diff options
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index ddc3a8049f..cca2917728 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2818,12 +2818,15 @@ void RendererStorageRD::MaterialData::update_textures(const Map<StringName, Vari case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO: { rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_BLACK); } break; - case ShaderLanguage::ShaderNode::Uniform::HINT_NONE: { - rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_NORMAL); - } break; case ShaderLanguage::ShaderNode::Uniform::HINT_ANISOTROPY: { rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_ANISO); } break; + case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: { + rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_NORMAL); + } break; + case ShaderLanguage::ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL: { + rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_NORMAL); + } break; default: { rd_texture = singleton->texture_rd_get_default(DEFAULT_RD_TEXTURE_WHITE); } break; |