diff options
-rw-r--r-- | .github/actions/godot-build/action.yml | 3 | ||||
-rw-r--r-- | .github/actions/godot-cache/action.yml | 2 | ||||
-rw-r--r-- | .github/workflows/android_builds.yml | 1 | ||||
-rw-r--r-- | .github/workflows/ios_builds.yml | 1 | ||||
-rw-r--r-- | .github/workflows/javascript_builds.yml | 1 | ||||
-rw-r--r-- | .github/workflows/linux_builds.yml | 5 | ||||
-rw-r--r-- | .github/workflows/windows_builds.yml | 2 | ||||
-rw-r--r-- | core/io/dir_access.h | 4 | ||||
-rw-r--r-- | core/io/file_access.h | 4 | ||||
-rw-r--r-- | core/math/bvh.h | 16 | ||||
-rw-r--r-- | core/math/bvh_structs.inc | 20 | ||||
-rw-r--r-- | core/math/bvh_tree.h | 6 | ||||
-rw-r--r-- | doc/classes/@GlobalScope.xml | 3 | ||||
-rw-r--r-- | editor/editor_export.cpp | 1 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 56 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.h | 5 | ||||
-rw-r--r-- | scene/gui/texture_progress_bar.cpp | 18 | ||||
-rw-r--r-- | servers/physics_2d/godot_broad_phase_2d_bvh.cpp | 6 | ||||
-rw-r--r-- | servers/physics_3d/godot_broad_phase_3d_bvh.cpp | 6 |
19 files changed, 115 insertions, 45 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml index 5ed64e7de2..13d4abe2a7 100644 --- a/.github/actions/godot-build/action.yml +++ b/.github/actions/godot-build/action.yml @@ -20,7 +20,8 @@ inputs: default: "${{ github.workspace }}/.scons-cache/" scons-cache-limit: description: The scons cache size limit. - default: 4096 + # actions/cache has 10 GiB limit. Allow 10 GiB minus 256 MiB. + default: 9984 runs: using: "composite" steps: diff --git a/.github/actions/godot-cache/action.yml b/.github/actions/godot-cache/action.yml index db14a0b97a..2d7afc8514 100644 --- a/.github/actions/godot-cache/action.yml +++ b/.github/actions/godot-cache/action.yml @@ -12,7 +12,7 @@ runs: steps: # Upload cache on completion and check it out now - name: Load .scons_cache directory - uses: actions/cache@v2 + uses: actions/cache@v3 with: path: ${{inputs.scons-cache}} key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index dd3622f1f0..a9a580247b 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -3,6 +3,7 @@ on: [push, pull_request] # Global Settings env: + # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index cd9c7ec117..40f091e234 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -3,6 +3,7 @@ on: [push, pull_request] # Global Settings env: + # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes diff --git a/.github/workflows/javascript_builds.yml b/.github/workflows/javascript_builds.yml index 9163baab0f..395dfdd7f5 100644 --- a/.github/workflows/javascript_builds.yml +++ b/.github/workflows/javascript_builds.yml @@ -3,6 +3,7 @@ on: [push, pull_request] # Global Settings env: + # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no EM_VERSION: 2.0.27 diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 0776dc77eb..c9f1b2f41e 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -3,7 +3,8 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: master + # Only used for the cache key. Increment version to force clean build. + GODOT_BASE_BRANCH: master-v2 SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes concurrency: @@ -36,6 +37,8 @@ jobs: tests: true sconsflags: float=64 use_asan=yes use_ubsan=yes proj-test: true + # Can be turned off for PRs that intentionally break compat with godot-cpp, + # until both the upstream PR and the matching godot-cpp changes are merged. godot-cpp-test: true bin: "./bin/godot.linuxbsd.double.tools.64.san" build-mono: false diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index ad870ae58f..8c88c8fa64 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -4,6 +4,7 @@ on: [push, pull_request] # Global Settings # SCONS_CACHE for windows must be set in the build environment env: + # Only used for the cache key. Increment version to force clean build. GODOT_BASE_BRANCH: master SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true @@ -56,7 +57,6 @@ jobs: target: ${{ matrix.target }} tools: ${{ matrix.tools }} tests: ${{ matrix.tests }} - scons-cache-limit: 3072 # Execute unit tests for the editor - name: Unit tests diff --git a/core/io/dir_access.h b/core/io/dir_access.h index d63453e947..b97d097842 100644 --- a/core/io/dir_access.h +++ b/core/io/dir_access.h @@ -137,6 +137,10 @@ struct DirAccessRef { DirAccess *f = nullptr; DirAccessRef(DirAccess *fa) { f = fa; } + DirAccessRef(DirAccessRef &&other) { + f = other.f; + other.f = nullptr; + } ~DirAccessRef() { if (f) { memdelete(f); diff --git a/core/io/file_access.h b/core/io/file_access.h index 5413665440..a6cb5d9fc6 100644 --- a/core/io/file_access.h +++ b/core/io/file_access.h @@ -188,6 +188,10 @@ struct FileAccessRef { operator FileAccess *() { return f; } FileAccessRef(FileAccess *fa) { f = fa; } + FileAccessRef(FileAccessRef &&other) { + f = other.f; + other.f = nullptr; + } ~FileAccessRef() { if (f) { memdelete(f); diff --git a/core/math/bvh.h b/core/math/bvh.h index e686e27445..f429ce189b 100644 --- a/core/math/bvh.h +++ b/core/math/bvh.h @@ -196,6 +196,7 @@ public: //////////////////////////////////////////////////// void move(BVHHandle p_handle, const BOUNDS &p_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (tree.item_move(p_handle, p_aabb)) { if (USE_PAIRS) { @@ -205,10 +206,12 @@ public: } void recheck_pairs(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); force_collision_check(p_handle); } void erase(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // call unpair and remove all references to the item // before deleting from the tree @@ -225,6 +228,7 @@ public: // set pairable has never been called. // (deferred collision checks are a workaround for visual server for historical reasons) void force_collision_check(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (USE_PAIRS) { // the aabb should already be up to date in the BVH @@ -243,6 +247,7 @@ public: // but generically this makes items add or remove from the // tree internally, to speed things up by ignoring inactive items bool activate(BVHHandle p_handle, const BOUNDS &p_aabb, bool p_delay_collision_check = false) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // sending the aabb here prevents the need for the BVH to maintain // a redundant copy of the aabb. @@ -267,6 +272,7 @@ public: } bool deactivate(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // returns success if (tree.item_deactivate(p_handle)) { @@ -285,6 +291,7 @@ public: } bool get_active(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION return tree.item_get_active(p_handle); } @@ -307,6 +314,7 @@ public: // prefer calling this directly as type safe void set_tree(const BVHHandle &p_handle, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_force_collision_check = true) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // Returns true if the pairing state has changed. bool state_changed = tree.item_set_tree(p_handle, p_tree_id, p_tree_collision_mask); @@ -465,13 +473,6 @@ private: continue; } -#ifdef BVH_CHECKS - // if neither are pairable, they should ignore each other - // THIS SHOULD NEVER HAPPEN .. now we only test the pairable tree - // if the changed item is not pairable - CRASH_COND(params.test_pairable_only && !tree._extra[ref_id].pairable); -#endif - // checkmasks is already done in the cull routine. BVHHandle h_collidee; h_collidee.set_id(ref_id); @@ -485,6 +486,7 @@ private: public: void item_get_AABB(BVHHandle p_handle, BOUNDS &r_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVHABB_CLASS abb; tree.item_get_ABB(p_handle, abb); abb.to(r_aabb); diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc index b0d9ae3615..58c8f0479a 100644 --- a/core/math/bvh_structs.inc +++ b/core/math/bvh_structs.inc @@ -60,11 +60,23 @@ private: public: // accessors - BVHABB_CLASS &get_aabb(uint32_t p_id) { return aabbs[p_id]; } - const BVHABB_CLASS &get_aabb(uint32_t p_id) const { return aabbs[p_id]; } + BVHABB_CLASS &get_aabb(uint32_t p_id) { + BVH_ASSERT(p_id < MAX_ITEMS); + return aabbs[p_id]; + } + const BVHABB_CLASS &get_aabb(uint32_t p_id) const { + BVH_ASSERT(p_id < MAX_ITEMS); + return aabbs[p_id]; + } - uint32_t &get_item_ref_id(uint32_t p_id) { return item_ref_ids[p_id]; } - const uint32_t &get_item_ref_id(uint32_t p_id) const { return item_ref_ids[p_id]; } + uint32_t &get_item_ref_id(uint32_t p_id) { + BVH_ASSERT(p_id < MAX_ITEMS); + return item_ref_ids[p_id]; + } + const uint32_t &get_item_ref_id(uint32_t p_id) const { + BVH_ASSERT(p_id < MAX_ITEMS); + return item_ref_ids[p_id]; + } bool is_dirty() const { return dirty; } void set_dirty(bool p) { dirty = p; } diff --git a/core/math/bvh_tree.h b/core/math/bvh_tree.h index da9b307778..cdb2bb4413 100644 --- a/core/math/bvh_tree.h +++ b/core/math/bvh_tree.h @@ -54,7 +54,7 @@ #define BVH_EXPAND_LEAF_AABBS // never do these checks in release -#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED) +#ifdef DEV_ENABLED //#define BVH_VERBOSE //#define BVH_VERBOSE_TREE //#define BVH_VERBOSE_PAIRING @@ -217,7 +217,7 @@ private: BVH_ASSERT(!parent.is_leaf()); int child_num = parent.find_child(p_old_child_id); - BVH_ASSERT(child_num != BVHCommon::INVALID); + BVH_ASSERT(child_num != -1); parent.children[child_num] = p_new_child_id; TNode &new_child = _nodes[p_new_child_id]; @@ -229,7 +229,7 @@ private: BVH_ASSERT(!parent.is_leaf()); int child_num = parent.find_child(p_child_id); - BVH_ASSERT(child_num != BVHCommon::INVALID); + BVH_ASSERT(child_num != -1); parent.remove_child_internal(child_num); diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index f692a49ba1..a2b310ca82 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2405,7 +2405,8 @@ Additionally, other keywords can be included: "exp" for exponential range editing, "radians" for editing radian angles in degrees, "degrees" to hint at an angle and "noslider" to hide the slider. </constant> <constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint"> - Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. + Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string. + The hint string is a comma separated list of names such as [code]"Hello,Something,Else"[/code]. For integer and float properties, the first name in the list has value 0, the next 1, and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"Zero,One,Three:3,Four,Six:6"[/code]. </constant> <constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="3" enum="PropertyHint"> Hints that a string property can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index afb5bd9d4d..bbc104301d 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -1878,7 +1878,6 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr if (err == OK && !so_files.is_empty()) { // If shared object files, copy them. - da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < so_files.size() && err == OK; i++) { String src_path = ProjectSettings::get_singleton()->globalize_path(so_files[i].path); String target_path; diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index eea7ed89cc..d8f5b814e4 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -802,10 +802,13 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) { const TypeInterface *return_type = _get_type_or_placeholder(imethod.return_type); - String im_sig = "IntPtr " CS_PARAM_METHODBIND ", "; - String im_unique_sig = imethod.return_type.cname.operator String() + ",IntPtr,IntPtr"; + String im_sig = "IntPtr " CS_PARAM_METHODBIND; + String im_unique_sig = imethod.return_type.cname.operator String() + ",IntPtr"; - im_sig += "IntPtr " CS_PARAM_INSTANCE; + if (!imethod.is_static) { + im_sig += ", IntPtr " CS_PARAM_INSTANCE; + im_unique_sig += ",IntPtr"; + } // Get arguments information int i = 0; @@ -1733,8 +1736,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf String arguments_sig; String cs_in_statements; - String icall_params = method_bind_field + ", "; - icall_params += sformat(p_itype.cs_in, "this"); + String icall_params = method_bind_field; + if (!p_imethod.is_static) { + icall_params += ", " + sformat(p_itype.cs_in, "this"); + } StringBuilder default_args_doc; @@ -1892,7 +1897,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf p_output.append(MEMBER_BEGIN); p_output.append(p_imethod.is_internal ? "internal " : "public "); - if (p_itype.is_singleton) { + if (p_itype.is_singleton || p_imethod.is_static) { p_output.append("static "); } else if (p_imethod.is_virtual) { p_output.append("virtual "); @@ -2271,7 +2276,10 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte String argc_str = itos(p_imethod.arguments.size()); - String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND ", " + p_itype.c_type_in + " " CS_PARAM_INSTANCE; + String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND; + if (!p_imethod.is_static) { + c_func_sig += ", " + p_itype.c_type_in + " " CS_PARAM_INSTANCE; + } String c_in_statements; String c_args_var_content; @@ -2363,17 +2371,21 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte String fail_ret = return_type->c_type_out.ends_with("*") && !return_type->ret_as_byref_arg ? "nullptr" : return_type->c_type_out + "()"; - if (return_type->ret_as_byref_arg) { - p_output.append("\tif (" CS_PARAM_INSTANCE " == nullptr) { *arg_ret = "); - p_output.append(fail_ret); - p_output.append("; ERR_FAIL_MSG(\"Parameter ' " CS_PARAM_INSTANCE " ' is null.\"); }\n"); - } else { - p_output.append("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE ", "); - p_output.append(fail_ret); - p_output.append(");\n"); + if (!p_imethod.is_static) { + if (return_type->ret_as_byref_arg) { + p_output.append("\tif (" CS_PARAM_INSTANCE " == nullptr) { *arg_ret = "); + p_output.append(fail_ret); + p_output.append("; ERR_FAIL_MSG(\"Parameter ' " CS_PARAM_INSTANCE " ' is null.\"); }\n"); + } else { + p_output.append("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE ", "); + p_output.append(fail_ret); + p_output.append(");\n"); + } } } else { - p_output.append("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n"); + if (!p_imethod.is_static) { + p_output.append("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n"); + } } if (p_imethod.arguments.size()) { @@ -2417,7 +2429,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte } } - p_output.append(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); + p_output.append(CS_PARAM_METHODBIND "->call("); + p_output.append(p_imethod.is_static ? "nullptr" : CS_PARAM_INSTANCE); + p_output.append(", "); p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "nullptr"); p_output.append(", total_length, vcall_error);\n"); @@ -2428,7 +2442,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte } } } else { - p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", "); + p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall("); + p_output.append(p_imethod.is_static ? "nullptr" : CS_PARAM_INSTANCE); + p_output.append(", "); p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "nullptr, "); p_output.append(!ret_void ? "&" C_LOCAL_RET ");\n" : "nullptr);\n"); } @@ -2772,6 +2788,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() { imethod.name = method_info.name; imethod.cname = cname; + if (method_info.flags & METHOD_FLAG_STATIC) { + imethod.is_static = true; + } + if (method_info.flags & METHOD_FLAG_VIRTUAL) { imethod.is_virtual = true; } diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index f601ffde2b..dec4fae8cd 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -137,6 +137,11 @@ class BindingsGenerator { bool is_vararg = false; /** + * Determines if the method is static. + */ + bool is_static = false; + + /** * Virtual methods ("virtual" as defined by the Godot API) are methods that by default do nothing, * but can be overridden by the user to add custom functionality. * e.g.: _ready, _process, etc. diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp index 043c0f464c..f79c68671c 100644 --- a/scene/gui/texture_progress_bar.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -629,26 +629,30 @@ void TextureProgressBar::_bind_methods() { ClassDB::bind_method(D_METHOD("set_nine_patch_stretch", "stretch"), &TextureProgressBar::set_nine_patch_stretch); ClassDB::bind_method(D_METHOD("get_nine_patch_stretch"), &TextureProgressBar::get_nine_patch_stretch); + ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise,Bilinear (Left and Right),Bilinear (Top and Bottom),Clockwise and Counter Clockwise"), "set_fill_mode", "get_fill_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch"); + + ADD_GROUP("Stretch Margin", "stretch_margin_"); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_BOTTOM); + ADD_GROUP("Textures", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_under", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_under_texture", "get_under_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_over", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_over_texture", "get_over_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_progress", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_progress_texture", "get_progress_texture"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_progress_offset"), "set_texture_progress_offset", "get_texture_progress_offset"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise,Bilinear (Left and Right),Bilinear (Top and Bottom),Clockwise and Counter Clockwise"), "set_fill_mode", "get_fill_mode"); + ADD_GROUP("Tint", "tint_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_under"), "set_tint_under", "get_tint_under"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_over"), "set_tint_over", "get_tint_over"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_progress"), "set_tint_progress", "get_tint_progress"); + ADD_GROUP("Radial Fill", "radial_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "radial_center_offset"), "set_radial_center_offset", "get_radial_center_offset"); - ADD_GROUP("Stretch", "stretch_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_BOTTOM); BIND_ENUM_CONSTANT(FILL_LEFT_TO_RIGHT); BIND_ENUM_CONSTANT(FILL_RIGHT_TO_LEFT); diff --git a/servers/physics_2d/godot_broad_phase_2d_bvh.cpp b/servers/physics_2d/godot_broad_phase_2d_bvh.cpp index 06f035a506..2cc60fc765 100644 --- a/servers/physics_2d/godot_broad_phase_2d_bvh.cpp +++ b/servers/physics_2d/godot_broad_phase_2d_bvh.cpp @@ -39,31 +39,37 @@ GodotBroadPhase2D::ID GodotBroadPhase2DBVH::create(GodotCollisionObject2D *p_obj } void GodotBroadPhase2DBVH::move(ID p_id, const Rect2 &p_aabb) { + ERR_FAIL_COND(!p_id); bvh.move(p_id - 1, p_aabb); } void GodotBroadPhase2DBVH::set_static(ID p_id, bool p_static) { + ERR_FAIL_COND(!p_id); uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC; uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC); bvh.set_tree(p_id - 1, tree_id, tree_collision_mask, false); } void GodotBroadPhase2DBVH::remove(ID p_id) { + ERR_FAIL_COND(!p_id); bvh.erase(p_id - 1); } GodotCollisionObject2D *GodotBroadPhase2DBVH::get_object(ID p_id) const { + ERR_FAIL_COND_V(!p_id, nullptr); GodotCollisionObject2D *it = bvh.get(p_id - 1); ERR_FAIL_COND_V(!it, nullptr); return it; } bool GodotBroadPhase2DBVH::is_static(ID p_id) const { + ERR_FAIL_COND_V(!p_id, false); uint32_t tree_id = bvh.get_tree_id(p_id - 1); return tree_id == 0; } int GodotBroadPhase2DBVH::get_subindex(ID p_id) const { + ERR_FAIL_COND_V(!p_id, 0); return bvh.get_subindex(p_id - 1); } diff --git a/servers/physics_3d/godot_broad_phase_3d_bvh.cpp b/servers/physics_3d/godot_broad_phase_3d_bvh.cpp index ecdf74fd41..b34f9d214f 100644 --- a/servers/physics_3d/godot_broad_phase_3d_bvh.cpp +++ b/servers/physics_3d/godot_broad_phase_3d_bvh.cpp @@ -40,31 +40,37 @@ GodotBroadPhase3DBVH::ID GodotBroadPhase3DBVH::create(GodotCollisionObject3D *p_ } void GodotBroadPhase3DBVH::move(ID p_id, const AABB &p_aabb) { + ERR_FAIL_COND(!p_id); bvh.move(p_id - 1, p_aabb); } void GodotBroadPhase3DBVH::set_static(ID p_id, bool p_static) { + ERR_FAIL_COND(!p_id); uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC; uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC); bvh.set_tree(p_id - 1, tree_id, tree_collision_mask, false); } void GodotBroadPhase3DBVH::remove(ID p_id) { + ERR_FAIL_COND(!p_id); bvh.erase(p_id - 1); } GodotCollisionObject3D *GodotBroadPhase3DBVH::get_object(ID p_id) const { + ERR_FAIL_COND_V(!p_id, nullptr); GodotCollisionObject3D *it = bvh.get(p_id - 1); ERR_FAIL_COND_V(!it, nullptr); return it; } bool GodotBroadPhase3DBVH::is_static(ID p_id) const { + ERR_FAIL_COND_V(!p_id, false); uint32_t tree_id = bvh.get_tree_id(p_id - 1); return tree_id == 0; } int GodotBroadPhase3DBVH::get_subindex(ID p_id) const { + ERR_FAIL_COND_V(!p_id, 0); return bvh.get_subindex(p_id - 1); } |