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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp24
-rw-r--r--modules/gdscript/gdscript_compiler.cpp4
2 files changed, 6 insertions, 22 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index bdca64c146..5da2bb5cc1 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -2621,25 +2621,6 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
GDScriptParser::DataType result_type;
- // Reduce index first. If it's a constant StringName, use attribute instead.
- if (!p_subscript->is_attribute) {
- if (p_subscript->index == nullptr) {
- return;
- }
- reduce_expression(p_subscript->index);
-
- if (p_subscript->index->is_constant && p_subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
- GDScriptParser::IdentifierNode *attribute = parser->alloc_node<GDScriptParser::IdentifierNode>();
- // Copy location for better error message.
- attribute->start_line = p_subscript->index->start_line;
- attribute->end_line = p_subscript->index->end_line;
- attribute->leftmost_column = p_subscript->index->leftmost_column;
- attribute->rightmost_column = p_subscript->index->rightmost_column;
- p_subscript->is_attribute = true;
- p_subscript->attribute = attribute;
- }
- }
-
if (p_subscript->is_attribute) {
if (p_subscript->attribute == nullptr) {
return;
@@ -2682,7 +2663,10 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
}
}
} else {
- // Index was already reduced before.
+ if (p_subscript->index == nullptr) {
+ return;
+ }
+ reduce_expression(p_subscript->index);
if (p_subscript->base->is_constant && p_subscript->index->is_constant) {
// Just try to get it.
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 7429e3cc0b..060ee7b058 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -680,9 +680,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
name = subscript->attribute->name;
named = true;
} else {
- if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
+ if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
// Also, somehow, named (speed up anyway).
- name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
+ name = subscript->index->reduced_value;
named = true;
} else {
// Regular indexing.