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-rw-r--r--SConstruct6
-rw-r--r--core/object.cpp93
-rw-r--r--core/object.h3
-rw-r--r--core/script_language.cpp23
-rw-r--r--core/script_language.h5
-rw-r--r--doc/classes/TileSet.xml12
-rw-r--r--editor/plugins/shader_editor_plugin.cpp25
-rw-r--r--main/SCsub21
-rw-r--r--modules/SCsub13
-rw-r--r--modules/bullet/shape_bullet.cpp3
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp28
-rw-r--r--modules/gdnative/nativescript/nativescript.h3
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h6
-rw-r--r--modules/gdscript/gdscript.cpp33
-rw-r--r--modules/gdscript/gdscript.h5
-rw-r--r--modules/modules_builders.py11
-rw-r--r--modules/mono/csharp_script.cpp39
-rw-r--r--modules/mono/csharp_script.h4
-rw-r--r--platform/iphone/SCsub1
-rw-r--r--platform/iphone/godot_view.mm25
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h44
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.m171
-rw-r--r--platform/osx/display_server_osx.mm18
-rw-r--r--scene/3d/node_3d.cpp4
-rw-r--r--scene/main/canvas_item.cpp2
-rw-r--r--scene/main/node.cpp12
-rw-r--r--scene/main/scene_tree.cpp14
-rw-r--r--scene/main/scene_tree.h1
-rw-r--r--scene/main/viewport.cpp8
-rw-r--r--tests/SCsub10
-rw-r--r--tests/test_main.cpp2
31 files changed, 340 insertions, 305 deletions
diff --git a/SConstruct b/SConstruct
index 98438d2c60..857daf7b0e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -593,8 +593,6 @@ if selected_platform in platform_list:
env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
if env["tools"]:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
- if env["tests"]:
- env.Append(CPPDEFINES=["TESTS_ENABLED"])
if env["disable_3d"]:
if env["tools"]:
print(
@@ -650,10 +648,6 @@ if selected_platform in platform_list:
}
)
- # Enable test framework globally and inform it of configuration method.
- if env["tests"]:
- env.Append(CPPDEFINES=["DOCTEST_CONFIG_IMPLEMENT"])
-
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
CacheDir(scons_cache_path)
diff --git a/core/object.cpp b/core/object.cpp
index ba002024e6..ff6d4a666f 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -680,84 +680,6 @@ Variant Object::_call_deferred_bind(const Variant **p_args, int p_argcount, Call
return Variant();
}
-#ifdef DEBUG_ENABLED
-static void _test_call_error(const StringName &p_func, const Callable::CallError &error) {
- switch (error.error) {
- case Callable::CallError::CALL_OK:
- case Callable::CallError::CALL_ERROR_INVALID_METHOD:
- break;
- case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
- ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Invalid type for argument " + itos(error.argument) + ", expected " + Variant::get_type_name(Variant::Type(error.expected)) + ".");
- break;
- }
- case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
- ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too many arguments, expected " + itos(error.argument) + ".");
- break;
- }
- case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: {
- ERR_FAIL_MSG("Error calling function: " + String(p_func) + " - Too few arguments, expected " + itos(error.argument) + ".");
- break;
- }
- case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
- break;
- }
-}
-#else
-
-#define _test_call_error(m_str, m_err)
-
-#endif
-
-void Object::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (p_method == CoreStringNames::get_singleton()->_free) {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(Object::cast_to<Reference>(this), "Can't 'free' a reference.");
-
- ERR_FAIL_COND_MSG(_lock_index.get() > 1, "Object is locked and can't be freed.");
-#endif
-
- //must be here, must be before everything,
- memdelete(this);
- return;
- }
-
- //Variant ret;
- OBJ_DEBUG_LOCK
-
- Callable::CallError error;
-
- if (script_instance) {
- script_instance->call_multilevel(p_method, p_args, p_argcount);
- //_test_call_error(p_method,error);
- }
-
- MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
-
- if (method) {
- method->call(this, p_args, p_argcount, error);
- _test_call_error(p_method, error);
- }
-}
-
-void Object::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- MethodBind *method = ClassDB::get_method(get_class_name(), p_method);
-
- Callable::CallError error;
- OBJ_DEBUG_LOCK
-
- if (method) {
- method->call(this, p_args, p_argcount, error);
- _test_call_error(p_method, error);
- }
-
- //Variant ret;
-
- if (script_instance) {
- script_instance->call_multilevel_reversed(p_method, p_args, p_argcount);
- //_test_call_error(p_method,error);
- }
-}
-
bool Object::has_method(const StringName &p_method) const {
if (p_method == CoreStringNames::get_singleton()->_free) {
return true;
@@ -820,21 +742,6 @@ Variant Object::call(const StringName &p_name, VARIANT_ARG_DECLARE) {
return ret;
}
-void Object::call_multilevel(const StringName &p_name, VARIANT_ARG_DECLARE) {
- VARIANT_ARGPTRS;
-
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL) {
- break;
- }
- argc++;
- }
-
- //Callable::CallError error;
- call_multilevel(p_name, argptr, argc);
-}
-
Variant Object::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK;
diff --git a/core/object.h b/core/object.h
index 954be5304c..d9847d10aa 100644
--- a/core/object.h
+++ b/core/object.h
@@ -655,10 +655,7 @@ public:
void get_method_list(List<MethodInfo> *p_list) const;
Variant callv(const StringName &p_method, const Array &p_args);
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
- void call_multilevel(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
void notification(int p_notification, bool p_reversed = false);
String to_string();
diff --git a/core/script_language.cpp b/core/script_language.cpp
index 420a560782..b63aeb952c 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -308,16 +308,6 @@ Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
return call(p_method, argptr, argc, error);
}
-void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- Callable::CallError ce;
- call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
-}
-
-void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- Callable::CallError ce;
- call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
-}
-
void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
if (r_valid) {
*r_valid = false;
@@ -331,19 +321,6 @@ Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid)
return Variant();
}
-void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
- VARIANT_ARGPTRS;
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL) {
- break;
- }
- argc++;
- }
-
- call_multilevel(p_method, argptr, argc);
-}
-
ScriptInstance::~ScriptInstance() {
}
diff --git a/core/script_language.h b/core/script_language.h
index 6ba38399a1..aa7014ed3e 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -199,9 +199,6 @@ public:
virtual bool has_method(const StringName &p_method) const = 0;
virtual Variant call(const StringName &p_method, VARIANT_ARG_LIST);
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0;
- virtual void call_multilevel(const StringName &p_method, VARIANT_ARG_LIST);
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
virtual void notification(int p_notification) = 0;
virtual String to_string(bool *r_valid) {
if (r_valid) {
@@ -428,8 +425,6 @@ public:
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
- //virtual void call_multilevel(const StringName& p_method,VARIANT_ARG_LIST) { return Variant(); }
- //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount,Callable::CallError &r_error) { return Variant(); }
virtual void notification(int p_notification) {}
virtual Ref<Script> get_script() const { return script; }
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 9a78e45d46..4991a1e58b 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -478,7 +478,17 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Returns an array of the tile's shapes.
+ Returns an array of dictionaries describing the tile's shapes.
+ [b]Dictionary structure in the array returned by this method:[/b]
+ [codeblock]
+ {
+ "autotile_coord": Vector2,
+ "one_way": bool,
+ "one_way_margin": int,
+ "shape": CollisionShape2D,
+ "shape_transform": Transform2D,
+ }
+ [/codeblock]
</description>
</method>
<method name="tile_get_texture" qualifiers="const">
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 60ba3802fb..dc2abe15ee 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -136,28 +136,39 @@ void ShaderTextEditor::_load_theme_settings() {
syntax_highlighter->set_function_color(EDITOR_GET("text_editor/highlighting/function_color"));
syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/highlighting/member_variable_color"));
+ syntax_highlighter->clear_keyword_colors();
+
List<String> keywords;
ShaderLanguage::get_keyword_list(&keywords);
+ const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
+
+ for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
+ syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ }
+ // Colorize built-ins like `COLOR` differently to make them easier
+ // to distinguish from keywords at a quick glance.
+
+ List<String> built_ins;
if (shader.is_valid()) {
for (const Map<StringName, ShaderLanguage::FunctionInfo>::Element *E = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) {
for (const Map<StringName, ShaderLanguage::BuiltInInfo>::Element *F = E->get().built_ins.front(); F; F = F->next()) {
- keywords.push_back(F->key());
+ built_ins.push_back(F->key());
}
}
for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())).size(); i++) {
- keywords.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]);
+ built_ins.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]);
}
}
- const Color keyword_color = EDITOR_GET("text_editor/highlighting/keyword_color");
- syntax_highlighter->clear_keyword_colors();
- for (List<String>::Element *E = keywords.front(); E; E = E->next()) {
- syntax_highlighter->add_keyword_color(E->get(), keyword_color);
+ const Color member_variable_color = EDITOR_GET("text_editor/highlighting/member_variable_color");
+
+ for (List<String>::Element *E = built_ins.front(); E; E = E->next()) {
+ syntax_highlighter->add_keyword_color(E->get(), member_variable_color);
}
- //colorize comments
+ // Colorize comments.
const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
syntax_highlighter->clear_color_regions();
syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
diff --git a/main/SCsub b/main/SCsub
index 152d0c4d03..97f77840f1 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -7,18 +7,23 @@ import main_builders
env.main_sources = []
-env.add_source_files(env.main_sources, "*.cpp")
+env_main = env.Clone()
-env.Depends("#main/splash.gen.h", "#main/splash.png")
-env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
+env_main.add_source_files(env.main_sources, "*.cpp")
-env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
-env.CommandNoCache(
+if env["tests"]:
+ env_main.Append(CPPDEFINES=["TESTS_ENABLED"])
+
+env_main.Depends("#main/splash.gen.h", "#main/splash.png")
+env_main.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
+
+env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
+env_main.CommandNoCache(
"#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor)
)
-env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
-env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon))
+env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
+env_main.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon))
-lib = env.add_library("main", env.main_sources)
+lib = env_main.add_library("main", env.main_sources)
env.Prepend(LIBS=[lib])
diff --git a/modules/SCsub b/modules/SCsub
index 9155a53eaf..2d774306e4 100644
--- a/modules/SCsub
+++ b/modules/SCsub
@@ -1,10 +1,10 @@
#!/usr/bin/env python
-Import("env")
-
import modules_builders
import os
+Import("env")
+
env_modules = env.Clone()
Export("env_modules")
@@ -12,6 +12,15 @@ Export("env_modules")
# Header with MODULE_*_ENABLED defines.
env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled)
+# Header to be included in `tests/test_main.cpp` to run module-specific tests.
+if env["tests"]:
+ env.CommandNoCache(
+ "modules_tests.gen.h",
+ Value(env.module_list),
+ Action(modules_builders.generate_modules_tests, "Generating modules tests header."),
+ )
+ env.AlwaysBuild("modules_tests.gen.h")
+
vs_sources = []
# libmodule_<name>.a for each active module.
for name, path in env.module_list.items():
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index f4550c2024..274493ed17 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -504,6 +504,9 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
int l_width = d["width"];
int l_depth = d["depth"];
+ ERR_FAIL_COND_MSG(l_width < 2, "Map width must be at least 2.");
+ ERR_FAIL_COND_MSG(l_depth < 2, "Map depth must be at least 2.");
+
// TODO This code will need adjustments if real_t is set to `double`,
// because that precision is unnecessary for a heightmap and Bullet doesn't support it...
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 94aa2125c2..632f4e5fee 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -991,7 +991,8 @@ void NativeScriptInstance::notification(int p_notification) {
Variant value = p_notification;
const Variant *args[1] = { &value };
- call_multilevel("_notification", args, 1);
+ Callable::CallError error;
+ call("_notification", args, 1, error);
}
String NativeScriptInstance::to_string(bool *r_valid) {
@@ -1087,31 +1088,6 @@ ScriptLanguage *NativeScriptInstance::get_language() {
return NativeScriptLanguage::get_singleton();
}
-void NativeScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- godot_variant res = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- p_argcount,
- (godot_variant **)p_args);
- godot_variant_destroy(&res);
- }
- script_data = script_data->base_data;
- }
-}
-
-void NativeScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- if (script_data) {
- _ml_call_reversed(script_data, p_method, p_args, p_argcount);
- }
-}
-
NativeScriptInstance::~NativeScriptInstance() {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index e709ce2337..145bf7dcb6 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -231,9 +231,6 @@ public:
virtual ScriptLanguage *get_language();
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
-
virtual void refcount_incremented();
virtual bool refcount_decremented();
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index 6309b6fde3..690d1a0432 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -62,12 +62,6 @@ public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- // Rely on default implementations provided by ScriptInstance for the moment.
- // Note that multilevel call could be removed in 3.0 release, so stay tuned
- // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes)
- //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
- //virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
-
virtual void notification(int p_notification);
virtual Ref<Script> get_script() const;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 40ef0aeec6..9170255c02 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1309,39 +1309,6 @@ Variant GDScriptInstance::call(const StringName &p_method, const Variant **p_arg
return Variant();
}
-void GDScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- GDScript *sptr = script.ptr();
- Callable::CallError ce;
-
- while (sptr) {
- Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
- if (E) {
- E->get()->call(this, p_args, p_argcount, ce);
- return;
- }
- sptr = sptr->_base;
- }
-}
-
-void GDScriptInstance::_ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (sptr->_base) {
- _ml_call_reversed(sptr->_base, p_method, p_args, p_argcount);
- }
-
- Callable::CallError ce;
-
- Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
- if (E) {
- E->get()->call(this, p_args, p_argcount, ce);
- }
-}
-
-void GDScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (script.ptr()) {
- _ml_call_reversed(script.ptr(), p_method, p_args, p_argcount);
- }
-}
-
void GDScriptInstance::notification(int p_notification) {
//notification is not virtual, it gets called at ALL levels just like in C.
Variant value = p_notification;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 8236464f15..9906b4014d 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -146,7 +146,6 @@ protected:
void _get_property_list(List<PropertyInfo> *p_properties) const;
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
- //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
static void _bind_methods();
@@ -258,8 +257,6 @@ class GDScriptInstance : public ScriptInstance {
SelfList<GDScriptFunctionState>::List pending_func_states;
- void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
-
public:
virtual Object *get_owner() { return owner; }
@@ -271,8 +268,6 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
- virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
diff --git a/modules/modules_builders.py b/modules/modules_builders.py
index e7be6380d1..2243162555 100644
--- a/modules/modules_builders.py
+++ b/modules/modules_builders.py
@@ -12,5 +12,16 @@ def generate_modules_enabled(target, source, env):
f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED"))
+def generate_modules_tests(target, source, env):
+ import os
+ import glob
+
+ with open(target[0].path, "w") as f:
+ for name, path in env.module_list.items():
+ headers = glob.glob(os.path.join(path, "tests", "*.h"))
+ for h in headers:
+ f.write('#include "%s"\n' % (os.path.normpath(h)))
+
+
if __name__ == "__main__":
subprocess_main(globals())
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 7d3ae31588..3d6ff1466d 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -897,7 +897,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Call OnBeforeSerialize
if (csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener))) {
- obj->get_script_instance()->call_multilevel(string_names.on_before_serialize);
+ obj->get_script_instance()->call(string_names.on_before_serialize);
}
// Save instance info
@@ -1133,7 +1133,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Call OnAfterDeserialization
if (csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener))) {
- obj->get_script_instance()->call_multilevel(string_names.on_after_deserialize);
+ obj->get_script_instance()->call(string_names.on_after_deserialize);
}
}
}
@@ -1866,41 +1866,6 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
return Variant();
}
-void CSharpInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- GD_MONO_SCOPE_THREAD_ATTACH;
-
- if (script.is_valid()) {
- MonoObject *mono_object = get_mono_object();
-
- ERR_FAIL_NULL(mono_object);
-
- _call_multilevel(mono_object, p_method, p_args, p_argcount);
- }
-}
-
-void CSharpInstance::_call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
- GD_MONO_ASSERT_THREAD_ATTACHED;
-
- GDMonoClass *top = script->script_class;
-
- while (top && top != script->native) {
- GDMonoMethod *method = top->get_method(p_method, p_argcount);
-
- if (method) {
- method->invoke(p_mono_object, p_args);
- return;
- }
-
- top = top->get_parent_class();
- }
-}
-
-void CSharpInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- // Sorry, the method is the one that controls the call order
-
- call_multilevel(p_method, p_args, p_argcount);
-}
-
bool CSharpInstance::_reference_owner_unsafe() {
#ifdef DEBUG_ENABLED
CRASH_COND(!base_ref);
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index c2370364f9..f0b43a40f9 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -265,8 +265,6 @@ class CSharpInstance : public ScriptInstance {
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
- void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
-
void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state);
void get_event_signals_state_for_reloading(List<Pair<StringName, Array>> &r_state);
@@ -285,8 +283,6 @@ public:
/* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {}
bool has_method(const StringName &p_method) const override;
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
- void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) override;
- void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) override;
void mono_object_disposed(MonoObject *p_obj);
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index db64a14635..49c77468ed 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -18,6 +18,7 @@ iphone_lib = [
"godot_view.mm",
"display_layer.mm",
"godot_view_renderer.mm",
+ "godot_view_gesture_recognizer.m",
]
env_ios = env.Clone()
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index cd17ff5430..c0a31549c4 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -33,6 +33,7 @@
#include "core/ustring.h"
#import "display_layer.h"
#include "display_server_iphone.h"
+#import "godot_view_gesture_recognizer.h"
#import "godot_view_renderer.h"
#import <CoreMotion/CoreMotion.h>
@@ -57,6 +58,8 @@ static const int max_touches = 8;
@property(strong, nonatomic) CMMotionManager *motionManager;
+@property(strong, nonatomic) GodotViewGestureRecognizer *delayGestureRecognizer;
+
@end
@implementation GodotView
@@ -139,6 +142,10 @@ static const int max_touches = 8;
self.animationTimer = nil;
}
+ if (self.delayGestureRecognizer) {
+ self.delayGestureRecognizer = nil;
+ }
+
[super dealloc];
}
@@ -157,6 +164,12 @@ static const int max_touches = 8;
self.motionManager = nil;
}
}
+
+ // Initialize delay gesture recognizer
+ GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init];
+ self.delayGestureRecognizer = gestureRecognizer;
+ [self addGestureRecognizer:self.delayGestureRecognizer];
+ [gestureRecognizer release];
}
- (void)stopRendering {
@@ -359,9 +372,6 @@ static const int max_touches = 8;
for (unsigned int i = 0; i < [tlist count]; i++) {
if ([touchesSet containsObject:[tlist objectAtIndex:i]]) {
UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseBegan) {
- continue;
- }
int tid = [self getTouchIDForTouch:touch];
ERR_FAIL_COND(tid == -1);
CGPoint touchPoint = [touch locationInView:self];
@@ -375,9 +385,6 @@ static const int max_touches = 8;
for (unsigned int i = 0; i < [tlist count]; i++) {
if ([touches containsObject:[tlist objectAtIndex:i]]) {
UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseMoved) {
- continue;
- }
int tid = [self getTouchIDForTouch:touch];
ERR_FAIL_COND(tid == -1);
CGPoint touchPoint = [touch locationInView:self];
@@ -392,9 +399,6 @@ static const int max_touches = 8;
for (unsigned int i = 0; i < [tlist count]; i++) {
if ([touches containsObject:[tlist objectAtIndex:i]]) {
UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseEnded) {
- continue;
- }
int tid = [self getTouchIDForTouch:touch];
ERR_FAIL_COND(tid == -1);
[self removeTouch:touch];
@@ -409,9 +413,6 @@ static const int max_touches = 8;
for (unsigned int i = 0; i < [tlist count]; i++) {
if ([touches containsObject:[tlist objectAtIndex:i]]) {
UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseCancelled) {
- continue;
- }
int tid = [self getTouchIDForTouch:touch];
ERR_FAIL_COND(tid == -1);
DisplayServerIPhone::get_singleton()->touches_cancelled(tid);
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
new file mode 100644
index 0000000000..ca3bd808d1
--- /dev/null
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -0,0 +1,44 @@
+/*************************************************************************/
+/* godot_view_gesture_recognizer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// GLViewGestureRecognizer allows iOS gestures to work currectly by
+// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
+// It catches all gestures incoming to UIView and delays them for 150ms
+// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer)
+// If touch cancelation or end message is fired it fires delayed
+// begin touch immediately as well as last touch signal
+
+#import <UIKit/UIKit.h>
+
+@interface GodotViewGestureRecognizer : UIGestureRecognizer
+
+- (instancetype)init;
+
+@end
diff --git a/platform/iphone/godot_view_gesture_recognizer.m b/platform/iphone/godot_view_gesture_recognizer.m
new file mode 100644
index 0000000000..377ccd52a5
--- /dev/null
+++ b/platform/iphone/godot_view_gesture_recognizer.m
@@ -0,0 +1,171 @@
+/*************************************************************************/
+/* godot_view_gesture_recognizer.m */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "godot_view_gesture_recognizer.h"
+
+// Using same delay interval that is used for `UIScrollView`
+const NSTimeInterval kGLGestureDelayInterval = 0.150;
+
+// Minimum distance for touches to move to fire
+// a delay timer before scheduled time.
+// Should be the low enough to not cause issues with dragging
+// but big enough to allow click to work.
+const CGFloat kGLGestureMovementDistance = 0.5;
+
+@interface GodotViewGestureRecognizer ()
+
+// Timer used to delay begin touch message.
+// Should work as simple emulation of UIDelayedAction
+@property(strong, nonatomic) NSTimer *delayTimer;
+
+// Delayed touch parameters
+@property(strong, nonatomic) NSSet *delayedTouches;
+@property(strong, nonatomic) UIEvent *delayedEvent;
+
+@end
+
+@implementation GodotViewGestureRecognizer
+
+- (instancetype)init {
+ self = [super init];
+
+ self.cancelsTouchesInView = YES;
+ self.delaysTouchesBegan = YES;
+ self.delaysTouchesEnded = YES;
+
+ return self;
+}
+
+- (void)dealloc {
+ if (self.delayTimer) {
+ [self.delayTimer invalidate];
+ self.delayTimer = nil;
+ }
+
+ if (self.delayedTouches) {
+ self.delayedTouches = nil;
+ }
+
+ if (self.delayedEvent) {
+ self.delayedEvent = nil;
+ }
+
+ [super dealloc];
+}
+
+- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+
+ self.delayedTouches = touches;
+ self.delayedEvent = event;
+
+ self.delayTimer = [NSTimer
+ scheduledTimerWithTimeInterval:kGLGestureDelayInterval
+ target:self
+ selector:@selector(fireDelayedTouches:)
+ userInfo:nil
+ repeats:NO];
+}
+
+- (void)fireDelayedTouches:(id)timer {
+ [self.delayTimer invalidate];
+ self.delayTimer = nil;
+
+ if (self.delayedTouches) {
+ [self.view touchesBegan:self.delayedTouches withEvent:self.delayedEvent];
+ }
+
+ self.delayedTouches = nil;
+ self.delayedEvent = nil;
+}
+
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan];
+ [self delayTouches:cleared andEvent:event];
+ [cleared release];
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved];
+
+ if (self.delayTimer) {
+ // We should check if movement was significant enough to fire an event
+ // for dragging to work correctly.
+ for (UITouch *touch in cleared) {
+ CGPoint from = [touch locationInView:self.view];
+ CGPoint to = [touch previousLocationInView:self.view];
+ CGFloat xDistance = from.x - to.x;
+ CGFloat yDistance = from.y - to.y;
+
+ CGFloat distance = sqrt(xDistance * xDistance + yDistance * yDistance);
+
+ // Early exit, since one of touches has moved enough to fire a drag event.
+ if (distance > kGLGestureMovementDistance) {
+ [self.delayTimer fire];
+ [self.view touchesMoved:cleared withEvent:event];
+ [cleared release];
+ return;
+ }
+ }
+
+ [cleared release];
+ return;
+ }
+
+ [self.view touchesMoved:cleared withEvent:event];
+ [cleared release];
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded];
+ [self.view touchesEnded:cleared withEvent:event];
+ [cleared release];
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+ [self.view touchesCancelled:touches withEvent:event];
+};
+
+- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave {
+ NSMutableSet *cleared = [touches mutableCopy];
+
+ for (UITouch *touch in touches) {
+ if (touch.phase != phaseToSave) {
+ [cleared removeObject:touch];
+ }
+ }
+
+ return cleared;
+}
+
+@end
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 5e209a6e6b..ffe60ad582 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2793,7 +2793,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window
- [wd.window_object orderOut:nil];
+ if ([wd.window_object isVisible]) {
+ [wd.window_object orderOut:nil];
+ }
wd.borderless = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
@@ -2807,7 +2809,13 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
[wd.window_object setFrame:frameRect display:NO];
}
_update_window(wd);
- [wd.window_object makeKeyAndOrderFront:nil];
+ if ([wd.window_object isVisible]) {
+ if (wd.no_focus) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
+ }
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
wd.on_top = p_enabled;
@@ -2875,7 +2883,11 @@ void DisplayServerOSX::window_move_to_foreground(WindowID p_window) {
const WindowData &wd = windows[p_window];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
- [wd.window_object makeKeyAndOrderFront:nil];
+ if (wd.no_focus) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
}
bool DisplayServerOSX::window_can_draw(WindowID p_window) const {
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 73f17060df..bd9e4f5bde 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -174,7 +174,7 @@ void Node3D::_notification(int p_what) {
ERR_FAIL_COND(!data.viewport);
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_enter_world);
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) {
@@ -202,7 +202,7 @@ void Node3D::_notification(int p_what) {
#endif
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_exit_world);
}
data.viewport = nullptr;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index d1bf038b8d..d6d1134cc9 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -434,7 +434,7 @@ void CanvasItem::_update_callback() {
notification(NOTIFICATION_DRAW);
emit_signal(SceneStringNames::get_singleton()->draw);
if (get_script_instance()) {
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_draw);
}
current_item_drawn = nullptr;
drawing = false;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 88f9730f78..cdc06c7c5d 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -55,15 +55,13 @@ void Node::_notification(int p_notification) {
case NOTIFICATION_PROCESS: {
if (get_script_instance()) {
Variant time = get_process_delta_time();
- const Variant *ptr[1] = { &time };
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_process, time);
}
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
if (get_script_instance()) {
Variant time = get_physics_process_delta_time();
- const Variant *ptr[1] = { &time };
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_physics_process, time);
}
} break;
@@ -146,7 +144,7 @@ void Node::_notification(int p_notification) {
set_physics_process(true);
}
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_ready);
}
} break;
@@ -216,7 +214,7 @@ void Node::_propagate_enter_tree() {
notification(NOTIFICATION_ENTER_TREE);
if (get_script_instance()) {
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_enter_tree);
}
emit_signal(SceneStringNames::get_singleton()->tree_entered);
@@ -264,7 +262,7 @@ void Node::_propagate_exit_tree() {
data.blocked--;
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0);
+ get_script_instance()->call(SceneStringNames::get_singleton()->_exit_tree);
}
emit_signal(SceneStringNames::get_singleton()->tree_exiting);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index d6159e089b..75b3d7a73d 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -250,11 +250,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL) {
- nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- } else {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
- }
+ nodes[i]->call(p_function, VARIANT_ARG_PASS);
} else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
}
@@ -267,11 +263,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
}
if (p_call_flags & GROUP_CALL_REALTIME) {
- if (p_call_flags & GROUP_CALL_MULTILEVEL) {
- nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
- } else {
- nodes[i]->call(p_function, VARIANT_ARG_PASS);
- }
+ nodes[i]->call(p_function, VARIANT_ARG_PASS);
} else {
MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
}
@@ -883,7 +875,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
continue;
}
- n->call_multilevel(p_method, (const Variant **)v, 1);
+ n->call(p_method, (const Variant **)v, 1);
//ERR_FAIL_COND(node_count != g.nodes.size());
}
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 41dc49bc64..0f74f2e973 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -223,7 +223,6 @@ public:
GROUP_CALL_REVERSE = 1,
GROUP_CALL_REALTIME = 2,
GROUP_CALL_UNIQUE = 4,
- GROUP_CALL_MULTILEVEL = 8,
};
_FORCE_INLINE_ Window *get_root() const { return root; }
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 1c259b7d32..16d0325881 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1607,7 +1607,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
}
if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) {
- control->call_multilevel(SceneStringNames::get_singleton()->_gui_input, ev);
+ control->call(SceneStringNames::get_singleton()->_gui_input, ev);
}
if (!control->is_inside_tree() || control->is_set_as_toplevel()) {
@@ -2306,7 +2306,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.key_focus) {
gui.key_event_accepted = false;
if (gui.key_focus->can_process()) {
- gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, p_event);
+ gui.key_focus->call(SceneStringNames::get_singleton()->_gui_input, p_event);
if (gui.key_focus) { //maybe lost it
gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input, p_event);
}
@@ -2516,7 +2516,7 @@ void Viewport::_drop_mouse_focus() {
mb->set_global_position(c->get_local_mouse_position());
mb->set_button_index(i + 1);
mb->set_pressed(false);
- c->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb);
+ c->call(SceneStringNames::get_singleton()->_gui_input, mb);
}
}
}
@@ -2581,7 +2581,7 @@ void Viewport::_post_gui_grab_click_focus() {
mb->set_position(click);
mb->set_button_index(i + 1);
mb->set_pressed(false);
- gui.mouse_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb);
+ gui.mouse_focus->call(SceneStringNames::get_singleton()->_gui_input, mb);
}
}
diff --git a/tests/SCsub b/tests/SCsub
index cb1d35b12f..9c32eb8ec3 100644
--- a/tests/SCsub
+++ b/tests/SCsub
@@ -3,7 +3,13 @@
Import("env")
env.tests_sources = []
-env.add_source_files(env.tests_sources, "*.cpp")
-lib = env.add_library("tests", env.tests_sources)
+env_tests = env.Clone()
+
+# Enable test framework and inform it of configuration method.
+env_tests.Append(CPPDEFINES=["DOCTEST_CONFIG_IMPLEMENT"])
+
+env_tests.add_source_files(env.tests_sources, "*.cpp")
+
+lib = env_tests.add_library("tests", env.tests_sources)
env.Prepend(LIBS=[lib])
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 91eff28f86..0fb9f2fcda 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -49,6 +49,8 @@
#include "test_string.h"
#include "test_validate_testing.h"
+#include "modules/modules_tests.gen.h"
+
#include "thirdparty/doctest/doctest.h"
const char **tests_get_names() {