + "#55aaFF5".IsValidHtmlColor(); // Returns false [/csharp] [/codeblocks] </description> @@ -266,13 +272,15 @@ <method name="inverted" qualifiers="const"> <return type="Color" /> <description> - Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code]. + Returns the color with its [member r], [member g], and [member b] components inverted ([code](1 - r, 1 - g, 1 - b, a)[/code]). [codeblocks] [gdscript] + var black = Color.WHITE.inverted() var color = Color(0.3, 0.4, 0.9) var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)` [/gdscript] [csharp] + var black = Colors.White.Inverted(); var color = new Color(0.3f, 0.4f, 0.9f); Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)` [/csharp] @@ -291,17 +299,23 @@ <param index="0" name="to" type="Color" /> <param index="1" name="weight" type="float" /> <description> - Returns the linear interpolation with another color. The interpolation factor [param weight] is between 0 and 1. + Returns the linear interpolation between this color's components and [param to]'s components. The interpolation factor [param weight] should be between 0.0 and 1.0 (inclusive). See also [method @GlobalScope.lerp]. [codeblocks] [gdscript] - var c1 = Color(1.0, 0.0, 0.0) - var c2 = Color(0.0, 1.0, 0.0) - var lerp_color = c1.lerp(c2, 0.5) # Equivalent to `Color(0.5, 0.5, 0.0)` + var red = Color(1.0, 0.0, 0.0) + var aqua = Color(0.0, 1.0, 0.8) + + red.lerp(aqua, 0.2) # Returns Color(0.8, 0.2, 0.16) + red.lerp(aqua, 0.5) # Returns Color(0.5, 0.5, 0.4) + red.lerp(aqua, 1.0) # Returns Color(0.0, 1.0, 0.8) [/gdscript] [csharp] - var c1 = new Color(1.0f, 0.0f, 0.0f); - var c2 = new Color(0.0f, 1.0f, 0.0f); - Color lerpColor = c1.Lerp(c2, 0.5f); // Equivalent to `new Color(0.5f, 0.5f, 0.0f)` + var red = new Color(1.0f, 0.0f, 0.0f); + var aqua = new Color(0.0f, 1.0f, 0.8f); + + red.Lerp(aqua, 0.2f); // Returns Color(0.8f, 0.2f, 0.16f) + red.Lerp(aqua, 0.5f); // Returns Color(0.5f, 0.5f, 0.4f) + red.Lerp(aqua, 1.0f); // Returns Color(0.0f, 1.0f, 0.8f) [/csharp] [/codeblocks] </description> @@ -310,15 +324,15 @@ <return type="Color" /> <param index="0" name="amount" type="float" /> <description> - Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1). + Returns a new color resulting from making this color lighter by the specified [param amount], which should be a ratio from 0.0 to 1.0. See also [method darkened]. [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) - var lightgreen = green.lightened(0.2) # 20% lighter than regular green + var light_green = green.lightened(0.2) # 20% lighter than regular green [/gdscript] [csharp] var green = new Color(0.0f, 1.0f, 0.0f); - Color lightgreen = green.Lightened(0.2f); // 20% lighter than regular green + Color lightGreen = green.Lightened(0.2f); // 20% lighter than regular green [/csharp] [/codeblocks] </description> @@ -326,19 +340,19 @@ <method name="linear_to_srgb" qualifiers="const"> <return type="Color" /> <description> - Returns the color converted to the [url=https://en.wikipedia.org/wiki/SRGB]sRGB[/url] color space. This assumes the original color is in the linear color space. See also [method srgb_to_linear] which performs the opposite operation. + Returns the color converted to the [url=https://en.wikipedia.org/wiki/SRGB]sRGB[/url] color space. This method assumes the original color is in the linear color space. See also [method srgb_to_linear] which performs the opposite operation. </description> </method> <method name="srgb_to_linear" qualifiers="const"> <return type="Color" /> <description> - Returns the color converted to the linear color space. This assumes the original color is in the sRGB color space. See also [method linear_to_srgb] which performs the opposite operation. + Returns the color converted to the linear color space. This method assumes the original color already is in the sRGB color space. See also [method linear_to_srgb] which performs the opposite operation. </description> </method> <method name="to_abgr32" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format. + Returns the color converted to a 32-bit integer in ABGR format (each component is 8 bits). ABGR is the reversed version of the default RGBA format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -354,7 +368,7 @@ <method name="to_abgr64" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format. + Returns the color converted to a 64-bit integer in ABGR format (each component is 16 bits). ABGR is the reversed version of the default RGBA format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -370,7 +384,7 @@ <method name="to_argb32" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX. + Returns the color converted to a 32-bit integer in ARGB format (each component is 8 bits). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -386,7 +400,7 @@ <method name="to_argb64" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX. + Returns the color converted to a 64-bit integer in ARGB format (each component is 16 bits). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -403,18 +417,18 @@ <return type="String" /> <param index="0" name="with_alpha" type="bool" default="true" /> <description> - Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]). - Setting [param with_alpha] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format). + Returns the color converted to an HTML hexadecimal color [String] in RGBA format, without the hash ([code]#[/code]) prefix. + Setting [param with_alpha] to [code]false[/code], excludes alpha from the hexadecimal string, using RGB format instead of RGBA format. [codeblocks] [gdscript] - var color = Color(1, 1, 1, 0.5) - var with_alpha = color.to_html() # Returns "ffffff7f" - var without_alpha = color.to_html(false) # Returns "ffffff" + var white = Color(1, 1, 1, 0.5) + var with_alpha = white.to_html() # Returns "ffffff7f" + var without_alpha = white.to_html(false) # Returns "ffffff" [/gdscript] [csharp] - var color = new Color(1, 1, 1, 0.5f); - String withAlpha = color.ToHtml(); // Returns "ffffff7f" - String withoutAlpha = color.ToHtml(false); // Returns "ffffff" + var white = new Color(1, 1, 1, 0.5f); + string withAlpha = white.ToHtml(); // Returns "ffffff7f" + string withoutAlpha = white.ToHtml(false); // Returns "ffffff" [/csharp] [/codeblocks] </description> @@ -422,7 +436,7 @@ <method name="to_rgba32" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format. + Returns the color converted to a 32-bit integer in RGBA format (each component is 8 bits). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -438,7 +452,7 @@ <method name="to_rgba64" qualifiers="const"> <return type="int" /> <description> - Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format. + Returns the color converted to a 64-bit integer in RGBA format (each component is 16 bits). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) @@ -457,19 +471,19 @@ The color's alpha component, typically on the range of 0 to 1. A value of 0 means that the color is fully transparent. A value of 1 means that the color is fully opaque. </member> <member name="a8" type="int" setter="" getter="" default="255"> - Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1. + Wrapper for [member a] that uses the range 0 to 255, instead of 0 to 1. </member> <member name="b" type="float" setter="" getter="" default="0.0"> The color's blue component, typically on the range of 0 to 1. </member> <member name="b8" type="int" setter="" getter="" default="0"> - Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1. + Wrapper for [member b] that uses the range 0 to 255, instead of 0 to 1. </member> <member name="g" type="float" setter="" getter="" default="0.0"> The color's green component, typically on the range of 0 to 1. </member> <member name="g8" type="int" setter="" getter="" default="0"> - Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1. + Wrapper for [member g] that uses the range 0 to 255, instead of 0 to 1. </member> <member name="h" type="float" setter="" getter="" default="0.0"> The HSV hue of this color, on the range 0 to 1. @@ -478,7 +492,7 @@ The color's red component, typically on the range of 0 to 1. </member> <member name="r8" type="int" setter="" getter="" default="0"> - Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1. + Wrapper for [member r] that uses the range 0 to 255, instead of 0 to 1. </member> <member name="s" type="float" setter="" getter="" default="0.0"> The HSV saturation of this color, on the range 0 to 1. @@ -510,7 +524,7 @@ Bisque color. </constant> <constant name="BLACK" value="Color(0, 0, 0, 1)"> - Black color. + Black color. In GDScript, this is the default value of any color. </constant> <constant name="BLANCHED_ALMOND" value="Color(1, 0.921569, 0.803922, 1)"> Blanched almond color. @@ -932,7 +946,7 @@ <return type="bool" /> <param index="0" name="right" type="Color" /> <description> - Returns [code]true[/code] if the colors are not equal. + Returns [code]true[/code] if the colors are not exactly equal. [b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable. </description> </operator> @@ -1004,7 +1018,7 @@ <return type="float" /> <param index="0" name="index" type="int" /> <description> - Access color components using their index. [code]c[0][/code] is equivalent to [code]c.r[/code], [code]c[1][/code] is equivalent to [code]c.g[/code], [code]c[2][/code] is equivalent to [code]c.b[/code], and [code]c[3][/code] is equivalent to [code]c.a[/code]. + Access color components using their index. [code][0][/code] is equivalent to [member r], [code][1][/code] is equivalent to [member g], [code][2][/code] is equivalent to [member b], and [code][3][/code] is equivalent to [member a]. </description> </operator> <operator name="operator unary+"> @@ -1016,7 +1030,7 @@ <operator name="operator unary-"> <return type="Color" /> <description> - Inverts the given color. This is equivalent to [code]Color.WHITE - c[/code] or [code]Color(1 - c.r, 1 - c.g, 1 - c.b, 1 - c.a)[/code]. + Inverts the given color. This is equivalent to [code]Color.WHITE - c[/code] or [code]Color(1 - c.r, 1 - c.g, 1 - c.b, 1 - c.a)[/code]. Unlike with [method inverted], the [member a] component is inverted, too. </description> </operator> </operators> diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index ccdf085319..b5e75dff68 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -51,7 +51,7 @@ <return type="Vector2" /> <param index="0" name="to_point" type="Vector2" /> <description> - Returns the closest baked point (in curve's local space) to [param to_point]. + Returns the closest point on baked segments (in curve's local space) to [param to_point]. [param to_point] must be in this curve's local space. </description> </method> @@ -94,7 +94,7 @@ </method> <method name="sample_baked" qualifiers="const"> <return type="Vector2" /> - <param index="0" name="offset" type="float" /> + <param index="0" name="offset" type="float" default="0.0" /> <param index="1" name="cubic" type="bool" default="false" /> <description> Returns a point within the curve at position [param offset], where [param offset] is measured as a pixel distance along the curve. @@ -104,13 +104,10 @@ </method> <method name="sample_baked_with_rotation" qualifiers="const"> <return type="Transform2D" /> - <param index="0" name="offset" type="float" /> + <param index="0" name="offset" type="float" default="0.0" /> <param index="1" name="cubic" type="bool" default="false" /> - <param index="2" name="loop" type="bool" default="true" /> - <param index="3" name="lookahead" type="float" default="4.0" /> <description> Similar to [method sample_baked], but returns [Transform2D] that includes a rotation along the curve. Returns empty transform if length of the curve is [code]0[/code]. - Use [param loop] to smooth the tangent at the end of the curve. [param lookahead] defines the distance to a nearby point for calculating the tangent vector. [codeblock] var transform = curve.sample_baked_with_rotation(offset) position = transform.get_origin() @@ -160,6 +157,13 @@ [param tolerance_degrees] controls how many degrees the midpoint of a segment may deviate from the real curve, before the segment has to be subdivided. </description> </method> + <method name="tessellate_even_length" qualifiers="const"> + <return type="PackedVector2Array" /> + <param index="0" name="max_stages" type="int" default="5" /> + <param index="1" name="tolerance_length" type="float" default="20.0" /> + <description> + </description> + </method> </methods> <members> <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval" default="5.0"> diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index 63134417b1..cfe2036499 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -64,7 +64,7 @@ <return type="Vector3" /> <param index="0" name="to_point" type="Vector3" /> <description> - Returns the closest baked point (in curve's local space) to [param to_point]. + Returns the closest point on baked segments (in curve's local space) to [param to_point]. [param to_point] must be in this curve's local space. </description> </method> @@ -114,7 +114,7 @@ </method> <method name="sample_baked" qualifiers="const"> <return type="Vector3" /> - <param index="0" name="offset" type="float" /> + <param index="0" name="offset" type="float" default="0.0" /> <param index="1" name="cubic" type="bool" default="false" /> <description> Returns a point within the curve at position [param offset], where [param offset] is measured as a distance in 3D units along the curve. @@ -134,7 +134,7 @@ </method> <method name="sample_baked_with_rotation" qualifiers="const"> <return type="Transform3D" /> - <param index="0" name="offset" type="float" /> + <param index="0" name="offset" type="float" default="0.0" /> <param index="1" name="cubic" type="bool" default="false" /> <param index="2" name="apply_tilt" type="bool" default="false" /> <description> @@ -192,6 +192,15 @@ [param tolerance_degrees] controls how many degrees the midpoint of a segment may deviate from the real curve, before the segment has to be subdivided. </description> </method> + <method name="tessellate_even_length" qualifiers="const"> + <return type="PackedVector3Array" /> + <param index="0" name="max_stages" type="int" default="5" /> + <param index="1" name="tolerance_length" type="float" default="0.2" /> + <description> + Returns a list of points along the curve, with almost uniform density. [param max_stages] controls how many subdivisions a curve segment may face before it is considered approximate enough. Each subdivision splits the segment in half, so the default 5 stages may mean up to 32 subdivisions per curve segment. Increase with care! + [param tolerance_length] controls the maximal distance between two neighbouring points, before the segment has to be subdivided. + </description> + </method> </methods> <members> <member name="bake_interval" type="float" setter="set_bake_interval" getter="get_bake_interval" default="0.2"> diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 9842288d35..92225b816f 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -4,9 +4,8 @@ Dictionary type. </brief_description> <description> - Dictionary type. Associative container, which contains values referenced by unique keys. Dictionaries are composed of pairs of keys (which must be unique) and values. Dictionaries will preserve the insertion order when adding elements. In other programming languages, this data structure is sometimes referred to as a hash map or associative array. + Dictionary type. Associative container, which contains values referenced by unique keys. Dictionaries are composed of pairs of keys (which must be unique) and values. Dictionaries will preserve the insertion order when adding new entries. In other programming languages, this data structure is sometimes referred to as a hash map or associative array. You can define a dictionary by placing a comma-separated list of [code]key: value[/code] pairs in curly braces [code]{}[/code]. - Erasing elements while iterating over them [b]is not supported[/b] and will result in undefined behavior. [b]Note:[/b] Dictionaries are always passed by reference. To get a copy of a dictionary which can be modified independently of the original dictionary, use [method duplicate]. Creating a dictionary: [codeblocks] @@ -40,10 +39,10 @@ }; [/csharp] [/codeblocks] - You can access a dictionary's values by referencing the appropriate key. In the above example, [code]points_dict["White"][/code] will return [code]50[/code]. You can also write [code]points_dict.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable). + You can access a dictionary's value by referencing its corresponding key. In the above example, [code]points_dict["White"][/code] will return [code]50[/code]. You can also write [code]points_dict.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable). [codeblocks] [gdscript] - export(String, "White", "Yellow", "Orange") var my_color + @export(String, "White", "Yellow", "Orange") var my_color var points_dict = {"White": 50, "Yellow": 75, "Orange": 100} func _ready(): # We can't use dot syntax here as `my_color` is a variable. @@ -69,7 +68,9 @@ Dictionaries can contain more complex data: [codeblocks] [gdscript] - my_dict = {"First Array": [1, 2, 3, 4]} # Assigns an Array to a String key. + var my_dict = { + "First Array": [1, 2, 3, 4] # Assigns an Array to a String key. + } [/gdscript] [csharp] var myDict = new Godot.Collections.Dictionary @@ -91,7 +92,7 @@ {"Yellow", 75}, {"Orange", 100} }; - pointsDict["blue"] = 150; // Add "Blue" as a key and assign 150 as its value. + pointsDict["Blue"] = 150; // Add "Blue" as a key and assign 150 as its value. [/csharp] [/codeblocks] Finally, dictionaries can contain different types of keys and values in the same dictionary: @@ -118,63 +119,23 @@ }; [/csharp] [/codeblocks] - [b]Note:[/b] Unlike [Array]s, you can't compare dictionaries directly: + The keys of a dictionary can be iterated with the [code]for[/code] keyword: [codeblocks] [gdscript] - var array1 = [1, 2, 3] - var array2 = [1, 2, 3] - - func compare_arrays(): - print(array1 == array2) # Will print true. - - var dict1 = {"a": 1, "b": 2, "c": 3} - var dict2 = {"a": 1, "b": 2, "c": 3} - - func compare_dictionaries(): - print(dict1 == dict2) # Will NOT print true. + var groceries = {"Orange": 20, "Apple": 2, "Banana": 4} + for fruit in groceries: + var amount = groceries[fruit] [/gdscript] [csharp] - // You have to use GD.Hash(). - - public Godot.Collections.Array array1 = new Godot.Collections.Array{1, 2, 3}; - public Godot.Collections.Array array2 = new Godot.Collections.Array{1, 2, 3}; - - public void CompareArrays() + var groceries = new Godot.Collections.Dictionary{{"Orange", 20}, {"Apple", 2}, {"Banana", 4}}; + foreach (var (fruit, amount) in groceries) { - GD.Print(array1 == array2); // Will print FALSE!! - GD.Print(GD.Hash(array1) == GD.Hash(array2)); // Will print true. - } - - public Godot.Collections.Dictionary dict1 = new Godot.Collections.Dictionary{{"a", 1}, {"b", 2}, {"c", 3}}; - public Godot.Collections.Dictionary dict2 = new Godot.Collections.Dictionary{{"a", 1}, {"b", 2}, {"c", 3}}; - - public void CompareDictionaries() - { - GD.Print(dict1 == dict2); // Will NOT print true. + // `fruit` is the key, `amount` is the value. } [/csharp] [/codeblocks] - You need to first calculate the dictionary's hash with [method hash] before you can compare them: - [codeblocks] - [gdscript] - var dict1 = {"a": 1, "b": 2, "c": 3} - var dict2 = {"a": 1, "b": 2, "c": 3} - - func compare_dictionaries(): - print(dict1.hash() == dict2.hash()) # Will print true. - [/gdscript] - [csharp] - // You have to use GD.Hash(). - public Godot.Collections.Dictionary dict1 = new Godot.Collections.Dictionary{{"a", 1}, {"b", 2}, {"c", 3}}; - public Godot.Collections.Dictionary dict2 = new Godot.Collections.Dictionary{{"a", 1}, {"b", 2}, {"c", 3}}; - - public void CompareDictionaries() - { - GD.Print(GD.Hash(dict1) == GD.Hash(dict2)); // Will print true. - } - [/csharp] - [/codeblocks] - [b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary itself can still be mutated by defining the values of individual keys. Using [code]const[/code] will only prevent assigning the constant with another value after it was initialized. + [b]Note:[/b] Erasing elements while iterating over dictionaries is [b]not[/b] supported and will result in unpredictable behavior. + [b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary becomes read-only. A read-only Dictionary's entries cannot be overriden at run-time. This does [i]not[/i] affect nested [Array] and [Dictionary] values. </description> <tutorials> <link title="GDScript basics: Dictionary">$DOCS_URL/tutorials/scripting/gdscript/gdscript_basics.html#dictionary</link> @@ -192,7 +153,7 @@ <return type="Dictionary" /> <param index="0" name="from" type="Dictionary" /> <description> - Constructs a [Dictionary] as a copy of the given [Dictionary]. + Returns the same array as [param from]. If you need a copy of the array, use [method duplicate]. </description> </constructor> </constructors> @@ -200,30 +161,30 @@ <method name="clear"> <return type="void" /> <description> - Clear the dictionary, removing all key/value pairs. + Clears the dictionary, removing all entries from it. </description> </method> <method name="duplicate" qualifiers="const"> <return type="Dictionary" /> <param index="0" name="deep" type="bool" default="false" /> <description> - Creates a copy of the dictionary, and returns it. The [param deep] parameter causes inner dictionaries and arrays to be copied recursively, but does not apply to objects. + Creates and returns a new copy of the dictionary. If [param deep] is [code]true[/code], inner [Dictionary] and [Array] keys and values are also copied, recursively. </description> </method> <method name="erase"> <return type="bool" /> <param index="0" name="key" type="Variant" /> <description> - Erase a dictionary key/value pair by key. Returns [code]true[/code] if the given key was present in the dictionary, [code]false[/code] otherwise. - [b]Note:[/b] Don't erase elements while iterating over the dictionary. You can iterate over the [method keys] array instead. + Removes the dictionary entry by key, if it exists. Returns [code]true[/code] if the given [param key] existed in the dictionary, otherwise [code]false[/code]. + [b]Note:[/b] Do not erase entries while iterating over the dictionary. You can iterate over the [method keys] array instead. </description> </method> <method name="find_key" qualifiers="const"> <return type="Variant" /> <param index="0" name="value" type="Variant" /> <description> - Returns the first key whose associated value is equal to [param value], or [code]null[/code] if no such value is found. - [b]Note:[/b] [code]null[/code] is also a valid key. If you have it in your [Dictionary], the [method find_key] method can give misleading results. + Finds and returns the first key whose associated value is equal to [param value], or [code]null[/code] if it is not found. + [b]Note:[/b] [code]null[/code] is also a valid key. If inside the dictionary, [method find_key] may give misleading results. </description> </method> <method name="get" qualifiers="const"> @@ -231,72 +192,89 @@ <param index="0" name="key" type="Variant" /> <param index="1" name="default" type="Variant" default="null" /> <description> - Returns the current value for the specified key in the [Dictionary]. If the key does not exist, the method returns the value of the optional default argument, or [code]null[/code] if it is omitted. + Returns the corresponding value for the given [param key] in the dictionary. If the [param key] does not exist, returns [param default], or [code]null[/code] if the parameter is omitted. </description> </method> <method name="has" qualifiers="const"> <return type="bool" /> <param index="0" name="key" type="Variant" /> <description> - Returns [code]true[/code] if the dictionary has a given key. - [b]Note:[/b] This is equivalent to using the [code]in[/code] operator as follows: + Returns [code]true[/code] if the dictionary contains an entry with the given [param key]. [codeblocks] [gdscript] - # Will evaluate to `true`. - if "godot" in {"godot": "engine"}: - pass + var my_dict = { + "Godot" : 4, + 210 : null, + } + + print(my_dict.has("Godot")) # Prints true + print(my_dict.has(210)) # Prints true + print(my_dict.has(4)) # Prints false [/gdscript] [csharp] - // You have to use Contains() here as an alternative to GDScript's `in` operator. - if (new Godot.Collections.Dictionary{{"godot", "engine"}}.Contains("godot")) + var myDict = new Godot.Collections.Dictionary { - // I am executed. - } + { "Godot", 4 }, + { 210, default }, + }; + + GD.Print(myDict.Contains("Godot")); // Prints true + GD.Print(myDict.Contains(210)); // Prints true + GD.Print(myDict.Contains(4)); // Prints false [/csharp] [/codeblocks] - This method (like the [code]in[/code] operator) will evaluate to [code]true[/code] as long as the key exists, even if the associated value is [code]null[/code]. + In GDScript, this is equivalent to the [code]in[/code] operator: + [codeblock] + if "Godot" in {"Godot": 4}: + print("The key is here!") # Will be printed. + [/codeblock] + [b]Note:[/b] This method returns [code]true[/code] as long as the [param key] exists, even if its corresponding value is [code]null[/code]. </description> </method> <method name="has_all" qualifiers="const"> <return type="bool" /> <param index="0" name="keys" type="Array" /> <description> - Returns [code]true[/code] if the dictionary has all the keys in the given array. + Returns [code]true[/code] if the dictionary contains all keys in the given [param keys] array. + [codeblock] + var data = {"width" : 10, "height" : 20} + data.has_all(["height", "width"]) # Returns true + [/codeblock] </description> </method> <method name="hash" qualifiers="const"> <return type="int" /> <description> - Returns a hashed 32-bit integer value representing the dictionary contents. This can be used to compare dictionaries by value: + Returns a hashed 32-bit integer value representing the dictionary contents. [codeblocks] [gdscript] - var dict1 = {0: 10} - var dict2 = {0: 10} - # The line below prints `true`, whereas it would have printed `false` if both variables were compared directly. - print(dict1.hash() == dict2.hash()) + var dict1 = {"A": 10, "B": 2} + var dict2 = {"A": 10, "B": 2} + + print(dict1.hash() == dict2.hash()) # Prints true [/gdscript] [csharp] - var dict1 = new Godot.Collections.Dictionary{{0, 10}}; - var dict2 = new Godot.Collections.Dictionary{{0, 10}}; - // The line below prints `true`, whereas it would have printed `false` if both variables were compared directly. - // Dictionary has no Hash() method. Use GD.Hash() instead. - GD.Print(GD.Hash(dict1) == GD.Hash(dict2)); + var dict1 = new Godot.Collections.Dictionary{{"A", 10}, {"B", 2}}; + var dict2 = new Godot.Collections.Dictionary{{"A", 10}, {"B", 2}}; + + // Godot.Collections.Dictionary has no Hash() method. Use GD.Hash() instead. + GD.Print(GD.Hash(dict1) == GD.Hash(dict2)); // Prints true [/csharp] [/codeblocks] - [b]Note:[/b] Dictionaries with the same keys/values but in a different order will have a different hash. - [b]Note:[/b] Dictionaries with equal content will always produce identical hash values. However, the reverse is not true. Returning identical hash values does [i]not[/i] imply the dictionaries are equal, because different dictionaries can have identical hash values due to hash collisions. + [b]Note:[/b] Dictionaries with the same entries but in a different order will not have the same hash. + [b]Note:[/b] Dictionaries with equal hash values are [i]not[/i] guaranteed to be the same, because of hash collisions. On the countrary, dictionaries with different hash values are guaranteed to be different. </description> </method> <method name="is_empty" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the dictionary is empty. + Returns [code]true[/code] if the dictionary is empty (its size is [code]0[/code]). See also [method size]. </description> </method> <method name="keys" qualifiers="const"> <return type="Array" /> <description> - Returns the list of keys in the [Dictionary]. + Returns the list of keys in the dictionary. </description> </method> <method name="merge"> @@ -304,19 +282,19 @@ <param index="0" name="dictionary" type="Dictionary" /> <param index="1" name="overwrite" type="bool" default="false" /> <description> - Adds elements from [param dictionary] to this [Dictionary]. By default, duplicate keys will not be copied over, unless [param overwrite] is [code]true[/code]. + Adds entries from [param dictionary] to this dictionary. By default, duplicate keys are not copied over, unless [param overwrite] is [code]true[/code]. </description> </method> <method name="size" qualifiers="const"> <return type="int" /> <description> - Returns the number of keys in the dictionary. + Returns the number of entries in the dictionary. Empty dictionaries ([code]{ }[/code]) always return [code]0[/code]. See also [method is_empty]. </description> </method> <method name="values" qualifiers="const"> <return type="Array" /> <description> - Returns the list of values in the [Dictionary]. + Returns the list of values in this dictionary. </description> </method> </methods> @@ -325,21 +303,22 @@ <return type="bool" /> <param index="0" name="right" type="Dictionary" /> <description> - Returns [code]true[/code] if the dictionaries differ, i.e. their key or value lists are different (including the order). + Returns [code]true[/code] if the two dictionaries do not contain the same keys and values. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="Dictionary" /> <description> - Returns [code]true[/code] if both dictionaries have the same contents, i.e. their keys list and value list are equal. + Returns [code]true[/code] if the two dictionaries contain the same keys and values. The order of the entries does not matter. + [b]Note:[/b] In C#, by convention, this operator compares by [b]reference[/b]. If you need to compare by value, iterate over both dictionaries. </description> </operator> <operator name="operator []"> <return type="Variant" /> <param index="0" name="key" type="Variant" /> <description> - Returns a value at the given [param key] or [code]null[/code] and error if the key does not exist. For safe access, use [method get] or [method has]. + Returns the corresponding value for the given [param key] in the dictionary. If the entry does not exist, fails and returns [code]null[/code]. For safe access, use [method get] or [method has]. </description> </operator> </operators> diff --git a/doc/classes/DirectionalLight2D.xml b/doc/classes/DirectionalLight2D.xml index 7a54980c19..f825a9e082 100644 --- a/doc/classes/DirectionalLight2D.xml +++ b/doc/classes/DirectionalLight2D.xml @@ -1,19 +1,20 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="DirectionalLight2D" inherits="Light2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Directional light from a distance. + Directional 2D light from a distance. </brief_description> <description> A directional light is a type of [Light2D] node that models an infinite number of parallel rays covering the entire scene. It is used for lights with strong intensity that are located far away from the scene (for example: to model sunlight or moonlight). </description> <tutorials> + <link title="2D lights and shadows">$DOCS_URL/tutorials/2d/2d_lights_and_shadows.html</link> </tutorials> <members> <member name="height" type="float" setter="set_height" getter="get_height" default="0.0"> The height of the light. Used with 2D normal mapping. Ranges from 0 (parallel to the plane) to 1 (perpendicular to the plane). </member> <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="10000.0"> - Maximum distance this light covers. Increasing this value will make directional shadows visible from further away, at the cost of lower overall shadow detail and performance (due to more objects being included in shadow rendering). + The maximum distance from the camera center objects can be before their shadows are culled (in pixels). Decreasing this value can prevent objects located outside the camera from casting shadows (while also improving performance). [member Camera2D.zoom] is not taken into account by [member max_distance], which means that at higher zoom values, shadows will appear to fade out sooner when zooming onto a given point. </member> </members> </class> diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 0039301bf6..c59bfbfe4f 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -1715,6 +1715,7 @@ <constant name="DISPLAY_HANDLE" value="0" enum="HandleType"> Display handle: - Linux (X11): [code]X11::Display*[/code] for the display. + - Android: [code]EGLDisplay[/code] for the display. </constant> <constant name="WINDOW_HANDLE" value="1" enum="HandleType"> Window handle: diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 0cda49f1bf..ab35a62794 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -7,7 +7,7 @@ This is the control that implements property editing in the editor's Settings dialogs, the Inspector dock, etc. To get the [EditorInspector] used in the editor's Inspector dock, use [method EditorInterface.get_inspector]. [EditorInspector] will show properties in the same order as the array returned by [method Object.get_property_list]. If a property's name is path-like (i.e. if it contains forward slashes), [EditorInspector] will create nested sections for "directories" along the path. For example, if a property is named [code]highlighting/gdscript/node_path_color[/code], it will be shown as "Node Path Color" inside the "GDScript" section nested inside the "Highlighting" section. - If a property has [constant PROPERTY_USAGE_GROUP] usage, it will group subsequent properties whose name starts with the property's hint string. The group ends when a property does not start with that hint string or when a new group starts. An empty group name effectively ends the current group. [EditorInspector] will create a top-level section for each group. For example, if a property with group usage is named [code]Collide With[/code] and its hint string is [code]collide_with_[/code], a subsequent [code]collide_with_area[/code] property will be shown as "Area" inside the "Collide With" section. + If a property has [constant PROPERTY_USAGE_GROUP] usage, it will group subsequent properties whose name starts with the property's hint string. The group ends when a property does not start with that hint string or when a new group starts. An empty group name effectively ends the current group. [EditorInspector] will create a top-level section for each group. For example, if a property with group usage is named [code]Collide With[/code] and its hint string is [code]collide_with_[/code], a subsequent [code]collide_with_area[/code] property will be shown as "Area" inside the "Collide With" section. There is also a special case: when the hint string contains the name of a property, that property is grouped too. This is mainly to help grouping properties like [code]font[/code], [code]font_color[/code] and [code]font_size[/code] (using the hint string [code]font_[/code]). If a property has [constant PROPERTY_USAGE_SUBGROUP] usage, a subgroup will be created in the same way as a group, and a second-level section will be created for each subgroup. [b]Note:[/b] Unlike sections created from path-like property names, [EditorInspector] won't capitalize the name for sections created from groups. So properties with group usage usually use capitalized names instead of snake_cased names. </description> diff --git a/doc/classes/EditorSceneFormatImporter.xml b/doc/classes/EditorSceneFormatImporter.xml index 6de9c2c5dc..db93cab14c 100644 --- a/doc/classes/EditorSceneFormatImporter.xml +++ b/doc/classes/EditorSceneFormatImporter.xml @@ -39,7 +39,6 @@ <param index="0" name="path" type="String" /> <param index="1" name="flags" type="int" /> <param index="2" name="options" type="Dictionary" /> - <param index="3" name="bake_fps" type="int" /> <description> </description> </method> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 07457387a0..865faa13ae 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -592,6 +592,9 @@ <member name="interface/theme/custom_theme" type="String" setter="" getter=""> The custom theme resource to use for the editor. Must be a Godot theme resource in [code].tres[/code] or [code].res[/code] format. </member> + <member name="interface/theme/draw_extra_borders" type="bool" setter="" getter=""> + If [code]true[/code], draws additional borders around interactive UI elements in the editor. This is automatically enabled when using the [b]Black (OLED)[/b] theme preset, as this theme preset uses a fully black background. + </member> <member name="interface/theme/icon_and_font_color" type="int" setter="" getter=""> The icon and font color scheme to use in the editor. - [b]Auto[/b] determines the color scheme to use automatically based on [member interface/theme/base_color]. diff --git a/doc/classes/FileAccess.xml b/doc/classes/FileAccess.xml index e52f897164..be0c8fd6ca 100644 --- a/doc/classes/FileAccess.xml +++ b/doc/classes/FileAccess.xml @@ -153,6 +153,20 @@ Returns the last error that happened when trying to perform operations. Compare with the [code]ERR_FILE_*[/code] constants from [enum Error]. </description> </method> + <method name="get_file_as_bytes" qualifiers="static"> + <return type="PackedByteArray" /> + <param index="0" name="path" type="String" /> + <description> + Returns the whole [param path] file contents as a [PackedByteArray] without any decoding. + </description> + </method> + <method name="get_file_as_string" qualifiers="static"> + <return type="String" /> + <param index="0" name="path" type="String" /> + <description> + Returns the whole [param path] file contents as a [String]. Text is interpreted as being UTF-8 encoded. + </description> + </method> <method name="get_float" qualifiers="const"> <return type="float" /> <description> diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml index 6a42b62bcf..761e75339a 100644 --- a/doc/classes/Font.xml +++ b/doc/classes/Font.xml @@ -161,6 +161,12 @@ Returns font family name. </description> </method> + <method name="get_font_stretch" qualifiers="const"> + <return type="int" /> + <description> + Returns font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + </description> + </method> <method name="get_font_style" qualifiers="const"> <return type="int" enum="TextServer.FontStyle" /> <description> @@ -173,6 +179,12 @@ Returns font style name. </description> </method> + <method name="get_font_weight" qualifiers="const"> + <return type="int" /> + <description> + Returns weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. + </description> + </method> <method name="get_height" qualifiers="const"> <return type="float" /> <param index="0" name="font_size" type="int" default="16" /> diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml index 271f6a13e0..1019c271dc 100644 --- a/doc/classes/FontFile.xml +++ b/doc/classes/FontFile.xml @@ -542,6 +542,9 @@ </method> </methods> <members> + <member name="allow_system_fallback" type="bool" setter="set_allow_system_fallback" getter="is_allow_system_fallback" default="true"> + If set to [code]true[/code], system fonts can be automatically used as fallbacks. + </member> <member name="antialiasing" type="int" setter="set_antialiasing" getter="get_antialiasing" enum="TextServer.FontAntialiasing" default="1"> Font anti-aliasing mode. </member> @@ -557,9 +560,15 @@ <member name="font_name" type="String" setter="set_font_name" getter="get_font_name" default=""""> Font family name. </member> + <member name="font_stretch" type="int" setter="set_font_stretch" getter="get_font_stretch" default="100"> + Font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + </member> <member name="font_style" type="int" setter="set_font_style" getter="get_font_style" enum="TextServer.FontStyle" default="0"> Font style flags, see [enum TextServer.FontStyle]. </member> + <member name="font_weight" type="int" setter="set_font_weight" getter="get_font_weight" default="400"> + Weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. + </member> <member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="is_force_autohinter" default="false"> If set to [code]true[/code], auto-hinting is supported and preferred over font built-in hinting. Used by dynamic fonts only. </member> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 5050ce7715..ea4e4b53ba 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -291,7 +291,7 @@ </description> </signal> <signal name="connection_drag_started"> - <param index="0" name="from_node" type="String" /> + <param index="0" name="from_node" type="StringName" /> <param index="1" name="from_port" type="int" /> <param index="2" name="is_output" type="bool" /> <description> diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index 00815758a1..062d532464 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -4,8 +4,7 @@ Casts light in a 2D environment. </brief_description> <description> - Casts light in a 2D environment. Light is defined by a (usually grayscale) texture, a color, an energy value, a mode (see constants), and various other parameters (range and shadows-related). - [b]Note:[/b] Light2D can also be used as a mask. + Casts light in a 2D environment. A light is defined as a color, an energy value, a mode (see constants), and various other parameters (range and shadows-related). </description> <tutorials> <link title="2D lights and shadows">$DOCS_URL/tutorials/2d/2d_lights_and_shadows.html</link> @@ -14,12 +13,14 @@ <method name="get_height" qualifiers="const"> <return type="float" /> <description> + Returns the light's height, which is used in 2D normal mapping. See [member PointLight2D.height] and [member DirectionalLight2D.height]. </description> </method> <method name="set_height"> <return type="void" /> <param index="0" name="height" type="float" /> <description> + Sets the light's height, which is used in 2D normal mapping. See [member PointLight2D.height] and [member DirectionalLight2D.height]. </description> </method> </methods> @@ -64,7 +65,7 @@ Shadow filter type. See [enum ShadowFilter] for possible values. </member> <member name="shadow_filter_smooth" type="float" setter="set_shadow_smooth" getter="get_shadow_smooth" default="0.0"> - Smoothing value for shadows. + Smoothing value for shadows. Higher values will result in softer shadows, at the cost of visible streaks that can appear in shadow rendering. [member shadow_filter_smooth] only has an effect if [member shadow_filter] is [constant SHADOW_FILTER_PCF5] or [constant SHADOW_FILTER_PCF13]. </member> <member name="shadow_item_cull_mask" type="int" setter="set_item_shadow_cull_mask" getter="get_item_shadow_cull_mask" default="1"> The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders with a matching light mask will cast shadows. @@ -72,13 +73,13 @@ </members> <constants> <constant name="SHADOW_FILTER_NONE" value="0" enum="ShadowFilter"> - No filter applies to the shadow map. See [member shadow_filter]. + No filter applies to the shadow map. This provides hard shadow edges and is the fastest to render. See [member shadow_filter]. </constant> <constant name="SHADOW_FILTER_PCF5" value="1" enum="ShadowFilter"> - Percentage closer filtering (5 samples) applies to the shadow map. See [member shadow_filter]. + Percentage closer filtering (5 samples) applies to the shadow map. This is slower compared to hard shadow rendering. See [member shadow_filter]. </constant> <constant name="SHADOW_FILTER_PCF13" value="2" enum="ShadowFilter"> - Percentage closer filtering (13 samples) applies to the shadow map. See [member shadow_filter]. + Percentage closer filtering (13 samples) applies to the shadow map. This is the slowest shadow filtereing mode, and should be used sparingly. See [member shadow_filter]. </constant> <constant name="BLEND_MODE_ADD" value="0" enum="BlendMode"> Adds the value of pixels corresponding to the Light2D to the values of pixels under it. This is the common behavior of a light. diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml index 60e20cd97d..fe7756faaf 100644 --- a/doc/classes/Light3D.xml +++ b/doc/classes/Light3D.xml @@ -114,7 +114,7 @@ <member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow" default="false"> If [code]true[/code], the light will cast real-time shadows. This has a significant performance cost. Only enable shadow rendering when it makes a noticeable difference in the scene's appearance, and consider using [member distance_fade_enabled] to hide the light when far away from the [Camera3D]. </member> - <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" default="1.0"> + <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" default="2.0"> Offsets the lookup into the shadow map by the object's normal. This can be used to reduce self-shadowing artifacts without using [member shadow_bias]. In practice, this value should be tweaked along with [member shadow_bias] to reduce artifacts as much as possible. </member> <member name="shadow_opacity" type="float" setter="set_param" getter="get_param" default="1.0"> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 640fa9efec..4d3fb7ed5c 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -97,7 +97,7 @@ </description> </method> <method name="create_convex_shape" qualifiers="const"> - <return type="Shape3D" /> + <return type="ConvexPolygonShape3D" /> <param index="0" name="clean" type="bool" default="true" /> <param index="1" name="simplify" type="bool" default="false" /> <description> @@ -115,7 +115,7 @@ </description> </method> <method name="create_trimesh_shape" qualifiers="const"> - <return type="Shape3D" /> + <return type="ConcavePolygonShape3D" /> <description> Calculate a [ConcavePolygonShape3D] from the mesh. </description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 21fb9d139c..24df5977f9 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -384,8 +384,11 @@ <method name="get_path_to" qualifiers="const"> <return type="NodePath" /> <param index="0" name="node" type="Node" /> + <param index="1" name="use_unique_path" type="bool" default="false" /> <description> Returns the relative [NodePath] from this node to the specified [param node]. Both nodes must be in the same scene or the function will fail. + If [param use_unique_path] is [code]true[/code], returns the shortest path considering unique node. + [b]Note:[/b] If you get a relative path which starts from a unique node, the path may be longer than a normal relative path due to the addition of the unique node's name. </description> </method> <method name="get_physics_process_delta_time" qualifiers="const"> @@ -535,7 +538,7 @@ [b]Note:[/b] Internal children can only be moved within their expected "internal range" (see [code]internal[/code] parameter in [method add_child]). </description> </method> - <method name="print_orphan_nodes"> + <method name="print_orphan_nodes" qualifiers="static"> <return type="void" /> <description> Prints all orphan nodes (nodes outside the [SceneTree]). Used for debugging. diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 054ab532af..26efe37dce 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -125,15 +125,5 @@ <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform"> Local [Transform2D]. </member> - <member name="y_sort_enabled" type="bool" setter="set_y_sort_enabled" getter="is_y_sort_enabled" default="false"> - If [code]true[/code], child nodes with the lowest Y position are drawn before those with a higher Y position. If [code]false[/code], Y-sorting is disabled. Y-sorting only affects children that inherit from [CanvasItem]. - You can nest nodes with Y-sorting. Child Y-sorted nodes are sorted in the same space as the parent Y-sort. This feature allows you to organize a scene better or divide it into multiple ones without changing your scene tree. - </member> - <member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative" default="true"> - If [code]true[/code], the node's Z index is relative to its parent's Z index. If this node's Z index is 2 and its parent's effective Z index is 3, then this node's effective Z index will be 2 + 3 = 5. - </member> - <member name="z_index" type="int" setter="set_z_index" getter="get_z_index" default="0"> - Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between [constant RenderingServer.CANVAS_ITEM_Z_MIN] and [constant RenderingServer.CANVAS_ITEM_Z_MAX] (inclusive). - </member> </members> </class> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index ea9b83d2aa..0efc6ab399 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -182,10 +182,12 @@ <method name="get_cmdline_user_args"> <return type="PackedStringArray" /> <description> - Similar to [method get_cmdline_args], but this returns the user arguments (any argument passed after the double dash [code]--[/code] argument). These are left untouched by Godot for the user. + Similar to [method get_cmdline_args], but this returns the user arguments (any argument passed after the double dash [code]--[/code] or double plus [code]++[/code] argument). These are left untouched by Godot for the user. [code]++[/code] can be used in situations where [code]--[/code] is intercepted by another program (such as [code]startx[/code]). For example, in the command line below, [code]--fullscreen[/code] will not be returned in [method get_cmdline_user_args] and [code]--level 1[/code] will only be returned in [method get_cmdline_user_args]: [codeblock] godot --fullscreen -- --level 1 + # Or: + godot --fullscreen ++ --level 1 [/codeblock] </description> </method> @@ -392,18 +394,38 @@ <method name="get_system_font_path" qualifiers="const"> <return type="String" /> <param index="0" name="font_name" type="String" /> - <param index="1" name="bold" type="bool" default="false" /> - <param index="2" name="italic" type="bool" default="false" /> + <param index="1" name="weight" type="int" default="400" /> + <param index="2" name="stretch" type="int" default="100" /> + <param index="3" name="italic" type="bool" default="false" /> <description> - Returns path to the system font file with [param font_name] and style. Return empty string if no matching fonts found. - [b]Note:[/b] This method is implemented on iOS, Linux, macOS and Windows. + Returns path to the system font file with [param font_name] and style. Returns empty string if no matching fonts found. + The following aliases can be used to request default fonts: "sans-serif", "serif", "monospace", "cursive", and "fantasy". + [b]Note:[/b] Returned font might have different style if the requested style is not available. + [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows. + </description> + </method> + <method name="get_system_font_path_for_text" qualifiers="const"> + <return type="PackedStringArray" /> + <param index="0" name="font_name" type="String" /> + <param index="1" name="text" type="String" /> + <param index="2" name="locale" type="String" default="""" /> + <param index="3" name="script" type="String" default="""" /> + <param index="4" name="weight" type="int" default="400" /> + <param index="5" name="stretch" type="int" default="100" /> + <param index="6" name="italic" type="bool" default="false" /> + <description> + Returns an array of the system substitute font file paths, which are similar to the font with [param font_name] and style for the specified text, locale and script. Returns empty array if no matching fonts found. + The following aliases can be used to request default fonts: "sans-serif", "serif", "monospace", "cursive", and "fantasy". + [b]Note:[/b] Depending on OS, it's not guaranteed that any of the returned fonts is suitable for rendering specified text. Fonts should be loaded and checked in the order they are returned, and the first suitable one used. + [b]Note:[/b] Returned fonts might have different style if the requested style is not available or belong to a different font family. + [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows. </description> </method> <method name="get_system_fonts" qualifiers="const"> <return type="PackedStringArray" /> <description> Returns list of font family names available. - [b]Note:[/b] This method is implemented on iOS, Linux, macOS and Windows. + [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows. </description> </method> <method name="get_thread_caller_id" qualifiers="const"> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 318f2cfade..5e834b3d91 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -1,33 +1,27 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Base class for all non-built-in types. + Base class for all other classes in the engine. </brief_description> <description> - Every class which is not a built-in type inherits from this class. - You can construct Objects from scripting languages, using [code]Object.new()[/code] in GDScript, or [code]new Object[/code] in C#. - Objects do not manage memory. If a class inherits from Object, you will have to delete instances of it manually. To do so, call the [method free] method from your script or delete the instance from C++. - Some classes that extend Object add memory management. This is the case of [RefCounted], which counts references and deletes itself automatically when no longer referenced. [Node], another fundamental type, deletes all its children when freed from memory. - Objects export properties, which are mainly useful for storage and editing, but not really so much in programming. Properties are exported in [method _get_property_list] and handled in [method _get] and [method _set]. However, scripting languages and C++ have simpler means to export them. - Property membership can be tested directly in GDScript using [code]in[/code]: - [codeblocks] - [gdscript] - var n = Node2D.new() - print("position" in n) # Prints "true". - print("other_property" in n) # Prints "false". - [/gdscript] - [csharp] - var node = new Node2D(); - // C# has no direct equivalent to GDScript's `in` operator here, but we - // can achieve the same behavior by performing `Get` with a null check. - GD.Print(node.Get("position") != null); // Prints "true". - GD.Print(node.Get("other_property") != null); // Prints "false". - [/csharp] - [/codeblocks] - The [code]in[/code] operator will evaluate to [code]true[/code] as long as the key exists, even if the value is [code]null[/code]. - Objects also receive notifications. Notifications are a simple way to notify the object about different events, so they can all be handled together. See [method _notification]. - [b]Note:[/b] Unlike references to a [RefCounted], references to an Object stored in a variable can become invalid without warning. Therefore, it's recommended to use [RefCounted] for data classes instead of [Object]. - [b]Note:[/b] The [code]script[/code] property is not exposed like most properties, but it does have a setter and getter ([code]set_script()[/code] and [code]get_script()[/code]). + An advanced [Variant] type. All classes in the engine inherit from Object. Each class may define new properties, methods or signals, which are available to all inheriting classes. For example, a [Sprite2D] instance is able to call [method Node.add_child] because it inherits from [Node]. + You can create new instances, using [code]Object.new()[/code] in GDScript, or [code]new Object[/code] in C#. + To delete an Object instance, call [method free]. This is necessary for most classes inheriting Object, because they do not manage memory on their own, and will otherwise cause memory leaks when no longer in use. There are a few classes that perform memory management. For example, [RefCounted] (and by extension [Resource]) deletes itself when no longer referenced, and [Node] deletes its children when freed. + Objects can have a [Script] attached to them. Once the [Script] is instantiated, it effectively acts as an extension to the base class, allowing it to define and inherit new properties, methods and signals. + Inside a [Script], [method _get_property_list] may be overriden to customize properties in several ways. This allows them to be available to the editor, display as lists of options, sub-divide into groups, save on disk, etc. Scripting languages offer easier ways to customize properties, such as with the [annotation @GDScript.@export] annotation. + Godot is very dynamic. An object's script, and therefore its properties, methods and signals, can be changed at run-time. Because of this, there can be occasions where, for example, a property required by a method may not exist. To prevent run-time errors, see methods such as [method set], [method get], [method call], [method has_method], [method has_signal], etc. Note that these methods are [b]much[/b] slower than direct references. + In GDScript, you can also check if a given property, method, or signal name exists in an object with the [code]in[/code] operator: + [codeblock] + var node = Node.new() + print("name" in node) # Prints true + print("get_parent" in node) # Prints true + print("tree_entered" in node) # Prints true + print("unknown" in node) # Prints false + [/codeblock] + Notifications are [int] constants commonly sent and received by objects. For example, on every rendered frame, the [SceneTree] notifies nodes inside the tree with a [constant Node.NOTIFICATION_PROCESS]. The nodes receive it and may call [method Node._process] to update. To make use of notifications, see [method notification] and [method _notification]. + Lastly, every object can also contain metadata (data about data). [method set_meta] can be useful to store information that the object itself does not depend on. To keep your code clean, making excessive use of metadata is discouraged. + [b]Note:[/b] Unlike references to a [RefCounted], references to an object stored in a variable can become invalid without being set to [code]null[/code]. To check if an object has been deleted, do [i]not[/i] compare it against [code]null[/code]. Instead, use [method @GlobalScope.is_instance_valid]. It's also recommended to inherit from [RefCounted] for classes storing data instead of [Object]. + [b]Note:[/b] The [code]script[/code] is not exposed like most properties. To set or get an object's [Script] in code, use [method set_script] and [method get_script], respectively. </description> <tutorials> <link title="When and how to avoid using nodes for everything">$DOCS_URL/tutorials/best_practices/node_alternatives.html</link> @@ -38,46 +32,174 @@ <return type="Variant" /> <param index="0" name="property" type="StringName" /> <description> - Virtual method which can be overridden to customize the return value of [method get]. - Returns the given property. Returns [code]null[/code] if the [param property] does not exist. + Override this method to customize the behavior of [method get]. Should return the given [param property]'s value, or [code]null[/code] if the [param property] should be handled normally. + Combined with [method _set] and [method _get_property_list], this method allows defining custom properties, which is particularly useful for editor plugins. Note that a property must be present in [method get_property_list], otherwise this method will not be called. + [codeblocks] + [gdscript] + func _get(property): + if (property == "fake_property"): + print("Getting my property!") + return 4 + + func _get_property_list(): + return [ + { "name": "fake_property", "type": TYPE_INT } + ] + [/gdscript] + [csharp] + public override Variant _Get(StringName property) + { + if (property == "FakeProperty") + { + GD.Print("Getting my property!"); + return 4; + } + return default; + } + + public override Godot.Collections.Array<Godot.Collections.Dictionary> _GetPropertyList() + { + return new Godot.Collections.Array<Godot.Collections.Dictionary>() + { + new Godot.Collections.Dictionary() + { + { "name", "FakeProperty" }, + { "type", (int)Variant.Type.Int } + } + }; + } + [/csharp] + [/codeblocks] </description> </method> <method name="_get_property_list" qualifiers="virtual"> <return type="Dictionary[]" /> <description> - Virtual method which can be overridden to customize the return value of [method get_property_list]. - Returns the object's property list as an [Array] of dictionaries. - Each property's [Dictionary] must contain at least [code]name: String[/code] and [code]type: int[/code] (see [enum Variant.Type]) entries. Optionally, it can also include [code]hint: int[/code] (see [enum PropertyHint]), [code]hint_string: String[/code], and [code]usage: int[/code] (see [enum PropertyUsageFlags]). + Override this method to customize how script properties should be handled by the engine. + Should return a property list, as an [Array] of dictionaries. The result is added to the array of [method get_property_list], and should be formatted in the same way. Each [Dictionary] must at least contain the [code]name[/code] and [code]type[/code] entries. + The example below displays [code]hammer_type[/code] in the Inspector dock, only if [code]holding_hammer[/code] is [code]true[/code]: + [codeblocks] + [gdscript] + @tool + extends Node2D + + @export var holding_hammer = false: + set(value): + holding_hammer = value + notify_property_list_changed() + var hammer_type = 0 + + func _get_property_list(): + # By default, `hammer_type` is not visible in the editor. + var property_usage = PROPERTY_USAGE_NO_EDITOR + + if holding_hammer: + property_usage = PROPERTY_USAGE_DEFAULT + + var properties = [] + properties.append({ + "name": "hammer_type", + "type": TYPE_INT, + "usage": property_usage, # See above assignment. + "hint": PROPERTY_HINT_ENUM, + "hint_string": "Wooden,Iron,Golden,Enchanted" + }) + + return properties + [/gdscript] + [csharp] + [Tool] + public class MyNode2D : Node2D + { + private bool _holdingHammer; + + [Export] + public bool HoldingHammer + { + get => _holdingHammer; + set + { + _holdingHammer = value; + NotifyPropertyListChanged(); + } + } + + public int HammerType { get; set; } + + public override Godot.Collections.Array<Godot.Collections.Dictionary> _GetPropertyList() + { + // By default, `HammerType` is not visible in the editor. + var propertyUsage = PropertyUsageFlags.NoEditor; + + if (HoldingHammer) + { + propertyUsage = PropertyUsageFlags.Default; + } + + var properties = new Godot.Collections.Array<Godot.Collections.Dictionary>(); + properties.Add(new Godot.Collections.Dictionary() + { + { "name", "HammerType" }, + { "type", (int)Variant.Type.Int }, + { "usage", (int)propertyUsage }, // See above assignment. + { "hint", (int)PropertyHint.Enum }, + { "hint_string", "Wooden,Iron,Golden,Enchanted" } + }); + + return properties; + } + } + [/csharp] + [/codeblocks] + [b]Note:[/b] This method is intended for advanced purposes. For most common use cases, the scripting languages offer easier ways to handle properties. See [annotation @GDScript.@export], [annotation @GDScript.@export_enum], [annotation @GDScript.@export_group], etc. + [b]Note:[/b] If the object's script is not [annotation @GDScript.@tool], this method will not be called in the editor. </description> </method> <method name="_init" qualifiers="virtual"> <return type="void" /> <description> - Called when the object is initialized in memory. Can be defined to take in parameters, that are passed in when constructing. - [b]Note:[/b] If [method _init] is defined with required parameters, then explicit construction is the only valid means of creating an Object of the class. If any other means (such as [method PackedScene.instantiate]) is used, then initialization will fail. + Called when the object's script is instantiated, oftentimes after the object is initialized in memory (through [code]Object.new()[/code] in GDScript, or [code]new Object[/code] in C#). It can be also defined to take in parameters. This method is similar to a constructor in most programming languages. + [b]Note:[/b] If [method _init] is defined with [i]required[/i] parameters, the Object with script may only be created directly. If any other means (such as [method PackedScene.instantiate] or [method Node.duplicate]) are used, the script's initialization will fail. </description> </method> <method name="_notification" qualifiers="virtual"> <return type="void" /> <param index="0" name="what" type="int" /> <description> - Called whenever the object receives a notification, which is identified in [param what] by a constant. The base [Object] has two constants [constant NOTIFICATION_POSTINITIALIZE] and [constant NOTIFICATION_PREDELETE], but subclasses such as [Node] define a lot more notifications which are also received by this method. + Called when the object receives a notification, which can be identified in [param what] by comparing it with a constant. See also [method notification]. + [codeblocks] + [gdscript] + func _notification(what): + if what == NOTIFICATION_PREDELETE: + print("Goodbye!") + [/gdscript] + [csharp] + public override void _Notification(long what) + { + if (what == NotificationPredelete) + { + GD.Print("Goodbye!"); + } + } + [/csharp] + [/codeblocks] + [b]Note:[/b] The base [Object] defines a few notifications ([constant NOTIFICATION_POSTINITIALIZE] and [constant NOTIFICATION_PREDELETE]). Inheriting classes such as [Node] define a lot more notifications, which are also received by this method. </description> </method> <method name="_property_can_revert" qualifiers="virtual"> <return type="bool" /> <param index="0" name="property" type="StringName" /> <description> - Virtual methods that can be overridden to customize the property revert behavior in the editor. - Returns [code]true[/code] if the property identified by [code]name[/code] can be reverted to a default value. Override [method _property_get_revert] to return the actual value. + Override this method to customize the given [param property]'s revert behavior. Should return [code]true[/code] if the [param property] can be reverted in the Inspector dock. Use [method _property_get_revert] to specify the [param property]'s default value. + [b]Note:[/b] This method must return consistently, regardless of the current value of the [param property]. </description> </method> <method name="_property_get_revert" qualifiers="virtual"> <return type="Variant" /> <param index="0" name="property" type="StringName" /> <description> - Virtual methods that can be overridden to customize the property revert behavior in the editor. - Returns the default value of the property identified by [code]name[/code]. [method _property_can_revert] must be overridden as well for this method to be called. + Override this method to customize the given [param property]'s revert behavior. Should return the default value for the [param property]. If the default value differs from the [param property]'s current value, a revert icon is displayed in the Inspector dock. + [b]Note:[/b] [method _property_can_revert] must also be overridden for this method to be called. </description> </method> <method name="_set" qualifiers="virtual"> @@ -85,15 +207,58 @@ <param index="0" name="property" type="StringName" /> <param index="1" name="value" type="Variant" /> <description> - Virtual method which can be overridden to customize the return value of [method set]. - Sets a property. Returns [code]true[/code] if the [param property] exists. + Override this method to customize the behavior of [method set]. Should set the [param property] to [param value] and return [code]true[/code], or [code]false[/code] if the [param property] should be handled normally. The [i]exact[/i] way to set the [param property] is up to this method's implementation. + Combined with [method _get] and [method _get_property_list], this method allows defining custom properties, which is particularly useful for editor plugins. Note that a property [i]must[/i] be present in [method get_property_list], otherwise this method will not be called. + [codeblocks] + [gdscript] + func _set(property, value): + if (property == "fake_property"): + print("Setting my property to ", value) + + func _get_property_list(): + return [ + { "name": "fake_property", "type": TYPE_INT } + ] + [/gdscript] + [csharp] + public override void _Set(StringName property, Variant value) + { + if (property == "FakeProperty") + { + GD.Print($"Setting my property to {value}"); + return true; + } + + return false; + } + + public override Godot.Collections.Array<Godot.Collections.Dictionary> _GetPropertyList() + { + return new Godot.Collections.Array<Godot.Collections.Dictionary>() + { + new Godot.Collections.Dictionary() + { + { "name", "FakeProperty" }, + { "type", (int)Variant.Type.Int } + } + }; + } + [/csharp] + [/codeblocks] </description> </method> <method name="_to_string" qualifiers="virtual"> <return type="String" /> <description> - Virtual method which can be overridden to customize the return value of [method to_string], and thus the object's representation where it is converted to a string, e.g. with [code]print(obj)[/code]. - Returns a [String] representing the object. If not overridden, defaults to [code]"[ClassName:RID]"[/code]. + Override this method to customize the return value of [method to_string], and therefore the object's representation as a [String]. + [codeblock] + func _to_string(): + return "Welcome to Godot 4!" + + func _init(): + print(self) # Prints Welcome to Godot 4!" + var a = str(self) # a is "Welcome to Godot 4!" + [/codeblock] </description> </method> <method name="add_user_signal"> @@ -101,15 +266,37 @@ <param index="0" name="signal" type="String" /> <param index="1" name="arguments" type="Array" default="[]" /> <description> - Adds a user-defined [param signal]. Arguments are optional, but can be added as an [Array] of dictionaries, each containing [code]name: String[/code] and [code]type: int[/code] (see [enum Variant.Type]) entries. + Adds a user-defined [param signal]. Optional arguments for the signal can be added as an [Array] of dictionaries, each defining a [code]name[/code] [String] and a [code]type[/code] [int] (see [enum Variant.Type]). See also [method has_user_signal]. + [codeblocks] + [gdscript] + add_user_signal("hurt", [ + { "name": "damage", "type": TYPE_INT }, + { "name": "source", "type": TYPE_OBJECT } + ]) + [/gdscript] + [csharp] + AddUserSignal("Hurt", new Godot.Collections.Array() + { + new Godot.Collections.Dictionary() + { + { "name", "damage" }, + { "type", (int)Variant.Type.Int } + }, + new Godot.Collections.Dictionary() + { + { "name", "source" }, + { "type", (int)Variant.Type.Object } + } + }); + [/csharp] + [/codeblocks] </description> </method> <method name="call" qualifiers="vararg"> <return type="Variant" /> <param index="0" name="method" type="StringName" /> <description> - Calls the [param method] on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. - [b]Example:[/b] + Calls the [param method] on the object and returns the result. This method supports a variable number of arguments, so parameters can be passed as a comma separated list. [codeblocks] [gdscript] var node = Node3D.new() @@ -120,15 +307,14 @@ node.Call("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] - [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). + [b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="call_deferred" qualifiers="vararg"> <return type="Variant" /> <param index="0" name="method" type="StringName" /> <description> - Calls the [param method] on the object during idle time. This method supports a variable number of arguments, so parameters are passed as a comma separated list. - [b]Example:[/b] + Calls the [param method] on the object during idle time. This method supports a variable number of arguments, so parameters can be passed as a comma separated list. [codeblocks] [gdscript] var node = Node3D.new() @@ -139,7 +325,7 @@ node.CallDeferred("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] - [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). + [b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="callv"> @@ -147,7 +333,7 @@ <param index="0" name="method" type="StringName" /> <param index="1" name="arg_array" type="Array" /> <description> - Calls the [param method] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array]. + Calls the [param method] on the object and returns the result. Unlike [method call], this method expects all parameters to be contained inside [param arg_array]. [codeblocks] [gdscript] var node = Node3D.new() @@ -158,12 +344,13 @@ node.Callv("rotate", new Godot.Collections.Array { new Vector3(1f, 0f, 0f), 1.571f }); [/csharp] [/codeblocks] + [b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call </description> </method> <method name="can_translate_messages" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the object can translate strings. See [method set_message_translation] and [method tr]. + Returns [code]true[/code] if the object is allowed to translate messages with [method tr] and [method tr_n]. See also [method set_message_translation]. </description> </method> <method name="connect"> @@ -172,23 +359,23 @@ <param index="1" name="callable" type="Callable" /> <param index="2" name="flags" type="int" default="0" /> <description> - Connects a [param signal] to a [param callable]. Use [param flags] to set deferred or one-shot connections. See [enum ConnectFlags] constants. - A signal can only be connected once to a [Callable]. It will print an error if already connected, unless the signal was connected with [constant CONNECT_REFERENCE_COUNTED]. To avoid this, first, use [method is_connected] to check for existing connections. - If the callable's target is destroyed in the game's lifecycle, the connection will be lost. + Connects a [param signal] by name to a [param callable]. Optional [param flags] can be also added to configure the connection's behavior (see [enum ConnectFlags] constants). + A signal can only be connected once to the same [Callable]. If the signal is already connected, this method returns [constant ERR_INVALID_PARAMETER] and pushes an error message, unless the signal is connected with [constant CONNECT_REFERENCE_COUNTED]. To prevent this, use [method is_connected] first to check for existing connections. + If the [param callable]'s object is freed, the connection will be lost. [b]Examples with recommended syntax:[/b] - Connecting signals is one of the most common operations in Godot and the API gives many options to do so, which are described further down. The code block below shows the recommended approach for both GDScript and C#. + Connecting signals is one of the most common operations in Godot and the API gives many options to do so, which are described further down. The code block below shows the recommended approach. [codeblocks] [gdscript] func _ready(): var button = Button.new() - # `button_down` here is a Signal object, and we thus call the Signal.connect() method, - # not Object.connect(). See discussion below for a more in-depth overview of the API. + # `button_down` here is a Signal variant type, and we thus call the Signal.connect() method, not Object.connect(). + # See discussion below for a more in-depth overview of the API. button.button_down.connect(_on_button_down) - # This assumes that a `Player` class exists which defines a `hit` signal. + # This assumes that a `Player` class exists, which defines a `hit` signal. var player = Player.new() - # We use Signal.connect() again, and we also use the Callable.bind() method which - # returns a new Callable with the parameter binds. + # We use Signal.connect() again, and we also use the Callable.bind() method, + # which returns a new Callable with the parameter binds. player.hit.connect(_on_player_hit.bind("sword", 100)) func _on_button_down(): @@ -204,7 +391,7 @@ // C# supports passing signals as events, so we can use this idiomatic construct: button.ButtonDown += OnButtonDown; - // This assumes that a `Player` class exists which defines a `Hit` signal. + // This assumes that a `Player` class exists, which defines a `Hit` signal. var player = new Player(); // Signals as events (`player.Hit += OnPlayerHit;`) do not support argument binding. You have to use: player.Hit.Connect(OnPlayerHit, new Godot.Collections.Array {"sword", 100 }); @@ -261,44 +448,41 @@ } [/csharp] [/codeblocks] - While all options have the same outcome ([code]button[/code]'s [signal BaseButton.button_down] signal will be connected to [code]_on_button_down[/code]), option 3 offers the best validation: it will print a compile-time error if either the [code]button_down[/code] signal or the [code]_on_button_down[/code] callable are undefined. On the other hand, option 2 only relies on string names and will only be able to validate either names at runtime: it will print a runtime error if [code]"button_down"[/code] doesn't correspond to a signal, or if [code]"_on_button_down"[/code] is not a registered method in the object [code]self[/code]. The main reason for using options 1, 2, or 4 would be if you actually need to use strings (e.g. to connect signals programmatically based on strings read from a configuration file). Otherwise, option 3 is the recommended (and fastest) method. - [b]Parameter bindings and passing:[/b] - For legacy or language-specific reasons, there are also several ways to bind parameters to signals. One can pass a [code]binds[/code] [Array] to [method Object.connect] or [method Signal.connect], or use the recommended [method Callable.bind] method to create a new callable from an existing one, with the given parameter binds. - One can also pass additional parameters when emitting the signal with [method emit_signal]. The examples below show the relationship between those two types of parameters. + While all options have the same outcome ([code]button[/code]'s [signal BaseButton.button_down] signal will be connected to [code]_on_button_down[/code]), [b]option 3[/b] offers the best validation: it will print a compile-time error if either the [code]button_down[/code] [Signal] or the [code]_on_button_down[/code] [Callable] are not defined. On the other hand, [b]option 2[/b] only relies on string names and will only be able to validate either names at runtime: it will print a runtime error if [code]"button_down"[/code] doesn't correspond to a signal, or if [code]"_on_button_down"[/code] is not a registered method in the object [code]self[/code]. The main reason for using options 1, 2, or 4 would be if you actually need to use strings (e.g. to connect signals programmatically based on strings read from a configuration file). Otherwise, option 3 is the recommended (and fastest) method. + [b]Binding and passing parameters:[/b] + The syntax to bind parameters is through [method Callable.bind], which returns a copy of the [Callable] with its parameters bound. + When calling [method emit_signal], the signal parameters can be also passed. The examples below show the relationship between these signal parameters and bound parameters. [codeblocks] [gdscript] func _ready(): - # This assumes that a `Player` class exists which defines a `hit` signal. + # This assumes that a `Player` class exists, which defines a `hit` signal. var player = Player.new() - # Option 1: Using Callable.bind(). player.hit.connect(_on_player_hit.bind("sword", 100)) - # Option 2: Using a `binds` Array in Signal.connect() (same syntax for Object.connect()). - player.hit.connect(_on_player_hit, ["sword", 100]) # Parameters added when emitting the signal are passed first. player.emit_signal("hit", "Dark lord", 5) - # Four arguments, since we pass two when emitting (hit_by, level) - # and two when connecting (weapon_type, damage). + # We pass two arguments when emitting (`hit_by`, `level`), + # and bind two more arguments when connecting (`weapon_type`, `damage`). func _on_player_hit(hit_by, level, weapon_type, damage): print("Hit by %s (level %d) with weapon %s for %d damage." % [hit_by, level, weapon_type, damage]) [/gdscript] [csharp] public override void _Ready() { - // This assumes that a `Player` class exists which defines a `Hit` signal. + // This assumes that a `Player` class exists, which defines a `Hit` signal. var player = new Player(); // Option 1: Using Callable.Bind(). This way we can still use signals as events. player.Hit += OnPlayerHit.Bind("sword", 100); - // Option 2: Using a `binds` Array in Signal.Connect() (same syntax for Object.Connect()). + // Option 2: Using a `binds` Array in Signal.Connect(). player.Hit.Connect(OnPlayerHit, new Godot.Collections.Array{ "sword", 100 }); // Parameters added when emitting the signal are passed first. player.EmitSignal("hit", "Dark lord", 5); } - // Four arguments, since we pass two when emitting (hitBy, level) - // and two when connecting (weaponType, damage). + // We pass two arguments when emitting (`hit_by`, `level`), + // and bind two more arguments when connecting (`weapon_type`, `damage`). private void OnPlayerHit(string hitBy, int level, string weaponType, int damage) { GD.Print(String.Format("Hit by {0} (level {1}) with weapon {2} for {3} damage.", hitBy, level, weaponType, damage)); @@ -312,57 +496,68 @@ <param index="0" name="signal" type="StringName" /> <param index="1" name="callable" type="Callable" /> <description> - Disconnects a [param signal] from a given [param callable]. - If you try to disconnect a connection that does not exist, the method will print an error. Use [method is_connected] to ensure that the connection exists. + Disconnects a [param signal] by name from a given [param callable]. If the connection does not exist, generates an error. Use [method is_connected] to make sure that the connection exists. </description> </method> <method name="emit_signal" qualifiers="vararg"> <return type="int" enum="Error" /> <param index="0" name="signal" type="StringName" /> <description> - Emits the given [param signal]. The signal must exist, so it should be a built-in signal of this class or one of its parent classes, or a user-defined signal. This method supports a variable number of arguments, so parameters are passed as a comma separated list. - [b]Example:[/b] + Emits the given [param signal] by name. The signal must exist, so it should be a built-in signal of this class or one of its inherited classes, or a user-defined signal (see [method add_user_signal]). This method supports a variable number of arguments, so parameters can be passed as a comma separated list. + Returns [constant ERR_UNAVAILABLE] if [param signal] does not exist or the parameters are invalid. [codeblocks] [gdscript] emit_signal("hit", "sword", 100) emit_signal("game_over") [/gdscript] [csharp] - EmitSignal("hit", "sword", 100); - EmitSignal("game_over"); + EmitSignal("Hit", "sword", 100); + EmitSignal("GameOver"); [/csharp] [/codeblocks] + [b]Note:[/b] In C#, [param signal] must be in snake_case when referring to built-in Godot signals. Prefer using the names exposed in the [code]SignalName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="free"> <return type="void" /> <description> - Deletes the object from memory. Any pre-existing reference to the freed object will become invalid, e.g. [code]is_instance_valid(object)[/code] will return [code]false[/code]. + Deletes the object from memory. Pre-existing references to the object become invalid, and any attempt to access them will result in a run-time error. Checking the references with [method @GlobalScope.is_instance_valid] will return [code]false[/code]. </description> </method> <method name="get" qualifiers="const"> <return type="Variant" /> <param index="0" name="property" type="StringName" /> <description> - Returns the [Variant] value of the given [param property]. If the [param property] doesn't exist, this will return [code]null[/code]. - [b]Note:[/b] In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase). + Returns the [Variant] value of the given [param property]. If the [param property] does not exist, this method returns [code]null[/code]. + [codeblocks] + [gdscript] + var node = Node2D.new() + node.rotation = 1.5 + var a = node.get("rotation") # a is 1.5 + [/gdscript] + [csharp] + var node = new Node2D(); + node.Rotation = 1.5f; + var a = node.Get("rotation"); // a is 1.5 + [/csharp] + [/codeblocks] + [b]Note:[/b] In C#, [param property] must be in snake_case when referring to built-in Godot properties. Prefer using the names exposed in the [code]PropertyName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="get_class" qualifiers="const"> <return type="String" /> <description> - Returns the object's class as a [String]. See also [method is_class]. - [b]Note:[/b] [method get_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, the base class name will be returned instead. + Returns the object's built-in class name, as a [String]. See also [method is_class]. + [b]Note:[/b] This method ignores [code]class_name[/code] declarations. If this object's script has defined a [code]class_name[/code], the base, built-in class name is returned instead. </description> </method> <method name="get_incoming_connections" qualifiers="const"> <return type="Dictionary[]" /> <description> - Returns an [Array] of dictionaries with information about signals that are connected to the object. - Each [Dictionary] contains three String entries: - - [code]source[/code] is a reference to the signal emitter. - - [code]signal_name[/code] is the name of the connected signal. - - [code]method_name[/code] is the name of the method to which the signal is connected. + Returns an [Array] of signal connections received by this object. Each connection is represented as a [Dictionary] that contains three entries: + - [code]signal[/code] is a reference to the [Signal]; + - [code]callable[/code] is a reference to the [Callable]; + - [code]flags[/code] is a combination of [enum ConnectFlags]. </description> </method> <method name="get_indexed" qualifiers="const"> @@ -371,14 +566,28 @@ <description> Gets the object's property indexed by the given [param property_path]. The path should be a [NodePath] relative to the current object and can use the colon character ([code]:[/code]) to access nested properties. [b]Examples:[/b] [code]"position:x"[/code] or [code]"material:next_pass:blend_mode"[/code]. - [b]Note:[/b] Even though the method takes [NodePath] argument, it doesn't support actual paths to [Node]s in the scene tree, only colon-separated sub-property paths. For the purpose of nodes, use [method Node.get_node_and_resource] instead. + [codeblocks] + [gdscript] + var node = Node2D.new() + node.position = Vector2(5, -10) + var a = node.get_indexed("position") # a is Vector2(5, -10) + var b = node.get_indexed("position:y") # b is -10 + [/gdscript] + [csharp] + var node = new Node2D(); + node.Position = new Vector2(5, -10); + var a = node.GetIndexed("position"); // a is Vector2(5, -10) + var b = node.GetIndexed("position:y"); // b is -10 + [/csharp] + [/codeblocks] + [b]Note:[/b] In C#, [param property_path] must be in snake_case when referring to built-in Godot properties. + [b]Note:[/b] This method does not support actual paths to nodes in the [SceneTree], only sub-property paths. In the context of nodes, use [method Node.get_node_and_resource] instead. </description> </method> <method name="get_instance_id" qualifiers="const"> <return type="int" /> <description> - Returns the object's unique instance ID. - This ID can be saved in [EncodedObjectAsID], and can be used to retrieve the object instance with [method @GlobalScope.instance_from_id]. + Returns the object's unique instance ID. This ID can be saved in [EncodedObjectAsID], and can be used to retrieve this object instance with [method @GlobalScope.instance_from_id]. </description> </method> <method name="get_meta" qualifiers="const"> @@ -386,47 +595,62 @@ <param index="0" name="name" type="StringName" /> <param index="1" name="default" type="Variant" default="null" /> <description> - Returns the object's metadata entry for the given [param name]. - Throws error if the entry does not exist, unless [param default] is not [code]null[/code] (in which case the default value will be returned). See also [method has_meta], [method set_meta] and [method remove_meta]. - [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector and should not be edited. + Returns the object's metadata value for the given entry [param name]. If the entry does not exist, returns [param default]. If [param default] is [code]null[/code], an error is also generated. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector dock and should not be edited. </description> </method> <method name="get_meta_list" qualifiers="const"> <return type="PackedStringArray" /> <description> - Returns the object's metadata as a [PackedStringArray]. + Returns the object's metadata entry names as a [PackedStringArray]. </description> </method> <method name="get_method_list" qualifiers="const"> <return type="Dictionary[]" /> <description> - Returns the object's methods and their signatures as an [Array]. + Returns this object's methods and their signatures as an [Array] of dictionaries. Each [Dictionary] contains the following entries: + - [code]name[/code] is the name of the method, as a [String]; + - [code]args[/code] is an [Array] of dictionaries representing the arguments; + - [code]default_args[/code] is the default arguments as an [Array] of variants; + - [code]flags[/code] is a combination of [enum MethodFlags]; + - [code]id[/code] is the method's internal identifier [int]; + - [code]return[/code] is the returned value, as a [Dictionary]; + [b]Note:[/b] The dictionaries of [code]args[/code] and [code]return[/code] are formatted identically to the results of [method get_property_list], although not all entries are used. </description> </method> <method name="get_property_list" qualifiers="const"> <return type="Dictionary[]" /> <description> - Returns the object's property list as an [Array] of dictionaries. - Each property's [Dictionary] contain at least [code]name: String[/code] and [code]type: int[/code] (see [enum Variant.Type]) entries. Optionally, it can also include [code]hint: int[/code] (see [enum PropertyHint]), [code]hint_string: String[/code], and [code]usage: int[/code] (see [enum PropertyUsageFlags]). + Returns the object's property list as an [Array] of dictionaries. Each [Dictionary] contains the following entries: + - [code]name[/code] is the property's name, as a [String]; + - [code]class_name[/code] is an empty [StringName], unless the property is [constant TYPE_OBJECT] and it inherits from a class; + - [code]type[/code] is the property's type, as an [int] (see [enum Variant.Type]); + - [code]hint[/code] is [i]how[/i] the property is meant to be edited (see [enum PropertyHint]); + - [code]hint_string[/code] depends on the hint (see [enum PropertyHint]); + - [code]usage[/code] is a combination of [enum PropertyUsageFlags]. </description> </method> <method name="get_script" qualifiers="const"> <return type="Variant" /> <description> - Returns the object's [Script] instance, or [code]null[/code] if none is assigned. + Returns the object's [Script] instance, or [code]null[/code] if no script is attached. </description> </method> <method name="get_signal_connection_list" qualifiers="const"> <return type="Dictionary[]" /> <param index="0" name="signal" type="StringName" /> <description> - Returns an [Array] of connections for the given [param signal]. + Returns an [Array] of connections for the given [param signal] name. Each connection is represented as a [Dictionary] that contains three entries: + - [code]signal[/code] is a reference to the [Signal]; + - [code]callable[/code] is a reference to the [Callable]; + - [code]flags[/code] is a combination of [enum ConnectFlags]. </description> </method> <method name="get_signal_list" qualifiers="const"> <return type="Dictionary[]" /> <description> - Returns the list of signals as an [Array] of dictionaries. + Returns the list of existing signals as an [Array] of dictionaries. + [b]Note:[/b] Due of the implementation, each [Dictionary] is formatted very similarly to the returned values of [method get_method_list]. </description> </method> <method name="has_meta" qualifiers="const"> @@ -434,34 +658,36 @@ <param index="0" name="name" type="StringName" /> <description> Returns [code]true[/code] if a metadata entry is found with the given [param name]. See also [method get_meta], [method set_meta] and [method remove_meta]. - [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector and should not be edited. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector and should not be edited, although it can still be found by this method. </description> </method> <method name="has_method" qualifiers="const"> <return type="bool" /> <param index="0" name="method" type="StringName" /> <description> - Returns [code]true[/code] if the object contains the given [param method]. + Returns [code]true[/code] if the the given [param method] name exists in the object. + [b]Note:[/b] In C#, [param method] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]MethodName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="has_signal" qualifiers="const"> <return type="bool" /> <param index="0" name="signal" type="StringName" /> <description> - Returns [code]true[/code] if the given [param signal] exists. + Returns [code]true[/code] if the given [param signal] name exists in the object. + [b]Note:[/b] In C#, [param signal] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]SignalName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="has_user_signal" qualifiers="const"> <return type="bool" /> <param index="0" name="signal" type="StringName" /> <description> - Returns [code]true[/code] if the given user-defined [param signal] exists. Only signals added using [method add_user_signal] are taken into account. + Returns [code]true[/code] if the given user-defined [param signal] name exists. Only signals added with [method add_user_signal] are included. </description> </method> <method name="is_blocking_signals" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if signal emission blocking is enabled. + Returns [code]true[/code] if the object is blocking its signals from being emitted. See [method set_block_signals]. </description> </method> <method name="is_class" qualifiers="const"> @@ -469,7 +695,21 @@ <param index="0" name="class" type="String" /> <description> Returns [code]true[/code] if the object inherits from the given [param class]. See also [method get_class]. - [b]Note:[/b] [method is_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, [method is_class] will return [code]false[/code] for that name. + [codeblocks] + [gdscript] + var sprite2d = Sprite2D.new() + sprite2d.is_class("Sprite2D") # Returns true + sprite2d.is_class("Node") # Returns true + sprite2d.is_class("Node3D") # Returns false + [/gdscript] + [csharp] + var sprite2d = new Sprite2D(); + sprite2d.IsClass("Sprite2D"); // Returns true + sprite2d.IsClass("Node"); // Returns true + sprite2d.IsClass("Node3D"); // Returns false + [/csharp] + [/codeblocks] + [b]Note:[/b] This method ignores [code]class_name[/code] declarations in the object's script. </description> </method> <method name="is_connected" qualifiers="const"> @@ -477,7 +717,8 @@ <param index="0" name="signal" type="StringName" /> <param index="1" name="callable" type="Callable" /> <description> - Returns [code]true[/code] if a connection exists for a given [param signal] and [param callable]. + Returns [code]true[/code] if a connection exists between the given [param signal] name and [param callable]. + [b]Note:[/b] In C#, [param signal] must be in snake_case when referring to built-in Godot methods. Prefer using the names exposed in the [code]SignalName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="is_queued_for_deletion" qualifiers="const"> @@ -491,21 +732,59 @@ <param index="0" name="what" type="int" /> <param index="1" name="reversed" type="bool" default="false" /> <description> - Send a given notification to the object, which will also trigger a call to the [method _notification] method of all classes that the object inherits from. - If [param reversed] is [code]true[/code], [method _notification] is called first on the object's own class, and then up to its successive parent classes. If [param reversed] is [code]false[/code], [method _notification] is called first on the highest ancestor ([Object] itself), and then down to its successive inheriting classes. + Sends the given [param what] notification to all classes inherited by the object, triggering calls to [method _notification], starting from the highest ancestor (the [Object] class) and going down to the object's script. + If [param reversed] is [code]true[/code], the call order is reversed. + [codeblocks] + [gdscript] + var player = Node2D.new() + player.set_script(load("res://player.gd")) + + player.notification(NOTIFICATION_ENTER_TREE) + # The call order is Object -> Node -> Node2D -> player.gd. + + player.notification(NOTIFICATION_ENTER_TREE, true) + # The call order is player.gd -> Node2D -> Node -> Object. + [/gdscript] + [csharp] + var player = new Node2D(); + player.SetScript(GD.Load("res://player.gd")); + + player.Notification(NotificationEnterTree); + // The call order is Object -> Node -> Node2D -> player.gd. + + player.notification(NotificationEnterTree, true); + // The call order is player.gd -> Node2D -> Node -> Object. + [/csharp] + [/codeblocks] </description> </method> <method name="notify_property_list_changed"> <return type="void" /> <description> - Notify the editor that the property list has changed by emitting the [signal property_list_changed] signal, so that editor plugins can take the new values into account. + Emits the [signal property_list_changed] signal. This is mainly used to refresh the editor, so that the Inspector and editor plugins are properly updated. + </description> + </method> + <method name="property_can_revert" qualifiers="const"> + <return type="bool" /> + <param index="0" name="property" type="StringName" /> + <description> + Returns [code]true[/code] if the given [param property] has a custom default value. Use [method property_get_revert] to get the [param property]'s default value. + [b]Note:[/b] This method is used by the Inspector dock to display a revert icon. The object must implement [method _property_can_revert] to customize the default value. If [method _property_can_revert] is not implemented, this method returns [code]false[/code]. + </description> + </method> + <method name="property_get_revert" qualifiers="const"> + <return type="Variant" /> + <param index="0" name="property" type="StringName" /> + <description> + Returns the custom default value of the given [param property]. Use [method property_can_revert] to check if the [param property] has a custom default value. + [b]Note:[/b] This method is used by the Inspector dock to display a revert icon. The object must implement [method _property_get_revert] to customize the default value. If [method _property_get_revert] is not implemented, this method returns [code]null[/code]. </description> </method> <method name="remove_meta"> <return type="void" /> <param index="0" name="name" type="StringName" /> <description> - Removes a given entry from the object's metadata. See also [method has_meta], [method get_meta] and [method set_meta]. + Removes the given entry [param name] from the object's metadata. See also [method has_meta], [method get_meta] and [method set_meta]. [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector and should not be edited. </description> </method> @@ -514,15 +793,27 @@ <param index="0" name="property" type="StringName" /> <param index="1" name="value" type="Variant" /> <description> - Assigns a new value to the given property. If the [param property] does not exist or the given value's type doesn't match, nothing will happen. - [b]Note:[/b] In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase). + Assigns [param value] to the given [param property]. If the property does not exist or the given [param value]'s type doesn't match, nothing happens. + [codeblocks] + [gdscript] + var node = Node2D.new() + node.set("global_scale", Vector2(8, 2.5)) + print(node.global_scale) # Prints (8, 2.5) + [/gdscript] + [csharp] + var node = new Node2D(); + node.Set("global_scale", new Vector2(8, 2.5)); + GD.Print(node.GlobalScale); // Prints Vector2(8, 2.5) + [/csharp] + [/codeblocks] + [b]Note:[/b] In C#, [param property] must be in snake_case when referring to built-in Godot properties. Prefer using the names exposed in the [code]PropertyName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="set_block_signals"> <return type="void" /> <param index="0" name="enable" type="bool" /> <description> - If set to [code]true[/code], signal emission is blocked. + If set to [code]true[/code], the object becomes unable to emit signals. As such, [method emit_signal] and signal connections will not work, until it is set to [code]false[/code]. </description> </method> <method name="set_deferred"> @@ -530,8 +821,30 @@ <param index="0" name="property" type="StringName" /> <param index="1" name="value" type="Variant" /> <description> - Assigns a new value to the given property, after the current frame's physics step. This is equivalent to calling [method set] via [method call_deferred], i.e. [code]call_deferred("set", property, value)[/code]. - [b]Note:[/b] In C#, the property name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined properties where you should use the same convention as in the C# source (typically PascalCase). + Assigns [param value] to the given [param property], after the current frame's physics step. This is equivalent to calling [method set] through [method call_deferred]. + [codeblocks] + [gdscript] + var node = Node2D.new() + add_child(node) + + node.rotation = 45.0 + node.set_deferred("rotation", 90.0) + print(node.rotation) # Prints 45.0 + + await get_tree().process_frame + print(node.rotation) # Prints 90.0 + [/gdscript] + [csharp] + var node = new Node2D(); + node.Rotation = 45f; + node.SetDeferred("rotation", 90f); + GD.Print(node.Rotation); // Prints 45.0 + + await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame); + GD.Print(node.Rotation); // Prints 90.0 + [/csharp] + [/codeblocks] + [b]Note:[/b] In C#, [param property] must be in snake_case when referring to built-in Godot properties. Prefer using the names exposed in the [code]PropertyName[/code] class to avoid allocating a new [StringName] on each call. </description> </method> <method name="set_indexed"> @@ -539,29 +852,29 @@ <param index="0" name="property_path" type="NodePath" /> <param index="1" name="value" type="Variant" /> <description> - Assigns a new value to the property identified by the [param property_path]. The path should be a [NodePath] relative to the current object and can use the colon character ([code]:[/code]) to access nested properties. - [b]Example:[/b] + Assigns a new [param value] to the property identified by the [param property_path]. The path should be a [NodePath] relative to this object, and can use the colon character ([code]:[/code]) to access nested properties. [codeblocks] [gdscript] var node = Node2D.new() node.set_indexed("position", Vector2(42, 0)) node.set_indexed("position:y", -10) - print(node.position) # (42, -10) + print(node.position) # Prints (42, -10) [/gdscript] [csharp] var node = new Node2D(); node.SetIndexed("position", new Vector2(42, 0)); node.SetIndexed("position:y", -10); - GD.Print(node.Position); // (42, -10) + GD.Print(node.Position); // Prints (42, -10) [/csharp] [/codeblocks] + [b]Note:[/b] In C#, [param property_path] must be in snake_case when referring to built-in Godot properties. </description> </method> <method name="set_message_translation"> <return type="void" /> <param index="0" name="enable" type="bool" /> <description> - Defines whether the object can translate strings (with calls to [method tr]). Enabled by default. + If set to [code]true[/code], allows the object to translate messages with [method tr] and [method tr_n]. Enabled by default. See also [method can_translate_messages]. </description> </method> <method name="set_meta"> @@ -569,24 +882,23 @@ <param index="0" name="name" type="StringName" /> <param index="1" name="value" type="Variant" /> <description> - Adds, changes or removes a given entry in the object's metadata. Metadata are serialized and can take any [Variant] value. - To remove a given entry from the object's metadata, use [method remove_meta]. Metadata is also removed if its value is set to [code]null[/code]. This means you can also use [code]set_meta("name", null)[/code] to remove metadata for [code]"name"[/code]. See also [method has_meta] and [method get_meta]. - [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector and should not be edited. + Adds or changes the entry [param name] inside the object's metadata. The metadata [param value] can be any [Variant], although some types cannot be serialised correctly. + If [param value] is [code]null[/code], the entry is removed. This is the equivalent of using [method remove_meta]. See also [method has_meta] and [method get_meta]. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the Inspector dock and should not be edited. </description> </method> <method name="set_script"> <return type="void" /> <param index="0" name="script" type="Variant" /> <description> - Assigns a script to the object. Each object can have a single script assigned to it, which are used to extend its functionality. - If the object already had a script, the previous script instance will be freed and its variables and state will be lost. The new script's [method _init] method will be called. + Attaches [param script] to the object, and instantiates it. As a result, the script's [method _init] is called. A [Script] is used to extend the object's functionality. + If a script already exists, its instance is detached, and its property values and state are lost. Built-in property values are still kept. </description> </method> <method name="to_string"> <return type="String" /> <description> - Returns a [String] representing the object. If not overridden, defaults to [code]"[ClassName:RID]"[/code]. - Override the method [method _to_string] to customize the [String] representation. + Returns a [String] representing the object. Defaults to [code]"<ClassName#RID>"[/code]. Override [method _to_string] to customize the string representation of the object. </description> </method> <method name="tr" qualifiers="const"> @@ -594,9 +906,9 @@ <param index="0" name="message" type="StringName" /> <param index="1" name="context" type="StringName" default="""" /> <description> - Translates a message using translation catalogs configured in the Project Settings. An additional context could be used to specify the translation context. - Only works if message translation is enabled (which it is by default), otherwise it returns the [param message] unchanged. See [method set_message_translation]. - See [url=$DOCS_URL/tutorials/i18n/internationalizing_games.html]Internationalizing games[/url] for examples of the usage of this method. + Translates a [param message], using the translation catalogs configured in the Project Settings. Further [param context] can be specified to help with the translation. + If [method can_translate_messages] is [code]false[/code], or no translation is available, this method returns the [param message] without changes. See [method set_message_translation]. + For detailed examples, see [url=$DOCS_URL/tutorials/i18n/internationalizing_games.html]Internationalizing games[/url]. </description> </method> <method name="tr_n" qualifiers="const"> @@ -606,43 +918,45 @@ <param index="2" name="n" type="int" /> <param index="3" name="context" type="StringName" default="""" /> <description> - Translates a message involving plurals using translation catalogs configured in the Project Settings. An additional context could be used to specify the translation context. - Only works if message translation is enabled (which it is by default), otherwise it returns the [param message] or [param plural_message] unchanged. See [method set_message_translation]. - The number [param n] is the number or quantity of the plural object. It will be used to guide the translation system to fetch the correct plural form for the selected language. - [b]Note:[/b] Negative and floating-point values usually represent physical entities for which singular and plural don't clearly apply. In such cases, use [method tr]. - See [url=$DOCS_URL/tutorials/i18n/localization_using_gettext.html]Localization using gettext[/url] for examples of the usage of this method. + Translates a [param message] or [param plural_message], using the translation catalogs configured in the Project Settings. Further [param context] can be specified to help with the translation. + If [method can_translate_messages] is [code]false[/code], or no translation is available, this method returns [param message] or [param plural_message], without changes. See [method set_message_translation]. + The [param n] is the number, or amount, of the message's subject. It is used by the translation system to fetch the correct plural form for the current language. + For detailed examples, see [url=$DOCS_URL/tutorials/i18n/localization_using_gettext.html]Localization using gettext[/url]. + [b]Note:[/b] Negative and [float] numbers may not properly apply to some countable subjects. It's recommended handling these cases with [method tr]. </description> </method> </methods> <signals> <signal name="property_list_changed"> <description> + Emitted when [method notify_property_list_changed] is called. </description> </signal> <signal name="script_changed"> <description> - Emitted whenever the object's script is changed. + Emitted when the object's script is changed. + [b]Note:[/b] When this signal is emitted, the new script is not initialized yet. If you need to access the new script, defer connections to this signal with [constant CONNECT_DEFERRED]. </description> </signal> </signals> <constants> <constant name="NOTIFICATION_POSTINITIALIZE" value="0"> - Called right when the object is initialized. Not available in script. + Notification received when the object is initialized, before its script is attached. Used internally. </constant> <constant name="NOTIFICATION_PREDELETE" value="1"> - Called before the object is about to be deleted. + Notification received when the object is about to be deleted. Can act as the deconstructor of some programming languages. </constant> <constant name="CONNECT_DEFERRED" value="1" enum="ConnectFlags"> - Connects a signal in deferred mode. This way, signal emissions are stored in a queue, then set on idle time. + Deferred connections trigger their [Callable]s on idle time, rather than instantly. </constant> <constant name="CONNECT_PERSIST" value="2" enum="ConnectFlags"> - Persisting connections are saved when the object is serialized to file. + Persisting connections are stored when the object is serialized (such as when using [method PackedScene.pack]). In the editor, connections created through the Node dock are always persisting. </constant> <constant name="CONNECT_ONE_SHOT" value="4" enum="ConnectFlags"> One-shot connections disconnect themselves after emission. </constant> <constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags"> - Connect a signal as reference-counted. This means that a given signal can be connected several times to the same target, and will only be fully disconnected once no references are left. + Reference-counted connections can be assigned to the same [Callable] multiple times. Each disconnection decreases the internal counter. The signal fully disconnects only when the counter reaches 0. </constant> </constants> </class> diff --git a/doc/classes/OmniLight3D.xml b/doc/classes/OmniLight3D.xml index 193ae8deeb..f71c81e713 100644 --- a/doc/classes/OmniLight3D.xml +++ b/doc/classes/OmniLight3D.xml @@ -20,7 +20,7 @@ <member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight3D.ShadowMode" default="1"> See [enum ShadowMode]. </member> - <member name="shadow_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="0.2" /> + <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="1.0" /> </members> <constants> <constant name="SHADOW_DUAL_PARABOLOID" value="0" enum="ShadowMode"> diff --git a/doc/classes/PhysicalSkyMaterial.xml b/doc/classes/PhysicalSkyMaterial.xml index 9d303d80e5..a8cfb9abc2 100644 --- a/doc/classes/PhysicalSkyMaterial.xml +++ b/doc/classes/PhysicalSkyMaterial.xml @@ -12,27 +12,28 @@ </tutorials> <members> <member name="energy_multiplier" type="float" setter="set_energy_multiplier" getter="get_energy_multiplier" default="1.0"> + The sky's overall brightness multiplier. Higher values result in a brighter sky. </member> <member name="ground_color" type="Color" setter="set_ground_color" getter="get_ground_color" default="Color(0.1, 0.07, 0.034, 1)"> Modulates the [Color] on the bottom half of the sky to represent the ground. </member> <member name="mie_coefficient" type="float" setter="set_mie_coefficient" getter="get_mie_coefficient" default="0.005"> - Controls the strength of mie scattering for the sky. Mie scattering results from light colliding with larger particles (like water). On earth, mie scattering results in a whitish color around the sun and horizon. + Controls the strength of [url=https://en.wikipedia.org/wiki/Mie_scattering]Mie scattering[/url] for the sky. Mie scattering results from light colliding with larger particles (like water). On earth, Mie scattering results in a whitish color around the sun and horizon. </member> <member name="mie_color" type="Color" setter="set_mie_color" getter="get_mie_color" default="Color(0.69, 0.729, 0.812, 1)"> - Controls the [Color] of the mie scattering effect. While not physically accurate, this allows for the creation of alien-looking planets. + Controls the [Color] of the [url=https://en.wikipedia.org/wiki/Mie_scattering]Mie scattering[/url] effect. While not physically accurate, this allows for the creation of alien-looking planets. </member> <member name="mie_eccentricity" type="float" setter="set_mie_eccentricity" getter="get_mie_eccentricity" default="0.8"> - Controls the direction of the mie scattering. A value of [code]1[/code] means that when light hits a particle it's passing through straight forward. A value of [code]-1[/code] means that all light is scatter backwards. + Controls the direction of the [url=https://en.wikipedia.org/wiki/Mie_scattering]Mie scattering[/url]. A value of [code]1[/code] means that when light hits a particle it's passing through straight forward. A value of [code]-1[/code] means that all light is scatter backwards. </member> <member name="night_sky" type="Texture2D" setter="set_night_sky" getter="get_night_sky"> [Texture2D] for the night sky. This is added to the sky, so if it is bright enough, it may be visible during the day. </member> <member name="rayleigh_coefficient" type="float" setter="set_rayleigh_coefficient" getter="get_rayleigh_coefficient" default="2.0"> - Controls the strength of the Rayleigh scattering. Rayleigh scattering results from light colliding with small particles. It is responsible for the blue color of the sky. + Controls the strength of the [url=https://en.wikipedia.org/wiki/Rayleigh_scattering]Rayleigh scattering[/url]. Rayleigh scattering results from light colliding with small particles. It is responsible for the blue color of the sky. </member> <member name="rayleigh_color" type="Color" setter="set_rayleigh_color" getter="get_rayleigh_color" default="Color(0.3, 0.405, 0.6, 1)"> - Controls the [Color] of the Rayleigh scattering. While not physically accurate, this allows for the creation of alien-looking planets. For example, setting this to a red [Color] results in a Mars-looking atmosphere with a corresponding blue sunset. + Controls the [Color] of the [url=https://en.wikipedia.org/wiki/Rayleigh_scattering]Rayleigh scattering[/url]. While not physically accurate, this allows for the creation of alien-looking planets. For example, setting this to a red [Color] results in a Mars-looking atmosphere with a corresponding blue sunset. </member> <member name="sun_disk_scale" type="float" setter="set_sun_disk_scale" getter="get_sun_disk_scale" default="1.0"> Sets the size of the sun disk. Default value is based on Sol's perceived size from Earth. diff --git a/doc/classes/PhysicsPointQueryParameters2D.xml b/doc/classes/PhysicsPointQueryParameters2D.xml index a6cbe2d574..e49d2a9f5f 100644 --- a/doc/classes/PhysicsPointQueryParameters2D.xml +++ b/doc/classes/PhysicsPointQueryParameters2D.xml @@ -22,7 +22,7 @@ The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node. </member> <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)"> The position being queried for, in global coordinates. diff --git a/doc/classes/PhysicsPointQueryParameters3D.xml b/doc/classes/PhysicsPointQueryParameters3D.xml index bedf05ce99..3270d3686d 100644 --- a/doc/classes/PhysicsPointQueryParameters3D.xml +++ b/doc/classes/PhysicsPointQueryParameters3D.xml @@ -18,8 +18,8 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295"> The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> - <member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node. </member> <member name="position" type="Vector3" setter="set_position" getter="get_position" default="Vector3(0, 0, 0)"> The position being queried for, in global coordinates. diff --git a/doc/classes/PhysicsRayQueryParameters2D.xml b/doc/classes/PhysicsRayQueryParameters2D.xml index d6a2662adc..cf5c31d9ec 100644 --- a/doc/classes/PhysicsRayQueryParameters2D.xml +++ b/doc/classes/PhysicsRayQueryParameters2D.xml @@ -35,7 +35,7 @@ The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node. </member> <member name="from" type="Vector2" setter="set_from" getter="get_from" default="Vector2(0, 0)"> The starting point of the ray being queried for, in global coordinates. diff --git a/doc/classes/PhysicsRayQueryParameters3D.xml b/doc/classes/PhysicsRayQueryParameters3D.xml index 03d6939e6d..4f70eedb21 100644 --- a/doc/classes/PhysicsRayQueryParameters3D.xml +++ b/doc/classes/PhysicsRayQueryParameters3D.xml @@ -35,7 +35,7 @@ The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node. </member> <member name="from" type="Vector3" setter="set_from" getter="get_from" default="Vector3(0, 0, 0)"> The starting point of the ray being queried for, in global coordinates. diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml index 8dcb329e7e..a73e60c6f5 100644 --- a/doc/classes/PhysicsShapeQueryParameters2D.xml +++ b/doc/classes/PhysicsShapeQueryParameters2D.xml @@ -19,7 +19,7 @@ The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node. </member> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0"> The collision margin for the shape. diff --git a/doc/classes/PhysicsShapeQueryParameters3D.xml b/doc/classes/PhysicsShapeQueryParameters3D.xml index 64100f847b..a3ff1765f9 100644 --- a/doc/classes/PhysicsShapeQueryParameters3D.xml +++ b/doc/classes/PhysicsShapeQueryParameters3D.xml @@ -18,8 +18,8 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295"> The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> - <member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]"> - The list of objects or object [RID]s that will be excluded from collisions. + <member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]"> + The list of object [RID]s that will be excluded from collisions. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node. </member> <member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0"> The collision margin for the shape. diff --git a/doc/classes/PhysicsTestMotionParameters2D.xml b/doc/classes/PhysicsTestMotionParameters2D.xml index 5b969ea869..be5e5a3617 100644 --- a/doc/classes/PhysicsTestMotionParameters2D.xml +++ b/doc/classes/PhysicsTestMotionParameters2D.xml @@ -14,9 +14,9 @@ If set to [code]false[/code], shapes of type [constant PhysicsServer2D.SHAPE_SEPARATION_RAY] are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes. </member> <member name="exclude_bodies" type="RID[]" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]"> - Optional array of body [RID] to exclude from collision. + Optional array of body [RID] to exclude from collision. Use [method CollisionObject2D.get_rid] to get the [RID] associated with a [CollisionObject2D]-derived node. </member> - <member name="exclude_objects" type="Array" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> + <member name="exclude_objects" type="int[]" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> Optional array of object unique instance ID to exclude from collision. See [method Object.get_instance_id]. </member> <member name="from" type="Transform2D" setter="set_from" getter="get_from" default="Transform2D(1, 0, 0, 1, 0, 0)"> diff --git a/doc/classes/PhysicsTestMotionParameters3D.xml b/doc/classes/PhysicsTestMotionParameters3D.xml index ea9bca6a35..be7d05691e 100644 --- a/doc/classes/PhysicsTestMotionParameters3D.xml +++ b/doc/classes/PhysicsTestMotionParameters3D.xml @@ -13,10 +13,10 @@ If set to [code]true[/code], shapes of type [constant PhysicsServer3D.SHAPE_SEPARATION_RAY] are used to detect collisions and can stop the motion. Can be useful when snapping to the ground. If set to [code]false[/code], shapes of type [constant PhysicsServer3D.SHAPE_SEPARATION_RAY] are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes. </member> - <member name="exclude_bodies" type="Array" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]"> - Optional array of body [RID] to exclude from collision. + <member name="exclude_bodies" type="RID[]" setter="set_exclude_bodies" getter="get_exclude_bodies" default="[]"> + Optional array of body [RID] to exclude from collision. Use [method CollisionObject3D.get_rid] to get the [RID] associated with a [CollisionObject3D]-derived node. </member> - <member name="exclude_objects" type="Array" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> + <member name="exclude_objects" type="int[]" setter="set_exclude_objects" getter="get_exclude_objects" default="[]"> Optional array of object unique instance ID to exclude from collision. See [method Object.get_instance_id]. </member> <member name="from" type="Transform3D" setter="set_from" getter="get_from" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)"> diff --git a/doc/classes/PointLight2D.xml b/doc/classes/PointLight2D.xml index 89cabbd428..0c51a78e49 100644 --- a/doc/classes/PointLight2D.xml +++ b/doc/classes/PointLight2D.xml @@ -1,10 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PointLight2D" inherits="Light2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> + Positional 2D light source. </brief_description> <description> + Casts light in a 2D environment. This light's shape is defined by a (usually grayscale) texture </description> <tutorials> + <link title="2D lights and shadows">$DOCS_URL/tutorials/2d/2d_lights_and_shadows.html</link> </tutorials> <members> <member name="height" type="float" setter="set_height" getter="get_height" default="0.0"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index b6f92c2c40..1f0a8d91fa 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -2266,7 +2266,20 @@ Set the default Variable Rate Shading (VRS) mode for the main viewport. See [member Viewport.vrs_mode] to change this at runtime, and [enum Viewport.VRSMode] for possible values. </member> <member name="rendering/vrs/texture" type="String" setter="" getter="" default=""""> - If [member rendering/vrs/mode] is set to texture, this is the path to default texture loaded as the VRS image. + If [member rendering/vrs/mode] is set to [b]Texture[/b], this is the path to default texture loaded as the VRS image. + The texture [i]must[/i] use a lossless compression format so that colors can be matched precisely. The following VRS densities are mapped to various colors, with brighter colors representing a lower level of shading precision: + [codeblock] + - 1x1 = rgb(0, 0, 0) - #000000 + - 1x2 = rgb(0, 85, 0) - #005500 + - 2x1 = rgb(85, 0, 0) - #550000 + - 2x2 = rgb(85, 85, 0) - #555500 + - 2x4 = rgb(85, 170, 0) - #55aa00 + - 4x2 = rgb(170, 85, 0) - #aa5500 + - 4x4 = rgb(170, 170, 0) - #aaaa00 + - 4x8 = rgb(170, 255, 0) - #aaff00 - Not supported on most hardware + - 8x4 = rgb(255, 170, 0) - #ffaa00 - Not supported on most hardware + - 8x8 = rgb(255, 255, 0) - #ffff00 - Not supported on most hardware + [/codeblock] </member> <member name="threading/worker_pool/low_priority_thread_ratio" type="float" setter="" getter="" default="0.3"> </member> diff --git a/doc/classes/RDTextureFormat.xml b/doc/classes/RDTextureFormat.xml index 1b70303d2d..3bfcd610a4 100644 --- a/doc/classes/RDTextureFormat.xml +++ b/doc/classes/RDTextureFormat.xml @@ -35,7 +35,7 @@ </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="RenderingDevice.TextureType" default="1"> </member> - <member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" default="0"> + <member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" enum="RenderingDevice.TextureUsageBits" default="0"> </member> <member name="width" type="int" setter="set_width" getter="get_width" default="1"> </member> diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml index a6523e4c8b..2d40a7be57 100644 --- a/doc/classes/RID.xml +++ b/doc/classes/RID.xml @@ -4,7 +4,8 @@ Handle for a [Resource]'s unique ID. </brief_description> <description> - The RID type is used to access the unique integer ID of a resource. They are opaque, which means they do not grant access to the associated resource by themselves. They are used by and with the low-level Server classes such as [RenderingServer]. + The RID [Variant] type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as [DisplayServer], [RenderingServer], [TextServer], etc. + A low-level resource may correspond to a high-level [Resource], such as [Texture] or [Mesh]. </description> <tutorials> </tutorials> @@ -27,13 +28,13 @@ <method name="get_id" qualifiers="const"> <return type="int" /> <description> - Returns the ID of the referenced resource. + Returns the ID of the referenced low-level resource. </description> </method> <method name="is_valid" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if [RID] is valid. + Returns [code]true[/code] if the [RID] is not [code]0[/code]. </description> </method> </methods> @@ -42,36 +43,42 @@ <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if the [RID]s are not equal. </description> </operator> <operator name="operator <"> <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if the [RID]'s ID is less than [param right]'s ID. </description> </operator> <operator name="operator <="> <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if the [RID]'s ID is less than or equal to [param right]'s ID. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if both [RID]s are equal, which means they both refer to the same low-level resource. </description> </operator> <operator name="operator >"> <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if the [RID]'s ID is greater than [param right]'s ID. </description> </operator> <operator name="operator >="> <return type="bool" /> <param index="0" name="right" type="RID" /> <description> + Returns [code]true[/code] if the [RID]'s ID is greater than or equal to [param right]'s ID. </description> </operator> </operators> diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index 580ce6f382..8afe6eb935 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -589,7 +589,7 @@ <method name="texture_is_format_supported_for_usage" qualifiers="const"> <return type="bool" /> <param index="0" name="format" type="int" enum="RenderingDevice.DataFormat" /> - <param index="1" name="usage_flags" type="int" /> + <param index="1" name="usage_flags" type="int" enum="RenderingDevice.TextureUsageBits" /> <description> </description> </method> @@ -1193,25 +1193,25 @@ </constant> <constant name="TEXTURE_SAMPLES_MAX" value="7" enum="TextureSamples"> </constant> - <constant name="TEXTURE_USAGE_SAMPLING_BIT" value="1" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_SAMPLING_BIT" value="1" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_COLOR_ATTACHMENT_BIT" value="2" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_COLOR_ATTACHMENT_BIT" value="2" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT" value="4" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT" value="4" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_STORAGE_BIT" value="8" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_STORAGE_BIT" value="8" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_STORAGE_ATOMIC_BIT" value="16" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_STORAGE_ATOMIC_BIT" value="16" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_CPU_READ_BIT" value="32" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_CPU_READ_BIT" value="32" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_CAN_UPDATE_BIT" value="64" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_CAN_UPDATE_BIT" value="64" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_CAN_COPY_FROM_BIT" value="128" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_CAN_COPY_FROM_BIT" value="128" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_CAN_COPY_TO_BIT" value="256" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_CAN_COPY_TO_BIT" value="256" enum="TextureUsageBits" is_bitfield="true"> </constant> - <constant name="TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value="512" enum="TextureUsageBits"> + <constant name="TEXTURE_USAGE_INPUT_ATTACHMENT_BIT" value="512" enum="TextureUsageBits" is_bitfield="true"> </constant> <constant name="TEXTURE_SWIZZLE_IDENTITY" value="0" enum="TextureSwizzle"> </constant> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index cb2481f705..e222894647 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -399,6 +399,12 @@ Scrolls the window's top line to match first line of the [param paragraph]. </description> </method> + <method name="scroll_to_selection"> + <return type="void" /> + <description> + Scrolls to the beginning of the current selection. + </description> + </method> <method name="select_all"> <return type="void" /> <description> diff --git a/doc/classes/Signal.xml b/doc/classes/Signal.xml index 3c98a0a0e1..3412cd2140 100644 --- a/doc/classes/Signal.xml +++ b/doc/classes/Signal.xml @@ -1,11 +1,29 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Signal" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Class representing a signal defined in an object. + Built-in type representing a signal defined in an object. </brief_description> <description> - Signals can be connected to [Callable]s and emitted. When a signal is emitted, all connected callables are called. - Usually signals are accessed as properties of objects, but it's also possible to assign them to variables and pass them around, allowing for more dynamic connections. + [Signal] is a built-in [Variant] type that represents a signal of an [Object] instance. Like all [Variant] types, it can be stored in variables and passed to functions. Signals allow all connected [Callable]s (and by extension their respective objects) to listen and react to events, without directly referencing one another. This keeps the code flexible and easier to manage. + In GDScript, signals can be declared with the [code]signal[/code] keyword. In C#, you may use the [code][Signal][/code] attribute on a delegate. + [codeblocks] + [gdscript] + signal attacked + + # Additional arguments may be declared. + # These arguments must be passed when the signal is emitted. + signal item_dropped(item_name, amount) + [/gdscript] + [csharp] + [Signal] + delegate void Attacked(); + + // Additional arguments may be declared. + // These arguments must be passed when the signal is emitted. + [Signal] + delegate void ItemDropped(itemName: string, amount: int); + [/csharp] + [/codeblocks] </description> <tutorials> <link title="Using Signals">$DOCS_URL/getting_started/step_by_step/signals.html</link> @@ -15,7 +33,7 @@ <constructor name="Signal"> <return type="Signal" /> <description> - Constructs a null [Signal] with no object nor signal name bound. + Constructs an empty [Signal] with no object nor signal name bound. </description> </constructor> <constructor name="Signal"> @@ -30,7 +48,7 @@ <param index="0" name="object" type="Object" /> <param index="1" name="signal" type="StringName" /> <description> - Creates a new [Signal] with the name [param signal] in the specified [param object]. + Creates a new [Signal] named [param signal] in the specified [param object]. </description> </constructor> </constructors> @@ -40,12 +58,13 @@ <param index="0" name="callable" type="Callable" /> <param index="1" name="flags" type="int" default="0" /> <description> - Connects this signal to the specified [Callable], optionally providing connection flags. You can provide additional arguments to the connected method call by using [method Callable.bind]. + Connects this signal to the specified [param callable]. Optional [param flags] can be also added to configure the connection's behavior (see [enum Object.ConnectFlags] constants). You can provide additional arguments to the connected [param callable] by using [method Callable.bind]. + A signal can only be connected once to the same [Callable]. If the signal is already connected, returns [constant ERR_INVALID_PARAMETER] and pushes an error message, unless the signal is connected with [constant Object.CONNECT_REFERENCE_COUNTED]. To prevent this, use [method is_connected] first to check for existing connections. [codeblock] for button in $Buttons.get_children(): - button.pressed.connect(on_pressed.bind(button)) + button.pressed.connect(_on_pressed.bind(button)) - func on_pressed(button): + func _on_pressed(button): print(button.name, " was pressed") [/codeblock] </description> @@ -54,13 +73,13 @@ <return type="void" /> <param index="0" name="callable" type="Callable" /> <description> - Disconnects this signal from the specified [Callable]. + Disconnects this signal from the specified [Callable]. If the connection does not exist, generates an error. Use [method is_connected] to make sure that the connection exists. </description> </method> <method name="emit" qualifiers="vararg const"> <return type="void" /> <description> - Emits this signal to all connected objects. + Emits this signal. All [Callable]s connected to this signal will be triggered. This method supports a variable number of arguments, so parameters can be passed as a comma separated list. </description> </method> <method name="get_connections" qualifiers="const"> @@ -97,7 +116,7 @@ <method name="is_null" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if either object or signal name are not valid. + Returns [code]true[/code] if the signal's name does not exist in its object, or the object is not valid. </description> </method> </methods> @@ -106,14 +125,14 @@ <return type="bool" /> <param index="0" name="right" type="Signal" /> <description> - Returns [code]true[/code] if two signals are not equal. + Returns [code]true[/code] if the signals do not share the same object and name. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="Signal" /> <description> - Returns [code]true[/code] if two signals are equal, i.e. their object and name are the same. + Returns [code]true[/code] if both signals share the same object and name. </description> </operator> </operators> diff --git a/doc/classes/SpotLight3D.xml b/doc/classes/SpotLight3D.xml index 28e2ef0d95..59d36aefab 100644 --- a/doc/classes/SpotLight3D.xml +++ b/doc/classes/SpotLight3D.xml @@ -12,6 +12,7 @@ </tutorials> <members> <member name="shadow_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="0.03" /> + <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="1.0" /> <member name="spot_angle" type="float" setter="set_param" getter="get_param" default="45.0"> The spotlight's angle in degrees. [b]Note:[/b] [member spot_angle] is not affected by [member Node3D.scale] (the light's scale or its parent's scale). diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 53040b2753..7e76a134ff 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -1,10 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="String" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Built-in string class. + Built-in string Variant type. </brief_description> <description> - This is the built-in string class (and the one used by GDScript). It supports Unicode and provides all necessary means for string handling. Strings are reference-counted and use a copy-on-write approach, so passing them around is cheap in resources. + This is the built-in string Variant type (and the one used by GDScript). Strings may contain any number of Unicode characters, and expose methods useful for manipulating and generating strings. Strings are reference-counted and use a copy-on-write approach (every modification to a string returns a new [String]), so passing them around is cheap in resources. + Some string methods have corresponding variations. Variations suffixed with [code]n[/code] ([method countn], [method findn], [method replacen], etc.) are [b]case-insensitive[/b] (they make no distinction between uppercase and lowercase letters). Method variations prefixed with [code]r[/code] ([method rfind], [method rsplit], etc.) are reversed, and start from the end of the string, instead of the beginning. + [b]Note:[/b] In a boolean context, a string will evaluate to [code]false[/code] if it is empty ([code]""[/code]). Otherwise, a string will always evaluate to [code]true[/code]. </description> <tutorials> <link title="GDScript format strings">$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html</link> @@ -27,14 +29,14 @@ <return type="String" /> <param index="0" name="from" type="NodePath" /> <description> - Constructs a new String from the given [NodePath]. + Constructs a new [String] from the given [NodePath]. </description> </constructor> <constructor name="String"> <return type="String" /> <param index="0" name="from" type="StringName" /> <description> - Constructs a new String from the given [StringName]. + Constructs a new [String] from the given [StringName]. </description> </constructor> </constructors> @@ -43,30 +45,32 @@ <return type="bool" /> <param index="0" name="text" type="String" /> <description> - Returns [code]true[/code] if the string begins with the given string. + Returns [code]true[/code] if the string begins with the given [param text]. See also [method ends_with]. </description> </method> <method name="bigrams" qualifiers="const"> <return type="PackedStringArray" /> <description> - Returns an array containing the bigrams (pairs of consecutive letters) of this string. + Returns an array containing the bigrams (pairs of consecutive characters) of this string. [codeblock] - print("Bigrams".bigrams()) # Prints "[Bi, ig, gr, ra, am, ms]" + print("Get up!".bigrams()) # Prints ["Ge", "et", "t ", " u", "up", "p!"] [/codeblock] </description> </method> <method name="bin_to_int" qualifiers="const"> <return type="int" /> <description> - Converts a string containing a binary number into an integer. Binary strings can either be prefixed with [code]0b[/code] or not, and they can also start with a [code]-[/code] before the optional prefix. + Converts the string representing a binary number into an [int]. The string may optionally be prefixed with [code]"0b"[/code], and an additional [code]-[/code] prefix for negative numbers. [codeblocks] [gdscript] - print("0b101".bin_to_int()) # Prints "5". - print("101".bin_to_int()) # Prints "5". + print("101".bin_to_int()) # Prints 5 + print("0b101".bin_to_int()) # Prints 5 + print("-0b10".bin_to_int()) # Prints -2 [/gdscript] [csharp] - GD.Print("0b101".BinToInt()); // Prints "5". - GD.Print("101".BinToInt()); // Prints "5". + GD.Print("101".BinToInt()); // Prints 5 + GD.Print("0b101".BinToInt()); // Prints 5 + GD.Print("-0b10".BinToInt()); // Prints -2 [/csharp] [/codeblocks] </description> @@ -87,26 +91,36 @@ <method name="capitalize" qualifiers="const"> <return type="String" /> <description> - Changes the case of some letters. Replaces underscores with spaces, adds spaces before in-word uppercase characters, converts all letters to lowercase, then capitalizes the first letter and every letter following a space character. For [code]capitalize camelCase mixed_with_underscores[/code], it will return [code]Capitalize Camel Case Mixed With Underscores[/code]. + Changes the appearance of the string: replaces underscores ([code]_[/code]) with spaces, adds spaces before uppercase letters in the middle of a word, converts all letters to lowercase, then converts the first one and each one following a space to uppercase. + [codeblocks] + [gdscript] + "move_local_x".capitalize() # Returns "Move Local X" + "sceneFile_path".capitalize() # Returns "Scene File Path" + [/gdscript] + [csharp] + "move_local_x".Capitalize(); // Returns "Move Local X" + "sceneFile_path".Capitalize(); // Returns "Scene File Path" + [/csharp] + [/codeblocks] + [b]Note:[/b] This method not the same as the default appearance of properties in the Inspector dock, as it does not capitalize acronyms ([code]"2D"[/code], [code]"FPS"[/code], [code]"PNG"[/code], etc.) as you may expect. </description> </method> <method name="casecmp_to" qualifiers="const"> <return type="int" /> <param index="0" name="to" type="String" /> <description> - Performs a case-sensitive comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "less than" or "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. - [b]Behavior with different string lengths:[/b] Returns [code]1[/code] if the "base" string is longer than the [param to] string or [code]-1[/code] if the "base" string is shorter than the [param to] string. Keep in mind this length is determined by the number of Unicode codepoints, [i]not[/i] the actual visible characters. - [b]Behavior with empty strings:[/b] Returns [code]-1[/code] if the "base" string is empty, [code]1[/code] if the [param to] string is empty or [code]0[/code] if both strings are empty. - To get a boolean result from a string comparison, use the [code]==[/code] operator instead. See also [method nocasecmp_to] and [method naturalnocasecmp_to]. + Performs a case-sensitive comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "Less than" and "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. + With different string lengths, returns [code]1[/code] if this string is longer than the [param to] string, or [code]-1[/code] if shorter. Note that the length of empty strings is [i]always[/i] [code]0[/code]. + To get a [bool] result from a string comparison, use the [code]==[/code] operator instead. See also [method nocasecmp_to] and [method naturalnocasecmp_to]. </description> </method> <method name="chr" qualifiers="static"> <return type="String" /> <param index="0" name="char" type="int" /> <description> - Directly converts an decimal integer to a unicode character. Tables of these characters can be found in various locations, for example [url=https://unicodelookup.com/]here.[/url] + Returns a single Unicode character from the decimal [param char]. You may use [url=https://unicodelookup.com/]unicodelookup.com[/url] or [url=https://www.unicode.org/charts/]unicode.org[/url] as points of reference. [codeblock] - print(String.chr(65)) # Prints "A" + print(String.chr(65)) # Prints "A" print(String.chr(129302)) # Prints "🤖" (robot face emoji) [/codeblock] </description> @@ -115,7 +129,19 @@ <return type="bool" /> <param index="0" name="what" type="String" /> <description> - Returns [code]true[/code] if the string contains the given string. + Returns [code]true[/code] if the string contains [param what]. In GDScript, this corresponds to the [code]in[/code] operator. + [codeblocks] + [gdscript] + print("Node".contains("de")) # Prints true + print("team".contains("I")) # Prints false + print("I" in "team") # Prints false + [/gdscript] + [csharp] + GD.Print("Node".Contains("de")); // Prints true + GD.Print("team".Contains("I")); // Prints false + [/csharp] + [/codeblocks] + If you need to know where [param what] is within the string, use [method find]. </description> </method> <method name="count" qualifiers="const"> @@ -124,7 +150,7 @@ <param index="1" name="from" type="int" default="0" /> <param index="2" name="to" type="int" default="0" /> <description> - Returns the number of occurrences of substring [param what] between [param from] and [param to] positions. If [param from] and [param to] equals 0 the whole string will be used. If only [param to] equals 0 the remained substring will be used. + Returns the number of occurrences of the substring [param what] between [param from] and [param to] positions. If [param to] is 0, the search continues until the end of the string. </description> </method> <method name="countn" qualifiers="const"> @@ -133,7 +159,7 @@ <param index="1" name="from" type="int" default="0" /> <param index="2" name="to" type="int" default="0" /> <description> - Returns the number of occurrences of substring [param what] (ignoring case) between [param from] and [param to] positions. If [param from] and [param to] equals 0 the whole string will be used. If only [param to] equals 0 the remained substring will be used. + Returns the number of occurrences of the substring [param what] between [param from] and [param to] positions, [b]ignoring case[/b]. If [param to] is 0, the search continues until the end of the string. </description> </method> <method name="dedent" qualifiers="const"> @@ -146,7 +172,7 @@ <return type="bool" /> <param index="0" name="text" type="String" /> <description> - Returns [code]true[/code] if the string ends with the given string. + Returns [code]true[/code] if the string ends with the given [param text]. See also [method begins_with]. </description> </method> <method name="find" qualifiers="const"> @@ -154,17 +180,24 @@ <param index="0" name="what" type="String" /> <param index="1" name="from" type="int" default="0" /> <description> - Returns the index of the [b]first[/b] case-sensitive occurrence of the specified string in this instance, or [code]-1[/code]. Optionally, the starting search index can be specified, continuing to the end of the string. - [b]Note:[/b] If you just want to know whether a string contains a substring, use the [code]in[/code] operator as follows: + Returns the index of the [b]first[/b] occurrence of [param what] in this string, or [code]-1[/code] if there are none. The search's start can be specified with [param from], continuing to the end of the string. [codeblocks] [gdscript] - print("i" in "team") # Will print `false`. + print("Team".find("I")) # Prints -1 + + print("Potato".find("t")) # Prints 2 + print("Potato".find("t", 3)) # Prints 4 + print("Potato".find("t", 5)) # Prints -1 [/gdscript] [csharp] - // C# has no in operator, but we can use `Contains()`. - GD.Print("team".Contains("i")); // Will print `false`. + GD.Print("Team".Find("I")); // Prints -1 + + GD.Print("Potato".Find("t")); // Prints 2 + GD.print("Potato".Find("t", 3)); // Prints 4 + GD.print("Potato".Find("t", 5)); // Prints -1 [/csharp] [/codeblocks] + [b]Note:[/b] If you just want to know whether the string contains [param what], use [method contains]. In GDScript, you may also use the [code]in[/code] operator. </description> </method> <method name="findn" qualifiers="const"> @@ -172,7 +205,7 @@ <param index="0" name="what" type="String" /> <param index="1" name="from" type="int" default="0" /> <description> - Returns the index of the [b]first[/b] case-insensitive occurrence of the specified string in this instance, or [code]-1[/code]. Optionally, the starting search index can be specified, continuing to the end of the string. + Returns the index of the [b]first[/b] [b]case-insensitive[/b] occurrence of [param what] in this string, or [code]-1[/code] if there are none. The starting search index can be specified with [param from], continuing to the end of the string. </description> </method> <method name="format" qualifiers="const"> @@ -183,53 +216,64 @@ Formats the string by replacing all occurrences of [param placeholder] with the elements of [param values]. [param values] can be a [Dictionary] or an [Array]. Any underscores in [param placeholder] will be replaced with the corresponding keys in advance. Array elements use their index as keys. [codeblock] - # Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is named after it. + # Prints "Waiting for Godot is a play by Samuel Beckett, and Godot Engine is named after it." var use_array_values = "Waiting for {0} is a play by {1}, and {0} Engine is named after it." print(use_array_values.format(["Godot", "Samuel Beckett"])) - # Prints: User 42 is Godot. + # Prints "User 42 is Godot." print("User {id} is {name}.".format({"id": 42, "name": "Godot"})) [/codeblock] - Some additional handling is performed when [param values] is an array. If [param placeholder] does not contain an underscore, the elements of the array will be used to replace one occurrence of the placeholder in turn; If an array element is another 2-element array, it'll be interpreted as a key-value pair. + Some additional handling is performed when [param values] is an [Array]. If [param placeholder] does not contain an underscore, the elements of the [param values] array will be used to replace one occurrence of the placeholder in order; If an element of [param values] is another 2-element array, it'll be interpreted as a key-value pair. [codeblock] - # Prints: User 42 is Godot. + # Prints "User 42 is Godot." print("User {} is {}.".format([42, "Godot"], "{}")) print("User {id} is {name}.".format([["id", 42], ["name", "Godot"]])) [/codeblock] + See also the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format string[/url] tutorial. </description> </method> <method name="get_base_dir" qualifiers="const"> <return type="String" /> <description> If the string is a valid file path, returns the base directory name. + [codeblock] + var dir_path = "/path/to/file.txt".get_basename() # dir_path is "/path/to" + [/codeblock] </description> </method> <method name="get_basename" qualifiers="const"> <return type="String" /> <description> - If the string is a valid file path, returns the full file path without the extension. + If the string is a valid file path, returns the full file path, without the extension. + [codeblock] + var base = "/path/to/file.txt".get_basename() # base is "/path/to/file" + [/codeblock] </description> </method> <method name="get_extension" qualifiers="const"> <return type="String" /> <description> - Returns the extension without the leading period character ([code].[/code]) if the string is a valid file name or path. If the string does not contain an extension, returns an empty string instead. + If the string is a valid file name or path, returns the file extension without the leading period ([code].[/code]). Otherwise, returns an empty string. [codeblock] - print("/path/to/file.txt".get_extension()) # "txt" - print("file.txt".get_extension()) # "txt" - print("file.sample.txt".get_extension()) # "txt" - print(".txt".get_extension()) # "txt" - print("file.txt.".get_extension()) # "" (empty string) - print("file.txt..".get_extension()) # "" (empty string) - print("txt".get_extension()) # "" (empty string) - print("".get_extension()) # "" (empty string) + var a = "/path/to/file.txt".get_extension() # a is "txt" + var b = "cool.txt".get_extension() # b is "txt" + var c = "cool.font.tres".get_extension() # c is "tres" + var d = ".pack1".get_extension() # d is "pack1" + + var e = "file.txt.".get_extension() # e is "" + var f = "file.txt..".get_extension() # f is "" + var g = "txt".get_extension() # g is "" + var h = "".get_extension() # h is "" [/codeblock] </description> </method> <method name="get_file" qualifiers="const"> <return type="String" /> <description> - If the string is a valid file path, returns the filename. + If the string is a valid file path, returns the file name, including the extension. + [codeblock] + var file = "/path/to/icon.png".get_file() # file is "icon.png" + [/codeblock] </description> </method> <method name="get_slice" qualifiers="const"> @@ -237,11 +281,11 @@ <param index="0" name="delimiter" type="String" /> <param index="1" name="slice" type="int" /> <description> - Splits a string using a [param delimiter] and returns a substring at index [param slice]. Returns an empty string if the index doesn't exist. - This is a more performant alternative to [method split] for cases when you need only one element from the array at a fixed index. + Splits the string using a [param delimiter] and returns the substring at index [param slice]. Returns an empty string if the [param slice] does not exist. + This is faster than [method split], if you only need one substring. [b]Example:[/b] [codeblock] - print("i/am/example/string".get_slice("/", 2)) # Prints 'example'. + print("i/am/example/hi".get_slice("/", 2)) # Prints "example" [/codeblock] </description> </method> @@ -249,7 +293,7 @@ <return type="int" /> <param index="0" name="delimiter" type="String" /> <description> - Splits a string using a [param delimiter] and returns a number of slices. + Returns the total number of slices when the string is split with the given [param delimiter] (see [method split]). </description> </method> <method name="get_slicec" qualifiers="const"> @@ -257,29 +301,29 @@ <param index="0" name="delimiter" type="int" /> <param index="1" name="slice" type="int" /> <description> - Splits a string using a Unicode character with code [param delimiter] and returns a substring at index [param slice]. Returns an empty string if the index doesn't exist. - This is a more performant alternative to [method split] for cases when you need only one element from the array at a fixed index. + Splits the string using a Unicode character with code [param delimiter] and returns the substring at index [param slice]. Returns an empty string if the [param slice] does not exist. + This is faster than [method split], if you only need one substring. </description> </method> <method name="hash" qualifiers="const"> <return type="int" /> <description> Returns the 32-bit hash value representing the string's contents. - [b]Note:[/b] [String]s with equal content will always produce identical hash values. However, the reverse is not true. Returning identical hash values does [i]not[/i] imply the strings are equal, because different strings can have identical hash values due to hash collisions. + [b]Note:[/b] Strings with equal hash values are [i]not[/i] guaranteed to be the same, as a result of hash collisions. On the countrary, strings with different hash values are guaranteed to be different. </description> </method> <method name="hex_to_int" qualifiers="const"> <return type="int" /> <description> - Converts a string containing a hexadecimal number into an integer. Hexadecimal strings can either be prefixed with [code]0x[/code] or not, and they can also start with a [code]-[/code] before the optional prefix. + Converts the string representing a hexadecimal number into an [int]. The string may be optionally prefixed with [code]"0x"[/code], and an additional [code]-[/code] prefix for negative numbers. [codeblocks] [gdscript] - print("0xff".hex_to_int()) # Prints "255". - print("ab".hex_to_int()) # Prints "171". + print("0xff".hex_to_int()) # Prints 255 + print("ab".hex_to_int()) # Prints 171 [/gdscript] [csharp] - GD.Print("0xff".HexToInt()); // Prints "255". - GD.Print("ab".HexToInt()); // Prints "171". + GD.Print("0xff".HexToInt()); // Prints 255 + GD.Print("ab".HexToInt()); // Prints 171 [/csharp] [/codeblocks] </description> @@ -288,17 +332,16 @@ <return type="String" /> <param index="0" name="size" type="int" /> <description> - Converts an integer representing a number of bytes into a human-readable form. - Note that this output is in [url=https://en.wikipedia.org/wiki/Binary_prefix#IEC_prefixes]IEC prefix format[/url], and includes [code]B[/code], [code]KiB[/code], [code]MiB[/code], [code]GiB[/code], [code]TiB[/code], [code]PiB[/code], and [code]EiB[/code]. + Converts [param size] which represents a number of bytes into a human-readable form. + The result is in [url=https://en.wikipedia.org/wiki/Binary_prefix#IEC_prefixes]IEC prefix format[/url], which may end in either [code]"B"[/code], [code]"KiB"[/code], [code]"MiB"[/code], [code]"GiB"[/code], [code]"TiB"[/code], [code]"PiB"[/code], or [code]"EiB"[/code]. </description> </method> <method name="indent" qualifiers="const"> <return type="String" /> <param index="0" name="prefix" type="String" /> <description> - Returns a copy of the string with lines indented with [param prefix]. - For example, the string can be indented with two tabs using [code]"\t\t"[/code], or four spaces using [code]" "[/code]. The prefix can be any string so it can also be used to comment out strings with e.g. [code]"# "[/code]. See also [method dedent] to remove indentation. - [b]Note:[/b] Empty lines are kept empty. + Indents every line of the string with the given [param prefix]. Empty lines are not indented. See also [method dedent] to remove indentation. + For example, the string can be indented with two tabulations using [code]"\t\t"[/code], or four spaces using [code]" "[/code]. </description> </method> <method name="insert" qualifiers="const"> @@ -306,57 +349,65 @@ <param index="0" name="position" type="int" /> <param index="1" name="what" type="String" /> <description> - Returns a copy of the string with the substring [param what] inserted at the given [param position]. + Inserts [param what] at the given [param position] in the string. </description> </method> <method name="is_absolute_path" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the string is a path to a file or directory and its starting point is explicitly defined. This includes [code]res://[/code], [code]user://[/code], [code]C:\[/code], [code]/[/code], etc. + Returns [code]true[/code] if the string is a path to a file or directory, and its starting point is explicitly defined. This method is the opposite of [method is_relative_path]. + This includes all paths starting with [code]"res://"[/code], [code]"user://"[/code], [code]"C:\"[/code], [code]"/"[/code], etc. </description> </method> <method name="is_empty" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the length of the string equals [code]0[/code]. + Returns [code]true[/code] if the string's length is [code]0[/code] ([code]""[/code]). See also [method length]. </description> </method> <method name="is_relative_path" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the string is a path to a file or directory and its starting point is implicitly defined within the context it is being used. The starting point may refer to the current directory ([code]./[/code]), or the current [Node]. + Returns [code]true[/code] if the string is a path, and its starting point is dependent on context. The path could begin from the current directory, or the current [Node] (if the string is derived from a [NodePath]), and may sometimes be prefixed with [code]"./"[/code]. This method is the opposite of [method is_absolute_path]. </description> </method> <method name="is_subsequence_of" qualifiers="const"> <return type="bool" /> <param index="0" name="text" type="String" /> <description> - Returns [code]true[/code] if this string is a subsequence of the given string. + Returns [code]true[/code] if all characters of this string can be found in [param text] in their original order. + [codeblock] + var text = "Wow, incredible!" + + print("inedible".is_subsequence_of(text)) # Prints true + print("Word!".is_subsequence_of(text)) # Prints true + print("Window".is_subsequence_of(text)) # Prints false + print("".is_subsequence_of(text)) # Prints true + [/codeblock] </description> </method> <method name="is_subsequence_ofn" qualifiers="const"> <return type="bool" /> <param index="0" name="text" type="String" /> <description> - Returns [code]true[/code] if this string is a subsequence of the given string, without considering case. + Returns [code]true[/code] if all characters of this string can be found in [param text] in their original order, [b]ignoring case[/b]. </description> </method> <method name="is_valid_filename" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string is free from characters that aren't allowed in file names, those being: - [code]: / \ ? * " | % < >[/code] + Returns [code]true[/code] if this string does not contain characters that are not allowed in file names ([code]:[/code] [code]/[/code] [code]\[/code] [code]?[/code] [code]*[/code] [code]"[/code] [code]|[/code] [code]%[/code] [code]<[/code] [code]>[/code]). </description> </method> <method name="is_valid_float" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string contains a valid float. This is inclusive of integers, and also supports exponents: + Returns [code]true[/code] if this string represents a valid floating-point number. A valid float may contain only digits, one decimal point ([code].[/code]), and the exponent letter ([code]e[/code]). It may also be prefixed with a positive ([code]+[/code]) or negative ([code]-[/code]) sign. Any valid integer is also a valid float (see [method is_valid_int]). See also [method to_float]. [codeblock] - print("1.7".is_valid_float()) # Prints "true" - print("24".is_valid_float()) # Prints "true" - print("7e3".is_valid_float()) # Prints "true" - print("Hello".is_valid_float()) # Prints "false" + print("1.7".is_valid_float()) # Prints true + print("24".is_valid_float()) # Prints true + print("7e3".is_valid_float()) # Prints true + print("Hello".is_valid_float()) # Prints false [/codeblock] </description> </method> @@ -364,57 +415,73 @@ <return type="bool" /> <param index="0" name="with_prefix" type="bool" default="false" /> <description> - Returns [code]true[/code] if this string contains a valid hexadecimal number. If [param with_prefix] is [code]true[/code], then a validity of the hexadecimal number is determined by the [code]0x[/code] prefix, for example: [code]0xDEADC0DE[/code]. + Returns [code]true[/code] if this string is a valid hexadecimal number. A valid hexadecimal number only contains digits or letters [code]A[/code] to [code]F[/code] (either uppercase or lowercase), and may be prefixed with a positive ([code]+[/code]) or negative ([code]-[/code]) sign. + If [param with_prefix] is [code]true[/code], the hexadecimal number needs to prefixed by [code]"0x"[/code] to be considered valid. + [codeblock] + print("A08E".is_valid_hex_number()) # Prints true + print("-AbCdEf".is_valid_hex_number()) # Prints true + print("2.5".is_valid_hex_number()) # Prints false + + print("0xDEADC0DE".is_valid_hex_number(true)) # Prints true + [/codeblock] </description> </method> <method name="is_valid_html_color" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string contains a valid color in hexadecimal HTML notation. Other HTML notations such as named colors or [code]hsl()[/code] colors aren't considered valid by this method and will return [code]false[/code]. + Returns [code]true[/code] if this string is a valid color in hexadecimal HTML notation. The string must be a hexadecimal value (see [method is_valid_hex_number]) of either 3, 4, 6 or 8 digits, and may be prefixed by a hash sign ([code]#[/code]). Other HTML notations for colors, such as names or [code]hsl()[/code], are not considered valid. See also [method Color.html]. </description> </method> <method name="is_valid_identifier" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string is a valid identifier. A valid identifier may contain only letters, digits and underscores ([code]_[/code]) and the first character may not be a digit. + Returns [code]true[/code] if this string is a valid identifier. A valid identifier may contain only letters, digits and underscores ([code]_[/code]), and the first character may not be a digit. [codeblock] - print("good_ident_1".is_valid_identifier()) # Prints "true" - print("1st_bad_ident".is_valid_identifier()) # Prints "false" - print("bad_ident_#2".is_valid_identifier()) # Prints "false" + print("node_2d".is_valid_identifier()) # Prints true + print("TYPE_FLOAT".is_valid_identifier()) # Prints true + print("1st_method".is_valid_identifier()) # Prints false + print("MyMethod#2".is_valid_identifier()) # Prints false [/codeblock] </description> </method> <method name="is_valid_int" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string contains a valid integer. + Returns [code]true[/code] if this string represents a valid integer. A valid integer only contains digits, and may be prefixed with a positive ([code]+[/code]) or negative ([code]-[/code]) sign. See also [method to_int]. [codeblock] - print("7".is_valid_int()) # Prints "true" - print("14.6".is_valid_int()) # Prints "false" - print("L".is_valid_int()) # Prints "false" - print("+3".is_valid_int()) # Prints "true" - print("-12".is_valid_int()) # Prints "true" + print("7".is_valid_int()) # Prints true + print("1.65".is_valid_int()) # Prints false + print("Hi".is_valid_int()) # Prints false + print("+3".is_valid_int()) # Prints true + print("-12".is_valid_int()) # Prints true [/codeblock] </description> </method> <method name="is_valid_ip_address" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this string contains only a well-formatted IPv4 or IPv6 address. This method considers [url=https://en.wikipedia.org/wiki/Reserved_IP_addresses]reserved IP addresses[/url] such as [code]0.0.0.0[/code] as valid. + Returns [code]true[/code] if this string represents a well-formatted IPv4 or IPv6 address. This method considers [url=https://en.wikipedia.org/wiki/Reserved_IP_addresses]reserved IP addresses[/url] such as [code]"0.0.0.0"[/code] and [code]"ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff"[/code] as valid. </description> </method> <method name="join" qualifiers="const"> <return type="String" /> <param index="0" name="parts" type="PackedStringArray" /> <description> - Returns a [String] which is the concatenation of the [param parts]. The separator between elements is the string providing this method. + Returns the concatenation of [param parts]' elements, with each element separated by the string calling this method. This method is the opposite of [method split]. [b]Example:[/b] [codeblocks] [gdscript] - print(", ".join(["One", "Two", "Three", "Four"])) + var fruits = ["Apple", "Orange", "Pear", "Kiwi"] + + print(", ".join(fruits)) # Prints "Apple, Orange, Pear, Kiwi" + print("---".join(fruits)) # Prints "Apple---Orange---Pear---Kiwi" [/gdscript] [csharp] - GD.Print(String.Join(",", new string[] {"One", "Two", "Three", "Four"})); + var fruits = new string[] {"Apple", "Orange", "Pear", "Kiwi"}; + + // In C#, this method is static. + GD.Print(string.Join(", ", fruits); // Prints "Apple, Orange, Pear, Kiwi" + GD.Print(string.Join("---", fruits)); // Prints "Apple---Orange---Pear---Kiwi" [/csharp] [/codeblocks] </description> @@ -422,25 +489,24 @@ <method name="json_escape" qualifiers="const"> <return type="String" /> <description> - Returns a copy of the string with special characters escaped using the JSON standard. + Returns a copy of the string with special characters escaped using the JSON standard. Because it closely matches the C standard, it is possible to use [method c_unescape] to unescape the string, if necessary. </description> </method> <method name="left" qualifiers="const"> <return type="String" /> <param index="0" name="length" type="int" /> <description> - Returns a number of characters from the left of the string. If negative [param length] is used, the characters are counted downwards from [String]'s length. - [b]Example:[/b] + Returns the first [param length] characters from the beginning of the string. If [param length] is negative, strips the last [param length] characters from the string's end. [codeblock] - print("sample text".left(3)) #prints "sam" - print("sample text".left(-3)) #prints "sample t" + print("Hello World!".left(3)) # Prints "Hel" + print("Hello World!".left(-4)) # Prints "Hello Wo" [/codeblock] </description> </method> <method name="length" qualifiers="const"> <return type="int" /> <description> - Returns the number of characters in the string. + Returns the number of characters in the string. Empty strings ([code]""[/code]) always return [code]0[/code]. See also [method is_empty]. </description> </method> <method name="lpad" qualifiers="const"> @@ -448,62 +514,60 @@ <param index="0" name="min_length" type="int" /> <param index="1" name="character" type="String" default="" "" /> <description> - Formats a string to be at least [param min_length] long by adding [param character]s to the left of the string. + Formats the string to be at least [param min_length] long by adding [param character]s to the left of the string, if necessary. See also [method rpad]. </description> </method> <method name="lstrip" qualifiers="const"> <return type="String" /> <param index="0" name="chars" type="String" /> <description> - Returns a copy of the string with characters removed from the left. The [param chars] argument is a string specifying the set of characters to be removed. - [b]Note:[/b] The [param chars] is not a prefix. See [method trim_prefix] method that will remove a single prefix string rather than a set of characters. + Removes a set of characters defined in [param chars] from the string's beginning. See also [method rstrip]. + [b]Note:[/b] [param chars] is not a prefix. Use [method trim_prefix] to remove a single prefix, rather than a set of characters. </description> </method> <method name="match" qualifiers="const"> <return type="bool" /> <param index="0" name="expr" type="String" /> <description> - Does a simple case-sensitive expression match, where [code]"*"[/code] matches zero or more arbitrary characters and [code]"?"[/code] matches any single character except a period ([code]"."[/code]). An empty string or empty expression always evaluates to [code]false[/code]. + Does a simple expression match, where [code]*[/code] matches zero or more arbitrary characters and [code]?[/code] matches any single character except a period ([code].[/code]). An empty string or empty expression always evaluates to [code]false[/code]. </description> </method> <method name="matchn" qualifiers="const"> <return type="bool" /> <param index="0" name="expr" type="String" /> <description> - Does a simple case-insensitive expression match, where [code]"*"[/code] matches zero or more arbitrary characters and [code]"?"[/code] matches any single character except a period ([code]"."[/code]). An empty string or empty expression always evaluates to [code]false[/code]. + Does a simple [b]case-insensitive[/b] expression match, where [code]*[/code] matches zero or more arbitrary characters and [code]?[/code] matches any single character except a period ([code].[/code]). An empty string or empty expression always evaluates to [code]false[/code]. </description> </method> <method name="md5_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Returns the MD5 hash of the string as an array of bytes. + Returns the [url=https://en.wikipedia.org/wiki/MD5]MD5 hash[/url] of the string as a [PackedByteArray]. </description> </method> <method name="md5_text" qualifiers="const"> <return type="String" /> <description> - Returns the MD5 hash of the string as a string. + Returns the [url=https://en.wikipedia.org/wiki/MD5]MD5 hash[/url] of the string as another [String]. </description> </method> <method name="naturalnocasecmp_to" qualifiers="const"> <return type="int" /> <param index="0" name="to" type="String" /> <description> - Performs a case-insensitive [i]natural order[/i] comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "less than" or "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. Internally, lowercase characters will be converted to uppercase during the comparison. - When used for sorting, natural order comparison will order suites of numbers as expected by most people. If you sort the numbers from 1 to 10 using natural order, you will get [code][1, 2, 3, ...][/code] instead of [code][1, 10, 2, 3, ...][/code]. - [b]Behavior with different string lengths:[/b] Returns [code]1[/code] if the "base" string is longer than the [param to] string or [code]-1[/code] if the "base" string is shorter than the [param to] string. Keep in mind this length is determined by the number of Unicode codepoints, [i]not[/i] the actual visible characters. - [b]Behavior with empty strings:[/b] Returns [code]-1[/code] if the "base" string is empty, [code]1[/code] if the [param to] string is empty or [code]0[/code] if both strings are empty. - To get a boolean result from a string comparison, use the [code]==[/code] operator instead. See also [method nocasecmp_to] and [method casecmp_to]. + Performs a [b]case-insensitive[/b], [i]natural order[/i] comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "Less than" or "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. Internally, lowercase characters are converted to uppercase for the comparison. + When used for sorting, natural order comparison orders sequences of numbers by the combined value of each digit as is often expected, instead of the single digit's value. A sorted sequence of numbered strings will be [code]["1", "2", "3", ...][/code], not [code]["1", "10", "2", "3", ...][/code]. + With different string lengths, returns [code]1[/code] if this string is longer than the [param to] string, or [code]-1[/code] if shorter. Note that the length of empty strings is [i]always[/i] [code]0[/code]. + To get a [bool] result from a string comparison, use the [code]==[/code] operator instead. See also [method nocasecmp_to] and [method casecmp_to]. </description> </method> <method name="nocasecmp_to" qualifiers="const"> <return type="int" /> <param index="0" name="to" type="String" /> <description> - Performs a case-insensitive comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "less than" or "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. Internally, lowercase characters will be converted to uppercase during the comparison. - [b]Behavior with different string lengths:[/b] Returns [code]1[/code] if the "base" string is longer than the [param to] string or [code]-1[/code] if the "base" string is shorter than the [param to] string. Keep in mind this length is determined by the number of Unicode codepoints, [i]not[/i] the actual visible characters. - [b]Behavior with empty strings:[/b] Returns [code]-1[/code] if the "base" string is empty, [code]1[/code] if the [param to] string is empty or [code]0[/code] if both strings are empty. - To get a boolean result from a string comparison, use the [code]==[/code] operator instead. See also [method casecmp_to] and [method naturalnocasecmp_to]. + Performs a [b]case-insensitive[/b] comparison to another string. Returns [code]-1[/code] if less than, [code]1[/code] if greater than, or [code]0[/code] if equal. "Less than" or "greater than" are determined by the [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode code points[/url] of each string, which roughly matches the alphabetical order. Internally, lowercase characters are converted to uppercase for the comparison. + With different string lengths, returns [code]1[/code] if this string is longer than the [param to] string, or [code]-1[/code] if shorter. Note that the length of empty strings is [i]always[/i] [code]0[/code]. + To get a [bool] result from a string comparison, use the [code]==[/code] operator instead. See also [method casecmp_to] and [method naturalnocasecmp_to]. </description> </method> <method name="num" qualifiers="static"> @@ -511,20 +575,22 @@ <param index="0" name="number" type="float" /> <param index="1" name="decimals" type="int" default="-1" /> <description> - Converts a [float] to a string representation of a decimal number. - The number of decimal places can be specified with [param decimals]. If [param decimals] is [code]-1[/code] (default), decimal places will be automatically adjusted so that the string representation has 14 significant digits (counting both digits to the left and the right of the decimal point). - Trailing zeros are not included in the string. The last digit will be rounded and not truncated. + Converts a [float] to a string representation of a decimal number, with the number of decimal places specified in [param decimals]. + If [param decimals] is [code]-1[/code] as by default, the string representation may only have up to 14 significant digits, with digits before the decimal point having priority over digits after. + Trailing zeros are not included in the string. The last digit is rounded, not truncated. [b]Example:[/b] [codeblock] - String.num(3.141593) # "3.141593" - String.num(3.141593, 3) # "3.142" - String.num(3.14159300) # "3.141593", no trailing zeros. - # Last digit will be rounded up here, which reduces total digit count since - # trailing zeros are removed: - String.num(42.129999, 5) # "42.13" - # If `decimals` is not specified, the total number of significant digits is 14: - String.num(-0.0000012345432123454321) # "-0.00000123454321" - String.num(-10000.0000012345432123454321) # "-10000.0000012345" + String.num(3.141593) # Returns "3.141593" + String.num(3.141593, 3) # Returns "3.142" + String.num(3.14159300) # Returns "3.141593" + + # Here, the last digit will be rounded up, + # which reduces the total digit count, since trailing zeros are removed: + String.num(42.129999, 5) # Returns "42.13" + + # If `decimals` is not specified, the maximum number of significant digits is 14: + String.num(-0.0000012345432123454321) # Returns "-0.00000123454321" + String.num(-10000.0000012345432123454321) # Returns "-10000.0000012345" [/codeblock] </description> </method> @@ -534,13 +600,31 @@ <param index="1" name="base" type="int" default="10" /> <param index="2" name="capitalize_hex" type="bool" default="false" /> <description> - Converts a signed [int] to a string representation of a number. + Converts the given [param number] to a string representation, with the given [param base]. + By default, [param base] is set to decimal ([code]10[/code]). Other common bases in programming include binary ([code]2[/code]), [url=https://en.wikipedia.org/wiki/Octal]octal[/url] ([code]8[/code]), hexadecimal ([code]16[/code]). + If [param capitalize_hex] is [code]true[/code], digits higher than 9 are represented in uppercase. </description> </method> <method name="num_scientific" qualifiers="static"> <return type="String" /> <param index="0" name="number" type="float" /> <description> + Converts the given [param number] to a string representation, in scientific notation. + [codeblocks] + [gdscript] + var n = -5.2e8 + print(n) # Prints -520000000 + print(String.NumScientific(n)) # Prints -5.2e+08 + [/gdscript] + [csharp] + // This method is not implemented in C#. + // Use `string.ToString()` with "e" to achieve similar results. + var n = -5.2e8f; + GD.Print(n); // Prints -520000000 + GD.Print(n.ToString("e1")); // Prints -5.2e+008 + [/csharp] + [/codeblocks] + [b]Note:[/b] In C#, this method is not implemented. To achieve similar results, see C#'s [url=https://learn.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings]Standard numeric format strings[/url] </description> </method> <method name="num_uint64" qualifiers="static"> @@ -549,35 +633,38 @@ <param index="1" name="base" type="int" default="10" /> <param index="2" name="capitalize_hex" type="bool" default="false" /> <description> - Converts a unsigned [int] to a string representation of a number. + Converts the given unsigned [int] to a string representation, with the given [param base]. + By default, [param base] is set to decimal ([code]10[/code]). Other common bases in programming include binary ([code]2[/code]), [url=https://en.wikipedia.org/wiki/Octal]octal[/url] ([code]8[/code]), hexadecimal ([code]16[/code]). + If [param capitalize_hex] is [code]true[/code], digits higher than 9 are represented in uppercase. </description> </method> <method name="pad_decimals" qualifiers="const"> <return type="String" /> <param index="0" name="digits" type="int" /> <description> - Formats a number to have an exact number of [param digits] after the decimal point. + Formats the string representing a number to have an exact number of [param digits] [i]after[/i] the decimal point. </description> </method> <method name="pad_zeros" qualifiers="const"> <return type="String" /> <param index="0" name="digits" type="int" /> <description> - Formats a number to have an exact number of [param digits] before the decimal point. + Formats the string representing a number to have an exact number of [param digits] [i]before[/i] the decimal point. </description> </method> <method name="path_join" qualifiers="const"> <return type="String" /> <param index="0" name="file" type="String" /> <description> - If the string is a path, this concatenates [param file] at the end of the string as a subpath. E.g. [code]"this/is".path_join("path") == "this/is/path"[/code]. + Concatenates [param file] at the end of the string as a subpath, adding [code]/[/code] if necessary. + [b]Example:[/b] [code]"this/is".path_join("path") == "this/is/path"[/code]. </description> </method> <method name="repeat" qualifiers="const"> <return type="String" /> <param index="0" name="count" type="int" /> <description> - Returns original string repeated a number of times. The number of repetitions is given by the argument. + Repeats this string a number of times. [param count] needs to be greater than [code]0[/code]. Otherwise, returns an empty string. </description> </method> <method name="replace" qualifiers="const"> @@ -585,7 +672,7 @@ <param index="0" name="what" type="String" /> <param index="1" name="forwhat" type="String" /> <description> - Replaces occurrences of a case-sensitive substring with the given one inside the string. + Replaces all occurrences of [param what] inside the string with the given [param forwhat]. </description> </method> <method name="replacen" qualifiers="const"> @@ -593,7 +680,7 @@ <param index="0" name="what" type="String" /> <param index="1" name="forwhat" type="String" /> <description> - Replaces occurrences of a case-insensitive substring with the given one inside the string. + Replaces all [b]case-insensitive[/b] occurrences of [param what] inside the string with the given [param forwhat]. </description> </method> <method name="rfind" qualifiers="const"> @@ -601,7 +688,7 @@ <param index="0" name="what" type="String" /> <param index="1" name="from" type="int" default="-1" /> <description> - Returns the index of the [b]last[/b] case-sensitive occurrence of the specified string in this instance, or [code]-1[/code]. Optionally, the starting search index can be specified, continuing to the beginning of the string. + Returns the index of the [b]last[/b] occurrence of [param what] in this string, or [code]-1[/code] if there are none. The search's start can be specified with [param from], continuing to the beginning of the string. This method is the reverse of [method find]. </description> </method> <method name="rfindn" qualifiers="const"> @@ -609,18 +696,17 @@ <param index="0" name="what" type="String" /> <param index="1" name="from" type="int" default="-1" /> <description> - Returns the index of the [b]last[/b] case-insensitive occurrence of the specified string in this instance, or [code]-1[/code]. Optionally, the starting search index can be specified, continuing to the beginning of the string. + Returns the index of the [b]last[/b] [b]case-insensitive[/b] occurrence of [param what] in this string, or [code]-1[/code] if there are none. The starting search index can be specified with [param from], continuing to the beginning of the string. This method is the reverse of [method findn]. </description> </method> <method name="right" qualifiers="const"> <return type="String" /> <param index="0" name="length" type="int" /> <description> - Returns a number of characters from the right of the string. If negative [param length] is used, the characters are counted downwards from [String]'s length. - [b]Example:[/b] + Returns the last [param length] characters from the end of the string. If [param length] is negative, strips the first [param length] characters from the string's beginning. [codeblock] - print("sample text".right(3)) #prints "ext" - print("sample text".right(-3)) #prints "ple text" + print("Hello World!".right(3)) # Prints "ld!" + print("Hello World!".right(-4)) # Prints "o World!" [/codeblock] </description> </method> @@ -629,7 +715,7 @@ <param index="0" name="min_length" type="int" /> <param index="1" name="character" type="String" default="" "" /> <description> - Formats a string to be at least [param min_length] long by adding [param character]s to the right of the string. + Formats the string to be at least [param min_length] long, by adding [param character]s to the right of the string, if necessary. See also [method lpad]. </description> </method> <method name="rsplit" qualifiers="const"> @@ -638,21 +724,21 @@ <param index="1" name="allow_empty" type="bool" default="true" /> <param index="2" name="maxsplit" type="int" default="0" /> <description> - Splits the string by a [param delimiter] string and returns an array of the substrings, starting from right. If [param delimiter] is an empty string, each substring will be a single character. - The splits in the returned array are sorted in the same order as the original string, from left to right. - If [param allow_empty] is [code]true[/code], and there are two adjacent delimiters in the string, it will add an empty string to the array of substrings at this position. - If [param maxsplit] is specified, it defines the number of splits to do from the right up to [param maxsplit]. The default value of 0 means that all items are split, thus giving the same result as [method split]. + Splits the string using a [param delimiter] and returns an array of the substrings, starting from the end of the string. The splits in the returned array appear in the same order as the original string. If [param delimiter] is an empty string, each substring will be a single character. + If [param allow_empty] is [code]false[/code], empty strings between adjacent delimiters are excluded from the array. + If [param maxsplit] is greater than [code]0[/code], the number of splits may not exceed [param maxsplit]. By default, the entire string is split, which is mostly identical to [method split]. [b]Example:[/b] [codeblocks] [gdscript] var some_string = "One,Two,Three,Four" var some_array = some_string.rsplit(",", true, 1) + print(some_array.size()) # Prints 2 - print(some_array[0]) # Prints "One,Two,Three" - print(some_array[1]) # Prints "Four" + print(some_array[0]) # Prints "One,Two,Three" + print(some_array[1]) # Prints "Four" [/gdscript] [csharp] - // There is no Rsplit. + // In C#, there is no String.RSplit() method. [/csharp] [/codeblocks] </description> @@ -661,51 +747,55 @@ <return type="String" /> <param index="0" name="chars" type="String" /> <description> - Returns a copy of the string with characters removed from the right. The [param chars] argument is a string specifying the set of characters to be removed. - [b]Note:[/b] The [param chars] is not a suffix. See [method trim_suffix] method that will remove a single suffix string rather than a set of characters. + Removes a set of characters defined in [param chars] from the string's end. See also [method lstrip]. + [b]Note:[/b] [param chars] is not a suffix. Use [method trim_suffix] to remove a single suffix, rather than a set of characters. </description> </method> <method name="sha1_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Returns the SHA-1 hash of the string as an array of bytes. + Returns the [url=https://en.wikipedia.org/wiki/SHA-1]SHA-1[/url] hash of the string as a [PackedByteArray]. </description> </method> <method name="sha1_text" qualifiers="const"> <return type="String" /> <description> - Returns the SHA-1 hash of the string as a string. + Returns the [url=https://en.wikipedia.org/wiki/SHA-1]SHA-1[/url] hash of the string as another [String]. </description> </method> <method name="sha256_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Returns the SHA-256 hash of the string as an array of bytes. + Returns the [url=https://en.wikipedia.org/wiki/SHA-2]SHA-256[/url] hash of the string as a [PackedByteArray]. </description> </method> <method name="sha256_text" qualifiers="const"> <return type="String" /> <description> - Returns the SHA-256 hash of the string as a string. + Returns the [url=https://en.wikipedia.org/wiki/SHA-2]SHA-256[/url] hash of the string as another [String]. </description> </method> <method name="similarity" qualifiers="const"> <return type="float" /> <param index="0" name="text" type="String" /> <description> - Returns the similarity index ([url=https://en.wikipedia.org/wiki/S%C3%B8rensen%E2%80%93Dice_coefficient]Sorensen-Dice coefficient[/url]) of this string compared to another. A result of 1.0 means totally similar, while 0.0 means totally dissimilar. + Returns the similarity index ([url=https://en.wikipedia.org/wiki/S%C3%B8rensen%E2%80%93Dice_coefficient]Sorensen-Dice coefficient[/url]) of this string compared to another. A result of [code]1.0[/code] means totally similar, while [code]0.0[/code] means totally dissimilar. [codeblock] - print("ABC123".similarity("ABC123")) # Prints "1" - print("ABC123".similarity("XYZ456")) # Prints "0" - print("ABC123".similarity("123ABC")) # Prints "0.8" - print("ABC123".similarity("abc123")) # Prints "0.4" + print("ABC123".similarity("ABC123")) # Prints 1.0 + print("ABC123".similarity("XYZ456")) # Prints 0.0 + print("ABC123".similarity("123ABC")) # Prints 0.8 + print("ABC123".similarity("abc123")) # Prints 0.4 [/codeblock] </description> </method> <method name="simplify_path" qualifiers="const"> <return type="String" /> <description> - Returns a simplified canonical path. + If the string is a valid file path, converts the string into a canonical path. This is the shortest possible path, without [code]"./"[/code], and all the unnecessary [code]".."[/code] and [code]"/"[/code]. + [codeblock] + var simple_path = "./path/to///../file".simplify_path() + print(simple_path) # Prints "path/file" + [/codeblock] </description> </method> <method name="split" qualifiers="const"> @@ -714,27 +804,29 @@ <param index="1" name="allow_empty" type="bool" default="true" /> <param index="2" name="maxsplit" type="int" default="0" /> <description> - Splits the string by a [param delimiter] string and returns an array of the substrings. The [param delimiter] can be of any length. If [param delimiter] is an empty string, each substring will be a single character. - If [param allow_empty] is [code]true[/code], and there are two adjacent delimiters in the string, it will add an empty string to the array of substrings at this position. - If [param maxsplit] is specified, it defines the number of splits to do from the left up to [param maxsplit]. The default value of [code]0[/code] means that all items are split. - If you need only one element from the array at a specific index, [method get_slice] is a more performant option. + Splits the string using a [param delimiter] and returns an array of the substrings. If [param delimiter] is an empty string, each substring will be a single character. This method is the opposite of [method join]. + If [param allow_empty] is [code]false[/code], empty strings between adjacent delimiters are excluded from the array. + If [param maxsplit] is greater than [code]0[/code], the number of splits may not exceed [param maxsplit]. By default, the entire string is split. [b]Example:[/b] [codeblocks] [gdscript] - var some_string = "One,Two,Three,Four" - var some_array = some_string.split(",", true, 1) - print(some_array.size()) # Prints 2 - print(some_array[0]) # Prints "Four" - print(some_array[1]) # Prints "Three,Two,One" + var some_array = "One,Two,Three,Four".split(",", true, 2) + + print(some_array.size()) # Prints 3 + print(some_array[0]) # Prints "One" + print(some_array[1]) # Prints "Two" + print(some_array[2]) # Prints "Three,Four" [/gdscript] [csharp] - var someString = "One,Two,Three,Four"; - var someArray = someString.Split(",", true); // This is as close as it gets to Godots API. - GD.Print(someArray[0]); // Prints "Four" - GD.Print(someArray[1]); // Prints "Three,Two,One" + // C#'s `Split()` does not support the `maxsplit` parameter. + var someArray = "One,Two,Three".Split(","); + + GD.Print(someArray[0]); // Prints "One" + GD.Print(someArray[1]); // Prints "Two" + GD.Print(someArray[2]); // Prints "Three" [/csharp] [/codeblocks] - If you need to split strings with more complex rules, use the [RegEx] class instead. + [b]Note:[/b] If you only need one substring from the array, consider using [method get_slice] which is faster. If you need to split strings with more complex rules, use the [RegEx] class instead. </description> </method> <method name="split_floats" qualifiers="const"> @@ -742,9 +834,13 @@ <param index="0" name="delimiter" type="String" /> <param index="1" name="allow_empty" type="bool" default="true" /> <description> - Splits the string in floats by using a delimiter string and returns an array of the substrings. - For example, [code]"1,2.5,3"[/code] will return [code][1,2.5,3][/code] if split by [code]","[/code]. - If [param allow_empty] is [code]true[/code], and there are two adjacent delimiters in the string, it will add an empty string to the array of substrings at this position. + Splits the string into floats by using a [param delimiter] and returns a [PackedFloat64Array]. + If [param allow_empty] is [code]false[/code], empty or invalid [float] conversions between adjacent delimiters are excluded. + [codeblock] + var a = "1,2,4.5".split_floats(",") # a is [1.0, 2.0, 4.5] + var c = "1| ||4.5".split_floats("|") # c is [1.0, 0.0, 0.0, 4.5] + var b = "1| ||4.5".split_floats("|", false) # b is [1.0, 4.5] + [/codeblock] </description> </method> <method name="strip_edges" qualifiers="const"> @@ -752,13 +848,14 @@ <param index="0" name="left" type="bool" default="true" /> <param index="1" name="right" type="bool" default="true" /> <description> - Returns a copy of the string stripped of any non-printable character (including tabulations, spaces and line breaks) at the beginning and the end. The optional arguments are used to toggle stripping on the left and right edges respectively. + Strips all non-printable characters from the beginning and the end of the string. These include spaces, tabulations ([code]\t[/code]), and newlines ([code]\n[/code] [code]\r[/code]). + If [param left] is [code]false[/code], ignores the string's beginning. Likewise, if [param right] is [code]false[/code], ignores the string's end. </description> </method> <method name="strip_escapes" qualifiers="const"> <return type="String" /> <description> - Returns a copy of the string stripped of any escape character. These include all non-printable control characters of the first page of the ASCII table (< 32), such as tabulation ([code]\t[/code] in C) and newline ([code]\n[/code] and [code]\r[/code]) characters, but not spaces. + Strips all escape characters from the string. These include all non-printable control characters of the first page of the ASCII table (values from 0 to 31), such as tabulation ([code]\t[/code]) and newline ([code]\n[/code], [code]\r[/code]) characters, but [i]not[/i] spaces. </description> </method> <method name="substr" qualifiers="const"> @@ -766,13 +863,13 @@ <param index="0" name="from" type="int" /> <param index="1" name="len" type="int" default="-1" /> <description> - Returns part of the string from the position [param from] with length [param len]. Argument [param len] is optional and using [code]-1[/code] will return remaining characters from given position. + Returns part of the string from the position [param from] with length [param len]. If [param len] is [code]-1[/code] (as by default), returns the rest of the string starting from the given position. </description> </method> <method name="to_ascii_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Converts the String (which is a character array) to ASCII/Latin-1 encoded [PackedByteArray] (which is an array of bytes). The conversion is faster compared to [method to_utf8_buffer], as this method assumes that all the characters in the String are ASCII/Latin-1 characters, unsupported characters are replaced with spaces. + Converts the string to an [url=https://en.wikipedia.org/wiki/ASCII]ASCII[/url]/Latin-1 encoded [PackedByteArray]. This method is slightly faster than [method to_utf8_buffer], but replaces all unsupported characters with spaces. </description> </method> <method name="to_camel_case" qualifiers="const"> @@ -784,23 +881,25 @@ <method name="to_float" qualifiers="const"> <return type="float" /> <description> - Converts a string containing a decimal number into a [code]float[/code]. The method will stop on the first non-number character except the first [code].[/code] (decimal point), and [code]e[/code] which is used for exponential. + Converts the string representing a decimal number into a [float]. This method stops on the first non-number character, except the first decimal point ([code].[/code]) and the exponent letter ([code]e[/code]). See also [method is_valid_float]. [codeblock] - print("12.3".to_float()) # 12.3 - print("1.2.3".to_float()) # 1.2 - print("12ab3".to_float()) # 12 - print("1e3".to_float()) # 1000 + var a = "12.35".to_float() # a is 12.35 + var b = "1.2.3".to_float() # b is 1.2 + var c = "12xy3".to_float() # c is 12.0 + var d = "1e3".to_float() # d is 1000.0 + var e = "Hello!".to_int() # e is 0.0 [/codeblock] </description> </method> <method name="to_int" qualifiers="const"> <return type="int" /> <description> - Converts a string containing an integer number into an [code]int[/code]. The method will remove any non-number character and stop if it encounters a [code].[/code]. + Converts the string representing an integer number into an [int]. This method removes any non-number character and stops at the first decimal point ([code].[/code]). See also [method is_valid_int]. [codeblock] - print("123".to_int()) # 123 - print("a1b2c3".to_int()) # 123 - print("1.2.3".to_int()) # 1 + var a = "123".to_int() # a is 123 + var b = "x1y2z3".to_int() # b is 123 + var c = "-1.2.3".to_int() # c is -1 + var d = "Hello!".to_int() # d is 0 [/codeblock] </description> </method> @@ -831,33 +930,33 @@ <method name="to_utf16_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Converts the String (which is an array of characters) to UTF-16 encoded [PackedByteArray] (which is an array of bytes). + Converts the string to a [url=https://en.wikipedia.org/wiki/UTF-16]UTF-16[/url] encoded [PackedByteArray]. </description> </method> <method name="to_utf32_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Converts the String (which is an array of characters) to UTF-32 encoded [PackedByteArray] (which is an array of bytes). + Converts the string to a [url=https://en.wikipedia.org/wiki/UTF-32]UTF-32[/url] encoded [PackedByteArray]. </description> </method> <method name="to_utf8_buffer" qualifiers="const"> <return type="PackedByteArray" /> <description> - Converts the String (which is an array of characters) to UTF-8 encode [PackedByteArray] (which is an array of bytes). The conversion is a bit slower than [method to_ascii_buffer], but supports all UTF-8 characters. Therefore, you should prefer this function over [method to_ascii_buffer]. + Converts the string to a [url=https://en.wikipedia.org/wiki/UTF-8]UTF-8[/url] encoded [PackedByteArray]. This method is slightly slower than [method to_ascii_buffer], but supports all UTF-8 characters. For most cases, prefer using this method. </description> </method> <method name="trim_prefix" qualifiers="const"> <return type="String" /> <param index="0" name="prefix" type="String" /> <description> - Removes a given string from the start if it starts with it or leaves the string unchanged. + Removes the given [param prefix] from the start of the string, or returns the string unchanged. </description> </method> <method name="trim_suffix" qualifiers="const"> <return type="String" /> <param index="0" name="suffix" type="String" /> <description> - Removes a given string from the end if it ends with it or leaves the string unchanged. + Removes the given [param suffix] from the end of the string, or returns the string unchanged. </description> </method> <method name="unicode_at" qualifiers="const"> @@ -870,13 +969,15 @@ <method name="uri_decode" qualifiers="const"> <return type="String" /> <description> - Decodes a string in URL encoded format. This is meant to decode parameters in a URL when receiving an HTTP request. + Decodes the string from its URL-encoded format. This method is meant to properly decode the parameters in a URL when receiving an HTTP request. [codeblocks] [gdscript] - print("https://example.org/?escaped=" + "Godot%20Engine%3A%27docs%27".uri_decode()) + var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" + print(url.uri_decode()) # Prints "$DOCS_URL/?hightlight=Godot Engine:docs" [/gdscript] [csharp] - GD.Print("https://example.org/?escaped=" + "Godot%20Engine%3a%27Docs%27".URIDecode()); + var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs" + GD.Print(url.URIDecode()) // Prints "$DOCS_URL/?hightlight=Godot Engine:docs" [/csharp] [/codeblocks] </description> @@ -884,13 +985,19 @@ <method name="uri_encode" qualifiers="const"> <return type="String" /> <description> - Encodes a string to URL friendly format. This is meant to encode parameters in a URL when sending an HTTP request. + Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request. [codeblocks] [gdscript] - print("https://example.org/?escaped=" + "Godot Engine:'docs'".uri_encode()) + var prefix = "$DOCS_URL/?hightlight=" + var url = prefix + "Godot Engine:docs".uri_encode() + + print(url) # Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" [/gdscript] [csharp] - GD.Print("https://example.org/?escaped=" + "Godot Engine:'docs'".URIEncode()); + var prefix = "$DOCS_URL/?hightlight="; + var url = prefix + "Godot Engine:docs".URIEncode(); + + GD.Print(url); // Prints "$DOCS_URL/?highlight=Godot%20Engine%3%docs" [/csharp] [/codeblocks] </description> @@ -898,7 +1005,7 @@ <method name="validate_node_name" qualifiers="const"> <return type="String" /> <description> - Removes any characters from the string that are prohibited in [Node] names ([code].[/code] [code]:[/code] [code]@[/code] [code]/[/code] [code]"[/code]). + Removes all characters that are not allowed in [member Node.name] from the string ([code].[/code] [code]:[/code] [code]@[/code] [code]/[/code] [code]"[/code] [code]%[/code]). </description> </method> <method name="xml_escape" qualifiers="const"> @@ -920,66 +1027,88 @@ <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if both strings do not contain the same sequence of characters. </description> </operator> <operator name="operator !="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if this [String] is not equivalent to the given [StringName]. </description> </operator> <operator name="operator %"> <return type="String" /> <param index="0" name="right" type="Variant" /> <description> + Formats the [String], replacing the placeholders with one or more parameters. + To pass multiple parameters, [param right] needs to be an [Array]. + [codeblock] + print("I caught %d fishes!" % 2) # Prints "I caught 2 fishes!" + + var my_message = "Travelling to %s, at %2.2f per second." + var location = "Deep Valley" + var speed = 40.3485 + print(my_message % [location, speed]) # Prints "Travelling to Deep Valley, at 40.35 km/h." + [/codeblock] + In C#, there is no direct equivalent to this operator. Use the [method format] method, instead. + For more information, see the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format strings[/url] tutorial. </description> </operator> <operator name="operator +"> <return type="String" /> <param index="0" name="right" type="String" /> <description> + Appends [param right] at the end of this [String], also known as a string concatenation. </description> </operator> <operator name="operator <"> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if the left [String] comes before [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order. Useful for sorting. </description> </operator> <operator name="operator <="> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if the left [String] comes before [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order, or if both are equal. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if both strings contain the same sequence of characters. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if this [String] is equivalent to the given [StringName]. </description> </operator> <operator name="operator >"> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if the left [String] comes after [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order. Useful for sorting. </description> </operator> <operator name="operator >="> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if the left [String] comes after [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order, or if both are equal. </description> </operator> <operator name="operator []"> <return type="String" /> <param index="0" name="index" type="int" /> <description> + Returns a new [String] that only contains the character at [param index]. Indices start from [code]0[/code]. If [param index] is greater or equal to [code]0[/code], the character is fetched starting from the beginning of the string. If [param index] is a negative value, it is fetched starting from the end. Accessing a string out-of-bounds will cause a run-time error, pausing the project execution if run from the editor. </description> </operator> </operators> diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml index c40d8929fc..02e9c62cd6 100644 --- a/doc/classes/StringName.xml +++ b/doc/classes/StringName.xml @@ -5,7 +5,7 @@ </brief_description> <description> [StringName]s are immutable strings designed for general-purpose representation of unique names (also called "string interning"). [StringName] ensures that only one instance of a given name exists (so two [StringName]s with the same value are the same object). Comparing them is much faster than with regular [String]s, because only the pointers are compared, not the whole strings. - You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with [StringName] or the literal syntax [code]&"example"[/code]. + You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with [StringName] or, in GDScript, the literal syntax [code]&"example"[/code]. See also [NodePath], which is a similar concept specifically designed to store pre-parsed node paths. </description> <tutorials> @@ -28,7 +28,7 @@ <return type="StringName" /> <param index="0" name="from" type="String" /> <description> - Creates a new [StringName] from the given [String]. [code]StringName("example")[/code] is equivalent to [code]&"example"[/code]. + Creates a new [StringName] from the given [String]. In GDScript, [code]StringName("example")[/code] is equivalent to [code]&"example"[/code]. </description> </constructor> </constructors> @@ -45,48 +45,56 @@ <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if this [StringName] is not equivalent to the given [String]. </description> </operator> <operator name="operator !="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the [StringName] and [param right] do not refer to the same name. Comparisons between [StringName]s are much faster than regular [String] comparisons. </description> </operator> <operator name="operator <"> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the left [String] comes before [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order. Useful for sorting. </description> </operator> <operator name="operator <="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the left [String] comes before [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order, or if both are equal. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="String" /> <description> + Returns [code]true[/code] if this [StringName] is equivalent to the given [String]. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the [StringName] and [param right] refer to the same name. Comparisons between [StringName]s are much faster than regular [String] comparisons. </description> </operator> <operator name="operator >"> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the left [StringName] comes after [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order. Useful for sorting. </description> </operator> <operator name="operator >="> <return type="bool" /> <param index="0" name="right" type="StringName" /> <description> + Returns [code]true[/code] if the left [StringName] comes after [param right] in [url=https://en.wikipedia.org/wiki/List_of_Unicode_characters]Unicode order[/url], which roughly matches the alphabetical order, or if both are equal. </description> </operator> </operators> diff --git a/doc/classes/SystemFont.xml b/doc/classes/SystemFont.xml index b47d6ded7d..20bfd0d8ae 100644 --- a/doc/classes/SystemFont.xml +++ b/doc/classes/SystemFont.xml @@ -7,23 +7,32 @@ <description> [SystemFont] loads a font from a system font with the first matching name from [member font_names]. It will attempt to match font style, but it's not guaranteed. - The returned font might be part of a font collection or be a variable font with OpenType "weight" and/or "italic" features set. + The returned font might be part of a font collection or be a variable font with OpenType "weight", "width" and/or "italic" features set. You can create [FontVariation] of the system font for fine control over its features. </description> <tutorials> </tutorials> <members> + <member name="allow_system_fallback" type="bool" setter="set_allow_system_fallback" getter="is_allow_system_fallback" default="true"> + If set to [code]true[/code], system fonts can be automatically used as fallbacks. + </member> <member name="antialiasing" type="int" setter="set_antialiasing" getter="get_antialiasing" enum="TextServer.FontAntialiasing" default="1"> Font anti-aliasing mode. </member> <member name="fallbacks" type="Font[]" setter="set_fallbacks" getter="get_fallbacks" default="[]"> Array of fallback [Font]s. </member> + <member name="font_italic" type="bool" setter="set_font_italic" getter="get_font_italic" default="false"> + If set to [code]true[/code], italic or oblique font is preferred. + </member> <member name="font_names" type="PackedStringArray" setter="set_font_names" getter="get_font_names" default="PackedStringArray()"> Array of font family names to search, first matching font found is used. </member> - <member name="font_style" type="int" setter="set_font_style" getter="get_font_style" enum="TextServer.FontStyle" default="0"> - Font style flags, see [enum TextServer.FontStyle]. + <member name="font_stretch" type="int" setter="set_font_stretch" getter="get_font_stretch" default="100"> + Preferred font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + </member> + <member name="font_weight" type="int" setter="set_font_weight" getter="get_font_weight" default="400"> + Preferred weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. </member> <member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="is_force_autohinter" default="false"> If set to [code]true[/code], auto-hinting is supported and preferred over font built-in hinting. diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index f4d92ab9b6..b3e55b5cd0 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -362,6 +362,13 @@ Returns list of the font sizes in the cache. Each size is [code]Vector2i[/code] with font size and outline size. </description> </method> + <method name="font_get_stretch" qualifiers="const"> + <return type="int" /> + <param index="0" name="font_rid" type="RID" /> + <description> + Returns font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + </description> + </method> <method name="font_get_style" qualifiers="const"> <return type="int" enum="TextServer.FontStyle" /> <param index="0" name="font_rid" type="RID" /> @@ -446,6 +453,13 @@ Returns variation coordinates for the specified font cache entry. See [method font_supported_variation_list] for more info. </description> </method> + <method name="font_get_weight" qualifiers="const"> + <return type="int" /> + <param index="0" name="font_rid" type="RID" /> + <description> + Returns weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. + </description> + </method> <method name="font_has_char" qualifiers="const"> <return type="bool" /> <param index="0" name="font_rid" type="RID" /> @@ -454,6 +468,13 @@ Returns [code]true[/code] if a Unicode [param char] is available in the font. </description> </method> + <method name="font_is_allow_system_fallback" qualifiers="const"> + <return type="bool" /> + <param index="0" name="font_rid" type="RID" /> + <description> + Returns [code]true[/code] if system fonts can be automatically used as fallbacks. + </description> + </method> <method name="font_is_force_autohinter" qualifiers="const"> <return type="bool" /> <param index="0" name="font_rid" type="RID" /> @@ -556,6 +577,14 @@ Renders the range of characters to the font cache texture. </description> </method> + <method name="font_set_allow_system_fallback"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="allow_system_fallback" type="bool" /> + <description> + If set to [code]true[/code], system fonts can be automatically used as fallbacks. + </description> + </method> <method name="font_set_antialiasing"> <return type="void" /> <param index="0" name="font_rid" type="RID" /> @@ -783,12 +812,22 @@ Adds override for [method font_is_script_supported]. </description> </method> + <method name="font_set_stretch"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="weight" type="int" /> + <description> + Sets font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + [b]Note:[/b] This value is used for font matching only and will not affect font rendering. Use [method font_set_face_index], [method font_set_variation_coordinates], or [method font_set_transform] instead. + </description> + </method> <method name="font_set_style"> <return type="void" /> <param index="0" name="font_rid" type="RID" /> <param index="1" name="style" type="int" enum="TextServer.FontStyle" /> <description> Sets the font style flags, see [enum FontStyle]. + [b]Note:[/b] This value is used for font matching only and will not affect font rendering. Use [method font_set_face_index], [method font_set_variation_coordinates], [method font_set_embolden], or [method font_set_transform] instead. </description> </method> <method name="font_set_style_name"> @@ -862,6 +901,15 @@ Sets variation coordinates for the specified font cache entry. See [method font_supported_variation_list] for more info. </description> </method> + <method name="font_set_weight"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="weight" type="int" /> + <description> + Sets weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. + [b]Note:[/b] This value is used for font matching only and will not affect font rendering. Use [method font_set_face_index], [method font_set_variation_coordinates], or [method font_set_embolden] instead. + </description> + </method> <method name="font_supported_feature_list" qualifiers="const"> <return type="Dictionary" /> <param index="0" name="font_rid" type="RID" /> diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml index 37d2698dd4..4c9817fcd4 100644 --- a/doc/classes/TextServerExtension.xml +++ b/doc/classes/TextServerExtension.xml @@ -9,6 +9,11 @@ <tutorials> </tutorials> <methods> + <method name="_cleanup" qualifiers="virtual"> + <return type="void" /> + <description> + </description> + </method> <method name="_create_font" qualifiers="virtual"> <return type="RID" /> <description> @@ -306,6 +311,12 @@ <description> </description> </method> + <method name="_font_get_stretch" qualifiers="virtual const"> + <return type="int" /> + <param index="0" name="font_rid" type="RID" /> + <description> + </description> + </method> <method name="_font_get_style" qualifiers="virtual const"> <return type="int" enum="TextServer.FontStyle" /> <param index="0" name="font_rid" type="RID" /> @@ -379,6 +390,12 @@ <description> </description> </method> + <method name="_font_get_weight" qualifiers="virtual const"> + <return type="int" /> + <param index="0" name="font_rid" type="RID" /> + <description> + </description> + </method> <method name="_font_has_char" qualifiers="virtual const"> <return type="bool" /> <param index="0" name="font_rid" type="RID" /> @@ -386,6 +403,12 @@ <description> </description> </method> + <method name="_font_is_allow_system_fallback" qualifiers="virtual const"> + <return type="bool" /> + <param index="0" name="font_rid" type="RID" /> + <description> + </description> + </method> <method name="_font_is_force_autohinter" qualifiers="virtual const"> <return type="bool" /> <param index="0" name="font_rid" type="RID" /> @@ -474,6 +497,13 @@ <description> </description> </method> + <method name="_font_set_allow_system_fallback" qualifiers="virtual"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="allow_system_fallback" type="bool" /> + <description> + </description> + </method> <method name="_font_set_antialiasing" qualifiers="virtual"> <return type="void" /> <param index="0" name="font_rid" type="RID" /> @@ -680,6 +710,13 @@ <description> </description> </method> + <method name="_font_set_stretch" qualifiers="virtual"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="stretch" type="int" /> + <description> + </description> + </method> <method name="_font_set_style" qualifiers="virtual"> <return type="void" /> <param index="0" name="font_rid" type="RID" /> @@ -749,6 +786,13 @@ <description> </description> </method> + <method name="_font_set_weight" qualifiers="virtual"> + <return type="void" /> + <param index="0" name="font_rid" type="RID" /> + <param index="1" name="weight" type="int" /> + <description> + </description> + </method> <method name="_font_supported_feature_list" qualifiers="virtual const"> <return type="Dictionary" /> <param index="0" name="font_rid" type="RID" /> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index eb83eb9aa6..1cd73688ee 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -86,6 +86,16 @@ Returns the aspect ratio of this vector, the ratio of [member x] to [member y]. </description> </method> + <method name="bezier_derivative" qualifiers="const"> + <return type="Vector2" /> + <param index="0" name="control_1" type="Vector2" /> + <param index="1" name="control_2" type="Vector2" /> + <param index="2" name="end" type="Vector2" /> + <param index="3" name="t" type="float" /> + <description> + Returns the derivative at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. + </description> + </method> <method name="bezier_interpolate" qualifiers="const"> <return type="Vector2" /> <param index="0" name="control_1" type="Vector2" /> @@ -93,14 +103,14 @@ <param index="2" name="end" type="Vector2" /> <param index="3" name="t" type="float" /> <description> - Returns the point at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bezier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. + Returns the point at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. </description> </method> <method name="bounce" qualifiers="const"> <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns the vector "bounced off" from a plane defined by the given normal. + Returns a new vector "bounced off" from a plane defined by the given normal. </description> </method> <method name="ceil" qualifiers="const"> @@ -277,7 +287,7 @@ <method name="normalized" qualifiers="const"> <return type="Vector2" /> <description> - Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. + Returns a new vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> <method name="orthogonal" qualifiers="const"> @@ -304,21 +314,21 @@ <return type="Vector2" /> <param index="0" name="b" type="Vector2" /> <description> - Returns this vector projected onto the vector [code]b[/code]. + Returns the result of projecting the vector onto the given vector [param b]. </description> </method> <method name="reflect" qualifiers="const"> <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns the vector reflected (i.e. mirrored, or symmetric) over a line defined by the given direction vector [param n]. + Returns the result of reflecting the vector from a line defined by the given direction vector [param n]. </description> </method> <method name="rotated" qualifiers="const"> <return type="Vector2" /> <param index="0" name="angle" type="float" /> <description> - Returns the vector rotated by [param angle] (in radians). See also [method @GlobalScope.deg_to_rad]. + Returns the result of rotating this vector by [param angle] (in radians). See also [method @GlobalScope.deg_to_rad]. </description> </method> <method name="round" qualifiers="const"> @@ -330,7 +340,7 @@ <method name="sign" qualifiers="const"> <return type="Vector2" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="slerp" qualifiers="const"> @@ -346,14 +356,14 @@ <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns this vector slid along a plane defined by the given normal. + Returns the result of sliding the vector along a plane defined by the given normal. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector2" /> <param index="0" name="step" type="Vector2" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml index fd02e3c530..db6bc8f237 100644 --- a/doc/classes/Vector2i.xml +++ b/doc/classes/Vector2i.xml @@ -92,7 +92,14 @@ <method name="sign" qualifiers="const"> <return type="Vector2i" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector2i" /> + <param index="0" name="step" type="Vector2i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 9005dd3f0c..1d7eda6bb9 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -62,6 +62,16 @@ Returns the unsigned minimum angle to the given vector, in radians. </description> </method> + <method name="bezier_derivative" qualifiers="const"> + <return type="Vector3" /> + <param index="0" name="control_1" type="Vector3" /> + <param index="1" name="control_2" type="Vector3" /> + <param index="2" name="end" type="Vector3" /> + <param index="3" name="t" type="float" /> + <description> + Returns the derivative at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. + </description> + </method> <method name="bezier_interpolate" qualifiers="const"> <return type="Vector3" /> <param index="0" name="control_1" type="Vector3" /> @@ -69,7 +79,7 @@ <param index="2" name="end" type="Vector3" /> <param index="3" name="t" type="float" /> <description> - Returns the point at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bezier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. + Returns the point at the given [param t] on the [url=https://en.wikipedia.org/wiki/B%C3%A9zier_curve]Bézier curve[/url] defined by this vector and the given [param control_1], [param control_2], and [param end] points. </description> </method> <method name="bounce" qualifiers="const"> @@ -288,14 +298,14 @@ <return type="Vector3" /> <param index="0" name="b" type="Vector3" /> <description> - Returns this vector projected onto the vector [param b]. + Returns the result of projecting the vector onto the given vector [param b]. </description> </method> <method name="reflect" qualifiers="const"> <return type="Vector3" /> <param index="0" name="n" type="Vector3" /> <description> - Returns this vector reflected from a plane defined by the given normal. + Returns the result of reflecting the vector from a plane defined by the given normal [param n]. </description> </method> <method name="rotated" qualifiers="const"> @@ -303,7 +313,7 @@ <param index="0" name="axis" type="Vector3" /> <param index="1" name="angle" type="float" /> <description> - Rotates this vector around a given axis by [param angle] (in radians). The axis must be a normalized vector. + Returns the result of rotating this vector around a given axis by [param angle] (in radians). The axis must be a normalized vector. See also [method @GlobalScope.deg_to_rad]. </description> </method> <method name="round" qualifiers="const"> @@ -315,7 +325,7 @@ <method name="sign" qualifiers="const"> <return type="Vector3" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="signed_angle_to" qualifiers="const"> @@ -339,14 +349,14 @@ <return type="Vector3" /> <param index="0" name="n" type="Vector3" /> <description> - Returns this vector slid along a plane defined by the given normal. + Returns a new vector slid along a plane defined by the given normal. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector3" /> <param index="0" name="step" type="Vector3" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml index eb64e098ce..5c6dc3c1c5 100644 --- a/doc/classes/Vector3i.xml +++ b/doc/classes/Vector3i.xml @@ -87,7 +87,14 @@ <method name="sign" qualifiers="const"> <return type="Vector3i" /> <description> - Returns the vector with each component set to one or negative one, depending on the signs of the components. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector3i" /> + <param index="0" name="step" type="Vector3i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> diff --git a/doc/classes/Vector4.xml b/doc/classes/Vector4.xml index a2759937c1..d15ae35b59 100644 --- a/doc/classes/Vector4.xml +++ b/doc/classes/Vector4.xml @@ -190,21 +190,21 @@ <method name="normalized" qualifiers="const"> <return type="Vector4" /> <description> - Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. + Returns the result of scaling the vector to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> <method name="posmod" qualifiers="const"> <return type="Vector4" /> <param index="0" name="mod" type="float" /> <description> - Returns a vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param mod]. + Returns a new vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param mod]. </description> </method> <method name="posmodv" qualifiers="const"> <return type="Vector4" /> <param index="0" name="modv" type="Vector4" /> <description> - Returns a vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param modv]'s components. + Returns a new vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param modv]'s components. </description> </method> <method name="round" qualifiers="const"> @@ -216,14 +216,14 @@ <method name="sign" qualifiers="const"> <return type="Vector4" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector4" /> <param index="0" name="step" type="Vector4" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml index 2dc10234ee..95797df90a 100644 --- a/doc/classes/Vector4i.xml +++ b/doc/classes/Vector4i.xml @@ -83,7 +83,14 @@ <method name="sign" qualifiers="const"> <return type="Vector4i" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector4i" /> + <param index="0" name="step" type="Vector4i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 78013a8f4b..236d34383f 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -343,6 +343,19 @@ </member> <member name="vrs_texture" type="Texture2D" setter="set_vrs_texture" getter="get_vrs_texture"> Texture to use when [member vrs_mode] is set to [constant Viewport.VRS_TEXTURE]. + The texture [i]must[/i] use a lossless compression format so that colors can be matched precisely. The following VRS densities are mapped to various colors, with brighter colors representing a lower level of shading precision: + [codeblock] + - 1x1 = rgb(0, 0, 0) - #000000 + - 1x2 = rgb(0, 85, 0) - #005500 + - 2x1 = rgb(85, 0, 0) - #550000 + - 2x2 = rgb(85, 85, 0) - #555500 + - 2x4 = rgb(85, 170, 0) - #55aa00 + - 4x2 = rgb(170, 85, 0) - #aa5500 + - 4x4 = rgb(170, 170, 0) - #aaaa00 + - 4x8 = rgb(170, 255, 0) - #aaff00 - Not supported on most hardware + - 8x4 = rgb(255, 170, 0) - #ffaa00 - Not supported on most hardware + - 8x8 = rgb(255, 255, 0) - #ffff00 - Not supported on most hardware + [/codeblock] </member> <member name="world_2d" type="World2D" setter="set_world_2d" getter="get_world_2d"> The custom [World2D] which can be used as 2D environment source. diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py index e5a0bbb008..1f71b77cbd 100755 --- a/doc/tools/make_rst.py +++ b/doc/tools/make_rst.py @@ -240,7 +240,7 @@ class State: enum_def = class_def.enums[enum] else: - enum_def = EnumDef(enum, is_bitfield) + enum_def = EnumDef(enum, TypeName("int", enum), is_bitfield) class_def.enums[enum] = enum_def enum_def.values[constant_name] = constant_def @@ -458,9 +458,10 @@ class ConstantDef(DefinitionBase): class EnumDef(DefinitionBase): - def __init__(self, name: str, bitfield: bool) -> None: + def __init__(self, name: str, type_name: TypeName, bitfield: bool) -> None: super().__init__("enum", name) + self.type_name = type_name self.values: OrderedDict[str, ConstantDef] = OrderedDict() self.is_bitfield = bitfield @@ -754,7 +755,8 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write(f".. _class_{class_name}:\n\n") f.write(make_heading(class_name, "=", False)) - # Inheritance tree + ### INHERITANCE TREE ### + # Ascendants if class_def.inherits: inherits = class_def.inherits.strip() @@ -788,6 +790,8 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write(make_type(child, state)) f.write("\n\n") + ### INTRODUCTION ### + has_description = False # Brief description @@ -800,7 +804,9 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: if class_def.description is not None and class_def.description.strip() != "": has_description = True + f.write(".. rst-class:: classref-introduction-group\n\n") f.write(make_heading("Description", "-")) + f.write(f"{format_text_block(class_def.description.strip(), class_def, state)}\n\n") if not has_description: @@ -814,14 +820,22 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: # Online tutorials if len(class_def.tutorials) > 0: + f.write(".. rst-class:: classref-introduction-group\n\n") f.write(make_heading("Tutorials", "-")) + for url, title in class_def.tutorials: f.write(f"- {make_link(url, title)}\n\n") - # Properties overview + ### REFERENCE TABLES ### + + # Reused container for reference tables. ml: List[Tuple[Optional[str], ...]] = [] + + # Properties reference table if len(class_def.properties) > 0: + f.write(".. rst-class:: classref-reftable-group\n\n") f.write(make_heading("Properties", "-")) + ml = [] for property_def in class_def.properties.values(): type_rst = property_def.type_name.to_rst(state) @@ -833,76 +847,108 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: else: ref = f":ref:`{property_def.name}<class_{class_name}_property_{property_def.name}>`" ml.append((type_rst, ref, default)) + format_table(f, ml, True) - # Constructors, Methods, Operators overview + # Constructors, Methods, Operators reference tables if len(class_def.constructors) > 0: + f.write(".. rst-class:: classref-reftable-group\n\n") f.write(make_heading("Constructors", "-")) + ml = [] for method_list in class_def.constructors.values(): for m in method_list: ml.append(make_method_signature(class_def, m, "constructor", state)) + format_table(f, ml) if len(class_def.methods) > 0: + f.write(".. rst-class:: classref-reftable-group\n\n") f.write(make_heading("Methods", "-")) + ml = [] for method_list in class_def.methods.values(): for m in method_list: ml.append(make_method_signature(class_def, m, "method", state)) + format_table(f, ml) if len(class_def.operators) > 0: + f.write(".. rst-class:: classref-reftable-group\n\n") f.write(make_heading("Operators", "-")) + ml = [] for method_list in class_def.operators.values(): for m in method_list: ml.append(make_method_signature(class_def, m, "operator", state)) + format_table(f, ml) - # Theme properties + # Theme properties reference table if len(class_def.theme_items) > 0: + f.write(".. rst-class:: classref-reftable-group\n\n") f.write(make_heading("Theme Properties", "-")) - pl: List[Tuple[Optional[str], ...]] = [] + + ml = [] for theme_item_def in class_def.theme_items.values(): ref = f":ref:`{theme_item_def.name}<class_{class_name}_theme_{theme_item_def.data_name}_{theme_item_def.name}>`" - pl.append((theme_item_def.type_name.to_rst(state), ref, theme_item_def.default_value)) - format_table(f, pl, True) + ml.append((theme_item_def.type_name.to_rst(state), ref, theme_item_def.default_value)) + + format_table(f, ml, True) - # Signals + ### DETAILED DESCRIPTIONS ### + + # Signal descriptions if len(class_def.signals) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Signals", "-")) + index = 0 for signal in class_def.signals.values(): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create signal signature and anchor point. f.write(f".. _class_{class_name}_signal_{signal.name}:\n\n") + f.write(".. rst-class:: classref-signal\n\n") + _, signature = make_method_signature(class_def, signal, "", state) - f.write(f"- {signature}\n\n") + f.write(f"{signature}\n\n") + + # Add signal description, or a call to action if it's missing. if signal.description is not None and signal.description.strip() != "": f.write(f"{format_text_block(signal.description.strip(), signal, state)}\n\n") + else: + f.write(".. container:: contribute\n\n\t") + f.write( + translate( + "There is currently no description for this signal. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!" + ) + + "\n\n" + ) index += 1 - # Enums + # Enumeration descriptions if len(class_def.enums) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Enumerations", "-")) + index = 0 for e in class_def.enums.values(): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create enumeration signature and anchor point. f.write(f".. _enum_{class_name}_{e.name}:\n\n") - # Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it. - # As such I'll put them all above the list. Won't be perfect but better than making the list visually broken. - # As to why I'm not modifying the reference parser to directly link to the _enum label: - # If somebody gets annoyed enough to fix it, all existing references will magically improve. - for value in e.values.values(): - f.write(f".. _class_{class_name}_constant_{value.name}:\n\n") + f.write(".. rst-class:: classref-enumeration\n\n") if e.is_bitfield: f.write(f"flags **{e.name}**:\n\n") @@ -910,45 +956,66 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write(f"enum **{e.name}**:\n\n") for value in e.values.values(): - f.write(f"- **{value.name}** = **{value.value}**") + # Also create signature and anchor point for each enum constant. + + f.write(f".. _class_{class_name}_constant_{value.name}:\n\n") + f.write(".. rst-class:: classref-enumeration-constant\n\n") + + f.write(f"{e.type_name.to_rst(state)} **{value.name}** = ``{value.value}``\n\n") + + # Add enum constant description. + if value.text is not None and value.text.strip() != "": - # If value.text contains a bullet point list, each entry needs additional indentation - f.write(f" --- {indent_bullets(format_text_block(value.text.strip(), value, state))}") + f.write(f"{format_text_block(value.text.strip(), value, state)}") f.write("\n\n") index += 1 - # Constants + # Constant descriptions if len(class_def.constants) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Constants", "-")) - # Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it. - # As such I'll put them all above the list. Won't be perfect but better than making the list visually broken. + for constant in class_def.constants.values(): + # Create constant signature and anchor point. + f.write(f".. _class_{class_name}_constant_{constant.name}:\n\n") + f.write(".. rst-class:: classref-constant\n\n") + + f.write(f"**{constant.name}** = ``{constant.value}``\n\n") + + # Add enum constant description. - for constant in class_def.constants.values(): - f.write(f"- **{constant.name}** = **{constant.value}**") if constant.text is not None and constant.text.strip() != "": - f.write(f" --- {format_text_block(constant.text.strip(), constant, state)}") + f.write(f"{format_text_block(constant.text.strip(), constant, state)}") f.write("\n\n") - # Annotations + # Annotation descriptions if len(class_def.annotations) > 0: + f.write(make_separator(True)) f.write(make_heading("Annotations", "-")) + index = 0 for method_list in class_def.annotations.values(): # type: ignore for i, m in enumerate(method_list): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create annotation signature and anchor point. if i == 0: f.write(f".. _class_{class_name}_annotation_{m.name}:\n\n") + f.write(".. rst-class:: classref-annotation\n\n") + _, signature = make_method_signature(class_def, m, "", state) - f.write(f"- {signature}\n\n") + f.write(f"{signature}\n\n") + + # Add annotation description, or a call to action if it's missing. if m.description is not None and m.description.strip() != "": f.write(f"{format_text_block(m.description.strip(), m, state)}\n\n") @@ -965,7 +1032,10 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: # Property descriptions if any(not p.overrides for p in class_def.properties.values()) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Property Descriptions", "-")) + index = 0 for property_def in class_def.properties.values(): @@ -973,22 +1043,36 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: continue if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create property signature and anchor point. f.write(f".. _class_{class_name}_property_{property_def.name}:\n\n") - f.write(f"- {property_def.type_name.to_rst(state)} **{property_def.name}**\n\n") + f.write(".. rst-class:: classref-property\n\n") - info: List[Tuple[Optional[str], ...]] = [] - # Not using translate() for now as it breaks table formatting. + property_default = "" if property_def.default_value is not None: - info.append(("*Default*", property_def.default_value)) + property_default = f" = {property_def.default_value}" + f.write(f"{property_def.type_name.to_rst(state)} **{property_def.name}**{property_default}\n\n") + + # Create property setter and getter records. + + property_setget = "" + if property_def.setter is not None and not property_def.setter.startswith("_"): - info.append(("*Setter*", f"{property_def.setter}(value)")) + property_setter = make_setter_signature(class_def, property_def, state) + property_setget += f"- {property_setter}\n" + if property_def.getter is not None and not property_def.getter.startswith("_"): - info.append(("*Getter*", f"{property_def.getter}()")) + property_getter = make_getter_signature(class_def, property_def, state) + property_setget += f"- {property_getter}\n" + + if property_setget != "": + f.write(".. rst-class:: classref-property-setget\n\n") + f.write(property_setget) + f.write("\n") - if len(info) > 0: - format_table(f, info) + # Add property description, or a call to action if it's missing. if property_def.text is not None and property_def.text.strip() != "": f.write(f"{format_text_block(property_def.text.strip(), property_def, state)}\n\n") @@ -1005,19 +1089,28 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: # Constructor, Method, Operator descriptions if len(class_def.constructors) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Constructor Descriptions", "-")) + index = 0 for method_list in class_def.constructors.values(): for i, m in enumerate(method_list): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create constructor signature and anchor point. if i == 0: f.write(f".. _class_{class_name}_constructor_{m.name}:\n\n") + f.write(".. rst-class:: classref-constructor\n\n") + ret_type, signature = make_method_signature(class_def, m, "", state) - f.write(f"- {ret_type} {signature}\n\n") + f.write(f"{ret_type} {signature}\n\n") + + # Add constructor description, or a call to action if it's missing. if m.description is not None and m.description.strip() != "": f.write(f"{format_text_block(m.description.strip(), m, state)}\n\n") @@ -1033,19 +1126,28 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: index += 1 if len(class_def.methods) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Method Descriptions", "-")) + index = 0 for method_list in class_def.methods.values(): for i, m in enumerate(method_list): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create method signature and anchor point. if i == 0: f.write(f".. _class_{class_name}_method_{m.name}:\n\n") + f.write(".. rst-class:: classref-method\n\n") + ret_type, signature = make_method_signature(class_def, m, "", state) - f.write(f"- {ret_type} {signature}\n\n") + f.write(f"{ret_type} {signature}\n\n") + + # Add method description, or a call to action if it's missing. if m.description is not None and m.description.strip() != "": f.write(f"{format_text_block(m.description.strip(), m, state)}\n\n") @@ -1061,20 +1163,31 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: index += 1 if len(class_def.operators) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Operator Descriptions", "-")) + index = 0 for method_list in class_def.operators.values(): for i, m in enumerate(method_list): if index != 0: - f.write("----\n\n") - out = f".. _class_{class_name}_operator_{sanitize_operator_name(m.name, state)}" + f.write(make_separator()) + + # Create operator signature and anchor point. + + operator_anchor = f".. _class_{class_name}_operator_{sanitize_operator_name(m.name, state)}" for parameter in m.parameters: - out += f"_{parameter.type_name.type_name}" - out += f":\n\n" - f.write(out) + operator_anchor += f"_{parameter.type_name.type_name}" + operator_anchor += f":\n\n" + f.write(operator_anchor) + + f.write(".. rst-class:: classref-operator\n\n") + ret_type, signature = make_method_signature(class_def, m, "", state) - f.write(f"- {ret_type} {signature}\n\n") + f.write(f"{ret_type} {signature}\n\n") + + # Add operator description, or a call to action if it's missing. if m.description is not None and m.description.strip() != "": f.write(f"{format_text_block(m.description.strip(), m, state)}\n\n") @@ -1091,23 +1204,27 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: # Theme property descriptions if len(class_def.theme_items) > 0: + f.write(make_separator(True)) + f.write(".. rst-class:: classref-descriptions-group\n\n") f.write(make_heading("Theme Property Descriptions", "-")) + index = 0 for theme_item_def in class_def.theme_items.values(): if index != 0: - f.write("----\n\n") + f.write(make_separator()) + + # Create theme property signature and anchor point. f.write(f".. _class_{class_name}_theme_{theme_item_def.data_name}_{theme_item_def.name}:\n\n") - f.write(f"- {theme_item_def.type_name.to_rst(state)} **{theme_item_def.name}**\n\n") + f.write(".. rst-class:: classref-themeproperty\n\n") - info = [] + theme_item_default = "" if theme_item_def.default_value is not None: - # Not using translate() for now as it breaks table formatting. - info.append(("*Default*", theme_item_def.default_value)) + theme_item_default = f" = {theme_item_def.default_value}" + f.write(f"{theme_item_def.type_name.to_rst(state)} **{theme_item_def.name}**{theme_item_default}\n\n") - if len(info) > 0: - format_table(f, info) + # Add theme property description, or a call to action if it's missing. if theme_item_def.text is not None and theme_item_def.text.strip() != "": f.write(f"{format_text_block(theme_item_def.text.strip(), theme_item_def, state)}\n\n") @@ -1216,6 +1333,39 @@ def make_method_signature( return ret_type, out +def make_setter_signature(class_def: ClassDef, property_def: PropertyDef, state: State) -> str: + if property_def.setter is None: + return "" + + # If setter is a method available as a method definition, we use that. + if property_def.setter in class_def.methods: + setter = class_def.methods[property_def.setter][0] + # Otherwise we fake it with the information we have available. + else: + setter_params: List[ParameterDef] = [] + setter_params.append(ParameterDef("value", property_def.type_name, None)) + setter = MethodDef(property_def.setter, TypeName("void"), setter_params, None, None) + + ret_type, signature = make_method_signature(class_def, setter, "", state) + return f"{ret_type} {signature}" + + +def make_getter_signature(class_def: ClassDef, property_def: PropertyDef, state: State) -> str: + if property_def.getter is None: + return "" + + # If getter is a method available as a method definition, we use that. + if property_def.getter in class_def.methods: + getter = class_def.methods[property_def.getter][0] + # Otherwise we fake it with the information we have available. + else: + getter_params: List[ParameterDef] = [] + getter = MethodDef(property_def.getter, property_def.type_name, getter_params, None, None) + + ret_type, signature = make_method_signature(class_def, getter, "", state) + return f"{ret_type} {signature}" + + def make_heading(title: str, underline: str, l10n: bool = True) -> str: if l10n: new_title = translate(title) @@ -1247,6 +1397,14 @@ def make_footer() -> str: ) +def make_separator(section_level: bool = False) -> str: + separator_class = "item" + if section_level: + separator_class = "section" + + return f".. rst-class:: classref-{separator_class}-separator\n\n----\n\n" + + def make_link(url: str, title: str) -> str: match = GODOT_DOCS_PATTERN.search(url) if match: @@ -1407,10 +1565,10 @@ def format_text_block( escape_post = False # Tag is a reference to a class. - if tag_text in state.classes: + if tag_text in state.classes and not inside_code: if tag_text == state.current_class: - # Don't create a link to the same class, format it as inline code. - tag_text = f"``{tag_text}``" + # Don't create a link to the same class, format it as strong emphasis. + tag_text = f"**{tag_text}**" else: tag_text = make_type(tag_text, state) escape_pre = True @@ -1872,6 +2030,11 @@ def format_table(f: TextIO, data: List[Tuple[Optional[str], ...]], remove_empty_ if len(data) == 0: return + f.write(".. table::\n") + f.write(" :widths: auto\n\n") + + # Calculate the width of each column first, we will use this information + # to properly format RST-style tables. column_sizes = [0] * len(data[0]) for row in data: for i, text in enumerate(row): @@ -1879,14 +2042,21 @@ def format_table(f: TextIO, data: List[Tuple[Optional[str], ...]], remove_empty_ if text_length > column_sizes[i]: column_sizes[i] = text_length + # Each table row is wrapped in two separators, consecutive rows share the same separator. + # All separators, or rather borders, have the same shape and content. We compose it once, + # then reuse it. + sep = "" for size in column_sizes: if size == 0 and remove_empty_columns: continue - sep += "+" + "-" * (size + 2) + sep += "+" + "-" * (size + 2) # Content of each cell is padded by 1 on each side. sep += "+\n" - f.write(sep) + # Draw the first separator. + f.write(f" {sep}") + + # Draw each row and close it with a separator. for row in data: row_text = "|" for i, text in enumerate(row): @@ -1894,8 +2064,10 @@ def format_table(f: TextIO, data: List[Tuple[Optional[str], ...]], remove_empty_ continue row_text += f' {(text or "").ljust(column_sizes[i])} |' row_text += "\n" - f.write(row_text) - f.write(sep) + + f.write(f" {row_text}") + f.write(f" {sep}") + f.write("\n") @@ -1957,24 +2129,5 @@ def sanitize_operator_name(dirty_name: str, state: State) -> str: return clear_name -def indent_bullets(text: str) -> str: - # Take the text and check each line for a bullet point represented by "-". - # Where found, indent the given line by a further "\t". - # Used to properly indent bullet points contained in the description for enum values. - # Ignore the first line - text will be prepended to it so bullet points wouldn't work anyway. - bullet_points = "-" - - lines = text.splitlines(keepends=True) - for line_index, line in enumerate(lines[1:], start=1): - pos = 0 - while pos < len(line) and line[pos] == "\t": - pos += 1 - - if pos < len(line) and line[pos] in bullet_points: - lines[line_index] = f"{line[:pos]}\t{line[pos:]}" - - return "".join(lines) - - if __name__ == "__main__": main() diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 0c102bfc1d..e5d4077393 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -106,6 +106,7 @@ void RasterizerCanvasGLES3::_update_transform_to_mat4(const Transform3D &p_trans void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_light_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) { GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton(); GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton(); + GLES3::MeshStorage *mesh_storage = GLES3::MeshStorage::get_singleton(); Transform2D canvas_transform_inverse = p_canvas_transform.affine_inverse(); @@ -311,9 +312,14 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ Size2i ssize = texture_storage->render_target_get_size(p_to_render_target); + // If we've overridden the render target's color texture, then we need + // to invert the Y axis, so 2D texture appear right side up. + // We're probably rendering directly to an XR device. + float y_scale = texture_storage->render_target_get_override_color(p_to_render_target).is_valid() ? -2.0f : 2.0f; + Transform3D screen_transform; screen_transform.translate_local(-(ssize.width / 2.0f), -(ssize.height / 2.0f), 0.0f); - screen_transform.scale(Vector3(2.0f / ssize.width, 2.0f / ssize.height, 1.0f)); + screen_transform.scale(Vector3(2.0f / ssize.width, y_scale / ssize.height, 1.0f)); _update_transform_to_mat4(screen_transform, state_buffer.screen_transform); _update_transform_2d_to_mat4(p_canvas_transform, state_buffer.canvas_transform); @@ -384,6 +390,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ Rect2 back_buffer_rect; bool backbuffer_copy = false; bool backbuffer_gen_mipmaps = false; + bool update_skeletons = false; Item *ci = p_item_list; Item *canvas_group_owner = nullptr; @@ -425,8 +432,27 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } } + if (ci->skeleton.is_valid()) { + const Item::Command *c = ci->commands; + + while (c) { + if (c->type == Item::Command::TYPE_MESH) { + const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c); + if (cm->mesh_instance.is_valid()) { + mesh_storage->mesh_instance_check_for_update(cm->mesh_instance); + update_skeletons = true; + } + } + c = c->next; + } + } + if (ci->canvas_group_owner != nullptr) { if (canvas_group_owner == nullptr) { + if (update_skeletons) { + mesh_storage->update_mesh_instances(); + update_skeletons = false; + } // Canvas group begins here, render until before this item _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, false); item_count = 0; @@ -455,6 +481,10 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } if (ci == canvas_group_owner) { + if (update_skeletons) { + mesh_storage->update_mesh_instances(); + update_skeletons = false; + } _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, true); item_count = 0; @@ -468,6 +498,10 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } if (backbuffer_copy) { + if (update_skeletons) { + mesh_storage->update_mesh_instances(); + update_skeletons = false; + } //render anything pending, including clearing if no items _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, false); @@ -492,6 +526,10 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ items[item_count++] = ci; if (!ci->next || item_count == MAX_RENDER_ITEMS - 1) { + if (update_skeletons) { + mesh_storage->update_mesh_instances(); + update_skeletons = false; + } _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, false); //then reset item_count = 0; @@ -1306,10 +1344,6 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { instance_uses_custom_data = true; } - if (instance_buffer == 0) { - break; - } - ERR_FAIL_COND(mesh.is_null()); uint32_t surf_count = mesh_storage->mesh_get_surface_count(mesh); @@ -1339,6 +1373,9 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { } if (instance_count > 1) { + if (instance_buffer == 0) { + break; + } // Bind instance buffers. glBindBuffer(GL_ARRAY_BUFFER, instance_buffer); glEnableVertexAttribArray(1); diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 1b42b55425..7b4131b3a3 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -285,6 +285,15 @@ void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, Display ERR_FAIL_COND(!rt); + // We normally render to the render target upside down, so flip Y when blitting to the screen. + bool flip_y = true; + if (rt->overridden.color.is_valid()) { + // If we've overridden the render target's color texture, that means we + // didn't render upside down, so we don't need to flip it. + // We're probably rendering directly to an XR device. + flip_y = false; + } + GLuint read_fbo = 0; if (rt->view_count > 1) { glGenFramebuffers(1, &read_fbo); @@ -296,10 +305,9 @@ void RasterizerGLES3::_blit_render_target_to_screen(RID p_render_target, Display glReadBuffer(GL_COLOR_ATTACHMENT0); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); - // Flip content upside down to correct for coordinates. Vector2i screen_rect_end = p_screen_rect.get_end(); glBlitFramebuffer(0, 0, rt->size.x, rt->size.y, - p_screen_rect.position.x, screen_rect_end.y, screen_rect_end.x, p_screen_rect.position.y, + p_screen_rect.position.x, flip_y ? screen_rect_end.y : p_screen_rect.position.y, screen_rect_end.x, flip_y ? p_screen_rect.position.y : screen_rect_end.y, GL_COLOR_BUFFER_BIT, GL_NEAREST); if (read_fbo != 0) { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 026ec85e6b..247b89658a 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -420,6 +420,11 @@ void RasterizerSceneGLES3::_geometry_instance_update(RenderGeometryInstance *p_g } } else if (ginstance->data->base_type == RS::INSTANCE_MESH) { + if (mesh_storage->skeleton_is_valid(ginstance->data->skeleton)) { + if (ginstance->data->dirty_dependencies) { + mesh_storage->skeleton_update_dependency(ginstance->data->skeleton, &ginstance->data->dependency_tracker); + } + } } ginstance->store_transform_cache = store_transform; @@ -783,7 +788,7 @@ void RasterizerSceneGLES3::_draw_sky(RID p_env, const Projection &p_projection, } Basis sky_transform = environment_get_sky_orientation(p_env); sky_transform.invert(); - sky_transform = p_transform.basis * sky_transform; + sky_transform = sky_transform * p_transform.basis; bool success = material_storage->shaders.sky_shader.version_bind_shader(shader_data->version, SkyShaderGLES3::MODE_BACKGROUND); if (!success) { @@ -1316,6 +1321,7 @@ void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_da GLES3::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix); GLES3::MaterialStorage::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix); GLES3::MaterialStorage::store_transform(p_render_data->inv_cam_transform, scene_state.ubo.view_matrix); + scene_state.ubo.camera_visible_layers = p_render_data->camera_visible_layers; if (p_render_data->view_count > 1) { for (uint32_t v = 0; v < p_render_data->view_count; v++) { @@ -1700,6 +1706,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_ render_data.inv_cam_transform = render_data.cam_transform.affine_inverse(); render_data.cam_projection = p_camera_data->main_projection; render_data.cam_orthogonal = p_camera_data->is_orthogonal; + render_data.camera_visible_layers = p_camera_data->visible_layers; render_data.view_count = p_camera_data->view_count; for (uint32_t v = 0; v < p_camera_data->view_count; v++) { @@ -1895,7 +1902,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_ glColorMask(0, 0, 0, 0); glClearDepth(1.0f); glClear(GL_DEPTH_BUFFER_BIT); - uint32_t spec_constant = SceneShaderGLES3::DISABLE_FOG | SceneShaderGLES3::DISABLE_LIGHT_DIRECTIONAL | + uint64_t spec_constant = SceneShaderGLES3::DISABLE_FOG | SceneShaderGLES3::DISABLE_LIGHT_DIRECTIONAL | SceneShaderGLES3::DISABLE_LIGHTMAP | SceneShaderGLES3::DISABLE_LIGHT_OMNI | SceneShaderGLES3::DISABLE_LIGHT_SPOT; @@ -1936,7 +1943,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_ glClearBufferfv(GL_COLOR, 0, clear_color.components); } RENDER_TIMESTAMP("Render Opaque Pass"); - uint32_t spec_constant_base_flags = 0; + uint64_t spec_constant_base_flags = 0; { // Specialization Constants that apply for entire rendering pass. @@ -2007,8 +2014,10 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params, GeometryInstanceGLES3 *prev_inst = nullptr; SceneShaderGLES3::ShaderVariant prev_variant = SceneShaderGLES3::ShaderVariant::MODE_COLOR; SceneShaderGLES3::ShaderVariant shader_variant = SceneShaderGLES3::MODE_COLOR; // Assigned to silence wrong -Wmaybe-initialized + uint64_t prev_spec_constants = 0; - uint32_t base_spec_constants = p_params->spec_constant_base_flags; + // Specializations constants used by all instances in the scene. + uint64_t base_spec_constants = p_params->spec_constant_base_flags; if (p_render_data->view_count > 1) { base_spec_constants |= SceneShaderGLES3::USE_MULTIVIEW; @@ -2228,8 +2237,18 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params, instance_variant = SceneShaderGLES3::ShaderVariant(1 + int(shader_variant)); } - if (prev_shader != shader || prev_variant != instance_variant) { - bool success = material_storage->shaders.scene_shader.version_bind_shader(shader->version, instance_variant, base_spec_constants); + uint64_t spec_constants = base_spec_constants; + + if (inst->omni_light_count == 0) { + spec_constants |= SceneShaderGLES3::DISABLE_LIGHT_OMNI; + } + + if (inst->spot_light_count == 0) { + spec_constants |= SceneShaderGLES3::DISABLE_LIGHT_SPOT; + } + + if (prev_shader != shader || prev_variant != instance_variant || spec_constants != prev_spec_constants) { + bool success = material_storage->shaders.scene_shader.version_bind_shader(shader->version, instance_variant, spec_constants); if (!success) { continue; } @@ -2241,29 +2260,30 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params, opaque_prepass_threshold = 0.1; } - material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::OPAQUE_PREPASS_THRESHOLD, opaque_prepass_threshold, shader->version, instance_variant, base_spec_constants); + material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::OPAQUE_PREPASS_THRESHOLD, opaque_prepass_threshold, shader->version, instance_variant, spec_constants); prev_shader = shader; prev_variant = instance_variant; + prev_spec_constants = spec_constants; } if (prev_inst != inst || prev_shader != shader || prev_variant != instance_variant) { // Rebind the light indices. - material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::OMNI_LIGHT_COUNT, inst->omni_light_count, shader->version, instance_variant, base_spec_constants); - material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::SPOT_LIGHT_COUNT, inst->spot_light_count, shader->version, instance_variant, base_spec_constants); + material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::OMNI_LIGHT_COUNT, inst->omni_light_count, shader->version, instance_variant, spec_constants); + material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::SPOT_LIGHT_COUNT, inst->spot_light_count, shader->version, instance_variant, spec_constants); if (inst->omni_light_count) { - glUniform1uiv(material_storage->shaders.scene_shader.version_get_uniform(SceneShaderGLES3::OMNI_LIGHT_INDICES, shader->version, instance_variant, base_spec_constants), inst->omni_light_count, inst->omni_light_gl_cache.ptr()); + glUniform1uiv(material_storage->shaders.scene_shader.version_get_uniform(SceneShaderGLES3::OMNI_LIGHT_INDICES, shader->version, instance_variant, spec_constants), inst->omni_light_count, inst->omni_light_gl_cache.ptr()); } if (inst->spot_light_count) { - glUniform1uiv(material_storage->shaders.scene_shader.version_get_uniform(SceneShaderGLES3::SPOT_LIGHT_INDICES, shader->version, instance_variant, base_spec_constants), inst->spot_light_count, inst->spot_light_gl_cache.ptr()); + glUniform1uiv(material_storage->shaders.scene_shader.version_get_uniform(SceneShaderGLES3::SPOT_LIGHT_INDICES, shader->version, instance_variant, spec_constants), inst->spot_light_count, inst->spot_light_gl_cache.ptr()); } prev_inst = inst; } - material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::WORLD_TRANSFORM, world_transform, shader->version, instance_variant, base_spec_constants); + material_storage->shaders.scene_shader.version_set_uniform(SceneShaderGLES3::WORLD_TRANSFORM, world_transform, shader->version, instance_variant, spec_constants); if (inst->instance_count > 0) { // Using MultiMesh or Particles. // Bind instance buffers. diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 6e1f1babf8..255e62fc33 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -93,6 +93,7 @@ struct RenderDataGLES3 { Transform3D inv_cam_transform; Projection cam_projection; bool cam_orthogonal = false; + uint32_t camera_visible_layers = 0xFFFFFFFF; // For stereo rendering uint32_t view_count = 1; @@ -333,6 +334,10 @@ private: float fog_light_color[3]; float fog_sun_scatter; + uint32_t camera_visible_layers; + uint32_t pad1; + uint32_t pad2; + uint32_t pad3; }; static_assert(sizeof(UBO) % 16 == 0, "Scene UBO size must be a multiple of 16 bytes"); @@ -387,10 +392,10 @@ private: GeometryInstanceSurface **elements = nullptr; int element_count = 0; bool reverse_cull = false; - uint32_t spec_constant_base_flags = 0; + uint64_t spec_constant_base_flags = 0; bool force_wireframe = false; - RenderListParameters(GeometryInstanceSurface **p_elements, int p_element_count, bool p_reverse_cull, uint32_t p_spec_constant_base_flags, bool p_force_wireframe = false) { + RenderListParameters(GeometryInstanceSurface **p_elements, int p_element_count, bool p_reverse_cull, uint64_t p_spec_constant_base_flags, bool p_force_wireframe = false) { elements = p_elements; element_count = p_element_count; reverse_cull = p_reverse_cull; diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 1dcd17ea0e..69c3ff7c8e 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -36,6 +36,11 @@ #include "core/io/dir_access.h" #include "core/io/file_access.h" +static String _mkid(const String &p_id) { + String id = "m_" + p_id.replace("__", "_dus_"); + return id.replace("__", "_dus_"); //doubleunderscore is reserved in glsl +} + void ShaderGLES3::_add_stage(const char *p_code, StageType p_stage_type) { Vector<String> lines = String(p_code).split("\n"); @@ -425,7 +430,7 @@ void ShaderGLES3::_compile_specialization(Version::Specialization &spec, uint32_ } // textures for (int i = 0; i < p_version->texture_uniforms.size(); i++) { - String native_uniform_name = p_version->texture_uniforms[i]; + String native_uniform_name = _mkid(p_version->texture_uniforms[i]); GLint location = glGetUniformLocation(spec.id, (native_uniform_name).ascii().get_data()); glUniform1i(location, i + base_texture_index); } diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub index 2686b1aa48..34713e7e29 100644 --- a/drivers/gles3/shaders/SCsub +++ b/drivers/gles3/shaders/SCsub @@ -21,3 +21,4 @@ if "GLES3_GLSL" in env["BUILDERS"]: env.GLES3_GLSL("canvas_sdf.glsl") env.GLES3_GLSL("particles.glsl") env.GLES3_GLSL("particles_copy.glsl") + env.GLES3_GLSL("skeleton.glsl") diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index cdae05a516..c1c26ed963 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -19,9 +19,6 @@ layout(location = 0) in vec2 vertex_attrib; layout(location = 3) in vec4 color_attrib; layout(location = 4) in vec2 uv_attrib; -layout(location = 10) in uvec4 bone_attrib; -layout(location = 11) in vec4 weight_attrib; - #ifdef USE_INSTANCING layout(location = 1) in highp vec4 instance_xform0; @@ -44,8 +41,6 @@ layout(std140) uniform MaterialUniforms{ //ubo:4 #include "canvas_uniforms_inc.glsl" #include "stdlib_inc.glsl" -uniform sampler2D transforms_texture; //texunit:-1 - out vec2 uv_interp; out vec4 color_interp; out vec2 vertex_interp; @@ -81,8 +76,6 @@ void main() { uv = draw_data[draw_data_instance].uv_c; color = vec4(unpackHalf2x16(draw_data[draw_data_instance].color_c_rg), unpackHalf2x16(draw_data[draw_data_instance].color_c_ba)); } - uvec4 bones = uvec4(0, 0, 0, 0); - vec4 bone_weights = vec4(0.0); #elif defined(USE_ATTRIBUTES) draw_data_instance = gl_InstanceID; @@ -93,9 +86,6 @@ void main() { vec4 color = color_attrib * draw_data[draw_data_instance].modulation; vec2 uv = uv_attrib; - uvec4 bones = bone_attrib; - vec4 bone_weights = weight_attrib; - #ifdef USE_INSTANCING vec4 instance_color = vec4(unpackHalf2x16(instance_color_custom_data.x), unpackHalf2x16(instance_color_custom_data.y)); color *= instance_color; @@ -110,7 +100,6 @@ void main() { vec2 uv = draw_data[draw_data_instance].src_rect.xy + abs(draw_data[draw_data_instance].src_rect.zw) * ((draw_data[draw_data_instance].flags & FLAGS_TRANSPOSE_RECT) != uint(0) ? vertex_base.yx : vertex_base.xy); vec4 color = draw_data[draw_data_instance].modulation; vec2 vertex = draw_data[draw_data_instance].dst_rect.xy + abs(draw_data[draw_data_instance].dst_rect.zw) * mix(vertex_base, vec2(1.0, 1.0) - vertex_base, lessThan(draw_data[draw_data_instance].src_rect.zw, vec2(0.0, 0.0))); - uvec4 bones = uvec4(0, 0, 0, 0); #endif @@ -297,11 +286,9 @@ vec3 light_normal_compute(vec3 light_vec, vec3 normal, vec3 base_color, vec3 lig #endif -#define SHADOW_TEST(m_uv) \ - { \ - highp float sd = SHADOW_DEPTH(m_uv); \ - shadow += step(sd, shadow_uv.z / shadow_uv.w); \ - } +/* clang-format off */ +#define SHADOW_TEST(m_uv) { highp float sd = SHADOW_DEPTH(m_uv); shadow += step(sd, shadow_uv.z / shadow_uv.w); } +/* clang-format on */ //float distance = length(shadow_pos); vec4 light_shadow_compute(uint light_base, vec4 light_color, vec4 shadow_uv @@ -341,7 +328,7 @@ vec4 light_shadow_compute(uint light_base, vec4 light_color, vec4 shadow_uv shadow /= 13.0; } - vec4 shadow_color = unpackUnorm4x8(light_array[light_base].shadow_color); + vec4 shadow_color = godot_unpackUnorm4x8(light_array[light_base].shadow_color); #ifdef LIGHT_CODE_USED shadow_color.rgb *= shadow_modulate; #endif @@ -508,7 +495,7 @@ void main() { if (specular_shininess_used || (using_light && normal_used && bool(draw_data[draw_data_instance].flags & FLAGS_DEFAULT_SPECULAR_MAP_USED))) { specular_shininess = texture(specular_texture, uv); - specular_shininess *= unpackUnorm4x8(draw_data[draw_data_instance].specular_shininess); + specular_shininess *= godot_unpackUnorm4x8(draw_data[draw_data_instance].specular_shininess); specular_shininess_used = true; } else { specular_shininess = vec4(1.0); diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 04dba602dd..fa68f0063f 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -129,7 +129,7 @@ layout(std140) uniform SceneData { // ubo:2 mediump float ambient_color_sky_mix; bool material_uv2_mode; - float pad2; + float emissive_exposure_normalization; bool use_ambient_light; bool use_ambient_cubemap; bool use_reflection_cubemap; @@ -142,7 +142,7 @@ layout(std140) uniform SceneData { // ubo:2 uint directional_light_count; float z_far; float z_near; - float pad; + float IBL_exposure_normalization; bool fog_enabled; float fog_density; @@ -151,6 +151,10 @@ layout(std140) uniform SceneData { // ubo:2 vec3 fog_light_color; float fog_sun_scatter; + uint camera_visible_layers; + uint pad3; + uint pad4; + uint pad5; } scene_data; @@ -455,7 +459,7 @@ layout(std140) uniform SceneData { // ubo:2 mediump float ambient_color_sky_mix; bool material_uv2_mode; - float pad2; + float emissive_exposure_normalization; bool use_ambient_light; bool use_ambient_cubemap; bool use_reflection_cubemap; @@ -468,7 +472,7 @@ layout(std140) uniform SceneData { // ubo:2 uint directional_light_count; float z_far; float z_near; - float pad; + float IBL_exposure_normalization; bool fog_enabled; float fog_density; @@ -477,6 +481,10 @@ layout(std140) uniform SceneData { // ubo:2 vec3 fog_light_color; float fog_sun_scatter; + uint camera_visible_layers; + uint pad3; + uint pad4; + uint pad5; } scene_data; @@ -771,7 +779,7 @@ float get_omni_attenuation(float distance, float inv_range, float decay) { nd *= nd; // nd^2 return nd * pow(max(distance, 0.0001), -decay); } - +#ifndef DISABLE_LIGHT_OMNI void light_process_omni(uint idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 f0, float roughness, float metallic, float shadow, vec3 albedo, inout float alpha, #ifdef LIGHT_BACKLIGHT_USED vec3 backlight, @@ -813,7 +821,9 @@ void light_process_omni(uint idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 f diffuse_light, specular_light); } +#endif // !DISABLE_LIGHT_OMNI +#ifndef DISABLE_LIGHT_SPOT void light_process_spot(uint idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 f0, float roughness, float metallic, float shadow, vec3 albedo, inout float alpha, #ifdef LIGHT_BACKLIGHT_USED vec3 backlight, @@ -861,6 +871,7 @@ void light_process_spot(uint idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 f #endif diffuse_light, specular_light); } +#endif // !DISABLE_LIGHT_SPOT #endif // !defined(DISABLE_LIGHT_DIRECTIONAL) || !defined(DISABLE_LIGHT_OMNI) && !defined(DISABLE_LIGHT_SPOT) #ifndef MODE_RENDER_DEPTH @@ -1100,7 +1111,7 @@ void main() { ref_vec = mix(ref_vec, normal, roughness * roughness); float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; - specular_light = textureLod(radiance_map, ref_vec, roughness * RADIANCE_MAX_LOD).rgb; + specular_light = textureLod(radiance_map, ref_vec, sqrt(roughness) * RADIANCE_MAX_LOD).rgb; specular_light = srgb_to_linear(specular_light); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; @@ -1162,7 +1173,7 @@ void main() { float a004 = min(r.x * r.x, exp2(-9.28 * ndotv)) * r.x + r.y; vec2 env = vec2(-1.04, 1.04) * a004 + r.zw; - specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, 0.0, 1.0); + specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, metallic, 1.0); #endif } diff --git a/drivers/gles3/shaders/skeleton.glsl b/drivers/gles3/shaders/skeleton.glsl new file mode 100644 index 0000000000..a1e3c098f4 --- /dev/null +++ b/drivers/gles3/shaders/skeleton.glsl @@ -0,0 +1,269 @@ +/* clang-format off */ +#[modes] + +mode_base_pass = +mode_blend_pass = #define MODE_BLEND_PASS + +#[specializations] + +MODE_2D = true +USE_BLEND_SHAPES = false +USE_SKELETON = false +USE_NORMAL = false +USE_TANGENT = false +FINAL_PASS = false +USE_EIGHT_WEIGHTS = false + +#[vertex] + +#include "stdlib_inc.glsl" + +#ifdef MODE_2D +#define VFORMAT vec2 +#else +#define VFORMAT vec3 +#endif + +#ifdef FINAL_PASS +#define OFORMAT vec2 +#else +#define OFORMAT uvec2 +#endif + +// These come from the source mesh and the output from previous passes. +layout(location = 0) in highp VFORMAT in_vertex; +#ifdef MODE_BLEND_PASS +#ifdef USE_NORMAL +layout(location = 1) in highp uvec2 in_normal; +#endif +#ifdef USE_TANGENT +layout(location = 2) in highp uvec2 in_tangent; +#endif +#else // MODE_BLEND_PASS +#ifdef USE_NORMAL +layout(location = 1) in highp vec2 in_normal; +#endif +#ifdef USE_TANGENT +layout(location = 2) in highp vec2 in_tangent; +#endif +#endif // MODE_BLEND_PASS + +#ifdef USE_SKELETON +#ifdef USE_EIGHT_WEIGHTS +layout(location = 10) in highp uvec4 in_bone_attrib; +layout(location = 11) in highp uvec4 in_bone_attrib2; +layout(location = 12) in mediump vec4 in_weight_attrib; +layout(location = 13) in mediump vec4 in_weight_attrib2; +#else +layout(location = 10) in highp uvec4 in_bone_attrib; +layout(location = 11) in mediump vec4 in_weight_attrib; +#endif + +uniform mediump sampler2D skeleton_texture; // texunit:0 +#endif + +/* clang-format on */ +#ifdef MODE_BLEND_PASS +layout(location = 3) in highp VFORMAT blend_vertex; +#ifdef USE_NORMAL +layout(location = 4) in highp vec2 blend_normal; +#endif +#ifdef USE_TANGENT +layout(location = 5) in highp vec2 blend_tangent; +#endif +#endif // MODE_BLEND_PASS + +out highp VFORMAT out_vertex; //tfb: + +#ifdef USE_NORMAL +flat out highp OFORMAT out_normal; //tfb:USE_NORMAL +#endif +#ifdef USE_TANGENT +flat out highp OFORMAT out_tangent; //tfb:USE_TANGENT +#endif + +#ifdef USE_BLEND_SHAPES +uniform highp float blend_weight; +uniform lowp float blend_shape_count; +#endif + +vec2 signNotZero(vec2 v) { + return mix(vec2(-1.0), vec2(1.0), greaterThanEqual(v.xy, vec2(0.0))); +} + +vec3 oct_to_vec3(vec2 oct) { + oct = oct * 2.0 - 1.0; + vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y)); + if (v.z < 0.0) { + v.xy = (1.0 - abs(v.yx)) * signNotZero(v.xy); + } + return normalize(v); +} + +vec2 vec3_to_oct(vec3 e) { + e /= abs(e.x) + abs(e.y) + abs(e.z); + vec2 oct = e.z >= 0.0f ? e.xy : (vec2(1.0f) - abs(e.yx)) * signNotZero(e.xy); + return oct * 0.5f + 0.5f; +} + +vec4 oct_to_tang(vec2 oct_sign_encoded) { + // Binormal sign encoded in y component + vec2 oct = vec2(oct_sign_encoded.x, abs(oct_sign_encoded.y) * 2.0 - 1.0); + return vec4(oct_to_vec3(oct), sign(oct_sign_encoded.y)); +} + +vec2 tang_to_oct(vec4 base) { + vec2 oct = vec3_to_oct(base.xyz); + // Encode binormal sign in y component + oct.y = oct.y * 0.5f + 0.5f; + oct.y = base.w >= 0.0f ? oct.y : 1.0 - oct.y; + return oct; +} + +// Our original input for normals and tangents is 2 16-bit floats. +// Transform Feedback has to write out 32-bits per channel. +// Octahedral compression requires normalized vectors, but we need to store +// non-normalized vectors until the very end. +// Therefore, we will compress our normals into 16 bits using signed-normalized +// fixed point precision. This works well, because we know that each normal +// is no larger than |1| so we can normalize by dividing by the number of blend +// shapes. +uvec2 vec4_to_vec2(vec4 p_vec) { + return uvec2(packSnorm2x16(p_vec.xy), packSnorm2x16(p_vec.zw)); +} + +vec4 vec2_to_vec4(uvec2 p_vec) { + return vec4(unpackSnorm2x16(p_vec.x), unpackSnorm2x16(p_vec.y)); +} + +void main() { +#ifdef MODE_2D + out_vertex = in_vertex; + +#ifdef USE_BLEND_SHAPES +#ifdef MODE_BLEND_PASS + out_vertex = in_vertex + blend_vertex * blend_weight; +#else + out_vertex = in_vertex * blend_weight; +#endif +#ifdef FINAL_PASS + out_vertex = normalize(out_vertex); +#endif +#endif // USE_BLEND_SHAPES + +#ifdef USE_SKELETON + +#define TEX(m) texelFetch(skeleton_texture, ivec2(m % 256u, m / 256u), 0) +#define GET_BONE_MATRIX(a, b, w) mat2x4(TEX(a), TEX(b)) * w + + uvec4 bones = in_bone_attrib * uvec4(2u); + uvec4 bones_a = bones + uvec4(1u); + + highp mat2x4 m = GET_BONE_MATRIX(bones.x, bones_a.x, in_weight_attrib.x); + m += GET_BONE_MATRIX(bones.y, bones_a.y, in_weight_attrib.y); + m += GET_BONE_MATRIX(bones.z, bones_a.z, in_weight_attrib.z); + m += GET_BONE_MATRIX(bones.w, bones_a.w, in_weight_attrib.w); + + mat4 bone_matrix = mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)); + + //reverse order because its transposed + out_vertex = (vec4(out_vertex, 0.0, 1.0) * bone_matrix).xy; +#endif // USE_SKELETON + +#else // MODE_2D + +#ifdef USE_BLEND_SHAPES +#ifdef MODE_BLEND_PASS + out_vertex = in_vertex + blend_vertex * blend_weight; + +#ifdef USE_NORMAL + vec3 normal = vec2_to_vec4(in_normal).xyz * blend_shape_count; + vec3 normal_blend = oct_to_vec3(blend_normal) * blend_weight; +#ifdef FINAL_PASS + out_normal = vec3_to_oct(normalize(normal + normal_blend)); +#else + out_normal = vec4_to_vec2(vec4(normal + normal_blend, 0.0) / blend_shape_count); +#endif +#endif // USE_NORMAL + +#ifdef USE_TANGENT + vec4 tangent = vec2_to_vec4(in_tangent) * blend_shape_count; + vec4 tangent_blend = oct_to_tang(blend_tangent) * blend_weight; +#ifdef FINAL_PASS + out_tangent = tang_to_oct(vec4(normalize(tangent.xyz + tangent_blend.xyz), tangent.w)); +#else + out_tangent = vec4_to_vec2(vec4((tangent.xyz + tangent_blend.xyz) / blend_shape_count, tangent.w)); +#endif +#endif // USE_TANGENT + +#else // MODE_BLEND_PASS + out_vertex = in_vertex * blend_weight; + +#ifdef USE_NORMAL + vec3 normal = oct_to_vec3(in_normal); + out_normal = vec4_to_vec2(vec4(normal * blend_weight / blend_shape_count, 0.0)); +#endif +#ifdef USE_TANGENT + vec4 tangent = oct_to_tang(in_tangent); + out_tangent = vec4_to_vec2(vec4(tangent.rgb * blend_weight / blend_shape_count, tangent.w)); +#endif +#endif // MODE_BLEND_PASS +#else // USE_BLEND_SHAPES + + // Make attributes available to the skeleton shader if not written by blend shapes. + out_vertex = in_vertex; +#ifdef USE_NORMAL + out_normal = in_normal; +#endif +#ifdef USE_TANGENT + out_tangent = in_tangent; +#endif +#endif // USE_BLEND_SHAPES + +#ifdef USE_SKELETON + +#define TEX(m) texelFetch(skeleton_texture, ivec2(m % 256u, m / 256u), 0) +#define GET_BONE_MATRIX(a, b, c, w) mat4(TEX(a), TEX(b), TEX(c), vec4(0.0, 0.0, 0.0, 1.0)) * w + + uvec4 bones = in_bone_attrib * uvec4(3); + uvec4 bones_a = bones + uvec4(1); + uvec4 bones_b = bones + uvec4(2); + + highp mat4 m; + m = GET_BONE_MATRIX(bones.x, bones_a.x, bones_b.x, in_weight_attrib.x); + m += GET_BONE_MATRIX(bones.y, bones_a.y, bones_b.y, in_weight_attrib.y); + m += GET_BONE_MATRIX(bones.z, bones_a.z, bones_b.z, in_weight_attrib.z); + m += GET_BONE_MATRIX(bones.w, bones_a.w, bones_b.w, in_weight_attrib.w); + +#ifdef USE_EIGHT_WEIGHTS + bones = in_bone_attrib2 * uvec4(3); + bones_a = bones + uvec4(1); + bones_b = bones + uvec4(2); + + m += GET_BONE_MATRIX(bones.x, bones_a.x, bones_b.x, in_weight_attrib2.x); + m += GET_BONE_MATRIX(bones.y, bones_a.y, bones_b.y, in_weight_attrib2.y); + m += GET_BONE_MATRIX(bones.z, bones_a.z, bones_b.z, in_weight_attrib2.z); + m += GET_BONE_MATRIX(bones.w, bones_a.w, bones_b.w, in_weight_attrib2.w); +#endif + + // Reverse order because its transposed. + out_vertex = (vec4(out_vertex, 1.0) * m).xyz; +#ifdef USE_NORMAL + vec3 vertex_normal = oct_to_vec3(out_normal); + out_normal = vec3_to_oct(normalize((vec4(vertex_normal, 0.0) * m).xyz)); +#endif // USE_NORMAL +#ifdef USE_TANGENT + vec4 vertex_tangent = oct_to_tang(out_tangent); + out_tangent = tang_to_oct(vec4(normalize((vec4(vertex_tangent.xyz, 0.0) * m).xyz), vertex_tangent.w)); +#endif // USE_TANGENT +#endif // USE_SKELETON +#endif // MODE_2D +} + +/* clang-format off */ +#[fragment] + +void main() { + +} +/* clang-format on */ diff --git a/drivers/gles3/shaders/stdlib_inc.glsl b/drivers/gles3/shaders/stdlib_inc.glsl index d5051760d7..8d4a24cc1f 100644 --- a/drivers/gles3/shaders/stdlib_inc.glsl +++ b/drivers/gles3/shaders/stdlib_inc.glsl @@ -38,23 +38,33 @@ vec2 unpackSnorm2x16(uint p) { vec2 v = vec2(float(p & uint(0xffff)), float(p >> uint(16))); return clamp((v - 32767.0) * vec2(0.00003051851), vec2(-1.0), vec2(1.0)); } + #endif -uint packUnorm4x8(vec4 v) { +// Compatibility renames. These are exposed with the "godot_" prefix +// to work around an Adreno bug which was exposing these ES310 functions +// in ES300 shaders. Internally, we must use the "godot_" prefix, but user shaders +// will be mapped automatically. +uint godot_packUnorm4x8(vec4 v) { uvec4 uv = uvec4(round(clamp(v, vec4(0.0), vec4(1.0)) * 255.0)); return uv.x | (uv.y << uint(8)) | (uv.z << uint(16)) | (uv.w << uint(24)); } -vec4 unpackUnorm4x8(uint p) { +vec4 godot_unpackUnorm4x8(uint p) { return vec4(float(p & uint(0xff)), float((p >> uint(8)) & uint(0xff)), float((p >> uint(16)) & uint(0xff)), float(p >> uint(24))) * 0.00392156862; // 1.0 / 255.0 } -uint packSnorm4x8(vec4 v) { +uint godot_packSnorm4x8(vec4 v) { uvec4 uv = uvec4(round(clamp(v, vec4(-1.0), vec4(1.0)) * 127.0) + 127.0); return uv.x | uv.y << uint(8) | uv.z << uint(16) | uv.w << uint(24); } -vec4 unpackSnorm4x8(uint p) { +vec4 godot_unpackSnorm4x8(uint p) { vec4 v = vec4(float(p & uint(0xff)), float((p >> uint(8)) & uint(0xff)), float((p >> uint(16)) & uint(0xff)), float(p >> uint(24))); return clamp((v - vec4(127.0)) * vec4(0.00787401574), vec4(-1.0), vec4(1.0)); } + +#define packUnorm4x8 godot_packUnorm4x8 +#define unpackUnorm4x8 godot_unpackUnorm4x8 +#define packSnorm4x8 godot_packSnorm4x8 +#define unpackSnorm4x8 godot_unpackSnorm4x8 diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index d413c2b00e..19e841f466 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1522,6 +1522,7 @@ MaterialStorage::MaterialStorage() { actions.renames["NODE_POSITION_WORLD"] = "model_matrix[3].xyz"; actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz"; actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz"; + actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers"; actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz"; actions.renames["VIEW_INDEX"] = "ViewIndex"; diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index a47df42500..5bbbc7b91b 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -44,10 +44,16 @@ MeshStorage *MeshStorage::get_singleton() { MeshStorage::MeshStorage() { singleton = this; + + { + skeleton_shader.shader.initialize(); + skeleton_shader.shader_version = skeleton_shader.shader.version_create(); + } } MeshStorage::~MeshStorage() { singleton = nullptr; + skeleton_shader.shader.version_free(skeleton_shader.shader_version); } /* MESH API */ @@ -88,10 +94,6 @@ void MeshStorage::mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count ERR_FAIL_COND(mesh->surface_count > 0); //surfaces already exist mesh->blend_shape_count = p_blend_shape_count; - - if (p_blend_shape_count > 0) { - WARN_PRINT_ONCE("blend shapes not supported by GLES3 renderer yet"); - } } bool MeshStorage::mesh_needs_instance(RID p_mesh, bool p_has_skeleton) { @@ -114,7 +116,6 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) uint32_t attrib_stride = 0; uint32_t skin_stride = 0; - // TODO: I think this should be <=, but it is copied from RendererRD, will have to verify later for (int i = 0; i < RS::ARRAY_WEIGHTS; i++) { if ((p_surface.format & (1 << i))) { switch (i) { @@ -248,8 +249,77 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) s->aabb = p_surface.aabb; s->bone_aabbs = p_surface.bone_aabbs; //only really useful for returning them. - if (mesh->blend_shape_count > 0) { - //s->blend_shape_buffer = RD::get_singleton()->storage_buffer_create(p_surface.blend_shape_data.size(), p_surface.blend_shape_data); + if (p_surface.skin_data.size() || mesh->blend_shape_count > 0) { + // Size must match the size of the vertex array. + int size = p_surface.vertex_data.size(); + int vertex_size = 0; + int stride = 0; + int normal_offset = 0; + int tangent_offset = 0; + if ((p_surface.format & (1 << RS::ARRAY_VERTEX))) { + if (p_surface.format & RS::ARRAY_FLAG_USE_2D_VERTICES) { + vertex_size = 2; + } else { + vertex_size = 3; + } + stride = sizeof(float) * vertex_size; + } + if ((p_surface.format & (1 << RS::ARRAY_NORMAL))) { + normal_offset = stride; + stride += sizeof(uint16_t) * 2; + } + if ((p_surface.format & (1 << RS::ARRAY_TANGENT))) { + tangent_offset = stride; + stride += sizeof(uint16_t) * 2; + } + + if (mesh->blend_shape_count > 0) { + // Blend shapes are passed as one large array, for OpenGL, we need to split each of them into their own buffer + s->blend_shapes = memnew_arr(Mesh::Surface::BlendShape, mesh->blend_shape_count); + + for (uint32_t i = 0; i < mesh->blend_shape_count; i++) { + glGenVertexArrays(1, &s->blend_shapes[i].vertex_array); + glBindVertexArray(s->blend_shapes[i].vertex_array); + glGenBuffers(1, &s->blend_shapes[i].vertex_buffer); + glBindBuffer(GL_ARRAY_BUFFER, s->blend_shapes[i].vertex_buffer); + glBufferData(GL_ARRAY_BUFFER, size, p_surface.blend_shape_data.ptr() + i * size, (s->format & RS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); + + if ((p_surface.format & (1 << RS::ARRAY_VERTEX))) { + glEnableVertexAttribArray(RS::ARRAY_VERTEX + 3); + glVertexAttribPointer(RS::ARRAY_VERTEX + 3, vertex_size, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(0)); + } + if ((p_surface.format & (1 << RS::ARRAY_NORMAL))) { + glEnableVertexAttribArray(RS::ARRAY_NORMAL + 3); + glVertexAttribPointer(RS::ARRAY_NORMAL + 3, 2, GL_UNSIGNED_SHORT, GL_TRUE, stride, CAST_INT_TO_UCHAR_PTR(normal_offset)); + } + if ((p_surface.format & (1 << RS::ARRAY_TANGENT))) { + glEnableVertexAttribArray(RS::ARRAY_TANGENT + 3); + glVertexAttribPointer(RS::ARRAY_TANGENT + 3, 2, GL_UNSIGNED_SHORT, GL_TRUE, stride, CAST_INT_TO_UCHAR_PTR(tangent_offset)); + } + } + glBindVertexArray(0); + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + + // Create a vertex array to use for skeleton/blend shapes. + glGenVertexArrays(1, &s->skeleton_vertex_array); + glBindVertexArray(s->skeleton_vertex_array); + glBindBuffer(GL_ARRAY_BUFFER, s->vertex_buffer); + + if ((p_surface.format & (1 << RS::ARRAY_VERTEX))) { + glEnableVertexAttribArray(RS::ARRAY_VERTEX); + glVertexAttribPointer(RS::ARRAY_VERTEX, vertex_size, GL_FLOAT, GL_FALSE, stride, CAST_INT_TO_UCHAR_PTR(0)); + } + if ((p_surface.format & (1 << RS::ARRAY_NORMAL))) { + glEnableVertexAttribArray(RS::ARRAY_NORMAL); + glVertexAttribPointer(RS::ARRAY_NORMAL, 2, GL_UNSIGNED_SHORT, GL_TRUE, stride, CAST_INT_TO_UCHAR_PTR(normal_offset)); + } + if ((p_surface.format & (1 << RS::ARRAY_TANGENT))) { + glEnableVertexAttribArray(RS::ARRAY_TANGENT); + glVertexAttribPointer(RS::ARRAY_TANGENT, 2, GL_UNSIGNED_SHORT, GL_TRUE, stride, CAST_INT_TO_UCHAR_PTR(tangent_offset)); + } + glBindVertexArray(0); + glBindBuffer(GL_ARRAY_BUFFER, 0); } if (mesh->surface_count == 0) { @@ -264,7 +334,14 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { const AABB &bone = p_surface.bone_aabbs[i]; if (bone.has_volume()) { - mesh->bone_aabbs.write[i].merge_with(bone); + AABB &mesh_bone = mesh->bone_aabbs.write[i]; + if (mesh_bone != AABB()) { + // Already initialized, merge AABBs. + mesh_bone.merge_with(bone); + } else { + // Not yet initialized, copy the bone AABB. + mesh_bone = bone; + } } } mesh->aabb.merge_with(p_surface.aabb); @@ -412,7 +489,13 @@ RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const { } sd.bone_aabbs = s.bone_aabbs; - glBindBuffer(GL_ARRAY_BUFFER, 0); + + if (mesh->blend_shape_count) { + sd.blend_shape_data = Vector<uint8_t>(); + for (uint32_t i = 0; i < mesh->blend_shape_count; i++) { + sd.blend_shape_data.append_array(Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.blend_shapes[i].vertex_buffer, s.vertex_buffer_size)); + } + } return sd; } @@ -608,6 +691,24 @@ void MeshStorage::mesh_clear(RID p_mesh) { memdelete_arr(s.lods); } + if (mesh->blend_shape_count) { + for (uint32_t j = 0; j < mesh->blend_shape_count; j++) { + if (s.blend_shapes[j].vertex_buffer != 0) { + glDeleteBuffers(1, &s.blend_shapes[j].vertex_buffer); + s.blend_shapes[j].vertex_buffer = 0; + } + if (s.blend_shapes[j].vertex_array != 0) { + glDeleteVertexArrays(1, &s.blend_shapes[j].vertex_array); + s.blend_shapes[j].vertex_array = 0; + } + } + memdelete_arr(s.blend_shapes); + } + if (s.skeleton_vertex_array != 0) { + glDeleteVertexArrays(1, &s.skeleton_vertex_array); + s.skeleton_vertex_array = 0; + } + memdelete(mesh->surfaces[i]); } if (mesh->surfaces) { @@ -663,15 +764,15 @@ void MeshStorage::_mesh_surface_generate_version_for_input_mask(Mesh::Surface::V case RS::ARRAY_NORMAL: { attribs[i].offset = vertex_stride; attribs[i].size = 2; - attribs[i].type = GL_UNSIGNED_SHORT; - vertex_stride += sizeof(uint16_t) * 2; + attribs[i].type = (mis ? GL_FLOAT : GL_UNSIGNED_SHORT); + vertex_stride += sizeof(uint16_t) * 2 * (mis ? 2 : 1); attribs[i].normalized = GL_TRUE; } break; case RS::ARRAY_TANGENT: { attribs[i].offset = vertex_stride; attribs[i].size = 2; - attribs[i].type = GL_UNSIGNED_SHORT; - vertex_stride += sizeof(uint16_t) * 2; + attribs[i].type = (mis ? GL_FLOAT : GL_UNSIGNED_SHORT); + vertex_stride += sizeof(uint16_t) * 2 * (mis ? 2 : 1); attribs[i].normalized = GL_TRUE; } break; case RS::ARRAY_COLOR: { @@ -716,7 +817,7 @@ void MeshStorage::_mesh_surface_generate_version_for_input_mask(Mesh::Surface::V attribs[i].offset = skin_stride; attribs[i].size = 4; attribs[i].type = GL_UNSIGNED_SHORT; - attributes_stride += 4 * sizeof(uint16_t); + skin_stride += 4 * sizeof(uint16_t); attribs[i].normalized = GL_FALSE; attribs[i].integer = true; } break; @@ -724,7 +825,7 @@ void MeshStorage::_mesh_surface_generate_version_for_input_mask(Mesh::Surface::V attribs[i].offset = skin_stride; attribs[i].size = 4; attribs[i].type = GL_UNSIGNED_SHORT; - attributes_stride += 4 * sizeof(uint16_t); + skin_stride += 4 * sizeof(uint16_t); attribs[i].normalized = GL_TRUE; } break; } @@ -815,7 +916,7 @@ void MeshStorage::mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int ERR_FAIL_COND(!mi); ERR_FAIL_INDEX(p_shape, (int)mi->blend_weights.size()); mi->blend_weights[p_shape] = p_weight; - mi->weights_dirty = true; + mi->dirty = true; } void MeshStorage::_mesh_instance_clear(MeshInstance *mi) { @@ -827,38 +928,65 @@ void MeshStorage::_mesh_instance_clear(MeshInstance *mi) { } memfree(mi->surfaces[i].versions); } + + if (mi->surfaces[i].vertex_buffers[0] != 0) { + glDeleteBuffers(2, mi->surfaces[i].vertex_buffers); + mi->surfaces[i].vertex_buffers[0] = 0; + mi->surfaces[i].vertex_buffers[1] = 0; + } + if (mi->surfaces[i].vertex_buffer != 0) { glDeleteBuffers(1, &mi->surfaces[i].vertex_buffer); mi->surfaces[i].vertex_buffer = 0; } } mi->surfaces.clear(); - - if (mi->blend_weights_buffer != 0) { - glDeleteBuffers(1, &mi->blend_weights_buffer); - mi->blend_weights_buffer = 0; - } mi->blend_weights.clear(); - mi->weights_dirty = false; mi->skeleton_version = 0; } void MeshStorage::_mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface) { - if (mesh->blend_shape_count > 0 && mi->blend_weights_buffer == 0) { + if (mesh->blend_shape_count > 0) { mi->blend_weights.resize(mesh->blend_shape_count); for (uint32_t i = 0; i < mi->blend_weights.size(); i++) { - mi->blend_weights[i] = 0; + mi->blend_weights[i] = 0.0; } - // Todo allocate buffer for blend_weights and copy data to it - //mi->blend_weights_buffer = RD::get_singleton()->storage_buffer_create(sizeof(float) * mi->blend_weights.size(), mi->blend_weights.to_byte_array()); - - mi->weights_dirty = true; } MeshInstance::Surface s; - if (mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) { - //surface warrants transform - //s.vertex_buffer = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), true); + if ((mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) && mesh->surfaces[p_surface]->vertex_buffer_size > 0) { + // Cache surface properties + s.format_cache = mesh->surfaces[p_surface]->format; + if ((s.format_cache & (1 << RS::ARRAY_VERTEX))) { + if (s.format_cache & RS::ARRAY_FLAG_USE_2D_VERTICES) { + s.vertex_size_cache = 2; + } else { + s.vertex_size_cache = 3; + } + s.vertex_stride_cache = sizeof(float) * s.vertex_size_cache; + } + if ((s.format_cache & (1 << RS::ARRAY_NORMAL))) { + s.vertex_normal_offset_cache = s.vertex_stride_cache; + s.vertex_stride_cache += sizeof(uint32_t) * 2; + } + if ((s.format_cache & (1 << RS::ARRAY_TANGENT))) { + s.vertex_tangent_offset_cache = s.vertex_stride_cache; + s.vertex_stride_cache += sizeof(uint32_t) * 2; + } + + // Buffer to be used for rendering. Final output of skeleton and blend shapes. + glGenBuffers(1, &s.vertex_buffer); + glBindBuffer(GL_ARRAY_BUFFER, s.vertex_buffer); + glBufferData(GL_ARRAY_BUFFER, s.vertex_stride_cache * mesh->surfaces[p_surface]->vertex_count, nullptr, GL_DYNAMIC_DRAW); + if (mesh->blend_shape_count > 0) { + // Ping-Pong buffers for processing blendshapes. + glGenBuffers(2, s.vertex_buffers); + for (uint32_t i = 0; i < 2; i++) { + glBindBuffer(GL_ARRAY_BUFFER, s.vertex_buffers[i]); + glBufferData(GL_ARRAY_BUFFER, s.vertex_stride_cache * mesh->surfaces[p_surface]->vertex_count, nullptr, GL_DYNAMIC_DRAW); + } + } + glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind } mi->surfaces.push_back(s); @@ -870,11 +998,6 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) { bool needs_update = mi->dirty; - if (mi->weights_dirty && !mi->weight_update_list.in_list()) { - dirty_mesh_instance_weights.add(&mi->weight_update_list); - needs_update = true; - } - if (mi->array_update_list.in_list()) { return; } @@ -891,22 +1014,223 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) { } } -void MeshStorage::update_mesh_instances() { - while (dirty_mesh_instance_weights.first()) { - MeshInstance *mi = dirty_mesh_instance_weights.first()->self(); +void MeshStorage::_blend_shape_bind_mesh_instance_buffer(MeshInstance *p_mi, uint32_t p_surface) { + glBindBuffer(GL_ARRAY_BUFFER, p_mi->surfaces[p_surface].vertex_buffers[0]); - if (mi->blend_weights_buffer != 0) { - //RD::get_singleton()->buffer_update(mi->blend_weights_buffer, 0, mi->blend_weights.size() * sizeof(float), mi->blend_weights.ptr()); - } - dirty_mesh_instance_weights.remove(&mi->weight_update_list); - mi->weights_dirty = false; + if ((p_mi->surfaces[p_surface].format_cache & (1 << RS::ARRAY_VERTEX))) { + glEnableVertexAttribArray(RS::ARRAY_VERTEX); + glVertexAttribPointer(RS::ARRAY_VERTEX, p_mi->surfaces[p_surface].vertex_size_cache, GL_FLOAT, GL_FALSE, p_mi->surfaces[p_surface].vertex_stride_cache, CAST_INT_TO_UCHAR_PTR(0)); + } else { + glDisableVertexAttribArray(RS::ARRAY_VERTEX); + } + if ((p_mi->surfaces[p_surface].format_cache & (1 << RS::ARRAY_NORMAL))) { + glEnableVertexAttribArray(RS::ARRAY_NORMAL); + glVertexAttribIPointer(RS::ARRAY_NORMAL, 2, GL_UNSIGNED_INT, p_mi->surfaces[p_surface].vertex_stride_cache, CAST_INT_TO_UCHAR_PTR(p_mi->surfaces[p_surface].vertex_normal_offset_cache)); + } else { + glDisableVertexAttribArray(RS::ARRAY_NORMAL); } + if ((p_mi->surfaces[p_surface].format_cache & (1 << RS::ARRAY_TANGENT))) { + glEnableVertexAttribArray(RS::ARRAY_TANGENT); + glVertexAttribIPointer(RS::ARRAY_TANGENT, 2, GL_UNSIGNED_INT, p_mi->surfaces[p_surface].vertex_stride_cache, CAST_INT_TO_UCHAR_PTR(p_mi->surfaces[p_surface].vertex_tangent_offset_cache)); + } else { + glDisableVertexAttribArray(RS::ARRAY_TANGENT); + } +} + +void MeshStorage::_compute_skeleton(MeshInstance *p_mi, Skeleton *p_sk, uint32_t p_surface) { + glBindBuffer(GL_ARRAY_BUFFER, 0); + + // Add in the bones and weights. + glBindBuffer(GL_ARRAY_BUFFER, p_mi->mesh->surfaces[p_surface]->skin_buffer); + + bool use_8_weights = p_mi->surfaces[p_surface].format_cache & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; + int skin_stride = sizeof(int16_t) * (use_8_weights ? 16 : 8); + glEnableVertexAttribArray(RS::ARRAY_BONES); + glVertexAttribIPointer(RS::ARRAY_BONES, 4, GL_UNSIGNED_SHORT, skin_stride, CAST_INT_TO_UCHAR_PTR(0)); + if (use_8_weights) { + glEnableVertexAttribArray(11); + glVertexAttribIPointer(11, 4, GL_UNSIGNED_SHORT, skin_stride, CAST_INT_TO_UCHAR_PTR(4 * sizeof(uint16_t))); + glEnableVertexAttribArray(12); + glVertexAttribPointer(12, 4, GL_UNSIGNED_SHORT, GL_TRUE, skin_stride, CAST_INT_TO_UCHAR_PTR(8 * sizeof(uint16_t))); + glEnableVertexAttribArray(13); + glVertexAttribPointer(13, 4, GL_UNSIGNED_SHORT, GL_TRUE, skin_stride, CAST_INT_TO_UCHAR_PTR(12 * sizeof(uint16_t))); + } else { + glEnableVertexAttribArray(RS::ARRAY_WEIGHTS); + glVertexAttribPointer(RS::ARRAY_WEIGHTS, 4, GL_UNSIGNED_SHORT, GL_TRUE, skin_stride, CAST_INT_TO_UCHAR_PTR(4 * sizeof(uint16_t))); + } + + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, p_mi->surfaces[p_surface].vertex_buffer); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, p_sk->transforms_texture); + + glBeginTransformFeedback(GL_POINTS); + glDrawArrays(GL_POINTS, 0, p_mi->mesh->surfaces[p_surface]->vertex_count); + glEndTransformFeedback(); + + glDisableVertexAttribArray(RS::ARRAY_BONES); + glDisableVertexAttribArray(RS::ARRAY_WEIGHTS); + glDisableVertexAttribArray(RS::ARRAY_BONES + 2); + glDisableVertexAttribArray(RS::ARRAY_WEIGHTS + 2); + glBindVertexArray(0); + glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); +} + +void MeshStorage::update_mesh_instances() { if (dirty_mesh_instance_arrays.first() == nullptr) { return; //nothing to do } + glEnable(GL_RASTERIZER_DISCARD); // Process skeletons and blend shapes using transform feedback - // TODO: Implement when working on skeletons and blend shapes + while (dirty_mesh_instance_arrays.first()) { + MeshInstance *mi = dirty_mesh_instance_arrays.first()->self(); + + Skeleton *sk = skeleton_owner.get_or_null(mi->skeleton); + + // Precompute base weight if using blend shapes. + float base_weight = 1.0; + if (mi->mesh->blend_shape_count && mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED) { + for (uint32_t i = 0; i < mi->mesh->blend_shape_count; i++) { + base_weight -= mi->blend_weights[i]; + } + } + + for (uint32_t i = 0; i < mi->surfaces.size(); i++) { + if (mi->surfaces[i].vertex_buffer == 0 || mi->mesh->surfaces[i]->skeleton_vertex_array == 0) { + continue; + } + + bool array_is_2d = mi->surfaces[i].format_cache & RS::ARRAY_FLAG_USE_2D_VERTICES; + bool can_use_skeleton = sk != nullptr && sk->use_2d == array_is_2d && (mi->surfaces[i].format_cache & RS::ARRAY_FORMAT_BONES); + bool use_8_weights = mi->surfaces[i].format_cache & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; + + // Always process blend shapes first. + if (mi->mesh->blend_shape_count) { + SkeletonShaderGLES3::ShaderVariant variant = SkeletonShaderGLES3::MODE_BASE_PASS; + uint64_t specialization = 0; + specialization |= array_is_2d ? SkeletonShaderGLES3::MODE_2D : 0; + specialization |= SkeletonShaderGLES3::USE_BLEND_SHAPES; + if (!array_is_2d) { + if ((mi->surfaces[i].format_cache & (1 << RS::ARRAY_NORMAL))) { + specialization |= SkeletonShaderGLES3::USE_NORMAL; + } + if ((mi->surfaces[i].format_cache & (1 << RS::ARRAY_TANGENT))) { + specialization |= SkeletonShaderGLES3::USE_TANGENT; + } + } + + bool success = skeleton_shader.shader.version_bind_shader(skeleton_shader.shader_version, variant, specialization); + if (!success) { + continue; + } + + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_WEIGHT, base_weight, skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindVertexArray(mi->mesh->surfaces[i]->skeleton_vertex_array); + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mi->surfaces[i].vertex_buffers[0]); + glBeginTransformFeedback(GL_POINTS); + glDrawArrays(GL_POINTS, 0, mi->mesh->surfaces[i]->vertex_count); + glEndTransformFeedback(); + + variant = SkeletonShaderGLES3::MODE_BLEND_PASS; + success = skeleton_shader.shader.version_bind_shader(skeleton_shader.shader_version, variant, specialization); + if (!success) { + continue; + } + + //Do the last blend shape separately, as it can be combined with the skeleton pass. + for (uint32_t bs = 0; bs < mi->mesh->blend_shape_count - 1; bs++) { + float weight = mi->blend_weights[bs]; + + if (Math::is_zero_approx(weight)) { + //not bother with this one + continue; + } + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_WEIGHT, weight, skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization); + + glBindVertexArray(mi->mesh->surfaces[i]->blend_shapes[bs].vertex_array); + _blend_shape_bind_mesh_instance_buffer(mi, i); + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mi->surfaces[i].vertex_buffers[1]); + + glBeginTransformFeedback(GL_POINTS); + glDrawArrays(GL_POINTS, 0, mi->mesh->surfaces[i]->vertex_count); + glEndTransformFeedback(); + + SWAP(mi->surfaces[i].vertex_buffers[0], mi->surfaces[i].vertex_buffers[1]); + } + uint32_t bs = mi->mesh->blend_shape_count - 1; + + float weight = mi->blend_weights[bs]; + + glBindVertexArray(mi->mesh->surfaces[i]->blend_shapes[bs].vertex_array); + _blend_shape_bind_mesh_instance_buffer(mi, i); + + specialization |= can_use_skeleton ? SkeletonShaderGLES3::USE_SKELETON : 0; + specialization |= (can_use_skeleton && use_8_weights) ? SkeletonShaderGLES3::USE_EIGHT_WEIGHTS : 0; + specialization |= SkeletonShaderGLES3::FINAL_PASS; + success = skeleton_shader.shader.version_bind_shader(skeleton_shader.shader_version, variant, specialization); + if (!success) { + continue; + } + + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_WEIGHT, weight, skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization); + + if (can_use_skeleton) { + // Do last blendshape in the same pass as the Skeleton. + _compute_skeleton(mi, sk, i); + can_use_skeleton = false; + } else { + // Do last blendshape by itself and prepare vertex data for use by the renderer. + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mi->surfaces[i].vertex_buffer); + + glBeginTransformFeedback(GL_POINTS); + glDrawArrays(GL_POINTS, 0, mi->mesh->surfaces[i]->vertex_count); + glEndTransformFeedback(); + } + + glBindVertexArray(0); + glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); + } + + // This branch should only execute when Skeleton is run by itself. + if (can_use_skeleton) { + SkeletonShaderGLES3::ShaderVariant variant = SkeletonShaderGLES3::MODE_BASE_PASS; + uint64_t specialization = 0; + specialization |= array_is_2d ? SkeletonShaderGLES3::MODE_2D : 0; + specialization |= SkeletonShaderGLES3::USE_SKELETON; + specialization |= SkeletonShaderGLES3::FINAL_PASS; + specialization |= use_8_weights ? SkeletonShaderGLES3::USE_EIGHT_WEIGHTS : 0; + if (!array_is_2d) { + if ((mi->surfaces[i].format_cache & (1 << RS::ARRAY_NORMAL))) { + specialization |= SkeletonShaderGLES3::USE_NORMAL; + } + if ((mi->surfaces[i].format_cache & (1 << RS::ARRAY_TANGENT))) { + specialization |= SkeletonShaderGLES3::USE_TANGENT; + } + } + + bool success = skeleton_shader.shader.version_bind_shader(skeleton_shader.shader_version, variant, specialization); + if (!success) { + continue; + } + + glBindVertexArray(mi->mesh->surfaces[i]->skeleton_vertex_array); + _compute_skeleton(mi, sk, i); + } + } + mi->dirty = false; + if (sk) { + mi->skeleton_version = sk->version; + } + dirty_mesh_instance_arrays.remove(&mi->array_update_list); + } + glDisable(GL_RASTERIZER_DISCARD); + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); } /* MULTIMESH API */ @@ -1577,45 +1901,207 @@ void MeshStorage::_update_dirty_multimeshes() { /* SKELETON API */ RID MeshStorage::skeleton_allocate() { - return RID(); + return skeleton_owner.allocate_rid(); } void MeshStorage::skeleton_initialize(RID p_rid) { + skeleton_owner.initialize_rid(p_rid, Skeleton()); } void MeshStorage::skeleton_free(RID p_rid) { + _update_dirty_skeletons(); + skeleton_allocate_data(p_rid, 0); + Skeleton *skeleton = skeleton_owner.get_or_null(p_rid); + skeleton->dependency.deleted_notify(p_rid); + skeleton_owner.free(p_rid); +} + +void MeshStorage::_skeleton_make_dirty(Skeleton *skeleton) { + if (!skeleton->dirty) { + skeleton->dirty = true; + skeleton->dirty_list = skeleton_dirty_list; + skeleton_dirty_list = skeleton; + } } void MeshStorage::skeleton_allocate_data(RID p_skeleton, int p_bones, bool p_2d_skeleton) { + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + ERR_FAIL_COND(!skeleton); + ERR_FAIL_COND(p_bones < 0); + + if (skeleton->size == p_bones && skeleton->use_2d == p_2d_skeleton) { + return; + } + + skeleton->size = p_bones; + skeleton->use_2d = p_2d_skeleton; + skeleton->height = (p_bones * (p_2d_skeleton ? 2 : 3)) / 256; + if ((p_bones * (p_2d_skeleton ? 2 : 3)) % 256) { + skeleton->height++; + } + + if (skeleton->transforms_texture != 0) { + glDeleteTextures(1, &skeleton->transforms_texture); + skeleton->transforms_texture = 0; + skeleton->data.clear(); + } + + if (skeleton->size) { + skeleton->data.resize(256 * skeleton->height * 4); + glGenTextures(1, &skeleton->transforms_texture); + glBindTexture(GL_TEXTURE_2D, skeleton->transforms_texture); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, skeleton->height, 0, GL_RGBA, GL_FLOAT, nullptr); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glBindTexture(GL_TEXTURE_2D, 0); + + memset(skeleton->data.ptrw(), 0, skeleton->data.size() * sizeof(float)); + + _skeleton_make_dirty(skeleton); + } + + skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_DATA); } void MeshStorage::skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) { + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + + ERR_FAIL_NULL(skeleton); + ERR_FAIL_COND(!skeleton->use_2d); + + skeleton->base_transform_2d = p_base_transform; } int MeshStorage::skeleton_get_bone_count(RID p_skeleton) const { - return 0; + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + ERR_FAIL_COND_V(!skeleton, 0); + + return skeleton->size; } void MeshStorage::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform3D &p_transform) { + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + + ERR_FAIL_COND(!skeleton); + ERR_FAIL_INDEX(p_bone, skeleton->size); + ERR_FAIL_COND(skeleton->use_2d); + + float *dataptr = skeleton->data.ptrw() + p_bone * 12; + + dataptr[0] = p_transform.basis.rows[0][0]; + dataptr[1] = p_transform.basis.rows[0][1]; + dataptr[2] = p_transform.basis.rows[0][2]; + dataptr[3] = p_transform.origin.x; + dataptr[4] = p_transform.basis.rows[1][0]; + dataptr[5] = p_transform.basis.rows[1][1]; + dataptr[6] = p_transform.basis.rows[1][2]; + dataptr[7] = p_transform.origin.y; + dataptr[8] = p_transform.basis.rows[2][0]; + dataptr[9] = p_transform.basis.rows[2][1]; + dataptr[10] = p_transform.basis.rows[2][2]; + dataptr[11] = p_transform.origin.z; + + _skeleton_make_dirty(skeleton); } Transform3D MeshStorage::skeleton_bone_get_transform(RID p_skeleton, int p_bone) const { - return Transform3D(); + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + + ERR_FAIL_COND_V(!skeleton, Transform3D()); + ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform3D()); + ERR_FAIL_COND_V(skeleton->use_2d, Transform3D()); + + const float *dataptr = skeleton->data.ptr() + p_bone * 12; + + Transform3D t; + + t.basis.rows[0][0] = dataptr[0]; + t.basis.rows[0][1] = dataptr[1]; + t.basis.rows[0][2] = dataptr[2]; + t.origin.x = dataptr[3]; + t.basis.rows[1][0] = dataptr[4]; + t.basis.rows[1][1] = dataptr[5]; + t.basis.rows[1][2] = dataptr[6]; + t.origin.y = dataptr[7]; + t.basis.rows[2][0] = dataptr[8]; + t.basis.rows[2][1] = dataptr[9]; + t.basis.rows[2][2] = dataptr[10]; + t.origin.z = dataptr[11]; + + return t; } void MeshStorage::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) { + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + + ERR_FAIL_COND(!skeleton); + ERR_FAIL_INDEX(p_bone, skeleton->size); + ERR_FAIL_COND(!skeleton->use_2d); + + float *dataptr = skeleton->data.ptrw() + p_bone * 8; + + dataptr[0] = p_transform.columns[0][0]; + dataptr[1] = p_transform.columns[1][0]; + dataptr[2] = 0; + dataptr[3] = p_transform.columns[2][0]; + dataptr[4] = p_transform.columns[0][1]; + dataptr[5] = p_transform.columns[1][1]; + dataptr[6] = 0; + dataptr[7] = p_transform.columns[2][1]; + + _skeleton_make_dirty(skeleton); } Transform2D MeshStorage::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const { - return Transform2D(); + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + + ERR_FAIL_COND_V(!skeleton, Transform2D()); + ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform2D()); + ERR_FAIL_COND_V(!skeleton->use_2d, Transform2D()); + + const float *dataptr = skeleton->data.ptr() + p_bone * 8; + + Transform2D t; + t.columns[0][0] = dataptr[0]; + t.columns[1][0] = dataptr[1]; + t.columns[2][0] = dataptr[3]; + t.columns[0][1] = dataptr[4]; + t.columns[1][1] = dataptr[5]; + t.columns[2][1] = dataptr[7]; + + return t; } -void MeshStorage::skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) { +void MeshStorage::_update_dirty_skeletons() { + while (skeleton_dirty_list) { + Skeleton *skeleton = skeleton_dirty_list; + + if (skeleton->size) { + glBindTexture(GL_TEXTURE_2D, skeleton->transforms_texture); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, skeleton->height, 0, GL_RGBA, GL_FLOAT, skeleton->data.ptr()); + glBindTexture(GL_TEXTURE_2D, 0); + } + + skeleton_dirty_list = skeleton->dirty_list; + + skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_BONES); + + skeleton->version++; + + skeleton->dirty = false; + skeleton->dirty_list = nullptr; + } + + skeleton_dirty_list = nullptr; } -/* OCCLUDER */ +void MeshStorage::skeleton_update_dependency(RID p_skeleton, DependencyTracker *p_instance) { + Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); + ERR_FAIL_COND(!skeleton); -void MeshStorage::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) { + p_instance->update_dependency(&skeleton->dependency); } #endif // GLES3_ENABLED diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h index 1aef3cbf78..0f30814928 100644 --- a/drivers/gles3/storage/mesh_storage.h +++ b/drivers/gles3/storage/mesh_storage.h @@ -33,6 +33,7 @@ #ifdef GLES3_ENABLED +#include "../shaders/skeleton.glsl.gen.h" #include "core/templates/local_vector.h" #include "core/templates/rid_owner.h" #include "core/templates/self_list.h" @@ -102,7 +103,13 @@ struct Mesh { Vector<AABB> bone_aabbs; - GLuint blend_shape_buffer = 0; + struct BlendShape { + GLuint vertex_buffer = 0; + GLuint vertex_array = 0; + }; + + BlendShape *blend_shapes = nullptr; + GLuint skeleton_vertex_array = 0; RID material; }; @@ -136,7 +143,14 @@ struct MeshInstance { Mesh *mesh = nullptr; RID skeleton; struct Surface { + GLuint vertex_buffers[2] = { 0, 0 }; + GLuint vertex_arrays[2] = { 0, 0 }; GLuint vertex_buffer = 0; + int vertex_stride_cache = 0; + int vertex_size_cache = 0; + int vertex_normal_offset_cache = 0; + int vertex_tangent_offset_cache = 0; + uint32_t format_cache = 0; Mesh::Surface::Version *versions = nullptr; //allocated on demand uint32_t version_count = 0; @@ -144,7 +158,6 @@ struct MeshInstance { LocalVector<Surface> surfaces; LocalVector<float> blend_weights; - GLuint blend_weights_buffer = 0; List<MeshInstance *>::Element *I = nullptr; //used to erase itself uint64_t skeleton_version = 0; bool dirty = false; @@ -186,13 +199,15 @@ struct MultiMesh { struct Skeleton { bool use_2d = false; int size = 0; + int height = 0; Vector<float> data; - GLuint buffer = 0; bool dirty = false; Skeleton *dirty_list = nullptr; Transform2D base_transform_2d; + GLuint transforms_texture = 0; + uint64_t version = 1; Dependency dependency; @@ -202,6 +217,11 @@ class MeshStorage : public RendererMeshStorage { private: static MeshStorage *singleton; + struct { + SkeletonShaderGLES3 shader; + RID shader_version; + } skeleton_shader; + /* Mesh */ mutable RID_Owner<Mesh, true> mesh_owner; @@ -214,6 +234,7 @@ private: void _mesh_instance_clear(MeshInstance *mi); void _mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface); + void _blend_shape_bind_mesh_instance_buffer(MeshInstance *p_mi, uint32_t p_surface); SelfList<MeshInstance>::List dirty_mesh_instance_weights; SelfList<MeshInstance>::List dirty_mesh_instance_arrays; @@ -232,9 +253,10 @@ private: mutable RID_Owner<Skeleton, true> skeleton_owner; - Skeleton *skeleton_dirty_list = nullptr; - _FORCE_INLINE_ void _skeleton_make_dirty(Skeleton *skeleton); + void _compute_skeleton(MeshInstance *p_mi, Skeleton *p_sk, uint32_t p_surface); + + Skeleton *skeleton_dirty_list = nullptr; public: static MeshStorage *get_singleton(); @@ -534,9 +556,11 @@ public: virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override; - /* OCCLUDER */ + void _update_dirty_skeletons(); - void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices); + _FORCE_INLINE_ bool skeleton_is_valid(RID p_skeleton) { + return skeleton_owner.get_or_null(p_skeleton) != nullptr; + } }; } // namespace GLES3 diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp index 15743c2d78..99908d197a 100644 --- a/drivers/gles3/storage/texture_storage.cpp +++ b/drivers/gles3/storage/texture_storage.cpp @@ -1694,34 +1694,51 @@ void TextureStorage::_clear_render_target(RenderTarget *rt) { return; } + // Dispose of the cached fbo's and the allocated textures + for (KeyValue<uint32_t, RenderTarget::RTOverridden::FBOCacheEntry> &E : rt->overridden.fbo_cache) { + glDeleteTextures(E.value.allocated_textures.size(), E.value.allocated_textures.ptr()); + // Don't delete the current FBO, we'll do that a couple lines down. + if (E.value.fbo != rt->fbo) { + glDeleteFramebuffers(1, &E.value.fbo); + } + } + rt->overridden.fbo_cache.clear(); + if (rt->fbo) { glDeleteFramebuffers(1, &rt->fbo); rt->fbo = 0; } if (rt->overridden.color.is_null()) { - glDeleteTextures(1, &rt->color); - rt->color = 0; + if (rt->texture.is_valid()) { + Texture *tex = get_texture(rt->texture); + tex->alloc_height = 0; + tex->alloc_width = 0; + tex->width = 0; + tex->height = 0; + tex->active = false; + } + } else { + Texture *tex = get_texture(rt->overridden.color); + tex->is_render_target = false; } - if (rt->overridden.depth.is_null()) { - glDeleteTextures(1, &rt->depth); - rt->depth = 0; + if (rt->overridden.color.is_valid()) { + rt->overridden.color = RID(); + } else if (rt->color) { + glDeleteTextures(1, &rt->color); } + rt->color = 0; - if (rt->texture.is_valid()) { - Texture *tex = get_texture(rt->texture); - tex->alloc_height = 0; - tex->alloc_width = 0; - tex->width = 0; - tex->height = 0; - tex->active = false; + if (rt->overridden.depth.is_valid()) { + rt->overridden.depth = RID(); + } else if (rt->depth) { + glDeleteTextures(1, &rt->depth); } + rt->depth = 0; - if (rt->overridden.color.is_valid()) { - Texture *tex = get_texture(rt->overridden.color); - tex->is_render_target = false; - } + rt->overridden.velocity = RID(); + rt->overridden.is_overridden = false; if (rt->backbuffer_fbo != 0) { glDeleteFramebuffers(1, &rt->backbuffer_fbo); @@ -1732,15 +1749,6 @@ void TextureStorage::_clear_render_target(RenderTarget *rt) { _render_target_clear_sdf(rt); } -void TextureStorage::_clear_render_target_overridden_fbo_cache(RenderTarget *rt) { - // Dispose of the cached fbo's and the allocated textures - for (KeyValue<uint32_t, RenderTarget::RTOverridden::FBOCacheEntry> &E : rt->overridden.fbo_cache) { - glDeleteTextures(E.value.allocated_textures.size(), E.value.allocated_textures.ptr()); - glDeleteFramebuffers(1, &E.value.fbo); - } - rt->overridden.fbo_cache.clear(); -} - RID TextureStorage::render_target_create() { RenderTarget render_target; //render_target.was_used = false; @@ -1759,7 +1767,6 @@ RID TextureStorage::render_target_create() { void TextureStorage::render_target_free(RID p_rid) { RenderTarget *rt = render_target_owner.get_or_null(p_rid); _clear_render_target(rt); - _clear_render_target_overridden_fbo_cache(rt); Texture *t = get_texture(rt->texture); if (t) { @@ -1826,11 +1833,7 @@ void TextureStorage::render_target_set_override(RID p_render_target, RID p_color if (p_color_texture.is_null() && p_depth_texture.is_null()) { _clear_render_target(rt); - rt->overridden.is_overridden = false; - rt->overridden.color = RID(); - rt->overridden.depth = RID(); - rt->size = Size2i(); - _clear_render_target_overridden_fbo_cache(rt); + _update_render_target(rt); return; } @@ -1849,6 +1852,8 @@ void TextureStorage::render_target_set_override(RID p_render_target, RID p_color RBMap<uint32_t, RenderTarget::RTOverridden::FBOCacheEntry>::Element *cache; if ((cache = rt->overridden.fbo_cache.find(hash_key)) != nullptr) { rt->fbo = cache->get().fbo; + rt->color = cache->get().color; + rt->depth = cache->get().depth; rt->size = cache->get().size; rt->texture = p_color_texture; return; @@ -1858,6 +1863,8 @@ void TextureStorage::render_target_set_override(RID p_render_target, RID p_color RenderTarget::RTOverridden::FBOCacheEntry new_entry; new_entry.fbo = rt->fbo; + new_entry.color = rt->color; + new_entry.depth = rt->depth; new_entry.size = rt->size; // Keep track of any textures we had to allocate because they weren't overridden. if (p_color_texture.is_null()) { diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h index c465576347..169c50638d 100644 --- a/drivers/gles3/storage/texture_storage.h +++ b/drivers/gles3/storage/texture_storage.h @@ -344,6 +344,8 @@ struct RenderTarget { struct FBOCacheEntry { GLuint fbo; + GLuint color; + GLuint depth; Size2i size; Vector<GLuint> allocated_textures; }; @@ -412,7 +414,6 @@ private: mutable RID_Owner<RenderTarget> render_target_owner; void _clear_render_target(RenderTarget *rt); - void _clear_render_target_overridden_fbo_cache(RenderTarget *rt); void _update_render_target(RenderTarget *rt); void _create_render_target_backbuffer(RenderTarget *rt); void _render_target_allocate_sdf(RenderTarget *rt); diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp index 393093c2a7..fe900c7cfb 100644 --- a/drivers/gles3/storage/utilities.cpp +++ b/drivers/gles3/storage/utilities.cpp @@ -281,7 +281,7 @@ String Utilities::get_captured_timestamp_name(uint32_t p_index) const { void Utilities::update_dirty_resources() { MaterialStorage::get_singleton()->_update_global_shader_uniforms(); MaterialStorage::get_singleton()->_update_queued_materials(); - //MeshStorage::get_singleton()->_update_dirty_skeletons(); + MeshStorage::get_singleton()->_update_dirty_skeletons(); MeshStorage::get_singleton()->_update_dirty_multimeshes(); TextureStorage::get_singleton()->update_texture_atlas(); } diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 161706489f..b02a100784 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -565,7 +565,7 @@ String OS_Unix::get_executable_path() const { WARN_PRINT("MAXPATHLEN is too small"); } - String path(resolved_path); + String path = String::utf8(resolved_path); delete[] resolved_path; return path; diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 01d1583ca4..7f5bac30f1 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -3355,7 +3355,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, return OK; } -bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const { +bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const { ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false); _THREAD_SAFE_METHOD_ @@ -3365,34 +3365,34 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties); VkFormatFeatureFlags flags; - if (p_usage & TEXTURE_USAGE_CPU_READ_BIT) { + if (p_usage.has_flag(TEXTURE_USAGE_CPU_READ_BIT)) { flags = properties.linearTilingFeatures; } else { flags = properties.optimalTilingFeatures; } - if (p_usage & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_SAMPLING_BIT) && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_ATOMIC_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { return false; } // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported. - if (p_usage & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && p_format != DATA_FORMAT_R8_UINT) { + if (p_usage.has_flag(TEXTURE_USAGE_VRS_ATTACHMENT_BIT) && p_format != DATA_FORMAT_R8_UINT) { return false; } diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 537ad88f5a..c6e1830e90 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -1055,7 +1055,7 @@ public: virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer); - virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const; + virtual bool texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const; virtual bool texture_is_shared(RID p_texture); virtual bool texture_is_valid(RID p_texture); virtual Size2i texture_size(RID p_texture); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index 381df6d65e..028c7dca6f 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -68,7 +68,7 @@ Vector<VkAttachmentReference> VulkanContext::_convert_VkAttachmentReference2(uin } VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass) { - if (has_renderpass2_ext) { + if (is_device_extension_enabled(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) { if (fpCreateRenderPass2KHR == nullptr) { fpCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(p_device, "vkCreateRenderPass2KHR"); } @@ -400,16 +400,28 @@ Error VulkanContext::_obtain_vulkan_version() { return OK; } -Error VulkanContext::_initialize_extensions() { - uint32_t instance_extension_count = 0; +bool VulkanContext::instance_extensions_initialized = false; +HashMap<CharString, bool> VulkanContext::requested_instance_extensions; + +void VulkanContext::register_requested_instance_extension(const CharString &extension_name, bool p_required) { + ERR_FAIL_COND_MSG(instance_extensions_initialized, "You can only registered extensions before the Vulkan instance is created"); + ERR_FAIL_COND(requested_instance_extensions.has(extension_name)); + + requested_instance_extensions[extension_name] = p_required; +} + +Error VulkanContext::_initialize_instance_extensions() { + enabled_instance_extension_names.clear(); - enabled_extension_count = 0; - enabled_debug_utils = false; - enabled_debug_report = false; - // Look for instance extensions. - VkBool32 surfaceExtFound = 0; - VkBool32 platformSurfaceExtFound = 0; - memset(extension_names, 0, sizeof(extension_names)); + // Make sure our core extensions are here + register_requested_instance_extension(VK_KHR_SURFACE_EXTENSION_NAME, true); + register_requested_instance_extension(_get_platform_surface_extension(), true); + + if (_use_validation_layers()) { + register_requested_instance_extension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, false); + } + + register_requested_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, false); // Only enable debug utils in verbose mode or DEV_ENABLED. // End users would get spammed with messages of varying verbosity due to the @@ -420,54 +432,141 @@ Error VulkanContext::_initialize_extensions() { #else bool want_debug_utils = OS::get_singleton()->is_stdout_verbose(); #endif + if (want_debug_utils) { + register_requested_instance_extension(VK_EXT_DEBUG_UTILS_EXTENSION_NAME, false); + } + // Load instance extensions that are available... + uint32_t instance_extension_count = 0; VkResult err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr); ERR_FAIL_COND_V(err != VK_SUCCESS && err != VK_INCOMPLETE, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(instance_extension_count == 0, ERR_CANT_CREATE, "No instance extensions found, is a driver installed?"); - if (instance_extension_count > 0) { - VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count); - err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions); - if (err != VK_SUCCESS && err != VK_INCOMPLETE) { - free(instance_extensions); - ERR_FAIL_V(ERR_CANT_CREATE); + VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count); + err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions); + if (err != VK_SUCCESS && err != VK_INCOMPLETE) { + free(instance_extensions); + ERR_FAIL_V(ERR_CANT_CREATE); + } +#ifdef DEV_ENABLED + for (uint32_t i = 0; i < instance_extension_count; i++) { + print_verbose(String("VULKAN: Found instance extension ") + String(instance_extensions[i].extensionName)); + } +#endif + + // Enable all extensions that are supported and requested + for (uint32_t i = 0; i < instance_extension_count; i++) { + CharString extension_name(instance_extensions[i].extensionName); + if (requested_instance_extensions.has(extension_name)) { + enabled_instance_extension_names.insert(extension_name); } - for (uint32_t i = 0; i < instance_extension_count; i++) { - if (!strcmp(VK_KHR_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) { - surfaceExtFound = 1; - extension_names[enabled_extension_count++] = VK_KHR_SURFACE_EXTENSION_NAME; - } + } - if (!strcmp(_get_platform_surface_extension(), instance_extensions[i].extensionName)) { - platformSurfaceExtFound = 1; - extension_names[enabled_extension_count++] = _get_platform_surface_extension(); - } - if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, instance_extensions[i].extensionName)) { - if (_use_validation_layers()) { - extension_names[enabled_extension_count++] = VK_EXT_DEBUG_REPORT_EXTENSION_NAME; - enabled_debug_report = true; - } - } - if (!strcmp(VK_EXT_DEBUG_UTILS_EXTENSION_NAME, instance_extensions[i].extensionName)) { - if (want_debug_utils) { - extension_names[enabled_extension_count++] = VK_EXT_DEBUG_UTILS_EXTENSION_NAME; - enabled_debug_utils = true; - } - } - if (!strcmp(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, instance_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { + // Now check our requested extensions + for (KeyValue<CharString, bool> &requested_extension : requested_instance_extensions) { + if (!enabled_instance_extension_names.has(requested_extension.key)) { + if (requested_extension.value) { free(instance_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); + ERR_FAIL_V_MSG(ERR_BUG, String("Required extension ") + String(requested_extension.key) + String(" not found, is a driver installed?")); + } else { + print_verbose(String("Optional extension ") + String(requested_extension.key) + String(" not found")); } } + } - free(instance_extensions); + free(instance_extensions); + + instance_extensions_initialized = true; + return OK; +} + +bool VulkanContext::device_extensions_initialized = false; +HashMap<CharString, bool> VulkanContext::requested_device_extensions; + +void VulkanContext::register_requested_device_extension(const CharString &extension_name, bool p_required) { + ERR_FAIL_COND_MSG(device_extensions_initialized, "You can only registered extensions before the Vulkan instance is created"); + ERR_FAIL_COND(requested_device_extensions.has(extension_name)); + + requested_device_extensions[extension_name] = p_required; +} + +Error VulkanContext::_initialize_device_extensions() { + // Look for device extensions. + enabled_device_extension_names.clear(); + + // Make sure our core extensions are here + register_requested_device_extension(VK_KHR_SWAPCHAIN_EXTENSION_NAME, true); + + register_requested_device_extension(VK_KHR_MULTIVIEW_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, false); + + // TODO consider the following extensions: + // - VK_KHR_spirv_1_4 + // - VK_KHR_swapchain_mutable_format + // - VK_EXT_full_screen_exclusive + // - VK_EXT_hdr_metadata + // - VK_KHR_depth_stencil_resolve + + // Even though the user "enabled" the extension via the command + // line, we must make sure that it's enumerated for use with the + // device. Therefore, disable it here, and re-enable it again if + // enumerated. + if (VK_KHR_incremental_present_enabled) { + register_requested_device_extension(VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME, false); + } + if (VK_GOOGLE_display_timing_enabled) { + register_requested_device_extension(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME, false); + } + + // obtain available device extensions + uint32_t device_extension_count = 0; + VkResult err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(device_extension_count == 0, ERR_CANT_CREATE, + "vkEnumerateDeviceExtensionProperties failed to find any extensions\n\n" + "Do you have a compatible Vulkan installable client driver (ICD) installed?\n" + "vkCreateInstance Failure"); + + VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count); + err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, device_extensions); + if (err) { + free(device_extensions); + ERR_FAIL_V(ERR_CANT_CREATE); + } + +#ifdef DEV_ENABLED + for (uint32_t i = 0; i < device_extension_count; i++) { + print_verbose(String("VULKAN: Found device extension ") + String(device_extensions[i].extensionName)); + } +#endif + + // Enable all extensions that are supported and requested + for (uint32_t i = 0; i < device_extension_count; i++) { + CharString extension_name(device_extensions[i].extensionName); + if (requested_device_extensions.has(extension_name)) { + enabled_device_extension_names.insert(extension_name); + } + } + + // Now check our requested extensions + for (KeyValue<CharString, bool> &requested_extension : requested_device_extensions) { + if (!enabled_device_extension_names.has(requested_extension.key)) { + if (requested_extension.value) { + free(device_extensions); + ERR_FAIL_V_MSG(ERR_BUG, + String("vkEnumerateDeviceExtensionProperties failed to find the ") + String(requested_extension.key) + String(" extension.\n\nDo you have a compatible Vulkan installable client driver (ICD) installed?\nvkCreateInstance Failure")); + } else { + print_verbose(String("Optional extension ") + String(requested_extension.key) + String(" not found")); + } + } } - ERR_FAIL_COND_V_MSG(!surfaceExtFound, ERR_CANT_CREATE, "No surface extension found, is a driver installed?"); - ERR_FAIL_COND_V_MSG(!platformSurfaceExtFound, ERR_CANT_CREATE, "No platform surface extension found, is a driver installed?"); + free(device_extensions); + device_extensions_initialized = true; return OK; } @@ -644,184 +743,176 @@ Error VulkanContext::_check_capabilities() { storage_buffer_capabilities.storage_push_constant_16_is_supported = false; storage_buffer_capabilities.storage_input_output_16 = false; - // Check for extended features. - PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); - if (vkGetPhysicalDeviceFeatures2_func == nullptr) { - // In Vulkan 1.0 might be accessible under its original extension name. - vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); - } - if (vkGetPhysicalDeviceFeatures2_func != nullptr) { - // Check our extended features. - VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, - /*pNext*/ nullptr, - /*pipelineFragmentShadingRate*/ false, - /*primitiveFragmentShadingRate*/ false, - /*attachmentFragmentShadingRate*/ false, - }; + if (is_instance_extension_enabled(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { + // Check for extended features. + PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); + if (vkGetPhysicalDeviceFeatures2_func == nullptr) { + // In Vulkan 1.0 might be accessible under its original extension name. + vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); + } + if (vkGetPhysicalDeviceFeatures2_func != nullptr) { + // Check our extended features. + VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, + /*pNext*/ nullptr, + /*pipelineFragmentShadingRate*/ false, + /*primitiveFragmentShadingRate*/ false, + /*attachmentFragmentShadingRate*/ false, + }; - VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, - /*pNext*/ &vrs_features, - /*shaderFloat16*/ false, - /*shaderInt8*/ false, - }; + VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, + /*pNext*/ &vrs_features, + /*shaderFloat16*/ false, + /*shaderInt8*/ false, + }; - VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, - /*pNext*/ &shader_features, - /*storageBuffer16BitAccess*/ false, - /*uniformAndStorageBuffer16BitAccess*/ false, - /*storagePushConstant16*/ false, - /*storageInputOutput16*/ false, - }; + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, + /*pNext*/ &shader_features, + /*storageBuffer16BitAccess*/ false, + /*uniformAndStorageBuffer16BitAccess*/ false, + /*storagePushConstant16*/ false, + /*storageInputOutput16*/ false, + }; - VkPhysicalDeviceMultiviewFeatures multiview_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, - /*pNext*/ &storage_feature, - /*multiview*/ false, - /*multiviewGeometryShader*/ false, - /*multiviewTessellationShader*/ false, - }; + VkPhysicalDeviceMultiviewFeatures multiview_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, + /*pNext*/ &storage_feature, + /*multiview*/ false, + /*multiviewGeometryShader*/ false, + /*multiviewTessellationShader*/ false, + }; - VkPhysicalDeviceFeatures2 device_features; - device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - device_features.pNext = &multiview_features; + VkPhysicalDeviceFeatures2 device_features; + device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; + device_features.pNext = &multiview_features; - vkGetPhysicalDeviceFeatures2_func(gpu, &device_features); + vkGetPhysicalDeviceFeatures2_func(gpu, &device_features); - // We must check that the relative extension is present before assuming a - // feature as enabled. Actually, according to the spec we shouldn't add the - // structs in pNext at all, but this works fine. - // See also: https://github.com/godotengine/godot/issues/65409 - for (uint32_t i = 0; i < enabled_extension_count; ++i) { - if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, extension_names[i])) { + // We must check that the relative extension is present before assuming a + // feature as enabled. Actually, according to the spec we shouldn't add the + // structs in pNext at all, but this works fine. + // See also: https://github.com/godotengine/godot/issues/65409 + if (is_device_extension_enabled(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate; vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate; vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate; - - continue; } - if (!strcmp(VK_KHR_MULTIVIEW_EXTENSION_NAME, extension_names[i])) { + if (is_device_extension_enabled(VK_KHR_MULTIVIEW_EXTENSION_NAME)) { multiview_capabilities.is_supported = multiview_features.multiview; multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader; multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader; - - continue; } - if (!strcmp(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, extension_names[i])) { + if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) { shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16; shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8; - - continue; } - if (!strcmp(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, extension_names[i])) { + if (is_device_extension_enabled(VK_KHR_16BIT_STORAGE_EXTENSION_NAME)) { storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess; storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess; storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16; storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16; - - continue; } } - } - // Check extended properties. - PFN_vkGetPhysicalDeviceProperties2 device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2"); - if (device_properties_func == nullptr) { - // In Vulkan 1.0 might be accessible under its original extension name. - device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2KHR"); - } - if (device_properties_func != nullptr) { - VkPhysicalDeviceFragmentShadingRatePropertiesKHR vrsProperties{}; - VkPhysicalDeviceMultiviewProperties multiviewProperties{}; - VkPhysicalDeviceSubgroupProperties subgroupProperties{}; - VkPhysicalDeviceProperties2 physicalDeviceProperties{}; - void *nextptr = nullptr; - - if (!(vulkan_major == 1 && vulkan_minor == 0)) { - subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES; - subgroupProperties.pNext = nextptr; - - nextptr = &subgroupProperties; + // Check extended properties. + PFN_vkGetPhysicalDeviceProperties2 device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2"); + if (device_properties_func == nullptr) { + // In Vulkan 1.0 might be accessible under its original extension name. + device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2KHR"); } + if (device_properties_func != nullptr) { + VkPhysicalDeviceFragmentShadingRatePropertiesKHR vrsProperties{}; + VkPhysicalDeviceMultiviewProperties multiviewProperties{}; + VkPhysicalDeviceSubgroupProperties subgroupProperties{}; + VkPhysicalDeviceProperties2 physicalDeviceProperties{}; + void *nextptr = nullptr; + + if (!(vulkan_major == 1 && vulkan_minor == 0)) { + subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES; + subgroupProperties.pNext = nextptr; + + nextptr = &subgroupProperties; + } - if (multiview_capabilities.is_supported) { - multiviewProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES; - multiviewProperties.pNext = nextptr; + if (multiview_capabilities.is_supported) { + multiviewProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES; + multiviewProperties.pNext = nextptr; - nextptr = &multiviewProperties; - } - - if (vrs_capabilities.attachment_vrs_supported) { - vrsProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; - vrsProperties.pNext = nextptr; + nextptr = &multiviewProperties; + } - nextptr = &vrsProperties; - } + if (vrs_capabilities.attachment_vrs_supported) { + vrsProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; + vrsProperties.pNext = nextptr; - physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; - physicalDeviceProperties.pNext = nextptr; + nextptr = &vrsProperties; + } - device_properties_func(gpu, &physicalDeviceProperties); + physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + physicalDeviceProperties.pNext = nextptr; - subgroup_capabilities.size = subgroupProperties.subgroupSize; - subgroup_capabilities.supportedStages = subgroupProperties.supportedStages; - subgroup_capabilities.supportedOperations = subgroupProperties.supportedOperations; - // Note: quadOperationsInAllStages will be true if: - // - supportedStages has VK_SHADER_STAGE_ALL_GRAPHICS + VK_SHADER_STAGE_COMPUTE_BIT. - // - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT. - subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages; + device_properties_func(gpu, &physicalDeviceProperties); - if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { - print_verbose("- Vulkan Variable Rate Shading supported:"); - if (vrs_capabilities.pipeline_vrs_supported) { - print_verbose(" Pipeline fragment shading rate"); - } - if (vrs_capabilities.primitive_vrs_supported) { - print_verbose(" Primitive fragment shading rate"); - } - if (vrs_capabilities.attachment_vrs_supported) { - // TODO expose these somehow to the end user. - vrs_capabilities.min_texel_size.x = vrsProperties.minFragmentShadingRateAttachmentTexelSize.width; - vrs_capabilities.min_texel_size.y = vrsProperties.minFragmentShadingRateAttachmentTexelSize.height; - vrs_capabilities.max_texel_size.x = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.width; - vrs_capabilities.max_texel_size.y = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.height; + subgroup_capabilities.size = subgroupProperties.subgroupSize; + subgroup_capabilities.supportedStages = subgroupProperties.supportedStages; + subgroup_capabilities.supportedOperations = subgroupProperties.supportedOperations; + // Note: quadOperationsInAllStages will be true if: + // - supportedStages has VK_SHADER_STAGE_ALL_GRAPHICS + VK_SHADER_STAGE_COMPUTE_BIT. + // - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT. + subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages; - // We'll attempt to default to a texel size of 16x16 - vrs_capabilities.texel_size.x = CLAMP(16, vrs_capabilities.min_texel_size.x, vrs_capabilities.max_texel_size.x); - vrs_capabilities.texel_size.y = CLAMP(16, vrs_capabilities.min_texel_size.y, vrs_capabilities.max_texel_size.y); + if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { + print_verbose("- Vulkan Variable Rate Shading supported:"); + if (vrs_capabilities.pipeline_vrs_supported) { + print_verbose(" Pipeline fragment shading rate"); + } + if (vrs_capabilities.primitive_vrs_supported) { + print_verbose(" Primitive fragment shading rate"); + } + if (vrs_capabilities.attachment_vrs_supported) { + // TODO expose these somehow to the end user. + vrs_capabilities.min_texel_size.x = vrsProperties.minFragmentShadingRateAttachmentTexelSize.width; + vrs_capabilities.min_texel_size.y = vrsProperties.minFragmentShadingRateAttachmentTexelSize.height; + vrs_capabilities.max_texel_size.x = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.width; + vrs_capabilities.max_texel_size.y = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.height; + + // We'll attempt to default to a texel size of 16x16 + vrs_capabilities.texel_size.x = CLAMP(16, vrs_capabilities.min_texel_size.x, vrs_capabilities.max_texel_size.x); + vrs_capabilities.texel_size.y = CLAMP(16, vrs_capabilities.min_texel_size.y, vrs_capabilities.max_texel_size.y); + + print_verbose(String(" Attachment fragment shading rate") + String(", min texel size: (") + itos(vrs_capabilities.min_texel_size.x) + String(", ") + itos(vrs_capabilities.min_texel_size.y) + String(")") + String(", max texel size: (") + itos(vrs_capabilities.max_texel_size.x) + String(", ") + itos(vrs_capabilities.max_texel_size.y) + String(")")); + } - print_verbose(String(" Attachment fragment shading rate") + String(", min texel size: (") + itos(vrs_capabilities.min_texel_size.x) + String(", ") + itos(vrs_capabilities.min_texel_size.y) + String(")") + String(", max texel size: (") + itos(vrs_capabilities.max_texel_size.x) + String(", ") + itos(vrs_capabilities.max_texel_size.y) + String(")")); + } else { + print_verbose("- Vulkan Variable Rate Shading not supported"); } - } else { - print_verbose("- Vulkan Variable Rate Shading not supported"); - } + if (multiview_capabilities.is_supported) { + multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount; + multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex; - if (multiview_capabilities.is_supported) { - multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount; - multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex; + print_verbose("- Vulkan multiview supported:"); + print_verbose(" max view count: " + itos(multiview_capabilities.max_view_count)); + print_verbose(" max instances: " + itos(multiview_capabilities.max_instance_count)); + } else { + print_verbose("- Vulkan multiview not supported"); + } - print_verbose("- Vulkan multiview supported:"); - print_verbose(" max view count: " + itos(multiview_capabilities.max_view_count)); - print_verbose(" max instances: " + itos(multiview_capabilities.max_instance_count)); + print_verbose("- Vulkan subgroup:"); + print_verbose(" size: " + itos(subgroup_capabilities.size)); + print_verbose(" stages: " + subgroup_capabilities.supported_stages_desc()); + print_verbose(" supported ops: " + subgroup_capabilities.supported_operations_desc()); + if (subgroup_capabilities.quadOperationsInAllStages) { + print_verbose(" quad operations in all stages"); + } } else { - print_verbose("- Vulkan multiview not supported"); - } - - print_verbose("- Vulkan subgroup:"); - print_verbose(" size: " + itos(subgroup_capabilities.size)); - print_verbose(" stages: " + subgroup_capabilities.supported_stages_desc()); - print_verbose(" supported ops: " + subgroup_capabilities.supported_operations_desc()); - if (subgroup_capabilities.quadOperationsInAllStages) { - print_verbose(" quad operations in all stages"); + print_verbose("- Couldn't call vkGetPhysicalDeviceProperties2"); } - } else { - print_verbose("- Couldn't call vkGetPhysicalDeviceProperties2"); } return OK; @@ -833,12 +924,19 @@ Error VulkanContext::_create_instance() { // Initialize extensions. { - Error err = _initialize_extensions(); + Error err = _initialize_instance_extensions(); if (err != OK) { return err; } } + int enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_instance_extension_names.size() > MAX_EXTENSIONS, ERR_CANT_CREATE); + for (const CharString &extension_name : enabled_instance_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + CharString cs = GLOBAL_GET("application/config/name").operator String().utf8(); const VkApplicationInfo app = { /*sType*/ VK_STRUCTURE_TYPE_APPLICATION_INFO, @@ -853,7 +951,7 @@ Error VulkanContext::_create_instance() { inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; inst_info.pApplicationInfo = &app; inst_info.enabledExtensionCount = enabled_extension_count; - inst_info.ppEnabledExtensionNames = (const char *const *)extension_names; + inst_info.ppEnabledExtensionNames = (const char *const *)enabled_extension_names; if (_use_validation_layers()) { _get_preferred_validation_layers(&inst_info.enabledLayerCount, &inst_info.ppEnabledLayerNames); } @@ -863,9 +961,9 @@ Error VulkanContext::_create_instance() { * After the instance is created, we use the instance-based * function to register the final callback. */ - VkDebugUtilsMessengerCreateInfoEXT dbg_messenger_create_info; - VkDebugReportCallbackCreateInfoEXT dbg_report_callback_create_info{}; - if (enabled_debug_utils) { + VkDebugUtilsMessengerCreateInfoEXT dbg_messenger_create_info = {}; + VkDebugReportCallbackCreateInfoEXT dbg_report_callback_create_info = {}; + if (is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { // VK_EXT_debug_utils style. dbg_messenger_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; dbg_messenger_create_info.pNext = nullptr; @@ -878,7 +976,7 @@ Error VulkanContext::_create_instance() { dbg_messenger_create_info.pfnUserCallback = _debug_messenger_callback; dbg_messenger_create_info.pUserData = this; inst_info.pNext = &dbg_messenger_create_info; - } else if (enabled_debug_report) { + } else if (is_instance_extension_enabled(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { dbg_report_callback_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT; dbg_report_callback_create_info.flags = VK_DEBUG_REPORT_INFORMATION_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | @@ -918,7 +1016,7 @@ Error VulkanContext::_create_instance() { volkLoadInstance(inst); #endif - if (enabled_debug_utils) { + if (is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { // Setup VK_EXT_debug_utils function pointers always (we use them for debug labels and names). CreateDebugUtilsMessengerEXT = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugUtilsMessengerEXT"); @@ -959,7 +1057,7 @@ Error VulkanContext::_create_instance() { ERR_FAIL_V(ERR_CANT_CREATE); break; } - } else if (enabled_debug_report) { + } else if (is_instance_extension_enabled(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { CreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugReportCallbackEXT"); DebugReportMessageEXT = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(inst, "vkDebugReportMessageEXT"); DestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugReportCallbackEXT"); @@ -1140,12 +1238,6 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) { free(physical_devices); - // Look for device extensions. - uint32_t device_extension_count = 0; - VkBool32 swapchainExtFound = 0; - enabled_extension_count = 0; - memset(extension_names, 0, sizeof(extension_names)); - // Get identifier properties. vkGetPhysicalDeviceProperties(gpu, &gpu_props); @@ -1171,84 +1263,13 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) { device_api_version = gpu_props.apiVersion; - err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); - - if (device_extension_count > 0) { - VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count); - err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, device_extensions); - if (err) { - free(device_extensions); - ERR_FAIL_V(ERR_CANT_CREATE); - } - - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, device_extensions[i].extensionName)) { - swapchainExtFound = 1; - extension_names[enabled_extension_count++] = VK_KHR_SWAPCHAIN_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_MULTIVIEW_EXTENSION_NAME, device_extensions[i].extensionName)) { - // If multiview is supported, enable it. - extension_names[enabled_extension_count++] = VK_KHR_MULTIVIEW_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, device_extensions[i].extensionName)) { - // if shading rate image is supported, enable it - extension_names[enabled_extension_count++] = VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, device_extensions[i].extensionName)) { - has_renderpass2_ext = true; - extension_names[enabled_extension_count++] = VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } - - if (VK_KHR_incremental_present_enabled) { - // Even though the user "enabled" the extension via the command - // line, we must make sure that it's enumerated for use with the - // device. Therefore, disable it here, and re-enable it again if - // enumerated. - VK_KHR_incremental_present_enabled = false; - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME, device_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME; - VK_KHR_incremental_present_enabled = true; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } - } - - if (VK_GOOGLE_display_timing_enabled) { - // Even though the user "enabled" the extension via the command - // line, we must make sure that it's enumerated for use with the - // device. Therefore, disable it here, and re-enable it again if - // enumerated. - VK_GOOGLE_display_timing_enabled = false; - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME, device_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME; - VK_GOOGLE_display_timing_enabled = true; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } + { + Error _err = _initialize_device_extensions(); + if (_err != OK) { + return _err; } - - free(device_extensions); } - ERR_FAIL_COND_V_MSG(!swapchainExtFound, ERR_CANT_CREATE, - "vkEnumerateDeviceExtensionProperties failed to find the " VK_KHR_SWAPCHAIN_EXTENSION_NAME - " extension.\n\nDo you have a compatible Vulkan installable client driver (ICD) installed?\n" - "vkCreateInstance Failure"); - // Call with nullptr data to get count. vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_family_count, nullptr); ERR_FAIL_COND_V(queue_family_count == 0, ERR_CANT_CREATE); @@ -1309,7 +1330,7 @@ Error VulkanContext::_create_device() { }; nextptr = &shader_features; - VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features; + VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {}; if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { // Insert into our chain to enable these features if they are available. vrs_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR; @@ -1321,9 +1342,9 @@ Error VulkanContext::_create_device() { nextptr = &vrs_features; } - VkPhysicalDeviceVulkan11Features vulkan11features; - VkPhysicalDevice16BitStorageFeaturesKHR storage_feature; - VkPhysicalDeviceMultiviewFeatures multiview_features; + VkPhysicalDeviceVulkan11Features vulkan11features = {}; + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {}; + VkPhysicalDeviceMultiviewFeatures multiview_features = {}; if (vulkan_major > 1 || vulkan_minor >= 2) { // In Vulkan 1.2 and newer we use a newer struct to enable various features. @@ -1362,6 +1383,13 @@ Error VulkanContext::_create_device() { } } + uint32_t enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_device_extension_names.size() > MAX_EXTENSIONS, ERR_CANT_CREATE); + for (const CharString &extension_name : enabled_device_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + VkDeviceCreateInfo sdevice = { /*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, /*pNext*/ nextptr, @@ -1371,7 +1399,7 @@ Error VulkanContext::_create_device() { /*enabledLayerCount*/ 0, /*ppEnabledLayerNames*/ nullptr, /*enabledExtensionCount*/ enabled_extension_count, - /*ppEnabledExtensionNames*/ (const char *const *)extension_names, + /*ppEnabledExtensionNames*/ (const char *const *)enabled_extension_names, /*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here. }; if (separate_present_queue) { @@ -1459,7 +1487,7 @@ Error VulkanContext::_initialize_queues(VkSurfaceKHR p_surface) { GET_DEVICE_PROC_ADDR(device, GetSwapchainImagesKHR); GET_DEVICE_PROC_ADDR(device, AcquireNextImageKHR); GET_DEVICE_PROC_ADDR(device, QueuePresentKHR); - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { GET_DEVICE_PROC_ADDR(device, GetRefreshCycleDurationGOOGLE); GET_DEVICE_PROC_ADDR(device, GetPastPresentationTimingGOOGLE); } @@ -2214,7 +2242,7 @@ Error VulkanContext::swap_buffers() { VkResult err; #if 0 - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { // Look at what happened to previous presents, and make appropriate // adjustments in timing. DemoUpdateTargetIPD(demo); @@ -2335,7 +2363,7 @@ Error VulkanContext::swap_buffers() { } #if 0 - if (VK_KHR_incremental_present_enabled) { + if (is_device_extension_enabled(VK_KHR_incremental_present_enabled)) { // If using VK_KHR_incremental_present, we provide a hint of the region // that contains changed content relative to the previously-presented // image. The implementation can use this hint in order to save @@ -2366,7 +2394,7 @@ Error VulkanContext::swap_buffers() { #endif #if 0 - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { VkPresentTimeGOOGLE ptime; if (prev_desired_present_time == 0) { // This must be the first present for this swapchain. @@ -2396,7 +2424,7 @@ Error VulkanContext::swap_buffers() { /*swapchainCount*/ present.swapchainCount, /*pTimes*/ &ptime, }; - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { present.pNext = &present_time; } } @@ -2469,6 +2497,13 @@ RID VulkanContext::local_device_create() { queues[0].pQueuePriorities = queue_priorities; queues[0].flags = 0; + uint32_t enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_device_extension_names.size() > MAX_EXTENSIONS, RID()); + for (const CharString &extension_name : enabled_device_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + VkDeviceCreateInfo sdevice = { /*sType =*/VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, /*pNext */ nullptr, @@ -2478,7 +2513,7 @@ RID VulkanContext::local_device_create() { /*enabledLayerCount */ 0, /*ppEnabledLayerNames */ nullptr, /*enabledExtensionCount */ enabled_extension_count, - /*ppEnabledExtensionNames */ (const char *const *)extension_names, + /*ppEnabledExtensionNames */ (const char *const *)enabled_extension_names, /*pEnabledFeatures */ &physical_device_features, // If specific features are required, pass them in here. }; err = vkCreateDevice(gpu, &sdevice, nullptr, &ld.device); @@ -2543,7 +2578,7 @@ void VulkanContext::local_device_free(RID p_local_device) { } void VulkanContext::command_begin_label(VkCommandBuffer p_command_buffer, String p_label_name, const Color p_color) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } @@ -2560,7 +2595,7 @@ void VulkanContext::command_begin_label(VkCommandBuffer p_command_buffer, String } void VulkanContext::command_insert_label(VkCommandBuffer p_command_buffer, String p_label_name, const Color p_color) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CharString cs = p_label_name.utf8(); @@ -2576,14 +2611,14 @@ void VulkanContext::command_insert_label(VkCommandBuffer p_command_buffer, Strin } void VulkanContext::command_end_label(VkCommandBuffer p_command_buffer) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CmdEndDebugUtilsLabelEXT(p_command_buffer); } void VulkanContext::set_object_name(VkObjectType p_object_type, uint64_t p_object_handle, String p_object_name) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CharString obj_data = p_object_name.utf8(); @@ -2644,7 +2679,7 @@ VulkanContext::~VulkanContext() { vkDestroySemaphore(device, image_ownership_semaphores[i], nullptr); } } - if (inst_initialized && enabled_debug_utils) { + if (inst_initialized && is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { DestroyDebugUtilsMessengerEXT(inst, dbg_messenger, nullptr); } if (inst_initialized && dbg_debug_report != VK_NULL_HANDLE) { diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 8cf33fa463..0d49f5fe9f 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -34,6 +34,7 @@ #include "core/error/error_list.h" #include "core/os/mutex.h" #include "core/string/ustring.h" +#include "core/templates/hash_map.h" #include "core/templates/rb_map.h" #include "core/templates/rid_owner.h" #include "servers/display_server.h" @@ -184,19 +185,15 @@ private: int command_buffer_count = 1; // Extensions. + static bool instance_extensions_initialized; + static HashMap<CharString, bool> requested_instance_extensions; + HashSet<CharString> enabled_instance_extension_names; + static bool device_extensions_initialized; + static HashMap<CharString, bool> requested_device_extensions; + HashSet<CharString> enabled_device_extension_names; bool VK_KHR_incremental_present_enabled = true; bool VK_GOOGLE_display_timing_enabled = true; - uint32_t enabled_extension_count = 0; - const char *extension_names[MAX_EXTENSIONS]; - bool enabled_debug_utils = false; - bool has_renderpass2_ext = false; - - /** - * True if VK_EXT_debug_report extension is used. VK_EXT_debug_report is deprecated but it is - * still used if VK_EXT_debug_utils is not available. - */ - bool enabled_debug_report = false; PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT = nullptr; PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT = nullptr; @@ -225,7 +222,8 @@ private: VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE; Error _obtain_vulkan_version(); - Error _initialize_extensions(); + Error _initialize_instance_extensions(); + Error _initialize_device_extensions(); Error _check_capabilities(); VkBool32 _check_layers(uint32_t check_count, const char *const *check_names, uint32_t layer_count, VkLayerProperties *layers); @@ -275,7 +273,7 @@ protected: public: // Extension calls. - bool supports_renderpass2() const { return has_renderpass2_ext; } + bool supports_renderpass2() const { return is_device_extension_enabled(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME); } VkResult vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass); uint32_t get_vulkan_major() const { return vulkan_major; }; @@ -295,6 +293,16 @@ public: static void set_vulkan_hooks(VulkanHooks *p_vulkan_hooks) { vulkan_hooks = p_vulkan_hooks; }; + static void register_requested_instance_extension(const CharString &extension_name, bool p_required); + bool is_instance_extension_enabled(const CharString &extension_name) const { + return enabled_instance_extension_names.has(extension_name); + } + + static void register_requested_device_extension(const CharString &extension_name, bool p_required); + bool is_device_extension_enabled(const CharString &extension_name) const { + return enabled_device_extension_names.has(extension_name); + } + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); int window_get_width(DisplayServer::WindowID p_window = 0); int window_get_height(DisplayServer::WindowID p_window = 0); diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index da75bf1f3b..7ffec0835b 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -32,6 +32,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/view_panner.h" #include "scene/resources/text_line.h" @@ -655,10 +656,6 @@ Size2 AnimationBezierTrackEdit::get_minimum_size() const { return Vector2(1, 1); } -void AnimationBezierTrackEdit::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) { timeline = p_timeline; timeline->connect("zoom_changed", callable_mp(this, &AnimationBezierTrackEdit::_zoom_changed)); @@ -791,6 +788,7 @@ void AnimationBezierTrackEdit::_clear_selection() { } void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Update Selected Key Handles")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { const IntPair track_key_pair = E->get(); @@ -987,6 +985,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (I.value.has_point(mb->get_position())) { if (I.key == REMOVE_ICON) { if (!read_only) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Remove Bezier Track"); undo_redo->add_do_method(this, "_update_locked_tracks_after", track); @@ -1173,6 +1172,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { time += 0.001; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1270,6 +1270,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (moving_selection) { //combit it + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Bezier Points")); List<AnimMoveRestore> to_restore; @@ -1470,6 +1471,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { if (!read_only) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { real_t ratio = timeline->get_zoom_scale() * v_zoom; @@ -1541,6 +1543,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { time += 0.001; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Bezier Point")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time); @@ -1588,6 +1591,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { } } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Duplicate Keys")); List<Pair<int, real_t>> new_selection_values; @@ -1633,6 +1637,7 @@ void AnimationBezierTrackEdit::duplicate_selection() { void AnimationBezierTrackEdit::delete_selection() { if (selection.size()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Delete Keys")); for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) { diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index beb7a5e9c6..8f03787429 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -34,7 +34,6 @@ #include "animation_track_editor.h" #include "core/templates/hashfuncs.h" -class EditorUndoRedoManager; class ViewPanner; class AnimationBezierTrackEdit : public Control { @@ -53,7 +52,6 @@ class AnimationBezierTrackEdit : public Control { }; AnimationTimelineEdit *timeline = nullptr; - Ref<EditorUndoRedoManager> undo_redo; Node *root = nullptr; Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster real_t play_position_pos = 0; @@ -197,7 +195,6 @@ public: void set_animation_and_track(const Ref<Animation> &p_animation, int p_track, bool p_read_only); virtual Size2 get_minimum_size() const override; - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void set_timeline(AnimationTimelineEdit *p_timeline); void set_editor(AnimationTrackEditor *p_editor); void set_root(Node *p_root); diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 8305baf0a1..ecc465ef64 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -35,10 +35,13 @@ #include "editor/animation_bezier_editor.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "scene/animation/animation_player.h" #include "scene/animation/tween.h" +#include "scene/gui/grid_container.h" #include "scene/gui/separator.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" @@ -133,6 +136,7 @@ public: int existing = animation->track_find_key(track, new_time, true); setting = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Change Keyframe Time"), UndoRedo::MERGE_ENDS); Variant val = animation->track_get_key_value(track, key); @@ -160,6 +164,7 @@ public: float val = p_value; float prev_val = animation->track_get_key_transition(track, key); setting = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Change Transition"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val); undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val); @@ -171,6 +176,7 @@ public: return true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (animation->track_get_type(track)) { case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -685,7 +691,6 @@ public: } } - Ref<EditorUndoRedoManager> undo_redo; Ref<Animation> animation; int track = -1; float key_ofs = 0; @@ -810,6 +815,7 @@ public: int existing = animation->track_find_key(track, new_time, true); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!setting) { setting = true; undo_redo->create_action(TTR("Anim Multi Change Keyframe Time"), UndoRedo::MERGE_ENDS); @@ -834,6 +840,7 @@ public: float val = p_value; float prev_val = animation->track_get_key_transition(track, key); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!setting) { setting = true; undo_redo->create_action(TTR("Anim Multi Change Transition"), UndoRedo::MERGE_ENDS); @@ -843,6 +850,7 @@ public: update_obj = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (animation->track_get_type(track)) { case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -1053,6 +1061,7 @@ public: } } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (setting) { if (update_obj) { undo_redo->add_do_method(this, "_update_obj", animation); @@ -1376,8 +1385,6 @@ public: bool use_fps = false; - Ref<EditorUndoRedoManager> undo_redo; - void notify_change() { notify_property_list_changed(); } @@ -1419,6 +1426,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { } editing = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Length")); undo_redo->add_do_method(animation.ptr(), "set_length", p_new_len); undo_redo->add_undo_method(animation.ptr(), "set_length", animation->get_length()); @@ -1431,6 +1439,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { void AnimationTimelineEdit::_anim_loop_pressed() { if (!read_only) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Loop")); switch (animation->get_loop_mode()) { case Animation::LOOP_NONE: { @@ -1712,10 +1721,6 @@ Size2 AnimationTimelineEdit::get_minimum_size() const { return ms; } -void AnimationTimelineEdit::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - void AnimationTimelineEdit::set_zoom(Range *p_zoom) { zoom = p_zoom; zoom->connect("value_changed", callable_mp(this, &AnimationTimelineEdit::_zoom_changed)); @@ -1749,7 +1754,9 @@ void AnimationTimelineEdit::update_values() { length->set_step(1); length->set_tooltip_text(TTR("Animation length (frames)")); time_icon->set_tooltip_text(TTR("Animation length (frames)")); - track_edit->editor->_update_key_edit(); + if (track_edit) { + track_edit->editor->_update_key_edit(); + } } else { length->set_value(animation->get_length()); length->set_step(0.001); @@ -2127,10 +2134,9 @@ void AnimationTrackEdit::_notification(int p_what) { get_theme_icon(SNAME("InterpLinearAngle"), SNAME("EditorIcons")), get_theme_icon(SNAME("InterpCubicAngle"), SNAME("EditorIcons")), }; - Ref<Texture2D> cont_icon[4] = { + Ref<Texture2D> cont_icon[3] = { get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), - get_theme_icon(SNAME("TrackTrigger"), SNAME("EditorIcons")), get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")) }; @@ -2514,14 +2520,6 @@ Size2 AnimationTrackEdit::get_minimum_size() const { return Vector2(1, max_h + separation); } -void AnimationTrackEdit::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - -Ref<EditorUndoRedoManager> AnimationTrackEdit::get_undo_redo() const { - return undo_redo; -} - void AnimationTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) { timeline = p_timeline; timeline->set_track_edit(this); @@ -2568,6 +2566,7 @@ void AnimationTrackEdit::_zoom_changed() { } void AnimationTrackEdit::_path_submitted(const String &p_text) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Track Path")); undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text); undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track)); @@ -2805,6 +2804,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { if (!read_only) { if (check_rect.has_point(pos)) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Toggle Track Enabled")); undo_redo->add_do_method(animation.ptr(), "track_set_enabled", track, !animation->track_is_enabled(track)); undo_redo->add_undo_method(animation.ptr(), "track_set_enabled", track, animation->track_is_enabled(track)); @@ -2828,7 +2828,6 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->clear(); menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS); menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE); - menu->add_icon_item(get_theme_icon(SNAME("TrackTrigger"), SNAME("EditorIcons")), TTR("Trigger"), MENU_CALL_MODE_TRIGGER); menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE); menu->reset_size(); @@ -3193,9 +3192,9 @@ void AnimationTrackEdit::_menu_selected(int p_index) { switch (p_index) { case MENU_CALL_MODE_CONTINUOUS: case MENU_CALL_MODE_DISCRETE: - case MENU_CALL_MODE_TRIGGER: case MENU_CALL_MODE_CAPTURE: { Animation::UpdateMode update_mode = Animation::UpdateMode(p_index); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Update Mode")); undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", track, update_mode); undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", track, animation->value_track_get_update_mode(track)); @@ -3209,6 +3208,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { case MENU_INTERPOLATION_LINEAR_ANGLE: case MENU_INTERPOLATION_CUBIC_ANGLE: { Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Interpolation Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", track, animation->track_get_interpolation_type(track)); @@ -3218,6 +3218,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { case MENU_LOOP_WRAP: case MENU_LOOP_CLAMP: { bool loop_wrap = p_index == MENU_LOOP_WRAP; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Loop Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, loop_wrap); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, animation->track_get_interpolation_loop_wrap(track)); @@ -3457,7 +3458,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re _update_tracks(); if (animation.is_valid()) { - animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed), CONNECT_DEFERRED); + animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed)); hscroll->show(); edit->set_disabled(read_only); @@ -3611,6 +3612,7 @@ void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Anim } int idx = p_track; if (idx >= 0 && idx < p_from_animation->get_track_count()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Anim Track"), UndoRedo::MERGE_DISABLE, p_from_animation.ptr()); // Remove corresponding reset tracks if they are no longer needed. @@ -3811,6 +3813,7 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) { } void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_beziers) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Insert")); Ref<Animation> reset_anim; @@ -3848,7 +3851,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ } // Let's build a node path. - String path = root->get_path_to(p_node); + String path = root->get_path_to(p_node, true); if (!p_sub.is_empty()) { path += ":" + p_sub; } @@ -3888,7 +3891,7 @@ bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const } // Let's build a node path. - String path = root->get_path_to(p_node); + String path = root->get_path_to(p_node, true); if (!p_sub.is_empty()) { path += ":" + p_sub; } @@ -3936,11 +3939,10 @@ void AnimationTrackEditor::_insert_animation_key(NodePath p_path, const Variant void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists) { ERR_FAIL_COND(!root); - // Let's build a node path. + // Let's build a node path. Node *node = p_node; - - String path = root->get_path_to(node); + String path = root->get_path_to(node, true); if (Object::cast_to<AnimationPlayer>(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::get_singleton()->get_player()) { @@ -4034,14 +4036,13 @@ void AnimationTrackEditor::insert_value_key(const String &p_property, const Vari EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); ERR_FAIL_COND(!root); - // Let's build a node path. ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); ERR_FAIL_COND(!Object::cast_to<Node>(obj)); + // Let's build a node path. Node *node = Object::cast_to<Node>(obj); - - String path = root->get_path_to(node); + String path = root->get_path_to(node, true); if (Object::cast_to<AnimationPlayer>(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::get_singleton()->get_player()) { @@ -4141,6 +4142,7 @@ Ref<Animation> AnimationTrackEditor::_create_and_get_reset_animation() { Ref<Animation> reset_anim; reset_anim.instantiate(); reset_anim->set_length(ANIM_MIN_LENGTH); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(al.ptr(), "add_animation", SceneStringNames::get_singleton()->RESET, reset_anim); undo_redo->add_do_method(AnimationPlayerEditor::get_singleton(), "_animation_player_changed", player); undo_redo->add_undo_method(al.ptr(), "remove_animation", SceneStringNames::get_singleton()->RESET); @@ -4150,6 +4152,7 @@ Ref<Animation> AnimationTrackEditor::_create_and_get_reset_animation() { } void AnimationTrackEditor::_confirm_insert_list() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Create & Insert")); bool create_reset = insert_confirm_reset->is_visible() && insert_confirm_reset->is_pressed(); @@ -4316,13 +4319,10 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD h.type == Variant::TRANSFORM3D) { update_mode = Animation::UPDATE_CONTINUOUS; } - - if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) { - update_mode = Animation::UPDATE_TRIGGER; - } } } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (create_normal_track) { if (p_create_beziers) { bool valid; @@ -4607,7 +4607,6 @@ void AnimationTrackEditor::_update_tracks() { track_vbox->add_child(track_edit); } - track_edit->set_undo_redo(undo_redo); track_edit->set_timeline(timeline); track_edit->set_root(root); track_edit->set_animation_and_track(animation, i, file_read_only); @@ -4654,19 +4653,19 @@ void AnimationTrackEditor::_animation_changed() { } if (key_edit) { - _update_key_edit(); - } - - if (key_edit && key_edit->setting) { - // If editing a key, just redraw the edited track, makes refresh less costly. - if (key_edit->track < track_edits.size()) { - if (animation->track_get_type(key_edit->track) == Animation::TYPE_BEZIER) { - bezier_edit->queue_redraw(); - } else { - track_edits[key_edit->track]->queue_redraw(); + if (key_edit->setting) { + // If editing a key, just redraw the edited track, makes refresh less costly. + if (key_edit->track < track_edits.size()) { + if (animation->track_get_type(key_edit->track) == Animation::TYPE_BEZIER) { + bezier_edit->queue_redraw(); + } else { + track_edits[key_edit->track]->queue_redraw(); + } } + return; + } else { + _update_key_edit(); } - return; } animation_changing_awaiting_update = true; @@ -4781,6 +4780,7 @@ void AnimationTrackEditor::_update_scroll(double) { } void AnimationTrackEditor::_update_step(double p_new_step) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Step")); float step_value = p_new_step; if (timeline->is_using_fps()) { @@ -4807,6 +4807,7 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) { } _clear_selection(true); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Rearrange Tracks")); undo_redo->add_do_method(animation.ptr(), "track_move_to", p_from_track, p_to_track); // Take into account that the position of the tracks that come after the one removed will change. @@ -4821,7 +4822,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { ERR_FAIL_COND(!root); Node *node = get_node(p_path); ERR_FAIL_COND(!node); - NodePath path_to = root->get_path_to(node); + NodePath path_to = root->get_path_to(node, true); if (adding_track_type == Animation::TYPE_BLEND_SHAPE && !node->is_class("MeshInstance3D")) { EditorNode::get_singleton()->show_warning(TTR("Blend Shape tracks only apply to MeshInstance3D nodes.")); @@ -4850,6 +4851,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { case Animation::TYPE_ROTATION_3D: case Animation::TYPE_SCALE_3D: case Animation::TYPE_METHOD: { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4878,6 +4880,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4896,6 +4899,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); @@ -4920,6 +4924,7 @@ void AnimationTrackEditor::_add_track(int p_type) { void AnimationTrackEditor::_new_track_property_selected(String p_name) { String full_path = String(adding_track_path) + ":" + p_name; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (adding_track_type == Animation::TYPE_VALUE) { Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE; { @@ -4941,10 +4946,6 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) { h.type == Variant::TRANSFORM3D) { update_mode = Animation::UPDATE_CONTINUOUS; } - - if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) { - update_mode = Animation::UPDATE_TRIGGER; - } } undo_redo->create_action(TTR("Add Track")); @@ -5014,6 +5015,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { p_ofs += 0.001; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (animation->track_get_type(p_track)) { case Animation::TYPE_POSITION_3D: { if (!root->has_node(animation->track_get_path(p_track))) { @@ -5169,6 +5171,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) { } d["args"] = params; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Method Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", insert_key_from_track_call_track, insert_key_from_track_call_ofs); @@ -5278,13 +5281,17 @@ void AnimationTrackEditor::_update_key_edit() { key_edit->track = selection.front()->key().track; key_edit->use_fps = timeline->is_using_fps(); - float ofs = animation->track_get_key_time(key_edit->track, selection.front()->key().key); + int key_id = selection.front()->key().key; + if (key_id >= animation->track_get_key_count(key_edit->track)) { + _clear_key_edit(); + return; // Probably in the process of rearranging the keys. + } + float ofs = animation->track_get_key_time(key_edit->track, key_id); key_edit->key_ofs = ofs; key_edit->root_path = root; NodePath np; key_edit->hint = _find_hint_for_track(key_edit->track, np); - key_edit->undo_redo = undo_redo; key_edit->base = np; EditorNode::get_singleton()->push_item(key_edit); @@ -5307,18 +5314,19 @@ void AnimationTrackEditor::_update_key_edit() { base_map[track] = NodePath(); } + int key_id = E.key.key; + if (key_id >= animation->track_get_key_count(track)) { + _clear_key_edit(); + return; // Probably in the process of rearranging the keys. + } key_ofs_map[track].push_back(animation->track_get_key_time(track, E.key.key)); } multi_key_edit->key_ofs_map = key_ofs_map; multi_key_edit->base_map = base_map; multi_key_edit->hint = _find_hint_for_track(first_track, base_map[first_track]); - multi_key_edit->use_fps = timeline->is_using_fps(); - multi_key_edit->root_path = root; - multi_key_edit->undo_redo = undo_redo; - EditorNode::get_singleton()->push_item(multi_key_edit); } } @@ -5346,9 +5354,11 @@ void AnimationTrackEditor::_select_at_anim(const Ref<Animation> &p_anim, int p_t ki.pos = p_pos; selection.insert(sk, ki); + _update_key_edit(); } void AnimationTrackEditor::_move_selection_commit() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Move Keys")); List<_AnimMoveRestore> to_restore; @@ -5421,7 +5431,6 @@ void AnimationTrackEditor::_move_selection_commit() { undo_redo->add_do_method(this, "_redraw_tracks"); undo_redo->add_undo_method(this, "_redraw_tracks"); undo_redo->commit_action(); - _update_key_edit(); } void AnimationTrackEditor::_move_selection_cancel() { @@ -5601,6 +5610,7 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { int start_track = transpose ? _get_track_selected() : top_track; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Duplicate Keys")); List<Pair<int, float>> new_selection_values; @@ -5651,7 +5661,6 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { undo_redo->add_do_method(this, "_redraw_tracks"); undo_redo->add_undo_method(this, "_redraw_tracks"); undo_redo->commit_action(); - _update_key_edit(); } } @@ -5831,6 +5840,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } int base_track = animation->get_track_count(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Paste Tracks")); for (int i = 0; i < track_clipboard.size(); i++) { undo_redo->add_do_method(animation.ptr(), "add_track", track_clipboard[i].track_type); @@ -5898,10 +5908,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } float s = scale->get_value(); - if (s == 0) { - ERR_PRINT("Can't scale to 0"); - } + ERR_FAIL_COND_MSG(s == 0, "Can't scale to 0."); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Scale Keys")); List<_AnimMoveRestore> to_restore; @@ -5975,14 +5984,13 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { undo_redo->add_do_method(this, "_redraw_tracks"); undo_redo->add_undo_method(this, "_redraw_tracks"); undo_redo->commit_action(); - _update_key_edit(); - } break; case EDIT_EASE_SELECTION: { ease_dialog->popup_centered(Size2(200, 100) * EDSCALE); } break; case EDIT_EASE_CONFIRM: { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Make Easing Keys")); Tween::TransitionType transition_type = static_cast<Tween::TransitionType>(transition_selection->get_selected_id()); @@ -6089,6 +6097,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { _anim_duplicate_keys(true); } break; case EDIT_ADD_RESET_KEY: { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Add RESET Keys")); Ref<Animation> reset = _create_and_get_reset_animation(); @@ -6149,6 +6158,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } if (selection.size()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Anim Delete Keys")); for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) { @@ -6179,6 +6189,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { bake_dialog->popup_centered(Size2(200, 100) * EDSCALE); } break; case EDIT_BAKE_ANIMATION_CONFIRM: { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Bake Animation as Linear keys.")); int track_len = animation->get_track_count(); @@ -6299,6 +6310,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { animation->optimize(optimize_velocity_error->get_value(), optimize_angular_error->get_value(), optimize_precision_error->get_value()); _redraw_tracks(); _update_key_edit(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr())); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this)); @@ -6368,6 +6380,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) { } } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr())); undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this)); _update_tracks(); @@ -6533,8 +6546,6 @@ void AnimationTrackEditor::_pick_track_filter_input(const Ref<InputEvent> &p_ie) } AnimationTrackEditor::AnimationTrackEditor() { - undo_redo = EditorNode::get_undo_redo(); - main_panel = memnew(PanelContainer); main_panel->set_focus_mode(FOCUS_ALL); // Allow panel to have focus so that shortcuts work as expected. add_child(main_panel); @@ -6559,7 +6570,6 @@ AnimationTrackEditor::AnimationTrackEditor() { main_panel->add_child(info_message); timeline = memnew(AnimationTimelineEdit); - timeline->set_undo_redo(undo_redo); timeline_vbox->add_child(timeline); timeline->connect("timeline_changed", callable_mp(this, &AnimationTrackEditor::_timeline_changed)); timeline->connect("name_limit_changed", callable_mp(this, &AnimationTrackEditor::_name_limit_changed)); @@ -6582,7 +6592,6 @@ AnimationTrackEditor::AnimationTrackEditor() { bezier_edit = memnew(AnimationBezierTrackEdit); timeline_vbox->add_child(bezier_edit); - bezier_edit->set_undo_redo(undo_redo); bezier_edit->set_editor(this); bezier_edit->set_timeline(timeline); bezier_edit->hide(); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index db2f8b32dc..4b50424f39 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -79,7 +79,6 @@ class AnimationTimelineEdit : public Range { void _anim_loop_pressed(); void _play_position_draw(); - Ref<EditorUndoRedoManager> undo_redo; Rect2 hsize_rect; bool editing = false; @@ -113,7 +112,6 @@ public: void set_track_edit(AnimationTrackEdit *p_track_edit); void set_zoom(Range *p_zoom); Range *get_zoom() const { return zoom; } - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void set_play_position(float p_pos); float get_play_position() const; @@ -140,7 +138,6 @@ class AnimationTrackEdit : public Control { enum { MENU_CALL_MODE_CONTINUOUS, MENU_CALL_MODE_DISCRETE, - MENU_CALL_MODE_TRIGGER, MENU_CALL_MODE_CAPTURE, MENU_INTERPOLATION_NEAREST, MENU_INTERPOLATION_LINEAR, @@ -156,7 +153,6 @@ class AnimationTrackEdit : public Control { }; AnimationTimelineEdit *timeline = nullptr; - Ref<EditorUndoRedoManager> undo_redo; Popup *path_popup = nullptr; LineEdit *path = nullptr; Node *root = nullptr; @@ -237,12 +233,10 @@ public: Ref<Animation> get_animation() const; AnimationTimelineEdit *get_timeline() const { return timeline; } AnimationTrackEditor *get_editor() const { return editor; } - Ref<EditorUndoRedoManager> get_undo_redo() const; NodePath get_path() const; void set_animation_and_track(const Ref<Animation> &p_animation, int p_track, bool p_read_only); virtual Size2 get_minimum_size() const override; - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void set_timeline(AnimationTimelineEdit *p_timeline); void set_editor(AnimationTrackEditor *p_editor); void set_root(Node *p_root); @@ -339,8 +333,6 @@ class AnimationTrackEditor : public VBoxContainer { void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation); void _track_grab_focus(int p_track); - Ref<EditorUndoRedoManager> undo_redo; - void _update_scroll(double); void _update_step(double p_new_step); void _update_length(double p_new_len); @@ -434,7 +426,6 @@ class AnimationTrackEditor : public VBoxContainer { AnimationTrackKeyEdit *key_edit = nullptr; AnimationMultiTrackKeyEdit *multi_key_edit = nullptr; void _update_key_edit(); - void _clear_key_edit(); Control *box_selection = nullptr; diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 971b671a0c..a5f6f449a6 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -31,6 +31,7 @@ #include "animation_track_editor_plugins.h" #include "editor/audio_stream_preview.h" +#include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" @@ -1021,10 +1022,11 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant ofs += 0.001; } - get_undo_redo()->create_action(TTR("Add Audio Track Clip")); - get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream); - get_undo_redo()->add_undo_method(get_animation().ptr(), "track_remove_key_at_time", get_track(), ofs); - get_undo_redo()->commit_action(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Add Audio Track Clip")); + undo_redo->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream); + undo_redo->add_undo_method(get_animation().ptr(), "track_remove_key_at_time", get_track(), ofs); + undo_redo->commit_action(); queue_redraw(); return; @@ -1102,21 +1104,22 @@ void AnimationTrackEditTypeAudio::gui_input(const Ref<InputEvent> &p_event) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (len_resizing && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { float ofs_local = -len_resizing_rel / get_timeline()->get_zoom_scale(); if (len_resizing_start) { float prev_ofs = get_animation()->audio_track_get_key_start_offset(get_track(), len_resizing_index); - get_undo_redo()->create_action(TTR("Change Audio Track Clip Start Offset")); - get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs + ofs_local); - get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs); - get_undo_redo()->commit_action(); + undo_redo->create_action(TTR("Change Audio Track Clip Start Offset")); + undo_redo->add_do_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs + ofs_local); + undo_redo->add_undo_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs); + undo_redo->commit_action(); } else { float prev_ofs = get_animation()->audio_track_get_key_end_offset(get_track(), len_resizing_index); - get_undo_redo()->create_action(TTR("Change Audio Track Clip End Offset")); - get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs + ofs_local); - get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs); - get_undo_redo()->commit_action(); + undo_redo->create_action(TTR("Change Audio Track Clip End Offset")); + undo_redo->add_do_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs + ofs_local); + undo_redo->add_undo_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs); + undo_redo->commit_action(); } len_resizing_index = -1; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index e907d5a281..7ae0db7b48 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -33,6 +33,7 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "core/string/string_builder.h" +#include "core/templates/pair.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" @@ -872,6 +873,10 @@ void CodeTextEditor::_reset_zoom() { } void CodeTextEditor::_line_col_changed() { + if (!code_complete_timer->is_stopped() && code_complete_timer_line != text_editor->get_caret_line()) { + code_complete_timer->stop(); + } + String line = text_editor->get_line(text_editor->get_caret_line()); int positional_column = 0; @@ -901,6 +906,7 @@ void CodeTextEditor::_line_col_changed() { void CodeTextEditor::_text_changed() { if (text_editor->is_insert_text_operation()) { + code_complete_timer_line = text_editor->get_caret_line(); code_complete_timer->start(); } @@ -1290,90 +1296,98 @@ void CodeTextEditor::convert_case(CaseStyle p_case) { void CodeTextEditor::move_lines_up() { text_editor->begin_complex_operation(); - Vector<int> carets_to_remove; - Vector<int> caret_edit_order = text_editor->get_caret_index_edit_order(); + + // Lists of carets representing each group + Vector<Vector<int>> caret_groups; + Vector<Pair<int, int>> group_borders; + + // Search for groups of carets and their selections residing on the same lines for (int i = 0; i < caret_edit_order.size(); i++) { int c = caret_edit_order[i]; - int cl = text_editor->get_caret_line(c); - bool swaped_caret = false; - for (int j = i + 1; j < caret_edit_order.size(); j++) { - if (text_editor->has_selection(caret_edit_order[j])) { - if (text_editor->get_selection_from_line() == cl) { - carets_to_remove.push_back(caret_edit_order[j]); - continue; - } + Vector<int> new_group{ c }; + Pair<int, int> group_border; + if (text_editor->has_selection(c)) { + group_border.first = text_editor->get_selection_from_line(c); + group_border.second = text_editor->get_selection_to_line(c); + } else { + group_border.first = text_editor->get_caret_line(c); + group_border.second = text_editor->get_caret_line(c); + } - if (text_editor->get_selection_to_line() == cl) { - if (text_editor->has_selection(c)) { - if (text_editor->get_selection_to_line(c) != cl) { - text_editor->select(cl + 1, 0, text_editor->get_selection_to_line(c), text_editor->get_selection_to_column(c), c); - break; - } - } + for (int j = i; j < caret_edit_order.size() - 1; j++) { + int c_current = caret_edit_order[j]; + int c_next = caret_edit_order[j + 1]; - carets_to_remove.push_back(c); - i = j - 1; - swaped_caret = true; - break; - } + int next_start_pos = text_editor->has_selection(c_next) ? text_editor->get_selection_from_line(c_next) : text_editor->get_caret_line(c_next); + int next_end_pos = text_editor->has_selection(c_next) ? text_editor->get_selection_to_line(c_next) : text_editor->get_caret_line(c_next); + + int current_start_pos = text_editor->has_selection(c_current) ? text_editor->get_selection_from_line(c_current) : text_editor->get_caret_line(c_current); + + i = j; + if (next_end_pos != current_start_pos && next_end_pos + 1 != current_start_pos) { break; } - - if (text_editor->get_caret_line(caret_edit_order[j]) == cl) { - carets_to_remove.push_back(caret_edit_order[j]); - i = j; - continue; + group_border.first = next_start_pos; + new_group.push_back(c_next); + // If the last caret is added to the current group there is no need to process it again + if (j + 1 == caret_edit_order.size() - 1) { + i++; } - break; } + group_borders.push_back(group_border); + caret_groups.push_back(new_group); + } - if (swaped_caret) { + for (int i = group_borders.size() - 1; i >= 0; i--) { + if (group_borders[i].first - 1 < 0) { continue; } - if (text_editor->has_selection(c)) { + // If the group starts overlapping with the upper group don't move it + if (i < group_borders.size() - 1 && group_borders[i].first - 1 <= group_borders[i + 1].second) { + continue; + } + + // We have to remember caret positions and selections prior to line swapping + Vector<Vector<int>> caret_group_parameters; + + for (int j = 0; j < caret_groups[i].size(); j++) { + int c = caret_groups[i][j]; + int cursor_line = text_editor->get_caret_line(c); + int cursor_column = text_editor->get_caret_column(c); + + if (!text_editor->has_selection(c)) { + caret_group_parameters.push_back(Vector<int>{ -1, -1, -1, -1, cursor_line, cursor_column }); + continue; + } int from_line = text_editor->get_selection_from_line(c); int from_col = text_editor->get_selection_from_column(c); int to_line = text_editor->get_selection_to_line(c); int to_column = text_editor->get_selection_to_column(c); - int cursor_line = text_editor->get_caret_line(c); - - for (int j = from_line; j <= to_line; j++) { - int line_id = j; - int next_id = j - 1; + caret_group_parameters.push_back(Vector<int>{ from_line, from_col, to_line, to_column, cursor_line, cursor_column }); + } - if (line_id == 0 || next_id < 0) { - return; - } + for (int line_id = group_borders[i].first; line_id <= group_borders[i].second; line_id++) { + text_editor->unfold_line(line_id); + text_editor->unfold_line(line_id - 1); - text_editor->unfold_line(line_id); - text_editor->unfold_line(next_id); + text_editor->swap_lines(line_id - 1, line_id); + } - text_editor->swap_lines(line_id, next_id); - text_editor->set_caret_line(next_id, c == 0, true, 0, c); - } - int from_line_up = from_line > 0 ? from_line - 1 : from_line; - int to_line_up = to_line > 0 ? to_line - 1 : to_line; - int cursor_line_up = cursor_line > 0 ? cursor_line - 1 : cursor_line; - text_editor->select(from_line_up, from_col, to_line_up, to_column, c); - text_editor->set_caret_line(cursor_line_up, c == 0, true, 0, c); - } else { - int line_id = text_editor->get_caret_line(c); - int next_id = line_id - 1; + for (int j = 0; j < caret_groups[i].size(); j++) { + int c = caret_groups[i][j]; + Vector<int> caret_parameters = caret_group_parameters[j]; + text_editor->set_caret_line(caret_parameters[4] - 1, c == 0, true, 0, c); + text_editor->set_caret_column(caret_parameters[5], c == 0, c); - if (line_id == 0 || next_id < 0) { - return; + if (caret_parameters[0] >= 0) { + text_editor->select(caret_parameters[0] - 1, caret_parameters[1], caret_parameters[2] - 1, caret_parameters[3], c); } - - text_editor->unfold_line(line_id); - text_editor->unfold_line(next_id); - - text_editor->swap_lines(line_id, next_id); - text_editor->set_caret_line(next_id, c == 0, true, 0, c); } } + text_editor->end_complex_operation(); text_editor->merge_overlapping_carets(); text_editor->queue_redraw(); @@ -1382,95 +1396,97 @@ void CodeTextEditor::move_lines_up() { void CodeTextEditor::move_lines_down() { text_editor->begin_complex_operation(); - Vector<int> carets_to_remove; - Vector<int> caret_edit_order = text_editor->get_caret_index_edit_order(); + + // Lists of carets representing each group + Vector<Vector<int>> caret_groups; + Vector<Pair<int, int>> group_borders; + + // Search for groups of carets and their selections residing on the same lines for (int i = 0; i < caret_edit_order.size(); i++) { int c = caret_edit_order[i]; - int cl = text_editor->get_caret_line(c); - bool swaped_caret = false; - for (int j = i + 1; j < caret_edit_order.size(); j++) { - if (text_editor->has_selection(caret_edit_order[j])) { - if (text_editor->get_selection_from_line() == cl) { - carets_to_remove.push_back(caret_edit_order[j]); - continue; - } + Vector<int> new_group{ c }; + Pair<int, int> group_border; + if (text_editor->has_selection(c)) { + group_border.first = text_editor->get_selection_from_line(c); + group_border.second = text_editor->get_selection_to_line(c); + } else { + group_border.first = text_editor->get_caret_line(c); + group_border.second = text_editor->get_caret_line(c); + } - if (text_editor->get_selection_to_line() == cl) { - if (text_editor->has_selection(c)) { - if (text_editor->get_selection_to_line(c) != cl) { - text_editor->select(cl + 1, 0, text_editor->get_selection_to_line(c), text_editor->get_selection_to_column(c), c); - break; - } - } + for (int j = i; j < caret_edit_order.size() - 1; j++) { + int c_current = caret_edit_order[j]; + int c_next = caret_edit_order[j + 1]; - carets_to_remove.push_back(c); - i = j - 1; - swaped_caret = true; - break; + int next_start_pos = text_editor->has_selection(c_next) ? text_editor->get_selection_from_line(c_next) : text_editor->get_caret_line(c_next); + int next_end_pos = text_editor->has_selection(c_next) ? text_editor->get_selection_to_line(c_next) : text_editor->get_caret_line(c_next); + + int current_start_pos = text_editor->has_selection(c_current) ? text_editor->get_selection_from_line(c_current) : text_editor->get_caret_line(c_current); + + i = j; + if (next_end_pos == current_start_pos || next_end_pos + 1 == current_start_pos) { + group_border.first = next_start_pos; + new_group.push_back(c_next); + // If the last caret is added to the current group there is no need to process it again + if (j + 1 == caret_edit_order.size() - 1) { + i++; } + } else { break; } - - if (text_editor->get_caret_line(caret_edit_order[j]) == cl) { - carets_to_remove.push_back(caret_edit_order[j]); - i = j; - continue; - } - break; } + group_borders.push_back(group_border); + caret_groups.push_back(new_group); + } - if (swaped_caret) { + for (int i = 0; i < group_borders.size(); i++) { + if (group_borders[i].second + 1 > text_editor->get_line_count() - 1) { continue; } - if (text_editor->has_selection(c)) { - int from_line = text_editor->get_selection_from_line(c); - int from_col = text_editor->get_selection_from_column(c); - int to_line = text_editor->get_selection_to_line(c); - int to_column = text_editor->get_selection_to_column(c); - int cursor_line = text_editor->get_caret_line(c); - - for (int l = to_line; l >= from_line; l--) { - int line_id = l; - int next_id = l + 1; - - if (line_id == text_editor->get_line_count() - 1 || next_id > text_editor->get_line_count()) { - continue; - } - - text_editor->unfold_line(line_id); - text_editor->unfold_line(next_id); + // If the group starts overlapping with the upper group don't move it + if (i > 0 && group_borders[i].second + 1 >= group_borders[i - 1].first) { + continue; + } - text_editor->swap_lines(line_id, next_id); - text_editor->set_caret_line(next_id, c == 0, true, 0, c); - } - int from_line_down = from_line < text_editor->get_line_count() ? from_line + 1 : from_line; - int to_line_down = to_line < text_editor->get_line_count() ? to_line + 1 : to_line; - int cursor_line_down = cursor_line < text_editor->get_line_count() ? cursor_line + 1 : cursor_line; - text_editor->select(from_line_down, from_col, to_line_down, to_column, c); - text_editor->set_caret_line(cursor_line_down, c == 0, true, 0, c); - } else { - int line_id = text_editor->get_caret_line(c); - int next_id = line_id + 1; + // We have to remember caret positions and selections prior to line swapping + Vector<Vector<int>> caret_group_parameters; - if (line_id == text_editor->get_line_count() - 1 || next_id > text_editor->get_line_count()) { - continue; + for (int j = 0; j < caret_groups[i].size(); j++) { + int c = caret_groups[i][j]; + int cursor_line = text_editor->get_caret_line(c); + int cursor_column = text_editor->get_caret_column(c); + + if (text_editor->has_selection(c)) { + int from_line = text_editor->get_selection_from_line(c); + int from_col = text_editor->get_selection_from_column(c); + int to_line = text_editor->get_selection_to_line(c); + int to_column = text_editor->get_selection_to_column(c); + caret_group_parameters.push_back(Vector<int>{ from_line, from_col, to_line, to_column, cursor_line, cursor_column }); + } else { + caret_group_parameters.push_back(Vector<int>{ -1, -1, -1, -1, cursor_line, cursor_column }); } + } + for (int line_id = group_borders[i].second; line_id >= group_borders[i].first; line_id--) { text_editor->unfold_line(line_id); - text_editor->unfold_line(next_id); + text_editor->unfold_line(line_id + 1); - text_editor->swap_lines(line_id, next_id); - text_editor->set_caret_line(next_id, c == 0, true, 0, c); + text_editor->swap_lines(line_id + 1, line_id); } - } - // Sort and remove backwards to preserve indexes. - carets_to_remove.sort(); - for (int i = carets_to_remove.size() - 1; i >= 0; i--) { - text_editor->remove_caret(carets_to_remove[i]); + for (int j = 0; j < caret_groups[i].size(); j++) { + int c = caret_groups[i][j]; + Vector<int> caret_parameters = caret_group_parameters[j]; + text_editor->set_caret_line(caret_parameters[4] + 1, c == 0, true, 0, c); + text_editor->set_caret_column(caret_parameters[5], c == 0, c); + + if (caret_parameters[0] >= 0) { + text_editor->select(caret_parameters[0] + 1, caret_parameters[1], caret_parameters[2] + 1, caret_parameters[3], c); + } + } } text_editor->merge_overlapping_carets(); @@ -2002,23 +2018,14 @@ void CodeTextEditor::goto_next_bookmark() { return; } - text_editor->remove_secondary_carets(); - int line = text_editor->get_caret_line(); - if (line >= (int)bmarks[bmarks.size() - 1]) { - text_editor->unfold_line(bmarks[0]); - text_editor->set_caret_line(bmarks[0]); - text_editor->center_viewport_to_caret(); - } else { - for (int i = 0; i < bmarks.size(); i++) { - int bmark_line = bmarks[i]; - if (bmark_line > line) { - text_editor->unfold_line(bmark_line); - text_editor->set_caret_line(bmark_line); - text_editor->center_viewport_to_caret(); - return; - } + int current_line = text_editor->get_caret_line(); + int bmark_idx = 0; + if (current_line < (int)bmarks[bmarks.size() - 1]) { + while (bmark_idx < bmarks.size() && bmarks[bmark_idx] <= current_line) { + bmark_idx++; } } + goto_line_centered(bmarks[bmark_idx]); } void CodeTextEditor::goto_prev_bookmark() { @@ -2027,23 +2034,14 @@ void CodeTextEditor::goto_prev_bookmark() { return; } - text_editor->remove_secondary_carets(); - int line = text_editor->get_caret_line(); - if (line <= (int)bmarks[0]) { - text_editor->unfold_line(bmarks[bmarks.size() - 1]); - text_editor->set_caret_line(bmarks[bmarks.size() - 1]); - text_editor->center_viewport_to_caret(); - } else { - for (int i = bmarks.size() - 1; i >= 0; i--) { - int bmark_line = bmarks[i]; - if (bmark_line < line) { - text_editor->unfold_line(bmark_line); - text_editor->set_caret_line(bmark_line); - text_editor->center_viewport_to_caret(); - return; - } + int current_line = text_editor->get_caret_line(); + int bmark_idx = bmarks.size() - 1; + if (current_line > (int)bmarks[0]) { + while (bmark_idx >= 0 && bmarks[bmark_idx] >= current_line) { + bmark_idx--; } } + goto_line_centered(bmarks[bmark_idx]); } void CodeTextEditor::remove_all_bookmarks() { diff --git a/editor/code_editor.h b/editor/code_editor.h index ded7518287..4d7034fbd0 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -158,6 +158,7 @@ class CodeTextEditor : public VBoxContainer { Label *info = nullptr; Timer *idle = nullptr; Timer *code_complete_timer = nullptr; + int code_complete_timer_line = 0; Timer *font_resize_timer = nullptr; int font_resize_val; diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index ed2044c117..2bd77bf99c 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -31,6 +31,7 @@ #include "connections_dialog.h" #include "editor/doc_tools.h" +#include "editor/editor_help.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 785476d75b..2adab089e4 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -275,7 +275,8 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String r_item->set_text(0, "\"" + p_type + "\""); } else if (script_type) { r_item->set_metadata(0, p_type); - r_item->set_text(0, p_type + " (" + ScriptServer::get_global_class_path(p_type).get_file() + ")"); + r_item->set_text(0, p_type); + r_item->set_suffix(0, "(" + ScriptServer::get_global_class_path(p_type).get_file() + ")"); } else { r_item->set_metadata(0, custom_type_parents[p_type]); r_item->set_text(0, p_type); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 150257a95c..610f467faa 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -35,6 +35,8 @@ #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_log.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" @@ -207,9 +209,32 @@ String EditorDebuggerNode::get_server_uri() const { return server->get_uri(); } +void EditorDebuggerNode::set_keep_open(bool p_keep_open) { + keep_open = p_keep_open; + if (keep_open) { + if (server.is_null() || !server->is_active()) { + start(); + } + } else { + bool found = false; + _for_all(tabs, [&](ScriptEditorDebugger *p_debugger) { + if (p_debugger->is_session_active()) { + found = true; + } + }); + if (!found) { + stop(); + } + } +} + Error EditorDebuggerNode::start(const String &p_uri) { - stop(); ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER); + if (keep_open && current_uri == p_uri && server.is_valid()) { + return OK; + } + stop(true); + current_uri = p_uri; if (EDITOR_GET("run/output/always_open_output_on_play")) { EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log()); } else { @@ -225,7 +250,11 @@ Error EditorDebuggerNode::start(const String &p_uri) { return OK; } -void EditorDebuggerNode::stop() { +void EditorDebuggerNode::stop(bool p_force) { + if (keep_open && !p_force) { + return; + } + current_uri.clear(); if (server.is_valid()) { server->stop(); EditorNode::get_log()->add_message("--- Debugging process stopped ---", EditorLog::MSG_TYPE_EDITOR); @@ -244,11 +273,6 @@ void EditorDebuggerNode::stop() { } }); _break_state_changed(); - if (hide_on_stop) { - if (is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - } breakpoints.clear(); set_process(false); } @@ -428,7 +452,6 @@ void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) { p->add_shortcut(ED_GET_SHORTCUT("debugger/break"), DEBUG_BREAK); p->add_shortcut(ED_GET_SHORTCUT("debugger/continue"), DEBUG_CONTINUE); p->add_separator(); - p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_KEEP_DEBUGGER_OPEN); p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR); p->connect("id_pressed", callable_mp(this, &EditorDebuggerNode::_menu_option)); @@ -468,12 +491,6 @@ void EditorDebuggerNode::_menu_option(int p_id) { case DEBUG_CONTINUE: { debug_continue(); } break; - case DEBUG_KEEP_DEBUGGER_OPEN: { - bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN)); - hide_on_stop = ischecked; - script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN), !ischecked); - EditorSettings::get_singleton()->set_project_metadata("debug_options", "keep_debugger_open", !ischecked); - } break; case DEBUG_WITH_EXTERNAL_EDITOR: { bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR)); debug_with_external_editor = !ischecked; @@ -484,9 +501,6 @@ void EditorDebuggerNode::_menu_option(int p_id) { } void EditorDebuggerNode::_update_debug_options() { - if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "keep_debugger_open", false).operator bool()) { - _menu_option(DEBUG_KEEP_DEBUGGER_OPEN); - } if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false).operator bool()) { _menu_option(DEBUG_WITH_EXTERNAL_EDITOR); } diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h index 7f7279ae74..030f4c7d12 100644 --- a/editor/debugger/editor_debugger_node.h +++ b/editor/debugger/editor_debugger_node.h @@ -63,7 +63,6 @@ private: DEBUG_STEP, DEBUG_BREAK, DEBUG_CONTINUE, - DEBUG_KEEP_DEBUGGER_OPEN, DEBUG_WITH_EXTERNAL_EDITOR, }; @@ -110,7 +109,9 @@ private: float remote_scene_tree_timeout = 0.0; bool auto_switch_remote_scene_tree = false; bool debug_with_external_editor = false; - bool hide_on_stop = true; + bool keep_open = false; + String current_uri; + CameraOverride camera_override = OVERRIDE_NONE; HashMap<Breakpoint, bool, Breakpoint> breakpoints; @@ -203,8 +204,9 @@ public: String get_server_uri() const; + void set_keep_open(bool p_keep_open); Error start(const String &p_uri = "tcp://"); - void stop(); + void stop(bool p_force = false); bool plugins_capture(ScriptEditorDebugger *p_debugger, const String &p_message, const Array &p_data); void add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin); diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 4168efda26..8b31781c5e 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -34,6 +34,7 @@ #include "editor/editor_node.h" #include "editor/scene_tree_dock.h" #include "scene/debugger/scene_debugger.h" +#include "scene/gui/texture_rect.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 178010d852..deca638f3b 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -46,6 +46,7 @@ #include "editor/editor_property_name_processor.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" @@ -53,6 +54,7 @@ #include "scene/3d/camera_3d.h" #include "scene/debugger/scene_debugger.h" #include "scene/gui/dialogs.h" +#include "scene/gui/grid_container.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" @@ -1656,6 +1658,8 @@ ScriptEditorDebugger::ScriptEditorDebugger() { add_child(tabs); + InspectorDock::get_inspector_singleton()->connect("object_id_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected)); + { //debugger VBoxContainer *vbc = memnew(VBoxContainer); vbc->set_name(TTR("Debugger")); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 24116a8053..a040d918df 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -40,6 +40,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "filesystem_dock.h" +#include "scene/gui/separator.h" #include "scene/resources/font.h" #include "servers/audio_server.h" diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 598bcdc639..41b3d45a1f 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -400,27 +400,38 @@ void EditorAutoloadSettings::_autoload_text_changed(const String p_name) { } Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { - Ref<Resource> res = ResourceLoader::load(p_path); - ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, "Can't autoload: " + p_path + "."); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> scr = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (scr.is_valid()) { - StringName ibt = scr->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_FAIL_COND_V_MSG(!valid_type, nullptr, "Script does not inherit from Node: " + p_path + "."); + if (ResourceLoader::get_resource_type(p_path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(p_path); + scn->reload_from_file(); + ERR_FAIL_COND_V_MSG(!scn.is_valid(), nullptr, vformat("Can't autoload: %s.", p_path)); - Object *obj = ClassDB::instantiate(ibt); + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(p_path); + ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, vformat("Can't autoload: %s.", p_path)); + + Ref<Script> scr = res; + if (scr.is_valid()) { + StringName ibt = scr->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_FAIL_COND_V_MSG(!valid_type, nullptr, vformat("Script does not inherit from Node: %s.", p_path)); + + Object *obj = ClassDB::instantiate(ibt); - ERR_FAIL_COND_V_MSG(!obj, nullptr, "Cannot instance script for Autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + ERR_FAIL_COND_V_MSG(!obj, nullptr, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt)); - n = Object::cast_to<Node>(obj); - n->set_script(scr); + n = Object::cast_to<Node>(obj); + n->set_script(scr); + } } - ERR_FAIL_COND_V_MSG(!n, nullptr, "Path in Autoload not a node or script: " + p_path + "."); + ERR_FAIL_COND_V_MSG(!n, nullptr, vformat("Path in Autoload not a node or script: %s.", p_path)); return n; } @@ -530,8 +541,6 @@ void EditorAutoloadSettings::update_autoload() { info.node->queue_free(); info.node = nullptr; } - - ProjectSettings::get_singleton()->remove_autoload(info.name); } // Load new/changed autoloads @@ -556,12 +565,6 @@ void EditorAutoloadSettings::update_autoload() { } } - ProjectSettings::AutoloadInfo prop_info; - prop_info.name = info->name; - prop_info.path = info->path; - prop_info.is_singleton = info->is_singleton; - ProjectSettings::get_singleton()->add_autoload(prop_info); - if (!info->in_editor && !info->is_singleton) { // No reason to keep this node memdelete(info->node); diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp index 3f93fa1f41..609afeb40a 100644 --- a/editor/editor_command_palette.cpp +++ b/editor/editor_command_palette.cpp @@ -38,6 +38,9 @@ EditorCommandPalette *EditorCommandPalette::singleton = nullptr; +static Rect2i prev_rect = Rect2i(); +static bool was_showed = false; + float EditorCommandPalette::_score_path(const String &p_search, const String &p_path) { float score = 0.9f + .1f * (p_search.length() / (float)p_path.length()); @@ -145,6 +148,17 @@ void EditorCommandPalette::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_command", "key_name"), &EditorCommandPalette::remove_command); } +void EditorCommandPalette::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible()) { + prev_rect = Rect2i(get_position(), get_size()); + was_showed = true; + } + } break; + } +} + void EditorCommandPalette::_sbox_input(const Ref<InputEvent> &p_ie) { Ref<InputEventKey> k = p_ie; if (k.is_valid()) { @@ -171,7 +185,11 @@ void EditorCommandPalette::_confirmed() { } void EditorCommandPalette::open_popup() { - popup_centered_clamped(Size2i(600, 440), 0.8f); + if (was_showed) { + popup(prev_rect); + } else { + popup_centered_clamped(Size2(600, 440) * EDSCALE, 0.8f); + } command_search_box->clear(); command_search_box->grab_focus(); diff --git a/editor/editor_command_palette.h b/editor/editor_command_palette.h index 15200552b4..81cf401851 100644 --- a/editor/editor_command_palette.h +++ b/editor/editor_command_palette.h @@ -91,6 +91,7 @@ class EditorCommandPalette : public ConfirmationDialog { protected: static void _bind_methods(); + void _notification(int p_what); public: void open_popup(); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 48be0c9c00..f15b874c45 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -945,11 +945,11 @@ StringName EditorData::script_class_get_base(const String &p_class) const { Variant EditorData::script_class_instance(const String &p_class) { if (ScriptServer::is_global_class(p_class)) { - Variant obj = ClassDB::instantiate(ScriptServer::get_global_class_native_base(p_class)); - if (obj) { - Ref<Script> script = script_class_load_script(p_class); - if (script.is_valid()) { - ((Object *)obj)->set_script(script); + Ref<Script> script = script_class_load_script(p_class); + if (script.is_valid()) { + Object *obj = ClassDB::instantiate(script->get_instance_base_type()); + if (obj) { + obj->set_script(script); } return obj; } diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index 49fb16a095..7080cdbdd5 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -309,7 +309,11 @@ void EditorFeatureProfile::_bind_methods() { BIND_ENUM_CONSTANT(FEATURE_MAX); } -EditorFeatureProfile::EditorFeatureProfile() {} +EditorFeatureProfile::EditorFeatureProfile() { + for (int i = 0; i < FEATURE_MAX; i++) { + features_disabled[i] = false; + } +} ////////////////////////// @@ -746,6 +750,8 @@ void EditorFeatureProfileManager::_update_selected_profile() { class_list->clear(); String profile = _get_selected_profile(); + profile_actions[PROFILE_SET]->set_disabled(profile == current_profile); + if (profile.is_empty()) { //nothing selected, nothing edited property_list->clear(); edited.unref(); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index ee02916a5f..55c512f77d 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -34,7 +34,6 @@ #include "core/io/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" -#include "core/string/print_string.h" #include "dependency_editor.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" @@ -44,6 +43,10 @@ #include "scene/gui/center_container.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" +#include "scene/gui/option_button.h" +#include "scene/gui/separator.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "servers/display_server.h" EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr; diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h index 2e7302aaf9..40073326a1 100644 --- a/editor/editor_file_dialog.h +++ b/editor/editor_file_dialog.h @@ -32,17 +32,14 @@ #define EDITOR_FILE_DIALOG_H #include "core/io/dir_access.h" -#include "editor/plugins/editor_preview_plugins.h" -#include "scene/gui/box_container.h" #include "scene/gui/dialogs.h" -#include "scene/gui/item_list.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/option_button.h" -#include "scene/gui/separator.h" -#include "scene/gui/split_container.h" -#include "scene/gui/texture_rect.h" class DependencyRemoveDialog; +class HSplitContainer; +class ItemList; +class OptionButton; +class PopupMenu; +class TextureRect; class EditorFileDialog : public ConfirmationDialog { GDCLASS(EditorFileDialog, ConfirmationDialog); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index ce06631fdd..678ec04b9d 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -39,6 +39,7 @@ #include "core/object/worker_thread_pool.h" #include "core/os/os.h" #include "core/variant/variant_parser.h" +#include "editor/editor_help.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_resource_preview.h" @@ -619,7 +620,12 @@ bool EditorFileSystem::_update_scan_actions() { if (_test_for_reimport(full_path, false)) { //must reimport reimports.push_back(full_path); - reimports.append_array(_get_dependencies(full_path)); + Vector<String> dependencies = _get_dependencies(full_path); + for (const String &dependency_path : dependencies) { + if (import_extensions.has(dependency_path.get_extension())) { + reimports.push_back(dependency_path); + } + } } else { //must not reimport, all was good //update modified times, to avoid reimport @@ -1636,6 +1642,7 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector String importer_name; HashMap<String, HashMap<StringName, Variant>> source_file_options; + HashMap<String, ResourceUID::ID> uids; HashMap<String, String> base_paths; for (int i = 0; i < p_files.size(); i++) { Ref<ConfigFile> config; @@ -1651,6 +1658,15 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector ERR_FAIL_V(ERR_FILE_CORRUPT); } + ResourceUID::ID uid = ResourceUID::INVALID_ID; + + if (config->has_section_key("remap", "uid")) { + String uidt = config->get_value("remap", "uid"); + uid = ResourceUID::get_singleton()->text_to_id(uidt); + } + + uids[p_files[i]] = uid; + source_file_options[p_files[i]] = HashMap<StringName, Variant>(); importer_name = file_importer_name; @@ -1695,6 +1711,7 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector const String &file = E.key; String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(file); Vector<String> dest_paths; + ResourceUID::ID uid = uids[file]; { Ref<FileAccess> f = FileAccess::open(file + ".import", FileAccess::WRITE); ERR_FAIL_COND_V_MSG(f.is_null(), ERR_FILE_CANT_OPEN, "Cannot open import file '" + file + ".import'."); @@ -1711,6 +1728,12 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector f->store_line("type=\"" + importer->get_resource_type() + "\""); } + if (uid == ResourceUID::INVALID_ID) { + uid = ResourceUID::get_singleton()->create_id(); + } + + f->store_line("uid=\"" + ResourceUID::get_singleton()->id_to_text(uid) + "\""); // Store in readable format. + if (err == OK) { String path = base_path + "." + importer->get_save_extension(); f->store_line("path=\"" + path + "\""); @@ -1776,12 +1799,19 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector fs->files[cpos]->modified_time = FileAccess::get_modified_time(file); fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(file + ".import"); fs->files[cpos]->deps = _get_dependencies(file); + fs->files[cpos]->uid = uid; fs->files[cpos]->type = importer->get_resource_type(); if (fs->files[cpos]->type == "" && textfile_extensions.has(file.get_extension())) { fs->files[cpos]->type = "TextFile"; } fs->files[cpos]->import_valid = err == OK; + if (ResourceUID::get_singleton()->has_id(uid)) { + ResourceUID::get_singleton()->set_id(uid, file); + } else { + ResourceUID::get_singleton()->add_id(uid, file); + } + //if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it //to reload properly Ref<Resource> r = ResourceCache::get_ref(file); @@ -2068,6 +2098,8 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { importing = true; EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size()); + Vector<String> reloads; + Vector<ImportFile> reimport_files; HashSet<String> groups_to_reimport; @@ -2083,22 +2115,26 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { String group_file = ResourceFormatImporter::get_singleton()->get_import_group_file(file); if (group_file_cache.has(file)) { - //maybe the file itself is a group! + // Maybe the file itself is a group! groups_to_reimport.insert(file); - //groups do not belong to groups + // Groups do not belong to groups. + group_file = String(); + } else if (groups_to_reimport.has(file)) { + // Groups do not belong to groups. group_file = String(); } else if (!group_file.is_empty()) { - //it's a group file, add group to import and skip this file + // It's a group file, add group to import and skip this file. groups_to_reimport.insert(group_file); } else { - //it's a regular file + // It's a regular file. ImportFile ifile; ifile.path = file; ResourceFormatImporter::get_singleton()->get_import_order_threads_and_importer(file, ifile.order, ifile.threaded, ifile.importer); + reloads.push_back(file); reimport_files.push_back(ifile); } - //group may have changed, so also update group reference + // Group may have changed, so also update group reference. EditorFileSystemDirectory *fs = nullptr; int cpos = -1; if (_find_file(file, &fs, cpos)) { @@ -2112,10 +2148,14 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { int from = 0; for (int i = 0; i < reimport_files.size(); i++) { + if (groups_to_reimport.has(reimport_files[i].path)) { + continue; + } + if (use_multiple_threads && reimport_files[i].threaded) { if (i + 1 == reimport_files.size() || reimport_files[i + 1].importer != reimport_files[from].importer) { if (from - i == 0) { - //single file, do not use threads + // Single file, do not use threads. pr.step(reimport_files[i].path.get_file(), i); _reimport_file(reimport_files[i].path); } else { @@ -2153,20 +2193,25 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { } } - //reimport groups + // Reimport groups. + + from = reimport_files.size(); if (groups_to_reimport.size()) { HashMap<String, Vector<String>> group_files; _find_group_files(filesystem, group_files, groups_to_reimport); for (const KeyValue<String, Vector<String>> &E : group_files) { + pr.step(E.key.get_file(), from++); Error err = _reimport_group(E.key, E.value); + reloads.push_back(E.key); + reloads.append_array(E.value); if (err == OK) { _reimport_file(E.key); } } } - ResourceUID::get_singleton()->update_cache(); //after reimporting, update the cache + ResourceUID::get_singleton()->update_cache(); // After reimporting, update the cache. _save_filesystem_cache(); importing = false; @@ -2174,7 +2219,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { emit_signal(SNAME("filesystem_changed")); } - emit_signal(SNAME("resources_reimported"), p_files); + emit_signal(SNAME("resources_reimported"), reloads); } Error EditorFileSystem::_resource_import(const String &p_path) { diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index e7d4636ad9..cf413133aa 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -41,7 +41,7 @@ Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hin Ref<FontFile> font; font.instantiate(); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_path); font->set_data(data); font->set_multichannel_signed_distance_field(p_msdf); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 676e4b0b33..6bd67fbcb9 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -39,6 +39,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/script_editor_plugin.h" +#include "scene/gui/line_edit.h" #define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL) diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 6e18bde303..a5397a8e6a 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -30,9 +30,7 @@ #include "editor_inspector.h" -#include "array_property_edit.h" #include "core/os/keyboard.h" -#include "dictionary_property_edit.h" #include "editor/doc_tools.h" #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" @@ -40,9 +38,11 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/script_editor_plugin.h" #include "multi_node_edit.h" -#include "scene/gui/center_container.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/texture_rect.h" #include "scene/property_utils.h" #include "scene/resources/packed_scene.h" @@ -660,6 +660,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { } if (keying_rect.has_point(mpos)) { + accept_event(); emit_signal(SNAME("property_keyed"), property, use_keying_next()); if (use_keying_next()) { @@ -683,10 +684,12 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { } } if (delete_rect.has_point(mpos)) { + accept_event(); emit_signal(SNAME("property_deleted"), property); } if (revert_rect.has_point(mpos)) { + accept_event(); bool is_valid_revert = false; Variant revert_value = EditorPropertyRevert::get_property_revert_value(object, property, &is_valid_revert); ERR_FAIL_COND(!is_valid_revert); @@ -695,11 +698,13 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { } if (check_rect.has_point(mpos)) { + accept_event(); checked = !checked; queue_redraw(); emit_signal(SNAME("property_checked"), property, checked); } } else if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) { + accept_event(); _update_popup(); menu->set_position(get_screen_position() + get_local_mouse_position()); menu->reset_size(); @@ -1482,6 +1487,8 @@ void EditorInspectorSection::gui_input(const Ref<InputEvent> &p_event) { return; } + accept_event(); + bool should_unfold = !object->editor_is_section_unfolded(section); if (should_unfold) { unfold(); @@ -1680,6 +1687,7 @@ void EditorInspectorArray::_panel_gui_input(Ref<InputEvent> p_event, int p_index Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (movable && mb->get_button_index() == MouseButton::RIGHT) { + array_elements[p_index].panel->accept_event(); popup_array_index_pressed = begin_array_index + p_index; rmb_popup->set_item_disabled(OPTION_MOVE_UP, popup_array_index_pressed == 0); rmb_popup->set_item_disabled(OPTION_MOVE_DOWN, popup_array_index_pressed == count - 1); @@ -3114,11 +3122,24 @@ void EditorInspector::update_tree() { // Build the doc hint, to use as tooltip. // Get the class name. - StringName classname = doc_name == "" ? object->get_class_name() : doc_name; + StringName classname = doc_name; if (!object_class.is_empty()) { classname = object_class; } else if (Object::cast_to<MultiNodeEdit>(object)) { classname = Object::cast_to<MultiNodeEdit>(object)->get_edited_class_name(); + } else if (classname == "") { + classname = object->get_class_name(); + Resource *res = Object::cast_to<Resource>(object); + if (res && !res->get_script().is_null()) { + // Grab the script of this resource to get the evaluated script class. + Ref<Script> scr = res->get_script(); + if (scr.is_valid()) { + Vector<DocData::ClassDoc> docs = scr->get_documentation(); + if (!docs.is_empty()) { + classname = docs[0].name; + } + } + } } StringName propname = property_prefix + p.name; diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 1b93b19845..41651494ce 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -33,14 +33,17 @@ #include "editor_property_name_processor.h" #include "scene/gui/box_container.h" -#include "scene/gui/button.h" -#include "scene/gui/dialogs.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/option_button.h" -#include "scene/gui/panel_container.h" #include "scene/gui/scroll_container.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/texture_rect.h" + +class AcceptDialog; +class Button; +class ConfirmationDialog; +class LineEdit; +class OptionButton; +class PanelContainer; +class PopupMenu; +class SpinBox; +class TextureRect; class EditorPropertyRevert { public: diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f277bf6467..06e1e8b22e 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -37,7 +37,6 @@ #include "core/io/image_loader.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/io/stream_peer_tls.h" #include "core/object/class_db.h" #include "core/object/message_queue.h" #include "core/os/keyboard.h" @@ -47,10 +46,7 @@ #include "core/string/translation.h" #include "core/version.h" #include "main/main.h" -#include "scene/3d/importer_mesh_instance_3d.h" -#include "scene/gui/center_container.h" #include "scene/gui/color_picker.h" -#include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/link_button.h" @@ -61,17 +57,13 @@ #include "scene/gui/split_container.h" #include "scene/gui/tab_bar.h" #include "scene/gui/tab_container.h" -#include "scene/gui/texture_progress_bar.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" -#include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" -#include "servers/rendering/rendering_device.h" #include "editor/audio_stream_preview.h" -#include "editor/debugger/debug_adapter/debug_adapter_server.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/dependency_editor.h" #include "editor/editor_about.h" @@ -90,12 +82,13 @@ #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/editor_property_name_processor.h" +#include "editor/editor_quick_open.h" +#include "editor/editor_resource_preview.h" #include "editor/editor_run.h" #include "editor/editor_run_native.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_settings_dialog.h" -#include "editor/editor_spin_slider.h" #include "editor/editor_themes.h" #include "editor/editor_toaster.h" #include "editor/editor_translation_parser.h" @@ -108,7 +101,6 @@ #include "editor/import/audio_stream_import_settings.h" #include "editor/import/dynamic_font_import_settings.h" #include "editor/import/editor_import_collada.h" -#include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_bmfont.h" #include "editor/import/resource_importer_csv_translation.h" @@ -123,6 +115,7 @@ #include "editor/import/resource_importer_wav.h" #include "editor/import/scene_import_settings.h" #include "editor/import_dock.h" +#include "editor/inspector_dock.h" #include "editor/multi_node_edit.h" #include "editor/node_dock.h" #include "editor/plugin_config_dialog.h" @@ -130,6 +123,7 @@ #include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/debugger_editor_plugin.h" +#include "editor/plugins/editor_preview_plugins.h" #include "editor/plugins/editor_resource_conversion_plugin.h" #include "editor/plugins/gdextension_export_plugin.h" #include "editor/plugins/material_editor_plugin.h" @@ -1200,6 +1194,10 @@ void EditorNode::edit_node(Node *p_node) { push_item(p_node); } +void EditorNode::edit_resource(const Ref<Resource> &p_resource) { + InspectorDock::get_singleton()->edit_resource(p_resource); +} + void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) { editor_data.apply_changes_in_editors(); int flg = 0; @@ -2276,7 +2274,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) { } else { Node *selected_node = nullptr; - if (current_obj->is_class("MultiNodeEdit")) { + if (current_obj->is_class("EditorDebuggerRemoteObject")) { + disable_folding = true; + } else if (current_obj->is_class("MultiNodeEdit")) { Node *scene = get_edited_scene(); if (scene) { MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj); @@ -3358,7 +3358,9 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) { if (p_editor->has_main_screen()) { - for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { + // Remove the main editor button and update the bindings of + // all buttons behind it to point to the correct main window. + for (int i = singleton->main_editor_buttons.size() - 1; i >= 0; i--) { if (p_editor->get_name() == singleton->main_editor_buttons[i]->get_text()) { if (singleton->main_editor_buttons[i]->is_pressed()) { singleton->editor_select(EDITOR_SCRIPT); @@ -3368,6 +3370,9 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan singleton->main_editor_buttons.remove_at(i); break; + } else { + singleton->main_editor_buttons[i]->disconnect("pressed", callable_mp(singleton, &EditorNode::editor_select)); + singleton->main_editor_buttons[i]->connect("pressed", callable_mp(singleton, &EditorNode::editor_select).bind(i - 1)); } } @@ -4437,6 +4442,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) { dock_slot[window_slot]->add_child(p_control); dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_tab_count())); dock_slot[window_slot]->set_current_tab(window->get_meta("dock_index")); + dock_slot[window_slot]->set_tab_title(dock_slot[window_slot]->get_tab_idx_from_control(p_control), TTRGET(p_control->get_name())); window->queue_free(); @@ -4460,7 +4466,7 @@ void EditorNode::_dock_make_float() { dock_slot[dock_popup_selected_idx]->remove_child(dock); Window *window = memnew(Window); - window->set_title(dock->get_name()); + window->set_title(TTRGET(dock->get_name())); Panel *p = memnew(Panel); p->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("PanelForeground"), SNAME("EditorStyles"))); p->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); @@ -4882,7 +4888,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String Vector<String> names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(","); - for (int j = 0; j < names.size(); j++) { + for (int j = names.size() - 1; j >= 0; j--) { String name = names[j]; // FIXME: Find it, in a horribly inefficient way. int atidx = -1; @@ -4903,7 +4909,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } if (atidx == i) { - node->move_to_front(); + dock_slot[i]->move_child(node, 0); continue; } @@ -4913,6 +4919,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String dock_slot[atidx]->hide(); } dock_slot[i]->add_child(node); + dock_slot[i]->move_child(node, 0); dock_slot[i]->show(); } } @@ -5877,10 +5884,6 @@ void EditorNode::_feature_profile_changed() { node_tabs->set_tab_hidden(node_tabs->get_tab_idx_from_control(NodeDock::get_singleton()), false); fs_tabs->set_tab_hidden(fs_tabs->get_tab_idx_from_control(FileSystemDock::get_singleton()), false); history_tabs->set_tab_hidden(history_tabs->get_tab_idx_from_control(history_dock), false); - history_dock->set_visible(true); - ImportDock::get_singleton()->set_visible(true); - NodeDock::get_singleton()->set_visible(true); - FileSystemDock::get_singleton()->set_visible(true); main_editor_buttons[EDITOR_3D]->set_visible(true); main_editor_buttons[EDITOR_SCRIPT]->set_visible(true); if (AssetLibraryEditorPlugin::is_available()) { @@ -7035,7 +7038,7 @@ EditorNode::EditorNode() { // Dock numbers are based on DockSlot enum value + 1. default_layout->set_value(docks_section, "dock_3", "Scene,Import"); default_layout->set_value(docks_section, "dock_4", "FileSystem"); - default_layout->set_value(docks_section, "dock_5", "Inspector,Node"); + default_layout->set_value(docks_section, "dock_5", "Inspector,Node,History"); for (int i = 0; i < vsplits.size(); i++) { default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0); diff --git a/editor/editor_node.h b/editor/editor_node.h index ff0338a794..c430662c7f 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -32,12 +32,13 @@ #define EDITOR_NODE_H #include "core/templates/safe_refcount.h" +#include "editor/editor_data.h" #include "editor/editor_folding.h" #include "editor/editor_native_shader_source_visualizer.h" +#include "editor/editor_plugin.h" #include "editor/editor_run.h" #include "editor/editor_title_bar.h" #include "editor/export/editor_export.h" -#include "editor/inspector_dock.h" typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); @@ -46,8 +47,8 @@ typedef bool (*EditorBuildCallback)(); class AcceptDialog; class AudioStreamPreviewGenerator; class BackgroundProgress; -class Button; class CenterContainer; +class CheckBox; class ColorPicker; class ConfirmationDialog; class Control; @@ -59,18 +60,19 @@ class EditorCommandPalette; class EditorExport; class EditorExtensionManager; class EditorFeatureProfileManager; +class EditorFileDialog; class EditorFileServer; class EditorFolding; class EditorInspector; class EditorLayoutsDialog; class EditorLog; -class EditorPlugin; class EditorPluginList; class EditorQuickOpen; class EditorResourcePreview; class EditorResourceConversionPlugin; class EditorRun; class EditorRunNative; +class EditorSelectionHistory; class EditorSettingsDialog; class EditorToaster; class EditorUndoRedoManager; @@ -84,6 +86,7 @@ class LinkButton; class MenuBar; class MenuButton; class NodeDock; +class OptionButton; class OrphanResourcesDialog; class Panel; class PanelContainer; @@ -98,7 +101,9 @@ class ScriptCreateDialog; class SubViewport; class TabBar; class TabContainer; +class TextureRect; class TextureProgressBar; +class Tree; class VSplitContainer; class Window; class EditorBuildProfileManager; @@ -775,7 +780,7 @@ public: bool is_movie_maker_enabled() const; void edit_node(Node *p_node); - void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); }; + void edit_resource(const Ref<Resource> &p_resource); void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path); void save_resource(const Ref<Resource> &p_resource); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index e11bc3c252..f9c8b722c4 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -42,6 +42,7 @@ #include "editor/filesystem_dock.h" #include "editor/import/editor_import_plugin.h" #include "editor/import/resource_importer_scene.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 8c53f576ac..fb3bf46c05 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -32,16 +32,22 @@ #include "core/config/project_settings.h" #include "core/core_string_names.h" +#include "editor/create_dialog.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_properties_array_dict.h" -#include "editor/editor_resource_preview.h" +#include "editor/editor_resource_picker.h" #include "editor/editor_scale.h" -#include "editor/filesystem_dock.h" +#include "editor/editor_settings.h" +#include "editor/inspector_dock.h" +#include "editor/plugins/script_editor_plugin.h" #include "editor/project_settings_editor.h" +#include "editor/property_selector.h" +#include "editor/scene_tree_editor.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/3d/fog_volume.h" #include "scene/3d/gpu_particles_3d.h" +#include "scene/gui/color_picker.h" #include "scene/main/window.h" #include "scene/resources/font.h" #include "scene/resources/mesh.h" diff --git a/editor/editor_properties.h b/editor/editor_properties.h index ad36e01544..f38e33d9e3 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -31,15 +31,19 @@ #ifndef EDITOR_PROPERTIES_H #define EDITOR_PROPERTIES_H -#include "editor/create_dialog.h" #include "editor/editor_inspector.h" -#include "editor/editor_locale_dialog.h" -#include "editor/editor_resource_picker.h" -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" -#include "editor/scene_tree_editor.h" -#include "scene/gui/color_picker.h" -#include "scene/gui/line_edit.h" + +class CheckBox; +class ColorPickerButton; +class CreateDialog; +class EditorFileDialog; +class EditorLocaleDialog; +class EditorResourcePicker; +class EditorSpinSlider; +class PropertySelector; +class SceneTreeDialog; +class TextEdit; +class TextureButton; class EditorPropertyNil : public EditorProperty { GDCLASS(EditorPropertyNil, EditorProperty); diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 659221ee0b..edda6c5d7b 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -34,6 +34,7 @@ #include "core/io/marshalls.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/inspector_dock.h" bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) { @@ -692,6 +693,8 @@ void EditorPropertyArray::_reorder_button_up() { reorder_mouse_y_delta = 0.0f; Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + + ERR_FAIL_NULL(reorder_selected_button); reorder_selected_button->warp_mouse(reorder_selected_button->get_size() / 2.0f); reorder_selected_element_hbox = nullptr; diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp index a2dfa4f80e..9587e65cad 100644 --- a/editor/editor_property_name_processor.cpp +++ b/editor/editor_property_name_processor.cpp @@ -64,6 +64,10 @@ String EditorPropertyNameProcessor::_capitalize_name(const String &p_name) const Vector<String> parts = p_name.split("_", false); for (int i = 0; i < parts.size(); i++) { + // Articles/conjunctions/prepositions which should only be capitalized when not at beginning and end. + if (i > 0 && i + 1 < parts.size() && stop_words.find(parts[i]) != -1) { + continue; + } HashMap<String, String>::ConstIterator remap = capitalize_string_remaps.find(parts[i]); if (remap) { parts.write[i] = remap->value; @@ -143,6 +147,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["gdscript"] = "GDScript"; capitalize_string_remaps["ggx"] = "GGX"; capitalize_string_remaps["gi"] = "GI"; + capitalize_string_remaps["gl"] = "GL"; capitalize_string_remaps["glb"] = "GLB"; capitalize_string_remaps["gles2"] = "GLES2"; capitalize_string_remaps["gles3"] = "GLES3"; @@ -157,6 +162,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["html"] = "HTML"; capitalize_string_remaps["http"] = "HTTP"; capitalize_string_remaps["id"] = "ID"; + capitalize_string_remaps["ids"] = "IDs"; capitalize_string_remaps["igd"] = "IGD"; capitalize_string_remaps["ik"] = "IK"; capitalize_string_remaps["image@2x"] = "Image @2x"; @@ -223,6 +229,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["svg"] = "SVG"; capitalize_string_remaps["taa"] = "TAA"; capitalize_string_remaps["tcp"] = "TCP"; + capitalize_string_remaps["tls"] = "TLS"; capitalize_string_remaps["ui"] = "UI"; capitalize_string_remaps["url"] = "URL"; capitalize_string_remaps["urls"] = "URLs"; @@ -237,6 +244,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["vector2"] = "Vector2"; capitalize_string_remaps["vpn"] = "VPN"; capitalize_string_remaps["vram"] = "VRAM"; + capitalize_string_remaps["vrs"] = "VRS"; capitalize_string_remaps["vsync"] = "V-Sync"; capitalize_string_remaps["wap"] = "WAP"; capitalize_string_remaps["webp"] = "WebP"; @@ -246,9 +254,33 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["wifi"] = "Wi-Fi"; capitalize_string_remaps["x86"] = "x86"; capitalize_string_remaps["xr"] = "XR"; + capitalize_string_remaps["xray"] = "X-Ray"; capitalize_string_remaps["xy"] = "XY"; capitalize_string_remaps["xz"] = "XZ"; capitalize_string_remaps["yz"] = "YZ"; + + // Articles, conjunctions, prepositions. + // The following initialization is parsed in `editor/translations/extract.py` with a regex. + // The word definition format should be kept synced with the regex. + stop_words = LocalVector<String>({ + "a", + "an", + "and", + "as", + "at", + "by", + "for", + "in", + "not", + "of", + "on", + "or", + "over", + "per", + "the", + "then", + "to", + }); } EditorPropertyNameProcessor::~EditorPropertyNameProcessor() { diff --git a/editor/editor_property_name_processor.h b/editor/editor_property_name_processor.h index 37d905c806..fcabbfd9d3 100644 --- a/editor/editor_property_name_processor.h +++ b/editor/editor_property_name_processor.h @@ -40,6 +40,7 @@ class EditorPropertyNameProcessor : public Node { mutable HashMap<String, String> capitalize_string_cache; HashMap<String, String> capitalize_string_remaps; + LocalVector<String> stop_words; // Exceptions that shouldn't be capitalized. // Capitalizes property path segments. String _capitalize_name(const String &p_name) const; diff --git a/editor/editor_quick_open.cpp b/editor/editor_quick_open.cpp index 50429878f9..6ddccba0e2 100644 --- a/editor/editor_quick_open.cpp +++ b/editor/editor_quick_open.cpp @@ -32,17 +32,26 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" +#include "editor/editor_scale.h" -void EditorQuickOpen::popup_dialog(const String &p_base, bool p_enable_multi, bool p_dontclear) { +static Rect2i prev_rect = Rect2i(); +static bool was_showed = false; + +void EditorQuickOpen::popup_dialog(const String &p_base, bool p_enable_multi, bool p_dont_clear) { base_type = p_base; allow_multi_select = p_enable_multi; search_options->set_select_mode(allow_multi_select ? Tree::SELECT_MULTI : Tree::SELECT_SINGLE); - popup_centered_clamped(Size2i(600, 440), 0.8f); + + if (was_showed) { + popup(prev_rect); + } else { + popup_centered_clamped(Size2(600, 440) * EDSCALE, 0.8f); + } EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem(); _build_search_cache(efsd); - if (p_dontclear) { + if (p_dont_clear) { search_box->select_all(); _update_search(); } else { @@ -243,6 +252,13 @@ void EditorQuickOpen::_notification(int p_what) { search_box->set_clear_button_enabled(true); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible()) { + prev_rect = Rect2i(get_position(), get_size()); + was_showed = true; + } + } break; + case NOTIFICATION_EXIT_TREE: { disconnect("confirmed", callable_mp(this, &EditorQuickOpen::_confirmed)); } break; diff --git a/editor/editor_run.h b/editor/editor_run.h index 4cbc6838e4..935e32ee2a 100644 --- a/editor/editor_run.h +++ b/editor/editor_run.h @@ -32,7 +32,7 @@ #define EDITOR_RUN_H #include "core/os/os.h" -#include "scene/main/node.h" + class EditorRun { public: enum Status { diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index bc186c7a16..c44fe04442 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -452,11 +452,12 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/inspector/show_low_level_opentype_features", false, "") // Theme - EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot 2,Gray,Light,Solarized (Dark),Solarized (Light),Custom") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot 2,Gray,Light,Solarized (Dark),Solarized (Light),Black (OLED),Custom") EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/theme/icon_and_font_color", 0, "Auto,Dark,Light") EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/base_color", Color(0.2, 0.23, 0.31), "") EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/accent_color", Color(0.41, 0.61, 0.91), "") EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/contrast", 0.3, "-1,1,0.01") + EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/theme/draw_extra_borders", false, "") EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/icon_saturation", 1.0, "0,2,0.01") EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/theme/relationship_line_opacity", 0.1, "0.00,1,0.01") EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/theme/border_size", 0, "0,2,1") diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp index b1b54fd717..6c11572d10 100644 --- a/editor/editor_settings_dialog.cpp +++ b/editor/editor_settings_dialog.cpp @@ -61,7 +61,7 @@ void EditorSettingsDialog::_settings_changed() { void EditorSettingsDialog::_settings_property_edited(const String &p_name) { String full_name = inspector->get_full_item_path(p_name); - if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") { + if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast" || full_name == "interface/theme/draw_extra_borders") { EditorSettings::get_singleton()->set_manually("interface/theme/preset", "Custom"); // set preset to Custom } else if (full_name.begins_with("text_editor/theme/highlighting")) { EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom"); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 11a8fce9c3..9128143619 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -582,6 +582,7 @@ void EditorSpinSlider::_value_focus_exited() { //tab was pressed } else { //enter, click, esc + grab_focus(); } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 692deb3beb..96834f4a6c 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -240,7 +240,8 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, float p_scale, float // with integer editor scales. const bool upsample = !Math::is_equal_approx(Math::round(p_scale), p_scale); ImageLoaderSVG img_loader; - img_loader.create_image_from_string(img, editor_icons_sources[p_index], p_scale, upsample, p_convert_colors); + Error err = img_loader.create_image_from_string(img, editor_icons_sources[p_index], p_scale, upsample, p_convert_colors); + ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in editor theme."); if (p_saturation != 1.0) { img->adjust_bcs(1.0, 1.0, p_saturation); } @@ -392,6 +393,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Color accent_color = EDITOR_GET("interface/theme/accent_color"); Color base_color = EDITOR_GET("interface/theme/base_color"); float contrast = EDITOR_GET("interface/theme/contrast"); + bool draw_extra_borders = EDITOR_GET("interface/theme/draw_extra_borders"); float icon_saturation = EDITOR_GET("interface/theme/icon_saturation"); float relationship_line_opacity = EDITOR_GET("interface/theme/relationship_line_opacity"); @@ -403,6 +405,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Color preset_accent_color; Color preset_base_color; float preset_contrast = 0; + bool preset_draw_extra_borders = false; const float default_contrast = 0.3; @@ -439,6 +442,12 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { preset_base_color = Color(0.89, 0.86, 0.79); // A negative contrast rate looks better for light themes, since it better follows the natural order of UI "elevation". preset_contrast = -0.08; + } else if (preset == "Black (OLED)") { + preset_accent_color = Color(0.45, 0.75, 1.0); + preset_base_color = Color(0, 0, 0); + // The contrast rate value is irrelevant on a fully black theme. + preset_contrast = 0.0; + preset_draw_extra_borders = true; } else { // Default preset_accent_color = Color(0.44, 0.73, 0.98); preset_base_color = Color(0.21, 0.24, 0.29); @@ -449,15 +458,18 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { accent_color = preset_accent_color; base_color = preset_base_color; contrast = preset_contrast; + draw_extra_borders = preset_draw_extra_borders; EditorSettings::get_singleton()->set_initial_value("interface/theme/accent_color", accent_color); EditorSettings::get_singleton()->set_initial_value("interface/theme/base_color", base_color); EditorSettings::get_singleton()->set_initial_value("interface/theme/contrast", contrast); + EditorSettings::get_singleton()->set_initial_value("interface/theme/draw_extra_borders", draw_extra_borders); } EditorSettings::get_singleton()->set_manually("interface/theme/preset", preset); EditorSettings::get_singleton()->set_manually("interface/theme/accent_color", accent_color); EditorSettings::get_singleton()->set_manually("interface/theme/base_color", base_color); EditorSettings::get_singleton()->set_manually("interface/theme/contrast", contrast); + EditorSettings::get_singleton()->set_manually("interface/theme/draw_extra_borders", draw_extra_borders); // Colors bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); @@ -476,6 +488,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color dark_color_2 = base_color.lerp(Color(0, 0, 0, 1), contrast * 1.5).clamp(); const Color dark_color_3 = base_color.lerp(Color(0, 0, 0, 1), contrast * 2).clamp(); + // Only used when the Draw Extra Borders editor setting is enabled. + const Color extra_border_color_1 = Color(0.5, 0.5, 0.5); + const Color extra_border_color_2 = dark_theme ? Color(0.3, 0.3, 0.3) : Color(0.7, 0.7, 0.7); + const Color background_color = dark_color_2; // White (dark theme) or black (light theme), will be used to generate the rest of the colors @@ -488,7 +504,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color font_hover_color = mono_color.lerp(base_color, 0.125); const Color font_focus_color = mono_color.lerp(base_color, 0.125); const Color font_hover_pressed_color = font_hover_color.lerp(accent_color, 0.74); - const Color font_disabled_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.3); + const Color font_disabled_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.35); const Color font_readonly_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.65); const Color font_placeholder_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.6); const Color selection_color = accent_color * Color(1, 1, 1, 0.4); @@ -633,10 +649,19 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_widget = style_default->duplicate(); style_widget->set_default_margin_individual(widget_default_margin.x, widget_default_margin.y, widget_default_margin.x, widget_default_margin.y); style_widget->set_bg_color(dark_color_1); - style_widget->set_border_color(dark_color_2); + if (draw_extra_borders) { + style_widget->set_border_width_all(Math::round(EDSCALE)); + style_widget->set_border_color(extra_border_color_1); + } else { + style_widget->set_border_color(dark_color_2); + } Ref<StyleBoxFlat> style_widget_disabled = style_widget->duplicate(); - style_widget_disabled->set_border_color(disabled_color); + if (draw_extra_borders) { + style_widget_disabled->set_border_color(extra_border_color_2); + } else { + style_widget_disabled->set_border_color(disabled_color); + } style_widget_disabled->set_bg_color(disabled_bg_color); Ref<StyleBoxFlat> style_widget_focus = style_widget->duplicate(); @@ -649,7 +674,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_widget_hover = style_widget->duplicate(); style_widget_hover->set_bg_color(mono_color * Color(1, 1, 1, 0.11)); - style_widget_hover->set_border_color(mono_color * Color(1, 1, 1, 0.05)); + if (draw_extra_borders) { + style_widget_hover->set_border_color(extra_border_color_1); + } else { + style_widget_hover->set_border_color(mono_color * Color(1, 1, 1, 0.05)); + } // Style for windows, popups, etc.. Ref<StyleBoxFlat> style_popup = style_default->duplicate(); @@ -990,7 +1019,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_popup_menu->set_default_margin_individual(EDSCALE, 2 * EDSCALE, EDSCALE, 2 * EDSCALE); // Always display a border for PopupMenus so they can be distinguished from their background. style_popup_menu->set_border_width_all(EDSCALE); - style_popup_menu->set_border_color(dark_color_2); + if (draw_extra_borders) { + style_popup_menu->set_border_color(extra_border_color_2); + } else { + style_popup_menu->set_border_color(dark_color_2); + } theme->set_stylebox("panel", "PopupMenu", style_popup_menu); Ref<StyleBoxFlat> style_menu_hover = style_widget_hover->duplicate(); @@ -1110,7 +1143,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_tree_bg = style_default->duplicate(); // Make Trees easier to distinguish from other controls by using a darker background color. style_tree_bg->set_bg_color(dark_color_1.lerp(dark_color_2, 0.5)); - style_tree_bg->set_border_color(dark_color_3); + if (draw_extra_borders) { + style_tree_bg->set_border_width_all(Math::round(EDSCALE)); + style_tree_bg->set_border_color(extra_border_color_2); + } else { + style_tree_bg->set_border_color(dark_color_3); + } + theme->set_stylebox("panel", "Tree", style_tree_bg); // Tree @@ -1206,8 +1245,14 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // ItemList Ref<StyleBoxFlat> style_itemlist_bg = style_default->duplicate(); style_itemlist_bg->set_bg_color(dark_color_1); - style_itemlist_bg->set_border_width_all(border_width); - style_itemlist_bg->set_border_color(dark_color_3); + + if (draw_extra_borders) { + style_itemlist_bg->set_border_width_all(Math::round(EDSCALE)); + style_itemlist_bg->set_border_color(extra_border_color_2); + } else { + style_itemlist_bg->set_border_width_all(border_width); + style_itemlist_bg->set_border_color(dark_color_3); + } Ref<StyleBoxFlat> style_itemlist_cursor = style_default->duplicate(); style_itemlist_cursor->set_draw_center(false); @@ -1325,14 +1370,21 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // The original style_widget style has an extra 1 pixel offset that makes LineEdits not align with Buttons, // so this compensates for that. style_line_edit->set_default_margin(SIDE_TOP, style_line_edit->get_default_margin(SIDE_TOP) - 1 * EDSCALE); - // Add a bottom line to make LineEdits more visible, especially in sectioned inspectors - // such as the Project Settings. - style_line_edit->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); - style_line_edit->set_border_color(dark_color_2); + // Don't round the bottom corner to make the line look sharper. style_tab_selected->set_corner_radius(CORNER_BOTTOM_LEFT, 0); style_tab_selected->set_corner_radius(CORNER_BOTTOM_RIGHT, 0); + if (draw_extra_borders) { + style_line_edit->set_border_width_all(Math::round(EDSCALE)); + style_line_edit->set_border_color(extra_border_color_1); + } else { + // Add a bottom line to make LineEdits more visible, especially in sectioned inspectors + // such as the Project Settings. + style_line_edit->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); + style_line_edit->set_border_color(dark_color_2); + } + Ref<StyleBoxFlat> style_line_edit_disabled = style_line_edit->duplicate(); style_line_edit_disabled->set_border_color(disabled_color); style_line_edit_disabled->set_bg_color(disabled_bg_color); diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp index 7c5c7da2ef..c01db215da 100644 --- a/editor/export/editor_export_platform.cpp +++ b/editor/export/editor_export_platform.cpp @@ -442,10 +442,11 @@ HashSet<String> EditorExportPlatform::get_features(const Ref<EditorExportPreset> result.insert(E); } + result.insert("template"); if (p_debug) { - result.insert("debug"); + result.insert("template_debug"); } else { - result.insert("release"); + result.insert("template_release"); } if (!p_preset->get_custom_features().is_empty()) { @@ -1034,7 +1035,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & return err; } // Now actual remapped file: - sarr = FileAccess::get_file_as_array(export_path); + sarr = FileAccess::get_file_as_bytes(export_path); err = p_func(p_udata, export_path, sarr, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1053,7 +1054,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & if (importer_type == "keep") { //just keep file as-is - Vector<uint8_t> array = FileAccess::get_file_as_array(path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(path); err = p_func(p_udata, path, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { @@ -1086,14 +1087,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & String remap = F; if (remap == "path") { String remapped_path = config->get_value("remap", remap); - Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(remapped_path); err = p_func(p_udata, remapped_path, array, idx, total, enc_in_filters, enc_ex_filters, key); } else if (remap.begins_with("path.")) { String feature = remap.get_slice(".", 1); if (remap_features.has(feature)) { String remapped_path = config->get_value("remap", remap); - Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(remapped_path); err = p_func(p_udata, remapped_path, array, idx, total, enc_in_filters, enc_ex_filters, key); } } @@ -1104,7 +1105,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } //also save the .import file - Vector<uint8_t> array = FileAccess::get_file_as_array(path + ".import"); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(path + ".import"); err = p_func(p_udata, path + ".import", array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { @@ -1164,7 +1165,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & path_remaps.push_back(export_path); } - Vector<uint8_t> array = FileAccess::get_file_as_array(export_path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(export_path); err = p_func(p_udata, export_path, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1244,14 +1245,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & String icon = GLOBAL_GET("application/config/icon"); String splash = GLOBAL_GET("application/boot_splash/image"); if (!icon.is_empty() && FileAccess::exists(icon)) { - Vector<uint8_t> array = FileAccess::get_file_as_array(icon); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(icon); err = p_func(p_udata, icon, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; } } if (!splash.is_empty() && FileAccess::exists(splash) && icon != splash) { - Vector<uint8_t> array = FileAccess::get_file_as_array(splash); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(splash); err = p_func(p_udata, splash, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1259,7 +1260,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & } String resource_cache_file = ResourceUID::get_cache_file(); if (FileAccess::exists(resource_cache_file)) { - Vector<uint8_t> array = FileAccess::get_file_as_array(resource_cache_file); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(resource_cache_file); err = p_func(p_udata, resource_cache_file, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1268,7 +1269,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & String extension_list_config_file = NativeExtension::get_extension_list_config_file(); if (FileAccess::exists(extension_list_config_file)) { - Vector<uint8_t> array = FileAccess::get_file_as_array(extension_list_config_file); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(extension_list_config_file); err = p_func(p_udata, extension_list_config_file, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1282,7 +1283,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & // Try using user provided data file. String ts_data = "res://" + TS->get_support_data_filename(); if (FileAccess::exists(ts_data)) { - Vector<uint8_t> array = FileAccess::get_file_as_array(ts_data); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(ts_data); err = p_func(p_udata, ts_data, array, idx, total, enc_in_filters, enc_ex_filters, key); if (err != OK) { return err; @@ -1291,7 +1292,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & // Use default text server data. String icu_data_file = EditorPaths::get_singleton()->get_cache_dir().path_join("tmp_icu_data"); TS->save_support_data(icu_data_file); - Vector<uint8_t> array = FileAccess::get_file_as_array(icu_data_file); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(icu_data_file); err = p_func(p_udata, ts_data, array, idx, total, enc_in_filters, enc_ex_filters, key); DirAccess::remove_file_or_error(icu_data_file); if (err != OK) { @@ -1304,7 +1305,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & String config_file = "project.binary"; String engine_cfb = EditorPaths::get_singleton()->get_cache_dir().path_join("tmp" + config_file); ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list); - Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(engine_cfb); DirAccess::remove_file_or_error(engine_cfb); return p_func(p_udata, "res://" + config_file, data, idx, total, enc_in_filters, enc_ex_filters, key); diff --git a/editor/export/editor_export_platform_pc.cpp b/editor/export/editor_export_platform_pc.cpp index 9de2f94900..5345346c48 100644 --- a/editor/export/editor_export_platform_pc.cpp +++ b/editor/export/editor_export_platform_pc.cpp @@ -81,8 +81,8 @@ bool EditorExportPlatformPC::has_valid_export_configuration(const Ref<EditorExpo // Look for export templates (first official, and if defined custom templates). String arch = p_preset->get("binary_format/architecture"); - bool dvalid = exists_export_template(get_template_file_name("debug", arch), &err); - bool rvalid = exists_export_template(get_template_file_name("release", arch), &err); + bool dvalid = exists_export_template(get_template_file_name("template_debug", arch), &err); + bool rvalid = exists_export_template(get_template_file_name("template_release", arch), &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); diff --git a/editor/export/editor_export_plugin.cpp b/editor/export/editor_export_plugin.cpp index 78d4f93dfe..f0e841f307 100644 --- a/editor/export/editor_export_plugin.cpp +++ b/editor/export/editor_export_plugin.cpp @@ -148,10 +148,8 @@ bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatfo Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) { Ref<Resource> ret; - if (GDVIRTUAL_REQUIRED_CALL(_customize_resource, p_resource, p_path, ret)) { - return ret; - } - return Ref<Resource>(); + GDVIRTUAL_REQUIRED_CALL(_customize_resource, p_resource, p_path, ret); + return ret; } bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const { @@ -162,18 +160,14 @@ bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> Node *EditorExportPlugin::_customize_scene(Node *p_root, const String &p_path) { Node *ret = nullptr; - if (GDVIRTUAL_REQUIRED_CALL(_customize_scene, p_root, p_path, ret)) { - return ret; - } - return nullptr; + GDVIRTUAL_REQUIRED_CALL(_customize_scene, p_root, p_path, ret); + return ret; } uint64_t EditorExportPlugin::_get_customization_configuration_hash() const { uint64_t ret = 0; - if (GDVIRTUAL_REQUIRED_CALL(_get_customization_configuration_hash, ret)) { - return ret; - } - return 0; + GDVIRTUAL_REQUIRED_CALL(_get_customization_configuration_hash, ret); + return ret; } void EditorExportPlugin::_end_customize_scenes() { @@ -186,10 +180,8 @@ void EditorExportPlugin::_end_customize_resources() { String EditorExportPlugin::_get_name() const { String ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_name, ret)) { - return ret; - } - return ""; + GDVIRTUAL_REQUIRED_CALL(_get_name, ret); + return ret; } void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) { diff --git a/editor/export/export_template_manager.cpp b/editor/export/export_template_manager.cpp index 9ebf4d795a..84766a5bef 100644 --- a/editor/export/export_template_manager.cpp +++ b/editor/export/export_template_manager.cpp @@ -40,6 +40,7 @@ #include "editor/editor_settings.h" #include "editor/progress_dialog.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/menu_button.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/main/http_request.h" diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index 6ff3539708..f5c5aafb5d 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -37,9 +37,16 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/export/editor_export.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" +#include "scene/gui/item_list.h" #include "scene/gui/link_button.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" void ProjectExportDialog::_theme_changed() { diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index b7605d8e2b..666444eaf9 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -606,6 +606,7 @@ FindInFilesPanel::FindInFilesPanel() { _results_display->set_hide_root(true); _results_display->set_select_mode(Tree::SELECT_ROW); _results_display->set_allow_rmb_select(true); + _results_display->set_allow_reselect(true); _results_display->create_item(); // Root vbc->add_child(_results_display); @@ -717,6 +718,10 @@ void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin file_item = E->value; } + Color file_item_color = _results_display->get_theme_color(SNAME("font_color")) * Color(1, 1, 1, 0.67); + file_item->set_custom_color(0, file_item_color); + file_item->set_selectable(0, false); + int text_index = _with_replace ? 1 : 0; TreeItem *item = _results_display->create_item(file_item); @@ -763,13 +768,13 @@ void FindInFilesPanel::draw_result_text(Object *item_obj, Rect2 rect) { int font_size = _results_display->get_theme_font_size(SNAME("font_size")); Rect2 match_rect = rect; - match_rect.position.x += font->get_string_size(item_text.left(r.begin_trimmed), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x; - match_rect.size.x = font->get_string_size(_search_text_label->get_text(), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x; + match_rect.position.x += font->get_string_size(item_text.left(r.begin_trimmed), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x - 1; + match_rect.size.x = font->get_string_size(_search_text_label->get_text(), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x + 2; match_rect.position.y += 1 * EDSCALE; match_rect.size.y -= 2 * EDSCALE; - // Use the inverted accent color to help match rectangles stand out even on the currently selected line. - _results_display->draw_rect(match_rect, get_theme_color(SNAME("accent_color"), SNAME("Editor")).inverted() * Color(1, 1, 1, 0.5)); + _results_display->draw_rect(match_rect, get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.33), false, 2.0); + _results_display->draw_rect(match_rect, get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.17), true); // Text is drawn by Tree already. } @@ -777,14 +782,12 @@ void FindInFilesPanel::draw_result_text(Object *item_obj, Rect2 rect) { void FindInFilesPanel::_on_item_edited() { TreeItem *item = _results_display->get_selected(); - if (item->is_checked(0)) { - item->set_custom_color(1, _results_display->get_theme_color(SNAME("font_color"))); - } else { - // Grey out. - Color color = _results_display->get_theme_color(SNAME("font_color")); - color.a /= 2.0; - item->set_custom_color(1, color); + // Change opacity to half if checkbox is checked, otherwise full. + Color use_color = _results_display->get_theme_color(SNAME("font_color")); + if (!item->is_checked(0)) { + use_color.a *= 0.5; } + item->set_custom_color(1, use_color); } void FindInFilesPanel::_on_finished() { @@ -793,11 +796,11 @@ void FindInFilesPanel::_on_finished() { int file_count = _file_items.size(); if (result_count == 1 && file_count == 1) { - results_text = vformat(TTR("%d match in %d file."), result_count, file_count); + results_text = vformat(TTR("%d match in %d file"), result_count, file_count); } else if (result_count != 1 && file_count == 1) { - results_text = vformat(TTR("%d matches in %d file."), result_count, file_count); + results_text = vformat(TTR("%d matches in %d file"), result_count, file_count); } else { - results_text = vformat(TTR("%d matches in %d files."), result_count, file_count); + results_text = vformat(TTR("%d matches in %d files"), result_count, file_count); } _status_label->set_text(results_text); diff --git a/editor/history_dock.cpp b/editor/history_dock.cpp index 47b7e9f5d7..93599eff56 100644 --- a/editor/history_dock.cpp +++ b/editor/history_dock.cpp @@ -206,7 +206,7 @@ void HistoryDock::seek_history(int p_index) { void HistoryDock::_notification(int p_notification) { switch (p_notification) { - case NOTIFICATION_ENTER_TREE: { + case NOTIFICATION_READY: { EditorNode::get_singleton()->connect("scene_changed", callable_mp(this, &HistoryDock::on_history_changed)); } break; diff --git a/editor/icons/ArrowDown.svg b/editor/icons/ArrowDown.svg index d24357d2c5..f17c1bede7 100644 --- a/editor/icons/ArrowDown.svg +++ b/editor/icons/ArrowDown.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.002a1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l2.293 2.293h-4.5859c-.55228 0-1 .4477-1 1s.44772 1 1 1h4.5859l-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l4-4a1.0001 1.0001 0 0 0 0-1.4141l-4-4a1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0" fill-opacity=".99608" transform="matrix(0 1 -1 0 16.0021 -.00004)"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.002a1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l2.293 2.293h-4.5859c-.55228 0-1 .4477-1 1s.44772 1 1 1h4.5859l-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l4-4a1.0001 1.0001 0 0 0 0-1.4141l-4-4a1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0" transform="matrix(0 1 -1 0 16.0021 -.00004)"/></svg> diff --git a/editor/icons/ArrowLeft.svg b/editor/icons/ArrowLeft.svg index ddd2f4e353..1a923cb6db 100644 --- a/editor/icons/ArrowLeft.svg +++ b/editor/icons/ArrowLeft.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7.9863 3.002a1 1 0 0 0 -.69336.29102l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1 1 0 0 0 1.4141 0 1 1 0 0 0 0-1.4141l-2.293-2.293h4.5859a1 1 0 0 0 1-1 1 1 0 0 0 -1-1h-4.5859l2.293-2.293a1 1 0 0 0 0-1.4141 1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7.9863 3.002a1 1 0 0 0 -.69336.29102l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1 1 0 0 0 1.4141 0 1 1 0 0 0 0-1.4141l-2.293-2.293h4.5859a1 1 0 0 0 1-1 1 1 0 0 0 -1-1h-4.5859l2.293-2.293a1 1 0 0 0 0-1.4141 1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0"/></svg> diff --git a/editor/icons/ArrowRight.svg b/editor/icons/ArrowRight.svg index a0c78dc1eb..da706c17ba 100644 --- a/editor/icons/ArrowRight.svg +++ b/editor/icons/ArrowRight.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.002a1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l2.293 2.293h-4.5859c-.55228 0-1 .4477-1 1s.44772 1 1 1h4.5859l-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l4-4a1.0001 1.0001 0 0 0 0-1.4141l-4-4a1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3.002a1 1 0 0 0 -.69336.29102 1 1 0 0 0 0 1.4141l2.293 2.293h-4.5859c-.55228 0-1 .4477-1 1s.44772 1 1 1h4.5859l-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l4-4a1.0001 1.0001 0 0 0 0-1.4141l-4-4a1 1 0 0 0 -.7207-.29102z" fill="#e0e0e0"/></svg> diff --git a/editor/icons/ArrowUp.svg b/editor/icons/ArrowUp.svg index f71f95c7b1..1381fea1b4 100644 --- a/editor/icons/ArrowUp.svg +++ b/editor/icons/ArrowUp.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8.00008 1049.4022a1 1 0 0 0 .69336-.291 1 1 0 0 0 0-1.4141l-2.293-2.293h4.5859c.55228 0 1-.4477 1-1s-.44772-1-1-1h-4.5859l2.293-2.293a1 1 0 0 0 0-1.4141 1 1 0 0 0 -1.4141 0l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1 1 0 0 0 .7207.291z" fill="#e0e0e0" fill-opacity=".99608" transform="matrix(0 1 -1 0 1052.4021 -.00004)"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8.00008 1049.4022a1 1 0 0 0 .69336-.291 1 1 0 0 0 0-1.4141l-2.293-2.293h4.5859c.55228 0 1-.4477 1-1s-.44772-1-1-1h-4.5859l2.293-2.293a1 1 0 0 0 0-1.4141 1 1 0 0 0 -1.4141 0l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1 1 0 0 0 .7207.291z" fill="#e0e0e0" transform="matrix(0 1 -1 0 1052.4021 -.00004)"/></svg> diff --git a/editor/icons/AutoKey.svg b/editor/icons/AutoKey.svg index acc6665baf..877b00722f 100644 --- a/editor/icons/AutoKey.svg +++ b/editor/icons/AutoKey.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><circle cx="8" cy="5" r="4"/><path d="m11 13c0 1.6569 1.3431 3 3 3h1v-2h-1c-.55228-.00001-.99999-.44772-1-1 .00001-.55228.44772-.99999 1-1h1v-2h-1c-1.6569 0-3 1.3431-3 3z" fill-opacity=".99608"/><path d="m4 10c-1.6569 0-3 1.3431-3 3v3h2v-3c.0000096-.5523.44772-1 1-1h1v-2z" fill-opacity=".99608"/><path d="m8 10c-3 0-3 3-3 3s0 3 3 3h1v-2h-1s-1 0-1-1h3 1s0-3-3-3zm-1 1h2v1h-2z"/></g></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><circle cx="8" cy="5" r="4"/><path d="m11 13c0 1.6569 1.3431 3 3 3h1v-2h-1c-.55228-.00001-.99999-.44772-1-1 .00001-.55228.44772-.99999 1-1h1v-2h-1c-1.6569 0-3 1.3431-3 3z"/><path d="m4 10c-1.6569 0-3 1.3431-3 3v3h2v-3c.0000096-.5523.44772-1 1-1h1v-2z"/><path d="m8 10c-3 0-3 3-3 3s0 3 3 3h1v-2h-1s-1 0-1-1h3 1s0-3-3-3zm-1 1h2v1h-2z"/></g></svg> diff --git a/editor/icons/Blend.svg b/editor/icons/Blend.svg index 4de2fa5a43..e692fc1c30 100644 --- a/editor/icons/Blend.svg +++ b/editor/icons/Blend.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m9 1v2h2.5859l-3.5859 3.5859-4.293-4.293-1.4141 1.4141 4.293 4.293-4.293 4.293 1.4141 1.4141 4.293-4.293 3.5859 3.5859h-2.5859v2h5a1.0001 1.0001 0 0 0 1-1v-5h-2v2.5859l-3.5859-3.5859 3.5859-3.5859v2.5859h2v-5a1.0001 1.0001 0 0 0 -1-1h-5z" fill="#e0e0e0" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m9 1v2h2.5859l-3.5859 3.5859-4.293-4.293-1.4141 1.4141 4.293 4.293-4.293 4.293 1.4141 1.4141 4.293-4.293 3.5859 3.5859h-2.5859v2h5a1.0001 1.0001 0 0 0 1-1v-5h-2v2.5859l-3.5859-3.5859 3.5859-3.5859v2.5859h2v-5a1.0001 1.0001 0 0 0 -1-1h-5z" fill="#e0e0e0"/></svg> diff --git a/editor/icons/Bone.svg b/editor/icons/Bone.svg index cbfa4794ed..f86b981619 100644 --- a/editor/icons/Bone.svg +++ b/editor/icons/Bone.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" 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6.9609 5.7246 1.4907 0 3.2717-.65207 4.7109-2h-.71094-2v-.54102a4 4 0 0 1 -2 .54102 4 4 0 0 1 -4-4 4 4 0 0 1 4-4 4 4 0 0 1 2 .54102v-2.1816c-.68312-.23834-1.3644-.35938-2-.35938zm0 4a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm4 2v2h2v-2z" fill="#fc7f7f" fill-opacity=".99608" fill-rule="evenodd"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 1v6h2v-6zm-4 2c-2.5567 0-5.7907 1.9477-6.9551 5.7051a1.0001 1.0001 0 0 0 -.0058594.57031c1.1244 3.9354 4.4609 5.7246 6.9609 5.7246 1.4907 0 3.2717-.65207 4.7109-2h-.71094-2v-.54102a4 4 0 0 1 -2 .54102 4 4 0 0 1 -4-4 4 4 0 0 1 4-4 4 4 0 0 1 2 .54102v-2.1816c-.68312-.23834-1.3644-.35938-2-.35938zm0 4a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm4 2v2h2v-2z" fill="#fc7f7f" fill-rule="evenodd"/></svg> diff --git a/editor/icons/VoxelGI.svg b/editor/icons/VoxelGI.svg index f5e1025260..58567569af 100644 --- a/editor/icons/VoxelGI.svg +++ b/editor/icons/VoxelGI.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1a1.0001 1.0001 0 0 0 -1 1v12a1.0001 1.0001 0 0 0 1 1h4v-2h-3v-10h9v-2zm9 3a4 4 0 0 0 -4 4 4 4 0 0 0 2 3.459v.54102c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1v-.54102a4 4 0 0 0 2-3.459 4 4 0 0 0 -4-4zm0 2a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2zm-1 8v1h2v-1z" fill="#fc7f7f" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1a1.0001 1.0001 0 0 0 -1 1v12a1.0001 1.0001 0 0 0 1 1h4v-2h-3v-10h9v-2zm9 3a4 4 0 0 0 -4 4 4 4 0 0 0 2 3.459v.54102c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1v-.54102a4 4 0 0 0 2-3.459 4 4 0 0 0 -4-4zm0 2a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2zm-1 8v1h2v-1z" fill="#fc7f7f"/></svg> diff --git a/editor/icons/WorldEnvironment.svg b/editor/icons/WorldEnvironment.svg index d26ec52034..6c7e34657f 100644 --- a/editor/icons/WorldEnvironment.svg +++ b/editor/icons/WorldEnvironment.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g stroke-linecap="round" stroke-linejoin="round" stroke-width="2"><path d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm-1.7305 2.3125c-.83125 1.5372-1.2685 3.1037-1.2695 4.6816-.64057-.11251-1.3005-.27158-1.9766-.47266a5 5 0 0 1 3.2461-4.209zm3.4629.0039062a5 5 0 0 1 3.2383 4.1875c-.65187.17448-1.3077.32867-1.9727.44922-.00845-1.5627-.44294-3.1141-1.2656-4.6367zm-1.7324.0078126c1.0126 1.593 1.5 3.1425 1.5 4.6758 0 .054042-.0066161.10803-.0078125.16211-.96392.096801-1.9566.1103-2.9844.027344-.0016335-.063192-.0078125-.12632-.0078125-.18945 0-1.5333.48744-3.0828 1.5-4.6758zm4.8789 5.7578a5 5 0 0 1 -3.1484 3.6055c.57106-1.0564.95277-2.1268 1.1367-3.2051.68204-.10905 1.3556-.23789 2.0117-.40039zm-9.7461.033203c.68377.18153 1.3555.33345 2.0098.43164.18781 1.0551.56647 2.1026 1.125 3.1367a5 5 0 0 1 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3.1037-1.2695 4.6816-.64057-.11251-1.3005-.27158-1.9766-.47266a5 5 0 0 1 3.2461-4.209zm3.4629.0039062a5 5 0 0 1 3.2383 4.1875c-.65187.17448-1.3077.32867-1.9727.44922-.00845-1.5627-.44294-3.1141-1.2656-4.6367zm-1.7324.0078126c1.0126 1.593 1.5 3.1425 1.5 4.6758 0 .054042-.0066161.10803-.0078125.16211-.96392.096801-1.9566.1103-2.9844.027344-.0016335-.063192-.0078125-.12632-.0078125-.18945 0-1.5333.48744-3.0828 1.5-4.6758zm4.8789 5.7578a5 5 0 0 1 -3.1484 3.6055c.57106-1.0564.95277-2.1268 1.1367-3.2051.68204-.10905 1.3556-.23789 2.0117-.40039zm-9.7461.033203c.68377.18153 1.3555.33345 2.0098.43164.18781 1.0551.56647 2.1026 1.125 3.1367a5 5 0 0 1 -3.1348-3.5684zm6.168.55469c-.22615.98866-.65424 1.9884-1.3008 3.0059-.63811-1.0042-1.0645-1.9908-1.293-2.9668.89027.054126 1.7517.029377 2.5938-.039062z" fill="#fc7f7f"/><path d="m8 1v2.3242c1.0126 1.593 1.5 3.1425 1.5 4.6758 0 .054042-.0066161.10803-.0078125.16211-.4894.049148-.98713.077552-1.4922.082031v1.4922c.43915-.0075968.87287-.031628 1.3008-.066406-.22615.98866-.65424 1.9884-1.3008 3.0059v2.3242a7 7 0 0 0 7-7 7 7 0 0 0 -7-7zm1.7324 2.3164a5 5 0 0 1 3.2383 4.1875c-.65187.17448-1.3077.32867-1.9727.44922-.00845-1.5627-.44294-3.1141-1.2656-4.6367zm3.1465 5.7656a5 5 0 0 1 -3.1484 3.6055c.57106-1.0564.95277-2.1268 1.1367-3.2051.68204-.10905 1.3556-.23789 2.0117-.40039z" fill="#8da5f3"/></g></svg> diff --git a/editor/icons/Zoom.svg b/editor/icons/Zoom.svg index fc0102f0e3..6e6462af35 100644 --- a/editor/icons/Zoom.svg +++ b/editor/icons/Zoom.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 1a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 2.752-.83398l4.3184 4.3184 1.4141-1.4141-4.3184-4.3184a5 5 0 0 0 .41016-.75195h-.57617v-2h-1a3 3 0 0 1 -3 3 3 3 0 0 1 -3-3 3 3 0 0 1 3-3 3 3 0 0 1 2 .76758v-1.7676h.99023a5 5 0 0 0 -2.9902-1zm5 0v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#e0e0e0" fill-opacity=".99608"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 1a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 2.752-.83398l4.3184 4.3184 1.4141-1.4141-4.3184-4.3184a5 5 0 0 0 .41016-.75195h-.57617v-2h-1a3 3 0 0 1 -3 3 3 3 0 0 1 -3-3 3 3 0 0 1 3-3 3 3 0 0 1 2 .76758v-1.7676h.99023a5 5 0 0 0 -2.9902-1zm5 0v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#e0e0e0"/></svg> diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index 8f15becd95..75d0abbb0c 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -469,6 +469,8 @@ void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_proper font_preview->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); } else if (p_edited_property == "msdf_size") { font_preview->set_msdf_size(import_settings_data->get("msdf_size")); + } else if (p_edited_property == "allow_system_fallback") { + font_preview->set_allow_system_fallback(import_settings_data->get("allow_system_fallback")); } else if (p_edited_property == "force_autohinter") { font_preview->set_force_autohinter(import_settings_data->get("force_autohinter")); } else if (p_edited_property == "hinting") { @@ -936,6 +938,7 @@ void DynamicFontImportSettings::_re_import() { main_settings["multichannel_signed_distance_field"] = import_settings_data->get("multichannel_signed_distance_field"); main_settings["msdf_pixel_range"] = import_settings_data->get("msdf_pixel_range"); main_settings["msdf_size"] = import_settings_data->get("msdf_size"); + main_settings["allow_system_fallback"] = import_settings_data->get("allow_system_fallback"); main_settings["force_autohinter"] = import_settings_data->get("force_autohinter"); main_settings["hinting"] = import_settings_data->get("hinting"); main_settings["subpixel_positioning"] = import_settings_data->get("subpixel_positioning"); @@ -1036,7 +1039,7 @@ void DynamicFontImportSettings::_process_locales() { void DynamicFontImportSettings::open_settings(const String &p_path) { // Load base font data. - Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> font_data = FileAccess::get_file_as_bytes(p_path); // Load project locale list. locale_tree->clear(); @@ -1202,6 +1205,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { font_preview->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); font_preview->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); font_preview->set_msdf_size(import_settings_data->get("msdf_size")); + font_preview->set_allow_system_fallback(import_settings_data->get("allow_system_fallback")); font_preview->set_force_autohinter(import_settings_data->get("force_autohinter")); font_preview->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); font_preview->set_subpixel_positioning((TextServer::SubpixelPositioning)import_settings_data->get("subpixel_positioning").operator int()); @@ -1232,6 +1236,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "allow_system_fallback"), true)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), 1)); @@ -1243,7 +1248,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::DICTIONARY, "opentype_features"), Dictionary())); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::NIL, "Fallbacks", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); - options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array())); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::NIL, "Compress", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "compress", PROPERTY_HINT_NONE, ""), false)); diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 6890a46193..c335655d4e 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -65,7 +65,7 @@ struct ColladaImport { bool force_make_tangents = false; bool apply_mesh_xform_to_vertices = true; bool use_mesh_builtin_materials = false; - float bake_fps = 15; + float bake_fps = 30; HashMap<String, NodeMap> node_map; //map from collada node to engine node HashMap<String, String> node_name_map; //map from collada node to engine node @@ -1760,7 +1760,7 @@ void EditorSceneFormatImporterCollada::get_extensions(List<String> *r_extensions r_extensions->push_back("dae"); } -Node *EditorSceneFormatImporterCollada::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { +Node *EditorSceneFormatImporterCollada::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { if (r_err) { *r_err = OK; } @@ -1771,7 +1771,7 @@ Node *EditorSceneFormatImporterCollada::import_scene(const String &p_path, uint3 } state.use_mesh_builtin_materials = true; - state.bake_fps = p_bake_fps; + state.bake_fps = (float)p_options["animation/fps"]; Error err = state.load(p_path, flags, p_flags & EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, false); diff --git a/editor/import/editor_import_collada.h b/editor/import/editor_import_collada.h index a75b0a903f..ec30c91c1b 100644 --- a/editor/import/editor_import_collada.h +++ b/editor/import/editor_import_collada.h @@ -39,7 +39,7 @@ class EditorSceneFormatImporterCollada : public EditorSceneFormatImporter { public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; - virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr) override; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr) override; EditorSceneFormatImporterCollada(); }; diff --git a/editor/import/resource_importer_bmfont.cpp b/editor/import/resource_importer_bmfont.cpp index 14b5638755..357faf0022 100644 --- a/editor/import/resource_importer_bmfont.cpp +++ b/editor/import/resource_importer_bmfont.cpp @@ -60,7 +60,7 @@ bool ResourceImporterBMFont::get_option_visibility(const String &p_path, const S } void ResourceImporterBMFont::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { - r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); + r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array())); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); } @@ -76,6 +76,7 @@ Error ResourceImporterBMFont::import(const String &p_source_file, const String & Error err = font->load_bitmap_font(p_source_file); ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load font to file \"" + p_source_file + "\"."); + font->set_allow_system_fallback(false); font->set_fallbacks(fallbacks); int flg = 0; diff --git a/editor/import/resource_importer_dynamic_font.cpp b/editor/import/resource_importer_dynamic_font.cpp index a6ae832479..2f1445af48 100644 --- a/editor/import/resource_importer_dynamic_font.cpp +++ b/editor/import/resource_importer_dynamic_font.cpp @@ -114,13 +114,14 @@ void ResourceImporterDynamicFont::get_import_options(const String &p_path, List< r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "allow_system_fallback"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Fallbacks", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); - r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); + r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array())); r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Compress", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); @@ -150,13 +151,14 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str Dictionary ot_ov = p_options["opentype_features"]; bool autohinter = p_options["force_autohinter"]; + bool allow_system_fallback = p_options["allow_system_fallback"]; int hinting = p_options["hinting"]; int subpixel_positioning = p_options["subpixel_positioning"]; real_t oversampling = p_options["oversampling"]; Array fallbacks = p_options["fallbacks"]; // Load base font data. - Vector<uint8_t> data = FileAccess::get_file_as_array(p_source_file); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_source_file); // Create font. Ref<FontFile> font; @@ -170,6 +172,7 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str font->set_opentype_feature_overrides(ot_ov); font->set_fixed_size(0); font->set_force_autohinter(autohinter); + font->set_allow_system_fallback(allow_system_fallback); font->set_subpixel_positioning((TextServer::SubpixelPositioning)subpixel_positioning); font->set_hinting((TextServer::Hinting)hinting); font->set_oversampling(oversampling); diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp index 9d15854707..9c3304d946 100644 --- a/editor/import/resource_importer_imagefont.cpp +++ b/editor/import/resource_importer_imagefont.cpp @@ -66,7 +66,7 @@ void ResourceImporterImageFont::get_import_options(const String &p_path, List<Im r_options->push_back(ImportOption(PropertyInfo(Variant::RECT2I, "image_margin"), Rect2i())); r_options->push_back(ImportOption(PropertyInfo(Variant::RECT2I, "character_margin"), Rect2i())); - r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); + r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array())); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); } @@ -121,6 +121,7 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin font->set_fixed_size(chr_height); font->set_subpixel_positioning(TextServer::SUBPIXEL_POSITIONING_DISABLED); font->set_force_autohinter(false); + font->set_allow_system_fallback(false); font->set_hinting(TextServer::HINTING_NONE); font->set_oversampling(1.0f); font->set_fallbacks(fallbacks); diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index fe70fd58b5..f19b4dbe56 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -422,7 +422,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_ return OK; } -Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { +Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { List<Ref<Mesh>> meshes; Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, false, Vector3(1, 1, 1), Vector3(0, 0, 0), r_missing_deps); diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index 4dfac90fa1..121d8e6d36 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -39,7 +39,7 @@ class EditorOBJImporter : public EditorSceneFormatImporter { public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; - virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr) override; EditorOBJImporter(); }; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index f7a3ce2679..9566c1b23c 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -74,13 +74,13 @@ void EditorSceneFormatImporter::get_extensions(List<String> *r_extensions) const ERR_FAIL(); } -Node *EditorSceneFormatImporter::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { +Node *EditorSceneFormatImporter::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { Dictionary options_dict; for (const KeyValue<StringName, Variant> &elem : p_options) { options_dict[elem.key] = elem.value; } Object *ret = nullptr; - if (GDVIRTUAL_CALL(_import_scene, p_path, p_flags, options_dict, p_bake_fps, ret)) { + if (GDVIRTUAL_CALL(_import_scene, p_path, p_flags, options_dict, ret)) { return Object::cast_to<Node>(ret); } @@ -100,7 +100,7 @@ Variant EditorSceneFormatImporter::get_option_visibility(const String &p_path, b void EditorSceneFormatImporter::_bind_methods() { GDVIRTUAL_BIND(_get_import_flags); GDVIRTUAL_BIND(_get_extensions); - GDVIRTUAL_BIND(_import_scene, "path", "flags", "options", "bake_fps"); + GDVIRTUAL_BIND(_import_scene, "path", "flags", "options"); GDVIRTUAL_BIND(_get_import_options, "path"); GDVIRTUAL_BIND(_get_option_visibility, "path", "for_animation", "option"); @@ -355,7 +355,7 @@ static void _pre_gen_shape_list(Ref<ImporterMesh> &mesh, Vector<Ref<Shape3D>> &r ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); ERR_FAIL_NULL_MSG(mesh->get_mesh(), "Cannot generate shape list with null mesh value"); if (!p_convex) { - Ref<Shape3D> shape = mesh->create_trimesh_shape(); + Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape(); r_shape_list.push_back(shape); } else { Vector<Ref<Shape3D>> cd; @@ -1864,6 +1864,7 @@ void ResourceImporterScene::get_import_options(const String &p_path, List<Import r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 30)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/trimming"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "_subresources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), Dictionary())); @@ -2281,13 +2282,8 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file, const HashM ERR_FAIL_COND_V(!importer.is_valid(), nullptr); - int bake_fps = 30; - if (p_options.has(SNAME("animation/fps"))) { - bake_fps = p_options[SNAME("animation/fps")]; - } - Error err = OK; - Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_options, bake_fps, nullptr, &err); + Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_options, nullptr, &err); if (!scene || err != OK) { return nullptr; } @@ -2326,8 +2322,6 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p ERR_FAIL_COND_V(!importer.is_valid(), ERR_FILE_UNRECOGNIZED); - float fps = p_options["animation/fps"]; - int import_flags = 0; if (animation_importer) { @@ -2350,7 +2344,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p Error err = OK; List<String> missing_deps; // for now, not much will be done with this - Node *scene = importer->import_scene(src_path, import_flags, p_options, fps, &missing_deps, &err); + Node *scene = importer->import_scene(src_path, import_flags, p_options, &missing_deps, &err); if (!scene || err != OK) { return err; } @@ -2398,6 +2392,10 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p post_importer_plugins.write[i]->pre_process(scene, p_options); } + float fps = 30; + if (p_options.has(SNAME("animation/fps"))) { + fps = (float)p_options[SNAME("animation/fps")]; + } _pre_fix_animations(scene, scene, node_data, animation_data, fps); _post_fix_node(scene, scene, collision_map, occluder_arrays, scanned_meshes, node_data, material_data, animation_data, fps); _post_fix_animations(scene, scene, node_data, animation_data, fps); @@ -2450,7 +2448,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p Vector<Vector<uint8_t>> mesh_lightmap_caches; { - src_lightmap_cache = FileAccess::get_file_as_array(p_source_file + ".unwrap_cache", &err); + src_lightmap_cache = FileAccess::get_file_as_bytes(p_source_file + ".unwrap_cache", &err); if (err != OK) { src_lightmap_cache.clear(); } @@ -2612,7 +2610,7 @@ void EditorSceneFormatImporterESCN::get_extensions(List<String> *r_extensions) c r_extensions->push_back("escn"); } -Node *EditorSceneFormatImporterESCN::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { +Node *EditorSceneFormatImporterESCN::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { Error error; Ref<PackedScene> ps = ResourceFormatLoaderText::singleton->load(p_path, p_path, &error); ERR_FAIL_COND_V_MSG(!ps.is_valid(), nullptr, "Cannot load scene as text resource from path '" + p_path + "'."); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 5f64330453..678251372b 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -53,12 +53,12 @@ class EditorSceneFormatImporter : public RefCounted { protected: static void _bind_methods(); - Node *import_scene_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options, int p_bake_fps); - Ref<Animation> import_animation_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options, int p_bake_fps); + Node *import_scene_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options); + Ref<Animation> import_animation_wrapper(const String &p_path, uint32_t p_flags, Dictionary p_options); GDVIRTUAL0RC(int, _get_import_flags) GDVIRTUAL0RC(Vector<String>, _get_extensions) - GDVIRTUAL4R(Object *, _import_scene, String, uint32_t, Dictionary, uint32_t) + GDVIRTUAL3R(Object *, _import_scene, String, uint32_t, Dictionary) GDVIRTUAL1(_get_import_options, String) GDVIRTUAL3RC(Variant, _get_option_visibility, String, bool, String) @@ -74,7 +74,7 @@ public: virtual uint32_t get_import_flags() const; virtual void get_extensions(List<String> *r_extensions) const; - virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr); + virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr); virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options); virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const HashMap<StringName, Variant> &p_options); @@ -310,7 +310,7 @@ class EditorSceneFormatImporterESCN : public EditorSceneFormatImporter { public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; - virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr) override; }; template <class M> diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index d11217cc5e..e64b80abbd 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -37,6 +37,8 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" +#include "scene/gui/check_box.h" +#include "scene/gui/panel_container.h" StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const { StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position"; @@ -153,6 +155,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -341,6 +344,7 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change BlendSpace1D Config")); undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space()); @@ -364,6 +368,7 @@ void AnimationNodeBlendSpace1DEditor::_labels_changed(String) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change BlendSpace1D Labels"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text()); undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label()); @@ -419,6 +424,7 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -437,6 +443,7 @@ void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) { anim->set_animation(animations_to_add[p_index]); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Animation Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -510,6 +517,7 @@ void AnimationNodeBlendSpace1DEditor::_erase_selected() { if (selected_point != -1) { updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove BlendSpace1D Point")); undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point); undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point); @@ -529,6 +537,7 @@ void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move BlendSpace1D Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -762,8 +771,6 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() { error_panel->add_child(error_label); error_label->set_text("hmmm"); - undo_redo = EditorNode::get_undo_redo(); - menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_menu_type)); @@ -778,7 +785,6 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() { open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened)); - undo_redo = EditorNode::get_undo_redo(); set_custom_minimum_size(Size2(0, 150 * EDSCALE)); } diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 54aa227c96..ec07678b27 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -80,8 +80,6 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { bool updating = false; - Ref<EditorUndoRedoManager> undo_redo; - static AnimationNodeBlendSpace1DEditor *singleton; void _blend_space_gui_input(const Ref<InputEvent> &p_event); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 0adac598a6..4d8e972883 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -42,9 +42,12 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" +#include "scene/gui/check_box.h" #include "scene/gui/grid_container.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" #include "scene/main/window.h" bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) { @@ -222,6 +225,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Triangle")); undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]); undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count()); @@ -247,6 +251,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven if (!read_only) { updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -354,6 +359,7 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -372,6 +378,7 @@ void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) { anim->set_animation(animations_to_add[p_index]); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Animation Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); @@ -661,6 +668,7 @@ void AnimationNodeBlendSpace2DEditor::_config_changed(double) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change BlendSpace2D Config")); undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value())); undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space()); @@ -686,6 +694,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text()); undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label()); @@ -698,6 +707,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) { } void AnimationNodeBlendSpace2DEditor::_erase_selected() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (selected_point != -1) { updating = true; undo_redo->create_action(TTR("Remove BlendSpace2D Point")); @@ -760,6 +770,7 @@ void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) { return; } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value())); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); @@ -836,6 +847,7 @@ void AnimationNodeBlendSpace2DEditor::_removed_from_graph() { } void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Toggle Auto Triangles")); undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed()); undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles()); @@ -1059,8 +1071,6 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() { error_panel->add_child(error_label); error_label->set_text("eh"); - undo_redo = EditorNode::get_undo_redo(); - set_custom_minimum_size(Size2(0, 300 * EDSCALE)); menu = memnew(PopupMenu); @@ -1077,7 +1087,6 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() { open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_file_opened)); - undo_redo = EditorNode::get_undo_redo(); selected_point = -1; selected_triangle = -1; diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index e4512b78a3..60873e5473 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -44,8 +44,6 @@ class CheckBox; class OptionButton; class PanelContainer; -class EditorUndoRedoManager; - class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { GDCLASS(AnimationNodeBlendSpace2DEditor, AnimationTreeNodeEditorPlugin); @@ -89,8 +87,6 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { bool updating; - Ref<EditorUndoRedoManager> undo_redo; - static AnimationNodeBlendSpace2DEditor *singleton; void _blend_space_gui_input(const Ref<InputEvent> &p_event); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 1a4774b98b..dbd1b12a94 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -41,9 +41,11 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/animation/animation_player.h" +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/gui/progress_bar.h" +#include "scene/gui/separator.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" @@ -98,6 +100,7 @@ Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const { void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing) { AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Parameter Changed:") + " " + String(p_property), UndoRedo::MERGE_ENDS); undo_redo->add_do_property(tree, p_property, p_value); undo_redo->add_undo_property(tree, p_property, tree->get(p_property)); @@ -353,6 +356,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { name = base_name + " " + itos(base); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node to BlendTree")); undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE); undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name); @@ -372,11 +376,11 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { undo_redo->commit_action(); } -void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) { +void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_node_position) { _update_options_menu(p_has_input_ports); use_position_from_popup_menu = true; position_from_popup_menu = p_node_position; - add_node->get_popup()->set_position(p_popup_position); + add_node->get_popup()->set_position(graph->get_screen_position() + graph->get_local_mouse_position()); add_node->get_popup()->reset_size(); add_node->get_popup()->popup(); } @@ -386,7 +390,7 @@ void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) { return; } - _popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position); + _popup(false, p_position); } void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) { @@ -397,7 +401,7 @@ void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, in Ref<AnimationNode> node = blend_tree->get_node(p_from); if (node.is_valid()) { from_node = p_from; - _popup(true, p_release_position, graph->get_global_mouse_position()); + _popup(true, p_release_position); } } @@ -410,12 +414,13 @@ void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, in if (node.is_valid()) { to_node = p_to; to_slot = p_to_slot; - _popup(false, p_release_position, graph->get_global_mouse_position()); + _popup(false, p_release_position); } } void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) { updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Moved")); undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE); undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE); @@ -437,6 +442,7 @@ void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Nodes Connected")); undo_redo->add_do_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from); undo_redo->add_undo_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index); @@ -453,6 +459,7 @@ void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from, graph->disconnect_node(p_from, p_from_index, p_to, p_to_index); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Nodes Disconnected")); undo_redo->add_do_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index); undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from); @@ -468,6 +475,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options, Ref<AnimationNodeAnimation> anim = blend_tree->get_node(p_node); ERR_FAIL_COND(!anim.is_valid()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Animation")); undo_redo->add_do_method(anim.ptr(), "set_animation", option); undo_redo->add_undo_method(anim.ptr(), "set_animation", anim->get_animation()); @@ -481,6 +489,7 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Node")); undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which); undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which)); @@ -525,6 +534,7 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request(const TypedArray<String return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Node(s)")); for (const StringName &F : to_erase) { @@ -558,6 +568,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) { void AnimationNodeBlendTreeEditor::_filter_toggled() { updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Toggle Filter On/Off")); undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_enabled", filter_enabled->is_pressed()); undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_enabled", _filter_edit->is_filter_enabled()); @@ -575,6 +586,7 @@ void AnimationNodeBlendTreeEditor::_filter_edited() { bool filtered = edited->is_checked(0); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Filter")); undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_path", edited_path, filtered); undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_path", edited_path, _filter_edit->is_path_filtered(edited_path)); @@ -949,6 +961,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima String base_path = AnimationTreeEditor::get_singleton()->get_base_path(); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Renamed")); undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name); @@ -1117,5 +1130,4 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendTreeEditor::_file_opened)); - undo_redo = EditorNode::get_undo_redo(); } diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 112c824d8e..4b55aa9b3f 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -44,7 +44,6 @@ class CheckBox; class ProgressBar; class EditorFileDialog; class EditorProperty; -class EditorUndoRedoManager; class MenuButton; class PanelContainer; @@ -63,8 +62,6 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { PanelContainer *error_panel = nullptr; Label *error_label = nullptr; - Ref<EditorUndoRedoManager> undo_redo; - AcceptDialog *filter_dialog = nullptr; Tree *filters = nullptr; CheckBox *filter_enabled = nullptr; @@ -120,7 +117,7 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { void _filter_toggled(); Ref<AnimationNode> _filter_edit; - void _popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position); + void _popup(bool p_has_input_ports, const Vector2 &p_node_position); void _popup_request(const Vector2 &p_position); void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position); void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position); diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp index 2d20c0cca7..10b5271fc8 100644 --- a/editor/plugins/animation_library_editor.cpp +++ b/editor/plugins/animation_library_editor.cpp @@ -32,6 +32,7 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" void AnimationLibraryEditor::set_animation_player(Object *p_player) { @@ -93,7 +94,7 @@ void AnimationLibraryEditor::_add_library_validate(const String &p_name) { void AnimationLibraryEditor::_add_library_confirm() { if (adding_animation) { String anim_name = add_library_name->get_text(); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); ERR_FAIL_COND(!al.is_valid()); @@ -110,7 +111,7 @@ void AnimationLibraryEditor::_add_library_confirm() { } else { String lib_name = add_library_name->get_text(); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); Ref<AnimationLibrary> al; al.instantiate(); @@ -210,7 +211,7 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { ald->add_animation(animation_name, animation); } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name)); undo_redo->add_do_method(player, "remove_animation_library", lib_name); undo_redo->add_do_method(player, "add_animation_library", lib_name, ald); @@ -279,7 +280,7 @@ void AnimationLibraryEditor::_file_popup_selected(int p_id) { Ref<Animation> animd = anim->duplicate(); - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Make Animation Unique: %s"), anim_name)); undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, animd); @@ -327,7 +328,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { name = p_path.get_file().get_basename() + " " + itos(attempt); } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), name)); undo_redo->add_do_method(player, "add_animation_library", name, al); @@ -365,7 +366,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { name = p_path.get_file().get_basename() + " " + itos(attempt); } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Load Animation into Library: %s"), name)); undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); @@ -381,7 +382,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { EditorNode::get_singleton()->save_resource_in_path(al, p_path); if (al->get_path() != prev_path) { // Save successful. - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Save Animation library to File: %s"), file_dialog_library)); undo_redo->add_do_method(al.ptr(), "set_path", al->get_path()); @@ -402,7 +403,7 @@ void AnimationLibraryEditor::_load_file(String p_path) { String prev_path = anim->get_path(); EditorNode::get_singleton()->save_resource_in_path(anim, p_path); if (anim->get_path() != prev_path) { // Save successful. - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Save Animation to File: %s"), file_dialog_animation)); undo_redo->add_do_method(anim.ptr(), "set_path", anim->get_path()); @@ -420,7 +421,7 @@ void AnimationLibraryEditor::_item_renamed() { String text = ti->get_text(0); String old_text = ti->get_metadata(0); bool restore_text = false; - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); if (String(text).contains("/") || String(text).contains(":") || String(text).contains(",") || String(text).contains("[")) { restore_text = true; @@ -534,7 +535,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int name = base_name + " (" + itos(attempt) + ")"; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), name)); undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); @@ -560,7 +561,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int file_dialog_library = lib_name; } break; case LIB_BUTTON_DELETE: { - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Remove Animation Library: %s"), lib_name)); undo_redo->add_do_method(player, "remove_animation_library", lib_name); undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); @@ -601,7 +602,7 @@ void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int } break; case ANIM_BUTTON_DELETE: { - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(vformat(TTR("Remove Animation from Library: %s"), anim_name)); undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 85739d0d8f..5183a738ae 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -40,9 +40,11 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "editor/scene_tree_dock.h" +#include "scene/gui/separator.h" #include "scene/main/window.h" #include "scene/resources/animation.h" #include "scene/scene_string_names.h" @@ -197,6 +199,7 @@ void AnimationPlayerEditor::_play_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->play(current); } @@ -209,13 +212,12 @@ void AnimationPlayerEditor::_play_from_pressed() { if (!current.is_empty()) { float time = player->get_current_animation_position(); - if (current == player->get_assigned_animation() && player->is_playing()) { player->stop(); //so it won't blend with itself } - - player->play(current); + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->seek(time); + player->play(current); } //unstop @@ -235,6 +237,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->play(current, -1, -1, true); } @@ -250,9 +253,9 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself } - - player->play(current, -1, -1, true); + ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing."); player->seek(time); + player->play(current, -1, -1, true); } //unstop @@ -1562,6 +1565,53 @@ void AnimationPlayerEditor::_pin_pressed() { SceneTreeDock::get_singleton()->get_tree_editor()->update_tree(); } +bool AnimationPlayerEditor::_validate_tracks(const Ref<Animation> p_anim) { + bool is_valid = true; + if (!p_anim.is_valid()) { + return true; // There is a problem outside of the animation track. + } + int len = p_anim->get_track_count(); + for (int i = 0; i < len; i++) { + Animation::TrackType ttype = p_anim->track_get_type(i); + if (ttype == Animation::TYPE_ROTATION_3D) { + int key_len = p_anim->track_get_key_count(i); + for (int j = 0; j < key_len; j++) { + Quaternion q; + p_anim->rotation_track_get_key(i, j, &q); + ERR_BREAK_EDMSG(!q.is_normalized(), "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', rotation track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key."); + } + } else if (ttype == Animation::TYPE_VALUE) { + int key_len = p_anim->track_get_key_count(i); + if (key_len == 0) { + continue; + } + switch (p_anim->track_get_key_value(i, 0).get_type()) { + case Variant::QUATERNION: { + for (int j = 0; j < key_len; j++) { + Quaternion q = Quaternion(p_anim->track_get_key_value(i, j)); + if (!q.is_normalized()) { + is_valid = false; + ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', value track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key."); + } + } + } break; + case Variant::TRANSFORM3D: { + for (int j = 0; j < key_len; j++) { + Transform3D t = Transform3D(p_anim->track_get_key_value(i, j)); + if (!t.basis.orthonormalized().is_rotation()) { + is_valid = false; + ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', value track: '" + p_anim->track_get_path(i) + "' contains corrupted basis (some axes are too close other axis or scaled by zero) Transform3D key."); + } + } + } break; + default: { + } break; + } + } + } + return is_valid; +} + void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new); ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 6370b00ea8..53d460fc9e 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -212,6 +212,8 @@ class AnimationPlayerEditor : public VBoxContainer { void _start_onion_skinning(); void _stop_onion_skinning(); + bool _validate_tracks(const Ref<Animation> p_anim); + void _pin_pressed(); String _get_current() const; diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 060e9d0d10..ef9477abea 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -43,7 +43,10 @@ #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/main/viewport.h" #include "scene/main/window.h" @@ -238,6 +241,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node")); for (int i = 0; i < node_rects.size(); i++) { @@ -534,6 +538,7 @@ void AnimationNodeStateMachineEditor::_group_selected_nodes() { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Group"); // Move selected nodes to the new state machine @@ -648,6 +653,7 @@ void AnimationNodeStateMachineEditor::_ungroup_selected_nodes() { Vector<TransitionUR> transitions_ur; updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Ungroup"); // Move all child nodes to current state machine @@ -921,6 +927,7 @@ void AnimationNodeStateMachineEditor::_stop_connecting() { void AnimationNodeStateMachineEditor::_delete_selected() { TreeItem *item = delete_tree->get_next_selected(nullptr); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); while (item) { if (!updating) { updating = true; @@ -948,6 +955,7 @@ void AnimationNodeStateMachineEditor::_delete_all() { selected_multi_transition = TransitionLine(); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Transition(s) Removed"); _erase_selected(true); for (int i = 0; i < multi_transitions.size(); i++) { @@ -1027,6 +1035,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1053,6 +1062,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1081,6 +1091,7 @@ void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action tr.instantiate(); tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected())); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!p_nested_action) { updating = true; undo_redo->create_action(TTR("Add Transition")); @@ -1745,6 +1756,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Renamed")); undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name); @@ -1779,6 +1791,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Removed")); for (int i = 0; i < node_rects.size(); i++) { @@ -1847,6 +1860,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Transition Removed")); undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to); undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr); @@ -2013,8 +2027,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { error_panel->add_child(error_label); error_panel->hide(); - undo_redo = EditorNode::get_undo_redo(); - set_custom_minimum_size(Size2(0, 300 * EDSCALE)); menu = memnew(PopupMenu); @@ -2055,7 +2067,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened)); - undo_redo = EditorNode::get_undo_redo(); delete_window = memnew(ConfirmationDialog); delete_window->set_flag(Window::FLAG_RESIZE_DISABLED, true); diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index 180f238834..5edf803c41 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -39,7 +39,6 @@ class ConfirmationDialog; class EditorFileDialog; -class EditorUndoRedoManager; class OptionButton; class PanelContainer; @@ -80,8 +79,6 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { bool updating = false; - Ref<EditorUndoRedoManager> undo_redo; - static AnimationNodeStateMachineEditor *singleton; void _state_machine_gui_input(const Ref<InputEvent> &p_event); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 72bee901bf..7c3ecd5d4e 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/project_settings_editor.h" +#include "scene/gui/menu_button.h" static inline void setup_http_request(HTTPRequest *request) { request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); diff --git a/editor/plugins/bit_map_editor_plugin.cpp b/editor/plugins/bit_map_editor_plugin.cpp index 657c5a36b6..8d9b3147a9 100644 --- a/editor/plugins/bit_map_editor_plugin.cpp +++ b/editor/plugins/bit_map_editor_plugin.cpp @@ -31,6 +31,8 @@ #include "bit_map_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/label.h" +#include "scene/gui/texture_rect.h" void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) { texture_rect->set_texture(ImageTexture::create_from_image(p_bitmap->convert_to_image())); diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 9ceedb18b3..4bf11f0627 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -31,10 +31,14 @@ #include "bone_map_editor_plugin.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/import/post_import_plugin_skeleton_renamer.h" #include "editor/import/post_import_plugin_skeleton_rest_fixer.h" #include "editor/import/post_import_plugin_skeleton_track_organizer.h" #include "editor/import/scene_import_settings.h" +#include "scene/gui/aspect_ratio_container.h" +#include "scene/gui/separator.h" +#include "scene/gui/texture_rect.h" void BoneMapperButton::fetch_textures() { if (selected) { diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h index 16e5403978..e6a35d1120 100644 --- a/editor/plugins/bone_map_editor_plugin.h +++ b/editor/plugins/bone_map_editor_plugin.h @@ -41,11 +41,14 @@ #endif #include "scene/3d/skeleton_3d.h" +#include "scene/gui/box_container.h" #include "scene/gui/color_rect.h" #include "scene/gui/dialogs.h" #include "scene/resources/bone_map.h" #include "scene/resources/texture.h" +class AspectRatioContainer; + class BoneMapperButton : public TextureButton { GDCLASS(BoneMapperButton, TextureButton); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 0fe77ec400..c08c9a83a7 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -32,15 +32,14 @@ #include "core/config/project_settings.h" #include "core/input/input.h" -#include "core/math/geometry_2d.h" #include "core/os/keyboard.h" -#include "core/string/print_string.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_toaster.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/editor_zoom_widget.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" @@ -55,6 +54,7 @@ #include "scene/gui/grid_container.h" #include "scene/gui/nine_patch_rect.h" #include "scene/gui/separator.h" +#include "scene/gui/split_container.h" #include "scene/gui/subviewport_container.h" #include "scene/gui/view_panner.h" #include "scene/main/canvas_layer.h" @@ -5596,7 +5596,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & // make visible for certain node type if (Object::cast_to<Control>(child)) { Size2 texture_size = texture->get_size(); - undo_redo->add_do_property(child, "rect_size", texture_size); + undo_redo->add_do_property(child, "size", texture_size); } else if (Object::cast_to<Polygon2D>(child)) { Size2 texture_size = texture->get_size(); Vector<Vector2> list = { @@ -5612,6 +5612,11 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & Transform2D xform = canvas_item_editor->get_canvas_transform(); Point2 target_position = xform.affine_inverse().xform(p_point); + // Adjust position for Control and TouchScreenButton + if (Object::cast_to<Control>(child) || Object::cast_to<TouchScreenButton>(child)) { + target_position -= texture->get_size() / 2; + } + // there's nothing to be used as source position so snapping will work as absolute if enabled target_position = canvas_item_editor->snap_point(target_position); undo_redo->add_do_method(child, "set_global_position", target_position); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index cc98aa8c51..9c7d0fbe6f 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -32,22 +32,21 @@ #define CANVAS_ITEM_EDITOR_PLUGIN_H #include "editor/editor_plugin.h" -#include "editor/editor_zoom_widget.h" +#include "scene/gui/base_button.h" #include "scene/gui/box_container.h" -#include "scene/gui/check_box.h" -#include "scene/gui/label.h" -#include "scene/gui/panel_container.h" -#include "scene/gui/spin_box.h" -#include "scene/gui/split_container.h" -#include "scene/gui/texture_rect.h" -#include "scene/main/canvas_item.h" class AcceptDialog; +class CanvasItemEditorViewport; class ConfirmationDialog; class EditorData; -class CanvasItemEditorViewport; +class EditorZoomWidget; +class HScrollBar; +class HSplitContainer; class MenuButton; +class PanelContainer; class ViewPanner; +class VScrollBar; +class VSplitContainer; class CanvasItemEditorSelectedItem : public Object { GDCLASS(CanvasItemEditorSelectedItem, Object); diff --git a/editor/plugins/cast_2d_editor_plugin.cpp b/editor/plugins/cast_2d_editor_plugin.cpp index a8d255f997..d991cdf27f 100644 --- a/editor/plugins/cast_2d_editor_plugin.cpp +++ b/editor/plugins/cast_2d_editor_plugin.cpp @@ -77,6 +77,7 @@ bool Cast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; } } else if (pressed) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set target_position")); undo_redo->add_do_property(node, "target_position", target_position); undo_redo->add_do_method(canvas_item_editor, "update_viewport"); @@ -130,10 +131,6 @@ void Cast2DEditor::edit(Node2D *p_node) { canvas_item_editor->update_viewport(); } -Cast2DEditor::Cast2DEditor() { - undo_redo = EditorNode::get_singleton()->get_undo_redo(); -} - /////////////////////// void Cast2DEditorPlugin::edit(Object *p_object) { diff --git a/editor/plugins/cast_2d_editor_plugin.h b/editor/plugins/cast_2d_editor_plugin.h index ceed9b9111..1165a301f6 100644 --- a/editor/plugins/cast_2d_editor_plugin.h +++ b/editor/plugins/cast_2d_editor_plugin.h @@ -35,12 +35,10 @@ #include "scene/2d/node_2d.h" class CanvasItemEditor; -class EditorUndoRedoManager; class Cast2DEditor : public Control { GDCLASS(Cast2DEditor, Control); - Ref<EditorUndoRedoManager> undo_redo; CanvasItemEditor *canvas_item_editor = nullptr; Node2D *node = nullptr; @@ -55,8 +53,6 @@ public: bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); void forward_canvas_draw_over_viewport(Control *p_overlay); void edit(Node2D *p_node); - - Cast2DEditor(); }; class Cast2DEditorPlugin : public EditorPlugin { diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 11992ad10e..a7f842aa66 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -219,6 +219,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { } void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Handle")); switch (shape_type) { @@ -588,8 +589,6 @@ CollisionShape2DEditor::CollisionShape2DEditor() { node = nullptr; canvas_item_editor = nullptr; - undo_redo = EditorNode::get_singleton()->get_undo_redo(); - edit_handle = -1; pressed = false; diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index 49e0820ae9..51cdab7396 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -35,7 +35,6 @@ #include "scene/2d/collision_shape_2d.h" class CanvasItemEditor; -class EditorUndoRedoManager; class CollisionShape2DEditor : public Control { GDCLASS(CollisionShape2DEditor, Control); @@ -62,7 +61,6 @@ class CollisionShape2DEditor : public Control { Point2(1, -1), }; - Ref<EditorUndoRedoManager> undo_redo; CanvasItemEditor *canvas_item_editor = nullptr; CollisionShape2D *node = nullptr; diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 00b7845cee..c18876b9ef 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -721,6 +721,7 @@ void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { LayoutPreset preset = (LayoutPreset)p_preset; List<Node *> selection = editor_selection->get_selected_node_list(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Anchors, Offsets, Grow Direction")); for (Node *E : selection) { @@ -740,6 +741,7 @@ void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { void ControlEditorToolbar::_anchors_to_current_ratio() { List<Node *> selection = editor_selection->get_selected_node_list(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Anchors, Offsets (Keep Ratio)")); for (Node *E : selection) { @@ -790,6 +792,7 @@ void ControlEditorToolbar::_anchor_mode_toggled(bool p_status) { void ControlEditorToolbar::_container_flags_selected(int p_flags, bool p_vertical) { List<Node *> selection = editor_selection->get_selected_node_list(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (p_vertical) { undo_redo->create_action(TTR("Change Vertical Size Flags")); } else { @@ -1025,7 +1028,6 @@ ControlEditorToolbar::ControlEditorToolbar() { container_v_picker->connect("size_flags_selected", callable_mp(this, &ControlEditorToolbar::_container_flags_selected).bind(true)); // Editor connections. - undo_redo = EditorNode::get_singleton()->get_undo_redo(); editor_selection = EditorNode::get_singleton()->get_editor_selection(); editor_selection->add_editor_plugin(this); editor_selection->connect("selection_changed", callable_mp(this, &ControlEditorToolbar::_selection_changed)); diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index 14886e77a4..cf2c6f4e20 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -45,7 +45,6 @@ #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" -class EditorUndoRedoManager; class GridContainer; // Inspector controls. @@ -207,7 +206,6 @@ public: class ControlEditorToolbar : public HBoxContainer { GDCLASS(ControlEditorToolbar, HBoxContainer); - Ref<EditorUndoRedoManager> undo_redo; EditorSelection *editor_selection = nullptr; ControlEditorPopupButton *anchors_button = nullptr; diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index a0e6771768..36b51e0e0c 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -34,9 +34,12 @@ #include "core/io/image_loader.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" -#include "editor/editor_undo_redo_manager.h" #include "scene/2d/cpu_particles_2d.h" +#include "scene/gui/check_box.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/separator.h" +#include "scene/gui/spin_box.h" #include "scene/resources/particle_process_material.h" void CPUParticles2DEditorPlugin::edit(Object *p_object) { @@ -239,7 +242,6 @@ void CPUParticles2DEditorPlugin::_bind_methods() { CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() { particles = nullptr; - undo_redo = EditorNode::get_singleton()->get_undo_redo(); toolbar = memnew(HBoxContainer); add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar); diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h index 694162588b..1fc9ed763c 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.h +++ b/editor/plugins/cpu_particles_2d_editor_plugin.h @@ -40,7 +40,6 @@ class CheckBox; class ConfirmationDialog; class SpinBox; class EditorFileDialog; -class EditorUndoRedoManager; class MenuButton; class OptionButton; @@ -74,7 +73,6 @@ class CPUParticles2DEditorPlugin : public EditorPlugin { String source_emission_file; - Ref<EditorUndoRedoManager> undo_redo; void _file_selected(const String &p_file); void _menu_callback(int p_idx); void _generate_emission_mask(); diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index dd6187c264..7d04880fb7 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -47,7 +47,6 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) { ED_SHORTCUT("debugger/step_over", TTR("Step Over"), Key::F10); ED_SHORTCUT("debugger/break", TTR("Break")); ED_SHORTCUT("debugger/continue", TTR("Continue"), Key::F12); - ED_SHORTCUT("debugger/keep_debugger_open", TTR("Keep Debugger Open")); ED_SHORTCUT("debugger/debug_with_external_editor", TTR("Debug with External Editor")); // File Server for deploy with remote filesystem. @@ -85,6 +84,9 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) { debug_menu->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Synchronize Script Changes")), RUN_RELOAD_SCRIPTS); debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, any script that is saved will be reloaded in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled.")); + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/keep_server_open", TTR("Keep Debug Server Open")), SERVER_KEEP_OPEN); + debug_menu->set_item_tooltip(-1, + TTR("When this option is enabled, the editor debug server will stay open and listen for new sessions started outside of the editor itself.")); // Multi-instance, start/stop instances_menu = memnew(PopupMenu); @@ -176,6 +178,14 @@ void DebuggerEditorPlugin::_menu_option(int p_option) { EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_reload_scripts", !ischecked); } break; + case SERVER_KEEP_OPEN: { + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(SERVER_KEEP_OPEN)); + debug_menu->set_item_checked(debug_menu->get_item_index(SERVER_KEEP_OPEN), !ischecked); + + EditorDebuggerNode::get_singleton()->set_keep_open(!ischecked); + EditorSettings::get_singleton()->set_project_metadata("debug_options", "server_keep_open", !ischecked); + + } break; } } @@ -195,6 +205,7 @@ void DebuggerEditorPlugin::_update_debug_options() { bool check_debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false); bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true); bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", true); + bool check_server_keep_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "server_keep_open", false); int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_instances", 1); if (check_deploy_remote) { @@ -218,6 +229,9 @@ void DebuggerEditorPlugin::_update_debug_options() { if (check_reload_scripts) { _menu_option(RUN_RELOAD_SCRIPTS); } + if (check_server_keep_open) { + _menu_option(SERVER_KEEP_OPEN); + } int len = instances_menu->get_item_count(); for (int idx = 0; idx < len; idx++) { diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h index c706acdb5c..5f682ed5e0 100644 --- a/editor/plugins/debugger_editor_plugin.h +++ b/editor/plugins/debugger_editor_plugin.h @@ -53,6 +53,7 @@ private: RUN_DEBUG_NAVIGATION, RUN_DEPLOY_REMOTE_DEBUG, RUN_RELOAD_SCRIPTS, + SERVER_KEEP_OPEN, }; void _update_debug_options(); diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index 33992314b0..4370d013be 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -31,6 +31,7 @@ #include "font_config_plugin.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/import/dynamic_font_import_settings.h" /*************************************************************************/ diff --git a/editor/plugins/gdextension_export_plugin.h b/editor/plugins/gdextension_export_plugin.h index c5f7d2a047..d62691c76d 100644 --- a/editor/plugins/gdextension_export_plugin.h +++ b/editor/plugins/gdextension_export_plugin.h @@ -54,58 +54,36 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p String entry_symbol = config->get_value("configuration", "entry_symbol"); - List<String> libraries; - - config->get_section_keys("libraries", &libraries); - - bool could_export = false; - for (const String &E : libraries) { - Vector<String> tags = E.split("."); - bool all_tags_met = true; - for (int i = 0; i < tags.size(); i++) { - String tag = tags[i].strip_edges(); - if (!p_features.has(tag)) { - all_tags_met = false; - break; - } - } - - if (all_tags_met) { - String library_path = config->get_value("libraries", E); - if (!library_path.begins_with("res://")) { - print_line("Skipping export of out-of-project library " + library_path); - continue; - } - add_shared_object(library_path, tags); - - if (p_features.has("iOS") && (library_path.ends_with(".a") || library_path.ends_with(".xcframework"))) { - String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" - "extern void add_ios_init_callback(void (*cb)());\n" - "\n" - "extern \"C\" void $ENTRY();\n" - "void $ENTRY_init() {\n" - " if (&$ENTRY) register_dynamic_symbol((char *)\"$ENTRY\", (void *)$ENTRY);\n" - "}\n" - "struct $ENTRY_struct {\n" - " $ENTRY_struct() {\n" - " add_ios_init_callback($ENTRY_init);\n" - " }\n" - "};\n" - "$ENTRY_struct $ENTRY_struct_instance;\n\n"; - additional_code = additional_code.replace("$ENTRY", entry_symbol); - add_ios_cpp_code(additional_code); - - String linker_flags = "-Wl,-U,_" + entry_symbol; - add_ios_linker_flags(linker_flags); - } - could_export = true; - break; + PackedStringArray tags; + String library_path = NativeExtension::find_extension_library( + p_path, config, [p_features](String p_feature) { return p_features.has(p_feature); }, &tags); + if (!library_path.is_empty()) { + add_shared_object(library_path, tags); + + if (p_features.has("iOS") && (library_path.ends_with(".a") || library_path.ends_with(".xcframework"))) { + String additional_code = "extern void register_dynamic_symbol(char *name, void *address);\n" + "extern void add_ios_init_callback(void (*cb)());\n" + "\n" + "extern \"C\" void $ENTRY();\n" + "void $ENTRY_init() {\n" + " if (&$ENTRY) register_dynamic_symbol((char *)\"$ENTRY\", (void *)$ENTRY);\n" + "}\n" + "struct $ENTRY_struct {\n" + " $ENTRY_struct() {\n" + " add_ios_init_callback($ENTRY_init);\n" + " }\n" + "};\n" + "$ENTRY_struct $ENTRY_struct_instance;\n\n"; + additional_code = additional_code.replace("$ENTRY", entry_symbol); + add_ios_cpp_code(additional_code); + + String linker_flags = "-Wl,-U,_" + entry_symbol; + add_ios_linker_flags(linker_flags); } - } - if (!could_export) { - Vector<String> tags; + } else { + Vector<String> features_vector; for (const String &E : p_features) { - tags.append(E); + features_vector.append(E); } ERR_FAIL_MSG(vformat("No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s", p_path, String(", ").join(tags))); } @@ -115,11 +93,11 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p config->get_section_keys("dependencies", &dependencies); } - for (const String &E : libraries) { - Vector<String> tags = E.split("."); + for (const String &E : dependencies) { + Vector<String> dependency_tags = E.split("."); bool all_tags_met = true; - for (int i = 0; i < tags.size(); i++) { - String tag = tags[i].strip_edges(); + for (int i = 0; i < dependency_tags.size(); i++) { + String tag = dependency_tags[i].strip_edges(); if (!p_features.has(tag)) { all_tags_met = false; break; @@ -129,13 +107,12 @@ void GDExtensionExportPlugin::_export_file(const String &p_path, const String &p if (all_tags_met) { Dictionary dependency = config->get_value("dependencies", E); for (const Variant *key = dependency.next(nullptr); key; key = dependency.next(key)) { - String library_path = *key; + String dependency_path = *key; String target_path = dependency[*key]; - if (!library_path.begins_with("res://")) { - print_line("Skipping export of out-of-project library " + library_path); - continue; + if (dependency_path.is_relative_path()) { + dependency_path = p_path.get_base_dir().path_join(dependency_path); } - add_shared_object(library_path, tags, target_path); + add_shared_object(dependency_path, dependency_tags, target_path); } break; } diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 891b9efa4f..0fa3efba9a 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/scene_tree_dock.h" #include "scene/2d/cpu_particles_2d.h" +#include "scene/gui/menu_button.h" #include "scene/gui/separator.h" #include "scene/resources/particle_process_material.h" @@ -160,6 +161,7 @@ void GPUParticles2DEditorPlugin::_generate_visibility_rect() { particles->set_emitting(false); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Generate Visibility Rect")); undo_redo->add_do_method(particles, "set_visibility_rect", rect); undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect()); @@ -359,7 +361,6 @@ void GPUParticles2DEditorPlugin::_bind_methods() { GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() { particles = nullptr; - undo_redo = EditorNode::get_singleton()->get_undo_redo(); toolbar = memnew(HBoxContainer); add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h index 0a0ea21c1f..34cadaf7de 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.h +++ b/editor/plugins/gpu_particles_2d_editor_plugin.h @@ -40,7 +40,6 @@ class CheckBox; class ConfirmationDialog; class EditorFileDialog; -class EditorUndoRedoManager; class MenuButton; class OptionButton; @@ -80,7 +79,6 @@ class GPUParticles2DEditorPlugin : public EditorPlugin { String source_emission_file; - Ref<EditorUndoRedoManager> undo_redo; void _file_selected(const String &p_file); void _menu_callback(int p_idx); void _generate_visibility_rect(); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index db3a46d1f1..b2878244d0 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -36,6 +36,8 @@ #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "scene/3d/cpu_particles_3d.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/menu_button.h" #include "scene/resources/particle_process_material.h" bool GPUParticles3DEditorBase::_generate(Vector<Vector3> &points, Vector<Vector3> &normals) { diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp index 561dca4fc6..0591288c6e 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp @@ -55,6 +55,7 @@ void GradientTexture2DEditorRect::_update_fill_position() { String property_name = handle == HANDLE_FILL_FROM ? "fill_from" : "fill_to"; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(vformat(TTR("Set %s"), property_name), UndoRedo::MERGE_ENDS); undo_redo->add_do_property(texture.ptr(), property_name, percent); undo_redo->add_undo_property(texture.ptr(), property_name, handle == HANDLE_FILL_FROM ? texture->get_fill_from() : texture->get_fill_to()); @@ -175,8 +176,6 @@ void GradientTexture2DEditorRect::_notification(int p_what) { } GradientTexture2DEditorRect::GradientTexture2DEditorRect() { - undo_redo = EditorNode::get_undo_redo(); - checkerboard = memnew(TextureRect); checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE); checkerboard->set_ignore_texture_size(true); @@ -189,6 +188,7 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() { /////////////////////// void GradientTexture2DEditor::_reverse_button_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Swap GradientTexture2D Fill Points")); undo_redo->add_do_property(texture.ptr(), "fill_from", texture->get_fill_to()); undo_redo->add_do_property(texture.ptr(), "fill_to", texture->get_fill_from()); @@ -223,8 +223,6 @@ void GradientTexture2DEditor::_notification(int p_what) { } GradientTexture2DEditor::GradientTexture2DEditor() { - undo_redo = EditorNode::get_undo_redo(); - HFlowContainer *toolbar = memnew(HFlowContainer); add_child(toolbar); diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.h b/editor/plugins/gradient_texture_2d_editor_plugin.h index 0737300498..3172944ea8 100644 --- a/editor/plugins/gradient_texture_2d_editor_plugin.h +++ b/editor/plugins/gradient_texture_2d_editor_plugin.h @@ -35,8 +35,6 @@ #include "editor/editor_plugin.h" #include "editor/editor_spin_slider.h" -class EditorUndoRedoManager; - class GradientTexture2DEditorRect : public Control { GDCLASS(GradientTexture2DEditorRect, Control); @@ -47,7 +45,6 @@ class GradientTexture2DEditorRect : public Control { }; Ref<GradientTexture2D> texture; - Ref<EditorUndoRedoManager> undo_redo; bool snap_enabled = false; float snap_size = 0; @@ -77,7 +74,6 @@ class GradientTexture2DEditor : public VBoxContainer { GDCLASS(GradientTexture2DEditor, VBoxContainer); Ref<GradientTexture2D> texture; - Ref<EditorUndoRedoManager> undo_redo; Button *reverse_button = nullptr; Button *snap_button = nullptr; diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 076fd5e537..7d7d41785b 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -41,7 +41,9 @@ #include "scene/resources/material.h" #include "scene/resources/primitive_meshes.h" +class SubViewport; class SubViewportContainer; +class TextureButton; class MaterialEditor : public Control { GDCLASS(MaterialEditor, Control); diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 57dc92a9ee..79fbf19f89 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "editor/editor_scale.h" +#include "scene/gui/texture_button.h" +#include "scene/main/viewport.h" void MeshEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index b8d6562c5c..8eecc909b6 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -40,6 +40,9 @@ #include "scene/resources/camera_attributes.h" #include "scene/resources/material.h" +class SubViewport; +class TextureButton; + class MeshEditor : public SubViewportContainer { GDCLASS(MeshEditor, SubViewportContainer); diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index d5cdb70ccf..57e8046f32 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -38,6 +38,9 @@ #include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" +#include "scene/resources/concave_polygon_shape_3d.h" +#include "scene/resources/convex_polygon_shape_3d.h" void MeshInstance3DEditor::_node_removed(Node *p_node) { if (p_node == node) { @@ -66,7 +69,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { List<Node *> selection = editor_selection->get_selected_node_list(); if (selection.is_empty()) { - Ref<Shape3D> shape = mesh->create_trimesh_shape(); + Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape(); if (shape.is_null()) { err_dialog->set_text(TTR("Couldn't create a Trimesh collision shape.")); err_dialog->popup_centered(); @@ -105,7 +108,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { continue; } - Ref<Shape3D> shape = m->create_trimesh_shape(); + Ref<ConcavePolygonShape3D> shape = m->create_trimesh_shape(); if (shape.is_null()) { continue; } @@ -137,7 +140,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { return; } - Ref<Shape3D> shape = mesh->create_trimesh_shape(); + Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape(); if (shape.is_null()) { return; } @@ -171,7 +174,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { bool simplify = (p_option == MENU_OPTION_CREATE_SIMPLIFIED_CONVEX_COLLISION_SHAPE); - Ref<Shape3D> shape = mesh->create_convex_shape(true, simplify); + Ref<ConvexPolygonShape3D> shape = mesh->create_convex_shape(true, simplify); if (shape.is_null()) { err_dialog->set_text(TTR("Couldn't create a single convex collision shape.")); @@ -271,7 +274,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) { outline_dialog->popup_centered(Vector2(200, 90)); } break; case MENU_OPTION_CREATE_DEBUG_TANGENTS: { - Ref<EditorUndoRedoManager> ur = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action(TTR("Create Debug Tangents")); MeshInstance3D *tangents = node->create_debug_tangents_node(); diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 6654b03a0d..4a8e5d9979 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -33,11 +33,13 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "main/main.h" #include "node_3d_editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" +#include "scene/gui/menu_button.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index b0e206b020..40fac060cd 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -35,6 +35,8 @@ #include "node_3d_editor_plugin.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" void MultiMeshEditor::_node_removed(Node *p_node) { if (p_node == node) { diff --git a/editor/plugins/navigation_link_2d_editor_plugin.cpp b/editor/plugins/navigation_link_2d_editor_plugin.cpp index b72f639fbf..560454e5d3 100644 --- a/editor/plugins/navigation_link_2d_editor_plugin.cpp +++ b/editor/plugins/navigation_link_2d_editor_plugin.cpp @@ -85,6 +85,7 @@ bool NavigationLink2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e end_grabbed = false; } } else { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (start_grabbed) { undo_redo->create_action(TTR("Set start_location")); undo_redo->add_do_method(node, "set_start_location", node->get_start_location()); @@ -165,10 +166,6 @@ void NavigationLink2DEditor::edit(NavigationLink2D *p_node) { canvas_item_editor->update_viewport(); } -NavigationLink2DEditor::NavigationLink2DEditor() { - undo_redo = EditorNode::get_undo_redo(); -} - /////////////////////// void NavigationLink2DEditorPlugin::edit(Object *p_object) { diff --git a/editor/plugins/navigation_link_2d_editor_plugin.h b/editor/plugins/navigation_link_2d_editor_plugin.h index 0a3d9b8810..fea9f58a40 100644 --- a/editor/plugins/navigation_link_2d_editor_plugin.h +++ b/editor/plugins/navigation_link_2d_editor_plugin.h @@ -35,12 +35,10 @@ #include "scene/2d/navigation_link_2d.h" class CanvasItemEditor; -class EditorUndoRedoManager; class NavigationLink2DEditor : public Control { GDCLASS(NavigationLink2DEditor, Control); - Ref<EditorUndoRedoManager> undo_redo; CanvasItemEditor *canvas_item_editor = nullptr; NavigationLink2D *node = nullptr; @@ -58,8 +56,6 @@ public: bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); void forward_canvas_draw_over_viewport(Control *p_overlay); void edit(NavigationLink2D *p_node); - - NavigationLink2DEditor(); }; class NavigationLink2DEditorPlugin : public EditorPlugin { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index ca6d65bd57..c97de80a76 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -36,14 +36,12 @@ #include "core/math/math_funcs.h" #include "core/math/projection.h" #include "core/os/keyboard.h" -#include "core/templates/sort_array.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/node_3d_editor_gizmos.h" -#include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "scene/3d/camera_3d.h" #include "scene/3d/collision_shape_3d.h" @@ -54,9 +52,12 @@ #include "scene/3d/visual_instance_3d.h" #include "scene/3d/world_environment.h" #include "scene/gui/center_container.h" +#include "scene/gui/color_picker.h" #include "scene/gui/flow_container.h" +#include "scene/gui/split_container.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/packed_scene.h" +#include "scene/resources/sky_material.h" #include "scene/resources/surface_tool.h" constexpr real_t DISTANCE_DEFAULT = 4; @@ -85,6 +86,177 @@ constexpr real_t MAX_Z = 1000000.0; constexpr real_t MIN_FOV = 0.01; constexpr real_t MAX_FOV = 179; +void ViewportNavigationControl::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (!is_connected("mouse_exited", callable_mp(this, &ViewportNavigationControl::_on_mouse_exited))) { + connect("mouse_exited", callable_mp(this, &ViewportNavigationControl::_on_mouse_exited)); + } + if (!is_connected("mouse_entered", callable_mp(this, &ViewportNavigationControl::_on_mouse_entered))) { + connect("mouse_entered", callable_mp(this, &ViewportNavigationControl::_on_mouse_entered)); + } + } break; + + case NOTIFICATION_DRAW: { + if (viewport != nullptr) { + _draw(); + _update_navigation(); + } + } break; + } +} + +void ViewportNavigationControl::_draw() { + if (nav_mode == Node3DEditorViewport::NAVIGATION_NONE) { + return; + } + + Vector2 center = get_size() / 2.0; + float radius = get_size().x / 2.0; + + const bool focused = focused_index != -1; + draw_circle(center, radius, Color(0.5, 0.5, 0.5, focused || hovered ? 0.35 : 0.15)); + + const Color c = focused ? Color(0.9, 0.9, 0.9, 0.9) : Color(0.5, 0.5, 0.5, 0.25); + + Vector2 circle_pos = focused ? center.move_toward(focused_pos, radius) : center; + + draw_circle(circle_pos, AXIS_CIRCLE_RADIUS, c); + draw_circle(circle_pos, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); +} + +void ViewportNavigationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { + hovered = false; + queue_redraw(); + + if (focused_index != -1 && focused_index != p_index) { + return; + } + if (p_pressed) { + if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { + focused_pos = p_position; + focused_index = p_index; + queue_redraw(); + } + } else { + focused_index = -1; + if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + Input::get_singleton()->warp_mouse(focused_mouse_start); + } + } +} + +void ViewportNavigationControl::_process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position) { + if (focused_index == p_index) { + if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); + focused_mouse_start = p_position; + } + focused_pos += p_relative_position; + queue_redraw(); + } +} + +void ViewportNavigationControl::gui_input(const Ref<InputEvent> &p_event) { + // Mouse events + const Ref<InputEventMouseButton> mouse_button = p_event; + if (mouse_button.is_valid() && mouse_button->get_button_index() == MouseButton::LEFT) { + _process_click(100, mouse_button->get_position(), mouse_button->is_pressed()); + } + + const Ref<InputEventMouseMotion> mouse_motion = p_event; + if (mouse_motion.is_valid()) { + _process_drag(100, mouse_motion->get_global_position(), viewport->_get_warped_mouse_motion(mouse_motion)); + } + + // Touch events + const Ref<InputEventScreenTouch> screen_touch = p_event; + if (screen_touch.is_valid()) { + _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); + } + + const Ref<InputEventScreenDrag> screen_drag = p_event; + if (screen_drag.is_valid()) { + _process_drag(screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); + } +} + +void ViewportNavigationControl::_update_navigation() { + if (focused_index == -1) { + return; + } + + Vector2 delta = focused_pos - (get_size() / 2.0); + Vector2 delta_normalized = delta.normalized(); + switch (nav_mode) { + case Node3DEditorViewport::NavigationMode::NAVIGATION_MOVE: { + real_t speed_multiplier = MIN(delta.length() / (get_size().x * 100.0), 3.0); + real_t speed = viewport->freelook_speed * speed_multiplier; + + const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int(); + + Vector3 forward; + if (navigation_scheme == Node3DEditorViewport::FreelookNavigationScheme::FREELOOK_FULLY_AXIS_LOCKED) { + // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. + forward = Vector3(0, 0, delta_normalized.y).rotated(Vector3(0, 1, 0), viewport->camera->get_rotation().y); + } else { + // Forward/backward keys will be relative to the camera pitch. + forward = viewport->camera->get_transform().basis.xform(Vector3(0, 0, delta_normalized.y)); + } + + const Vector3 right = viewport->camera->get_transform().basis.xform(Vector3(delta_normalized.x, 0, 0)); + + const Vector3 direction = forward + right; + const Vector3 motion = direction * speed; + viewport->cursor.pos += motion; + viewport->cursor.eye_pos += motion; + } break; + + case Node3DEditorViewport::NavigationMode::NAVIGATION_LOOK: { + real_t speed_multiplier = MIN(delta.length() / (get_size().x * 2.5), 3.0); + real_t speed = viewport->freelook_speed * speed_multiplier; + viewport->_nav_look(nullptr, delta_normalized * speed); + } break; + + case Node3DEditorViewport::NAVIGATION_PAN: { + real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); + real_t speed = viewport->freelook_speed * speed_multiplier; + viewport->_nav_pan(nullptr, -delta_normalized * speed); + } break; + case Node3DEditorViewport::NAVIGATION_ZOOM: { + real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); + real_t speed = viewport->freelook_speed * speed_multiplier; + viewport->_nav_zoom(nullptr, delta_normalized * speed); + } break; + case Node3DEditorViewport::NAVIGATION_ORBIT: { + real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); + real_t speed = viewport->freelook_speed * speed_multiplier; + viewport->_nav_orbit(nullptr, delta_normalized * speed); + } break; + case Node3DEditorViewport::NAVIGATION_NONE: { + } break; + } +} + +void ViewportNavigationControl::_on_mouse_entered() { + hovered = true; + queue_redraw(); +} + +void ViewportNavigationControl::_on_mouse_exited() { + hovered = false; + queue_redraw(); +} + +void ViewportNavigationControl::set_navigation_mode(Node3DEditorViewport::NavigationMode p_nav_mode) { + nav_mode = p_nav_mode; +} + +void ViewportNavigationControl::set_viewport(Node3DEditorViewport *p_viewport) { + viewport = p_viewport; +} + void ViewportRotationControl::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -119,7 +291,7 @@ void ViewportRotationControl::_draw() { const Vector2i center = get_size() / 2.0; const real_t radius = get_size().x / 2.0; - if (focused_axis > -2 || orbiting) { + if (focused_axis > -2 || orbiting_index != -1) { draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25)); } @@ -190,41 +362,63 @@ void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) { r_axis.sort_custom<Axis2DCompare>(); } +void ViewportRotationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { + if (orbiting_index != -1 && orbiting_index != p_index) { + return; + } + if (p_pressed) { + if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { + orbiting_index = p_index; + } + } else { + if (focused_axis > -1) { + viewport->_menu_option(axis_menu_options[focused_axis]); + _update_focus(); + } + orbiting_index = -1; + if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + Input::get_singleton()->warp_mouse(orbiting_mouse_start); + } + } +} + +void ViewportRotationControl::_process_drag(Ref<InputEventWithModifiers> p_event, int p_index, Vector2 p_position, Vector2 p_relative_position) { + if (orbiting_index == p_index) { + if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); + orbiting_mouse_start = p_position; + } + viewport->_nav_orbit(p_event, p_relative_position); + focused_axis = -1; + } else { + _update_focus(); + } +} + void ViewportRotationControl::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); + // Mouse events const Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { - Vector2 pos = mb->get_position(); - if (mb->is_pressed()) { - if (pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { - orbiting = true; - } - } else { - if (focused_axis > -1) { - viewport->_menu_option(axis_menu_options[focused_axis]); - _update_focus(); - } - orbiting = false; - if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { - Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); - Input::get_singleton()->warp_mouse(orbiting_mouse_start); - } - } + _process_click(100, mb->get_position(), mb->is_pressed()); } const Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - if (orbiting) { - if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { - Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); - orbiting_mouse_start = mm->get_global_position(); - } - viewport->_nav_orbit(mm, viewport->_get_warped_mouse_motion(mm)); - focused_axis = -1; - } else { - _update_focus(); - } + _process_drag(mm, 100, mm->get_global_position(), viewport->_get_warped_mouse_motion(mm)); + } + + // Touch events + const Ref<InputEventScreenTouch> screen_touch = p_event; + if (screen_touch.is_valid()) { + _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); + } + + const Ref<InputEventScreenDrag> screen_drag = p_event; + if (screen_drag.is_valid()) { + _process_drag(screen_drag, screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); } } @@ -352,6 +546,8 @@ void Node3DEditorViewport::_update_camera(real_t p_interp_delta) { update_transform_gizmo_view(); rotation_control->queue_redraw(); + position_control->queue_redraw(); + look_control->queue_redraw(); spatial_editor->update_grid(); } } @@ -2090,7 +2286,7 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); real_t pan_speed = 1 / 150.0; - if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { + if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { pan_speed *= 10; } @@ -2114,7 +2310,7 @@ void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int(); real_t zoom_speed = 1 / 80.0; - if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { + if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { zoom_speed *= 10; } @@ -2447,6 +2643,8 @@ void Node3DEditorViewport::_notification(int p_what) { } call_deferred(SNAME("update_transform_gizmo_view")); rotation_control->set_visible(EDITOR_GET("editors/3d/navigation/show_viewport_rotation_gizmo")); + position_control->set_visible(EDITOR_GET("editors/3d/navigation/show_viewport_navigation_gizmo")); + look_control->set_visible(EDITOR_GET("editors/3d/navigation/show_viewport_navigation_gizmo")); } break; case NOTIFICATION_RESIZED: { @@ -3369,6 +3567,8 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { ERR_FAIL_COND(!p_activate && !previewing); rotation_control->set_visible(!p_activate); + position_control->set_visible(!p_activate); + look_control->set_visible(!p_activate); if (!p_activate) { previewing->disconnect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); @@ -3390,6 +3590,8 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) { previewing_cinema = p_activate; rotation_control->set_visible(!p_activate); + position_control->set_visible(!p_activate); + look_control->set_visible(!p_activate); if (!previewing_cinema) { if (previewing != nullptr) { @@ -4873,6 +5075,14 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p preview_node = nullptr; + bottom_center_vbox = memnew(VBoxContainer); + bottom_center_vbox->set_anchors_preset(LayoutPreset::PRESET_CENTER); + bottom_center_vbox->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -20 * EDSCALE); + bottom_center_vbox->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); + bottom_center_vbox->set_h_grow_direction(GROW_DIRECTION_BOTH); + bottom_center_vbox->set_v_grow_direction(GROW_DIRECTION_BEGIN); + surface->add_child(bottom_center_vbox); + info_label = memnew(Label); info_label->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -90 * EDSCALE); info_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -90 * EDSCALE); @@ -4893,23 +5103,18 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p previewing_cinema = false; locked_label = memnew(Label); - locked_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -20 * EDSCALE); - locked_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); - locked_label->set_h_grow_direction(GROW_DIRECTION_END); - locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - surface->add_child(locked_label); + locked_label->set_h_size_flags(SIZE_SHRINK_CENTER); + bottom_center_vbox->add_child(locked_label); locked_label->set_text(TTR("View Rotation Locked")); locked_label->hide(); zoom_limit_label = memnew(Label); - zoom_limit_label->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_LEFT); - zoom_limit_label->set_offset(Side::SIDE_TOP, -28 * EDSCALE); zoom_limit_label->set_text(TTR("To zoom further, change the camera's clipping planes (View -> Settings...)")); zoom_limit_label->set_name("ZoomLimitMessageLabel"); zoom_limit_label->add_theme_color_override("font_color", Color(1, 1, 1, 1)); zoom_limit_label->hide(); - surface->add_child(zoom_limit_label); + bottom_center_vbox->add_child(zoom_limit_label); preview_material_label = memnew(Label); preview_material_label->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_LEFT); @@ -4940,6 +5145,30 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p // Prevent visible spacing between frame time labels. top_right_vbox->add_theme_constant_override("separation", 0); + const int navigation_control_size = 150; + + position_control = memnew(ViewportNavigationControl); + position_control->set_navigation_mode(Node3DEditorViewport::NAVIGATION_MOVE); + position_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); + position_control->set_h_size_flags(SIZE_SHRINK_END); + position_control->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0 * EDSCALE); + position_control->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); + position_control->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_BEGIN, navigation_control_size * EDSCALE); + position_control->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0 * EDSCALE); + position_control->set_viewport(this); + surface->add_child(position_control); + + look_control = memnew(ViewportNavigationControl); + look_control->set_navigation_mode(Node3DEditorViewport::NAVIGATION_LOOK); + look_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); + look_control->set_h_size_flags(SIZE_SHRINK_END); + look_control->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -navigation_control_size * EDSCALE); + look_control->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); + look_control->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0 * EDSCALE); + look_control->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0 * EDSCALE); + look_control->set_viewport(this); + surface->add_child(look_control); + rotation_control = memnew(ViewportRotationControl); rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE); rotation_control->set_h_size_flags(SIZE_SHRINK_END); @@ -8190,7 +8419,8 @@ Node3DEditor::Node3DEditor() { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,160,1")); EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.9); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); - EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true); + EDITOR_DEF_RST("editors/3d/navigation/show_viewport_rotation_gizmo", true); + EDITOR_DEF_RST("editors/3d/navigation/show_viewport_navigation_gizmo", DisplayServer::get_singleton()->screen_is_touchscreen()); current_hover_gizmo_handle = -1; current_hover_gizmo_handle_secondary = false; diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index a8d3bfb70c..ed555d86c3 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -33,32 +33,31 @@ #include "editor/editor_plugin.h" #include "editor/editor_scale.h" -#include "editor/editor_spin_slider.h" #include "editor/plugins/node_3d_editor_gizmos.h" -#include "scene/3d/camera_3d.h" -#include "scene/3d/light_3d.h" -#include "scene/3d/visual_instance_3d.h" -#include "scene/3d/world_environment.h" #include "scene/gui/box_container.h" -#include "scene/gui/color_picker.h" -#include "scene/gui/panel_container.h" +#include "scene/gui/button.h" #include "scene/gui/spin_box.h" -#include "scene/gui/split_container.h" -#include "scene/resources/environment.h" -#include "scene/resources/fog_material.h" -#include "scene/resources/sky_material.h" class AcceptDialog; class CheckBox; +class ColorPickerButton; class ConfirmationDialog; +class DirectionalLight3D; class EditorData; +class EditorSpinSlider; +class HSplitContainer; +class LineEdit; class MenuButton; class Node3DEditor; class Node3DEditorViewport; class OptionButton; +class PanelContainer; +class ProceduralSkyMaterial; +class SubViewport; class SubViewportContainer; -class DirectionalLight3D; +class VSplitContainer; class WorldEnvironment; +class ViewportNavigationControl; class ViewportRotationControl : public Control { GDCLASS(ViewportRotationControl, Control); @@ -79,7 +78,7 @@ class ViewportRotationControl : public Control { Vector<Color> axis_colors; Vector<int> axis_menu_options; Vector2i orbiting_mouse_start; - bool orbiting = false; + int orbiting_index = -1; int focused_axis = -2; const float AXIS_CIRCLE_RADIUS = 8.0f * EDSCALE; @@ -92,6 +91,8 @@ protected: void _get_sorted_axis(Vector<Axis2D> &r_axis); void _update_focus(); void _on_mouse_exited(); + void _process_click(int p_index, Vector2 p_position, bool p_pressed); + void _process_drag(Ref<InputEventWithModifiers> p_event, int p_index, Vector2 p_position, Vector2 p_relative_position); public: void set_viewport(Node3DEditorViewport *p_viewport); @@ -100,6 +101,7 @@ public: class Node3DEditorViewport : public Control { GDCLASS(Node3DEditorViewport, Control); friend class Node3DEditor; + friend class ViewportNavigationControl; friend class ViewportRotationControl; enum { VIEW_TOP, @@ -238,6 +240,9 @@ private: Label *preview_material_label_desc = nullptr; VBoxContainer *top_right_vbox = nullptr; + VBoxContainer *bottom_center_vbox = nullptr; + ViewportNavigationControl *position_control = nullptr; + ViewportNavigationControl *look_control = nullptr; ViewportRotationControl *rotation_control = nullptr; Gradient *frame_time_gradient = nullptr; Label *cpu_time_label = nullptr; @@ -299,7 +304,8 @@ private: NAVIGATION_PAN, NAVIGATION_ZOOM, NAVIGATION_ORBIT, - NAVIGATION_LOOK + NAVIGATION_LOOK, + NAVIGATION_MOVE }; enum TransformMode { TRANSFORM_NONE, @@ -918,4 +924,31 @@ public: ~Node3DEditorPlugin(); }; +class ViewportNavigationControl : public Control { + GDCLASS(ViewportNavigationControl, Control); + + Node3DEditorViewport *viewport = nullptr; + Vector2i focused_mouse_start; + Vector2 focused_pos; + bool hovered = false; + int focused_index = -1; + Node3DEditorViewport::NavigationMode nav_mode = Node3DEditorViewport::NavigationMode::NAVIGATION_NONE; + + const float AXIS_CIRCLE_RADIUS = 30.0f * EDSCALE; + +protected: + void _notification(int p_what); + virtual void gui_input(const Ref<InputEvent> &p_event) override; + void _draw(); + void _on_mouse_entered(); + void _on_mouse_exited(); + void _process_click(int p_index, Vector2 p_position, bool p_pressed); + void _process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position); + void _update_navigation(); + +public: + void set_navigation_mode(Node3DEditorViewport::NavigationMode p_nav_mode); + void set_viewport(Node3DEditorViewport *p_viewport); +}; + #endif // NODE_3D_EDITOR_PLUGIN_H diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index c8bd4c1d05..3204cc8d0f 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/menu_button.h" void Path2DEditor::_notification(int p_what) { switch (p_what) { @@ -119,6 +120,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point deletion. + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if ((mb->get_button_index() == MouseButton::RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == MouseButton::LEFT && mode == MODE_DELETE)) { if (dist_to_p < grab_threshold) { undo_redo->create_action(TTR("Remove Point from Curve")); @@ -153,6 +155,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && ((mb->is_command_or_control_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) { Ref<Curve2D> curve = node->get_curve(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Point to Curve")); undo_redo->add_do_method(curve.ptr(), "add_point", cpoint); undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count()); @@ -188,6 +191,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { insertion_point = curve->get_point_count() - 2; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Split Curve")); undo_redo->add_do_method(curve.ptr(), "add_point", xform.affine_inverse().xform(gpoint2), Vector2(0, 0), Vector2(0, 0), insertion_point + 1); undo_redo->add_undo_method(curve.ptr(), "remove_point", insertion_point + 1); @@ -211,6 +215,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (!mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && action != ACTION_NONE) { Ref<Curve2D> curve = node->get_curve(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); switch (action) { case ACTION_NONE: @@ -486,6 +491,7 @@ void Path2DEditor::_mode_selected(int p_mode) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(node->get_curve().ptr(), "add_point", begin); undo_redo->add_undo_method(node->get_curve().ptr(), "remove_point", node->get_curve()->get_point_count()); @@ -519,7 +525,6 @@ void Path2DEditor::_handle_option_pressed(int p_option) { Path2DEditor::Path2DEditor() { canvas_item_editor = nullptr; - undo_redo = EditorNode::get_singleton()->get_undo_redo(); mirror_handle_angle = true; mirror_handle_length = true; on_edge = false; diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index d2015b2bb8..c6ed257540 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -37,14 +37,11 @@ #include "scene/gui/separator.h" class CanvasItemEditor; -class EditorUndoRedoManager; class MenuButton; class Path2DEditor : public HBoxContainer { GDCLASS(Path2DEditor, HBoxContainer); - Ref<EditorUndoRedoManager> undo_redo; - CanvasItemEditor *canvas_item_editor = nullptr; Panel *panel = nullptr; Path2D *node = nullptr; diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index d7953bf4e0..63ca78d6c0 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -37,6 +37,7 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" +#include "scene/gui/menu_button.h" #include "scene/resources/curve.h" static bool _is_in_handle(int p_id, int p_num_points) { @@ -239,38 +240,63 @@ void Path3DGizmo::redraw() { return; } - Vector<Vector3> v3a = c->tessellate(); - //Vector<Vector3> v3a=c->get_baked_points(); + real_t interval = 0.1; + const real_t length = c->get_baked_length(); - int v3s = v3a.size(); - if (v3s == 0) { - return; - } - Vector<Vector3> v3p; - const Vector3 *r = v3a.ptr(); - - // BUG: the following won't work when v3s, avoid drawing as a temporary workaround. - for (int i = 0; i < v3s - 1; i++) { - v3p.push_back(r[i]); - v3p.push_back(r[i + 1]); - //v3p.push_back(r[i]); - //v3p.push_back(r[i]+Vector3(0,0.2,0)); - } + // 1. Draw curve and bones. + if (length > CMP_EPSILON) { + const int sample_count = int(length / interval) + 2; + interval = length / (sample_count - 1); // Recalculate real interval length. + + Vector<Transform3D> frames; + frames.resize(sample_count); + + { + Transform3D *w = frames.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = c->sample_baked_with_rotation(i * interval, true, true); + } + } + + const Transform3D *r = frames.ptr(); + Vector<Vector3> v3p; + for (int i = 0; i < sample_count - 1; i++) { + const Vector3 p1 = r[i].origin; + const Vector3 p2 = r[i + 1].origin; + const Vector3 side = r[i].basis.get_column(0); + const Vector3 up = r[i].basis.get_column(1); + const Vector3 forward = r[i].basis.get_column(2); + + // Curve segment. + v3p.push_back(p1); + v3p.push_back(p2); + + // Fish Bone. + v3p.push_back(p1); + v3p.push_back(p1 + (side - forward) * 0.06); + + v3p.push_back(p1); + v3p.push_back(p1 + (-side - forward) * 0.06); + + v3p.push_back(p1); + v3p.push_back(p1 + up * 0.03); + } - if (v3p.size() > 1) { add_lines(v3p, path_material); add_collision_segments(v3p); } + // 2. Draw handles. if (Path3DEditorPlugin::singleton->get_edited_path() == path) { - v3p.clear(); + Vector<Vector3> v3p; Vector<Vector3> handle_points; Vector<Vector3> sec_handle_points; for (int i = 0; i < c->get_point_count(); i++) { Vector3 p = c->get_point_position(i); handle_points.push_back(p); - // push Out points first so they get selected if the In and Out points are on top of each other. + // Push out points first so they get selected if the In and Out points are on top of each other. if (i < c->get_point_count() - 1) { v3p.push_back(p); v3p.push_back(p + c->get_point_out(i)); diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp index 9dc89133c4..2b59e4cf08 100644 --- a/editor/plugins/physical_bone_3d_editor_plugin.cpp +++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "physical_bone_3d_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" +#include "scene/gui/separator.h" void PhysicalBone3DEditor::_bind_methods() { } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 6218c887fb..a19a42f951 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -38,10 +38,14 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/skeleton_2d.h" +#include "scene/gui/check_box.h" #include "scene/gui/menu_button.h" #include "scene/gui/scroll_container.h" #include "scene/gui/separator.h" #include "scene/gui/slider.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" #include "scene/gui/view_panner.h" Node2D *Polygon2DEditor::_get_node() const { diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp index dc6ae6be96..dde44d31fa 100644 --- a/editor/plugins/polygon_3d_editor_plugin.cpp +++ b/editor/plugins/polygon_3d_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/editor_undo_redo_manager.h" #include "node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" +#include "scene/gui/separator.h" void Polygon3DEditor::_notification(int p_what) { switch (p_what) { @@ -95,6 +96,7 @@ void Polygon3DEditor::_menu_option(int p_option) { void Polygon3DEditor::_wip_close() { Object *obj = node_resource.is_valid() ? (Object *)node_resource.ptr() : node; ERR_FAIL_COND_MSG(!obj, "Edited object is not valid."); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Create Polygon3D")); undo_redo->add_undo_method(obj, "set_polygon", obj->call("get_polygon")); undo_redo->add_do_method(obj, "set_polygon", wip); @@ -184,6 +186,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca if (mb->is_pressed()) { if (mb->is_ctrl_pressed()) { if (poly.size() < 3) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_undo_method(obj, "set_polygon", poly); poly.push_back(cpoint); @@ -262,6 +265,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca ERR_FAIL_INDEX_V(edited_point, poly.size(), EditorPlugin::AFTER_GUI_INPUT_PASS); poly.write[edited_point] = edited_point_pos; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(obj, "set_polygon", poly); undo_redo->add_undo_method(obj, "set_polygon", pre_move_edit); @@ -290,6 +294,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca } if (closest_idx >= 0) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Edit Poly (Remove Point)")); undo_redo->add_undo_method(obj, "set_polygon", poly); poly.remove_at(closest_idx); @@ -527,7 +532,6 @@ void Polygon3DEditor::_bind_methods() { Polygon3DEditor::Polygon3DEditor() { node = nullptr; - undo_redo = EditorNode::get_undo_redo(); add_child(memnew(VSeparator)); button_create = memnew(Button); diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h index fe8e2ce36d..2fa9820aa6 100644 --- a/editor/plugins/polygon_3d_editor_plugin.h +++ b/editor/plugins/polygon_3d_editor_plugin.h @@ -38,13 +38,11 @@ #include "scene/resources/immediate_mesh.h" class CanvasItemEditor; -class EditorUndoRedoManager; class MenuButton; class Polygon3DEditor : public HBoxContainer { GDCLASS(Polygon3DEditor, HBoxContainer); - Ref<EditorUndoRedoManager> undo_redo; enum Mode { MODE_CREATE, MODE_EDIT, diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index e35e794b24..2794b02ba6 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -71,6 +71,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths) name = basename + " " + itos(counter); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Resource")); undo_redo->add_do_method(preloader, "add_resource", name, resource); undo_redo->add_undo_method(preloader, "remove_resource", name); @@ -115,6 +116,7 @@ void ResourcePreloaderEditor::_item_edited() { } Ref<Resource> samp = preloader->get_resource(old_name); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Rename Resource")); undo_redo->add_do_method(preloader, "remove_resource", old_name); undo_redo->add_do_method(preloader, "add_resource", new_name, samp); @@ -127,6 +129,7 @@ void ResourcePreloaderEditor::_item_edited() { } void ResourcePreloaderEditor::_remove_resource(const String &p_to_remove) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(preloader, "remove_resource", p_to_remove); undo_redo->add_undo_method(preloader, "add_resource", p_to_remove, preloader->get_resource(p_to_remove)); @@ -160,6 +163,7 @@ void ResourcePreloaderEditor::_paste_pressed() { name = basename + " " + itos(counter); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Paste Resource")); undo_redo->add_do_method(preloader, "add_resource", name, r); undo_redo->add_undo_method(preloader, "remove_resource", name); @@ -235,10 +239,6 @@ void ResourcePreloaderEditor::_cell_button_pressed(Object *p_item, int p_column, } } -void ResourcePreloaderEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - void ResourcePreloaderEditor::edit(ResourcePreloader *p_preloader) { preloader = p_preloader; @@ -322,6 +322,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant name = basename + "_" + itos(counter); } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Resource")); undo_redo->add_do_method(preloader, "add_resource", name, r); undo_redo->add_undo_method(preloader, "remove_resource", name); @@ -392,7 +393,6 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() { } void ResourcePreloaderEditorPlugin::edit(Object *p_object) { - preloader_editor->set_undo_redo(EditorNode::get_undo_redo()); ResourcePreloader *s = Object::cast_to<ResourcePreloader>(p_object); if (!s) { return; diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index 59641e2561..7c1be9114d 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -38,7 +38,6 @@ #include "scene/main/resource_preloader.h" class EditorFileDialog; -class EditorUndoRedoManager; class ResourcePreloaderEditor : public PanelContainer { GDCLASS(ResourcePreloaderEditor, PanelContainer); @@ -68,8 +67,6 @@ class ResourcePreloaderEditor : public PanelContainer { void _cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); void _item_edited(); - Ref<EditorUndoRedoManager> undo_redo; - Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); @@ -80,8 +77,6 @@ protected: static void _bind_methods(); public: - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); - void edit(ResourcePreloader *p_preloader); ResourcePreloaderEditor(); }; diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index 596b2c0edb..93a64a8f3d 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "editor/editor_node.h" #include "scene/animation/animation_player.h" #include "scene/animation/animation_tree.h" +#include "scene/gui/tree.h" #include "scene/main/window.h" void EditorPropertyRootMotion::_confirmed() { diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 4ff3919e9b..bb5491fcb5 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -40,6 +40,7 @@ #include "editor/debugger/editor_debugger_node.h" #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_help_search.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" #include "editor/editor_run_script.h" @@ -47,6 +48,7 @@ #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" #include "editor/find_in_files.h" +#include "editor/inspector_dock.h" #include "editor/node_dock.h" #include "editor/plugins/shader_editor_plugin.h" #include "editor/plugins/text_shader_editor.h" diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 3f84ded0a2..213fbdc22a 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -31,24 +31,22 @@ #ifndef SCRIPT_EDITOR_PLUGIN_H #define SCRIPT_EDITOR_PLUGIN_H -#include "core/object/script_language.h" -#include "editor/code_editor.h" -#include "editor/editor_help.h" -#include "editor/editor_help_search.h" #include "editor/editor_plugin.h" -#include "editor/script_create_dialog.h" -#include "scene/gui/item_list.h" -#include "scene/gui/line_edit.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/split_container.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/text_edit.h" -#include "scene/gui/tree.h" -#include "scene/main/timer.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/panel_container.h" +#include "scene/resources/syntax_highlighter.h" #include "scene/resources/text_file.h" class EditorFileDialog; +class EditorHelpSearch; +class FindReplaceBar; +class HSplitContainer; +class ItemList; +class MenuButton; +class TabContainer; class TextureRect; +class Tree; +class VSplitContainer; class EditorSyntaxHighlighter : public SyntaxHighlighter { GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter) diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 4e66dc3d7e..747fdfd041 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -38,6 +38,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "scene/gui/split_container.h" void ConnectionInfoDialog::ok_pressed() { } diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 5fd12674b3..cbc4153e12 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -31,10 +31,14 @@ #ifndef SCRIPT_TEXT_EDITOR_H #define SCRIPT_TEXT_EDITOR_H +#include "script_editor_plugin.h" + +#include "editor/code_editor.h" #include "scene/gui/color_picker.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" -#include "script_editor_plugin.h" + +class RichTextLabel; class ConnectionInfoDialog : public AcceptDialog { GDCLASS(ConnectionInfoDialog, AcceptDialog); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 2f80e41dd4..fbc94c70f8 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -34,9 +34,12 @@ #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" +#include "editor/inspector_dock.h" #include "editor/plugins/text_shader_editor.h" #include "editor/plugins/visual_shader_editor_plugin.h" #include "editor/shader_create_dialog.h" +#include "scene/gui/item_list.h" +#include "scene/gui/texture_rect.h" void ShaderEditorPlugin::_update_shader_list() { shader_list->clear(); diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp index dd644cb369..4e33c421ae 100644 --- a/editor/plugins/shader_file_editor_plugin.cpp +++ b/editor/plugins/shader_file_editor_plugin.cpp @@ -37,6 +37,8 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "scene/gui/item_list.h" +#include "scene/gui/split_container.h" #include "servers/display_server.h" #include "servers/rendering/shader_types.h" diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index dbad81d743..5ae21a430d 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/2d/mesh_instance_2d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "thirdparty/misc/clipper.hpp" void Skeleton2DEditor::_node_removed(Node *p_node) { diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index fd6c9b761e..e8bbfd1b91 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "node_3d_editor_plugin.h" @@ -41,6 +42,7 @@ #include "scene/3d/joint_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" +#include "scene/gui/separator.h" #include "scene/resources/capsule_shape_3d.h" #include "scene/resources/skeleton_profile.h" #include "scene/resources/sphere_shape_3d.h" @@ -113,6 +115,7 @@ void BoneTransformEditor::_value_changed(const String &p_property, Variant p_val return; } if (skeleton) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS); undo_redo->add_undo_property(skeleton, p_property, skeleton->get(p_property)); undo_redo->add_do_property(skeleton, p_property, p_value); @@ -122,7 +125,6 @@ void BoneTransformEditor::_value_changed(const String &p_property, Variant p_val BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) : skeleton(p_skeleton) { - undo_redo = EditorNode::get_undo_redo(); } void BoneTransformEditor::set_keyable(const bool p_keyable) { @@ -1239,7 +1241,7 @@ int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gi Skeleton3DEditor *se = Skeleton3DEditor::get_singleton(); - if (!se->is_edit_mode()) { + if (!se || !se->is_edit_mode()) { return -1; } diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h index 9f02d144ed..8ef61861d0 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.h +++ b/editor/plugins/skeleton_3d_editor_plugin.h @@ -41,11 +41,13 @@ #include "scene/resources/immediate_mesh.h" class EditorInspectorPluginSkeleton; -class EditorUndoRedoManager; class Joint; class PhysicalBone3D; class Skeleton3DEditorPlugin; class Button; +class Tree; +class TreeItem; +class VSeparator; class BoneTransformEditor : public VBoxContainer { GDCLASS(BoneTransformEditor, VBoxContainer); @@ -65,8 +67,6 @@ class BoneTransformEditor : public VBoxContainer { Skeleton3D *skeleton = nullptr; // String property; - Ref<EditorUndoRedoManager> undo_redo; - bool toggle_enabled = false; bool updating = false; diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index b78b70cd5c..110ad7cac0 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "scene/2d/mesh_instance_2d.h" #include "scene/2d/polygon_2d.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "thirdparty/misc/clipper.hpp" void Sprite2DEditor::_node_removed(Node *p_node) { diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index cf8cc71db7..64e899b121 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -43,6 +44,7 @@ #include "scene/gui/center_container.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const Size2 &p_size, const Size2 &p_shadow_offset, Color p_color, Color p_shadow_color) { p_control->draw_line(p_from, p_from + p_size, p_color); @@ -249,6 +251,7 @@ void SpriteFramesEditor::_sheet_add_frames() { const Size2i offset = _get_offset(); const Size2i separation = _get_separation(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -467,6 +470,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_ return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -527,6 +531,7 @@ void SpriteFramesEditor::_paste_pressed() { return; ///beh should show an error i guess } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Paste Frame")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, frames->get_frame_count(edited_anim)); @@ -564,6 +569,7 @@ void SpriteFramesEditor::_empty_pressed() { Ref<Texture2D> r; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from); @@ -587,6 +593,7 @@ void SpriteFramesEditor::_empty2_pressed() { Ref<Texture2D> r; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from + 1); @@ -610,6 +617,7 @@ void SpriteFramesEditor::_up_pressed() { sel = to_move; sel -= 1; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move)); @@ -635,6 +643,7 @@ void SpriteFramesEditor::_down_pressed() { sel = to_move; sel += 1; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move)); @@ -657,6 +666,7 @@ void SpriteFramesEditor::_delete_pressed() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete); undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame(edited_anim, to_delete), to_delete); @@ -743,6 +753,7 @@ void SpriteFramesEditor::_animation_name_edited() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Rename Animation")); undo_redo->add_do_method(frames, "rename_animation", edited_anim, name); undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim); @@ -772,6 +783,7 @@ void SpriteFramesEditor::_animation_add() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Animation")); undo_redo->add_do_method(frames, "add_animation", name); undo_redo->add_undo_method(frames, "remove_animation", name); @@ -804,6 +816,7 @@ void SpriteFramesEditor::_animation_remove() { } void SpriteFramesEditor::_animation_remove_confirmed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Animation")); undo_redo->add_do_method(frames, "remove_animation", edited_anim); undo_redo->add_undo_method(frames, "add_animation", edited_anim); @@ -831,6 +844,7 @@ void SpriteFramesEditor::_animation_loop_changed() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Loop")); undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed()); undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim)); @@ -844,6 +858,7 @@ void SpriteFramesEditor::_animation_fps_changed(double p_value) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value); undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim)); @@ -1035,10 +1050,6 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) { delete_frame->set_disabled(read_only); } -void SpriteFramesEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; -} - Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { if (read_only) { return false; @@ -1136,6 +1147,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da reorder = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (reorder) { //drop is from reordering frames int from_frame = -1; if (d.has("frame")) { @@ -1530,8 +1542,6 @@ SpriteFramesEditor::SpriteFramesEditor() { } void SpriteFramesEditorPlugin::edit(Object *p_object) { - frames_editor->set_undo_redo(get_undo_redo()); - SpriteFrames *s; AnimatedSprite2D *animated_sprite = Object::cast_to<AnimatedSprite2D>(p_object); if (animated_sprite) { diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index 5fc3fe4481..64245ee1e0 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -45,7 +45,6 @@ #include "scene/gui/tree.h" class EditorFileDialog; -class EditorUndoRedoManager; class SpriteFramesEditor : public HSplitContainer { GDCLASS(SpriteFramesEditor, HSplitContainer); @@ -154,8 +153,6 @@ class SpriteFramesEditor : public HSplitContainer { bool updating; bool updating_split_settings = false; // Skip SpinBox/Range callback when setting value by code. - Ref<EditorUndoRedoManager> undo_redo; - Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); @@ -179,8 +176,6 @@ protected: static void _bind_methods(); public: - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); - void edit(SpriteFrames *p_frames); SpriteFramesEditor(); }; diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 16a6a48df9..afc54a2b83 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -31,6 +31,7 @@ #include "style_box_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/texture_button.h" bool StyleBoxPreview::grid_preview_enabled = true; diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index a072745d8f..d5351d3f34 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -37,6 +37,8 @@ #include "scene/gui/texture_rect.h" #include "scene/resources/style_box.h" +class TextureButton; + class StyleBoxPreview : public VBoxContainer { GDCLASS(StyleBoxPreview, VBoxContainer); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 03cff74bdb..baf5e363f8 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -33,6 +33,7 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "scene/gui/menu_button.h" void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { ERR_FAIL_COND(p_highlighter.is_null()); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 486a0f2c23..9f2132bc0b 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -33,6 +33,8 @@ #include "script_editor_plugin.h" +#include "editor/code_editor.h" + class TextEditor : public ScriptEditorBase { GDCLASS(TextEditor, ScriptEditorBase); diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp index 4b2f28658a..bdea12c2cb 100644 --- a/editor/plugins/texture_3d_editor_plugin.cpp +++ b/editor/plugins/texture_3d_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_3d_editor_plugin.h" +#include "scene/gui/label.h" + void Texture3DEditor::_texture_rect_draw() { texture_rect->draw_rect(Rect2(Point2(), texture_rect->get_size()), Color(1, 1, 1, 1)); } diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 4aed7a92a2..5783912c96 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_editor_plugin.h" #include "editor/editor_scale.h" +#include "scene/gui/label.h" +#include "scene/gui/texture_rect.h" TextureRect *TexturePreview::get_texture_display() { return texture_display; diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index b0a174c1bc..479e84682b 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "texture_layered_editor_plugin.h" +#include "scene/gui/label.h" + void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index b0c8597adf..fdfa3f8d0a 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -38,7 +38,9 @@ #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/check_box.h" +#include "scene/gui/option_button.h" #include "scene/gui/separator.h" +#include "scene/gui/spin_box.h" #include "scene/gui/view_panner.h" #include "scene/resources/texture.h" @@ -298,6 +300,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0) }; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::LEFT) { @@ -1065,7 +1068,6 @@ TextureRegionEditor::TextureRegionEditor() { node_ninepatch = nullptr; obj_styleBox = Ref<StyleBoxTexture>(nullptr); atlas_tex = Ref<AtlasTexture>(nullptr); - undo_redo = EditorNode::get_singleton()->get_undo_redo(); preview_tex = Ref<CanvasTexture>(memnew(CanvasTexture)); diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 48cbb6b70e..90a5b20e14 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -36,12 +36,12 @@ #include "editor/editor_plugin.h" #include "scene/2d/sprite_2d.h" #include "scene/3d/sprite_3d.h" +#include "scene/gui/dialogs.h" #include "scene/gui/nine_patch_rect.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" class ViewPanner; -class EditorUndoRedoManager; class OptionButton; class TextureRegionEditor : public AcceptDialog { @@ -71,8 +71,6 @@ class TextureRegionEditor : public AcceptDialog { VScrollBar *vscroll = nullptr; HScrollBar *hscroll = nullptr; - Ref<EditorUndoRedoManager> undo_redo; - Vector2 draw_ofs; float draw_zoom = 0.0; bool updating_scroll = false; diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 5d02e4e437..135b218768 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -38,6 +38,8 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/progress_dialog.h" #include "scene/gui/color_picker.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/split_container.h" #include "scene/theme/theme_db.h" void ThemeItemImportTree::_update_items_tree() { diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index fdd8a80ad3..082b21bbe5 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -36,9 +36,12 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "scene/gui/button.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/color_picker.h" #include "scene/gui/progress_bar.h" +#include "scene/gui/text_edit.h" +#include "scene/gui/tree.h" #include "scene/resources/packed_scene.h" #include "scene/theme/theme_db.h" diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp index 167c6d169b..e266d26b73 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.cpp +++ b/editor/plugins/tiles/atlas_merging_dialog.cpp @@ -154,6 +154,7 @@ void AtlasMergingDialog::_merge_confirmed(String p_path) { Ref<Texture2D> new_texture_resource = ResourceLoader::load(p_path, "Texture2D"); merged->set_texture(new_texture_resource); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Merge TileSetAtlasSource")); int next_id = tile_set->get_next_source_id(); undo_redo->add_do_method(*tile_set, "add_source", merged, next_id); @@ -193,6 +194,7 @@ void AtlasMergingDialog::ok_pressed() { } void AtlasMergingDialog::cancel_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (int i = 0; i < commited_actions_count; i++) { undo_redo->undo(); } @@ -248,8 +250,6 @@ void AtlasMergingDialog::update_tile_set(Ref<TileSet> p_tile_set) { } AtlasMergingDialog::AtlasMergingDialog() { - undo_redo = EditorNode::get_singleton()->get_undo_redo(); - // Atlas merging window. set_title(TTR("Atlas Merging")); set_hide_on_ok(false); diff --git a/editor/plugins/tiles/atlas_merging_dialog.h b/editor/plugins/tiles/atlas_merging_dialog.h index c7e4635d16..228c188817 100644 --- a/editor/plugins/tiles/atlas_merging_dialog.h +++ b/editor/plugins/tiles/atlas_merging_dialog.h @@ -38,7 +38,6 @@ #include "scene/resources/tile_set.h" class EditorFileDialog; -class EditorUndoRedoManager; class AtlasMergingDialog : public ConfirmationDialog { GDCLASS(AtlasMergingDialog, ConfirmationDialog); @@ -50,8 +49,6 @@ private: LocalVector<HashMap<Vector2i, Vector2i>> merged_mapping; Ref<TileSet> tile_set; - Ref<EditorUndoRedoManager> undo_redo; - // Settings. int next_line_after_column = 30; diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 42eceb82ab..993f606f2f 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -38,8 +38,13 @@ #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" +#include "scene/gui/separator.h" + #ifdef DEBUG_ENABLED #include "servers/navigation_server_3d.h" #endif // DEBUG_ENABLED @@ -153,7 +158,14 @@ void GenericTilePolygonEditor::_base_control_draw() { // Draw the background. if (background_texture.is_valid()) { - base_control->draw_texture_rect_region(background_texture, Rect2(-background_region.size / 2 - background_offset, background_region.size), background_region, background_modulate, background_transpose); + Size2 region_size = background_region.size; + if (background_h_flip) { + region_size.x = -region_size.x; + } + if (background_v_flip) { + region_size.y = -region_size.y; + } + base_control->draw_texture_rect_region(background_texture, Rect2(-background_region.size / 2 - background_offset, region_size), background_region, background_modulate, background_transpose); } // Draw the polygons. @@ -255,7 +267,7 @@ void GenericTilePolygonEditor::_zoom_changed() { void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) { Ref<EditorUndoRedoManager> undo_redo; if (use_undo_redo) { - undo_redo = editor_undo_redo; + undo_redo = EditorNode::get_undo_redo(); } else { // This nice hack allows for discarding undo actions without making code too complex. undo_redo.instantiate(); @@ -420,7 +432,7 @@ void GenericTilePolygonEditor::_snap_to_half_pixel(Point2 &r_point) { void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) { Ref<EditorUndoRedoManager> undo_redo; if (use_undo_redo) { - undo_redo = editor_undo_redo; + undo_redo = EditorNode::get_undo_redo(); } else { // This nice hack allows for discarding undo actions without making code too complex. undo_redo.instantiate(); @@ -756,8 +768,6 @@ void GenericTilePolygonEditor::_bind_methods() { } GenericTilePolygonEditor::GenericTilePolygonEditor() { - editor_undo_redo = EditorNode::get_undo_redo(); - toolbar = memnew(HBoxContainer); add_child(toolbar); @@ -846,6 +856,7 @@ GenericTilePolygonEditor::GenericTilePolygonEditor() { void TileDataDefaultEditor::_property_value_changed(StringName p_property, Variant p_value, StringName p_field) { ERR_FAIL_COND(!dummy_object); dummy_object->set(p_property, p_value); + emit_signal(SNAME("needs_redraw")); } Variant TileDataDefaultEditor::_get_painted_value() { @@ -876,6 +887,7 @@ Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_s } void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E.key.alternative_tile, property), E.value); @@ -944,6 +956,7 @@ void TileDataDefaultEditor::forward_painting_atlas_gui_input(TileAtlasView *p_ti } } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::LEFT) { @@ -1067,6 +1080,7 @@ void TileDataDefaultEditor::forward_painting_alternatives_gui_input(TileAtlasVie drag_last_pos = mb->get_position(); } } else { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Painting Tiles Property")); _setup_undo_redo_action(p_tile_set_atlas_source, drag_modified, drag_painted_value); undo_redo->commit_action(false); @@ -1188,8 +1202,6 @@ Variant::Type TileDataDefaultEditor::get_property_type() { } TileDataDefaultEditor::TileDataDefaultEditor() { - undo_redo = EditorNode::get_undo_redo(); - label = memnew(Label); label->set_text(TTR("Painting:")); label->set_theme_type_variation("HeaderSmall"); @@ -1320,6 +1332,7 @@ Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_ } void TileDataOcclusionShapeEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, occlusion_layer), E.value); @@ -1340,8 +1353,6 @@ void TileDataOcclusionShapeEditor::_notification(int p_what) { } TileDataOcclusionShapeEditor::TileDataOcclusionShapeEditor() { - undo_redo = EditorNode::get_undo_redo(); - polygon_editor = memnew(GenericTilePolygonEditor); add_child(polygon_editor); } @@ -1501,6 +1512,7 @@ Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas void TileDataCollisionEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { Array new_array = p_new_value; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (KeyValue<TileMapCell, Variant> &E : p_previous_values) { Array old_array = E.value; @@ -1537,8 +1549,6 @@ void TileDataCollisionEditor::_notification(int p_what) { } TileDataCollisionEditor::TileDataCollisionEditor() { - undo_redo = EditorNode::get_undo_redo(); - polygon_editor = memnew(GenericTilePolygonEditor); polygon_editor->set_multiple_polygon_mode(true); polygon_editor->connect("polygons_changed", callable_mp(this, &TileDataCollisionEditor::_polygons_changed)); @@ -2185,6 +2195,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t } } } else { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET_RECT) { Rect2i rect; rect.set_position(p_tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_pos)); @@ -2557,6 +2568,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi } } } else { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET) { undo_redo->create_action(TTR("Painting Tiles Property")); for (KeyValue<TileMapCell, Variant> &E : drag_modified) { @@ -2622,8 +2634,6 @@ void TileDataTerrainsEditor::_notification(int p_what) { } TileDataTerrainsEditor::TileDataTerrainsEditor() { - undo_redo = EditorNode::get_undo_redo(); - label = memnew(Label); label->set_text(TTR("Painting:")); label->set_theme_type_variation("HeaderSmall"); @@ -2707,6 +2717,7 @@ Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atla } void TileDataNavigationEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) { Vector2i coords = E.key.get_atlas_coords(); undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, navigation_layer), E.value); @@ -2729,8 +2740,6 @@ void TileDataNavigationEditor::_notification(int p_what) { } TileDataNavigationEditor::TileDataNavigationEditor() { - undo_redo = EditorNode::get_undo_redo(); - polygon_editor = memnew(GenericTilePolygonEditor); polygon_editor->set_multiple_polygon_mode(true); add_child(polygon_editor); diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index 0a947fce8b..e98e1d6701 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -39,6 +39,7 @@ #include "scene/gui/control.h" #include "scene/gui/label.h" +class MenuButton; class EditorUndoRedoManager; class TileDataEditor : public VBoxContainer { @@ -95,7 +96,6 @@ private: bool multiple_polygon_mode = false; bool use_undo_redo = true; - Ref<EditorUndoRedoManager> editor_undo_redo; // UI int hovered_polygon_index = -1; @@ -216,8 +216,6 @@ private: protected: DummyObject *dummy_object = memnew(DummyObject); - Ref<EditorUndoRedoManager> undo_redo; - StringName type; String property; Variant::Type property_type; @@ -283,8 +281,6 @@ private: virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) override; protected: - Ref<EditorUndoRedoManager> undo_redo; - virtual void _tile_set_changed() override; void _notification(int p_what); @@ -318,8 +314,6 @@ class TileDataCollisionEditor : public TileDataDefaultEditor { virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) override; protected: - Ref<EditorUndoRedoManager> undo_redo; - virtual void _tile_set_changed() override; void _notification(int p_what); @@ -370,8 +364,6 @@ protected: void _notification(int p_what); - Ref<EditorUndoRedoManager> undo_redo; - public: virtual Control *get_toolbar() override { return toolbar; }; virtual void forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) override; @@ -403,8 +395,6 @@ private: virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, HashMap<TileMapCell, Variant, TileMapCell> p_previous_values, Variant p_new_value) override; protected: - Ref<EditorUndoRedoManager> undo_redo; - virtual void _tile_set_changed() override; void _notification(int p_what); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 93f9df4d6e..e622a0817a 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -35,6 +35,7 @@ #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/canvas_item_editor_plugin.h" @@ -272,6 +273,7 @@ void TileMapEditorTilesPlugin::_patterns_item_list_gui_input(const Ref<InputEven if (ED_IS_SHORTCUT("tiles_editor/paste", p_event) && p_event->is_pressed() && !p_event->is_echo()) { select_last_pattern = true; int new_pattern_index = tile_set->get_patterns_count(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add TileSet pattern")); undo_redo->add_do_method(*tile_set, "add_pattern", tile_map_clipboard, new_pattern_index); undo_redo->add_undo_method(*tile_set, "remove_pattern", new_pattern_index); @@ -281,6 +283,7 @@ void TileMapEditorTilesPlugin::_patterns_item_list_gui_input(const Ref<InputEven if (ED_IS_SHORTCUT("tiles_editor/delete", p_event) && p_event->is_pressed() && !p_event->is_echo()) { Vector<int> selected = patterns_item_list->get_selected_items(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove TileSet patterns")); for (int i = 0; i < selected.size(); i++) { int pattern_index = selected[i]; @@ -511,6 +514,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete tiles")); for (const Vector2i &E : tile_map_selection) { undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); @@ -542,6 +546,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete tiles")); for (const Vector2i &E : tile_map_selection) { undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); @@ -1233,6 +1238,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (drag_type) { case DRAG_TYPE_SELECT: { undo_redo->create_action(TTR("Change selection")); @@ -2012,8 +2018,6 @@ void TileMapEditorTilesPlugin::_bind_methods() { } TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { - undo_redo = EditorNode::get_undo_redo(); - CanvasItemEditor::get_singleton() ->get_viewport_control() ->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); @@ -2634,6 +2638,7 @@ void TileMapEditorTerrainsPlugin::_stop_dragging() { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (drag_type) { case DRAG_TYPE_PICK: { Vector2i coords = tile_map->local_to_map(mpos); @@ -3304,8 +3309,6 @@ void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_la } TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { - undo_redo = EditorNode::get_undo_redo(); - main_vbox_container = memnew(VBoxContainer); main_vbox_container->connect("tree_entered", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_theme)); main_vbox_container->connect("theme_changed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_theme)); @@ -3479,6 +3482,7 @@ void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) { } if (p_id == 0) { // Replace Tile Proxies + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Replace Tiles with Proxies")); for (int layer_index = 0; layer_index < tile_map->get_layers_count(); layer_index++) { TypedArray<Vector2i> used_cells = tile_map->get_used_cells(layer_index); @@ -3952,8 +3956,6 @@ void TileMapEditor::edit(TileMap *p_tile_map) { } TileMapEditor::TileMapEditor() { - undo_redo = EditorNode::get_undo_redo(); - set_process_internal(true); // Shortcuts. diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h index 9a47d8bbc4..ad27795437 100644 --- a/editor/plugins/tiles/tile_map_editor.h +++ b/editor/plugins/tiles/tile_map_editor.h @@ -47,8 +47,6 @@ #include "scene/gui/tab_bar.h" #include "scene/gui/tree.h" -class EditorUndoRedoManager; - class TileMapEditorPlugin : public Object { public: struct TabData { @@ -70,7 +68,6 @@ class TileMapEditorTilesPlugin : public TileMapEditorPlugin { GDCLASS(TileMapEditorTilesPlugin, TileMapEditorPlugin); private: - Ref<EditorUndoRedoManager> undo_redo; ObjectID tile_map_id; int tile_map_layer = -1; virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; @@ -223,7 +220,6 @@ class TileMapEditorTerrainsPlugin : public TileMapEditorPlugin { GDCLASS(TileMapEditorTerrainsPlugin, TileMapEditorPlugin); private: - Ref<EditorUndoRedoManager> undo_redo; ObjectID tile_map_id; int tile_map_layer = -1; virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; @@ -317,7 +313,6 @@ class TileMapEditor : public VBoxContainer { GDCLASS(TileMapEditor, VBoxContainer); private: - Ref<EditorUndoRedoManager> undo_redo; bool tileset_changed_needs_update = false; ObjectID tile_map_id; int tile_map_layer = -1; diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp index 9e4c29fa79..40557f9b8e 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp @@ -32,9 +32,11 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "scene/gui/separator.h" -void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index) { +void TileProxiesManagerDialog::_right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list) { if (p_mouse_button_index != MouseButton::RIGHT) { return; } @@ -53,6 +55,7 @@ void TileProxiesManagerDialog::_menu_id_pressed(int p_id) { } void TileProxiesManagerDialog::_delete_selected_bindings() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Tile Proxies")); Vector<int> source_level_selected = source_level_list->get_selected_items(); @@ -152,6 +155,7 @@ void TileProxiesManagerDialog::_property_changed(const String &p_path, const Var } void TileProxiesManagerDialog::_add_button_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (from.source_id != TileSet::INVALID_SOURCE && to.source_id != TileSet::INVALID_SOURCE) { Vector2i from_coords = from.get_atlas_coords(); Vector2i to_coords = to.get_atlas_coords(); @@ -192,6 +196,7 @@ void TileProxiesManagerDialog::_add_button_pressed() { } void TileProxiesManagerDialog::_clear_invalid_button_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete All Invalid Tile Proxies")); undo_redo->add_do_method(*tile_set, "cleanup_invalid_tile_proxies"); @@ -219,6 +224,7 @@ void TileProxiesManagerDialog::_clear_invalid_button_pressed() { } void TileProxiesManagerDialog::_clear_all_button_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete All Tile Proxies")); undo_redo->add_do_method(*tile_set, "clear_tile_proxies"); @@ -299,6 +305,7 @@ void TileProxiesManagerDialog::_unhandled_key_input(Ref<InputEvent> p_event) { } void TileProxiesManagerDialog::cancel_pressed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (int i = 0; i < commited_actions_count; i++) { undo_redo->undo(); } @@ -318,8 +325,6 @@ void TileProxiesManagerDialog::update_tile_set(Ref<TileSet> p_tile_set) { } TileProxiesManagerDialog::TileProxiesManagerDialog() { - undo_redo = EditorNode::get_singleton()->get_undo_redo(); - // Tile proxy management window. set_title(TTR("Tile Proxies Management")); set_process_unhandled_key_input(true); diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h index 511e442a10..09c8068336 100644 --- a/editor/plugins/tiles/tile_proxies_manager_dialog.h +++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h @@ -36,6 +36,8 @@ #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" +class EditorUndoRedoManager; + class TileProxiesManagerDialog : public ConfirmationDialog { GDCLASS(TileProxiesManagerDialog, ConfirmationDialog); @@ -43,8 +45,6 @@ private: int commited_actions_count = 0; Ref<TileSet> tile_set; - Ref<EditorUndoRedoManager> undo_redo; - TileMapCell from; TileMapCell to; @@ -61,7 +61,7 @@ private: EditorPropertyInteger *alternative_to_property_editor = nullptr; PopupMenu *popup_menu = nullptr; - void _right_clicked(int p_item, Vector2 p_local_mouse_pos, Object *p_item_list, MouseButton p_mouse_button_index); + void _right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list); void _menu_id_pressed(int p_id); void _delete_selected_bindings(); void _update_lists(); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 8e69abd7ff..7ed84423bc 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -35,10 +35,10 @@ #include "editor/editor_inspector.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/progress_dialog.h" -#include "editor/editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" @@ -152,7 +152,7 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_na // ID and size related properties. if (tiles.size() == 1) { - const Vector2i &coords = tiles.front()->get().tile; + const Vector2i coords = tiles.front()->get().tile; const int &alternative = tiles.front()->get().alternative; if (alternative == 0) { @@ -543,11 +543,13 @@ void TileSetAtlasSourceEditor::_update_source_inspector() { void TileSetAtlasSourceEditor::_update_fix_selected_and_hovered_tiles() { // Fix selected. - for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) { + for (RBSet<TileSelection>::Element *E = selection.front(); E;) { + RBSet<TileSelection>::Element *N = E->next(); TileSelection selected = E->get(); if (!tile_set_atlas_source->has_tile(selected.tile) || !tile_set_atlas_source->has_alternative_tile(selected.tile, selected.alternative)) { selection.erase(E); } + E = N; } // Fix hovered. @@ -2343,6 +2345,15 @@ void TileSetAtlasSourceEditor::_notification(int p_what) { tile_set_changed_needs_update = false; } } break; + + case NOTIFICATION_EXIT_TREE: { + for (KeyValue<String, TileDataEditor *> &E : tile_data_editors) { + Control *toolbar = E.value->get_toolbar(); + if (toolbar->get_parent() == tool_settings_tile_data_toolbar_container) { + tool_settings_tile_data_toolbar_container->remove_child(toolbar); + } + } + } break; } } diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h index 8e217e359f..14e120e2a3 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.h +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h @@ -37,7 +37,10 @@ #include "scene/gui/split_container.h" #include "scene/resources/tile_set.h" +class Popup; class TileSet; +class Tree; +class VSeparator; class TileSetAtlasSourceEditor : public HBoxContainer { GDCLASS(TileSetAtlasSourceEditor, HBoxContainer); diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index eaae9555dc..b24c5059b0 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -36,6 +36,7 @@ #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "scene/gui/box_container.h" @@ -66,6 +67,7 @@ void TileSetEditor::_drop_data_fw(const Point2 &p_point, const Variant &p_data, // Actually create the new source. Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource); atlas_source->set_texture(resource); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add a new atlas source")); undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id); undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size()); @@ -256,6 +258,7 @@ void TileSetEditor::_source_delete_pressed() { Ref<TileSetSource> source = tile_set->get_source(to_delete); // Remove the source. + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove source")); undo_redo->add_do_method(*tile_set, "remove_source", to_delete); undo_redo->add_undo_method(*tile_set, "add_source", source, to_delete); @@ -274,6 +277,7 @@ void TileSetEditor::_source_add_id_pressed(int p_id_pressed) { Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource); // Add a new source. + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add atlas source")); undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id); undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size()); @@ -288,6 +292,7 @@ void TileSetEditor::_source_add_id_pressed(int p_id_pressed) { Ref<TileSetScenesCollectionSource> scene_collection_source = memnew(TileSetScenesCollectionSource); // Add a new source. + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add atlas source")); undo_redo->add_do_method(*tile_set, "add_source", scene_collection_source, source_id); undo_redo->add_undo_method(*tile_set, "remove_source", source_id); @@ -361,6 +366,7 @@ void TileSetEditor::_patterns_item_list_gui_input(const Ref<InputEvent> &p_event if (ED_IS_SHORTCUT("tiles_editor/delete", p_event) && p_event->is_pressed() && !p_event->is_echo()) { Vector<int> selected = patterns_item_list->get_selected_items(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove TileSet patterns")); for (int i = 0; i < selected.size(); i++) { int pattern_index = selected[i]; @@ -666,8 +672,6 @@ void TileSetEditor::edit(Ref<TileSet> p_tile_set) { TileSetEditor::TileSetEditor() { singleton = this; - undo_redo = EditorNode::get_undo_redo(); - set_process_internal(true); // TabBar. diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h index 76a471db74..95697f7ecc 100644 --- a/editor/plugins/tiles/tile_set_editor.h +++ b/editor/plugins/tiles/tile_set_editor.h @@ -39,8 +39,6 @@ #include "tile_set_atlas_source_editor.h" #include "tile_set_scenes_collection_source_editor.h" -class EditorUndoRedoManager; - class TileSetEditor : public VBoxContainer { GDCLASS(TileSetEditor, VBoxContainer); @@ -60,8 +58,6 @@ private: TileSetAtlasSourceEditor *tile_set_atlas_source_editor = nullptr; TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr; - Ref<EditorUndoRedoManager> undo_redo; - void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp index 3b711a568e..a14aad6652 100644 --- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp @@ -38,6 +38,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/gui/item_list.h" +#include "scene/gui/split_container.h" #include "core/core_string_names.h" diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 4239e2c981..5d93f58f34 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -30,10 +30,13 @@ #include "tiles_editor_plugin.h" +#include "tile_set_editor.h" + #include "core/os/mutex.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/tile_map.h" @@ -43,8 +46,6 @@ #include "scene/gui/separator.h" #include "scene/resources/tile_set.h" -#include "tile_set_editor.h" - TilesEditorPlugin *TilesEditorPlugin::singleton = nullptr; void TilesEditorPlugin::_preview_frame_started() { diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp index 4fdfaed50e..369a59c443 100644 --- a/editor/plugins/version_control_editor_plugin.cpp +++ b/editor/plugins/version_control_editor_plugin.cpp @@ -38,6 +38,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/filesystem_dock.h" +#include "editor/plugins/script_editor_plugin.h" #include "scene/gui/separator.h" #define CHECK_PLUGIN_INITIALIZED() \ @@ -987,7 +988,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { metadata_dialog->set_title(TTR("Create Version Control Metadata")); metadata_dialog->set_min_size(Size2(200, 40)); metadata_dialog->get_ok_button()->connect(SNAME("pressed"), callable_mp(this, &VersionControlEditorPlugin::_create_vcs_metadata_files)); - version_control_actions->add_child(metadata_dialog); + add_child(metadata_dialog); VBoxContainer *metadata_vb = memnew(VBoxContainer); metadata_dialog->add_child(metadata_vb); @@ -1016,7 +1017,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() { set_up_dialog->set_min_size(Size2(600, 100)); set_up_dialog->add_cancel_button("Cancel"); set_up_dialog->set_hide_on_ok(true); - version_control_actions->add_child(set_up_dialog); + add_child(set_up_dialog); Button *set_up_apply_button = set_up_dialog->get_ok_button(); set_up_apply_button->set_text(TTR("Apply")); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index adc93c0752..9990d5c06f 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -32,31 +32,31 @@ #include "core/config/project_settings.h" #include "core/core_string_names.h" -#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/math_defs.h" #include "core/os/keyboard.h" -#include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_properties.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/plugins/shader_editor_plugin.h" -#include "scene/animation/animation_player.h" #include "scene/gui/button.h" +#include "scene/gui/check_box.h" #include "scene/gui/code_edit.h" #include "scene/gui/graph_edit.h" #include "scene/gui/menu_button.h" -#include "scene/gui/panel.h" +#include "scene/gui/option_button.h" #include "scene/gui/popup.h" #include "scene/gui/rich_text_label.h" +#include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/gui/view_panner.h" #include "scene/main/window.h" #include "scene/resources/visual_shader_nodes.h" #include "scene/resources/visual_shader_particle_nodes.h" -#include "scene/resources/visual_shader_sdf_nodes.h" #include "servers/display_server.h" #include "servers/rendering/shader_types.h" @@ -1113,6 +1113,8 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { } visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE); _set_mode(visual_shader->get_mode()); + + _update_nodes(); } else { if (visual_shader.is_valid()) { Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview); @@ -1659,6 +1661,7 @@ void VisualShaderEditor::_update_parameters(bool p_update_refs) { } void VisualShaderEditor::_update_parameter_refs(HashSet<String> &p_deleted_names) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (int i = 0; i < VisualShader::TYPE_MAX; i++) { VisualShader::Type type = VisualShader::Type(i); @@ -1758,6 +1761,7 @@ void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Input Port")); undo_redo->add_do_method(node.ptr(), "add_input_port", p_port, p_port_type, p_name); undo_redo->add_undo_method(node.ptr(), "remove_input_port", p_port); @@ -1773,6 +1777,7 @@ void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_typ return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Output Port")); undo_redo->add_do_method(node.ptr(), "add_output_port", p_port, p_port_type, p_name); undo_redo->add_undo_method(node.ptr(), "remove_output_port", p_port); @@ -1788,6 +1793,7 @@ void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_p return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Input Port Type")); undo_redo->add_do_method(node.ptr(), "set_input_port_type", p_port, p_type); undo_redo->add_undo_method(node.ptr(), "set_input_port_type", p_port, node->get_input_port_type(p_port)); @@ -1803,6 +1809,7 @@ void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_ return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Output Port Type")); undo_redo->add_do_method(node.ptr(), "set_output_port_type", p_port, p_type); undo_redo->add_undo_method(node.ptr(), "set_output_port_type", p_port, node->get_output_port_type(p_port)); @@ -1831,6 +1838,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *p return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Input Port Name")); undo_redo->add_do_method(node.ptr(), "set_input_port_name", p_port_id, validated_name); undo_redo->add_undo_method(node.ptr(), "set_input_port_name", p_port_id, node->get_input_port_name(p_port_id)); @@ -1857,6 +1865,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object * return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Output Port Name")); undo_redo->add_do_method(node.ptr(), "set_output_port_name", p_port_id, validated_name); undo_redo->add_undo_method(node.ptr(), "set_output_port_name", p_port_id, prev_name); @@ -1869,6 +1878,7 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node); ERR_FAIL_COND(!node.is_valid()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (p_expand) { undo_redo->create_action(TTR("Expand Output Port")); } else { @@ -1966,6 +1976,7 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Input Port")); List<VisualShader::Connection> conns; @@ -2015,6 +2026,7 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Output Port")); List<VisualShader::Connection> conns; @@ -2081,6 +2093,7 @@ void VisualShaderEditor::_expression_focus_out(Object *code_edit, int p_node) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set VisualShader Expression")); undo_redo->add_do_method(node.ptr(), "set_expression", expression_box->get_text()); undo_redo->add_undo_method(node.ptr(), "set_expression", node->get_expression()); @@ -2144,6 +2157,7 @@ void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, in return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Resize VisualShader Node"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size); undo_redo->add_undo_method(this, "_set_node_size", p_type, p_node, node->get_size()); @@ -2160,6 +2174,7 @@ void VisualShaderEditor::_preview_select_port(int p_node, int p_port) { if (node->get_output_port_for_preview() == p_port) { p_port = -1; //toggle it } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(p_port == -1 ? TTR("Hide Port Preview") : TTR("Show Port Preview")); undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", p_port); undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", prev_port); @@ -2205,6 +2220,7 @@ void VisualShaderEditor::_comment_title_popup_hide() { if (node->get_title() == comment_title_change_edit->get_text()) { return; // nothing changed - ignored } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Comment Node Title")); undo_redo->add_do_method(node.ptr(), "set_title", comment_title_change_edit->get_text()); undo_redo->add_undo_method(node.ptr(), "set_title", node->get_title()); @@ -2247,6 +2263,7 @@ void VisualShaderEditor::_comment_desc_popup_hide() { if (node->get_description() == comment_desc_change_edit->get_text()) { return; // nothing changed - ignored } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Comment Node Description")); undo_redo->add_do_method(node.ptr(), "set_description", comment_desc_change_edit->get_text()); undo_redo->add_undo_method(node.ptr(), "set_description", node->get_title()); @@ -2267,6 +2284,7 @@ void VisualShaderEditor::_parameter_line_edit_changed(const String &p_text, int return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Parameter Name")); undo_redo->add_do_method(node.ptr(), "set_parameter_name", validated_name); undo_redo->add_undo_method(node.ptr(), "set_parameter_name", node->get_parameter_name()); @@ -2302,6 +2320,7 @@ void VisualShaderEditor::_port_edited(const StringName &p_property, const Varian Ref<VisualShaderNode> vsn = visual_shader->get_node(type, editing_node); ERR_FAIL_COND(!vsn.is_valid()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Input Default Port")); Ref<VisualShaderNodeCustom> custom = Object::cast_to<VisualShaderNodeCustom>(vsn.ptr()); @@ -2725,6 +2744,7 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri int id_to_use = visual_shader->get_valid_node_id(type); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (p_resource_path.is_empty()) { undo_redo->create_action(TTR("Add Node to Visual Shader")); } else { @@ -2894,6 +2914,7 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri } void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::VaryingMode p_mode, VisualShader::VaryingType p_type) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(vformat(TTR("Add Varying to Visual Shader: %s"), p_name)); undo_redo->add_do_method(visual_shader.ptr(), "add_varying", p_name, p_mode, p_type); @@ -2928,6 +2949,7 @@ void VisualShaderEditor::_add_varying(const String &p_name, VisualShader::Varyin } void VisualShaderEditor::_remove_varying(const String &p_name) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(vformat(TTR("Remove Varying from Visual Shader: %s"), p_name)); VisualShader::VaryingMode var_mode = visual_shader->get_varying_mode(p_name); @@ -3015,6 +3037,7 @@ void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_t void VisualShaderEditor::_nodes_dragged() { drag_dirty = false; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node(s) Moved")); for (const DragOp &E : drag_buffer) { @@ -3038,6 +3061,7 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Nodes Connected")); List<VisualShader::Connection> conns; @@ -3069,6 +3093,7 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from int from = p_from.to_int(); int to = p_to.to_int(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Nodes Disconnected")); undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index); undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index); @@ -3108,6 +3133,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { List<VisualShader::Connection> conns; visual_shader->get_node_connections(type, &conns); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); for (const int &F : p_nodes) { for (const VisualShader::Connection &E : conns) { if (E.from_node == F || E.to_node == F) { @@ -3180,6 +3206,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) { } void VisualShaderEditor::_replace_node(VisualShader::Type p_type_id, int p_node_id, const StringName &p_from, const StringName &p_to) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->add_do_method(visual_shader.ptr(), "replace_node", p_type_id, p_node_id, p_to); undo_redo->add_undo_method(visual_shader.ptr(), "replace_node", p_type_id, p_node_id, p_from); } @@ -3214,6 +3241,7 @@ void VisualShaderEditor::_update_parameter(VisualShader::Type p_type_id, int p_n void VisualShaderEditor::_convert_constants_to_parameters(bool p_vice_versa) { VisualShader::Type type_id = get_current_shader_type(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!p_vice_versa) { undo_redo->create_action(TTR("Convert Constant Node(s) To Parameter(s)")); } else { @@ -3412,6 +3440,7 @@ void VisualShaderEditor::_delete_node_request(int p_type, int p_node) { List<int> to_erase; to_erase.push_back(p_node); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete VisualShader Node")); _delete_nodes(p_type, to_erase); undo_redo->commit_action(); @@ -3440,6 +3469,7 @@ void VisualShaderEditor::_delete_nodes_request(const TypedArray<StringName> &p_n return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete VisualShader Node(s)")); _delete_nodes(get_current_shader_type(), to_erase); undo_redo->commit_action(); @@ -3852,6 +3882,7 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li } void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, const List<VisualShader::Connection> &p_connections, const Vector2 &p_offset, bool p_duplicate) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (p_duplicate) { undo_redo->create_action(TTR("Duplicate VisualShader Node(s)")); } else { @@ -3970,6 +4001,7 @@ void VisualShaderEditor::_copy_nodes(bool p_cut) { _dup_copy_nodes(get_current_shader_type(), copy_items_buffer, copy_connections_buffer); if (p_cut) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Cut VisualShader Node(s)")); List<int> ids; @@ -4240,6 +4272,7 @@ void VisualShaderEditor::_float_constant_selected(int p_which) { return; // same } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(vformat(TTR("Set Constant: %s"), float_constant_defs[p_which].name)); undo_redo->add_do_method(node.ptr(), "set_constant", float_constant_defs[p_which].value); undo_redo->add_undo_method(node.ptr(), "set_constant", node->get_constant()); @@ -4500,6 +4533,7 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos_dirty = true; _add_node(idx, add_options[idx].ops); } else if (d.has("files")) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node(s) to Visual Shader")); if (d["files"].get_type() == Variant::PACKED_STRING_ARRAY) { @@ -5175,6 +5209,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("NodePositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CameraVisibleLayers", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS"), { "camera_visible_layers" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionView", "Input/Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Binormal", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal", "BINORMAL"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); @@ -5194,6 +5229,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("NodePositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_world", "NODE_POSITION_WORLD"), { "node_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraPositionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_position_world", "CAMERA_POSITION_WORLD"), { "camera_position_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("CameraDirectionWorld", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_direction_world", "CAMERA_DIRECTION_WORLD"), { "camera_direction_world" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("CameraVisibleLayers", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS"), { "camera_visible_layers" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("NodePositionView", "Input/Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "node_position_view", "NODE_POSITION_VIEW"), { "node_position_view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Albedo", "Input/Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo", "ALBEDO"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); @@ -5675,8 +5711,6 @@ VisualShaderEditor::VisualShaderEditor() { _update_options_menu(); - undo_redo = EditorNode::get_undo_redo(); - Ref<VisualShaderNodePluginDefault> default_plugin; default_plugin.instantiate(); default_plugin->set_editor(this); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index e673051eb3..8afad9f668 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -34,14 +34,19 @@ #include "editor/editor_plugin.h" #include "editor/editor_properties.h" #include "editor/plugins/editor_resource_conversion_plugin.h" +#include "scene/resources/syntax_highlighter.h" #include "scene/resources/visual_shader.h" +class CodeEdit; class CurveEditor; class GraphEdit; class GraphNode; +class MenuButton; +class PopupPanel; +class RichTextLabel; +class Tree; class VisualShaderEditor; -class EditorUndoRedoManager; class VisualShaderNodePlugin : public RefCounted { GDCLASS(VisualShaderNodePlugin, RefCounted); @@ -185,7 +190,6 @@ class VisualShaderEditor : public VBoxContainer { PanelContainer *error_panel = nullptr; Label *error_label = nullptr; - Ref<EditorUndoRedoManager> undo_redo; Point2 saved_node_pos; bool saved_node_pos_dirty = false; diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index 90738a59e8..d42dc3c3bf 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -593,6 +593,7 @@ static const char *gdscript_function_renames[][2] = { { "is_abs_path", "is_absolute_path" }, // String { "is_valid_integer", "is_valid_int" }, // String { "linear_interpolate", "lerp" }, // Color + { "find_last", "rfind" }, // Array, String { "to_ascii", "to_ascii_buffer" }, // String { "to_utf8", "to_utf8_buffer" }, // String { "to_wchar", "to_utf32_buffer" }, // String // TODO - utf32 or utf16? @@ -2679,7 +2680,7 @@ bool ProjectConverter3To4::test_array_names() { // List of excluded functions from builtin types and global namespace, because currently it is not possible to get list of functions from them. // This will be available when https://github.com/godotengine/godot/pull/49053 or similar will be included into Godot. - static const char *builtin_types_excluded_functions[] = { "dict_to_inst", "inst_to_dict", "bytes_to_var", "bytes_to_var_with_objects", "db_to_linear", "deg_to_rad", "linear_to_db", "rad_to_deg", "randf_range", "snapped", "str_to_var", "var_to_str", "var_to_bytes", "var_to_bytes_with_objects", "move_toward", "uri_encode", "uri_decode", "remove_at", "get_rotation_quaternion", "clamp", "grow_side", "is_absolute_path", "is_valid_int", "lerp", "to_ascii_buffer", "to_utf8_buffer", "to_utf32_buffer", "snapped", "remap", nullptr }; + static const char *builtin_types_excluded_functions[] = { "dict_to_inst", "inst_to_dict", "bytes_to_var", "bytes_to_var_with_objects", "db_to_linear", "deg_to_rad", "linear_to_db", "rad_to_deg", "randf_range", "snapped", "str_to_var", "var_to_str", "var_to_bytes", "var_to_bytes_with_objects", "move_toward", "uri_encode", "uri_decode", "remove_at", "get_rotation_quaternion", "clamp", "grow_side", "is_absolute_path", "is_valid_int", "lerp", "to_ascii_buffer", "to_utf8_buffer", "to_utf32_buffer", "snapped", "remap", "rfind", nullptr }; for (int current_index = 0; builtin_types_excluded_functions[current_index]; current_index++) { all_functions.insert(builtin_types_excluded_functions[current_index]); } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 02d59921bf..249504b6e8 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -49,6 +49,7 @@ #include "editor/editor_vcs_interface.h" #include "main/main.h" #include "scene/gui/center_container.h" +#include "scene/gui/check_box.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" @@ -435,17 +436,17 @@ private: return; } - ProjectSettings *current = memnew(ProjectSettings); - - int err = current->setup(dir2, ""); + // Load project.godot as ConfigFile to set the new name. + ConfigFile cfg; + String project_godot = dir2.path_join("project.godot"); + Error err = cfg.load(project_godot); if (err != OK) { - set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); + set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); } else { - ProjectSettings::CustomMap edited_settings; - edited_settings["application/config/name"] = project_name->get_text().strip_edges(); - - if (current->save_custom(dir2.path_join("project.godot"), edited_settings, Vector<String>(), true) != OK) { - set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); + cfg.set_value("application", "config/name", project_name->get_text().strip_edges()); + err = cfg.save(project_godot); + if (err != OK) { + set_message(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err), MESSAGE_ERROR); } } @@ -693,18 +694,19 @@ public: default_files_container->hide(); get_ok_button()->set_disabled(false); - ProjectSettings *current = memnew(ProjectSettings); - - int err = current->setup(project_path->get_text(), ""); + // Fetch current name from project.godot to prefill the text input. + ConfigFile cfg; + String project_godot = project_path->get_text().path_join("project.godot"); + Error err = cfg.load(project_godot); if (err != OK) { - set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); + set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); status_rect->show(); msg->show(); get_ok_button()->set_disabled(true); - } else if (current->has_setting("application/config/name")) { - String proj = current->get("application/config/name"); - project_name->set_text(proj); - _text_changed(proj); + } else { + String cur_name = cfg.get_value("application", "config/name", ""); + project_name->set_text(cur_name); + _text_changed(cur_name); } project_name->call_deferred(SNAME("grab_focus")); @@ -1251,7 +1253,6 @@ void ProjectList::migrate_config() { if (FileAccess::exists(_config_path)) { return; } - print_line("Migrating legacy project list"); List<PropertyInfo> properties; EditorSettings::get_singleton()->get_property_list(&properties); @@ -1264,6 +1265,8 @@ void ProjectList::migrate_config() { } String path = EDITOR_GET(property_key); + print_line("Migrating legacy project '" + path + "'."); + String favoriteKey = "favorite_projects/" + property_key.get_slice("/", 1); bool favorite = EditorSettings::get_singleton()->has_setting(favoriteKey); add_project(path, favorite); diff --git a/editor/project_manager.h b/editor/project_manager.h index 7c05429dde..de4db2944f 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -38,6 +38,7 @@ #include "scene/gui/scroll_container.h" #include "scene/gui/tree.h" +class CheckBox; class ProjectDialog; class ProjectList; diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 28111bed58..1e917e6b3d 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -274,10 +274,12 @@ void ProjectSettingsEditor::_add_feature_overrides() { presets.insert("s3tc"); presets.insert("etc"); presets.insert("etc2"); + presets.insert("editor"); + presets.insert("template_debug"); + presets.insert("template_release"); presets.insert("debug"); presets.insert("release"); - presets.insert("editor"); - presets.insert("standalone"); + presets.insert("template"); presets.insert("32"); presets.insert("64"); presets.insert("movie"); diff --git a/editor/register_editor_types.cpp b/editor/register_editor_types.cpp index d3097a694e..f301ff5c6b 100644 --- a/editor/register_editor_types.cpp +++ b/editor/register_editor_types.cpp @@ -30,8 +30,6 @@ #include "register_editor_types.h" -#include "core/extension/native_extension_manager.h" - #include "editor/animation_track_editor.h" #include "editor/debugger/debug_adapter/debug_adapter_server.h" #include "editor/editor_command_palette.h" @@ -43,6 +41,7 @@ #include "editor/editor_resource_picker.h" #include "editor/editor_resource_preview.h" #include "editor/editor_run_script.h" +#include "editor/editor_settings.h" #include "editor/editor_translation_parser.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index f918570c66..40683e2938 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -42,13 +42,13 @@ #include "modules/regex/regex.h" #include "plugins/script_editor_plugin.h" #include "scene/gui/control.h" +#include "scene/gui/grid_container.h" #include "scene/gui/label.h" #include "scene/gui/separator.h" #include "scene/gui/tab_container.h" -RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, Ref<EditorUndoRedoManager> p_undo_redo) { +RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor) { scene_tree_editor = p_scene_tree_editor; - undo_redo = p_undo_redo; preview_node = nullptr; set_title(TTR("Batch Rename")); @@ -582,7 +582,8 @@ void RenameDialog::rename() { // Forward recursive as opposed to the actual renaming. _iterate_scene(root_node, selected_node_list, &global_count); - if (undo_redo.is_valid() && !to_rename.is_empty()) { + if (!to_rename.is_empty()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Batch Rename")); // Make sure to iterate reversed so that child nodes will find parents. diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h index dac73b13b8..2a3fda59a4 100644 --- a/editor/rename_dialog.h +++ b/editor/rename_dialog.h @@ -42,8 +42,6 @@ #include "scene/gui/spin_box.h" #include "scene/gui/tab_container.h" -class EditorUndoRedoManager; - class RenameDialog : public ConfirmationDialog { GDCLASS(RenameDialog, ConfirmationDialog); @@ -64,7 +62,6 @@ class RenameDialog : public ConfirmationDialog { static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type); SceneTreeEditor *scene_tree_editor = nullptr; - Ref<EditorUndoRedoManager> undo_redo; int global_count = 0; LineEdit *lne_search = nullptr; @@ -110,8 +107,7 @@ public: void reset(); void rename(); - RenameDialog(SceneTreeEditor *p_scene_tree_editor, Ref<EditorUndoRedoManager> p_undo_redo = Ref<EditorUndoRedoManager>()); - ~RenameDialog() {} + RenameDialog(SceneTreeEditor *p_scene_tree_editor); }; #endif // MODULE_REGEX_ENABLED diff --git a/editor/reparent_dialog.cpp b/editor/reparent_dialog.cpp index 75098b25b1..37712d4197 100644 --- a/editor/reparent_dialog.cpp +++ b/editor/reparent_dialog.cpp @@ -33,6 +33,7 @@ #include "core/string/print_string.h" #include "scene/gui/box_container.h" #include "scene/gui/label.h" +#include "scene/gui/tree.h" void ReparentDialog::_notification(int p_what) { switch (p_what) { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 8c0a30836f..96688a3614 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -41,14 +41,17 @@ #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" +#include "editor/editor_quick_open.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/inspector_dock.h" #include "editor/multi_node_edit.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/reparent_dialog.h" #include "editor/shader_create_dialog.h" #include "scene/main/window.h" #include "scene/property_utils.h" @@ -226,28 +229,29 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N return; } - editor_data->get_undo_redo()->create_action(TTR("Instantiate Scene(s)")); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Instantiate Scene(s)")); for (int i = 0; i < instances.size(); i++) { Node *instantiated_scene = instances[i]; - editor_data->get_undo_redo()->add_do_method(parent, "add_child", instantiated_scene, true); + undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); if (p_pos >= 0) { - editor_data->get_undo_redo()->add_do_method(parent, "move_child", instantiated_scene, p_pos + i); + undo_redo->add_do_method(parent, "move_child", instantiated_scene, p_pos + i); } - editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_owner", edited_scene); - editor_data->get_undo_redo()->add_do_method(editor_selection, "clear"); - editor_data->get_undo_redo()->add_do_method(editor_selection, "add_node", instantiated_scene); - editor_data->get_undo_redo()->add_do_reference(instantiated_scene); - editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", instantiated_scene); + undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene); + undo_redo->add_do_method(editor_selection, "clear"); + undo_redo->add_do_method(editor_selection, "add_node", instantiated_scene); + undo_redo->add_do_reference(instantiated_scene); + undo_redo->add_undo_method(parent, "remove_child", instantiated_scene); String new_name = parent->validate_child_name(instantiated_scene); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), p_files[i], new_name); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(new_name))); + undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), p_files[i], new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(new_name))); } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); _push_item(instances[instances.size() - 1]); for (int i = 0; i < instances.size(); i++) { emit_signal(SNAME("node_created"), instances[i]); @@ -534,23 +538,24 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { return; } - editor_data->get_undo_redo()->create_action(TTR("Detach Script"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene()); - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "push_item", (Script *)nullptr); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Detach Script"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene()); + undo_redo->add_do_method(EditorNode::get_singleton(), "push_item", (Script *)nullptr); for (int i = 0; i < selection.size(); i++) { Node *n = Object::cast_to<Node>(selection[i]); Ref<Script> existing = n->get_script(); Ref<Script> empty = EditorNode::get_singleton()->get_object_custom_type_base(n); if (existing != empty) { - editor_data->get_undo_redo()->add_do_method(n, "set_script", empty); - editor_data->get_undo_redo()->add_undo_method(n, "set_script", existing); + undo_redo->add_do_method(n, "set_script", empty); + undo_redo->add_undo_method(n, "set_script", existing); } } - editor_data->get_undo_redo()->add_do_method(this, "_update_script_button"); - editor_data->get_undo_redo()->add_undo_method(this, "_update_script_button"); + undo_redo->add_do_method(this, "_update_script_button"); + undo_redo->add_undo_method(this, "_update_script_button"); - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); } break; case TOOL_MOVE_UP: case TOOL_MOVE_DOWN: { @@ -604,11 +609,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; // one or more nodes can not be moved } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (selection.size() == 1) { - editor_data->get_undo_redo()->create_action(TTR("Move Node In Parent")); + undo_redo->create_action(TTR("Move Node In Parent")); } if (selection.size() > 1) { - editor_data->get_undo_redo()->create_action(TTR("Move Nodes In Parent")); + undo_redo->create_action(TTR("Move Nodes In Parent")); } for (int i = 0; i < selection.size(); i++) { @@ -621,11 +627,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { int bottom_node_pos = bottom_node->get_index(); int top_node_pos_next = top_node->get_index() + (MOVING_DOWN ? 1 : -1); - editor_data->get_undo_redo()->add_do_method(top_node->get_parent(), "move_child", top_node, top_node_pos_next); - editor_data->get_undo_redo()->add_undo_method(bottom_node->get_parent(), "move_child", bottom_node, bottom_node_pos); + undo_redo->add_do_method(top_node->get_parent(), "move_child", top_node, top_node_pos_next); + undo_redo->add_undo_method(bottom_node->get_parent(), "move_child", bottom_node, bottom_node_pos); } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); } break; case TOOL_DUPLICATE: { @@ -653,8 +659,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } - editor_data->get_undo_redo()->create_action(TTR("Duplicate Node(s)"), UndoRedo::MERGE_DISABLE, selection.front()->get()); - editor_data->get_undo_redo()->add_do_method(editor_selection, "clear"); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Duplicate Node(s)"), UndoRedo::MERGE_DISABLE, selection.front()->get()); + undo_redo->add_do_method(editor_selection, "clear"); Node *dupsingle = nullptr; @@ -679,28 +686,28 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { dup->set_name(parent->validate_child_name(dup)); - editor_data->get_undo_redo()->add_do_method(add_below_node, "add_sibling", dup, true); + undo_redo->add_do_method(add_below_node, "add_sibling", dup, true); for (Node *F : owned) { if (!duplimap.has(F)) { continue; } Node *d = duplimap[F]; - editor_data->get_undo_redo()->add_do_method(d, "set_owner", node->get_owner()); + undo_redo->add_do_method(d, "set_owner", node->get_owner()); } - editor_data->get_undo_redo()->add_do_method(editor_selection, "add_node", dup); - editor_data->get_undo_redo()->add_undo_method(parent, "remove_child", dup); - editor_data->get_undo_redo()->add_do_reference(dup); + undo_redo->add_do_method(editor_selection, "add_node", dup); + undo_redo->add_undo_method(parent, "remove_child", dup); + undo_redo->add_do_reference(dup); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name()); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(dup->get_name()))); + undo_redo->add_do_method(ed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name()); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(dup->get_name()))); add_below_node = dup; } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); if (dupsingle) { _push_item(dupsingle); @@ -769,29 +776,30 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { return; } - editor_data->get_undo_redo()->create_action(TTR("Make node as Root")); - editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node); - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", node); - editor_data->get_undo_redo()->add_do_method(node, "add_child", root, true); - editor_data->get_undo_redo()->add_do_method(node, "set_scene_file_path", root->get_scene_file_path()); - editor_data->get_undo_redo()->add_do_method(root, "set_scene_file_path", String()); - editor_data->get_undo_redo()->add_do_method(node, "set_owner", (Object *)nullptr); - editor_data->get_undo_redo()->add_do_method(root, "set_owner", node); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Make node as Root")); + undo_redo->add_do_method(node->get_parent(), "remove_child", node); + undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", node); + undo_redo->add_do_method(node, "add_child", root, true); + undo_redo->add_do_method(node, "set_scene_file_path", root->get_scene_file_path()); + undo_redo->add_do_method(root, "set_scene_file_path", String()); + undo_redo->add_do_method(node, "set_owner", (Object *)nullptr); + undo_redo->add_do_method(root, "set_owner", node); _node_replace_owner(root, root, node, MODE_DO); - editor_data->get_undo_redo()->add_undo_method(root, "set_scene_file_path", root->get_scene_file_path()); - editor_data->get_undo_redo()->add_undo_method(node, "set_scene_file_path", String()); - editor_data->get_undo_redo()->add_undo_method(node, "remove_child", root); - editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", root); - editor_data->get_undo_redo()->add_undo_method(node->get_parent(), "add_child", node, true); - editor_data->get_undo_redo()->add_undo_method(node->get_parent(), "move_child", node, node->get_index()); - editor_data->get_undo_redo()->add_undo_method(root, "set_owner", (Object *)nullptr); - editor_data->get_undo_redo()->add_undo_method(node, "set_owner", root); + undo_redo->add_undo_method(root, "set_scene_file_path", root->get_scene_file_path()); + undo_redo->add_undo_method(node, "set_scene_file_path", String()); + undo_redo->add_undo_method(node, "remove_child", root); + undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", root); + undo_redo->add_undo_method(node->get_parent(), "add_child", node, true); + undo_redo->add_undo_method(node->get_parent(), "move_child", node, node->get_index()); + undo_redo->add_undo_method(root, "set_owner", (Object *)nullptr); + undo_redo->add_undo_method(node, "set_owner", root); _node_replace_owner(root, root, root, MODE_UNDO); - editor_data->get_undo_redo()->add_do_method(scene_tree, "update_tree"); - editor_data->get_undo_redo()->add_undo_method(scene_tree, "update_tree"); - editor_data->get_undo_redo()->commit_action(); + undo_redo->add_do_method(scene_tree, "update_tree"); + undo_redo->add_undo_method(scene_tree, "update_tree"); + undo_redo->commit_action(); } break; case TOOL_MULTI_EDIT: { if (!profile_allow_editing) { @@ -1013,7 +1021,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *node = e->get(); if (node) { Node *root = EditorNode::get_singleton()->get_edited_scene(); - Ref<EditorUndoRedoManager> undo_redo = editor_data->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!root) { break; } @@ -1089,7 +1097,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { bool enabling = !first_selected->get()->is_unique_name_in_owner(); List<Node *> full_selection = editor_selection->get_full_selected_node_list(); - Ref<EditorUndoRedoManager> undo_redo = editor_data->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (enabling) { Vector<Node *> new_unique_nodes; @@ -1148,11 +1156,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (TOOL_CREATE_FAVORITE == p_tool) { String name = selected_favorite_root.get_slicec(' ', 0); if (ScriptServer::is_global_class(name)) { - new_node = Object::cast_to<Node>(ClassDB::instantiate(ScriptServer::get_global_class_native_base(name))); Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); - if (new_node && scr.is_valid()) { - new_node->set_script(scr); - new_node->set_name(name); + if (scr.is_valid()) { + new_node = Object::cast_to<Node>(ClassDB::instantiate(scr->get_instance_base_type())); + if (new_node) { + new_node->set_script(scr); + new_node->set_name(name); + } } } else { new_node = Object::cast_to<Node>(ClassDB::instantiate(selected_favorite_root)); @@ -1212,19 +1222,21 @@ void SceneTreeDock::_property_selected(int p_idx) { } void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res) { - editor_data->get_undo_redo()->create_action(vformat(TTR("Set %s"), p_property)); - editor_data->get_undo_redo()->add_do_property(p_node, p_property, p_res); - editor_data->get_undo_redo()->add_undo_property(p_node, p_property, p_node->get(p_property)); - editor_data->get_undo_redo()->commit_action(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(vformat(TTR("Set %s"), p_property)); + undo_redo->add_do_property(p_node, p_property, p_res); + undo_redo->add_undo_property(p_node, p_property, p_node->get(p_property)); + undo_redo->commit_action(); } void SceneTreeDock::add_root_node(Node *p_node) { - editor_data->get_undo_redo()->create_action_for_history(TTR("New Scene Root"), editor_data->get_current_edited_scene_history_id()); - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", p_node); - editor_data->get_undo_redo()->add_do_method(scene_tree, "update_tree"); - editor_data->get_undo_redo()->add_do_reference(p_node); - editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); - editor_data->get_undo_redo()->commit_action(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action_for_history(TTR("New Scene Root"), editor_data->get_current_edited_scene_history_id()); + undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", p_node); + undo_redo->add_do_method(scene_tree, "update_tree"); + undo_redo->add_do_reference(p_node); + undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); + undo_redo->commit_action(); } void SceneTreeDock::_notification(int p_what) { @@ -1369,7 +1381,7 @@ void SceneTreeDock::_notification(int p_what) { void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) { if (p_node->get_owner() == p_base && p_node != p_root) { - Ref<EditorUndoRedoManager> undo_redo = editor_data->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); switch (p_mode) { case MODE_BIDI: { bool disable_unique = p_node->is_unique_name_in_owner() && p_root->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; @@ -1603,8 +1615,9 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> Variant old_variant = p_base->get(propertyname); Variant updated_variant = old_variant; if (_check_node_path_recursive(p_base, updated_variant, p_renames)) { - editor_data->get_undo_redo()->add_do_property(p_base, propertyname, updated_variant); - editor_data->get_undo_redo()->add_undo_property(p_base, propertyname, old_variant); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->add_do_property(p_base, propertyname, updated_variant); + undo_redo->add_undo_property(p_base, propertyname, old_variant); p_base->set(propertyname, updated_variant); } } @@ -1649,6 +1662,7 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> } HashMap<Node *, NodePath>::Iterator found_path = p_renames->find(n); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (found_path) { if (found_path->value == NodePath()) { //will be erased @@ -1662,12 +1676,12 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> ERR_FAIL_COND(!EI); //another bug } - editor_data->get_undo_redo()->add_do_method(anim.ptr(), "remove_track", idx); - editor_data->get_undo_redo()->add_undo_method(anim.ptr(), "add_track", anim->track_get_type(i), idx); - editor_data->get_undo_redo()->add_undo_method(anim.ptr(), "track_set_path", idx, track_np); - editor_data->get_undo_redo()->add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i)); + undo_redo->add_do_method(anim.ptr(), "remove_track", idx); + undo_redo->add_undo_method(anim.ptr(), "add_track", anim->track_get_type(i), idx); + undo_redo->add_undo_method(anim.ptr(), "track_set_path", idx, track_np); + undo_redo->add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i)); for (int j = 0; j < anim->track_get_key_count(i); j++) { - editor_data->get_undo_redo()->add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j)); + undo_redo->add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j)); } ran.erase(i); //byebye channel @@ -1680,8 +1694,8 @@ void SceneTreeDock::perform_node_renames(Node *p_base, HashMap<Node *, NodePath> if (new_path == track_np) { continue; //bleh } - editor_data->get_undo_redo()->add_do_method(anim.ptr(), "track_set_path", i, new_path); - editor_data->get_undo_redo()->add_undo_method(anim.ptr(), "track_set_path", i, track_np); + undo_redo->add_do_method(anim.ptr(), "track_set_path", i, new_path); + undo_redo->add_undo_method(anim.ptr(), "track_set_path", i, track_np); } } } @@ -1815,7 +1829,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V // Sort by tree order, so re-adding is easy. p_nodes.sort_custom<Node::Comparator>(); - editor_data->get_undo_redo()->create_action(TTR("Reparent Node"), UndoRedo::MERGE_DISABLE, p_nodes[0]); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Reparent Node"), UndoRedo::MERGE_DISABLE, p_nodes[0]); HashMap<Node *, NodePath> path_renames; Vector<StringName> former_names; @@ -1842,12 +1857,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V } if (!same_parent) { - editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node); - editor_data->get_undo_redo()->add_do_method(new_parent, "add_child", node, true); + undo_redo->add_do_method(node->get_parent(), "remove_child", node); + undo_redo->add_do_method(new_parent, "add_child", node, true); } if (p_position_in_parent >= 0 || same_parent) { - editor_data->get_undo_redo()->add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); + undo_redo->add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); } EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); @@ -1877,29 +1892,29 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V } } - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).path_join(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); + undo_redo->add_do_method(ed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc); + undo_redo->add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).path_join(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) { - editor_data->get_undo_redo()->add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform()); + undo_redo->add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform()); } if (Object::cast_to<Node3D>(node)) { - editor_data->get_undo_redo()->add_do_method(node, "set_global_transform", Object::cast_to<Node3D>(node)->get_global_transform()); + undo_redo->add_do_method(node, "set_global_transform", Object::cast_to<Node3D>(node)->get_global_transform()); } if (Object::cast_to<Control>(node)) { - editor_data->get_undo_redo()->add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position()); + undo_redo->add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position()); } } - editor_data->get_undo_redo()->add_do_method(this, "_set_owners", edited_scene, owners); + undo_redo->add_do_method(this, "_set_owners", edited_scene, owners); if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == node) { - editor_data->get_undo_redo()->add_do_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); + undo_redo->add_do_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); } - editor_data->get_undo_redo()->add_undo_method(new_parent, "remove_child", node); - editor_data->get_undo_redo()->add_undo_method(node, "set_name", former_names[ni]); + undo_redo->add_undo_method(new_parent, "remove_child", node); + undo_redo->add_undo_method(node, "set_name", former_names[ni]); inc++; } @@ -1917,29 +1932,29 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V int child_pos = node->get_index(); - editor_data->get_undo_redo()->add_undo_method(node->get_parent(), "add_child", node, true); - editor_data->get_undo_redo()->add_undo_method(node->get_parent(), "move_child", node, child_pos); - editor_data->get_undo_redo()->add_undo_method(this, "_set_owners", edited_scene, owners); + undo_redo->add_undo_method(node->get_parent(), "add_child", node, true); + undo_redo->add_undo_method(node->get_parent(), "move_child", node, child_pos); + undo_redo->add_undo_method(this, "_set_owners", edited_scene, owners); if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == node) { - editor_data->get_undo_redo()->add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); + undo_redo->add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); } if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) { - editor_data->get_undo_redo()->add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform()); + undo_redo->add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform()); } if (Object::cast_to<Node3D>(node)) { - editor_data->get_undo_redo()->add_undo_method(node, "set_transform", Object::cast_to<Node3D>(node)->get_transform()); + undo_redo->add_undo_method(node, "set_transform", Object::cast_to<Node3D>(node)->get_transform()); } if (Object::cast_to<Control>(node)) { - editor_data->get_undo_redo()->add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position()); + undo_redo->add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position()); } } } perform_node_renames(nullptr, &path_renames); - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); } void SceneTreeDock::_script_created(Ref<Script> p_script) { @@ -1949,34 +1964,35 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (selected.size() == 1) { Node *node = selected.front()->get(); Ref<Script> existing = node->get_script(); - editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, node); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", node); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", node); - editor_data->get_undo_redo()->add_do_method(node, "set_script", p_script); - editor_data->get_undo_redo()->add_undo_method(node, "set_script", existing); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", node); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", node); - editor_data->get_undo_redo()->add_do_method(this, "_update_script_button"); - editor_data->get_undo_redo()->add_undo_method(this, "_update_script_button"); - editor_data->get_undo_redo()->commit_action(); + undo_redo->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, node); + undo_redo->add_do_method(InspectorDock::get_singleton(), "store_script_properties", node); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", node); + undo_redo->add_do_method(node, "set_script", p_script); + undo_redo->add_undo_method(node, "set_script", existing); + undo_redo->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", node); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", node); + undo_redo->add_do_method(this, "_update_script_button"); + undo_redo->add_undo_method(this, "_update_script_button"); + undo_redo->commit_action(); } else { - editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, selected.front()->get()); + undo_redo->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, selected.front()->get()); for (Node *E : selected) { Ref<Script> existing = E->get_script(); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", E); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", E); - editor_data->get_undo_redo()->add_do_method(E, "set_script", p_script); - editor_data->get_undo_redo()->add_undo_method(E, "set_script", existing); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", E); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", E); - editor_data->get_undo_redo()->add_do_method(this, "_update_script_button"); - editor_data->get_undo_redo()->add_undo_method(this, "_update_script_button"); + undo_redo->add_do_method(InspectorDock::get_singleton(), "store_script_properties", E); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", E); + undo_redo->add_do_method(E, "set_script", p_script); + undo_redo->add_undo_method(E, "set_script", existing); + undo_redo->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", E); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", E); + undo_redo->add_do_method(this, "_update_script_button"); + undo_redo->add_undo_method(this, "_update_script_button"); } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); } _push_item(p_script.operator->()); @@ -1990,10 +2006,11 @@ void SceneTreeDock::_shader_created(Ref<Shader> p_shader) { Ref<Shader> existing = selected_shader_material->get_shader(); - editor_data->get_undo_redo()->create_action(TTR("Set Shader")); - editor_data->get_undo_redo()->add_do_method(selected_shader_material.ptr(), "set_shader", p_shader); - editor_data->get_undo_redo()->add_undo_method(selected_shader_material.ptr(), "set_shader", existing); - editor_data->get_undo_redo()->commit_action(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(TTR("Set Shader")); + undo_redo->add_do_method(selected_shader_material.ptr(), "set_shader", p_shader); + undo_redo->add_undo_method(selected_shader_material.ptr(), "set_shader", existing); + undo_redo->commit_action(); } void SceneTreeDock::_script_creation_closed() { @@ -2058,11 +2075,8 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { EditorNode::get_singleton()->get_editor_plugins_over()->make_visible(false); - if (p_cut) { - editor_data->get_undo_redo()->create_action(TTR("Cut Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); - } else { - editor_data->get_undo_redo()->create_action(TTR("Remove Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); - } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action(p_cut ? TTR("Cut Node(s)") : TTR("Remove Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); bool entire_scene = false; @@ -2074,11 +2088,11 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { } if (entire_scene) { - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); - editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", edited_scene); - editor_data->get_undo_redo()->add_undo_method(edited_scene, "set_owner", edited_scene->get_owner()); - editor_data->get_undo_redo()->add_undo_method(scene_tree, "update_tree"); - editor_data->get_undo_redo()->add_undo_reference(edited_scene); + undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); + undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", edited_scene); + undo_redo->add_undo_method(edited_scene, "set_owner", edited_scene->get_owner()); + undo_redo->add_undo_method(scene_tree, "update_tree"); + undo_redo->add_undo_reference(edited_scene); } else { remove_list.sort_custom<Node::Comparator>(); //sort nodes to keep positions @@ -2107,21 +2121,21 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { owners.push_back(F); } - editor_data->get_undo_redo()->add_do_method(n->get_parent(), "remove_child", n); - editor_data->get_undo_redo()->add_undo_method(n->get_parent(), "add_child", n, true); - editor_data->get_undo_redo()->add_undo_method(n->get_parent(), "move_child", n, n->get_index()); + undo_redo->add_do_method(n->get_parent(), "remove_child", n); + undo_redo->add_undo_method(n->get_parent(), "add_child", n, true); + undo_redo->add_undo_method(n->get_parent(), "move_child", n, n->get_index()); if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == n) { - editor_data->get_undo_redo()->add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", n); + undo_redo->add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", n); } - editor_data->get_undo_redo()->add_undo_method(this, "_set_owners", edited_scene, owners); - editor_data->get_undo_redo()->add_undo_reference(n); + undo_redo->add_undo_method(this, "_set_owners", edited_scene, owners); + undo_redo->add_undo_reference(n); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id()); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index()); + undo_redo->add_do_method(ed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id()); + undo_redo->add_undo_method(ed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index()); } } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); // hack, force 2d editor viewport to refresh after deletion if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) { @@ -2191,28 +2205,29 @@ void SceneTreeDock::_do_create(Node *p_parent) { } child->set_name(new_name); - editor_data->get_undo_redo()->create_action_for_history(TTR("Create Node"), editor_data->get_current_edited_scene_history_id()); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); + undo_redo->create_action_for_history(TTR("Create Node"), editor_data->get_current_edited_scene_history_id()); if (edited_scene) { - editor_data->get_undo_redo()->add_do_method(p_parent, "add_child", child, true); - editor_data->get_undo_redo()->add_do_method(child, "set_owner", edited_scene); - editor_data->get_undo_redo()->add_do_method(editor_selection, "clear"); - editor_data->get_undo_redo()->add_do_method(editor_selection, "add_node", child); - editor_data->get_undo_redo()->add_do_reference(child); - editor_data->get_undo_redo()->add_undo_method(p_parent, "remove_child", child); + undo_redo->add_do_method(p_parent, "add_child", child, true); + undo_redo->add_do_method(child, "set_owner", edited_scene); + undo_redo->add_do_method(editor_selection, "clear"); + undo_redo->add_do_method(editor_selection, "add_node", child); + undo_redo->add_do_reference(child); + undo_redo->add_undo_method(p_parent, "remove_child", child); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).path_join(new_name))); + undo_redo->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).path_join(new_name))); } else { - editor_data->get_undo_redo()->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child); - editor_data->get_undo_redo()->add_do_method(scene_tree, "update_tree"); - editor_data->get_undo_redo()->add_do_reference(child); - editor_data->get_undo_redo()->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); + undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child); + undo_redo->add_do_method(scene_tree, "update_tree"); + undo_redo->add_do_reference(child); + undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr); } - editor_data->get_undo_redo()->commit_action(); + undo_redo->commit_action(); _push_item(c); editor_selection->clear(); editor_selection->add_node(child); @@ -2393,7 +2408,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop } //p_remove_old was added to support undo if (p_remove_old) { - editor_data->get_undo_redo()->clear_history(); + EditorNode::get_undo_redo()->clear_history(); } newnode->set_name(newname); @@ -2438,9 +2453,12 @@ void SceneTreeDock::_new_scene_from(String p_file) { Node *copy = base->duplicate_from_editor(duplimap); if (copy) { + // Handle Unique Nodes. for (int i = 0; i < copy->get_child_count(false); i++) { _set_node_owner_recursive(copy->get_child(i, false), copy); } + // Root node cannot ever be unique name in its own Scene! + copy->set_unique_name_in_owner(false); Ref<PackedScene> sdata = memnew(PackedScene); Error err = sdata->pack(copy); @@ -2612,6 +2630,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (Input::get_singleton()->is_key_pressed(Key::CTRL)) { Object *obj = ClassDB::instantiate(scr->get_instance_base_type()); ERR_FAIL_NULL(obj); @@ -2626,29 +2645,29 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { new_node->set_name(Node::adjust_name_casing(p_file.get_file().get_basename())); new_node->set_script(scr); - editor_data->get_undo_redo()->create_action(TTR("Instantiate Script")); - editor_data->get_undo_redo()->add_do_method(n, "add_child", new_node, true); - editor_data->get_undo_redo()->add_do_method(new_node, "set_owner", edited_scene); - editor_data->get_undo_redo()->add_do_method(editor_selection, "clear"); - editor_data->get_undo_redo()->add_do_method(editor_selection, "add_node", new_node); - editor_data->get_undo_redo()->add_do_reference(new_node); - editor_data->get_undo_redo()->add_undo_method(n, "remove_child", new_node); + undo_redo->create_action(TTR("Instantiate Script")); + undo_redo->add_do_method(n, "add_child", new_node, true); + undo_redo->add_do_method(new_node, "set_owner", edited_scene); + undo_redo->add_do_method(editor_selection, "clear"); + undo_redo->add_do_method(editor_selection, "add_node", new_node); + undo_redo->add_do_reference(new_node); + undo_redo->add_undo_method(n, "remove_child", new_node); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(n), new_node->get_class(), new_node->get_name()); - editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(n)).path_join(new_node->get_name()))); - editor_data->get_undo_redo()->commit_action(); + undo_redo->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(n), new_node->get_class(), new_node->get_name()); + undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(n)).path_join(new_node->get_name()))); + undo_redo->commit_action(); } else { - editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, n); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", n); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", n); - editor_data->get_undo_redo()->add_do_method(n, "set_script", scr); - editor_data->get_undo_redo()->add_undo_method(n, "set_script", n->get_script()); - editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", n); - editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", n); - editor_data->get_undo_redo()->add_do_method(this, "_update_script_button"); - editor_data->get_undo_redo()->add_undo_method(this, "_update_script_button"); - editor_data->get_undo_redo()->commit_action(); + undo_redo->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, n); + undo_redo->add_do_method(InspectorDock::get_singleton(), "store_script_properties", n); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", n); + undo_redo->add_do_method(n, "set_script", scr); + undo_redo->add_undo_method(n, "set_script", n->get_script()); + undo_redo->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", n); + undo_redo->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", n); + undo_redo->add_do_method(this, "_update_script_button"); + undo_redo->add_undo_method(this, "_update_script_button"); + undo_redo->commit_action(); } } @@ -3183,7 +3202,7 @@ List<Node *> SceneTreeDock::paste_nodes() { owner = paste_parent; } - Ref<EditorUndoRedoManager> &ur = editor_data->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Paste Node(s)"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene()); ur->add_do_method(editor_selection, "clear"); @@ -3616,7 +3635,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog)); #ifdef MODULE_REGEX_ENABLED - rename_dialog = memnew(RenameDialog(scene_tree, editor_data->get_undo_redo())); + rename_dialog = memnew(RenameDialog(scene_tree)); add_child(rename_dialog); #endif // MODULE_REGEX_ENABLED diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 6ec9d31ca8..ac368e1aab 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -31,21 +31,17 @@ #ifndef SCENE_TREE_DOCK_H #define SCENE_TREE_DOCK_H -#include "editor/create_dialog.h" +#include "scene_tree_editor.h" + #include "editor/editor_data.h" -#include "editor/editor_quick_open.h" -#include "editor/groups_editor.h" -#include "editor/reparent_dialog.h" #include "editor/script_create_dialog.h" -#include "scene/animation/animation_player.h" #include "scene/gui/box_container.h" -#include "scene/gui/button.h" -#include "scene/gui/control.h" -#include "scene/gui/label.h" -#include "scene/gui/popup_menu.h" -#include "scene/gui/tree.h" -#include "scene_tree_editor.h" +#include "scene/resources/animation.h" +class EditorQuickOpen; +class MenuButton; +class ReparentDialog; +class ShaderCreateDialog; class TextureRect; #include "modules/modules_enabled.gen.h" // For regex. @@ -53,8 +49,6 @@ class TextureRect; class RenameDialog; #endif // MODULE_REGEX_ENABLED -class ShaderCreateDialog; - class SceneTreeDock : public VBoxContainer { GDCLASS(SceneTreeDock, VBoxContainer); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 46d3502a24..092ef30678 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -32,10 +32,10 @@ #include "core/config/project_settings.h" #include "core/object/message_queue.h" -#include "core/string/print_string.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" +#include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/node_dock.h" #include "editor/plugins/animation_player_editor_plugin.h" diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 33ef5dbcb3..c1afcf0f45 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -32,8 +32,6 @@ #define SCENE_TREE_EDITOR_H #include "editor/editor_data.h" -#include "editor/editor_settings.h" -#include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 4a3b0e979f..52f4ae553f 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -107,7 +107,15 @@ static Vector<String> _get_hierarchy(String p_class_name) { void ScriptCreateDialog::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_ENTER_TREE: { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + for (int i = 0; i < ScriptServer::get_language_count(); i++) { + Ref<Texture2D> language_icon = get_theme_icon(ScriptServer::get_language(i)->get_type(), SNAME("EditorIcons")); + if (language_icon.is_valid()) { + language_menu->set_item_icon(i, language_icon); + } + } + String last_language = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", ""); if (!last_language.is_empty()) { for (int i = 0; i < language_menu->get_item_count(); i++) { @@ -120,15 +128,9 @@ void ScriptCreateDialog::_notification(int p_what) { } else { language_menu->select(default_language); } - - [[fallthrough]]; - } - case NOTIFICATION_THEME_CHANGED: { - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - Ref<Texture2D> language_icon = get_theme_icon(ScriptServer::get_language(i)->get_type(), SNAME("EditorIcons")); - if (language_icon.is_valid()) { - language_menu->set_item_icon(i, language_icon); - } + if (EditorSettings::get_singleton()->has_meta("script_setup_use_script_templates")) { + is_using_templates = bool(EditorSettings::get_singleton()->get_meta("script_setup_use_script_templates")); + use_templates->set_pressed(is_using_templates); } path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); @@ -331,7 +333,12 @@ void ScriptCreateDialog::_template_changed(int p_template) { EditorSettings::get_singleton()->set_project_metadata("script_setup", "templates_dictionary", dic_templates_project); } else { // Save template info to editor dictionary (not a project template). - templates_dictionary[parent_name->get_text()] = sinfo.get_hash(); + Dictionary dic_templates; + if (EditorSettings::get_singleton()->has_meta("script_setup_templates_dictionary")) { + dic_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup_templates_dictionary"); + } + dic_templates[parent_name->get_text()] = sinfo.get_hash(); + EditorSettings::get_singleton()->set_meta("script_setup_templates_dictionary", dic_templates); // Remove template from project dictionary as we last used an editor level template. Dictionary dic_templates_project = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary()); if (dic_templates_project.has(parent_name->get_text())) { @@ -480,6 +487,7 @@ void ScriptCreateDialog::_built_in_pressed() { void ScriptCreateDialog::_use_template_pressed() { is_using_templates = use_templates->is_pressed(); + EditorSettings::get_singleton()->set_meta("script_setup_use_script_templates", is_using_templates); _update_dialog(); } @@ -597,6 +605,10 @@ void ScriptCreateDialog::_update_template_menu() { if (is_language_using_templates) { // Get the latest templates used for each type of node from project settings then global settings. Dictionary last_local_templates = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary()); + Dictionary last_global_templates; + if (EditorSettings::get_singleton()->has_meta("script_setup_templates_dictionary")) { + last_global_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup_templates_dictionary"); + } String inherits_base_type = parent_name->get_text(); // If it inherits from a script, get its parent class first. @@ -651,7 +663,7 @@ void ScriptCreateDialog::_update_template_menu() { // Check for last used template for this node in project settings then in global settings. if (last_local_templates.has(parent_name->get_text()) && t.get_hash() == String(last_local_templates[parent_name->get_text()])) { last_used_template = id; - } else if (last_used_template == -1 && templates_dictionary.has(parent_name->get_text()) && t.get_hash() == String(templates_dictionary[parent_name->get_text()])) { + } else if (last_used_template == -1 && last_global_templates.has(parent_name->get_text()) && t.get_hash() == String(last_global_templates[parent_name->get_text()])) { last_used_template = id; } t.id = id; diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h index fb1a49a1ca..25428508da 100644 --- a/editor/script_create_dialog.h +++ b/editor/script_create_dialog.h @@ -83,7 +83,6 @@ class ScriptCreateDialog : public ConfirmationDialog { int current_language; int default_language; bool re_check_path = false; - Dictionary templates_dictionary; Control *path_controls[2]; Control *name_controls[2]; diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp index 9b82e80072..b778262fed 100644 --- a/editor/shader_globals_editor.cpp +++ b/editor/shader_globals_editor.cpp @@ -69,28 +69,12 @@ static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { class ShaderGlobalsEditorInterface : public Object { GDCLASS(ShaderGlobalsEditorInterface, Object) - void _var_changed() { - emit_signal(SNAME("var_changed")); - } - -protected: - static void _bind_methods() { - ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed); - ADD_SIGNAL(MethodInfo("var_changed")); - } - - bool _set(const StringName &p_name, const Variant &p_value) { - Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); - - if (existing.get_type() == Variant::NIL) { - return false; - } - + void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) { Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Set Shader Global Variable")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_value); - undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, existing); + undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_prev_value); RS::GlobalShaderParameterType type = RS::get_singleton()->global_shader_parameter_get_type(p_name); Dictionary gv; gv["type"] = global_var_type_names[type]; @@ -111,8 +95,29 @@ protected: undo_redo->add_do_method(this, "_var_changed"); undo_redo->add_undo_method(this, "_var_changed"); block_update = true; - undo_redo->commit_action(false); + undo_redo->commit_action(); block_update = false; + } + + void _var_changed() { + emit_signal(SNAME("var_changed")); + } + +protected: + static void _bind_methods() { + ClassDB::bind_method("_set_var", &ShaderGlobalsEditorInterface::_set_var); + ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed); + ADD_SIGNAL(MethodInfo("var_changed")); + } + + bool _set(const StringName &p_name, const Variant &p_value) { + Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); + + if (existing.get_type() == Variant::NIL) { + return false; + } + + call_deferred("_set_var", p_name, p_value, existing); return true; } @@ -394,7 +399,7 @@ void ShaderGlobalsEditor::_variable_added() { return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); Variant value = create_var(RS::GlobalShaderParameterType(variable_type->get_selected())); @@ -413,7 +418,7 @@ void ShaderGlobalsEditor::_variable_added() { } void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(TTR("Add Shader Global Parameter")); undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_remove", p_variable); diff --git a/editor/translations/extract.py b/editor/translations/extract.py index cecdb3939d..04661abcbd 100755 --- a/editor/translations/extract.py +++ b/editor/translations/extract.py @@ -71,11 +71,24 @@ matches.sort() remaps = {} remap_re = re.compile(r'^\t*capitalize_string_remaps\["(?P<from>.+)"\] = (String::utf8\()?"(?P<to>.+)"') +stop_words = set() +stop_words_re = re.compile(r'^\t*"(?P<word>.+)",') +is_inside_stop_words = False with open("editor/editor_property_name_processor.cpp") as f: for line in f: - m = remap_re.search(line) - if m: - remaps[m.group("from")] = m.group("to") + if is_inside_stop_words: + m = stop_words_re.search(line) + if m: + stop_words.add(m.group("word")) + else: + is_inside_stop_words = False + else: + m = remap_re.search(line) + if m: + remaps[m.group("from")] = m.group("to") + + if not is_inside_stop_words and not stop_words: + is_inside_stop_words = "stop_words = " in line main_po = """ @@ -147,9 +160,12 @@ capitalize_re = re.compile(r"(?<=\D)(?=\d)|(?<=\d)(?=\D([a-z]|\d))") def _process_editor_string(name): # See EditorPropertyNameProcessor::process_string(). capitalized_parts = [] - for segment in name.split("_"): - if not segment: + parts = list(filter(bool, name.split("_"))) # Non-empty only. + for i, segment in enumerate(parts): + if i > 0 and i + 1 < len(parts) and segment in stop_words: + capitalized_parts.append(segment) continue + remapped = remaps.get(segment) if remapped: capitalized_parts.append(remapped) diff --git a/main/main.cpp b/main/main.cpp index 55f7177258..c2e2238482 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -311,29 +311,29 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print("\n"); OS::get_singleton()->print("General options:\n"); - OS::get_singleton()->print(" -h, --help Display this help message.\n"); - OS::get_singleton()->print(" --version Display the version string.\n"); - OS::get_singleton()->print(" -v, --verbose Use verbose stdout mode.\n"); - OS::get_singleton()->print(" -q, --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n"); + OS::get_singleton()->print(" -h, --help Display this help message.\n"); + OS::get_singleton()->print(" --version Display the version string.\n"); + OS::get_singleton()->print(" -v, --verbose Use verbose stdout mode.\n"); + OS::get_singleton()->print(" -q, --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Run options:\n"); - OS::get_singleton()->print(" -- Separator for user-provided arguments. Following arguments are not used by the engine, but can be read from `OS.get_cmdline_user_args()`.\n"); + OS::get_singleton()->print(" --, ++ Separator for user-provided arguments. Following arguments are not used by the engine, but can be read from `OS.get_cmdline_user_args()`.\n"); #ifdef TOOLS_ENABLED - OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n"); - OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); - OS::get_singleton()->print(" --debug-server <uri> Start the editor debug server (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007)\n"); + OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n"); + OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); + OS::get_singleton()->print(" --debug-server <uri> Start the editor debug server (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007)\n"); #endif - OS::get_singleton()->print(" --quit Quit after the first iteration.\n"); - OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n"); - OS::get_singleton()->print(" --path <directory> Path to a project (<directory> must contain a 'project.godot' file).\n"); - OS::get_singleton()->print(" -u, --upwards Scan folders upwards for project.godot file.\n"); - OS::get_singleton()->print(" --main-pack <file> Path to a pack (.pck) file to load.\n"); - OS::get_singleton()->print(" --render-thread <mode> Render thread mode ('unsafe', 'safe', 'separate').\n"); - OS::get_singleton()->print(" --remote-fs <address> Remote filesystem (<host/IP>[:<port>] address).\n"); - OS::get_singleton()->print(" --remote-fs-password <password> Password for remote filesystem.\n"); - - OS::get_singleton()->print(" --audio-driver <driver> Audio driver ["); + OS::get_singleton()->print(" --quit Quit after the first iteration.\n"); + OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n"); + OS::get_singleton()->print(" --path <directory> Path to a project (<directory> must contain a 'project.godot' file).\n"); + OS::get_singleton()->print(" -u, --upwards Scan folders upwards for project.godot file.\n"); + OS::get_singleton()->print(" --main-pack <file> Path to a pack (.pck) file to load.\n"); + OS::get_singleton()->print(" --render-thread <mode> Render thread mode ['unsafe', 'safe', 'separate'].\n"); + OS::get_singleton()->print(" --remote-fs <address> Remote filesystem (<host/IP>[:<port>] address).\n"); + OS::get_singleton()->print(" --remote-fs-password <password> Password for remote filesystem.\n"); + + OS::get_singleton()->print(" --audio-driver <driver> Audio driver ["); for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) { if (i > 0) { OS::get_singleton()->print(", "); @@ -342,7 +342,7 @@ void Main::print_help(const char *p_binary) { } OS::get_singleton()->print("].\n"); - OS::get_singleton()->print(" --display-driver <driver> Display driver (and rendering driver) ["); + OS::get_singleton()->print(" --display-driver <driver> Display driver (and rendering driver) ["); for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { if (i > 0) { OS::get_singleton()->print(", "); @@ -359,72 +359,76 @@ void Main::print_help(const char *p_binary) { } OS::get_singleton()->print("].\n"); - OS::get_singleton()->print(" --rendering-method <renderer> Renderer name. Requires driver support.\n"); - OS::get_singleton()->print(" --rendering-driver <driver> Rendering driver (depends on display driver).\n"); - OS::get_singleton()->print(" --gpu-index <device_index> Use a specific GPU (run with --verbose to get available device list).\n"); - OS::get_singleton()->print(" --text-driver <driver> Text driver (Fonts, BiDi, shaping)\n"); - OS::get_singleton()->print(" --tablet-driver <driver> Pen tablet input driver.\n"); - OS::get_singleton()->print(" --headless Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script.\n"); - OS::get_singleton()->print(" --write-movie <file> Run the engine in a way that a movie is written (by default .avi MJPEG). Fixed FPS is forced when enabled, but can be used to change movie FPS. Disabling vsync can speed up movie writing but makes interaction more difficult.\n"); - OS::get_singleton()->print(" --disable-vsync Force disabling of vsync. Run the engine in a way that a movie is written (by default .avi MJPEG). Fixed FPS is forced when enabled, but can be used to change movie FPS.\n"); + OS::get_singleton()->print(" --rendering-method <renderer> Renderer name. Requires driver support.\n"); + OS::get_singleton()->print(" --rendering-driver <driver> Rendering driver (depends on display driver).\n"); + OS::get_singleton()->print(" --gpu-index <device_index> Use a specific GPU (run with --verbose to get available device list).\n"); + OS::get_singleton()->print(" --text-driver <driver> Text driver (Fonts, BiDi, shaping).\n"); + OS::get_singleton()->print(" --tablet-driver <driver> Pen tablet input driver.\n"); + OS::get_singleton()->print(" --headless Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script.\n"); + OS::get_singleton()->print(" --write-movie <file> Writes a video to the specified path (usually with .avi or .png extension).\n"); + OS::get_singleton()->print(" --fixed-fps is forced when enabled, but it can be used to change movie FPS.\n"); + OS::get_singleton()->print(" --disable-vsync can speed up movie writing but makes interaction more difficult.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Display options:\n"); - OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n"); - OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n"); - OS::get_singleton()->print(" -w, --windowed Request windowed mode.\n"); - OS::get_singleton()->print(" -t, --always-on-top Request an always-on-top window.\n"); - OS::get_singleton()->print(" --resolution <W>x<H> Request window resolution.\n"); - OS::get_singleton()->print(" --position <X>,<Y> Request window position.\n"); - OS::get_singleton()->print(" --single-window Use a single window (no separate subwindows).\n"); - OS::get_singleton()->print(" --xr-mode <mode> Select XR mode (default/off/on).\n"); + OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n"); + OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n"); + OS::get_singleton()->print(" -w, --windowed Request windowed mode.\n"); + OS::get_singleton()->print(" -t, --always-on-top Request an always-on-top window.\n"); + OS::get_singleton()->print(" --resolution <W>x<H> Request window resolution.\n"); + OS::get_singleton()->print(" --position <X>,<Y> Request window position.\n"); + OS::get_singleton()->print(" --single-window Use a single window (no separate subwindows).\n"); + OS::get_singleton()->print(" --xr-mode <mode> Select XR (Extended Reality) mode ['default', 'off', 'on'].\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Debug options:\n"); - OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n"); - OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n"); - OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n"); - OS::get_singleton()->print(" --gpu-profile Show a GPU profile of the tasks that took the most time during frame rendering.\n"); - OS::get_singleton()->print(" --gpu-validation Enable graphics API validation layers for debugging.\n"); + OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n"); + OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n"); + OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n"); + OS::get_singleton()->print(" --gpu-profile Show a GPU profile of the tasks that took the most time during frame rendering.\n"); + OS::get_singleton()->print(" --gpu-validation Enable graphics API validation layers for debugging.\n"); #if DEBUG_ENABLED - OS::get_singleton()->print(" --gpu-abort Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n"); + OS::get_singleton()->print(" --gpu-abort Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n"); #endif - OS::get_singleton()->print(" --remote-debug <uri> Remote debug (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007).\n"); + OS::get_singleton()->print(" --remote-debug <uri> Remote debug (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007).\n"); #if defined(DEBUG_ENABLED) - OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); - OS::get_singleton()->print(" --debug-paths Show path lines when running the scene.\n"); - OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); - OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n"); + OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); + OS::get_singleton()->print(" --debug-paths Show path lines when running the scene.\n"); + OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); + OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n"); #endif - OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); - OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); - OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); - OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); - OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); - OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n"); + OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); + OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); + OS::get_singleton()->print(" --disable-vsync Forces disabling of vertical synchronization, even if enabled in the project settings. Does not override driver-level V-Sync enforcement.\n"); + OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); + OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); + OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); + OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Standalone tools:\n"); - OS::get_singleton()->print(" -s, --script <script> Run a script.\n"); - OS::get_singleton()->print(" --check-only Only parse for errors and quit (use with --script).\n"); + OS::get_singleton()->print(" -s, --script <script> Run a script.\n"); + OS::get_singleton()->print(" --check-only Only parse for errors and quit (use with --script).\n"); #ifdef TOOLS_ENABLED - OS::get_singleton()->print(" --export-release <preset> <path> Export the project in release mode using the given preset and output path. The preset name should match one defined in export_presets.cfg.\n"); - OS::get_singleton()->print(" <path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe').\n"); - OS::get_singleton()->print(" The target directory must exist.\n"); - OS::get_singleton()->print(" --export-debug <preset> <path> Export the project in debug mode using the given preset and output path. The preset name should match one defined in export_presets.cfg.\n"); - OS::get_singleton()->print(" --export-pack <preset> <path> Export the project data only using the given preset and output path. The <path> extension determines whether it will be in PCK or ZIP format.\n"); - OS::get_singleton()->print(" --convert-3to4 [<max_file_kb>] [<max_line_size>] Converts project from Godot 3.x to Godot 4.x.\n"); - OS::get_singleton()->print(" --validate-conversion-3to4 [<max_file_kb>] [<max_line_size>] Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x.\n"); - OS::get_singleton()->print(" --doctool [<path>] Dump the engine API reference to the given <path> (defaults to current dir) in XML format, merging if existing files are found.\n"); - OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n"); - OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects). Implies --editor and requires a valid project to edit.\n"); - OS::get_singleton()->print(" --dump-gdextension-interface Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.\n"); - OS::get_singleton()->print(" --dump-extension-api Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder.\n"); - OS::get_singleton()->print(" --startup-benchmark Benchmark the startup time and print it to console.\n"); - OS::get_singleton()->print(" --startup-benchmark-file <path> Benchmark the startup time and save it to a given file in JSON format.\n"); + OS::get_singleton()->print(" --export-release <preset> <path> Export the project in release mode using the given preset and output path. The preset name should match one defined in export_presets.cfg.\n"); + OS::get_singleton()->print(" <path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe').\n"); + OS::get_singleton()->print(" The target directory must exist.\n"); + OS::get_singleton()->print(" --export-debug <preset> <path> Export the project in debug mode using the given preset and output path. See --export-release description for other considerations.\n"); + OS::get_singleton()->print(" --export-pack <preset> <path> Export the project data only using the given preset and output path. The <path> extension determines whether it will be in PCK or ZIP format.\n"); + OS::get_singleton()->print(" --convert-3to4 [<max_file_kb>] [<max_line_size>]\n"); + OS::get_singleton()->print(" Converts project from Godot 3.x to Godot 4.x.\n"); + OS::get_singleton()->print(" --validate-conversion-3to4 [<max_file_kb>] [<max_line_size>]\n"); + OS::get_singleton()->print(" Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x.\n"); + OS::get_singleton()->print(" --doctool [<path>] Dump the engine API reference to the given <path> (defaults to current dir) in XML format, merging if existing files are found.\n"); + OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n"); + OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects). Implies --editor and requires a valid project to edit.\n"); + OS::get_singleton()->print(" --dump-gdextension-interface Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.\n"); + OS::get_singleton()->print(" --dump-extension-api Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder.\n"); + OS::get_singleton()->print(" --startup-benchmark Benchmark the startup time and print it to console.\n"); + OS::get_singleton()->print(" --startup-benchmark-file <path> Benchmark the startup time and save it to a given file in JSON format.\n"); #ifdef TESTS_ENABLED - OS::get_singleton()->print(" --test [--help] Run unit tests. Use --test --help for more information.\n"); + OS::get_singleton()->print(" --test [--help] Run unit tests. Use --test --help for more information.\n"); #endif #endif OS::get_singleton()->print("\n"); @@ -533,6 +537,10 @@ Error Main::test_setup() { void Main::test_cleanup() { ERR_FAIL_COND(!_start_success); + for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) { + TextServerManager::get_singleton()->get_interface(i)->cleanup(); + } + EngineDebugger::deinitialize(); ResourceLoader::remove_custom_loaders(); @@ -1288,7 +1296,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph goto error; } - } else if (I->get() == "--") { + } else if (I->get() == "--" || I->get() == "++") { adding_user_args = true; } else { main_args.push_back(I->get()); @@ -1540,6 +1548,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (rendering_driver.is_empty() && rendering_method.is_empty() && project_manager) { rendering_driver = "opengl3"; rendering_method = "gl_compatibility"; + default_renderer_mobile = "gl_compatibility"; } #endif if (renderer_hints.is_empty()) { @@ -2660,7 +2669,11 @@ bool Main::start() { if (!editor && !ClassDB::class_exists(main_loop_type) && ScriptServer::is_global_class(main_loop_type)) { String script_path = ScriptServer::get_global_class_path(main_loop_type); Ref<Script> script_res = ResourceLoader::load(script_path); - StringName script_base = ScriptServer::get_global_class_native_base(main_loop_type); + if (script_res.is_null()) { + OS::get_singleton()->alert("Error: Could not load MainLoop script type: " + main_loop_type); + ERR_FAIL_V_MSG(false, vformat("Could not load global class %s.", main_loop_type)); + } + StringName script_base = script_res->get_instance_base_type(); Object *obj = ClassDB::instantiate(script_base); MainLoop *script_loop = Object::cast_to<MainLoop>(obj); if (!script_loop) { @@ -2742,27 +2755,38 @@ bool Main::start() { for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { const ProjectSettings::AutoloadInfo &info = E.value; - Ref<Resource> res = ResourceLoader::load(info.path); - ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> script_res = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (script_res.is_valid()) { - StringName ibt = script_res->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path); + if (ResourceLoader::get_resource_type(info.path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(info.path); + scn->reload_from_file(); + ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path)); + + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(info.path); + ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path)); + + Ref<Script> script_res = res; + if (script_res.is_valid()) { + StringName ibt = script_res->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path)); - Object *obj = ClassDB::instantiate(ibt); + Object *obj = ClassDB::instantiate(ibt); - ERR_CONTINUE_MSG(!obj, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for autoload, expected 'Node' inheritance, got: %s.")); - n = Object::cast_to<Node>(obj); - n->set_script(script_res); + n = Object::cast_to<Node>(obj); + n->set_script(script_res); + } } - ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path); + ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path)); n->set_name(info.name); //defer so references are all valid on _ready() @@ -2952,6 +2976,7 @@ bool Main::start() { DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR); if (!debug_server_uri.is_empty()) { EditorDebuggerNode::get_singleton()->start(debug_server_uri); + EditorDebuggerNode::get_singleton()->set_keep_open(true); } } #endif @@ -3283,6 +3308,10 @@ void Main::cleanup(bool p_force) { ERR_FAIL_COND(!_start_success); } + for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) { + TextServerManager::get_singleton()->get_interface(i)->cleanup(); + } + if (movie_writer) { movie_writer->end(); } diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 6ae3e5cc73..6710cb1533 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -215,7 +215,7 @@ const engine = new Engine(GODOT_CONFIG); const missing = Engine.getMissingFeatures(); if (missing.length !== 0) { - const missingMsg = 'Warning!\nThe following features required to run Godot projects on the Web are missing:\n'; + const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n'; displayFailureNotice(missingMsg + missing.join('\n')); } else { setStatusMode('indeterminate'); diff --git a/misc/dist/icon_console.svg b/misc/dist/icon_console.svg new file mode 100644 index 0000000000..d486482f3b --- /dev/null +++ b/misc/dist/icon_console.svg @@ -0,0 +1,120 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<svg + width="1024" + height="1024" + id="svg3030" + version="1.1" + inkscape:version="1.2.1 (9c6d41e410, 2022-07-14)" + sodipodi:docname="icon_console.svg" + inkscape:export-filename="/home/akien/Projects/godot/godot.git/icon.png" + inkscape:export-xdpi="24" + inkscape:export-ydpi="24" + xml:space="preserve" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns="http://www.w3.org/2000/svg" + xmlns:svg="http://www.w3.org/2000/svg" + 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resolution]:resolution in WxH format' \ '--position[request window position]:position in X,Y format' \ - '--headless[enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script]' \ '--single-window[use a single window (no separate subwindows)]' \ + '--xr-mode[select Extended Reality (XR) mode]:Extended Reality (XR) mode:(default off on)' \ '(-d --debug)'{-d,--debug}'[debug (local stdout debugger)]' \ '(-b --breakpoints)'{-b,--breakpoints}'[specify the breakpoint list as source::line comma-separated pairs, no spaces (use %20 instead)]:breakpoint list' \ '--profiling[enable profiling in the script debugger]' \ @@ -70,6 +71,7 @@ _arguments \ '--debug-stringnames[print all StringName allocations to stdout when the engine quits]' \ '--frame-delay[simulate high CPU load (delay each frame by the given number of milliseconds)]:number of milliseconds' \ '--time-scale[force time scale (higher values are faster, 1.0 is normal speed)]:time scale' \ + '--disable-vsync[disable vertical synchronization even if enabled in the project settings]' \ '--disable-render-loop[disable render loop so rendering only occurs when called explicitly from script]' \ '--disable-crash-handler[disable crash handler when supported by the platform code]' \ '--fixed-fps[force a fixed number of frames per second (this setting disables real-time synchronization)]:frames per second' \ @@ -86,4 +88,6 @@ _arguments \ '--build-solutions[build the scripting solutions (e.g. for C# projects)]' \ '--dump-gdextension-interface[generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension.]' \ '--dump-extension-api[generate JSON dump of the Godot API for GDExtension bindings named "extension_api.json" in the current folder]' \ + '--startup-benchmark[benchmark the startup time and print it to console]' \ + '--startup-benchmark-file[benchmark the startup time and save it to a given file in JSON format]:path to output JSON file' \ '--test[run all unit tests; run with "--test --help" for more information]' diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index 02dcc94033..73107c0cf3 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -53,6 +53,7 @@ _complete_godot_options() { --text-driver --tablet-driver --headless +--write-movie --fullscreen --maximized --windowed @@ -60,6 +61,7 @@ _complete_godot_options() { --resolution --position --single-window +--xr-mode --debug --breakpoints --profiling @@ -72,6 +74,7 @@ _complete_godot_options() { --debug-stringnames --frame-delay --time-scale +--disable-vsync --disable-render-loop --disable-crash-handler --fixed-fps @@ -88,6 +91,8 @@ _complete_godot_options() { --build-solutions --dump-gdextension-interface --dump-extension-api +--startup-benchmark +--startup-benchmark-file --test " -- "$1")) } @@ -121,6 +126,10 @@ _complete_godot_bash() { local IFS=$' \n\t' # shellcheck disable=SC2207 COMPREPLY=($(compgen -W "vulkan opengl3 dummy" -- "$cur")) + elif [[ $prev == "--xr-mode" ]]; then + local IFS=$' \n\t' + # shellcheck disable=SC2207 + COMPREPLY=($(compgen -W "default off on" -- "$cur")) elif [[ $prev == "--path" || $prev == "--doctool" ]]; then local IFS=$'\n\t' # shellcheck disable=SC2207 diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index 4f7803124b..c6edf75112 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -66,6 +66,7 @@ complete -c godot -l gpu-index -d "Use a specific GPU (run with --verbose to get complete -c godot -l text-driver -d "Set the text driver" -x complete -c godot -l tablet-driver -d "Set the pen tablet input driver" -x complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script" +complete -c godot -l write-movie -d "Writes a video to the specified path (usually with .avi or .png extension). --fixed-fps is forced when enabled" -x # Display options: complete -c godot -s f -l fullscreen -d "Request fullscreen mode" @@ -74,8 +75,8 @@ complete -c godot -s w -l windowed -d "Request windowed mode" complete -c godot -s t -l always-on-top -d "Request an always-on-top window" complete -c godot -l resolution -d "Request window resolution" -x complete -c godot -l position -d "Request window position" -x -complete -c godot -l headless -d "Enable headless mode (--display-driver headless --audio-driver Dummy). Useful for servers and with --script" complete -c godot -l single-window -d "Use a single window (no separate subwindows)" +complete -c godot -l xr-mode -d "Select Extended Reality (XR) mode" -a "default off on" # Debug options: complete -c godot -s d -l debug -d "Debug (local stdout debugger)" @@ -108,4 +109,6 @@ complete -c godot -l no-docbase -d "Disallow dumping the base types (used with - complete -c godot -l build-solutions -d "Build the scripting solutions (e.g. for C# projects)" complete -c godot -l dump-gdextension-interface -d "Generate GDExtension header file 'gdnative_interface.h' in the current folder. This file is the base file required to implement a GDExtension" complete -c godot -l dump-extension-api -d "Generate JSON dump of the Godot API for GDExtension bindings named 'extension_api.json' in the current folder" +complete -c godot -l startup-benchmark -d "Benchmark the startup time and print it to console" +complete -c godot -l startup-benchmark-file -d "Benchmark the startup time and save it to a given file in JSON format" -x complete -c godot -l test -d "Run all unit tests; run with '--test --help' for more information" -x diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp index 3d66b27556..e467ed60ee 100644 --- a/modules/etcpak/image_compress_etcpak.cpp +++ b/modules/etcpak/image_compress_etcpak.cpp @@ -111,13 +111,16 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua Image::Format target_format = Image::FORMAT_RGBA8; if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC1) { target_format = Image::FORMAT_ETC; + r_img->convert_rgba8_to_bgra8(); // It's badly documented but ETCPAK seems to be expected BGRA8 for ETC. } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2) { target_format = Image::FORMAT_ETC2_RGB8; + r_img->convert_rgba8_to_bgra8(); // It's badly documented but ETCPAK seems to be expected BGRA8 for ETC. } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_RA_AS_RG) { target_format = Image::FORMAT_ETC2_RA_AS_RG; r_img->convert_rg_to_ra_rgba8(); } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_ALPHA) { target_format = Image::FORMAT_ETC2_RGBA8; + r_img->convert_rgba8_to_bgra8(); // It's badly documented but ETCPAK seems to be expected BGRA8 for ETC. } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT1) { target_format = Image::FORMAT_DXT1; } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5_RA_AS_RG) { diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index c8eda53a2d..4981750b7d 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -547,7 +547,7 @@ <return type="void" /> <param index="0" name="icon_path" type="String" /> <description> - Add a custom icon to the current script. After loading an icon at [param icon_path], the icon is displayed in the Scene dock for every node that the script is attached to. For named classes, the icon is also displayed in various editor dialogs. + Add a custom icon to the current script. The script must be registered as a global class using the [code]class_name[/code] keyword for this to have a visible effect. The icon specified at [param icon_path] is displayed in the Scene dock for every node of that class, as well as in various editor dialogs. [codeblock] @icon("res://path/to/class/icon.svg") [/codeblock] diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 584bb74e4f..663d72038d 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -196,8 +196,11 @@ Error GDScriptAnalyzer::check_class_member_name_conflict(const GDScriptParser::C while (current_data_type && current_data_type->kind == GDScriptParser::DataType::Kind::CLASS) { GDScriptParser::ClassNode *current_class_node = current_data_type->class_type; if (has_member_name_conflict_in_script_class(p_member_name, current_class_node, p_member_node)) { - push_error(vformat(R"(The member "%s" already exists in parent class %s.)", p_member_name, current_class_node->identifier->name), - p_member_node); + String parent_class_name = current_class_node->fqcn; + if (current_class_node->identifier != nullptr) { + parent_class_name = current_class_node->identifier->name; + } + push_error(vformat(R"(The member "%s" already exists in parent class %s.)", p_member_name, parent_class_name), p_member_node); return ERR_PARSE_ERROR; } current_data_type = ¤t_class_node->base_type; @@ -494,8 +497,8 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type result = ref->get_parser()->head->get_datatype(); } else { result.kind = GDScriptParser::DataType::SCRIPT; - result.native_type = ScriptServer::get_global_class_native_base(first); result.script_type = ResourceLoader::load(path, "Script"); + result.native_type = result.script_type->get_instance_base_type(); result.script_path = path; result.is_constant = true; result.is_meta_type = false; @@ -1162,6 +1165,8 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * if (p_function->parameters[i]->default_value->is_constant) { p_function->default_arg_values.push_back(p_function->parameters[i]->default_value->reduced_value); + } else { + p_function->default_arg_values.push_back(Variant()); // Prevent shift. } } #endif // TOOLS_ENABLED @@ -1214,11 +1219,7 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * if (!valid) { // Compute parent signature as a string to show in the error message. - String parent_signature = parent_return_type.is_hard_type() ? parent_return_type.to_string() : "Variant"; - if (parent_signature == "null") { - parent_signature = "void"; - } - parent_signature += " " + p_function->identifier->name.operator String() + "("; + String parent_signature = p_function->identifier->name.operator String() + "("; int j = 0; for (const GDScriptParser::DataType &par_type : parameters_types) { if (j > 0) { @@ -1235,7 +1236,15 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * j++; } - parent_signature += ")"; + parent_signature += ") -> "; + + const String return_type = parent_return_type.is_hard_type() ? parent_return_type.to_string() : "Variant"; + if (return_type == "null") { + parent_signature += "void"; + } else { + parent_signature += return_type; + } + push_error(vformat(R"(The function signature doesn't match the parent. Parent signature is "%s".)", parent_signature), p_function); } } @@ -1725,7 +1734,6 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame } else { result.type_source = GDScriptParser::DataType::INFERRED; } - result.is_constant = false; } if (p_parameter->datatype_specifier != nullptr) { @@ -1745,6 +1753,7 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value is "null".)", p_parameter->identifier->name), p_parameter->default_value); } + result.is_constant = false; p_parameter->set_datatype(result); } @@ -2563,8 +2572,14 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a parser->push_warning(p_call, GDScriptWarning::RETURN_VALUE_DISCARDED, p_call->function_name); } - if (is_static && !base_type.is_meta_type && !(callee_type != GDScriptParser::Node::SUBSCRIPT && parser->current_function != nullptr && parser->current_function->is_static)) { - parser->push_warning(p_call, GDScriptWarning::STATIC_CALLED_ON_INSTANCE, p_call->function_name, base_type.to_string()); + if (is_static && !base_type.is_meta_type && !(is_self && parser->current_function != nullptr && parser->current_function->is_static)) { + String caller_type = String(base_type.native_type); + + if (caller_type.is_empty()) { + caller_type = base_type.to_string(); + } + + parser->push_warning(p_call, GDScriptWarning::STATIC_CALLED_ON_INSTANCE, p_call->function_name, caller_type); } #endif // DEBUG_ENABLED @@ -2727,21 +2742,13 @@ GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const Str return type; } - type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; - type.kind = GDScriptParser::DataType::CLASS; - type.builtin_type = Variant::OBJECT; - type.native_type = ScriptServer::get_global_class_native_base(p_class_name); - type.class_type = ref->get_parser()->head; - type.script_path = ref->get_parser()->script_path; - type.is_constant = true; - type.is_meta_type = true; - return type; + return ref->get_parser()->head->get_datatype(); } else { type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; type.kind = GDScriptParser::DataType::SCRIPT; type.builtin_type = Variant::OBJECT; - type.native_type = ScriptServer::get_global_class_native_base(p_class_name); type.script_type = ResourceLoader::load(path, "Script"); + type.native_type = type.script_type->get_instance_base_type(); type.script_path = path; type.is_constant = true; type.is_meta_type = true; @@ -3125,14 +3132,19 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } } } else if (ResourceLoader::get_resource_type(autoload.path) == "PackedScene") { - Error err = OK; - Ref<GDScript> scr = GDScriptCache::get_packed_scene_script(autoload.path, err); - if (err == OK && scr.is_valid()) { - Ref<GDScriptParserRef> singl_parser = get_parser_for(scr->get_path()); - if (singl_parser.is_valid()) { - err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); - if (err == OK) { - result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); + if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) { + Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name]; + Node *node = Object::cast_to<Node>(constant); + if (node != nullptr) { + Ref<Script> scr = node->get_script(); + if (scr.is_valid()) { + Ref<GDScriptParserRef> singl_parser = get_parser_for(scr->get_path()); + if (singl_parser.is_valid()) { + Error err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + if (err == OK) { + result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); + } + } } } } diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index f35318e4c6..021504f242 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -260,7 +260,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro Ref<GDScript> script; r_error = OK; if (singleton->full_gdscript_cache.has(p_path)) { - script = Ref<GDScript>(singleton->full_gdscript_cache[p_path]); + script = singleton->full_gdscript_cache[p_path]; if (!p_update_from_disk) { return script; } @@ -360,36 +360,10 @@ Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_ singleton->packed_scene_cache[p_path] = scene; singleton->packed_scene_dependencies[p_path].insert(p_owner); - scene->recreate_state(); scene->reload_from_file(); return scene; } -Ref<GDScript> GDScriptCache::get_packed_scene_script(const String &p_path, Error &r_error) { - r_error = OK; - Ref<PackedScene> scene = get_packed_scene(p_path, r_error); - - if (r_error != OK) { - return Ref<GDScript>(); - } - - int node_count = scene->get_state()->get_node_count(); - if (node_count == 0) { - return Ref<GDScript>(); - } - - const int ROOT_NODE = 0; - for (int i = 0; i < scene->get_state()->get_node_property_count(ROOT_NODE); i++) { - if (scene->get_state()->get_node_property_name(ROOT_NODE, i) != SNAME("script")) { - continue; - } - - return scene->get_state()->get_node_property_value(ROOT_NODE, i); - } - - return Ref<GDScript>(); -} - void GDScriptCache::clear_unreferenced_packed_scenes() { if (singleton == nullptr) { return; diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h index 0f9d87aa67..2195932aa3 100644 --- a/modules/gdscript/gdscript_cache.h +++ b/modules/gdscript/gdscript_cache.h @@ -102,7 +102,6 @@ public: static Error finish_compiling(const String &p_owner); static Ref<PackedScene> get_packed_scene(const String &p_path, Error &r_error, const String &p_owner = ""); - static Ref<GDScript> get_packed_scene_script(const String &p_path, Error &r_error); static void clear_unreferenced_packed_scenes(); static bool is_destructing() { diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index f0ceb42f89..ea93e1ebfc 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -43,7 +43,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN return false; } - if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) { + if (_is_local_or_parameter(codegen, p_name)) { return false; //shadowed } @@ -65,6 +65,10 @@ bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringNa return ClassDB::has_property(nc->get_name(), p_name); } +bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) { + return codegen.parameters.has(p_name) || codegen.locals.has(p_name); +} + void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) { if (!error.is_empty()) { return; @@ -920,7 +924,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code StringName var_name = identifier->name; if (_is_class_member_property(codegen, var_name)) { assign_class_member_property = var_name; - } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) { + } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) { is_member_property = true; member_property_setter_function = codegen.script->member_indices[var_name].setter; member_property_has_setter = member_property_setter_function != StringName(); @@ -1131,7 +1135,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code bool is_in_setter = false; StringName setter_function; StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name; - if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) { + if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) { is_member = true; setter_function = codegen.script->member_indices[var_name].setter; has_setter = setter_function != StringName(); @@ -1875,6 +1879,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name]; GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script); + bool initialized = false; if (lv->initializer != nullptr) { // For typed arrays we need to make sure this is already initialized correctly so typed assignment work. if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) { @@ -1896,15 +1901,23 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) { codegen.generator->pop_temporary(); } + initialized = true; } else if (local_type.has_type) { // Initialize with default for type. if (local_type.has_container_element_type()) { codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>()); + initialized = true; } else if (local_type.kind == GDScriptDataType::BUILTIN) { codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>()); + initialized = true; } // The `else` branch is for objects, in such case we leave it as `null`. } + + // Assigns a null for the unassigned variables in loops. + if (!initialized && p_block->is_loop) { + codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>()); + } } break; case GDScriptParser::Node::CONSTANT: { // Local constants. @@ -2284,7 +2297,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr); return ERR_COMPILATION_FAILED; } - ERR_FAIL_COND_V(!base->is_valid(), ERR_BUG); + ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG); } p_script->base = base; diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 45ca4fe342..cba585e5a5 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -115,6 +115,7 @@ class GDScriptCompiler { bool _is_class_member_property(CodeGen &codegen, const StringName &p_name); bool _is_class_member_property(GDScript *owner, const StringName &p_name); + bool _is_local_or_parameter(CodeGen &codegen, const StringName &p_name); void _set_error(const String &p_error, const GDScriptParser::Node *p_node); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 7628bffd22..6d5936ad2e 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2512,50 +2512,62 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::SubscriptNode *p_subscript, GDScriptParser::DataType &r_base_type, Variant *r_base = nullptr) { - if (p_subscript->base->type == GDScriptParser::Node::IDENTIFIER && p_context.base != nullptr) { - const GDScriptParser::GetNodeNode *get_node = nullptr; - const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base); + if (p_context.base == nullptr) { + return false; + } + const GDScriptParser::GetNodeNode *get_node = nullptr; + + switch (p_subscript->base->type) { + case GDScriptParser::Node::GET_NODE: { + get_node = static_cast<GDScriptParser::GetNodeNode *>(p_subscript->base); + } break; + + case GDScriptParser::Node::IDENTIFIER: { + const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base); - switch (identifier_node->source) { - case GDScriptParser::IdentifierNode::Source::MEMBER_VARIABLE: { - if (p_context.current_class != nullptr) { - const StringName &member_name = identifier_node->name; - const GDScriptParser::ClassNode *current_class = p_context.current_class; + switch (identifier_node->source) { + case GDScriptParser::IdentifierNode::Source::MEMBER_VARIABLE: { + if (p_context.current_class != nullptr) { + const StringName &member_name = identifier_node->name; + const GDScriptParser::ClassNode *current_class = p_context.current_class; - if (current_class->has_member(member_name)) { - const GDScriptParser::ClassNode::Member &member = current_class->get_member(member_name); + if (current_class->has_member(member_name)) { + const GDScriptParser::ClassNode::Member &member = current_class->get_member(member_name); - if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) { - const GDScriptParser::VariableNode *variable = static_cast<GDScriptParser::VariableNode *>(member.variable); + if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) { + const GDScriptParser::VariableNode *variable = static_cast<GDScriptParser::VariableNode *>(member.variable); - if (variable->initializer && variable->initializer->type == GDScriptParser::Node::GET_NODE) { - get_node = static_cast<GDScriptParser::GetNodeNode *>(variable->initializer); + if (variable->initializer && variable->initializer->type == GDScriptParser::Node::GET_NODE) { + get_node = static_cast<GDScriptParser::GetNodeNode *>(variable->initializer); + } } } } - } - } break; - case GDScriptParser::IdentifierNode::Source::LOCAL_VARIABLE: { - if (identifier_node->next != nullptr && identifier_node->next->type == GDScriptParser::ClassNode::Node::GET_NODE) { - get_node = static_cast<GDScriptParser::GetNodeNode *>(identifier_node->next); - } - } break; - default: - break; - } + } break; + case GDScriptParser::IdentifierNode::Source::LOCAL_VARIABLE: { + if (identifier_node->next != nullptr && identifier_node->next->type == GDScriptParser::ClassNode::Node::GET_NODE) { + get_node = static_cast<GDScriptParser::GetNodeNode *>(identifier_node->next); + } + } break; + default: { + } break; + } + } break; + default: { + } break; + } - if (get_node != nullptr) { - const Object *node = p_context.base->call("get_node_or_null", NodePath(get_node->full_path)); - if (node != nullptr) { - if (r_base != nullptr) { - *r_base = node; - } - r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; - r_base_type.kind = GDScriptParser::DataType::NATIVE; - r_base_type.native_type = node->get_class_name(); - r_base_type.builtin_type = Variant::OBJECT; - return true; + if (get_node != nullptr) { + const Object *node = p_context.base->call("get_node_or_null", NodePath(get_node->full_path)); + if (node != nullptr) { + if (r_base != nullptr) { + *r_base = node; } + r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; + r_base_type.kind = GDScriptParser::DataType::NATIVE; + r_base_type.native_type = node->get_class_name(); + r_base_type.builtin_type = Variant::OBJECT; + return true; } } @@ -3265,15 +3277,6 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co } } - // Need special checks for assert and preload as they are technically - // keywords, so are not registered in GDScriptUtilityFunctions. - if (GDScriptUtilityFunctions::function_exists(p_symbol) || "assert" == p_symbol || "preload" == p_symbol) { - r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_METHOD; - r_result.class_name = "@GDScript"; - r_result.class_member = p_symbol; - return OK; - } - if ("PI" == p_symbol || "TAU" == p_symbol || "INF" == p_symbol || "NAN" == p_symbol) { r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_CONSTANT; r_result.class_name = "@GDScript"; @@ -3283,11 +3286,24 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co GDScriptParser parser; parser.parse(p_code, p_path, true); - GDScriptAnalyzer analyzer(&parser); - analyzer.analyze(); GDScriptParser::CompletionContext context = parser.get_completion_context(); + // Allows class functions with the names like built-ins to be handled properly. + if (context.type != GDScriptParser::COMPLETION_ATTRIBUTE) { + // Need special checks for assert and preload as they are technically + // keywords, so are not registered in GDScriptUtilityFunctions. + if (GDScriptUtilityFunctions::function_exists(p_symbol) || "assert" == p_symbol || "preload" == p_symbol) { + r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_METHOD; + r_result.class_name = "@GDScript"; + r_result.class_member = p_symbol; + return OK; + } + } + + GDScriptAnalyzer analyzer(&parser); + analyzer.analyze(); + if (context.current_class && context.current_class->extends.size() > 0) { bool success = false; ClassDB::get_integer_constant(context.current_class->extends[0], p_symbol, &success); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index d24cba4c59..f2aafe9f0c 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -148,7 +148,9 @@ GDScriptParser::GDScriptParser() { // Networking. register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("", "", "", 0), true); +#ifdef DEBUG_ENABLED is_ignoring_warnings = !(bool)GLOBAL_GET("debug/gdscript/warnings/enable"); +#endif } GDScriptParser::~GDScriptParser() { @@ -1833,9 +1835,9 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() { } suite->add_local(SuiteNode::Local(n_for->variable, current_function)); } - suite->parent_for = n_for; n_for->loop = parse_suite(R"("for" block)", suite); + n_for->loop->is_loop = true; complete_extents(n_for); // Reset break/continue state. @@ -2167,6 +2169,7 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() { is_continue_match = false; n_while->loop = parse_suite(R"("while" block)"); + n_while->loop->is_loop = true; complete_extents(n_while); // Reset break/continue state. @@ -3738,6 +3741,12 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node // This is called after the analyzer is done finding the type, so this should be set here. DataType export_type = variable->get_datatype(); + if (p_annotation->name == SNAME("@export_range")) { + if (export_type.builtin_type == Variant::INT) { + variable->export_info.type = Variant::INT; + } + } + if (p_annotation->name == SNAME("@export")) { if (variable->datatype_specifier == nullptr && variable->initializer == nullptr) { push_error(R"(Cannot use simple "@export" annotation with variable without type or initializer, since type can't be inferred.)", p_annotation); @@ -3777,15 +3786,14 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node } break; case GDScriptParser::DataType::CLASS: - // Can assume type is a global GDScript class. if (ClassDB::is_parent_class(export_type.native_type, SNAME("Resource"))) { variable->export_info.type = Variant::OBJECT; variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE; - variable->export_info.hint_string = export_type.class_type->identifier->name; + variable->export_info.hint_string = export_type.to_string(); } else if (ClassDB::is_parent_class(export_type.native_type, SNAME("Node"))) { variable->export_info.type = Variant::OBJECT; variable->export_info.hint = PROPERTY_HINT_NODE_TYPE; - variable->export_info.hint_string = export_type.class_type->identifier->name; + variable->export_info.hint_string = export_type.to_string(); } else { push_error(R"(Export type can only be built-in, a resource, a node or an enum.)", variable); return false; @@ -3794,16 +3802,19 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node break; case GDScriptParser::DataType::SCRIPT: { StringName class_name; - if (export_type.script_type != nullptr && export_type.script_type.is_valid()) { + StringName native_base; + if (export_type.script_type.is_valid()) { class_name = export_type.script_type->get_language()->get_global_class_name(export_type.script_type->get_path()); + native_base = export_type.script_type->get_instance_base_type(); } if (class_name == StringName()) { Ref<Script> script = ResourceLoader::load(export_type.script_path, SNAME("Script")); if (script.is_valid()) { class_name = script->get_language()->get_global_class_name(export_type.script_path); + native_base = script->get_instance_base_type(); } } - if (class_name != StringName() && ClassDB::is_parent_class(ScriptServer::get_global_class_native_base(class_name), SNAME("Resource"))) { + if (class_name != StringName() && native_base != StringName() && ClassDB::is_parent_class(native_base, SNAME("Resource"))) { variable->export_info.type = Variant::OBJECT; variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE; variable->export_info.hint_string = class_name; diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 7baa3ca3d9..d092a2a5e9 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -1055,12 +1055,12 @@ public: HashMap<StringName, int> locals_indices; FunctionNode *parent_function = nullptr; - ForNode *parent_for = nullptr; IfNode *parent_if = nullptr; bool has_return = false; bool has_continue = false; bool has_unreachable_code = false; // Just so warnings aren't given more than once per block. + bool is_loop = false; bool has_local(const StringName &p_name) const; const Local &get_local(const StringName &p_name) const; @@ -1217,13 +1217,14 @@ private: bool can_break = false; bool can_continue = false; bool is_continue_match = false; // Whether a `continue` will act on a `match`. - bool is_ignoring_warnings = false; List<bool> multiline_stack; ClassNode *head = nullptr; Node *list = nullptr; List<ParserError> errors; + #ifdef DEBUG_ENABLED + bool is_ignoring_warnings = false; List<GDScriptWarning> warnings; HashSet<String> ignored_warnings; HashSet<uint32_t> ignored_warning_codes; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index de3becbaf8..e442bf8159 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -844,8 +844,9 @@ Error ExtendGDScriptParser::parse(const String &p_code, const String &p_path) { lines = p_code.split("\n"); Error err = GDScriptParser::parse(p_code, p_path, false); + GDScriptAnalyzer analyzer(this); + if (err == OK) { - GDScriptAnalyzer analyzer(this); err = analyzer.analyze(); } update_diagnostics(); diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index 39f4c976a4..551973140d 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "editor/doc_tools.h" +#include "editor/editor_help.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 7f42643c8f..f59983ca90 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -71,27 +71,38 @@ void init_autoloads() { continue; } - Ref<Resource> res = ResourceLoader::load(info.path); - ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> script = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (script.is_valid()) { - StringName ibt = script->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path); + if (ResourceLoader::get_resource_type(info.path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(info.path); + scn->reload_from_file(); + ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path)); + + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(info.path); + ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path)); - Object *obj = ClassDB::instantiate(ibt); + Ref<Script> scr = res; + if (scr.is_valid()) { + StringName ibt = scr->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path)); - ERR_CONTINUE_MSG(!obj, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + Object *obj = ClassDB::instantiate(ibt); - n = Object::cast_to<Node>(obj); - n->set_script(script); + ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt)); + + n = Object::cast_to<Node>(obj); + n->set_script(scr); + } } - ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path); + ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path)); n->set_name(info.name); for (int i = 0; i < ScriptServer::get_language_count(); i++) { diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_less.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_less.out index 3baeb17066..4ccd2da381 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_less.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_less.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -The function signature doesn't match the parent. Parent signature is "int my_function(int)". +The function signature doesn't match the parent. Parent signature is "my_function(int) -> int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_more.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_more.out index 3baeb17066..4ccd2da381 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_more.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_count_more.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -The function signature doesn't match the parent. Parent signature is "int my_function(int)". +The function signature doesn't match the parent. Parent signature is "my_function(int) -> int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out index 665c229339..c70a1df10d 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_default_values.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -The function signature doesn't match the parent. Parent signature is "int my_function(int = default)". +The function signature doesn't match the parent. Parent signature is "my_function(int = default) -> int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_type.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_type.out index 3baeb17066..4ccd2da381 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_parameter_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -The function signature doesn't match the parent. Parent signature is "int my_function(int)". +The function signature doesn't match the parent. Parent signature is "my_function(int) -> int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_return_type.out b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_return_type.out index 5b22739a93..61004ff627 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_return_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_dont_match_parent_signature_return_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -The function signature doesn't match the parent. Parent signature is "int my_function()". +The function signature doesn't match the parent. Parent signature is "my_function() -> int". diff --git a/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd new file mode 100644 index 0000000000..f33ba7dffd --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd @@ -0,0 +1,25 @@ +# https://github.com/godotengine/godot/pull/69620 + +var a: int = 1 + +func shadow_regular_assignment(a: Variant, b: Variant) -> void: + print(a) + print(self.a) + a = b + print(a) + print(self.a) + + +var v := Vector2(0.0, 0.0) + +func shadow_subscript_assignment(v: Vector2, x: float) -> void: + print(v) + print(self.v) + v.x += x + print(v) + print(self.v) + + +func test(): + shadow_regular_assignment('a', 'b') + shadow_subscript_assignment(Vector2(1.0, 1.0), 5.0) diff --git a/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out new file mode 100644 index 0000000000..5b981bc8bb --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out @@ -0,0 +1,17 @@ +GDTEST_OK +>> WARNING +>> Line: 5 +>> SHADOWED_VARIABLE +>> The local function parameter "a" is shadowing an already-declared variable at line 3. +>> WARNING +>> Line: 15 +>> SHADOWED_VARIABLE +>> The local function parameter "v" is shadowing an already-declared variable at line 13. +a +1 +b +1 +(1, 1) +(0, 0) +(6, 1) +(0, 0) diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index 588015de62..f313f4b28f 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -14,7 +14,6 @@ <param index="1" name="base_path" type="String" /> <param index="2" name="state" type="GLTFState" /> <param index="3" name="flags" type="int" default="0" /> - <param index="4" name="bake_fps" type="int" default="30" /> <description> Takes a [PackedByteArray] defining a gLTF and returns a [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_buffer] where to find dependencies and can be empty. @@ -25,8 +24,7 @@ <param index="0" name="path" type="String" /> <param index="1" name="state" type="GLTFState" /> <param index="2" name="flags" type="int" default="0" /> - <param index="3" name="bake_fps" type="int" default="30" /> - <param index="4" name="base_path" type="String" default="""" /> + <param index="3" name="base_path" type="String" default="""" /> <description> Takes a path to a gLTF file and returns a [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_file] where to find dependencies and can be empty. @@ -37,7 +35,6 @@ <param index="0" name="node" type="Node" /> <param index="1" name="state" type="GLTFState" /> <param index="2" name="flags" type="int" default="0" /> - <param index="3" name="bake_fps" type="int" default="30" /> <description> Takes a Godot Engine scene node and returns a [GLTFState] object through the [param state] parameter. </description> @@ -52,7 +49,8 @@ <method name="generate_scene"> <return type="Node" /> <param index="0" name="state" type="GLTFState" /> - <param index="1" name="bake_fps" type="int" default="30" /> + <param index="1" name="bake_fps" type="float" default="30" /> + <param index="2" name="trimming" type="bool" default="false" /> <description> Takes a [GLTFState] object through the [param state] parameter and returns a Godot Engine scene node. </description> diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index d0740cf7ca..9a554a0d49 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -66,7 +66,7 @@ </description> </method> <method name="get_materials"> - <return type="BaseMaterial3D[]" /> + <return type="Material[]" /> <description> </description> </method> @@ -169,7 +169,7 @@ </method> <method name="set_materials"> <return type="void" /> - <param index="0" name="materials" type="BaseMaterial3D[]" /> + <param index="0" name="materials" type="Material[]" /> <description> </description> </method> diff --git a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp index 95db1c0965..0c0b134bd1 100644 --- a/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp +++ b/modules/gltf/editor/editor_scene_exporter_gltf_plugin.cpp @@ -85,7 +85,7 @@ void SceneExporterGLTFPlugin::_gltf2_dialog_action(String p_file) { state.instantiate(); int32_t flags = 0; flags |= EditorSceneFormatImporter::IMPORT_USE_NAMED_SKIN_BINDS; - Error err = doc->append_from_scene(root, state, flags, 30.0f); + Error err = doc->append_from_scene(root, state, flags); if (err != OK) { ERR_PRINT(vformat("glTF2 save scene error %s.", itos(err))); } diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index 20c9508474..7007ea5d13 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -41,6 +41,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "main/main.h" +#include "scene/gui/line_edit.h" #include "scene/main/node.h" #include "scene/resources/animation.h" @@ -58,7 +59,7 @@ void EditorSceneFormatImporterBlend::get_extensions(List<String> *r_extensions) } Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { // Get global paths for source and sink. @@ -227,14 +228,14 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ if (p_options.has(SNAME("blender/materials/unpack_enabled")) && p_options[SNAME("blender/materials/unpack_enabled")]) { base_dir = sink.get_base_dir(); } - Error err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, p_bake_fps, base_dir); + Error err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, base_dir); if (err != OK) { if (r_err) { *r_err = FAILED; } return nullptr; } - return gltf->generate_scene(state, p_bake_fps); + return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]); } Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, diff --git a/modules/gltf/editor/editor_scene_importer_blend.h b/modules/gltf/editor/editor_scene_importer_blend.h index a1485ff82e..fe687f19fc 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.h +++ b/modules/gltf/editor/editor_scene_importer_blend.h @@ -66,7 +66,7 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr) override; virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) override; diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp index 017a44cccf..14f2117413 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.cpp +++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp @@ -49,7 +49,7 @@ void EditorSceneFormatImporterFBX::get_extensions(List<String> *r_extensions) co } Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { // Get global paths for source and sink. @@ -95,14 +95,14 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t Ref<GLTFState> state; state.instantiate(); print_verbose(vformat("glTF path: %s", sink)); - Error err = gltf->append_from_file(sink, state, p_flags, p_bake_fps); + Error err = gltf->append_from_file(sink, state, p_flags); if (err != OK) { if (r_err) { *r_err = FAILED; } return nullptr; } - return gltf->generate_scene(state, p_bake_fps); + return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]); } Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation, diff --git a/modules/gltf/editor/editor_scene_importer_fbx.h b/modules/gltf/editor/editor_scene_importer_fbx.h index b0039b1c8f..6bf9f3e033 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.h +++ b/modules/gltf/editor/editor_scene_importer_fbx.h @@ -45,7 +45,7 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr) override; virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) override; diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp index 161808aade..3cf49a3046 100644 --- a/modules/gltf/editor/editor_scene_importer_gltf.cpp +++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp @@ -47,13 +47,13 @@ void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) c } Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { Ref<GLTFDocument> doc; doc.instantiate(); Ref<GLTFState> state; state.instantiate(); - Error err = doc->append_from_file(p_path, state, p_flags, p_bake_fps); + Error err = doc->append_from_file(p_path, state, p_flags); if (err != OK) { if (r_err) { *r_err = err; @@ -63,7 +63,7 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t if (p_options.has("animation/import")) { state->set_create_animations(bool(p_options["animation/import"])); } - return doc->generate_scene(state, p_bake_fps); + return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"]); } #endif // TOOLS_ENABLED diff --git a/modules/gltf/editor/editor_scene_importer_gltf.h b/modules/gltf/editor/editor_scene_importer_gltf.h index edca038532..c0582b26c1 100644 --- a/modules/gltf/editor/editor_scene_importer_gltf.h +++ b/modules/gltf/editor/editor_scene_importer_gltf.h @@ -45,7 +45,7 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, - const HashMap<StringName, Variant> &p_options, int p_bake_fps, + const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err = nullptr) override; }; diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index f27e2385c6..a3685daf0e 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -796,7 +796,7 @@ Error GLTFDocument::_parse_buffers(Ref<GLTFState> state, const String &p_base_pa ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER); uri = uri.uri_decode(); uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows. - buffer_data = FileAccess::get_file_as_array(uri); + buffer_data = FileAccess::get_file_as_bytes(uri); ERR_FAIL_COND_V_MSG(buffer.size() == 0, ERR_PARSE_ERROR, "glTF: Couldn't load binary file as an array: " + uri); } @@ -2484,12 +2484,12 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { if (surface_i < instance_materials.size()) { v = instance_materials.get(surface_i); } - Ref<BaseMaterial3D> mat = v; + Ref<Material> mat = v; if (!mat.is_valid()) { mat = import_mesh->get_surface_material(surface_i); } if (mat.is_valid()) { - HashMap<Ref<BaseMaterial3D>, GLTFMaterialIndex>::Iterator material_cache_i = state->material_cache.find(mat); + HashMap<Ref<Material>, GLTFMaterialIndex>::Iterator material_cache_i = state->material_cache.find(mat); if (material_cache_i && material_cache_i->value != -1) { primitive["material"] = material_cache_i->value; } else { @@ -2937,16 +2937,18 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { } } - Ref<BaseMaterial3D> mat; + Ref<Material> mat; String mat_name; if (!state->discard_meshes_and_materials) { if (p.has("material")) { const int material = p["material"]; ERR_FAIL_INDEX_V(material, state->materials.size(), ERR_FILE_CORRUPT); - Ref<BaseMaterial3D> mat3d = state->materials[material]; + Ref<Material> mat3d = state->materials[material]; ERR_FAIL_NULL_V(mat3d, ERR_FILE_CORRUPT); - if (has_vertex_color) { - mat3d->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + + Ref<BaseMaterial3D> base_material = mat3d; + if (has_vertex_color && base_material.is_valid()) { + base_material->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); } mat = mat3d; @@ -2954,7 +2956,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { Ref<StandardMaterial3D> mat3d; mat3d.instantiate(); if (has_vertex_color) { - mat3d->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + mat3d->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); } mat = mat3d; } @@ -3137,7 +3139,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat // Fallback to loading as byte array. // This enables us to support the spec's requirement that we honor mimetype // regardless of file URI. - data = FileAccess::get_file_as_array(uri); + data = FileAccess::get_file_as_bytes(uri); if (data.size() == 0) { WARN_PRINT(vformat("glTF: Image index '%d' couldn't be loaded as a buffer of MIME type '%s' from URI: %s. Skipping it.", i, mimetype, uri)); state->images.push_back(Ref<Texture2D>()); // Placeholder to keep count. @@ -3382,8 +3384,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { Array materials; for (int32_t i = 0; i < state->materials.size(); i++) { Dictionary d; - - Ref<BaseMaterial3D> material = state->materials[i]; + Ref<Material> material = state->materials[i]; if (material.is_null()) { materials.push_back(d); continue; @@ -3391,11 +3392,12 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { if (!material->get_name().is_empty()) { d["name"] = _gen_unique_name(state, material->get_name()); } - { + Ref<BaseMaterial3D> base_material = material; + if (base_material.is_valid()) { Dictionary mr; { Array arr; - const Color c = material->get_albedo().srgb_to_linear(); + const Color c = base_material->get_albedo().srgb_to_linear(); arr.push_back(c.r); arr.push_back(c.g); arr.push_back(c.b); @@ -3404,167 +3406,169 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } { Dictionary bct; - Ref<Texture2D> albedo_texture = material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); - GLTFTextureIndex gltf_texture_index = -1; + if (base_material.is_valid()) { + Ref<Texture2D> albedo_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); + GLTFTextureIndex gltf_texture_index = -1; - if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { - albedo_texture->set_name(material->get_name() + "_albedo"); - gltf_texture_index = _set_texture(state, albedo_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); - } - if (gltf_texture_index != -1) { - bct["index"] = gltf_texture_index; - Dictionary extensions = _serialize_texture_transform_uv1(material); - if (!extensions.is_empty()) { - bct["extensions"] = extensions; - state->use_khr_texture_transform = true; + if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { + albedo_texture->set_name(material->get_name() + "_albedo"); + gltf_texture_index = _set_texture(state, albedo_texture, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); + } + if (gltf_texture_index != -1) { + bct["index"] = gltf_texture_index; + Dictionary extensions = _serialize_texture_transform_uv1(material); + if (!extensions.is_empty()) { + bct["extensions"] = extensions; + state->use_khr_texture_transform = true; + } + mr["baseColorTexture"] = bct; } - mr["baseColorTexture"] = bct; } } - - mr["metallicFactor"] = material->get_metallic(); - mr["roughnessFactor"] = material->get_roughness(); - bool has_roughness = material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS).is_valid() && material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS)->get_image().is_valid(); - bool has_ao = material->get_feature(BaseMaterial3D::FEATURE_AMBIENT_OCCLUSION) && material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION).is_valid(); - bool has_metalness = material->get_texture(BaseMaterial3D::TEXTURE_METALLIC).is_valid() && material->get_texture(BaseMaterial3D::TEXTURE_METALLIC)->get_image().is_valid(); - if (has_ao || has_roughness || has_metalness) { - Dictionary mrt; - Ref<Texture2D> roughness_texture = material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS); - BaseMaterial3D::TextureChannel roughness_channel = material->get_roughness_texture_channel(); - Ref<Texture2D> metallic_texture = material->get_texture(BaseMaterial3D::TEXTURE_METALLIC); - BaseMaterial3D::TextureChannel metalness_channel = material->get_metallic_texture_channel(); - Ref<Texture2D> ao_texture = material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION); - BaseMaterial3D::TextureChannel ao_channel = material->get_ao_texture_channel(); - Ref<ImageTexture> orm_texture; - orm_texture.instantiate(); - Ref<Image> orm_image; - orm_image.instantiate(); - int32_t height = 0; - int32_t width = 0; - Ref<Image> ao_image; - if (has_ao) { - height = ao_texture->get_height(); - width = ao_texture->get_width(); - ao_image = ao_texture->get_image(); - Ref<ImageTexture> img_tex = ao_image; - if (img_tex.is_valid()) { - ao_image = img_tex->get_image(); + if (base_material.is_valid()) { + mr["metallicFactor"] = base_material->get_metallic(); + mr["roughnessFactor"] = base_material->get_roughness(); + bool has_roughness = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS)->get_image().is_valid(); + bool has_ao = base_material->get_feature(BaseMaterial3D::FEATURE_AMBIENT_OCCLUSION) && base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION).is_valid(); + bool has_metalness = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC).is_valid() && base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC)->get_image().is_valid(); + if (has_ao || has_roughness || has_metalness) { + Dictionary mrt; + Ref<Texture2D> roughness_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ROUGHNESS); + BaseMaterial3D::TextureChannel roughness_channel = base_material->get_roughness_texture_channel(); + Ref<Texture2D> metallic_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_METALLIC); + BaseMaterial3D::TextureChannel metalness_channel = base_material->get_metallic_texture_channel(); + Ref<Texture2D> ao_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_AMBIENT_OCCLUSION); + BaseMaterial3D::TextureChannel ao_channel = base_material->get_ao_texture_channel(); + Ref<ImageTexture> orm_texture; + orm_texture.instantiate(); + Ref<Image> orm_image; + orm_image.instantiate(); + int32_t height = 0; + int32_t width = 0; + Ref<Image> ao_image; + if (has_ao) { + height = ao_texture->get_height(); + width = ao_texture->get_width(); + ao_image = ao_texture->get_image(); + Ref<ImageTexture> img_tex = ao_image; + if (img_tex.is_valid()) { + ao_image = img_tex->get_image(); + } + if (ao_image->is_compressed()) { + ao_image->decompress(); + } } - if (ao_image->is_compressed()) { - ao_image->decompress(); + Ref<Image> roughness_image; + if (has_roughness) { + height = roughness_texture->get_height(); + width = roughness_texture->get_width(); + roughness_image = roughness_texture->get_image(); + Ref<ImageTexture> img_tex = roughness_image; + if (img_tex.is_valid()) { + roughness_image = img_tex->get_image(); + } + if (roughness_image->is_compressed()) { + roughness_image->decompress(); + } } - } - Ref<Image> roughness_image; - if (has_roughness) { - height = roughness_texture->get_height(); - width = roughness_texture->get_width(); - roughness_image = roughness_texture->get_image(); - Ref<ImageTexture> img_tex = roughness_image; - if (img_tex.is_valid()) { - roughness_image = img_tex->get_image(); + Ref<Image> metallness_image; + if (has_metalness) { + height = metallic_texture->get_height(); + width = metallic_texture->get_width(); + metallness_image = metallic_texture->get_image(); + Ref<ImageTexture> img_tex = metallness_image; + if (img_tex.is_valid()) { + metallness_image = img_tex->get_image(); + } + if (metallness_image->is_compressed()) { + metallness_image->decompress(); + } } - if (roughness_image->is_compressed()) { - roughness_image->decompress(); + Ref<Texture2D> albedo_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); + if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { + height = albedo_texture->get_height(); + width = albedo_texture->get_width(); } - } - Ref<Image> metallness_image; - if (has_metalness) { - height = metallic_texture->get_height(); - width = metallic_texture->get_width(); - metallness_image = metallic_texture->get_image(); - Ref<ImageTexture> img_tex = metallness_image; - if (img_tex.is_valid()) { - metallness_image = img_tex->get_image(); + orm_image->initialize_data(width, height, false, Image::FORMAT_RGBA8); + if (ao_image.is_valid() && ao_image->get_size() != Vector2(width, height)) { + ao_image->resize(width, height, Image::INTERPOLATE_LANCZOS); } - if (metallness_image->is_compressed()) { - metallness_image->decompress(); + if (roughness_image.is_valid() && roughness_image->get_size() != Vector2(width, height)) { + roughness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); } - } - Ref<Texture2D> albedo_texture = material->get_texture(BaseMaterial3D::TEXTURE_ALBEDO); - if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) { - height = albedo_texture->get_height(); - width = albedo_texture->get_width(); - } - orm_image->initialize_data(width, height, false, Image::FORMAT_RGBA8); - if (ao_image.is_valid() && ao_image->get_size() != Vector2(width, height)) { - ao_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - if (roughness_image.is_valid() && roughness_image->get_size() != Vector2(width, height)) { - roughness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - if (metallness_image.is_valid() && metallness_image->get_size() != Vector2(width, height)) { - metallness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); - } - for (int32_t h = 0; h < height; h++) { - for (int32_t w = 0; w < width; w++) { - Color c = Color(1.0f, 1.0f, 1.0f); - if (has_ao) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == ao_channel) { - c.r = ao_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == ao_channel) { - c.r = ao_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == ao_channel) { - c.r = ao_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == ao_channel) { - c.r = ao_image->get_pixel(w, h).a; + if (metallness_image.is_valid() && metallness_image->get_size() != Vector2(width, height)) { + metallness_image->resize(width, height, Image::INTERPOLATE_LANCZOS); + } + for (int32_t h = 0; h < height; h++) { + for (int32_t w = 0; w < width; w++) { + Color c = Color(1.0f, 1.0f, 1.0f); + if (has_ao) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == ao_channel) { + c.r = ao_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == ao_channel) { + c.r = ao_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == ao_channel) { + c.r = ao_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == ao_channel) { + c.r = ao_image->get_pixel(w, h).a; + } } - } - if (has_roughness) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == roughness_channel) { - c.g = roughness_image->get_pixel(w, h).a; + if (has_roughness) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == roughness_channel) { + c.g = roughness_image->get_pixel(w, h).a; + } } - } - if (has_metalness) { - if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).r; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).g; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).b; - } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == metalness_channel) { - c.b = metallness_image->get_pixel(w, h).a; + if (has_metalness) { + if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_RED == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).r; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_GREEN == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).g; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_BLUE == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).b; + } else if (BaseMaterial3D::TextureChannel::TEXTURE_CHANNEL_ALPHA == metalness_channel) { + c.b = metallness_image->get_pixel(w, h).a; + } } + orm_image->set_pixel(w, h, c); } - orm_image->set_pixel(w, h, c); } - } - orm_image->generate_mipmaps(); - orm_texture->set_image(orm_image); - GLTFTextureIndex orm_texture_index = -1; - if (has_ao || has_roughness || has_metalness) { - orm_texture->set_name(material->get_name() + "_orm"); - orm_texture_index = _set_texture(state, orm_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); - } - if (has_ao) { - Dictionary occt; - occt["index"] = orm_texture_index; - d["occlusionTexture"] = occt; - } - if (has_roughness || has_metalness) { - mrt["index"] = orm_texture_index; - Dictionary extensions = _serialize_texture_transform_uv1(material); - if (!extensions.is_empty()) { - mrt["extensions"] = extensions; - state->use_khr_texture_transform = true; + orm_image->generate_mipmaps(); + orm_texture->set_image(orm_image); + GLTFTextureIndex orm_texture_index = -1; + if (has_ao || has_roughness || has_metalness) { + orm_texture->set_name(material->get_name() + "_orm"); + orm_texture_index = _set_texture(state, orm_texture, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); + } + if (has_ao) { + Dictionary occt; + occt["index"] = orm_texture_index; + d["occlusionTexture"] = occt; + } + if (has_roughness || has_metalness) { + mrt["index"] = orm_texture_index; + Dictionary extensions = _serialize_texture_transform_uv1(material); + if (!extensions.is_empty()) { + mrt["extensions"] = extensions; + state->use_khr_texture_transform = true; + } + mr["metallicRoughnessTexture"] = mrt; } - mr["metallicRoughnessTexture"] = mrt; } } d["pbrMetallicRoughness"] = mr; } - - if (material->get_feature(BaseMaterial3D::FEATURE_NORMAL_MAPPING)) { + if (base_material->get_feature(BaseMaterial3D::FEATURE_NORMAL_MAPPING)) { Dictionary nt; Ref<ImageTexture> tex; tex.instantiate(); { - Ref<Texture2D> normal_texture = material->get_texture(BaseMaterial3D::TEXTURE_NORMAL); + Ref<Texture2D> normal_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_NORMAL); if (normal_texture.is_valid()) { // Code for uncompressing RG normal maps Ref<Image> img = normal_texture->get_image(); @@ -3594,30 +3598,30 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { GLTFTextureIndex gltf_texture_index = -1; if (tex.is_valid() && tex->get_image().is_valid()) { tex->set_name(material->get_name() + "_normal"); - gltf_texture_index = _set_texture(state, tex, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); + gltf_texture_index = _set_texture(state, tex, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); } - nt["scale"] = material->get_normal_scale(); + nt["scale"] = base_material->get_normal_scale(); if (gltf_texture_index != -1) { nt["index"] = gltf_texture_index; d["normalTexture"] = nt; } } - if (material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) { - const Color c = material->get_emission().linear_to_srgb(); + if (base_material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) { + const Color c = base_material->get_emission().linear_to_srgb(); Array arr; arr.push_back(c.r); arr.push_back(c.g); arr.push_back(c.b); d["emissiveFactor"] = arr; } - if (material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) { + if (base_material->get_feature(BaseMaterial3D::FEATURE_EMISSION)) { Dictionary et; - Ref<Texture2D> emission_texture = material->get_texture(BaseMaterial3D::TEXTURE_EMISSION); + Ref<Texture2D> emission_texture = base_material->get_texture(BaseMaterial3D::TEXTURE_EMISSION); GLTFTextureIndex gltf_texture_index = -1; if (emission_texture.is_valid() && emission_texture->get_image().is_valid()) { emission_texture->set_name(material->get_name() + "_emission"); - gltf_texture_index = _set_texture(state, emission_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); + gltf_texture_index = _set_texture(state, emission_texture, base_material->get_texture_filter(), base_material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT)); } if (gltf_texture_index != -1) { @@ -3625,14 +3629,14 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { d["emissiveTexture"] = et; } } - const bool ds = material->get_cull_mode() == BaseMaterial3D::CULL_DISABLED; + const bool ds = base_material->get_cull_mode() == BaseMaterial3D::CULL_DISABLED; if (ds) { d["doubleSided"] = ds; } - if (material->get_transparency() == BaseMaterial3D::TRANSPARENCY_ALPHA_SCISSOR) { + if (base_material->get_transparency() == BaseMaterial3D::TRANSPARENCY_ALPHA_SCISSOR) { d["alphaMode"] = "MASK"; - d["alphaCutoff"] = material->get_alpha_scissor_threshold(); - } else if (material->get_transparency() != BaseMaterial3D::TRANSPARENCY_DISABLED) { + d["alphaCutoff"] = base_material->get_alpha_scissor_threshold(); + } else if (base_material->get_transparency() != BaseMaterial3D::TRANSPARENCY_DISABLED) { d["alphaMode"] = "BLEND"; } materials.push_back(d); @@ -3838,29 +3842,37 @@ void GLTFDocument::_set_texture_transform_uv1(const Dictionary &d, Ref<BaseMater if (d.has("extensions")) { const Dictionary &extensions = d["extensions"]; if (extensions.has("KHR_texture_transform")) { - const Dictionary &texture_transform = extensions["KHR_texture_transform"]; - const Array &offset_arr = texture_transform["offset"]; - if (offset_arr.size() == 2) { - const Vector3 offset_vector3 = Vector3(offset_arr[0], offset_arr[1], 0.0f); - material->set_uv1_offset(offset_vector3); - } + if (material.is_valid()) { + const Dictionary &texture_transform = extensions["KHR_texture_transform"]; + const Array &offset_arr = texture_transform["offset"]; + if (offset_arr.size() == 2) { + const Vector3 offset_vector3 = Vector3(offset_arr[0], offset_arr[1], 0.0f); + material->set_uv1_offset(offset_vector3); + } - const Array &scale_arr = texture_transform["scale"]; - if (scale_arr.size() == 2) { - const Vector3 scale_vector3 = Vector3(scale_arr[0], scale_arr[1], 1.0f); - material->set_uv1_scale(scale_vector3); + const Array &scale_arr = texture_transform["scale"]; + if (scale_arr.size() == 2) { + const Vector3 scale_vector3 = Vector3(scale_arr[0], scale_arr[1], 1.0f); + material->set_uv1_scale(scale_vector3); + } } } } } void GLTFDocument::spec_gloss_to_rough_metal(Ref<GLTFSpecGloss> r_spec_gloss, Ref<BaseMaterial3D> p_material) { + if (r_spec_gloss.is_null()) { + return; + } if (r_spec_gloss->spec_gloss_img.is_null()) { return; } if (r_spec_gloss->diffuse_img.is_null()) { return; } + if (p_material.is_null()) { + return; + } bool has_roughness = false; bool has_metal = false; p_material->set_roughness(1.0f); @@ -5848,7 +5860,7 @@ T GLTFDocument::_interpolate_track(const Vector<real_t> &p_times, const Vector<T ERR_FAIL_V(p_values[0]); } -void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, const GLTFAnimationIndex index, const int bake_fps) { +void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, const GLTFAnimationIndex index, const float bake_fps, const bool trimming) { Ref<GLTFAnimation> anim = state->animations[index]; String anim_name = anim->get_name(); @@ -5865,7 +5877,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->set_loop_mode(Animation::LOOP_LINEAR); } - float length = 0.0; + double anim_start = trimming ? INFINITY : 0.0; + double anim_end = 0.0; for (const KeyValue<int, GLTFAnimation::Track> &track_i : anim->get_tracks()) { const GLTFAnimation::Track &track = track_i.value; @@ -5895,19 +5908,40 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, transform_node_path = node_path; } - for (int i = 0; i < track.rotation_track.times.size(); i++) { - length = MAX(length, track.rotation_track.times[i]); - } - for (int i = 0; i < track.position_track.times.size(); i++) { - length = MAX(length, track.position_track.times[i]); - } - for (int i = 0; i < track.scale_track.times.size(); i++) { - length = MAX(length, track.scale_track.times[i]); - } - - for (int i = 0; i < track.weight_tracks.size(); i++) { - for (int j = 0; j < track.weight_tracks[i].times.size(); j++) { - length = MAX(length, track.weight_tracks[i].times[j]); + if (trimming) { + for (int i = 0; i < track.rotation_track.times.size(); i++) { + anim_start = MIN(anim_start, track.rotation_track.times[i]); + anim_end = MAX(anim_end, track.rotation_track.times[i]); + } + for (int i = 0; i < track.position_track.times.size(); i++) { + anim_start = MIN(anim_start, track.position_track.times[i]); + anim_end = MAX(anim_end, track.position_track.times[i]); + } + for (int i = 0; i < track.scale_track.times.size(); i++) { + anim_start = MIN(anim_start, track.scale_track.times[i]); + anim_end = MAX(anim_end, track.scale_track.times[i]); + } + for (int i = 0; i < track.weight_tracks.size(); i++) { + for (int j = 0; j < track.weight_tracks[i].times.size(); j++) { + anim_start = MIN(anim_start, track.weight_tracks[i].times[j]); + anim_end = MAX(anim_end, track.weight_tracks[i].times[j]); + } + } + } else { + // If you don't use trimming and the first key time is not at 0.0, fake keys will be inserted. + for (int i = 0; i < track.rotation_track.times.size(); i++) { + anim_end = MAX(anim_end, track.rotation_track.times[i]); + } + for (int i = 0; i < track.position_track.times.size(); i++) { + anim_end = MAX(anim_end, track.position_track.times[i]); + } + for (int i = 0; i < track.scale_track.times.size(); i++) { + anim_end = MAX(anim_end, track.scale_track.times[i]); + } + for (int i = 0; i < track.weight_tracks.size(); i++) { + for (int j = 0; j < track.weight_tracks[i].times.size(); j++) { + anim_end = MAX(anim_end, track.weight_tracks[i].times[j]); + } } } @@ -5976,10 +6010,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, } } - //first determine animation length - const double increment = 1.0 / bake_fps; - double time = 0.0; + double time = anim_start; Vector3 base_pos; Quaternion base_rot; @@ -6005,26 +6037,26 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (position_idx >= 0) { pos = _interpolate_track<Vector3>(track.position_track.times, track.position_track.values, time, track.position_track.interpolation); - animation->position_track_insert_key(position_idx, time, pos); + animation->position_track_insert_key(position_idx, time - anim_start, pos); } if (rotation_idx >= 0) { rot = _interpolate_track<Quaternion>(track.rotation_track.times, track.rotation_track.values, time, track.rotation_track.interpolation); - animation->rotation_track_insert_key(rotation_idx, time, rot); + animation->rotation_track_insert_key(rotation_idx, time - anim_start, rot); } if (scale_idx >= 0) { scale = _interpolate_track<Vector3>(track.scale_track.times, track.scale_track.values, time, track.scale_track.interpolation); - animation->scale_track_insert_key(scale_idx, time, scale); + animation->scale_track_insert_key(scale_idx, time - anim_start, scale); } if (last) { break; } time += increment; - if (time >= length) { + if (time >= anim_end) { last = true; - time = length; + time = anim_end; } } } @@ -6059,21 +6091,21 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, bool last = false; while (true) { real_t blend = _interpolate_track<real_t>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp); - animation->blend_shape_track_insert_key(track_idx, time, blend); + animation->blend_shape_track_insert_key(track_idx, time - anim_start, blend); if (last) { break; } time += increment; - if (time >= length) { + if (time >= anim_end) { last = true; - time = length; + time = anim_end; } } } } } - animation->set_length(length); + animation->set_length(anim_end - anim_start); Ref<AnimationLibrary> library; if (!ap->has_animation_library("")) { @@ -6573,7 +6605,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, } } -Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f, int p_bake_fps) { +Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f) { Error err; if (f.is_null()) { return FAILED; @@ -6624,7 +6656,7 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> } } - err = _parse_gltf_state(state, p_path, p_bake_fps); + err = _parse_gltf_state(state, p_path); ERR_FAIL_COND_V(err != OK, err); return OK; @@ -6657,21 +6689,17 @@ Dictionary _serialize_texture_transform_uv(Vector2 p_offset, Vector2 p_scale) { } Dictionary GLTFDocument::_serialize_texture_transform_uv1(Ref<BaseMaterial3D> p_material) { - if (p_material.is_valid()) { - Vector3 offset = p_material->get_uv1_offset(); - Vector3 scale = p_material->get_uv1_scale(); - return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y)); - } - return Dictionary(); + ERR_FAIL_NULL_V(p_material, Dictionary()); + Vector3 offset = p_material->get_uv1_offset(); + Vector3 scale = p_material->get_uv1_scale(); + return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y)); } Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) { - if (p_material.is_valid()) { - Vector3 offset = p_material->get_uv2_offset(); - Vector3 scale = p_material->get_uv2_scale(); - return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y)); - } - return Dictionary(); + ERR_FAIL_NULL_V(p_material, Dictionary()); + Vector3 offset = p_material->get_uv2_offset(); + Vector3 scale = p_material->get_uv2_scale(); + return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y)); } Error GLTFDocument::_serialize_version(Ref<GLTFState> state) { @@ -6746,14 +6774,14 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) { } void GLTFDocument::_bind_methods() { - ClassDB::bind_method(D_METHOD("append_from_file", "path", "state", "flags", "bake_fps", "base_path"), - &GLTFDocument::append_from_file, DEFVAL(0), DEFVAL(30), DEFVAL(String())); - ClassDB::bind_method(D_METHOD("append_from_buffer", "bytes", "base_path", "state", "flags", "bake_fps"), - &GLTFDocument::append_from_buffer, DEFVAL(0), DEFVAL(30)); - ClassDB::bind_method(D_METHOD("append_from_scene", "node", "state", "flags", "bake_fps"), - &GLTFDocument::append_from_scene, DEFVAL(0), DEFVAL(30)); - ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps"), - &GLTFDocument::generate_scene, DEFVAL(30)); + ClassDB::bind_method(D_METHOD("append_from_file", "path", "state", "flags", "base_path"), + &GLTFDocument::append_from_file, DEFVAL(0), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("append_from_buffer", "bytes", "base_path", "state", "flags"), + &GLTFDocument::append_from_buffer, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("append_from_scene", "node", "state", "flags"), + &GLTFDocument::append_from_scene, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps", "trimming"), + &GLTFDocument::generate_scene, DEFVAL(30), DEFVAL(false)); ClassDB::bind_method(D_METHOD("generate_buffer", "state"), &GLTFDocument::generate_buffer); ClassDB::bind_method(D_METHOD("write_to_filesystem", "state", "path"), @@ -6862,7 +6890,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa return OK; } -Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) { +Node *GLTFDocument::generate_scene(Ref<GLTFState> state, float p_bake_fps, bool p_trimming) { ERR_FAIL_NULL_V(state, nullptr); ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr); Error err = OK; @@ -6876,7 +6904,7 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) { root->add_child(ap, true); ap->set_owner(root); for (int i = 0; i < state->animations.size(); i++) { - _import_animation(state, ap, i, p_bake_fps); + _import_animation(state, ap, i, p_bake_fps, p_trimming); } } for (KeyValue<GLTFNodeIndex, Node *> E : state->scene_nodes) { @@ -6902,7 +6930,7 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) { return root; } -Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32_t p_flags, int32_t p_bake_fps) { +Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32_t p_flags) { ERR_FAIL_COND_V(state.is_null(), FAILED); state->use_named_skin_binds = p_flags & GLTF_IMPORT_USE_NAMED_SKIN_BINDS; state->discard_meshes_and_materials = p_flags & GLTF_IMPORT_DISCARD_MESHES_AND_MATERIALS; @@ -6922,7 +6950,7 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32 return OK; } -Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> state, uint32_t p_flags, int32_t p_bake_fps) { +Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> state, uint32_t p_flags) { ERR_FAIL_COND_V(state.is_null(), FAILED); // TODO Add missing texture and missing .bin file paths to r_missing_deps 2021-09-10 fire Error err = FAILED; @@ -6933,7 +6961,7 @@ Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_pa file_access.instantiate(); file_access->open_custom(p_bytes.ptr(), p_bytes.size()); state->base_path = p_base_path.get_base_dir(); - err = _parse(state, state->base_path, file_access, p_bake_fps); + err = _parse(state, state->base_path, file_access); ERR_FAIL_COND_V(err != OK, err); for (Ref<GLTFDocumentExtension> ext : document_extensions) { ERR_CONTINUE(ext.is_null()); @@ -6943,7 +6971,7 @@ Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_pa return OK; } -Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_search_path, float p_bake_fps) { +Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_search_path) { Error err; /* PARSE EXTENSIONS */ @@ -7039,7 +7067,7 @@ Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_sear return OK; } -Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags, int32_t p_bake_fps, String p_base_path) { +Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags, String p_base_path) { // TODO Add missing texture and missing .bin file paths to r_missing_deps 2021-09-10 fire if (r_state == Ref<GLTFState>()) { r_state.instantiate(); @@ -7056,7 +7084,7 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint base_path = p_path.get_base_dir(); } r_state->base_path = base_path; - err = _parse(r_state, base_path, f, p_bake_fps); + err = _parse(r_state, base_path, f); ERR_FAIL_COND_V(err != OK, err); for (Ref<GLTFDocumentExtension> ext : document_extensions) { ERR_CONTINUE(ext.is_null()); diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index 5a0e4ff498..6eb38354a2 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -292,17 +292,17 @@ private: static float get_max_component(const Color &p_color); public: - Error append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30, String p_base_path = String()); - Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30); - Error append_from_scene(Node *p_node, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30); + Error append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, String p_base_path = String()); + Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> r_state, uint32_t p_flags = 0); + Error append_from_scene(Node *p_node, Ref<GLTFState> r_state, uint32_t p_flags = 0); public: - Node *generate_scene(Ref<GLTFState> state, int32_t p_bake_fps = 30.0f); + Node *generate_scene(Ref<GLTFState> state, float p_bake_fps = 30.0f, bool p_trimming = false); PackedByteArray generate_buffer(Ref<GLTFState> state); Error write_to_filesystem(Ref<GLTFState> state, const String &p_path); public: - Error _parse_gltf_state(Ref<GLTFState> state, const String &p_search_path, float p_bake_fps); + Error _parse_gltf_state(Ref<GLTFState> state, const String &p_search_path); Error _parse_gltf_extensions(Ref<GLTFState> state); void _process_mesh_instances(Ref<GLTFState> state, Node *scene_root); void _generate_scene_node(Ref<GLTFState> state, Node *scene_parent, @@ -310,7 +310,7 @@ public: const GLTFNodeIndex node_index); void _generate_skeleton_bone_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index); void _import_animation(Ref<GLTFState> state, AnimationPlayer *ap, - const GLTFAnimationIndex index, const int bake_fps); + const GLTFAnimationIndex index, const float bake_fps, const bool trimming); void _convert_mesh_instances(Ref<GLTFState> state); GLTFCameraIndex _convert_camera(Ref<GLTFState> state, Camera3D *p_camera); void _convert_light_to_gltf(Light3D *light, Ref<GLTFState> state, Ref<GLTFNode> gltf_node); @@ -368,7 +368,7 @@ public: void _convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, String p_animation_track_name); Error _serialize(Ref<GLTFState> state, const String &p_path); - Error _parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f, int p_bake_fps); + Error _parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f); }; #endif // GLTF_DOCUMENT_H diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp index ac5665e396..6654c9e5d2 100644 --- a/modules/gltf/gltf_state.cpp +++ b/modules/gltf/gltf_state.cpp @@ -209,11 +209,11 @@ void GLTFState::set_meshes(TypedArray<GLTFMesh> p_meshes) { GLTFTemplateConvert::set_from_array(meshes, p_meshes); } -TypedArray<BaseMaterial3D> GLTFState::get_materials() { +TypedArray<Material> GLTFState::get_materials() { return GLTFTemplateConvert::to_array(materials); } -void GLTFState::set_materials(TypedArray<BaseMaterial3D> p_materials) { +void GLTFState::set_materials(TypedArray<Material> p_materials) { GLTFTemplateConvert::set_from_array(materials, p_materials); } diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index e24017b0fd..1c20520b22 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -72,8 +72,8 @@ class GLTFState : public Resource { Vector<Ref<GLTFMesh>> meshes; // meshes are loaded directly, no reason not to. Vector<AnimationPlayer *> animation_players; - HashMap<Ref<BaseMaterial3D>, GLTFMaterialIndex> material_cache; - Vector<Ref<BaseMaterial3D>> materials; + HashMap<Ref<Material>, GLTFMaterialIndex> material_cache; + Vector<Ref<Material>> materials; String scene_name; Vector<int> root_nodes; @@ -138,8 +138,8 @@ public: TypedArray<GLTFMesh> get_meshes(); void set_meshes(TypedArray<GLTFMesh> p_meshes); - TypedArray<BaseMaterial3D> get_materials(); - void set_materials(TypedArray<BaseMaterial3D> p_materials); + TypedArray<Material> get_materials(); + void set_materials(TypedArray<Material> p_materials); String get_scene_name(); void set_scene_name(String p_scene_name); diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp index 9c6cbebf0e..89ef9ddd90 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.cpp +++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp @@ -40,6 +40,8 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/separator.h" #include "scene/main/window.h" void GridMapEditor::_node_removed(Node *p_node) { @@ -459,6 +461,7 @@ void GridMapEditor::_delete_selection() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("GridMap Delete Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { @@ -479,6 +482,7 @@ void GridMapEditor::_fill_selection() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("GridMap Fill Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { @@ -572,6 +576,7 @@ void GridMapEditor::_do_paste() { rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation); Vector3 ofs = paste_indicator.current - paste_indicator.click; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("GridMap Paste Selection")); for (const ClipboardItem &item : clipboard_items) { @@ -659,6 +664,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } else { if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("GridMap Paint")); for (const SetItem &si : set_items) { undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation); @@ -680,6 +686,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D } if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("GridMap Selection")); undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); @@ -1142,8 +1149,6 @@ void GridMapEditor::_bind_methods() { } GridMapEditor::GridMapEditor() { - undo_redo = EditorNode::get_singleton()->get_undo_redo(); - int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230); Control *ec = memnew(Control); ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE); diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h index 91f14690ca..1cf2e4cb89 100644 --- a/modules/gridmap/editor/grid_map_editor_plugin.h +++ b/modules/gridmap/editor/grid_map_editor_plugin.h @@ -41,7 +41,6 @@ #include "scene/gui/spin_box.h" class ConfirmationDialog; -class EditorUndoRedoManager; class MenuButton; class Node3DEditorPlugin; @@ -66,7 +65,6 @@ class GridMapEditor : public VBoxContainer { DISPLAY_LIST }; - Ref<EditorUndoRedoManager> undo_redo; InputAction input_action = INPUT_NONE; Panel *panel = nullptr; MenuButton *options = nullptr; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 345d2e4694..137fd61a25 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -46,6 +46,7 @@ #include "editor/editor_internal_calls.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/inspector_dock.h" #include "editor/node_dock.h" #include "editor/script_templates/templates.gen.h" #endif @@ -390,10 +391,10 @@ bool CSharpLanguage::supports_builtin_mode() const { #ifdef TOOLS_ENABLED static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name.is_empty()) { - return "object"; + return "Variant"; } - if (!ClassDB::class_exists(p_var_type_name)) { + if (ClassDB::class_exists(p_var_type_name)) { return p_var_type_name; } @@ -401,12 +402,12 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { return "Godot.Object"; } + if (p_var_type_name == Variant::get_type_name(Variant::INT)) { + return "long"; + } + if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) { -#ifdef REAL_T_IS_DOUBLE return "double"; -#else - return "float"; -#endif } if (p_var_type_name == Variant::get_type_name(Variant::STRING)) { @@ -484,7 +485,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { } } - return "object"; + return "Variant"; } String CSharpLanguage::make_function(const String &, const String &p_name, const PackedStringArray &p_args) const { @@ -710,6 +711,12 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { return; } + if (!Engine::get_singleton()->is_editor_hint()) { + // We disable collectible assemblies in the game player, because the limitations cause + // issues with mocking libraries. As such, we can only reload assemblies in the editor. + return; + } + // TODO: // Currently, this reloads all scripts, including those whose class is not part of the // assembly load context being unloaded. As such, we unnecessarily reload GodotTools. diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props index 0459257106..0d0889c491 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props @@ -12,8 +12,7 @@ <Configurations>Debug;ExportDebug;ExportRelease</Configurations> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> - <GodotProjectDir Condition=" '$(SolutionDir)' != '' ">$(SolutionDir)</GodotProjectDir> - <GodotProjectDir Condition=" '$(SolutionDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir> + <GodotProjectDir Condition=" '$(GodotProjectDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir> <GodotProjectDir>$([MSBuild]::EnsureTrailingSlash('$(GodotProjectDir)'))</GodotProjectDir> <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.godot\mono\temp\'. --> diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs index ac8d6473a6..9a46b7d164 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs @@ -1,4 +1,5 @@ using System; +using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; #pragma warning disable CS0169 @@ -83,6 +84,10 @@ namespace Godot.SourceGenerators.Sample [Export] private StringName[] field_StringNameArray = { "foo", "bar" }; [Export] private NodePath[] field_NodePathArray = { "foo", "bar" }; [Export] private RID[] field_RIDArray = { default, default, default }; + // Note we use Array and not System.Array. This tests the generated namespace qualification. + [Export] private Int32[] field_empty_Int32Array = Array.Empty<Int32>(); + // Note we use List and not System.Collections.Generic. + [Export] private int[] field_array_from_list = new List<int>(Array.Empty<int>()).ToArray(); // Variant [Export] private Variant field_Variant = "foo"; diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs index 3020cfbc50..eb83833b40 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs @@ -12,6 +12,95 @@ namespace Godot.SourceGenerators.Sample [SuppressMessage("ReSharper", "InconsistentNaming")] public partial class ExportedProperties : Godot.Object { + // Do not generate default value + private String _notGenerate_Property_String = new string("not generate"); + [Export] + public String NotGenerate_Complex_Lamda_Property + { + get => _notGenerate_Property_String + Convert.ToInt32("1"); + set => _notGenerate_Property_String = value; + } + + [Export] + public String NotGenerate_Lamda_NoField_Property + { + get => new string("not generate"); + set => _notGenerate_Property_String = value; + } + + [Export] + public String NotGenerate_Complex_Return_Property + { + get + { + return _notGenerate_Property_String + Convert.ToInt32("1"); + } + set + { + _notGenerate_Property_String = value; + } + } + + private int _notGenerate_Property_Int = 1; + [Export] + public string NotGenerate_Returns_Property + { + get + { + if (_notGenerate_Property_Int == 1) + { + return "a"; + } + else + { + return "b"; + } + } + set + { + _notGenerate_Property_Int = value == "a" ? 1 : 2; + } + } + + // Full Property + private String _fullProperty_String = "FullProperty_String"; + [Export] + public String FullProperty_String + { + get + { + return _fullProperty_String; + } + set + { + _fullProperty_String = value; + } + } + + private String _fullProperty_String_Complex = new string("FullProperty_String_Complex") + Convert.ToInt32("1"); + [Export] + public String FullProperty_String_Complex + { + get + { + return _fullProperty_String_Complex; + } + set + { + _fullProperty_String_Complex = value; + } + } + + // Lamda Property + private String _lamdaProperty_String = "LamdaProperty_String"; + [Export] + public String LamdaProperty_String + { + get => _lamdaProperty_String; + set => _lamdaProperty_String = value; + } + + // Auto Property [Export] private Boolean property_Boolean { get; set; } = true; [Export] private Char property_Char { get; set; } = 'f'; [Export] private SByte property_SByte { get; set; } = 10; diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/MoreExportedFields.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/MoreExportedFields.cs new file mode 100644 index 0000000000..a6c8e52667 --- /dev/null +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/MoreExportedFields.cs @@ -0,0 +1,19 @@ +using System; +using System.Diagnostics.CodeAnalysis; + +#pragma warning disable CS0169 +#pragma warning disable CS0414 + +namespace Godot.SourceGenerators.Sample +{ + [SuppressMessage("ReSharper", "BuiltInTypeReferenceStyle")] + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + [SuppressMessage("ReSharper", "ArrangeObjectCreationWhenTypeEvident")] + [SuppressMessage("ReSharper", "InconsistentNaming")] + // We split the definition of ExportedFields to verify properties work across multiple files. + public partial class ExportedFields : Godot.Object + { + // Note we use Array and not System.Array. This tests the generated namespace qualification. + [Export] private Int64[] field_empty_Int64Array = Array.Empty<Int64>(); + } +} diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs index e28788ec0b..4eed2d7b7b 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs @@ -14,7 +14,7 @@ namespace Godot.SourceGenerators { string message = "Missing partial modifier on declaration of type '" + - $"{symbol.FullQualifiedName()}' which is a subclass of '{GodotClasses.Object}'"; + $"{symbol.FullQualifiedNameOmitGlobal()}' which is a subclass of '{GodotClasses.Object}'"; string description = $"{message}. Subclasses of '{GodotClasses.Object}' " + "must be declared with the partial modifier."; @@ -41,7 +41,7 @@ namespace Godot.SourceGenerators .GetDeclaredSymbol(outerTypeDeclSyntax); string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ? - namedTypeSymbol.FullQualifiedName() : + namedTypeSymbol.FullQualifiedNameOmitGlobal() : "type not found"; string message = diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs index 8de12de23b..d67e57edc2 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs @@ -2,6 +2,7 @@ using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; +using System.Text; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; @@ -148,22 +149,73 @@ namespace Godot.SourceGenerators }; } + public static string NameWithTypeParameters(this INamedTypeSymbol symbol) + { + return symbol.IsGenericType ? + string.Concat(symbol.Name, "<", string.Join(", ", symbol.TypeParameters), ">") : + symbol.Name; + } + private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } = SymbolDisplayFormat.FullyQualifiedFormat .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted); - public static string FullQualifiedName(this ITypeSymbol symbol) + private static SymbolDisplayFormat FullyQualifiedFormatIncludeGlobal { get; } = + SymbolDisplayFormat.FullyQualifiedFormat + .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Included); + + public static string FullQualifiedNameOmitGlobal(this ITypeSymbol symbol) => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal); - public static string NameWithTypeParameters(this INamedTypeSymbol symbol) + public static string FullQualifiedNameOmitGlobal(this INamespaceSymbol namespaceSymbol) + => namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal); + + public static string FullQualifiedNameIncludeGlobal(this ITypeSymbol symbol) + => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatIncludeGlobal); + + public static string FullQualifiedNameIncludeGlobal(this INamespaceSymbol namespaceSymbol) + => namespaceSymbol.ToDisplayString(FullyQualifiedFormatIncludeGlobal); + + public static string FullQualifiedSyntax(this SyntaxNode node, SemanticModel sm) { - return symbol.IsGenericType ? - string.Concat(symbol.Name, "<", string.Join(", ", symbol.TypeParameters), ">") : - symbol.Name; + StringBuilder sb = new(); + FullQualifiedSyntax(node, sm, sb, true); + return sb.ToString(); } - public static string FullQualifiedName(this INamespaceSymbol namespaceSymbol) - => namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal); + private static void FullQualifiedSyntax(SyntaxNode node, SemanticModel sm, StringBuilder sb, bool isFirstNode) + { + if (node is NameSyntax ns && isFirstNode) + { + SymbolInfo nameInfo = sm.GetSymbolInfo(ns); + sb.Append(nameInfo.Symbol?.ToDisplayString(FullyQualifiedFormatIncludeGlobal) ?? ns.ToString()); + return; + } + + bool innerIsFirstNode = true; + foreach (var child in node.ChildNodesAndTokens()) + { + if (child.HasLeadingTrivia) + { + sb.Append(child.GetLeadingTrivia()); + } + + if (child.IsNode) + { + FullQualifiedSyntax(child.AsNode()!, sm, sb, isFirstNode: innerIsFirstNode); + innerIsFirstNode = false; + } + else + { + sb.Append(child); + } + + if (child.HasTrailingTrivia) + { + sb.Append(child.GetTrailingTrivia()); + } + } + } public static string SanitizeQualifiedNameForUniqueHint(this string qualifiedName) => qualifiedName @@ -216,8 +268,9 @@ namespace Godot.SourceGenerators if (parameters.Length > paramTypes.Length) return null; // Ignore incompatible method - return new GodotMethodData(method, paramTypes, parameters - .Select(p => p.Type).ToImmutableArray(), retType, retSymbol); + return new GodotMethodData(method, paramTypes, + parameters.Select(p => p.Type).ToImmutableArray(), + retType != null ? (retType.Value, retSymbol) : null); } public static IEnumerable<GodotMethodData> WhereHasGodotCompatibleSignature( @@ -278,10 +331,10 @@ namespace Godot.SourceGenerators public static string Path(this Location location) => location.SourceTree?.GetLineSpan(location.SourceSpan).Path - ?? location.GetLineSpan().Path; + ?? location.GetLineSpan().Path; public static int StartLine(this Location location) => location.SourceTree?.GetLineSpan(location.SourceSpan).StartLinePosition.Line - ?? location.GetLineSpan().StartLinePosition.Line; + ?? location.GetLineSpan().StartLinePosition.Line; } } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs index abd8079922..0760ea11bb 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs @@ -6,20 +6,18 @@ namespace Godot.SourceGenerators public readonly struct GodotMethodData { public GodotMethodData(IMethodSymbol method, ImmutableArray<MarshalType> paramTypes, - ImmutableArray<ITypeSymbol> paramTypeSymbols, MarshalType? retType, ITypeSymbol? retSymbol) + ImmutableArray<ITypeSymbol> paramTypeSymbols, (MarshalType MarshalType, ITypeSymbol TypeSymbol)? retType) { Method = method; ParamTypes = paramTypes; ParamTypeSymbols = paramTypeSymbols; RetType = retType; - RetSymbol = retSymbol; } public IMethodSymbol Method { get; } public ImmutableArray<MarshalType> ParamTypes { get; } public ImmutableArray<ITypeSymbol> ParamTypeSymbols { get; } - public MarshalType? RetType { get; } - public ITypeSymbol? RetSymbol { get; } + public (MarshalType MarshalType, ITypeSymbol TypeSymbol)? RetType { get; } } public readonly struct GodotSignalDelegateData diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs index bd40675fd3..5b3f677f87 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs @@ -220,7 +220,7 @@ namespace Godot.SourceGenerators _ => null }; case "Collections" - when type.ContainingNamespace?.FullQualifiedName() == "Godot.Collections": + when type.ContainingNamespace?.FullQualifiedNameOmitGlobal() == "Godot.Collections": return type switch { { Name: "Dictionary" } => @@ -304,240 +304,33 @@ namespace Godot.SourceGenerators { return marshalType switch { - MarshalType.Boolean => - source.Append(VariantUtils, ".ConvertToBool(", inputExpr, ")"), - MarshalType.Char => - source.Append("(char)", VariantUtils, ".ConvertToUInt16(", inputExpr, ")"), - MarshalType.SByte => - source.Append(VariantUtils, ".ConvertToInt8(", inputExpr, ")"), - MarshalType.Int16 => - source.Append(VariantUtils, ".ConvertToInt16(", inputExpr, ")"), - MarshalType.Int32 => - source.Append(VariantUtils, ".ConvertToInt32(", inputExpr, ")"), - MarshalType.Int64 => - source.Append(VariantUtils, ".ConvertToInt64(", inputExpr, ")"), - MarshalType.Byte => - source.Append(VariantUtils, ".ConvertToUInt8(", inputExpr, ")"), - MarshalType.UInt16 => - source.Append(VariantUtils, ".ConvertToUInt16(", inputExpr, ")"), - MarshalType.UInt32 => - source.Append(VariantUtils, ".ConvertToUInt32(", inputExpr, ")"), - MarshalType.UInt64 => - source.Append(VariantUtils, ".ConvertToUInt64(", inputExpr, ")"), - MarshalType.Single => - source.Append(VariantUtils, ".ConvertToFloat32(", inputExpr, ")"), - MarshalType.Double => - source.Append(VariantUtils, ".ConvertToFloat64(", inputExpr, ")"), - MarshalType.String => - source.Append(VariantUtils, ".ConvertToStringObject(", inputExpr, ")"), - MarshalType.Vector2 => - source.Append(VariantUtils, ".ConvertToVector2(", inputExpr, ")"), - MarshalType.Vector2i => - source.Append(VariantUtils, ".ConvertToVector2i(", inputExpr, ")"), - MarshalType.Rect2 => - source.Append(VariantUtils, ".ConvertToRect2(", inputExpr, ")"), - MarshalType.Rect2i => - source.Append(VariantUtils, ".ConvertToRect2i(", inputExpr, ")"), - MarshalType.Transform2D => - source.Append(VariantUtils, ".ConvertToTransform2D(", inputExpr, ")"), - MarshalType.Vector3 => - source.Append(VariantUtils, ".ConvertToVector3(", inputExpr, ")"), - MarshalType.Vector3i => - source.Append(VariantUtils, ".ConvertToVector3i(", inputExpr, ")"), - MarshalType.Basis => - source.Append(VariantUtils, ".ConvertToBasis(", inputExpr, ")"), - MarshalType.Quaternion => - source.Append(VariantUtils, ".ConvertToQuaternion(", inputExpr, ")"), - MarshalType.Transform3D => - source.Append(VariantUtils, ".ConvertToTransform3D(", inputExpr, ")"), - MarshalType.Vector4 => - source.Append(VariantUtils, ".ConvertToVector4(", inputExpr, ")"), - MarshalType.Vector4i => - source.Append(VariantUtils, ".ConvertToVector4i(", inputExpr, ")"), - MarshalType.Projection => - source.Append(VariantUtils, ".ConvertToProjection(", inputExpr, ")"), - MarshalType.AABB => - source.Append(VariantUtils, ".ConvertToAABB(", inputExpr, ")"), - MarshalType.Color => - source.Append(VariantUtils, ".ConvertToColor(", inputExpr, ")"), - MarshalType.Plane => - source.Append(VariantUtils, ".ConvertToPlane(", inputExpr, ")"), - MarshalType.Callable => - source.Append(VariantUtils, ".ConvertToCallableManaged(", inputExpr, ")"), - MarshalType.SignalInfo => - source.Append(VariantUtils, ".ConvertToSignalInfo(", inputExpr, ")"), - MarshalType.Enum => - source.Append("(", typeSymbol.FullQualifiedName(), - ")", VariantUtils, ".ConvertToInt32(", inputExpr, ")"), - MarshalType.ByteArray => - source.Append(VariantUtils, ".ConvertAsPackedByteArrayToSystemArray(", inputExpr, ")"), - MarshalType.Int32Array => - source.Append(VariantUtils, ".ConvertAsPackedInt32ArrayToSystemArray(", inputExpr, ")"), - MarshalType.Int64Array => - source.Append(VariantUtils, ".ConvertAsPackedInt64ArrayToSystemArray(", inputExpr, ")"), - MarshalType.Float32Array => - source.Append(VariantUtils, ".ConvertAsPackedFloat32ArrayToSystemArray(", inputExpr, ")"), - MarshalType.Float64Array => - source.Append(VariantUtils, ".ConvertAsPackedFloat64ArrayToSystemArray(", inputExpr, ")"), - MarshalType.StringArray => - source.Append(VariantUtils, ".ConvertAsPackedStringArrayToSystemArray(", inputExpr, ")"), - MarshalType.Vector2Array => - source.Append(VariantUtils, ".ConvertAsPackedVector2ArrayToSystemArray(", inputExpr, ")"), - MarshalType.Vector3Array => - source.Append(VariantUtils, ".ConvertAsPackedVector3ArrayToSystemArray(", inputExpr, ")"), - MarshalType.ColorArray => - source.Append(VariantUtils, ".ConvertAsPackedColorArrayToSystemArray(", inputExpr, ")"), - MarshalType.GodotObjectOrDerivedArray => - source.Append(VariantUtils, ".ConvertToSystemArrayOfGodotObject<", - ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">(", inputExpr, ")"), - MarshalType.SystemArrayOfStringName => - source.Append(VariantUtils, ".ConvertToSystemArrayOfStringName(", inputExpr, ")"), - MarshalType.SystemArrayOfNodePath => - source.Append(VariantUtils, ".ConvertToSystemArrayOfNodePath(", inputExpr, ")"), - MarshalType.SystemArrayOfRID => - source.Append(VariantUtils, ".ConvertToSystemArrayOfRID(", inputExpr, ")"), - MarshalType.Variant => - source.Append("global::Godot.Variant.CreateCopyingBorrowed(", inputExpr, ")"), - MarshalType.GodotObjectOrDerived => - source.Append("(", typeSymbol.FullQualifiedName(), - ")", VariantUtils, ".ConvertToGodotObject(", inputExpr, ")"), - MarshalType.StringName => - source.Append(VariantUtils, ".ConvertToStringNameObject(", inputExpr, ")"), - MarshalType.NodePath => - source.Append(VariantUtils, ".ConvertToNodePathObject(", inputExpr, ")"), - MarshalType.RID => - source.Append(VariantUtils, ".ConvertToRID(", inputExpr, ")"), - MarshalType.GodotDictionary => - source.Append(VariantUtils, ".ConvertToDictionaryObject(", inputExpr, ")"), - MarshalType.GodotArray => - source.Append(VariantUtils, ".ConvertToArrayObject(", inputExpr, ")"), + // For generic Godot collections, VariantUtils.ConvertTo<T> is slower, so we need this special case MarshalType.GodotGenericDictionary => source.Append(VariantUtils, ".ConvertToDictionaryObject<", - ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ", - ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">(", inputExpr, ")"), + ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ", + ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">(", + inputExpr, ")"), MarshalType.GodotGenericArray => source.Append(VariantUtils, ".ConvertToArrayObject<", - ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">(", inputExpr, ")"), - _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, - "Received unexpected marshal type") + ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">(", + inputExpr, ")"), + _ => source.Append(VariantUtils, ".ConvertTo<", + typeSymbol.FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"), }; } - public static StringBuilder AppendManagedToNativeVariantExpr( - this StringBuilder source, string inputExpr, MarshalType marshalType) + public static StringBuilder AppendManagedToNativeVariantExpr(this StringBuilder source, + string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType) { return marshalType switch { - MarshalType.Boolean => - source.Append(VariantUtils, ".CreateFromBool(", inputExpr, ")"), - MarshalType.Char => - source.Append(VariantUtils, ".CreateFromInt((ushort)", inputExpr, ")"), - MarshalType.SByte => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.Int16 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.Int32 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.Int64 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.Byte => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.UInt16 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.UInt32 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.UInt64 => - source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), - MarshalType.Single => - source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"), - MarshalType.Double => - source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"), - MarshalType.String => - source.Append(VariantUtils, ".CreateFromString(", inputExpr, ")"), - MarshalType.Vector2 => - source.Append(VariantUtils, ".CreateFromVector2(", inputExpr, ")"), - MarshalType.Vector2i => - source.Append(VariantUtils, ".CreateFromVector2i(", inputExpr, ")"), - MarshalType.Rect2 => - source.Append(VariantUtils, ".CreateFromRect2(", inputExpr, ")"), - MarshalType.Rect2i => - source.Append(VariantUtils, ".CreateFromRect2i(", inputExpr, ")"), - MarshalType.Transform2D => - source.Append(VariantUtils, ".CreateFromTransform2D(", inputExpr, ")"), - MarshalType.Vector3 => - source.Append(VariantUtils, ".CreateFromVector3(", inputExpr, ")"), - MarshalType.Vector3i => - source.Append(VariantUtils, ".CreateFromVector3i(", inputExpr, ")"), - MarshalType.Basis => - source.Append(VariantUtils, ".CreateFromBasis(", inputExpr, ")"), - MarshalType.Quaternion => - source.Append(VariantUtils, ".CreateFromQuaternion(", inputExpr, ")"), - MarshalType.Transform3D => - source.Append(VariantUtils, ".CreateFromTransform3D(", inputExpr, ")"), - MarshalType.Vector4 => - source.Append(VariantUtils, ".CreateFromVector4(", inputExpr, ")"), - MarshalType.Vector4i => - source.Append(VariantUtils, ".CreateFromVector4i(", inputExpr, ")"), - MarshalType.Projection => - source.Append(VariantUtils, ".CreateFromProjection(", inputExpr, ")"), - MarshalType.AABB => - source.Append(VariantUtils, ".CreateFromAABB(", inputExpr, ")"), - MarshalType.Color => - source.Append(VariantUtils, ".CreateFromColor(", inputExpr, ")"), - MarshalType.Plane => - source.Append(VariantUtils, ".CreateFromPlane(", inputExpr, ")"), - MarshalType.Callable => - source.Append(VariantUtils, ".CreateFromCallable(", inputExpr, ")"), - MarshalType.SignalInfo => - source.Append(VariantUtils, ".CreateFromSignalInfo(", inputExpr, ")"), - MarshalType.Enum => - source.Append(VariantUtils, ".CreateFromInt((int)", inputExpr, ")"), - MarshalType.ByteArray => - source.Append(VariantUtils, ".CreateFromPackedByteArray(", inputExpr, ")"), - MarshalType.Int32Array => - source.Append(VariantUtils, ".CreateFromPackedInt32Array(", inputExpr, ")"), - MarshalType.Int64Array => - source.Append(VariantUtils, ".CreateFromPackedInt64Array(", inputExpr, ")"), - MarshalType.Float32Array => - source.Append(VariantUtils, ".CreateFromPackedFloat32Array(", inputExpr, ")"), - MarshalType.Float64Array => - source.Append(VariantUtils, ".CreateFromPackedFloat64Array(", inputExpr, ")"), - MarshalType.StringArray => - source.Append(VariantUtils, ".CreateFromPackedStringArray(", inputExpr, ")"), - MarshalType.Vector2Array => - source.Append(VariantUtils, ".CreateFromPackedVector2Array(", inputExpr, ")"), - MarshalType.Vector3Array => - source.Append(VariantUtils, ".CreateFromPackedVector3Array(", inputExpr, ")"), - MarshalType.ColorArray => - source.Append(VariantUtils, ".CreateFromPackedColorArray(", inputExpr, ")"), - MarshalType.GodotObjectOrDerivedArray => - source.Append(VariantUtils, ".CreateFromSystemArrayOfGodotObject(", inputExpr, ")"), - MarshalType.SystemArrayOfStringName => - source.Append(VariantUtils, ".CreateFromSystemArrayOfStringName(", inputExpr, ")"), - MarshalType.SystemArrayOfNodePath => - source.Append(VariantUtils, ".CreateFromSystemArrayOfNodePath(", inputExpr, ")"), - MarshalType.SystemArrayOfRID => - source.Append(VariantUtils, ".CreateFromSystemArrayOfRID(", inputExpr, ")"), - MarshalType.Variant => - source.Append(inputExpr, ".CopyNativeVariant()"), - MarshalType.GodotObjectOrDerived => - source.Append(VariantUtils, ".CreateFromGodotObject(", inputExpr, ")"), - MarshalType.StringName => - source.Append(VariantUtils, ".CreateFromStringName(", inputExpr, ")"), - MarshalType.NodePath => - source.Append(VariantUtils, ".CreateFromNodePath(", inputExpr, ")"), - MarshalType.RID => - source.Append(VariantUtils, ".CreateFromRID(", inputExpr, ")"), - MarshalType.GodotDictionary => - source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"), - MarshalType.GodotArray => - source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"), + // For generic Godot collections, VariantUtils.CreateFrom<T> is slower, so we need this special case MarshalType.GodotGenericDictionary => source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"), MarshalType.GodotGenericArray => source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"), - _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, - "Received unexpected marshal type") + _ => source.Append(VariantUtils, ".CreateFrom<", + typeSymbol.FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"), }; } @@ -546,137 +339,30 @@ namespace Godot.SourceGenerators { return marshalType switch { - MarshalType.Boolean => source.Append(inputExpr, ".AsBool()"), - MarshalType.Char => source.Append(inputExpr, ".AsChar()"), - MarshalType.SByte => source.Append(inputExpr, ".AsSByte()"), - MarshalType.Int16 => source.Append(inputExpr, ".AsInt16()"), - MarshalType.Int32 => source.Append(inputExpr, ".AsInt32()"), - MarshalType.Int64 => source.Append(inputExpr, ".AsInt64()"), - MarshalType.Byte => source.Append(inputExpr, ".AsByte()"), - MarshalType.UInt16 => source.Append(inputExpr, ".AsUInt16()"), - MarshalType.UInt32 => source.Append(inputExpr, ".AsUInt32()"), - MarshalType.UInt64 => source.Append(inputExpr, ".AsUInt64()"), - MarshalType.Single => source.Append(inputExpr, ".AsSingle()"), - MarshalType.Double => source.Append(inputExpr, ".AsDouble()"), - MarshalType.String => source.Append(inputExpr, ".AsString()"), - MarshalType.Vector2 => source.Append(inputExpr, ".AsVector2()"), - MarshalType.Vector2i => source.Append(inputExpr, ".AsVector2i()"), - MarshalType.Rect2 => source.Append(inputExpr, ".AsRect2()"), - MarshalType.Rect2i => source.Append(inputExpr, ".AsRect2i()"), - MarshalType.Transform2D => source.Append(inputExpr, ".AsTransform2D()"), - MarshalType.Vector3 => source.Append(inputExpr, ".AsVector3()"), - MarshalType.Vector3i => source.Append(inputExpr, ".AsVector3i()"), - MarshalType.Basis => source.Append(inputExpr, ".AsBasis()"), - MarshalType.Quaternion => source.Append(inputExpr, ".AsQuaternion()"), - MarshalType.Transform3D => source.Append(inputExpr, ".AsTransform3D()"), - MarshalType.Vector4 => source.Append(inputExpr, ".AsVector4()"), - MarshalType.Vector4i => source.Append(inputExpr, ".AsVector4i()"), - MarshalType.Projection => source.Append(inputExpr, ".AsProjection()"), - MarshalType.AABB => source.Append(inputExpr, ".AsAABB()"), - MarshalType.Color => source.Append(inputExpr, ".AsColor()"), - MarshalType.Plane => source.Append(inputExpr, ".AsPlane()"), - MarshalType.Callable => source.Append(inputExpr, ".AsCallable()"), - MarshalType.SignalInfo => source.Append(inputExpr, ".AsSignalInfo()"), - MarshalType.Enum => - source.Append("(", typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsInt64()"), - MarshalType.ByteArray => source.Append(inputExpr, ".AsByteArray()"), - MarshalType.Int32Array => source.Append(inputExpr, ".AsInt32Array()"), - MarshalType.Int64Array => source.Append(inputExpr, ".AsInt64Array()"), - MarshalType.Float32Array => source.Append(inputExpr, ".AsFloat32Array()"), - MarshalType.Float64Array => source.Append(inputExpr, ".AsFloat64Array()"), - MarshalType.StringArray => source.Append(inputExpr, ".AsStringArray()"), - MarshalType.Vector2Array => source.Append(inputExpr, ".AsVector2Array()"), - MarshalType.Vector3Array => source.Append(inputExpr, ".AsVector3Array()"), - MarshalType.ColorArray => source.Append(inputExpr, ".AsColorArray()"), - MarshalType.GodotObjectOrDerivedArray => source.Append(inputExpr, ".AsGodotObjectArray<", - ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedName(), ">()"), - MarshalType.SystemArrayOfStringName => source.Append(inputExpr, ".AsSystemArrayOfStringName()"), - MarshalType.SystemArrayOfNodePath => source.Append(inputExpr, ".AsSystemArrayOfNodePath()"), - MarshalType.SystemArrayOfRID => source.Append(inputExpr, ".AsSystemArrayOfRID()"), - MarshalType.Variant => source.Append(inputExpr), - MarshalType.GodotObjectOrDerived => source.Append("(", - typeSymbol.FullQualifiedName(), ")", inputExpr, ".AsGodotObject()"), - MarshalType.StringName => source.Append(inputExpr, ".AsStringName()"), - MarshalType.NodePath => source.Append(inputExpr, ".AsNodePath()"), - MarshalType.RID => source.Append(inputExpr, ".AsRID()"), - MarshalType.GodotDictionary => source.Append(inputExpr, ".AsGodotDictionary()"), - MarshalType.GodotArray => source.Append(inputExpr, ".AsGodotArray()"), - MarshalType.GodotGenericDictionary => source.Append(inputExpr, ".AsGodotDictionary<", - ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ", ", - ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedName(), ">()"), - MarshalType.GodotGenericArray => source.Append(inputExpr, ".AsGodotArray<", - ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedName(), ">()"), - _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, - "Received unexpected marshal type") + // For generic Godot collections, Variant.As<T> is slower, so we need this special case + MarshalType.GodotGenericDictionary => + source.Append(inputExpr, ".AsGodotDictionary<", + ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ", + ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">()"), + MarshalType.GodotGenericArray => + source.Append(inputExpr, ".AsGodotArray<", + ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">()"), + _ => source.Append(inputExpr, ".As<", + typeSymbol.FullQualifiedNameIncludeGlobal(), ">()") }; } public static StringBuilder AppendManagedToVariantExpr(this StringBuilder source, - string inputExpr, MarshalType marshalType) + string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType) { - switch (marshalType) + return marshalType switch { - case MarshalType.Boolean: - case MarshalType.Char: - case MarshalType.SByte: - case MarshalType.Int16: - case MarshalType.Int32: - case MarshalType.Int64: - case MarshalType.Byte: - case MarshalType.UInt16: - case MarshalType.UInt32: - case MarshalType.UInt64: - case MarshalType.Single: - case MarshalType.Double: - case MarshalType.String: - case MarshalType.Vector2: - case MarshalType.Vector2i: - case MarshalType.Rect2: - case MarshalType.Rect2i: - case MarshalType.Transform2D: - case MarshalType.Vector3: - case MarshalType.Vector3i: - case MarshalType.Basis: - case MarshalType.Quaternion: - case MarshalType.Transform3D: - case MarshalType.Vector4: - case MarshalType.Vector4i: - case MarshalType.Projection: - case MarshalType.AABB: - case MarshalType.Color: - case MarshalType.Plane: - case MarshalType.Callable: - case MarshalType.SignalInfo: - case MarshalType.ByteArray: - case MarshalType.Int32Array: - case MarshalType.Int64Array: - case MarshalType.Float32Array: - case MarshalType.Float64Array: - case MarshalType.StringArray: - case MarshalType.Vector2Array: - case MarshalType.Vector3Array: - case MarshalType.ColorArray: - case MarshalType.GodotObjectOrDerivedArray: - case MarshalType.SystemArrayOfStringName: - case MarshalType.SystemArrayOfNodePath: - case MarshalType.SystemArrayOfRID: - case MarshalType.GodotObjectOrDerived: - case MarshalType.StringName: - case MarshalType.NodePath: - case MarshalType.RID: - case MarshalType.GodotDictionary: - case MarshalType.GodotArray: - case MarshalType.GodotGenericDictionary: - case MarshalType.GodotGenericArray: - return source.Append("Variant.CreateFrom(", inputExpr, ")"); - case MarshalType.Enum: - return source.Append("Variant.CreateFrom((long)", inputExpr, ")"); - case MarshalType.Variant: - return source.Append(inputExpr); - default: - throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, - "Received unexpected marshal type"); - } + // For generic Godot collections, Variant.From<T> is slower, so we need this special case + MarshalType.GodotGenericDictionary or MarshalType.GodotGenericArray => + source.Append("global::Godot.Variant.CreateFrom(", inputExpr, ")"), + _ => source.Append("global::Godot.Variant.From<", + typeSymbol.FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")") + }; } } } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs index d5d80df643..f79909589e 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs @@ -80,13 +80,13 @@ namespace Godot.SourceGenerators { INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptMethods.generated"; var source = new StringBuilder(); @@ -135,7 +135,8 @@ namespace Godot.SourceGenerators source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n"); - source.Append($" public new class MethodName : {symbol.BaseType.FullQualifiedName()}.MethodName {{\n"); + source.Append( + $" public new class MethodName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.MethodName {{\n"); // Generate cached StringNames for methods and properties, for fast lookup @@ -146,7 +147,7 @@ namespace Godot.SourceGenerators foreach (string methodName in distinctMethodNames) { - source.Append(" public new static readonly StringName "); + source.Append(" public new static readonly global::Godot.StringName "); source.Append(methodName); source.Append(" = \""); source.Append(methodName); @@ -159,7 +160,7 @@ namespace Godot.SourceGenerators if (godotClassMethods.Length > 0) { - const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>"; + const string listType = "global::System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>"; source.Append(" internal new static ") .Append(listType) @@ -248,7 +249,7 @@ namespace Godot.SourceGenerators AppendPropertyInfo(source, methodInfo.ReturnVal); - source.Append(", flags: (Godot.MethodFlags)") + source.Append(", flags: (global::Godot.MethodFlags)") .Append((int)methodInfo.Flags) .Append(", arguments: "); @@ -276,15 +277,15 @@ namespace Godot.SourceGenerators private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo) { - source.Append("new(type: (Godot.Variant.Type)") + source.Append("new(type: (global::Godot.Variant.Type)") .Append((int)propertyInfo.Type) .Append(", name: \"") .Append(propertyInfo.Name) - .Append("\", hint: (Godot.PropertyHint)") + .Append("\", hint: (global::Godot.PropertyHint)") .Append((int)propertyInfo.Hint) .Append(", hintString: \"") .Append(propertyInfo.HintString) - .Append("\", usage: (Godot.PropertyUsageFlags)") + .Append("\", usage: (global::Godot.PropertyUsageFlags)") .Append((int)propertyInfo.Usage) .Append(", exported: ") .Append(propertyInfo.Exported ? "true" : "false") @@ -297,7 +298,7 @@ namespace Godot.SourceGenerators if (method.RetType != null) { - returnVal = DeterminePropertyInfo(method.RetType.Value, name: string.Empty); + returnVal = DeterminePropertyInfo(method.RetType.Value.MarshalType, name: string.Empty); } else { @@ -391,7 +392,8 @@ namespace Godot.SourceGenerators { source.Append(" ret = "); - source.AppendManagedToNativeVariantExpr("callRet", method.RetType.Value); + source.AppendManagedToNativeVariantExpr("callRet", + method.RetType.Value.TypeSymbol, method.RetType.Value.MarshalType); source.Append(";\n"); source.Append(" return true;\n"); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs index ccfb405d26..fb32f6192f 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs @@ -92,11 +92,11 @@ namespace Godot.SourceGenerators INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptPath.generated"; var source = new StringBuilder(); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs index 1198c633d9..6c4206a575 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs @@ -66,13 +66,13 @@ namespace Godot.SourceGenerators { INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptProperties.generated"; var source = new StringBuilder(); @@ -124,14 +124,15 @@ namespace Godot.SourceGenerators source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n"); - source.Append($" public new class PropertyName : {symbol.BaseType.FullQualifiedName()}.PropertyName {{\n"); + source.Append( + $" public new class PropertyName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.PropertyName {{\n"); // Generate cached StringNames for methods and properties, for fast lookup foreach (var property in godotClassProperties) { string propertyName = property.PropertySymbol.Name; - source.Append(" public new static readonly StringName "); + source.Append(" public new static readonly global::Godot.StringName "); source.Append(propertyName); source.Append(" = \""); source.Append(propertyName); @@ -141,7 +142,7 @@ namespace Godot.SourceGenerators foreach (var field in godotClassFields) { string fieldName = field.FieldSymbol.Name; - source.Append(" public new static readonly StringName "); + source.Append(" public new static readonly global::Godot.StringName "); source.Append(fieldName); source.Append(" = \""); source.Append(fieldName); @@ -199,14 +200,14 @@ namespace Godot.SourceGenerators foreach (var property in godotClassProperties) { GeneratePropertyGetter(property.PropertySymbol.Name, - property.Type, source, isFirstEntry); + property.PropertySymbol.Type, property.Type, source, isFirstEntry); isFirstEntry = false; } foreach (var field in godotClassFields) { GeneratePropertyGetter(field.FieldSymbol.Name, - field.Type, source, isFirstEntry); + field.FieldSymbol.Type, field.Type, source, isFirstEntry); isFirstEntry = false; } @@ -216,7 +217,7 @@ namespace Godot.SourceGenerators // Generate GetGodotPropertyList - string dictionaryType = "System.Collections.Generic.List<global::Godot.Bridge.PropertyInfo>"; + string dictionaryType = "global::System.Collections.Generic.List<global::Godot.Bridge.PropertyInfo>"; source.Append(" internal new static ") .Append(dictionaryType) @@ -292,7 +293,7 @@ namespace Godot.SourceGenerators source.Append("if (name == PropertyName.") .Append(propertyMemberName) .Append(") {\n") - .Append(" ") + .Append(" this.") .Append(propertyMemberName) .Append(" = ") .AppendNativeVariantToManagedExpr("value", propertyTypeSymbol, propertyMarshalType) @@ -303,6 +304,7 @@ namespace Godot.SourceGenerators private static void GeneratePropertyGetter( string propertyMemberName, + ITypeSymbol propertyTypeSymbol, MarshalType propertyMarshalType, StringBuilder source, bool isFirstEntry @@ -317,7 +319,8 @@ namespace Godot.SourceGenerators .Append(propertyMemberName) .Append(") {\n") .Append(" value = ") - .AppendManagedToNativeVariantExpr(propertyMemberName, propertyMarshalType) + .AppendManagedToNativeVariantExpr("this." + propertyMemberName, + propertyTypeSymbol, propertyMarshalType) .Append(";\n") .Append(" return true;\n") .Append(" }\n"); @@ -340,15 +343,15 @@ namespace Godot.SourceGenerators private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo) { - source.Append(" properties.Add(new(type: (Godot.Variant.Type)") + source.Append(" properties.Add(new(type: (global::Godot.Variant.Type)") .Append((int)propertyInfo.Type) .Append(", name: PropertyName.") .Append(propertyInfo.Name) - .Append(", hint: (Godot.PropertyHint)") + .Append(", hint: (global::Godot.PropertyHint)") .Append((int)propertyInfo.Hint) .Append(", hintString: \"") .Append(propertyInfo.HintString) - .Append("\", usage: (Godot.PropertyUsageFlags)") + .Append("\", usage: (global::Godot.PropertyUsageFlags)") .Append((int)propertyInfo.Usage) .Append(", exported: ") .Append(propertyInfo.Exported ? "true" : "false") @@ -376,7 +379,8 @@ namespace Godot.SourceGenerators if (propertyUsage != PropertyUsageFlags.Category && attr.ConstructorArguments.Length > 1) hintString = attr.ConstructorArguments[1].Value?.ToString(); - yield return new PropertyInfo(VariantType.Nil, name, PropertyHint.None, hintString, propertyUsage.Value, true); + yield return new PropertyInfo(VariantType.Nil, name, PropertyHint.None, hintString, + propertyUsage.Value, true); } } } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs index 98b9745c16..aa9dd9583e 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; +using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using Microsoft.CodeAnalysis.Text; @@ -66,21 +67,17 @@ namespace Godot.SourceGenerators { INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptPropertyDefVal.generated"; var source = new StringBuilder(); - source.Append("using Godot;\n"); - source.Append("using Godot.NativeInterop;\n"); - source.Append("\n"); - if (hasNamespace) { source.Append("namespace "); @@ -163,14 +160,71 @@ namespace Godot.SourceGenerators continue; } - // TODO: Detect default value from simple property getters (currently we only detect from initializers) - - EqualsValueClauseSyntax? initializer = property.DeclaringSyntaxReferences - .Select(r => r.GetSyntax() as PropertyDeclarationSyntax) - .Select(s => s?.Initializer ?? null) - .FirstOrDefault(); + var propertyDeclarationSyntax = property.DeclaringSyntaxReferences + .Select(r => r.GetSyntax() as PropertyDeclarationSyntax).FirstOrDefault(); - string? value = initializer?.Value.ToString(); + // Fully qualify the value to avoid issues with namespaces. + string? value = null; + if (propertyDeclarationSyntax != null) + { + if (propertyDeclarationSyntax.Initializer != null) + { + var sm = context.Compilation.GetSemanticModel(propertyDeclarationSyntax.Initializer.SyntaxTree); + value = propertyDeclarationSyntax.Initializer.Value.FullQualifiedSyntax(sm); + } + else + { + var propertyGet = propertyDeclarationSyntax.AccessorList?.Accessors + .Where(a => a.Keyword.IsKind(SyntaxKind.GetKeyword)).FirstOrDefault(); + if (propertyGet != null) + { + if (propertyGet.ExpressionBody != null) + { + if (propertyGet.ExpressionBody.Expression is IdentifierNameSyntax identifierNameSyntax) + { + var sm = context.Compilation.GetSemanticModel(identifierNameSyntax.SyntaxTree); + var fieldSymbol = sm.GetSymbolInfo(identifierNameSyntax).Symbol as IFieldSymbol; + EqualsValueClauseSyntax? initializer = fieldSymbol?.DeclaringSyntaxReferences + .Select(r => r.GetSyntax()) + .OfType<VariableDeclaratorSyntax>() + .Select(s => s.Initializer) + .FirstOrDefault(i => i != null); + + if (initializer != null) + { + sm = context.Compilation.GetSemanticModel(initializer.SyntaxTree); + value = initializer.Value.FullQualifiedSyntax(sm); + } + } + } + else + { + var returns = propertyGet.DescendantNodes().OfType<ReturnStatementSyntax>(); + if (returns.Count() == 1) + { + // Generate only single return + var returnStatementSyntax = returns.Single(); + if (returnStatementSyntax.Expression is IdentifierNameSyntax identifierNameSyntax) + { + var sm = context.Compilation.GetSemanticModel(identifierNameSyntax.SyntaxTree); + var fieldSymbol = sm.GetSymbolInfo(identifierNameSyntax).Symbol as IFieldSymbol; + EqualsValueClauseSyntax? initializer = fieldSymbol?.DeclaringSyntaxReferences + .Select(r => r.GetSyntax()) + .OfType<VariableDeclaratorSyntax>() + .Select(s => s.Initializer) + .FirstOrDefault(i => i != null); + + if (initializer != null) + { + sm = context.Compilation.GetSemanticModel(initializer.SyntaxTree); + value = initializer.Value.FullQualifiedSyntax(sm); + } + } + } + } + } + } + } exportedMembers.Add(new ExportedPropertyMetadata( property.Name, marshalType.Value, propertyType, value)); @@ -207,7 +261,13 @@ namespace Godot.SourceGenerators .Select(s => s.Initializer) .FirstOrDefault(i => i != null); - string? value = initializer?.Value.ToString(); + // This needs to be fully qualified to avoid issues with namespaces. + string? value = null; + if (initializer != null) + { + var sm = context.Compilation.GetSemanticModel(initializer.SyntaxTree); + value = initializer.Value.FullQualifiedSyntax(sm); + } exportedMembers.Add(new ExportedPropertyMetadata( field.Name, marshalType.Value, fieldType, value)); @@ -219,7 +279,8 @@ namespace Godot.SourceGenerators { source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n"); - string dictionaryType = "System.Collections.Generic.Dictionary<StringName, object>"; + string dictionaryType = + "global::System.Collections.Generic.Dictionary<global::Godot.StringName, global::Godot.Variant>"; source.Append("#if TOOLS\n"); source.Append(" internal new static "); @@ -237,7 +298,7 @@ namespace Godot.SourceGenerators string defaultValueLocalName = string.Concat("__", exportedMember.Name, "_default_value"); source.Append(" "); - source.Append(exportedMember.TypeSymbol.FullQualifiedName()); + source.Append(exportedMember.TypeSymbol.FullQualifiedNameIncludeGlobal()); source.Append(" "); source.Append(defaultValueLocalName); source.Append(" = "); @@ -246,7 +307,8 @@ namespace Godot.SourceGenerators source.Append(" values.Add(PropertyName."); source.Append(exportedMember.Name); source.Append(", "); - source.Append(defaultValueLocalName); + source.AppendManagedToVariantExpr(defaultValueLocalName, + exportedMember.TypeSymbol, exportedMember.Type); source.Append(");\n"); } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs index 11e0a6fa21..821f3af75f 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs @@ -66,13 +66,13 @@ namespace Godot.SourceGenerators { INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptSerialization.generated"; var source = new StringBuilder(); @@ -162,7 +162,8 @@ namespace Godot.SourceGenerators source.Append(" info.AddProperty(PropertyName.") .Append(propertyName) .Append(", ") - .AppendManagedToVariantExpr(string.Concat("this.", propertyName), property.Type) + .AppendManagedToVariantExpr(string.Concat("this.", propertyName), + property.PropertySymbol.Type, property.Type) .Append(");\n"); } @@ -175,7 +176,8 @@ namespace Godot.SourceGenerators source.Append(" info.AddProperty(PropertyName.") .Append(fieldName) .Append(", ") - .AppendManagedToVariantExpr(string.Concat("this.", fieldName), field.Type) + .AppendManagedToVariantExpr(string.Concat("this.", fieldName), + field.FieldSymbol.Type, field.Type) .Append(");\n"); } @@ -241,7 +243,7 @@ namespace Godot.SourceGenerators foreach (var signalDelegate in godotSignalDelegates) { string signalName = signalDelegate.Name; - string signalDelegateQualifiedName = signalDelegate.DelegateSymbol.FullQualifiedName(); + string signalDelegateQualifiedName = signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal(); source.Append(" if (info.TryGetSignalEventDelegate<") .Append(signalDelegateQualifiedName) diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs index 50196b84f0..ba6c10aa31 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs @@ -75,13 +75,13 @@ namespace Godot.SourceGenerators { INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; - string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + string uniqueHint = symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint() + "_ScriptSignals.generated"; var source = new StringBuilder(); @@ -176,14 +176,15 @@ namespace Godot.SourceGenerators source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n"); - source.Append($" public new class SignalName : {symbol.BaseType.FullQualifiedName()}.SignalName {{\n"); + source.Append( + $" public new class SignalName : {symbol.BaseType.FullQualifiedNameIncludeGlobal()}.SignalName {{\n"); // Generate cached StringNames for methods and properties, for fast lookup foreach (var signalDelegate in godotSignalDelegates) { string signalName = signalDelegate.Name; - source.Append(" public new static readonly StringName "); + source.Append(" public new static readonly global::Godot.StringName "); source.Append(signalName); source.Append(" = \""); source.Append(signalName); @@ -196,7 +197,7 @@ namespace Godot.SourceGenerators if (godotSignalDelegates.Count > 0) { - const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>"; + const string listType = "global::System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>"; source.Append(" internal new static ") .Append(listType) @@ -231,15 +232,16 @@ namespace Godot.SourceGenerators // as it doesn't emit the signal, only the event delegates. This can confuse users. // Maybe we should directly connect the delegates, as we do with native signals? source.Append(" private ") - .Append(signalDelegate.DelegateSymbol.FullQualifiedName()) + .Append(signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal()) .Append(" backing_") .Append(signalName) .Append(";\n"); - source.Append($" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedName()}\"/>\n"); + source.Append( + $" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal()}\"/>\n"); source.Append(" public event ") - .Append(signalDelegate.DelegateSymbol.FullQualifiedName()) + .Append(signalDelegate.DelegateSymbol.FullQualifiedNameIncludeGlobal()) .Append(" ") .Append(signalName) .Append(" {\n") @@ -300,7 +302,7 @@ namespace Godot.SourceGenerators AppendPropertyInfo(source, methodInfo.ReturnVal); - source.Append(", flags: (Godot.MethodFlags)") + source.Append(", flags: (global::Godot.MethodFlags)") .Append((int)methodInfo.Flags) .Append(", arguments: "); @@ -328,15 +330,15 @@ namespace Godot.SourceGenerators private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo) { - source.Append("new(type: (Godot.Variant.Type)") + source.Append("new(type: (global::Godot.Variant.Type)") .Append((int)propertyInfo.Type) .Append(", name: \"") .Append(propertyInfo.Name) - .Append("\", hint: (Godot.PropertyHint)") + .Append("\", hint: (global::Godot.PropertyHint)") .Append((int)propertyInfo.Hint) .Append(", hintString: \"") .Append(propertyInfo.HintString) - .Append("\", usage: (Godot.PropertyUsageFlags)") + .Append("\", usage: (global::Godot.PropertyUsageFlags)") .Append((int)propertyInfo.Usage) .Append(", exported: ") .Append(propertyInfo.Exported ? "true" : "false") @@ -351,7 +353,7 @@ namespace Godot.SourceGenerators if (invokeMethodData.RetType != null) { - returnVal = DeterminePropertyInfo(invokeMethodData.RetType.Value, name: string.Empty); + returnVal = DeterminePropertyInfo(invokeMethodData.RetType.Value.MarshalType, name: string.Empty); } else { diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 89364d1c02..de10c04e31 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -57,24 +57,22 @@ namespace GodotTools { pr.Step("Generating C# project...".TTR()); - string resourceDir = ProjectSettings.GlobalizePath("res://"); - - string path = resourceDir; + string csprojDir = Path.GetDirectoryName(GodotSharpDirs.ProjectCsProjPath); + string slnDir = Path.GetDirectoryName(GodotSharpDirs.ProjectSlnPath); string name = GodotSharpDirs.ProjectAssemblyName; - - string guid = CsProjOperations.GenerateGameProject(path, name); + string guid = CsProjOperations.GenerateGameProject(csprojDir, name); if (guid.Length > 0) { var solution = new DotNetSolution(name) { - DirectoryPath = path + DirectoryPath = slnDir }; var projectInfo = new DotNetSolution.ProjectInfo { Guid = guid, - PathRelativeToSolution = name + ".csproj", + PathRelativeToSolution = Path.GetRelativePath(slnDir, GodotSharpDirs.ProjectCsProjPath), Configs = new List<string> { "Debug", "ExportDebug", "ExportRelease" } }; @@ -375,6 +373,8 @@ namespace GodotTools { base._EnablePlugin(); + ProjectSettingsChanged += GodotSharpDirs.DetermineProjectLocation; + if (Instance != null) throw new InvalidOperationException(); Instance = this; @@ -455,7 +455,7 @@ namespace GodotTools _menuPopup.IdPressed += _MenuOptionPressed; // External editor settings - EditorDef("mono/editor/external_editor", ExternalEditorId.None); + EditorDef("mono/editor/external_editor", Variant.From(ExternalEditorId.None)); string settingsHintStr = "Disabled"; diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs index acb7cc3ab0..45ae7eb86b 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs @@ -1,3 +1,4 @@ +using Godot; using Godot.NativeInterop; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; @@ -8,30 +9,31 @@ namespace GodotTools.Internals { public static float EditorScale => Internal.godot_icall_Globals_EditorScale(); - public static unsafe object GlobalDef(string setting, object defaultValue, bool restartIfChanged = false) + // ReSharper disable once UnusedMethodReturnValue.Global + public static Variant GlobalDef(string setting, Variant defaultValue, bool restartIfChanged = false) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); - using godot_variant defaultValueIn = Marshaling.ConvertManagedObjectToVariant(defaultValue); - Internal.godot_icall_Globals_GlobalDef(settingIn, defaultValueIn, restartIfChanged, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + using godot_variant defaultValueIn = defaultValue.CopyNativeVariant(); + Internal.godot_icall_Globals_GlobalDef(settingIn, defaultValueIn, restartIfChanged, + out godot_variant result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } - public static unsafe object EditorDef(string setting, object defaultValue, bool restartIfChanged = false) + // ReSharper disable once UnusedMethodReturnValue.Global + public static Variant EditorDef(string setting, Variant defaultValue, bool restartIfChanged = false) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); - using godot_variant defaultValueIn = Marshaling.ConvertManagedObjectToVariant(defaultValue); - Internal.godot_icall_Globals_EditorDef(settingIn, defaultValueIn, restartIfChanged, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + using godot_variant defaultValueIn = defaultValue.CopyNativeVariant(); + Internal.godot_icall_Globals_EditorDef(settingIn, defaultValueIn, restartIfChanged, + out godot_variant result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } - public static object EditorShortcut(string setting) + public static Variant EditorShortcut(string setting) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); Internal.godot_icall_Globals_EditorShortcut(settingIn, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } [SuppressMessage("ReSharper", "InconsistentNaming")] diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs index 14285cc0f1..4e892be55c 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs @@ -52,10 +52,9 @@ namespace GodotTools.Internals { GlobalDef("dotnet/project/assembly_name", ""); GlobalDef("dotnet/project/solution_directory", ""); - GlobalDef("dotnet/project/c#_project_directory", ""); } - private static void DetermineProjectLocation() + public static void DetermineProjectLocation() { static string DetermineProjectName() { @@ -76,10 +75,11 @@ namespace GodotTools.Internals string slnParentDir = (string)ProjectSettings.GetSetting("dotnet/project/solution_directory"); if (string.IsNullOrEmpty(slnParentDir)) slnParentDir = "res://"; + else if (!slnParentDir.StartsWith("res://")) + slnParentDir = "res://" + slnParentDir; - string csprojParentDir = (string)ProjectSettings.GetSetting("dotnet/project/c#_project_directory"); - if (string.IsNullOrEmpty(csprojParentDir)) - csprojParentDir = "res://"; + // The csproj should be in the same folder as project.godot. + string csprojParentDir = "res://"; _projectSlnPath = Path.Combine(ProjectSettings.GlobalizePath(slnParentDir), string.Concat(_projectAssemblyName, ".sln")); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index b90321b586..9f0bc3fbe3 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -2274,7 +2274,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output.append(");\n"); // Generate Callable trampoline for the delegate - p_output << MEMBER_BEGIN "private static unsafe void " << p_isignal.proxy_name << "Trampoline" + p_output << MEMBER_BEGIN "private static void " << p_isignal.proxy_name << "Trampoline" << "(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)\n" << INDENT1 "{\n" << INDENT2 "Callable.ThrowIfArgCountMismatch(args, " << itos(p_isignal.arguments.size()) << ");\n" @@ -2289,9 +2289,8 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output << ","; } - // TODO: We don't need to use VariantConversionCallbacks. We have the type information so we can use [cs_variant_to_managed] and [cs_managed_to_variant]. - p_output << "\n" INDENT3 "VariantConversionCallbacks.GetToManagedCallback<" - << arg_type->cs_type << ">()(args[" << itos(idx) << "])"; + p_output << sformat(arg_type->cs_variant_to_managed, + "args[" + itos(idx) + "]", arg_type->cs_type, arg_type->name); idx++; } @@ -2543,15 +2542,13 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall, << INDENT2 "int total_length = " << real_argc_str << " + vararg_length;\n"; r_output << INDENT2 "Span<godot_variant.movable> varargs_span = vararg_length <= VarArgsSpanThreshold ?\n" - << INDENT3 "stackalloc godot_variant.movable[VarArgsSpanThreshold].Cleared() :\n" + << INDENT3 "stackalloc godot_variant.movable[VarArgsSpanThreshold] :\n" << INDENT3 "new godot_variant.movable[vararg_length];\n"; r_output << INDENT2 "Span<IntPtr> " C_LOCAL_PTRCALL_ARGS "_span = total_length <= VarArgsSpanThreshold ?\n" << INDENT3 "stackalloc IntPtr[VarArgsSpanThreshold] :\n" << INDENT3 "new IntPtr[total_length];\n"; - r_output << INDENT2 "using var variantSpanDisposer = new VariantSpanDisposer(varargs_span);\n"; - r_output << INDENT2 "fixed (godot_variant.movable* varargs = &MemoryMarshal.GetReference(varargs_span))\n" << INDENT2 "fixed (IntPtr* " C_LOCAL_PTRCALL_ARGS " = " "&MemoryMarshal.GetReference(" C_LOCAL_PTRCALL_ARGS "_span))\n" @@ -2840,9 +2837,6 @@ bool BindingsGenerator::_populate_object_type_interfaces() { itype.is_ref_counted = ClassDB::is_parent_class(type_cname, name_cache.type_RefCounted); itype.memory_own = itype.is_ref_counted; - itype.cs_variant_to_managed = "(%1)VariantUtils.ConvertToGodotObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromGodotObject(%0)"; - itype.c_out = "%5return "; itype.c_out += C_METHOD_UNMANAGED_GET_MANAGED; itype.c_out += itype.is_ref_counted ? "(%1.Reference);\n" : "(%1);\n"; @@ -3221,8 +3215,6 @@ bool BindingsGenerator::_populate_object_type_interfaces() { enum_itype.cname = StringName(enum_itype.name); enum_itype.proxy_name = itype.proxy_name + "." + enum_proxy_name; TypeInterface::postsetup_enum_type(enum_itype); - enum_itype.cs_variant_to_managed = "(%1)VariantUtils.ConvertToInt32(%0)"; - enum_itype.cs_managed_to_variant = "VariantUtils.CreateFromInt((int)%0)"; enum_types.insert(enum_itype.cname, enum_itype); } @@ -3451,16 +3443,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { TypeInterface itype; -#define INSERT_STRUCT_TYPE(m_type) \ - { \ - itype = TypeInterface::create_value_type(String(#m_type)); \ - itype.c_type_in = #m_type "*"; \ - itype.c_type_out = itype.cs_type; \ - itype.cs_in_expr = "&%0"; \ - itype.cs_in_expr_is_unsafe = true; \ - itype.cs_variant_to_managed = "VariantUtils.ConvertTo%2(%0)"; \ - itype.cs_managed_to_variant = "VariantUtils.CreateFrom%2(%0)"; \ - builtin_types.insert(itype.cname, itype); \ +#define INSERT_STRUCT_TYPE(m_type) \ + { \ + itype = TypeInterface::create_value_type(String(#m_type)); \ + itype.c_type_in = #m_type "*"; \ + itype.c_type_out = itype.cs_type; \ + itype.cs_in_expr = "&%0"; \ + itype.cs_in_expr_is_unsafe = true; \ + builtin_types.insert(itype.cname, itype); \ } INSERT_STRUCT_TYPE(Vector2) @@ -3491,8 +3481,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.c_type; itype.c_arg_in = "&%s"; itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromBool(%1);\n"; - itype.cs_variant_to_managed = "VariantUtils.ConvertToBool(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromBool(%0)"; builtin_types.insert(itype.cname, itype); // Integer types @@ -3513,8 +3501,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = itype.name; \ itype.c_type_out = itype.name; \ itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromInt(%1);\n"; \ - itype.cs_variant_to_managed = "VariantUtils.ConvertTo" m_int_struct_name "(%0)"; \ - itype.cs_managed_to_variant = "VariantUtils.CreateFromInt(%0)"; \ builtin_types.insert(itype.cname, itype); \ } @@ -3550,8 +3536,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = itype.proxy_name; itype.c_type_out = itype.proxy_name; itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromFloat(%1);\n"; - itype.cs_variant_to_managed = "VariantUtils.ConvertToFloat32(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromFloat(%0)"; builtin_types.insert(itype.cname, itype); // double @@ -3565,8 +3549,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = itype.proxy_name; itype.c_type_out = itype.proxy_name; itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromFloat(%1);\n"; - itype.cs_variant_to_managed = "VariantUtils.ConvertToFloat64(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromFloat(%0)"; builtin_types.insert(itype.cname, itype); } @@ -3584,8 +3566,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = true; itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromString(%1);\n"; - itype.cs_variant_to_managed = "VariantUtils.ConvertToStringObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromString(%0)"; builtin_types.insert(itype.cname, itype); // StringName @@ -3604,8 +3584,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_in_vararg = "%5using godot_variant %1_in = VariantUtils.CreateFromStringName(%1);\n"; itype.c_type_is_disposable_struct = false; // [c_out] takes ownership itype.c_ret_needs_default_initialization = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToStringNameObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromStringName(%0)"; builtin_types.insert(itype.cname, itype); // NodePath @@ -3623,8 +3601,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = false; // [c_out] takes ownership itype.c_ret_needs_default_initialization = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToNodePathObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromNodePath(%0)"; builtin_types.insert(itype.cname, itype); // RID @@ -3637,8 +3613,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type = itype.cs_type; itype.c_type_in = itype.c_type; itype.c_type_out = itype.c_type; - itype.cs_variant_to_managed = "VariantUtils.ConvertToRID(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromRID(%0)"; builtin_types.insert(itype.cname, itype); // Variant @@ -3655,8 +3629,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = false; // [c_out] takes ownership itype.c_ret_needs_default_initialization = true; - itype.cs_variant_to_managed = "Variant.CreateCopyingBorrowed(%0)"; - itype.cs_managed_to_variant = "%0.CopyNativeVariant()"; builtin_types.insert(itype.cname, itype); // Callable @@ -3669,8 +3641,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = "in " + itype.cs_type; itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToCallableManaged(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromCallable(%0)"; builtin_types.insert(itype.cname, itype); // Signal @@ -3687,8 +3657,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = "in " + itype.cs_type; itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToSignalInfo(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromSignalInfo(%0)"; builtin_types.insert(itype.cname, itype); // VarArg (fictitious type to represent variable arguments) @@ -3718,8 +3686,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_in = itype.proxy_name; \ itype.c_type_out = itype.proxy_name; \ itype.c_type_is_disposable_struct = true; \ - itype.cs_variant_to_managed = "VariantUtils.ConvertAs%2ToSystemArray(%0)"; \ - itype.cs_managed_to_variant = "VariantUtils.CreateFrom%2(%0)"; \ builtin_types.insert(itype.name, itype); \ } @@ -3755,8 +3721,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = false; // [c_out] takes ownership itype.c_ret_needs_default_initialization = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToArrayObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromArray(%0)"; builtin_types.insert(itype.cname, itype); // Array_@generic @@ -3764,6 +3728,9 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.name = "Array_@generic"; itype.cname = itype.name; itype.cs_out = "%5return new %2(%0(%1));"; + // For generic Godot collections, Variant.From<T>/As<T> is slower, so we need this special case + itype.cs_variant_to_managed = "VariantUtils.ConvertToArrayObject(%0)"; + itype.cs_managed_to_variant = "VariantUtils.CreateFromArray(%0)"; builtin_types.insert(itype.cname, itype); // Dictionary @@ -3781,8 +3748,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.c_type_out = itype.cs_type; itype.c_type_is_disposable_struct = false; // [c_out] takes ownership itype.c_ret_needs_default_initialization = true; - itype.cs_variant_to_managed = "VariantUtils.ConvertToDictionaryObject(%0)"; - itype.cs_managed_to_variant = "VariantUtils.CreateFromDictionary(%0)"; builtin_types.insert(itype.cname, itype); // Dictionary_@generic @@ -3790,6 +3755,9 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.name = "Dictionary_@generic"; itype.cname = itype.name; itype.cs_out = "%5return new %2(%0(%1));"; + // For generic Godot collections, Variant.From<T>/As<T> is slower, so we need this special case + itype.cs_variant_to_managed = "VariantUtils.ConvertToDictionaryObject(%0)"; + itype.cs_managed_to_variant = "VariantUtils.CreateFromDictionary(%0)"; builtin_types.insert(itype.cname, itype); // void (fictitious type to represent the return type of methods that do not return anything) @@ -3855,8 +3823,6 @@ void BindingsGenerator::_populate_global_constants() { enum_itype.cname = ienum.cname; enum_itype.proxy_name = enum_itype.name; TypeInterface::postsetup_enum_type(enum_itype); - enum_itype.cs_variant_to_managed = "(%1)VariantUtils.ConvertToInt32(%0)"; - enum_itype.cs_managed_to_variant = "VariantUtils.CreateFromInt((int)%0)"; enum_types.insert(enum_itype.cname, enum_itype); int prefix_length = _determine_enum_prefix(ienum); @@ -3889,8 +3855,6 @@ void BindingsGenerator::_populate_global_constants() { enum_itype.cname = enum_cname; enum_itype.proxy_name = enum_itype.name; TypeInterface::postsetup_enum_type(enum_itype); - enum_itype.cs_variant_to_managed = "(%1)VariantUtils.ConvertToInt32(%0)"; - enum_itype.cs_managed_to_variant = "VariantUtils.CreateFromInt((int)%0)"; enum_types.insert(enum_itype.cname, enum_itype); } } diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index a479c44368..6d172f4fb8 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -209,7 +209,7 @@ class BindingsGenerator { String name; StringName cname; - int type_parameter_count; + int type_parameter_count = 0; /** * Identifier name of the base class. @@ -514,7 +514,12 @@ class BindingsGenerator { static void postsetup_enum_type(TypeInterface &r_enum_itype); - TypeInterface() {} + TypeInterface() { + static String default_cs_variant_to_managed = "VariantUtils.ConvertTo<%1>(%0)"; + static String default_cs_managed_to_variant = "VariantUtils.CreateFrom<%1>(%0)"; + cs_variant_to_managed = default_cs_variant_to_managed; + cs_managed_to_variant = default_cs_managed_to_variant; + } }; struct InternalCall { diff --git a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/Common.cs b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/Common.cs index 16e96c725a..d3726d69f0 100644 --- a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/Common.cs +++ b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/Common.cs @@ -12,7 +12,7 @@ internal static class Common { string message = "Missing partial modifier on declaration of type '" + - $"{symbol.FullQualifiedName()}' which has attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}'"; + $"{symbol.FullQualifiedNameOmitGlobal()}' which has attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}'"; string description = $"{message}. Classes with attribute '{GeneratorClasses.GenerateUnmanagedCallbacksAttr}' " + "must be declared with the partial modifier."; @@ -39,7 +39,7 @@ internal static class Common .GetDeclaredSymbol(outerTypeDeclSyntax); string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ? - namedTypeSymbol.FullQualifiedName() : + namedTypeSymbol.FullQualifiedNameOmitGlobal() : "type not found"; string message = diff --git a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/ExtensionMethods.cs b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/ExtensionMethods.cs index fac362479a..37f7005d01 100644 --- a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/ExtensionMethods.cs +++ b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/ExtensionMethods.cs @@ -94,13 +94,6 @@ internal static class ExtensionMethods }; } - private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } = - SymbolDisplayFormat.FullyQualifiedFormat - .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted); - - public static string FullQualifiedName(this ITypeSymbol symbol) - => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal); - public static string NameWithTypeParameters(this INamedTypeSymbol symbol) { return symbol.IsGenericType ? @@ -108,8 +101,25 @@ internal static class ExtensionMethods symbol.Name; } - public static string FullQualifiedName(this INamespaceSymbol symbol) - => symbol.ToDisplayString(FullyQualifiedFormatOmitGlobal); + private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } = + SymbolDisplayFormat.FullyQualifiedFormat + .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted); + + private static SymbolDisplayFormat FullyQualifiedFormatIncludeGlobal { get; } = + SymbolDisplayFormat.FullyQualifiedFormat + .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Included); + + public static string FullQualifiedNameOmitGlobal(this ITypeSymbol symbol) + => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal); + + public static string FullQualifiedNameOmitGlobal(this INamespaceSymbol namespaceSymbol) + => namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal); + + public static string FullQualifiedNameIncludeGlobal(this ITypeSymbol symbol) + => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatIncludeGlobal); + + public static string FullQualifiedNameIncludeGlobal(this INamespaceSymbol namespaceSymbol) + => namespaceSymbol.ToDisplayString(FullyQualifiedFormatIncludeGlobal); public static string SanitizeQualifiedNameForUniqueHint(this string qualifiedName) => qualifiedName diff --git a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs index da578309bc..3226ca79e5 100644 --- a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs +++ b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs @@ -96,7 +96,7 @@ internal class GenerateUnmanagedCallbacksAttribute : Attribute INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; @@ -144,7 +144,7 @@ using Godot.NativeInterop; source.Append("[System.Runtime.CompilerServices.SkipLocalsInit]\n"); source.Append($"unsafe partial class {symbol.Name}\n"); source.Append("{\n"); - source.Append($" private static {data.FuncStructSymbol.FullQualifiedName()} _unmanagedCallbacks;\n\n"); + source.Append($" private static {data.FuncStructSymbol.FullQualifiedNameIncludeGlobal()} _unmanagedCallbacks;\n\n"); foreach (var callback in data.Methods) { @@ -159,7 +159,7 @@ using Godot.NativeInterop; source.Append("static "); source.Append("partial "); - source.Append(callback.ReturnType.FullQualifiedName()); + source.Append(callback.ReturnType.FullQualifiedNameIncludeGlobal()); source.Append(' '); source.Append(callback.Name); source.Append('('); @@ -228,7 +228,7 @@ using Godot.NativeInterop; if (!callback.ReturnsVoid) { if (methodSourceAfterCall.Length != 0) - source.Append($"{callback.ReturnType.FullQualifiedName()} ret = "); + source.Append($"{callback.ReturnType.FullQualifiedNameIncludeGlobal()} ret = "); else source.Append("return "); } @@ -267,7 +267,7 @@ using Godot.NativeInterop; source.Append("\n\n#pragma warning restore CA1707\n"); - context.AddSource($"{data.NativeTypeSymbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()}.generated", + context.AddSource($"{data.NativeTypeSymbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()}.generated", SourceText.From(source.ToString(), Encoding.UTF8)); } @@ -277,7 +277,7 @@ using Godot.NativeInterop; INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace; string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ? - namespaceSymbol.FullQualifiedName() : + namespaceSymbol.FullQualifiedNameOmitGlobal() : string.Empty; bool hasNamespace = classNs.Length != 0; bool isInnerClass = symbol.ContainingType != null; @@ -338,18 +338,18 @@ using Godot.NativeInterop; // just pass it by-ref and let it be pinned. AppendRefKind(source, parameter.RefKind) .Append(' ') - .Append(parameter.Type.FullQualifiedName()); + .Append(parameter.Type.FullQualifiedNameIncludeGlobal()); } } else { - source.Append(parameter.Type.FullQualifiedName()); + source.Append(parameter.Type.FullQualifiedNameIncludeGlobal()); } source.Append(", "); } - source.Append(callback.ReturnType.FullQualifiedName()); + source.Append(callback.ReturnType.FullQualifiedNameIncludeGlobal()); source.Append($"> {callback.Name};\n"); } @@ -372,12 +372,12 @@ using Godot.NativeInterop; source.Append("\n#pragma warning restore CA1707\n"); - context.AddSource($"{symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()}.generated", + context.AddSource($"{symbol.FullQualifiedNameOmitGlobal().SanitizeQualifiedNameForUniqueHint()}.generated", SourceText.From(source.ToString(), Encoding.UTF8)); } private static bool IsGodotInteropStruct(ITypeSymbol type) => - GodotInteropStructs.Contains(type.FullQualifiedName()); + GodotInteropStructs.Contains(type.FullQualifiedNameOmitGlobal()); private static bool IsByRefParameter(IParameterSymbol parameter) => parameter.RefKind is RefKind.In or RefKind.Out or RefKind.Ref; @@ -393,7 +393,7 @@ using Godot.NativeInterop; private static void AppendPointerType(StringBuilder source, ITypeSymbol type) { - source.Append(type.FullQualifiedName()); + source.Append(type.FullQualifiedNameIncludeGlobal()); source.Append('*'); } @@ -426,7 +426,7 @@ using Godot.NativeInterop; { varName = $"{parameter.Name}_copy"; - source.Append(parameter.Type.FullQualifiedName()); + source.Append(parameter.Type.FullQualifiedNameIncludeGlobal()); source.Append(' '); source.Append(varName); if (parameter.RefKind is RefKind.In or RefKind.Ref) diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs b/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs index 8308bada24..4ce02d221e 100644 --- a/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs +++ b/modules/mono/glue/GodotSharp/GodotPlugins/Main.cs @@ -28,17 +28,24 @@ namespace GodotPlugins get => _pluginLoadContext?.AssemblyLoadedPath; } + public bool IsCollectible + { + [MethodImpl(MethodImplOptions.NoInlining)] + get => _pluginLoadContext?.IsCollectible ?? false; + } + [MethodImpl(MethodImplOptions.NoInlining)] public static (Assembly, PluginLoadContextWrapper) CreateAndLoadFromAssemblyName( AssemblyName assemblyName, string pluginPath, ICollection<string> sharedAssemblies, - AssemblyLoadContext mainLoadContext + AssemblyLoadContext mainLoadContext, + bool isCollectible ) { var wrapper = new PluginLoadContextWrapper(); wrapper._pluginLoadContext = new PluginLoadContext( - pluginPath, sharedAssemblies, mainLoadContext); + pluginPath, sharedAssemblies, mainLoadContext, isCollectible); var assembly = wrapper._pluginLoadContext.LoadFromAssemblyName(assemblyName); return (assembly, wrapper); } @@ -61,6 +68,7 @@ namespace GodotPlugins private static readonly Assembly CoreApiAssembly = typeof(Godot.Object).Assembly; private static Assembly? _editorApiAssembly; private static PluginLoadContextWrapper? _projectLoadContext; + private static bool _editorHint = false; private static readonly AssemblyLoadContext MainLoadContext = AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly()) ?? @@ -77,15 +85,17 @@ namespace GodotPlugins { try { + _editorHint = editorHint.ToBool(); + _dllImportResolver = new GodotDllImportResolver(godotDllHandle).OnResolveDllImport; SharedAssemblies.Add(CoreApiAssembly.GetName()); NativeLibrary.SetDllImportResolver(CoreApiAssembly, _dllImportResolver); - AlcReloadCfg.Configure(alcReloadEnabled: editorHint.ToBool()); + AlcReloadCfg.Configure(alcReloadEnabled: _editorHint); NativeFuncs.Initialize(unmanagedCallbacks, unmanagedCallbacksSize); - if (editorHint.ToBool()) + if (_editorHint) { _editorApiAssembly = Assembly.Load("GodotSharpEditor"); SharedAssemblies.Add(_editorApiAssembly.GetName()); @@ -128,7 +138,7 @@ namespace GodotPlugins string assemblyPath = new(nAssemblyPath); - (var projectAssembly, _projectLoadContext) = LoadPlugin(assemblyPath); + (var projectAssembly, _projectLoadContext) = LoadPlugin(assemblyPath, isCollectible: _editorHint); string loadedAssemblyPath = _projectLoadContext.AssemblyLoadedPath ?? assemblyPath; *outLoadedAssemblyPath = Marshaling.ConvertStringToNative(loadedAssemblyPath); @@ -155,7 +165,7 @@ namespace GodotPlugins if (_editorApiAssembly == null) throw new InvalidOperationException("The Godot editor API assembly is not loaded."); - var (assembly, _) = LoadPlugin(assemblyPath); + var (assembly, _) = LoadPlugin(assemblyPath, isCollectible: _editorHint); NativeLibrary.SetDllImportResolver(assembly, _dllImportResolver!); @@ -180,7 +190,7 @@ namespace GodotPlugins } } - private static (Assembly, PluginLoadContextWrapper) LoadPlugin(string assemblyPath) + private static (Assembly, PluginLoadContextWrapper) LoadPlugin(string assemblyPath, bool isCollectible) { string assemblyName = Path.GetFileNameWithoutExtension(assemblyPath); @@ -194,7 +204,7 @@ namespace GodotPlugins } return PluginLoadContextWrapper.CreateAndLoadFromAssemblyName( - new AssemblyName(assemblyName), assemblyPath, sharedAssemblies, MainLoadContext); + new AssemblyName(assemblyName), assemblyPath, sharedAssemblies, MainLoadContext, isCollectible); } [UnmanagedCallersOnly] @@ -218,6 +228,12 @@ namespace GodotPlugins if (pluginLoadContext == null) return true; + if (!pluginLoadContext.IsCollectible) + { + Console.Error.WriteLine("Cannot unload a non-collectible assembly load context."); + return false; + } + Console.WriteLine("Unloading assembly load context..."); var alcWeakReference = pluginLoadContext.CreateWeakReference(); diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs index dcd572c65e..344b76a202 100644 --- a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs +++ b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs @@ -15,8 +15,8 @@ namespace GodotPlugins public string? AssemblyLoadedPath { get; private set; } public PluginLoadContext(string pluginPath, ICollection<string> sharedAssemblies, - AssemblyLoadContext mainLoadContext) - : base(isCollectible: true) + AssemblyLoadContext mainLoadContext, bool isCollectible) + : base(isCollectible) { _resolver = new AssemblyDependencyResolver(pluginPath); _sharedAssemblies = sharedAssemblies; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs index f1b46e293b..130776499b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs @@ -418,8 +418,8 @@ namespace Godot.Collections { for (int i = 0; i < count; i++) { - object obj = Marshaling.ConvertVariantToManagedObject(NativeValue.DangerousSelfRef.Elements[i]); - array.SetValue(obj, index); + object boxedVariant = Variant.CreateCopyingBorrowed(NativeValue.DangerousSelfRef.Elements[i]); + array.SetValue(boxedVariant, index); index++; } } @@ -474,6 +474,11 @@ namespace Godot.Collections } } + internal interface IGenericGodotArray + { + public Array UnderlyingArray { get; } + } + /// <summary> /// Typed wrapper around Godot's Array class, an array of Variant /// typed elements allocated in the engine in C++. Useful when @@ -487,7 +492,8 @@ namespace Godot.Collections IList<T>, IReadOnlyList<T>, ICollection<T>, - IEnumerable<T> + IEnumerable<T>, + IGenericGodotArray { private static godot_variant ToVariantFunc(in Array<T> godotArray) => VariantUtils.CreateFromArray(godotArray); @@ -495,39 +501,16 @@ namespace Godot.Collections private static Array<T> FromVariantFunc(in godot_variant variant) => VariantUtils.ConvertToArrayObject<T>(variant); - // ReSharper disable StaticMemberInGenericType - // Warning is about unique static fields being created for each generic type combination: - // https://www.jetbrains.com/help/resharper/StaticMemberInGenericType.html - // In our case this is exactly what we want. - - private static readonly unsafe delegate* managed<in T, godot_variant> ConvertToVariantCallback; - private static readonly unsafe delegate* managed<in godot_variant, T> ConvertToManagedCallback; - - // ReSharper restore StaticMemberInGenericType - static unsafe Array() { - VariantConversionCallbacks.GenericConversionCallbacks[typeof(Array<T>)] = - ( - (IntPtr)(delegate* managed<in Array<T>, godot_variant>)&ToVariantFunc, - (IntPtr)(delegate* managed<in godot_variant, Array<T>>)&FromVariantFunc - ); - - ConvertToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<T>(); - ConvertToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<T>(); - } - - private static unsafe void ValidateVariantConversionCallbacks() - { - if (ConvertToVariantCallback == null || ConvertToManagedCallback == null) - { - throw new InvalidOperationException( - $"The array element type is not supported for conversion to Variant: '{typeof(T).FullName}'."); - } + VariantUtils.GenericConversion<Array<T>>.ToVariantCb = &ToVariantFunc; + VariantUtils.GenericConversion<Array<T>>.FromVariantCb = &FromVariantFunc; } private readonly Array _underlyingArray; + Array IGenericGodotArray.UnderlyingArray => _underlyingArray; + internal ref godot_array.movable NativeValue { [MethodImpl(MethodImplOptions.AggressiveInlining)] @@ -539,8 +522,6 @@ namespace Godot.Collections /// </summary> public Array() { - ValidateVariantConversionCallbacks(); - _underlyingArray = new Array(); } @@ -551,8 +532,6 @@ namespace Godot.Collections /// <returns>A new Godot Array.</returns> public Array(IEnumerable<T> collection) { - ValidateVariantConversionCallbacks(); - if (collection == null) throw new ArgumentNullException(nameof(collection)); @@ -569,8 +548,6 @@ namespace Godot.Collections /// <returns>A new Godot Array.</returns> public Array(T[] array) : this() { - ValidateVariantConversionCallbacks(); - if (array == null) throw new ArgumentNullException(nameof(array)); @@ -586,8 +563,6 @@ namespace Godot.Collections /// <param name="array">The untyped array to construct from.</param> public Array(Array array) { - ValidateVariantConversionCallbacks(); - _underlyingArray = array; } @@ -665,7 +640,7 @@ namespace Godot.Collections get { _underlyingArray.GetVariantBorrowElementAt(index, out godot_variant borrowElem); - return ConvertToManagedCallback(borrowElem); + return VariantUtils.ConvertTo<T>(borrowElem); } set { @@ -675,7 +650,7 @@ namespace Godot.Collections godot_variant* ptrw = NativeFuncs.godotsharp_array_ptrw(ref self); godot_variant* itemPtr = &ptrw[index]; (*itemPtr).Dispose(); - *itemPtr = ConvertToVariantCallback(value); + *itemPtr = VariantUtils.CreateFrom(value); } } @@ -685,9 +660,9 @@ namespace Godot.Collections /// </summary> /// <param name="item">The item to search for.</param> /// <returns>The index of the item, or -1 if not found.</returns> - public unsafe int IndexOf(T item) + public int IndexOf(T item) { - using var variantValue = ConvertToVariantCallback(item); + using var variantValue = VariantUtils.CreateFrom(item); var self = (godot_array)_underlyingArray.NativeValue; return NativeFuncs.godotsharp_array_index_of(ref self, variantValue); } @@ -700,12 +675,12 @@ namespace Godot.Collections /// </summary> /// <param name="index">The index to insert at.</param> /// <param name="item">The item to insert.</param> - public unsafe void Insert(int index, T item) + public void Insert(int index, T item) { if (index < 0 || index > Count) throw new ArgumentOutOfRangeException(nameof(index)); - using var variantValue = ConvertToVariantCallback(item); + using var variantValue = VariantUtils.CreateFrom(item); var self = (godot_array)_underlyingArray.NativeValue; NativeFuncs.godotsharp_array_insert(ref self, index, variantValue); } @@ -736,9 +711,9 @@ namespace Godot.Collections /// </summary> /// <param name="item">The item to add.</param> /// <returns>The new size after adding the item.</returns> - public unsafe void Add(T item) + public void Add(T item) { - using var variantValue = ConvertToVariantCallback(item); + using var variantValue = VariantUtils.CreateFrom(item); var self = (godot_array)_underlyingArray.NativeValue; _ = NativeFuncs.godotsharp_array_add(ref self, variantValue); } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs index d83cf43eb2..e6a8054ae2 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs @@ -159,7 +159,7 @@ namespace Godot.Bridge for (int i = 0; i < paramCount; i++) { - invokeParams[i] = Marshaling.ConvertVariantToManagedObjectOfType( + invokeParams[i] = DelegateUtils.RuntimeTypeConversionHelper.ConvertToObjectOfType( *args[i], parameters[i].ParameterType); } @@ -827,12 +827,13 @@ namespace Godot.Bridge { // Weird limitation, hence the need for aux: // "In the case of pointer types, you can use a stackalloc expression only in a local variable declaration to initialize the variable." - var aux = stackalloc godotsharp_property_info[length]; + var aux = stackalloc godotsharp_property_info[stackMaxLength]; interopProperties = aux; } else { - interopProperties = ((godotsharp_property_info*)NativeMemory.Alloc((nuint)length, (nuint)sizeof(godotsharp_property_info)))!; + interopProperties = ((godotsharp_property_info*)NativeMemory.Alloc( + (nuint)length, (nuint)sizeof(godotsharp_property_info)))!; } try @@ -858,8 +859,8 @@ namespace Godot.Bridge addPropInfoFunc(scriptPtr, ¤tClassName, interopProperties, length); - // We're borrowing the StringName's without making an owning copy, so the - // managed collection needs to be kept alive until `addPropInfoFunc` returns. + // We're borrowing the native value of the StringName entries. + // The dictionary needs to be kept alive until `addPropInfoFunc` returns. GC.KeepAlive(properties); } finally @@ -884,12 +885,7 @@ namespace Godot.Bridge { // Careful with padding... public godot_string_name Name; // Not owned - public godot_variant Value; - - public void Dispose() - { - Value.Dispose(); - } + public godot_variant Value; // Not owned } [UnmanagedCallersOnly] @@ -928,10 +924,35 @@ namespace Godot.Bridge if (getGodotPropertyDefaultValuesMethod == null) return; - var defaultValues = (Dictionary<StringName, object>?) - getGodotPropertyDefaultValuesMethod.Invoke(null, null); + var defaultValuesObj = getGodotPropertyDefaultValuesMethod.Invoke(null, null); + + if (defaultValuesObj == null) + return; + + Dictionary<StringName, Variant> defaultValues; + + if (defaultValuesObj is Dictionary<StringName, object> defaultValuesLegacy) + { + // We have to support this for some time, otherwise this could cause data loss for projects + // built with previous releases. Ideally, we should remove this before Godot 4.0 stable. + + if (defaultValuesLegacy.Count <= 0) + return; - if (defaultValues == null || defaultValues.Count <= 0) + defaultValues = new(); + + foreach (var pair in defaultValuesLegacy) + { + defaultValues[pair.Key] = Variant.CreateTakingOwnershipOfDisposableValue( + DelegateUtils.RuntimeTypeConversionHelper.ConvertToVariant(pair.Value)); + } + } + else + { + defaultValues = (Dictionary<StringName, Variant>)defaultValuesObj; + } + + if (defaultValues.Count <= 0) return; int length = defaultValues.Count; @@ -947,12 +968,13 @@ namespace Godot.Bridge { // Weird limitation, hence the need for aux: // "In the case of pointer types, you can use a stackalloc expression only in a local variable declaration to initialize the variable." - var aux = stackalloc godotsharp_property_def_val_pair[length]; + var aux = stackalloc godotsharp_property_def_val_pair[stackMaxLength]; interopDefaultValues = aux; } else { - interopDefaultValues = ((godotsharp_property_def_val_pair*)NativeMemory.Alloc((nuint)length, (nuint)sizeof(godotsharp_property_def_val_pair)))!; + interopDefaultValues = ((godotsharp_property_def_val_pair*)NativeMemory.Alloc( + (nuint)length, (nuint)sizeof(godotsharp_property_def_val_pair)))!; } try @@ -963,7 +985,7 @@ namespace Godot.Bridge godotsharp_property_def_val_pair interopProperty = new() { Name = (godot_string_name)defaultValuePair.Key.NativeValue, // Not owned - Value = Marshaling.ConvertManagedObjectToVariant(defaultValuePair.Value) + Value = (godot_variant)defaultValuePair.Value.NativeVar // Not owned }; interopDefaultValues[i] = interopProperty; @@ -973,15 +995,12 @@ namespace Godot.Bridge addDefValFunc(scriptPtr, interopDefaultValues, length); - // We're borrowing the StringName's without making an owning copy, so the - // managed collection needs to be kept alive until `addDefValFunc` returns. + // We're borrowing the native value of the StringName and Variant entries. + // The dictionary needs to be kept alive until `addDefValFunc` returns. GC.KeepAlive(defaultValues); } finally { - for (int i = 0; i < length; i++) - interopDefaultValues[i].Dispose(); - if (!useStack) NativeMemory.Free(interopDefaultValues); } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs index f9309ca13e..23b0aa9204 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs @@ -77,7 +77,7 @@ namespace Godot _trampoline = trampoline; } - private const int VarArgsSpanThreshold = 5; + private const int VarArgsSpanThreshold = 10; /// <summary> /// Calls the method represented by this <see cref="Callable"/>. @@ -92,15 +92,13 @@ namespace Godot int argc = args.Length; Span<godot_variant.movable> argsStoreSpan = argc <= VarArgsSpanThreshold ? - stackalloc godot_variant.movable[VarArgsSpanThreshold].Cleared() : + stackalloc godot_variant.movable[VarArgsSpanThreshold] : new godot_variant.movable[argc]; - Span<IntPtr> argsSpan = argc <= 10 ? - stackalloc IntPtr[argc] : + Span<IntPtr> argsSpan = argc <= VarArgsSpanThreshold ? + stackalloc IntPtr[VarArgsSpanThreshold] : new IntPtr[argc]; - using var variantSpanDisposer = new VariantSpanDisposer(argsStoreSpan); - fixed (godot_variant* varargs = &MemoryMarshal.GetReference(argsStoreSpan).DangerousSelfRef) fixed (IntPtr* argsPtr = &MemoryMarshal.GetReference(argsSpan)) { @@ -128,15 +126,13 @@ namespace Godot int argc = args.Length; Span<godot_variant.movable> argsStoreSpan = argc <= VarArgsSpanThreshold ? - stackalloc godot_variant.movable[VarArgsSpanThreshold].Cleared() : + stackalloc godot_variant.movable[VarArgsSpanThreshold] : new godot_variant.movable[argc]; - Span<IntPtr> argsSpan = argc <= 10 ? - stackalloc IntPtr[argc] : + Span<IntPtr> argsSpan = argc <= VarArgsSpanThreshold ? + stackalloc IntPtr[VarArgsSpanThreshold] : new IntPtr[argc]; - using var variantSpanDisposer = new VariantSpanDisposer(argsStoreSpan); - fixed (godot_variant* varargs = &MemoryMarshal.GetReference(argsStoreSpan).DangerousSelfRef) fixed (IntPtr* argsPtr = &MemoryMarshal.GetReference(argsSpan)) { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs index 6c6a104019..ff385da1c9 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.generics.cs @@ -54,7 +54,7 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 1); ((Action<T0>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]) + VariantUtils.ConvertTo<T0>(args[0]) ); ret = default; @@ -73,8 +73,8 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 2); ((Action<T0, T1>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]) ); ret = default; @@ -93,9 +93,9 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 3); ((Action<T0, T1, T2>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]) ); ret = default; @@ -114,10 +114,10 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 4); ((Action<T0, T1, T2, T3>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]) ); ret = default; @@ -136,11 +136,11 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 5); ((Action<T0, T1, T2, T3, T4>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]) ); ret = default; @@ -159,12 +159,12 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 6); ((Action<T0, T1, T2, T3, T4, T5>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]) ); ret = default; @@ -183,13 +183,13 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 7); ((Action<T0, T1, T2, T3, T4, T5, T6>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]) ); ret = default; @@ -208,14 +208,14 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 8); ((Action<T0, T1, T2, T3, T4, T5, T6, T7>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]), - VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]), + VariantUtils.ConvertTo<T7>(args[7]) ); ret = default; @@ -234,15 +234,15 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 9); ((Action<T0, T1, T2, T3, T4, T5, T6, T7, T8>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]), - VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]), - VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]), + VariantUtils.ConvertTo<T7>(args[7]), + VariantUtils.ConvertTo<T8>(args[8]) ); ret = default; @@ -265,7 +265,7 @@ public readonly partial struct Callable TResult res = ((Func<TResult>)delegateObj)(); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -281,10 +281,10 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 1); TResult res = ((Func<T0, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]) + VariantUtils.ConvertTo<T0>(args[0]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -300,11 +300,11 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 2); TResult res = ((Func<T0, T1, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -320,12 +320,12 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 3); TResult res = ((Func<T0, T1, T2, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -341,13 +341,13 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 4); TResult res = ((Func<T0, T1, T2, T3, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -363,14 +363,14 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 5); TResult res = ((Func<T0, T1, T2, T3, T4, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -386,15 +386,15 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 6); TResult res = ((Func<T0, T1, T2, T3, T4, T5, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -410,16 +410,16 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 7); TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -435,17 +435,17 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 8); TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]), - VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]), + VariantUtils.ConvertTo<T7>(args[7]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); @@ -461,18 +461,18 @@ public readonly partial struct Callable ThrowIfArgCountMismatch(args, 9); TResult res = ((Func<T0, T1, T2, T3, T4, T5, T6, T7, T8, TResult>)delegateObj)( - VariantConversionCallbacks.GetToManagedCallback<T0>()(args[0]), - VariantConversionCallbacks.GetToManagedCallback<T1>()(args[1]), - VariantConversionCallbacks.GetToManagedCallback<T2>()(args[2]), - VariantConversionCallbacks.GetToManagedCallback<T3>()(args[3]), - VariantConversionCallbacks.GetToManagedCallback<T4>()(args[4]), - VariantConversionCallbacks.GetToManagedCallback<T5>()(args[5]), - VariantConversionCallbacks.GetToManagedCallback<T6>()(args[6]), - VariantConversionCallbacks.GetToManagedCallback<T7>()(args[7]), - VariantConversionCallbacks.GetToManagedCallback<T8>()(args[8]) + VariantUtils.ConvertTo<T0>(args[0]), + VariantUtils.ConvertTo<T1>(args[1]), + VariantUtils.ConvertTo<T2>(args[2]), + VariantUtils.ConvertTo<T3>(args[3]), + VariantUtils.ConvertTo<T4>(args[4]), + VariantUtils.ConvertTo<T5>(args[5]), + VariantUtils.ConvertTo<T6>(args[6]), + VariantUtils.ConvertTo<T7>(args[7]), + VariantUtils.ConvertTo<T8>(args[8]) ); - ret = VariantConversionCallbacks.GetToVariantCallback<TResult>()(res); + ret = VariantUtils.CreateFrom(res); } return CreateWithUnsafeTrampoline(func, &Trampoline); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs index d19e0c08f2..a3cfecfaa6 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs @@ -186,7 +186,7 @@ namespace Godot writer.Write(field.Name); var fieldValue = field.GetValue(target); - using var fieldValueVariant = Marshaling.ConvertManagedObjectToVariant(fieldValue); + using var fieldValueVariant = RuntimeTypeConversionHelper.ConvertToVariant(fieldValue); byte[] valueBuffer = VarToBytes(fieldValueVariant); writer.Write(valueBuffer.Length); writer.Write(valueBuffer); @@ -443,7 +443,14 @@ namespace Godot FieldInfo? fieldInfo = targetType.GetField(name, BindingFlags.Instance | BindingFlags.Public); - fieldInfo?.SetValue(recreatedTarget, GD.BytesToVar(valueBuffer)); + + if (fieldInfo != null) + { + var variantValue = GD.BytesToVar(valueBuffer); + object? managedValue = RuntimeTypeConversionHelper.ConvertToObjectOfType( + (godot_variant)variantValue.NativeVar, fieldInfo.FieldType); + fieldInfo.SetValue(recreatedTarget, managedValue); + } } @delegate = Delegate.CreateDelegate(delegateType, recreatedTarget, methodInfo, @@ -537,5 +544,269 @@ namespace Godot return type; } + + internal static class RuntimeTypeConversionHelper + { + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + public static godot_variant ConvertToVariant(object? obj) + { + if (obj == null) + return default; + + switch (obj) + { + case bool @bool: + return VariantUtils.CreateFrom(@bool); + case char @char: + return VariantUtils.CreateFrom(@char); + case sbyte int8: + return VariantUtils.CreateFrom(int8); + case short int16: + return VariantUtils.CreateFrom(int16); + case int int32: + return VariantUtils.CreateFrom(int32); + case long int64: + return VariantUtils.CreateFrom(int64); + case byte uint8: + return VariantUtils.CreateFrom(uint8); + case ushort uint16: + return VariantUtils.CreateFrom(uint16); + case uint uint32: + return VariantUtils.CreateFrom(uint32); + case ulong uint64: + return VariantUtils.CreateFrom(uint64); + case float @float: + return VariantUtils.CreateFrom(@float); + case double @double: + return VariantUtils.CreateFrom(@double); + case Vector2 vector2: + return VariantUtils.CreateFrom(vector2); + case Vector2i vector2I: + return VariantUtils.CreateFrom(vector2I); + case Rect2 rect2: + return VariantUtils.CreateFrom(rect2); + case Rect2i rect2I: + return VariantUtils.CreateFrom(rect2I); + case Transform2D transform2D: + return VariantUtils.CreateFrom(transform2D); + case Vector3 vector3: + return VariantUtils.CreateFrom(vector3); + case Vector3i vector3I: + return VariantUtils.CreateFrom(vector3I); + case Vector4 vector4: + return VariantUtils.CreateFrom(vector4); + case Vector4i vector4I: + return VariantUtils.CreateFrom(vector4I); + case Basis basis: + return VariantUtils.CreateFrom(basis); + case Quaternion quaternion: + return VariantUtils.CreateFrom(quaternion); + case Transform3D transform3d: + return VariantUtils.CreateFrom(transform3d); + case Projection projection: + return VariantUtils.CreateFrom(projection); + case AABB aabb: + return VariantUtils.CreateFrom(aabb); + case Color color: + return VariantUtils.CreateFrom(color); + case Plane plane: + return VariantUtils.CreateFrom(plane); + case Callable callable: + return VariantUtils.CreateFrom(callable); + case SignalInfo signalInfo: + return VariantUtils.CreateFrom(signalInfo); + case string @string: + return VariantUtils.CreateFrom(@string); + case byte[] byteArray: + return VariantUtils.CreateFrom(byteArray); + case int[] int32Array: + return VariantUtils.CreateFrom(int32Array); + case long[] int64Array: + return VariantUtils.CreateFrom(int64Array); + case float[] floatArray: + return VariantUtils.CreateFrom(floatArray); + case double[] doubleArray: + return VariantUtils.CreateFrom(doubleArray); + case string[] stringArray: + return VariantUtils.CreateFrom(stringArray); + case Vector2[] vector2Array: + return VariantUtils.CreateFrom(vector2Array); + case Vector3[] vector3Array: + return VariantUtils.CreateFrom(vector3Array); + case Color[] colorArray: + return VariantUtils.CreateFrom(colorArray); + case StringName[] stringNameArray: + return VariantUtils.CreateFrom(stringNameArray); + case NodePath[] nodePathArray: + return VariantUtils.CreateFrom(nodePathArray); + case RID[] ridArray: + return VariantUtils.CreateFrom(ridArray); + case Godot.Object[] godotObjectArray: + return VariantUtils.CreateFrom(godotObjectArray); + case StringName stringName: + return VariantUtils.CreateFrom(stringName); + case NodePath nodePath: + return VariantUtils.CreateFrom(nodePath); + case RID rid: + return VariantUtils.CreateFrom(rid); + case Collections.Dictionary godotDictionary: + return VariantUtils.CreateFrom(godotDictionary); + case Collections.Array godotArray: + return VariantUtils.CreateFrom(godotArray); + case Variant variant: + return VariantUtils.CreateFrom(variant); + case Godot.Object godotObject: + return VariantUtils.CreateFrom(godotObject); + case Enum @enum: + return VariantUtils.CreateFrom(Convert.ToInt64(@enum)); + case Collections.IGenericGodotDictionary godotDictionary: + return VariantUtils.CreateFrom(godotDictionary.UnderlyingDictionary); + case Collections.IGenericGodotArray godotArray: + return VariantUtils.CreateFrom(godotArray.UnderlyingArray); + } + + GD.PushError("Attempted to convert an unmarshallable managed type to Variant. Name: '" + + obj.GetType().FullName + "."); + return new godot_variant(); + } + + private delegate object? ConvertToSystemObjectFunc(in godot_variant managed); + + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + // ReSharper disable once RedundantNameQualifier + private static readonly System.Collections.Generic.Dictionary<Type, ConvertToSystemObjectFunc> + ToSystemObjectFuncByType = new() + { + [typeof(bool)] = (in godot_variant variant) => VariantUtils.ConvertTo<bool>(variant), + [typeof(char)] = (in godot_variant variant) => VariantUtils.ConvertTo<char>(variant), + [typeof(sbyte)] = (in godot_variant variant) => VariantUtils.ConvertTo<sbyte>(variant), + [typeof(short)] = (in godot_variant variant) => VariantUtils.ConvertTo<short>(variant), + [typeof(int)] = (in godot_variant variant) => VariantUtils.ConvertTo<int>(variant), + [typeof(long)] = (in godot_variant variant) => VariantUtils.ConvertTo<long>(variant), + [typeof(byte)] = (in godot_variant variant) => VariantUtils.ConvertTo<byte>(variant), + [typeof(ushort)] = (in godot_variant variant) => VariantUtils.ConvertTo<ushort>(variant), + [typeof(uint)] = (in godot_variant variant) => VariantUtils.ConvertTo<uint>(variant), + [typeof(ulong)] = (in godot_variant variant) => VariantUtils.ConvertTo<ulong>(variant), + [typeof(float)] = (in godot_variant variant) => VariantUtils.ConvertTo<float>(variant), + [typeof(double)] = (in godot_variant variant) => VariantUtils.ConvertTo<double>(variant), + [typeof(Vector2)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector2>(variant), + [typeof(Vector2i)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector2i>(variant), + [typeof(Rect2)] = (in godot_variant variant) => VariantUtils.ConvertTo<Rect2>(variant), + [typeof(Rect2i)] = (in godot_variant variant) => VariantUtils.ConvertTo<Rect2i>(variant), + [typeof(Transform2D)] = (in godot_variant variant) => VariantUtils.ConvertTo<Transform2D>(variant), + [typeof(Vector3)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector3>(variant), + [typeof(Vector3i)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector3i>(variant), + [typeof(Basis)] = (in godot_variant variant) => VariantUtils.ConvertTo<Basis>(variant), + [typeof(Quaternion)] = (in godot_variant variant) => VariantUtils.ConvertTo<Quaternion>(variant), + [typeof(Transform3D)] = (in godot_variant variant) => VariantUtils.ConvertTo<Transform3D>(variant), + [typeof(Vector4)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector4>(variant), + [typeof(Vector4i)] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector4i>(variant), + [typeof(AABB)] = (in godot_variant variant) => VariantUtils.ConvertTo<AABB>(variant), + [typeof(Color)] = (in godot_variant variant) => VariantUtils.ConvertTo<Color>(variant), + [typeof(Plane)] = (in godot_variant variant) => VariantUtils.ConvertTo<Plane>(variant), + [typeof(Callable)] = (in godot_variant variant) => VariantUtils.ConvertTo<Callable>(variant), + [typeof(SignalInfo)] = (in godot_variant variant) => VariantUtils.ConvertTo<SignalInfo>(variant), + [typeof(string)] = (in godot_variant variant) => VariantUtils.ConvertTo<string>(variant), + [typeof(byte[])] = (in godot_variant variant) => VariantUtils.ConvertTo<byte[]>(variant), + [typeof(int[])] = (in godot_variant variant) => VariantUtils.ConvertTo<int[]>(variant), + [typeof(long[])] = (in godot_variant variant) => VariantUtils.ConvertTo<long[]>(variant), + [typeof(float[])] = (in godot_variant variant) => VariantUtils.ConvertTo<float[]>(variant), + [typeof(double[])] = (in godot_variant variant) => VariantUtils.ConvertTo<double[]>(variant), + [typeof(string[])] = (in godot_variant variant) => VariantUtils.ConvertTo<string[]>(variant), + [typeof(Vector2[])] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector2[]>(variant), + [typeof(Vector3[])] = (in godot_variant variant) => VariantUtils.ConvertTo<Vector3[]>(variant), + [typeof(Color[])] = (in godot_variant variant) => VariantUtils.ConvertTo<Color[]>(variant), + [typeof(StringName[])] = + (in godot_variant variant) => VariantUtils.ConvertTo<StringName[]>(variant), + [typeof(NodePath[])] = (in godot_variant variant) => VariantUtils.ConvertTo<NodePath[]>(variant), + [typeof(RID[])] = (in godot_variant variant) => VariantUtils.ConvertTo<RID[]>(variant), + [typeof(StringName)] = (in godot_variant variant) => VariantUtils.ConvertTo<StringName>(variant), + [typeof(NodePath)] = (in godot_variant variant) => VariantUtils.ConvertTo<NodePath>(variant), + [typeof(RID)] = (in godot_variant variant) => VariantUtils.ConvertTo<RID>(variant), + [typeof(Godot.Collections.Dictionary)] = (in godot_variant variant) => + VariantUtils.ConvertTo<Godot.Collections.Dictionary>(variant), + [typeof(Godot.Collections.Array)] = + (in godot_variant variant) => VariantUtils.ConvertTo<Godot.Collections.Array>(variant), + [typeof(Variant)] = (in godot_variant variant) => VariantUtils.ConvertTo<Variant>(variant), + }; + + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + public static object? ConvertToObjectOfType(in godot_variant variant, Type type) + { + if (ToSystemObjectFuncByType.TryGetValue(type, out var func)) + return func(variant); + + if (typeof(Godot.Object).IsAssignableFrom(type)) + return Convert.ChangeType(VariantUtils.ConvertTo<Godot.Object>(variant), type); + + if (type.IsEnum) + { + var enumUnderlyingType = type.GetEnumUnderlyingType(); + + switch (Type.GetTypeCode(enumUnderlyingType)) + { + case TypeCode.SByte: + return Enum.ToObject(type, VariantUtils.ConvertToInt8(variant)); + case TypeCode.Int16: + return Enum.ToObject(type, VariantUtils.ConvertToInt16(variant)); + case TypeCode.Int32: + return Enum.ToObject(type, VariantUtils.ConvertToInt32(variant)); + case TypeCode.Int64: + return Enum.ToObject(type, VariantUtils.ConvertToInt64(variant)); + case TypeCode.Byte: + return Enum.ToObject(type, VariantUtils.ConvertToUInt8(variant)); + case TypeCode.UInt16: + return Enum.ToObject(type, VariantUtils.ConvertToUInt16(variant)); + case TypeCode.UInt32: + return Enum.ToObject(type, VariantUtils.ConvertToUInt32(variant)); + case TypeCode.UInt64: + return Enum.ToObject(type, VariantUtils.ConvertToUInt64(variant)); + default: + { + GD.PushError( + "Attempted to convert Variant to enum value of unsupported underlying type. Name: " + + type.FullName + " : " + enumUnderlyingType.FullName + "."); + return null; + } + } + } + + if (type.IsGenericType) + { + var genericTypeDef = type.GetGenericTypeDefinition(); + + if (genericTypeDef == typeof(Godot.Collections.Dictionary<,>)) + { + var ctor = type.GetConstructor(BindingFlags.Default, + new[] { typeof(Godot.Collections.Dictionary) }); + + if (ctor == null) + throw new InvalidOperationException("Dictionary constructor not found"); + + return ctor.Invoke(new object?[] + { + VariantUtils.ConvertTo<Godot.Collections.Dictionary>(variant) + }); + } + + if (genericTypeDef == typeof(Godot.Collections.Array<>)) + { + var ctor = type.GetConstructor(BindingFlags.Default, + new[] { typeof(Godot.Collections.Array) }); + + if (ctor == null) + throw new InvalidOperationException("Array constructor not found"); + + return ctor.Invoke(new object?[] + { + VariantUtils.ConvertTo<Godot.Collections.Array>(variant) + }); + } + } + + GD.PushError($"Attempted to convert Variant to unsupported type. Name: {type.FullName}."); + return null; + } + } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs index f8793332a0..cf25e1f0ae 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs @@ -344,6 +344,11 @@ namespace Godot.Collections } } + internal interface IGenericGodotDictionary + { + public Dictionary UnderlyingDictionary { get; } + } + /// <summary> /// Typed wrapper around Godot's Dictionary class, a dictionary of Variant /// typed elements allocated in the engine in C++. Useful when @@ -354,7 +359,8 @@ namespace Godot.Collections /// <typeparam name="TValue">The type of the dictionary's values.</typeparam> public class Dictionary<[MustBeVariant] TKey, [MustBeVariant] TValue> : IDictionary<TKey, TValue>, - IReadOnlyDictionary<TKey, TValue> + IReadOnlyDictionary<TKey, TValue>, + IGenericGodotDictionary { private static godot_variant ToVariantFunc(in Dictionary<TKey, TValue> godotDictionary) => VariantUtils.CreateFromDictionary(godotDictionary); @@ -362,49 +368,16 @@ namespace Godot.Collections private static Dictionary<TKey, TValue> FromVariantFunc(in godot_variant variant) => VariantUtils.ConvertToDictionaryObject<TKey, TValue>(variant); - // ReSharper disable StaticMemberInGenericType - // Warning is about unique static fields being created for each generic type combination: - // https://www.jetbrains.com/help/resharper/StaticMemberInGenericType.html - // In our case this is exactly what we want. - - private static readonly unsafe delegate* managed<in TKey, godot_variant> ConvertKeyToVariantCallback; - private static readonly unsafe delegate* managed<in godot_variant, TKey> ConvertKeyToManagedCallback; - private static readonly unsafe delegate* managed<in TValue, godot_variant> ConvertValueToVariantCallback; - private static readonly unsafe delegate* managed<in godot_variant, TValue> ConvertValueToManagedCallback; - - // ReSharper restore StaticMemberInGenericType - static unsafe Dictionary() { - VariantConversionCallbacks.GenericConversionCallbacks[typeof(Dictionary<TKey, TValue>)] = - ( - (IntPtr)(delegate* managed<in Dictionary<TKey, TValue>, godot_variant>)&ToVariantFunc, - (IntPtr)(delegate* managed<in godot_variant, Dictionary<TKey, TValue>>)&FromVariantFunc - ); - - ConvertKeyToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TKey>(); - ConvertKeyToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TKey>(); - ConvertValueToVariantCallback = VariantConversionCallbacks.GetToVariantCallback<TValue>(); - ConvertValueToManagedCallback = VariantConversionCallbacks.GetToManagedCallback<TValue>(); - } - - private static unsafe void ValidateVariantConversionCallbacks() - { - if (ConvertKeyToVariantCallback == null || ConvertKeyToManagedCallback == null) - { - throw new InvalidOperationException( - $"The dictionary key type is not supported for conversion to Variant: '{typeof(TKey).FullName}'."); - } - - if (ConvertValueToVariantCallback == null || ConvertValueToManagedCallback == null) - { - throw new InvalidOperationException( - $"The dictionary value type is not supported for conversion to Variant: '{typeof(TValue).FullName}'."); - } + VariantUtils.GenericConversion<Dictionary<TKey, TValue>>.ToVariantCb = &ToVariantFunc; + VariantUtils.GenericConversion<Dictionary<TKey, TValue>>.FromVariantCb = &FromVariantFunc; } private readonly Dictionary _underlyingDict; + Dictionary IGenericGodotDictionary.UnderlyingDictionary => _underlyingDict; + internal ref godot_dictionary.movable NativeValue { [MethodImpl(MethodImplOptions.AggressiveInlining)] @@ -416,8 +389,6 @@ namespace Godot.Collections /// </summary> public Dictionary() { - ValidateVariantConversionCallbacks(); - _underlyingDict = new Dictionary(); } @@ -428,8 +399,6 @@ namespace Godot.Collections /// <returns>A new Godot Dictionary.</returns> public Dictionary(IDictionary<TKey, TValue> dictionary) { - ValidateVariantConversionCallbacks(); - if (dictionary == null) throw new ArgumentNullException(nameof(dictionary)); @@ -446,8 +415,6 @@ namespace Godot.Collections /// <returns>A new Godot Dictionary.</returns> public Dictionary(Dictionary dictionary) { - ValidateVariantConversionCallbacks(); - _underlyingDict = dictionary; } @@ -481,18 +448,18 @@ namespace Godot.Collections /// Returns the value at the given <paramref name="key"/>. /// </summary> /// <value>The value at the given <paramref name="key"/>.</value> - public unsafe TValue this[TKey key] + public TValue this[TKey key] { get { - using var variantKey = ConvertKeyToVariantCallback(key); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; if (NativeFuncs.godotsharp_dictionary_try_get_value(ref self, variantKey, out godot_variant value).ToBool()) { using (value) - return ConvertValueToManagedCallback(value); + return VariantUtils.ConvertTo<TValue>(value); } else { @@ -501,8 +468,8 @@ namespace Godot.Collections } set { - using var variantKey = ConvertKeyToVariantCallback(key); - using var variantValue = ConvertValueToVariantCallback(value); + using var variantKey = VariantUtils.CreateFrom(key); + using var variantValue = VariantUtils.CreateFrom(value); var self = (godot_dictionary)_underlyingDict.NativeValue; NativeFuncs.godotsharp_dictionary_set_value(ref self, variantKey, variantValue); @@ -541,7 +508,7 @@ namespace Godot.Collections IEnumerable<TValue> IReadOnlyDictionary<TKey, TValue>.Values => Values; - private unsafe KeyValuePair<TKey, TValue> GetKeyValuePair(int index) + private KeyValuePair<TKey, TValue> GetKeyValuePair(int index) { var self = (godot_dictionary)_underlyingDict.NativeValue; NativeFuncs.godotsharp_dictionary_key_value_pair_at(ref self, index, @@ -551,8 +518,8 @@ namespace Godot.Collections using (value) { return new KeyValuePair<TKey, TValue>( - ConvertKeyToManagedCallback(key), - ConvertValueToManagedCallback(value)); + VariantUtils.ConvertTo<TKey>(key), + VariantUtils.ConvertTo<TValue>(value)); } } @@ -562,15 +529,15 @@ namespace Godot.Collections /// </summary> /// <param name="key">The key at which to add the object.</param> /// <param name="value">The object to add.</param> - public unsafe void Add(TKey key, TValue value) + public void Add(TKey key, TValue value) { - using var variantKey = ConvertKeyToVariantCallback(key); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; if (NativeFuncs.godotsharp_dictionary_contains_key(ref self, variantKey).ToBool()) throw new ArgumentException("An element with the same key already exists.", nameof(key)); - using var variantValue = ConvertValueToVariantCallback(value); + using var variantValue = VariantUtils.CreateFrom(value); NativeFuncs.godotsharp_dictionary_add(ref self, variantKey, variantValue); } @@ -579,9 +546,9 @@ namespace Godot.Collections /// </summary> /// <param name="key">The key to look for.</param> /// <returns>Whether or not this dictionary contains the given key.</returns> - public unsafe bool ContainsKey(TKey key) + public bool ContainsKey(TKey key) { - using var variantKey = ConvertKeyToVariantCallback(key); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; return NativeFuncs.godotsharp_dictionary_contains_key(ref self, variantKey).ToBool(); } @@ -590,9 +557,9 @@ namespace Godot.Collections /// Removes an element from this <see cref="Dictionary{TKey, TValue}"/> by key. /// </summary> /// <param name="key">The key of the element to remove.</param> - public unsafe bool Remove(TKey key) + public bool Remove(TKey key) { - using var variantKey = ConvertKeyToVariantCallback(key); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; return NativeFuncs.godotsharp_dictionary_remove_key(ref self, variantKey).ToBool(); } @@ -603,15 +570,15 @@ namespace Godot.Collections /// <param name="key">The key of the element to get.</param> /// <param name="value">The value at the given <paramref name="key"/>.</param> /// <returns>If an object was found for the given <paramref name="key"/>.</returns> - public unsafe bool TryGetValue(TKey key, [MaybeNullWhen(false)] out TValue value) + public bool TryGetValue(TKey key, [MaybeNullWhen(false)] out TValue value) { - using var variantKey = ConvertKeyToVariantCallback(key); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self, variantKey, out godot_variant retValue).ToBool(); using (retValue) - value = found ? ConvertValueToManagedCallback(retValue) : default; + value = found ? VariantUtils.ConvertTo<TValue>(retValue) : default; return found; } @@ -635,9 +602,9 @@ namespace Godot.Collections /// </summary> public void Clear() => _underlyingDict.Clear(); - unsafe bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item) + bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item) { - using var variantKey = ConvertKeyToVariantCallback(item.Key); + using var variantKey = VariantUtils.CreateFrom(item.Key); var self = (godot_dictionary)_underlyingDict.NativeValue; bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self, variantKey, out godot_variant retValue).ToBool(); @@ -647,7 +614,7 @@ namespace Godot.Collections if (!found) return false; - using var variantValue = ConvertValueToVariantCallback(item.Value); + using var variantValue = VariantUtils.CreateFrom(item.Value); return NativeFuncs.godotsharp_variant_equals(variantValue, retValue).ToBool(); } } @@ -680,9 +647,9 @@ namespace Godot.Collections } } - unsafe bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item) + bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item) { - using var variantKey = ConvertKeyToVariantCallback(item.Key); + using var variantKey = VariantUtils.CreateFrom(item.Key); var self = (godot_dictionary)_underlyingDict.NativeValue; bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self, variantKey, out godot_variant retValue).ToBool(); @@ -692,7 +659,7 @@ namespace Godot.Collections if (!found) return false; - using var variantValue = ConvertValueToVariantCallback(item.Value); + using var variantValue = VariantUtils.CreateFrom(item.Value); if (NativeFuncs.godotsharp_variant_equals(variantValue, retValue).ToBool()) { return NativeFuncs.godotsharp_dictionary_remove_key( diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs index f2667c6807..3f9e986f62 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs @@ -282,7 +282,7 @@ namespace Godot /// <summary> /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by - /// the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points. + /// the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. /// </summary> /// <param name="start">The start value for the interpolation.</param> /// <param name="control1">Control point that defines the bezier curve.</param> @@ -303,6 +303,27 @@ namespace Godot } /// <summary> + /// Returns the derivative at the given <paramref name="t"/> on a one dimensional Bezier curve defined by + /// the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. + /// </summary> + /// <param name="start">The start value for the interpolation.</param> + /// <param name="control1">Control point that defines the bezier curve.</param> + /// <param name="control2">Control point that defines the bezier curve.</param> + /// <param name="end">The destination value for the interpolation.</param> + /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> + /// <returns>The resulting value of the interpolation.</returns> + public static real_t BezierDerivative(real_t start, real_t control1, real_t control2, real_t end, real_t t) + { + // Formula from Wikipedia article on Bezier curves + real_t omt = 1 - t; + real_t omt2 = omt * omt; + real_t t2 = t * t; + + real_t d = (control1 - start) * 3 * omt2 + (control2 - control1) * 6 * omt * t + (end - control2) * 3 * t2; + return d; + } + + /// <summary> /// Converts an angle expressed in degrees to radians. /// </summary> /// <param name="deg">An angle expressed in degrees.</param> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs index 649661ee06..6176093bc1 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs @@ -1,5 +1,7 @@ using System; using System.Runtime.InteropServices; +using Godot.Collections; +using Array = System.Array; // ReSharper disable InconsistentNaming @@ -148,6 +150,15 @@ namespace Godot.NativeInterop { if (typeof(Godot.Object).IsAssignableFrom(type)) return Variant.Type.Object; + + // We use `IsAssignableFrom` with our helper interfaces to detect generic Godot collections + // because `GetGenericTypeDefinition` is not supported in NativeAOT reflection-free mode. + + if (typeof(IGenericGodotDictionary).IsAssignableFrom(type)) + return Variant.Type.Dictionary; + + if (typeof(IGenericGodotArray).IsAssignableFrom(type)) + return Variant.Type.Array; } else if (type == typeof(Variant)) { @@ -183,508 +194,6 @@ namespace Godot.NativeInterop return Variant.Type.Nil; } - /* TODO: Reflection and type checking each time is slow. This will be replaced with source generators. */ - public static godot_variant ConvertManagedObjectToVariant(object? p_obj) - { - if (p_obj == null) - return new godot_variant(); - - switch (p_obj) - { - case bool @bool: - return VariantUtils.CreateFromBool(@bool); - case char @char: - return VariantUtils.CreateFromInt(@char); - case sbyte @int8: - return VariantUtils.CreateFromInt(@int8); - case short @int16: - return VariantUtils.CreateFromInt(@int16); - case int @int32: - return VariantUtils.CreateFromInt(@int32); - case long @int64: - return VariantUtils.CreateFromInt(@int64); - case byte @uint8: - return VariantUtils.CreateFromInt(@uint8); - case ushort @uint16: - return VariantUtils.CreateFromInt(@uint16); - case uint @uint32: - return VariantUtils.CreateFromInt(@uint32); - case ulong @uint64: - return VariantUtils.CreateFromInt(@uint64); - case float @float: - return VariantUtils.CreateFromFloat(@float); - case double @double: - return VariantUtils.CreateFromFloat(@double); - case Vector2 @vector2: - return VariantUtils.CreateFromVector2(@vector2); - case Vector2i @vector2i: - return VariantUtils.CreateFromVector2i(@vector2i); - case Rect2 @rect2: - return VariantUtils.CreateFromRect2(@rect2); - case Rect2i @rect2i: - return VariantUtils.CreateFromRect2i(@rect2i); - case Transform2D @transform2D: - return VariantUtils.CreateFromTransform2D(@transform2D); - case Vector3 @vector3: - return VariantUtils.CreateFromVector3(@vector3); - case Vector3i @vector3i: - return VariantUtils.CreateFromVector3i(@vector3i); - case Vector4 @vector4: - return VariantUtils.CreateFromVector4(@vector4); - case Vector4i @vector4i: - return VariantUtils.CreateFromVector4i(@vector4i); - case Basis @basis: - return VariantUtils.CreateFromBasis(@basis); - case Quaternion @quaternion: - return VariantUtils.CreateFromQuaternion(@quaternion); - case Transform3D @transform3d: - return VariantUtils.CreateFromTransform3D(@transform3d); - case Projection @projection: - return VariantUtils.CreateFromProjection(@projection); - case AABB @aabb: - return VariantUtils.CreateFromAABB(@aabb); - case Color @color: - return VariantUtils.CreateFromColor(@color); - case Plane @plane: - return VariantUtils.CreateFromPlane(@plane); - case Callable @callable: - return VariantUtils.CreateFromCallable(@callable); - case SignalInfo @signalInfo: - return VariantUtils.CreateFromSignalInfo(@signalInfo); - case Enum @enum: - return VariantUtils.CreateFromInt(Convert.ToInt64(@enum)); - case string @string: - return VariantUtils.CreateFromString(@string); - case byte[] byteArray: - return VariantUtils.CreateFromPackedByteArray(byteArray); - case int[] int32Array: - return VariantUtils.CreateFromPackedInt32Array(int32Array); - case long[] int64Array: - return VariantUtils.CreateFromPackedInt64Array(int64Array); - case float[] floatArray: - return VariantUtils.CreateFromPackedFloat32Array(floatArray); - case double[] doubleArray: - return VariantUtils.CreateFromPackedFloat64Array(doubleArray); - case string[] stringArray: - return VariantUtils.CreateFromPackedStringArray(stringArray); - case Vector2[] vector2Array: - return VariantUtils.CreateFromPackedVector2Array(vector2Array); - case Vector3[] vector3Array: - return VariantUtils.CreateFromPackedVector3Array(vector3Array); - case Color[] colorArray: - return VariantUtils.CreateFromPackedColorArray(colorArray); - case StringName[] stringNameArray: - return VariantUtils.CreateFromSystemArrayOfStringName(stringNameArray); - case NodePath[] nodePathArray: - return VariantUtils.CreateFromSystemArrayOfNodePath(nodePathArray); - case RID[] ridArray: - return VariantUtils.CreateFromSystemArrayOfRID(ridArray); - case Godot.Object[] godotObjectArray: - return VariantUtils.CreateFromSystemArrayOfGodotObject(godotObjectArray); - case Godot.Object godotObject: - return VariantUtils.CreateFromGodotObject(godotObject); - case StringName stringName: - return VariantUtils.CreateFromStringName(stringName); - case NodePath nodePath: - return VariantUtils.CreateFromNodePath(nodePath); - case RID rid: - return VariantUtils.CreateFromRID(rid); - case Collections.Dictionary godotDictionary: - return VariantUtils.CreateFromDictionary(godotDictionary); - case Collections.Array godotArray: - return VariantUtils.CreateFromArray(godotArray); - case Variant variant: - return NativeFuncs.godotsharp_variant_new_copy((godot_variant)variant.NativeVar); - } - - GD.PushError("Attempted to convert an unmarshallable managed type to Variant. Name: '" + - p_obj.GetType().FullName + "."); - return new godot_variant(); - } - - public static object? ConvertVariantToManagedObjectOfType(in godot_variant p_var, Type type) - { - // This function is only needed to set the value of properties. Fields have their own implementation, set_value_from_variant. - switch (Type.GetTypeCode(type)) - { - case TypeCode.Boolean: - return VariantUtils.ConvertToBool(p_var); - case TypeCode.Char: - return VariantUtils.ConvertToChar(p_var); - case TypeCode.SByte: - return VariantUtils.ConvertToInt8(p_var); - case TypeCode.Int16: - return VariantUtils.ConvertToInt16(p_var); - case TypeCode.Int32: - return VariantUtils.ConvertToInt32(p_var); - case TypeCode.Int64: - return VariantUtils.ConvertToInt64(p_var); - case TypeCode.Byte: - return VariantUtils.ConvertToUInt8(p_var); - case TypeCode.UInt16: - return VariantUtils.ConvertToUInt16(p_var); - case TypeCode.UInt32: - return VariantUtils.ConvertToUInt32(p_var); - case TypeCode.UInt64: - return VariantUtils.ConvertToUInt64(p_var); - case TypeCode.Single: - return VariantUtils.ConvertToFloat32(p_var); - case TypeCode.Double: - return VariantUtils.ConvertToFloat64(p_var); - case TypeCode.String: - return VariantUtils.ConvertToStringObject(p_var); - default: - { - if (type == typeof(Vector2)) - return VariantUtils.ConvertToVector2(p_var); - - if (type == typeof(Vector2i)) - return VariantUtils.ConvertToVector2i(p_var); - - if (type == typeof(Rect2)) - return VariantUtils.ConvertToRect2(p_var); - - if (type == typeof(Rect2i)) - return VariantUtils.ConvertToRect2i(p_var); - - if (type == typeof(Transform2D)) - return VariantUtils.ConvertToTransform2D(p_var); - - if (type == typeof(Vector3)) - return VariantUtils.ConvertToVector3(p_var); - - if (type == typeof(Vector3i)) - return VariantUtils.ConvertToVector3i(p_var); - - if (type == typeof(Vector4)) - return VariantUtils.ConvertToVector4(p_var); - - if (type == typeof(Vector4i)) - return VariantUtils.ConvertToVector4i(p_var); - - if (type == typeof(Basis)) - return VariantUtils.ConvertToBasis(p_var); - - if (type == typeof(Quaternion)) - return VariantUtils.ConvertToQuaternion(p_var); - - if (type == typeof(Transform3D)) - return VariantUtils.ConvertToTransform3D(p_var); - - if (type == typeof(Projection)) - return VariantUtils.ConvertToProjection(p_var); - - if (type == typeof(AABB)) - return VariantUtils.ConvertToAABB(p_var); - - if (type == typeof(Color)) - return VariantUtils.ConvertToColor(p_var); - - if (type == typeof(Plane)) - return VariantUtils.ConvertToPlane(p_var); - - if (type == typeof(Callable)) - return VariantUtils.ConvertToCallableManaged(p_var); - - if (type == typeof(SignalInfo)) - return VariantUtils.ConvertToSignalInfo(p_var); - - if (type.IsEnum) - { - var enumUnderlyingType = type.GetEnumUnderlyingType(); - switch (Type.GetTypeCode(enumUnderlyingType)) - { - case TypeCode.SByte: - return VariantUtils.ConvertToInt8(p_var); - case TypeCode.Int16: - return VariantUtils.ConvertToInt16(p_var); - case TypeCode.Int32: - return VariantUtils.ConvertToInt32(p_var); - case TypeCode.Int64: - return VariantUtils.ConvertToInt64(p_var); - case TypeCode.Byte: - return VariantUtils.ConvertToUInt8(p_var); - case TypeCode.UInt16: - return VariantUtils.ConvertToUInt16(p_var); - case TypeCode.UInt32: - return VariantUtils.ConvertToUInt32(p_var); - case TypeCode.UInt64: - return VariantUtils.ConvertToUInt64(p_var); - default: - { - GD.PushError( - "Attempted to convert Variant to enum value of unsupported underlying type. Name: " + - type.FullName + " : " + enumUnderlyingType.FullName + "."); - return null; - } - } - } - - if (type.IsArray || type.IsSZArray) - { - return ConvertVariantToSystemArrayOfType(p_var, type); - } - else if (type.IsGenericType) - { - if (typeof(Godot.Object).IsAssignableFrom(type)) - { - var godotObject = VariantUtils.ConvertToGodotObject(p_var); - - if (!type.IsInstanceOfType(godotObject)) - { - GD.PushError("Invalid cast when marshaling Godot.Object type." + - $" `{godotObject.GetType()}` is not assignable to `{type.FullName}`."); - return null; - } - - return godotObject; - } - - return null; - } - else if (type == typeof(Variant)) - { - return Variant.CreateCopyingBorrowed(p_var); - } - - if (ConvertVariantToManagedObjectOfClass(p_var, type, out object? res)) - return res; - - break; - } - } - - GD.PushError("Attempted to convert Variant to unsupported type. Name: " + - type.FullName + "."); - return null; - } - - private static object? ConvertVariantToSystemArrayOfType(in godot_variant p_var, Type type) - { - if (type == typeof(byte[])) - return VariantUtils.ConvertAsPackedByteArrayToSystemArray(p_var); - - if (type == typeof(int[])) - return VariantUtils.ConvertAsPackedInt32ArrayToSystemArray(p_var); - - if (type == typeof(long[])) - return VariantUtils.ConvertAsPackedInt64ArrayToSystemArray(p_var); - - if (type == typeof(float[])) - return VariantUtils.ConvertAsPackedFloat32ArrayToSystemArray(p_var); - - if (type == typeof(double[])) - return VariantUtils.ConvertAsPackedFloat64ArrayToSystemArray(p_var); - - if (type == typeof(string[])) - return VariantUtils.ConvertAsPackedStringArrayToSystemArray(p_var); - - if (type == typeof(Vector2[])) - return VariantUtils.ConvertAsPackedVector2ArrayToSystemArray(p_var); - - if (type == typeof(Vector3[])) - return VariantUtils.ConvertAsPackedVector3ArrayToSystemArray(p_var); - - if (type == typeof(Color[])) - return VariantUtils.ConvertAsPackedColorArrayToSystemArray(p_var); - - if (type == typeof(StringName[])) - return VariantUtils.ConvertToSystemArrayOfStringName(p_var); - - if (type == typeof(NodePath[])) - return VariantUtils.ConvertToSystemArrayOfNodePath(p_var); - - if (type == typeof(RID[])) - return VariantUtils.ConvertToSystemArrayOfRID(p_var); - - if (typeof(Godot.Object[]).IsAssignableFrom(type)) - return VariantUtils.ConvertToSystemArrayOfGodotObject(p_var, type); - - GD.PushError("Attempted to convert Variant to array of unsupported element type. Name: " + - type.GetElementType()!.FullName + "."); - return null; - } - - private static bool ConvertVariantToManagedObjectOfClass(in godot_variant p_var, Type type, - out object? res) - { - if (typeof(Godot.Object).IsAssignableFrom(type)) - { - if (p_var.Type == Variant.Type.Nil) - { - res = null; - return true; - } - - if (p_var.Type != Variant.Type.Object) - { - GD.PushError("Invalid cast when marshaling Godot.Object type." + - $" Variant type is `{p_var.Type}`; expected `{p_var.Object}`."); - res = null; - return true; - } - - var godotObjectPtr = VariantUtils.ConvertToGodotObjectPtr(p_var); - - if (godotObjectPtr == IntPtr.Zero) - { - res = null; - return true; - } - - var godotObject = InteropUtils.UnmanagedGetManaged(godotObjectPtr); - - if (!type.IsInstanceOfType(godotObject)) - { - GD.PushError("Invalid cast when marshaling Godot.Object type." + - $" `{godotObject.GetType()}` is not assignable to `{type.FullName}`."); - res = null; - return false; - } - - res = godotObject; - return true; - } - - if (typeof(StringName) == type) - { - res = VariantUtils.ConvertToStringNameObject(p_var); - return true; - } - - if (typeof(NodePath) == type) - { - res = VariantUtils.ConvertToNodePathObject(p_var); - return true; - } - - if (typeof(RID) == type) - { - res = VariantUtils.ConvertToRID(p_var); - return true; - } - - if (typeof(Collections.Dictionary) == type) - { - res = VariantUtils.ConvertToDictionaryObject(p_var); - return true; - } - - if (typeof(Collections.Array) == type) - { - res = VariantUtils.ConvertToArrayObject(p_var); - return true; - } - - res = null; - return false; - } - - public static unsafe object? ConvertVariantToManagedObject(in godot_variant p_var) - { - switch (p_var.Type) - { - case Variant.Type.Bool: - return p_var.Bool.ToBool(); - case Variant.Type.Int: - return p_var.Int; - case Variant.Type.Float: - { -#if REAL_T_IS_DOUBLE - return p_var.Float; -#else - return (float)p_var.Float; -#endif - } - case Variant.Type.String: - return ConvertStringToManaged(p_var.String); - case Variant.Type.Vector2: - return p_var.Vector2; - case Variant.Type.Vector2i: - return p_var.Vector2i; - case Variant.Type.Rect2: - return p_var.Rect2; - case Variant.Type.Rect2i: - return p_var.Rect2i; - case Variant.Type.Vector3: - return p_var.Vector3; - case Variant.Type.Vector3i: - return p_var.Vector3i; - case Variant.Type.Transform2d: - return *p_var.Transform2D; - case Variant.Type.Vector4: - return p_var.Vector4; - case Variant.Type.Vector4i: - return p_var.Vector4i; - case Variant.Type.Plane: - return p_var.Plane; - case Variant.Type.Quaternion: - return p_var.Quaternion; - case Variant.Type.Aabb: - return *p_var.AABB; - case Variant.Type.Basis: - return *p_var.Basis; - case Variant.Type.Transform3d: - return *p_var.Transform3D; - case Variant.Type.Projection: - return *p_var.Projection; - case Variant.Type.Color: - return p_var.Color; - case Variant.Type.StringName: - { - // The Variant owns the value, so we need to make a copy - return StringName.CreateTakingOwnershipOfDisposableValue( - NativeFuncs.godotsharp_string_name_new_copy(p_var.StringName)); - } - case Variant.Type.NodePath: - { - // The Variant owns the value, so we need to make a copy - return NodePath.CreateTakingOwnershipOfDisposableValue( - NativeFuncs.godotsharp_node_path_new_copy(p_var.NodePath)); - } - case Variant.Type.Rid: - return p_var.RID; - case Variant.Type.Object: - return InteropUtils.UnmanagedGetManaged(p_var.Object); - case Variant.Type.Callable: - return ConvertCallableToManaged(p_var.Callable); - case Variant.Type.Signal: - return ConvertSignalToManaged(p_var.Signal); - case Variant.Type.Dictionary: - { - // The Variant owns the value, so we need to make a copy - return Collections.Dictionary.CreateTakingOwnershipOfDisposableValue( - NativeFuncs.godotsharp_dictionary_new_copy(p_var.Dictionary)); - } - case Variant.Type.Array: - { - // The Variant owns the value, so we need to make a copy - return Collections.Array.CreateTakingOwnershipOfDisposableValue( - NativeFuncs.godotsharp_array_new_copy(p_var.Array)); - } - case Variant.Type.PackedByteArray: - return VariantUtils.ConvertAsPackedByteArrayToSystemArray(p_var); - case Variant.Type.PackedInt32Array: - return VariantUtils.ConvertAsPackedInt32ArrayToSystemArray(p_var); - case Variant.Type.PackedInt64Array: - return VariantUtils.ConvertAsPackedInt64ArrayToSystemArray(p_var); - case Variant.Type.PackedFloat32Array: - return VariantUtils.ConvertAsPackedFloat32ArrayToSystemArray(p_var); - case Variant.Type.PackedFloat64Array: - return VariantUtils.ConvertAsPackedFloat64ArrayToSystemArray(p_var); - case Variant.Type.PackedStringArray: - return VariantUtils.ConvertAsPackedStringArrayToSystemArray(p_var); - case Variant.Type.PackedVector2Array: - return VariantUtils.ConvertAsPackedVector2ArrayToSystemArray(p_var); - case Variant.Type.PackedVector3Array: - return VariantUtils.ConvertAsPackedVector3ArrayToSystemArray(p_var); - case Variant.Type.PackedColorArray: - return VariantUtils.ConvertAsPackedColorArrayToSystemArray(p_var); - default: - return null; - } - } - // String public static unsafe godot_string ConvertStringToNative(string? p_mono_string) diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs index b30b6a0752..c7deb6423b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs @@ -414,21 +414,6 @@ namespace Godot.NativeInterop // StringExtensions - public static partial void godotsharp_string_md5_buffer(in godot_string p_self, - out godot_packed_byte_array r_md5_buffer); - - public static partial void godotsharp_string_md5_text(in godot_string p_self, out godot_string r_md5_text); - - public static partial int godotsharp_string_rfind(in godot_string p_self, in godot_string p_what, int p_from); - - public static partial int godotsharp_string_rfindn(in godot_string p_self, in godot_string p_what, int p_from); - - public static partial void godotsharp_string_sha256_buffer(in godot_string p_self, - out godot_packed_byte_array r_sha256_buffer); - - public static partial void godotsharp_string_sha256_text(in godot_string p_self, - out godot_string r_sha256_text); - public static partial void godotsharp_string_simplify_path(in godot_string p_self, out godot_string r_simplified_path); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs deleted file mode 100644 index 4b3db0c01a..0000000000 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs +++ /dev/null @@ -1,1057 +0,0 @@ -using System; -using System.Diagnostics.CodeAnalysis; -using System.Runtime.CompilerServices; - -namespace Godot.NativeInterop; - -// TODO: Change VariantConversionCallbacks<T>. Store the callback in a static field for quick repeated access, instead of checking every time. -internal static unsafe class VariantConversionCallbacks -{ - internal static System.Collections.Generic.Dictionary<Type, (IntPtr ToVariant, IntPtr FromVariant)> - GenericConversionCallbacks = new(); - - [SuppressMessage("ReSharper", "RedundantNameQualifier")] - internal static delegate*<in T, godot_variant> GetToVariantCallback<T>() - { - static godot_variant FromBool(in bool @bool) => - VariantUtils.CreateFromBool(@bool); - - static godot_variant FromChar(in char @char) => - VariantUtils.CreateFromInt(@char); - - static godot_variant FromInt8(in sbyte @int8) => - VariantUtils.CreateFromInt(@int8); - - static godot_variant FromInt16(in short @int16) => - VariantUtils.CreateFromInt(@int16); - - static godot_variant FromInt32(in int @int32) => - VariantUtils.CreateFromInt(@int32); - - static godot_variant FromInt64(in long @int64) => - VariantUtils.CreateFromInt(@int64); - - static godot_variant FromUInt8(in byte @uint8) => - VariantUtils.CreateFromInt(@uint8); - - static godot_variant FromUInt16(in ushort @uint16) => - VariantUtils.CreateFromInt(@uint16); - - static godot_variant FromUInt32(in uint @uint32) => - VariantUtils.CreateFromInt(@uint32); - - static godot_variant FromUInt64(in ulong @uint64) => - VariantUtils.CreateFromInt(@uint64); - - static godot_variant FromFloat(in float @float) => - VariantUtils.CreateFromFloat(@float); - - static godot_variant FromDouble(in double @double) => - VariantUtils.CreateFromFloat(@double); - - static godot_variant FromVector2(in Vector2 @vector2) => - VariantUtils.CreateFromVector2(@vector2); - - static godot_variant FromVector2I(in Vector2i vector2I) => - VariantUtils.CreateFromVector2i(vector2I); - - static godot_variant FromRect2(in Rect2 @rect2) => - VariantUtils.CreateFromRect2(@rect2); - - static godot_variant FromRect2I(in Rect2i rect2I) => - VariantUtils.CreateFromRect2i(rect2I); - - static godot_variant FromTransform2D(in Transform2D @transform2D) => - VariantUtils.CreateFromTransform2D(@transform2D); - - static godot_variant FromVector3(in Vector3 @vector3) => - VariantUtils.CreateFromVector3(@vector3); - - static godot_variant FromVector3I(in Vector3i vector3I) => - VariantUtils.CreateFromVector3i(vector3I); - - static godot_variant FromBasis(in Basis @basis) => - VariantUtils.CreateFromBasis(@basis); - - static godot_variant FromQuaternion(in Quaternion @quaternion) => - VariantUtils.CreateFromQuaternion(@quaternion); - - static godot_variant FromTransform3D(in Transform3D @transform3d) => - VariantUtils.CreateFromTransform3D(@transform3d); - - static godot_variant FromVector4(in Vector4 @vector4) => - VariantUtils.CreateFromVector4(@vector4); - - static godot_variant FromVector4I(in Vector4i vector4I) => - VariantUtils.CreateFromVector4i(vector4I); - - static godot_variant FromAabb(in AABB @aabb) => - VariantUtils.CreateFromAABB(@aabb); - - static godot_variant FromColor(in Color @color) => - VariantUtils.CreateFromColor(@color); - - static godot_variant FromPlane(in Plane @plane) => - VariantUtils.CreateFromPlane(@plane); - - static godot_variant FromCallable(in Callable @callable) => - VariantUtils.CreateFromCallable(@callable); - - static godot_variant FromSignalInfo(in SignalInfo @signalInfo) => - VariantUtils.CreateFromSignalInfo(@signalInfo); - - static godot_variant FromString(in string @string) => - VariantUtils.CreateFromString(@string); - - static godot_variant FromByteArray(in byte[] byteArray) => - VariantUtils.CreateFromPackedByteArray(byteArray); - - static godot_variant FromInt32Array(in int[] int32Array) => - VariantUtils.CreateFromPackedInt32Array(int32Array); - - static godot_variant FromInt64Array(in long[] int64Array) => - VariantUtils.CreateFromPackedInt64Array(int64Array); - - static godot_variant FromFloatArray(in float[] floatArray) => - VariantUtils.CreateFromPackedFloat32Array(floatArray); - - static godot_variant FromDoubleArray(in double[] doubleArray) => - VariantUtils.CreateFromPackedFloat64Array(doubleArray); - - static godot_variant FromStringArray(in string[] stringArray) => - VariantUtils.CreateFromPackedStringArray(stringArray); - - static godot_variant FromVector2Array(in Vector2[] vector2Array) => - VariantUtils.CreateFromPackedVector2Array(vector2Array); - - static godot_variant FromVector3Array(in Vector3[] vector3Array) => - VariantUtils.CreateFromPackedVector3Array(vector3Array); - - static godot_variant FromColorArray(in Color[] colorArray) => - VariantUtils.CreateFromPackedColorArray(colorArray); - - static godot_variant FromStringNameArray(in StringName[] stringNameArray) => - VariantUtils.CreateFromSystemArrayOfStringName(stringNameArray); - - static godot_variant FromNodePathArray(in NodePath[] nodePathArray) => - VariantUtils.CreateFromSystemArrayOfNodePath(nodePathArray); - - static godot_variant FromRidArray(in RID[] ridArray) => - VariantUtils.CreateFromSystemArrayOfRID(ridArray); - - static godot_variant FromGodotObject(in Godot.Object godotObject) => - VariantUtils.CreateFromGodotObject(godotObject); - - static godot_variant FromStringName(in StringName stringName) => - VariantUtils.CreateFromStringName(stringName); - - static godot_variant FromNodePath(in NodePath nodePath) => - VariantUtils.CreateFromNodePath(nodePath); - - static godot_variant FromRid(in RID rid) => - VariantUtils.CreateFromRID(rid); - - static godot_variant FromGodotDictionary(in Collections.Dictionary godotDictionary) => - VariantUtils.CreateFromDictionary(godotDictionary); - - static godot_variant FromGodotArray(in Collections.Array godotArray) => - VariantUtils.CreateFromArray(godotArray); - - static godot_variant FromVariant(in Variant variant) => - NativeFuncs.godotsharp_variant_new_copy((godot_variant)variant.NativeVar); - - var typeOfT = typeof(T); - - if (typeOfT == typeof(bool)) - { - return (delegate*<in T, godot_variant>)(delegate*<in bool, godot_variant>) - &FromBool; - } - - if (typeOfT == typeof(char)) - { - return (delegate*<in T, godot_variant>)(delegate*<in char, godot_variant>) - &FromChar; - } - - if (typeOfT == typeof(sbyte)) - { - return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>) - &FromInt8; - } - - if (typeOfT == typeof(short)) - { - return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>) - &FromInt16; - } - - if (typeOfT == typeof(int)) - { - return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>) - &FromInt32; - } - - if (typeOfT == typeof(long)) - { - return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>) - &FromInt64; - } - - if (typeOfT == typeof(byte)) - { - return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>) - &FromUInt8; - } - - if (typeOfT == typeof(ushort)) - { - return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>) - &FromUInt16; - } - - if (typeOfT == typeof(uint)) - { - return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>) - &FromUInt32; - } - - if (typeOfT == typeof(ulong)) - { - return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>) - &FromUInt64; - } - - if (typeOfT == typeof(float)) - { - return (delegate*<in T, godot_variant>)(delegate*<in float, godot_variant>) - &FromFloat; - } - - if (typeOfT == typeof(double)) - { - return (delegate*<in T, godot_variant>)(delegate*<in double, godot_variant>) - &FromDouble; - } - - if (typeOfT == typeof(Vector2)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector2, godot_variant>) - &FromVector2; - } - - if (typeOfT == typeof(Vector2i)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector2i, godot_variant>) - &FromVector2I; - } - - if (typeOfT == typeof(Rect2)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Rect2, godot_variant>) - &FromRect2; - } - - if (typeOfT == typeof(Rect2i)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Rect2i, godot_variant>) - &FromRect2I; - } - - if (typeOfT == typeof(Transform2D)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Transform2D, godot_variant>) - &FromTransform2D; - } - - if (typeOfT == typeof(Vector3)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector3, godot_variant>) - &FromVector3; - } - - if (typeOfT == typeof(Vector3i)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector3i, godot_variant>) - &FromVector3I; - } - - if (typeOfT == typeof(Basis)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Basis, godot_variant>) - &FromBasis; - } - - if (typeOfT == typeof(Quaternion)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Quaternion, godot_variant>) - &FromQuaternion; - } - - if (typeOfT == typeof(Transform3D)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Transform3D, godot_variant>) - &FromTransform3D; - } - - if (typeOfT == typeof(Vector4)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector4, godot_variant>) - &FromVector4; - } - - if (typeOfT == typeof(Vector4i)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector4i, godot_variant>) - &FromVector4I; - } - - if (typeOfT == typeof(AABB)) - { - return (delegate*<in T, godot_variant>)(delegate*<in AABB, godot_variant>) - &FromAabb; - } - - if (typeOfT == typeof(Color)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Color, godot_variant>) - &FromColor; - } - - if (typeOfT == typeof(Plane)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Plane, godot_variant>) - &FromPlane; - } - - if (typeOfT == typeof(Callable)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Callable, godot_variant>) - &FromCallable; - } - - if (typeOfT == typeof(SignalInfo)) - { - return (delegate*<in T, godot_variant>)(delegate*<in SignalInfo, godot_variant>) - &FromSignalInfo; - } - - if (typeOfT.IsEnum) - { - var enumUnderlyingType = typeOfT.GetEnumUnderlyingType(); - - switch (Type.GetTypeCode(enumUnderlyingType)) - { - case TypeCode.SByte: - { - return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>) - &FromInt8; - } - case TypeCode.Int16: - { - return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>) - &FromInt16; - } - case TypeCode.Int32: - { - return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>) - &FromInt32; - } - case TypeCode.Int64: - { - return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>) - &FromInt64; - } - case TypeCode.Byte: - { - return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>) - &FromUInt8; - } - case TypeCode.UInt16: - { - return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>) - &FromUInt16; - } - case TypeCode.UInt32: - { - return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>) - &FromUInt32; - } - case TypeCode.UInt64: - { - return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>) - &FromUInt64; - } - default: - return null; - } - } - - if (typeOfT == typeof(string)) - { - return (delegate*<in T, godot_variant>)(delegate*<in string, godot_variant>) - &FromString; - } - - if (typeOfT == typeof(byte[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in byte[], godot_variant>) - &FromByteArray; - } - - if (typeOfT == typeof(int[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in int[], godot_variant>) - &FromInt32Array; - } - - if (typeOfT == typeof(long[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in long[], godot_variant>) - &FromInt64Array; - } - - if (typeOfT == typeof(float[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in float[], godot_variant>) - &FromFloatArray; - } - - if (typeOfT == typeof(double[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in double[], godot_variant>) - &FromDoubleArray; - } - - if (typeOfT == typeof(string[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in string[], godot_variant>) - &FromStringArray; - } - - if (typeOfT == typeof(Vector2[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector2[], godot_variant>) - &FromVector2Array; - } - - if (typeOfT == typeof(Vector3[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in Vector3[], godot_variant>) - &FromVector3Array; - } - - if (typeOfT == typeof(Color[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in Color[], godot_variant>) - &FromColorArray; - } - - if (typeOfT == typeof(StringName[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in StringName[], godot_variant>) - &FromStringNameArray; - } - - if (typeOfT == typeof(NodePath[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in NodePath[], godot_variant>) - &FromNodePathArray; - } - - if (typeOfT == typeof(RID[])) - { - return (delegate*<in T, godot_variant>)(delegate*<in RID[], godot_variant>) - &FromRidArray; - } - - if (typeof(Godot.Object).IsAssignableFrom(typeOfT)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Godot.Object, godot_variant>) - &FromGodotObject; - } - - if (typeOfT == typeof(StringName)) - { - return (delegate*<in T, godot_variant>)(delegate*<in StringName, godot_variant>) - &FromStringName; - } - - if (typeOfT == typeof(NodePath)) - { - return (delegate*<in T, godot_variant>)(delegate*<in NodePath, godot_variant>) - &FromNodePath; - } - - if (typeOfT == typeof(RID)) - { - return (delegate*<in T, godot_variant>)(delegate*<in RID, godot_variant>) - &FromRid; - } - - if (typeOfT == typeof(Godot.Collections.Dictionary)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Dictionary, godot_variant>) - &FromGodotDictionary; - } - - if (typeOfT == typeof(Godot.Collections.Array)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Array, godot_variant>) - &FromGodotArray; - } - - if (typeOfT == typeof(Variant)) - { - return (delegate*<in T, godot_variant>)(delegate*<in Variant, godot_variant>) - &FromVariant; - } - - // TODO: - // IsGenericType and GetGenericTypeDefinition don't work in NativeAOT's reflection-free mode. - // We could make the Godot collections implement an interface and use IsAssignableFrom instead. - // Or we could just skip the check and always look for a conversion callback for the type. - if (typeOfT.IsGenericType) - { - var genericTypeDef = typeOfT.GetGenericTypeDefinition(); - - if (genericTypeDef == typeof(Godot.Collections.Dictionary<,>) || - genericTypeDef == typeof(Godot.Collections.Array<>)) - { - RuntimeHelpers.RunClassConstructor(typeOfT.TypeHandle); - - if (GenericConversionCallbacks.TryGetValue(typeOfT, out var genericConversion)) - { - return (delegate*<in T, godot_variant>)genericConversion.ToVariant; - } - } - } - - return null; - } - - [SuppressMessage("ReSharper", "RedundantNameQualifier")] - internal static delegate*<in godot_variant, T> GetToManagedCallback<T>() - { - static bool ToBool(in godot_variant variant) => - VariantUtils.ConvertToBool(variant); - - static char ToChar(in godot_variant variant) => - VariantUtils.ConvertToChar(variant); - - static sbyte ToInt8(in godot_variant variant) => - VariantUtils.ConvertToInt8(variant); - - static short ToInt16(in godot_variant variant) => - VariantUtils.ConvertToInt16(variant); - - static int ToInt32(in godot_variant variant) => - VariantUtils.ConvertToInt32(variant); - - static long ToInt64(in godot_variant variant) => - VariantUtils.ConvertToInt64(variant); - - static byte ToUInt8(in godot_variant variant) => - VariantUtils.ConvertToUInt8(variant); - - static ushort ToUInt16(in godot_variant variant) => - VariantUtils.ConvertToUInt16(variant); - - static uint ToUInt32(in godot_variant variant) => - VariantUtils.ConvertToUInt32(variant); - - static ulong ToUInt64(in godot_variant variant) => - VariantUtils.ConvertToUInt64(variant); - - static float ToFloat(in godot_variant variant) => - VariantUtils.ConvertToFloat32(variant); - - static double ToDouble(in godot_variant variant) => - VariantUtils.ConvertToFloat64(variant); - - static Vector2 ToVector2(in godot_variant variant) => - VariantUtils.ConvertToVector2(variant); - - static Vector2i ToVector2I(in godot_variant variant) => - VariantUtils.ConvertToVector2i(variant); - - static Rect2 ToRect2(in godot_variant variant) => - VariantUtils.ConvertToRect2(variant); - - static Rect2i ToRect2I(in godot_variant variant) => - VariantUtils.ConvertToRect2i(variant); - - static Transform2D ToTransform2D(in godot_variant variant) => - VariantUtils.ConvertToTransform2D(variant); - - static Vector3 ToVector3(in godot_variant variant) => - VariantUtils.ConvertToVector3(variant); - - static Vector3i ToVector3I(in godot_variant variant) => - VariantUtils.ConvertToVector3i(variant); - - static Basis ToBasis(in godot_variant variant) => - VariantUtils.ConvertToBasis(variant); - - static Quaternion ToQuaternion(in godot_variant variant) => - VariantUtils.ConvertToQuaternion(variant); - - static Transform3D ToTransform3D(in godot_variant variant) => - VariantUtils.ConvertToTransform3D(variant); - - static Vector4 ToVector4(in godot_variant variant) => - VariantUtils.ConvertToVector4(variant); - - static Vector4i ToVector4I(in godot_variant variant) => - VariantUtils.ConvertToVector4i(variant); - - static AABB ToAabb(in godot_variant variant) => - VariantUtils.ConvertToAABB(variant); - - static Color ToColor(in godot_variant variant) => - VariantUtils.ConvertToColor(variant); - - static Plane ToPlane(in godot_variant variant) => - VariantUtils.ConvertToPlane(variant); - - static Callable ToCallable(in godot_variant variant) => - VariantUtils.ConvertToCallableManaged(variant); - - static SignalInfo ToSignalInfo(in godot_variant variant) => - VariantUtils.ConvertToSignalInfo(variant); - - static string ToString(in godot_variant variant) => - VariantUtils.ConvertToStringObject(variant); - - static byte[] ToByteArray(in godot_variant variant) => - VariantUtils.ConvertAsPackedByteArrayToSystemArray(variant); - - static int[] ToInt32Array(in godot_variant variant) => - VariantUtils.ConvertAsPackedInt32ArrayToSystemArray(variant); - - static long[] ToInt64Array(in godot_variant variant) => - VariantUtils.ConvertAsPackedInt64ArrayToSystemArray(variant); - - static float[] ToFloatArray(in godot_variant variant) => - VariantUtils.ConvertAsPackedFloat32ArrayToSystemArray(variant); - - static double[] ToDoubleArray(in godot_variant variant) => - VariantUtils.ConvertAsPackedFloat64ArrayToSystemArray(variant); - - static string[] ToStringArray(in godot_variant variant) => - VariantUtils.ConvertAsPackedStringArrayToSystemArray(variant); - - static Vector2[] ToVector2Array(in godot_variant variant) => - VariantUtils.ConvertAsPackedVector2ArrayToSystemArray(variant); - - static Vector3[] ToVector3Array(in godot_variant variant) => - VariantUtils.ConvertAsPackedVector3ArrayToSystemArray(variant); - - static Color[] ToColorArray(in godot_variant variant) => - VariantUtils.ConvertAsPackedColorArrayToSystemArray(variant); - - static StringName[] ToStringNameArray(in godot_variant variant) => - VariantUtils.ConvertToSystemArrayOfStringName(variant); - - static NodePath[] ToNodePathArray(in godot_variant variant) => - VariantUtils.ConvertToSystemArrayOfNodePath(variant); - - static RID[] ToRidArray(in godot_variant variant) => - VariantUtils.ConvertToSystemArrayOfRID(variant); - - static Godot.Object ToGodotObject(in godot_variant variant) => - VariantUtils.ConvertToGodotObject(variant); - - static StringName ToStringName(in godot_variant variant) => - VariantUtils.ConvertToStringNameObject(variant); - - static NodePath ToNodePath(in godot_variant variant) => - VariantUtils.ConvertToNodePathObject(variant); - - static RID ToRid(in godot_variant variant) => - VariantUtils.ConvertToRID(variant); - - static Collections.Dictionary ToGodotDictionary(in godot_variant variant) => - VariantUtils.ConvertToDictionaryObject(variant); - - static Collections.Array ToGodotArray(in godot_variant variant) => - VariantUtils.ConvertToArrayObject(variant); - - static Variant ToVariant(in godot_variant variant) => - Variant.CreateCopyingBorrowed(variant); - - var typeOfT = typeof(T); - - // ReSharper disable RedundantCast - // Rider is being stupid here. These casts are definitely needed. We get build errors without them. - - if (typeOfT == typeof(bool)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, bool>) - &ToBool; - } - - if (typeOfT == typeof(char)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, char>) - &ToChar; - } - - if (typeOfT == typeof(sbyte)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>) - &ToInt8; - } - - if (typeOfT == typeof(short)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>) - &ToInt16; - } - - if (typeOfT == typeof(int)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>) - &ToInt32; - } - - if (typeOfT == typeof(long)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>) - &ToInt64; - } - - if (typeOfT == typeof(byte)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>) - &ToUInt8; - } - - if (typeOfT == typeof(ushort)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>) - &ToUInt16; - } - - if (typeOfT == typeof(uint)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>) - &ToUInt32; - } - - if (typeOfT == typeof(ulong)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>) - &ToUInt64; - } - - if (typeOfT == typeof(float)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float>) - &ToFloat; - } - - if (typeOfT == typeof(double)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double>) - &ToDouble; - } - - if (typeOfT == typeof(Vector2)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2>) - &ToVector2; - } - - if (typeOfT == typeof(Vector2i)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2i>) - &ToVector2I; - } - - if (typeOfT == typeof(Rect2)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2>) - &ToRect2; - } - - if (typeOfT == typeof(Rect2i)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2i>) - &ToRect2I; - } - - if (typeOfT == typeof(Transform2D)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform2D>) - &ToTransform2D; - } - - if (typeOfT == typeof(Vector3)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3>) - &ToVector3; - } - - if (typeOfT == typeof(Vector3i)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3i>) - &ToVector3I; - } - - if (typeOfT == typeof(Basis)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Basis>) - &ToBasis; - } - - if (typeOfT == typeof(Quaternion)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Quaternion>) - &ToQuaternion; - } - - if (typeOfT == typeof(Transform3D)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform3D>) - &ToTransform3D; - } - - if (typeOfT == typeof(Vector4)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector4>) - &ToVector4; - } - - if (typeOfT == typeof(Vector4i)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector4i>) - &ToVector4I; - } - - if (typeOfT == typeof(AABB)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, AABB>) - &ToAabb; - } - - if (typeOfT == typeof(Color)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color>) - &ToColor; - } - - if (typeOfT == typeof(Plane)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Plane>) - &ToPlane; - } - - if (typeOfT == typeof(Callable)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Callable>) - &ToCallable; - } - - if (typeOfT == typeof(SignalInfo)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, SignalInfo>) - &ToSignalInfo; - } - - if (typeOfT.IsEnum) - { - var enumUnderlyingType = typeOfT.GetEnumUnderlyingType(); - - switch (Type.GetTypeCode(enumUnderlyingType)) - { - case TypeCode.SByte: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>) - &ToInt8; - } - case TypeCode.Int16: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>) - &ToInt16; - } - case TypeCode.Int32: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>) - &ToInt32; - } - case TypeCode.Int64: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>) - &ToInt64; - } - case TypeCode.Byte: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>) - &ToUInt8; - } - case TypeCode.UInt16: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>) - &ToUInt16; - } - case TypeCode.UInt32: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>) - &ToUInt32; - } - case TypeCode.UInt64: - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>) - &ToUInt64; - } - default: - return null; - } - } - - if (typeOfT == typeof(string)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string>) - &ToString; - } - - if (typeOfT == typeof(byte[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte[]>) - &ToByteArray; - } - - if (typeOfT == typeof(int[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int[]>) - &ToInt32Array; - } - - if (typeOfT == typeof(long[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long[]>) - &ToInt64Array; - } - - if (typeOfT == typeof(float[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float[]>) - &ToFloatArray; - } - - if (typeOfT == typeof(double[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double[]>) - &ToDoubleArray; - } - - if (typeOfT == typeof(string[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string[]>) - &ToStringArray; - } - - if (typeOfT == typeof(Vector2[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2[]>) - &ToVector2Array; - } - - if (typeOfT == typeof(Vector3[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3[]>) - &ToVector3Array; - } - - if (typeOfT == typeof(Color[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color[]>) - &ToColorArray; - } - - if (typeOfT == typeof(StringName[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName[]>) - &ToStringNameArray; - } - - if (typeOfT == typeof(NodePath[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath[]>) - &ToNodePathArray; - } - - if (typeOfT == typeof(RID[])) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID[]>) - &ToRidArray; - } - - if (typeof(Godot.Object).IsAssignableFrom(typeOfT)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Object>) - &ToGodotObject; - } - - if (typeOfT == typeof(StringName)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName>) - &ToStringName; - } - - if (typeOfT == typeof(NodePath)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath>) - &ToNodePath; - } - - if (typeOfT == typeof(RID)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID>) - &ToRid; - } - - if (typeOfT == typeof(Godot.Collections.Dictionary)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Dictionary>) - &ToGodotDictionary; - } - - if (typeOfT == typeof(Godot.Collections.Array)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Array>) - &ToGodotArray; - } - - if (typeOfT == typeof(Variant)) - { - return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Variant>) - &ToVariant; - } - - // TODO: - // IsGenericType and GetGenericTypeDefinition don't work in NativeAOT's reflection-free mode. - // We could make the Godot collections implement an interface and use IsAssignableFrom instead. - // Or we could just skip the check and always look for a conversion callback for the type. - if (typeOfT.IsGenericType) - { - var genericTypeDef = typeOfT.GetGenericTypeDefinition(); - - if (genericTypeDef == typeof(Godot.Collections.Dictionary<,>) || - genericTypeDef == typeof(Godot.Collections.Array<>)) - { - RuntimeHelpers.RunClassConstructor(typeOfT.TypeHandle); - - if (GenericConversionCallbacks.TryGetValue(typeOfT, out var genericConversion)) - { - return (delegate*<in godot_variant, T>)genericConversion.FromVariant; - } - } - } - - // ReSharper restore RedundantCast - - return null; - } -} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantSpanHelpers.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantSpanHelpers.cs deleted file mode 100644 index 46f31bbf4e..0000000000 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantSpanHelpers.cs +++ /dev/null @@ -1,33 +0,0 @@ -using System; - -namespace Godot.NativeInterop -{ - internal readonly ref struct VariantSpanDisposer - { - private readonly Span<godot_variant.movable> _variantSpan; - - // IMPORTANT: The span element must be default initialized. - // Make sure call Clear() on the span if it was created with stackalloc. - public VariantSpanDisposer(Span<godot_variant.movable> variantSpan) - { - _variantSpan = variantSpan; - } - - public void Dispose() - { - for (int i = 0; i < _variantSpan.Length; i++) - _variantSpan[i].DangerousSelfRef.Dispose(); - } - } - - internal static class VariantSpanExtensions - { - // Used to make sure we always initialize the span values to the default, - // as we need that in order to safely dispose all elements after. - public static Span<godot_variant.movable> Cleared(this Span<godot_variant.movable> span) - { - span.Clear(); - return span; - } - } -} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs index 57f9ec7d95..ba8e7a6c65 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs @@ -8,7 +8,7 @@ using Godot.Collections; namespace Godot.NativeInterop { - public static class VariantUtils + public static partial class VariantUtils { public static godot_variant CreateFromRID(RID from) => new() { Type = Variant.Type.Rid, RID = from }; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.generic.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.generic.cs new file mode 100644 index 0000000000..80ef2a1ea1 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.generic.cs @@ -0,0 +1,408 @@ +using System; +using System.Diagnostics.CodeAnalysis; +using System.Runtime.CompilerServices; + +namespace Godot.NativeInterop; + +#nullable enable + +public partial class VariantUtils +{ + private static Exception UnsupportedType<T>() => new InvalidOperationException( + $"The type is not supported for conversion to/from Variant: '{typeof(T).FullName}'"); + + internal static class GenericConversion<T> + { + public static unsafe godot_variant ToVariant(in T from) => + ToVariantCb != null ? ToVariantCb(from) : throw UnsupportedType<T>(); + + public static unsafe T FromVariant(in godot_variant variant) => + FromVariantCb != null ? FromVariantCb(variant) : throw UnsupportedType<T>(); + + // ReSharper disable once StaticMemberInGenericType + internal static unsafe delegate*<in T, godot_variant> ToVariantCb; + + // ReSharper disable once StaticMemberInGenericType + internal static unsafe delegate*<in godot_variant, T> FromVariantCb; + + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + static GenericConversion() + { + RuntimeHelpers.RunClassConstructor(typeof(T).TypeHandle); + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)] + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + public static godot_variant CreateFrom<[MustBeVariant] T>(in T from) + { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + static TTo UnsafeAs<TTo>(in T f) => Unsafe.As<T, TTo>(ref Unsafe.AsRef(f)); + + // `typeof(T) == typeof(X)` is optimized away. We cannot cache `typeof(T)` in a local variable, as it's not optimized when done like that. + + if (typeof(T) == typeof(bool)) + return CreateFromBool(UnsafeAs<bool>(from)); + + if (typeof(T) == typeof(char)) + return CreateFromInt(UnsafeAs<char>(from)); + + if (typeof(T) == typeof(sbyte)) + return CreateFromInt(UnsafeAs<sbyte>(from)); + + if (typeof(T) == typeof(short)) + return CreateFromInt(UnsafeAs<short>(from)); + + if (typeof(T) == typeof(int)) + return CreateFromInt(UnsafeAs<int>(from)); + + if (typeof(T) == typeof(long)) + return CreateFromInt(UnsafeAs<long>(from)); + + if (typeof(T) == typeof(byte)) + return CreateFromInt(UnsafeAs<byte>(from)); + + if (typeof(T) == typeof(ushort)) + return CreateFromInt(UnsafeAs<ushort>(from)); + + if (typeof(T) == typeof(uint)) + return CreateFromInt(UnsafeAs<uint>(from)); + + if (typeof(T) == typeof(ulong)) + return CreateFromInt(UnsafeAs<ulong>(from)); + + if (typeof(T) == typeof(float)) + return CreateFromFloat(UnsafeAs<float>(from)); + + if (typeof(T) == typeof(double)) + return CreateFromFloat(UnsafeAs<double>(from)); + + if (typeof(T) == typeof(Vector2)) + return CreateFromVector2(UnsafeAs<Vector2>(from)); + + if (typeof(T) == typeof(Vector2i)) + return CreateFromVector2i(UnsafeAs<Vector2i>(from)); + + if (typeof(T) == typeof(Rect2)) + return CreateFromRect2(UnsafeAs<Rect2>(from)); + + if (typeof(T) == typeof(Rect2i)) + return CreateFromRect2i(UnsafeAs<Rect2i>(from)); + + if (typeof(T) == typeof(Transform2D)) + return CreateFromTransform2D(UnsafeAs<Transform2D>(from)); + + if (typeof(T) == typeof(Vector3)) + return CreateFromVector3(UnsafeAs<Vector3>(from)); + + if (typeof(T) == typeof(Vector3i)) + return CreateFromVector3i(UnsafeAs<Vector3i>(from)); + + if (typeof(T) == typeof(Basis)) + return CreateFromBasis(UnsafeAs<Basis>(from)); + + if (typeof(T) == typeof(Quaternion)) + return CreateFromQuaternion(UnsafeAs<Quaternion>(from)); + + if (typeof(T) == typeof(Transform3D)) + return CreateFromTransform3D(UnsafeAs<Transform3D>(from)); + + if (typeof(T) == typeof(Vector4)) + return CreateFromVector4(UnsafeAs<Vector4>(from)); + + if (typeof(T) == typeof(Vector4i)) + return CreateFromVector4i(UnsafeAs<Vector4i>(from)); + + if (typeof(T) == typeof(AABB)) + return CreateFromAABB(UnsafeAs<AABB>(from)); + + if (typeof(T) == typeof(Color)) + return CreateFromColor(UnsafeAs<Color>(from)); + + if (typeof(T) == typeof(Plane)) + return CreateFromPlane(UnsafeAs<Plane>(from)); + + if (typeof(T) == typeof(Callable)) + return CreateFromCallable(UnsafeAs<Callable>(from)); + + if (typeof(T) == typeof(SignalInfo)) + return CreateFromSignalInfo(UnsafeAs<SignalInfo>(from)); + + if (typeof(T) == typeof(string)) + return CreateFromString(UnsafeAs<string>(from)); + + if (typeof(T) == typeof(byte[])) + return CreateFromPackedByteArray(UnsafeAs<byte[]>(from)); + + if (typeof(T) == typeof(int[])) + return CreateFromPackedInt32Array(UnsafeAs<int[]>(from)); + + if (typeof(T) == typeof(long[])) + return CreateFromPackedInt64Array(UnsafeAs<long[]>(from)); + + if (typeof(T) == typeof(float[])) + return CreateFromPackedFloat32Array(UnsafeAs<float[]>(from)); + + if (typeof(T) == typeof(double[])) + return CreateFromPackedFloat64Array(UnsafeAs<double[]>(from)); + + if (typeof(T) == typeof(string[])) + return CreateFromPackedStringArray(UnsafeAs<string[]>(from)); + + if (typeof(T) == typeof(Vector2[])) + return CreateFromPackedVector2Array(UnsafeAs<Vector2[]>(from)); + + if (typeof(T) == typeof(Vector3[])) + return CreateFromPackedVector3Array(UnsafeAs<Vector3[]>(from)); + + if (typeof(T) == typeof(Color[])) + return CreateFromPackedColorArray(UnsafeAs<Color[]>(from)); + + if (typeof(T) == typeof(StringName[])) + return CreateFromSystemArrayOfStringName(UnsafeAs<StringName[]>(from)); + + if (typeof(T) == typeof(NodePath[])) + return CreateFromSystemArrayOfNodePath(UnsafeAs<NodePath[]>(from)); + + if (typeof(T) == typeof(RID[])) + return CreateFromSystemArrayOfRID(UnsafeAs<RID[]>(from)); + + if (typeof(T) == typeof(StringName)) + return CreateFromStringName(UnsafeAs<StringName>(from)); + + if (typeof(T) == typeof(NodePath)) + return CreateFromNodePath(UnsafeAs<NodePath>(from)); + + if (typeof(T) == typeof(RID)) + return CreateFromRID(UnsafeAs<RID>(from)); + + if (typeof(T) == typeof(Godot.Collections.Dictionary)) + return CreateFromDictionary(UnsafeAs<Godot.Collections.Dictionary>(from)); + + if (typeof(T) == typeof(Godot.Collections.Array)) + return CreateFromArray(UnsafeAs<Godot.Collections.Array>(from)); + + if (typeof(T) == typeof(Variant)) + return NativeFuncs.godotsharp_variant_new_copy((godot_variant)UnsafeAs<Variant>(from).NativeVar); + + // More complex checks here at the end, to avoid screwing the simple ones in case they're not optimized away. + + // `typeof(X).IsAssignableFrom(typeof(T))` is optimized away + + if (typeof(Godot.Object).IsAssignableFrom(typeof(T))) + return CreateFromGodotObject(UnsafeAs<Godot.Object>(from)); + + // `typeof(T).IsValueType` is optimized away + // `typeof(T).IsEnum` is NOT optimized away: https://github.com/dotnet/runtime/issues/67113 + // Fortunately, `typeof(System.Enum).IsAssignableFrom(typeof(T))` does the job! + + if (typeof(T).IsValueType && typeof(System.Enum).IsAssignableFrom(typeof(T))) + { + // `Type.GetTypeCode(typeof(T).GetEnumUnderlyingType())` is not optimized away. + // Fortunately, `Unsafe.SizeOf<T>()` works and is optimized away. + // We don't need to know whether it's signed or unsigned. + + if (Unsafe.SizeOf<T>() == 1) + return CreateFromInt(UnsafeAs<sbyte>(from)); + + if (Unsafe.SizeOf<T>() == 2) + return CreateFromInt(UnsafeAs<short>(from)); + + if (Unsafe.SizeOf<T>() == 4) + return CreateFromInt(UnsafeAs<int>(from)); + + if (Unsafe.SizeOf<T>() == 8) + return CreateFromInt(UnsafeAs<long>(from)); + + throw UnsupportedType<T>(); + } + + return GenericConversion<T>.ToVariant(from); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)] + [SuppressMessage("ReSharper", "RedundantNameQualifier")] + public static T ConvertTo<[MustBeVariant] T>(in godot_variant variant) + { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + static T UnsafeAsT<TFrom>(TFrom f) => Unsafe.As<TFrom, T>(ref Unsafe.AsRef(f)); + + if (typeof(T) == typeof(bool)) + return UnsafeAsT(ConvertToBool(variant)); + + if (typeof(T) == typeof(char)) + return UnsafeAsT(ConvertToChar(variant)); + + if (typeof(T) == typeof(sbyte)) + return UnsafeAsT(ConvertToInt8(variant)); + + if (typeof(T) == typeof(short)) + return UnsafeAsT(ConvertToInt16(variant)); + + if (typeof(T) == typeof(int)) + return UnsafeAsT(ConvertToInt32(variant)); + + if (typeof(T) == typeof(long)) + return UnsafeAsT(ConvertToInt64(variant)); + + if (typeof(T) == typeof(byte)) + return UnsafeAsT(ConvertToUInt8(variant)); + + if (typeof(T) == typeof(ushort)) + return UnsafeAsT(ConvertToUInt16(variant)); + + if (typeof(T) == typeof(uint)) + return UnsafeAsT(ConvertToUInt32(variant)); + + if (typeof(T) == typeof(ulong)) + return UnsafeAsT(ConvertToUInt64(variant)); + + if (typeof(T) == typeof(float)) + return UnsafeAsT(ConvertToFloat32(variant)); + + if (typeof(T) == typeof(double)) + return UnsafeAsT(ConvertToFloat64(variant)); + + if (typeof(T) == typeof(Vector2)) + return UnsafeAsT(ConvertToVector2(variant)); + + if (typeof(T) == typeof(Vector2i)) + return UnsafeAsT(ConvertToVector2i(variant)); + + if (typeof(T) == typeof(Rect2)) + return UnsafeAsT(ConvertToRect2(variant)); + + if (typeof(T) == typeof(Rect2i)) + return UnsafeAsT(ConvertToRect2i(variant)); + + if (typeof(T) == typeof(Transform2D)) + return UnsafeAsT(ConvertToTransform2D(variant)); + + if (typeof(T) == typeof(Vector3)) + return UnsafeAsT(ConvertToVector3(variant)); + + if (typeof(T) == typeof(Vector3i)) + return UnsafeAsT(ConvertToVector3i(variant)); + + if (typeof(T) == typeof(Basis)) + return UnsafeAsT(ConvertToBasis(variant)); + + if (typeof(T) == typeof(Quaternion)) + return UnsafeAsT(ConvertToQuaternion(variant)); + + if (typeof(T) == typeof(Transform3D)) + return UnsafeAsT(ConvertToTransform3D(variant)); + + if (typeof(T) == typeof(Vector4)) + return UnsafeAsT(ConvertToVector4(variant)); + + if (typeof(T) == typeof(Vector4i)) + return UnsafeAsT(ConvertToVector4i(variant)); + + if (typeof(T) == typeof(AABB)) + return UnsafeAsT(ConvertToAABB(variant)); + + if (typeof(T) == typeof(Color)) + return UnsafeAsT(ConvertToColor(variant)); + + if (typeof(T) == typeof(Plane)) + return UnsafeAsT(ConvertToPlane(variant)); + + if (typeof(T) == typeof(Callable)) + return UnsafeAsT(ConvertToCallableManaged(variant)); + + if (typeof(T) == typeof(SignalInfo)) + return UnsafeAsT(ConvertToSignalInfo(variant)); + + if (typeof(T) == typeof(string)) + return UnsafeAsT(ConvertToStringObject(variant)); + + if (typeof(T) == typeof(byte[])) + return UnsafeAsT(ConvertAsPackedByteArrayToSystemArray(variant)); + + if (typeof(T) == typeof(int[])) + return UnsafeAsT(ConvertAsPackedInt32ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(long[])) + return UnsafeAsT(ConvertAsPackedInt64ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(float[])) + return UnsafeAsT(ConvertAsPackedFloat32ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(double[])) + return UnsafeAsT(ConvertAsPackedFloat64ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(string[])) + return UnsafeAsT(ConvertAsPackedStringArrayToSystemArray(variant)); + + if (typeof(T) == typeof(Vector2[])) + return UnsafeAsT(ConvertAsPackedVector2ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(Vector3[])) + return UnsafeAsT(ConvertAsPackedVector3ArrayToSystemArray(variant)); + + if (typeof(T) == typeof(Color[])) + return UnsafeAsT(ConvertAsPackedColorArrayToSystemArray(variant)); + + if (typeof(T) == typeof(StringName[])) + return UnsafeAsT(ConvertToSystemArrayOfStringName(variant)); + + if (typeof(T) == typeof(NodePath[])) + return UnsafeAsT(ConvertToSystemArrayOfNodePath(variant)); + + if (typeof(T) == typeof(RID[])) + return UnsafeAsT(ConvertToSystemArrayOfRID(variant)); + + if (typeof(T) == typeof(StringName)) + return UnsafeAsT(ConvertToStringNameObject(variant)); + + if (typeof(T) == typeof(NodePath)) + return UnsafeAsT(ConvertToNodePathObject(variant)); + + if (typeof(T) == typeof(RID)) + return UnsafeAsT(ConvertToRID(variant)); + + if (typeof(T) == typeof(Godot.Collections.Dictionary)) + return UnsafeAsT(ConvertToDictionaryObject(variant)); + + if (typeof(T) == typeof(Godot.Collections.Array)) + return UnsafeAsT(ConvertToArrayObject(variant)); + + if (typeof(T) == typeof(Variant)) + return UnsafeAsT(Variant.CreateCopyingBorrowed(variant)); + + // More complex checks here at the end, to avoid screwing the simple ones in case they're not optimized away. + + // `typeof(X).IsAssignableFrom(typeof(T))` is optimized away + + if (typeof(Godot.Object).IsAssignableFrom(typeof(T))) + return (T)(object)ConvertToGodotObject(variant); + + // `typeof(T).IsValueType` is optimized away + // `typeof(T).IsEnum` is NOT optimized away: https://github.com/dotnet/runtime/issues/67113 + // Fortunately, `typeof(System.Enum).IsAssignableFrom(typeof(T))` does the job! + + if (typeof(T).IsValueType && typeof(System.Enum).IsAssignableFrom(typeof(T))) + { + // `Type.GetTypeCode(typeof(T).GetEnumUnderlyingType())` is not optimized away. + // Fortunately, `Unsafe.SizeOf<T>()` works and is optimized away. + // We don't need to know whether it's signed or unsigned. + + if (Unsafe.SizeOf<T>() == 1) + return UnsafeAsT(ConvertToInt8(variant)); + + if (Unsafe.SizeOf<T>() == 2) + return UnsafeAsT(ConvertToInt16(variant)); + + if (Unsafe.SizeOf<T>() == 4) + return UnsafeAsT(ConvertToInt32(variant)); + + if (Unsafe.SizeOf<T>() == 8) + return UnsafeAsT(ConvertToInt64(variant)); + + throw UnsupportedType<T>(); + } + + return GenericConversion<T>.FromVariant(variant); + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs index 371729ebec..8b1b73fcc3 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs @@ -3,6 +3,14 @@ using System.Runtime.InteropServices; namespace Godot { + /// <summary> + /// A 4x4 matrix used for 3D projective transformations. It can represent transformations such as + /// translation, rotation, scaling, shearing, and perspective division. It consists of four + /// <see cref="Vector4"/> columns. + /// For purely linear transformations (translation, rotation, and scale), it is recommended to use + /// <see cref="Transform3D"/>, as it is more performant and has a lower memory footprint. + /// Used internally as <see cref="Camera3D"/>'s projection matrix. + /// </summary> [Serializable] [StructLayout(LayoutKind.Sequential)] public struct Projection : IEquatable<Projection> @@ -59,48 +67,107 @@ namespace Godot public Vector4 w; /// <summary> - /// Constructs a projection from 4 vectors (matrix columns). + /// Access whole columns in the form of <see cref="Vector4"/>. /// </summary> - /// <param name="x">The X column, or column index 0.</param> - /// <param name="y">The Y column, or column index 1.</param> - /// <param name="z">The Z column, or column index 2.</param> - /// <param name="w">The W column, or column index 3.</param> - public Projection(Vector4 x, Vector4 y, Vector4 z, Vector4 w) + /// <param name="column">Which column vector.</param> + /// <exception cref="ArgumentOutOfRangeException"> + /// <paramref name="column"/> is not 0, 1, 2 or 3. + /// </exception> + public Vector4 this[int column] { - this.x = x; - this.y = y; - this.z = z; - this.w = w; + readonly get + { + switch (column) + { + case 0: + return x; + case 1: + return y; + case 2: + return z; + case 3: + return w; + default: + throw new ArgumentOutOfRangeException(nameof(column)); + } + } + set + { + switch (column) + { + case 0: + x = value; + return; + case 1: + y = value; + return; + case 2: + z = value; + return; + case 3: + w = value; + return; + default: + throw new ArgumentOutOfRangeException(nameof(column)); + } + } } /// <summary> - /// Constructs a new <see cref="Projection"/> from a <see cref="Transform3D"/>. + /// Access single values. /// </summary> - /// <param name="transform">The <see cref="Transform3D"/>.</param> - public Projection(Transform3D transform) + /// <param name="column">Which column vector.</param> + /// <param name="row">Which row of the column.</param> + /// <exception cref="ArgumentOutOfRangeException"> + /// <paramref name="column"/> or <paramref name="row"/> are not 0, 1, 2 or 3. + /// </exception> + public real_t this[int column, int row] { - x = new Vector4(transform.basis.Row0.x, transform.basis.Row1.x, transform.basis.Row2.x, 0); - y = new Vector4(transform.basis.Row0.y, transform.basis.Row1.y, transform.basis.Row2.y, 0); - z = new Vector4(transform.basis.Row0.z, transform.basis.Row1.z, transform.basis.Row2.z, 0); - w = new Vector4(transform.origin.x, transform.origin.y, transform.origin.z, 1); + readonly get + { + switch (column) + { + case 0: + return x[row]; + case 1: + return y[row]; + case 2: + return z[row]; + case 3: + return w[row]; + default: + throw new ArgumentOutOfRangeException(nameof(column)); + } + } + set + { + switch (column) + { + case 0: + x[row] = value; + return; + case 1: + y[row] = value; + return; + case 2: + z[row] = value; + return; + case 3: + w[row] = value; + return; + default: + throw new ArgumentOutOfRangeException(nameof(column)); + } + } } /// <summary> - /// Constructs a new <see cref="Transform3D"/> from the <see cref="Projection"/>. + /// Creates a new <see cref="Projection"/> that projects positions from a depth range of + /// <c>-1</c> to <c>1</c> to one that ranges from <c>0</c> to <c>1</c>, and flips the projected + /// positions vertically, according to <paramref name="flipY"/>. /// </summary> - /// <param name="proj">The <see cref="Projection"/>.</param> - public static explicit operator Transform3D(Projection proj) - { - return new Transform3D( - new Basis( - new Vector3(proj.x.x, proj.x.y, proj.x.z), - new Vector3(proj.y.x, proj.y.y, proj.y.z), - new Vector3(proj.z.x, proj.z.y, proj.z.z) - ), - new Vector3(proj.w.x, proj.w.y, proj.w.z) - ); - } - + /// <param name="flipY">If the projection should be flipped vertically.</param> + /// <returns>The created projection.</returns> public static Projection CreateDepthCorrection(bool flipY) { return new Projection( @@ -111,6 +178,12 @@ namespace Godot ); } + /// <summary> + /// Creates a new <see cref="Projection"/> that scales a given projection to fit around + /// a given <see cref="AABB"/> in projection space. + /// </summary> + /// <param name="aabb">The AABB to fit the projection around.</param> + /// <returns>The created projection.</returns> public static Projection CreateFitAabb(AABB aabb) { Vector3 min = aabb.Position; @@ -124,6 +197,25 @@ namespace Godot ); } + /// <summary> + /// Creates a new <see cref="Projection"/> for projecting positions onto a head-mounted display with + /// the given X:Y aspect ratio, distance between eyes, display width, distance to lens, oversampling factor, + /// and depth clipping planes. + /// <paramref name="eye"/> creates the projection for the left eye when set to 1, + /// or the right eye when set to 2. + /// </summary> + /// <param name="eye"> + /// The eye to create the projection for. + /// The left eye when set to 1, the right eye when set to 2. + /// </param> + /// <param name="aspect">The aspect ratio.</param> + /// <param name="intraocularDist">The distance between the eyes.</param> + /// <param name="displayWidth">The display width.</param> + /// <param name="displayToLens">The distance to the lens.</param> + /// <param name="oversample">The oversampling factor.</param> + /// <param name="zNear">The near clipping distance.</param> + /// <param name="zFar">The far clipping distance.</param> + /// <returns>The created projection.</returns> public static Projection CreateForHmd(int eye, real_t aspect, real_t intraocularDist, real_t displayWidth, real_t displayToLens, real_t oversample, real_t zNear, real_t zFar) { real_t f1 = (intraocularDist * (real_t)0.5) / displayToLens; @@ -148,6 +240,17 @@ namespace Godot } } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions in a frustum with + /// the given clipping planes. + /// </summary> + /// <param name="left">The left clipping distance.</param> + /// <param name="right">The right clipping distance.</param> + /// <param name="bottom">The bottom clipping distance.</param> + /// <param name="top">The top clipping distance.</param> + /// <param name="near">The near clipping distance.</param> + /// <param name="far">The far clipping distance.</param> + /// <returns>The created projection.</returns> public static Projection CreateFrustum(real_t left, real_t right, real_t bottom, real_t top, real_t near, real_t far) { if (right <= left) @@ -179,6 +282,18 @@ namespace Godot ); } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions in a frustum with + /// the given size, X:Y aspect ratio, offset, and clipping planes. + /// <paramref name="flipFov"/> determines whether the projection's field of view is flipped over its diagonal. + /// </summary> + /// <param name="size">The frustum size.</param> + /// <param name="aspect">The aspect ratio.</param> + /// <param name="offset">The offset to apply.</param> + /// <param name="near">The near clipping distance.</param> + /// <param name="far">The far clipping distance.</param> + /// <param name="flipFov">If the field of view is flipped over the projection's diagonal.</param> + /// <returns>The created projection.</returns> public static Projection CreateFrustumAspect(real_t size, real_t aspect, Vector2 offset, real_t near, real_t far, bool flipFov) { if (!flipFov) @@ -188,6 +303,11 @@ namespace Godot return CreateFrustum(-size / 2 + offset.x, +size / 2 + offset.x, -size / aspect / 2 + offset.y, +size / aspect / 2 + offset.y, near, far); } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions into the given <see cref="Rect2"/>. + /// </summary> + /// <param name="rect">The Rect2 to project positions into.</param> + /// <returns>The created projection.</returns> public static Projection CreateLightAtlasRect(Rect2 rect) { return new Projection( @@ -198,6 +318,17 @@ namespace Godot ); } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions using an orthogonal projection with + /// the given clipping planes. + /// </summary> + /// <param name="left">The left clipping distance.</param> + /// <param name="right">The right clipping distance.</param> + /// <param name="bottom">The bottom clipping distance.</param> + /// <param name="top">The top clipping distance.</param> + /// <param name="zNear">The near clipping distance.</param> + /// <param name="zFar">The far clipping distance.</param> + /// <returns>The created projection.</returns> public static Projection CreateOrthogonal(real_t left, real_t right, real_t bottom, real_t top, real_t zNear, real_t zFar) { Projection proj = Projection.Identity; @@ -211,6 +342,17 @@ namespace Godot return proj; } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions using an orthogonal projection with + /// the given size, X:Y aspect ratio, and clipping planes. + /// <paramref name="flipFov"/> determines whether the projection's field of view is flipped over its diagonal. + /// </summary> + /// <param name="size">The frustum size.</param> + /// <param name="aspect">The aspect ratio.</param> + /// <param name="zNear">The near clipping distance.</param> + /// <param name="zFar">The far clipping distance.</param> + /// <param name="flipFov">If the field of view is flipped over the projection's diagonal.</param> + /// <returns>The created projection.</returns> public static Projection CreateOrthogonalAspect(real_t size, real_t aspect, real_t zNear, real_t zFar, bool flipFov) { if (!flipFov) @@ -220,6 +362,17 @@ namespace Godot return CreateOrthogonal(-size / 2, +size / 2, -size / aspect / 2, +size / aspect / 2, zNear, zFar); } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions using a perspective projection with + /// the given Y-axis field of view (in degrees), X:Y aspect ratio, and clipping planes. + /// <paramref name="flipFov"/> determines whether the projection's field of view is flipped over its diagonal. + /// </summary> + /// <param name="fovyDegrees">The vertical field of view (in degrees).</param> + /// <param name="aspect">The aspect ratio.</param> + /// <param name="zNear">The near clipping distance.</param> + /// <param name="zFar">The far clipping distance.</param> + /// <param name="flipFov">If the field of view is flipped over the projection's diagonal.</param> + /// <returns>The created projection.</returns> public static Projection CreatePerspective(real_t fovyDegrees, real_t aspect, real_t zNear, real_t zFar, bool flipFov) { if (flipFov) @@ -249,6 +402,27 @@ namespace Godot return proj; } + /// <summary> + /// Creates a new <see cref="Projection"/> that projects positions using a perspective projection with + /// the given Y-axis field of view (in degrees), X:Y aspect ratio, and clipping distances. + /// The projection is adjusted for a head-mounted display with the given distance between eyes and distance + /// to a point that can be focused on. + /// <paramref name="eye"/> creates the projection for the left eye when set to 1, + /// or the right eye when set to 2. + /// <paramref name="flipFov"/> determines whether the projection's field of view is flipped over its diagonal. + /// </summary> + /// <param name="fovyDegrees">The vertical field of view (in degrees).</param> + /// <param name="aspect">The aspect ratio.</param> + /// <param name="zNear">The near clipping distance.</param> + /// <param name="zFar">The far clipping distance.</param> + /// <param name="flipFov">If the field of view is flipped over the projection's diagonal.</param> + /// <param name="eye"> + /// The eye to create the projection for. + /// The left eye when set to 1, the right eye when set to 2. + /// </param> + /// <param name="intraocularDist">The distance between the eyes.</param> + /// <param name="convergenceDist">The distance to a point of convergence that can be focused on.</param> + /// <returns>The created projection.</returns> public static Projection CreatePerspectiveHmd(real_t fovyDegrees, real_t aspect, real_t zNear, real_t zFar, bool flipFov, int eye, real_t intraocularDist, real_t convergenceDist) { if (flipFov) @@ -286,6 +460,13 @@ namespace Godot return proj * cm; } + /// <summary> + /// Returns a scalar value that is the signed factor by which areas are scaled by this matrix. + /// If the sign is negative, the matrix flips the orientation of the area. + /// The determinant can be used to calculate the invertibility of a matrix or solve linear systems + /// of equations involving the matrix, among other applications. + /// </summary> + /// <returns>The determinant calculated from this projection.</returns> public readonly real_t Determinant() { return x.w * y.z * z.y * w.x - x.z * y.w * z.y * w.x - @@ -302,12 +483,20 @@ namespace Godot x.y * y.x * z.z * w.w + x.x * y.y * z.z * w.w; } + /// <summary> + /// Returns the X:Y aspect ratio of this <see cref="Projection"/>'s viewport. + /// </summary> + /// <returns>The aspect ratio from this projection's viewport.</returns> public readonly real_t GetAspect() { Vector2 vpHe = GetViewportHalfExtents(); return vpHe.x / vpHe.y; } + /// <summary> + /// Returns the horizontal field of view of the projection (in degrees). + /// </summary> + /// <returns>The horizontal field of view of this projection.</returns> public readonly real_t GetFov() { Plane rightPlane = new Plane(x.w - x.x, y.w - y.x, z.w - z.x, -w.w + w.x).Normalized(); @@ -322,11 +511,22 @@ namespace Godot } } + /// <summary> + /// Returns the vertical field of view of the projection (in degrees) associated with + /// the given horizontal field of view (in degrees) and aspect ratio. + /// </summary> + /// <param name="fovx">The horizontal field of view (in degrees).</param> + /// <param name="aspect">The aspect ratio.</param> + /// <returns>The vertical field of view of this projection.</returns> public static real_t GetFovy(real_t fovx, real_t aspect) { return Mathf.RadToDeg(Mathf.Atan(aspect * Mathf.Tan(Mathf.DegToRad(fovx) * (real_t)0.5)) * (real_t)2.0); } + /// <summary> + /// Returns the factor by which the visible level of detail is scaled by this <see cref="Projection"/>. + /// </summary> + /// <returns>The level of detail factor for this projection.</returns> public readonly real_t GetLodMultiplier() { if (IsOrthogonal()) @@ -341,6 +541,12 @@ namespace Godot } } + /// <summary> + /// Returns the number of pixels with the given pixel width displayed per meter, after + /// this <see cref="Projection"/> is applied. + /// </summary> + /// <param name="forPixelWidth">The width for each pixel (in meters).</param> + /// <returns>The number of pixels per meter.</returns> public readonly int GetPixelsPerMeter(int forPixelWidth) { Vector3 result = this * new Vector3(1, 0, -1); @@ -348,6 +554,15 @@ namespace Godot return (int)((result.x * (real_t)0.5 + (real_t)0.5) * forPixelWidth); } + /// <summary> + /// Returns the clipping plane of this <see cref="Projection"/> whose index is given + /// by <paramref name="plane"/>. + /// <paramref name="plane"/> should be equal to one of <see cref="Planes.Near"/>, + /// <see cref="Planes.Far"/>, <see cref="Planes.Left"/>, <see cref="Planes.Top"/>, + /// <see cref="Planes.Right"/>, or <see cref="Planes.Bottom"/>. + /// </summary> + /// <param name="plane">The kind of clipping plane to get from the projection.</param> + /// <returns>The clipping plane of this projection.</returns> public readonly Plane GetProjectionPlane(Planes plane) { Plane newPlane = plane switch @@ -364,28 +579,49 @@ namespace Godot return newPlane.Normalized(); } + /// <summary> + /// Returns the dimensions of the far clipping plane of the projection, divided by two. + /// </summary> + /// <returns>The half extents for this projection's far plane.</returns> public readonly Vector2 GetFarPlaneHalfExtents() { var res = GetProjectionPlane(Planes.Far).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top)); return new Vector2(res.Value.x, res.Value.y); } + /// <summary> + /// Returns the dimensions of the viewport plane that this <see cref="Projection"/> + /// projects positions onto, divided by two. + /// </summary> + /// <returns>The half extents for this projection's viewport plane.</returns> public readonly Vector2 GetViewportHalfExtents() { var res = GetProjectionPlane(Planes.Near).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top)); return new Vector2(res.Value.x, res.Value.y); } + /// <summary> + /// Returns the distance for this <see cref="Projection"/> beyond which positions are clipped. + /// </summary> + /// <returns>The distance beyond which positions are clipped.</returns> public readonly real_t GetZFar() { return GetProjectionPlane(Planes.Far).D; } + /// <summary> + /// Returns the distance for this <see cref="Projection"/> before which positions are clipped. + /// </summary> + /// <returns>The distance before which positions are clipped.</returns> public readonly real_t GetZNear() { return -GetProjectionPlane(Planes.Near).D; } + /// <summary> + /// Returns a copy of this <see cref="Projection"/> with the signs of the values of the Y column flipped. + /// </summary> + /// <returns>The flipped projection.</returns> public readonly Projection FlippedY() { Projection proj = this; @@ -393,6 +629,13 @@ namespace Godot return proj; } + /// <summary> + /// Returns a <see cref="Projection"/> with the near clipping distance adjusted to be + /// <paramref name="newZNear"/>. + /// Note: The original <see cref="Projection"/> must be a perspective projection. + /// </summary> + /// <param name="newZNear">The near clipping distance to adjust the projection to.</param> + /// <returns>The adjusted projection.</returns> public readonly Projection PerspectiveZNearAdjusted(real_t newZNear) { Projection proj = this; @@ -404,6 +647,12 @@ namespace Godot return proj; } + /// <summary> + /// Returns a <see cref="Projection"/> with the X and Y values from the given <see cref="Vector2"/> + /// added to the first and second values of the final column respectively. + /// </summary> + /// <param name="offset">The offset to apply to the projection.</param> + /// <returns>The offseted projection.</returns> public readonly Projection JitterOffseted(Vector2 offset) { Projection proj = this; @@ -412,6 +661,11 @@ namespace Godot return proj; } + /// <summary> + /// Returns a <see cref="Projection"/> that performs the inverse of this <see cref="Projection"/>'s + /// projective transformation. + /// </summary> + /// <returns>The inverted projection.</returns> public readonly Projection Inverse() { Projection proj = this; @@ -535,11 +789,70 @@ namespace Godot return proj; } + /// <summary> + /// Returns <see langword="true"/> if this <see cref="Projection"/> performs an orthogonal projection. + /// </summary> + /// <returns>If the projection performs an orthogonal projection.</returns> public readonly bool IsOrthogonal() { return w.w == (real_t)1.0; } + // Constants + private static readonly Projection _zero = new Projection( + new Vector4(0, 0, 0, 0), + new Vector4(0, 0, 0, 0), + new Vector4(0, 0, 0, 0), + new Vector4(0, 0, 0, 0) + ); + private static readonly Projection _identity = new Projection( + new Vector4(1, 0, 0, 0), + new Vector4(0, 1, 0, 0), + new Vector4(0, 0, 1, 0), + new Vector4(0, 0, 0, 1) + ); + + /// <summary> + /// Zero projection, a projection with all components set to <c>0</c>. + /// </summary> + /// <value>Equivalent to <c>new Projection(Vector4.Zero, Vector4.Zero, Vector4.Zero, Vector4.Zero)</c>.</value> + public static Projection Zero { get { return _zero; } } + + /// <summary> + /// The identity projection, with no distortion applied. + /// This is used as a replacement for <c>Projection()</c> in GDScript. + /// Do not use <c>new Projection()</c> with no arguments in C#, because it sets all values to zero. + /// </summary> + /// <value>Equivalent to <c>new Projection(new Vector4(1, 0, 0, 0), new Vector4(0, 1, 0, 0), new Vector4(0, 0, 1, 0), new Vector4(0, 0, 0, 1))</c>.</value> + public static Projection Identity { get { return _identity; } } + + /// <summary> + /// Constructs a projection from 4 vectors (matrix columns). + /// </summary> + /// <param name="x">The X column, or column index 0.</param> + /// <param name="y">The Y column, or column index 1.</param> + /// <param name="z">The Z column, or column index 2.</param> + /// <param name="w">The W column, or column index 3.</param> + public Projection(Vector4 x, Vector4 y, Vector4 z, Vector4 w) + { + this.x = x; + this.y = y; + this.z = z; + this.w = w; + } + + /// <summary> + /// Constructs a new <see cref="Projection"/> from a <see cref="Transform3D"/>. + /// </summary> + /// <param name="transform">The <see cref="Transform3D"/>.</param> + public Projection(Transform3D transform) + { + x = new Vector4(transform.basis.Row0.x, transform.basis.Row1.x, transform.basis.Row2.x, 0); + y = new Vector4(transform.basis.Row0.y, transform.basis.Row1.y, transform.basis.Row2.y, 0); + z = new Vector4(transform.basis.Row0.z, transform.basis.Row1.z, transform.basis.Row2.z, 0); + w = new Vector4(transform.origin.x, transform.origin.y, transform.origin.z, 1); + } + /// <summary> /// Composes these two projections by multiplying them /// together. This has the effect of applying the right @@ -646,127 +959,41 @@ namespace Godot } /// <summary> - /// Access whole columns in the form of <see cref="Vector4"/>. + /// Constructs a new <see cref="Transform3D"/> from the <see cref="Projection"/>. /// </summary> - /// <param name="column">Which column vector.</param> - /// <exception cref="ArgumentOutOfRangeException"> - /// <paramref name="column"/> is not 0, 1, 2 or 3. - /// </exception> - public Vector4 this[int column] + /// <param name="proj">The <see cref="Projection"/>.</param> + public static explicit operator Transform3D(Projection proj) { - readonly get - { - switch (column) - { - case 0: - return x; - case 1: - return y; - case 2: - return z; - case 3: - return w; - default: - throw new ArgumentOutOfRangeException(nameof(column)); - } - } - set - { - switch (column) - { - case 0: - x = value; - return; - case 1: - y = value; - return; - case 2: - z = value; - return; - case 3: - w = value; - return; - default: - throw new ArgumentOutOfRangeException(nameof(column)); - } - } + return new Transform3D( + new Basis( + new Vector3(proj.x.x, proj.x.y, proj.x.z), + new Vector3(proj.y.x, proj.y.y, proj.y.z), + new Vector3(proj.z.x, proj.z.y, proj.z.z) + ), + new Vector3(proj.w.x, proj.w.y, proj.w.z) + ); } /// <summary> - /// Access single values. + /// Returns <see langword="true"/> if the projection is exactly equal + /// to the given object (<see paramref="obj"/>). /// </summary> - /// <param name="column">Which column vector.</param> - /// <param name="row">Which row of the column.</param> - /// <exception cref="ArgumentOutOfRangeException"> - /// <paramref name="column"/> or <paramref name="row"/> are not 0, 1, 2 or 3. - /// </exception> - public real_t this[int column, int row] + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the vector and the object are equal.</returns> + public override readonly bool Equals(object obj) { - readonly get - { - switch (column) - { - case 0: - return x[row]; - case 1: - return y[row]; - case 2: - return z[row]; - case 3: - return w[row]; - default: - throw new ArgumentOutOfRangeException(nameof(column)); - } - } - set - { - switch (column) - { - case 0: - x[row] = value; - return; - case 1: - y[row] = value; - return; - case 2: - z[row] = value; - return; - case 3: - w[row] = value; - return; - default: - throw new ArgumentOutOfRangeException(nameof(column)); - } - } + return obj is Projection other && Equals(other); } - // Constants - private static readonly Projection _zero = new Projection( - new Vector4(0, 0, 0, 0), - new Vector4(0, 0, 0, 0), - new Vector4(0, 0, 0, 0), - new Vector4(0, 0, 0, 0) - ); - private static readonly Projection _identity = new Projection( - new Vector4(1, 0, 0, 0), - new Vector4(0, 1, 0, 0), - new Vector4(0, 0, 1, 0), - new Vector4(0, 0, 0, 1) - ); - - /// <summary> - /// Zero projection, a projection with all components set to <c>0</c>. - /// </summary> - /// <value>Equivalent to <c>new Projection(Vector4.Zero, Vector4.Zero, Vector4.Zero, Vector4.Zero)</c>.</value> - public static Projection Zero { get { return _zero; } } - /// <summary> - /// The identity projection, with no distortion applied. - /// This is used as a replacement for <c>Projection()</c> in GDScript. - /// Do not use <c>new Projection()</c> with no arguments in C#, because it sets all values to zero. + /// Returns <see langword="true"/> if the projections are exactly equal. /// </summary> - /// <value>Equivalent to <c>new Projection(new Vector4(1, 0, 0, 0), new Vector4(0, 1, 0, 0), new Vector4(0, 0, 1, 0), new Vector4(0, 0, 0, 1))</c>.</value> - public static Projection Identity { get { return _identity; } } + /// <param name="other">The other projection.</param> + /// <returns>Whether or not the projections are exactly equal.</returns> + public readonly bool Equals(Projection other) + { + return x == other.x && y == other.y && z == other.z && w == other.w; + } /// <summary> /// Serves as the hash function for <see cref="Projection"/>. @@ -797,26 +1024,5 @@ namespace Godot $"{z.x.ToString(format)}, {z.y.ToString(format)}, {z.z.ToString(format)}, {z.w.ToString(format)}\n" + $"{w.x.ToString(format)}, {w.y.ToString(format)}, {w.z.ToString(format)}, {w.w.ToString(format)}\n"; } - - /// <summary> - /// Returns <see langword="true"/> if the projection is exactly equal - /// to the given object (<see paramref="obj"/>). - /// </summary> - /// <param name="obj">The object to compare with.</param> - /// <returns>Whether or not the vector and the object are equal.</returns> - public override readonly bool Equals(object obj) - { - return obj is Projection other && Equals(other); - } - - /// <summary> - /// Returns <see langword="true"/> if the projections are exactly equal. - /// </summary> - /// <param name="other">The other projection.</param> - /// <returns>Whether or not the projections are exactly equal.</returns> - public readonly bool Equals(Projection other) - { - return x == other.x && y == other.y && z == other.z && w == other.w; - } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index f511233fcc..d4329d78c1 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -1,7 +1,9 @@ using System; using System.Collections.Generic; using System.Globalization; +using System.IO; using System.Security; +using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using Godot.NativeInterop; @@ -67,30 +69,13 @@ namespace Godot } /// <summary> - /// If the string is a path to a file, return the path to the file without the extension. - /// </summary> - /// <seealso cref="GetExtension(string)"/> - /// <seealso cref="GetBaseDir(string)"/> - /// <seealso cref="GetFile(string)"/> - /// <param name="instance">The path to a file.</param> - /// <returns>The path to the file without the extension.</returns> - public static string GetBaseName(this string instance) - { - int index = instance.LastIndexOf('.'); - - if (index > 0) - return instance.Substring(0, index); - - return instance; - } - - /// <summary> /// Returns <see langword="true"/> if the strings begins /// with the given string <paramref name="text"/>. /// </summary> /// <param name="instance">The string to check.</param> /// <param name="text">The beginning string.</param> /// <returns>If the string begins with the given string.</returns> + [Obsolete("Use string.StartsWith instead.")] public static bool BeginsWith(this string instance, string text) { return instance.StartsWith(text); @@ -144,15 +129,15 @@ namespace Godot } /// <summary> - /// Returns the amount of substrings <paramref name="what"/> in the string. + /// Returns the number of occurrences of substring <paramref name="what"/> in the string. /// </summary> /// <param name="instance">The string where the substring will be searched.</param> /// <param name="what">The substring that will be counted.</param> - /// <param name="caseSensitive">If the search is case sensitive.</param> /// <param name="from">Index to start searching from.</param> /// <param name="to">Index to stop searching at.</param> - /// <returns>Amount of substrings in the string.</returns> - public static int Count(this string instance, string what, bool caseSensitive = true, int from = 0, int to = 0) + /// <param name="caseSensitive">If the search is case sensitive.</param> + /// <returns>Number of occurrences of the substring in the string.</returns> + public static int Count(this string instance, string what, int from = 0, int to = 0, bool caseSensitive = true) { if (what.Length == 0) { @@ -211,6 +196,82 @@ namespace Godot } /// <summary> + /// Returns the number of occurrences of substring <paramref name="what"/> (ignoring case) + /// between <paramref name="from"/> and <paramref name="to"/> positions. If <paramref name="from"/> + /// and <paramref name="to"/> equals 0 the whole string will be used. If only <paramref name="to"/> + /// equals 0 the remained substring will be used. + /// </summary> + /// <param name="instance">The string where the substring will be searched.</param> + /// <param name="what">The substring that will be counted.</param> + /// <param name="from">Index to start searching from.</param> + /// <param name="to">Index to stop searching at.</param> + /// <returns>Number of occurrences of the substring in the string.</returns> + public static int CountN(this string instance, string what, int from = 0, int to = 0) + { + return instance.Count(what, from, to, caseSensitive: false); + } + + /// <summary> + /// Returns a copy of the string with indentation (leading tabs and spaces) removed. + /// See also <see cref="Indent"/> to add indentation. + /// </summary> + /// <param name="instance">The string to remove the indentation from.</param> + /// <returns>The string with the indentation removed.</returns> + public static string Dedent(this string instance) + { + var sb = new StringBuilder(); + string indent = ""; + bool hasIndent = false; + bool hasText = false; + int lineStart = 0; + int indentStop = -1; + + for (int i = 0; i < instance.Length; i++) + { + char c = instance[i]; + if (c == '\n') + { + if (hasText) + { + sb.Append(instance.Substring(indentStop, i - indentStop)); + } + sb.Append('\n'); + hasText = false; + lineStart = i + 1; + indentStop = -1; + } + else if (!hasText) + { + if (c > 32) + { + hasText = true; + if (!hasIndent) + { + hasIndent = true; + indent = instance.Substring(lineStart, i - lineStart); + indentStop = i; + } + } + if (hasIndent && indentStop < 0) + { + int j = i - lineStart; + if (j >= indent.Length || c != indent[j]) + { + indentStop = i; + } + } + } + } + + if (hasText) + { + sb.Append(instance.Substring(indentStop, instance.Length - indentStop)); + } + + return sb.ToString(); + } + + /// <summary> /// Returns a copy of the string with special characters escaped using the C language standard. /// </summary> /// <param name="instance">The string to escape.</param> @@ -443,29 +504,6 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if the strings ends - /// with the given string <paramref name="text"/>. - /// </summary> - /// <param name="instance">The string to check.</param> - /// <param name="text">The ending string.</param> - /// <returns>If the string ends with the given string.</returns> - public static bool EndsWith(this string instance, string text) - { - return instance.EndsWith(text); - } - - /// <summary> - /// Erase <paramref name="chars"/> characters from the string starting from <paramref name="pos"/>. - /// </summary> - /// <param name="instance">The string to modify.</param> - /// <param name="pos">Starting position from which to erase.</param> - /// <param name="chars">Amount of characters to erase.</param> - public static void Erase(this StringBuilder instance, int pos, int chars) - { - instance.Remove(pos, chars); - } - - /// <summary> /// Returns the extension without the leading period character (<c>.</c>) /// if the string is a valid file name or path. If the string does not contain /// an extension, returns an empty string instead. @@ -489,7 +527,7 @@ namespace Godot /// <returns>The extension of the file or an empty string.</returns> public static string GetExtension(this string instance) { - int pos = instance.FindLast("."); + int pos = instance.RFind("."); if (pos < 0) return instance; @@ -498,12 +536,16 @@ namespace Godot } /// <summary> - /// Find the first occurrence of a substring. Optionally, the search starting position can be passed. + /// Returns the index of the first occurrence of the specified string in this instance, + /// or <c>-1</c>. Optionally, the starting search index can be specified, continuing + /// to the end of the string. + /// Note: If you just want to know whether a string contains a substring, use the + /// <see cref="string.Contains(string)"/> method. /// </summary> /// <seealso cref="Find(string, char, int, bool)"/> - /// <seealso cref="FindLast(string, string, bool)"/> - /// <seealso cref="FindLast(string, string, int, bool)"/> /// <seealso cref="FindN(string, string, int)"/> + /// <seealso cref="RFind(string, string, int, bool)"/> + /// <seealso cref="RFindN(string, string, int)"/> /// <param name="instance">The string that will be searched.</param> /// <param name="what">The substring to find.</param> /// <param name="from">The search starting position.</param> @@ -519,9 +561,9 @@ namespace Godot /// Find the first occurrence of a char. Optionally, the search starting position can be passed. /// </summary> /// <seealso cref="Find(string, string, int, bool)"/> - /// <seealso cref="FindLast(string, string, bool)"/> - /// <seealso cref="FindLast(string, string, int, bool)"/> /// <seealso cref="FindN(string, string, int)"/> + /// <seealso cref="RFind(string, string, int, bool)"/> + /// <seealso cref="RFindN(string, string, int)"/> /// <param name="instance">The string that will be searched.</param> /// <param name="what">The substring to find.</param> /// <param name="from">The search starting position.</param> @@ -529,50 +571,21 @@ namespace Godot /// <returns>The first instance of the char, or -1 if not found.</returns> public static int Find(this string instance, char what, int from = 0, bool caseSensitive = true) { - // TODO: Could be more efficient if we get a char version of `IndexOf`. - // See https://github.com/dotnet/runtime/issues/44116 - return instance.IndexOf(what.ToString(), from, - caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); - } + if (caseSensitive) + return instance.IndexOf(what, from); - /// <summary>Find the last occurrence of a substring.</summary> - /// <seealso cref="Find(string, string, int, bool)"/> - /// <seealso cref="Find(string, char, int, bool)"/> - /// <seealso cref="FindLast(string, string, int, bool)"/> - /// <seealso cref="FindN(string, string, int)"/> - /// <param name="instance">The string that will be searched.</param> - /// <param name="what">The substring to find.</param> - /// <param name="caseSensitive">If <see langword="true"/>, the search is case sensitive.</param> - /// <returns>The starting position of the substring, or -1 if not found.</returns> - public static int FindLast(this string instance, string what, bool caseSensitive = true) - { - return instance.FindLast(what, instance.Length - 1, caseSensitive); - } - - /// <summary>Find the last occurrence of a substring specifying the search starting position.</summary> - /// <seealso cref="Find(string, string, int, bool)"/> - /// <seealso cref="Find(string, char, int, bool)"/> - /// <seealso cref="FindLast(string, string, bool)"/> - /// <seealso cref="FindN(string, string, int)"/> - /// <param name="instance">The string that will be searched.</param> - /// <param name="what">The substring to find.</param> - /// <param name="from">The search starting position.</param> - /// <param name="caseSensitive">If <see langword="true"/>, the search is case sensitive.</param> - /// <returns>The starting position of the substring, or -1 if not found.</returns> - public static int FindLast(this string instance, string what, int from, bool caseSensitive = true) - { - return instance.LastIndexOf(what, from, - caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); + return CultureInfo.InvariantCulture.CompareInfo.IndexOf(instance, what, from, CompareOptions.OrdinalIgnoreCase); } /// <summary> - /// Find the first occurrence of a substring but search as case-insensitive. - /// Optionally, the search starting position can be passed. + /// Returns the index of the first case-insensitive occurrence of the specified string in this instance, + /// or <c>-1</c>. Optionally, the starting search index can be specified, continuing + /// to the end of the string. /// </summary> /// <seealso cref="Find(string, string, int, bool)"/> /// <seealso cref="Find(string, char, int, bool)"/> - /// <seealso cref="FindLast(string, string, bool)"/> - /// <seealso cref="FindLast(string, string, int, bool)"/> + /// <seealso cref="RFind(string, string, int, bool)"/> + /// <seealso cref="RFindN(string, string, int)"/> /// <param name="instance">The string that will be searched.</param> /// <param name="what">The substring to find.</param> /// <param name="from">The search starting position.</param> @@ -616,7 +629,7 @@ namespace Godot } } - int sep = Mathf.Max(rs.FindLast("/"), rs.FindLast("\\")); + int sep = Mathf.Max(rs.RFind("/"), rs.RFind("\\")); if (sep == -1) return directory; @@ -625,6 +638,24 @@ namespace Godot } /// <summary> + /// If the string is a path to a file, return the path to the file without the extension. + /// </summary> + /// <seealso cref="GetExtension(string)"/> + /// <seealso cref="GetBaseDir(string)"/> + /// <seealso cref="GetFile(string)"/> + /// <param name="instance">The path to a file.</param> + /// <returns>The path to the file without the extension.</returns> + public static string GetBaseName(this string instance) + { + int index = instance.RFind("."); + + if (index > 0) + return instance.Substring(0, index); + + return instance; + } + + /// <summary> /// If the string is a path to a file, return the file and ignore the base directory. /// </summary> /// <seealso cref="GetBaseName(string)"/> @@ -634,7 +665,7 @@ namespace Godot /// <returns>The file name.</returns> public static string GetFile(this string instance) { - int sep = Mathf.Max(instance.FindLast("/"), instance.FindLast("\\")); + int sep = Mathf.Max(instance.RFind("/"), instance.RFind("\\")); if (sep == -1) return instance; @@ -643,8 +674,8 @@ namespace Godot } /// <summary> - /// Converts the given byte array of ASCII encoded text to a string. - /// Faster alternative to <see cref="GetStringFromUTF8"/> if the + /// Converts ASCII encoded array to string. + /// Fast alternative to <see cref="GetStringFromUTF8"/> if the /// content is ASCII-only. Unlike the UTF-8 function this function /// maps every byte to a character in the array. Multibyte sequences /// will not be interpreted correctly. For parsing user input always @@ -658,13 +689,35 @@ namespace Godot } /// <summary> - /// Converts the given byte array of UTF-8 encoded text to a string. + /// Converts UTF-16 encoded array to string using the little endian byte order. + /// </summary> + /// <param name="bytes">A byte array of UTF-16 characters.</param> + /// <returns>A string created from the bytes.</returns> + public static string GetStringFromUTF16(this byte[] bytes) + { + return Encoding.Unicode.GetString(bytes); + } + + /// <summary> + /// Converts UTF-32 encoded array to string using the little endian byte order. + /// </summary> + /// <param name="bytes">A byte array of UTF-32 characters.</param> + /// <returns>A string created from the bytes.</returns> + public static string GetStringFromUTF32(this byte[] bytes) + { + return Encoding.UTF32.GetString(bytes); + } + + /// <summary> + /// Converts UTF-8 encoded array to string. /// Slower than <see cref="GetStringFromASCII"/> but supports UTF-8 /// encoded data. Use this function if you are unsure about the /// source of the data. For user input this function /// should always be preferred. /// </summary> - /// <param name="bytes">A byte array of UTF-8 characters (a character may take up multiple bytes).</param> + /// <param name="bytes"> + /// A byte array of UTF-8 characters (a character may take up multiple bytes). + /// </param> /// <returns>A string created from the bytes.</returns> public static string GetStringFromUTF8(this byte[] bytes) { @@ -766,18 +819,44 @@ namespace Godot } /// <summary> - /// Inserts a substring at a given position. + /// Returns a copy of the string with lines indented with <paramref name="prefix"/>. + /// For example, the string can be indented with two tabs using <c>"\t\t"</c>, + /// or four spaces using <c>" "</c>. The prefix can be any string so it can + /// also be used to comment out strings with e.g. <c>"// </c>. + /// See also <see cref="Dedent"/> to remove indentation. + /// Note: Empty lines are kept empty. /// </summary> - /// <param name="instance">The string to modify.</param> - /// <param name="pos">Position at which to insert the substring.</param> - /// <param name="what">Substring to insert.</param> - /// <returns> - /// The string with <paramref name="what"/> inserted at the given - /// position <paramref name="pos"/>. - /// </returns> - public static string Insert(this string instance, int pos, string what) + /// <param name="instance">The string to add indentation to.</param> + /// <param name="prefix">The string to use as indentation.</param> + /// <returns>The string with indentation added.</returns> + public static string Indent(this string instance, string prefix) { - return instance.Insert(pos, what); + var sb = new StringBuilder(); + int lineStart = 0; + + for (int i = 0; i < instance.Length; i++) + { + char c = instance[i]; + if (c == '\n') + { + if (i == lineStart) + { + sb.Append(c); // Leave empty lines empty. + } + else + { + sb.Append(prefix); + sb.Append(instance.Substring(lineStart, i - lineStart + 1)); + } + lineStart = i + 1; + } + } + if (lineStart != instance.Length) + { + sb.Append(prefix); + sb.Append(instance.Substring(lineStart)); + } + return sb.ToString(); } /// <summary> @@ -873,19 +952,94 @@ namespace Godot return instance.IsSubsequenceOf(text, caseSensitive: false); } + private static readonly char[] _invalidFileNameCharacters = { ':', '/', '\\', '?', '*', '"', '|', '%', '<', '>' }; + + /// <summary> + /// Returns <see langword="true"/> if this string is free from characters that + /// aren't allowed in file names. + /// </summary> + /// <param name="instance">The string to check.</param> + /// <returns>If the string contains a valid file name.</returns> + public static bool IsValidFileName(this string instance) + { + var stripped = instance.Trim(); + if (instance != stripped) + return false; + + if (string.IsNullOrEmpty(stripped)) + return false; + + return instance.IndexOfAny(_invalidFileNameCharacters) == -1; + } + /// <summary> - /// Check whether the string contains a valid <see langword="float"/>. + /// Returns <see langword="true"/> if this string contains a valid <see langword="float"/>. + /// This is inclusive of integers, and also supports exponents. /// </summary> + /// <example> + /// <code> + /// GD.Print("1.7".IsValidFloat()) // Prints "True" + /// GD.Print("24".IsValidFloat()) // Prints "True" + /// GD.Print("7e3".IsValidFloat()) // Prints "True" + /// GD.Print("Hello".IsValidFloat()) // Prints "False" + /// </code> + /// </example> /// <param name="instance">The string to check.</param> /// <returns>If the string contains a valid floating point number.</returns> public static bool IsValidFloat(this string instance) { - float f; - return float.TryParse(instance, out f); + return float.TryParse(instance, out _); + } + + /// <summary> + /// Returns <see langword="true"/> if this string contains a valid hexadecimal number. + /// If <paramref name="withPrefix"/> is <see langword="true"/>, then a validity of the + /// hexadecimal number is determined by <c>0x</c> prefix, for instance: <c>0xDEADC0DE</c>. + /// </summary> + /// <param name="instance">The string to check.</param> + /// <param name="withPrefix">If the string must contain the <c>0x</c> prefix to be valid.</param> + /// <returns>If the string contains a valid hexadecimal number.</returns> + public static bool IsValidHexNumber(this string instance, bool withPrefix = false) + { + if (string.IsNullOrEmpty(instance)) + return false; + + int from = 0; + if (instance.Length != 1 && instance[0] == '+' || instance[0] == '-') + { + from++; + } + + if (withPrefix) + { + if (instance.Length < 3) + return false; + if (instance[from] != '0' || instance[from + 1] != 'x') + return false; + from += 2; + } + + for (int i = from; i < instance.Length; i++) + { + char c = instance[i]; + if (IsHexDigit(c)) + continue; + + return false; + } + + return true; + + static bool IsHexDigit(char c) + { + return char.IsDigit(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); + } } /// <summary> - /// Check whether the string contains a valid color in HTML notation. + /// Returns <see langword="true"/> if this string contains a valid color in hexadecimal + /// HTML notation. Other HTML notations such as named colors or <c>hsl()</c> aren't + /// considered valid by this method and will return <see langword="false"/>. /// </summary> /// <param name="instance">The string to check.</param> /// <returns>If the string contains a valid HTML color.</returns> @@ -895,10 +1049,17 @@ namespace Godot } /// <summary> - /// Check whether the string is a valid identifier. As is common in - /// programming languages, a valid identifier may contain only letters, - /// digits and underscores (_) and the first character may not be a digit. + /// Returns <see langword="true"/> if this string is a valid identifier. + /// A valid identifier may contain only letters, digits and underscores (<c>_</c>) + /// and the first character may not be a digit. /// </summary> + /// <example> + /// <code> + /// GD.Print("good_ident_1".IsValidIdentifier()) // Prints "True" + /// GD.Print("1st_bad_ident".IsValidIdentifier()) // Prints "False" + /// GD.Print("bad_ident_#2".IsValidIdentifier()) // Prints "False" + /// </code> + /// </example> /// <param name="instance">The string to check.</param> /// <returns>If the string contains a valid identifier.</returns> public static bool IsValidIdentifier(this string instance) @@ -926,38 +1087,73 @@ namespace Godot } /// <summary> - /// Check whether the string contains a valid integer. + /// Returns <see langword="true"/> if this string contains a valid <see langword="int"/>. /// </summary> + /// <example> + /// <code> + /// GD.Print("7".IsValidInt()) // Prints "True" + /// GD.Print("14.6".IsValidInt()) // Prints "False" + /// GD.Print("L".IsValidInt()) // Prints "False" + /// GD.Print("+3".IsValidInt()) // Prints "True" + /// GD.Print("-12".IsValidInt()) // Prints "True" + /// </code> + /// </example> /// <param name="instance">The string to check.</param> /// <returns>If the string contains a valid integer.</returns> - public static bool IsValidInteger(this string instance) + public static bool IsValidInt(this string instance) { - int f; - return int.TryParse(instance, out f); + return int.TryParse(instance, out _); } /// <summary> - /// Check whether the string contains a valid IP address. + /// Returns <see langword="true"/> if this string contains only a well-formatted + /// IPv4 or IPv6 address. This method considers reserved IP addresses such as + /// <c>0.0.0.0</c> as valid. /// </summary> /// <param name="instance">The string to check.</param> /// <returns>If the string contains a valid IP address.</returns> public static bool IsValidIPAddress(this string instance) { - // TODO: Support IPv6 addresses - string[] ip = instance.Split("."); + if (instance.Contains(':')) + { + string[] ip = instance.Split(':'); - if (ip.Length != 4) - return false; + for (int i = 0; i < ip.Length; i++) + { + string n = ip[i]; + if (n.Length == 0) + continue; + + if (n.IsValidHexNumber(withPrefix: false)) + { + long nint = n.HexToInt(); + if (nint < 0 || nint > 0xffff) + return false; - for (int i = 0; i < ip.Length; i++) + continue; + } + + if (!n.IsValidIPAddress()) + return false; + } + } + else { - string n = ip[i]; - if (!n.IsValidInteger()) - return false; + string[] ip = instance.Split('.'); - int val = n.ToInt(); - if (val < 0 || val > 255) + if (ip.Length != 4) return false; + + for (int i = 0; i < ip.Length; i++) + { + string n = ip[i]; + if (!n.IsValidInt()) + return false; + + int val = n.ToInt(); + if (val < 0 || val > 255) + return false; + } } return true; @@ -1003,41 +1199,20 @@ namespace Godot } /// <summary> - /// Returns the length of the string in characters. - /// </summary> - /// <param name="instance">The string to check.</param> - /// <returns>The length of the string.</returns> - public static int Length(this string instance) - { - return instance.Length; - } - - /// <summary> /// Returns a copy of the string with characters removed from the left. + /// The <paramref name="chars"/> argument is a string specifying the set of characters + /// to be removed. + /// Note: The <paramref name="chars"/> is not a prefix. See <see cref="TrimPrefix"/> + /// method that will remove a single prefix string rather than a set of characters. /// </summary> /// <seealso cref="RStrip(string, string)"/> /// <param name="instance">The string to remove characters from.</param> /// <param name="chars">The characters to be removed.</param> /// <returns>A copy of the string with characters removed from the left.</returns> + [Obsolete("Use string.TrimStart instead.")] public static string LStrip(this string instance, string chars) { - int len = instance.Length; - int beg; - - for (beg = 0; beg < len; beg++) - { - if (chars.Find(instance[beg]) == -1) - { - break; - } - } - - if (beg == 0) - { - return instance; - } - - return instance.Substr(beg, len - beg); + return instance.TrimStart(chars.ToCharArray()); } /// <summary> @@ -1117,10 +1292,9 @@ namespace Godot /// <returns>The MD5 hash of the string.</returns> public static byte[] MD5Buffer(this string instance) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - NativeFuncs.godotsharp_string_md5_buffer(instanceStr, out var md5Buffer); - using (md5Buffer) - return Marshaling.ConvertNativePackedByteArrayToSystemArray(md5Buffer); +#pragma warning disable CA5351 // Do Not Use Broken Cryptographic Algorithms + return MD5.HashData(Encoding.UTF8.GetBytes(instance)); +#pragma warning restore CA5351 } /// <summary> @@ -1131,10 +1305,7 @@ namespace Godot /// <returns>The MD5 hash of the string.</returns> public static string MD5Text(this string instance) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - NativeFuncs.godotsharp_string_md5_text(instanceStr, out var md5Text); - using (md5Text) - return Marshaling.ConvertStringToManaged(md5Text); + return instance.MD5Buffer().HexEncode(); } /// <summary> @@ -1151,17 +1322,6 @@ namespace Godot } /// <summary> - /// Returns the character code at position <paramref name="at"/>. - /// </summary> - /// <param name="instance">The string to check.</param> - /// <param name="at">The position int the string for the character to check.</param> - /// <returns>The character code.</returns> - public static int OrdAt(this string instance, int at) - { - return instance[at]; - } - - /// <summary> /// Format a number to have an exact number of <paramref name="digits"/> /// after the decimal point. /// </summary> @@ -1282,34 +1442,47 @@ namespace Godot } /// <summary> - /// Perform a search for a substring, but start from the end of the string instead of the beginning. + /// Returns the index of the last occurrence of the specified string in this instance, + /// or <c>-1</c>. Optionally, the starting search index can be specified, continuing to + /// the beginning of the string. /// </summary> + /// <seealso cref="Find(string, string, int, bool)"/> + /// <seealso cref="Find(string, char, int, bool)"/> + /// <seealso cref="FindN(string, string, int)"/> /// <seealso cref="RFindN(string, string, int)"/> /// <param name="instance">The string that will be searched.</param> /// <param name="what">The substring to search in the string.</param> /// <param name="from">The position at which to start searching.</param> + /// <param name="caseSensitive">If <see langword="true"/>, the search is case sensitive.</param> /// <returns>The position at which the substring was found, or -1 if not found.</returns> - public static int RFind(this string instance, string what, int from = -1) + public static int RFind(this string instance, string what, int from = -1, bool caseSensitive = true) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - using godot_string whatStr = Marshaling.ConvertStringToNative(instance); - return NativeFuncs.godotsharp_string_rfind(instanceStr, whatStr, from); + if (from == -1) + from = instance.Length - 1; + + return instance.LastIndexOf(what, from, + caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); } /// <summary> - /// Perform a search for a substring, but start from the end of the string instead of the beginning. - /// Also search case-insensitive. + /// Returns the index of the last case-insensitive occurrence of the specified string in this instance, + /// or <c>-1</c>. Optionally, the starting search index can be specified, continuing to + /// the beginning of the string. /// </summary> - /// <seealso cref="RFind(string, string, int)"/> + /// <seealso cref="Find(string, string, int, bool)"/> + /// <seealso cref="Find(string, char, int, bool)"/> + /// <seealso cref="FindN(string, string, int)"/> + /// <seealso cref="RFind(string, string, int, bool)"/> /// <param name="instance">The string that will be searched.</param> /// <param name="what">The substring to search in the string.</param> /// <param name="from">The position at which to start searching.</param> /// <returns>The position at which the substring was found, or -1 if not found.</returns> public static int RFindN(this string instance, string what, int from = -1) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - using godot_string whatStr = Marshaling.ConvertStringToNative(instance); - return NativeFuncs.godotsharp_string_rfindn(instanceStr, whatStr, from); + if (from == -1) + from = instance.Length - 1; + + return instance.LastIndexOf(what, from, StringComparison.OrdinalIgnoreCase); } /// <summary> @@ -1332,30 +1505,43 @@ namespace Godot /// <summary> /// Returns a copy of the string with characters removed from the right. + /// The <paramref name="chars"/> argument is a string specifying the set of characters + /// to be removed. + /// Note: The <paramref name="chars"/> is not a suffix. See <see cref="TrimSuffix"/> + /// method that will remove a single suffix string rather than a set of characters. /// </summary> /// <seealso cref="LStrip(string, string)"/> /// <param name="instance">The string to remove characters from.</param> /// <param name="chars">The characters to be removed.</param> /// <returns>A copy of the string with characters removed from the right.</returns> + [Obsolete("Use string.TrimEnd instead.")] public static string RStrip(this string instance, string chars) { - int len = instance.Length; - int end; - - for (end = len - 1; end >= 0; end--) - { - if (chars.Find(instance[end]) == -1) - { - break; - } - } + return instance.TrimEnd(chars.ToCharArray()); + } - if (end == len - 1) - { - return instance; - } + /// <summary> + /// Returns the SHA-1 hash of the string as an array of bytes. + /// </summary> + /// <seealso cref="SHA1Text(string)"/> + /// <param name="instance">The string to hash.</param> + /// <returns>The SHA-1 hash of the string.</returns> + public static byte[] SHA1Buffer(this string instance) + { +#pragma warning disable CA5350 // Do Not Use Weak Cryptographic Algorithms + return SHA1.HashData(Encoding.UTF8.GetBytes(instance)); +#pragma warning restore CA5350 + } - return instance.Substr(0, end + 1); + /// <summary> + /// Returns the SHA-1 hash of the string as a string. + /// </summary> + /// <seealso cref="SHA1Buffer(string)"/> + /// <param name="instance">The string to hash.</param> + /// <returns>The SHA-1 hash of the string.</returns> + public static string SHA1Text(this string instance) + { + return instance.SHA1Buffer().HexEncode(); } /// <summary> @@ -1366,10 +1552,7 @@ namespace Godot /// <returns>The SHA-256 hash of the string.</returns> public static byte[] SHA256Buffer(this string instance) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - NativeFuncs.godotsharp_string_sha256_buffer(instanceStr, out var sha256Buffer); - using (sha256Buffer) - return Marshaling.ConvertNativePackedByteArrayToSystemArray(sha256Buffer); + return SHA256.HashData(Encoding.UTF8.GetBytes(instance)); } /// <summary> @@ -1380,10 +1563,7 @@ namespace Godot /// <returns>The SHA-256 hash of the string.</returns> public static string SHA256Text(this string instance) { - using godot_string instanceStr = Marshaling.ConvertStringToNative(instance); - NativeFuncs.godotsharp_string_sha256_text(instanceStr, out var sha256Text); - using (sha256Text) - return Marshaling.ConvertStringToManaged(sha256Text); + return instance.SHA256Buffer().HexEncode(); } /// <summary> @@ -1455,7 +1635,7 @@ namespace Godot /// <returns>The array of strings split from the string.</returns> public static string[] Split(this string instance, string divisor, bool allowEmpty = true) { - return instance.Split(new[] { divisor }, + return instance.Split(divisor, allowEmpty ? StringSplitOptions.None : StringSplitOptions.RemoveEmptyEntries); } @@ -1503,8 +1683,10 @@ namespace Godot }; /// <summary> - /// Returns a copy of the string stripped of any non-printable character at the beginning and the end. - /// The optional arguments are used to toggle stripping on the left and right edges respectively. + /// Returns a copy of the string stripped of any non-printable character + /// (including tabulations, spaces and line breaks) at the beginning and the end. + /// The optional arguments are used to toggle stripping on the left and right + /// edges respectively. /// </summary> /// <param name="instance">The string to strip.</param> /// <param name="left">If the left side should be stripped.</param> @@ -1522,6 +1704,30 @@ namespace Godot return instance.TrimEnd(_nonPrintable); } + + /// <summary> + /// Returns a copy of the string stripped of any escape character. + /// These include all non-printable control characters of the first page + /// of the ASCII table (< 32), such as tabulation (<c>\t</c>) and + /// newline (<c>\n</c> and <c>\r</c>) characters, but not spaces. + /// </summary> + /// <param name="instance">The string to strip.</param> + /// <returns>The string stripped of any escape characters.</returns> + public static string StripEscapes(this string instance) + { + var sb = new StringBuilder(); + for (int i = 0; i < instance.Length; i++) + { + // Escape characters on first page of the ASCII table, before 32 (Space). + if (instance[i] < 32) + continue; + + sb.Append(instance[i]); + } + + return sb.ToString(); + } + /// <summary> /// Returns part of the string from the position <paramref name="from"/>, with length <paramref name="len"/>. /// </summary> @@ -1539,13 +1745,15 @@ namespace Godot /// <summary> /// Converts the String (which is a character array) to PackedByteArray (which is an array of bytes). - /// The conversion is speeded up in comparison to <see cref="ToUTF8(string)"/> with the assumption - /// that all the characters the String contains are only ASCII characters. + /// The conversion is faster compared to <see cref="ToUTF8Buffer(string)"/>, + /// as this method assumes that all the characters in the String are ASCII characters. /// </summary> - /// <seealso cref="ToUTF8(string)"/> + /// <seealso cref="ToUTF8Buffer(string)"/> + /// <seealso cref="ToUTF16Buffer(string)"/> + /// <seealso cref="ToUTF32Buffer(string)"/> /// <param name="instance">The string to convert.</param> /// <returns>The string as ASCII encoded bytes.</returns> - public static byte[] ToAscii(this string instance) + public static byte[] ToASCIIBuffer(this string instance) { return Encoding.ASCII.GetBytes(instance); } @@ -1573,41 +1781,76 @@ namespace Godot } /// <summary> - /// Returns the string converted to lowercase. + /// Converts the string (which is an array of characters) to an UTF-16 encoded array of bytes. /// </summary> - /// <seealso cref="ToUpper(string)"/> + /// <seealso cref="ToASCIIBuffer(string)"/> + /// <seealso cref="ToUTF32Buffer(string)"/> + /// <seealso cref="ToUTF8Buffer(string)"/> /// <param name="instance">The string to convert.</param> - /// <returns>The string converted to lowercase.</returns> - public static string ToLower(this string instance) + /// <returns>The string as UTF-16 encoded bytes.</returns> + public static byte[] ToUTF16Buffer(this string instance) { - return instance.ToLower(); + return Encoding.Unicode.GetBytes(instance); } /// <summary> - /// Returns the string converted to uppercase. + /// Converts the string (which is an array of characters) to an UTF-32 encoded array of bytes. /// </summary> - /// <seealso cref="ToLower(string)"/> + /// <seealso cref="ToASCIIBuffer(string)"/> + /// <seealso cref="ToUTF16Buffer(string)"/> + /// <seealso cref="ToUTF8Buffer(string)"/> /// <param name="instance">The string to convert.</param> - /// <returns>The string converted to uppercase.</returns> - public static string ToUpper(this string instance) + /// <returns>The string as UTF-32 encoded bytes.</returns> + public static byte[] ToUTF32Buffer(this string instance) { - return instance.ToUpper(); + return Encoding.UTF32.GetBytes(instance); } /// <summary> - /// Converts the String (which is an array of characters) to PackedByteArray (which is an array of bytes). - /// The conversion is a bit slower than <see cref="ToAscii(string)"/>, but supports all UTF-8 characters. - /// Therefore, you should prefer this function over <see cref="ToAscii(string)"/>. + /// Converts the string (which is an array of characters) to an UTF-8 encoded array of bytes. + /// The conversion is a bit slower than <see cref="ToASCIIBuffer(string)"/>, + /// but supports all UTF-8 characters. Therefore, you should prefer this function + /// over <see cref="ToASCIIBuffer(string)"/>. /// </summary> - /// <seealso cref="ToAscii(string)"/> + /// <seealso cref="ToASCIIBuffer(string)"/> + /// <seealso cref="ToUTF16Buffer(string)"/> + /// <seealso cref="ToUTF32Buffer(string)"/> /// <param name="instance">The string to convert.</param> /// <returns>The string as UTF-8 encoded bytes.</returns> - public static byte[] ToUTF8(this string instance) + public static byte[] ToUTF8Buffer(this string instance) { return Encoding.UTF8.GetBytes(instance); } /// <summary> + /// Removes a given string from the start if it starts with it or leaves the string unchanged. + /// </summary> + /// <param name="instance">The string to remove the prefix from.</param> + /// <param name="prefix">The string to remove from the start.</param> + /// <returns>A copy of the string with the prefix string removed from the start.</returns> + public static string TrimPrefix(this string instance, string prefix) + { + if (instance.StartsWith(prefix)) + return instance.Substring(prefix.Length); + + return instance; + } + + /// <summary> + /// Removes a given string from the end if it ends with it or leaves the string unchanged. + /// </summary> + /// <param name="instance">The string to remove the suffix from.</param> + /// <param name="suffix">The string to remove from the end.</param> + /// <returns>A copy of the string with the suffix string removed from the end.</returns> + public static string TrimSuffix(this string instance, string suffix) + { + if (instance.EndsWith(suffix)) + return instance.Substring(0, instance.Length - suffix.Length); + + return instance; + } + + /// <summary> /// Decodes a string in URL encoded format. This is meant to /// decode parameters in a URL when receiving an HTTP request. /// This mostly wraps around <see cref="Uri.UnescapeDataString"/>, @@ -1634,6 +1877,25 @@ namespace Godot return Uri.EscapeDataString(instance); } + private const string _uniqueNodePrefix = "%"; + private static readonly string[] _invalidNodeNameCharacters = { ".", ":", "@", "/", "\"", _uniqueNodePrefix }; + + /// <summary> + /// Removes any characters from the string that are prohibited in + /// <see cref="Node"/> names (<c>.</c> <c>:</c> <c>@</c> <c>/</c> <c>"</c>). + /// </summary> + /// <param name="instance">The string to sanitize.</param> + /// <returns>The string sanitized as a valid node name.</returns> + public static string ValidateNodeName(this string instance) + { + string name = instance.Replace(_invalidNodeNameCharacters[0], ""); + for (int i = 1; i < _invalidNodeNameCharacters.Length; i++) + { + name = name.Replace(_invalidNodeNameCharacters[i], ""); + } + return name; + } + /// <summary> /// Returns a copy of the string with special characters escaped using the XML standard. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Variant.cs index d354509dbf..49a363cef2 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Variant.cs @@ -109,16 +109,58 @@ public partial struct Variant : IDisposable public override string ToString() => AsString(); - public object? Obj - { - get + public object? Obj => + _obj ??= NativeVar.DangerousSelfRef.Type switch { - if (_obj == null) - _obj = Marshaling.ConvertVariantToManagedObject((godot_variant)NativeVar); - - return _obj; - } - } + Type.Bool => AsBool(), + Type.Int => AsInt64(), + Type.Float => AsDouble(), + Type.String => AsString(), + Type.Vector2 => AsVector2(), + Type.Vector2i => AsVector2i(), + Type.Rect2 => AsRect2(), + Type.Rect2i => AsRect2i(), + Type.Vector3 => AsVector3(), + Type.Vector3i => AsVector3i(), + Type.Transform2d => AsTransform2D(), + Type.Vector4 => AsVector4(), + Type.Vector4i => AsVector4i(), + Type.Plane => AsPlane(), + Type.Quaternion => AsQuaternion(), + Type.Aabb => AsAABB(), + Type.Basis => AsBasis(), + Type.Transform3d => AsTransform3D(), + Type.Projection => AsProjection(), + Type.Color => AsColor(), + Type.StringName => AsStringName(), + Type.NodePath => AsNodePath(), + Type.Rid => AsRID(), + Type.Object => AsGodotObject(), + Type.Callable => AsCallable(), + Type.Signal => AsSignalInfo(), + Type.Dictionary => AsGodotDictionary(), + Type.Array => AsGodotArray(), + Type.PackedByteArray => AsByteArray(), + Type.PackedInt32Array => AsInt32Array(), + Type.PackedInt64Array => AsInt64Array(), + Type.PackedFloat32Array => AsFloat32Array(), + Type.PackedFloat64Array => AsFloat64Array(), + Type.PackedStringArray => AsStringArray(), + Type.PackedVector2Array => AsVector2Array(), + Type.PackedVector3Array => AsVector3Array(), + Type.PackedColorArray => AsColorArray(), + Type.Nil => null, + Type.Max or _ => + throw new InvalidOperationException($"Invalid Variant type: {NativeVar.DangerousSelfRef.Type}"), + }; + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static Variant From<[MustBeVariant] T>(in T from) => + CreateTakingOwnershipOfDisposableValue(VariantUtils.CreateFrom(from)); + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public T As<[MustBeVariant] T>() => + VariantUtils.ConvertTo<T>(NativeVar.DangerousSelfRef); [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool AsBool() => diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index 535391f447..c471eceded 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -240,7 +240,7 @@ namespace Godot /// <summary> /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector - /// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points. + /// and the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. /// </summary> /// <param name="control1">Control point that defines the bezier curve.</param> /// <param name="control2">Control point that defines the bezier curve.</param> @@ -249,14 +249,28 @@ namespace Godot /// <returns>The interpolated vector.</returns> public readonly Vector2 BezierInterpolate(Vector2 control1, Vector2 control2, Vector2 end, real_t t) { - // Formula from Wikipedia article on Bezier curves - real_t omt = 1 - t; - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = t * t; - real_t t3 = t2 * t; + return new Vector2 + ( + Mathf.BezierInterpolate(x, control1.x, control2.x, end.x, t), + Mathf.BezierInterpolate(y, control1.y, control2.y, end.y, t) + ); + } - return this * omt3 + control1 * omt2 * t * 3 + control2 * omt * t2 * 3 + end * t3; + /// <summary> + /// Returns the derivative at the given <paramref name="t"/> on the Bezier curve defined by this vector + /// and the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. + /// </summary> + /// <param name="control1">Control point that defines the bezier curve.</param> + /// <param name="control2">Control point that defines the bezier curve.</param> + /// <param name="end">The destination value for the interpolation.</param> + /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> + /// <returns>The resulting value of the interpolation.</returns> + public readonly Vector2 BezierDerivative(Vector2 control1, Vector2 control2, Vector2 end, real_t t) + { + return new Vector2( + Mathf.BezierDerivative(x, control1.x, control2.x, end.x, t), + Mathf.BezierDerivative(y, control1.y, control2.y, end.y, t) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index 53bd0b0908..fefdee33a5 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -234,7 +234,7 @@ namespace Godot /// <summary> /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector - /// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points. + /// and the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. /// </summary> /// <param name="control1">Control point that defines the bezier curve.</param> /// <param name="control2">Control point that defines the bezier curve.</param> @@ -243,14 +243,30 @@ namespace Godot /// <returns>The interpolated vector.</returns> public readonly Vector3 BezierInterpolate(Vector3 control1, Vector3 control2, Vector3 end, real_t t) { - // Formula from Wikipedia article on Bezier curves - real_t omt = 1 - t; - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = t * t; - real_t t3 = t2 * t; + return new Vector3 + ( + Mathf.BezierInterpolate(x, control1.x, control2.x, end.x, t), + Mathf.BezierInterpolate(y, control1.y, control2.y, end.y, t), + Mathf.BezierInterpolate(z, control1.z, control2.z, end.z, t) + ); + } - return this * omt3 + control1 * omt2 * t * 3 + control2 * omt * t2 * 3 + end * t3; + /// <summary> + /// Returns the derivative at the given <paramref name="t"/> on the Bezier curve defined by this vector + /// and the given <paramref name="control1"/>, <paramref name="control2"/>, and <paramref name="end"/> points. + /// </summary> + /// <param name="control1">Control point that defines the bezier curve.</param> + /// <param name="control2">Control point that defines the bezier curve.</param> + /// <param name="end">The destination value for the interpolation.</param> + /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> + /// <returns>The resulting value of the interpolation.</returns> + public readonly Vector3 BezierDerivative(Vector3 control1, Vector3 control2, Vector3 end, real_t t) + { + return new Vector3( + Mathf.BezierDerivative(x, control1.x, control2.x, end.x, t), + Mathf.BezierDerivative(y, control1.y, control2.y, end.y, t), + Mathf.BezierDerivative(z, control1.z, control2.z, end.y, t) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj index e3fb254f49..503e5abe37 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj +++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj @@ -101,9 +101,8 @@ <Compile Include="Core\NativeInterop\InteropUtils.cs" /> <Compile Include="Core\NativeInterop\NativeFuncs.extended.cs" /> <Compile Include="Core\NativeInterop\NativeVariantPtrArgs.cs" /> - <Compile Include="Core\NativeInterop\VariantConversionCallbacks.cs" /> - <Compile Include="Core\NativeInterop\VariantSpanHelpers.cs" /> <Compile Include="Core\NativeInterop\VariantUtils.cs" /> + <Compile Include="Core\NativeInterop\VariantUtils.generic.cs" /> <Compile Include="Core\NodePath.cs" /> <Compile Include="Core\Object.base.cs" /> <Compile Include="Core\Object.exceptions.cs" /> @@ -123,6 +122,7 @@ <Compile Include="Core\StringName.cs" /> <Compile Include="Core\Transform2D.cs" /> <Compile Include="Core\Transform3D.cs" /> + <Compile Include="Core\Variant.cs" /> <Compile Include="Core\Vector2.cs" /> <Compile Include="Core\Vector2i.cs" /> <Compile Include="Core\Vector3.cs" /> @@ -131,7 +131,6 @@ <Compile Include="Core\Vector4i.cs" /> <Compile Include="GlobalUsings.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> - <Compile Include="Variant.cs" /> </ItemGroup> <!-- We import a props file with auto-generated includes. This works well with Rider. diff --git a/modules/mono/glue/runtime_interop.cpp b/modules/mono/glue/runtime_interop.cpp index e20a88076a..338e5a0147 100644 --- a/modules/mono/glue/runtime_interop.cpp +++ b/modules/mono/glue/runtime_interop.cpp @@ -1067,30 +1067,6 @@ void godotsharp_dictionary_to_string(const Dictionary *p_self, String *r_str) { *r_str = Variant(*p_self).operator String(); } -void godotsharp_string_md5_buffer(const String *p_self, PackedByteArray *r_md5_buffer) { - memnew_placement(r_md5_buffer, PackedByteArray(p_self->md5_buffer())); -} - -void godotsharp_string_md5_text(const String *p_self, String *r_md5_text) { - memnew_placement(r_md5_text, String(p_self->md5_text())); -} - -int32_t godotsharp_string_rfind(const String *p_self, const String *p_what, int32_t p_from) { - return p_self->rfind(*p_what, p_from); -} - -int32_t godotsharp_string_rfindn(const String *p_self, const String *p_what, int32_t p_from) { - return p_self->rfindn(*p_what, p_from); -} - -void godotsharp_string_sha256_buffer(const String *p_self, PackedByteArray *r_sha256_buffer) { - memnew_placement(r_sha256_buffer, PackedByteArray(p_self->sha256_buffer())); -} - -void godotsharp_string_sha256_text(const String *p_self, String *r_sha256_text) { - memnew_placement(r_sha256_text, String(p_self->sha256_text())); -} - void godotsharp_string_simplify_path(const String *p_self, String *r_simplified_path) { memnew_placement(r_simplified_path, String(p_self->simplify_path())); } @@ -1473,12 +1449,6 @@ static const void *unmanaged_callbacks[]{ (void *)godotsharp_dictionary_duplicate, (void *)godotsharp_dictionary_remove_key, (void *)godotsharp_dictionary_to_string, - (void *)godotsharp_string_md5_buffer, - (void *)godotsharp_string_md5_text, - (void *)godotsharp_string_rfind, - (void *)godotsharp_string_rfindn, - (void *)godotsharp_string_sha256_buffer, - (void *)godotsharp_string_sha256_text, (void *)godotsharp_string_simplify_path, (void *)godotsharp_string_to_camel_case, (void *)godotsharp_string_to_pascal_case, diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp index 47f5f8f819..a8e376e142 100644 --- a/modules/noise/editor/noise_editor_plugin.cpp +++ b/modules/noise/editor/noise_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "editor/editor_inspector.h" #include "editor/editor_scale.h" +#include "scene/gui/button.h" #include "scene/gui/texture_rect.h" #include "modules/noise/noise.h" diff --git a/modules/openxr/config.py b/modules/openxr/config.py index 279168cc59..e503f12739 100644 --- a/modules/openxr/config.py +++ b/modules/openxr/config.py @@ -1,6 +1,6 @@ def can_build(env, platform): if platform in ("linuxbsd", "windows", "android"): - return env["openxr"] + return env["openxr"] and not env["disable_3d"] else: # not supported on these platforms return False diff --git a/modules/openxr/extensions/openxr_android_extension.cpp b/modules/openxr/extensions/openxr_android_extension.cpp index 8f6d5c28db..753fc5fa89 100644 --- a/modules/openxr/extensions/openxr_android_extension.cpp +++ b/modules/openxr/extensions/openxr_android_extension.cpp @@ -47,10 +47,15 @@ OpenXRAndroidExtension *OpenXRAndroidExtension::get_singleton() { OpenXRAndroidExtension::OpenXRAndroidExtension(OpenXRAPI *p_openxr_api) : OpenXRExtensionWrapper(p_openxr_api) { singleton = this; - request_extensions[XR_KHR_ANDROID_THREAD_SETTINGS_EXTENSION_NAME] = nullptr; // must be available + request_extensions[XR_KHR_LOADER_INIT_ANDROID_EXTENSION_NAME] = &loader_init_extension_available; + request_extensions[XR_KHR_ANDROID_CREATE_INSTANCE_EXTENSION_NAME] = &create_instance_extension_available; } void OpenXRAndroidExtension::on_before_instance_created() { + if (!loader_init_extension_available) { + print_line("OpenXR: XR_KHR_loader_init_android is not reported as available - trying to initialize anyway..."); + } + EXT_INIT_XR_FUNC(xrInitializeLoaderKHR); JNIEnv *env = get_jni_env(); @@ -68,6 +73,29 @@ void OpenXRAndroidExtension::on_before_instance_created() { ERR_FAIL_COND_MSG(XR_FAILED(result), "Failed to call xrInitializeLoaderKHR"); } +// We're keeping the Android create info struct here to avoid including openxr_platform.h in a header, which would break other extensions. +// This is reasonably safe as the struct is only used during intialization and the extension is a singleton. +static XrInstanceCreateInfoAndroidKHR instance_create_info; + +void *OpenXRAndroidExtension::set_instance_create_info_and_get_next_pointer(void *p_next_pointer) { + if (!create_instance_extension_available) { + return nullptr; + } + + JNIEnv *env = get_jni_env(); + JavaVM *vm; + env->GetJavaVM(&vm); + jobject activity_object = env->NewGlobalRef(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); + + instance_create_info = { + .type = XR_TYPE_INSTANCE_CREATE_INFO_ANDROID_KHR, + .next = p_next_pointer, + .applicationVM = vm, + .applicationActivity = activity_object + }; + return &instance_create_info; +} + OpenXRAndroidExtension::~OpenXRAndroidExtension() { singleton = nullptr; } diff --git a/modules/openxr/extensions/openxr_android_extension.h b/modules/openxr/extensions/openxr_android_extension.h index eda7022064..087b634756 100644 --- a/modules/openxr/extensions/openxr_android_extension.h +++ b/modules/openxr/extensions/openxr_android_extension.h @@ -41,12 +41,16 @@ public: OpenXRAndroidExtension(OpenXRAPI *p_openxr_api); virtual void on_before_instance_created() override; + virtual void *set_instance_create_info_and_get_next_pointer(void *p_next_pointer) override; virtual ~OpenXRAndroidExtension() override; private: static OpenXRAndroidExtension *singleton; + bool loader_init_extension_available = false; + bool create_instance_extension_available = false; + // Initialize the loader EXT_PROTO_XRRESULT_FUNC1(xrInitializeLoaderKHR, (const XrLoaderInitInfoBaseHeaderKHR *), loaderInitInfo) }; diff --git a/modules/openxr/extensions/openxr_extension_wrapper.h b/modules/openxr/extensions/openxr_extension_wrapper.h index c417c90d11..77b52ab355 100644 --- a/modules/openxr/extensions/openxr_extension_wrapper.h +++ b/modules/openxr/extensions/openxr_extension_wrapper.h @@ -65,6 +65,7 @@ public: virtual void *set_system_properties_and_get_next_pointer(void *p_next_pointer) { return p_next_pointer; } virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) { return p_next_pointer; } virtual void *set_swapchain_create_info_and_get_next_pointer(void *p_next_pointer) { return p_next_pointer; } + virtual void *set_instance_create_info_and_get_next_pointer(void *p_next_pointer) { return p_next_pointer; } virtual void on_before_instance_created() {} virtual void on_instance_created(const XrInstance p_instance) {} diff --git a/modules/openxr/extensions/openxr_opengl_extension.cpp b/modules/openxr/extensions/openxr_opengl_extension.cpp index ee69144123..3b7c130149 100644 --- a/modules/openxr/extensions/openxr_opengl_extension.cpp +++ b/modules/openxr/extensions/openxr_opengl_extension.cpp @@ -136,9 +136,9 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex graphics_binding_gl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_ES_ANDROID_KHR; graphics_binding_gl.next = p_next_pointer; - graphics_binding_gl.display = eglGetCurrentDisplay(); + graphics_binding_gl.display = (void *)display_server->window_get_native_handle(DisplayServer::DISPLAY_HANDLE); graphics_binding_gl.config = (EGLConfig)0; // https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/master/src/tests/hello_xr/graphicsplugin_opengles.cpp#L122 - graphics_binding_gl.context = eglGetCurrentContext(); + graphics_binding_gl.context = (void *)display_server->window_get_native_handle(DisplayServer::OPENGL_CONTEXT); #else graphics_binding_gl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR; graphics_binding_gl.next = p_next_pointer; @@ -160,16 +160,8 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex } void OpenXROpenGLExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) { -#ifdef WIN32 - p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8); - p_usable_swap_chains.push_back(GL_RGBA8); -#elif ANDROID_ENABLED p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8); p_usable_swap_chains.push_back(GL_RGBA8); -#else - p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8_EXT); - p_usable_swap_chains.push_back(GL_RGBA8_EXT); -#endif } void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_depth_formats) { @@ -294,59 +286,7 @@ void OpenXROpenGLExtension::cleanup_swapchain_graphics_data(void **p_swapchain_g String OpenXROpenGLExtension::get_swapchain_format_name(int64_t p_swapchain_format) const { // These are somewhat different per platform, will need to weed some stuff out... switch (p_swapchain_format) { -#ifdef WIN32 - // using definitions from GLAD - ENUM_TO_STRING_CASE(GL_R8_SNORM) - ENUM_TO_STRING_CASE(GL_RG8_SNORM) - ENUM_TO_STRING_CASE(GL_RGB8_SNORM) - ENUM_TO_STRING_CASE(GL_RGBA8_SNORM) - ENUM_TO_STRING_CASE(GL_R16_SNORM) - ENUM_TO_STRING_CASE(GL_RG16_SNORM) - ENUM_TO_STRING_CASE(GL_RGB16_SNORM) - ENUM_TO_STRING_CASE(GL_RGBA16_SNORM) - ENUM_TO_STRING_CASE(GL_RGB4) - ENUM_TO_STRING_CASE(GL_RGB5) - ENUM_TO_STRING_CASE(GL_RGB8) - ENUM_TO_STRING_CASE(GL_RGB10) - ENUM_TO_STRING_CASE(GL_RGB12) - ENUM_TO_STRING_CASE(GL_RGB16) - ENUM_TO_STRING_CASE(GL_RGBA2) - ENUM_TO_STRING_CASE(GL_RGBA4) - ENUM_TO_STRING_CASE(GL_RGB5_A1) - ENUM_TO_STRING_CASE(GL_RGBA8) - ENUM_TO_STRING_CASE(GL_RGB10_A2) - ENUM_TO_STRING_CASE(GL_RGBA12) - ENUM_TO_STRING_CASE(GL_RGBA16) - ENUM_TO_STRING_CASE(GL_RGBA32F) - ENUM_TO_STRING_CASE(GL_RGB32F) - ENUM_TO_STRING_CASE(GL_RGBA16F) - ENUM_TO_STRING_CASE(GL_RGB16F) - ENUM_TO_STRING_CASE(GL_RGBA32UI) - ENUM_TO_STRING_CASE(GL_RGB32UI) - ENUM_TO_STRING_CASE(GL_RGBA16UI) - ENUM_TO_STRING_CASE(GL_RGB16UI) - ENUM_TO_STRING_CASE(GL_RGBA8UI) - ENUM_TO_STRING_CASE(GL_RGB8UI) - ENUM_TO_STRING_CASE(GL_RGBA32I) - ENUM_TO_STRING_CASE(GL_RGB32I) - ENUM_TO_STRING_CASE(GL_RGBA16I) - ENUM_TO_STRING_CASE(GL_RGB16I) - ENUM_TO_STRING_CASE(GL_RGBA8I) - ENUM_TO_STRING_CASE(GL_RGB8I) - ENUM_TO_STRING_CASE(GL_RGB10_A2UI) - ENUM_TO_STRING_CASE(GL_SRGB) - ENUM_TO_STRING_CASE(GL_SRGB8) - ENUM_TO_STRING_CASE(GL_SRGB_ALPHA) - ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32) - ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) - ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F) - ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32F) - ENUM_TO_STRING_CASE(GL_DEPTH32F_STENCIL8) - -#elif ANDROID_ENABLED +#ifdef ANDROID_ENABLED // using definitions from GLES3/gl3.h ENUM_TO_STRING_CASE(GL_RGBA4) @@ -418,44 +358,56 @@ String OpenXROpenGLExtension::get_swapchain_format_name(int64_t p_swapchain_form ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) #else - // using definitions from GL/gl.h - ENUM_TO_STRING_CASE(GL_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA8_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA12_EXT) - ENUM_TO_STRING_CASE(GL_ALPHA16_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE8_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE16_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE4_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE6_ALPHA2_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE8_ALPHA8_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_ALPHA4_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE12_ALPHA12_EXT) - ENUM_TO_STRING_CASE(GL_LUMINANCE16_ALPHA16_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY4_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY8_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY12_EXT) - ENUM_TO_STRING_CASE(GL_INTENSITY16_EXT) - ENUM_TO_STRING_CASE(GL_RGB2_EXT) - ENUM_TO_STRING_CASE(GL_RGB4_EXT) - ENUM_TO_STRING_CASE(GL_RGB5_EXT) - ENUM_TO_STRING_CASE(GL_RGB8_EXT) - ENUM_TO_STRING_CASE(GL_RGB10_EXT) - ENUM_TO_STRING_CASE(GL_RGB12_EXT) - ENUM_TO_STRING_CASE(GL_RGB16_EXT) - ENUM_TO_STRING_CASE(GL_RGBA2_EXT) - ENUM_TO_STRING_CASE(GL_RGBA4_EXT) - ENUM_TO_STRING_CASE(GL_RGB5_A1_EXT) - ENUM_TO_STRING_CASE(GL_RGBA8_EXT) - ENUM_TO_STRING_CASE(GL_RGB10_A2_EXT) - ENUM_TO_STRING_CASE(GL_RGBA12_EXT) - ENUM_TO_STRING_CASE(GL_RGBA16_EXT) - ENUM_TO_STRING_CASE(GL_SRGB_EXT) - ENUM_TO_STRING_CASE(GL_SRGB8_EXT) - ENUM_TO_STRING_CASE(GL_SRGB_ALPHA_EXT) - ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8_EXT) + // using definitions from GLAD + ENUM_TO_STRING_CASE(GL_R8_SNORM) + ENUM_TO_STRING_CASE(GL_RG8_SNORM) + ENUM_TO_STRING_CASE(GL_RGB8_SNORM) + ENUM_TO_STRING_CASE(GL_RGBA8_SNORM) + ENUM_TO_STRING_CASE(GL_R16_SNORM) + ENUM_TO_STRING_CASE(GL_RG16_SNORM) + ENUM_TO_STRING_CASE(GL_RGB16_SNORM) + ENUM_TO_STRING_CASE(GL_RGBA16_SNORM) + ENUM_TO_STRING_CASE(GL_RGB4) + ENUM_TO_STRING_CASE(GL_RGB5) + ENUM_TO_STRING_CASE(GL_RGB8) + ENUM_TO_STRING_CASE(GL_RGB10) + ENUM_TO_STRING_CASE(GL_RGB12) + ENUM_TO_STRING_CASE(GL_RGB16) + ENUM_TO_STRING_CASE(GL_RGBA2) + ENUM_TO_STRING_CASE(GL_RGBA4) + ENUM_TO_STRING_CASE(GL_RGB5_A1) + ENUM_TO_STRING_CASE(GL_RGBA8) + ENUM_TO_STRING_CASE(GL_RGB10_A2) + ENUM_TO_STRING_CASE(GL_RGBA12) + ENUM_TO_STRING_CASE(GL_RGBA16) + ENUM_TO_STRING_CASE(GL_RGBA32F) + ENUM_TO_STRING_CASE(GL_RGB32F) + ENUM_TO_STRING_CASE(GL_RGBA16F) + ENUM_TO_STRING_CASE(GL_RGB16F) + ENUM_TO_STRING_CASE(GL_RGBA32UI) + ENUM_TO_STRING_CASE(GL_RGB32UI) + ENUM_TO_STRING_CASE(GL_RGBA16UI) + ENUM_TO_STRING_CASE(GL_RGB16UI) + ENUM_TO_STRING_CASE(GL_RGBA8UI) + ENUM_TO_STRING_CASE(GL_RGB8UI) + ENUM_TO_STRING_CASE(GL_RGBA32I) + ENUM_TO_STRING_CASE(GL_RGB32I) + ENUM_TO_STRING_CASE(GL_RGBA16I) + ENUM_TO_STRING_CASE(GL_RGB16I) + ENUM_TO_STRING_CASE(GL_RGBA8I) + ENUM_TO_STRING_CASE(GL_RGB8I) + ENUM_TO_STRING_CASE(GL_RGB10_A2UI) + ENUM_TO_STRING_CASE(GL_SRGB) + ENUM_TO_STRING_CASE(GL_SRGB8) + ENUM_TO_STRING_CASE(GL_SRGB_ALPHA) + ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32) + ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8) + ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F) + ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32F) + ENUM_TO_STRING_CASE(GL_DEPTH32F_STENCIL8) #endif default: { return String("Swapchain format 0x") + String::num_int64(p_swapchain_format, 16); diff --git a/modules/openxr/extensions/openxr_opengl_extension.h b/modules/openxr/extensions/openxr_opengl_extension.h index b666653c8e..473c5157c0 100644 --- a/modules/openxr/extensions/openxr_opengl_extension.h +++ b/modules/openxr/extensions/openxr_opengl_extension.h @@ -59,9 +59,8 @@ #include OPENGL_INCLUDE_H #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 -#include <GL/gl.h> -#include <GL/glext.h> -#include <GL/glx.h> +#include "thirdparty/glad/glad/gl.h" +#include "thirdparty/glad/glad/glx.h" #include <X11/Xlib.h> #endif diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp index 88111afede..71e1d9c351 100644 --- a/modules/openxr/openxr_api.cpp +++ b/modules/openxr/openxr_api.cpp @@ -51,7 +51,7 @@ #define XR_USE_GRAPHICS_API_VULKAN #endif #ifdef GLES3_ENABLED -#ifdef ANDROID +#ifdef ANDROID_ENABLED #define XR_USE_GRAPHICS_API_OPENGL_ES #include <EGL/egl.h> #include <EGL/eglext.h> @@ -59,14 +59,13 @@ #include <GLES3/gl3ext.h> #else #define XR_USE_GRAPHICS_API_OPENGL -#endif // ANDROID +#endif // ANDROID_ENABLED #ifdef X11_ENABLED #include OPENGL_INCLUDE_H #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 -#include <GL/gl.h> -#include <GL/glext.h> -#include <GL/glx.h> +#include "thirdparty/glad/glad/gl.h" +#include "thirdparty/glad/glad/glx.h" #include <X11/Xlib.h> #endif // X11_ENABLED #endif // GLES_ENABLED @@ -299,9 +298,17 @@ bool OpenXRAPI::create_instance() { XR_CURRENT_API_VERSION // apiVersion }; + void *next_pointer = nullptr; + for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) { + void *np = wrapper->set_instance_create_info_and_get_next_pointer(next_pointer); + if (np != nullptr) { + next_pointer = np; + } + } + XrInstanceCreateInfo instance_create_info = { XR_TYPE_INSTANCE_CREATE_INFO, // type - nullptr, // next + next_pointer, // next 0, // createFlags application_info, // applicationInfo 0, // enabledApiLayerCount, need to find out if we need support for this? @@ -789,7 +796,7 @@ bool OpenXRAPI::create_swapchains() { depth_views[i].type = XR_TYPE_COMPOSITION_LAYER_DEPTH_INFO_KHR; depth_views[i].next = nullptr; depth_views[i].subImage.swapchain = swapchains[OPENXR_SWAPCHAIN_DEPTH].swapchain; - depth_views[i].subImage.imageArrayIndex = 0; + depth_views[i].subImage.imageArrayIndex = i; depth_views[i].subImage.imageRect.offset.x = 0; depth_views[i].subImage.imageRect.offset.y = 0; depth_views[i].subImage.imageRect.extent.width = recommended_size.width; diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 20b05816e1..51d75d45b0 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -67,7 +67,7 @@ if env["builtin_embree"]: env_raycast.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds. if not env.msvc: - if env["arch"] == "x86_64": + if env["arch"] in ["x86_64", "x86_32"]: env_raycast.Append(CPPFLAGS=["-msse2", "-mxsave"]) if env["platform"] == "windows": @@ -87,10 +87,13 @@ if env["builtin_embree"]: env_thirdparty.disable_warnings() env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) - if env["arch"] == "arm64" or env.msvc: + if env["arch"] != "x86_64" or env.msvc: # Embree needs those, it will automatically use SSE2NEON in ARM env_thirdparty.Append(CPPDEFINES=["__SSE2__", "__SSE__"]) + if env["platform"] == "web": + env_thirdparty.Append(CPPFLAGS=["-msimd128"]) + if not env.msvc: env_thirdparty.Append( CPPFLAGS=[ diff --git a/modules/raycast/config.py b/modules/raycast/config.py index 833ad50018..f4243f01c5 100644 --- a/modules/raycast/config.py +++ b/modules/raycast/config.py @@ -1,9 +1,13 @@ def can_build(env, platform): - # Depends on Embree library, which only supports x86_64 and arm64. - if platform == "windows": - return env["arch"] == "x86_64" # TODO build for Windows on ARM - - return env["arch"] in ["x86_64", "arm64"] + # Supported architectures depend on the Embree library. + # No ARM32 support planned. + if env["arch"] == "arm32": + return False + # x86_32 only seems supported on Windows for now. + if env["arch"] == "x86_32" and platform != "windows": + return False + # The rest works, even wasm32! + return True def configure(env): diff --git a/modules/raycast/godot_update_embree.py b/modules/raycast/godot_update_embree.py index e31d88b741..527e02f855 100644 --- a/modules/raycast/godot_update_embree.py +++ b/modules/raycast/godot_update_embree.py @@ -1,5 +1,7 @@ import glob, os, shutil, subprocess, re +git_tag = "v3.13.5" + include_dirs = [ "common/tasking", "kernels/bvh", @@ -12,6 +14,7 @@ include_dirs = [ "common/lexers", "common/simd", "common/simd/arm", + "common/simd/wasm", "include/embree3", "kernels/subdiv", "kernels/geometry", @@ -76,6 +79,7 @@ if os.path.exists(dir_name): subprocess.run(["git", "clone", "https://github.com/embree/embree.git", "embree-tmp"]) os.chdir("embree-tmp") +subprocess.run(["git", "checkout", git_tag]) commit_hash = str(subprocess.check_output(["git", "rev-parse", "HEAD"], universal_newlines=True)).strip() @@ -94,8 +98,7 @@ for f in all_files: with open(os.path.join(dest_dir, "kernels/hash.h"), "w") as hash_file: hash_file.write( - f""" -// Copyright 2009-2020 Intel Corporation + f"""// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #define RTC_HASH "{commit_hash}" @@ -104,8 +107,7 @@ with open(os.path.join(dest_dir, "kernels/hash.h"), "w") as hash_file: with open(os.path.join(dest_dir, "kernels/config.h"), "w") as config_file: config_file.write( - """ -// Copyright 2009-2020 Intel Corporation + """// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 /* #undef EMBREE_RAY_MASK */ @@ -126,6 +128,7 @@ with open(os.path.join(dest_dir, "kernels/config.h"), "w") as config_file: /* #undef EMBREE_COMPACT_POLYS */ #define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0 +#define EMBREE_DISC_POINT_SELF_INTERSECTION_AVOIDANCE #if defined(EMBREE_GEOMETRY_TRIANGLE) #define IF_ENABLED_TRIS(x) x @@ -192,8 +195,7 @@ with open("CMakeLists.txt", "r") as cmake_file: with open(os.path.join(dest_dir, "include/embree3/rtcore_config.h"), "w") as config_file: config_file.write( - f""" -// Copyright 2009-2021 Intel Corporation + f"""// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once @@ -209,14 +211,16 @@ with open(os.path.join(dest_dir, "include/embree3/rtcore_config.h"), "w") as con #define EMBREE_MIN_WIDTH 0 #define RTC_MIN_WIDTH EMBREE_MIN_WIDTH -#define EMBREE_STATIC_LIB -/* #undef EMBREE_API_NAMESPACE */ +#if !defined(EMBREE_STATIC_LIB) +# define EMBREE_STATIC_LIB +#endif +/* #undef EMBREE_API_NAMESPACE*/ #if defined(EMBREE_API_NAMESPACE) # define RTC_NAMESPACE -# define RTC_NAMESPACE_BEGIN namespace {{ +# define RTC_NAMESPACE_BEGIN namespace {{ # define RTC_NAMESPACE_END }} -# define RTC_NAMESPACE_USE using namespace ; +# define RTC_NAMESPACE_USE using namespace; # define RTC_API_EXTERN_C # undef EMBREE_API_NAMESPACE #else diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index b8c412a201..2dba4916a0 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -67,8 +67,8 @@ void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_colo } } -void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) { - ERR_FAIL_COND(Math::is_zero_approx(p_scale)); +Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) { + ERR_FAIL_COND_V_MSG(Math::is_zero_approx(p_scale), ERR_INVALID_PARAMETER, "ImageLoaderSVG: Can't load SVG with a scale of 0."); if (p_color_map.size()) { _replace_color_property(p_color_map, "stop-color=\"", p_string); @@ -81,13 +81,23 @@ void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_strin tvg::Result result = picture->load((const char *)bytes.ptr(), bytes.size(), "svg", true); if (result != tvg::Result::Success) { - return; + return ERR_INVALID_DATA; } float fw, fh; picture->size(&fw, &fh); - uint32_t width = MIN(round(fw * p_scale), 16 * 1024); - uint32_t height = MIN(round(fh * p_scale), 16 * 1024); + uint32_t width = round(fw * p_scale); + uint32_t height = round(fh * p_scale); + + const uint32_t max_dimension = 16384; + if (width > max_dimension || height > max_dimension) { + WARN_PRINT(vformat( + String::utf8("ImageLoaderSVG: Target canvas dimensions %d×%d (with scale %.2f) exceed the max supported dimensions %d×%d. The target canvas will be scaled down."), + width, height, p_scale, max_dimension, max_dimension)); + width = MIN(width, max_dimension); + height = MIN(height, max_dimension); + } + picture->size(width, height); std::unique_ptr<tvg::SwCanvas> sw_canvas = tvg::SwCanvas::gen(); @@ -97,25 +107,25 @@ void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_strin tvg::Result res = sw_canvas->target(buffer, width, width, height, tvg::SwCanvas::ARGB8888_STRAIGHT); if (res != tvg::Result::Success) { memfree(buffer); - ERR_FAIL_MSG("ImageLoaderSVG can't create image."); + ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't set target on ThorVG canvas."); } res = sw_canvas->push(std::move(picture)); if (res != tvg::Result::Success) { memfree(buffer); - ERR_FAIL_MSG("ImageLoaderSVG can't create image."); + ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't insert ThorVG picture on canvas."); } res = sw_canvas->draw(); if (res != tvg::Result::Success) { memfree(buffer); - ERR_FAIL_MSG("ImageLoaderSVG can't create image."); + ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't draw ThorVG pictures on canvas."); } res = sw_canvas->sync(); if (res != tvg::Result::Success) { memfree(buffer); - ERR_FAIL_MSG("ImageLoaderSVG can't create image."); + ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't sync ThorVG canvas."); } Vector<uint8_t> image; @@ -136,6 +146,7 @@ void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_strin memfree(buffer); p_image->set_data(width, height, false, Image::FORMAT_RGBA8, image); + return OK; } void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const { @@ -145,13 +156,19 @@ void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { String svg = p_fileaccess->get_as_utf8_string(); + Error err; if (p_flags & FLAG_CONVERT_COLORS) { - create_image_from_string(p_image, svg, p_scale, false, forced_color_map); + err = create_image_from_string(p_image, svg, p_scale, false, forced_color_map); } else { - create_image_from_string(p_image, svg, p_scale, false, HashMap<Color, Color>()); + err = create_image_from_string(p_image, svg, p_scale, false, HashMap<Color, Color>()); + } + + if (err != OK) { + return err; + } else if (p_image->is_empty()) { + return ERR_INVALID_DATA; } - ERR_FAIL_COND_V(p_image->is_empty(), FAILED); if (p_flags & FLAG_FORCE_LINEAR) { p_image->srgb_to_linear(); } diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index b0b0963c15..84511f1708 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -41,7 +41,7 @@ class ImageLoaderSVG : public ImageFormatLoader { public: static void set_forced_color_map(const HashMap<Color, Color> &p_color_map); - void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map); + Error create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map); virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) override; virtual void get_recognized_extensions(List<String> *p_extensions) const override; diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index cf2d8c9986..27fab88956 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -34,6 +34,7 @@ // Headers for building as GDExtension plug-in. #include <godot_cpp/classes/file_access.hpp> +#include <godot_cpp/classes/os.hpp> #include <godot_cpp/classes/project_settings.hpp> #include <godot_cpp/classes/rendering_server.hpp> #include <godot_cpp/classes/translation_server.hpp> @@ -1437,11 +1438,13 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f if (fd->face->style_name != nullptr) { p_font_data->style_name = String::utf8((const char *)fd->face->style_name); } + p_font_data->weight = _font_get_weight_by_name(p_font_data->style_name.to_lower()); + p_font_data->stretch = _font_get_stretch_by_name(p_font_data->style_name.to_lower()); p_font_data->style_flags = 0; - if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) { + if ((fd->face->style_flags & FT_STYLE_FLAG_BOLD) || p_font_data->weight >= 700) { p_font_data->style_flags.set_flag(FONT_BOLD); } - if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) { + if ((fd->face->style_flags & FT_STYLE_FLAG_ITALIC) || _is_ital_style(p_font_data->style_name.to_lower())) { p_font_data->style_flags.set_flag(FONT_ITALIC); } if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) { @@ -1967,6 +1970,46 @@ String TextServerAdvanced::_font_get_style_name(const RID &p_font_rid) const { return fd->style_name; } +void TextServerAdvanced::_font_set_weight(const RID &p_font_rid, int64_t p_weight) { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->weight = CLAMP(p_weight, 100, 999); +} + +int64_t TextServerAdvanced::_font_get_weight(const RID &p_font_rid) const { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 400); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 400); + return fd->weight; +} + +void TextServerAdvanced::_font_set_stretch(const RID &p_font_rid, int64_t p_stretch) { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->stretch = CLAMP(p_stretch, 50, 200); +} + +int64_t TextServerAdvanced::_font_get_stretch(const RID &p_font_rid) const { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 100); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 100); + return fd->stretch; +} + void TextServerAdvanced::_font_set_name(const RID &p_font_rid, const String &p_name) { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -2103,6 +2146,25 @@ int64_t TextServerAdvanced::_font_get_fixed_size(const RID &p_font_rid) const { return fd->fixed_size; } +void TextServerAdvanced::_font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->allow_system_fallback != p_allow_system_fallback) { + _font_clear_cache(fd); + fd->allow_system_fallback = p_allow_system_fallback; + } +} + +bool TextServerAdvanced::_font_is_allow_system_fallback(const RID &p_font_rid) const { + FontAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->allow_system_fallback; +} + void TextServerAdvanced::_font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -4632,12 +4694,11 @@ bool TextServerAdvanced::_shaped_text_update_breaks(const RID &p_shaped) { sd->breaks[pos] = true; } else if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_SOFT) && (ubrk_getRuleStatus(bi) < UBRK_LINE_SOFT_LIMIT)) { sd->breaks[pos] = false; - - int pos_p = pos - 1 - sd->start; - char32_t c = sd->text[pos_p]; - if (pos - sd->start != sd->end && !is_whitespace(c) && (c != 0xfffc)) { - sd->break_inserts++; - } + } + int pos_p = pos - 1 - sd->start; + char32_t c = sd->text[pos_p]; + if (pos - sd->start != sd->end && !is_whitespace(c) && (c != 0xfffc)) { + sd->break_inserts++; } } } @@ -5066,10 +5127,177 @@ _FORCE_INLINE_ void TextServerAdvanced::_add_featuers(const Dictionary &p_source } } -void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index) { +void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index, int64_t p_prev_start, int64_t p_prev_end) { + RID f; int fs = p_sd->spans[p_span].font_size; - if (p_fb_index >= p_fonts.size()) { - // Add fallback glyphs. + + if (p_fb_index >= 0 && p_fb_index < p_fonts.size()) { + // Try font from list. + f = p_fonts[p_fb_index]; + } else if (OS::get_singleton()->has_feature("system_fonts") && p_fonts.size() > 0 && ((p_fb_index == p_fonts.size()) || (p_fb_index > p_fonts.size() && p_start != p_prev_start))) { + // Try system fallback. + RID fdef = p_fonts[0]; + if (_font_is_allow_system_fallback(fdef)) { + String text = p_sd->text.substr(p_start, 1); + String font_name = _font_get_name(fdef); + BitField<FontStyle> font_style = _font_get_style(fdef); + int font_weight = _font_get_weight(fdef); + int font_stretch = _font_get_stretch(fdef); + Dictionary dvar = _font_get_variation_coordinates(fdef); + static int64_t wgth_tag = _name_to_tag("weight"); + static int64_t wdth_tag = _name_to_tag("width"); + static int64_t ital_tag = _name_to_tag("italic"); + if (dvar.has(wgth_tag)) { + font_weight = dvar[wgth_tag].operator int(); + } + if (dvar.has(wdth_tag)) { + font_stretch = dvar[wdth_tag].operator int(); + } + if (dvar.has(ital_tag) && dvar[ital_tag].operator int() == 1) { + font_style.set_flag(TextServer::FONT_ITALIC); + } + + char scr_buffer[5] = { 0, 0, 0, 0, 0 }; + hb_tag_to_string(hb_script_to_iso15924_tag(p_script), scr_buffer); + String script_code = String(scr_buffer); + String locale = (p_sd->spans[p_span].language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_sd->spans[p_span].language; + + PackedStringArray fallback_font_name = OS::get_singleton()->get_system_font_path_for_text(font_name, text, locale, script_code, font_weight, font_stretch, font_style & TextServer::FONT_ITALIC); +#ifdef GDEXTENSION + for (int fb = 0; fb < fallback_font_name.size(); fb++) { + const String &E = fallback_font_name[fb]; +#else + for (const String &E : fallback_font_name) { +#endif + SystemFontKey key = SystemFontKey(E, font_style & TextServer::FONT_ITALIC, font_weight, font_stretch, fdef, this); + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < sysf_cache.var.size(); face_idx++) { + const SystemFontCacheRec &F = sysf_cache.var[face_idx]; + if (unlikely(!_font_has_char(F.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(F.rid); + int weight = _font_get_weight(F.rid); + int stretch = _font_get_stretch(F.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match != -1) { + f = sysf_cache.var[best_match].rid; + } + } + if (!f.is_valid()) { + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + if (sysf_cache.max_var == sysf_cache.var.size()) { + // All subfonts already tested, skip. + continue; + } + } + + if (!system_font_data.has(E)) { + system_font_data[E] = FileAccess::get_file_as_bytes(E); + } + + const PackedByteArray &font_data = system_font_data[E]; + + SystemFontCacheRec sysf; + sysf.rid = _create_font(); + _font_set_data_ptr(sysf.rid, font_data.ptr(), font_data.size()); + + Dictionary var = dvar; + // Select matching style from collection. + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < _font_get_face_count(sysf.rid); face_idx++) { + _font_set_face_index(sysf.rid, face_idx); + if (unlikely(!_font_has_char(sysf.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(sysf.rid); + int weight = _font_get_weight(sysf.rid); + int stretch = _font_get_stretch(sysf.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match == -1) { + _free_rid(sysf.rid); + continue; + } else { + _font_set_face_index(sysf.rid, best_match); + } + sysf.index = best_match; + + // If it's a variable font, apply weight, stretch and italic coordinates to match requested style. + if (best_score != 70) { + Dictionary ftr = _font_supported_variation_list(sysf.rid); + if (ftr.has(wdth_tag)) { + var[wdth_tag] = font_stretch; + _font_set_stretch(sysf.rid, font_stretch); + } + if (ftr.has(wgth_tag)) { + var[wgth_tag] = font_weight; + _font_set_weight(sysf.rid, font_weight); + } + if ((font_style & TextServer::FONT_ITALIC) && ftr.has(ital_tag)) { + var[ital_tag] = 1; + _font_set_style(sysf.rid, _font_get_style(sysf.rid) | TextServer::FONT_ITALIC); + } + } + + _font_set_antialiasing(sysf.rid, key.antialiasing); + _font_set_generate_mipmaps(sysf.rid, key.mipmaps); + _font_set_multichannel_signed_distance_field(sysf.rid, key.msdf); + _font_set_msdf_pixel_range(sysf.rid, key.msdf_range); + _font_set_msdf_size(sysf.rid, key.msdf_source_size); + _font_set_fixed_size(sysf.rid, key.fixed_size); + _font_set_force_autohinter(sysf.rid, key.force_autohinter); + _font_set_hinting(sysf.rid, key.hinting); + _font_set_subpixel_positioning(sysf.rid, key.subpixel_positioning); + _font_set_variation_coordinates(sysf.rid, var); + _font_set_oversampling(sysf.rid, key.oversampling); + _font_set_embolden(sysf.rid, key.embolden); + _font_set_transform(sysf.rid, key.transform); + + if (system_fonts.has(key)) { + system_fonts[key].var.push_back(sysf); + } else { + SystemFontCache &sysf_cache = system_fonts[key]; + sysf_cache.max_var = _font_get_face_count(sysf.rid); + sysf_cache.var.push_back(sysf); + } + f = sysf.rid; + } + break; + } + } + } + + if (!f.is_valid()) { + // No valid font, use fallback hex code boxes. for (int i = p_start; i < p_end; i++) { if (p_sd->preserve_invalid || (p_sd->preserve_control && is_control(p_sd->text[i]))) { Glyph gl; @@ -5100,7 +5328,6 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star return; } - RID f = p_fonts[p_fb_index]; FontAdvanced *fd = font_owner.get_or_null(f); ERR_FAIL_COND(!fd); MutexLock lock(fd->mutex); @@ -5195,7 +5422,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star gl.end = end; gl.count = 0; - gl.font_rid = p_fonts[p_fb_index]; + gl.font_rid = f; gl.font_size = fs; if (glyph_info[i].mask & HB_GLYPH_FLAG_UNSAFE_TO_BREAK) { @@ -5262,7 +5489,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star for (unsigned int i = 0; i < glyph_count; i++) { if ((w[i].flags & GRAPHEME_IS_VALID) == GRAPHEME_IS_VALID) { if (failed_subrun_start != p_end + 1) { - _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1); + _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1, p_start, p_end); failed_subrun_start = p_end + 1; failed_subrun_end = p_start; } @@ -5292,7 +5519,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star } memfree(w); if (failed_subrun_start != p_end + 1) { - _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1); + _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1, p_start, p_end); } p_sd->ascent = MAX(p_sd->ascent, _font_get_ascent(f, fs)); p_sd->descent = MAX(p_sd->descent, _font_get_descent(f, fs)); @@ -5464,7 +5691,7 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) { } fonts.append_array(fonts_scr_only); fonts.append_array(fonts_no_match); - _shape_run(sd, MAX(sd->spans[k].start - sd->start, script_run_start), MIN(sd->spans[k].end - sd->start, script_run_end), sd->script_iter->script_ranges[j].script, bidi_run_direction, fonts, k, 0); + _shape_run(sd, MAX(sd->spans[k].start - sd->start, script_run_start), MIN(sd->spans[k].end - sd->start, script_run_end), sd->script_iter->script_ranges[j].script, bidi_run_direction, fonts, k, 0, 0, 0); } } } @@ -5961,7 +6188,11 @@ String TextServerAdvanced::_strip_diacritics(const String &p_string) const { String result; for (int i = 0; i < normalized_string.length(); i++) { if (u_getCombiningClass(normalized_string[i]) == 0) { +#ifdef GDEXTENSION + result = result + String::chr(normalized_string[i]); +#else result = result + normalized_string[i]; +#endif } } return result; @@ -6243,6 +6474,17 @@ TextServerAdvanced::TextServerAdvanced() { _bmp_create_font_funcs(); } +void TextServerAdvanced::_cleanup() { + for (const KeyValue<SystemFontKey, SystemFontCache> &E : system_fonts) { + const Vector<SystemFontCacheRec> &sysf_cache = E.value.var; + for (const SystemFontCacheRec &F : sysf_cache) { + _free_rid(F.rid); + } + } + system_fonts.clear(); + system_font_data.clear(); +} + TextServerAdvanced::~TextServerAdvanced() { _bmp_free_font_funcs(); #ifdef MODULE_FREETYPE_ENABLED diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index 10fe3c2316..5e6d2cc2c0 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -300,6 +300,7 @@ class TextServerAdvanced : public TextServerExtension { int msdf_range = 14; int msdf_source_size = 48; int fixed_size = 0; + bool allow_system_fallback = true; bool force_autohinter = false; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; @@ -311,6 +312,8 @@ class TextServerAdvanced : public TextServerExtension { BitField<TextServer::FontStyle> style_flags = 0; String font_name; String style_name; + int weight = 400; + int stretch = 100; HashMap<Vector2i, FontForSizeAdvanced *, VariantHasher, VariantComparator> cache; @@ -372,6 +375,57 @@ class TextServerAdvanced : public TextServerExtension { _FORCE_INLINE_ double _get_extra_advance(RID p_font_rid, int p_font_size) const; _FORCE_INLINE_ Variant::Type _get_tag_type(int64_t p_tag) const; _FORCE_INLINE_ bool _get_tag_hidden(int64_t p_tag) const; + _FORCE_INLINE_ int _font_get_weight_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("thin") >= 0 || sty_name.find("hairline") >= 0) { + return 100; + } else if (sty_name.find("extralight") >= 0 || sty_name.find("ultralight") >= 0) { + return 200; + } else if (sty_name.find("light") >= 0) { + return 300; + } else if (sty_name.find("semilight") >= 0) { + return 350; + } else if (sty_name.find("regular") >= 0) { + return 400; + } else if (sty_name.find("medium") >= 0) { + return 500; + } else if (sty_name.find("semibold") >= 0 || sty_name.find("demibold") >= 0) { + return 600; + } else if (sty_name.find("bold") >= 0) { + return 700; + } else if (sty_name.find("extrabold") >= 0 || sty_name.find("ultrabold") >= 0) { + return 800; + } else if (sty_name.find("black") >= 0 || sty_name.find("heavy") >= 0) { + return 900; + } else if (sty_name.find("extrablack") >= 0 || sty_name.find("ultrablack") >= 0) { + return 950; + } + return 400; + } + _FORCE_INLINE_ int _font_get_stretch_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("ultracondensed") >= 0) { + return 50; + } else if (sty_name.find("extracondensed") >= 0) { + return 63; + } else if (sty_name.find("condensed") >= 0) { + return 75; + } else if (sty_name.find("semicondensed") >= 0) { + return 87; + } else if (sty_name.find("semiexpanded") >= 0) { + return 113; + } else if (sty_name.find("expanded") >= 0) { + return 125; + } else if (sty_name.find("extraexpanded") >= 0) { + return 150; + } else if (sty_name.find("ultraexpanded") >= 0) { + return 200; + } + return 100; + } + _FORCE_INLINE_ bool _is_ital_style(const String &p_sty_name) const { + return (p_sty_name.find("italic") >= 0) || (p_sty_name.find("oblique") >= 0); + } // Shaped text cache data. struct TrimData { @@ -474,12 +528,87 @@ class TextServerAdvanced : public TextServerExtension { mutable RID_PtrOwner<FontAdvanced> font_owner; mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner; + struct SystemFontKey { + String font_name; + TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY; + bool italic = false; + bool mipmaps = false; + bool msdf = false; + bool force_autohinter = false; + int weight = 400; + int stretch = 100; + int msdf_range = 14; + int msdf_source_size = 48; + int fixed_size = 0; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; + Dictionary variation_coordinates; + double oversampling = 0.0; + double embolden = 0.0; + Transform2D transform; + + bool operator==(const SystemFontKey &p_b) const { + return (font_name == p_b.font_name) && (antialiasing == p_b.antialiasing) && (italic == p_b.italic) && (mipmaps == p_b.mipmaps) && (msdf == p_b.msdf) && (force_autohinter == p_b.force_autohinter) && (weight == p_b.weight) && (stretch == p_b.stretch) && (msdf_range == p_b.msdf_range) && (msdf_source_size == p_b.msdf_source_size) && (fixed_size == p_b.fixed_size) && (hinting == p_b.hinting) && (subpixel_positioning == p_b.subpixel_positioning) && (variation_coordinates == p_b.variation_coordinates) && (oversampling == p_b.oversampling) && (embolden == p_b.embolden) && (transform == p_b.transform); + } + + SystemFontKey(const String &p_font_name, bool p_italic, int p_weight, int p_stretch, RID p_font, const TextServerAdvanced *p_fb) { + font_name = p_font_name; + italic = p_italic; + weight = p_weight; + stretch = p_stretch; + antialiasing = p_fb->_font_get_antialiasing(p_font); + mipmaps = p_fb->_font_get_generate_mipmaps(p_font); + msdf = p_fb->_font_is_multichannel_signed_distance_field(p_font); + msdf_range = p_fb->_font_get_msdf_pixel_range(p_font); + msdf_source_size = p_fb->_font_get_msdf_size(p_font); + fixed_size = p_fb->_font_get_fixed_size(p_font); + force_autohinter = p_fb->_font_is_force_autohinter(p_font); + hinting = p_fb->_font_get_hinting(p_font); + subpixel_positioning = p_fb->_font_get_subpixel_positioning(p_font); + variation_coordinates = p_fb->_font_get_variation_coordinates(p_font); + oversampling = p_fb->_font_get_oversampling(p_font); + embolden = p_fb->_font_get_embolden(p_font); + transform = p_fb->_font_get_transform(p_font); + } + }; + + struct SystemFontCacheRec { + RID rid; + int index = 0; + }; + + struct SystemFontCache { + Vector<SystemFontCacheRec> var; + int max_var = 0; + }; + + struct SystemFontKeyHasher { + _FORCE_INLINE_ static uint32_t hash(const SystemFontKey &p_a) { + uint32_t hash = p_a.font_name.hash(); + hash = hash_murmur3_one_32(p_a.variation_coordinates.hash(), hash); + hash = hash_murmur3_one_32(p_a.weight, hash); + hash = hash_murmur3_one_32(p_a.stretch, hash); + hash = hash_murmur3_one_32(p_a.msdf_range, hash); + hash = hash_murmur3_one_32(p_a.msdf_source_size, hash); + hash = hash_murmur3_one_32(p_a.fixed_size, hash); + hash = hash_murmur3_one_double(p_a.oversampling, hash); + hash = hash_murmur3_one_double(p_a.embolden, hash); + hash = hash_murmur3_one_real(p_a.transform[0].x, hash); + hash = hash_murmur3_one_real(p_a.transform[0].y, hash); + hash = hash_murmur3_one_real(p_a.transform[1].x, hash); + hash = hash_murmur3_one_real(p_a.transform[1].y, hash); + return hash_fmix32(hash_murmur3_one_32(((int)p_a.mipmaps) | ((int)p_a.msdf << 1) | ((int)p_a.italic << 2) | ((int)p_a.force_autohinter << 3) | ((int)p_a.hinting << 4) | ((int)p_a.subpixel_positioning << 8) | ((int)p_a.antialiasing << 12), hash)); + } + }; + mutable HashMap<SystemFontKey, SystemFontCache, SystemFontKeyHasher> system_fonts; + mutable HashMap<String, PackedByteArray> system_font_data; + void _realign(ShapedTextDataAdvanced *p_sd) const; int64_t _convert_pos(const String &p_utf32, const Char16String &p_utf16, int64_t p_pos) const; int64_t _convert_pos(const ShapedTextDataAdvanced *p_sd, int64_t p_pos) const; int64_t _convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int64_t p_pos) const; bool _shape_substr(ShapedTextDataAdvanced *p_new_sd, const ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_length) const; - void _shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index); + void _shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index, int64_t p_prev_start, int64_t p_prev_end); Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, const RID &p_font, int64_t p_font_size); _FORCE_INLINE_ void _add_featuers(const Dictionary &p_source, Vector<hb_feature_t> &r_ftrs); @@ -568,6 +697,12 @@ public: MODBIND2(font_set_style_name, const RID &, const String &); MODBIND1RC(String, font_get_style_name, const RID &); + MODBIND2(font_set_weight, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_weight, const RID &); + + MODBIND2(font_set_stretch, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_stretch, const RID &); + MODBIND2(font_set_name, const RID &, const String &); MODBIND1RC(String, font_get_name, const RID &); @@ -589,6 +724,9 @@ public: MODBIND2(font_set_fixed_size, const RID &, int64_t); MODBIND1RC(int64_t, font_get_fixed_size, const RID &); + MODBIND2(font_set_allow_system_fallback, const RID &, bool); + MODBIND1RC(bool, font_is_allow_system_fallback, const RID &); + MODBIND2(font_set_force_autohinter, const RID &, bool); MODBIND1RC(bool, font_is_force_autohinter, const RID &); @@ -787,6 +925,8 @@ public: MODBIND2RC(String, string_to_upper, const String &, const String &); MODBIND2RC(String, string_to_lower, const String &, const String &); + MODBIND0(cleanup); + TextServerAdvanced(); ~TextServerAdvanced(); }; diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index aaef9c9a3d..9133c277bb 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -34,6 +34,7 @@ // Headers for building as GDExtension plug-in. #include <godot_cpp/classes/file_access.hpp> +#include <godot_cpp/classes/os.hpp> #include <godot_cpp/classes/project_settings.hpp> #include <godot_cpp/classes/rendering_server.hpp> #include <godot_cpp/classes/translation_server.hpp> @@ -49,6 +50,7 @@ using namespace godot; #include "core/config/project_settings.h" #include "core/error/error_macros.h" #include "core/string/print_string.h" +#include "core/string/translation.h" #include "core/string/ucaps.h" #include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg. @@ -852,11 +854,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f if (fd->face->style_name != nullptr) { p_font_data->style_name = String::utf8((const char *)fd->face->style_name); } + p_font_data->weight = _font_get_weight_by_name(p_font_data->style_name.to_lower()); + p_font_data->stretch = _font_get_stretch_by_name(p_font_data->style_name.to_lower()); p_font_data->style_flags = 0; - if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) { + if ((fd->face->style_flags & FT_STYLE_FLAG_BOLD) || p_font_data->weight >= 700) { p_font_data->style_flags.set_flag(FONT_BOLD); } - if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) { + if ((fd->face->style_flags & FT_STYLE_FLAG_ITALIC) || _is_ital_style(p_font_data->style_name.to_lower())) { p_font_data->style_flags.set_flag(FONT_ITALIC); } if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) { @@ -1061,6 +1065,46 @@ String TextServerFallback::_font_get_style_name(const RID &p_font_rid) const { return fd->style_name; } +void TextServerFallback::_font_set_weight(const RID &p_font_rid, int64_t p_weight) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->weight = CLAMP(p_weight, 100, 999); +} + +int64_t TextServerFallback::_font_get_weight(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 400); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 400); + return fd->weight; +} + +void TextServerFallback::_font_set_stretch(const RID &p_font_rid, int64_t p_stretch) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->stretch = CLAMP(p_stretch, 50, 200); +} + +int64_t TextServerFallback::_font_get_stretch(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 100); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 100); + return fd->stretch; +} + void TextServerFallback::_font_set_name(const RID &p_font_rid, const String &p_name) { FontFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1197,6 +1241,25 @@ int64_t TextServerFallback::_font_get_fixed_size(const RID &p_font_rid) const { return fd->fixed_size; } +void TextServerFallback::_font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + if (fd->allow_system_fallback != p_allow_system_fallback) { + _font_clear_cache(fd); + fd->allow_system_fallback = p_allow_system_fallback; + } +} + +bool TextServerFallback::_font_is_allow_system_fallback(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->allow_system_fallback; +} + void TextServerFallback::_font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) { FontFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -3603,6 +3666,7 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) { sd->glyphs.push_back(gl); } else { // Text span. + RID prev_font; for (int j = span.start; j < span.end; j++) { Glyph gl; gl.start = j; @@ -3623,6 +3687,170 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) { break; } } + if (!gl.font_rid.is_valid() && prev_font.is_valid()) { + if (_font_has_char(prev_font, gl.index)) { + gl.font_rid = prev_font; + } + } + if (!gl.font_rid.is_valid() && OS::get_singleton()->has_feature("system_fonts") && span.fonts.size() > 0) { + // Try system fallback. + RID fdef = span.fonts[0]; + if (_font_is_allow_system_fallback(fdef)) { + String text = sd->text.substr(j, 1); + String font_name = _font_get_name(fdef); + BitField<FontStyle> font_style = _font_get_style(fdef); + int font_weight = _font_get_weight(fdef); + int font_stretch = _font_get_stretch(fdef); + Dictionary dvar = _font_get_variation_coordinates(fdef); + static int64_t wgth_tag = _name_to_tag("weight"); + static int64_t wdth_tag = _name_to_tag("width"); + static int64_t ital_tag = _name_to_tag("italic"); + if (dvar.has(wgth_tag)) { + font_weight = dvar[wgth_tag].operator int(); + } + if (dvar.has(wdth_tag)) { + font_stretch = dvar[wdth_tag].operator int(); + } + if (dvar.has(ital_tag) && dvar[ital_tag].operator int() == 1) { + font_style.set_flag(TextServer::FONT_ITALIC); + } + + String locale = (span.language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : span.language; + + PackedStringArray fallback_font_name = OS::get_singleton()->get_system_font_path_for_text(font_name, text, locale, String(), font_weight, font_stretch, font_style & TextServer::FONT_ITALIC); +#ifdef GDEXTENSION + for (int fb = 0; fb < fallback_font_name.size(); fb++) { + const String &E = fallback_font_name[fb]; +#else + for (const String &E : fallback_font_name) { +#endif + SystemFontKey key = SystemFontKey(E, font_style & TextServer::FONT_ITALIC, font_weight, font_stretch, fdef, this); + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < sysf_cache.var.size(); face_idx++) { + const SystemFontCacheRec &F = sysf_cache.var[face_idx]; + if (unlikely(!_font_has_char(F.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(F.rid); + int weight = _font_get_weight(F.rid); + int stretch = _font_get_stretch(F.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match != -1) { + gl.font_rid = sysf_cache.var[best_match].rid; + } + } + if (!gl.font_rid.is_valid()) { + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + if (sysf_cache.max_var == sysf_cache.var.size()) { + // All subfonts already tested, skip. + continue; + } + } + + if (!system_font_data.has(E)) { + system_font_data[E] = FileAccess::get_file_as_bytes(E); + } + + const PackedByteArray &font_data = system_font_data[E]; + + SystemFontCacheRec sysf; + sysf.rid = _create_font(); + _font_set_data_ptr(sysf.rid, font_data.ptr(), font_data.size()); + + Dictionary var = dvar; + // Select matching style from collection. + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < _font_get_face_count(sysf.rid); face_idx++) { + _font_set_face_index(sysf.rid, face_idx); + if (unlikely(!_font_has_char(sysf.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(sysf.rid); + int weight = _font_get_weight(sysf.rid); + int stretch = _font_get_stretch(sysf.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match == -1) { + _free_rid(sysf.rid); + continue; + } else { + _font_set_face_index(sysf.rid, best_match); + } + sysf.index = best_match; + + // If it's a variable font, apply weight, stretch and italic coordinates to match requested style. + if (best_score != 70) { + Dictionary ftr = _font_supported_variation_list(sysf.rid); + if (ftr.has(wdth_tag)) { + var[wdth_tag] = font_stretch; + _font_set_stretch(sysf.rid, font_stretch); + } + if (ftr.has(wgth_tag)) { + var[wgth_tag] = font_weight; + _font_set_weight(sysf.rid, font_weight); + } + if ((font_style & TextServer::FONT_ITALIC) && ftr.has(ital_tag)) { + var[ital_tag] = 1; + _font_set_style(sysf.rid, _font_get_style(sysf.rid) | TextServer::FONT_ITALIC); + } + } + + _font_set_antialiasing(sysf.rid, key.antialiasing); + _font_set_generate_mipmaps(sysf.rid, key.mipmaps); + _font_set_multichannel_signed_distance_field(sysf.rid, key.msdf); + _font_set_msdf_pixel_range(sysf.rid, key.msdf_range); + _font_set_msdf_size(sysf.rid, key.msdf_source_size); + _font_set_fixed_size(sysf.rid, key.fixed_size); + _font_set_force_autohinter(sysf.rid, key.force_autohinter); + _font_set_hinting(sysf.rid, key.hinting); + _font_set_subpixel_positioning(sysf.rid, key.subpixel_positioning); + _font_set_variation_coordinates(sysf.rid, var); + _font_set_oversampling(sysf.rid, key.oversampling); + _font_set_embolden(sysf.rid, key.embolden); + _font_set_transform(sysf.rid, key.transform); + + if (system_fonts.has(key)) { + system_fonts[key].var.push_back(sysf); + } else { + SystemFontCache &sysf_cache = system_fonts[key]; + sysf_cache.max_var = _font_get_face_count(sysf.rid); + sysf_cache.var.push_back(sysf); + } + gl.font_rid = sysf.rid; + } + break; + } + } + } + prev_font = gl.font_rid; double scale = _font_get_scale(gl.font_rid, gl.font_size); if (gl.font_rid.is_valid()) { @@ -3893,6 +4121,17 @@ TextServerFallback::TextServerFallback() { _insert_feature_sets(); }; +void TextServerFallback::_cleanup() { + for (const KeyValue<SystemFontKey, SystemFontCache> &E : system_fonts) { + const Vector<SystemFontCacheRec> &sysf_cache = E.value.var; + for (const SystemFontCacheRec &F : sysf_cache) { + _free_rid(F.rid); + } + } + system_fonts.clear(); + system_font_data.clear(); +} + TextServerFallback::~TextServerFallback() { #ifdef MODULE_FREETYPE_ENABLED if (ft_library != nullptr) { diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index 7e0bc99618..f8a05f9433 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -256,6 +256,7 @@ class TextServerFallback : public TextServerExtension { int msdf_source_size = 48; int fixed_size = 0; bool force_autohinter = false; + bool allow_system_fallback = true; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; Dictionary variation_coordinates; @@ -266,6 +267,8 @@ class TextServerFallback : public TextServerExtension { BitField<TextServer::FontStyle> style_flags = 0; String font_name; String style_name; + int weight = 400; + int stretch = 100; HashMap<Vector2i, FontForSizeFallback *, VariantHasher, VariantComparator> cache; @@ -322,6 +325,58 @@ class TextServerFallback : public TextServerExtension { } } + _FORCE_INLINE_ int _font_get_weight_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("thin") >= 0 || sty_name.find("hairline") >= 0) { + return 100; + } else if (sty_name.find("extralight") >= 0 || sty_name.find("ultralight") >= 0) { + return 200; + } else if (sty_name.find("light") >= 0) { + return 300; + } else if (sty_name.find("semilight") >= 0) { + return 350; + } else if (sty_name.find("regular") >= 0) { + return 400; + } else if (sty_name.find("medium") >= 0) { + return 500; + } else if (sty_name.find("semibold") >= 0 || sty_name.find("demibold") >= 0) { + return 600; + } else if (sty_name.find("bold") >= 0) { + return 700; + } else if (sty_name.find("extrabold") >= 0 || sty_name.find("ultrabold") >= 0) { + return 800; + } else if (sty_name.find("black") >= 0 || sty_name.find("heavy") >= 0) { + return 900; + } else if (sty_name.find("extrablack") >= 0 || sty_name.find("ultrablack") >= 0) { + return 950; + } + return 400; + } + _FORCE_INLINE_ int _font_get_stretch_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("ultracondensed") >= 0) { + return 50; + } else if (sty_name.find("extracondensed") >= 0) { + return 63; + } else if (sty_name.find("condensed") >= 0) { + return 75; + } else if (sty_name.find("semicondensed") >= 0) { + return 87; + } else if (sty_name.find("semiexpanded") >= 0) { + return 113; + } else if (sty_name.find("expanded") >= 0) { + return 125; + } else if (sty_name.find("extraexpanded") >= 0) { + return 150; + } else if (sty_name.find("ultraexpanded") >= 0) { + return 200; + } + return 100; + } + _FORCE_INLINE_ bool _is_ital_style(const String &p_sty_name) const { + return (p_sty_name.find("italic") >= 0) || (p_sty_name.find("oblique") >= 0); + } + // Shaped text cache data. struct TrimData { int trim_pos = -1; @@ -398,6 +453,81 @@ class TextServerFallback : public TextServerExtension { mutable RID_PtrOwner<FontFallback> font_owner; mutable RID_PtrOwner<ShapedTextDataFallback> shaped_owner; + struct SystemFontKey { + String font_name; + TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY; + bool italic = false; + bool mipmaps = false; + bool msdf = false; + bool force_autohinter = false; + int weight = 400; + int stretch = 100; + int msdf_range = 14; + int msdf_source_size = 48; + int fixed_size = 0; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; + Dictionary variation_coordinates; + double oversampling = 0.0; + double embolden = 0.0; + Transform2D transform; + + bool operator==(const SystemFontKey &p_b) const { + return (font_name == p_b.font_name) && (antialiasing == p_b.antialiasing) && (italic == p_b.italic) && (mipmaps == p_b.mipmaps) && (msdf == p_b.msdf) && (force_autohinter == p_b.force_autohinter) && (weight == p_b.weight) && (stretch == p_b.stretch) && (msdf_range == p_b.msdf_range) && (msdf_source_size == p_b.msdf_source_size) && (fixed_size == p_b.fixed_size) && (hinting == p_b.hinting) && (subpixel_positioning == p_b.subpixel_positioning) && (variation_coordinates == p_b.variation_coordinates) && (oversampling == p_b.oversampling) && (embolden == p_b.embolden) && (transform == p_b.transform); + } + + SystemFontKey(const String &p_font_name, bool p_italic, int p_weight, int p_stretch, RID p_font, const TextServerFallback *p_fb) { + font_name = p_font_name; + italic = p_italic; + weight = p_weight; + stretch = p_stretch; + antialiasing = p_fb->_font_get_antialiasing(p_font); + mipmaps = p_fb->_font_get_generate_mipmaps(p_font); + msdf = p_fb->_font_is_multichannel_signed_distance_field(p_font); + msdf_range = p_fb->_font_get_msdf_pixel_range(p_font); + msdf_source_size = p_fb->_font_get_msdf_size(p_font); + fixed_size = p_fb->_font_get_fixed_size(p_font); + force_autohinter = p_fb->_font_is_force_autohinter(p_font); + hinting = p_fb->_font_get_hinting(p_font); + subpixel_positioning = p_fb->_font_get_subpixel_positioning(p_font); + variation_coordinates = p_fb->_font_get_variation_coordinates(p_font); + oversampling = p_fb->_font_get_oversampling(p_font); + embolden = p_fb->_font_get_embolden(p_font); + transform = p_fb->_font_get_transform(p_font); + } + }; + + struct SystemFontCacheRec { + RID rid; + int index = 0; + }; + + struct SystemFontCache { + Vector<SystemFontCacheRec> var; + int max_var = 0; + }; + + struct SystemFontKeyHasher { + _FORCE_INLINE_ static uint32_t hash(const SystemFontKey &p_a) { + uint32_t hash = p_a.font_name.hash(); + hash = hash_murmur3_one_32(p_a.variation_coordinates.hash(), hash); + hash = hash_murmur3_one_32(p_a.weight, hash); + hash = hash_murmur3_one_32(p_a.stretch, hash); + hash = hash_murmur3_one_32(p_a.msdf_range, hash); + hash = hash_murmur3_one_32(p_a.msdf_source_size, hash); + hash = hash_murmur3_one_32(p_a.fixed_size, hash); + hash = hash_murmur3_one_double(p_a.oversampling, hash); + hash = hash_murmur3_one_double(p_a.embolden, hash); + hash = hash_murmur3_one_real(p_a.transform[0].x, hash); + hash = hash_murmur3_one_real(p_a.transform[0].y, hash); + hash = hash_murmur3_one_real(p_a.transform[1].x, hash); + hash = hash_murmur3_one_real(p_a.transform[1].y, hash); + return hash_fmix32(hash_murmur3_one_32(((int)p_a.mipmaps) | ((int)p_a.msdf << 1) | ((int)p_a.italic << 2) | ((int)p_a.force_autohinter << 3) | ((int)p_a.hinting << 4) | ((int)p_a.subpixel_positioning << 8) | ((int)p_a.antialiasing << 12), hash)); + } + }; + mutable HashMap<SystemFontKey, SystemFontCache, SystemFontKeyHasher> system_fonts; + mutable HashMap<String, PackedByteArray> system_font_data; + void _realign(ShapedTextDataFallback *p_sd) const; protected: @@ -442,6 +572,12 @@ public: MODBIND2(font_set_style_name, const RID &, const String &); MODBIND1RC(String, font_get_style_name, const RID &); + MODBIND2(font_set_weight, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_weight, const RID &); + + MODBIND2(font_set_stretch, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_stretch, const RID &); + MODBIND2(font_set_name, const RID &, const String &); MODBIND1RC(String, font_get_name, const RID &); @@ -463,6 +599,9 @@ public: MODBIND2(font_set_fixed_size, const RID &, int64_t); MODBIND1RC(int64_t, font_get_fixed_size, const RID &); + MODBIND2(font_set_allow_system_fallback, const RID &, bool); + MODBIND1RC(bool, font_is_allow_system_fallback, const RID &); + MODBIND2(font_set_force_autohinter, const RID &, bool); MODBIND1RC(bool, font_is_force_autohinter, const RID &); @@ -651,6 +790,8 @@ public: MODBIND2RC(String, string_to_upper, const String &, const String &); MODBIND2RC(String, string_to_lower, const String &, const String &); + MODBIND0(cleanup); + TextServerFallback(); ~TextServerFallback(); }; diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml index 49dd9f7318..f5964eb4d1 100644 --- a/modules/webxr/doc_classes/WebXRInterface.xml +++ b/modules/webxr/doc_classes/WebXRInterface.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WebXRInterface" inherits="XRInterface" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> - AR/VR interface using WebXR. + XR interface using WebXR. </brief_description> <description> WebXR is an open standard that allows creating VR and AR applications that run in the web browser. As such, this interface is only available when running in Web exports. WebXR supports a wide range of devices, from the very capable (like Valve Index, HTC Vive, Oculus Rift and Quest) down to the much less capable (like Google Cardboard, Oculus Go, GearVR, or plain smartphones). - Since WebXR is based on JavaScript, it makes extensive use of callbacks, which means that [WebXRInterface] is forced to use signals, where other AR/VR interfaces would instead use functions that return a result immediately. This makes [WebXRInterface] quite a bit more complicated to initialize than other AR/VR interfaces. + Since WebXR is based on JavaScript, it makes extensive use of callbacks, which means that [WebXRInterface] is forced to use signals, where other XR interfaces would instead use functions that return a result immediately. This makes [WebXRInterface] quite a bit more complicated to initialize than other XR interfaces. Here's the minimum code required to start an immersive VR session: [codeblock] extends Node3D @@ -69,7 +69,7 @@ func _webxr_session_started(): $Button.visible = false # This tells Godot to start rendering to the headset. - get_viewport().xr = true + get_viewport().use_xr = true # This will be the reference space type you ultimately got, out of the # types that you requested above. This is useful if you want the game to # work a little differently in 'bounded-floor' versus 'local-floor'. @@ -79,28 +79,35 @@ $Button.visible = true # If the user exits immersive mode, then we tell Godot to render to the web # page again. - get_viewport().xr = false + get_viewport().use_xr = false func _webxr_session_failed(message): OS.alert("Failed to initialize: " + message) [/codeblock] - There are several ways to handle "controller" input: - - Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in AR/VR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. The buttons codes are defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url]. - - Using [method Node._unhandled_input] and [InputEventJoypadButton] or [InputEventJoypadMotion]. This works the same as normal joypads, except the [member InputEvent.device] starts at 100, so the left controller is 100 and the right controller is 101, and the button codes are also defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url]. - - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. - You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices. + There are a couple ways to handle "controller" input: + - Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in XR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. + - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional input sources like a tap on the screen, a spoken voice command or a button press on the device itself. + You can use both methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices. </description> <tutorials> <link title="How to make a VR game for WebXR with Godot">https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot</link> </tutorials> <methods> - <method name="get_controller" qualifiers="const"> + <method name="get_input_source_target_ray_mode" qualifiers="const"> + <return type="int" enum="WebXRInterface.TargetRayMode" /> + <param index="0" name="input_source_id" type="int" /> + <description> + Returns the target ray mode for the given [code]input_source_id[/code]. + This can help interpret the input coming from that input source. See [url=https://developer.mozilla.org/en-US/docs/Web/API/XRInputSource/targetRayMode]XRInputSource.targetRayMode[/url] for more information. + </description> + </method> + <method name="get_input_source_tracker" qualifiers="const"> <return type="XRPositionalTracker" /> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Gets an [XRPositionalTracker] for the given [code]controller_id[/code]. - In the context of WebXR, a "controller" can be an advanced VR controller like the Oculus Touch or Index controllers, or even a tap on the screen, a spoken voice command or a button press on the device itself. When a non-traditional controller is used, interpret the position and orientation of the [XRPositionalTracker] as a ray pointing at the object the user wishes to interact with. - Use this method to get information about the controller that triggered one of these signals: + Gets an [XRPositionalTracker] for the given [code]input_source_id[/code]. + In the context of WebXR, an input source can be an advanced VR controller like the Oculus Touch or Index controllers, or even a tap on the screen, a spoken voice command or a button press on the device itself. When a non-traditional input source is used, interpret the position and orientation of the [XRPositionalTracker] as a ray pointing at the object the user wishes to interact with. + Use this method to get information about the input source that triggered one of these signals: - [signal selectstart] - [signal select] - [signal selectend] @@ -109,6 +116,13 @@ - [signal squeezestart] </description> </method> + <method name="is_input_source_active" qualifiers="const"> + <return type="bool" /> + <param index="0" name="input_source_id" type="int" /> + <description> + Returns [code]true[/code] if there is an active input source with the given [code]input_source_id[/code]. + </description> + </method> <method name="is_session_supported"> <return type="void" /> <param index="0" name="session_mode" type="String" /> @@ -120,11 +134,6 @@ </method> </methods> <members> - <member name="bounds_geometry" type="PackedVector3Array" setter="" getter="get_bounds_geometry"> - The vertices of a polygon which defines the boundaries of the user's play area. - This will only be available if [member reference_space_type] is [code]"bounded-floor"[/code] and only on certain browsers and devices that support it. - The [signal reference_space_reset] signal may indicate when this changes. - </member> <member name="optional_features" type="String" setter="set_optional_features" getter="get_optional_features"> A comma-seperated list of optional features used by [method XRInterface.initialize] when setting up the WebXR session. If a user's browser or device doesn't support one of the given features, initialization will continue, but you won't be able to use the requested feature. @@ -137,7 +146,7 @@ </member> <member name="requested_reference_space_types" type="String" setter="set_requested_reference_space_types" getter="get_requested_reference_space_types"> A comma-seperated list of reference space types used by [method XRInterface.initialize] when setting up the WebXR session. - The reference space types are requested in order, and the first on supported by the users device or browser will be used. The [member reference_space_type] property contains the reference space type that was ultimately used. + The reference space types are requested in order, and the first one supported by the users device or browser will be used. The [member reference_space_type] property contains the reference space type that was ultimately selected. This doesn't have any effect on the interface when already initialized. Possible values come from [url=https://developer.mozilla.org/en-US/docs/Web/API/XRReferenceSpaceType]WebXR's XRReferenceSpaceType[/url]. If you want to use a particular reference space type, it must be listed in either [member required_features] or [member optional_features]. </member> @@ -161,35 +170,35 @@ <signal name="reference_space_reset"> <description> Emitted to indicate that the reference space has been reset or reconfigured. - When (or whether) this is emitted depends on the user's browser or device, but may include when the user has changed the dimensions of their play space (which you may be able to access via [member bounds_geometry]) or pressed/held a button to recenter their position. + When (or whether) this is emitted depends on the user's browser or device, but may include when the user has changed the dimensions of their play space (which you may be able to access via [method XRInterface.get_play_area]) or pressed/held a button to recenter their position. See [url=https://developer.mozilla.org/en-US/docs/Web/API/XRReferenceSpace/reset_event]WebXR's XRReferenceSpace reset event[/url] for more information. </description> </signal> <signal name="select"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted after one of the "controllers" has finished its "primary action". - Use [method get_controller] to get more information about the controller. + Emitted after one of the input sources has finished its "primary action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="selectend"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted when one of the "controllers" has finished its "primary action". - Use [method get_controller] to get more information about the controller. + Emitted when one of the input sources has finished its "primary action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="selectstart"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted when one of the "controllers" has started its "primary action". - Use [method get_controller] to get more information about the controller. + Emitted when one of the input source has started its "primary action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="session_ended"> <description> Emitted when the user ends the WebXR session (which can be done using UI from the browser or device). - At this point, you should do [code]get_viewport().xr = false[/code] to instruct Godot to resume rendering to the screen. + At this point, you should do [code]get_viewport().use_xr = false[/code] to instruct Godot to resume rendering to the screen. </description> </signal> <signal name="session_failed"> @@ -202,7 +211,7 @@ <signal name="session_started"> <description> Emitted by [method XRInterface.initialize] if the session is successfully started. - At this point, it's safe to do [code]get_viewport().xr = true[/code] to instruct Godot to start rendering to the AR/VR device. + At this point, it's safe to do [code]get_viewport().use_xr = true[/code] to instruct Godot to start rendering to the XR device. </description> </signal> <signal name="session_supported"> @@ -213,24 +222,24 @@ </description> </signal> <signal name="squeeze"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted after one of the "controllers" has finished its "primary squeeze action". - Use [method get_controller] to get more information about the controller. + Emitted after one of the input sources has finished its "primary squeeze action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="squeezeend"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted when one of the "controllers" has finished its "primary squeeze action". - Use [method get_controller] to get more information about the controller. + Emitted when one of the input sources has finished its "primary squeeze action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="squeezestart"> - <param index="0" name="controller_id" type="int" /> + <param index="0" name="input_source_id" type="int" /> <description> - Emitted when one of the "controllers" has started its "primary squeeze action". - Use [method get_controller] to get more information about the controller. + Emitted when one of the input sources has started its "primary squeeze action". + Use [method get_input_source_tracker] and [method get_input_source_target_ray_mode] to get more information about the input source. </description> </signal> <signal name="visibility_state_changed"> @@ -239,4 +248,18 @@ </description> </signal> </signals> + <constants> + <constant name="TARGET_RAY_MODE_UNKNOWN" value="0" enum="TargetRayMode"> + We don't know the the target ray mode. + </constant> + <constant name="TARGET_RAY_MODE_GAZE" value="1" enum="TargetRayMode"> + Target ray originates at the viewer's eyes and points in the direction they are looking. + </constant> + <constant name="TARGET_RAY_MODE_TRACKED_POINTER" value="2" enum="TargetRayMode"> + Target ray from a handheld pointer, most likely a VR touch controller. + </constant> + <constant name="TARGET_RAY_MODE_SCREEN" value="3" enum="TargetRayMode"> + Target ray from touch screen, mouse or other tactile input device. + </constant> + </constants> </class> diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h index d8d5bd99cc..e31a1d307e 100644 --- a/modules/webxr/godot_webxr.h +++ b/modules/webxr/godot_webxr.h @@ -37,12 +37,18 @@ extern "C" { #include "stddef.h" +enum WebXRInputEvent { + WEBXR_INPUT_EVENT_SELECTSTART, + WEBXR_INPUT_EVENT_SELECTEND, + WEBXR_INPUT_EVENT_SQUEEZESTART, + WEBXR_INPUT_EVENT_SQUEEZEEND, +}; + typedef void (*GodotWebXRSupportedCallback)(char *p_session_mode, int p_supported); typedef void (*GodotWebXRStartedCallback)(char *p_reference_space_type); typedef void (*GodotWebXREndedCallback)(); typedef void (*GodotWebXRFailedCallback)(char *p_message); -typedef void (*GodotWebXRControllerCallback)(); -typedef void (*GodotWebXRInputEventCallback)(char *p_signal_name, int p_controller_id); +typedef void (*GodotWebXRInputEventCallback)(int p_event_type, int p_input_source_id); typedef void (*GodotWebXRSimpleEventCallback)(char *p_signal_name); extern int godot_webxr_is_supported(); @@ -56,26 +62,33 @@ extern void godot_webxr_initialize( GodotWebXRStartedCallback p_on_session_started, GodotWebXREndedCallback p_on_session_ended, GodotWebXRFailedCallback p_on_session_failed, - GodotWebXRControllerCallback p_on_controller_changed, GodotWebXRInputEventCallback p_on_input_event, GodotWebXRSimpleEventCallback p_on_simple_event); extern void godot_webxr_uninitialize(); extern int godot_webxr_get_view_count(); -extern int *godot_webxr_get_render_target_size(); -extern float *godot_webxr_get_transform_for_eye(int p_eye); -extern float *godot_webxr_get_projection_for_eye(int p_eye); -extern void godot_webxr_commit(unsigned int p_texture); +extern bool godot_webxr_get_render_target_size(int *r_size); +extern bool godot_webxr_get_transform_for_view(int p_view, float *r_transform); +extern bool godot_webxr_get_projection_for_view(int p_view, float *r_transform); +extern unsigned int godot_webxr_get_color_texture(); +extern unsigned int godot_webxr_get_depth_texture(); +extern unsigned int godot_webxr_get_velocity_texture(); -extern void godot_webxr_sample_controller_data(); -extern int godot_webxr_get_controller_count(); -extern int godot_webxr_is_controller_connected(int p_controller); -extern float *godot_webxr_get_controller_transform(int p_controller); -extern int *godot_webxr_get_controller_buttons(int p_controller); -extern int *godot_webxr_get_controller_axes(int p_controller); +extern bool godot_webxr_update_input_source( + int p_input_source_id, + float *r_target_pose, + int *r_target_ray_mode, + int *r_touch_index, + int *r_has_grip_pose, + float *r_grip_pose, + int *r_has_standard_mapping, + int *r_button_count, + float *r_buttons, + int *r_axes_count, + float *r_axes); extern char *godot_webxr_get_visibility_state(); -extern int *godot_webxr_get_bounds_geometry(); +extern int godot_webxr_get_bounds_geometry(float **r_points); #ifdef __cplusplus } diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 714768347c..eaf251d48f 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -33,9 +33,14 @@ const GodotWebXR = { gl: null, session: null, + gl_binding: null, + layer: null, space: null, frame: null, pose: null, + view_count: 1, + input_sources: new Array(16), + touches: new Array(5), // Monkey-patch the requestAnimationFrame() used by Emscripten for the main // loop, so that we can swap it out for XRSession.requestAnimationFrame() @@ -76,34 +81,128 @@ const GodotWebXR = { }, 0); }, - // Holds the controllers list between function calls. - controllers: [], + getLayer: () => { + const new_view_count = (GodotWebXR.pose) ? GodotWebXR.pose.views.length : 1; + let layer = GodotWebXR.layer; - // Updates controllers array, where the left hand (or sole tracker) is - // the first element, and the right hand is the second element, and any - // others placed at the 3rd position and up. - sampleControllers: () => { - if (!GodotWebXR.session || !GodotWebXR.frame) { - return; + // If the view count hasn't changed since creating this layer, then + // we can simply return it. + if (layer && GodotWebXR.view_count === new_view_count) { + return layer; } - let other_index = 2; - const controllers = []; - GodotWebXR.session.inputSources.forEach((input_source) => { - if (input_source.targetRayMode === 'tracked-pointer') { - if (input_source.handedness === 'right') { - controllers[1] = input_source; - } else if (input_source.handedness === 'left' || !controllers[0]) { - controllers[0] = input_source; + if (!GodotWebXR.session || !GodotWebXR.gl_binding) { + return null; + } + + const gl = GodotWebXR.gl; + + layer = GodotWebXR.gl_binding.createProjectionLayer({ + textureType: new_view_count > 1 ? 'texture-array' : 'texture', + colorFormat: gl.RGBA8, + depthFormat: gl.DEPTH_COMPONENT24, + }); + GodotWebXR.session.updateRenderState({ layers: [layer] }); + + GodotWebXR.layer = layer; + GodotWebXR.view_count = new_view_count; + return layer; + }, + + getSubImage: () => { + if (!GodotWebXR.pose) { + return null; + } + const layer = GodotWebXR.getLayer(); + if (layer === null) { + return null; + } + + // Because we always use "texture-array" for multiview and "texture" + // when there is only 1 view, it should be safe to only grab the + // subimage for the first view. + return GodotWebXR.gl_binding.getViewSubImage(layer, GodotWebXR.pose.views[0]); + }, + + getTextureId: (texture) => { + if (texture.name !== undefined) { + return texture.name; + } + + const id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + + return id; + }, + + addInputSource: (input_source) => { + let name = -1; + if (input_source.targetRayMode === 'tracked-pointer' && input_source.handedness === 'left') { + name = 0; + } else if (input_source.targetRayMode === 'tracked-pointer' && input_source.handedness === 'right') { + name = 1; + } else { + for (let i = 2; i < 16; i++) { + if (!GodotWebXR.input_sources[i]) { + name = i; + break; } - } else { - controllers[other_index++] = input_source; } - }); - GodotWebXR.controllers = controllers; + } + if (name >= 0) { + GodotWebXR.input_sources[name] = input_source; + input_source.name = name; + + // Find a free touch index for screen sources. + if (input_source.targetRayMode === 'screen') { + let touch_index = -1; + for (let i = 0; i < 5; i++) { + if (!GodotWebXR.touches[i]) { + touch_index = i; + break; + } + } + if (touch_index >= 0) { + GodotWebXR.touches[touch_index] = input_source; + input_source.touch_index = touch_index; + } + } + } + return name; }, - getControllerId: (input_source) => GodotWebXR.controllers.indexOf(input_source), + removeInputSource: (input_source) => { + if (input_source.name !== undefined) { + const name = input_source.name; + if (name >= 0 && name < 16) { + GodotWebXR.input_sources[name] = null; + } + + if (input_source.touch_index !== undefined) { + const touch_index = input_source.touch_index; + if (touch_index >= 0 && touch_index < 5) { + GodotWebXR.touches[touch_index] = null; + } + } + return name; + } + return -1; + }, + + getInputSourceId: (input_source) => { + if (input_source !== undefined) { + return input_source.name; + } + return -1; + }, + + getTouchIndex: (input_source) => { + if (input_source.touch_index !== undefined) { + return input_source.touch_index; + } + return -1; + }, }, godot_webxr_is_supported__proxy: 'sync', @@ -132,8 +231,8 @@ const GodotWebXR = { godot_webxr_initialize__deps: ['emscripten_webgl_get_current_context'], godot_webxr_initialize__proxy: 'sync', - godot_webxr_initialize__sig: 'viiiiiiiiii', - godot_webxr_initialize: function (p_session_mode, p_required_features, p_optional_features, p_requested_reference_spaces, p_on_session_started, p_on_session_ended, p_on_session_failed, p_on_controller_changed, p_on_input_event, p_on_simple_event) { + godot_webxr_initialize__sig: 'viiiiiiiii', + godot_webxr_initialize: function (p_session_mode, p_required_features, p_optional_features, p_requested_reference_spaces, p_on_session_started, p_on_session_ended, p_on_session_failed, p_on_input_event, p_on_simple_event) { GodotWebXR.monkeyPatchRequestAnimationFrame(true); const session_mode = GodotRuntime.parseString(p_session_mode); @@ -143,7 +242,6 @@ const GodotWebXR = { const onstarted = GodotRuntime.get_func(p_on_session_started); const onended = GodotRuntime.get_func(p_on_session_ended); const onfailed = GodotRuntime.get_func(p_on_session_failed); - const oncontroller = GodotRuntime.get_func(p_on_controller_changed); const oninputevent = GodotRuntime.get_func(p_on_input_event); const onsimpleevent = GodotRuntime.get_func(p_on_simple_event); @@ -163,24 +261,18 @@ const GodotWebXR = { }); session.addEventListener('inputsourceschange', function (evt) { - let controller_changed = false; - [evt.added, evt.removed].forEach((lst) => { - lst.forEach((input_source) => { - if (input_source.targetRayMode === 'tracked-pointer') { - controller_changed = true; - } - }); - }); - if (controller_changed) { - oncontroller(); - } + evt.added.forEach(GodotWebXR.addInputSource); + evt.removed.forEach(GodotWebXR.removeInputSource); }); - ['selectstart', 'select', 'selectend', 'squeezestart', 'squeeze', 'squeezeend'].forEach((input_event) => { + ['selectstart', 'selectend', 'squeezestart', 'squeezeend'].forEach((input_event, index) => { session.addEventListener(input_event, function (evt) { - const c_str = GodotRuntime.allocString(input_event); - oninputevent(c_str, GodotWebXR.getControllerId(evt.inputSource)); - GodotRuntime.free(c_str); + // Since this happens in-between normal frames, we need to + // grab the frame from the event in order to get poses for + // the input sources. + GodotWebXR.frame = evt.frame; + oninputevent(index, GodotWebXR.getInputSourceId(evt.inputSource)); + GodotWebXR.frame = null; }); }); @@ -195,9 +287,10 @@ const GodotWebXR = { GodotWebXR.gl = gl; gl.makeXRCompatible().then(function () { - session.updateRenderState({ - baseLayer: new XRWebGLLayer(session, gl), - }); + GodotWebXR.gl_binding = new XRWebGLBinding(session, gl); // eslint-disable-line no-undef + + // This will trigger the layer to get created. + GodotWebXR.getLayer(); function onReferenceSpaceSuccess(reference_space, reference_space_type) { GodotWebXR.space = reference_space; @@ -266,9 +359,14 @@ const GodotWebXR = { } GodotWebXR.session = null; + GodotWebXR.gl_binding = null; + GodotWebXR.layer = null; GodotWebXR.space = null; GodotWebXR.frame = null; GodotWebXR.pose = null; + GodotWebXR.view_count = 1; + GodotWebXR.input_sources = new Array(16); + GodotWebXR.touches = new Array(5); // Disable the monkey-patched window.requestAnimationFrame() and // pause/restart the main loop to activate it on all platforms. @@ -280,215 +378,186 @@ const GodotWebXR = { godot_webxr_get_view_count__sig: 'i', godot_webxr_get_view_count: function () { if (!GodotWebXR.session || !GodotWebXR.pose) { - return 0; + return 1; } - return GodotWebXR.pose.views.length; + const view_count = GodotWebXR.pose.views.length; + return view_count > 0 ? view_count : 1; }, godot_webxr_get_render_target_size__proxy: 'sync', - godot_webxr_get_render_target_size__sig: 'i', - godot_webxr_get_render_target_size: function () { - if (!GodotWebXR.session || !GodotWebXR.pose) { - return 0; + godot_webxr_get_render_target_size__sig: 'ii', + godot_webxr_get_render_target_size: function (r_size) { + const subimage = GodotWebXR.getSubImage(); + if (subimage === null) { + return false; } - const glLayer = GodotWebXR.session.renderState.baseLayer; - const view = GodotWebXR.pose.views[0]; - const viewport = glLayer.getViewport(view); + GodotRuntime.setHeapValue(r_size + 0, subimage.viewport.width, 'i32'); + GodotRuntime.setHeapValue(r_size + 4, subimage.viewport.height, 'i32'); - const buf = GodotRuntime.malloc(2 * 4); - GodotRuntime.setHeapValue(buf + 0, viewport.width, 'i32'); - GodotRuntime.setHeapValue(buf + 4, viewport.height, 'i32'); - return buf; + return true; }, - godot_webxr_get_transform_for_eye__proxy: 'sync', - godot_webxr_get_transform_for_eye__sig: 'ii', - godot_webxr_get_transform_for_eye: function (p_eye) { + godot_webxr_get_transform_for_view__proxy: 'sync', + godot_webxr_get_transform_for_view__sig: 'iii', + godot_webxr_get_transform_for_view: function (p_view, r_transform) { if (!GodotWebXR.session || !GodotWebXR.pose) { - return 0; + return false; } const views = GodotWebXR.pose.views; let matrix; - if (p_eye === 0) { - matrix = GodotWebXR.pose.transform.matrix; + if (p_view >= 0) { + matrix = views[p_view].transform.matrix; } else { - matrix = views[p_eye - 1].transform.matrix; - } - const buf = GodotRuntime.malloc(16 * 4); - for (let i = 0; i < 16; i++) { - GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); - } - return buf; - }, - - godot_webxr_get_projection_for_eye__proxy: 'sync', - godot_webxr_get_projection_for_eye__sig: 'ii', - godot_webxr_get_projection_for_eye: function (p_eye) { - if (!GodotWebXR.session || !GodotWebXR.pose) { - return 0; + // For -1 (or any other negative value) return the HMD transform. + matrix = GodotWebXR.pose.transform.matrix; } - const view_index = (p_eye === 2 /* ARVRInterface::EYE_RIGHT */) ? 1 : 0; - const matrix = GodotWebXR.pose.views[view_index].projectionMatrix; - const buf = GodotRuntime.malloc(16 * 4); for (let i = 0; i < 16; i++) { - GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); + GodotRuntime.setHeapValue(r_transform + (i * 4), matrix[i], 'float'); } - return buf; + + return true; }, - godot_webxr_commit__proxy: 'sync', - godot_webxr_commit__sig: 'vi', - godot_webxr_commit: function (p_texture) { + godot_webxr_get_projection_for_view__proxy: 'sync', + godot_webxr_get_projection_for_view__sig: 'iii', + godot_webxr_get_projection_for_view: function (p_view, r_transform) { if (!GodotWebXR.session || !GodotWebXR.pose) { - return; + return false; } - const glLayer = GodotWebXR.session.renderState.baseLayer; - const views = GodotWebXR.pose.views; - const gl = GodotWebXR.gl; - - const texture = GL.textures[p_texture]; - - const orig_framebuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING); - const orig_read_framebuffer = gl.getParameter(gl.READ_FRAMEBUFFER_BINDING); - const orig_read_buffer = gl.getParameter(gl.READ_BUFFER); - const orig_draw_framebuffer = gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING); - - // Copy from Godot render target into framebuffer from WebXR. - gl.bindFramebuffer(gl.FRAMEBUFFER, null); - for (let i = 0; i < views.length; i++) { - const viewport = glLayer.getViewport(views[i]); - - const read_fbo = gl.createFramebuffer(); - gl.bindFramebuffer(gl.READ_FRAMEBUFFER, read_fbo); - if (views.length > 1) { - gl.framebufferTextureLayer(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, texture, 0, i); - } else { - gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); - } - gl.readBuffer(gl.COLOR_ATTACHMENT0); - gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glLayer.framebuffer); - - // Flip Y upside down on destination. - gl.blitFramebuffer(0, 0, viewport.width, viewport.height, - viewport.x, viewport.y + viewport.height, viewport.x + viewport.width, viewport.y, - gl.COLOR_BUFFER_BIT, gl.NEAREST); - - gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null); - gl.deleteFramebuffer(read_fbo); + const matrix = GodotWebXR.pose.views[p_view].projectionMatrix; + for (let i = 0; i < 16; i++) { + GodotRuntime.setHeapValue(r_transform + (i * 4), matrix[i], 'float'); } - // Restore state. - gl.bindFramebuffer(gl.FRAMEBUFFER, orig_framebuffer); - gl.bindFramebuffer(gl.READ_FRAMEBUFFER, orig_read_framebuffer); - gl.readBuffer(orig_read_buffer); - gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, orig_draw_framebuffer); + return true; }, - godot_webxr_sample_controller_data__proxy: 'sync', - godot_webxr_sample_controller_data__sig: 'v', - godot_webxr_sample_controller_data: function () { - GodotWebXR.sampleControllers(); + godot_webxr_get_color_texture__proxy: 'sync', + godot_webxr_get_color_texture__sig: 'i', + godot_webxr_get_color_texture: function () { + const subimage = GodotWebXR.getSubImage(); + if (subimage === null) { + return 0; + } + return GodotWebXR.getTextureId(subimage.colorTexture); }, - godot_webxr_get_controller_count__proxy: 'sync', - godot_webxr_get_controller_count__sig: 'i', - godot_webxr_get_controller_count: function () { - if (!GodotWebXR.session || !GodotWebXR.frame) { + godot_webxr_get_depth_texture__proxy: 'sync', + godot_webxr_get_depth_texture__sig: 'i', + godot_webxr_get_depth_texture: function () { + const subimage = GodotWebXR.getSubImage(); + if (subimage === null) { return 0; } - return GodotWebXR.controllers.length; + if (!subimage.depthStencilTexture) { + return 0; + } + return GodotWebXR.getTextureId(subimage.depthStencilTexture); }, - godot_webxr_is_controller_connected__proxy: 'sync', - godot_webxr_is_controller_connected__sig: 'ii', - godot_webxr_is_controller_connected: function (p_controller) { - if (!GodotWebXR.session || !GodotWebXR.frame) { - return false; + godot_webxr_get_velocity_texture__proxy: 'sync', + godot_webxr_get_velocity_texture__sig: 'i', + godot_webxr_get_velocity_texture: function () { + const subimage = GodotWebXR.getSubImage(); + if (subimage === null) { + return 0; + } + if (!subimage.motionVectorTexture) { + return 0; } - return !!GodotWebXR.controllers[p_controller]; + return GodotWebXR.getTextureId(subimage.motionVectorTexture); }, - godot_webxr_get_controller_transform__proxy: 'sync', - godot_webxr_get_controller_transform__sig: 'ii', - godot_webxr_get_controller_transform: function (p_controller) { + godot_webxr_update_input_source__proxy: 'sync', + godot_webxr_update_input_source__sig: 'iiiiiiiiiiii', + godot_webxr_update_input_source: function (p_input_source_id, r_target_pose, r_target_ray_mode, r_touch_index, r_has_grip_pose, r_grip_pose, r_has_standard_mapping, r_button_count, r_buttons, r_axes_count, r_axes) { if (!GodotWebXR.session || !GodotWebXR.frame) { return 0; } - const controller = GodotWebXR.controllers[p_controller]; - if (!controller) { - return 0; + if (p_input_source_id < 0 || p_input_source_id >= GodotWebXR.input_sources.length || !GodotWebXR.input_sources[p_input_source_id]) { + return false; } + const input_source = GodotWebXR.input_sources[p_input_source_id]; const frame = GodotWebXR.frame; const space = GodotWebXR.space; - const pose = frame.getPose(controller.targetRaySpace, space); - if (!pose) { + // Target pose. + const target_pose = frame.getPose(input_source.targetRaySpace, space); + if (!target_pose) { // This can mean that the controller lost tracking. - return 0; + return false; } - const matrix = pose.transform.matrix; - - const buf = GodotRuntime.malloc(16 * 4); + const target_pose_matrix = target_pose.transform.matrix; for (let i = 0; i < 16; i++) { - GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); + GodotRuntime.setHeapValue(r_target_pose + (i * 4), target_pose_matrix[i], 'float'); } - return buf; - }, - godot_webxr_get_controller_buttons__proxy: 'sync', - godot_webxr_get_controller_buttons__sig: 'ii', - godot_webxr_get_controller_buttons: function (p_controller) { - if (GodotWebXR.controllers.length === 0) { - return 0; - } + // Target ray mode. + let target_ray_mode = 0; + switch (input_source.targetRayMode) { + case 'gaze': + target_ray_mode = 1; + break; - const controller = GodotWebXR.controllers[p_controller]; - if (!controller || !controller.gamepad) { - return 0; - } - - const button_count = controller.gamepad.buttons.length; + case 'tracked-pointer': + target_ray_mode = 2; + break; - const buf = GodotRuntime.malloc((button_count + 1) * 4); - GodotRuntime.setHeapValue(buf, button_count, 'i32'); - for (let i = 0; i < button_count; i++) { - GodotRuntime.setHeapValue(buf + 4 + (i * 4), controller.gamepad.buttons[i].value, 'float'); - } - return buf; - }, + case 'screen': + target_ray_mode = 3; + break; - godot_webxr_get_controller_axes__proxy: 'sync', - godot_webxr_get_controller_axes__sig: 'ii', - godot_webxr_get_controller_axes: function (p_controller) { - if (GodotWebXR.controllers.length === 0) { - return 0; + default: } - - const controller = GodotWebXR.controllers[p_controller]; - if (!controller || !controller.gamepad) { - return 0; + GodotRuntime.setHeapValue(r_target_ray_mode, target_ray_mode, 'i32'); + + // Touch index. + GodotRuntime.setHeapValue(r_touch_index, GodotWebXR.getTouchIndex(input_source), 'i32'); + + // Grip pose. + let has_grip_pose = false; + if (input_source.gripSpace) { + const grip_pose = frame.getPose(input_source.gripSpace, space); + if (grip_pose) { + const grip_pose_matrix = grip_pose.transform.matrix; + for (let i = 0; i < 16; i++) { + GodotRuntime.setHeapValue(r_grip_pose + (i * 4), grip_pose_matrix[i], 'float'); + } + has_grip_pose = true; + } } + GodotRuntime.setHeapValue(r_has_grip_pose, has_grip_pose ? 1 : 0, 'i32'); + + // Gamepad data (mapping, buttons and axes). + let has_standard_mapping = false; + let button_count = 0; + let axes_count = 0; + if (input_source.gamepad) { + if (input_source.gamepad.mapping === 'xr-standard') { + has_standard_mapping = true; + } - const axes_count = controller.gamepad.axes.length; + button_count = Math.min(input_source.gamepad.buttons.length, 10); + for (let i = 0; i < button_count; i++) { + GodotRuntime.setHeapValue(r_buttons + (i * 4), input_source.gamepad.buttons[i].value, 'float'); + } - const buf = GodotRuntime.malloc((axes_count + 1) * 4); - GodotRuntime.setHeapValue(buf, axes_count, 'i32'); - for (let i = 0; i < axes_count; i++) { - let value = controller.gamepad.axes[i]; - if (i === 1 || i === 3) { - // Invert the Y-axis on thumbsticks and trackpads, in order to - // match OpenXR and other XR platform SDKs. - value *= -1.0; + axes_count = Math.min(input_source.gamepad.axes.length, 10); + for (let i = 0; i < axes_count; i++) { + GodotRuntime.setHeapValue(r_axes + (i * 4), input_source.gamepad.axes[i], 'float'); } - GodotRuntime.setHeapValue(buf + 4 + (i * 4), value, 'float'); } - return buf; + GodotRuntime.setHeapValue(r_has_standard_mapping, has_standard_mapping ? 1 : 0, 'i32'); + GodotRuntime.setHeapValue(r_button_count, button_count, 'i32'); + GodotRuntime.setHeapValue(r_axes_count, axes_count, 'i32'); + + return true; }, godot_webxr_get_visibility_state__proxy: 'sync', @@ -502,8 +571,8 @@ const GodotWebXR = { }, godot_webxr_get_bounds_geometry__proxy: 'sync', - godot_webxr_get_bounds_geometry__sig: 'i', - godot_webxr_get_bounds_geometry: function () { + godot_webxr_get_bounds_geometry__sig: 'ii', + godot_webxr_get_bounds_geometry: function (r_points) { if (!GodotWebXR.space || !GodotWebXR.space.boundsGeometry) { return 0; } @@ -513,7 +582,7 @@ const GodotWebXR = { return 0; } - const buf = GodotRuntime.malloc(((point_count * 3) + 1) * 4); + const buf = GodotRuntime.malloc(point_count * 3 * 4); GodotRuntime.setHeapValue(buf, point_count, 'i32'); for (let i = 0; i < point_count; i++) { const point = GodotWebXR.space.boundsGeometry[i]; @@ -521,8 +590,9 @@ const GodotWebXR = { GodotRuntime.setHeapValue(buf + ((i * 3) + 2) * 4, point.y, 'float'); GodotRuntime.setHeapValue(buf + ((i * 3) + 3) * 4, point.z, 'float'); } + GodotRuntime.setHeapValue(r_points, buf, 'i32'); - return buf; + return point_count; }, }; diff --git a/modules/webxr/native/webxr.externs.js b/modules/webxr/native/webxr.externs.js index 9ea105aa93..4b88820b19 100644 --- a/modules/webxr/native/webxr.externs.js +++ b/modules/webxr/native/webxr.externs.js @@ -1,3 +1,7 @@ +/* + * WebXR Device API + */ + /** * @type {XR} */ @@ -497,3 +501,681 @@ XRPose.prototype.transform; * @type {boolean} */ XRPose.prototype.emulatedPosition; + +/* + * WebXR Layers API Level 1 + */ + +/** + * @constructor XRLayer + */ +function XRLayer() {} + +/** + * @constructor XRLayerEventInit + */ +function XRLayerEventInit() {} + +/** + * @type {XRLayer} + */ +XRLayerEventInit.prototype.layer; + +/** + * @constructor XRLayerEvent + * + * @param {string} type + * @param {XRLayerEventInit} init + */ +function XRLayerEvent(type, init) {}; + +/** + * @type {XRLayer} + */ +XRLayerEvent.prototype.layer; + +/** + * @constructor XRCompositionLayer + * @extends {XRLayer} + */ +function XRCompositionLayer() {}; + +/** + * @type {string} + */ +XRCompositionLayer.prototype.layout; + +/** + * @type {boolean} + */ +XRCompositionLayer.prototype.blendTextureAberrationCorrection; + +/** + * @type {?boolean} + */ +XRCompositionLayer.prototype.chromaticAberrationCorrection; + +/** + * @type {boolean} + */ +XRCompositionLayer.prototype.forceMonoPresentation; + +/** + * @type {number} + */ +XRCompositionLayer.prototype.opacity; + +/** + * @type {number} + */ +XRCompositionLayer.prototype.mipLevels; + +/** + * @type {boolean} + */ +XRCompositionLayer.prototype.needsRedraw; + +/** + * @return {void} + */ +XRCompositionLayer.prototype.destroy = function () {}; + +/** + * @constructor XRProjectionLayer + * @extends {XRCompositionLayer} + */ +function XRProjectionLayer() {} + +/** + * @type {number} + */ +XRProjectionLayer.prototype.textureWidth; + +/** + * @type {number} + */ +XRProjectionLayer.prototype.textureHeight; + +/** + * @type {number} + */ +XRProjectionLayer.prototype.textureArrayLength; + +/** + * @type {boolean} + */ +XRProjectionLayer.prototype.ignoreDepthValues; + +/** + * @type {?number} + */ +XRProjectionLayer.prototype.fixedFoveation; + +/** + * @type {XRRigidTransform} + */ +XRProjectionLayer.prototype.deltaPose; + +/** + * @constructor XRQuadLayer + * @extends {XRCompositionLayer} + */ +function XRQuadLayer() {} + +/** + * @type {XRSpace} + */ +XRQuadLayer.prototype.space; + +/** + * @type {XRRigidTransform} + */ +XRQuadLayer.prototype.transform; + +/** + * @type {number} + */ +XRQuadLayer.prototype.width; + +/** + * @type {number} + */ +XRQuadLayer.prototype.height; + +/** + * @type {?function (XRLayerEvent)} + */ +XRQuadLayer.prototype.onredraw; + +/** + * @constructor XRCylinderLayer + * @extends {XRCompositionLayer} + */ +function XRCylinderLayer() {} + +/** + * @type {XRSpace} + */ +XRCylinderLayer.prototype.space; + +/** + * @type {XRRigidTransform} + */ +XRCylinderLayer.prototype.transform; + +/** + * @type {number} + */ +XRCylinderLayer.prototype.radius; + +/** + * @type {number} + */ +XRCylinderLayer.prototype.centralAngle; + +/** + * @type {number} + */ +XRCylinderLayer.prototype.aspectRatio; + +/** + * @type {?function (XRLayerEvent)} + */ +XRCylinderLayer.prototype.onredraw; + +/** + * @constructor XREquirectLayer + * @extends {XRCompositionLayer} + */ +function XREquirectLayer() {} + +/** + * @type {XRSpace} + */ +XREquirectLayer.prototype.space; + +/** + * @type {XRRigidTransform} + */ +XREquirectLayer.prototype.transform; + +/** + * @type {number} + */ +XREquirectLayer.prototype.radius; + +/** + * @type {number} + */ +XREquirectLayer.prototype.centralHorizontalAngle; + +/** + * @type {number} + */ +XREquirectLayer.prototype.upperVerticalAngle; + +/** + * @type {number} + */ +XREquirectLayer.prototype.lowerVerticalAngle; + +/** + * @type {?function (XRLayerEvent)} + */ +XREquirectLayer.prototype.onredraw; + +/** + * @constructor XRCubeLayer + * @extends {XRCompositionLayer} + */ +function XRCubeLayer() {} + +/** + * @type {XRSpace} + */ +XRCubeLayer.prototype.space; + +/** + * @type {DOMPointReadOnly} + */ +XRCubeLayer.prototype.orientation; + +/** + * @type {?function (XRLayerEvent)} + */ +XRCubeLayer.prototype.onredraw; + +/** + * @constructor XRSubImage + */ +function XRSubImage() {} + +/** + * @type {XRViewport} + */ +XRSubImage.prototype.viewport; + +/** + * @constructor XRWebGLSubImage + * @extends {XRSubImage} + */ +function XRWebGLSubImage () {} + +/** + * @type {WebGLTexture} + */ +XRWebGLSubImage.prototype.colorTexture; + +/** + * @type {?WebGLTexture} + */ +XRWebGLSubImage.prototype.depthStencilTexture; + +/** + * @type {?WebGLTexture} + */ +XRWebGLSubImage.prototype.motionVectorTexture; + +/** + * @type {?number} + */ +XRWebGLSubImage.prototype.imageIndex; + +/** + * @type {number} + */ +XRWebGLSubImage.prototype.colorTextureWidth; + +/** + * @type {number} + */ +XRWebGLSubImage.prototype.colorTextureHeight; + +/** + * @type {?number} + */ +XRWebGLSubImage.prototype.depthStencilTextureWidth; + +/** + * @type {?number} + */ +XRWebGLSubImage.prototype.depthStencilTextureHeight; + +/** + * @type {?number} + */ + +XRWebGLSubImage.prototype.motionVectorTextureWidth; + +/** + * @type {?number} + */ +XRWebGLSubImage.prototype.motionVectorTextureHeight; + +/** + * @constructor XRProjectionLayerInit + */ +function XRProjectionLayerInit() {} + +/** + * @type {string} + */ +XRProjectionLayerInit.prototype.textureType; + +/** + * @type {number} + */ +XRProjectionLayerInit.prototype.colorFormat; + +/** + * @type {number} + */ +XRProjectionLayerInit.prototype.depthFormat; + +/** + * @type {number} + */ +XRProjectionLayerInit.prototype.scaleFactor; + +/** + * @constructor XRLayerInit + */ +function XRLayerInit() {} + +/** + * @type {XRSpace} + */ +XRLayerInit.prototype.space; + +/** + * @type {number} + */ +XRLayerInit.prototype.colorFormat; + +/** + * @type {number} + */ +XRLayerInit.prototype.depthFormat; + +/** + * @type {number} + */ +XRLayerInit.prototype.mipLevels; + +/** + * @type {number} + */ +XRLayerInit.prototype.viewPixelWidth; + +/** + * @type {number} + */ +XRLayerInit.prototype.viewPixelHeight; + +/** + * @type {string} + */ +XRLayerInit.prototype.layout; + +/** + * @type {boolean} + */ +XRLayerInit.prototype.isStatic; + +/** + * @constructor XRQuadLayerInit + * @extends {XRLayerInit} + */ +function XRQuadLayerInit() {} + +/** + * @type {string} + */ +XRQuadLayerInit.prototype.textureType; + +/** + * @type {?XRRigidTransform} + */ +XRQuadLayerInit.prototype.transform; + +/** + * @type {number} + */ +XRQuadLayerInit.prototype.width; + +/** + * @type {number} + */ +XRQuadLayerInit.prototype.height; + +/** + * @constructor XRCylinderLayerInit + * @extends {XRLayerInit} + */ +function XRCylinderLayerInit() {} + +/** + * @type {string} + */ +XRCylinderLayerInit.prototype.textureType; + +/** + * @type {?XRRigidTransform} + */ +XRCylinderLayerInit.prototype.transform; + +/** + * @type {number} + */ +XRCylinderLayerInit.prototype.radius; + +/** + * @type {number} + */ +XRCylinderLayerInit.prototype.centralAngle; + +/** + * @type {number} + */ +XRCylinderLayerInit.prototype.aspectRatio; + +/** + * @constructor XREquirectLayerInit + * @extends {XRLayerInit} + */ +function XREquirectLayerInit() {} + +/** + * @type {string} + */ +XREquirectLayerInit.prototype.textureType; + +/** + * @type {?XRRigidTransform} + */ +XREquirectLayerInit.prototype.transform; + +/** + * @type {number} + */ +XREquirectLayerInit.prototype.radius; + +/** + * @type {number} + */ +XREquirectLayerInit.prototype.centralHorizontalAngle; + +/** + * @type {number} + */ +XREquirectLayerInit.prototype.upperVerticalAngle; + +/** + * @type {number} + */ +XREquirectLayerInit.prototype.lowerVerticalAngle; + +/** + * @constructor XRCubeLayerInit + * @extends {XRLayerInit} + */ +function XRCubeLayerInit() {} + +/** + * @type {DOMPointReadOnly} + */ +XRCubeLayerInit.prototype.orientation; + +/** + * @constructor XRWebGLBinding + * + * @param {XRSession} session + * @param {WebGLRenderContext|WebGL2RenderingContext} context + */ +function XRWebGLBinding(session, context) {} + +/** + * @type {number} + */ +XRWebGLBinding.prototype.nativeProjectionScaleFactor; + +/** + * @type {number} + */ +XRWebGLBinding.prototype.usesDepthValues; + +/** + * @param {XRProjectionLayerInit} init + * @return {XRProjectionLayer} + */ +XRWebGLBinding.prototype.createProjectionLayer = function (init) {}; + +/** + * @param {XRQuadLayerInit} init + * @return {XRQuadLayer} + */ +XRWebGLBinding.prototype.createQuadLayer = function (init) {}; + +/** + * @param {XRCylinderLayerInit} init + * @return {XRCylinderLayer} + */ +XRWebGLBinding.prototype.createCylinderLayer = function (init) {}; + +/** + * @param {XREquirectLayerInit} init + * @return {XREquirectLayer} + */ +XRWebGLBinding.prototype.createEquirectLayer = function (init) {}; + +/** + * @param {XRCubeLayerInit} init + * @return {XRCubeLayer} + */ +XRWebGLBinding.prototype.createCubeLayer = function (init) {}; + +/** + * @param {XRCompositionLayer} layer + * @param {XRFrame} frame + * @param {string} eye + * @return {XRWebGLSubImage} + */ +XRWebGLBinding.prototype.getSubImage = function (layer, frame, eye) {}; + +/** + * @param {XRProjectionLayer} layer + * @param {XRView} view + * @return {XRWebGLSubImage} + */ +XRWebGLBinding.prototype.getViewSubImage = function (layer, view) {}; + +/** + * @constructor XRMediaLayerInit + */ +function XRMediaLayerInit() {} + +/** + * @type {XRSpace} + */ +XRMediaLayerInit.prototype.space; + +/** + * @type {string} + */ +XRMediaLayerInit.prototype.layout; + +/** + * @type {boolean} + */ +XRMediaLayerInit.prototype.invertStereo; + +/** + * @constructor XRMediaQuadLayerInit + * @extends {XRMediaLayerInit} + */ +function XRMediaQuadLayerInit() {} + +/** + * @type {XRRigidTransform} + */ +XRMediaQuadLayerInit.prototype.transform; + +/** + * @type {number} + */ +XRMediaQuadLayerInit.prototype.width; + +/** + * @type {number} + */ +XRMediaQuadLayerInit.prototype.height; + +/** + * @constructor XRMediaCylinderLayerInit + * @extends {XRMediaLayerInit} + */ +function XRMediaCylinderLayerInit() {} + +/** + * @type {XRRigidTransform} + */ +XRMediaCylinderLayerInit.prototype.transform; + +/** + * @type {number} + */ +XRMediaCylinderLayerInit.prototype.radius; + +/** + * @type {number} + */ +XRMediaCylinderLayerInit.prototype.centralAngle; + +/** + * @type {?number} + */ +XRMediaCylinderLayerInit.prototype.aspectRatio; + +/** + * @constructor XRMediaEquirectLayerInit + * @extends {XRMediaLayerInit} + */ +function XRMediaEquirectLayerInit() {} + +/** + * @type {XRRigidTransform} + */ +XRMediaEquirectLayerInit.prototype.transform; + +/** + * @type {number} + */ +XRMediaEquirectLayerInit.prototype.radius; + +/** + * @type {number} + */ +XRMediaEquirectLayerInit.prototype.centralHorizontalAngle; + +/** + * @type {number} + */ +XRMediaEquirectLayerInit.prototype.upperVerticalAngle; + +/** + * @type {number} + */ +XRMediaEquirectLayerInit.prototype.lowerVerticalAngle; + +/** + * @constructor XRMediaBinding + * + * @param {XRSession} session + */ +function XRMediaBinding(session) {} + +/** + * @param {HTMLVideoElement} video + * @param {XRMediaQuadLayerInit} init + * @return {XRQuadLayer} + */ +XRMediaBinding.prototype.createQuadLayer = function(video, init) {}; + +/** + * @param {HTMLVideoElement} video + * @param {XRMediaCylinderLayerInit} init + * @return {XRCylinderLayer} + */ +XRMediaBinding.prototype.createCylinderLayer = function(video, init) {}; + +/** + * @param {HTMLVideoElement} video + * @param {XRMediaEquirectLayerInit} init + * @return {XREquirectLayer} + */ +XRMediaBinding.prototype.createEquirectLayer = function(video, init) {}; + +/** + * @type {Array<XRLayer>} + */ +XRRenderState.prototype.layers; diff --git a/modules/webxr/webxr_interface.cpp b/modules/webxr/webxr_interface.cpp index b0ad53523a..c0580df172 100644 --- a/modules/webxr/webxr_interface.cpp +++ b/modules/webxr/webxr_interface.cpp @@ -42,9 +42,10 @@ void WebXRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_reference_space_type"), &WebXRInterface::get_reference_space_type); ClassDB::bind_method(D_METHOD("set_requested_reference_space_types", "requested_reference_space_types"), &WebXRInterface::set_requested_reference_space_types); ClassDB::bind_method(D_METHOD("get_requested_reference_space_types"), &WebXRInterface::get_requested_reference_space_types); - ClassDB::bind_method(D_METHOD("get_controller", "controller_id"), &WebXRInterface::get_controller); + ClassDB::bind_method(D_METHOD("is_input_source_active", "input_source_id"), &WebXRInterface::is_input_source_active); + ClassDB::bind_method(D_METHOD("get_input_source_tracker", "input_source_id"), &WebXRInterface::get_input_source_tracker); + ClassDB::bind_method(D_METHOD("get_input_source_target_ray_mode", "input_source_id"), &WebXRInterface::get_input_source_target_ray_mode); ClassDB::bind_method(D_METHOD("get_visibility_state"), &WebXRInterface::get_visibility_state); - ClassDB::bind_method(D_METHOD("get_bounds_geometry"), &WebXRInterface::get_bounds_geometry); ADD_PROPERTY(PropertyInfo(Variant::STRING, "session_mode", PROPERTY_HINT_NONE), "set_session_mode", "get_session_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "required_features", PROPERTY_HINT_NONE), "set_required_features", "get_required_features"); @@ -52,20 +53,24 @@ void WebXRInterface::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "requested_reference_space_types", PROPERTY_HINT_NONE), "set_requested_reference_space_types", "get_requested_reference_space_types"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "reference_space_type", PROPERTY_HINT_NONE), "", "get_reference_space_type"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "visibility_state", PROPERTY_HINT_NONE), "", "get_visibility_state"); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "bounds_geometry", PROPERTY_HINT_NONE), "", "get_bounds_geometry"); ADD_SIGNAL(MethodInfo("session_supported", PropertyInfo(Variant::STRING, "session_mode"), PropertyInfo(Variant::BOOL, "supported"))); ADD_SIGNAL(MethodInfo("session_started")); ADD_SIGNAL(MethodInfo("session_ended")); ADD_SIGNAL(MethodInfo("session_failed", PropertyInfo(Variant::STRING, "message"))); - ADD_SIGNAL(MethodInfo("selectstart", PropertyInfo(Variant::INT, "controller_id"))); - ADD_SIGNAL(MethodInfo("select", PropertyInfo(Variant::INT, "controller_id"))); - ADD_SIGNAL(MethodInfo("selectend", PropertyInfo(Variant::INT, "controller_id"))); - ADD_SIGNAL(MethodInfo("squeezestart", PropertyInfo(Variant::INT, "controller_id"))); - ADD_SIGNAL(MethodInfo("squeeze", PropertyInfo(Variant::INT, "controller_id"))); - ADD_SIGNAL(MethodInfo("squeezeend", PropertyInfo(Variant::INT, "controller_id"))); + ADD_SIGNAL(MethodInfo("selectstart", PropertyInfo(Variant::INT, "input_source_id"))); + ADD_SIGNAL(MethodInfo("select", PropertyInfo(Variant::INT, "input_source_id"))); + ADD_SIGNAL(MethodInfo("selectend", PropertyInfo(Variant::INT, "input_source_id"))); + ADD_SIGNAL(MethodInfo("squeezestart", PropertyInfo(Variant::INT, "input_source_id"))); + ADD_SIGNAL(MethodInfo("squeeze", PropertyInfo(Variant::INT, "input_source_id"))); + ADD_SIGNAL(MethodInfo("squeezeend", PropertyInfo(Variant::INT, "input_source_id"))); ADD_SIGNAL(MethodInfo("visibility_state_changed")); ADD_SIGNAL(MethodInfo("reference_space_reset")); + + BIND_ENUM_CONSTANT(TARGET_RAY_MODE_UNKNOWN); + BIND_ENUM_CONSTANT(TARGET_RAY_MODE_GAZE); + BIND_ENUM_CONSTANT(TARGET_RAY_MODE_TRACKED_POINTER); + BIND_ENUM_CONSTANT(TARGET_RAY_MODE_SCREEN); } diff --git a/modules/webxr/webxr_interface.h b/modules/webxr/webxr_interface.h index 801643bfa6..1afeb5bab0 100644 --- a/modules/webxr/webxr_interface.h +++ b/modules/webxr/webxr_interface.h @@ -45,6 +45,13 @@ protected: static void _bind_methods(); public: + enum TargetRayMode { + TARGET_RAY_MODE_UNKNOWN, + TARGET_RAY_MODE_GAZE, + TARGET_RAY_MODE_TRACKED_POINTER, + TARGET_RAY_MODE_SCREEN, + }; + virtual void is_session_supported(const String &p_session_mode) = 0; virtual void set_session_mode(String p_session_mode) = 0; virtual String get_session_mode() const = 0; @@ -55,9 +62,12 @@ public: virtual void set_requested_reference_space_types(String p_requested_reference_space_types) = 0; virtual String get_requested_reference_space_types() const = 0; virtual String get_reference_space_type() const = 0; - virtual Ref<XRPositionalTracker> get_controller(int p_controller_id) const = 0; + virtual bool is_input_source_active(int p_input_source_id) const = 0; + virtual Ref<XRPositionalTracker> get_input_source_tracker(int p_input_source_id) const = 0; + virtual TargetRayMode get_input_source_target_ray_mode(int p_input_source_id) const = 0; virtual String get_visibility_state() const = 0; - virtual PackedVector3Array get_bounds_geometry() const = 0; }; +VARIANT_ENUM_CAST(WebXRInterface::TargetRayMode); + #endif // WEBXR_INTERFACE_H diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index f6ed9f027e..265f6626a7 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -37,6 +37,8 @@ #include "drivers/gles3/storage/texture_storage.h" #include "emscripten.h" #include "godot_webxr.h" +#include "scene/main/scene_tree.h" +#include "scene/main/window.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering/rendering_server_globals.h" @@ -89,25 +91,14 @@ void _emwebxr_on_session_failed(char *p_message) { interface->emit_signal(SNAME("session_failed"), message); } -void _emwebxr_on_controller_changed() { +extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(int p_event_type, int p_input_source_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); Ref<XRInterface> interface = xr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); - static_cast<WebXRInterfaceJS *>(interface.ptr())->_on_controller_changed(); -} - -extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(char *p_signal_name, int p_input_source) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Ref<XRInterface> interface = xr_server->find_interface("WebXR"); - ERR_FAIL_COND(interface.is_null()); - - StringName signal_name = StringName(p_signal_name); - interface->emit_signal(signal_name, p_input_source + 1); + ((WebXRInterfaceJS *)interface.ptr())->_on_input_event(p_event_type, p_input_source_id); } extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_simple_event(char *p_signal_name) { @@ -165,16 +156,22 @@ String WebXRInterfaceJS::get_reference_space_type() const { return reference_space_type; } -Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, Ref<XRPositionalTracker>()); +bool WebXRInterfaceJS::is_input_source_active(int p_input_source_id) const { + ERR_FAIL_INDEX_V(p_input_source_id, input_source_count, false); + return input_sources[p_input_source_id].active; +} - // TODO support more then two controllers - if (p_controller_id >= 0 && p_controller_id < 2) { - return controllers[p_controller_id]; - }; +Ref<XRPositionalTracker> WebXRInterfaceJS::get_input_source_tracker(int p_input_source_id) const { + ERR_FAIL_INDEX_V(p_input_source_id, input_source_count, Ref<XRPositionalTracker>()); + return input_sources[p_input_source_id].tracker; +} - return Ref<XRPositionalTracker>(); +WebXRInterface::TargetRayMode WebXRInterfaceJS::get_input_source_target_ray_mode(int p_input_source_id) const { + ERR_FAIL_INDEX_V(p_input_source_id, input_source_count, WebXRInterface::TARGET_RAY_MODE_UNKNOWN); + if (!input_sources[p_input_source_id].active) { + return WebXRInterface::TARGET_RAY_MODE_UNKNOWN; + } + return input_sources[p_input_source_id].target_ray_mode; } String WebXRInterfaceJS::get_visibility_state() const { @@ -188,17 +185,18 @@ String WebXRInterfaceJS::get_visibility_state() const { return String(); } -PackedVector3Array WebXRInterfaceJS::get_bounds_geometry() const { +PackedVector3Array WebXRInterfaceJS::get_play_area() const { PackedVector3Array ret; - int *js_bounds = godot_webxr_get_bounds_geometry(); - if (js_bounds) { - ret.resize(js_bounds[0]); - for (int i = 0; i < js_bounds[0]; i++) { - float *js_vector3 = ((float *)js_bounds) + (i * 3) + 1; + float *points; + int point_count = godot_webxr_get_bounds_geometry(&points); + if (point_count > 0) { + ret.resize(point_count); + for (int i = 0; i < point_count; i++) { + float *js_vector3 = points + (i * 3); ret.set(i, Vector3(js_vector3[0], js_vector3[1], js_vector3[2])); } - free(js_bounds); + free(points); } return ret; @@ -209,7 +207,7 @@ StringName WebXRInterfaceJS::get_name() const { }; uint32_t WebXRInterfaceJS::get_capabilities() const { - return XRInterface::XR_STEREO | XRInterface::XR_MONO; + return XRInterface::XR_STEREO | XRInterface::XR_MONO | XRInterface::XR_VR | XRInterface::XR_AR; }; uint32_t WebXRInterfaceJS::get_view_count() { @@ -261,7 +259,6 @@ bool WebXRInterfaceJS::initialize() { &_emwebxr_on_session_started, &_emwebxr_on_session_ended, &_emwebxr_on_session_failed, - &_emwebxr_on_controller_changed, &_emwebxr_on_input_event, &_emwebxr_on_simple_event); }; @@ -287,6 +284,18 @@ void WebXRInterfaceJS::uninitialize() { godot_webxr_uninitialize(); + GLES3::TextureStorage *texture_storage = dynamic_cast<GLES3::TextureStorage *>(RSG::texture_storage); + if (texture_storage != nullptr) { + for (KeyValue<unsigned int, RID> &E : texture_cache) { + // Forcibly mark as not part of a render target so we can free it. + GLES3::Texture *texture = texture_storage->get_texture(E.value); + texture->is_render_target = false; + + texture_storage->texture_free(E.value); + } + } + + texture_cache.clear(); reference_space_type = ""; initialized = false; }; @@ -316,27 +325,26 @@ Size2 WebXRInterfaceJS::get_render_target_size() { return render_targetsize; } - int *js_size = godot_webxr_get_render_target_size(); - if (!initialized || js_size == nullptr) { - // As a temporary default (until WebXR is fully initialized), use half the window size. - Size2 temp = DisplayServer::get_singleton()->window_get_size(); - temp.width /= 2.0; - return temp; - } + int js_size[2]; + bool has_size = godot_webxr_get_render_target_size(js_size); - render_targetsize.width = js_size[0]; - render_targetsize.height = js_size[1]; + if (!initialized || !has_size) { + // As a temporary default (until WebXR is fully initialized), use the + // window size. + return DisplayServer::get_singleton()->window_get_size(); + } - free(js_size); + render_targetsize.width = (float)js_size[0]; + render_targetsize.height = (float)js_size[1]; return render_targetsize; }; Transform3D WebXRInterfaceJS::get_camera_transform() { - Transform3D transform_for_eye; + Transform3D camera_transform; XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, transform_for_eye); + ERR_FAIL_NULL_V(xr_server, camera_transform); if (initialized) { float world_scale = xr_server->get_world_scale(); @@ -345,181 +353,382 @@ Transform3D WebXRInterfaceJS::get_camera_transform() { Transform3D _head_transform = head_transform; _head_transform.origin *= world_scale; - transform_for_eye = (xr_server->get_reference_frame()) * _head_transform; + camera_transform = (xr_server->get_reference_frame()) * _head_transform; } - return transform_for_eye; + return camera_transform; }; Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { - Transform3D transform_for_eye; - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, transform_for_eye); + ERR_FAIL_NULL_V(xr_server, p_cam_transform); + ERR_FAIL_COND_V(!initialized, p_cam_transform); - float *js_matrix = godot_webxr_get_transform_for_eye(p_view + 1); - if (!initialized || js_matrix == nullptr) { - transform_for_eye = p_cam_transform; - return transform_for_eye; + float js_matrix[16]; + bool has_transform = godot_webxr_get_transform_for_view(p_view, js_matrix); + if (!has_transform) { + return p_cam_transform; } - transform_for_eye = _js_matrix_to_transform(js_matrix); - free(js_matrix); + Transform3D transform_for_view = _js_matrix_to_transform(js_matrix); float world_scale = xr_server->get_world_scale(); // Scale only the center point of our eye transform, so we don't scale the // distance between the eyes. Transform3D _head_transform = head_transform; - transform_for_eye.origin -= _head_transform.origin; + transform_for_view.origin -= _head_transform.origin; _head_transform.origin *= world_scale; - transform_for_eye.origin += _head_transform.origin; + transform_for_view.origin += _head_transform.origin; - return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye; + return p_cam_transform * xr_server->get_reference_frame() * transform_for_view; }; Projection WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { - Projection eye; + Projection view; + + ERR_FAIL_COND_V(!initialized, view); - float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1); - if (!initialized || js_matrix == nullptr) { - return eye; + float js_matrix[16]; + bool has_projection = godot_webxr_get_projection_for_view(p_view, js_matrix); + if (!has_projection) { + return view; } int k = 0; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { - eye.columns[i][j] = js_matrix[k++]; + view.columns[i][j] = js_matrix[k++]; } } - free(js_matrix); - // Copied from godot_oculus_mobile's ovr_mobile_session.cpp - eye.columns[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near); - eye.columns[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near); + view.columns[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near); + view.columns[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near); - return eye; + return view; +} + +bool WebXRInterfaceJS::pre_draw_viewport(RID p_render_target) { + GLES3::TextureStorage *texture_storage = dynamic_cast<GLES3::TextureStorage *>(RSG::texture_storage); + if (texture_storage == nullptr) { + return false; + } + + GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target); + if (rt == nullptr) { + return false; + } + + // Cache the resources so we don't have to get them from JS twice. + color_texture = _get_color_texture(); + depth_texture = _get_depth_texture(); + + // Per the WebXR spec, it returns "opaque textures" to us, which may be the + // same WebGLTexture object (which would be the same GLuint in C++) but + // represent a different underlying resource (probably the next texture in + // the XR device's swap chain). In order to render to this texture, we need + // to re-attach it to the FBO, otherwise we get an "incomplete FBO" error. + // + // See: https://immersive-web.github.io/layers/#xropaquetextures + // + // This is why we're doing this sort of silly check: if the color and depth + // textures are the same this frame as last frame, we need to attach them + // again, despite the fact that the GLuint for them hasn't changed. + if (rt->overridden.is_overridden && rt->overridden.color == color_texture && rt->overridden.depth == depth_texture) { + GLES3::Config *config = GLES3::Config::get_singleton(); + bool use_multiview = rt->view_count > 1 && config->multiview_supported; + + glBindFramebuffer(GL_FRAMEBUFFER, rt->fbo); + if (use_multiview) { + glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, rt->color, 0, 0, rt->view_count); + glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, rt->depth, 0, 0, rt->view_count); + } else { + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->color, 0); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0); + } + glBindFramebuffer(GL_FRAMEBUFFER, texture_storage->system_fbo); + } + + return true; } Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) { Vector<BlitToScreen> blit_to_screen; - if (!initialized) { - return blit_to_screen; + // We don't need to do anything here. + + return blit_to_screen; +}; + +RID WebXRInterfaceJS::_get_color_texture() { + unsigned int texture_id = godot_webxr_get_color_texture(); + if (texture_id == 0) { + return RID(); + } + + return _get_texture(texture_id); +} + +RID WebXRInterfaceJS::_get_depth_texture() { + unsigned int texture_id = godot_webxr_get_depth_texture(); + if (texture_id == 0) { + return RID(); + } + + return _get_texture(texture_id); +} + +RID WebXRInterfaceJS::_get_texture(unsigned int p_texture_id) { + RBMap<unsigned int, RID>::Element *cache = texture_cache.find(p_texture_id); + if (cache != nullptr) { + return cache->get(); } GLES3::TextureStorage *texture_storage = dynamic_cast<GLES3::TextureStorage *>(RSG::texture_storage); - if (!texture_storage) { - return blit_to_screen; + if (texture_storage == nullptr) { + return RID(); } - GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target); + uint32_t view_count = godot_webxr_get_view_count(); + Size2 texture_size = get_render_target_size(); - godot_webxr_commit(rt->color); + RID texture = texture_storage->texture_create_external( + view_count == 1 ? GLES3::Texture::TYPE_2D : GLES3::Texture::TYPE_LAYERED, + Image::FORMAT_RGBA8, + p_texture_id, + (int)texture_size.width, + (int)texture_size.height, + 1, + view_count); - return blit_to_screen; -}; + texture_cache.insert(p_texture_id, texture); + + return texture; +} + +RID WebXRInterfaceJS::get_color_texture() { + return color_texture; +} + +RID WebXRInterfaceJS::get_depth_texture() { + return depth_texture; +} + +RID WebXRInterfaceJS::get_velocity_texture() { + unsigned int texture_id = godot_webxr_get_velocity_texture(); + if (texture_id == 0) { + return RID(); + } + + return _get_texture(texture_id); +} void WebXRInterfaceJS::process() { if (initialized) { // Get the "head" position. - float *js_matrix = godot_webxr_get_transform_for_eye(0); - if (js_matrix != nullptr) { + float js_matrix[16]; + if (godot_webxr_get_transform_for_view(-1, js_matrix)) { head_transform = _js_matrix_to_transform(js_matrix); - free(js_matrix); } if (head_tracker.is_valid()) { head_tracker->set_pose("default", head_transform, Vector3(), Vector3()); } - godot_webxr_sample_controller_data(); - int controller_count = godot_webxr_get_controller_count(); - for (int i = 0; i < controller_count; i++) { - _update_tracker(i); + // Update all input sources. + for (int i = 0; i < input_source_count; i++) { + _update_input_source(i); } }; }; -void WebXRInterfaceJS::_update_tracker(int p_controller_id) { +void WebXRInterfaceJS::_update_input_source(int p_input_source_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - // need to support more then two controllers... - if (p_controller_id < 0 || p_controller_id > 1) { + InputSource &input_source = input_sources[p_input_source_id]; + + float target_pose[16]; + int tmp_target_ray_mode; + int touch_index; + int has_grip_pose; + float grip_pose[16]; + int has_standard_mapping; + int button_count; + float buttons[10]; + int axes_count; + float axes[10]; + + input_source.active = godot_webxr_update_input_source( + p_input_source_id, + target_pose, + &tmp_target_ray_mode, + &touch_index, + &has_grip_pose, + grip_pose, + &has_standard_mapping, + &button_count, + buttons, + &axes_count, + axes); + + if (!input_source.active) { + if (input_source.tracker.is_valid()) { + xr_server->remove_tracker(input_source.tracker); + input_source.tracker.unref(); + } return; } - Ref<XRPositionalTracker> tracker = controllers[p_controller_id]; - if (godot_webxr_is_controller_connected(p_controller_id)) { - if (tracker.is_null()) { - tracker.instantiate(); - tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); - // Controller id's 0 and 1 are always the left and right hands. - if (p_controller_id < 2) { - tracker->set_tracker_name(p_controller_id == 0 ? "left_hand" : "right_hand"); - tracker->set_tracker_desc(p_controller_id == 0 ? "Left hand controller" : "Right hand controller"); - tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT); - } else { - char name[1024]; - sprintf(name, "tracker_%i", p_controller_id); - tracker->set_tracker_name(name); - tracker->set_tracker_desc(name); - } - xr_server->add_tracker(tracker); + input_source.target_ray_mode = (WebXRInterface::TargetRayMode)tmp_target_ray_mode; + input_source.touch_index = touch_index; + + Ref<XRPositionalTracker> &tracker = input_source.tracker; + + if (tracker.is_null()) { + tracker.instantiate(); + + StringName tracker_name; + if (input_source.target_ray_mode == WebXRInterface::TargetRayMode::TARGET_RAY_MODE_SCREEN) { + tracker_name = touch_names[touch_index]; + } else { + tracker_name = tracker_names[p_input_source_id]; } - float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id); - if (tracker_matrix) { - // Note, poses should NOT have world scale and our reference frame applied! - Transform3D transform = _js_matrix_to_transform(tracker_matrix); - tracker->set_pose("default", transform, Vector3(), Vector3()); - free(tracker_matrix); + // Input source id's 0 and 1 are always the left and right hands. + if (p_input_source_id < 2) { + tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); + tracker->set_tracker_name(tracker_name); + tracker->set_tracker_desc(p_input_source_id == 0 ? "Left hand controller" : "Right hand controller"); + tracker->set_tracker_hand(p_input_source_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT); + } else { + tracker->set_tracker_name(tracker_name); + tracker->set_tracker_desc(tracker_name); } + xr_server->add_tracker(tracker); + } - // TODO implement additional poses such as "aim" and "grip" + Transform3D aim_transform = _js_matrix_to_transform(target_pose); + tracker->set_pose(SNAME("default"), aim_transform, Vector3(), Vector3()); + tracker->set_pose(SNAME("aim"), aim_transform, Vector3(), Vector3()); + if (has_grip_pose) { + tracker->set_pose(SNAME("grip"), _js_matrix_to_transform(grip_pose), Vector3(), Vector3()); + } - int *buttons = godot_webxr_get_controller_buttons(p_controller_id); - if (buttons) { - // TODO buttons should be named properly, this is just a temporary fix - for (int i = 0; i < buttons[0]; i++) { - char name[1024]; - sprintf(name, "button_%i", i); + for (int i = 0; i < button_count; i++) { + StringName button_name = has_standard_mapping ? standard_button_names[i] : unknown_button_names[i]; + StringName button_pressure_name = has_standard_mapping ? standard_button_pressure_names[i] : unknown_button_pressure_names[i]; + float value = buttons[i]; + bool state = value > 0.0; + tracker->set_input(button_name, state); + tracker->set_input(button_pressure_name, value); + } - float value = *((float *)buttons + (i + 1)); - bool state = value > 0.0; - tracker->set_input(name, state); - } - free(buttons); + for (int i = 0; i < axes_count; i++) { + StringName axis_name = has_standard_mapping ? standard_axis_names[i] : unknown_axis_names[i]; + float value = axes[i]; + if (has_standard_mapping && (i == 1 || i == 3)) { + // Invert the Y-axis on thumbsticks and trackpads, in order to + // match OpenXR and other XR platform SDKs. + value = -value; } + tracker->set_input(axis_name, value); + } - int *axes = godot_webxr_get_controller_axes(p_controller_id); - if (axes) { - // TODO again just a temporary fix, split these between proper float and vector2 inputs - for (int i = 0; i < axes[0]; i++) { - char name[1024]; - sprintf(name, "axis_%i", i); + // Also create Vector2's for the thumbstick and trackpad when we have the + // standard mapping. + if (has_standard_mapping) { + if (axes_count >= 2) { + tracker->set_input(standard_vector_names[0], Vector2(axes[0], -axes[1])); + } + if (axes_count >= 4) { + tracker->set_input(standard_vector_names[1], Vector2(axes[2], -axes[3])); + } + } - float value = *((float *)axes + (i + 1)); - tracker->set_input(name, value); + if (input_source.target_ray_mode == WebXRInterface::TARGET_RAY_MODE_SCREEN) { + if (touch_index < 5 && axes_count >= 2) { + Vector2 joy_vector = Vector2(axes[0], axes[1]); + Vector2 position = _get_screen_position_from_joy_vector(joy_vector); + + if (touches[touch_index].is_touching) { + Vector2 delta = position - touches[touch_index].position; + + // If position has changed by at least 1 pixel, generate a drag event. + if (abs(delta.x) >= 1.0 || abs(delta.y) >= 1.0) { + Ref<InputEventScreenDrag> event; + event.instantiate(); + event->set_index(touch_index); + event->set_position(position); + event->set_relative(delta); + Input::get_singleton()->parse_input_event(event); + } } - free(axes); + + touches[touch_index].position = position; } - } else if (tracker.is_valid()) { - xr_server->remove_tracker(tracker); - controllers[p_controller_id].unref(); } } -void WebXRInterfaceJS::_on_controller_changed() { - // Register "virtual" gamepads with Godot for the ones we get from WebXR. - godot_webxr_sample_controller_data(); - for (int i = 0; i < 2; i++) { - bool controller_connected = godot_webxr_is_controller_connected(i); - if (controllers_state[i] != controller_connected) { - // Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", ""); - controllers_state[i] = controller_connected; +void WebXRInterfaceJS::_on_input_event(int p_event_type, int p_input_source_id) { + // Get the latest data for this input source. For transient input sources, + // we may not have any data at all yet! + _update_input_source(p_input_source_id); + + if (p_event_type == WEBXR_INPUT_EVENT_SELECTSTART || p_event_type == WEBXR_INPUT_EVENT_SELECTEND) { + const InputSource &input_source = input_sources[p_input_source_id]; + if (input_source.target_ray_mode == WebXRInterface::TARGET_RAY_MODE_SCREEN) { + int touch_index = input_source.touch_index; + if (touch_index >= 0 && touch_index < 5) { + touches[touch_index].is_touching = (p_event_type == WEBXR_INPUT_EVENT_SELECTSTART); + + Ref<InputEventScreenTouch> event; + event.instantiate(); + event->set_index(touch_index); + event->set_position(touches[touch_index].position); + event->set_pressed(p_event_type == WEBXR_INPUT_EVENT_SELECTSTART); + + Input::get_singleton()->parse_input_event(event); + } } } + + switch (p_event_type) { + case WEBXR_INPUT_EVENT_SELECTSTART: + emit_signal("selectstart", p_input_source_id); + break; + + case WEBXR_INPUT_EVENT_SELECTEND: + emit_signal("selectend", p_input_source_id); + // Emit the 'select' event on our own (rather than intercepting the + // one from JavaScript) so that we don't have to needlessly call + // _update_input_source() a second time. + emit_signal("select", p_input_source_id); + break; + + case WEBXR_INPUT_EVENT_SQUEEZESTART: + emit_signal("squeezestart", p_input_source_id); + break; + + case WEBXR_INPUT_EVENT_SQUEEZEEND: + emit_signal("squeezeend", p_input_source_id); + // Again, we emit the 'squeeze' event on our own to avoid extra work. + emit_signal("squeeze", p_input_source_id); + break; + } +} + +Vector2 WebXRInterfaceJS::_get_screen_position_from_joy_vector(const Vector2 &p_joy_vector) { + SceneTree *scene_tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); + if (!scene_tree) { + return Vector2(); + } + + Window *viewport = scene_tree->get_root(); + + Vector2 position_percentage((p_joy_vector.x + 1.0f) / 2.0f, ((p_joy_vector.y) + 1.0f) / 2.0f); + Vector2 position = (Size2)viewport->get_size() * position_percentage; + + return position; } WebXRInterfaceJS::WebXRInterfaceJS() { diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index 319adc2ac9..6b484a8872 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -39,6 +39,10 @@ The WebXR interface is a VR/AR interface that can be used on the web. */ +namespace GLES3 { +class TextureStorage; +} + class WebXRInterfaceJS : public WebXRInterface { GDCLASS(WebXRInterfaceJS, WebXRInterface); @@ -53,13 +57,32 @@ private: String requested_reference_space_types; String reference_space_type; - // TODO maybe turn into a vector to support more then 2 controllers... - bool controllers_state[2]; - Ref<XRPositionalTracker> controllers[2]; Size2 render_targetsize; - + RBMap<unsigned int, RID> texture_cache; + struct Touch { + bool is_touching = false; + Vector2 position; + } touches[5]; + + static constexpr uint8_t input_source_count = 16; + + struct InputSource { + Ref<XRPositionalTracker> tracker; + bool active = false; + TargetRayMode target_ray_mode; + int touch_index = -1; + } input_sources[input_source_count]; + + RID color_texture; + RID depth_texture; + + RID _get_color_texture(); + RID _get_depth_texture(); + RID _get_texture(unsigned int p_texture_id); Transform3D _js_matrix_to_transform(float *p_js_matrix); - void _update_tracker(int p_controller_id); + void _update_input_source(int p_input_source_id); + + Vector2 _get_screen_position_from_joy_vector(const Vector2 &p_joy_vector); public: virtual void is_session_supported(const String &p_session_mode) override; @@ -73,9 +96,11 @@ public: virtual String get_requested_reference_space_types() const override; void _set_reference_space_type(String p_reference_space_type); virtual String get_reference_space_type() const override; - virtual Ref<XRPositionalTracker> get_controller(int p_controller_id) const override; + virtual bool is_input_source_active(int p_input_source_id) const override; + virtual Ref<XRPositionalTracker> get_input_source_tracker(int p_input_source_id) const override; + virtual TargetRayMode get_input_source_target_ray_mode(int p_input_source_id) const override; virtual String get_visibility_state() const override; - virtual PackedVector3Array get_bounds_geometry() const override; + virtual PackedVector3Array get_play_area() const override; virtual StringName get_name() const override; virtual uint32_t get_capabilities() const override; @@ -89,14 +114,129 @@ public: virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; + virtual bool pre_draw_viewport(RID p_render_target) override; virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override; + virtual RID get_color_texture() override; + virtual RID get_depth_texture() override; + virtual RID get_velocity_texture() override; virtual void process() override; - void _on_controller_changed(); + void _on_input_event(int p_event_type, int p_input_source_id); WebXRInterfaceJS(); ~WebXRInterfaceJS(); + +private: + StringName tracker_names[16] = { + StringName("left_hand"), + StringName("right_hand"), + StringName("tracker_2"), + StringName("tracker_3"), + StringName("tracker_4"), + StringName("tracker_5"), + StringName("tracker_6"), + StringName("tracker_7"), + StringName("tracker_8"), + StringName("tracker_9"), + StringName("tracker_10"), + StringName("tracker_11"), + StringName("tracker_12"), + StringName("tracker_13"), + StringName("tracker_14"), + StringName("tracker_15"), + }; + + StringName touch_names[5] = { + StringName("touch_0"), + StringName("touch_1"), + StringName("touch_2"), + StringName("touch_3"), + StringName("touch_4"), + }; + + StringName standard_axis_names[10] = { + StringName("touchpad_x"), + StringName("touchpad_y"), + StringName("thumbstick_x"), + StringName("thumbstick_y"), + StringName("axis_4"), + StringName("axis_5"), + StringName("axis_6"), + StringName("axis_7"), + StringName("axis_8"), + StringName("axis_9"), + }; + + StringName standard_vector_names[2] = { + StringName("touchpad"), + StringName("thumbstick"), + }; + + StringName standard_button_names[10] = { + StringName("trigger_click"), + StringName("grip_click"), + StringName("touchpad_click"), + StringName("thumbstick_click"), + StringName("ax_button"), + StringName("by_button"), + StringName("button_6"), + StringName("button_7"), + StringName("button_8"), + StringName("button_9"), + }; + + StringName standard_button_pressure_names[10] = { + StringName("trigger"), + StringName("grip"), + StringName("touchpad_click_pressure"), + StringName("thumbstick_click_pressure"), + StringName("ax_button_pressure"), + StringName("by_button_pressure"), + StringName("button_pressure_6"), + StringName("button_pressure_7"), + StringName("button_pressure_8"), + StringName("button_pressure_9"), + }; + + StringName unknown_button_names[10] = { + StringName("button_0"), + StringName("button_1"), + StringName("button_2"), + StringName("button_3"), + StringName("button_4"), + StringName("button_5"), + StringName("button_6"), + StringName("button_7"), + StringName("button_8"), + StringName("button_9"), + }; + + StringName unknown_axis_names[10] = { + StringName("axis_0"), + StringName("axis_1"), + StringName("axis_2"), + StringName("axis_3"), + StringName("axis_4"), + StringName("axis_5"), + StringName("axis_6"), + StringName("axis_7"), + StringName("axis_8"), + StringName("axis_9"), + }; + + StringName unknown_button_pressure_names[10] = { + StringName("button_pressure_0"), + StringName("button_pressure_1"), + StringName("button_pressure_2"), + StringName("button_pressure_3"), + StringName("button_pressure_4"), + StringName("button_pressure_5"), + StringName("button_pressure_6"), + StringName("button_pressure_7"), + StringName("button_pressure_8"), + StringName("button_pressure_9"), + }; }; #endif // WEB_ENABLED diff --git a/platform/android/detect.py b/platform/android/detect.py index 6eb8ba34ed..ec36a40941 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -24,7 +24,11 @@ def can_build(): def get_opts(): return [ ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()), - ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), + ( + "ndk_platform", + 'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")', + "android-" + str(get_min_target_api()), + ), ] @@ -46,6 +50,11 @@ def get_ndk_version(): return "23.2.8568313" +# This is kept in sync with the value in 'platform/android/java/app/config.gradle'. +def get_min_target_api(): + return 21 + + def get_flags(): return [ ("arch", "arm64"), # Default for convenience. @@ -87,30 +96,26 @@ def configure(env: "Environment"): ) sys.exit() + if get_min_sdk_version(env["ndk_platform"]) < get_min_target_api(): + print( + "WARNING: minimum supported Android target api is %d. Forcing target api %d." + % (get_min_target_api(), get_min_target_api()) + ) + env["ndk_platform"] = "android-" + str(get_min_target_api()) + install_ndk_if_needed(env) ndk_root = env["ANDROID_NDK_ROOT"] # Architecture - if get_min_sdk_version(env["ndk_platform"]) < 21 and env["arch"] in ["x86_64", "arm64"]: - print( - 'WARNING: arch="%s" is not supported with "ndk_platform" lower than "android-21". Forcing platform 21.' - % env["arch"] - ) - env["ndk_platform"] = "android-21" - if env["arch"] == "arm32": target_triple = "armv7a-linux-androideabi" - env.extra_suffix = ".armv7" + env.extra_suffix elif env["arch"] == "arm64": target_triple = "aarch64-linux-android" - env.extra_suffix = ".armv8" + env.extra_suffix elif env["arch"] == "x86_32": target_triple = "i686-linux-android" - env.extra_suffix = ".x86" + env.extra_suffix elif env["arch"] == "x86_64": target_triple = "x86_64-linux-android" - env.extra_suffix = ".x86_64" + env.extra_suffix target_option = ["-target", target_triple + str(get_min_sdk_version(env["ndk_platform"]))] env.Append(ASFLAGS=[target_option, "-c"]) @@ -165,7 +170,6 @@ def configure(env: "Environment"): "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split() ) ) - env.Append(CPPDEFINES=["GLES_ENABLED"]) if get_min_sdk_version(env["ndk_platform"]) >= 24: env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)]) @@ -188,9 +192,13 @@ def configure(env: "Environment"): env.Prepend(CPPPATH=["#platform/android"]) env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"]) - env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"]) + env.Append(LIBS=["OpenSLES", "EGL", "android", "log", "z", "dl"]) if env["vulkan"]: env.Append(CPPDEFINES=["VULKAN_ENABLED"]) if not env["use_volk"]: env.Append(LIBS=["vulkan"]) + + if env["opengl3"]: + env.Append(CPPDEFINES=["GLES3_ENABLED"]) + env.Append(LIBS=["GLESv3"]) diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 967f5c7dae..937b929d62 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -41,6 +41,10 @@ #include "platform/android/vulkan/vulkan_context_android.h" #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#ifdef GLES3_ENABLED +#include "drivers/gles3/rasterizer_gles3.h" +#include <EGL/egl.h> +#endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton()); @@ -312,9 +316,6 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0); switch (p_handle_type) { - case DISPLAY_HANDLE: { - return 0; // Not supported. - } case WINDOW_HANDLE: { return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); } @@ -322,8 +323,17 @@ int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, return 0; // Not supported. } #ifdef GLES3_ENABLED + case DISPLAY_HANDLE: { + if (rendering_driver == "opengl3") { + return reinterpret_cast<int64_t>(eglGetCurrentDisplay()); + } + return 0; + } case OPENGL_CONTEXT: { - return eglGetCurrentContext(); + if (rendering_driver == "opengl3") { + return reinterpret_cast<int64_t>(eglGetCurrentContext()); + } + return 0; } #endif default: { @@ -449,6 +459,14 @@ DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_drive DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error)); if (r_error != OK) { OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + if (p_rendering_driver == "vulkan") { + OS::get_singleton()->alert("Your video card driver does not support the selected Vulkan version.\n" + "Please try exporting your game using the gl_compatibility renderer.", + "Unable to initialize Video driver"); + } else { + OS::get_singleton()->alert("Your video card driver does not support OpenGL ES 3.0.", + "Unable to initialize Video driver"); + } } return ds; } @@ -493,28 +511,11 @@ void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) { DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { rendering_driver = p_rendering_driver; - // TODO: rendering_driver is broken, change when different drivers are supported again - rendering_driver = "vulkan"; - keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { - bool gl_initialization_error = false; - - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" - "Please try updating your Android version.", - "Unable to initialize video driver"); - return; - } + RasterizerGLES3::make_current(); } #endif @@ -619,11 +620,11 @@ MouseButton DisplayServerAndroid::mouse_get_button_state() const { return (MouseButton)Input::get_singleton()->get_mouse_button_mask(); } -void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { +void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) { if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) { return; } - if (cursor_shape == p_shape) { + if (cursor_shape == p_shape && !force) { return; } @@ -634,10 +635,23 @@ void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) } } +void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { + _cursor_set_shape_helper(p_shape); +} + DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const { return cursor_shape; } +void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + String cursor_path = p_cursor.is_valid() ? p_cursor->get_path() : ""; + if (!cursor_path.is_empty()) { + cursor_path = ProjectSettings::get_singleton()->globalize_path(cursor_path); + } + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->configure_pointer_icon(android_cursors[cursor_shape], cursor_path, p_hotspot); + _cursor_set_shape_helper(p_shape, true); +} + void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { #if defined(VULKAN_ENABLED) context_vulkan->set_vsync_mode(p_window, p_vsync_mode); @@ -651,3 +665,23 @@ DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_ return DisplayServer::VSYNC_ENABLED; #endif } + +void DisplayServerAndroid::reset_swap_buffers_flag() { + swap_buffers_flag = false; +} + +bool DisplayServerAndroid::should_swap_buffers() const { + return swap_buffers_flag; +} + +void DisplayServerAndroid::swap_buffers() { + swap_buffers_flag = true; +} + +void DisplayServerAndroid::set_native_icon(const String &p_filename) { + // NOT SUPPORTED +} + +void DisplayServerAndroid::set_icon(const Ref<Image> &p_icon) { + // NOT SUPPORTED +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index a6bc88e048..c7f4d8046f 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -66,6 +66,7 @@ class DisplayServerAndroid : public DisplayServer { MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE; bool keep_screen_on; + bool swap_buffers_flag; CursorShape cursor_shape = CursorShape::CURSOR_ARROW; @@ -188,8 +189,10 @@ public: void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); + void _cursor_set_shape_helper(CursorShape p_shape, bool force = false); virtual void cursor_set_shape(CursorShape p_shape) override; virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; virtual void mouse_set_mode(MouseMode p_mode) override; virtual MouseMode mouse_get_mode() const override; @@ -204,6 +207,13 @@ public: virtual Point2i mouse_get_position() const override; virtual MouseButton mouse_get_button_state() const override; + void reset_swap_buffers_flag(); + bool should_swap_buffers() const; + virtual void swap_buffers() override; + + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index c3fba625c6..795a542ed5 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -245,7 +245,7 @@ static const int EXPORT_FORMAT_AAB = 1; static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; -static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' +static const int DEFAULT_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' static const int DEFAULT_TARGET_SDK_VERSION = 32; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk' #ifndef ANDROID_ENABLED @@ -703,7 +703,7 @@ Error EditorExportPlatformAndroid::save_apk_so(void *p_userdata, const SharedObj exported = true; String abi = abis[abi_index].abi; String dst_path = String("lib").path_join(abi).path_join(p_so.path.get_file()); - Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(p_so.path); Error store_err = store_in_apk(ed, dst_path, array); ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'."); } @@ -748,7 +748,7 @@ Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const Shared String abi = abis[abi_index].abi; String filename = p_so.path.get_file(); String dst_path = base.path_join(type).path_join(abi).path_join(filename); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_so.path); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_so.path); print_verbose("Copying .so file from " + p_so.path + " to " + dst_path); Error err = store_file_at_path(dst_path, data); ERR_FAIL_COND_V_MSG(err, err, "Failed to copy .so file from " + p_so.path + " to " + dst_path); diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 2d4c4763a2..1db135826a 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -13,7 +13,7 @@ android:xlargeScreens="true" /> <uses-feature - android:glEsVersion="0x00020000" + android:glEsVersion="0x00030000" android:required="true" /> <application diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index e1d9dc4cde..f1b4bfd534 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,14 +1,17 @@ ext.versions = [ androidGradlePlugin: '7.2.1', compileSdk : 32, - minSdk : 19, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' - targetSdk : 32, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' + minSdk : 21, + // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + targetSdk : 32, buildTools : '32.0.0', kotlinVersion : '1.7.0', fragmentVersion : '1.3.6', nexusPublishVersion: '1.1.0', javaVersion : 11, - ndkVersion : '23.2.8568313' // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated. + // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated. + ndkVersion : '23.2.8568313' ] diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml index 6aa5f06f31..f3ddaafd0e 100644 --- a/platform/android/java/editor/src/main/AndroidManifest.xml +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -11,7 +11,7 @@ android:xlargeScreens="true" /> <uses-feature - android:glEsVersion="0x00020000" + android:glEsVersion="0x00030000" android:required="true" /> <uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index a002a37ab9..3487e5019c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -175,6 +175,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public GodotIO io; public GodotNetUtils netUtils; public GodotTTS tts; + DirectoryAccessHandler directoryAccessHandler; public interface ResultCallback { void callback(int requestCode, int resultCode, Intent data); @@ -488,7 +489,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC netUtils = new GodotNetUtils(activity); tts = new GodotTTS(activity); Context context = getContext(); - DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context); + directoryAccessHandler = new DirectoryAccessHandler(context); FileAccessHandler fileAccessHandler = new FileAccessHandler(context); mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 3dfc37f6b0..f8d937521b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -43,8 +43,13 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.graphics.PixelFormat; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -52,6 +57,8 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + /** * A simple GLSurfaceView sub-class that demonstrate how to perform * OpenGL ES 2.0 rendering into a GL Surface. Note the following important @@ -61,7 +68,7 @@ import androidx.annotation.Keep; * See ContextFactory class definition below. * * - The class must use a custom EGLConfigChooser to be able to select - * an EGLConfig that supports 2.0. This is done by providing a config + * an EGLConfig that supports 3.0. This is done by providing a config * specification to eglChooseConfig() that has the attribute * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag * set. See ConfigChooser class definition below. @@ -74,6 +81,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView private final Godot godot; private final GodotInputHandler inputHandler; private final GodotRenderer godotRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) { super(context); @@ -169,12 +177,49 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index cb63fd885f..ab74ba037d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -48,5 +48,7 @@ public interface GodotRenderView { GodotInputHandler getInputHandler(); + void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY); + void setPointerIcon(int pointerType); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 0becf00d93..56bc7f9e76 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -36,7 +36,12 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -44,10 +49,13 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler mInputHandler; private final VkRenderer mRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotVulkanRenderView(Context context, Godot godot) { super(context); @@ -143,12 +151,49 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt index c9282dd247..1a3576a6a9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt @@ -90,6 +90,11 @@ internal enum class StorageScope { return APP } + var rootDir: String? = System.getenv("ANDROID_ROOT") + if (rootDir != null && canonicalPathFile.startsWith(rootDir)) { + return APP + } + if (sharedDir != null && canonicalPathFile.startsWith(sharedDir)) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) { // Before R, apps had access to shared storage so long as they have the right diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt index fedcf4843f..6bc317415f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt @@ -79,6 +79,9 @@ class DirectoryAccessHandler(context: Context) { private val assetsDirAccess = AssetsDirectoryAccess(context) private val fileSystemDirAccess = FilesystemDirectoryAccess(context) + fun assetsFileExists(assetsPath: String) = assetsDirAccess.fileExists(assetsPath) + fun filesystemFileExists(path: String) = fileSystemDirAccess.fileExists(path) + private fun hasDirId(accessType: AccessType, dirId: Int): Boolean { return when (accessType) { ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId) diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 445238b1c2..9834fdfb88 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -45,20 +45,18 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { private int[] mValue = new int[1]; - // FIXME: Add support for Vulkan. - - /* This EGL config specification is used to specify 2.0 rendering. + /* This EGL config specification is used to specify 3.0 rendering. * We use a minimum size of 4 bits for red/green/blue, but will * perform actual matching in chooseConfig() below. */ private static int EGL_OPENGL_ES2_BIT = 4; - private static int[] s_configAttribs2 = { + private static int[] s_configAttribs = { EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4, EGL10.EGL_BLUE_SIZE, 4, - // EGL10.EGL_DEPTH_SIZE, 16, + // EGL10.EGL_DEPTH_SIZE, 16, // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT EGL10.EGL_NONE }; @@ -75,7 +73,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Get the number of minimally matching EGL configurations */ int[] num_config = new int[1]; - egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); + egl.eglChooseConfig(display, s_configAttribs, null, 0, num_config); int numConfigs = num_config[0]; @@ -86,7 +84,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Allocate then read the array of minimally matching EGL configs */ EGLConfig[] configs = new EGLConfig[numConfigs]; - egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); + egl.eglChooseConfig(display, s_configAttribs, configs, numConfigs, num_config); if (GLUtils.DEBUG) { GLUtils.printConfigs(egl, display, configs); diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 5d62723170..8fb86bf6d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -52,17 +52,16 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { - // FIXME: Add support for Vulkan. - Log.w(TAG, "creating OpenGL ES 2.0 context :"); + Log.w(TAG, "creating OpenGL ES 3.0 context :"); GLUtils.checkEglError(TAG, "Before eglCreateContext", egl); EGLContext context; if (GLUtils.use_debug_opengl) { - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); } else { - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); } GLUtils.checkEglError(TAG, "After eglCreateContext", egl); return context; diff --git a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index 711f7cd502..e1534c7685 100644 --- a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -17,4 +17,4 @@ target_include_directories(${PROJECT_NAME} SYSTEM PUBLIC ${GODOT_ROOT_DIR}) -add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED) +add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED -DGLES3_ENABLED -DTOOLS_ENABLED) diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp index 378a467772..23cfc5f2e6 100644 --- a/platform/android/java_godot_view_wrapper.cpp +++ b/platform/android/java_godot_view_wrapper.cpp @@ -42,6 +42,7 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { int android_device_api_level = android_get_device_api_level(); if (android_device_api_level >= __ANDROID_API_N__) { + _configure_pointer_icon = env->GetMethodID(_cls, "configurePointerIcon", "(ILjava/lang/String;FF)V"); _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V"); } if (android_device_api_level >= __ANDROID_API_O__) { @@ -51,7 +52,7 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { } bool GodotJavaViewWrapper::can_update_pointer_icon() const { - return _set_pointer_icon != nullptr; + return _configure_pointer_icon != nullptr && _set_pointer_icon != nullptr; } bool GodotJavaViewWrapper::can_capture_pointer() const { @@ -76,6 +77,16 @@ void GodotJavaViewWrapper::release_pointer_capture() { } } +void GodotJavaViewWrapper::configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot) { + if (_configure_pointer_icon != nullptr) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL(env); + + jstring jImagePath = env->NewStringUTF(image_path.utf8().get_data()); + env->CallVoidMethod(_godot_view, _configure_pointer_icon, pointer_type, jImagePath, p_hotspot.x, p_hotspot.y); + } +} + void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) { if (_set_pointer_icon != nullptr) { JNIEnv *env = get_jni_env(); diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h index b398c73cac..b58a6607ce 100644 --- a/platform/android/java_godot_view_wrapper.h +++ b/platform/android/java_godot_view_wrapper.h @@ -31,6 +31,7 @@ #ifndef JAVA_GODOT_VIEW_WRAPPER_H #define JAVA_GODOT_VIEW_WRAPPER_H +#include "core/math/vector2.h" #include <android/log.h> #include <jni.h> @@ -45,6 +46,8 @@ private: jmethodID _request_pointer_capture = 0; jmethodID _release_pointer_capture = 0; + + jmethodID _configure_pointer_icon = 0; jmethodID _set_pointer_icon = 0; public: @@ -55,6 +58,8 @@ public: void request_pointer_capture(); void release_pointer_capture(); + + void configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot); void set_pointer_icon(int pointer_type); ~GodotJavaViewWrapper(); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 97fa90b1d2..317a63f21f 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -268,12 +268,16 @@ bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) { if (!main_loop) { return false; } + DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag(); DisplayServerAndroid::get_singleton()->process_events(); uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn(); bool exit = Main::iteration(); if (r_should_swap_buffers) { - *r_should_swap_buffers = !is_in_low_processor_usage_mode() || RenderingServer::get_singleton()->has_changed() || current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); + *r_should_swap_buffers = !is_in_low_processor_usage_mode() || + DisplayServerAndroid::get_singleton()->should_swap_buffers() || + RenderingServer::get_singleton()->has_changed() || + current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); } return exit; @@ -333,6 +337,229 @@ String OS_Android::get_data_path() const { return get_user_data_dir(); } +void OS_Android::_load_system_font_config() { + font_aliases.clear(); + fonts.clear(); + font_names.clear(); + + Ref<XMLParser> parser; + parser.instantiate(); + + Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml")); + if (err == OK) { + bool in_font_node = false; + String fb, fn; + FontInfo fi; + + while (parser->read() == OK) { + if (parser->get_node_type() == XMLParser::NODE_ELEMENT) { + in_font_node = false; + if (parser->get_node_name() == "familyset") { + int ver = parser->has_attribute("version") ? parser->get_attribute_value("version").to_int() : 0; + if (ver < 21) { + ERR_PRINT(vformat("Unsupported font config version %s", ver)); + break; + } + } else if (parser->get_node_name() == "alias") { + String name = parser->has_attribute("name") ? parser->get_attribute_value("name").strip_edges() : String(); + String to = parser->has_attribute("to") ? parser->get_attribute_value("to").strip_edges() : String(); + if (!name.is_empty() && !to.is_empty()) { + font_aliases[name] = to; + } + } else if (parser->get_node_name() == "family") { + fn = parser->has_attribute("name") ? parser->get_attribute_value("name").strip_edges() : String(); + String lang_code = parser->has_attribute("lang") ? parser->get_attribute_value("lang").strip_edges() : String(); + Vector<String> lang_codes = lang_code.split(","); + for (int i = 0; i < lang_codes.size(); i++) { + Vector<String> lang_code_elements = lang_codes[i].split("-"); + if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") { + // Add missing script codes. + if (lang_code_elements[0] == "ko") { + fi.script.insert("Hani"); + fi.script.insert("Hang"); + } + if (lang_code_elements[0] == "ja") { + fi.script.insert("Hani"); + fi.script.insert("Kana"); + fi.script.insert("Hira"); + } + if (!lang_code_elements[0].is_empty()) { + fi.lang.insert(lang_code_elements[0]); + } + } + if (lang_code_elements.size() >= 2) { + // Add common codes for variants and remove variants not supported by HarfBuzz/ICU. + if (lang_code_elements[1] == "Aran") { + fi.script.insert("Arab"); + } + if (lang_code_elements[1] == "Cyrs") { + fi.script.insert("Cyrl"); + } + if (lang_code_elements[1] == "Hanb") { + fi.script.insert("Hani"); + fi.script.insert("Bopo"); + } + if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") { + fi.script.insert("Hani"); + } + if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") { + fi.script.insert("Syrc"); + } + if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") { + fi.script.insert(lang_code_elements[1]); + } + } + } + } else if (parser->get_node_name() == "font") { + in_font_node = true; + fb = parser->has_attribute("fallbackFor") ? parser->get_attribute_value("fallbackFor").strip_edges() : String(); + fi.weight = parser->has_attribute("weight") ? parser->get_attribute_value("weight").to_int() : 400; + fi.italic = parser->has_attribute("style") && parser->get_attribute_value("style").strip_edges() == "italic"; + } + } + if (parser->get_node_type() == XMLParser::NODE_TEXT) { + if (in_font_node) { + fi.filename = parser->get_node_data().strip_edges(); + fi.font_name = fn; + if (!fb.is_empty() && fn.is_empty()) { + fi.font_name = fb; + fi.priority = 2; + } + if (fi.font_name.is_empty()) { + fi.font_name = "sans-serif"; + fi.priority = 5; + } + if (fi.font_name.ends_with("-condensed")) { + fi.stretch = 75; + fi.font_name = fi.font_name.trim_suffix("-condensed"); + } + fonts.push_back(fi); + font_names.insert(fi.font_name); + } + } + if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) { + in_font_node = false; + if (parser->get_node_name() == "font") { + fb = String(); + fi.font_name = String(); + fi.priority = 0; + fi.weight = 400; + fi.stretch = 100; + fi.italic = false; + } else if (parser->get_node_name() == "family") { + fi = FontInfo(); + fn = String(); + } + } + } + parser->close(); + } else { + ERR_PRINT("Unable to load font config"); + } + + font_config_loaded = true; +} + +Vector<String> OS_Android::get_system_fonts() const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + Vector<String> ret; + for (const String &E : font_names) { + ret.push_back(E); + } + return ret; +} + +Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + String font_name = p_font_name.to_lower(); + if (font_aliases.has(font_name)) { + font_name = font_aliases[font_name]; + } + String root = String(getenv("ANDROID_ROOT")).path_join("fonts"); + String lang_prefix = p_locale.split("_")[0]; + Vector<String> ret; + int best_score = 0; + for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) { + int score = 0; + if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) { + continue; + } + float sim = E->get().font_name.similarity(font_name); + if (sim > 0.0) { + score += (60 * sim + 5 - E->get().priority); + } + if (E->get().lang.has(p_locale)) { + score += 120; + } else if (E->get().lang.has(lang_prefix)) { + score += 115; + } + if (E->get().script.has(p_script)) { + score += 240; + } + score += (20 - Math::abs(E->get().weight - p_weight) / 50); + score += (20 - Math::abs(E->get().stretch - p_stretch) / 10); + if (E->get().italic == p_italic) { + score += 30; + } + if (score > best_score) { + best_score = score; + if (ret.find(root.path_join(E->get().filename)) < 0) { + ret.insert(0, root.path_join(E->get().filename)); + } + } else if (score == best_score || E->get().script.is_empty()) { + if (ret.find(root.path_join(E->get().filename)) < 0) { + ret.push_back(root.path_join(E->get().filename)); + } + } + if (score >= 490) { + break; // Perfect match. + } + } + + return ret; +} + +String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + String font_name = p_font_name.to_lower(); + if (font_aliases.has(font_name)) { + font_name = font_aliases[font_name]; + } + String root = String(getenv("ANDROID_ROOT")).path_join("fonts"); + + int best_score = 0; + const List<FontInfo>::Element *best_match = nullptr; + + for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) { + int score = 0; + if (E->get().font_name == font_name) { + score += (65 - E->get().priority); + } + score += (20 - Math::abs(E->get().weight - p_weight) / 50); + score += (20 - Math::abs(E->get().stretch - p_stretch) / 10); + if (E->get().italic == p_italic) { + score += 30; + } + if (score >= 60 && score > best_score) { + best_score = score; + best_match = E; + } + if (score >= 140) { + break; // Perfect match. + } + } + if (best_match) { + return root.path_join(best_match->get().filename); + } + return String(); +} + String OS_Android::get_executable_path() const { // Since unix process creation is restricted on Android, we bypass // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH. @@ -445,6 +672,9 @@ String OS_Android::get_config_path() const { } bool OS_Android::_check_internal_feature_support(const String &p_feature) { + if (p_feature == "system_fonts") { + return true; + } if (p_feature == "mobile") { return true; } @@ -474,7 +704,6 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god #if defined(GLES3_ENABLED) gl_extensions = nullptr; - use_gl2 = false; #endif #if defined(VULKAN_ENABLED) diff --git a/platform/android/os_android.h b/platform/android/os_android.h index d6546a3507..9034615fc4 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -62,9 +62,26 @@ private: MainLoop *main_loop = nullptr; + struct FontInfo { + String font_name; + HashSet<String> lang; + HashSet<String> script; + int weight = 400; + int stretch = 100; + bool italic = false; + int priority = 0; + String filename; + }; + + HashMap<String, String> font_aliases; + List<FontInfo> fonts; + HashSet<String> font_names; + bool font_config_loaded = false; + GodotJavaWrapper *godot_java = nullptr; GodotIOJavaWrapper *godot_io_java = nullptr; + void _load_system_font_config(); String get_system_property(const char *key) const; public: @@ -114,6 +131,10 @@ public: ANativeWindow *get_native_window() const; virtual Error shell_open(String p_uri) override; + + virtual Vector<String> get_system_fonts() const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_executable_path() const override; virtual String get_user_data_dir() const override; virtual String get_data_path() const override; diff --git a/platform/ios/app_delegate.mm b/platform/ios/app_delegate.mm index fb183d52d4..3ebd530585 100644 --- a/platform/ios/app_delegate.mm +++ b/platform/ios/app_delegate.mm @@ -45,7 +45,7 @@ extern int gargc; extern char **gargv; -extern int ios_main(int, char **, String, String); +extern int ios_main(int, char **); extern void ios_finish(); @implementation AppDelegate @@ -66,12 +66,7 @@ static ViewController *mainViewController = nil; // Create a full-screen window self.window = [[UIWindow alloc] initWithFrame:windowBounds]; - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); - NSString *documentsDirectory = [paths objectAtIndex:0]; - paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); - NSString *cacheDirectory = [paths objectAtIndex:0]; - - int err = ios_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]), String::utf8([cacheDirectory UTF8String])); + int err = ios_main(gargc, gargv); if (err != 0) { // bail, things did not go very well for us, should probably output a message on screen with our error code... diff --git a/platform/ios/godot_ios.mm b/platform/ios/godot_ios.mm index 5f3e786b8a..abe7c59ce2 100644 --- a/platform/ios/godot_ios.mm +++ b/platform/ios/godot_ios.mm @@ -38,10 +38,6 @@ static OS_IOS *os = nullptr; -int add_path(int, char **); -int add_cmdline(int, char **); -int ios_main(int, char **, String); - int add_path(int p_argc, char **p_args) { NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; if (!str) { @@ -74,7 +70,7 @@ int add_cmdline(int p_argc, char **p_args) { return p_argc; } -int ios_main(int argc, char **argv, String data_dir, String cache_dir) { +int ios_main(int argc, char **argv) { size_t len = strlen(argv[0]); while (len--) { @@ -95,7 +91,7 @@ int ios_main(int argc, char **argv, String data_dir, String cache_dir) { char cwd[512]; getcwd(cwd, sizeof(cwd)); printf("cwd %s\n", cwd); - os = new OS_IOS(data_dir, cache_dir); + os = new OS_IOS(); // We must override main when testing is enabled TEST_MAIN_OVERRIDE diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h index 400040875f..186efd14a8 100644 --- a/platform/ios/os_ios.h +++ b/platform/ios/os_ios.h @@ -71,17 +71,18 @@ private: virtual void finalize() override; - String user_data_dir; - String cache_dir; - bool is_focused = false; + CGFloat _weight_to_ct(int p_weight) const; + CGFloat _stretch_to_ct(int p_stretch) const; + String _get_default_fontname(const String &p_font_name) const; + void deinitialize_modules(); public: static OS_IOS *get_singleton(); - OS_IOS(String p_data_dir, String p_cache_dir); + OS_IOS(); ~OS_IOS(); void initialize_modules(); @@ -93,7 +94,8 @@ public: virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; virtual Vector<String> get_system_fonts() const override; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override; virtual Error close_dynamic_library(void *p_library_handle) override; @@ -106,7 +108,6 @@ public: virtual Error shell_open(String p_uri) override; - void set_user_data_dir(String p_dir); virtual String get_user_data_dir() const override; virtual String get_cache_path() const override; diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm index b6b94d2f5e..9617627b6f 100644 --- a/platform/ios/os_ios.mm +++ b/platform/ios/os_ios.mm @@ -90,7 +90,7 @@ OS_IOS *OS_IOS::get_singleton() { return (OS_IOS *)OS::get_singleton(); } -OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) { +OS_IOS::OS_IOS() { for (int i = 0; i < ios_init_callbacks_count; ++i) { ios_init_callbacks[i](); } @@ -101,11 +101,6 @@ OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) { main_loop = nullptr; - // can't call set_data_dir from here, since it requires DirAccess - // which is initialized in initialize_core - user_data_dir = p_data_dir; - cache_dir = p_cache_dir; - Vector<Logger *> loggers; loggers.push_back(memnew(SyslogLogger)); #ifdef DEBUG_ENABLED @@ -130,8 +125,6 @@ void OS_IOS::alert(const String &p_alert, const String &p_title) { void OS_IOS::initialize_core() { OS_Unix::initialize_core(); - - set_user_data_dir(user_data_dir); } void OS_IOS::initialize() { @@ -273,18 +266,26 @@ Error OS_IOS::shell_open(String p_uri) { return OK; } -void OS_IOS::set_user_data_dir(String p_dir) { - Ref<DirAccess> da = DirAccess::open(p_dir); - user_data_dir = da->get_current_dir(); - printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data()); -} - String OS_IOS::get_user_data_dir() const { - return user_data_dir; + static String ret; + if (ret.is_empty()) { + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + if (paths && [paths count] >= 1) { + ret.parse_utf8([[paths firstObject] UTF8String]); + } + } + return ret; } String OS_IOS::get_cache_path() const { - return cache_dir; + static String ret; + if (ret.is_empty()) { + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); + if (paths && [paths count] >= 1) { + ret.parse_utf8([[paths firstObject] UTF8String]); + } + } + return ret; } String OS_IOS::get_locale() const { @@ -333,9 +334,7 @@ Vector<String> OS_IOS::get_system_fonts() const { return ret; } -String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { - String ret; - +String OS_IOS::_get_default_fontname(const String &p_font_name) const { String font_name = p_font_name; if (font_name.to_lower() == "sans-serif") { font_name = "Helvetica"; @@ -348,21 +347,153 @@ String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool } else if (font_name.to_lower() == "cursive") { font_name = "Apple Chancery"; }; + return font_name; +} + +CGFloat OS_IOS::_weight_to_ct(int p_weight) const { + if (p_weight < 150) { + return -0.80; + } else if (p_weight < 250) { + return -0.60; + } else if (p_weight < 350) { + return -0.40; + } else if (p_weight < 450) { + return 0.0; + } else if (p_weight < 550) { + return 0.23; + } else if (p_weight < 650) { + return 0.30; + } else if (p_weight < 750) { + return 0.40; + } else if (p_weight < 850) { + return 0.56; + } else if (p_weight < 925) { + return 0.62; + } else { + return 1.00; + } +} + +CGFloat OS_IOS::_stretch_to_ct(int p_stretch) const { + if (p_stretch < 56) { + return -0.5; + } else if (p_stretch < 69) { + return -0.37; + } else if (p_stretch < 81) { + return -0.25; + } else if (p_stretch < 93) { + return -0.13; + } else if (p_stretch < 106) { + return 0.0; + } else if (p_stretch < 137) { + return 0.13; + } else if (p_stretch < 144) { + return 0.25; + } else if (p_stretch < 162) { + return 0.37; + } else { + return 0.5; + } +} + +Vector<String> OS_IOS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + Vector<String> ret; + String font_name = _get_default_fontname(p_font_name); + + CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); + CTFontSymbolicTraits traits = 0; + if (p_weight >= 700) { + traits |= kCTFontBoldTrait; + } + if (p_italic) { + traits |= kCTFontItalicTrait; + } + if (p_stretch < 100) { + traits |= kCTFontCondensedTrait; + } else if (p_stretch > 100) { + traits |= kCTFontExpandedTrait; + } + + CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); + CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); + CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); + + CGFloat weight = _weight_to_ct(p_weight); + CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); + CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); + + CGFloat stretch = _stretch_to_ct(p_stretch); + CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); + CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); + + CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); + CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); + CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); + + CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes); + if (font) { + CTFontRef family = CTFontCreateWithFontDescriptor(font, 0, nullptr); + CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, p_text.utf8().get_data(), kCFStringEncodingUTF8); + CFRange range = CFRangeMake(0, CFStringGetLength(string)); + CTFontRef fallback_family = CTFontCreateForString(family, string, range); + if (fallback_family) { + CTFontDescriptorRef fallback_font = CTFontCopyFontDescriptor(fallback_family); + if (fallback_font) { + CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(fallback_font, kCTFontURLAttribute); + if (url) { + NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]]; + ret.push_back(String::utf8([font_path UTF8String])); + CFRelease(url); + } + CFRelease(fallback_font); + } + CFRelease(fallback_family); + } + CFRelease(string); + CFRelease(font); + } + + CFRelease(attributes); + CFRelease(traits_dict); + CFRelease(sym_traits); + CFRelease(font_stretch); + CFRelease(font_weight); + CFRelease(name); + + return ret; +} + +String OS_IOS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + String ret; + String font_name = _get_default_fontname(p_font_name); CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); CTFontSymbolicTraits traits = 0; - if (p_bold) { + if (p_weight >= 700) { traits |= kCTFontBoldTrait; } if (p_italic) { traits |= kCTFontItalicTrait; } + if (p_stretch < 100) { + traits |= kCTFontCondensedTrait; + } else if (p_stretch > 100) { + traits |= kCTFontExpandedTrait; + } CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); + CGFloat weight = _weight_to_ct(p_weight); + CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); + CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); + + CGFloat stretch = _stretch_to_ct(p_stretch); + CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); + CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); + CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); @@ -381,6 +512,8 @@ String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool CFRelease(attributes); CFRelease(traits_dict); CFRelease(sym_traits); + CFRelease(font_stretch); + CFRelease(font_weight); CFRelease(name); return ret; diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 004bcb8674..844b15e9fb 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -184,13 +184,14 @@ def configure(env: "Environment"): ## Dependencies if env["x11"]: - env.ParseConfig("pkg-config x11 --cflags --libs") - env.ParseConfig("pkg-config xcursor --cflags --libs") - env.ParseConfig("pkg-config xinerama --cflags --libs") - env.ParseConfig("pkg-config xext --cflags --libs") - env.ParseConfig("pkg-config xrandr --cflags --libs") - env.ParseConfig("pkg-config xrender --cflags --libs") - env.ParseConfig("pkg-config xi --cflags --libs") + # Only cflags, we dlopen the libraries. + env.ParseConfig("pkg-config x11 --cflags") + env.ParseConfig("pkg-config xcursor --cflags") + env.ParseConfig("pkg-config xinerama --cflags") + env.ParseConfig("pkg-config xext --cflags") + env.ParseConfig("pkg-config xrandr --cflags") + env.ParseConfig("pkg-config xrender --cflags") + env.ParseConfig("pkg-config xi --cflags") if env["touch"]: env.Append(CPPDEFINES=["TOUCH_ENABLED"]) diff --git a/platform/linuxbsd/fontconfig-so_wrap.c b/platform/linuxbsd/fontconfig-so_wrap.c index 1a915faf98..a428cf1fb4 100644 --- a/platform/linuxbsd/fontconfig-so_wrap.c +++ b/platform/linuxbsd/fontconfig-so_wrap.c @@ -1,7 +1,7 @@ // This file is generated. Do not edit! // see https://github.com/hpvb/dynload-wrapper for details -// generated by ./generate-wrapper.py 0.3 on 2022-07-29 05:40:07 -// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSet +// generated by ./generate-wrapper.py 0.3 on 2022-11-22 10:28:00 +// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext // #include <stdint.h> @@ -18,6 +18,8 @@ #define FcDirCacheValid FcDirCacheValid_dylibloader_orig_fontconfig #define FcDirCacheClean FcDirCacheClean_dylibloader_orig_fontconfig #define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_orig_fontconfig +#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_orig_fontconfig +#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_orig_fontconfig #define FcConfigHome FcConfigHome_dylibloader_orig_fontconfig #define FcConfigEnableHome FcConfigEnableHome_dylibloader_orig_fontconfig #define FcConfigFilename FcConfigFilename_dylibloader_orig_fontconfig @@ -44,6 +46,26 @@ #define FcConfigSubstitute FcConfigSubstitute_dylibloader_orig_fontconfig #define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_orig_fontconfig #define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_orig_fontconfig +#define FcCharSetCreate FcCharSetCreate_dylibloader_orig_fontconfig +#define FcCharSetNew FcCharSetNew_dylibloader_orig_fontconfig +#define FcCharSetDestroy FcCharSetDestroy_dylibloader_orig_fontconfig +#define FcCharSetAddChar FcCharSetAddChar_dylibloader_orig_fontconfig +#define FcCharSetDelChar FcCharSetDelChar_dylibloader_orig_fontconfig +#define FcCharSetCopy FcCharSetCopy_dylibloader_orig_fontconfig +#define FcCharSetEqual FcCharSetEqual_dylibloader_orig_fontconfig +#define FcCharSetIntersect FcCharSetIntersect_dylibloader_orig_fontconfig +#define FcCharSetUnion FcCharSetUnion_dylibloader_orig_fontconfig +#define FcCharSetSubtract FcCharSetSubtract_dylibloader_orig_fontconfig +#define FcCharSetMerge FcCharSetMerge_dylibloader_orig_fontconfig +#define FcCharSetHasChar FcCharSetHasChar_dylibloader_orig_fontconfig +#define FcCharSetCount FcCharSetCount_dylibloader_orig_fontconfig +#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_orig_fontconfig +#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_orig_fontconfig +#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_orig_fontconfig +#define FcCharSetCoverage FcCharSetCoverage_dylibloader_orig_fontconfig #define FcValuePrint FcValuePrint_dylibloader_orig_fontconfig #define FcPatternPrint FcPatternPrint_dylibloader_orig_fontconfig #define FcFontSetPrint FcFontSetPrint_dylibloader_orig_fontconfig @@ -59,6 +81,7 @@ #define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_orig_fontconfig #define FcDirCacheUnload FcDirCacheUnload_dylibloader_orig_fontconfig #define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_orig_fontconfig +#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_orig_fontconfig #define FcFontSetCreate FcFontSetCreate_dylibloader_orig_fontconfig #define FcFontSetDestroy FcFontSetDestroy_dylibloader_orig_fontconfig #define FcFontSetAdd FcFontSetAdd_dylibloader_orig_fontconfig @@ -129,6 +152,7 @@ #define FcValueEqual FcValueEqual_dylibloader_orig_fontconfig #define FcValueSave FcValueSave_dylibloader_orig_fontconfig #define FcPatternDestroy FcPatternDestroy_dylibloader_orig_fontconfig +#define FcPatternObjectCount FcPatternObjectCount_dylibloader_orig_fontconfig #define FcPatternEqual FcPatternEqual_dylibloader_orig_fontconfig #define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_orig_fontconfig #define FcPatternHash FcPatternHash_dylibloader_orig_fontconfig @@ -162,8 +186,18 @@ #define FcRangeDestroy FcRangeDestroy_dylibloader_orig_fontconfig #define FcRangeCopy FcRangeCopy_dylibloader_orig_fontconfig #define FcRangeGetDouble FcRangeGetDouble_dylibloader_orig_fontconfig +#define FcPatternIterStart FcPatternIterStart_dylibloader_orig_fontconfig +#define FcPatternIterNext FcPatternIterNext_dylibloader_orig_fontconfig +#define FcPatternIterEqual FcPatternIterEqual_dylibloader_orig_fontconfig +#define FcPatternFindIter FcPatternFindIter_dylibloader_orig_fontconfig +#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_orig_fontconfig +#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_orig_fontconfig +#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_orig_fontconfig +#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_orig_fontconfig #define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_orig_fontconfig +#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_orig_fontconfig #define FcWeightToOpenType FcWeightToOpenType_dylibloader_orig_fontconfig +#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_orig_fontconfig #define FcStrCopy FcStrCopy_dylibloader_orig_fontconfig #define FcStrCopyFilename FcStrCopyFilename_dylibloader_orig_fontconfig #define FcStrPlus FcStrPlus_dylibloader_orig_fontconfig @@ -207,6 +241,8 @@ #undef FcDirCacheValid #undef FcDirCacheClean #undef FcCacheCreateTagFile +#undef FcDirCacheCreateUUID +#undef FcDirCacheDeleteUUID #undef FcConfigHome #undef FcConfigEnableHome #undef FcConfigFilename @@ -233,6 +269,26 @@ #undef FcConfigSubstitute #undef FcConfigGetSysRoot #undef FcConfigSetSysRoot +#undef FcConfigFileInfoIterInit +#undef FcConfigFileInfoIterNext +#undef FcConfigFileInfoIterGet +#undef FcCharSetCreate +#undef FcCharSetNew +#undef FcCharSetDestroy +#undef FcCharSetAddChar +#undef FcCharSetDelChar +#undef FcCharSetCopy +#undef FcCharSetEqual +#undef FcCharSetIntersect +#undef FcCharSetUnion +#undef FcCharSetSubtract +#undef FcCharSetMerge +#undef FcCharSetHasChar +#undef FcCharSetCount +#undef FcCharSetIntersectCount +#undef FcCharSetSubtractCount +#undef FcCharSetIsSubset +#undef FcCharSetCoverage #undef FcValuePrint #undef FcPatternPrint #undef FcFontSetPrint @@ -248,6 +304,7 @@ #undef FcDirCacheLoadFile #undef FcDirCacheUnload #undef FcFreeTypeQuery +#undef FcFreeTypeQueryAll #undef FcFontSetCreate #undef FcFontSetDestroy #undef FcFontSetAdd @@ -318,6 +375,7 @@ #undef FcValueEqual #undef FcValueSave #undef FcPatternDestroy +#undef FcPatternObjectCount #undef FcPatternEqual #undef FcPatternEqualSubset #undef FcPatternHash @@ -351,8 +409,18 @@ #undef FcRangeDestroy #undef FcRangeCopy #undef FcRangeGetDouble +#undef FcPatternIterStart +#undef FcPatternIterNext +#undef FcPatternIterEqual +#undef FcPatternFindIter +#undef FcPatternIterIsValid +#undef FcPatternIterGetObject +#undef FcPatternIterValueCount +#undef FcPatternIterGetValue #undef FcWeightFromOpenType +#undef FcWeightFromOpenTypeDouble #undef FcWeightToOpenType +#undef FcWeightToOpenTypeDouble #undef FcStrCopy #undef FcStrCopyFilename #undef FcStrPlus @@ -397,6 +465,8 @@ FcBool (*FcDirCacheUnlink_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConf FcBool (*FcDirCacheValid_dylibloader_wrapper_fontconfig)(const FcChar8*); FcBool (*FcDirCacheClean_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool); void (*FcCacheCreateTagFile_dylibloader_wrapper_fontconfig)(const FcConfig*); +FcBool (*FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig)( FcChar8*, FcBool, FcConfig*); +FcBool (*FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConfig*); FcChar8* (*FcConfigHome_dylibloader_wrapper_fontconfig)( void); FcBool (*FcConfigEnableHome_dylibloader_wrapper_fontconfig)( FcBool); FcChar8* (*FcConfigFilename_dylibloader_wrapper_fontconfig)(const FcChar8*); @@ -423,6 +493,26 @@ FcBool (*FcConfigSubstituteWithPat_dylibloader_wrapper_fontconfig)( FcConfig*, F FcBool (*FcConfigSubstitute_dylibloader_wrapper_fontconfig)( FcConfig*, FcPattern*, FcMatchKind); const FcChar8* (*FcConfigGetSysRoot_dylibloader_wrapper_fontconfig)(const FcConfig*); void (*FcConfigSetSysRoot_dylibloader_wrapper_fontconfig)( FcConfig*,const FcChar8*); +void (*FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*); +FcBool (*FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*); +FcBool (*FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*, FcChar8**, FcChar8**, FcBool*); +FcCharSet* (*FcCharSetCreate_dylibloader_wrapper_fontconfig)( void); +FcCharSet* (*FcCharSetNew_dylibloader_wrapper_fontconfig)( void); +void (*FcCharSetDestroy_dylibloader_wrapper_fontconfig)( FcCharSet*); +FcBool (*FcCharSetAddChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32); +FcBool (*FcCharSetDelChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32); +FcCharSet* (*FcCharSetCopy_dylibloader_wrapper_fontconfig)( FcCharSet*); +FcBool (*FcCharSetEqual_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcCharSet* (*FcCharSetIntersect_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcCharSet* (*FcCharSetUnion_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcCharSet* (*FcCharSetSubtract_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcBool (*FcCharSetMerge_dylibloader_wrapper_fontconfig)( FcCharSet*,const FcCharSet*, FcBool*); +FcBool (*FcCharSetHasChar_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32); +FcChar32 (*FcCharSetCount_dylibloader_wrapper_fontconfig)(const FcCharSet*); +FcChar32 (*FcCharSetIntersectCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcChar32 (*FcCharSetSubtractCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcBool (*FcCharSetIsSubset_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +FcChar32 (*FcCharSetCoverage_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32, FcChar32*); void (*FcValuePrint_dylibloader_wrapper_fontconfig)(const FcValue); void (*FcPatternPrint_dylibloader_wrapper_fontconfig)(const FcPattern*); void (*FcFontSetPrint_dylibloader_wrapper_fontconfig)(const FcFontSet*); @@ -437,7 +527,8 @@ FcCache* (*FcDirCacheRescan_dylibloader_wrapper_fontconfig)(const FcChar8*, FcCo FcCache* (*FcDirCacheRead_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool, FcConfig*); FcCache* (*FcDirCacheLoadFile_dylibloader_wrapper_fontconfig)(const FcChar8*,struct stat*); void (*FcDirCacheUnload_dylibloader_wrapper_fontconfig)( FcCache*); -FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, int, FcBlanks*, int*); +FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*); +unsigned int (*FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*, FcFontSet*); FcFontSet* (*FcFontSetCreate_dylibloader_wrapper_fontconfig)( void); void (*FcFontSetDestroy_dylibloader_wrapper_fontconfig)( FcFontSet*); FcBool (*FcFontSetAdd_dylibloader_wrapper_fontconfig)( FcFontSet*, FcPattern*); @@ -508,6 +599,7 @@ void (*FcValueDestroy_dylibloader_wrapper_fontconfig)( FcValue); FcBool (*FcValueEqual_dylibloader_wrapper_fontconfig)( FcValue, FcValue); FcValue (*FcValueSave_dylibloader_wrapper_fontconfig)( FcValue); void (*FcPatternDestroy_dylibloader_wrapper_fontconfig)( FcPattern*); +int (*FcPatternObjectCount_dylibloader_wrapper_fontconfig)(const FcPattern*); FcBool (*FcPatternEqual_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*); FcBool (*FcPatternEqualSubset_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*,const FcObjectSet*); FcChar32 (*FcPatternHash_dylibloader_wrapper_fontconfig)(const FcPattern*); @@ -541,8 +633,18 @@ FcRange* (*FcRangeCreateInteger_dylibloader_wrapper_fontconfig)( FcChar32, FcCha void (*FcRangeDestroy_dylibloader_wrapper_fontconfig)( FcRange*); FcRange* (*FcRangeCopy_dylibloader_wrapper_fontconfig)(const FcRange*); FcBool (*FcRangeGetDouble_dylibloader_wrapper_fontconfig)(const FcRange*, double*, double*); +void (*FcPatternIterStart_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +FcBool (*FcPatternIterNext_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +FcBool (*FcPatternIterEqual_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const FcPattern*, FcPatternIter*); +FcBool (*FcPatternFindIter_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const char*); +FcBool (*FcPatternIterIsValid_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +const char* (*FcPatternIterGetObject_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +int (*FcPatternIterValueCount_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +FcResult (*FcPatternIterGetValue_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*, int, FcValue*, FcValueBinding*); int (*FcWeightFromOpenType_dylibloader_wrapper_fontconfig)( int); +double (*FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig)( double); int (*FcWeightToOpenType_dylibloader_wrapper_fontconfig)( int); +double (*FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig)( double); FcChar8* (*FcStrCopy_dylibloader_wrapper_fontconfig)(const FcChar8*); FcChar8* (*FcStrCopyFilename_dylibloader_wrapper_fontconfig)(const FcChar8*); FcChar8* (*FcStrPlus_dylibloader_wrapper_fontconfig)(const FcChar8*,const FcChar8*); @@ -687,6 +789,22 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcDirCacheCreateUUID + *(void **) (&FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcDirCacheCreateUUID"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcDirCacheDeleteUUID + *(void **) (&FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcDirCacheDeleteUUID"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcConfigHome *(void **) (&FcConfigHome_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigHome"); if (verbose) { @@ -895,6 +1013,166 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcConfigFileInfoIterInit + *(void **) (&FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterInit"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcConfigFileInfoIterNext + *(void **) (&FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterNext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcConfigFileInfoIterGet + *(void **) (&FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterGet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetCreate + *(void **) (&FcCharSetCreate_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetNew + *(void **) (&FcCharSetNew_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetNew"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetDestroy + *(void **) (&FcCharSetDestroy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetAddChar + *(void **) (&FcCharSetAddChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetAddChar"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetDelChar + *(void **) (&FcCharSetDelChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetDelChar"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetCopy + *(void **) (&FcCharSetCopy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCopy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetEqual + *(void **) (&FcCharSetEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetEqual"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetIntersect + *(void **) (&FcCharSetIntersect_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIntersect"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetUnion + *(void **) (&FcCharSetUnion_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetUnion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetSubtract + *(void **) (&FcCharSetSubtract_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetSubtract"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetMerge + *(void **) (&FcCharSetMerge_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetMerge"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetHasChar + *(void **) (&FcCharSetHasChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetHasChar"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetCount + *(void **) (&FcCharSetCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetIntersectCount + *(void **) (&FcCharSetIntersectCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIntersectCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetSubtractCount + *(void **) (&FcCharSetSubtractCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetSubtractCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetIsSubset + *(void **) (&FcCharSetIsSubset_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIsSubset"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcCharSetCoverage + *(void **) (&FcCharSetCoverage_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCoverage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcValuePrint *(void **) (&FcValuePrint_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcValuePrint"); if (verbose) { @@ -1015,6 +1293,14 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcFreeTypeQueryAll + *(void **) (&FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcFreeTypeQueryAll"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcFontSetCreate *(void **) (&FcFontSetCreate_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcFontSetCreate"); if (verbose) { @@ -1575,6 +1861,14 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcPatternObjectCount + *(void **) (&FcPatternObjectCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternObjectCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcPatternEqual *(void **) (&FcPatternEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternEqual"); if (verbose) { @@ -1839,6 +2133,70 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcPatternIterStart + *(void **) (&FcPatternIterStart_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterStart"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterNext + *(void **) (&FcPatternIterNext_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterNext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterEqual + *(void **) (&FcPatternIterEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterEqual"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternFindIter + *(void **) (&FcPatternFindIter_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternFindIter"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterIsValid + *(void **) (&FcPatternIterIsValid_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterIsValid"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterGetObject + *(void **) (&FcPatternIterGetObject_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterGetObject"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterValueCount + *(void **) (&FcPatternIterValueCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterValueCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// FcPatternIterGetValue + *(void **) (&FcPatternIterGetValue_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterGetValue"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcWeightFromOpenType *(void **) (&FcWeightFromOpenType_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightFromOpenType"); if (verbose) { @@ -1847,6 +2205,14 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcWeightFromOpenTypeDouble + *(void **) (&FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightFromOpenTypeDouble"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcWeightToOpenType *(void **) (&FcWeightToOpenType_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightToOpenType"); if (verbose) { @@ -1855,6 +2221,14 @@ int initialize_fontconfig(int verbose) { fprintf(stderr, "%s\n", error); } } +// FcWeightToOpenTypeDouble + *(void **) (&FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightToOpenTypeDouble"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } // FcStrCopy *(void **) (&FcStrCopy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcStrCopy"); if (verbose) { diff --git a/platform/linuxbsd/fontconfig-so_wrap.h b/platform/linuxbsd/fontconfig-so_wrap.h index f0794cce8b..0c8259deb7 100644 --- a/platform/linuxbsd/fontconfig-so_wrap.h +++ b/platform/linuxbsd/fontconfig-so_wrap.h @@ -2,8 +2,8 @@ #define DYLIBLOAD_WRAPPER_FONTCONFIG // This file is generated. Do not edit! // see https://github.com/hpvb/dynload-wrapper for details -// generated by ./generate-wrapper.py 0.3 on 2022-07-29 05:40:07 -// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSet +// generated by ./generate-wrapper.py 0.3 on 2022-11-22 10:28:00 +// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext // #include <stdint.h> @@ -20,6 +20,8 @@ #define FcDirCacheValid FcDirCacheValid_dylibloader_orig_fontconfig #define FcDirCacheClean FcDirCacheClean_dylibloader_orig_fontconfig #define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_orig_fontconfig +#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_orig_fontconfig +#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_orig_fontconfig #define FcConfigHome FcConfigHome_dylibloader_orig_fontconfig #define FcConfigEnableHome FcConfigEnableHome_dylibloader_orig_fontconfig #define FcConfigFilename FcConfigFilename_dylibloader_orig_fontconfig @@ -46,6 +48,26 @@ #define FcConfigSubstitute FcConfigSubstitute_dylibloader_orig_fontconfig #define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_orig_fontconfig #define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_orig_fontconfig +#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_orig_fontconfig +#define FcCharSetCreate FcCharSetCreate_dylibloader_orig_fontconfig +#define FcCharSetNew FcCharSetNew_dylibloader_orig_fontconfig +#define FcCharSetDestroy FcCharSetDestroy_dylibloader_orig_fontconfig +#define FcCharSetAddChar FcCharSetAddChar_dylibloader_orig_fontconfig +#define FcCharSetDelChar FcCharSetDelChar_dylibloader_orig_fontconfig +#define FcCharSetCopy FcCharSetCopy_dylibloader_orig_fontconfig +#define FcCharSetEqual FcCharSetEqual_dylibloader_orig_fontconfig +#define FcCharSetIntersect FcCharSetIntersect_dylibloader_orig_fontconfig +#define FcCharSetUnion FcCharSetUnion_dylibloader_orig_fontconfig +#define FcCharSetSubtract FcCharSetSubtract_dylibloader_orig_fontconfig +#define FcCharSetMerge FcCharSetMerge_dylibloader_orig_fontconfig +#define FcCharSetHasChar FcCharSetHasChar_dylibloader_orig_fontconfig +#define FcCharSetCount FcCharSetCount_dylibloader_orig_fontconfig +#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_orig_fontconfig +#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_orig_fontconfig +#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_orig_fontconfig +#define FcCharSetCoverage FcCharSetCoverage_dylibloader_orig_fontconfig #define FcValuePrint FcValuePrint_dylibloader_orig_fontconfig #define FcPatternPrint FcPatternPrint_dylibloader_orig_fontconfig #define FcFontSetPrint FcFontSetPrint_dylibloader_orig_fontconfig @@ -61,6 +83,7 @@ #define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_orig_fontconfig #define FcDirCacheUnload FcDirCacheUnload_dylibloader_orig_fontconfig #define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_orig_fontconfig +#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_orig_fontconfig #define FcFontSetCreate FcFontSetCreate_dylibloader_orig_fontconfig #define FcFontSetDestroy FcFontSetDestroy_dylibloader_orig_fontconfig #define FcFontSetAdd FcFontSetAdd_dylibloader_orig_fontconfig @@ -131,6 +154,7 @@ #define FcValueEqual FcValueEqual_dylibloader_orig_fontconfig #define FcValueSave FcValueSave_dylibloader_orig_fontconfig #define FcPatternDestroy FcPatternDestroy_dylibloader_orig_fontconfig +#define FcPatternObjectCount FcPatternObjectCount_dylibloader_orig_fontconfig #define FcPatternEqual FcPatternEqual_dylibloader_orig_fontconfig #define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_orig_fontconfig #define FcPatternHash FcPatternHash_dylibloader_orig_fontconfig @@ -164,8 +188,18 @@ #define FcRangeDestroy FcRangeDestroy_dylibloader_orig_fontconfig #define FcRangeCopy FcRangeCopy_dylibloader_orig_fontconfig #define FcRangeGetDouble FcRangeGetDouble_dylibloader_orig_fontconfig +#define FcPatternIterStart FcPatternIterStart_dylibloader_orig_fontconfig +#define FcPatternIterNext FcPatternIterNext_dylibloader_orig_fontconfig +#define FcPatternIterEqual FcPatternIterEqual_dylibloader_orig_fontconfig +#define FcPatternFindIter FcPatternFindIter_dylibloader_orig_fontconfig +#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_orig_fontconfig +#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_orig_fontconfig +#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_orig_fontconfig +#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_orig_fontconfig #define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_orig_fontconfig +#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_orig_fontconfig #define FcWeightToOpenType FcWeightToOpenType_dylibloader_orig_fontconfig +#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_orig_fontconfig #define FcStrCopy FcStrCopy_dylibloader_orig_fontconfig #define FcStrCopyFilename FcStrCopyFilename_dylibloader_orig_fontconfig #define FcStrPlus FcStrPlus_dylibloader_orig_fontconfig @@ -209,6 +243,8 @@ #undef FcDirCacheValid #undef FcDirCacheClean #undef FcCacheCreateTagFile +#undef FcDirCacheCreateUUID +#undef FcDirCacheDeleteUUID #undef FcConfigHome #undef FcConfigEnableHome #undef FcConfigFilename @@ -235,6 +271,26 @@ #undef FcConfigSubstitute #undef FcConfigGetSysRoot #undef FcConfigSetSysRoot +#undef FcConfigFileInfoIterInit +#undef FcConfigFileInfoIterNext +#undef FcConfigFileInfoIterGet +#undef FcCharSetCreate +#undef FcCharSetNew +#undef FcCharSetDestroy +#undef FcCharSetAddChar +#undef FcCharSetDelChar +#undef FcCharSetCopy +#undef FcCharSetEqual +#undef FcCharSetIntersect +#undef FcCharSetUnion +#undef FcCharSetSubtract +#undef FcCharSetMerge +#undef FcCharSetHasChar +#undef FcCharSetCount +#undef FcCharSetIntersectCount +#undef FcCharSetSubtractCount +#undef FcCharSetIsSubset +#undef FcCharSetCoverage #undef FcValuePrint #undef FcPatternPrint #undef FcFontSetPrint @@ -250,6 +306,7 @@ #undef FcDirCacheLoadFile #undef FcDirCacheUnload #undef FcFreeTypeQuery +#undef FcFreeTypeQueryAll #undef FcFontSetCreate #undef FcFontSetDestroy #undef FcFontSetAdd @@ -320,6 +377,7 @@ #undef FcValueEqual #undef FcValueSave #undef FcPatternDestroy +#undef FcPatternObjectCount #undef FcPatternEqual #undef FcPatternEqualSubset #undef FcPatternHash @@ -353,8 +411,18 @@ #undef FcRangeDestroy #undef FcRangeCopy #undef FcRangeGetDouble +#undef FcPatternIterStart +#undef FcPatternIterNext +#undef FcPatternIterEqual +#undef FcPatternFindIter +#undef FcPatternIterIsValid +#undef FcPatternIterGetObject +#undef FcPatternIterValueCount +#undef FcPatternIterGetValue #undef FcWeightFromOpenType +#undef FcWeightFromOpenTypeDouble #undef FcWeightToOpenType +#undef FcWeightToOpenTypeDouble #undef FcStrCopy #undef FcStrCopyFilename #undef FcStrPlus @@ -400,6 +468,8 @@ extern "C" { #define FcDirCacheValid FcDirCacheValid_dylibloader_wrapper_fontconfig #define FcDirCacheClean FcDirCacheClean_dylibloader_wrapper_fontconfig #define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_wrapper_fontconfig +#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig +#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig #define FcConfigHome FcConfigHome_dylibloader_wrapper_fontconfig #define FcConfigEnableHome FcConfigEnableHome_dylibloader_wrapper_fontconfig #define FcConfigFilename FcConfigFilename_dylibloader_wrapper_fontconfig @@ -426,6 +496,26 @@ extern "C" { #define FcConfigSubstitute FcConfigSubstitute_dylibloader_wrapper_fontconfig #define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_wrapper_fontconfig #define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_wrapper_fontconfig +#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig +#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig +#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig +#define FcCharSetCreate FcCharSetCreate_dylibloader_wrapper_fontconfig +#define FcCharSetNew FcCharSetNew_dylibloader_wrapper_fontconfig +#define FcCharSetDestroy FcCharSetDestroy_dylibloader_wrapper_fontconfig +#define FcCharSetAddChar FcCharSetAddChar_dylibloader_wrapper_fontconfig +#define FcCharSetDelChar FcCharSetDelChar_dylibloader_wrapper_fontconfig +#define FcCharSetCopy FcCharSetCopy_dylibloader_wrapper_fontconfig +#define FcCharSetEqual FcCharSetEqual_dylibloader_wrapper_fontconfig +#define FcCharSetIntersect FcCharSetIntersect_dylibloader_wrapper_fontconfig +#define FcCharSetUnion FcCharSetUnion_dylibloader_wrapper_fontconfig +#define FcCharSetSubtract FcCharSetSubtract_dylibloader_wrapper_fontconfig +#define FcCharSetMerge FcCharSetMerge_dylibloader_wrapper_fontconfig +#define FcCharSetHasChar FcCharSetHasChar_dylibloader_wrapper_fontconfig +#define FcCharSetCount FcCharSetCount_dylibloader_wrapper_fontconfig +#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_wrapper_fontconfig +#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_wrapper_fontconfig +#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_wrapper_fontconfig +#define FcCharSetCoverage FcCharSetCoverage_dylibloader_wrapper_fontconfig #define FcValuePrint FcValuePrint_dylibloader_wrapper_fontconfig #define FcPatternPrint FcPatternPrint_dylibloader_wrapper_fontconfig #define FcFontSetPrint FcFontSetPrint_dylibloader_wrapper_fontconfig @@ -441,6 +531,7 @@ extern "C" { #define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_wrapper_fontconfig #define FcDirCacheUnload FcDirCacheUnload_dylibloader_wrapper_fontconfig #define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_wrapper_fontconfig +#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig #define FcFontSetCreate FcFontSetCreate_dylibloader_wrapper_fontconfig #define FcFontSetDestroy FcFontSetDestroy_dylibloader_wrapper_fontconfig #define FcFontSetAdd FcFontSetAdd_dylibloader_wrapper_fontconfig @@ -511,6 +602,7 @@ extern "C" { #define FcValueEqual FcValueEqual_dylibloader_wrapper_fontconfig #define FcValueSave FcValueSave_dylibloader_wrapper_fontconfig #define FcPatternDestroy FcPatternDestroy_dylibloader_wrapper_fontconfig +#define FcPatternObjectCount FcPatternObjectCount_dylibloader_wrapper_fontconfig #define FcPatternEqual FcPatternEqual_dylibloader_wrapper_fontconfig #define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_wrapper_fontconfig #define FcPatternHash FcPatternHash_dylibloader_wrapper_fontconfig @@ -544,8 +636,18 @@ extern "C" { #define FcRangeDestroy FcRangeDestroy_dylibloader_wrapper_fontconfig #define FcRangeCopy FcRangeCopy_dylibloader_wrapper_fontconfig #define FcRangeGetDouble FcRangeGetDouble_dylibloader_wrapper_fontconfig +#define FcPatternIterStart FcPatternIterStart_dylibloader_wrapper_fontconfig +#define FcPatternIterNext FcPatternIterNext_dylibloader_wrapper_fontconfig +#define FcPatternIterEqual FcPatternIterEqual_dylibloader_wrapper_fontconfig +#define FcPatternFindIter FcPatternFindIter_dylibloader_wrapper_fontconfig +#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_wrapper_fontconfig +#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_wrapper_fontconfig +#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_wrapper_fontconfig +#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_wrapper_fontconfig #define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_wrapper_fontconfig +#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig #define FcWeightToOpenType FcWeightToOpenType_dylibloader_wrapper_fontconfig +#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig #define FcStrCopy FcStrCopy_dylibloader_wrapper_fontconfig #define FcStrCopyFilename FcStrCopyFilename_dylibloader_wrapper_fontconfig #define FcStrPlus FcStrPlus_dylibloader_wrapper_fontconfig @@ -588,6 +690,8 @@ extern FcBool (*FcDirCacheUnlink_dylibloader_wrapper_fontconfig)(const FcChar8*, extern FcBool (*FcDirCacheValid_dylibloader_wrapper_fontconfig)(const FcChar8*); extern FcBool (*FcDirCacheClean_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool); extern void (*FcCacheCreateTagFile_dylibloader_wrapper_fontconfig)(const FcConfig*); +extern FcBool (*FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig)( FcChar8*, FcBool, FcConfig*); +extern FcBool (*FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConfig*); extern FcChar8* (*FcConfigHome_dylibloader_wrapper_fontconfig)( void); extern FcBool (*FcConfigEnableHome_dylibloader_wrapper_fontconfig)( FcBool); extern FcChar8* (*FcConfigFilename_dylibloader_wrapper_fontconfig)(const FcChar8*); @@ -614,6 +718,26 @@ extern FcBool (*FcConfigSubstituteWithPat_dylibloader_wrapper_fontconfig)( FcCon extern FcBool (*FcConfigSubstitute_dylibloader_wrapper_fontconfig)( FcConfig*, FcPattern*, FcMatchKind); extern const FcChar8* (*FcConfigGetSysRoot_dylibloader_wrapper_fontconfig)(const FcConfig*); extern void (*FcConfigSetSysRoot_dylibloader_wrapper_fontconfig)( FcConfig*,const FcChar8*); +extern void (*FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*); +extern FcBool (*FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*); +extern FcBool (*FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*, FcChar8**, FcChar8**, FcBool*); +extern FcCharSet* (*FcCharSetCreate_dylibloader_wrapper_fontconfig)( void); +extern FcCharSet* (*FcCharSetNew_dylibloader_wrapper_fontconfig)( void); +extern void (*FcCharSetDestroy_dylibloader_wrapper_fontconfig)( FcCharSet*); +extern FcBool (*FcCharSetAddChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32); +extern FcBool (*FcCharSetDelChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32); +extern FcCharSet* (*FcCharSetCopy_dylibloader_wrapper_fontconfig)( FcCharSet*); +extern FcBool (*FcCharSetEqual_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcCharSet* (*FcCharSetIntersect_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcCharSet* (*FcCharSetUnion_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcCharSet* (*FcCharSetSubtract_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcBool (*FcCharSetMerge_dylibloader_wrapper_fontconfig)( FcCharSet*,const FcCharSet*, FcBool*); +extern FcBool (*FcCharSetHasChar_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32); +extern FcChar32 (*FcCharSetCount_dylibloader_wrapper_fontconfig)(const FcCharSet*); +extern FcChar32 (*FcCharSetIntersectCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcChar32 (*FcCharSetSubtractCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcBool (*FcCharSetIsSubset_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*); +extern FcChar32 (*FcCharSetCoverage_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32, FcChar32*); extern void (*FcValuePrint_dylibloader_wrapper_fontconfig)(const FcValue); extern void (*FcPatternPrint_dylibloader_wrapper_fontconfig)(const FcPattern*); extern void (*FcFontSetPrint_dylibloader_wrapper_fontconfig)(const FcFontSet*); @@ -628,7 +752,8 @@ extern FcCache* (*FcDirCacheRescan_dylibloader_wrapper_fontconfig)(const FcChar8 extern FcCache* (*FcDirCacheRead_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool, FcConfig*); extern FcCache* (*FcDirCacheLoadFile_dylibloader_wrapper_fontconfig)(const FcChar8*,struct stat*); extern void (*FcDirCacheUnload_dylibloader_wrapper_fontconfig)( FcCache*); -extern FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, int, FcBlanks*, int*); +extern FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*); +extern unsigned int (*FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*, FcFontSet*); extern FcFontSet* (*FcFontSetCreate_dylibloader_wrapper_fontconfig)( void); extern void (*FcFontSetDestroy_dylibloader_wrapper_fontconfig)( FcFontSet*); extern FcBool (*FcFontSetAdd_dylibloader_wrapper_fontconfig)( FcFontSet*, FcPattern*); @@ -699,6 +824,7 @@ extern void (*FcValueDestroy_dylibloader_wrapper_fontconfig)( FcValue); extern FcBool (*FcValueEqual_dylibloader_wrapper_fontconfig)( FcValue, FcValue); extern FcValue (*FcValueSave_dylibloader_wrapper_fontconfig)( FcValue); extern void (*FcPatternDestroy_dylibloader_wrapper_fontconfig)( FcPattern*); +extern int (*FcPatternObjectCount_dylibloader_wrapper_fontconfig)(const FcPattern*); extern FcBool (*FcPatternEqual_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*); extern FcBool (*FcPatternEqualSubset_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*,const FcObjectSet*); extern FcChar32 (*FcPatternHash_dylibloader_wrapper_fontconfig)(const FcPattern*); @@ -732,8 +858,18 @@ extern FcRange* (*FcRangeCreateInteger_dylibloader_wrapper_fontconfig)( FcChar32 extern void (*FcRangeDestroy_dylibloader_wrapper_fontconfig)( FcRange*); extern FcRange* (*FcRangeCopy_dylibloader_wrapper_fontconfig)(const FcRange*); extern FcBool (*FcRangeGetDouble_dylibloader_wrapper_fontconfig)(const FcRange*, double*, double*); +extern void (*FcPatternIterStart_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +extern FcBool (*FcPatternIterNext_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +extern FcBool (*FcPatternIterEqual_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const FcPattern*, FcPatternIter*); +extern FcBool (*FcPatternFindIter_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const char*); +extern FcBool (*FcPatternIterIsValid_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +extern const char* (*FcPatternIterGetObject_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +extern int (*FcPatternIterValueCount_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*); +extern FcResult (*FcPatternIterGetValue_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*, int, FcValue*, FcValueBinding*); extern int (*FcWeightFromOpenType_dylibloader_wrapper_fontconfig)( int); +extern double (*FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig)( double); extern int (*FcWeightToOpenType_dylibloader_wrapper_fontconfig)( int); +extern double (*FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig)( double); extern FcChar8* (*FcStrCopy_dylibloader_wrapper_fontconfig)(const FcChar8*); extern FcChar8* (*FcStrCopyFilename_dylibloader_wrapper_fontconfig)(const FcChar8*); extern FcChar8* (*FcStrPlus_dylibloader_wrapper_fontconfig)(const FcChar8*,const FcChar8*); diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index bc018e366b..4eaf6965c9 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -218,8 +218,8 @@ void JoypadLinux::monitor_joypads() { } } closedir(input_directory); + usleep(1000000); // 1s } - usleep(1000000); // 1s } void JoypadLinux::close_joypads() { diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index e14e4fb52d..d5a75edeea 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -56,10 +56,6 @@ #include <sys/utsname.h> #include <unistd.h> -#ifdef FONTCONFIG_ENABLED -#include "fontconfig-so_wrap.h" -#endif - void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) { const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" }; @@ -585,15 +581,9 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const { if (!font_config_initialized) { ERR_FAIL_V_MSG(Vector<String>(), "Unable to load fontconfig, system font support is disabled."); } + HashSet<String> font_names; Vector<String> ret; - - FcConfig *config = FcInitLoadConfigAndFonts(); - ERR_FAIL_COND_V(!config, ret); - - FcObjectSet *object_set = FcObjectSetBuild(FC_FAMILY, nullptr); - ERR_FAIL_COND_V(!object_set, ret); - static const char *allowed_formats[] = { "TrueType", "CFF" }; for (size_t i = 0; i < sizeof(allowed_formats) / sizeof(const char *); i++) { FcPattern *pattern = FcPatternCreate(); @@ -616,8 +606,6 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const { } FcPatternDestroy(pattern); } - FcObjectSetDestroy(object_set); - FcConfigDestroy(config); for (const String &E : font_names) { ret.push_back(E); @@ -628,27 +616,122 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const { #endif } -String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { +#ifdef FONTCONFIG_ENABLED +int OS_LinuxBSD::_weight_to_fc(int p_weight) const { + if (p_weight < 150) { + return FC_WEIGHT_THIN; + } else if (p_weight < 250) { + return FC_WEIGHT_EXTRALIGHT; + } else if (p_weight < 325) { + return FC_WEIGHT_LIGHT; + } else if (p_weight < 375) { + return FC_WEIGHT_DEMILIGHT; + } else if (p_weight < 390) { + return FC_WEIGHT_BOOK; + } else if (p_weight < 450) { + return FC_WEIGHT_REGULAR; + } else if (p_weight < 550) { + return FC_WEIGHT_MEDIUM; + } else if (p_weight < 650) { + return FC_WEIGHT_DEMIBOLD; + } else if (p_weight < 750) { + return FC_WEIGHT_BOLD; + } else if (p_weight < 850) { + return FC_WEIGHT_EXTRABOLD; + } else if (p_weight < 925) { + return FC_WEIGHT_BLACK; + } else { + return FC_WEIGHT_EXTRABLACK; + } +} + +int OS_LinuxBSD::_stretch_to_fc(int p_stretch) const { + if (p_stretch < 56) { + return FC_WIDTH_ULTRACONDENSED; + } else if (p_stretch < 69) { + return FC_WIDTH_EXTRACONDENSED; + } else if (p_stretch < 81) { + return FC_WIDTH_CONDENSED; + } else if (p_stretch < 93) { + return FC_WIDTH_SEMICONDENSED; + } else if (p_stretch < 106) { + return FC_WIDTH_NORMAL; + } else if (p_stretch < 137) { + return FC_WIDTH_SEMIEXPANDED; + } else if (p_stretch < 144) { + return FC_WIDTH_EXPANDED; + } else if (p_stretch < 162) { + return FC_WIDTH_EXTRAEXPANDED; + } else { + return FC_WIDTH_ULTRAEXPANDED; + } +} +#endif // FONTCONFIG_ENABLED + +Vector<String> OS_LinuxBSD::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { #ifdef FONTCONFIG_ENABLED if (!font_config_initialized) { - ERR_FAIL_V_MSG(String(), "Unable to load fontconfig, system font support is disabled."); + ERR_FAIL_V_MSG(Vector<String>(), "Unable to load fontconfig, system font support is disabled."); } - bool allow_substitutes = (p_font_name.to_lower() == "sans-serif") || (p_font_name.to_lower() == "serif") || (p_font_name.to_lower() == "monospace") || (p_font_name.to_lower() == "cursive") || (p_font_name.to_lower() == "fantasy"); + Vector<String> ret; + FcPattern *pattern = FcPatternCreate(); + if (pattern) { + FcPatternAddString(pattern, FC_FAMILY, reinterpret_cast<const FcChar8 *>(p_font_name.utf8().get_data())); + FcPatternAddInteger(pattern, FC_WEIGHT, _weight_to_fc(p_weight)); + FcPatternAddInteger(pattern, FC_WIDTH, _stretch_to_fc(p_stretch)); + FcPatternAddInteger(pattern, FC_SLANT, p_italic ? FC_SLANT_ITALIC : FC_SLANT_ROMAN); - String ret; + FcCharSet *char_set = FcCharSetCreate(); + for (int i = 0; i < p_text.size(); i++) { + FcCharSetAddChar(char_set, p_text[i]); + } + FcPatternAddCharSet(pattern, FC_CHARSET, char_set); - FcConfig *config = FcInitLoadConfigAndFonts(); - ERR_FAIL_COND_V(!config, ret); + FcLangSet *lang_set = FcLangSetCreate(); + FcLangSetAdd(lang_set, reinterpret_cast<const FcChar8 *>(p_locale.utf8().get_data())); + FcPatternAddLangSet(pattern, FC_LANG, lang_set); - FcObjectSet *object_set = FcObjectSetBuild(FC_FAMILY, FC_FILE, nullptr); - ERR_FAIL_COND_V(!object_set, ret); + FcConfigSubstitute(0, pattern, FcMatchPattern); + FcDefaultSubstitute(pattern); + FcResult result; + FcPattern *match = FcFontMatch(0, pattern, &result); + if (match) { + char *file_name = nullptr; + if (FcPatternGetString(match, FC_FILE, 0, reinterpret_cast<FcChar8 **>(&file_name)) == FcResultMatch) { + if (file_name) { + ret.push_back(String::utf8(file_name)); + } + } + FcPatternDestroy(match); + } + FcPatternDestroy(pattern); + FcCharSetDestroy(char_set); + FcLangSetDestroy(lang_set); + } + + return ret; +#else + ERR_FAIL_V_MSG(Vector<String>(), "Godot was compiled without fontconfig, system font support is disabled."); +#endif +} + +String OS_LinuxBSD::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { +#ifdef FONTCONFIG_ENABLED + if (!font_config_initialized) { + ERR_FAIL_V_MSG(String(), "Unable to load fontconfig, system font support is disabled."); + } + + String ret; FcPattern *pattern = FcPatternCreate(); if (pattern) { + bool allow_substitutes = (p_font_name.to_lower() == "sans-serif") || (p_font_name.to_lower() == "serif") || (p_font_name.to_lower() == "monospace") || (p_font_name.to_lower() == "cursive") || (p_font_name.to_lower() == "fantasy"); + FcPatternAddBool(pattern, FC_SCALABLE, FcTrue); FcPatternAddString(pattern, FC_FAMILY, reinterpret_cast<const FcChar8 *>(p_font_name.utf8().get_data())); - FcPatternAddInteger(pattern, FC_WEIGHT, p_bold ? FC_WEIGHT_BOLD : FC_WEIGHT_NORMAL); + FcPatternAddInteger(pattern, FC_WEIGHT, _weight_to_fc(p_weight)); + FcPatternAddInteger(pattern, FC_WIDTH, _stretch_to_fc(p_stretch)); FcPatternAddInteger(pattern, FC_SLANT, p_italic ? FC_SLANT_ITALIC : FC_SLANT_ROMAN); FcConfigSubstitute(0, pattern, FcMatchPattern); @@ -663,8 +746,6 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold, if (family_name && String::utf8(family_name).to_lower() != p_font_name.to_lower()) { FcPatternDestroy(match); FcPatternDestroy(pattern); - FcObjectSetDestroy(object_set); - FcConfigDestroy(config); return String(); } @@ -681,8 +762,6 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold, } FcPatternDestroy(pattern); } - FcObjectSetDestroy(object_set); - FcConfigDestroy(config); return ret; #else @@ -1008,5 +1087,26 @@ OS_LinuxBSD::OS_LinuxBSD() { int dylibloader_verbose = 0; #endif font_config_initialized = (initialize_fontconfig(dylibloader_verbose) == 0); + if (font_config_initialized) { + config = FcInitLoadConfigAndFonts(); + if (!config) { + font_config_initialized = false; + } + object_set = FcObjectSetBuild(FC_FAMILY, FC_FILE, nullptr); + if (!object_set) { + font_config_initialized = false; + } + } +#endif // FONTCONFIG_ENABLED +} + +OS_LinuxBSD::~OS_LinuxBSD() { +#ifdef FONTCONFIG_ENABLED + if (object_set) { + FcObjectSetDestroy(object_set); + } + if (config) { + FcConfigDestroy(config); + } #endif // FONTCONFIG_ENABLED } diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index aa7af92aa1..bf469af568 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -40,11 +40,20 @@ #include "joypad_linux.h" #include "servers/audio_server.h" +#ifdef FONTCONFIG_ENABLED +#include "fontconfig-so_wrap.h" +#endif + class OS_LinuxBSD : public OS_Unix { virtual void delete_main_loop() override; #ifdef FONTCONFIG_ENABLED bool font_config_initialized = false; + FcConfig *config = nullptr; + FcObjectSet *object_set = nullptr; + + int _weight_to_fc(int p_weight) const; + int _stretch_to_fc(int p_stretch) const; #endif #ifdef JOYDEV_ENABLED @@ -94,7 +103,8 @@ public: virtual uint64_t get_embedded_pck_offset() const override; virtual Vector<String> get_system_fonts() const override; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_config_path() const override; virtual String get_data_path() const override; @@ -119,6 +129,7 @@ public: virtual Error move_to_trash(const String &p_path) override; OS_LinuxBSD(); + ~OS_LinuxBSD(); }; #endif // OS_LINUXBSD_H diff --git a/platform/linuxbsd/x11/SCsub b/platform/linuxbsd/x11/SCsub index 30c6080355..8b2e2aabe4 100644 --- a/platform/linuxbsd/x11/SCsub +++ b/platform/linuxbsd/x11/SCsub @@ -5,12 +5,20 @@ Import("env") source_files = [ "display_server_x11.cpp", "key_mapping_x11.cpp", + "dynwrappers/xlib-so_wrap.c", + "dynwrappers/xcursor-so_wrap.c", + "dynwrappers/xinerama-so_wrap.c", + "dynwrappers/xinput2-so_wrap.c", + "dynwrappers/xrandr-so_wrap.c", + "dynwrappers/xrender-so_wrap.c", + "dynwrappers/xext-so_wrap.c", ] if env["vulkan"]: source_files.append("vulkan_context_x11.cpp") if env["opengl3"]: + env.Append(CPPDEFINES=["GLAD_GLX_NO_X11"]) source_files.append(["gl_manager_x11.cpp", "detect_prime_x11.cpp", "#thirdparty/glad/glx.c"]) objects = [] diff --git a/platform/linuxbsd/x11/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp index ed046432d8..0f756d10e2 100644 --- a/platform/linuxbsd/x11/detect_prime_x11.cpp +++ b/platform/linuxbsd/x11/detect_prime_x11.cpp @@ -41,8 +41,7 @@ #include "thirdparty/glad/glad/gl.h" #include "thirdparty/glad/glad/glx.h" -#include <X11/Xlib.h> -#include <X11/Xutil.h> +#include "dynwrappers/xlib-so_wrap.h" #include <cstring> @@ -89,6 +88,10 @@ void create_context() { None }; + if (gladLoaderLoadGLX(x11_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(x11_display))) == 0) { + print_verbose("Unable to load GLX, GPU detection skipped."); + quick_exit(1); + } int fbcount; GLXFBConfig fbconfig = nullptr; XVisualInfo *vi = nullptr; @@ -189,11 +192,6 @@ int detect_prime() { setenv("DRI_PRIME", "1", 1); } - if (gladLoaderLoadGLX(NULL, 0) == 0) { - print_verbose("Unable to load GLX, GPU detection skipped."); - quick_exit(1); - } - create_context(); PFNGLGETSTRINGPROC glGetString = (PFNGLGETSTRINGPROC)glXGetProcAddressARB((GLubyte *)"glGetString"); diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index cf50748ac8..ec6947e180 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -58,11 +58,6 @@ #include <sys/types.h> #include <unistd.h> -#include <X11/Xatom.h> -#include <X11/Xutil.h> -#include <X11/extensions/Xinerama.h> -#include <X11/extensions/shape.h> - // ICCCM #define WM_NormalState 1L // window normal state #define WM_IconicState 3L // window minimized @@ -3952,7 +3947,6 @@ void DisplayServerX11::process_events() { mb->set_window_id(window_id_other); mb->set_position(Vector2(x, y)); mb->set_global_position(mb->get_position()); - Input::get_singleton()->parse_input_event(mb); } break; } @@ -4710,6 +4704,46 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V } DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { +#ifdef DEBUG_ENABLED + int dylibloader_verbose = 1; +#else + int dylibloader_verbose = 0; +#endif + if (initialize_xlib(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xlib dynamically."); + } + + if (initialize_xcursor(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load XCursor dynamically."); + } + + if (initialize_xext(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xext dynamically."); + } + + if (initialize_xinerama(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xinerama dynamically."); + } + + if (initialize_xrandr(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xrandr dynamically."); + } + + if (initialize_xrender(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xrender dynamically."); + } + + if (initialize_xinput2(dylibloader_verbose) != 0) { + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Can't load Xinput2 dynamically."); + } + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; @@ -4910,7 +4944,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode gl_manager = memnew(GLManager_X11(p_resolution, opengl_api_type)); - if (gl_manager->initialize() != OK) { + if (gl_manager->initialize(x11_display) != OK) { memdelete(gl_manager); gl_manager = nullptr; r_error = ERR_UNAVAILABLE; diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h index 4be8c3a534..c88a6b466a 100644 --- a/platform/linuxbsd/x11/display_server_x11.h +++ b/platform/linuxbsd/x11/display_server_x11.h @@ -64,12 +64,20 @@ #include "../freedesktop_screensaver.h" #endif -#include <X11/Xcursor/Xcursor.h> +#include <X11/Xatom.h> #include <X11/Xlib.h> -#include <X11/extensions/XInput2.h> -#include <X11/extensions/Xrandr.h> +#include <X11/Xutil.h> #include <X11/keysym.h> +#include "dynwrappers/xlib-so_wrap.h" + +#include "dynwrappers/xcursor-so_wrap.h" +#include "dynwrappers/xext-so_wrap.h" +#include "dynwrappers/xinerama-so_wrap.h" +#include "dynwrappers/xinput2-so_wrap.h" +#include "dynwrappers/xrandr-so_wrap.h" +#include "dynwrappers/xrender-so_wrap.h" + typedef struct _xrr_monitor_info { Atom name; Bool primary = false; diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c new file mode 100644 index 0000000000..d689ff1aa8 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c @@ -0,0 +1,676 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:48:06 +// flags: ./generate-wrapper.py --include /usr/include/X11/Xcursor/Xcursor.h --sys-include <X11/Xcursor/Xcursor.h> --soname libXcursor.so.1 --init-name xcursor --output-header xcursor-so_wrap.h --output-implementation xcursor-so_wrap.c +// +// NOTE: Generated from Xcursor 1.2.0. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXcursor.so.1, were removed. +#include <stdint.h> + +#define XcursorImageCreate XcursorImageCreate_dylibloader_orig_xcursor +#define XcursorImageDestroy XcursorImageDestroy_dylibloader_orig_xcursor +#define XcursorImagesCreate XcursorImagesCreate_dylibloader_orig_xcursor +#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_orig_xcursor +#define XcursorImagesSetName XcursorImagesSetName_dylibloader_orig_xcursor +#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_orig_xcursor +#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_orig_xcursor +#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_orig_xcursor +#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_orig_xcursor +#define XcursorAnimateNext XcursorAnimateNext_dylibloader_orig_xcursor +#define XcursorCommentCreate XcursorCommentCreate_dylibloader_orig_xcursor +#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_orig_xcursor +#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_orig_xcursor +#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_orig_xcursor +#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_orig_xcursor +#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_orig_xcursor +#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_orig_xcursor +#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_orig_xcursor +#define XcursorXcFileSave XcursorXcFileSave_dylibloader_orig_xcursor +#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_orig_xcursor +#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_orig_xcursor +#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_orig_xcursor +#define XcursorFileLoad XcursorFileLoad_dylibloader_orig_xcursor +#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_orig_xcursor +#define XcursorFileSave XcursorFileSave_dylibloader_orig_xcursor +#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_orig_xcursor +#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_orig_xcursor +#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_orig_xcursor +#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_orig_xcursor +#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_orig_xcursor +#define XcursorFilenameSave XcursorFilenameSave_dylibloader_orig_xcursor +#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_orig_xcursor +#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_orig_xcursor +#define XcursorLibraryPath XcursorLibraryPath_dylibloader_orig_xcursor +#define XcursorLibraryShape XcursorLibraryShape_dylibloader_orig_xcursor +#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_orig_xcursor +#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_orig_xcursor +#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_orig_xcursor +#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_orig_xcursor +#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_orig_xcursor +#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_orig_xcursor +#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_orig_xcursor +#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_orig_xcursor +#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_orig_xcursor +#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_orig_xcursor +#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_orig_xcursor +#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_orig_xcursor +#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_orig_xcursor +#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_orig_xcursor +#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_orig_xcursor +#define XcursorImageHash XcursorImageHash_dylibloader_orig_xcursor +#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_orig_xcursor +#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_orig_xcursor +#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_orig_xcursor +#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_orig_xcursor +#define XcursorSetTheme XcursorSetTheme_dylibloader_orig_xcursor +#define XcursorGetTheme XcursorGetTheme_dylibloader_orig_xcursor +#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_orig_xcursor +#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_orig_xcursor +#include <X11/Xcursor/Xcursor.h> +#undef XcursorImageCreate +#undef XcursorImageDestroy +#undef XcursorImagesCreate +#undef XcursorImagesDestroy +#undef XcursorImagesSetName +#undef XcursorCursorsCreate +#undef XcursorCursorsDestroy +#undef XcursorAnimateCreate +#undef XcursorAnimateDestroy +#undef XcursorAnimateNext +#undef XcursorCommentCreate +#undef XcursorCommentDestroy +#undef XcursorCommentsCreate +#undef XcursorCommentsDestroy +#undef XcursorXcFileLoadImage +#undef XcursorXcFileLoadImages +#undef XcursorXcFileLoadAllImages +#undef XcursorXcFileLoad +#undef XcursorXcFileSave +#undef XcursorFileLoadImage +#undef XcursorFileLoadImages +#undef XcursorFileLoadAllImages +#undef XcursorFileLoad +#undef XcursorFileSaveImages +#undef XcursorFileSave +#undef XcursorFilenameLoadImage +#undef XcursorFilenameLoadImages +#undef XcursorFilenameLoadAllImages +#undef XcursorFilenameLoad +#undef XcursorFilenameSaveImages +#undef XcursorFilenameSave +#undef XcursorLibraryLoadImage +#undef XcursorLibraryLoadImages +#undef XcursorLibraryPath +#undef XcursorLibraryShape +#undef XcursorImageLoadCursor +#undef XcursorImagesLoadCursors +#undef XcursorImagesLoadCursor +#undef XcursorFilenameLoadCursor +#undef XcursorFilenameLoadCursors +#undef XcursorLibraryLoadCursor +#undef XcursorLibraryLoadCursors +#undef XcursorShapeLoadImage +#undef XcursorShapeLoadImages +#undef XcursorShapeLoadCursor +#undef XcursorShapeLoadCursors +#undef XcursorTryShapeCursor +#undef XcursorNoticeCreateBitmap +#undef XcursorNoticePutBitmap +#undef XcursorTryShapeBitmapCursor +#undef XcursorImageHash +#undef XcursorSupportsARGB +#undef XcursorSupportsAnim +#undef XcursorSetDefaultSize +#undef XcursorGetDefaultSize +#undef XcursorSetTheme +#undef XcursorGetTheme +#undef XcursorGetThemeCore +#undef XcursorSetThemeCore +#include <dlfcn.h> +#include <stdio.h> +XcursorImage* (*XcursorImageCreate_dylibloader_wrapper_xcursor)( int, int); +void (*XcursorImageDestroy_dylibloader_wrapper_xcursor)( XcursorImage*); +XcursorImages* (*XcursorImagesCreate_dylibloader_wrapper_xcursor)( int); +void (*XcursorImagesDestroy_dylibloader_wrapper_xcursor)( XcursorImages*); +void (*XcursorImagesSetName_dylibloader_wrapper_xcursor)( XcursorImages*,const char*); +XcursorCursors* (*XcursorCursorsCreate_dylibloader_wrapper_xcursor)( Display*, int); +void (*XcursorCursorsDestroy_dylibloader_wrapper_xcursor)( XcursorCursors*); +XcursorAnimate* (*XcursorAnimateCreate_dylibloader_wrapper_xcursor)( XcursorCursors*); +void (*XcursorAnimateDestroy_dylibloader_wrapper_xcursor)( XcursorAnimate*); +Cursor (*XcursorAnimateNext_dylibloader_wrapper_xcursor)( XcursorAnimate*); +XcursorComment* (*XcursorCommentCreate_dylibloader_wrapper_xcursor)( XcursorUInt, int); +void (*XcursorCommentDestroy_dylibloader_wrapper_xcursor)( XcursorComment*); +XcursorComments* (*XcursorCommentsCreate_dylibloader_wrapper_xcursor)( int); +void (*XcursorCommentsDestroy_dylibloader_wrapper_xcursor)( XcursorComments*); +XcursorImage* (*XcursorXcFileLoadImage_dylibloader_wrapper_xcursor)( XcursorFile*, int); +XcursorImages* (*XcursorXcFileLoadImages_dylibloader_wrapper_xcursor)( XcursorFile*, int); +XcursorImages* (*XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor)( XcursorFile*); +XcursorBool (*XcursorXcFileLoad_dylibloader_wrapper_xcursor)( XcursorFile*, XcursorComments**, XcursorImages**); +XcursorBool (*XcursorXcFileSave_dylibloader_wrapper_xcursor)( XcursorFile*,const XcursorComments*,const XcursorImages*); +XcursorImage* (*XcursorFileLoadImage_dylibloader_wrapper_xcursor)( FILE*, int); +XcursorImages* (*XcursorFileLoadImages_dylibloader_wrapper_xcursor)( FILE*, int); +XcursorImages* (*XcursorFileLoadAllImages_dylibloader_wrapper_xcursor)( FILE*); +XcursorBool (*XcursorFileLoad_dylibloader_wrapper_xcursor)( FILE*, XcursorComments**, XcursorImages**); +XcursorBool (*XcursorFileSaveImages_dylibloader_wrapper_xcursor)( FILE*,const XcursorImages*); +XcursorBool (*XcursorFileSave_dylibloader_wrapper_xcursor)( FILE*,const XcursorComments*,const XcursorImages*); +XcursorImage* (*XcursorFilenameLoadImage_dylibloader_wrapper_xcursor)(const char*, int); +XcursorImages* (*XcursorFilenameLoadImages_dylibloader_wrapper_xcursor)(const char*, int); +XcursorImages* (*XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor)(const char*); +XcursorBool (*XcursorFilenameLoad_dylibloader_wrapper_xcursor)(const char*, XcursorComments**, XcursorImages**); +XcursorBool (*XcursorFilenameSaveImages_dylibloader_wrapper_xcursor)(const char*,const XcursorImages*); +XcursorBool (*XcursorFilenameSave_dylibloader_wrapper_xcursor)(const char*,const XcursorComments*,const XcursorImages*); +XcursorImage* (*XcursorLibraryLoadImage_dylibloader_wrapper_xcursor)(const char*,const char*, int); +XcursorImages* (*XcursorLibraryLoadImages_dylibloader_wrapper_xcursor)(const char*,const char*, int); +const char* (*XcursorLibraryPath_dylibloader_wrapper_xcursor)( void); +int (*XcursorLibraryShape_dylibloader_wrapper_xcursor)(const char*); +Cursor (*XcursorImageLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImage*); +XcursorCursors* (*XcursorImagesLoadCursors_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*); +Cursor (*XcursorImagesLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*); +Cursor (*XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*); +XcursorCursors* (*XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*); +Cursor (*XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*); +XcursorCursors* (*XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*); +XcursorImage* (*XcursorShapeLoadImage_dylibloader_wrapper_xcursor)( unsigned int,const char*, int); +XcursorImages* (*XcursorShapeLoadImages_dylibloader_wrapper_xcursor)( unsigned int,const char*, int); +Cursor (*XcursorShapeLoadCursor_dylibloader_wrapper_xcursor)( Display*, unsigned int); +XcursorCursors* (*XcursorShapeLoadCursors_dylibloader_wrapper_xcursor)( Display*, unsigned int); +Cursor (*XcursorTryShapeCursor_dylibloader_wrapper_xcursor)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*); +void (*XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor)( Display*, Pixmap, unsigned int, unsigned int); +void (*XcursorNoticePutBitmap_dylibloader_wrapper_xcursor)( Display*, Drawable, XImage*); +Cursor (*XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int); +void (*XcursorImageHash_dylibloader_wrapper_xcursor)( XImage*, unsigned char [16]); +XcursorBool (*XcursorSupportsARGB_dylibloader_wrapper_xcursor)( Display*); +XcursorBool (*XcursorSupportsAnim_dylibloader_wrapper_xcursor)( Display*); +XcursorBool (*XcursorSetDefaultSize_dylibloader_wrapper_xcursor)( Display*, int); +int (*XcursorGetDefaultSize_dylibloader_wrapper_xcursor)( Display*); +XcursorBool (*XcursorSetTheme_dylibloader_wrapper_xcursor)( Display*,const char*); +char* (*XcursorGetTheme_dylibloader_wrapper_xcursor)( Display*); +XcursorBool (*XcursorGetThemeCore_dylibloader_wrapper_xcursor)( Display*); +XcursorBool (*XcursorSetThemeCore_dylibloader_wrapper_xcursor)( Display*, XcursorBool); +int initialize_xcursor(int verbose) { + void *handle; + char *error; + handle = dlopen("libXcursor.so.1", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XcursorImageCreate + *(void **) (&XcursorImageCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImageDestroy + *(void **) (&XcursorImageDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImagesCreate + *(void **) (&XcursorImagesCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImagesDestroy + *(void **) (&XcursorImagesDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImagesSetName + *(void **) (&XcursorImagesSetName_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesSetName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCursorsCreate + *(void **) (&XcursorCursorsCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCursorsCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCursorsDestroy + *(void **) (&XcursorCursorsDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCursorsDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorAnimateCreate + *(void **) (&XcursorAnimateCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorAnimateDestroy + *(void **) (&XcursorAnimateDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorAnimateNext + *(void **) (&XcursorAnimateNext_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateNext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCommentCreate + *(void **) (&XcursorCommentCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCommentDestroy + *(void **) (&XcursorCommentDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCommentsCreate + *(void **) (&XcursorCommentsCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentsCreate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorCommentsDestroy + *(void **) (&XcursorCommentsDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentsDestroy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorXcFileLoadImage + *(void **) (&XcursorXcFileLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorXcFileLoadImages + *(void **) (&XcursorXcFileLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorXcFileLoadAllImages + *(void **) (&XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadAllImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorXcFileLoad + *(void **) (&XcursorXcFileLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoad"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorXcFileSave + *(void **) (&XcursorXcFileSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileSave"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileLoadImage + *(void **) (&XcursorFileLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileLoadImages + *(void **) (&XcursorFileLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileLoadAllImages + *(void **) (&XcursorFileLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadAllImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileLoad + *(void **) (&XcursorFileLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoad"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileSaveImages + *(void **) (&XcursorFileSaveImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileSaveImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFileSave + *(void **) (&XcursorFileSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileSave"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoadImage + *(void **) (&XcursorFilenameLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoadImages + *(void **) (&XcursorFilenameLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoadAllImages + *(void **) (&XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadAllImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoad + *(void **) (&XcursorFilenameLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoad"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameSaveImages + *(void **) (&XcursorFilenameSaveImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameSaveImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameSave + *(void **) (&XcursorFilenameSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameSave"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryLoadImage + *(void **) (&XcursorLibraryLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryLoadImages + *(void **) (&XcursorLibraryLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryPath + *(void **) (&XcursorLibraryPath_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryPath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryShape + *(void **) (&XcursorLibraryShape_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryShape"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImageLoadCursor + *(void **) (&XcursorImageLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageLoadCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImagesLoadCursors + *(void **) (&XcursorImagesLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesLoadCursors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImagesLoadCursor + *(void **) (&XcursorImagesLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesLoadCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoadCursor + *(void **) (&XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorFilenameLoadCursors + *(void **) (&XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadCursors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryLoadCursor + *(void **) (&XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorLibraryLoadCursors + *(void **) (&XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadCursors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorShapeLoadImage + *(void **) (&XcursorShapeLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorShapeLoadImages + *(void **) (&XcursorShapeLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadImages"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorShapeLoadCursor + *(void **) (&XcursorShapeLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorShapeLoadCursors + *(void **) (&XcursorShapeLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadCursors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorTryShapeCursor + *(void **) (&XcursorTryShapeCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorTryShapeCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorNoticeCreateBitmap + *(void **) (&XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorNoticeCreateBitmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorNoticePutBitmap + *(void **) (&XcursorNoticePutBitmap_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorNoticePutBitmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorTryShapeBitmapCursor + *(void **) (&XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorTryShapeBitmapCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorImageHash + *(void **) (&XcursorImageHash_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageHash"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorSupportsARGB + *(void **) (&XcursorSupportsARGB_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSupportsARGB"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorSupportsAnim + *(void **) (&XcursorSupportsAnim_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSupportsAnim"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorSetDefaultSize + *(void **) (&XcursorSetDefaultSize_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetDefaultSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorGetDefaultSize + *(void **) (&XcursorGetDefaultSize_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetDefaultSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorSetTheme + *(void **) (&XcursorSetTheme_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetTheme"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorGetTheme + *(void **) (&XcursorGetTheme_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetTheme"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorGetThemeCore + *(void **) (&XcursorGetThemeCore_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetThemeCore"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XcursorSetThemeCore + *(void **) (&XcursorSetThemeCore_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetThemeCore"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h new file mode 100644 index 0000000000..43bbcf62c5 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h @@ -0,0 +1,258 @@ +#ifndef DYLIBLOAD_WRAPPER_XCURSOR +#define DYLIBLOAD_WRAPPER_XCURSOR +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:48:06 +// flags: ./generate-wrapper.py --include /usr/include/X11/Xcursor/Xcursor.h --sys-include <X11/Xcursor/Xcursor.h> --soname libXcursor.so.1 --init-name xcursor --output-header xcursor-so_wrap.h --output-implementation xcursor-so_wrap.c +// +// NOTE: Generated from Xcursor 1.2.0. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXcursor.so.1, were removed. +#include <stdint.h> + +#define XcursorImageCreate XcursorImageCreate_dylibloader_orig_xcursor +#define XcursorImageDestroy XcursorImageDestroy_dylibloader_orig_xcursor +#define XcursorImagesCreate XcursorImagesCreate_dylibloader_orig_xcursor +#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_orig_xcursor +#define XcursorImagesSetName XcursorImagesSetName_dylibloader_orig_xcursor +#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_orig_xcursor +#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_orig_xcursor +#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_orig_xcursor +#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_orig_xcursor +#define XcursorAnimateNext XcursorAnimateNext_dylibloader_orig_xcursor +#define XcursorCommentCreate XcursorCommentCreate_dylibloader_orig_xcursor +#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_orig_xcursor +#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_orig_xcursor +#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_orig_xcursor +#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_orig_xcursor +#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_orig_xcursor +#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_orig_xcursor +#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_orig_xcursor +#define XcursorXcFileSave XcursorXcFileSave_dylibloader_orig_xcursor +#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_orig_xcursor +#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_orig_xcursor +#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_orig_xcursor +#define XcursorFileLoad XcursorFileLoad_dylibloader_orig_xcursor +#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_orig_xcursor +#define XcursorFileSave XcursorFileSave_dylibloader_orig_xcursor +#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_orig_xcursor +#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_orig_xcursor +#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_orig_xcursor +#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_orig_xcursor +#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_orig_xcursor +#define XcursorFilenameSave XcursorFilenameSave_dylibloader_orig_xcursor +#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_orig_xcursor +#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_orig_xcursor +#define XcursorLibraryPath XcursorLibraryPath_dylibloader_orig_xcursor +#define XcursorLibraryShape XcursorLibraryShape_dylibloader_orig_xcursor +#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_orig_xcursor +#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_orig_xcursor +#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_orig_xcursor +#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_orig_xcursor +#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_orig_xcursor +#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_orig_xcursor +#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_orig_xcursor +#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_orig_xcursor +#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_orig_xcursor +#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_orig_xcursor +#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_orig_xcursor +#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_orig_xcursor +#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_orig_xcursor +#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_orig_xcursor +#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_orig_xcursor +#define XcursorImageHash XcursorImageHash_dylibloader_orig_xcursor +#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_orig_xcursor +#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_orig_xcursor +#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_orig_xcursor +#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_orig_xcursor +#define XcursorSetTheme XcursorSetTheme_dylibloader_orig_xcursor +#define XcursorGetTheme XcursorGetTheme_dylibloader_orig_xcursor +#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_orig_xcursor +#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_orig_xcursor +#include <X11/Xcursor/Xcursor.h> +#undef XcursorImageCreate +#undef XcursorImageDestroy +#undef XcursorImagesCreate +#undef XcursorImagesDestroy +#undef XcursorImagesSetName +#undef XcursorCursorsCreate +#undef XcursorCursorsDestroy +#undef XcursorAnimateCreate +#undef XcursorAnimateDestroy +#undef XcursorAnimateNext +#undef XcursorCommentCreate +#undef XcursorCommentDestroy +#undef XcursorCommentsCreate +#undef XcursorCommentsDestroy +#undef XcursorXcFileLoadImage +#undef XcursorXcFileLoadImages +#undef XcursorXcFileLoadAllImages +#undef XcursorXcFileLoad +#undef XcursorXcFileSave +#undef XcursorFileLoadImage +#undef XcursorFileLoadImages +#undef XcursorFileLoadAllImages +#undef XcursorFileLoad +#undef XcursorFileSaveImages +#undef XcursorFileSave +#undef XcursorFilenameLoadImage +#undef XcursorFilenameLoadImages +#undef XcursorFilenameLoadAllImages +#undef XcursorFilenameLoad +#undef XcursorFilenameSaveImages +#undef XcursorFilenameSave +#undef XcursorLibraryLoadImage +#undef XcursorLibraryLoadImages +#undef XcursorLibraryPath +#undef XcursorLibraryShape +#undef XcursorImageLoadCursor +#undef XcursorImagesLoadCursors +#undef XcursorImagesLoadCursor +#undef XcursorFilenameLoadCursor +#undef XcursorFilenameLoadCursors +#undef XcursorLibraryLoadCursor +#undef XcursorLibraryLoadCursors +#undef XcursorShapeLoadImage +#undef XcursorShapeLoadImages +#undef XcursorShapeLoadCursor +#undef XcursorShapeLoadCursors +#undef XcursorTryShapeCursor +#undef XcursorNoticeCreateBitmap +#undef XcursorNoticePutBitmap +#undef XcursorTryShapeBitmapCursor +#undef XcursorImageHash +#undef XcursorSupportsARGB +#undef XcursorSupportsAnim +#undef XcursorSetDefaultSize +#undef XcursorGetDefaultSize +#undef XcursorSetTheme +#undef XcursorGetTheme +#undef XcursorGetThemeCore +#undef XcursorSetThemeCore +#ifdef __cplusplus +extern "C" { +#endif +#define XcursorImageCreate XcursorImageCreate_dylibloader_wrapper_xcursor +#define XcursorImageDestroy XcursorImageDestroy_dylibloader_wrapper_xcursor +#define XcursorImagesCreate XcursorImagesCreate_dylibloader_wrapper_xcursor +#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_wrapper_xcursor +#define XcursorImagesSetName XcursorImagesSetName_dylibloader_wrapper_xcursor +#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_wrapper_xcursor +#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_wrapper_xcursor +#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_wrapper_xcursor +#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_wrapper_xcursor +#define XcursorAnimateNext XcursorAnimateNext_dylibloader_wrapper_xcursor +#define XcursorCommentCreate XcursorCommentCreate_dylibloader_wrapper_xcursor +#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_wrapper_xcursor +#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_wrapper_xcursor +#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_wrapper_xcursor +#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_wrapper_xcursor +#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_wrapper_xcursor +#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor +#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_wrapper_xcursor +#define XcursorXcFileSave XcursorXcFileSave_dylibloader_wrapper_xcursor +#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_wrapper_xcursor +#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_wrapper_xcursor +#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_wrapper_xcursor +#define XcursorFileLoad XcursorFileLoad_dylibloader_wrapper_xcursor +#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_wrapper_xcursor +#define XcursorFileSave XcursorFileSave_dylibloader_wrapper_xcursor +#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_wrapper_xcursor +#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_wrapper_xcursor +#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor +#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_wrapper_xcursor +#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_wrapper_xcursor +#define XcursorFilenameSave XcursorFilenameSave_dylibloader_wrapper_xcursor +#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_wrapper_xcursor +#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_wrapper_xcursor +#define XcursorLibraryPath XcursorLibraryPath_dylibloader_wrapper_xcursor +#define XcursorLibraryShape XcursorLibraryShape_dylibloader_wrapper_xcursor +#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_wrapper_xcursor +#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_wrapper_xcursor +#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_wrapper_xcursor +#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor +#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor +#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor +#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor +#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_wrapper_xcursor +#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_wrapper_xcursor +#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_wrapper_xcursor +#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_wrapper_xcursor +#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_wrapper_xcursor +#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor +#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_wrapper_xcursor +#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor +#define XcursorImageHash XcursorImageHash_dylibloader_wrapper_xcursor +#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_wrapper_xcursor +#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_wrapper_xcursor +#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_wrapper_xcursor +#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_wrapper_xcursor +#define XcursorSetTheme XcursorSetTheme_dylibloader_wrapper_xcursor +#define XcursorGetTheme XcursorGetTheme_dylibloader_wrapper_xcursor +#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_wrapper_xcursor +#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_wrapper_xcursor +extern XcursorImage* (*XcursorImageCreate_dylibloader_wrapper_xcursor)( int, int); +extern void (*XcursorImageDestroy_dylibloader_wrapper_xcursor)( XcursorImage*); +extern XcursorImages* (*XcursorImagesCreate_dylibloader_wrapper_xcursor)( int); +extern void (*XcursorImagesDestroy_dylibloader_wrapper_xcursor)( XcursorImages*); +extern void (*XcursorImagesSetName_dylibloader_wrapper_xcursor)( XcursorImages*,const char*); +extern XcursorCursors* (*XcursorCursorsCreate_dylibloader_wrapper_xcursor)( Display*, int); +extern void (*XcursorCursorsDestroy_dylibloader_wrapper_xcursor)( XcursorCursors*); +extern XcursorAnimate* (*XcursorAnimateCreate_dylibloader_wrapper_xcursor)( XcursorCursors*); +extern void (*XcursorAnimateDestroy_dylibloader_wrapper_xcursor)( XcursorAnimate*); +extern Cursor (*XcursorAnimateNext_dylibloader_wrapper_xcursor)( XcursorAnimate*); +extern XcursorComment* (*XcursorCommentCreate_dylibloader_wrapper_xcursor)( XcursorUInt, int); +extern void (*XcursorCommentDestroy_dylibloader_wrapper_xcursor)( XcursorComment*); +extern XcursorComments* (*XcursorCommentsCreate_dylibloader_wrapper_xcursor)( int); +extern void (*XcursorCommentsDestroy_dylibloader_wrapper_xcursor)( XcursorComments*); +extern XcursorImage* (*XcursorXcFileLoadImage_dylibloader_wrapper_xcursor)( XcursorFile*, int); +extern XcursorImages* (*XcursorXcFileLoadImages_dylibloader_wrapper_xcursor)( XcursorFile*, int); +extern XcursorImages* (*XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor)( XcursorFile*); +extern XcursorBool (*XcursorXcFileLoad_dylibloader_wrapper_xcursor)( XcursorFile*, XcursorComments**, XcursorImages**); +extern XcursorBool (*XcursorXcFileSave_dylibloader_wrapper_xcursor)( XcursorFile*,const XcursorComments*,const XcursorImages*); +extern XcursorImage* (*XcursorFileLoadImage_dylibloader_wrapper_xcursor)( FILE*, int); +extern XcursorImages* (*XcursorFileLoadImages_dylibloader_wrapper_xcursor)( FILE*, int); +extern XcursorImages* (*XcursorFileLoadAllImages_dylibloader_wrapper_xcursor)( FILE*); +extern XcursorBool (*XcursorFileLoad_dylibloader_wrapper_xcursor)( FILE*, XcursorComments**, XcursorImages**); +extern XcursorBool (*XcursorFileSaveImages_dylibloader_wrapper_xcursor)( FILE*,const XcursorImages*); +extern XcursorBool (*XcursorFileSave_dylibloader_wrapper_xcursor)( FILE*,const XcursorComments*,const XcursorImages*); +extern XcursorImage* (*XcursorFilenameLoadImage_dylibloader_wrapper_xcursor)(const char*, int); +extern XcursorImages* (*XcursorFilenameLoadImages_dylibloader_wrapper_xcursor)(const char*, int); +extern XcursorImages* (*XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor)(const char*); +extern XcursorBool (*XcursorFilenameLoad_dylibloader_wrapper_xcursor)(const char*, XcursorComments**, XcursorImages**); +extern XcursorBool (*XcursorFilenameSaveImages_dylibloader_wrapper_xcursor)(const char*,const XcursorImages*); +extern XcursorBool (*XcursorFilenameSave_dylibloader_wrapper_xcursor)(const char*,const XcursorComments*,const XcursorImages*); +extern XcursorImage* (*XcursorLibraryLoadImage_dylibloader_wrapper_xcursor)(const char*,const char*, int); +extern XcursorImages* (*XcursorLibraryLoadImages_dylibloader_wrapper_xcursor)(const char*,const char*, int); +extern const char* (*XcursorLibraryPath_dylibloader_wrapper_xcursor)( void); +extern int (*XcursorLibraryShape_dylibloader_wrapper_xcursor)(const char*); +extern Cursor (*XcursorImageLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImage*); +extern XcursorCursors* (*XcursorImagesLoadCursors_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*); +extern Cursor (*XcursorImagesLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*); +extern Cursor (*XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*); +extern XcursorCursors* (*XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*); +extern Cursor (*XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*); +extern XcursorCursors* (*XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*); +extern XcursorImage* (*XcursorShapeLoadImage_dylibloader_wrapper_xcursor)( unsigned int,const char*, int); +extern XcursorImages* (*XcursorShapeLoadImages_dylibloader_wrapper_xcursor)( unsigned int,const char*, int); +extern Cursor (*XcursorShapeLoadCursor_dylibloader_wrapper_xcursor)( Display*, unsigned int); +extern XcursorCursors* (*XcursorShapeLoadCursors_dylibloader_wrapper_xcursor)( Display*, unsigned int); +extern Cursor (*XcursorTryShapeCursor_dylibloader_wrapper_xcursor)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*); +extern void (*XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor)( Display*, Pixmap, unsigned int, unsigned int); +extern void (*XcursorNoticePutBitmap_dylibloader_wrapper_xcursor)( Display*, Drawable, XImage*); +extern Cursor (*XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int); +extern void (*XcursorImageHash_dylibloader_wrapper_xcursor)( XImage*, unsigned char [16]); +extern XcursorBool (*XcursorSupportsARGB_dylibloader_wrapper_xcursor)( Display*); +extern XcursorBool (*XcursorSupportsAnim_dylibloader_wrapper_xcursor)( Display*); +extern XcursorBool (*XcursorSetDefaultSize_dylibloader_wrapper_xcursor)( Display*, int); +extern int (*XcursorGetDefaultSize_dylibloader_wrapper_xcursor)( Display*); +extern XcursorBool (*XcursorSetTheme_dylibloader_wrapper_xcursor)( Display*,const char*); +extern char* (*XcursorGetTheme_dylibloader_wrapper_xcursor)( Display*); +extern XcursorBool (*XcursorGetThemeCore_dylibloader_wrapper_xcursor)( Display*); +extern XcursorBool (*XcursorSetThemeCore_dylibloader_wrapper_xcursor)( Display*, XcursorBool); +int initialize_xcursor(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c new file mode 100644 index 0000000000..711dd3fa5e --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c @@ -0,0 +1,154 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:51:55 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xext.h --sys-include <X11/extensions/Xext.h> --include /usr/include/X11/extensions/shape.h --sys-include <X11/extensions/shape.h> --soname libXext.so.6 --init-name xext --output-header xext-so_wrap.h --output-implementation xext-so_wrap.c +// +// NOTE: Generated from Xext 1.3.5. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXext.so.6, were removed and an include needed for +// proper parsing was added (this had also to be temporarily added to the +// original header, as dynload-wrapper would complain otherwsise) +#include <stdint.h> + +// HANDPATCH: Needed for a successful compilation. +#include <X11/Xlib.h> + +#define XShapeQueryExtension XShapeQueryExtension_dylibloader_orig_xext +#define XShapeQueryVersion XShapeQueryVersion_dylibloader_orig_xext +#define XShapeCombineRegion XShapeCombineRegion_dylibloader_orig_xext +#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_orig_xext +#define XShapeCombineMask XShapeCombineMask_dylibloader_orig_xext +#define XShapeCombineShape XShapeCombineShape_dylibloader_orig_xext +#define XShapeOffsetShape XShapeOffsetShape_dylibloader_orig_xext +#define XShapeQueryExtents XShapeQueryExtents_dylibloader_orig_xext +#define XShapeSelectInput XShapeSelectInput_dylibloader_orig_xext +#define XShapeInputSelected XShapeInputSelected_dylibloader_orig_xext +#define XShapeGetRectangles XShapeGetRectangles_dylibloader_orig_xext +#include <X11/extensions/Xext.h> +#include <X11/extensions/shape.h> +#undef XShapeQueryExtension +#undef XShapeQueryVersion +#undef XShapeCombineRegion +#undef XShapeCombineRectangles +#undef XShapeCombineMask +#undef XShapeCombineShape +#undef XShapeOffsetShape +#undef XShapeQueryExtents +#undef XShapeSelectInput +#undef XShapeInputSelected +#undef XShapeGetRectangles +#include <dlfcn.h> +#include <stdio.h> +int (*XShapeQueryExtension_dylibloader_wrapper_xext)( Display*, int*, int*); +int (*XShapeQueryVersion_dylibloader_wrapper_xext)( Display*, int*, int*); +void (*XShapeCombineRegion_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Region, int); +void (*XShapeCombineRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int, int, XRectangle*, int, int, int); +void (*XShapeCombineMask_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Pixmap, int); +void (*XShapeCombineShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Window, int, int); +void (*XShapeOffsetShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int); +int (*XShapeQueryExtents_dylibloader_wrapper_xext)( Display*, Window, int*, int*, int*, unsigned int*, unsigned int*, int*, int*, int*, unsigned int*, unsigned int*); +void (*XShapeSelectInput_dylibloader_wrapper_xext)( Display*, Window, unsigned long); +unsigned long (*XShapeInputSelected_dylibloader_wrapper_xext)( Display*, Window); +XRectangle* (*XShapeGetRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int*, int*); +int initialize_xext(int verbose) { + void *handle; + char *error; + handle = dlopen("libXext.so.6", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XShapeQueryExtension + *(void **) (&XShapeQueryExtension_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeQueryVersion + *(void **) (&XShapeQueryVersion_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeCombineRegion + *(void **) (&XShapeCombineRegion_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeCombineRectangles + *(void **) (&XShapeCombineRectangles_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeCombineMask + *(void **) (&XShapeCombineMask_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineMask"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeCombineShape + *(void **) (&XShapeCombineShape_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineShape"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeOffsetShape + *(void **) (&XShapeOffsetShape_dylibloader_wrapper_xext) = dlsym(handle, "XShapeOffsetShape"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeQueryExtents + *(void **) (&XShapeQueryExtents_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeSelectInput + *(void **) (&XShapeSelectInput_dylibloader_wrapper_xext) = dlsym(handle, "XShapeSelectInput"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeInputSelected + *(void **) (&XShapeInputSelected_dylibloader_wrapper_xext) = dlsym(handle, "XShapeInputSelected"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShapeGetRectangles + *(void **) (&XShapeGetRectangles_dylibloader_wrapper_xext) = dlsym(handle, "XShapeGetRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h new file mode 100644 index 0000000000..991d07b405 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h @@ -0,0 +1,72 @@ +#ifndef DYLIBLOAD_WRAPPER_XEXT +#define DYLIBLOAD_WRAPPER_XEXT +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:51:55 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xext.h --sys-include <X11/extensions/Xext.h> --include /usr/include/X11/extensions/shape.h --sys-include <X11/extensions/shape.h> --soname libXext.so.6 --init-name xext --output-header xext-so_wrap.h --output-implementation xext-so_wrap.c +// +// NOTE: Generated from Xext 1.3.5. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXext.so.6, were removed and an include needed for +// proper parsing was added (this had also to be temporarily added to the +// original header, as dynload-wrapper would complain otherwsise) +#include <stdint.h> + +// HANDPATCH: Needed for a successful compilation. +#include <X11/Xlib.h> + +#define XShapeQueryExtension XShapeQueryExtension_dylibloader_orig_xext +#define XShapeQueryVersion XShapeQueryVersion_dylibloader_orig_xext +#define XShapeCombineRegion XShapeCombineRegion_dylibloader_orig_xext +#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_orig_xext +#define XShapeCombineMask XShapeCombineMask_dylibloader_orig_xext +#define XShapeCombineShape XShapeCombineShape_dylibloader_orig_xext +#define XShapeOffsetShape XShapeOffsetShape_dylibloader_orig_xext +#define XShapeQueryExtents XShapeQueryExtents_dylibloader_orig_xext +#define XShapeSelectInput XShapeSelectInput_dylibloader_orig_xext +#define XShapeInputSelected XShapeInputSelected_dylibloader_orig_xext +#define XShapeGetRectangles XShapeGetRectangles_dylibloader_orig_xext +#include <X11/extensions/Xext.h> +#include <X11/extensions/shape.h> +#undef XShapeQueryExtension +#undef XShapeQueryVersion +#undef XShapeCombineRegion +#undef XShapeCombineRectangles +#undef XShapeCombineMask +#undef XShapeCombineShape +#undef XShapeOffsetShape +#undef XShapeQueryExtents +#undef XShapeSelectInput +#undef XShapeInputSelected +#undef XShapeGetRectangles +#ifdef __cplusplus +extern "C" { +#endif +#define XShapeQueryExtension XShapeQueryExtension_dylibloader_wrapper_xext +#define XShapeQueryVersion XShapeQueryVersion_dylibloader_wrapper_xext +#define XShapeCombineRegion XShapeCombineRegion_dylibloader_wrapper_xext +#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_wrapper_xext +#define XShapeCombineMask XShapeCombineMask_dylibloader_wrapper_xext +#define XShapeCombineShape XShapeCombineShape_dylibloader_wrapper_xext +#define XShapeOffsetShape XShapeOffsetShape_dylibloader_wrapper_xext +#define XShapeQueryExtents XShapeQueryExtents_dylibloader_wrapper_xext +#define XShapeSelectInput XShapeSelectInput_dylibloader_wrapper_xext +#define XShapeInputSelected XShapeInputSelected_dylibloader_wrapper_xext +#define XShapeGetRectangles XShapeGetRectangles_dylibloader_wrapper_xext +extern int (*XShapeQueryExtension_dylibloader_wrapper_xext)( Display*, int*, int*); +extern int (*XShapeQueryVersion_dylibloader_wrapper_xext)( Display*, int*, int*); +extern void (*XShapeCombineRegion_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Region, int); +extern void (*XShapeCombineRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int, int, XRectangle*, int, int, int); +extern void (*XShapeCombineMask_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Pixmap, int); +extern void (*XShapeCombineShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Window, int, int); +extern void (*XShapeOffsetShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int); +extern int (*XShapeQueryExtents_dylibloader_wrapper_xext)( Display*, Window, int*, int*, int*, unsigned int*, unsigned int*, int*, int*, int*, unsigned int*, unsigned int*); +extern void (*XShapeSelectInput_dylibloader_wrapper_xext)( Display*, Window, unsigned long); +extern unsigned long (*XShapeInputSelected_dylibloader_wrapper_xext)( Display*, Window); +extern XRectangle* (*XShapeGetRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int*, int*); +int initialize_xext(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c new file mode 100644 index 0000000000..42af983345 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c @@ -0,0 +1,71 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:53:11 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xinerama.h --sys-include <X11/extensions/Xinerama.h> --soname libXinerama.so.1 --init-name xinerama --output-header xinerama-so_wrap.h --output-implementation xinerama-so_wrap.c +// +// NOTE: Generated from Xinerama 1.1.4. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXinerama.so.1, were removed. +#include <stdint.h> + +#define XineramaQueryExtension XineramaQueryExtension_dylibloader_orig_xinerama +#define XineramaQueryVersion XineramaQueryVersion_dylibloader_orig_xinerama +#define XineramaIsActive XineramaIsActive_dylibloader_orig_xinerama +#define XineramaQueryScreens XineramaQueryScreens_dylibloader_orig_xinerama +#include <X11/extensions/Xinerama.h> +#undef XineramaQueryExtension +#undef XineramaQueryVersion +#undef XineramaIsActive +#undef XineramaQueryScreens +#include <dlfcn.h> +#include <stdio.h> +int (*XineramaQueryExtension_dylibloader_wrapper_xinerama)( Display*, int*, int*); +int (*XineramaQueryVersion_dylibloader_wrapper_xinerama)( Display*, int*, int*); +int (*XineramaIsActive_dylibloader_wrapper_xinerama)( Display*); +XineramaScreenInfo* (*XineramaQueryScreens_dylibloader_wrapper_xinerama)( Display*, int*); +int initialize_xinerama(int verbose) { + void *handle; + char *error; + handle = dlopen("libXinerama.so.1", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XineramaQueryExtension + *(void **) (&XineramaQueryExtension_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XineramaQueryVersion + *(void **) (&XineramaQueryVersion_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XineramaIsActive + *(void **) (&XineramaIsActive_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaIsActive"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XineramaQueryScreens + *(void **) (&XineramaQueryScreens_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryScreens"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h new file mode 100644 index 0000000000..891d9f21fd --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h @@ -0,0 +1,38 @@ +#ifndef DYLIBLOAD_WRAPPER_XINERAMA +#define DYLIBLOAD_WRAPPER_XINERAMA +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:53:11 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xinerama.h --sys-include <X11/extensions/Xinerama.h> --soname libXinerama.so.1 --init-name xinerama --output-header xinerama-so_wrap.h --output-implementation xinerama-so_wrap.c +// +// NOTE: Generated from Xinerama 1.1.4. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXinerama.so.1, were removed. +#include <stdint.h> + +#define XineramaQueryExtension XineramaQueryExtension_dylibloader_orig_xinerama +#define XineramaQueryVersion XineramaQueryVersion_dylibloader_orig_xinerama +#define XineramaIsActive XineramaIsActive_dylibloader_orig_xinerama +#define XineramaQueryScreens XineramaQueryScreens_dylibloader_orig_xinerama +#include <X11/extensions/Xinerama.h> +#undef XineramaQueryExtension +#undef XineramaQueryVersion +#undef XineramaIsActive +#undef XineramaQueryScreens +#ifdef __cplusplus +extern "C" { +#endif +#define XineramaQueryExtension XineramaQueryExtension_dylibloader_wrapper_xinerama +#define XineramaQueryVersion XineramaQueryVersion_dylibloader_wrapper_xinerama +#define XineramaIsActive XineramaIsActive_dylibloader_wrapper_xinerama +#define XineramaQueryScreens XineramaQueryScreens_dylibloader_wrapper_xinerama +extern int (*XineramaQueryExtension_dylibloader_wrapper_xinerama)( Display*, int*, int*); +extern int (*XineramaQueryVersion_dylibloader_wrapper_xinerama)( Display*, int*, int*); +extern int (*XineramaIsActive_dylibloader_wrapper_xinerama)( Display*); +extern XineramaScreenInfo* (*XineramaQueryScreens_dylibloader_wrapper_xinerama)( Display*, int*); +int initialize_xinerama(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c new file mode 100644 index 0000000000..5e1f0999fc --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c @@ -0,0 +1,401 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:10 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/XInput2.h --sys-include <X11/extensions/XInput2.h> --soname libXi.so.6 --init-name xinput2 --output-header xinput2-so_wrap.h --output-implementation xinput2-so_wrap.c +// +// NOTE: Generated from Xi 1.7.10. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, liXext and libXfixes, but absent in libXi.so.6, were removed. +#include <stdint.h> + +#define XIQueryPointer XIQueryPointer_dylibloader_orig_xinput2 +#define XIWarpPointer XIWarpPointer_dylibloader_orig_xinput2 +#define XIDefineCursor XIDefineCursor_dylibloader_orig_xinput2 +#define XIUndefineCursor XIUndefineCursor_dylibloader_orig_xinput2 +#define XIChangeHierarchy XIChangeHierarchy_dylibloader_orig_xinput2 +#define XISetClientPointer XISetClientPointer_dylibloader_orig_xinput2 +#define XIGetClientPointer XIGetClientPointer_dylibloader_orig_xinput2 +#define XISelectEvents XISelectEvents_dylibloader_orig_xinput2 +#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_orig_xinput2 +#define XIQueryVersion XIQueryVersion_dylibloader_orig_xinput2 +#define XIQueryDevice XIQueryDevice_dylibloader_orig_xinput2 +#define XISetFocus XISetFocus_dylibloader_orig_xinput2 +#define XIGetFocus XIGetFocus_dylibloader_orig_xinput2 +#define XIGrabDevice XIGrabDevice_dylibloader_orig_xinput2 +#define XIUngrabDevice XIUngrabDevice_dylibloader_orig_xinput2 +#define XIAllowEvents XIAllowEvents_dylibloader_orig_xinput2 +#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_orig_xinput2 +#define XIGrabButton XIGrabButton_dylibloader_orig_xinput2 +#define XIGrabKeycode XIGrabKeycode_dylibloader_orig_xinput2 +#define XIGrabEnter XIGrabEnter_dylibloader_orig_xinput2 +#define XIGrabFocusIn XIGrabFocusIn_dylibloader_orig_xinput2 +#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_orig_xinput2 +#define XIUngrabButton XIUngrabButton_dylibloader_orig_xinput2 +#define XIUngrabKeycode XIUngrabKeycode_dylibloader_orig_xinput2 +#define XIUngrabEnter XIUngrabEnter_dylibloader_orig_xinput2 +#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_orig_xinput2 +#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_orig_xinput2 +#define XIListProperties XIListProperties_dylibloader_orig_xinput2 +#define XIChangeProperty XIChangeProperty_dylibloader_orig_xinput2 +#define XIDeleteProperty XIDeleteProperty_dylibloader_orig_xinput2 +#define XIGetProperty XIGetProperty_dylibloader_orig_xinput2 +#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_orig_xinput2 +#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_orig_xinput2 +#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_orig_xinput2 +#include <X11/extensions/XInput2.h> +#undef XIQueryPointer +#undef XIWarpPointer +#undef XIDefineCursor +#undef XIUndefineCursor +#undef XIChangeHierarchy +#undef XISetClientPointer +#undef XIGetClientPointer +#undef XISelectEvents +#undef XIGetSelectedEvents +#undef XIQueryVersion +#undef XIQueryDevice +#undef XISetFocus +#undef XIGetFocus +#undef XIGrabDevice +#undef XIUngrabDevice +#undef XIAllowEvents +#undef XIAllowTouchEvents +#undef XIGrabButton +#undef XIGrabKeycode +#undef XIGrabEnter +#undef XIGrabFocusIn +#undef XIGrabTouchBegin +#undef XIUngrabButton +#undef XIUngrabKeycode +#undef XIUngrabEnter +#undef XIUngrabFocusIn +#undef XIUngrabTouchBegin +#undef XIListProperties +#undef XIChangeProperty +#undef XIDeleteProperty +#undef XIGetProperty +#undef XIBarrierReleasePointers +#undef XIBarrierReleasePointer +#undef XIFreeDeviceInfo +#include <dlfcn.h> +#include <stdio.h> +int (*XIQueryPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window*, Window*, double*, double*, double*, double*, XIButtonState*, XIModifierState*, XIGroupState*); +int (*XIWarpPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window, double, double, unsigned int, unsigned int, double, double); +int (*XIDefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor); +int (*XIUndefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window); +int (*XIChangeHierarchy_dylibloader_wrapper_xinput2)( Display*, XIAnyHierarchyChangeInfo*, int); +int (*XISetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int); +int (*XIGetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int*); +int (*XISelectEvents_dylibloader_wrapper_xinput2)( Display*, Window, XIEventMask*, int); +XIEventMask* (*XIGetSelectedEvents_dylibloader_wrapper_xinput2)( Display*, Window, int*); +int (*XIQueryVersion_dylibloader_wrapper_xinput2)( Display*, int*, int*); +XIDeviceInfo* (*XIQueryDevice_dylibloader_wrapper_xinput2)( Display*, int, int*); +int (*XISetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window, Time); +int (*XIGetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window*); +int (*XIGrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Window, Time, Cursor, int, int, int, XIEventMask*); +int (*XIUngrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Time); +int (*XIAllowEvents_dylibloader_wrapper_xinput2)( Display*, int, int, Time); +int (*XIAllowTouchEvents_dylibloader_wrapper_xinput2)( Display*, int, unsigned int, Window, int); +int (*XIGrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*); +int (*XIGrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*); +int (*XIGrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*); +int (*XIGrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*); +int (*XIGrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIEventMask*, int, XIGrabModifiers*); +int (*XIUngrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*); +int (*XIUngrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*); +int (*XIUngrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +int (*XIUngrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +int (*XIUngrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +Atom* (*XIListProperties_dylibloader_wrapper_xinput2)( Display*, int, int*); +void (*XIChangeProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, Atom, int, int, unsigned char*, int); +void (*XIDeleteProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom); +int (*XIGetProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +void (*XIBarrierReleasePointers_dylibloader_wrapper_xinput2)( Display*, XIBarrierReleasePointerInfo*, int); +void (*XIBarrierReleasePointer_dylibloader_wrapper_xinput2)( Display*, int, PointerBarrier, BarrierEventID); +void (*XIFreeDeviceInfo_dylibloader_wrapper_xinput2)( XIDeviceInfo*); +int initialize_xinput2(int verbose) { + void *handle; + char *error; + handle = dlopen("libXi.so.6", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XIQueryPointer + *(void **) (&XIQueryPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIWarpPointer + *(void **) (&XIWarpPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIWarpPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIDefineCursor + *(void **) (&XIDefineCursor_dylibloader_wrapper_xinput2) = dlsym(handle, "XIDefineCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUndefineCursor + *(void **) (&XIUndefineCursor_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUndefineCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIChangeHierarchy + *(void **) (&XIChangeHierarchy_dylibloader_wrapper_xinput2) = dlsym(handle, "XIChangeHierarchy"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XISetClientPointer + *(void **) (&XISetClientPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XISetClientPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGetClientPointer + *(void **) (&XIGetClientPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetClientPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XISelectEvents + *(void **) (&XISelectEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XISelectEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGetSelectedEvents + *(void **) (&XIGetSelectedEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetSelectedEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIQueryVersion + *(void **) (&XIQueryVersion_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIQueryDevice + *(void **) (&XIQueryDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryDevice"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XISetFocus + *(void **) (&XISetFocus_dylibloader_wrapper_xinput2) = dlsym(handle, "XISetFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGetFocus + *(void **) (&XIGetFocus_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabDevice + *(void **) (&XIGrabDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabDevice"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabDevice + *(void **) (&XIUngrabDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabDevice"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIAllowEvents + *(void **) (&XIAllowEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIAllowEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIAllowTouchEvents + *(void **) (&XIAllowTouchEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIAllowTouchEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabButton + *(void **) (&XIGrabButton_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabButton"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabKeycode + *(void **) (&XIGrabKeycode_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabKeycode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabEnter + *(void **) (&XIGrabEnter_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabEnter"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabFocusIn + *(void **) (&XIGrabFocusIn_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabFocusIn"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGrabTouchBegin + *(void **) (&XIGrabTouchBegin_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabTouchBegin"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabButton + *(void **) (&XIUngrabButton_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabButton"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabKeycode + *(void **) (&XIUngrabKeycode_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabKeycode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabEnter + *(void **) (&XIUngrabEnter_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabEnter"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabFocusIn + *(void **) (&XIUngrabFocusIn_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabFocusIn"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIUngrabTouchBegin + *(void **) (&XIUngrabTouchBegin_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabTouchBegin"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIListProperties + *(void **) (&XIListProperties_dylibloader_wrapper_xinput2) = dlsym(handle, "XIListProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIChangeProperty + *(void **) (&XIChangeProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIChangeProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIDeleteProperty + *(void **) (&XIDeleteProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIDeleteProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIGetProperty + *(void **) (&XIGetProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIBarrierReleasePointers + *(void **) (&XIBarrierReleasePointers_dylibloader_wrapper_xinput2) = dlsym(handle, "XIBarrierReleasePointers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIBarrierReleasePointer + *(void **) (&XIBarrierReleasePointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIBarrierReleasePointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIFreeDeviceInfo + *(void **) (&XIFreeDeviceInfo_dylibloader_wrapper_xinput2) = dlsym(handle, "XIFreeDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h new file mode 100644 index 0000000000..95740cee58 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h @@ -0,0 +1,158 @@ +#ifndef DYLIBLOAD_WRAPPER_XINPUT2 +#define DYLIBLOAD_WRAPPER_XINPUT2 +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:10 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/XInput2.h --sys-include <X11/extensions/XInput2.h> --soname libXi.so.6 --init-name xinput2 --output-header xinput2-so_wrap.h --output-implementation xinput2-so_wrap.c +// +// NOTE: Generated from Xi 1.7.10. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, liXext and libXfixes, but absent in libXi.so.6, were removed. +#include <stdint.h> + +#define XIQueryPointer XIQueryPointer_dylibloader_orig_xinput2 +#define XIWarpPointer XIWarpPointer_dylibloader_orig_xinput2 +#define XIDefineCursor XIDefineCursor_dylibloader_orig_xinput2 +#define XIUndefineCursor XIUndefineCursor_dylibloader_orig_xinput2 +#define XIChangeHierarchy XIChangeHierarchy_dylibloader_orig_xinput2 +#define XISetClientPointer XISetClientPointer_dylibloader_orig_xinput2 +#define XIGetClientPointer XIGetClientPointer_dylibloader_orig_xinput2 +#define XISelectEvents XISelectEvents_dylibloader_orig_xinput2 +#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_orig_xinput2 +#define XIQueryVersion XIQueryVersion_dylibloader_orig_xinput2 +#define XIQueryDevice XIQueryDevice_dylibloader_orig_xinput2 +#define XISetFocus XISetFocus_dylibloader_orig_xinput2 +#define XIGetFocus XIGetFocus_dylibloader_orig_xinput2 +#define XIGrabDevice XIGrabDevice_dylibloader_orig_xinput2 +#define XIUngrabDevice XIUngrabDevice_dylibloader_orig_xinput2 +#define XIAllowEvents XIAllowEvents_dylibloader_orig_xinput2 +#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_orig_xinput2 +#define XIGrabButton XIGrabButton_dylibloader_orig_xinput2 +#define XIGrabKeycode XIGrabKeycode_dylibloader_orig_xinput2 +#define XIGrabEnter XIGrabEnter_dylibloader_orig_xinput2 +#define XIGrabFocusIn XIGrabFocusIn_dylibloader_orig_xinput2 +#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_orig_xinput2 +#define XIUngrabButton XIUngrabButton_dylibloader_orig_xinput2 +#define XIUngrabKeycode XIUngrabKeycode_dylibloader_orig_xinput2 +#define XIUngrabEnter XIUngrabEnter_dylibloader_orig_xinput2 +#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_orig_xinput2 +#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_orig_xinput2 +#define XIListProperties XIListProperties_dylibloader_orig_xinput2 +#define XIChangeProperty XIChangeProperty_dylibloader_orig_xinput2 +#define XIDeleteProperty XIDeleteProperty_dylibloader_orig_xinput2 +#define XIGetProperty XIGetProperty_dylibloader_orig_xinput2 +#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_orig_xinput2 +#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_orig_xinput2 +#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_orig_xinput2 +#include <X11/extensions/XInput2.h> +#undef XIQueryPointer +#undef XIWarpPointer +#undef XIDefineCursor +#undef XIUndefineCursor +#undef XIChangeHierarchy +#undef XISetClientPointer +#undef XIGetClientPointer +#undef XISelectEvents +#undef XIGetSelectedEvents +#undef XIQueryVersion +#undef XIQueryDevice +#undef XISetFocus +#undef XIGetFocus +#undef XIGrabDevice +#undef XIUngrabDevice +#undef XIAllowEvents +#undef XIAllowTouchEvents +#undef XIGrabButton +#undef XIGrabKeycode +#undef XIGrabEnter +#undef XIGrabFocusIn +#undef XIGrabTouchBegin +#undef XIUngrabButton +#undef XIUngrabKeycode +#undef XIUngrabEnter +#undef XIUngrabFocusIn +#undef XIUngrabTouchBegin +#undef XIListProperties +#undef XIChangeProperty +#undef XIDeleteProperty +#undef XIGetProperty +#undef XIBarrierReleasePointers +#undef XIBarrierReleasePointer +#undef XIFreeDeviceInfo +#ifdef __cplusplus +extern "C" { +#endif +#define XIQueryPointer XIQueryPointer_dylibloader_wrapper_xinput2 +#define XIWarpPointer XIWarpPointer_dylibloader_wrapper_xinput2 +#define XIDefineCursor XIDefineCursor_dylibloader_wrapper_xinput2 +#define XIUndefineCursor XIUndefineCursor_dylibloader_wrapper_xinput2 +#define XIChangeHierarchy XIChangeHierarchy_dylibloader_wrapper_xinput2 +#define XISetClientPointer XISetClientPointer_dylibloader_wrapper_xinput2 +#define XIGetClientPointer XIGetClientPointer_dylibloader_wrapper_xinput2 +#define XISelectEvents XISelectEvents_dylibloader_wrapper_xinput2 +#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_wrapper_xinput2 +#define XIQueryVersion XIQueryVersion_dylibloader_wrapper_xinput2 +#define XIQueryDevice XIQueryDevice_dylibloader_wrapper_xinput2 +#define XISetFocus XISetFocus_dylibloader_wrapper_xinput2 +#define XIGetFocus XIGetFocus_dylibloader_wrapper_xinput2 +#define XIGrabDevice XIGrabDevice_dylibloader_wrapper_xinput2 +#define XIUngrabDevice XIUngrabDevice_dylibloader_wrapper_xinput2 +#define XIAllowEvents XIAllowEvents_dylibloader_wrapper_xinput2 +#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_wrapper_xinput2 +#define XIGrabButton XIGrabButton_dylibloader_wrapper_xinput2 +#define XIGrabKeycode XIGrabKeycode_dylibloader_wrapper_xinput2 +#define XIGrabEnter XIGrabEnter_dylibloader_wrapper_xinput2 +#define XIGrabFocusIn XIGrabFocusIn_dylibloader_wrapper_xinput2 +#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_wrapper_xinput2 +#define XIUngrabButton XIUngrabButton_dylibloader_wrapper_xinput2 +#define XIUngrabKeycode XIUngrabKeycode_dylibloader_wrapper_xinput2 +#define XIUngrabEnter XIUngrabEnter_dylibloader_wrapper_xinput2 +#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_wrapper_xinput2 +#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_wrapper_xinput2 +#define XIListProperties XIListProperties_dylibloader_wrapper_xinput2 +#define XIChangeProperty XIChangeProperty_dylibloader_wrapper_xinput2 +#define XIDeleteProperty XIDeleteProperty_dylibloader_wrapper_xinput2 +#define XIGetProperty XIGetProperty_dylibloader_wrapper_xinput2 +#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_wrapper_xinput2 +#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_wrapper_xinput2 +#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_wrapper_xinput2 +extern int (*XIQueryPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window*, Window*, double*, double*, double*, double*, XIButtonState*, XIModifierState*, XIGroupState*); +extern int (*XIWarpPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window, double, double, unsigned int, unsigned int, double, double); +extern int (*XIDefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor); +extern int (*XIUndefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window); +extern int (*XIChangeHierarchy_dylibloader_wrapper_xinput2)( Display*, XIAnyHierarchyChangeInfo*, int); +extern int (*XISetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int); +extern int (*XIGetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int*); +extern int (*XISelectEvents_dylibloader_wrapper_xinput2)( Display*, Window, XIEventMask*, int); +extern XIEventMask* (*XIGetSelectedEvents_dylibloader_wrapper_xinput2)( Display*, Window, int*); +extern int (*XIQueryVersion_dylibloader_wrapper_xinput2)( Display*, int*, int*); +extern XIDeviceInfo* (*XIQueryDevice_dylibloader_wrapper_xinput2)( Display*, int, int*); +extern int (*XISetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window, Time); +extern int (*XIGetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window*); +extern int (*XIGrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Window, Time, Cursor, int, int, int, XIEventMask*); +extern int (*XIUngrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Time); +extern int (*XIAllowEvents_dylibloader_wrapper_xinput2)( Display*, int, int, Time); +extern int (*XIAllowTouchEvents_dylibloader_wrapper_xinput2)( Display*, int, unsigned int, Window, int); +extern int (*XIGrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*); +extern int (*XIGrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*); +extern int (*XIGrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*); +extern int (*XIGrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*); +extern int (*XIGrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIEventMask*, int, XIGrabModifiers*); +extern int (*XIUngrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*); +extern int (*XIUngrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*); +extern int (*XIUngrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +extern int (*XIUngrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +extern int (*XIUngrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*); +extern Atom* (*XIListProperties_dylibloader_wrapper_xinput2)( Display*, int, int*); +extern void (*XIChangeProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, Atom, int, int, unsigned char*, int); +extern void (*XIDeleteProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom); +extern int (*XIGetProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +extern void (*XIBarrierReleasePointers_dylibloader_wrapper_xinput2)( Display*, XIBarrierReleasePointerInfo*, int); +extern void (*XIBarrierReleasePointer_dylibloader_wrapper_xinput2)( Display*, int, PointerBarrier, BarrierEventID); +extern void (*XIFreeDeviceInfo_dylibloader_wrapper_xinput2)( XIDeviceInfo*); +int initialize_xinput2(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c new file mode 100644 index 0000000000..12097a2987 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c @@ -0,0 +1,6664 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:53 +// flags: ./generate-wrapper.py --include /usr/include/X11/Xlib.h --include /usr/include/X11/Xutil.h --include /usr/include/X11/XKBlib.h --sys-include <X11/Xlib.h> --sys-include <X11/Xutil.h> --sys-include <X11/XKBlib.h> --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header xlib-so_wrap.h --output-implementation xlib-so_wrap.c +// +// NOTE: Generated from Xlib 1.6.9. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, the type of the third argument of +// XIfEvent, XPeekIfEvent and XCheckIfEvent had to be fixed as it wasn't parsed +// fully (it's a Bool function pointer, but it was just being parsed as an int +// pointer). +#include <stdint.h> + +#define _Xmblen _Xmblen_dylibloader_orig_xlib +#define XLoadQueryFont XLoadQueryFont_dylibloader_orig_xlib +#define XQueryFont XQueryFont_dylibloader_orig_xlib +#define XGetMotionEvents XGetMotionEvents_dylibloader_orig_xlib +#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_orig_xlib +#define XGetModifierMapping XGetModifierMapping_dylibloader_orig_xlib +#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_orig_xlib +#define XNewModifiermap XNewModifiermap_dylibloader_orig_xlib +#define XCreateImage XCreateImage_dylibloader_orig_xlib +#define XInitImage XInitImage_dylibloader_orig_xlib +#define XGetImage XGetImage_dylibloader_orig_xlib +#define XGetSubImage XGetSubImage_dylibloader_orig_xlib +#define XOpenDisplay XOpenDisplay_dylibloader_orig_xlib +#define XrmInitialize XrmInitialize_dylibloader_orig_xlib +#define XFetchBytes XFetchBytes_dylibloader_orig_xlib +#define XFetchBuffer XFetchBuffer_dylibloader_orig_xlib +#define XGetAtomName XGetAtomName_dylibloader_orig_xlib +#define XGetAtomNames XGetAtomNames_dylibloader_orig_xlib +#define XGetDefault XGetDefault_dylibloader_orig_xlib +#define XDisplayName XDisplayName_dylibloader_orig_xlib +#define XKeysymToString XKeysymToString_dylibloader_orig_xlib +#define XSynchronize XSynchronize_dylibloader_orig_xlib +#define XSetAfterFunction XSetAfterFunction_dylibloader_orig_xlib +#define XInternAtom XInternAtom_dylibloader_orig_xlib +#define XInternAtoms XInternAtoms_dylibloader_orig_xlib +#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_orig_xlib +#define XCreateColormap XCreateColormap_dylibloader_orig_xlib +#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_orig_xlib +#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_orig_xlib +#define XCreateFontCursor XCreateFontCursor_dylibloader_orig_xlib +#define XLoadFont XLoadFont_dylibloader_orig_xlib +#define XCreateGC XCreateGC_dylibloader_orig_xlib +#define XGContextFromGC XGContextFromGC_dylibloader_orig_xlib +#define XFlushGC XFlushGC_dylibloader_orig_xlib +#define XCreatePixmap XCreatePixmap_dylibloader_orig_xlib +#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_orig_xlib +#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_orig_xlib +#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_orig_xlib +#define XGetSelectionOwner XGetSelectionOwner_dylibloader_orig_xlib +#define XCreateWindow XCreateWindow_dylibloader_orig_xlib +#define XListInstalledColormaps XListInstalledColormaps_dylibloader_orig_xlib +#define XListFonts XListFonts_dylibloader_orig_xlib +#define XListFontsWithInfo XListFontsWithInfo_dylibloader_orig_xlib +#define XGetFontPath XGetFontPath_dylibloader_orig_xlib +#define XListExtensions XListExtensions_dylibloader_orig_xlib +#define XListProperties XListProperties_dylibloader_orig_xlib +#define XListHosts XListHosts_dylibloader_orig_xlib +#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_orig_xlib +#define XLookupKeysym XLookupKeysym_dylibloader_orig_xlib +#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_orig_xlib +#define XStringToKeysym XStringToKeysym_dylibloader_orig_xlib +#define XMaxRequestSize XMaxRequestSize_dylibloader_orig_xlib +#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_orig_xlib +#define XResourceManagerString XResourceManagerString_dylibloader_orig_xlib +#define XScreenResourceString XScreenResourceString_dylibloader_orig_xlib +#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_orig_xlib +#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_orig_xlib +#define XInitThreads XInitThreads_dylibloader_orig_xlib +#define XLockDisplay XLockDisplay_dylibloader_orig_xlib +#define XUnlockDisplay XUnlockDisplay_dylibloader_orig_xlib +#define XInitExtension XInitExtension_dylibloader_orig_xlib +#define XAddExtension XAddExtension_dylibloader_orig_xlib +#define XFindOnExtensionList XFindOnExtensionList_dylibloader_orig_xlib +#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_orig_xlib +#define XRootWindow XRootWindow_dylibloader_orig_xlib +#define XDefaultRootWindow XDefaultRootWindow_dylibloader_orig_xlib +#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_orig_xlib +#define XDefaultVisual XDefaultVisual_dylibloader_orig_xlib +#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_orig_xlib +#define XDefaultGC XDefaultGC_dylibloader_orig_xlib +#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_orig_xlib +#define XBlackPixel XBlackPixel_dylibloader_orig_xlib +#define XWhitePixel XWhitePixel_dylibloader_orig_xlib +#define XAllPlanes XAllPlanes_dylibloader_orig_xlib +#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_orig_xlib +#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_orig_xlib +#define XNextRequest XNextRequest_dylibloader_orig_xlib +#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_orig_xlib +#define XServerVendor XServerVendor_dylibloader_orig_xlib +#define XDisplayString XDisplayString_dylibloader_orig_xlib +#define XDefaultColormap XDefaultColormap_dylibloader_orig_xlib +#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_orig_xlib +#define XDisplayOfScreen XDisplayOfScreen_dylibloader_orig_xlib +#define XScreenOfDisplay XScreenOfDisplay_dylibloader_orig_xlib +#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_orig_xlib +#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_orig_xlib +#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_orig_xlib +#define XSetErrorHandler XSetErrorHandler_dylibloader_orig_xlib +#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_orig_xlib +#define XListPixmapFormats XListPixmapFormats_dylibloader_orig_xlib +#define XListDepths XListDepths_dylibloader_orig_xlib +#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_orig_xlib +#define XGetWMProtocols XGetWMProtocols_dylibloader_orig_xlib +#define XSetWMProtocols XSetWMProtocols_dylibloader_orig_xlib +#define XIconifyWindow XIconifyWindow_dylibloader_orig_xlib +#define XWithdrawWindow XWithdrawWindow_dylibloader_orig_xlib +#define XGetCommand XGetCommand_dylibloader_orig_xlib +#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_orig_xlib +#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_orig_xlib +#define XFreeStringList XFreeStringList_dylibloader_orig_xlib +#define XSetTransientForHint XSetTransientForHint_dylibloader_orig_xlib +#define XActivateScreenSaver XActivateScreenSaver_dylibloader_orig_xlib +#define XAddHost XAddHost_dylibloader_orig_xlib +#define XAddHosts XAddHosts_dylibloader_orig_xlib +#define XAddToExtensionList XAddToExtensionList_dylibloader_orig_xlib +#define XAddToSaveSet XAddToSaveSet_dylibloader_orig_xlib +#define XAllocColor XAllocColor_dylibloader_orig_xlib +#define XAllocColorCells XAllocColorCells_dylibloader_orig_xlib +#define XAllocColorPlanes XAllocColorPlanes_dylibloader_orig_xlib +#define XAllocNamedColor XAllocNamedColor_dylibloader_orig_xlib +#define XAllowEvents XAllowEvents_dylibloader_orig_xlib +#define XAutoRepeatOff XAutoRepeatOff_dylibloader_orig_xlib +#define XAutoRepeatOn XAutoRepeatOn_dylibloader_orig_xlib +#define XBell XBell_dylibloader_orig_xlib +#define XBitmapBitOrder XBitmapBitOrder_dylibloader_orig_xlib +#define XBitmapPad XBitmapPad_dylibloader_orig_xlib +#define XBitmapUnit XBitmapUnit_dylibloader_orig_xlib +#define XCellsOfScreen XCellsOfScreen_dylibloader_orig_xlib +#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_orig_xlib +#define XChangeGC XChangeGC_dylibloader_orig_xlib +#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_orig_xlib +#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_orig_xlib +#define XChangePointerControl XChangePointerControl_dylibloader_orig_xlib +#define XChangeProperty XChangeProperty_dylibloader_orig_xlib +#define XChangeSaveSet XChangeSaveSet_dylibloader_orig_xlib +#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_orig_xlib +#define XCheckIfEvent XCheckIfEvent_dylibloader_orig_xlib +#define XCheckMaskEvent XCheckMaskEvent_dylibloader_orig_xlib +#define XCheckTypedEvent XCheckTypedEvent_dylibloader_orig_xlib +#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_orig_xlib +#define XCheckWindowEvent XCheckWindowEvent_dylibloader_orig_xlib +#define XCirculateSubwindows XCirculateSubwindows_dylibloader_orig_xlib +#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_orig_xlib +#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_orig_xlib +#define XClearArea XClearArea_dylibloader_orig_xlib +#define XClearWindow XClearWindow_dylibloader_orig_xlib +#define XCloseDisplay XCloseDisplay_dylibloader_orig_xlib +#define XConfigureWindow XConfigureWindow_dylibloader_orig_xlib +#define XConnectionNumber XConnectionNumber_dylibloader_orig_xlib +#define XConvertSelection XConvertSelection_dylibloader_orig_xlib +#define XCopyArea XCopyArea_dylibloader_orig_xlib +#define XCopyGC XCopyGC_dylibloader_orig_xlib +#define XCopyPlane XCopyPlane_dylibloader_orig_xlib +#define XDefaultDepth XDefaultDepth_dylibloader_orig_xlib +#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_orig_xlib +#define XDefaultScreen XDefaultScreen_dylibloader_orig_xlib +#define XDefineCursor XDefineCursor_dylibloader_orig_xlib +#define XDeleteProperty XDeleteProperty_dylibloader_orig_xlib +#define XDestroyWindow XDestroyWindow_dylibloader_orig_xlib +#define XDestroySubwindows XDestroySubwindows_dylibloader_orig_xlib +#define XDoesBackingStore XDoesBackingStore_dylibloader_orig_xlib +#define XDoesSaveUnders XDoesSaveUnders_dylibloader_orig_xlib +#define XDisableAccessControl XDisableAccessControl_dylibloader_orig_xlib +#define XDisplayCells XDisplayCells_dylibloader_orig_xlib +#define XDisplayHeight XDisplayHeight_dylibloader_orig_xlib +#define XDisplayHeightMM XDisplayHeightMM_dylibloader_orig_xlib +#define XDisplayKeycodes XDisplayKeycodes_dylibloader_orig_xlib +#define XDisplayPlanes XDisplayPlanes_dylibloader_orig_xlib +#define XDisplayWidth XDisplayWidth_dylibloader_orig_xlib +#define XDisplayWidthMM XDisplayWidthMM_dylibloader_orig_xlib +#define XDrawArc XDrawArc_dylibloader_orig_xlib +#define XDrawArcs XDrawArcs_dylibloader_orig_xlib +#define XDrawImageString XDrawImageString_dylibloader_orig_xlib +#define XDrawImageString16 XDrawImageString16_dylibloader_orig_xlib +#define XDrawLine XDrawLine_dylibloader_orig_xlib +#define XDrawLines XDrawLines_dylibloader_orig_xlib +#define XDrawPoint XDrawPoint_dylibloader_orig_xlib +#define XDrawPoints XDrawPoints_dylibloader_orig_xlib +#define XDrawRectangle XDrawRectangle_dylibloader_orig_xlib +#define XDrawRectangles XDrawRectangles_dylibloader_orig_xlib +#define XDrawSegments XDrawSegments_dylibloader_orig_xlib +#define XDrawString XDrawString_dylibloader_orig_xlib +#define XDrawString16 XDrawString16_dylibloader_orig_xlib +#define XDrawText XDrawText_dylibloader_orig_xlib +#define XDrawText16 XDrawText16_dylibloader_orig_xlib +#define XEnableAccessControl XEnableAccessControl_dylibloader_orig_xlib +#define XEventsQueued XEventsQueued_dylibloader_orig_xlib +#define XFetchName XFetchName_dylibloader_orig_xlib +#define XFillArc XFillArc_dylibloader_orig_xlib +#define XFillArcs XFillArcs_dylibloader_orig_xlib +#define XFillPolygon XFillPolygon_dylibloader_orig_xlib +#define XFillRectangle XFillRectangle_dylibloader_orig_xlib +#define XFillRectangles XFillRectangles_dylibloader_orig_xlib +#define XFlush XFlush_dylibloader_orig_xlib +#define XForceScreenSaver XForceScreenSaver_dylibloader_orig_xlib +#define XFree XFree_dylibloader_orig_xlib +#define XFreeColormap XFreeColormap_dylibloader_orig_xlib +#define XFreeColors XFreeColors_dylibloader_orig_xlib +#define XFreeCursor XFreeCursor_dylibloader_orig_xlib +#define XFreeExtensionList XFreeExtensionList_dylibloader_orig_xlib +#define XFreeFont XFreeFont_dylibloader_orig_xlib +#define XFreeFontInfo XFreeFontInfo_dylibloader_orig_xlib +#define XFreeFontNames XFreeFontNames_dylibloader_orig_xlib +#define XFreeFontPath XFreeFontPath_dylibloader_orig_xlib +#define XFreeGC XFreeGC_dylibloader_orig_xlib +#define XFreeModifiermap XFreeModifiermap_dylibloader_orig_xlib +#define XFreePixmap XFreePixmap_dylibloader_orig_xlib +#define XGeometry XGeometry_dylibloader_orig_xlib +#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_orig_xlib +#define XGetErrorText XGetErrorText_dylibloader_orig_xlib +#define XGetFontProperty XGetFontProperty_dylibloader_orig_xlib +#define XGetGCValues XGetGCValues_dylibloader_orig_xlib +#define XGetGeometry XGetGeometry_dylibloader_orig_xlib +#define XGetIconName XGetIconName_dylibloader_orig_xlib +#define XGetInputFocus XGetInputFocus_dylibloader_orig_xlib +#define XGetKeyboardControl XGetKeyboardControl_dylibloader_orig_xlib +#define XGetPointerControl XGetPointerControl_dylibloader_orig_xlib +#define XGetPointerMapping XGetPointerMapping_dylibloader_orig_xlib +#define XGetScreenSaver XGetScreenSaver_dylibloader_orig_xlib +#define XGetTransientForHint XGetTransientForHint_dylibloader_orig_xlib +#define XGetWindowProperty XGetWindowProperty_dylibloader_orig_xlib +#define XGetWindowAttributes XGetWindowAttributes_dylibloader_orig_xlib +#define XGrabButton XGrabButton_dylibloader_orig_xlib +#define XGrabKey XGrabKey_dylibloader_orig_xlib +#define XGrabKeyboard XGrabKeyboard_dylibloader_orig_xlib +#define XGrabPointer XGrabPointer_dylibloader_orig_xlib +#define XGrabServer XGrabServer_dylibloader_orig_xlib +#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_orig_xlib +#define XHeightOfScreen XHeightOfScreen_dylibloader_orig_xlib +#define XIfEvent XIfEvent_dylibloader_orig_xlib +#define XImageByteOrder XImageByteOrder_dylibloader_orig_xlib +#define XInstallColormap XInstallColormap_dylibloader_orig_xlib +#define XKeysymToKeycode XKeysymToKeycode_dylibloader_orig_xlib +#define XKillClient XKillClient_dylibloader_orig_xlib +#define XLookupColor XLookupColor_dylibloader_orig_xlib +#define XLowerWindow XLowerWindow_dylibloader_orig_xlib +#define XMapRaised XMapRaised_dylibloader_orig_xlib +#define XMapSubwindows XMapSubwindows_dylibloader_orig_xlib +#define XMapWindow XMapWindow_dylibloader_orig_xlib +#define XMaskEvent XMaskEvent_dylibloader_orig_xlib +#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_orig_xlib +#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_orig_xlib +#define XMoveResizeWindow XMoveResizeWindow_dylibloader_orig_xlib +#define XMoveWindow XMoveWindow_dylibloader_orig_xlib +#define XNextEvent XNextEvent_dylibloader_orig_xlib +#define XNoOp XNoOp_dylibloader_orig_xlib +#define XParseColor XParseColor_dylibloader_orig_xlib +#define XParseGeometry XParseGeometry_dylibloader_orig_xlib +#define XPeekEvent XPeekEvent_dylibloader_orig_xlib +#define XPeekIfEvent XPeekIfEvent_dylibloader_orig_xlib +#define XPending XPending_dylibloader_orig_xlib +#define XPlanesOfScreen XPlanesOfScreen_dylibloader_orig_xlib +#define XProtocolRevision XProtocolRevision_dylibloader_orig_xlib +#define XProtocolVersion XProtocolVersion_dylibloader_orig_xlib +#define XPutBackEvent XPutBackEvent_dylibloader_orig_xlib +#define XPutImage XPutImage_dylibloader_orig_xlib +#define XQLength XQLength_dylibloader_orig_xlib +#define XQueryBestCursor XQueryBestCursor_dylibloader_orig_xlib +#define XQueryBestSize XQueryBestSize_dylibloader_orig_xlib +#define XQueryBestStipple XQueryBestStipple_dylibloader_orig_xlib +#define XQueryBestTile XQueryBestTile_dylibloader_orig_xlib +#define XQueryColor XQueryColor_dylibloader_orig_xlib +#define XQueryColors XQueryColors_dylibloader_orig_xlib +#define XQueryExtension XQueryExtension_dylibloader_orig_xlib +#define XQueryKeymap XQueryKeymap_dylibloader_orig_xlib +#define XQueryPointer XQueryPointer_dylibloader_orig_xlib +#define XQueryTextExtents XQueryTextExtents_dylibloader_orig_xlib +#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_orig_xlib +#define XQueryTree XQueryTree_dylibloader_orig_xlib +#define XRaiseWindow XRaiseWindow_dylibloader_orig_xlib +#define XReadBitmapFile XReadBitmapFile_dylibloader_orig_xlib +#define XReadBitmapFileData XReadBitmapFileData_dylibloader_orig_xlib +#define XRebindKeysym XRebindKeysym_dylibloader_orig_xlib +#define XRecolorCursor XRecolorCursor_dylibloader_orig_xlib +#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_orig_xlib +#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_orig_xlib +#define XRemoveHost XRemoveHost_dylibloader_orig_xlib +#define XRemoveHosts XRemoveHosts_dylibloader_orig_xlib +#define XReparentWindow XReparentWindow_dylibloader_orig_xlib +#define XResetScreenSaver XResetScreenSaver_dylibloader_orig_xlib +#define XResizeWindow XResizeWindow_dylibloader_orig_xlib +#define XRestackWindows XRestackWindows_dylibloader_orig_xlib +#define XRotateBuffers XRotateBuffers_dylibloader_orig_xlib +#define XRotateWindowProperties XRotateWindowProperties_dylibloader_orig_xlib +#define XScreenCount XScreenCount_dylibloader_orig_xlib +#define XSelectInput XSelectInput_dylibloader_orig_xlib +#define XSendEvent XSendEvent_dylibloader_orig_xlib +#define XSetAccessControl XSetAccessControl_dylibloader_orig_xlib +#define XSetArcMode XSetArcMode_dylibloader_orig_xlib +#define XSetBackground XSetBackground_dylibloader_orig_xlib +#define XSetClipMask XSetClipMask_dylibloader_orig_xlib +#define XSetClipOrigin XSetClipOrigin_dylibloader_orig_xlib +#define XSetClipRectangles XSetClipRectangles_dylibloader_orig_xlib +#define XSetCloseDownMode XSetCloseDownMode_dylibloader_orig_xlib +#define XSetCommand XSetCommand_dylibloader_orig_xlib +#define XSetDashes XSetDashes_dylibloader_orig_xlib +#define XSetFillRule XSetFillRule_dylibloader_orig_xlib +#define XSetFillStyle XSetFillStyle_dylibloader_orig_xlib +#define XSetFont XSetFont_dylibloader_orig_xlib +#define XSetFontPath XSetFontPath_dylibloader_orig_xlib +#define XSetForeground XSetForeground_dylibloader_orig_xlib +#define XSetFunction XSetFunction_dylibloader_orig_xlib +#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_orig_xlib +#define XSetIconName XSetIconName_dylibloader_orig_xlib +#define XSetInputFocus XSetInputFocus_dylibloader_orig_xlib +#define XSetLineAttributes XSetLineAttributes_dylibloader_orig_xlib +#define XSetModifierMapping XSetModifierMapping_dylibloader_orig_xlib +#define XSetPlaneMask XSetPlaneMask_dylibloader_orig_xlib +#define XSetPointerMapping XSetPointerMapping_dylibloader_orig_xlib +#define XSetScreenSaver XSetScreenSaver_dylibloader_orig_xlib +#define XSetSelectionOwner XSetSelectionOwner_dylibloader_orig_xlib +#define XSetState XSetState_dylibloader_orig_xlib +#define XSetStipple XSetStipple_dylibloader_orig_xlib +#define XSetSubwindowMode XSetSubwindowMode_dylibloader_orig_xlib +#define XSetTSOrigin XSetTSOrigin_dylibloader_orig_xlib +#define XSetTile XSetTile_dylibloader_orig_xlib +#define XSetWindowBackground XSetWindowBackground_dylibloader_orig_xlib +#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_orig_xlib +#define XSetWindowBorder XSetWindowBorder_dylibloader_orig_xlib +#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_orig_xlib +#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_orig_xlib +#define XSetWindowColormap XSetWindowColormap_dylibloader_orig_xlib +#define XStoreBuffer XStoreBuffer_dylibloader_orig_xlib +#define XStoreBytes XStoreBytes_dylibloader_orig_xlib +#define XStoreColor XStoreColor_dylibloader_orig_xlib +#define XStoreColors XStoreColors_dylibloader_orig_xlib +#define XStoreName XStoreName_dylibloader_orig_xlib +#define XStoreNamedColor XStoreNamedColor_dylibloader_orig_xlib +#define XSync XSync_dylibloader_orig_xlib +#define XTextExtents XTextExtents_dylibloader_orig_xlib +#define XTextExtents16 XTextExtents16_dylibloader_orig_xlib +#define XTextWidth XTextWidth_dylibloader_orig_xlib +#define XTextWidth16 XTextWidth16_dylibloader_orig_xlib +#define XTranslateCoordinates XTranslateCoordinates_dylibloader_orig_xlib +#define XUndefineCursor XUndefineCursor_dylibloader_orig_xlib +#define XUngrabButton XUngrabButton_dylibloader_orig_xlib +#define XUngrabKey XUngrabKey_dylibloader_orig_xlib +#define XUngrabKeyboard XUngrabKeyboard_dylibloader_orig_xlib +#define XUngrabPointer XUngrabPointer_dylibloader_orig_xlib +#define XUngrabServer XUngrabServer_dylibloader_orig_xlib +#define XUninstallColormap XUninstallColormap_dylibloader_orig_xlib +#define XUnloadFont XUnloadFont_dylibloader_orig_xlib +#define XUnmapSubwindows XUnmapSubwindows_dylibloader_orig_xlib +#define XUnmapWindow XUnmapWindow_dylibloader_orig_xlib +#define XVendorRelease XVendorRelease_dylibloader_orig_xlib +#define XWarpPointer XWarpPointer_dylibloader_orig_xlib +#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_orig_xlib +#define XWidthOfScreen XWidthOfScreen_dylibloader_orig_xlib +#define XWindowEvent XWindowEvent_dylibloader_orig_xlib +#define XWriteBitmapFile XWriteBitmapFile_dylibloader_orig_xlib +#define XSupportsLocale XSupportsLocale_dylibloader_orig_xlib +#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_orig_xlib +#define XOpenOM XOpenOM_dylibloader_orig_xlib +#define XCloseOM XCloseOM_dylibloader_orig_xlib +#define XSetOMValues XSetOMValues_dylibloader_orig_xlib +#define XGetOMValues XGetOMValues_dylibloader_orig_xlib +#define XDisplayOfOM XDisplayOfOM_dylibloader_orig_xlib +#define XLocaleOfOM XLocaleOfOM_dylibloader_orig_xlib +#define XCreateOC XCreateOC_dylibloader_orig_xlib +#define XDestroyOC XDestroyOC_dylibloader_orig_xlib +#define XOMOfOC XOMOfOC_dylibloader_orig_xlib +#define XSetOCValues XSetOCValues_dylibloader_orig_xlib +#define XGetOCValues XGetOCValues_dylibloader_orig_xlib +#define XCreateFontSet XCreateFontSet_dylibloader_orig_xlib +#define XFreeFontSet XFreeFontSet_dylibloader_orig_xlib +#define XFontsOfFontSet XFontsOfFontSet_dylibloader_orig_xlib +#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_orig_xlib +#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_orig_xlib +#define XContextDependentDrawing XContextDependentDrawing_dylibloader_orig_xlib +#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_orig_xlib +#define XContextualDrawing XContextualDrawing_dylibloader_orig_xlib +#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_orig_xlib +#define XmbTextEscapement XmbTextEscapement_dylibloader_orig_xlib +#define XwcTextEscapement XwcTextEscapement_dylibloader_orig_xlib +#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_orig_xlib +#define XmbTextExtents XmbTextExtents_dylibloader_orig_xlib +#define XwcTextExtents XwcTextExtents_dylibloader_orig_xlib +#define Xutf8TextExtents Xutf8TextExtents_dylibloader_orig_xlib +#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_orig_xlib +#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_orig_xlib +#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_orig_xlib +#define XmbDrawText XmbDrawText_dylibloader_orig_xlib +#define XwcDrawText XwcDrawText_dylibloader_orig_xlib +#define Xutf8DrawText Xutf8DrawText_dylibloader_orig_xlib +#define XmbDrawString XmbDrawString_dylibloader_orig_xlib +#define XwcDrawString XwcDrawString_dylibloader_orig_xlib +#define Xutf8DrawString Xutf8DrawString_dylibloader_orig_xlib +#define XmbDrawImageString XmbDrawImageString_dylibloader_orig_xlib +#define XwcDrawImageString XwcDrawImageString_dylibloader_orig_xlib +#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_orig_xlib +#define XOpenIM XOpenIM_dylibloader_orig_xlib +#define XCloseIM XCloseIM_dylibloader_orig_xlib +#define XGetIMValues XGetIMValues_dylibloader_orig_xlib +#define XSetIMValues XSetIMValues_dylibloader_orig_xlib +#define XDisplayOfIM XDisplayOfIM_dylibloader_orig_xlib +#define XLocaleOfIM XLocaleOfIM_dylibloader_orig_xlib +#define XCreateIC XCreateIC_dylibloader_orig_xlib +#define XDestroyIC XDestroyIC_dylibloader_orig_xlib +#define XSetICFocus XSetICFocus_dylibloader_orig_xlib +#define XUnsetICFocus XUnsetICFocus_dylibloader_orig_xlib +#define XwcResetIC XwcResetIC_dylibloader_orig_xlib +#define XmbResetIC XmbResetIC_dylibloader_orig_xlib +#define Xutf8ResetIC Xutf8ResetIC_dylibloader_orig_xlib +#define XSetICValues XSetICValues_dylibloader_orig_xlib +#define XGetICValues XGetICValues_dylibloader_orig_xlib +#define XIMOfIC XIMOfIC_dylibloader_orig_xlib +#define XFilterEvent XFilterEvent_dylibloader_orig_xlib +#define XmbLookupString XmbLookupString_dylibloader_orig_xlib +#define XwcLookupString XwcLookupString_dylibloader_orig_xlib +#define Xutf8LookupString Xutf8LookupString_dylibloader_orig_xlib +#define XVaCreateNestedList XVaCreateNestedList_dylibloader_orig_xlib +#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_orig_xlib +#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_orig_xlib +#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_orig_xlib +#define XProcessInternalConnection XProcessInternalConnection_dylibloader_orig_xlib +#define XAddConnectionWatch XAddConnectionWatch_dylibloader_orig_xlib +#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_orig_xlib +#define XSetAuthorization XSetAuthorization_dylibloader_orig_xlib +#define _Xmbtowc _Xmbtowc_dylibloader_orig_xlib +#define _Xwctomb _Xwctomb_dylibloader_orig_xlib +#define XGetEventData XGetEventData_dylibloader_orig_xlib +#define XFreeEventData XFreeEventData_dylibloader_orig_xlib +#define XAllocClassHint XAllocClassHint_dylibloader_orig_xlib +#define XAllocIconSize XAllocIconSize_dylibloader_orig_xlib +#define XAllocSizeHints XAllocSizeHints_dylibloader_orig_xlib +#define XAllocStandardColormap XAllocStandardColormap_dylibloader_orig_xlib +#define XAllocWMHints XAllocWMHints_dylibloader_orig_xlib +#define XClipBox XClipBox_dylibloader_orig_xlib +#define XCreateRegion XCreateRegion_dylibloader_orig_xlib +#define XDefaultString XDefaultString_dylibloader_orig_xlib +#define XDeleteContext XDeleteContext_dylibloader_orig_xlib +#define XDestroyRegion XDestroyRegion_dylibloader_orig_xlib +#define XEmptyRegion XEmptyRegion_dylibloader_orig_xlib +#define XEqualRegion XEqualRegion_dylibloader_orig_xlib +#define XFindContext XFindContext_dylibloader_orig_xlib +#define XGetClassHint XGetClassHint_dylibloader_orig_xlib +#define XGetIconSizes XGetIconSizes_dylibloader_orig_xlib +#define XGetNormalHints XGetNormalHints_dylibloader_orig_xlib +#define XGetRGBColormaps XGetRGBColormaps_dylibloader_orig_xlib +#define XGetSizeHints XGetSizeHints_dylibloader_orig_xlib +#define XGetStandardColormap XGetStandardColormap_dylibloader_orig_xlib +#define XGetTextProperty XGetTextProperty_dylibloader_orig_xlib +#define XGetVisualInfo XGetVisualInfo_dylibloader_orig_xlib +#define XGetWMClientMachine XGetWMClientMachine_dylibloader_orig_xlib +#define XGetWMHints XGetWMHints_dylibloader_orig_xlib +#define XGetWMIconName XGetWMIconName_dylibloader_orig_xlib +#define XGetWMName XGetWMName_dylibloader_orig_xlib +#define XGetWMNormalHints XGetWMNormalHints_dylibloader_orig_xlib +#define XGetWMSizeHints XGetWMSizeHints_dylibloader_orig_xlib +#define XGetZoomHints XGetZoomHints_dylibloader_orig_xlib +#define XIntersectRegion XIntersectRegion_dylibloader_orig_xlib +#define XConvertCase XConvertCase_dylibloader_orig_xlib +#define XLookupString XLookupString_dylibloader_orig_xlib +#define XMatchVisualInfo XMatchVisualInfo_dylibloader_orig_xlib +#define XOffsetRegion XOffsetRegion_dylibloader_orig_xlib +#define XPointInRegion XPointInRegion_dylibloader_orig_xlib +#define XPolygonRegion XPolygonRegion_dylibloader_orig_xlib +#define XRectInRegion XRectInRegion_dylibloader_orig_xlib +#define XSaveContext XSaveContext_dylibloader_orig_xlib +#define XSetClassHint XSetClassHint_dylibloader_orig_xlib +#define XSetIconSizes XSetIconSizes_dylibloader_orig_xlib +#define XSetNormalHints XSetNormalHints_dylibloader_orig_xlib +#define XSetRGBColormaps XSetRGBColormaps_dylibloader_orig_xlib +#define XSetSizeHints XSetSizeHints_dylibloader_orig_xlib +#define XSetStandardProperties XSetStandardProperties_dylibloader_orig_xlib +#define XSetTextProperty XSetTextProperty_dylibloader_orig_xlib +#define XSetWMClientMachine XSetWMClientMachine_dylibloader_orig_xlib +#define XSetWMHints XSetWMHints_dylibloader_orig_xlib +#define XSetWMIconName XSetWMIconName_dylibloader_orig_xlib +#define XSetWMName XSetWMName_dylibloader_orig_xlib +#define XSetWMNormalHints XSetWMNormalHints_dylibloader_orig_xlib +#define XSetWMProperties XSetWMProperties_dylibloader_orig_xlib +#define XmbSetWMProperties XmbSetWMProperties_dylibloader_orig_xlib +#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_orig_xlib +#define XSetWMSizeHints XSetWMSizeHints_dylibloader_orig_xlib +#define XSetRegion XSetRegion_dylibloader_orig_xlib +#define XSetStandardColormap XSetStandardColormap_dylibloader_orig_xlib +#define XSetZoomHints XSetZoomHints_dylibloader_orig_xlib +#define XShrinkRegion XShrinkRegion_dylibloader_orig_xlib +#define XStringListToTextProperty XStringListToTextProperty_dylibloader_orig_xlib +#define XSubtractRegion XSubtractRegion_dylibloader_orig_xlib +#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_orig_xlib +#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_orig_xlib +#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_orig_xlib +#define XwcFreeStringList XwcFreeStringList_dylibloader_orig_xlib +#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_orig_xlib +#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_orig_xlib +#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_orig_xlib +#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_orig_xlib +#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_orig_xlib +#define XUnionRegion XUnionRegion_dylibloader_orig_xlib +#define XWMGeometry XWMGeometry_dylibloader_orig_xlib +#define XXorRegion XXorRegion_dylibloader_orig_xlib +#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_orig_xlib +#define XkbOpenDisplay XkbOpenDisplay_dylibloader_orig_xlib +#define XkbQueryExtension XkbQueryExtension_dylibloader_orig_xlib +#define XkbUseExtension XkbUseExtension_dylibloader_orig_xlib +#define XkbLibraryVersion XkbLibraryVersion_dylibloader_orig_xlib +#define XkbSetXlibControls XkbSetXlibControls_dylibloader_orig_xlib +#define XkbGetXlibControls XkbGetXlibControls_dylibloader_orig_xlib +#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_orig_xlib +#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_orig_xlib +#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_orig_xlib +#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_orig_xlib +#define XkbLookupKeySym XkbLookupKeySym_dylibloader_orig_xlib +#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_orig_xlib +#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_orig_xlib +#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_orig_xlib +#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_orig_xlib +#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_orig_xlib +#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_orig_xlib +#define XkbDeviceBell XkbDeviceBell_dylibloader_orig_xlib +#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_orig_xlib +#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_orig_xlib +#define XkbBell XkbBell_dylibloader_orig_xlib +#define XkbForceBell XkbForceBell_dylibloader_orig_xlib +#define XkbBellEvent XkbBellEvent_dylibloader_orig_xlib +#define XkbSelectEvents XkbSelectEvents_dylibloader_orig_xlib +#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_orig_xlib +#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_orig_xlib +#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_orig_xlib +#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_orig_xlib +#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_orig_xlib +#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_orig_xlib +#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_orig_xlib +#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_orig_xlib +#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_orig_xlib +#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_orig_xlib +#define XkbLockModifiers XkbLockModifiers_dylibloader_orig_xlib +#define XkbLatchModifiers XkbLatchModifiers_dylibloader_orig_xlib +#define XkbLockGroup XkbLockGroup_dylibloader_orig_xlib +#define XkbLatchGroup XkbLatchGroup_dylibloader_orig_xlib +#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_orig_xlib +#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_orig_xlib +#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_orig_xlib +#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_orig_xlib +#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_orig_xlib +#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_orig_xlib +#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_orig_xlib +#define XkbAllocClientMap XkbAllocClientMap_dylibloader_orig_xlib +#define XkbAllocServerMap XkbAllocServerMap_dylibloader_orig_xlib +#define XkbFreeClientMap XkbFreeClientMap_dylibloader_orig_xlib +#define XkbFreeServerMap XkbFreeServerMap_dylibloader_orig_xlib +#define XkbAddKeyType XkbAddKeyType_dylibloader_orig_xlib +#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_orig_xlib +#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_orig_xlib +#define XkbGetMap XkbGetMap_dylibloader_orig_xlib +#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_orig_xlib +#define XkbGetMapChanges XkbGetMapChanges_dylibloader_orig_xlib +#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_orig_xlib +#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_orig_xlib +#define XkbGetKeySyms XkbGetKeySyms_dylibloader_orig_xlib +#define XkbGetKeyActions XkbGetKeyActions_dylibloader_orig_xlib +#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_orig_xlib +#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_orig_xlib +#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_orig_xlib +#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_orig_xlib +#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_orig_xlib +#define XkbAllocControls XkbAllocControls_dylibloader_orig_xlib +#define XkbFreeControls XkbFreeControls_dylibloader_orig_xlib +#define XkbGetControls XkbGetControls_dylibloader_orig_xlib +#define XkbSetControls XkbSetControls_dylibloader_orig_xlib +#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_orig_xlib +#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_orig_xlib +#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_orig_xlib +#define XkbGetCompatMap XkbGetCompatMap_dylibloader_orig_xlib +#define XkbSetCompatMap XkbSetCompatMap_dylibloader_orig_xlib +#define XkbAllocNames XkbAllocNames_dylibloader_orig_xlib +#define XkbGetNames XkbGetNames_dylibloader_orig_xlib +#define XkbSetNames XkbSetNames_dylibloader_orig_xlib +#define XkbChangeNames XkbChangeNames_dylibloader_orig_xlib +#define XkbFreeNames XkbFreeNames_dylibloader_orig_xlib +#define XkbGetState XkbGetState_dylibloader_orig_xlib +#define XkbSetMap XkbSetMap_dylibloader_orig_xlib +#define XkbChangeMap XkbChangeMap_dylibloader_orig_xlib +#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_orig_xlib +#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_orig_xlib +#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_orig_xlib +#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_orig_xlib +#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_orig_xlib +#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_orig_xlib +#define XkbCopyKeyType XkbCopyKeyType_dylibloader_orig_xlib +#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_orig_xlib +#define XkbResizeKeyType XkbResizeKeyType_dylibloader_orig_xlib +#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_orig_xlib +#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_orig_xlib +#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_orig_xlib +#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_orig_xlib +#define XkbListComponents XkbListComponents_dylibloader_orig_xlib +#define XkbFreeComponentList XkbFreeComponentList_dylibloader_orig_xlib +#define XkbGetKeyboard XkbGetKeyboard_dylibloader_orig_xlib +#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_orig_xlib +#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_orig_xlib +#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_orig_xlib +#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_orig_xlib +#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_orig_xlib +#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_orig_xlib +#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_orig_xlib +#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_orig_xlib +#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_orig_xlib +#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_orig_xlib +#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_orig_xlib +#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_orig_xlib +#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_orig_xlib +#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_orig_xlib +#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_orig_xlib +#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_orig_xlib +#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_orig_xlib +#define XkbToControl XkbToControl_dylibloader_orig_xlib +#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_orig_xlib +#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_orig_xlib +#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_orig_xlib +#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_orig_xlib +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/XKBlib.h> +#undef _Xmblen +#undef XLoadQueryFont +#undef XQueryFont +#undef XGetMotionEvents +#undef XDeleteModifiermapEntry +#undef XGetModifierMapping +#undef XInsertModifiermapEntry +#undef XNewModifiermap +#undef XCreateImage +#undef XInitImage +#undef XGetImage +#undef XGetSubImage +#undef XOpenDisplay +#undef XrmInitialize +#undef XFetchBytes +#undef XFetchBuffer +#undef XGetAtomName +#undef XGetAtomNames +#undef XGetDefault +#undef XDisplayName +#undef XKeysymToString +#undef XSynchronize +#undef XSetAfterFunction +#undef XInternAtom +#undef XInternAtoms +#undef XCopyColormapAndFree +#undef XCreateColormap +#undef XCreatePixmapCursor +#undef XCreateGlyphCursor +#undef XCreateFontCursor +#undef XLoadFont +#undef XCreateGC +#undef XGContextFromGC +#undef XFlushGC +#undef XCreatePixmap +#undef XCreateBitmapFromData +#undef XCreatePixmapFromBitmapData +#undef XCreateSimpleWindow +#undef XGetSelectionOwner +#undef XCreateWindow +#undef XListInstalledColormaps +#undef XListFonts +#undef XListFontsWithInfo +#undef XGetFontPath +#undef XListExtensions +#undef XListProperties +#undef XListHosts +#undef XKeycodeToKeysym +#undef XLookupKeysym +#undef XGetKeyboardMapping +#undef XStringToKeysym +#undef XMaxRequestSize +#undef XExtendedMaxRequestSize +#undef XResourceManagerString +#undef XScreenResourceString +#undef XDisplayMotionBufferSize +#undef XVisualIDFromVisual +#undef XInitThreads +#undef XLockDisplay +#undef XUnlockDisplay +#undef XInitExtension +#undef XAddExtension +#undef XFindOnExtensionList +#undef XEHeadOfExtensionList +#undef XRootWindow +#undef XDefaultRootWindow +#undef XRootWindowOfScreen +#undef XDefaultVisual +#undef XDefaultVisualOfScreen +#undef XDefaultGC +#undef XDefaultGCOfScreen +#undef XBlackPixel +#undef XWhitePixel +#undef XAllPlanes +#undef XBlackPixelOfScreen +#undef XWhitePixelOfScreen +#undef XNextRequest +#undef XLastKnownRequestProcessed +#undef XServerVendor +#undef XDisplayString +#undef XDefaultColormap +#undef XDefaultColormapOfScreen +#undef XDisplayOfScreen +#undef XScreenOfDisplay +#undef XDefaultScreenOfDisplay +#undef XEventMaskOfScreen +#undef XScreenNumberOfScreen +#undef XSetErrorHandler +#undef XSetIOErrorHandler +#undef XListPixmapFormats +#undef XListDepths +#undef XReconfigureWMWindow +#undef XGetWMProtocols +#undef XSetWMProtocols +#undef XIconifyWindow +#undef XWithdrawWindow +#undef XGetCommand +#undef XGetWMColormapWindows +#undef XSetWMColormapWindows +#undef XFreeStringList +#undef XSetTransientForHint +#undef XActivateScreenSaver +#undef XAddHost +#undef XAddHosts +#undef XAddToExtensionList +#undef XAddToSaveSet +#undef XAllocColor +#undef XAllocColorCells +#undef XAllocColorPlanes +#undef XAllocNamedColor +#undef XAllowEvents +#undef XAutoRepeatOff +#undef XAutoRepeatOn +#undef XBell +#undef XBitmapBitOrder +#undef XBitmapPad +#undef XBitmapUnit +#undef XCellsOfScreen +#undef XChangeActivePointerGrab +#undef XChangeGC +#undef XChangeKeyboardControl +#undef XChangeKeyboardMapping +#undef XChangePointerControl +#undef XChangeProperty +#undef XChangeSaveSet +#undef XChangeWindowAttributes +#undef XCheckIfEvent +#undef XCheckMaskEvent +#undef XCheckTypedEvent +#undef XCheckTypedWindowEvent +#undef XCheckWindowEvent +#undef XCirculateSubwindows +#undef XCirculateSubwindowsDown +#undef XCirculateSubwindowsUp +#undef XClearArea +#undef XClearWindow +#undef XCloseDisplay +#undef XConfigureWindow +#undef XConnectionNumber +#undef XConvertSelection +#undef XCopyArea +#undef XCopyGC +#undef XCopyPlane +#undef XDefaultDepth +#undef XDefaultDepthOfScreen +#undef XDefaultScreen +#undef XDefineCursor +#undef XDeleteProperty +#undef XDestroyWindow +#undef XDestroySubwindows +#undef XDoesBackingStore +#undef XDoesSaveUnders +#undef XDisableAccessControl +#undef XDisplayCells +#undef XDisplayHeight +#undef XDisplayHeightMM +#undef XDisplayKeycodes +#undef XDisplayPlanes +#undef XDisplayWidth +#undef XDisplayWidthMM +#undef XDrawArc +#undef XDrawArcs +#undef XDrawImageString +#undef XDrawImageString16 +#undef XDrawLine +#undef XDrawLines +#undef XDrawPoint +#undef XDrawPoints +#undef XDrawRectangle +#undef XDrawRectangles +#undef XDrawSegments +#undef XDrawString +#undef XDrawString16 +#undef XDrawText +#undef XDrawText16 +#undef XEnableAccessControl +#undef XEventsQueued +#undef XFetchName +#undef XFillArc +#undef XFillArcs +#undef XFillPolygon +#undef XFillRectangle +#undef XFillRectangles +#undef XFlush +#undef XForceScreenSaver +#undef XFree +#undef XFreeColormap +#undef XFreeColors +#undef XFreeCursor +#undef XFreeExtensionList +#undef XFreeFont +#undef XFreeFontInfo +#undef XFreeFontNames +#undef XFreeFontPath +#undef XFreeGC +#undef XFreeModifiermap +#undef XFreePixmap +#undef XGeometry +#undef XGetErrorDatabaseText +#undef XGetErrorText +#undef XGetFontProperty +#undef XGetGCValues +#undef XGetGeometry +#undef XGetIconName +#undef XGetInputFocus +#undef XGetKeyboardControl +#undef XGetPointerControl +#undef XGetPointerMapping +#undef XGetScreenSaver +#undef XGetTransientForHint +#undef XGetWindowProperty +#undef XGetWindowAttributes +#undef XGrabButton +#undef XGrabKey +#undef XGrabKeyboard +#undef XGrabPointer +#undef XGrabServer +#undef XHeightMMOfScreen +#undef XHeightOfScreen +#undef XIfEvent +#undef XImageByteOrder +#undef XInstallColormap +#undef XKeysymToKeycode +#undef XKillClient +#undef XLookupColor +#undef XLowerWindow +#undef XMapRaised +#undef XMapSubwindows +#undef XMapWindow +#undef XMaskEvent +#undef XMaxCmapsOfScreen +#undef XMinCmapsOfScreen +#undef XMoveResizeWindow +#undef XMoveWindow +#undef XNextEvent +#undef XNoOp +#undef XParseColor +#undef XParseGeometry +#undef XPeekEvent +#undef XPeekIfEvent +#undef XPending +#undef XPlanesOfScreen +#undef XProtocolRevision +#undef XProtocolVersion +#undef XPutBackEvent +#undef XPutImage +#undef XQLength +#undef XQueryBestCursor +#undef XQueryBestSize +#undef XQueryBestStipple +#undef XQueryBestTile +#undef XQueryColor +#undef XQueryColors +#undef XQueryExtension +#undef XQueryKeymap +#undef XQueryPointer +#undef XQueryTextExtents +#undef XQueryTextExtents16 +#undef XQueryTree +#undef XRaiseWindow +#undef XReadBitmapFile +#undef XReadBitmapFileData +#undef XRebindKeysym +#undef XRecolorCursor +#undef XRefreshKeyboardMapping +#undef XRemoveFromSaveSet +#undef XRemoveHost +#undef XRemoveHosts +#undef XReparentWindow +#undef XResetScreenSaver +#undef XResizeWindow +#undef XRestackWindows +#undef XRotateBuffers +#undef XRotateWindowProperties +#undef XScreenCount +#undef XSelectInput +#undef XSendEvent +#undef XSetAccessControl +#undef XSetArcMode +#undef XSetBackground +#undef XSetClipMask +#undef XSetClipOrigin +#undef XSetClipRectangles +#undef XSetCloseDownMode +#undef XSetCommand +#undef XSetDashes +#undef XSetFillRule +#undef XSetFillStyle +#undef XSetFont +#undef XSetFontPath +#undef XSetForeground +#undef XSetFunction +#undef XSetGraphicsExposures +#undef XSetIconName +#undef XSetInputFocus +#undef XSetLineAttributes +#undef XSetModifierMapping +#undef XSetPlaneMask +#undef XSetPointerMapping +#undef XSetScreenSaver +#undef XSetSelectionOwner +#undef XSetState +#undef XSetStipple +#undef XSetSubwindowMode +#undef XSetTSOrigin +#undef XSetTile +#undef XSetWindowBackground +#undef XSetWindowBackgroundPixmap +#undef XSetWindowBorder +#undef XSetWindowBorderPixmap +#undef XSetWindowBorderWidth +#undef XSetWindowColormap +#undef XStoreBuffer +#undef XStoreBytes +#undef XStoreColor +#undef XStoreColors +#undef XStoreName +#undef XStoreNamedColor +#undef XSync +#undef XTextExtents +#undef XTextExtents16 +#undef XTextWidth +#undef XTextWidth16 +#undef XTranslateCoordinates +#undef XUndefineCursor +#undef XUngrabButton +#undef XUngrabKey +#undef XUngrabKeyboard +#undef XUngrabPointer +#undef XUngrabServer +#undef XUninstallColormap +#undef XUnloadFont +#undef XUnmapSubwindows +#undef XUnmapWindow +#undef XVendorRelease +#undef XWarpPointer +#undef XWidthMMOfScreen +#undef XWidthOfScreen +#undef XWindowEvent +#undef XWriteBitmapFile +#undef XSupportsLocale +#undef XSetLocaleModifiers +#undef XOpenOM +#undef XCloseOM +#undef XSetOMValues +#undef XGetOMValues +#undef XDisplayOfOM +#undef XLocaleOfOM +#undef XCreateOC +#undef XDestroyOC +#undef XOMOfOC +#undef XSetOCValues +#undef XGetOCValues +#undef XCreateFontSet +#undef XFreeFontSet +#undef XFontsOfFontSet +#undef XBaseFontNameListOfFontSet +#undef XLocaleOfFontSet +#undef XContextDependentDrawing +#undef XDirectionalDependentDrawing +#undef XContextualDrawing +#undef XExtentsOfFontSet +#undef XmbTextEscapement +#undef XwcTextEscapement +#undef Xutf8TextEscapement +#undef XmbTextExtents +#undef XwcTextExtents +#undef Xutf8TextExtents +#undef XmbTextPerCharExtents +#undef XwcTextPerCharExtents +#undef Xutf8TextPerCharExtents +#undef XmbDrawText +#undef XwcDrawText +#undef Xutf8DrawText +#undef XmbDrawString +#undef XwcDrawString +#undef Xutf8DrawString +#undef XmbDrawImageString +#undef XwcDrawImageString +#undef Xutf8DrawImageString +#undef XOpenIM +#undef XCloseIM +#undef XGetIMValues +#undef XSetIMValues +#undef XDisplayOfIM +#undef XLocaleOfIM +#undef XCreateIC +#undef XDestroyIC +#undef XSetICFocus +#undef XUnsetICFocus +#undef XwcResetIC +#undef XmbResetIC +#undef Xutf8ResetIC +#undef XSetICValues +#undef XGetICValues +#undef XIMOfIC +#undef XFilterEvent +#undef XmbLookupString +#undef XwcLookupString +#undef Xutf8LookupString +#undef XVaCreateNestedList +#undef XRegisterIMInstantiateCallback +#undef XUnregisterIMInstantiateCallback +#undef XInternalConnectionNumbers +#undef XProcessInternalConnection +#undef XAddConnectionWatch +#undef XRemoveConnectionWatch +#undef XSetAuthorization +#undef _Xmbtowc +#undef _Xwctomb +#undef XGetEventData +#undef XFreeEventData +#undef XAllocClassHint +#undef XAllocIconSize +#undef XAllocSizeHints +#undef XAllocStandardColormap +#undef XAllocWMHints +#undef XClipBox +#undef XCreateRegion +#undef XDefaultString +#undef XDeleteContext +#undef XDestroyRegion +#undef XEmptyRegion +#undef XEqualRegion +#undef XFindContext +#undef XGetClassHint +#undef XGetIconSizes +#undef XGetNormalHints +#undef XGetRGBColormaps +#undef XGetSizeHints +#undef XGetStandardColormap +#undef XGetTextProperty +#undef XGetVisualInfo +#undef XGetWMClientMachine +#undef XGetWMHints +#undef XGetWMIconName +#undef XGetWMName +#undef XGetWMNormalHints +#undef XGetWMSizeHints +#undef XGetZoomHints +#undef XIntersectRegion +#undef XConvertCase +#undef XLookupString +#undef XMatchVisualInfo +#undef XOffsetRegion +#undef XPointInRegion +#undef XPolygonRegion +#undef XRectInRegion +#undef XSaveContext +#undef XSetClassHint +#undef XSetIconSizes +#undef XSetNormalHints +#undef XSetRGBColormaps +#undef XSetSizeHints +#undef XSetStandardProperties +#undef XSetTextProperty +#undef XSetWMClientMachine +#undef XSetWMHints +#undef XSetWMIconName +#undef XSetWMName +#undef XSetWMNormalHints +#undef XSetWMProperties +#undef XmbSetWMProperties +#undef Xutf8SetWMProperties +#undef XSetWMSizeHints +#undef XSetRegion +#undef XSetStandardColormap +#undef XSetZoomHints +#undef XShrinkRegion +#undef XStringListToTextProperty +#undef XSubtractRegion +#undef XmbTextListToTextProperty +#undef XwcTextListToTextProperty +#undef Xutf8TextListToTextProperty +#undef XwcFreeStringList +#undef XTextPropertyToStringList +#undef XmbTextPropertyToTextList +#undef XwcTextPropertyToTextList +#undef Xutf8TextPropertyToTextList +#undef XUnionRectWithRegion +#undef XUnionRegion +#undef XWMGeometry +#undef XXorRegion +#undef XkbIgnoreExtension +#undef XkbOpenDisplay +#undef XkbQueryExtension +#undef XkbUseExtension +#undef XkbLibraryVersion +#undef XkbSetXlibControls +#undef XkbGetXlibControls +#undef XkbXlibControlsImplemented +#undef XkbSetAtomFuncs +#undef XkbKeycodeToKeysym +#undef XkbKeysymToModifiers +#undef XkbLookupKeySym +#undef XkbLookupKeyBinding +#undef XkbTranslateKeyCode +#undef XkbTranslateKeySym +#undef XkbSetAutoRepeatRate +#undef XkbGetAutoRepeatRate +#undef XkbChangeEnabledControls +#undef XkbDeviceBell +#undef XkbForceDeviceBell +#undef XkbDeviceBellEvent +#undef XkbBell +#undef XkbForceBell +#undef XkbBellEvent +#undef XkbSelectEvents +#undef XkbSelectEventDetails +#undef XkbNoteMapChanges +#undef XkbNoteNameChanges +#undef XkbGetIndicatorState +#undef XkbGetIndicatorMap +#undef XkbSetIndicatorMap +#undef XkbGetNamedIndicator +#undef XkbGetNamedDeviceIndicator +#undef XkbSetNamedIndicator +#undef XkbSetNamedDeviceIndicator +#undef XkbLockModifiers +#undef XkbLatchModifiers +#undef XkbLockGroup +#undef XkbLatchGroup +#undef XkbSetServerInternalMods +#undef XkbSetIgnoreLockMods +#undef XkbVirtualModsToReal +#undef XkbComputeEffectiveMap +#undef XkbInitCanonicalKeyTypes +#undef XkbAllocKeyboard +#undef XkbFreeKeyboard +#undef XkbAllocClientMap +#undef XkbAllocServerMap +#undef XkbFreeClientMap +#undef XkbFreeServerMap +#undef XkbAddKeyType +#undef XkbAllocIndicatorMaps +#undef XkbFreeIndicatorMaps +#undef XkbGetMap +#undef XkbGetUpdatedMap +#undef XkbGetMapChanges +#undef XkbRefreshKeyboardMapping +#undef XkbGetKeyTypes +#undef XkbGetKeySyms +#undef XkbGetKeyActions +#undef XkbGetKeyBehaviors +#undef XkbGetVirtualMods +#undef XkbGetKeyExplicitComponents +#undef XkbGetKeyModifierMap +#undef XkbGetKeyVirtualModMap +#undef XkbAllocControls +#undef XkbFreeControls +#undef XkbGetControls +#undef XkbSetControls +#undef XkbNoteControlsChanges +#undef XkbAllocCompatMap +#undef XkbFreeCompatMap +#undef XkbGetCompatMap +#undef XkbSetCompatMap +#undef XkbAllocNames +#undef XkbGetNames +#undef XkbSetNames +#undef XkbChangeNames +#undef XkbFreeNames +#undef XkbGetState +#undef XkbSetMap +#undef XkbChangeMap +#undef XkbSetDetectableAutoRepeat +#undef XkbGetDetectableAutoRepeat +#undef XkbSetAutoResetControls +#undef XkbGetAutoResetControls +#undef XkbSetPerClientControls +#undef XkbGetPerClientControls +#undef XkbCopyKeyType +#undef XkbCopyKeyTypes +#undef XkbResizeKeyType +#undef XkbResizeKeySyms +#undef XkbResizeKeyActions +#undef XkbChangeTypesOfKey +#undef XkbChangeKeycodeRange +#undef XkbListComponents +#undef XkbFreeComponentList +#undef XkbGetKeyboard +#undef XkbGetKeyboardByName +#undef XkbKeyTypesForCoreSymbols +#undef XkbApplyCompatMapToKey +#undef XkbUpdateMapFromCore +#undef XkbAddDeviceLedInfo +#undef XkbResizeDeviceButtonActions +#undef XkbAllocDeviceInfo +#undef XkbFreeDeviceInfo +#undef XkbNoteDeviceChanges +#undef XkbGetDeviceInfo +#undef XkbGetDeviceInfoChanges +#undef XkbGetDeviceButtonActions +#undef XkbGetDeviceLedInfo +#undef XkbSetDeviceInfo +#undef XkbChangeDeviceInfo +#undef XkbSetDeviceLedInfo +#undef XkbSetDeviceButtonActions +#undef XkbToControl +#undef XkbSetDebuggingFlags +#undef XkbApplyVirtualModChanges +#undef XkbUpdateActionVirtualMods +#undef XkbUpdateKeyTypeVirtualMods +#include <dlfcn.h> +#include <stdio.h> +int (*_Xmblen_dylibloader_wrapper_xlib)( char*, int); +XFontStruct* (*XLoadQueryFont_dylibloader_wrapper_xlib)( Display*,const char*); +XFontStruct* (*XQueryFont_dylibloader_wrapper_xlib)( Display*, XID); +XTimeCoord* (*XGetMotionEvents_dylibloader_wrapper_xlib)( Display*, Window, Time, Time, int*); +XModifierKeymap* (*XDeleteModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int); +XModifierKeymap* (*XGetModifierMapping_dylibloader_wrapper_xlib)( Display*); +XModifierKeymap* (*XInsertModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int); +XModifierKeymap* (*XNewModifiermap_dylibloader_wrapper_xlib)( int); +XImage* (*XCreateImage_dylibloader_wrapper_xlib)( Display*, Visual*, unsigned int, int, int, char*, unsigned int, unsigned int, int, int); +int (*XInitImage_dylibloader_wrapper_xlib)( XImage*); +XImage* (*XGetImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int); +XImage* (*XGetSubImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int, XImage*, int, int); +Display* (*XOpenDisplay_dylibloader_wrapper_xlib)(const char*); +void (*XrmInitialize_dylibloader_wrapper_xlib)( void); +char* (*XFetchBytes_dylibloader_wrapper_xlib)( Display*, int*); +char* (*XFetchBuffer_dylibloader_wrapper_xlib)( Display*, int*, int); +char* (*XGetAtomName_dylibloader_wrapper_xlib)( Display*, Atom); +int (*XGetAtomNames_dylibloader_wrapper_xlib)( Display*, Atom*, int, char**); +char* (*XGetDefault_dylibloader_wrapper_xlib)( Display*,const char*,const char*); +char* (*XDisplayName_dylibloader_wrapper_xlib)(const char*); +char* (*XKeysymToString_dylibloader_wrapper_xlib)( KeySym); +int* (*XSynchronize_dylibloader_wrapper_xlib)( Display*, int); +int* (*XSetAfterFunction_dylibloader_wrapper_xlib)( Display*, int*); +Atom (*XInternAtom_dylibloader_wrapper_xlib)( Display*,const char*, int); +int (*XInternAtoms_dylibloader_wrapper_xlib)( Display*, char**, int, int, Atom*); +Colormap (*XCopyColormapAndFree_dylibloader_wrapper_xlib)( Display*, Colormap); +Colormap (*XCreateColormap_dylibloader_wrapper_xlib)( Display*, Window, Visual*, int); +Cursor (*XCreatePixmapCursor_dylibloader_wrapper_xlib)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int); +Cursor (*XCreateGlyphCursor_dylibloader_wrapper_xlib)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*); +Cursor (*XCreateFontCursor_dylibloader_wrapper_xlib)( Display*, unsigned int); +Font (*XLoadFont_dylibloader_wrapper_xlib)( Display*,const char*); +GC (*XCreateGC_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned long, XGCValues*); +GContext (*XGContextFromGC_dylibloader_wrapper_xlib)( GC); +void (*XFlushGC_dylibloader_wrapper_xlib)( Display*, GC); +Pixmap (*XCreatePixmap_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int); +Pixmap (*XCreateBitmapFromData_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int, unsigned int); +Pixmap (*XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib)( Display*, Drawable, char*, unsigned int, unsigned int, unsigned long, unsigned long, unsigned int); +Window (*XCreateSimpleWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, unsigned long, unsigned long); +Window (*XGetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom); +Window (*XCreateWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, int, unsigned int, Visual*, unsigned long, XSetWindowAttributes*); +Colormap* (*XListInstalledColormaps_dylibloader_wrapper_xlib)( Display*, Window, int*); +char** (*XListFonts_dylibloader_wrapper_xlib)( Display*,const char*, int, int*); +char** (*XListFontsWithInfo_dylibloader_wrapper_xlib)( Display*,const char*, int, int*, XFontStruct**); +char** (*XGetFontPath_dylibloader_wrapper_xlib)( Display*, int*); +char** (*XListExtensions_dylibloader_wrapper_xlib)( Display*, int*); +Atom* (*XListProperties_dylibloader_wrapper_xlib)( Display*, Window, int*); +XHostAddress* (*XListHosts_dylibloader_wrapper_xlib)( Display*, int*, int*); +KeySym (*XKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int); +KeySym (*XLookupKeysym_dylibloader_wrapper_xlib)( XKeyEvent*, int); +KeySym* (*XGetKeyboardMapping_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int*); +KeySym (*XStringToKeysym_dylibloader_wrapper_xlib)(const char*); +long (*XMaxRequestSize_dylibloader_wrapper_xlib)( Display*); +long (*XExtendedMaxRequestSize_dylibloader_wrapper_xlib)( Display*); +char* (*XResourceManagerString_dylibloader_wrapper_xlib)( Display*); +char* (*XScreenResourceString_dylibloader_wrapper_xlib)( Screen*); +unsigned long (*XDisplayMotionBufferSize_dylibloader_wrapper_xlib)( Display*); +VisualID (*XVisualIDFromVisual_dylibloader_wrapper_xlib)( Visual*); +int (*XInitThreads_dylibloader_wrapper_xlib)( void); +void (*XLockDisplay_dylibloader_wrapper_xlib)( Display*); +void (*XUnlockDisplay_dylibloader_wrapper_xlib)( Display*); +XExtCodes* (*XInitExtension_dylibloader_wrapper_xlib)( Display*,const char*); +XExtCodes* (*XAddExtension_dylibloader_wrapper_xlib)( Display*); +XExtData* (*XFindOnExtensionList_dylibloader_wrapper_xlib)( XExtData**, int); +XExtData** (*XEHeadOfExtensionList_dylibloader_wrapper_xlib)( XEDataObject); +Window (*XRootWindow_dylibloader_wrapper_xlib)( Display*, int); +Window (*XDefaultRootWindow_dylibloader_wrapper_xlib)( Display*); +Window (*XRootWindowOfScreen_dylibloader_wrapper_xlib)( Screen*); +Visual* (*XDefaultVisual_dylibloader_wrapper_xlib)( Display*, int); +Visual* (*XDefaultVisualOfScreen_dylibloader_wrapper_xlib)( Screen*); +GC (*XDefaultGC_dylibloader_wrapper_xlib)( Display*, int); +GC (*XDefaultGCOfScreen_dylibloader_wrapper_xlib)( Screen*); +unsigned long (*XBlackPixel_dylibloader_wrapper_xlib)( Display*, int); +unsigned long (*XWhitePixel_dylibloader_wrapper_xlib)( Display*, int); +unsigned long (*XAllPlanes_dylibloader_wrapper_xlib)( void); +unsigned long (*XBlackPixelOfScreen_dylibloader_wrapper_xlib)( Screen*); +unsigned long (*XWhitePixelOfScreen_dylibloader_wrapper_xlib)( Screen*); +unsigned long (*XNextRequest_dylibloader_wrapper_xlib)( Display*); +unsigned long (*XLastKnownRequestProcessed_dylibloader_wrapper_xlib)( Display*); +char* (*XServerVendor_dylibloader_wrapper_xlib)( Display*); +char* (*XDisplayString_dylibloader_wrapper_xlib)( Display*); +Colormap (*XDefaultColormap_dylibloader_wrapper_xlib)( Display*, int); +Colormap (*XDefaultColormapOfScreen_dylibloader_wrapper_xlib)( Screen*); +Display* (*XDisplayOfScreen_dylibloader_wrapper_xlib)( Screen*); +Screen* (*XScreenOfDisplay_dylibloader_wrapper_xlib)( Display*, int); +Screen* (*XDefaultScreenOfDisplay_dylibloader_wrapper_xlib)( Display*); +long (*XEventMaskOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XScreenNumberOfScreen_dylibloader_wrapper_xlib)( Screen*); +XErrorHandler (*XSetErrorHandler_dylibloader_wrapper_xlib)( XErrorHandler); +XIOErrorHandler (*XSetIOErrorHandler_dylibloader_wrapper_xlib)( XIOErrorHandler); +XPixmapFormatValues* (*XListPixmapFormats_dylibloader_wrapper_xlib)( Display*, int*); +int* (*XListDepths_dylibloader_wrapper_xlib)( Display*, int, int*); +int (*XReconfigureWMWindow_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, XWindowChanges*); +int (*XGetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom**, int*); +int (*XSetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int); +int (*XIconifyWindow_dylibloader_wrapper_xlib)( Display*, Window, int); +int (*XWithdrawWindow_dylibloader_wrapper_xlib)( Display*, Window, int); +int (*XGetCommand_dylibloader_wrapper_xlib)( Display*, Window, char***, int*); +int (*XGetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window**, int*); +int (*XSetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window*, int); +void (*XFreeStringList_dylibloader_wrapper_xlib)( char**); +int (*XSetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window); +int (*XActivateScreenSaver_dylibloader_wrapper_xlib)( Display*); +int (*XAddHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*); +int (*XAddHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int); +int (*XAddToExtensionList_dylibloader_wrapper_xlib)(struct _XExtData**, XExtData*); +int (*XAddToSaveSet_dylibloader_wrapper_xlib)( Display*, Window); +int (*XAllocColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +int (*XAllocColorCells_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, unsigned int, unsigned long*, unsigned int); +int (*XAllocColorPlanes_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, int, int, int, int, unsigned long*, unsigned long*, unsigned long*); +int (*XAllocNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*); +int (*XAllowEvents_dylibloader_wrapper_xlib)( Display*, int, Time); +int (*XAutoRepeatOff_dylibloader_wrapper_xlib)( Display*); +int (*XAutoRepeatOn_dylibloader_wrapper_xlib)( Display*); +int (*XBell_dylibloader_wrapper_xlib)( Display*, int); +int (*XBitmapBitOrder_dylibloader_wrapper_xlib)( Display*); +int (*XBitmapPad_dylibloader_wrapper_xlib)( Display*); +int (*XBitmapUnit_dylibloader_wrapper_xlib)( Display*); +int (*XCellsOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XChangeActivePointerGrab_dylibloader_wrapper_xlib)( Display*, unsigned int, Cursor, Time); +int (*XChangeGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*); +int (*XChangeKeyboardControl_dylibloader_wrapper_xlib)( Display*, unsigned long, XKeyboardControl*); +int (*XChangeKeyboardMapping_dylibloader_wrapper_xlib)( Display*, int, int, KeySym*, int); +int (*XChangePointerControl_dylibloader_wrapper_xlib)( Display*, int, int, int, int, int); +int (*XChangeProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, Atom, int, int,const unsigned char*, int); +int (*XChangeSaveSet_dylibloader_wrapper_xlib)( Display*, Window, int); +int (*XChangeWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, unsigned long, XSetWindowAttributes*); +int (*XCheckIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +int (*XCheckMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*); +int (*XCheckTypedEvent_dylibloader_wrapper_xlib)( Display*, int, XEvent*); +int (*XCheckTypedWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, int, XEvent*); +int (*XCheckWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*); +int (*XCirculateSubwindows_dylibloader_wrapper_xlib)( Display*, Window, int); +int (*XCirculateSubwindowsDown_dylibloader_wrapper_xlib)( Display*, Window); +int (*XCirculateSubwindowsUp_dylibloader_wrapper_xlib)( Display*, Window); +int (*XClearArea_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, int); +int (*XClearWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XCloseDisplay_dylibloader_wrapper_xlib)( Display*); +int (*XConfigureWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, XWindowChanges*); +int (*XConnectionNumber_dylibloader_wrapper_xlib)( Display*); +int (*XConvertSelection_dylibloader_wrapper_xlib)( Display*, Atom, Atom, Atom, Window, Time); +int (*XCopyArea_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +int (*XCopyGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, GC); +int (*XCopyPlane_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int, unsigned long); +int (*XDefaultDepth_dylibloader_wrapper_xlib)( Display*, int); +int (*XDefaultDepthOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XDefaultScreen_dylibloader_wrapper_xlib)( Display*); +int (*XDefineCursor_dylibloader_wrapper_xlib)( Display*, Window, Cursor); +int (*XDeleteProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom); +int (*XDestroyWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XDestroySubwindows_dylibloader_wrapper_xlib)( Display*, Window); +int (*XDoesBackingStore_dylibloader_wrapper_xlib)( Screen*); +int (*XDoesSaveUnders_dylibloader_wrapper_xlib)( Screen*); +int (*XDisableAccessControl_dylibloader_wrapper_xlib)( Display*); +int (*XDisplayCells_dylibloader_wrapper_xlib)( Display*, int); +int (*XDisplayHeight_dylibloader_wrapper_xlib)( Display*, int); +int (*XDisplayHeightMM_dylibloader_wrapper_xlib)( Display*, int); +int (*XDisplayKeycodes_dylibloader_wrapper_xlib)( Display*, int*, int*); +int (*XDisplayPlanes_dylibloader_wrapper_xlib)( Display*, int); +int (*XDisplayWidth_dylibloader_wrapper_xlib)( Display*, int); +int (*XDisplayWidthMM_dylibloader_wrapper_xlib)( Display*, int); +int (*XDrawArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +int (*XDrawArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int); +int (*XDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int); +int (*XDrawImageString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int); +int (*XDrawLine_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, int, int); +int (*XDrawLines_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int); +int (*XDrawPoint_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int); +int (*XDrawPoints_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int); +int (*XDrawRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int); +int (*XDrawRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int); +int (*XDrawSegments_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XSegment*, int); +int (*XDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int); +int (*XDrawString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int); +int (*XDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem*, int); +int (*XDrawText16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem16*, int); +int (*XEnableAccessControl_dylibloader_wrapper_xlib)( Display*); +int (*XEventsQueued_dylibloader_wrapper_xlib)( Display*, int); +int (*XFetchName_dylibloader_wrapper_xlib)( Display*, Window, char**); +int (*XFillArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +int (*XFillArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int); +int (*XFillPolygon_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int, int); +int (*XFillRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int); +int (*XFillRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int); +int (*XFlush_dylibloader_wrapper_xlib)( Display*); +int (*XForceScreenSaver_dylibloader_wrapper_xlib)( Display*, int); +int (*XFree_dylibloader_wrapper_xlib)( void*); +int (*XFreeColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +int (*XFreeColors_dylibloader_wrapper_xlib)( Display*, Colormap, unsigned long*, int, unsigned long); +int (*XFreeCursor_dylibloader_wrapper_xlib)( Display*, Cursor); +int (*XFreeExtensionList_dylibloader_wrapper_xlib)( char**); +int (*XFreeFont_dylibloader_wrapper_xlib)( Display*, XFontStruct*); +int (*XFreeFontInfo_dylibloader_wrapper_xlib)( char**, XFontStruct*, int); +int (*XFreeFontNames_dylibloader_wrapper_xlib)( char**); +int (*XFreeFontPath_dylibloader_wrapper_xlib)( char**); +int (*XFreeGC_dylibloader_wrapper_xlib)( Display*, GC); +int (*XFreeModifiermap_dylibloader_wrapper_xlib)( XModifierKeymap*); +int (*XFreePixmap_dylibloader_wrapper_xlib)( Display*, Pixmap); +int (*XGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, unsigned int, unsigned int, int, int, int*, int*, int*, int*); +int (*XGetErrorDatabaseText_dylibloader_wrapper_xlib)( Display*,const char*,const char*,const char*, char*, int); +int (*XGetErrorText_dylibloader_wrapper_xlib)( Display*, int, char*, int); +int (*XGetFontProperty_dylibloader_wrapper_xlib)( XFontStruct*, Atom, unsigned long*); +int (*XGetGCValues_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*); +int (*XGetGeometry_dylibloader_wrapper_xlib)( Display*, Drawable, Window*, int*, int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*); +int (*XGetIconName_dylibloader_wrapper_xlib)( Display*, Window, char**); +int (*XGetInputFocus_dylibloader_wrapper_xlib)( Display*, Window*, int*); +int (*XGetKeyboardControl_dylibloader_wrapper_xlib)( Display*, XKeyboardState*); +int (*XGetPointerControl_dylibloader_wrapper_xlib)( Display*, int*, int*, int*); +int (*XGetPointerMapping_dylibloader_wrapper_xlib)( Display*, unsigned char*, int); +int (*XGetScreenSaver_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*); +int (*XGetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window*); +int (*XGetWindowProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +int (*XGetWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, XWindowAttributes*); +int (*XGrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window, int, unsigned int, int, int, Window, Cursor); +int (*XGrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window, int, int, int); +int (*XGrabKeyboard_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, Time); +int (*XGrabPointer_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, int, int, Window, Cursor, Time); +int (*XGrabServer_dylibloader_wrapper_xlib)( Display*); +int (*XHeightMMOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XHeightOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +int (*XImageByteOrder_dylibloader_wrapper_xlib)( Display*); +int (*XInstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +KeyCode (*XKeysymToKeycode_dylibloader_wrapper_xlib)( Display*, KeySym); +int (*XKillClient_dylibloader_wrapper_xlib)( Display*, XID); +int (*XLookupColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*); +int (*XLowerWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XMapRaised_dylibloader_wrapper_xlib)( Display*, Window); +int (*XMapSubwindows_dylibloader_wrapper_xlib)( Display*, Window); +int (*XMapWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*); +int (*XMaxCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XMinCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XMoveResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int); +int (*XMoveWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int); +int (*XNextEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +int (*XNoOp_dylibloader_wrapper_xlib)( Display*); +int (*XParseColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*); +int (*XParseGeometry_dylibloader_wrapper_xlib)(const char*, int*, int*, unsigned int*, unsigned int*); +int (*XPeekEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +int (*XPeekIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +int (*XPending_dylibloader_wrapper_xlib)( Display*); +int (*XPlanesOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XProtocolRevision_dylibloader_wrapper_xlib)( Display*); +int (*XProtocolVersion_dylibloader_wrapper_xlib)( Display*); +int (*XPutBackEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +int (*XPutImage_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XImage*, int, int, int, int, unsigned int, unsigned int); +int (*XQLength_dylibloader_wrapper_xlib)( Display*); +int (*XQueryBestCursor_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +int (*XQueryBestSize_dylibloader_wrapper_xlib)( Display*, int, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +int (*XQueryBestStipple_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +int (*XQueryBestTile_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +int (*XQueryColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +int (*XQueryColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int); +int (*XQueryExtension_dylibloader_wrapper_xlib)( Display*,const char*, int*, int*, int*); +int (*XQueryKeymap_dylibloader_wrapper_xlib)( Display*, char [32]); +int (*XQueryPointer_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, int*, int*, int*, int*, unsigned int*); +int (*XQueryTextExtents_dylibloader_wrapper_xlib)( Display*, XID,const char*, int, int*, int*, int*, XCharStruct*); +int (*XQueryTextExtents16_dylibloader_wrapper_xlib)( Display*, XID,const XChar2b*, int, int*, int*, int*, XCharStruct*); +int (*XQueryTree_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, Window**, unsigned int*); +int (*XRaiseWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XReadBitmapFile_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int*, unsigned int*, Pixmap*, int*, int*); +int (*XReadBitmapFileData_dylibloader_wrapper_xlib)(const char*, unsigned int*, unsigned int*, unsigned char**, int*, int*); +int (*XRebindKeysym_dylibloader_wrapper_xlib)( Display*, KeySym, KeySym*, int,const unsigned char*, int); +int (*XRecolorCursor_dylibloader_wrapper_xlib)( Display*, Cursor, XColor*, XColor*); +int (*XRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XMappingEvent*); +int (*XRemoveFromSaveSet_dylibloader_wrapper_xlib)( Display*, Window); +int (*XRemoveHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*); +int (*XRemoveHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int); +int (*XReparentWindow_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int); +int (*XResetScreenSaver_dylibloader_wrapper_xlib)( Display*); +int (*XResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, unsigned int); +int (*XRestackWindows_dylibloader_wrapper_xlib)( Display*, Window*, int); +int (*XRotateBuffers_dylibloader_wrapper_xlib)( Display*, int); +int (*XRotateWindowProperties_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int, int); +int (*XScreenCount_dylibloader_wrapper_xlib)( Display*); +int (*XSelectInput_dylibloader_wrapper_xlib)( Display*, Window, long); +int (*XSendEvent_dylibloader_wrapper_xlib)( Display*, Window, int, long, XEvent*); +int (*XSetAccessControl_dylibloader_wrapper_xlib)( Display*, int); +int (*XSetArcMode_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetBackground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +int (*XSetClipMask_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +int (*XSetClipOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int); +int (*XSetClipRectangles_dylibloader_wrapper_xlib)( Display*, GC, int, int, XRectangle*, int, int); +int (*XSetCloseDownMode_dylibloader_wrapper_xlib)( Display*, int); +int (*XSetCommand_dylibloader_wrapper_xlib)( Display*, Window, char**, int); +int (*XSetDashes_dylibloader_wrapper_xlib)( Display*, GC, int,const char*, int); +int (*XSetFillRule_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetFillStyle_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetFont_dylibloader_wrapper_xlib)( Display*, GC, Font); +int (*XSetFontPath_dylibloader_wrapper_xlib)( Display*, char**, int); +int (*XSetForeground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +int (*XSetFunction_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetGraphicsExposures_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetIconName_dylibloader_wrapper_xlib)( Display*, Window,const char*); +int (*XSetInputFocus_dylibloader_wrapper_xlib)( Display*, Window, int, Time); +int (*XSetLineAttributes_dylibloader_wrapper_xlib)( Display*, GC, unsigned int, int, int, int); +int (*XSetModifierMapping_dylibloader_wrapper_xlib)( Display*, XModifierKeymap*); +int (*XSetPlaneMask_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +int (*XSetPointerMapping_dylibloader_wrapper_xlib)( Display*,const unsigned char*, int); +int (*XSetScreenSaver_dylibloader_wrapper_xlib)( Display*, int, int, int, int); +int (*XSetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom, Window, Time); +int (*XSetState_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, unsigned long, int, unsigned long); +int (*XSetStipple_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +int (*XSetSubwindowMode_dylibloader_wrapper_xlib)( Display*, GC, int); +int (*XSetTSOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int); +int (*XSetTile_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +int (*XSetWindowBackground_dylibloader_wrapper_xlib)( Display*, Window, unsigned long); +int (*XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap); +int (*XSetWindowBorder_dylibloader_wrapper_xlib)( Display*, Window, unsigned long); +int (*XSetWindowBorderPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap); +int (*XSetWindowBorderWidth_dylibloader_wrapper_xlib)( Display*, Window, unsigned int); +int (*XSetWindowColormap_dylibloader_wrapper_xlib)( Display*, Window, Colormap); +int (*XStoreBuffer_dylibloader_wrapper_xlib)( Display*,const char*, int, int); +int (*XStoreBytes_dylibloader_wrapper_xlib)( Display*,const char*, int); +int (*XStoreColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +int (*XStoreColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int); +int (*XStoreName_dylibloader_wrapper_xlib)( Display*, Window,const char*); +int (*XStoreNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, unsigned long, int); +int (*XSync_dylibloader_wrapper_xlib)( Display*, int); +int (*XTextExtents_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int, int*, int*, int*, XCharStruct*); +int (*XTextExtents16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int, int*, int*, int*, XCharStruct*); +int (*XTextWidth_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int); +int (*XTextWidth16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int); +int (*XTranslateCoordinates_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, int*, int*, Window*); +int (*XUndefineCursor_dylibloader_wrapper_xlib)( Display*, Window); +int (*XUngrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window); +int (*XUngrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window); +int (*XUngrabKeyboard_dylibloader_wrapper_xlib)( Display*, Time); +int (*XUngrabPointer_dylibloader_wrapper_xlib)( Display*, Time); +int (*XUngrabServer_dylibloader_wrapper_xlib)( Display*); +int (*XUninstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +int (*XUnloadFont_dylibloader_wrapper_xlib)( Display*, Font); +int (*XUnmapSubwindows_dylibloader_wrapper_xlib)( Display*, Window); +int (*XUnmapWindow_dylibloader_wrapper_xlib)( Display*, Window); +int (*XVendorRelease_dylibloader_wrapper_xlib)( Display*); +int (*XWarpPointer_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, unsigned int, unsigned int, int, int); +int (*XWidthMMOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XWidthOfScreen_dylibloader_wrapper_xlib)( Screen*); +int (*XWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*); +int (*XWriteBitmapFile_dylibloader_wrapper_xlib)( Display*,const char*, Pixmap, unsigned int, unsigned int, int, int); +int (*XSupportsLocale_dylibloader_wrapper_xlib)( void); +char* (*XSetLocaleModifiers_dylibloader_wrapper_xlib)(const char*); +XOM (*XOpenOM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*,const char*,const char*); +int (*XCloseOM_dylibloader_wrapper_xlib)( XOM); +char* (*XSetOMValues_dylibloader_wrapper_xlib)( XOM,...); +char* (*XGetOMValues_dylibloader_wrapper_xlib)( XOM,...); +Display* (*XDisplayOfOM_dylibloader_wrapper_xlib)( XOM); +char* (*XLocaleOfOM_dylibloader_wrapper_xlib)( XOM); +XOC (*XCreateOC_dylibloader_wrapper_xlib)( XOM,...); +void (*XDestroyOC_dylibloader_wrapper_xlib)( XOC); +XOM (*XOMOfOC_dylibloader_wrapper_xlib)( XOC); +char* (*XSetOCValues_dylibloader_wrapper_xlib)( XOC,...); +char* (*XGetOCValues_dylibloader_wrapper_xlib)( XOC,...); +XFontSet (*XCreateFontSet_dylibloader_wrapper_xlib)( Display*,const char*, char***, int*, char**); +void (*XFreeFontSet_dylibloader_wrapper_xlib)( Display*, XFontSet); +int (*XFontsOfFontSet_dylibloader_wrapper_xlib)( XFontSet, XFontStruct***, char***); +char* (*XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +char* (*XLocaleOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +int (*XContextDependentDrawing_dylibloader_wrapper_xlib)( XFontSet); +int (*XDirectionalDependentDrawing_dylibloader_wrapper_xlib)( XFontSet); +int (*XContextualDrawing_dylibloader_wrapper_xlib)( XFontSet); +XFontSetExtents* (*XExtentsOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +int (*XmbTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int); +int (*XwcTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int); +int (*Xutf8TextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int); +int (*XmbTextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*); +int (*XwcTextExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*); +int (*Xutf8TextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*); +int (*XmbTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +int (*XwcTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +int (*Xutf8TextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +void (*XmbDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int); +void (*XwcDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XwcTextItem*, int); +void (*Xutf8DrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int); +void (*XmbDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +void (*XwcDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int); +void (*Xutf8DrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +void (*XmbDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +void (*XwcDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int); +void (*Xutf8DrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +XIM (*XOpenIM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*); +int (*XCloseIM_dylibloader_wrapper_xlib)( XIM); +char* (*XGetIMValues_dylibloader_wrapper_xlib)( XIM,...); +char* (*XSetIMValues_dylibloader_wrapper_xlib)( XIM,...); +Display* (*XDisplayOfIM_dylibloader_wrapper_xlib)( XIM); +char* (*XLocaleOfIM_dylibloader_wrapper_xlib)( XIM); +XIC (*XCreateIC_dylibloader_wrapper_xlib)( XIM,...); +void (*XDestroyIC_dylibloader_wrapper_xlib)( XIC); +void (*XSetICFocus_dylibloader_wrapper_xlib)( XIC); +void (*XUnsetICFocus_dylibloader_wrapper_xlib)( XIC); +wchar_t* (*XwcResetIC_dylibloader_wrapper_xlib)( XIC); +char* (*XmbResetIC_dylibloader_wrapper_xlib)( XIC); +char* (*Xutf8ResetIC_dylibloader_wrapper_xlib)( XIC); +char* (*XSetICValues_dylibloader_wrapper_xlib)( XIC,...); +char* (*XGetICValues_dylibloader_wrapper_xlib)( XIC,...); +XIM (*XIMOfIC_dylibloader_wrapper_xlib)( XIC); +int (*XFilterEvent_dylibloader_wrapper_xlib)( XEvent*, Window); +int (*XmbLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*); +int (*XwcLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, wchar_t*, int, KeySym*, int*); +int (*Xutf8LookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*); +XVaNestedList (*XVaCreateNestedList_dylibloader_wrapper_xlib)( int,...); +int (*XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer); +int (*XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer); +int (*XInternalConnectionNumbers_dylibloader_wrapper_xlib)( Display*, int**, int*); +void (*XProcessInternalConnection_dylibloader_wrapper_xlib)( Display*, int); +int (*XAddConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer); +void (*XRemoveConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer); +void (*XSetAuthorization_dylibloader_wrapper_xlib)( char*, int, char*, int); +int (*_Xmbtowc_dylibloader_wrapper_xlib)( wchar_t*, char*, int); +int (*_Xwctomb_dylibloader_wrapper_xlib)( char*, wchar_t); +int (*XGetEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*); +void (*XFreeEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*); +XClassHint* (*XAllocClassHint_dylibloader_wrapper_xlib)( void); +XIconSize* (*XAllocIconSize_dylibloader_wrapper_xlib)( void); +XSizeHints* (*XAllocSizeHints_dylibloader_wrapper_xlib)( void); +XStandardColormap* (*XAllocStandardColormap_dylibloader_wrapper_xlib)( void); +XWMHints* (*XAllocWMHints_dylibloader_wrapper_xlib)( void); +int (*XClipBox_dylibloader_wrapper_xlib)( Region, XRectangle*); +Region (*XCreateRegion_dylibloader_wrapper_xlib)( void); +const char* (*XDefaultString_dylibloader_wrapper_xlib)( void); +int (*XDeleteContext_dylibloader_wrapper_xlib)( Display*, XID, XContext); +int (*XDestroyRegion_dylibloader_wrapper_xlib)( Region); +int (*XEmptyRegion_dylibloader_wrapper_xlib)( Region); +int (*XEqualRegion_dylibloader_wrapper_xlib)( Region, Region); +int (*XFindContext_dylibloader_wrapper_xlib)( Display*, XID, XContext, XPointer*); +int (*XGetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*); +int (*XGetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize**, int*); +int (*XGetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +int (*XGetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap**, int*, Atom); +int (*XGetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +int (*XGetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom); +int (*XGetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom); +XVisualInfo* (*XGetVisualInfo_dylibloader_wrapper_xlib)( Display*, long, XVisualInfo*, int*); +int (*XGetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +XWMHints* (*XGetWMHints_dylibloader_wrapper_xlib)( Display*, Window); +int (*XGetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +int (*XGetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +int (*XGetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*); +int (*XGetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*, Atom); +int (*XGetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +int (*XIntersectRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +void (*XConvertCase_dylibloader_wrapper_xlib)( KeySym, KeySym*, KeySym*); +int (*XLookupString_dylibloader_wrapper_xlib)( XKeyEvent*, char*, int, KeySym*, XComposeStatus*); +int (*XMatchVisualInfo_dylibloader_wrapper_xlib)( Display*, int, int, int, XVisualInfo*); +int (*XOffsetRegion_dylibloader_wrapper_xlib)( Region, int, int); +int (*XPointInRegion_dylibloader_wrapper_xlib)( Region, int, int); +Region (*XPolygonRegion_dylibloader_wrapper_xlib)( XPoint*, int, int); +int (*XRectInRegion_dylibloader_wrapper_xlib)( Region, int, int, unsigned int, unsigned int); +int (*XSaveContext_dylibloader_wrapper_xlib)( Display*, XID, XContext,const char*); +int (*XSetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*); +int (*XSetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize*, int); +int (*XSetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +void (*XSetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, int, Atom); +int (*XSetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +int (*XSetStandardProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, Pixmap, char**, int, XSizeHints*); +void (*XSetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom); +void (*XSetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +int (*XSetWMHints_dylibloader_wrapper_xlib)( Display*, Window, XWMHints*); +void (*XSetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +void (*XSetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +void (*XSetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +void (*XSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, XTextProperty*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +void (*XmbSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +void (*Xutf8SetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +void (*XSetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +int (*XSetRegion_dylibloader_wrapper_xlib)( Display*, GC, Region); +void (*XSetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom); +int (*XSetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +int (*XShrinkRegion_dylibloader_wrapper_xlib)( Region, int, int); +int (*XStringListToTextProperty_dylibloader_wrapper_xlib)( char**, int, XTextProperty*); +int (*XSubtractRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +int (*XmbTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*); +int (*XwcTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, wchar_t**, int, XICCEncodingStyle, XTextProperty*); +int (*Xutf8TextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*); +void (*XwcFreeStringList_dylibloader_wrapper_xlib)( wchar_t**); +int (*XTextPropertyToStringList_dylibloader_wrapper_xlib)( XTextProperty*, char***, int*); +int (*XmbTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*); +int (*XwcTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, wchar_t***, int*); +int (*Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*); +int (*XUnionRectWithRegion_dylibloader_wrapper_xlib)( XRectangle*, Region, Region); +int (*XUnionRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +int (*XWMGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, XSizeHints*, int*, int*, int*, int*, int*); +int (*XXorRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +int (*XkbIgnoreExtension_dylibloader_wrapper_xlib)( int); +Display* (*XkbOpenDisplay_dylibloader_wrapper_xlib)( char*, int*, int*, int*, int*, int*); +int (*XkbQueryExtension_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*, int*); +int (*XkbUseExtension_dylibloader_wrapper_xlib)( Display*, int*, int*); +int (*XkbLibraryVersion_dylibloader_wrapper_xlib)( int*, int*); +unsigned int (*XkbSetXlibControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +unsigned int (*XkbGetXlibControls_dylibloader_wrapper_xlib)( Display*); +unsigned int (*XkbXlibControlsImplemented_dylibloader_wrapper_xlib)( void); +void (*XkbSetAtomFuncs_dylibloader_wrapper_xlib)( XkbInternAtomFunc, XkbGetAtomNameFunc); +KeySym (*XkbKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int); +unsigned int (*XkbKeysymToModifiers_dylibloader_wrapper_xlib)( Display*, KeySym); +int (*XkbLookupKeySym_dylibloader_wrapper_xlib)( Display*, KeyCode, unsigned int, unsigned int*, KeySym*); +int (*XkbLookupKeyBinding_dylibloader_wrapper_xlib)( Display*, KeySym, unsigned int, char*, int, int*); +int (*XkbTranslateKeyCode_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, unsigned int, unsigned int*, KeySym*); +int (*XkbTranslateKeySym_dylibloader_wrapper_xlib)( Display*, KeySym*, unsigned int, char*, int, int*); +int (*XkbSetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +int (*XkbGetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*); +int (*XkbChangeEnabledControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +int (*XkbDeviceBell_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom); +int (*XkbForceDeviceBell_dylibloader_wrapper_xlib)( Display*, int, int, int, int); +int (*XkbDeviceBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom); +int (*XkbBell_dylibloader_wrapper_xlib)( Display*, Window, int, Atom); +int (*XkbForceBell_dylibloader_wrapper_xlib)( Display*, int); +int (*XkbBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, Atom); +int (*XkbSelectEvents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +int (*XkbSelectEventDetails_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned long, unsigned long); +void (*XkbNoteMapChanges_dylibloader_wrapper_xlib)( XkbMapChangesPtr, XkbMapNotifyEvent*, unsigned int); +void (*XkbNoteNameChanges_dylibloader_wrapper_xlib)( XkbNameChangesPtr, XkbNamesNotifyEvent*, unsigned int); +int (*XkbGetIndicatorState_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*); +int (*XkbGetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +int (*XkbSetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +int (*XkbGetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int*, int*, XkbIndicatorMapPtr, int*); +int (*XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int*, int*, XkbIndicatorMapPtr, int*); +int (*XkbSetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int, int, int, XkbIndicatorMapPtr); +int (*XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int, int, int, XkbIndicatorMapPtr); +int (*XkbLockModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +int (*XkbLatchModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +int (*XkbLockGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +int (*XkbLatchGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +int (*XkbSetServerInternalMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); +int (*XkbSetIgnoreLockMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); +int (*XkbVirtualModsToReal_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int*); +int (*XkbComputeEffectiveMap_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned char*); +int (*XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +XkbDescPtr (*XkbAllocKeyboard_dylibloader_wrapper_xlib)( void); +void (*XkbFreeKeyboard_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +int (*XkbAllocClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +int (*XkbAllocServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +void (*XkbFreeClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +void (*XkbFreeServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +XkbKeyTypePtr (*XkbAddKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, Atom, int, int, int); +int (*XkbAllocIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr); +void (*XkbFreeIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr); +XkbDescPtr (*XkbGetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +int (*XkbGetUpdatedMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +int (*XkbGetMapChanges_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr); +int (*XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XkbMapNotifyEvent*); +int (*XkbGetKeyTypes_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetKeySyms_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetKeyActions_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetKeyBehaviors_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetVirtualMods_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +int (*XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetKeyModifierMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +int (*XkbAllocControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int); +void (*XkbFreeControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +int (*XkbGetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +int (*XkbSetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +void (*XkbNoteControlsChanges_dylibloader_wrapper_xlib)( XkbControlsChangesPtr, XkbControlsNotifyEvent*, unsigned int); +int (*XkbAllocCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +void (*XkbFreeCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +int (*XkbGetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +int (*XkbSetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr, int); +int (*XkbAllocNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int, int); +int (*XkbGetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +int (*XkbSetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, XkbDescPtr); +int (*XkbChangeNames_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbNameChangesPtr); +void (*XkbFreeNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +int (*XkbGetState_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbStatePtr); +int (*XkbSetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +int (*XkbChangeMap_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr); +int (*XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int, int*); +int (*XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int*); +int (*XkbSetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*); +int (*XkbGetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int*, unsigned int*); +int (*XkbSetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*); +int (*XkbGetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int*); +int (*XkbCopyKeyType_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr); +int (*XkbCopyKeyTypes_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr, int); +int (*XkbResizeKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, int, int); +KeySym* (*XkbResizeKeySyms_dylibloader_wrapper_xlib)( XkbDescPtr, int, int); +XkbAction* (*XkbResizeKeyActions_dylibloader_wrapper_xlib)( XkbDescPtr, int, int); +int (*XkbChangeTypesOfKey_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, unsigned int, int*, XkbMapChangesPtr); +int (*XkbChangeKeycodeRange_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, XkbChangesPtr); +XkbComponentListPtr (*XkbListComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, int*); +void (*XkbFreeComponentList_dylibloader_wrapper_xlib)( XkbComponentListPtr); +XkbDescPtr (*XkbGetKeyboard_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +XkbDescPtr (*XkbGetKeyboardByName_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, unsigned int, unsigned int, int); +int (*XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib)( XkbDescPtr, int, KeySym*, unsigned int, int*, KeySym*); +int (*XkbApplyCompatMapToKey_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, XkbChangesPtr); +int (*XkbUpdateMapFromCore_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, int, int, KeySym*, XkbChangesPtr); +XkbDeviceLedInfoPtr (*XkbAddDeviceLedInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, unsigned int); +int (*XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int); +XkbDeviceInfoPtr (*XkbAllocDeviceInfo_dylibloader_wrapper_xlib)( unsigned int, unsigned int, unsigned int); +void (*XkbFreeDeviceInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, int); +void (*XkbNoteDeviceChanges_dylibloader_wrapper_xlib)( XkbDeviceChangesPtr, XkbExtensionDeviceNotifyEvent*, unsigned int); +XkbDeviceInfoPtr (*XkbGetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int); +int (*XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr); +int (*XkbGetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, int, unsigned int, unsigned int); +int (*XkbGetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int); +int (*XkbSetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDeviceInfoPtr); +int (*XkbChangeDeviceInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr); +int (*XkbSetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int); +int (*XkbSetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int); +char (*XkbToControl_dylibloader_wrapper_xlib)( char); +int (*XkbSetDebuggingFlags_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, char*, unsigned int, unsigned int, unsigned int*, unsigned int*); +int (*XkbApplyVirtualModChanges_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, XkbChangesPtr); +int (*XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbAction*, unsigned int); +void (*XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned int, XkbChangesPtr); +int initialize_xlib(int verbose) { + void *handle; + char *error; + handle = dlopen("libX11.so.6", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// _Xmblen + *(void **) (&_Xmblen_dylibloader_wrapper_xlib) = dlsym(handle, "_Xmblen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLoadQueryFont + *(void **) (&XLoadQueryFont_dylibloader_wrapper_xlib) = dlsym(handle, "XLoadQueryFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryFont + *(void **) (&XQueryFont_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetMotionEvents + *(void **) (&XGetMotionEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XGetMotionEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDeleteModifiermapEntry + *(void **) (&XDeleteModifiermapEntry_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteModifiermapEntry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetModifierMapping + *(void **) (&XGetModifierMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetModifierMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInsertModifiermapEntry + *(void **) (&XInsertModifiermapEntry_dylibloader_wrapper_xlib) = dlsym(handle, "XInsertModifiermapEntry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XNewModifiermap + *(void **) (&XNewModifiermap_dylibloader_wrapper_xlib) = dlsym(handle, "XNewModifiermap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateImage + *(void **) (&XCreateImage_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInitImage + *(void **) (&XInitImage_dylibloader_wrapper_xlib) = dlsym(handle, "XInitImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetImage + *(void **) (&XGetImage_dylibloader_wrapper_xlib) = dlsym(handle, "XGetImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetSubImage + *(void **) (&XGetSubImage_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSubImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XOpenDisplay + *(void **) (&XOpenDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XrmInitialize + *(void **) (&XrmInitialize_dylibloader_wrapper_xlib) = dlsym(handle, "XrmInitialize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFetchBytes + *(void **) (&XFetchBytes_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchBytes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFetchBuffer + *(void **) (&XFetchBuffer_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchBuffer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetAtomName + *(void **) (&XGetAtomName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetAtomName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetAtomNames + *(void **) (&XGetAtomNames_dylibloader_wrapper_xlib) = dlsym(handle, "XGetAtomNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetDefault + *(void **) (&XGetDefault_dylibloader_wrapper_xlib) = dlsym(handle, "XGetDefault"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayName + *(void **) (&XDisplayName_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XKeysymToString + *(void **) (&XKeysymToString_dylibloader_wrapper_xlib) = dlsym(handle, "XKeysymToString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSynchronize + *(void **) (&XSynchronize_dylibloader_wrapper_xlib) = dlsym(handle, "XSynchronize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetAfterFunction + *(void **) (&XSetAfterFunction_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAfterFunction"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInternAtom + *(void **) (&XInternAtom_dylibloader_wrapper_xlib) = dlsym(handle, "XInternAtom"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInternAtoms + *(void **) (&XInternAtoms_dylibloader_wrapper_xlib) = dlsym(handle, "XInternAtoms"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCopyColormapAndFree + *(void **) (&XCopyColormapAndFree_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyColormapAndFree"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateColormap + *(void **) (&XCreateColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreatePixmapCursor + *(void **) (&XCreatePixmapCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmapCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateGlyphCursor + *(void **) (&XCreateGlyphCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateGlyphCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateFontCursor + *(void **) (&XCreateFontCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateFontCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLoadFont + *(void **) (&XLoadFont_dylibloader_wrapper_xlib) = dlsym(handle, "XLoadFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateGC + *(void **) (&XCreateGC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGContextFromGC + *(void **) (&XGContextFromGC_dylibloader_wrapper_xlib) = dlsym(handle, "XGContextFromGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFlushGC + *(void **) (&XFlushGC_dylibloader_wrapper_xlib) = dlsym(handle, "XFlushGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreatePixmap + *(void **) (&XCreatePixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateBitmapFromData + *(void **) (&XCreateBitmapFromData_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateBitmapFromData"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreatePixmapFromBitmapData + *(void **) (&XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmapFromBitmapData"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateSimpleWindow + *(void **) (&XCreateSimpleWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateSimpleWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetSelectionOwner + *(void **) (&XGetSelectionOwner_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSelectionOwner"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateWindow + *(void **) (&XCreateWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListInstalledColormaps + *(void **) (&XListInstalledColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XListInstalledColormaps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListFonts + *(void **) (&XListFonts_dylibloader_wrapper_xlib) = dlsym(handle, "XListFonts"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListFontsWithInfo + *(void **) (&XListFontsWithInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XListFontsWithInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetFontPath + *(void **) (&XGetFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XGetFontPath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListExtensions + *(void **) (&XListExtensions_dylibloader_wrapper_xlib) = dlsym(handle, "XListExtensions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListProperties + *(void **) (&XListProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XListProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListHosts + *(void **) (&XListHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XListHosts"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XKeycodeToKeysym + *(void **) (&XKeycodeToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XKeycodeToKeysym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLookupKeysym + *(void **) (&XLookupKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupKeysym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetKeyboardMapping + *(void **) (&XGetKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetKeyboardMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStringToKeysym + *(void **) (&XStringToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XStringToKeysym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMaxRequestSize + *(void **) (&XMaxRequestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XMaxRequestSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XExtendedMaxRequestSize + *(void **) (&XExtendedMaxRequestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XExtendedMaxRequestSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XResourceManagerString + *(void **) (&XResourceManagerString_dylibloader_wrapper_xlib) = dlsym(handle, "XResourceManagerString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XScreenResourceString + *(void **) (&XScreenResourceString_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenResourceString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayMotionBufferSize + *(void **) (&XDisplayMotionBufferSize_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayMotionBufferSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XVisualIDFromVisual + *(void **) (&XVisualIDFromVisual_dylibloader_wrapper_xlib) = dlsym(handle, "XVisualIDFromVisual"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInitThreads + *(void **) (&XInitThreads_dylibloader_wrapper_xlib) = dlsym(handle, "XInitThreads"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLockDisplay + *(void **) (&XLockDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XLockDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnlockDisplay + *(void **) (&XUnlockDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XUnlockDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInitExtension + *(void **) (&XInitExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XInitExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddExtension + *(void **) (&XAddExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XAddExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFindOnExtensionList + *(void **) (&XFindOnExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XFindOnExtensionList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEHeadOfExtensionList + *(void **) (&XEHeadOfExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XEHeadOfExtensionList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRootWindow + *(void **) (&XRootWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XRootWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultRootWindow + *(void **) (&XDefaultRootWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultRootWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRootWindowOfScreen + *(void **) (&XRootWindowOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XRootWindowOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultVisual + *(void **) (&XDefaultVisual_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultVisual"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultVisualOfScreen + *(void **) (&XDefaultVisualOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultVisualOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultGC + *(void **) (&XDefaultGC_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultGCOfScreen + *(void **) (&XDefaultGCOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultGCOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBlackPixel + *(void **) (&XBlackPixel_dylibloader_wrapper_xlib) = dlsym(handle, "XBlackPixel"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWhitePixel + *(void **) (&XWhitePixel_dylibloader_wrapper_xlib) = dlsym(handle, "XWhitePixel"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllPlanes + *(void **) (&XAllPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XAllPlanes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBlackPixelOfScreen + *(void **) (&XBlackPixelOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XBlackPixelOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWhitePixelOfScreen + *(void **) (&XWhitePixelOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWhitePixelOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XNextRequest + *(void **) (&XNextRequest_dylibloader_wrapper_xlib) = dlsym(handle, "XNextRequest"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLastKnownRequestProcessed + *(void **) (&XLastKnownRequestProcessed_dylibloader_wrapper_xlib) = dlsym(handle, "XLastKnownRequestProcessed"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XServerVendor + *(void **) (&XServerVendor_dylibloader_wrapper_xlib) = dlsym(handle, "XServerVendor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayString + *(void **) (&XDisplayString_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultColormap + *(void **) (&XDefaultColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultColormapOfScreen + *(void **) (&XDefaultColormapOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultColormapOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayOfScreen + *(void **) (&XDisplayOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XScreenOfDisplay + *(void **) (&XScreenOfDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenOfDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultScreenOfDisplay + *(void **) (&XDefaultScreenOfDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultScreenOfDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEventMaskOfScreen + *(void **) (&XEventMaskOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XEventMaskOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XScreenNumberOfScreen + *(void **) (&XScreenNumberOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenNumberOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetErrorHandler + *(void **) (&XSetErrorHandler_dylibloader_wrapper_xlib) = dlsym(handle, "XSetErrorHandler"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetIOErrorHandler + *(void **) (&XSetIOErrorHandler_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIOErrorHandler"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListPixmapFormats + *(void **) (&XListPixmapFormats_dylibloader_wrapper_xlib) = dlsym(handle, "XListPixmapFormats"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XListDepths + *(void **) (&XListDepths_dylibloader_wrapper_xlib) = dlsym(handle, "XListDepths"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XReconfigureWMWindow + *(void **) (&XReconfigureWMWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XReconfigureWMWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMProtocols + *(void **) (&XGetWMProtocols_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMProtocols"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMProtocols + *(void **) (&XSetWMProtocols_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMProtocols"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIconifyWindow + *(void **) (&XIconifyWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XIconifyWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWithdrawWindow + *(void **) (&XWithdrawWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XWithdrawWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetCommand + *(void **) (&XGetCommand_dylibloader_wrapper_xlib) = dlsym(handle, "XGetCommand"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMColormapWindows + *(void **) (&XGetWMColormapWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMColormapWindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMColormapWindows + *(void **) (&XSetWMColormapWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMColormapWindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeStringList + *(void **) (&XFreeStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeStringList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetTransientForHint + *(void **) (&XSetTransientForHint_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTransientForHint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XActivateScreenSaver + *(void **) (&XActivateScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XActivateScreenSaver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddHost + *(void **) (&XAddHost_dylibloader_wrapper_xlib) = dlsym(handle, "XAddHost"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddHosts + *(void **) (&XAddHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XAddHosts"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddToExtensionList + *(void **) (&XAddToExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XAddToExtensionList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddToSaveSet + *(void **) (&XAddToSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XAddToSaveSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocColor + *(void **) (&XAllocColor_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocColorCells + *(void **) (&XAllocColorCells_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColorCells"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocColorPlanes + *(void **) (&XAllocColorPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColorPlanes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocNamedColor + *(void **) (&XAllocNamedColor_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocNamedColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllowEvents + *(void **) (&XAllowEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XAllowEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAutoRepeatOff + *(void **) (&XAutoRepeatOff_dylibloader_wrapper_xlib) = dlsym(handle, "XAutoRepeatOff"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAutoRepeatOn + *(void **) (&XAutoRepeatOn_dylibloader_wrapper_xlib) = dlsym(handle, "XAutoRepeatOn"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBell + *(void **) (&XBell_dylibloader_wrapper_xlib) = dlsym(handle, "XBell"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBitmapBitOrder + *(void **) (&XBitmapBitOrder_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapBitOrder"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBitmapPad + *(void **) (&XBitmapPad_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapPad"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBitmapUnit + *(void **) (&XBitmapUnit_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapUnit"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCellsOfScreen + *(void **) (&XCellsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XCellsOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeActivePointerGrab + *(void **) (&XChangeActivePointerGrab_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeActivePointerGrab"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeGC + *(void **) (&XChangeGC_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeKeyboardControl + *(void **) (&XChangeKeyboardControl_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeKeyboardControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeKeyboardMapping + *(void **) (&XChangeKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeKeyboardMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangePointerControl + *(void **) (&XChangePointerControl_dylibloader_wrapper_xlib) = dlsym(handle, "XChangePointerControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeProperty + *(void **) (&XChangeProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeSaveSet + *(void **) (&XChangeSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeSaveSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XChangeWindowAttributes + *(void **) (&XChangeWindowAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeWindowAttributes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCheckIfEvent + *(void **) (&XCheckIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckIfEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCheckMaskEvent + *(void **) (&XCheckMaskEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckMaskEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCheckTypedEvent + *(void **) (&XCheckTypedEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckTypedEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCheckTypedWindowEvent + *(void **) (&XCheckTypedWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckTypedWindowEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCheckWindowEvent + *(void **) (&XCheckWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckWindowEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCirculateSubwindows + *(void **) (&XCirculateSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCirculateSubwindowsDown + *(void **) (&XCirculateSubwindowsDown_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindowsDown"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCirculateSubwindowsUp + *(void **) (&XCirculateSubwindowsUp_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindowsUp"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XClearArea + *(void **) (&XClearArea_dylibloader_wrapper_xlib) = dlsym(handle, "XClearArea"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XClearWindow + *(void **) (&XClearWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XClearWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCloseDisplay + *(void **) (&XCloseDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XConfigureWindow + *(void **) (&XConfigureWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XConfigureWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XConnectionNumber + *(void **) (&XConnectionNumber_dylibloader_wrapper_xlib) = dlsym(handle, "XConnectionNumber"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XConvertSelection + *(void **) (&XConvertSelection_dylibloader_wrapper_xlib) = dlsym(handle, "XConvertSelection"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCopyArea + *(void **) (&XCopyArea_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyArea"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCopyGC + *(void **) (&XCopyGC_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCopyPlane + *(void **) (&XCopyPlane_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyPlane"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultDepth + *(void **) (&XDefaultDepth_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultDepth"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultDepthOfScreen + *(void **) (&XDefaultDepthOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultDepthOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultScreen + *(void **) (&XDefaultScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefineCursor + *(void **) (&XDefineCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XDefineCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDeleteProperty + *(void **) (&XDeleteProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDestroyWindow + *(void **) (&XDestroyWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDestroySubwindows + *(void **) (&XDestroySubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroySubwindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDoesBackingStore + *(void **) (&XDoesBackingStore_dylibloader_wrapper_xlib) = dlsym(handle, "XDoesBackingStore"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDoesSaveUnders + *(void **) (&XDoesSaveUnders_dylibloader_wrapper_xlib) = dlsym(handle, "XDoesSaveUnders"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisableAccessControl + *(void **) (&XDisableAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XDisableAccessControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayCells + *(void **) (&XDisplayCells_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayCells"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayHeight + *(void **) (&XDisplayHeight_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayHeight"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayHeightMM + *(void **) (&XDisplayHeightMM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayHeightMM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayKeycodes + *(void **) (&XDisplayKeycodes_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayKeycodes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayPlanes + *(void **) (&XDisplayPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayPlanes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayWidth + *(void **) (&XDisplayWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayWidth"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayWidthMM + *(void **) (&XDisplayWidthMM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayWidthMM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawArc + *(void **) (&XDrawArc_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawArc"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawArcs + *(void **) (&XDrawArcs_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawArcs"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawImageString + *(void **) (&XDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawImageString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawImageString16 + *(void **) (&XDrawImageString16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawImageString16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawLine + *(void **) (&XDrawLine_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawLine"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawLines + *(void **) (&XDrawLines_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawLines"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawPoint + *(void **) (&XDrawPoint_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawPoint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawPoints + *(void **) (&XDrawPoints_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawPoints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawRectangle + *(void **) (&XDrawRectangle_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawRectangle"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawRectangles + *(void **) (&XDrawRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawSegments + *(void **) (&XDrawSegments_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawSegments"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawString + *(void **) (&XDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawString16 + *(void **) (&XDrawString16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawString16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawText + *(void **) (&XDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDrawText16 + *(void **) (&XDrawText16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawText16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEnableAccessControl + *(void **) (&XEnableAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XEnableAccessControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEventsQueued + *(void **) (&XEventsQueued_dylibloader_wrapper_xlib) = dlsym(handle, "XEventsQueued"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFetchName + *(void **) (&XFetchName_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFillArc + *(void **) (&XFillArc_dylibloader_wrapper_xlib) = dlsym(handle, "XFillArc"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFillArcs + *(void **) (&XFillArcs_dylibloader_wrapper_xlib) = dlsym(handle, "XFillArcs"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFillPolygon + *(void **) (&XFillPolygon_dylibloader_wrapper_xlib) = dlsym(handle, "XFillPolygon"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFillRectangle + *(void **) (&XFillRectangle_dylibloader_wrapper_xlib) = dlsym(handle, "XFillRectangle"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFillRectangles + *(void **) (&XFillRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XFillRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFlush + *(void **) (&XFlush_dylibloader_wrapper_xlib) = dlsym(handle, "XFlush"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XForceScreenSaver + *(void **) (&XForceScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XForceScreenSaver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFree + *(void **) (&XFree_dylibloader_wrapper_xlib) = dlsym(handle, "XFree"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeColormap + *(void **) (&XFreeColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeColors + *(void **) (&XFreeColors_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeColors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeCursor + *(void **) (&XFreeCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeExtensionList + *(void **) (&XFreeExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeExtensionList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeFont + *(void **) (&XFreeFont_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeFontInfo + *(void **) (&XFreeFontInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeFontNames + *(void **) (&XFreeFontNames_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeFontPath + *(void **) (&XFreeFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontPath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeGC + *(void **) (&XFreeGC_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeGC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeModifiermap + *(void **) (&XFreeModifiermap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeModifiermap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreePixmap + *(void **) (&XFreePixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreePixmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGeometry + *(void **) (&XGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XGeometry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetErrorDatabaseText + *(void **) (&XGetErrorDatabaseText_dylibloader_wrapper_xlib) = dlsym(handle, "XGetErrorDatabaseText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetErrorText + *(void **) (&XGetErrorText_dylibloader_wrapper_xlib) = dlsym(handle, "XGetErrorText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetFontProperty + *(void **) (&XGetFontProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetFontProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetGCValues + *(void **) (&XGetGCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetGCValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetGeometry + *(void **) (&XGetGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XGetGeometry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetIconName + *(void **) (&XGetIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIconName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetInputFocus + *(void **) (&XGetInputFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XGetInputFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetKeyboardControl + *(void **) (&XGetKeyboardControl_dylibloader_wrapper_xlib) = dlsym(handle, "XGetKeyboardControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetPointerControl + *(void **) (&XGetPointerControl_dylibloader_wrapper_xlib) = dlsym(handle, "XGetPointerControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetPointerMapping + *(void **) (&XGetPointerMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetPointerMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetScreenSaver + *(void **) (&XGetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XGetScreenSaver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetTransientForHint + *(void **) (&XGetTransientForHint_dylibloader_wrapper_xlib) = dlsym(handle, "XGetTransientForHint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWindowProperty + *(void **) (&XGetWindowProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWindowProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWindowAttributes + *(void **) (&XGetWindowAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWindowAttributes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGrabButton + *(void **) (&XGrabButton_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabButton"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGrabKey + *(void **) (&XGrabKey_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabKey"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGrabKeyboard + *(void **) (&XGrabKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabKeyboard"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGrabPointer + *(void **) (&XGrabPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGrabServer + *(void **) (&XGrabServer_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabServer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XHeightMMOfScreen + *(void **) (&XHeightMMOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XHeightMMOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XHeightOfScreen + *(void **) (&XHeightOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XHeightOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIfEvent + *(void **) (&XIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XIfEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XImageByteOrder + *(void **) (&XImageByteOrder_dylibloader_wrapper_xlib) = dlsym(handle, "XImageByteOrder"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInstallColormap + *(void **) (&XInstallColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XInstallColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XKeysymToKeycode + *(void **) (&XKeysymToKeycode_dylibloader_wrapper_xlib) = dlsym(handle, "XKeysymToKeycode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XKillClient + *(void **) (&XKillClient_dylibloader_wrapper_xlib) = dlsym(handle, "XKillClient"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLookupColor + *(void **) (&XLookupColor_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLowerWindow + *(void **) (&XLowerWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XLowerWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMapRaised + *(void **) (&XMapRaised_dylibloader_wrapper_xlib) = dlsym(handle, "XMapRaised"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMapSubwindows + *(void **) (&XMapSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XMapSubwindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMapWindow + *(void **) (&XMapWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMapWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMaskEvent + *(void **) (&XMaskEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XMaskEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMaxCmapsOfScreen + *(void **) (&XMaxCmapsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XMaxCmapsOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMinCmapsOfScreen + *(void **) (&XMinCmapsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XMinCmapsOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMoveResizeWindow + *(void **) (&XMoveResizeWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMoveResizeWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMoveWindow + *(void **) (&XMoveWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMoveWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XNextEvent + *(void **) (&XNextEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XNextEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XNoOp + *(void **) (&XNoOp_dylibloader_wrapper_xlib) = dlsym(handle, "XNoOp"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XParseColor + *(void **) (&XParseColor_dylibloader_wrapper_xlib) = dlsym(handle, "XParseColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XParseGeometry + *(void **) (&XParseGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XParseGeometry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPeekEvent + *(void **) (&XPeekEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPeekEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPeekIfEvent + *(void **) (&XPeekIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPeekIfEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPending + *(void **) (&XPending_dylibloader_wrapper_xlib) = dlsym(handle, "XPending"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPlanesOfScreen + *(void **) (&XPlanesOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XPlanesOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XProtocolRevision + *(void **) (&XProtocolRevision_dylibloader_wrapper_xlib) = dlsym(handle, "XProtocolRevision"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XProtocolVersion + *(void **) (&XProtocolVersion_dylibloader_wrapper_xlib) = dlsym(handle, "XProtocolVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPutBackEvent + *(void **) (&XPutBackEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPutBackEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPutImage + *(void **) (&XPutImage_dylibloader_wrapper_xlib) = dlsym(handle, "XPutImage"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQLength + *(void **) (&XQLength_dylibloader_wrapper_xlib) = dlsym(handle, "XQLength"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryBestCursor + *(void **) (&XQueryBestCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryBestSize + *(void **) (&XQueryBestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryBestStipple + *(void **) (&XQueryBestStipple_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestStipple"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryBestTile + *(void **) (&XQueryBestTile_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestTile"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryColor + *(void **) (&XQueryColor_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryColors + *(void **) (&XQueryColors_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryColors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryExtension + *(void **) (&XQueryExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryKeymap + *(void **) (&XQueryKeymap_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryKeymap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryPointer + *(void **) (&XQueryPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryTextExtents + *(void **) (&XQueryTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTextExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryTextExtents16 + *(void **) (&XQueryTextExtents16_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTextExtents16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XQueryTree + *(void **) (&XQueryTree_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTree"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRaiseWindow + *(void **) (&XRaiseWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XRaiseWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XReadBitmapFile + *(void **) (&XReadBitmapFile_dylibloader_wrapper_xlib) = dlsym(handle, "XReadBitmapFile"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XReadBitmapFileData + *(void **) (&XReadBitmapFileData_dylibloader_wrapper_xlib) = dlsym(handle, "XReadBitmapFileData"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRebindKeysym + *(void **) (&XRebindKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XRebindKeysym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRecolorCursor + *(void **) (&XRecolorCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XRecolorCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRefreshKeyboardMapping + *(void **) (&XRefreshKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XRefreshKeyboardMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRemoveFromSaveSet + *(void **) (&XRemoveFromSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveFromSaveSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRemoveHost + *(void **) (&XRemoveHost_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveHost"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRemoveHosts + *(void **) (&XRemoveHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveHosts"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XReparentWindow + *(void **) (&XReparentWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XReparentWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XResetScreenSaver + *(void **) (&XResetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XResetScreenSaver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XResizeWindow + *(void **) (&XResizeWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XResizeWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRestackWindows + *(void **) (&XRestackWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XRestackWindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRotateBuffers + *(void **) (&XRotateBuffers_dylibloader_wrapper_xlib) = dlsym(handle, "XRotateBuffers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRotateWindowProperties + *(void **) (&XRotateWindowProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XRotateWindowProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XScreenCount + *(void **) (&XScreenCount_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenCount"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSelectInput + *(void **) (&XSelectInput_dylibloader_wrapper_xlib) = dlsym(handle, "XSelectInput"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSendEvent + *(void **) (&XSendEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XSendEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetAccessControl + *(void **) (&XSetAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAccessControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetArcMode + *(void **) (&XSetArcMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetArcMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetBackground + *(void **) (&XSetBackground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetBackground"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetClipMask + *(void **) (&XSetClipMask_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipMask"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetClipOrigin + *(void **) (&XSetClipOrigin_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipOrigin"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetClipRectangles + *(void **) (&XSetClipRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetCloseDownMode + *(void **) (&XSetCloseDownMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetCloseDownMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetCommand + *(void **) (&XSetCommand_dylibloader_wrapper_xlib) = dlsym(handle, "XSetCommand"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetDashes + *(void **) (&XSetDashes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetDashes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetFillRule + *(void **) (&XSetFillRule_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFillRule"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetFillStyle + *(void **) (&XSetFillStyle_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFillStyle"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetFont + *(void **) (&XSetFont_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetFontPath + *(void **) (&XSetFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFontPath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetForeground + *(void **) (&XSetForeground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetForeground"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetFunction + *(void **) (&XSetFunction_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFunction"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetGraphicsExposures + *(void **) (&XSetGraphicsExposures_dylibloader_wrapper_xlib) = dlsym(handle, "XSetGraphicsExposures"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetIconName + *(void **) (&XSetIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIconName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetInputFocus + *(void **) (&XSetInputFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XSetInputFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetLineAttributes + *(void **) (&XSetLineAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetLineAttributes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetModifierMapping + *(void **) (&XSetModifierMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XSetModifierMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetPlaneMask + *(void **) (&XSetPlaneMask_dylibloader_wrapper_xlib) = dlsym(handle, "XSetPlaneMask"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetPointerMapping + *(void **) (&XSetPointerMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XSetPointerMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetScreenSaver + *(void **) (&XSetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XSetScreenSaver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetSelectionOwner + *(void **) (&XSetSelectionOwner_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSelectionOwner"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetState + *(void **) (&XSetState_dylibloader_wrapper_xlib) = dlsym(handle, "XSetState"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetStipple + *(void **) (&XSetStipple_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStipple"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetSubwindowMode + *(void **) (&XSetSubwindowMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSubwindowMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetTSOrigin + *(void **) (&XSetTSOrigin_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTSOrigin"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetTile + *(void **) (&XSetTile_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTile"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowBackground + *(void **) (&XSetWindowBackground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBackground"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowBackgroundPixmap + *(void **) (&XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBackgroundPixmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowBorder + *(void **) (&XSetWindowBorder_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorder"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowBorderPixmap + *(void **) (&XSetWindowBorderPixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorderPixmap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowBorderWidth + *(void **) (&XSetWindowBorderWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorderWidth"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWindowColormap + *(void **) (&XSetWindowColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreBuffer + *(void **) (&XStoreBuffer_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreBuffer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreBytes + *(void **) (&XStoreBytes_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreBytes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreColor + *(void **) (&XStoreColor_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreColors + *(void **) (&XStoreColors_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreColors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreName + *(void **) (&XStoreName_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStoreNamedColor + *(void **) (&XStoreNamedColor_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreNamedColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSync + *(void **) (&XSync_dylibloader_wrapper_xlib) = dlsym(handle, "XSync"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTextExtents + *(void **) (&XTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XTextExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTextExtents16 + *(void **) (&XTextExtents16_dylibloader_wrapper_xlib) = dlsym(handle, "XTextExtents16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTextWidth + *(void **) (&XTextWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XTextWidth"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTextWidth16 + *(void **) (&XTextWidth16_dylibloader_wrapper_xlib) = dlsym(handle, "XTextWidth16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTranslateCoordinates + *(void **) (&XTranslateCoordinates_dylibloader_wrapper_xlib) = dlsym(handle, "XTranslateCoordinates"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUndefineCursor + *(void **) (&XUndefineCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XUndefineCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUngrabButton + *(void **) (&XUngrabButton_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabButton"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUngrabKey + *(void **) (&XUngrabKey_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabKey"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUngrabKeyboard + *(void **) (&XUngrabKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabKeyboard"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUngrabPointer + *(void **) (&XUngrabPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUngrabServer + *(void **) (&XUngrabServer_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabServer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUninstallColormap + *(void **) (&XUninstallColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XUninstallColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnloadFont + *(void **) (&XUnloadFont_dylibloader_wrapper_xlib) = dlsym(handle, "XUnloadFont"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnmapSubwindows + *(void **) (&XUnmapSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XUnmapSubwindows"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnmapWindow + *(void **) (&XUnmapWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XUnmapWindow"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XVendorRelease + *(void **) (&XVendorRelease_dylibloader_wrapper_xlib) = dlsym(handle, "XVendorRelease"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWarpPointer + *(void **) (&XWarpPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XWarpPointer"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWidthMMOfScreen + *(void **) (&XWidthMMOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWidthMMOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWidthOfScreen + *(void **) (&XWidthOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWidthOfScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWindowEvent + *(void **) (&XWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XWindowEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWriteBitmapFile + *(void **) (&XWriteBitmapFile_dylibloader_wrapper_xlib) = dlsym(handle, "XWriteBitmapFile"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSupportsLocale + *(void **) (&XSupportsLocale_dylibloader_wrapper_xlib) = dlsym(handle, "XSupportsLocale"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetLocaleModifiers + *(void **) (&XSetLocaleModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XSetLocaleModifiers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XOpenOM + *(void **) (&XOpenOM_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenOM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCloseOM + *(void **) (&XCloseOM_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseOM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetOMValues + *(void **) (&XSetOMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetOMValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetOMValues + *(void **) (&XGetOMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetOMValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayOfOM + *(void **) (&XDisplayOfOM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfOM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLocaleOfOM + *(void **) (&XLocaleOfOM_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfOM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateOC + *(void **) (&XCreateOC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateOC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDestroyOC + *(void **) (&XDestroyOC_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyOC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XOMOfOC + *(void **) (&XOMOfOC_dylibloader_wrapper_xlib) = dlsym(handle, "XOMOfOC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetOCValues + *(void **) (&XSetOCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetOCValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetOCValues + *(void **) (&XGetOCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetOCValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateFontSet + *(void **) (&XCreateFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeFontSet + *(void **) (&XFreeFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFontsOfFontSet + *(void **) (&XFontsOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XFontsOfFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XBaseFontNameListOfFontSet + *(void **) (&XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XBaseFontNameListOfFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLocaleOfFontSet + *(void **) (&XLocaleOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XContextDependentDrawing + *(void **) (&XContextDependentDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XContextDependentDrawing"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDirectionalDependentDrawing + *(void **) (&XDirectionalDependentDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XDirectionalDependentDrawing"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XContextualDrawing + *(void **) (&XContextualDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XContextualDrawing"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XExtentsOfFontSet + *(void **) (&XExtentsOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XExtentsOfFontSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbTextEscapement + *(void **) (&XmbTextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextEscapement"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcTextEscapement + *(void **) (&XwcTextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextEscapement"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8TextEscapement + *(void **) (&Xutf8TextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextEscapement"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbTextExtents + *(void **) (&XmbTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcTextExtents + *(void **) (&XwcTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8TextExtents + *(void **) (&Xutf8TextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbTextPerCharExtents + *(void **) (&XmbTextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextPerCharExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcTextPerCharExtents + *(void **) (&XwcTextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextPerCharExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8TextPerCharExtents + *(void **) (&Xutf8TextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextPerCharExtents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbDrawText + *(void **) (&XmbDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcDrawText + *(void **) (&XwcDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8DrawText + *(void **) (&Xutf8DrawText_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawText"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbDrawString + *(void **) (&XmbDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcDrawString + *(void **) (&XwcDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8DrawString + *(void **) (&Xutf8DrawString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbDrawImageString + *(void **) (&XmbDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawImageString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcDrawImageString + *(void **) (&XwcDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawImageString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8DrawImageString + *(void **) (&Xutf8DrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawImageString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XOpenIM + *(void **) (&XOpenIM_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenIM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCloseIM + *(void **) (&XCloseIM_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseIM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetIMValues + *(void **) (&XGetIMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIMValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetIMValues + *(void **) (&XSetIMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIMValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDisplayOfIM + *(void **) (&XDisplayOfIM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfIM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLocaleOfIM + *(void **) (&XLocaleOfIM_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfIM"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateIC + *(void **) (&XCreateIC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDestroyIC + *(void **) (&XDestroyIC_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetICFocus + *(void **) (&XSetICFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XSetICFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnsetICFocus + *(void **) (&XUnsetICFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XUnsetICFocus"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcResetIC + *(void **) (&XwcResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "XwcResetIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbResetIC + *(void **) (&XmbResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "XmbResetIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8ResetIC + *(void **) (&Xutf8ResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8ResetIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetICValues + *(void **) (&XSetICValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetICValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetICValues + *(void **) (&XGetICValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetICValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIMOfIC + *(void **) (&XIMOfIC_dylibloader_wrapper_xlib) = dlsym(handle, "XIMOfIC"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFilterEvent + *(void **) (&XFilterEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XFilterEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbLookupString + *(void **) (&XmbLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbLookupString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcLookupString + *(void **) (&XwcLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcLookupString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8LookupString + *(void **) (&Xutf8LookupString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8LookupString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XVaCreateNestedList + *(void **) (&XVaCreateNestedList_dylibloader_wrapper_xlib) = dlsym(handle, "XVaCreateNestedList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRegisterIMInstantiateCallback + *(void **) (&XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib) = dlsym(handle, "XRegisterIMInstantiateCallback"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnregisterIMInstantiateCallback + *(void **) (&XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib) = dlsym(handle, "XUnregisterIMInstantiateCallback"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XInternalConnectionNumbers + *(void **) (&XInternalConnectionNumbers_dylibloader_wrapper_xlib) = dlsym(handle, "XInternalConnectionNumbers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XProcessInternalConnection + *(void **) (&XProcessInternalConnection_dylibloader_wrapper_xlib) = dlsym(handle, "XProcessInternalConnection"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAddConnectionWatch + *(void **) (&XAddConnectionWatch_dylibloader_wrapper_xlib) = dlsym(handle, "XAddConnectionWatch"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRemoveConnectionWatch + *(void **) (&XRemoveConnectionWatch_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveConnectionWatch"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetAuthorization + *(void **) (&XSetAuthorization_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAuthorization"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// _Xmbtowc + *(void **) (&_Xmbtowc_dylibloader_wrapper_xlib) = dlsym(handle, "_Xmbtowc"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// _Xwctomb + *(void **) (&_Xwctomb_dylibloader_wrapper_xlib) = dlsym(handle, "_Xwctomb"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetEventData + *(void **) (&XGetEventData_dylibloader_wrapper_xlib) = dlsym(handle, "XGetEventData"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFreeEventData + *(void **) (&XFreeEventData_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeEventData"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocClassHint + *(void **) (&XAllocClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocClassHint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocIconSize + *(void **) (&XAllocIconSize_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocIconSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocSizeHints + *(void **) (&XAllocSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocSizeHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocStandardColormap + *(void **) (&XAllocStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocStandardColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XAllocWMHints + *(void **) (&XAllocWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocWMHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XClipBox + *(void **) (&XClipBox_dylibloader_wrapper_xlib) = dlsym(handle, "XClipBox"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XCreateRegion + *(void **) (&XCreateRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDefaultString + *(void **) (&XDefaultString_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDeleteContext + *(void **) (&XDeleteContext_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteContext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XDestroyRegion + *(void **) (&XDestroyRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEmptyRegion + *(void **) (&XEmptyRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XEmptyRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XEqualRegion + *(void **) (&XEqualRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XEqualRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XFindContext + *(void **) (&XFindContext_dylibloader_wrapper_xlib) = dlsym(handle, "XFindContext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetClassHint + *(void **) (&XGetClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XGetClassHint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetIconSizes + *(void **) (&XGetIconSizes_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIconSizes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetNormalHints + *(void **) (&XGetNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetNormalHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetRGBColormaps + *(void **) (&XGetRGBColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XGetRGBColormaps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetSizeHints + *(void **) (&XGetSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSizeHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetStandardColormap + *(void **) (&XGetStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XGetStandardColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetTextProperty + *(void **) (&XGetTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetVisualInfo + *(void **) (&XGetVisualInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XGetVisualInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMClientMachine + *(void **) (&XGetWMClientMachine_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMClientMachine"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMHints + *(void **) (&XGetWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMIconName + *(void **) (&XGetWMIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMIconName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMName + *(void **) (&XGetWMName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMNormalHints + *(void **) (&XGetWMNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMNormalHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetWMSizeHints + *(void **) (&XGetWMSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMSizeHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XGetZoomHints + *(void **) (&XGetZoomHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetZoomHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XIntersectRegion + *(void **) (&XIntersectRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XIntersectRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XConvertCase + *(void **) (&XConvertCase_dylibloader_wrapper_xlib) = dlsym(handle, "XConvertCase"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XLookupString + *(void **) (&XLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupString"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XMatchVisualInfo + *(void **) (&XMatchVisualInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XMatchVisualInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XOffsetRegion + *(void **) (&XOffsetRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XOffsetRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPointInRegion + *(void **) (&XPointInRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XPointInRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XPolygonRegion + *(void **) (&XPolygonRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XPolygonRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRectInRegion + *(void **) (&XRectInRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XRectInRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSaveContext + *(void **) (&XSaveContext_dylibloader_wrapper_xlib) = dlsym(handle, "XSaveContext"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetClassHint + *(void **) (&XSetClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClassHint"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetIconSizes + *(void **) (&XSetIconSizes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIconSizes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetNormalHints + *(void **) (&XSetNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetNormalHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetRGBColormaps + *(void **) (&XSetRGBColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XSetRGBColormaps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetSizeHints + *(void **) (&XSetSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSizeHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetStandardProperties + *(void **) (&XSetStandardProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStandardProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetTextProperty + *(void **) (&XSetTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMClientMachine + *(void **) (&XSetWMClientMachine_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMClientMachine"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMHints + *(void **) (&XSetWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMIconName + *(void **) (&XSetWMIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMIconName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMName + *(void **) (&XSetWMName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMNormalHints + *(void **) (&XSetWMNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMNormalHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMProperties + *(void **) (&XSetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbSetWMProperties + *(void **) (&XmbSetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XmbSetWMProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8SetWMProperties + *(void **) (&Xutf8SetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8SetWMProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetWMSizeHints + *(void **) (&XSetWMSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMSizeHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetRegion + *(void **) (&XSetRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XSetRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetStandardColormap + *(void **) (&XSetStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStandardColormap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSetZoomHints + *(void **) (&XSetZoomHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetZoomHints"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XShrinkRegion + *(void **) (&XShrinkRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XShrinkRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XStringListToTextProperty + *(void **) (&XStringListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XStringListToTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XSubtractRegion + *(void **) (&XSubtractRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XSubtractRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbTextListToTextProperty + *(void **) (&XmbTextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextListToTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcTextListToTextProperty + *(void **) (&XwcTextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextListToTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8TextListToTextProperty + *(void **) (&Xutf8TextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextListToTextProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcFreeStringList + *(void **) (&XwcFreeStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XwcFreeStringList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XTextPropertyToStringList + *(void **) (&XTextPropertyToStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XTextPropertyToStringList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XmbTextPropertyToTextList + *(void **) (&XmbTextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextPropertyToTextList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XwcTextPropertyToTextList + *(void **) (&XwcTextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextPropertyToTextList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// Xutf8TextPropertyToTextList + *(void **) (&Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextPropertyToTextList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnionRectWithRegion + *(void **) (&XUnionRectWithRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XUnionRectWithRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XUnionRegion + *(void **) (&XUnionRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XUnionRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XWMGeometry + *(void **) (&XWMGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XWMGeometry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XXorRegion + *(void **) (&XXorRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XXorRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbIgnoreExtension + *(void **) (&XkbIgnoreExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbIgnoreExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbOpenDisplay + *(void **) (&XkbOpenDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XkbOpenDisplay"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbQueryExtension + *(void **) (&XkbQueryExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbUseExtension + *(void **) (&XkbUseExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUseExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLibraryVersion + *(void **) (&XkbLibraryVersion_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLibraryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetXlibControls + *(void **) (&XkbSetXlibControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetXlibControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetXlibControls + *(void **) (&XkbGetXlibControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetXlibControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbXlibControlsImplemented + *(void **) (&XkbXlibControlsImplemented_dylibloader_wrapper_xlib) = dlsym(handle, "XkbXlibControlsImplemented"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetAtomFuncs + *(void **) (&XkbSetAtomFuncs_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAtomFuncs"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbKeycodeToKeysym + *(void **) (&XkbKeycodeToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeycodeToKeysym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbKeysymToModifiers + *(void **) (&XkbKeysymToModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeysymToModifiers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLookupKeySym + *(void **) (&XkbLookupKeySym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLookupKeySym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLookupKeyBinding + *(void **) (&XkbLookupKeyBinding_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLookupKeyBinding"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbTranslateKeyCode + *(void **) (&XkbTranslateKeyCode_dylibloader_wrapper_xlib) = dlsym(handle, "XkbTranslateKeyCode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbTranslateKeySym + *(void **) (&XkbTranslateKeySym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbTranslateKeySym"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetAutoRepeatRate + *(void **) (&XkbSetAutoRepeatRate_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAutoRepeatRate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetAutoRepeatRate + *(void **) (&XkbGetAutoRepeatRate_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetAutoRepeatRate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeEnabledControls + *(void **) (&XkbChangeEnabledControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeEnabledControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbDeviceBell + *(void **) (&XkbDeviceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbDeviceBell"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbForceDeviceBell + *(void **) (&XkbForceDeviceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbForceDeviceBell"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbDeviceBellEvent + *(void **) (&XkbDeviceBellEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XkbDeviceBellEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbBell + *(void **) (&XkbBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbBell"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbForceBell + *(void **) (&XkbForceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbForceBell"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbBellEvent + *(void **) (&XkbBellEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XkbBellEvent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSelectEvents + *(void **) (&XkbSelectEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSelectEvents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSelectEventDetails + *(void **) (&XkbSelectEventDetails_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSelectEventDetails"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbNoteMapChanges + *(void **) (&XkbNoteMapChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteMapChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbNoteNameChanges + *(void **) (&XkbNoteNameChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteNameChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetIndicatorState + *(void **) (&XkbGetIndicatorState_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetIndicatorState"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetIndicatorMap + *(void **) (&XkbGetIndicatorMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetIndicatorMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetIndicatorMap + *(void **) (&XkbSetIndicatorMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetIndicatorMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetNamedIndicator + *(void **) (&XkbGetNamedIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNamedIndicator"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetNamedDeviceIndicator + *(void **) (&XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNamedDeviceIndicator"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetNamedIndicator + *(void **) (&XkbSetNamedIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNamedIndicator"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetNamedDeviceIndicator + *(void **) (&XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNamedDeviceIndicator"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLockModifiers + *(void **) (&XkbLockModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLockModifiers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLatchModifiers + *(void **) (&XkbLatchModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLatchModifiers"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLockGroup + *(void **) (&XkbLockGroup_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLockGroup"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbLatchGroup + *(void **) (&XkbLatchGroup_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLatchGroup"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetServerInternalMods + *(void **) (&XkbSetServerInternalMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetServerInternalMods"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetIgnoreLockMods + *(void **) (&XkbSetIgnoreLockMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetIgnoreLockMods"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbVirtualModsToReal + *(void **) (&XkbVirtualModsToReal_dylibloader_wrapper_xlib) = dlsym(handle, "XkbVirtualModsToReal"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbComputeEffectiveMap + *(void **) (&XkbComputeEffectiveMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbComputeEffectiveMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbInitCanonicalKeyTypes + *(void **) (&XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbInitCanonicalKeyTypes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocKeyboard + *(void **) (&XkbAllocKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocKeyboard"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeKeyboard + *(void **) (&XkbFreeKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeKeyboard"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocClientMap + *(void **) (&XkbAllocClientMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocClientMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocServerMap + *(void **) (&XkbAllocServerMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocServerMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeClientMap + *(void **) (&XkbFreeClientMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeClientMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeServerMap + *(void **) (&XkbFreeServerMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeServerMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAddKeyType + *(void **) (&XkbAddKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAddKeyType"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocIndicatorMaps + *(void **) (&XkbAllocIndicatorMaps_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocIndicatorMaps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeIndicatorMaps + *(void **) (&XkbFreeIndicatorMaps_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeIndicatorMaps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetMap + *(void **) (&XkbGetMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetUpdatedMap + *(void **) (&XkbGetUpdatedMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetUpdatedMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetMapChanges + *(void **) (&XkbGetMapChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetMapChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbRefreshKeyboardMapping + *(void **) (&XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XkbRefreshKeyboardMapping"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyTypes + *(void **) (&XkbGetKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyTypes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeySyms + *(void **) (&XkbGetKeySyms_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeySyms"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyActions + *(void **) (&XkbGetKeyActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyActions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyBehaviors + *(void **) (&XkbGetKeyBehaviors_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyBehaviors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetVirtualMods + *(void **) (&XkbGetVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetVirtualMods"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyExplicitComponents + *(void **) (&XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyExplicitComponents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyModifierMap + *(void **) (&XkbGetKeyModifierMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyModifierMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyVirtualModMap + *(void **) (&XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyVirtualModMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocControls + *(void **) (&XkbAllocControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeControls + *(void **) (&XkbFreeControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetControls + *(void **) (&XkbGetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetControls + *(void **) (&XkbSetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbNoteControlsChanges + *(void **) (&XkbNoteControlsChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteControlsChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocCompatMap + *(void **) (&XkbAllocCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocCompatMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeCompatMap + *(void **) (&XkbFreeCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeCompatMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetCompatMap + *(void **) (&XkbGetCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetCompatMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetCompatMap + *(void **) (&XkbSetCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetCompatMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocNames + *(void **) (&XkbAllocNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetNames + *(void **) (&XkbGetNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetNames + *(void **) (&XkbSetNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeNames + *(void **) (&XkbChangeNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeNames + *(void **) (&XkbFreeNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeNames"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetState + *(void **) (&XkbGetState_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetState"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetMap + *(void **) (&XkbSetMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeMap + *(void **) (&XkbChangeMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeMap"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetDetectableAutoRepeat + *(void **) (&XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDetectableAutoRepeat"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetDetectableAutoRepeat + *(void **) (&XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDetectableAutoRepeat"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetAutoResetControls + *(void **) (&XkbSetAutoResetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAutoResetControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetAutoResetControls + *(void **) (&XkbGetAutoResetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetAutoResetControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetPerClientControls + *(void **) (&XkbSetPerClientControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetPerClientControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetPerClientControls + *(void **) (&XkbGetPerClientControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetPerClientControls"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbCopyKeyType + *(void **) (&XkbCopyKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbCopyKeyType"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbCopyKeyTypes + *(void **) (&XkbCopyKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbCopyKeyTypes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbResizeKeyType + *(void **) (&XkbResizeKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeyType"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbResizeKeySyms + *(void **) (&XkbResizeKeySyms_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeySyms"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbResizeKeyActions + *(void **) (&XkbResizeKeyActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeyActions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeTypesOfKey + *(void **) (&XkbChangeTypesOfKey_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeTypesOfKey"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeKeycodeRange + *(void **) (&XkbChangeKeycodeRange_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeKeycodeRange"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbListComponents + *(void **) (&XkbListComponents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbListComponents"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeComponentList + *(void **) (&XkbFreeComponentList_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeComponentList"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyboard + *(void **) (&XkbGetKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyboard"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetKeyboardByName + *(void **) (&XkbGetKeyboardByName_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyboardByName"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbKeyTypesForCoreSymbols + *(void **) (&XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeyTypesForCoreSymbols"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbApplyCompatMapToKey + *(void **) (&XkbApplyCompatMapToKey_dylibloader_wrapper_xlib) = dlsym(handle, "XkbApplyCompatMapToKey"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbUpdateMapFromCore + *(void **) (&XkbUpdateMapFromCore_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateMapFromCore"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAddDeviceLedInfo + *(void **) (&XkbAddDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAddDeviceLedInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbResizeDeviceButtonActions + *(void **) (&XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeDeviceButtonActions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbAllocDeviceInfo + *(void **) (&XkbAllocDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbFreeDeviceInfo + *(void **) (&XkbFreeDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbNoteDeviceChanges + *(void **) (&XkbNoteDeviceChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteDeviceChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetDeviceInfo + *(void **) (&XkbGetDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetDeviceInfoChanges + *(void **) (&XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceInfoChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetDeviceButtonActions + *(void **) (&XkbGetDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceButtonActions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbGetDeviceLedInfo + *(void **) (&XkbGetDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceLedInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetDeviceInfo + *(void **) (&XkbSetDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbChangeDeviceInfo + *(void **) (&XkbChangeDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeDeviceInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetDeviceLedInfo + *(void **) (&XkbSetDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceLedInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetDeviceButtonActions + *(void **) (&XkbSetDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceButtonActions"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbToControl + *(void **) (&XkbToControl_dylibloader_wrapper_xlib) = dlsym(handle, "XkbToControl"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbSetDebuggingFlags + *(void **) (&XkbSetDebuggingFlags_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDebuggingFlags"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbApplyVirtualModChanges + *(void **) (&XkbApplyVirtualModChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbApplyVirtualModChanges"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbUpdateActionVirtualMods + *(void **) (&XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateActionVirtualMods"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XkbUpdateKeyTypeVirtualMods + *(void **) (&XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateKeyTypeVirtualMods"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h new file mode 100644 index 0000000000..47464078e3 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h @@ -0,0 +1,2439 @@ +#ifndef DYLIBLOAD_WRAPPER_XLIB +#define DYLIBLOAD_WRAPPER_XLIB +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:53 +// flags: ./generate-wrapper.py --include /usr/include/X11/Xlib.h --include /usr/include/X11/Xutil.h --include /usr/include/X11/XKBlib.h --sys-include <X11/Xlib.h> --sys-include <X11/Xutil.h> --sys-include <X11/XKBlib.h> --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header xlib-so_wrap.h --output-implementation xlib-so_wrap.c +// +// NOTE: Generated from Xlib 1.6.9. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, the type of the third argument of +// XIfEvent, XPeekIfEvent and XCheckIfEvent had to be fixed as it wasn't parsed +// fully (it's a Bool function pointer, but it was just being parsed as an int +// pointer). + +#include <stdint.h> + +#define _Xmblen _Xmblen_dylibloader_orig_xlib +#define XLoadQueryFont XLoadQueryFont_dylibloader_orig_xlib +#define XQueryFont XQueryFont_dylibloader_orig_xlib +#define XGetMotionEvents XGetMotionEvents_dylibloader_orig_xlib +#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_orig_xlib +#define XGetModifierMapping XGetModifierMapping_dylibloader_orig_xlib +#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_orig_xlib +#define XNewModifiermap XNewModifiermap_dylibloader_orig_xlib +#define XCreateImage XCreateImage_dylibloader_orig_xlib +#define XInitImage XInitImage_dylibloader_orig_xlib +#define XGetImage XGetImage_dylibloader_orig_xlib +#define XGetSubImage XGetSubImage_dylibloader_orig_xlib +#define XOpenDisplay XOpenDisplay_dylibloader_orig_xlib +#define XrmInitialize XrmInitialize_dylibloader_orig_xlib +#define XFetchBytes XFetchBytes_dylibloader_orig_xlib +#define XFetchBuffer XFetchBuffer_dylibloader_orig_xlib +#define XGetAtomName XGetAtomName_dylibloader_orig_xlib +#define XGetAtomNames XGetAtomNames_dylibloader_orig_xlib +#define XGetDefault XGetDefault_dylibloader_orig_xlib +#define XDisplayName XDisplayName_dylibloader_orig_xlib +#define XKeysymToString XKeysymToString_dylibloader_orig_xlib +#define XSynchronize XSynchronize_dylibloader_orig_xlib +#define XSetAfterFunction XSetAfterFunction_dylibloader_orig_xlib +#define XInternAtom XInternAtom_dylibloader_orig_xlib +#define XInternAtoms XInternAtoms_dylibloader_orig_xlib +#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_orig_xlib +#define XCreateColormap XCreateColormap_dylibloader_orig_xlib +#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_orig_xlib +#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_orig_xlib +#define XCreateFontCursor XCreateFontCursor_dylibloader_orig_xlib +#define XLoadFont XLoadFont_dylibloader_orig_xlib +#define XCreateGC XCreateGC_dylibloader_orig_xlib +#define XGContextFromGC XGContextFromGC_dylibloader_orig_xlib +#define XFlushGC XFlushGC_dylibloader_orig_xlib +#define XCreatePixmap XCreatePixmap_dylibloader_orig_xlib +#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_orig_xlib +#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_orig_xlib +#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_orig_xlib +#define XGetSelectionOwner XGetSelectionOwner_dylibloader_orig_xlib +#define XCreateWindow XCreateWindow_dylibloader_orig_xlib +#define XListInstalledColormaps XListInstalledColormaps_dylibloader_orig_xlib +#define XListFonts XListFonts_dylibloader_orig_xlib +#define XListFontsWithInfo XListFontsWithInfo_dylibloader_orig_xlib +#define XGetFontPath XGetFontPath_dylibloader_orig_xlib +#define XListExtensions XListExtensions_dylibloader_orig_xlib +#define XListProperties XListProperties_dylibloader_orig_xlib +#define XListHosts XListHosts_dylibloader_orig_xlib +#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_orig_xlib +#define XLookupKeysym XLookupKeysym_dylibloader_orig_xlib +#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_orig_xlib +#define XStringToKeysym XStringToKeysym_dylibloader_orig_xlib +#define XMaxRequestSize XMaxRequestSize_dylibloader_orig_xlib +#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_orig_xlib +#define XResourceManagerString XResourceManagerString_dylibloader_orig_xlib +#define XScreenResourceString XScreenResourceString_dylibloader_orig_xlib +#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_orig_xlib +#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_orig_xlib +#define XInitThreads XInitThreads_dylibloader_orig_xlib +#define XLockDisplay XLockDisplay_dylibloader_orig_xlib +#define XUnlockDisplay XUnlockDisplay_dylibloader_orig_xlib +#define XInitExtension XInitExtension_dylibloader_orig_xlib +#define XAddExtension XAddExtension_dylibloader_orig_xlib +#define XFindOnExtensionList XFindOnExtensionList_dylibloader_orig_xlib +#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_orig_xlib +#define XRootWindow XRootWindow_dylibloader_orig_xlib +#define XDefaultRootWindow XDefaultRootWindow_dylibloader_orig_xlib +#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_orig_xlib +#define XDefaultVisual XDefaultVisual_dylibloader_orig_xlib +#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_orig_xlib +#define XDefaultGC XDefaultGC_dylibloader_orig_xlib +#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_orig_xlib +#define XBlackPixel XBlackPixel_dylibloader_orig_xlib +#define XWhitePixel XWhitePixel_dylibloader_orig_xlib +#define XAllPlanes XAllPlanes_dylibloader_orig_xlib +#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_orig_xlib +#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_orig_xlib +#define XNextRequest XNextRequest_dylibloader_orig_xlib +#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_orig_xlib +#define XServerVendor XServerVendor_dylibloader_orig_xlib +#define XDisplayString XDisplayString_dylibloader_orig_xlib +#define XDefaultColormap XDefaultColormap_dylibloader_orig_xlib +#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_orig_xlib +#define XDisplayOfScreen XDisplayOfScreen_dylibloader_orig_xlib +#define XScreenOfDisplay XScreenOfDisplay_dylibloader_orig_xlib +#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_orig_xlib +#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_orig_xlib +#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_orig_xlib +#define XSetErrorHandler XSetErrorHandler_dylibloader_orig_xlib +#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_orig_xlib +#define XListPixmapFormats XListPixmapFormats_dylibloader_orig_xlib +#define XListDepths XListDepths_dylibloader_orig_xlib +#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_orig_xlib +#define XGetWMProtocols XGetWMProtocols_dylibloader_orig_xlib +#define XSetWMProtocols XSetWMProtocols_dylibloader_orig_xlib +#define XIconifyWindow XIconifyWindow_dylibloader_orig_xlib +#define XWithdrawWindow XWithdrawWindow_dylibloader_orig_xlib +#define XGetCommand XGetCommand_dylibloader_orig_xlib +#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_orig_xlib +#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_orig_xlib +#define XFreeStringList XFreeStringList_dylibloader_orig_xlib +#define XSetTransientForHint XSetTransientForHint_dylibloader_orig_xlib +#define XActivateScreenSaver XActivateScreenSaver_dylibloader_orig_xlib +#define XAddHost XAddHost_dylibloader_orig_xlib +#define XAddHosts XAddHosts_dylibloader_orig_xlib +#define XAddToExtensionList XAddToExtensionList_dylibloader_orig_xlib +#define XAddToSaveSet XAddToSaveSet_dylibloader_orig_xlib +#define XAllocColor XAllocColor_dylibloader_orig_xlib +#define XAllocColorCells XAllocColorCells_dylibloader_orig_xlib +#define XAllocColorPlanes XAllocColorPlanes_dylibloader_orig_xlib +#define XAllocNamedColor XAllocNamedColor_dylibloader_orig_xlib +#define XAllowEvents XAllowEvents_dylibloader_orig_xlib +#define XAutoRepeatOff XAutoRepeatOff_dylibloader_orig_xlib +#define XAutoRepeatOn XAutoRepeatOn_dylibloader_orig_xlib +#define XBell XBell_dylibloader_orig_xlib +#define XBitmapBitOrder XBitmapBitOrder_dylibloader_orig_xlib +#define XBitmapPad XBitmapPad_dylibloader_orig_xlib +#define XBitmapUnit XBitmapUnit_dylibloader_orig_xlib +#define XCellsOfScreen XCellsOfScreen_dylibloader_orig_xlib +#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_orig_xlib +#define XChangeGC XChangeGC_dylibloader_orig_xlib +#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_orig_xlib +#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_orig_xlib +#define XChangePointerControl XChangePointerControl_dylibloader_orig_xlib +#define XChangeProperty XChangeProperty_dylibloader_orig_xlib +#define XChangeSaveSet XChangeSaveSet_dylibloader_orig_xlib +#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_orig_xlib +#define XCheckIfEvent XCheckIfEvent_dylibloader_orig_xlib +#define XCheckMaskEvent XCheckMaskEvent_dylibloader_orig_xlib +#define XCheckTypedEvent XCheckTypedEvent_dylibloader_orig_xlib +#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_orig_xlib +#define XCheckWindowEvent XCheckWindowEvent_dylibloader_orig_xlib +#define XCirculateSubwindows XCirculateSubwindows_dylibloader_orig_xlib +#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_orig_xlib +#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_orig_xlib +#define XClearArea XClearArea_dylibloader_orig_xlib +#define XClearWindow XClearWindow_dylibloader_orig_xlib +#define XCloseDisplay XCloseDisplay_dylibloader_orig_xlib +#define XConfigureWindow XConfigureWindow_dylibloader_orig_xlib +#define XConnectionNumber XConnectionNumber_dylibloader_orig_xlib +#define XConvertSelection XConvertSelection_dylibloader_orig_xlib +#define XCopyArea XCopyArea_dylibloader_orig_xlib +#define XCopyGC XCopyGC_dylibloader_orig_xlib +#define XCopyPlane XCopyPlane_dylibloader_orig_xlib +#define XDefaultDepth XDefaultDepth_dylibloader_orig_xlib +#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_orig_xlib +#define XDefaultScreen XDefaultScreen_dylibloader_orig_xlib +#define XDefineCursor XDefineCursor_dylibloader_orig_xlib +#define XDeleteProperty XDeleteProperty_dylibloader_orig_xlib +#define XDestroyWindow XDestroyWindow_dylibloader_orig_xlib +#define XDestroySubwindows XDestroySubwindows_dylibloader_orig_xlib +#define XDoesBackingStore XDoesBackingStore_dylibloader_orig_xlib +#define XDoesSaveUnders XDoesSaveUnders_dylibloader_orig_xlib +#define XDisableAccessControl XDisableAccessControl_dylibloader_orig_xlib +#define XDisplayCells XDisplayCells_dylibloader_orig_xlib +#define XDisplayHeight XDisplayHeight_dylibloader_orig_xlib +#define XDisplayHeightMM XDisplayHeightMM_dylibloader_orig_xlib +#define XDisplayKeycodes XDisplayKeycodes_dylibloader_orig_xlib +#define XDisplayPlanes XDisplayPlanes_dylibloader_orig_xlib +#define XDisplayWidth XDisplayWidth_dylibloader_orig_xlib +#define XDisplayWidthMM XDisplayWidthMM_dylibloader_orig_xlib +#define XDrawArc XDrawArc_dylibloader_orig_xlib +#define XDrawArcs XDrawArcs_dylibloader_orig_xlib +#define XDrawImageString XDrawImageString_dylibloader_orig_xlib +#define XDrawImageString16 XDrawImageString16_dylibloader_orig_xlib +#define XDrawLine XDrawLine_dylibloader_orig_xlib +#define XDrawLines XDrawLines_dylibloader_orig_xlib +#define XDrawPoint XDrawPoint_dylibloader_orig_xlib +#define XDrawPoints XDrawPoints_dylibloader_orig_xlib +#define XDrawRectangle XDrawRectangle_dylibloader_orig_xlib +#define XDrawRectangles XDrawRectangles_dylibloader_orig_xlib +#define XDrawSegments XDrawSegments_dylibloader_orig_xlib +#define XDrawString XDrawString_dylibloader_orig_xlib +#define XDrawString16 XDrawString16_dylibloader_orig_xlib +#define XDrawText XDrawText_dylibloader_orig_xlib +#define XDrawText16 XDrawText16_dylibloader_orig_xlib +#define XEnableAccessControl XEnableAccessControl_dylibloader_orig_xlib +#define XEventsQueued XEventsQueued_dylibloader_orig_xlib +#define XFetchName XFetchName_dylibloader_orig_xlib +#define XFillArc XFillArc_dylibloader_orig_xlib +#define XFillArcs XFillArcs_dylibloader_orig_xlib +#define XFillPolygon XFillPolygon_dylibloader_orig_xlib +#define XFillRectangle XFillRectangle_dylibloader_orig_xlib +#define XFillRectangles XFillRectangles_dylibloader_orig_xlib +#define XFlush XFlush_dylibloader_orig_xlib +#define XForceScreenSaver XForceScreenSaver_dylibloader_orig_xlib +#define XFree XFree_dylibloader_orig_xlib +#define XFreeColormap XFreeColormap_dylibloader_orig_xlib +#define XFreeColors XFreeColors_dylibloader_orig_xlib +#define XFreeCursor XFreeCursor_dylibloader_orig_xlib +#define XFreeExtensionList XFreeExtensionList_dylibloader_orig_xlib +#define XFreeFont XFreeFont_dylibloader_orig_xlib +#define XFreeFontInfo XFreeFontInfo_dylibloader_orig_xlib +#define XFreeFontNames XFreeFontNames_dylibloader_orig_xlib +#define XFreeFontPath XFreeFontPath_dylibloader_orig_xlib +#define XFreeGC XFreeGC_dylibloader_orig_xlib +#define XFreeModifiermap XFreeModifiermap_dylibloader_orig_xlib +#define XFreePixmap XFreePixmap_dylibloader_orig_xlib +#define XGeometry XGeometry_dylibloader_orig_xlib +#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_orig_xlib +#define XGetErrorText XGetErrorText_dylibloader_orig_xlib +#define XGetFontProperty XGetFontProperty_dylibloader_orig_xlib +#define XGetGCValues XGetGCValues_dylibloader_orig_xlib +#define XGetGeometry XGetGeometry_dylibloader_orig_xlib +#define XGetIconName XGetIconName_dylibloader_orig_xlib +#define XGetInputFocus XGetInputFocus_dylibloader_orig_xlib +#define XGetKeyboardControl XGetKeyboardControl_dylibloader_orig_xlib +#define XGetPointerControl XGetPointerControl_dylibloader_orig_xlib +#define XGetPointerMapping XGetPointerMapping_dylibloader_orig_xlib +#define XGetScreenSaver XGetScreenSaver_dylibloader_orig_xlib +#define XGetTransientForHint XGetTransientForHint_dylibloader_orig_xlib +#define XGetWindowProperty XGetWindowProperty_dylibloader_orig_xlib +#define XGetWindowAttributes XGetWindowAttributes_dylibloader_orig_xlib +#define XGrabButton XGrabButton_dylibloader_orig_xlib +#define XGrabKey XGrabKey_dylibloader_orig_xlib +#define XGrabKeyboard XGrabKeyboard_dylibloader_orig_xlib +#define XGrabPointer XGrabPointer_dylibloader_orig_xlib +#define XGrabServer XGrabServer_dylibloader_orig_xlib +#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_orig_xlib +#define XHeightOfScreen XHeightOfScreen_dylibloader_orig_xlib +#define XIfEvent XIfEvent_dylibloader_orig_xlib +#define XImageByteOrder XImageByteOrder_dylibloader_orig_xlib +#define XInstallColormap XInstallColormap_dylibloader_orig_xlib +#define XKeysymToKeycode XKeysymToKeycode_dylibloader_orig_xlib +#define XKillClient XKillClient_dylibloader_orig_xlib +#define XLookupColor XLookupColor_dylibloader_orig_xlib +#define XLowerWindow XLowerWindow_dylibloader_orig_xlib +#define XMapRaised XMapRaised_dylibloader_orig_xlib +#define XMapSubwindows XMapSubwindows_dylibloader_orig_xlib +#define XMapWindow XMapWindow_dylibloader_orig_xlib +#define XMaskEvent XMaskEvent_dylibloader_orig_xlib +#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_orig_xlib +#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_orig_xlib +#define XMoveResizeWindow XMoveResizeWindow_dylibloader_orig_xlib +#define XMoveWindow XMoveWindow_dylibloader_orig_xlib +#define XNextEvent XNextEvent_dylibloader_orig_xlib +#define XNoOp XNoOp_dylibloader_orig_xlib +#define XParseColor XParseColor_dylibloader_orig_xlib +#define XParseGeometry XParseGeometry_dylibloader_orig_xlib +#define XPeekEvent XPeekEvent_dylibloader_orig_xlib +#define XPeekIfEvent XPeekIfEvent_dylibloader_orig_xlib +#define XPending XPending_dylibloader_orig_xlib +#define XPlanesOfScreen XPlanesOfScreen_dylibloader_orig_xlib +#define XProtocolRevision XProtocolRevision_dylibloader_orig_xlib +#define XProtocolVersion XProtocolVersion_dylibloader_orig_xlib +#define XPutBackEvent XPutBackEvent_dylibloader_orig_xlib +#define XPutImage XPutImage_dylibloader_orig_xlib +#define XQLength XQLength_dylibloader_orig_xlib +#define XQueryBestCursor XQueryBestCursor_dylibloader_orig_xlib +#define XQueryBestSize XQueryBestSize_dylibloader_orig_xlib +#define XQueryBestStipple XQueryBestStipple_dylibloader_orig_xlib +#define XQueryBestTile XQueryBestTile_dylibloader_orig_xlib +#define XQueryColor XQueryColor_dylibloader_orig_xlib +#define XQueryColors XQueryColors_dylibloader_orig_xlib +#define XQueryExtension XQueryExtension_dylibloader_orig_xlib +#define XQueryKeymap XQueryKeymap_dylibloader_orig_xlib +#define XQueryPointer XQueryPointer_dylibloader_orig_xlib +#define XQueryTextExtents XQueryTextExtents_dylibloader_orig_xlib +#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_orig_xlib +#define XQueryTree XQueryTree_dylibloader_orig_xlib +#define XRaiseWindow XRaiseWindow_dylibloader_orig_xlib +#define XReadBitmapFile XReadBitmapFile_dylibloader_orig_xlib +#define XReadBitmapFileData XReadBitmapFileData_dylibloader_orig_xlib +#define XRebindKeysym XRebindKeysym_dylibloader_orig_xlib +#define XRecolorCursor XRecolorCursor_dylibloader_orig_xlib +#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_orig_xlib +#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_orig_xlib +#define XRemoveHost XRemoveHost_dylibloader_orig_xlib +#define XRemoveHosts XRemoveHosts_dylibloader_orig_xlib +#define XReparentWindow XReparentWindow_dylibloader_orig_xlib +#define XResetScreenSaver XResetScreenSaver_dylibloader_orig_xlib +#define XResizeWindow XResizeWindow_dylibloader_orig_xlib +#define XRestackWindows XRestackWindows_dylibloader_orig_xlib +#define XRotateBuffers XRotateBuffers_dylibloader_orig_xlib +#define XRotateWindowProperties XRotateWindowProperties_dylibloader_orig_xlib +#define XScreenCount XScreenCount_dylibloader_orig_xlib +#define XSelectInput XSelectInput_dylibloader_orig_xlib +#define XSendEvent XSendEvent_dylibloader_orig_xlib +#define XSetAccessControl XSetAccessControl_dylibloader_orig_xlib +#define XSetArcMode XSetArcMode_dylibloader_orig_xlib +#define XSetBackground XSetBackground_dylibloader_orig_xlib +#define XSetClipMask XSetClipMask_dylibloader_orig_xlib +#define XSetClipOrigin XSetClipOrigin_dylibloader_orig_xlib +#define XSetClipRectangles XSetClipRectangles_dylibloader_orig_xlib +#define XSetCloseDownMode XSetCloseDownMode_dylibloader_orig_xlib +#define XSetCommand XSetCommand_dylibloader_orig_xlib +#define XSetDashes XSetDashes_dylibloader_orig_xlib +#define XSetFillRule XSetFillRule_dylibloader_orig_xlib +#define XSetFillStyle XSetFillStyle_dylibloader_orig_xlib +#define XSetFont XSetFont_dylibloader_orig_xlib +#define XSetFontPath XSetFontPath_dylibloader_orig_xlib +#define XSetForeground XSetForeground_dylibloader_orig_xlib +#define XSetFunction XSetFunction_dylibloader_orig_xlib +#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_orig_xlib +#define XSetIconName XSetIconName_dylibloader_orig_xlib +#define XSetInputFocus XSetInputFocus_dylibloader_orig_xlib +#define XSetLineAttributes XSetLineAttributes_dylibloader_orig_xlib +#define XSetModifierMapping XSetModifierMapping_dylibloader_orig_xlib +#define XSetPlaneMask XSetPlaneMask_dylibloader_orig_xlib +#define XSetPointerMapping XSetPointerMapping_dylibloader_orig_xlib +#define XSetScreenSaver XSetScreenSaver_dylibloader_orig_xlib +#define XSetSelectionOwner XSetSelectionOwner_dylibloader_orig_xlib +#define XSetState XSetState_dylibloader_orig_xlib +#define XSetStipple XSetStipple_dylibloader_orig_xlib +#define XSetSubwindowMode XSetSubwindowMode_dylibloader_orig_xlib +#define XSetTSOrigin XSetTSOrigin_dylibloader_orig_xlib +#define XSetTile XSetTile_dylibloader_orig_xlib +#define XSetWindowBackground XSetWindowBackground_dylibloader_orig_xlib +#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_orig_xlib +#define XSetWindowBorder XSetWindowBorder_dylibloader_orig_xlib +#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_orig_xlib +#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_orig_xlib +#define XSetWindowColormap XSetWindowColormap_dylibloader_orig_xlib +#define XStoreBuffer XStoreBuffer_dylibloader_orig_xlib +#define XStoreBytes XStoreBytes_dylibloader_orig_xlib +#define XStoreColor XStoreColor_dylibloader_orig_xlib +#define XStoreColors XStoreColors_dylibloader_orig_xlib +#define XStoreName XStoreName_dylibloader_orig_xlib +#define XStoreNamedColor XStoreNamedColor_dylibloader_orig_xlib +#define XSync XSync_dylibloader_orig_xlib +#define XTextExtents XTextExtents_dylibloader_orig_xlib +#define XTextExtents16 XTextExtents16_dylibloader_orig_xlib +#define XTextWidth XTextWidth_dylibloader_orig_xlib +#define XTextWidth16 XTextWidth16_dylibloader_orig_xlib +#define XTranslateCoordinates XTranslateCoordinates_dylibloader_orig_xlib +#define XUndefineCursor XUndefineCursor_dylibloader_orig_xlib +#define XUngrabButton XUngrabButton_dylibloader_orig_xlib +#define XUngrabKey XUngrabKey_dylibloader_orig_xlib +#define XUngrabKeyboard XUngrabKeyboard_dylibloader_orig_xlib +#define XUngrabPointer XUngrabPointer_dylibloader_orig_xlib +#define XUngrabServer XUngrabServer_dylibloader_orig_xlib +#define XUninstallColormap XUninstallColormap_dylibloader_orig_xlib +#define XUnloadFont XUnloadFont_dylibloader_orig_xlib +#define XUnmapSubwindows XUnmapSubwindows_dylibloader_orig_xlib +#define XUnmapWindow XUnmapWindow_dylibloader_orig_xlib +#define XVendorRelease XVendorRelease_dylibloader_orig_xlib +#define XWarpPointer XWarpPointer_dylibloader_orig_xlib +#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_orig_xlib +#define XWidthOfScreen XWidthOfScreen_dylibloader_orig_xlib +#define XWindowEvent XWindowEvent_dylibloader_orig_xlib +#define XWriteBitmapFile XWriteBitmapFile_dylibloader_orig_xlib +#define XSupportsLocale XSupportsLocale_dylibloader_orig_xlib +#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_orig_xlib +#define XOpenOM XOpenOM_dylibloader_orig_xlib +#define XCloseOM XCloseOM_dylibloader_orig_xlib +#define XSetOMValues XSetOMValues_dylibloader_orig_xlib +#define XGetOMValues XGetOMValues_dylibloader_orig_xlib +#define XDisplayOfOM XDisplayOfOM_dylibloader_orig_xlib +#define XLocaleOfOM XLocaleOfOM_dylibloader_orig_xlib +#define XCreateOC XCreateOC_dylibloader_orig_xlib +#define XDestroyOC XDestroyOC_dylibloader_orig_xlib +#define XOMOfOC XOMOfOC_dylibloader_orig_xlib +#define XSetOCValues XSetOCValues_dylibloader_orig_xlib +#define XGetOCValues XGetOCValues_dylibloader_orig_xlib +#define XCreateFontSet XCreateFontSet_dylibloader_orig_xlib +#define XFreeFontSet XFreeFontSet_dylibloader_orig_xlib +#define XFontsOfFontSet XFontsOfFontSet_dylibloader_orig_xlib +#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_orig_xlib +#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_orig_xlib +#define XContextDependentDrawing XContextDependentDrawing_dylibloader_orig_xlib +#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_orig_xlib +#define XContextualDrawing XContextualDrawing_dylibloader_orig_xlib +#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_orig_xlib +#define XmbTextEscapement XmbTextEscapement_dylibloader_orig_xlib +#define XwcTextEscapement XwcTextEscapement_dylibloader_orig_xlib +#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_orig_xlib +#define XmbTextExtents XmbTextExtents_dylibloader_orig_xlib +#define XwcTextExtents XwcTextExtents_dylibloader_orig_xlib +#define Xutf8TextExtents Xutf8TextExtents_dylibloader_orig_xlib +#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_orig_xlib +#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_orig_xlib +#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_orig_xlib +#define XmbDrawText XmbDrawText_dylibloader_orig_xlib +#define XwcDrawText XwcDrawText_dylibloader_orig_xlib +#define Xutf8DrawText Xutf8DrawText_dylibloader_orig_xlib +#define XmbDrawString XmbDrawString_dylibloader_orig_xlib +#define XwcDrawString XwcDrawString_dylibloader_orig_xlib +#define Xutf8DrawString Xutf8DrawString_dylibloader_orig_xlib +#define XmbDrawImageString XmbDrawImageString_dylibloader_orig_xlib +#define XwcDrawImageString XwcDrawImageString_dylibloader_orig_xlib +#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_orig_xlib +#define XOpenIM XOpenIM_dylibloader_orig_xlib +#define XCloseIM XCloseIM_dylibloader_orig_xlib +#define XGetIMValues XGetIMValues_dylibloader_orig_xlib +#define XSetIMValues XSetIMValues_dylibloader_orig_xlib +#define XDisplayOfIM XDisplayOfIM_dylibloader_orig_xlib +#define XLocaleOfIM XLocaleOfIM_dylibloader_orig_xlib +#define XCreateIC XCreateIC_dylibloader_orig_xlib +#define XDestroyIC XDestroyIC_dylibloader_orig_xlib +#define XSetICFocus XSetICFocus_dylibloader_orig_xlib +#define XUnsetICFocus XUnsetICFocus_dylibloader_orig_xlib +#define XwcResetIC XwcResetIC_dylibloader_orig_xlib +#define XmbResetIC XmbResetIC_dylibloader_orig_xlib +#define Xutf8ResetIC Xutf8ResetIC_dylibloader_orig_xlib +#define XSetICValues XSetICValues_dylibloader_orig_xlib +#define XGetICValues XGetICValues_dylibloader_orig_xlib +#define XIMOfIC XIMOfIC_dylibloader_orig_xlib +#define XFilterEvent XFilterEvent_dylibloader_orig_xlib +#define XmbLookupString XmbLookupString_dylibloader_orig_xlib +#define XwcLookupString XwcLookupString_dylibloader_orig_xlib +#define Xutf8LookupString Xutf8LookupString_dylibloader_orig_xlib +#define XVaCreateNestedList XVaCreateNestedList_dylibloader_orig_xlib +#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_orig_xlib +#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_orig_xlib +#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_orig_xlib +#define XProcessInternalConnection XProcessInternalConnection_dylibloader_orig_xlib +#define XAddConnectionWatch XAddConnectionWatch_dylibloader_orig_xlib +#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_orig_xlib +#define XSetAuthorization XSetAuthorization_dylibloader_orig_xlib +#define _Xmbtowc _Xmbtowc_dylibloader_orig_xlib +#define _Xwctomb _Xwctomb_dylibloader_orig_xlib +#define XGetEventData XGetEventData_dylibloader_orig_xlib +#define XFreeEventData XFreeEventData_dylibloader_orig_xlib +#define XAllocClassHint XAllocClassHint_dylibloader_orig_xlib +#define XAllocIconSize XAllocIconSize_dylibloader_orig_xlib +#define XAllocSizeHints XAllocSizeHints_dylibloader_orig_xlib +#define XAllocStandardColormap XAllocStandardColormap_dylibloader_orig_xlib +#define XAllocWMHints XAllocWMHints_dylibloader_orig_xlib +#define XClipBox XClipBox_dylibloader_orig_xlib +#define XCreateRegion XCreateRegion_dylibloader_orig_xlib +#define XDefaultString XDefaultString_dylibloader_orig_xlib +#define XDeleteContext XDeleteContext_dylibloader_orig_xlib +#define XDestroyRegion XDestroyRegion_dylibloader_orig_xlib +#define XEmptyRegion XEmptyRegion_dylibloader_orig_xlib +#define XEqualRegion XEqualRegion_dylibloader_orig_xlib +#define XFindContext XFindContext_dylibloader_orig_xlib +#define XGetClassHint XGetClassHint_dylibloader_orig_xlib +#define XGetIconSizes XGetIconSizes_dylibloader_orig_xlib +#define XGetNormalHints XGetNormalHints_dylibloader_orig_xlib +#define XGetRGBColormaps XGetRGBColormaps_dylibloader_orig_xlib +#define XGetSizeHints XGetSizeHints_dylibloader_orig_xlib +#define XGetStandardColormap XGetStandardColormap_dylibloader_orig_xlib +#define XGetTextProperty XGetTextProperty_dylibloader_orig_xlib +#define XGetVisualInfo XGetVisualInfo_dylibloader_orig_xlib +#define XGetWMClientMachine XGetWMClientMachine_dylibloader_orig_xlib +#define XGetWMHints XGetWMHints_dylibloader_orig_xlib +#define XGetWMIconName XGetWMIconName_dylibloader_orig_xlib +#define XGetWMName XGetWMName_dylibloader_orig_xlib +#define XGetWMNormalHints XGetWMNormalHints_dylibloader_orig_xlib +#define XGetWMSizeHints XGetWMSizeHints_dylibloader_orig_xlib +#define XGetZoomHints XGetZoomHints_dylibloader_orig_xlib +#define XIntersectRegion XIntersectRegion_dylibloader_orig_xlib +#define XConvertCase XConvertCase_dylibloader_orig_xlib +#define XLookupString XLookupString_dylibloader_orig_xlib +#define XMatchVisualInfo XMatchVisualInfo_dylibloader_orig_xlib +#define XOffsetRegion XOffsetRegion_dylibloader_orig_xlib +#define XPointInRegion XPointInRegion_dylibloader_orig_xlib +#define XPolygonRegion XPolygonRegion_dylibloader_orig_xlib +#define XRectInRegion XRectInRegion_dylibloader_orig_xlib +#define XSaveContext XSaveContext_dylibloader_orig_xlib +#define XSetClassHint XSetClassHint_dylibloader_orig_xlib +#define XSetIconSizes XSetIconSizes_dylibloader_orig_xlib +#define XSetNormalHints XSetNormalHints_dylibloader_orig_xlib +#define XSetRGBColormaps XSetRGBColormaps_dylibloader_orig_xlib +#define XSetSizeHints XSetSizeHints_dylibloader_orig_xlib +#define XSetStandardProperties XSetStandardProperties_dylibloader_orig_xlib +#define XSetTextProperty XSetTextProperty_dylibloader_orig_xlib +#define XSetWMClientMachine XSetWMClientMachine_dylibloader_orig_xlib +#define XSetWMHints XSetWMHints_dylibloader_orig_xlib +#define XSetWMIconName XSetWMIconName_dylibloader_orig_xlib +#define XSetWMName XSetWMName_dylibloader_orig_xlib +#define XSetWMNormalHints XSetWMNormalHints_dylibloader_orig_xlib +#define XSetWMProperties XSetWMProperties_dylibloader_orig_xlib +#define XmbSetWMProperties XmbSetWMProperties_dylibloader_orig_xlib +#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_orig_xlib +#define XSetWMSizeHints XSetWMSizeHints_dylibloader_orig_xlib +#define XSetRegion XSetRegion_dylibloader_orig_xlib +#define XSetStandardColormap XSetStandardColormap_dylibloader_orig_xlib +#define XSetZoomHints XSetZoomHints_dylibloader_orig_xlib +#define XShrinkRegion XShrinkRegion_dylibloader_orig_xlib +#define XStringListToTextProperty XStringListToTextProperty_dylibloader_orig_xlib +#define XSubtractRegion XSubtractRegion_dylibloader_orig_xlib +#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_orig_xlib +#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_orig_xlib +#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_orig_xlib +#define XwcFreeStringList XwcFreeStringList_dylibloader_orig_xlib +#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_orig_xlib +#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_orig_xlib +#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_orig_xlib +#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_orig_xlib +#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_orig_xlib +#define XUnionRegion XUnionRegion_dylibloader_orig_xlib +#define XWMGeometry XWMGeometry_dylibloader_orig_xlib +#define XXorRegion XXorRegion_dylibloader_orig_xlib +#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_orig_xlib +#define XkbOpenDisplay XkbOpenDisplay_dylibloader_orig_xlib +#define XkbQueryExtension XkbQueryExtension_dylibloader_orig_xlib +#define XkbUseExtension XkbUseExtension_dylibloader_orig_xlib +#define XkbLibraryVersion XkbLibraryVersion_dylibloader_orig_xlib +#define XkbSetXlibControls XkbSetXlibControls_dylibloader_orig_xlib +#define XkbGetXlibControls XkbGetXlibControls_dylibloader_orig_xlib +#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_orig_xlib +#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_orig_xlib +#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_orig_xlib +#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_orig_xlib +#define XkbLookupKeySym XkbLookupKeySym_dylibloader_orig_xlib +#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_orig_xlib +#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_orig_xlib +#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_orig_xlib +#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_orig_xlib +#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_orig_xlib +#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_orig_xlib +#define XkbDeviceBell XkbDeviceBell_dylibloader_orig_xlib +#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_orig_xlib +#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_orig_xlib +#define XkbBell XkbBell_dylibloader_orig_xlib +#define XkbForceBell XkbForceBell_dylibloader_orig_xlib +#define XkbBellEvent XkbBellEvent_dylibloader_orig_xlib +#define XkbSelectEvents XkbSelectEvents_dylibloader_orig_xlib +#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_orig_xlib +#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_orig_xlib +#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_orig_xlib +#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_orig_xlib +#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_orig_xlib +#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_orig_xlib +#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_orig_xlib +#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_orig_xlib +#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_orig_xlib +#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_orig_xlib +#define XkbLockModifiers XkbLockModifiers_dylibloader_orig_xlib +#define XkbLatchModifiers XkbLatchModifiers_dylibloader_orig_xlib +#define XkbLockGroup XkbLockGroup_dylibloader_orig_xlib +#define XkbLatchGroup XkbLatchGroup_dylibloader_orig_xlib +#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_orig_xlib +#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_orig_xlib +#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_orig_xlib +#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_orig_xlib +#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_orig_xlib +#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_orig_xlib +#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_orig_xlib +#define XkbAllocClientMap XkbAllocClientMap_dylibloader_orig_xlib +#define XkbAllocServerMap XkbAllocServerMap_dylibloader_orig_xlib +#define XkbFreeClientMap XkbFreeClientMap_dylibloader_orig_xlib +#define XkbFreeServerMap XkbFreeServerMap_dylibloader_orig_xlib +#define XkbAddKeyType XkbAddKeyType_dylibloader_orig_xlib +#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_orig_xlib +#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_orig_xlib +#define XkbGetMap XkbGetMap_dylibloader_orig_xlib +#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_orig_xlib +#define XkbGetMapChanges XkbGetMapChanges_dylibloader_orig_xlib +#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_orig_xlib +#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_orig_xlib +#define XkbGetKeySyms XkbGetKeySyms_dylibloader_orig_xlib +#define XkbGetKeyActions XkbGetKeyActions_dylibloader_orig_xlib +#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_orig_xlib +#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_orig_xlib +#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_orig_xlib +#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_orig_xlib +#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_orig_xlib +#define XkbAllocControls XkbAllocControls_dylibloader_orig_xlib +#define XkbFreeControls XkbFreeControls_dylibloader_orig_xlib +#define XkbGetControls XkbGetControls_dylibloader_orig_xlib +#define XkbSetControls XkbSetControls_dylibloader_orig_xlib +#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_orig_xlib +#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_orig_xlib +#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_orig_xlib +#define XkbGetCompatMap XkbGetCompatMap_dylibloader_orig_xlib +#define XkbSetCompatMap XkbSetCompatMap_dylibloader_orig_xlib +#define XkbAllocNames XkbAllocNames_dylibloader_orig_xlib +#define XkbGetNames XkbGetNames_dylibloader_orig_xlib +#define XkbSetNames XkbSetNames_dylibloader_orig_xlib +#define XkbChangeNames XkbChangeNames_dylibloader_orig_xlib +#define XkbFreeNames XkbFreeNames_dylibloader_orig_xlib +#define XkbGetState XkbGetState_dylibloader_orig_xlib +#define XkbSetMap XkbSetMap_dylibloader_orig_xlib +#define XkbChangeMap XkbChangeMap_dylibloader_orig_xlib +#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_orig_xlib +#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_orig_xlib +#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_orig_xlib +#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_orig_xlib +#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_orig_xlib +#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_orig_xlib +#define XkbCopyKeyType XkbCopyKeyType_dylibloader_orig_xlib +#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_orig_xlib +#define XkbResizeKeyType XkbResizeKeyType_dylibloader_orig_xlib +#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_orig_xlib +#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_orig_xlib +#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_orig_xlib +#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_orig_xlib +#define XkbListComponents XkbListComponents_dylibloader_orig_xlib +#define XkbFreeComponentList XkbFreeComponentList_dylibloader_orig_xlib +#define XkbGetKeyboard XkbGetKeyboard_dylibloader_orig_xlib +#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_orig_xlib +#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_orig_xlib +#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_orig_xlib +#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_orig_xlib +#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_orig_xlib +#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_orig_xlib +#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_orig_xlib +#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_orig_xlib +#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_orig_xlib +#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_orig_xlib +#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_orig_xlib +#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_orig_xlib +#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_orig_xlib +#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_orig_xlib +#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_orig_xlib +#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_orig_xlib +#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_orig_xlib +#define XkbToControl XkbToControl_dylibloader_orig_xlib +#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_orig_xlib +#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_orig_xlib +#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_orig_xlib +#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_orig_xlib +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/XKBlib.h> +#undef _Xmblen +#undef XLoadQueryFont +#undef XQueryFont +#undef XGetMotionEvents +#undef XDeleteModifiermapEntry +#undef XGetModifierMapping +#undef XInsertModifiermapEntry +#undef XNewModifiermap +#undef XCreateImage +#undef XInitImage +#undef XGetImage +#undef XGetSubImage +#undef XOpenDisplay +#undef XrmInitialize +#undef XFetchBytes +#undef XFetchBuffer +#undef XGetAtomName +#undef XGetAtomNames +#undef XGetDefault +#undef XDisplayName +#undef XKeysymToString +#undef XSynchronize +#undef XSetAfterFunction +#undef XInternAtom +#undef XInternAtoms +#undef XCopyColormapAndFree +#undef XCreateColormap +#undef XCreatePixmapCursor +#undef XCreateGlyphCursor +#undef XCreateFontCursor +#undef XLoadFont +#undef XCreateGC +#undef XGContextFromGC +#undef XFlushGC +#undef XCreatePixmap +#undef XCreateBitmapFromData +#undef XCreatePixmapFromBitmapData +#undef XCreateSimpleWindow +#undef XGetSelectionOwner +#undef XCreateWindow +#undef XListInstalledColormaps +#undef XListFonts +#undef XListFontsWithInfo +#undef XGetFontPath +#undef XListExtensions +#undef XListProperties +#undef XListHosts +#undef XKeycodeToKeysym +#undef XLookupKeysym +#undef XGetKeyboardMapping +#undef XStringToKeysym +#undef XMaxRequestSize +#undef XExtendedMaxRequestSize +#undef XResourceManagerString +#undef XScreenResourceString +#undef XDisplayMotionBufferSize +#undef XVisualIDFromVisual +#undef XInitThreads +#undef XLockDisplay +#undef XUnlockDisplay +#undef XInitExtension +#undef XAddExtension +#undef XFindOnExtensionList +#undef XEHeadOfExtensionList +#undef XRootWindow +#undef XDefaultRootWindow +#undef XRootWindowOfScreen +#undef XDefaultVisual +#undef XDefaultVisualOfScreen +#undef XDefaultGC +#undef XDefaultGCOfScreen +#undef XBlackPixel +#undef XWhitePixel +#undef XAllPlanes +#undef XBlackPixelOfScreen +#undef XWhitePixelOfScreen +#undef XNextRequest +#undef XLastKnownRequestProcessed +#undef XServerVendor +#undef XDisplayString +#undef XDefaultColormap +#undef XDefaultColormapOfScreen +#undef XDisplayOfScreen +#undef XScreenOfDisplay +#undef XDefaultScreenOfDisplay +#undef XEventMaskOfScreen +#undef XScreenNumberOfScreen +#undef XSetErrorHandler +#undef XSetIOErrorHandler +#undef XListPixmapFormats +#undef XListDepths +#undef XReconfigureWMWindow +#undef XGetWMProtocols +#undef XSetWMProtocols +#undef XIconifyWindow +#undef XWithdrawWindow +#undef XGetCommand +#undef XGetWMColormapWindows +#undef XSetWMColormapWindows +#undef XFreeStringList +#undef XSetTransientForHint +#undef XActivateScreenSaver +#undef XAddHost +#undef XAddHosts +#undef XAddToExtensionList +#undef XAddToSaveSet +#undef XAllocColor +#undef XAllocColorCells +#undef XAllocColorPlanes +#undef XAllocNamedColor +#undef XAllowEvents +#undef XAutoRepeatOff +#undef XAutoRepeatOn +#undef XBell +#undef XBitmapBitOrder +#undef XBitmapPad +#undef XBitmapUnit +#undef XCellsOfScreen +#undef XChangeActivePointerGrab +#undef XChangeGC +#undef XChangeKeyboardControl +#undef XChangeKeyboardMapping +#undef XChangePointerControl +#undef XChangeProperty +#undef XChangeSaveSet +#undef XChangeWindowAttributes +#undef XCheckIfEvent +#undef XCheckMaskEvent +#undef XCheckTypedEvent +#undef XCheckTypedWindowEvent +#undef XCheckWindowEvent +#undef XCirculateSubwindows +#undef XCirculateSubwindowsDown +#undef XCirculateSubwindowsUp +#undef XClearArea +#undef XClearWindow +#undef XCloseDisplay +#undef XConfigureWindow +#undef XConnectionNumber +#undef XConvertSelection +#undef XCopyArea +#undef XCopyGC +#undef XCopyPlane +#undef XDefaultDepth +#undef XDefaultDepthOfScreen +#undef XDefaultScreen +#undef XDefineCursor +#undef XDeleteProperty +#undef XDestroyWindow +#undef XDestroySubwindows +#undef XDoesBackingStore +#undef XDoesSaveUnders +#undef XDisableAccessControl +#undef XDisplayCells +#undef XDisplayHeight +#undef XDisplayHeightMM +#undef XDisplayKeycodes +#undef XDisplayPlanes +#undef XDisplayWidth +#undef XDisplayWidthMM +#undef XDrawArc +#undef XDrawArcs +#undef XDrawImageString +#undef XDrawImageString16 +#undef XDrawLine +#undef XDrawLines +#undef XDrawPoint +#undef XDrawPoints +#undef XDrawRectangle +#undef XDrawRectangles +#undef XDrawSegments +#undef XDrawString +#undef XDrawString16 +#undef XDrawText +#undef XDrawText16 +#undef XEnableAccessControl +#undef XEventsQueued +#undef XFetchName +#undef XFillArc +#undef XFillArcs +#undef XFillPolygon +#undef XFillRectangle +#undef XFillRectangles +#undef XFlush +#undef XForceScreenSaver +#undef XFree +#undef XFreeColormap +#undef XFreeColors +#undef XFreeCursor +#undef XFreeExtensionList +#undef XFreeFont +#undef XFreeFontInfo +#undef XFreeFontNames +#undef XFreeFontPath +#undef XFreeGC +#undef XFreeModifiermap +#undef XFreePixmap +#undef XGeometry +#undef XGetErrorDatabaseText +#undef XGetErrorText +#undef XGetFontProperty +#undef XGetGCValues +#undef XGetGeometry +#undef XGetIconName +#undef XGetInputFocus +#undef XGetKeyboardControl +#undef XGetPointerControl +#undef XGetPointerMapping +#undef XGetScreenSaver +#undef XGetTransientForHint +#undef XGetWindowProperty +#undef XGetWindowAttributes +#undef XGrabButton +#undef XGrabKey +#undef XGrabKeyboard +#undef XGrabPointer +#undef XGrabServer +#undef XHeightMMOfScreen +#undef XHeightOfScreen +#undef XIfEvent +#undef XImageByteOrder +#undef XInstallColormap +#undef XKeysymToKeycode +#undef XKillClient +#undef XLookupColor +#undef XLowerWindow +#undef XMapRaised +#undef XMapSubwindows +#undef XMapWindow +#undef XMaskEvent +#undef XMaxCmapsOfScreen +#undef XMinCmapsOfScreen +#undef XMoveResizeWindow +#undef XMoveWindow +#undef XNextEvent +#undef XNoOp +#undef XParseColor +#undef XParseGeometry +#undef XPeekEvent +#undef XPeekIfEvent +#undef XPending +#undef XPlanesOfScreen +#undef XProtocolRevision +#undef XProtocolVersion +#undef XPutBackEvent +#undef XPutImage +#undef XQLength +#undef XQueryBestCursor +#undef XQueryBestSize +#undef XQueryBestStipple +#undef XQueryBestTile +#undef XQueryColor +#undef XQueryColors +#undef XQueryExtension +#undef XQueryKeymap +#undef XQueryPointer +#undef XQueryTextExtents +#undef XQueryTextExtents16 +#undef XQueryTree +#undef XRaiseWindow +#undef XReadBitmapFile +#undef XReadBitmapFileData +#undef XRebindKeysym +#undef XRecolorCursor +#undef XRefreshKeyboardMapping +#undef XRemoveFromSaveSet +#undef XRemoveHost +#undef XRemoveHosts +#undef XReparentWindow +#undef XResetScreenSaver +#undef XResizeWindow +#undef XRestackWindows +#undef XRotateBuffers +#undef XRotateWindowProperties +#undef XScreenCount +#undef XSelectInput +#undef XSendEvent +#undef XSetAccessControl +#undef XSetArcMode +#undef XSetBackground +#undef XSetClipMask +#undef XSetClipOrigin +#undef XSetClipRectangles +#undef XSetCloseDownMode +#undef XSetCommand +#undef XSetDashes +#undef XSetFillRule +#undef XSetFillStyle +#undef XSetFont +#undef XSetFontPath +#undef XSetForeground +#undef XSetFunction +#undef XSetGraphicsExposures +#undef XSetIconName +#undef XSetInputFocus +#undef XSetLineAttributes +#undef XSetModifierMapping +#undef XSetPlaneMask +#undef XSetPointerMapping +#undef XSetScreenSaver +#undef XSetSelectionOwner +#undef XSetState +#undef XSetStipple +#undef XSetSubwindowMode +#undef XSetTSOrigin +#undef XSetTile +#undef XSetWindowBackground +#undef XSetWindowBackgroundPixmap +#undef XSetWindowBorder +#undef XSetWindowBorderPixmap +#undef XSetWindowBorderWidth +#undef XSetWindowColormap +#undef XStoreBuffer +#undef XStoreBytes +#undef XStoreColor +#undef XStoreColors +#undef XStoreName +#undef XStoreNamedColor +#undef XSync +#undef XTextExtents +#undef XTextExtents16 +#undef XTextWidth +#undef XTextWidth16 +#undef XTranslateCoordinates +#undef XUndefineCursor +#undef XUngrabButton +#undef XUngrabKey +#undef XUngrabKeyboard +#undef XUngrabPointer +#undef XUngrabServer +#undef XUninstallColormap +#undef XUnloadFont +#undef XUnmapSubwindows +#undef XUnmapWindow +#undef XVendorRelease +#undef XWarpPointer +#undef XWidthMMOfScreen +#undef XWidthOfScreen +#undef XWindowEvent +#undef XWriteBitmapFile +#undef XSupportsLocale +#undef XSetLocaleModifiers +#undef XOpenOM +#undef XCloseOM +#undef XSetOMValues +#undef XGetOMValues +#undef XDisplayOfOM +#undef XLocaleOfOM +#undef XCreateOC +#undef XDestroyOC +#undef XOMOfOC +#undef XSetOCValues +#undef XGetOCValues +#undef XCreateFontSet +#undef XFreeFontSet +#undef XFontsOfFontSet +#undef XBaseFontNameListOfFontSet +#undef XLocaleOfFontSet +#undef XContextDependentDrawing +#undef XDirectionalDependentDrawing +#undef XContextualDrawing +#undef XExtentsOfFontSet +#undef XmbTextEscapement +#undef XwcTextEscapement +#undef Xutf8TextEscapement +#undef XmbTextExtents +#undef XwcTextExtents +#undef Xutf8TextExtents +#undef XmbTextPerCharExtents +#undef XwcTextPerCharExtents +#undef Xutf8TextPerCharExtents +#undef XmbDrawText +#undef XwcDrawText +#undef Xutf8DrawText +#undef XmbDrawString +#undef XwcDrawString +#undef Xutf8DrawString +#undef XmbDrawImageString +#undef XwcDrawImageString +#undef Xutf8DrawImageString +#undef XOpenIM +#undef XCloseIM +#undef XGetIMValues +#undef XSetIMValues +#undef XDisplayOfIM +#undef XLocaleOfIM +#undef XCreateIC +#undef XDestroyIC +#undef XSetICFocus +#undef XUnsetICFocus +#undef XwcResetIC +#undef XmbResetIC +#undef Xutf8ResetIC +#undef XSetICValues +#undef XGetICValues +#undef XIMOfIC +#undef XFilterEvent +#undef XmbLookupString +#undef XwcLookupString +#undef Xutf8LookupString +#undef XVaCreateNestedList +#undef XRegisterIMInstantiateCallback +#undef XUnregisterIMInstantiateCallback +#undef XInternalConnectionNumbers +#undef XProcessInternalConnection +#undef XAddConnectionWatch +#undef XRemoveConnectionWatch +#undef XSetAuthorization +#undef _Xmbtowc +#undef _Xwctomb +#undef XGetEventData +#undef XFreeEventData +#undef XAllocClassHint +#undef XAllocIconSize +#undef XAllocSizeHints +#undef XAllocStandardColormap +#undef XAllocWMHints +#undef XClipBox +#undef XCreateRegion +#undef XDefaultString +#undef XDeleteContext +#undef XDestroyRegion +#undef XEmptyRegion +#undef XEqualRegion +#undef XFindContext +#undef XGetClassHint +#undef XGetIconSizes +#undef XGetNormalHints +#undef XGetRGBColormaps +#undef XGetSizeHints +#undef XGetStandardColormap +#undef XGetTextProperty +#undef XGetVisualInfo +#undef XGetWMClientMachine +#undef XGetWMHints +#undef XGetWMIconName +#undef XGetWMName +#undef XGetWMNormalHints +#undef XGetWMSizeHints +#undef XGetZoomHints +#undef XIntersectRegion +#undef XConvertCase +#undef XLookupString +#undef XMatchVisualInfo +#undef XOffsetRegion +#undef XPointInRegion +#undef XPolygonRegion +#undef XRectInRegion +#undef XSaveContext +#undef XSetClassHint +#undef XSetIconSizes +#undef XSetNormalHints +#undef XSetRGBColormaps +#undef XSetSizeHints +#undef XSetStandardProperties +#undef XSetTextProperty +#undef XSetWMClientMachine +#undef XSetWMHints +#undef XSetWMIconName +#undef XSetWMName +#undef XSetWMNormalHints +#undef XSetWMProperties +#undef XmbSetWMProperties +#undef Xutf8SetWMProperties +#undef XSetWMSizeHints +#undef XSetRegion +#undef XSetStandardColormap +#undef XSetZoomHints +#undef XShrinkRegion +#undef XStringListToTextProperty +#undef XSubtractRegion +#undef XmbTextListToTextProperty +#undef XwcTextListToTextProperty +#undef Xutf8TextListToTextProperty +#undef XwcFreeStringList +#undef XTextPropertyToStringList +#undef XmbTextPropertyToTextList +#undef XwcTextPropertyToTextList +#undef Xutf8TextPropertyToTextList +#undef XUnionRectWithRegion +#undef XUnionRegion +#undef XWMGeometry +#undef XXorRegion +#undef XkbIgnoreExtension +#undef XkbOpenDisplay +#undef XkbQueryExtension +#undef XkbUseExtension +#undef XkbLibraryVersion +#undef XkbSetXlibControls +#undef XkbGetXlibControls +#undef XkbXlibControlsImplemented +#undef XkbSetAtomFuncs +#undef XkbKeycodeToKeysym +#undef XkbKeysymToModifiers +#undef XkbLookupKeySym +#undef XkbLookupKeyBinding +#undef XkbTranslateKeyCode +#undef XkbTranslateKeySym +#undef XkbSetAutoRepeatRate +#undef XkbGetAutoRepeatRate +#undef XkbChangeEnabledControls +#undef XkbDeviceBell +#undef XkbForceDeviceBell +#undef XkbDeviceBellEvent +#undef XkbBell +#undef XkbForceBell +#undef XkbBellEvent +#undef XkbSelectEvents +#undef XkbSelectEventDetails +#undef XkbNoteMapChanges +#undef XkbNoteNameChanges +#undef XkbGetIndicatorState +#undef XkbGetIndicatorMap +#undef XkbSetIndicatorMap +#undef XkbGetNamedIndicator +#undef XkbGetNamedDeviceIndicator +#undef XkbSetNamedIndicator +#undef XkbSetNamedDeviceIndicator +#undef XkbLockModifiers +#undef XkbLatchModifiers +#undef XkbLockGroup +#undef XkbLatchGroup +#undef XkbSetServerInternalMods +#undef XkbSetIgnoreLockMods +#undef XkbVirtualModsToReal +#undef XkbComputeEffectiveMap +#undef XkbInitCanonicalKeyTypes +#undef XkbAllocKeyboard +#undef XkbFreeKeyboard +#undef XkbAllocClientMap +#undef XkbAllocServerMap +#undef XkbFreeClientMap +#undef XkbFreeServerMap +#undef XkbAddKeyType +#undef XkbAllocIndicatorMaps +#undef XkbFreeIndicatorMaps +#undef XkbGetMap +#undef XkbGetUpdatedMap +#undef XkbGetMapChanges +#undef XkbRefreshKeyboardMapping +#undef XkbGetKeyTypes +#undef XkbGetKeySyms +#undef XkbGetKeyActions +#undef XkbGetKeyBehaviors +#undef XkbGetVirtualMods +#undef XkbGetKeyExplicitComponents +#undef XkbGetKeyModifierMap +#undef XkbGetKeyVirtualModMap +#undef XkbAllocControls +#undef XkbFreeControls +#undef XkbGetControls +#undef XkbSetControls +#undef XkbNoteControlsChanges +#undef XkbAllocCompatMap +#undef XkbFreeCompatMap +#undef XkbGetCompatMap +#undef XkbSetCompatMap +#undef XkbAllocNames +#undef XkbGetNames +#undef XkbSetNames +#undef XkbChangeNames +#undef XkbFreeNames +#undef XkbGetState +#undef XkbSetMap +#undef XkbChangeMap +#undef XkbSetDetectableAutoRepeat +#undef XkbGetDetectableAutoRepeat +#undef XkbSetAutoResetControls +#undef XkbGetAutoResetControls +#undef XkbSetPerClientControls +#undef XkbGetPerClientControls +#undef XkbCopyKeyType +#undef XkbCopyKeyTypes +#undef XkbResizeKeyType +#undef XkbResizeKeySyms +#undef XkbResizeKeyActions +#undef XkbChangeTypesOfKey +#undef XkbChangeKeycodeRange +#undef XkbListComponents +#undef XkbFreeComponentList +#undef XkbGetKeyboard +#undef XkbGetKeyboardByName +#undef XkbKeyTypesForCoreSymbols +#undef XkbApplyCompatMapToKey +#undef XkbUpdateMapFromCore +#undef XkbAddDeviceLedInfo +#undef XkbResizeDeviceButtonActions +#undef XkbAllocDeviceInfo +#undef XkbFreeDeviceInfo +#undef XkbNoteDeviceChanges +#undef XkbGetDeviceInfo +#undef XkbGetDeviceInfoChanges +#undef XkbGetDeviceButtonActions +#undef XkbGetDeviceLedInfo +#undef XkbSetDeviceInfo +#undef XkbChangeDeviceInfo +#undef XkbSetDeviceLedInfo +#undef XkbSetDeviceButtonActions +#undef XkbToControl +#undef XkbSetDebuggingFlags +#undef XkbApplyVirtualModChanges +#undef XkbUpdateActionVirtualMods +#undef XkbUpdateKeyTypeVirtualMods +#ifdef __cplusplus +extern "C" { +#endif +#define _Xmblen _Xmblen_dylibloader_wrapper_xlib +#define XLoadQueryFont XLoadQueryFont_dylibloader_wrapper_xlib +#define XQueryFont XQueryFont_dylibloader_wrapper_xlib +#define XGetMotionEvents XGetMotionEvents_dylibloader_wrapper_xlib +#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_wrapper_xlib +#define XGetModifierMapping XGetModifierMapping_dylibloader_wrapper_xlib +#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_wrapper_xlib +#define XNewModifiermap XNewModifiermap_dylibloader_wrapper_xlib +#define XCreateImage XCreateImage_dylibloader_wrapper_xlib +#define XInitImage XInitImage_dylibloader_wrapper_xlib +#define XGetImage XGetImage_dylibloader_wrapper_xlib +#define XGetSubImage XGetSubImage_dylibloader_wrapper_xlib +#define XOpenDisplay XOpenDisplay_dylibloader_wrapper_xlib +#define XrmInitialize XrmInitialize_dylibloader_wrapper_xlib +#define XFetchBytes XFetchBytes_dylibloader_wrapper_xlib +#define XFetchBuffer XFetchBuffer_dylibloader_wrapper_xlib +#define XGetAtomName XGetAtomName_dylibloader_wrapper_xlib +#define XGetAtomNames XGetAtomNames_dylibloader_wrapper_xlib +#define XGetDefault XGetDefault_dylibloader_wrapper_xlib +#define XDisplayName XDisplayName_dylibloader_wrapper_xlib +#define XKeysymToString XKeysymToString_dylibloader_wrapper_xlib +#define XSynchronize XSynchronize_dylibloader_wrapper_xlib +#define XSetAfterFunction XSetAfterFunction_dylibloader_wrapper_xlib +#define XInternAtom XInternAtom_dylibloader_wrapper_xlib +#define XInternAtoms XInternAtoms_dylibloader_wrapper_xlib +#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_wrapper_xlib +#define XCreateColormap XCreateColormap_dylibloader_wrapper_xlib +#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_wrapper_xlib +#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_wrapper_xlib +#define XCreateFontCursor XCreateFontCursor_dylibloader_wrapper_xlib +#define XLoadFont XLoadFont_dylibloader_wrapper_xlib +#define XCreateGC XCreateGC_dylibloader_wrapper_xlib +#define XGContextFromGC XGContextFromGC_dylibloader_wrapper_xlib +#define XFlushGC XFlushGC_dylibloader_wrapper_xlib +#define XCreatePixmap XCreatePixmap_dylibloader_wrapper_xlib +#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_wrapper_xlib +#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib +#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_wrapper_xlib +#define XGetSelectionOwner XGetSelectionOwner_dylibloader_wrapper_xlib +#define XCreateWindow XCreateWindow_dylibloader_wrapper_xlib +#define XListInstalledColormaps XListInstalledColormaps_dylibloader_wrapper_xlib +#define XListFonts XListFonts_dylibloader_wrapper_xlib +#define XListFontsWithInfo XListFontsWithInfo_dylibloader_wrapper_xlib +#define XGetFontPath XGetFontPath_dylibloader_wrapper_xlib +#define XListExtensions XListExtensions_dylibloader_wrapper_xlib +#define XListProperties XListProperties_dylibloader_wrapper_xlib +#define XListHosts XListHosts_dylibloader_wrapper_xlib +#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_wrapper_xlib +#define XLookupKeysym XLookupKeysym_dylibloader_wrapper_xlib +#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_wrapper_xlib +#define XStringToKeysym XStringToKeysym_dylibloader_wrapper_xlib +#define XMaxRequestSize XMaxRequestSize_dylibloader_wrapper_xlib +#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_wrapper_xlib +#define XResourceManagerString XResourceManagerString_dylibloader_wrapper_xlib +#define XScreenResourceString XScreenResourceString_dylibloader_wrapper_xlib +#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_wrapper_xlib +#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_wrapper_xlib +#define XInitThreads XInitThreads_dylibloader_wrapper_xlib +#define XLockDisplay XLockDisplay_dylibloader_wrapper_xlib +#define XUnlockDisplay XUnlockDisplay_dylibloader_wrapper_xlib +#define XInitExtension XInitExtension_dylibloader_wrapper_xlib +#define XAddExtension XAddExtension_dylibloader_wrapper_xlib +#define XFindOnExtensionList XFindOnExtensionList_dylibloader_wrapper_xlib +#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_wrapper_xlib +#define XRootWindow XRootWindow_dylibloader_wrapper_xlib +#define XDefaultRootWindow XDefaultRootWindow_dylibloader_wrapper_xlib +#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_wrapper_xlib +#define XDefaultVisual XDefaultVisual_dylibloader_wrapper_xlib +#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_wrapper_xlib +#define XDefaultGC XDefaultGC_dylibloader_wrapper_xlib +#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_wrapper_xlib +#define XBlackPixel XBlackPixel_dylibloader_wrapper_xlib +#define XWhitePixel XWhitePixel_dylibloader_wrapper_xlib +#define XAllPlanes XAllPlanes_dylibloader_wrapper_xlib +#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_wrapper_xlib +#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_wrapper_xlib +#define XNextRequest XNextRequest_dylibloader_wrapper_xlib +#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_wrapper_xlib +#define XServerVendor XServerVendor_dylibloader_wrapper_xlib +#define XDisplayString XDisplayString_dylibloader_wrapper_xlib +#define XDefaultColormap XDefaultColormap_dylibloader_wrapper_xlib +#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_wrapper_xlib +#define XDisplayOfScreen XDisplayOfScreen_dylibloader_wrapper_xlib +#define XScreenOfDisplay XScreenOfDisplay_dylibloader_wrapper_xlib +#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_wrapper_xlib +#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_wrapper_xlib +#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_wrapper_xlib +#define XSetErrorHandler XSetErrorHandler_dylibloader_wrapper_xlib +#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_wrapper_xlib +#define XListPixmapFormats XListPixmapFormats_dylibloader_wrapper_xlib +#define XListDepths XListDepths_dylibloader_wrapper_xlib +#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_wrapper_xlib +#define XGetWMProtocols XGetWMProtocols_dylibloader_wrapper_xlib +#define XSetWMProtocols XSetWMProtocols_dylibloader_wrapper_xlib +#define XIconifyWindow XIconifyWindow_dylibloader_wrapper_xlib +#define XWithdrawWindow XWithdrawWindow_dylibloader_wrapper_xlib +#define XGetCommand XGetCommand_dylibloader_wrapper_xlib +#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_wrapper_xlib +#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_wrapper_xlib +#define XFreeStringList XFreeStringList_dylibloader_wrapper_xlib +#define XSetTransientForHint XSetTransientForHint_dylibloader_wrapper_xlib +#define XActivateScreenSaver XActivateScreenSaver_dylibloader_wrapper_xlib +#define XAddHost XAddHost_dylibloader_wrapper_xlib +#define XAddHosts XAddHosts_dylibloader_wrapper_xlib +#define XAddToExtensionList XAddToExtensionList_dylibloader_wrapper_xlib +#define XAddToSaveSet XAddToSaveSet_dylibloader_wrapper_xlib +#define XAllocColor XAllocColor_dylibloader_wrapper_xlib +#define XAllocColorCells XAllocColorCells_dylibloader_wrapper_xlib +#define XAllocColorPlanes XAllocColorPlanes_dylibloader_wrapper_xlib +#define XAllocNamedColor XAllocNamedColor_dylibloader_wrapper_xlib +#define XAllowEvents XAllowEvents_dylibloader_wrapper_xlib +#define XAutoRepeatOff XAutoRepeatOff_dylibloader_wrapper_xlib +#define XAutoRepeatOn XAutoRepeatOn_dylibloader_wrapper_xlib +#define XBell XBell_dylibloader_wrapper_xlib +#define XBitmapBitOrder XBitmapBitOrder_dylibloader_wrapper_xlib +#define XBitmapPad XBitmapPad_dylibloader_wrapper_xlib +#define XBitmapUnit XBitmapUnit_dylibloader_wrapper_xlib +#define XCellsOfScreen XCellsOfScreen_dylibloader_wrapper_xlib +#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_wrapper_xlib +#define XChangeGC XChangeGC_dylibloader_wrapper_xlib +#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_wrapper_xlib +#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_wrapper_xlib +#define XChangePointerControl XChangePointerControl_dylibloader_wrapper_xlib +#define XChangeProperty XChangeProperty_dylibloader_wrapper_xlib +#define XChangeSaveSet XChangeSaveSet_dylibloader_wrapper_xlib +#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_wrapper_xlib +#define XCheckIfEvent XCheckIfEvent_dylibloader_wrapper_xlib +#define XCheckMaskEvent XCheckMaskEvent_dylibloader_wrapper_xlib +#define XCheckTypedEvent XCheckTypedEvent_dylibloader_wrapper_xlib +#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_wrapper_xlib +#define XCheckWindowEvent XCheckWindowEvent_dylibloader_wrapper_xlib +#define XCirculateSubwindows XCirculateSubwindows_dylibloader_wrapper_xlib +#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_wrapper_xlib +#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_wrapper_xlib +#define XClearArea XClearArea_dylibloader_wrapper_xlib +#define XClearWindow XClearWindow_dylibloader_wrapper_xlib +#define XCloseDisplay XCloseDisplay_dylibloader_wrapper_xlib +#define XConfigureWindow XConfigureWindow_dylibloader_wrapper_xlib +#define XConnectionNumber XConnectionNumber_dylibloader_wrapper_xlib +#define XConvertSelection XConvertSelection_dylibloader_wrapper_xlib +#define XCopyArea XCopyArea_dylibloader_wrapper_xlib +#define XCopyGC XCopyGC_dylibloader_wrapper_xlib +#define XCopyPlane XCopyPlane_dylibloader_wrapper_xlib +#define XDefaultDepth XDefaultDepth_dylibloader_wrapper_xlib +#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_wrapper_xlib +#define XDefaultScreen XDefaultScreen_dylibloader_wrapper_xlib +#define XDefineCursor XDefineCursor_dylibloader_wrapper_xlib +#define XDeleteProperty XDeleteProperty_dylibloader_wrapper_xlib +#define XDestroyWindow XDestroyWindow_dylibloader_wrapper_xlib +#define XDestroySubwindows XDestroySubwindows_dylibloader_wrapper_xlib +#define XDoesBackingStore XDoesBackingStore_dylibloader_wrapper_xlib +#define XDoesSaveUnders XDoesSaveUnders_dylibloader_wrapper_xlib +#define XDisableAccessControl XDisableAccessControl_dylibloader_wrapper_xlib +#define XDisplayCells XDisplayCells_dylibloader_wrapper_xlib +#define XDisplayHeight XDisplayHeight_dylibloader_wrapper_xlib +#define XDisplayHeightMM XDisplayHeightMM_dylibloader_wrapper_xlib +#define XDisplayKeycodes XDisplayKeycodes_dylibloader_wrapper_xlib +#define XDisplayPlanes XDisplayPlanes_dylibloader_wrapper_xlib +#define XDisplayWidth XDisplayWidth_dylibloader_wrapper_xlib +#define XDisplayWidthMM XDisplayWidthMM_dylibloader_wrapper_xlib +#define XDrawArc XDrawArc_dylibloader_wrapper_xlib +#define XDrawArcs XDrawArcs_dylibloader_wrapper_xlib +#define XDrawImageString XDrawImageString_dylibloader_wrapper_xlib +#define XDrawImageString16 XDrawImageString16_dylibloader_wrapper_xlib +#define XDrawLine XDrawLine_dylibloader_wrapper_xlib +#define XDrawLines XDrawLines_dylibloader_wrapper_xlib +#define XDrawPoint XDrawPoint_dylibloader_wrapper_xlib +#define XDrawPoints XDrawPoints_dylibloader_wrapper_xlib +#define XDrawRectangle XDrawRectangle_dylibloader_wrapper_xlib +#define XDrawRectangles XDrawRectangles_dylibloader_wrapper_xlib +#define XDrawSegments XDrawSegments_dylibloader_wrapper_xlib +#define XDrawString XDrawString_dylibloader_wrapper_xlib +#define XDrawString16 XDrawString16_dylibloader_wrapper_xlib +#define XDrawText XDrawText_dylibloader_wrapper_xlib +#define XDrawText16 XDrawText16_dylibloader_wrapper_xlib +#define XEnableAccessControl XEnableAccessControl_dylibloader_wrapper_xlib +#define XEventsQueued XEventsQueued_dylibloader_wrapper_xlib +#define XFetchName XFetchName_dylibloader_wrapper_xlib +#define XFillArc XFillArc_dylibloader_wrapper_xlib +#define XFillArcs XFillArcs_dylibloader_wrapper_xlib +#define XFillPolygon XFillPolygon_dylibloader_wrapper_xlib +#define XFillRectangle XFillRectangle_dylibloader_wrapper_xlib +#define XFillRectangles XFillRectangles_dylibloader_wrapper_xlib +#define XFlush XFlush_dylibloader_wrapper_xlib +#define XForceScreenSaver XForceScreenSaver_dylibloader_wrapper_xlib +#define XFree XFree_dylibloader_wrapper_xlib +#define XFreeColormap XFreeColormap_dylibloader_wrapper_xlib +#define XFreeColors XFreeColors_dylibloader_wrapper_xlib +#define XFreeCursor XFreeCursor_dylibloader_wrapper_xlib +#define XFreeExtensionList XFreeExtensionList_dylibloader_wrapper_xlib +#define XFreeFont XFreeFont_dylibloader_wrapper_xlib +#define XFreeFontInfo XFreeFontInfo_dylibloader_wrapper_xlib +#define XFreeFontNames XFreeFontNames_dylibloader_wrapper_xlib +#define XFreeFontPath XFreeFontPath_dylibloader_wrapper_xlib +#define XFreeGC XFreeGC_dylibloader_wrapper_xlib +#define XFreeModifiermap XFreeModifiermap_dylibloader_wrapper_xlib +#define XFreePixmap XFreePixmap_dylibloader_wrapper_xlib +#define XGeometry XGeometry_dylibloader_wrapper_xlib +#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_wrapper_xlib +#define XGetErrorText XGetErrorText_dylibloader_wrapper_xlib +#define XGetFontProperty XGetFontProperty_dylibloader_wrapper_xlib +#define XGetGCValues XGetGCValues_dylibloader_wrapper_xlib +#define XGetGeometry XGetGeometry_dylibloader_wrapper_xlib +#define XGetIconName XGetIconName_dylibloader_wrapper_xlib +#define XGetInputFocus XGetInputFocus_dylibloader_wrapper_xlib +#define XGetKeyboardControl XGetKeyboardControl_dylibloader_wrapper_xlib +#define XGetPointerControl XGetPointerControl_dylibloader_wrapper_xlib +#define XGetPointerMapping XGetPointerMapping_dylibloader_wrapper_xlib +#define XGetScreenSaver XGetScreenSaver_dylibloader_wrapper_xlib +#define XGetTransientForHint XGetTransientForHint_dylibloader_wrapper_xlib +#define XGetWindowProperty XGetWindowProperty_dylibloader_wrapper_xlib +#define XGetWindowAttributes XGetWindowAttributes_dylibloader_wrapper_xlib +#define XGrabButton XGrabButton_dylibloader_wrapper_xlib +#define XGrabKey XGrabKey_dylibloader_wrapper_xlib +#define XGrabKeyboard XGrabKeyboard_dylibloader_wrapper_xlib +#define XGrabPointer XGrabPointer_dylibloader_wrapper_xlib +#define XGrabServer XGrabServer_dylibloader_wrapper_xlib +#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_wrapper_xlib +#define XHeightOfScreen XHeightOfScreen_dylibloader_wrapper_xlib +#define XIfEvent XIfEvent_dylibloader_wrapper_xlib +#define XImageByteOrder XImageByteOrder_dylibloader_wrapper_xlib +#define XInstallColormap XInstallColormap_dylibloader_wrapper_xlib +#define XKeysymToKeycode XKeysymToKeycode_dylibloader_wrapper_xlib +#define XKillClient XKillClient_dylibloader_wrapper_xlib +#define XLookupColor XLookupColor_dylibloader_wrapper_xlib +#define XLowerWindow XLowerWindow_dylibloader_wrapper_xlib +#define XMapRaised XMapRaised_dylibloader_wrapper_xlib +#define XMapSubwindows XMapSubwindows_dylibloader_wrapper_xlib +#define XMapWindow XMapWindow_dylibloader_wrapper_xlib +#define XMaskEvent XMaskEvent_dylibloader_wrapper_xlib +#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_wrapper_xlib +#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_wrapper_xlib +#define XMoveResizeWindow XMoveResizeWindow_dylibloader_wrapper_xlib +#define XMoveWindow XMoveWindow_dylibloader_wrapper_xlib +#define XNextEvent XNextEvent_dylibloader_wrapper_xlib +#define XNoOp XNoOp_dylibloader_wrapper_xlib +#define XParseColor XParseColor_dylibloader_wrapper_xlib +#define XParseGeometry XParseGeometry_dylibloader_wrapper_xlib +#define XPeekEvent XPeekEvent_dylibloader_wrapper_xlib +#define XPeekIfEvent XPeekIfEvent_dylibloader_wrapper_xlib +#define XPending XPending_dylibloader_wrapper_xlib +#define XPlanesOfScreen XPlanesOfScreen_dylibloader_wrapper_xlib +#define XProtocolRevision XProtocolRevision_dylibloader_wrapper_xlib +#define XProtocolVersion XProtocolVersion_dylibloader_wrapper_xlib +#define XPutBackEvent XPutBackEvent_dylibloader_wrapper_xlib +#define XPutImage XPutImage_dylibloader_wrapper_xlib +#define XQLength XQLength_dylibloader_wrapper_xlib +#define XQueryBestCursor XQueryBestCursor_dylibloader_wrapper_xlib +#define XQueryBestSize XQueryBestSize_dylibloader_wrapper_xlib +#define XQueryBestStipple XQueryBestStipple_dylibloader_wrapper_xlib +#define XQueryBestTile XQueryBestTile_dylibloader_wrapper_xlib +#define XQueryColor XQueryColor_dylibloader_wrapper_xlib +#define XQueryColors XQueryColors_dylibloader_wrapper_xlib +#define XQueryExtension XQueryExtension_dylibloader_wrapper_xlib +#define XQueryKeymap XQueryKeymap_dylibloader_wrapper_xlib +#define XQueryPointer XQueryPointer_dylibloader_wrapper_xlib +#define XQueryTextExtents XQueryTextExtents_dylibloader_wrapper_xlib +#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_wrapper_xlib +#define XQueryTree XQueryTree_dylibloader_wrapper_xlib +#define XRaiseWindow XRaiseWindow_dylibloader_wrapper_xlib +#define XReadBitmapFile XReadBitmapFile_dylibloader_wrapper_xlib +#define XReadBitmapFileData XReadBitmapFileData_dylibloader_wrapper_xlib +#define XRebindKeysym XRebindKeysym_dylibloader_wrapper_xlib +#define XRecolorCursor XRecolorCursor_dylibloader_wrapper_xlib +#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_wrapper_xlib +#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_wrapper_xlib +#define XRemoveHost XRemoveHost_dylibloader_wrapper_xlib +#define XRemoveHosts XRemoveHosts_dylibloader_wrapper_xlib +#define XReparentWindow XReparentWindow_dylibloader_wrapper_xlib +#define XResetScreenSaver XResetScreenSaver_dylibloader_wrapper_xlib +#define XResizeWindow XResizeWindow_dylibloader_wrapper_xlib +#define XRestackWindows XRestackWindows_dylibloader_wrapper_xlib +#define XRotateBuffers XRotateBuffers_dylibloader_wrapper_xlib +#define XRotateWindowProperties XRotateWindowProperties_dylibloader_wrapper_xlib +#define XScreenCount XScreenCount_dylibloader_wrapper_xlib +#define XSelectInput XSelectInput_dylibloader_wrapper_xlib +#define XSendEvent XSendEvent_dylibloader_wrapper_xlib +#define XSetAccessControl XSetAccessControl_dylibloader_wrapper_xlib +#define XSetArcMode XSetArcMode_dylibloader_wrapper_xlib +#define XSetBackground XSetBackground_dylibloader_wrapper_xlib +#define XSetClipMask XSetClipMask_dylibloader_wrapper_xlib +#define XSetClipOrigin XSetClipOrigin_dylibloader_wrapper_xlib +#define XSetClipRectangles XSetClipRectangles_dylibloader_wrapper_xlib +#define XSetCloseDownMode XSetCloseDownMode_dylibloader_wrapper_xlib +#define XSetCommand XSetCommand_dylibloader_wrapper_xlib +#define XSetDashes XSetDashes_dylibloader_wrapper_xlib +#define XSetFillRule XSetFillRule_dylibloader_wrapper_xlib +#define XSetFillStyle XSetFillStyle_dylibloader_wrapper_xlib +#define XSetFont XSetFont_dylibloader_wrapper_xlib +#define XSetFontPath XSetFontPath_dylibloader_wrapper_xlib +#define XSetForeground XSetForeground_dylibloader_wrapper_xlib +#define XSetFunction XSetFunction_dylibloader_wrapper_xlib +#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_wrapper_xlib +#define XSetIconName XSetIconName_dylibloader_wrapper_xlib +#define XSetInputFocus XSetInputFocus_dylibloader_wrapper_xlib +#define XSetLineAttributes XSetLineAttributes_dylibloader_wrapper_xlib +#define XSetModifierMapping XSetModifierMapping_dylibloader_wrapper_xlib +#define XSetPlaneMask XSetPlaneMask_dylibloader_wrapper_xlib +#define XSetPointerMapping XSetPointerMapping_dylibloader_wrapper_xlib +#define XSetScreenSaver XSetScreenSaver_dylibloader_wrapper_xlib +#define XSetSelectionOwner XSetSelectionOwner_dylibloader_wrapper_xlib +#define XSetState XSetState_dylibloader_wrapper_xlib +#define XSetStipple XSetStipple_dylibloader_wrapper_xlib +#define XSetSubwindowMode XSetSubwindowMode_dylibloader_wrapper_xlib +#define XSetTSOrigin XSetTSOrigin_dylibloader_wrapper_xlib +#define XSetTile XSetTile_dylibloader_wrapper_xlib +#define XSetWindowBackground XSetWindowBackground_dylibloader_wrapper_xlib +#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib +#define XSetWindowBorder XSetWindowBorder_dylibloader_wrapper_xlib +#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_wrapper_xlib +#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_wrapper_xlib +#define XSetWindowColormap XSetWindowColormap_dylibloader_wrapper_xlib +#define XStoreBuffer XStoreBuffer_dylibloader_wrapper_xlib +#define XStoreBytes XStoreBytes_dylibloader_wrapper_xlib +#define XStoreColor XStoreColor_dylibloader_wrapper_xlib +#define XStoreColors XStoreColors_dylibloader_wrapper_xlib +#define XStoreName XStoreName_dylibloader_wrapper_xlib +#define XStoreNamedColor XStoreNamedColor_dylibloader_wrapper_xlib +#define XSync XSync_dylibloader_wrapper_xlib +#define XTextExtents XTextExtents_dylibloader_wrapper_xlib +#define XTextExtents16 XTextExtents16_dylibloader_wrapper_xlib +#define XTextWidth XTextWidth_dylibloader_wrapper_xlib +#define XTextWidth16 XTextWidth16_dylibloader_wrapper_xlib +#define XTranslateCoordinates XTranslateCoordinates_dylibloader_wrapper_xlib +#define XUndefineCursor XUndefineCursor_dylibloader_wrapper_xlib +#define XUngrabButton XUngrabButton_dylibloader_wrapper_xlib +#define XUngrabKey XUngrabKey_dylibloader_wrapper_xlib +#define XUngrabKeyboard XUngrabKeyboard_dylibloader_wrapper_xlib +#define XUngrabPointer XUngrabPointer_dylibloader_wrapper_xlib +#define XUngrabServer XUngrabServer_dylibloader_wrapper_xlib +#define XUninstallColormap XUninstallColormap_dylibloader_wrapper_xlib +#define XUnloadFont XUnloadFont_dylibloader_wrapper_xlib +#define XUnmapSubwindows XUnmapSubwindows_dylibloader_wrapper_xlib +#define XUnmapWindow XUnmapWindow_dylibloader_wrapper_xlib +#define XVendorRelease XVendorRelease_dylibloader_wrapper_xlib +#define XWarpPointer XWarpPointer_dylibloader_wrapper_xlib +#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_wrapper_xlib +#define XWidthOfScreen XWidthOfScreen_dylibloader_wrapper_xlib +#define XWindowEvent XWindowEvent_dylibloader_wrapper_xlib +#define XWriteBitmapFile XWriteBitmapFile_dylibloader_wrapper_xlib +#define XSupportsLocale XSupportsLocale_dylibloader_wrapper_xlib +#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_wrapper_xlib +#define XOpenOM XOpenOM_dylibloader_wrapper_xlib +#define XCloseOM XCloseOM_dylibloader_wrapper_xlib +#define XSetOMValues XSetOMValues_dylibloader_wrapper_xlib +#define XGetOMValues XGetOMValues_dylibloader_wrapper_xlib +#define XDisplayOfOM XDisplayOfOM_dylibloader_wrapper_xlib +#define XLocaleOfOM XLocaleOfOM_dylibloader_wrapper_xlib +#define XCreateOC XCreateOC_dylibloader_wrapper_xlib +#define XDestroyOC XDestroyOC_dylibloader_wrapper_xlib +#define XOMOfOC XOMOfOC_dylibloader_wrapper_xlib +#define XSetOCValues XSetOCValues_dylibloader_wrapper_xlib +#define XGetOCValues XGetOCValues_dylibloader_wrapper_xlib +#define XCreateFontSet XCreateFontSet_dylibloader_wrapper_xlib +#define XFreeFontSet XFreeFontSet_dylibloader_wrapper_xlib +#define XFontsOfFontSet XFontsOfFontSet_dylibloader_wrapper_xlib +#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib +#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_wrapper_xlib +#define XContextDependentDrawing XContextDependentDrawing_dylibloader_wrapper_xlib +#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_wrapper_xlib +#define XContextualDrawing XContextualDrawing_dylibloader_wrapper_xlib +#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_wrapper_xlib +#define XmbTextEscapement XmbTextEscapement_dylibloader_wrapper_xlib +#define XwcTextEscapement XwcTextEscapement_dylibloader_wrapper_xlib +#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_wrapper_xlib +#define XmbTextExtents XmbTextExtents_dylibloader_wrapper_xlib +#define XwcTextExtents XwcTextExtents_dylibloader_wrapper_xlib +#define Xutf8TextExtents Xutf8TextExtents_dylibloader_wrapper_xlib +#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_wrapper_xlib +#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_wrapper_xlib +#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_wrapper_xlib +#define XmbDrawText XmbDrawText_dylibloader_wrapper_xlib +#define XwcDrawText XwcDrawText_dylibloader_wrapper_xlib +#define Xutf8DrawText Xutf8DrawText_dylibloader_wrapper_xlib +#define XmbDrawString XmbDrawString_dylibloader_wrapper_xlib +#define XwcDrawString XwcDrawString_dylibloader_wrapper_xlib +#define Xutf8DrawString Xutf8DrawString_dylibloader_wrapper_xlib +#define XmbDrawImageString XmbDrawImageString_dylibloader_wrapper_xlib +#define XwcDrawImageString XwcDrawImageString_dylibloader_wrapper_xlib +#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_wrapper_xlib +#define XOpenIM XOpenIM_dylibloader_wrapper_xlib +#define XCloseIM XCloseIM_dylibloader_wrapper_xlib +#define XGetIMValues XGetIMValues_dylibloader_wrapper_xlib +#define XSetIMValues XSetIMValues_dylibloader_wrapper_xlib +#define XDisplayOfIM XDisplayOfIM_dylibloader_wrapper_xlib +#define XLocaleOfIM XLocaleOfIM_dylibloader_wrapper_xlib +#define XCreateIC XCreateIC_dylibloader_wrapper_xlib +#define XDestroyIC XDestroyIC_dylibloader_wrapper_xlib +#define XSetICFocus XSetICFocus_dylibloader_wrapper_xlib +#define XUnsetICFocus XUnsetICFocus_dylibloader_wrapper_xlib +#define XwcResetIC XwcResetIC_dylibloader_wrapper_xlib +#define XmbResetIC XmbResetIC_dylibloader_wrapper_xlib +#define Xutf8ResetIC Xutf8ResetIC_dylibloader_wrapper_xlib +#define XSetICValues XSetICValues_dylibloader_wrapper_xlib +#define XGetICValues XGetICValues_dylibloader_wrapper_xlib +#define XIMOfIC XIMOfIC_dylibloader_wrapper_xlib +#define XFilterEvent XFilterEvent_dylibloader_wrapper_xlib +#define XmbLookupString XmbLookupString_dylibloader_wrapper_xlib +#define XwcLookupString XwcLookupString_dylibloader_wrapper_xlib +#define Xutf8LookupString Xutf8LookupString_dylibloader_wrapper_xlib +#define XVaCreateNestedList XVaCreateNestedList_dylibloader_wrapper_xlib +#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib +#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib +#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_wrapper_xlib +#define XProcessInternalConnection XProcessInternalConnection_dylibloader_wrapper_xlib +#define XAddConnectionWatch XAddConnectionWatch_dylibloader_wrapper_xlib +#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_wrapper_xlib +#define XSetAuthorization XSetAuthorization_dylibloader_wrapper_xlib +#define _Xmbtowc _Xmbtowc_dylibloader_wrapper_xlib +#define _Xwctomb _Xwctomb_dylibloader_wrapper_xlib +#define XGetEventData XGetEventData_dylibloader_wrapper_xlib +#define XFreeEventData XFreeEventData_dylibloader_wrapper_xlib +#define XAllocClassHint XAllocClassHint_dylibloader_wrapper_xlib +#define XAllocIconSize XAllocIconSize_dylibloader_wrapper_xlib +#define XAllocSizeHints XAllocSizeHints_dylibloader_wrapper_xlib +#define XAllocStandardColormap XAllocStandardColormap_dylibloader_wrapper_xlib +#define XAllocWMHints XAllocWMHints_dylibloader_wrapper_xlib +#define XClipBox XClipBox_dylibloader_wrapper_xlib +#define XCreateRegion XCreateRegion_dylibloader_wrapper_xlib +#define XDefaultString XDefaultString_dylibloader_wrapper_xlib +#define XDeleteContext XDeleteContext_dylibloader_wrapper_xlib +#define XDestroyRegion XDestroyRegion_dylibloader_wrapper_xlib +#define XEmptyRegion XEmptyRegion_dylibloader_wrapper_xlib +#define XEqualRegion XEqualRegion_dylibloader_wrapper_xlib +#define XFindContext XFindContext_dylibloader_wrapper_xlib +#define XGetClassHint XGetClassHint_dylibloader_wrapper_xlib +#define XGetIconSizes XGetIconSizes_dylibloader_wrapper_xlib +#define XGetNormalHints XGetNormalHints_dylibloader_wrapper_xlib +#define XGetRGBColormaps XGetRGBColormaps_dylibloader_wrapper_xlib +#define XGetSizeHints XGetSizeHints_dylibloader_wrapper_xlib +#define XGetStandardColormap XGetStandardColormap_dylibloader_wrapper_xlib +#define XGetTextProperty XGetTextProperty_dylibloader_wrapper_xlib +#define XGetVisualInfo XGetVisualInfo_dylibloader_wrapper_xlib +#define XGetWMClientMachine XGetWMClientMachine_dylibloader_wrapper_xlib +#define XGetWMHints XGetWMHints_dylibloader_wrapper_xlib +#define XGetWMIconName XGetWMIconName_dylibloader_wrapper_xlib +#define XGetWMName XGetWMName_dylibloader_wrapper_xlib +#define XGetWMNormalHints XGetWMNormalHints_dylibloader_wrapper_xlib +#define XGetWMSizeHints XGetWMSizeHints_dylibloader_wrapper_xlib +#define XGetZoomHints XGetZoomHints_dylibloader_wrapper_xlib +#define XIntersectRegion XIntersectRegion_dylibloader_wrapper_xlib +#define XConvertCase XConvertCase_dylibloader_wrapper_xlib +#define XLookupString XLookupString_dylibloader_wrapper_xlib +#define XMatchVisualInfo XMatchVisualInfo_dylibloader_wrapper_xlib +#define XOffsetRegion XOffsetRegion_dylibloader_wrapper_xlib +#define XPointInRegion XPointInRegion_dylibloader_wrapper_xlib +#define XPolygonRegion XPolygonRegion_dylibloader_wrapper_xlib +#define XRectInRegion XRectInRegion_dylibloader_wrapper_xlib +#define XSaveContext XSaveContext_dylibloader_wrapper_xlib +#define XSetClassHint XSetClassHint_dylibloader_wrapper_xlib +#define XSetIconSizes XSetIconSizes_dylibloader_wrapper_xlib +#define XSetNormalHints XSetNormalHints_dylibloader_wrapper_xlib +#define XSetRGBColormaps XSetRGBColormaps_dylibloader_wrapper_xlib +#define XSetSizeHints XSetSizeHints_dylibloader_wrapper_xlib +#define XSetStandardProperties XSetStandardProperties_dylibloader_wrapper_xlib +#define XSetTextProperty XSetTextProperty_dylibloader_wrapper_xlib +#define XSetWMClientMachine XSetWMClientMachine_dylibloader_wrapper_xlib +#define XSetWMHints XSetWMHints_dylibloader_wrapper_xlib +#define XSetWMIconName XSetWMIconName_dylibloader_wrapper_xlib +#define XSetWMName XSetWMName_dylibloader_wrapper_xlib +#define XSetWMNormalHints XSetWMNormalHints_dylibloader_wrapper_xlib +#define XSetWMProperties XSetWMProperties_dylibloader_wrapper_xlib +#define XmbSetWMProperties XmbSetWMProperties_dylibloader_wrapper_xlib +#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_wrapper_xlib +#define XSetWMSizeHints XSetWMSizeHints_dylibloader_wrapper_xlib +#define XSetRegion XSetRegion_dylibloader_wrapper_xlib +#define XSetStandardColormap XSetStandardColormap_dylibloader_wrapper_xlib +#define XSetZoomHints XSetZoomHints_dylibloader_wrapper_xlib +#define XShrinkRegion XShrinkRegion_dylibloader_wrapper_xlib +#define XStringListToTextProperty XStringListToTextProperty_dylibloader_wrapper_xlib +#define XSubtractRegion XSubtractRegion_dylibloader_wrapper_xlib +#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_wrapper_xlib +#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_wrapper_xlib +#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_wrapper_xlib +#define XwcFreeStringList XwcFreeStringList_dylibloader_wrapper_xlib +#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_wrapper_xlib +#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_wrapper_xlib +#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_wrapper_xlib +#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib +#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_wrapper_xlib +#define XUnionRegion XUnionRegion_dylibloader_wrapper_xlib +#define XWMGeometry XWMGeometry_dylibloader_wrapper_xlib +#define XXorRegion XXorRegion_dylibloader_wrapper_xlib +#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_wrapper_xlib +#define XkbOpenDisplay XkbOpenDisplay_dylibloader_wrapper_xlib +#define XkbQueryExtension XkbQueryExtension_dylibloader_wrapper_xlib +#define XkbUseExtension XkbUseExtension_dylibloader_wrapper_xlib +#define XkbLibraryVersion XkbLibraryVersion_dylibloader_wrapper_xlib +#define XkbSetXlibControls XkbSetXlibControls_dylibloader_wrapper_xlib +#define XkbGetXlibControls XkbGetXlibControls_dylibloader_wrapper_xlib +#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_wrapper_xlib +#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_wrapper_xlib +#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_wrapper_xlib +#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_wrapper_xlib +#define XkbLookupKeySym XkbLookupKeySym_dylibloader_wrapper_xlib +#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_wrapper_xlib +#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_wrapper_xlib +#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_wrapper_xlib +#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_wrapper_xlib +#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_wrapper_xlib +#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_wrapper_xlib +#define XkbDeviceBell XkbDeviceBell_dylibloader_wrapper_xlib +#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_wrapper_xlib +#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_wrapper_xlib +#define XkbBell XkbBell_dylibloader_wrapper_xlib +#define XkbForceBell XkbForceBell_dylibloader_wrapper_xlib +#define XkbBellEvent XkbBellEvent_dylibloader_wrapper_xlib +#define XkbSelectEvents XkbSelectEvents_dylibloader_wrapper_xlib +#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_wrapper_xlib +#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_wrapper_xlib +#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_wrapper_xlib +#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_wrapper_xlib +#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_wrapper_xlib +#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_wrapper_xlib +#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_wrapper_xlib +#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib +#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_wrapper_xlib +#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib +#define XkbLockModifiers XkbLockModifiers_dylibloader_wrapper_xlib +#define XkbLatchModifiers XkbLatchModifiers_dylibloader_wrapper_xlib +#define XkbLockGroup XkbLockGroup_dylibloader_wrapper_xlib +#define XkbLatchGroup XkbLatchGroup_dylibloader_wrapper_xlib +#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_wrapper_xlib +#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_wrapper_xlib +#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_wrapper_xlib +#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_wrapper_xlib +#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib +#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_wrapper_xlib +#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_wrapper_xlib +#define XkbAllocClientMap XkbAllocClientMap_dylibloader_wrapper_xlib +#define XkbAllocServerMap XkbAllocServerMap_dylibloader_wrapper_xlib +#define XkbFreeClientMap XkbFreeClientMap_dylibloader_wrapper_xlib +#define XkbFreeServerMap XkbFreeServerMap_dylibloader_wrapper_xlib +#define XkbAddKeyType XkbAddKeyType_dylibloader_wrapper_xlib +#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_wrapper_xlib +#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_wrapper_xlib +#define XkbGetMap XkbGetMap_dylibloader_wrapper_xlib +#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_wrapper_xlib +#define XkbGetMapChanges XkbGetMapChanges_dylibloader_wrapper_xlib +#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib +#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_wrapper_xlib +#define XkbGetKeySyms XkbGetKeySyms_dylibloader_wrapper_xlib +#define XkbGetKeyActions XkbGetKeyActions_dylibloader_wrapper_xlib +#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_wrapper_xlib +#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_wrapper_xlib +#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib +#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_wrapper_xlib +#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib +#define XkbAllocControls XkbAllocControls_dylibloader_wrapper_xlib +#define XkbFreeControls XkbFreeControls_dylibloader_wrapper_xlib +#define XkbGetControls XkbGetControls_dylibloader_wrapper_xlib +#define XkbSetControls XkbSetControls_dylibloader_wrapper_xlib +#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_wrapper_xlib +#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_wrapper_xlib +#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_wrapper_xlib +#define XkbGetCompatMap XkbGetCompatMap_dylibloader_wrapper_xlib +#define XkbSetCompatMap XkbSetCompatMap_dylibloader_wrapper_xlib +#define XkbAllocNames XkbAllocNames_dylibloader_wrapper_xlib +#define XkbGetNames XkbGetNames_dylibloader_wrapper_xlib +#define XkbSetNames XkbSetNames_dylibloader_wrapper_xlib +#define XkbChangeNames XkbChangeNames_dylibloader_wrapper_xlib +#define XkbFreeNames XkbFreeNames_dylibloader_wrapper_xlib +#define XkbGetState XkbGetState_dylibloader_wrapper_xlib +#define XkbSetMap XkbSetMap_dylibloader_wrapper_xlib +#define XkbChangeMap XkbChangeMap_dylibloader_wrapper_xlib +#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib +#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib +#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_wrapper_xlib +#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_wrapper_xlib +#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_wrapper_xlib +#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_wrapper_xlib +#define XkbCopyKeyType XkbCopyKeyType_dylibloader_wrapper_xlib +#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_wrapper_xlib +#define XkbResizeKeyType XkbResizeKeyType_dylibloader_wrapper_xlib +#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_wrapper_xlib +#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_wrapper_xlib +#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_wrapper_xlib +#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_wrapper_xlib +#define XkbListComponents XkbListComponents_dylibloader_wrapper_xlib +#define XkbFreeComponentList XkbFreeComponentList_dylibloader_wrapper_xlib +#define XkbGetKeyboard XkbGetKeyboard_dylibloader_wrapper_xlib +#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_wrapper_xlib +#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib +#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_wrapper_xlib +#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_wrapper_xlib +#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_wrapper_xlib +#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib +#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_wrapper_xlib +#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_wrapper_xlib +#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_wrapper_xlib +#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_wrapper_xlib +#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib +#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_wrapper_xlib +#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_wrapper_xlib +#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_wrapper_xlib +#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_wrapper_xlib +#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_wrapper_xlib +#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_wrapper_xlib +#define XkbToControl XkbToControl_dylibloader_wrapper_xlib +#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_wrapper_xlib +#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_wrapper_xlib +#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib +#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib +extern int (*_Xmblen_dylibloader_wrapper_xlib)( char*, int); +extern XFontStruct* (*XLoadQueryFont_dylibloader_wrapper_xlib)( Display*,const char*); +extern XFontStruct* (*XQueryFont_dylibloader_wrapper_xlib)( Display*, XID); +extern XTimeCoord* (*XGetMotionEvents_dylibloader_wrapper_xlib)( Display*, Window, Time, Time, int*); +extern XModifierKeymap* (*XDeleteModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int); +extern XModifierKeymap* (*XGetModifierMapping_dylibloader_wrapper_xlib)( Display*); +extern XModifierKeymap* (*XInsertModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int); +extern XModifierKeymap* (*XNewModifiermap_dylibloader_wrapper_xlib)( int); +extern XImage* (*XCreateImage_dylibloader_wrapper_xlib)( Display*, Visual*, unsigned int, int, int, char*, unsigned int, unsigned int, int, int); +extern int (*XInitImage_dylibloader_wrapper_xlib)( XImage*); +extern XImage* (*XGetImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int); +extern XImage* (*XGetSubImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int, XImage*, int, int); +extern Display* (*XOpenDisplay_dylibloader_wrapper_xlib)(const char*); +extern void (*XrmInitialize_dylibloader_wrapper_xlib)( void); +extern char* (*XFetchBytes_dylibloader_wrapper_xlib)( Display*, int*); +extern char* (*XFetchBuffer_dylibloader_wrapper_xlib)( Display*, int*, int); +extern char* (*XGetAtomName_dylibloader_wrapper_xlib)( Display*, Atom); +extern int (*XGetAtomNames_dylibloader_wrapper_xlib)( Display*, Atom*, int, char**); +extern char* (*XGetDefault_dylibloader_wrapper_xlib)( Display*,const char*,const char*); +extern char* (*XDisplayName_dylibloader_wrapper_xlib)(const char*); +extern char* (*XKeysymToString_dylibloader_wrapper_xlib)( KeySym); +extern int* (*XSynchronize_dylibloader_wrapper_xlib)( Display*, int); +extern int* (*XSetAfterFunction_dylibloader_wrapper_xlib)( Display*, int*); +extern Atom (*XInternAtom_dylibloader_wrapper_xlib)( Display*,const char*, int); +extern int (*XInternAtoms_dylibloader_wrapper_xlib)( Display*, char**, int, int, Atom*); +extern Colormap (*XCopyColormapAndFree_dylibloader_wrapper_xlib)( Display*, Colormap); +extern Colormap (*XCreateColormap_dylibloader_wrapper_xlib)( Display*, Window, Visual*, int); +extern Cursor (*XCreatePixmapCursor_dylibloader_wrapper_xlib)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int); +extern Cursor (*XCreateGlyphCursor_dylibloader_wrapper_xlib)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*); +extern Cursor (*XCreateFontCursor_dylibloader_wrapper_xlib)( Display*, unsigned int); +extern Font (*XLoadFont_dylibloader_wrapper_xlib)( Display*,const char*); +extern GC (*XCreateGC_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned long, XGCValues*); +extern GContext (*XGContextFromGC_dylibloader_wrapper_xlib)( GC); +extern void (*XFlushGC_dylibloader_wrapper_xlib)( Display*, GC); +extern Pixmap (*XCreatePixmap_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int); +extern Pixmap (*XCreateBitmapFromData_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int, unsigned int); +extern Pixmap (*XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib)( Display*, Drawable, char*, unsigned int, unsigned int, unsigned long, unsigned long, unsigned int); +extern Window (*XCreateSimpleWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, unsigned long, unsigned long); +extern Window (*XGetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom); +extern Window (*XCreateWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, int, unsigned int, Visual*, unsigned long, XSetWindowAttributes*); +extern Colormap* (*XListInstalledColormaps_dylibloader_wrapper_xlib)( Display*, Window, int*); +extern char** (*XListFonts_dylibloader_wrapper_xlib)( Display*,const char*, int, int*); +extern char** (*XListFontsWithInfo_dylibloader_wrapper_xlib)( Display*,const char*, int, int*, XFontStruct**); +extern char** (*XGetFontPath_dylibloader_wrapper_xlib)( Display*, int*); +extern char** (*XListExtensions_dylibloader_wrapper_xlib)( Display*, int*); +extern Atom* (*XListProperties_dylibloader_wrapper_xlib)( Display*, Window, int*); +extern XHostAddress* (*XListHosts_dylibloader_wrapper_xlib)( Display*, int*, int*); +extern KeySym (*XKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int); +extern KeySym (*XLookupKeysym_dylibloader_wrapper_xlib)( XKeyEvent*, int); +extern KeySym* (*XGetKeyboardMapping_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int*); +extern KeySym (*XStringToKeysym_dylibloader_wrapper_xlib)(const char*); +extern long (*XMaxRequestSize_dylibloader_wrapper_xlib)( Display*); +extern long (*XExtendedMaxRequestSize_dylibloader_wrapper_xlib)( Display*); +extern char* (*XResourceManagerString_dylibloader_wrapper_xlib)( Display*); +extern char* (*XScreenResourceString_dylibloader_wrapper_xlib)( Screen*); +extern unsigned long (*XDisplayMotionBufferSize_dylibloader_wrapper_xlib)( Display*); +extern VisualID (*XVisualIDFromVisual_dylibloader_wrapper_xlib)( Visual*); +extern int (*XInitThreads_dylibloader_wrapper_xlib)( void); +extern void (*XLockDisplay_dylibloader_wrapper_xlib)( Display*); +extern void (*XUnlockDisplay_dylibloader_wrapper_xlib)( Display*); +extern XExtCodes* (*XInitExtension_dylibloader_wrapper_xlib)( Display*,const char*); +extern XExtCodes* (*XAddExtension_dylibloader_wrapper_xlib)( Display*); +extern XExtData* (*XFindOnExtensionList_dylibloader_wrapper_xlib)( XExtData**, int); +extern XExtData** (*XEHeadOfExtensionList_dylibloader_wrapper_xlib)( XEDataObject); +extern Window (*XRootWindow_dylibloader_wrapper_xlib)( Display*, int); +extern Window (*XDefaultRootWindow_dylibloader_wrapper_xlib)( Display*); +extern Window (*XRootWindowOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern Visual* (*XDefaultVisual_dylibloader_wrapper_xlib)( Display*, int); +extern Visual* (*XDefaultVisualOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern GC (*XDefaultGC_dylibloader_wrapper_xlib)( Display*, int); +extern GC (*XDefaultGCOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern unsigned long (*XBlackPixel_dylibloader_wrapper_xlib)( Display*, int); +extern unsigned long (*XWhitePixel_dylibloader_wrapper_xlib)( Display*, int); +extern unsigned long (*XAllPlanes_dylibloader_wrapper_xlib)( void); +extern unsigned long (*XBlackPixelOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern unsigned long (*XWhitePixelOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern unsigned long (*XNextRequest_dylibloader_wrapper_xlib)( Display*); +extern unsigned long (*XLastKnownRequestProcessed_dylibloader_wrapper_xlib)( Display*); +extern char* (*XServerVendor_dylibloader_wrapper_xlib)( Display*); +extern char* (*XDisplayString_dylibloader_wrapper_xlib)( Display*); +extern Colormap (*XDefaultColormap_dylibloader_wrapper_xlib)( Display*, int); +extern Colormap (*XDefaultColormapOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern Display* (*XDisplayOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern Screen* (*XScreenOfDisplay_dylibloader_wrapper_xlib)( Display*, int); +extern Screen* (*XDefaultScreenOfDisplay_dylibloader_wrapper_xlib)( Display*); +extern long (*XEventMaskOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XScreenNumberOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern XErrorHandler (*XSetErrorHandler_dylibloader_wrapper_xlib)( XErrorHandler); +extern XIOErrorHandler (*XSetIOErrorHandler_dylibloader_wrapper_xlib)( XIOErrorHandler); +extern XPixmapFormatValues* (*XListPixmapFormats_dylibloader_wrapper_xlib)( Display*, int*); +extern int* (*XListDepths_dylibloader_wrapper_xlib)( Display*, int, int*); +extern int (*XReconfigureWMWindow_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, XWindowChanges*); +extern int (*XGetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom**, int*); +extern int (*XSetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int); +extern int (*XIconifyWindow_dylibloader_wrapper_xlib)( Display*, Window, int); +extern int (*XWithdrawWindow_dylibloader_wrapper_xlib)( Display*, Window, int); +extern int (*XGetCommand_dylibloader_wrapper_xlib)( Display*, Window, char***, int*); +extern int (*XGetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window**, int*); +extern int (*XSetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window*, int); +extern void (*XFreeStringList_dylibloader_wrapper_xlib)( char**); +extern int (*XSetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window); +extern int (*XActivateScreenSaver_dylibloader_wrapper_xlib)( Display*); +extern int (*XAddHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*); +extern int (*XAddHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int); +extern int (*XAddToExtensionList_dylibloader_wrapper_xlib)(struct _XExtData**, XExtData*); +extern int (*XAddToSaveSet_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XAllocColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +extern int (*XAllocColorCells_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, unsigned int, unsigned long*, unsigned int); +extern int (*XAllocColorPlanes_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, int, int, int, int, unsigned long*, unsigned long*, unsigned long*); +extern int (*XAllocNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*); +extern int (*XAllowEvents_dylibloader_wrapper_xlib)( Display*, int, Time); +extern int (*XAutoRepeatOff_dylibloader_wrapper_xlib)( Display*); +extern int (*XAutoRepeatOn_dylibloader_wrapper_xlib)( Display*); +extern int (*XBell_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XBitmapBitOrder_dylibloader_wrapper_xlib)( Display*); +extern int (*XBitmapPad_dylibloader_wrapper_xlib)( Display*); +extern int (*XBitmapUnit_dylibloader_wrapper_xlib)( Display*); +extern int (*XCellsOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XChangeActivePointerGrab_dylibloader_wrapper_xlib)( Display*, unsigned int, Cursor, Time); +extern int (*XChangeGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*); +extern int (*XChangeKeyboardControl_dylibloader_wrapper_xlib)( Display*, unsigned long, XKeyboardControl*); +extern int (*XChangeKeyboardMapping_dylibloader_wrapper_xlib)( Display*, int, int, KeySym*, int); +extern int (*XChangePointerControl_dylibloader_wrapper_xlib)( Display*, int, int, int, int, int); +extern int (*XChangeProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, Atom, int, int,const unsigned char*, int); +extern int (*XChangeSaveSet_dylibloader_wrapper_xlib)( Display*, Window, int); +extern int (*XChangeWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, unsigned long, XSetWindowAttributes*); +extern int (*XCheckIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +extern int (*XCheckMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*); +extern int (*XCheckTypedEvent_dylibloader_wrapper_xlib)( Display*, int, XEvent*); +extern int (*XCheckTypedWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, int, XEvent*); +extern int (*XCheckWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*); +extern int (*XCirculateSubwindows_dylibloader_wrapper_xlib)( Display*, Window, int); +extern int (*XCirculateSubwindowsDown_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XCirculateSubwindowsUp_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XClearArea_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, int); +extern int (*XClearWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XCloseDisplay_dylibloader_wrapper_xlib)( Display*); +extern int (*XConfigureWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, XWindowChanges*); +extern int (*XConnectionNumber_dylibloader_wrapper_xlib)( Display*); +extern int (*XConvertSelection_dylibloader_wrapper_xlib)( Display*, Atom, Atom, Atom, Window, Time); +extern int (*XCopyArea_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +extern int (*XCopyGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, GC); +extern int (*XCopyPlane_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int, unsigned long); +extern int (*XDefaultDepth_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDefaultDepthOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XDefaultScreen_dylibloader_wrapper_xlib)( Display*); +extern int (*XDefineCursor_dylibloader_wrapper_xlib)( Display*, Window, Cursor); +extern int (*XDeleteProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom); +extern int (*XDestroyWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XDestroySubwindows_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XDoesBackingStore_dylibloader_wrapper_xlib)( Screen*); +extern int (*XDoesSaveUnders_dylibloader_wrapper_xlib)( Screen*); +extern int (*XDisableAccessControl_dylibloader_wrapper_xlib)( Display*); +extern int (*XDisplayCells_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDisplayHeight_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDisplayHeightMM_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDisplayKeycodes_dylibloader_wrapper_xlib)( Display*, int*, int*); +extern int (*XDisplayPlanes_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDisplayWidth_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDisplayWidthMM_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XDrawArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +extern int (*XDrawArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int); +extern int (*XDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int); +extern int (*XDrawImageString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int); +extern int (*XDrawLine_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, int, int); +extern int (*XDrawLines_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int); +extern int (*XDrawPoint_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int); +extern int (*XDrawPoints_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int); +extern int (*XDrawRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int); +extern int (*XDrawRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int); +extern int (*XDrawSegments_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XSegment*, int); +extern int (*XDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int); +extern int (*XDrawString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int); +extern int (*XDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem*, int); +extern int (*XDrawText16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem16*, int); +extern int (*XEnableAccessControl_dylibloader_wrapper_xlib)( Display*); +extern int (*XEventsQueued_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XFetchName_dylibloader_wrapper_xlib)( Display*, Window, char**); +extern int (*XFillArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int); +extern int (*XFillArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int); +extern int (*XFillPolygon_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int, int); +extern int (*XFillRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int); +extern int (*XFillRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int); +extern int (*XFlush_dylibloader_wrapper_xlib)( Display*); +extern int (*XForceScreenSaver_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XFree_dylibloader_wrapper_xlib)( void*); +extern int (*XFreeColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +extern int (*XFreeColors_dylibloader_wrapper_xlib)( Display*, Colormap, unsigned long*, int, unsigned long); +extern int (*XFreeCursor_dylibloader_wrapper_xlib)( Display*, Cursor); +extern int (*XFreeExtensionList_dylibloader_wrapper_xlib)( char**); +extern int (*XFreeFont_dylibloader_wrapper_xlib)( Display*, XFontStruct*); +extern int (*XFreeFontInfo_dylibloader_wrapper_xlib)( char**, XFontStruct*, int); +extern int (*XFreeFontNames_dylibloader_wrapper_xlib)( char**); +extern int (*XFreeFontPath_dylibloader_wrapper_xlib)( char**); +extern int (*XFreeGC_dylibloader_wrapper_xlib)( Display*, GC); +extern int (*XFreeModifiermap_dylibloader_wrapper_xlib)( XModifierKeymap*); +extern int (*XFreePixmap_dylibloader_wrapper_xlib)( Display*, Pixmap); +extern int (*XGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, unsigned int, unsigned int, int, int, int*, int*, int*, int*); +extern int (*XGetErrorDatabaseText_dylibloader_wrapper_xlib)( Display*,const char*,const char*,const char*, char*, int); +extern int (*XGetErrorText_dylibloader_wrapper_xlib)( Display*, int, char*, int); +extern int (*XGetFontProperty_dylibloader_wrapper_xlib)( XFontStruct*, Atom, unsigned long*); +extern int (*XGetGCValues_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*); +extern int (*XGetGeometry_dylibloader_wrapper_xlib)( Display*, Drawable, Window*, int*, int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*); +extern int (*XGetIconName_dylibloader_wrapper_xlib)( Display*, Window, char**); +extern int (*XGetInputFocus_dylibloader_wrapper_xlib)( Display*, Window*, int*); +extern int (*XGetKeyboardControl_dylibloader_wrapper_xlib)( Display*, XKeyboardState*); +extern int (*XGetPointerControl_dylibloader_wrapper_xlib)( Display*, int*, int*, int*); +extern int (*XGetPointerMapping_dylibloader_wrapper_xlib)( Display*, unsigned char*, int); +extern int (*XGetScreenSaver_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*); +extern int (*XGetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window*); +extern int (*XGetWindowProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +extern int (*XGetWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, XWindowAttributes*); +extern int (*XGrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window, int, unsigned int, int, int, Window, Cursor); +extern int (*XGrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window, int, int, int); +extern int (*XGrabKeyboard_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, Time); +extern int (*XGrabPointer_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, int, int, Window, Cursor, Time); +extern int (*XGrabServer_dylibloader_wrapper_xlib)( Display*); +extern int (*XHeightMMOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XHeightOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +extern int (*XImageByteOrder_dylibloader_wrapper_xlib)( Display*); +extern int (*XInstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +extern KeyCode (*XKeysymToKeycode_dylibloader_wrapper_xlib)( Display*, KeySym); +extern int (*XKillClient_dylibloader_wrapper_xlib)( Display*, XID); +extern int (*XLookupColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*); +extern int (*XLowerWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XMapRaised_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XMapSubwindows_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XMapWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*); +extern int (*XMaxCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XMinCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XMoveResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int); +extern int (*XMoveWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int); +extern int (*XNextEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +extern int (*XNoOp_dylibloader_wrapper_xlib)( Display*); +extern int (*XParseColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*); +extern int (*XParseGeometry_dylibloader_wrapper_xlib)(const char*, int*, int*, unsigned int*, unsigned int*); +extern int (*XPeekEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +extern int (*XPeekIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer); +extern int (*XPending_dylibloader_wrapper_xlib)( Display*); +extern int (*XPlanesOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XProtocolRevision_dylibloader_wrapper_xlib)( Display*); +extern int (*XProtocolVersion_dylibloader_wrapper_xlib)( Display*); +extern int (*XPutBackEvent_dylibloader_wrapper_xlib)( Display*, XEvent*); +extern int (*XPutImage_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XImage*, int, int, int, int, unsigned int, unsigned int); +extern int (*XQLength_dylibloader_wrapper_xlib)( Display*); +extern int (*XQueryBestCursor_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +extern int (*XQueryBestSize_dylibloader_wrapper_xlib)( Display*, int, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +extern int (*XQueryBestStipple_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +extern int (*XQueryBestTile_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*); +extern int (*XQueryColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +extern int (*XQueryColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int); +extern int (*XQueryExtension_dylibloader_wrapper_xlib)( Display*,const char*, int*, int*, int*); +extern int (*XQueryKeymap_dylibloader_wrapper_xlib)( Display*, char [32]); +extern int (*XQueryPointer_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, int*, int*, int*, int*, unsigned int*); +extern int (*XQueryTextExtents_dylibloader_wrapper_xlib)( Display*, XID,const char*, int, int*, int*, int*, XCharStruct*); +extern int (*XQueryTextExtents16_dylibloader_wrapper_xlib)( Display*, XID,const XChar2b*, int, int*, int*, int*, XCharStruct*); +extern int (*XQueryTree_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, Window**, unsigned int*); +extern int (*XRaiseWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XReadBitmapFile_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int*, unsigned int*, Pixmap*, int*, int*); +extern int (*XReadBitmapFileData_dylibloader_wrapper_xlib)(const char*, unsigned int*, unsigned int*, unsigned char**, int*, int*); +extern int (*XRebindKeysym_dylibloader_wrapper_xlib)( Display*, KeySym, KeySym*, int,const unsigned char*, int); +extern int (*XRecolorCursor_dylibloader_wrapper_xlib)( Display*, Cursor, XColor*, XColor*); +extern int (*XRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XMappingEvent*); +extern int (*XRemoveFromSaveSet_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XRemoveHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*); +extern int (*XRemoveHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int); +extern int (*XReparentWindow_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int); +extern int (*XResetScreenSaver_dylibloader_wrapper_xlib)( Display*); +extern int (*XResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, unsigned int); +extern int (*XRestackWindows_dylibloader_wrapper_xlib)( Display*, Window*, int); +extern int (*XRotateBuffers_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XRotateWindowProperties_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int, int); +extern int (*XScreenCount_dylibloader_wrapper_xlib)( Display*); +extern int (*XSelectInput_dylibloader_wrapper_xlib)( Display*, Window, long); +extern int (*XSendEvent_dylibloader_wrapper_xlib)( Display*, Window, int, long, XEvent*); +extern int (*XSetAccessControl_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XSetArcMode_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetBackground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +extern int (*XSetClipMask_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +extern int (*XSetClipOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int); +extern int (*XSetClipRectangles_dylibloader_wrapper_xlib)( Display*, GC, int, int, XRectangle*, int, int); +extern int (*XSetCloseDownMode_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XSetCommand_dylibloader_wrapper_xlib)( Display*, Window, char**, int); +extern int (*XSetDashes_dylibloader_wrapper_xlib)( Display*, GC, int,const char*, int); +extern int (*XSetFillRule_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetFillStyle_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetFont_dylibloader_wrapper_xlib)( Display*, GC, Font); +extern int (*XSetFontPath_dylibloader_wrapper_xlib)( Display*, char**, int); +extern int (*XSetForeground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +extern int (*XSetFunction_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetGraphicsExposures_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetIconName_dylibloader_wrapper_xlib)( Display*, Window,const char*); +extern int (*XSetInputFocus_dylibloader_wrapper_xlib)( Display*, Window, int, Time); +extern int (*XSetLineAttributes_dylibloader_wrapper_xlib)( Display*, GC, unsigned int, int, int, int); +extern int (*XSetModifierMapping_dylibloader_wrapper_xlib)( Display*, XModifierKeymap*); +extern int (*XSetPlaneMask_dylibloader_wrapper_xlib)( Display*, GC, unsigned long); +extern int (*XSetPointerMapping_dylibloader_wrapper_xlib)( Display*,const unsigned char*, int); +extern int (*XSetScreenSaver_dylibloader_wrapper_xlib)( Display*, int, int, int, int); +extern int (*XSetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom, Window, Time); +extern int (*XSetState_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, unsigned long, int, unsigned long); +extern int (*XSetStipple_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +extern int (*XSetSubwindowMode_dylibloader_wrapper_xlib)( Display*, GC, int); +extern int (*XSetTSOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int); +extern int (*XSetTile_dylibloader_wrapper_xlib)( Display*, GC, Pixmap); +extern int (*XSetWindowBackground_dylibloader_wrapper_xlib)( Display*, Window, unsigned long); +extern int (*XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap); +extern int (*XSetWindowBorder_dylibloader_wrapper_xlib)( Display*, Window, unsigned long); +extern int (*XSetWindowBorderPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap); +extern int (*XSetWindowBorderWidth_dylibloader_wrapper_xlib)( Display*, Window, unsigned int); +extern int (*XSetWindowColormap_dylibloader_wrapper_xlib)( Display*, Window, Colormap); +extern int (*XStoreBuffer_dylibloader_wrapper_xlib)( Display*,const char*, int, int); +extern int (*XStoreBytes_dylibloader_wrapper_xlib)( Display*,const char*, int); +extern int (*XStoreColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*); +extern int (*XStoreColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int); +extern int (*XStoreName_dylibloader_wrapper_xlib)( Display*, Window,const char*); +extern int (*XStoreNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, unsigned long, int); +extern int (*XSync_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XTextExtents_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int, int*, int*, int*, XCharStruct*); +extern int (*XTextExtents16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int, int*, int*, int*, XCharStruct*); +extern int (*XTextWidth_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int); +extern int (*XTextWidth16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int); +extern int (*XTranslateCoordinates_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, int*, int*, Window*); +extern int (*XUndefineCursor_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XUngrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window); +extern int (*XUngrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window); +extern int (*XUngrabKeyboard_dylibloader_wrapper_xlib)( Display*, Time); +extern int (*XUngrabPointer_dylibloader_wrapper_xlib)( Display*, Time); +extern int (*XUngrabServer_dylibloader_wrapper_xlib)( Display*); +extern int (*XUninstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap); +extern int (*XUnloadFont_dylibloader_wrapper_xlib)( Display*, Font); +extern int (*XUnmapSubwindows_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XUnmapWindow_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XVendorRelease_dylibloader_wrapper_xlib)( Display*); +extern int (*XWarpPointer_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, unsigned int, unsigned int, int, int); +extern int (*XWidthMMOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XWidthOfScreen_dylibloader_wrapper_xlib)( Screen*); +extern int (*XWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*); +extern int (*XWriteBitmapFile_dylibloader_wrapper_xlib)( Display*,const char*, Pixmap, unsigned int, unsigned int, int, int); +extern int (*XSupportsLocale_dylibloader_wrapper_xlib)( void); +extern char* (*XSetLocaleModifiers_dylibloader_wrapper_xlib)(const char*); +extern XOM (*XOpenOM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*,const char*,const char*); +extern int (*XCloseOM_dylibloader_wrapper_xlib)( XOM); +extern char* (*XSetOMValues_dylibloader_wrapper_xlib)( XOM,...); +extern char* (*XGetOMValues_dylibloader_wrapper_xlib)( XOM,...); +extern Display* (*XDisplayOfOM_dylibloader_wrapper_xlib)( XOM); +extern char* (*XLocaleOfOM_dylibloader_wrapper_xlib)( XOM); +extern XOC (*XCreateOC_dylibloader_wrapper_xlib)( XOM,...); +extern void (*XDestroyOC_dylibloader_wrapper_xlib)( XOC); +extern XOM (*XOMOfOC_dylibloader_wrapper_xlib)( XOC); +extern char* (*XSetOCValues_dylibloader_wrapper_xlib)( XOC,...); +extern char* (*XGetOCValues_dylibloader_wrapper_xlib)( XOC,...); +extern XFontSet (*XCreateFontSet_dylibloader_wrapper_xlib)( Display*,const char*, char***, int*, char**); +extern void (*XFreeFontSet_dylibloader_wrapper_xlib)( Display*, XFontSet); +extern int (*XFontsOfFontSet_dylibloader_wrapper_xlib)( XFontSet, XFontStruct***, char***); +extern char* (*XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +extern char* (*XLocaleOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +extern int (*XContextDependentDrawing_dylibloader_wrapper_xlib)( XFontSet); +extern int (*XDirectionalDependentDrawing_dylibloader_wrapper_xlib)( XFontSet); +extern int (*XContextualDrawing_dylibloader_wrapper_xlib)( XFontSet); +extern XFontSetExtents* (*XExtentsOfFontSet_dylibloader_wrapper_xlib)( XFontSet); +extern int (*XmbTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int); +extern int (*XwcTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int); +extern int (*Xutf8TextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int); +extern int (*XmbTextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*); +extern int (*XwcTextExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*); +extern int (*Xutf8TextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*); +extern int (*XmbTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +extern int (*XwcTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +extern int (*Xutf8TextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*); +extern void (*XmbDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int); +extern void (*XwcDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XwcTextItem*, int); +extern void (*Xutf8DrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int); +extern void (*XmbDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +extern void (*XwcDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int); +extern void (*Xutf8DrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +extern void (*XmbDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +extern void (*XwcDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int); +extern void (*Xutf8DrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int); +extern XIM (*XOpenIM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*); +extern int (*XCloseIM_dylibloader_wrapper_xlib)( XIM); +extern char* (*XGetIMValues_dylibloader_wrapper_xlib)( XIM,...); +extern char* (*XSetIMValues_dylibloader_wrapper_xlib)( XIM,...); +extern Display* (*XDisplayOfIM_dylibloader_wrapper_xlib)( XIM); +extern char* (*XLocaleOfIM_dylibloader_wrapper_xlib)( XIM); +extern XIC (*XCreateIC_dylibloader_wrapper_xlib)( XIM,...); +extern void (*XDestroyIC_dylibloader_wrapper_xlib)( XIC); +extern void (*XSetICFocus_dylibloader_wrapper_xlib)( XIC); +extern void (*XUnsetICFocus_dylibloader_wrapper_xlib)( XIC); +extern wchar_t* (*XwcResetIC_dylibloader_wrapper_xlib)( XIC); +extern char* (*XmbResetIC_dylibloader_wrapper_xlib)( XIC); +extern char* (*Xutf8ResetIC_dylibloader_wrapper_xlib)( XIC); +extern char* (*XSetICValues_dylibloader_wrapper_xlib)( XIC,...); +extern char* (*XGetICValues_dylibloader_wrapper_xlib)( XIC,...); +extern XIM (*XIMOfIC_dylibloader_wrapper_xlib)( XIC); +extern int (*XFilterEvent_dylibloader_wrapper_xlib)( XEvent*, Window); +extern int (*XmbLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*); +extern int (*XwcLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, wchar_t*, int, KeySym*, int*); +extern int (*Xutf8LookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*); +extern XVaNestedList (*XVaCreateNestedList_dylibloader_wrapper_xlib)( int,...); +extern int (*XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer); +extern int (*XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer); +extern int (*XInternalConnectionNumbers_dylibloader_wrapper_xlib)( Display*, int**, int*); +extern void (*XProcessInternalConnection_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XAddConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer); +extern void (*XRemoveConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer); +extern void (*XSetAuthorization_dylibloader_wrapper_xlib)( char*, int, char*, int); +extern int (*_Xmbtowc_dylibloader_wrapper_xlib)( wchar_t*, char*, int); +extern int (*_Xwctomb_dylibloader_wrapper_xlib)( char*, wchar_t); +extern int (*XGetEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*); +extern void (*XFreeEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*); +extern XClassHint* (*XAllocClassHint_dylibloader_wrapper_xlib)( void); +extern XIconSize* (*XAllocIconSize_dylibloader_wrapper_xlib)( void); +extern XSizeHints* (*XAllocSizeHints_dylibloader_wrapper_xlib)( void); +extern XStandardColormap* (*XAllocStandardColormap_dylibloader_wrapper_xlib)( void); +extern XWMHints* (*XAllocWMHints_dylibloader_wrapper_xlib)( void); +extern int (*XClipBox_dylibloader_wrapper_xlib)( Region, XRectangle*); +extern Region (*XCreateRegion_dylibloader_wrapper_xlib)( void); +extern const char* (*XDefaultString_dylibloader_wrapper_xlib)( void); +extern int (*XDeleteContext_dylibloader_wrapper_xlib)( Display*, XID, XContext); +extern int (*XDestroyRegion_dylibloader_wrapper_xlib)( Region); +extern int (*XEmptyRegion_dylibloader_wrapper_xlib)( Region); +extern int (*XEqualRegion_dylibloader_wrapper_xlib)( Region, Region); +extern int (*XFindContext_dylibloader_wrapper_xlib)( Display*, XID, XContext, XPointer*); +extern int (*XGetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*); +extern int (*XGetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize**, int*); +extern int (*XGetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +extern int (*XGetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap**, int*, Atom); +extern int (*XGetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +extern int (*XGetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom); +extern int (*XGetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom); +extern XVisualInfo* (*XGetVisualInfo_dylibloader_wrapper_xlib)( Display*, long, XVisualInfo*, int*); +extern int (*XGetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern XWMHints* (*XGetWMHints_dylibloader_wrapper_xlib)( Display*, Window); +extern int (*XGetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern int (*XGetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern int (*XGetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*); +extern int (*XGetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*, Atom); +extern int (*XGetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +extern int (*XIntersectRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +extern void (*XConvertCase_dylibloader_wrapper_xlib)( KeySym, KeySym*, KeySym*); +extern int (*XLookupString_dylibloader_wrapper_xlib)( XKeyEvent*, char*, int, KeySym*, XComposeStatus*); +extern int (*XMatchVisualInfo_dylibloader_wrapper_xlib)( Display*, int, int, int, XVisualInfo*); +extern int (*XOffsetRegion_dylibloader_wrapper_xlib)( Region, int, int); +extern int (*XPointInRegion_dylibloader_wrapper_xlib)( Region, int, int); +extern Region (*XPolygonRegion_dylibloader_wrapper_xlib)( XPoint*, int, int); +extern int (*XRectInRegion_dylibloader_wrapper_xlib)( Region, int, int, unsigned int, unsigned int); +extern int (*XSaveContext_dylibloader_wrapper_xlib)( Display*, XID, XContext,const char*); +extern int (*XSetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*); +extern int (*XSetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize*, int); +extern int (*XSetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +extern void (*XSetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, int, Atom); +extern int (*XSetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +extern int (*XSetStandardProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, Pixmap, char**, int, XSizeHints*); +extern void (*XSetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom); +extern void (*XSetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern int (*XSetWMHints_dylibloader_wrapper_xlib)( Display*, Window, XWMHints*); +extern void (*XSetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern void (*XSetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*); +extern void (*XSetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +extern void (*XSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, XTextProperty*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +extern void (*XmbSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +extern void (*Xutf8SetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*); +extern void (*XSetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom); +extern int (*XSetRegion_dylibloader_wrapper_xlib)( Display*, GC, Region); +extern void (*XSetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom); +extern int (*XSetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*); +extern int (*XShrinkRegion_dylibloader_wrapper_xlib)( Region, int, int); +extern int (*XStringListToTextProperty_dylibloader_wrapper_xlib)( char**, int, XTextProperty*); +extern int (*XSubtractRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +extern int (*XmbTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*); +extern int (*XwcTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, wchar_t**, int, XICCEncodingStyle, XTextProperty*); +extern int (*Xutf8TextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*); +extern void (*XwcFreeStringList_dylibloader_wrapper_xlib)( wchar_t**); +extern int (*XTextPropertyToStringList_dylibloader_wrapper_xlib)( XTextProperty*, char***, int*); +extern int (*XmbTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*); +extern int (*XwcTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, wchar_t***, int*); +extern int (*Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*); +extern int (*XUnionRectWithRegion_dylibloader_wrapper_xlib)( XRectangle*, Region, Region); +extern int (*XUnionRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +extern int (*XWMGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, XSizeHints*, int*, int*, int*, int*, int*); +extern int (*XXorRegion_dylibloader_wrapper_xlib)( Region, Region, Region); +extern int (*XkbIgnoreExtension_dylibloader_wrapper_xlib)( int); +extern Display* (*XkbOpenDisplay_dylibloader_wrapper_xlib)( char*, int*, int*, int*, int*, int*); +extern int (*XkbQueryExtension_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*, int*); +extern int (*XkbUseExtension_dylibloader_wrapper_xlib)( Display*, int*, int*); +extern int (*XkbLibraryVersion_dylibloader_wrapper_xlib)( int*, int*); +extern unsigned int (*XkbSetXlibControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +extern unsigned int (*XkbGetXlibControls_dylibloader_wrapper_xlib)( Display*); +extern unsigned int (*XkbXlibControlsImplemented_dylibloader_wrapper_xlib)( void); +extern void (*XkbSetAtomFuncs_dylibloader_wrapper_xlib)( XkbInternAtomFunc, XkbGetAtomNameFunc); +extern KeySym (*XkbKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int); +extern unsigned int (*XkbKeysymToModifiers_dylibloader_wrapper_xlib)( Display*, KeySym); +extern int (*XkbLookupKeySym_dylibloader_wrapper_xlib)( Display*, KeyCode, unsigned int, unsigned int*, KeySym*); +extern int (*XkbLookupKeyBinding_dylibloader_wrapper_xlib)( Display*, KeySym, unsigned int, char*, int, int*); +extern int (*XkbTranslateKeyCode_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, unsigned int, unsigned int*, KeySym*); +extern int (*XkbTranslateKeySym_dylibloader_wrapper_xlib)( Display*, KeySym*, unsigned int, char*, int, int*); +extern int (*XkbSetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +extern int (*XkbGetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*); +extern int (*XkbChangeEnabledControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +extern int (*XkbDeviceBell_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom); +extern int (*XkbForceDeviceBell_dylibloader_wrapper_xlib)( Display*, int, int, int, int); +extern int (*XkbDeviceBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom); +extern int (*XkbBell_dylibloader_wrapper_xlib)( Display*, Window, int, Atom); +extern int (*XkbForceBell_dylibloader_wrapper_xlib)( Display*, int); +extern int (*XkbBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, Atom); +extern int (*XkbSelectEvents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +extern int (*XkbSelectEventDetails_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned long, unsigned long); +extern void (*XkbNoteMapChanges_dylibloader_wrapper_xlib)( XkbMapChangesPtr, XkbMapNotifyEvent*, unsigned int); +extern void (*XkbNoteNameChanges_dylibloader_wrapper_xlib)( XkbNameChangesPtr, XkbNamesNotifyEvent*, unsigned int); +extern int (*XkbGetIndicatorState_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*); +extern int (*XkbGetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +extern int (*XkbSetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +extern int (*XkbGetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int*, int*, XkbIndicatorMapPtr, int*); +extern int (*XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int*, int*, XkbIndicatorMapPtr, int*); +extern int (*XkbSetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int, int, int, XkbIndicatorMapPtr); +extern int (*XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int, int, int, XkbIndicatorMapPtr); +extern int (*XkbLockModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +extern int (*XkbLatchModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int); +extern int (*XkbLockGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +extern int (*XkbLatchGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +extern int (*XkbSetServerInternalMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); +extern int (*XkbSetIgnoreLockMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); +extern int (*XkbVirtualModsToReal_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int*); +extern int (*XkbComputeEffectiveMap_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned char*); +extern int (*XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern XkbDescPtr (*XkbAllocKeyboard_dylibloader_wrapper_xlib)( void); +extern void (*XkbFreeKeyboard_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern int (*XkbAllocClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +extern int (*XkbAllocServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +extern void (*XkbFreeClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern void (*XkbFreeServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern XkbKeyTypePtr (*XkbAddKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, Atom, int, int, int); +extern int (*XkbAllocIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr); +extern void (*XkbFreeIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr); +extern XkbDescPtr (*XkbGetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +extern int (*XkbGetUpdatedMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +extern int (*XkbGetMapChanges_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr); +extern int (*XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XkbMapNotifyEvent*); +extern int (*XkbGetKeyTypes_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetKeySyms_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetKeyActions_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetKeyBehaviors_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetVirtualMods_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +extern int (*XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetKeyModifierMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbAllocControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int); +extern void (*XkbFreeControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern int (*XkbGetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +extern int (*XkbSetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr); +extern void (*XkbNoteControlsChanges_dylibloader_wrapper_xlib)( XkbControlsChangesPtr, XkbControlsNotifyEvent*, unsigned int); +extern int (*XkbAllocCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int); +extern void (*XkbFreeCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern int (*XkbGetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +extern int (*XkbSetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr, int); +extern int (*XkbAllocNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int, int); +extern int (*XkbGetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +extern int (*XkbSetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, XkbDescPtr); +extern int (*XkbChangeNames_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbNameChangesPtr); +extern void (*XkbFreeNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int); +extern int (*XkbGetState_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbStatePtr); +extern int (*XkbSetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr); +extern int (*XkbChangeMap_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr); +extern int (*XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int, int*); +extern int (*XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int*); +extern int (*XkbSetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*); +extern int (*XkbGetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int*, unsigned int*); +extern int (*XkbSetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*); +extern int (*XkbGetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int*); +extern int (*XkbCopyKeyType_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr); +extern int (*XkbCopyKeyTypes_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr, int); +extern int (*XkbResizeKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, int, int); +extern KeySym* (*XkbResizeKeySyms_dylibloader_wrapper_xlib)( XkbDescPtr, int, int); +extern XkbAction* (*XkbResizeKeyActions_dylibloader_wrapper_xlib)( XkbDescPtr, int, int); +extern int (*XkbChangeTypesOfKey_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, unsigned int, int*, XkbMapChangesPtr); +extern int (*XkbChangeKeycodeRange_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, XkbChangesPtr); +extern XkbComponentListPtr (*XkbListComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, int*); +extern void (*XkbFreeComponentList_dylibloader_wrapper_xlib)( XkbComponentListPtr); +extern XkbDescPtr (*XkbGetKeyboard_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int); +extern XkbDescPtr (*XkbGetKeyboardByName_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, unsigned int, unsigned int, int); +extern int (*XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib)( XkbDescPtr, int, KeySym*, unsigned int, int*, KeySym*); +extern int (*XkbApplyCompatMapToKey_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, XkbChangesPtr); +extern int (*XkbUpdateMapFromCore_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, int, int, KeySym*, XkbChangesPtr); +extern XkbDeviceLedInfoPtr (*XkbAddDeviceLedInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, unsigned int); +extern int (*XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int); +extern XkbDeviceInfoPtr (*XkbAllocDeviceInfo_dylibloader_wrapper_xlib)( unsigned int, unsigned int, unsigned int); +extern void (*XkbFreeDeviceInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, int); +extern void (*XkbNoteDeviceChanges_dylibloader_wrapper_xlib)( XkbDeviceChangesPtr, XkbExtensionDeviceNotifyEvent*, unsigned int); +extern XkbDeviceInfoPtr (*XkbGetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int); +extern int (*XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr); +extern int (*XkbGetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, int, unsigned int, unsigned int); +extern int (*XkbGetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int); +extern int (*XkbSetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDeviceInfoPtr); +extern int (*XkbChangeDeviceInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr); +extern int (*XkbSetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int); +extern int (*XkbSetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int); +extern char (*XkbToControl_dylibloader_wrapper_xlib)( char); +extern int (*XkbSetDebuggingFlags_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, char*, unsigned int, unsigned int, unsigned int*, unsigned int*); +extern int (*XkbApplyVirtualModChanges_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, XkbChangesPtr); +extern int (*XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbAction*, unsigned int); +extern void (*XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned int, XkbChangesPtr); +int initialize_xlib(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c new file mode 100644 index 0000000000..eb0f9abf15 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c @@ -0,0 +1,797 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:12 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrandr.h --sys-include <X11/extensions/Xrandr.h> --soname libXrandr.so.2 --init-name xrandr --output-header xrandr-so_wrap.h --output-implementation xrandr-so_wrap.c +// +// NOTE: Generated from Xrandr 1.5.2. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11 and libXrender, but absent in libXrandr.so.2, were removed. +#include <stdint.h> + +#define XRRQueryExtension XRRQueryExtension_dylibloader_orig_xrandr +#define XRRQueryVersion XRRQueryVersion_dylibloader_orig_xrandr +#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_orig_xrandr +#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_orig_xrandr +#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_orig_xrandr +#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_orig_xrandr +#define XRRConfigRotations XRRConfigRotations_dylibloader_orig_xrandr +#define XRRConfigTimes XRRConfigTimes_dylibloader_orig_xrandr +#define XRRConfigSizes XRRConfigSizes_dylibloader_orig_xrandr +#define XRRConfigRates XRRConfigRates_dylibloader_orig_xrandr +#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_orig_xrandr +#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_orig_xrandr +#define XRRRootToScreen XRRRootToScreen_dylibloader_orig_xrandr +#define XRRSelectInput XRRSelectInput_dylibloader_orig_xrandr +#define XRRRotations XRRRotations_dylibloader_orig_xrandr +#define XRRSizes XRRSizes_dylibloader_orig_xrandr +#define XRRRates XRRRates_dylibloader_orig_xrandr +#define XRRTimes XRRTimes_dylibloader_orig_xrandr +#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_orig_xrandr +#define XRRSetScreenSize XRRSetScreenSize_dylibloader_orig_xrandr +#define XRRGetScreenResources XRRGetScreenResources_dylibloader_orig_xrandr +#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_orig_xrandr +#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_orig_xrandr +#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_orig_xrandr +#define XRRListOutputProperties XRRListOutputProperties_dylibloader_orig_xrandr +#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_orig_xrandr +#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_orig_xrandr +#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_orig_xrandr +#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_orig_xrandr +#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_orig_xrandr +#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_orig_xrandr +#define XRRCreateMode XRRCreateMode_dylibloader_orig_xrandr +#define XRRDestroyMode XRRDestroyMode_dylibloader_orig_xrandr +#define XRRAddOutputMode XRRAddOutputMode_dylibloader_orig_xrandr +#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_orig_xrandr +#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_orig_xrandr +#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_orig_xrandr +#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_orig_xrandr +#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_orig_xrandr +#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_orig_xrandr +#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_orig_xrandr +#define XRRAllocGamma XRRAllocGamma_dylibloader_orig_xrandr +#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_orig_xrandr +#define XRRFreeGamma XRRFreeGamma_dylibloader_orig_xrandr +#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_orig_xrandr +#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_orig_xrandr +#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_orig_xrandr +#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_orig_xrandr +#define XRRGetPanning XRRGetPanning_dylibloader_orig_xrandr +#define XRRFreePanning XRRFreePanning_dylibloader_orig_xrandr +#define XRRSetPanning XRRSetPanning_dylibloader_orig_xrandr +#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_orig_xrandr +#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_orig_xrandr +#define XRRGetProviderResources XRRGetProviderResources_dylibloader_orig_xrandr +#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_orig_xrandr +#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_orig_xrandr +#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_orig_xrandr +#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_orig_xrandr +#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_orig_xrandr +#define XRRListProviderProperties XRRListProviderProperties_dylibloader_orig_xrandr +#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_orig_xrandr +#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_orig_xrandr +#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_orig_xrandr +#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_orig_xrandr +#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_orig_xrandr +#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_orig_xrandr +#define XRRGetMonitors XRRGetMonitors_dylibloader_orig_xrandr +#define XRRSetMonitor XRRSetMonitor_dylibloader_orig_xrandr +#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_orig_xrandr +#define XRRFreeMonitors XRRFreeMonitors_dylibloader_orig_xrandr +#include <X11/extensions/Xrandr.h> +#undef XRRQueryExtension +#undef XRRQueryVersion +#undef XRRGetScreenInfo +#undef XRRFreeScreenConfigInfo +#undef XRRSetScreenConfig +#undef XRRSetScreenConfigAndRate +#undef XRRConfigRotations +#undef XRRConfigTimes +#undef XRRConfigSizes +#undef XRRConfigRates +#undef XRRConfigCurrentConfiguration +#undef XRRConfigCurrentRate +#undef XRRRootToScreen +#undef XRRSelectInput +#undef XRRRotations +#undef XRRSizes +#undef XRRRates +#undef XRRTimes +#undef XRRGetScreenSizeRange +#undef XRRSetScreenSize +#undef XRRGetScreenResources +#undef XRRFreeScreenResources +#undef XRRGetOutputInfo +#undef XRRFreeOutputInfo +#undef XRRListOutputProperties +#undef XRRQueryOutputProperty +#undef XRRConfigureOutputProperty +#undef XRRChangeOutputProperty +#undef XRRDeleteOutputProperty +#undef XRRGetOutputProperty +#undef XRRAllocModeInfo +#undef XRRCreateMode +#undef XRRDestroyMode +#undef XRRAddOutputMode +#undef XRRDeleteOutputMode +#undef XRRFreeModeInfo +#undef XRRGetCrtcInfo +#undef XRRFreeCrtcInfo +#undef XRRSetCrtcConfig +#undef XRRGetCrtcGammaSize +#undef XRRGetCrtcGamma +#undef XRRAllocGamma +#undef XRRSetCrtcGamma +#undef XRRFreeGamma +#undef XRRGetScreenResourcesCurrent +#undef XRRSetCrtcTransform +#undef XRRGetCrtcTransform +#undef XRRUpdateConfiguration +#undef XRRGetPanning +#undef XRRFreePanning +#undef XRRSetPanning +#undef XRRSetOutputPrimary +#undef XRRGetOutputPrimary +#undef XRRGetProviderResources +#undef XRRFreeProviderResources +#undef XRRGetProviderInfo +#undef XRRFreeProviderInfo +#undef XRRSetProviderOutputSource +#undef XRRSetProviderOffloadSink +#undef XRRListProviderProperties +#undef XRRQueryProviderProperty +#undef XRRConfigureProviderProperty +#undef XRRChangeProviderProperty +#undef XRRDeleteProviderProperty +#undef XRRGetProviderProperty +#undef XRRAllocateMonitor +#undef XRRGetMonitors +#undef XRRSetMonitor +#undef XRRDeleteMonitor +#undef XRRFreeMonitors +#include <dlfcn.h> +#include <stdio.h> +int (*XRRQueryExtension_dylibloader_wrapper_xrandr)( Display*, int*, int*); +int (*XRRQueryVersion_dylibloader_wrapper_xrandr)( Display*, int*, int*); +XRRScreenConfiguration* (*XRRGetScreenInfo_dylibloader_wrapper_xrandr)( Display*, Window); +void (*XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*); +int (*XRRSetScreenConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, Time); +int (*XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, short, Time); +Rotation (*XRRConfigRotations_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*); +Time (*XRRConfigTimes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Time*); +XRRScreenSize* (*XRRConfigSizes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int*); +short* (*XRRConfigRates_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int, int*); +SizeID (*XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*); +short (*XRRConfigCurrentRate_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*); +int (*XRRRootToScreen_dylibloader_wrapper_xrandr)( Display*, Window); +void (*XRRSelectInput_dylibloader_wrapper_xrandr)( Display*, Window, int); +Rotation (*XRRRotations_dylibloader_wrapper_xrandr)( Display*, int, Rotation*); +XRRScreenSize* (*XRRSizes_dylibloader_wrapper_xrandr)( Display*, int, int*); +short* (*XRRRates_dylibloader_wrapper_xrandr)( Display*, int, int, int*); +Time (*XRRTimes_dylibloader_wrapper_xrandr)( Display*, int, Time*); +int (*XRRGetScreenSizeRange_dylibloader_wrapper_xrandr)( Display*, Window, int*, int*, int*, int*); +void (*XRRSetScreenSize_dylibloader_wrapper_xrandr)( Display*, Window, int, int, int, int); +XRRScreenResources* (*XRRGetScreenResources_dylibloader_wrapper_xrandr)( Display*, Window); +void (*XRRFreeScreenResources_dylibloader_wrapper_xrandr)( XRRScreenResources*); +XRROutputInfo* (*XRRGetOutputInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RROutput); +void (*XRRFreeOutputInfo_dylibloader_wrapper_xrandr)( XRROutputInfo*); +Atom* (*XRRListOutputProperties_dylibloader_wrapper_xrandr)( Display*, RROutput, int*); +XRRPropertyInfo* (*XRRQueryOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom); +void (*XRRConfigureOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, int, int, int, long*); +void (*XRRChangeOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, Atom, int, int,const unsigned char*, int); +void (*XRRDeleteOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom); +int (*XRRGetOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +XRRModeInfo* (*XRRAllocModeInfo_dylibloader_wrapper_xrandr)(const char*, int); +RRMode (*XRRCreateMode_dylibloader_wrapper_xrandr)( Display*, Window, XRRModeInfo*); +void (*XRRDestroyMode_dylibloader_wrapper_xrandr)( Display*, RRMode); +void (*XRRAddOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode); +void (*XRRDeleteOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode); +void (*XRRFreeModeInfo_dylibloader_wrapper_xrandr)( XRRModeInfo*); +XRRCrtcInfo* (*XRRGetCrtcInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc); +void (*XRRFreeCrtcInfo_dylibloader_wrapper_xrandr)( XRRCrtcInfo*); +int (*XRRSetCrtcConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, Time, int, int, RRMode, Rotation, RROutput*, int); +int (*XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr)( Display*, RRCrtc); +XRRCrtcGamma* (*XRRGetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc); +XRRCrtcGamma* (*XRRAllocGamma_dylibloader_wrapper_xrandr)( int); +void (*XRRSetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcGamma*); +void (*XRRFreeGamma_dylibloader_wrapper_xrandr)( XRRCrtcGamma*); +XRRScreenResources* (*XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr)( Display*, Window); +void (*XRRSetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XTransform*,const char*, XFixed*, int); +int (*XRRGetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcTransformAttributes**); +int (*XRRUpdateConfiguration_dylibloader_wrapper_xrandr)( XEvent*); +XRRPanning* (*XRRGetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc); +void (*XRRFreePanning_dylibloader_wrapper_xrandr)( XRRPanning*); +int (*XRRSetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, XRRPanning*); +void (*XRRSetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window, RROutput); +RROutput (*XRRGetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window); +XRRProviderResources* (*XRRGetProviderResources_dylibloader_wrapper_xrandr)( Display*, Window); +void (*XRRFreeProviderResources_dylibloader_wrapper_xrandr)( XRRProviderResources*); +XRRProviderInfo* (*XRRGetProviderInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRProvider); +void (*XRRFreeProviderInfo_dylibloader_wrapper_xrandr)( XRRProviderInfo*); +int (*XRRSetProviderOutputSource_dylibloader_wrapper_xrandr)( Display*, XID, XID); +int (*XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr)( Display*, XID, XID); +Atom* (*XRRListProviderProperties_dylibloader_wrapper_xrandr)( Display*, RRProvider, int*); +XRRPropertyInfo* (*XRRQueryProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom); +void (*XRRConfigureProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, int, int, int, long*); +void (*XRRChangeProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, Atom, int, int,const unsigned char*, int); +void (*XRRDeleteProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom); +int (*XRRGetProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +XRRMonitorInfo* (*XRRAllocateMonitor_dylibloader_wrapper_xrandr)( Display*, int); +XRRMonitorInfo* (*XRRGetMonitors_dylibloader_wrapper_xrandr)( Display*, Window, int, int*); +void (*XRRSetMonitor_dylibloader_wrapper_xrandr)( Display*, Window, XRRMonitorInfo*); +void (*XRRDeleteMonitor_dylibloader_wrapper_xrandr)( Display*, Window, Atom); +void (*XRRFreeMonitors_dylibloader_wrapper_xrandr)( XRRMonitorInfo*); +int initialize_xrandr(int verbose) { + void *handle; + char *error; + handle = dlopen("libXrandr.so.2", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XRRQueryExtension + *(void **) (&XRRQueryExtension_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRQueryVersion + *(void **) (&XRRQueryVersion_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetScreenInfo + *(void **) (&XRRGetScreenInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeScreenConfigInfo + *(void **) (&XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeScreenConfigInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetScreenConfig + *(void **) (&XRRSetScreenConfig_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenConfig"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetScreenConfigAndRate + *(void **) (&XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenConfigAndRate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigRotations + *(void **) (&XRRConfigRotations_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigRotations"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigTimes + *(void **) (&XRRConfigTimes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigTimes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigSizes + *(void **) (&XRRConfigSizes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigSizes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigRates + *(void **) (&XRRConfigRates_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigRates"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigCurrentConfiguration + *(void **) (&XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigCurrentConfiguration"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigCurrentRate + *(void **) (&XRRConfigCurrentRate_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigCurrentRate"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRRootToScreen + *(void **) (&XRRRootToScreen_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRootToScreen"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSelectInput + *(void **) (&XRRSelectInput_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSelectInput"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRRotations + *(void **) (&XRRRotations_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRotations"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSizes + *(void **) (&XRRSizes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSizes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRRates + *(void **) (&XRRRates_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRates"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRTimes + *(void **) (&XRRTimes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRTimes"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetScreenSizeRange + *(void **) (&XRRGetScreenSizeRange_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenSizeRange"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetScreenSize + *(void **) (&XRRSetScreenSize_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetScreenResources + *(void **) (&XRRGetScreenResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenResources"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeScreenResources + *(void **) (&XRRFreeScreenResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeScreenResources"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetOutputInfo + *(void **) (&XRRGetOutputInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeOutputInfo + *(void **) (&XRRFreeOutputInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeOutputInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRListOutputProperties + *(void **) (&XRRListOutputProperties_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRListOutputProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRQueryOutputProperty + *(void **) (&XRRQueryOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryOutputProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigureOutputProperty + *(void **) (&XRRConfigureOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigureOutputProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRChangeOutputProperty + *(void **) (&XRRChangeOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRChangeOutputProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRDeleteOutputProperty + *(void **) (&XRRDeleteOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteOutputProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetOutputProperty + *(void **) (&XRRGetOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRAllocModeInfo + *(void **) (&XRRAllocModeInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocModeInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRCreateMode + *(void **) (&XRRCreateMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRCreateMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRDestroyMode + *(void **) (&XRRDestroyMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDestroyMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRAddOutputMode + *(void **) (&XRRAddOutputMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAddOutputMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRDeleteOutputMode + *(void **) (&XRRDeleteOutputMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteOutputMode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeModeInfo + *(void **) (&XRRFreeModeInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeModeInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetCrtcInfo + *(void **) (&XRRGetCrtcInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeCrtcInfo + *(void **) (&XRRFreeCrtcInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeCrtcInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetCrtcConfig + *(void **) (&XRRSetCrtcConfig_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcConfig"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetCrtcGammaSize + *(void **) (&XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcGammaSize"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetCrtcGamma + *(void **) (&XRRGetCrtcGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcGamma"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRAllocGamma + *(void **) (&XRRAllocGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocGamma"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetCrtcGamma + *(void **) (&XRRSetCrtcGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcGamma"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeGamma + *(void **) (&XRRFreeGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeGamma"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetScreenResourcesCurrent + *(void **) (&XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenResourcesCurrent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetCrtcTransform + *(void **) (&XRRSetCrtcTransform_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcTransform"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetCrtcTransform + *(void **) (&XRRGetCrtcTransform_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcTransform"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRUpdateConfiguration + *(void **) (&XRRUpdateConfiguration_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRUpdateConfiguration"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetPanning + *(void **) (&XRRGetPanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetPanning"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreePanning + *(void **) (&XRRFreePanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreePanning"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetPanning + *(void **) (&XRRSetPanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetPanning"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetOutputPrimary + *(void **) (&XRRSetOutputPrimary_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetOutputPrimary"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetOutputPrimary + *(void **) (&XRRGetOutputPrimary_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputPrimary"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetProviderResources + *(void **) (&XRRGetProviderResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderResources"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeProviderResources + *(void **) (&XRRFreeProviderResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeProviderResources"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetProviderInfo + *(void **) (&XRRGetProviderInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeProviderInfo + *(void **) (&XRRFreeProviderInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeProviderInfo"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetProviderOutputSource + *(void **) (&XRRSetProviderOutputSource_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetProviderOutputSource"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetProviderOffloadSink + *(void **) (&XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetProviderOffloadSink"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRListProviderProperties + *(void **) (&XRRListProviderProperties_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRListProviderProperties"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRQueryProviderProperty + *(void **) (&XRRQueryProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryProviderProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRConfigureProviderProperty + *(void **) (&XRRConfigureProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigureProviderProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRChangeProviderProperty + *(void **) (&XRRChangeProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRChangeProviderProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRDeleteProviderProperty + *(void **) (&XRRDeleteProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteProviderProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetProviderProperty + *(void **) (&XRRGetProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderProperty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRAllocateMonitor + *(void **) (&XRRAllocateMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocateMonitor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRGetMonitors + *(void **) (&XRRGetMonitors_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetMonitors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRSetMonitor + *(void **) (&XRRSetMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetMonitor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRDeleteMonitor + *(void **) (&XRRDeleteMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteMonitor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRRFreeMonitors + *(void **) (&XRRFreeMonitors_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeMonitors"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h new file mode 100644 index 0000000000..f1ca9f94a5 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h @@ -0,0 +1,302 @@ +#ifndef DYLIBLOAD_WRAPPER_XRANDR +#define DYLIBLOAD_WRAPPER_XRANDR +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:12 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrandr.h --sys-include <X11/extensions/Xrandr.h> --soname libXrandr.so.2 --init-name xrandr --output-header xrandr-so_wrap.h --output-implementation xrandr-so_wrap.c +// +// NOTE: Generated from Xrandr 1.5.2. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11 and libXrender, but absent in libXrandr.so.2, were removed. +#include <stdint.h> + +#define XRRQueryExtension XRRQueryExtension_dylibloader_orig_xrandr +#define XRRQueryVersion XRRQueryVersion_dylibloader_orig_xrandr +#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_orig_xrandr +#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_orig_xrandr +#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_orig_xrandr +#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_orig_xrandr +#define XRRConfigRotations XRRConfigRotations_dylibloader_orig_xrandr +#define XRRConfigTimes XRRConfigTimes_dylibloader_orig_xrandr +#define XRRConfigSizes XRRConfigSizes_dylibloader_orig_xrandr +#define XRRConfigRates XRRConfigRates_dylibloader_orig_xrandr +#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_orig_xrandr +#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_orig_xrandr +#define XRRRootToScreen XRRRootToScreen_dylibloader_orig_xrandr +#define XRRSelectInput XRRSelectInput_dylibloader_orig_xrandr +#define XRRRotations XRRRotations_dylibloader_orig_xrandr +#define XRRSizes XRRSizes_dylibloader_orig_xrandr +#define XRRRates XRRRates_dylibloader_orig_xrandr +#define XRRTimes XRRTimes_dylibloader_orig_xrandr +#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_orig_xrandr +#define XRRSetScreenSize XRRSetScreenSize_dylibloader_orig_xrandr +#define XRRGetScreenResources XRRGetScreenResources_dylibloader_orig_xrandr +#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_orig_xrandr +#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_orig_xrandr +#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_orig_xrandr +#define XRRListOutputProperties XRRListOutputProperties_dylibloader_orig_xrandr +#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_orig_xrandr +#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_orig_xrandr +#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_orig_xrandr +#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_orig_xrandr +#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_orig_xrandr +#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_orig_xrandr +#define XRRCreateMode XRRCreateMode_dylibloader_orig_xrandr +#define XRRDestroyMode XRRDestroyMode_dylibloader_orig_xrandr +#define XRRAddOutputMode XRRAddOutputMode_dylibloader_orig_xrandr +#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_orig_xrandr +#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_orig_xrandr +#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_orig_xrandr +#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_orig_xrandr +#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_orig_xrandr +#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_orig_xrandr +#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_orig_xrandr +#define XRRAllocGamma XRRAllocGamma_dylibloader_orig_xrandr +#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_orig_xrandr +#define XRRFreeGamma XRRFreeGamma_dylibloader_orig_xrandr +#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_orig_xrandr +#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_orig_xrandr +#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_orig_xrandr +#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_orig_xrandr +#define XRRGetPanning XRRGetPanning_dylibloader_orig_xrandr +#define XRRFreePanning XRRFreePanning_dylibloader_orig_xrandr +#define XRRSetPanning XRRSetPanning_dylibloader_orig_xrandr +#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_orig_xrandr +#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_orig_xrandr +#define XRRGetProviderResources XRRGetProviderResources_dylibloader_orig_xrandr +#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_orig_xrandr +#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_orig_xrandr +#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_orig_xrandr +#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_orig_xrandr +#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_orig_xrandr +#define XRRListProviderProperties XRRListProviderProperties_dylibloader_orig_xrandr +#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_orig_xrandr +#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_orig_xrandr +#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_orig_xrandr +#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_orig_xrandr +#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_orig_xrandr +#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_orig_xrandr +#define XRRGetMonitors XRRGetMonitors_dylibloader_orig_xrandr +#define XRRSetMonitor XRRSetMonitor_dylibloader_orig_xrandr +#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_orig_xrandr +#define XRRFreeMonitors XRRFreeMonitors_dylibloader_orig_xrandr +#include <X11/extensions/Xrandr.h> +#undef XRRQueryExtension +#undef XRRQueryVersion +#undef XRRGetScreenInfo +#undef XRRFreeScreenConfigInfo +#undef XRRSetScreenConfig +#undef XRRSetScreenConfigAndRate +#undef XRRConfigRotations +#undef XRRConfigTimes +#undef XRRConfigSizes +#undef XRRConfigRates +#undef XRRConfigCurrentConfiguration +#undef XRRConfigCurrentRate +#undef XRRRootToScreen +#undef XRRSelectInput +#undef XRRRotations +#undef XRRSizes +#undef XRRRates +#undef XRRTimes +#undef XRRGetScreenSizeRange +#undef XRRSetScreenSize +#undef XRRGetScreenResources +#undef XRRFreeScreenResources +#undef XRRGetOutputInfo +#undef XRRFreeOutputInfo +#undef XRRListOutputProperties +#undef XRRQueryOutputProperty +#undef XRRConfigureOutputProperty +#undef XRRChangeOutputProperty +#undef XRRDeleteOutputProperty +#undef XRRGetOutputProperty +#undef XRRAllocModeInfo +#undef XRRCreateMode +#undef XRRDestroyMode +#undef XRRAddOutputMode +#undef XRRDeleteOutputMode +#undef XRRFreeModeInfo +#undef XRRGetCrtcInfo +#undef XRRFreeCrtcInfo +#undef XRRSetCrtcConfig +#undef XRRGetCrtcGammaSize +#undef XRRGetCrtcGamma +#undef XRRAllocGamma +#undef XRRSetCrtcGamma +#undef XRRFreeGamma +#undef XRRGetScreenResourcesCurrent +#undef XRRSetCrtcTransform +#undef XRRGetCrtcTransform +#undef XRRUpdateConfiguration +#undef XRRGetPanning +#undef XRRFreePanning +#undef XRRSetPanning +#undef XRRSetOutputPrimary +#undef XRRGetOutputPrimary +#undef XRRGetProviderResources +#undef XRRFreeProviderResources +#undef XRRGetProviderInfo +#undef XRRFreeProviderInfo +#undef XRRSetProviderOutputSource +#undef XRRSetProviderOffloadSink +#undef XRRListProviderProperties +#undef XRRQueryProviderProperty +#undef XRRConfigureProviderProperty +#undef XRRChangeProviderProperty +#undef XRRDeleteProviderProperty +#undef XRRGetProviderProperty +#undef XRRAllocateMonitor +#undef XRRGetMonitors +#undef XRRSetMonitor +#undef XRRDeleteMonitor +#undef XRRFreeMonitors +#ifdef __cplusplus +extern "C" { +#endif +#define XRRQueryExtension XRRQueryExtension_dylibloader_wrapper_xrandr +#define XRRQueryVersion XRRQueryVersion_dylibloader_wrapper_xrandr +#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_wrapper_xrandr +#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr +#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_wrapper_xrandr +#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr +#define XRRConfigRotations XRRConfigRotations_dylibloader_wrapper_xrandr +#define XRRConfigTimes XRRConfigTimes_dylibloader_wrapper_xrandr +#define XRRConfigSizes XRRConfigSizes_dylibloader_wrapper_xrandr +#define XRRConfigRates XRRConfigRates_dylibloader_wrapper_xrandr +#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr +#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_wrapper_xrandr +#define XRRRootToScreen XRRRootToScreen_dylibloader_wrapper_xrandr +#define XRRSelectInput XRRSelectInput_dylibloader_wrapper_xrandr +#define XRRRotations XRRRotations_dylibloader_wrapper_xrandr +#define XRRSizes XRRSizes_dylibloader_wrapper_xrandr +#define XRRRates XRRRates_dylibloader_wrapper_xrandr +#define XRRTimes XRRTimes_dylibloader_wrapper_xrandr +#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_wrapper_xrandr +#define XRRSetScreenSize XRRSetScreenSize_dylibloader_wrapper_xrandr +#define XRRGetScreenResources XRRGetScreenResources_dylibloader_wrapper_xrandr +#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_wrapper_xrandr +#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_wrapper_xrandr +#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_wrapper_xrandr +#define XRRListOutputProperties XRRListOutputProperties_dylibloader_wrapper_xrandr +#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_wrapper_xrandr +#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_wrapper_xrandr +#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_wrapper_xrandr +#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_wrapper_xrandr +#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_wrapper_xrandr +#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_wrapper_xrandr +#define XRRCreateMode XRRCreateMode_dylibloader_wrapper_xrandr +#define XRRDestroyMode XRRDestroyMode_dylibloader_wrapper_xrandr +#define XRRAddOutputMode XRRAddOutputMode_dylibloader_wrapper_xrandr +#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_wrapper_xrandr +#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_wrapper_xrandr +#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_wrapper_xrandr +#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_wrapper_xrandr +#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_wrapper_xrandr +#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr +#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_wrapper_xrandr +#define XRRAllocGamma XRRAllocGamma_dylibloader_wrapper_xrandr +#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_wrapper_xrandr +#define XRRFreeGamma XRRFreeGamma_dylibloader_wrapper_xrandr +#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr +#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_wrapper_xrandr +#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_wrapper_xrandr +#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_wrapper_xrandr +#define XRRGetPanning XRRGetPanning_dylibloader_wrapper_xrandr +#define XRRFreePanning XRRFreePanning_dylibloader_wrapper_xrandr +#define XRRSetPanning XRRSetPanning_dylibloader_wrapper_xrandr +#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_wrapper_xrandr +#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_wrapper_xrandr +#define XRRGetProviderResources XRRGetProviderResources_dylibloader_wrapper_xrandr +#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_wrapper_xrandr +#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_wrapper_xrandr +#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_wrapper_xrandr +#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_wrapper_xrandr +#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr +#define XRRListProviderProperties XRRListProviderProperties_dylibloader_wrapper_xrandr +#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_wrapper_xrandr +#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_wrapper_xrandr +#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_wrapper_xrandr +#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_wrapper_xrandr +#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_wrapper_xrandr +#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_wrapper_xrandr +#define XRRGetMonitors XRRGetMonitors_dylibloader_wrapper_xrandr +#define XRRSetMonitor XRRSetMonitor_dylibloader_wrapper_xrandr +#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_wrapper_xrandr +#define XRRFreeMonitors XRRFreeMonitors_dylibloader_wrapper_xrandr +extern int (*XRRQueryExtension_dylibloader_wrapper_xrandr)( Display*, int*, int*); +extern int (*XRRQueryVersion_dylibloader_wrapper_xrandr)( Display*, int*, int*); +extern XRRScreenConfiguration* (*XRRGetScreenInfo_dylibloader_wrapper_xrandr)( Display*, Window); +extern void (*XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*); +extern int (*XRRSetScreenConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, Time); +extern int (*XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, short, Time); +extern Rotation (*XRRConfigRotations_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*); +extern Time (*XRRConfigTimes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Time*); +extern XRRScreenSize* (*XRRConfigSizes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int*); +extern short* (*XRRConfigRates_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int, int*); +extern SizeID (*XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*); +extern short (*XRRConfigCurrentRate_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*); +extern int (*XRRRootToScreen_dylibloader_wrapper_xrandr)( Display*, Window); +extern void (*XRRSelectInput_dylibloader_wrapper_xrandr)( Display*, Window, int); +extern Rotation (*XRRRotations_dylibloader_wrapper_xrandr)( Display*, int, Rotation*); +extern XRRScreenSize* (*XRRSizes_dylibloader_wrapper_xrandr)( Display*, int, int*); +extern short* (*XRRRates_dylibloader_wrapper_xrandr)( Display*, int, int, int*); +extern Time (*XRRTimes_dylibloader_wrapper_xrandr)( Display*, int, Time*); +extern int (*XRRGetScreenSizeRange_dylibloader_wrapper_xrandr)( Display*, Window, int*, int*, int*, int*); +extern void (*XRRSetScreenSize_dylibloader_wrapper_xrandr)( Display*, Window, int, int, int, int); +extern XRRScreenResources* (*XRRGetScreenResources_dylibloader_wrapper_xrandr)( Display*, Window); +extern void (*XRRFreeScreenResources_dylibloader_wrapper_xrandr)( XRRScreenResources*); +extern XRROutputInfo* (*XRRGetOutputInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RROutput); +extern void (*XRRFreeOutputInfo_dylibloader_wrapper_xrandr)( XRROutputInfo*); +extern Atom* (*XRRListOutputProperties_dylibloader_wrapper_xrandr)( Display*, RROutput, int*); +extern XRRPropertyInfo* (*XRRQueryOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom); +extern void (*XRRConfigureOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, int, int, int, long*); +extern void (*XRRChangeOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, Atom, int, int,const unsigned char*, int); +extern void (*XRRDeleteOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom); +extern int (*XRRGetOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +extern XRRModeInfo* (*XRRAllocModeInfo_dylibloader_wrapper_xrandr)(const char*, int); +extern RRMode (*XRRCreateMode_dylibloader_wrapper_xrandr)( Display*, Window, XRRModeInfo*); +extern void (*XRRDestroyMode_dylibloader_wrapper_xrandr)( Display*, RRMode); +extern void (*XRRAddOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode); +extern void (*XRRDeleteOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode); +extern void (*XRRFreeModeInfo_dylibloader_wrapper_xrandr)( XRRModeInfo*); +extern XRRCrtcInfo* (*XRRGetCrtcInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc); +extern void (*XRRFreeCrtcInfo_dylibloader_wrapper_xrandr)( XRRCrtcInfo*); +extern int (*XRRSetCrtcConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, Time, int, int, RRMode, Rotation, RROutput*, int); +extern int (*XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr)( Display*, RRCrtc); +extern XRRCrtcGamma* (*XRRGetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc); +extern XRRCrtcGamma* (*XRRAllocGamma_dylibloader_wrapper_xrandr)( int); +extern void (*XRRSetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcGamma*); +extern void (*XRRFreeGamma_dylibloader_wrapper_xrandr)( XRRCrtcGamma*); +extern XRRScreenResources* (*XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr)( Display*, Window); +extern void (*XRRSetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XTransform*,const char*, XFixed*, int); +extern int (*XRRGetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcTransformAttributes**); +extern int (*XRRUpdateConfiguration_dylibloader_wrapper_xrandr)( XEvent*); +extern XRRPanning* (*XRRGetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc); +extern void (*XRRFreePanning_dylibloader_wrapper_xrandr)( XRRPanning*); +extern int (*XRRSetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, XRRPanning*); +extern void (*XRRSetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window, RROutput); +extern RROutput (*XRRGetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window); +extern XRRProviderResources* (*XRRGetProviderResources_dylibloader_wrapper_xrandr)( Display*, Window); +extern void (*XRRFreeProviderResources_dylibloader_wrapper_xrandr)( XRRProviderResources*); +extern XRRProviderInfo* (*XRRGetProviderInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRProvider); +extern void (*XRRFreeProviderInfo_dylibloader_wrapper_xrandr)( XRRProviderInfo*); +extern int (*XRRSetProviderOutputSource_dylibloader_wrapper_xrandr)( Display*, XID, XID); +extern int (*XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr)( Display*, XID, XID); +extern Atom* (*XRRListProviderProperties_dylibloader_wrapper_xrandr)( Display*, RRProvider, int*); +extern XRRPropertyInfo* (*XRRQueryProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom); +extern void (*XRRConfigureProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, int, int, int, long*); +extern void (*XRRChangeProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, Atom, int, int,const unsigned char*, int); +extern void (*XRRDeleteProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom); +extern int (*XRRGetProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**); +extern XRRMonitorInfo* (*XRRAllocateMonitor_dylibloader_wrapper_xrandr)( Display*, int); +extern XRRMonitorInfo* (*XRRGetMonitors_dylibloader_wrapper_xrandr)( Display*, Window, int, int*); +extern void (*XRRSetMonitor_dylibloader_wrapper_xrandr)( Display*, Window, XRRMonitorInfo*); +extern void (*XRRDeleteMonitor_dylibloader_wrapper_xrandr)( Display*, Window, Atom); +extern void (*XRRFreeMonitors_dylibloader_wrapper_xrandr)( XRRMonitorInfo*); +int initialize_xrandr(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c new file mode 100644 index 0000000000..b63a1eca8d --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c @@ -0,0 +1,511 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:28 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrender.h --sys-include <X11/extensions/Xrender.h> --soname libXrender.so.1 --init-name xrender --output-header xrender-so_wrap.h --output-implementation xrender-so_wrap.c +// +// NOTE: Generated from Xrender 0.9.10. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXrender.so.1, were removed. +#include <stdint.h> + +#define XRenderQueryExtension XRenderQueryExtension_dylibloader_orig_xrender +#define XRenderQueryVersion XRenderQueryVersion_dylibloader_orig_xrender +#define XRenderQueryFormats XRenderQueryFormats_dylibloader_orig_xrender +#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_orig_xrender +#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_orig_xrender +#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_orig_xrender +#define XRenderFindFormat XRenderFindFormat_dylibloader_orig_xrender +#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_orig_xrender +#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_orig_xrender +#define XRenderCreatePicture XRenderCreatePicture_dylibloader_orig_xrender +#define XRenderChangePicture XRenderChangePicture_dylibloader_orig_xrender +#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_orig_xrender +#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_orig_xrender +#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_orig_xrender +#define XRenderFreePicture XRenderFreePicture_dylibloader_orig_xrender +#define XRenderComposite XRenderComposite_dylibloader_orig_xrender +#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_orig_xrender +#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_orig_xrender +#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_orig_xrender +#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_orig_xrender +#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_orig_xrender +#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_orig_xrender +#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_orig_xrender +#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_orig_xrender +#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_orig_xrender +#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_orig_xrender +#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_orig_xrender +#define XRenderFillRectangle XRenderFillRectangle_dylibloader_orig_xrender +#define XRenderFillRectangles XRenderFillRectangles_dylibloader_orig_xrender +#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_orig_xrender +#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_orig_xrender +#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_orig_xrender +#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_orig_xrender +#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_orig_xrender +#define XRenderParseColor XRenderParseColor_dylibloader_orig_xrender +#define XRenderCreateCursor XRenderCreateCursor_dylibloader_orig_xrender +#define XRenderQueryFilters XRenderQueryFilters_dylibloader_orig_xrender +#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_orig_xrender +#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_orig_xrender +#define XRenderAddTraps XRenderAddTraps_dylibloader_orig_xrender +#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_orig_xrender +#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_orig_xrender +#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_orig_xrender +#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_orig_xrender +#include <X11/extensions/Xrender.h> +#undef XRenderQueryExtension +#undef XRenderQueryVersion +#undef XRenderQueryFormats +#undef XRenderQuerySubpixelOrder +#undef XRenderSetSubpixelOrder +#undef XRenderFindVisualFormat +#undef XRenderFindFormat +#undef XRenderFindStandardFormat +#undef XRenderQueryPictIndexValues +#undef XRenderCreatePicture +#undef XRenderChangePicture +#undef XRenderSetPictureClipRectangles +#undef XRenderSetPictureClipRegion +#undef XRenderSetPictureTransform +#undef XRenderFreePicture +#undef XRenderComposite +#undef XRenderCreateGlyphSet +#undef XRenderReferenceGlyphSet +#undef XRenderFreeGlyphSet +#undef XRenderAddGlyphs +#undef XRenderFreeGlyphs +#undef XRenderCompositeString8 +#undef XRenderCompositeString16 +#undef XRenderCompositeString32 +#undef XRenderCompositeText8 +#undef XRenderCompositeText16 +#undef XRenderCompositeText32 +#undef XRenderFillRectangle +#undef XRenderFillRectangles +#undef XRenderCompositeTrapezoids +#undef XRenderCompositeTriangles +#undef XRenderCompositeTriStrip +#undef XRenderCompositeTriFan +#undef XRenderCompositeDoublePoly +#undef XRenderParseColor +#undef XRenderCreateCursor +#undef XRenderQueryFilters +#undef XRenderSetPictureFilter +#undef XRenderCreateAnimCursor +#undef XRenderAddTraps +#undef XRenderCreateSolidFill +#undef XRenderCreateLinearGradient +#undef XRenderCreateRadialGradient +#undef XRenderCreateConicalGradient +#include <dlfcn.h> +#include <stdio.h> +int (*XRenderQueryExtension_dylibloader_wrapper_xrender)( Display*, int*, int*); +int (*XRenderQueryVersion_dylibloader_wrapper_xrender)( Display*, int*, int*); +int (*XRenderQueryFormats_dylibloader_wrapper_xrender)( Display*); +int (*XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender)( Display*, int); +int (*XRenderSetSubpixelOrder_dylibloader_wrapper_xrender)( Display*, int, int); +XRenderPictFormat* (*XRenderFindVisualFormat_dylibloader_wrapper_xrender)( Display*,const Visual*); +XRenderPictFormat* (*XRenderFindFormat_dylibloader_wrapper_xrender)( Display*, unsigned long,const XRenderPictFormat*, int); +XRenderPictFormat* (*XRenderFindStandardFormat_dylibloader_wrapper_xrender)( Display*, int); +XIndexValue* (*XRenderQueryPictIndexValues_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*, int*); +Picture (*XRenderCreatePicture_dylibloader_wrapper_xrender)( Display*, Drawable,const XRenderPictFormat*, unsigned long,const XRenderPictureAttributes*); +void (*XRenderChangePicture_dylibloader_wrapper_xrender)( Display*, Picture, unsigned long,const XRenderPictureAttributes*); +void (*XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XRectangle*, int); +void (*XRenderSetPictureClipRegion_dylibloader_wrapper_xrender)( Display*, Picture, Region); +void (*XRenderSetPictureTransform_dylibloader_wrapper_xrender)( Display*, Picture, XTransform*); +void (*XRenderFreePicture_dylibloader_wrapper_xrender)( Display*, Picture); +void (*XRenderComposite_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture, Picture, int, int, int, int, int, int, unsigned int, unsigned int); +GlyphSet (*XRenderCreateGlyphSet_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*); +GlyphSet (*XRenderReferenceGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet); +void (*XRenderFreeGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet); +void (*XRenderAddGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*,const XGlyphInfo*, int,const char*, int); +void (*XRenderFreeGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*, int); +void (*XRenderCompositeString8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const char*, int); +void (*XRenderCompositeString16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned short*, int); +void (*XRenderCompositeString32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned int*, int); +void (*XRenderCompositeText8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt8*, int); +void (*XRenderCompositeText16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt16*, int); +void (*XRenderCompositeText32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt32*, int); +void (*XRenderFillRectangle_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*, int, int, unsigned int, unsigned int); +void (*XRenderFillRectangles_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*,const XRectangle*, int); +void (*XRenderCompositeTrapezoids_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTrapezoid*, int); +void (*XRenderCompositeTriangles_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTriangle*, int); +void (*XRenderCompositeTriStrip_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int); +void (*XRenderCompositeTriFan_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int); +void (*XRenderCompositeDoublePoly_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XPointDouble*, int, int); +int (*XRenderParseColor_dylibloader_wrapper_xrender)( Display*, char*, XRenderColor*); +Cursor (*XRenderCreateCursor_dylibloader_wrapper_xrender)( Display*, Picture, unsigned int, unsigned int); +XFilters* (*XRenderQueryFilters_dylibloader_wrapper_xrender)( Display*, Drawable); +void (*XRenderSetPictureFilter_dylibloader_wrapper_xrender)( Display*, Picture,const char*, XFixed*, int); +Cursor (*XRenderCreateAnimCursor_dylibloader_wrapper_xrender)( Display*, int, XAnimCursor*); +void (*XRenderAddTraps_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XTrap*, int); +Picture (*XRenderCreateSolidFill_dylibloader_wrapper_xrender)( Display*,const XRenderColor*); +Picture (*XRenderCreateLinearGradient_dylibloader_wrapper_xrender)( Display*,const XLinearGradient*,const XFixed*,const XRenderColor*, int); +Picture (*XRenderCreateRadialGradient_dylibloader_wrapper_xrender)( Display*,const XRadialGradient*,const XFixed*,const XRenderColor*, int); +Picture (*XRenderCreateConicalGradient_dylibloader_wrapper_xrender)( Display*,const XConicalGradient*,const XFixed*,const XRenderColor*, int); +int initialize_xrender(int verbose) { + void *handle; + char *error; + handle = dlopen("libXrender.so.1", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// XRenderQueryExtension + *(void **) (&XRenderQueryExtension_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryExtension"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderQueryVersion + *(void **) (&XRenderQueryVersion_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryVersion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderQueryFormats + *(void **) (&XRenderQueryFormats_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryFormats"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderQuerySubpixelOrder + *(void **) (&XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQuerySubpixelOrder"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderSetSubpixelOrder + *(void **) (&XRenderSetSubpixelOrder_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetSubpixelOrder"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFindVisualFormat + *(void **) (&XRenderFindVisualFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindVisualFormat"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFindFormat + *(void **) (&XRenderFindFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindFormat"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFindStandardFormat + *(void **) (&XRenderFindStandardFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindStandardFormat"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderQueryPictIndexValues + *(void **) (&XRenderQueryPictIndexValues_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryPictIndexValues"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreatePicture + *(void **) (&XRenderCreatePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreatePicture"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderChangePicture + *(void **) (&XRenderChangePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderChangePicture"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderSetPictureClipRectangles + *(void **) (&XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureClipRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderSetPictureClipRegion + *(void **) (&XRenderSetPictureClipRegion_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureClipRegion"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderSetPictureTransform + *(void **) (&XRenderSetPictureTransform_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureTransform"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFreePicture + *(void **) (&XRenderFreePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreePicture"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderComposite + *(void **) (&XRenderComposite_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderComposite"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateGlyphSet + *(void **) (&XRenderCreateGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateGlyphSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderReferenceGlyphSet + *(void **) (&XRenderReferenceGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderReferenceGlyphSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFreeGlyphSet + *(void **) (&XRenderFreeGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreeGlyphSet"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderAddGlyphs + *(void **) (&XRenderAddGlyphs_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderAddGlyphs"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFreeGlyphs + *(void **) (&XRenderFreeGlyphs_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreeGlyphs"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeString8 + *(void **) (&XRenderCompositeString8_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString8"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeString16 + *(void **) (&XRenderCompositeString16_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeString32 + *(void **) (&XRenderCompositeString32_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString32"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeText8 + *(void **) (&XRenderCompositeText8_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText8"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeText16 + *(void **) (&XRenderCompositeText16_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText16"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeText32 + *(void **) (&XRenderCompositeText32_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText32"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFillRectangle + *(void **) (&XRenderFillRectangle_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFillRectangle"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderFillRectangles + *(void **) (&XRenderFillRectangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFillRectangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeTrapezoids + *(void **) (&XRenderCompositeTrapezoids_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTrapezoids"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeTriangles + *(void **) (&XRenderCompositeTriangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriangles"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeTriStrip + *(void **) (&XRenderCompositeTriStrip_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriStrip"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeTriFan + *(void **) (&XRenderCompositeTriFan_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriFan"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCompositeDoublePoly + *(void **) (&XRenderCompositeDoublePoly_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeDoublePoly"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderParseColor + *(void **) (&XRenderParseColor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderParseColor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateCursor + *(void **) (&XRenderCreateCursor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderQueryFilters + *(void **) (&XRenderQueryFilters_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryFilters"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderSetPictureFilter + *(void **) (&XRenderSetPictureFilter_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureFilter"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateAnimCursor + *(void **) (&XRenderCreateAnimCursor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateAnimCursor"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderAddTraps + *(void **) (&XRenderAddTraps_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderAddTraps"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateSolidFill + *(void **) (&XRenderCreateSolidFill_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateSolidFill"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateLinearGradient + *(void **) (&XRenderCreateLinearGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateLinearGradient"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateRadialGradient + *(void **) (&XRenderCreateRadialGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateRadialGradient"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// XRenderCreateConicalGradient + *(void **) (&XRenderCreateConicalGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateConicalGradient"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h new file mode 100644 index 0000000000..d3862ed459 --- /dev/null +++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h @@ -0,0 +1,198 @@ +#ifndef DYLIBLOAD_WRAPPER_XRENDER +#define DYLIBLOAD_WRAPPER_XRENDER +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:28 +// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrender.h --sys-include <X11/extensions/Xrender.h> --soname libXrender.so.1 --init-name xrender --output-header xrender-so_wrap.h --output-implementation xrender-so_wrap.c +// +// NOTE: Generated from Xrender 0.9.10. +// This has been handpatched to workaround some issues with the generator that +// will be eventually fixed. In this case, non-existant symbols inherited from +// libX11, but absent in libXrender.so.1, were removed. +#include <stdint.h> + +#define XRenderQueryExtension XRenderQueryExtension_dylibloader_orig_xrender +#define XRenderQueryVersion XRenderQueryVersion_dylibloader_orig_xrender +#define XRenderQueryFormats XRenderQueryFormats_dylibloader_orig_xrender +#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_orig_xrender +#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_orig_xrender +#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_orig_xrender +#define XRenderFindFormat XRenderFindFormat_dylibloader_orig_xrender +#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_orig_xrender +#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_orig_xrender +#define XRenderCreatePicture XRenderCreatePicture_dylibloader_orig_xrender +#define XRenderChangePicture XRenderChangePicture_dylibloader_orig_xrender +#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_orig_xrender +#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_orig_xrender +#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_orig_xrender +#define XRenderFreePicture XRenderFreePicture_dylibloader_orig_xrender +#define XRenderComposite XRenderComposite_dylibloader_orig_xrender +#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_orig_xrender +#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_orig_xrender +#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_orig_xrender +#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_orig_xrender +#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_orig_xrender +#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_orig_xrender +#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_orig_xrender +#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_orig_xrender +#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_orig_xrender +#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_orig_xrender +#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_orig_xrender +#define XRenderFillRectangle XRenderFillRectangle_dylibloader_orig_xrender +#define XRenderFillRectangles XRenderFillRectangles_dylibloader_orig_xrender +#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_orig_xrender +#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_orig_xrender +#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_orig_xrender +#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_orig_xrender +#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_orig_xrender +#define XRenderParseColor XRenderParseColor_dylibloader_orig_xrender +#define XRenderCreateCursor XRenderCreateCursor_dylibloader_orig_xrender +#define XRenderQueryFilters XRenderQueryFilters_dylibloader_orig_xrender +#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_orig_xrender +#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_orig_xrender +#define XRenderAddTraps XRenderAddTraps_dylibloader_orig_xrender +#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_orig_xrender +#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_orig_xrender +#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_orig_xrender +#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_orig_xrender +#include <X11/extensions/Xrender.h> +#undef XRenderQueryExtension +#undef XRenderQueryVersion +#undef XRenderQueryFormats +#undef XRenderQuerySubpixelOrder +#undef XRenderSetSubpixelOrder +#undef XRenderFindVisualFormat +#undef XRenderFindFormat +#undef XRenderFindStandardFormat +#undef XRenderQueryPictIndexValues +#undef XRenderCreatePicture +#undef XRenderChangePicture +#undef XRenderSetPictureClipRectangles +#undef XRenderSetPictureClipRegion +#undef XRenderSetPictureTransform +#undef XRenderFreePicture +#undef XRenderComposite +#undef XRenderCreateGlyphSet +#undef XRenderReferenceGlyphSet +#undef XRenderFreeGlyphSet +#undef XRenderAddGlyphs +#undef XRenderFreeGlyphs +#undef XRenderCompositeString8 +#undef XRenderCompositeString16 +#undef XRenderCompositeString32 +#undef XRenderCompositeText8 +#undef XRenderCompositeText16 +#undef XRenderCompositeText32 +#undef XRenderFillRectangle +#undef XRenderFillRectangles +#undef XRenderCompositeTrapezoids +#undef XRenderCompositeTriangles +#undef XRenderCompositeTriStrip +#undef XRenderCompositeTriFan +#undef XRenderCompositeDoublePoly +#undef XRenderParseColor +#undef XRenderCreateCursor +#undef XRenderQueryFilters +#undef XRenderSetPictureFilter +#undef XRenderCreateAnimCursor +#undef XRenderAddTraps +#undef XRenderCreateSolidFill +#undef XRenderCreateLinearGradient +#undef XRenderCreateRadialGradient +#undef XRenderCreateConicalGradient +#ifdef __cplusplus +extern "C" { +#endif +#define XRenderQueryExtension XRenderQueryExtension_dylibloader_wrapper_xrender +#define XRenderQueryVersion XRenderQueryVersion_dylibloader_wrapper_xrender +#define XRenderQueryFormats XRenderQueryFormats_dylibloader_wrapper_xrender +#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender +#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_wrapper_xrender +#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_wrapper_xrender +#define XRenderFindFormat XRenderFindFormat_dylibloader_wrapper_xrender +#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_wrapper_xrender +#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_wrapper_xrender +#define XRenderCreatePicture XRenderCreatePicture_dylibloader_wrapper_xrender +#define XRenderChangePicture XRenderChangePicture_dylibloader_wrapper_xrender +#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender +#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_wrapper_xrender +#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_wrapper_xrender +#define XRenderFreePicture XRenderFreePicture_dylibloader_wrapper_xrender +#define XRenderComposite XRenderComposite_dylibloader_wrapper_xrender +#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_wrapper_xrender +#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_wrapper_xrender +#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_wrapper_xrender +#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_wrapper_xrender +#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_wrapper_xrender +#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_wrapper_xrender +#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_wrapper_xrender +#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_wrapper_xrender +#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_wrapper_xrender +#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_wrapper_xrender +#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_wrapper_xrender +#define XRenderFillRectangle XRenderFillRectangle_dylibloader_wrapper_xrender +#define XRenderFillRectangles XRenderFillRectangles_dylibloader_wrapper_xrender +#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_wrapper_xrender +#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_wrapper_xrender +#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_wrapper_xrender +#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_wrapper_xrender +#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_wrapper_xrender +#define XRenderParseColor XRenderParseColor_dylibloader_wrapper_xrender +#define XRenderCreateCursor XRenderCreateCursor_dylibloader_wrapper_xrender +#define XRenderQueryFilters XRenderQueryFilters_dylibloader_wrapper_xrender +#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_wrapper_xrender +#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_wrapper_xrender +#define XRenderAddTraps XRenderAddTraps_dylibloader_wrapper_xrender +#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_wrapper_xrender +#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_wrapper_xrender +#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_wrapper_xrender +#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_wrapper_xrender +extern int (*XRenderQueryExtension_dylibloader_wrapper_xrender)( Display*, int*, int*); +extern int (*XRenderQueryVersion_dylibloader_wrapper_xrender)( Display*, int*, int*); +extern int (*XRenderQueryFormats_dylibloader_wrapper_xrender)( Display*); +extern int (*XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender)( Display*, int); +extern int (*XRenderSetSubpixelOrder_dylibloader_wrapper_xrender)( Display*, int, int); +extern XRenderPictFormat* (*XRenderFindVisualFormat_dylibloader_wrapper_xrender)( Display*,const Visual*); +extern XRenderPictFormat* (*XRenderFindFormat_dylibloader_wrapper_xrender)( Display*, unsigned long,const XRenderPictFormat*, int); +extern XRenderPictFormat* (*XRenderFindStandardFormat_dylibloader_wrapper_xrender)( Display*, int); +extern XIndexValue* (*XRenderQueryPictIndexValues_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*, int*); +extern Picture (*XRenderCreatePicture_dylibloader_wrapper_xrender)( Display*, Drawable,const XRenderPictFormat*, unsigned long,const XRenderPictureAttributes*); +extern void (*XRenderChangePicture_dylibloader_wrapper_xrender)( Display*, Picture, unsigned long,const XRenderPictureAttributes*); +extern void (*XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XRectangle*, int); +extern void (*XRenderSetPictureClipRegion_dylibloader_wrapper_xrender)( Display*, Picture, Region); +extern void (*XRenderSetPictureTransform_dylibloader_wrapper_xrender)( Display*, Picture, XTransform*); +extern void (*XRenderFreePicture_dylibloader_wrapper_xrender)( Display*, Picture); +extern void (*XRenderComposite_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture, Picture, int, int, int, int, int, int, unsigned int, unsigned int); +extern GlyphSet (*XRenderCreateGlyphSet_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*); +extern GlyphSet (*XRenderReferenceGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet); +extern void (*XRenderFreeGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet); +extern void (*XRenderAddGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*,const XGlyphInfo*, int,const char*, int); +extern void (*XRenderFreeGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*, int); +extern void (*XRenderCompositeString8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const char*, int); +extern void (*XRenderCompositeString16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned short*, int); +extern void (*XRenderCompositeString32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned int*, int); +extern void (*XRenderCompositeText8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt8*, int); +extern void (*XRenderCompositeText16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt16*, int); +extern void (*XRenderCompositeText32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt32*, int); +extern void (*XRenderFillRectangle_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*, int, int, unsigned int, unsigned int); +extern void (*XRenderFillRectangles_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*,const XRectangle*, int); +extern void (*XRenderCompositeTrapezoids_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTrapezoid*, int); +extern void (*XRenderCompositeTriangles_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTriangle*, int); +extern void (*XRenderCompositeTriStrip_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int); +extern void (*XRenderCompositeTriFan_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int); +extern void (*XRenderCompositeDoublePoly_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XPointDouble*, int, int); +extern int (*XRenderParseColor_dylibloader_wrapper_xrender)( Display*, char*, XRenderColor*); +extern Cursor (*XRenderCreateCursor_dylibloader_wrapper_xrender)( Display*, Picture, unsigned int, unsigned int); +extern XFilters* (*XRenderQueryFilters_dylibloader_wrapper_xrender)( Display*, Drawable); +extern void (*XRenderSetPictureFilter_dylibloader_wrapper_xrender)( Display*, Picture,const char*, XFixed*, int); +extern Cursor (*XRenderCreateAnimCursor_dylibloader_wrapper_xrender)( Display*, int, XAnimCursor*); +extern void (*XRenderAddTraps_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XTrap*, int); +extern Picture (*XRenderCreateSolidFill_dylibloader_wrapper_xrender)( Display*,const XRenderColor*); +extern Picture (*XRenderCreateLinearGradient_dylibloader_wrapper_xrender)( Display*,const XLinearGradient*,const XFixed*,const XRenderColor*, int); +extern Picture (*XRenderCreateRadialGradient_dylibloader_wrapper_xrender)( Display*,const XRadialGradient*,const XFixed*,const XRenderColor*, int); +extern Picture (*XRenderCreateConicalGradient_dylibloader_wrapper_xrender)( Display*,const XConicalGradient*,const XFixed*,const XRenderColor*, int); +int initialize_xrender(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/x11/gl_manager_x11.cpp b/platform/linuxbsd/x11/gl_manager_x11.cpp index bcefcf9695..12846f148d 100644 --- a/platform/linuxbsd/x11/gl_manager_x11.cpp +++ b/platform/linuxbsd/x11/gl_manager_x11.cpp @@ -321,8 +321,8 @@ void GLManager_X11::swap_buffers() { glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window); } -Error GLManager_X11::initialize() { - if (!gladLoaderLoadGLX(nullptr, 0)) { +Error GLManager_X11::initialize(Display *p_display) { + if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) { return ERR_CANT_CREATE; } diff --git a/platform/linuxbsd/x11/gl_manager_x11.h b/platform/linuxbsd/x11/gl_manager_x11.h index 1594c82801..3ab37b54ac 100644 --- a/platform/linuxbsd/x11/gl_manager_x11.h +++ b/platform/linuxbsd/x11/gl_manager_x11.h @@ -37,9 +37,10 @@ #include "core/os/os.h" #include "core/templates/local_vector.h" +#include "dynwrappers/xext-so_wrap.h" +#include "dynwrappers/xlib-so_wrap.h" +#include "dynwrappers/xrender-so_wrap.h" #include "servers/display_server.h" -#include <X11/Xlib.h> -#include <X11/extensions/Xrender.h> struct GLManager_X11_Private; @@ -111,7 +112,7 @@ public: void window_make_current(DisplayServer::WindowID p_window_id); - Error initialize(); + Error initialize(Display *p_display); void set_use_vsync(bool p_use); bool is_using_vsync() const; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 3aff5b8b7e..ad6143e16e 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -2348,9 +2348,6 @@ void DisplayServerMacOS::reparent_check(WindowID p_window) { if (parent_screen == screen) { if (![[wd_parent.window_object childWindows] containsObject:wd.window_object]) { - if (wd.exclusive) { - ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); - } [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary]; [wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove]; } @@ -2369,9 +2366,6 @@ void DisplayServerMacOS::reparent_check(WindowID p_window) { if (child_screen == screen) { if (![[wd.window_object childWindows] containsObject:wd_child.window_object]) { - if (wd_child.exclusive) { - ERR_FAIL_COND_MSG([[wd.window_object childWindows] count] > 0, "Transient parent has another exclusive child."); - } if (wd_child.fullscreen) { [wd_child.window_object toggleFullScreen:nil]; } @@ -2426,7 +2420,7 @@ void DisplayServerMacOS::window_set_position(const Point2i &p_position, WindowID ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if ([wd.window_object isZoomed]) { + if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) { return; } @@ -2549,7 +2543,7 @@ void DisplayServerMacOS::window_set_size(const Size2i p_size, WindowID p_window) ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if ([wd.window_object isZoomed]) { + if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) { return; } @@ -2631,7 +2625,7 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) { wd.exclusive_fullscreen = false; } break; case WINDOW_MODE_MAXIMIZED: { - if ([wd.window_object isZoomed]) { + if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) { [wd.window_object zoom:nil]; } } break; @@ -2664,7 +2658,7 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) { } } break; case WINDOW_MODE_MAXIMIZED: { - if (![wd.window_object isZoomed]) { + if (!NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) { [wd.window_object zoom:nil]; } } break; @@ -2684,7 +2678,7 @@ DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window) return WINDOW_MODE_FULLSCREEN; } } - if ([wd.window_object isZoomed] && !wd.resize_disabled) { + if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) { return WINDOW_MODE_MAXIMIZED; } if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) { @@ -2794,8 +2788,10 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win } if (p_enabled) { [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable]; + [[wd.window_object standardWindowButton:NSWindowZoomButton] setEnabled:NO]; } else { [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable]; + [[wd.window_object standardWindowButton:NSWindowZoomButton] setEnabled:YES]; } } break; case WINDOW_FLAG_EXTEND_TO_TITLE: { diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index 5860a4f0ae..5e71d10a3f 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -1834,8 +1834,8 @@ bool EditorExportPlatformMacOS::has_valid_project_configuration(const Ref<Editor if (p_preset->get("notarization/apple_id_name") != "") { if (p_preset->get("notarization/apple_id_password") == "") { err += TTR("Notarization: Apple ID password not specified.") + "\n"; + valid = false; } - valid = false; } if (p_preset->get("notarization/api_uuid") != "") { if (p_preset->get("notarization/api_key") == "") { diff --git a/platform/macos/export/plist.cpp b/platform/macos/export/plist.cpp index cad014e65b..82ecd41d9c 100644 --- a/platform/macos/export/plist.cpp +++ b/platform/macos/export/plist.cpp @@ -353,7 +353,7 @@ bool PList::load_file(const String &p_filename) { } else { // Load text plist. Error err; - Vector<uint8_t> array = FileAccess::get_file_as_array(p_filename, &err); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(p_filename, &err); ERR_FAIL_COND_V(err != OK, false); String ret; diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h index 46e7c17ebe..b2734e57cc 100644 --- a/platform/macos/os_macos.h +++ b/platform/macos/os_macos.h @@ -57,6 +57,10 @@ class OS_MacOS : public OS_Unix { List<String> launch_service_args; + CGFloat _weight_to_ct(int p_weight) const; + CGFloat _stretch_to_ct(int p_stretch) const; + String _get_default_fontname(const String &p_font_name) const; + static _FORCE_INLINE_ String get_framework_executable(const String &p_path); static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context); @@ -98,7 +102,8 @@ public: virtual String get_locale() const override; virtual Vector<String> get_system_fonts() const override; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_executable_path() const override; virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override; virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm index e620b058d3..ebba96ceb1 100644 --- a/platform/macos/os_macos.mm +++ b/platform/macos/os_macos.mm @@ -336,9 +336,7 @@ Vector<String> OS_MacOS::get_system_fonts() const { return ret; } -String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { - String ret; - +String OS_MacOS::_get_default_fontname(const String &p_font_name) const { String font_name = p_font_name; if (font_name.to_lower() == "sans-serif") { font_name = "Helvetica"; @@ -351,21 +349,153 @@ String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bo } else if (font_name.to_lower() == "cursive") { font_name = "Apple Chancery"; }; + return font_name; +} + +CGFloat OS_MacOS::_weight_to_ct(int p_weight) const { + if (p_weight < 150) { + return -0.80; + } else if (p_weight < 250) { + return -0.60; + } else if (p_weight < 350) { + return -0.40; + } else if (p_weight < 450) { + return 0.0; + } else if (p_weight < 550) { + return 0.23; + } else if (p_weight < 650) { + return 0.30; + } else if (p_weight < 750) { + return 0.40; + } else if (p_weight < 850) { + return 0.56; + } else if (p_weight < 925) { + return 0.62; + } else { + return 1.00; + } +} + +CGFloat OS_MacOS::_stretch_to_ct(int p_stretch) const { + if (p_stretch < 56) { + return -0.5; + } else if (p_stretch < 69) { + return -0.37; + } else if (p_stretch < 81) { + return -0.25; + } else if (p_stretch < 93) { + return -0.13; + } else if (p_stretch < 106) { + return 0.0; + } else if (p_stretch < 137) { + return 0.13; + } else if (p_stretch < 144) { + return 0.25; + } else if (p_stretch < 162) { + return 0.37; + } else { + return 0.5; + } +} + +Vector<String> OS_MacOS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + Vector<String> ret; + String font_name = _get_default_fontname(p_font_name); + + CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); + CTFontSymbolicTraits traits = 0; + if (p_weight >= 700) { + traits |= kCTFontBoldTrait; + } + if (p_italic) { + traits |= kCTFontItalicTrait; + } + if (p_stretch < 100) { + traits |= kCTFontCondensedTrait; + } else if (p_stretch > 100) { + traits |= kCTFontExpandedTrait; + } + + CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); + CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); + CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); + + CGFloat weight = _weight_to_ct(p_weight); + CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); + CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); + + CGFloat stretch = _stretch_to_ct(p_stretch); + CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); + CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); + + CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); + CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); + CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); + + CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes); + if (font) { + CTFontRef family = CTFontCreateWithFontDescriptor(font, 0, nullptr); + CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, p_text.utf8().get_data(), kCFStringEncodingUTF8); + CFRange range = CFRangeMake(0, CFStringGetLength(string)); + CTFontRef fallback_family = CTFontCreateForString(family, string, range); + if (fallback_family) { + CTFontDescriptorRef fallback_font = CTFontCopyFontDescriptor(fallback_family); + if (fallback_font) { + CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(fallback_font, kCTFontURLAttribute); + if (url) { + NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]]; + ret.push_back(String::utf8([font_path UTF8String])); + CFRelease(url); + } + CFRelease(fallback_font); + } + CFRelease(fallback_family); + } + CFRelease(string); + CFRelease(font); + } + + CFRelease(attributes); + CFRelease(traits_dict); + CFRelease(sym_traits); + CFRelease(font_stretch); + CFRelease(font_weight); + CFRelease(name); + + return ret; +} + +String OS_MacOS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + String ret; + String font_name = _get_default_fontname(p_font_name); CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8); CTFontSymbolicTraits traits = 0; - if (p_bold) { + if (p_weight > 700) { traits |= kCTFontBoldTrait; } if (p_italic) { traits |= kCTFontItalicTrait; } + if (p_stretch < 100) { + traits |= kCTFontCondensedTrait; + } else if (p_stretch > 100) { + traits |= kCTFontExpandedTrait; + } CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits); CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits); + CGFloat weight = _weight_to_ct(p_weight); + CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight); + CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight); + + CGFloat stretch = _stretch_to_ct(p_stretch); + CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch); + CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch); + CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr); CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name); CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict); @@ -384,6 +514,8 @@ String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bo CFRelease(attributes); CFRelease(traits_dict); CFRelease(sym_traits); + CFRelease(font_stretch); + CFRelease(font_weight); CFRelease(name); return ret; diff --git a/platform/web/SCsub b/platform/web/SCsub index 077024507a..e44e59bfb9 100644 --- a/platform/web/SCsub +++ b/platform/web/SCsub @@ -38,15 +38,20 @@ sys_env.AddJSLibraries( "js/libs/library_godot_webgl2.js", ] ) +sys_env.AddJSExterns( + [ + "js/libs/library_godot_webgl2.externs.js", + ] +) if env["javascript_eval"]: sys_env.AddJSLibraries(["js/libs/library_godot_javascript_singleton.js"]) for lib in sys_env["JS_LIBS"]: sys_env.Append(LINKFLAGS=["--js-library", lib.abspath]) -for js in env["JS_PRE"]: +for js in sys_env["JS_PRE"]: sys_env.Append(LINKFLAGS=["--pre-js", js.abspath]) -for ext in env["JS_EXTERNS"]: +for ext in sys_env["JS_EXTERNS"]: sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.abspath build = [] diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js index f91a4eff81..b7c6c9d445 100644 --- a/platform/web/js/engine/features.js +++ b/platform/web/js/engine/features.js @@ -76,19 +76,19 @@ const Features = { // eslint-disable-line no-unused-vars getMissingFeatures: function () { const missing = []; if (!Features.isWebGLAvailable(2)) { - missing.push('WebGL2'); + missing.push('WebGL2 - Check web browser configuration and hardware support'); } if (!Features.isFetchAvailable()) { - missing.push('Fetch'); + missing.push('Fetch - Check web browser version'); } if (!Features.isSecureContext()) { - missing.push('Secure Context'); + missing.push('Secure Context - Check web server configuration (use HTTPS)'); } if (!Features.isCrossOriginIsolated()) { - missing.push('Cross Origin Isolation'); + missing.push('Cross Origin Isolation - Check web server configuration (send correct headers)'); } if (!Features.isSharedArrayBufferAvailable()) { - missing.push('SharedArrayBuffer'); + missing.push('SharedArrayBuffer - Check web server configuration (send correct headers)'); } // Audio is normally optional since we have a dummy fallback. return missing; diff --git a/platform/web/js/libs/library_godot_webgl2.externs.js b/platform/web/js/libs/library_godot_webgl2.externs.js new file mode 100644 index 0000000000..18d8d0815a --- /dev/null +++ b/platform/web/js/libs/library_godot_webgl2.externs.js @@ -0,0 +1,36 @@ + +/** + * @constructor OVR_multiview2 + */ +function OVR_multiview2() {} + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.MAX_VIEWS_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR; + +/** + * @param {number} target + * @param {number} attachment + * @param {WebGLTexture} texture + * @param {number} level + * @param {number} baseViewIndex + * @param {number} numViews + * @return {void} + */ +OVR_multiview2.prototype.framebufferTextureMultiviewOVR = function(target, attachment, texture, level, baseViewIndex, numViews) {}; diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js index 365f712be7..ba990b3ee0 100644 --- a/platform/web/js/libs/library_godot_webgl2.js +++ b/platform/web/js/libs/library_godot_webgl2.js @@ -37,14 +37,15 @@ const GodotWebGL2 = { godot_webgl2_glFramebufferTextureMultiviewOVR: function (target, attachment, texture, level, base_view_index, num_views) { const context = GL.currentContext; if (typeof context.multiviewExt === 'undefined') { - const ext = context.GLctx.getExtension('OVR_multiview2'); + const /** OVR_multiview2 */ ext = context.GLctx.getExtension('OVR_multiview2'); if (!ext) { console.error('Trying to call glFramebufferTextureMultiviewOVR() without the OVR_multiview2 extension'); return; } context.multiviewExt = ext; } - context.multiviewExt.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views); + const /** OVR_multiview2 */ ext = context.multiviewExt; + ext.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views); }, }; diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index b501ee78db..7ba66750cf 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -157,7 +157,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { return EXCEPTION_CONTINUE_SEARCH; } - SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME); + SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME | SYMOPT_EXACT_SYMBOLS); EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded); module_handles.resize(cbNeeded / sizeof(HMODULE)); EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 705e83dace..1b55574b19 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -188,6 +188,7 @@ def get_opts(): BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), BoolVariable("use_asan", "Use address sanitizer (ASAN)", False), + BoolVariable("debug_crt", "Compile with MSVC's debug CRT (/MDd)", False), ] @@ -339,10 +340,14 @@ def configure_msvc(env, vcvars_msvc_config): ## Compile/link flags - if env["use_static_cpp"]: - env.AppendUnique(CCFLAGS=["/MT"]) + if env["debug_crt"]: + # Always use dynamic runtime, static debug CRT breaks thread_local. + env.AppendUnique(CCFLAGS=["/MDd"]) else: - env.AppendUnique(CCFLAGS=["/MD"]) + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) if env["arch"] == "x86_32": env["x86_libtheora_opt_vc"] = True diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 0b878feb7f..c704a26b7a 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2910,11 +2910,10 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; - if (!windows[receiving_window_id].window_has_focus) { - // In case of unfocused Popups, adjust event position. - Point2i pos = mm->get_position() - window_get_position(receiving_window_id) + window_get_position(window_id); - mm->set_position(pos); - mm->set_global_position(pos); + if (receiving_window_id != window_id) { + // Adjust event position relative to window distance when event is sent to a different window. + mm->set_position(mm->get_position() - window_get_position(receiving_window_id) + window_get_position(window_id)); + mm->set_global_position(mm->get_position()); } Input::get_singleton()->parse_input_event(mm); @@ -3919,6 +3918,8 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution)); ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window."); + joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd); + for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); @@ -3958,8 +3959,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win _update_real_mouse_position(MAIN_WINDOW_ID); - joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd); - r_error = OK; static_cast<OS_Windows *>(OS::get_singleton())->set_main_window(windows[MAIN_WINDOW_ID].hWnd); diff --git a/platform/windows/godot.ico b/platform/windows/godot.ico Binary files differindex 25830ffdc6..f0bb68225d 100644 --- a/platform/windows/godot.ico +++ b/platform/windows/godot.ico diff --git a/platform/windows/godot_console.ico b/platform/windows/godot_console.ico Binary files differnew file mode 100644 index 0000000000..1d27e3d6ae --- /dev/null +++ b/platform/windows/godot_console.ico diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc index 9877ff6075..9dd29afe51 100644 --- a/platform/windows/godot_res_wrap.rc +++ b/platform/windows/godot_res_wrap.rc @@ -4,7 +4,7 @@ #define _MKSTR(m_x) _STR(m_x) #endif -GODOT_ICON ICON platform/windows/godot.ico +GODOT_ICON ICON platform/windows/godot_console.ico 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index d8548eb545..e957a25e87 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -43,12 +43,12 @@ #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" #include "servers/rendering/rendering_server_default.h" +#include "servers/text_server.h" #include "windows_terminal_logger.h" #include <avrt.h> #include <bcrypt.h> #include <direct.h> -#include <dwrite.h> #include <knownfolders.h> #include <process.h> #include <regstr.h> @@ -189,6 +189,27 @@ void OS_Windows::initialize() { IPUnix::make_default(); main_loop = nullptr; + + CoInitialize(nullptr); + HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory)); + if (SUCCEEDED(hr)) { + hr = dwrite_factory->GetSystemFontCollection(&font_collection, false); + if (SUCCEEDED(hr)) { + dwrite_init = true; + hr = dwrite_factory->QueryInterface(&dwrite_factory2); + if (SUCCEEDED(hr)) { + hr = dwrite_factory2->GetSystemFontFallback(&system_font_fallback); + if (SUCCEEDED(hr)) { + dwrite2_init = true; + } + } + } + } + if (!dwrite_init) { + print_verbose("Unable to load IDWriteFactory, system font support is disabled."); + } else if (!dwrite2_init) { + print_verbose("Unable to load IDWriteFactory2, automatic system font fallback is disabled."); + } } void OS_Windows::delete_main_loop() { @@ -203,6 +224,22 @@ void OS_Windows::set_main_loop(MainLoop *p_main_loop) { } void OS_Windows::finalize() { + if (dwrite_factory2) { + dwrite_factory2->Release(); + dwrite_factory2 = nullptr; + } + if (font_collection) { + font_collection->Release(); + font_collection = nullptr; + } + if (system_font_fallback) { + system_font_fallback->Release(); + system_font_fallback = nullptr; + } + if (dwrite_factory) { + dwrite_factory->Release(); + dwrite_factory = nullptr; + } #ifdef WINMIDI_ENABLED driver_midi.close(); #endif @@ -726,21 +763,17 @@ Error OS_Windows::set_cwd(const String &p_cwd) { } Vector<String> OS_Windows::get_system_fonts() const { + if (!dwrite_init) { + return Vector<String>(); + } + Vector<String> ret; HashSet<String> font_names; - ComAutoreleaseRef<IDWriteFactory> dwrite_factory; - HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference)); - ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), ret); - - ComAutoreleaseRef<IDWriteFontCollection> font_collection; - hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false); - ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), ret); - UINT32 family_count = font_collection->GetFontFamilyCount(); for (UINT32 i = 0; i < family_count; i++) { ComAutoreleaseRef<IDWriteFontFamily> family; - hr = font_collection->GetFontFamily(i, &family.reference); + HRESULT hr = font_collection->GetFontFamily(i, &family.reference); ERR_CONTINUE(FAILED(hr) || family.is_null()); ComAutoreleaseRef<IDWriteLocalizedStrings> family_names; @@ -771,7 +804,98 @@ Vector<String> OS_Windows::get_system_fonts() const { return ret; } -String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const { +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wnon-virtual-dtor" +#endif + +class FallbackTextAnalysisSource : public IDWriteTextAnalysisSource { + LONG _cRef = 1; + + bool rtl = false; + Char16String string; + Char16String locale; + IDWriteNumberSubstitution *n_sub = nullptr; + +public: + HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) { + if (IID_IUnknown == riid) { + AddRef(); + *ppvInterface = (IUnknown *)this; + } else if (__uuidof(IMMNotificationClient) == riid) { + AddRef(); + *ppvInterface = (IMMNotificationClient *)this; + } else { + *ppvInterface = nullptr; + return E_NOINTERFACE; + } + return S_OK; + } + + ULONG STDMETHODCALLTYPE AddRef() { + return InterlockedIncrement(&_cRef); + } + + ULONG STDMETHODCALLTYPE Release() { + ULONG ulRef = InterlockedDecrement(&_cRef); + if (0 == ulRef) { + delete this; + } + return ulRef; + } + + HRESULT STDMETHODCALLTYPE GetTextAtPosition(UINT32 p_text_position, WCHAR const **r_text_string, UINT32 *r_text_length) override { + if (p_text_position >= (UINT32)string.length()) { + *r_text_string = nullptr; + *r_text_length = 0; + return S_OK; + } + *r_text_string = reinterpret_cast<const wchar_t *>(string.get_data()) + p_text_position; + *r_text_length = string.length() - p_text_position; + return S_OK; + } + + HRESULT STDMETHODCALLTYPE GetTextBeforePosition(UINT32 p_text_position, WCHAR const **r_text_string, UINT32 *r_text_length) override { + if (p_text_position < 1 || p_text_position >= (UINT32)string.length()) { + *r_text_string = nullptr; + *r_text_length = 0; + return S_OK; + } + *r_text_string = reinterpret_cast<const wchar_t *>(string.get_data()); + *r_text_length = p_text_position; + return S_OK; + } + + DWRITE_READING_DIRECTION STDMETHODCALLTYPE GetParagraphReadingDirection() override { + return (rtl) ? DWRITE_READING_DIRECTION_RIGHT_TO_LEFT : DWRITE_READING_DIRECTION_LEFT_TO_RIGHT; + } + + HRESULT STDMETHODCALLTYPE GetLocaleName(UINT32 p_text_position, UINT32 *r_text_length, WCHAR const **r_locale_name) override { + *r_locale_name = reinterpret_cast<const wchar_t *>(locale.get_data()); + return S_OK; + } + + HRESULT STDMETHODCALLTYPE GetNumberSubstitution(UINT32 p_text_position, UINT32 *r_text_length, IDWriteNumberSubstitution **r_number_substitution) override { + *r_number_substitution = n_sub; + return S_OK; + } + + FallbackTextAnalysisSource(const Char16String &p_text, const Char16String &p_locale, bool p_rtl, IDWriteNumberSubstitution *p_nsub) { + _cRef = 1; + string = p_text; + locale = p_locale; + n_sub = p_nsub; + rtl = p_rtl; + }; + + virtual ~FallbackTextAnalysisSource() {} +}; + +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + +String OS_Windows::_get_default_fontname(const String &p_font_name) const { String font_name = p_font_name; if (font_name.to_lower() == "sans-serif") { font_name = "Arial"; @@ -784,18 +908,157 @@ String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold, } else if (font_name.to_lower() == "fantasy") { font_name = "Gabriola"; } + return font_name; +} + +DWRITE_FONT_WEIGHT OS_Windows::_weight_to_dw(int p_weight) const { + if (p_weight < 150) { + return DWRITE_FONT_WEIGHT_THIN; + } else if (p_weight < 250) { + return DWRITE_FONT_WEIGHT_EXTRA_LIGHT; + } else if (p_weight < 325) { + return DWRITE_FONT_WEIGHT_LIGHT; + } else if (p_weight < 375) { + return DWRITE_FONT_WEIGHT_SEMI_LIGHT; + } else if (p_weight < 450) { + return DWRITE_FONT_WEIGHT_NORMAL; + } else if (p_weight < 550) { + return DWRITE_FONT_WEIGHT_MEDIUM; + } else if (p_weight < 650) { + return DWRITE_FONT_WEIGHT_DEMI_BOLD; + } else if (p_weight < 750) { + return DWRITE_FONT_WEIGHT_BOLD; + } else if (p_weight < 850) { + return DWRITE_FONT_WEIGHT_EXTRA_BOLD; + } else if (p_weight < 925) { + return DWRITE_FONT_WEIGHT_BLACK; + } else { + return DWRITE_FONT_WEIGHT_EXTRA_BLACK; + } +} + +DWRITE_FONT_STRETCH OS_Windows::_stretch_to_dw(int p_stretch) const { + if (p_stretch < 56) { + return DWRITE_FONT_STRETCH_ULTRA_CONDENSED; + } else if (p_stretch < 69) { + return DWRITE_FONT_STRETCH_EXTRA_CONDENSED; + } else if (p_stretch < 81) { + return DWRITE_FONT_STRETCH_CONDENSED; + } else if (p_stretch < 93) { + return DWRITE_FONT_STRETCH_SEMI_CONDENSED; + } else if (p_stretch < 106) { + return DWRITE_FONT_STRETCH_NORMAL; + } else if (p_stretch < 137) { + return DWRITE_FONT_STRETCH_SEMI_EXPANDED; + } else if (p_stretch < 144) { + return DWRITE_FONT_STRETCH_EXPANDED; + } else if (p_stretch < 162) { + return DWRITE_FONT_STRETCH_EXTRA_EXPANDED; + } else { + return DWRITE_FONT_STRETCH_ULTRA_EXPANDED; + } +} + +Vector<String> OS_Windows::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + if (!dwrite2_init) { + return Vector<String>(); + } + + String font_name = _get_default_fontname(p_font_name); + + bool rtl = TS->is_locale_right_to_left(p_locale); + Char16String text = p_text.utf16(); + Char16String locale = p_locale.utf16(); + + ComAutoreleaseRef<IDWriteNumberSubstitution> number_substitution; + HRESULT hr = dwrite_factory->CreateNumberSubstitution(DWRITE_NUMBER_SUBSTITUTION_METHOD_NONE, reinterpret_cast<const wchar_t *>(locale.get_data()), true, &number_substitution.reference); + ERR_FAIL_COND_V(FAILED(hr) || number_substitution.is_null(), Vector<String>()); + + FallbackTextAnalysisSource fs = FallbackTextAnalysisSource(text, locale, rtl, number_substitution.reference); + UINT32 mapped_length = 0; + FLOAT scale = 0.0; + ComAutoreleaseRef<IDWriteFont> dwrite_font; + hr = system_font_fallback->MapCharacters( + &fs, + 0, + (UINT32)text.length(), + font_collection, + reinterpret_cast<const wchar_t *>(font_name.utf16().get_data()), + _weight_to_dw(p_weight), + p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, + _stretch_to_dw(p_stretch), + &mapped_length, + &dwrite_font.reference, + &scale); + + if (FAILED(hr) || dwrite_font.is_null()) { + return Vector<String>(); + } + + ComAutoreleaseRef<IDWriteFontFace> dwrite_face; + hr = dwrite_font->CreateFontFace(&dwrite_face.reference); + if (FAILED(hr) || dwrite_face.is_null()) { + return Vector<String>(); + } + + UINT32 number_of_files = 0; + hr = dwrite_face->GetFiles(&number_of_files, nullptr); + if (FAILED(hr)) { + return Vector<String>(); + } + Vector<ComAutoreleaseRef<IDWriteFontFile>> files; + files.resize(number_of_files); + hr = dwrite_face->GetFiles(&number_of_files, (IDWriteFontFile **)files.ptrw()); + if (FAILED(hr)) { + return Vector<String>(); + } + + Vector<String> ret; + for (UINT32 i = 0; i < number_of_files; i++) { + void const *reference_key = nullptr; + UINT32 reference_key_size = 0; + ComAutoreleaseRef<IDWriteLocalFontFileLoader> loader; + + hr = files.write[i]->GetLoader((IDWriteFontFileLoader **)&loader.reference); + if (FAILED(hr) || loader.is_null()) { + continue; + } + hr = files.write[i]->GetReferenceKey(&reference_key, &reference_key_size); + if (FAILED(hr)) { + continue; + } + + WCHAR file_path[MAX_PATH]; + hr = loader->GetFilePathFromKey(reference_key, reference_key_size, &file_path[0], MAX_PATH); + if (FAILED(hr)) { + continue; + } + String fpath = String::utf16((const char16_t *)&file_path[0]); + + WIN32_FIND_DATAW d; + HANDLE fnd = FindFirstFileW((LPCWSTR)&file_path[0], &d); + if (fnd != INVALID_HANDLE_VALUE) { + String fname = String::utf16((const char16_t *)d.cFileName); + if (!fname.is_empty()) { + fpath = fpath.get_base_dir().path_join(fname); + } + FindClose(fnd); + } + ret.push_back(fpath); + } + return ret; +} - ComAutoreleaseRef<IDWriteFactory> dwrite_factory; - HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference)); - ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), String()); +String OS_Windows::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + if (!dwrite_init) { + return String(); + } - ComAutoreleaseRef<IDWriteFontCollection> font_collection; - hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false); - ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), String()); + String font_name = _get_default_fontname(p_font_name); UINT32 index = 0; BOOL exists = false; - font_collection->FindFamilyName((const WCHAR *)font_name.utf16().get_data(), &index, &exists); + HRESULT hr = font_collection->FindFamilyName((const WCHAR *)font_name.utf16().get_data(), &index, &exists); if (FAILED(hr)) { return String(); } @@ -807,7 +1070,7 @@ String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold, } ComAutoreleaseRef<IDWriteFont> dwrite_font; - hr = family->GetFirstMatchingFont(p_bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_NORMAL, DWRITE_FONT_STRETCH_NORMAL, p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, &dwrite_font.reference); + hr = family->GetFirstMatchingFont(_weight_to_dw(p_weight), _stretch_to_dw(p_stretch), p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, &dwrite_font.reference); if (FAILED(hr) || dwrite_font.is_null()) { return String(); } @@ -1192,7 +1455,7 @@ String OS_Windows::get_unique_id() const { bool OS_Windows::_check_internal_feature_support(const String &p_feature) { if (p_feature == "system_fonts") { - return true; + return dwrite_init; } if (p_feature == "pc") { return true; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 6f89be699a..1db2b5880d 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -55,6 +55,8 @@ #include <stdio.h> #define WIN32_LEAN_AND_MEAN +#include <dwrite.h> +#include <dwrite_2.h> #include <windows.h> #include <windowsx.h> @@ -79,6 +81,9 @@ public: _FORCE_INLINE_ bool is_valid() const { return reference != nullptr; } _FORCE_INLINE_ bool is_null() const { return reference == nullptr; } ComAutoreleaseRef() {} + ComAutoreleaseRef(T *p_ref) { + reference = p_ref; + } ~ComAutoreleaseRef() { if (reference != nullptr) { reference->Release(); @@ -114,6 +119,18 @@ class OS_Windows : public OS { HWND main_window; + IDWriteFactory *dwrite_factory = nullptr; + IDWriteFactory2 *dwrite_factory2 = nullptr; + IDWriteFontCollection *font_collection = nullptr; + IDWriteFontFallback *system_font_fallback = nullptr; + + bool dwrite_init = false; + bool dwrite2_init = false; + + String _get_default_fontname(const String &p_font_name) const; + DWRITE_FONT_WEIGHT _weight_to_dw(int p_weight) const; + DWRITE_FONT_STRETCH _stretch_to_dw(int p_stretch) const; + // functions used by main to initialize/deinitialize the OS protected: virtual void initialize() override; @@ -172,7 +189,8 @@ public: virtual bool set_environment(const String &p_var, const String &p_value) const override; virtual Vector<String> get_system_fonts() const override; - virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_executable_path() const override; diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 6e8ecb13b1..13d371042b 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -296,7 +296,9 @@ void NavigationPolygon::make_polygons_from_outlines() { TPPLPartition tpart; if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed! - ERR_PRINT("NavigationPolygon: Convex partition failed!"); + ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh." + "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections." + "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with opposite winding order."); return; } diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 2518069b78..4788a1b813 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -30,6 +30,8 @@ #include "node_2d.h" +#include "scene/main/viewport.h" + #ifdef TOOLS_ENABLED Dictionary Node2D::_edit_get_state() const { Dictionary state; @@ -326,29 +328,6 @@ void Node2D::set_global_transform(const Transform2D &p_transform) { } } -void Node2D::set_z_index(int p_z) { - ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN); - ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX); - z_index = p_z; - RS::get_singleton()->canvas_item_set_z_index(get_canvas_item(), z_index); -} - -void Node2D::set_z_as_relative(bool p_enabled) { - if (z_relative == p_enabled) { - return; - } - z_relative = p_enabled; - RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(), p_enabled); -} - -bool Node2D::is_z_relative() const { - return z_relative; -} - -int Node2D::get_z_index() const { - return z_index; -} - Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const { if (p_parent == this) { return Transform2D(); @@ -380,13 +359,14 @@ Point2 Node2D::to_global(Point2 p_local) const { return get_global_transform().xform(p_local); } -void Node2D::set_y_sort_enabled(bool p_enabled) { - y_sort_enabled = p_enabled; - RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_enabled); -} - -bool Node2D::is_y_sort_enabled() const { - return y_sort_enabled; +void Node2D::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_MOVED_IN_PARENT: { + if (get_viewport()) { + get_viewport()->gui_set_root_order_dirty(); + } + } break; + } } void Node2D::_bind_methods() { @@ -425,15 +405,6 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local); ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global); - ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index); - ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index); - - ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative); - ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative); - - ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled); - ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled); - ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); @@ -448,9 +419,4 @@ void Node2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); - - ADD_GROUP("Ordering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled"); } diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 0d8a31e6bb..76707dc422 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -40,9 +40,6 @@ class Node2D : public CanvasItem { real_t rotation = 0.0; Size2 scale = Vector2(1, 1); real_t skew = 0.0; - int z_index = 0; - bool z_relative = true; - bool y_sort_enabled = false; Transform2D transform; @@ -53,6 +50,7 @@ class Node2D : public CanvasItem { void _update_xform_values(); protected: + void _notification(int p_notification); static void _bind_methods(); public: @@ -102,21 +100,12 @@ public: void set_global_skew(const real_t p_radians); void set_global_scale(const Size2 &p_scale); - void set_z_index(int p_z); - int get_z_index() const; - void look_at(const Vector2 &p_pos); real_t get_angle_to(const Vector2 &p_pos) const; Point2 to_local(Point2 p_global) const; Point2 to_global(Point2 p_local) const; - void set_z_as_relative(bool p_enabled); - bool is_z_relative() const; - - virtual void set_y_sort_enabled(bool p_enabled); - virtual bool is_y_sort_enabled() const; - Transform2D get_relative_transform_to_parent(const Node *p_parent) const; Transform2D get_transform() const override; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index b5945a4562..823b8d56e3 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -106,18 +106,57 @@ void Path2D::_notification(int p_what) { #else const real_t line_width = get_tree()->get_debug_paths_width(); #endif - _cached_draw_pts.resize(curve->get_point_count() * 8); - int count = 0; - - for (int i = 0; i < curve->get_point_count(); i++) { - for (int j = 0; j < 8; j++) { - real_t frac = j * (1.0 / 8.0); - Vector2 p = curve->sample(i, frac); - _cached_draw_pts.set(count++, p); + real_t interval = 10; + const real_t length = curve->get_baked_length(); + + if (length > CMP_EPSILON) { + const int sample_count = int(length / interval) + 2; + interval = length / (sample_count - 1); // Recalculate real interval length. + + Vector<Transform2D> frames; + frames.resize(sample_count); + + { + Transform2D *w = frames.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = curve->sample_baked_with_rotation(i * interval, false); + } } - } - draw_polyline(_cached_draw_pts, get_tree()->get_debug_paths_color(), line_width, true); + const Transform2D *r = frames.ptr(); + // Draw curve segments + { + PackedVector2Array v2p; + v2p.resize(sample_count); + Vector2 *w = v2p.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = r[i].get_origin(); + } + draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width, false); + } + + // Draw fish bones + { + PackedVector2Array v2p; + v2p.resize(3); + Vector2 *w = v2p.ptrw(); + + for (int i = 0; i < sample_count; i++) { + const Vector2 p = r[i].get_origin(); + const Vector2 side = r[i].columns[0]; + const Vector2 forward = r[i].columns[1]; + + // Fish Bone. + w[0] = p + (side - forward) * 5; + w[1] = p; + w[2] = p + (-side - forward) * 5; + + draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width * 0.5, false); + } + } + } } break; } } @@ -177,7 +216,7 @@ void PathFollow2D::_update_transform() { } if (rotates) { - Transform2D xform = c->sample_baked_with_rotation(progress, cubic, loop, lookahead); + Transform2D xform = c->sample_baked_with_rotation(progress, cubic); xform.translate_local(v_offset, h_offset); set_rotation(xform[1].angle()); set_position(xform[2]); diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 5e436fb9f6..935717605a 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -38,7 +38,6 @@ class Path2D : public Node2D { GDCLASS(Path2D, Node2D); Ref<Curve2D> curve; - Vector<Vector2> _cached_draw_pts; void _curve_changed(); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 7f46ec4c1e..7f5b5d1ea4 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1761,7 +1761,7 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater,suffix:px"), "set_floor_snap_length", "get_floor_snap_length"); - ADD_GROUP("Moving Platform", "platform"); + ADD_GROUP("Moving Platform", "platform_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_on_leave", PROPERTY_HINT_ENUM, "Add Velocity,Add Upward Velocity,Do Nothing", PROPERTY_USAGE_DEFAULT), "set_platform_on_leave", "get_platform_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_platform_floor_layers", "get_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_platform_wall_layers", "get_platform_wall_layers"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 2c825e8f7b..e41664b006 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -663,5 +663,7 @@ Polygon2D::Polygon2D() { } Polygon2D::~Polygon2D() { + // This will free the internally-allocated mesh instance, if allocated. + RS::get_singleton()->canvas_item_attach_skeleton(get_canvas_item(), RID()); RS::get_singleton()->free(mesh); } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 40e8818262..0159e9f313 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1859,11 +1859,13 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ while (q_list_element) { TileMapQuadrant &q = *q_list_element->self(); - // Clear the scenes. - for (const KeyValue<Vector2i, String> &E : q.scenes) { - Node *node = get_node_or_null(E.value); - if (node) { - node->queue_free(); + // Clear the scenes if instance cache was cleared. + if (instantiated_scenes.is_empty()) { + for (const KeyValue<Vector2i, String> &E : q.scenes) { + Node *node = get_node_or_null(E.value); + if (node) { + node->queue_free(); + } } } @@ -1871,6 +1873,15 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ // Recreate the scenes. for (const Vector2i &E_cell : q.cells) { + Vector3i cell_coords = Vector3i(q.layer, E_cell.x, E_cell.y); + if (instantiated_scenes.has(cell_coords)) { + // Skip scene if the instance was cached (to avoid recreating scenes unnecessarily). + continue; + } + if (!Engine::get_singleton()->is_editor_hint()) { + instantiated_scenes.insert(cell_coords); + } + const TileMapCell &c = get_cell(q.layer, E_cell, true); TileSetSource *source; @@ -1907,15 +1918,16 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ } void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) { - // Clear the scenes. - for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) { - Node *node = get_node_or_null(E.value); - if (node) { - node->queue_free(); + // Clear the scenes if instance cache was cleared. + if (instantiated_scenes.is_empty()) { + for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) { + Node *node = get_node_or_null(E.value); + if (node) { + node->queue_free(); + } } + p_quadrant->scenes.clear(); } - - p_quadrant->scenes.clear(); } void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { @@ -4037,6 +4049,7 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); _tile_set_changed_deferred_update_needed = true; + instantiated_scenes.clear(); call_deferred(SNAME("_tile_set_changed_deferred_update")); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index eaf100631e..68a5d3c80b 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -236,6 +236,8 @@ private: void _clear_layer_internals(int p_layer); void _clear_internals(); + HashSet<Vector3i> instantiated_scenes; + // Rect caching. void _recompute_rect_cache(); diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index ca23fe03a2..66546092f2 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -30,6 +30,7 @@ #include "collision_object_3d.h" +#include "scene/resources/shape_3d.h" #include "scene/scene_string_names.h" void CollisionObject3D::_notification(int p_what) { diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index 2c5df48b75..476820b1c4 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -347,7 +347,9 @@ void GPUParticlesCollisionSDF3D::_compute_sdf(ComputeSDFParams *params) { WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params, params->size.z); while (!WorkerThreadPool::get_singleton()->is_group_task_completed(group_task)) { OS::get_singleton()->delay_usec(10000); - bake_step_function(WorkerThreadPool::get_singleton()->get_group_processed_element_count(group_task) * 100 / params->size.z, "Baking SDF"); + if (bake_step_function) { + bake_step_function(WorkerThreadPool::get_singleton()->get_group_processed_element_count(group_task) * 100 / params->size.z, "Baking SDF"); + } } WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); } diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 198dba7811..3f43e718b8 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -461,7 +461,7 @@ Light3D::Light3D(RenderingServer::LightType p_type) { set_param(PARAM_SHADOW_PANCAKE_SIZE, 20.0); set_param(PARAM_SHADOW_OPACITY, 1.0); set_param(PARAM_SHADOW_BLUR, 1.0); - set_param(PARAM_SHADOW_BIAS, 0.03); + set_param(PARAM_SHADOW_BIAS, 0.1); set_param(PARAM_SHADOW_NORMAL_BIAS, 1.0); set_param(PARAM_TRANSMITTANCE_BIAS, 0.05); set_param(PARAM_SHADOW_FADE_START, 1); @@ -571,8 +571,8 @@ DirectionalLight3D::DirectionalLight3D() : Light3D(RenderingServer::LIGHT_DIRECTIONAL) { set_param(PARAM_SHADOW_MAX_DISTANCE, 100); set_param(PARAM_SHADOW_FADE_START, 0.8); - // Increase the default shadow bias to better suit most scenes. - set_param(PARAM_SHADOW_BIAS, 0.1); + // Increase the default shadow normal bias to better suit most scenes. + set_param(PARAM_SHADOW_NORMAL_BIAS, 2.0); set_param(PARAM_INTENSITY, 100000.0); // Specified in Lux, approximate mid-day sun. set_shadow_mode(SHADOW_PARALLEL_4_SPLITS); blend_splits = false; @@ -614,8 +614,6 @@ void OmniLight3D::_bind_methods() { OmniLight3D::OmniLight3D() : Light3D(RenderingServer::LIGHT_OMNI) { set_shadow_mode(SHADOW_CUBE); - // Increase the default shadow biases to better suit most scenes. - set_param(PARAM_SHADOW_BIAS, 0.2); } PackedStringArray SpotLight3D::get_configuration_warnings() const { @@ -639,3 +637,9 @@ void SpotLight3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.01,degrees"), "set_param", "get_param", PARAM_SPOT_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION); } + +SpotLight3D::SpotLight3D() : + Light3D(RenderingServer::LIGHT_SPOT) { + // Decrease the default shadow bias to better suit most scenes. + set_param(PARAM_SHADOW_BIAS, 0.03); +} diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index 84d214030b..d2dfa32aac 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -233,8 +233,7 @@ protected: public: PackedStringArray get_configuration_warnings() const override; - SpotLight3D() : - Light3D(RenderingServer::LIGHT_SPOT) {} + SpotLight3D(); }; #endif // LIGHT_3D_H diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index d4f60503c2..88b1c340d8 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -33,6 +33,8 @@ #include "collision_shape_3d.h" #include "core/core_string_names.h" #include "physics_body_3d.h" +#include "scene/resources/concave_polygon_shape_3d.h" +#include "scene/resources/convex_polygon_shape_3d.h" bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) { //this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else. @@ -224,7 +226,7 @@ Node *MeshInstance3D::create_trimesh_collision_node() { return nullptr; } - Ref<Shape3D> shape = mesh->create_trimesh_shape(); + Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape(); if (shape.is_null()) { return nullptr; } @@ -254,7 +256,7 @@ Node *MeshInstance3D::create_convex_collision_node(bool p_clean, bool p_simplify return nullptr; } - Ref<Shape3D> shape = mesh->create_convex_shape(p_clean, p_simplify); + Ref<ConvexPolygonShape3D> shape = mesh->create_convex_shape(p_clean, p_simplify); if (shape.is_null()) { return nullptr; } @@ -320,6 +322,11 @@ void MeshInstance3D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { _resolve_skeleton_path(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: { + if (mesh.is_valid()) { + mesh->notification(NOTIFICATION_TRANSLATION_CHANGED); + } + } break; } } diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp index f855fce318..6d8ce06524 100644 --- a/scene/3d/spring_arm_3d.cpp +++ b/scene/3d/spring_arm_3d.cpp @@ -31,6 +31,7 @@ #include "spring_arm_3d.h" #include "scene/3d/camera_3d.h" +#include "scene/resources/shape_3d.h" void SpringArm3D::_notification(int p_what) { switch (p_what) { diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index ca7d1dfc1d..05fc73306c 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -627,7 +627,9 @@ void XROrigin3D::set_world_scale(real_t p_world_scale) { xr_server->set_world_scale(p_world_scale); } -void XROrigin3D::set_current(bool p_enabled) { +void XROrigin3D::_set_current(bool p_enabled, bool p_update_others) { + // We run this logic even if current already equals p_enabled as we may have set this previously before we entered our tree. + // This is then called a second time on NOTIFICATION_ENTER_TREE where we actually process activating this origin node. current = p_enabled; if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) { @@ -638,30 +640,38 @@ void XROrigin3D::set_current(bool p_enabled) { set_notify_local_transform(current); set_notify_transform(current); + // update XRServer with our current position if (current) { - for (int i = 0; i < origin_nodes.size(); i++) { - if (origin_nodes[i] != this) { - origin_nodes[i]->set_current(false); - } - } - - // update XRServer with our current position XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); xr_server->set_world_origin(get_global_transform()); - } else { - bool found = false; - // We no longer have a current origin so find the first one we can make current - for (int i = 0; !found && i < origin_nodes.size(); i++) { - if (origin_nodes[i] != this) { - origin_nodes[i]->set_current(true); - found = true; + } + + // Check if we need to update our other origin nodes accordingly + if (p_update_others) { + if (current) { + for (int i = 0; i < origin_nodes.size(); i++) { + if (origin_nodes[i] != this && origin_nodes[i]->current) { + origin_nodes[i]->_set_current(false, false); + } + } + } else { + // We no longer have a current origin so find the first one we can make current + for (int i = 0; i < origin_nodes.size(); i++) { + if (origin_nodes[i] != this) { + origin_nodes[i]->_set_current(true, false); + return; // we are done. + } } } } } +void XROrigin3D::set_current(bool p_enabled) { + _set_current(p_enabled, true); +} + bool XROrigin3D::is_current() const { if (Engine::get_singleton()->is_editor_hint()) { // return as is diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h index 990fb61983..ec8e151a08 100644 --- a/scene/3d/xr_nodes.h +++ b/scene/3d/xr_nodes.h @@ -183,6 +183,8 @@ private: bool current = false; static Vector<XROrigin3D *> origin_nodes; // all origin nodes in tree + void _set_current(bool p_enabled, bool p_update_others); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index 3153572517..4b325ee464 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -230,14 +230,14 @@ void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<Animatio } } -double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_is_external_seeking) { if (blend_points_used == 0) { return 0.0; } if (blend_points_used == 1) { // only one point available, just play that animation - return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } double blend_pos = get_parameter(blend_position); @@ -307,10 +307,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see for (int i = 0; i < blend_points_used; i++) { if (i == point_lower || i == point_higher) { - double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true); + double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, weights[i], FILTER_IGNORE, true); max_time_remaining = MAX(max_time_remaining, remaining); } else if (sync) { - blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true); + blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true); } } diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h index 1876ccebc7..30cfe52c8e 100644 --- a/scene/animation/animation_blend_space_1d.h +++ b/scene/animation/animation_blend_space_1d.h @@ -98,7 +98,7 @@ public: void set_use_sync(bool p_sync); bool is_using_sync() const; - double process(double p_time, bool p_seek, bool p_seek_root) override; + double process(double p_time, bool p_seek, bool p_is_external_seeking) override; String get_caption() const override; Ref<AnimationNode> get_child_by_name(const StringName &p_name) override; diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index b376f668ad..4e20429ac9 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -432,7 +432,7 @@ void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vect r_weights[2] = w; } -double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_is_external_seeking) { _update_triangles(); Vector2 blend_pos = get_parameter(blend_position); @@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see for (int j = 0; j < 3; j++) { if (i == triangle_points[j]) { //blend with the given weight - double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, true); + double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, blend_weights[j], FILTER_IGNORE, true); if (first || t < mind) { mind = t; first = false; @@ -513,7 +513,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see } if (sync && !found) { - blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true); + blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true); } } } else { @@ -538,22 +538,22 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see na_n->set_backward(na_c->is_backward()); } //see how much animation remains - from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true); + from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_is_external_seeking, 0.0, FILTER_IGNORE, true); } - mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true); + mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true); cur_length_internal = from + mind; cur_closest = new_closest; } else { - mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } if (sync) { for (int i = 0; i < blend_points_used; i++) { if (i != cur_closest) { - blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true); + blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true); } } } diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h index 250189f202..41854f73a4 100644 --- a/scene/animation/animation_blend_space_2d.h +++ b/scene/animation/animation_blend_space_2d.h @@ -128,7 +128,7 @@ public: void set_y_label(const String &p_label); String get_y_label() const; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; virtual String get_caption() const override; Vector2 get_closest_point(const Vector2 &p_point); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 846c102e3f..6200062f60 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -64,7 +64,7 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const } } -double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_external_seeking) { AnimationPlayer *ap = state->player; ERR_FAIL_COND_V(!ap, 0); @@ -87,40 +87,43 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r double anim_size = (double)anim->get_length(); double step = 0.0; double prev_time = cur_time; - int pingponged = 0; - bool current_backward = signbit(p_time); + Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE; + bool node_backward = play_mode == PLAY_MODE_BACKWARD; if (p_seek) { step = p_time - cur_time; cur_time = p_time; } else { p_time *= backward ? -1.0 : 1.0; - if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) { - cur_time = cur_time + p_time; - step = p_time; - } + cur_time = cur_time + p_time; + step = p_time; } if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) { if (!Math::is_zero_approx(anim_size)) { - if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) { - if (prev_time >= 0 && cur_time < 0) { - backward = !backward; - pingponged = -1; - } - if (prev_time <= anim_size && cur_time > anim_size) { - backward = !backward; - pingponged = 1; - } + if (prev_time >= 0 && cur_time < 0) { + backward = !backward; + looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START; + } + if (prev_time <= anim_size && cur_time > anim_size) { + backward = !backward; + looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END; } cur_time = Math::pingpong(cur_time, anim_size); } - } else { - if (anim->get_loop_mode() == Animation::LOOP_LINEAR) { - if (!Math::is_zero_approx(anim_size)) { - cur_time = Math::fposmod(cur_time, anim_size); + } else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) { + if (!Math::is_zero_approx(anim_size)) { + if (prev_time >= 0 && cur_time < 0) { + looped_flag = node_backward ? Animation::LOOPED_FLAG_END : Animation::LOOPED_FLAG_START; + } + if (prev_time <= anim_size && cur_time > anim_size) { + looped_flag = node_backward ? Animation::LOOPED_FLAG_START : Animation::LOOPED_FLAG_END; } - } else if (cur_time < 0) { + cur_time = Math::fposmod(cur_time, anim_size); + } + backward = false; + } else { + if (cur_time < 0) { step += cur_time; cur_time = 0; } else if (cur_time > anim_size) { @@ -128,12 +131,25 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r cur_time = anim_size; } backward = false; + + // If ended, don't progress animation. So set delta to 0. + if (p_time > 0) { + if (play_mode == PLAY_MODE_FORWARD) { + if (prev_time >= anim_size) { + step = 0; + } + } else { + if (prev_time <= 0) { + step = 0; + } + } + } } if (play_mode == PLAY_MODE_FORWARD) { - blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, looped_flag); } else { - blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, looped_flag); } set_parameter(time, cur_time); @@ -273,7 +289,7 @@ bool AnimationNodeOneShot::has_filter() const { return true; } -double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_external_seeking) { bool cur_active = get_parameter(active); bool cur_prev_active = get_parameter(prev_active); double cur_time = get_parameter(time); @@ -295,9 +311,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo set_parameter(time_to_restart, cur_time_to_restart); } - if (!cur_active) { - return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); - } + return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync); } bool os_seek = p_seek; @@ -333,12 +347,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo double main_rem; if (mix == MIX_MODE_ADD) { - main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); + main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync); } else { - main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync); + main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case. } - - double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); + double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge. if (do_start) { cur_remaining = os_rem; @@ -420,10 +433,10 @@ bool AnimationNodeAdd2::has_filter() const { return true; } -double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_is_external_seeking) { double amount = get_parameter(add_amount); - double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); - blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync); + double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync); + blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync); return rem0; } @@ -454,11 +467,11 @@ bool AnimationNodeAdd3::has_filter() const { return true; } -double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_is_external_seeking) { double amount = get_parameter(add_amount); - blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync); - double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); - blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync); + blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_PASS, sync); + double rem0 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync); + blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_PASS, sync); return rem0; } @@ -486,11 +499,11 @@ String AnimationNodeBlend2::get_caption() const { return "Blend2"; } -double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_external_seeking) { double amount = get_parameter(blend_amount); - double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync); - double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync); + double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync); + double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync); return amount > 0.5 ? rem1 : rem0; //hacky but good enough } @@ -521,11 +534,11 @@ String AnimationNodeBlend3::get_caption() const { return "Blend3"; } -double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_external_seeking) { double amount = get_parameter(blend_amount); - double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync); - double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync); - double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync); + double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_IGNORE, sync); + double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync); + double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync); return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough } @@ -553,12 +566,12 @@ String AnimationNodeTimeScale::get_caption() const { return "TimeScale"; } -double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_is_external_seeking) { double cur_scale = get_parameter(scale); if (p_seek) { - return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } else { - return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time * cur_scale, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } } @@ -583,16 +596,16 @@ String AnimationNodeTimeSeek::get_caption() const { return "Seek"; } -double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) { double cur_seek_pos = get_parameter(seek_pos); if (p_seek) { - return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } else if (cur_seek_pos >= 0) { double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true); set_parameter(seek_pos, -1.0); //reset return ret; } else { - return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } } @@ -700,7 +713,7 @@ bool AnimationNodeTransition::is_from_start() const { return from_start; } -double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_external_seeking) { int cur_current = get_parameter(current); int cur_prev = get_parameter(prev); int cur_prev_current = get_parameter(prev_current); @@ -729,14 +742,14 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_ if (sync) { for (int i = 0; i < enabled_inputs; i++) { if (i != cur_current && i != cur_prev) { - blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true); + blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true); } } } if (cur_prev < 0) { // process current animation, check for transition - rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true); if (p_seek) { cur_time = p_time; @@ -755,18 +768,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_ blend = xfade_curve->sample(blend); } + // Blend values must be more than CMP_EPSILON to process discrete keys in edge. if (from_start && !p_seek && switched) { //just switched, seek to start of current - - rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, 0, true, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true); } else { - rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true); } if (p_seek) { - blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); + blend_input(cur_prev, p_time, true, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true); cur_time = p_time; } else { - blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); + blend_input(cur_prev, p_time, false, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true); cur_time += p_time; cur_prev_xfading -= p_time; if (cur_prev_xfading < 0) { @@ -835,8 +848,8 @@ String AnimationNodeOutput::get_caption() const { return "Output"; } -double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) { - return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); +double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_is_external_seeking) { + return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } AnimationNodeOutput::AnimationNodeOutput() { @@ -1048,9 +1061,9 @@ String AnimationNodeBlendTree::get_caption() const { return "BlendTree"; } -double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_is_external_seeking) { Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node; - return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true); } void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) { diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index 1c31718259..52bf67b8f5 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -53,7 +53,7 @@ public: static Vector<String> (*get_editable_animation_list)(); virtual String get_caption() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; void set_animation(const StringName &p_name); StringName get_animation() const; @@ -72,7 +72,7 @@ protected: private: PlayMode play_mode = PLAY_MODE_FORWARD; - bool backward = false; + bool backward = false; // Only used by pingpong animation. }; VARIANT_ENUM_CAST(AnimationNodeAnimation::PlayMode) @@ -148,7 +148,7 @@ public: MixMode get_mix_mode() const; virtual bool has_filter() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeOneShot(); }; @@ -170,7 +170,7 @@ public: virtual String get_caption() const override; virtual bool has_filter() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeAdd2(); }; @@ -190,7 +190,7 @@ public: virtual String get_caption() const override; virtual bool has_filter() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeAdd3(); }; @@ -208,7 +208,7 @@ public: virtual Variant get_parameter_default_value(const StringName &p_parameter) const override; virtual String get_caption() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; virtual bool has_filter() const override; AnimationNodeBlend2(); @@ -228,7 +228,7 @@ public: virtual String get_caption() const override; - double process(double p_time, bool p_seek, bool p_seek_root) override; + double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeBlend3(); }; @@ -246,7 +246,7 @@ public: virtual String get_caption() const override; - double process(double p_time, bool p_seek, bool p_seek_root) override; + double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeTimeScale(); }; @@ -265,7 +265,7 @@ public: virtual String get_caption() const override; - double process(double p_time, bool p_seek, bool p_seek_root) override; + double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeTimeSeek(); }; @@ -331,7 +331,7 @@ public: void set_from_start(bool p_from_start); bool is_from_start() const; - double process(double p_time, bool p_seek, bool p_seek_root) override; + double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeTransition(); }; @@ -341,7 +341,7 @@ class AnimationNodeOutput : public AnimationNode { public: virtual String get_caption() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; AnimationNodeOutput(); }; @@ -410,7 +410,7 @@ public: void get_node_connections(List<NodeConnection> *r_connections) const; virtual String get_caption() const override; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; void get_node_list(List<StringName> *r_list); diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 8291df8036..d3746c1144 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -332,11 +332,11 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta return true; } -double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking) { if (p_time == -1) { Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node; if (anodesm.is_valid()) { - p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); + p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true); } playing = false; return 0; @@ -405,7 +405,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s current = p_state_machine->start_node; } - len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, true); + len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 1.0, AnimationNode::FILTER_IGNORE, true); pos_current = 0; } @@ -433,10 +433,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s if (current_curve.is_valid()) { fade_blend = current_curve->sample(fade_blend); } - float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true); + float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge. if (fading_from != StringName()) { - p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true); + p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge. } //guess playback position @@ -593,19 +593,17 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s { // if the current node is a state machine, update the "playing" variable to false by passing -1 in p_time Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node; if (anodesm.is_valid()) { - p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); + p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true); } } current = next; + len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, CMP_EPSILON, AnimationNode::FILTER_IGNORE, true); // Process next node's first key in here. if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) { - len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); pos_current = MIN(pos_current, len_current); - p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); - + p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true); } else { - len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); pos_current = 0; } @@ -1133,11 +1131,11 @@ Vector2 AnimationNodeStateMachine::get_graph_offset() const { return graph_offset; } -double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_is_external_seeking) { Ref<AnimationNodeStateMachinePlayback> playback_new = get_parameter(playback); ERR_FAIL_COND_V(playback_new.is_null(), 0.0); - return playback_new->process(this, p_time, p_seek, p_seek_root); + return playback_new->process(this, p_time, p_seek, p_is_external_seeking); } String AnimationNodeStateMachine::get_caption() const { diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index cdb4c7528a..0dfe5a3a43 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -133,7 +133,7 @@ class AnimationNodeStateMachinePlayback : public Resource { bool _travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel); - double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root); + double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking); bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const; @@ -239,7 +239,7 @@ public: void set_graph_offset(const Vector2 &p_offset); Vector2 get_graph_offset() const; - virtual double process(double p_time, bool p_seek, bool p_seek_root) override; + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override; virtual String get_caption() const override; virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) override; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 85bc4e9814..f7baa7facc 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -468,7 +468,7 @@ Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, i return p_value; } -void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) { +void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, Animation::LoopedFlag p_looped_flag) { _ensure_node_caches(p_anim); ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); @@ -664,7 +664,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } } - if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek + if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) { Variant value = a->value_track_interpolate(i, p_time); if (value == Variant()) { @@ -681,9 +681,23 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double pa->value_accum = Animation::interpolate_variant(pa->value_accum, value, p_interp); } - } else if (p_is_current && p_delta != 0) { + } else { List<int> indices; - a->value_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged); + + if (p_seeked) { + int found_key = a->track_find_key(i, p_time); + if (found_key >= 0) { + indices.push_back(found_key); + } + } else { + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + indices.push_back(first_key); + } + } + a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); + } for (int &F : indices) { Variant value = a->track_get_key_value(i, F); @@ -734,16 +748,26 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (!nc->node) { continue; } - if (p_delta == 0) { - continue; - } if (!p_is_current) { break; } List<int> indices; - a->method_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged); + if (p_seeked) { + int found_key = a->track_find_key(i, p_time); + if (found_key >= 0) { + indices.push_back(found_key); + } + } else { + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + indices.push_back(first_key); + } + } + a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); + } for (int &E : indices) { StringName method = a->method_track_get_name(i, E); @@ -787,9 +811,6 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (!nc->node) { continue; } - if (p_delta == 0) { - continue; - } if (p_seeked) { //find whatever should be playing @@ -833,7 +854,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged); + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + to_play.push_back(first_key); + } + } + a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -893,7 +920,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double continue; } - if (p_delta == 0 || p_seeked) { + if (p_seeked) { //seek int idx = a->track_find_key(i, p_time); if (idx < 0) { @@ -928,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double break; } - if (player->is_playing() || p_seeked) { + if (player->is_playing()) { player->play(anim_name); player->seek(at_anim_pos); nc->animation_playing = true; @@ -940,7 +967,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_pingponged); + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + to_play.push_back(first_key); + } + } + a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -970,7 +1003,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, double next_pos = cd.pos + delta; real_t len = cd.from->animation->get_length(); - int pingponged = 0; + Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE; switch (cd.from->animation->get_loop_mode()) { case Animation::LOOP_NONE: { @@ -999,44 +1032,33 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, } break; case Animation::LOOP_LINEAR: { - double looped_next_pos = Math::fposmod(next_pos, (double)len); - if (looped_next_pos == 0 && next_pos != 0) { - // Loop multiples of the length to it, rather than 0 - // so state at time=length is previewable in the editor - next_pos = len; - } else { - next_pos = looped_next_pos; + if (next_pos < 0 && cd.pos >= 0) { + looped_flag = Animation::LOOPED_FLAG_START; } + if (next_pos > len && cd.pos <= len) { + looped_flag = Animation::LOOPED_FLAG_END; + } + next_pos = Math::fposmod(next_pos, (double)len); } break; case Animation::LOOP_PINGPONG: { - if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) { - if (next_pos < 0 && cd.pos >= 0) { - cd.speed_scale *= -1.0; - pingponged = -1; - } - if (next_pos > len && cd.pos <= len) { - cd.speed_scale *= -1.0; - pingponged = 1; - } + if (next_pos < 0 && cd.pos >= 0) { + cd.speed_scale *= -1.0; + looped_flag = Animation::LOOPED_FLAG_START; } - double looped_next_pos = Math::pingpong(next_pos, (double)len); - if (looped_next_pos == 0 && next_pos != 0) { - // Loop multiples of the length to it, rather than 0 - // so state at time=length is previewable in the editor - next_pos = len; - } else { - next_pos = looped_next_pos; + if (next_pos > len && cd.pos <= len) { + cd.speed_scale *= -1.0; + looped_flag = Animation::LOOPED_FLAG_END; } + next_pos = Math::pingpong(next_pos, (double)len); } break; default: break; } + _animation_process_animation(cd.from, cd.pos, next_pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, looped_flag); cd.pos = next_pos; - - _animation_process_animation(cd.from, cd.pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started, pingponged); } void AnimationPlayer::_animation_process2(double p_delta, bool p_started) { @@ -1044,7 +1066,7 @@ void AnimationPlayer::_animation_process2(double p_delta, bool p_started) { accum_pass++; - _animation_process_data(c.current, p_delta, 1.0f, c.seeked && p_delta != 0, p_started); + _animation_process_data(c.current, p_delta, 1.0f, c.seeked, p_started); if (p_delta != 0) { c.seeked = false; } @@ -1274,23 +1296,6 @@ void AnimationPlayer::_animation_set_cache_update() { } void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) { - { - int at_pos = -1; - - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - if (animation_libraries[i].name == p_library) { - at_pos = i; - break; - } - } - - ERR_FAIL_COND(at_pos == -1); - - ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name)); - - _ref_anim(animation_libraries[at_pos].library->animations[p_name]); - } - _animation_set_cache_update(); } @@ -1301,11 +1306,6 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN return; // No need to update because not the one from the library being used. } - AnimationData animation_data = animation_set[name]; - if (animation_data.animation_library == p_library) { - _unref_anim(animation_data.animation); - } - _animation_set_cache_update(); // Erase blends if needed @@ -1401,10 +1401,7 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name)); ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name)); ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name)); - - for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) { - _ref_anim(K.value); - } + ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed)); _animation_set_cache_update(); @@ -1428,27 +1425,16 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) { animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); + animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed)); stop(); - for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) { - _unref_anim(K.value); - } - animation_libraries.remove_at(at_pos); _animation_set_cache_update(); notify_property_list_changed(); } -void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect("changed", callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED); -} - -void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->disconnect("changed", callable_mp(this, &AnimationPlayer::_animation_changed)); -} - void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) { if (p_name == p_new_name) { return; @@ -1799,9 +1785,8 @@ double AnimationPlayer::get_current_animation_length() const { return playback.current.from->animation->get_length(); } -void AnimationPlayer::_animation_changed() { +void AnimationPlayer::_animation_changed(const StringName &p_name) { clear_caches(); - emit_signal(SNAME("caches_cleared")); if (is_playing()) { playback.seeked = true; //need to restart stuff, like audio } @@ -1840,6 +1825,8 @@ void AnimationPlayer::clear_caches() { cache_update_size = 0; cache_update_prop_size = 0; cache_update_bezier_size = 0; + + emit_signal(SNAME("caches_cleared")); } void AnimationPlayer::set_active(bool p_active) { @@ -2158,7 +2145,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root"); - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled"); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 4f32927d25..0b95ee4e9e 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -268,7 +268,7 @@ private: NodePath root; - void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, int p_pingponged = 0); + void _animation_process_animation(AnimationData *p_anim, double p_prev_time, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE); void _ensure_node_caches(AnimationData *p_anim, Node *p_root_override = nullptr); void _animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started); @@ -291,9 +291,7 @@ private: return ret; } - void _animation_changed(); - void _ref_anim(const Ref<Animation> &p_anim); - void _unref_anim(const Ref<Animation> &p_anim); + void _animation_changed(const StringName &p_name); void _set_process(bool p_process, bool p_force = false); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 99d450fa5b..bd9b918900 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { } } -void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged) { +void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -112,19 +112,19 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time anim_state.time = p_time; anim_state.animation = animation; anim_state.seeked = p_seeked; - anim_state.pingponged = p_pingponged; - anim_state.seek_root = p_seek_root; + anim_state.looped_flag = p_looped_flag; + anim_state.is_external_seeking = p_is_external_seeking; state->animation_states.push_back(anim_state); } -double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections) { +double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections) { base_path = p_base_path; parent = p_parent; connections = p_connections; state = p_state; - double t = process(p_time, p_seek, p_seek_root); + double t = process(p_time, p_seek, p_is_external_seeking); state = nullptr; parent = nullptr; @@ -148,7 +148,7 @@ void AnimationNode::make_invalid(const String &p_reason) { state->invalid_reasons += String::utf8("• ") + p_reason; } -double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) { +double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); @@ -167,7 +167,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool //inputs.write[p_input].last_pass = state->last_pass; real_t activity = 0.0; - double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity); + double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, &activity); Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); @@ -178,11 +178,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool return ret; } -double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) { - return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync); +double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) { + return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync); } -double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) { +double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -292,9 +292,9 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri // This process, which depends on p_sync is needed to process sync correctly in the case of // that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync. if (!p_seek && !p_sync && !any_valid) { - return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections); + return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_is_external_seeking, p_connections); } - return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections); + return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections); } int AnimationNode::get_input_count() const { @@ -335,9 +335,9 @@ void AnimationNode::remove_input(int p_index) { emit_changed(); } -double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) { double ret = 0; - GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret); + GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret); return ret; } @@ -413,9 +413,9 @@ void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); - ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE)); + ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter); ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter); @@ -427,7 +427,7 @@ void AnimationNode::_bind_methods() { GDVIRTUAL_BIND(_get_parameter_list); GDVIRTUAL_BIND(_get_child_by_name, "name"); GDVIRTUAL_BIND(_get_parameter_default_value, "parameter"); - GDVIRTUAL_BIND(_process, "time", "seek", "seek_root"); + GDVIRTUAL_BIND(_process, "time", "seek", "is_external_seeking"); GDVIRTUAL_BIND(_get_caption); GDVIRTUAL_BIND(_has_filter); @@ -586,7 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->object = child; } - track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; track_value->subpath = leftover_path; @@ -800,9 +800,18 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } } else if (track_cache_type == Animation::TYPE_VALUE) { // If it has at least one angle interpolation, it also uses angle interpolation for blending. - TrackCacheValue *track_value = memnew(TrackCacheValue); - track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track); + bool was_discrete = track_value->is_discrete; + bool was_using_angle = track_value->is_using_angle; + track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; + + if (was_discrete != track_value->is_discrete) { + ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended."); + } + if (was_using_angle != track_value->is_using_angle) { + WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); + } } track->setup_pass = setup_pass; @@ -850,7 +859,6 @@ void AnimationTree::_clear_caches() { memdelete(K.value); } playing_caches.clear(); - track_cache.clear(); cache_valid = false; } @@ -874,7 +882,9 @@ void AnimationTree::_process_graph(double p_delta) { _update_properties(); //if properties need updating, update them //check all tracks, see if they need modification - root_motion_transform = Transform3D(); + root_motion_position = Vector3(0, 0, 0); + root_motion_rotation = Quaternion(0, 0, 0, 1); + root_motion_scale = Vector3(0, 0, 0); if (!root.is_valid()) { ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback."); @@ -973,7 +983,7 @@ void AnimationTree::_process_graph(double p_delta) { if (track->root_motion) { t->loc = Vector3(0, 0, 0); t->rot = Quaternion(0, 0, 0, 1); - t->scale = Vector3(0, 0, 0); + t->scale = Vector3(1, 1, 1); } else { t->loc = t->init_loc; t->rot = t->init_rot; @@ -1008,10 +1018,11 @@ void AnimationTree::_process_graph(double p_delta) { double delta = as.delta; real_t weight = as.blend; bool seeked = as.seeked; - int pingponged = as.pingponged; + Animation::LoopedFlag looped_flag = as.looped_flag; + bool is_external_seeking = as.is_external_seeking; #ifndef _3D_DISABLED bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames. - bool calc_root = !seeked || as.seek_root; + bool calc_root = !seeked || is_external_seeking; #endif // _3D_DISABLED for (int i = 0; i < a->get_track_count(); i++) { @@ -1370,7 +1381,7 @@ void AnimationTree::_process_graph(double p_delta) { } } else { if (seeked) { - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1379,7 +1390,7 @@ void AnimationTree::_process_graph(double p_delta) { t->object->set_indexed(t->subpath, value); } else { List<int> indices; - a->value_track_get_key_indices(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { Variant value = a->track_get_key_value(i, F); value = _post_process_key_value(a, i, value, t->object); @@ -1393,7 +1404,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); if (seeked) { - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1404,7 +1415,7 @@ void AnimationTree::_process_graph(double p_delta) { } } else { List<int> indices; - a->method_track_get_key_indices(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { StringName method = a->method_track_get_name(i, F); Vector<Variant> params = a->method_track_get_params(i, F); @@ -1427,7 +1438,7 @@ void AnimationTree::_process_graph(double p_delta) { if (seeked) { //find whatever should be playing - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1467,7 +1478,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1540,7 +1551,7 @@ void AnimationTree::_process_graph(double p_delta) { if (seeked) { //seek - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1582,7 +1593,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1618,11 +1629,9 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (t->root_motion) { - Transform3D xform; - xform.origin = t->loc; - xform.basis.set_quaternion_scale(t->rot, Vector3(1, 1, 1) + t->scale); - - root_motion_transform = xform; + root_motion_position = t->loc; + root_motion_rotation = t->rot; + root_motion_scale = t->scale - Vector3(1, 1, 1); } else if (t->skeleton && t->bone_idx >= 0) { if (t->loc_used) { @@ -1661,7 +1670,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); if (t->is_discrete) { - break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER. + break; // Don't overwrite the value set by UPDATE_DISCRETE. } if (t->init_value.get_type() == Variant::BOOL) { @@ -1835,8 +1844,16 @@ NodePath AnimationTree::get_root_motion_track() const { return root_motion_track; } -Transform3D AnimationTree::get_root_motion_transform() const { - return root_motion_transform; +Vector3 AnimationTree::get_root_motion_position() const { + return root_motion_position; +} + +Quaternion AnimationTree::get_root_motion_rotation() const { + return root_motion_rotation; +} + +Vector3 AnimationTree::get_root_motion_scale() const { + return root_motion_scale; } void AnimationTree::_tree_changed() { @@ -1994,7 +2011,9 @@ void AnimationTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track); ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track); - ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform); + ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position); + ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation); + ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale); ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties); diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 84d0a8190a..be0dc1af4e 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -68,8 +68,8 @@ public: const Vector<real_t> *track_blends = nullptr; real_t blend = 0.0; bool seeked = false; - bool seek_root = false; - int pingponged = 0; + bool is_external_seeking = false; + Animation::LoopedFlag looped_flag = Animation::LOOPED_FLAG_NONE; }; struct State { @@ -86,7 +86,7 @@ public: Vector<real_t> blends; State *state = nullptr; - double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections); + double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections); //all this is temporary StringName base_path; @@ -99,12 +99,12 @@ public: Array _get_filters() const; void _set_filters(const Array &p_filters); friend class AnimationNodeBlendTree; - double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr); + double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr); protected: - void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged = 0); - double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true); - double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true); + void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE); + double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true); + double blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true); void make_invalid(const String &p_reason); AnimationTree *get_animation_tree() const; @@ -135,7 +135,7 @@ public: virtual void get_child_nodes(List<ChildNode> *r_child_nodes); - virtual double process(double p_time, bool p_seek, bool p_seek_root); + virtual double process(double p_time, bool p_seek, bool p_is_external_seeking); virtual String get_caption() const; int get_input_count() const; @@ -294,7 +294,9 @@ private: bool started = true; NodePath root_motion_track; - Transform3D root_motion_transform; + Vector3 root_motion_position = Vector3(0, 0, 0); + Quaternion root_motion_rotation = Quaternion(0, 0, 0, 1); + Vector3 root_motion_scale = Vector3(0, 0, 0); friend class AnimationNode; bool properties_dirty = true; @@ -350,7 +352,9 @@ public: void set_root_motion_track(const NodePath &p_track); NodePath get_root_motion_track() const; - Transform3D get_root_motion_transform() const; + Vector3 get_root_motion_position() const; + Quaternion get_root_motion_rotation() const; + Vector3 get_root_motion_scale() const; real_t get_connection_activity(const StringName &p_path, int p_connection) const; void advance(double p_time); diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 47f08219a9..a6ccb4a576 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -103,7 +103,8 @@ void RootMotionView::_notification(int p_what) { set_physics_process_internal(false); } - transform = tree->get_root_motion_transform(); + transform.origin = tree->get_root_motion_position(); + transform.basis = tree->get_root_motion_rotation(); // Scale is meaningless. } } @@ -113,9 +114,8 @@ void RootMotionView::_notification(int p_what) { first = false; - transform.orthonormalize(); //don't want scale, too imprecise - - accumulated = accumulated * transform; + accumulated.origin += transform.origin; + accumulated.basis *= transform.basis; accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); if (zero_y) { accumulated.origin.y = 0; diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 599a759b08..28eedcbe13 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -220,9 +220,35 @@ void SceneDebugger::_save_node(ObjectID id, const String &p_path) { Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id)); ERR_FAIL_COND(!node); +#ifdef TOOLS_ENABLED + HashMap<const Node *, Node *> duplimap; + Node *copy = node->duplicate_from_editor(duplimap); +#else + Node *copy = node->duplicate(); +#endif + + // Handle Unique Nodes. + for (int i = 0; i < copy->get_child_count(false); i++) { + _set_node_owner_recursive(copy->get_child(i, false), copy); + } + // Root node cannot ever be unique name in its own Scene! + copy->set_unique_name_in_owner(false); + Ref<PackedScene> ps = memnew(PackedScene); - ps->pack(node); + ps->pack(copy); ResourceSaver::save(ps, p_path); + + memdelete(copy); +} + +void SceneDebugger::_set_node_owner_recursive(Node *p_node, Node *p_owner) { + if (!p_node->get_owner()) { + p_node->set_owner(p_owner); + } + + for (int i = 0; i < p_node->get_child_count(false); i++) { + _set_node_owner_recursive(p_node->get_child(i, false), p_owner); + } } void SceneDebugger::_send_object_id(ObjectID p_id, int p_max_size) { diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h index 0428bfcc2e..34891ef0fd 100644 --- a/scene/debugger/scene_debugger.h +++ b/scene/debugger/scene_debugger.h @@ -56,6 +56,7 @@ public: #ifdef DEBUG_ENABLED private: static void _save_node(ObjectID id, const String &p_path); + static void _set_node_owner_recursive(Node *p_node, Node *p_owner); static void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value); static void _send_object_id(ObjectID p_id, int p_max_size = 1 << 20); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 9e0dc049e5..f46daef127 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -378,12 +378,13 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } if (symbol_lookup_on_click_enabled) { - if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE && !is_dragging_cursor()) { + if (mm->is_command_or_control_pressed() && mm->get_button_mask() == MouseButton::NONE) { + symbol_lookup_pos = get_line_column_at_pos(mpos); symbol_lookup_new_word = get_word_at_pos(mpos); if (symbol_lookup_new_word != symbol_lookup_word) { emit_signal(SNAME("symbol_validate"), symbol_lookup_new_word); } - } else { + } else if (!mm->is_command_or_control_pressed() || (mm->get_button_mask() != MouseButton::NONE && symbol_lookup_pos != get_line_column_at_pos(mpos))) { set_symbol_lookup_word_as_valid(false); } } diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index cbbc13480e..e409c7c82b 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -236,6 +236,7 @@ private: String symbol_lookup_new_word = ""; String symbol_lookup_word = ""; + Point2i symbol_lookup_pos; /* Visual */ Ref<StyleBox> style_normal; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4e76f72921..e90a6a69ab 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -220,6 +220,10 @@ PackedStringArray Control::get_configuration_warnings() const { warnings.push_back(RTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\".")); } + if (get_z_index() != 0) { + warnings.push_back(RTR("Changing the Z index of a control only affects the drawing order, not the input event handling order.")); + } + return warnings; } @@ -481,10 +485,10 @@ void Control::_validate_property(PropertyInfo &p_property) const { } } else if (Object::cast_to<Container>(parent_node)) { // If the parent is a container, display only container-related properties. - if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset" || - p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") { - p_property.usage ^= PROPERTY_USAGE_EDITOR; - + if (p_property.name.begins_with("anchor_") || p_property.name.begins_with("offset_") || p_property.name.begins_with("grow_") || p_property.name == "anchors_preset") { + p_property.usage ^= PROPERTY_USAGE_DEFAULT; + } else if (p_property.name == "position" || p_property.name == "rotation" || p_property.name == "scale" || p_property.name == "size" || p_property.name == "pivot_offset") { + p_property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY; } else if (p_property.name == "layout_mode") { // Set the layout mode to be disabled with the proper value. p_property.hint_string = "Position,Anchors,Container,Uncontrolled"; @@ -2935,7 +2939,7 @@ void Control::_notification(int p_notification) { queue_redraw(); if (data.RI) { - get_viewport()->_gui_set_root_order_dirty(); + get_viewport()->gui_set_root_order_dirty(); } } break; diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index bf4dd3d245..0d265719ec 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -377,7 +377,7 @@ void AcceptDialog::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text"); - ADD_GROUP("Dialog", "dialog"); + ADD_GROUP("Dialog", "dialog_"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_close_on_escape"), "set_close_on_escape", "get_close_on_escape"); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 46b712379d..1c4c8c2574 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -623,7 +623,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { //check disconnect for (const Connection &E : connections) { if (E.from == gn->get_name() && E.from_port == j) { - Node *to = get_node(String(E.to)); + Node *to = get_node(NodePath(E.to)); if (Object::cast_to<GraphNode>(to)) { connecting_from = E.to; connecting_index = E.to_port; @@ -637,7 +637,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { just_disconnected = true; emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port); - to = get_node(String(connecting_from)); //maybe it was erased + to = get_node(NodePath(connecting_from)); // Maybe it was erased. if (Object::cast_to<GraphNode>(to)) { connecting = true; emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, false); @@ -673,10 +673,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (is_in_input_hotzone(gn, j, click_pos, port_size)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { - //check disconnect + // Check disconnect. for (const Connection &E : connections) { if (E.to == gn->get_name() && E.to_port == j) { - Node *fr = get_node(String(E.from)); + Node *fr = get_node(NodePath(E.from)); if (Object::cast_to<GraphNode>(fr)) { connecting_from = E.from; connecting_index = E.from_port; @@ -689,7 +689,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (connecting_type >= 0) { emit_signal(SNAME("disconnection_request"), E.from, E.from_port, E.to, E.to_port); - fr = get_node(String(connecting_from)); //maybe it was erased + fr = get_node(NodePath(connecting_from)); // Maybe it was erased. if (Object::cast_to<GraphNode>(fr)) { connecting = true; emit_signal(SNAME("connection_drag_started"), connecting_from, connecting_index, true); @@ -780,26 +780,16 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { if (connecting_valid) { if (connecting && connecting_target) { - String from = connecting_from; - int from_port = connecting_index; - String to = connecting_target_to; - int to_port = connecting_target_index; - - if (!connecting_out) { - SWAP(from, to); - SWAP(from_port, to_port); + if (connecting_out) { + emit_signal(SNAME("connection_request"), connecting_from, connecting_index, connecting_target_to, connecting_target_index); + } else { + emit_signal(SNAME("connection_request"), connecting_target_to, connecting_target_index, connecting_from, connecting_index); } - emit_signal(SNAME("connection_request"), from, from_port, to, to_port); - } else if (!just_disconnected) { - String from = connecting_from; - int from_port = connecting_index; - Vector2 ofs = mb->get_position(); - - if (!connecting_out) { - emit_signal(SNAME("connection_from_empty"), from, from_port, ofs); + if (connecting_out) { + emit_signal(SNAME("connection_to_empty"), connecting_from, connecting_index, mb->get_position()); } else { - emit_signal(SNAME("connection_to_empty"), from, from_port, ofs); + emit_signal(SNAME("connection_from_empty"), connecting_from, connecting_index, mb->get_position()); } } } @@ -935,17 +925,12 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from void GraphEdit::_connections_layer_draw() { Color activity_color = get_theme_color(SNAME("activity")); - //draw connections + // Draw connections. List<List<Connection>::Element *> to_erase; for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { - NodePath fromnp(E->get().from); - - Node *from = get_node(fromnp); - if (!from) { - to_erase.push_back(E); - continue; - } + const Connection &c = E->get(); + Node *from = get_node(NodePath(c.from)); GraphNode *gfrom = Object::cast_to<GraphNode>(from); if (!gfrom) { @@ -953,13 +938,7 @@ void GraphEdit::_connections_layer_draw() { continue; } - NodePath tonp(E->get().to); - Node *to = get_node(tonp); - if (!to) { - to_erase.push_back(E); - continue; - } - + Node *to = get_node(NodePath(c.to)); GraphNode *gto = Object::cast_to<GraphNode>(to); if (!gto) { @@ -967,21 +946,20 @@ void GraphEdit::_connections_layer_draw() { continue; } - Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_position_offset() * zoom; - Color color = gfrom->get_connection_output_color(E->get().from_port); - Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_position_offset() * zoom; - Color tocolor = gto->get_connection_input_color(E->get().to_port); + Vector2 frompos = gfrom->get_connection_output_position(c.from_port) + gfrom->get_position_offset() * zoom; + Color color = gfrom->get_connection_output_color(c.from_port); + Vector2 topos = gto->get_connection_input_position(c.to_port) + gto->get_position_offset() * zoom; + Color tocolor = gto->get_connection_input_color(c.to_port); - if (E->get().activity > 0) { - color = color.lerp(activity_color, E->get().activity); - tocolor = tocolor.lerp(activity_color, E->get().activity); + if (c.activity > 0) { + color = color.lerp(activity_color, c.activity); + tocolor = tocolor.lerp(activity_color, c.activity); } _draw_connection_line(connections_layer, frompos, topos, color, tocolor, lines_thickness, zoom); } - while (to_erase.size()) { - connections.erase(to_erase.front()->get()); - to_erase.pop_front(); + for (List<Connection>::Element *&E : to_erase) { + connections.erase(E); } } @@ -989,7 +967,7 @@ void GraphEdit::_top_layer_draw() { _update_scroll(); if (connecting) { - Node *fromn = get_node(connecting_from); + Node *fromn = get_node(NodePath(connecting_from)); ERR_FAIL_COND(!fromn); GraphNode *from = Object::cast_to<GraphNode>(fromn); ERR_FAIL_COND(!from); @@ -1087,22 +1065,13 @@ void GraphEdit::_minimap_draw() { // Draw node connections. Color activity_color = get_theme_color(SNAME("activity")); for (const Connection &E : connections) { - NodePath fromnp(E.from); - - Node *from = get_node(fromnp); - if (!from) { - continue; - } + Node *from = get_node(NodePath(E.from)); GraphNode *gfrom = Object::cast_to<GraphNode>(from); if (!gfrom) { continue; } - NodePath tonp(E.to); - Node *to = get_node(tonp); - if (!to) { - continue; - } + Node *to = get_node(NodePath(E.to)); GraphNode *gto = Object::cast_to<GraphNode>(to); if (!gto) { continue; @@ -2406,7 +2375,7 @@ void GraphEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_step"), "set_zoom_step", "get_zoom_step"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_zoom_label"), "set_show_zoom_label", "is_showing_zoom_label"); - ADD_GROUP("Minimap", "minimap"); + ADD_GROUP("Minimap", "minimap_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size", PROPERTY_HINT_NONE, "suffix:px"), "set_minimap_size", "get_minimap_size"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity"); @@ -2428,7 +2397,7 @@ void GraphEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("begin_node_move")); ADD_SIGNAL(MethodInfo("end_node_move")); ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset"))); - ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output"))); + ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output"))); ADD_SIGNAL(MethodInfo("connection_drag_ended")); BIND_ENUM_CONSTANT(SCROLL_ZOOMS); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 101087bdbd..eda7ddd824 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -136,14 +136,14 @@ private: bool arrange_nodes_button_hidden = false; bool connecting = false; - String connecting_from; + StringName connecting_from; bool connecting_out = false; int connecting_index = 0; int connecting_type = 0; Color connecting_color; bool connecting_target = false; Vector2 connecting_to; - String connecting_target_to; + StringName connecting_target_to; int connecting_target_index = 0; bool just_disconnected = false; bool connecting_valid = false; diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 5df4c066e4..83c789f3d5 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -366,38 +366,46 @@ void GraphNode::_notification(int p_what) { close_rect = Rect2(); } - for (const KeyValue<int, Slot> &E : slot_info) { - if (E.key < 0 || E.key >= cache_y.size()) { - continue; - } - if (!slot_info.has(E.key)) { - continue; - } - const Slot &s = slot_info[E.key]; - // Left port. - if (s.enable_left) { - Ref<Texture2D> p = port; - if (s.custom_slot_left.is_valid()) { - p = s.custom_slot_left; + if (get_child_count() > 0) { + for (const KeyValue<int, Slot> &E : slot_info) { + if (E.key < 0 || E.key >= cache_y.size()) { + continue; } - p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left); - } - // Right port. - if (s.enable_right) { - Ref<Texture2D> p = port; - if (s.custom_slot_right.is_valid()) { - p = s.custom_slot_right; + if (!slot_info.has(E.key)) { + continue; + } + const Slot &s = slot_info[E.key]; + // Left port. + if (s.enable_left) { + Ref<Texture2D> p = port; + if (s.custom_slot_left.is_valid()) { + p = s.custom_slot_left; + } + p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left); + } + // Right port. + if (s.enable_right) { + Ref<Texture2D> p = port; + if (s.custom_slot_right.is_valid()) { + p = s.custom_slot_right; + } + p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right); } - p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right); - } - // Draw slot stylebox. - if (s.draw_stylebox) { - Control *c = Object::cast_to<Control>(get_child(E.key)); - Rect2 c_rect = c->get_rect(); - c_rect.position.x = sb->get_margin(SIDE_LEFT); - c_rect.size.width = w; - draw_style_box(sb_slot, c_rect); + // Draw slot stylebox. + if (s.draw_stylebox) { + Control *c = Object::cast_to<Control>(get_child(E.key)); + if (!c || !c->is_visible_in_tree()) { + continue; + } + if (c->is_set_as_top_level()) { + continue; + } + Rect2 c_rect = c->get_rect(); + c_rect.position.x = sb->get_margin(SIDE_LEFT); + c_rect.size.width = w; + draw_style_box(sb_slot, c_rect); + } } } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 8a77c39487..bd39ee3bb3 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -768,18 +768,18 @@ void LineEdit::_notification(int p_what) { case NOTIFICATION_WM_WINDOW_FOCUS_IN: { window_has_focus = true; - draw_caret = true; + _validate_caret_can_draw(); queue_redraw(); } break; case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { window_has_focus = false; - draw_caret = false; + _validate_caret_can_draw(); queue_redraw(); } break; case NOTIFICATION_INTERNAL_PROCESS: { - if (caret_blinking) { + if (caret_blink_enabled && caret_can_draw) { caret_blink_timer += get_process_delta_time(); if (caret_blink_timer >= caret_blink_interval) { @@ -790,10 +790,6 @@ void LineEdit::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { - if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) { - draw_caret = false; - } - int width, height; bool rtl = is_layout_rtl(); @@ -806,7 +802,6 @@ void LineEdit::_notification(int p_what) { Ref<StyleBox> style = theme_cache.normal; if (!is_editable()) { style = theme_cache.read_only; - draw_caret = false; } Ref<Font> font = theme_cache.font; @@ -953,7 +948,7 @@ void LineEdit::_notification(int p_what) { // Draw carets. ofs.x = x_ofs + scroll_offset; - if (draw_caret || drag_caret_force_displayed) { + if ((caret_can_draw && draw_caret) || drag_caret_force_displayed) { // Prevent carets from disappearing at theme scales below 1.0 (if the caret width is 1). const int caret_width = theme_cache.caret_width * MAX(1, theme_cache.base_scale); @@ -1063,16 +1058,7 @@ void LineEdit::_notification(int p_what) { } break; case NOTIFICATION_FOCUS_ENTER: { - if (!caret_force_displayed) { - if (caret_blink_enabled) { - if (!caret_blinking) { - caret_blinking = true; - caret_blink_timer = 0.0; - } - } else { - draw_caret = true; - } - } + _validate_caret_can_draw(); if (select_all_on_focus) { if (Input::get_singleton()->is_mouse_button_pressed(MouseButton::LEFT)) { @@ -1093,9 +1079,7 @@ void LineEdit::_notification(int p_what) { } break; case NOTIFICATION_FOCUS_EXIT: { - if (caret_blink_enabled && !caret_force_displayed) { - caret_blinking = false; - } + _validate_caret_can_draw(); if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) { DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id()); @@ -1401,21 +1385,18 @@ bool LineEdit::is_caret_blink_enabled() const { } void LineEdit::set_caret_blink_enabled(const bool p_enabled) { + if (caret_blink_enabled == p_enabled) { + return; + } + caret_blink_enabled = p_enabled; set_process_internal(p_enabled); - if (has_focus() || caret_force_displayed) { - if (p_enabled) { - if (!caret_blinking) { - caret_blinking = true; - caret_blink_timer = 0.0; - } - } else { - caret_blinking = false; - } + draw_caret = !caret_blink_enabled; + if (caret_blink_enabled) { + caret_blink_timer = 0.0; } - - draw_caret = true; + queue_redraw(); notify_property_list_changed(); } @@ -1425,8 +1406,13 @@ bool LineEdit::is_caret_force_displayed() const { } void LineEdit::set_caret_force_displayed(const bool p_enabled) { + if (caret_force_displayed == p_enabled) { + return; + } + caret_force_displayed = p_enabled; - set_caret_blink_enabled(caret_blink_enabled); + _validate_caret_can_draw(); + queue_redraw(); } @@ -1442,7 +1428,7 @@ void LineEdit::set_caret_blink_interval(const float p_interval) { void LineEdit::_reset_caret_blink_timer() { if (caret_blink_enabled) { draw_caret = true; - if (has_focus()) { + if (caret_can_draw) { caret_blink_timer = 0.0; queue_redraw(); } @@ -1451,11 +1437,19 @@ void LineEdit::_reset_caret_blink_timer() { void LineEdit::_toggle_draw_caret() { draw_caret = !draw_caret; - if (is_visible_in_tree() && ((has_focus() && window_has_focus) || caret_force_displayed)) { + if (is_visible_in_tree() && caret_can_draw) { queue_redraw(); } } +void LineEdit::_validate_caret_can_draw() { + if (caret_blink_enabled) { + draw_caret = true; + caret_blink_timer = 0.0; + } + caret_can_draw = editable && (window_has_focus || (menu && menu->has_focus())) && (has_focus() || caret_force_displayed); +} + void LineEdit::delete_char() { if ((text.length() <= 0) || (caret_column == 0)) { return; @@ -1846,6 +1840,7 @@ void LineEdit::set_editable(bool p_editable) { } editable = p_editable; + _validate_caret_can_draw(); update_minimum_size(); queue_redraw(); @@ -2523,6 +2518,8 @@ void LineEdit::_ensure_menu() { menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT); menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option)); + menu->connect(SNAME("focus_entered"), callable_mp(this, &LineEdit::_validate_caret_can_draw)); + menu->connect(SNAME("focus_exited"), callable_mp(this, &LineEdit::_validate_caret_can_draw)); menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option)); menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option)); } diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index e0a079b623..79db9dce21 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -172,7 +172,7 @@ private: bool draw_caret = true; float caret_blink_interval = 0.65; double caret_blink_timer = 0.0; - bool caret_blinking = false; + bool caret_can_draw = false; bool pending_select_all_on_focus = false; bool select_all_on_focus = false; @@ -225,6 +225,7 @@ private: void _reset_caret_blink_timer(); void _toggle_draw_caret(); + void _validate_caret_can_draw(); void clear_internal(); diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 27002fad38..00c81c8616 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -64,11 +64,6 @@ void Range::_changed_notify(const char *p_what) { queue_redraw(); } -void Range::_validate_values() { - shared->max = MAX(shared->max, shared->min); - shared->page = CLAMP(shared->page, 0, shared->max - shared->min); -} - void Range::Shared::emit_changed(const char *p_what) { for (Range *E : owners) { Range *r = E; @@ -90,7 +85,7 @@ void Range::set_value(double p_val) { void Range::set_value_no_signal(double p_val) { if (shared->step > 0) { - p_val = Math::round(p_val / shared->step) * shared->step; + p_val = Math::round((p_val - shared->min) / shared->step) * shared->step + shared->min; } if (_rounded_values) { @@ -118,8 +113,9 @@ void Range::set_min(double p_min) { } shared->min = p_min; + shared->max = MAX(shared->max, shared->min); + shared->page = CLAMP(shared->page, 0, shared->max - shared->min); set_value(shared->val); - _validate_values(); shared->emit_changed("min"); @@ -127,13 +123,14 @@ void Range::set_min(double p_min) { } void Range::set_max(double p_max) { - if (shared->max == p_max) { + double max_validated = MAX(p_max, shared->min); + if (shared->max == max_validated) { return; } - shared->max = p_max; + shared->max = max_validated; + shared->page = CLAMP(shared->page, 0, shared->max - shared->min); set_value(shared->val); - _validate_values(); shared->emit_changed("max"); } @@ -148,13 +145,13 @@ void Range::set_step(double p_step) { } void Range::set_page(double p_page) { - if (shared->page == p_page) { + double page_validated = CLAMP(p_page, 0, shared->max - shared->min); + if (shared->page == page_validated) { return; } - shared->page = p_page; + shared->page = page_validated; set_value(shared->val); - _validate_values(); shared->emit_changed("page"); } diff --git a/scene/gui/range.h b/scene/gui/range.h index f804155dec..5267216f12 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -59,7 +59,6 @@ class Range : public Control { void _value_changed_notify(); void _changed_notify(const char *p_what = ""); - void _validate_values(); protected: virtual void _value_changed(double p_value); diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp index 0dece1c287..20d82095a1 100644 --- a/scene/gui/rich_text_effect.cpp +++ b/scene/gui/rich_text_effect.cpp @@ -88,6 +88,9 @@ void CharFXTransform::_bind_methods() { ClassDB::bind_method(D_METHOD("get_glyph_index"), &CharFXTransform::get_glyph_index); ClassDB::bind_method(D_METHOD("set_glyph_index", "glyph_index"), &CharFXTransform::set_glyph_index); + ClassDB::bind_method(D_METHOD("get_relative_index"), &CharFXTransform::get_relative_index); + ClassDB::bind_method(D_METHOD("set_relative_index", "relative_index"), &CharFXTransform::set_relative_index); + ClassDB::bind_method(D_METHOD("get_glyph_count"), &CharFXTransform::get_glyph_count); ClassDB::bind_method(D_METHOD("set_glyph_count", "glyph_count"), &CharFXTransform::set_glyph_count); @@ -107,5 +110,6 @@ void CharFXTransform::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_index"), "set_glyph_index", "get_glyph_index"); ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_count"), "set_glyph_count", "get_glyph_count"); ADD_PROPERTY(PropertyInfo(Variant::INT, "glyph_flags"), "set_glyph_flags", "get_glyph_flags"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index"); ADD_PROPERTY(PropertyInfo(Variant::RID, "font"), "set_font", "get_font"); } diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index 4532a812ee..66b8a21760 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -52,6 +52,7 @@ public: uint32_t glyph_index = 0; uint16_t glyph_flags = 0; uint8_t glyph_count = 0; + int32_t relative_index = 0; RID font; CharFXTransform(); @@ -84,6 +85,9 @@ public: uint8_t get_glyph_count() const { return glyph_count; }; void set_glyph_count(uint8_t p_glyph_count) { glyph_count = p_glyph_count; }; + int32_t get_relative_index() const { return relative_index; }; + void set_relative_index(int32_t p_relative_index) { relative_index = p_relative_index; }; + RID get_font() const { return font; }; void set_font(RID p_font) { font = p_font; }; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 889610e071..60d107cce6 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -890,7 +890,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o Color odd_row_bg = theme_cache.table_odd_row_bg; Color even_row_bg = theme_cache.table_even_row_bg; Color border = theme_cache.table_border; - int hseparation = theme_cache.table_h_separation; + int h_separation = theme_cache.table_h_separation; int col_count = table->columns.size(); int row_count = table->rows.size(); @@ -908,11 +908,11 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o coff.x = rect.size.width - table->columns[col].width - coff.x; } if (row % 2 == 0) { - draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true); + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->odd_row_bg != Color(0, 0, 0, 0) ? frame->odd_row_bg : odd_row_bg), true); } else { - draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true); + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->even_row_bg != Color(0, 0, 0, 0) ? frame->even_row_bg : even_row_bg), true); } - draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + hseparation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false); + draw_rect(Rect2(p_ofs + rect.position + off + coff - frame->padding.position, Size2(table->columns[col].width + h_separation + frame->padding.position.x + frame->padding.size.x, table->rows[row])), (frame->border != Color(0, 0, 0, 0) ? frame->border : border), false); } for (int j = 0; j < (int)frame->lines.size(); j++) { @@ -1005,6 +1005,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o if (!custom_effect.is_null()) { charfx->elapsed_time = item_custom->elapsed_time; charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); + charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs; charfx->visibility = txt_visible; charfx->outline = true; charfx->font = frid; @@ -1222,6 +1223,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o if (!custom_effect.is_null()) { charfx->elapsed_time = item_custom->elapsed_time; charfx->range = Vector2i(l.char_offset + glyphs[i].start, l.char_offset + glyphs[i].end); + charfx->relative_index = l.char_offset + glyphs[i].start - item_fx->char_ofs; charfx->visibility = txt_visible; charfx->outline = false; charfx->font = frid; @@ -3860,6 +3862,10 @@ void RichTextLabel::append_text(const String &p_bbcode) { Color color2 = Color::from_string(subtag_b[1], fallback_color); set_cell_row_background_color(color1, color2); } + if (subtag_b.size() == 1) { + Color color1 = Color::from_string(subtag_a[1], fallback_color); + set_cell_row_background_color(color1, color1); + } } } } @@ -4522,6 +4528,30 @@ void RichTextLabel::append_text(const String &p_bbcode) { } } +void RichTextLabel::scroll_to_selection() { + if (selection.active && selection.from_frame && selection.from_line >= 0 && selection.from_line < (int)selection.from_frame->lines.size()) { + // Selected frame paragraph offset. + float line_offset = selection.from_frame->lines[selection.from_line].offset.y; + + // Add wrapped line offset. + for (int i = 0; i < selection.from_frame->lines[selection.from_line].text_buf->get_line_count(); i++) { + Vector2i range = selection.from_frame->lines[selection.from_line].text_buf->get_line_range(i); + if (range.x <= selection.from_char && range.y >= selection.from_char) { + break; + } + line_offset += selection.from_frame->lines[selection.from_line].text_buf->get_line_size(i).y + theme_cache.line_separation; + } + + // Add nested frame (e.g. table cell) offset. + ItemFrame *it = selection.from_frame; + while (it->parent_frame != nullptr) { + line_offset += it->parent_frame->lines[it->line].offset.y; + it = it->parent_frame; + } + vscroll->set_value(line_offset); + } +} + void RichTextLabel::scroll_to_paragraph(int p_paragraph) { _validate_line_caches(); @@ -4766,7 +4796,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p char_idx = p_search_previous ? selection.from_char - 1 : selection.to_char; if (!(p_search_previous && char_idx < 0) && _search_line(selection.from_frame, selection.from_line, p_string, char_idx, p_search_previous)) { - scroll_to_line(selection.from_frame->line + selection.from_line); + scroll_to_selection(); queue_redraw(); return true; } @@ -4791,7 +4821,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p // Search for next element if (_search_table(parent_table, parent_element, p_string, p_search_previous)) { - scroll_to_line(selection.from_frame->line + selection.from_line); + scroll_to_selection(); queue_redraw(); return true; } @@ -4815,7 +4845,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p } if (_search_line(main, current_line, p_string, char_idx, p_search_previous)) { - scroll_to_line(current_line); + scroll_to_selection(); queue_redraw(); return true; } @@ -5303,6 +5333,7 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line); ClassDB::bind_method(D_METHOD("scroll_to_paragraph", "paragraph"), &RichTextLabel::scroll_to_paragraph); + ClassDB::bind_method(D_METHOD("scroll_to_selection"), &RichTextLabel::scroll_to_selection); ClassDB::bind_method(D_METHOD("set_tab_size", "spaces"), &RichTextLabel::set_tab_size); ClassDB::bind_method(D_METHOD("get_tab_size"), &RichTextLabel::get_tab_size); @@ -5392,7 +5423,7 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled"); ADD_GROUP("Markup", ""); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "custom_effects", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("RichTextEffect"), (PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE)), "set_effects", "get_effects"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hint_underlined"), "set_hint_underline", "is_hint_underlined"); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index d30baaa8d3..b00cc3d055 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -657,6 +657,8 @@ public: int get_content_height() const; int get_content_width() const; + void scroll_to_selection(); + VScrollBar *get_v_scroll_bar() { return vscroll; } virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp index 3ad84cbc6d..f3d9a22342 100644 --- a/scene/gui/subviewport_container.cpp +++ b/scene/gui/subviewport_container.cpp @@ -227,6 +227,18 @@ void SubViewportContainer::unhandled_input(const Ref<InputEvent> &p_event) { } } +void SubViewportContainer::add_child_notify(Node *p_child) { + if (Object::cast_to<SubViewport>(p_child)) { + queue_redraw(); + } +} + +void SubViewportContainer::remove_child_notify(Node *p_child) { + if (Object::cast_to<SubViewport>(p_child)) { + queue_redraw(); + } +} + PackedStringArray SubViewportContainer::get_configuration_warnings() const { PackedStringArray warnings = Node::get_configuration_warnings(); diff --git a/scene/gui/subviewport_container.h b/scene/gui/subviewport_container.h index 63a58b5f07..fdd8fe9486 100644 --- a/scene/gui/subviewport_container.h +++ b/scene/gui/subviewport_container.h @@ -44,6 +44,9 @@ protected: void _notification(int p_what); static void _bind_methods(); + virtual void add_child_notify(Node *p_child) override; + virtual void remove_child_notify(Node *p_child) override; + public: void set_stretch(bool p_enable); bool is_stretch_enabled() const; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 56f7281721..a96d85dffa 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1108,8 +1108,9 @@ void TextEdit::_notification(int p_what) { int start = TS->shaped_text_get_range(rid).x; if (!clipped && !search_text.is_empty()) { // Search highhlight int search_text_col = _get_column_pos_of_word(search_text, str, search_flags, 0); + int search_text_len = search_text.length(); while (search_text_col != -1) { - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, search_text_col + start, search_text_col + search_text.length() + start); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, search_text_col + start, search_text_col + search_text_len + start); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1125,14 +1126,15 @@ void TextEdit::_notification(int p_what) { draw_rect(rect, search_result_border_color, false); } - search_text_col = _get_column_pos_of_word(search_text, str, search_flags, search_text_col + 1); + search_text_col = _get_column_pos_of_word(search_text, str, search_flags, search_text_col + search_text_len); } } if (!clipped && highlight_all_occurrences && !only_whitespaces_highlighted && !highlighted_text.is_empty()) { // Highlight int highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); + int highlighted_text_len = highlighted_text.length(); while (highlighted_text_col != -1) { - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_text_col + start, highlighted_text_col + highlighted_text.length() + start); + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_text_col + start, highlighted_text_col + highlighted_text_len + start); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1147,15 +1149,16 @@ void TextEdit::_notification(int p_what) { draw_rect(rect, word_highlighted_color); } - highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_text_col + 1); + highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_text_col + highlighted_text_len); } } if (!clipped && lookup_symbol_word.length() != 0) { // Highlight word if (is_ascii_char(lookup_symbol_word[0]) || lookup_symbol_word[0] == '_' || lookup_symbol_word[0] == '.') { - int highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); - while (highlighted_word_col != -1) { - Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start); + int lookup_symbol_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); + int lookup_symbol_word_len = lookup_symbol_word.length(); + while (lookup_symbol_word_col != -1) { + Vector<Vector2> sel = TS->shaped_text_get_selection(rid, lookup_symbol_word_col + start, lookup_symbol_word_col + lookup_symbol_word_len + start); for (int j = 0; j < sel.size(); j++) { Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y + (line_spacing / 2), sel[j].y - sel[j].x, row_height); if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) { @@ -1172,7 +1175,7 @@ void TextEdit::_notification(int p_what) { draw_rect(rect, color); } - highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1); + lookup_symbol_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, lookup_symbol_word_col + lookup_symbol_word_len); } } } @@ -4234,7 +4237,7 @@ Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_ if (!p_allow_out_of_bounds) { return Point2i(-1, -1); } - return Point2i(text[row].size(), row); + return Point2i(text[row].length(), row); } int col = 0; @@ -7038,8 +7041,8 @@ void TextEdit::_update_selection_mode_word() { if ((col <= carets[caret_idx].selection.selected_word_origin && line == get_selection_line(caret_idx)) || line < get_selection_line(caret_idx)) { carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_end; select(line, beg, get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_end, caret_idx); - set_caret_line(get_selection_from_line(caret_idx), false, true, 0, caret_idx); - set_caret_column(get_selection_from_column(caret_idx), true, caret_idx); + set_caret_line(line, false, true, 0, caret_idx); + set_caret_column(beg, true, caret_idx); } else { carets.write[caret_idx].selection.selecting_column = carets[caret_idx].selection.selected_word_beg; select(get_selection_line(caret_idx), carets[caret_idx].selection.selected_word_beg, line, end, caret_idx); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 2da76883b4..c0990211aa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1018,7 +1018,7 @@ void TreeItem::set_as_cursor(int p_column) { if (tree->select_mode != Tree::SELECT_MULTI) { return; } - if (tree->selected_col == p_column) { + if (tree->selected_item == this && tree->selected_col == p_column) { return; } tree->selected_item = this; @@ -1337,14 +1337,14 @@ Size2 TreeItem::get_minimum_size(int p_column) { // Icon. if (cell.mode == CELL_MODE_CHECK) { - size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.hseparation; + size.width += parent_tree->theme_cache.checked->get_width() + parent_tree->theme_cache.h_separation; } if (cell.icon.is_valid()) { Size2i icon_size = cell.get_icon_size(); if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { icon_size.width = cell.icon_max_w; } - size.width += icon_size.width + parent_tree->theme_cache.hseparation; + size.width += icon_size.width + parent_tree->theme_cache.h_separation; size.height = MAX(size.height, icon_size.height); } @@ -1624,8 +1624,8 @@ void Tree::_update_theme_item_cache() { theme_cache.font_color = get_theme_color(SNAME("font_color")); theme_cache.font_selected_color = get_theme_color(SNAME("font_selected_color")); theme_cache.drop_position_color = get_theme_color(SNAME("drop_position_color")); - theme_cache.hseparation = get_theme_constant(SNAME("h_separation")); - theme_cache.vseparation = get_theme_constant(SNAME("v_separation")); + theme_cache.h_separation = get_theme_constant(SNAME("h_separation")); + theme_cache.v_separation = get_theme_constant(SNAME("v_separation")); theme_cache.item_margin = get_theme_constant(SNAME("item_margin")); theme_cache.button_margin = get_theme_constant(SNAME("button_margin")); @@ -1710,7 +1710,7 @@ int Tree::compute_item_height(TreeItem *p_item) const { height = item_min_height; } - height += theme_cache.vseparation; + height += theme_cache.v_separation; return height; } @@ -1720,7 +1720,7 @@ int Tree::get_item_height(TreeItem *p_item) const { return 0; } int height = compute_item_height(p_item); - height += theme_cache.vseparation; + height += theme_cache.v_separation; if (!p_item->collapsed) { /* if not collapsed, check the children */ @@ -1749,7 +1749,7 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co if (p_cell.icon_max_w > 0 && bmsize.width > p_cell.icon_max_w) { bmsize.width = p_cell.icon_max_w; } - w += bmsize.width + theme_cache.hseparation; + w += bmsize.width + theme_cache.h_separation; if (rect.size.width > 0 && (w + ts.width) > rect.size.width) { ts.width = rect.size.width - w; } @@ -1783,8 +1783,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color); } p_cell.text_buf->draw(ci, draw_pos, p_color); - rect.position.x += ts.width + theme_cache.hseparation; - rect.size.x -= ts.width + theme_cache.hseparation; + rect.position.x += ts.width + theme_cache.h_separation; + rect.size.x -= ts.width + theme_cache.h_separation; } if (!p_cell.icon.is_null()) { @@ -1796,8 +1796,8 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co } p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize, p_icon_color); - rect.position.x += bmsize.x + theme_cache.hseparation; - rect.size.x -= bmsize.x + theme_cache.hseparation; + rect.position.x += bmsize.x + theme_cache.h_separation; + rect.size.x -= bmsize.x + theme_cache.h_separation; } if (!rtl) { @@ -1911,7 +1911,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 bool rtl = cache.rtl; /* Calculate height of the label part */ - label_h += theme_cache.vseparation; + label_h += theme_cache.v_separation; /* Draw label, if height fits */ @@ -1922,7 +1922,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 ERR_FAIL_COND_V(theme_cache.font.is_null(), -1); - int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin); + int ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin); int skip2 = 0; for (int i = 0; i < columns.size(); i++) { if (skip2) { @@ -1940,8 +1940,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 continue; } } else { - ofs += theme_cache.hseparation; - w -= theme_cache.hseparation; + ofs += theme_cache.h_separation; + w -= theme_cache.h_separation; } if (p_item->cells[i].expand_right) { @@ -1998,8 +1998,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 Rect2i item_rect = Rect2i(Point2i(ofs, p_pos.y) - theme_cache.offset + p_draw_ofs, Size2i(w, label_h)); Rect2i cell_rect = item_rect; if (i != 0) { - cell_rect.position.x -= theme_cache.hseparation; - cell_rect.size.x += theme_cache.hseparation; + cell_rect.position.x -= theme_cache.h_separation; + cell_rect.size.x += theme_cache.h_separation; } if (theme_cache.draw_guides) { @@ -2051,8 +2051,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 r.position.x = p_draw_ofs.x; r.size.x = w + ofs; } else { - r.position.x -= theme_cache.hseparation; - r.size.x += theme_cache.hseparation; + r.position.x -= theme_cache.h_separation; + r.size.x += theme_cache.h_separation; } if (rtl) { r.position.x = get_size().width - r.position.x - r.size.x; @@ -2136,7 +2136,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 unchecked->draw(ci, check_ofs); } - int check_w = checked->get_width() + theme_cache.hseparation; + int check_w = checked->get_width() + theme_cache.h_separation; text_pos.x += check_w; @@ -2328,7 +2328,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 // Draw relationship lines. if (theme_cache.draw_relationship_lines > 0 && (!hide_root || c->parent != root) && c->is_visible()) { - int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.hseparation : theme_cache.item_margin); + int root_ofs = children_pos.x + ((p_item->disable_folding || hide_folding) ? theme_cache.h_separation : theme_cache.item_margin); int parent_ofs = p_pos.x + theme_cache.item_margin; Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - theme_cache.offset + p_draw_ofs; @@ -2615,7 +2615,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int return 0; } - int item_h = compute_item_height(p_item) + theme_cache.vseparation; + int item_h = compute_item_height(p_item) + theme_cache.v_separation; bool skip = (p_item == root && hide_root); @@ -2649,7 +2649,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int if (p_item->cells[i].expand_right) { int plus = 1; while (i + plus < columns.size() && !p_item->cells[i + plus].editable && p_item->cells[i + plus].mode == TreeItem::CELL_MODE_STRING && p_item->cells[i + plus].text.is_empty() && p_item->cells[i + plus].icon.is_null()) { - col_width += theme_cache.hseparation; + col_width += theme_cache.h_separation; col_width += get_column_width(i + plus); plus++; } @@ -2669,16 +2669,16 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int if (col == -1) { return -1; } else if (col == 0) { - int margin = x_ofs + theme_cache.item_margin; //-theme_cache.hseparation; + int margin = x_ofs + theme_cache.item_margin; //-theme_cache.h_separation; //int lm = theme_cache.panel_style->get_margin(SIDE_LEFT); col_width -= margin; limit_w -= margin; col_ofs += margin; x -= margin; } else { - col_width -= theme_cache.hseparation; - limit_w -= theme_cache.hseparation; - x -= theme_cache.hseparation; + col_width -= theme_cache.h_separation; + limit_w -= theme_cache.h_separation; + x -= theme_cache.h_separation; } if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) { @@ -4426,7 +4426,7 @@ int Tree::get_column_minimum_width(int p_column) const { if (p_column == 0) { item_size.width += theme_cache.item_margin * depth; } else { - item_size.width += theme_cache.hseparation; + item_size.width += theme_cache.h_separation; } // Check if the item is wider. @@ -4522,7 +4522,7 @@ int Tree::get_item_offset(TreeItem *p_item) const { ofs += compute_item_height(it); if (it != root || !hide_root) { - ofs += theme_cache.vseparation; + ofs += theme_cache.v_separation; } if (it->first_child && !it->collapsed) { @@ -4561,7 +4561,7 @@ void Tree::ensure_cursor_is_visible() { const int tbh = _get_title_button_height(); y_offset -= tbh; - const int cell_h = compute_item_height(selected_item) + theme_cache.vseparation; + const int cell_h = compute_item_height(selected_item) + theme_cache.v_separation; int screen_h = area_size.height - tbh; if (h_scroll->is_visible()) { screen_h -= h_scroll->get_combined_minimum_size().height; @@ -4727,7 +4727,7 @@ void Tree::scroll_to_item(TreeItem *p_item, bool p_center_on_item) { const int tbh = _get_title_button_height(); y_offset -= tbh; - const int cell_h = compute_item_height(p_item) + theme_cache.vseparation; + const int cell_h = compute_item_height(p_item) + theme_cache.v_separation; int screen_h = area_size.height - tbh; if (h_scroll->is_visible()) { screen_h -= h_scroll->get_combined_minimum_size().height; @@ -4855,7 +4855,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_ Point2 pos = p_pos; if ((root != p_item || !hide_root) && p_item->is_visible()) { - h = compute_item_height(p_item) + theme_cache.vseparation; + h = compute_item_height(p_item) + theme_cache.v_separation; if (pos.y < h) { if (drop_mode_flags == DROP_MODE_ON_ITEM) { section = 0; diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 77a62e1d6a..cdd90fe4c7 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -531,8 +531,8 @@ private: float base_scale = 1.0; - int hseparation = 0; - int vseparation = 0; + int h_separation = 0; + int v_separation = 0; int item_margin = 0; int button_margin = 0; Point2 offset; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 7bcd4721fc..2563fa5914 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -450,6 +450,39 @@ void CanvasItem::item_rect_changed(bool p_size_changed) { emit_signal(SceneStringNames::get_singleton()->item_rect_changed); } +void CanvasItem::set_z_index(int p_z) { + ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN); + ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX); + z_index = p_z; + RS::get_singleton()->canvas_item_set_z_index(canvas_item, z_index); + update_configuration_warnings(); +} + +void CanvasItem::set_z_as_relative(bool p_enabled) { + if (z_relative == p_enabled) { + return; + } + z_relative = p_enabled; + RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(canvas_item, p_enabled); +} + +bool CanvasItem::is_z_relative() const { + return z_relative; +} + +int CanvasItem::get_z_index() const { + return z_index; +} + +void CanvasItem::set_y_sort_enabled(bool p_enabled) { + y_sort_enabled = p_enabled; + RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled); +} + +bool CanvasItem::is_y_sort_enabled() const { + return y_sort_enabled; +} + void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash) { ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); @@ -913,9 +946,19 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &CanvasItem::set_modulate); ClassDB::bind_method(D_METHOD("get_modulate"), &CanvasItem::get_modulate); + ClassDB::bind_method(D_METHOD("set_self_modulate", "self_modulate"), &CanvasItem::set_self_modulate); ClassDB::bind_method(D_METHOD("get_self_modulate"), &CanvasItem::get_self_modulate); + ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index); + ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index); + + ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative); + ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative); + + ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled); + ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled); + ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent); ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled); @@ -1005,6 +1048,11 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_layer", PROPERTY_HINT_LAYERS_2D_RENDER), "set_visibility_layer", "get_visibility_layer"); + ADD_GROUP("Ordering", ""); + ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sort_enabled"), "set_y_sort_enabled", "is_y_sort_enabled"); + ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 4e78a175dc..4ace982825 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -91,6 +91,10 @@ private: int light_mask = 1; uint32_t visibility_layer = 1; + int z_index = 0; + bool z_relative = true; + bool y_sort_enabled = false; + Window *window = nullptr; bool visible = true; bool parent_visible_in_tree = false; @@ -230,6 +234,17 @@ public: void set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable); bool get_visibility_layer_bit(uint32_t p_visibility_layer) const; + /* ORDERING */ + + void set_z_index(int p_z); + int get_z_index() const; + + void set_z_as_relative(bool p_enabled); + bool is_z_relative() const; + + virtual void set_y_sort_enabled(bool p_enabled); + virtual bool is_y_sort_enabled() const; + /* DRAWING API */ void draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width = 1.0, real_t p_dash = 2.0); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index be5788739b..5fde18721a 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -38,7 +38,7 @@ void CanvasLayer::set_layer(int p_xform) { layer = p_xform; if (viewport.is_valid()) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); - vp->_gui_set_root_order_dirty(); + vp->gui_set_root_order_dirty(); } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index f88fdb3ac1..680c4cd7e4 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -349,7 +349,7 @@ void Node::move_child(Node *p_child, int p_index) { } void Node::_move_child(Node *p_child, int p_index, bool p_ignore_end) { - ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `move_child()` failed. Consider using `move_child.call_deferred(child, index)` instead (or `popup.call_deferred()` if this is from a popup)."); // Specifying one place beyond the end // means the same as moving to the last index @@ -1130,7 +1130,7 @@ void Node::add_child(Node *p_child, bool p_force_readable_name, InternalMode p_i #ifdef DEBUG_ENABLED ERR_FAIL_COND_MSG(p_child->is_ancestor_of(this), vformat("Can't add child '%s' to '%s' as it would result in a cyclic dependency since '%s' is already a parent of '%s'.", p_child->get_name(), get_name(), p_child->get_name(), get_name())); #endif - ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_child()` failed. Consider using `add_child.call_deferred(child)` instead."); _validate_child_name(p_child, p_force_readable_name); _add_child_nocheck(p_child, p_child->data.name); @@ -1150,7 +1150,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) { ERR_FAIL_NULL(p_sibling); ERR_FAIL_NULL(data.parent); ERR_FAIL_COND_MSG(p_sibling == this, vformat("Can't add sibling '%s' to itself.", p_sibling->get_name())); // adding to itself! - ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_sibling() failed. Consider using call_deferred(\"add_sibling\", sibling) instead."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `add_sibling()` failed. Consider using `add_sibling.call_deferred(sibling)` instead."); InternalMode internal = INTERNAL_MODE_DISABLED; if (_is_internal_front()) { // The sibling will have the same internal status. @@ -1165,7 +1165,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead."); int child_count = data.children.size(); Node **children = data.children.ptrw(); @@ -1660,7 +1660,7 @@ Node *Node::find_common_parent_with(const Node *p_node) const { return const_cast<Node *>(common_parent); } -NodePath Node::get_path_to(const Node *p_node) const { +NodePath Node::get_path_to(const Node *p_node, bool p_use_unique_path) const { ERR_FAIL_NULL_V(p_node, NodePath()); if (this == p_node) { @@ -1690,20 +1690,58 @@ NodePath Node::get_path_to(const Node *p_node) const { visited.clear(); Vector<StringName> path; + StringName up = String(".."); - n = p_node; + if (p_use_unique_path) { + n = p_node; - while (n != common_parent) { - path.push_back(n->get_name()); - n = n->data.parent; - } + bool is_detected = false; + while (n != common_parent) { + if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) { + path.push_back(UNIQUE_NODE_PREFIX + String(n->get_name())); + is_detected = true; + break; + } + path.push_back(n->get_name()); + n = n->data.parent; + } - n = this; - StringName up = String(".."); + if (!is_detected) { + n = this; - while (n != common_parent) { - path.push_back(up); - n = n->data.parent; + String detected_name; + int up_count = 0; + while (n != common_parent) { + if (n->is_unique_name_in_owner() && n->get_owner() == get_owner()) { + detected_name = n->get_name(); + up_count = 0; + } + up_count++; + n = n->data.parent; + } + + for (int i = 0; i < up_count; i++) { + path.push_back(up); + } + + if (!detected_name.is_empty()) { + path.push_back(UNIQUE_NODE_PREFIX + detected_name); + } + } + } else { + n = p_node; + + while (n != common_parent) { + path.push_back(n->get_name()); + n = n->data.parent; + } + + n = this; + + while (n != common_parent) { + path.push_back(up); + n = n->data.parent; + } } path.reverse(); @@ -2570,10 +2608,6 @@ static void _Node_debug_sn(Object *p_obj) { } #endif // DEBUG_ENABLED -void Node::_print_orphan_nodes() { - print_orphan_nodes(); -} - void Node::print_orphan_nodes() { #ifdef DEBUG_ENABLED ObjectDB::debug_objects(_Node_debug_sn); @@ -2745,6 +2779,7 @@ void Node::_bind_methods() { GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE); ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case")); + ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes); ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name); @@ -2768,7 +2803,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("is_ancestor_of", "node"), &Node::is_ancestor_of); ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than); ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path); - ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to); + ClassDB::bind_method(D_METHOD("get_path_to", "node", "use_unique_path"), &Node::get_path_to, DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group); ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); @@ -2802,7 +2837,6 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode); ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode); ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process); - ClassDB::bind_method(D_METHOD("print_orphan_nodes"), &Node::_print_orphan_nodes); ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded); ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded); diff --git a/scene/main/node.h b/scene/main/node.h index 5e51ec6b0e..574f5063e8 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -173,7 +173,6 @@ private: void _propagate_ready(); void _propagate_exit_tree(); void _propagate_after_exit_tree(); - void _print_orphan_nodes(); void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification); void _propagate_groups_dirty(); Array _get_node_and_resource(const NodePath &p_path); @@ -332,7 +331,7 @@ public: bool is_greater_than(const Node *p_node) const; NodePath get_path() const; - NodePath get_path_to(const Node *p_node) const; + NodePath get_path_to(const Node *p_node, bool p_use_unique_path = false) const; Node *find_common_parent_with(const Node *p_node) const; void add_to_group(const StringName &p_identifier, bool p_persistent = false); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 81a4e3073b..ceb5b76ff2 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -123,9 +123,6 @@ void SceneTree::tree_changed() { void SceneTree::node_added(Node *p_node) { emit_signal(node_added_name, p_node); - if (call_lock > 0) { - call_skip.erase(p_node->get_instance_id()); - } } void SceneTree::node_removed(Node *p_node) { @@ -134,7 +131,7 @@ void SceneTree::node_removed(Node *p_node) { } emit_signal(node_removed_name, p_node); if (call_lock > 0) { - call_skip.insert(p_node->get_instance_id()); + call_skip.insert(p_node); } } @@ -264,7 +261,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -278,7 +275,7 @@ void SceneTree::call_group_flagsp(uint32_t p_call_flags, const StringName &p_gro } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -317,7 +314,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -330,7 +327,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -368,7 +365,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group if (p_call_flags & GROUP_CALL_REVERSE) { for (int i = gr_node_count - 1; i >= 0; i--) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -381,7 +378,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group } else { for (int i = 0; i < gr_node_count; i++) { - if (call_lock && call_skip.has(gr_nodes[i]->get_instance_id())) { + if (call_lock && call_skip.has(gr_nodes[i])) { continue; } @@ -857,7 +854,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio for (int i = 0; i < gr_node_count; i++) { Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n->get_instance_id())) { + if (call_lock && call_skip.has(n)) { continue; } @@ -907,7 +904,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal } Node *n = gr_nodes[i]; - if (call_lock && call_skip.has(n->get_instance_id())) { + if (call_lock && call_skip.has(n)) { continue; } @@ -1450,7 +1447,7 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/texture", PropertyInfo(Variant::STRING, "rendering/vrs/texture", - PROPERTY_HINT_FILE, "*.png")); + PROPERTY_HINT_FILE, "*.bmp,*.png,*.tga,*.webp")); if (vrs_mode == 1 && !vrs_texture_path.is_empty()) { Ref<Image> vrs_image; vrs_image.instantiate(); diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index d4fcb288ae..a460e40597 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -135,7 +135,7 @@ private: // Safety for when a node is deleted while a group is being called. int call_lock = 0; - HashSet<ObjectID> call_skip; // Skip erased nodes. Store ID instead of pointer to avoid false positives when node is freed and a new node is allocated at the pointed address. + HashSet<Node *> call_skip; // Skip erased nodes. List<ObjectID> delete_queue; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 345d5de937..fdbcb20d30 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -492,6 +492,7 @@ void Viewport::_notification(int p_what) { } break; case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { + _gui_cancel_tooltip(); _drop_physics_mouseover(); if (gui.mouse_focus && !gui.forced_mouse_focus) { _drop_mouse_focus(); @@ -1879,9 +1880,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Ref<InputEventScreenTouch> touch_event = p_event; if (touch_event.is_valid()) { Size2 pos = touch_event->get_position(); + const int touch_index = touch_event->get_index(); if (touch_event->is_pressed()) { Control *over = gui_find_control(pos); if (over) { + gui.touch_focus[touch_index] = over->get_instance_id(); bool stopped = false; if (over->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. @@ -1898,17 +1901,25 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } return; } - } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) { + } else { bool stopped = false; - if (gui.last_mouse_focus->can_process()) { + ObjectID control_id = gui.touch_focus[touch_index]; + Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; + if (over && over->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. - touch_event->set_position(gui.focus_inv_xform.xform(pos)); + if (over == gui.last_mouse_focus) { + pos = gui.focus_inv_xform.xform(pos); + } else { + pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); + } + touch_event->set_position(pos); - stopped = _gui_call_input(gui.last_mouse_focus, touch_event); + stopped = _gui_call_input(over, touch_event); } if (stopped) { set_input_as_handled(); } + gui.touch_focus.erase(touch_index); return; } } @@ -1943,7 +1954,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Ref<InputEventScreenDrag> drag_event = p_event; if (drag_event.is_valid()) { - Control *over = gui.mouse_focus; + const int drag_event_index = drag_event->get_index(); + ObjectID control_id = gui.touch_focus[drag_event_index]; + Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; if (!over) { over = gui_find_control(drag_event->get_position()); } @@ -2096,7 +2109,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { return gui.roots.push_back(p_control); } -void Viewport::_gui_set_root_order_dirty() { +void Viewport::gui_set_root_order_dirty() { gui.roots_order_dirty = true; } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index dc69ec24d8..bc8cd54603 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -354,6 +354,7 @@ private: bool forced_mouse_focus = false; //used for menu buttons bool mouse_in_viewport = true; bool key_event_accepted = false; + HashMap<int, ObjectID> touch_focus; Control *mouse_focus = nullptr; Control *last_mouse_focus = nullptr; Control *mouse_click_grabber = nullptr; @@ -456,8 +457,6 @@ private: void _update_canvas_items(Node *p_node); - void _gui_set_root_order_dirty(); - friend class Window; void _sub_window_update_order(); @@ -514,6 +513,8 @@ public: Transform2D get_final_transform() const; + void gui_set_root_order_dirty(); + void set_transparent_background(bool p_enable); bool has_transparent_background() const; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index da73a479ce..077a53464e 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -2705,111 +2705,11 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const { return Variant(); } -void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const { - if (from_time != length && to_time == length) { - to_time = length + CMP_EPSILON; //include a little more if at the end - } - int to = _find(vt->values, to_time); - - if (to >= 0 && from_time == to_time && vt->values[to].time == from_time) { - //find exact (0 delta), return if found - p_indices->push_back(to); - return; - } - // can't really send the events == time, will be sent in the next frame. - // if event>=len then it will probably never be requested by the anim player. - - if (to >= 0 && vt->values[to].time >= to_time) { - to--; - } - - if (to < 0) { - return; // not bother - } - - int from = _find(vt->values, from_time); - - // position in the right first event.+ - if (from < 0 || vt->values[from].time < from_time) { - from++; - } - - int max = vt->values.size(); - - for (int i = from; i <= to; i++) { - ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen - p_indices->push_back(i); - } -} - -void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const { - ERR_FAIL_INDEX(p_track, tracks.size()); - Track *t = tracks[p_track]; - ERR_FAIL_COND(t->type != TYPE_VALUE); - - ValueTrack *vt = static_cast<ValueTrack *>(t); - - double from_time = p_time - p_delta; - double to_time = p_time; - - if (from_time > to_time) { - SWAP(from_time, to_time); - } - - switch (loop_mode) { - case LOOP_NONE: { - if (from_time < 0) { - from_time = 0; - } - if (from_time > length) { - from_time = length; - } - - if (to_time < 0) { - to_time = 0; - } - if (to_time > length) { - to_time = length; - } - } break; - case LOOP_LINEAR: { - from_time = Math::fposmod(from_time, length); - to_time = Math::fposmod(to_time, length); - - if (from_time > to_time) { - // handle loop by splitting - _value_track_get_key_indices_in_range(vt, from_time, length, p_indices); - _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices); - return; - } - } break; - case LOOP_PINGPONG: { - from_time = Math::pingpong(from_time, length); - to_time = Math::pingpong(to_time, length); - - if (p_pingponged == -1) { - // handle loop by splitting - _value_track_get_key_indices_in_range(vt, 0, from_time, p_indices); - _value_track_get_key_indices_in_range(vt, 0, to_time, p_indices); - return; - } - if (p_pingponged == 1) { - // handle loop by splitting - _value_track_get_key_indices_in_range(vt, from_time, length, p_indices); - _value_track_get_key_indices_in_range(vt, to_time, length, p_indices); - return; - } - } break; - } - - _value_track_get_key_indices_in_range(vt, from_time, to_time, p_indices); -} - void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) { ERR_FAIL_INDEX(p_track, tracks.size()); Track *t = tracks[p_track]; ERR_FAIL_COND(t->type != TYPE_VALUE); - ERR_FAIL_INDEX((int)p_mode, 4); + ERR_FAIL_INDEX((int)p_mode, 3); ValueTrack *vt = static_cast<ValueTrack *>(t); vt->update_mode = p_mode; @@ -2826,47 +2726,74 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const } template <class T> -void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const { - if (from_time != length && to_time == length) { - to_time = length + CMP_EPSILON; //include a little more if at the end +void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const { + int len = p_array.size(); + if (len == 0) { + return; } - int to = _find(p_array, to_time); - - // can't really send the events == time, will be sent in the next frame. - // if event>=len then it will probably never be requested by the anim player. + int from = 0; + int to = len - 1; - if (to >= 0 && p_array[to].time >= to_time) { - to--; + if (!p_is_backward) { + while (p_array[from].time < from_time || Math::is_equal_approx(p_array[from].time, from_time)) { + from++; + if (to < from) { + return; + } + } + while (p_array[to].time > to_time && !Math::is_equal_approx(p_array[to].time, to_time)) { + to--; + if (to < from) { + return; + } + } + } else { + while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) { + from++; + if (to < from) { + return; + } + } + while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) { + to--; + if (to < from) { + return; + } + } } - if (to < 0) { - return; // not bother + if (from == to) { + p_indices->push_back(from); + return; } - int from = _find(p_array, from_time); - - // position in the right first event.+ - if (from < 0 || p_array[from].time < from_time) { - from++; + if (!p_is_backward) { + for (int i = from; i <= to; i++) { + p_indices->push_back(i); + } + } else { + for (int i = to; i >= to; i--) { + p_indices->push_back(i); + } } +} - int max = p_array.size(); +void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const { + ERR_FAIL_INDEX(p_track, tracks.size()); - for (int i = from; i <= to; i++) { - ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen - p_indices->push_back(i); + if (p_delta == 0) { + return; // Prevent to get key continuously. } -} -void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const { - ERR_FAIL_INDEX(p_track, tracks.size()); const Track *t = tracks[p_track]; double from_time = p_time - p_delta; double to_time = p_time; + bool is_backward = false; if (from_time > to_time) { + is_backward = true; SWAP(from_time, to_time); } @@ -2895,7 +2822,10 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl } if (from_time > to_time) { - // handle loop by splitting + // Handle loop by splitting. + double anim_end = length + CMP_EPSILON; + double anim_start = -CMP_EPSILON; + switch (t->type) { case TYPE_POSITION_3D: { const PositionTrack *tt = static_cast<const PositionTrack *>(t); @@ -2903,8 +2833,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices); _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices); } else { - _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices); - _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward); + } } } break; case TYPE_ROTATION_3D: { @@ -2913,8 +2848,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices); _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices); } else { - _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices); - _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(rt->rotations, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(rt->rotations, from_time, anim_end, p_indices, is_backward); + } } } break; case TYPE_SCALE_3D: { @@ -2923,8 +2863,13 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices); _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices); } else { - _track_get_key_indices_in_range(st->scales, from_time, length, p_indices); - _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(st->scales, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(st->scales, from_time, anim_end, p_indices, is_backward); + } } } break; case TYPE_BLEND_SHAPE: { @@ -2933,38 +2878,83 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices); _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices); } else { - _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices); - _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(bst->blend_shapes, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(bst->blend_shapes, from_time, anim_end, p_indices, is_backward); + } } } break; case TYPE_VALUE: { const ValueTrack *vt = static_cast<const ValueTrack *>(t); - _track_get_key_indices_in_range(vt->values, from_time, length, p_indices); - _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(vt->values, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(vt->values, from_time, anim_end, p_indices, is_backward); + } } break; case TYPE_METHOD: { const MethodTrack *mt = static_cast<const MethodTrack *>(t); - _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices); - _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(mt->methods, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(mt->methods, from_time, anim_end, p_indices, is_backward); + } } break; case TYPE_BEZIER: { const BezierTrack *bz = static_cast<const BezierTrack *>(t); - _track_get_key_indices_in_range(bz->values, from_time, length, p_indices); - _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(bz->values, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(bz->values, from_time, anim_end, p_indices, is_backward); + } } break; case TYPE_AUDIO: { const AudioTrack *ad = static_cast<const AudioTrack *>(t); - _track_get_key_indices_in_range(ad->values, from_time, length, p_indices); - _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(ad->values, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(ad->values, from_time, anim_end, p_indices, is_backward); + } } break; case TYPE_ANIMATION: { const AnimationTrack *an = static_cast<const AnimationTrack *>(t); - _track_get_key_indices_in_range(an->values, from_time, length, p_indices); - _track_get_key_indices_in_range(an->values, 0, to_time, p_indices); + if (!is_backward) { + _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward); + _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward); + } else { + _track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward); + _track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward); + } } break; } return; } + + // Not from_time > to_time but most recent of looping... + if (p_looped_flag != Animation::LOOPED_FLAG_NONE) { + if (!is_backward && Math::is_equal_approx(from_time, 0)) { + int edge = track_find_key(p_track, 0, true); + if (edge >= 0) { + p_indices->push_back(edge); + } + } else if (is_backward && Math::is_equal_approx(to_time, length)) { + int edge = track_find_key(p_track, length, true); + if (edge >= 0) { + p_indices->push_back(edge); + } + } + } } break; case LOOP_PINGPONG: { if (from_time > length || from_time < 0) { @@ -2974,160 +2964,164 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl to_time = Math::pingpong(to_time, length); } - if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) { - if (p_pingponged == -1) { - // handle loop by splitting - switch (t->type) { - case TYPE_POSITION_3D: { - const PositionTrack *tt = static_cast<const PositionTrack *>(t); - if (tt->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices); - _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices); - } else { - _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices); - _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices); - } - } break; - case TYPE_ROTATION_3D: { - const RotationTrack *rt = static_cast<const RotationTrack *>(t); - if (rt->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices); - _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices); - } else { - _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices); - _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices); - } - } break; - case TYPE_SCALE_3D: { - const ScaleTrack *st = static_cast<const ScaleTrack *>(t); - if (st->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices); - _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices); - } else { - _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices); - _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices); - } - } break; - case TYPE_BLEND_SHAPE: { - const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t); - if (bst->compressed_track >= 0) { - _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices); - _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices); - } else { - _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices); - _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices); - } - } break; - case TYPE_VALUE: { - const ValueTrack *vt = static_cast<const ValueTrack *>(t); - _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices); - _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices); - } break; - case TYPE_METHOD: { - const MethodTrack *mt = static_cast<const MethodTrack *>(t); - _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices); - _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices); - } break; - case TYPE_BEZIER: { - const BezierTrack *bz = static_cast<const BezierTrack *>(t); - _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices); - _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices); - } break; - case TYPE_AUDIO: { - const AudioTrack *ad = static_cast<const AudioTrack *>(t); - _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices); - _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices); - } break; - case TYPE_ANIMATION: { - const AnimationTrack *an = static_cast<const AnimationTrack *>(t); - _track_get_key_indices_in_range(an->values, 0, from_time, p_indices); - _track_get_key_indices_in_range(an->values, 0, to_time, p_indices); - } break; - } - return; + if (p_looped_flag == Animation::LOOPED_FLAG_START) { + // Handle loop by splitting. + switch (t->type) { + case TYPE_POSITION_3D: { + const PositionTrack *tt = static_cast<const PositionTrack *>(t); + if (tt->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices); + _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices); + } else { + _track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false); + } + } break; + case TYPE_ROTATION_3D: { + const RotationTrack *rt = static_cast<const RotationTrack *>(t); + if (rt->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices); + _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices); + } else { + _track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false); + } + } break; + case TYPE_SCALE_3D: { + const ScaleTrack *st = static_cast<const ScaleTrack *>(t); + if (st->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices); + _get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices); + } else { + _track_get_key_indices_in_range(st->scales, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(st->scales, 0, to_time, p_indices, false); + } + } break; + case TYPE_BLEND_SHAPE: { + const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t); + if (bst->compressed_track >= 0) { + _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices); + _get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices); + } else { + _track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices, false); + } + } break; + case TYPE_VALUE: { + const ValueTrack *vt = static_cast<const ValueTrack *>(t); + _track_get_key_indices_in_range(vt->values, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(vt->values, 0, to_time, p_indices, false); + } break; + case TYPE_METHOD: { + const MethodTrack *mt = static_cast<const MethodTrack *>(t); + _track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices, false); + } break; + case TYPE_BEZIER: { + const BezierTrack *bz = static_cast<const BezierTrack *>(t); + _track_get_key_indices_in_range(bz->values, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(bz->values, 0, to_time, p_indices, false); + } break; + case TYPE_AUDIO: { + const AudioTrack *ad = static_cast<const AudioTrack *>(t); + _track_get_key_indices_in_range(ad->values, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(ad->values, 0, to_time, p_indices, false); + } break; + case TYPE_ANIMATION: { + const AnimationTrack *an = static_cast<const AnimationTrack *>(t); + _track_get_key_indices_in_range(an->values, 0, from_time, p_indices, true); + _track_get_key_indices_in_range(an->values, 0, to_time, p_indices, false); + } break; } - if (p_pingponged == 1) { - // handle loop by splitting - switch (t->type) { - case TYPE_POSITION_3D: { - const PositionTrack *tt = static_cast<const PositionTrack *>(t); - if (tt->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices); - _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices); - } else { - _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices); - _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices); - } - } break; - case TYPE_ROTATION_3D: { - const RotationTrack *rt = static_cast<const RotationTrack *>(t); - if (rt->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices); - _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices); - } else { - _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices); - _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices); - } - } break; - case TYPE_SCALE_3D: { - const ScaleTrack *st = static_cast<const ScaleTrack *>(t); - if (st->compressed_track >= 0) { - _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices); - _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices); - } else { - _track_get_key_indices_in_range(st->scales, from_time, length, p_indices); - _track_get_key_indices_in_range(st->scales, to_time, length, p_indices); - } - } break; - case TYPE_BLEND_SHAPE: { - const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t); - if (bst->compressed_track >= 0) { - _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices); - _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices); - } else { - _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices); - _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices); - } - } break; - case TYPE_VALUE: { - const ValueTrack *vt = static_cast<const ValueTrack *>(t); - _track_get_key_indices_in_range(vt->values, from_time, length, p_indices); - _track_get_key_indices_in_range(vt->values, to_time, length, p_indices); - } break; - case TYPE_METHOD: { - const MethodTrack *mt = static_cast<const MethodTrack *>(t); - _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices); - _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices); - } break; - case TYPE_BEZIER: { - const BezierTrack *bz = static_cast<const BezierTrack *>(t); - _track_get_key_indices_in_range(bz->values, from_time, length, p_indices); - _track_get_key_indices_in_range(bz->values, to_time, length, p_indices); - } break; - case TYPE_AUDIO: { - const AudioTrack *ad = static_cast<const AudioTrack *>(t); - _track_get_key_indices_in_range(ad->values, from_time, length, p_indices); - _track_get_key_indices_in_range(ad->values, to_time, length, p_indices); - } break; - case TYPE_ANIMATION: { - const AnimationTrack *an = static_cast<const AnimationTrack *>(t); - _track_get_key_indices_in_range(an->values, from_time, length, p_indices); - _track_get_key_indices_in_range(an->values, to_time, length, p_indices); - } break; - } - return; + return; + } + if (p_looped_flag == Animation::LOOPED_FLAG_END) { + // Handle loop by splitting. + switch (t->type) { + case TYPE_POSITION_3D: { + const PositionTrack *tt = static_cast<const PositionTrack *>(t); + if (tt->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices); + _get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices); + } else { + _track_get_key_indices_in_range(tt->positions, from_time, length, p_indices, false); + _track_get_key_indices_in_range(tt->positions, to_time, length, p_indices, true); + } + } break; + case TYPE_ROTATION_3D: { + const RotationTrack *rt = static_cast<const RotationTrack *>(t); + if (rt->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, length, p_indices); + _get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices); + } else { + _track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices, false); + _track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices, true); + } + } break; + case TYPE_SCALE_3D: { + const ScaleTrack *st = static_cast<const ScaleTrack *>(t); + if (st->compressed_track >= 0) { + _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, length, p_indices); + _get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices); + } else { + _track_get_key_indices_in_range(st->scales, from_time, length, p_indices, false); + _track_get_key_indices_in_range(st->scales, to_time, length, p_indices, true); + } + } break; + case TYPE_BLEND_SHAPE: { + const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t); + if (bst->compressed_track >= 0) { + _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices); + _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices); + } else { + _track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false); + _track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true); + } + } break; + case TYPE_VALUE: { + const ValueTrack *vt = static_cast<const ValueTrack *>(t); + _track_get_key_indices_in_range(vt->values, from_time, length, p_indices, false); + _track_get_key_indices_in_range(vt->values, to_time, length, p_indices, true); + } break; + case TYPE_METHOD: { + const MethodTrack *mt = static_cast<const MethodTrack *>(t); + _track_get_key_indices_in_range(mt->methods, from_time, length, p_indices, false); + _track_get_key_indices_in_range(mt->methods, to_time, length, p_indices, true); + } break; + case TYPE_BEZIER: { + const BezierTrack *bz = static_cast<const BezierTrack *>(t); + _track_get_key_indices_in_range(bz->values, from_time, length, p_indices, false); + _track_get_key_indices_in_range(bz->values, to_time, length, p_indices, true); + } break; + case TYPE_AUDIO: { + const AudioTrack *ad = static_cast<const AudioTrack *>(t); + _track_get_key_indices_in_range(ad->values, from_time, length, p_indices, false); + _track_get_key_indices_in_range(ad->values, to_time, length, p_indices, true); + } break; + case TYPE_ANIMATION: { + const AnimationTrack *an = static_cast<const AnimationTrack *>(t); + _track_get_key_indices_in_range(an->values, from_time, length, p_indices, false); + _track_get_key_indices_in_range(an->values, to_time, length, p_indices, true); + } break; } + return; + } + + // The edge will be pingponged in the next frame and processed there, so let's ignore it now... + if (!is_backward && Math::is_equal_approx(to_time, length)) { + to_time = length - CMP_EPSILON; + } else if (is_backward && Math::is_equal_approx(from_time, 0)) { + from_time = CMP_EPSILON; } } break; } - switch (t->type) { case TYPE_POSITION_3D: { const PositionTrack *tt = static_cast<const PositionTrack *>(t); if (tt->compressed_track >= 0) { _get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, to_time - from_time, p_indices); } else { - _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices); + _track_get_key_indices_in_range(tt->positions, from_time, to_time, p_indices, is_backward); } } break; case TYPE_ROTATION_3D: { @@ -3135,7 +3129,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl if (rt->compressed_track >= 0) { _get_compressed_key_indices_in_range<3>(rt->compressed_track, from_time, to_time - from_time, p_indices); } else { - _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices); + _track_get_key_indices_in_range(rt->rotations, from_time, to_time, p_indices, is_backward); } } break; case TYPE_SCALE_3D: { @@ -3143,7 +3137,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl if (st->compressed_track >= 0) { _get_compressed_key_indices_in_range<3>(st->compressed_track, from_time, to_time - from_time, p_indices); } else { - _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices); + _track_get_key_indices_in_range(st->scales, from_time, to_time, p_indices, is_backward); } } break; case TYPE_BLEND_SHAPE: { @@ -3151,134 +3145,30 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl if (bst->compressed_track >= 0) { _get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, to_time - from_time, p_indices); } else { - _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices); + _track_get_key_indices_in_range(bst->blend_shapes, from_time, to_time, p_indices, is_backward); } } break; case TYPE_VALUE: { const ValueTrack *vt = static_cast<const ValueTrack *>(t); - _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices); + _track_get_key_indices_in_range(vt->values, from_time, to_time, p_indices, is_backward); } break; case TYPE_METHOD: { const MethodTrack *mt = static_cast<const MethodTrack *>(t); - _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices); + _track_get_key_indices_in_range(mt->methods, from_time, to_time, p_indices, is_backward); } break; case TYPE_BEZIER: { const BezierTrack *bz = static_cast<const BezierTrack *>(t); - _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices); + _track_get_key_indices_in_range(bz->values, from_time, to_time, p_indices, is_backward); } break; case TYPE_AUDIO: { const AudioTrack *ad = static_cast<const AudioTrack *>(t); - _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices); + _track_get_key_indices_in_range(ad->values, from_time, to_time, p_indices, is_backward); } break; case TYPE_ANIMATION: { const AnimationTrack *an = static_cast<const AnimationTrack *>(t); - _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices); - } break; - } -} - -void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const { - if (from_time != length && to_time == length) { - to_time = length + CMP_EPSILON; //include a little more if at the end - } - - int to = _find(mt->methods, to_time); - - // can't really send the events == time, will be sent in the next frame. - // if event>=len then it will probably never be requested by the anim player. - - if (to >= 0 && mt->methods[to].time >= to_time) { - to--; - } - - if (to < 0) { - return; // not bother - } - - int from = _find(mt->methods, from_time); - - // position in the right first event.+ - if (from < 0 || mt->methods[from].time < from_time) { - from++; - } - - int max = mt->methods.size(); - - for (int i = from; i <= to; i++) { - ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen - p_indices->push_back(i); - } -} - -void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const { - ERR_FAIL_INDEX(p_track, tracks.size()); - Track *t = tracks[p_track]; - ERR_FAIL_COND(t->type != TYPE_METHOD); - - MethodTrack *mt = static_cast<MethodTrack *>(t); - - double from_time = p_time - p_delta; - double to_time = p_time; - - if (from_time > to_time) { - SWAP(from_time, to_time); - } - - switch (loop_mode) { - case LOOP_NONE: { - if (from_time < 0) { - from_time = 0; - } - if (from_time > length) { - from_time = length; - } - - if (to_time < 0) { - to_time = 0; - } - if (to_time > length) { - to_time = length; - } - } break; - case LOOP_LINEAR: { - if (from_time > length || from_time < 0) { - from_time = Math::fposmod(from_time, length); - } - if (to_time > length || to_time < 0) { - to_time = Math::fposmod(to_time, length); - } - - if (from_time > to_time) { - // handle loop by splitting - _method_track_get_key_indices_in_range(mt, from_time, length, p_indices); - _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices); - return; - } + _track_get_key_indices_in_range(an->values, from_time, to_time, p_indices, is_backward); } break; - case LOOP_PINGPONG: { - if (from_time > length || from_time < 0) { - from_time = Math::pingpong(from_time, length); - } - if (to_time > length || to_time < 0) { - to_time = Math::pingpong(to_time, length); - } - - if (p_pingponged == -1) { - _method_track_get_key_indices_in_range(mt, 0, from_time, p_indices); - _method_track_get_key_indices_in_range(mt, 0, to_time, p_indices); - return; - } - if (p_pingponged == 1) { - _method_track_get_key_indices_in_range(mt, from_time, length, p_indices); - _method_track_get_key_indices_in_range(mt, to_time, length, p_indices); - return; - } - } break; - default: - break; } - - _method_track_get_key_indices_in_range(mt, from_time, to_time, p_indices); } Vector<Variant> Animation::method_track_get_params(int p_track, int p_key_idx) const { @@ -3941,10 +3831,8 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode); ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode); - ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices); ClassDB::bind_method(D_METHOD("value_track_interpolate", "track_idx", "time_sec"), &Animation::value_track_interpolate); - ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices); ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name); ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params); @@ -4008,12 +3896,15 @@ void Animation::_bind_methods() { BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS); BIND_ENUM_CONSTANT(UPDATE_DISCRETE); - BIND_ENUM_CONSTANT(UPDATE_TRIGGER); BIND_ENUM_CONSTANT(UPDATE_CAPTURE); BIND_ENUM_CONSTANT(LOOP_NONE); BIND_ENUM_CONSTANT(LOOP_LINEAR); BIND_ENUM_CONSTANT(LOOP_PINGPONG); + + BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE); + BIND_ENUM_CONSTANT(LOOPED_FLAG_END); + BIND_ENUM_CONSTANT(LOOPED_FLAG_START); } void Animation::clear() { @@ -5997,7 +5888,8 @@ Variant Animation::interpolate_variant(const Variant &a, const Variant &b, float } } -Animation::Animation() {} +Animation::Animation() { +} Animation::~Animation() { for (int i = 0; i < tracks.size(); i++) { diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 49c8fa4c22..0ac1279063 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -64,7 +64,6 @@ public: enum UpdateMode { UPDATE_CONTINUOUS, UPDATE_DISCRETE, - UPDATE_TRIGGER, UPDATE_CAPTURE, }; @@ -74,6 +73,12 @@ public: LOOP_PINGPONG, }; + enum LoopedFlag { + LOOPED_FLAG_NONE, + LOOPED_FLAG_END, + LOOPED_FLAG_START, + }; + #ifdef TOOLS_ENABLED enum HandleMode { HANDLE_MODE_FREE, @@ -250,15 +255,11 @@ private: _FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, double p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok, bool p_backward = false) const; template <class T> - _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const; - - _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const; - _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const; + _FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices, bool p_is_backward) const; double length = 1.0; real_t step = 0.1; LoopMode loop_mode = LOOP_NONE; - int pingponged = 0; /* Animation compression page format (version 1): * @@ -345,27 +346,6 @@ private: // bind helpers private: - Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const { - List<int> idxs; - value_track_get_key_indices(p_track, p_time, p_delta, &idxs); - Vector<int> idxr; - - for (int &E : idxs) { - idxr.push_back(E); - } - return idxr; - } - Vector<int> _method_track_get_key_indices(int p_track, double p_time, double p_delta) const { - List<int> idxs; - method_track_get_key_indices(p_track, p_time, p_delta, &idxs); - Vector<int> idxr; - - for (int &E : idxs) { - idxr.push_back(E); - } - return idxr; - } - bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error); bool _vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error); bool _vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error); @@ -470,17 +450,15 @@ public: bool track_get_interpolation_loop_wrap(int p_track) const; Variant value_track_interpolate(int p_track, double p_time) const; - void value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const; void value_track_set_update_mode(int p_track, UpdateMode p_mode); UpdateMode value_track_get_update_mode(int p_track) const; - void method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const; Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const; StringName method_track_get_name(int p_track, int p_key_idx) const; void copy_track(int p_track, Ref<Animation> p_to_animation); - void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const; + void track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag = Animation::LOOPED_FLAG_NONE) const; void set_length(real_t p_length); real_t get_length() const; @@ -510,6 +488,7 @@ VARIANT_ENUM_CAST(Animation::TrackType); VARIANT_ENUM_CAST(Animation::InterpolationType); VARIANT_ENUM_CAST(Animation::UpdateMode); VARIANT_ENUM_CAST(Animation::LoopMode); +VARIANT_ENUM_CAST(Animation::LoopedFlag); #ifdef TOOLS_ENABLED VARIANT_ENUM_CAST(Animation::HandleMode); VARIANT_ENUM_CAST(Animation::HandleSetMode); diff --git a/scene/resources/animation_library.cpp b/scene/resources/animation_library.cpp index 427d418551..b37bfbae62 100644 --- a/scene/resources/animation_library.cpp +++ b/scene/resources/animation_library.cpp @@ -52,11 +52,13 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); if (animations.has(p_name)) { + animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed)); animations.erase(p_name); emit_signal(SNAME("animation_removed"), p_name); } animations.insert(p_name, p_animation); + animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_name)); emit_signal(SNAME("animation_added"), p_name); notify_property_list_changed(); return OK; @@ -65,6 +67,7 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat void AnimationLibrary::remove_animation(const StringName &p_name) { ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name)); + animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed)); animations.erase(p_name); emit_signal(SNAME("animation_removed"), p_name); notify_property_list_changed(); @@ -75,6 +78,8 @@ void AnimationLibrary::rename_animation(const StringName &p_name, const StringNa ERR_FAIL_COND_MSG(!is_valid_animation_name(p_new_name), "Invalid animation name: '" + String(p_new_name) + "'."); ERR_FAIL_COND_MSG(animations.has(p_new_name), vformat("Animation name \"%s\" already exists in library.", p_new_name)); + animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed)); + animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_new_name)); animations.insert(p_new_name, animations[p_name]); animations.erase(p_name); emit_signal(SNAME("animation_renamed"), p_name, p_new_name); @@ -100,6 +105,10 @@ TypedArray<StringName> AnimationLibrary::_get_animation_list() const { return ret; } +void AnimationLibrary::_animation_changed(const StringName &p_name) { + emit_signal(SNAME("animation_changed"), p_name); +} + void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const { List<StringName> anims; @@ -115,6 +124,9 @@ void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const } void AnimationLibrary::_set_data(const Dictionary &p_data) { + for (KeyValue<StringName, Ref<Animation>> &K : animations) { + K.value->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed)); + } animations.clear(); List<Variant> keys; p_data.get_key_list(&keys); @@ -146,6 +158,7 @@ void AnimationLibrary::_bind_methods() { ADD_SIGNAL(MethodInfo("animation_added", PropertyInfo(Variant::STRING_NAME, "name"))); ADD_SIGNAL(MethodInfo("animation_removed", PropertyInfo(Variant::STRING_NAME, "name"))); ADD_SIGNAL(MethodInfo("animation_renamed", PropertyInfo(Variant::STRING_NAME, "name"), PropertyInfo(Variant::STRING_NAME, "to_name"))); + ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "name"))); } AnimationLibrary::AnimationLibrary() { } diff --git a/scene/resources/animation_library.h b/scene/resources/animation_library.h index d63807b6d7..54bd641b6d 100644 --- a/scene/resources/animation_library.h +++ b/scene/resources/animation_library.h @@ -42,6 +42,8 @@ class AnimationLibrary : public Resource { TypedArray<StringName> _get_animation_list() const; + void _animation_changed(const StringName &p_name); + friend class AnimationPlayer; //for faster access HashMap<StringName, Ref<Animation>> animations; diff --git a/scene/resources/camera_attributes.cpp b/scene/resources/camera_attributes.cpp index 3c322f32b6..8e4876e01f 100644 --- a/scene/resources/camera_attributes.cpp +++ b/scene/resources/camera_attributes.cpp @@ -120,7 +120,7 @@ void CameraAttributes::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_exposure_scale", "exposure_grey"), &CameraAttributes::set_auto_exposure_scale); ClassDB::bind_method(D_METHOD("get_auto_exposure_scale"), &CameraAttributes::get_auto_exposure_scale); - ADD_GROUP("Exposure", "exposure"); + ADD_GROUP("Exposure", "exposure_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_sensitivity", PROPERTY_HINT_RANGE, "0.1,32000.0,0.1,suffix:ISO"), "set_exposure_sensitivity", "get_exposure_sensitivity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_multiplier", PROPERTY_HINT_RANGE, "0.0,2048.0,0.001"), "set_exposure_multiplier", "get_exposure_multiplier"); @@ -472,7 +472,7 @@ void CameraAttributesPhysical::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp,suffix:m"), "set_near", "get_near"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frustum_far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp,suffix:m"), "set_far", "get_far"); - ADD_GROUP("Exposure", "exposure"); + ADD_GROUP("Exposure", "exposure_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_aperture", PROPERTY_HINT_RANGE, "0.5,64.0,0.01,exp,suffix:f-stop"), "set_aperture", "get_aperture"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "exposure_shutter_speed", PROPERTY_HINT_RANGE, "0.1,8000.0,0.001,suffix:1/s"), "set_shutter_speed", "get_shutter_speed"); diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index 0c36abc148..bc2149a8c6 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -341,7 +341,7 @@ real_t Curve::sample_local_nocheck(int p_index, real_t p_local_offset) const { const Point a = _points[p_index]; const Point b = _points[p_index + 1]; - /* Cubic bezier + /* Cubic bézier * * ac-----bc * / \ @@ -774,6 +774,22 @@ void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, re } } +void Curve2D::_bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const { + Vector2 beg = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_begin); + Vector2 end = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_end); + + real_t length = beg.distance_to(end); + + if (length > p_length && p_depth < p_max_depth) { + real_t mp = (p_begin + p_end) * 0.5; + Vector2 mid = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, mp); + r_bake[mp] = mid; + + _bake_segment2d_even_length(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length); + _bake_segment2d_even_length(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length); + } +} + void Curve2D::_bake() const { if (!baked_cache_dirty) { return; @@ -785,94 +801,62 @@ void Curve2D::_bake() const { if (points.size() == 0) { baked_point_cache.clear(); baked_dist_cache.clear(); + baked_forward_vector_cache.clear(); return; } if (points.size() == 1) { baked_point_cache.resize(1); baked_point_cache.set(0, points[0].position); - baked_dist_cache.resize(1); baked_dist_cache.set(0, 0.0); + baked_forward_vector_cache.resize(1); + baked_forward_vector_cache.set(0, Vector2(0.0, 0.1)); + return; } - Vector2 position = points[0].position; - real_t dist = 0.0; - - List<Vector2> pointlist; - List<real_t> distlist; - - // Start always from origin. - pointlist.push_back(position); - distlist.push_back(0.0); - - for (int i = 0; i < points.size() - 1; i++) { - real_t step = 0.1; // at least 10 substeps ought to be enough? - real_t p = 0.0; - - while (p < 1.0) { - real_t np = p + step; - if (np > 1.0) { - np = 1.0; - } - - Vector2 npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, np); - real_t d = position.distance_to(npp); - - if (d > bake_interval) { - // OK! between P and NP there _has_ to be Something, let's go searching! - - int iterations = 10; //lots of detail! - - real_t low = p; - real_t hi = np; - real_t mid = low + (hi - low) * 0.5; - - for (int j = 0; j < iterations; j++) { - npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, mid); - d = position.distance_to(npp); - - if (bake_interval < d) { - hi = mid; - } else { - low = mid; - } - mid = low + (hi - low) * 0.5; - } - - position = npp; - p = mid; - dist += d; + // Tesselate curve to (almost) even length segments + { + Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(10, bake_interval); - pointlist.push_back(position); - distlist.push_back(dist); - } else { - p = np; - } + int pc = 1; + for (int i = 0; i < points.size() - 1; i++) { + pc++; + pc += midpoints[i].size(); } - Vector2 npp = points[i + 1].position; - real_t d = position.distance_to(npp); - - position = npp; - dist += d; + baked_point_cache.resize(pc); + baked_dist_cache.resize(pc); + baked_forward_vector_cache.resize(pc); - pointlist.push_back(position); - distlist.push_back(dist); - } + Vector2 *bpw = baked_point_cache.ptrw(); + Vector2 *bfw = baked_forward_vector_cache.ptrw(); - baked_max_ofs = dist; + // Collect positions and sample tilts and tangents for each baked points. + bpw[0] = points[0].position; + bfw[0] = points[0].position.bezier_derivative(points[0].position + points[0].out, points[1].position + points[1].in, points[1].position, 0.0).normalized(); + int pidx = 0; - baked_point_cache.resize(pointlist.size()); - baked_dist_cache.resize(distlist.size()); + for (int i = 0; i < points.size() - 1; i++) { + for (const KeyValue<real_t, Vector2> &E : midpoints[i]) { + pidx++; + bpw[pidx] = E.value; + bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, E.key).normalized(); + } - Vector2 *w = baked_point_cache.ptrw(); - real_t *wd = baked_dist_cache.ptrw(); + pidx++; + bpw[pidx] = points[i + 1].position; + bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, 1.0).normalized(); + } - for (int i = 0; i < pointlist.size(); i++) { - w[i] = pointlist[i]; - wd[i] = distlist[i]; + // Recalculate the baked distances. + real_t *bdw = baked_dist_cache.ptrw(); + bdw[0] = 0.0; + for (int i = 0; i < pc - 1; i++) { + bdw[i + 1] = bdw[i] + bpw[i].distance_to(bpw[i + 1]); + } + baked_max_ofs = bdw[pc - 1]; } } @@ -884,27 +868,15 @@ real_t Curve2D::get_baked_length() const { return baked_max_ofs; } -Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const { - if (baked_cache_dirty) { - _bake(); - } +Curve2D::Interval Curve2D::_find_interval(real_t p_offset) const { + Interval interval = { + -1, + 0.0 + }; + ERR_FAIL_COND_V_MSG(baked_cache_dirty, interval, "Backed cache is dirty"); - // Validate: Curve may not have baked points. int pc = baked_point_cache.size(); - ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); - - if (pc == 1) { - return baked_point_cache.get(0); - } - - const Vector2 *r = baked_point_cache.ptr(); - - if (p_offset < 0) { - return r[0]; - } - if (p_offset >= baked_max_ofs) { - return r[pc - 1]; - } + ERR_FAIL_COND_V_MSG(pc < 2, interval, "Less than two points in cache"); int start = 0; int end = pc; @@ -924,9 +896,27 @@ Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const { real_t offset_end = baked_dist_cache[idx + 1]; real_t idx_interval = offset_end - offset_begin; - ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, Vector2(), "Couldn't find baked segment."); + ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, interval, "Offset out of range."); - real_t frac = (p_offset - offset_begin) / idx_interval; + interval.idx = idx; + if (idx_interval < FLT_EPSILON) { + interval.frac = 0.5; // For a very short interval, 0.5 is a reasonable choice. + ERR_FAIL_V_MSG(interval, "Zero length interval."); + } + + interval.frac = (p_offset - offset_begin) / idx_interval; + return interval; +} + +Vector2 Curve2D::_sample_baked(Interval p_interval, bool p_cubic) const { + // Assuming p_interval is valid. + ERR_FAIL_INDEX_V_MSG(p_interval.idx, baked_point_cache.size(), Vector2(), "Invalid interval"); + + int idx = p_interval.idx; + real_t frac = p_interval.frac; + + const Vector2 *r = baked_point_cache.ptr(); + int pc = baked_point_cache.size(); if (p_cubic) { Vector2 pre = idx > 0 ? r[idx - 1] : r[idx]; @@ -937,44 +927,70 @@ Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const { } } -Transform2D Curve2D::sample_baked_with_rotation(real_t p_offset, bool p_cubic, bool p_loop, real_t p_lookahead) const { - real_t path_length = get_baked_length(); // Ensure baked. - ERR_FAIL_COND_V_MSG(path_length == 0, Transform2D(), "Length of Curve2D is 0."); +Transform2D Curve2D::_sample_posture(Interval p_interval) const { + // Assuming that p_interval is valid. + ERR_FAIL_INDEX_V_MSG(p_interval.idx, baked_point_cache.size(), Transform2D(), "Invalid interval"); + + int idx = p_interval.idx; + real_t frac = p_interval.frac; - Vector2 pos = sample_baked(p_offset, p_cubic); + Vector2 forward_begin = baked_forward_vector_cache[idx]; + Vector2 forward_end = baked_forward_vector_cache[idx + 1]; - real_t ahead = p_offset + p_lookahead; + // Build frames at both ends of the interval, then interpolate. + const Vector2 forward = forward_begin.slerp(forward_end, frac).normalized(); + const Vector2 side = Vector2(-forward.y, forward.x); - if (p_loop && ahead >= path_length) { - // If our lookahead will loop, we need to check if the path is closed. - int point_count = get_point_count(); - if (point_count > 0) { - Vector2 start_point = get_point_position(0); - Vector2 end_point = get_point_position(point_count - 1); - if (start_point == end_point) { - // Since the path is closed we want to 'smooth off' - // the corner at the start/end. - // So we wrap the lookahead back round. - ahead = Math::fmod(ahead, path_length); - } - } + return Transform2D(side, forward, Vector2(0.0, 0.0)); +} + +Vector2 Curve2D::sample_baked(real_t p_offset, bool p_cubic) const { + if (baked_cache_dirty) { + _bake(); } - Vector2 ahead_pos = sample_baked(ahead, p_cubic); + // Validate: Curve may not have baked points. + int pc = baked_point_cache.size(); + ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); - Vector2 tangent_to_curve; - if (ahead_pos == pos) { - // This will happen at the end of non-looping or non-closed paths. - // We'll try a look behind instead, in order to get a meaningful angle. - tangent_to_curve = - (pos - sample_baked(p_offset - p_lookahead, p_cubic)).normalized(); - } else { - tangent_to_curve = (ahead_pos - pos).normalized(); + if (pc == 1) { + return baked_point_cache[0]; } - Vector2 normal_of_curve = -tangent_to_curve.orthogonal(); + p_offset = CLAMP(p_offset, 0.0, get_baked_length()); // PathFollower implement wrapping logic. - return Transform2D(normal_of_curve, tangent_to_curve, pos); + Curve2D::Interval interval = _find_interval(p_offset); + return _sample_baked(interval, p_cubic); +} + +Transform2D Curve2D::sample_baked_with_rotation(real_t p_offset, bool p_cubic) const { + if (baked_cache_dirty) { + _bake(); + } + + // Validate: Curve may not have baked points. + const int point_count = baked_point_cache.size(); + ERR_FAIL_COND_V_MSG(point_count == 0, Transform2D(), "No points in Curve3D."); + + if (point_count == 1) { + Transform2D t; + t.set_origin(baked_point_cache.get(0)); + ERR_FAIL_V_MSG(t, "Only 1 point in Curve2D."); + } + + p_offset = CLAMP(p_offset, 0.0, get_baked_length()); // PathFollower implement wrapping logic. + + // 0. Find interval for all sampling steps. + Curve2D::Interval interval = _find_interval(p_offset); + + // 1. Sample position. + Vector2 pos = _sample_baked(interval, p_cubic); + + // 2. Sample rotation frame. + Transform2D frame = _sample_posture(interval); + frame.set_origin(pos); + + return frame; } PackedVector2Array Curve2D::get_baked_points() const { @@ -1147,6 +1163,50 @@ PackedVector2Array Curve2D::tessellate(int p_max_stages, real_t p_tolerance) con return tess; } +Vector<RBMap<real_t, Vector2>> Curve2D::_tessellate_even_length(int p_max_stages, real_t p_length) const { + Vector<RBMap<real_t, Vector2>> midpoints; + ERR_FAIL_COND_V_MSG(points.size() < 2, midpoints, "Curve must have at least 2 control point"); + + midpoints.resize(points.size() - 1); + + for (int i = 0; i < points.size() - 1; i++) { + _bake_segment2d_even_length(midpoints.write[i], 0, 1, points[i].position, points[i].out, points[i + 1].position, points[i + 1].in, 0, p_max_stages, p_length); + } + return midpoints; +} + +PackedVector2Array Curve2D::tessellate_even_length(int p_max_stages, real_t p_length) const { + PackedVector2Array tess; + + Vector<RBMap<real_t, Vector2>> midpoints = _tessellate_even_length(p_max_stages, p_length); + if (midpoints.size() == 0) { + return tess; + } + + int pc = 1; + for (int i = 0; i < points.size() - 1; i++) { + pc++; + pc += midpoints[i].size(); + } + + tess.resize(pc); + Vector2 *bpw = tess.ptrw(); + bpw[0] = points[0].position; + int pidx = 0; + + for (int i = 0; i < points.size() - 1; i++) { + for (const KeyValue<real_t, Vector2> &E : midpoints[i]) { + pidx++; + bpw[pidx] = E.value; + } + + pidx++; + bpw[pidx] = points[i + 1].position; + } + + return tess; +} + bool Curve2D::_set(const StringName &p_name, const Variant &p_value) { Vector<String> components = String(p_name).split("/", true, 2); if (components.size() >= 2 && components[0].begins_with("point_") && components[0].trim_prefix("point_").is_valid_int()) { @@ -1224,12 +1284,13 @@ void Curve2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bake_interval"), &Curve2D::get_bake_interval); ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve2D::get_baked_length); - ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve2D::sample_baked, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "loop", "lookahead"), &Curve2D::sample_baked_with_rotation, DEFVAL(false), DEFVAL(true), DEFVAL(4.0)); + ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve2D::sample_baked, DEFVAL(0.0), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic"), &Curve2D::sample_baked_with_rotation, DEFVAL(0.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve2D::get_baked_points); ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve2D::get_closest_point); ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve2D::get_closest_offset); ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve2D::tessellate, DEFVAL(5), DEFVAL(4)); + ClassDB::bind_method(D_METHOD("tessellate_even_length", "max_stages", "tolerance_length"), &Curve2D::tessellate_even_length, DEFVAL(5), DEFVAL(20.0)); ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data); ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve2D::_set_data); @@ -1403,6 +1464,22 @@ void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, re } } +void Curve3D::_bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const { + Vector3 beg = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_begin); + Vector3 end = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, p_end); + + real_t length = beg.distance_to(end); + + if (length > p_length && p_depth < p_max_depth) { + real_t mp = (p_begin + p_end) * 0.5; + Vector3 mid = p_a.bezier_interpolate(p_a + p_out, p_b + p_in, p_b, mp); + r_bake[mp] = mid; + + _bake_segment3d_even_length(r_bake, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length); + _bake_segment3d_even_length(r_bake, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_max_depth, p_length); + } +} + void Curve3D::_bake() const { if (!baked_cache_dirty) { return; @@ -1416,6 +1493,7 @@ void Curve3D::_bake() const { baked_tilt_cache.clear(); baked_dist_cache.clear(); + baked_forward_vector_cache.clear(); baked_up_vector_cache.clear(); return; } @@ -1427,10 +1505,12 @@ void Curve3D::_bake() const { baked_tilt_cache.set(0, points[0].tilt); baked_dist_cache.resize(1); baked_dist_cache.set(0, 0.0); + baked_forward_vector_cache.resize(1); + baked_forward_vector_cache.set(0, Vector3(0.0, 0.0, 1.0)); if (up_vector_enabled) { baked_up_vector_cache.resize(1); - baked_up_vector_cache.set(0, Vector3(0, 1, 0)); + baked_up_vector_cache.set(0, Vector3(0.0, 1.0, 0.0)); } else { baked_up_vector_cache.clear(); } @@ -1438,101 +1518,52 @@ void Curve3D::_bake() const { return; } - Vector3 position = points[0].position; - real_t dist = 0.0; - List<Plane> pointlist; // Abuse Plane for (position, dist) - List<real_t> distlist; - - // Start always from origin. - pointlist.push_back(Plane(position, points[0].tilt)); - distlist.push_back(0.0); - - // Step 1: Sample points - const real_t step = 0.1; // At least 10 substeps ought to be enough? - for (int i = 0; i < points.size() - 1; i++) { - real_t p = 0.0; - - while (p < 1.0) { - real_t np = p + step; - if (np > 1.0) { - np = 1.0; - } - - Vector3 npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, np); - real_t d = position.distance_to(npp); - - if (d > bake_interval) { - // OK! between P and NP there _has_ to be Something, let's go searching! - - const int iterations = 10; // Lots of detail! - - real_t low = p; - real_t hi = np; - real_t mid = low + (hi - low) * 0.5; - - for (int j = 0; j < iterations; j++) { - npp = points[i].position.bezier_interpolate(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, mid); - d = position.distance_to(npp); - - if (bake_interval < d) { - hi = mid; - } else { - low = mid; - } - mid = low + (hi - low) * 0.5; - } - - position = npp; - p = mid; - Plane post; - post.normal = position; - post.d = Math::lerp(points[i].tilt, points[i + 1].tilt, mid); - dist += d; + // Step 1: Tesselate curve to (almost) even length segments + { + Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(10, bake_interval); - pointlist.push_back(post); - distlist.push_back(dist); - } else { - p = np; - } + int pc = 1; + for (int i = 0; i < points.size() - 1; i++) { + pc++; + pc += midpoints[i].size(); } - Vector3 npp = points[i + 1].position; - real_t d = position.distance_to(npp); - - if (d > CMP_EPSILON) { // Avoid the degenerate case of two very close points. - position = npp; - Plane post; - post.normal = position; - post.d = points[i + 1].tilt; - - dist += d; + baked_point_cache.resize(pc); + baked_tilt_cache.resize(pc); + baked_dist_cache.resize(pc); + baked_forward_vector_cache.resize(pc); + + Vector3 *bpw = baked_point_cache.ptrw(); + real_t *btw = baked_tilt_cache.ptrw(); + Vector3 *bfw = baked_forward_vector_cache.ptrw(); + + // Collect positions and sample tilts and tangents for each baked points. + bpw[0] = points[0].position; + bfw[0] = points[0].position.bezier_derivative(points[0].position + points[0].out, points[1].position + points[1].in, points[1].position, 0.0).normalized(); + btw[0] = points[0].tilt; + int pidx = 0; + + for (int i = 0; i < points.size() - 1; i++) { + for (const KeyValue<real_t, Vector3> &E : midpoints[i]) { + pidx++; + bpw[pidx] = E.value; + bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, E.key).normalized(); + btw[pidx] = Math::lerp(points[i].tilt, points[i + 1].tilt, E.key); + } - pointlist.push_back(post); - distlist.push_back(dist); + pidx++; + bpw[pidx] = points[i + 1].position; + bfw[pidx] = points[i].position.bezier_derivative(points[i].position + points[i].out, points[i + 1].position + points[i + 1].in, points[i + 1].position, 1.0).normalized(); + btw[pidx] = points[i + 1].tilt; } - } - - baked_max_ofs = dist; - - const int point_count = pointlist.size(); - { - baked_point_cache.resize(point_count); - Vector3 *w = baked_point_cache.ptrw(); - - baked_tilt_cache.resize(point_count); - real_t *wt = baked_tilt_cache.ptrw(); - - baked_dist_cache.resize(point_count); - real_t *wd = baked_dist_cache.ptrw(); - - int idx = 0; - for (const Plane &E : pointlist) { - w[idx] = E.normal; - wt[idx] = E.d; - wd[idx] = distlist[idx]; - idx++; + // Recalculate the baked distances. + real_t *bdw = baked_dist_cache.ptrw(); + bdw[0] = 0.0; + for (int i = 0; i < pc - 1; i++) { + bdw[i + 1] = bdw[i] + bpw[i].distance_to(bpw[i + 1]); } + baked_max_ofs = bdw[pc - 1]; } if (!up_vector_enabled) { @@ -1545,14 +1576,12 @@ void Curve3D::_bake() const { // See Dougan, Carl. "The parallel transport frame." Game Programming Gems 2 (2001): 215-219. // for an example discussing about why not the Frenet frame. { - PackedVector3Array forward_vectors; + int point_count = baked_point_cache.size(); baked_up_vector_cache.resize(point_count); - forward_vectors.resize(point_count); - Vector3 *up_write = baked_up_vector_cache.ptrw(); - Vector3 *forward_write = forward_vectors.ptrw(); + const Vector3 *forward_ptr = baked_forward_vector_cache.ptr(); const Vector3 *points_ptr = baked_point_cache.ptr(); Basis frame; // X-right, Y-up, Z-forward. @@ -1560,28 +1589,20 @@ void Curve3D::_bake() const { // Set the initial frame based on Y-up rule. { - Vector3 up(0, 1, 0); - Vector3 forward = (points_ptr[1] - points_ptr[0]).normalized(); - if (forward.is_equal_approx(Vector3())) { - forward = Vector3(1, 0, 0); - } + Vector3 forward = forward_ptr[0]; - if (abs(forward.dot(up)) > 1.0 - UNIT_EPSILON) { - frame_prev = Basis::looking_at(-forward, up); - } else { + if (abs(forward.dot(Vector3(0, 1, 0))) > 1.0 - UNIT_EPSILON) { frame_prev = Basis::looking_at(-forward, Vector3(1, 0, 0)); + } else { + frame_prev = Basis::looking_at(-forward, Vector3(0, 1, 0)); } up_write[0] = frame_prev.get_column(1); - forward_write[0] = frame_prev.get_column(2); } // Calculate the Parallel Transport Frame. for (int idx = 1; idx < point_count; idx++) { - Vector3 forward = (points_ptr[idx] - points_ptr[idx - 1]).normalized(); - if (forward.is_equal_approx(Vector3())) { - forward = frame_prev.get_column(2); - } + Vector3 forward = forward_ptr[idx]; Basis rotate; rotate.rotate_to_align(frame_prev.get_column(2), forward); @@ -1589,8 +1610,6 @@ void Curve3D::_bake() const { frame.orthonormalize(); // guard against float error accumulation up_write[idx] = frame.get_column(1); - forward_write[idx] = frame.get_column(2); - frame_prev = frame; } @@ -1601,8 +1620,8 @@ void Curve3D::_bake() const { is_loop = false; } - real_t dot = forward_write[0].dot(forward_write[point_count - 1]); - if (dot < 1.0 - 0.01) { // Alignment should not be too tight, or it dosen't work for coarse bake interval + real_t dot = forward_ptr[0].dot(forward_ptr[point_count - 1]); + if (dot < 1.0 - UNIT_EPSILON) { // Alignment should not be too tight, or it dosen't work for coarse bake interval. is_loop = false; } } @@ -1612,17 +1631,17 @@ void Curve3D::_bake() const { const Vector3 up_start = up_write[0]; const Vector3 up_end = up_write[point_count - 1]; - real_t sign = SIGN(up_end.cross(up_start).dot(forward_write[0])); + real_t sign = SIGN(up_end.cross(up_start).dot(forward_ptr[0])); real_t full_angle = Quaternion(up_end, up_start).get_angle(); - if (abs(full_angle) < UNIT_EPSILON) { + if (abs(full_angle) < CMP_EPSILON) { return; } else { const real_t *dists = baked_dist_cache.ptr(); for (int idx = 1; idx < point_count; idx++) { const real_t frac = dists[idx] / baked_max_ofs; const real_t angle = Math::lerp((real_t)0.0, full_angle, frac); - Basis twist(forward_write[idx] * sign, angle); + Basis twist(forward_ptr[idx] * sign, angle); up_write[idx] = twist.xform(up_write[idx]); } @@ -1720,22 +1739,14 @@ Basis Curve3D::_sample_posture(Interval p_interval, bool p_apply_tilt) const { int idx = p_interval.idx; real_t frac = p_interval.frac; - Vector3 forward_begin; - Vector3 forward_end; - if (idx == 0) { - forward_begin = (baked_point_cache[1] - baked_point_cache[0]).normalized(); - forward_end = (baked_point_cache[1] - baked_point_cache[0]).normalized(); - } else { - forward_begin = (baked_point_cache[idx] - baked_point_cache[idx - 1]).normalized(); - forward_end = (baked_point_cache[idx + 1] - baked_point_cache[idx]).normalized(); - } + Vector3 forward_begin = baked_forward_vector_cache[idx]; + Vector3 forward_end = baked_forward_vector_cache[idx + 1]; Vector3 up_begin; Vector3 up_end; if (up_vector_enabled) { - const Vector3 *up_ptr = baked_up_vector_cache.ptr(); - up_begin = up_ptr[idx]; - up_end = up_ptr[idx + 1]; + up_begin = baked_up_vector_cache[idx]; + up_end = baked_up_vector_cache[idx + 1]; } else { up_begin = Vector3(0.0, 1.0, 0.0); up_end = Vector3(0.0, 1.0, 0.0); @@ -1889,10 +1900,11 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const { real_t nearest_dist = -1.0f; for (int i = 0; i < pc - 1; i++) { + const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i]; Vector3 origin = r[i]; - Vector3 direction = (r[i + 1] - origin) / bake_interval; + Vector3 direction = (r[i + 1] - origin) / interval; - real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval); + real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval); Vector3 proj = origin + direction * d; real_t dist = proj.distance_squared_to(p_to_point); @@ -1925,13 +1937,16 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const { real_t nearest = 0.0f; real_t nearest_dist = -1.0f; - real_t offset = 0.0f; + real_t offset; for (int i = 0; i < pc - 1; i++) { + offset = baked_dist_cache[i]; + + const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i]; Vector3 origin = r[i]; - Vector3 direction = (r[i + 1] - origin) / bake_interval; + Vector3 direction = (r[i + 1] - origin) / interval; - real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval); + real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval); Vector3 proj = origin + direction * d; real_t dist = proj.distance_squared_to(p_to_point); @@ -1940,8 +1955,6 @@ real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const { nearest = offset + d; nearest_dist = dist; } - - offset += bake_interval; } return nearest; @@ -2046,6 +2059,50 @@ PackedVector3Array Curve3D::tessellate(int p_max_stages, real_t p_tolerance) con return tess; } +Vector<RBMap<real_t, Vector3>> Curve3D::_tessellate_even_length(int p_max_stages, real_t p_length) const { + Vector<RBMap<real_t, Vector3>> midpoints; + ERR_FAIL_COND_V_MSG(points.size() < 2, midpoints, "Curve must have at least 2 control point"); + + midpoints.resize(points.size() - 1); + + for (int i = 0; i < points.size() - 1; i++) { + _bake_segment3d_even_length(midpoints.write[i], 0, 1, points[i].position, points[i].out, points[i + 1].position, points[i + 1].in, 0, p_max_stages, p_length); + } + return midpoints; +} + +PackedVector3Array Curve3D::tessellate_even_length(int p_max_stages, real_t p_length) const { + PackedVector3Array tess; + + Vector<RBMap<real_t, Vector3>> midpoints = _tessellate_even_length(p_max_stages, p_length); + if (midpoints.size() == 0) { + return tess; + } + + int pc = 1; + for (int i = 0; i < points.size() - 1; i++) { + pc++; + pc += midpoints[i].size(); + } + + tess.resize(pc); + Vector3 *bpw = tess.ptrw(); + bpw[0] = points[0].position; + int pidx = 0; + + for (int i = 0; i < points.size() - 1; i++) { + for (const KeyValue<real_t, Vector3> &E : midpoints[i]) { + pidx++; + bpw[pidx] = E.value; + } + + pidx++; + bpw[pidx] = points[i + 1].position; + } + + return tess; +} + bool Curve3D::_set(const StringName &p_name, const Variant &p_value) { Vector<String> components = String(p_name).split("/", true, 2); if (components.size() >= 2 && components[0].begins_with("point_") && components[0].trim_prefix("point_").is_valid_int()) { @@ -2137,8 +2194,8 @@ void Curve3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_up_vector_enabled"), &Curve3D::is_up_vector_enabled); ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve3D::get_baked_length); - ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve3D::sample_baked, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "apply_tilt"), &Curve3D::sample_baked_with_rotation, DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("sample_baked", "offset", "cubic"), &Curve3D::sample_baked, DEFVAL(0.0), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("sample_baked_with_rotation", "offset", "cubic", "apply_tilt"), &Curve3D::sample_baked_with_rotation, DEFVAL(0.0), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("sample_baked_up_vector", "offset", "apply_tilt"), &Curve3D::sample_baked_up_vector, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve3D::get_baked_points); ClassDB::bind_method(D_METHOD("get_baked_tilts"), &Curve3D::get_baked_tilts); @@ -2146,6 +2203,7 @@ void Curve3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Curve3D::get_closest_point); ClassDB::bind_method(D_METHOD("get_closest_offset", "to_point"), &Curve3D::get_closest_offset); ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve3D::tessellate, DEFVAL(5), DEFVAL(4)); + ClassDB::bind_method(D_METHOD("tessellate_even_length", "max_stages", "tolerance_length"), &Curve3D::tessellate_even_length, DEFVAL(5), DEFVAL(0.2)); ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data); ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve3D::_set_data); diff --git a/scene/resources/curve.h b/scene/resources/curve.h index d0c813f262..ea3ceabb14 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -172,6 +172,7 @@ class Curve2D : public Resource { mutable bool baked_cache_dirty = false; mutable PackedVector2Array baked_point_cache; + mutable PackedVector2Array baked_forward_vector_cache; mutable Vector<real_t> baked_dist_cache; mutable real_t baked_max_ofs = 0.0; @@ -181,7 +182,16 @@ class Curve2D : public Resource { real_t bake_interval = 5.0; + struct Interval { + int idx; + real_t frac; + }; + Interval _find_interval(real_t p_offset) const; + Vector2 _sample_baked(Interval p_interval, bool p_cubic) const; + Transform2D _sample_posture(Interval p_interval) const; + void _bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const; + void _bake_segment2d_even_length(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_length) const; Dictionary _get_data() const; void _set_data(const Dictionary &p_data); @@ -192,6 +202,8 @@ class Curve2D : public Resource { void _add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1); void _remove_point(int p_index); + Vector<RBMap<real_t, Vector2>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; + protected: static void _bind_methods(); @@ -216,12 +228,13 @@ public: real_t get_baked_length() const; Vector2 sample_baked(real_t p_offset, bool p_cubic = false) const; - Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false, bool p_loop = true, real_t p_lookahead = 4.0) const; + Transform2D sample_baked_with_rotation(real_t p_offset, bool p_cubic = false) const; PackedVector2Array get_baked_points() const; //useful for going through Vector2 get_closest_point(const Vector2 &p_to_point) const; real_t get_closest_offset(const Vector2 &p_to_point) const; PackedVector2Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display + PackedVector2Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 20.0) const; // Useful for baking. Curve2D(); }; @@ -242,6 +255,7 @@ class Curve3D : public Resource { mutable PackedVector3Array baked_point_cache; mutable Vector<real_t> baked_tilt_cache; mutable PackedVector3Array baked_up_vector_cache; + mutable PackedVector3Array baked_forward_vector_cache; mutable Vector<real_t> baked_dist_cache; mutable real_t baked_max_ofs = 0.0; @@ -262,6 +276,7 @@ class Curve3D : public Resource { bool up_vector_enabled = true; void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const; + void _bake_segment3d_even_length(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_length) const; Dictionary _get_data() const; void _set_data(const Dictionary &p_data); @@ -272,6 +287,8 @@ class Curve3D : public Resource { void _add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1); void _remove_point(int p_index); + Vector<RBMap<real_t, Vector3>> _tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; + protected: static void _bind_methods(); @@ -309,7 +326,8 @@ public: Vector3 get_closest_point(const Vector3 &p_to_point) const; real_t get_closest_offset(const Vector3 &p_to_point) const; - PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display + PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; // Useful for display. + PackedVector3Array tessellate_even_length(int p_max_stages = 5, real_t p_length = 0.2) const; // Useful for baking. Curve3D(); }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 894936acd7..f179b4b818 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -84,7 +84,8 @@ static Ref<ImageTexture> generate_icon(int p_index) { // with integer scales. const bool upsample = !Math::is_equal_approx(Math::round(scale), scale); ImageLoaderSVG img_loader; - img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>()); + Error err = img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>()); + ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme."); #endif return ImageTexture::create_from_image(img); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 84814d939b..584a7e7eac 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -63,6 +63,8 @@ void Font::_bind_methods() { ClassDB::bind_method(D_METHOD("get_font_name"), &Font::get_font_name); ClassDB::bind_method(D_METHOD("get_font_style_name"), &Font::get_font_style_name); ClassDB::bind_method(D_METHOD("get_font_style"), &Font::get_font_style); + ClassDB::bind_method(D_METHOD("get_font_weight"), &Font::get_font_weight); + ClassDB::bind_method(D_METHOD("get_font_stretch"), &Font::get_font_stretch); ClassDB::bind_method(D_METHOD("get_spacing", "spacing"), &Font::get_spacing); ClassDB::bind_method(D_METHOD("get_opentype_features"), &Font::get_opentype_features); @@ -249,6 +251,14 @@ BitField<TextServer::FontStyle> Font::get_font_style() const { return TS->font_get_style(_get_rid()); } +int Font::get_font_weight() const { + return TS->font_get_weight(_get_rid()); +} + +int Font::get_font_stretch() const { + return TS->font_get_stretch(_get_rid()); +} + Dictionary Font::get_opentype_features() const { return Dictionary(); } @@ -590,6 +600,7 @@ _FORCE_INLINE_ void FontFile::_ensure_rid(int p_cache_index) const { TS->font_set_msdf_size(cache[p_cache_index], msdf_size); TS->font_set_fixed_size(cache[p_cache_index], fixed_size); TS->font_set_force_autohinter(cache[p_cache_index], force_autohinter); + TS->font_set_allow_system_fallback(cache[p_cache_index], allow_system_fallback); TS->font_set_hinting(cache[p_cache_index], hinting); TS->font_set_subpixel_positioning(cache[p_cache_index], subpixel_positioning); TS->font_set_oversampling(cache[p_cache_index], oversampling); @@ -881,6 +892,8 @@ void FontFile::_bind_methods() { ClassDB::bind_method(D_METHOD("set_font_name", "name"), &FontFile::set_font_name); ClassDB::bind_method(D_METHOD("set_font_style_name", "name"), &FontFile::set_font_style_name); ClassDB::bind_method(D_METHOD("set_font_style", "style"), &FontFile::set_font_style); + ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &FontFile::set_font_weight); + ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &FontFile::set_font_stretch); ClassDB::bind_method(D_METHOD("set_antialiasing", "antialiasing"), &FontFile::set_antialiasing); ClassDB::bind_method(D_METHOD("get_antialiasing"), &FontFile::get_antialiasing); @@ -900,6 +913,9 @@ void FontFile::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fixed_size", "fixed_size"), &FontFile::set_fixed_size); ClassDB::bind_method(D_METHOD("get_fixed_size"), &FontFile::get_fixed_size); + ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &FontFile::set_allow_system_fallback); + ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &FontFile::is_allow_system_fallback); + ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &FontFile::set_force_autohinter); ClassDB::bind_method(D_METHOD("is_force_autohinter"), &FontFile::is_force_autohinter); @@ -1007,16 +1023,20 @@ void FontFile::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_name", "get_font_name"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "style_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style_name", "get_font_style_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic,Fixed Size", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25", PROPERTY_USAGE_STORAGE), "set_font_weight", "get_font_weight"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25", PROPERTY_USAGE_STORAGE), "set_font_stretch", "get_font_stretch"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel", PROPERTY_USAGE_STORAGE), "set_subpixel_positioning", "get_subpixel_positioning"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field"); ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_pixel_range", "get_msdf_pixel_range"); ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_size", "get_msdf_size"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_allow_system_fallback", "is_allow_system_fallback"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_force_autohinter", "is_force_autohinter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_STORAGE), "set_hinting", "get_hinting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_oversampling", "get_oversampling"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_fixed_size", "get_fixed_size"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "opentype_feature_overrides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_opentype_feature_overrides", "get_opentype_feature_overrides"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font"), PROPERTY_USAGE_STORAGE), "set_fallbacks", "get_fallbacks"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font"), PROPERTY_USAGE_STORAGE), "set_fallbacks", "get_fallbacks"); } bool FontFile::_set(const StringName &p_name, const Variant &p_value) { @@ -1329,6 +1349,7 @@ void FontFile::reset_state() { mipmaps = false; msdf = false; force_autohinter = false; + allow_system_fallback = true; hinting = TextServer::HINTING_LIGHT; subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED; msdf_pixel_range = 14; @@ -1361,6 +1382,7 @@ Error FontFile::load_bitmap_font(const String &p_path) { mipmaps = false; msdf = false; force_autohinter = false; + allow_system_fallback = true; hinting = TextServer::HINTING_NONE; oversampling = 1.0f; @@ -1937,6 +1959,9 @@ Error FontFile::load_bitmap_font(const String &p_path) { set_font_name(font_name); set_font_style(st_flags); + if (st_flags & TextServer::FONT_BOLD) { + set_font_weight(700); + } set_cache_ascent(0, base_size, ascent); set_cache_descent(0, base_size, height - ascent); @@ -1946,7 +1971,7 @@ Error FontFile::load_bitmap_font(const String &p_path) { Error FontFile::load_dynamic_font(const String &p_path) { reset_state(); - Vector<uint8_t> font_data = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> font_data = FileAccess::get_file_as_bytes(p_path); set_data(font_data); return OK; @@ -2000,6 +2025,16 @@ void FontFile::set_font_style(BitField<TextServer::FontStyle> p_style) { TS->font_set_style(cache[0], p_style); } +void FontFile::set_font_weight(int p_weight) { + _ensure_rid(0); + TS->font_set_weight(cache[0], p_weight); +} + +void FontFile::set_font_stretch(int p_stretch) { + _ensure_rid(0); + TS->font_set_stretch(cache[0], p_stretch); +} + void FontFile::set_antialiasing(TextServer::FontAntialiasing p_antialiasing) { if (antialiasing != p_antialiasing) { antialiasing = p_antialiasing; @@ -2090,6 +2125,21 @@ int FontFile::get_fixed_size() const { return fixed_size; } +void FontFile::set_allow_system_fallback(bool p_allow_system_fallback) { + if (allow_system_fallback != p_allow_system_fallback) { + allow_system_fallback = p_allow_system_fallback; + for (int i = 0; i < cache.size(); i++) { + _ensure_rid(i); + TS->font_set_allow_system_fallback(cache[i], allow_system_fallback); + } + emit_changed(); + } +} + +bool FontFile::is_allow_system_fallback() const { + return allow_system_fallback; +} + void FontFile::set_force_autohinter(bool p_force_autohinter) { if (force_autohinter != p_force_autohinter) { force_autohinter = p_force_autohinter; @@ -2603,18 +2653,18 @@ void FontVariation::_bind_methods() { ClassDB::bind_method(D_METHOD("set_spacing", "spacing", "value"), &FontVariation::set_spacing); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_base_font", "get_base_font"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks"); - ADD_GROUP("Variation", "variation"); + ADD_GROUP("Variation", "variation_"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "variation_opentype"), "set_variation_opentype", "get_variation_opentype"); ADD_PROPERTY(PropertyInfo(Variant::INT, "variation_face_index"), "set_variation_face_index", "get_variation_face_index"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "variation_embolden", PROPERTY_HINT_RANGE, "-2,2,0.01"), "set_variation_embolden", "get_variation_embolden"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "variation_transform", PROPERTY_HINT_NONE, "suffix:px"), "set_variation_transform", "get_variation_transform"); - ADD_GROUP("OpenType Features", "opentype"); + ADD_GROUP("OpenType Features", "opentype_"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "opentype_features"), "set_opentype_features", "get_opentype_features"); - ADD_GROUP("Extra Spacing", "spacing"); + ADD_GROUP("Extra Spacing", "spacing_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_glyph", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_GLYPH); ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_space", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_SPACE); ADD_PROPERTYI(PropertyInfo(Variant::INT, "spacing_top", PROPERTY_HINT_NONE, "suffix:px"), "set_spacing", "get_spacing", TextServer::SPACING_TOP); @@ -2839,6 +2889,9 @@ void SystemFont::_bind_methods() { ClassDB::bind_method(D_METHOD("set_generate_mipmaps", "generate_mipmaps"), &SystemFont::set_generate_mipmaps); ClassDB::bind_method(D_METHOD("get_generate_mipmaps"), &SystemFont::get_generate_mipmaps); + ClassDB::bind_method(D_METHOD("set_allow_system_fallback", "allow_system_fallback"), &SystemFont::set_allow_system_fallback); + ClassDB::bind_method(D_METHOD("is_allow_system_fallback"), &SystemFont::is_allow_system_fallback); + ClassDB::bind_method(D_METHOD("set_force_autohinter", "force_autohinter"), &SystemFont::set_force_autohinter); ClassDB::bind_method(D_METHOD("is_force_autohinter"), &SystemFont::is_force_autohinter); @@ -2857,18 +2910,24 @@ void SystemFont::_bind_methods() { ClassDB::bind_method(D_METHOD("get_font_names"), &SystemFont::get_font_names); ClassDB::bind_method(D_METHOD("set_font_names", "names"), &SystemFont::set_font_names); - ClassDB::bind_method(D_METHOD("set_font_style", "style"), &SystemFont::set_font_style); + ClassDB::bind_method(D_METHOD("get_font_italic"), &SystemFont::get_font_italic); + ClassDB::bind_method(D_METHOD("set_font_italic", "italic"), &SystemFont::set_font_italic); + ClassDB::bind_method(D_METHOD("set_font_weight", "weight"), &SystemFont::set_font_weight); + ClassDB::bind_method(D_METHOD("set_font_stretch", "stretch"), &SystemFont::set_font_stretch); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "font_names"), "set_font_names", "get_font_names"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic"), "set_font_style", "get_font_style"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "font_italic"), "set_font_italic", "get_font_italic"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "font_weight", PROPERTY_HINT_RANGE, "100,999,25"), "set_font_weight", "get_font_weight"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "font_stretch", PROPERTY_HINT_RANGE, "50,200,25"), "set_font_stretch", "get_font_stretch"); ADD_PROPERTY(PropertyInfo(Variant::INT, "antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_STORAGE), "set_antialiasing", "get_antialiasing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "generate_mipmaps"), "set_generate_mipmaps", "get_generate_mipmaps"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_system_fallback"), "set_allow_system_fallback", "is_allow_system_fallback"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "is_force_autohinter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), "set_subpixel_positioning", "get_subpixel_positioning"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks"); } void SystemFont::_update_rids() const { @@ -2899,13 +2958,14 @@ void SystemFont::_update_base_font() { face_indeces.clear(); ftr_weight = 0; + ftr_stretch = 0; ftr_italic = 0; for (const String &E : names) { if (E.is_empty()) { continue; } - String path = OS::get_singleton()->get_system_font_path(E, style & TextServer::FONT_BOLD, style & TextServer::FONT_ITALIC); + String path = OS::get_singleton()->get_system_font_path(E, weight, stretch, italic); if (path.is_empty()) { continue; } @@ -2917,9 +2977,22 @@ void SystemFont::_update_base_font() { } // If it's a font collection check all faces to match requested style. + int best_score = 0; for (int i = 0; i < file->get_face_count(); i++) { file->set_face_index(0, i); - if (((file->get_font_style() & TextServer::FONT_BOLD) == (style & TextServer::FONT_BOLD)) && ((file->get_font_style() & TextServer::FONT_ITALIC) == (style & TextServer::FONT_ITALIC))) { + BitField<TextServer::FontStyle> style = file->get_font_style(); + int font_weight = file->get_font_weight(); + int font_stretch = file->get_font_stretch(); + int score = (20 - Math::abs(font_weight - weight) / 50); + score += (20 - Math::abs(font_stretch - stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == italic) { + score += 30; + } + if (score > best_score) { + face_indeces.clear(); + } + if (score >= best_score) { + best_score = score; face_indeces.push_back(i); } } @@ -2928,19 +3001,25 @@ void SystemFont::_update_base_font() { } file->set_face_index(0, face_indeces[0]); - // If it's a variable font, apply weight and italic coordinates to match requested style. - Dictionary ftr = file->get_supported_variation_list(); - if ((style & TextServer::FONT_BOLD) && ftr.has(TS->name_to_tag("weight"))) { - ftr_weight = 700; - } - if ((style & TextServer::FONT_ITALIC) && ftr.has(TS->name_to_tag("italic"))) { - ftr_italic = 1; + // If it's a variable font, apply weight, stretch and italic coordinates to match requested style. + if (best_score != 50) { + Dictionary ftr = file->get_supported_variation_list(); + if (ftr.has(TS->name_to_tag("width"))) { + ftr_stretch = stretch; + } + if (ftr.has(TS->name_to_tag("weight"))) { + ftr_weight = weight; + } + if (italic && ftr.has(TS->name_to_tag("italic"))) { + ftr_italic = 1; + } } // Apply font rendering settings. file->set_antialiasing(antialiasing); file->set_generate_mipmaps(mipmaps); file->set_force_autohinter(force_autohinter); + file->set_allow_system_fallback(allow_system_fallback); file->set_hinting(hinting); file->set_subpixel_positioning(subpixel_positioning); file->set_multichannel_signed_distance_field(msdf); @@ -2973,11 +3052,15 @@ void SystemFont::reset_state() { names.clear(); face_indeces.clear(); ftr_weight = 0; + ftr_stretch = 0; ftr_italic = 0; - style = 0; + italic = false; + weight = 400; + stretch = 100; antialiasing = TextServer::FONT_ANTIALIASING_GRAY; mipmaps = false; force_autohinter = false; + allow_system_fallback = true; hinting = TextServer::HINTING_LIGHT; subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED; oversampling = 0.f; @@ -3069,6 +3152,20 @@ bool SystemFont::get_generate_mipmaps() const { return mipmaps; } +void SystemFont::set_allow_system_fallback(bool p_allow_system_fallback) { + if (allow_system_fallback != p_allow_system_fallback) { + allow_system_fallback = p_allow_system_fallback; + if (base_font.is_valid()) { + base_font->set_allow_system_fallback(allow_system_fallback); + } + emit_changed(); + } +} + +bool SystemFont::is_allow_system_fallback() const { + return allow_system_fallback; +} + void SystemFont::set_force_autohinter(bool p_force_autohinter) { if (force_autohinter != p_force_autohinter) { force_autohinter = p_force_autohinter; @@ -3150,15 +3247,37 @@ PackedStringArray SystemFont::get_font_names() const { return names; } -void SystemFont::set_font_style(BitField<TextServer::FontStyle> p_style) { - if (style != p_style) { - style = p_style; +void SystemFont::set_font_italic(bool p_italic) { + if (italic != p_italic) { + italic = p_italic; _update_base_font(); } } -BitField<TextServer::FontStyle> SystemFont::get_font_style() const { - return style; +bool SystemFont::get_font_italic() const { + return italic; +} + +void SystemFont::set_font_weight(int p_weight) { + if (weight != p_weight) { + weight = CLAMP(p_weight, 100, 999); + _update_base_font(); + } +} + +int SystemFont::get_font_weight() const { + return weight; +} + +void SystemFont::set_font_stretch(int p_stretch) { + if (stretch != p_stretch) { + stretch = CLAMP(p_stretch, 50, 200); + _update_base_font(); + } +} + +int SystemFont::get_font_stretch() const { + return stretch; } int SystemFont::get_spacing(TextServer::SpacingType p_spacing) const { @@ -3176,6 +3295,9 @@ RID SystemFont::find_variation(const Dictionary &p_variation_coordinates, int p_ if (ftr_weight > 0 && !var.has(TS->name_to_tag("weight"))) { var[TS->name_to_tag("weight")] = ftr_weight; } + if (ftr_stretch > 0 && !var.has(TS->name_to_tag("width"))) { + var[TS->name_to_tag("width")] = ftr_stretch; + } if (ftr_italic > 0 && !var.has(TS->name_to_tag("italic"))) { var[TS->name_to_tag("italic")] = ftr_italic; } @@ -3198,6 +3320,9 @@ RID SystemFont::_get_rid() const { if (ftr_weight > 0) { var[TS->name_to_tag("weight")] = ftr_weight; } + if (ftr_stretch > 0) { + var[TS->name_to_tag("width")] = ftr_stretch; + } if (ftr_italic > 0) { var[TS->name_to_tag("italic")] = ftr_italic; } diff --git a/scene/resources/font.h b/scene/resources/font.h index 5cf596b41d..e9f7507652 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -92,6 +92,8 @@ public: virtual String get_font_name() const; virtual String get_font_style_name() const; virtual BitField<TextServer::FontStyle> get_font_style() const; + virtual int get_font_weight() const; + virtual int get_font_stretch() const; virtual int get_spacing(TextServer::SpacingType p_spacing) const { return 0; }; virtual Dictionary get_opentype_features() const; @@ -148,6 +150,7 @@ class FontFile : public Font { int msdf_size = 48; int fixed_size = 0; bool force_autohinter = false; + bool allow_system_fallback = true; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; real_t oversampling = 0.f; @@ -191,6 +194,8 @@ public: virtual void set_font_name(const String &p_name); virtual void set_font_style_name(const String &p_name); virtual void set_font_style(BitField<TextServer::FontStyle> p_style); + virtual void set_font_weight(int p_weight); + virtual void set_font_stretch(int p_stretch); virtual void set_antialiasing(TextServer::FontAntialiasing p_antialiasing); virtual TextServer::FontAntialiasing get_antialiasing() const; @@ -210,6 +215,9 @@ public: virtual void set_fixed_size(int p_fixed_size); virtual int get_fixed_size() const; + virtual void set_allow_system_fallback(bool p_allow_system_fallback); + virtual bool is_allow_system_fallback() const; + virtual void set_force_autohinter(bool p_force_autohinter); virtual bool is_force_autohinter() const; @@ -389,18 +397,22 @@ class SystemFont : public Font { GDCLASS(SystemFont, Font); PackedStringArray names; - BitField<TextServer::FontStyle> style = 0; + bool italic = false; + int weight = 400; + int stretch = 100; mutable Ref<Font> theme_font; Ref<FontFile> base_font; Vector<int> face_indeces; int ftr_weight = 0; + int ftr_stretch = 0; int ftr_italic = 0; TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY; bool mipmaps = false; bool force_autohinter = false; + bool allow_system_fallback = true; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; real_t oversampling = 0.f; @@ -423,6 +435,9 @@ public: virtual void set_generate_mipmaps(bool p_generate_mipmaps); virtual bool get_generate_mipmaps() const; + virtual void set_allow_system_fallback(bool p_allow_system_fallback); + virtual bool is_allow_system_fallback() const; + virtual void set_force_autohinter(bool p_force_autohinter); virtual bool is_force_autohinter() const; @@ -441,8 +456,14 @@ public: virtual void set_font_names(const PackedStringArray &p_names); virtual PackedStringArray get_font_names() const; - virtual void set_font_style(BitField<TextServer::FontStyle> p_style); - virtual BitField<TextServer::FontStyle> get_font_style() const override; + virtual void set_font_italic(bool p_italic); + virtual bool get_font_italic() const; + + virtual void set_font_weight(int p_weight); + virtual int get_font_weight() const override; + + virtual void set_font_stretch(int p_stretch); + virtual int get_font_stretch() const override; virtual int get_spacing(TextServer::SpacingType p_spacing) const override; diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp index cec5569345..d1278f9340 100644 --- a/scene/resources/importer_mesh.cpp +++ b/scene/resources/importer_mesh.cpp @@ -971,10 +971,10 @@ Vector<Ref<Shape3D>> ImporterMesh::convex_decompose(const Mesh::ConvexDecomposit return ret; } -Ref<Shape3D> ImporterMesh::create_trimesh_shape() const { +Ref<ConcavePolygonShape3D> ImporterMesh::create_trimesh_shape() const { Vector<Face3> faces = get_faces(); if (faces.size() == 0) { - return Ref<Shape3D>(); + return Ref<ConcavePolygonShape3D>(); } Vector<Vector3> face_points; diff --git a/scene/resources/importer_mesh.h b/scene/resources/importer_mesh.h index 088a77edd1..bbd6498fcf 100644 --- a/scene/resources/importer_mesh.h +++ b/scene/resources/importer_mesh.h @@ -119,7 +119,7 @@ public: Vector<Face3> get_faces() const; Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const; - Ref<Shape3D> create_trimesh_shape() const; + Ref<ConcavePolygonShape3D> create_trimesh_shape() const; Ref<NavigationMesh> create_navigation_mesh(); Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); diff --git a/scene/resources/label_settings.cpp b/scene/resources/label_settings.cpp index ef380a68f9..c49620ce27 100644 --- a/scene/resources/label_settings.cpp +++ b/scene/resources/label_settings.cpp @@ -66,16 +66,16 @@ void LabelSettings::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "line_spacing", PROPERTY_HINT_NONE, "suffix:px"), "set_line_spacing", "get_line_spacing"); - ADD_GROUP("Font", "font"); + ADD_GROUP("Font", "font_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_font", "get_font"); ADD_PROPERTY(PropertyInfo(Variant::INT, "font_size", PROPERTY_HINT_RANGE, "1,1024,1,or_greater,suffix:px"), "set_font_size", "get_font_size"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "font_color"), "set_font_color", "get_font_color"); - ADD_GROUP("Outline", "outline"); + ADD_GROUP("Outline", "outline_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "outline_size", PROPERTY_HINT_RANGE, "0,127,1,or_greater,suffix:px"), "set_outline_size", "get_outline_size"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "outline_color"), "set_outline_color", "get_outline_color"); - ADD_GROUP("Shadow", "shadow"); + ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,127,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset"); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 10d193f950..a16d2c2072 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -92,18 +92,13 @@ void Material::inspect_native_shader_code() { RID Material::get_shader_rid() const { RID ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret)) { - return ret; - } - return RID(); + GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret); + return ret; } Shader::Mode Material::get_shader_mode() const { - Shader::Mode ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret)) { - return ret; - } - - return Shader::MODE_MAX; + Shader::Mode ret = Shader::MODE_MAX; + GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret); + return ret; } bool Material::_can_do_next_pass() const { @@ -1257,15 +1252,16 @@ void BaseMaterial3D::_update_shader() { } if (distance_fade != DISTANCE_FADE_DISABLED) { + // Use the slightly more expensive circular fade (distance to the object) instead of linear + // (Z distance), so that the fade is always the same regardless of the camera angle. if ((distance_fade == DISTANCE_FADE_OBJECT_DITHER || distance_fade == DISTANCE_FADE_PIXEL_DITHER)) { if (!RenderingServer::get_singleton()->is_low_end()) { code += " {\n"; if (distance_fade == DISTANCE_FADE_OBJECT_DITHER) { - code += " float fade_distance = abs((VIEW_MATRIX * MODEL_MATRIX[3]).z);\n"; - + code += " float fade_distance = length((VIEW_MATRIX * MODEL_MATRIX[3]));\n"; } else { - code += " float fade_distance = -VERTEX.z;\n"; + code += " float fade_distance = length(VERTEX);\n"; } // Use interleaved gradient noise, which is fast but still looks good. code += " const vec3 magic = vec3(0.06711056f, 0.00583715f, 52.9829189f);"; @@ -1279,7 +1275,7 @@ void BaseMaterial3D::_update_shader() { } } else { - code += " ALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n"; + code += " ALPHA *= clamp(smoothstep(distance_fade_min, distance_fade_max, length(VERTEX)), 0.0, 1.0);\n"; } } diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index d1e300e057..a5e7602c8b 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -40,119 +40,83 @@ Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr; int Mesh::get_surface_count() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret); + return ret; } int Mesh::surface_get_array_len(int p_idx) const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret); + return ret; } int Mesh::surface_get_array_index_len(int p_idx) const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_surface_get_array_index_len, p_idx, ret); + return ret; } Array Mesh::surface_get_arrays(int p_surface) const { Array ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret)) { - return ret; - } - return Array(); + GDVIRTUAL_REQUIRED_CALL(_surface_get_arrays, p_surface, ret); + return ret; } TypedArray<Array> Mesh::surface_get_blend_shape_arrays(int p_surface) const { TypedArray<Array> ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret)) { - return ret; - } - - return TypedArray<Array>(); + GDVIRTUAL_REQUIRED_CALL(_surface_get_blend_shape_arrays, p_surface, ret); + return ret; } Dictionary Mesh::surface_get_lods(int p_surface) const { Dictionary ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret)) { - return ret; - } - - return Dictionary(); + GDVIRTUAL_REQUIRED_CALL(_surface_get_lods, p_surface, ret); + return ret; } uint32_t Mesh::surface_get_format(int p_idx) const { - uint32_t ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret)) { - return ret; - } - - return 0; + uint32_t ret = 0; + GDVIRTUAL_REQUIRED_CALL(_surface_get_format, p_idx, ret); + return ret; } Mesh::PrimitiveType Mesh::surface_get_primitive_type(int p_idx) const { - uint32_t ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret)) { - return (Mesh::PrimitiveType)ret; - } - - return PRIMITIVE_MAX; + uint32_t ret = PRIMITIVE_MAX; + GDVIRTUAL_REQUIRED_CALL(_surface_get_primitive_type, p_idx, ret); + return (Mesh::PrimitiveType)ret; } void Mesh::surface_set_material(int p_idx, const Ref<Material> &p_material) { - if (GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material)) { - return; - } + GDVIRTUAL_REQUIRED_CALL(_surface_set_material, p_idx, p_material); } Ref<Material> Mesh::surface_get_material(int p_idx) const { Ref<Material> ret; - if (GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret)) { - return ret; - } - - return Ref<Material>(); + GDVIRTUAL_REQUIRED_CALL(_surface_get_material, p_idx, ret); + return ret; } int Mesh::get_blend_shape_count() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret)) { - return ret; - } - - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_count, ret); + return ret; } StringName Mesh::get_blend_shape_name(int p_index) const { StringName ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret)) { - return ret; - } - - return StringName(); + GDVIRTUAL_REQUIRED_CALL(_get_blend_shape_name, p_index, ret); + return ret; } void Mesh::set_blend_shape_name(int p_index, const StringName &p_name) { - if (GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name)) { - return; - } + GDVIRTUAL_REQUIRED_CALL(_set_blend_shape_name, p_index, p_name); } AABB Mesh::get_aabb() const { AABB ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret)) { - return ret; - } - - return AABB(); + GDVIRTUAL_REQUIRED_CALL(_get_aabb, ret); + return ret; } Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { @@ -388,7 +352,7 @@ Vector<Face3> Mesh::get_surface_faces(int p_surface) const { return Vector<Face3>(); } -Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { +Ref<ConvexPolygonShape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { if (p_simplify) { ConvexDecompositionSettings settings; settings.max_convex_hulls = 1; @@ -425,10 +389,10 @@ Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { return shape; } -Ref<Shape3D> Mesh::create_trimesh_shape() const { +Ref<ConcavePolygonShape3D> Mesh::create_trimesh_shape() const { Vector<Face3> faces = get_faces(); if (faces.size() == 0) { - return Ref<Shape3D>(); + return Ref<ConcavePolygonShape3D>(); } Vector<Vector3> face_points; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 5ed4164117..6f995280e8 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -35,9 +35,12 @@ #include "core/math/face3.h" #include "core/math/triangle_mesh.h" #include "scene/resources/material.h" -#include "scene/resources/shape_3d.h" #include "servers/rendering_server.h" +class ConcavePolygonShape3D; +class ConvexPolygonShape3D; +class Shape3D; + class Mesh : public Resource { GDCLASS(Mesh, Resource); @@ -211,8 +214,8 @@ public: static ConvexDecompositionFunc convex_decomposition_function; Vector<Ref<Shape3D>> convex_decompose(const ConvexDecompositionSettings &p_settings) const; - Ref<Shape3D> create_convex_shape(bool p_clean = true, bool p_simplify = false) const; - Ref<Shape3D> create_trimesh_shape() const; + Ref<ConvexPolygonShape3D> create_convex_shape(bool p_clean = true, bool p_simplify = false) const; + Ref<ConcavePolygonShape3D> create_trimesh_shape() const; virtual int get_builtin_bind_pose_count() const; virtual Transform3D get_builtin_bind_pose(int p_index) const; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index f46faa1013..f4b7f3d0b2 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1005,6 +1005,37 @@ void SceneState::clear() { base_scene_idx = -1; } +Error SceneState::copy_from(const Ref<SceneState> &p_scene_state) { + ERR_FAIL_COND_V(p_scene_state.is_null(), ERR_INVALID_PARAMETER); + + clear(); + + for (const StringName &E : p_scene_state->names) { + names.append(E); + } + for (const Variant &E : p_scene_state->variants) { + variants.append(E); + } + for (const SceneState::NodeData &E : p_scene_state->nodes) { + nodes.append(E); + } + for (const SceneState::ConnectionData &E : p_scene_state->connections) { + connections.append(E); + } + for (KeyValue<NodePath, int> &E : p_scene_state->node_path_cache) { + node_path_cache.insert(E.key, E.value); + } + for (const NodePath &E : p_scene_state->node_paths) { + node_paths.append(E); + } + for (const NodePath &E : p_scene_state->editable_instances) { + editable_instances.append(E); + } + base_scene_idx = p_scene_state->base_scene_idx; + + return OK; +} + Ref<SceneState> SceneState::get_base_scene_state() const { if (base_scene_idx >= 0) { Ref<PackedScene> ps = variants[base_scene_idx]; @@ -1737,6 +1768,28 @@ void PackedScene::clear() { state->clear(); } +void PackedScene::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } + + Ref<PackedScene> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + if (!s.is_valid()) { + return; + } + + // Backup the loaded_state + Ref<SceneState> loaded_state = s->get_state(); + // This assigns a new state to s->state + // We do this because of the next step + s->recreate_state(); + // This has a side-effect to clear s->state + copy_from(s); + // Then, we copy the backed-up loaded_state to state + state->copy_from(loaded_state); +} + bool PackedScene::can_instantiate() const { return state->can_instantiate(); } diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index a30ec54d85..ad1f50cd39 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -143,6 +143,7 @@ public: String get_path() const; void clear(); + Error copy_from(const Ref<SceneState> &p_scene_state); bool can_instantiate() const; Node *instantiate(GenEditState p_edit_state) const; @@ -235,6 +236,8 @@ public: void recreate_state(); void replace_state(Ref<SceneState> p_by); + virtual void reload_from_file() override; + virtual void set_path(const String &p_path, bool p_take_over = false) override; #ifdef TOOLS_ENABLED virtual void set_last_modified_time(uint64_t p_time) override { diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 4c6d533c72..2e8fcb3717 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -2779,13 +2779,7 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph real_t step = CLAMP(curve_step / (p0 - p3).length(), 0.01, 0.5); real_t t = step; while (t < 1.0) { - real_t omt = (1.0 - t); - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = t * t; - real_t t3 = t2 * t; - - Vector2 point = p0 * omt3 + p1 * omt2 * t * 3.0 + p2 * omt * t2 * 3.0 + p3 * t3; + Vector2 point = p0.bezier_interpolate(p1, p2, p3, t); Vector2 p = point * pixel_size + origin; polygon.push_back(ContourPoint(p, false)); t += step; diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 8b2b7e118c..36e4a8ea37 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -144,6 +144,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R } String id = token.value; + Error err = OK; if (!ignore_resource_parsing) { if (!ext_resources.has(id)) { @@ -163,7 +164,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R error = ERR_FILE_MISSING_DEPENDENCIES; error_text = "[ext_resource] referenced nonexistent resource at: " + path; _printerr(); - return error; + err = error; } else { ResourceLoader::notify_dependency_error(local_path, path, type); } @@ -175,7 +176,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R error = ERR_FILE_MISSING_DEPENDENCIES; error_text = "[ext_resource] referenced non-loaded resource at: " + path; _printerr(); - return error; + err = error; } } else { r_res = Ref<Resource>(); @@ -187,7 +188,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R return ERR_PARSE_ERROR; } - return OK; + return err; } Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) { @@ -1355,7 +1356,7 @@ Error ResourceLoaderText::save_as_binary(const String &p_path) { wf->seek_end(); - Vector<uint8_t> data = FileAccess::get_file_as_array(temp_file); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(temp_file); wf->store_buffer(data.ptr(), data.size()); { Ref<DirAccess> dar = DirAccess::open(temp_file.get_base_dir()); diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 3a671edeea..48ec084b02 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -221,7 +221,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin Ref<Shader> shader; shader.instantiate(); - Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path); String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp index fe628dd323..a680e66a50 100644 --- a/scene/resources/shader_include.cpp +++ b/scene/resources/shader_include.cpp @@ -81,7 +81,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons Ref<ShaderInclude> shader_inc; shader_inc.instantiate(); - Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path); + Vector<uint8_t> buffer = FileAccess::get_file_as_bytes(p_path); String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index f379f88bed..ea341152e6 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -35,11 +35,9 @@ #include <limits.h> float StyleBox::get_style_margin(Side p_side) const { - float ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret)) { - return ret; - } - return 0; + float ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret); + return ret; } bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { @@ -49,9 +47,7 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { } void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const { - if (GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect)) { - return; - } + GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect); } void StyleBox::set_default_margin(Side p_side, float p_value) { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index b5754caa6a..2106619a6b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -40,19 +40,15 @@ #include "servers/camera/camera_feed.h" int Texture2D::get_width() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + return ret; } int Texture2D::get_height() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + return ret; } Size2 Texture2D::get_size() const { @@ -1092,57 +1088,44 @@ TypedArray<Image> Texture3D::_get_datai() const { } Image::Format Texture3D::get_format() const { - Image::Format ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) { - return ret; - } - return Image::FORMAT_MAX; + Image::Format ret = Image::FORMAT_MAX; + GDVIRTUAL_REQUIRED_CALL(_get_format, ret); + return ret; } int Texture3D::get_width() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + return ret; } int Texture3D::get_height() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + return ret; } int Texture3D::get_depth() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_depth, ret)) { - return ret; - } - - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_depth, ret); + return ret; } bool Texture3D::has_mipmaps() const { - bool ret; - if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) { - return ret; - } - return false; + bool ret = false; + GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); + return ret; } Vector<Ref<Image>> Texture3D::get_data() const { TypedArray<Image> ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_data, ret)) { - Vector<Ref<Image>> data; - data.resize(ret.size()); - for (int i = 0; i < data.size(); i++) { - data.write[i] = ret[i]; - } - return data; + GDVIRTUAL_REQUIRED_CALL(_get_data, ret); + Vector<Ref<Image>> data; + data.resize(ret.size()); + for (int i = 0; i < data.size(); i++) { + data.write[i] = ret[i]; } - return Vector<Ref<Image>>(); + return data; } void Texture3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format); @@ -2859,60 +2842,45 @@ AnimatedTexture::~AnimatedTexture() { /////////////////////////////// Image::Format TextureLayered::get_format() const { - Image::Format ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_format, ret)) { - return ret; - } - return Image::FORMAT_MAX; + Image::Format ret = Image::FORMAT_MAX; + GDVIRTUAL_REQUIRED_CALL(_get_format, ret); + return ret; } TextureLayered::LayeredType TextureLayered::get_layered_type() const { - uint32_t ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret)) { - return (LayeredType)ret; - } - return LAYERED_TYPE_2D_ARRAY; + uint32_t ret = LAYERED_TYPE_2D_ARRAY; + GDVIRTUAL_REQUIRED_CALL(_get_layered_type, ret); + return (LayeredType)ret; } int TextureLayered::get_width() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_width, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_width, ret); + return ret; } int TextureLayered::get_height() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_height, ret)) { - return ret; - } - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_height, ret); + return ret; } int TextureLayered::get_layers() const { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_layers, ret)) { - return ret; - } - - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_layers, ret); + return ret; } bool TextureLayered::has_mipmaps() const { - bool ret; - if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) { - return ret; - } - return false; + bool ret = false; + GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret); + return ret; } Ref<Image> TextureLayered::get_layer_data(int p_layer) const { Ref<Image> ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret)) { - return ret; - } - return Ref<Image>(); + GDVIRTUAL_REQUIRED_CALL(_get_layer_data, p_layer, ret); + return ret; } void TextureLayered::_bind_methods() { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d4ad81614d..9d2537bb4d 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -4363,6 +4363,7 @@ int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, i tiles[p_atlas_coords].alternatives[new_alternative_id] = memnew(TileData); tiles[p_atlas_coords].alternatives[new_alternative_id]->set_tile_set(tile_set); tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true); + tiles[p_atlas_coords].alternatives[new_alternative_id]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed)); tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed(); tiles[p_atlas_coords].alternatives_ids.append(new_alternative_id); tiles[p_atlas_coords].alternatives_ids.sort(); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b30ca3e721..461dccfbdd 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2658,6 +2658,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" }, // Node3D, Fragment @@ -2690,6 +2691,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_world", "NODE_POSITION_WORLD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_position_world", "CAMERA_POSITION_WORLD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "camera_direction_world", "CAMERA_DIRECTION_WORLD" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR_INT, "camera_visible_layers", "CAMERA_VISIBLE_LAYERS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "node_position_view", "NODE_POSITION_VIEW" }, // Node3D, Light diff --git a/scene/theme/theme_db.cpp b/scene/theme/theme_db.cpp index 1025d40b05..0268a685fe 100644 --- a/scene/theme/theme_db.cpp +++ b/scene/theme/theme_db.cpp @@ -49,7 +49,7 @@ void ThemeDB::initialize_theme() { ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)); String font_path = GLOBAL_DEF_RST("gui/theme/custom_font", ""); - ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)); + ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.otf,*.ttf,*.woff,*.woff2,*.fnt,*.font,*.pfb,*.pfm", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)); TextServer::FontAntialiasing font_antialiasing = (TextServer::FontAntialiasing)(int)GLOBAL_DEF_RST("gui/theme/default_font_antialiasing", 1); ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/default_font_antialiasing", PropertyInfo(Variant::INT, "gui/theme/default_font_antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)); diff --git a/servers/audio/audio_effect.cpp b/servers/audio/audio_effect.cpp index ef0e3197e1..870a77806b 100644 --- a/servers/audio/audio_effect.cpp +++ b/servers/audio/audio_effect.cpp @@ -31,9 +31,7 @@ #include "audio_effect.h" void AudioEffectInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - if (GDVIRTUAL_REQUIRED_CALL(_process, p_src_frames, p_dst_frames, p_frame_count)) { - return; - } + GDVIRTUAL_REQUIRED_CALL(_process, p_src_frames, p_dst_frames, p_frame_count); } bool AudioEffectInstance::process_silence() const { bool ret = false; @@ -50,10 +48,8 @@ void AudioEffectInstance::_bind_methods() { Ref<AudioEffectInstance> AudioEffect::instantiate() { Ref<AudioEffectInstance> ret; - if (GDVIRTUAL_REQUIRED_CALL(_instantiate, ret)) { - return ret; - } - return Ref<AudioEffectInstance>(); + GDVIRTUAL_REQUIRED_CALL(_instantiate, ret); + return ret; } void AudioEffect::_bind_methods() { GDVIRTUAL_BIND(_instantiate); diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 33d4c816f2..4b68515e18 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -71,12 +71,9 @@ void AudioStreamPlayback::seek(double p_time) { } int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret)) { - return ret; - } - - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret); + return ret; } void AudioStreamPlayback::tag_used_streams() { @@ -107,20 +104,14 @@ void AudioStreamPlaybackResampled::begin_resample() { } int AudioStreamPlaybackResampled::_mix_internal(AudioFrame *p_buffer, int p_frames) { - int ret; - if (GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret)) { - return ret; - } - - return 0; + int ret = 0; + GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret); + return ret; } float AudioStreamPlaybackResampled::get_stream_sampling_rate() { - float ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret)) { - return ret; - } - - return 0; + float ret = 0; + GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret); + return ret; } void AudioStreamPlaybackResampled::_bind_methods() { diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp index 95156d8d66..25ca0cfdfe 100644 --- a/servers/audio/effects/audio_effect_distortion.cpp +++ b/servers/audio/effects/audio_effect_distortion.cpp @@ -160,10 +160,10 @@ void AudioEffectDistortion::_bind_methods() { ClassDB::bind_method(D_METHOD("get_post_gain"), &AudioEffectDistortion::get_post_gain); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Clip,ATan,LoFi,Overdrive,Wave Shape"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01,suffix:dB"), "set_pre_gain", "get_pre_gain"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz"), "set_keep_hf_hz", "get_keep_hf_hz"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_post_gain", "get_post_gain"); BIND_ENUM_CONSTANT(MODE_CLIP); BIND_ENUM_CONSTANT(MODE_ATAN); diff --git a/servers/movie_writer/movie_writer.cpp b/servers/movie_writer/movie_writer.cpp index 0edce4ced6..419943f2d2 100644 --- a/servers/movie_writer/movie_writer.cpp +++ b/servers/movie_writer/movie_writer.cpp @@ -52,34 +52,26 @@ MovieWriter *MovieWriter::find_writer_for_file(const String &p_file) { } uint32_t MovieWriter::get_audio_mix_rate() const { - uint32_t ret = 0; - if (GDVIRTUAL_REQUIRED_CALL(_get_audio_mix_rate, ret)) { - return ret; - } - return 48000; + uint32_t ret = 48000; + GDVIRTUAL_REQUIRED_CALL(_get_audio_mix_rate, ret); + return ret; } AudioServer::SpeakerMode MovieWriter::get_audio_speaker_mode() const { AudioServer::SpeakerMode ret = AudioServer::SPEAKER_MODE_STEREO; - if (GDVIRTUAL_REQUIRED_CALL(_get_audio_speaker_mode, ret)) { - return ret; - } - return AudioServer::SPEAKER_MODE_STEREO; + GDVIRTUAL_REQUIRED_CALL(_get_audio_speaker_mode, ret); + return ret; } Error MovieWriter::write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) { - Error ret = OK; - if (GDVIRTUAL_REQUIRED_CALL(_write_begin, p_movie_size, p_fps, p_base_path, ret)) { - return ret; - } - return ERR_UNCONFIGURED; + Error ret = ERR_UNCONFIGURED; + GDVIRTUAL_REQUIRED_CALL(_write_begin, p_movie_size, p_fps, p_base_path, ret); + return ret; } Error MovieWriter::write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) { - Error ret = OK; - if (GDVIRTUAL_REQUIRED_CALL(_write_frame, p_image, p_audio_data, ret)) { - return ret; - } - return ERR_UNCONFIGURED; + Error ret = ERR_UNCONFIGURED; + GDVIRTUAL_REQUIRED_CALL(_write_frame, p_image, p_audio_data, ret); + return ret; } void MovieWriter::write_end() { @@ -88,18 +80,15 @@ void MovieWriter::write_end() { bool MovieWriter::handles_file(const String &p_path) const { bool ret = false; - if (GDVIRTUAL_REQUIRED_CALL(_handles_file, p_path, ret)) { - return ret; - } - return false; + GDVIRTUAL_REQUIRED_CALL(_handles_file, p_path, ret); + return ret; } void MovieWriter::get_supported_extensions(List<String> *r_extensions) const { Vector<String> exts; - if (GDVIRTUAL_REQUIRED_CALL(_get_supported_extensions, exts)) { - for (int i = 0; i < exts.size(); i++) { - r_extensions->push_back(exts[i]); - } + GDVIRTUAL_REQUIRED_CALL(_get_supported_extensions, exts); + for (int i = 0; i < exts.size(); i++) { + r_extensions->push_back(exts[i]); } } diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index 21be311637..c5a93cc390 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -479,8 +479,8 @@ void PhysicsTestMotionParameters2D::set_exclude_bodies(const TypedArray<RID> &p_ } } -Array PhysicsTestMotionParameters2D::get_exclude_objects() const { - Array exclude; +TypedArray<uint64_t> PhysicsTestMotionParameters2D::get_exclude_objects() const { + TypedArray<uint64_t> exclude; exclude.resize(parameters.exclude_objects.size()); int object_index = 0; @@ -491,7 +491,7 @@ Array PhysicsTestMotionParameters2D::get_exclude_objects() const { return exclude; } -void PhysicsTestMotionParameters2D::set_exclude_objects(const Array &p_exclude) { +void PhysicsTestMotionParameters2D::set_exclude_objects(const TypedArray<uint64_t> &p_exclude) { for (int i = 0; i < p_exclude.size(); ++i) { ObjectID object_id = p_exclude[i]; ERR_CONTINUE(object_id.is_null()); diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index 95425e72e8..8b4b5ae4de 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -732,8 +732,8 @@ public: TypedArray<RID> get_exclude_bodies() const; void set_exclude_bodies(const TypedArray<RID> &p_exclude); - Array get_exclude_objects() const; - void set_exclude_objects(const Array &p_exclude); + TypedArray<uint64_t> get_exclude_objects() const; + void set_exclude_objects(const TypedArray<uint64_t> &p_exclude); bool is_recovery_as_collision_enabled() const { return parameters.recovery_as_collision; } void set_recovery_as_collision_enabled(bool p_enabled) { parameters.recovery_as_collision = p_enabled; } diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index 35833341f2..aecb687d5f 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -187,7 +187,7 @@ TypedArray<RID> PhysicsRayQueryParameters3D::get_exclude() const { } void PhysicsRayQueryParameters3D::_bind_methods() { - ClassDB::bind_static_method("PhysicsRayQueryParameters3D", D_METHOD("create", "from", "to", "collision_mask", "exclude"), &PhysicsRayQueryParameters3D::create, DEFVAL(UINT32_MAX), DEFVAL(Vector<RID>())); + ClassDB::bind_static_method("PhysicsRayQueryParameters3D", D_METHOD("create", "from", "to", "collision_mask", "exclude"), &PhysicsRayQueryParameters3D::create, DEFVAL(UINT32_MAX), DEFVAL(TypedArray<RID>())); ClassDB::bind_method(D_METHOD("set_from", "from"), &PhysicsRayQueryParameters3D::set_from); ClassDB::bind_method(D_METHOD("get_from"), &PhysicsRayQueryParameters3D::get_from); @@ -235,19 +235,19 @@ Ref<PhysicsRayQueryParameters3D> PhysicsRayQueryParameters3D::create(Vector3 p_f return params; } -void PhysicsPointQueryParameters3D::set_exclude(const Vector<RID> &p_exclude) { +void PhysicsPointQueryParameters3D::set_exclude(const TypedArray<RID> &p_exclude) { parameters.exclude.clear(); for (int i = 0; i < p_exclude.size(); i++) { parameters.exclude.insert(p_exclude[i]); } } -Vector<RID> PhysicsPointQueryParameters3D::get_exclude() const { - Vector<RID> ret; +TypedArray<RID> PhysicsPointQueryParameters3D::get_exclude() const { + TypedArray<RID> ret; ret.resize(parameters.exclude.size()); int idx = 0; for (const RID &E : parameters.exclude) { - ret.write[idx++] = E; + ret[idx++] = E; } return ret; } @@ -290,19 +290,19 @@ void PhysicsShapeQueryParameters3D::set_shape_rid(const RID &p_shape) { } } -void PhysicsShapeQueryParameters3D::set_exclude(const Vector<RID> &p_exclude) { +void PhysicsShapeQueryParameters3D::set_exclude(const TypedArray<RID> &p_exclude) { parameters.exclude.clear(); for (int i = 0; i < p_exclude.size(); i++) { parameters.exclude.insert(p_exclude[i]); } } -Vector<RID> PhysicsShapeQueryParameters3D::get_exclude() const { - Vector<RID> ret; +TypedArray<RID> PhysicsShapeQueryParameters3D::get_exclude() const { + TypedArray<RID> ret; ret.resize(parameters.exclude.size()); int idx = 0; for (const RID &E : parameters.exclude) { - ret.write[idx++] = E; + ret[idx++] = E; } return ret; } @@ -482,37 +482,37 @@ void PhysicsDirectSpaceState3D::_bind_methods() { /////////////////////////////// -Vector<RID> PhysicsTestMotionParameters3D::get_exclude_bodies() const { - Vector<RID> exclude; +TypedArray<RID> PhysicsTestMotionParameters3D::get_exclude_bodies() const { + TypedArray<RID> exclude; exclude.resize(parameters.exclude_bodies.size()); int body_index = 0; - for (RID body : parameters.exclude_bodies) { - exclude.write[body_index++] = body; + for (const RID &body : parameters.exclude_bodies) { + exclude[body_index++] = body; } return exclude; } -void PhysicsTestMotionParameters3D::set_exclude_bodies(const Vector<RID> &p_exclude) { - for (RID body : p_exclude) { - parameters.exclude_bodies.insert(body); +void PhysicsTestMotionParameters3D::set_exclude_bodies(const TypedArray<RID> &p_exclude) { + for (int i = 0; i < p_exclude.size(); i++) { + parameters.exclude_bodies.insert(p_exclude[i]); } } -Array PhysicsTestMotionParameters3D::get_exclude_objects() const { - Array exclude; +TypedArray<uint64_t> PhysicsTestMotionParameters3D::get_exclude_objects() const { + TypedArray<uint64_t> exclude; exclude.resize(parameters.exclude_objects.size()); int object_index = 0; - for (ObjectID object_id : parameters.exclude_objects) { + for (const ObjectID &object_id : parameters.exclude_objects) { exclude[object_index++] = object_id; } return exclude; } -void PhysicsTestMotionParameters3D::set_exclude_objects(const Array &p_exclude) { +void PhysicsTestMotionParameters3D::set_exclude_objects(const TypedArray<uint64_t> &p_exclude) { for (int i = 0; i < p_exclude.size(); ++i) { ObjectID object_id = p_exclude[i]; ERR_CONTINUE(object_id.is_null()); diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index de6645f27e..5335bc3109 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -873,8 +873,8 @@ public: void set_collide_with_areas(bool p_enable) { parameters.collide_with_areas = p_enable; } bool is_collide_with_areas_enabled() const { return parameters.collide_with_areas; } - void set_exclude(const Vector<RID> &p_exclude); - Vector<RID> get_exclude() const; + void set_exclude(const TypedArray<RID> &p_exclude); + TypedArray<RID> get_exclude() const; }; class PhysicsShapeQueryParameters3D : public RefCounted { @@ -914,8 +914,8 @@ public: void set_collide_with_areas(bool p_enable) { parameters.collide_with_areas = p_enable; } bool is_collide_with_areas_enabled() const { return parameters.collide_with_areas; } - void set_exclude(const Vector<RID> &p_exclude); - Vector<RID> get_exclude() const; + void set_exclude(const TypedArray<RID> &p_exclude); + TypedArray<RID> get_exclude() const; }; class PhysicsTestMotionParameters3D : public RefCounted { @@ -944,11 +944,11 @@ public: bool is_collide_separation_ray_enabled() const { return parameters.collide_separation_ray; } void set_collide_separation_ray_enabled(bool p_enabled) { parameters.collide_separation_ray = p_enabled; } - Vector<RID> get_exclude_bodies() const; - void set_exclude_bodies(const Vector<RID> &p_exclude); + TypedArray<RID> get_exclude_bodies() const; + void set_exclude_bodies(const TypedArray<RID> &p_exclude); - Array get_exclude_objects() const; - void set_exclude_objects(const Array &p_exclude); + TypedArray<uint64_t> get_exclude_objects() const; + void set_exclude_objects(const TypedArray<uint64_t> &p_exclude); bool is_recovery_as_collision_enabled() const { return parameters.recovery_as_collision; } void set_recovery_as_collision_enabled(bool p_enabled) { parameters.recovery_as_collision = p_enabled; } diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index 16d382a5f3..33f1f38bf5 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -275,12 +275,12 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 if (ci->clip) { if (p_canvas_clip != nullptr) { ci->final_clip_rect = p_canvas_clip->final_clip_rect.intersection(global_rect); - if (ci->final_clip_rect == Rect2()) { - // Clip rects do not intersect, so don't draw this item. - return; - } } else { - ci->final_clip_rect = global_rect; + ci->final_clip_rect = p_clip_rect.intersection(global_rect); + } + if (ci->final_clip_rect.size.width < 0.5 || ci->final_clip_rect.size.height < 0.5) { + // The clip rect area is 0, so don't draw the item. + return; } ci->final_clip_rect.position = ci->final_clip_rect.position.round(); ci->final_clip_rect.size = ci->final_clip_rect.size.round(); @@ -1075,18 +1075,36 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point void RendererCanvasCull::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) { ERR_FAIL_COND(p_points.size() < 2); - Item *canvas_item = canvas_item_owner.get_or_null(p_item); - ERR_FAIL_COND(!canvas_item); - - Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>(); - ERR_FAIL_COND(!pline); - if (true || p_width <= 1) { -#define TODO make thick lines possible + // TODO: `canvas_item_add_line`(`multiline`, `polyline`) share logic, should factor out. + if (p_width <= 1) { + Item *canvas_item = canvas_item_owner.get_or_null(p_item); + ERR_FAIL_COND(!canvas_item); + Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline); pline->primitive = RS::PRIMITIVE_LINES; pline->polygon.create(Vector<int>(), p_points, p_colors); } else { + if (p_colors.size() == 1) { + Color color = p_colors[0]; + for (int i = 0; i < p_points.size() >> 1; i++) { + Vector2 from = p_points[i * 2 + 0]; + Vector2 to = p_points[i * 2 + 1]; + + canvas_item_add_line(p_item, from, to, color, p_width); + } + } else if (p_colors.size() == p_points.size() >> 1) { + for (int i = 0; i < p_points.size() >> 1; i++) { + Color color = p_colors[i]; + Vector2 from = p_points[i * 2 + 0]; + Vector2 to = p_points[i * 2 + 1]; + + canvas_item_add_line(p_item, from, to, color, p_width); + } + } else { + ERR_FAIL_MSG("Length of p_colors is invalid."); + } } } diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp index a05db8c563..f94abd66d7 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.cpp +++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp @@ -1153,7 +1153,8 @@ void CopyEffects::cubemap_roughness(RID p_source_rd_texture, RID p_dest_texture, memset(&roughness.push_constant, 0, sizeof(CubemapRoughnessPushConstant)); roughness.push_constant.face_id = p_face_id > 9 ? 0 : p_face_id; - roughness.push_constant.roughness = p_roughness * p_roughness; // Shader expects roughness, not perceptual roughness, so multiply before passing in. + // Remap to perceptual-roughness^2 to create more detail in lower mips and match the mapping of cubemap_filter. + roughness.push_constant.roughness = p_roughness * p_roughness; roughness.push_constant.sample_count = p_sample_count; roughness.push_constant.use_direct_write = p_roughness == 0.0; roughness.push_constant.face_size = p_size; diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index 0acd48c22a..36d26ad783 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -1661,7 +1661,7 @@ void SkyRD::update_res_buffers(RID p_env, uint32_t p_view_count, const Projectio projections = &camera; } - sky_transform = p_transform.basis * sky_transform; + sky_transform = sky_transform * p_transform.basis; if (shader_data->uses_quarter_res) { PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES]; @@ -1754,7 +1754,7 @@ void SkyRD::draw(RD::DrawListID p_draw_list, RID p_env, RID p_fb, uint32_t p_vie projections = &camera; } - sky_transform = p_transform.basis * sky_transform; + sky_transform = sky_transform * p_transform.basis; PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_BACKGROUND_MULTIVIEW : SKY_VERSION_BACKGROUND]; diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index 6c8ce5265e..b5d4098e65 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -709,6 +709,7 @@ void SceneShaderForwardClustered::init(const String p_defines) { actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz"; actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz"; actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz"; + actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers"; actions.renames["NODE_POSITION_VIEW"] = "(read_model_matrix * scene_data.view_matrix)[3].xyz"; actions.renames["VIEW_INDEX"] = "ViewIndex"; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index ee82fa7c7d..2d80cffdad 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -609,6 +609,7 @@ void SceneShaderForwardMobile::init(const String p_defines) { actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz"; actions.renames["CAMERA_POSITION_WORLD"] = "scene_data.inv_view_matrix[3].xyz"; actions.renames["CAMERA_DIRECTION_WORLD"] = "scene_data.view_matrix[3].xyz"; + actions.renames["CAMERA_VISIBLE_LAYERS"] = "scene_data.camera_visible_layers"; actions.renames["NODE_POSITION_VIEW"] = "(read_model_matrix * scene_data.view_matrix)[3].xyz"; actions.renames["VIEW_INDEX"] = "ViewIndex"; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 75fe84f46b..0f4dda3f11 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -1078,6 +1078,7 @@ void RendererSceneRenderRD::render_scene(const Ref<RenderSceneBuffers> &p_render scene_data.cam_transform = p_camera_data->main_transform; scene_data.cam_projection = p_camera_data->main_projection; scene_data.cam_orthogonal = p_camera_data->is_orthogonal; + scene_data.camera_visible_layers = p_camera_data->visible_layers; scene_data.taa_jitter = p_camera_data->taa_jitter; scene_data.view_count = p_camera_data->view_count; diff --git a/servers/rendering/renderer_rd/shaders/effects/cubemap_roughness_inc.glsl b/servers/rendering/renderer_rd/shaders/effects/cubemap_roughness_inc.glsl index 1bee428a6f..c0597fe3f3 100644 --- a/servers/rendering/renderer_rd/shaders/effects/cubemap_roughness_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/effects/cubemap_roughness_inc.glsl @@ -70,17 +70,6 @@ float DistributionGGX(float NdotH, float roughness4) { return roughness4 / denom; } -// https://graphicrants.blogspot.com.au/2013/08/specular-brdf-reference.html -float GGX(float NdotV, float a) { - float k = a / 2.0; - return NdotV / (NdotV * (1.0 - k) + k); -} - -// https://graphicrants.blogspot.com.au/2013/08/specular-brdf-reference.html -float G_Smith(float a, float nDotV, float nDotL) { - return GGX(nDotL, a * a) * GGX(nDotV, a * a); -} - float radicalInverse_VdC(uint bits) { bits = (bits << 16u) | (bits >> 16u); bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u); diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl index 896f51ca01..be53a7ae49 100644 --- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl @@ -1084,12 +1084,13 @@ void fragment_shader(in SceneData scene_data) { #ifdef USE_RADIANCE_CUBEMAP_ARRAY float lod, blend; - blend = modf(roughness * MAX_ROUGHNESS_LOD, lod); + + blend = modf(sqrt(roughness) * MAX_ROUGHNESS_LOD, lod); specular_light = texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(ref_vec, lod)).rgb; specular_light = mix(specular_light, texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(ref_vec, lod + 1)).rgb, blend); #else - specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; + specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, sqrt(roughness) * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY specular_light *= scene_data.IBL_exposure_normalization; @@ -1137,7 +1138,7 @@ void fragment_shader(in SceneData scene_data) { ref_vec = mix(ref_vec, n, clearcoat_roughness * clearcoat_roughness); float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; - float roughness_lod = mix(0.001, 0.1, clearcoat_roughness) * MAX_ROUGHNESS_LOD; + float roughness_lod = mix(0.001, 0.1, sqrt(clearcoat_roughness)) * MAX_ROUGHNESS_LOD; #ifdef USE_RADIANCE_CUBEMAP_ARRAY float lod, blend; @@ -1484,7 +1485,7 @@ void fragment_shader(in SceneData scene_data) { float a004 = min(r.x * r.x, exp2(-9.28 * ndotv)) * r.x + r.y; vec2 env = vec2(-1.04, 1.04) * a004 + r.zw; - specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, 0.0, 1.0); + specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, metallic, 1.0); #endif } diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl index d50749306e..b45c68db5a 100644 --- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl @@ -987,12 +987,12 @@ void main() { #ifdef USE_RADIANCE_CUBEMAP_ARRAY float lod, blend; - blend = modf(roughness * MAX_ROUGHNESS_LOD, lod); + blend = modf(sqrt(roughness) * MAX_ROUGHNESS_LOD, lod); specular_light = texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(ref_vec, lod)).rgb; specular_light = mix(specular_light, texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(ref_vec, lod + 1)).rgb, blend); #else // USE_RADIANCE_CUBEMAP_ARRAY - specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; + specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, sqrt(roughness) * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY specular_light *= sc_luminance_multiplier; @@ -1042,7 +1042,7 @@ void main() { float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; - float roughness_lod = mix(0.001, 0.1, clearcoat_roughness) * MAX_ROUGHNESS_LOD; + float roughness_lod = mix(0.001, 0.1, sqrt(clearcoat_roughness)) * MAX_ROUGHNESS_LOD; #ifdef USE_RADIANCE_CUBEMAP_ARRAY float lod, blend; @@ -1205,7 +1205,7 @@ void main() { float a004 = min(r.x * r.x, exp2(-9.28 * ndotv)) * r.x + r.y; vec2 env = vec2(-1.04, 1.04) * a004 + r.zw; - specular_light *= env.x * f0 + env.y; + specular_light *= env.x * f0 + env.y * clamp(50.0 * f0.g, metallic, 1.0); #endif } diff --git a/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl index 048257e9ef..b57ee18521 100644 --- a/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_data_inc.glsl @@ -63,7 +63,7 @@ struct SceneData { float IBL_exposure_normalization; bool pancake_shadows; - uint pad1; + uint camera_visible_layers; uint pad2; uint pad3; }; diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl index 2fba1351f7..ba31b9c6dd 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl @@ -202,7 +202,7 @@ void light_compute(vec3 N, vec3 L, vec3 V, float A, vec3 light_color, float atte float cLdotH5 = SchlickFresnel(cLdotH); // Calculate Fresnel using specular occlusion term from Filament: // https://google.github.io/filament/Filament.html#lighting/occlusion/specularocclusion - float f90 = clamp(dot(f0, vec3(50.0 * 0.33)), 0.0, 1.0); + float f90 = clamp(dot(f0, vec3(50.0 * 0.33)), metallic, 1.0); vec3 F = f0 + (f90 - f0) * cLdotH5; vec3 specular_brdf_NL = cNdotL * D * F * G; diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 71f4f3ad11..503a25184e 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -445,7 +445,14 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { const AABB &bone = p_surface.bone_aabbs[i]; if (bone.has_volume()) { - mesh->bone_aabbs.write[i].merge_with(bone); + AABB &mesh_bone = mesh->bone_aabbs.write[i]; + if (mesh_bone != AABB()) { + // Already initialized, merge AABBs. + mesh_bone.merge_with(bone); + } else { + // Not yet initialized, copy the bone AABB. + mesh_bone = bone; + } } } mesh->aabb.merge_with(p_surface.aabb); diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h index 4765475804..27c82213e4 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h @@ -665,7 +665,6 @@ public: virtual void skeleton_allocate_data(RID p_skeleton, int p_bones, bool p_2d_skeleton = false) override; virtual void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) override; - void skeleton_set_world_transform(RID p_skeleton, bool p_enable, const Transform3D &p_world_transform); virtual int skeleton_get_bone_count(RID p_skeleton) const override; virtual void skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform3D &p_transform) override; virtual Transform3D skeleton_bone_get_transform(RID p_skeleton, int p_bone) const override; diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp index 7dd790d1da..9b3d5a2d29 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp @@ -88,6 +88,7 @@ void RenderSceneDataRD::update_ubo(RID p_uniform_buffer, RS::ViewportDebugDraw p RendererRD::MaterialStorage::store_soft_shadow_kernel(render_scene_render->directional_soft_shadow_kernel_get(), ubo.directional_soft_shadow_kernel); RendererRD::MaterialStorage::store_soft_shadow_kernel(render_scene_render->penumbra_shadow_kernel_get(), ubo.penumbra_shadow_kernel); RendererRD::MaterialStorage::store_soft_shadow_kernel(render_scene_render->soft_shadow_kernel_get(), ubo.soft_shadow_kernel); + ubo.camera_visible_layers = camera_visible_layers; ubo.viewport_size[0] = p_screen_size.x; ubo.viewport_size[1] = p_screen_size.y; diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h index 9c031acc1e..5ea4991e8e 100644 --- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h +++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h @@ -45,6 +45,7 @@ public: Transform3D cam_transform; Projection cam_projection; Vector2 taa_jitter; + uint32_t camera_visible_layers; bool cam_orthogonal = false; // For stereo rendering @@ -142,7 +143,7 @@ private: float IBL_exposure_normalization; // Adjusts for baked exposure. uint32_t pancake_shadows; - uint32_t pad1; + uint32_t camera_visible_layers; uint32_t pad2; uint32_t pad3; }; diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index 4ee355ee9f..cfc25fc577 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -2512,7 +2512,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu } break; } - camera_data.set_camera(transform, projection, is_orthogonal, vaspect, jitter); + camera_data.set_camera(transform, projection, is_orthogonal, vaspect, jitter, camera->visible_layers); } else { // Setup our camera for our XR interface. // We can support multiple views here each with their own camera @@ -2520,7 +2520,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu Projection projections[RendererSceneRender::MAX_RENDER_VIEWS]; uint32_t view_count = p_xr_interface->get_view_count(); - ERR_FAIL_COND_MSG(view_count > RendererSceneRender::MAX_RENDER_VIEWS, "Requested view count is not supported"); + ERR_FAIL_COND_MSG(view_count == 0 || view_count > RendererSceneRender::MAX_RENDER_VIEWS, "Requested view count is not supported"); float aspect = p_viewport_size.width / (float)p_viewport_size.height; @@ -2534,7 +2534,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu } if (view_count == 1) { - camera_data.set_camera(transforms[0], projections[0], false, camera->vaspect, jitter); + camera_data.set_camera(transforms[0], projections[0], false, camera->vaspect, jitter, camera->visible_layers); } else if (view_count == 2) { camera_data.set_multiview_camera(view_count, transforms, projections, false, camera->vaspect); } else { diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp index f085168df3..3c069f6e2e 100644 --- a/servers/rendering/renderer_scene_render.cpp +++ b/servers/rendering/renderer_scene_render.cpp @@ -33,7 +33,7 @@ ///////////////////////////////////////////////////////////////////////////// // CameraData -void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter) { +void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter, const uint32_t p_visible_layers) { view_count = 1; is_orthogonal = p_is_orthogonal; vaspect = p_vaspect; @@ -41,6 +41,7 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, main_transform = p_transform; main_projection = p_projection; + visible_layers = p_visible_layers; view_offset[0] = Transform3D(); view_projection[0] = p_projection; taa_jitter = p_taa_jitter; @@ -49,6 +50,7 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) { ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view"); + visible_layers = 0xFFFFFFFF; view_count = p_view_count; is_orthogonal = p_is_orthogonal; vaspect = p_vaspect; diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h index a8df897077..2c2d5a5a9e 100644 --- a/servers/rendering/renderer_scene_render.h +++ b/servers/rendering/renderer_scene_render.h @@ -268,6 +268,7 @@ public: // flags uint32_t view_count; bool is_orthogonal; + uint32_t visible_layers; bool vaspect; // Main/center projection @@ -278,7 +279,7 @@ public: Projection view_projection[RendererSceneRender::MAX_RENDER_VIEWS]; Vector2 taa_jitter; - void set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter = Vector2()); + void set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter = Vector2(), uint32_t p_visible_layers = 0xFFFFFFFF); void set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect); }; diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index c09b185137..23070fb7c0 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -759,16 +759,16 @@ void RenderingDevice::_bind_methods() { BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_64); BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_MAX); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_SAMPLING_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_STORAGE_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_STORAGE_ATOMIC_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_CPU_READ_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_CAN_UPDATE_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_CAN_COPY_FROM_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_CAN_COPY_TO_BIT); - BIND_ENUM_CONSTANT(TEXTURE_USAGE_INPUT_ATTACHMENT_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_SAMPLING_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_ATOMIC_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_CPU_READ_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_UPDATE_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_FROM_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_TO_BIT); + BIND_BITFIELD_FLAG(TEXTURE_USAGE_INPUT_ATTACHMENT_BIT); BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_IDENTITY); BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_ZERO); diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index abdd07844a..0b43b73042 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -535,7 +535,7 @@ public: virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS) = 0; virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer) = 0; // CPU textures will return immediately, while GPU textures will most likely force a flush - virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const = 0; + virtual bool texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const = 0; virtual bool texture_is_shared(RID p_texture) = 0; virtual bool texture_is_valid(RID p_texture) = 0; virtual Size2i texture_size(RID p_texture) = 0; @@ -1340,7 +1340,7 @@ VARIANT_ENUM_CAST(RenderingDevice::DataFormat) VARIANT_BITFIELD_CAST(RenderingDevice::BarrierMask); VARIANT_ENUM_CAST(RenderingDevice::TextureType) VARIANT_ENUM_CAST(RenderingDevice::TextureSamples) -VARIANT_ENUM_CAST(RenderingDevice::TextureUsageBits) +VARIANT_BITFIELD_CAST(RenderingDevice::TextureUsageBits) VARIANT_ENUM_CAST(RenderingDevice::TextureSwizzle) VARIANT_ENUM_CAST(RenderingDevice::TextureSliceType) VARIANT_ENUM_CAST(RenderingDevice::SamplerFilter) diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index c710bd0a10..dbff305794 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -66,7 +66,7 @@ public: RD_SETGET(uint32_t, mipmaps) RD_SETGET(RD::TextureType, texture_type) RD_SETGET(RD::TextureSamples, samples) - RD_SETGET(uint32_t, usage_bits) + RD_SETGET(BitField<RenderingDevice::TextureUsageBits>, usage_bits) void add_shareable_format(RD::DataFormat p_format) { base.shareable_formats.push_back(p_format); } void remove_shareable_format(RD::DataFormat p_format) { base.shareable_formats.erase(p_format); } diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 92b8d7350e..e451fb35c2 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -4111,7 +4111,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; pi.hint = PROPERTY_HINT_ARRAY_TYPE; - pi.hint_string = vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"); + pi.hint_string = MAKE_RESOURCE_TYPE_HINT("Texture2D"); } else { pi.type = Variant::OBJECT; pi.hint = PROPERTY_HINT_RESOURCE_TYPE; @@ -4126,7 +4126,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; pi.hint = PROPERTY_HINT_ARRAY_TYPE; - pi.hint_string = vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered"); + pi.hint_string = MAKE_RESOURCE_TYPE_HINT("TextureLayered"); } else { pi.type = Variant::OBJECT; pi.hint = PROPERTY_HINT_RESOURCE_TYPE; @@ -4139,7 +4139,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform if (p_uniform.array_size > 0) { pi.type = Variant::ARRAY; pi.hint = PROPERTY_HINT_ARRAY_TYPE; - pi.hint_string = vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"); + pi.hint_string = MAKE_RESOURCE_TYPE_HINT("Texture3D"); } else { pi.type = Variant::OBJECT; pi.hint = PROPERTY_HINT_RESOURCE_TYPE; diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp index 5e1da7c15d..86dd6a8b7e 100644 --- a/servers/rendering/shader_types.cpp +++ b/servers/rendering/shader_types.cpp @@ -100,6 +100,7 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["NODE_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_DIRECTION_WORLD"] = ShaderLanguage::TYPE_VEC3; + shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["CAMERA_VISIBLE_LAYERS"] = ShaderLanguage::TYPE_UINT; shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["NODE_POSITION_VIEW"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT); @@ -147,6 +148,7 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NODE_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["CAMERA_POSITION_WORLD"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["CAMERA_DIRECTION_WORLD"] = ShaderLanguage::TYPE_VEC3; + shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["CAMERA_VISIBLE_LAYERS"] = ShaderLanguage::TYPE_UINT; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["NODE_POSITION_VIEW"] = ShaderLanguage::TYPE_VEC3; shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEW_INDEX"] = constt(ShaderLanguage::TYPE_INT); diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp index dd4cb5accb..64e8b1b5f7 100644 --- a/servers/text/text_server_extension.cpp +++ b/servers/text/text_server_extension.cpp @@ -69,6 +69,12 @@ void TextServerExtension::_bind_methods() { GDVIRTUAL_BIND(_font_set_style_name, "font_rid", "name_style"); GDVIRTUAL_BIND(_font_get_style_name, "font_rid"); + GDVIRTUAL_BIND(_font_set_weight, "font_rid", "weight"); + GDVIRTUAL_BIND(_font_get_weight, "font_rid"); + + GDVIRTUAL_BIND(_font_set_stretch, "font_rid", "stretch"); + GDVIRTUAL_BIND(_font_get_stretch, "font_rid"); + GDVIRTUAL_BIND(_font_set_antialiasing, "font_rid", "antialiasing"); GDVIRTUAL_BIND(_font_get_antialiasing, "font_rid"); @@ -87,6 +93,9 @@ void TextServerExtension::_bind_methods() { GDVIRTUAL_BIND(_font_set_fixed_size, "font_rid", "fixed_size"); GDVIRTUAL_BIND(_font_get_fixed_size, "font_rid"); + GDVIRTUAL_BIND(_font_set_allow_system_fallback, "font_rid", "allow_system_fallback"); + GDVIRTUAL_BIND(_font_is_allow_system_fallback, "font_rid"); + GDVIRTUAL_BIND(_font_set_force_autohinter, "font_rid", "force_autohinter"); GDVIRTUAL_BIND(_font_is_force_autohinter, "font_rid"); @@ -308,6 +317,8 @@ void TextServerExtension::_bind_methods() { GDVIRTUAL_BIND(_string_to_lower, "string", "language"); GDVIRTUAL_BIND(_parse_structured_text, "parser_type", "args", "text"); + + GDVIRTUAL_BIND(_cleanup); } bool TextServerExtension::has_feature(Feature p_feature) const { @@ -434,6 +445,26 @@ String TextServerExtension::font_get_style_name(const RID &p_font_rid) const { return ret; } +void TextServerExtension::font_set_weight(const RID &p_font_rid, int64_t p_weight) { + GDVIRTUAL_CALL(_font_set_weight, p_font_rid, p_weight); +} + +int64_t TextServerExtension::font_get_weight(const RID &p_font_rid) const { + int64_t ret = 400; + GDVIRTUAL_CALL(_font_get_weight, p_font_rid, ret); + return ret; +} + +void TextServerExtension::font_set_stretch(const RID &p_font_rid, int64_t p_stretch) { + GDVIRTUAL_CALL(_font_set_stretch, p_font_rid, p_stretch); +} + +int64_t TextServerExtension::font_get_stretch(const RID &p_font_rid) const { + int64_t ret = 100; + GDVIRTUAL_CALL(_font_get_stretch, p_font_rid, ret); + return ret; +} + void TextServerExtension::font_set_name(const RID &p_font_rid, const String &p_name) { GDVIRTUAL_CALL(_font_set_name, p_font_rid, p_name); } @@ -504,6 +535,16 @@ int64_t TextServerExtension::font_get_fixed_size(const RID &p_font_rid) const { return ret; } +void TextServerExtension::font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) { + GDVIRTUAL_CALL(_font_set_allow_system_fallback, p_font_rid, p_allow_system_fallback); +} + +bool TextServerExtension::font_is_allow_system_fallback(const RID &p_font_rid) const { + bool ret = false; + GDVIRTUAL_CALL(_font_is_allow_system_fallback, p_font_rid, ret); + return ret; +} + void TextServerExtension::font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) { GDVIRTUAL_CALL(_font_set_force_autohinter, p_font_rid, p_force_autohinter); } @@ -1360,6 +1401,10 @@ bool TextServerExtension::spoof_check(const String &p_string) const { return TextServer::spoof_check(p_string); } +void TextServerExtension::cleanup() { + GDVIRTUAL_CALL(_cleanup); +} + TextServerExtension::TextServerExtension() { //NOP } diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h index 992b708045..46ed43e9c8 100644 --- a/servers/text/text_server_extension.h +++ b/servers/text/text_server_extension.h @@ -109,6 +109,16 @@ public: GDVIRTUAL2(_font_set_style_name, RID, const String &); GDVIRTUAL1RC(String, _font_get_style_name, RID); + virtual void font_set_weight(const RID &p_font_rid, int64_t p_weight) override; + virtual int64_t font_get_weight(const RID &p_font_rid) const override; + GDVIRTUAL2(_font_set_weight, RID, int); + GDVIRTUAL1RC(int64_t, _font_get_weight, RID); + + virtual void font_set_stretch(const RID &p_font_rid, int64_t p_stretch) override; + virtual int64_t font_get_stretch(const RID &p_font_rid) const override; + GDVIRTUAL2(_font_set_stretch, RID, int); + GDVIRTUAL1RC(int64_t, _font_get_stretch, RID); + virtual void font_set_antialiasing(const RID &p_font_rid, TextServer::FontAntialiasing p_antialiasing) override; virtual TextServer::FontAntialiasing font_get_antialiasing(const RID &p_font_rid) const override; GDVIRTUAL2(_font_set_antialiasing, RID, TextServer::FontAntialiasing); @@ -154,6 +164,11 @@ public: GDVIRTUAL2(_font_set_transform, RID, Transform2D); GDVIRTUAL1RC(Transform2D, _font_get_transform, RID); + virtual void font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) override; + virtual bool font_is_allow_system_fallback(const RID &p_font_rid) const override; + GDVIRTUAL2(_font_set_allow_system_fallback, RID, bool); + GDVIRTUAL1RC(bool, _font_is_allow_system_fallback, RID); + virtual void font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) override; virtual bool font_is_force_autohinter(const RID &p_font_rid) const override; GDVIRTUAL2(_font_set_force_autohinter, RID, bool); @@ -514,6 +529,9 @@ public: GDVIRTUAL2RC(int64_t, _is_confusable, const String &, const PackedStringArray &); GDVIRTUAL1RC(bool, _spoof_check, const String &); + virtual void cleanup() override; + GDVIRTUAL0(_cleanup); + TextServerExtension(); ~TextServerExtension(); }; diff --git a/servers/text_server.cpp b/servers/text_server.cpp index dfeb5cb70c..1b9cd28cfb 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -223,6 +223,12 @@ void TextServer::_bind_methods() { ClassDB::bind_method(D_METHOD("font_set_style_name", "font_rid", "name"), &TextServer::font_set_style_name); ClassDB::bind_method(D_METHOD("font_get_style_name", "font_rid"), &TextServer::font_get_style_name); + ClassDB::bind_method(D_METHOD("font_set_weight", "font_rid", "weight"), &TextServer::font_set_weight); + ClassDB::bind_method(D_METHOD("font_get_weight", "font_rid"), &TextServer::font_get_weight); + + ClassDB::bind_method(D_METHOD("font_set_stretch", "font_rid", "weight"), &TextServer::font_set_stretch); + ClassDB::bind_method(D_METHOD("font_get_stretch", "font_rid"), &TextServer::font_get_stretch); + ClassDB::bind_method(D_METHOD("font_set_antialiasing", "font_rid", "antialiasing"), &TextServer::font_set_antialiasing); ClassDB::bind_method(D_METHOD("font_get_antialiasing", "font_rid"), &TextServer::font_get_antialiasing); @@ -241,6 +247,9 @@ void TextServer::_bind_methods() { ClassDB::bind_method(D_METHOD("font_set_fixed_size", "font_rid", "fixed_size"), &TextServer::font_set_fixed_size); ClassDB::bind_method(D_METHOD("font_get_fixed_size", "font_rid"), &TextServer::font_get_fixed_size); + ClassDB::bind_method(D_METHOD("font_set_allow_system_fallback", "font_rid", "allow_system_fallback"), &TextServer::font_set_allow_system_fallback); + ClassDB::bind_method(D_METHOD("font_is_allow_system_fallback", "font_rid"), &TextServer::font_is_allow_system_fallback); + ClassDB::bind_method(D_METHOD("font_set_force_autohinter", "font_rid", "force_autohinter"), &TextServer::font_set_force_autohinter); ClassDB::bind_method(D_METHOD("font_is_force_autohinter", "font_rid"), &TextServer::font_is_force_autohinter); diff --git a/servers/text_server.h b/servers/text_server.h index a4e6080fd0..5da38a627a 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -250,6 +250,12 @@ public: virtual void font_set_style_name(const RID &p_font_rid, const String &p_name) = 0; virtual String font_get_style_name(const RID &p_font_rid) const = 0; + virtual void font_set_weight(const RID &p_font_rid, int64_t p_weight) = 0; + virtual int64_t font_get_weight(const RID &p_font_rid) const = 0; + + virtual void font_set_stretch(const RID &p_font_rid, int64_t p_stretch) = 0; + virtual int64_t font_get_stretch(const RID &p_font_rid) const = 0; + virtual void font_set_antialiasing(const RID &p_font_rid, FontAntialiasing p_antialiasing) = 0; virtual FontAntialiasing font_get_antialiasing(const RID &p_font_rid) const = 0; @@ -268,6 +274,9 @@ public: virtual void font_set_fixed_size(const RID &p_font_rid, int64_t p_fixed_size) = 0; virtual int64_t font_get_fixed_size(const RID &p_font_rid) const = 0; + virtual void font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) = 0; + virtual bool font_is_allow_system_fallback(const RID &p_font_rid) const = 0; + virtual void font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) = 0; virtual bool font_is_force_autohinter(const RID &p_font_rid) const = 0; @@ -498,6 +507,8 @@ public: TypedArray<Vector2i> parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const; + virtual void cleanup() {} + TextServer(); ~TextServer(); }; diff --git a/tests/core/math/test_vector2i.h b/tests/core/math/test_vector2i.h index c7a0dccdcc..9ee844ffa8 100644 --- a/tests/core/math/test_vector2i.h +++ b/tests/core/math/test_vector2i.h @@ -131,12 +131,16 @@ TEST_CASE("[Vector2i] Other methods") { "Vector2i aspect should work as expected."); CHECK_MESSAGE( - Vector2i(1, 2) == vector.min(Vector2i(3, 2)), + vector.min(Vector2i(3, 2)) == Vector2i(1, 2), "Vector2i min should return expected value."); CHECK_MESSAGE( - Vector2i(5, 3) == vector.max(Vector2i(5, 2)), + vector.max(Vector2i(5, 2)) == Vector2i(5, 3), "Vector2i max should return expected value."); + + CHECK_MESSAGE( + vector.snapped(Vector2i(4, 2)) == Vector2i(0, 4), + "Vector2i snapped should work as expected."); } TEST_CASE("[Vector2i] Abs and sign methods") { diff --git a/tests/core/math/test_vector3i.h b/tests/core/math/test_vector3i.h index 56578f99eb..45240bd2ff 100644 --- a/tests/core/math/test_vector3i.h +++ b/tests/core/math/test_vector3i.h @@ -127,6 +127,14 @@ TEST_CASE("[Vector3i] Operators") { "Vector3i constructed from Vector3 should work as expected."); } +TEST_CASE("[Vector3i] Other methods") { + const Vector3i vector = Vector3i(1, 3, -7); + + CHECK_MESSAGE( + vector.snapped(Vector3i(4, 2, 5)) == Vector3i(0, 4, -5), + "Vector3i snapped should work as expected."); +} + TEST_CASE("[Vector3i] Abs and sign methods") { const Vector3i vector1 = Vector3i(1, 3, 5); const Vector3i vector2 = Vector3i(1, -3, -5); diff --git a/tests/core/math/test_vector4i.h b/tests/core/math/test_vector4i.h index 30d38607dd..8a9522f9cc 100644 --- a/tests/core/math/test_vector4i.h +++ b/tests/core/math/test_vector4i.h @@ -130,6 +130,14 @@ TEST_CASE("[Vector4i] Operators") { "Vector4i constructed from Vector4 should work as expected."); } +TEST_CASE("[Vector3i] Other methods") { + const Vector4i vector = Vector4i(1, 3, -7, 13); + + CHECK_MESSAGE( + vector.snapped(Vector4i(4, 2, 5, 8)) == Vector4i(0, 4, -5, 16), + "Vector4i snapped should work as expected."); +} + TEST_CASE("[Vector4i] Abs and sign methods") { const Vector4i vector1 = Vector4i(1, 3, 5, 7); const Vector4i vector2 = Vector4i(1, -3, -5, 7); diff --git a/tests/core/os/test_os.h b/tests/core/os/test_os.h index c46da5e156..086f0b9b0c 100644 --- a/tests/core/os/test_os.h +++ b/tests/core/os/test_os.h @@ -97,14 +97,14 @@ TEST_CASE("[OS] Feature tags") { OS::get_singleton()->has_feature("editor"), "The binary has the \"editor\" feature tag."); CHECK_MESSAGE( - !OS::get_singleton()->has_feature("standalone"), - "The binary does not have the \"standalone\" feature tag."); + !OS::get_singleton()->has_feature("template"), + "The binary does not have the \"template\" feature tag."); CHECK_MESSAGE( - OS::get_singleton()->has_feature("debug"), - "The binary has the \"debug\" feature tag."); + !OS::get_singleton()->has_feature("template_debug"), + "The binary does not have the \"template_debug\" feature tag."); CHECK_MESSAGE( - !OS::get_singleton()->has_feature("release"), - "The binary does not have the \"release\" feature tag."); + !OS::get_singleton()->has_feature("template_release"), + "The binary does not have the \"template_release\" feature tag."); } TEST_CASE("[OS] Process ID") { diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h index ebb526b37c..659d451d76 100644 --- a/tests/core/string/test_string.h +++ b/tests/core/string/test_string.h @@ -226,6 +226,12 @@ TEST_CASE("[String] Comparisons (equal)") { CHECK(s == U"Test Compare"); CHECK(s == L"Test Compare"); CHECK(s == String("Test Compare")); + + CharString empty = ""; + CharString cs = "Test Compare"; + CHECK(!(empty == cs)); + CHECK(!(cs == empty)); + CHECK(cs == CharString("Test Compare")); } TEST_CASE("[String] Comparisons (not equal)") { diff --git a/tests/scene/test_curve.h b/tests/scene/test_curve.h index 36ec0c0a4d..4afd5b293f 100644 --- a/tests/scene/test_curve.h +++ b/tests/scene/test_curve.h @@ -31,6 +31,7 @@ #ifndef TEST_CURVE_H #define TEST_CURVE_H +#include "core/math/math_funcs.h" #include "scene/resources/curve.h" #include "tests/test_macros.h" @@ -229,7 +230,7 @@ TEST_CASE("[Curve2D] Linear sampling should return exact value") { for (int i = 0; i < len; i++) { Vector2 pos = curve->sample_baked(i); - CHECK_MESSAGE(pos.x == i, "sample_baked should return exact value"); + CHECK_MESSAGE(Math::is_equal_approx(pos.x, i), "sample_baked should return exact value"); } } @@ -245,7 +246,7 @@ TEST_CASE("[Curve3D] Linear sampling should return exact value") { for (int i = 0; i < len; i++) { Vector3 pos = curve->sample_baked(i); - CHECK_MESSAGE(pos.x == i, "sample_baked should return exact value"); + CHECK_MESSAGE(Math::is_equal_approx(pos.x, i), "sample_baked should return exact value"); } } diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index 5dad7d06e1..6d1c2f4f2e 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -3261,8 +3261,8 @@ TEST_CASE("[SceneTree][TextEdit] mouse") { CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x - 100, end_pos.y - 100), false) == Point2i(90, 0)); CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x - 100, end_pos.y)) == Point2i(90, 0)); - CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x, end_pos.y + 100)) == Point2i(141, 0)); - CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x - 100, end_pos.y + 100)) == Point2i(141, 0)); + CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x, end_pos.y + 100)) == Point2i(140, 0)); + CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x - 100, end_pos.y + 100)) == Point2i(140, 0)); CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x, end_pos.y - 100)) == Point2i(104, 0)); CHECK(text_edit->get_line_column_at_pos(Point2i(end_pos.x - 100, end_pos.y - 100)) == Point2i(90, 0)); diff --git a/tests/servers/test_text_server.h b/tests/servers/test_text_server.h index 9ebd0f34b4..297f7d2068 100644 --- a/tests/servers/test_text_server.h +++ b/tests/servers/test_text_server.h @@ -68,8 +68,10 @@ TEST_SUITE("[TextServer]") { RID font1 = ts->create_font(); ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size); + ts->font_set_allow_system_fallback(font1, false); RID font2 = ts->create_font(); ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size); + ts->font_set_allow_system_fallback(font2, false); Array font; font.push_back(font1); diff --git a/thirdparty/README.md b/thirdparty/README.md index 84ed095fd9..937d149747 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -44,14 +44,14 @@ Files extracted from upstream source: ## certs - Upstream: Mozilla, via https://github.com/bagder/ca-bundle -- Version: git (7f33e7eb8472dbcf31fdcf50cd216c89a282825d, 2022) +- Version: git (b2f7415648411b6fd7c298c6c92d6552f0165f60, 2022) - License: MPL 2.0 ## cvtt - Upstream: https://github.com/elasota/ConvectionKernels -- Version: git (dc2dbbe0ae2cf2be06ef56d1021e2222a56c7fe2, 2021) +- Version: git (350416daa4e98f1c17ffc273b134d0120a2ef230, 2022) - License: MIT Files extracted from upstream source: @@ -74,7 +74,7 @@ Files extracted from upstream source: ## embree - Upstream: https://github.com/embree/embree -- Version: 3.13.1 (12b99393438a4cc9e478e33459eed78bec6233fd, 2021) +- Version: 3.13.5 (698442324ccddd11725fb8875275dc1384f7fb40, 2022) - License: Apache 2.0 Files extracted from upstream: @@ -398,7 +398,7 @@ to solve some MSVC warnings. See the patches in the `patches` directory. ## miniupnpc - Upstream: https://github.com/miniupnp/miniupnp -- Version: 2.2.3 (2df8120326ed4246e049a7a6de707539604cd514, 2021) +- Version: 2.2.4 (7d1d8bc3868b08ad003bad235eee57562b95b76d, 2022) - License: BSD-3-Clause Files extracted from upstream source: @@ -591,7 +591,7 @@ in 10.40, it can be found in the `patches` folder. ## recastnavigation - Upstream: https://github.com/recastnavigation/recastnavigation -- Version: git (5a870d427e47abd4a8e4ce58a95582ec049434d5, 2022) +- Version: git (4fef0446609b23d6ac180ed822817571525528a1, 2022) - License: zlib Files extracted from upstream source: @@ -668,7 +668,7 @@ instead of `miniz.h` as an external dependency. ## thorvg - Upstream: https://github.com/Samsung/thorvg -- Version: 0.8.2 (496796f1e5e85bd5fbba36dae987edb1b3945592, 2022) +- Version: 0.8.3 (a0fcf51f80a75f63a066df085f60cdaf715188b6, 2022) - License: MIT Files extracted from upstream source: diff --git a/thirdparty/certs/ca-certificates.crt b/thirdparty/certs/ca-certificates.crt index 036f630d5b..5ed6adf574 100644 --- a/thirdparty/certs/ca-certificates.crt +++ b/thirdparty/certs/ca-certificates.crt @@ -1,7 +1,7 @@ ## ## Bundle of CA Root Certificates ## -## Certificate data from Mozilla as of: Tue Jul 19 14:20:01 2022 GMT +## Certificate data from Mozilla as of: Fri Oct 21 16:14:43 2022 GMT ## ## This is a bundle of X.509 certificates of public Certificate Authorities ## (CA). These were automatically extracted from Mozilla's root certificates @@ -14,7 +14,7 @@ ## Just configure this file as the SSLCACertificateFile. ## ## Conversion done with mk-ca-bundle.pl version 1.29. -## SHA256: 9bf3799611fb58197f61d45e71ce3dc19f30e7dd73731915872ce5108a7bb066 +## SHA256: 3ff8bd209b5f2e739b9f2b96eacb694a774114685b02978257824f37ff528f71 ## @@ -3458,3 +3458,49 @@ zPUwHQYDVR0OBBYEFP+CMXI++cRmbK04ntGwUYilkMz1MA4GA1UdDwEB/wQEAwIBBjAKBggqhkjO PQQDAwNpADBmAjEA5gVYaWHlLcoNy/EZCL3W/VGSGn5jVASQkZo1kTmZ+gepZpO6yGjUij/67W4W Aie3AjEA3VoXK3YdZUKWpqxdinlW2Iob35reX8dQj7FbcQwm32pAAOwzkSFxvmjkI6TZraE3 -----END CERTIFICATE----- + +Security Communication RootCA3 +============================== +-----BEGIN CERTIFICATE----- +MIIFfzCCA2egAwIBAgIJAOF8N0D9G/5nMA0GCSqGSIb3DQEBDAUAMF0xCzAJBgNVBAYTAkpQMSUw +IwYDVQQKExxTRUNPTSBUcnVzdCBTeXN0ZW1zIENPLixMVEQuMScwJQYDVQQDEx5TZWN1cml0eSBD +b21tdW5pY2F0aW9uIFJvb3RDQTMwHhcNMTYwNjE2MDYxNzE2WhcNMzgwMTE4MDYxNzE2WjBdMQsw 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namespace cvtt if (carry) { uint32_t bitMask = (1 << carry) - 1; - for (int i = 0; i < 4; i++) + for (int i = 0; i < entriesRemaining; i++) { m_vector[i] >>= carry; - if (i != 3) + if (i != entriesRemaining - 1) m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - carry); } } @@ -3058,14 +3058,11 @@ void cvtt::Internal::BC6HComputer::SignExtendSingle(int &v, int bits) void cvtt::Internal::BC6HComputer::UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned) { - UnpackingVector pv; - pv.Init(pBC); - int numModeBits = 2; - int modeBits = pv.Unpack(2); + int modeBits = pBC[0] & 0x3; if (modeBits != 0 && modeBits != 1) { - modeBits |= pv.Unpack(3) << 2; + modeBits = pBC[0] & 0x1f; numModeBits += 3; } @@ -3102,6 +3099,9 @@ void cvtt::Internal::BC6HComputer::UnpackOne(PixelBlockF16 &output, const uint8_ for (int ch = 0; ch < 3; ch++) eps[subset][epi][ch] = 0; + UnpackingVector pv; + pv.Init(pBC); + { uint32_t header[3]; uint16_t codedEPs[2][2][3]; diff --git a/thirdparty/embree/common/algorithms/parallel_for.h b/thirdparty/embree/common/algorithms/parallel_for.h index 645681ac63..6d411e4852 100644 --- a/thirdparty/embree/common/algorithms/parallel_for.h +++ b/thirdparty/embree/common/algorithms/parallel_for.h @@ -26,7 +26,6 @@ namespace embree abort(); // -- GODOT end -- } - #elif defined(TASKING_TBB) #if TBB_INTERFACE_VERSION >= 12002 tbb::task_group_context context; diff --git a/thirdparty/embree/common/algorithms/parallel_for_for.h b/thirdparty/embree/common/algorithms/parallel_for_for.h index 92c37a4a38..7838ef11b3 100644 --- a/thirdparty/embree/common/algorithms/parallel_for_for.h +++ b/thirdparty/embree/common/algorithms/parallel_for_for.h @@ -30,15 +30,20 @@ namespace embree template<typename ArrayArray> __forceinline ParallelForForState (ArrayArray& array2, const size_t minStepSize) { init(array2,minStepSize); + } + + template<typename SizeFunc> + __forceinline ParallelForForState (const size_t numArrays, const SizeFunc& getSize, const size_t minStepSize) { + init(numArrays,getSize,minStepSize); } - template<typename ArrayArray> - __forceinline void init ( ArrayArray& array2, const size_t minStepSize ) + template<typename SizeFunc> + __forceinline void init ( const size_t numArrays, const SizeFunc& getSize, const size_t minStepSize ) { /* first calculate total number of elements */ size_t N = 0; - for (size_t i=0; i<array2.size(); i++) { - N += array2[i] ? array2[i]->size() : 0; + for (size_t i=0; i<numArrays; i++) { + N += getSize(i); } this->N = N; @@ -54,8 +59,8 @@ namespace embree size_t k0 = (++taskIndex)*N/taskCount; for (size_t i=0, k=0; taskIndex < taskCount; i++) { - assert(i<array2.size()); - size_t j=0, M = array2[i] ? array2[i]->size() : 0; + assert(i<numArrays); + size_t j=0, M = getSize(i); while (j<M && k+M-j >= k0 && taskIndex < taskCount) { assert(taskIndex<taskCount); i0[taskIndex] = i; @@ -67,6 +72,12 @@ namespace embree } } + template<typename ArrayArray> + __forceinline void init ( ArrayArray& array2, const size_t minStepSize ) + { + init(array2.size(),[&](size_t i) { return array2[i] ? array2[i]->size() : 0; },minStepSize); + } + __forceinline size_t size() const { return N; } diff --git a/thirdparty/embree/common/algorithms/parallel_for_for_prefix_sum.h b/thirdparty/embree/common/algorithms/parallel_for_for_prefix_sum.h index b15b44a991..8c3f4aace7 100644 --- a/thirdparty/embree/common/algorithms/parallel_for_for_prefix_sum.h +++ b/thirdparty/embree/common/algorithms/parallel_for_for_prefix_sum.h @@ -17,15 +17,20 @@ namespace embree __forceinline ParallelForForPrefixSumState (ArrayArray& array2, const size_t minStepSize) : ParallelForForState(array2,minStepSize) {} + template<typename SizeFunc> + __forceinline ParallelForForPrefixSumState (size_t numArrays, const SizeFunc& getSize, const size_t minStepSize) + : ParallelForForState(numArrays,getSize,minStepSize) {} + ParallelPrefixSumState<Value> prefix_state; }; - template<typename ArrayArray, typename Index, typename Value, typename Func, typename Reduction> - __forceinline Value parallel_for_for_prefix_sum0( ParallelForForPrefixSumState<Value>& state, ArrayArray& array2, Index minStepSize, - const Value& identity, const Func& func, const Reduction& reduction) + template<typename SizeFunc, typename Index, typename Value, typename Func, typename Reduction> + __forceinline Value parallel_for_for_prefix_sum0_( ParallelForForPrefixSumState<Value>& state, Index minStepSize, + const SizeFunc& getSize, const Value& identity, const Func& func, const Reduction& reduction) { /* calculate number of tasks to use */ const size_t taskCount = state.taskCount; + /* perform parallel prefix sum */ parallel_for(taskCount, [&](const size_t taskIndex) { @@ -38,9 +43,9 @@ namespace embree size_t k=k0; Value N=identity; for (size_t i=i0; k<k1; i++) { - const size_t size = array2[i] ? array2[i]->size() : 0; + const size_t size = getSize(i); const size_t r0 = j0, r1 = min(size,r0+k1-k); - if (r1 > r0) N = reduction(N, func(array2[i],range<Index>((Index)r0,(Index)r1),(Index)k,(Index)i)); + if (r1 > r0) N = reduction(N, func((Index)i,range<Index>((Index)r0,(Index)r1),(Index)k)); k+=r1-r0; j0 = 0; } state.prefix_state.counts[taskIndex] = N; @@ -58,9 +63,10 @@ namespace embree return sum; } - template<typename ArrayArray, typename Index, typename Value, typename Func, typename Reduction> - __forceinline Value parallel_for_for_prefix_sum1( ParallelForForPrefixSumState<Value>& state, ArrayArray& array2, Index minStepSize, - const Value& identity, const Func& func, const Reduction& reduction) + template<typename SizeFunc, typename Index, typename Value, typename Func, typename Reduction> + __forceinline Value parallel_for_for_prefix_sum1_( ParallelForForPrefixSumState<Value>& state, Index minStepSize, + const SizeFunc& getSize, + const Value& identity, const Func& func, const Reduction& reduction) { /* calculate number of tasks to use */ const size_t taskCount = state.taskCount; @@ -76,9 +82,9 @@ namespace embree size_t k=k0; Value N=identity; for (size_t i=i0; k<k1; i++) { - const size_t size = array2[i] ? array2[i]->size() : 0; + const size_t size = getSize(i); const size_t r0 = j0, r1 = min(size,r0+k1-k); - if (r1 > r0) N = reduction(N, func(array2[i],range<Index>((Index)r0,(Index)r1),(Index)k,(Index)i,reduction(state.prefix_state.sums[taskIndex],N))); + if (r1 > r0) N = reduction(N, func((Index)i,range<Index>((Index)r0,(Index)r1),(Index)k,reduction(state.prefix_state.sums[taskIndex],N))); k+=r1-r0; j0 = 0; } state.prefix_state.counts[taskIndex] = N; @@ -96,6 +102,30 @@ namespace embree return sum; } + template<typename ArrayArray, typename Index, typename Value, typename Func, typename Reduction> + __forceinline Value parallel_for_for_prefix_sum0( ParallelForForPrefixSumState<Value>& state, + ArrayArray& array2, Index minStepSize, + const Value& identity, const Func& func, const Reduction& reduction) + { + return parallel_for_for_prefix_sum0_(state,minStepSize, + [&](Index i) { return array2[i] ? array2[i]->size() : 0; }, + identity, + [&](Index i, const range<Index>& r, Index k) { return func(array2[i], r, k, i); }, + reduction); + } + + template<typename ArrayArray, typename Index, typename Value, typename Func, typename Reduction> + __forceinline Value parallel_for_for_prefix_sum1( ParallelForForPrefixSumState<Value>& state, + ArrayArray& array2, Index minStepSize, + const Value& identity, const Func& func, const Reduction& reduction) + { + return parallel_for_for_prefix_sum1_(state,minStepSize, + [&](Index i) { return array2[i] ? array2[i]->size() : 0; }, + identity, + [&](Index i, const range<Index>& r, Index k, const Value& base) { return func(array2[i], r, k, i, base); }, + reduction); + } + template<typename ArrayArray, typename Value, typename Func, typename Reduction> __forceinline Value parallel_for_for_prefix_sum0( ParallelForForPrefixSumState<Value>& state, ArrayArray& array2, const Value& identity, const Func& func, const Reduction& reduction) diff --git a/thirdparty/embree/common/algorithms/parallel_reduce.h b/thirdparty/embree/common/algorithms/parallel_reduce.h index 8271372ea4..cd0078f2e6 100644 --- a/thirdparty/embree/common/algorithms/parallel_reduce.h +++ b/thirdparty/embree/common/algorithms/parallel_reduce.h @@ -26,7 +26,7 @@ namespace embree const Index threadCount = (Index) TaskScheduler::threadCount(); taskCount = min(taskCount,threadCount,maxTasks); - /* parallel invokation of all tasks */ + /* parallel invocation of all tasks */ dynamic_large_stack_array(Value,values,taskCount,8192); // consumes at most 8192 bytes on the stack parallel_for(taskCount, [&](const Index taskIndex) { const Index k0 = first+(taskIndex+0)*(last-first)/taskCount; diff --git a/thirdparty/embree/common/math/bbox.h b/thirdparty/embree/common/math/bbox.h index bc43155358..e4eb3df9a4 100644 --- a/thirdparty/embree/common/math/bbox.h +++ b/thirdparty/embree/common/math/bbox.h @@ -77,7 +77,7 @@ namespace embree return lower > upper; } -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) template<> __forceinline bool BBox<Vec3fa>::empty() const { return !all(le_mask(lower,upper)); } @@ -196,11 +196,11 @@ namespace embree } template<> __inline bool subset( const BBox<Vec3fa>& a, const BBox<Vec3fa>& b ) { - return all(ge_mask(a.lower,b.lower)) & all(le_mask(a.upper,b.upper)); + return all(ge_mask(a.lower,b.lower)) && all(le_mask(a.upper,b.upper)); } template<> __inline bool subset( const BBox<Vec3fx>& a, const BBox<Vec3fx>& b ) { - return all(ge_mask(a.lower,b.lower)) & all(le_mask(a.upper,b.upper)); + return all(ge_mask(a.lower,b.lower)) && all(le_mask(a.upper,b.upper)); } /*! blending */ @@ -228,11 +228,11 @@ namespace embree /// SSE / AVX / MIC specializations //////////////////////////////////////////////////////////////////////////////// -#if defined __SSE__ +#if defined (__SSE__) || defined(__ARM_NEON) #include "../simd/sse.h" #endif -#if defined __AVX__ +#if defined (__AVX__) #include "../simd/avx.h" #endif diff --git a/thirdparty/embree/common/math/color.h b/thirdparty/embree/common/math/color.h index 529584ea16..e62e4ad2a4 100644 --- a/thirdparty/embree/common/math/color.h +++ b/thirdparty/embree/common/math/color.h @@ -152,21 +152,38 @@ namespace embree } __forceinline const Color rcp ( const Color& a ) { +#if defined(__aarch64__) + __m128 reciprocal = _mm_rcp_ps(a.m128); + reciprocal = vmulq_f32(vrecpsq_f32(a.m128, reciprocal), reciprocal); + reciprocal = vmulq_f32(vrecpsq_f32(a.m128, reciprocal), reciprocal); + return (const Color)reciprocal; +#else #if defined(__AVX512VL__) const Color r = _mm_rcp14_ps(a.m128); #else const Color r = _mm_rcp_ps(a.m128); #endif - return _mm_sub_ps(_mm_add_ps(r, r), _mm_mul_ps(_mm_mul_ps(r, r), a)); + return _mm_add_ps(r,_mm_mul_ps(r, _mm_sub_ps(_mm_set1_ps(1.0f), _mm_mul_ps(a, r)))); // computes r + r * (1 - a * r) + +#endif //defined(__aarch64__) } __forceinline const Color rsqrt( const Color& a ) { +#if defined(__aarch64__) + __m128 r = _mm_rsqrt_ps(a.m128); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + return r; +#else + #if defined(__AVX512VL__) __m128 r = _mm_rsqrt14_ps(a.m128); #else __m128 r = _mm_rsqrt_ps(a.m128); #endif return _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f),r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); + +#endif //defined(__aarch64__) } __forceinline const Color sqrt ( const Color& a ) { return _mm_sqrt_ps(a.m128); } diff --git a/thirdparty/embree/common/math/constants.cpp b/thirdparty/embree/common/math/constants.cpp index 03919ae20c..f51c642bfc 100644 --- a/thirdparty/embree/common/math/constants.cpp +++ b/thirdparty/embree/common/math/constants.cpp @@ -5,23 +5,4 @@ namespace embree { - TrueTy True; - FalseTy False; - ZeroTy zero; - OneTy one; - NegInfTy neg_inf; - PosInfTy inf; - PosInfTy pos_inf; - NaNTy nan; - UlpTy ulp; - PiTy pi; - OneOverPiTy one_over_pi; - TwoPiTy two_pi; - OneOverTwoPiTy one_over_two_pi; - FourPiTy four_pi; - OneOverFourPiTy one_over_four_pi; - StepTy step; - ReverseStepTy reverse_step; - EmptyTy empty; - UndefinedTy undefined; } diff --git a/thirdparty/embree/common/math/constants.h b/thirdparty/embree/common/math/constants.h index 578473a8ab..07a1a868ba 100644 --- a/thirdparty/embree/common/math/constants.h +++ b/thirdparty/embree/common/math/constants.h @@ -24,13 +24,13 @@ namespace embree __forceinline operator bool( ) const { return true; } }; - extern MAYBE_UNUSED TrueTy True; + const constexpr TrueTy True = TrueTy(); struct FalseTy { __forceinline operator bool( ) const { return false; } }; - extern MAYBE_UNUSED FalseTy False; + const constexpr FalseTy False = FalseTy(); struct ZeroTy { @@ -48,7 +48,7 @@ namespace embree __forceinline operator unsigned char ( ) const { return 0; } }; - extern MAYBE_UNUSED ZeroTy zero; + const constexpr ZeroTy zero = ZeroTy(); struct OneTy { @@ -66,7 +66,7 @@ namespace embree __forceinline operator unsigned char ( ) const { return 1; } }; - extern MAYBE_UNUSED OneTy one; + const constexpr OneTy one = OneTy(); struct NegInfTy { @@ -85,7 +85,7 @@ namespace embree }; - extern MAYBE_UNUSED NegInfTy neg_inf; + const constexpr NegInfTy neg_inf = NegInfTy(); struct PosInfTy { @@ -103,8 +103,8 @@ namespace embree __forceinline operator unsigned char ( ) const { return std::numeric_limits<unsigned char>::max(); } }; - extern MAYBE_UNUSED PosInfTy inf; - extern MAYBE_UNUSED PosInfTy pos_inf; + const constexpr PosInfTy inf = PosInfTy(); + const constexpr PosInfTy pos_inf = PosInfTy(); struct NaNTy { @@ -112,15 +112,15 @@ namespace embree __forceinline operator float ( ) const { return std::numeric_limits<float>::quiet_NaN(); } }; - extern MAYBE_UNUSED NaNTy nan; + const constexpr NaNTy nan = NaNTy(); struct UlpTy { __forceinline operator double( ) const { return std::numeric_limits<double>::epsilon(); } __forceinline operator float ( ) const { return std::numeric_limits<float>::epsilon(); } }; - - extern MAYBE_UNUSED UlpTy ulp; + + const constexpr UlpTy ulp = UlpTy(); struct PiTy { @@ -128,7 +128,7 @@ namespace embree __forceinline operator float ( ) const { return float(M_PI); } }; - extern MAYBE_UNUSED PiTy pi; + const constexpr PiTy pi = PiTy(); struct OneOverPiTy { @@ -136,7 +136,7 @@ namespace embree __forceinline operator float ( ) const { return float(M_1_PI); } }; - extern MAYBE_UNUSED OneOverPiTy one_over_pi; + const constexpr OneOverPiTy one_over_pi = OneOverPiTy(); struct TwoPiTy { @@ -144,7 +144,7 @@ namespace embree __forceinline operator float ( ) const { return float(2.0*M_PI); } }; - extern MAYBE_UNUSED TwoPiTy two_pi; + const constexpr TwoPiTy two_pi = TwoPiTy(); struct OneOverTwoPiTy { @@ -152,7 +152,7 @@ namespace embree __forceinline operator float ( ) const { return float(0.5*M_1_PI); } }; - extern MAYBE_UNUSED OneOverTwoPiTy one_over_two_pi; + const constexpr OneOverTwoPiTy one_over_two_pi = OneOverTwoPiTy(); struct FourPiTy { @@ -160,7 +160,7 @@ namespace embree __forceinline operator float ( ) const { return float(4.0*M_PI); } }; - extern MAYBE_UNUSED FourPiTy four_pi; + const constexpr FourPiTy four_pi = FourPiTy(); struct OneOverFourPiTy { @@ -168,30 +168,42 @@ namespace embree __forceinline operator float ( ) const { return float(0.25*M_1_PI); } }; - extern MAYBE_UNUSED OneOverFourPiTy one_over_four_pi; + const constexpr OneOverFourPiTy one_over_four_pi = OneOverFourPiTy(); struct StepTy { + __forceinline operator double ( ) const { return 0; } + __forceinline operator float ( ) const { return 0; } + __forceinline operator long long( ) const { return 0; } + __forceinline operator unsigned long long( ) const { return 0; } + __forceinline operator long ( ) const { return 0; } + __forceinline operator unsigned long ( ) const { return 0; } + __forceinline operator int ( ) const { return 0; } + __forceinline operator unsigned int ( ) const { return 0; } + __forceinline operator short ( ) const { return 0; } + __forceinline operator unsigned short ( ) const { return 0; } + __forceinline operator char ( ) const { return 0; } + __forceinline operator unsigned char ( ) const { return 0; } }; - extern MAYBE_UNUSED StepTy step; + const constexpr StepTy step = StepTy(); struct ReverseStepTy { }; - extern MAYBE_UNUSED ReverseStepTy reverse_step; + const constexpr ReverseStepTy reverse_step = ReverseStepTy(); struct EmptyTy { }; - extern MAYBE_UNUSED EmptyTy empty; + const constexpr EmptyTy empty = EmptyTy(); struct FullTy { }; - extern MAYBE_UNUSED FullTy full; + const constexpr FullTy full = FullTy(); struct UndefinedTy { }; - extern MAYBE_UNUSED UndefinedTy undefined; + const constexpr UndefinedTy undefined = UndefinedTy(); } diff --git a/thirdparty/embree/common/math/math.h b/thirdparty/embree/common/math/math.h index 4bc54c1a6a..7930c17727 100644 --- a/thirdparty/embree/common/math/math.h +++ b/thirdparty/embree/common/math/math.h @@ -53,6 +53,16 @@ namespace embree __forceinline float rcp ( const float x ) { +#if defined(__aarch64__) + // Move scalar to vector register and do rcp. + __m128 a; + a[0] = x; + float32x4_t reciprocal = vrecpeq_f32(a); + reciprocal = vmulq_f32(vrecpsq_f32(a, reciprocal), reciprocal); + reciprocal = vmulq_f32(vrecpsq_f32(a, reciprocal), reciprocal); + return reciprocal[0]; +#else + const __m128 a = _mm_set_ss(x); #if defined(__AVX512VL__) @@ -66,30 +76,71 @@ namespace embree #else return _mm_cvtss_f32(_mm_mul_ss(r,_mm_sub_ss(_mm_set_ss(2.0f), _mm_mul_ss(r, a)))); #endif + +#endif //defined(__aarch64__) } __forceinline float signmsk ( const float x ) { +#if defined(__aarch64__) + // FP and Neon shares same vector register in arm64 + __m128 a; + __m128i b; + a[0] = x; + b[0] = 0x80000000; + a = _mm_and_ps(a, vreinterpretq_f32_s32(b)); + return a[0]; +#else return _mm_cvtss_f32(_mm_and_ps(_mm_set_ss(x),_mm_castsi128_ps(_mm_set1_epi32(0x80000000)))); +#endif } __forceinline float xorf( const float x, const float y ) { +#if defined(__aarch64__) + // FP and Neon shares same vector register in arm64 + __m128 a; + __m128 b; + a[0] = x; + b[0] = y; + a = _mm_xor_ps(a, b); + return a[0]; +#else return _mm_cvtss_f32(_mm_xor_ps(_mm_set_ss(x),_mm_set_ss(y))); +#endif } __forceinline float andf( const float x, const unsigned y ) { +#if defined(__aarch64__) + // FP and Neon shares same vector register in arm64 + __m128 a; + __m128i b; + a[0] = x; + b[0] = y; + a = _mm_and_ps(a, vreinterpretq_f32_s32(b)); + return a[0]; +#else return _mm_cvtss_f32(_mm_and_ps(_mm_set_ss(x),_mm_castsi128_ps(_mm_set1_epi32(y)))); +#endif } __forceinline float rsqrt( const float x ) { +#if defined(__aarch64__) + // FP and Neon shares same vector register in arm64 + __m128 a; + a[0] = x; + __m128 value = _mm_rsqrt_ps(a); + value = vmulq_f32(value, vrsqrtsq_f32(vmulq_f32(a, value), value)); + value = vmulq_f32(value, vrsqrtsq_f32(vmulq_f32(a, value), value)); + return value[0]; +#else + const __m128 a = _mm_set_ss(x); #if defined(__AVX512VL__) __m128 r = _mm_rsqrt14_ss(_mm_set_ss(0.0f),a); #else __m128 r = _mm_rsqrt_ss(a); #endif - r = _mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r), _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(a, _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r))); -#if defined(__ARM_NEON) - r = _mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r), _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(a, _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r))); + const __m128 c = _mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r), + _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(a, _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r))); + return _mm_cvtss_f32(c); #endif - return _mm_cvtss_f32(r); } #if defined(__WIN32__) && defined(_MSC_VER) && (_MSC_VER <= 1700) @@ -146,7 +197,17 @@ namespace embree __forceinline double floor( const double x ) { return ::floor (x); } __forceinline double ceil ( const double x ) { return ::ceil (x); } -#if defined(__SSE4_1__) +#if defined(__aarch64__) + __forceinline float mini(float a, float b) { + // FP and Neon shares same vector register in arm64 + __m128 x; + __m128 y; + x[0] = a; + y[0] = b; + x = _mm_min_ps(x, y); + return x[0]; + } +#elif defined(__SSE4_1__) __forceinline float mini(float a, float b) { const __m128i ai = _mm_castps_si128(_mm_set_ss(a)); const __m128i bi = _mm_castps_si128(_mm_set_ss(b)); @@ -155,7 +216,17 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) + __forceinline float maxi(float a, float b) { + // FP and Neon shares same vector register in arm64 + __m128 x; + __m128 y; + x[0] = a; + y[0] = b; + x = _mm_max_ps(x, y); + return x[0]; + } +#elif defined(__SSE4_1__) __forceinline float maxi(float a, float b) { const __m128i ai = _mm_castps_si128(_mm_set_ss(a)); const __m128i bi = _mm_castps_si128(_mm_set_ss(b)); @@ -172,9 +243,12 @@ namespace embree __forceinline int64_t min(int64_t a, int64_t b) { return a<b ? a:b; } __forceinline float min(float a, float b) { return a<b ? a:b; } __forceinline double min(double a, double b) { return a<b ? a:b; } -#if defined(__64BIT__) +#if defined(__64BIT__) || defined(__EMSCRIPTEN__) __forceinline size_t min(size_t a, size_t b) { return a<b ? a:b; } #endif +#if defined(__EMSCRIPTEN__) + __forceinline long min(long a, long b) { return a<b ? a:b; } +#endif template<typename T> __forceinline T min(const T& a, const T& b, const T& c) { return min(min(a,b),c); } template<typename T> __forceinline T min(const T& a, const T& b, const T& c, const T& d) { return min(min(a,b),min(c,d)); } @@ -189,9 +263,12 @@ namespace embree __forceinline int64_t max(int64_t a, int64_t b) { return a<b ? b:a; } __forceinline float max(float a, float b) { return a<b ? b:a; } __forceinline double max(double a, double b) { return a<b ? b:a; } -#if defined(__64BIT__) +#if defined(__64BIT__) || defined(__EMSCRIPTEN__) __forceinline size_t max(size_t a, size_t b) { return a<b ? b:a; } #endif +#if defined(__EMSCRIPTEN__) + __forceinline long max(long a, long b) { return a<b ? b:a; } +#endif template<typename T> __forceinline T max(const T& a, const T& b, const T& c) { return max(max(a,b),c); } template<typename T> __forceinline T max(const T& a, const T& b, const T& c, const T& d) { return max(max(a,b),max(c,d)); } @@ -231,6 +308,15 @@ namespace embree __forceinline float msub ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fmsub_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); } __forceinline float nmadd ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fnmadd_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); } __forceinline float nmsub ( const float a, const float b, const float c) { return _mm_cvtss_f32(_mm_fnmsub_ss(_mm_set_ss(a),_mm_set_ss(b),_mm_set_ss(c))); } + +#elif defined (__aarch64__) && defined(__clang__) +#pragma clang fp contract(fast) +__forceinline float madd ( const float a, const float b, const float c) { return a*b + c; } +__forceinline float msub ( const float a, const float b, const float c) { return a*b - c; } +__forceinline float nmadd ( const float a, const float b, const float c) { return c - a*b; } +__forceinline float nmsub ( const float a, const float b, const float c) { return -(c + a*b); } +#pragma clang fp contract(on) + #else __forceinline float madd ( const float a, const float b, const float c) { return a*b+c; } __forceinline float msub ( const float a, const float b, const float c) { return a*b-c; } @@ -326,7 +412,7 @@ namespace embree return x | (y << 1) | (z << 2); } -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) template<> __forceinline unsigned int bitInterleave(const unsigned int &xi, const unsigned int& yi, const unsigned int& zi) diff --git a/thirdparty/embree/common/math/quaternion.h b/thirdparty/embree/common/math/quaternion.h index 080800efcd..78efccda72 100644 --- a/thirdparty/embree/common/math/quaternion.h +++ b/thirdparty/embree/common/math/quaternion.h @@ -242,13 +242,17 @@ namespace embree T cosTheta = dot(q0, q1_); QuaternionT<T> q1 = select(cosTheta < 0.f, -q1_, q1_); cosTheta = select(cosTheta < 0.f, -cosTheta, cosTheta); - if (unlikely(all(cosTheta > 0.9995f))) { - return normalize(lerp(q0, q1, t)); - } + + // spherical linear interpolation const T phi = t * fastapprox::acos(cosTheta); T sinPhi, cosPhi; fastapprox::sincos(phi, sinPhi, cosPhi); QuaternionT<T> qperp = sinPhi * normalize(msub(cosTheta, q0, q1)); - return msub(cosPhi, q0, qperp); + QuaternionT<T> qslerp = msub(cosPhi, q0, qperp); + + // regular linear interpolation as fallback + QuaternionT<T> qlerp = normalize(lerp(q0, q1, t)); + + return select(cosTheta > 0.9995f, qlerp, qslerp); } } diff --git a/thirdparty/embree/common/math/transcendental.h b/thirdparty/embree/common/math/transcendental.h index fd16c26e81..daf9dd96d2 100644 --- a/thirdparty/embree/common/math/transcendental.h +++ b/thirdparty/embree/common/math/transcendental.h @@ -27,7 +27,7 @@ __forceinline T sin(const T &v) // Reduced range version of x auto x = v - kReal * piOverTwoVec; auto kMod4 = k & 3; - auto sinUseCos = (kMod4 == 1 | kMod4 == 3); + auto sinUseCos = (kMod4 == 1) | (kMod4 == 3); auto flipSign = (kMod4 > 1); // These coefficients are from sollya with fpminimax(sin(x)/x, [|0, 2, @@ -76,8 +76,8 @@ __forceinline T cos(const T &v) auto x = v - kReal * piOverTwoVec; auto kMod4 = k & 3; - auto cosUseCos = (kMod4 == 0 | kMod4 == 2); - auto flipSign = (kMod4 == 1 | kMod4 == 2); + auto cosUseCos = (kMod4 == 0) | (kMod4 == 2); + auto flipSign = (kMod4 == 1) | (kMod4 == 2); const float sinC2 = -0.16666667163372039794921875; const float sinC4 = +8.333347737789154052734375e-3; diff --git a/thirdparty/embree/common/math/vec2.h b/thirdparty/embree/common/math/vec2.h index d62aef51f3..f6d98ffa0d 100644 --- a/thirdparty/embree/common/math/vec2.h +++ b/thirdparty/embree/common/math/vec2.h @@ -144,7 +144,7 @@ namespace embree } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// template<typename T> __forceinline T dot ( const Vec2<T>& a, const Vec2<T>& b ) { return madd(a.x,b.x,a.y*b.y); } @@ -205,11 +205,11 @@ namespace embree #include "vec2fa.h" -#if defined __SSE__ +#if defined(__SSE__) || defined(__ARM_NEON) #include "../simd/sse.h" #endif -#if defined __AVX__ +#if defined(__AVX__) #include "../simd/avx.h" #endif @@ -221,7 +221,7 @@ namespace embree { template<> __forceinline Vec2<float>::Vec2(const Vec2fa& a) : x(a.x), y(a.y) {} -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) template<> __forceinline Vec2<vfloat4>::Vec2(const Vec2fa& a) : x(a.x), y(a.y) {} #endif diff --git a/thirdparty/embree/common/math/vec2fa.h b/thirdparty/embree/common/math/vec2fa.h index a51fb68fd0..4f222894c2 100644 --- a/thirdparty/embree/common/math/vec2fa.h +++ b/thirdparty/embree/common/math/vec2fa.h @@ -97,6 +97,12 @@ namespace embree __forceinline Vec2fa rcp ( const Vec2fa& a ) { +#if defined(__aarch64__) + __m128 reciprocal = _mm_rcp_ps(a.m128); + reciprocal = vmulq_f32(vrecpsq_f32(a.m128, reciprocal), reciprocal); + reciprocal = vmulq_f32(vrecpsq_f32(a.m128, reciprocal), reciprocal); + return (const Vec2fa)reciprocal; +#else #if defined(__AVX512VL__) const Vec2fa r = _mm_rcp14_ps(a.m128); #else @@ -104,13 +110,15 @@ namespace embree #endif #if defined(__AVX2__) - const Vec2fa res = _mm_mul_ps(r,_mm_fnmadd_ps(r, a, vfloat4(2.0f))); + const Vec2fa h_n = _mm_fnmadd_ps(a, r, vfloat4(1.0)); // First, compute 1 - a * r (which will be very close to 0) + const Vec2fa res = _mm_fmadd_ps(r, h_n, r); // Then compute r + r * h_n #else - const Vec2fa res = _mm_mul_ps(r,_mm_sub_ps(vfloat4(2.0f), _mm_mul_ps(r, a))); - //return _mm_sub_ps(_mm_add_ps(r, r), _mm_mul_ps(_mm_mul_ps(r, r), a)); + const Vec2fa h_n = _mm_sub_ps(vfloat4(1.0f), _mm_mul_ps(a, r)); // First, compute 1 - a * r (which will be very close to 0) + const Vec2fa res = _mm_add_ps(r,_mm_mul_ps(r, h_n)); // Then compute r + r * h_n #endif return res; +#endif //defined(__aarch64__) } __forceinline Vec2fa sqrt ( const Vec2fa& a ) { return _mm_sqrt_ps(a.m128); } @@ -118,12 +126,21 @@ namespace embree __forceinline Vec2fa rsqrt( const Vec2fa& a ) { +#if defined(__aarch64__) + __m128 r = _mm_rsqrt_ps(a.m128); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + return r; +#else + #if defined(__AVX512VL__) __m128 r = _mm_rsqrt14_ps(a.m128); #else __m128 r = _mm_rsqrt_ps(a.m128); #endif return _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f),r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); + +#endif } __forceinline Vec2fa zero_fix(const Vec2fa& a) { @@ -156,7 +173,7 @@ namespace embree __forceinline Vec2fa min( const Vec2fa& a, const Vec2fa& b ) { return _mm_min_ps(a.m128,b.m128); } __forceinline Vec2fa max( const Vec2fa& a, const Vec2fa& b ) { return _mm_max_ps(a.m128,b.m128); } -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec2fa mini(const Vec2fa& a, const Vec2fa& b) { const vint4 ai = _mm_castps_si128(a); const vint4 bi = _mm_castps_si128(b); @@ -165,7 +182,7 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec2fa maxi(const Vec2fa& a, const Vec2fa& b) { const vint4 ai = _mm_castps_si128(a); const vint4 bi = _mm_castps_si128(b); @@ -227,7 +244,7 @@ namespace embree __forceinline bool operator !=( const Vec2fa& a, const Vec2fa& b ) { return (_mm_movemask_ps(_mm_cmpneq_ps(a.m128, b.m128)) & 3) != 0; } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__SSE4_1__) diff --git a/thirdparty/embree/common/math/vec3.h b/thirdparty/embree/common/math/vec3.h index ce94eff327..254f6c4011 100644 --- a/thirdparty/embree/common/math/vec3.h +++ b/thirdparty/embree/common/math/vec3.h @@ -197,7 +197,7 @@ namespace embree template<typename T> __forceinline Vec3<bool> ge_mask( const Vec3<T>& a, const Vec3<T>& b ) { return Vec3<bool>(a.x>=b.x,a.y>=b.y,a.z>=b.z); } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// template<typename T> __forceinline T sqr ( const Vec3<T>& a ) { return dot(a,a); } @@ -207,7 +207,6 @@ namespace embree template<typename T> __forceinline Vec3<T> normalize( const Vec3<T>& a ) { return a*rsqrt(sqr(a)); } template<typename T> __forceinline T distance ( const Vec3<T>& a, const Vec3<T>& b ) { return length(a-b); } template<typename T> __forceinline Vec3<T> cross ( const Vec3<T>& a, const Vec3<T>& b ) { return Vec3<T>(msub(a.y,b.z,a.z*b.y), msub(a.z,b.x,a.x*b.z), msub(a.x,b.y,a.y*b.x)); } - template<typename T> __forceinline Vec3<T> stable_triangle_normal( const Vec3<T>& a, const Vec3<T>& b, const Vec3<T>& c ) { const T ab_x = a.z*b.y, ab_y = a.x*b.z, ab_z = a.y*b.x; @@ -266,11 +265,11 @@ namespace embree /// SSE / AVX / MIC specializations //////////////////////////////////////////////////////////////////////////////// -#if defined __SSE__ +#if defined(__SSE__) || defined(__ARM_NEON) #include "../simd/sse.h" #endif -#if defined __AVX__ +#if defined(__AVX__) #include "../simd/avx.h" #endif @@ -291,14 +290,14 @@ namespace embree template<> __forceinline Vec3<vfloat4>::Vec3(const Vec3fa& a) { x = a.x; y = a.y; z = a.z; } -#elif defined(__SSE__) +#elif defined(__SSE__) || defined(__ARM_NEON) template<> __forceinline Vec3<vfloat4>::Vec3(const Vec3fa& a) { const vfloat4 v = vfloat4(a.m128); x = shuffle<0,0,0,0>(v); y = shuffle<1,1,1,1>(v); z = shuffle<2,2,2,2>(v); } #endif -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) template<> __forceinline Vec3<vfloat4> broadcast<vfloat4,vfloat4>(const Vec3<vfloat4>& a, const size_t k) { return Vec3<vfloat4>(vfloat4::broadcast(&a.x[k]), vfloat4::broadcast(&a.y[k]), vfloat4::broadcast(&a.z[k])); diff --git a/thirdparty/embree/common/math/vec3fa.h b/thirdparty/embree/common/math/vec3fa.h index 586039741d..8564cf6d10 100644 --- a/thirdparty/embree/common/math/vec3fa.h +++ b/thirdparty/embree/common/math/vec3fa.h @@ -55,7 +55,13 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// static __forceinline Vec3fa load( const void* const a ) { +#if defined(__aarch64__) + __m128 t = _mm_load_ps((float*)a); + t[3] = 0.0f; + return Vec3fa(t); +#else return Vec3fa(_mm_and_ps(_mm_load_ps((float*)a),_mm_castsi128_ps(_mm_set_epi32(0, -1, -1, -1)))); +#endif } static __forceinline Vec3fa loadu( const void* const a ) { @@ -89,12 +95,20 @@ namespace embree __forceinline Vec3fa operator +( const Vec3fa& a ) { return a; } __forceinline Vec3fa operator -( const Vec3fa& a ) { +#if defined(__aarch64__) + return vnegq_f32(a.m128); +#else const __m128 mask = _mm_castsi128_ps(_mm_set1_epi32(0x80000000)); return _mm_xor_ps(a.m128, mask); +#endif } __forceinline Vec3fa abs ( const Vec3fa& a ) { +#if defined(__aarch64__) + return _mm_abs_ps(a.m128); +#else const __m128 mask = _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff)); return _mm_and_ps(a.m128, mask); +#endif } __forceinline Vec3fa sign ( const Vec3fa& a ) { return blendv_ps(Vec3fa(one).m128, (-Vec3fa(one)).m128, _mm_cmplt_ps (a.m128,Vec3fa(zero).m128)); @@ -102,6 +116,10 @@ namespace embree __forceinline Vec3fa rcp ( const Vec3fa& a ) { +#if defined(__aarch64__) + return vdivq_f32(vdupq_n_f32(1.0f),a.m128); +#else + #if defined(__AVX512VL__) const Vec3fa r = _mm_rcp14_ps(a.m128); #else @@ -109,13 +127,15 @@ namespace embree #endif #if defined(__AVX2__) - const Vec3fa res = _mm_mul_ps(r.m128,_mm_fnmadd_ps(r.m128, a.m128, vfloat4(2.0f))); + const Vec3fa h_n = _mm_fnmadd_ps(a.m128, r.m128, vfloat4(1.0)); // First, compute 1 - a * r (which will be very close to 0) + const Vec3fa res = _mm_fmadd_ps(r.m128, h_n.m128, r.m128); // Then compute r + r * h_n #else - const Vec3fa res = _mm_mul_ps(r.m128,_mm_sub_ps(vfloat4(2.0f), _mm_mul_ps(r.m128, a.m128))); - //return _mm_sub_ps(_mm_add_ps(r, r), _mm_mul_ps(_mm_mul_ps(r, r), a)); + const Vec3fa h_n = _mm_sub_ps(vfloat4(1.0f), _mm_mul_ps(a.m128, r.m128)); // First, compute 1 - a * r (which will be very close to 0) + const Vec3fa res = _mm_add_ps(r.m128,_mm_mul_ps(r.m128, h_n.m128)); // Then compute r + r * h_n #endif return res; +#endif //defined(__aarch64__) } __forceinline Vec3fa sqrt ( const Vec3fa& a ) { return _mm_sqrt_ps(a.m128); } @@ -123,12 +143,20 @@ namespace embree __forceinline Vec3fa rsqrt( const Vec3fa& a ) { +#if defined(__aarch64__) + __m128 r = _mm_rsqrt_ps(a.m128); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a.m128, r), r)); + return r; +#else + #if defined(__AVX512VL__) __m128 r = _mm_rsqrt14_ps(a.m128); #else __m128 r = _mm_rsqrt_ps(a.m128); #endif return _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f),r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a.m128, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); +#endif } __forceinline Vec3fa zero_fix(const Vec3fa& a) { @@ -161,7 +189,7 @@ namespace embree __forceinline Vec3fa min( const Vec3fa& a, const Vec3fa& b ) { return _mm_min_ps(a.m128,b.m128); } __forceinline Vec3fa max( const Vec3fa& a, const Vec3fa& b ) { return _mm_max_ps(a.m128,b.m128); } -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec3fa mini(const Vec3fa& a, const Vec3fa& b) { const vint4 ai = _mm_castps_si128(a.m128); const vint4 bi = _mm_castps_si128(b.m128); @@ -170,7 +198,7 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec3fa maxi(const Vec3fa& a, const Vec3fa& b) { const vint4 ai = _mm_castps_si128(a.m128); const vint4 bi = _mm_castps_si128(b.m128); @@ -187,16 +215,16 @@ namespace embree /// Ternary Operators //////////////////////////////////////////////////////////////////////////////// -#if defined(__AVX2__) +#if defined(__AVX2__) || defined(__ARM_NEON) __forceinline Vec3fa madd ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return _mm_fmadd_ps(a.m128,b.m128,c.m128); } __forceinline Vec3fa msub ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return _mm_fmsub_ps(a.m128,b.m128,c.m128); } __forceinline Vec3fa nmadd ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return _mm_fnmadd_ps(a.m128,b.m128,c.m128); } __forceinline Vec3fa nmsub ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return _mm_fnmsub_ps(a.m128,b.m128,c.m128); } #else __forceinline Vec3fa madd ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return a*b+c; } - __forceinline Vec3fa msub ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return a*b-c; } __forceinline Vec3fa nmadd ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return -a*b+c;} __forceinline Vec3fa nmsub ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return -a*b-c; } + __forceinline Vec3fa msub ( const Vec3fa& a, const Vec3fa& b, const Vec3fa& c) { return a*b-c; } #endif __forceinline Vec3fa madd ( const float a, const Vec3fa& b, const Vec3fa& c) { return madd(Vec3fa(a),b,c); } @@ -218,8 +246,26 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// +#if defined(__aarch64__) + __forceinline float reduce_add(const Vec3fa& v) { + float32x4_t t = v.m128; + t[3] = 0.0f; + return vaddvq_f32(t); + } - __forceinline float reduce_add(const Vec3fa& v) { + __forceinline float reduce_mul(const Vec3fa& v) { return v.x*v.y*v.z; } + __forceinline float reduce_min(const Vec3fa& v) { + float32x4_t t = v.m128; + t[3] = t[2]; + return vminvq_f32(t); + } + __forceinline float reduce_max(const Vec3fa& v) { + float32x4_t t = v.m128; + t[3] = t[2]; + return vmaxvq_f32(t); + } +#else + __forceinline float reduce_add(const Vec3fa& v) { const vfloat4 a(v.m128); const vfloat4 b = shuffle<1>(a); const vfloat4 c = shuffle<2>(a); @@ -229,6 +275,7 @@ namespace embree __forceinline float reduce_mul(const Vec3fa& v) { return v.x*v.y*v.z; } __forceinline float reduce_min(const Vec3fa& v) { return min(v.x,v.y,v.z); } __forceinline float reduce_max(const Vec3fa& v) { return max(v.x,v.y,v.z); } +#endif //////////////////////////////////////////////////////////////////////////////// /// Comparison Operators @@ -241,8 +288,13 @@ namespace embree __forceinline Vec3ba neq_mask(const Vec3fa& a, const Vec3fa& b ) { return _mm_cmpneq_ps(a.m128, b.m128); } __forceinline Vec3ba lt_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmplt_ps (a.m128, b.m128); } __forceinline Vec3ba le_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmple_ps (a.m128, b.m128); } - __forceinline Vec3ba gt_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmpnle_ps(a.m128, b.m128); } - __forceinline Vec3ba ge_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmpnlt_ps(a.m128, b.m128); } + #if defined(__aarch64__) + __forceinline Vec3ba gt_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmpgt_ps (a.m128, b.m128); } + __forceinline Vec3ba ge_mask( const Vec3fa& a, const Vec3fa& b ) { return _mm_cmpge_ps (a.m128, b.m128); } +#else + __forceinline Vec3ba gt_mask(const Vec3fa& a, const Vec3fa& b) { return _mm_cmpnle_ps(a.m128, b.m128); } + __forceinline Vec3ba ge_mask(const Vec3fa& a, const Vec3fa& b) { return _mm_cmpnlt_ps(a.m128, b.m128); } +#endif __forceinline bool isvalid ( const Vec3fa& v ) { return all(gt_mask(v,Vec3fa(-FLT_LARGE)) & lt_mask(v,Vec3fa(+FLT_LARGE))); @@ -261,7 +313,7 @@ namespace embree } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__SSE4_1__) @@ -335,7 +387,11 @@ namespace embree /// Rounding Functions //////////////////////////////////////////////////////////////////////////////// -#if defined (__SSE4_1__) +#if defined(__aarch64__) + __forceinline Vec3fa floor(const Vec3fa& a) { return vrndmq_f32(a.m128); } + __forceinline Vec3fa ceil (const Vec3fa& a) { return vrndpq_f32(a.m128); } + __forceinline Vec3fa trunc(const Vec3fa& a) { return vrndq_f32(a.m128); } +#elif defined (__SSE4_1__) __forceinline Vec3fa trunc( const Vec3fa& a ) { return _mm_round_ps(a.m128, _MM_FROUND_TO_NEAREST_INT); } __forceinline Vec3fa floor( const Vec3fa& a ) { return _mm_round_ps(a.m128, _MM_FROUND_TO_NEG_INF ); } __forceinline Vec3fa ceil ( const Vec3fa& a ) { return _mm_round_ps(a.m128, _MM_FROUND_TO_POS_INF ); } @@ -393,8 +449,10 @@ namespace embree __forceinline Vec3fx( const Vec3fa& other, const int a1) { m128 = other.m128; a = a1; } __forceinline Vec3fx( const Vec3fa& other, const unsigned a1) { m128 = other.m128; u = a1; } - __forceinline Vec3fx( const Vec3fa& other, const float w1) { -#if defined (__SSE4_1__) + __forceinline Vec3fx( const Vec3fa& other, const float w1) { +#if defined (__aarch64__) + m128 = other.m128; m128[3] = w1; +#elif defined (__SSE4_1__) m128 = _mm_insert_ps(other.m128, _mm_set_ss(w1),3 << 4); #else const vint4 mask(-1,-1,-1,0); @@ -526,7 +584,7 @@ namespace embree __forceinline Vec3fx min( const Vec3fx& a, const Vec3fx& b ) { return _mm_min_ps(a.m128,b.m128); } __forceinline Vec3fx max( const Vec3fx& a, const Vec3fx& b ) { return _mm_max_ps(a.m128,b.m128); } -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) || defined(__aarch64__) __forceinline Vec3fx mini(const Vec3fx& a, const Vec3fx& b) { const vint4 ai = _mm_castps_si128(a.m128); const vint4 bi = _mm_castps_si128(b.m128); @@ -535,7 +593,7 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) || defined(__aarch64__) __forceinline Vec3fx maxi(const Vec3fx& a, const Vec3fx& b) { const vint4 ai = _mm_castps_si128(a.m128); const vint4 bi = _mm_castps_si128(b.m128); @@ -626,7 +684,7 @@ namespace embree } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__SSE4_1__) diff --git a/thirdparty/embree/common/math/vec3ia.h b/thirdparty/embree/common/math/vec3ia.h index 694804c40d..d4cc3125cd 100644 --- a/thirdparty/embree/common/math/vec3ia.h +++ b/thirdparty/embree/common/math/vec3ia.h @@ -65,7 +65,9 @@ namespace embree __forceinline Vec3ia operator +( const Vec3ia& a ) { return a; } __forceinline Vec3ia operator -( const Vec3ia& a ) { return _mm_sub_epi32(_mm_setzero_si128(), a.m128); } -#if defined(__SSSE3__) +#if (defined(__aarch64__)) + __forceinline Vec3ia abs ( const Vec3ia& a ) { return vabsq_s32(a.m128); } +#elif defined(__SSSE3__) __forceinline Vec3ia abs ( const Vec3ia& a ) { return _mm_abs_epi32(a.m128); } #endif @@ -81,7 +83,7 @@ namespace embree __forceinline Vec3ia operator -( const Vec3ia& a, const int b ) { return a-Vec3ia(b); } __forceinline Vec3ia operator -( const int a, const Vec3ia& b ) { return Vec3ia(a)-b; } -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec3ia operator *( const Vec3ia& a, const Vec3ia& b ) { return _mm_mullo_epi32(a.m128, b.m128); } __forceinline Vec3ia operator *( const Vec3ia& a, const int b ) { return a * Vec3ia(b); } __forceinline Vec3ia operator *( const int a, const Vec3ia& b ) { return Vec3ia(a) * b; } @@ -116,7 +118,7 @@ namespace embree __forceinline Vec3ia& operator -=( Vec3ia& a, const Vec3ia& b ) { return a = a - b; } __forceinline Vec3ia& operator -=( Vec3ia& a, const int& b ) { return a = a - b; } -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec3ia& operator *=( Vec3ia& a, const Vec3ia& b ) { return a = a * b; } __forceinline Vec3ia& operator *=( Vec3ia& a, const int& b ) { return a = a * b; } #endif @@ -127,18 +129,38 @@ namespace embree __forceinline Vec3ia& operator |=( Vec3ia& a, const Vec3ia& b ) { return a = a | b; } __forceinline Vec3ia& operator |=( Vec3ia& a, const int& b ) { return a = a | b; } +#if !defined(__ARM_NEON) __forceinline Vec3ia& operator <<=( Vec3ia& a, const int& b ) { return a = a << b; } __forceinline Vec3ia& operator >>=( Vec3ia& a, const int& b ) { return a = a >> b; } +#endif //////////////////////////////////////////////////////////////////////////////// - /// Reductions + /// Select //////////////////////////////////////////////////////////////////////////////// + __forceinline Vec3ia select( const Vec3ba& m, const Vec3ia& t, const Vec3ia& f ) { +#if defined(__aarch64__) || defined(__SSE4_1__) + return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), m)); +#else + return _mm_or_si128(_mm_and_si128(_mm_castps_si128(m), t), _mm_andnot_si128(_mm_castps_si128(m), f)); +#endif + } + + //////////////////////////////////////////////////////////////////////////////// + /// Reductions + //////////////////////////////////////////////////////////////////////////////// +#if defined(__aarch64__) + __forceinline int reduce_add(const Vec3ia& v) { return vaddvq_s32(select(Vec3ba(1,1,1),v,Vec3ia(0))); } + __forceinline int reduce_mul(const Vec3ia& v) { return v.x*v.y*v.z; } + __forceinline int reduce_min(const Vec3ia& v) { return vminvq_s32(select(Vec3ba(1,1,1),v,Vec3ia(0x7FFFFFFF))); } + __forceinline int reduce_max(const Vec3ia& v) { return vmaxvq_s32(select(Vec3ba(1,1,1),v,Vec3ia(0x80000000))); } +#else __forceinline int reduce_add(const Vec3ia& v) { return v.x+v.y+v.z; } __forceinline int reduce_mul(const Vec3ia& v) { return v.x*v.y*v.z; } __forceinline int reduce_min(const Vec3ia& v) { return min(v.x,v.y,v.z); } __forceinline int reduce_max(const Vec3ia& v) { return max(v.x,v.y,v.z); } - +#endif + //////////////////////////////////////////////////////////////////////////////// /// Comparison Operators //////////////////////////////////////////////////////////////////////////////// @@ -156,19 +178,7 @@ namespace embree __forceinline Vec3ba lt_mask( const Vec3ia& a, const Vec3ia& b ) { return _mm_castsi128_ps(_mm_cmplt_epi32 (a.m128, b.m128)); } __forceinline Vec3ba gt_mask( const Vec3ia& a, const Vec3ia& b ) { return _mm_castsi128_ps(_mm_cmpgt_epi32 (a.m128, b.m128)); } - //////////////////////////////////////////////////////////////////////////////// - /// Select - //////////////////////////////////////////////////////////////////////////////// - - __forceinline Vec3ia select( const Vec3ba& m, const Vec3ia& t, const Vec3ia& f ) { -#if defined(__SSE4_1__) - return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), m)); -#else - return _mm_or_si128(_mm_and_si128(_mm_castps_si128(m), t), _mm_andnot_si128(_mm_castps_si128(m), f)); -#endif - } - -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline Vec3ia min( const Vec3ia& a, const Vec3ia& b ) { return _mm_min_epi32(a.m128,b.m128); } __forceinline Vec3ia max( const Vec3ia& a, const Vec3ia& b ) { return _mm_max_epi32(a.m128,b.m128); } #else diff --git a/thirdparty/embree/common/math/vec4.h b/thirdparty/embree/common/math/vec4.h index 0ed107928a..10c53f47b4 100644 --- a/thirdparty/embree/common/math/vec4.h +++ b/thirdparty/embree/common/math/vec4.h @@ -149,7 +149,7 @@ namespace embree } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// template<typename T> __forceinline T dot ( const Vec4<T>& a, const Vec4<T>& b ) { return madd(a.x,b.x,madd(a.y,b.y,madd(a.z,b.z,a.w*b.w))); } @@ -205,7 +205,7 @@ namespace embree /// SSE / AVX / MIC specializations //////////////////////////////////////////////////////////////////////////////// -#if defined __SSE__ +#if defined(__SSE__) || defined(__ARM_NEON) #include "../simd/sse.h" #endif @@ -225,7 +225,7 @@ namespace embree template<> __forceinline Vec4<vfloat4>::Vec4( const Vec3fx& a ) { x = a.x; y = a.y; z = a.z; w = a.w; } -#elif defined(__SSE__) +#elif defined(__SSE__) || defined(__ARM_NEON) template<> __forceinline Vec4<vfloat4>::Vec4( const Vec3fx& a ) { const vfloat4 v = vfloat4(a.m128); x = shuffle<0,0,0,0>(v); y = shuffle<1,1,1,1>(v); z = shuffle<2,2,2,2>(v); w = shuffle<3,3,3,3>(v); } diff --git a/thirdparty/embree/common/simd/arm/avx2neon.h b/thirdparty/embree/common/simd/arm/avx2neon.h new file mode 100644 index 0000000000..dd321d3d64 --- /dev/null +++ b/thirdparty/embree/common/simd/arm/avx2neon.h @@ -0,0 +1,1196 @@ +#pragma once + +#if !defined(__aarch64__) +#error "avx2neon is only supported for AARCH64" +#endif + +#include "sse2neon.h" + +#define AVX2NEON_ABI static inline __attribute__((always_inline)) + + +struct __m256 { + __m128 lo,hi; + __m256() {} +}; + + + + +struct __m256i { + __m128i lo,hi; + explicit __m256i(const __m256 a) : lo(__m128i(a.lo)),hi(__m128i(a.hi)) {} + operator __m256() const {__m256 res; res.lo = __m128(lo);res.hi = __m128(hi); return res;} + __m256i() {} +}; + + + + +struct __m256d { + float64x2_t lo,hi; + __m256d() {} + __m256d(const __m256& a) : lo(float64x2_t(a.lo)),hi(float64x2_t(a.hi)) {} + __m256d(const __m256i& a) : lo(float64x2_t(a.lo)),hi(float64x2_t(a.hi)) {} +}; + +#define UNARY_AVX_OP(type,func,basic_func) AVX2NEON_ABI type func(const type& a) {type res;res.lo=basic_func(a.lo);res.hi=basic_func(a.hi);return res;} + + +#define BINARY_AVX_OP(type,func,basic_func) AVX2NEON_ABI type func(const type& a,const type& b) {type res;res.lo=basic_func(a.lo,b.lo);res.hi=basic_func(a.hi,b.hi);return res;} +#define BINARY_AVX_OP_CAST(type,func,basic_func,bdst,bsrc) AVX2NEON_ABI type func(const type& a,const type& b) {type res;res.lo=bdst(basic_func(bsrc(a.lo),bsrc(b.lo)));res.hi=bdst(basic_func(bsrc(a.hi),bsrc(b.hi)));return res;} + +#define TERNARY_AVX_OP(type,func,basic_func) AVX2NEON_ABI type func(const type& a,const type& b,const type& c) {type res;res.lo=basic_func(a.lo,b.lo,c.lo);res.hi=basic_func(a.hi,b.hi,c.hi);return res;} + + +#define CAST_SIMD_TYPE(to,name,from,basic_dst) AVX2NEON_ABI to name(const from& a) { to res; res.lo = basic_dst(a.lo); res.hi=basic_dst(a.hi); return res;} + + + +#define _mm_stream_load_si128 _mm_load_si128 +#define _mm256_stream_load_si256 _mm256_load_si256 + + +AVX2NEON_ABI +__m128i _mm_blend_epi32 (__m128i a, __m128i b, const int imm8) +{ + __m128 af = _mm_castsi128_ps(a); + __m128 bf = _mm_castsi128_ps(b); + __m128 blendf = _mm_blend_ps(af, bf, imm8); + return _mm_castps_si128(blendf); +} + +AVX2NEON_ABI +int _mm_movemask_popcnt(__m128 a) +{ + return __builtin_popcount(_mm_movemask_ps(a)); +} + +AVX2NEON_ABI +__m128 _mm_maskload_ps (float const * mem_addr, __m128i mask) +{ + float32x4_t res; + uint32x4_t mask_u32 = vreinterpretq_u32_m128i(mask); + for (int i=0;i<4;i++) { + if (mask_u32[i] & 0x80000000) res[i] = mem_addr[i]; else res[i] = 0; + } + return vreinterpretq_m128_f32(res); +} + +AVX2NEON_ABI +void _mm_maskstore_ps (float * mem_addr, __m128i mask, __m128 a) +{ + float32x4_t a_f32 = vreinterpretq_f32_m128(a); + uint32x4_t mask_u32 = vreinterpretq_u32_m128i(mask); + for (int i=0;i<4;i++) { + if (mask_u32[i] & 0x80000000) mem_addr[i] = a_f32[i]; + } +} + +AVX2NEON_ABI +void _mm_maskstore_epi32 (int * mem_addr, __m128i mask, __m128i a) +{ + uint32x4_t mask_u32 = vreinterpretq_u32_m128i(mask); + int32x4_t a_s32 = vreinterpretq_s32_m128i(a); + for (int i=0;i<4;i++) { + if (mask_u32[i] & 0x80000000) mem_addr[i] = a_s32[i]; + } +} + + +#define _mm_fmadd_ss _mm_fmadd_ps +#define _mm_fmsub_ss _mm_fmsub_ps +#define _mm_fnmsub_ss _mm_fnmsub_ps +#define _mm_fnmadd_ss _mm_fnmadd_ps + +template<int code> +AVX2NEON_ABI float32x4_t dpps_neon(const float32x4_t& a,const float32x4_t& b) +{ + float v; + v = 0; + v += (code & 0x10) ? a[0]*b[0] : 0; + v += (code & 0x20) ? a[1]*b[1] : 0; + v += (code & 0x40) ? a[2]*b[2] : 0; + v += (code & 0x80) ? a[3]*b[3] : 0; + float32x4_t res; + res[0] = (code & 0x1) ? v : 0; + res[1] = (code & 0x2) ? v : 0; + res[2] = (code & 0x4) ? v : 0; + res[3] = (code & 0x8) ? v : 0; + return res; +} + +template<> +inline float32x4_t dpps_neon<0x7f>(const float32x4_t& a,const float32x4_t& b) +{ + float v; + float32x4_t m = _mm_mul_ps(a,b); + m[3] = 0; + v = vaddvq_f32(m); + return _mm_set1_ps(v); +} + +template<> +inline float32x4_t dpps_neon<0xff>(const float32x4_t& a,const float32x4_t& b) +{ + float v; + float32x4_t m = _mm_mul_ps(a,b); + v = vaddvq_f32(m); + return _mm_set1_ps(v); +} + +#define _mm_dp_ps(a,b,c) dpps_neon<c>((a),(b)) + + +AVX2NEON_ABI +__m128 _mm_permutevar_ps (__m128 a, __m128i b) +{ + uint32x4_t b_u32 = vreinterpretq_u32_m128i(b); + float32x4_t x; + for (int i=0;i<4;i++) + { + x[i] = a[b_u32[i]]; + } + return vreinterpretq_m128_f32(x); +} + +AVX2NEON_ABI +__m256i _mm256_setzero_si256() +{ + __m256i res; + res.lo = res.hi = vdupq_n_s32(0); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_setzero_ps() +{ + __m256 res; + res.lo = res.hi = vdupq_n_f32(0.0f); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_undefined_si256() +{ + return _mm256_setzero_si256(); +} + +AVX2NEON_ABI +__m256 _mm256_undefined_ps() +{ + return _mm256_setzero_ps(); +} + +CAST_SIMD_TYPE(__m256d, _mm256_castps_pd, __m256, float64x2_t) +CAST_SIMD_TYPE(__m256i, _mm256_castps_si256, __m256, __m128i) +CAST_SIMD_TYPE(__m256, _mm256_castsi256_ps, __m256i, __m128) +CAST_SIMD_TYPE(__m256, _mm256_castpd_ps , __m256d, __m128) +CAST_SIMD_TYPE(__m256d, _mm256_castsi256_pd, __m256i, float64x2_t) +CAST_SIMD_TYPE(__m256i, _mm256_castpd_si256, __m256d, __m128i) + + + + +AVX2NEON_ABI +__m128 _mm256_castps256_ps128 (__m256 a) +{ + return a.lo; +} + +AVX2NEON_ABI +__m256i _mm256_castsi128_si256 (__m128i a) +{ + __m256i res; + res.lo = a ; + res.hi = vdupq_n_s32(0); + return res; +} + +AVX2NEON_ABI +__m128i _mm256_castsi256_si128 (__m256i a) +{ + return a.lo; +} + +AVX2NEON_ABI +__m256 _mm256_castps128_ps256 (__m128 a) +{ + __m256 res; + res.lo = a; + res.hi = vdupq_n_f32(0); + return res; +} + + +AVX2NEON_ABI +__m256 _mm256_broadcast_ss (float const * mem_addr) +{ + __m256 res; + res.lo = res.hi = vdupq_n_f32(*mem_addr); + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_set_epi32 (int e7, int e6, int e5, int e4, int e3, int e2, int e1, int e0) +{ + __m256i res; + res.lo = _mm_set_epi32(e3,e2,e1,e0); + res.hi = _mm_set_epi32(e7,e6,e5,e4); + return res; + +} + +AVX2NEON_ABI +__m256i _mm256_set1_epi32 (int a) +{ + __m256i res; + res.lo = res.hi = vdupq_n_s32(a); + return res; +} +AVX2NEON_ABI +__m256i _mm256_set1_epi8 (int a) +{ + __m256i res; + res.lo = res.hi = vdupq_n_s8(a); + return res; +} +AVX2NEON_ABI +__m256i _mm256_set1_epi16 (int a) +{ + __m256i res; + res.lo = res.hi = vdupq_n_s16(a); + return res; +} + + + + +AVX2NEON_ABI +int _mm256_movemask_ps(const __m256& v) +{ + return (_mm_movemask_ps(v.hi) << 4) | _mm_movemask_ps(v.lo); +} + +template<int imm8> +AVX2NEON_ABI +__m256 __mm256_permute_ps (const __m256& a) +{ + __m256 res; + res.lo = _mm_shuffle_ps(a.lo,a.lo,imm8); + res.hi = _mm_shuffle_ps(a.hi,a.hi,imm8); + return res; + +} + +#define _mm256_permute_ps(a,c) __mm256_permute_ps<c>(a) + + +template<int imm8> +AVX2NEON_ABI +__m256 __mm256_shuffle_ps (const __m256 a,const __m256& b) +{ + __m256 res; + res.lo = _mm_shuffle_ps(a.lo,b.lo,imm8); + res.hi = _mm_shuffle_ps(a.hi,b.hi,imm8); + return res; + +} + +template<int imm8> +AVX2NEON_ABI +__m256i __mm256_shuffle_epi32 (const __m256i a) +{ + __m256i res; + res.lo = _mm_shuffle_epi32(a.lo,imm8); + res.hi = _mm_shuffle_epi32(a.hi,imm8); + return res; + +} + +template<int imm8> +AVX2NEON_ABI +__m256i __mm256_srli_si256 (__m256i a) +{ + __m256i res; + res.lo = _mm_srli_si128(a.lo,imm8); + res.hi = _mm_srli_si128(a.hi,imm8); + return res; +} + +template<int imm8> +AVX2NEON_ABI +__m256i __mm256_slli_si256 (__m256i a) +{ + __m256i res; + res.lo = _mm_slli_si128(a.lo,imm8); + res.hi = _mm_slli_si128(a.hi,imm8); + return res; +} + + +#define _mm256_srli_si256(a,b) __mm256_srli_si256<b>(a) +#define _mm256_slli_si256(a,b) __mm256_slli_si256<b>(a) + + + +#define _mm256_shuffle_ps(a,b,c) __mm256_shuffle_ps<c>(a,b) +#define _mm256_shuffle_epi32(a,c) __mm256_shuffle_epi32<c>(a) + + +AVX2NEON_ABI +__m256i _mm256_set1_epi64x (long long a) +{ + __m256i res; + int64x2_t t = vdupq_n_s64(a); + res.lo = res.hi = __m128i(t); + return res; +} + + +AVX2NEON_ABI +__m256 _mm256_permute2f128_ps (__m256 a, __m256 b, int imm8) +{ + __m256 res; + __m128 tmp; + switch (imm8 & 0x7) + { + case 0: tmp = a.lo; break; + case 1: tmp = a.hi; break; + case 2: tmp = b.lo; break; + case 3: tmp = b.hi; break; + } + if (imm8 & 0x8) + tmp = _mm_setzero_ps(); + + + + res.lo = tmp; + imm8 >>= 4; + + switch (imm8 & 0x7) + { + case 0: tmp = a.lo; break; + case 1: tmp = a.hi; break; + case 2: tmp = b.lo; break; + case 3: tmp = b.hi; break; + } + if (imm8 & 0x8) + tmp = _mm_setzero_ps(); + + res.hi = tmp; + + return res; +} + +AVX2NEON_ABI +__m256 _mm256_moveldup_ps (__m256 a) +{ + __m256 res; + res.lo = _mm_moveldup_ps(a.lo); + res.hi = _mm_moveldup_ps(a.hi); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_movehdup_ps (__m256 a) +{ + __m256 res; + res.lo = _mm_movehdup_ps(a.lo); + res.hi = _mm_movehdup_ps(a.hi); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_insertf128_ps (__m256 a, __m128 b, int imm8) +{ + __m256 res = a; + if (imm8 & 1) res.hi = b; + else res.lo = b; + return res; +} + + +AVX2NEON_ABI +__m128 _mm256_extractf128_ps (__m256 a, const int imm8) +{ + if (imm8 & 1) return a.hi; + return a.lo; +} + + +AVX2NEON_ABI +__m256d _mm256_movedup_pd (__m256d a) +{ + __m256d res; + res.lo = _mm_movedup_pd(a.lo); + res.hi = _mm_movedup_pd(a.hi); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_abs_epi32(__m256i a) +{ + __m256i res; + res.lo = vabsq_s32(a.lo); + res.hi = vabsq_s32(a.hi); + return res; +} + +UNARY_AVX_OP(__m256,_mm256_sqrt_ps,_mm_sqrt_ps) +UNARY_AVX_OP(__m256,_mm256_rsqrt_ps,_mm_rsqrt_ps) +UNARY_AVX_OP(__m256,_mm256_rcp_ps,_mm_rcp_ps) +UNARY_AVX_OP(__m256,_mm256_floor_ps,vrndmq_f32) +UNARY_AVX_OP(__m256,_mm256_ceil_ps,vrndpq_f32) +UNARY_AVX_OP(__m256i,_mm256_abs_epi16,_mm_abs_epi16) + + +BINARY_AVX_OP(__m256i,_mm256_add_epi8,_mm_add_epi8) +BINARY_AVX_OP(__m256i,_mm256_adds_epi8,_mm_adds_epi8) + +BINARY_AVX_OP(__m256i,_mm256_hadd_epi32,_mm_hadd_epi32) +BINARY_AVX_OP(__m256i,_mm256_add_epi32,_mm_add_epi32) +BINARY_AVX_OP(__m256i,_mm256_sub_epi32,_mm_sub_epi32) +BINARY_AVX_OP(__m256i,_mm256_mullo_epi32,_mm_mullo_epi32) + +BINARY_AVX_OP(__m256i,_mm256_min_epi32,_mm_min_epi32) +BINARY_AVX_OP(__m256i,_mm256_max_epi32,_mm_max_epi32) +BINARY_AVX_OP(__m256i,_mm256_min_epi16,_mm_min_epi16) +BINARY_AVX_OP(__m256i,_mm256_max_epi16,_mm_max_epi16) +BINARY_AVX_OP(__m256i,_mm256_min_epi8,_mm_min_epi8) +BINARY_AVX_OP(__m256i,_mm256_max_epi8,_mm_max_epi8) +BINARY_AVX_OP(__m256i,_mm256_min_epu16,_mm_min_epu16) +BINARY_AVX_OP(__m256i,_mm256_max_epu16,_mm_max_epu16) +BINARY_AVX_OP(__m256i,_mm256_min_epu8,_mm_min_epu8) +BINARY_AVX_OP(__m256i,_mm256_max_epu8,_mm_max_epu8) +BINARY_AVX_OP(__m256i,_mm256_sign_epi16,_mm_sign_epi16) + + +BINARY_AVX_OP_CAST(__m256i,_mm256_min_epu32,vminq_u32,__m128i,uint32x4_t) +BINARY_AVX_OP_CAST(__m256i,_mm256_max_epu32,vmaxq_u32,__m128i,uint32x4_t) + +BINARY_AVX_OP(__m256,_mm256_min_ps,_mm_min_ps) +BINARY_AVX_OP(__m256,_mm256_max_ps,_mm_max_ps) + +BINARY_AVX_OP(__m256,_mm256_add_ps,_mm_add_ps) +BINARY_AVX_OP(__m256,_mm256_mul_ps,_mm_mul_ps) +BINARY_AVX_OP(__m256,_mm256_sub_ps,_mm_sub_ps) +BINARY_AVX_OP(__m256,_mm256_div_ps,_mm_div_ps) + +BINARY_AVX_OP(__m256,_mm256_and_ps,_mm_and_ps) +BINARY_AVX_OP(__m256,_mm256_andnot_ps,_mm_andnot_ps) +BINARY_AVX_OP(__m256,_mm256_or_ps,_mm_or_ps) +BINARY_AVX_OP(__m256,_mm256_xor_ps,_mm_xor_ps) + +BINARY_AVX_OP_CAST(__m256d,_mm256_and_pd,vandq_s64,float64x2_t,int64x2_t) +BINARY_AVX_OP_CAST(__m256d,_mm256_or_pd,vorrq_s64,float64x2_t,int64x2_t) +BINARY_AVX_OP_CAST(__m256d,_mm256_xor_pd,veorq_s64,float64x2_t,int64x2_t) + + + +BINARY_AVX_OP(__m256i,_mm256_and_si256,_mm_and_si128) +BINARY_AVX_OP(__m256i,_mm256_andnot_si256,_mm_andnot_si128) +BINARY_AVX_OP(__m256i,_mm256_or_si256,_mm_or_si128) +BINARY_AVX_OP(__m256i,_mm256_xor_si256,_mm_xor_si128) + + +BINARY_AVX_OP(__m256,_mm256_unpackhi_ps,_mm_unpackhi_ps) +BINARY_AVX_OP(__m256,_mm256_unpacklo_ps,_mm_unpacklo_ps) +TERNARY_AVX_OP(__m256,_mm256_blendv_ps,_mm_blendv_ps) +TERNARY_AVX_OP(__m256i,_mm256_blendv_epi8,_mm_blendv_epi8) + + +TERNARY_AVX_OP(__m256,_mm256_fmadd_ps,_mm_fmadd_ps) +TERNARY_AVX_OP(__m256,_mm256_fnmadd_ps,_mm_fnmadd_ps) +TERNARY_AVX_OP(__m256,_mm256_fmsub_ps,_mm_fmsub_ps) +TERNARY_AVX_OP(__m256,_mm256_fnmsub_ps,_mm_fnmsub_ps) + + + +BINARY_AVX_OP(__m256i,_mm256_packs_epi32,_mm_packs_epi32) +BINARY_AVX_OP(__m256i,_mm256_packs_epi16,_mm_packs_epi16) +BINARY_AVX_OP(__m256i,_mm256_packus_epi32,_mm_packus_epi32) +BINARY_AVX_OP(__m256i,_mm256_packus_epi16,_mm_packus_epi16) + + +BINARY_AVX_OP(__m256i,_mm256_unpackhi_epi64,_mm_unpackhi_epi64) +BINARY_AVX_OP(__m256i,_mm256_unpackhi_epi32,_mm_unpackhi_epi32) +BINARY_AVX_OP(__m256i,_mm256_unpackhi_epi16,_mm_unpackhi_epi16) +BINARY_AVX_OP(__m256i,_mm256_unpackhi_epi8,_mm_unpackhi_epi8) + +BINARY_AVX_OP(__m256i,_mm256_unpacklo_epi64,_mm_unpacklo_epi64) +BINARY_AVX_OP(__m256i,_mm256_unpacklo_epi32,_mm_unpacklo_epi32) +BINARY_AVX_OP(__m256i,_mm256_unpacklo_epi16,_mm_unpacklo_epi16) +BINARY_AVX_OP(__m256i,_mm256_unpacklo_epi8,_mm_unpacklo_epi8) + +BINARY_AVX_OP(__m256i,_mm256_mulhrs_epi16,_mm_mulhrs_epi16) +BINARY_AVX_OP(__m256i,_mm256_mulhi_epu16,_mm_mulhi_epu16) +BINARY_AVX_OP(__m256i,_mm256_mulhi_epi16,_mm_mulhi_epi16) +//BINARY_AVX_OP(__m256i,_mm256_mullo_epu16,_mm_mullo_epu16) +BINARY_AVX_OP(__m256i,_mm256_mullo_epi16,_mm_mullo_epi16) + +BINARY_AVX_OP(__m256i,_mm256_subs_epu16,_mm_subs_epu16) +BINARY_AVX_OP(__m256i,_mm256_adds_epu16,_mm_adds_epu16) +BINARY_AVX_OP(__m256i,_mm256_subs_epi16,_mm_subs_epi16) +BINARY_AVX_OP(__m256i,_mm256_adds_epi16,_mm_adds_epi16) +BINARY_AVX_OP(__m256i,_mm256_sub_epi16,_mm_sub_epi16) +BINARY_AVX_OP(__m256i,_mm256_add_epi16,_mm_add_epi16) +BINARY_AVX_OP(__m256i,_mm256_sub_epi8,_mm_sub_epi8) + + +BINARY_AVX_OP(__m256i,_mm256_hadd_epi16,_mm_hadd_epi16) +BINARY_AVX_OP(__m256i,_mm256_hadds_epi16,_mm_hadds_epi16) + + + + +BINARY_AVX_OP(__m256i,_mm256_cmpeq_epi32,_mm_cmpeq_epi32) +BINARY_AVX_OP(__m256i,_mm256_cmpgt_epi32,_mm_cmpgt_epi32) + +BINARY_AVX_OP(__m256i,_mm256_cmpeq_epi8,_mm_cmpeq_epi8) +BINARY_AVX_OP(__m256i,_mm256_cmpgt_epi8,_mm_cmpgt_epi8) + +BINARY_AVX_OP(__m256i,_mm256_cmpeq_epi16,_mm_cmpeq_epi16) +BINARY_AVX_OP(__m256i,_mm256_cmpgt_epi16,_mm_cmpgt_epi16) + + +BINARY_AVX_OP(__m256i,_mm256_shuffle_epi8,_mm_shuffle_epi8) + + +BINARY_AVX_OP(__m256,_mm256_cmpeq_ps,_mm_cmpeq_ps) +BINARY_AVX_OP(__m256,_mm256_cmpneq_ps,_mm_cmpneq_ps) +BINARY_AVX_OP(__m256,_mm256_cmpnlt_ps,_mm_cmpnlt_ps) +BINARY_AVX_OP(__m256,_mm256_cmpngt_ps,_mm_cmpngt_ps) +BINARY_AVX_OP(__m256,_mm256_cmpge_ps,_mm_cmpge_ps) +BINARY_AVX_OP(__m256,_mm256_cmpnge_ps,_mm_cmpnge_ps) +BINARY_AVX_OP(__m256,_mm256_cmplt_ps,_mm_cmplt_ps) +BINARY_AVX_OP(__m256,_mm256_cmple_ps,_mm_cmple_ps) +BINARY_AVX_OP(__m256,_mm256_cmpgt_ps,_mm_cmpgt_ps) +BINARY_AVX_OP(__m256,_mm256_cmpnle_ps,_mm_cmpnle_ps) + + +AVX2NEON_ABI +__m256i _mm256_cvtps_epi32 (__m256 a) +{ + __m256i res; + res.lo = _mm_cvtps_epi32(a.lo); + res.hi = _mm_cvtps_epi32(a.hi); + return res; + +} + +AVX2NEON_ABI +__m256i _mm256_cvttps_epi32 (__m256 a) +{ + __m256i res; + res.lo = _mm_cvttps_epi32(a.lo); + res.hi = _mm_cvttps_epi32(a.hi); + return res; + +} + +AVX2NEON_ABI +__m256 _mm256_loadu_ps (float const * mem_addr) +{ + __m256 res; + res.lo = *(__m128 *)(mem_addr + 0); + res.hi = *(__m128 *)(mem_addr + 4); + return res; +} +#define _mm256_load_ps _mm256_loadu_ps + + +AVX2NEON_ABI +int _mm256_testz_ps (const __m256& a, const __m256& b) +{ + __m256 t = a; + if (&a != &b) + t = _mm256_and_ps(a,b); + + int32x4_t l = vshrq_n_s32(vreinterpretq_s32_m128(t.lo),31); + int32x4_t h = vshrq_n_s32(vreinterpretq_s32_m128(t.hi),31); + return vaddvq_s32(vaddq_s32(l,h)) == 0; +} + + +AVX2NEON_ABI +__m256i _mm256_set_epi64x (int64_t e3, int64_t e2, int64_t e1, int64_t e0) +{ + __m256i res; + int64x2_t t0 = {e0,e1}; + int64x2_t t1 = {e2,e3}; + res.lo = __m128i(t0); + res.hi = __m128i(t1); + return res; +} +AVX2NEON_ABI +__m256i _mm256_setr_epi64x (int64_t e0, int64_t e1, int64_t e2, int64_t e3) +{ + __m256i res; + int64x2_t t0 = {e0,e1}; + int64x2_t t1 = {e2,e3}; + res.lo = __m128i(t0); + res.hi = __m128i(t1); + return res; +} + + + +AVX2NEON_ABI +__m256i _mm256_set_epi8 (char e31, char e30, char e29, char e28, char e27, char e26, char e25, char e24, char e23, char e22, char e21, char e20, char e19, char e18, char e17, char e16, char e15, char e14, char e13, char e12, char e11, char e10, char e9, char e8, char e7, char e6, char e5, char e4, char e3, char e2, char e1, char e0) +{ + int8x16_t lo = {e0,e1,e2,e3,e4,e5,e6,e7,e8,e9,e10,e11,e12,e13,e14,e15}; + int8x16_t hi = {e16,e17,e18,e19,e20,e21,e22,e23,e24,e25,e26,e27,e28,e29,e30,e31}; + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + +AVX2NEON_ABI +__m256i _mm256_setr_epi8 (char e0, char e1, char e2, char e3, char e4, char e5, char e6, char e7, char e8, char e9, char e10, char e11, char e12, char e13, char e14, char e15, char e16, char e17, char e18, char e19, char e20, char e21, char e22, char e23, char e24, char e25, char e26, char e27, char e28, char e29, char e30, char e31) +{ + int8x16_t lo = {e0,e1,e2,e3,e4,e5,e6,e7,e8,e9,e10,e11,e12,e13,e14,e15}; + int8x16_t hi = {e16,e17,e18,e19,e20,e21,e22,e23,e24,e25,e26,e27,e28,e29,e30,e31}; + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_set_epi16 (short e15, short e14, short e13, short e12, short e11, short e10, short e9, short e8, short e7, short e6, short e5, short e4, short e3, short e2, short e1, short e0) +{ + int16x8_t lo = {e0,e1,e2,e3,e4,e5,e6,e7}; + int16x8_t hi = {e8,e9,e10,e11,e12,e13,e14,e15}; + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + +AVX2NEON_ABI +__m256i _mm256_setr_epi16 (short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7, short e8, short e9, short e10, short e11, short e12, short e13, short e14, short e15) +{ + int16x8_t lo = {e0,e1,e2,e3,e4,e5,e6,e7}; + int16x8_t hi = {e8,e9,e10,e11,e12,e13,e14,e15}; + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + + + +AVX2NEON_ABI +int _mm256_movemask_epi8(const __m256i& a) +{ + return (_mm_movemask_epi8(a.hi) << 16) | _mm_movemask_epi8(a.lo); +} + + +AVX2NEON_ABI +int _mm256_testz_si256(const __m256i& a,const __m256i& b) +{ + uint32x4_t lo = vandq_u32(a.lo,b.lo); + uint32x4_t hi = vandq_u32(a.hi,b.hi); + + return (vaddvq_u32(lo) + vaddvq_u32(hi)) == 0; +} + +AVX2NEON_ABI +__m256d _mm256_setzero_pd () +{ + __m256d res; + res.lo = res.hi = vdupq_n_f64(0); + return res; +} + +AVX2NEON_ABI +int _mm256_movemask_pd (__m256d a) +{ + return (_mm_movemask_pd(a.hi) << 2) | _mm_movemask_pd(a.lo); +} + +AVX2NEON_ABI +__m256i _mm256_cmpeq_epi64 (__m256i a, __m256i b) +{ + __m256i res; + res.lo = _mm_cmpeq_epi64(a.lo, b.lo); + res.hi = _mm_cmpeq_epi64(a.hi, b.hi); + return res; +} + +AVX2NEON_ABI +__m256d _mm256_cmpeq_pd (__m256d a, __m256d b) +{ + __m256d res; + res.lo = _mm_cmpeq_pd(a.lo, b.lo); + res.hi = _mm_cmpeq_pd(a.hi, b.hi); + return res; +} + + +AVX2NEON_ABI +int _mm256_testz_pd (const __m256d& a, const __m256d& b) +{ + __m256d t = a; + + if (&a != &b) + t = _mm256_and_pd(a,b); + + return _mm256_movemask_pd(t) == 0; +} + +AVX2NEON_ABI +__m256d _mm256_blendv_pd (__m256d a, __m256d b, __m256d mask) +{ + __m256d res; + res.lo = _mm_blendv_pd(a.lo, b.lo, mask.lo); + res.hi = _mm_blendv_pd(a.hi, b.hi, mask.hi); + return res; +} + +template<int imm8> +AVX2NEON_ABI +__m256 __mm256_dp_ps (__m256 a, __m256 b) +{ + __m256 res; + res.lo = _mm_dp_ps(a.lo, b.lo, imm8); + res.hi = _mm_dp_ps(a.hi, b.hi, imm8); + return res; +} + +#define _mm256_dp_ps(a,b,c) __mm256_dp_ps<c>(a,b) + +AVX2NEON_ABI +double _mm256_permute4x64_pd_select(__m256d a, const int imm8) +{ + switch (imm8 & 3) { + case 0: + return ((float64x2_t)a.lo)[0]; + case 1: + return ((float64x2_t)a.lo)[1]; + case 2: + return ((float64x2_t)a.hi)[0]; + case 3: + return ((float64x2_t)a.hi)[1]; + } + __builtin_unreachable(); + return 0; +} + +AVX2NEON_ABI +__m256d _mm256_permute4x64_pd (__m256d a, const int imm8) +{ + float64x2_t lo,hi; + lo[0] = _mm256_permute4x64_pd_select(a,imm8 >> 0); + lo[1] = _mm256_permute4x64_pd_select(a,imm8 >> 2); + hi[0] = _mm256_permute4x64_pd_select(a,imm8 >> 4); + hi[1] = _mm256_permute4x64_pd_select(a,imm8 >> 6); + + __m256d res; + res.lo = lo; res.hi = hi; + return res; +} + +AVX2NEON_ABI +__m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8) +{ + return __m256i(_mm256_insertf128_ps((__m256)a,(__m128)b,imm8)); +} + + +AVX2NEON_ABI +__m256i _mm256_loadu_si256 (__m256i const * mem_addr) +{ + __m256i res; + res.lo = *(__m128i *)((int32_t *)mem_addr + 0); + res.hi = *(__m128i *)((int32_t *)mem_addr + 4); + return res; +} + +#define _mm256_load_si256 _mm256_loadu_si256 + +AVX2NEON_ABI +void _mm256_storeu_ps (float * mem_addr, __m256 a) +{ + *(__m128 *)(mem_addr + 0) = a.lo; + *(__m128 *)(mem_addr + 4) = a.hi; +} + +#define _mm256_store_ps _mm256_storeu_ps +#define _mm256_stream_ps _mm256_storeu_ps + + +AVX2NEON_ABI +void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) +{ + *(__m128i *)((int32_t *)mem_addr + 0) = a.lo; + *(__m128i *)((int32_t *)mem_addr + 4) = a.hi; +} + +#define _mm256_store_si256 _mm256_storeu_si256 + + + +AVX2NEON_ABI +__m256i _mm256_permute4x64_epi64 (const __m256i a, const int imm8) +{ + uint8x16x2_t tbl = {a.lo, a.hi}; + + uint8_t sz = sizeof(uint64_t); + uint8_t u64[4] = { + (uint8_t)(((imm8 >> 0) & 0x3) * sz), + (uint8_t)(((imm8 >> 2) & 0x3) * sz), + (uint8_t)(((imm8 >> 4) & 0x3) * sz), + (uint8_t)(((imm8 >> 6) & 0x3) * sz), + }; + + uint8x16_t idx_lo = { + // lo[0] bytes + (uint8_t)(u64[0]+0), (uint8_t)(u64[0]+1), (uint8_t)(u64[0]+2), (uint8_t)(u64[0]+3), + (uint8_t)(u64[0]+4), (uint8_t)(u64[0]+5), (uint8_t)(u64[0]+6), (uint8_t)(u64[0]+7), + + // lo[1] bytes + (uint8_t)(u64[1]+0), (uint8_t)(u64[1]+1), (uint8_t)(u64[1]+2), (uint8_t)(u64[1]+3), + (uint8_t)(u64[1]+4), (uint8_t)(u64[1]+5), (uint8_t)(u64[1]+6), (uint8_t)(u64[1]+7), + }; + uint8x16_t idx_hi = { + // hi[0] bytes + (uint8_t)(u64[2]+0), (uint8_t)(u64[2]+1), (uint8_t)(u64[2]+2), (uint8_t)(u64[2]+3), + (uint8_t)(u64[2]+4), (uint8_t)(u64[2]+5), (uint8_t)(u64[2]+6), (uint8_t)(u64[2]+7), + + // hi[1] bytes + (uint8_t)(u64[3]+0), (uint8_t)(u64[3]+1), (uint8_t)(u64[3]+2), (uint8_t)(u64[3]+3), + (uint8_t)(u64[3]+4), (uint8_t)(u64[3]+5), (uint8_t)(u64[3]+6), (uint8_t)(u64[3]+7), + }; + + uint8x16_t lo = vqtbl2q_u8(tbl, idx_lo); + uint8x16_t hi = vqtbl2q_u8(tbl, idx_hi); + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_permute2x128_si256(const __m256i a,const __m256i b, const int imm8) +{ + return __m256i(_mm256_permute2f128_ps(__m256(a),__m256(b),imm8)); +} + + + +AVX2NEON_ABI +__m256 _mm256_maskload_ps (float const * mem_addr, __m256i mask) +{ + __m256 res; + res.lo = _mm_maskload_ps(mem_addr,mask.lo); + res.hi = _mm_maskload_ps(mem_addr + 4,mask.hi); + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_cvtepu8_epi32 (__m128i a) +{ + uint8x16_t a_u8 = vreinterpretq_u8_m128i(a); // xxxx xxxx xxxx xxxx HHGG FFEE DDCC BBAA + uint16x8_t u16x8 = vmovl_u8(vget_low_u8(a_u8)); // 00HH 00GG 00FF 00EE 00DD 00CC 00BB 00AA + uint32x4_t lo = vmovl_u16(vget_low_u16(u16x8)); // 0000 00DD 0000 00CC 0000 00BB 0000 00AA + uint32x4_t hi = vmovl_high_u16(u16x8); // 0000 00HH 0000 00GG 0000 00FF 0000 00EE + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_cvtepi8_epi32 (__m128i a) +{ + int8x16_t a_s8 = vreinterpretq_s8_m128i(a); // xxxx xxxx xxxx xxxx HHGG FFEE DDCC BBAA + int16x8_t s16x8 = vmovl_s8(vget_low_s8(a_s8)); // ssHH ssGG ssFF ssEE ssDD ssCC ssBB ssAA + int32x4_t lo = vmovl_s16(vget_low_s16(s16x8)); // ssss ssDD ssss ssCC ssss ssBB ssss ssAA + int32x4_t hi = vmovl_high_s16(s16x8); // ssss ssHH ssss ssGG ssss ssFF ssss ssEE + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_cvtepi16_epi32 (__m128i a) +{ + int16x8_t a_s16 = vreinterpretq_s16_m128i(a); // HHHH GGGG FFFF EEEE DDDD CCCC BBBB AAAA + int32x4_t lo = vmovl_s16(vget_low_s16(a_s16)); // ssss DDDD ssss CCCC ssss BBBB ssss AAAA + int32x4_t hi = vmovl_high_s16(a_s16); // ssss HHHH ssss GGGG ssss FFFF ssss EEEE + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + + +AVX2NEON_ABI +void _mm256_maskstore_epi32 (int* mem_addr, __m256i mask, __m256i a) +{ + _mm_maskstore_epi32(mem_addr,mask.lo,a.lo); + _mm_maskstore_epi32(mem_addr + 4,mask.hi,a.hi); +} + +AVX2NEON_ABI +__m256i _mm256_slli_epi64 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_slli_epi64(a.lo,imm8); + res.hi = _mm_slli_epi64(a.hi,imm8); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_slli_epi32 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_slli_epi32(a.lo,imm8); + res.hi = _mm_slli_epi32(a.hi,imm8); + return res; +} + + +AVX2NEON_ABI +__m256i __mm256_slli_epi16 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_slli_epi16(a.lo,imm8); + res.hi = _mm_slli_epi16(a.hi,imm8); + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_srli_epi32 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_srli_epi32(a.lo,imm8); + res.hi = _mm_srli_epi32(a.hi,imm8); + return res; +} + +AVX2NEON_ABI +__m256i __mm256_srli_epi16 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_srli_epi16(a.lo,imm8); + res.hi = _mm_srli_epi16(a.hi,imm8); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_cvtepu16_epi32(__m128i a) +{ + __m256i res; + res.lo = vmovl_u16(vget_low_u16(a)); + res.hi = vmovl_high_u16(a); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_cvtepu8_epi16(__m128i a) +{ + __m256i res; + res.lo = vmovl_u8(vget_low_u8(a)); + res.hi = vmovl_high_u8(a); + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_srai_epi32 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_srai_epi32(a.lo,imm8); + res.hi = _mm_srai_epi32(a.hi,imm8); + return res; +} + +AVX2NEON_ABI +__m256i _mm256_srai_epi16 (__m256i a, int imm8) +{ + __m256i res; + res.lo = _mm_srai_epi16(a.lo,imm8); + res.hi = _mm_srai_epi16(a.hi,imm8); + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_sllv_epi32 (__m256i a, __m256i count) +{ + __m256i res; + res.lo = vshlq_s32(a.lo,count.lo); + res.hi = vshlq_s32(a.hi,count.hi); + return res; + +} + + +AVX2NEON_ABI +__m256i _mm256_srav_epi32 (__m256i a, __m256i count) +{ + __m256i res; + res.lo = vshlq_s32(a.lo,vnegq_s32(count.lo)); + res.hi = vshlq_s32(a.hi,vnegq_s32(count.hi)); + return res; + +} + +AVX2NEON_ABI +__m256i _mm256_srlv_epi32 (__m256i a, __m256i count) +{ + __m256i res; + res.lo = __m128i(vshlq_u32(uint32x4_t(a.lo),vnegq_s32(count.lo))); + res.hi = __m128i(vshlq_u32(uint32x4_t(a.hi),vnegq_s32(count.hi))); + return res; + +} + + +AVX2NEON_ABI +__m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8) +{ + return __m256i(_mm256_permute2f128_ps(__m256(a),__m256(b),imm8)); +} + + +AVX2NEON_ABI +__m128i _mm256_extractf128_si256 (__m256i a, const int imm8) +{ + if (imm8 & 1) return a.hi; + return a.lo; +} + +AVX2NEON_ABI +__m256 _mm256_set1_ps(float x) +{ + __m256 res; + res.lo = res.hi = vdupq_n_f32(x); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_set_ps (float e7, float e6, float e5, float e4, float e3, float e2, float e1, float e0) +{ + __m256 res; + res.lo = _mm_set_ps(e3,e2,e1,e0); + res.hi = _mm_set_ps(e7,e6,e5,e4); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_broadcast_ps (__m128 const * mem_addr) +{ + __m256 res; + res.lo = res.hi = *mem_addr; + return res; +} + +AVX2NEON_ABI +__m256 _mm256_cvtepi32_ps (__m256i a) +{ + __m256 res; + res.lo = _mm_cvtepi32_ps(a.lo); + res.hi = _mm_cvtepi32_ps(a.hi); + return res; +} +AVX2NEON_ABI +void _mm256_maskstore_ps (float * mem_addr, __m256i mask, __m256 a) +{ + uint32x4_t mask_lo = mask.lo; + uint32x4_t mask_hi = mask.hi; + float32x4_t a_lo = a.lo; + float32x4_t a_hi = a.hi; + + for (int i=0;i<4;i++) { + if (mask_lo[i] & 0x80000000) mem_addr[i] = a_lo[i]; + if (mask_hi[i] & 0x80000000) mem_addr[i+4] = a_hi[i]; + } +} + +AVX2NEON_ABI +__m256d _mm256_andnot_pd (__m256d a, __m256d b) +{ + __m256d res; + res.lo = float64x2_t(_mm_andnot_ps(__m128(a.lo),__m128(b.lo))); + res.hi = float64x2_t(_mm_andnot_ps(__m128(a.hi),__m128(b.hi))); + return res; +} + +AVX2NEON_ABI +__m256 _mm256_blend_ps (__m256 a, __m256 b, const int imm8) +{ + __m256 res; + res.lo = _mm_blend_ps(a.lo,b.lo,imm8 & 0xf); + res.hi = _mm_blend_ps(a.hi,b.hi,imm8 >> 4); + return res; + +} + + +AVX2NEON_ABI +__m256i _mm256_blend_epi32 (__m256i a, __m256i b, const int imm8) +{ + return __m256i(_mm256_blend_ps(__m256(a),__m256(b),imm8)); + +} + +AVX2NEON_ABI +__m256i _mm256_blend_epi16 (__m256i a, __m256i b, const int imm8) +{ + __m256i res; + res.lo = _mm_blend_epi16(a.lo,b.lo,imm8); + res.hi = _mm_blend_epi16(a.hi,b.hi,imm8); + return res; +} + + + +AVX2NEON_ABI +__m256i _mm256_i32gather_epi32 (int const* base_addr, __m256i vindex, const int scale) +{ + int32x4_t vindex_lo = vindex.lo; + int32x4_t vindex_hi = vindex.hi; + int32x4_t lo,hi; + for (int i=0;i<4;i++) + { + lo[i] = *(int32_t *)((char *) base_addr + (vindex_lo[i]*scale)); + hi[i] = *(int32_t *)((char *) base_addr + (vindex_hi[i]*scale)); + } + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} + + +AVX2NEON_ABI +__m256i _mm256_mask_i32gather_epi32 (__m256i src, int const* base_addr, __m256i vindex, __m256i mask, const int scale) +{ + uint32x4_t mask_lo = mask.lo; + uint32x4_t mask_hi = mask.hi; + int32x4_t vindex_lo = vindex.lo; + int32x4_t vindex_hi = vindex.hi; + int32x4_t lo,hi; + lo = hi = _mm_setzero_si128(); + for (int i=0;i<4;i++) + { + if (mask_lo[i] >> 31) lo[i] = *(int32_t *)((char *) base_addr + (vindex_lo[i]*scale)); + if (mask_hi[i] >> 31) hi[i] = *(int32_t *)((char *) base_addr + (vindex_hi[i]*scale)); + } + + __m256i res; + res.lo = lo; res.hi = hi; + return res; +} diff --git a/thirdparty/embree/common/simd/arm/emulation.h b/thirdparty/embree/common/simd/arm/emulation.h index 1c3875fb27..4327298019 100644 --- a/thirdparty/embree/common/simd/arm/emulation.h +++ b/thirdparty/embree/common/simd/arm/emulation.h @@ -11,33 +11,28 @@ #include "sse2neon.h" -__forceinline __m128 _mm_fmsub_ps(__m128 a, __m128 b, __m128 c) { - __m128 neg_c = vreinterpretq_m128_f32(vnegq_f32(vreinterpretq_f32_m128(c))); - return _mm_fmadd_ps(a, b, neg_c); -} - -__forceinline __m128 _mm_fnmadd_ps(__m128 a, __m128 b, __m128 c) { -#if defined(__aarch64__) - return vreinterpretq_m128_f32(vfmsq_f32(vreinterpretq_f32_m128(c), - vreinterpretq_f32_m128(b), - vreinterpretq_f32_m128(a))); -#else - return _mm_sub_ps(c, _mm_mul_ps(a, b)); -#endif -} +__forceinline __m128 _mm_abs_ps(__m128 a) { return vabsq_f32(a); } + +__forceinline __m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c) { return vfmaq_f32(c, a, b); } +__forceinline __m128 _mm_fnmadd_ps(__m128 a, __m128 b, __m128 c) { return vfmsq_f32(c, a, b); } +__forceinline __m128 _mm_fnmsub_ps(__m128 a, __m128 b, __m128 c) { return vnegq_f32(vfmaq_f32(c, a, b)); } +__forceinline __m128 _mm_fmsub_ps (__m128 a, __m128 b, __m128 c) { return vnegq_f32(vfmsq_f32(c, a, b)); } -__forceinline __m128 _mm_fnmsub_ps(__m128 a, __m128 b, __m128 c) { - return vreinterpretq_m128_f32(vnegq_f32(vreinterpretq_f32_m128(_mm_fmadd_ps(a,b,c)))); +__forceinline __m128 _mm_broadcast_ss (float const * mem_addr) +{ + return vdupq_n_f32(*mem_addr); } +// AVX2 emulation leverages Intel FMA defs above. Include after them. +#include "avx2neon.h" /* Dummy defines for floating point control */ #define _MM_MASK_MASK 0x1f80 #define _MM_MASK_DIV_ZERO 0x200 -#define _MM_FLUSH_ZERO_ON 0x8000 +// #define _MM_FLUSH_ZERO_ON 0x8000 #define _MM_MASK_DENORM 0x100 #define _MM_SET_EXCEPTION_MASK(x) -#define _MM_SET_FLUSH_ZERO_MODE(x) +// #define _MM_SET_FLUSH_ZERO_MODE(x) __forceinline int _mm_getcsr() { @@ -48,3 +43,43 @@ __forceinline void _mm_mfence() { __sync_synchronize(); } + +__forceinline __m128i _mm_load4epu8_epi32(__m128i *ptr) +{ + uint8x8_t t0 = vld1_u8((uint8_t*)ptr); + uint16x8_t t1 = vmovl_u8(t0); + uint32x4_t t2 = vmovl_u16(vget_low_u16(t1)); + return vreinterpretq_s32_u32(t2); +} + +__forceinline __m128i _mm_load4epu16_epi32(__m128i *ptr) +{ + uint16x8_t t0 = vld1q_u16((uint16_t*)ptr); + uint32x4_t t1 = vmovl_u16(vget_low_u16(t0)); + return vreinterpretq_s32_u32(t1); +} + +__forceinline __m128i _mm_load4epi8_f32(__m128i *ptr) +{ + int8x8_t t0 = vld1_s8((int8_t*)ptr); + int16x8_t t1 = vmovl_s8(t0); + int32x4_t t2 = vmovl_s16(vget_low_s16(t1)); + float32x4_t t3 = vcvtq_f32_s32(t2); + return vreinterpretq_s32_f32(t3); +} + +__forceinline __m128i _mm_load4epu8_f32(__m128i *ptr) +{ + uint8x8_t t0 = vld1_u8((uint8_t*)ptr); + uint16x8_t t1 = vmovl_u8(t0); + uint32x4_t t2 = vmovl_u16(vget_low_u16(t1)); + return vreinterpretq_s32_u32(t2); +} + +__forceinline __m128i _mm_load4epi16_f32(__m128i *ptr) +{ + int16x8_t t0 = vld1q_s16((int16_t*)ptr); + int32x4_t t1 = vmovl_s16(vget_low_s16(t0)); + float32x4_t t2 = vcvtq_f32_s32(t1); + return vreinterpretq_s32_f32(t2); +} diff --git a/thirdparty/embree/common/simd/arm/sse2neon.h b/thirdparty/embree/common/simd/arm/sse2neon.h index 7eb25cf2c5..43416662d7 100644 --- a/thirdparty/embree/common/simd/arm/sse2neon.h +++ b/thirdparty/embree/common/simd/arm/sse2neon.h @@ -52,7 +52,7 @@ /* Enable precise implementation of math operations * This would slow down the computation a bit, but gives consistent result with - * x86 SSE2. (e.g. would solve a hole or NaN pixel in the rendering result) + * x86 SSE. (e.g. would solve a hole or NaN pixel in the rendering result) */ /* _mm_min_ps and _mm_max_ps */ #ifndef SSE2NEON_PRECISE_MINMAX @@ -66,36 +66,29 @@ #ifndef SSE2NEON_PRECISE_SQRT #define SSE2NEON_PRECISE_SQRT (0) #endif -#ifndef SSE2NEON_PRECISE_RSQRT -#define SSE2NEON_PRECISE_RSQRT (0) +/* _mm_dp_pd */ +#ifndef SSE2NEON_PRECISE_DP +#define SSE2NEON_PRECISE_DP (0) #endif +/* compiler specific definitions */ #if defined(__GNUC__) || defined(__clang__) #pragma push_macro("FORCE_INLINE") #pragma push_macro("ALIGN_STRUCT") #define FORCE_INLINE static inline __attribute__((always_inline)) #define ALIGN_STRUCT(x) __attribute__((aligned(x))) -#ifndef likely -#define likely(x) __builtin_expect(!!(x), 1) -#endif -#ifndef unlikely -#define unlikely(x) __builtin_expect(!!(x), 0) -#endif -#else -#error "Macro name collisions may happen with unsupported compiler." -#ifdef FORCE_INLINE -#undef FORCE_INLINE -#endif +#define _sse2neon_likely(x) __builtin_expect(!!(x), 1) +#define _sse2neon_unlikely(x) __builtin_expect(!!(x), 0) +#else /* non-GNU / non-clang compilers */ +#warning "Macro name collisions may happen with unsupported compiler." +#ifndef FORCE_INLINE #define FORCE_INLINE static inline +#endif #ifndef ALIGN_STRUCT #define ALIGN_STRUCT(x) __declspec(align(x)) #endif -#endif -#ifndef likely -#define likely(x) (x) -#endif -#ifndef unlikely -#define unlikely(x) (x) +#define _sse2neon_likely(x) (x) +#define _sse2neon_unlikely(x) (x) #endif #include <stdint.h> @@ -155,6 +148,14 @@ * argument "a" of mm_shuffle_ps that will be places in fp1 of result. * fp0 is the same for fp0 of result. */ +#if defined(__aarch64__) +#define _MN_SHUFFLE(fp3,fp2,fp1,fp0) ( (uint8x16_t){ (((fp3)*4)+0), (((fp3)*4)+1), (((fp3)*4)+2), (((fp3)*4)+3), (((fp2)*4)+0), (((fp2)*4)+1), (((fp2)*4)+\ +2), (((fp2)*4)+3), (((fp1)*4)+0), (((fp1)*4)+1), (((fp1)*4)+2), (((fp1)*4)+3), (((fp0)*4)+0), (((fp0)*4)+1), (((fp0)*4)+2), (((fp0)*4)+3) } ) +#define _MF_SHUFFLE(fp3,fp2,fp1,fp0) ( (uint8x16_t){ (((fp3)*4)+0), (((fp3)*4)+1), (((fp3)*4)+2), (((fp3)*4)+3), (((fp2)*4)+0), (((fp2)*4)+1), (((fp2)*4)+\ +2), (((fp2)*4)+3), (((fp1)*4)+16+0), (((fp1)*4)+16+1), (((fp1)*4)+16+2), (((fp1)*4)+16+3), (((fp0)*4)+16+0), (((fp0)*4)+16+1), (((fp0)*4)+16+2), (((fp0)*\ +4)+16+3) } ) +#endif + #define _MM_SHUFFLE(fp3, fp2, fp1, fp0) \ (((fp3) << 6) | ((fp2) << 4) | ((fp1) << 2) | ((fp0))) @@ -169,6 +170,14 @@ #define _MM_ROUND_DOWN 0x2000 #define _MM_ROUND_UP 0x4000 #define _MM_ROUND_TOWARD_ZERO 0x6000 +/* Flush zero mode macros. */ +#define _MM_FLUSH_ZERO_MASK 0x8000 +#define _MM_FLUSH_ZERO_ON 0x8000 +#define _MM_FLUSH_ZERO_OFF 0x0000 +/* Denormals are zeros mode macros. */ +#define _MM_DENORMALS_ZERO_MASK 0x0040 +#define _MM_DENORMALS_ZERO_ON 0x0040 +#define _MM_DENORMALS_ZERO_OFF 0x0000 /* indicate immediate constant argument in a given range */ #define __constrange(a, b) const @@ -189,7 +198,10 @@ typedef float64x2_t __m128d; /* 128-bit vector containing 2 doubles */ #else typedef float32x4_t __m128d; #endif -typedef int64x2_t __m128i; /* 128-bit vector containing integers */ +// Note: upstream sse2neon declares __m128i as int64x2_t. However, there's +// many places within embree that assume __m128i can be indexed as a +// 4 element u32. +typedef int32x4_t __m128i; /* 128-bit vector containing integers */ /* type-safe casting between types */ @@ -221,28 +233,28 @@ typedef int64x2_t __m128i; /* 128-bit vector containing integers */ #define vreinterpretq_s32_m128(x) vreinterpretq_s32_f32(x) #define vreinterpretq_s64_m128(x) vreinterpretq_s64_f32(x) -#define vreinterpretq_m128i_s8(x) vreinterpretq_s64_s8(x) -#define vreinterpretq_m128i_s16(x) vreinterpretq_s64_s16(x) -#define vreinterpretq_m128i_s32(x) vreinterpretq_s64_s32(x) -#define vreinterpretq_m128i_s64(x) (x) +#define vreinterpretq_m128i_s8(x) vreinterpretq_s32_s8(x) +#define vreinterpretq_m128i_s16(x) vreinterpretq_s32_s16(x) +#define vreinterpretq_m128i_s32(x) (x) +#define vreinterpretq_m128i_s64(x) vreinterpretq_s32_s64(x) -#define vreinterpretq_m128i_u8(x) vreinterpretq_s64_u8(x) -#define vreinterpretq_m128i_u16(x) vreinterpretq_s64_u16(x) -#define vreinterpretq_m128i_u32(x) vreinterpretq_s64_u32(x) -#define vreinterpretq_m128i_u64(x) vreinterpretq_s64_u64(x) +#define vreinterpretq_m128i_u8(x) vreinterpretq_s32_u8(x) +#define vreinterpretq_m128i_u16(x) vreinterpretq_s32_u16(x) +#define vreinterpretq_m128i_u32(x) vreinterpretq_s32_u32(x) +#define vreinterpretq_m128i_u64(x) vreinterpretq_s32_u64(x) -#define vreinterpretq_f32_m128i(x) vreinterpretq_f32_s64(x) -#define vreinterpretq_f64_m128i(x) vreinterpretq_f64_s64(x) +#define vreinterpretq_f32_m128i(x) vreinterpretq_f32_s32(x) +#define vreinterpretq_f64_m128i(x) vreinterpretq_f64_s32(x) -#define vreinterpretq_s8_m128i(x) vreinterpretq_s8_s64(x) -#define vreinterpretq_s16_m128i(x) vreinterpretq_s16_s64(x) -#define vreinterpretq_s32_m128i(x) vreinterpretq_s32_s64(x) -#define vreinterpretq_s64_m128i(x) (x) +#define vreinterpretq_s8_m128i(x) vreinterpretq_s8_s32(x) +#define vreinterpretq_s16_m128i(x) vreinterpretq_s16_s32(x) +#define vreinterpretq_s32_m128i(x) (x) +#define vreinterpretq_s64_m128i(x) vreinterpretq_s64_s32(x) -#define vreinterpretq_u8_m128i(x) vreinterpretq_u8_s64(x) -#define vreinterpretq_u16_m128i(x) vreinterpretq_u16_s64(x) -#define vreinterpretq_u32_m128i(x) vreinterpretq_u32_s64(x) -#define vreinterpretq_u64_m128i(x) vreinterpretq_u64_s64(x) +#define vreinterpretq_u8_m128i(x) vreinterpretq_u8_s32(x) +#define vreinterpretq_u16_m128i(x) vreinterpretq_u16_s32(x) +#define vreinterpretq_u32_m128i(x) vreinterpretq_u32_s32(x) +#define vreinterpretq_u64_m128i(x) vreinterpretq_u64_s32(x) #define vreinterpret_m64_s8(x) vreinterpret_s64_s8(x) #define vreinterpret_m64_s16(x) vreinterpret_s64_s16(x) @@ -281,6 +293,7 @@ typedef int64x2_t __m128i; /* 128-bit vector containing integers */ #define vreinterpretq_s64_m128d(x) vreinterpretq_s64_f64(x) +#define vreinterpretq_u32_m128d(x) vreinterpretq_u32_f64(x) #define vreinterpretq_u64_m128d(x) vreinterpretq_u64_f64(x) #define vreinterpretq_f64_m128d(x) (x) @@ -303,10 +316,10 @@ typedef int64x2_t __m128i; /* 128-bit vector containing integers */ #endif // A struct is defined in this header file called 'SIMDVec' which can be used -// by applications which attempt to access the contents of an _m128 struct +// by applications which attempt to access the contents of an __m128 struct // directly. It is important to note that accessing the __m128 struct directly // is bad coding practice by Microsoft: @see: -// https://msdn.microsoft.com/en-us/library/ayeb3ayc.aspx +// https://docs.microsoft.com/en-us/cpp/cpp/m128 // // However, some legacy source code may try to access the contents of an __m128 // struct directly so the developer can use the SIMDVec as an alias for it. Any @@ -342,13 +355,48 @@ typedef union ALIGN_STRUCT(16) SIMDVec { #define vreinterpretq_nth_u32_m128i(x, n) (((SIMDVec *) &x)->m128_u32[n]) #define vreinterpretq_nth_u8_m128i(x, n) (((SIMDVec *) &x)->m128_u8[n]) +/* SSE macros */ +#define _MM_GET_FLUSH_ZERO_MODE _sse2neon_mm_get_flush_zero_mode +#define _MM_SET_FLUSH_ZERO_MODE _sse2neon_mm_set_flush_zero_mode +#define _MM_GET_DENORMALS_ZERO_MODE _sse2neon_mm_get_denormals_zero_mode +#define _MM_SET_DENORMALS_ZERO_MODE _sse2neon_mm_set_denormals_zero_mode + +// Function declaration +// SSE +FORCE_INLINE unsigned int _MM_GET_ROUNDING_MODE(); +FORCE_INLINE __m128 _mm_move_ss(__m128, __m128); +FORCE_INLINE __m128 _mm_or_ps(__m128, __m128); +FORCE_INLINE __m128 _mm_set_ps1(float); +FORCE_INLINE __m128 _mm_setzero_ps(void); +// SSE2 +FORCE_INLINE __m128i _mm_and_si128(__m128i, __m128i); +FORCE_INLINE __m128i _mm_castps_si128(__m128); +FORCE_INLINE __m128i _mm_cmpeq_epi32(__m128i, __m128i); +FORCE_INLINE __m128i _mm_cvtps_epi32(__m128); +FORCE_INLINE __m128d _mm_move_sd(__m128d, __m128d); +FORCE_INLINE __m128i _mm_or_si128(__m128i, __m128i); +FORCE_INLINE __m128i _mm_set_epi32(int, int, int, int); +FORCE_INLINE __m128i _mm_set_epi64x(int64_t, int64_t); +FORCE_INLINE __m128d _mm_set_pd(double, double); +FORCE_INLINE __m128i _mm_set1_epi32(int); +FORCE_INLINE __m128i _mm_setzero_si128(); +// SSE4.1 +FORCE_INLINE __m128d _mm_ceil_pd(__m128d); +FORCE_INLINE __m128 _mm_ceil_ps(__m128); +FORCE_INLINE __m128d _mm_floor_pd(__m128d); +FORCE_INLINE __m128 _mm_floor_ps(__m128); +FORCE_INLINE __m128d _mm_round_pd(__m128d, int); +FORCE_INLINE __m128 _mm_round_ps(__m128, int); +// SSE4.2 +FORCE_INLINE uint32_t _mm_crc32_u8(uint32_t, uint8_t); + /* Backwards compatibility for compilers with lack of specific type support */ // Older gcc does not define vld1q_u8_x4 type -#if defined(__GNUC__) && !defined(__clang__) && \ - ((__GNUC__ == 10 && (__GNUC_MINOR__ <= 1)) || \ - (__GNUC__ == 9 && (__GNUC_MINOR__ <= 3)) || \ - (__GNUC__ == 8 && (__GNUC_MINOR__ <= 4)) || __GNUC__ <= 7) +#if defined(__GNUC__) && !defined(__clang__) && \ + ((__GNUC__ <= 10 && defined(__arm__)) || \ + (__GNUC__ == 10 && __GNUC_MINOR__ < 3 && defined(__aarch64__)) || \ + (__GNUC__ <= 9 && defined(__aarch64__))) FORCE_INLINE uint8x16x4_t _sse2neon_vld1q_u8_x4(const uint8_t *p) { uint8x16x4_t ret; @@ -443,8 +491,6 @@ FORCE_INLINE uint8x16x4_t _sse2neon_vld1q_u8_x4(const uint8_t *p) +------+------+------+------+------+------+-------------+ */ -/* Set/get methods */ - /* Constants for use with _mm_prefetch. */ enum _mm_hint { _MM_HINT_NTA = 0, /* load data to L1 and L2 cache, mark it as NTA */ @@ -457,1098 +503,1568 @@ enum _mm_hint { _MM_HINT_ET2 = 7 /* exclusive version of _MM_HINT_T2 */ }; -// Loads one cache line of data from address p to a location closer to the -// processor. https://msdn.microsoft.com/en-us/library/84szxsww(v=vs.100).aspx -FORCE_INLINE void _mm_prefetch(const void *p, int i) +// The bit field mapping to the FPCR(floating-point control register) +typedef struct { + uint16_t res0; + uint8_t res1 : 6; + uint8_t bit22 : 1; + uint8_t bit23 : 1; + uint8_t bit24 : 1; + uint8_t res2 : 7; +#if defined(__aarch64__) + uint32_t res3; +#endif +} fpcr_bitfield; + +// Takes the upper 64 bits of a and places it in the low end of the result +// Takes the lower 64 bits of b and places it into the high end of the result. +FORCE_INLINE __m128 _mm_shuffle_ps_1032(__m128 a, __m128 b) { - (void) i; - __builtin_prefetch(p); + float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); + float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32(vcombine_f32(a32, b10)); } -// Pause the processor. This is typically used in spin-wait loops and depending -// on the x86 processor typical values are in the 40-100 cycle range. The -// 'yield' instruction isn't a good fit beacuse it's effectively a nop on most -// Arm cores. Experience with several databases has shown has shown an 'isb' is -// a reasonable approximation. -FORCE_INLINE void _mm_pause() +// takes the lower two 32-bit values from a and swaps them and places in high +// end of result takes the higher two 32 bit values from b and swaps them and +// places in low end of result. +FORCE_INLINE __m128 _mm_shuffle_ps_2301(__m128 a, __m128 b) { - __asm__ __volatile__("isb\n"); + float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); + float32x2_t b23 = vrev64_f32(vget_high_f32(vreinterpretq_f32_m128(b))); + return vreinterpretq_m128_f32(vcombine_f32(a01, b23)); } -// Copy the lower single-precision (32-bit) floating-point element of a to dst. -// -// dst[31:0] := a[31:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_f32 -FORCE_INLINE float _mm_cvtss_f32(__m128 a) +FORCE_INLINE __m128 _mm_shuffle_ps_0321(__m128 a, __m128 b) { - return vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); + float32x2_t a21 = vget_high_f32( + vextq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 3)); + float32x2_t b03 = vget_low_f32( + vextq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b), 3)); + return vreinterpretq_m128_f32(vcombine_f32(a21, b03)); } -// Convert the lower single-precision (32-bit) floating-point element in b to a -// double-precision (64-bit) floating-point element, store the result in the -// lower element of dst, and copy the upper element from a to the upper element -// of dst. +FORCE_INLINE __m128 _mm_shuffle_ps_2103(__m128 a, __m128 b) +{ + float32x2_t a03 = vget_low_f32( + vextq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 3)); + float32x2_t b21 = vget_high_f32( + vextq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b), 3)); + return vreinterpretq_m128_f32(vcombine_f32(a03, b21)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_1010(__m128 a, __m128 b) +{ + float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); + float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32(vcombine_f32(a10, b10)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_1001(__m128 a, __m128 b) +{ + float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); + float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32(vcombine_f32(a01, b10)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_0101(__m128 a, __m128 b) +{ + float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); + float32x2_t b01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(b))); + return vreinterpretq_m128_f32(vcombine_f32(a01, b01)); +} + +// keeps the low 64 bits of b in the low and puts the high 64 bits of a in the +// high +FORCE_INLINE __m128 _mm_shuffle_ps_3210(__m128 a, __m128 b) +{ + float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); + float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32(vcombine_f32(a10, b32)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_0011(__m128 a, __m128 b) +{ + float32x2_t a11 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(a)), 1); + float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); + return vreinterpretq_m128_f32(vcombine_f32(a11, b00)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_0022(__m128 a, __m128 b) +{ + float32x2_t a22 = + vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 0); + float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); + return vreinterpretq_m128_f32(vcombine_f32(a22, b00)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_2200(__m128 a, __m128 b) +{ + float32x2_t a00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(a)), 0); + float32x2_t b22 = + vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(b)), 0); + return vreinterpretq_m128_f32(vcombine_f32(a00, b22)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_3202(__m128 a, __m128 b) +{ + float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); + float32x2_t a22 = + vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 0); + float32x2_t a02 = vset_lane_f32(a0, a22, 1); /* TODO: use vzip ?*/ + float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32(vcombine_f32(a02, b32)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_1133(__m128 a, __m128 b) +{ + float32x2_t a33 = + vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 1); + float32x2_t b11 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 1); + return vreinterpretq_m128_f32(vcombine_f32(a33, b11)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_2010(__m128 a, __m128 b) +{ + float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); + float32_t b2 = vgetq_lane_f32(vreinterpretq_f32_m128(b), 2); + float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); + float32x2_t b20 = vset_lane_f32(b2, b00, 1); + return vreinterpretq_m128_f32(vcombine_f32(a10, b20)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_2001(__m128 a, __m128 b) +{ + float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); + float32_t b2 = vgetq_lane_f32(b, 2); + float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); + float32x2_t b20 = vset_lane_f32(b2, b00, 1); + return vreinterpretq_m128_f32(vcombine_f32(a01, b20)); +} + +FORCE_INLINE __m128 _mm_shuffle_ps_2032(__m128 a, __m128 b) +{ + float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); + float32_t b2 = vgetq_lane_f32(b, 2); + float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); + float32x2_t b20 = vset_lane_f32(b2, b00, 1); + return vreinterpretq_m128_f32(vcombine_f32(a32, b20)); +} + +// Kahan summation for accurate summation of floating-point numbers. +// http://blog.zachbjornson.com/2019/08/11/fast-float-summation.html +FORCE_INLINE void _sse2neon_kadd_f32(float *sum, float *c, float y) +{ + y -= *c; + float t = *sum + y; + *c = (t - *sum) - y; + *sum = t; +} + +#if defined(__ARM_FEATURE_CRYPTO) +// Wraps vmull_p64 +FORCE_INLINE uint64x2_t _sse2neon_vmull_p64(uint64x1_t _a, uint64x1_t _b) +{ + poly64_t a = vget_lane_p64(vreinterpret_p64_u64(_a), 0); + poly64_t b = vget_lane_p64(vreinterpret_p64_u64(_b), 0); + return vreinterpretq_u64_p128(vmull_p64(a, b)); +} +#else // ARMv7 polyfill +// ARMv7/some A64 lacks vmull_p64, but it has vmull_p8. // -// dst[63:0] := Convert_FP32_To_FP64(b[31:0]) -// dst[127:64] := a[127:64] +// vmull_p8 calculates 8 8-bit->16-bit polynomial multiplies, but we need a +// 64-bit->128-bit polynomial multiply. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_sd -FORCE_INLINE __m128d _mm_cvtss_sd(__m128d a, __m128 b) +// It needs some work and is somewhat slow, but it is still faster than all +// known scalar methods. +// +// Algorithm adapted to C from +// https://www.workofard.com/2017/07/ghash-for-low-end-cores/, which is adapted +// from "Fast Software Polynomial Multiplication on ARM Processors Using the +// NEON Engine" by Danilo Camara, Conrado Gouvea, Julio Lopez and Ricardo Dahab +// (https://hal.inria.fr/hal-01506572) +static uint64x2_t _sse2neon_vmull_p64(uint64x1_t _a, uint64x1_t _b) { - double d = (double) vgetq_lane_f32(vreinterpretq_f32_m128(b), 0); + poly8x8_t a = vreinterpret_p8_u64(_a); + poly8x8_t b = vreinterpret_p8_u64(_b); + + // Masks + uint8x16_t k48_32 = vcombine_u8(vcreate_u8(0x0000ffffffffffff), + vcreate_u8(0x00000000ffffffff)); + uint8x16_t k16_00 = vcombine_u8(vcreate_u8(0x000000000000ffff), + vcreate_u8(0x0000000000000000)); + + // Do the multiplies, rotating with vext to get all combinations + uint8x16_t d = vreinterpretq_u8_p16(vmull_p8(a, b)); // D = A0 * B0 + uint8x16_t e = + vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 1))); // E = A0 * B1 + uint8x16_t f = + vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 1), b)); // F = A1 * B0 + uint8x16_t g = + vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 2))); // G = A0 * B2 + uint8x16_t h = + vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 2), b)); // H = A2 * B0 + uint8x16_t i = + vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 3))); // I = A0 * B3 + uint8x16_t j = + vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 3), b)); // J = A3 * B0 + uint8x16_t k = + vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 4))); // L = A0 * B4 + + // Add cross products + uint8x16_t l = veorq_u8(e, f); // L = E + F + uint8x16_t m = veorq_u8(g, h); // M = G + H + uint8x16_t n = veorq_u8(i, j); // N = I + J + + // Interleave. Using vzip1 and vzip2 prevents Clang from emitting TBL + // instructions. #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vsetq_lane_f64(d, vreinterpretq_f64_m128d(a), 0)); + uint8x16_t lm_p0 = vreinterpretq_u8_u64( + vzip1q_u64(vreinterpretq_u64_u8(l), vreinterpretq_u64_u8(m))); + uint8x16_t lm_p1 = vreinterpretq_u8_u64( + vzip2q_u64(vreinterpretq_u64_u8(l), vreinterpretq_u64_u8(m))); + uint8x16_t nk_p0 = vreinterpretq_u8_u64( + vzip1q_u64(vreinterpretq_u64_u8(n), vreinterpretq_u64_u8(k))); + uint8x16_t nk_p1 = vreinterpretq_u8_u64( + vzip2q_u64(vreinterpretq_u64_u8(n), vreinterpretq_u64_u8(k))); #else - return vreinterpretq_m128d_s64( - vsetq_lane_s64(*(int64_t *) &d, vreinterpretq_s64_m128d(a), 0)); + uint8x16_t lm_p0 = vcombine_u8(vget_low_u8(l), vget_low_u8(m)); + uint8x16_t lm_p1 = vcombine_u8(vget_high_u8(l), vget_high_u8(m)); + uint8x16_t nk_p0 = vcombine_u8(vget_low_u8(n), vget_low_u8(k)); + uint8x16_t nk_p1 = vcombine_u8(vget_high_u8(n), vget_high_u8(k)); #endif -} + // t0 = (L) (P0 + P1) << 8 + // t1 = (M) (P2 + P3) << 16 + uint8x16_t t0t1_tmp = veorq_u8(lm_p0, lm_p1); + uint8x16_t t0t1_h = vandq_u8(lm_p1, k48_32); + uint8x16_t t0t1_l = veorq_u8(t0t1_tmp, t0t1_h); -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 32-bit integer, and store the result in dst. -// -// dst[31:0] := Convert_FP32_To_Int32(a[31:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_si32 -#define _mm_cvtss_si32(a) _mm_cvt_ss2si(a) + // t2 = (N) (P4 + P5) << 24 + // t3 = (K) (P6 + P7) << 32 + uint8x16_t t2t3_tmp = veorq_u8(nk_p0, nk_p1); + uint8x16_t t2t3_h = vandq_u8(nk_p1, k16_00); + uint8x16_t t2t3_l = veorq_u8(t2t3_tmp, t2t3_h); -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 64-bit integer, and store the result in dst. -// -// dst[63:0] := Convert_FP32_To_Int64(a[31:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_si64 -FORCE_INLINE int _mm_cvtss_si64(__m128 a) -{ + // De-interleave #if defined(__aarch64__) - return vgetq_lane_s64( - vreinterpretq_s64_s32(vcvtnq_s32_f32(vreinterpretq_f32_m128(a))), 0); + uint8x16_t t0 = vreinterpretq_u8_u64( + vuzp1q_u64(vreinterpretq_u64_u8(t0t1_l), vreinterpretq_u64_u8(t0t1_h))); + uint8x16_t t1 = vreinterpretq_u8_u64( + vuzp2q_u64(vreinterpretq_u64_u8(t0t1_l), vreinterpretq_u64_u8(t0t1_h))); + uint8x16_t t2 = vreinterpretq_u8_u64( + vuzp1q_u64(vreinterpretq_u64_u8(t2t3_l), vreinterpretq_u64_u8(t2t3_h))); + uint8x16_t t3 = vreinterpretq_u8_u64( + vuzp2q_u64(vreinterpretq_u64_u8(t2t3_l), vreinterpretq_u64_u8(t2t3_h))); #else - float32_t data = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - float32_t diff = data - floor(data); - if (diff > 0.5) - return (int64_t) ceil(data); - if (unlikely(diff == 0.5)) { - int64_t f = (int64_t) floor(data); - int64_t c = (int64_t) ceil(data); - return c & 1 ? f : c; - } - return (int64_t) floor(data); + uint8x16_t t1 = vcombine_u8(vget_high_u8(t0t1_l), vget_high_u8(t0t1_h)); + uint8x16_t t0 = vcombine_u8(vget_low_u8(t0t1_l), vget_low_u8(t0t1_h)); + uint8x16_t t3 = vcombine_u8(vget_high_u8(t2t3_l), vget_high_u8(t2t3_h)); + uint8x16_t t2 = vcombine_u8(vget_low_u8(t2t3_l), vget_low_u8(t2t3_h)); #endif + // Shift the cross products + uint8x16_t t0_shift = vextq_u8(t0, t0, 15); // t0 << 8 + uint8x16_t t1_shift = vextq_u8(t1, t1, 14); // t1 << 16 + uint8x16_t t2_shift = vextq_u8(t2, t2, 13); // t2 << 24 + uint8x16_t t3_shift = vextq_u8(t3, t3, 12); // t3 << 32 + + // Accumulate the products + uint8x16_t cross1 = veorq_u8(t0_shift, t1_shift); + uint8x16_t cross2 = veorq_u8(t2_shift, t3_shift); + uint8x16_t mix = veorq_u8(d, cross1); + uint8x16_t r = veorq_u8(mix, cross2); + return vreinterpretq_u64_u8(r); } +#endif // ARMv7 polyfill -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed 32-bit integers with truncation, and store the results in dst. -// -// FOR j := 0 to 1 -// i := 32*j -// dst[i+31:i] := Convert_FP32_To_Int32_Truncate(a[i+31:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtt_ps2pi -FORCE_INLINE __m64 _mm_cvtt_ps2pi(__m128 a) +// C equivalent: +// __m128i _mm_shuffle_epi32_default(__m128i a, +// __constrange(0, 255) int imm) { +// __m128i ret; +// ret[0] = a[imm & 0x3]; ret[1] = a[(imm >> 2) & 0x3]; +// ret[2] = a[(imm >> 4) & 0x03]; ret[3] = a[(imm >> 6) & 0x03]; +// return ret; +// } +#define _mm_shuffle_epi32_default(a, imm) \ + __extension__({ \ + int32x4_t ret; \ + ret = vmovq_n_s32( \ + vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm) & (0x3))); \ + ret = vsetq_lane_s32( \ + vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 2) & 0x3), \ + ret, 1); \ + ret = vsetq_lane_s32( \ + vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 4) & 0x3), \ + ret, 2); \ + ret = vsetq_lane_s32( \ + vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 6) & 0x3), \ + ret, 3); \ + vreinterpretq_m128i_s32(ret); \ + }) + +// Takes the upper 64 bits of a and places it in the low end of the result +// Takes the lower 64 bits of a and places it into the high end of the result. +FORCE_INLINE __m128i _mm_shuffle_epi_1032(__m128i a) { - return vreinterpret_m64_s32( - vget_low_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a)))); + int32x2_t a32 = vget_high_s32(vreinterpretq_s32_m128i(a)); + int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); + return vreinterpretq_m128i_s32(vcombine_s32(a32, a10)); } -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 32-bit integer with truncation, and store the result in dst. -// -// dst[31:0] := Convert_FP32_To_Int32_Truncate(a[31:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtt_ss2si -FORCE_INLINE int _mm_cvtt_ss2si(__m128 a) +// takes the lower two 32-bit values from a and swaps them and places in low end +// of result takes the higher two 32 bit values from a and swaps them and places +// in high end of result. +FORCE_INLINE __m128i _mm_shuffle_epi_2301(__m128i a) { - return vgetq_lane_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a)), 0); + int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); + int32x2_t a23 = vrev64_s32(vget_high_s32(vreinterpretq_s32_m128i(a))); + return vreinterpretq_m128i_s32(vcombine_s32(a01, a23)); } -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed 32-bit integers with truncation, and store the results in dst. -// -// FOR j := 0 to 1 -// i := 32*j -// dst[i+31:i] := Convert_FP32_To_Int32_Truncate(a[i+31:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttps_pi32 -#define _mm_cvttps_pi32(a) _mm_cvtt_ps2pi(a) +// rotates the least significant 32 bits into the most significant 32 bits, and +// shifts the rest down +FORCE_INLINE __m128i _mm_shuffle_epi_0321(__m128i a) +{ + return vreinterpretq_m128i_s32( + vextq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(a), 1)); +} -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 32-bit integer with truncation, and store the result in dst. -// -// dst[31:0] := Convert_FP32_To_Int32_Truncate(a[31:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttss_si32 -#define _mm_cvttss_si32(a) _mm_cvtt_ss2si(a) +// rotates the most significant 32 bits into the least significant 32 bits, and +// shifts the rest up +FORCE_INLINE __m128i _mm_shuffle_epi_2103(__m128i a) +{ + return vreinterpretq_m128i_s32( + vextq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(a), 3)); +} -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 64-bit integer with truncation, and store the result in dst. -// -// dst[63:0] := Convert_FP32_To_Int64_Truncate(a[31:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttss_si64 -FORCE_INLINE int64_t _mm_cvttss_si64(__m128 a) +// gets the lower 64 bits of a, and places it in the upper 64 bits +// gets the lower 64 bits of a and places it in the lower 64 bits +FORCE_INLINE __m128i _mm_shuffle_epi_1010(__m128i a) { - return vgetq_lane_s64( - vmovl_s32(vget_low_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a)))), 0); + int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); + return vreinterpretq_m128i_s32(vcombine_s32(a10, a10)); } -// Sets the 128-bit value to zero -// https://msdn.microsoft.com/en-us/library/vstudio/ys7dw0kh(v=vs.100).aspx -FORCE_INLINE __m128i _mm_setzero_si128(void) +// gets the lower 64 bits of a, swaps the 0 and 1 elements, and places it in the +// lower 64 bits gets the lower 64 bits of a, and places it in the upper 64 bits +FORCE_INLINE __m128i _mm_shuffle_epi_1001(__m128i a) { - return vreinterpretq_m128i_s32(vdupq_n_s32(0)); + int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); + int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); + return vreinterpretq_m128i_s32(vcombine_s32(a01, a10)); } -// Clears the four single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/vstudio/tk1t2tbz(v=vs.100).aspx -FORCE_INLINE __m128 _mm_setzero_ps(void) +// gets the lower 64 bits of a, swaps the 0 and 1 elements and places it in the +// upper 64 bits gets the lower 64 bits of a, swaps the 0 and 1 elements, and +// places it in the lower 64 bits +FORCE_INLINE __m128i _mm_shuffle_epi_0101(__m128i a) { - return vreinterpretq_m128_f32(vdupq_n_f32(0)); + int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); + return vreinterpretq_m128i_s32(vcombine_s32(a01, a01)); } -// Return vector of type __m128d with all elements set to zero. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setzero_pd -FORCE_INLINE __m128d _mm_setzero_pd(void) +FORCE_INLINE __m128i _mm_shuffle_epi_2211(__m128i a) { + int32x2_t a11 = vdup_lane_s32(vget_low_s32(vreinterpretq_s32_m128i(a)), 1); + int32x2_t a22 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 0); + return vreinterpretq_m128i_s32(vcombine_s32(a11, a22)); +} + +FORCE_INLINE __m128i _mm_shuffle_epi_0122(__m128i a) +{ + int32x2_t a22 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 0); + int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); + return vreinterpretq_m128i_s32(vcombine_s32(a22, a01)); +} + +FORCE_INLINE __m128i _mm_shuffle_epi_3332(__m128i a) +{ + int32x2_t a32 = vget_high_s32(vreinterpretq_s32_m128i(a)); + int32x2_t a33 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 1); + return vreinterpretq_m128i_s32(vcombine_s32(a32, a33)); +} + +// FORCE_INLINE __m128i _mm_shuffle_epi32_splat(__m128i a, __constrange(0,255) +// int imm) #if defined(__aarch64__) - return vreinterpretq_m128d_f64(vdupq_n_f64(0)); +#define _mm_shuffle_epi32_splat(a, imm) \ + __extension__({ \ + vreinterpretq_m128i_s32( \ + vdupq_laneq_s32(vreinterpretq_s32_m128i(a), (imm))); \ + }) #else - return vreinterpretq_m128d_f32(vdupq_n_f32(0)); +#define _mm_shuffle_epi32_splat(a, imm) \ + __extension__({ \ + vreinterpretq_m128i_s32( \ + vdupq_n_s32(vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm)))); \ + }) #endif -} -// Sets the four single-precision, floating-point values to w. +// NEON does not support a general purpose permute intrinsic +// Selects four specific single-precision, floating-point values from a and b, +// based on the mask i. // -// r0 := r1 := r2 := r3 := w +// C equivalent: +// __m128 _mm_shuffle_ps_default(__m128 a, __m128 b, +// __constrange(0, 255) int imm) { +// __m128 ret; +// ret[0] = a[imm & 0x3]; ret[1] = a[(imm >> 2) & 0x3]; +// ret[2] = b[(imm >> 4) & 0x03]; ret[3] = b[(imm >> 6) & 0x03]; +// return ret; +// } // -// https://msdn.microsoft.com/en-us/library/vstudio/2x1se8ha(v=vs.100).aspx -FORCE_INLINE __m128 _mm_set1_ps(float _w) +// https://msdn.microsoft.com/en-us/library/vstudio/5f0858x0(v=vs.100).aspx +#define _mm_shuffle_ps_default(a, b, imm) \ + __extension__({ \ + float32x4_t ret; \ + ret = vmovq_n_f32( \ + vgetq_lane_f32(vreinterpretq_f32_m128(a), (imm) & (0x3))); \ + ret = vsetq_lane_f32( \ + vgetq_lane_f32(vreinterpretq_f32_m128(a), ((imm) >> 2) & 0x3), \ + ret, 1); \ + ret = vsetq_lane_f32( \ + vgetq_lane_f32(vreinterpretq_f32_m128(b), ((imm) >> 4) & 0x3), \ + ret, 2); \ + ret = vsetq_lane_f32( \ + vgetq_lane_f32(vreinterpretq_f32_m128(b), ((imm) >> 6) & 0x3), \ + ret, 3); \ + vreinterpretq_m128_f32(ret); \ + }) + +// Shuffles the lower 4 signed or unsigned 16-bit integers in a as specified +// by imm. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/y41dkk37(v=vs.100) +// FORCE_INLINE __m128i _mm_shufflelo_epi16_function(__m128i a, +// __constrange(0,255) int +// imm) +#define _mm_shufflelo_epi16_function(a, imm) \ + __extension__({ \ + int16x8_t ret = vreinterpretq_s16_m128i(a); \ + int16x4_t lowBits = vget_low_s16(ret); \ + ret = vsetq_lane_s16(vget_lane_s16(lowBits, (imm) & (0x3)), ret, 0); \ + ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 2) & 0x3), ret, \ + 1); \ + ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 4) & 0x3), ret, \ + 2); \ + ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 6) & 0x3), ret, \ + 3); \ + vreinterpretq_m128i_s16(ret); \ + }) + +// Shuffles the upper 4 signed or unsigned 16-bit integers in a as specified +// by imm. +// https://msdn.microsoft.com/en-us/library/13ywktbs(v=vs.100).aspx +// FORCE_INLINE __m128i _mm_shufflehi_epi16_function(__m128i a, +// __constrange(0,255) int +// imm) +#define _mm_shufflehi_epi16_function(a, imm) \ + __extension__({ \ + int16x8_t ret = vreinterpretq_s16_m128i(a); \ + int16x4_t highBits = vget_high_s16(ret); \ + ret = vsetq_lane_s16(vget_lane_s16(highBits, (imm) & (0x3)), ret, 4); \ + ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 2) & 0x3), ret, \ + 5); \ + ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 4) & 0x3), ret, \ + 6); \ + ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 6) & 0x3), ret, \ + 7); \ + vreinterpretq_m128i_s16(ret); \ + }) + +/* SSE */ + +// Adds the four single-precision, floating-point values of a and b. +// +// r0 := a0 + b0 +// r1 := a1 + b1 +// r2 := a2 + b2 +// r3 := a3 + b3 +// +// https://msdn.microsoft.com/en-us/library/vstudio/c9848chc(v=vs.100).aspx +FORCE_INLINE __m128 _mm_add_ps(__m128 a, __m128 b) { - return vreinterpretq_m128_f32(vdupq_n_f32(_w)); + return vreinterpretq_m128_f32( + vaddq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Sets the four single-precision, floating-point values to w. -// https://msdn.microsoft.com/en-us/library/vstudio/2x1se8ha(v=vs.100).aspx -FORCE_INLINE __m128 _mm_set_ps1(float _w) +// adds the scalar single-precision floating point values of a and b. +// https://msdn.microsoft.com/en-us/library/be94x2y6(v=vs.100).aspx +FORCE_INLINE __m128 _mm_add_ss(__m128 a, __m128 b) { - return vreinterpretq_m128_f32(vdupq_n_f32(_w)); + float32_t b0 = vgetq_lane_f32(vreinterpretq_f32_m128(b), 0); + float32x4_t value = vsetq_lane_f32(b0, vdupq_n_f32(0), 0); + // the upper values in the result must be the remnants of <a>. + return vreinterpretq_m128_f32(vaddq_f32(a, value)); } -// Sets the four single-precision, floating-point values to the four inputs. -// https://msdn.microsoft.com/en-us/library/vstudio/afh0zf75(v=vs.100).aspx -FORCE_INLINE __m128 _mm_set_ps(float w, float z, float y, float x) +// Computes the bitwise AND of the four single-precision, floating-point values +// of a and b. +// +// r0 := a0 & b0 +// r1 := a1 & b1 +// r2 := a2 & b2 +// r3 := a3 & b3 +// +// https://msdn.microsoft.com/en-us/library/vstudio/73ck1xc5(v=vs.100).aspx +FORCE_INLINE __m128 _mm_and_ps(__m128 a, __m128 b) { - float ALIGN_STRUCT(16) data[4] = {x, y, z, w}; - return vreinterpretq_m128_f32(vld1q_f32(data)); + return vreinterpretq_m128_s32( + vandq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); } -// Copy single-precision (32-bit) floating-point element a to the lower element -// of dst, and zero the upper 3 elements. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_ss -FORCE_INLINE __m128 _mm_set_ss(float a) +// Computes the bitwise AND-NOT of the four single-precision, floating-point +// values of a and b. +// +// r0 := ~a0 & b0 +// r1 := ~a1 & b1 +// r2 := ~a2 & b2 +// r3 := ~a3 & b3 +// +// https://msdn.microsoft.com/en-us/library/vstudio/68h7wd02(v=vs.100).aspx +FORCE_INLINE __m128 _mm_andnot_ps(__m128 a, __m128 b) { - float ALIGN_STRUCT(16) data[4] = {a, 0, 0, 0}; - return vreinterpretq_m128_f32(vld1q_f32(data)); + return vreinterpretq_m128_s32( + vbicq_s32(vreinterpretq_s32_m128(b), + vreinterpretq_s32_m128(a))); // *NOTE* argument swap } -// Sets the four single-precision, floating-point values to the four inputs in -// reverse order. -// https://msdn.microsoft.com/en-us/library/vstudio/d2172ct3(v=vs.100).aspx -FORCE_INLINE __m128 _mm_setr_ps(float w, float z, float y, float x) +// Average packed unsigned 16-bit integers in a and b, and store the results in +// dst. +// +// FOR j := 0 to 3 +// i := j*16 +// dst[i+15:i] := (a[i+15:i] + b[i+15:i] + 1) >> 1 +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_avg_pu16 +FORCE_INLINE __m64 _mm_avg_pu16(__m64 a, __m64 b) { - float ALIGN_STRUCT(16) data[4] = {w, z, y, x}; - return vreinterpretq_m128_f32(vld1q_f32(data)); + return vreinterpret_m64_u16( + vrhadd_u16(vreinterpret_u16_m64(a), vreinterpret_u16_m64(b))); } -// Sets the 8 signed 16-bit integer values in reverse order. +// Average packed unsigned 8-bit integers in a and b, and store the results in +// dst. // -// Return Value -// r0 := w0 -// r1 := w1 -// ... -// r7 := w7 -FORCE_INLINE __m128i _mm_setr_epi16(short w0, - short w1, - short w2, - short w3, - short w4, - short w5, - short w6, - short w7) +// FOR j := 0 to 7 +// i := j*8 +// dst[i+7:i] := (a[i+7:i] + b[i+7:i] + 1) >> 1 +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_avg_pu8 +FORCE_INLINE __m64 _mm_avg_pu8(__m64 a, __m64 b) { - int16_t ALIGN_STRUCT(16) data[8] = {w0, w1, w2, w3, w4, w5, w6, w7}; - return vreinterpretq_m128i_s16(vld1q_s16((int16_t *) data)); + return vreinterpret_m64_u8( + vrhadd_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); } -// Sets the 4 signed 32-bit integer values in reverse order -// https://technet.microsoft.com/en-us/library/security/27yb3ee5(v=vs.90).aspx -FORCE_INLINE __m128i _mm_setr_epi32(int i3, int i2, int i1, int i0) +// Compares for equality. +// https://msdn.microsoft.com/en-us/library/vstudio/36aectz5(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmpeq_ps(__m128 a, __m128 b) { - int32_t ALIGN_STRUCT(16) data[4] = {i3, i2, i1, i0}; - return vreinterpretq_m128i_s32(vld1q_s32(data)); + return vreinterpretq_m128_u32( + vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Set packed 64-bit integers in dst with the supplied values in reverse order. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setr_epi64 -FORCE_INLINE __m128i _mm_setr_epi64(__m64 e1, __m64 e0) +// Compares for equality. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/k423z28e(v=vs.100) +FORCE_INLINE __m128 _mm_cmpeq_ss(__m128 a, __m128 b) { - return vreinterpretq_m128i_s64(vcombine_s64(e1, e0)); + return _mm_move_ss(a, _mm_cmpeq_ps(a, b)); } -// Sets the 16 signed 8-bit integer values to b. +// Compares for greater than or equal. +// https://msdn.microsoft.com/en-us/library/vstudio/fs813y2t(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmpge_ps(__m128 a, __m128 b) +{ + return vreinterpretq_m128_u32( + vcgeq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +} + +// Compares for greater than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/kesh3ddc(v=vs.100) +FORCE_INLINE __m128 _mm_cmpge_ss(__m128 a, __m128 b) +{ + return _mm_move_ss(a, _mm_cmpge_ps(a, b)); +} + +// Compares for greater than. // -// r0 := b -// r1 := b -// ... -// r15 := b +// r0 := (a0 > b0) ? 0xffffffff : 0x0 +// r1 := (a1 > b1) ? 0xffffffff : 0x0 +// r2 := (a2 > b2) ? 0xffffffff : 0x0 +// r3 := (a3 > b3) ? 0xffffffff : 0x0 // -// https://msdn.microsoft.com/en-us/library/6e14xhyf(v=vs.100).aspx -FORCE_INLINE __m128i _mm_set1_epi8(signed char w) +// https://msdn.microsoft.com/en-us/library/vstudio/11dy102s(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmpgt_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s8(vdupq_n_s8(w)); + return vreinterpretq_m128_u32( + vcgtq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Broadcast double-precision (64-bit) floating-point value a to all elements of -// dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set1_pd -FORCE_INLINE __m128d _mm_set1_pd(double d) +// Compares for greater than. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/1xyyyy9e(v=vs.100) +FORCE_INLINE __m128 _mm_cmpgt_ss(__m128 a, __m128 b) { -#if defined(__aarch64__) - return vreinterpretq_m128d_f64(vdupq_n_f64(d)); -#else - return vreinterpretq_m128d_s64(vdupq_n_s64(*(int64_t *) &d)); -#endif + return _mm_move_ss(a, _mm_cmpgt_ps(a, b)); } -// Sets the 8 signed 16-bit integer values to w. +// Compares for less than or equal. // -// r0 := w -// r1 := w -// ... -// r7 := w +// r0 := (a0 <= b0) ? 0xffffffff : 0x0 +// r1 := (a1 <= b1) ? 0xffffffff : 0x0 +// r2 := (a2 <= b2) ? 0xffffffff : 0x0 +// r3 := (a3 <= b3) ? 0xffffffff : 0x0 // -// https://msdn.microsoft.com/en-us/library/k0ya3x0e(v=vs.90).aspx -FORCE_INLINE __m128i _mm_set1_epi16(short w) +// https://msdn.microsoft.com/en-us/library/vstudio/1s75w83z(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmple_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s16(vdupq_n_s16(w)); + return vreinterpretq_m128_u32( + vcleq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Sets the 16 signed 8-bit integer values. -// https://msdn.microsoft.com/en-us/library/x0cx8zd3(v=vs.90).aspx -FORCE_INLINE __m128i _mm_set_epi8(signed char b15, - signed char b14, - signed char b13, - signed char b12, - signed char b11, - signed char b10, - signed char b9, - signed char b8, - signed char b7, - signed char b6, - signed char b5, - signed char b4, - signed char b3, - signed char b2, - signed char b1, - signed char b0) +// Compares for less than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/a7x0hbhw(v=vs.100) +FORCE_INLINE __m128 _mm_cmple_ss(__m128 a, __m128 b) { - int8_t ALIGN_STRUCT(16) - data[16] = {(int8_t) b0, (int8_t) b1, (int8_t) b2, (int8_t) b3, - (int8_t) b4, (int8_t) b5, (int8_t) b6, (int8_t) b7, - (int8_t) b8, (int8_t) b9, (int8_t) b10, (int8_t) b11, - (int8_t) b12, (int8_t) b13, (int8_t) b14, (int8_t) b15}; - return (__m128i) vld1q_s8(data); + return _mm_move_ss(a, _mm_cmple_ps(a, b)); } -// Sets the 8 signed 16-bit integer values. -// https://msdn.microsoft.com/en-au/library/3e0fek84(v=vs.90).aspx -FORCE_INLINE __m128i _mm_set_epi16(short i7, - short i6, - short i5, - short i4, - short i3, - short i2, - short i1, - short i0) +// Compares for less than +// https://msdn.microsoft.com/en-us/library/vstudio/f330yhc8(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmplt_ps(__m128 a, __m128 b) { - int16_t ALIGN_STRUCT(16) data[8] = {i0, i1, i2, i3, i4, i5, i6, i7}; - return vreinterpretq_m128i_s16(vld1q_s16(data)); + return vreinterpretq_m128_u32( + vcltq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Sets the 16 signed 8-bit integer values in reverse order. -// https://msdn.microsoft.com/en-us/library/2khb9c7k(v=vs.90).aspx -FORCE_INLINE __m128i _mm_setr_epi8(signed char b0, - signed char b1, - signed char b2, - signed char b3, - signed char b4, - signed char b5, - signed char b6, - signed char b7, - signed char b8, - signed char b9, - signed char b10, - signed char b11, - signed char b12, - signed char b13, - signed char b14, - signed char b15) +// Compares for less than +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/fy94wye7(v=vs.100) +FORCE_INLINE __m128 _mm_cmplt_ss(__m128 a, __m128 b) { - int8_t ALIGN_STRUCT(16) - data[16] = {(int8_t) b0, (int8_t) b1, (int8_t) b2, (int8_t) b3, - (int8_t) b4, (int8_t) b5, (int8_t) b6, (int8_t) b7, - (int8_t) b8, (int8_t) b9, (int8_t) b10, (int8_t) b11, - (int8_t) b12, (int8_t) b13, (int8_t) b14, (int8_t) b15}; - return (__m128i) vld1q_s8(data); + return _mm_move_ss(a, _mm_cmplt_ps(a, b)); } -// Sets the 4 signed 32-bit integer values to i. -// -// r0 := i -// r1 := i -// r2 := i -// r3 := I -// -// https://msdn.microsoft.com/en-us/library/vstudio/h4xscxat(v=vs.100).aspx -FORCE_INLINE __m128i _mm_set1_epi32(int _i) +// Compares for inequality. +// https://msdn.microsoft.com/en-us/library/sf44thbx(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cmpneq_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s32(vdupq_n_s32(_i)); + return vreinterpretq_m128_u32(vmvnq_u32( + vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); } -// Sets the 2 signed 64-bit integer values to i. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/whtfzhzk(v=vs.100) -FORCE_INLINE __m128i _mm_set1_epi64(__m64 _i) +// Compares for inequality. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/ekya8fh4(v=vs.100) +FORCE_INLINE __m128 _mm_cmpneq_ss(__m128 a, __m128 b) { - return vreinterpretq_m128i_s64(vdupq_n_s64((int64_t) _i)); + return _mm_move_ss(a, _mm_cmpneq_ps(a, b)); } -// Sets the 2 signed 64-bit integer values to i. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set1_epi64x -FORCE_INLINE __m128i _mm_set1_epi64x(int64_t _i) +// Compares for not greater than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/wsexys62(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnge_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s64(vdupq_n_s64(_i)); + return vreinterpretq_m128_u32(vmvnq_u32( + vcgeq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); } -// Sets the 4 signed 32-bit integer values. -// https://msdn.microsoft.com/en-us/library/vstudio/019beekt(v=vs.100).aspx -FORCE_INLINE __m128i _mm_set_epi32(int i3, int i2, int i1, int i0) +// Compares for not greater than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/fk2y80s8(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnge_ss(__m128 a, __m128 b) { - int32_t ALIGN_STRUCT(16) data[4] = {i0, i1, i2, i3}; - return vreinterpretq_m128i_s32(vld1q_s32(data)); + return _mm_move_ss(a, _mm_cmpnge_ps(a, b)); } -// Returns the __m128i structure with its two 64-bit integer values -// initialized to the values of the two 64-bit integers passed in. -// https://msdn.microsoft.com/en-us/library/dk2sdw0h(v=vs.120).aspx -FORCE_INLINE __m128i _mm_set_epi64x(int64_t i1, int64_t i2) +// Compares for not greater than. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/d0xh7w0s(v=vs.100) +FORCE_INLINE __m128 _mm_cmpngt_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s64( - vcombine_s64(vcreate_s64(i2), vcreate_s64(i1))); + return vreinterpretq_m128_u32(vmvnq_u32( + vcgtq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); } -// Returns the __m128i structure with its two 64-bit integer values -// initialized to the values of the two 64-bit integers passed in. -// https://msdn.microsoft.com/en-us/library/dk2sdw0h(v=vs.120).aspx -FORCE_INLINE __m128i _mm_set_epi64(__m64 i1, __m64 i2) +// Compares for not greater than. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/z7x9ydwh(v=vs.100) +FORCE_INLINE __m128 _mm_cmpngt_ss(__m128 a, __m128 b) { - return _mm_set_epi64x((int64_t) i1, (int64_t) i2); + return _mm_move_ss(a, _mm_cmpngt_ps(a, b)); } -// Set packed double-precision (64-bit) floating-point elements in dst with the -// supplied values. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_pd -FORCE_INLINE __m128d _mm_set_pd(double e1, double e0) +// Compares for not less than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/6a330kxw(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnle_ps(__m128 a, __m128 b) { - double ALIGN_STRUCT(16) data[2] = {e0, e1}; -#if defined(__aarch64__) - return vreinterpretq_m128d_f64(vld1q_f64((float64_t *) data)); -#else - return vreinterpretq_m128d_f32(vld1q_f32((float32_t *) data)); -#endif + return vreinterpretq_m128_u32(vmvnq_u32( + vcleq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); } -// Set packed double-precision (64-bit) floating-point elements in dst with the -// supplied values in reverse order. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setr_pd -FORCE_INLINE __m128d _mm_setr_pd(double e1, double e0) +// Compares for not less than or equal. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/z7x9ydwh(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnle_ss(__m128 a, __m128 b) { - return _mm_set_pd(e0, e1); + return _mm_move_ss(a, _mm_cmpnle_ps(a, b)); } -// Copy double-precision (64-bit) floating-point element a to the lower element -// of dst, and zero the upper element. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_sd -FORCE_INLINE __m128d _mm_set_sd(double a) +// Compares for not less than. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/4686bbdw(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnlt_ps(__m128 a, __m128 b) { - return _mm_set_pd(0, a); + return vreinterpretq_m128_u32(vmvnq_u32( + vcltq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); } -// Broadcast double-precision (64-bit) floating-point value a to all elements of -// dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_pd1 -#define _mm_set_pd1 _mm_set1_pd +// Compares for not less than. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/56b9z2wf(v=vs.100) +FORCE_INLINE __m128 _mm_cmpnlt_ss(__m128 a, __m128 b) +{ + return _mm_move_ss(a, _mm_cmpnlt_ps(a, b)); +} -// Stores four single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/vstudio/s3h4ay6y(v=vs.100).aspx -FORCE_INLINE void _mm_store_ps(float *p, __m128 a) +// Compares the four 32-bit floats in a and b to check if any values are NaN. +// Ordered compare between each value returns true for "orderable" and false for +// "not orderable" (NaN). +// https://msdn.microsoft.com/en-us/library/vstudio/0h9w00fx(v=vs.100).aspx see +// also: +// http://stackoverflow.com/questions/8627331/what-does-ordered-unordered-comparison-mean +// http://stackoverflow.com/questions/29349621/neon-isnanval-intrinsics +FORCE_INLINE __m128 _mm_cmpord_ps(__m128 a, __m128 b) { - vst1q_f32(p, vreinterpretq_f32_m128(a)); + // Note: NEON does not have ordered compare builtin + // Need to compare a eq a and b eq b to check for NaN + // Do AND of results to get final + uint32x4_t ceqaa = + vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); + uint32x4_t ceqbb = + vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_u32(vandq_u32(ceqaa, ceqbb)); } -// Store the lower single-precision (32-bit) floating-point element from a into -// 4 contiguous elements in memory. mem_addr must be aligned on a 16-byte -// boundary or a general-protection exception may be generated. -// -// MEM[mem_addr+31:mem_addr] := a[31:0] -// MEM[mem_addr+63:mem_addr+32] := a[31:0] -// MEM[mem_addr+95:mem_addr+64] := a[31:0] -// MEM[mem_addr+127:mem_addr+96] := a[31:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_ps1 -FORCE_INLINE void _mm_store_ps1(float *p, __m128 a) +// Compares for ordered. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/343t62da(v=vs.100) +FORCE_INLINE __m128 _mm_cmpord_ss(__m128 a, __m128 b) { - float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - vst1q_f32(p, vdupq_n_f32(a0)); + return _mm_move_ss(a, _mm_cmpord_ps(a, b)); } -// Store the lower single-precision (32-bit) floating-point element from a into -// 4 contiguous elements in memory. mem_addr must be aligned on a 16-byte -// boundary or a general-protection exception may be generated. -// -// MEM[mem_addr+31:mem_addr] := a[31:0] -// MEM[mem_addr+63:mem_addr+32] := a[31:0] -// MEM[mem_addr+95:mem_addr+64] := a[31:0] -// MEM[mem_addr+127:mem_addr+96] := a[31:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store1_ps -#define _mm_store1_ps _mm_store_ps1 +// Compares for unordered. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/khy6fk1t(v=vs.100) +FORCE_INLINE __m128 _mm_cmpunord_ps(__m128 a, __m128 b) +{ + uint32x4_t f32a = + vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); + uint32x4_t f32b = + vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_u32(vmvnq_u32(vandq_u32(f32a, f32b))); +} -// Store 4 single-precision (32-bit) floating-point elements from a into memory -// in reverse order. mem_addr must be aligned on a 16-byte boundary or a -// general-protection exception may be generated. -// -// MEM[mem_addr+31:mem_addr] := a[127:96] -// MEM[mem_addr+63:mem_addr+32] := a[95:64] -// MEM[mem_addr+95:mem_addr+64] := a[63:32] -// MEM[mem_addr+127:mem_addr+96] := a[31:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storer_ps -FORCE_INLINE void _mm_storer_ps(float *p, __m128 a) +// Compares for unordered. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/2as2387b(v=vs.100) +FORCE_INLINE __m128 _mm_cmpunord_ss(__m128 a, __m128 b) { - float32x4_t tmp = vrev64q_f32(vreinterpretq_f32_m128(a)); - float32x4_t rev = vextq_f32(tmp, tmp, 2); - vst1q_f32(p, rev); + return _mm_move_ss(a, _mm_cmpunord_ps(a, b)); } -// Stores four single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/44e30x22(v=vs.100).aspx -FORCE_INLINE void _mm_storeu_ps(float *p, __m128 a) +// Compares the lower single-precision floating point scalar values of a and b +// using an equality operation. : +// https://msdn.microsoft.com/en-us/library/93yx2h2b(v=vs.100).aspx +FORCE_INLINE int _mm_comieq_ss(__m128 a, __m128 b) { - vst1q_f32(p, vreinterpretq_f32_m128(a)); + uint32x4_t a_eq_b = + vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); + return vgetq_lane_u32(a_eq_b, 0) & 0x1; } -// Stores four 32-bit integer values as (as a __m128i value) at the address p. -// https://msdn.microsoft.com/en-us/library/vstudio/edk11s13(v=vs.100).aspx -FORCE_INLINE void _mm_store_si128(__m128i *p, __m128i a) +// Compares the lower single-precision floating point scalar values of a and b +// using a greater than or equal operation. : +// https://msdn.microsoft.com/en-us/library/8t80des6(v=vs.100).aspx +FORCE_INLINE int _mm_comige_ss(__m128 a, __m128 b) { - vst1q_s32((int32_t *) p, vreinterpretq_s32_m128i(a)); + uint32x4_t a_ge_b = + vcgeq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); + return vgetq_lane_u32(a_ge_b, 0) & 0x1; } -// Stores four 32-bit integer values as (as a __m128i value) at the address p. -// https://msdn.microsoft.com/en-us/library/vstudio/edk11s13(v=vs.100).aspx -FORCE_INLINE void _mm_storeu_si128(__m128i *p, __m128i a) +// Compares the lower single-precision floating point scalar values of a and b +// using a greater than operation. : +// https://msdn.microsoft.com/en-us/library/b0738e0t(v=vs.100).aspx +FORCE_INLINE int _mm_comigt_ss(__m128 a, __m128 b) { - vst1q_s32((int32_t *) p, vreinterpretq_s32_m128i(a)); + uint32x4_t a_gt_b = + vcgtq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); + return vgetq_lane_u32(a_gt_b, 0) & 0x1; } -// Stores the lower single - precision, floating - point value. -// https://msdn.microsoft.com/en-us/library/tzz10fbx(v=vs.100).aspx -FORCE_INLINE void _mm_store_ss(float *p, __m128 a) +// Compares the lower single-precision floating point scalar values of a and b +// using a less than or equal operation. : +// https://msdn.microsoft.com/en-us/library/1w4t7c57(v=vs.90).aspx +FORCE_INLINE int _mm_comile_ss(__m128 a, __m128 b) { - vst1q_lane_f32(p, vreinterpretq_f32_m128(a), 0); + uint32x4_t a_le_b = + vcleq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); + return vgetq_lane_u32(a_le_b, 0) & 0x1; } -// Store 128-bits (composed of 2 packed double-precision (64-bit) floating-point -// elements) from a into memory. mem_addr must be aligned on a 16-byte boundary -// or a general-protection exception may be generated. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_pd -FORCE_INLINE void _mm_store_pd(double *mem_addr, __m128d a) +// Compares the lower single-precision floating point scalar values of a and b +// using a less than operation. : +// https://msdn.microsoft.com/en-us/library/2kwe606b(v=vs.90).aspx Important +// note!! The documentation on MSDN is incorrect! If either of the values is a +// NAN the docs say you will get a one, but in fact, it will return a zero!! +FORCE_INLINE int _mm_comilt_ss(__m128 a, __m128 b) { -#if defined(__aarch64__) - vst1q_f64((float64_t *) mem_addr, vreinterpretq_f64_m128d(a)); -#else - vst1q_f32((float32_t *) mem_addr, vreinterpretq_f32_m128d(a)); -#endif + uint32x4_t a_lt_b = + vcltq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); + return vgetq_lane_u32(a_lt_b, 0) & 0x1; } -// Store the upper double-precision (64-bit) floating-point element from a into -// memory. +// Compares the lower single-precision floating point scalar values of a and b +// using an inequality operation. : +// https://msdn.microsoft.com/en-us/library/bafh5e0a(v=vs.90).aspx +FORCE_INLINE int _mm_comineq_ss(__m128 a, __m128 b) +{ + return !_mm_comieq_ss(a, b); +} + +// Convert packed signed 32-bit integers in b to packed single-precision +// (32-bit) floating-point elements, store the results in the lower 2 elements +// of dst, and copy the upper 2 packed elements from a to the upper elements of +// dst. // -// MEM[mem_addr+63:mem_addr] := a[127:64] +// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) +// dst[63:32] := Convert_Int32_To_FP32(b[63:32]) +// dst[95:64] := a[95:64] +// dst[127:96] := a[127:96] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeh_pd -FORCE_INLINE void _mm_storeh_pd(double *mem_addr, __m128d a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_pi2ps +FORCE_INLINE __m128 _mm_cvt_pi2ps(__m128 a, __m64 b) { -#if defined(__aarch64__) - vst1_f64((float64_t *) mem_addr, vget_high_f64(vreinterpretq_f64_m128d(a))); -#else - vst1_f32((float32_t *) mem_addr, vget_high_f32(vreinterpretq_f32_m128d(a))); -#endif + return vreinterpretq_m128_f32( + vcombine_f32(vcvt_f32_s32(vreinterpret_s32_m64(b)), + vget_high_f32(vreinterpretq_f32_m128(a)))); } -// Store the lower double-precision (64-bit) floating-point element from a into -// memory. +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 32-bit integers, and store the results in dst. // -// MEM[mem_addr+63:mem_addr] := a[63:0] +// FOR j := 0 to 1 +// i := 32*j +// dst[i+31:i] := Convert_FP32_To_Int32(a[i+31:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storel_pd -FORCE_INLINE void _mm_storel_pd(double *mem_addr, __m128d a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_ps2pi +FORCE_INLINE __m64 _mm_cvt_ps2pi(__m128 a) { #if defined(__aarch64__) - vst1_f64((float64_t *) mem_addr, vget_low_f64(vreinterpretq_f64_m128d(a))); + return vreinterpret_m64_s32( + vget_low_s32(vcvtnq_s32_f32(vrndiq_f32(vreinterpretq_f32_m128(a))))); #else - vst1_f32((float32_t *) mem_addr, vget_low_f32(vreinterpretq_f32_m128d(a))); + return vreinterpret_m64_s32(vcvt_s32_f32(vget_low_f32( + vreinterpretq_f32_m128(_mm_round_ps(a, _MM_FROUND_CUR_DIRECTION))))); #endif } -// Store 2 double-precision (64-bit) floating-point elements from a into memory -// in reverse order. mem_addr must be aligned on a 16-byte boundary or a -// general-protection exception may be generated. +// Convert the signed 32-bit integer b to a single-precision (32-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper 3 packed elements from a to the upper elements of dst. // -// MEM[mem_addr+63:mem_addr] := a[127:64] -// MEM[mem_addr+127:mem_addr+64] := a[63:0] +// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) +// dst[127:32] := a[127:32] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storer_pd -FORCE_INLINE void _mm_storer_pd(double *mem_addr, __m128d a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_si2ss +FORCE_INLINE __m128 _mm_cvt_si2ss(__m128 a, int b) { - float32x4_t f = vreinterpretq_f32_m128d(a); - _mm_store_pd(mem_addr, vreinterpretq_m128d_f32(vextq_f32(f, f, 2))); + return vreinterpretq_m128_f32( + vsetq_lane_f32((float) b, vreinterpretq_f32_m128(a), 0)); } -// Store the lower double-precision (64-bit) floating-point element from a into -// 2 contiguous elements in memory. mem_addr must be aligned on a 16-byte -// boundary or a general-protection exception may be generated. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_pd1 -FORCE_INLINE void _mm_store_pd1(double *mem_addr, __m128d a) +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 32-bit integer, and store the result in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_ss2si +FORCE_INLINE int _mm_cvt_ss2si(__m128 a) { #if defined(__aarch64__) - float64x1_t a_low = vget_low_f64(vreinterpretq_f64_m128d(a)); - vst1q_f64((float64_t *) mem_addr, - vreinterpretq_f64_m128d(vcombine_f64(a_low, a_low))); + return vgetq_lane_s32(vcvtnq_s32_f32(vrndiq_f32(vreinterpretq_f32_m128(a))), + 0); #else - float32x2_t a_low = vget_low_f32(vreinterpretq_f32_m128d(a)); - vst1q_f32((float32_t *) mem_addr, - vreinterpretq_f32_m128d(vcombine_f32(a_low, a_low))); + float32_t data = vgetq_lane_f32( + vreinterpretq_f32_m128(_mm_round_ps(a, _MM_FROUND_CUR_DIRECTION)), 0); + return (int32_t) data; #endif } -// Store the lower double-precision (64-bit) floating-point element from a into -// 2 contiguous elements in memory. mem_addr must be aligned on a 16-byte -// boundary or a general-protection exception may be generated. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#expand=9,526,5601&text=_mm_store1_pd -#define _mm_store1_pd _mm_store_pd1 - -// Store 128-bits (composed of 2 packed double-precision (64-bit) floating-point -// elements) from a into memory. mem_addr does not need to be aligned on any -// particular boundary. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_pd -FORCE_INLINE void _mm_storeu_pd(double *mem_addr, __m128d a) +// Convert packed 16-bit integers in a to packed single-precision (32-bit) +// floating-point elements, and store the results in dst. +// +// FOR j := 0 to 3 +// i := j*16 +// m := j*32 +// dst[m+31:m] := Convert_Int16_To_FP32(a[i+15:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi16_ps +FORCE_INLINE __m128 _mm_cvtpi16_ps(__m64 a) { - _mm_store_pd(mem_addr, a); + return vreinterpretq_m128_f32( + vcvtq_f32_s32(vmovl_s16(vreinterpret_s16_m64(a)))); } -// Reads the lower 64 bits of b and stores them into the lower 64 bits of a. -// https://msdn.microsoft.com/en-us/library/hhwf428f%28v=vs.90%29.aspx -FORCE_INLINE void _mm_storel_epi64(__m128i *a, __m128i b) +// Convert packed 32-bit integers in b to packed single-precision (32-bit) +// floating-point elements, store the results in the lower 2 elements of dst, +// and copy the upper 2 packed elements from a to the upper elements of dst. +// +// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) +// dst[63:32] := Convert_Int32_To_FP32(b[63:32]) +// dst[95:64] := a[95:64] +// dst[127:96] := a[127:96] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi32_ps +FORCE_INLINE __m128 _mm_cvtpi32_ps(__m128 a, __m64 b) { - uint64x1_t hi = vget_high_u64(vreinterpretq_u64_m128i(*a)); - uint64x1_t lo = vget_low_u64(vreinterpretq_u64_m128i(b)); - *a = vreinterpretq_m128i_u64(vcombine_u64(lo, hi)); + return vreinterpretq_m128_f32( + vcombine_f32(vcvt_f32_s32(vreinterpret_s32_m64(b)), + vget_high_f32(vreinterpretq_f32_m128(a)))); } -// Stores the lower two single-precision floating point values of a to the -// address p. +// Convert packed signed 32-bit integers in a to packed single-precision +// (32-bit) floating-point elements, store the results in the lower 2 elements +// of dst, then covert the packed signed 32-bit integers in b to +// single-precision (32-bit) floating-point element, and store the results in +// the upper 2 elements of dst. // -// *p0 := a0 -// *p1 := a1 +// dst[31:0] := Convert_Int32_To_FP32(a[31:0]) +// dst[63:32] := Convert_Int32_To_FP32(a[63:32]) +// dst[95:64] := Convert_Int32_To_FP32(b[31:0]) +// dst[127:96] := Convert_Int32_To_FP32(b[63:32]) // -// https://msdn.microsoft.com/en-us/library/h54t98ks(v=vs.90).aspx -FORCE_INLINE void _mm_storel_pi(__m64 *p, __m128 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi32x2_ps +FORCE_INLINE __m128 _mm_cvtpi32x2_ps(__m64 a, __m64 b) { - *p = vreinterpret_m64_f32(vget_low_f32(a)); + return vreinterpretq_m128_f32(vcvtq_f32_s32( + vcombine_s32(vreinterpret_s32_m64(a), vreinterpret_s32_m64(b)))); } -// Stores the upper two single-precision, floating-point values of a to the -// address p. +// Convert the lower packed 8-bit integers in a to packed single-precision +// (32-bit) floating-point elements, and store the results in dst. // -// *p0 := a2 -// *p1 := a3 +// FOR j := 0 to 3 +// i := j*8 +// m := j*32 +// dst[m+31:m] := Convert_Int8_To_FP32(a[i+7:i]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/a7525fs8(v%3dvs.90).aspx -FORCE_INLINE void _mm_storeh_pi(__m64 *p, __m128 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi8_ps +FORCE_INLINE __m128 _mm_cvtpi8_ps(__m64 a) { - *p = vreinterpret_m64_f32(vget_high_f32(a)); + return vreinterpretq_m128_f32(vcvtq_f32_s32( + vmovl_s16(vget_low_s16(vmovl_s8(vreinterpret_s8_m64(a)))))); } -// Loads a single single-precision, floating-point value, copying it into all -// four words -// https://msdn.microsoft.com/en-us/library/vstudio/5cdkf716(v=vs.100).aspx -FORCE_INLINE __m128 _mm_load1_ps(const float *p) +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 16-bit integers, and store the results in dst. Note: this intrinsic +// will generate 0x7FFF, rather than 0x8000, for input values between 0x7FFF and +// 0x7FFFFFFF. +// +// FOR j := 0 to 3 +// i := 16*j +// k := 32*j +// IF a[k+31:k] >= FP32(0x7FFF) && a[k+31:k] <= FP32(0x7FFFFFFF) +// dst[i+15:i] := 0x7FFF +// ELSE +// dst[i+15:i] := Convert_FP32_To_Int16(a[k+31:k]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pi16 +FORCE_INLINE __m64 _mm_cvtps_pi16(__m128 a) { - return vreinterpretq_m128_f32(vld1q_dup_f32(p)); + const __m128 i16Min = _mm_set_ps1((float) INT16_MIN); + const __m128 i16Max = _mm_set_ps1((float) INT16_MAX); + const __m128 i32Max = _mm_set_ps1((float) INT32_MAX); + const __m128i maxMask = _mm_castps_si128( + _mm_and_ps(_mm_cmpge_ps(a, i16Max), _mm_cmple_ps(a, i32Max))); + const __m128i betweenMask = _mm_castps_si128( + _mm_and_ps(_mm_cmpgt_ps(a, i16Min), _mm_cmplt_ps(a, i16Max))); + const __m128i minMask = _mm_cmpeq_epi32(_mm_or_si128(maxMask, betweenMask), + _mm_setzero_si128()); + __m128i max = _mm_and_si128(maxMask, _mm_set1_epi32(INT16_MAX)); + __m128i min = _mm_and_si128(minMask, _mm_set1_epi32(INT16_MIN)); + __m128i cvt = _mm_and_si128(betweenMask, _mm_cvtps_epi32(a)); + __m128i res32 = _mm_or_si128(_mm_or_si128(max, min), cvt); + return vreinterpret_m64_s16(vmovn_s32(vreinterpretq_s32_m128i(res32))); } -// Load a single-precision (32-bit) floating-point element from memory into all -// elements of dst. +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 32-bit integers, and store the results in dst. // -// dst[31:0] := MEM[mem_addr+31:mem_addr] -// dst[63:32] := MEM[mem_addr+31:mem_addr] -// dst[95:64] := MEM[mem_addr+31:mem_addr] -// dst[127:96] := MEM[mem_addr+31:mem_addr] +// FOR j := 0 to 1 +// i := 32*j +// dst[i+31:i] := Convert_FP32_To_Int32(a[i+31:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_ps1 -#define _mm_load_ps1 _mm_load1_ps +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pi32 +#define _mm_cvtps_pi32(a) _mm_cvt_ps2pi(a) -// Sets the lower two single-precision, floating-point values with 64 -// bits of data loaded from the address p; the upper two values are passed -// through from a. +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 8-bit integers, and store the results in lower 4 elements of dst. +// Note: this intrinsic will generate 0x7F, rather than 0x80, for input values +// between 0x7F and 0x7FFFFFFF. // -// Return Value -// r0 := *p0 -// r1 := *p1 -// r2 := a2 -// r3 := a3 +// FOR j := 0 to 3 +// i := 8*j +// k := 32*j +// IF a[k+31:k] >= FP32(0x7F) && a[k+31:k] <= FP32(0x7FFFFFFF) +// dst[i+7:i] := 0x7F +// ELSE +// dst[i+7:i] := Convert_FP32_To_Int8(a[k+31:k]) +// FI +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/s57cyak2(v=vs.100).aspx -FORCE_INLINE __m128 _mm_loadl_pi(__m128 a, __m64 const *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pi8 +FORCE_INLINE __m64 _mm_cvtps_pi8(__m128 a) +{ + const __m128 i8Min = _mm_set_ps1((float) INT8_MIN); + const __m128 i8Max = _mm_set_ps1((float) INT8_MAX); + const __m128 i32Max = _mm_set_ps1((float) INT32_MAX); + const __m128i maxMask = _mm_castps_si128( + _mm_and_ps(_mm_cmpge_ps(a, i8Max), _mm_cmple_ps(a, i32Max))); + const __m128i betweenMask = _mm_castps_si128( + _mm_and_ps(_mm_cmpgt_ps(a, i8Min), _mm_cmplt_ps(a, i8Max))); + const __m128i minMask = _mm_cmpeq_epi32(_mm_or_si128(maxMask, betweenMask), + _mm_setzero_si128()); + __m128i max = _mm_and_si128(maxMask, _mm_set1_epi32(INT8_MAX)); + __m128i min = _mm_and_si128(minMask, _mm_set1_epi32(INT8_MIN)); + __m128i cvt = _mm_and_si128(betweenMask, _mm_cvtps_epi32(a)); + __m128i res32 = _mm_or_si128(_mm_or_si128(max, min), cvt); + int16x4_t res16 = vmovn_s32(vreinterpretq_s32_m128i(res32)); + int8x8_t res8 = vmovn_s16(vcombine_s16(res16, res16)); + uint32_t bitMask[2] = {0xFFFFFFFF, 0}; + int8x8_t mask = vreinterpret_s8_u32(vld1_u32(bitMask)); + + return vreinterpret_m64_s8(vorr_s8(vand_s8(mask, res8), vdup_n_s8(0))); +} + +// Convert packed unsigned 16-bit integers in a to packed single-precision +// (32-bit) floating-point elements, and store the results in dst. +// +// FOR j := 0 to 3 +// i := j*16 +// m := j*32 +// dst[m+31:m] := Convert_UInt16_To_FP32(a[i+15:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpu16_ps +FORCE_INLINE __m128 _mm_cvtpu16_ps(__m64 a) { return vreinterpretq_m128_f32( - vcombine_f32(vld1_f32((const float32_t *) p), vget_high_f32(a))); + vcvtq_f32_u32(vmovl_u16(vreinterpret_u16_m64(a)))); } -// Load 4 single-precision (32-bit) floating-point elements from memory into dst -// in reverse order. mem_addr must be aligned on a 16-byte boundary or a -// general-protection exception may be generated. +// Convert the lower packed unsigned 8-bit integers in a to packed +// single-precision (32-bit) floating-point elements, and store the results in +// dst. // -// dst[31:0] := MEM[mem_addr+127:mem_addr+96] -// dst[63:32] := MEM[mem_addr+95:mem_addr+64] -// dst[95:64] := MEM[mem_addr+63:mem_addr+32] -// dst[127:96] := MEM[mem_addr+31:mem_addr] +// FOR j := 0 to 3 +// i := j*8 +// m := j*32 +// dst[m+31:m] := Convert_UInt8_To_FP32(a[i+7:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadr_ps -FORCE_INLINE __m128 _mm_loadr_ps(const float *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpu8_ps +FORCE_INLINE __m128 _mm_cvtpu8_ps(__m64 a) { - float32x4_t v = vrev64q_f32(vld1q_f32(p)); - return vreinterpretq_m128_f32(vextq_f32(v, v, 2)); + return vreinterpretq_m128_f32(vcvtq_f32_u32( + vmovl_u16(vget_low_u16(vmovl_u8(vreinterpret_u8_m64(a)))))); } -// Sets the upper two single-precision, floating-point values with 64 -// bits of data loaded from the address p; the lower two values are passed -// through from a. +// Convert the signed 32-bit integer b to a single-precision (32-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper 3 packed elements from a to the upper elements of dst. // -// r0 := a0 -// r1 := a1 -// r2 := *p0 -// r3 := *p1 +// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) +// dst[127:32] := a[127:32] // -// https://msdn.microsoft.com/en-us/library/w92wta0x(v%3dvs.100).aspx -FORCE_INLINE __m128 _mm_loadh_pi(__m128 a, __m64 const *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi32_ss +#define _mm_cvtsi32_ss(a, b) _mm_cvt_si2ss(a, b) + +// Convert the signed 64-bit integer b to a single-precision (32-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper 3 packed elements from a to the upper elements of dst. +// +// dst[31:0] := Convert_Int64_To_FP32(b[63:0]) +// dst[127:32] := a[127:32] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi64_ss +FORCE_INLINE __m128 _mm_cvtsi64_ss(__m128 a, int64_t b) { return vreinterpretq_m128_f32( - vcombine_f32(vget_low_f32(a), vld1_f32((const float32_t *) p))); + vsetq_lane_f32((float) b, vreinterpretq_f32_m128(a), 0)); } -// Loads four single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/vstudio/zzd50xxt(v=vs.100).aspx -FORCE_INLINE __m128 _mm_load_ps(const float *p) +// Copy the lower single-precision (32-bit) floating-point element of a to dst. +// +// dst[31:0] := a[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_f32 +FORCE_INLINE float _mm_cvtss_f32(__m128 a) { - return vreinterpretq_m128_f32(vld1q_f32(p)); + return vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); } -// Loads four single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/x1b16s7z%28v=vs.90%29.aspx -FORCE_INLINE __m128 _mm_loadu_ps(const float *p) +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 32-bit integer, and store the result in dst. +// +// dst[31:0] := Convert_FP32_To_Int32(a[31:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_si32 +#define _mm_cvtss_si32(a) _mm_cvt_ss2si(a) + +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 64-bit integer, and store the result in dst. +// +// dst[63:0] := Convert_FP32_To_Int64(a[31:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_si64 +FORCE_INLINE int64_t _mm_cvtss_si64(__m128 a) { - // for neon, alignment doesn't matter, so _mm_load_ps and _mm_loadu_ps are - // equivalent for neon - return vreinterpretq_m128_f32(vld1q_f32(p)); +#if defined(__aarch64__) + return (int64_t) vgetq_lane_f32(vrndiq_f32(vreinterpretq_f32_m128(a)), 0); +#else + float32_t data = vgetq_lane_f32( + vreinterpretq_f32_m128(_mm_round_ps(a, _MM_FROUND_CUR_DIRECTION)), 0); + return (int64_t) data; +#endif } -// Load unaligned 16-bit integer from memory into the first element of dst. +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 32-bit integers with truncation, and store the results in dst. // -// dst[15:0] := MEM[mem_addr+15:mem_addr] -// dst[MAX:16] := 0 +// FOR j := 0 to 1 +// i := 32*j +// dst[i+31:i] := Convert_FP32_To_Int32_Truncate(a[i+31:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si16 -FORCE_INLINE __m128i _mm_loadu_si16(const void *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtt_ps2pi +FORCE_INLINE __m64 _mm_cvtt_ps2pi(__m128 a) { - return vreinterpretq_m128i_s16( - vsetq_lane_s16(*(const int16_t *) p, vdupq_n_s16(0), 0)); + return vreinterpret_m64_s32( + vget_low_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a)))); } -// Load unaligned 64-bit integer from memory into the first element of dst. +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 32-bit integer with truncation, and store the result in dst. // -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[MAX:64] := 0 +// dst[31:0] := Convert_FP32_To_Int32_Truncate(a[31:0]) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si64 -FORCE_INLINE __m128i _mm_loadu_si64(const void *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtt_ss2si +FORCE_INLINE int _mm_cvtt_ss2si(__m128 a) { - return vreinterpretq_m128i_s64( - vcombine_s64(vld1_s64((const int64_t *) p), vdup_n_s64(0))); + return vgetq_lane_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a)), 0); } -// Load a double-precision (64-bit) floating-point element from memory into the -// lower of dst, and zero the upper element. mem_addr does not need to be -// aligned on any particular boundary. +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed 32-bit integers with truncation, and store the results in dst. // -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := 0 +// FOR j := 0 to 1 +// i := 32*j +// dst[i+31:i] := Convert_FP32_To_Int32_Truncate(a[i+31:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_sd -FORCE_INLINE __m128d _mm_load_sd(const double *p) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttps_pi32 +#define _mm_cvttps_pi32(a) _mm_cvtt_ps2pi(a) + +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 32-bit integer with truncation, and store the result in dst. +// +// dst[31:0] := Convert_FP32_To_Int32_Truncate(a[31:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttss_si32 +#define _mm_cvttss_si32(a) _mm_cvtt_ss2si(a) + +// Convert the lower single-precision (32-bit) floating-point element in a to a +// 64-bit integer with truncation, and store the result in dst. +// +// dst[63:0] := Convert_FP32_To_Int64_Truncate(a[31:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttss_si64 +FORCE_INLINE int64_t _mm_cvttss_si64(__m128 a) { -#if defined(__aarch64__) - return vreinterpretq_m128d_f64(vsetq_lane_f64(*p, vdupq_n_f64(0), 0)); -#else - const float *fp = (const float *) p; - float ALIGN_STRUCT(16) data[4] = {fp[0], fp[1], 0, 0}; - return vreinterpretq_m128d_f32(vld1q_f32(data)); -#endif + return (int64_t) vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); } -// Loads two double-precision from 16-byte aligned memory, floating-point -// values. +// Divides the four single-precision, floating-point values of a and b. // -// dst[127:0] := MEM[mem_addr+127:mem_addr] +// r0 := a0 / b0 +// r1 := a1 / b1 +// r2 := a2 / b2 +// r3 := a3 / b3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_pd -FORCE_INLINE __m128d _mm_load_pd(const double *p) +// https://msdn.microsoft.com/en-us/library/edaw8147(v=vs.100).aspx +FORCE_INLINE __m128 _mm_div_ps(__m128 a, __m128 b) { -#if defined(__aarch64__) - return vreinterpretq_m128d_f64(vld1q_f64(p)); +#if defined(__aarch64__) && !SSE2NEON_PRECISE_DIV + return vreinterpretq_m128_f32( + vdivq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); #else - const float *fp = (const float *) p; - float ALIGN_STRUCT(16) data[4] = {fp[0], fp[1], fp[2], fp[3]}; - return vreinterpretq_m128d_f32(vld1q_f32(data)); + float32x4_t recip = vrecpeq_f32(vreinterpretq_f32_m128(b)); + recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(b))); +#if SSE2NEON_PRECISE_DIV + // Additional Netwon-Raphson iteration for accuracy + recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(b))); +#endif + return vreinterpretq_m128_f32(vmulq_f32(vreinterpretq_f32_m128(a), recip)); #endif } -// Loads two double-precision from unaligned memory, floating-point values. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_pd -FORCE_INLINE __m128d _mm_loadu_pd(const double *p) +// Divides the scalar single-precision floating point value of a by b. +// https://msdn.microsoft.com/en-us/library/4y73xa49(v=vs.100).aspx +FORCE_INLINE __m128 _mm_div_ss(__m128 a, __m128 b) { - return _mm_load_pd(p); + float32_t value = + vgetq_lane_f32(vreinterpretq_f32_m128(_mm_div_ps(a, b)), 0); + return vreinterpretq_m128_f32( + vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); } -// Loads an single - precision, floating - point value into the low word and -// clears the upper three words. -// https://msdn.microsoft.com/en-us/library/548bb9h4%28v=vs.90%29.aspx -FORCE_INLINE __m128 _mm_load_ss(const float *p) -{ - return vreinterpretq_m128_f32(vsetq_lane_f32(*p, vdupq_n_f32(0), 0)); -} +// Extract a 16-bit integer from a, selected with imm8, and store the result in +// the lower element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_extract_pi16 +#define _mm_extract_pi16(a, imm) \ + (int32_t) vget_lane_u16(vreinterpret_u16_m64(a), (imm)) -// Load 64-bit integer from memory into the first element of dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadl_epi64 -FORCE_INLINE __m128i _mm_loadl_epi64(__m128i const *p) +// Free aligned memory that was allocated with _mm_malloc. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_free +FORCE_INLINE void _mm_free(void *addr) { - /* Load the lower 64 bits of the value pointed to by p into the - * lower 64 bits of the result, zeroing the upper 64 bits of the result. - */ - return vreinterpretq_m128i_s32( - vcombine_s32(vld1_s32((int32_t const *) p), vcreate_s32(0))); + free(addr); } -// Load a double-precision (64-bit) floating-point element from memory into the -// lower element of dst, and copy the upper element from a to dst. mem_addr does -// not need to be aligned on any particular boundary. -// -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := a[127:64] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadl_pd -FORCE_INLINE __m128d _mm_loadl_pd(__m128d a, const double *p) +// Macro: Get the flush zero bits from the MXCSR control and status register. +// The flush zero may contain any of the following flags: _MM_FLUSH_ZERO_ON or +// _MM_FLUSH_ZERO_OFF +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_MM_GET_FLUSH_ZERO_MODE +FORCE_INLINE unsigned int _sse2neon_mm_get_flush_zero_mode() { + union { + fpcr_bitfield field; #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vcombine_f64(vld1_f64(p), vget_high_f64(vreinterpretq_f64_m128d(a)))); + uint64_t value; #else - return vreinterpretq_m128d_f32( - vcombine_f32(vld1_f32((const float *) p), - vget_high_f32(vreinterpretq_f32_m128d(a)))); + uint32_t value; #endif -} + } r; -// Load 2 double-precision (64-bit) floating-point elements from memory into dst -// in reverse order. mem_addr must be aligned on a 16-byte boundary or a -// general-protection exception may be generated. -// -// dst[63:0] := MEM[mem_addr+127:mem_addr+64] -// dst[127:64] := MEM[mem_addr+63:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadr_pd -FORCE_INLINE __m128d _mm_loadr_pd(const double *p) -{ #if defined(__aarch64__) - float64x2_t v = vld1q_f64(p); - return vreinterpretq_m128d_f64(vextq_f64(v, v, 1)); + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ #else - int64x2_t v = vld1q_s64((const int64_t *) p); - return vreinterpretq_m128d_s64(vextq_s64(v, v, 1)); + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ #endif + + return r.field.bit24 ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF; } -// Sets the low word to the single-precision, floating-point value of b -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/35hdzazd(v=vs.100) -FORCE_INLINE __m128 _mm_move_ss(__m128 a, __m128 b) +// Macro: Get the rounding mode bits from the MXCSR control and status register. +// The rounding mode may contain any of the following flags: _MM_ROUND_NEAREST, +// _MM_ROUND_DOWN, _MM_ROUND_UP, _MM_ROUND_TOWARD_ZERO +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_MM_GET_ROUNDING_MODE +FORCE_INLINE unsigned int _MM_GET_ROUNDING_MODE() { - return vreinterpretq_m128_f32( - vsetq_lane_f32(vgetq_lane_f32(vreinterpretq_f32_m128(b), 0), - vreinterpretq_f32_m128(a), 0)); + union { + fpcr_bitfield field; +#if defined(__aarch64__) + uint64_t value; +#else + uint32_t value; +#endif + } r; + +#if defined(__aarch64__) + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ +#else + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ +#endif + + if (r.field.bit22) { + return r.field.bit23 ? _MM_ROUND_TOWARD_ZERO : _MM_ROUND_UP; + } else { + return r.field.bit23 ? _MM_ROUND_DOWN : _MM_ROUND_NEAREST; + } } -// Move the lower double-precision (64-bit) floating-point element from b to the -// lower element of dst, and copy the upper element from a to the upper element -// of dst. -// -// dst[63:0] := b[63:0] -// dst[127:64] := a[127:64] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_move_sd -FORCE_INLINE __m128d _mm_move_sd(__m128d a, __m128d b) +// Copy a to dst, and insert the 16-bit integer i into dst at the location +// specified by imm8. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_insert_pi16 +#define _mm_insert_pi16(a, b, imm) \ + __extension__({ \ + vreinterpret_m64_s16( \ + vset_lane_s16((b), vreinterpret_s16_m64(a), (imm))); \ + }) + +// Loads four single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/vstudio/zzd50xxt(v=vs.100).aspx +FORCE_INLINE __m128 _mm_load_ps(const float *p) { - return vreinterpretq_m128d_f32( - vcombine_f32(vget_low_f32(vreinterpretq_f32_m128d(b)), - vget_high_f32(vreinterpretq_f32_m128d(a)))); + return vreinterpretq_m128_f32(vld1q_f32(p)); } -// Copy the lower 64-bit integer in a to the lower element of dst, and zero the -// upper element. +// Load a single-precision (32-bit) floating-point element from memory into all +// elements of dst. // -// dst[63:0] := a[63:0] -// dst[127:64] := 0 +// dst[31:0] := MEM[mem_addr+31:mem_addr] +// dst[63:32] := MEM[mem_addr+31:mem_addr] +// dst[95:64] := MEM[mem_addr+31:mem_addr] +// dst[127:96] := MEM[mem_addr+31:mem_addr] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_move_epi64 -FORCE_INLINE __m128i _mm_move_epi64(__m128i a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_ps1 +#define _mm_load_ps1 _mm_load1_ps + +// Loads an single - precision, floating - point value into the low word and +// clears the upper three words. +// https://msdn.microsoft.com/en-us/library/548bb9h4%28v=vs.90%29.aspx +FORCE_INLINE __m128 _mm_load_ss(const float *p) { - return vreinterpretq_m128i_s64( - vsetq_lane_s64(0, vreinterpretq_s64_m128i(a), 1)); + return vreinterpretq_m128_f32(vsetq_lane_f32(*p, vdupq_n_f32(0), 0)); } -// Return vector of type __m128 with undefined elements. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_undefined_ps -FORCE_INLINE __m128 _mm_undefined_ps(void) +// Loads a single single-precision, floating-point value, copying it into all +// four words +// https://msdn.microsoft.com/en-us/library/vstudio/5cdkf716(v=vs.100).aspx +FORCE_INLINE __m128 _mm_load1_ps(const float *p) { -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wuninitialized" -#endif - __m128 a; - return a; -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic pop -#endif + return vreinterpretq_m128_f32(vld1q_dup_f32(p)); } -/* Logic/Binary operations */ - -// Computes the bitwise AND-NOT of the four single-precision, floating-point -// values of a and b. +// Sets the upper two single-precision, floating-point values with 64 +// bits of data loaded from the address p; the lower two values are passed +// through from a. // -// r0 := ~a0 & b0 -// r1 := ~a1 & b1 -// r2 := ~a2 & b2 -// r3 := ~a3 & b3 +// r0 := a0 +// r1 := a1 +// r2 := *p0 +// r3 := *p1 // -// https://msdn.microsoft.com/en-us/library/vstudio/68h7wd02(v=vs.100).aspx -FORCE_INLINE __m128 _mm_andnot_ps(__m128 a, __m128 b) +// https://msdn.microsoft.com/en-us/library/w92wta0x(v%3dvs.100).aspx +FORCE_INLINE __m128 _mm_loadh_pi(__m128 a, __m64 const *p) { - return vreinterpretq_m128_s32( - vbicq_s32(vreinterpretq_s32_m128(b), - vreinterpretq_s32_m128(a))); // *NOTE* argument swap + return vreinterpretq_m128_f32( + vcombine_f32(vget_low_f32(a), vld1_f32((const float32_t *) p))); } -// Compute the bitwise NOT of packed double-precision (64-bit) floating-point -// elements in a and then AND with b, and store the results in dst. +// Sets the lower two single-precision, floating-point values with 64 +// bits of data loaded from the address p; the upper two values are passed +// through from a. // -// FOR j := 0 to 1 -// i := j*64 -// dst[i+63:i] := ((NOT a[i+63:i]) AND b[i+63:i]) -// ENDFOR +// Return Value +// r0 := *p0 +// r1 := *p1 +// r2 := a2 +// r3 := a3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_andnot_pd -FORCE_INLINE __m128d _mm_andnot_pd(__m128d a, __m128d b) +// https://msdn.microsoft.com/en-us/library/s57cyak2(v=vs.100).aspx +FORCE_INLINE __m128 _mm_loadl_pi(__m128 a, __m64 const *p) { - // *NOTE* argument swap - return vreinterpretq_m128d_s64( - vbicq_s64(vreinterpretq_s64_m128d(b), vreinterpretq_s64_m128d(a))); + return vreinterpretq_m128_f32( + vcombine_f32(vld1_f32((const float32_t *) p), vget_high_f32(a))); } -// Computes the bitwise AND of the 128-bit value in b and the bitwise NOT of the -// 128-bit value in a. +// Load 4 single-precision (32-bit) floating-point elements from memory into dst +// in reverse order. mem_addr must be aligned on a 16-byte boundary or a +// general-protection exception may be generated. // -// r := (~a) & b +// dst[31:0] := MEM[mem_addr+127:mem_addr+96] +// dst[63:32] := MEM[mem_addr+95:mem_addr+64] +// dst[95:64] := MEM[mem_addr+63:mem_addr+32] +// dst[127:96] := MEM[mem_addr+31:mem_addr] // -// https://msdn.microsoft.com/en-us/library/vstudio/1beaceh8(v=vs.100).aspx -FORCE_INLINE __m128i _mm_andnot_si128(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadr_ps +FORCE_INLINE __m128 _mm_loadr_ps(const float *p) { - return vreinterpretq_m128i_s32( - vbicq_s32(vreinterpretq_s32_m128i(b), - vreinterpretq_s32_m128i(a))); // *NOTE* argument swap + float32x4_t v = vrev64q_f32(vld1q_f32(p)); + return vreinterpretq_m128_f32(vextq_f32(v, v, 2)); } -// Computes the bitwise AND of the 128-bit value in a and the 128-bit value in -// b. -// -// r := a & b -// -// https://msdn.microsoft.com/en-us/library/vstudio/6d1txsa8(v=vs.100).aspx -FORCE_INLINE __m128i _mm_and_si128(__m128i a, __m128i b) +// Loads four single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/x1b16s7z%28v=vs.90%29.aspx +FORCE_INLINE __m128 _mm_loadu_ps(const float *p) { - return vreinterpretq_m128i_s32( - vandq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + // for neon, alignment doesn't matter, so _mm_load_ps and _mm_loadu_ps are + // equivalent for neon + return vreinterpretq_m128_f32(vld1q_f32(p)); } -// Computes the bitwise AND of the four single-precision, floating-point values -// of a and b. +// Load unaligned 16-bit integer from memory into the first element of dst. // -// r0 := a0 & b0 -// r1 := a1 & b1 -// r2 := a2 & b2 -// r3 := a3 & b3 +// dst[15:0] := MEM[mem_addr+15:mem_addr] +// dst[MAX:16] := 0 // -// https://msdn.microsoft.com/en-us/library/vstudio/73ck1xc5(v=vs.100).aspx -FORCE_INLINE __m128 _mm_and_ps(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si16 +FORCE_INLINE __m128i _mm_loadu_si16(const void *p) { - return vreinterpretq_m128_s32( - vandq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); + return vreinterpretq_m128i_s16( + vsetq_lane_s16(*(const int16_t *) p, vdupq_n_s16(0), 0)); } -// Compute the bitwise AND of packed double-precision (64-bit) floating-point -// elements in a and b, and store the results in dst. +// Load unaligned 64-bit integer from memory into the first element of dst. // -// FOR j := 0 to 1 -// i := j*64 -// dst[i+63:i] := a[i+63:i] AND b[i+63:i] -// ENDFOR +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[MAX:64] := 0 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_and_pd -FORCE_INLINE __m128d _mm_and_pd(__m128d a, __m128d b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si64 +FORCE_INLINE __m128i _mm_loadu_si64(const void *p) { - return vreinterpretq_m128d_s64( - vandq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); + return vreinterpretq_m128i_s64( + vcombine_s64(vld1_s64((const int64_t *) p), vdup_n_s64(0))); } -// Computes the bitwise OR of the four single-precision, floating-point values -// of a and b. -// https://msdn.microsoft.com/en-us/library/vstudio/7ctdsyy0(v=vs.100).aspx -FORCE_INLINE __m128 _mm_or_ps(__m128 a, __m128 b) +// Allocate aligned blocks of memory. +// https://software.intel.com/en-us/ +// cpp-compiler-developer-guide-and-reference-allocating-and-freeing-aligned-memory-blocks +FORCE_INLINE void *_mm_malloc(size_t size, size_t align) { - return vreinterpretq_m128_s32( - vorrq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); + void *ptr; + if (align == 1) + return malloc(size); + if (align == 2 || (sizeof(void *) == 8 && align == 4)) + align = sizeof(void *); + if (!posix_memalign(&ptr, align, size)) + return ptr; + return NULL; } -// Computes bitwise EXOR (exclusive-or) of the four single-precision, -// floating-point values of a and b. -// https://msdn.microsoft.com/en-us/library/ss6k3wk8(v=vs.100).aspx -FORCE_INLINE __m128 _mm_xor_ps(__m128 a, __m128 b) +// Conditionally store 8-bit integer elements from a into memory using mask +// (elements are not stored when the highest bit is not set in the corresponding +// element) and a non-temporal memory hint. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_maskmove_si64 +FORCE_INLINE void _mm_maskmove_si64(__m64 a, __m64 mask, char *mem_addr) { - return vreinterpretq_m128_s32( - veorq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); + int8x8_t shr_mask = vshr_n_s8(vreinterpret_s8_m64(mask), 7); + __m128 b = _mm_load_ps((const float *) mem_addr); + int8x8_t masked = + vbsl_s8(vreinterpret_u8_s8(shr_mask), vreinterpret_s8_m64(a), + vreinterpret_s8_u64(vget_low_u64(vreinterpretq_u64_m128(b)))); + vst1_s8((int8_t *) mem_addr, masked); } -// Compute the bitwise XOR of packed double-precision (64-bit) floating-point -// elements in a and b, and store the results in dst. +// Conditionally store 8-bit integer elements from a into memory using mask +// (elements are not stored when the highest bit is not set in the corresponding +// element) and a non-temporal memory hint. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_maskmovq +#define _m_maskmovq(a, mask, mem_addr) _mm_maskmove_si64(a, mask, mem_addr) + +// Compare packed signed 16-bit integers in a and b, and store packed maximum +// values in dst. // -// FOR j := 0 to 1 -// i := j*64 -// dst[i+63:i] := a[i+63:i] XOR b[i+63:i] +// FOR j := 0 to 3 +// i := j*16 +// dst[i+15:i] := MAX(a[i+15:i], b[i+15:i]) // ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_xor_pd -FORCE_INLINE __m128d _mm_xor_pd(__m128d a, __m128d b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pi16 +FORCE_INLINE __m64 _mm_max_pi16(__m64 a, __m64 b) { - return vreinterpretq_m128d_s64( - veorq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); + return vreinterpret_m64_s16( + vmax_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); } -// Compute the bitwise OR of packed double-precision (64-bit) floating-point -// elements in a and b, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_or_pd -FORCE_INLINE __m128d _mm_or_pd(__m128d a, __m128d b) +// Computes the maximums of the four single-precision, floating-point values of +// a and b. +// https://msdn.microsoft.com/en-us/library/vstudio/ff5d607a(v=vs.100).aspx +FORCE_INLINE __m128 _mm_max_ps(__m128 a, __m128 b) { - return vreinterpretq_m128d_s64( - vorrq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); +#if SSE2NEON_PRECISE_MINMAX + float32x4_t _a = vreinterpretq_f32_m128(a); + float32x4_t _b = vreinterpretq_f32_m128(b); + return vbslq_f32(vcltq_f32(_b, _a), _a, _b); +#else + return vreinterpretq_m128_f32( + vmaxq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#endif } -// Computes the bitwise OR of the 128-bit value in a and the 128-bit value in b. +// Compare packed unsigned 8-bit integers in a and b, and store packed maximum +// values in dst. // -// r := a | b +// FOR j := 0 to 7 +// i := j*8 +// dst[i+7:i] := MAX(a[i+7:i], b[i+7:i]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/vstudio/ew8ty0db(v=vs.100).aspx -FORCE_INLINE __m128i _mm_or_si128(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pu8 +FORCE_INLINE __m64 _mm_max_pu8(__m64 a, __m64 b) { - return vreinterpretq_m128i_s32( - vorrq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + return vreinterpret_m64_u8( + vmax_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); } -// Computes the bitwise XOR of the 128-bit value in a and the 128-bit value in -// b. https://msdn.microsoft.com/en-us/library/fzt08www(v=vs.100).aspx -FORCE_INLINE __m128i _mm_xor_si128(__m128i a, __m128i b) +// Computes the maximum of the two lower scalar single-precision floating point +// values of a and b. +// https://msdn.microsoft.com/en-us/library/s6db5esz(v=vs.100).aspx +FORCE_INLINE __m128 _mm_max_ss(__m128 a, __m128 b) { - return vreinterpretq_m128i_s32( - veorq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + float32_t value = vgetq_lane_f32(_mm_max_ps(a, b), 0); + return vreinterpretq_m128_f32( + vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); } -// Duplicate the low double-precision (64-bit) floating-point element from a, -// and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movedup_pd -FORCE_INLINE __m128d _mm_movedup_pd(__m128d a) +// Compare packed signed 16-bit integers in a and b, and store packed minimum +// values in dst. +// +// FOR j := 0 to 3 +// i := j*16 +// dst[i+15:i] := MIN(a[i+15:i], b[i+15:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pi16 +FORCE_INLINE __m64 _mm_min_pi16(__m64 a, __m64 b) { -#if (__aarch64__) - return vreinterpretq_m128d_f64( - vdupq_laneq_f64(vreinterpretq_f64_m128d(a), 0)); -#else - return vreinterpretq_m128d_u64( - vdupq_n_u64(vgetq_lane_u64(vreinterpretq_u64_m128d(a), 0))); -#endif + return vreinterpret_m64_s16( + vmin_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); } -// Duplicate odd-indexed single-precision (32-bit) floating-point elements -// from a, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movehdup_ps -FORCE_INLINE __m128 _mm_movehdup_ps(__m128 a) +// Computes the minima of the four single-precision, floating-point values of a +// and b. +// https://msdn.microsoft.com/en-us/library/vstudio/wh13kadz(v=vs.100).aspx +FORCE_INLINE __m128 _mm_min_ps(__m128 a, __m128 b) { -#if __has_builtin(__builtin_shufflevector) - return vreinterpretq_m128_f32(__builtin_shufflevector( - vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 1, 1, 3, 3)); +#if SSE2NEON_PRECISE_MINMAX + float32x4_t _a = vreinterpretq_f32_m128(a); + float32x4_t _b = vreinterpretq_f32_m128(b); + return vbslq_f32(vcltq_f32(_a, _b), _a, _b); #else - float32_t a1 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 1); - float32_t a3 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 3); - float ALIGN_STRUCT(16) data[4] = {a1, a1, a3, a3}; - return vreinterpretq_m128_f32(vld1q_f32(data)); + return vreinterpretq_m128_f32( + vminq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); #endif } -// Duplicate even-indexed single-precision (32-bit) floating-point elements -// from a, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_moveldup_ps -FORCE_INLINE __m128 _mm_moveldup_ps(__m128 a) +// Compare packed unsigned 8-bit integers in a and b, and store packed minimum +// values in dst. +// +// FOR j := 0 to 7 +// i := j*8 +// dst[i+7:i] := MIN(a[i+7:i], b[i+7:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pu8 +FORCE_INLINE __m64 _mm_min_pu8(__m64 a, __m64 b) { -#if __has_builtin(__builtin_shufflevector) - return vreinterpretq_m128_f32(__builtin_shufflevector( - vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 0, 0, 2, 2)); -#else - float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - float32_t a2 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 2); - float ALIGN_STRUCT(16) data[4] = {a0, a0, a2, a2}; - return vreinterpretq_m128_f32(vld1q_f32(data)); -#endif + return vreinterpret_m64_u8( + vmin_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); +} + +// Computes the minimum of the two lower scalar single-precision floating point +// values of a and b. +// https://msdn.microsoft.com/en-us/library/0a9y7xaa(v=vs.100).aspx +FORCE_INLINE __m128 _mm_min_ss(__m128 a, __m128 b) +{ + float32_t value = vgetq_lane_f32(_mm_min_ps(a, b), 0); + return vreinterpretq_m128_f32( + vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); +} + +// Sets the low word to the single-precision, floating-point value of b +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/35hdzazd(v=vs.100) +FORCE_INLINE __m128 _mm_move_ss(__m128 a, __m128 b) +{ + return vreinterpretq_m128_f32( + vsetq_lane_f32(vgetq_lane_f32(vreinterpretq_f32_m128(b), 0), + vreinterpretq_f32_m128(a), 0)); } // Moves the upper two values of B into the lower two values of A. @@ -1577,315 +2093,419 @@ FORCE_INLINE __m128 _mm_movelh_ps(__m128 __A, __m128 __B) return vreinterpretq_m128_f32(vcombine_f32(a10, b10)); } -// Compute the absolute value of packed signed 32-bit integers in a, and store -// the unsigned results in dst. -// -// FOR j := 0 to 3 -// i := j*32 -// dst[i+31:i] := ABS(a[i+31:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi32 -FORCE_INLINE __m128i _mm_abs_epi32(__m128i a) +// Create mask from the most significant bit of each 8-bit element in a, and +// store the result in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movemask_pi8 +FORCE_INLINE int _mm_movemask_pi8(__m64 a) { - return vreinterpretq_m128i_s32(vabsq_s32(vreinterpretq_s32_m128i(a))); + uint8x8_t input = vreinterpret_u8_m64(a); +#if defined(__aarch64__) + static const int8x8_t shift = {0, 1, 2, 3, 4, 5, 6, 7}; + uint8x8_t tmp = vshr_n_u8(input, 7); + return vaddv_u8(vshl_u8(tmp, shift)); +#else + // Refer the implementation of `_mm_movemask_epi8` + uint16x4_t high_bits = vreinterpret_u16_u8(vshr_n_u8(input, 7)); + uint32x2_t paired16 = + vreinterpret_u32_u16(vsra_n_u16(high_bits, high_bits, 7)); + uint8x8_t paired32 = + vreinterpret_u8_u32(vsra_n_u32(paired16, paired16, 14)); + return vget_lane_u8(paired32, 0) | ((int) vget_lane_u8(paired32, 4) << 4); +#endif } -// Compute the absolute value of packed signed 16-bit integers in a, and store -// the unsigned results in dst. -// -// FOR j := 0 to 7 -// i := j*16 -// dst[i+15:i] := ABS(a[i+15:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi16 -FORCE_INLINE __m128i _mm_abs_epi16(__m128i a) +// NEON does not provide this method +// Creates a 4-bit mask from the most significant bits of the four +// single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/vstudio/4490ys29(v=vs.100).aspx +FORCE_INLINE int _mm_movemask_ps(__m128 a) { - return vreinterpretq_m128i_s16(vabsq_s16(vreinterpretq_s16_m128i(a))); + uint32x4_t input = vreinterpretq_u32_m128(a); +#if defined(__aarch64__) + static const int32x4_t shift = {0, 1, 2, 3}; + uint32x4_t tmp = vshrq_n_u32(input, 31); + return vaddvq_u32(vshlq_u32(tmp, shift)); +#else + // Uses the exact same method as _mm_movemask_epi8, see that for details. + // Shift out everything but the sign bits with a 32-bit unsigned shift + // right. + uint64x2_t high_bits = vreinterpretq_u64_u32(vshrq_n_u32(input, 31)); + // Merge the two pairs together with a 64-bit unsigned shift right + add. + uint8x16_t paired = + vreinterpretq_u8_u64(vsraq_n_u64(high_bits, high_bits, 31)); + // Extract the result. + return vgetq_lane_u8(paired, 0) | (vgetq_lane_u8(paired, 8) << 2); +#endif } -// Compute the absolute value of packed signed 8-bit integers in a, and store -// the unsigned results in dst. +// Multiplies the four single-precision, floating-point values of a and b. // -// FOR j := 0 to 15 -// i := j*8 -// dst[i+7:i] := ABS(a[i+7:i]) -// ENDFOR +// r0 := a0 * b0 +// r1 := a1 * b1 +// r2 := a2 * b2 +// r3 := a3 * b3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi8 -FORCE_INLINE __m128i _mm_abs_epi8(__m128i a) +// https://msdn.microsoft.com/en-us/library/vstudio/22kbk6t9(v=vs.100).aspx +FORCE_INLINE __m128 _mm_mul_ps(__m128 a, __m128 b) { - return vreinterpretq_m128i_s8(vabsq_s8(vreinterpretq_s8_m128i(a))); + return vreinterpretq_m128_f32( + vmulq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); } -// Compute the absolute value of packed signed 32-bit integers in a, and store -// the unsigned results in dst. +// Multiply the lower single-precision (32-bit) floating-point element in a and +// b, store the result in the lower element of dst, and copy the upper 3 packed +// elements from a to the upper elements of dst. // -// FOR j := 0 to 1 -// i := j*32 -// dst[i+31:i] := ABS(a[i+31:i]) -// ENDFOR +// dst[31:0] := a[31:0] * b[31:0] +// dst[127:32] := a[127:32] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi32 -FORCE_INLINE __m64 _mm_abs_pi32(__m64 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_ss +FORCE_INLINE __m128 _mm_mul_ss(__m128 a, __m128 b) { - return vreinterpret_m64_s32(vabs_s32(vreinterpret_s32_m64(a))); + return _mm_move_ss(a, _mm_mul_ps(a, b)); } -// Compute the absolute value of packed signed 16-bit integers in a, and store -// the unsigned results in dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := ABS(a[i+15:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi16 -FORCE_INLINE __m64 _mm_abs_pi16(__m64 a) +// Multiply the packed unsigned 16-bit integers in a and b, producing +// intermediate 32-bit integers, and store the high 16 bits of the intermediate +// integers in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mulhi_pu16 +FORCE_INLINE __m64 _mm_mulhi_pu16(__m64 a, __m64 b) { - return vreinterpret_m64_s16(vabs_s16(vreinterpret_s16_m64(a))); + return vreinterpret_m64_u16(vshrn_n_u32( + vmull_u16(vreinterpret_u16_m64(a), vreinterpret_u16_m64(b)), 16)); } -// Compute the absolute value of packed signed 8-bit integers in a, and store -// the unsigned results in dst. +// Computes the bitwise OR of the four single-precision, floating-point values +// of a and b. +// https://msdn.microsoft.com/en-us/library/vstudio/7ctdsyy0(v=vs.100).aspx +FORCE_INLINE __m128 _mm_or_ps(__m128 a, __m128 b) +{ + return vreinterpretq_m128_s32( + vorrq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); +} + +// Average packed unsigned 8-bit integers in a and b, and store the results in +// dst. // // FOR j := 0 to 7 // i := j*8 -// dst[i+7:i] := ABS(a[i+7:i]) +// dst[i+7:i] := (a[i+7:i] + b[i+7:i] + 1) >> 1 // ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi8 -FORCE_INLINE __m64 _mm_abs_pi8(__m64 a) -{ - return vreinterpret_m64_s8(vabs_s8(vreinterpret_s8_m64(a))); -} +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pavgb +#define _m_pavgb(a, b) _mm_avg_pu8(a, b) -// Concatenate 16-byte blocks in a and b into a 32-byte temporary result, shift -// the result right by imm8 bytes, and store the low 16 bytes in dst. +// Average packed unsigned 16-bit integers in a and b, and store the results in +// dst. // -// tmp[255:0] := ((a[127:0] << 128)[255:0] OR b[127:0]) >> (imm8*8) -// dst[127:0] := tmp[127:0] +// FOR j := 0 to 3 +// i := j*16 +// dst[i+15:i] := (a[i+15:i] + b[i+15:i] + 1) >> 1 +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_alignr_epi8 -#define _mm_alignr_epi8(a, b, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) >= 32)) { \ - ret = _mm_setzero_si128(); \ - } else { \ - uint8x16_t tmp_low, tmp_high; \ - if (imm >= 16) { \ - const int idx = imm - 16; \ - tmp_low = vreinterpretq_u8_m128i(a); \ - tmp_high = vdupq_n_u8(0); \ - ret = \ - vreinterpretq_m128i_u8(vextq_u8(tmp_low, tmp_high, idx)); \ - } else { \ - const int idx = imm; \ - tmp_low = vreinterpretq_u8_m128i(b); \ - tmp_high = vreinterpretq_u8_m128i(a); \ - ret = \ - vreinterpretq_m128i_u8(vextq_u8(tmp_low, tmp_high, idx)); \ - } \ - } \ - ret; \ - }) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pavgw +#define _m_pavgw(a, b) _mm_avg_pu16(a, b) -// Concatenate 8-byte blocks in a and b into a 16-byte temporary result, shift -// the result right by imm8 bytes, and store the low 8 bytes in dst. -// -// tmp[127:0] := ((a[63:0] << 64)[127:0] OR b[63:0]) >> (imm8*8) -// dst[63:0] := tmp[63:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_alignr_pi8 -#define _mm_alignr_pi8(a, b, imm) \ - __extension__({ \ - __m64 ret; \ - if (unlikely((imm) >= 16)) { \ - ret = vreinterpret_m64_s8(vdup_n_s8(0)); \ - } else { \ - uint8x8_t tmp_low, tmp_high; \ - if (imm >= 8) { \ - const int idx = imm - 8; \ - tmp_low = vreinterpret_u8_m64(a); \ - tmp_high = vdup_n_u8(0); \ - ret = vreinterpret_m64_u8(vext_u8(tmp_low, tmp_high, idx)); \ - } else { \ - const int idx = imm; \ - tmp_low = vreinterpret_u8_m64(b); \ - tmp_high = vreinterpret_u8_m64(a); \ - ret = vreinterpret_m64_u8(vext_u8(tmp_low, tmp_high, idx)); \ - } \ - } \ - ret; \ - }) +// Extract a 16-bit integer from a, selected with imm8, and store the result in +// the lower element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pextrw +#define _m_pextrw(a, imm) _mm_extract_pi16(a, imm) -// Takes the upper 64 bits of a and places it in the low end of the result -// Takes the lower 64 bits of b and places it into the high end of the result. -FORCE_INLINE __m128 _mm_shuffle_ps_1032(__m128 a, __m128 b) -{ - float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); - float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32(vcombine_f32(a32, b10)); -} +// Copy a to dst, and insert the 16-bit integer i into dst at the location +// specified by imm8. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=m_pinsrw +#define _m_pinsrw(a, i, imm) _mm_insert_pi16(a, i, imm) -// takes the lower two 32-bit values from a and swaps them and places in high -// end of result takes the higher two 32 bit values from b and swaps them and -// places in low end of result. -FORCE_INLINE __m128 _mm_shuffle_ps_2301(__m128 a, __m128 b) +// Compare packed signed 16-bit integers in a and b, and store packed maximum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmaxsw +#define _m_pmaxsw(a, b) _mm_max_pi16(a, b) + +// Compare packed unsigned 8-bit integers in a and b, and store packed maximum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmaxub +#define _m_pmaxub(a, b) _mm_max_pu8(a, b) + +// Compare packed signed 16-bit integers in a and b, and store packed minimum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pminsw +#define _m_pminsw(a, b) _mm_min_pi16(a, b) + +// Compare packed unsigned 8-bit integers in a and b, and store packed minimum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pminub +#define _m_pminub(a, b) _mm_min_pu8(a, b) + +// Create mask from the most significant bit of each 8-bit element in a, and +// store the result in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmovmskb +#define _m_pmovmskb(a) _mm_movemask_pi8(a) + +// Multiply the packed unsigned 16-bit integers in a and b, producing +// intermediate 32-bit integers, and store the high 16 bits of the intermediate +// integers in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmulhuw +#define _m_pmulhuw(a, b) _mm_mulhi_pu16(a, b) + +// Loads one cache line of data from address p to a location closer to the +// processor. https://msdn.microsoft.com/en-us/library/84szxsww(v=vs.100).aspx +FORCE_INLINE void _mm_prefetch(const void *p, int i) { - float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); - float32x2_t b23 = vrev64_f32(vget_high_f32(vreinterpretq_f32_m128(b))); - return vreinterpretq_m128_f32(vcombine_f32(a01, b23)); + (void) i; + __builtin_prefetch(p); } -FORCE_INLINE __m128 _mm_shuffle_ps_0321(__m128 a, __m128 b) +// Compute the absolute differences of packed unsigned 8-bit integers in a and +// b, then horizontally sum each consecutive 8 differences to produce four +// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low +// 16 bits of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=m_psadbw +#define _m_psadbw(a, b) _mm_sad_pu8(a, b) + +// Shuffle 16-bit integers in a using the control in imm8, and store the results +// in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pshufw +#define _m_pshufw(a, imm) _mm_shuffle_pi16(a, imm) + +// Compute the approximate reciprocal of packed single-precision (32-bit) +// floating-point elements in a, and store the results in dst. The maximum +// relative error for this approximation is less than 1.5*2^-12. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rcp_ps +FORCE_INLINE __m128 _mm_rcp_ps(__m128 in) { - float32x2_t a21 = vget_high_f32( - vextq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 3)); - float32x2_t b03 = vget_low_f32( - vextq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b), 3)); - return vreinterpretq_m128_f32(vcombine_f32(a21, b03)); + float32x4_t recip = vrecpeq_f32(vreinterpretq_f32_m128(in)); + recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(in))); +#if SSE2NEON_PRECISE_DIV + // Additional Netwon-Raphson iteration for accuracy + recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(in))); +#endif + return vreinterpretq_m128_f32(recip); } -FORCE_INLINE __m128 _mm_shuffle_ps_2103(__m128 a, __m128 b) +// Compute the approximate reciprocal of the lower single-precision (32-bit) +// floating-point element in a, store the result in the lower element of dst, +// and copy the upper 3 packed elements from a to the upper elements of dst. The +// maximum relative error for this approximation is less than 1.5*2^-12. +// +// dst[31:0] := (1.0 / a[31:0]) +// dst[127:32] := a[127:32] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rcp_ss +FORCE_INLINE __m128 _mm_rcp_ss(__m128 a) { - float32x2_t a03 = vget_low_f32( - vextq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 3)); - float32x2_t b21 = vget_high_f32( - vextq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b), 3)); - return vreinterpretq_m128_f32(vcombine_f32(a03, b21)); + return _mm_move_ss(a, _mm_rcp_ps(a)); } -FORCE_INLINE __m128 _mm_shuffle_ps_1010(__m128 a, __m128 b) +// Computes the approximations of the reciprocal square roots of the four +// single-precision floating point values of in. +// The current precision is 1% error. +// https://msdn.microsoft.com/en-us/library/22hfsh53(v=vs.100).aspx +FORCE_INLINE __m128 _mm_rsqrt_ps(__m128 in) { - float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); - float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32(vcombine_f32(a10, b10)); + float32x4_t out = vrsqrteq_f32(vreinterpretq_f32_m128(in)); +#if SSE2NEON_PRECISE_SQRT + // Additional Netwon-Raphson iteration for accuracy + out = vmulq_f32( + out, vrsqrtsq_f32(vmulq_f32(vreinterpretq_f32_m128(in), out), out)); + out = vmulq_f32( + out, vrsqrtsq_f32(vmulq_f32(vreinterpretq_f32_m128(in), out), out)); +#endif + return vreinterpretq_m128_f32(out); } -FORCE_INLINE __m128 _mm_shuffle_ps_1001(__m128 a, __m128 b) +// Compute the approximate reciprocal square root of the lower single-precision +// (32-bit) floating-point element in a, store the result in the lower element +// of dst, and copy the upper 3 packed elements from a to the upper elements of +// dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rsqrt_ss +FORCE_INLINE __m128 _mm_rsqrt_ss(__m128 in) { - float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); - float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32(vcombine_f32(a01, b10)); + return vsetq_lane_f32(vgetq_lane_f32(_mm_rsqrt_ps(in), 0), in, 0); } -FORCE_INLINE __m128 _mm_shuffle_ps_0101(__m128 a, __m128 b) +// Compute the absolute differences of packed unsigned 8-bit integers in a and +// b, then horizontally sum each consecutive 8 differences to produce four +// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low +// 16 bits of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sad_pu8 +FORCE_INLINE __m64 _mm_sad_pu8(__m64 a, __m64 b) { - float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); - float32x2_t b01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(b))); - return vreinterpretq_m128_f32(vcombine_f32(a01, b01)); + uint64x1_t t = vpaddl_u32(vpaddl_u16( + vpaddl_u8(vabd_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))))); + return vreinterpret_m64_u16( + vset_lane_u16(vget_lane_u64(t, 0), vdup_n_u16(0), 0)); } -// keeps the low 64 bits of b in the low and puts the high 64 bits of a in the -// high -FORCE_INLINE __m128 _mm_shuffle_ps_3210(__m128 a, __m128 b) +// Macro: Set the flush zero bits of the MXCSR control and status register to +// the value in unsigned 32-bit integer a. The flush zero may contain any of the +// following flags: _MM_FLUSH_ZERO_ON or _MM_FLUSH_ZERO_OFF +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_MM_SET_FLUSH_ZERO_MODE +FORCE_INLINE void _sse2neon_mm_set_flush_zero_mode(unsigned int flag) { - float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); - float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32(vcombine_f32(a10, b32)); + // AArch32 Advanced SIMD arithmetic always uses the Flush-to-zero setting, + // regardless of the value of the FZ bit. + union { + fpcr_bitfield field; +#if defined(__aarch64__) + uint64_t value; +#else + uint32_t value; +#endif + } r; + +#if defined(__aarch64__) + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ +#else + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ +#endif + + r.field.bit24 = (flag & _MM_FLUSH_ZERO_MASK) == _MM_FLUSH_ZERO_ON; + +#if defined(__aarch64__) + asm volatile("msr FPCR, %0" ::"r"(r)); /* write */ +#else + asm volatile("vmsr FPSCR, %0" ::"r"(r)); /* write */ +#endif } -FORCE_INLINE __m128 _mm_shuffle_ps_0011(__m128 a, __m128 b) +// Sets the four single-precision, floating-point values to the four inputs. +// https://msdn.microsoft.com/en-us/library/vstudio/afh0zf75(v=vs.100).aspx +FORCE_INLINE __m128 _mm_set_ps(float w, float z, float y, float x) { - float32x2_t a11 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(a)), 1); - float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); - return vreinterpretq_m128_f32(vcombine_f32(a11, b00)); + float ALIGN_STRUCT(16) data[4] = {x, y, z, w}; + return vreinterpretq_m128_f32(vld1q_f32(data)); } -FORCE_INLINE __m128 _mm_shuffle_ps_0022(__m128 a, __m128 b) +// Sets the four single-precision, floating-point values to w. +// https://msdn.microsoft.com/en-us/library/vstudio/2x1se8ha(v=vs.100).aspx +FORCE_INLINE __m128 _mm_set_ps1(float _w) { - float32x2_t a22 = - vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 0); - float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); - return vreinterpretq_m128_f32(vcombine_f32(a22, b00)); + return vreinterpretq_m128_f32(vdupq_n_f32(_w)); } -FORCE_INLINE __m128 _mm_shuffle_ps_2200(__m128 a, __m128 b) +// Macro: Set the rounding mode bits of the MXCSR control and status register to +// the value in unsigned 32-bit integer a. The rounding mode may contain any of +// the following flags: _MM_ROUND_NEAREST, _MM_ROUND_DOWN, _MM_ROUND_UP, +// _MM_ROUND_TOWARD_ZERO +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_MM_SET_ROUNDING_MODE +FORCE_INLINE void _MM_SET_ROUNDING_MODE(int rounding) { - float32x2_t a00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(a)), 0); - float32x2_t b22 = - vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(b)), 0); - return vreinterpretq_m128_f32(vcombine_f32(a00, b22)); + union { + fpcr_bitfield field; +#if defined(__aarch64__) + uint64_t value; +#else + uint32_t value; +#endif + } r; + +#if defined(__aarch64__) + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ +#else + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ +#endif + + switch (rounding) { + case _MM_ROUND_TOWARD_ZERO: + r.field.bit22 = 1; + r.field.bit23 = 1; + break; + case _MM_ROUND_DOWN: + r.field.bit22 = 0; + r.field.bit23 = 1; + break; + case _MM_ROUND_UP: + r.field.bit22 = 1; + r.field.bit23 = 0; + break; + default: //_MM_ROUND_NEAREST + r.field.bit22 = 0; + r.field.bit23 = 0; + } + +#if defined(__aarch64__) + asm volatile("msr FPCR, %0" ::"r"(r)); /* write */ +#else + asm volatile("vmsr FPSCR, %0" ::"r"(r)); /* write */ +#endif } -FORCE_INLINE __m128 _mm_shuffle_ps_3202(__m128 a, __m128 b) +// Copy single-precision (32-bit) floating-point element a to the lower element +// of dst, and zero the upper 3 elements. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_ss +FORCE_INLINE __m128 _mm_set_ss(float a) { - float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - float32x2_t a22 = - vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 0); - float32x2_t a02 = vset_lane_f32(a0, a22, 1); /* TODO: use vzip ?*/ - float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32(vcombine_f32(a02, b32)); + float ALIGN_STRUCT(16) data[4] = {a, 0, 0, 0}; + return vreinterpretq_m128_f32(vld1q_f32(data)); } -FORCE_INLINE __m128 _mm_shuffle_ps_1133(__m128 a, __m128 b) +// Sets the four single-precision, floating-point values to w. +// +// r0 := r1 := r2 := r3 := w +// +// https://msdn.microsoft.com/en-us/library/vstudio/2x1se8ha(v=vs.100).aspx +FORCE_INLINE __m128 _mm_set1_ps(float _w) { - float32x2_t a33 = - vdup_lane_f32(vget_high_f32(vreinterpretq_f32_m128(a)), 1); - float32x2_t b11 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 1); - return vreinterpretq_m128_f32(vcombine_f32(a33, b11)); + return vreinterpretq_m128_f32(vdupq_n_f32(_w)); } -FORCE_INLINE __m128 _mm_shuffle_ps_2010(__m128 a, __m128 b) +FORCE_INLINE void _mm_setcsr(unsigned int a) { - float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); - float32_t b2 = vgetq_lane_f32(vreinterpretq_f32_m128(b), 2); - float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); - float32x2_t b20 = vset_lane_f32(b2, b00, 1); - return vreinterpretq_m128_f32(vcombine_f32(a10, b20)); + _MM_SET_ROUNDING_MODE(a); } -FORCE_INLINE __m128 _mm_shuffle_ps_2001(__m128 a, __m128 b) +// Sets the four single-precision, floating-point values to the four inputs in +// reverse order. +// https://msdn.microsoft.com/en-us/library/vstudio/d2172ct3(v=vs.100).aspx +FORCE_INLINE __m128 _mm_setr_ps(float w, float z, float y, float x) { - float32x2_t a01 = vrev64_f32(vget_low_f32(vreinterpretq_f32_m128(a))); - float32_t b2 = vgetq_lane_f32(b, 2); - float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); - float32x2_t b20 = vset_lane_f32(b2, b00, 1); - return vreinterpretq_m128_f32(vcombine_f32(a01, b20)); + float ALIGN_STRUCT(16) data[4] = {w, z, y, x}; + return vreinterpretq_m128_f32(vld1q_f32(data)); } -FORCE_INLINE __m128 _mm_shuffle_ps_2032(__m128 a, __m128 b) +// Clears the four single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/vstudio/tk1t2tbz(v=vs.100).aspx +FORCE_INLINE __m128 _mm_setzero_ps(void) { - float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); - float32_t b2 = vgetq_lane_f32(b, 2); - float32x2_t b00 = vdup_lane_f32(vget_low_f32(vreinterpretq_f32_m128(b)), 0); - float32x2_t b20 = vset_lane_f32(b2, b00, 1); - return vreinterpretq_m128_f32(vcombine_f32(a32, b20)); + return vreinterpretq_m128_f32(vdupq_n_f32(0)); } -// NEON does not support a general purpose permute intrinsic -// Selects four specific single-precision, floating-point values from a and b, -// based on the mask i. -// -// C equivalent: -// __m128 _mm_shuffle_ps_default(__m128 a, __m128 b, -// __constrange(0, 255) int imm) { -// __m128 ret; -// ret[0] = a[imm & 0x3]; ret[1] = a[(imm >> 2) & 0x3]; -// ret[2] = b[(imm >> 4) & 0x03]; ret[3] = b[(imm >> 6) & 0x03]; -// return ret; -// } -// -// https://msdn.microsoft.com/en-us/library/vstudio/5f0858x0(v=vs.100).aspx -#define _mm_shuffle_ps_default(a, b, imm) \ +// Shuffle 16-bit integers in a using the control in imm8, and store the results +// in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_pi16 +#if __has_builtin(__builtin_shufflevector) +#define _mm_shuffle_pi16(a, imm) \ __extension__({ \ - float32x4_t ret; \ - ret = vmovq_n_f32( \ - vgetq_lane_f32(vreinterpretq_f32_m128(a), (imm) & (0x3))); \ - ret = vsetq_lane_f32( \ - vgetq_lane_f32(vreinterpretq_f32_m128(a), ((imm) >> 2) & 0x3), \ - ret, 1); \ - ret = vsetq_lane_f32( \ - vgetq_lane_f32(vreinterpretq_f32_m128(b), ((imm) >> 4) & 0x3), \ - ret, 2); \ - ret = vsetq_lane_f32( \ - vgetq_lane_f32(vreinterpretq_f32_m128(b), ((imm) >> 6) & 0x3), \ - ret, 3); \ - vreinterpretq_m128_f32(ret); \ + vreinterpret_m64_s16(__builtin_shufflevector( \ + vreinterpret_s16_m64(a), vreinterpret_s16_m64(a), (imm & 0x3), \ + ((imm >> 2) & 0x3), ((imm >> 4) & 0x3), ((imm >> 6) & 0x3))); \ }) +#else +#define _mm_shuffle_pi16(a, imm) \ + __extension__({ \ + int16x4_t ret; \ + ret = \ + vmov_n_s16(vget_lane_s16(vreinterpret_s16_m64(a), (imm) & (0x3))); \ + ret = vset_lane_s16( \ + vget_lane_s16(vreinterpret_s16_m64(a), ((imm) >> 2) & 0x3), ret, \ + 1); \ + ret = vset_lane_s16( \ + vget_lane_s16(vreinterpret_s16_m64(a), ((imm) >> 4) & 0x3), ret, \ + 2); \ + ret = vset_lane_s16( \ + vget_lane_s16(vreinterpret_s16_m64(a), ((imm) >> 6) & 0x3), ret, \ + 3); \ + vreinterpret_m64_s16(ret); \ + }) +#endif + +// Guarantees that every preceding store is globally visible before any +// subsequent store. +// https://msdn.microsoft.com/en-us/library/5h2w73d1%28v=vs.90%29.aspx +FORCE_INLINE void _mm_sfence(void) +{ + __sync_synchronize(); +} // FORCE_INLINE __m128 _mm_shuffle_ps(__m128 a, __m128 b, __constrange(0,255) // int imm) @@ -1963,1876 +2583,1721 @@ FORCE_INLINE __m128 _mm_shuffle_ps_2032(__m128 a, __m128 b) }) #endif -// Takes the upper 64 bits of a and places it in the low end of the result -// Takes the lower 64 bits of a and places it into the high end of the result. -FORCE_INLINE __m128i _mm_shuffle_epi_1032(__m128i a) +// Computes the approximations of square roots of the four single-precision, +// floating-point values of a. First computes reciprocal square roots and then +// reciprocals of the four values. +// +// r0 := sqrt(a0) +// r1 := sqrt(a1) +// r2 := sqrt(a2) +// r3 := sqrt(a3) +// +// https://msdn.microsoft.com/en-us/library/vstudio/8z67bwwk(v=vs.100).aspx +FORCE_INLINE __m128 _mm_sqrt_ps(__m128 in) { - int32x2_t a32 = vget_high_s32(vreinterpretq_s32_m128i(a)); - int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); - return vreinterpretq_m128i_s32(vcombine_s32(a32, a10)); +#if SSE2NEON_PRECISE_SQRT + float32x4_t recip = vrsqrteq_f32(vreinterpretq_f32_m128(in)); + + // Test for vrsqrteq_f32(0) -> positive infinity case. + // Change to zero, so that s * 1/sqrt(s) result is zero too. + const uint32x4_t pos_inf = vdupq_n_u32(0x7F800000); + const uint32x4_t div_by_zero = + vceqq_u32(pos_inf, vreinterpretq_u32_f32(recip)); + recip = vreinterpretq_f32_u32( + vandq_u32(vmvnq_u32(div_by_zero), vreinterpretq_u32_f32(recip))); + + // Additional Netwon-Raphson iteration for accuracy + recip = vmulq_f32( + vrsqrtsq_f32(vmulq_f32(recip, recip), vreinterpretq_f32_m128(in)), + recip); + recip = vmulq_f32( + vrsqrtsq_f32(vmulq_f32(recip, recip), vreinterpretq_f32_m128(in)), + recip); + + // sqrt(s) = s * 1/sqrt(s) + return vreinterpretq_m128_f32(vmulq_f32(vreinterpretq_f32_m128(in), recip)); +#elif defined(__aarch64__) + return vreinterpretq_m128_f32(vsqrtq_f32(vreinterpretq_f32_m128(in))); +#else + float32x4_t recipsq = vrsqrteq_f32(vreinterpretq_f32_m128(in)); + float32x4_t sq = vrecpeq_f32(recipsq); + return vreinterpretq_m128_f32(sq); +#endif } -// takes the lower two 32-bit values from a and swaps them and places in low end -// of result takes the higher two 32 bit values from a and swaps them and places -// in high end of result. -FORCE_INLINE __m128i _mm_shuffle_epi_2301(__m128i a) +// Computes the approximation of the square root of the scalar single-precision +// floating point value of in. +// https://msdn.microsoft.com/en-us/library/ahfsc22d(v=vs.100).aspx +FORCE_INLINE __m128 _mm_sqrt_ss(__m128 in) { - int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); - int32x2_t a23 = vrev64_s32(vget_high_s32(vreinterpretq_s32_m128i(a))); - return vreinterpretq_m128i_s32(vcombine_s32(a01, a23)); + float32_t value = + vgetq_lane_f32(vreinterpretq_f32_m128(_mm_sqrt_ps(in)), 0); + return vreinterpretq_m128_f32( + vsetq_lane_f32(value, vreinterpretq_f32_m128(in), 0)); } -// rotates the least significant 32 bits into the most signficant 32 bits, and -// shifts the rest down -FORCE_INLINE __m128i _mm_shuffle_epi_0321(__m128i a) +// Stores four single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/vstudio/s3h4ay6y(v=vs.100).aspx +FORCE_INLINE void _mm_store_ps(float *p, __m128 a) { - return vreinterpretq_m128i_s32( - vextq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(a), 1)); + vst1q_f32(p, vreinterpretq_f32_m128(a)); } -// rotates the most significant 32 bits into the least signficant 32 bits, and -// shifts the rest up -FORCE_INLINE __m128i _mm_shuffle_epi_2103(__m128i a) +// Store the lower single-precision (32-bit) floating-point element from a into +// 4 contiguous elements in memory. mem_addr must be aligned on a 16-byte +// boundary or a general-protection exception may be generated. +// +// MEM[mem_addr+31:mem_addr] := a[31:0] +// MEM[mem_addr+63:mem_addr+32] := a[31:0] +// MEM[mem_addr+95:mem_addr+64] := a[31:0] +// MEM[mem_addr+127:mem_addr+96] := a[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_ps1 +FORCE_INLINE void _mm_store_ps1(float *p, __m128 a) { - return vreinterpretq_m128i_s32( - vextq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(a), 3)); + float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); + vst1q_f32(p, vdupq_n_f32(a0)); } -// gets the lower 64 bits of a, and places it in the upper 64 bits -// gets the lower 64 bits of a and places it in the lower 64 bits -FORCE_INLINE __m128i _mm_shuffle_epi_1010(__m128i a) +// Stores the lower single - precision, floating - point value. +// https://msdn.microsoft.com/en-us/library/tzz10fbx(v=vs.100).aspx +FORCE_INLINE void _mm_store_ss(float *p, __m128 a) { - int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); - return vreinterpretq_m128i_s32(vcombine_s32(a10, a10)); + vst1q_lane_f32(p, vreinterpretq_f32_m128(a), 0); } -// gets the lower 64 bits of a, swaps the 0 and 1 elements, and places it in the -// lower 64 bits gets the lower 64 bits of a, and places it in the upper 64 bits -FORCE_INLINE __m128i _mm_shuffle_epi_1001(__m128i a) +// Store the lower single-precision (32-bit) floating-point element from a into +// 4 contiguous elements in memory. mem_addr must be aligned on a 16-byte +// boundary or a general-protection exception may be generated. +// +// MEM[mem_addr+31:mem_addr] := a[31:0] +// MEM[mem_addr+63:mem_addr+32] := a[31:0] +// MEM[mem_addr+95:mem_addr+64] := a[31:0] +// MEM[mem_addr+127:mem_addr+96] := a[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store1_ps +#define _mm_store1_ps _mm_store_ps1 + +// Stores the upper two single-precision, floating-point values of a to the +// address p. +// +// *p0 := a2 +// *p1 := a3 +// +// https://msdn.microsoft.com/en-us/library/a7525fs8(v%3dvs.90).aspx +FORCE_INLINE void _mm_storeh_pi(__m64 *p, __m128 a) { - int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); - int32x2_t a10 = vget_low_s32(vreinterpretq_s32_m128i(a)); - return vreinterpretq_m128i_s32(vcombine_s32(a01, a10)); + *p = vreinterpret_m64_f32(vget_high_f32(a)); } -// gets the lower 64 bits of a, swaps the 0 and 1 elements and places it in the -// upper 64 bits gets the lower 64 bits of a, swaps the 0 and 1 elements, and -// places it in the lower 64 bits -FORCE_INLINE __m128i _mm_shuffle_epi_0101(__m128i a) +// Stores the lower two single-precision floating point values of a to the +// address p. +// +// *p0 := a0 +// *p1 := a1 +// +// https://msdn.microsoft.com/en-us/library/h54t98ks(v=vs.90).aspx +FORCE_INLINE void _mm_storel_pi(__m64 *p, __m128 a) { - int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); - return vreinterpretq_m128i_s32(vcombine_s32(a01, a01)); + *p = vreinterpret_m64_f32(vget_low_f32(a)); } -FORCE_INLINE __m128i _mm_shuffle_epi_2211(__m128i a) +// Store 4 single-precision (32-bit) floating-point elements from a into memory +// in reverse order. mem_addr must be aligned on a 16-byte boundary or a +// general-protection exception may be generated. +// +// MEM[mem_addr+31:mem_addr] := a[127:96] +// MEM[mem_addr+63:mem_addr+32] := a[95:64] +// MEM[mem_addr+95:mem_addr+64] := a[63:32] +// MEM[mem_addr+127:mem_addr+96] := a[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storer_ps +FORCE_INLINE void _mm_storer_ps(float *p, __m128 a) { - int32x2_t a11 = vdup_lane_s32(vget_low_s32(vreinterpretq_s32_m128i(a)), 1); - int32x2_t a22 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 0); - return vreinterpretq_m128i_s32(vcombine_s32(a11, a22)); + float32x4_t tmp = vrev64q_f32(vreinterpretq_f32_m128(a)); + float32x4_t rev = vextq_f32(tmp, tmp, 2); + vst1q_f32(p, rev); } -FORCE_INLINE __m128i _mm_shuffle_epi_0122(__m128i a) +// Stores four single-precision, floating-point values. +// https://msdn.microsoft.com/en-us/library/44e30x22(v=vs.100).aspx +FORCE_INLINE void _mm_storeu_ps(float *p, __m128 a) { - int32x2_t a22 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 0); - int32x2_t a01 = vrev64_s32(vget_low_s32(vreinterpretq_s32_m128i(a))); - return vreinterpretq_m128i_s32(vcombine_s32(a22, a01)); + vst1q_f32(p, vreinterpretq_f32_m128(a)); } -FORCE_INLINE __m128i _mm_shuffle_epi_3332(__m128i a) +// Stores 16-bits of integer data a at the address p. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_si16 +FORCE_INLINE void _mm_storeu_si16(void *p, __m128i a) { - int32x2_t a32 = vget_high_s32(vreinterpretq_s32_m128i(a)); - int32x2_t a33 = vdup_lane_s32(vget_high_s32(vreinterpretq_s32_m128i(a)), 1); - return vreinterpretq_m128i_s32(vcombine_s32(a32, a33)); + vst1q_lane_s16((int16_t *) p, vreinterpretq_s16_m128i(a), 0); } -// Shuffle packed 8-bit integers in a according to shuffle control mask in the -// corresponding 8-bit element of b, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_epi8 -FORCE_INLINE __m128i _mm_shuffle_epi8(__m128i a, __m128i b) +// Stores 64-bits of integer data a at the address p. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_si64 +FORCE_INLINE void _mm_storeu_si64(void *p, __m128i a) { - int8x16_t tbl = vreinterpretq_s8_m128i(a); // input a - uint8x16_t idx = vreinterpretq_u8_m128i(b); // input b - uint8x16_t idx_masked = - vandq_u8(idx, vdupq_n_u8(0x8F)); // avoid using meaningless bits -#if defined(__aarch64__) - return vreinterpretq_m128i_s8(vqtbl1q_s8(tbl, idx_masked)); -#elif defined(__GNUC__) - int8x16_t ret; - // %e and %f represent the even and odd D registers - // respectively. - __asm__ __volatile__( - "vtbl.8 %e[ret], {%e[tbl], %f[tbl]}, %e[idx]\n" - "vtbl.8 %f[ret], {%e[tbl], %f[tbl]}, %f[idx]\n" - : [ret] "=&w"(ret) - : [tbl] "w"(tbl), [idx] "w"(idx_masked)); - return vreinterpretq_m128i_s8(ret); -#else - // use this line if testing on aarch64 - int8x8x2_t a_split = {vget_low_s8(tbl), vget_high_s8(tbl)}; - return vreinterpretq_m128i_s8( - vcombine_s8(vtbl2_s8(a_split, vget_low_u8(idx_masked)), - vtbl2_s8(a_split, vget_high_u8(idx_masked)))); -#endif + vst1q_lane_s64((int64_t *) p, vreinterpretq_s64_m128i(a), 0); } -// C equivalent: -// __m128i _mm_shuffle_epi32_default(__m128i a, -// __constrange(0, 255) int imm) { -// __m128i ret; -// ret[0] = a[imm & 0x3]; ret[1] = a[(imm >> 2) & 0x3]; -// ret[2] = a[(imm >> 4) & 0x03]; ret[3] = a[(imm >> 6) & 0x03]; -// return ret; -// } -#define _mm_shuffle_epi32_default(a, imm) \ - __extension__({ \ - int32x4_t ret; \ - ret = vmovq_n_s32( \ - vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm) & (0x3))); \ - ret = vsetq_lane_s32( \ - vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 2) & 0x3), \ - ret, 1); \ - ret = vsetq_lane_s32( \ - vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 4) & 0x3), \ - ret, 2); \ - ret = vsetq_lane_s32( \ - vgetq_lane_s32(vreinterpretq_s32_m128i(a), ((imm) >> 6) & 0x3), \ - ret, 3); \ - vreinterpretq_m128i_s32(ret); \ - }) +// Store 64-bits of integer data from a into memory using a non-temporal memory +// hint. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_pi +FORCE_INLINE void _mm_stream_pi(__m64 *p, __m64 a) +{ + vst1_s64((int64_t *) p, vreinterpret_s64_m64(a)); +} -// FORCE_INLINE __m128i _mm_shuffle_epi32_splat(__m128i a, __constrange(0,255) -// int imm) -#if defined(__aarch64__) -#define _mm_shuffle_epi32_splat(a, imm) \ - __extension__({ \ - vreinterpretq_m128i_s32( \ - vdupq_laneq_s32(vreinterpretq_s32_m128i(a), (imm))); \ - }) +// Store 128-bits (composed of 4 packed single-precision (32-bit) floating- +// point elements) from a into memory using a non-temporal memory hint. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_ps +FORCE_INLINE void _mm_stream_ps(float *p, __m128 a) +{ +#if __has_builtin(__builtin_nontemporal_store) + __builtin_nontemporal_store(a, (float32x4_t *) p); #else -#define _mm_shuffle_epi32_splat(a, imm) \ - __extension__({ \ - vreinterpretq_m128i_s32( \ - vdupq_n_s32(vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm)))); \ - }) + vst1q_f32(p, vreinterpretq_f32_m128(a)); #endif +} -// Shuffles the 4 signed or unsigned 32-bit integers in a as specified by imm. -// https://msdn.microsoft.com/en-us/library/56f67xbk%28v=vs.90%29.aspx -// FORCE_INLINE __m128i _mm_shuffle_epi32(__m128i a, -// __constrange(0,255) int imm) -#if __has_builtin(__builtin_shufflevector) -#define _mm_shuffle_epi32(a, imm) \ - __extension__({ \ - int32x4_t _input = vreinterpretq_s32_m128i(a); \ - int32x4_t _shuf = __builtin_shufflevector( \ - _input, _input, (imm) & (0x3), ((imm) >> 2) & 0x3, \ - ((imm) >> 4) & 0x3, ((imm) >> 6) & 0x3); \ - vreinterpretq_m128i_s32(_shuf); \ - }) -#else // generic -#define _mm_shuffle_epi32(a, imm) \ - __extension__({ \ - __m128i ret; \ - switch (imm) { \ - case _MM_SHUFFLE(1, 0, 3, 2): \ - ret = _mm_shuffle_epi_1032((a)); \ - break; \ - case _MM_SHUFFLE(2, 3, 0, 1): \ - ret = _mm_shuffle_epi_2301((a)); \ - break; \ - case _MM_SHUFFLE(0, 3, 2, 1): \ - ret = _mm_shuffle_epi_0321((a)); \ - break; \ - case _MM_SHUFFLE(2, 1, 0, 3): \ - ret = _mm_shuffle_epi_2103((a)); \ - break; \ - case _MM_SHUFFLE(1, 0, 1, 0): \ - ret = _mm_shuffle_epi_1010((a)); \ - break; \ - case _MM_SHUFFLE(1, 0, 0, 1): \ - ret = _mm_shuffle_epi_1001((a)); \ - break; \ - case _MM_SHUFFLE(0, 1, 0, 1): \ - ret = _mm_shuffle_epi_0101((a)); \ - break; \ - case _MM_SHUFFLE(2, 2, 1, 1): \ - ret = _mm_shuffle_epi_2211((a)); \ - break; \ - case _MM_SHUFFLE(0, 1, 2, 2): \ - ret = _mm_shuffle_epi_0122((a)); \ - break; \ - case _MM_SHUFFLE(3, 3, 3, 2): \ - ret = _mm_shuffle_epi_3332((a)); \ - break; \ - case _MM_SHUFFLE(0, 0, 0, 0): \ - ret = _mm_shuffle_epi32_splat((a), 0); \ - break; \ - case _MM_SHUFFLE(1, 1, 1, 1): \ - ret = _mm_shuffle_epi32_splat((a), 1); \ - break; \ - case _MM_SHUFFLE(2, 2, 2, 2): \ - ret = _mm_shuffle_epi32_splat((a), 2); \ - break; \ - case _MM_SHUFFLE(3, 3, 3, 3): \ - ret = _mm_shuffle_epi32_splat((a), 3); \ - break; \ - default: \ - ret = _mm_shuffle_epi32_default((a), (imm)); \ - break; \ - } \ - ret; \ - }) -#endif +// Subtracts the four single-precision, floating-point values of a and b. +// +// r0 := a0 - b0 +// r1 := a1 - b1 +// r2 := a2 - b2 +// r3 := a3 - b3 +// +// https://msdn.microsoft.com/en-us/library/vstudio/1zad2k61(v=vs.100).aspx +FORCE_INLINE __m128 _mm_sub_ps(__m128 a, __m128 b) +{ + return vreinterpretq_m128_f32( + vsubq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +} -// Shuffles the lower 4 signed or unsigned 16-bit integers in a as specified -// by imm. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/y41dkk37(v=vs.100) -// FORCE_INLINE __m128i _mm_shufflelo_epi16_function(__m128i a, -// __constrange(0,255) int -// imm) -#define _mm_shufflelo_epi16_function(a, imm) \ - __extension__({ \ - int16x8_t ret = vreinterpretq_s16_m128i(a); \ - int16x4_t lowBits = vget_low_s16(ret); \ - ret = vsetq_lane_s16(vget_lane_s16(lowBits, (imm) & (0x3)), ret, 0); \ - ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 2) & 0x3), ret, \ - 1); \ - ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 4) & 0x3), ret, \ - 2); \ - ret = vsetq_lane_s16(vget_lane_s16(lowBits, ((imm) >> 6) & 0x3), ret, \ - 3); \ - vreinterpretq_m128i_s16(ret); \ - }) +// Subtract the lower single-precision (32-bit) floating-point element in b from +// the lower single-precision (32-bit) floating-point element in a, store the +// result in the lower element of dst, and copy the upper 3 packed elements from +// a to the upper elements of dst. +// +// dst[31:0] := a[31:0] - b[31:0] +// dst[127:32] := a[127:32] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_ss +FORCE_INLINE __m128 _mm_sub_ss(__m128 a, __m128 b) +{ + return _mm_move_ss(a, _mm_sub_ps(a, b)); +} -// FORCE_INLINE __m128i _mm_shufflelo_epi16(__m128i a, -// __constrange(0,255) int imm) -#if __has_builtin(__builtin_shufflevector) -#define _mm_shufflelo_epi16(a, imm) \ - __extension__({ \ - int16x8_t _input = vreinterpretq_s16_m128i(a); \ - int16x8_t _shuf = __builtin_shufflevector( \ - _input, _input, ((imm) & (0x3)), (((imm) >> 2) & 0x3), \ - (((imm) >> 4) & 0x3), (((imm) >> 6) & 0x3), 4, 5, 6, 7); \ - vreinterpretq_m128i_s16(_shuf); \ - }) -#else // generic -#define _mm_shufflelo_epi16(a, imm) _mm_shufflelo_epi16_function((a), (imm)) -#endif +// Macro: Transpose the 4x4 matrix formed by the 4 rows of single-precision +// (32-bit) floating-point elements in row0, row1, row2, and row3, and store the +// transposed matrix in these vectors (row0 now contains column 0, etc.). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=MM_TRANSPOSE4_PS +#define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ + do { \ + float32x4x2_t ROW01 = vtrnq_f32(row0, row1); \ + float32x4x2_t ROW23 = vtrnq_f32(row2, row3); \ + row0 = vcombine_f32(vget_low_f32(ROW01.val[0]), \ + vget_low_f32(ROW23.val[0])); \ + row1 = vcombine_f32(vget_low_f32(ROW01.val[1]), \ + vget_low_f32(ROW23.val[1])); \ + row2 = vcombine_f32(vget_high_f32(ROW01.val[0]), \ + vget_high_f32(ROW23.val[0])); \ + row3 = vcombine_f32(vget_high_f32(ROW01.val[1]), \ + vget_high_f32(ROW23.val[1])); \ + } while (0) -// Shuffles the upper 4 signed or unsigned 16-bit integers in a as specified -// by imm. -// https://msdn.microsoft.com/en-us/library/13ywktbs(v=vs.100).aspx -// FORCE_INLINE __m128i _mm_shufflehi_epi16_function(__m128i a, -// __constrange(0,255) int -// imm) -#define _mm_shufflehi_epi16_function(a, imm) \ - __extension__({ \ - int16x8_t ret = vreinterpretq_s16_m128i(a); \ - int16x4_t highBits = vget_high_s16(ret); \ - ret = vsetq_lane_s16(vget_lane_s16(highBits, (imm) & (0x3)), ret, 4); \ - ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 2) & 0x3), ret, \ - 5); \ - ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 4) & 0x3), ret, \ - 6); \ - ret = vsetq_lane_s16(vget_lane_s16(highBits, ((imm) >> 6) & 0x3), ret, \ - 7); \ - vreinterpretq_m128i_s16(ret); \ - }) +// according to the documentation, these intrinsics behave the same as the +// non-'u' versions. We'll just alias them here. +#define _mm_ucomieq_ss _mm_comieq_ss +#define _mm_ucomige_ss _mm_comige_ss +#define _mm_ucomigt_ss _mm_comigt_ss +#define _mm_ucomile_ss _mm_comile_ss +#define _mm_ucomilt_ss _mm_comilt_ss +#define _mm_ucomineq_ss _mm_comineq_ss -// FORCE_INLINE __m128i _mm_shufflehi_epi16(__m128i a, -// __constrange(0,255) int imm) -#if __has_builtin(__builtin_shufflevector) -#define _mm_shufflehi_epi16(a, imm) \ - __extension__({ \ - int16x8_t _input = vreinterpretq_s16_m128i(a); \ - int16x8_t _shuf = __builtin_shufflevector( \ - _input, _input, 0, 1, 2, 3, ((imm) & (0x3)) + 4, \ - (((imm) >> 2) & 0x3) + 4, (((imm) >> 4) & 0x3) + 4, \ - (((imm) >> 6) & 0x3) + 4); \ - vreinterpretq_m128i_s16(_shuf); \ - }) -#else // generic -#define _mm_shufflehi_epi16(a, imm) _mm_shufflehi_epi16_function((a), (imm)) +// Return vector of type __m128i with undefined elements. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_undefined_si128 +FORCE_INLINE __m128i _mm_undefined_si128(void) +{ +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wuninitialized" #endif + __m128i a; + return a; +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif +} -// Shuffle double-precision (64-bit) floating-point elements using the control -// in imm8, and store the results in dst. +// Return vector of type __m128 with undefined elements. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_undefined_ps +FORCE_INLINE __m128 _mm_undefined_ps(void) +{ +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wuninitialized" +#endif + __m128 a; + return a; +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif +} + +// Selects and interleaves the upper two single-precision, floating-point values +// from a and b. // -// dst[63:0] := (imm8[0] == 0) ? a[63:0] : a[127:64] -// dst[127:64] := (imm8[1] == 0) ? b[63:0] : b[127:64] +// r0 := a2 +// r1 := b2 +// r2 := a3 +// r3 := b3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_pd -#if __has_builtin(__builtin_shufflevector) -#define _mm_shuffle_pd(a, b, imm8) \ - vreinterpretq_m128d_s64(__builtin_shufflevector( \ - vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b), imm8 & 0x1, \ - ((imm8 & 0x2) >> 1) + 2)) +// https://msdn.microsoft.com/en-us/library/skccxx7d%28v=vs.90%29.aspx +FORCE_INLINE __m128 _mm_unpackhi_ps(__m128 a, __m128 b) +{ +#if defined(__aarch64__) + return vreinterpretq_m128_f32( + vzip2q_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); #else -#define _mm_shuffle_pd(a, b, imm8) \ - _mm_castsi128_pd(_mm_set_epi64x( \ - vgetq_lane_s64(vreinterpretq_s64_m128d(b), (imm8 & 0x2) >> 1), \ - vgetq_lane_s64(vreinterpretq_s64_m128d(a), imm8 & 0x1))) + float32x2_t a1 = vget_high_f32(vreinterpretq_f32_m128(a)); + float32x2_t b1 = vget_high_f32(vreinterpretq_f32_m128(b)); + float32x2x2_t result = vzip_f32(a1, b1); + return vreinterpretq_m128_f32(vcombine_f32(result.val[0], result.val[1])); #endif +} -// Blend packed 16-bit integers from a and b using control mask imm8, and store -// the results in dst. +// Selects and interleaves the lower two single-precision, floating-point values +// from a and b. // -// FOR j := 0 to 7 -// i := j*16 -// IF imm8[j] -// dst[i+15:i] := b[i+15:i] -// ELSE -// dst[i+15:i] := a[i+15:i] -// FI -// ENDFOR -// FORCE_INLINE __m128i _mm_blend_epi16(__m128i a, __m128i b, -// __constrange(0,255) int imm) -#define _mm_blend_epi16(a, b, imm) \ - __extension__({ \ - const uint16_t _mask[8] = {((imm) & (1 << 0)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 1)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 2)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 3)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 4)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 5)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 6)) ? 0xFFFF : 0x0000, \ - ((imm) & (1 << 7)) ? 0xFFFF : 0x0000}; \ - uint16x8_t _mask_vec = vld1q_u16(_mask); \ - uint16x8_t _a = vreinterpretq_u16_m128i(a); \ - uint16x8_t _b = vreinterpretq_u16_m128i(b); \ - vreinterpretq_m128i_u16(vbslq_u16(_mask_vec, _b, _a)); \ - }) - -// Blend packed 8-bit integers from a and b using mask, and store the results in -// dst. +// r0 := a0 +// r1 := b0 +// r2 := a1 +// r3 := b1 // -// FOR j := 0 to 15 -// i := j*8 -// IF mask[i+7] -// dst[i+7:i] := b[i+7:i] -// ELSE -// dst[i+7:i] := a[i+7:i] -// FI -// ENDFOR -FORCE_INLINE __m128i _mm_blendv_epi8(__m128i _a, __m128i _b, __m128i _mask) +// https://msdn.microsoft.com/en-us/library/25st103b%28v=vs.90%29.aspx +FORCE_INLINE __m128 _mm_unpacklo_ps(__m128 a, __m128 b) { - // Use a signed shift right to create a mask with the sign bit - uint8x16_t mask = - vreinterpretq_u8_s8(vshrq_n_s8(vreinterpretq_s8_m128i(_mask), 7)); - uint8x16_t a = vreinterpretq_u8_m128i(_a); - uint8x16_t b = vreinterpretq_u8_m128i(_b); - return vreinterpretq_m128i_u8(vbslq_u8(mask, b, a)); +#if defined(__aarch64__) + return vreinterpretq_m128_f32( + vzip1q_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#else + float32x2_t a1 = vget_low_f32(vreinterpretq_f32_m128(a)); + float32x2_t b1 = vget_low_f32(vreinterpretq_f32_m128(b)); + float32x2x2_t result = vzip_f32(a1, b1); + return vreinterpretq_m128_f32(vcombine_f32(result.val[0], result.val[1])); +#endif } -/* Shifts */ +// Computes bitwise EXOR (exclusive-or) of the four single-precision, +// floating-point values of a and b. +// https://msdn.microsoft.com/en-us/library/ss6k3wk8(v=vs.100).aspx +FORCE_INLINE __m128 _mm_xor_ps(__m128 a, __m128 b) +{ + return vreinterpretq_m128_s32( + veorq_s32(vreinterpretq_s32_m128(a), vreinterpretq_s32_m128(b))); +} +/* SSE2 */ -// Shift packed 16-bit integers in a right by imm while shifting in sign -// bits, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srai_epi16 -FORCE_INLINE __m128i _mm_srai_epi16(__m128i a, int imm) +// Adds the 8 signed or unsigned 16-bit integers in a to the 8 signed or +// unsigned 16-bit integers in b. +// https://msdn.microsoft.com/en-us/library/fceha5k4(v=vs.100).aspx +FORCE_INLINE __m128i _mm_add_epi16(__m128i a, __m128i b) { - const int count = (imm & ~15) ? 15 : imm; - return (__m128i) vshlq_s16((int16x8_t) a, vdupq_n_s16(-count)); + return vreinterpretq_m128i_s16( + vaddq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Shifts the 8 signed or unsigned 16-bit integers in a left by count bits while -// shifting in zeros. +// Adds the 4 signed or unsigned 32-bit integers in a to the 4 signed or +// unsigned 32-bit integers in b. // -// r0 := a0 << count -// r1 := a1 << count -// ... -// r7 := a7 << count +// r0 := a0 + b0 +// r1 := a1 + b1 +// r2 := a2 + b2 +// r3 := a3 + b3 // -// https://msdn.microsoft.com/en-us/library/es73bcsy(v=vs.90).aspx -#define _mm_slli_epi16(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm)) <= 0) { \ - ret = a; \ - } \ - if (unlikely((imm) > 15)) { \ - ret = _mm_setzero_si128(); \ - } else { \ - ret = vreinterpretq_m128i_s16( \ - vshlq_n_s16(vreinterpretq_s16_m128i(a), (imm))); \ - } \ - ret; \ - }) - -// Shifts the 4 signed or unsigned 32-bit integers in a left by count bits while -// shifting in zeros. : -// https://msdn.microsoft.com/en-us/library/z2k3bbtb%28v=vs.90%29.aspx -// FORCE_INLINE __m128i _mm_slli_epi32(__m128i a, __constrange(0,255) int imm) -FORCE_INLINE __m128i _mm_slli_epi32(__m128i a, int imm) +// https://msdn.microsoft.com/en-us/library/vstudio/09xs4fkk(v=vs.100).aspx +FORCE_INLINE __m128i _mm_add_epi32(__m128i a, __m128i b) { - if (unlikely(imm <= 0)) /* TODO: add constant range macro: [0, 255] */ - return a; - if (unlikely(imm > 31)) - return _mm_setzero_si128(); return vreinterpretq_m128i_s32( - vshlq_s32(vreinterpretq_s32_m128i(a), vdupq_n_s32(imm))); + vaddq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Shift packed 64-bit integers in a left by imm8 while shifting in zeros, and -// store the results in dst. -FORCE_INLINE __m128i _mm_slli_epi64(__m128i a, int imm) +// Adds the 4 signed or unsigned 64-bit integers in a to the 4 signed or +// unsigned 32-bit integers in b. +// https://msdn.microsoft.com/en-us/library/vstudio/09xs4fkk(v=vs.100).aspx +FORCE_INLINE __m128i _mm_add_epi64(__m128i a, __m128i b) { - if (unlikely(imm <= 0)) /* TODO: add constant range macro: [0, 255] */ - return a; - if (unlikely(imm > 63)) - return _mm_setzero_si128(); return vreinterpretq_m128i_s64( - vshlq_s64(vreinterpretq_s64_m128i(a), vdupq_n_s64(imm))); + vaddq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); } -// Shift packed 16-bit integers in a right by imm8 while shifting in zeros, and +// Adds the 16 signed or unsigned 8-bit integers in a to the 16 signed or +// unsigned 8-bit integers in b. +// https://technet.microsoft.com/en-us/subscriptions/yc7tcyzs(v=vs.90) +FORCE_INLINE __m128i _mm_add_epi8(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s8( + vaddq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +} + +// Add packed double-precision (64-bit) floating-point elements in a and b, and // store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_pd +FORCE_INLINE __m128d _mm_add_pd(__m128d a, __m128d b) +{ +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vaddq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2]; + c[0] = da[0] + db[0]; + c[1] = da[1] + db[1]; + return vld1q_f32((float32_t *) c); +#endif +} + +// Add the lower double-precision (64-bit) floating-point element in a and b, +// store the result in the lower element of dst, and copy the upper element from +// a to the upper element of dst. // -// FOR j := 0 to 7 -// i := j*16 -// IF imm8[7:0] > 15 -// dst[i+15:i] := 0 -// ELSE -// dst[i+15:i] := ZeroExtend16(a[i+15:i] >> imm8[7:0]) -// FI -// ENDFOR +// dst[63:0] := a[63:0] + b[63:0] +// dst[127:64] := a[127:64] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi16 -#define _mm_srli_epi16(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely(imm) == 0) { \ - ret = a; \ - } \ - if (likely(0 < (imm) && (imm) < 16)) { \ - ret = vreinterpretq_m128i_u16( \ - vshlq_u16(vreinterpretq_u16_m128i(a), vdupq_n_s16(-imm))); \ - } else { \ - ret = _mm_setzero_si128(); \ - } \ - ret; \ - }) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_sd +FORCE_INLINE __m128d _mm_add_sd(__m128d a, __m128d b) +{ +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_add_pd(a, b)); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2]; + c[0] = da[0] + db[0]; + c[1] = da[1]; + return vld1q_f32((float32_t *) c); +#endif +} -// Shift packed 32-bit integers in a right by imm8 while shifting in zeros, and -// store the results in dst. +// Add 64-bit integers a and b, and store the result in dst. // -// FOR j := 0 to 3 -// i := j*32 -// IF imm8[7:0] > 31 -// dst[i+31:i] := 0 -// ELSE -// dst[i+31:i] := ZeroExtend32(a[i+31:i] >> imm8[7:0]) -// FI -// ENDFOR +// dst[63:0] := a[63:0] + b[63:0] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi32 -// FORCE_INLINE __m128i _mm_srli_epi32(__m128i a, __constrange(0,255) int imm) -#define _mm_srli_epi32(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) == 0)) { \ - ret = a; \ - } \ - if (likely(0 < (imm) && (imm) < 32)) { \ - ret = vreinterpretq_m128i_u32( \ - vshlq_u32(vreinterpretq_u32_m128i(a), vdupq_n_s32(-imm))); \ - } else { \ - ret = _mm_setzero_si128(); \ - } \ - ret; \ - }) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_si64 +FORCE_INLINE __m64 _mm_add_si64(__m64 a, __m64 b) +{ + return vreinterpret_m64_s64( + vadd_s64(vreinterpret_s64_m64(a), vreinterpret_s64_m64(b))); +} -// Shift packed 64-bit integers in a right by imm8 while shifting in zeros, and -// store the results in dst. +// Adds the 8 signed 16-bit integers in a to the 8 signed 16-bit integers in b +// and saturates. // -// FOR j := 0 to 1 -// i := j*64 -// IF imm8[7:0] > 63 -// dst[i+63:i] := 0 -// ELSE -// dst[i+63:i] := ZeroExtend64(a[i+63:i] >> imm8[7:0]) -// FI -// ENDFOR +// r0 := SignedSaturate(a0 + b0) +// r1 := SignedSaturate(a1 + b1) +// ... +// r7 := SignedSaturate(a7 + b7) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi64 -#define _mm_srli_epi64(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) == 0)) { \ - ret = a; \ - } \ - if (likely(0 < (imm) && (imm) < 64)) { \ - ret = vreinterpretq_m128i_u64( \ - vshlq_u64(vreinterpretq_u64_m128i(a), vdupq_n_s64(-imm))); \ - } else { \ - ret = _mm_setzero_si128(); \ - } \ - ret; \ - }) +// https://msdn.microsoft.com/en-us/library/1a306ef8(v=vs.100).aspx +FORCE_INLINE __m128i _mm_adds_epi16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s16( + vqaddq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +} -// Shift packed 32-bit integers in a right by imm8 while shifting in sign bits, -// and store the results in dst. +// Add packed signed 8-bit integers in a and b using saturation, and store the +// results in dst. // -// FOR j := 0 to 3 -// i := j*32 -// IF imm8[7:0] > 31 -// dst[i+31:i] := (a[i+31] ? 0xFFFFFFFF : 0x0) -// ELSE -// dst[i+31:i] := SignExtend32(a[i+31:i] >> imm8[7:0]) -// FI +// FOR j := 0 to 15 +// i := j*8 +// dst[i+7:i] := Saturate8( a[i+7:i] + b[i+7:i] ) // ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srai_epi32 -// FORCE_INLINE __m128i _mm_srai_epi32(__m128i a, __constrange(0,255) int imm) -#define _mm_srai_epi32(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) == 0)) { \ - ret = a; \ - } \ - if (likely(0 < (imm) && (imm) < 32)) { \ - ret = vreinterpretq_m128i_s32( \ - vshlq_s32(vreinterpretq_s32_m128i(a), vdupq_n_s32(-imm))); \ - } else { \ - ret = vreinterpretq_m128i_s32( \ - vshrq_n_s32(vreinterpretq_s32_m128i(a), 31)); \ - } \ - ret; \ - }) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_adds_epi8 +FORCE_INLINE __m128i _mm_adds_epi8(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s8( + vqaddq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +} -// Shifts the 128 - bit value in a right by imm bytes while shifting in -// zeros.imm must be an immediate. -// -// r := srl(a, imm*8) -// -// https://msdn.microsoft.com/en-us/library/305w28yz(v=vs.100).aspx -// FORCE_INLINE _mm_srli_si128(__m128i a, __constrange(0,255) int imm) -#define _mm_srli_si128(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) <= 0)) { \ - ret = a; \ - } \ - if (unlikely((imm) > 15)) { \ - ret = _mm_setzero_si128(); \ - } else { \ - ret = vreinterpretq_m128i_s8( \ - vextq_s8(vreinterpretq_s8_m128i(a), vdupq_n_s8(0), (imm))); \ - } \ - ret; \ - }) +// Add packed unsigned 16-bit integers in a and b using saturation, and store +// the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_adds_epu16 +FORCE_INLINE __m128i _mm_adds_epu16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u16( + vqaddq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); +} -// Shifts the 128-bit value in a left by imm bytes while shifting in zeros. imm -// must be an immediate. -// -// r := a << (imm * 8) -// -// https://msdn.microsoft.com/en-us/library/34d3k2kt(v=vs.100).aspx -// FORCE_INLINE __m128i _mm_slli_si128(__m128i a, __constrange(0,255) int imm) -#define _mm_slli_si128(a, imm) \ - __extension__({ \ - __m128i ret; \ - if (unlikely((imm) <= 0)) { \ - ret = a; \ - } \ - if (unlikely((imm) > 15)) { \ - ret = _mm_setzero_si128(); \ - } else { \ - ret = vreinterpretq_m128i_s8(vextq_s8( \ - vdupq_n_s8(0), vreinterpretq_s8_m128i(a), 16 - (imm))); \ - } \ - ret; \ - }) +// Adds the 16 unsigned 8-bit integers in a to the 16 unsigned 8-bit integers in +// b and saturates.. +// https://msdn.microsoft.com/en-us/library/9hahyddy(v=vs.100).aspx +FORCE_INLINE __m128i _mm_adds_epu8(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u8( + vqaddq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); +} -// Shifts the 8 signed or unsigned 16-bit integers in a left by count bits while -// shifting in zeros. +// Compute the bitwise AND of packed double-precision (64-bit) floating-point +// elements in a and b, and store the results in dst. // -// r0 := a0 << count -// r1 := a1 << count -// ... -// r7 := a7 << count +// FOR j := 0 to 1 +// i := j*64 +// dst[i+63:i] := a[i+63:i] AND b[i+63:i] +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/c79w388h(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_sll_epi16(__m128i a, __m128i count) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_and_pd +FORCE_INLINE __m128d _mm_and_pd(__m128d a, __m128d b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 15)) - return _mm_setzero_si128(); - - int16x8_t vc = vdupq_n_s16((int16_t) c); - return vreinterpretq_m128i_s16(vshlq_s16(vreinterpretq_s16_m128i(a), vc)); + return vreinterpretq_m128d_s64( + vandq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); } -// Shifts the 4 signed or unsigned 32-bit integers in a left by count bits while -// shifting in zeros. +// Computes the bitwise AND of the 128-bit value in a and the 128-bit value in +// b. // -// r0 := a0 << count -// r1 := a1 << count -// r2 := a2 << count -// r3 := a3 << count +// r := a & b // -// https://msdn.microsoft.com/en-us/library/6fe5a6s9(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_sll_epi32(__m128i a, __m128i count) +// https://msdn.microsoft.com/en-us/library/vstudio/6d1txsa8(v=vs.100).aspx +FORCE_INLINE __m128i _mm_and_si128(__m128i a, __m128i b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 31)) - return _mm_setzero_si128(); - - int32x4_t vc = vdupq_n_s32((int32_t) c); - return vreinterpretq_m128i_s32(vshlq_s32(vreinterpretq_s32_m128i(a), vc)); + return vreinterpretq_m128i_s32( + vandq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Shifts the 2 signed or unsigned 64-bit integers in a left by count bits while -// shifting in zeros. +// Compute the bitwise NOT of packed double-precision (64-bit) floating-point +// elements in a and then AND with b, and store the results in dst. // -// r0 := a0 << count -// r1 := a1 << count +// FOR j := 0 to 1 +// i := j*64 +// dst[i+63:i] := ((NOT a[i+63:i]) AND b[i+63:i]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/6ta9dffd(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_sll_epi64(__m128i a, __m128i count) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_andnot_pd +FORCE_INLINE __m128d _mm_andnot_pd(__m128d a, __m128d b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 63)) - return _mm_setzero_si128(); - - int64x2_t vc = vdupq_n_s64((int64_t) c); - return vreinterpretq_m128i_s64(vshlq_s64(vreinterpretq_s64_m128i(a), vc)); + // *NOTE* argument swap + return vreinterpretq_m128d_s64( + vbicq_s64(vreinterpretq_s64_m128d(b), vreinterpretq_s64_m128d(a))); } -// Shifts the 8 signed or unsigned 16-bit integers in a right by count bits -// while shifting in zeros. +// Computes the bitwise AND of the 128-bit value in b and the bitwise NOT of the +// 128-bit value in a. // -// r0 := srl(a0, count) -// r1 := srl(a1, count) -// ... -// r7 := srl(a7, count) +// r := (~a) & b // -// https://msdn.microsoft.com/en-us/library/wd5ax830(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_srl_epi16(__m128i a, __m128i count) +// https://msdn.microsoft.com/en-us/library/vstudio/1beaceh8(v=vs.100).aspx +FORCE_INLINE __m128i _mm_andnot_si128(__m128i a, __m128i b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 15)) - return _mm_setzero_si128(); - - int16x8_t vc = vdupq_n_s16(-(int16_t) c); - return vreinterpretq_m128i_u16(vshlq_u16(vreinterpretq_u16_m128i(a), vc)); + return vreinterpretq_m128i_s32( + vbicq_s32(vreinterpretq_s32_m128i(b), + vreinterpretq_s32_m128i(a))); // *NOTE* argument swap } -// Shifts the 4 signed or unsigned 32-bit integers in a right by count bits -// while shifting in zeros. +// Computes the average of the 8 unsigned 16-bit integers in a and the 8 +// unsigned 16-bit integers in b and rounds. // -// r0 := srl(a0, count) -// r1 := srl(a1, count) -// r2 := srl(a2, count) -// r3 := srl(a3, count) +// r0 := (a0 + b0) / 2 +// r1 := (a1 + b1) / 2 +// ... +// r7 := (a7 + b7) / 2 // -// https://msdn.microsoft.com/en-us/library/a9cbttf4(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_srl_epi32(__m128i a, __m128i count) +// https://msdn.microsoft.com/en-us/library/vstudio/y13ca3c8(v=vs.90).aspx +FORCE_INLINE __m128i _mm_avg_epu16(__m128i a, __m128i b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 31)) - return _mm_setzero_si128(); - - int32x4_t vc = vdupq_n_s32(-(int32_t) c); - return vreinterpretq_m128i_u32(vshlq_u32(vreinterpretq_u32_m128i(a), vc)); + return (__m128i) vrhaddq_u16(vreinterpretq_u16_m128i(a), + vreinterpretq_u16_m128i(b)); } -// Shifts the 2 signed or unsigned 64-bit integers in a right by count bits -// while shifting in zeros. +// Computes the average of the 16 unsigned 8-bit integers in a and the 16 +// unsigned 8-bit integers in b and rounds. // -// r0 := srl(a0, count) -// r1 := srl(a1, count) +// r0 := (a0 + b0) / 2 +// r1 := (a1 + b1) / 2 +// ... +// r15 := (a15 + b15) / 2 // -// https://msdn.microsoft.com/en-us/library/yf6cf9k8(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_srl_epi64(__m128i a, __m128i count) +// https://msdn.microsoft.com/en-us/library/vstudio/8zwh554a(v%3dvs.90).aspx +FORCE_INLINE __m128i _mm_avg_epu8(__m128i a, __m128i b) { - uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); - if (unlikely(c > 63)) - return _mm_setzero_si128(); - - int64x2_t vc = vdupq_n_s64(-(int64_t) c); - return vreinterpretq_m128i_u64(vshlq_u64(vreinterpretq_u64_m128i(a), vc)); + return vreinterpretq_m128i_u8( + vrhaddq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); } -// NEON does not provide a version of this function. -// Creates a 16-bit mask from the most significant bits of the 16 signed or -// unsigned 8-bit integers in a and zero extends the upper bits. -// https://msdn.microsoft.com/en-us/library/vstudio/s090c8fk(v=vs.100).aspx -FORCE_INLINE int _mm_movemask_epi8(__m128i a) -{ - // Use increasingly wide shifts+adds to collect the sign bits - // together. - // Since the widening shifts would be rather confusing to follow in little - // endian, everything will be illustrated in big endian order instead. This - // has a different result - the bits would actually be reversed on a big - // endian machine. - - // Starting input (only half the elements are shown): - // 89 ff 1d c0 00 10 99 33 - uint8x16_t input = vreinterpretq_u8_m128i(a); - - // Shift out everything but the sign bits with an unsigned shift right. - // - // Bytes of the vector:: - // 89 ff 1d c0 00 10 99 33 - // \ \ \ \ \ \ \ \ high_bits = (uint16x4_t)(input >> 7) - // | | | | | | | | - // 01 01 00 01 00 00 01 00 - // - // Bits of first important lane(s): - // 10001001 (89) - // \______ - // | - // 00000001 (01) - uint16x8_t high_bits = vreinterpretq_u16_u8(vshrq_n_u8(input, 7)); - - // Merge the even lanes together with a 16-bit unsigned shift right + add. - // 'xx' represents garbage data which will be ignored in the final result. - // In the important bytes, the add functions like a binary OR. - // - // 01 01 00 01 00 00 01 00 - // \_ | \_ | \_ | \_ | paired16 = (uint32x4_t)(input + (input >> 7)) - // \| \| \| \| - // xx 03 xx 01 xx 00 xx 02 - // - // 00000001 00000001 (01 01) - // \_______ | - // \| - // xxxxxxxx xxxxxx11 (xx 03) - uint32x4_t paired16 = - vreinterpretq_u32_u16(vsraq_n_u16(high_bits, high_bits, 7)); +// Shift a left by imm8 bytes while shifting in zeros, and store the results in +// dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_bslli_si128 +#define _mm_bslli_si128(a, imm) _mm_slli_si128(a, imm) - // Repeat with a wider 32-bit shift + add. - // xx 03 xx 01 xx 00 xx 02 - // \____ | \____ | paired32 = (uint64x1_t)(paired16 + (paired16 >> - // 14)) - // \| \| - // xx xx xx 0d xx xx xx 02 - // - // 00000011 00000001 (03 01) - // \\_____ || - // '----.\|| - // xxxxxxxx xxxx1101 (xx 0d) - uint64x2_t paired32 = - vreinterpretq_u64_u32(vsraq_n_u32(paired16, paired16, 14)); +// Shift a right by imm8 bytes while shifting in zeros, and store the results in +// dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_bsrli_si128 +#define _mm_bsrli_si128(a, imm) _mm_srli_si128(a, imm) - // Last, an even wider 64-bit shift + add to get our result in the low 8 bit - // lanes. xx xx xx 0d xx xx xx 02 - // \_________ | paired64 = (uint8x8_t)(paired32 + (paired32 >> - // 28)) - // \| - // xx xx xx xx xx xx xx d2 - // - // 00001101 00000010 (0d 02) - // \ \___ | | - // '---. \| | - // xxxxxxxx 11010010 (xx d2) - uint8x16_t paired64 = - vreinterpretq_u8_u64(vsraq_n_u64(paired32, paired32, 28)); +// Cast vector of type __m128d to type __m128. This intrinsic is only used for +// compilation and does not generate any instructions, thus it has zero latency. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castpd_ps +FORCE_INLINE __m128 _mm_castpd_ps(__m128d a) +{ + return vreinterpretq_m128_s64(vreinterpretq_s64_m128d(a)); +} - // Extract the low 8 bits from each 64-bit lane with 2 8-bit extracts. - // xx xx xx xx xx xx xx d2 - // || return paired64[0] - // d2 - // Note: Little endian would return the correct value 4b (01001011) instead. - return vgetq_lane_u8(paired64, 0) | ((int) vgetq_lane_u8(paired64, 8) << 8); +// Cast vector of type __m128d to type __m128i. This intrinsic is only used for +// compilation and does not generate any instructions, thus it has zero latency. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castpd_si128 +FORCE_INLINE __m128i _mm_castpd_si128(__m128d a) +{ + return vreinterpretq_m128i_s64(vreinterpretq_s64_m128d(a)); } -// Copy the lower 64-bit integer in a to dst. -// -// dst[63:0] := a[63:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movepi64_pi64 -FORCE_INLINE __m64 _mm_movepi64_pi64(__m128i a) +// Cast vector of type __m128 to type __m128d. This intrinsic is only used for +// compilation and does not generate any instructions, thus it has zero latency. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castps_pd +FORCE_INLINE __m128d _mm_castps_pd(__m128 a) { - return vreinterpret_m64_s64(vget_low_s64(vreinterpretq_s64_m128i(a))); + return vreinterpretq_m128d_s32(vreinterpretq_s32_m128(a)); } -// Copy the 64-bit integer a to the lower element of dst, and zero the upper -// element. -// -// dst[63:0] := a[63:0] -// dst[127:64] := 0 -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movpi64_epi64 -FORCE_INLINE __m128i _mm_movpi64_epi64(__m64 a) +// Applies a type cast to reinterpret four 32-bit floating point values passed +// in as a 128-bit parameter as packed 32-bit integers. +// https://msdn.microsoft.com/en-us/library/bb514099.aspx +FORCE_INLINE __m128i _mm_castps_si128(__m128 a) { - return vreinterpretq_m128i_s64( - vcombine_s64(vreinterpret_s64_m64(a), vdup_n_s64(0))); + return vreinterpretq_m128i_s32(vreinterpretq_s32_m128(a)); } -// NEON does not provide this method -// Creates a 4-bit mask from the most significant bits of the four -// single-precision, floating-point values. -// https://msdn.microsoft.com/en-us/library/vstudio/4490ys29(v=vs.100).aspx -FORCE_INLINE int _mm_movemask_ps(__m128 a) +// Cast vector of type __m128i to type __m128d. This intrinsic is only used for +// compilation and does not generate any instructions, thus it has zero latency. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castsi128_pd +FORCE_INLINE __m128d _mm_castsi128_pd(__m128i a) { - uint32x4_t input = vreinterpretq_u32_m128(a); #if defined(__aarch64__) - static const int32x4_t shift = {0, 1, 2, 3}; - uint32x4_t tmp = vshrq_n_u32(input, 31); - return vaddvq_u32(vshlq_u32(tmp, shift)); + return vreinterpretq_m128d_f64(vreinterpretq_f64_m128i(a)); #else - // Uses the exact same method as _mm_movemask_epi8, see that for details. - // Shift out everything but the sign bits with a 32-bit unsigned shift - // right. - uint64x2_t high_bits = vreinterpretq_u64_u32(vshrq_n_u32(input, 31)); - // Merge the two pairs together with a 64-bit unsigned shift right + add. - uint8x16_t paired = - vreinterpretq_u8_u64(vsraq_n_u64(high_bits, high_bits, 31)); - // Extract the result. - return vgetq_lane_u8(paired, 0) | (vgetq_lane_u8(paired, 8) << 2); + return vreinterpretq_m128d_f32(vreinterpretq_f32_m128i(a)); #endif } -// Compute the bitwise NOT of a and then AND with a 128-bit vector containing -// all 1's, and return 1 if the result is zero, otherwise return 0. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_test_all_ones -FORCE_INLINE int _mm_test_all_ones(__m128i a) +// Applies a type cast to reinterpret four 32-bit integers passed in as a +// 128-bit parameter as packed 32-bit floating point values. +// https://msdn.microsoft.com/en-us/library/bb514029.aspx +FORCE_INLINE __m128 _mm_castsi128_ps(__m128i a) { - return (uint64_t)(vgetq_lane_s64(a, 0) & vgetq_lane_s64(a, 1)) == - ~(uint64_t) 0; + return vreinterpretq_m128_s32(vreinterpretq_s32_m128i(a)); } -// Compute the bitwise AND of 128 bits (representing integer data) in a and -// mask, and return 1 if the result is zero, otherwise return 0. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_test_all_zeros -FORCE_INLINE int _mm_test_all_zeros(__m128i a, __m128i mask) +// Cache line containing p is flushed and invalidated from all caches in the +// coherency domain. : +// https://msdn.microsoft.com/en-us/library/ba08y07y(v=vs.100).aspx +FORCE_INLINE void _mm_clflush(void const *p) { - int64x2_t a_and_mask = - vandq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(mask)); - return (vgetq_lane_s64(a_and_mask, 0) | vgetq_lane_s64(a_and_mask, 1)) ? 0 - : 1; + (void) p; + // no corollary for Neon? } -/* Math operations */ +// Compares the 8 signed or unsigned 16-bit integers in a and the 8 signed or +// unsigned 16-bit integers in b for equality. +// https://msdn.microsoft.com/en-us/library/2ay060te(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmpeq_epi16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u16( + vceqq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +} -// Subtracts the four single-precision, floating-point values of a and b. -// -// r0 := a0 - b0 -// r1 := a1 - b1 -// r2 := a2 - b2 -// r3 := a3 - b3 -// -// https://msdn.microsoft.com/en-us/library/vstudio/1zad2k61(v=vs.100).aspx -FORCE_INLINE __m128 _mm_sub_ps(__m128 a, __m128 b) +// Compare packed 32-bit integers in a and b for equality, and store the results +// in dst +FORCE_INLINE __m128i _mm_cmpeq_epi32(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vsubq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128i_u32( + vceqq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Subtract the lower single-precision (32-bit) floating-point element in b from -// the lower single-precision (32-bit) floating-point element in a, store the -// result in the lower element of dst, and copy the upper 3 packed elements from -// a to the upper elements of dst. -// -// dst[31:0] := a[31:0] - b[31:0] -// dst[127:32] := a[127:32] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_ss -FORCE_INLINE __m128 _mm_sub_ss(__m128 a, __m128 b) +// Compares the 16 signed or unsigned 8-bit integers in a and the 16 signed or +// unsigned 8-bit integers in b for equality. +// https://msdn.microsoft.com/en-us/library/windows/desktop/bz5xk21a(v=vs.90).aspx +FORCE_INLINE __m128i _mm_cmpeq_epi8(__m128i a, __m128i b) { - return _mm_move_ss(a, _mm_sub_ps(a, b)); + return vreinterpretq_m128i_u8( + vceqq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); } -// Subtract 2 packed 64-bit integers in b from 2 packed 64-bit integers in a, -// and store the results in dst. -// r0 := a0 - b0 -// r1 := a1 - b1 -FORCE_INLINE __m128i _mm_sub_epi64(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for equality, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpeq_pd +FORCE_INLINE __m128d _mm_cmpeq_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s64( - vsubq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_u64( + vceqq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + // (a == b) -> (a_lo == b_lo) && (a_hi == b_hi) + uint32x4_t cmp = + vceqq_u32(vreinterpretq_u32_m128d(a), vreinterpretq_u32_m128d(b)); + uint32x4_t swapped = vrev64q_u32(cmp); + return vreinterpretq_m128d_u32(vandq_u32(cmp, swapped)); +#endif } -// Subtracts the 4 signed or unsigned 32-bit integers of b from the 4 signed or -// unsigned 32-bit integers of a. -// -// r0 := a0 - b0 -// r1 := a1 - b1 -// r2 := a2 - b2 -// r3 := a3 - b3 -// -// https://msdn.microsoft.com/en-us/library/vstudio/fhh866h0(v=vs.100).aspx -FORCE_INLINE __m128i _mm_sub_epi32(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for equality, store the result in the lower element of dst, and copy the +// upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpeq_sd +FORCE_INLINE __m128d _mm_cmpeq_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s32( - vsubq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + return _mm_move_sd(a, _mm_cmpeq_pd(a, b)); } -// Subtract packed 16-bit integers in b from packed 16-bit integers in a, and -// store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_epi16 -FORCE_INLINE __m128i _mm_sub_epi16(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for greater-than-or-equal, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpge_pd +FORCE_INLINE __m128d _mm_cmpge_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s16( - vsubq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_u64( + vcgeq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) >= (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = (*(double *) &a1) >= (*(double *) &b1) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Subtract packed 8-bit integers in b from packed 8-bit integers in a, and -// store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_epi8 -FORCE_INLINE __m128i _mm_sub_epi8(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for greater-than-or-equal, store the result in the lower element of dst, +// and copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpge_sd +FORCE_INLINE __m128d _mm_cmpge_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s8( - vsubq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_cmpge_pd(a, b)); +#else + // expand "_mm_cmpge_pd()" to reduce unnecessary operations + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) >= (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Subtract 64-bit integer b from 64-bit integer a, and store the result in dst. +// Compares the 8 signed 16-bit integers in a and the 8 signed 16-bit integers +// in b for greater than. // -// dst[63:0] := a[63:0] - b[63:0] +// r0 := (a0 > b0) ? 0xffff : 0x0 +// r1 := (a1 > b1) ? 0xffff : 0x0 +// ... +// r7 := (a7 > b7) ? 0xffff : 0x0 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_si64 -FORCE_INLINE __m64 _mm_sub_si64(__m64 a, __m64 b) +// https://technet.microsoft.com/en-us/library/xd43yfsa(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmpgt_epi16(__m128i a, __m128i b) { - return vreinterpret_m64_s64( - vsub_s64(vreinterpret_s64_m64(a), vreinterpret_s64_m64(b))); + return vreinterpretq_m128i_u16( + vcgtq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Subtracts the 8 unsigned 16-bit integers of bfrom the 8 unsigned 16-bit -// integers of a and saturates.. -// https://technet.microsoft.com/en-us/subscriptions/index/f44y0s19(v=vs.90).aspx -FORCE_INLINE __m128i _mm_subs_epu16(__m128i a, __m128i b) +// Compares the 4 signed 32-bit integers in a and the 4 signed 32-bit integers +// in b for greater than. +// https://msdn.microsoft.com/en-us/library/vstudio/1s9f2z0y(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmpgt_epi32(__m128i a, __m128i b) { - return vreinterpretq_m128i_u16( - vqsubq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); + return vreinterpretq_m128i_u32( + vcgtq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Subtracts the 16 unsigned 8-bit integers of b from the 16 unsigned 8-bit -// integers of a and saturates. +// Compares the 16 signed 8-bit integers in a and the 16 signed 8-bit integers +// in b for greater than. // -// r0 := UnsignedSaturate(a0 - b0) -// r1 := UnsignedSaturate(a1 - b1) +// r0 := (a0 > b0) ? 0xff : 0x0 +// r1 := (a1 > b1) ? 0xff : 0x0 // ... -// r15 := UnsignedSaturate(a15 - b15) +// r15 := (a15 > b15) ? 0xff : 0x0 // -// https://technet.microsoft.com/en-us/subscriptions/yadkxc18(v=vs.90) -FORCE_INLINE __m128i _mm_subs_epu8(__m128i a, __m128i b) +// https://msdn.microsoft.com/zh-tw/library/wf45zt2b(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmpgt_epi8(__m128i a, __m128i b) { return vreinterpretq_m128i_u8( - vqsubq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); + vcgtq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); } -// Subtracts the 16 signed 8-bit integers of b from the 16 signed 8-bit integers -// of a and saturates. -// -// r0 := SignedSaturate(a0 - b0) -// r1 := SignedSaturate(a1 - b1) -// ... -// r15 := SignedSaturate(a15 - b15) -// -// https://technet.microsoft.com/en-us/subscriptions/by7kzks1(v=vs.90) -FORCE_INLINE __m128i _mm_subs_epi8(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for greater-than, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpgt_pd +FORCE_INLINE __m128d _mm_cmpgt_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s8( - vqsubq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_u64( + vcgtq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) > (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = (*(double *) &a1) > (*(double *) &b1) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Subtracts the 8 signed 16-bit integers of b from the 8 signed 16-bit integers -// of a and saturates. -// -// r0 := SignedSaturate(a0 - b0) -// r1 := SignedSaturate(a1 - b1) -// ... -// r7 := SignedSaturate(a7 - b7) -// -// https://technet.microsoft.com/en-us/subscriptions/3247z5b8(v=vs.90) -FORCE_INLINE __m128i _mm_subs_epi16(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for greater-than, store the result in the lower element of dst, and copy +// the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpgt_sd +FORCE_INLINE __m128d _mm_cmpgt_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s16( - vqsubq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_cmpgt_pd(a, b)); +#else + // expand "_mm_cmpge_pd()" to reduce unnecessary operations + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) > (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Subtract packed double-precision (64-bit) floating-point elements in b from -// packed double-precision (64-bit) floating-point elements in a, and store the -// results in dst. -// -// FOR j := 0 to 1 -// i := j*64 -// dst[i+63:i] := a[i+63:i] - b[i+63:i] -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_sub_pd -FORCE_INLINE __m128d _mm_sub_pd(__m128d a, __m128d b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for less-than-or-equal, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmple_pd +FORCE_INLINE __m128d _mm_cmple_pd(__m128d a, __m128d b) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vsubq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + return vreinterpretq_m128d_u64( + vcleq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); #else - double *da = (double *) &a; - double *db = (double *) &b; - double c[2]; - c[0] = da[0] - db[0]; - c[1] = da[1] - db[1]; - return vld1q_f32((float32_t *) c); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) <= (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = (*(double *) &a1) <= (*(double *) &b1) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif } -// Subtract the lower double-precision (64-bit) floating-point element in b from -// the lower double-precision (64-bit) floating-point element in a, store the -// result in the lower element of dst, and copy the upper element from a to the -// upper element of dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_sd -FORCE_INLINE __m128d _mm_sub_sd(__m128d a, __m128d b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for less-than-or-equal, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmple_sd +FORCE_INLINE __m128d _mm_cmple_sd(__m128d a, __m128d b) { - return _mm_move_sd(a, _mm_sub_pd(a, b)); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_cmple_pd(a, b)); +#else + // expand "_mm_cmpge_pd()" to reduce unnecessary operations + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) <= (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Add packed unsigned 16-bit integers in a and b using saturation, and store -// the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_adds_epu16 -FORCE_INLINE __m128i _mm_adds_epu16(__m128i a, __m128i b) +// Compares the 8 signed 16-bit integers in a and the 8 signed 16-bit integers +// in b for less than. +// +// r0 := (a0 < b0) ? 0xffff : 0x0 +// r1 := (a1 < b1) ? 0xffff : 0x0 +// ... +// r7 := (a7 < b7) ? 0xffff : 0x0 +// +// https://technet.microsoft.com/en-us/library/t863edb2(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmplt_epi16(__m128i a, __m128i b) { return vreinterpretq_m128i_u16( - vqaddq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); + vcltq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Negate packed 8-bit integers in a when the corresponding signed -// 8-bit integer in b is negative, and store the results in dst. -// Element in dst are zeroed out when the corresponding element -// in b is zero. -// -// for i in 0..15 -// if b[i] < 0 -// r[i] := -a[i] -// else if b[i] == 0 -// r[i] := 0 -// else -// r[i] := a[i] -// fi -// done -FORCE_INLINE __m128i _mm_sign_epi8(__m128i _a, __m128i _b) + +// Compares the 4 signed 32-bit integers in a and the 4 signed 32-bit integers +// in b for less than. +// https://msdn.microsoft.com/en-us/library/vstudio/4ak0bf5d(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cmplt_epi32(__m128i a, __m128i b) { - int8x16_t a = vreinterpretq_s8_m128i(_a); - int8x16_t b = vreinterpretq_s8_m128i(_b); + return vreinterpretq_m128i_u32( + vcltq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +} - // signed shift right: faster than vclt - // (b < 0) ? 0xFF : 0 - uint8x16_t ltMask = vreinterpretq_u8_s8(vshrq_n_s8(b, 7)); +// Compares the 16 signed 8-bit integers in a and the 16 signed 8-bit integers +// in b for lesser than. +// https://msdn.microsoft.com/en-us/library/windows/desktop/9s46csht(v=vs.90).aspx +FORCE_INLINE __m128i _mm_cmplt_epi8(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u8( + vcltq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +} - // (b == 0) ? 0xFF : 0 +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for less-than, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmplt_pd +FORCE_INLINE __m128d _mm_cmplt_pd(__m128d a, __m128d b) +{ #if defined(__aarch64__) - int8x16_t zeroMask = vreinterpretq_s8_u8(vceqzq_s8(b)); + return vreinterpretq_m128d_u64( + vcltq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); #else - int8x16_t zeroMask = vreinterpretq_s8_u8(vceqq_s8(b, vdupq_n_s8(0))); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) < (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = (*(double *) &a1) < (*(double *) &b1) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif - - // bitwise select either a or nagative 'a' (vnegq_s8(a) return nagative 'a') - // based on ltMask - int8x16_t masked = vbslq_s8(ltMask, vnegq_s8(a), a); - // res = masked & (~zeroMask) - int8x16_t res = vbicq_s8(masked, zeroMask); - - return vreinterpretq_m128i_s8(res); } -// Negate packed 16-bit integers in a when the corresponding signed -// 16-bit integer in b is negative, and store the results in dst. -// Element in dst are zeroed out when the corresponding element -// in b is zero. -// -// for i in 0..7 -// if b[i] < 0 -// r[i] := -a[i] -// else if b[i] == 0 -// r[i] := 0 -// else -// r[i] := a[i] -// fi -// done -FORCE_INLINE __m128i _mm_sign_epi16(__m128i _a, __m128i _b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for less-than, store the result in the lower element of dst, and copy the +// upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmplt_sd +FORCE_INLINE __m128d _mm_cmplt_sd(__m128d a, __m128d b) { - int16x8_t a = vreinterpretq_s16_m128i(_a); - int16x8_t b = vreinterpretq_s16_m128i(_b); - - // signed shift right: faster than vclt - // (b < 0) ? 0xFFFF : 0 - uint16x8_t ltMask = vreinterpretq_u16_s16(vshrq_n_s16(b, 15)); - // (b == 0) ? 0xFFFF : 0 #if defined(__aarch64__) - int16x8_t zeroMask = vreinterpretq_s16_u16(vceqzq_s16(b)); + return _mm_move_sd(a, _mm_cmplt_pd(a, b)); #else - int16x8_t zeroMask = vreinterpretq_s16_u16(vceqq_s16(b, vdupq_n_s16(0))); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) < (*(double *) &b0) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif - - // bitwise select either a or negative 'a' (vnegq_s16(a) equals to negative - // 'a') based on ltMask - int16x8_t masked = vbslq_s16(ltMask, vnegq_s16(a), a); - // res = masked & (~zeroMask) - int16x8_t res = vbicq_s16(masked, zeroMask); - return vreinterpretq_m128i_s16(res); } -// Negate packed 32-bit integers in a when the corresponding signed -// 32-bit integer in b is negative, and store the results in dst. -// Element in dst are zeroed out when the corresponding element -// in b is zero. -// -// for i in 0..3 -// if b[i] < 0 -// r[i] := -a[i] -// else if b[i] == 0 -// r[i] := 0 -// else -// r[i] := a[i] -// fi -// done -FORCE_INLINE __m128i _mm_sign_epi32(__m128i _a, __m128i _b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for not-equal, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpneq_pd +FORCE_INLINE __m128d _mm_cmpneq_pd(__m128d a, __m128d b) { - int32x4_t a = vreinterpretq_s32_m128i(_a); - int32x4_t b = vreinterpretq_s32_m128i(_b); - - // signed shift right: faster than vclt - // (b < 0) ? 0xFFFFFFFF : 0 - uint32x4_t ltMask = vreinterpretq_u32_s32(vshrq_n_s32(b, 31)); - - // (b == 0) ? 0xFFFFFFFF : 0 #if defined(__aarch64__) - int32x4_t zeroMask = vreinterpretq_s32_u32(vceqzq_s32(b)); + return vreinterpretq_m128d_s32(vmvnq_s32(vreinterpretq_s32_u64( + vceqq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))))); #else - int32x4_t zeroMask = vreinterpretq_s32_u32(vceqq_s32(b, vdupq_n_s32(0))); + // (a == b) -> (a_lo == b_lo) && (a_hi == b_hi) + uint32x4_t cmp = + vceqq_u32(vreinterpretq_u32_m128d(a), vreinterpretq_u32_m128d(b)); + uint32x4_t swapped = vrev64q_u32(cmp); + return vreinterpretq_m128d_u32(vmvnq_u32(vandq_u32(cmp, swapped))); #endif - - // bitwise select either a or negative 'a' (vnegq_s32(a) equals to negative - // 'a') based on ltMask - int32x4_t masked = vbslq_s32(ltMask, vnegq_s32(a), a); - // res = masked & (~zeroMask) - int32x4_t res = vbicq_s32(masked, zeroMask); - return vreinterpretq_m128i_s32(res); } -// Negate packed 16-bit integers in a when the corresponding signed 16-bit -// integer in b is negative, and store the results in dst. Element in dst are -// zeroed out when the corresponding element in b is zero. -// -// FOR j := 0 to 3 -// i := j*16 -// IF b[i+15:i] < 0 -// dst[i+15:i] := -(a[i+15:i]) -// ELSE IF b[i+15:i] == 0 -// dst[i+15:i] := 0 -// ELSE -// dst[i+15:i] := a[i+15:i] -// FI -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi16 -FORCE_INLINE __m64 _mm_sign_pi16(__m64 _a, __m64 _b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for not-equal, store the result in the lower element of dst, and copy the +// upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpneq_sd +FORCE_INLINE __m128d _mm_cmpneq_sd(__m128d a, __m128d b) { - int16x4_t a = vreinterpret_s16_m64(_a); - int16x4_t b = vreinterpret_s16_m64(_b); - - // signed shift right: faster than vclt - // (b < 0) ? 0xFFFF : 0 - uint16x4_t ltMask = vreinterpret_u16_s16(vshr_n_s16(b, 15)); + return _mm_move_sd(a, _mm_cmpneq_pd(a, b)); +} - // (b == 0) ? 0xFFFF : 0 +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for not-greater-than-or-equal, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnge_pd +FORCE_INLINE __m128d _mm_cmpnge_pd(__m128d a, __m128d b) +{ #if defined(__aarch64__) - int16x4_t zeroMask = vreinterpret_s16_u16(vceqz_s16(b)); + return vreinterpretq_m128d_u64(veorq_u64( + vcgeq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b)), + vdupq_n_u64(UINT64_MAX))); #else - int16x4_t zeroMask = vreinterpret_s16_u16(vceq_s16(b, vdup_n_s16(0))); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = + !((*(double *) &a0) >= (*(double *) &b0)) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = + !((*(double *) &a1) >= (*(double *) &b1)) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif - - // bitwise select either a or nagative 'a' (vneg_s16(a) return nagative 'a') - // based on ltMask - int16x4_t masked = vbsl_s16(ltMask, vneg_s16(a), a); - // res = masked & (~zeroMask) - int16x4_t res = vbic_s16(masked, zeroMask); - - return vreinterpret_m64_s16(res); } -// Negate packed 32-bit integers in a when the corresponding signed 32-bit -// integer in b is negative, and store the results in dst. Element in dst are -// zeroed out when the corresponding element in b is zero. -// -// FOR j := 0 to 1 -// i := j*32 -// IF b[i+31:i] < 0 -// dst[i+31:i] := -(a[i+31:i]) -// ELSE IF b[i+31:i] == 0 -// dst[i+31:i] := 0 -// ELSE -// dst[i+31:i] := a[i+31:i] -// FI -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi32 -FORCE_INLINE __m64 _mm_sign_pi32(__m64 _a, __m64 _b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for not-greater-than-or-equal, store the result in the lower element of +// dst, and copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnge_sd +FORCE_INLINE __m128d _mm_cmpnge_sd(__m128d a, __m128d b) { - int32x2_t a = vreinterpret_s32_m64(_a); - int32x2_t b = vreinterpret_s32_m64(_b); - - // signed shift right: faster than vclt - // (b < 0) ? 0xFFFFFFFF : 0 - uint32x2_t ltMask = vreinterpret_u32_s32(vshr_n_s32(b, 31)); + return _mm_move_sd(a, _mm_cmpnge_pd(a, b)); +} - // (b == 0) ? 0xFFFFFFFF : 0 +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for not-greater-than, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_cmpngt_pd +FORCE_INLINE __m128d _mm_cmpngt_pd(__m128d a, __m128d b) +{ #if defined(__aarch64__) - int32x2_t zeroMask = vreinterpret_s32_u32(vceqz_s32(b)); + return vreinterpretq_m128d_u64(veorq_u64( + vcgtq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b)), + vdupq_n_u64(UINT64_MAX))); #else - int32x2_t zeroMask = vreinterpret_s32_u32(vceq_s32(b, vdup_n_s32(0))); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = + !((*(double *) &a0) > (*(double *) &b0)) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = + !((*(double *) &a1) > (*(double *) &b1)) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif - - // bitwise select either a or nagative 'a' (vneg_s32(a) return nagative 'a') - // based on ltMask - int32x2_t masked = vbsl_s32(ltMask, vneg_s32(a), a); - // res = masked & (~zeroMask) - int32x2_t res = vbic_s32(masked, zeroMask); - - return vreinterpret_m64_s32(res); } -// Negate packed 8-bit integers in a when the corresponding signed 8-bit integer -// in b is negative, and store the results in dst. Element in dst are zeroed out -// when the corresponding element in b is zero. -// -// FOR j := 0 to 7 -// i := j*8 -// IF b[i+7:i] < 0 -// dst[i+7:i] := -(a[i+7:i]) -// ELSE IF b[i+7:i] == 0 -// dst[i+7:i] := 0 -// ELSE -// dst[i+7:i] := a[i+7:i] -// FI -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi8 -FORCE_INLINE __m64 _mm_sign_pi8(__m64 _a, __m64 _b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for not-greater-than, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpngt_sd +FORCE_INLINE __m128d _mm_cmpngt_sd(__m128d a, __m128d b) { - int8x8_t a = vreinterpret_s8_m64(_a); - int8x8_t b = vreinterpret_s8_m64(_b); - - // signed shift right: faster than vclt - // (b < 0) ? 0xFF : 0 - uint8x8_t ltMask = vreinterpret_u8_s8(vshr_n_s8(b, 7)); + return _mm_move_sd(a, _mm_cmpngt_pd(a, b)); +} - // (b == 0) ? 0xFF : 0 +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for not-less-than-or-equal, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnle_pd +FORCE_INLINE __m128d _mm_cmpnle_pd(__m128d a, __m128d b) +{ #if defined(__aarch64__) - int8x8_t zeroMask = vreinterpret_s8_u8(vceqz_s8(b)); + return vreinterpretq_m128d_u64(veorq_u64( + vcleq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b)), + vdupq_n_u64(UINT64_MAX))); #else - int8x8_t zeroMask = vreinterpret_s8_u8(vceq_s8(b, vdup_n_s8(0))); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = + !((*(double *) &a0) <= (*(double *) &b0)) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = + !((*(double *) &a1) <= (*(double *) &b1)) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif - - // bitwise select either a or nagative 'a' (vneg_s8(a) return nagative 'a') - // based on ltMask - int8x8_t masked = vbsl_s8(ltMask, vneg_s8(a), a); - // res = masked & (~zeroMask) - int8x8_t res = vbic_s8(masked, zeroMask); - - return vreinterpret_m64_s8(res); } -// Average packed unsigned 16-bit integers in a and b, and store the results in -// dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := (a[i+15:i] + b[i+15:i] + 1) >> 1 -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_avg_pu16 -FORCE_INLINE __m64 _mm_avg_pu16(__m64 a, __m64 b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for not-less-than-or-equal, store the result in the lower element of dst, +// and copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnle_sd +FORCE_INLINE __m128d _mm_cmpnle_sd(__m128d a, __m128d b) { - return vreinterpret_m64_u16( - vrhadd_u16(vreinterpret_u16_m64(a), vreinterpret_u16_m64(b))); + return _mm_move_sd(a, _mm_cmpnle_pd(a, b)); } -// Average packed unsigned 8-bit integers in a and b, and store the results in -// dst. -// -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := (a[i+7:i] + b[i+7:i] + 1) >> 1 -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_avg_pu8 -FORCE_INLINE __m64 _mm_avg_pu8(__m64 a, __m64 b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// for not-less-than, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnlt_pd +FORCE_INLINE __m128d _mm_cmpnlt_pd(__m128d a, __m128d b) { - return vreinterpret_m64_u8( - vrhadd_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_u64(veorq_u64( + vcltq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b)), + vdupq_n_u64(UINT64_MAX))); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = + !((*(double *) &a0) < (*(double *) &b0)) ? ~UINT64_C(0) : UINT64_C(0); + d[1] = + !((*(double *) &a1) < (*(double *) &b1)) ? ~UINT64_C(0) : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Average packed unsigned 8-bit integers in a and b, and store the results in -// dst. -// -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := (a[i+7:i] + b[i+7:i] + 1) >> 1 -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pavgb -#define _m_pavgb(a, b) _mm_avg_pu8(a, b) - -// Average packed unsigned 16-bit integers in a and b, and store the results in -// dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := (a[i+15:i] + b[i+15:i] + 1) >> 1 -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pavgw -#define _m_pavgw(a, b) _mm_avg_pu16(a, b) - -// Extract a 16-bit integer from a, selected with imm8, and store the result in -// the lower element of dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pextrw -#define _m_pextrw(a, imm) _mm_extract_pi16(a, imm) - -// Copy a to dst, and insert the 16-bit integer i into dst at the location -// specified by imm8. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=m_pinsrw -#define _m_pinsrw(a, i, imm) _mm_insert_pi16(a, i, imm) - -// Compare packed signed 16-bit integers in a and b, and store packed maximum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmaxsw -#define _m_pmaxsw(a, b) _mm_max_pi16(a, b) - -// Compare packed unsigned 8-bit integers in a and b, and store packed maximum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmaxub -#define _m_pmaxub(a, b) _mm_max_pu8(a, b) - -// Compare packed signed 16-bit integers in a and b, and store packed minimum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pminsw -#define _m_pminsw(a, b) _mm_min_pi16(a, b) - -// Compare packed unsigned 8-bit integers in a and b, and store packed minimum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pminub -#define _m_pminub(a, b) _mm_min_pu8(a, b) - -// Computes the average of the 16 unsigned 8-bit integers in a and the 16 -// unsigned 8-bit integers in b and rounds. -// -// r0 := (a0 + b0) / 2 -// r1 := (a1 + b1) / 2 -// ... -// r15 := (a15 + b15) / 2 -// -// https://msdn.microsoft.com/en-us/library/vstudio/8zwh554a(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_avg_epu8(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b for not-less-than, store the result in the lower element of dst, and copy +// the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpnlt_sd +FORCE_INLINE __m128d _mm_cmpnlt_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_u8( - vrhaddq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); + return _mm_move_sd(a, _mm_cmpnlt_pd(a, b)); } -// Computes the average of the 8 unsigned 16-bit integers in a and the 8 -// unsigned 16-bit integers in b and rounds. -// -// r0 := (a0 + b0) / 2 -// r1 := (a1 + b1) / 2 -// ... -// r7 := (a7 + b7) / 2 -// -// https://msdn.microsoft.com/en-us/library/vstudio/y13ca3c8(v=vs.90).aspx -FORCE_INLINE __m128i _mm_avg_epu16(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// to see if neither is NaN, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpord_pd +FORCE_INLINE __m128d _mm_cmpord_pd(__m128d a, __m128d b) { - return (__m128i) vrhaddq_u16(vreinterpretq_u16_m128i(a), - vreinterpretq_u16_m128i(b)); +#if defined(__aarch64__) + // Excluding NaNs, any two floating point numbers can be compared. + uint64x2_t not_nan_a = + vceqq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(a)); + uint64x2_t not_nan_b = + vceqq_f64(vreinterpretq_f64_m128d(b), vreinterpretq_f64_m128d(b)); + return vreinterpretq_m128d_u64(vandq_u64(not_nan_a, not_nan_b)); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = ((*(double *) &a0) == (*(double *) &a0) && + (*(double *) &b0) == (*(double *) &b0)) + ? ~UINT64_C(0) + : UINT64_C(0); + d[1] = ((*(double *) &a1) == (*(double *) &a1) && + (*(double *) &b1) == (*(double *) &b1)) + ? ~UINT64_C(0) + : UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Adds the four single-precision, floating-point values of a and b. -// -// r0 := a0 + b0 -// r1 := a1 + b1 -// r2 := a2 + b2 -// r3 := a3 + b3 -// -// https://msdn.microsoft.com/en-us/library/vstudio/c9848chc(v=vs.100).aspx -FORCE_INLINE __m128 _mm_add_ps(__m128 a, __m128 b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b to see if neither is NaN, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpord_sd +FORCE_INLINE __m128d _mm_cmpord_sd(__m128d a, __m128d b) { - return vreinterpretq_m128_f32( - vaddq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_cmpord_pd(a, b)); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t d[2]; + d[0] = ((*(double *) &a0) == (*(double *) &a0) && + (*(double *) &b0) == (*(double *) &b0)) + ? ~UINT64_C(0) + : UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Add packed double-precision (64-bit) floating-point elements in a and b, and -// store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_pd -FORCE_INLINE __m128d _mm_add_pd(__m128d a, __m128d b) +// Compare packed double-precision (64-bit) floating-point elements in a and b +// to see if either is NaN, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpunord_pd +FORCE_INLINE __m128d _mm_cmpunord_pd(__m128d a, __m128d b) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vaddq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + // Two NaNs are not equal in comparison operation. + uint64x2_t not_nan_a = + vceqq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(a)); + uint64x2_t not_nan_b = + vceqq_f64(vreinterpretq_f64_m128d(b), vreinterpretq_f64_m128d(b)); + return vreinterpretq_m128d_s32( + vmvnq_s32(vreinterpretq_s32_u64(vandq_u64(not_nan_a, not_nan_b)))); #else - double *da = (double *) &a; - double *db = (double *) &b; - double c[2]; - c[0] = da[0] + db[0]; - c[1] = da[1] + db[1]; - return vld1q_f32((float32_t *) c); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = ((*(double *) &a0) == (*(double *) &a0) && + (*(double *) &b0) == (*(double *) &b0)) + ? UINT64_C(0) + : ~UINT64_C(0); + d[1] = ((*(double *) &a1) == (*(double *) &a1) && + (*(double *) &b1) == (*(double *) &b1)) + ? UINT64_C(0) + : ~UINT64_C(0); + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif } -// Add the lower double-precision (64-bit) floating-point element in a and b, -// store the result in the lower element of dst, and copy the upper element from -// a to the upper element of dst. -// -// dst[63:0] := a[63:0] + b[63:0] -// dst[127:64] := a[127:64] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_sd -FORCE_INLINE __m128d _mm_add_sd(__m128d a, __m128d b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b to see if either is NaN, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpunord_sd +FORCE_INLINE __m128d _mm_cmpunord_sd(__m128d a, __m128d b) { #if defined(__aarch64__) - return _mm_move_sd(a, _mm_add_pd(a, b)); + return _mm_move_sd(a, _mm_cmpunord_pd(a, b)); #else - double *da = (double *) &a; - double *db = (double *) &b; - double c[2]; - c[0] = da[0] + db[0]; - c[1] = da[1]; - return vld1q_f32((float32_t *) c); + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t d[2]; + d[0] = ((*(double *) &a0) == (*(double *) &a0) && + (*(double *) &b0) == (*(double *) &b0)) + ? UINT64_C(0) + : ~UINT64_C(0); + d[1] = a1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); #endif } -// Add 64-bit integers a and b, and store the result in dst. -// -// dst[63:0] := a[63:0] + b[63:0] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_add_si64 -FORCE_INLINE __m64 _mm_add_si64(__m64 a, __m64 b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for greater-than-or-equal, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comige_sd +FORCE_INLINE int _mm_comige_sd(__m128d a, __m128d b) { - return vreinterpret_m64_s64( - vadd_s64(vreinterpret_s64_m64(a), vreinterpret_s64_m64(b))); -} +#if defined(__aarch64__) + return vgetq_lane_u64(vcgeq_f64(a, b), 0) & 0x1; +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); -// adds the scalar single-precision floating point values of a and b. -// https://msdn.microsoft.com/en-us/library/be94x2y6(v=vs.100).aspx -FORCE_INLINE __m128 _mm_add_ss(__m128 a, __m128 b) -{ - float32_t b0 = vgetq_lane_f32(vreinterpretq_f32_m128(b), 0); - float32x4_t value = vsetq_lane_f32(b0, vdupq_n_f32(0), 0); - // the upper values in the result must be the remnants of <a>. - return vreinterpretq_m128_f32(vaddq_f32(a, value)); + return (*(double *) &a0 >= *(double *) &b0); +#endif } -// Adds the 4 signed or unsigned 64-bit integers in a to the 4 signed or -// unsigned 32-bit integers in b. -// https://msdn.microsoft.com/en-us/library/vstudio/09xs4fkk(v=vs.100).aspx -FORCE_INLINE __m128i _mm_add_epi64(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for greater-than, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comigt_sd +FORCE_INLINE int _mm_comigt_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s64( - vaddq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); +#if defined(__aarch64__) + return vgetq_lane_u64(vcgtq_f64(a, b), 0) & 0x1; +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + + return (*(double *) &a0 > *(double *) &b0); +#endif } -// Adds the 4 signed or unsigned 32-bit integers in a to the 4 signed or -// unsigned 32-bit integers in b. -// -// r0 := a0 + b0 -// r1 := a1 + b1 -// r2 := a2 + b2 -// r3 := a3 + b3 -// -// https://msdn.microsoft.com/en-us/library/vstudio/09xs4fkk(v=vs.100).aspx -FORCE_INLINE __m128i _mm_add_epi32(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for less-than-or-equal, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comile_sd +FORCE_INLINE int _mm_comile_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s32( - vaddq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +#if defined(__aarch64__) + return vgetq_lane_u64(vcleq_f64(a, b), 0) & 0x1; +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + + return (*(double *) &a0 <= *(double *) &b0); +#endif } -// Adds the 8 signed or unsigned 16-bit integers in a to the 8 signed or -// unsigned 16-bit integers in b. -// https://msdn.microsoft.com/en-us/library/fceha5k4(v=vs.100).aspx -FORCE_INLINE __m128i _mm_add_epi16(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for less-than, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comilt_sd +FORCE_INLINE int _mm_comilt_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s16( - vaddq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#if defined(__aarch64__) + return vgetq_lane_u64(vcltq_f64(a, b), 0) & 0x1; +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + + return (*(double *) &a0 < *(double *) &b0); +#endif } -// Adds the 16 signed or unsigned 8-bit integers in a to the 16 signed or -// unsigned 8-bit integers in b. -// https://technet.microsoft.com/en-us/subscriptions/yc7tcyzs(v=vs.90) -FORCE_INLINE __m128i _mm_add_epi8(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for equality, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comieq_sd +FORCE_INLINE int _mm_comieq_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s8( - vaddq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#if defined(__aarch64__) + return vgetq_lane_u64(vceqq_f64(a, b), 0) & 0x1; +#else + uint32x4_t a_not_nan = + vceqq_u32(vreinterpretq_u32_m128d(a), vreinterpretq_u32_m128d(a)); + uint32x4_t b_not_nan = + vceqq_u32(vreinterpretq_u32_m128d(b), vreinterpretq_u32_m128d(b)); + uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); + uint32x4_t a_eq_b = + vceqq_u32(vreinterpretq_u32_m128d(a), vreinterpretq_u32_m128d(b)); + uint64x2_t and_results = vandq_u64(vreinterpretq_u64_u32(a_and_b_not_nan), + vreinterpretq_u64_u32(a_eq_b)); + return vgetq_lane_u64(and_results, 0) & 0x1; +#endif } -// Adds the 8 signed 16-bit integers in a to the 8 signed 16-bit integers in b -// and saturates. -// -// r0 := SignedSaturate(a0 + b0) -// r1 := SignedSaturate(a1 + b1) -// ... -// r7 := SignedSaturate(a7 + b7) -// -// https://msdn.microsoft.com/en-us/library/1a306ef8(v=vs.100).aspx -FORCE_INLINE __m128i _mm_adds_epi16(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point element in a and b +// for not-equal, and return the boolean result (0 or 1). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_comineq_sd +FORCE_INLINE int _mm_comineq_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s16( - vqaddq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); + return !_mm_comieq_sd(a, b); } -// Add packed signed 8-bit integers in a and b using saturation, and store the -// results in dst. +// Convert packed signed 32-bit integers in a to packed double-precision +// (64-bit) floating-point elements, and store the results in dst. // -// FOR j := 0 to 15 -// i := j*8 -// dst[i+7:i] := Saturate8( a[i+7:i] + b[i+7:i] ) +// FOR j := 0 to 1 +// i := j*32 +// m := j*64 +// dst[m+63:m] := Convert_Int32_To_FP64(a[i+31:i]) // ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_adds_epi8 -FORCE_INLINE __m128i _mm_adds_epi8(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtepi32_pd +FORCE_INLINE __m128d _mm_cvtepi32_pd(__m128i a) { - return vreinterpretq_m128i_s8( - vqaddq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vcvtq_f64_s64(vmovl_s32(vget_low_s32(vreinterpretq_s32_m128i(a))))); +#else + double a0 = (double) vgetq_lane_s32(vreinterpretq_s32_m128i(a), 0); + double a1 = (double) vgetq_lane_s32(vreinterpretq_s32_m128i(a), 1); + return _mm_set_pd(a1, a0); +#endif } -// Adds the 16 unsigned 8-bit integers in a to the 16 unsigned 8-bit integers in -// b and saturates.. -// https://msdn.microsoft.com/en-us/library/9hahyddy(v=vs.100).aspx -FORCE_INLINE __m128i _mm_adds_epu8(__m128i a, __m128i b) +// Converts the four signed 32-bit integer values of a to single-precision, +// floating-point values +// https://msdn.microsoft.com/en-us/library/vstudio/36bwxcx5(v=vs.100).aspx +FORCE_INLINE __m128 _mm_cvtepi32_ps(__m128i a) { - return vreinterpretq_m128i_u8( - vqaddq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); + return vreinterpretq_m128_f32(vcvtq_f32_s32(vreinterpretq_s32_m128i(a))); } -// Multiplies the 8 signed or unsigned 16-bit integers from a by the 8 signed or -// unsigned 16-bit integers from b. +// Convert packed double-precision (64-bit) floating-point elements in a to +// packed 32-bit integers, and store the results in dst. // -// r0 := (a0 * b0)[15:0] -// r1 := (a1 * b1)[15:0] -// ... -// r7 := (a7 * b7)[15:0] +// FOR j := 0 to 1 +// i := 32*j +// k := 64*j +// dst[i+31:i] := Convert_FP64_To_Int32(a[k+63:k]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/vstudio/9ks1472s(v=vs.100).aspx -FORCE_INLINE __m128i _mm_mullo_epi16(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpd_epi32 +FORCE_INLINE __m128i _mm_cvtpd_epi32(__m128d a) { - return vreinterpretq_m128i_s16( - vmulq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); + __m128d rnd = _mm_round_pd(a, _MM_FROUND_CUR_DIRECTION); + double d0 = ((double *) &rnd)[0]; + double d1 = ((double *) &rnd)[1]; + return _mm_set_epi32(0, 0, (int32_t) d1, (int32_t) d0); } -// Multiplies the 4 signed or unsigned 32-bit integers from a by the 4 signed or -// unsigned 32-bit integers from b. -// https://msdn.microsoft.com/en-us/library/vstudio/bb531409(v=vs.100).aspx -FORCE_INLINE __m128i _mm_mullo_epi32(__m128i a, __m128i b) +// Convert packed double-precision (64-bit) floating-point elements in a to +// packed 32-bit integers, and store the results in dst. +// +// FOR j := 0 to 1 +// i := 32*j +// k := 64*j +// dst[i+31:i] := Convert_FP64_To_Int32(a[k+63:k]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpd_pi32 +FORCE_INLINE __m64 _mm_cvtpd_pi32(__m128d a) { - return vreinterpretq_m128i_s32( - vmulq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + __m128d rnd = _mm_round_pd(a, _MM_FROUND_CUR_DIRECTION); + double d0 = ((double *) &rnd)[0]; + double d1 = ((double *) &rnd)[1]; + int32_t ALIGN_STRUCT(16) data[2] = {(int32_t) d0, (int32_t) d1}; + return vreinterpret_m64_s32(vld1_s32(data)); } -// Multiply the packed unsigned 16-bit integers in a and b, producing -// intermediate 32-bit integers, and store the high 16 bits of the intermediate -// integers in dst. +// Convert packed double-precision (64-bit) floating-point elements in a to +// packed single-precision (32-bit) floating-point elements, and store the +// results in dst. // -// FOR j := 0 to 3 -// i := j*16 -// tmp[31:0] := a[i+15:i] * b[i+15:i] -// dst[i+15:i] := tmp[31:16] +// FOR j := 0 to 1 +// i := 32*j +// k := 64*j +// dst[i+31:i] := Convert_FP64_To_FP32(a[k+64:k]) // ENDFOR +// dst[127:64] := 0 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_pmulhuw -#define _m_pmulhuw(a, b) _mm_mulhi_pu16(a, b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpd_ps +FORCE_INLINE __m128 _mm_cvtpd_ps(__m128d a) +{ +#if defined(__aarch64__) + float32x2_t tmp = vcvt_f32_f64(vreinterpretq_f64_m128d(a)); + return vreinterpretq_m128_f32(vcombine_f32(tmp, vdup_n_f32(0))); +#else + float a0 = (float) ((double *) &a)[0]; + float a1 = (float) ((double *) &a)[1]; + return _mm_set_ps(0, 0, a1, a0); +#endif +} -// Multiplies the four single-precision, floating-point values of a and b. +// Convert packed signed 32-bit integers in a to packed double-precision +// (64-bit) floating-point elements, and store the results in dst. // -// r0 := a0 * b0 -// r1 := a1 * b1 -// r2 := a2 * b2 -// r3 := a3 * b3 +// FOR j := 0 to 1 +// i := j*32 +// m := j*64 +// dst[m+63:m] := Convert_Int32_To_FP64(a[i+31:i]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/vstudio/22kbk6t9(v=vs.100).aspx -FORCE_INLINE __m128 _mm_mul_ps(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi32_pd +FORCE_INLINE __m128d _mm_cvtpi32_pd(__m64 a) { - return vreinterpretq_m128_f32( - vmulq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vcvtq_f64_s64(vmovl_s32(vreinterpret_s32_m64(a)))); +#else + double a0 = (double) vget_lane_s32(vreinterpret_s32_m64(a), 0); + double a1 = (double) vget_lane_s32(vreinterpret_s32_m64(a), 1); + return _mm_set_pd(a1, a0); +#endif } -// Multiply packed double-precision (64-bit) floating-point elements in a and b, -// and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_pd -FORCE_INLINE __m128d _mm_mul_pd(__m128d a, __m128d b) +// Converts the four single-precision, floating-point values of a to signed +// 32-bit integer values. +// +// r0 := (int) a0 +// r1 := (int) a1 +// r2 := (int) a2 +// r3 := (int) a3 +// +// https://msdn.microsoft.com/en-us/library/vstudio/xdc42k5e(v=vs.100).aspx +// *NOTE*. The default rounding mode on SSE is 'round to even', which ARMv7-A +// does not support! It is supported on ARMv8-A however. +FORCE_INLINE __m128i _mm_cvtps_epi32(__m128 a) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vmulq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + switch (_MM_GET_ROUNDING_MODE()) { + case _MM_ROUND_NEAREST: + return vreinterpretq_m128i_s32(vcvtnq_s32_f32(a)); + case _MM_ROUND_DOWN: + return vreinterpretq_m128i_s32(vcvtmq_s32_f32(a)); + case _MM_ROUND_UP: + return vreinterpretq_m128i_s32(vcvtpq_s32_f32(a)); + default: // _MM_ROUND_TOWARD_ZERO + return vreinterpretq_m128i_s32(vcvtq_s32_f32(a)); + } #else - double *da = (double *) &a; - double *db = (double *) &b; - double c[2]; - c[0] = da[0] * db[0]; - c[1] = da[1] * db[1]; - return vld1q_f32((float32_t *) c); + float *f = (float *) &a; + switch (_MM_GET_ROUNDING_MODE()) { + case _MM_ROUND_NEAREST: { + uint32x4_t signmask = vdupq_n_u32(0x80000000); + float32x4_t half = vbslq_f32(signmask, vreinterpretq_f32_m128(a), + vdupq_n_f32(0.5f)); /* +/- 0.5 */ + int32x4_t r_normal = vcvtq_s32_f32(vaddq_f32( + vreinterpretq_f32_m128(a), half)); /* round to integer: [a + 0.5]*/ + int32x4_t r_trunc = vcvtq_s32_f32( + vreinterpretq_f32_m128(a)); /* truncate to integer: [a] */ + int32x4_t plusone = vreinterpretq_s32_u32(vshrq_n_u32( + vreinterpretq_u32_s32(vnegq_s32(r_trunc)), 31)); /* 1 or 0 */ + int32x4_t r_even = vbicq_s32(vaddq_s32(r_trunc, plusone), + vdupq_n_s32(1)); /* ([a] + {0,1}) & ~1 */ + float32x4_t delta = vsubq_f32( + vreinterpretq_f32_m128(a), + vcvtq_f32_s32(r_trunc)); /* compute delta: delta = (a - [a]) */ + uint32x4_t is_delta_half = + vceqq_f32(delta, half); /* delta == +/- 0.5 */ + return vreinterpretq_m128i_s32( + vbslq_s32(is_delta_half, r_even, r_normal)); + } + case _MM_ROUND_DOWN: + return _mm_set_epi32(floorf(f[3]), floorf(f[2]), floorf(f[1]), + floorf(f[0])); + case _MM_ROUND_UP: + return _mm_set_epi32(ceilf(f[3]), ceilf(f[2]), ceilf(f[1]), + ceilf(f[0])); + default: // _MM_ROUND_TOWARD_ZERO + return _mm_set_epi32((int32_t) f[3], (int32_t) f[2], (int32_t) f[1], + (int32_t) f[0]); + } #endif } -// Multiply the lower double-precision (64-bit) floating-point element in a and -// b, store the result in the lower element of dst, and copy the upper element -// from a to the upper element of dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_mul_sd -FORCE_INLINE __m128d _mm_mul_sd(__m128d a, __m128d b) +// Convert packed single-precision (32-bit) floating-point elements in a to +// packed double-precision (64-bit) floating-point elements, and store the +// results in dst. +// +// FOR j := 0 to 1 +// i := 64*j +// k := 32*j +// dst[i+63:i] := Convert_FP32_To_FP64(a[k+31:k]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pd +FORCE_INLINE __m128d _mm_cvtps_pd(__m128 a) { - return _mm_move_sd(a, _mm_mul_pd(a, b)); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vcvt_f64_f32(vget_low_f32(vreinterpretq_f32_m128(a)))); +#else + double a0 = (double) vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); + double a1 = (double) vgetq_lane_f32(vreinterpretq_f32_m128(a), 1); + return _mm_set_pd(a1, a0); +#endif } -// Multiply the lower single-precision (32-bit) floating-point element in a and -// b, store the result in the lower element of dst, and copy the upper 3 packed -// elements from a to the upper elements of dst. +// Copy the lower double-precision (64-bit) floating-point element of a to dst. // -// dst[31:0] := a[31:0] * b[31:0] -// dst[127:32] := a[127:32] +// dst[63:0] := a[63:0] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_ss -FORCE_INLINE __m128 _mm_mul_ss(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_f64 +FORCE_INLINE double _mm_cvtsd_f64(__m128d a) { - return _mm_move_ss(a, _mm_mul_ps(a, b)); +#if defined(__aarch64__) + return (double) vgetq_lane_f64(vreinterpretq_f64_m128d(a), 0); +#else + return ((double *) &a)[0]; +#endif } -// Multiply the low unsigned 32-bit integers from each packed 64-bit element in -// a and b, and store the unsigned 64-bit results in dst. +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 32-bit integer, and store the result in dst. // -// r0 := (a0 & 0xFFFFFFFF) * (b0 & 0xFFFFFFFF) -// r1 := (a2 & 0xFFFFFFFF) * (b2 & 0xFFFFFFFF) -FORCE_INLINE __m128i _mm_mul_epu32(__m128i a, __m128i b) +// dst[31:0] := Convert_FP64_To_Int32(a[63:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_si32 +FORCE_INLINE int32_t _mm_cvtsd_si32(__m128d a) { - // vmull_u32 upcasts instead of masking, so we downcast. - uint32x2_t a_lo = vmovn_u64(vreinterpretq_u64_m128i(a)); - uint32x2_t b_lo = vmovn_u64(vreinterpretq_u64_m128i(b)); - return vreinterpretq_m128i_u64(vmull_u32(a_lo, b_lo)); +#if defined(__aarch64__) + return (int32_t) vgetq_lane_f64(vrndiq_f64(vreinterpretq_f64_m128d(a)), 0); +#else + __m128d rnd = _mm_round_pd(a, _MM_FROUND_CUR_DIRECTION); + double ret = ((double *) &rnd)[0]; + return (int32_t) ret; +#endif } -// Multiply the low unsigned 32-bit integers from a and b, and store the -// unsigned 64-bit result in dst. +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 64-bit integer, and store the result in dst. // -// dst[63:0] := a[31:0] * b[31:0] +// dst[63:0] := Convert_FP64_To_Int64(a[63:0]) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_su32 -FORCE_INLINE __m64 _mm_mul_su32(__m64 a, __m64 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_si64 +FORCE_INLINE int64_t _mm_cvtsd_si64(__m128d a) { - return vreinterpret_m64_u64(vget_low_u64( - vmull_u32(vreinterpret_u32_m64(a), vreinterpret_u32_m64(b)))); +#if defined(__aarch64__) + return (int64_t) vgetq_lane_f64(vrndiq_f64(vreinterpretq_f64_m128d(a)), 0); +#else + __m128d rnd = _mm_round_pd(a, _MM_FROUND_CUR_DIRECTION); + double ret = ((double *) &rnd)[0]; + return (int64_t) ret; +#endif } -// Multiply the low signed 32-bit integers from each packed 64-bit element in -// a and b, and store the signed 64-bit results in dst. +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 64-bit integer, and store the result in dst. // -// r0 := (int64_t)(int32_t)a0 * (int64_t)(int32_t)b0 -// r1 := (int64_t)(int32_t)a2 * (int64_t)(int32_t)b2 -FORCE_INLINE __m128i _mm_mul_epi32(__m128i a, __m128i b) +// dst[63:0] := Convert_FP64_To_Int64(a[63:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_si64x +#define _mm_cvtsd_si64x _mm_cvtsd_si64 + +// Convert the lower double-precision (64-bit) floating-point element in b to a +// single-precision (32-bit) floating-point element, store the result in the +// lower element of dst, and copy the upper 3 packed elements from a to the +// upper elements of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_ss +FORCE_INLINE __m128 _mm_cvtsd_ss(__m128 a, __m128d b) { - // vmull_s32 upcasts instead of masking, so we downcast. - int32x2_t a_lo = vmovn_s64(vreinterpretq_s64_m128i(a)); - int32x2_t b_lo = vmovn_s64(vreinterpretq_s64_m128i(b)); - return vreinterpretq_m128i_s64(vmull_s32(a_lo, b_lo)); +#if defined(__aarch64__) + return vreinterpretq_m128_f32(vsetq_lane_f32( + vget_lane_f32(vcvt_f32_f64(vreinterpretq_f64_m128d(b)), 0), + vreinterpretq_f32_m128(a), 0)); +#else + return vreinterpretq_m128_f32(vsetq_lane_f32((float) ((double *) &b)[0], + vreinterpretq_f32_m128(a), 0)); +#endif } -// Multiplies the 8 signed 16-bit integers from a by the 8 signed 16-bit -// integers from b. +// Copy the lower 32-bit integer in a to dst. // -// r0 := (a0 * b0) + (a1 * b1) -// r1 := (a2 * b2) + (a3 * b3) -// r2 := (a4 * b4) + (a5 * b5) -// r3 := (a6 * b6) + (a7 * b7) -// https://msdn.microsoft.com/en-us/library/yht36sa6(v=vs.90).aspx -FORCE_INLINE __m128i _mm_madd_epi16(__m128i a, __m128i b) +// dst[31:0] := a[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si32 +FORCE_INLINE int _mm_cvtsi128_si32(__m128i a) { - int32x4_t low = vmull_s16(vget_low_s16(vreinterpretq_s16_m128i(a)), - vget_low_s16(vreinterpretq_s16_m128i(b))); - int32x4_t high = vmull_s16(vget_high_s16(vreinterpretq_s16_m128i(a)), - vget_high_s16(vreinterpretq_s16_m128i(b))); - - int32x2_t low_sum = vpadd_s32(vget_low_s32(low), vget_high_s32(low)); - int32x2_t high_sum = vpadd_s32(vget_low_s32(high), vget_high_s32(high)); - - return vreinterpretq_m128i_s32(vcombine_s32(low_sum, high_sum)); + return vgetq_lane_s32(vreinterpretq_s32_m128i(a), 0); } -// Multiply packed signed 16-bit integers in a and b, producing intermediate -// signed 32-bit integers. Shift right by 15 bits while rounding up, and store -// the packed 16-bit integers in dst. +// Copy the lower 64-bit integer in a to dst. // -// r0 := Round(((int32_t)a0 * (int32_t)b0) >> 15) -// r1 := Round(((int32_t)a1 * (int32_t)b1) >> 15) -// r2 := Round(((int32_t)a2 * (int32_t)b2) >> 15) -// ... -// r7 := Round(((int32_t)a7 * (int32_t)b7) >> 15) -FORCE_INLINE __m128i _mm_mulhrs_epi16(__m128i a, __m128i b) +// dst[63:0] := a[63:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si64 +FORCE_INLINE int64_t _mm_cvtsi128_si64(__m128i a) { - // Has issues due to saturation - // return vreinterpretq_m128i_s16(vqrdmulhq_s16(a, b)); - - // Multiply - int32x4_t mul_lo = vmull_s16(vget_low_s16(vreinterpretq_s16_m128i(a)), - vget_low_s16(vreinterpretq_s16_m128i(b))); - int32x4_t mul_hi = vmull_s16(vget_high_s16(vreinterpretq_s16_m128i(a)), - vget_high_s16(vreinterpretq_s16_m128i(b))); - - // Rounding narrowing shift right - // narrow = (int16_t)((mul + 16384) >> 15); - int16x4_t narrow_lo = vrshrn_n_s32(mul_lo, 15); - int16x4_t narrow_hi = vrshrn_n_s32(mul_hi, 15); - - // Join together - return vreinterpretq_m128i_s16(vcombine_s16(narrow_lo, narrow_hi)); + return vgetq_lane_s64(vreinterpretq_s64_m128i(a), 0); } -// Vertically multiply each unsigned 8-bit integer from a with the corresponding -// signed 8-bit integer from b, producing intermediate signed 16-bit integers. -// Horizontally add adjacent pairs of intermediate signed 16-bit integers, -// and pack the saturated results in dst. -// -// FOR j := 0 to 7 -// i := j*16 -// dst[i+15:i] := Saturate_To_Int16( a[i+15:i+8]*b[i+15:i+8] + -// a[i+7:i]*b[i+7:i] ) -// ENDFOR -FORCE_INLINE __m128i _mm_maddubs_epi16(__m128i _a, __m128i _b) +// Copy the lower 64-bit integer in a to dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si64x +#define _mm_cvtsi128_si64x(a) _mm_cvtsi128_si64(a) + +// Convert the signed 32-bit integer b to a double-precision (64-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi32_sd +FORCE_INLINE __m128d _mm_cvtsi32_sd(__m128d a, int32_t b) { #if defined(__aarch64__) - uint8x16_t a = vreinterpretq_u8_m128i(_a); - int8x16_t b = vreinterpretq_s8_m128i(_b); - int16x8_t tl = vmulq_s16(vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(a))), - vmovl_s8(vget_low_s8(b))); - int16x8_t th = vmulq_s16(vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(a))), - vmovl_s8(vget_high_s8(b))); - return vreinterpretq_m128i_s16( - vqaddq_s16(vuzp1q_s16(tl, th), vuzp2q_s16(tl, th))); + return vreinterpretq_m128d_f64( + vsetq_lane_f64((double) b, vreinterpretq_f64_m128d(a), 0)); #else - // This would be much simpler if x86 would choose to zero extend OR sign - // extend, not both. This could probably be optimized better. - uint16x8_t a = vreinterpretq_u16_m128i(_a); - int16x8_t b = vreinterpretq_s16_m128i(_b); - - // Zero extend a - int16x8_t a_odd = vreinterpretq_s16_u16(vshrq_n_u16(a, 8)); - int16x8_t a_even = vreinterpretq_s16_u16(vbicq_u16(a, vdupq_n_u16(0xff00))); - - // Sign extend by shifting left then shifting right. - int16x8_t b_even = vshrq_n_s16(vshlq_n_s16(b, 8), 8); - int16x8_t b_odd = vshrq_n_s16(b, 8); - - // multiply - int16x8_t prod1 = vmulq_s16(a_even, b_even); - int16x8_t prod2 = vmulq_s16(a_odd, b_odd); - - // saturated add - return vreinterpretq_m128i_s16(vqaddq_s16(prod1, prod2)); + double bf = (double) b; + return vreinterpretq_m128d_s64( + vsetq_lane_s64(*(int64_t *) &bf, vreinterpretq_s64_m128d(a), 0)); #endif } -// Computes the fused multiple add product of 32-bit floating point numbers. +// Copy the lower 64-bit integer in a to dst. // -// Return Value -// Multiplies A and B, and adds C to the temporary result before returning it. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_fmadd -FORCE_INLINE __m128 _mm_fmadd_ps(__m128 a, __m128 b, __m128 c) +// dst[63:0] := a[63:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si64x +#define _mm_cvtsi128_si64x(a) _mm_cvtsi128_si64(a) + +// Moves 32-bit integer a to the least significant 32 bits of an __m128 object, +// zero extending the upper bits. +// +// r0 := a +// r1 := 0x0 +// r2 := 0x0 +// r3 := 0x0 +// +// https://msdn.microsoft.com/en-us/library/ct3539ha%28v=vs.90%29.aspx +FORCE_INLINE __m128i _mm_cvtsi32_si128(int a) +{ + return vreinterpretq_m128i_s32(vsetq_lane_s32(a, vdupq_n_s32(0), 0)); +} + +// Convert the signed 64-bit integer b to a double-precision (64-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi64_sd +FORCE_INLINE __m128d _mm_cvtsi64_sd(__m128d a, int64_t b) { #if defined(__aarch64__) - return vreinterpretq_m128_f32(vfmaq_f32(vreinterpretq_f32_m128(c), - vreinterpretq_f32_m128(b), - vreinterpretq_f32_m128(a))); + return vreinterpretq_m128d_f64( + vsetq_lane_f64((double) b, vreinterpretq_f64_m128d(a), 0)); #else - return _mm_add_ps(_mm_mul_ps(a, b), c); + double bf = (double) b; + return vreinterpretq_m128d_s64( + vsetq_lane_s64(*(int64_t *) &bf, vreinterpretq_s64_m128d(a), 0)); #endif } -// Alternatively add and subtract packed single-precision (32-bit) -// floating-point elements in a to/from packed elements in b, and store the -// results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=addsub_ps -FORCE_INLINE __m128 _mm_addsub_ps(__m128 a, __m128 b) +// Moves 64-bit integer a to the least significant 64 bits of an __m128 object, +// zero extending the upper bits. +// +// r0 := a +// r1 := 0x0 +FORCE_INLINE __m128i _mm_cvtsi64_si128(int64_t a) { - __m128 mask = {-1.0f, 1.0f, -1.0f, 1.0f}; - return _mm_fmadd_ps(b, mask, a); + return vreinterpretq_m128i_s64(vsetq_lane_s64(a, vdupq_n_s64(0), 0)); } -// Horizontally add adjacent pairs of double-precision (64-bit) floating-point -// elements in a and b, and pack the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pd -FORCE_INLINE __m128d _mm_hadd_pd(__m128d a, __m128d b) +// Copy 64-bit integer a to the lower element of dst, and zero the upper +// element. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi64x_si128 +#define _mm_cvtsi64x_si128(a) _mm_cvtsi64_si128(a) + +// Convert the signed 64-bit integer b to a double-precision (64-bit) +// floating-point element, store the result in the lower element of dst, and +// copy the upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi64x_sd +#define _mm_cvtsi64x_sd(a, b) _mm_cvtsi64_sd(a, b) + +// Convert the lower single-precision (32-bit) floating-point element in b to a +// double-precision (64-bit) floating-point element, store the result in the +// lower element of dst, and copy the upper element from a to the upper element +// of dst. +// +// dst[63:0] := Convert_FP32_To_FP64(b[31:0]) +// dst[127:64] := a[127:64] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtss_sd +FORCE_INLINE __m128d _mm_cvtss_sd(__m128d a, __m128 b) { + double d = (double) vgetq_lane_f32(vreinterpretq_f32_m128(b), 0); #if defined(__aarch64__) return vreinterpretq_m128d_f64( - vpaddq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + vsetq_lane_f64(d, vreinterpretq_f64_m128d(a), 0)); #else - double *da = (double *) &a; - double *db = (double *) &b; - double c[] = {da[0] + da[1], db[0] + db[1]}; - return vreinterpretq_m128d_u64(vld1q_u64((uint64_t *) c)); + return vreinterpretq_m128d_s64( + vsetq_lane_s64(*(int64_t *) &d, vreinterpretq_s64_m128d(a), 0)); #endif } -// Compute the absolute differences of packed unsigned 8-bit integers in a and -// b, then horizontally sum each consecutive 8 differences to produce two -// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low -// 16 bits of 64-bit elements in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sad_epu8 -FORCE_INLINE __m128i _mm_sad_epu8(__m128i a, __m128i b) +// Convert packed double-precision (64-bit) floating-point elements in a to +// packed 32-bit integers with truncation, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttpd_epi32 +FORCE_INLINE __m128i _mm_cvttpd_epi32(__m128d a) { - uint16x8_t t = vpaddlq_u8(vabdq_u8((uint8x16_t) a, (uint8x16_t) b)); - uint16_t r0 = t[0] + t[1] + t[2] + t[3]; - uint16_t r4 = t[4] + t[5] + t[6] + t[7]; - uint16x8_t r = vsetq_lane_u16(r0, vdupq_n_u16(0), 0); - return (__m128i) vsetq_lane_u16(r4, r, 4); + double a0 = ((double *) &a)[0]; + double a1 = ((double *) &a)[1]; + return _mm_set_epi32(0, 0, (int32_t) a1, (int32_t) a0); } -// Compute the absolute differences of packed unsigned 8-bit integers in a and -// b, then horizontally sum each consecutive 8 differences to produce four -// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low -// 16 bits of dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sad_pu8 -FORCE_INLINE __m64 _mm_sad_pu8(__m64 a, __m64 b) +// Convert packed double-precision (64-bit) floating-point elements in a to +// packed 32-bit integers with truncation, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttpd_pi32 +FORCE_INLINE __m64 _mm_cvttpd_pi32(__m128d a) { - uint16x4_t t = - vpaddl_u8(vabd_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); - uint16_t r0 = t[0] + t[1] + t[2] + t[3]; - return vreinterpret_m64_u16(vset_lane_u16(r0, vdup_n_u16(0), 0)); + double a0 = ((double *) &a)[0]; + double a1 = ((double *) &a)[1]; + int32_t ALIGN_STRUCT(16) data[2] = {(int32_t) a0, (int32_t) a1}; + return vreinterpret_m64_s32(vld1_s32(data)); } -// Compute the absolute differences of packed unsigned 8-bit integers in a and -// b, then horizontally sum each consecutive 8 differences to produce four -// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low -// 16 bits of dst. +// Converts the four single-precision, floating-point values of a to signed +// 32-bit integer values using truncate. +// https://msdn.microsoft.com/en-us/library/vstudio/1h005y6x(v=vs.100).aspx +FORCE_INLINE __m128i _mm_cvttps_epi32(__m128 a) +{ + return vreinterpretq_m128i_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a))); +} + +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 32-bit integer with truncation, and store the result in dst. // -// FOR j := 0 to 7 -// i := j*8 -// tmp[i+7:i] := ABS(a[i+7:i] - b[i+7:i]) -// ENDFOR -// dst[15:0] := tmp[7:0] + tmp[15:8] + tmp[23:16] + tmp[31:24] + tmp[39:32] + -// tmp[47:40] + tmp[55:48] + tmp[63:56] dst[63:16] := 0 +// dst[63:0] := Convert_FP64_To_Int32_Truncate(a[63:0]) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_m_psadbw -#define _m_psadbw(a, b) _mm_sad_pu8(a, b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttsd_si32 +FORCE_INLINE int32_t _mm_cvttsd_si32(__m128d a) +{ + double ret = *((double *) &a); + return (int32_t) ret; +} -// Divides the four single-precision, floating-point values of a and b. +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 64-bit integer with truncation, and store the result in dst. // -// r0 := a0 / b0 -// r1 := a1 / b1 -// r2 := a2 / b2 -// r3 := a3 / b3 +// dst[63:0] := Convert_FP64_To_Int64_Truncate(a[63:0]) // -// https://msdn.microsoft.com/en-us/library/edaw8147(v=vs.100).aspx -FORCE_INLINE __m128 _mm_div_ps(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttsd_si64 +FORCE_INLINE int64_t _mm_cvttsd_si64(__m128d a) { -#if defined(__aarch64__) && !SSE2NEON_PRECISE_DIV - return vreinterpretq_m128_f32( - vdivq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#if defined(__aarch64__) + return vgetq_lane_s64(vcvtq_s64_f64(vreinterpretq_f64_m128d(a)), 0); #else - float32x4_t recip = vrecpeq_f32(vreinterpretq_f32_m128(b)); - recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(b))); -#if SSE2NEON_PRECISE_DIV - // Additional Netwon-Raphson iteration for accuracy - recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(b))); -#endif - return vreinterpretq_m128_f32(vmulq_f32(vreinterpretq_f32_m128(a), recip)); + double ret = *((double *) &a); + return (int64_t) ret; #endif } -// Divides the scalar single-precision floating point value of a by b. -// https://msdn.microsoft.com/en-us/library/4y73xa49(v=vs.100).aspx -FORCE_INLINE __m128 _mm_div_ss(__m128 a, __m128 b) -{ - float32_t value = - vgetq_lane_f32(vreinterpretq_f32_m128(_mm_div_ps(a, b)), 0); - return vreinterpretq_m128_f32( - vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); -} +// Convert the lower double-precision (64-bit) floating-point element in a to a +// 64-bit integer with truncation, and store the result in dst. +// +// dst[63:0] := Convert_FP64_To_Int64_Truncate(a[63:0]) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttsd_si64x +#define _mm_cvttsd_si64x(a) _mm_cvttsd_si64(a) // Divide packed double-precision (64-bit) floating-point elements in a by // packed elements in b, and store the results in dst. @@ -3875,266 +4340,230 @@ FORCE_INLINE __m128d _mm_div_sd(__m128d a, __m128d b) #endif } -// Compute the approximate reciprocal of packed single-precision (32-bit) -// floating-point elements in a, and store the results in dst. The maximum -// relative error for this approximation is less than 1.5*2^-12. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rcp_ps -FORCE_INLINE __m128 _mm_rcp_ps(__m128 in) +// Extracts the selected signed or unsigned 16-bit integer from a and zero +// extends. +// https://msdn.microsoft.com/en-us/library/6dceta0c(v=vs.100).aspx +// FORCE_INLINE int _mm_extract_epi16(__m128i a, __constrange(0,8) int imm) +#define _mm_extract_epi16(a, imm) \ + vgetq_lane_u16(vreinterpretq_u16_m128i(a), (imm)) + +// Inserts the least significant 16 bits of b into the selected 16-bit integer +// of a. +// https://msdn.microsoft.com/en-us/library/kaze8hz1%28v=vs.100%29.aspx +// FORCE_INLINE __m128i _mm_insert_epi16(__m128i a, int b, +// __constrange(0,8) int imm) +#define _mm_insert_epi16(a, b, imm) \ + __extension__({ \ + vreinterpretq_m128i_s16( \ + vsetq_lane_s16((b), vreinterpretq_s16_m128i(a), (imm))); \ + }) + +// Loads two double-precision from 16-byte aligned memory, floating-point +// values. +// +// dst[127:0] := MEM[mem_addr+127:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_pd +FORCE_INLINE __m128d _mm_load_pd(const double *p) { - float32x4_t recip = vrecpeq_f32(vreinterpretq_f32_m128(in)); - recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(in))); -#if SSE2NEON_PRECISE_DIV - // Additional Netwon-Raphson iteration for accuracy - recip = vmulq_f32(recip, vrecpsq_f32(recip, vreinterpretq_f32_m128(in))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vld1q_f64(p)); +#else + const float *fp = (const float *) p; + float ALIGN_STRUCT(16) data[4] = {fp[0], fp[1], fp[2], fp[3]}; + return vreinterpretq_m128d_f32(vld1q_f32(data)); #endif - return vreinterpretq_m128_f32(recip); } -// Compute the approximate reciprocal of the lower single-precision (32-bit) -// floating-point element in a, store the result in the lower element of dst, -// and copy the upper 3 packed elements from a to the upper elements of dst. The -// maximum relative error for this approximation is less than 1.5*2^-12. +// Load a double-precision (64-bit) floating-point element from memory into both +// elements of dst. // -// dst[31:0] := (1.0 / a[31:0]) -// dst[127:32] := a[127:32] +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[127:64] := MEM[mem_addr+63:mem_addr] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rcp_ss -FORCE_INLINE __m128 _mm_rcp_ss(__m128 a) -{ - return _mm_move_ss(a, _mm_rcp_ps(a)); -} +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_pd1 +#define _mm_load_pd1 _mm_load1_pd -// Computes the approximations of square roots of the four single-precision, -// floating-point values of a. First computes reciprocal square roots and then -// reciprocals of the four values. +// Load a double-precision (64-bit) floating-point element from memory into the +// lower of dst, and zero the upper element. mem_addr does not need to be +// aligned on any particular boundary. // -// r0 := sqrt(a0) -// r1 := sqrt(a1) -// r2 := sqrt(a2) -// r3 := sqrt(a3) +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[127:64] := 0 // -// https://msdn.microsoft.com/en-us/library/vstudio/8z67bwwk(v=vs.100).aspx -FORCE_INLINE __m128 _mm_sqrt_ps(__m128 in) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_sd +FORCE_INLINE __m128d _mm_load_sd(const double *p) { -#if SSE2NEON_PRECISE_SQRT - float32x4_t recip = vrsqrteq_f32(vreinterpretq_f32_m128(in)); - - // Test for vrsqrteq_f32(0) -> positive infinity case. - // Change to zero, so that s * 1/sqrt(s) result is zero too. - const uint32x4_t pos_inf = vdupq_n_u32(0x7F800000); - const uint32x4_t div_by_zero = - vceqq_u32(pos_inf, vreinterpretq_u32_f32(recip)); - recip = vreinterpretq_f32_u32( - vandq_u32(vmvnq_u32(div_by_zero), vreinterpretq_u32_f32(recip))); - - // Additional Netwon-Raphson iteration for accuracy - recip = vmulq_f32( - vrsqrtsq_f32(vmulq_f32(recip, recip), vreinterpretq_f32_m128(in)), - recip); - recip = vmulq_f32( - vrsqrtsq_f32(vmulq_f32(recip, recip), vreinterpretq_f32_m128(in)), - recip); - - // sqrt(s) = s * 1/sqrt(s) - return vreinterpretq_m128_f32(vmulq_f32(vreinterpretq_f32_m128(in), recip)); -#elif defined(__aarch64__) - return vreinterpretq_m128_f32(vsqrtq_f32(vreinterpretq_f32_m128(in))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vsetq_lane_f64(*p, vdupq_n_f64(0), 0)); #else - float32x4_t recipsq = vrsqrteq_f32(vreinterpretq_f32_m128(in)); - float32x4_t sq = vrecpeq_f32(recipsq); - return vreinterpretq_m128_f32(sq); + const float *fp = (const float *) p; + float ALIGN_STRUCT(16) data[4] = {fp[0], fp[1], 0, 0}; + return vreinterpretq_m128d_f32(vld1q_f32(data)); #endif } -// Computes the approximation of the square root of the scalar single-precision -// floating point value of in. -// https://msdn.microsoft.com/en-us/library/ahfsc22d(v=vs.100).aspx -FORCE_INLINE __m128 _mm_sqrt_ss(__m128 in) +// Loads 128-bit value. : +// https://msdn.microsoft.com/en-us/library/atzzad1h(v=vs.80).aspx +FORCE_INLINE __m128i _mm_load_si128(const __m128i *p) { - float32_t value = - vgetq_lane_f32(vreinterpretq_f32_m128(_mm_sqrt_ps(in)), 0); - return vreinterpretq_m128_f32( - vsetq_lane_f32(value, vreinterpretq_f32_m128(in), 0)); + return vreinterpretq_m128i_s32(vld1q_s32((const int32_t *) p)); } -// Computes the approximations of the reciprocal square roots of the four -// single-precision floating point values of in. -// https://msdn.microsoft.com/en-us/library/22hfsh53(v=vs.100).aspx -FORCE_INLINE __m128 _mm_rsqrt_ps(__m128 in) +// Load a double-precision (64-bit) floating-point element from memory into both +// elements of dst. +// +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[127:64] := MEM[mem_addr+63:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load1_pd +FORCE_INLINE __m128d _mm_load1_pd(const double *p) { - float32x4_t out = vrsqrteq_f32(vreinterpretq_f32_m128(in)); -#if SSE2NEON_PRECISE_RSQRT - // Additional Netwon-Raphson iteration for accuracy - out = vmulq_f32( - out, vrsqrtsq_f32(vmulq_f32(vreinterpretq_f32_m128(in), out), out)); - out = vmulq_f32( - out, vrsqrtsq_f32(vmulq_f32(vreinterpretq_f32_m128(in), out), out)); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vld1q_dup_f64(p)); +#else + return vreinterpretq_m128d_s64(vdupq_n_s64(*(const int64_t *) p)); #endif - return vreinterpretq_m128_f32(out); } -// Compute the approximate reciprocal square root of the lower single-precision -// (32-bit) floating-point element in a, store the result in the lower element -// of dst, and copy the upper 3 packed elements from a to the upper elements of -// dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_rsqrt_ss -FORCE_INLINE __m128 _mm_rsqrt_ss(__m128 in) +// Load a double-precision (64-bit) floating-point element from memory into the +// upper element of dst, and copy the lower element from a to dst. mem_addr does +// not need to be aligned on any particular boundary. +// +// dst[63:0] := a[63:0] +// dst[127:64] := MEM[mem_addr+63:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadh_pd +FORCE_INLINE __m128d _mm_loadh_pd(__m128d a, const double *p) { - return vsetq_lane_f32(vgetq_lane_f32(_mm_rsqrt_ps(in), 0), in, 0); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vcombine_f64(vget_low_f64(vreinterpretq_f64_m128d(a)), vld1_f64(p))); +#else + return vreinterpretq_m128d_f32(vcombine_f32( + vget_low_f32(vreinterpretq_f32_m128d(a)), vld1_f32((const float *) p))); +#endif } -// Compare packed signed 16-bit integers in a and b, and store packed maximum -// values in dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := MAX(a[i+15:i], b[i+15:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pi16 -FORCE_INLINE __m64 _mm_max_pi16(__m64 a, __m64 b) +// Load 64-bit integer from memory into the first element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadl_epi64 +FORCE_INLINE __m128i _mm_loadl_epi64(__m128i const *p) { - return vreinterpret_m64_s16( - vmax_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); + /* Load the lower 64 bits of the value pointed to by p into the + * lower 64 bits of the result, zeroing the upper 64 bits of the result. + */ + return vreinterpretq_m128i_s32( + vcombine_s32(vld1_s32((int32_t const *) p), vcreate_s32(0))); } -// Compare packed signed 16-bit integers in a and b, and store packed maximum -// values in dst. +// Load a double-precision (64-bit) floating-point element from memory into the +// lower element of dst, and copy the upper element from a to dst. mem_addr does +// not need to be aligned on any particular boundary. // -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := MAX(a[i+15:i], b[i+15:i]) -// ENDFOR +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[127:64] := a[127:64] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pi16 -#define _m_pmaxsw(a, b) _mm_max_pi16(a, b) - -// Computes the maximums of the four single-precision, floating-point values of -// a and b. -// https://msdn.microsoft.com/en-us/library/vstudio/ff5d607a(v=vs.100).aspx -FORCE_INLINE __m128 _mm_max_ps(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadl_pd +FORCE_INLINE __m128d _mm_loadl_pd(__m128d a, const double *p) { -#if SSE2NEON_PRECISE_MINMAX - float32x4_t _a = vreinterpretq_f32_m128(a); - float32x4_t _b = vreinterpretq_f32_m128(b); - return vbslq_f32(vcltq_f32(_b, _a), _a, _b); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vcombine_f64(vld1_f64(p), vget_high_f64(vreinterpretq_f64_m128d(a)))); #else - return vreinterpretq_m128_f32( - vmaxq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128d_f32( + vcombine_f32(vld1_f32((const float *) p), + vget_high_f32(vreinterpretq_f32_m128d(a)))); #endif } -// Compare packed unsigned 8-bit integers in a and b, and store packed maximum -// values in dst. +// Load 2 double-precision (64-bit) floating-point elements from memory into dst +// in reverse order. mem_addr must be aligned on a 16-byte boundary or a +// general-protection exception may be generated. // -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := MAX(a[i+7:i], b[i+7:i]) -// ENDFOR +// dst[63:0] := MEM[mem_addr+127:mem_addr+64] +// dst[127:64] := MEM[mem_addr+63:mem_addr] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pu8 -FORCE_INLINE __m64 _mm_max_pu8(__m64 a, __m64 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadr_pd +FORCE_INLINE __m128d _mm_loadr_pd(const double *p) { - return vreinterpret_m64_u8( - vmax_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); +#if defined(__aarch64__) + float64x2_t v = vld1q_f64(p); + return vreinterpretq_m128d_f64(vextq_f64(v, v, 1)); +#else + int64x2_t v = vld1q_s64((const int64_t *) p); + return vreinterpretq_m128d_s64(vextq_s64(v, v, 1)); +#endif } -// Compare packed unsigned 8-bit integers in a and b, and store packed maximum -// values in dst. -// -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := MAX(a[i+7:i], b[i+7:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pu8 -#define _m_pmaxub(a, b) _mm_max_pu8(a, b) - -// Compare packed signed 16-bit integers in a and b, and store packed minimum -// values in dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := MIN(a[i+15:i], b[i+15:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pi16 -FORCE_INLINE __m64 _mm_min_pi16(__m64 a, __m64 b) +// Loads two double-precision from unaligned memory, floating-point values. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_pd +FORCE_INLINE __m128d _mm_loadu_pd(const double *p) { - return vreinterpret_m64_s16( - vmin_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); + return _mm_load_pd(p); } -// Compare packed signed 16-bit integers in a and b, and store packed minimum -// values in dst. -// -// FOR j := 0 to 3 -// i := j*16 -// dst[i+15:i] := MIN(a[i+15:i], b[i+15:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pi16 -#define _m_pminsw(a, b) _mm_min_pi16(a, b) - -// Computes the minima of the four single-precision, floating-point values of a -// and b. -// https://msdn.microsoft.com/en-us/library/vstudio/wh13kadz(v=vs.100).aspx -FORCE_INLINE __m128 _mm_min_ps(__m128 a, __m128 b) +// Loads 128-bit value. : +// https://msdn.microsoft.com/zh-cn/library/f4k12ae8(v=vs.90).aspx +FORCE_INLINE __m128i _mm_loadu_si128(const __m128i *p) { -#if SSE2NEON_PRECISE_MINMAX - float32x4_t _a = vreinterpretq_f32_m128(a); - float32x4_t _b = vreinterpretq_f32_m128(b); - return vbslq_f32(vcltq_f32(_a, _b), _a, _b); -#else - return vreinterpretq_m128_f32( - vminq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); -#endif + return vreinterpretq_m128i_s32(vld1q_s32((const int32_t *) p)); } -// Compare packed unsigned 8-bit integers in a and b, and store packed minimum -// values in dst. +// Load unaligned 32-bit integer from memory into the first element of dst. // -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := MIN(a[i+7:i], b[i+7:i]) -// ENDFOR +// dst[31:0] := MEM[mem_addr+31:mem_addr] +// dst[MAX:32] := 0 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pu8 -FORCE_INLINE __m64 _mm_min_pu8(__m64 a, __m64 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si32 +FORCE_INLINE __m128i _mm_loadu_si32(const void *p) { - return vreinterpret_m64_u8( - vmin_u8(vreinterpret_u8_m64(a), vreinterpret_u8_m64(b))); + return vreinterpretq_m128i_s32( + vsetq_lane_s32(*(const int32_t *) p, vdupq_n_s32(0), 0)); } -// Compare packed unsigned 8-bit integers in a and b, and store packed minimum -// values in dst. -// -// FOR j := 0 to 7 -// i := j*8 -// dst[i+7:i] := MIN(a[i+7:i], b[i+7:i]) -// ENDFOR +// Multiplies the 8 signed 16-bit integers from a by the 8 signed 16-bit +// integers from b. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pu8 -#define _m_pminub(a, b) _mm_min_pu8(a, b) +// r0 := (a0 * b0) + (a1 * b1) +// r1 := (a2 * b2) + (a3 * b3) +// r2 := (a4 * b4) + (a5 * b5) +// r3 := (a6 * b6) + (a7 * b7) +// https://msdn.microsoft.com/en-us/library/yht36sa6(v=vs.90).aspx +FORCE_INLINE __m128i _mm_madd_epi16(__m128i a, __m128i b) +{ + int32x4_t low = vmull_s16(vget_low_s16(vreinterpretq_s16_m128i(a)), + vget_low_s16(vreinterpretq_s16_m128i(b))); + int32x4_t high = vmull_s16(vget_high_s16(vreinterpretq_s16_m128i(a)), + vget_high_s16(vreinterpretq_s16_m128i(b))); -// Computes the maximum of the two lower scalar single-precision floating point -// values of a and b. -// https://msdn.microsoft.com/en-us/library/s6db5esz(v=vs.100).aspx -FORCE_INLINE __m128 _mm_max_ss(__m128 a, __m128 b) + int32x2_t low_sum = vpadd_s32(vget_low_s32(low), vget_high_s32(low)); + int32x2_t high_sum = vpadd_s32(vget_low_s32(high), vget_high_s32(high)); + + return vreinterpretq_m128i_s32(vcombine_s32(low_sum, high_sum)); +} + +// Conditionally store 8-bit integer elements from a into memory using mask +// (elements are not stored when the highest bit is not set in the corresponding +// element) and a non-temporal memory hint. mem_addr does not need to be aligned +// on any particular boundary. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_maskmoveu_si128 +FORCE_INLINE void _mm_maskmoveu_si128(__m128i a, __m128i mask, char *mem_addr) { - float32_t value = vgetq_lane_f32(_mm_max_ps(a, b), 0); - return vreinterpretq_m128_f32( - vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); + int8x16_t shr_mask = vshrq_n_s8(vreinterpretq_s8_m128i(mask), 7); + __m128 b = _mm_load_ps((const float *) mem_addr); + int8x16_t masked = + vbslq_s8(vreinterpretq_u8_s8(shr_mask), vreinterpretq_s8_m128i(a), + vreinterpretq_s8_m128(b)); + vst1q_s8((int8_t *) mem_addr, masked); } -// Computes the minimum of the two lower scalar single-precision floating point -// values of a and b. -// https://msdn.microsoft.com/en-us/library/0a9y7xaa(v=vs.100).aspx -FORCE_INLINE __m128 _mm_min_ss(__m128 a, __m128 b) +// Computes the pairwise maxima of the 8 signed 16-bit integers from a and the 8 +// signed 16-bit integers from b. +// https://msdn.microsoft.com/en-us/LIBRary/3x060h7c(v=vs.100).aspx +FORCE_INLINE __m128i _mm_max_epi16(__m128i a, __m128i b) { - float32_t value = vgetq_lane_f32(_mm_min_ps(a, b), 0); - return vreinterpretq_m128_f32( - vsetq_lane_f32(value, vreinterpretq_f32_m128(a), 0)); + return vreinterpretq_m128i_s16( + vmaxq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } // Computes the pairwise maxima of the 16 unsigned 8-bit integers from a and the @@ -4146,13 +4575,41 @@ FORCE_INLINE __m128i _mm_max_epu8(__m128i a, __m128i b) vmaxq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); } -// Computes the pairwise minima of the 16 unsigned 8-bit integers from a and the -// 16 unsigned 8-bit integers from b. -// https://msdn.microsoft.com/ko-kr/library/17k8cf58(v=vs.100).aspxx -FORCE_INLINE __m128i _mm_min_epu8(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b, +// and store packed maximum values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_pd +FORCE_INLINE __m128d _mm_max_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_u8( - vminq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vmaxq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) > (*(double *) &b0) ? a0 : b0; + d[1] = (*(double *) &a1) > (*(double *) &b1) ? a1 : b1; + + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif +} + +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b, store the maximum value in the lower element of dst, and copy the upper +// element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_sd +FORCE_INLINE __m128d _mm_max_sd(__m128d a, __m128d b) +{ +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_max_pd(a, b)); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2] = {fmax(da[0], db[0]), da[1]}; + return vld1q_f32((float32_t *) c); +#endif } // Computes the pairwise minima of the 8 signed 16-bit integers from a and the 8 @@ -4164,110 +4621,246 @@ FORCE_INLINE __m128i _mm_min_epi16(__m128i a, __m128i b) vminq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Compare packed signed 8-bit integers in a and b, and store packed maximum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epi8 -FORCE_INLINE __m128i _mm_max_epi8(__m128i a, __m128i b) +// Computes the pairwise minima of the 16 unsigned 8-bit integers from a and the +// 16 unsigned 8-bit integers from b. +// https://msdn.microsoft.com/ko-kr/library/17k8cf58(v=vs.100).aspxx +FORCE_INLINE __m128i _mm_min_epu8(__m128i a, __m128i b) { - return vreinterpretq_m128i_s8( - vmaxq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); + return vreinterpretq_m128i_u8( + vminq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); } -// Compare packed unsigned 16-bit integers in a and b, and store packed maximum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu16 -FORCE_INLINE __m128i _mm_max_epu16(__m128i a, __m128i b) +// Compare packed double-precision (64-bit) floating-point elements in a and b, +// and store packed minimum values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_pd +FORCE_INLINE __m128d _mm_min_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_u16( - vmaxq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vminq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + uint64_t a0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(a)); + uint64_t a1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(a)); + uint64_t b0 = (uint64_t) vget_low_u64(vreinterpretq_u64_m128d(b)); + uint64_t b1 = (uint64_t) vget_high_u64(vreinterpretq_u64_m128d(b)); + uint64_t d[2]; + d[0] = (*(double *) &a0) < (*(double *) &b0) ? a0 : b0; + d[1] = (*(double *) &a1) < (*(double *) &b1) ? a1 : b1; + return vreinterpretq_m128d_u64(vld1q_u64(d)); +#endif } -// Compare packed signed 8-bit integers in a and b, and store packed minimum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_epi8 -FORCE_INLINE __m128i _mm_min_epi8(__m128i a, __m128i b) +// Compare the lower double-precision (64-bit) floating-point elements in a and +// b, store the minimum value in the lower element of dst, and copy the upper +// element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_sd +FORCE_INLINE __m128d _mm_min_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s8( - vminq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_min_pd(a, b)); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2] = {fmin(da[0], db[0]), da[1]}; + return vld1q_f32((float32_t *) c); +#endif } -// Compare packed unsigned 16-bit integers in a and b, and store packed minimum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_epu16 -FORCE_INLINE __m128i _mm_min_epu16(__m128i a, __m128i b) +// Copy the lower 64-bit integer in a to the lower element of dst, and zero the +// upper element. +// +// dst[63:0] := a[63:0] +// dst[127:64] := 0 +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_move_epi64 +FORCE_INLINE __m128i _mm_move_epi64(__m128i a) { - return vreinterpretq_m128i_u16( - vminq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); + return vreinterpretq_m128i_s64( + vsetq_lane_s64(0, vreinterpretq_s64_m128i(a), 1)); } -// Computes the pairwise maxima of the 8 signed 16-bit integers from a and the 8 -// signed 16-bit integers from b. -// https://msdn.microsoft.com/en-us/LIBRary/3x060h7c(v=vs.100).aspx -FORCE_INLINE __m128i _mm_max_epi16(__m128i a, __m128i b) +// Move the lower double-precision (64-bit) floating-point element from b to the +// lower element of dst, and copy the upper element from a to the upper element +// of dst. +// +// dst[63:0] := b[63:0] +// dst[127:64] := a[127:64] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_move_sd +FORCE_INLINE __m128d _mm_move_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_s16( - vmaxq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); + return vreinterpretq_m128d_f32( + vcombine_f32(vget_low_f32(vreinterpretq_f32_m128d(b)), + vget_high_f32(vreinterpretq_f32_m128d(a)))); } -// epi versions of min/max -// Computes the pariwise maximums of the four signed 32-bit integer values of a -// and b. +// NEON does not provide a version of this function. +// Creates a 16-bit mask from the most significant bits of the 16 signed or +// unsigned 8-bit integers in a and zero extends the upper bits. +// https://msdn.microsoft.com/en-us/library/vstudio/s090c8fk(v=vs.100).aspx +FORCE_INLINE int _mm_movemask_epi8(__m128i a) +{ + // Use increasingly wide shifts+adds to collect the sign bits + // together. + // Since the widening shifts would be rather confusing to follow in little + // endian, everything will be illustrated in big endian order instead. This + // has a different result - the bits would actually be reversed on a big + // endian machine. + + // Starting input (only half the elements are shown): + // 89 ff 1d c0 00 10 99 33 + uint8x16_t input = vreinterpretq_u8_m128i(a); + + // Shift out everything but the sign bits with an unsigned shift right. + // + // Bytes of the vector:: + // 89 ff 1d c0 00 10 99 33 + // \ \ \ \ \ \ \ \ high_bits = (uint16x4_t)(input >> 7) + // | | | | | | | | + // 01 01 00 01 00 00 01 00 + // + // Bits of first important lane(s): + // 10001001 (89) + // \______ + // | + // 00000001 (01) + uint16x8_t high_bits = vreinterpretq_u16_u8(vshrq_n_u8(input, 7)); + + // Merge the even lanes together with a 16-bit unsigned shift right + add. + // 'xx' represents garbage data which will be ignored in the final result. + // In the important bytes, the add functions like a binary OR. + // + // 01 01 00 01 00 00 01 00 + // \_ | \_ | \_ | \_ | paired16 = (uint32x4_t)(input + (input >> 7)) + // \| \| \| \| + // xx 03 xx 01 xx 00 xx 02 + // + // 00000001 00000001 (01 01) + // \_______ | + // \| + // xxxxxxxx xxxxxx11 (xx 03) + uint32x4_t paired16 = + vreinterpretq_u32_u16(vsraq_n_u16(high_bits, high_bits, 7)); + + // Repeat with a wider 32-bit shift + add. + // xx 03 xx 01 xx 00 xx 02 + // \____ | \____ | paired32 = (uint64x1_t)(paired16 + (paired16 >> + // 14)) + // \| \| + // xx xx xx 0d xx xx xx 02 + // + // 00000011 00000001 (03 01) + // \\_____ || + // '----.\|| + // xxxxxxxx xxxx1101 (xx 0d) + uint64x2_t paired32 = + vreinterpretq_u64_u32(vsraq_n_u32(paired16, paired16, 14)); + + // Last, an even wider 64-bit shift + add to get our result in the low 8 bit + // lanes. xx xx xx 0d xx xx xx 02 + // \_________ | paired64 = (uint8x8_t)(paired32 + (paired32 >> + // 28)) + // \| + // xx xx xx xx xx xx xx d2 + // + // 00001101 00000010 (0d 02) + // \ \___ | | + // '---. \| | + // xxxxxxxx 11010010 (xx d2) + uint8x16_t paired64 = + vreinterpretq_u8_u64(vsraq_n_u64(paired32, paired32, 28)); + + // Extract the low 8 bits from each 64-bit lane with 2 8-bit extracts. + // xx xx xx xx xx xx xx d2 + // || return paired64[0] + // d2 + // Note: Little endian would return the correct value 4b (01001011) instead. + return vgetq_lane_u8(paired64, 0) | ((int) vgetq_lane_u8(paired64, 8) << 8); +} + +// Set each bit of mask dst based on the most significant bit of the +// corresponding packed double-precision (64-bit) floating-point element in a. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movemask_pd +FORCE_INLINE int _mm_movemask_pd(__m128d a) +{ + uint64x2_t input = vreinterpretq_u64_m128d(a); + uint64x2_t high_bits = vshrq_n_u64(input, 63); + return vgetq_lane_u64(high_bits, 0) | (vgetq_lane_u64(high_bits, 1) << 1); +} + +// Copy the lower 64-bit integer in a to dst. // -// A 128-bit parameter that can be defined with the following equations: -// r0 := (a0 > b0) ? a0 : b0 -// r1 := (a1 > b1) ? a1 : b1 -// r2 := (a2 > b2) ? a2 : b2 -// r3 := (a3 > b3) ? a3 : b3 +// dst[63:0] := a[63:0] // -// https://msdn.microsoft.com/en-us/library/vstudio/bb514055(v=vs.100).aspx -FORCE_INLINE __m128i _mm_max_epi32(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movepi64_pi64 +FORCE_INLINE __m64 _mm_movepi64_pi64(__m128i a) { - return vreinterpretq_m128i_s32( - vmaxq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + return vreinterpret_m64_s64(vget_low_s64(vreinterpretq_s64_m128i(a))); } -// Computes the pariwise minima of the four signed 32-bit integer values of a -// and b. +// Copy the 64-bit integer a to the lower element of dst, and zero the upper +// element. // -// A 128-bit parameter that can be defined with the following equations: -// r0 := (a0 < b0) ? a0 : b0 -// r1 := (a1 < b1) ? a1 : b1 -// r2 := (a2 < b2) ? a2 : b2 -// r3 := (a3 < b3) ? a3 : b3 +// dst[63:0] := a[63:0] +// dst[127:64] := 0 // -// https://msdn.microsoft.com/en-us/library/vstudio/bb531476(v=vs.100).aspx -FORCE_INLINE __m128i _mm_min_epi32(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movpi64_epi64 +FORCE_INLINE __m128i _mm_movpi64_epi64(__m64 a) { - return vreinterpretq_m128i_s32( - vminq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + return vreinterpretq_m128i_s64( + vcombine_s64(vreinterpret_s64_m64(a), vdup_n_s64(0))); } -// Compare packed unsigned 32-bit integers in a and b, and store packed maximum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu32 -FORCE_INLINE __m128i _mm_max_epu32(__m128i a, __m128i b) +// Multiply the low unsigned 32-bit integers from each packed 64-bit element in +// a and b, and store the unsigned 64-bit results in dst. +// +// r0 := (a0 & 0xFFFFFFFF) * (b0 & 0xFFFFFFFF) +// r1 := (a2 & 0xFFFFFFFF) * (b2 & 0xFFFFFFFF) +FORCE_INLINE __m128i _mm_mul_epu32(__m128i a, __m128i b) { - return vreinterpretq_m128i_u32( - vmaxq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b))); + // vmull_u32 upcasts instead of masking, so we downcast. + uint32x2_t a_lo = vmovn_u64(vreinterpretq_u64_m128i(a)); + uint32x2_t b_lo = vmovn_u64(vreinterpretq_u64_m128i(b)); + return vreinterpretq_m128i_u64(vmull_u32(a_lo, b_lo)); } -// Compare packed unsigned 32-bit integers in a and b, and store packed minimum -// values in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu32 -FORCE_INLINE __m128i _mm_min_epu32(__m128i a, __m128i b) +// Multiply packed double-precision (64-bit) floating-point elements in a and b, +// and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_pd +FORCE_INLINE __m128d _mm_mul_pd(__m128d a, __m128d b) { - return vreinterpretq_m128i_u32( - vminq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vmulq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2]; + c[0] = da[0] * db[0]; + c[1] = da[1] * db[1]; + return vld1q_f32((float32_t *) c); +#endif } -// Multiply the packed unsigned 16-bit integers in a and b, producing -// intermediate 32-bit integers, and store the high 16 bits of the intermediate -// integers in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mulhi_pu16 -FORCE_INLINE __m64 _mm_mulhi_pu16(__m64 a, __m64 b) +// Multiply the lower double-precision (64-bit) floating-point element in a and +// b, store the result in the lower element of dst, and copy the upper element +// from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_mul_sd +FORCE_INLINE __m128d _mm_mul_sd(__m128d a, __m128d b) { - return vreinterpret_m64_u16(vshrn_n_u32( - vmull_u16(vreinterpret_u16_m64(a), vreinterpret_u16_m64(b)), 16)); + return _mm_move_sd(a, _mm_mul_pd(a, b)); +} + +// Multiply the low unsigned 32-bit integers from a and b, and store the +// unsigned 64-bit result in dst. +// +// dst[63:0] := a[31:0] * b[31:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mul_su32 +FORCE_INLINE __m64 _mm_mul_su32(__m64 a, __m64 b) +{ + return vreinterpret_m64_u64(vget_low_u64( + vmull_u32(vreinterpret_u32_m64(a), vreinterpret_u32_m64(b)))); } // Multiplies the 8 signed 16-bit integers from a by the 8 signed 16-bit @@ -4321,1341 +4914,2413 @@ FORCE_INLINE __m128i _mm_mulhi_epu16(__m128i a, __m128i b) #endif } -// Computes pairwise add of each argument as single-precision, floating-point -// values a and b. -// https://msdn.microsoft.com/en-us/library/yd9wecaa.aspx -FORCE_INLINE __m128 _mm_hadd_ps(__m128 a, __m128 b) +// Multiplies the 8 signed or unsigned 16-bit integers from a by the 8 signed or +// unsigned 16-bit integers from b. +// +// r0 := (a0 * b0)[15:0] +// r1 := (a1 * b1)[15:0] +// ... +// r7 := (a7 * b7)[15:0] +// +// https://msdn.microsoft.com/en-us/library/vstudio/9ks1472s(v=vs.100).aspx +FORCE_INLINE __m128i _mm_mullo_epi16(__m128i a, __m128i b) { -#if defined(__aarch64__) - return vreinterpretq_m128_f32( - vpaddq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); -#else - float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); - float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); - float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); - float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_f32( - vcombine_f32(vpadd_f32(a10, a32), vpadd_f32(b10, b32))); -#endif + return vreinterpretq_m128i_s16( + vmulq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Computes pairwise add of each argument as a 16-bit signed or unsigned integer -// values a and b. -FORCE_INLINE __m128i _mm_hadd_epi16(__m128i _a, __m128i _b) +// Compute the bitwise OR of packed double-precision (64-bit) floating-point +// elements in a and b, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_or_pd +FORCE_INLINE __m128d _mm_or_pd(__m128d a, __m128d b) { - int16x8_t a = vreinterpretq_s16_m128i(_a); - int16x8_t b = vreinterpretq_s16_m128i(_b); -#if defined(__aarch64__) - return vreinterpretq_m128i_s16(vpaddq_s16(a, b)); -#else - return vreinterpretq_m128i_s16( - vcombine_s16(vpadd_s16(vget_low_s16(a), vget_high_s16(a)), - vpadd_s16(vget_low_s16(b), vget_high_s16(b)))); -#endif + return vreinterpretq_m128d_s64( + vorrq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); } -// Horizontally substract adjacent pairs of single-precision (32-bit) -// floating-point elements in a and b, and pack the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsub_ps -FORCE_INLINE __m128 _mm_hsub_ps(__m128 _a, __m128 _b) +// Computes the bitwise OR of the 128-bit value in a and the 128-bit value in b. +// +// r := a | b +// +// https://msdn.microsoft.com/en-us/library/vstudio/ew8ty0db(v=vs.100).aspx +FORCE_INLINE __m128i _mm_or_si128(__m128i a, __m128i b) { -#if defined(__aarch64__) - return vreinterpretq_m128_f32(vsubq_f32( - vuzp1q_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)), - vuzp2q_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)))); -#else - float32x4x2_t c = - vuzpq_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)); - return vreinterpretq_m128_f32(vsubq_f32(c.val[0], c.val[1])); -#endif + return vreinterpretq_m128i_s32( + vorrq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Horizontally add adjacent pairs of 16-bit integers in a and b, and pack the -// signed 16-bit results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pi16 -FORCE_INLINE __m64 _mm_hadd_pi16(__m64 a, __m64 b) +// Packs the 16 signed 16-bit integers from a and b into 8-bit integers and +// saturates. +// https://msdn.microsoft.com/en-us/library/k4y4f7w5%28v=vs.90%29.aspx +FORCE_INLINE __m128i _mm_packs_epi16(__m128i a, __m128i b) { - return vreinterpret_m64_s16( - vpadd_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); + return vreinterpretq_m128i_s8( + vcombine_s8(vqmovn_s16(vreinterpretq_s16_m128i(a)), + vqmovn_s16(vreinterpretq_s16_m128i(b)))); } -// Horizontally add adjacent pairs of 32-bit integers in a and b, and pack the -// signed 32-bit results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pi32 -FORCE_INLINE __m64 _mm_hadd_pi32(__m64 a, __m64 b) +// Packs the 8 signed 32-bit integers from a and b into signed 16-bit integers +// and saturates. +// +// r0 := SignedSaturate(a0) +// r1 := SignedSaturate(a1) +// r2 := SignedSaturate(a2) +// r3 := SignedSaturate(a3) +// r4 := SignedSaturate(b0) +// r5 := SignedSaturate(b1) +// r6 := SignedSaturate(b2) +// r7 := SignedSaturate(b3) +// +// https://msdn.microsoft.com/en-us/library/393t56f9%28v=vs.90%29.aspx +FORCE_INLINE __m128i _mm_packs_epi32(__m128i a, __m128i b) { - return vreinterpret_m64_s32( - vpadd_s32(vreinterpret_s32_m64(a), vreinterpret_s32_m64(b))); + return vreinterpretq_m128i_s16( + vcombine_s16(vqmovn_s32(vreinterpretq_s32_m128i(a)), + vqmovn_s32(vreinterpretq_s32_m128i(b)))); } -// Computes pairwise difference of each argument as a 16-bit signed or unsigned -// integer values a and b. -FORCE_INLINE __m128i _mm_hsub_epi16(__m128i _a, __m128i _b) +// Packs the 16 signed 16 - bit integers from a and b into 8 - bit unsigned +// integers and saturates. +// +// r0 := UnsignedSaturate(a0) +// r1 := UnsignedSaturate(a1) +// ... +// r7 := UnsignedSaturate(a7) +// r8 := UnsignedSaturate(b0) +// r9 := UnsignedSaturate(b1) +// ... +// r15 := UnsignedSaturate(b7) +// +// https://msdn.microsoft.com/en-us/library/07ad1wx4(v=vs.100).aspx +FORCE_INLINE __m128i _mm_packus_epi16(const __m128i a, const __m128i b) { - int32x4_t a = vreinterpretq_s32_m128i(_a); - int32x4_t b = vreinterpretq_s32_m128i(_b); - // Interleave using vshrn/vmovn - // [a0|a2|a4|a6|b0|b2|b4|b6] - // [a1|a3|a5|a7|b1|b3|b5|b7] - int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); - int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); - // Subtract - return vreinterpretq_m128i_s16(vsubq_s16(ab0246, ab1357)); + return vreinterpretq_m128i_u8( + vcombine_u8(vqmovun_s16(vreinterpretq_s16_m128i(a)), + vqmovun_s16(vreinterpretq_s16_m128i(b)))); } -// Computes saturated pairwise sub of each argument as a 16-bit signed -// integer values a and b. -FORCE_INLINE __m128i _mm_hadds_epi16(__m128i _a, __m128i _b) +// Pause the processor. This is typically used in spin-wait loops and depending +// on the x86 processor typical values are in the 40-100 cycle range. The +// 'yield' instruction isn't a good fit beacuse it's effectively a nop on most +// Arm cores. Experience with several databases has shown has shown an 'isb' is +// a reasonable approximation. +FORCE_INLINE void _mm_pause() { -#if defined(__aarch64__) - int16x8_t a = vreinterpretq_s16_m128i(_a); - int16x8_t b = vreinterpretq_s16_m128i(_b); - return vreinterpretq_s64_s16( - vqaddq_s16(vuzp1q_s16(a, b), vuzp2q_s16(a, b))); -#else - int32x4_t a = vreinterpretq_s32_m128i(_a); - int32x4_t b = vreinterpretq_s32_m128i(_b); - // Interleave using vshrn/vmovn - // [a0|a2|a4|a6|b0|b2|b4|b6] - // [a1|a3|a5|a7|b1|b3|b5|b7] - int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); - int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); - // Saturated add - return vreinterpretq_m128i_s16(vqaddq_s16(ab0246, ab1357)); -#endif + __asm__ __volatile__("isb\n"); } -// Computes saturated pairwise difference of each argument as a 16-bit signed -// integer values a and b. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsubs_epi16 -FORCE_INLINE __m128i _mm_hsubs_epi16(__m128i _a, __m128i _b) +// Compute the absolute differences of packed unsigned 8-bit integers in a and +// b, then horizontally sum each consecutive 8 differences to produce two +// unsigned 16-bit integers, and pack these unsigned 16-bit integers in the low +// 16 bits of 64-bit elements in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sad_epu8 +FORCE_INLINE __m128i _mm_sad_epu8(__m128i a, __m128i b) { -#if defined(__aarch64__) - int16x8_t a = vreinterpretq_s16_m128i(_a); - int16x8_t b = vreinterpretq_s16_m128i(_b); - return vreinterpretq_s64_s16( - vqsubq_s16(vuzp1q_s16(a, b), vuzp2q_s16(a, b))); -#else - int32x4_t a = vreinterpretq_s32_m128i(_a); - int32x4_t b = vreinterpretq_s32_m128i(_b); - // Interleave using vshrn/vmovn - // [a0|a2|a4|a6|b0|b2|b4|b6] - // [a1|a3|a5|a7|b1|b3|b5|b7] - int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); - int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); - // Saturated subtract - return vreinterpretq_m128i_s16(vqsubq_s16(ab0246, ab1357)); -#endif + uint16x8_t t = vpaddlq_u8(vabdq_u8((uint8x16_t) a, (uint8x16_t) b)); + return vreinterpretq_m128i_u64(vpaddlq_u32(vpaddlq_u16(t))); } -// Computes pairwise add of each argument as a 32-bit signed or unsigned integer -// values a and b. -FORCE_INLINE __m128i _mm_hadd_epi32(__m128i _a, __m128i _b) +// Sets the 8 signed 16-bit integer values. +// https://msdn.microsoft.com/en-au/library/3e0fek84(v=vs.90).aspx +FORCE_INLINE __m128i _mm_set_epi16(short i7, + short i6, + short i5, + short i4, + short i3, + short i2, + short i1, + short i0) { - int32x4_t a = vreinterpretq_s32_m128i(_a); - int32x4_t b = vreinterpretq_s32_m128i(_b); - return vreinterpretq_m128i_s32( - vcombine_s32(vpadd_s32(vget_low_s32(a), vget_high_s32(a)), - vpadd_s32(vget_low_s32(b), vget_high_s32(b)))); + int16_t ALIGN_STRUCT(16) data[8] = {i0, i1, i2, i3, i4, i5, i6, i7}; + return vreinterpretq_m128i_s16(vld1q_s16(data)); } -// Computes pairwise difference of each argument as a 32-bit signed or unsigned -// integer values a and b. -FORCE_INLINE __m128i _mm_hsub_epi32(__m128i _a, __m128i _b) +// Sets the 4 signed 32-bit integer values. +// https://msdn.microsoft.com/en-us/library/vstudio/019beekt(v=vs.100).aspx +FORCE_INLINE __m128i _mm_set_epi32(int i3, int i2, int i1, int i0) { - int64x2_t a = vreinterpretq_s64_m128i(_a); - int64x2_t b = vreinterpretq_s64_m128i(_b); - // Interleave using vshrn/vmovn - // [a0|a2|b0|b2] - // [a1|a2|b1|b3] - int32x4_t ab02 = vcombine_s32(vmovn_s64(a), vmovn_s64(b)); - int32x4_t ab13 = vcombine_s32(vshrn_n_s64(a, 32), vshrn_n_s64(b, 32)); - // Subtract - return vreinterpretq_m128i_s32(vsubq_s32(ab02, ab13)); + int32_t ALIGN_STRUCT(16) data[4] = {i0, i1, i2, i3}; + return vreinterpretq_m128i_s32(vld1q_s32(data)); } -// Kahan summation for accurate summation of floating-point numbers. -// http://blog.zachbjornson.com/2019/08/11/fast-float-summation.html -FORCE_INLINE void _sse2neon_kadd_f32(float *sum, float *c, float y) +// Returns the __m128i structure with its two 64-bit integer values +// initialized to the values of the two 64-bit integers passed in. +// https://msdn.microsoft.com/en-us/library/dk2sdw0h(v=vs.120).aspx +FORCE_INLINE __m128i _mm_set_epi64(__m64 i1, __m64 i2) { - y -= *c; - float t = *sum + y; - *c = (t - *sum) - y; - *sum = t; + return _mm_set_epi64x((int64_t) i1, (int64_t) i2); } -// Conditionally multiply the packed single-precision (32-bit) floating-point -// elements in a and b using the high 4 bits in imm8, sum the four products, -// and conditionally store the sum in dst using the low 4 bits of imm. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_dp_ps -FORCE_INLINE __m128 _mm_dp_ps(__m128 a, __m128 b, const int imm) +// Returns the __m128i structure with its two 64-bit integer values +// initialized to the values of the two 64-bit integers passed in. +// https://msdn.microsoft.com/en-us/library/dk2sdw0h(v=vs.120).aspx +FORCE_INLINE __m128i _mm_set_epi64x(int64_t i1, int64_t i2) { -#if defined(__aarch64__) - /* shortcuts */ - if (imm == 0xFF) { - return _mm_set1_ps(vaddvq_f32(_mm_mul_ps(a, b))); - } - if (imm == 0x7F) { - float32x4_t m = _mm_mul_ps(a, b); - m[3] = 0; - return _mm_set1_ps(vaddvq_f32(m)); - } -#endif - - float s = 0, c = 0; - float32x4_t f32a = vreinterpretq_f32_m128(a); - float32x4_t f32b = vreinterpretq_f32_m128(b); - - /* To improve the accuracy of floating-point summation, Kahan algorithm - * is used for each operation. - */ - if (imm & (1 << 4)) - _sse2neon_kadd_f32(&s, &c, f32a[0] * f32b[0]); - if (imm & (1 << 5)) - _sse2neon_kadd_f32(&s, &c, f32a[1] * f32b[1]); - if (imm & (1 << 6)) - _sse2neon_kadd_f32(&s, &c, f32a[2] * f32b[2]); - if (imm & (1 << 7)) - _sse2neon_kadd_f32(&s, &c, f32a[3] * f32b[3]); - s += c; - - float32x4_t res = { - (imm & 0x1) ? s : 0, - (imm & 0x2) ? s : 0, - (imm & 0x4) ? s : 0, - (imm & 0x8) ? s : 0, - }; - return vreinterpretq_m128_f32(res); + return vreinterpretq_m128i_s64( + vcombine_s64(vcreate_s64(i2), vcreate_s64(i1))); } -/* Compare operations */ +// Sets the 16 signed 8-bit integer values. +// https://msdn.microsoft.com/en-us/library/x0cx8zd3(v=vs.90).aspx +FORCE_INLINE __m128i _mm_set_epi8(signed char b15, + signed char b14, + signed char b13, + signed char b12, + signed char b11, + signed char b10, + signed char b9, + signed char b8, + signed char b7, + signed char b6, + signed char b5, + signed char b4, + signed char b3, + signed char b2, + signed char b1, + signed char b0) +{ + int8_t ALIGN_STRUCT(16) + data[16] = {(int8_t) b0, (int8_t) b1, (int8_t) b2, (int8_t) b3, + (int8_t) b4, (int8_t) b5, (int8_t) b6, (int8_t) b7, + (int8_t) b8, (int8_t) b9, (int8_t) b10, (int8_t) b11, + (int8_t) b12, (int8_t) b13, (int8_t) b14, (int8_t) b15}; + return (__m128i) vld1q_s8(data); +} -// Compares for less than -// https://msdn.microsoft.com/en-us/library/vstudio/f330yhc8(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmplt_ps(__m128 a, __m128 b) +// Set packed double-precision (64-bit) floating-point elements in dst with the +// supplied values. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_pd +FORCE_INLINE __m128d _mm_set_pd(double e1, double e0) { - return vreinterpretq_m128_u32( - vcltq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + double ALIGN_STRUCT(16) data[2] = {e0, e1}; +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vld1q_f64((float64_t *) data)); +#else + return vreinterpretq_m128d_f32(vld1q_f32((float32_t *) data)); +#endif } -// Compares for less than -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/fy94wye7(v=vs.100) -FORCE_INLINE __m128 _mm_cmplt_ss(__m128 a, __m128 b) +// Broadcast double-precision (64-bit) floating-point value a to all elements of +// dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_pd1 +#define _mm_set_pd1 _mm_set1_pd + +// Copy double-precision (64-bit) floating-point element a to the lower element +// of dst, and zero the upper element. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set_sd +FORCE_INLINE __m128d _mm_set_sd(double a) { - return _mm_move_ss(a, _mm_cmplt_ps(a, b)); + return _mm_set_pd(0, a); } -// Compares for greater than. +// Sets the 8 signed 16-bit integer values to w. // -// r0 := (a0 > b0) ? 0xffffffff : 0x0 -// r1 := (a1 > b1) ? 0xffffffff : 0x0 -// r2 := (a2 > b2) ? 0xffffffff : 0x0 -// r3 := (a3 > b3) ? 0xffffffff : 0x0 +// r0 := w +// r1 := w +// ... +// r7 := w // -// https://msdn.microsoft.com/en-us/library/vstudio/11dy102s(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmpgt_ps(__m128 a, __m128 b) +// https://msdn.microsoft.com/en-us/library/k0ya3x0e(v=vs.90).aspx +FORCE_INLINE __m128i _mm_set1_epi16(short w) { - return vreinterpretq_m128_u32( - vcgtq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128i_s16(vdupq_n_s16(w)); } -// Compares for greater than. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/1xyyyy9e(v=vs.100) -FORCE_INLINE __m128 _mm_cmpgt_ss(__m128 a, __m128 b) +// Sets the 4 signed 32-bit integer values to i. +// +// r0 := i +// r1 := i +// r2 := i +// r3 := I +// +// https://msdn.microsoft.com/en-us/library/vstudio/h4xscxat(v=vs.100).aspx +FORCE_INLINE __m128i _mm_set1_epi32(int _i) { - return _mm_move_ss(a, _mm_cmpgt_ps(a, b)); + return vreinterpretq_m128i_s32(vdupq_n_s32(_i)); } -// Compares for greater than or equal. -// https://msdn.microsoft.com/en-us/library/vstudio/fs813y2t(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmpge_ps(__m128 a, __m128 b) +// Sets the 2 signed 64-bit integer values to i. +// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/whtfzhzk(v=vs.100) +FORCE_INLINE __m128i _mm_set1_epi64(__m64 _i) { - return vreinterpretq_m128_u32( - vcgeq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128i_s64(vdupq_n_s64((int64_t) _i)); } -// Compares for greater than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/kesh3ddc(v=vs.100) -FORCE_INLINE __m128 _mm_cmpge_ss(__m128 a, __m128 b) +// Sets the 2 signed 64-bit integer values to i. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set1_epi64x +FORCE_INLINE __m128i _mm_set1_epi64x(int64_t _i) { - return _mm_move_ss(a, _mm_cmpge_ps(a, b)); + return vreinterpretq_m128i_s64(vdupq_n_s64(_i)); } -// Compares for less than or equal. +// Sets the 16 signed 8-bit integer values to b. // -// r0 := (a0 <= b0) ? 0xffffffff : 0x0 -// r1 := (a1 <= b1) ? 0xffffffff : 0x0 -// r2 := (a2 <= b2) ? 0xffffffff : 0x0 -// r3 := (a3 <= b3) ? 0xffffffff : 0x0 +// r0 := b +// r1 := b +// ... +// r15 := b // -// https://msdn.microsoft.com/en-us/library/vstudio/1s75w83z(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmple_ps(__m128 a, __m128 b) +// https://msdn.microsoft.com/en-us/library/6e14xhyf(v=vs.100).aspx +FORCE_INLINE __m128i _mm_set1_epi8(signed char w) { - return vreinterpretq_m128_u32( - vcleq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128i_s8(vdupq_n_s8(w)); } -// Compares for less than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/a7x0hbhw(v=vs.100) -FORCE_INLINE __m128 _mm_cmple_ss(__m128 a, __m128 b) +// Broadcast double-precision (64-bit) floating-point value a to all elements of +// dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_set1_pd +FORCE_INLINE __m128d _mm_set1_pd(double d) { - return _mm_move_ss(a, _mm_cmple_ps(a, b)); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vdupq_n_f64(d)); +#else + return vreinterpretq_m128d_s64(vdupq_n_s64(*(int64_t *) &d)); +#endif } -// Compares for equality. -// https://msdn.microsoft.com/en-us/library/vstudio/36aectz5(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmpeq_ps(__m128 a, __m128 b) +// Sets the 8 signed 16-bit integer values in reverse order. +// +// Return Value +// r0 := w0 +// r1 := w1 +// ... +// r7 := w7 +FORCE_INLINE __m128i _mm_setr_epi16(short w0, + short w1, + short w2, + short w3, + short w4, + short w5, + short w6, + short w7) { - return vreinterpretq_m128_u32( - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + int16_t ALIGN_STRUCT(16) data[8] = {w0, w1, w2, w3, w4, w5, w6, w7}; + return vreinterpretq_m128i_s16(vld1q_s16((int16_t *) data)); } -// Compares for equality. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/k423z28e(v=vs.100) -FORCE_INLINE __m128 _mm_cmpeq_ss(__m128 a, __m128 b) +// Sets the 4 signed 32-bit integer values in reverse order +// https://technet.microsoft.com/en-us/library/security/27yb3ee5(v=vs.90).aspx +FORCE_INLINE __m128i _mm_setr_epi32(int i3, int i2, int i1, int i0) { - return _mm_move_ss(a, _mm_cmpeq_ps(a, b)); + int32_t ALIGN_STRUCT(16) data[4] = {i3, i2, i1, i0}; + return vreinterpretq_m128i_s32(vld1q_s32(data)); } -// Compares for inequality. -// https://msdn.microsoft.com/en-us/library/sf44thbx(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cmpneq_ps(__m128 a, __m128 b) +// Set packed 64-bit integers in dst with the supplied values in reverse order. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setr_epi64 +FORCE_INLINE __m128i _mm_setr_epi64(__m64 e1, __m64 e0) { - return vreinterpretq_m128_u32(vmvnq_u32( - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)))); + return vreinterpretq_m128i_s64(vcombine_s64(e1, e0)); } -// Compares for inequality. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/ekya8fh4(v=vs.100) -FORCE_INLINE __m128 _mm_cmpneq_ss(__m128 a, __m128 b) +// Sets the 16 signed 8-bit integer values in reverse order. +// https://msdn.microsoft.com/en-us/library/2khb9c7k(v=vs.90).aspx +FORCE_INLINE __m128i _mm_setr_epi8(signed char b0, + signed char b1, + signed char b2, + signed char b3, + signed char b4, + signed char b5, + signed char b6, + signed char b7, + signed char b8, + signed char b9, + signed char b10, + signed char b11, + signed char b12, + signed char b13, + signed char b14, + signed char b15) { - return _mm_move_ss(a, _mm_cmpneq_ps(a, b)); + int8_t ALIGN_STRUCT(16) + data[16] = {(int8_t) b0, (int8_t) b1, (int8_t) b2, (int8_t) b3, + (int8_t) b4, (int8_t) b5, (int8_t) b6, (int8_t) b7, + (int8_t) b8, (int8_t) b9, (int8_t) b10, (int8_t) b11, + (int8_t) b12, (int8_t) b13, (int8_t) b14, (int8_t) b15}; + return (__m128i) vld1q_s8(data); } -// Compares for not greater than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/wsexys62(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnge_ps(__m128 a, __m128 b) +// Set packed double-precision (64-bit) floating-point elements in dst with the +// supplied values in reverse order. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setr_pd +FORCE_INLINE __m128d _mm_setr_pd(double e1, double e0) { - return _mm_cmplt_ps(a, b); + return _mm_set_pd(e0, e1); } -// Compares for not greater than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/fk2y80s8(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnge_ss(__m128 a, __m128 b) +// Return vector of type __m128d with all elements set to zero. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_setzero_pd +FORCE_INLINE __m128d _mm_setzero_pd(void) { - return _mm_cmplt_ss(a, b); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vdupq_n_f64(0)); +#else + return vreinterpretq_m128d_f32(vdupq_n_f32(0)); +#endif } -// Compares for not greater than. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/d0xh7w0s(v=vs.100) -FORCE_INLINE __m128 _mm_cmpngt_ps(__m128 a, __m128 b) +// Sets the 128-bit value to zero +// https://msdn.microsoft.com/en-us/library/vstudio/ys7dw0kh(v=vs.100).aspx +FORCE_INLINE __m128i _mm_setzero_si128(void) { - return _mm_cmple_ps(a, b); + return vreinterpretq_m128i_s32(vdupq_n_s32(0)); } -// Compares for not greater than. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/z7x9ydwh(v=vs.100) -FORCE_INLINE __m128 _mm_cmpngt_ss(__m128 a, __m128 b) +// Shuffles the 4 signed or unsigned 32-bit integers in a as specified by imm. +// https://msdn.microsoft.com/en-us/library/56f67xbk%28v=vs.90%29.aspx +// FORCE_INLINE __m128i _mm_shuffle_epi32(__m128i a, +// __constrange(0,255) int imm) +#if __has_builtin(__builtin_shufflevector) +#define _mm_shuffle_epi32(a, imm) \ + __extension__({ \ + int32x4_t _input = vreinterpretq_s32_m128i(a); \ + int32x4_t _shuf = __builtin_shufflevector( \ + _input, _input, (imm) & (0x3), ((imm) >> 2) & 0x3, \ + ((imm) >> 4) & 0x3, ((imm) >> 6) & 0x3); \ + vreinterpretq_m128i_s32(_shuf); \ + }) +#else // generic +#define _mm_shuffle_epi32(a, imm) \ + __extension__({ \ + __m128i ret; \ + switch (imm) { \ + case _MM_SHUFFLE(1, 0, 3, 2): \ + ret = _mm_shuffle_epi_1032((a)); \ + break; \ + case _MM_SHUFFLE(2, 3, 0, 1): \ + ret = _mm_shuffle_epi_2301((a)); \ + break; \ + case _MM_SHUFFLE(0, 3, 2, 1): \ + ret = _mm_shuffle_epi_0321((a)); \ + break; \ + case _MM_SHUFFLE(2, 1, 0, 3): \ + ret = _mm_shuffle_epi_2103((a)); \ + break; \ + case _MM_SHUFFLE(1, 0, 1, 0): \ + ret = _mm_shuffle_epi_1010((a)); \ + break; \ + case _MM_SHUFFLE(1, 0, 0, 1): \ + ret = _mm_shuffle_epi_1001((a)); \ + break; \ + case _MM_SHUFFLE(0, 1, 0, 1): \ + ret = _mm_shuffle_epi_0101((a)); \ + break; \ + case _MM_SHUFFLE(2, 2, 1, 1): \ + ret = _mm_shuffle_epi_2211((a)); \ + break; \ + case _MM_SHUFFLE(0, 1, 2, 2): \ + ret = _mm_shuffle_epi_0122((a)); \ + break; \ + case _MM_SHUFFLE(3, 3, 3, 2): \ + ret = _mm_shuffle_epi_3332((a)); \ + break; \ + case _MM_SHUFFLE(0, 0, 0, 0): \ + ret = _mm_shuffle_epi32_splat((a), 0); \ + break; \ + case _MM_SHUFFLE(1, 1, 1, 1): \ + ret = _mm_shuffle_epi32_splat((a), 1); \ + break; \ + case _MM_SHUFFLE(2, 2, 2, 2): \ + ret = _mm_shuffle_epi32_splat((a), 2); \ + break; \ + case _MM_SHUFFLE(3, 3, 3, 3): \ + ret = _mm_shuffle_epi32_splat((a), 3); \ + break; \ + default: \ + ret = _mm_shuffle_epi32_default((a), (imm)); \ + break; \ + } \ + ret; \ + }) +#endif + +// Shuffle double-precision (64-bit) floating-point elements using the control +// in imm8, and store the results in dst. +// +// dst[63:0] := (imm8[0] == 0) ? a[63:0] : a[127:64] +// dst[127:64] := (imm8[1] == 0) ? b[63:0] : b[127:64] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_pd +#if __has_builtin(__builtin_shufflevector) +#define _mm_shuffle_pd(a, b, imm8) \ + vreinterpretq_m128d_s64(__builtin_shufflevector( \ + vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b), imm8 & 0x1, \ + ((imm8 & 0x2) >> 1) + 2)) +#else +#define _mm_shuffle_pd(a, b, imm8) \ + _mm_castsi128_pd(_mm_set_epi64x( \ + vgetq_lane_s64(vreinterpretq_s64_m128d(b), (imm8 & 0x2) >> 1), \ + vgetq_lane_s64(vreinterpretq_s64_m128d(a), imm8 & 0x1))) +#endif + +// FORCE_INLINE __m128i _mm_shufflehi_epi16(__m128i a, +// __constrange(0,255) int imm) +#if __has_builtin(__builtin_shufflevector) +#define _mm_shufflehi_epi16(a, imm) \ + __extension__({ \ + int16x8_t _input = vreinterpretq_s16_m128i(a); \ + int16x8_t _shuf = __builtin_shufflevector( \ + _input, _input, 0, 1, 2, 3, ((imm) & (0x3)) + 4, \ + (((imm) >> 2) & 0x3) + 4, (((imm) >> 4) & 0x3) + 4, \ + (((imm) >> 6) & 0x3) + 4); \ + vreinterpretq_m128i_s16(_shuf); \ + }) +#else // generic +#define _mm_shufflehi_epi16(a, imm) _mm_shufflehi_epi16_function((a), (imm)) +#endif + +// FORCE_INLINE __m128i _mm_shufflelo_epi16(__m128i a, +// __constrange(0,255) int imm) +#if __has_builtin(__builtin_shufflevector) +#define _mm_shufflelo_epi16(a, imm) \ + __extension__({ \ + int16x8_t _input = vreinterpretq_s16_m128i(a); \ + int16x8_t _shuf = __builtin_shufflevector( \ + _input, _input, ((imm) & (0x3)), (((imm) >> 2) & 0x3), \ + (((imm) >> 4) & 0x3), (((imm) >> 6) & 0x3), 4, 5, 6, 7); \ + vreinterpretq_m128i_s16(_shuf); \ + }) +#else // generic +#define _mm_shufflelo_epi16(a, imm) _mm_shufflelo_epi16_function((a), (imm)) +#endif + +// Shift packed 16-bit integers in a left by count while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF count[63:0] > 15 +// dst[i+15:i] := 0 +// ELSE +// dst[i+15:i] := ZeroExtend16(a[i+15:i] << count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sll_epi16 +FORCE_INLINE __m128i _mm_sll_epi16(__m128i a, __m128i count) { - return _mm_cmple_ss(a, b); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~15)) + return _mm_setzero_si128(); + + int16x8_t vc = vdupq_n_s16((int16_t) c); + return vreinterpretq_m128i_s16(vshlq_s16(vreinterpretq_s16_m128i(a), vc)); } -// Compares for not less than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/6a330kxw(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnle_ps(__m128 a, __m128 b) +// Shift packed 32-bit integers in a left by count while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 3 +// i := j*32 +// IF count[63:0] > 31 +// dst[i+31:i] := 0 +// ELSE +// dst[i+31:i] := ZeroExtend32(a[i+31:i] << count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sll_epi32 +FORCE_INLINE __m128i _mm_sll_epi32(__m128i a, __m128i count) { - return _mm_cmpgt_ps(a, b); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~31)) + return _mm_setzero_si128(); + + int32x4_t vc = vdupq_n_s32((int32_t) c); + return vreinterpretq_m128i_s32(vshlq_s32(vreinterpretq_s32_m128i(a), vc)); } -// Compares for not less than or equal. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/z7x9ydwh(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnle_ss(__m128 a, __m128 b) +// Shift packed 64-bit integers in a left by count while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 1 +// i := j*64 +// IF count[63:0] > 63 +// dst[i+63:i] := 0 +// ELSE +// dst[i+63:i] := ZeroExtend64(a[i+63:i] << count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sll_epi64 +FORCE_INLINE __m128i _mm_sll_epi64(__m128i a, __m128i count) { - return _mm_cmpgt_ss(a, b); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~63)) + return _mm_setzero_si128(); + + int64x2_t vc = vdupq_n_s64((int64_t) c); + return vreinterpretq_m128i_s64(vshlq_s64(vreinterpretq_s64_m128i(a), vc)); } -// Compares for not less than. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/4686bbdw(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnlt_ps(__m128 a, __m128 b) +// Shift packed 16-bit integers in a left by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF imm8[7:0] > 15 +// dst[i+15:i] := 0 +// ELSE +// dst[i+15:i] := ZeroExtend16(a[i+15:i] << imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_slli_epi16 +FORCE_INLINE __m128i _mm_slli_epi16(__m128i a, int imm) { - return _mm_cmpge_ps(a, b); + if (_sse2neon_unlikely(imm & ~15)) + return _mm_setzero_si128(); + return vreinterpretq_m128i_s16( + vshlq_s16(vreinterpretq_s16_m128i(a), vdupq_n_s16(imm))); } -// Compares for not less than. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/56b9z2wf(v=vs.100) -FORCE_INLINE __m128 _mm_cmpnlt_ss(__m128 a, __m128 b) +// Shift packed 32-bit integers in a left by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 3 +// i := j*32 +// IF imm8[7:0] > 31 +// dst[i+31:i] := 0 +// ELSE +// dst[i+31:i] := ZeroExtend32(a[i+31:i] << imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_slli_epi32 +FORCE_INLINE __m128i _mm_slli_epi32(__m128i a, int imm) { - return _mm_cmpge_ss(a, b); + if (_sse2neon_unlikely(imm & ~31)) + return _mm_setzero_si128(); + return vreinterpretq_m128i_s32( + vshlq_s32(vreinterpretq_s32_m128i(a), vdupq_n_s32(imm))); } -// Compares the 16 signed or unsigned 8-bit integers in a and the 16 signed or -// unsigned 8-bit integers in b for equality. -// https://msdn.microsoft.com/en-us/library/windows/desktop/bz5xk21a(v=vs.90).aspx -FORCE_INLINE __m128i _mm_cmpeq_epi8(__m128i a, __m128i b) +// Shift packed 64-bit integers in a left by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 1 +// i := j*64 +// IF imm8[7:0] > 63 +// dst[i+63:i] := 0 +// ELSE +// dst[i+63:i] := ZeroExtend64(a[i+63:i] << imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_slli_epi64 +FORCE_INLINE __m128i _mm_slli_epi64(__m128i a, int imm) +{ + if (_sse2neon_unlikely(imm & ~63)) + return _mm_setzero_si128(); + return vreinterpretq_m128i_s64( + vshlq_s64(vreinterpretq_s64_m128i(a), vdupq_n_s64(imm))); +} + +// Shift a left by imm8 bytes while shifting in zeros, and store the results in +// dst. +// +// tmp := imm8[7:0] +// IF tmp > 15 +// tmp := 16 +// FI +// dst[127:0] := a[127:0] << (tmp*8) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_slli_si128 +FORCE_INLINE __m128i _mm_slli_si128(__m128i a, int imm) { + if (_sse2neon_unlikely(imm & ~15)) + return _mm_setzero_si128(); + uint8x16_t tmp[2] = {vdupq_n_u8(0), vreinterpretq_u8_m128i(a)}; return vreinterpretq_m128i_u8( - vceqq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); + vld1q_u8(((uint8_t const *) tmp) + (16 - imm))); } -// Compare packed double-precision (64-bit) floating-point elements in a and b -// for equality, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cmpeq_pd -FORCE_INLINE __m128d _mm_cmpeq_pd(__m128d a, __m128d b) +// Compute the square root of packed double-precision (64-bit) floating-point +// elements in a, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sqrt_pd +FORCE_INLINE __m128d _mm_sqrt_pd(__m128d a) { #if defined(__aarch64__) - return vreinterpretq_m128d_u64( - vceqq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + return vreinterpretq_m128d_f64(vsqrtq_f64(vreinterpretq_f64_m128d(a))); #else - // (a == b) -> (a_lo == b_lo) && (a_hi == b_hi) - uint32x4_t cmp = - vceqq_u32(vreinterpretq_u32_m128d(a), vreinterpretq_u32_m128d(b)); - uint32x4_t swapped = vrev64q_u32(cmp); - return vreinterpretq_m128d_u32(vandq_u32(cmp, swapped)); + double a0 = sqrt(((double *) &a)[0]); + double a1 = sqrt(((double *) &a)[1]); + return _mm_set_pd(a1, a0); #endif } -// Compares the 8 signed or unsigned 16-bit integers in a and the 8 signed or -// unsigned 16-bit integers in b for equality. -// https://msdn.microsoft.com/en-us/library/2ay060te(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmpeq_epi16(__m128i a, __m128i b) +// Compute the square root of the lower double-precision (64-bit) floating-point +// element in b, store the result in the lower element of dst, and copy the +// upper element from a to the upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sqrt_sd +FORCE_INLINE __m128d _mm_sqrt_sd(__m128d a, __m128d b) { - return vreinterpretq_m128i_u16( - vceqq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#if defined(__aarch64__) + return _mm_move_sd(a, _mm_sqrt_pd(b)); +#else + return _mm_set_pd(((double *) &a)[1], sqrt(((double *) &b)[0])); +#endif } -// Compare packed 32-bit integers in a and b for equality, and store the results -// in dst -FORCE_INLINE __m128i _mm_cmpeq_epi32(__m128i a, __m128i b) +// Shift packed 16-bit integers in a right by count while shifting in sign bits, +// and store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF count[63:0] > 15 +// dst[i+15:i] := (a[i+15] ? 0xFFFF : 0x0) +// ELSE +// dst[i+15:i] := SignExtend16(a[i+15:i] >> count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sra_epi16 +FORCE_INLINE __m128i _mm_sra_epi16(__m128i a, __m128i count) { - return vreinterpretq_m128i_u32( - vceqq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + int64_t c = (int64_t) vget_low_s64((int64x2_t) count); + if (_sse2neon_unlikely(c & ~15)) + return _mm_cmplt_epi16(a, _mm_setzero_si128()); + return vreinterpretq_m128i_s16(vshlq_s16((int16x8_t) a, vdupq_n_s16(-c))); } -// Compare packed 64-bit integers in a and b for equality, and store the results -// in dst -FORCE_INLINE __m128i _mm_cmpeq_epi64(__m128i a, __m128i b) +// Shift packed 32-bit integers in a right by count while shifting in sign bits, +// and store the results in dst. +// +// FOR j := 0 to 3 +// i := j*32 +// IF count[63:0] > 31 +// dst[i+31:i] := (a[i+31] ? 0xFFFFFFFF : 0x0) +// ELSE +// dst[i+31:i] := SignExtend32(a[i+31:i] >> count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sra_epi32 +FORCE_INLINE __m128i _mm_sra_epi32(__m128i a, __m128i count) { -#if defined(__aarch64__) - return vreinterpretq_m128i_u64( - vceqq_u64(vreinterpretq_u64_m128i(a), vreinterpretq_u64_m128i(b))); -#else - // ARMv7 lacks vceqq_u64 - // (a == b) -> (a_lo == b_lo) && (a_hi == b_hi) - uint32x4_t cmp = - vceqq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b)); - uint32x4_t swapped = vrev64q_u32(cmp); - return vreinterpretq_m128i_u32(vandq_u32(cmp, swapped)); -#endif + int64_t c = (int64_t) vget_low_s64((int64x2_t) count); + if (_sse2neon_unlikely(c & ~31)) + return _mm_cmplt_epi32(a, _mm_setzero_si128()); + return vreinterpretq_m128i_s32(vshlq_s32((int32x4_t) a, vdupq_n_s32(-c))); } -// Compares the 16 signed 8-bit integers in a and the 16 signed 8-bit integers -// in b for lesser than. -// https://msdn.microsoft.com/en-us/library/windows/desktop/9s46csht(v=vs.90).aspx -FORCE_INLINE __m128i _mm_cmplt_epi8(__m128i a, __m128i b) +// Shift packed 16-bit integers in a right by imm8 while shifting in sign +// bits, and store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF imm8[7:0] > 15 +// dst[i+15:i] := (a[i+15] ? 0xFFFF : 0x0) +// ELSE +// dst[i+15:i] := SignExtend16(a[i+15:i] >> imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srai_epi16 +FORCE_INLINE __m128i _mm_srai_epi16(__m128i a, int imm) { - return vreinterpretq_m128i_u8( - vcltq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); + const int count = (imm & ~15) ? 15 : imm; + return (__m128i) vshlq_s16((int16x8_t) a, vdupq_n_s16(-count)); } -// Compares the 16 signed 8-bit integers in a and the 16 signed 8-bit integers -// in b for greater than. +// Shift packed 32-bit integers in a right by imm8 while shifting in sign bits, +// and store the results in dst. // -// r0 := (a0 > b0) ? 0xff : 0x0 -// r1 := (a1 > b1) ? 0xff : 0x0 -// ... -// r15 := (a15 > b15) ? 0xff : 0x0 +// FOR j := 0 to 3 +// i := j*32 +// IF imm8[7:0] > 31 +// dst[i+31:i] := (a[i+31] ? 0xFFFFFFFF : 0x0) +// ELSE +// dst[i+31:i] := SignExtend32(a[i+31:i] >> imm8[7:0]) +// FI +// ENDFOR // -// https://msdn.microsoft.com/zh-tw/library/wf45zt2b(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmpgt_epi8(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srai_epi32 +// FORCE_INLINE __m128i _mm_srai_epi32(__m128i a, __constrange(0,255) int imm) +#define _mm_srai_epi32(a, imm) \ + __extension__({ \ + __m128i ret; \ + if (_sse2neon_unlikely((imm) == 0)) { \ + ret = a; \ + } else if (_sse2neon_likely(0 < (imm) && (imm) < 32)) { \ + ret = vreinterpretq_m128i_s32( \ + vshlq_s32(vreinterpretq_s32_m128i(a), vdupq_n_s32(-imm))); \ + } else { \ + ret = vreinterpretq_m128i_s32( \ + vshrq_n_s32(vreinterpretq_s32_m128i(a), 31)); \ + } \ + ret; \ + }) + +// Shift packed 16-bit integers in a right by count while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF count[63:0] > 15 +// dst[i+15:i] := 0 +// ELSE +// dst[i+15:i] := ZeroExtend16(a[i+15:i] >> count[63:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srl_epi16 +FORCE_INLINE __m128i _mm_srl_epi16(__m128i a, __m128i count) { - return vreinterpretq_m128i_u8( - vcgtq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~15)) + return _mm_setzero_si128(); + + int16x8_t vc = vdupq_n_s16(-(int16_t) c); + return vreinterpretq_m128i_u16(vshlq_u16(vreinterpretq_u16_m128i(a), vc)); } -// Compares the 8 signed 16-bit integers in a and the 8 signed 16-bit integers -// in b for less than. +// Shift packed 32-bit integers in a right by count while shifting in zeros, and +// store the results in dst. // -// r0 := (a0 < b0) ? 0xffff : 0x0 -// r1 := (a1 < b1) ? 0xffff : 0x0 -// ... -// r7 := (a7 < b7) ? 0xffff : 0x0 +// FOR j := 0 to 3 +// i := j*32 +// IF count[63:0] > 31 +// dst[i+31:i] := 0 +// ELSE +// dst[i+31:i] := ZeroExtend32(a[i+31:i] >> count[63:0]) +// FI +// ENDFOR // -// https://technet.microsoft.com/en-us/library/t863edb2(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmplt_epi16(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srl_epi32 +FORCE_INLINE __m128i _mm_srl_epi32(__m128i a, __m128i count) { - return vreinterpretq_m128i_u16( - vcltq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~31)) + return _mm_setzero_si128(); + + int32x4_t vc = vdupq_n_s32(-(int32_t) c); + return vreinterpretq_m128i_u32(vshlq_u32(vreinterpretq_u32_m128i(a), vc)); } -// Compares the 8 signed 16-bit integers in a and the 8 signed 16-bit integers -// in b for greater than. +// Shift packed 64-bit integers in a right by count while shifting in zeros, and +// store the results in dst. // -// r0 := (a0 > b0) ? 0xffff : 0x0 -// r1 := (a1 > b1) ? 0xffff : 0x0 -// ... -// r7 := (a7 > b7) ? 0xffff : 0x0 +// FOR j := 0 to 1 +// i := j*64 +// IF count[63:0] > 63 +// dst[i+63:i] := 0 +// ELSE +// dst[i+63:i] := ZeroExtend64(a[i+63:i] >> count[63:0]) +// FI +// ENDFOR // -// https://technet.microsoft.com/en-us/library/xd43yfsa(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmpgt_epi16(__m128i a, __m128i b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srl_epi64 +FORCE_INLINE __m128i _mm_srl_epi64(__m128i a, __m128i count) { - return vreinterpretq_m128i_u16( - vcgtq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); + uint64_t c = vreinterpretq_nth_u64_m128i(count, 0); + if (_sse2neon_unlikely(c & ~63)) + return _mm_setzero_si128(); + + int64x2_t vc = vdupq_n_s64(-(int64_t) c); + return vreinterpretq_m128i_u64(vshlq_u64(vreinterpretq_u64_m128i(a), vc)); } +// Shift packed 16-bit integers in a right by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF imm8[7:0] > 15 +// dst[i+15:i] := 0 +// ELSE +// dst[i+15:i] := ZeroExtend16(a[i+15:i] >> imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi16 +#define _mm_srli_epi16(a, imm) \ + __extension__({ \ + __m128i ret; \ + if (_sse2neon_unlikely(imm & ~15)) { \ + ret = _mm_setzero_si128(); \ + } else { \ + ret = vreinterpretq_m128i_u16( \ + vshlq_u16(vreinterpretq_u16_m128i(a), vdupq_n_s16(-imm))); \ + } \ + ret; \ + }) + +// Shift packed 32-bit integers in a right by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 3 +// i := j*32 +// IF imm8[7:0] > 31 +// dst[i+31:i] := 0 +// ELSE +// dst[i+31:i] := ZeroExtend32(a[i+31:i] >> imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi32 +// FORCE_INLINE __m128i _mm_srli_epi32(__m128i a, __constrange(0,255) int imm) +#define _mm_srli_epi32(a, imm) \ + __extension__({ \ + __m128i ret; \ + if (_sse2neon_unlikely(imm & ~31)) { \ + ret = _mm_setzero_si128(); \ + } else { \ + ret = vreinterpretq_m128i_u32( \ + vshlq_u32(vreinterpretq_u32_m128i(a), vdupq_n_s32(-imm))); \ + } \ + ret; \ + }) -// Compares the 4 signed 32-bit integers in a and the 4 signed 32-bit integers -// in b for less than. -// https://msdn.microsoft.com/en-us/library/vstudio/4ak0bf5d(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmplt_epi32(__m128i a, __m128i b) +// Shift packed 64-bit integers in a right by imm8 while shifting in zeros, and +// store the results in dst. +// +// FOR j := 0 to 1 +// i := j*64 +// IF imm8[7:0] > 63 +// dst[i+63:i] := 0 +// ELSE +// dst[i+63:i] := ZeroExtend64(a[i+63:i] >> imm8[7:0]) +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_epi64 +#define _mm_srli_epi64(a, imm) \ + __extension__({ \ + __m128i ret; \ + if (_sse2neon_unlikely(imm & ~63)) { \ + ret = _mm_setzero_si128(); \ + } else { \ + ret = vreinterpretq_m128i_u64( \ + vshlq_u64(vreinterpretq_u64_m128i(a), vdupq_n_s64(-imm))); \ + } \ + ret; \ + }) + +// Shift a right by imm8 bytes while shifting in zeros, and store the results in +// dst. +// +// tmp := imm8[7:0] +// IF tmp > 15 +// tmp := 16 +// FI +// dst[127:0] := a[127:0] >> (tmp*8) +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_srli_si128 +FORCE_INLINE __m128i _mm_srli_si128(__m128i a, int imm) { - return vreinterpretq_m128i_u32( - vcltq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + if (_sse2neon_unlikely(imm & ~15)) + return _mm_setzero_si128(); + uint8x16_t tmp[2] = {vreinterpretq_u8_m128i(a), vdupq_n_u8(0)}; + return vreinterpretq_m128i_u8(vld1q_u8(((uint8_t const *) tmp) + imm)); } -// Compares the 4 signed 32-bit integers in a and the 4 signed 32-bit integers -// in b for greater than. -// https://msdn.microsoft.com/en-us/library/vstudio/1s9f2z0y(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cmpgt_epi32(__m128i a, __m128i b) +// Store 128-bits (composed of 2 packed double-precision (64-bit) floating-point +// elements) from a into memory. mem_addr must be aligned on a 16-byte boundary +// or a general-protection exception may be generated. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_pd +FORCE_INLINE void _mm_store_pd(double *mem_addr, __m128d a) { - return vreinterpretq_m128i_u32( - vcgtq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +#if defined(__aarch64__) + vst1q_f64((float64_t *) mem_addr, vreinterpretq_f64_m128d(a)); +#else + vst1q_f32((float32_t *) mem_addr, vreinterpretq_f32_m128d(a)); +#endif } -// Compares the 2 signed 64-bit integers in a and the 2 signed 64-bit integers -// in b for greater than. -FORCE_INLINE __m128i _mm_cmpgt_epi64(__m128i a, __m128i b) +// Store the lower double-precision (64-bit) floating-point element from a into +// 2 contiguous elements in memory. mem_addr must be aligned on a 16-byte +// boundary or a general-protection exception may be generated. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_store_pd1 +FORCE_INLINE void _mm_store_pd1(double *mem_addr, __m128d a) { #if defined(__aarch64__) - return vreinterpretq_m128i_u64( - vcgtq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); + float64x1_t a_low = vget_low_f64(vreinterpretq_f64_m128d(a)); + vst1q_f64((float64_t *) mem_addr, + vreinterpretq_f64_m128d(vcombine_f64(a_low, a_low))); #else - // ARMv7 lacks vcgtq_s64. - // This is based off of Clang's SSE2 polyfill: - // (a > b) -> ((a_hi > b_hi) || (a_lo > b_lo && a_hi == b_hi)) - - // Mask the sign bit out since we need a signed AND an unsigned comparison - // and it is ugly to try and split them. - int32x4_t mask = vreinterpretq_s32_s64(vdupq_n_s64(0x80000000ull)); - int32x4_t a_mask = veorq_s32(vreinterpretq_s32_m128i(a), mask); - int32x4_t b_mask = veorq_s32(vreinterpretq_s32_m128i(b), mask); - // Check if a > b - int64x2_t greater = vreinterpretq_s64_u32(vcgtq_s32(a_mask, b_mask)); - // Copy upper mask to lower mask - // a_hi > b_hi - int64x2_t gt_hi = vshrq_n_s64(greater, 63); - // Copy lower mask to upper mask - // a_lo > b_lo - int64x2_t gt_lo = vsliq_n_s64(greater, greater, 32); - // Compare for equality - int64x2_t equal = vreinterpretq_s64_u32(vceqq_s32(a_mask, b_mask)); - // Copy upper mask to lower mask - // a_hi == b_hi - int64x2_t eq_hi = vshrq_n_s64(equal, 63); - // a_hi > b_hi || (a_lo > b_lo && a_hi == b_hi) - int64x2_t ret = vorrq_s64(gt_hi, vandq_s64(gt_lo, eq_hi)); - return vreinterpretq_m128i_s64(ret); + float32x2_t a_low = vget_low_f32(vreinterpretq_f32_m128d(a)); + vst1q_f32((float32_t *) mem_addr, + vreinterpretq_f32_m128d(vcombine_f32(a_low, a_low))); #endif } -// Compares the four 32-bit floats in a and b to check if any values are NaN. -// Ordered compare between each value returns true for "orderable" and false for -// "not orderable" (NaN). -// https://msdn.microsoft.com/en-us/library/vstudio/0h9w00fx(v=vs.100).aspx see -// also: -// http://stackoverflow.com/questions/8627331/what-does-ordered-unordered-comparison-mean -// http://stackoverflow.com/questions/29349621/neon-isnanval-intrinsics -FORCE_INLINE __m128 _mm_cmpord_ps(__m128 a, __m128 b) +// Store the lower double-precision (64-bit) floating-point element from a into +// memory. mem_addr does not need to be aligned on any particular boundary. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_store_sd +FORCE_INLINE void _mm_store_sd(double *mem_addr, __m128d a) { - // Note: NEON does not have ordered compare builtin - // Need to compare a eq a and b eq b to check for NaN - // Do AND of results to get final - uint32x4_t ceqaa = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t ceqbb = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_u32(vandq_u32(ceqaa, ceqbb)); +#if defined(__aarch64__) + vst1_f64((float64_t *) mem_addr, vget_low_f64(vreinterpretq_f64_m128d(a))); +#else + vst1_u64((uint64_t *) mem_addr, vget_low_u64(vreinterpretq_u64_m128d(a))); +#endif } -// Compares for ordered. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/343t62da(v=vs.100) -FORCE_INLINE __m128 _mm_cmpord_ss(__m128 a, __m128 b) +// Stores four 32-bit integer values as (as a __m128i value) at the address p. +// https://msdn.microsoft.com/en-us/library/vstudio/edk11s13(v=vs.100).aspx +FORCE_INLINE void _mm_store_si128(__m128i *p, __m128i a) { - return _mm_move_ss(a, _mm_cmpord_ps(a, b)); + vst1q_s32((int32_t *) p, vreinterpretq_s32_m128i(a)); } -// Compares for unordered. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/khy6fk1t(v=vs.100) -FORCE_INLINE __m128 _mm_cmpunord_ps(__m128 a, __m128 b) +// Store the lower double-precision (64-bit) floating-point element from a into +// 2 contiguous elements in memory. mem_addr must be aligned on a 16-byte +// boundary or a general-protection exception may be generated. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#expand=9,526,5601&text=_mm_store1_pd +#define _mm_store1_pd _mm_store_pd1 + +// Store the upper double-precision (64-bit) floating-point element from a into +// memory. +// +// MEM[mem_addr+63:mem_addr] := a[127:64] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeh_pd +FORCE_INLINE void _mm_storeh_pd(double *mem_addr, __m128d a) { - uint32x4_t f32a = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t f32b = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - return vreinterpretq_m128_u32(vmvnq_u32(vandq_u32(f32a, f32b))); +#if defined(__aarch64__) + vst1_f64((float64_t *) mem_addr, vget_high_f64(vreinterpretq_f64_m128d(a))); +#else + vst1_f32((float32_t *) mem_addr, vget_high_f32(vreinterpretq_f32_m128d(a))); +#endif } -// Compares for unordered. -// https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/2as2387b(v=vs.100) -FORCE_INLINE __m128 _mm_cmpunord_ss(__m128 a, __m128 b) +// Reads the lower 64 bits of b and stores them into the lower 64 bits of a. +// https://msdn.microsoft.com/en-us/library/hhwf428f%28v=vs.90%29.aspx +FORCE_INLINE void _mm_storel_epi64(__m128i *a, __m128i b) { - return _mm_move_ss(a, _mm_cmpunord_ps(a, b)); + uint64x1_t hi = vget_high_u64(vreinterpretq_u64_m128i(*a)); + uint64x1_t lo = vget_low_u64(vreinterpretq_u64_m128i(b)); + *a = vreinterpretq_m128i_u64(vcombine_u64(lo, hi)); } -// Compares the lower single-precision floating point scalar values of a and b -// using a less than operation. : -// https://msdn.microsoft.com/en-us/library/2kwe606b(v=vs.90).aspx Important -// note!! The documentation on MSDN is incorrect! If either of the values is a -// NAN the docs say you will get a one, but in fact, it will return a zero!! -FORCE_INLINE int _mm_comilt_ss(__m128 a, __m128 b) +// Store the lower double-precision (64-bit) floating-point element from a into +// memory. +// +// MEM[mem_addr+63:mem_addr] := a[63:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storel_pd +FORCE_INLINE void _mm_storel_pd(double *mem_addr, __m128d a) { - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); - uint32x4_t a_lt_b = - vcltq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); - return (vgetq_lane_u32(vandq_u32(a_and_b_not_nan, a_lt_b), 0) != 0) ? 1 : 0; +#if defined(__aarch64__) + vst1_f64((float64_t *) mem_addr, vget_low_f64(vreinterpretq_f64_m128d(a))); +#else + vst1_f32((float32_t *) mem_addr, vget_low_f32(vreinterpretq_f32_m128d(a))); +#endif } -// Compares the lower single-precision floating point scalar values of a and b -// using a greater than operation. : -// https://msdn.microsoft.com/en-us/library/b0738e0t(v=vs.100).aspx -FORCE_INLINE int _mm_comigt_ss(__m128 a, __m128 b) +// Store 2 double-precision (64-bit) floating-point elements from a into memory +// in reverse order. mem_addr must be aligned on a 16-byte boundary or a +// general-protection exception may be generated. +// +// MEM[mem_addr+63:mem_addr] := a[127:64] +// MEM[mem_addr+127:mem_addr+64] := a[63:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storer_pd +FORCE_INLINE void _mm_storer_pd(double *mem_addr, __m128d a) { - // return vgetq_lane_u32(vcgtq_f32(vreinterpretq_f32_m128(a), - // vreinterpretq_f32_m128(b)), 0); - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); - uint32x4_t a_gt_b = - vcgtq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); - return (vgetq_lane_u32(vandq_u32(a_and_b_not_nan, a_gt_b), 0) != 0) ? 1 : 0; + float32x4_t f = vreinterpretq_f32_m128d(a); + _mm_store_pd(mem_addr, vreinterpretq_m128d_f32(vextq_f32(f, f, 2))); } -// Compares the lower single-precision floating point scalar values of a and b -// using a less than or equal operation. : -// https://msdn.microsoft.com/en-us/library/1w4t7c57(v=vs.90).aspx -FORCE_INLINE int _mm_comile_ss(__m128 a, __m128 b) +// Store 128-bits (composed of 2 packed double-precision (64-bit) floating-point +// elements) from a into memory. mem_addr does not need to be aligned on any +// particular boundary. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_pd +FORCE_INLINE void _mm_storeu_pd(double *mem_addr, __m128d a) { - // return vgetq_lane_u32(vcleq_f32(vreinterpretq_f32_m128(a), - // vreinterpretq_f32_m128(b)), 0); - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); - uint32x4_t a_le_b = - vcleq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); - return (vgetq_lane_u32(vandq_u32(a_and_b_not_nan, a_le_b), 0) != 0) ? 1 : 0; + _mm_store_pd(mem_addr, a); } -// Compares the lower single-precision floating point scalar values of a and b -// using a greater than or equal operation. : -// https://msdn.microsoft.com/en-us/library/8t80des6(v=vs.100).aspx -FORCE_INLINE int _mm_comige_ss(__m128 a, __m128 b) +// Stores 128-bits of integer data a at the address p. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_si128 +FORCE_INLINE void _mm_storeu_si128(__m128i *p, __m128i a) { - // return vgetq_lane_u32(vcgeq_f32(vreinterpretq_f32_m128(a), - // vreinterpretq_f32_m128(b)), 0); - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); - uint32x4_t a_ge_b = - vcgeq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); - return (vgetq_lane_u32(vandq_u32(a_and_b_not_nan, a_ge_b), 0) != 0) ? 1 : 0; + vst1q_s32((int32_t *) p, vreinterpretq_s32_m128i(a)); } -// Compares the lower single-precision floating point scalar values of a and b -// using an equality operation. : -// https://msdn.microsoft.com/en-us/library/93yx2h2b(v=vs.100).aspx -FORCE_INLINE int _mm_comieq_ss(__m128 a, __m128 b) +// Stores 32-bits of integer data a at the address p. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_storeu_si32 +FORCE_INLINE void _mm_storeu_si32(void *p, __m128i a) { - // return vgetq_lane_u32(vceqq_f32(vreinterpretq_f32_m128(a), - // vreinterpretq_f32_m128(b)), 0); - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_and_b_not_nan = vandq_u32(a_not_nan, b_not_nan); - uint32x4_t a_eq_b = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b)); - return (vgetq_lane_u32(vandq_u32(a_and_b_not_nan, a_eq_b), 0) != 0) ? 1 : 0; + vst1q_lane_s32((int32_t *) p, vreinterpretq_s32_m128i(a), 0); } -// Compares the lower single-precision floating point scalar values of a and b -// using an inequality operation. : -// https://msdn.microsoft.com/en-us/library/bafh5e0a(v=vs.90).aspx -FORCE_INLINE int _mm_comineq_ss(__m128 a, __m128 b) +// Store 128-bits (composed of 2 packed double-precision (64-bit) floating-point +// elements) from a into memory using a non-temporal memory hint. mem_addr must +// be aligned on a 16-byte boundary or a general-protection exception may be +// generated. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_pd +FORCE_INLINE void _mm_stream_pd(double *p, __m128d a) { - // return !vgetq_lane_u32(vceqq_f32(vreinterpretq_f32_m128(a), - // vreinterpretq_f32_m128(b)), 0); - uint32x4_t a_not_nan = - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a)); - uint32x4_t b_not_nan = - vceqq_f32(vreinterpretq_f32_m128(b), vreinterpretq_f32_m128(b)); - uint32x4_t a_or_b_nan = vmvnq_u32(vandq_u32(a_not_nan, b_not_nan)); - uint32x4_t a_neq_b = vmvnq_u32( - vceqq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); - return (vgetq_lane_u32(vorrq_u32(a_or_b_nan, a_neq_b), 0) != 0) ? 1 : 0; +#if __has_builtin(__builtin_nontemporal_store) + __builtin_nontemporal_store(a, (float32x4_t *) p); +#elif defined(__aarch64__) + vst1q_f64(p, vreinterpretq_f64_m128d(a)); +#else + vst1q_s64((int64_t *) p, vreinterpretq_s64_m128d(a)); +#endif } -// according to the documentation, these intrinsics behave the same as the -// non-'u' versions. We'll just alias them here. -#define _mm_ucomieq_ss _mm_comieq_ss -#define _mm_ucomige_ss _mm_comige_ss -#define _mm_ucomigt_ss _mm_comigt_ss -#define _mm_ucomile_ss _mm_comile_ss -#define _mm_ucomilt_ss _mm_comilt_ss -#define _mm_ucomineq_ss _mm_comineq_ss +// Stores the data in a to the address p without polluting the caches. If the +// cache line containing address p is already in the cache, the cache will be +// updated. +// https://msdn.microsoft.com/en-us/library/ba08y07y%28v=vs.90%29.aspx +FORCE_INLINE void _mm_stream_si128(__m128i *p, __m128i a) +{ +#if __has_builtin(__builtin_nontemporal_store) + __builtin_nontemporal_store(a, p); +#else + vst1q_s64((int64_t *) p, vreinterpretq_s64_m128i(a)); +#endif +} -/* Conversions */ +// Store 32-bit integer a into memory using a non-temporal hint to minimize +// cache pollution. If the cache line containing address mem_addr is already in +// the cache, the cache will be updated. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_si32 +FORCE_INLINE void _mm_stream_si32(int *p, int a) +{ + vst1q_lane_s32((int32_t *) p, vdupq_n_s32(a), 0); +} -// Convert packed signed 32-bit integers in b to packed single-precision -// (32-bit) floating-point elements, store the results in the lower 2 elements -// of dst, and copy the upper 2 packed elements from a to the upper elements of -// dst. +// Subtract packed 16-bit integers in b from packed 16-bit integers in a, and +// store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_epi16 +FORCE_INLINE __m128i _mm_sub_epi16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s16( + vsubq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +} + +// Subtracts the 4 signed or unsigned 32-bit integers of b from the 4 signed or +// unsigned 32-bit integers of a. // -// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) -// dst[63:32] := Convert_Int32_To_FP32(b[63:32]) -// dst[95:64] := a[95:64] -// dst[127:96] := a[127:96] +// r0 := a0 - b0 +// r1 := a1 - b1 +// r2 := a2 - b2 +// r3 := a3 - b3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_pi2ps -FORCE_INLINE __m128 _mm_cvt_pi2ps(__m128 a, __m64 b) +// https://msdn.microsoft.com/en-us/library/vstudio/fhh866h0(v=vs.100).aspx +FORCE_INLINE __m128i _mm_sub_epi32(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vcombine_f32(vcvt_f32_s32(vreinterpret_s32_m64(b)), - vget_high_f32(vreinterpretq_f32_m128(a)))); + return vreinterpretq_m128i_s32( + vsubq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Convert the signed 32-bit integer b to a single-precision (32-bit) -// floating-point element, store the result in the lower element of dst, and -// copy the upper 3 packed elements from a to the upper elements of dst. +// Subtract 2 packed 64-bit integers in b from 2 packed 64-bit integers in a, +// and store the results in dst. +// r0 := a0 - b0 +// r1 := a1 - b1 +FORCE_INLINE __m128i _mm_sub_epi64(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s64( + vsubq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); +} + +// Subtract packed 8-bit integers in b from packed 8-bit integers in a, and +// store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_epi8 +FORCE_INLINE __m128i _mm_sub_epi8(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s8( + vsubq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +} + +// Subtract packed double-precision (64-bit) floating-point elements in b from +// packed double-precision (64-bit) floating-point elements in a, and store the +// results in dst. // -// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) -// dst[127:32] := a[127:32] +// FOR j := 0 to 1 +// i := j*64 +// dst[i+63:i] := a[i+63:i] - b[i+63:i] +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_si2ss -FORCE_INLINE __m128 _mm_cvt_si2ss(__m128 a, int b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_sub_pd +FORCE_INLINE __m128d _mm_sub_pd(__m128d a, __m128d b) { - return vreinterpretq_m128_f32( - vsetq_lane_f32((float) b, vreinterpretq_f32_m128(a), 0)); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vsubq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[2]; + c[0] = da[0] - db[0]; + c[1] = da[1] - db[1]; + return vld1q_f32((float32_t *) c); +#endif } -// Convert the signed 32-bit integer b to a single-precision (32-bit) -// floating-point element, store the result in the lower element of dst, and -// copy the upper 3 packed elements from a to the upper elements of dst. +// Subtract the lower double-precision (64-bit) floating-point element in b from +// the lower double-precision (64-bit) floating-point element in a, store the +// result in the lower element of dst, and copy the upper element from a to the +// upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_sd +FORCE_INLINE __m128d _mm_sub_sd(__m128d a, __m128d b) +{ + return _mm_move_sd(a, _mm_sub_pd(a, b)); +} + +// Subtract 64-bit integer b from 64-bit integer a, and store the result in dst. // -// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) -// dst[127:32] := a[127:32] +// dst[63:0] := a[63:0] - b[63:0] // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi32_ss -#define _mm_cvtsi32_ss(a, b) _mm_cvt_si2ss(a, b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sub_si64 +FORCE_INLINE __m64 _mm_sub_si64(__m64 a, __m64 b) +{ + return vreinterpret_m64_s64( + vsub_s64(vreinterpret_s64_m64(a), vreinterpret_s64_m64(b))); +} -// Convert the signed 64-bit integer b to a single-precision (32-bit) -// floating-point element, store the result in the lower element of dst, and -// copy the upper 3 packed elements from a to the upper elements of dst. +// Subtracts the 8 signed 16-bit integers of b from the 8 signed 16-bit integers +// of a and saturates. // -// dst[31:0] := Convert_Int64_To_FP32(b[63:0]) -// dst[127:32] := a[127:32] +// r0 := SignedSaturate(a0 - b0) +// r1 := SignedSaturate(a1 - b1) +// ... +// r7 := SignedSaturate(a7 - b7) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi64_ss -FORCE_INLINE __m128 _mm_cvtsi64_ss(__m128 a, int64_t b) +// https://technet.microsoft.com/en-us/subscriptions/3247z5b8(v=vs.90) +FORCE_INLINE __m128i _mm_subs_epi16(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vsetq_lane_f32((float) b, vreinterpretq_f32_m128(a), 0)); + return vreinterpretq_m128i_s16( + vqsubq_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); } -// Convert the lower single-precision (32-bit) floating-point element in a to a -// 32-bit integer, and store the result in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_ss2si -FORCE_INLINE int _mm_cvt_ss2si(__m128 a) +// Subtracts the 16 signed 8-bit integers of b from the 16 signed 8-bit integers +// of a and saturates. +// +// r0 := SignedSaturate(a0 - b0) +// r1 := SignedSaturate(a1 - b1) +// ... +// r15 := SignedSaturate(a15 - b15) +// +// https://technet.microsoft.com/en-us/subscriptions/by7kzks1(v=vs.90) +FORCE_INLINE __m128i _mm_subs_epi8(__m128i a, __m128i b) { -#if defined(__aarch64__) - return vgetq_lane_s32(vcvtnq_s32_f32(vreinterpretq_f32_m128(a)), 0); -#else - float32_t data = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - float32_t diff = data - floor(data); - if (diff > 0.5) - return (int32_t) ceil(data); - if (unlikely(diff == 0.5)) { - int32_t f = (int32_t) floor(data); - int32_t c = (int32_t) ceil(data); - return c & 1 ? f : c; - } - return (int32_t) floor(data); -#endif + return vreinterpretq_m128i_s8( + vqsubq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); } -// Convert packed 16-bit integers in a to packed single-precision (32-bit) -// floating-point elements, and store the results in dst. +// Subtracts the 8 unsigned 16-bit integers of bfrom the 8 unsigned 16-bit +// integers of a and saturates.. +// https://technet.microsoft.com/en-us/subscriptions/index/f44y0s19(v=vs.90).aspx +FORCE_INLINE __m128i _mm_subs_epu16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u16( + vqsubq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); +} + +// Subtracts the 16 unsigned 8-bit integers of b from the 16 unsigned 8-bit +// integers of a and saturates. // -// FOR j := 0 to 3 -// i := j*16 -// m := j*32 -// dst[m+31:m] := Convert_Int16_To_FP32(a[i+15:i]) -// ENDFOR +// r0 := UnsignedSaturate(a0 - b0) +// r1 := UnsignedSaturate(a1 - b1) +// ... +// r15 := UnsignedSaturate(a15 - b15) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi16_ps -FORCE_INLINE __m128 _mm_cvtpi16_ps(__m64 a) +// https://technet.microsoft.com/en-us/subscriptions/yadkxc18(v=vs.90) +FORCE_INLINE __m128i _mm_subs_epu8(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vcvtq_f32_s32(vmovl_s16(vreinterpret_s16_m64(a)))); + return vreinterpretq_m128i_u8( + vqsubq_u8(vreinterpretq_u8_m128i(a), vreinterpretq_u8_m128i(b))); } -// Convert packed 32-bit integers in b to packed single-precision (32-bit) -// floating-point elements, store the results in the lower 2 elements of dst, -// and copy the upper 2 packed elements from a to the upper elements of dst. +#define _mm_ucomieq_sd _mm_comieq_sd +#define _mm_ucomige_sd _mm_comige_sd +#define _mm_ucomigt_sd _mm_comigt_sd +#define _mm_ucomile_sd _mm_comile_sd +#define _mm_ucomilt_sd _mm_comilt_sd +#define _mm_ucomineq_sd _mm_comineq_sd + +// Return vector of type __m128d with undefined elements. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_undefined_pd +FORCE_INLINE __m128d _mm_undefined_pd(void) +{ +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wuninitialized" +#endif + __m128d a; + return a; +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif +} + +// Interleaves the upper 4 signed or unsigned 16-bit integers in a with the +// upper 4 signed or unsigned 16-bit integers in b. // -// dst[31:0] := Convert_Int32_To_FP32(b[31:0]) -// dst[63:32] := Convert_Int32_To_FP32(b[63:32]) -// dst[95:64] := a[95:64] -// dst[127:96] := a[127:96] +// r0 := a4 +// r1 := b4 +// r2 := a5 +// r3 := b5 +// r4 := a6 +// r5 := b6 +// r6 := a7 +// r7 := b7 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi32_ps -FORCE_INLINE __m128 _mm_cvtpi32_ps(__m128 a, __m64 b) +// https://msdn.microsoft.com/en-us/library/03196cz7(v=vs.100).aspx +FORCE_INLINE __m128i _mm_unpackhi_epi16(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vcombine_f32(vcvt_f32_s32(vreinterpret_s32_m64(b)), - vget_high_f32(vreinterpretq_f32_m128(a)))); +#if defined(__aarch64__) + return vreinterpretq_m128i_s16( + vzip2q_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#else + int16x4_t a1 = vget_high_s16(vreinterpretq_s16_m128i(a)); + int16x4_t b1 = vget_high_s16(vreinterpretq_s16_m128i(b)); + int16x4x2_t result = vzip_s16(a1, b1); + return vreinterpretq_m128i_s16(vcombine_s16(result.val[0], result.val[1])); +#endif } -// Convert packed signed 32-bit integers in a to packed single-precision -// (32-bit) floating-point elements, store the results in the lower 2 elements -// of dst, then covert the packed signed 32-bit integers in b to -// single-precision (32-bit) floating-point element, and store the results in -// the upper 2 elements of dst. +// Interleaves the upper 2 signed or unsigned 32-bit integers in a with the +// upper 2 signed or unsigned 32-bit integers in b. +// https://msdn.microsoft.com/en-us/library/65sa7cbs(v=vs.100).aspx +FORCE_INLINE __m128i _mm_unpackhi_epi32(__m128i a, __m128i b) +{ +#if defined(__aarch64__) + return vreinterpretq_m128i_s32( + vzip2q_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +#else + int32x2_t a1 = vget_high_s32(vreinterpretq_s32_m128i(a)); + int32x2_t b1 = vget_high_s32(vreinterpretq_s32_m128i(b)); + int32x2x2_t result = vzip_s32(a1, b1); + return vreinterpretq_m128i_s32(vcombine_s32(result.val[0], result.val[1])); +#endif +} + +// Interleaves the upper signed or unsigned 64-bit integer in a with the +// upper signed or unsigned 64-bit integer in b. // -// dst[31:0] := Convert_Int32_To_FP32(a[31:0]) -// dst[63:32] := Convert_Int32_To_FP32(a[63:32]) -// dst[95:64] := Convert_Int32_To_FP32(b[31:0]) -// dst[127:96] := Convert_Int32_To_FP32(b[63:32]) +// r0 := a1 +// r1 := b1 +FORCE_INLINE __m128i _mm_unpackhi_epi64(__m128i a, __m128i b) +{ + int64x1_t a_h = vget_high_s64(vreinterpretq_s64_m128i(a)); + int64x1_t b_h = vget_high_s64(vreinterpretq_s64_m128i(b)); + return vreinterpretq_m128i_s64(vcombine_s64(a_h, b_h)); +} + +// Interleaves the upper 8 signed or unsigned 8-bit integers in a with the upper +// 8 signed or unsigned 8-bit integers in b. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi32x2_ps -FORCE_INLINE __m128 _mm_cvtpi32x2_ps(__m64 a, __m64 b) +// r0 := a8 +// r1 := b8 +// r2 := a9 +// r3 := b9 +// ... +// r14 := a15 +// r15 := b15 +// +// https://msdn.microsoft.com/en-us/library/t5h7783k(v=vs.100).aspx +FORCE_INLINE __m128i _mm_unpackhi_epi8(__m128i a, __m128i b) { - return vreinterpretq_m128_f32(vcvtq_f32_s32( - vcombine_s32(vreinterpret_s32_m64(a), vreinterpret_s32_m64(b)))); +#if defined(__aarch64__) + return vreinterpretq_m128i_s8( + vzip2q_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); +#else + int8x8_t a1 = + vreinterpret_s8_s16(vget_high_s16(vreinterpretq_s16_m128i(a))); + int8x8_t b1 = + vreinterpret_s8_s16(vget_high_s16(vreinterpretq_s16_m128i(b))); + int8x8x2_t result = vzip_s8(a1, b1); + return vreinterpretq_m128i_s8(vcombine_s8(result.val[0], result.val[1])); +#endif } -// Convert the lower packed 8-bit integers in a to packed single-precision -// (32-bit) floating-point elements, and store the results in dst. +// Unpack and interleave double-precision (64-bit) floating-point elements from +// the high half of a and b, and store the results in dst. // -// FOR j := 0 to 3 -// i := j*8 -// m := j*32 -// dst[m+31:m] := Convert_Int8_To_FP32(a[i+7:i]) -// ENDFOR +// DEFINE INTERLEAVE_HIGH_QWORDS(src1[127:0], src2[127:0]) { +// dst[63:0] := src1[127:64] +// dst[127:64] := src2[127:64] +// RETURN dst[127:0] +// } +// dst[127:0] := INTERLEAVE_HIGH_QWORDS(a[127:0], b[127:0]) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpi8_ps -FORCE_INLINE __m128 _mm_cvtpi8_ps(__m64 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_unpackhi_pd +FORCE_INLINE __m128d _mm_unpackhi_pd(__m128d a, __m128d b) { - return vreinterpretq_m128_f32(vcvtq_f32_s32( - vmovl_s16(vget_low_s16(vmovl_s8(vreinterpret_s8_m64(a)))))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vzip2q_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + return vreinterpretq_m128d_s64( + vcombine_s64(vget_high_s64(vreinterpretq_s64_m128d(a)), + vget_high_s64(vreinterpretq_s64_m128d(b)))); +#endif } -// Convert packed unsigned 16-bit integers in a to packed single-precision -// (32-bit) floating-point elements, and store the results in dst. +// Interleaves the lower 4 signed or unsigned 16-bit integers in a with the +// lower 4 signed or unsigned 16-bit integers in b. // -// FOR j := 0 to 3 -// i := j*16 -// m := j*32 -// dst[m+31:m] := Convert_UInt16_To_FP32(a[i+15:i]) -// ENDFOR +// r0 := a0 +// r1 := b0 +// r2 := a1 +// r3 := b1 +// r4 := a2 +// r5 := b2 +// r6 := a3 +// r7 := b3 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpu16_ps -FORCE_INLINE __m128 _mm_cvtpu16_ps(__m64 a) +// https://msdn.microsoft.com/en-us/library/btxb17bw%28v=vs.90%29.aspx +FORCE_INLINE __m128i _mm_unpacklo_epi16(__m128i a, __m128i b) { - return vreinterpretq_m128_f32( - vcvtq_f32_u32(vmovl_u16(vreinterpret_u16_m64(a)))); +#if defined(__aarch64__) + return vreinterpretq_m128i_s16( + vzip1q_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); +#else + int16x4_t a1 = vget_low_s16(vreinterpretq_s16_m128i(a)); + int16x4_t b1 = vget_low_s16(vreinterpretq_s16_m128i(b)); + int16x4x2_t result = vzip_s16(a1, b1); + return vreinterpretq_m128i_s16(vcombine_s16(result.val[0], result.val[1])); +#endif } -// Convert the lower packed unsigned 8-bit integers in a to packed -// single-precision (32-bit) floating-point elements, and store the results in -// dst. +// Interleaves the lower 2 signed or unsigned 32 - bit integers in a with the +// lower 2 signed or unsigned 32 - bit integers in b. // -// FOR j := 0 to 3 -// i := j*8 -// m := j*32 -// dst[m+31:m] := Convert_UInt8_To_FP32(a[i+7:i]) -// ENDFOR +// r0 := a0 +// r1 := b0 +// r2 := a1 +// r3 := b1 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpu8_ps -FORCE_INLINE __m128 _mm_cvtpu8_ps(__m64 a) +// https://msdn.microsoft.com/en-us/library/x8atst9d(v=vs.100).aspx +FORCE_INLINE __m128i _mm_unpacklo_epi32(__m128i a, __m128i b) { - return vreinterpretq_m128_f32(vcvtq_f32_u32( - vmovl_u16(vget_low_u16(vmovl_u8(vreinterpret_u8_m64(a)))))); +#if defined(__aarch64__) + return vreinterpretq_m128i_s32( + vzip1q_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +#else + int32x2_t a1 = vget_low_s32(vreinterpretq_s32_m128i(a)); + int32x2_t b1 = vget_low_s32(vreinterpretq_s32_m128i(b)); + int32x2x2_t result = vzip_s32(a1, b1); + return vreinterpretq_m128i_s32(vcombine_s32(result.val[0], result.val[1])); +#endif } -// Converts the four single-precision, floating-point values of a to signed -// 32-bit integer values using truncate. -// https://msdn.microsoft.com/en-us/library/vstudio/1h005y6x(v=vs.100).aspx -FORCE_INLINE __m128i _mm_cvttps_epi32(__m128 a) +FORCE_INLINE __m128i _mm_unpacklo_epi64(__m128i a, __m128i b) { - return vreinterpretq_m128i_s32(vcvtq_s32_f32(vreinterpretq_f32_m128(a))); + int64x1_t a_l = vget_low_s64(vreinterpretq_s64_m128i(a)); + int64x1_t b_l = vget_low_s64(vreinterpretq_s64_m128i(b)); + return vreinterpretq_m128i_s64(vcombine_s64(a_l, b_l)); } -// Convert the lower double-precision (64-bit) floating-point element in a to a -// 64-bit integer with truncation, and store the result in dst. +// Interleaves the lower 8 signed or unsigned 8-bit integers in a with the lower +// 8 signed or unsigned 8-bit integers in b. // -// dst[63:0] := Convert_FP64_To_Int64_Truncate(a[63:0]) +// r0 := a0 +// r1 := b0 +// r2 := a1 +// r3 := b1 +// ... +// r14 := a7 +// r15 := b7 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttsd_si64 -FORCE_INLINE int64_t _mm_cvttsd_si64(__m128d a) +// https://msdn.microsoft.com/en-us/library/xf7k860c%28v=vs.90%29.aspx +FORCE_INLINE __m128i _mm_unpacklo_epi8(__m128i a, __m128i b) { #if defined(__aarch64__) - return vgetq_lane_s64(vcvtq_s64_f64(vreinterpretq_f64_m128d(a)), 0); + return vreinterpretq_m128i_s8( + vzip1q_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); #else - double ret = *((double *) &a); - return (int64_t) ret; + int8x8_t a1 = vreinterpret_s8_s16(vget_low_s16(vreinterpretq_s16_m128i(a))); + int8x8_t b1 = vreinterpret_s8_s16(vget_low_s16(vreinterpretq_s16_m128i(b))); + int8x8x2_t result = vzip_s8(a1, b1); + return vreinterpretq_m128i_s8(vcombine_s8(result.val[0], result.val[1])); #endif } -// Convert the lower double-precision (64-bit) floating-point element in a to a -// 64-bit integer with truncation, and store the result in dst. +// Unpack and interleave double-precision (64-bit) floating-point elements from +// the low half of a and b, and store the results in dst. // -// dst[63:0] := Convert_FP64_To_Int64_Truncate(a[63:0]) +// DEFINE INTERLEAVE_QWORDS(src1[127:0], src2[127:0]) { +// dst[63:0] := src1[63:0] +// dst[127:64] := src2[63:0] +// RETURN dst[127:0] +// } +// dst[127:0] := INTERLEAVE_QWORDS(a[127:0], b[127:0]) // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvttsd_si64x -#define _mm_cvttsd_si64x(a) _mm_cvttsd_si64(a) - -// Converts the four signed 32-bit integer values of a to single-precision, -// floating-point values -// https://msdn.microsoft.com/en-us/library/vstudio/36bwxcx5(v=vs.100).aspx -FORCE_INLINE __m128 _mm_cvtepi32_ps(__m128i a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_unpacklo_pd +FORCE_INLINE __m128d _mm_unpacklo_pd(__m128d a, __m128d b) { - return vreinterpretq_m128_f32(vcvtq_f32_s32(vreinterpretq_s32_m128i(a))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vzip1q_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + return vreinterpretq_m128d_s64( + vcombine_s64(vget_low_s64(vreinterpretq_s64_m128d(a)), + vget_low_s64(vreinterpretq_s64_m128d(b)))); +#endif } -// Converts the four unsigned 8-bit integers in the lower 16 bits to four -// unsigned 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepu8_epi16(__m128i a) +// Compute the bitwise XOR of packed double-precision (64-bit) floating-point +// elements in a and b, and store the results in dst. +// +// FOR j := 0 to 1 +// i := j*64 +// dst[i+63:i] := a[i+63:i] XOR b[i+63:i] +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_xor_pd +FORCE_INLINE __m128d _mm_xor_pd(__m128d a, __m128d b) { - uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx xxxx DCBA */ - uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0x0x 0x0x 0D0C 0B0A */ - return vreinterpretq_m128i_u16(u16x8); + return vreinterpretq_m128d_s64( + veorq_s64(vreinterpretq_s64_m128d(a), vreinterpretq_s64_m128d(b))); } -// Converts the four unsigned 8-bit integers in the lower 32 bits to four -// unsigned 32-bit integers. -// https://msdn.microsoft.com/en-us/library/bb531467%28v=vs.100%29.aspx -FORCE_INLINE __m128i _mm_cvtepu8_epi32(__m128i a) +// Computes the bitwise XOR of the 128-bit value in a and the 128-bit value in +// b. https://msdn.microsoft.com/en-us/library/fzt08www(v=vs.100).aspx +FORCE_INLINE __m128i _mm_xor_si128(__m128i a, __m128i b) { - uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx xxxx DCBA */ - uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0x0x 0x0x 0D0C 0B0A */ - uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000D 000C 000B 000A */ - return vreinterpretq_m128i_u32(u32x4); + return vreinterpretq_m128i_s32( + veorq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Converts the two unsigned 8-bit integers in the lower 16 bits to two -// unsigned 64-bit integers. -FORCE_INLINE __m128i _mm_cvtepu8_epi64(__m128i a) +/* SSE3 */ + +// Alternatively add and subtract packed double-precision (64-bit) +// floating-point elements in a to/from packed elements in b, and store the +// results in dst. +// +// FOR j := 0 to 1 +// i := j*64 +// IF ((j & 1) == 0) +// dst[i+63:i] := a[i+63:i] - b[i+63:i] +// ELSE +// dst[i+63:i] := a[i+63:i] + b[i+63:i] +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_addsub_pd +FORCE_INLINE __m128d _mm_addsub_pd(__m128d a, __m128d b) { - uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx xxxx xxBA */ - uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0x0x 0x0x 0x0x 0B0A */ - uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000x 000x 000B 000A */ - uint64x2_t u64x2 = vmovl_u32(vget_low_u32(u32x4)); /* 0000 000B 0000 000A */ - return vreinterpretq_m128i_u64(u64x2); + __m128d mask = _mm_set_pd(1.0f, -1.0f); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vfmaq_f64(vreinterpretq_f64_m128d(a), + vreinterpretq_f64_m128d(b), + vreinterpretq_f64_m128d(mask))); +#else + return _mm_add_pd(_mm_mul_pd(b, mask), a); +#endif } -// Converts the four unsigned 8-bit integers in the lower 16 bits to four -// unsigned 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepi8_epi16(__m128i a) +// Alternatively add and subtract packed single-precision (32-bit) +// floating-point elements in a to/from packed elements in b, and store the +// results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=addsub_ps +FORCE_INLINE __m128 _mm_addsub_ps(__m128 a, __m128 b) { - int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx DCBA */ - int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0D0C 0B0A */ - return vreinterpretq_m128i_s16(s16x8); + __m128 mask = {-1.0f, 1.0f, -1.0f, 1.0f}; +#if defined(__aarch64__) || defined(__ARM_FEATURE_FMA) /* VFPv4+ */ + return vreinterpretq_m128_f32(vfmaq_f32(vreinterpretq_f32_m128(a), + vreinterpretq_f32_m128(mask), + vreinterpretq_f32_m128(b))); +#else + return _mm_add_ps(_mm_mul_ps(b, mask), a); +#endif } -// Converts the four unsigned 8-bit integers in the lower 32 bits to four -// unsigned 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepi8_epi32(__m128i a) +// Horizontally add adjacent pairs of double-precision (64-bit) floating-point +// elements in a and b, and pack the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pd +FORCE_INLINE __m128d _mm_hadd_pd(__m128d a, __m128d b) { - int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx DCBA */ - int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0D0C 0B0A */ - int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000D 000C 000B 000A */ - return vreinterpretq_m128i_s32(s32x4); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64( + vpaddq_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); +#else + double *da = (double *) &a; + double *db = (double *) &b; + double c[] = {da[0] + da[1], db[0] + db[1]}; + return vreinterpretq_m128d_u64(vld1q_u64((uint64_t *) c)); +#endif } -// Converts the two signed 8-bit integers in the lower 32 bits to four -// signed 64-bit integers. -FORCE_INLINE __m128i _mm_cvtepi8_epi64(__m128i a) +// Computes pairwise add of each argument as single-precision, floating-point +// values a and b. +// https://msdn.microsoft.com/en-us/library/yd9wecaa.aspx +FORCE_INLINE __m128 _mm_hadd_ps(__m128 a, __m128 b) { - int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx xxBA */ - int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0x0x 0B0A */ - int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000x 000x 000B 000A */ - int64x2_t s64x2 = vmovl_s32(vget_low_s32(s32x4)); /* 0000 000B 0000 000A */ - return vreinterpretq_m128i_s64(s64x2); +#if defined(__aarch64__) + return vreinterpretq_m128_f32( + vpaddq_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); +#else + float32x2_t a10 = vget_low_f32(vreinterpretq_f32_m128(a)); + float32x2_t a32 = vget_high_f32(vreinterpretq_f32_m128(a)); + float32x2_t b10 = vget_low_f32(vreinterpretq_f32_m128(b)); + float32x2_t b32 = vget_high_f32(vreinterpretq_f32_m128(b)); + return vreinterpretq_m128_f32( + vcombine_f32(vpadd_f32(a10, a32), vpadd_f32(b10, b32))); +#endif } -// Converts the four signed 16-bit integers in the lower 64 bits to four signed -// 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepi16_epi32(__m128i a) +// Horizontally subtract adjacent pairs of double-precision (64-bit) +// floating-point elements in a and b, and pack the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsub_pd +FORCE_INLINE __m128d _mm_hsub_pd(__m128d _a, __m128d _b) { - return vreinterpretq_m128i_s32( - vmovl_s16(vget_low_s16(vreinterpretq_s16_m128i(a)))); +#if defined(__aarch64__) + return vreinterpretq_m128d_f64(vsubq_f64( + vuzp1q_f64(vreinterpretq_f64_m128d(_a), vreinterpretq_f64_m128d(_b)), + vuzp2q_f64(vreinterpretq_f64_m128d(_a), vreinterpretq_f64_m128d(_b)))); +#else + double *da = (double *) &_a; + double *db = (double *) &_b; + double c[] = {da[0] - da[1], db[0] - db[1]}; + return vreinterpretq_m128d_u64(vld1q_u64((uint64_t *) c)); +#endif } -// Converts the two signed 16-bit integers in the lower 32 bits two signed -// 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepi16_epi64(__m128i a) +// Horizontally substract adjacent pairs of single-precision (32-bit) +// floating-point elements in a and b, and pack the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsub_ps +FORCE_INLINE __m128 _mm_hsub_ps(__m128 _a, __m128 _b) { - int16x8_t s16x8 = vreinterpretq_s16_m128i(a); /* xxxx xxxx xxxx 0B0A */ - int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000x 000x 000B 000A */ - int64x2_t s64x2 = vmovl_s32(vget_low_s32(s32x4)); /* 0000 000B 0000 000A */ - return vreinterpretq_m128i_s64(s64x2); +#if defined(__aarch64__) + return vreinterpretq_m128_f32(vsubq_f32( + vuzp1q_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)), + vuzp2q_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)))); +#else + float32x4x2_t c = + vuzpq_f32(vreinterpretq_f32_m128(_a), vreinterpretq_f32_m128(_b)); + return vreinterpretq_m128_f32(vsubq_f32(c.val[0], c.val[1])); +#endif } -// Converts the four unsigned 16-bit integers in the lower 64 bits to four -// unsigned 32-bit integers. -FORCE_INLINE __m128i _mm_cvtepu16_epi32(__m128i a) +// Load 128-bits of integer data from unaligned memory into dst. This intrinsic +// may perform better than _mm_loadu_si128 when the data crosses a cache line +// boundary. +// +// dst[127:0] := MEM[mem_addr+127:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_lddqu_si128 +#define _mm_lddqu_si128 _mm_loadu_si128 + +// Load a double-precision (64-bit) floating-point element from memory into both +// elements of dst. +// +// dst[63:0] := MEM[mem_addr+63:mem_addr] +// dst[127:64] := MEM[mem_addr+63:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loaddup_pd +#define _mm_loaddup_pd _mm_load1_pd + +// Duplicate the low double-precision (64-bit) floating-point element from a, +// and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movedup_pd +FORCE_INLINE __m128d _mm_movedup_pd(__m128d a) { - return vreinterpretq_m128i_u32( - vmovl_u16(vget_low_u16(vreinterpretq_u16_m128i(a)))); +#if (__aarch64__) + return vreinterpretq_m128d_f64( + vdupq_laneq_f64(vreinterpretq_f64_m128d(a), 0)); +#else + return vreinterpretq_m128d_u64( + vdupq_n_u64(vgetq_lane_u64(vreinterpretq_u64_m128d(a), 0))); +#endif } -// Converts the two unsigned 16-bit integers in the lower 32 bits to two -// unsigned 64-bit integers. -FORCE_INLINE __m128i _mm_cvtepu16_epi64(__m128i a) +// Duplicate odd-indexed single-precision (32-bit) floating-point elements +// from a, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_movehdup_ps +FORCE_INLINE __m128 _mm_movehdup_ps(__m128 a) { - uint16x8_t u16x8 = vreinterpretq_u16_m128i(a); /* xxxx xxxx xxxx 0B0A */ - uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000x 000x 000B 000A */ - uint64x2_t u64x2 = vmovl_u32(vget_low_u32(u32x4)); /* 0000 000B 0000 000A */ - return vreinterpretq_m128i_u64(u64x2); +#if __has_builtin(__builtin_shufflevector) + return vreinterpretq_m128_f32(__builtin_shufflevector( + vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 1, 1, 3, 3)); +#else + float32_t a1 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 1); + float32_t a3 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 3); + float ALIGN_STRUCT(16) data[4] = {a1, a1, a3, a3}; + return vreinterpretq_m128_f32(vld1q_f32(data)); +#endif } -// Converts the two unsigned 32-bit integers in the lower 64 bits to two -// unsigned 64-bit integers. -FORCE_INLINE __m128i _mm_cvtepu32_epi64(__m128i a) +// Duplicate even-indexed single-precision (32-bit) floating-point elements +// from a, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_moveldup_ps +FORCE_INLINE __m128 _mm_moveldup_ps(__m128 a) { - return vreinterpretq_m128i_u64( - vmovl_u32(vget_low_u32(vreinterpretq_u32_m128i(a)))); +#if __has_builtin(__builtin_shufflevector) + return vreinterpretq_m128_f32(__builtin_shufflevector( + vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(a), 0, 0, 2, 2)); +#else + float32_t a0 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); + float32_t a2 = vgetq_lane_f32(vreinterpretq_f32_m128(a), 2); + float ALIGN_STRUCT(16) data[4] = {a0, a0, a2, a2}; + return vreinterpretq_m128_f32(vld1q_f32(data)); +#endif } -// Converts the two signed 32-bit integers in the lower 64 bits to two signed -// 64-bit integers. -FORCE_INLINE __m128i _mm_cvtepi32_epi64(__m128i a) +/* SSSE3 */ + +// Compute the absolute value of packed signed 16-bit integers in a, and store +// the unsigned results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// dst[i+15:i] := ABS(a[i+15:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi16 +FORCE_INLINE __m128i _mm_abs_epi16(__m128i a) { - return vreinterpretq_m128i_s64( - vmovl_s32(vget_low_s32(vreinterpretq_s32_m128i(a)))); + return vreinterpretq_m128i_s16(vabsq_s16(vreinterpretq_s16_m128i(a))); } -// Converts the four single-precision, floating-point values of a to signed -// 32-bit integer values. +// Compute the absolute value of packed signed 32-bit integers in a, and store +// the unsigned results in dst. // -// r0 := (int) a0 -// r1 := (int) a1 -// r2 := (int) a2 -// r3 := (int) a3 +// FOR j := 0 to 3 +// i := j*32 +// dst[i+31:i] := ABS(a[i+31:i]) +// ENDFOR // -// https://msdn.microsoft.com/en-us/library/vstudio/xdc42k5e(v=vs.100).aspx -// *NOTE*. The default rounding mode on SSE is 'round to even', which ARMv7-A -// does not support! It is supported on ARMv8-A however. -FORCE_INLINE __m128i _mm_cvtps_epi32(__m128 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi32 +FORCE_INLINE __m128i _mm_abs_epi32(__m128i a) { -#if defined(__aarch64__) - return vreinterpretq_m128i_s32(vcvtnq_s32_f32(a)); -#else - uint32x4_t signmask = vdupq_n_u32(0x80000000); - float32x4_t half = vbslq_f32(signmask, vreinterpretq_f32_m128(a), - vdupq_n_f32(0.5f)); /* +/- 0.5 */ - int32x4_t r_normal = vcvtq_s32_f32(vaddq_f32( - vreinterpretq_f32_m128(a), half)); /* round to integer: [a + 0.5]*/ - int32x4_t r_trunc = - vcvtq_s32_f32(vreinterpretq_f32_m128(a)); /* truncate to integer: [a] */ - int32x4_t plusone = vreinterpretq_s32_u32(vshrq_n_u32( - vreinterpretq_u32_s32(vnegq_s32(r_trunc)), 31)); /* 1 or 0 */ - int32x4_t r_even = vbicq_s32(vaddq_s32(r_trunc, plusone), - vdupq_n_s32(1)); /* ([a] + {0,1}) & ~1 */ - float32x4_t delta = vsubq_f32( - vreinterpretq_f32_m128(a), - vcvtq_f32_s32(r_trunc)); /* compute delta: delta = (a - [a]) */ - uint32x4_t is_delta_half = vceqq_f32(delta, half); /* delta == +/- 0.5 */ - return vreinterpretq_m128i_s32(vbslq_s32(is_delta_half, r_even, r_normal)); -#endif + return vreinterpretq_m128i_s32(vabsq_s32(vreinterpretq_s32_m128i(a))); } -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed 16-bit integers, and store the results in dst. Note: this intrinsic -// will generate 0x7FFF, rather than 0x8000, for input values between 0x7FFF and -// 0x7FFFFFFF. +// Compute the absolute value of packed signed 8-bit integers in a, and store +// the unsigned results in dst. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pi16 -FORCE_INLINE __m64 _mm_cvtps_pi16(__m128 a) +// FOR j := 0 to 15 +// i := j*8 +// dst[i+7:i] := ABS(a[i+7:i]) +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_epi8 +FORCE_INLINE __m128i _mm_abs_epi8(__m128i a) { - return vreinterpret_m64_s16( - vmovn_s32(vreinterpretq_s32_m128i(_mm_cvtps_epi32(a)))); + return vreinterpretq_m128i_s8(vabsq_s8(vreinterpretq_s8_m128i(a))); } -// Copy the lower 32-bit integer in a to dst. +// Compute the absolute value of packed signed 16-bit integers in a, and store +// the unsigned results in dst. // -// dst[31:0] := a[31:0] +// FOR j := 0 to 3 +// i := j*16 +// dst[i+15:i] := ABS(a[i+15:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si32 -FORCE_INLINE int _mm_cvtsi128_si32(__m128i a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi16 +FORCE_INLINE __m64 _mm_abs_pi16(__m64 a) { - return vgetq_lane_s32(vreinterpretq_s32_m128i(a), 0); + return vreinterpret_m64_s16(vabs_s16(vreinterpret_s16_m64(a))); } -// Copy the lower 64-bit integer in a to dst. +// Compute the absolute value of packed signed 32-bit integers in a, and store +// the unsigned results in dst. // -// dst[63:0] := a[63:0] +// FOR j := 0 to 1 +// i := j*32 +// dst[i+31:i] := ABS(a[i+31:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si64 -FORCE_INLINE int64_t _mm_cvtsi128_si64(__m128i a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi32 +FORCE_INLINE __m64 _mm_abs_pi32(__m64 a) { - return vgetq_lane_s64(vreinterpretq_s64_m128i(a), 0); + return vreinterpret_m64_s32(vabs_s32(vreinterpret_s32_m64(a))); } -// Copy the lower 64-bit integer in a to dst. +// Compute the absolute value of packed signed 8-bit integers in a, and store +// the unsigned results in dst. // -// dst[63:0] := a[63:0] +// FOR j := 0 to 7 +// i := j*8 +// dst[i+7:i] := ABS(a[i+7:i]) +// ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsi128_si64x -#define _mm_cvtsi128_si64x(a) _mm_cvtsi128_si64(a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_abs_pi8 +FORCE_INLINE __m64 _mm_abs_pi8(__m64 a) +{ + return vreinterpret_m64_s8(vabs_s8(vreinterpret_s8_m64(a))); +} -// Moves 32-bit integer a to the least significant 32 bits of an __m128 object, -// zero extending the upper bits. +// Concatenate 16-byte blocks in a and b into a 32-byte temporary result, shift +// the result right by imm8 bytes, and store the low 16 bytes in dst. // -// r0 := a -// r1 := 0x0 -// r2 := 0x0 -// r3 := 0x0 +// tmp[255:0] := ((a[127:0] << 128)[255:0] OR b[127:0]) >> (imm8*8) +// dst[127:0] := tmp[127:0] // -// https://msdn.microsoft.com/en-us/library/ct3539ha%28v=vs.90%29.aspx -FORCE_INLINE __m128i _mm_cvtsi32_si128(int a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_alignr_epi8 +FORCE_INLINE __m128i _mm_alignr_epi8(__m128i a, __m128i b, int imm) { - return vreinterpretq_m128i_s32(vsetq_lane_s32(a, vdupq_n_s32(0), 0)); + if (_sse2neon_unlikely(imm & ~31)) + return _mm_setzero_si128(); + int idx; + uint8x16_t tmp[2]; + if (imm >= 16) { + idx = imm - 16; + tmp[0] = vreinterpretq_u8_m128i(a); + tmp[1] = vdupq_n_u8(0); + } else { + idx = imm; + tmp[0] = vreinterpretq_u8_m128i(b); + tmp[1] = vreinterpretq_u8_m128i(a); + } + return vreinterpretq_m128i_u8(vld1q_u8(((uint8_t const *) tmp) + idx)); } -// Moves 64-bit integer a to the least significant 64 bits of an __m128 object, -// zero extending the upper bits. +// Concatenate 8-byte blocks in a and b into a 16-byte temporary result, shift +// the result right by imm8 bytes, and store the low 8 bytes in dst. // -// r0 := a -// r1 := 0x0 -FORCE_INLINE __m128i _mm_cvtsi64_si128(int64_t a) +// tmp[127:0] := ((a[63:0] << 64)[127:0] OR b[63:0]) >> (imm8*8) +// dst[63:0] := tmp[63:0] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_alignr_pi8 +#define _mm_alignr_pi8(a, b, imm) \ + __extension__({ \ + __m64 ret; \ + if (_sse2neon_unlikely((imm) >= 16)) { \ + ret = vreinterpret_m64_s8(vdup_n_s8(0)); \ + } else { \ + uint8x8_t tmp_low, tmp_high; \ + if (imm >= 8) { \ + const int idx = imm - 8; \ + tmp_low = vreinterpret_u8_m64(a); \ + tmp_high = vdup_n_u8(0); \ + ret = vreinterpret_m64_u8(vext_u8(tmp_low, tmp_high, idx)); \ + } else { \ + const int idx = imm; \ + tmp_low = vreinterpret_u8_m64(b); \ + tmp_high = vreinterpret_u8_m64(a); \ + ret = vreinterpret_m64_u8(vext_u8(tmp_low, tmp_high, idx)); \ + } \ + } \ + ret; \ + }) + +// Computes pairwise add of each argument as a 16-bit signed or unsigned integer +// values a and b. +FORCE_INLINE __m128i _mm_hadd_epi16(__m128i _a, __m128i _b) { - return vreinterpretq_m128i_s64(vsetq_lane_s64(a, vdupq_n_s64(0), 0)); + int16x8_t a = vreinterpretq_s16_m128i(_a); + int16x8_t b = vreinterpretq_s16_m128i(_b); +#if defined(__aarch64__) + return vreinterpretq_m128i_s16(vpaddq_s16(a, b)); +#else + return vreinterpretq_m128i_s16( + vcombine_s16(vpadd_s16(vget_low_s16(a), vget_high_s16(a)), + vpadd_s16(vget_low_s16(b), vget_high_s16(b)))); +#endif } -// Cast vector of type __m128 to type __m128d. This intrinsic is only used for -// compilation and does not generate any instructions, thus it has zero latency. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castps_pd -FORCE_INLINE __m128d _mm_castps_pd(__m128 a) +// Computes pairwise add of each argument as a 32-bit signed or unsigned integer +// values a and b. +FORCE_INLINE __m128i _mm_hadd_epi32(__m128i _a, __m128i _b) { - return vreinterpretq_m128d_s32(vreinterpretq_s32_m128(a)); + int32x4_t a = vreinterpretq_s32_m128i(_a); + int32x4_t b = vreinterpretq_s32_m128i(_b); + return vreinterpretq_m128i_s32( + vcombine_s32(vpadd_s32(vget_low_s32(a), vget_high_s32(a)), + vpadd_s32(vget_low_s32(b), vget_high_s32(b)))); } -// Applies a type cast to reinterpret four 32-bit floating point values passed -// in as a 128-bit parameter as packed 32-bit integers. -// https://msdn.microsoft.com/en-us/library/bb514099.aspx -FORCE_INLINE __m128i _mm_castps_si128(__m128 a) +// Horizontally add adjacent pairs of 16-bit integers in a and b, and pack the +// signed 16-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pi16 +FORCE_INLINE __m64 _mm_hadd_pi16(__m64 a, __m64 b) { - return vreinterpretq_m128i_s32(vreinterpretq_s32_m128(a)); + return vreinterpret_m64_s16( + vpadd_s16(vreinterpret_s16_m64(a), vreinterpret_s16_m64(b))); } -// Cast vector of type __m128i to type __m128d. This intrinsic is only used for -// compilation and does not generate any instructions, thus it has zero latency. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castsi128_pd -FORCE_INLINE __m128d _mm_castsi128_pd(__m128i a) +// Horizontally add adjacent pairs of 32-bit integers in a and b, and pack the +// signed 32-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadd_pi32 +FORCE_INLINE __m64 _mm_hadd_pi32(__m64 a, __m64 b) +{ + return vreinterpret_m64_s32( + vpadd_s32(vreinterpret_s32_m64(a), vreinterpret_s32_m64(b))); +} + +// Computes saturated pairwise sub of each argument as a 16-bit signed +// integer values a and b. +FORCE_INLINE __m128i _mm_hadds_epi16(__m128i _a, __m128i _b) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64(vreinterpretq_f64_m128i(a)); + int16x8_t a = vreinterpretq_s16_m128i(_a); + int16x8_t b = vreinterpretq_s16_m128i(_b); + return vreinterpretq_s64_s16( + vqaddq_s16(vuzp1q_s16(a, b), vuzp2q_s16(a, b))); #else - return vreinterpretq_m128d_f32(vreinterpretq_f32_m128i(a)); + int32x4_t a = vreinterpretq_s32_m128i(_a); + int32x4_t b = vreinterpretq_s32_m128i(_b); + // Interleave using vshrn/vmovn + // [a0|a2|a4|a6|b0|b2|b4|b6] + // [a1|a3|a5|a7|b1|b3|b5|b7] + int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); + int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); + // Saturated add + return vreinterpretq_m128i_s16(vqaddq_s16(ab0246, ab1357)); #endif } -// Applies a type cast to reinterpret four 32-bit integers passed in as a -// 128-bit parameter as packed 32-bit floating point values. -// https://msdn.microsoft.com/en-us/library/bb514029.aspx -FORCE_INLINE __m128 _mm_castsi128_ps(__m128i a) +// Horizontally add adjacent pairs of signed 16-bit integers in a and b using +// saturation, and pack the signed 16-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hadds_pi16 +FORCE_INLINE __m64 _mm_hadds_pi16(__m64 _a, __m64 _b) { - return vreinterpretq_m128_s32(vreinterpretq_s32_m128i(a)); + int16x4_t a = vreinterpret_s16_m64(_a); + int16x4_t b = vreinterpret_s16_m64(_b); +#if defined(__aarch64__) + return vreinterpret_s64_s16(vqadd_s16(vuzp1_s16(a, b), vuzp2_s16(a, b))); +#else + int16x4x2_t res = vuzp_s16(a, b); + return vreinterpret_s64_s16(vqadd_s16(res.val[0], res.val[1])); +#endif } -// Loads 128-bit value. : -// https://msdn.microsoft.com/en-us/library/atzzad1h(v=vs.80).aspx -FORCE_INLINE __m128i _mm_load_si128(const __m128i *p) +// Computes pairwise difference of each argument as a 16-bit signed or unsigned +// integer values a and b. +FORCE_INLINE __m128i _mm_hsub_epi16(__m128i _a, __m128i _b) { - return vreinterpretq_m128i_s32(vld1q_s32((const int32_t *) p)); + int32x4_t a = vreinterpretq_s32_m128i(_a); + int32x4_t b = vreinterpretq_s32_m128i(_b); + // Interleave using vshrn/vmovn + // [a0|a2|a4|a6|b0|b2|b4|b6] + // [a1|a3|a5|a7|b1|b3|b5|b7] + int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); + int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); + // Subtract + return vreinterpretq_m128i_s16(vsubq_s16(ab0246, ab1357)); } -// Load a double-precision (64-bit) floating-point element from memory into both -// elements of dst. -// -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := MEM[mem_addr+63:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load1_pd -FORCE_INLINE __m128d _mm_load1_pd(const double *p) +// Computes pairwise difference of each argument as a 32-bit signed or unsigned +// integer values a and b. +FORCE_INLINE __m128i _mm_hsub_epi32(__m128i _a, __m128i _b) +{ + int64x2_t a = vreinterpretq_s64_m128i(_a); + int64x2_t b = vreinterpretq_s64_m128i(_b); + // Interleave using vshrn/vmovn + // [a0|a2|b0|b2] + // [a1|a2|b1|b3] + int32x4_t ab02 = vcombine_s32(vmovn_s64(a), vmovn_s64(b)); + int32x4_t ab13 = vcombine_s32(vshrn_n_s64(a, 32), vshrn_n_s64(b, 32)); + // Subtract + return vreinterpretq_m128i_s32(vsubq_s32(ab02, ab13)); +} + +// Horizontally subtract adjacent pairs of 16-bit integers in a and b, and pack +// the signed 16-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsub_pi16 +FORCE_INLINE __m64 _mm_hsub_pi16(__m64 _a, __m64 _b) +{ + int32x4_t ab = + vcombine_s32(vreinterpret_s32_m64(_a), vreinterpret_s32_m64(_b)); + + int16x4_t ab_low_bits = vmovn_s32(ab); + int16x4_t ab_high_bits = vshrn_n_s32(ab, 16); + + return vreinterpret_m64_s16(vsub_s16(ab_low_bits, ab_high_bits)); +} + +// Horizontally subtract adjacent pairs of 32-bit integers in a and b, and pack +// the signed 32-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_hsub_pi32 +FORCE_INLINE __m64 _mm_hsub_pi32(__m64 _a, __m64 _b) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64(vld1q_dup_f64(p)); + int32x2_t a = vreinterpret_s32_m64(_a); + int32x2_t b = vreinterpret_s32_m64(_b); + return vreinterpret_m64_s32(vsub_s32(vtrn1_s32(a, b), vtrn2_s32(a, b))); #else - return vreinterpretq_m128d_s64(vdupq_n_s64(*(const int64_t *) p)); + int32x2x2_t trn_ab = + vtrn_s32(vreinterpret_s32_m64(_a), vreinterpret_s32_m64(_b)); + return vreinterpret_m64_s32(vsub_s32(trn_ab.val[0], trn_ab.val[1])); #endif } -// Load a double-precision (64-bit) floating-point element from memory into both -// elements of dst. -// -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := MEM[mem_addr+63:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_pd1 -#define _mm_load_pd1 _mm_load1_pd +// Computes saturated pairwise difference of each argument as a 16-bit signed +// integer values a and b. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsubs_epi16 +FORCE_INLINE __m128i _mm_hsubs_epi16(__m128i _a, __m128i _b) +{ +#if defined(__aarch64__) + int16x8_t a = vreinterpretq_s16_m128i(_a); + int16x8_t b = vreinterpretq_s16_m128i(_b); + return vreinterpretq_s64_s16( + vqsubq_s16(vuzp1q_s16(a, b), vuzp2q_s16(a, b))); +#else + int32x4_t a = vreinterpretq_s32_m128i(_a); + int32x4_t b = vreinterpretq_s32_m128i(_b); + // Interleave using vshrn/vmovn + // [a0|a2|a4|a6|b0|b2|b4|b6] + // [a1|a3|a5|a7|b1|b3|b5|b7] + int16x8_t ab0246 = vcombine_s16(vmovn_s32(a), vmovn_s32(b)); + int16x8_t ab1357 = vcombine_s16(vshrn_n_s32(a, 16), vshrn_n_s32(b, 16)); + // Saturated subtract + return vreinterpretq_m128i_s16(vqsubq_s16(ab0246, ab1357)); +#endif +} -// Load a double-precision (64-bit) floating-point element from memory into the -// upper element of dst, and copy the lower element from a to dst. mem_addr does -// not need to be aligned on any particular boundary. -// -// dst[63:0] := a[63:0] -// dst[127:64] := MEM[mem_addr+63:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadh_pd -FORCE_INLINE __m128d _mm_loadh_pd(__m128d a, const double *p) +// Horizontally subtract adjacent pairs of signed 16-bit integers in a and b +// using saturation, and pack the signed 16-bit results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_hsubs_pi16 +FORCE_INLINE __m64 _mm_hsubs_pi16(__m64 _a, __m64 _b) { + int16x4_t a = vreinterpret_s16_m64(_a); + int16x4_t b = vreinterpret_s16_m64(_b); #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vcombine_f64(vget_low_f64(vreinterpretq_f64_m128d(a)), vld1_f64(p))); + return vreinterpret_s64_s16(vqsub_s16(vuzp1_s16(a, b), vuzp2_s16(a, b))); #else - return vreinterpretq_m128d_f32(vcombine_f32( - vget_low_f32(vreinterpretq_f32_m128d(a)), vld1_f32((const float *) p))); + int16x4x2_t res = vuzp_s16(a, b); + return vreinterpret_s64_s16(vqsub_s16(res.val[0], res.val[1])); #endif } -// Load a double-precision (64-bit) floating-point element from memory into both -// elements of dst. -// -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := MEM[mem_addr+63:mem_addr] +// Vertically multiply each unsigned 8-bit integer from a with the corresponding +// signed 8-bit integer from b, producing intermediate signed 16-bit integers. +// Horizontally add adjacent pairs of intermediate signed 16-bit integers, +// and pack the saturated results in dst. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_load_pd1 -#define _mm_load_pd1 _mm_load1_pd +// FOR j := 0 to 7 +// i := j*16 +// dst[i+15:i] := Saturate_To_Int16( a[i+15:i+8]*b[i+15:i+8] + +// a[i+7:i]*b[i+7:i] ) +// ENDFOR +FORCE_INLINE __m128i _mm_maddubs_epi16(__m128i _a, __m128i _b) +{ +#if defined(__aarch64__) + uint8x16_t a = vreinterpretq_u8_m128i(_a); + int8x16_t b = vreinterpretq_s8_m128i(_b); + int16x8_t tl = vmulq_s16(vreinterpretq_s16_u16(vmovl_u8(vget_low_u8(a))), + vmovl_s8(vget_low_s8(b))); + int16x8_t th = vmulq_s16(vreinterpretq_s16_u16(vmovl_u8(vget_high_u8(a))), + vmovl_s8(vget_high_s8(b))); + return vreinterpretq_m128i_s16( + vqaddq_s16(vuzp1q_s16(tl, th), vuzp2q_s16(tl, th))); +#else + // This would be much simpler if x86 would choose to zero extend OR sign + // extend, not both. This could probably be optimized better. + uint16x8_t a = vreinterpretq_u16_m128i(_a); + int16x8_t b = vreinterpretq_s16_m128i(_b); -// Load a double-precision (64-bit) floating-point element from memory into both -// elements of dst. -// -// dst[63:0] := MEM[mem_addr+63:mem_addr] -// dst[127:64] := MEM[mem_addr+63:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loaddup_pd -#define _mm_loaddup_pd _mm_load1_pd + // Zero extend a + int16x8_t a_odd = vreinterpretq_s16_u16(vshrq_n_u16(a, 8)); + int16x8_t a_even = vreinterpretq_s16_u16(vbicq_u16(a, vdupq_n_u16(0xff00))); -// Loads 128-bit value. : -// https://msdn.microsoft.com/zh-cn/library/f4k12ae8(v=vs.90).aspx -FORCE_INLINE __m128i _mm_loadu_si128(const __m128i *p) + // Sign extend by shifting left then shifting right. + int16x8_t b_even = vshrq_n_s16(vshlq_n_s16(b, 8), 8); + int16x8_t b_odd = vshrq_n_s16(b, 8); + + // multiply + int16x8_t prod1 = vmulq_s16(a_even, b_even); + int16x8_t prod2 = vmulq_s16(a_odd, b_odd); + + // saturated add + return vreinterpretq_m128i_s16(vqaddq_s16(prod1, prod2)); +#endif +} + +// Vertically multiply each unsigned 8-bit integer from a with the corresponding +// signed 8-bit integer from b, producing intermediate signed 16-bit integers. +// Horizontally add adjacent pairs of intermediate signed 16-bit integers, and +// pack the saturated results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_maddubs_pi16 +FORCE_INLINE __m64 _mm_maddubs_pi16(__m64 _a, __m64 _b) { - return vreinterpretq_m128i_s32(vld1q_s32((const int32_t *) p)); + uint16x4_t a = vreinterpret_u16_m64(_a); + int16x4_t b = vreinterpret_s16_m64(_b); + + // Zero extend a + int16x4_t a_odd = vreinterpret_s16_u16(vshr_n_u16(a, 8)); + int16x4_t a_even = vreinterpret_s16_u16(vand_u16(a, vdup_n_u16(0xff))); + + // Sign extend by shifting left then shifting right. + int16x4_t b_even = vshr_n_s16(vshl_n_s16(b, 8), 8); + int16x4_t b_odd = vshr_n_s16(b, 8); + + // multiply + int16x4_t prod1 = vmul_s16(a_even, b_even); + int16x4_t prod2 = vmul_s16(a_odd, b_odd); + + // saturated add + return vreinterpret_m64_s16(vqadd_s16(prod1, prod2)); } -// Load unaligned 32-bit integer from memory into the first element of dst. -// -// dst[31:0] := MEM[mem_addr+31:mem_addr] -// dst[MAX:32] := 0 +// Multiply packed signed 16-bit integers in a and b, producing intermediate +// signed 32-bit integers. Shift right by 15 bits while rounding up, and store +// the packed 16-bit integers in dst. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_loadu_si32 -FORCE_INLINE __m128i _mm_loadu_si32(const void *p) +// r0 := Round(((int32_t)a0 * (int32_t)b0) >> 15) +// r1 := Round(((int32_t)a1 * (int32_t)b1) >> 15) +// r2 := Round(((int32_t)a2 * (int32_t)b2) >> 15) +// ... +// r7 := Round(((int32_t)a7 * (int32_t)b7) >> 15) +FORCE_INLINE __m128i _mm_mulhrs_epi16(__m128i a, __m128i b) { - return vreinterpretq_m128i_s32( - vsetq_lane_s32(*(const int32_t *) p, vdupq_n_s32(0), 0)); + // Has issues due to saturation + // return vreinterpretq_m128i_s16(vqrdmulhq_s16(a, b)); + + // Multiply + int32x4_t mul_lo = vmull_s16(vget_low_s16(vreinterpretq_s16_m128i(a)), + vget_low_s16(vreinterpretq_s16_m128i(b))); + int32x4_t mul_hi = vmull_s16(vget_high_s16(vreinterpretq_s16_m128i(a)), + vget_high_s16(vreinterpretq_s16_m128i(b))); + + // Rounding narrowing shift right + // narrow = (int16_t)((mul + 16384) >> 15); + int16x4_t narrow_lo = vrshrn_n_s32(mul_lo, 15); + int16x4_t narrow_hi = vrshrn_n_s32(mul_hi, 15); + + // Join together + return vreinterpretq_m128i_s16(vcombine_s16(narrow_lo, narrow_hi)); } -// Convert packed double-precision (64-bit) floating-point elements in a to -// packed single-precision (32-bit) floating-point elements, and store the -// results in dst. +// Multiply packed signed 16-bit integers in a and b, producing intermediate +// signed 32-bit integers. Truncate each intermediate integer to the 18 most +// significant bits, round by adding 1, and store bits [16:1] to dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mulhrs_pi16 +FORCE_INLINE __m64 _mm_mulhrs_pi16(__m64 a, __m64 b) +{ + int32x4_t mul_extend = + vmull_s16((vreinterpret_s16_m64(a)), (vreinterpret_s16_m64(b))); + + // Rounding narrowing shift right + return vreinterpret_m64_s16(vrshrn_n_s32(mul_extend, 15)); +} + +// Shuffle packed 8-bit integers in a according to shuffle control mask in the +// corresponding 8-bit element of b, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_epi8 +FORCE_INLINE __m128i _mm_shuffle_epi8(__m128i a, __m128i b) +{ + int8x16_t tbl = vreinterpretq_s8_m128i(a); // input a + uint8x16_t idx = vreinterpretq_u8_m128i(b); // input b + uint8x16_t idx_masked = + vandq_u8(idx, vdupq_n_u8(0x8F)); // avoid using meaningless bits +#if defined(__aarch64__) + return vreinterpretq_m128i_s8(vqtbl1q_s8(tbl, idx_masked)); +#elif defined(__GNUC__) + int8x16_t ret; + // %e and %f represent the even and odd D registers + // respectively. + __asm__ __volatile__( + "vtbl.8 %e[ret], {%e[tbl], %f[tbl]}, %e[idx]\n" + "vtbl.8 %f[ret], {%e[tbl], %f[tbl]}, %f[idx]\n" + : [ret] "=&w"(ret) + : [tbl] "w"(tbl), [idx] "w"(idx_masked)); + return vreinterpretq_m128i_s8(ret); +#else + // use this line if testing on aarch64 + int8x8x2_t a_split = {vget_low_s8(tbl), vget_high_s8(tbl)}; + return vreinterpretq_m128i_s8( + vcombine_s8(vtbl2_s8(a_split, vget_low_u8(idx_masked)), + vtbl2_s8(a_split, vget_high_u8(idx_masked)))); +#endif +} + +// Shuffle packed 8-bit integers in a according to shuffle control mask in the +// corresponding 8-bit element of b, and store the results in dst. // -// FOR j := 0 to 1 -// i := 32*j -// k := 64*j -// dst[i+31:i] := Convert_FP64_To_FP32(a[k+64:k]) +// FOR j := 0 to 7 +// i := j*8 +// IF b[i+7] == 1 +// dst[i+7:i] := 0 +// ELSE +// index[2:0] := b[i+2:i] +// dst[i+7:i] := a[index*8+7:index*8] +// FI // ENDFOR -// dst[127:64] := 0 // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtpd_ps -FORCE_INLINE __m128 _mm_cvtpd_ps(__m128d a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_shuffle_pi8 +FORCE_INLINE __m64 _mm_shuffle_pi8(__m64 a, __m64 b) +{ + const int8x8_t controlMask = + vand_s8(vreinterpret_s8_m64(b), vdup_n_s8((int8_t)(0x1 << 7 | 0x07))); + int8x8_t res = vtbl1_s8(vreinterpret_s8_m64(a), controlMask); + return vreinterpret_m64_s8(res); +} + +// Negate packed 16-bit integers in a when the corresponding signed +// 16-bit integer in b is negative, and store the results in dst. +// Element in dst are zeroed out when the corresponding element +// in b is zero. +// +// for i in 0..7 +// if b[i] < 0 +// r[i] := -a[i] +// else if b[i] == 0 +// r[i] := 0 +// else +// r[i] := a[i] +// fi +// done +FORCE_INLINE __m128i _mm_sign_epi16(__m128i _a, __m128i _b) { + int16x8_t a = vreinterpretq_s16_m128i(_a); + int16x8_t b = vreinterpretq_s16_m128i(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFFFF : 0 + uint16x8_t ltMask = vreinterpretq_u16_s16(vshrq_n_s16(b, 15)); + // (b == 0) ? 0xFFFF : 0 #if defined(__aarch64__) - float32x2_t tmp = vcvt_f32_f64(vreinterpretq_f64_m128d(a)); - return vreinterpretq_m128_f32(vcombine_f32(tmp, vdup_n_f32(0))); + int16x8_t zeroMask = vreinterpretq_s16_u16(vceqzq_s16(b)); #else - float a0 = (float) ((double *) &a)[0]; - float a1 = (float) ((double *) &a)[1]; - return _mm_set_ps(0, 0, a1, a0); + int16x8_t zeroMask = vreinterpretq_s16_u16(vceqq_s16(b, vdupq_n_s16(0))); #endif + + // bitwise select either a or negative 'a' (vnegq_s16(a) equals to negative + // 'a') based on ltMask + int16x8_t masked = vbslq_s16(ltMask, vnegq_s16(a), a); + // res = masked & (~zeroMask) + int16x8_t res = vbicq_s16(masked, zeroMask); + return vreinterpretq_m128i_s16(res); } -// Copy the lower double-precision (64-bit) floating-point element of a to dst. +// Negate packed 32-bit integers in a when the corresponding signed +// 32-bit integer in b is negative, and store the results in dst. +// Element in dst are zeroed out when the corresponding element +// in b is zero. // -// dst[63:0] := a[63:0] +// for i in 0..3 +// if b[i] < 0 +// r[i] := -a[i] +// else if b[i] == 0 +// r[i] := 0 +// else +// r[i] := a[i] +// fi +// done +FORCE_INLINE __m128i _mm_sign_epi32(__m128i _a, __m128i _b) +{ + int32x4_t a = vreinterpretq_s32_m128i(_a); + int32x4_t b = vreinterpretq_s32_m128i(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFFFFFFFF : 0 + uint32x4_t ltMask = vreinterpretq_u32_s32(vshrq_n_s32(b, 31)); + + // (b == 0) ? 0xFFFFFFFF : 0 +#if defined(__aarch64__) + int32x4_t zeroMask = vreinterpretq_s32_u32(vceqzq_s32(b)); +#else + int32x4_t zeroMask = vreinterpretq_s32_u32(vceqq_s32(b, vdupq_n_s32(0))); +#endif + + // bitwise select either a or negative 'a' (vnegq_s32(a) equals to negative + // 'a') based on ltMask + int32x4_t masked = vbslq_s32(ltMask, vnegq_s32(a), a); + // res = masked & (~zeroMask) + int32x4_t res = vbicq_s32(masked, zeroMask); + return vreinterpretq_m128i_s32(res); +} + +// Negate packed 8-bit integers in a when the corresponding signed +// 8-bit integer in b is negative, and store the results in dst. +// Element in dst are zeroed out when the corresponding element +// in b is zero. // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtsd_f64 -FORCE_INLINE double _mm_cvtsd_f64(__m128d a) +// for i in 0..15 +// if b[i] < 0 +// r[i] := -a[i] +// else if b[i] == 0 +// r[i] := 0 +// else +// r[i] := a[i] +// fi +// done +FORCE_INLINE __m128i _mm_sign_epi8(__m128i _a, __m128i _b) { + int8x16_t a = vreinterpretq_s8_m128i(_a); + int8x16_t b = vreinterpretq_s8_m128i(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFF : 0 + uint8x16_t ltMask = vreinterpretq_u8_s8(vshrq_n_s8(b, 7)); + + // (b == 0) ? 0xFF : 0 #if defined(__aarch64__) - return (double) vgetq_lane_f64(vreinterpretq_f64_m128d(a), 0); + int8x16_t zeroMask = vreinterpretq_s8_u8(vceqzq_s8(b)); #else - return ((double *) &a)[0]; + int8x16_t zeroMask = vreinterpretq_s8_u8(vceqq_s8(b, vdupq_n_s8(0))); #endif + + // bitwise select either a or nagative 'a' (vnegq_s8(a) return nagative 'a') + // based on ltMask + int8x16_t masked = vbslq_s8(ltMask, vnegq_s8(a), a); + // res = masked & (~zeroMask) + int8x16_t res = vbicq_s8(masked, zeroMask); + + return vreinterpretq_m128i_s8(res); } -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed double-precision (64-bit) floating-point elements, and store the -// results in dst. +// Negate packed 16-bit integers in a when the corresponding signed 16-bit +// integer in b is negative, and store the results in dst. Element in dst are +// zeroed out when the corresponding element in b is zero. // -// FOR j := 0 to 1 -// i := 64*j -// k := 32*j -// dst[i+63:i] := Convert_FP32_To_FP64(a[k+31:k]) +// FOR j := 0 to 3 +// i := j*16 +// IF b[i+15:i] < 0 +// dst[i+15:i] := -(a[i+15:i]) +// ELSE IF b[i+15:i] == 0 +// dst[i+15:i] := 0 +// ELSE +// dst[i+15:i] := a[i+15:i] +// FI // ENDFOR // -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pd -FORCE_INLINE __m128d _mm_cvtps_pd(__m128 a) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi16 +FORCE_INLINE __m64 _mm_sign_pi16(__m64 _a, __m64 _b) { + int16x4_t a = vreinterpret_s16_m64(_a); + int16x4_t b = vreinterpret_s16_m64(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFFFF : 0 + uint16x4_t ltMask = vreinterpret_u16_s16(vshr_n_s16(b, 15)); + + // (b == 0) ? 0xFFFF : 0 #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vcvt_f64_f32(vget_low_f32(vreinterpretq_f32_m128(a)))); + int16x4_t zeroMask = vreinterpret_s16_u16(vceqz_s16(b)); #else - double a0 = (double) vgetq_lane_f32(vreinterpretq_f32_m128(a), 0); - double a1 = (double) vgetq_lane_f32(vreinterpretq_f32_m128(a), 1); - return _mm_set_pd(a1, a0); + int16x4_t zeroMask = vreinterpret_s16_u16(vceq_s16(b, vdup_n_s16(0))); #endif -} -// Cast vector of type __m128d to type __m128i. This intrinsic is only used for -// compilation and does not generate any instructions, thus it has zero latency. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castpd_si128 -FORCE_INLINE __m128i _mm_castpd_si128(__m128d a) -{ - return vreinterpretq_m128i_s64(vreinterpretq_s64_m128d(a)); + // bitwise select either a or nagative 'a' (vneg_s16(a) return nagative 'a') + // based on ltMask + int16x4_t masked = vbsl_s16(ltMask, vneg_s16(a), a); + // res = masked & (~zeroMask) + int16x4_t res = vbic_s16(masked, zeroMask); + + return vreinterpret_m64_s16(res); } -// Cast vector of type __m128d to type __m128. This intrinsic is only used for -// compilation and does not generate any instructions, thus it has zero latency. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_castpd_ps -FORCE_INLINE __m128 _mm_castpd_ps(__m128d a) +// Negate packed 32-bit integers in a when the corresponding signed 32-bit +// integer in b is negative, and store the results in dst. Element in dst are +// zeroed out when the corresponding element in b is zero. +// +// FOR j := 0 to 1 +// i := j*32 +// IF b[i+31:i] < 0 +// dst[i+31:i] := -(a[i+31:i]) +// ELSE IF b[i+31:i] == 0 +// dst[i+31:i] := 0 +// ELSE +// dst[i+31:i] := a[i+31:i] +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi32 +FORCE_INLINE __m64 _mm_sign_pi32(__m64 _a, __m64 _b) { - return vreinterpretq_m128_s64(vreinterpretq_s64_m128d(a)); + int32x2_t a = vreinterpret_s32_m64(_a); + int32x2_t b = vreinterpret_s32_m64(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFFFFFFFF : 0 + uint32x2_t ltMask = vreinterpret_u32_s32(vshr_n_s32(b, 31)); + + // (b == 0) ? 0xFFFFFFFF : 0 +#if defined(__aarch64__) + int32x2_t zeroMask = vreinterpret_s32_u32(vceqz_s32(b)); +#else + int32x2_t zeroMask = vreinterpret_s32_u32(vceq_s32(b, vdup_n_s32(0))); +#endif + + // bitwise select either a or nagative 'a' (vneg_s32(a) return nagative 'a') + // based on ltMask + int32x2_t masked = vbsl_s32(ltMask, vneg_s32(a), a); + // res = masked & (~zeroMask) + int32x2_t res = vbic_s32(masked, zeroMask); + + return vreinterpret_m64_s32(res); } -// Blend packed single-precision (32-bit) floating-point elements from a and b -// using mask, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_blendv_ps -FORCE_INLINE __m128 _mm_blendv_ps(__m128 _a, __m128 _b, __m128 _mask) +// Negate packed 8-bit integers in a when the corresponding signed 8-bit integer +// in b is negative, and store the results in dst. Element in dst are zeroed out +// when the corresponding element in b is zero. +// +// FOR j := 0 to 7 +// i := j*8 +// IF b[i+7:i] < 0 +// dst[i+7:i] := -(a[i+7:i]) +// ELSE IF b[i+7:i] == 0 +// dst[i+7:i] := 0 +// ELSE +// dst[i+7:i] := a[i+7:i] +// FI +// ENDFOR +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_sign_pi8 +FORCE_INLINE __m64 _mm_sign_pi8(__m64 _a, __m64 _b) { - // Use a signed shift right to create a mask with the sign bit - uint32x4_t mask = - vreinterpretq_u32_s32(vshrq_n_s32(vreinterpretq_s32_m128(_mask), 31)); - float32x4_t a = vreinterpretq_f32_m128(_a); - float32x4_t b = vreinterpretq_f32_m128(_b); - return vreinterpretq_m128_f32(vbslq_f32(mask, b, a)); + int8x8_t a = vreinterpret_s8_m64(_a); + int8x8_t b = vreinterpret_s8_m64(_b); + + // signed shift right: faster than vclt + // (b < 0) ? 0xFF : 0 + uint8x8_t ltMask = vreinterpret_u8_s8(vshr_n_s8(b, 7)); + + // (b == 0) ? 0xFF : 0 +#if defined(__aarch64__) + int8x8_t zeroMask = vreinterpret_s8_u8(vceqz_s8(b)); +#else + int8x8_t zeroMask = vreinterpret_s8_u8(vceq_s8(b, vdup_n_s8(0))); +#endif + + // bitwise select either a or nagative 'a' (vneg_s8(a) return nagative 'a') + // based on ltMask + int8x8_t masked = vbsl_s8(ltMask, vneg_s8(a), a); + // res = masked & (~zeroMask) + int8x8_t res = vbic_s8(masked, zeroMask); + + return vreinterpret_m64_s8(res); } +/* SSE4.1 */ + +// Blend packed 16-bit integers from a and b using control mask imm8, and store +// the results in dst. +// +// FOR j := 0 to 7 +// i := j*16 +// IF imm8[j] +// dst[i+15:i] := b[i+15:i] +// ELSE +// dst[i+15:i] := a[i+15:i] +// FI +// ENDFOR +// FORCE_INLINE __m128i _mm_blend_epi16(__m128i a, __m128i b, +// __constrange(0,255) int imm) +#define _mm_blend_epi16(a, b, imm) \ + __extension__({ \ + const uint16_t ones = 0xffff; \ + const uint16_t zeros = 0x0000; \ + const uint16_t _mask[8] = {((imm) & (1 << 0)) ? ones : zeros, \ + ((imm) & (1 << 1)) ? ones : zeros, \ + ((imm) & (1 << 2)) ? ones : zeros, \ + ((imm) & (1 << 3)) ? ones : zeros, \ + ((imm) & (1 << 4)) ? ones : zeros, \ + ((imm) & (1 << 5)) ? ones : zeros, \ + ((imm) & (1 << 6)) ? ones : zeros, \ + ((imm) & (1 << 7)) ? ones : zeros}; \ + uint16x8_t _mask_vec = vld1q_u16(_mask); \ + uint16x8_t _a = vreinterpretq_u16_m128i(a); \ + uint16x8_t _b = vreinterpretq_u16_m128i(b); \ + vreinterpretq_m128i_u16(vbslq_u16(_mask_vec, _b, _a)); \ + }) + +// Blend packed double-precision (64-bit) floating-point elements from a and b +// using control mask imm8, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_blend_pd +#define _mm_blend_pd(a, b, imm) \ + __extension__({ \ + const uint64_t _mask[2] = { \ + ((imm) & (1 << 0)) ? ~UINT64_C(0) : UINT64_C(0), \ + ((imm) & (1 << 1)) ? ~UINT64_C(0) : UINT64_C(0)}; \ + uint64x2_t _mask_vec = vld1q_u64(_mask); \ + uint64x2_t _a = vreinterpretq_u64_m128d(a); \ + uint64x2_t _b = vreinterpretq_u64_m128d(b); \ + vreinterpretq_m128d_u64(vbslq_u64(_mask_vec, _b, _a)); \ + }) + // Blend packed single-precision (32-bit) floating-point elements from a and b // using mask, and store the results in dst. // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_blend_ps @@ -5672,6 +7337,27 @@ FORCE_INLINE __m128 _mm_blend_ps(__m128 _a, __m128 _b, const char imm8) return vreinterpretq_m128_f32(vbslq_f32(mask, b, a)); } +// Blend packed 8-bit integers from a and b using mask, and store the results in +// dst. +// +// FOR j := 0 to 15 +// i := j*8 +// IF mask[i+7] +// dst[i+7:i] := b[i+7:i] +// ELSE +// dst[i+7:i] := a[i+7:i] +// FI +// ENDFOR +FORCE_INLINE __m128i _mm_blendv_epi8(__m128i _a, __m128i _b, __m128i _mask) +{ + // Use a signed shift right to create a mask with the sign bit + uint8x16_t mask = + vreinterpretq_u8_s8(vshrq_n_s8(vreinterpretq_s8_m128i(_mask), 7)); + uint8x16_t a = vreinterpretq_u8_m128i(_a); + uint8x16_t b = vreinterpretq_u8_m128i(_b); + return vreinterpretq_m128i_u8(vbslq_u8(mask, b, a)); +} + // Blend packed double-precision (64-bit) floating-point elements from a and b // using mask, and store the results in dst. // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_blendv_pd @@ -5690,154 +7376,55 @@ FORCE_INLINE __m128d _mm_blendv_pd(__m128d _a, __m128d _b, __m128d _mask) #endif } -typedef struct { - uint16_t res0; - uint8_t res1 : 6; - uint8_t bit22 : 1; - uint8_t bit23 : 1; - uint8_t res2; -#if defined(__aarch64__) - uint32_t res3; -#endif -} fpcr_bitfield; - -// Macro: Set the rounding mode bits of the MXCSR control and status register to -// the value in unsigned 32-bit integer a. The rounding mode may contain any of -// the following flags: _MM_ROUND_NEAREST, _MM_ROUND_DOWN, _MM_ROUND_UP, -// _MM_ROUND_TOWARD_ZERO -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_MM_SET_ROUNDING_MODE -FORCE_INLINE void _MM_SET_ROUNDING_MODE(int rounding) -{ - union { - fpcr_bitfield field; -#if defined(__aarch64__) - uint64_t value; -#else - uint32_t value; -#endif - } r; - -#if defined(__aarch64__) - asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ -#else - asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ -#endif - - switch (rounding) { - case _MM_ROUND_TOWARD_ZERO: - r.field.bit22 = 1; - r.field.bit23 = 1; - break; - case _MM_ROUND_DOWN: - r.field.bit22 = 0; - r.field.bit23 = 1; - break; - case _MM_ROUND_UP: - r.field.bit22 = 1; - r.field.bit23 = 0; - break; - default: //_MM_ROUND_NEAREST - r.field.bit22 = 0; - r.field.bit23 = 0; - } - -#if defined(__aarch64__) - asm volatile("msr FPCR, %0" ::"r"(r)); /* write */ -#else - asm volatile("vmsr FPSCR, %0" ::"r"(r)); /* write */ -#endif -} - -FORCE_INLINE void _mm_setcsr(unsigned int a) +// Blend packed single-precision (32-bit) floating-point elements from a and b +// using mask, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_blendv_ps +FORCE_INLINE __m128 _mm_blendv_ps(__m128 _a, __m128 _b, __m128 _mask) { - _MM_SET_ROUNDING_MODE(a); + // Use a signed shift right to create a mask with the sign bit + uint32x4_t mask = + vreinterpretq_u32_s32(vshrq_n_s32(vreinterpretq_s32_m128(_mask), 31)); + float32x4_t a = vreinterpretq_f32_m128(_a); + float32x4_t b = vreinterpretq_f32_m128(_b); + return vreinterpretq_m128_f32(vbslq_f32(mask, b, a)); } -// Round the packed single-precision (32-bit) floating-point elements in a using -// the rounding parameter, and store the results as packed single-precision +// Round the packed double-precision (64-bit) floating-point elements in a up +// to an integer value, and store the results as packed double-precision // floating-point elements in dst. -// software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_round_ps -FORCE_INLINE __m128 _mm_round_ps(__m128 a, int rounding) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_ceil_pd +FORCE_INLINE __m128d _mm_ceil_pd(__m128d a) { #if defined(__aarch64__) - switch (rounding) { - case (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC): - return vreinterpretq_m128_f32(vrndnq_f32(vreinterpretq_f32_m128(a))); - case (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC): - return vreinterpretq_m128_f32(vrndmq_f32(vreinterpretq_f32_m128(a))); - case (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC): - return vreinterpretq_m128_f32(vrndpq_f32(vreinterpretq_f32_m128(a))); - case (_MM_FROUND_TO_ZERO | _MM_FROUND_NO_EXC): - return vreinterpretq_m128_f32(vrndq_f32(vreinterpretq_f32_m128(a))); - default: //_MM_FROUND_CUR_DIRECTION - return vreinterpretq_m128_f32(vrndiq_f32(vreinterpretq_f32_m128(a))); - } + return vreinterpretq_m128d_f64(vrndpq_f64(vreinterpretq_f64_m128d(a))); #else - float *v_float = (float *) &a; - __m128 zero, neg_inf, pos_inf; - - switch (rounding) { - case (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC): - return _mm_cvtepi32_ps(_mm_cvtps_epi32(a)); - case (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC): - return (__m128){floorf(v_float[0]), floorf(v_float[1]), - floorf(v_float[2]), floorf(v_float[3])}; - case (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC): - return (__m128){ceilf(v_float[0]), ceilf(v_float[1]), ceilf(v_float[2]), - ceilf(v_float[3])}; - case (_MM_FROUND_TO_ZERO | _MM_FROUND_NO_EXC): - zero = _mm_set_ps(0.0f, 0.0f, 0.0f, 0.0f); - neg_inf = _mm_set_ps(floorf(v_float[0]), floorf(v_float[1]), - floorf(v_float[2]), floorf(v_float[3])); - pos_inf = _mm_set_ps(ceilf(v_float[0]), ceilf(v_float[1]), - ceilf(v_float[2]), ceilf(v_float[3])); - return _mm_blendv_ps(pos_inf, neg_inf, _mm_cmple_ps(a, zero)); - default: //_MM_FROUND_CUR_DIRECTION - return (__m128){roundf(v_float[0]), roundf(v_float[1]), - roundf(v_float[2]), roundf(v_float[3])}; - } + double *f = (double *) &a; + return _mm_set_pd(ceil(f[1]), ceil(f[0])); #endif } -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed 32-bit integers, and store the results in dst. -// -// FOR j := 0 to 1 -// i := 32*j -// dst[i+31:i] := Convert_FP32_To_Int32(a[i+31:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvt_ps2pi -FORCE_INLINE __m64 _mm_cvt_ps2pi(__m128 a) +// Round the packed single-precision (32-bit) floating-point elements in a up to +// an integer value, and store the results as packed single-precision +// floating-point elements in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_ceil_ps +FORCE_INLINE __m128 _mm_ceil_ps(__m128 a) { #if defined(__aarch64__) - return vreinterpret_m64_s32( - vget_low_s32(vcvtnq_s32_f32(vreinterpretq_f32_m128(a)))); + return vreinterpretq_m128_f32(vrndpq_f32(vreinterpretq_f32_m128(a))); #else - return vreinterpret_m64_s32( - vcvt_s32_f32(vget_low_f32(vreinterpretq_f32_m128( - _mm_round_ps(a, _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC))))); + float *f = (float *) &a; + return _mm_set_ps(ceilf(f[3]), ceilf(f[2]), ceilf(f[1]), ceilf(f[0])); #endif } -// Convert packed single-precision (32-bit) floating-point elements in a to -// packed 32-bit integers, and store the results in dst. -// -// FOR j := 0 to 1 -// i := 32*j -// dst[i+31:i] := Convert_FP32_To_Int32(a[i+31:i]) -// ENDFOR -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtps_pi32 -#define _mm_cvtps_pi32(a) _mm_cvt_ps2pi(a) - -// Round the packed single-precision (32-bit) floating-point elements in a up to -// an integer value, and store the results as packed single-precision -// floating-point elements in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_ceil_ps -FORCE_INLINE __m128 _mm_ceil_ps(__m128 a) +// Round the lower double-precision (64-bit) floating-point element in b up to +// an integer value, store the result as a double-precision floating-point +// element in the lower element of dst, and copy the upper element from a to the +// upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_ceil_sd +FORCE_INLINE __m128d _mm_ceil_sd(__m128d a, __m128d b) { - return _mm_round_ps(a, _MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC); + return _mm_move_sd(a, _mm_ceil_pd(b)); } // Round the lower single-precision (32-bit) floating-point element in b up to @@ -5851,396 +7438,442 @@ FORCE_INLINE __m128 _mm_ceil_ps(__m128 a) // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_ceil_ss FORCE_INLINE __m128 _mm_ceil_ss(__m128 a, __m128 b) { - return _mm_move_ss( - a, _mm_round_ps(b, _MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC)); + return _mm_move_ss(a, _mm_ceil_ps(b)); } -// Round the packed single-precision (32-bit) floating-point elements in a down -// to an integer value, and store the results as packed single-precision -// floating-point elements in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_ps -FORCE_INLINE __m128 _mm_floor_ps(__m128 a) +// Compare packed 64-bit integers in a and b for equality, and store the results +// in dst +FORCE_INLINE __m128i _mm_cmpeq_epi64(__m128i a, __m128i b) { - return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC); +#if defined(__aarch64__) + return vreinterpretq_m128i_u64( + vceqq_u64(vreinterpretq_u64_m128i(a), vreinterpretq_u64_m128i(b))); +#else + // ARMv7 lacks vceqq_u64 + // (a == b) -> (a_lo == b_lo) && (a_hi == b_hi) + uint32x4_t cmp = + vceqq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b)); + uint32x4_t swapped = vrev64q_u32(cmp); + return vreinterpretq_m128i_u32(vandq_u32(cmp, swapped)); +#endif } -// Round the lower single-precision (32-bit) floating-point element in b down to -// an integer value, store the result as a single-precision floating-point -// element in the lower element of dst, and copy the upper 3 packed elements -// from a to the upper elements of dst. -// -// dst[31:0] := FLOOR(b[31:0]) -// dst[127:32] := a[127:32] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_ss -FORCE_INLINE __m128 _mm_floor_ss(__m128 a, __m128 b) +// Converts the four signed 16-bit integers in the lower 64 bits to four signed +// 32-bit integers. +FORCE_INLINE __m128i _mm_cvtepi16_epi32(__m128i a) { - return _mm_move_ss( - a, _mm_round_ps(b, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)); + return vreinterpretq_m128i_s32( + vmovl_s16(vget_low_s16(vreinterpretq_s16_m128i(a)))); } -// Load 128-bits of integer data from unaligned memory into dst. This intrinsic -// may perform better than _mm_loadu_si128 when the data crosses a cache line -// boundary. -// -// dst[127:0] := MEM[mem_addr+127:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_lddqu_si128 -#define _mm_lddqu_si128 _mm_loadu_si128 +// Converts the two signed 16-bit integers in the lower 32 bits two signed +// 32-bit integers. +FORCE_INLINE __m128i _mm_cvtepi16_epi64(__m128i a) +{ + int16x8_t s16x8 = vreinterpretq_s16_m128i(a); /* xxxx xxxx xxxx 0B0A */ + int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000x 000x 000B 000A */ + int64x2_t s64x2 = vmovl_s32(vget_low_s32(s32x4)); /* 0000 000B 0000 000A */ + return vreinterpretq_m128i_s64(s64x2); +} -/* Miscellaneous Operations */ +// Converts the two signed 32-bit integers in the lower 64 bits to two signed +// 64-bit integers. +FORCE_INLINE __m128i _mm_cvtepi32_epi64(__m128i a) +{ + return vreinterpretq_m128i_s64( + vmovl_s32(vget_low_s32(vreinterpretq_s32_m128i(a)))); +} -// Shifts the 8 signed 16-bit integers in a right by count bits while shifting -// in the sign bit. -// -// r0 := a0 >> count -// r1 := a1 >> count -// ... -// r7 := a7 >> count -// -// https://msdn.microsoft.com/en-us/library/3c9997dk(v%3dvs.90).aspx -FORCE_INLINE __m128i _mm_sra_epi16(__m128i a, __m128i count) +// Converts the four unsigned 8-bit integers in the lower 16 bits to four +// unsigned 32-bit integers. +FORCE_INLINE __m128i _mm_cvtepi8_epi16(__m128i a) { - int64_t c = (int64_t) vget_low_s64((int64x2_t) count); - if (unlikely(c > 15)) - return _mm_cmplt_epi16(a, _mm_setzero_si128()); - return vreinterpretq_m128i_s16(vshlq_s16((int16x8_t) a, vdupq_n_s16(-c))); + int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx DCBA */ + int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0D0C 0B0A */ + return vreinterpretq_m128i_s16(s16x8); } -// Shifts the 4 signed 32-bit integers in a right by count bits while shifting -// in the sign bit. -// -// r0 := a0 >> count -// r1 := a1 >> count -// r2 := a2 >> count -// r3 := a3 >> count -// -// https://msdn.microsoft.com/en-us/library/ce40009e(v%3dvs.100).aspx -FORCE_INLINE __m128i _mm_sra_epi32(__m128i a, __m128i count) +// Converts the four unsigned 8-bit integers in the lower 32 bits to four +// unsigned 32-bit integers. +FORCE_INLINE __m128i _mm_cvtepi8_epi32(__m128i a) { - int64_t c = (int64_t) vget_low_s64((int64x2_t) count); - if (unlikely(c > 31)) - return _mm_cmplt_epi32(a, _mm_setzero_si128()); - return vreinterpretq_m128i_s32(vshlq_s32((int32x4_t) a, vdupq_n_s32(-c))); + int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx DCBA */ + int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0D0C 0B0A */ + int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000D 000C 000B 000A */ + return vreinterpretq_m128i_s32(s32x4); } -// Packs the 16 signed 16-bit integers from a and b into 8-bit integers and -// saturates. -// https://msdn.microsoft.com/en-us/library/k4y4f7w5%28v=vs.90%29.aspx -FORCE_INLINE __m128i _mm_packs_epi16(__m128i a, __m128i b) +// Converts the two signed 8-bit integers in the lower 32 bits to four +// signed 64-bit integers. +FORCE_INLINE __m128i _mm_cvtepi8_epi64(__m128i a) { - return vreinterpretq_m128i_s8( - vcombine_s8(vqmovn_s16(vreinterpretq_s16_m128i(a)), - vqmovn_s16(vreinterpretq_s16_m128i(b)))); + int8x16_t s8x16 = vreinterpretq_s8_m128i(a); /* xxxx xxxx xxxx xxBA */ + int16x8_t s16x8 = vmovl_s8(vget_low_s8(s8x16)); /* 0x0x 0x0x 0x0x 0B0A */ + int32x4_t s32x4 = vmovl_s16(vget_low_s16(s16x8)); /* 000x 000x 000B 000A */ + int64x2_t s64x2 = vmovl_s32(vget_low_s32(s32x4)); /* 0000 000B 0000 000A */ + return vreinterpretq_m128i_s64(s64x2); } -// Packs the 16 signed 16 - bit integers from a and b into 8 - bit unsigned -// integers and saturates. -// -// r0 := UnsignedSaturate(a0) -// r1 := UnsignedSaturate(a1) -// ... -// r7 := UnsignedSaturate(a7) -// r8 := UnsignedSaturate(b0) -// r9 := UnsignedSaturate(b1) -// ... -// r15 := UnsignedSaturate(b7) -// -// https://msdn.microsoft.com/en-us/library/07ad1wx4(v=vs.100).aspx -FORCE_INLINE __m128i _mm_packus_epi16(const __m128i a, const __m128i b) +// Converts the four unsigned 16-bit integers in the lower 64 bits to four +// unsigned 32-bit integers. +FORCE_INLINE __m128i _mm_cvtepu16_epi32(__m128i a) { - return vreinterpretq_m128i_u8( - vcombine_u8(vqmovun_s16(vreinterpretq_s16_m128i(a)), - vqmovun_s16(vreinterpretq_s16_m128i(b)))); + return vreinterpretq_m128i_u32( + vmovl_u16(vget_low_u16(vreinterpretq_u16_m128i(a)))); } -// Packs the 8 signed 32-bit integers from a and b into signed 16-bit integers -// and saturates. -// -// r0 := SignedSaturate(a0) -// r1 := SignedSaturate(a1) -// r2 := SignedSaturate(a2) -// r3 := SignedSaturate(a3) -// r4 := SignedSaturate(b0) -// r5 := SignedSaturate(b1) -// r6 := SignedSaturate(b2) -// r7 := SignedSaturate(b3) -// -// https://msdn.microsoft.com/en-us/library/393t56f9%28v=vs.90%29.aspx -FORCE_INLINE __m128i _mm_packs_epi32(__m128i a, __m128i b) +// Converts the two unsigned 16-bit integers in the lower 32 bits to two +// unsigned 64-bit integers. +FORCE_INLINE __m128i _mm_cvtepu16_epi64(__m128i a) { - return vreinterpretq_m128i_s16( - vcombine_s16(vqmovn_s32(vreinterpretq_s32_m128i(a)), - vqmovn_s32(vreinterpretq_s32_m128i(b)))); + uint16x8_t u16x8 = vreinterpretq_u16_m128i(a); /* xxxx xxxx xxxx 0B0A */ + uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000x 000x 000B 000A */ + uint64x2_t u64x2 = vmovl_u32(vget_low_u32(u32x4)); /* 0000 000B 0000 000A */ + return vreinterpretq_m128i_u64(u64x2); } -// Packs the 8 unsigned 32-bit integers from a and b into unsigned 16-bit -// integers and saturates. -// -// r0 := UnsignedSaturate(a0) -// r1 := UnsignedSaturate(a1) -// r2 := UnsignedSaturate(a2) -// r3 := UnsignedSaturate(a3) -// r4 := UnsignedSaturate(b0) -// r5 := UnsignedSaturate(b1) -// r6 := UnsignedSaturate(b2) -// r7 := UnsignedSaturate(b3) -FORCE_INLINE __m128i _mm_packus_epi32(__m128i a, __m128i b) +// Converts the two unsigned 32-bit integers in the lower 64 bits to two +// unsigned 64-bit integers. +FORCE_INLINE __m128i _mm_cvtepu32_epi64(__m128i a) { - return vreinterpretq_m128i_u16( - vcombine_u16(vqmovun_s32(vreinterpretq_s32_m128i(a)), - vqmovun_s32(vreinterpretq_s32_m128i(b)))); + return vreinterpretq_m128i_u64( + vmovl_u32(vget_low_u32(vreinterpretq_u32_m128i(a)))); } -// Interleaves the lower 8 signed or unsigned 8-bit integers in a with the lower -// 8 signed or unsigned 8-bit integers in b. -// -// r0 := a0 -// r1 := b0 -// r2 := a1 -// r3 := b1 -// ... -// r14 := a7 -// r15 := b7 -// -// https://msdn.microsoft.com/en-us/library/xf7k860c%28v=vs.90%29.aspx -FORCE_INLINE __m128i _mm_unpacklo_epi8(__m128i a, __m128i b) +// Zero extend packed unsigned 8-bit integers in a to packed 16-bit integers, +// and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_cvtepu8_epi16 +FORCE_INLINE __m128i _mm_cvtepu8_epi16(__m128i a) { -#if defined(__aarch64__) - return vreinterpretq_m128i_s8( - vzip1q_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); -#else - int8x8_t a1 = vreinterpret_s8_s16(vget_low_s16(vreinterpretq_s16_m128i(a))); - int8x8_t b1 = vreinterpret_s8_s16(vget_low_s16(vreinterpretq_s16_m128i(b))); - int8x8x2_t result = vzip_s8(a1, b1); - return vreinterpretq_m128i_s8(vcombine_s8(result.val[0], result.val[1])); -#endif + uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx HGFE DCBA */ + uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0H0G 0F0E 0D0C 0B0A */ + return vreinterpretq_m128i_u16(u16x8); } -// Interleaves the lower 4 signed or unsigned 16-bit integers in a with the -// lower 4 signed or unsigned 16-bit integers in b. -// -// r0 := a0 -// r1 := b0 -// r2 := a1 -// r3 := b1 -// r4 := a2 -// r5 := b2 -// r6 := a3 -// r7 := b3 -// -// https://msdn.microsoft.com/en-us/library/btxb17bw%28v=vs.90%29.aspx -FORCE_INLINE __m128i _mm_unpacklo_epi16(__m128i a, __m128i b) +// Converts the four unsigned 8-bit integers in the lower 32 bits to four +// unsigned 32-bit integers. +// https://msdn.microsoft.com/en-us/library/bb531467%28v=vs.100%29.aspx +FORCE_INLINE __m128i _mm_cvtepu8_epi32(__m128i a) { -#if defined(__aarch64__) - return vreinterpretq_m128i_s16( - vzip1q_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); -#else - int16x4_t a1 = vget_low_s16(vreinterpretq_s16_m128i(a)); - int16x4_t b1 = vget_low_s16(vreinterpretq_s16_m128i(b)); - int16x4x2_t result = vzip_s16(a1, b1); - return vreinterpretq_m128i_s16(vcombine_s16(result.val[0], result.val[1])); -#endif + uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx xxxx DCBA */ + uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0x0x 0x0x 0D0C 0B0A */ + uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000D 000C 000B 000A */ + return vreinterpretq_m128i_u32(u32x4); } -// Interleaves the lower 2 signed or unsigned 32 - bit integers in a with the -// lower 2 signed or unsigned 32 - bit integers in b. -// -// r0 := a0 -// r1 := b0 -// r2 := a1 -// r3 := b1 -// -// https://msdn.microsoft.com/en-us/library/x8atst9d(v=vs.100).aspx -FORCE_INLINE __m128i _mm_unpacklo_epi32(__m128i a, __m128i b) +// Converts the two unsigned 8-bit integers in the lower 16 bits to two +// unsigned 64-bit integers. +FORCE_INLINE __m128i _mm_cvtepu8_epi64(__m128i a) +{ + uint8x16_t u8x16 = vreinterpretq_u8_m128i(a); /* xxxx xxxx xxxx xxBA */ + uint16x8_t u16x8 = vmovl_u8(vget_low_u8(u8x16)); /* 0x0x 0x0x 0x0x 0B0A */ + uint32x4_t u32x4 = vmovl_u16(vget_low_u16(u16x8)); /* 000x 000x 000B 000A */ + uint64x2_t u64x2 = vmovl_u32(vget_low_u32(u32x4)); /* 0000 000B 0000 000A */ + return vreinterpretq_m128i_u64(u64x2); +} + +// Conditionally multiply the packed double-precision (64-bit) floating-point +// elements in a and b using the high 4 bits in imm8, sum the four products, and +// conditionally store the sum in dst using the low 4 bits of imm8. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_dp_pd +FORCE_INLINE __m128d _mm_dp_pd(__m128d a, __m128d b, const int imm) { + // Generate mask value from constant immediate bit value + const int64_t bit0Mask = imm & 0x01 ? UINT64_MAX : 0; + const int64_t bit1Mask = imm & 0x02 ? UINT64_MAX : 0; +#if !SSE2NEON_PRECISE_DP + const int64_t bit4Mask = imm & 0x10 ? UINT64_MAX : 0; + const int64_t bit5Mask = imm & 0x20 ? UINT64_MAX : 0; +#endif + // Conditional multiplication +#if !SSE2NEON_PRECISE_DP + __m128d mul = _mm_mul_pd(a, b); + const __m128d mulMask = + _mm_castsi128_pd(_mm_set_epi64x(bit5Mask, bit4Mask)); + __m128d tmp = _mm_and_pd(mul, mulMask); +#else #if defined(__aarch64__) - return vreinterpretq_m128i_s32( - vzip1q_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); + double d0 = (imm & 0x10) ? vgetq_lane_f64(vreinterpretq_f64_m128d(a), 0) * + vgetq_lane_f64(vreinterpretq_f64_m128d(b), 0) + : 0; + double d1 = (imm & 0x20) ? vgetq_lane_f64(vreinterpretq_f64_m128d(a), 1) * + vgetq_lane_f64(vreinterpretq_f64_m128d(b), 1) + : 0; #else - int32x2_t a1 = vget_low_s32(vreinterpretq_s32_m128i(a)); - int32x2_t b1 = vget_low_s32(vreinterpretq_s32_m128i(b)); - int32x2x2_t result = vzip_s32(a1, b1); - return vreinterpretq_m128i_s32(vcombine_s32(result.val[0], result.val[1])); + double d0 = (imm & 0x10) ? ((double *) &a)[0] * ((double *) &b)[0] : 0; + double d1 = (imm & 0x20) ? ((double *) &a)[1] * ((double *) &b)[1] : 0; +#endif + __m128d tmp = _mm_set_pd(d1, d0); #endif + // Sum the products +#if defined(__aarch64__) + double sum = vpaddd_f64(vreinterpretq_f64_m128d(tmp)); +#else + double sum = *((double *) &tmp) + *(((double *) &tmp) + 1); +#endif + // Conditionally store the sum + const __m128d sumMask = + _mm_castsi128_pd(_mm_set_epi64x(bit1Mask, bit0Mask)); + __m128d res = _mm_and_pd(_mm_set_pd1(sum), sumMask); + return res; } -FORCE_INLINE __m128i _mm_unpacklo_epi64(__m128i a, __m128i b) +// Conditionally multiply the packed single-precision (32-bit) floating-point +// elements in a and b using the high 4 bits in imm8, sum the four products, +// and conditionally store the sum in dst using the low 4 bits of imm. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_dp_ps +FORCE_INLINE __m128 _mm_dp_ps(__m128 a, __m128 b, const int imm) { - int64x1_t a_l = vget_low_s64(vreinterpretq_s64_m128i(a)); - int64x1_t b_l = vget_low_s64(vreinterpretq_s64_m128i(b)); - return vreinterpretq_m128i_s64(vcombine_s64(a_l, b_l)); +#if defined(__aarch64__) + /* shortcuts */ + if (imm == 0xFF) { + return _mm_set1_ps(vaddvq_f32(_mm_mul_ps(a, b))); + } + if (imm == 0x7F) { + float32x4_t m = _mm_mul_ps(a, b); + m[3] = 0; + return _mm_set1_ps(vaddvq_f32(m)); + } +#endif + + float s = 0, c = 0; + float32x4_t f32a = vreinterpretq_f32_m128(a); + float32x4_t f32b = vreinterpretq_f32_m128(b); + + /* To improve the accuracy of floating-point summation, Kahan algorithm + * is used for each operation. + */ + if (imm & (1 << 4)) + _sse2neon_kadd_f32(&s, &c, f32a[0] * f32b[0]); + if (imm & (1 << 5)) + _sse2neon_kadd_f32(&s, &c, f32a[1] * f32b[1]); + if (imm & (1 << 6)) + _sse2neon_kadd_f32(&s, &c, f32a[2] * f32b[2]); + if (imm & (1 << 7)) + _sse2neon_kadd_f32(&s, &c, f32a[3] * f32b[3]); + s += c; + + float32x4_t res = { + (imm & 0x1) ? s : 0, + (imm & 0x2) ? s : 0, + (imm & 0x4) ? s : 0, + (imm & 0x8) ? s : 0, + }; + return vreinterpretq_m128_f32(res); } -// Selects and interleaves the lower two single-precision, floating-point values -// from a and b. -// -// r0 := a0 -// r1 := b0 -// r2 := a1 -// r3 := b1 -// -// https://msdn.microsoft.com/en-us/library/25st103b%28v=vs.90%29.aspx -FORCE_INLINE __m128 _mm_unpacklo_ps(__m128 a, __m128 b) +// Extracts the selected signed or unsigned 32-bit integer from a and zero +// extends. +// FORCE_INLINE int _mm_extract_epi32(__m128i a, __constrange(0,4) int imm) +#define _mm_extract_epi32(a, imm) \ + vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm)) + +// Extracts the selected signed or unsigned 64-bit integer from a and zero +// extends. +// FORCE_INLINE __int64 _mm_extract_epi64(__m128i a, __constrange(0,2) int imm) +#define _mm_extract_epi64(a, imm) \ + vgetq_lane_s64(vreinterpretq_s64_m128i(a), (imm)) + +// Extracts the selected signed or unsigned 8-bit integer from a and zero +// extends. +// FORCE_INLINE int _mm_extract_epi8(__m128i a, __constrange(0,16) int imm) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_extract_epi8 +#define _mm_extract_epi8(a, imm) vgetq_lane_u8(vreinterpretq_u8_m128i(a), (imm)) + +// Extracts the selected single-precision (32-bit) floating-point from a. +// FORCE_INLINE int _mm_extract_ps(__m128 a, __constrange(0,4) int imm) +#define _mm_extract_ps(a, imm) vgetq_lane_s32(vreinterpretq_s32_m128(a), (imm)) + +// Round the packed double-precision (64-bit) floating-point elements in a down +// to an integer value, and store the results as packed double-precision +// floating-point elements in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_pd +FORCE_INLINE __m128d _mm_floor_pd(__m128d a) { #if defined(__aarch64__) - return vreinterpretq_m128_f32( - vzip1q_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); + return vreinterpretq_m128d_f64(vrndmq_f64(vreinterpretq_f64_m128d(a))); #else - float32x2_t a1 = vget_low_f32(vreinterpretq_f32_m128(a)); - float32x2_t b1 = vget_low_f32(vreinterpretq_f32_m128(b)); - float32x2x2_t result = vzip_f32(a1, b1); - return vreinterpretq_m128_f32(vcombine_f32(result.val[0], result.val[1])); + double *f = (double *) &a; + return _mm_set_pd(floor(f[1]), floor(f[0])); #endif } -// Unpack and interleave double-precision (64-bit) floating-point elements from -// the low half of a and b, and store the results in dst. -// -// DEFINE INTERLEAVE_QWORDS(src1[127:0], src2[127:0]) { -// dst[63:0] := src1[63:0] -// dst[127:64] := src2[63:0] -// RETURN dst[127:0] -// } -// dst[127:0] := INTERLEAVE_QWORDS(a[127:0], b[127:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_unpacklo_pd -FORCE_INLINE __m128d _mm_unpacklo_pd(__m128d a, __m128d b) +// Round the packed single-precision (32-bit) floating-point elements in a down +// to an integer value, and store the results as packed single-precision +// floating-point elements in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_ps +FORCE_INLINE __m128 _mm_floor_ps(__m128 a) { #if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vzip1q_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); + return vreinterpretq_m128_f32(vrndmq_f32(vreinterpretq_f32_m128(a))); #else - return vreinterpretq_m128d_s64( - vcombine_s64(vget_low_s64(vreinterpretq_s64_m128d(a)), - vget_low_s64(vreinterpretq_s64_m128d(b)))); + float *f = (float *) &a; + return _mm_set_ps(floorf(f[3]), floorf(f[2]), floorf(f[1]), floorf(f[0])); #endif } -// Unpack and interleave double-precision (64-bit) floating-point elements from -// the high half of a and b, and store the results in dst. -// -// DEFINE INTERLEAVE_HIGH_QWORDS(src1[127:0], src2[127:0]) { -// dst[63:0] := src1[127:64] -// dst[127:64] := src2[127:64] -// RETURN dst[127:0] -// } -// dst[127:0] := INTERLEAVE_HIGH_QWORDS(a[127:0], b[127:0]) -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_unpackhi_pd -FORCE_INLINE __m128d _mm_unpackhi_pd(__m128d a, __m128d b) +// Round the lower double-precision (64-bit) floating-point element in b down to +// an integer value, store the result as a double-precision floating-point +// element in the lower element of dst, and copy the upper element from a to the +// upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_sd +FORCE_INLINE __m128d _mm_floor_sd(__m128d a, __m128d b) { -#if defined(__aarch64__) - return vreinterpretq_m128d_f64( - vzip2q_f64(vreinterpretq_f64_m128d(a), vreinterpretq_f64_m128d(b))); -#else - return vreinterpretq_m128d_s64( - vcombine_s64(vget_high_s64(vreinterpretq_s64_m128d(a)), - vget_high_s64(vreinterpretq_s64_m128d(b)))); -#endif + return _mm_move_sd(a, _mm_floor_pd(b)); } -// Selects and interleaves the upper two single-precision, floating-point values -// from a and b. +// Round the lower single-precision (32-bit) floating-point element in b down to +// an integer value, store the result as a single-precision floating-point +// element in the lower element of dst, and copy the upper 3 packed elements +// from a to the upper elements of dst. // -// r0 := a2 -// r1 := b2 -// r2 := a3 -// r3 := b3 +// dst[31:0] := FLOOR(b[31:0]) +// dst[127:32] := a[127:32] // -// https://msdn.microsoft.com/en-us/library/skccxx7d%28v=vs.90%29.aspx -FORCE_INLINE __m128 _mm_unpackhi_ps(__m128 a, __m128 b) +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_floor_ss +FORCE_INLINE __m128 _mm_floor_ss(__m128 a, __m128 b) { -#if defined(__aarch64__) - return vreinterpretq_m128_f32( - vzip2q_f32(vreinterpretq_f32_m128(a), vreinterpretq_f32_m128(b))); -#else - float32x2_t a1 = vget_high_f32(vreinterpretq_f32_m128(a)); - float32x2_t b1 = vget_high_f32(vreinterpretq_f32_m128(b)); - float32x2x2_t result = vzip_f32(a1, b1); - return vreinterpretq_m128_f32(vcombine_f32(result.val[0], result.val[1])); -#endif + return _mm_move_ss(a, _mm_floor_ps(b)); } -// Interleaves the upper 8 signed or unsigned 8-bit integers in a with the upper -// 8 signed or unsigned 8-bit integers in b. +// Inserts the least significant 32 bits of b into the selected 32-bit integer +// of a. +// FORCE_INLINE __m128i _mm_insert_epi32(__m128i a, int b, +// __constrange(0,4) int imm) +#define _mm_insert_epi32(a, b, imm) \ + __extension__({ \ + vreinterpretq_m128i_s32( \ + vsetq_lane_s32((b), vreinterpretq_s32_m128i(a), (imm))); \ + }) + +// Inserts the least significant 64 bits of b into the selected 64-bit integer +// of a. +// FORCE_INLINE __m128i _mm_insert_epi64(__m128i a, __int64 b, +// __constrange(0,2) int imm) +#define _mm_insert_epi64(a, b, imm) \ + __extension__({ \ + vreinterpretq_m128i_s64( \ + vsetq_lane_s64((b), vreinterpretq_s64_m128i(a), (imm))); \ + }) + +// Inserts the least significant 8 bits of b into the selected 8-bit integer +// of a. +// FORCE_INLINE __m128i _mm_insert_epi8(__m128i a, int b, +// __constrange(0,16) int imm) +#define _mm_insert_epi8(a, b, imm) \ + __extension__({ \ + vreinterpretq_m128i_s8( \ + vsetq_lane_s8((b), vreinterpretq_s8_m128i(a), (imm))); \ + }) + +// Copy a to tmp, then insert a single-precision (32-bit) floating-point +// element from b into tmp using the control in imm8. Store tmp to dst using +// the mask in imm8 (elements are zeroed out when the corresponding bit is set). +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=insert_ps +#define _mm_insert_ps(a, b, imm8) \ + __extension__({ \ + float32x4_t tmp1 = \ + vsetq_lane_f32(vgetq_lane_f32(b, (imm8 >> 6) & 0x3), \ + vreinterpretq_f32_m128(a), 0); \ + float32x4_t tmp2 = \ + vsetq_lane_f32(vgetq_lane_f32(tmp1, 0), vreinterpretq_f32_m128(a), \ + ((imm8 >> 4) & 0x3)); \ + const uint32_t data[4] = {((imm8) & (1 << 0)) ? UINT32_MAX : 0, \ + ((imm8) & (1 << 1)) ? UINT32_MAX : 0, \ + ((imm8) & (1 << 2)) ? UINT32_MAX : 0, \ + ((imm8) & (1 << 3)) ? UINT32_MAX : 0}; \ + uint32x4_t mask = vld1q_u32(data); \ + float32x4_t all_zeros = vdupq_n_f32(0); \ + \ + vreinterpretq_m128_f32( \ + vbslq_f32(mask, all_zeros, vreinterpretq_f32_m128(tmp2))); \ + }) + +// epi versions of min/max +// Computes the pariwise maximums of the four signed 32-bit integer values of a +// and b. // -// r0 := a8 -// r1 := b8 -// r2 := a9 -// r3 := b9 -// ... -// r14 := a15 -// r15 := b15 +// A 128-bit parameter that can be defined with the following equations: +// r0 := (a0 > b0) ? a0 : b0 +// r1 := (a1 > b1) ? a1 : b1 +// r2 := (a2 > b2) ? a2 : b2 +// r3 := (a3 > b3) ? a3 : b3 // -// https://msdn.microsoft.com/en-us/library/t5h7783k(v=vs.100).aspx -FORCE_INLINE __m128i _mm_unpackhi_epi8(__m128i a, __m128i b) +// https://msdn.microsoft.com/en-us/library/vstudio/bb514055(v=vs.100).aspx +FORCE_INLINE __m128i _mm_max_epi32(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s32( + vmaxq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +} + +// Compare packed signed 8-bit integers in a and b, and store packed maximum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epi8 +FORCE_INLINE __m128i _mm_max_epi8(__m128i a, __m128i b) { -#if defined(__aarch64__) return vreinterpretq_m128i_s8( - vzip2q_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); -#else - int8x8_t a1 = - vreinterpret_s8_s16(vget_high_s16(vreinterpretq_s16_m128i(a))); - int8x8_t b1 = - vreinterpret_s8_s16(vget_high_s16(vreinterpretq_s16_m128i(b))); - int8x8x2_t result = vzip_s8(a1, b1); - return vreinterpretq_m128i_s8(vcombine_s8(result.val[0], result.val[1])); -#endif + vmaxq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); } -// Interleaves the upper 4 signed or unsigned 16-bit integers in a with the -// upper 4 signed or unsigned 16-bit integers in b. +// Compare packed unsigned 16-bit integers in a and b, and store packed maximum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu16 +FORCE_INLINE __m128i _mm_max_epu16(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u16( + vmaxq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); +} + +// Compare packed unsigned 32-bit integers in a and b, and store packed maximum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu32 +FORCE_INLINE __m128i _mm_max_epu32(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u32( + vmaxq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b))); +} + +// Computes the pariwise minima of the four signed 32-bit integer values of a +// and b. // -// r0 := a4 -// r1 := b4 -// r2 := a5 -// r3 := b5 -// r4 := a6 -// r5 := b6 -// r6 := a7 -// r7 := b7 +// A 128-bit parameter that can be defined with the following equations: +// r0 := (a0 < b0) ? a0 : b0 +// r1 := (a1 < b1) ? a1 : b1 +// r2 := (a2 < b2) ? a2 : b2 +// r3 := (a3 < b3) ? a3 : b3 // -// https://msdn.microsoft.com/en-us/library/03196cz7(v=vs.100).aspx -FORCE_INLINE __m128i _mm_unpackhi_epi16(__m128i a, __m128i b) +// https://msdn.microsoft.com/en-us/library/vstudio/bb531476(v=vs.100).aspx +FORCE_INLINE __m128i _mm_min_epi32(__m128i a, __m128i b) { -#if defined(__aarch64__) - return vreinterpretq_m128i_s16( - vzip2q_s16(vreinterpretq_s16_m128i(a), vreinterpretq_s16_m128i(b))); -#else - int16x4_t a1 = vget_high_s16(vreinterpretq_s16_m128i(a)); - int16x4_t b1 = vget_high_s16(vreinterpretq_s16_m128i(b)); - int16x4x2_t result = vzip_s16(a1, b1); - return vreinterpretq_m128i_s16(vcombine_s16(result.val[0], result.val[1])); -#endif + return vreinterpretq_m128i_s32( + vminq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); } -// Interleaves the upper 2 signed or unsigned 32-bit integers in a with the -// upper 2 signed or unsigned 32-bit integers in b. -// https://msdn.microsoft.com/en-us/library/65sa7cbs(v=vs.100).aspx -FORCE_INLINE __m128i _mm_unpackhi_epi32(__m128i a, __m128i b) +// Compare packed signed 8-bit integers in a and b, and store packed minimum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_epi8 +FORCE_INLINE __m128i _mm_min_epi8(__m128i a, __m128i b) { -#if defined(__aarch64__) - return vreinterpretq_m128i_s32( - vzip2q_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); -#else - int32x2_t a1 = vget_high_s32(vreinterpretq_s32_m128i(a)); - int32x2_t b1 = vget_high_s32(vreinterpretq_s32_m128i(b)); - int32x2x2_t result = vzip_s32(a1, b1); - return vreinterpretq_m128i_s32(vcombine_s32(result.val[0], result.val[1])); -#endif + return vreinterpretq_m128i_s8( + vminq_s8(vreinterpretq_s8_m128i(a), vreinterpretq_s8_m128i(b))); } -// Interleaves the upper signed or unsigned 64-bit integer in a with the -// upper signed or unsigned 64-bit integer in b. -// -// r0 := a1 -// r1 := b1 -FORCE_INLINE __m128i _mm_unpackhi_epi64(__m128i a, __m128i b) +// Compare packed unsigned 16-bit integers in a and b, and store packed minimum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_min_epu16 +FORCE_INLINE __m128i _mm_min_epu16(__m128i a, __m128i b) { - int64x1_t a_h = vget_high_s64(vreinterpretq_s64_m128i(a)); - int64x1_t b_h = vget_high_s64(vreinterpretq_s64_m128i(b)); - return vreinterpretq_m128i_s64(vcombine_s64(a_h, b_h)); + return vreinterpretq_m128i_u16( + vminq_u16(vreinterpretq_u16_m128i(a), vreinterpretq_u16_m128i(b))); +} + +// Compare packed unsigned 32-bit integers in a and b, and store packed minimum +// values in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_max_epu32 +FORCE_INLINE __m128i _mm_min_epu32(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u32( + vminq_u32(vreinterpretq_u32_m128i(a), vreinterpretq_u32_m128i(b))); } // Horizontally compute the minimum amongst the packed unsigned 16-bit integers @@ -6296,6 +7929,339 @@ FORCE_INLINE __m128i _mm_minpos_epu16(__m128i a) return dst; } +// Compute the sum of absolute differences (SADs) of quadruplets of unsigned +// 8-bit integers in a compared to those in b, and store the 16-bit results in +// dst. Eight SADs are performed using one quadruplet from b and eight +// quadruplets from a. One quadruplet is selected from b starting at on the +// offset specified in imm8. Eight quadruplets are formed from sequential 8-bit +// integers selected from a starting at the offset specified in imm8. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_mpsadbw_epu8 +FORCE_INLINE __m128i _mm_mpsadbw_epu8(__m128i a, __m128i b, const int imm) +{ + uint8x16_t _a, _b; + + switch (imm & 0x4) { + case 0: + // do nothing + _a = vreinterpretq_u8_m128i(a); + break; + case 4: + _a = vreinterpretq_u8_u32(vextq_u32(vreinterpretq_u32_m128i(a), + vreinterpretq_u32_m128i(a), 1)); + break; + default: +#if defined(__GNUC__) || defined(__clang__) + __builtin_unreachable(); +#endif + break; + } + + switch (imm & 0x3) { + case 0: + _b = vreinterpretq_u8_u32( + vdupq_n_u32(vgetq_lane_u32(vreinterpretq_u32_m128i(b), 0))); + break; + case 1: + _b = vreinterpretq_u8_u32( + vdupq_n_u32(vgetq_lane_u32(vreinterpretq_u32_m128i(b), 1))); + break; + case 2: + _b = vreinterpretq_u8_u32( + vdupq_n_u32(vgetq_lane_u32(vreinterpretq_u32_m128i(b), 2))); + break; + case 3: + _b = vreinterpretq_u8_u32( + vdupq_n_u32(vgetq_lane_u32(vreinterpretq_u32_m128i(b), 3))); + break; + default: +#if defined(__GNUC__) || defined(__clang__) + __builtin_unreachable(); +#endif + break; + } + + int16x8_t c04, c15, c26, c37; + uint8x8_t low_b = vget_low_u8(_b); + c04 = vabsq_s16(vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(_a), low_b))); + _a = vextq_u8(_a, _a, 1); + c15 = vabsq_s16(vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(_a), low_b))); + _a = vextq_u8(_a, _a, 1); + c26 = vabsq_s16(vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(_a), low_b))); + _a = vextq_u8(_a, _a, 1); + c37 = vabsq_s16(vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(_a), low_b))); +#if defined(__aarch64__) + // |0|4|2|6| + c04 = vpaddq_s16(c04, c26); + // |1|5|3|7| + c15 = vpaddq_s16(c15, c37); + + int32x4_t trn1_c = + vtrn1q_s32(vreinterpretq_s32_s16(c04), vreinterpretq_s32_s16(c15)); + int32x4_t trn2_c = + vtrn2q_s32(vreinterpretq_s32_s16(c04), vreinterpretq_s32_s16(c15)); + return vreinterpretq_m128i_s16(vpaddq_s16(vreinterpretq_s16_s32(trn1_c), + vreinterpretq_s16_s32(trn2_c))); +#else + int16x4_t c01, c23, c45, c67; + c01 = vpadd_s16(vget_low_s16(c04), vget_low_s16(c15)); + c23 = vpadd_s16(vget_low_s16(c26), vget_low_s16(c37)); + c45 = vpadd_s16(vget_high_s16(c04), vget_high_s16(c15)); + c67 = vpadd_s16(vget_high_s16(c26), vget_high_s16(c37)); + + return vreinterpretq_m128i_s16( + vcombine_s16(vpadd_s16(c01, c23), vpadd_s16(c45, c67))); +#endif +} + +// Multiply the low signed 32-bit integers from each packed 64-bit element in +// a and b, and store the signed 64-bit results in dst. +// +// r0 := (int64_t)(int32_t)a0 * (int64_t)(int32_t)b0 +// r1 := (int64_t)(int32_t)a2 * (int64_t)(int32_t)b2 +FORCE_INLINE __m128i _mm_mul_epi32(__m128i a, __m128i b) +{ + // vmull_s32 upcasts instead of masking, so we downcast. + int32x2_t a_lo = vmovn_s64(vreinterpretq_s64_m128i(a)); + int32x2_t b_lo = vmovn_s64(vreinterpretq_s64_m128i(b)); + return vreinterpretq_m128i_s64(vmull_s32(a_lo, b_lo)); +} + +// Multiplies the 4 signed or unsigned 32-bit integers from a by the 4 signed or +// unsigned 32-bit integers from b. +// https://msdn.microsoft.com/en-us/library/vstudio/bb531409(v=vs.100).aspx +FORCE_INLINE __m128i _mm_mullo_epi32(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_s32( + vmulq_s32(vreinterpretq_s32_m128i(a), vreinterpretq_s32_m128i(b))); +} + +// Packs the 8 unsigned 32-bit integers from a and b into unsigned 16-bit +// integers and saturates. +// +// r0 := UnsignedSaturate(a0) +// r1 := UnsignedSaturate(a1) +// r2 := UnsignedSaturate(a2) +// r3 := UnsignedSaturate(a3) +// r4 := UnsignedSaturate(b0) +// r5 := UnsignedSaturate(b1) +// r6 := UnsignedSaturate(b2) +// r7 := UnsignedSaturate(b3) +FORCE_INLINE __m128i _mm_packus_epi32(__m128i a, __m128i b) +{ + return vreinterpretq_m128i_u16( + vcombine_u16(vqmovun_s32(vreinterpretq_s32_m128i(a)), + vqmovun_s32(vreinterpretq_s32_m128i(b)))); +} + +// Round the packed double-precision (64-bit) floating-point elements in a using +// the rounding parameter, and store the results as packed double-precision +// floating-point elements in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_round_pd +FORCE_INLINE __m128d _mm_round_pd(__m128d a, int rounding) +{ +#if defined(__aarch64__) + switch (rounding) { + case (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC): + return vreinterpretq_m128d_f64(vrndnq_f64(vreinterpretq_f64_m128d(a))); + case (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC): + return _mm_floor_pd(a); + case (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC): + return _mm_ceil_pd(a); + case (_MM_FROUND_TO_ZERO | _MM_FROUND_NO_EXC): + return vreinterpretq_m128d_f64(vrndq_f64(vreinterpretq_f64_m128d(a))); + default: //_MM_FROUND_CUR_DIRECTION + return vreinterpretq_m128d_f64(vrndiq_f64(vreinterpretq_f64_m128d(a))); + } +#else + double *v_double = (double *) &a; + + if (rounding == (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_NEAREST)) { + double res[2], tmp; + for (int i = 0; i < 2; i++) { + tmp = (v_double[i] < 0) ? -v_double[i] : v_double[i]; + double roundDown = floor(tmp); // Round down value + double roundUp = ceil(tmp); // Round up value + double diffDown = tmp - roundDown; + double diffUp = roundUp - tmp; + if (diffDown < diffUp) { + /* If it's closer to the round down value, then use it */ + res[i] = roundDown; + } else if (diffDown > diffUp) { + /* If it's closer to the round up value, then use it */ + res[i] = roundUp; + } else { + /* If it's equidistant between round up and round down value, + * pick the one which is an even number */ + double half = roundDown / 2; + if (half != floor(half)) { + /* If the round down value is odd, return the round up value + */ + res[i] = roundUp; + } else { + /* If the round up value is odd, return the round down value + */ + res[i] = roundDown; + } + } + res[i] = (v_double[i] < 0) ? -res[i] : res[i]; + } + return _mm_set_pd(res[1], res[0]); + } else if (rounding == (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_DOWN)) { + return _mm_floor_pd(a); + } else if (rounding == (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_UP)) { + return _mm_ceil_pd(a); + } + return _mm_set_pd(v_double[1] > 0 ? floor(v_double[1]) : ceil(v_double[1]), + v_double[0] > 0 ? floor(v_double[0]) : ceil(v_double[0])); +#endif +} + +// Round the packed single-precision (32-bit) floating-point elements in a using +// the rounding parameter, and store the results as packed single-precision +// floating-point elements in dst. +// software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_round_ps +FORCE_INLINE __m128 _mm_round_ps(__m128 a, int rounding) +{ +#if defined(__aarch64__) + switch (rounding) { + case (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC): + return vreinterpretq_m128_f32(vrndnq_f32(vreinterpretq_f32_m128(a))); + case (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC): + return _mm_floor_ps(a); + case (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC): + return _mm_ceil_ps(a); + case (_MM_FROUND_TO_ZERO | _MM_FROUND_NO_EXC): + return vreinterpretq_m128_f32(vrndq_f32(vreinterpretq_f32_m128(a))); + default: //_MM_FROUND_CUR_DIRECTION + return vreinterpretq_m128_f32(vrndiq_f32(vreinterpretq_f32_m128(a))); + } +#else + float *v_float = (float *) &a; + + if (rounding == (_MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_NEAREST)) { + uint32x4_t signmask = vdupq_n_u32(0x80000000); + float32x4_t half = vbslq_f32(signmask, vreinterpretq_f32_m128(a), + vdupq_n_f32(0.5f)); /* +/- 0.5 */ + int32x4_t r_normal = vcvtq_s32_f32(vaddq_f32( + vreinterpretq_f32_m128(a), half)); /* round to integer: [a + 0.5]*/ + int32x4_t r_trunc = vcvtq_s32_f32( + vreinterpretq_f32_m128(a)); /* truncate to integer: [a] */ + int32x4_t plusone = vreinterpretq_s32_u32(vshrq_n_u32( + vreinterpretq_u32_s32(vnegq_s32(r_trunc)), 31)); /* 1 or 0 */ + int32x4_t r_even = vbicq_s32(vaddq_s32(r_trunc, plusone), + vdupq_n_s32(1)); /* ([a] + {0,1}) & ~1 */ + float32x4_t delta = vsubq_f32( + vreinterpretq_f32_m128(a), + vcvtq_f32_s32(r_trunc)); /* compute delta: delta = (a - [a]) */ + uint32x4_t is_delta_half = + vceqq_f32(delta, half); /* delta == +/- 0.5 */ + return vreinterpretq_m128_f32( + vcvtq_f32_s32(vbslq_s32(is_delta_half, r_even, r_normal))); + } else if (rounding == (_MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_DOWN)) { + return _mm_floor_ps(a); + } else if (rounding == (_MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC) || + (rounding == _MM_FROUND_CUR_DIRECTION && + _MM_GET_ROUNDING_MODE() == _MM_ROUND_UP)) { + return _mm_ceil_ps(a); + } + return _mm_set_ps(v_float[3] > 0 ? floorf(v_float[3]) : ceilf(v_float[3]), + v_float[2] > 0 ? floorf(v_float[2]) : ceilf(v_float[2]), + v_float[1] > 0 ? floorf(v_float[1]) : ceilf(v_float[1]), + v_float[0] > 0 ? floorf(v_float[0]) : ceilf(v_float[0])); +#endif +} + +// Round the lower double-precision (64-bit) floating-point element in b using +// the rounding parameter, store the result as a double-precision floating-point +// element in the lower element of dst, and copy the upper element from a to the +// upper element of dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_round_sd +FORCE_INLINE __m128d _mm_round_sd(__m128d a, __m128d b, int rounding) +{ + return _mm_move_sd(a, _mm_round_pd(b, rounding)); +} + +// Round the lower single-precision (32-bit) floating-point element in b using +// the rounding parameter, store the result as a single-precision floating-point +// element in the lower element of dst, and copy the upper 3 packed elements +// from a to the upper elements of dst. Rounding is done according to the +// rounding[3:0] parameter, which can be one of: +// (_MM_FROUND_TO_NEAREST_INT |_MM_FROUND_NO_EXC) // round to nearest, and +// suppress exceptions +// (_MM_FROUND_TO_NEG_INF |_MM_FROUND_NO_EXC) // round down, and +// suppress exceptions +// (_MM_FROUND_TO_POS_INF |_MM_FROUND_NO_EXC) // round up, and suppress +// exceptions +// (_MM_FROUND_TO_ZERO |_MM_FROUND_NO_EXC) // truncate, and suppress +// exceptions _MM_FROUND_CUR_DIRECTION // use MXCSR.RC; see +// _MM_SET_ROUNDING_MODE +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_round_ss +FORCE_INLINE __m128 _mm_round_ss(__m128 a, __m128 b, int rounding) +{ + return _mm_move_ss(a, _mm_round_ps(b, rounding)); +} + +// Load 128-bits of integer data from memory into dst using a non-temporal +// memory hint. mem_addr must be aligned on a 16-byte boundary or a +// general-protection exception may be generated. +// +// dst[127:0] := MEM[mem_addr+127:mem_addr] +// +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_load_si128 +FORCE_INLINE __m128i _mm_stream_load_si128(__m128i *p) +{ +#if __has_builtin(__builtin_nontemporal_store) + return __builtin_nontemporal_load(p); +#else + return vreinterpretq_m128i_s64(vld1q_s64((int64_t *) p)); +#endif +} + +// Compute the bitwise NOT of a and then AND with a 128-bit vector containing +// all 1's, and return 1 if the result is zero, otherwise return 0. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_test_all_ones +FORCE_INLINE int _mm_test_all_ones(__m128i a) +{ + return (uint64_t)(vgetq_lane_s64(a, 0) & vgetq_lane_s64(a, 1)) == + ~(uint64_t) 0; +} + +// Compute the bitwise AND of 128 bits (representing integer data) in a and +// mask, and return 1 if the result is zero, otherwise return 0. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_test_all_zeros +FORCE_INLINE int _mm_test_all_zeros(__m128i a, __m128i mask) +{ + int64x2_t a_and_mask = + vandq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(mask)); + return !(vgetq_lane_s64(a_and_mask, 0) | vgetq_lane_s64(a_and_mask, 1)); +} + +// Compute the bitwise AND of 128 bits (representing integer data) in a and +// mask, and set ZF to 1 if the result is zero, otherwise set ZF to 0. Compute +// the bitwise NOT of a and then AND with mask, and set CF to 1 if the result is +// zero, otherwise set CF to 0. Return 1 if both the ZF and CF values are zero, +// otherwise return 0. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=mm_test_mix_ones_zero +FORCE_INLINE int _mm_test_mix_ones_zeros(__m128i a, __m128i mask) +{ + uint64x2_t zf = + vandq_u64(vreinterpretq_u64_m128i(mask), vreinterpretq_u64_m128i(a)); + uint64x2_t cf = + vbicq_u64(vreinterpretq_u64_m128i(mask), vreinterpretq_u64_m128i(a)); + uint64x2_t result = vandq_u64(zf, cf); + return !(vgetq_lane_u64(result, 0) | vgetq_lane_u64(result, 1)); +} + // Compute the bitwise AND of 128 bits (representing integer data) in a and b, // and set ZF to 1 if the result is zero, otherwise set ZF to 0. Compute the // bitwise NOT of a and then AND with b, and set CF to 1 if the result is zero, @@ -6312,6 +8278,14 @@ FORCE_INLINE int _mm_testc_si128(__m128i a, __m128i b) // Compute the bitwise AND of 128 bits (representing integer data) in a and b, // and set ZF to 1 if the result is zero, otherwise set ZF to 0. Compute the // bitwise NOT of a and then AND with b, and set CF to 1 if the result is zero, +// otherwise set CF to 0. Return 1 if both the ZF and CF values are zero, +// otherwise return 0. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_testnzc_si128 +#define _mm_testnzc_si128(a, b) _mm_test_mix_ones_zeros(a, b) + +// Compute the bitwise AND of 128 bits (representing integer data) in a and b, +// and set ZF to 1 if the result is zero, otherwise set ZF to 0. Compute the +// bitwise NOT of a and then AND with b, and set CF to 1 if the result is zero, // otherwise set CF to 0. Return the ZF value. // https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_testz_si128 FORCE_INLINE int _mm_testz_si128(__m128i a, __m128i b) @@ -6321,299 +8295,93 @@ FORCE_INLINE int _mm_testz_si128(__m128i a, __m128i b) return !(vgetq_lane_s64(s64, 0) | vgetq_lane_s64(s64, 1)); } -// Extracts the selected signed or unsigned 8-bit integer from a and zero -// extends. -// FORCE_INLINE int _mm_extract_epi8(__m128i a, __constrange(0,16) int imm) -#define _mm_extract_epi8(a, imm) vgetq_lane_u8(vreinterpretq_u8_m128i(a), (imm)) - -// Inserts the least significant 8 bits of b into the selected 8-bit integer -// of a. -// FORCE_INLINE __m128i _mm_insert_epi8(__m128i a, int b, -// __constrange(0,16) int imm) -#define _mm_insert_epi8(a, b, imm) \ - __extension__({ \ - vreinterpretq_m128i_s8( \ - vsetq_lane_s8((b), vreinterpretq_s8_m128i(a), (imm))); \ - }) - -// Extracts the selected signed or unsigned 16-bit integer from a and zero -// extends. -// https://msdn.microsoft.com/en-us/library/6dceta0c(v=vs.100).aspx -// FORCE_INLINE int _mm_extract_epi16(__m128i a, __constrange(0,8) int imm) -#define _mm_extract_epi16(a, imm) \ - vgetq_lane_u16(vreinterpretq_u16_m128i(a), (imm)) - -// Inserts the least significant 16 bits of b into the selected 16-bit integer -// of a. -// https://msdn.microsoft.com/en-us/library/kaze8hz1%28v=vs.100%29.aspx -// FORCE_INLINE __m128i _mm_insert_epi16(__m128i a, int b, -// __constrange(0,8) int imm) -#define _mm_insert_epi16(a, b, imm) \ - __extension__({ \ - vreinterpretq_m128i_s16( \ - vsetq_lane_s16((b), vreinterpretq_s16_m128i(a), (imm))); \ - }) - -// Copy a to dst, and insert the 16-bit integer i into dst at the location -// specified by imm8. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_insert_pi16 -#define _mm_insert_pi16(a, b, imm) \ - __extension__({ \ - vreinterpret_m64_s16( \ - vset_lane_s16((b), vreinterpret_s16_m64(a), (imm))); \ - }) - -// Extracts the selected signed or unsigned 32-bit integer from a and zero -// extends. -// FORCE_INLINE int _mm_extract_epi32(__m128i a, __constrange(0,4) int imm) -#define _mm_extract_epi32(a, imm) \ - vgetq_lane_s32(vreinterpretq_s32_m128i(a), (imm)) - -// Extracts the selected single-precision (32-bit) floating-point from a. -// FORCE_INLINE int _mm_extract_ps(__m128 a, __constrange(0,4) int imm) -#define _mm_extract_ps(a, imm) vgetq_lane_s32(vreinterpretq_s32_m128(a), (imm)) - -// Inserts the least significant 32 bits of b into the selected 32-bit integer -// of a. -// FORCE_INLINE __m128i _mm_insert_epi32(__m128i a, int b, -// __constrange(0,4) int imm) -#define _mm_insert_epi32(a, b, imm) \ - __extension__({ \ - vreinterpretq_m128i_s32( \ - vsetq_lane_s32((b), vreinterpretq_s32_m128i(a), (imm))); \ - }) - -// Extracts the selected signed or unsigned 64-bit integer from a and zero -// extends. -// FORCE_INLINE __int64 _mm_extract_epi64(__m128i a, __constrange(0,2) int imm) -#define _mm_extract_epi64(a, imm) \ - vgetq_lane_s64(vreinterpretq_s64_m128i(a), (imm)) - -// Inserts the least significant 64 bits of b into the selected 64-bit integer -// of a. -// FORCE_INLINE __m128i _mm_insert_epi64(__m128i a, __int64 b, -// __constrange(0,2) int imm) -#define _mm_insert_epi64(a, b, imm) \ - __extension__({ \ - vreinterpretq_m128i_s64( \ - vsetq_lane_s64((b), vreinterpretq_s64_m128i(a), (imm))); \ - }) +/* SSE4.2 */ -// Count the number of bits set to 1 in unsigned 32-bit integer a, and -// return that count in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_popcnt_u32 -FORCE_INLINE int _mm_popcnt_u32(unsigned int a) +// Compares the 2 signed 64-bit integers in a and the 2 signed 64-bit integers +// in b for greater than. +FORCE_INLINE __m128i _mm_cmpgt_epi64(__m128i a, __m128i b) { #if defined(__aarch64__) -#if __has_builtin(__builtin_popcount) - return __builtin_popcount(a); + return vreinterpretq_m128i_u64( + vcgtq_s64(vreinterpretq_s64_m128i(a), vreinterpretq_s64_m128i(b))); #else - return (int) vaddlv_u8(vcnt_u8(vcreate_u8((uint64_t) a))); -#endif -#else - uint32_t count = 0; - uint8x8_t input_val, count8x8_val; - uint16x4_t count16x4_val; - uint32x2_t count32x2_val; - - input_val = vld1_u8((uint8_t *) &a); - count8x8_val = vcnt_u8(input_val); - count16x4_val = vpaddl_u8(count8x8_val); - count32x2_val = vpaddl_u16(count16x4_val); - - vst1_u32(&count, count32x2_val); - return count; + return vreinterpretq_m128i_s64(vshrq_n_s64( + vqsubq_s64(vreinterpretq_s64_m128i(b), vreinterpretq_s64_m128i(a)), + 63)); #endif } -// Count the number of bits set to 1 in unsigned 64-bit integer a, and -// return that count in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_popcnt_u64 -FORCE_INLINE int64_t _mm_popcnt_u64(uint64_t a) +// Starting with the initial value in crc, accumulates a CRC32 value for +// unsigned 16-bit integer v. +// https://msdn.microsoft.com/en-us/library/bb531411(v=vs.100) +FORCE_INLINE uint32_t _mm_crc32_u16(uint32_t crc, uint16_t v) { -#if defined(__aarch64__) -#if __has_builtin(__builtin_popcountll) - return __builtin_popcountll(a); -#else - return (int64_t) vaddlv_u8(vcnt_u8(vcreate_u8(a))); -#endif +#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) + __asm__ __volatile__("crc32ch %w[c], %w[c], %w[v]\n\t" + : [c] "+r"(crc) + : [v] "r"(v)); #else - uint64_t count = 0; - uint8x8_t input_val, count8x8_val; - uint16x4_t count16x4_val; - uint32x2_t count32x2_val; - uint64x1_t count64x1_val; - - input_val = vld1_u8((uint8_t *) &a); - count8x8_val = vcnt_u8(input_val); - count16x4_val = vpaddl_u8(count8x8_val); - count32x2_val = vpaddl_u16(count16x4_val); - count64x1_val = vpaddl_u32(count32x2_val); - vst1_u64(&count, count64x1_val); - return count; + crc = _mm_crc32_u8(crc, v & 0xff); + crc = _mm_crc32_u8(crc, (v >> 8) & 0xff); #endif + return crc; } -// Macro: Transpose the 4x4 matrix formed by the 4 rows of single-precision -// (32-bit) floating-point elements in row0, row1, row2, and row3, and store the -// transposed matrix in these vectors (row0 now contains column 0, etc.). -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=MM_TRANSPOSE4_PS -#define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ - do { \ - float32x4x2_t ROW01 = vtrnq_f32(row0, row1); \ - float32x4x2_t ROW23 = vtrnq_f32(row2, row3); \ - row0 = vcombine_f32(vget_low_f32(ROW01.val[0]), \ - vget_low_f32(ROW23.val[0])); \ - row1 = vcombine_f32(vget_low_f32(ROW01.val[1]), \ - vget_low_f32(ROW23.val[1])); \ - row2 = vcombine_f32(vget_high_f32(ROW01.val[0]), \ - vget_high_f32(ROW23.val[0])); \ - row3 = vcombine_f32(vget_high_f32(ROW01.val[1]), \ - vget_high_f32(ROW23.val[1])); \ - } while (0) - -/* Crypto Extensions */ - -#if defined(__ARM_FEATURE_CRYPTO) -// Wraps vmull_p64 -FORCE_INLINE uint64x2_t _sse2neon_vmull_p64(uint64x1_t _a, uint64x1_t _b) -{ - poly64_t a = vget_lane_p64(vreinterpret_p64_u64(_a), 0); - poly64_t b = vget_lane_p64(vreinterpret_p64_u64(_b), 0); - return vreinterpretq_u64_p128(vmull_p64(a, b)); -} -#else // ARMv7 polyfill -// ARMv7/some A64 lacks vmull_p64, but it has vmull_p8. -// -// vmull_p8 calculates 8 8-bit->16-bit polynomial multiplies, but we need a -// 64-bit->128-bit polynomial multiply. -// -// It needs some work and is somewhat slow, but it is still faster than all -// known scalar methods. -// -// Algorithm adapted to C from -// https://www.workofard.com/2017/07/ghash-for-low-end-cores/, which is adapted -// from "Fast Software Polynomial Multiplication on ARM Processors Using the -// NEON Engine" by Danilo Camara, Conrado Gouvea, Julio Lopez and Ricardo Dahab -// (https://hal.inria.fr/hal-01506572) -static uint64x2_t _sse2neon_vmull_p64(uint64x1_t _a, uint64x1_t _b) +// Starting with the initial value in crc, accumulates a CRC32 value for +// unsigned 32-bit integer v. +// https://msdn.microsoft.com/en-us/library/bb531394(v=vs.100) +FORCE_INLINE uint32_t _mm_crc32_u32(uint32_t crc, uint32_t v) { - poly8x8_t a = vreinterpret_p8_u64(_a); - poly8x8_t b = vreinterpret_p8_u64(_b); - - // Masks - uint8x16_t k48_32 = vcombine_u8(vcreate_u8(0x0000ffffffffffff), - vcreate_u8(0x00000000ffffffff)); - uint8x16_t k16_00 = vcombine_u8(vcreate_u8(0x000000000000ffff), - vcreate_u8(0x0000000000000000)); - - // Do the multiplies, rotating with vext to get all combinations - uint8x16_t d = vreinterpretq_u8_p16(vmull_p8(a, b)); // D = A0 * B0 - uint8x16_t e = - vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 1))); // E = A0 * B1 - uint8x16_t f = - vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 1), b)); // F = A1 * B0 - uint8x16_t g = - vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 2))); // G = A0 * B2 - uint8x16_t h = - vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 2), b)); // H = A2 * B0 - uint8x16_t i = - vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 3))); // I = A0 * B3 - uint8x16_t j = - vreinterpretq_u8_p16(vmull_p8(vext_p8(a, a, 3), b)); // J = A3 * B0 - uint8x16_t k = - vreinterpretq_u8_p16(vmull_p8(a, vext_p8(b, b, 4))); // L = A0 * B4 - - // Add cross products - uint8x16_t l = veorq_u8(e, f); // L = E + F - uint8x16_t m = veorq_u8(g, h); // M = G + H - uint8x16_t n = veorq_u8(i, j); // N = I + J - - // Interleave. Using vzip1 and vzip2 prevents Clang from emitting TBL - // instructions. -#if defined(__aarch64__) - uint8x16_t lm_p0 = vreinterpretq_u8_u64( - vzip1q_u64(vreinterpretq_u64_u8(l), vreinterpretq_u64_u8(m))); - uint8x16_t lm_p1 = vreinterpretq_u8_u64( - vzip2q_u64(vreinterpretq_u64_u8(l), vreinterpretq_u64_u8(m))); - uint8x16_t nk_p0 = vreinterpretq_u8_u64( - vzip1q_u64(vreinterpretq_u64_u8(n), vreinterpretq_u64_u8(k))); - uint8x16_t nk_p1 = vreinterpretq_u8_u64( - vzip2q_u64(vreinterpretq_u64_u8(n), vreinterpretq_u64_u8(k))); +#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) + __asm__ __volatile__("crc32cw %w[c], %w[c], %w[v]\n\t" + : [c] "+r"(crc) + : [v] "r"(v)); #else - uint8x16_t lm_p0 = vcombine_u8(vget_low_u8(l), vget_low_u8(m)); - uint8x16_t lm_p1 = vcombine_u8(vget_high_u8(l), vget_high_u8(m)); - uint8x16_t nk_p0 = vcombine_u8(vget_low_u8(n), vget_low_u8(k)); - uint8x16_t nk_p1 = vcombine_u8(vget_high_u8(n), vget_high_u8(k)); + crc = _mm_crc32_u16(crc, v & 0xffff); + crc = _mm_crc32_u16(crc, (v >> 16) & 0xffff); #endif - // t0 = (L) (P0 + P1) << 8 - // t1 = (M) (P2 + P3) << 16 - uint8x16_t t0t1_tmp = veorq_u8(lm_p0, lm_p1); - uint8x16_t t0t1_h = vandq_u8(lm_p1, k48_32); - uint8x16_t t0t1_l = veorq_u8(t0t1_tmp, t0t1_h); - - // t2 = (N) (P4 + P5) << 24 - // t3 = (K) (P6 + P7) << 32 - uint8x16_t t2t3_tmp = veorq_u8(nk_p0, nk_p1); - uint8x16_t t2t3_h = vandq_u8(nk_p1, k16_00); - uint8x16_t t2t3_l = veorq_u8(t2t3_tmp, t2t3_h); + return crc; +} - // De-interleave -#if defined(__aarch64__) - uint8x16_t t0 = vreinterpretq_u8_u64( - vuzp1q_u64(vreinterpretq_u64_u8(t0t1_l), vreinterpretq_u64_u8(t0t1_h))); - uint8x16_t t1 = vreinterpretq_u8_u64( - vuzp2q_u64(vreinterpretq_u64_u8(t0t1_l), vreinterpretq_u64_u8(t0t1_h))); - uint8x16_t t2 = vreinterpretq_u8_u64( - vuzp1q_u64(vreinterpretq_u64_u8(t2t3_l), vreinterpretq_u64_u8(t2t3_h))); - uint8x16_t t3 = vreinterpretq_u8_u64( - vuzp2q_u64(vreinterpretq_u64_u8(t2t3_l), vreinterpretq_u64_u8(t2t3_h))); +// Starting with the initial value in crc, accumulates a CRC32 value for +// unsigned 64-bit integer v. +// https://msdn.microsoft.com/en-us/library/bb514033(v=vs.100) +FORCE_INLINE uint64_t _mm_crc32_u64(uint64_t crc, uint64_t v) +{ +#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) + __asm__ __volatile__("crc32cx %w[c], %w[c], %x[v]\n\t" + : [c] "+r"(crc) + : [v] "r"(v)); #else - uint8x16_t t1 = vcombine_u8(vget_high_u8(t0t1_l), vget_high_u8(t0t1_h)); - uint8x16_t t0 = vcombine_u8(vget_low_u8(t0t1_l), vget_low_u8(t0t1_h)); - uint8x16_t t3 = vcombine_u8(vget_high_u8(t2t3_l), vget_high_u8(t2t3_h)); - uint8x16_t t2 = vcombine_u8(vget_low_u8(t2t3_l), vget_low_u8(t2t3_h)); + crc = _mm_crc32_u32((uint32_t)(crc), v & 0xffffffff); + crc = _mm_crc32_u32((uint32_t)(crc), (v >> 32) & 0xffffffff); #endif - // Shift the cross products - uint8x16_t t0_shift = vextq_u8(t0, t0, 15); // t0 << 8 - uint8x16_t t1_shift = vextq_u8(t1, t1, 14); // t1 << 16 - uint8x16_t t2_shift = vextq_u8(t2, t2, 13); // t2 << 24 - uint8x16_t t3_shift = vextq_u8(t3, t3, 12); // t3 << 32 - - // Accumulate the products - uint8x16_t cross1 = veorq_u8(t0_shift, t1_shift); - uint8x16_t cross2 = veorq_u8(t2_shift, t3_shift); - uint8x16_t mix = veorq_u8(d, cross1); - uint8x16_t r = veorq_u8(mix, cross2); - return vreinterpretq_u64_u8(r); + return crc; } -#endif // ARMv7 polyfill -// Perform a carry-less multiplication of two 64-bit integers, selected from a -// and b according to imm8, and store the results in dst. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_clmulepi64_si128 -FORCE_INLINE __m128i _mm_clmulepi64_si128(__m128i _a, __m128i _b, const int imm) +// Starting with the initial value in crc, accumulates a CRC32 value for +// unsigned 8-bit integer v. +// https://msdn.microsoft.com/en-us/library/bb514036(v=vs.100) +FORCE_INLINE uint32_t _mm_crc32_u8(uint32_t crc, uint8_t v) { - uint64x2_t a = vreinterpretq_u64_m128i(_a); - uint64x2_t b = vreinterpretq_u64_m128i(_b); - switch (imm & 0x11) { - case 0x00: - return vreinterpretq_m128i_u64( - _sse2neon_vmull_p64(vget_low_u64(a), vget_low_u64(b))); - case 0x01: - return vreinterpretq_m128i_u64( - _sse2neon_vmull_p64(vget_high_u64(a), vget_low_u64(b))); - case 0x10: - return vreinterpretq_m128i_u64( - _sse2neon_vmull_p64(vget_low_u64(a), vget_high_u64(b))); - case 0x11: - return vreinterpretq_m128i_u64( - _sse2neon_vmull_p64(vget_high_u64(a), vget_high_u64(b))); - default: - abort(); +#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) + __asm__ __volatile__("crc32cb %w[c], %w[c], %w[v]\n\t" + : [c] "+r"(crc) + : [v] "r"(v)); +#else + crc ^= v; + for (int bit = 0; bit < 8; bit++) { + if (crc & 1) + crc = (crc >> 1) ^ UINT32_C(0x82f63b78); + else + crc = (crc >> 1); } +#endif + return crc; } +/* AES */ + #if !defined(__ARM_FEATURE_CRYPTO) /* clang-format off */ #define SSE2NEON_AES_DATA(w) \ @@ -6752,22 +8520,22 @@ FORCE_INLINE __m128i _mm_aesenclast_si128(__m128i a, __m128i RoundKey) { /* FIXME: optimized for NEON */ uint8_t v[4][4] = { - [0] = {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 0)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 5)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 10)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 15)]}, - [1] = {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 4)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 9)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 14)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 3)]}, - [2] = {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 8)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 13)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 2)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 7)]}, - [3] = {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 12)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 1)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 6)], - SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 11)]}, + {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 0)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 5)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 10)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 15)]}, + {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 4)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 9)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 14)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 3)]}, + {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 8)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 13)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 2)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 7)]}, + {SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 12)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 1)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 6)], + SSE2NEON_sbox[vreinterpretq_nth_u8_m128i(a, 11)]}, }; for (int i = 0; i < 16; i++) vreinterpretq_nth_u8_m128i(a, i) = @@ -6833,155 +8601,134 @@ FORCE_INLINE __m128i _mm_aeskeygenassist_si128(__m128i a, const int rcon) } #endif -/* Streaming Extensions */ +/* Others */ -// Guarantees that every preceding store is globally visible before any -// subsequent store. -// https://msdn.microsoft.com/en-us/library/5h2w73d1%28v=vs.90%29.aspx -FORCE_INLINE void _mm_sfence(void) +// Perform a carry-less multiplication of two 64-bit integers, selected from a +// and b according to imm8, and store the results in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_clmulepi64_si128 +FORCE_INLINE __m128i _mm_clmulepi64_si128(__m128i _a, __m128i _b, const int imm) { - __sync_synchronize(); + uint64x2_t a = vreinterpretq_u64_m128i(_a); + uint64x2_t b = vreinterpretq_u64_m128i(_b); + switch (imm & 0x11) { + case 0x00: + return vreinterpretq_m128i_u64( + _sse2neon_vmull_p64(vget_low_u64(a), vget_low_u64(b))); + case 0x01: + return vreinterpretq_m128i_u64( + _sse2neon_vmull_p64(vget_high_u64(a), vget_low_u64(b))); + case 0x10: + return vreinterpretq_m128i_u64( + _sse2neon_vmull_p64(vget_low_u64(a), vget_high_u64(b))); + case 0x11: + return vreinterpretq_m128i_u64( + _sse2neon_vmull_p64(vget_high_u64(a), vget_high_u64(b))); + default: + abort(); + } } -// Store 128-bits (composed of 4 packed single-precision (32-bit) floating- -// point elements) from a into memory using a non-temporal memory hint. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_ps -FORCE_INLINE void _mm_stream_ps(float *p, __m128 a) +FORCE_INLINE unsigned int _sse2neon_mm_get_denormals_zero_mode() { -#if __has_builtin(__builtin_nontemporal_store) - __builtin_nontemporal_store(a, (float32x4_t *) p); + union { + fpcr_bitfield field; +#if defined(__aarch64__) + uint64_t value; #else - vst1q_f32(p, vreinterpretq_f32_m128(a)); + uint32_t value; #endif -} + } r; -// Stores the data in a to the address p without polluting the caches. If the -// cache line containing address p is already in the cache, the cache will be -// updated. -// https://msdn.microsoft.com/en-us/library/ba08y07y%28v=vs.90%29.aspx -FORCE_INLINE void _mm_stream_si128(__m128i *p, __m128i a) -{ -#if __has_builtin(__builtin_nontemporal_store) - __builtin_nontemporal_store(a, p); +#if defined(__aarch64__) + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ #else - vst1q_s64((int64_t *) p, vreinterpretq_s64_m128i(a)); + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ #endif + + return r.field.bit24 ? _MM_DENORMALS_ZERO_ON : _MM_DENORMALS_ZERO_OFF; } -// Load 128-bits of integer data from memory into dst using a non-temporal -// memory hint. mem_addr must be aligned on a 16-byte boundary or a -// general-protection exception may be generated. -// -// dst[127:0] := MEM[mem_addr+127:mem_addr] -// -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_stream_load_si128 -FORCE_INLINE __m128i _mm_stream_load_si128(__m128i *p) +// Count the number of bits set to 1 in unsigned 32-bit integer a, and +// return that count in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_popcnt_u32 +FORCE_INLINE int _mm_popcnt_u32(unsigned int a) { -#if __has_builtin(__builtin_nontemporal_store) - return __builtin_nontemporal_load(p); +#if defined(__aarch64__) +#if __has_builtin(__builtin_popcount) + return __builtin_popcount(a); #else - return vreinterpretq_m128i_s64(vld1q_s64((int64_t *) p)); + return (int) vaddlv_u8(vcnt_u8(vcreate_u8((uint64_t) a))); #endif -} - -// Cache line containing p is flushed and invalidated from all caches in the -// coherency domain. : -// https://msdn.microsoft.com/en-us/library/ba08y07y(v=vs.100).aspx -FORCE_INLINE void _mm_clflush(void const *p) -{ - (void) p; - // no corollary for Neon? -} +#else + uint32_t count = 0; + uint8x8_t input_val, count8x8_val; + uint16x4_t count16x4_val; + uint32x2_t count32x2_val; -// Allocate aligned blocks of memory. -// https://software.intel.com/en-us/ -// cpp-compiler-developer-guide-and-reference-allocating-and-freeing-aligned-memory-blocks -FORCE_INLINE void *_mm_malloc(size_t size, size_t align) -{ - void *ptr; - if (align == 1) - return malloc(size); - if (align == 2 || (sizeof(void *) == 8 && align == 4)) - align = sizeof(void *); - if (!posix_memalign(&ptr, align, size)) - return ptr; - return NULL; -} + input_val = vld1_u8((uint8_t *) &a); + count8x8_val = vcnt_u8(input_val); + count16x4_val = vpaddl_u8(count8x8_val); + count32x2_val = vpaddl_u16(count16x4_val); -// Free aligned memory that was allocated with _mm_malloc. -// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_free -FORCE_INLINE void _mm_free(void *addr) -{ - free(addr); + vst1_u32(&count, count32x2_val); + return count; +#endif } -// Starting with the initial value in crc, accumulates a CRC32 value for -// unsigned 8-bit integer v. -// https://msdn.microsoft.com/en-us/library/bb514036(v=vs.100) -FORCE_INLINE uint32_t _mm_crc32_u8(uint32_t crc, uint8_t v) +// Count the number of bits set to 1 in unsigned 64-bit integer a, and +// return that count in dst. +// https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm_popcnt_u64 +FORCE_INLINE int64_t _mm_popcnt_u64(uint64_t a) { -#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) - __asm__ __volatile__("crc32cb %w[c], %w[c], %w[v]\n\t" - : [c] "+r"(crc) - : [v] "r"(v)); +#if defined(__aarch64__) +#if __has_builtin(__builtin_popcountll) + return __builtin_popcountll(a); #else - crc ^= v; - for (int bit = 0; bit < 8; bit++) { - if (crc & 1) - crc = (crc >> 1) ^ UINT32_C(0x82f63b78); - else - crc = (crc >> 1); - } + return (int64_t) vaddlv_u8(vcnt_u8(vcreate_u8(a))); +#endif +#else + uint64_t count = 0; + uint8x8_t input_val, count8x8_val; + uint16x4_t count16x4_val; + uint32x2_t count32x2_val; + uint64x1_t count64x1_val; + + input_val = vld1_u8((uint8_t *) &a); + count8x8_val = vcnt_u8(input_val); + count16x4_val = vpaddl_u8(count8x8_val); + count32x2_val = vpaddl_u16(count16x4_val); + count64x1_val = vpaddl_u32(count32x2_val); + vst1_u64(&count, count64x1_val); + return count; #endif - return crc; } -// Starting with the initial value in crc, accumulates a CRC32 value for -// unsigned 16-bit integer v. -// https://msdn.microsoft.com/en-us/library/bb531411(v=vs.100) -FORCE_INLINE uint32_t _mm_crc32_u16(uint32_t crc, uint16_t v) +FORCE_INLINE void _sse2neon_mm_set_denormals_zero_mode(unsigned int flag) { -#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) - __asm__ __volatile__("crc32ch %w[c], %w[c], %w[v]\n\t" - : [c] "+r"(crc) - : [v] "r"(v)); + // AArch32 Advanced SIMD arithmetic always uses the Flush-to-zero setting, + // regardless of the value of the FZ bit. + union { + fpcr_bitfield field; +#if defined(__aarch64__) + uint64_t value; #else - crc = _mm_crc32_u8(crc, v & 0xff); - crc = _mm_crc32_u8(crc, (v >> 8) & 0xff); + uint32_t value; #endif - return crc; -} + } r; -// Starting with the initial value in crc, accumulates a CRC32 value for -// unsigned 32-bit integer v. -// https://msdn.microsoft.com/en-us/library/bb531394(v=vs.100) -FORCE_INLINE uint32_t _mm_crc32_u32(uint32_t crc, uint32_t v) -{ -#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) - __asm__ __volatile__("crc32cw %w[c], %w[c], %w[v]\n\t" - : [c] "+r"(crc) - : [v] "r"(v)); +#if defined(__aarch64__) + asm volatile("mrs %0, FPCR" : "=r"(r.value)); /* read */ #else - crc = _mm_crc32_u16(crc, v & 0xffff); - crc = _mm_crc32_u16(crc, (v >> 16) & 0xffff); + asm volatile("vmrs %0, FPSCR" : "=r"(r.value)); /* read */ #endif - return crc; -} -// Starting with the initial value in crc, accumulates a CRC32 value for -// unsigned 64-bit integer v. -// https://msdn.microsoft.com/en-us/library/bb514033(v=vs.100) -FORCE_INLINE uint64_t _mm_crc32_u64(uint64_t crc, uint64_t v) -{ -#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32) - __asm__ __volatile__("crc32cx %w[c], %w[c], %x[v]\n\t" - : [c] "+r"(crc) - : [v] "r"(v)); + r.field.bit24 = (flag & _MM_DENORMALS_ZERO_MASK) == _MM_DENORMALS_ZERO_ON; + +#if defined(__aarch64__) + asm volatile("msr FPCR, %0" ::"r"(r)); /* write */ #else - crc = _mm_crc32_u32((uint32_t)(crc), v & 0xffffffff); - crc = _mm_crc32_u32((uint32_t)(crc), (v >> 32) & 0xffffffff); + asm volatile("vmsr FPSCR, %0" ::"r"(r)); /* write */ #endif - return crc; } #if defined(__GNUC__) || defined(__clang__) @@ -6993,4 +8740,4 @@ FORCE_INLINE uint64_t _mm_crc32_u64(uint64_t crc, uint64_t v) #pragma GCC pop_options #endif -#endif +#endif
\ No newline at end of file diff --git a/thirdparty/embree/common/simd/simd.h b/thirdparty/embree/common/simd/simd.h index 195506b530..34e37b08b1 100644 --- a/thirdparty/embree/common/simd/simd.h +++ b/thirdparty/embree/common/simd/simd.h @@ -6,7 +6,7 @@ #include "../math/math.h" /* include SSE wrapper classes */ -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) # include "sse.h" #endif diff --git a/thirdparty/embree/common/simd/sse.h b/thirdparty/embree/common/simd/sse.h index 1465fb4fb0..04d90533dd 100644 --- a/thirdparty/embree/common/simd/sse.h +++ b/thirdparty/embree/common/simd/sse.h @@ -11,7 +11,7 @@ namespace embree { -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline __m128 blendv_ps(__m128 f, __m128 t, __m128 mask) { return _mm_blendv_ps(f,t,mask); } diff --git a/thirdparty/embree/common/simd/vboold4_avx.h b/thirdparty/embree/common/simd/vboold4_avx.h index 7db0d1c5c1..450bd7a4eb 100644 --- a/thirdparty/embree/common/simd/vboold4_avx.h +++ b/thirdparty/embree/common/simd/vboold4_avx.h @@ -62,7 +62,11 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// __forceinline vboold(FalseTy) : v(_mm256_setzero_pd()) {} +#if !defined(__aarch64__) __forceinline vboold(TrueTy) : v(_mm256_cmp_pd(_mm256_setzero_pd(), _mm256_setzero_pd(), _CMP_EQ_OQ)) {} +#else + __forceinline vboold(TrueTy) : v(_mm256_cmpeq_pd(_mm256_setzero_pd(), _mm256_setzero_pd())) {} +#endif //////////////////////////////////////////////////////////////////////////////// /// Array Access @@ -107,9 +111,10 @@ namespace embree /// Movement/Shifting/Shuffling Functions //////////////////////////////////////////////////////////////////////////////// +#if !defined(__aarch64__) __forceinline vboold4 unpacklo(const vboold4& a, const vboold4& b) { return _mm256_unpacklo_pd(a, b); } __forceinline vboold4 unpackhi(const vboold4& a, const vboold4& b) { return _mm256_unpackhi_pd(a, b); } - +#endif #if defined(__AVX2__) template<int i0, int i1, int i2, int i3> diff --git a/thirdparty/embree/common/simd/vboolf16_avx512.h b/thirdparty/embree/common/simd/vboolf16_avx512.h index 19841dcea8..86b718f025 100644 --- a/thirdparty/embree/common/simd/vboolf16_avx512.h +++ b/thirdparty/embree/common/simd/vboolf16_avx512.h @@ -116,7 +116,7 @@ namespace embree __forceinline size_t popcnt (const vboolf16& a) { return popcnt(a.v); } //////////////////////////////////////////////////////////////////////////////// - /// Convertion Operations + /// Conversion Operations //////////////////////////////////////////////////////////////////////////////// __forceinline unsigned int toInt (const vboolf16& a) { return mm512_mask2int(a); } diff --git a/thirdparty/embree/common/simd/vboolf4_sse2.h b/thirdparty/embree/common/simd/vboolf4_sse2.h index fa84b1b6ee..9e0fdf5c6f 100644 --- a/thirdparty/embree/common/simd/vboolf4_sse2.h +++ b/thirdparty/embree/common/simd/vboolf4_sse2.h @@ -36,9 +36,11 @@ namespace embree __forceinline vboolf(__m128 input) : v(input) {} __forceinline operator const __m128&() const { return v; } + #if !defined(__EMSCRIPTEN__) __forceinline operator const __m128i() const { return _mm_castps_si128(v); } __forceinline operator const __m128d() const { return _mm_castps_pd(v); } - + #endif + __forceinline vboolf(bool a) : v(mm_lookupmask_ps[(size_t(a) << 3) | (size_t(a) << 2) | (size_t(a) << 1) | size_t(a)]) {} __forceinline vboolf(bool a, bool b) @@ -100,7 +102,7 @@ namespace embree __forceinline vboolf4 operator ==(const vboolf4& a, const vboolf4& b) { return _mm_castsi128_ps(_mm_cmpeq_epi32(a, b)); } __forceinline vboolf4 select(const vboolf4& m, const vboolf4& t, const vboolf4& f) { -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) return _mm_blendv_ps(f, t, m); #else return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f)); @@ -114,6 +116,17 @@ namespace embree __forceinline vboolf4 unpacklo(const vboolf4& a, const vboolf4& b) { return _mm_unpacklo_ps(a, b); } __forceinline vboolf4 unpackhi(const vboolf4& a, const vboolf4& b) { return _mm_unpackhi_ps(a, b); } +#if defined(__aarch64__) + template<int i0, int i1, int i2, int i3> + __forceinline vboolf4 shuffle(const vboolf4& v) { + return vreinterpretq_f32_u8(vqtbl1q_u8( vreinterpretq_u8_s32(v), _MN_SHUFFLE(i0, i1, i2, i3))); + } + + template<int i0, int i1, int i2, int i3> + __forceinline vboolf4 shuffle(const vboolf4& a, const vboolf4& b) { + return vreinterpretq_f32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); + } +#else template<int i0, int i1, int i2, int i3> __forceinline vboolf4 shuffle(const vboolf4& v) { return _mm_castsi128_ps(_mm_shuffle_epi32(v, _MM_SHUFFLE(i3, i2, i1, i0))); @@ -123,6 +136,7 @@ namespace embree __forceinline vboolf4 shuffle(const vboolf4& a, const vboolf4& b) { return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0)); } +#endif template<int i0> __forceinline vboolf4 shuffle(const vboolf4& v) { @@ -135,7 +149,7 @@ namespace embree template<> __forceinline vboolf4 shuffle<0, 1, 0, 1>(const vboolf4& v) { return _mm_castpd_ps(_mm_movedup_pd(v)); } #endif -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) && !defined(__aarch64__) template<int dst, int src, int clr> __forceinline vboolf4 insert(const vboolf4& a, const vboolf4& b) { return _mm_insert_ps(a, b, (dst << 4) | (src << 6) | clr); } template<int dst, int src> __forceinline vboolf4 insert(const vboolf4& a, const vboolf4& b) { return insert<dst, src, 0>(a, b); } template<int dst> __forceinline vboolf4 insert(const vboolf4& a, const bool b) { return insert<dst, 0>(a, vboolf4(b)); } @@ -157,7 +171,9 @@ namespace embree __forceinline bool none(const vboolf4& valid, const vboolf4& b) { return none(valid & b); } __forceinline size_t movemask(const vboolf4& a) { return _mm_movemask_ps(a); } -#if defined(__SSE4_2__) +#if defined(__aarch64__) + __forceinline size_t popcnt(const vboolf4& a) { return vaddvq_s32(vandq_u32(vreinterpretq_u32_f32(a.v),_mm_set1_epi32(1))); } +#elif defined(__SSE4_2__) __forceinline size_t popcnt(const vboolf4& a) { return popcnt((size_t)_mm_movemask_ps(a)); } #else __forceinline size_t popcnt(const vboolf4& a) { return bool(a[0])+bool(a[1])+bool(a[2])+bool(a[3]); } diff --git a/thirdparty/embree/common/simd/vboolf8_avx.h b/thirdparty/embree/common/simd/vboolf8_avx.h index ba77cc3c5e..18cede19c6 100644 --- a/thirdparty/embree/common/simd/vboolf8_avx.h +++ b/thirdparty/embree/common/simd/vboolf8_avx.h @@ -76,7 +76,7 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// __forceinline vboolf(FalseTy) : v(_mm256_setzero_ps()) {} - __forceinline vboolf(TrueTy) : v(_mm256_cmp_ps(_mm256_setzero_ps(), _mm256_setzero_ps(), _CMP_EQ_OQ)) {} + __forceinline vboolf(TrueTy) : v(_mm256_castsi256_ps(_mm256_set1_epi32(0xFFFFFFFF))) {} //////////////////////////////////////////////////////////////////////////////// /// Array Access diff --git a/thirdparty/embree/common/simd/vdouble4_avx.h b/thirdparty/embree/common/simd/vdouble4_avx.h index 55326de7dd..208bb7ac99 100644 --- a/thirdparty/embree/common/simd/vdouble4_avx.h +++ b/thirdparty/embree/common/simd/vdouble4_avx.h @@ -189,13 +189,20 @@ namespace embree __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_GE); } __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_GT); } __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd_mask(a, b, _MM_CMPINT_LE); } -#else +#elif !defined(__aarch64__) __forceinline vboold4 operator ==(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_EQ_OQ); } __forceinline vboold4 operator !=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NEQ_UQ); } __forceinline vboold4 operator < (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_LT_OS); } __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NLT_US); } __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_NLE_US); } __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmp_pd(a, b, _CMP_LE_OS); } +#else + __forceinline vboold4 operator ==(const vdouble4& a, const vdouble4& b) { return _mm256_cmpeq_pd(a, b); } + __forceinline vboold4 operator !=(const vdouble4& a, const vdouble4& b) { return _mm256_cmpneq_pd(a, b); } + __forceinline vboold4 operator < (const vdouble4& a, const vdouble4& b) { return _mm256_cmplt_pd(a, b); } + __forceinline vboold4 operator >=(const vdouble4& a, const vdouble4& b) { return _mm256_cmpnlt_pd(a, b); } + __forceinline vboold4 operator > (const vdouble4& a, const vdouble4& b) { return _mm256_cmpnle_pd(a, b); } + __forceinline vboold4 operator <=(const vdouble4& a, const vdouble4& b) { return _mm256_cmple_pd(a, b); } #endif __forceinline vboold4 operator ==(const vdouble4& a, double b) { return a == vdouble4(b); } diff --git a/thirdparty/embree/common/simd/vfloat16_avx512.h b/thirdparty/embree/common/simd/vfloat16_avx512.h index 9f1e2459c4..75c471cc0c 100644 --- a/thirdparty/embree/common/simd/vfloat16_avx512.h +++ b/thirdparty/embree/common/simd/vfloat16_avx512.h @@ -177,9 +177,10 @@ namespace embree __forceinline vfloat16 abs (const vfloat16& a) { return _mm512_castsi512_ps(_mm512_and_epi32(_mm512_castps_si512(a),_mm512_set1_epi32(0x7FFFFFFF))); } __forceinline vfloat16 signmsk(const vfloat16& a) { return _mm512_castsi512_ps(_mm512_and_epi32(_mm512_castps_si512(a),_mm512_set1_epi32(0x80000000))); } - __forceinline vfloat16 rcp(const vfloat16& a) { + __forceinline vfloat16 rcp(const vfloat16& a) + { const vfloat16 r = _mm512_rcp14_ps(a); - return _mm512_mul_ps(r, _mm512_fnmadd_ps(r, a, vfloat16(2.0f))); + return _mm512_fmadd_ps(r, _mm512_fnmadd_ps(a, r, vfloat16(1.0)), r); // computes r + r * (1 - a*r) } __forceinline vfloat16 sqr (const vfloat16& a) { return _mm512_mul_ps(a,a); } diff --git a/thirdparty/embree/common/simd/vfloat4_sse2.h b/thirdparty/embree/common/simd/vfloat4_sse2.h index 5215bf9730..6d7e11fe72 100644 --- a/thirdparty/embree/common/simd/vfloat4_sse2.h +++ b/thirdparty/embree/common/simd/vfloat4_sse2.h @@ -42,6 +42,11 @@ namespace embree __forceinline vfloat(float a, float b, float c, float d) : v(_mm_set_ps(d, c, b, a)) {} __forceinline explicit vfloat(const vint4& a) : v(_mm_cvtepi32_ps(a)) {} +#if defined(__aarch64__) + __forceinline explicit vfloat(const vuint4& x) { + v = vcvtq_f32_u32(vreinterpretq_u32_s32(x.v)); + } +#else __forceinline explicit vfloat(const vuint4& x) { const __m128i a = _mm_and_si128(x,_mm_set1_epi32(0x7FFFFFFF)); const __m128i b = _mm_and_si128(_mm_srai_epi32(x,31),_mm_set1_epi32(0x4F000000)); //0x4F000000 = 2^31 @@ -49,7 +54,7 @@ namespace embree const __m128 bf = _mm_castsi128_ps(b); v = _mm_add_ps(af,bf); } - +#endif //////////////////////////////////////////////////////////////////////////////// /// Constants //////////////////////////////////////////////////////////////////////////////// @@ -107,7 +112,11 @@ namespace embree #endif } -#if defined(__SSE4_1__) +#if defined(__aarch64__) + static __forceinline vfloat4 load(const char* ptr) { + return __m128(_mm_load4epi8_f32(((__m128i*)ptr))); + } +#elif defined(__SSE4_1__) static __forceinline vfloat4 load(const char* ptr) { return _mm_cvtepi32_ps(_mm_cvtepi8_epi32(_mm_loadu_si128((__m128i*)ptr))); } @@ -117,7 +126,11 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) + static __forceinline vfloat4 load(const unsigned char* ptr) { + return __m128(_mm_load4epu8_f32(((__m128i*)ptr))); + } +#elif defined(__SSE4_1__) static __forceinline vfloat4 load(const unsigned char* ptr) { return _mm_cvtepi32_ps(_mm_cvtepu8_epi32(_mm_loadu_si128((__m128i*)ptr))); } @@ -128,7 +141,11 @@ namespace embree } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) + static __forceinline vfloat4 load(const short* ptr) { + return __m128(_mm_load4epi16_f32(((__m128i*)ptr))); + } +#elif defined(__SSE4_1__) static __forceinline vfloat4 load(const short* ptr) { return _mm_cvtepi32_ps(_mm_cvtepi16_epi32(_mm_loadu_si128((__m128i*)ptr))); } @@ -145,15 +162,19 @@ namespace embree static __forceinline void store_nt(void* ptr, const vfloat4& v) { #if defined (__SSE4_1__) +#if defined(__aarch64__) _mm_stream_ps((float*)ptr,v); #else + _mm_stream_ps((float*)ptr,v); +#endif +#else _mm_store_ps((float*)ptr,v); #endif } template<int scale = 4> static __forceinline vfloat4 gather(const float* ptr, const vint4& index) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _mm_i32gather_ps(ptr, index, scale); #else return vfloat4( @@ -169,7 +190,7 @@ namespace embree vfloat4 r = zero; #if defined(__AVX512VL__) return _mm_mmask_i32gather_ps(r, mask, index, ptr, scale); -#elif defined(__AVX2__) +#elif defined(__AVX2__) && !defined(__aarch64__) return _mm_mask_i32gather_ps(r, ptr, index, mask, scale); #else if (likely(mask[0])) r[0] = *(float*)(((char*)ptr)+scale*index[0]); @@ -223,8 +244,8 @@ namespace embree friend __forceinline vfloat4 select(const vboolf4& m, const vfloat4& t, const vfloat4& f) { #if defined(__AVX512VL__) return _mm_mask_blend_ps(m, f, t); -#elif defined(__SSE4_1__) - return _mm_blendv_ps(f, t, m); +#elif defined(__SSE4_1__) || (defined(__aarch64__)) + return _mm_blendv_ps(f, t, m); #else return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f)); #endif @@ -256,18 +277,34 @@ namespace embree __forceinline vfloat4 toFloat(const vint4& a) { return vfloat4(a); } __forceinline vfloat4 operator +(const vfloat4& a) { return a; } +#if defined(__aarch64__) + __forceinline vfloat4 operator -(const vfloat4& a) { + return vnegq_f32(a); + } +#else __forceinline vfloat4 operator -(const vfloat4& a) { return _mm_xor_ps(a, _mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } +#endif +#if defined(__aarch64__) + __forceinline vfloat4 abs(const vfloat4& a) { return _mm_abs_ps(a); } +#else __forceinline vfloat4 abs(const vfloat4& a) { return _mm_and_ps(a, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff))); } +#endif + #if defined(__AVX512VL__) __forceinline vfloat4 sign(const vfloat4& a) { return _mm_mask_blend_ps(_mm_cmp_ps_mask(a, vfloat4(zero), _CMP_LT_OQ), vfloat4(one), -vfloat4(one)); } #else __forceinline vfloat4 sign(const vfloat4& a) { return blendv_ps(vfloat4(one), -vfloat4(one), _mm_cmplt_ps(a, vfloat4(zero))); } #endif + __forceinline vfloat4 signmsk(const vfloat4& a) { return _mm_and_ps(a,_mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } - + __forceinline vfloat4 rcp(const vfloat4& a) { +#if defined(__aarch64__) + return vfloat4(vdivq_f32(vdupq_n_f32(1.0f),a.v)); +#else + #if defined(__AVX512VL__) const vfloat4 r = _mm_rcp14_ps(a); #else @@ -275,30 +312,39 @@ namespace embree #endif #if defined(__AVX2__) - return _mm_mul_ps(r,_mm_fnmadd_ps(r, a, vfloat4(2.0f))); + return _mm_fmadd_ps(r, _mm_fnmadd_ps(a, r, vfloat4(1.0f)), r); // computes r + r * (1 - a * r) #else - return _mm_mul_ps(r,_mm_sub_ps(vfloat4(2.0f), _mm_mul_ps(r, a))); + return _mm_add_ps(r,_mm_mul_ps(r, _mm_sub_ps(vfloat4(1.0f), _mm_mul_ps(a, r)))); // computes r + r * (1 - a * r) #endif + +#endif //defined(__aarch64__) } __forceinline vfloat4 sqr (const vfloat4& a) { return _mm_mul_ps(a,a); } __forceinline vfloat4 sqrt(const vfloat4& a) { return _mm_sqrt_ps(a); } __forceinline vfloat4 rsqrt(const vfloat4& a) { +#if defined(__aarch64__) + vfloat4 r = _mm_rsqrt_ps(a); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); + r = vmulq_f32(r, vrsqrtsq_f32(vmulq_f32(a, r), r)); + return r; +#else + #if defined(__AVX512VL__) vfloat4 r = _mm_rsqrt14_ps(a); #else vfloat4 r = _mm_rsqrt_ps(a); #endif -#if defined(__ARM_NEON) - r = _mm_fmadd_ps(_mm_set1_ps(1.5f), r, _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); - r = _mm_fmadd_ps(_mm_set1_ps(1.5f), r, _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); -#elif defined(__AVX2__) +#if defined(__AVX2__) r = _mm_fmadd_ps(_mm_set1_ps(1.5f), r, _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); #else r = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.5f), r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set1_ps(-0.5f)), r), _mm_mul_ps(r, r))); #endif + +#endif return r; } @@ -344,7 +390,8 @@ namespace embree __forceinline vfloat4 max(const vfloat4& a, float b) { return _mm_max_ps(a,vfloat4(b)); } __forceinline vfloat4 max(float a, const vfloat4& b) { return _mm_max_ps(vfloat4(a),b); } -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) || defined(__aarch64__) + __forceinline vfloat4 mini(const vfloat4& a, const vfloat4& b) { const vint4 ai = _mm_castps_si128(a); const vint4 bi = _mm_castps_si128(b); @@ -393,9 +440,10 @@ namespace embree __forceinline vfloat4 nmsub(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return _mm_fnmsub_ps(a,b,c); } #else __forceinline vfloat4 madd (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return a*b+c; } - __forceinline vfloat4 msub (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return a*b-c; } __forceinline vfloat4 nmadd(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return -a*b+c;} __forceinline vfloat4 nmsub(const vfloat4& a, const vfloat4& b, const vfloat4& c) { return -a*b-c; } + __forceinline vfloat4 msub (const vfloat4& a, const vfloat4& b, const vfloat4& c) { return a*b-c; } + #endif //////////////////////////////////////////////////////////////////////////////// @@ -429,8 +477,13 @@ namespace embree __forceinline vboolf4 operator ==(const vfloat4& a, const vfloat4& b) { return _mm_cmpeq_ps (a, b); } __forceinline vboolf4 operator !=(const vfloat4& a, const vfloat4& b) { return _mm_cmpneq_ps(a, b); } __forceinline vboolf4 operator < (const vfloat4& a, const vfloat4& b) { return _mm_cmplt_ps (a, b); } +#if defined(__aarch64__) + __forceinline vboolf4 operator >=(const vfloat4& a, const vfloat4& b) { return _mm_cmpge_ps (a, b); } + __forceinline vboolf4 operator > (const vfloat4& a, const vfloat4& b) { return _mm_cmpgt_ps (a, b); } +#else __forceinline vboolf4 operator >=(const vfloat4& a, const vfloat4& b) { return _mm_cmpnlt_ps(a, b); } __forceinline vboolf4 operator > (const vfloat4& a, const vfloat4& b) { return _mm_cmpnle_ps(a, b); } +#endif __forceinline vboolf4 operator <=(const vfloat4& a, const vfloat4& b) { return _mm_cmple_ps (a, b); } #endif @@ -484,7 +537,7 @@ namespace embree return select(vboolf4(mask), t, f); #endif } - + __forceinline vfloat4 lerp(const vfloat4& a, const vfloat4& b, const vfloat4& t) { return madd(t,b-a,a); } @@ -506,10 +559,10 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// #if defined(__aarch64__) - __forceinline vfloat4 floor(const vfloat4& a) { return vrndmq_f32(a.v); } - __forceinline vfloat4 ceil (const vfloat4& a) { return vrndpq_f32(a.v); } - __forceinline vfloat4 trunc(const vfloat4& a) { return vrndq_f32(a.v); } - __forceinline vfloat4 round(const vfloat4& a) { return vrndnq_f32(a.v); } + __forceinline vfloat4 floor(const vfloat4& a) { return vrndmq_f32(a.v); } // towards -inf + __forceinline vfloat4 ceil (const vfloat4& a) { return vrndpq_f32(a.v); } // toward +inf + __forceinline vfloat4 trunc(const vfloat4& a) { return vrndq_f32(a.v); } // towards 0 + __forceinline vfloat4 round(const vfloat4& a) { return vrndnq_f32(a.v); } // to nearest, ties to even. NOTE(LTE): arm clang uses vrndnq, old gcc uses vrndqn? #elif defined (__SSE4_1__) __forceinline vfloat4 floor(const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF ); } __forceinline vfloat4 ceil (const vfloat4& a) { return _mm_round_ps(a, _MM_FROUND_TO_POS_INF ); } @@ -524,7 +577,9 @@ namespace embree __forceinline vfloat4 frac(const vfloat4& a) { return a-floor(a); } __forceinline vint4 floori(const vfloat4& a) { -#if defined(__SSE4_1__) +#if defined(__aarch64__) + return vcvtq_s32_f32(floor(a)); +#elif defined(__SSE4_1__) return vint4(floor(a)); #else return vint4(a-vfloat4(0.5f)); @@ -538,6 +593,16 @@ namespace embree __forceinline vfloat4 unpacklo(const vfloat4& a, const vfloat4& b) { return _mm_unpacklo_ps(a, b); } __forceinline vfloat4 unpackhi(const vfloat4& a, const vfloat4& b) { return _mm_unpackhi_ps(a, b); } +#if defined(__aarch64__) + template<int i0, int i1, int i2, int i3> + __forceinline vfloat4 shuffle(const vfloat4& v) { + return vreinterpretq_f32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3))); + } + template<int i0, int i1, int i2, int i3> + __forceinline vfloat4 shuffle(const vfloat4& a, const vfloat4& b) { + return vreinterpretq_f32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); + } +#else template<int i0, int i1, int i2, int i3> __forceinline vfloat4 shuffle(const vfloat4& v) { return _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(v), _MM_SHUFFLE(i3, i2, i1, i0))); @@ -547,8 +612,9 @@ namespace embree __forceinline vfloat4 shuffle(const vfloat4& a, const vfloat4& b) { return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0)); } +#endif -#if defined(__SSE3__) +#if defined(__SSE3__) && !defined(__aarch64__) template<> __forceinline vfloat4 shuffle<0, 0, 2, 2>(const vfloat4& v) { return _mm_moveldup_ps(v); } template<> __forceinline vfloat4 shuffle<1, 1, 3, 3>(const vfloat4& v) { return _mm_movehdup_ps(v); } template<> __forceinline vfloat4 shuffle<0, 1, 0, 1>(const vfloat4& v) { return _mm_castpd_ps(_mm_movedup_pd(_mm_castps_pd(v))); } @@ -559,10 +625,14 @@ namespace embree return shuffle<i,i,i,i>(v); } +#if defined(__aarch64__) + template<int i> __forceinline float extract(const vfloat4& a) { return a[i]; } +#else template<int i> __forceinline float extract (const vfloat4& a) { return _mm_cvtss_f32(shuffle<i>(a)); } template<> __forceinline float extract<0>(const vfloat4& a) { return _mm_cvtss_f32(a); } +#endif -#if defined (__SSE4_1__) +#if defined (__SSE4_1__) && !defined(__aarch64__) template<int dst, int src, int clr> __forceinline vfloat4 insert(const vfloat4& a, const vfloat4& b) { return _mm_insert_ps(a, b, (dst << 4) | (src << 6) | clr); } template<int dst, int src> __forceinline vfloat4 insert(const vfloat4& a, const vfloat4& b) { return insert<dst, src, 0>(a, b); } template<int dst> __forceinline vfloat4 insert(const vfloat4& a, const float b) { return insert<dst, 0>(a, _mm_set_ss(b)); } @@ -664,14 +734,25 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// - +#if defined(__aarch64__) + __forceinline vfloat4 vreduce_min(const vfloat4& v) { float h = vminvq_f32(v); return vdupq_n_f32(h); } + __forceinline vfloat4 vreduce_max(const vfloat4& v) { float h = vmaxvq_f32(v); return vdupq_n_f32(h); } + __forceinline vfloat4 vreduce_add(const vfloat4& v) { float h = vaddvq_f32(v); return vdupq_n_f32(h); } +#else __forceinline vfloat4 vreduce_min(const vfloat4& v) { vfloat4 h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); } __forceinline vfloat4 vreduce_max(const vfloat4& v) { vfloat4 h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); } __forceinline vfloat4 vreduce_add(const vfloat4& v) { vfloat4 h = shuffle<1,0,3,2>(v) + v ; return shuffle<2,3,0,1>(h) + h ; } +#endif +#if defined(__aarch64__) + __forceinline float reduce_min(const vfloat4& v) { return vminvq_f32(v); } + __forceinline float reduce_max(const vfloat4& v) { return vmaxvq_f32(v); } + __forceinline float reduce_add(const vfloat4& v) { return vaddvq_f32(v); } +#else __forceinline float reduce_min(const vfloat4& v) { return _mm_cvtss_f32(vreduce_min(v)); } __forceinline float reduce_max(const vfloat4& v) { return _mm_cvtss_f32(vreduce_max(v)); } __forceinline float reduce_add(const vfloat4& v) { return _mm_cvtss_f32(vreduce_add(v)); } +#endif __forceinline size_t select_min(const vboolf4& valid, const vfloat4& v) { @@ -687,7 +768,7 @@ namespace embree } //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators + /// Euclidean Space Operators //////////////////////////////////////////////////////////////////////////////// __forceinline float dot(const vfloat4& a, const vfloat4& b) { diff --git a/thirdparty/embree/common/simd/vfloat8_avx.h b/thirdparty/embree/common/simd/vfloat8_avx.h index 13446454e8..b09d5e641d 100644 --- a/thirdparty/embree/common/simd/vfloat8_avx.h +++ b/thirdparty/embree/common/simd/vfloat8_avx.h @@ -107,11 +107,11 @@ namespace embree static __forceinline void store (const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_mask_store_ps ((float*)ptr,mask,v); } static __forceinline void storeu(const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_mask_storeu_ps((float*)ptr,mask,v); } #else - static __forceinline vfloat8 load (const vboolf8& mask, const void* ptr) { return _mm256_maskload_ps((float*)ptr,(__m256i)mask); } - static __forceinline vfloat8 loadu(const vboolf8& mask, const void* ptr) { return _mm256_maskload_ps((float*)ptr,(__m256i)mask); } + static __forceinline vfloat8 load (const vboolf8& mask, const void* ptr) { return _mm256_maskload_ps((float*)ptr,_mm256_castps_si256(mask.v)); } + static __forceinline vfloat8 loadu(const vboolf8& mask, const void* ptr) { return _mm256_maskload_ps((float*)ptr,_mm256_castps_si256(mask.v)); } - static __forceinline void store (const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,v); } - static __forceinline void storeu(const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,v); } + static __forceinline void store (const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),v); } + static __forceinline void storeu(const vboolf8& mask, void* ptr, const vfloat8& v) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),v); } #endif #if defined(__AVX2__) @@ -126,7 +126,7 @@ namespace embree template<int scale = 4> static __forceinline vfloat8 gather(const float* ptr, const vint8& index) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _mm256_i32gather_ps(ptr, index ,scale); #else return vfloat8( @@ -146,7 +146,7 @@ namespace embree vfloat8 r = zero; #if defined(__AVX512VL__) return _mm256_mmask_i32gather_ps(r, mask, index, ptr, scale); -#elif defined(__AVX2__) +#elif defined(__AVX2__) && !defined(__aarch64__) return _mm256_mask_i32gather_ps(r, ptr, index, mask, scale); #else if (likely(mask[0])) r[0] = *(float*)(((char*)ptr)+scale*index[0]); @@ -215,20 +215,52 @@ namespace embree __forceinline vfloat8 toFloat(const vint8& a) { return vfloat8(a); } __forceinline vfloat8 operator +(const vfloat8& a) { return a; } +#if !defined(__aarch64__) __forceinline vfloat8 operator -(const vfloat8& a) { const __m256 mask = _mm256_castsi256_ps(_mm256_set1_epi32(0x80000000)); return _mm256_xor_ps(a, mask); } +#else + __forceinline vfloat8 operator -(const vfloat8& a) { + __m256 res; + res.lo = vnegq_f32(a.v.lo); + res.hi = vnegq_f32(a.v.hi); + return res; +} +#endif + +#if !defined(__aarch64__) __forceinline vfloat8 abs(const vfloat8& a) { const __m256 mask = _mm256_castsi256_ps(_mm256_set1_epi32(0x7fffffff)); return _mm256_and_ps(a, mask); } +#else +__forceinline vfloat8 abs(const vfloat8& a) { + __m256 res; + res.lo = vabsq_f32(a.v.lo); + res.hi = vabsq_f32(a.v.hi); + return res; +} +#endif + +#if !defined(__aarch64__) __forceinline vfloat8 sign (const vfloat8& a) { return _mm256_blendv_ps(vfloat8(one), -vfloat8(one), _mm256_cmp_ps(a, vfloat8(zero), _CMP_NGE_UQ)); } +#else + __forceinline vfloat8 sign (const vfloat8& a) { return _mm256_blendv_ps(vfloat8(one), -vfloat8(one), _mm256_cmplt_ps(a, vfloat8(zero))); } +#endif __forceinline vfloat8 signmsk(const vfloat8& a) { return _mm256_and_ps(a,_mm256_castsi256_ps(_mm256_set1_epi32(0x80000000))); } static __forceinline vfloat8 rcp(const vfloat8& a) { +#if defined(__aarch64__) + vfloat8 ret; + const float32x4_t one = vdupq_n_f32(1.0f); + ret.v.lo = vdivq_f32(one, a.v.lo); + ret.v.hi = vdivq_f32(one, a.v.hi); + return ret; +#endif + #if defined(__AVX512VL__) const vfloat8 r = _mm256_rcp14_ps(a); #else @@ -236,9 +268,12 @@ namespace embree #endif #if defined(__AVX2__) - return _mm256_mul_ps(r, _mm256_fnmadd_ps(r, a, vfloat8(2.0f))); + // First, compute 1 - a * r (which will be very close to 0) + const vfloat8 h_n = _mm256_fnmadd_ps(a, r, vfloat8(1.0f)); + // Then compute r + r * h_n + return _mm256_fmadd_ps(r, h_n, r); #else - return _mm256_mul_ps(r, _mm256_sub_ps(vfloat8(2.0f), _mm256_mul_ps(r, a))); + return _mm256_add_ps(r,_mm256_mul_ps(r, _mm256_sub_ps(vfloat8(1.0f), _mm256_mul_ps(a, r)))); // computes r + r * (1 - a * r) #endif } __forceinline vfloat8 sqr (const vfloat8& a) { return _mm256_mul_ps(a,a); } @@ -384,7 +419,7 @@ namespace embree static __forceinline vfloat8 select(const vboolf8& m, const vfloat8& t, const vfloat8& f) { return _mm256_mask_blend_ps(m, f, t); } -#else +#elif !defined(__aarch64__) static __forceinline vboolf8 operator ==(const vfloat8& a, const vfloat8& b) { return _mm256_cmp_ps(a, b, _CMP_EQ_OQ); } static __forceinline vboolf8 operator !=(const vfloat8& a, const vfloat8& b) { return _mm256_cmp_ps(a, b, _CMP_NEQ_UQ); } static __forceinline vboolf8 operator < (const vfloat8& a, const vfloat8& b) { return _mm256_cmp_ps(a, b, _CMP_LT_OS); } @@ -395,6 +430,18 @@ namespace embree static __forceinline vfloat8 select(const vboolf8& m, const vfloat8& t, const vfloat8& f) { return _mm256_blendv_ps(f, t, m); } +#else + static __forceinline vboolf8 operator ==(const vfloat8& a, const vfloat8& b) { return _mm256_cmpeq_ps(a, b); } + static __forceinline vboolf8 operator !=(const vfloat8& a, const vfloat8& b) { return _mm256_cmpneq_ps(a, b); } + static __forceinline vboolf8 operator < (const vfloat8& a, const vfloat8& b) { return _mm256_cmplt_ps(a, b); } + static __forceinline vboolf8 operator >=(const vfloat8& a, const vfloat8& b) { return _mm256_cmpge_ps(a, b); } + static __forceinline vboolf8 operator > (const vfloat8& a, const vfloat8& b) { return _mm256_cmpgt_ps(a, b); } + static __forceinline vboolf8 operator <=(const vfloat8& a, const vfloat8& b) { return _mm256_cmple_ps(a, b); } + + static __forceinline vfloat8 select(const vboolf8& m, const vfloat8& t, const vfloat8& f) { + return _mm256_blendv_ps(f, t, m); + } + #endif template<int mask> @@ -463,10 +510,17 @@ namespace embree /// Rounding Functions //////////////////////////////////////////////////////////////////////////////// +#if !defined(__aarch64__) __forceinline vfloat8 floor(const vfloat8& a) { return _mm256_round_ps(a, _MM_FROUND_TO_NEG_INF ); } __forceinline vfloat8 ceil (const vfloat8& a) { return _mm256_round_ps(a, _MM_FROUND_TO_POS_INF ); } __forceinline vfloat8 trunc(const vfloat8& a) { return _mm256_round_ps(a, _MM_FROUND_TO_ZERO ); } __forceinline vfloat8 round(const vfloat8& a) { return _mm256_round_ps(a, _MM_FROUND_TO_NEAREST_INT); } +#else + __forceinline vfloat8 floor(const vfloat8& a) { return _mm256_floor_ps(a); } + __forceinline vfloat8 ceil (const vfloat8& a) { return _mm256_ceil_ps(a); } +#endif + + __forceinline vfloat8 frac (const vfloat8& a) { return a-floor(a); } //////////////////////////////////////////////////////////////////////////////// @@ -501,9 +555,11 @@ namespace embree return _mm256_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0)); } +#if !defined(__aarch64__) template<> __forceinline vfloat8 shuffle<0, 0, 2, 2>(const vfloat8& v) { return _mm256_moveldup_ps(v); } template<> __forceinline vfloat8 shuffle<1, 1, 3, 3>(const vfloat8& v) { return _mm256_movehdup_ps(v); } template<> __forceinline vfloat8 shuffle<0, 1, 0, 1>(const vfloat8& v) { return _mm256_castpd_ps(_mm256_movedup_pd(_mm256_castps_pd(v))); } +#endif __forceinline vfloat8 broadcast(const float* ptr) { return _mm256_broadcast_ss(ptr); } template<size_t i> __forceinline vfloat8 insert4(const vfloat8& a, const vfloat4& b) { return _mm256_insertf128_ps(a, b, i); } @@ -512,7 +568,7 @@ namespace embree __forceinline float toScalar(const vfloat8& v) { return _mm_cvtss_f32(_mm256_castps256_ps128(v)); } -#if defined (__AVX2__) +#if defined (__AVX2__) && !defined(__aarch64__) static __forceinline vfloat8 permute(const vfloat8& a, const __m256i& index) { return _mm256_permutevar8x32_ps(a, index); } @@ -609,7 +665,7 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// - +#if !defined(__aarch64__) __forceinline vfloat8 vreduce_min2(const vfloat8& v) { return min(v,shuffle<1,0,3,2>(v)); } __forceinline vfloat8 vreduce_min4(const vfloat8& v) { vfloat8 v1 = vreduce_min2(v); return min(v1,shuffle<2,3,0,1>(v1)); } __forceinline vfloat8 vreduce_min (const vfloat8& v) { vfloat8 v1 = vreduce_min4(v); return min(v1,shuffle4<1,0>(v1)); } @@ -625,7 +681,14 @@ namespace embree __forceinline float reduce_min(const vfloat8& v) { return toScalar(vreduce_min(v)); } __forceinline float reduce_max(const vfloat8& v) { return toScalar(vreduce_max(v)); } __forceinline float reduce_add(const vfloat8& v) { return toScalar(vreduce_add(v)); } +#else + __forceinline float reduce_min(const vfloat8& v) { return vminvq_f32(_mm_min_ps(v.v.lo,v.v.hi)); } + __forceinline float reduce_max(const vfloat8& v) { return vmaxvq_f32(_mm_max_ps(v.v.lo,v.v.hi)); } + __forceinline vfloat8 vreduce_min(const vfloat8& v) { return vfloat8(reduce_min(v)); } + __forceinline vfloat8 vreduce_max(const vfloat8& v) { return vfloat8(reduce_max(v)); } + __forceinline float reduce_add(const vfloat8& v) { return vaddvq_f32(_mm_add_ps(v.v.lo,v.v.hi)); } +#endif __forceinline size_t select_min(const vboolf8& valid, const vfloat8& v) { const vfloat8 a = select(valid,v,vfloat8(pos_inf)); @@ -642,7 +705,7 @@ namespace embree //////////////////////////////////////////////////////////////////////////////// - /// Euclidian Space Operators (pairs of Vec3fa's) + /// Euclidean Space Operators (pairs of Vec3fa's) //////////////////////////////////////////////////////////////////////////////// //__forceinline vfloat8 dot(const vfloat8& a, const vfloat8& b) { diff --git a/thirdparty/embree/common/simd/vint4_sse2.h b/thirdparty/embree/common/simd/vint4_sse2.h index 9814d5c71c..eea03a771e 100644 --- a/thirdparty/embree/common/simd/vint4_sse2.h +++ b/thirdparty/embree/common/simd/vint4_sse2.h @@ -106,7 +106,14 @@ namespace embree #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) + static __forceinline vint4 load(const unsigned char* ptr) { + return _mm_load4epu8_epi32(((__m128i*)ptr)); + } + static __forceinline vint4 loadu(const unsigned char* ptr) { + return _mm_load4epu8_epi32(((__m128i*)ptr)); + } +#elif defined(__SSE4_1__) static __forceinline vint4 load(const unsigned char* ptr) { return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr)); } @@ -127,7 +134,9 @@ namespace embree #endif static __forceinline vint4 load(const unsigned short* ptr) { -#if defined (__SSE4_1__) +#if defined(__aarch64__) + return __m128i(vmovl_u16(vld1_u16(ptr))); +#elif defined (__SSE4_1__) return _mm_cvtepu16_epi32(_mm_loadu_si128((__m128i*)ptr)); #else return vint4(ptr[0],ptr[1],ptr[2],ptr[3]); @@ -135,7 +144,12 @@ namespace embree } static __forceinline void store(unsigned char* ptr, const vint4& v) { -#if defined(__SSE4_1__) +#if defined(__aarch64__) + int32x4_t x = v; + uint16x4_t y = vqmovn_u32(uint32x4_t(x)); + uint8x8_t z = vqmovn_u16(vcombine_u16(y, y)); + vst1_lane_u32((uint32_t *)ptr,uint32x2_t(z), 0); +#elif defined(__SSE4_1__) __m128i x = v; x = _mm_packus_epi32(x, x); x = _mm_packus_epi16(x, x); @@ -147,20 +161,26 @@ namespace embree } static __forceinline void store(unsigned short* ptr, const vint4& v) { +#if defined(__aarch64__) + uint32x4_t x = uint32x4_t(v.v); + uint16x4_t y = vqmovn_u32(x); + vst1_u16(ptr, y); +#else for (size_t i=0;i<4;i++) ptr[i] = (unsigned short)v[i]; +#endif } static __forceinline vint4 load_nt(void* ptr) { -#if defined(__SSE4_1__) - return _mm_stream_load_si128((__m128i*)ptr); +#if defined(__aarch64__) || defined(__SSE4_1__) + return _mm_stream_load_si128((__m128i*)ptr); #else return _mm_load_si128((__m128i*)ptr); #endif } static __forceinline void store_nt(void* ptr, const vint4& v) { -#if defined(__SSE4_1__) +#if !defined(__aarch64__) && defined(__SSE4_1__) _mm_stream_ps((float*)ptr, _mm_castsi128_ps(v)); #else _mm_store_si128((__m128i*)ptr,v); @@ -169,7 +189,7 @@ namespace embree template<int scale = 4> static __forceinline vint4 gather(const int* ptr, const vint4& index) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _mm_i32gather_epi32(ptr, index, scale); #else return vint4( @@ -185,7 +205,7 @@ namespace embree vint4 r = zero; #if defined(__AVX512VL__) return _mm_mmask_i32gather_epi32(r, mask, index, ptr, scale); -#elif defined(__AVX2__) +#elif defined(__AVX2__) && !defined(__aarch64__) return _mm_mask_i32gather_epi32(r, ptr, index, mask, scale); #else if (likely(mask[0])) r[0] = *(int*)(((char*)ptr)+scale*index[0]); @@ -222,7 +242,7 @@ namespace embree #endif } -#if defined(__x86_64__) +#if defined(__x86_64__) || defined(__aarch64__) static __forceinline vint4 broadcast64(long long a) { return _mm_set1_epi64x(a); } #endif @@ -236,6 +256,8 @@ namespace embree friend __forceinline vint4 select(const vboolf4& m, const vint4& t, const vint4& f) { #if defined(__AVX512VL__) return _mm_mask_blend_epi32(m, (__m128i)f, (__m128i)t); +#elif defined(__aarch64__) + return _mm_castps_si128(_mm_blendv_ps((__m128)f.v,(__m128) t.v, (__m128)m.v)); #elif defined(__SSE4_1__) return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), m)); #else @@ -256,7 +278,9 @@ namespace embree __forceinline vint4 operator +(const vint4& a) { return a; } __forceinline vint4 operator -(const vint4& a) { return _mm_sub_epi32(_mm_setzero_si128(), a); } -#if defined(__SSSE3__) +#if defined(__aarch64__) + __forceinline vint4 abs(const vint4& a) { return vabsq_s32(a.v); } +#elif defined(__SSSE3__) __forceinline vint4 abs(const vint4& a) { return _mm_abs_epi32(a); } #endif @@ -272,7 +296,7 @@ namespace embree __forceinline vint4 operator -(const vint4& a, int b) { return a - vint4(b); } __forceinline vint4 operator -(int a, const vint4& b) { return vint4(a) - b; } -#if defined(__SSE4_1__) +#if (defined(__aarch64__)) || defined(__SSE4_1__) __forceinline vint4 operator *(const vint4& a, const vint4& b) { return _mm_mullo_epi32(a, b); } #else __forceinline vint4 operator *(const vint4& a, const vint4& b) { return vint4(a[0]*b[0],a[1]*b[1],a[2]*b[2],a[3]*b[3]); } @@ -292,8 +316,8 @@ namespace embree __forceinline vint4 operator ^(const vint4& a, int b) { return a ^ vint4(b); } __forceinline vint4 operator ^(int a, const vint4& b) { return vint4(a) ^ b; } - __forceinline vint4 operator <<(const vint4& a, int n) { return _mm_slli_epi32(a, n); } - __forceinline vint4 operator >>(const vint4& a, int n) { return _mm_srai_epi32(a, n); } + __forceinline vint4 operator <<(const vint4& a, const int n) { return _mm_slli_epi32(a, n); } + __forceinline vint4 operator >>(const vint4& a, const int n) { return _mm_srai_epi32(a, n); } __forceinline vint4 sll (const vint4& a, int b) { return _mm_slli_epi32(a, b); } __forceinline vint4 sra (const vint4& a, int b) { return _mm_srai_epi32(a, b); } @@ -309,7 +333,7 @@ namespace embree __forceinline vint4& operator -=(vint4& a, const vint4& b) { return a = a - b; } __forceinline vint4& operator -=(vint4& a, int b) { return a = a - b; } -#if defined(__SSE4_1__) +#if (defined(__aarch64__)) || defined(__SSE4_1__) __forceinline vint4& operator *=(vint4& a, const vint4& b) { return a = a * b; } __forceinline vint4& operator *=(vint4& a, int b) { return a = a * b; } #endif @@ -393,7 +417,7 @@ namespace embree #endif } -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) __forceinline vint4 min(const vint4& a, const vint4& b) { return _mm_min_epi32(a, b); } __forceinline vint4 max(const vint4& a, const vint4& b) { return _mm_max_epi32(a, b); } @@ -417,6 +441,16 @@ namespace embree __forceinline vint4 unpacklo(const vint4& a, const vint4& b) { return _mm_castps_si128(_mm_unpacklo_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } __forceinline vint4 unpackhi(const vint4& a, const vint4& b) { return _mm_castps_si128(_mm_unpackhi_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } +#if defined(__aarch64__) + template<int i0, int i1, int i2, int i3> + __forceinline vint4 shuffle(const vint4& v) { + return vreinterpretq_s32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3))); + } + template<int i0, int i1, int i2, int i3> + __forceinline vint4 shuffle(const vint4& a, const vint4& b) { + return vreinterpretq_s32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); + } +#else template<int i0, int i1, int i2, int i3> __forceinline vint4 shuffle(const vint4& v) { return _mm_shuffle_epi32(v, _MM_SHUFFLE(i3, i2, i1, i0)); @@ -426,7 +460,7 @@ namespace embree __forceinline vint4 shuffle(const vint4& a, const vint4& b) { return _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b), _MM_SHUFFLE(i3, i2, i1, i0))); } - +#endif #if defined(__SSE3__) template<> __forceinline vint4 shuffle<0, 0, 2, 2>(const vint4& v) { return _mm_castps_si128(_mm_moveldup_ps(_mm_castsi128_ps(v))); } template<> __forceinline vint4 shuffle<1, 1, 3, 3>(const vint4& v) { return _mm_castps_si128(_mm_movehdup_ps(_mm_castsi128_ps(v))); } @@ -438,7 +472,7 @@ namespace embree return shuffle<i,i,i,i>(v); } -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) && !defined(__aarch64__) template<int src> __forceinline int extract(const vint4& b) { return _mm_extract_epi32(b, src); } template<int dst> __forceinline vint4 insert(const vint4& a, const int b) { return _mm_insert_epi32(a, b, dst); } #else @@ -446,18 +480,27 @@ namespace embree template<int dst> __forceinline vint4 insert(const vint4& a, int b) { vint4 c = a; c[dst&3] = b; return c; } #endif - template<> __forceinline int extract<0>(const vint4& b) { return _mm_cvtsi128_si32(b); } - + __forceinline int toScalar(const vint4& v) { return _mm_cvtsi128_si32(v); } - - __forceinline size_t toSizeT(const vint4& v) { + +#if defined(__aarch64__) + __forceinline size_t toSizeT(const vint4& v) { + uint64x2_t x = uint64x2_t(v.v); + return x[0]; + } +#else +__forceinline size_t toSizeT(const vint4& v) { #if defined(__WIN32__) && !defined(__X86_64__) // win32 workaround return toScalar(v); +#elif defined(__ARM_NEON) + // FIXME(LTE): Do we need a swap(i.e. use lane 1)? + return vgetq_lane_u64(*(reinterpret_cast<const uint64x2_t *>(&v)), 0); #else return _mm_cvtsi128_si64(v); #endif } +#endif #if defined(__AVX512VL__) @@ -475,7 +518,17 @@ namespace embree /// Reductions //////////////////////////////////////////////////////////////////////////////// -#if defined(__SSE4_1__) +#if defined(__aarch64__) || defined(__SSE4_1__) + +#if defined(__aarch64__) + __forceinline vint4 vreduce_min(const vint4& v) { int h = vminvq_s32(v); return vdupq_n_s32(h); } + __forceinline vint4 vreduce_max(const vint4& v) { int h = vmaxvq_s32(v); return vdupq_n_s32(h); } + __forceinline vint4 vreduce_add(const vint4& v) { int h = vaddvq_s32(v); return vdupq_n_s32(h); } + + __forceinline int reduce_min(const vint4& v) { return vminvq_s32(v); } + __forceinline int reduce_max(const vint4& v) { return vmaxvq_s32(v); } + __forceinline int reduce_add(const vint4& v) { return vaddvq_s32(v); } +#else __forceinline vint4 vreduce_min(const vint4& v) { vint4 h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); } __forceinline vint4 vreduce_max(const vint4& v) { vint4 h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); } __forceinline vint4 vreduce_add(const vint4& v) { vint4 h = shuffle<1,0,3,2>(v) + v ; return shuffle<2,3,0,1>(h) + h ; } @@ -483,6 +536,7 @@ namespace embree __forceinline int reduce_min(const vint4& v) { return toScalar(vreduce_min(v)); } __forceinline int reduce_max(const vint4& v) { return toScalar(vreduce_max(v)); } __forceinline int reduce_add(const vint4& v) { return toScalar(vreduce_add(v)); } +#endif __forceinline size_t select_min(const vint4& v) { return bsf(movemask(v == vreduce_min(v))); } __forceinline size_t select_max(const vint4& v) { return bsf(movemask(v == vreduce_max(v))); } @@ -502,7 +556,7 @@ namespace embree /// Sorting networks //////////////////////////////////////////////////////////////////////////////// -#if defined(__SSE4_1__) +#if (defined(__aarch64__)) || defined(__SSE4_1__) __forceinline vint4 usort_ascending(const vint4& v) { diff --git a/thirdparty/embree/common/simd/vint8_avx.h b/thirdparty/embree/common/simd/vint8_avx.h index f43e9a8c22..48f5a9b203 100644 --- a/thirdparty/embree/common/simd/vint8_avx.h +++ b/thirdparty/embree/common/simd/vint8_avx.h @@ -79,8 +79,8 @@ namespace embree static __forceinline void store (void* ptr, const vint8& f) { _mm256_store_ps((float*)ptr,_mm256_castsi256_ps(f)); } static __forceinline void storeu(void* ptr, const vint8& f) { _mm256_storeu_ps((float*)ptr,_mm256_castsi256_ps(f)); } - static __forceinline void store (const vboolf8& mask, void* ptr, const vint8& f) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,_mm256_castsi256_ps(f)); } - static __forceinline void storeu(const vboolf8& mask, void* ptr, const vint8& f) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,_mm256_castsi256_ps(f)); } + static __forceinline void store (const vboolf8& mask, void* ptr, const vint8& f) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),_mm256_castsi256_ps(f)); } + static __forceinline void storeu(const vboolf8& mask, void* ptr, const vint8& f) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),_mm256_castsi256_ps(f)); } static __forceinline void store_nt(void* ptr, const vint8& v) { _mm256_stream_ps((float*)ptr,_mm256_castsi256_ps(v)); diff --git a/thirdparty/embree/common/simd/vint8_avx2.h b/thirdparty/embree/common/simd/vint8_avx2.h index e04737ffbe..d48efac3f4 100644 --- a/thirdparty/embree/common/simd/vint8_avx2.h +++ b/thirdparty/embree/common/simd/vint8_avx2.h @@ -393,6 +393,7 @@ namespace embree __forceinline int toScalar(const vint8& v) { return _mm_cvtsi128_si32(_mm256_castsi256_si128(v)); } +#if !defined(__aarch64__) __forceinline vint8 permute(const vint8& v, const __m256i& index) { return _mm256_permutevar8x32_epi32(v, index); } @@ -410,6 +411,9 @@ namespace embree #endif } +#endif + + //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// diff --git a/thirdparty/embree/common/simd/vuint4_sse2.h b/thirdparty/embree/common/simd/vuint4_sse2.h index 0601b9ab80..f7817da6be 100644 --- a/thirdparty/embree/common/simd/vuint4_sse2.h +++ b/thirdparty/embree/common/simd/vuint4_sse2.h @@ -95,7 +95,14 @@ namespace embree static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& i) { storeu(ptr,select(mask,i,loadu(ptr))); } #endif -#if defined(__SSE4_1__) +#if defined(__aarch64__) + static __forceinline vuint4 load(const unsigned char* ptr) { + return _mm_load4epu8_epi32(((__m128i*)ptr)); + } + static __forceinline vuint4 loadu(const unsigned char* ptr) { + return _mm_load4epu8_epi32(((__m128i*)ptr)); + } +#elif defined(__SSE4_1__) static __forceinline vuint4 load(const unsigned char* ptr) { return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr)); } @@ -107,7 +114,9 @@ namespace embree #endif static __forceinline vuint4 load(const unsigned short* ptr) { -#if defined (__SSE4_1__) +#if defined(__aarch64__) + return _mm_load4epu16_epi32(((__m128i*)ptr)); +#elif defined (__SSE4_1__) return _mm_cvtepu16_epi32(_mm_loadu_si128((__m128i*)ptr)); #else return vuint4(ptr[0],ptr[1],ptr[2],ptr[3]); @@ -115,7 +124,7 @@ namespace embree } static __forceinline vuint4 load_nt(void* ptr) { -#if defined(__SSE4_1__) +#if (defined(__aarch64__)) || defined(__SSE4_1__) return _mm_stream_load_si128((__m128i*)ptr); #else return _mm_load_si128((__m128i*)ptr); @@ -123,8 +132,8 @@ namespace embree } static __forceinline void store_nt(void* ptr, const vuint4& v) { -#if defined(__SSE4_1__) - _mm_stream_ps((float*)ptr,_mm_castsi128_ps(v)); +#if !defined(__aarch64__) && defined(__SSE4_1__) + _mm_stream_ps((float*)ptr, _mm_castsi128_ps(v)); #else _mm_store_si128((__m128i*)ptr,v); #endif @@ -132,7 +141,7 @@ namespace embree template<int scale = 4> static __forceinline vuint4 gather(const unsigned int* ptr, const vint4& index) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _mm_i32gather_epi32((const int*)ptr, index, scale); #else return vuint4( @@ -148,7 +157,7 @@ namespace embree vuint4 r = zero; #if defined(__AVX512VL__) return _mm_mmask_i32gather_epi32(r, mask, index, ptr, scale); -#elif defined(__AVX2__) +#elif defined(__AVX2__) && !defined(__aarch64__) return _mm_mask_i32gather_epi32(r, (const int*)ptr, index, mask, scale); #else if (likely(mask[0])) r[0] = *(unsigned int*)(((char*)ptr)+scale*index[0]); @@ -344,6 +353,16 @@ namespace embree __forceinline vuint4 unpacklo(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpacklo_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } __forceinline vuint4 unpackhi(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpackhi_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } +#if defined(__aarch64__) + template<int i0, int i1, int i2, int i3> + __forceinline vuint4 shuffle(const vuint4& v) { + return vreinterpretq_s32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3))); + } + template<int i0, int i1, int i2, int i3> + __forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) { + return vreinterpretq_s32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); + } +#else template<int i0, int i1, int i2, int i3> __forceinline vuint4 shuffle(const vuint4& v) { return _mm_shuffle_epi32(v, _MM_SHUFFLE(i3, i2, i1, i0)); @@ -353,7 +372,7 @@ namespace embree __forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b), _MM_SHUFFLE(i3, i2, i1, i0))); } - +#endif #if defined(__SSE3__) template<> __forceinline vuint4 shuffle<0, 0, 2, 2>(const vuint4& v) { return _mm_castps_si128(_mm_moveldup_ps(_mm_castsi128_ps(v))); } template<> __forceinline vuint4 shuffle<1, 1, 3, 3>(const vuint4& v) { return _mm_castps_si128(_mm_movehdup_ps(_mm_castsi128_ps(v))); } @@ -365,7 +384,7 @@ namespace embree return shuffle<i,i,i,i>(v); } -#if defined(__SSE4_1__) +#if defined(__SSE4_1__) && !defined(__aarch64__) template<int src> __forceinline unsigned int extract(const vuint4& b) { return _mm_extract_epi32(b, src); } template<int dst> __forceinline vuint4 insert(const vuint4& a, const unsigned b) { return _mm_insert_epi32(a, b, dst); } #else @@ -373,7 +392,6 @@ namespace embree template<int dst> __forceinline vuint4 insert(const vuint4& a, const unsigned b) { vuint4 c = a; c[dst&3] = b; return c; } #endif - template<> __forceinline unsigned int extract<0>(const vuint4& b) { return _mm_cvtsi128_si32(b); } __forceinline unsigned int toScalar(const vuint4& v) { return _mm_cvtsi128_si32(v); } diff --git a/thirdparty/embree/common/simd/vuint8_avx.h b/thirdparty/embree/common/simd/vuint8_avx.h index 589cd9d731..cb8b5158c1 100644 --- a/thirdparty/embree/common/simd/vuint8_avx.h +++ b/thirdparty/embree/common/simd/vuint8_avx.h @@ -77,8 +77,8 @@ namespace embree static __forceinline void store (void* ptr, const vuint8& f) { _mm256_store_ps((float*)ptr,_mm256_castsi256_ps(f)); } static __forceinline void storeu(void* ptr, const vuint8& f) { _mm256_storeu_ps((float*)ptr,_mm256_castsi256_ps(f)); } - static __forceinline void store (const vboolf8& mask, void* ptr, const vuint8& f) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,_mm256_castsi256_ps(f)); } - static __forceinline void storeu(const vboolf8& mask, void* ptr, const vuint8& f) { _mm256_maskstore_ps((float*)ptr,(__m256i)mask,_mm256_castsi256_ps(f)); } + static __forceinline void store (const vboolf8& mask, void* ptr, const vuint8& f) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),_mm256_castsi256_ps(f)); } + static __forceinline void storeu(const vboolf8& mask, void* ptr, const vuint8& f) { _mm256_maskstore_ps((float*)ptr,_mm256_castps_si256(mask.v),_mm256_castsi256_ps(f)); } static __forceinline void store_nt(void* ptr, const vuint8& v) { _mm256_stream_ps((float*)ptr,_mm256_castsi256_ps(v)); diff --git a/thirdparty/embree/common/simd/vuint8_avx2.h b/thirdparty/embree/common/simd/vuint8_avx2.h index 17b994522f..959143724b 100644 --- a/thirdparty/embree/common/simd/vuint8_avx2.h +++ b/thirdparty/embree/common/simd/vuint8_avx2.h @@ -385,6 +385,7 @@ namespace embree __forceinline int toScalar(const vuint8& v) { return _mm_cvtsi128_si32(_mm256_castsi256_si128(v)); } +#if !defined(__aarch64__) __forceinline vuint8 permute(const vuint8& v, const __m256i& index) { return _mm256_permutevar8x32_epi32(v, index); } @@ -401,6 +402,7 @@ namespace embree return _mm256_alignr_epi8(a, b, 4*i); #endif } +#endif // !defined(__aarch64__) //////////////////////////////////////////////////////////////////////////////// /// Reductions diff --git a/thirdparty/embree/common/simd/wasm/emulation.h b/thirdparty/embree/common/simd/wasm/emulation.h new file mode 100644 index 0000000000..778ab4ae6a --- /dev/null +++ b/thirdparty/embree/common/simd/wasm/emulation.h @@ -0,0 +1,13 @@ +// Copyright 2009-2020 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#pragma once + +// According to https://emscripten.org/docs/porting/simd.html, _MM_SET_EXCEPTION_MASK and +// _mm_setcsr are unavailable in WebAssembly. + +#define _MM_SET_EXCEPTION_MASK(x) + +__forceinline void _mm_setcsr(unsigned int) +{ +} diff --git a/thirdparty/embree/common/sys/array.h b/thirdparty/embree/common/sys/array.h index dd9190c52a..e96939b63d 100644 --- a/thirdparty/embree/common/sys/array.h +++ b/thirdparty/embree/common/sys/array.h @@ -59,8 +59,8 @@ namespace embree /********************** Iterators ****************************/ - __forceinline T* begin() const { return items; }; - __forceinline T* end () const { return items+M; }; + __forceinline T* begin() const { return (T*)items; }; + __forceinline T* end () const { return (T*)items+M; }; /********************** Capacity ****************************/ @@ -101,8 +101,8 @@ namespace embree __forceinline T& at(size_t i) { assert(i < M); return items[i]; } __forceinline const T& at(size_t i) const { assert(i < M); return items[i]; } - __forceinline T& front() const { assert(M > 0); return items[0]; }; - __forceinline T& back () const { assert(M > 0); return items[M-1]; }; + __forceinline T& front() { assert(M > 0); return items[0]; }; + __forceinline T& back () { assert(M > 0); return items[M-1]; }; __forceinline T* data() { return items; }; __forceinline const T* data() const { return items; }; @@ -139,7 +139,7 @@ namespace embree __forceinline Ty& operator[](const unsigned i) { assert(i<N); return data[i]; } __forceinline const Ty& operator[](const unsigned i) const { assert(i<N); return data[i]; } -#if defined(__64BIT__) +#if defined(__64BIT__) || defined(__EMSCRIPTEN__) __forceinline Ty& operator[](const size_t i) { assert(i<N); return data[i]; } __forceinline const Ty& operator[](const size_t i) const { assert(i<N); return data[i]; } #endif @@ -196,7 +196,7 @@ namespace embree __forceinline Ty& operator[](const int i) { assert(i>=0 && i<max_total_elements); resize(i+1); return data[i]; } __forceinline Ty& operator[](const unsigned i) { assert(i<max_total_elements); resize(i+1); return data[i]; } -#if defined(__64BIT__) +#if defined(__64BIT__) || defined(__EMSCRIPTEN__) __forceinline Ty& operator[](const size_t i) { assert(i<max_total_elements); resize(i+1); return data[i]; } #endif diff --git a/thirdparty/embree/common/sys/barrier.h b/thirdparty/embree/common/sys/barrier.h index 37fc036291..c56513a2ed 100644 --- a/thirdparty/embree/common/sys/barrier.h +++ b/thirdparty/embree/common/sys/barrier.h @@ -24,7 +24,7 @@ namespace embree BarrierSys& operator= (const BarrierSys& other) DELETED; // do not implement public: - /*! intializes the barrier with some number of threads */ + /*! initializes the barrier with some number of threads */ void init(size_t count); /*! lets calling thread wait in barrier */ @@ -94,7 +94,7 @@ namespace embree LinearBarrierActive& operator= (const LinearBarrierActive& other) DELETED; // do not implement public: - /*! intializes the barrier with some number of threads */ + /*! initializes the barrier with some number of threads */ void init(size_t threadCount); /*! thread with threadIndex waits in the barrier */ diff --git a/thirdparty/embree/common/sys/intrinsics.h b/thirdparty/embree/common/sys/intrinsics.h index ed8dd7d40a..2c2f6eccda 100644 --- a/thirdparty/embree/common/sys/intrinsics.h +++ b/thirdparty/embree/common/sys/intrinsics.h @@ -13,6 +13,9 @@ #include "../simd/arm/emulation.h" #else #include <immintrin.h> +#if defined(__EMSCRIPTEN__) +#include "../simd/wasm/emulation.h" +#endif #endif #if defined(__BMI__) && defined(__GNUC__) && !defined(__INTEL_COMPILER) @@ -24,24 +27,26 @@ #endif #endif -#if defined(__LZCNT__) +#if defined(__aarch64__) #if !defined(_lzcnt_u32) - #define _lzcnt_u32 __lzcnt32 + #define _lzcnt_u32 __builtin_clz #endif - #if !defined(_lzcnt_u64) - #define _lzcnt_u64 __lzcnt64 +#else + #if defined(__LZCNT__) + #if !defined(_lzcnt_u32) + #define _lzcnt_u32 __lzcnt32 + #endif + #if !defined(_lzcnt_u64) + #define _lzcnt_u64 __lzcnt64 + #endif #endif #endif #if defined(__WIN32__) -// -- GODOT start -- -#if !defined(NOMINMAX) -// -- GODOT end -- -#define NOMINMAX -// -- GODOT start -- -#endif -#include "windows.h" -// -- GODOT end -- +# if !defined(NOMINMAX) +# define NOMINMAX +# endif +# include <windows.h> #endif /* normally defined in pmmintrin.h, but we always need this */ @@ -69,7 +74,7 @@ namespace embree } __forceinline int bsf(int v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _tzcnt_u32(v); #else unsigned long r = 0; _BitScanForward(&r,v); return r; @@ -77,7 +82,7 @@ namespace embree } __forceinline unsigned bsf(unsigned v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _tzcnt_u32(v); #else unsigned long r = 0; _BitScanForward(&r,v); return r; @@ -118,7 +123,7 @@ namespace embree #endif __forceinline int bsr(int v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return 31 - _lzcnt_u32(v); #else unsigned long r = 0; _BitScanReverse(&r,v); return r; @@ -126,7 +131,7 @@ namespace embree } __forceinline unsigned bsr(unsigned v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return 31 - _lzcnt_u32(v); #else unsigned long r = 0; _BitScanReverse(&r,v); return r; @@ -145,7 +150,7 @@ namespace embree __forceinline int lzcnt(const int x) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _lzcnt_u32(x); #else if (unlikely(x == 0)) return 32; @@ -214,15 +219,26 @@ namespace embree #elif defined(__X86_ASM__) __forceinline void __cpuid(int out[4], int op) { - asm volatile ("cpuid" : "=a"(out[0]), "=b"(out[1]), "=c"(out[2]), "=d"(out[3]) : "a"(op)); +#if defined(__ARM_NEON) + if (op == 0) { // Get CPU name + out[0] = 0x41524d20; + out[1] = 0x41524d20; + out[2] = 0x41524d20; + out[3] = 0x41524d20; + } +#else + asm volatile ("cpuid" : "=a"(out[0]), "=b"(out[1]), "=c"(out[2]), "=d"(out[3]) : "a"(op)); +#endif } - + +#if !defined(__ARM_NEON) __forceinline void __cpuid_count(int out[4], int op1, int op2) { asm volatile ("cpuid" : "=a"(out[0]), "=b"(out[1]), "=c"(out[2]), "=d"(out[3]) : "a"(op1), "c"(op2)); } - #endif - + +#endif + __forceinline uint64_t read_tsc() { #if defined(__X86_ASM__) uint32_t high,low; @@ -235,30 +251,38 @@ namespace embree } __forceinline int bsf(int v) { -#if defined(__AVX2__) +#if defined(__ARM_NEON) + return __builtin_ctz(v); +#else +#if defined(__AVX2__) return _tzcnt_u32(v); #elif defined(__X86_ASM__) int r = 0; asm ("bsf %1,%0" : "=r"(r) : "r"(v)); return r; #else return __builtin_ctz(v); #endif +#endif } #if defined(__64BIT__) __forceinline unsigned bsf(unsigned v) { -#if defined(__AVX2__) +#if defined(__ARM_NEON) + return __builtin_ctz(v); +#else +#if defined(__AVX2__) return _tzcnt_u32(v); #elif defined(__X86_ASM__) unsigned r = 0; asm ("bsf %1,%0" : "=r"(r) : "r"(v)); return r; #else return __builtin_ctz(v); #endif +#endif } #endif __forceinline size_t bsf(size_t v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) #if defined(__X86_64__) return _tzcnt_u64(v); #else @@ -295,7 +319,7 @@ namespace embree } __forceinline int bsr(int v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return 31 - _lzcnt_u32(v); #elif defined(__X86_ASM__) int r = 0; asm ("bsr %1,%0" : "=r"(r) : "r"(v)); return r; @@ -304,7 +328,7 @@ namespace embree #endif } -#if defined(__64BIT__) +#if defined(__64BIT__) || defined(__EMSCRIPTEN__) __forceinline unsigned bsr(unsigned v) { #if defined(__AVX2__) return 31 - _lzcnt_u32(v); @@ -317,7 +341,7 @@ namespace embree #endif __forceinline size_t bsr(size_t v) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) #if defined(__X86_64__) return 63 - _lzcnt_u64(v); #else @@ -332,7 +356,7 @@ namespace embree __forceinline int lzcnt(const int x) { -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) return _lzcnt_u32(x); #else if (unlikely(x == 0)) return 32; @@ -341,18 +365,18 @@ namespace embree } __forceinline size_t blsr(size_t v) { -#if defined(__AVX2__) -#if defined(__INTEL_COMPILER) +#if defined(__AVX2__) && !defined(__aarch64__) + #if defined(__INTEL_COMPILER) return _blsr_u64(v); + #else + #if defined(__X86_64__) + return __blsr_u64(v); + #else + return __blsr_u32(v); + #endif + #endif #else -#if defined(__X86_64__) - return __blsr_u64(v); -#else - return __blsr_u32(v); -#endif -#endif -#else - return v & (v-1); + return v & (v-1); #endif } @@ -368,7 +392,7 @@ namespace embree #if defined(__X86_ASM__) int r = 0; asm ("bts %1,%0" : "=r"(r) : "r"(i), "0"(v) : "flags"); return r; #else - return (v | (v << i)); + return (v | (1 << i)); #endif } @@ -376,7 +400,7 @@ namespace embree #if defined(__X86_ASM__) int r = 0; asm ("btr %1,%0" : "=r"(r) : "r"(i), "0"(v) : "flags"); return r; #else - return (v & ~(v << i)); + return (v & ~(1 << i)); #endif } @@ -392,7 +416,7 @@ namespace embree #if defined(__X86_ASM__) size_t r = 0; asm ("bts %1,%0" : "=r"(r) : "r"(i), "0"(v) : "flags"); return r; #else - return (v | (v << i)); + return (v | (1 << i)); #endif } @@ -400,7 +424,7 @@ namespace embree #if defined(__X86_ASM__) size_t r = 0; asm ("btr %1,%0" : "=r"(r) : "r"(i), "0"(v) : "flags"); return r; #else - return (v & ~(v << i)); + return (v & ~(1 << i)); #endif } @@ -435,8 +459,8 @@ namespace embree #endif #endif -#if defined(__SSE4_2__) - +#if defined(__SSE4_2__) || defined(__ARM_NEON) + __forceinline int popcnt(int in) { return _mm_popcnt_u32(in); } @@ -483,14 +507,14 @@ namespace embree #endif } - __forceinline void prefetchL1EX(const void* ptr) { - prefetchEX(ptr); + __forceinline void prefetchL1EX(const void* ptr) { + prefetchEX(ptr); } - - __forceinline void prefetchL2EX(const void* ptr) { - prefetchEX(ptr); + + __forceinline void prefetchL2EX(const void* ptr) { + prefetchEX(ptr); } -#if defined(__AVX2__) +#if defined(__AVX2__) && !defined(__aarch64__) __forceinline unsigned int pext(unsigned int a, unsigned int b) { return _pext_u32(a, b); } __forceinline unsigned int pdep(unsigned int a, unsigned int b) { return _pdep_u32(a, b); } #if defined(__X86_64__) diff --git a/thirdparty/embree/common/sys/mutex.cpp b/thirdparty/embree/common/sys/mutex.cpp index 789feaf2d8..8212deaa49 100644 --- a/thirdparty/embree/common/sys/mutex.cpp +++ b/thirdparty/embree/common/sys/mutex.cpp @@ -36,6 +36,7 @@ namespace embree MAYBE_UNUSED bool ok = pthread_mutex_destroy((pthread_mutex_t*)mutex) == 0; assert(ok); delete (pthread_mutex_t*)mutex; + mutex = nullptr; } void MutexSys::lock() diff --git a/thirdparty/embree/common/sys/mutex.h b/thirdparty/embree/common/sys/mutex.h index 4cb3626d92..26af6c582c 100644 --- a/thirdparty/embree/common/sys/mutex.h +++ b/thirdparty/embree/common/sys/mutex.h @@ -7,6 +7,7 @@ #include "intrinsics.h" #include "atomic.h" +#define CPU_CACHELINE_SIZE 64 namespace embree { /*! system mutex */ @@ -83,6 +84,11 @@ namespace embree atomic<bool> flag; }; + class PaddedSpinLock : public SpinLock + { + private: + char padding[CPU_CACHELINE_SIZE - sizeof(SpinLock)]; + }; /*! safe mutex lock and unlock helper */ template<typename Mutex> class Lock { public: diff --git a/thirdparty/embree/common/sys/platform.h b/thirdparty/embree/common/sys/platform.h index 3e386c4944..728bf6ed7d 100644 --- a/thirdparty/embree/common/sys/platform.h +++ b/thirdparty/embree/common/sys/platform.h @@ -92,16 +92,19 @@ //////////////////////////////////////////////////////////////////////////////// #ifdef __WIN32__ -#define dll_export __declspec(dllexport) -#define dll_import __declspec(dllimport) +# if defined(EMBREE_STATIC_LIB) +# define dll_export +# define dll_import +# else +# define dll_export __declspec(dllexport) +# define dll_import __declspec(dllimport) +# endif #else -#define dll_export __attribute__ ((visibility ("default"))) -#define dll_import +# define dll_export __attribute__ ((visibility ("default"))) +# define dll_import #endif -// -- GODOT start -- #if defined(__WIN32__) && !defined(__MINGW32__) -// -- GODOT end -- #if !defined(__noinline) #define __noinline __declspec(noinline) #endif @@ -151,9 +154,7 @@ #define DELETED = delete #endif -// -- GODOT start -- #if !defined(likely) -// -- GODOT end -- #if defined(_MSC_VER) && !defined(__INTEL_COMPILER) #define likely(expr) (expr) #define unlikely(expr) (expr) @@ -161,9 +162,7 @@ #define likely(expr) __builtin_expect((bool)(expr),true ) #define unlikely(expr) __builtin_expect((bool)(expr),false) #endif -// -- GODOT start -- #endif -// -- GODOT end -- //////////////////////////////////////////////////////////////////////////////// /// Error handling and debugging @@ -252,6 +251,7 @@ __forceinline std::string toString(long long value) { #pragma warning(disable:4800) // forcing value to bool 'true' or 'false' (performance warning) //#pragma warning(disable:4267) // '=' : conversion from 'size_t' to 'unsigned long', possible loss of data #pragma warning(disable:4244) // 'argument' : conversion from 'ssize_t' to 'unsigned int', possible loss of data +#pragma warning(disable:4267) // conversion from 'size_t' to 'const int', possible loss of data //#pragma warning(disable:4355) // 'this' : used in base member initializer list //#pragma warning(disable:391 ) // '<=' : signed / unsigned mismatch //#pragma warning(disable:4018) // '<' : signed / unsigned mismatch diff --git a/thirdparty/embree/common/sys/sysinfo.cpp b/thirdparty/embree/common/sys/sysinfo.cpp index f1a59e511e..c98f61fa53 100644 --- a/thirdparty/embree/common/sys/sysinfo.cpp +++ b/thirdparty/embree/common/sys/sysinfo.cpp @@ -21,7 +21,11 @@ namespace embree std::string getPlatformName() { -#if defined(__LINUX__) && !defined(__64BIT__) +#if defined(__ANDROID__) && !defined(__64BIT__) + return "Android (32bit)"; +#elif defined(__ANDROID__) && defined(__64BIT__) + return "Android (64bit)"; +#elif defined(__LINUX__) && !defined(__64BIT__) return "Linux (32bit)"; #elif defined(__LINUX__) && defined(__64BIT__) return "Linux (64bit)"; @@ -248,9 +252,7 @@ namespace embree #if defined(__X86_ASM__) __noinline int64_t get_xcr0() { -// -- GODOT start -- -#if defined (__WIN32__) && !defined (__MINGW32__) -// -- GODOT end -- +#if defined (__WIN32__) && !defined (__MINGW32__) && defined(_XCR_XFEATURE_ENABLED_MASK) int64_t xcr0 = 0; // int64_t is workaround for compiler bug under VS2013, Win32 xcr0 = _xgetbv(0); return xcr0; @@ -337,9 +339,24 @@ namespace embree if (cpuid_leaf_7[ECX] & CPU_FEATURE_BIT_AVX512VBMI) cpu_features |= CPU_FEATURE_AVX512VBMI; return cpu_features; -#elif defined(__ARM_NEON) - /* emulated features with sse2neon */ - return CPU_FEATURE_SSE|CPU_FEATURE_SSE2|CPU_FEATURE_XMM_ENABLED; + +#elif defined(__ARM_NEON) || defined(__EMSCRIPTEN__) + + int cpu_features = CPU_FEATURE_NEON|CPU_FEATURE_SSE|CPU_FEATURE_SSE2; + cpu_features |= CPU_FEATURE_SSE3|CPU_FEATURE_SSSE3|CPU_FEATURE_SSE42; + cpu_features |= CPU_FEATURE_XMM_ENABLED; + cpu_features |= CPU_FEATURE_YMM_ENABLED; + cpu_features |= CPU_FEATURE_SSE41 | CPU_FEATURE_RDRAND | CPU_FEATURE_F16C; + cpu_features |= CPU_FEATURE_POPCNT; + cpu_features |= CPU_FEATURE_AVX; + cpu_features |= CPU_FEATURE_AVX2; + cpu_features |= CPU_FEATURE_FMA3; + cpu_features |= CPU_FEATURE_LZCNT; + cpu_features |= CPU_FEATURE_BMI1; + cpu_features |= CPU_FEATURE_BMI2; + cpu_features |= CPU_FEATURE_NEON_2X; + return cpu_features; + #else /* Unknown CPU. */ return 0; @@ -376,6 +393,8 @@ namespace embree if (features & CPU_FEATURE_AVX512VL) str += "AVX512VL "; if (features & CPU_FEATURE_AVX512IFMA) str += "AVX512IFMA "; if (features & CPU_FEATURE_AVX512VBMI) str += "AVX512VBMI "; + if (features & CPU_FEATURE_NEON) str += "NEON "; + if (features & CPU_FEATURE_NEON_2X) str += "2xNEON "; return str; } @@ -390,6 +409,9 @@ namespace embree if (isa == AVX) return "AVX"; if (isa == AVX2) return "AVX2"; if (isa == AVX512) return "AVX512"; + + if (isa == NEON) return "NEON"; + if (isa == NEON_2X) return "2xNEON"; return "UNKNOWN"; } @@ -410,6 +432,9 @@ namespace embree if (hasISA(features,AVXI)) v += "AVXI "; if (hasISA(features,AVX2)) v += "AVX2 "; if (hasISA(features,AVX512)) v += "AVX512 "; + + if (hasISA(features,NEON)) v += "NEON "; + if (hasISA(features,NEON_2X)) v += "2xNEON "; return v; } } @@ -613,6 +638,10 @@ namespace embree #include <sys/time.h> #include <pthread.h> +#if defined(__EMSCRIPTEN__) +#include <emscripten.h> +#endif + namespace embree { unsigned int getNumberOfLogicalThreads() @@ -620,12 +649,25 @@ namespace embree static int nThreads = -1; if (nThreads != -1) return nThreads; -// -- GODOT start -- -// #if defined(__MACOSX__) #if defined(__MACOSX__) || defined(__ANDROID__) -// -- GODOT end -- nThreads = sysconf(_SC_NPROCESSORS_ONLN); // does not work in Linux LXC container assert(nThreads); +#elif defined(__EMSCRIPTEN__) + // WebAssembly supports pthreads, but not pthread_getaffinity_np. Get the number of logical + // threads from the browser or Node.js using JavaScript. + nThreads = MAIN_THREAD_EM_ASM_INT({ + const isBrowser = typeof window !== 'undefined'; + const isNode = typeof process !== 'undefined' && process.versions != null && + process.versions.node != null; + if (isBrowser) { + // Return 1 if the browser does not expose hardwareConcurrency. + return window.navigator.hardwareConcurrency || 1; + } else if (isNode) { + return require('os').cpus().length; + } else { + return 1; + } + }); #else cpu_set_t set; if (pthread_getaffinity_np(pthread_self(), sizeof(set), &set) == 0) diff --git a/thirdparty/embree/common/sys/sysinfo.h b/thirdparty/embree/common/sys/sysinfo.h index 72351d12e4..cefd39a0f6 100644 --- a/thirdparty/embree/common/sys/sysinfo.h +++ b/thirdparty/embree/common/sys/sysinfo.h @@ -55,7 +55,12 @@ # define isa sse # define ISA SSE # define ISA_STR "SSE" -#else +#elif defined(__ARM_NEON) +// NOTE(LTE): Use sse2 for `isa` for the compatibility at the moment. +#define isa sse2 +#define ISA NEON +#define ISA_STR "NEON" +#else #error Unknown ISA #endif @@ -133,7 +138,9 @@ namespace embree static const int CPU_FEATURE_XMM_ENABLED = 1 << 25; static const int CPU_FEATURE_YMM_ENABLED = 1 << 26; static const int CPU_FEATURE_ZMM_ENABLED = 1 << 27; - + static const int CPU_FEATURE_NEON = 1 << 28; + static const int CPU_FEATURE_NEON_2X = 1 << 29; + /*! get CPU features */ int getCPUFeatures(); @@ -154,6 +161,8 @@ namespace embree static const int AVXI = AVX | CPU_FEATURE_F16C | CPU_FEATURE_RDRAND; static const int AVX2 = AVXI | CPU_FEATURE_AVX2 | CPU_FEATURE_FMA3 | CPU_FEATURE_BMI1 | CPU_FEATURE_BMI2 | CPU_FEATURE_LZCNT; static const int AVX512 = AVX2 | CPU_FEATURE_AVX512F | CPU_FEATURE_AVX512DQ | CPU_FEATURE_AVX512CD | CPU_FEATURE_AVX512BW | CPU_FEATURE_AVX512VL | CPU_FEATURE_ZMM_ENABLED; + static const int NEON = CPU_FEATURE_NEON | CPU_FEATURE_SSE | CPU_FEATURE_SSE2; + static const int NEON_2X = CPU_FEATURE_NEON_2X | AVX2; /*! converts ISA bitvector into a string */ std::string stringOfISA(int features); diff --git a/thirdparty/embree/common/sys/thread.cpp b/thirdparty/embree/common/sys/thread.cpp index f4014be89b..530c3c7810 100644 --- a/thirdparty/embree/common/sys/thread.cpp +++ b/thirdparty/embree/common/sys/thread.cpp @@ -10,6 +10,9 @@ #include "../simd/arm/emulation.h" #else #include <xmmintrin.h> +#if defined(__EMSCRIPTEN__) +#include "../simd/wasm/emulation.h" +#endif #endif #if defined(PTHREADS_WIN32) @@ -158,9 +161,7 @@ namespace embree /// Linux Platform //////////////////////////////////////////////////////////////////////////////// -// -- GODOT start -- #if defined(__LINUX__) && !defined(__ANDROID__) -// -- GODOT end -- #include <fstream> #include <sstream> @@ -219,6 +220,8 @@ namespace embree /* find correct thread to affinitize to */ cpu_set_t set; + CPU_ZERO(&set); + if (pthread_getaffinity_np(pthread_self(), sizeof(set), &set) == 0) { for (int i=0, j=0; i<CPU_SETSIZE; i++) @@ -241,7 +244,8 @@ namespace embree { cpu_set_t cset; CPU_ZERO(&cset); - size_t threadID = mapThreadID(affinity); + //size_t threadID = mapThreadID(affinity); // this is not working properly in LXC containers when some processors are disabled + size_t threadID = affinity; CPU_SET(threadID, &cset); pthread_setaffinity_np(pthread_self(), sizeof(cset), &cset); @@ -249,7 +253,6 @@ namespace embree } #endif -// -- GODOT start -- //////////////////////////////////////////////////////////////////////////////// /// Android Platform //////////////////////////////////////////////////////////////////////////////// @@ -269,7 +272,6 @@ namespace embree } } #endif -// -- GODOT end -- //////////////////////////////////////////////////////////////////////////////// /// FreeBSD Platform @@ -294,6 +296,21 @@ namespace embree #endif //////////////////////////////////////////////////////////////////////////////// +/// WebAssembly Platform +//////////////////////////////////////////////////////////////////////////////// + +#if defined(__EMSCRIPTEN__) +namespace embree +{ + /*! set affinity of the calling thread */ + void setAffinity(ssize_t affinity) + { + // Setting thread affinity is not supported in WASM. + } +} +#endif + +//////////////////////////////////////////////////////////////////////////////// /// MacOSX Platform //////////////////////////////////////////////////////////////////////////////// @@ -379,9 +396,7 @@ namespace embree pthread_attr_destroy(&attr); /* set affinity */ -// -- GODOT start -- #if defined(__LINUX__) && !defined(__ANDROID__) -// -- GODOT end -- if (threadID >= 0) { cpu_set_t cset; CPU_ZERO(&cset); @@ -396,7 +411,6 @@ namespace embree CPU_SET(threadID, &cset); pthread_setaffinity_np(*tid, sizeof(cset), &cset); } -// -- GODOT start -- #elif defined(__ANDROID__) if (threadID >= 0) { cpu_set_t cset; @@ -405,7 +419,6 @@ namespace embree sched_setaffinity(pthread_gettid_np(*tid), sizeof(cset), &cset); } #endif -// -- GODOT end -- return thread_t(tid); } @@ -424,14 +437,12 @@ namespace embree /*! destroy a hardware thread by its handle */ void destroyThread(thread_t tid) { -// -- GODOT start -- #if defined(__ANDROID__) - FATAL("Can't destroy threads on Android."); + FATAL("Can't destroy threads on Android."); // pthread_cancel not implemented. #else pthread_cancel(*(pthread_t*)tid); delete (pthread_t*)tid; #endif -// -- GODOT end -- } /*! creates thread local storage */ diff --git a/thirdparty/embree/common/sys/vector.h b/thirdparty/embree/common/sys/vector.h index f832626789..d05e1deb18 100644 --- a/thirdparty/embree/common/sys/vector.h +++ b/thirdparty/embree/common/sys/vector.h @@ -127,14 +127,15 @@ namespace embree { assert(!empty()); size_active--; - alloc.destroy(&items[size_active]); + items[size_active].~T(); } __forceinline void clear() { /* destroy elements */ - for (size_t i=0; i<size_active; i++) - alloc.destroy(&items[i]); + for (size_t i=0; i<size_active; i++){ + items[i].~T(); + } /* free memory */ alloc.deallocate(items,size_alloced); @@ -178,8 +179,9 @@ namespace embree /* destroy elements */ if (new_active < size_active) { - for (size_t i=new_active; i<size_active; i++) - alloc.destroy(&items[i]); + for (size_t i=new_active; i<size_active; i++){ + items[i].~T(); + } size_active = new_active; } @@ -195,7 +197,7 @@ namespace embree items = alloc.allocate(new_alloced); for (size_t i=0; i<size_active; i++) { ::new (&items[i]) T(std::move(old_items[i])); - alloc.destroy(&old_items[i]); + old_items[i].~T(); } for (size_t i=size_active; i<new_active; i++) { diff --git a/thirdparty/embree/common/tasking/taskschedulerinternal.h b/thirdparty/embree/common/tasking/taskschedulerinternal.h index 8fa6bb12fa..6cc2495195 100644 --- a/thirdparty/embree/common/tasking/taskschedulerinternal.h +++ b/thirdparty/embree/common/tasking/taskschedulerinternal.h @@ -143,7 +143,7 @@ namespace embree /* allocate new task on right side of stack */ size_t oldStackPtr = stackPtr; TaskFunction* func = new (alloc(sizeof(ClosureTaskFunction<Closure>))) ClosureTaskFunction<Closure>(closure); - new (&tasks[right]) Task(func,thread.task,oldStackPtr,size); + new (&(tasks[right.load()])) Task(func,thread.task,oldStackPtr,size); right++; /* also move left pointer */ diff --git a/thirdparty/embree/common/tasking/taskschedulertbb.h b/thirdparty/embree/common/tasking/taskschedulertbb.h index 35bd49849f..042ba7bc4c 100644 --- a/thirdparty/embree/common/tasking/taskschedulertbb.h +++ b/thirdparty/embree/common/tasking/taskschedulertbb.h @@ -11,14 +11,8 @@ #include "../sys/condition.h" #include "../sys/ref.h" -#if defined(__WIN32__) -// -- GODOT start -- -#if !defined(NOMINMAX) -// -- GODOT end -- +#if defined(__WIN32__) && !defined(NOMINMAX) # define NOMINMAX -// -- GODOT start -- -#endif -// -- GODOT end -- #endif // We need to define these to avoid implicit linkage against diff --git a/thirdparty/embree/include/embree3/rtcore_common.h b/thirdparty/embree/include/embree3/rtcore_common.h index 4857e1e05e..894628e47c 100644 --- a/thirdparty/embree/include/embree3/rtcore_common.h +++ b/thirdparty/embree/include/embree3/rtcore_common.h @@ -19,9 +19,7 @@ typedef int ssize_t; #endif #endif -// -- GODOT start -- -#if defined(_WIN32) && defined(_MSC_VER) -// -- GODOT end -- +#if defined(_WIN32) && !defined(__MINGW32__) # define RTC_ALIGN(...) __declspec(align(__VA_ARGS__)) #else # define RTC_ALIGN(...) __attribute__((aligned(__VA_ARGS__))) diff --git a/thirdparty/embree/include/embree3/rtcore_config.h b/thirdparty/embree/include/embree3/rtcore_config.h index 62b7b6f4dc..0b399ef040 100644 --- a/thirdparty/embree/include/embree3/rtcore_config.h +++ b/thirdparty/embree/include/embree3/rtcore_config.h @@ -1,4 +1,3 @@ - // Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 @@ -6,23 +5,25 @@ #define RTC_VERSION_MAJOR 3 #define RTC_VERSION_MINOR 13 -#define RTC_VERSION_PATCH 1 -#define RTC_VERSION 31301 -#define RTC_VERSION_STRING "3.13.1" +#define RTC_VERSION_PATCH 5 +#define RTC_VERSION 31305 +#define RTC_VERSION_STRING "3.13.5" #define RTC_MAX_INSTANCE_LEVEL_COUNT 1 #define EMBREE_MIN_WIDTH 0 #define RTC_MIN_WIDTH EMBREE_MIN_WIDTH -#define EMBREE_STATIC_LIB -/* #undef EMBREE_API_NAMESPACE */ +#if !defined(EMBREE_STATIC_LIB) +# define EMBREE_STATIC_LIB +#endif +/* #undef EMBREE_API_NAMESPACE*/ #if defined(EMBREE_API_NAMESPACE) # define RTC_NAMESPACE -# define RTC_NAMESPACE_BEGIN namespace { +# define RTC_NAMESPACE_BEGIN namespace { # define RTC_NAMESPACE_END } -# define RTC_NAMESPACE_USE using namespace ; +# define RTC_NAMESPACE_USE using namespace; # define RTC_API_EXTERN_C # undef EMBREE_API_NAMESPACE #else diff --git a/thirdparty/embree/include/embree3/rtcore_quaternion.h b/thirdparty/embree/include/embree3/rtcore_quaternion.h index 6489fa3467..bd5fe1d89a 100644 --- a/thirdparty/embree/include/embree3/rtcore_quaternion.h +++ b/thirdparty/embree/include/embree3/rtcore_quaternion.h @@ -8,7 +8,7 @@ RTC_NAMESPACE_BEGIN /* - * Structure for transformation respresentation as a matrix decomposition using + * Structure for transformation representation as a matrix decomposition using * a quaternion */ struct RTC_ALIGN(16) RTCQuaternionDecomposition diff --git a/thirdparty/embree/include/embree3/rtcore_scene.h b/thirdparty/embree/include/embree3/rtcore_scene.h index 5878a3d402..34d87a2ce4 100644 --- a/thirdparty/embree/include/embree3/rtcore_scene.h +++ b/thirdparty/embree/include/embree3/rtcore_scene.h @@ -47,9 +47,12 @@ RTC_API void rtcAttachGeometryByID(RTCScene scene, RTCGeometry geometry, unsigne /* Detaches the geometry from the scene. */ RTC_API void rtcDetachGeometry(RTCScene scene, unsigned int geomID); -/* Gets a geometry handle from the scene. */ +/* Gets a geometry handle from the scene. This function is not thread safe and should get used during rendering. */ RTC_API RTCGeometry rtcGetGeometry(RTCScene scene, unsigned int geomID); +/* Gets a geometry handle from the scene. This function is thread safe and should NOT get used during rendering. */ +RTC_API RTCGeometry rtcGetGeometryThreadSafe(RTCScene scene, unsigned int geomID); + /* Commits the scene. */ RTC_API void rtcCommitScene(RTCScene scene); diff --git a/thirdparty/embree/kernels/builders/bvh_builder_morton.h b/thirdparty/embree/kernels/builders/bvh_builder_morton.h index 8f21e3254f..cba32ca73c 100644 --- a/thirdparty/embree/kernels/builders/bvh_builder_morton.h +++ b/thirdparty/embree/kernels/builders/bvh_builder_morton.h @@ -411,7 +411,7 @@ namespace embree ReductionTy bounds[MAX_BRANCHING_FACTOR]; if (current.size() > singleThreadThreshold) { - /*! parallel_for is faster than spawing sub-tasks */ + /*! parallel_for is faster than spawning sub-tasks */ parallel_for(size_t(0), numChildren, [&] (const range<size_t>& r) { for (size_t i=r.begin(); i<r.end(); i++) { bounds[i] = recurse(depth+1,children[i],nullptr,true); diff --git a/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h b/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h index f9a08d65cd..6e73c0d250 100644 --- a/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h +++ b/thirdparty/embree/kernels/builders/bvh_builder_msmblur.h @@ -374,7 +374,7 @@ namespace embree const size_t begin = set.begin(); const size_t end = set.end(); - const size_t center = (begin + end)/2; + const size_t center = (begin + end + 1) / 2; PrimInfoMB linfo = empty; for (size_t i=begin; i<center; i++) @@ -594,7 +594,7 @@ namespace embree /* spawn tasks */ if (unlikely(current.size() > cfg.singleThreadThreshold)) { - /*! parallel_for is faster than spawing sub-tasks */ + /*! parallel_for is faster than spawning sub-tasks */ parallel_for(size_t(0), children.size(), [&] (const range<size_t>& r) { for (size_t i=r.begin(); i<r.end(); i++) { values[i] = recurse(children[i],nullptr,true); diff --git a/thirdparty/embree/kernels/builders/bvh_builder_sah.h b/thirdparty/embree/kernels/builders/bvh_builder_sah.h index fff4bf2a35..24c5faf8be 100644 --- a/thirdparty/embree/kernels/builders/bvh_builder_sah.h +++ b/thirdparty/embree/kernels/builders/bvh_builder_sah.h @@ -298,7 +298,7 @@ namespace embree /* spawn tasks */ if (current.size() > cfg.singleThreadThreshold) { - /*! parallel_for is faster than spawing sub-tasks */ + /*! parallel_for is faster than spawning sub-tasks */ parallel_for(size_t(0), numChildren, [&] (const range<size_t>& r) { // FIXME: no range here for (size_t i=r.begin(); i<r.end(); i++) { values[i] = recurse(children[i],nullptr,true); diff --git a/thirdparty/embree/kernels/builders/heuristic_binning.h b/thirdparty/embree/kernels/builders/heuristic_binning.h index ee29d09ac9..41be6183b8 100644 --- a/thirdparty/embree/kernels/builders/heuristic_binning.h +++ b/thirdparty/embree/kernels/builders/heuristic_binning.h @@ -57,14 +57,12 @@ namespace embree __forceinline Vec3ia bin(const Vec3fa& p) const { const vint4 i = floori((vfloat4(p)-ofs)*scale); -#if 1 assert(i[0] >= 0 && (size_t)i[0] < num); assert(i[1] >= 0 && (size_t)i[1] < num); assert(i[2] >= 0 && (size_t)i[2] < num); - return Vec3ia(i); -#else + + // we clamp to handle corner cases that could calculate out of bounds bin return Vec3ia(clamp(i,vint4(0),vint4(num-1))); -#endif } /*! faster but unsafe binning */ diff --git a/thirdparty/embree/kernels/builders/heuristic_openmerge_array.h b/thirdparty/embree/kernels/builders/heuristic_openmerge_array.h index 4249d16ea1..354e283557 100644 --- a/thirdparty/embree/kernels/builders/heuristic_openmerge_array.h +++ b/thirdparty/embree/kernels/builders/heuristic_openmerge_array.h @@ -275,7 +275,7 @@ namespace embree openNodesBasedOnExtend(set); #endif - /* disable opening when unsufficient space for opening a node available */ + /* disable opening when insufficient space for opening a node available */ if (set.ext_range_size() < max_open_size-1) set.set_ext_range(set.end()); /* disable opening */ } diff --git a/thirdparty/embree/kernels/builders/heuristic_spatial.h b/thirdparty/embree/kernels/builders/heuristic_spatial.h index a6939ba258..8b3499ac8d 100644 --- a/thirdparty/embree/kernels/builders/heuristic_spatial.h +++ b/thirdparty/embree/kernels/builders/heuristic_spatial.h @@ -159,27 +159,25 @@ namespace embree assert(binID < BINS); bounds [binID][dim].extend(b); } - - /*! bins an array of triangles */ - template<typename SplitPrimitive> - __forceinline void bin(const SplitPrimitive& splitPrimitive, const PrimRef* prims, size_t N, const SpatialBinMapping<BINS>& mapping) + + /*! bins an array of primitives */ + template<typename PrimitiveSplitterFactory> + __forceinline void bin2(const PrimitiveSplitterFactory& splitterFactory, const PrimRef* source, size_t begin, size_t end, const SpatialBinMapping<BINS>& mapping) { - for (size_t i=0; i<N; i++) + for (size_t i=begin; i<end; i++) { - const PrimRef prim = prims[i]; + const PrimRef& prim = source[i]; unsigned splits = prim.geomID() >> (32-RESERVED_NUM_SPATIAL_SPLITS_GEOMID_BITS); - - if (unlikely(splits == 1)) + + if (unlikely(splits <= 1)) { const vint4 bin = mapping.bin(center(prim.bounds())); for (size_t dim=0; dim<3; dim++) { assert(bin[dim] >= (int)0 && bin[dim] < (int)BINS); - numBegin[bin[dim]][dim]++; - numEnd [bin[dim]][dim]++; - bounds [bin[dim]][dim].extend(prim.bounds()); + add(dim,bin[dim],bin[dim],bin[dim],prim.bounds()); } - } + } else { const vint4 bin0 = mapping.bin(prim.bounds().lower); @@ -187,89 +185,44 @@ namespace embree for (size_t dim=0; dim<3; dim++) { + if (unlikely(mapping.invalid(dim))) + continue; + size_t bin; - PrimRef rest = prim; size_t l = bin0[dim]; size_t r = bin1[dim]; - + // same bin optimization if (likely(l == r)) { - numBegin[l][dim]++; - numEnd [l][dim]++; - bounds [l][dim].extend(prim.bounds()); + add(dim,l,l,l,prim.bounds()); continue; } - - for (bin=(size_t)bin0[dim]; bin<(size_t)bin1[dim]; bin++) + size_t bin_start = bin0[dim]; + size_t bin_end = bin1[dim]; + BBox3fa rest = prim.bounds(); + + /* assure that split position always overlaps the primitive bounds */ + while (bin_start < bin_end && mapping.pos(bin_start+1,dim) <= rest.lower[dim]) bin_start++; + while (bin_start < bin_end && mapping.pos(bin_end ,dim) >= rest.upper[dim]) bin_end--; + + const auto splitter = splitterFactory(prim); + for (bin=bin_start; bin<bin_end; bin++) { const float pos = mapping.pos(bin+1,dim); + BBox3fa left,right; + splitter(rest,dim,pos,left,right); - PrimRef left,right; - splitPrimitive(rest,(int)dim,pos,left,right); - if (unlikely(left.bounds().empty())) l++; - bounds[bin][dim].extend(left.bounds()); + if (unlikely(left.empty())) l++; + extend(dim,bin,left); rest = right; } - if (unlikely(rest.bounds().empty())) r--; - numBegin[l][dim]++; - numEnd [r][dim]++; - bounds [bin][dim].extend(rest.bounds()); + if (unlikely(rest.empty())) r--; + add(dim,l,r,bin,rest); } - } + } } } - - /*! bins a range of primitives inside an array */ - template<typename SplitPrimitive> - void bin(const SplitPrimitive& splitPrimitive, const PrimRef* prims, size_t begin, size_t end, const SpatialBinMapping<BINS>& mapping) { - bin(splitPrimitive,prims+begin,end-begin,mapping); - } - - /*! bins an array of primitives */ - template<typename PrimitiveSplitterFactory> - __forceinline void bin2(const PrimitiveSplitterFactory& splitterFactory, const PrimRef* source, size_t begin, size_t end, const SpatialBinMapping<BINS>& mapping) - { - for (size_t i=begin; i<end; i++) - { - const PrimRef &prim = source[i]; - const vint4 bin0 = mapping.bin(prim.bounds().lower); - const vint4 bin1 = mapping.bin(prim.bounds().upper); - - for (size_t dim=0; dim<3; dim++) - { - if (unlikely(mapping.invalid(dim))) - continue; - - size_t bin; - size_t l = bin0[dim]; - size_t r = bin1[dim]; - - // same bin optimization - if (likely(l == r)) - { - add(dim,l,l,l,prim.bounds()); - continue; - } - const size_t bin_start = bin0[dim]; - const size_t bin_end = bin1[dim]; - BBox3fa rest = prim.bounds(); - const auto splitter = splitterFactory(prim); - for (bin=bin_start; bin<bin_end; bin++) - { - const float pos = mapping.pos(bin+1,dim); - BBox3fa left,right; - splitter(rest,dim,pos,left,right); - if (unlikely(left.empty())) l++; - extend(dim,bin,left); - rest = right; - } - if (unlikely(rest.empty())) r--; - add(dim,l,r,bin,rest); - } - } - } - /*! bins an array of primitives */ diff --git a/thirdparty/embree/kernels/builders/heuristic_spatial_array.h b/thirdparty/embree/kernels/builders/heuristic_spatial_array.h index 60d235f48d..2584c19bda 100644 --- a/thirdparty/embree/kernels/builders/heuristic_spatial_array.h +++ b/thirdparty/embree/kernels/builders/heuristic_spatial_array.h @@ -241,7 +241,7 @@ namespace embree SpatialBinner binner(empty); const SpatialBinMapping<SPATIAL_BINS> mapping(set); binner.bin2(splitterFactory,prims0,set.begin(),set.end(),mapping); - /* todo: best spatial split not exeeding the extended range does not provide any benefit ?*/ + /* todo: best spatial split not exceeding the extended range does not provide any benefit ?*/ return binner.best(mapping,logBlockSize); //,set.ext_size()); } @@ -256,7 +256,7 @@ namespace embree binner.bin2(splitterFactory,prims0,r.begin(),r.end(),_mapping); return binner; }, [&] (const SpatialBinner& b0, const SpatialBinner& b1) -> SpatialBinner { return SpatialBinner::reduce(b0,b1); }); - /* todo: best spatial split not exeeding the extended range does not provide any benefit ?*/ + /* todo: best spatial split not exceeding the extended range does not provide any benefit ?*/ return binner.best(mapping,logBlockSize); //,set.ext_size()); } @@ -286,6 +286,7 @@ namespace embree //int bin0 = split.mapping.bin(prims0[i].lower)[split.dim]; //int bin1 = split.mapping.bin(prims0[i].upper)[split.dim]; //if (unlikely(bin0 < split.pos && bin1 >= split.pos)) + if (unlikely(prims0[i].lower[split.dim] < fpos && prims0[i].upper[split.dim] > fpos)) { assert(splits > 1); @@ -384,8 +385,8 @@ namespace embree new (&lset) PrimInfoExtRange(begin,center,center,local_left); new (&rset) PrimInfoExtRange(center,end,end,local_right); - assert(area(lset.geomBounds) >= 0.0f); - assert(area(rset.geomBounds) >= 0.0f); + assert(!lset.geomBounds.empty() && area(lset.geomBounds) >= 0.0f); + assert(!rset.geomBounds.empty() && area(rset.geomBounds) >= 0.0f); return std::pair<size_t,size_t>(left_weight,right_weight); } @@ -410,7 +411,7 @@ namespace embree begin,end,local_left,local_right, [&] (const PrimRef& ref) { const Vec3fa c = ref.bounds().center(); - return any(((vint4)mapping.bin(c) < vSplitPos) & vSplitMask); + return any(((vint4)mapping.bin(c) < vSplitPos) & vSplitMask); }, [] (PrimInfo& pinfo,const PrimRef& ref) { pinfo.add_center2(ref,ref.lower.u >> (32-RESERVED_NUM_SPATIAL_SPLITS_GEOMID_BITS)); }); @@ -419,8 +420,8 @@ namespace embree new (&lset) PrimInfoExtRange(begin,center,center,local_left); new (&rset) PrimInfoExtRange(center,end,end,local_right); - assert(area(lset.geomBounds) >= 0.0f); - assert(area(rset.geomBounds) >= 0.0f); + assert(!lset.geomBounds.empty() && area(lset.geomBounds) >= 0.0f); + assert(!rset.geomBounds.empty() && area(rset.geomBounds) >= 0.0f); return std::pair<size_t,size_t>(left_weight,right_weight); } diff --git a/thirdparty/embree/kernels/builders/primrefgen.cpp b/thirdparty/embree/kernels/builders/primrefgen.cpp index d279dc4993..e2d7c27bd8 100644 --- a/thirdparty/embree/kernels/builders/primrefgen.cpp +++ b/thirdparty/embree/kernels/builders/primrefgen.cpp @@ -184,9 +184,7 @@ namespace embree // special variants for grid meshes -// -- GODOT start -- #if defined(EMBREE_GEOMETRY_GRID) -// -- GODOT end -- PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids) { PrimInfo pinfo(empty); @@ -296,9 +294,7 @@ namespace embree return pinfo; } -// -- GODOT start -- #endif -// -- GODOT end -- // ==================================================================================================== // ==================================================================================================== diff --git a/thirdparty/embree/kernels/builders/primrefgen_presplit.h b/thirdparty/embree/kernels/builders/primrefgen_presplit.h index 8cd251ddd2..aa2026a85e 100644 --- a/thirdparty/embree/kernels/builders/primrefgen_presplit.h +++ b/thirdparty/embree/kernels/builders/primrefgen_presplit.h @@ -266,7 +266,7 @@ namespace embree /* anything to split ? */ if (center < numPrimitives) { - const size_t numPrimitivesToSplit = numPrimitives - center; + size_t numPrimitivesToSplit = numPrimitives - center; assert(presplitItem[center].priority >= 1.0f); /* sort presplit items in ascending order */ @@ -279,8 +279,8 @@ namespace embree }); ); - unsigned int *const primOffset0 = (unsigned int*)tmp_presplitItem; - unsigned int *const primOffset1 = (unsigned int*)tmp_presplitItem + numPrimitivesToSplit; + unsigned int* primOffset0 = (unsigned int*)tmp_presplitItem; + unsigned int* primOffset1 = (unsigned int*)tmp_presplitItem + numPrimitivesToSplit; /* compute actual number of sub-primitives generated within the [center;numPrimitives-1] range */ const size_t totalNumSubPrims = parallel_reduce( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), size_t(0), [&](const range<size_t>& t) -> size_t { @@ -317,11 +317,16 @@ namespace embree sum += numSubPrims; } new_center++; + + primOffset0 += new_center - center; + numPrimitivesToSplit -= new_center - center; center = new_center; + assert(numPrimitivesToSplit == (numPrimitives - center)); } /* parallel prefix sum to compute offsets for storing sub-primitives */ const unsigned int offset = parallel_prefix_sum(primOffset0,primOffset1,numPrimitivesToSplit,(unsigned int)0,std::plus<unsigned int>()); + assert(numPrimitives+offset <= alloc_numPrimitives); /* iterate over range, and split primitives into sub primitives and append them to prims array */ parallel_for( size_t(center), numPrimitives, size_t(MIN_STEP_SIZE), [&](const range<size_t>& rn) -> void { @@ -338,7 +343,7 @@ namespace embree unsigned int numSubPrims = 0; splitPrimitive(Splitter,prims[primrefID],geomID,primID,split_levels,grid_base,grid_scale,grid_extend,subPrims,numSubPrims); const size_t newID = numPrimitives + primOffset1[j-center]; - assert(newID+numSubPrims <= alloc_numPrimitives); + assert(newID+numSubPrims-1 <= alloc_numPrimitives); prims[primrefID] = subPrims[0]; for (size_t i=1;i<numSubPrims;i++) prims[newID+i-1] = subPrims[i]; diff --git a/thirdparty/embree/kernels/builders/splitter.h b/thirdparty/embree/kernels/builders/splitter.h index f7720bd284..da89d0b178 100644 --- a/thirdparty/embree/kernels/builders/splitter.h +++ b/thirdparty/embree/kernels/builders/splitter.h @@ -128,28 +128,30 @@ namespace embree const unsigned int mask = 0xFFFFFFFF >> RESERVED_NUM_SPATIAL_SPLITS_GEOMID_BITS; const QuadMesh* mesh = (const QuadMesh*) scene->get(prim.geomID() & mask ); QuadMesh::Quad quad = mesh->quad(prim.primID()); - v[0] = mesh->vertex(quad.v[0]); - v[1] = mesh->vertex(quad.v[1]); - v[2] = mesh->vertex(quad.v[2]); - v[3] = mesh->vertex(quad.v[3]); - v[4] = mesh->vertex(quad.v[0]); - inv_length[0] = Vec3fa(1.0f) / (v[1]-v[0]); - inv_length[1] = Vec3fa(1.0f) / (v[2]-v[1]); - inv_length[2] = Vec3fa(1.0f) / (v[3]-v[2]); - inv_length[3] = Vec3fa(1.0f) / (v[0]-v[3]); + v[0] = mesh->vertex(quad.v[1]); + v[1] = mesh->vertex(quad.v[2]); + v[2] = mesh->vertex(quad.v[3]); + v[3] = mesh->vertex(quad.v[0]); + v[4] = mesh->vertex(quad.v[1]); + v[5] = mesh->vertex(quad.v[3]); + inv_length[0] = Vec3fa(1.0f) / (v[1] - v[0]); + inv_length[1] = Vec3fa(1.0f) / (v[2] - v[1]); + inv_length[2] = Vec3fa(1.0f) / (v[3] - v[2]); + inv_length[3] = Vec3fa(1.0f) / (v[4] - v[3]); + inv_length[4] = Vec3fa(1.0f) / (v[5] - v[4]); } __forceinline void operator() (const PrimRef& prim, const size_t dim, const float pos, PrimRef& left_o, PrimRef& right_o) const { - splitPolygon<4>(prim,dim,pos,v,left_o,right_o); + splitPolygon<5>(prim,dim,pos,v,left_o,right_o); } __forceinline void operator() (const BBox3fa& prim, const size_t dim, const float pos, BBox3fa& left_o, BBox3fa& right_o) const { - splitPolygon<4>(prim,dim,pos,v,inv_length,left_o,right_o); + splitPolygon<5>(prim,dim,pos,v,inv_length,left_o,right_o); } private: - Vec3fa v[5]; - Vec3fa inv_length[4]; + Vec3fa v[6]; + Vec3fa inv_length[5]; }; struct QuadSplitterFactory diff --git a/thirdparty/embree/kernels/bvh/bvh.cpp b/thirdparty/embree/kernels/bvh/bvh.cpp index a84295f0da..f6cf626465 100644 --- a/thirdparty/embree/kernels/bvh/bvh.cpp +++ b/thirdparty/embree/kernels/bvh/bvh.cpp @@ -183,7 +183,7 @@ namespace embree template class BVHN<8>; #endif -#if !defined(__AVX__) || !defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42) +#if !defined(__AVX__) || !defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42) || defined(__aarch64__) template class BVHN<4>; #endif } diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp index 6e9a5a538e..1d393fd06b 100644 --- a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp @@ -230,7 +230,7 @@ namespace embree continue; /* switch to single ray traversal */ -#if (!defined(__WIN32__) || defined(__X86_64__)) && defined(__SSE4_2__) +#if (!defined(__WIN32__) || defined(__X86_64__)) && ((defined(__aarch64__)) || defined(__SSE4_2__)) #if FORCE_SINGLE_MODE == 0 if (single) #endif @@ -676,7 +676,7 @@ namespace embree continue; /* switch to single ray traversal */ -#if (!defined(__WIN32__) || defined(__X86_64__)) && defined(__SSE4_2__) +#if (!defined(__WIN32__) || defined(__X86_64__)) && ((defined(__aarch64__)) || defined(__SSE4_2__)) #if FORCE_SINGLE_MODE == 0 if (single) #endif diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h index 717f559677..c7e040fadb 100644 --- a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.h @@ -170,12 +170,23 @@ namespace embree TravRayKStream<K,robust> &p = packets[rayID / K]; const size_t i = rayID % K; const vint<N> bitmask(shiftTable[rayID]); + +#if defined (__aarch64__) + const vfloat<N> tNearX = madd(bminX, p.rdir.x[i], p.neg_org_rdir.x[i]); + const vfloat<N> tNearY = madd(bminY, p.rdir.y[i], p.neg_org_rdir.y[i]); + const vfloat<N> tNearZ = madd(bminZ, p.rdir.z[i], p.neg_org_rdir.z[i]); + const vfloat<N> tFarX = madd(bmaxX, p.rdir.x[i], p.neg_org_rdir.x[i]); + const vfloat<N> tFarY = madd(bmaxY, p.rdir.y[i], p.neg_org_rdir.y[i]); + const vfloat<N> tFarZ = madd(bmaxZ, p.rdir.z[i], p.neg_org_rdir.z[i]); +#else const vfloat<N> tNearX = msub(bminX, p.rdir.x[i], p.org_rdir.x[i]); const vfloat<N> tNearY = msub(bminY, p.rdir.y[i], p.org_rdir.y[i]); const vfloat<N> tNearZ = msub(bminZ, p.rdir.z[i], p.org_rdir.z[i]); const vfloat<N> tFarX = msub(bmaxX, p.rdir.x[i], p.org_rdir.x[i]); const vfloat<N> tFarY = msub(bmaxY, p.rdir.y[i], p.org_rdir.y[i]); const vfloat<N> tFarZ = msub(bmaxZ, p.rdir.z[i], p.org_rdir.z[i]); +#endif + const vfloat<N> tNear = maxi(tNearX, tNearY, tNearZ, vfloat<N>(p.tnear[i])); const vfloat<N> tFar = mini(tFarX , tFarY , tFarZ, vfloat<N>(p.tfar[i])); diff --git a/thirdparty/embree/kernels/bvh/bvh_node_aabb.h b/thirdparty/embree/kernels/bvh/bvh_node_aabb.h index 57530692bc..3fd9fc7d18 100644 --- a/thirdparty/embree/kernels/bvh/bvh_node_aabb.h +++ b/thirdparty/embree/kernels/bvh/bvh_node_aabb.h @@ -46,6 +46,14 @@ namespace embree template<typename BuildRecord> __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const { +#if defined(DEBUG) + // check that empty children are only at the end of the child list + bool emptyChild = false; + for (size_t i=0; i<num; i++) { + emptyChild |= (children[i] == NodeRef::emptyNode); + assert(emptyChild == (children[i] == NodeRef::emptyNode)); + } +#endif AABBNode_t* node = ref.getAABBNode(); for (size_t i=0; i<num; i++) node->setRef(i,children[i]); return ref; @@ -60,6 +68,14 @@ namespace embree template<typename BuildRecord> __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const { +#if defined(DEBUG) + // check that empty children are only at the end of the child list + bool emptyChild = false; + for (size_t i=0; i<num; i++) { + emptyChild |= (children[i] == NodeRef::emptyNode); + assert(emptyChild == (children[i] == NodeRef::emptyNode)); + } +#endif AABBNode_t* node = ref.getAABBNode(); for (size_t i=0; i<num; i++) node->setRef(i,children[i]); diff --git a/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb.h b/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb.h index c4cea7d8ba..001f526c25 100644 --- a/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb.h +++ b/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb.h @@ -31,6 +31,14 @@ namespace embree template<typename BuildRecord> __forceinline NodeRecordMB operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRecordMB* children, const size_t num) const { +#if defined(DEBUG) + // check that empty children are only at the end of the child list + bool emptyChild = false; + for (size_t i=0; i<num; i++) { + emptyChild |= (children[i].ref == NodeRef::emptyNode); + assert(emptyChild == (children[i].ref == NodeRef::emptyNode)); + } +#endif AABBNodeMB_t* node = ref.getAABBNodeMB(); LBBox3fa bounds = empty; diff --git a/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb4d.h b/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb4d.h index 46a81d7581..3b966fd054 100644 --- a/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb4d.h +++ b/thirdparty/embree/kernels/bvh/bvh_node_aabb_mb4d.h @@ -41,6 +41,14 @@ namespace embree template<typename BuildRecord> __forceinline void operator() (const BuildRecord&, const BuildRecord*, NodeRef ref, NodeRecordMB4D* children, const size_t num) const { +#if defined(DEBUG) + // check that empty children are only at the end of the child list + bool emptyChild = false; + for (size_t i=0; i<num; i++) { + emptyChild |= (children[i].ref == NodeRef::emptyNode); + assert(emptyChild == (children[i].ref == NodeRef::emptyNode)); + } +#endif if (likely(ref.isAABBNodeMB())) { for (size_t i=0; i<num; i++) ref.getAABBNodeMB()->set(i, children[i]); diff --git a/thirdparty/embree/kernels/bvh/bvh_node_qaabb.h b/thirdparty/embree/kernels/bvh/bvh_node_qaabb.h index 2afc8c98e7..99671ddc5a 100644 --- a/thirdparty/embree/kernels/bvh/bvh_node_qaabb.h +++ b/thirdparty/embree/kernels/bvh/bvh_node_qaabb.h @@ -190,6 +190,14 @@ namespace embree template<typename BuildRecord> __forceinline NodeRef operator() (const BuildRecord& precord, const BuildRecord* crecords, NodeRef ref, NodeRef* children, const size_t num) const { +#if defined(DEBUG) + // check that empty children are only at the end of the child list + bool emptyChild = false; + for (size_t i=0; i<num; i++) { + emptyChild |= (children[i] == NodeRef::emptyNode); + assert(emptyChild == (children[i] == NodeRef::emptyNode)); + } +#endif QuantizedNode_t* node = ref.quantizedNode(); for (size_t i=0; i<num; i++) node->setRef(i,children[i]); return ref; diff --git a/thirdparty/embree/kernels/bvh/bvh_statistics.cpp b/thirdparty/embree/kernels/bvh/bvh_statistics.cpp index d857ff7d95..57f75bfd7e 100644 --- a/thirdparty/embree/kernels/bvh/bvh_statistics.cpp +++ b/thirdparty/embree/kernels/bvh/bvh_statistics.cpp @@ -162,7 +162,7 @@ namespace embree template class BVHNStatistics<8>; #endif -#if !defined(__AVX__) || !defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42) +#if !defined(__AVX__) || (!defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42)) || defined(__aarch64__) template class BVHNStatistics<4>; #endif } diff --git a/thirdparty/embree/kernels/bvh/node_intersector1.h b/thirdparty/embree/kernels/bvh/node_intersector1.h index 1ec4fc63fc..17641fa888 100644 --- a/thirdparty/embree/kernels/bvh/node_intersector1.h +++ b/thirdparty/embree/kernels/bvh/node_intersector1.h @@ -5,6 +5,15 @@ #include "node_intersector.h" +#if defined(__AVX2__) +#define __FMA_X4__ +#endif + +#if defined(__aarch64__) +#define __FMA_X4__ +#endif + + namespace embree { namespace isa @@ -29,9 +38,15 @@ namespace embree org = Vec3vf<N>(ray_org.x,ray_org.y,ray_org.z); dir = Vec3vf<N>(ray_dir.x,ray_dir.y,ray_dir.z); rdir = Vec3vf<N>(ray_rdir.x,ray_rdir.y,ray_rdir.z); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) const Vec3fa ray_org_rdir = ray_org*ray_rdir; +#if !defined(__aarch64__) org_rdir = Vec3vf<N>(ray_org_rdir.x,ray_org_rdir.y,ray_org_rdir.z); +#else + //for aarch64, we do not have msub equal instruction, so we negeate orig and use madd + //x86 will use msub + neg_org_rdir = Vec3vf<N>(-ray_org_rdir.x,-ray_org_rdir.y,-ray_org_rdir.z); +#endif #endif nearX = ray_rdir.x >= 0.0f ? 0*sizeof(vfloat<N>) : 1*sizeof(vfloat<N>); nearY = ray_rdir.y >= 0.0f ? 2*sizeof(vfloat<N>) : 3*sizeof(vfloat<N>); @@ -49,8 +64,12 @@ namespace embree org = Vec3vf<N>(ray_org.x[k], ray_org.y[k], ray_org.z[k]); dir = Vec3vf<N>(ray_dir.x[k], ray_dir.y[k], ray_dir.z[k]); rdir = Vec3vf<N>(ray_rdir.x[k], ray_rdir.y[k], ray_rdir.z[k]); -#if defined(__AVX2__) || defined(__ARM_NEON) - org_rdir = org*rdir; +#if defined(__FMA_X4__) +#if !defined(__aarch64__) + org_rdir = org*rdir; +#else + neg_org_rdir = -(org*rdir); +#endif #endif nearX = nearXYZ.x[k]; nearY = nearXYZ.y[k]; @@ -62,8 +81,14 @@ namespace embree Vec3fa org_xyz, dir_xyz; Vec3vf<N> org, dir, rdir; -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) +#if !defined(__aarch64__) Vec3vf<N> org_rdir; +#else + //aarch64 version are keeping negation of the org_rdir and use madd + //x86 uses msub + Vec3vf<N> neg_org_rdir; +#endif #endif size_t nearX, nearY, nearZ; size_t farX, farY, farZ; @@ -404,13 +429,22 @@ namespace embree template<> __forceinline size_t intersectNode<4>(const typename BVH4::AABBNode* node, const TravRay<4,false>& ray, vfloat4& dist) { -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) +#if defined(__aarch64__) + const vfloat4 tNearX = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearX)), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat4 tNearY = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearY)), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat4 tNearZ = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearZ)), ray.rdir.z, ray.neg_org_rdir.z); + const vfloat4 tFarX = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.farX )), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat4 tFarY = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.farY )), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat4 tFarZ = madd(vfloat4::load((float*)((const char*)&node->lower_x+ray.farZ )), ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat4 tNearX = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearX)), ray.rdir.x, ray.org_rdir.x); const vfloat4 tNearY = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearY)), ray.rdir.y, ray.org_rdir.y); const vfloat4 tNearZ = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.nearZ)), ray.rdir.z, ray.org_rdir.z); const vfloat4 tFarX = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.farX )), ray.rdir.x, ray.org_rdir.x); const vfloat4 tFarY = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.farY )), ray.rdir.y, ray.org_rdir.y); const vfloat4 tFarZ = msub(vfloat4::load((float*)((const char*)&node->lower_x+ray.farZ )), ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat4 tNearX = (vfloat4::load((float*)((const char*)&node->lower_x+ray.nearX)) - ray.org.x) * ray.rdir.x; const vfloat4 tNearY = (vfloat4::load((float*)((const char*)&node->lower_x+ray.nearY)) - ray.org.y) * ray.rdir.y; @@ -450,13 +484,23 @@ namespace embree template<> __forceinline size_t intersectNode<8>(const typename BVH8::AABBNode* node, const TravRay<8,false>& ray, vfloat8& dist) { -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__AVX2__) +#if defined(__aarch64__) + const vfloat8 tNearX = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearX)), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat8 tNearY = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearY)), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat8 tNearZ = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearZ)), ray.rdir.z, ray.neg_org_rdir.z); + const vfloat8 tFarX = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.farX )), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat8 tFarY = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.farY )), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat8 tFarZ = madd(vfloat8::load((float*)((const char*)&node->lower_x+ray.farZ )), ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat8 tNearX = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearX)), ray.rdir.x, ray.org_rdir.x); const vfloat8 tNearY = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearY)), ray.rdir.y, ray.org_rdir.y); const vfloat8 tNearZ = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.nearZ)), ray.rdir.z, ray.org_rdir.z); const vfloat8 tFarX = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.farX )), ray.rdir.x, ray.org_rdir.x); const vfloat8 tFarY = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.farY )), ray.rdir.y, ray.org_rdir.y); const vfloat8 tFarZ = msub(vfloat8::load((float*)((const char*)&node->lower_x+ray.farZ )), ray.rdir.z, ray.org_rdir.z); +#endif + #else const vfloat8 tNearX = (vfloat8::load((float*)((const char*)&node->lower_x+ray.nearX)) - ray.org.x) * ray.rdir.x; const vfloat8 tNearY = (vfloat8::load((float*)((const char*)&node->lower_x+ray.nearY)) - ray.org.y) * ray.rdir.y; @@ -522,13 +566,22 @@ namespace embree const vfloat<N>* pFarX = (const vfloat<N>*)((const char*)&node->lower_x+ray.farX); const vfloat<N>* pFarY = (const vfloat<N>*)((const char*)&node->lower_x+ray.farY); const vfloat<N>* pFarZ = (const vfloat<N>*)((const char*)&node->lower_x+ray.farZ); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) +#if defined(__aarch64__) + const vfloat<N> tNearX = madd(madd(time,pNearX[6],vfloat<N>(pNearX[0])), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tNearY = madd(madd(time,pNearY[6],vfloat<N>(pNearY[0])), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tNearZ = madd(madd(time,pNearZ[6],vfloat<N>(pNearZ[0])), ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<N> tFarX = madd(madd(time,pFarX [6],vfloat<N>(pFarX [0])), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tFarY = madd(madd(time,pFarY [6],vfloat<N>(pFarY [0])), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tFarZ = madd(madd(time,pFarZ [6],vfloat<N>(pFarZ [0])), ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat<N> tNearX = msub(madd(time,pNearX[6],vfloat<N>(pNearX[0])), ray.rdir.x, ray.org_rdir.x); const vfloat<N> tNearY = msub(madd(time,pNearY[6],vfloat<N>(pNearY[0])), ray.rdir.y, ray.org_rdir.y); const vfloat<N> tNearZ = msub(madd(time,pNearZ[6],vfloat<N>(pNearZ[0])), ray.rdir.z, ray.org_rdir.z); const vfloat<N> tFarX = msub(madd(time,pFarX [6],vfloat<N>(pFarX [0])), ray.rdir.x, ray.org_rdir.x); const vfloat<N> tFarY = msub(madd(time,pFarY [6],vfloat<N>(pFarY [0])), ray.rdir.y, ray.org_rdir.y); const vfloat<N> tFarZ = msub(madd(time,pFarZ [6],vfloat<N>(pFarZ [0])), ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat<N> tNearX = (madd(time,pNearX[6],vfloat<N>(pNearX[0])) - ray.org.x) * ray.rdir.x; const vfloat<N> tNearY = (madd(time,pNearY[6],vfloat<N>(pNearY[0])) - ray.org.y) * ray.rdir.y; @@ -537,7 +590,7 @@ namespace embree const vfloat<N> tFarY = (madd(time,pFarY [6],vfloat<N>(pFarY [0])) - ray.org.y) * ray.rdir.y; const vfloat<N> tFarZ = (madd(time,pFarZ [6],vfloat<N>(pFarZ [0])) - ray.org.z) * ray.rdir.z; #endif -#if defined(__AVX2__) && !defined(__AVX512F__) // HSW +#if defined(__FMA_X4__) && !defined(__AVX512F__) // HSW const vfloat<N> tNear = maxi(tNearX,tNearY,tNearZ,ray.tnear); const vfloat<N> tFar = mini(tFarX ,tFarY ,tFarZ ,ray.tfar); const vbool<N> vmask = asInt(tNear) > asInt(tFar); @@ -598,13 +651,22 @@ namespace embree const vfloat<N>* pFarX = (const vfloat<N>*)((const char*)&node->lower_x+ray.farX); const vfloat<N>* pFarY = (const vfloat<N>*)((const char*)&node->lower_x+ray.farY); const vfloat<N>* pFarZ = (const vfloat<N>*)((const char*)&node->lower_x+ray.farZ); -#if defined (__AVX2__) || defined(__ARM_NEON) +#if defined (__FMA_X4__) +#if defined(__aarch64__) + const vfloat<N> tNearX = madd(madd(time,pNearX[6],vfloat<N>(pNearX[0])), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tNearY = madd(madd(time,pNearY[6],vfloat<N>(pNearY[0])), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tNearZ = madd(madd(time,pNearZ[6],vfloat<N>(pNearZ[0])), ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<N> tFarX = madd(madd(time,pFarX [6],vfloat<N>(pFarX [0])), ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tFarY = madd(madd(time,pFarY [6],vfloat<N>(pFarY [0])), ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tFarZ = madd(madd(time,pFarZ [6],vfloat<N>(pFarZ [0])), ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat<N> tNearX = msub(madd(time,pNearX[6],vfloat<N>(pNearX[0])), ray.rdir.x, ray.org_rdir.x); const vfloat<N> tNearY = msub(madd(time,pNearY[6],vfloat<N>(pNearY[0])), ray.rdir.y, ray.org_rdir.y); const vfloat<N> tNearZ = msub(madd(time,pNearZ[6],vfloat<N>(pNearZ[0])), ray.rdir.z, ray.org_rdir.z); const vfloat<N> tFarX = msub(madd(time,pFarX [6],vfloat<N>(pFarX [0])), ray.rdir.x, ray.org_rdir.x); const vfloat<N> tFarY = msub(madd(time,pFarY [6],vfloat<N>(pFarY [0])), ray.rdir.y, ray.org_rdir.y); const vfloat<N> tFarZ = msub(madd(time,pFarZ [6],vfloat<N>(pFarZ [0])), ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat<N> tNearX = (madd(time,pNearX[6],vfloat<N>(pNearX[0])) - ray.org.x) * ray.rdir.x; const vfloat<N> tNearY = (madd(time,pNearY[6],vfloat<N>(pNearY[0])) - ray.org.y) * ray.rdir.y; @@ -613,7 +675,7 @@ namespace embree const vfloat<N> tFarY = (madd(time,pFarY [6],vfloat<N>(pFarY [0])) - ray.org.y) * ray.rdir.y; const vfloat<N> tFarZ = (madd(time,pFarZ [6],vfloat<N>(pFarZ [0])) - ray.org.z) * ray.rdir.z; #endif -#if defined(__AVX2__) && !defined(__AVX512F__) +#if defined(__FMA_X4__) && !defined(__AVX512F__) const vfloat<N> tNear = maxi(maxi(tNearX,tNearY),maxi(tNearZ,ray.tnear)); const vfloat<N> tFar = mini(mini(tFarX ,tFarY ),mini(tFarZ ,ray.tfar )); #else @@ -687,13 +749,22 @@ namespace embree const vfloat4 lower_z = madd(node->dequantize<4>(ray.nearZ >> 2),scale_z,start_z); const vfloat4 upper_z = madd(node->dequantize<4>(ray.farZ >> 2),scale_z,start_z); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) +#if defined(__aarch64__) + const vfloat4 tNearX = madd(lower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat4 tNearY = madd(lower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat4 tNearZ = madd(lower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat4 tFarX = madd(upper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat4 tFarY = madd(upper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat4 tFarZ = madd(upper_z, ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat4 tNearX = msub(lower_x, ray.rdir.x, ray.org_rdir.x); const vfloat4 tNearY = msub(lower_y, ray.rdir.y, ray.org_rdir.y); const vfloat4 tNearZ = msub(lower_z, ray.rdir.z, ray.org_rdir.z); const vfloat4 tFarX = msub(upper_x, ray.rdir.x, ray.org_rdir.x); const vfloat4 tFarY = msub(upper_y, ray.rdir.y, ray.org_rdir.y); const vfloat4 tFarZ = msub(upper_z, ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat4 tNearX = (lower_x - ray.org.x) * ray.rdir.x; const vfloat4 tNearY = (lower_y - ray.org.y) * ray.rdir.y; @@ -703,7 +774,7 @@ namespace embree const vfloat4 tFarZ = (upper_z - ray.org.z) * ray.rdir.z; #endif -#if defined(__SSE4_1__) && !defined(__AVX512F__) // up to HSW +#if defined(__aarch64__) || defined(__SSE4_1__) && !defined(__AVX512F__) // up to HSW const vfloat4 tNear = maxi(tNearX,tNearY,tNearZ,ray.tnear); const vfloat4 tFar = mini(tFarX ,tFarY ,tFarZ ,ray.tfar); const vbool4 vmask = asInt(tNear) > asInt(tFar); @@ -775,13 +846,22 @@ namespace embree const vfloat8 lower_z = madd(node->dequantize<8>(ray.nearZ >> 2),scale_z,start_z); const vfloat8 upper_z = madd(node->dequantize<8>(ray.farZ >> 2),scale_z,start_z); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__AVX2__) +#if defined(__aarch64__) + const vfloat8 tNearX = madd(lower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat8 tNearY = madd(lower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat8 tNearZ = madd(lower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat8 tFarX = madd(upper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat8 tFarY = madd(upper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat8 tFarZ = madd(upper_z, ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat8 tNearX = msub(lower_x, ray.rdir.x, ray.org_rdir.x); const vfloat8 tNearY = msub(lower_y, ray.rdir.y, ray.org_rdir.y); const vfloat8 tNearZ = msub(lower_z, ray.rdir.z, ray.org_rdir.z); const vfloat8 tFarX = msub(upper_x, ray.rdir.x, ray.org_rdir.x); const vfloat8 tFarY = msub(upper_y, ray.rdir.y, ray.org_rdir.y); const vfloat8 tFarZ = msub(upper_z, ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat8 tNearX = (lower_x - ray.org.x) * ray.rdir.x; const vfloat8 tNearY = (lower_y - ray.org.y) * ray.rdir.y; @@ -857,13 +937,22 @@ namespace embree const vfloat<N> upper_y = node->dequantizeUpperY(time); const vfloat<N> lower_z = node->dequantizeLowerZ(time); const vfloat<N> upper_z = node->dequantizeUpperZ(time); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__FMA_X4__) +#if defined(__aarch64__) + const vfloat<N> tNearX = madd(lower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tNearY = madd(lower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tNearZ = madd(lower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<N> tFarX = madd(upper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<N> tFarY = madd(upper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<N> tFarZ = madd(upper_z, ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat<N> tNearX = msub(lower_x, ray.rdir.x, ray.org_rdir.x); const vfloat<N> tNearY = msub(lower_y, ray.rdir.y, ray.org_rdir.y); const vfloat<N> tNearZ = msub(lower_z, ray.rdir.z, ray.org_rdir.z); const vfloat<N> tFarX = msub(upper_x, ray.rdir.x, ray.org_rdir.x); const vfloat<N> tFarY = msub(upper_y, ray.rdir.y, ray.org_rdir.y); const vfloat<N> tFarZ = msub(upper_z, ray.rdir.z, ray.org_rdir.z); +#endif #else const vfloat<N> tNearX = (lower_x - ray.org.x) * ray.rdir.x; const vfloat<N> tNearY = (lower_y - ray.org.y) * ray.rdir.y; diff --git a/thirdparty/embree/kernels/bvh/node_intersector_frustum.h b/thirdparty/embree/kernels/bvh/node_intersector_frustum.h index 1f7215e5df..cad4e6de2d 100644 --- a/thirdparty/embree/kernels/bvh/node_intersector_frustum.h +++ b/thirdparty/embree/kernels/bvh/node_intersector_frustum.h @@ -75,9 +75,13 @@ namespace embree min_rdir = select(pos_rdir, reduced_min_rdir, reduced_max_rdir); max_rdir = select(pos_rdir, reduced_max_rdir, reduced_min_rdir); +#if defined (__aarch64__) + neg_min_org_rdir = -(min_rdir * select(pos_rdir, reduced_max_org, reduced_min_org)); + neg_max_org_rdir = -(max_rdir * select(pos_rdir, reduced_min_org, reduced_max_org)); +#else min_org_rdir = min_rdir * select(pos_rdir, reduced_max_org, reduced_min_org); max_org_rdir = max_rdir * select(pos_rdir, reduced_min_org, reduced_max_org); - +#endif min_dist = reduced_min_dist; max_dist = reduced_max_dist; @@ -95,9 +99,13 @@ namespace embree Vec3fa min_rdir; Vec3fa max_rdir; +#if defined (__aarch64__) + Vec3fa neg_min_org_rdir; + Vec3fa neg_max_org_rdir; +#else Vec3fa min_org_rdir; Vec3fa max_org_rdir; - +#endif float min_dist; float max_dist; }; @@ -191,13 +199,21 @@ namespace embree const vfloat<N> bmaxY = *(const vfloat<N>*)((const char*)&node->lower_x + frustum.nf.farY); const vfloat<N> bmaxZ = *(const vfloat<N>*)((const char*)&node->lower_x + frustum.nf.farZ); +#if defined (__aarch64__) + const vfloat<N> fminX = madd(bminX, vfloat<N>(frustum.min_rdir.x), vfloat<N>(frustum.neg_min_org_rdir.x)); + const vfloat<N> fminY = madd(bminY, vfloat<N>(frustum.min_rdir.y), vfloat<N>(frustum.neg_min_org_rdir.y)); + const vfloat<N> fminZ = madd(bminZ, vfloat<N>(frustum.min_rdir.z), vfloat<N>(frustum.neg_min_org_rdir.z)); + const vfloat<N> fmaxX = madd(bmaxX, vfloat<N>(frustum.max_rdir.x), vfloat<N>(frustum.neg_max_org_rdir.x)); + const vfloat<N> fmaxY = madd(bmaxY, vfloat<N>(frustum.max_rdir.y), vfloat<N>(frustum.neg_max_org_rdir.y)); + const vfloat<N> fmaxZ = madd(bmaxZ, vfloat<N>(frustum.max_rdir.z), vfloat<N>(frustum.neg_max_org_rdir.z)); +#else const vfloat<N> fminX = msub(bminX, vfloat<N>(frustum.min_rdir.x), vfloat<N>(frustum.min_org_rdir.x)); const vfloat<N> fminY = msub(bminY, vfloat<N>(frustum.min_rdir.y), vfloat<N>(frustum.min_org_rdir.y)); const vfloat<N> fminZ = msub(bminZ, vfloat<N>(frustum.min_rdir.z), vfloat<N>(frustum.min_org_rdir.z)); const vfloat<N> fmaxX = msub(bmaxX, vfloat<N>(frustum.max_rdir.x), vfloat<N>(frustum.max_org_rdir.x)); const vfloat<N> fmaxY = msub(bmaxY, vfloat<N>(frustum.max_rdir.y), vfloat<N>(frustum.max_org_rdir.y)); const vfloat<N> fmaxZ = msub(bmaxZ, vfloat<N>(frustum.max_rdir.z), vfloat<N>(frustum.max_org_rdir.z)); - +#endif const vfloat<N> fmin = maxi(fminX, fminY, fminZ, vfloat<N>(frustum.min_dist)); dist = fmin; const vfloat<N> fmax = mini(fmaxX, fmaxY, fmaxZ, vfloat<N>(frustum.max_dist)); diff --git a/thirdparty/embree/kernels/bvh/node_intersector_packet.h b/thirdparty/embree/kernels/bvh/node_intersector_packet.h index d5498fc5db..4deacd620d 100644 --- a/thirdparty/embree/kernels/bvh/node_intersector_packet.h +++ b/thirdparty/embree/kernels/bvh/node_intersector_packet.h @@ -39,7 +39,9 @@ namespace embree org = ray_org; dir = ray_dir; rdir = rcp_safe(ray_dir); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + neg_org_rdir = -(org * rdir); +#elif defined(__AVX2__) org_rdir = org * rdir; #endif @@ -55,7 +57,9 @@ namespace embree Vec3vf<K> org; Vec3vf<K> dir; Vec3vf<K> rdir; -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + Vec3vf<K> neg_org_rdir; +#elif defined(__AVX2__) Vec3vf<K> org_rdir; #endif Vec3vi<K> nearXYZ; @@ -119,7 +123,14 @@ namespace embree const TravRayKFast<K>& ray, vfloat<K>& dist) { - #if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + const vfloat<K> lclipMinX = madd(node->lower_x[i], ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMinY = madd(node->lower_y[i], ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMinZ = madd(node->lower_z[i], ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> lclipMaxX = madd(node->upper_x[i], ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMaxY = madd(node->upper_y[i], ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMaxZ = madd(node->upper_z[i], ray.rdir.z, ray.neg_org_rdir.z); +#elif defined(__AVX2__) const vfloat<K> lclipMinX = msub(node->lower_x[i], ray.rdir.x, ray.org_rdir.x); const vfloat<K> lclipMinY = msub(node->lower_y[i], ray.rdir.y, ray.org_rdir.y); const vfloat<K> lclipMinZ = msub(node->lower_z[i], ray.rdir.z, ray.org_rdir.z); @@ -199,7 +210,14 @@ namespace embree const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + const vfloat<K> lclipMinX = madd(vlower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMinY = madd(vlower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMinZ = madd(vlower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> lclipMaxX = madd(vupper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMaxY = madd(vupper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMaxZ = madd(vupper_z, ray.rdir.z, ray.neg_org_rdir.z); +#elif defined(__AVX2__) const vfloat<K> lclipMinX = msub(vlower_x, ray.rdir.x, ray.org_rdir.x); const vfloat<K> lclipMinY = msub(vlower_y, ray.rdir.y, ray.org_rdir.y); const vfloat<K> lclipMinZ = msub(vlower_z, ray.rdir.z, ray.org_rdir.z); @@ -302,7 +320,14 @@ namespace embree const vfloat<K> vupper_y = madd(time, vfloat<K>(node->upper_dy[i]), vfloat<K>(node->upper_y[i])); const vfloat<K> vupper_z = madd(time, vfloat<K>(node->upper_dz[i]), vfloat<K>(node->upper_z[i])); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + const vfloat<K> lclipMinX = madd(vlower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMinY = madd(vlower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMinZ = madd(vlower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> lclipMaxX = madd(vupper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMaxY = madd(vupper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMaxZ = madd(vupper_z, ray.rdir.z, ray.neg_org_rdir.z); +#elif defined(__AVX2__) const vfloat<K> lclipMinX = msub(vlower_x, ray.rdir.x, ray.org_rdir.x); const vfloat<K> lclipMinY = msub(vlower_y, ray.rdir.y, ray.org_rdir.y); const vfloat<K> lclipMinZ = msub(vlower_z, ray.rdir.z, ray.org_rdir.z); @@ -464,7 +489,14 @@ namespace embree const vfloat<N> lower_z = node->dequantizeLowerZ(); const vfloat<N> upper_z = node->dequantizeUpperZ(); - #if defined(__AVX2__) || defined(__ARM_NEON) + #if defined(__aarch64__) + const vfloat<K> lclipMinX = madd(lower_x[i], ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMinY = madd(lower_y[i], ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMinZ = madd(lower_z[i], ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> lclipMaxX = madd(upper_x[i], ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMaxY = madd(upper_y[i], ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMaxZ = madd(upper_z[i], ray.rdir.z, ray.neg_org_rdir.z); + #elif defined(__AVX2__) const vfloat<K> lclipMinX = msub(lower_x[i], ray.rdir.x, ray.org_rdir.x); const vfloat<K> lclipMinY = msub(lower_y[i], ray.rdir.y, ray.org_rdir.y); const vfloat<K> lclipMinZ = msub(lower_z[i], ray.rdir.z, ray.org_rdir.z); @@ -549,7 +581,14 @@ namespace embree const vfloat<K> lower_z = node->template dequantizeLowerZ<K>(i,time); const vfloat<K> upper_z = node->template dequantizeUpperZ<K>(i,time); -#if defined(__AVX2__) || defined(__ARM_NEON) +#if defined(__aarch64__) + const vfloat<K> lclipMinX = madd(lower_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMinY = madd(lower_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMinZ = madd(lower_z, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> lclipMaxX = madd(upper_x, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> lclipMaxY = madd(upper_y, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> lclipMaxZ = madd(upper_z, ray.rdir.z, ray.neg_org_rdir.z); +#elif defined(__AVX2__) const vfloat<K> lclipMinX = msub(lower_x, ray.rdir.x, ray.org_rdir.x); const vfloat<K> lclipMinY = msub(lower_y, ray.rdir.y, ray.org_rdir.y); const vfloat<K> lclipMinZ = msub(lower_z, ray.rdir.z, ray.org_rdir.z); diff --git a/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h b/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h index 55b2c27231..943fd7043f 100644 --- a/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h +++ b/thirdparty/embree/kernels/bvh/node_intersector_packet_stream.h @@ -32,11 +32,19 @@ namespace embree __forceinline void init(const Vec3vf<K>& ray_org, const Vec3vf<K>& ray_dir) { rdir = rcp_safe(ray_dir); +#if defined(__aarch64__) + neg_org_rdir = -(ray_org * rdir); +#else org_rdir = ray_org * rdir; +#endif } Vec3vf<K> rdir; +#if defined(__aarch64__) + Vec3vf<K> neg_org_rdir; +#else Vec3vf<K> org_rdir; +#endif vfloat<K> tnear; vfloat<K> tfar; }; @@ -87,12 +95,21 @@ namespace embree const vfloat<N> bmaxY = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farY)); const vfloat<N> bmaxZ = vfloat<N>(*(const vfloat<N>*)((const char*)&node->lower_x + nf.farZ)); +#if defined (__aarch64__) + const vfloat<N> rminX = madd(bminX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.neg_org_rdir.x[k])); + const vfloat<N> rminY = madd(bminY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.neg_org_rdir.y[k])); + const vfloat<N> rminZ = madd(bminZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.neg_org_rdir.z[k])); + const vfloat<N> rmaxX = madd(bmaxX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.neg_org_rdir.x[k])); + const vfloat<N> rmaxY = madd(bmaxY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.neg_org_rdir.y[k])); + const vfloat<N> rmaxZ = madd(bmaxZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.neg_org_rdir.z[k])); +#else const vfloat<N> rminX = msub(bminX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.org_rdir.x[k])); const vfloat<N> rminY = msub(bminY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.org_rdir.y[k])); const vfloat<N> rminZ = msub(bminZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.org_rdir.z[k])); const vfloat<N> rmaxX = msub(bmaxX, vfloat<N>(ray.rdir.x[k]), vfloat<N>(ray.org_rdir.x[k])); const vfloat<N> rmaxY = msub(bmaxY, vfloat<N>(ray.rdir.y[k]), vfloat<N>(ray.org_rdir.y[k])); const vfloat<N> rmaxZ = msub(bmaxZ, vfloat<N>(ray.rdir.z[k]), vfloat<N>(ray.org_rdir.z[k])); +#endif const vfloat<N> rmin = maxi(rminX, rminY, rminZ, vfloat<N>(ray.tnear[k])); const vfloat<N> rmax = mini(rmaxX, rmaxY, rmaxZ, vfloat<N>(ray.tfar[k])); @@ -113,12 +130,21 @@ namespace embree const vfloat<K> bmaxY = *(const float*)(ptr + nf.farY); const vfloat<K> bmaxZ = *(const float*)(ptr + nf.farZ); +#if defined (__aarch64__) + const vfloat<K> rminX = madd(bminX, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> rminY = madd(bminY, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> rminZ = madd(bminZ, ray.rdir.z, ray.neg_org_rdir.z); + const vfloat<K> rmaxX = madd(bmaxX, ray.rdir.x, ray.neg_org_rdir.x); + const vfloat<K> rmaxY = madd(bmaxY, ray.rdir.y, ray.neg_org_rdir.y); + const vfloat<K> rmaxZ = madd(bmaxZ, ray.rdir.z, ray.neg_org_rdir.z); +#else const vfloat<K> rminX = msub(bminX, ray.rdir.x, ray.org_rdir.x); const vfloat<K> rminY = msub(bminY, ray.rdir.y, ray.org_rdir.y); const vfloat<K> rminZ = msub(bminZ, ray.rdir.z, ray.org_rdir.z); const vfloat<K> rmaxX = msub(bmaxX, ray.rdir.x, ray.org_rdir.x); const vfloat<K> rmaxY = msub(bmaxY, ray.rdir.y, ray.org_rdir.y); const vfloat<K> rmaxZ = msub(bmaxZ, ray.rdir.z, ray.org_rdir.z); +#endif const vfloat<K> rmin = maxi(rminX, rminY, rminZ, ray.tnear); const vfloat<K> rmax = mini(rmaxX, rmaxY, rmaxZ, ray.tfar); diff --git a/thirdparty/embree/kernels/common/accel.h b/thirdparty/embree/kernels/common/accel.h index cc4ea1805b..d24326ce92 100644 --- a/thirdparty/embree/kernels/common/accel.h +++ b/thirdparty/embree/kernels/common/accel.h @@ -332,7 +332,7 @@ namespace embree intersectorN.intersect(this,rayN,N,context); } -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) __forceinline void intersect(const vbool4& valid, RayHitK<4>& ray, IntersectContext* context) { const vint<4> mask = valid.mask32(); intersect4(&mask,(RTCRayHit4&)ray,context); @@ -388,7 +388,7 @@ namespace embree intersectorN.occluded(this,rayN,N,context); } -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) __forceinline void occluded(const vbool4& valid, RayK<4>& ray, IntersectContext* context) { const vint<4> mask = valid.mask32(); occluded4(&mask,(RTCRay4&)ray,context); diff --git a/thirdparty/embree/kernels/common/acceln.cpp b/thirdparty/embree/kernels/common/acceln.cpp index 32a27c560a..111c62083d 100644 --- a/thirdparty/embree/kernels/common/acceln.cpp +++ b/thirdparty/embree/kernels/common/acceln.cpp @@ -97,7 +97,7 @@ namespace embree for (size_t i=0; i<This->accels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded4(valid,ray,context); -#if defined(__SSE2__) +#if defined(__SSE2__) || defined(__ARM_NEON) vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); if (unlikely(none(valid0 & hit0))) break; @@ -111,7 +111,7 @@ namespace embree for (size_t i=0; i<This->accels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded8(valid,ray,context); -#if defined(__SSE2__) // FIXME: use higher ISA +#if defined(__SSE2__) || defined(__ARM_NEON) // FIXME: use higher ISA vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); vbool4 valid1 = asBool(((vint4*)valid)[1]); @@ -127,7 +127,7 @@ namespace embree for (size_t i=0; i<This->accels.size(); i++) { if (This->accels[i]->isEmpty()) continue; This->accels[i]->intersectors.occluded16(valid,ray,context); -#if defined(__SSE2__) // FIXME: use higher ISA +#if defined(__SSE2__) || defined(__ARM_NEON) // FIXME: use higher ISA vbool4 valid0 = asBool(((vint4*)valid)[0]); vbool4 hit0 = ((vfloat4*)ray.tfar)[0] >= vfloat4(zero); vbool4 valid1 = asBool(((vint4*)valid)[1]); diff --git a/thirdparty/embree/kernels/common/accelset.h b/thirdparty/embree/kernels/common/accelset.h index 90b184a07b..1b67120c97 100644 --- a/thirdparty/embree/kernels/common/accelset.h +++ b/thirdparty/embree/kernels/common/accelset.h @@ -14,21 +14,14 @@ namespace embree struct IntersectFunctionNArguments; struct OccludedFunctionNArguments; - typedef void (*ReportIntersectionFunc) (IntersectFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args); - typedef void (*ReportOcclusionFunc) (OccludedFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args); - struct IntersectFunctionNArguments : public RTCIntersectFunctionNArguments { - IntersectContext* internal_context; Geometry* geometry; - ReportIntersectionFunc report; }; struct OccludedFunctionNArguments : public RTCOccludedFunctionNArguments { - IntersectContext* internal_context; Geometry* geometry; - ReportOcclusionFunc report; }; /*! Base class for set of acceleration structures. */ @@ -145,7 +138,7 @@ namespace embree public: /*! Intersects a single ray with the scene. */ - __forceinline void intersect (RayHit& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportIntersectionFunc report) + __forceinline void intersect (RayHit& ray, unsigned int geomID, unsigned int primID, IntersectContext* context) { assert(primID < size()); assert(intersectorN.intersect); @@ -159,15 +152,13 @@ namespace embree args.N = 1; args.geomID = geomID; args.primID = primID; - args.internal_context = context; args.geometry = this; - args.report = report; intersectorN.intersect(&args); } /*! Tests if single ray is occluded by the scene. */ - __forceinline void occluded (Ray& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportOcclusionFunc report) + __forceinline void occluded (Ray& ray, unsigned int geomID, unsigned int primID, IntersectContext* context) { assert(primID < size()); assert(intersectorN.occluded); @@ -181,16 +172,14 @@ namespace embree args.N = 1; args.geomID = geomID; args.primID = primID; - args.internal_context = context; args.geometry = this; - args.report = report; intersectorN.occluded(&args); } /*! Intersects a packet of K rays with the scene. */ template<int K> - __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportIntersectionFunc report) + __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context) { assert(primID < size()); assert(intersectorN.intersect); @@ -204,16 +193,14 @@ namespace embree args.N = K; args.geomID = geomID; args.primID = primID; - args.internal_context = context; args.geometry = this; - args.report = report; intersectorN.intersect(&args); } /*! Tests if a packet of K rays is occluded by the scene. */ template<int K> - __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context, ReportOcclusionFunc report) + __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context) { assert(primID < size()); assert(intersectorN.occluded); @@ -227,9 +214,7 @@ namespace embree args.N = K; args.geomID = geomID; args.primID = primID; - args.internal_context = context; args.geometry = this; - args.report = report; intersectorN.occluded(&args); } diff --git a/thirdparty/embree/kernels/common/alloc.cpp b/thirdparty/embree/kernels/common/alloc.cpp index 1a0e1aeed3..38a76225f4 100644 --- a/thirdparty/embree/kernels/common/alloc.cpp +++ b/thirdparty/embree/kernels/common/alloc.cpp @@ -3,6 +3,9 @@ #include "alloc.h" #include "../../common/sys/thread.h" +#if defined(APPLE) && defined(__aarch64__) +#include "../../common/sys/barrier.h" +#endif namespace embree { diff --git a/thirdparty/embree/kernels/common/alloc.h b/thirdparty/embree/kernels/common/alloc.h index 4458e35c24..12769df2c8 100644 --- a/thirdparty/embree/kernels/common/alloc.h +++ b/thirdparty/embree/kernels/common/alloc.h @@ -8,6 +8,10 @@ #include "scene.h" #include "primref.h" +#if defined(APPLE) && defined(__aarch64__) +#include <mutex> +#endif + namespace embree { class FastAllocator @@ -26,7 +30,7 @@ namespace embree public: struct ThreadLocal2; - enum AllocationType { ALIGNED_MALLOC, OS_MALLOC, SHARED, ANY_TYPE }; + enum AllocationType { ALIGNED_MALLOC, EMBREE_OS_MALLOC, SHARED, ANY_TYPE }; /*! Per thread structure holding the current memory block. */ struct __aligned(64) ThreadLocal @@ -132,7 +136,11 @@ namespace embree { assert(alloc_i); if (alloc.load() == alloc_i) return; +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(mutex); +#else Lock<SpinLock> lock(mutex); +#endif //if (alloc.load() == alloc_i) return; // not required as only one thread calls bind if (alloc.load()) { alloc.load()->bytesUsed += alloc0.getUsedBytes() + alloc1.getUsedBytes(); @@ -150,7 +158,11 @@ namespace embree { assert(alloc_i); if (alloc.load() != alloc_i) return; +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(mutex); +#else Lock<SpinLock> lock(mutex); +#endif if (alloc.load() != alloc_i) return; // required as a different thread calls unbind alloc.load()->bytesUsed += alloc0.getUsedBytes() + alloc1.getUsedBytes(); alloc.load()->bytesFree += alloc0.getFreeBytes() + alloc1.getFreeBytes(); @@ -161,7 +173,11 @@ namespace embree } public: +#if defined(APPLE) && defined(__aarch64__) + std::mutex mutex; +#else SpinLock mutex; //!< required as unbind is called from other threads +#endif std::atomic<FastAllocator*> alloc; //!< parent allocator ThreadLocal alloc0; ThreadLocal alloc1; @@ -169,7 +185,7 @@ namespace embree FastAllocator (Device* device, bool osAllocation) : device(device), slotMask(0), usedBlocks(nullptr), freeBlocks(nullptr), use_single_mode(false), defaultBlockSize(PAGE_SIZE), estimatedSize(0), - growSize(PAGE_SIZE), maxGrowSize(maxAllocationSize), log2_grow_size_scale(0), bytesUsed(0), bytesFree(0), bytesWasted(0), atype(osAllocation ? OS_MALLOC : ALIGNED_MALLOC), + growSize(PAGE_SIZE), maxGrowSize(maxAllocationSize), log2_grow_size_scale(0), bytesUsed(0), bytesFree(0), bytesWasted(0), atype(osAllocation ? EMBREE_OS_MALLOC : ALIGNED_MALLOC), primrefarray(device,0) { for (size_t i=0; i<MAX_THREAD_USED_BLOCK_SLOTS; i++) @@ -206,7 +222,7 @@ namespace embree void setOSallocation(bool flag) { - atype = flag ? OS_MALLOC : ALIGNED_MALLOC; + atype = flag ? EMBREE_OS_MALLOC : ALIGNED_MALLOC; } private: @@ -217,7 +233,11 @@ namespace embree ThreadLocal2* alloc = thread_local_allocator2; if (alloc == nullptr) { thread_local_allocator2 = alloc = new ThreadLocal2; +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(s_thread_local_allocators_lock); +#else Lock<SpinLock> lock(s_thread_local_allocators_lock); +#endif s_thread_local_allocators.push_back(make_unique(alloc)); } return alloc; @@ -227,7 +247,11 @@ namespace embree __forceinline void join(ThreadLocal2* alloc) { +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(s_thread_local_allocators_lock); +#else Lock<SpinLock> lock(thread_local_allocators_lock); +#endif thread_local_allocators.push_back(alloc); } @@ -492,7 +516,11 @@ namespace embree /* parallel block creation in case of no freeBlocks, avoids single global mutex */ if (likely(freeBlocks.load() == nullptr)) { +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(slotMutex[slot]); +#else Lock<SpinLock> lock(slotMutex[slot]); +#endif if (myUsedBlocks == threadUsedBlocks[slot]) { const size_t alignedBytes = (bytes+(align-1)) & ~(align-1); const size_t allocSize = max(min(growSize,maxGrowSize),alignedBytes); @@ -505,7 +533,11 @@ namespace embree /* if this fails allocate new block */ { - Lock<SpinLock> lock(mutex); +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(mutex); +#else + Lock<SpinLock> lock(mutex); +#endif if (myUsedBlocks == threadUsedBlocks[slot]) { if (freeBlocks.load() != nullptr) { @@ -527,7 +559,11 @@ namespace embree /*! add new block */ void addBlock(void* ptr, ssize_t bytes) { +#if defined(APPLE) && defined(__aarch64__) + std::scoped_lock lock(mutex); +#else Lock<SpinLock> lock(mutex); +#endif const size_t sizeof_Header = offsetof(Block,data[0]); void* aptr = (void*) ((((size_t)ptr)+maxAlignment-1) & ~(maxAlignment-1)); size_t ofs = (size_t) aptr - (size_t) ptr; @@ -613,8 +649,8 @@ namespace embree bytesWasted(alloc->bytesWasted), stat_all(alloc,ANY_TYPE), stat_malloc(alloc,ALIGNED_MALLOC), - stat_4K(alloc,OS_MALLOC,false), - stat_2M(alloc,OS_MALLOC,true), + stat_4K(alloc,EMBREE_OS_MALLOC,false), + stat_2M(alloc,EMBREE_OS_MALLOC,true), stat_shared(alloc,SHARED) {} AllStatistics (size_t bytesUsed, @@ -707,7 +743,7 @@ namespace embree /* We avoid using os_malloc for small blocks as this could * cause a risk of fragmenting the virtual address space and * reach the limit of vm.max_map_count = 65k under Linux. */ - if (atype == OS_MALLOC && bytesAllocate < maxAllocationSize) + if (atype == EMBREE_OS_MALLOC && bytesAllocate < maxAllocationSize) atype = ALIGNED_MALLOC; /* we need to additionally allocate some header */ @@ -716,7 +752,7 @@ namespace embree bytesReserve = sizeof_Header+bytesReserve; /* consume full 4k pages with using os_malloc */ - if (atype == OS_MALLOC) { + if (atype == EMBREE_OS_MALLOC) { bytesAllocate = ((bytesAllocate+PAGE_SIZE-1) & ~(PAGE_SIZE-1)); bytesReserve = ((bytesReserve +PAGE_SIZE-1) & ~(PAGE_SIZE-1)); } @@ -748,11 +784,11 @@ namespace embree return new (ptr) Block(ALIGNED_MALLOC,bytesAllocate-sizeof_Header,bytesAllocate-sizeof_Header,next,alignment); } } - else if (atype == OS_MALLOC) + else if (atype == EMBREE_OS_MALLOC) { if (device) device->memoryMonitor(bytesAllocate,false); bool huge_pages; ptr = os_malloc(bytesReserve,huge_pages); - return new (ptr) Block(OS_MALLOC,bytesAllocate-sizeof_Header,bytesReserve-sizeof_Header,next,0,huge_pages); + return new (ptr) Block(EMBREE_OS_MALLOC,bytesAllocate-sizeof_Header,bytesReserve-sizeof_Header,next,0,huge_pages); } else assert(false); @@ -796,7 +832,7 @@ namespace embree if (device) device->memoryMonitor(-sizeof_Alloced,true); } - else if (atype == OS_MALLOC) { + else if (atype == EMBREE_OS_MALLOC) { size_t sizeof_This = sizeof_Header+reserveEnd; os_free(this,sizeof_This,huge_pages); if (device) device->memoryMonitor(-sizeof_Alloced,true); @@ -857,7 +893,7 @@ namespace embree bool hasType(AllocationType atype_i, bool huge_pages_i) const { if (atype_i == ANY_TYPE ) return true; - else if (atype == OS_MALLOC) return atype_i == atype && huge_pages_i == huge_pages; + else if (atype == EMBREE_OS_MALLOC) return atype_i == atype && huge_pages_i == huge_pages; else return atype_i == atype; } @@ -906,7 +942,7 @@ namespace embree void print_block() const { if (atype == ALIGNED_MALLOC) std::cout << "A"; - else if (atype == OS_MALLOC) std::cout << "O"; + else if (atype == EMBREE_OS_MALLOC) std::cout << "O"; else if (atype == SHARED) std::cout << "S"; if (huge_pages) std::cout << "H"; size_t bytesUsed = getBlockUsedBytes(); @@ -936,7 +972,11 @@ namespace embree std::atomic<Block*> freeBlocks; std::atomic<Block*> threadBlocks[MAX_THREAD_USED_BLOCK_SLOTS]; - SpinLock slotMutex[MAX_THREAD_USED_BLOCK_SLOTS]; +#if defined(APPLE) && defined(__aarch64__) + std::mutex slotMutex[MAX_THREAD_USED_BLOCK_SLOTS]; +#else + PaddedSpinLock slotMutex[MAX_THREAD_USED_BLOCK_SLOTS]; +#endif bool use_single_mode; size_t defaultBlockSize; @@ -950,7 +990,11 @@ namespace embree static __thread ThreadLocal2* thread_local_allocator2; static SpinLock s_thread_local_allocators_lock; static std::vector<std::unique_ptr<ThreadLocal2>> s_thread_local_allocators; +#if defined(APPLE) && defined(__aarch64__) + std::mutex thread_local_allocators_lock; +#else SpinLock thread_local_allocators_lock; +#endif std::vector<ThreadLocal2*> thread_local_allocators; AllocationType atype; mvector<PrimRef> primrefarray; //!< primrefarray used to allocate nodes diff --git a/thirdparty/embree/kernels/common/device.cpp b/thirdparty/embree/kernels/common/device.cpp index 068e0c2983..833ec65139 100644 --- a/thirdparty/embree/kernels/common/device.cpp +++ b/thirdparty/embree/kernels/common/device.cpp @@ -66,7 +66,11 @@ namespace embree case CPU::CORE1: frequency_level = FREQUENCY_SIMD128; break; case CPU::XEON_PHI_KNIGHTS_MILL : frequency_level = FREQUENCY_SIMD512; break; case CPU::XEON_PHI_KNIGHTS_LANDING: frequency_level = FREQUENCY_SIMD512; break; +#if defined(__APPLE__) + case CPU::ARM: frequency_level = FREQUENCY_SIMD256; break; // Apple M1 supports high throughput for SIMD4 +#else case CPU::ARM: frequency_level = FREQUENCY_SIMD128; break; +#endif } /* initialize global state */ diff --git a/thirdparty/embree/kernels/common/geometry.h b/thirdparty/embree/kernels/common/geometry.h index 2f9f2e7c94..593990f5b1 100644 --- a/thirdparty/embree/kernels/common/geometry.h +++ b/thirdparty/embree/kernels/common/geometry.h @@ -91,7 +91,7 @@ namespace embree size_t numFilterFunctions; //!< number of geometries with filter functions enabled size_t numTriangles; //!< number of enabled triangles - size_t numMBTriangles; //!< number of enabled motion blured triangles + size_t numMBTriangles; //!< number of enabled motion blurred triangles size_t numQuads; //!< number of enabled quads size_t numMBQuads; //!< number of enabled motion blurred quads size_t numBezierCurves; //!< number of enabled curves @@ -99,7 +99,7 @@ namespace embree size_t numLineSegments; //!< number of enabled line segments size_t numMBLineSegments; //!< number of enabled line motion blurred segments size_t numSubdivPatches; //!< number of enabled subdivision patches - size_t numMBSubdivPatches; //!< number of enabled motion blured subdivision patches + size_t numMBSubdivPatches; //!< number of enabled motion blurred subdivision patches size_t numUserGeometries; //!< number of enabled user geometries size_t numMBUserGeometries; //!< number of enabled motion blurred user geometries size_t numInstancesCheap; //!< number of enabled cheap instances diff --git a/thirdparty/embree/kernels/common/isa.h b/thirdparty/embree/kernels/common/isa.h index ae6556336c..9e1132e1a0 100644 --- a/thirdparty/embree/kernels/common/isa.h +++ b/thirdparty/embree/kernels/common/isa.h @@ -44,7 +44,7 @@ namespace embree #define SELECT_SYMBOL_DEFAULT(features,intersector) \ intersector = isa::intersector; -#if defined(__SSE__) +#if defined(__SSE__) || defined(__ARM_NEON) #if !defined(EMBREE_TARGET_SIMD4) #define EMBREE_TARGET_SIMD4 #endif diff --git a/thirdparty/embree/kernels/common/ray.h b/thirdparty/embree/kernels/common/ray.h index 7b951cc1e8..3c8ee3989c 100644 --- a/thirdparty/embree/kernels/common/ray.h +++ b/thirdparty/embree/kernels/common/ray.h @@ -6,7 +6,7 @@ #include "default.h" #include "instance_stack.h" -// FIXME: if ray gets seperated into ray* and hit, uload4 needs to be adjusted +// FIXME: if ray gets separated into ray* and hit, uload4 needs to be adjusted namespace embree { diff --git a/thirdparty/embree/kernels/common/rtcore.cpp b/thirdparty/embree/kernels/common/rtcore.cpp index 94b3819e42..a6ea55bfc4 100644 --- a/thirdparty/embree/kernels/common/rtcore.cpp +++ b/thirdparty/embree/kernels/common/rtcore.cpp @@ -7,6 +7,7 @@ #include "device.h" #include "scene.h" #include "context.h" +#include "../geometry/filter.h" #include "../../include/embree3/rtcore_ray.h" using namespace embree; @@ -482,7 +483,7 @@ RTC_NAMESPACE_BEGIN; IntersectContext context(scene,user_context); #if !defined(EMBREE_RAY_PACKETS) - Ray4* ray4 = (Ray4*) rayhit; + RayHit4* ray4 = (RayHit4*) rayhit; for (size_t i=0; i<4; i++) { if (!valid[i]) continue; RayHit ray1; ray4->get(i,ray1); @@ -513,7 +514,7 @@ RTC_NAMESPACE_BEGIN; IntersectContext context(scene,user_context); #if !defined(EMBREE_RAY_PACKETS) - Ray8* ray8 = (Ray8*) rayhit; + RayHit8* ray8 = (RayHit8*) rayhit; for (size_t i=0; i<8; i++) { if (!valid[i]) continue; RayHit ray1; ray8->get(i,ray1); @@ -546,7 +547,7 @@ RTC_NAMESPACE_BEGIN; IntersectContext context(scene,user_context); #if !defined(EMBREE_RAY_PACKETS) - Ray16* ray16 = (Ray16*) rayhit; + RayHit16* ray16 = (RayHit16*) rayhit; for (size_t i=0; i<16; i++) { if (!valid[i]) continue; RayHit ray1; ray16->get(i,ray1); @@ -1097,13 +1098,13 @@ RTC_NAMESPACE_BEGIN; RTC_API void rtcFilterIntersection(const struct RTCIntersectFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args) { IntersectFunctionNArguments* args = (IntersectFunctionNArguments*) args_i; - args->report(args,filter_args); + isa::reportIntersection1(args, filter_args); } RTC_API void rtcFilterOcclusion(const struct RTCOccludedFunctionNArguments* const args_i, const struct RTCFilterFunctionNArguments* filter_args) { OccludedFunctionNArguments* args = (OccludedFunctionNArguments*) args_i; - args->report(args,filter_args); + isa::reportOcclusion1(args,filter_args); } RTC_API RTCGeometry rtcNewGeometry (RTCDevice hdevice, RTCGeometryType type) @@ -1763,4 +1764,19 @@ RTC_NAMESPACE_BEGIN; return nullptr; } + RTC_API RTCGeometry rtcGetGeometryThreadSafe (RTCScene hscene, unsigned int geomID) + { + Scene* scene = (Scene*) hscene; + RTC_CATCH_BEGIN; + RTC_TRACE(rtcGetGeometryThreadSafe); +#if defined(DEBUG) + RTC_VERIFY_HANDLE(hscene); + RTC_VERIFY_GEOMID(geomID); +#endif + Ref<Geometry> geom = scene->get_locked(geomID); + return (RTCGeometry) geom.ptr; + RTC_CATCH_END2(scene); + return nullptr; + } + RTC_NAMESPACE_END diff --git a/thirdparty/embree/kernels/common/rtcore.h b/thirdparty/embree/kernels/common/rtcore.h index f8aad7c7cb..ac58a84d6f 100644 --- a/thirdparty/embree/kernels/common/rtcore.h +++ b/thirdparty/embree/kernels/common/rtcore.h @@ -26,56 +26,59 @@ namespace embree /*! Macros used in the rtcore API implementation */ // -- GODOT start -- -// #define RTC_CATCH_BEGIN try { #define RTC_CATCH_BEGIN - -// #define RTC_CATCH_END(device) \ -// } catch (std::bad_alloc&) { \ -// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -// } catch (rtcore_error& e) { \ -// Device::process_error(device,e.error,e.what()); \ -// } catch (std::exception& e) { \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -// } catch (...) { \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -// } #define RTC_CATCH_END(device) - -// #define RTC_CATCH_END2(scene) \ -// } catch (std::bad_alloc&) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -// } catch (rtcore_error& e) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,e.error,e.what()); \ -// } catch (std::exception& e) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -// } catch (...) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -// } #define RTC_CATCH_END2(scene) - -// #define RTC_CATCH_END2_FALSE(scene) \ -// } catch (std::bad_alloc&) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -// return false; \ -// } catch (rtcore_error& e) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,e.error,e.what()); \ -// return false; \ -// } catch (std::exception& e) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -// return false; \ -// } catch (...) { \ -// Device* device = scene ? scene->device : nullptr; \ -// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -// return false; \ -// } #define RTC_CATCH_END2_FALSE(scene) return false; + +#if 0 +#define RTC_CATCH_BEGIN try { + +#define RTC_CATCH_END(device) \ + } catch (std::bad_alloc&) { \ + Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ + } catch (rtcore_error& e) { \ + Device::process_error(device,e.error,e.what()); \ + } catch (std::exception& e) { \ + Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ + } catch (...) { \ + Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ + } + +#define RTC_CATCH_END2(scene) \ + } catch (std::bad_alloc&) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ + } catch (rtcore_error& e) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,e.error,e.what()); \ + } catch (std::exception& e) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ + } catch (...) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ + } + +#define RTC_CATCH_END2_FALSE(scene) \ + } catch (std::bad_alloc&) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ + return false; \ + } catch (rtcore_error& e) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,e.error,e.what()); \ + return false; \ + } catch (std::exception& e) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ + return false; \ + } catch (...) { \ + Device* device = scene ? scene->device : nullptr; \ + Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ + return false; \ + } +#endif // -- GODOT end -- #define RTC_VERIFY_HANDLE(handle) \ @@ -103,39 +106,35 @@ namespace embree #define RTC_TRACE(x) #endif -// -- GODOT begin -- -// /*! used to throw embree API errors */ -// struct rtcore_error : public std::exception -// { -// __forceinline rtcore_error(RTCError error, const std::string& str) -// : error(error), str(str) {} -// -// ~rtcore_error() throw() {} -// -// const char* what () const throw () { -// return str.c_str(); -// } -// -// RTCError error; -// std::string str; -// }; -// -- GODOT end -- +// -- GODOT start -- +#if 0 + /*! used to throw embree API errors */ + struct rtcore_error : public std::exception + { + __forceinline rtcore_error(RTCError error, const std::string& str) + : error(error), str(str) {} + + ~rtcore_error() throw() {} + + const char* what () const throw () { + return str.c_str(); + } + + RTCError error; + std::string str; + }; +#endif #if defined(DEBUG) // only report file and line in debug mode - // -- GODOT begin -- - // #define throw_RTCError(error,str) \ - // throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)); #define throw_RTCError(error,str) \ printf("%s (%d): %s", __FILE__, __LINE__, std::string(str).c_str()), abort(); - // -- GODOT end -- + // throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)); #else - // -- GODOT begin -- - // #define throw_RTCError(error,str) \ - // throw rtcore_error(error,str); #define throw_RTCError(error,str) \ abort(); - // -- GODOT end -- + // throw rtcore_error(error,str); #endif +// -- GODOT end -- #define RTC_BUILD_ARGUMENTS_HAS(settings,member) \ (settings.byteSize > (offsetof(RTCBuildArguments,member)+sizeof(settings.member))) diff --git a/thirdparty/embree/kernels/common/rtcore_builder.cpp b/thirdparty/embree/kernels/common/rtcore_builder.cpp index 1f1b6f6ddf..29e3bdca20 100644 --- a/thirdparty/embree/kernels/common/rtcore_builder.cpp +++ b/thirdparty/embree/kernels/common/rtcore_builder.cpp @@ -371,7 +371,7 @@ RTC_NAMESPACE_BEGIN bvh->allocator.init_estimate(arguments->primitiveCount*sizeof(BBox3fa)); bvh->allocator.reset(); - /* switch between differnet builders based on quality level */ + /* switch between different builders based on quality level */ if (arguments->buildQuality == RTC_BUILD_QUALITY_LOW) return rtcBuildBVHMorton(arguments); else if (arguments->buildQuality == RTC_BUILD_QUALITY_MEDIUM) diff --git a/thirdparty/embree/kernels/common/scene.cpp b/thirdparty/embree/kernels/common/scene.cpp index 408d7eae6f..65d31d0f81 100644 --- a/thirdparty/embree/kernels/common/scene.cpp +++ b/thirdparty/embree/kernels/common/scene.cpp @@ -629,9 +629,7 @@ namespace embree if (geometry == null) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid geometry"); - if (geometry->isEnabled()) { - setModified (); - } + setModified (); accels_deleteGeometry(unsigned(geomID)); id_pool.deallocate((unsigned)geomID); geometries[geomID] = null; diff --git a/thirdparty/embree/kernels/common/scene_curves.h b/thirdparty/embree/kernels/common/scene_curves.h index a5a39e42d4..a1ea45d3c7 100644 --- a/thirdparty/embree/kernels/common/scene_curves.h +++ b/thirdparty/embree/kernels/common/scene_curves.h @@ -452,6 +452,10 @@ namespace embree const Vec3fa n1 = normal(index+1,itime); if (!isvalid(n0) || !isvalid(n1)) return false; + + const BBox3fa b = getOrientedCurveScaledRadius(i,itime).accurateBounds(); + if (!isvalid(b)) + return false; } } @@ -612,6 +616,10 @@ namespace embree const Vec3fa dn1 = dnormal(index+1,itime); if (!isvalid(dn0) || !isvalid(dn1)) return false; + + const BBox3fa b = getOrientedCurveScaledRadius(i,itime).accurateBounds(); + if (!isvalid(b)) + return false; } } diff --git a/thirdparty/embree/kernels/common/state.cpp b/thirdparty/embree/kernels/common/state.cpp index 01c862da0c..db6b803041 100644 --- a/thirdparty/embree/kernels/common/state.cpp +++ b/thirdparty/embree/kernels/common/state.cpp @@ -144,7 +144,20 @@ namespace embree } bool State::checkISASupport() { +#if defined(__ARM_NEON) + /* + * NEON CPU type is a mixture of NEON and SSE2 + */ + + bool hasSSE2 = (getCPUFeatures() & enabled_cpu_features) & CPU_FEATURE_SSE2; + + /* this will be true when explicitly initialize Device with `isa=neon` config */ + bool hasNEON = (getCPUFeatures() & enabled_cpu_features) & CPU_FEATURE_NEON; + + return hasSSE2 || hasNEON; +#else return (getCPUFeatures() & enabled_cpu_features) == enabled_cpu_features; +#endif } void State::verify() @@ -157,8 +170,10 @@ namespace embree * functions */ #if defined(DEBUG) #if defined(EMBREE_TARGET_SSE2) +#if !defined(__ARM_NEON) assert(sse2::getISA() <= SSE2); #endif +#endif #if defined(EMBREE_TARGET_SSE42) assert(sse42::getISA() <= SSE42); #endif diff --git a/thirdparty/embree/kernels/config.h b/thirdparty/embree/kernels/config.h index 2bf7e93587..84ac27d103 100644 --- a/thirdparty/embree/kernels/config.h +++ b/thirdparty/embree/kernels/config.h @@ -1,5 +1,4 @@ - -// Copyright 2009-2020 Intel Corporation +// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 /* #undef EMBREE_RAY_MASK */ @@ -20,6 +19,7 @@ /* #undef EMBREE_COMPACT_POLYS */ #define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0 +#define EMBREE_DISC_POINT_SELF_INTERSECTION_AVOIDANCE #if defined(EMBREE_GEOMETRY_TRIANGLE) #define IF_ENABLED_TRIS(x) x diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h b/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h index 3d8900c2aa..75532f5ae0 100644 --- a/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h +++ b/thirdparty/embree/kernels/geometry/curve_intersector_oriented.h @@ -225,7 +225,7 @@ namespace embree /* exit if convergence cannot get proven, but terminate if we are very small */ if (unlikely(!subset(K,x) && !very_small)) return false; - /* solve using newton raphson iteration of convergence is guarenteed */ + /* solve using newton raphson iteration of convergence is guaranteed */ solve_newton_raphson_loop(cu,cv,c1,dfdu,dfdv,rcp_J); return true; } diff --git a/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h b/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h index 2d4abd73ac..ed827d583f 100644 --- a/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h +++ b/thirdparty/embree/kernels/geometry/curve_intersector_sweep.h @@ -60,7 +60,7 @@ namespace embree const Vec3fa dir = ray.dir; const float length_ray_dir = length(dir); - /* error of curve evaluations is propertional to largest coordinate */ + /* error of curve evaluations is proportional to largest coordinate */ const BBox3ff box = curve.bounds(); const float P_err = 16.0f*float(ulp)*reduce_max(max(abs(box.lower),abs(box.upper))); diff --git a/thirdparty/embree/kernels/geometry/disc_intersector.h b/thirdparty/embree/kernels/geometry/disc_intersector.h index 816c066899..ec6fa9c4f3 100644 --- a/thirdparty/embree/kernels/geometry/disc_intersector.h +++ b/thirdparty/embree/kernels/geometry/disc_intersector.h @@ -68,15 +68,15 @@ namespace embree const Vec3vf<M> center = v0.xyz(); const vfloat<M> radius = v0.w; + /* compute ray distance projC0 to hit point with ray oriented plane */ const Vec3vf<M> c0 = center - ray_org; const vfloat<M> projC0 = dot(c0, ray_dir) * rd2; valid &= (vfloat<M>(ray.tnear()) <= projC0) & (projC0 <= vfloat<M>(ray.tfar)); - if (EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR != 0.0f) - valid &= projC0 > float(EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR) * radius * pre.depth_scale; // ignore self intersections if (unlikely(none(valid))) return false; - + + /* check if hit point lies inside disc */ const Vec3vf<M> perp = c0 - projC0 * ray_dir; const vfloat<M> l2 = dot(perp, perp); const vfloat<M> r2 = radius * radius; @@ -84,6 +84,15 @@ namespace embree if (unlikely(none(valid))) return false; + /* We reject hits where the ray origin lies inside the ray + * oriented disc to avoid self intersections. */ +#if defined(EMBREE_DISC_POINT_SELF_INTERSECTION_AVOIDANCE) + const vfloat<M> m2 = dot(c0, c0); + valid &= (m2 > r2); + if (unlikely(none(valid))) + return false; +#endif + DiscIntersectorHitM<M> hit(zero, zero, projC0, -ray_dir); return epilog(valid, hit); } @@ -152,15 +161,15 @@ namespace embree const Vec3vf<M> center = v0.xyz(); const vfloat<M> radius = v0.w; + /* compute ray distance projC0 to hit point with ray oriented plane */ const Vec3vf<M> c0 = center - ray_org; const vfloat<M> projC0 = dot(c0, ray_dir) * rd2; valid &= (vfloat<M>(ray.tnear()[k]) <= projC0) & (projC0 <= vfloat<M>(ray.tfar[k])); - if (EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR != 0.0f) - valid &= projC0 > float(EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR) * radius * pre.depth_scale[k]; // ignore self intersections if (unlikely(none(valid))) return false; + /* check if hit point lies inside disc */ const Vec3vf<M> perp = c0 - projC0 * ray_dir; const vfloat<M> l2 = dot(perp, perp); const vfloat<M> r2 = radius * radius; @@ -168,6 +177,15 @@ namespace embree if (unlikely(none(valid))) return false; + /* We reject hits where the ray origin lies inside the ray + * oriented disc to avoid self intersections. */ +#if defined(EMBREE_DISC_POINT_SELF_INTERSECTION_AVOIDANCE) + const vfloat<M> m2 = dot(c0, c0); + valid &= (m2 > r2); + if (unlikely(none(valid))) + return false; +#endif + DiscIntersectorHitM<M> hit(zero, zero, projC0, -ray_dir); return epilog(valid, hit); } diff --git a/thirdparty/embree/kernels/geometry/filter.h b/thirdparty/embree/kernels/geometry/filter.h index 3b4d924ea7..d64320bf78 100644 --- a/thirdparty/embree/kernels/geometry/filter.h +++ b/thirdparty/embree/kernels/geometry/filter.h @@ -51,20 +51,11 @@ namespace embree __forceinline void reportIntersection1(IntersectFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args) { #if defined(EMBREE_FILTER_FUNCTION) - IntersectContext* MAYBE_UNUSED context = args->internal_context; - const Geometry* const geometry = args->geometry; - if (geometry->intersectionFilterN) { - assert(context->scene->hasGeometryFilterFunction()); - geometry->intersectionFilterN(filter_args); - } + if (args->geometry->intersectionFilterN) + args->geometry->intersectionFilterN(filter_args); - //if (args->valid[0] == 0) - // return; - - if (context->user->filter) { - assert(context->scene->hasContextFilterFunction()); - context->user->filter(filter_args); - } + if (args->context->filter) + args->context->filter(filter_args); #endif } @@ -105,20 +96,11 @@ namespace embree __forceinline void reportOcclusion1(OccludedFunctionNArguments* args, const RTCFilterFunctionNArguments* filter_args) { #if defined(EMBREE_FILTER_FUNCTION) - IntersectContext* MAYBE_UNUSED context = args->internal_context; - const Geometry* const geometry = args->geometry; - if (geometry->occlusionFilterN) { - assert(context->scene->hasGeometryFilterFunction()); - geometry->occlusionFilterN(filter_args); - } - - //if (args->valid[0] == 0) - // return false; + if (args->geometry->occlusionFilterN) + args->geometry->occlusionFilterN(filter_args); - if (context->user->filter) { - assert(context->scene->hasContextFilterFunction()); - context->user->filter(filter_args); - } + if (args->context->filter) + args->context->filter(filter_args); #endif } diff --git a/thirdparty/embree/kernels/geometry/object_intersector.h b/thirdparty/embree/kernels/geometry/object_intersector.h index 11ceb2f7fe..e4ad01852f 100644 --- a/thirdparty/embree/kernels/geometry/object_intersector.h +++ b/thirdparty/embree/kernels/geometry/object_intersector.h @@ -32,7 +32,7 @@ namespace embree return; #endif - accel->intersect(ray,prim.geomID(),prim.primID(),context,reportIntersection1); + accel->intersect(ray,prim.geomID(),prim.primID(),context); } static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim) @@ -44,7 +44,7 @@ namespace embree return false; #endif - accel->occluded(ray,prim.geomID(),prim.primID(),context,&reportOcclusion1); + accel->occluded(ray,prim.geomID(),prim.primID(),context); return ray.tfar < 0.0f; } @@ -89,7 +89,7 @@ namespace embree valid &= (ray.mask & accel->mask) != 0; if (none(valid)) return; #endif - accel->intersect(valid,ray,prim.geomID(),prim.primID(),context,&reportIntersection1); + accel->intersect(valid,ray,prim.geomID(),prim.primID(),context); } static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim) @@ -102,7 +102,7 @@ namespace embree valid &= (ray.mask & accel->mask) != 0; if (none(valid)) return false; #endif - accel->occluded(valid,ray,prim.geomID(),prim.primID(),context,&reportOcclusion1); + accel->occluded(valid,ray,prim.geomID(),prim.primID(),context); return ray.tfar < 0.0f; } diff --git a/thirdparty/embree/kernels/geometry/quadv.h b/thirdparty/embree/kernels/geometry/quadv.h index 2137356ff2..514e519b0c 100644 --- a/thirdparty/embree/kernels/geometry/quadv.h +++ b/thirdparty/embree/kernels/geometry/quadv.h @@ -152,7 +152,7 @@ namespace embree Vec3vf<M> v0; // 1st vertex of the quads Vec3vf<M> v1; // 2nd vertex of the quads Vec3vf<M> v2; // 3rd vertex of the quads - Vec3vf<M> v3; // 4rd vertex of the quads + Vec3vf<M> v3; // 4th vertex of the quads private: vuint<M> geomIDs; // geometry ID vuint<M> primIDs; // primitive ID diff --git a/thirdparty/embree/kernels/geometry/roundline_intersector.h b/thirdparty/embree/kernels/geometry/roundline_intersector.h index 0e9393442b..764ff93fec 100644 --- a/thirdparty/embree/kernels/geometry/roundline_intersector.h +++ b/thirdparty/embree/kernels/geometry/roundline_intersector.h @@ -19,7 +19,7 @@ For multiple connected round linear curve segments this construction yield a proper shape when viewed from the outside. Using the - following CSG we can also handle the interiour in most common cases: + following CSG we can also handle the interior in most common cases: round_linear_curve(pl,rl,p0,r0,p1,r1,pr,rr) = cone_sphere(p0,r0,p1,r1) - cone(pl,rl,p0,r0) - cone(p1,r1,pr,rr) @@ -431,7 +431,7 @@ namespace embree Ng' = (h-u*dP) - (w0+u*dw)*dw/dP^2*dP Inserting the definition of w0 and dw and refactoring - yield a furhter scaled Ng'': + yield a further scaled Ng'': Ng'' = (dP^2 - dr^2) (h-q) - (r0+u*dr)*dr*dP diff --git a/thirdparty/embree/kernels/geometry/subgrid_intersector.h b/thirdparty/embree/kernels/geometry/subgrid_intersector.h index ad5fee2e4e..e241073812 100644 --- a/thirdparty/embree/kernels/geometry/subgrid_intersector.h +++ b/thirdparty/embree/kernels/geometry/subgrid_intersector.h @@ -264,8 +264,8 @@ namespace embree const Vec3vf<K> p2 = vtx[i*4+2]; const Vec3vf<K> p3 = vtx[i*4+3]; STAT3(shadow.trav_prims,1,popcnt(valid0),K); - if (pre.intersectK(valid0,ray,p0,p1,p2,p3,g,subgrid,i,OccludedKEpilogM<4,K,filter>(valid0,ray,context,subgrid.geomID(),subgrid.primID(),i))) - break; + pre.intersectK(valid0,ray,p0,p1,p2,p3,g,subgrid,i,OccludedKEpilogM<4,K,filter>(valid0,ray,context,subgrid.geomID(),subgrid.primID(),i)); + if (none(valid0)) break; } return !valid0; } @@ -408,10 +408,8 @@ namespace embree const Vec3vf<K> p2 = vtx[i*4+2]; const Vec3vf<K> p3 = vtx[i*4+3]; STAT3(shadow.trav_prims,1,popcnt(valid0),K); - //if (pre.intersectK(valid0,ray,p0,p1,p2,p3,g,subgrid,i,OccludedKEpilogM<4,K,filter>(valid0,ray,context,subgrid.geomID(),subgrid.primID(),i))) - if (pre.occludedK(valid0,ray,p0,p1,p2,p3,g,subgrid,i,OccludedKEpilogM<4,K,filter>(valid0,ray,context,subgrid.geomID(),subgrid.primID(),i))) - - break; + pre.occludedK(valid0,ray,p0,p1,p2,p3,g,subgrid,i,OccludedKEpilogM<4,K,filter>(valid0,ray,context,subgrid.geomID(),subgrid.primID(),i)); + if (none(valid0)) break; } return !valid0; } diff --git a/thirdparty/embree/kernels/hash.h b/thirdparty/embree/kernels/hash.h index 470e15f03e..39d50e2354 100644 --- a/thirdparty/embree/kernels/hash.h +++ b/thirdparty/embree/kernels/hash.h @@ -1,5 +1,4 @@ - -// Copyright 2009-2020 Intel Corporation +// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 -#define RTC_HASH "12b99393438a4cc9e478e33459eed78bec6233fd" +#define RTC_HASH "698442324ccddd11725fb8875275dc1384f7fb40" diff --git a/thirdparty/embree/kernels/subdiv/bezier_patch.h b/thirdparty/embree/kernels/subdiv/bezier_patch.h index 2ff03902a7..0a2aef321f 100644 --- a/thirdparty/embree/kernels/subdiv/bezier_patch.h +++ b/thirdparty/embree/kernels/subdiv/bezier_patch.h @@ -94,7 +94,7 @@ namespace embree matrix[0][1] = computeRightEdgeBezierControlPoint(source.v,1,1); matrix[0][2] = computeLeftEdgeBezierControlPoint(source.v,1,2); - /* compute buttom edge control points */ + /* compute bottom edge control points */ matrix[3][1] = computeRightEdgeBezierControlPoint(source.v,2,1); matrix[3][2] = computeLeftEdgeBezierControlPoint(source.v,2,2); diff --git a/thirdparty/embree/kernels/subdiv/catmullclark_ring.h b/thirdparty/embree/kernels/subdiv/catmullclark_ring.h index e5ad5dadfe..eab91d9ee6 100644 --- a/thirdparty/embree/kernels/subdiv/catmullclark_ring.h +++ b/thirdparty/embree/kernels/subdiv/catmullclark_ring.h @@ -388,7 +388,7 @@ namespace embree return (Vertex_t)(n*n*vtx+4.0f*E+F) / ((n+5.0f)*n); } - /* gets limit tangent in the direction of egde vtx -> ring[0] */ + /* gets limit tangent in the direction of edge vtx -> ring[0] */ __forceinline Vertex getLimitTangent() const { if (unlikely(std::isinf(vertex_crease_weight))) @@ -429,7 +429,7 @@ namespace embree return sigma * (alpha + beta); } - /* gets limit tangent in the direction of egde vtx -> ring[edge_valence-2] */ + /* gets limit tangent in the direction of edge vtx -> ring[edge_valence-2] */ __forceinline Vertex getSecondLimitTangent() const { if (unlikely(std::isinf(vertex_crease_weight))) @@ -763,7 +763,7 @@ namespace embree } - /* gets limit tangent in the direction of egde vtx -> ring[0] */ + /* gets limit tangent in the direction of edge vtx -> ring[0] */ __forceinline Vertex getLimitTangent() const { CatmullClark1Ring cc_vtx; @@ -779,7 +779,7 @@ namespace embree return 2.0f * cc_vtx.getLimitTangent(); } - /* gets limit tangent in the direction of egde vtx -> ring[edge_valence-2] */ + /* gets limit tangent in the direction of edge vtx -> ring[edge_valence-2] */ __forceinline Vertex getSecondLimitTangent() const { CatmullClark1Ring cc_vtx; diff --git a/thirdparty/embree/kernels/subdiv/catmullrom_curve.h b/thirdparty/embree/kernels/subdiv/catmullrom_curve.h index 74fc4c1230..9532287d98 100644 --- a/thirdparty/embree/kernels/subdiv/catmullrom_curve.h +++ b/thirdparty/embree/kernels/subdiv/catmullrom_curve.h @@ -8,7 +8,7 @@ /* - Implements Catmul Rom curves with control points p0, p1, p2, p3. At + Implements Catmull-Rom curves with control points p0, p1, p2, p3. At t=0 the curve goes through p1, with tangent (p2-p0)/3, and for t=1 the curve goes through p2 with tangent (p3-p2)/2. @@ -91,11 +91,11 @@ namespace embree : v0(v0), v1(v1), v2(v2), v3(v3) {} __forceinline Vertex begin() const { - return madd(1.0f/6.0f,v0,madd(2.0f/3.0f,v1,1.0f/6.0f*v2)); + return v1; } __forceinline Vertex end() const { - return madd(1.0f/6.0f,v1,madd(2.0f/3.0f,v2,1.0f/6.0f*v3)); + return v2; } __forceinline Vertex center() const { diff --git a/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h b/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h index f8e8a25f35..dcdb101d7c 100644 --- a/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h +++ b/thirdparty/embree/kernels/subdiv/linear_bezier_patch.h @@ -81,29 +81,29 @@ namespace embree { SourceCurve<Vec3ff> vcurve = center; SourceCurve<Vec3fa> ncurve = normal; - + /* here we construct a patch which follows the curve l(t) = * p(t) +/- r(t)*normalize(cross(n(t),dp(t))) */ const Vec3ff p0 = vcurve.eval(0.0f); const Vec3ff dp0 = vcurve.eval_du(0.0f); - const Vec3ff ddp0 = vcurve.eval_dudu(0.0f); + //const Vec3ff ddp0 = vcurve.eval_dudu(0.0f); // ddp0 is assumed to be 0 const Vec3fa n0 = ncurve.eval(0.0f); const Vec3fa dn0 = ncurve.eval_du(0.0f); const Vec3ff p1 = vcurve.eval(1.0f); const Vec3ff dp1 = vcurve.eval_du(1.0f); - const Vec3ff ddp1 = vcurve.eval_dudu(1.0f); + //const Vec3ff ddp1 = vcurve.eval_dudu(1.0f); // ddp1 is assumed to be 0 const Vec3fa n1 = ncurve.eval(1.0f); const Vec3fa dn1 = ncurve.eval_du(1.0f); const Vec3fa bt0 = cross(n0,dp0); - const Vec3fa dbt0 = cross(dn0,dp0) + cross(n0,ddp0); + const Vec3fa dbt0 = cross(dn0,dp0);// + cross(n0,ddp0); const Vec3fa bt1 = cross(n1,dp1); - const Vec3fa dbt1 = cross(dn1,dp1) + cross(n1,ddp1); + const Vec3fa dbt1 = cross(dn1,dp1);// + cross(n1,ddp1); const Vec3fa k0 = normalize(bt0); const Vec3fa dk0 = dnormalize(bt0,dbt0); diff --git a/thirdparty/embree/patches/godot-changes-android.patch b/thirdparty/embree/patches/godot-changes-android.patch deleted file mode 100644 index a27f924bde..0000000000 --- a/thirdparty/embree/patches/godot-changes-android.patch +++ /dev/null @@ -1,103 +0,0 @@ -diff --git a/thirdparty/embree/common/sys/sysinfo.cpp b/thirdparty/embree/common/sys/sysinfo.cpp -index ba97dc227b..1679599608 100644 ---- a/thirdparty/embree/common/sys/sysinfo.cpp -+++ b/thirdparty/embree/common/sys/sysinfo.cpp -@@ -618,7 +618,10 @@ namespace embree - static int nThreads = -1; - if (nThreads != -1) return nThreads; - --#if defined(__MACOSX__) -+// -- GODOT start -- -+// #if defined(__MACOSX__) -+#if defined(__MACOSX__) || defined(__ANDROID__) -+// -- GODOT end -- - nThreads = sysconf(_SC_NPROCESSORS_ONLN); // does not work in Linux LXC container - assert(nThreads); - #else -diff --git a/thirdparty/embree/common/sys/thread.cpp b/thirdparty/embree/common/sys/thread.cpp -index a7827e18f7..f4014be89b 100644 ---- a/thirdparty/embree/common/sys/thread.cpp -+++ b/thirdparty/embree/common/sys/thread.cpp -@@ -158,7 +158,9 @@ namespace embree - /// Linux Platform - //////////////////////////////////////////////////////////////////////////////// - --#if defined(__LINUX__) -+// -- GODOT start -- -+#if defined(__LINUX__) && !defined(__ANDROID__) -+// -- GODOT end -- - - #include <fstream> - #include <sstream> -@@ -247,6 +249,28 @@ namespace embree - } - #endif - -+// -- GODOT start -- -+//////////////////////////////////////////////////////////////////////////////// -+/// Android Platform -+//////////////////////////////////////////////////////////////////////////////// -+ -+#if defined(__ANDROID__) -+ -+namespace embree -+{ -+ /*! set affinity of the calling thread */ -+ void setAffinity(ssize_t affinity) -+ { -+ cpu_set_t cset; -+ CPU_ZERO(&cset); -+ CPU_SET(affinity, &cset); -+ -+ sched_setaffinity(0, sizeof(cset), &cset); -+ } -+} -+#endif -+// -- GODOT end -- -+ - //////////////////////////////////////////////////////////////////////////////// - /// FreeBSD Platform - //////////////////////////////////////////////////////////////////////////////// -@@ -355,7 +379,9 @@ namespace embree - pthread_attr_destroy(&attr); - - /* set affinity */ --#if defined(__LINUX__) -+// -- GODOT start -- -+#if defined(__LINUX__) && !defined(__ANDROID__) -+// -- GODOT end -- - if (threadID >= 0) { - cpu_set_t cset; - CPU_ZERO(&cset); -@@ -370,7 +396,16 @@ namespace embree - CPU_SET(threadID, &cset); - pthread_setaffinity_np(*tid, sizeof(cset), &cset); - } -+// -- GODOT start -- -+#elif defined(__ANDROID__) -+ if (threadID >= 0) { -+ cpu_set_t cset; -+ CPU_ZERO(&cset); -+ CPU_SET(threadID, &cset); -+ sched_setaffinity(pthread_gettid_np(*tid), sizeof(cset), &cset); -+ } - #endif -+// -- GODOT end -- - - return thread_t(tid); - } -@@ -389,8 +424,14 @@ namespace embree - - /*! destroy a hardware thread by its handle */ - void destroyThread(thread_t tid) { -+// -- GODOT start -- -+#if defined(__ANDROID__) -+ FATAL("Can't destroy threads on Android."); -+#else - pthread_cancel(*(pthread_t*)tid); - delete (pthread_t*)tid; -+#endif -+// -- GODOT end -- - } - - /*! creates thread local storage */ diff --git a/thirdparty/embree/patches/godot-changes-misc.patch b/thirdparty/embree/patches/godot-changes-misc.patch deleted file mode 100644 index 8bf0d9fa97..0000000000 --- a/thirdparty/embree/patches/godot-changes-misc.patch +++ /dev/null @@ -1,105 +0,0 @@ -diff --git a/thirdparty/embree/common/sys/intrinsics.h b/thirdparty/embree/common/sys/intrinsics.h -index 79729c87ab..ed8dd7d40a 100644 ---- a/thirdparty/embree/common/sys/intrinsics.h -+++ b/thirdparty/embree/common/sys/intrinsics.h -@@ -34,8 +34,14 @@ - #endif - - #if defined(__WIN32__) --# define NOMINMAX --# include <windows.h> -+// -- GODOT start -- -+#if !defined(NOMINMAX) -+// -- GODOT end -- -+#define NOMINMAX -+// -- GODOT start -- -+#endif -+#include "windows.h" -+// -- GODOT end -- - #endif - - /* normally defined in pmmintrin.h, but we always need this */ -diff --git a/thirdparty/embree/common/sys/platform.h b/thirdparty/embree/common/sys/platform.h -index 3fc5e99b8d..697e07bb86 100644 ---- a/thirdparty/embree/common/sys/platform.h -+++ b/thirdparty/embree/common/sys/platform.h -@@ -99,7 +99,9 @@ - #define dll_import - #endif - --#ifdef __WIN32__ -+// -- GODOT start -- -+#if defined(__WIN32__) && !defined(__MINGW32__) -+// -- GODOT end -- - #if !defined(__noinline) - #define __noinline __declspec(noinline) - #endif -@@ -149,6 +151,9 @@ - #define DELETED = delete - #endif - -+// -- GODOT start -- -+#if !defined(likely) -+// -- GODOT end -- - #if defined(_MSC_VER) && !defined(__INTEL_COMPILER) - #define likely(expr) (expr) - #define unlikely(expr) (expr) -@@ -156,6 +161,9 @@ - #define likely(expr) __builtin_expect((bool)(expr),true ) - #define unlikely(expr) __builtin_expect((bool)(expr),false) - #endif -+// -- GODOT start -- -+#endif -+// -- GODOT end -- - - //////////////////////////////////////////////////////////////////////////////// - /// Error handling and debugging -diff --git a/thirdparty/embree/common/sys/sysinfo.cpp b/thirdparty/embree/common/sys/sysinfo.cpp -index ba97dc227b..f1a59e511e 100644 ---- a/thirdparty/embree/common/sys/sysinfo.cpp -+++ b/thirdparty/embree/common/sys/sysinfo.cpp -@@ -248,7 +248,9 @@ namespace embree - #if defined(__X86_ASM__) - __noinline int64_t get_xcr0() - { --#if defined (__WIN32__) -+// -- GODOT start -- -+#if defined (__WIN32__) && !defined (__MINGW32__) -+// -- GODOT end -- - int64_t xcr0 = 0; // int64_t is workaround for compiler bug under VS2013, Win32 - xcr0 = _xgetbv(0); - return xcr0; -diff --git a/thirdparty/embree/include/embree3/rtcore_common.h b/thirdparty/embree/include/embree3/rtcore_common.h -index 9c14b28745..4857e1e05e 100644 ---- a/thirdparty/embree/include/embree3/rtcore_common.h -+++ b/thirdparty/embree/include/embree3/rtcore_common.h -@@ -19,7 +19,9 @@ typedef int ssize_t; - #endif - #endif - --#ifdef _WIN32 -+// -- GODOT start -- -+#if defined(_WIN32) && defined(_MSC_VER) -+// -- GODOT end -- - # define RTC_ALIGN(...) __declspec(align(__VA_ARGS__)) - #else - # define RTC_ALIGN(...) __attribute__((aligned(__VA_ARGS__))) -diff --git a/thirdparty/embree/common/tasking/taskschedulertbb.h b/thirdparty/embree/common/tasking/taskschedulertbb.h -index 3fd15816e9..35bd49849f 100644 ---- a/thirdparty/embree/common/tasking/taskschedulertbb.h -+++ b/thirdparty/embree/common/tasking/taskschedulertbb.h -@@ -12,7 +12,13 @@ - #include "../sys/ref.h" - - #if defined(__WIN32__) -+// -- GODOT start -- -+#if !defined(NOMINMAX) -+// -- GODOT end -- - # define NOMINMAX -+// -- GODOT start -- -+#endif -+// -- GODOT end -- - #endif - - // We need to define these to avoid implicit linkage against -
\ No newline at end of file diff --git a/thirdparty/embree/patches/godot-changes-noexcept.patch b/thirdparty/embree/patches/godot-changes-noexcept.patch index 598a7f2ddc..84169c36e4 100644 --- a/thirdparty/embree/patches/godot-changes-noexcept.patch +++ b/thirdparty/embree/patches/godot-changes-noexcept.patch @@ -1,5 +1,5 @@ diff --git a/thirdparty/embree/common/algorithms/parallel_for.h b/thirdparty/embree/common/algorithms/parallel_for.h -index f052d8b468..645681ac63 100644 +index f2969a88f1..6d411e4852 100644 --- a/thirdparty/embree/common/algorithms/parallel_for.h +++ b/thirdparty/embree/common/algorithms/parallel_for.h @@ -21,7 +21,10 @@ namespace embree @@ -12,9 +12,9 @@ index f052d8b468..645681ac63 100644 + abort(); + // -- GODOT end -- } - #elif defined(TASKING_TBB) -@@ -31,13 +34,19 @@ namespace embree + #if TBB_INTERFACE_VERSION >= 12002 +@@ -30,13 +33,19 @@ namespace embree func(i); },context); if (context.is_group_execution_cancelled()) @@ -36,7 +36,7 @@ index f052d8b468..645681ac63 100644 #endif #elif defined(TASKING_PPL) -@@ -57,7 +66,10 @@ namespace embree +@@ -56,7 +65,10 @@ namespace embree #if defined(TASKING_INTERNAL) TaskScheduler::spawn(first,last,minStepSize,func); if (!TaskScheduler::wait()) @@ -48,7 +48,7 @@ index f052d8b468..645681ac63 100644 #elif defined(TASKING_TBB) #if TBB_INTERFACE_VERSION >= 12002 -@@ -66,13 +78,19 @@ namespace embree +@@ -65,13 +77,19 @@ namespace embree func(range<Index>(r.begin(),r.end())); },context); if (context.is_group_execution_cancelled()) @@ -70,7 +70,7 @@ index f052d8b468..645681ac63 100644 #endif #elif defined(TASKING_PPL) -@@ -104,13 +122,19 @@ namespace embree +@@ -103,13 +121,19 @@ namespace embree func(i); },tbb::simple_partitioner(),context); if (context.is_group_execution_cancelled()) @@ -92,7 +92,7 @@ index f052d8b468..645681ac63 100644 #endif } -@@ -125,13 +149,19 @@ namespace embree +@@ -124,13 +148,19 @@ namespace embree func(i); },ap,context); if (context.is_group_execution_cancelled()) @@ -115,7 +115,7 @@ index f052d8b468..645681ac63 100644 } diff --git a/thirdparty/embree/common/algorithms/parallel_reduce.h b/thirdparty/embree/common/algorithms/parallel_reduce.h -index f42ae2ec50..8271372ea4 100644 +index 1a94aad8c4..cd0078f2e6 100644 --- a/thirdparty/embree/common/algorithms/parallel_reduce.h +++ b/thirdparty/embree/common/algorithms/parallel_reduce.h @@ -58,15 +58,19 @@ namespace embree @@ -247,10 +247,10 @@ index 1bc30fe9a5..abdd269069 100644 /* hint for transparent huge pages (THP) */ diff --git a/thirdparty/embree/common/sys/platform.h b/thirdparty/embree/common/sys/platform.h -index 8a6d9fa0a9..697e07bb86 100644 +index be3ec36436..728bf6ed7d 100644 --- a/thirdparty/embree/common/sys/platform.h +++ b/thirdparty/embree/common/sys/platform.h -@@ -179,11 +179,19 @@ +@@ -178,11 +178,19 @@ #define PRINT4(x,y,z,w) embree_cout << STRING(x) << " = " << (x) << ", " << STRING(y) << " = " << (y) << ", " << STRING(z) << " = " << (z) << ", " << STRING(w) << " = " << (w) << embree_endl #if defined(DEBUG) // only report file and line in debug mode @@ -351,7 +351,7 @@ index dca835a716..ad438588a3 100644 bool TaskScheduler::steal_from_other_threads(Thread& thread) diff --git a/thirdparty/embree/common/tasking/taskschedulerinternal.h b/thirdparty/embree/common/tasking/taskschedulerinternal.h -index c766a0bb6a..8fa6bb12fa 100644 +index 61a0e57c5b..6cc2495195 100644 --- a/thirdparty/embree/common/tasking/taskschedulerinternal.h +++ b/thirdparty/embree/common/tasking/taskschedulerinternal.h @@ -123,7 +123,10 @@ namespace embree @@ -391,7 +391,7 @@ index c766a0bb6a..8fa6bb12fa 100644 /*! steals a task from a different thread */ bool steal_from_other_threads(Thread& thread); diff --git a/thirdparty/embree/kernels/bvh/bvh_statistics.cpp b/thirdparty/embree/kernels/bvh/bvh_statistics.cpp -index d8da78eed7..d857ff7d95 100644 +index 40f9043736..57f75bfd7e 100644 --- a/thirdparty/embree/kernels/bvh/bvh_statistics.cpp +++ b/thirdparty/embree/kernels/bvh/bvh_statistics.cpp @@ -150,7 +150,10 @@ namespace embree @@ -407,10 +407,10 @@ index d8da78eed7..d857ff7d95 100644 return s; } diff --git a/thirdparty/embree/kernels/common/rtcore.cpp b/thirdparty/embree/kernels/common/rtcore.cpp -index 74e9fb335c..94b3819e42 100644 +index 95a94319ec..a6ea55bfc4 100644 --- a/thirdparty/embree/kernels/common/rtcore.cpp +++ b/thirdparty/embree/kernels/common/rtcore.cpp -@@ -197,7 +197,10 @@ RTC_NAMESPACE_BEGIN; +@@ -198,7 +198,10 @@ RTC_NAMESPACE_BEGIN; if (quality != RTC_BUILD_QUALITY_LOW && quality != RTC_BUILD_QUALITY_MEDIUM && quality != RTC_BUILD_QUALITY_HIGH) @@ -422,7 +422,7 @@ index 74e9fb335c..94b3819e42 100644 scene->setBuildQuality(quality); RTC_CATCH_END2(scene); } -@@ -1350,7 +1353,10 @@ RTC_NAMESPACE_BEGIN; +@@ -1351,7 +1354,10 @@ RTC_NAMESPACE_BEGIN; quality != RTC_BUILD_QUALITY_MEDIUM && quality != RTC_BUILD_QUALITY_HIGH && quality != RTC_BUILD_QUALITY_REFIT) @@ -435,172 +435,67 @@ index 74e9fb335c..94b3819e42 100644 RTC_CATCH_END2(geometry); } diff --git a/thirdparty/embree/kernels/common/rtcore.h b/thirdparty/embree/kernels/common/rtcore.h -index 4e4b24e9c2..373e49a689 100644 +index 4e4b24e9c2..ac58a84d6f 100644 --- a/thirdparty/embree/kernels/common/rtcore.h +++ b/thirdparty/embree/kernels/common/rtcore.h -@@ -25,52 +25,58 @@ namespace embree +@@ -25,6 +25,13 @@ namespace embree #endif /*! Macros used in the rtcore API implementation */ --#define RTC_CATCH_BEGIN try { +// -- GODOT start -- -+// #define RTC_CATCH_BEGIN try { +#define RTC_CATCH_BEGIN - --#define RTC_CATCH_END(device) \ -- } catch (std::bad_alloc&) { \ -- Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -- } catch (rtcore_error& e) { \ -- Device::process_error(device,e.error,e.what()); \ -- } catch (std::exception& e) { \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -- } catch (...) { \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -- } -+// #define RTC_CATCH_END(device) \ -+// } catch (std::bad_alloc&) { \ -+// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -+// } catch (rtcore_error& e) { \ -+// Device::process_error(device,e.error,e.what()); \ -+// } catch (std::exception& e) { \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -+// } catch (...) { \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -+// } +#define RTC_CATCH_END(device) - --#define RTC_CATCH_END2(scene) \ -- } catch (std::bad_alloc&) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -- } catch (rtcore_error& e) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,e.error,e.what()); \ -- } catch (std::exception& e) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -- } catch (...) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -- } -+// #define RTC_CATCH_END2(scene) \ -+// } catch (std::bad_alloc&) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -+// } catch (rtcore_error& e) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,e.error,e.what()); \ -+// } catch (std::exception& e) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -+// } catch (...) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -+// } +#define RTC_CATCH_END2(scene) - --#define RTC_CATCH_END2_FALSE(scene) \ -- } catch (std::bad_alloc&) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -- return false; \ -- } catch (rtcore_error& e) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,e.error,e.what()); \ -- return false; \ -- } catch (std::exception& e) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -- return false; \ -- } catch (...) { \ -- Device* device = scene ? scene->device : nullptr; \ -- Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -- return false; \ -- } -+// #define RTC_CATCH_END2_FALSE(scene) \ -+// } catch (std::bad_alloc&) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_OUT_OF_MEMORY,"out of memory"); \ -+// return false; \ -+// } catch (rtcore_error& e) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,e.error,e.what()); \ -+// return false; \ -+// } catch (std::exception& e) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,e.what()); \ -+// return false; \ -+// } catch (...) { \ -+// Device* device = scene ? scene->device : nullptr; \ -+// Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ -+// return false; \ -+// } +#define RTC_CATCH_END2_FALSE(scene) return false; ++ ++#if 0 + #define RTC_CATCH_BEGIN try { + + #define RTC_CATCH_END(device) \ +@@ -71,6 +78,8 @@ namespace embree + Device::process_error(device,RTC_ERROR_UNKNOWN,"unknown exception caught"); \ + return false; \ + } ++#endif +// -- GODOT end -- #define RTC_VERIFY_HANDLE(handle) \ if (handle == nullptr) { \ -@@ -97,28 +103,38 @@ namespace embree +@@ -97,6 +106,8 @@ namespace embree #define RTC_TRACE(x) #endif -- /*! used to throw embree API errors */ -- struct rtcore_error : public std::exception -- { -- __forceinline rtcore_error(RTCError error, const std::string& str) -- : error(error), str(str) {} -- -- ~rtcore_error() throw() {} -- -- const char* what () const throw () { -- return str.c_str(); -- } -- -- RTCError error; -- std::string str; -- }; -+// -- GODOT begin -- -+// /*! used to throw embree API errors */ -+// struct rtcore_error : public std::exception -+// { -+// __forceinline rtcore_error(RTCError error, const std::string& str) -+// : error(error), str(str) {} -+// -+// ~rtcore_error() throw() {} -+// -+// const char* what () const throw () { -+// return str.c_str(); -+// } -+// -+// RTCError error; -+// std::string str; -+// }; -+// -- GODOT end -- ++// -- GODOT start -- ++#if 0 + /*! used to throw embree API errors */ + struct rtcore_error : public std::exception + { +@@ -112,14 +123,18 @@ namespace embree + RTCError error; + std::string str; + }; ++#endif #if defined(DEBUG) // only report file and line in debug mode -+ // -- GODOT begin -- -+ // #define throw_RTCError(error,str) \ -+ // throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)); #define throw_RTCError(error,str) \ - throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)); + printf("%s (%d): %s", __FILE__, __LINE__, std::string(str).c_str()), abort(); -+ // -- GODOT end -- ++ // throw rtcore_error(error,std::string(__FILE__) + " (" + toString(__LINE__) + "): " + std::string(str)); #else -+ // -- GODOT begin -- -+ // #define throw_RTCError(error,str) \ -+ // throw rtcore_error(error,str); #define throw_RTCError(error,str) \ - throw rtcore_error(error,str); + abort(); -+ // -- GODOT end -- ++ // throw rtcore_error(error,str); #endif ++// -- GODOT end -- #define RTC_BUILD_ARGUMENTS_HAS(settings,member) \ + (settings.byteSize > (offsetof(RTCBuildArguments,member)+sizeof(settings.member))) diff --git a/thirdparty/embree/kernels/common/scene.cpp b/thirdparty/embree/kernels/common/scene.cpp -index 0149055f2c..408d7eae6f 100644 +index ad1916c54e..65d31d0f81 100644 --- a/thirdparty/embree/kernels/common/scene.cpp +++ b/thirdparty/embree/kernels/common/scene.cpp -@@ -792,16 +792,18 @@ namespace embree +@@ -790,16 +790,18 @@ namespace embree } /* initiate build */ diff --git a/thirdparty/embree/patches/godot-changes-ubsan.patch b/thirdparty/embree/patches/godot-changes-ubsan.patch deleted file mode 100644 index 1336246f0d..0000000000 --- a/thirdparty/embree/patches/godot-changes-ubsan.patch +++ /dev/null @@ -1,24 +0,0 @@ -diff --git a/thirdparty/embree/kernels/builders/primrefgen.cpp b/thirdparty/embree/kernels/builders/primrefgen.cpp -index bb4fc81dfe..d279dc4993 100644 ---- a/thirdparty/embree/kernels/builders/primrefgen.cpp -+++ b/thirdparty/embree/kernels/builders/primrefgen.cpp -@@ -184,6 +184,9 @@ namespace embree - - // special variants for grid meshes - -+// -- GODOT start -- -+#if defined(EMBREE_GEOMETRY_GRID) -+// -- GODOT end -- - PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids) - { - PrimInfo pinfo(empty); -@@ -293,6 +296,9 @@ namespace embree - - return pinfo; - } -+// -- GODOT start -- -+#endif -+// -- GODOT end -- - - // ==================================================================================================== - // ==================================================================================================== diff --git a/thirdparty/miniupnpc/LICENSE b/thirdparty/miniupnpc/LICENSE index fe9118c07e..67ff3bb627 100644 --- a/thirdparty/miniupnpc/LICENSE +++ b/thirdparty/miniupnpc/LICENSE @@ -1,26 +1,29 @@ -MiniUPnP Project -Copyright (c) 2005-2020, Thomas BERNARD +BSD 3-Clause License + +Copyright (c) 2005-2022, Thomas BERNARD All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. - * The name of the author may not be used to endorse or promote products - derived from this software without specific prior written permission. +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -POSSIBILITY OF SUCH DAMAGE. +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/thirdparty/miniupnpc/include/miniupnpc.h b/thirdparty/miniupnpc/include/miniupnpc.h index a10bd950a8..75fb8b702d 100644 --- a/thirdparty/miniupnpc/include/miniupnpc.h +++ b/thirdparty/miniupnpc/include/miniupnpc.h @@ -1,9 +1,9 @@ -/* $Id: miniupnpc.h,v 1.59 2021/09/28 21:39:17 nanard Exp $ */ +/* $Id: miniupnpc.h,v 1.61 2022/10/21 21:15:02 nanard Exp $ */ /* vim: tabstop=4 shiftwidth=4 noexpandtab * Project: miniupnp - * http://miniupnp.free.fr/ + * http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/ * Author: Thomas Bernard - * Copyright (c) 2005-2021 Thomas Bernard + * Copyright (c) 2005-2022 Thomas Bernard * This software is subjects to the conditions detailed * in the LICENCE file provided within this distribution */ #ifndef MINIUPNPC_H_INCLUDED @@ -20,7 +20,7 @@ #define UPNPDISCOVER_MEMORY_ERROR (-102) /* versions : */ -#define MINIUPNPC_VERSION "2.2.3" +#define MINIUPNPC_VERSION "2.2.4" #define MINIUPNPC_API_VERSION 17 /* Source port: diff --git a/thirdparty/miniupnpc/src/miniupnpcstrings.h b/thirdparty/miniupnpc/src/miniupnpcstrings.h index eefbc8dbdd..25abc1016e 100644 --- a/thirdparty/miniupnpc/src/miniupnpcstrings.h +++ b/thirdparty/miniupnpc/src/miniupnpcstrings.h @@ -4,7 +4,7 @@ #include "core/version.h" #define OS_STRING VERSION_NAME "/1.0" -#define MINIUPNPC_VERSION_STRING "2.2.3" +#define MINIUPNPC_VERSION_STRING "2.2.4" #if 0 /* according to "UPnP Device Architecture 1.0" */ diff --git a/thirdparty/miniupnpc/src/minixml.c b/thirdparty/miniupnpc/src/minixml.c index ed2d3c759c..935ec443e7 100644 --- a/thirdparty/miniupnpc/src/minixml.c +++ b/thirdparty/miniupnpc/src/minixml.c @@ -1,4 +1,4 @@ -/* $Id: minixml.c,v 1.10 2012/03/05 19:42:47 nanard Exp $ */ +/* $Id: minixml.c,v 1.12 2017/12/12 11:17:40 nanard Exp $ */ /* vim: tabstop=4 shiftwidth=4 noexpandtab * minixml.c : the minimum size a xml parser can be ! */ /* Project : miniupnp diff --git a/thirdparty/recastnavigation/Recast/Include/Recast.h b/thirdparty/recastnavigation/Recast/Include/Recast.h index 4d557389b5..246376bbee 100644 --- a/thirdparty/recastnavigation/Recast/Include/Recast.h +++ b/thirdparty/recastnavigation/Recast/Include/Recast.h @@ -22,13 +22,16 @@ /// The value of PI used by Recast. static const float RC_PI = 3.14159265f; +/// Used to ignore unused function parameters and silence any compiler warnings. +template<class T> void rcIgnoreUnused(const T&) { } + /// Recast log categories. /// @see rcContext enum rcLogCategory { RC_LOG_PROGRESS = 1, ///< A progress log entry. RC_LOG_WARNING, ///< A warning log entry. - RC_LOG_ERROR, ///< An error log entry. + RC_LOG_ERROR ///< An error log entry. }; /// Recast performance timer categories. @@ -101,7 +104,6 @@ enum rcTimerLabel class rcContext { public: - /// Contructor. /// @param[in] state TRUE if the logging and performance timers should be enabled. [Default: true] inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {} @@ -140,31 +142,30 @@ public: inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; } protected: - /// Clears all log entries. - virtual void doResetLog() {} + virtual void doResetLog(); /// Logs a message. /// @param[in] category The category of the message. /// @param[in] msg The formatted message. /// @param[in] len The length of the formatted message. - virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {} + virtual void doLog(const rcLogCategory category, const char* msg, const int len) { rcIgnoreUnused(category); rcIgnoreUnused(msg); rcIgnoreUnused(len); } /// Clears all timers. (Resets all to unused.) virtual void doResetTimers() {} /// Starts the specified performance timer. /// @param[in] label The category of timer. - virtual void doStartTimer(const rcTimerLabel /*label*/) {} + virtual void doStartTimer(const rcTimerLabel label) { rcIgnoreUnused(label); } /// Stops the specified performance timer. /// @param[in] label The category of the timer. - virtual void doStopTimer(const rcTimerLabel /*label*/) {} + virtual void doStopTimer(const rcTimerLabel label) { rcIgnoreUnused(label); } /// Returns the total accumulated time of the specified performance timer. /// @param[in] label The category of the timer. /// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started. - virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; } + virtual int doGetAccumulatedTime(const rcTimerLabel label) const { rcIgnoreUnused(label); return -1; } /// True if logging is enabled. bool m_logEnabled; @@ -564,7 +565,7 @@ static const int RC_AREA_BORDER = 0x20000; enum rcBuildContoursFlags { RC_CONTOUR_TESS_WALL_EDGES = 0x01, ///< Tessellate solid (impassable) edges during contour simplification. - RC_CONTOUR_TESS_AREA_EDGES = 0x02, ///< Tessellate edges between areas during contour simplification. + RC_CONTOUR_TESS_AREA_EDGES = 0x02 ///< Tessellate edges between areas during contour simplification. }; /// Applied to the region id field of contour vertices in order to extract the region id. @@ -595,11 +596,6 @@ static const int RC_NOT_CONNECTED = 0x3f; /// @name General helper functions /// @{ -/// Used to ignore a function parameter. VS complains about unused parameters -/// and this silences the warning. -/// @param [in] _ Unused parameter -template<class T> void rcIgnoreUnused(const T&) { } - /// Swaps the values of the two parameters. /// @param[in,out] a Value A /// @param[in,out] b Value B @@ -996,6 +992,7 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts, /// @ingroup recast /// @param[in] verts The vertices of the polygon [Form: (x, y, z) * @p nverts] /// @param[in] nverts The number of vertices in the polygon. +/// @param[in] offset How much to offset the polygon by. [Units: wu] /// @param[out] outVerts The offset vertices (should hold up to 2 * @p nverts) [Form: (x, y, z) * return value] /// @param[in] maxOutVerts The max number of vertices that can be stored to @p outVerts. /// @returns Number of vertices in the offset polygon or 0 if too few vertices in @p outVerts. diff --git a/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h b/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h index 071278d659..8b166d736d 100644 --- a/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h +++ b/thirdparty/recastnavigation/Recast/Include/RecastAlloc.h @@ -112,7 +112,7 @@ class rcVectorBase { typedef rcSizeType size_type; typedef T value_type; - rcVectorBase() : m_size(0), m_cap(0), m_data(0) {}; + rcVectorBase() : m_size(0), m_cap(0), m_data(0) {} rcVectorBase(const rcVectorBase<T, H>& other) : m_size(0), m_cap(0), m_data(0) { assign(other.begin(), other.end()); } explicit rcVectorBase(rcSizeType count) : m_size(0), m_cap(0), m_data(0) { resize(count); } rcVectorBase(rcSizeType count, const T& value) : m_size(0), m_cap(0), m_data(0) { resize(count, value); } @@ -142,8 +142,8 @@ class rcVectorBase { const T& front() const { rcAssert(m_size); return m_data[0]; } T& front() { rcAssert(m_size); return m_data[0]; } - const T& back() const { rcAssert(m_size); return m_data[m_size - 1]; }; - T& back() { rcAssert(m_size); return m_data[m_size - 1]; }; + const T& back() const { rcAssert(m_size); return m_data[m_size - 1]; } + T& back() { rcAssert(m_size); return m_data[m_size - 1]; } const T* data() const { return m_data; } T* data() { return m_data; } diff --git a/thirdparty/recastnavigation/Recast/Source/Recast.cpp b/thirdparty/recastnavigation/Recast/Source/Recast.cpp index 1b71710cdc..4cf145c981 100644 --- a/thirdparty/recastnavigation/Recast/Source/Recast.cpp +++ b/thirdparty/recastnavigation/Recast/Source/Recast.cpp @@ -94,6 +94,11 @@ void rcContext::log(const rcLogCategory category, const char* format, ...) doLog(category, msg, len); } +void rcContext::doResetLog() +{ + // Defined out of line to fix the weak v-tables warning +} + rcHeightfield* rcAllocHeightfield() { return rcNew<rcHeightfield>(RC_ALLOC_PERM); diff --git a/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp b/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp index e99eaebb79..ea09ee1de0 100644 --- a/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp +++ b/thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp @@ -566,7 +566,6 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho const int nvp = mesh.nvp; // Count number of polygons to remove. - int numRemovedVerts = 0; int numTouchedVerts = 0; int numRemainingEdges = 0; for (int i = 0; i < mesh.npolys; ++i) @@ -586,7 +585,6 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho } if (numRemoved) { - numRemovedVerts += numRemoved; numRemainingEdges += numVerts-(numRemoved+1); } } diff --git a/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp b/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp index 1999200c1a..40bfc9b4bc 100644 --- a/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp +++ b/thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp @@ -284,7 +284,7 @@ static unsigned short getHeight(const float fx, const float fy, const float fz, enum EdgeValues { EV_UNDEF = -1, - EV_HULL = -2, + EV_HULL = -2 }; static int findEdge(const int* edges, int nedges, int s, int t) diff --git a/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp index a4cef74909..673550e79e 100644 --- a/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp +++ b/thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp @@ -264,7 +264,8 @@ static bool rasterizeTri(const float* v0, const float* v1, const float* v2, // Calculate the footprint of the triangle on the grid's y-axis int y0 = (int)((tmin[2] - bmin[2])*ics); int y1 = (int)((tmax[2] - bmin[2])*ics); - y0 = rcClamp(y0, 0, h-1); + // use -1 rather than 0 to cut the polygon properly at the start of the tile + y0 = rcClamp(y0, -1, h-1); y1 = rcClamp(y1, 0, h-1); // Clip the triangle into all grid cells it touches. @@ -283,7 +284,7 @@ static bool rasterizeTri(const float* v0, const float* v1, const float* v2, dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2); rcSwap(in, p1); if (nvrow < 3) continue; - + if (y < 0) continue; // find the horizontal bounds in the row float minX = inrow[0], maxX = inrow[0]; for (int i=1; i<nvrow; ++i) @@ -293,7 +294,10 @@ static bool rasterizeTri(const float* v0, const float* v1, const float* v2, } int x0 = (int)((minX - bmin[0])*ics); int x1 = (int)((maxX - bmin[0])*ics); - x0 = rcClamp(x0, 0, w-1); + if (x1 < 0 || x0 >= w) { + continue; + } + x0 = rcClamp(x0, -1, w-1); x1 = rcClamp(x1, 0, w-1); int nv, nv2 = nvrow; @@ -305,7 +309,7 @@ static bool rasterizeTri(const float* v0, const float* v1, const float* v2, dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0); rcSwap(inrow, p2); if (nv < 3) continue; - + if (x < 0) continue; // Calculate min and max of the span. float smin = p1[1], smax = p1[1]; for (int i = 1; i < nv; ++i) diff --git a/thirdparty/thorvg/inc/config.h b/thirdparty/thorvg/inc/config.h index 68935c583b..eda302aec0 100644 --- a/thirdparty/thorvg/inc/config.h +++ b/thirdparty/thorvg/inc/config.h @@ -13,5 +13,5 @@ #define THORVG_JPG_LOADER_SUPPORT 1 -#define THORVG_VERSION_STRING "0.8.2" +#define THORVG_VERSION_STRING "0.8.3" #endif diff --git a/thirdparty/thorvg/inc/thorvg.h b/thirdparty/thorvg/inc/thorvg.h index b08356d9d5..7e8988a65e 100644 --- a/thirdparty/thorvg/inc/thorvg.h +++ b/thirdparty/thorvg/inc/thorvg.h @@ -18,7 +18,7 @@ #include <string> #ifdef TVG_BUILD - #if defined(_MSC_VER) && !defined(__clang__) + #if defined(_WIN32) && !defined(__clang__) #define TVG_EXPORT __declspec(dllexport) #define TVG_DEPRECATED __declspec(deprecated) #else @@ -74,7 +74,7 @@ class Accessor; /** * @brief Enumeration specifying the result from the APIs. */ -enum class TVG_EXPORT Result +enum class Result { Success = 0, ///< The value returned in case of a correct request execution. InvalidArguments, ///< The value returned in the event of a problem with the arguments given to the API - e.g. empty paths or null pointers. @@ -91,7 +91,7 @@ enum class TVG_EXPORT Result * Not to be confused with the path commands from the svg path element (like M, L, Q, H and many others). * TVG interprets all of them and translates to the ones from the PathCommand values. */ -enum class TVG_EXPORT PathCommand +enum class PathCommand { Close = 0, ///< Ends the current sub-path and connects it with its initial point. This command doesn't expect any points. MoveTo, ///< Sets a new initial point of the sub-path and a new current point. This command expects 1 point: the starting position. @@ -102,7 +102,7 @@ enum class TVG_EXPORT PathCommand /** * @brief Enumeration determining the ending type of a stroke in the open sub-paths. */ -enum class TVG_EXPORT StrokeCap +enum class StrokeCap { Square = 0, ///< The stroke is extended in both end-points of a sub-path by a rectangle, with the width equal to the stroke width and the length equal to the half of the stroke width. For zero length sub-paths the square is rendered with the size of the stroke width. Round, ///< The stroke is extended in both end-points of a sub-path by a half circle, with a radius equal to the half of a stroke width. For zero length sub-paths a full circle is rendered. @@ -112,7 +112,7 @@ enum class TVG_EXPORT StrokeCap /** * @brief Enumeration determining the style used at the corners of joined stroked path segments. */ -enum class TVG_EXPORT StrokeJoin +enum class StrokeJoin { Bevel = 0, ///< The outer corner of the joined path segments is bevelled at the join point. The triangular region of the corner is enclosed by a straight line between the outer corners of each stroke. Round, ///< The outer corner of the joined path segments is rounded. The circular region is centered at the join point. @@ -122,7 +122,7 @@ enum class TVG_EXPORT StrokeJoin /** * @brief Enumeration specifying how to fill the area outside the gradient bounds. */ -enum class TVG_EXPORT FillSpread +enum class FillSpread { Pad = 0, ///< The remaining area is filled with the closest stop color. Reflect, ///< The gradient pattern is reflected outside the gradient area until the expected region is filled. @@ -132,7 +132,7 @@ enum class TVG_EXPORT FillSpread /** * @brief Enumeration specifying the algorithm used to establish which parts of the shape are treated as the inside of the shape. */ -enum class TVG_EXPORT FillRule +enum class FillRule { Winding = 0, ///< A line from the point to a location outside the shape is drawn. The intersections of the line with the path segment of the shape are counted. Starting from zero, if the path segment of the shape crosses the line clockwise, one is added, otherwise one is subtracted. If the resulting sum is non zero, the point is inside the shape. EvenOdd ///< A line from the point to a location outside the shape is drawn and its intersections with the path segments of the shape are counted. If the number of intersections is an odd number, the point is inside the shape. @@ -141,7 +141,7 @@ enum class TVG_EXPORT FillRule /** * @brief Enumeration indicating the method used in the composition of two objects - the target and the source. */ -enum class TVG_EXPORT CompositeMethod +enum class CompositeMethod { None = 0, ///< No composition is applied. ClipPath, ///< The intersection of the source and the target is determined and only the resulting pixels from the source are rendered. @@ -153,7 +153,7 @@ enum class TVG_EXPORT CompositeMethod /** * @brief Enumeration specifying the engine type used for the graphics backend. For multiple backends bitwise operation is allowed. */ -enum class TVG_EXPORT CanvasEngine +enum class CanvasEngine { Sw = (1 << 1), ///< CPU rasterizer. Gl = (1 << 2) ///< OpenGL rasterizer. diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp index bf1c10a0c3..ffd74bdd47 100644 --- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp +++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRaster.cpp @@ -22,10 +22,10 @@ #ifdef _WIN32 #include <malloc.h> -#elif __FreeBSD__ - #include<stdlib.h> -#else +#elif defined(__linux__) #include <alloca.h> +#else + #include <stdlib.h> #endif #include "tvgMath.h" diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h index f31ea1eb97..50536299b1 100644 --- a/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h +++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwRasterTexmapInternal.h @@ -30,7 +30,7 @@ int32_t dw = surface->stride; int32_t x1, x2, x, y, ar, ab, iru, irv, px, ay; int32_t vv = 0, uu = 0; - int32_t minx, maxx; + int32_t minx = INT32_MAX, maxx = INT32_MIN; float dx, u, v, iptr; uint32_t* buf; SwSpan* span = nullptr; //used only when rle based. diff --git a/thirdparty/thorvg/src/lib/tvgLoadModule.h b/thirdparty/thorvg/src/lib/tvgLoadModule.h index bfcc165f31..004983152b 100644 --- a/thirdparty/thorvg/src/lib/tvgLoadModule.h +++ b/thirdparty/thorvg/src/lib/tvgLoadModule.h @@ -36,7 +36,6 @@ public: float vw = 0; float vh = 0; float w = 0, h = 0; //default image size - bool preserveAspect = true; //keep aspect ratio by default. virtual ~LoadModule() {} diff --git a/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp b/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp index ffdef3004c..d11dfc1e7c 100644 --- a/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp +++ b/thirdparty/thorvg/src/loaders/jpg/tvgJpgLoader.cpp @@ -118,9 +118,9 @@ unique_ptr<Surface> JpgLoader::bitmap() auto surface = static_cast<Surface*>(malloc(sizeof(Surface))); surface->buffer = (uint32_t*)(image); - surface->stride = w; - surface->w = w; - surface->h = h; + surface->stride = static_cast<uint32_t>(w); + surface->w = static_cast<uint32_t>(w); + surface->h = static_cast<uint32_t>(h); surface->cs = SwCanvas::ARGB8888; return unique_ptr<Surface>(surface); diff --git a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp index dacd45ed03..56b40acf0b 100644 --- a/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp +++ b/thirdparty/thorvg/src/loaders/jpg/tvgJpgd.cpp @@ -808,7 +808,7 @@ inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits) // Tables and macro used to fully decode the DPCM differences. static const int s_extend_test[16] = { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; -static const unsigned int s_extend_offset[16] = { 0, ((-1u)<<1) + 1, ((-1u)<<2) + 1, ((-1u)<<3) + 1, ((-1u)<<4) + 1, ((-1u)<<5) + 1, ((-1u)<<6) + 1, ((-1u)<<7) + 1, ((-1u)<<8) + 1, ((-1u)<<9) + 1, ((-1u)<<10) + 1, ((-1u)<<11) + 1, ((-1u)<<12) + 1, ((-1u)<<13) + 1, ((-1u)<<14) + 1, ((-1u)<<15) + 1 }; +static const unsigned int s_extend_offset[16] = { 0, ((~0u)<<1) + 1, ((~0u)<<2) + 1, ((~0u)<<3) + 1, ((~0u)<<4) + 1, ((~0u)<<5) + 1, ((~0u)<<6) + 1, ((~0u)<<7) + 1, ((~0u)<<8) + 1, ((~0u)<<9) + 1, ((~0u)<<10) + 1, ((~0u)<<11) + 1, ((~0u)<<12) + 1, ((~0u)<<13) + 1, ((~0u)<<14) + 1, ((~0u)<<15) + 1 }; // The logical AND's in this macro are to shut up static code analysis (aren't really necessary - couldn't find another way to do this) #define JPGD_HUFF_EXTEND(x, s) (((x) < s_extend_test[s & 15]) ? ((x) + s_extend_offset[s & 15]) : (x)) diff --git a/thirdparty/thorvg/src/loaders/raw/tvgRawLoader.cpp b/thirdparty/thorvg/src/loaders/raw/tvgRawLoader.cpp index 2da399d8c3..889f130ce9 100644 --- a/thirdparty/thorvg/src/loaders/raw/tvgRawLoader.cpp +++ b/thirdparty/thorvg/src/loaders/raw/tvgRawLoader.cpp @@ -78,9 +78,9 @@ unique_ptr<Surface> RawLoader::bitmap() auto surface = static_cast<Surface*>(malloc(sizeof(Surface))); surface->buffer = (uint32_t*)(content); - surface->stride = w; - surface->w = w; - surface->h = h; + surface->stride = (uint32_t)w; + surface->w = (uint32_t)w; + surface->h = (uint32_t)h; surface->cs = SwCanvas::ARGB8888; return unique_ptr<Surface>(surface); diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgCssStyle.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgCssStyle.cpp index 8f46b62ce9..478ba5d3d1 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgCssStyle.cpp +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgCssStyle.cpp @@ -42,7 +42,10 @@ static void _copyStyle(SvgStyleProperty* to, const SvgStyleProperty* from) to->fill.paint.color = from->fill.paint.color; to->fill.paint.none = from->fill.paint.none; to->fill.paint.curColor = from->fill.paint.curColor; - if (from->fill.paint.url) to->fill.paint.url = strdup(from->fill.paint.url); + if (from->fill.paint.url) { + if (to->fill.paint.url) free(to->fill.paint.url); + to->fill.paint.url = strdup(from->fill.paint.url); + } to->fill.flags = (SvgFillFlags)((int)to->fill.flags | (int)SvgFillFlags::Paint); to->flags = (SvgStyleFlags)((int)to->flags | (int)SvgStyleFlags::Fill); } @@ -61,7 +64,10 @@ static void _copyStyle(SvgStyleProperty* to, const SvgStyleProperty* from) to->stroke.paint.color = from->stroke.paint.color; to->stroke.paint.none = from->stroke.paint.none; to->stroke.paint.curColor = from->stroke.paint.curColor; - if (from->stroke.paint.url) to->stroke.paint.url = strdup(from->stroke.paint.url); + if (from->stroke.paint.url) { + if (to->stroke.paint.url) free(to->stroke.paint.url); + to->stroke.paint.url = strdup(from->stroke.paint.url); + } to->stroke.flags = (SvgStrokeFlags)((int)to->stroke.flags | (int)SvgStrokeFlags::Paint); to->flags = (SvgStyleFlags)((int)to->flags | (int)SvgStyleFlags::Stroke); } @@ -122,8 +128,14 @@ void cssCopyStyleAttr(SvgNode* to, const SvgNode* from) //Copy style attribute _copyStyle(to->style, from->style); - if (from->style->clipPath.url) to->style->clipPath.url = strdup(from->style->clipPath.url); - if (from->style->mask.url) to->style->mask.url = strdup(from->style->mask.url); + if (from->style->clipPath.url) { + if (to->style->clipPath.url) free(to->style->clipPath.url); + to->style->clipPath.url = strdup(from->style->clipPath.url); + } + if (from->style->mask.url) { + if (to->style->mask.url) free(to->style->mask.url); + to->style->mask.url = strdup(from->style->mask.url); + } } diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp index 42bfd4de70..737fd96455 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.cpp @@ -115,9 +115,54 @@ static bool _parseNumber(const char** content, float* number) if ((*content) == end) return false; //Skip comma if any *content = _skipComma(end); + return true; } + +static constexpr struct +{ + AspectRatioAlign align; + const char* tag; +} alignTags[] = { + { AspectRatioAlign::XMinYMin, "xMinYMin" }, + { AspectRatioAlign::XMidYMin, "xMidYMin" }, + { AspectRatioAlign::XMaxYMin, "xMaxYMin" }, + { AspectRatioAlign::XMinYMid, "xMinYMid" }, + { AspectRatioAlign::XMidYMid, "xMidYMid" }, + { AspectRatioAlign::XMaxYMid, "xMaxYMid" }, + { AspectRatioAlign::XMinYMax, "xMinYMax" }, + { AspectRatioAlign::XMidYMax, "xMidYMax" }, + { AspectRatioAlign::XMaxYMax, "xMaxYMax" }, +}; + + +static bool _parseAspectRatio(const char** content, AspectRatioAlign* align, AspectRatioMeetOrSlice* meetOrSlice) +{ + if (!strcmp(*content, "none")) { + *align = AspectRatioAlign::None; + return true; + } + + for (unsigned int i = 0; i < sizeof(alignTags) / sizeof(alignTags[0]); i++) { + if (!strncmp(*content, alignTags[i].tag, 8)) { + *align = alignTags[i].align; + *content += 8; + *content = _skipSpace(*content, nullptr); + break; + } + } + + if (!strcmp(*content, "meet")) { + *meetOrSlice = AspectRatioMeetOrSlice::Meet; + } else if (!strcmp(*content, "slice")) { + *meetOrSlice = AspectRatioMeetOrSlice::Slice; + } + + return true; +} + + /** * According to https://www.w3.org/TR/SVG/coords.html#Units */ @@ -554,6 +599,7 @@ static void _toColor(const char* str, uint8_t* r, uint8_t* g, uint8_t* b, char** } } } else if (ref && len >= 3 && !strncmp(str, "url", 3)) { + if (*ref) free(*ref); *ref = _idFromUrl((const char*)(str + 3)); } else { //Handle named color @@ -802,7 +848,7 @@ static bool _attrParseSvgNode(void* data, const char* key, const char* value) } loader->svgParse->global.x = (int)doc->vx; } else if (!strcmp(key, "preserveAspectRatio")) { - if (!strcmp(value, "none")) doc->preserveAspect = false; + _parseAspectRatio(&value, &doc->align, &doc->meetOrSlice); } else if (!strcmp(key, "style")) { return simpleXmlParseW3CAttribute(value, strlen(value), _parseStyleAttr, loader); #ifdef THORVG_LOG_ENABLED @@ -1156,7 +1202,7 @@ static bool _attrParseSymbolNode(void* data, const char* key, const char* value) symbol->h = _toFloat(loader->svgParse, value, SvgParserLengthType::Vertical); symbol->hasHeight = true; } else if (!strcmp(key, "preserveAspectRatio")) { - if (!strcmp(value, "none")) symbol->preserveAspect = false; + _parseAspectRatio(&value, &symbol->align, &symbol->meetOrSlice); } else if (!strcmp(key, "overflow")) { if (!strcmp(value, "visible")) symbol->overflowVisible = true; } else { @@ -1248,7 +1294,8 @@ static SvgNode* _createSvgNode(SvgLoaderData* loader, SvgNode* parent, const cha loader->svgParse->global.w = 0; loader->svgParse->global.h = 0; - doc->preserveAspect = true; + doc->align = AspectRatioAlign::XMidYMid; + doc->meetOrSlice = AspectRatioMeetOrSlice::Meet; func(buf, bufLength, _attrParseSvgNode, loader); if (loader->svgParse->global.w == 0) { @@ -1309,7 +1356,8 @@ static SvgNode* _createSymbolNode(SvgLoaderData* loader, SvgNode* parent, const if (!loader->svgParse->node) return nullptr; loader->svgParse->node->display = false; - loader->svgParse->node->node.symbol.preserveAspect = true; + loader->svgParse->node->node.symbol.align = AspectRatioAlign::XMidYMid; + loader->svgParse->node->node.symbol.meetOrSlice = AspectRatioMeetOrSlice::Meet; loader->svgParse->node->node.symbol.overflowVisible = false; loader->svgParse->node->node.symbol.hasViewBox = false; @@ -1331,6 +1379,7 @@ static bool _attrParsePathNode(void* data, const char* key, const char* value) SvgPathNode* path = &(node->node.path); if (!strcmp(key, "d")) { + if (path->path) free(path->path); //Temporary: need to copy path->path = _copyId(value); } else if (!strcmp(key, "style")) { @@ -1801,19 +1850,10 @@ static SvgNode* _getDefsNode(SvgNode* node) } -static SvgNode* _findChildById(const SvgNode* node, const char* id) +static SvgNode* _findNodeById(SvgNode *node, const char* id) { if (!node) return nullptr; - auto child = node->child.data; - for (uint32_t i = 0; i < node->child.count; ++i, ++child) { - if (((*child)->id) && !strcmp((*child)->id, id)) return (*child); - } - return nullptr; -} - -static SvgNode* _findNodeById(SvgNode *node, const char* id) -{ SvgNode* result = nullptr; if (node->id && !strcmp(node->id, id)) return node; @@ -1827,6 +1867,7 @@ static SvgNode* _findNodeById(SvgNode *node, const char* id) return result; } + static void _cloneGradStops(Array<Fill::ColorStop>& dst, const Array<Fill::ColorStop>& src) { for (uint32_t i = 0; i < src.count; ++i) { @@ -1889,7 +1930,10 @@ static void _styleInherit(SvgStyleProperty* child, const SvgStyleProperty* paren child->fill.paint.color = parent->fill.paint.color; child->fill.paint.none = parent->fill.paint.none; child->fill.paint.curColor = parent->fill.paint.curColor; - if (parent->fill.paint.url) child->fill.paint.url = _copyId(parent->fill.paint.url); + if (parent->fill.paint.url) { + if (child->fill.paint.url) free(child->fill.paint.url); + child->fill.paint.url = _copyId(parent->fill.paint.url); + } } if (!((int)child->fill.flags & (int)SvgFillFlags::Opacity)) { child->fill.opacity = parent->fill.opacity; @@ -1902,7 +1946,12 @@ static void _styleInherit(SvgStyleProperty* child, const SvgStyleProperty* paren child->stroke.paint.color = parent->stroke.paint.color; child->stroke.paint.none = parent->stroke.paint.none; child->stroke.paint.curColor = parent->stroke.paint.curColor; - child->stroke.paint.url = parent->stroke.paint.url ? _copyId(parent->stroke.paint.url) : nullptr; + if (parent->stroke.paint.url) { + if (child->stroke.paint.url) free(child->stroke.paint.url); + child->stroke.paint.url = _copyId(parent->stroke.paint.url); + } else { + child->stroke.paint.url = nullptr; + } } if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Opacity)) { child->stroke.opacity = parent->stroke.opacity; @@ -1942,7 +1991,10 @@ static void _styleCopy(SvgStyleProperty* to, const SvgStyleProperty* from) to->fill.paint.color = from->fill.paint.color; to->fill.paint.none = from->fill.paint.none; to->fill.paint.curColor = from->fill.paint.curColor; - if (from->fill.paint.url) to->fill.paint.url = _copyId(from->fill.paint.url); + if (from->fill.paint.url) { + if (to->fill.paint.url) free(to->fill.paint.url); + to->fill.paint.url = _copyId(from->fill.paint.url); + } } if (((int)from->fill.flags & (int)SvgFillFlags::Opacity)) { to->fill.opacity = from->fill.opacity; @@ -1956,7 +2008,12 @@ static void _styleCopy(SvgStyleProperty* to, const SvgStyleProperty* from) to->stroke.paint.color = from->stroke.paint.color; to->stroke.paint.none = from->stroke.paint.none; to->stroke.paint.curColor = from->stroke.paint.curColor; - to->stroke.paint.url = from->stroke.paint.url ? _copyId(from->stroke.paint.url) : nullptr; + if (from->stroke.paint.url) { + if (to->stroke.paint.url) free(to->stroke.paint.url); + to->stroke.paint.url = _copyId(from->stroke.paint.url); + } else { + to->stroke.paint.url = nullptr; + } } if (((int)from->stroke.flags & (int)SvgStrokeFlags::Opacity)) { to->stroke.opacity = from->stroke.opacity; @@ -1992,10 +2049,14 @@ static void _copyAttr(SvgNode* to, const SvgNode* from) //Copy style attribute _styleCopy(to->style, from->style); to->style->flags = (SvgStyleFlags)((int)to->style->flags | (int)from->style->flags); - if (from->style->fill.paint.url) to->style->fill.paint.url = strdup(from->style->fill.paint.url); - if (from->style->stroke.paint.url) to->style->stroke.paint.url = strdup(from->style->stroke.paint.url); - if (from->style->clipPath.url) to->style->clipPath.url = strdup(from->style->clipPath.url); - if (from->style->mask.url) to->style->mask.url = strdup(from->style->mask.url); + if (from->style->clipPath.url) { + if (to->style->clipPath.url) free(to->style->clipPath.url); + to->style->clipPath.url = strdup(from->style->clipPath.url); + } + if (from->style->mask.url) { + if (to->style->mask.url) free(to->style->mask.url); + to->style->mask.url = strdup(from->style->mask.url); + } //Copy node attribute switch (from->type) { @@ -2031,7 +2092,10 @@ static void _copyAttr(SvgNode* to, const SvgNode* from) break; } case SvgNodeType::Path: { - if (from->node.path.path) to->node.path.path = strdup(from->node.path.path); + if (from->node.path.path) { + if (to->node.path.path) free(to->node.path.path); + to->node.path.path = strdup(from->node.path.path); + } break; } case SvgNodeType::Polygon: { @@ -2053,7 +2117,10 @@ static void _copyAttr(SvgNode* to, const SvgNode* from) to->node.image.y = from->node.image.y; to->node.image.w = from->node.image.w; to->node.image.h = from->node.image.h; - if (from->node.image.href) to->node.image.href = strdup(from->node.image.href); + if (from->node.image.href) { + if (to->node.image.href) free(to->node.image.href); + to->node.image.href = strdup(from->node.image.href); + } break; } default: { @@ -2093,8 +2160,8 @@ static void _clonePostponedNodes(Array<SvgNodeIdPair>* cloneNodes, SvgNode* doc) for (uint32_t i = 0; i < cloneNodes->count; ++i) { auto nodeIdPair = cloneNodes->data[i]; auto defs = _getDefsNode(nodeIdPair.node); - auto nodeFrom = _findChildById(defs, nodeIdPair.id); - if (!nodeFrom) nodeFrom = _findChildById(doc, nodeIdPair.id); + auto nodeFrom = _findNodeById(defs, nodeIdPair.id); + if (!nodeFrom) nodeFrom = _findNodeById(doc, nodeIdPair.id); _cloneNode(nodeFrom, nodeIdPair.node, 0); if (nodeFrom && nodeFrom->type == SvgNodeType::Symbol && nodeIdPair.node->type == SvgNodeType::Use) { nodeIdPair.node->node.use.symbol = nodeFrom; @@ -2141,7 +2208,7 @@ static bool _attrParseUseNode(void* data, const char* key, const char* value) if (!strcmp(key, "href") || !strcmp(key, "xlink:href")) { id = _idFromHref(value); defs = _getDefsNode(node); - nodeFrom = _findChildById(defs, id); + nodeFrom = _findNodeById(defs, id); if (nodeFrom) { _cloneNode(nodeFrom, node, 0); if (nodeFrom->type == SvgNodeType::Symbol) use->symbol = nodeFrom; @@ -2695,10 +2762,14 @@ static void _svgLoaderParserXmlOpen(SvgLoaderData* loader, const char* content, if (loader->stack.count > 0) parent = loader->stack.data[loader->stack.count - 1]; else parent = loader->doc; if (!strcmp(tagName, "style")) { - node = method(loader, nullptr, attrs, attrsLength, simpleXmlParseAttributes); - loader->cssStyle = node; - loader->doc->node.doc.style = node; - loader->style = true; + // TODO: For now only the first style node is saved. After the css id selector + // is introduced this if condition shouldin't be necessary any more + if (!loader->cssStyle) { + node = method(loader, nullptr, attrs, attrsLength, simpleXmlParseAttributes); + loader->cssStyle = node; + loader->doc->node.doc.style = node; + loader->style = true; + } } else { node = method(loader, parent, attrs, attrsLength, simpleXmlParseAttributes); } @@ -3127,7 +3198,7 @@ void SvgLoader::run(unsigned tid) _updateStyle(loaderData.doc, nullptr); } - root = svgSceneBuild(loaderData.doc, vx, vy, vw, vh, w, h, preserveAspect, svgPath); + root = svgSceneBuild(loaderData.doc, vx, vy, vw, vh, w, h, align, meetOrSlice, svgPath); } @@ -3160,7 +3231,8 @@ bool SvgLoader::header() if (vh < FLT_EPSILON) vh = h; } - preserveAspect = loaderData.doc->node.doc.preserveAspect; + align = loaderData.doc->node.doc.align; + meetOrSlice = loaderData.doc->node.doc.meetOrSlice; } else { TVGLOG("SVG", "No SVG File. There is no <svg/>"); return false; @@ -3215,31 +3287,9 @@ bool SvgLoader::resize(Paint* paint, float w, float h) auto sx = w / this->w; auto sy = h / this->h; + Matrix m = {sx, 0, 0, 0, sy, 0, 0, 0, 1}; + paint->transform(m); - if (preserveAspect) { - //Scale - auto scale = sx < sy ? sx : sy; - paint->scale(scale); - //Align - auto tx = 0.0f; - auto ty = 0.0f; - auto tw = this->w * scale; - auto th = this->h * scale; - if (tw > th) ty -= (h - th) * 0.5f; - else tx -= (w - tw) * 0.5f; - paint->translate(-tx, -ty); - } else { - //Align - auto tx = 0.0f; - auto ty = 0.0f; - auto tw = this->w * sx; - auto th = this->h * sy; - if (tw > th) ty -= (h - th) * 0.5f; - else tx -= (w - tw) * 0.5f; - - Matrix m = {sx, 0, -tx, 0, sy, -ty, 0, 0, 1}; - paint->transform(m); - } return true; } diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.h b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.h index 093fb671b3..f224d1a4ac 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.h +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoader.h @@ -50,6 +50,9 @@ public: unique_ptr<Paint> paint() override; private: + AspectRatioAlign align = AspectRatioAlign::XMidYMid; + AspectRatioMeetOrSlice meetOrSlice = AspectRatioMeetOrSlice::Meet; + bool header(); void clear(); void run(unsigned tid) override; diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoaderCommon.h b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoaderCommon.h index dc9ed558c3..c657c0e21a 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgLoaderCommon.h +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgLoaderCommon.h @@ -145,6 +145,26 @@ enum class SvgParserLengthType Other }; +enum class AspectRatioAlign +{ + None, + XMinYMin, + XMidYMin, + XMaxYMin, + XMinYMid, + XMidYMid, + XMaxYMid, + XMinYMax, + XMidYMax, + XMaxYMax +}; + +enum class AspectRatioMeetOrSlice +{ + Meet, + Slice +}; + struct SvgDocNode { float w; @@ -155,7 +175,8 @@ struct SvgDocNode float vh; SvgNode* defs; SvgNode* style; - bool preserveAspect; + AspectRatioAlign align; + AspectRatioMeetOrSlice meetOrSlice; }; struct SvgGNode @@ -171,7 +192,8 @@ struct SvgSymbolNode { float w, h; float vx, vy, vw, vh; - bool preserveAspect; + AspectRatioAlign align; + AspectRatioMeetOrSlice meetOrSlice; bool overflowVisible; bool hasViewBox; bool hasWidth; diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp index a3f34fd46b..4cb4ffdaeb 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.cpp @@ -49,9 +49,9 @@ */ +#include "tvgMath.h" /* to include math.h before cstring */ #include <cstring> #include <string> -#include "tvgMath.h" #include "tvgSvgLoaderCommon.h" #include "tvgSvgSceneBuilder.h" #include "tvgSvgPath.h" @@ -68,7 +68,7 @@ struct Box static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath); -static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, bool* isMaskWhite = nullptr); +static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr); static inline bool _isGroupType(SvgNodeType type) @@ -282,7 +282,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox node->style->mask.applying = true; bool isMaskWhite = true; - auto comp = _sceneBuildHelper(compNode, vBox, svgPath, true, &isMaskWhite); + auto comp = _sceneBuildHelper(compNode, vBox, svgPath, true, 0, &isMaskWhite); if (comp) { if (node->transform) comp->transform(*node->transform); @@ -560,10 +560,84 @@ static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, con } -static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool* isMaskWhite) +static Matrix _calculateAspectRatioMatrix(AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, float width, float height, const Box& box) +{ + auto sx = width / box.w; + auto sy = height / box.h; + auto tvx = box.x * sx; + auto tvy = box.y * sy; + + if (align == AspectRatioAlign::None) + return {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1}; + + //Scale + if (meetOrSlice == AspectRatioMeetOrSlice::Meet) { + if (sx < sy) sy = sx; + else sx = sy; + } else { + if (sx < sy) sx = sy; + else sy = sx; + } + + //Align + tvx = box.x * sx; + tvy = box.y * sy; + auto tvw = box.w * sx; + auto tvh = box.h * sy; + + switch (align) { + case AspectRatioAlign::XMinYMin: { + break; + } + case AspectRatioAlign::XMidYMin: { + tvx -= (width - tvw) * 0.5f; + break; + } + case AspectRatioAlign::XMaxYMin: { + tvx -= width - tvw; + break; + } + case AspectRatioAlign::XMinYMid: { + tvy -= (height - tvh) * 0.5f; + break; + } + case AspectRatioAlign::XMidYMid: { + tvx -= (width - tvw) * 0.5f; + tvy -= (height - tvh) * 0.5f; + break; + } + case AspectRatioAlign::XMaxYMid: { + tvx -= width - tvw; + tvy -= (height - tvh) * 0.5f; + break; + } + case AspectRatioAlign::XMinYMax: { + tvy -= height - tvh; + break; + } + case AspectRatioAlign::XMidYMax: { + tvx -= (width - tvw) * 0.5f; + tvy -= height - tvh; + break; + } + case AspectRatioAlign::XMaxYMax: { + tvx -= width - tvw; + tvy -= height - tvh; + break; + } + default: { + break; + } + } + + return {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1}; +} + + +static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite) { unique_ptr<Scene> finalScene; - auto scene = _sceneBuildHelper(node, vBox, svgPath, false, isMaskWhite); + auto scene = _sceneBuildHelper(node, vBox, svgPath, false, depth + 1, isMaskWhite); // mUseTransform = mUseTransform * mTranslate Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; @@ -585,20 +659,8 @@ static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, c Matrix mViewBox = {1, 0, 0, 0, 1, 0, 0, 0, 1}; if ((!mathEqual(width, vw) || !mathEqual(height, vh)) && vw > 0 && vh > 0) { - auto sx = width / vw; - auto sy = height / vh; - if (symbol.preserveAspect) { - if (sx < sy) sy = sx; - else sx = sy; - } - - auto tvx = symbol.vx * sx; - auto tvy = symbol.vy * sy; - auto tvw = vw * sx; - auto tvh = vh * sy; - tvy -= (symbol.h - tvh) * 0.5f; - tvx -= (symbol.w - tvw) * 0.5f; - mViewBox = {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1}; + Box box = {symbol.vx, symbol.vy, vw, vh}; + mViewBox = _calculateAspectRatioMatrix(symbol.align, symbol.meetOrSlice, width, height, box); } else if (!mathZero(symbol.vx) || !mathZero(symbol.vy)) { mViewBox = {1, 0, -symbol.vx, 0, 1, -symbol.vy, 0, 0, 1}; } @@ -642,8 +704,15 @@ static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, c } -static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, bool* isMaskWhite) +static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite) { + /* Exception handling: Prevent invalid SVG data input. + The size is the arbitrary value, we need an experimental size. */ + if (depth > 2192) { + TVGERR("SVG", "Infinite recursive call - stopped after %d calls! Svg file may be incorrectly formatted.", depth); + return nullptr; + } + if (_isGroupType(node->type) || mask) { auto scene = Scene::gen(); // For a Symbol node, the viewBox transformation has to be applied first - see _useBuildHelper() @@ -654,12 +723,15 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, for (uint32_t i = 0; i < node->child.count; ++i, ++child) { if (_isGroupType((*child)->type)) { if ((*child)->type == SvgNodeType::Use) - scene->push(_useBuildHelper(*child, vBox, svgPath, isMaskWhite)); + scene->push(_useBuildHelper(*child, vBox, svgPath, depth + 1, isMaskWhite)); else - scene->push(_sceneBuildHelper(*child, vBox, svgPath, false, isMaskWhite)); + scene->push(_sceneBuildHelper(*child, vBox, svgPath, false, depth + 1, isMaskWhite)); } else if ((*child)->type == SvgNodeType::Image) { auto image = _imageBuildHelper(*child, vBox, svgPath); - if (image) scene->push(move(image)); + if (image) { + scene->push(move(image)); + if (isMaskWhite) *isMaskWhite = false; + } } else if ((*child)->type != SvgNodeType::Mask) { auto shape = _shapeBuildHelper(*child, vBox, svgPath); if (shape) { @@ -688,36 +760,18 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, /* External Class Implementation */ /************************************************************************/ -unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh, float w, float h, bool preserveAspect, const string& svgPath) +unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh, float w, float h, AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, const string& svgPath) { + //TODO: aspect ratio is valid only if viewBox was set + if (!node || (node->type != SvgNodeType::Doc)) return nullptr; Box vBox = {vx, vy, vw, vh}; - auto docNode = _sceneBuildHelper(node, vBox, svgPath, false); + auto docNode = _sceneBuildHelper(node, vBox, svgPath, false, 0); if (!mathEqual(w, vw) || !mathEqual(h, vh)) { - auto sx = w / vw; - auto sy = h / vh; - - if (preserveAspect) { - //Scale - auto scale = sx < sy ? sx : sy; - docNode->scale(scale); - //Align - auto tvx = vx * scale; - auto tvy = vy * scale; - auto tvw = vw * scale; - auto tvh = vh * scale; - tvx -= (w - tvw) * 0.5f; - tvy -= (h - tvh) * 0.5f; - docNode->translate(-tvx, -tvy); - } else { - //Align - auto tvx = vx * sx; - auto tvy = vy * sy; - Matrix m = {sx, 0, -tvx, 0, sy, -tvy, 0, 0, 1}; - docNode->transform(m); - } + Matrix m = _calculateAspectRatioMatrix(align, meetOrSlice, w, h, vBox); + docNode->transform(m); } else if (!mathZero(vx) || !mathZero(vy)) { docNode->translate(-vx, -vy); } diff --git a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.h b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.h index cecbbf02a8..311f3c80e6 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.h +++ b/thirdparty/thorvg/src/loaders/svg/tvgSvgSceneBuilder.h @@ -25,6 +25,6 @@ #include "tvgCommon.h" -unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh, float w, float h, bool preserveAspect, const string& svgPath); +unique_ptr<Scene> svgSceneBuild(SvgNode* node, float vx, float vy, float vw, float vh, float w, float h, AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlice, const string& svgPath); #endif //_TVG_SVG_SCENE_BUILDER_H_ diff --git a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp index c373da2dd5..231badd27d 100644 --- a/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp +++ b/thirdparty/thorvg/src/loaders/svg/tvgXmlParser.cpp @@ -26,10 +26,10 @@ #ifdef _WIN32 #include <malloc.h> -#elif __FreeBSD__ - #include<stdlib.h> -#else +#elif defined(__linux__) #include <alloca.h> +#else + #include <stdlib.h> #endif #include "tvgXmlParser.h" diff --git a/thirdparty/thorvg/src/loaders/tvg/tvgTvgBinInterpreter.cpp b/thirdparty/thorvg/src/loaders/tvg/tvgTvgBinInterpreter.cpp index 62a75ecd3d..01a39b6e17 100644 --- a/thirdparty/thorvg/src/loaders/tvg/tvgTvgBinInterpreter.cpp +++ b/thirdparty/thorvg/src/loaders/tvg/tvgTvgBinInterpreter.cpp @@ -23,10 +23,10 @@ #ifdef _WIN32 #include <malloc.h> -#elif __FreeBSD__ - #include<stdlib.h> -#else +#elif defined(__linux__) #include <alloca.h> +#else + #include <stdlib.h> #endif #include "tvgTvgCommon.h" diff --git a/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp b/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp index adf85836c3..57a21dcce1 100644 --- a/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp +++ b/thirdparty/thorvg/src/savers/tvg/tvgTvgSaver.cpp @@ -28,10 +28,10 @@ #ifdef _WIN32 #include <malloc.h> -#elif __FreeBSD__ - #include<stdlib.h> -#else +#elif defined(__linux__) #include <alloca.h> +#else + #include <stdlib.h> #endif static FILE* _fopen(const char* filename, const char* mode) diff --git a/thirdparty/thorvg/update-thorvg.sh b/thirdparty/thorvg/update-thorvg.sh index f2fd2a80e4..8cccc947ce 100755 --- a/thirdparty/thorvg/update-thorvg.sh +++ b/thirdparty/thorvg/update-thorvg.sh @@ -1,4 +1,4 @@ -VERSION=0.8.2 +VERSION=0.8.3 rm -rf AUTHORS inc LICENSE src *.zip curl -L -O https://github.com/Samsung/thorvg/archive/v$VERSION.zip bsdtar --strip-components=1 -xvf *.zip @@ -26,3 +26,6 @@ cat << EOF > inc/config.h #define THORVG_VERSION_STRING "$VERSION" #endif EOF +for source in $(find ./ -type f \( -iname \*.h -o -iname \*.cpp \)); do + sed -i -e '$a\' $source +done |