diff options
143 files changed, 1748 insertions, 1128 deletions
diff --git a/core/core_constants.cpp b/core/core_constants.cpp index 5abfee05bf..f40928350a 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -104,12 +104,12 @@ static Vector<_CoreConstant> _global_constants; #endif -VARIANT_ENUM_CAST(KeyList); +VARIANT_ENUM_CAST(Key); VARIANT_ENUM_CAST(KeyModifierMask); -VARIANT_ENUM_CAST(ButtonList); -VARIANT_ENUM_CAST(JoyButtonList); -VARIANT_ENUM_CAST(JoyAxisList); -VARIANT_ENUM_CAST(MidiMessageList); +VARIANT_ENUM_CAST(MouseButton); +VARIANT_ENUM_CAST(JoyButton); +VARIANT_ENUM_CAST(JoyAxis); +VARIANT_ENUM_CAST(MIDIMessage); void register_global_constants() { BIND_CORE_ENUM_CONSTANT(SIDE_LEFT); @@ -397,20 +397,20 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(KEY_MASK_GROUP_SWITCH); // mouse - BIND_CORE_ENUM_CONSTANT(BUTTON_LEFT); - BIND_CORE_ENUM_CONSTANT(BUTTON_RIGHT); - BIND_CORE_ENUM_CONSTANT(BUTTON_MIDDLE); - BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON1); - BIND_CORE_ENUM_CONSTANT(BUTTON_XBUTTON2); - BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_UP); - BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_DOWN); - BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_LEFT); - BIND_CORE_ENUM_CONSTANT(BUTTON_WHEEL_RIGHT); - BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_LEFT); - BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_RIGHT); - BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_MIDDLE); - BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON1); - BIND_CORE_ENUM_CONSTANT(BUTTON_MASK_XBUTTON2); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_LEFT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_RIGHT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MIDDLE); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON1); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_XBUTTON2); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_UP); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_DOWN); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_LEFT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_WHEEL_RIGHT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_LEFT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_RIGHT); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_MIDDLE); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON1); + BIND_CORE_ENUM_CONSTANT(MOUSE_BUTTON_MASK_XBUTTON2); // Joypad buttons BIND_CORE_ENUM_CONSTANT(JOY_BUTTON_INVALID); diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt index 668a531b1f..f2a3135b05 100644 --- a/core/input/gamecontrollerdb.txt +++ b/core/input/gamecontrollerdb.txt @@ -13,10 +13,8 @@ 03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, 03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00015900000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, -03000000c82d00065280000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, 03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, 03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, @@ -40,6 +38,7 @@ 03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, 03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, 030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, 030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, 03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, @@ -202,7 +201,7 @@ 03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, 030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, -030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows, 03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, 03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -290,8 +289,8 @@ 03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, 0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, 030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, -03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,righttrigger:b5,platform:Windows, -03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,start:b9,dpup:-a4,dpdown:+a4,dpleft:-a3,dpright:+a3,rightshoulder:b4,righttrigger:b5,x:b3,y:b0,platform:Windows, +03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows, +03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, 030000005e0400008e02000000007801,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, 03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, @@ -335,7 +334,7 @@ 03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, 030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, -0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:+a3,righty:+a4,start:b4,x:b2,y:b3,platform:Windows, +0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows, 030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000ff02000000007801,Xbox One Elite Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, 030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, @@ -383,6 +382,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, 030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Mac OS X, 030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -425,7 +425,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, 03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, -030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X, 03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, 030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, 030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, @@ -460,7 +460,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, 030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, 0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, -030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, 03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, @@ -468,6 +468,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, 03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, 03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X, 03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, 03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, 03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, @@ -526,13 +527,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, 05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00000031000011010000,8BitDo Wireless Adapter (DInput),a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, -050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,start:b7,x:b2,y:b3,platform:Linux, 05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, 05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, 05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -565,6 +567,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, @@ -628,7 +631,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, 030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, -050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Linux, +050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, 05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, @@ -673,7 +676,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux, 060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, 030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, 03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b0,y:b3,platform:Linux, @@ -690,6 +693,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux, 19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux, 030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux, 05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, 05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, 03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux, @@ -705,8 +709,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, 030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, 030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, -05000000491900000204000000000000,PG-9118,x:b76,a:b73,b:b74,y:b77,back:b83,start:b84,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b79,lefttrigger:b81,rightshoulder:b80,righttrigger:b82,leftstick:b86,rightstick:b87,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux, 0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000491900000204000000000000,PG-9118,a:b73,b:b74,back:b83,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b79,leftstick:b86,lefttrigger:b81,leftx:a0,lefty:a1,rightshoulder:b80,rightstick:b87,righttrigger:b82,rightx:a2,righty:a3,start:b84,x:b76,y:b77,platform:Linux, 030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, 03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -783,8 +787,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005f140000c501000010010000,SHANWAN Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000e60c000000006800,Sony DualSense,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux, +050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000e60c000000016800,Sony DualSense ,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux, 03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, 030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, @@ -792,7 +801,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, -03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, 03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, 03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, @@ -809,7 +817,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, 03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, 030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, -030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux, +030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, 030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, 030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, 030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, @@ -864,7 +872,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, 03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, 03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, -03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b6,leftshoulder:b4,rightshoulder:b5,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0, # Android 05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android, @@ -888,7 +895,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b3,y:b2,platform:Android, 64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, -7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Android, +7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android, 050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, 37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, 4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, @@ -936,8 +943,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2, 4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, 050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, 050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, -050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,,platform:iOS, 050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, 05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, 05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, 05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, diff --git a/core/input/godotcontrollerdb.txt b/core/input/godotcontrollerdb.txt index c43cd6c8ac..db612f04d2 100644 --- a/core/input/godotcontrollerdb.txt +++ b/core/input/godotcontrollerdb.txt @@ -28,6 +28,7 @@ MacOSX05832060,iBuffalo BSGP801,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulde Linux0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript Windows0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpleft:-a0,dpdown:+a1,dpright:+a0,platform:Javascript MacOSX0e8f3013,HuiJia USB GamePad,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftshoulder:b6,rightshoulder:b7,dpup:-a4,dpleft:-a3,dpdown:+a4,dpright:+a3,platform:Javascript +Linux046dc216,046d-c216-Logitech Logitech Dual Action,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:-a5,dpleft:-a4,dpdown:+a5,dpright:+a4,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Javascript # UWP __UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:UWP, diff --git a/core/input/input.cpp b/core/input/input.cpp index 3a8c1c1628..627944210f 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -560,11 +560,11 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em button_event->set_position(st->get_position()); button_event->set_global_position(st->get_position()); button_event->set_pressed(st->is_pressed()); - button_event->set_button_index(BUTTON_LEFT); + button_event->set_button_index(MOUSE_BUTTON_LEFT); if (st->is_pressed()) { - button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1))); + button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1))); } else { - button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); } _parse_input_event_impl(button_event, true); @@ -792,8 +792,8 @@ void Input::ensure_touch_mouse_raised() { button_event->set_position(mouse_pos); button_event->set_global_position(mouse_pos); button_event->set_pressed(false); - button_event->set_button_index(BUTTON_LEFT); - button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1))); + button_event->set_button_index(MOUSE_BUTTON_LEFT); + button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); _parse_input_event_impl(button_event, true); } @@ -907,7 +907,7 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) { // no event? } -void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { +void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) { _THREAD_SAFE_METHOD_; ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); @@ -921,12 +921,12 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { //when changing direction quickly, insert fake event to release pending inputmap actions float last = joy.last_axis[p_axis]; if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { - JoyAxis jx; + JoyAxisValue jx; jx.min = p_value.min; jx.value = p_value.value < 0.5 ? 0.6 : 0.4; joy_axis(p_device, p_axis, jx); } else if (ABS(last) > 0.5 && last * p_value.value <= 0) { - JoyAxis jx; + JoyAxisValue jx; jx.min = p_value.min; jx.value = last > 0 ? 0.1 : -0.1; joy_axis(p_device, p_axis, jx); @@ -1206,22 +1206,22 @@ void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, J } } -JoyButtonList Input::_get_output_button(String output) { +JoyButton Input::_get_output_button(String output) { for (int i = 0; i < JOY_BUTTON_SDL_MAX; i++) { if (output == _joy_buttons[i]) { - return JoyButtonList(i); + return JoyButton(i); } } - return JoyButtonList::JOY_BUTTON_INVALID; + return JoyButton::JOY_BUTTON_INVALID; } -JoyAxisList Input::_get_output_axis(String output) { +JoyAxis Input::_get_output_axis(String output) { for (int i = 0; i < JOY_AXIS_SDL_MAX; i++) { if (output == _joy_axes[i]) { - return JoyAxisList(i); + return JoyAxis(i); } } - return JoyAxisList::JOY_AXIS_INVALID; + return JoyAxis::JOY_AXIS_INVALID; } void Input::parse_mapping(String p_mapping) { @@ -1279,8 +1279,8 @@ void Input::parse_mapping(String p_mapping) { input = input.left(input.length() - 1); } - JoyButtonList output_button = _get_output_button(output); - JoyAxisList output_axis = _get_output_axis(output); + JoyButton output_button = _get_output_button(output); + JoyAxis output_axis = _get_output_axis(output); ERR_CONTINUE_MSG(output_button == JOY_BUTTON_INVALID && output_axis == JOY_AXIS_INVALID, String(entry[idx] + "\nUnrecognised output string: " + output)); ERR_CONTINUE_MSG(output_button != JOY_BUTTON_INVALID && output_axis != JOY_AXIS_INVALID, diff --git a/core/input/input.h b/core/input/input.h index 0e3af42381..99b45db325 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -91,7 +91,7 @@ public: JOYPADS_MAX = 16, }; - struct JoyAxis { + struct JoyAxisValue { int min; float value; }; @@ -199,10 +199,10 @@ private: JoyType outputType; union { - JoyButtonList button; + JoyButton button; struct { - JoyAxisList axis; + JoyAxis axis; JoyAxisRange range; } axis; @@ -220,8 +220,8 @@ private: JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button); JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value); void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]); - JoyButtonList _get_output_button(String output); - JoyAxisList _get_output_axis(String output); + JoyButton _get_output_button(String output); + JoyAxis _get_output_axis(String output); void _button_event(int p_device, int p_index, bool p_pressed); void _axis_event(int p_device, int p_axis, float p_value); @@ -325,7 +325,7 @@ public: void parse_mapping(String p_mapping); void joy_button(int p_device, int p_button, bool p_pressed); - void joy_axis(int p_device, int p_axis, const JoyAxis &p_value); + void joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value); void joy_hat(int p_device, int p_val); void add_joy_mapping(String p_mapping, bool p_update_existing = false); diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index c6910d2b1f..99cc51b95e 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -619,15 +619,15 @@ String InputEventMouseButton::as_text() const { // Button int idx = get_button_index(); switch (idx) { - case BUTTON_LEFT: - case BUTTON_RIGHT: - case BUTTON_MIDDLE: - case BUTTON_WHEEL_UP: - case BUTTON_WHEEL_DOWN: - case BUTTON_WHEEL_LEFT: - case BUTTON_WHEEL_RIGHT: - case BUTTON_XBUTTON1: - case BUTTON_XBUTTON2: + case MOUSE_BUTTON_LEFT: + case MOUSE_BUTTON_RIGHT: + case MOUSE_BUTTON_MIDDLE: + case MOUSE_BUTTON_WHEEL_UP: + case MOUSE_BUTTON_WHEEL_DOWN: + case MOUSE_BUTTON_WHEEL_LEFT: + case MOUSE_BUTTON_WHEEL_RIGHT: + case MOUSE_BUTTON_XBUTTON1: + case MOUSE_BUTTON_XBUTTON2: full_string += RTR(_mouse_button_descriptions[idx - 1]); // button index starts from 1, array index starts from 0, so subtract 1 break; default: @@ -651,15 +651,15 @@ String InputEventMouseButton::to_string() { String button_string = itos(idx); switch (idx) { - case BUTTON_LEFT: - case BUTTON_RIGHT: - case BUTTON_MIDDLE: - case BUTTON_WHEEL_UP: - case BUTTON_WHEEL_DOWN: - case BUTTON_WHEEL_LEFT: - case BUTTON_WHEEL_RIGHT: - case BUTTON_XBUTTON1: - case BUTTON_XBUTTON2: + case MOUSE_BUTTON_LEFT: + case MOUSE_BUTTON_RIGHT: + case MOUSE_BUTTON_MIDDLE: + case MOUSE_BUTTON_WHEEL_UP: + case MOUSE_BUTTON_WHEEL_DOWN: + case MOUSE_BUTTON_WHEEL_LEFT: + case MOUSE_BUTTON_WHEEL_RIGHT: + case MOUSE_BUTTON_XBUTTON1: + case MOUSE_BUTTON_XBUTTON2: button_string += " (" + RTR(_mouse_button_descriptions[idx - 1]) + ")"; // button index starts from 1, array index starts from 0, so subtract 1 break; default: @@ -761,20 +761,20 @@ String InputEventMouseMotion::to_string() { int button_mask = get_button_mask(); String button_mask_string = itos(button_mask); switch (get_button_mask()) { - case BUTTON_MASK_LEFT: - button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_LEFT - 1]) + ")"; + case MOUSE_BUTTON_MASK_LEFT: + button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_LEFT - 1]) + ")"; break; - case BUTTON_MASK_MIDDLE: - button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_MIDDLE - 1]) + ")"; + case MOUSE_BUTTON_MASK_MIDDLE: + button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_MIDDLE - 1]) + ")"; break; - case BUTTON_MASK_RIGHT: - button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_RIGHT - 1]) + ")"; + case MOUSE_BUTTON_MASK_RIGHT: + button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_RIGHT - 1]) + ")"; break; - case BUTTON_MASK_XBUTTON1: - button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON1 - 1]) + ")"; + case MOUSE_BUTTON_MASK_XBUTTON1: + button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON1 - 1]) + ")"; break; - case BUTTON_MASK_XBUTTON2: - button_mask_string += " (" + RTR(_mouse_button_descriptions[BUTTON_XBUTTON2 - 1]) + ")"; + case MOUSE_BUTTON_MASK_XBUTTON2: + button_mask_string += " (" + RTR(_mouse_button_descriptions[MOUSE_BUTTON_XBUTTON2 - 1]) + ")"; break; default: break; diff --git a/core/input/input_event.h b/core/input/input_event.h index df81b9fc75..a1e7df5969 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -42,24 +42,24 @@ * The events are pretty obvious. */ -enum ButtonList { - BUTTON_LEFT = 1, - BUTTON_RIGHT = 2, - BUTTON_MIDDLE = 3, - BUTTON_WHEEL_UP = 4, - BUTTON_WHEEL_DOWN = 5, - BUTTON_WHEEL_LEFT = 6, - BUTTON_WHEEL_RIGHT = 7, - BUTTON_XBUTTON1 = 8, - BUTTON_XBUTTON2 = 9, - BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)), - BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)), - BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)), - BUTTON_MASK_XBUTTON1 = (1 << (BUTTON_XBUTTON1 - 1)), - BUTTON_MASK_XBUTTON2 = (1 << (BUTTON_XBUTTON2 - 1)) +enum MouseButton { + MOUSE_BUTTON_LEFT = 1, + MOUSE_BUTTON_RIGHT = 2, + MOUSE_BUTTON_MIDDLE = 3, + MOUSE_BUTTON_WHEEL_UP = 4, + MOUSE_BUTTON_WHEEL_DOWN = 5, + MOUSE_BUTTON_WHEEL_LEFT = 6, + MOUSE_BUTTON_WHEEL_RIGHT = 7, + MOUSE_BUTTON_XBUTTON1 = 8, + MOUSE_BUTTON_XBUTTON2 = 9, + MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)), + MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)), + MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)), + MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)), + MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1)) }; -enum JoyButtonList { +enum JoyButton { JOY_BUTTON_INVALID = -1, JOY_BUTTON_A = 0, JOY_BUTTON_B = 1, @@ -86,7 +86,7 @@ enum JoyButtonList { JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons. }; -enum JoyAxisList { +enum JoyAxis { JOY_AXIS_INVALID = -1, JOY_AXIS_LEFT_X = 0, JOY_AXIS_LEFT_Y = 1, @@ -98,7 +98,7 @@ enum JoyAxisList { JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes. }; -enum MidiMessageList { +enum MIDIMessage { MIDI_MESSAGE_NOTE_OFF = 0x8, MIDI_MESSAGE_NOTE_ON = 0x9, MIDI_MESSAGE_AFTERTOUCH = 0xA, diff --git a/core/io/json.cpp b/core/io/json.cpp index 0d9117fdda..394cf216e8 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -347,7 +347,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in return err; } value = d; - return OK; } else if (token.type == TK_BRACKET_OPEN) { Array a; Error err = _parse_array(a, p_str, index, p_len, line, r_err_str); @@ -355,8 +354,6 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in return err; } value = a; - return OK; - } else if (token.type == TK_IDENTIFIER) { String id = token.value; if (id == "true") { @@ -369,18 +366,16 @@ Error JSON::_parse_value(Variant &value, Token &token, const char32_t *p_str, in r_err_str = "Expected 'true','false' or 'null', got '" + id + "'."; return ERR_PARSE_ERROR; } - return OK; - } else if (token.type == TK_NUMBER) { value = token.value; - return OK; } else if (token.type == TK_STRING) { value = token.value; - return OK; } else { r_err_str = "Expected value, got " + String(tk_name[token.type]) + "."; return ERR_PARSE_ERROR; } + + return OK; } Error JSON::_parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, String &r_err_str) { @@ -499,6 +494,19 @@ Error JSON::parse(const String &p_json, Variant &r_ret, String &r_err_str, int & err = _parse_value(r_ret, token, str, idx, len, r_err_line, r_err_str); + // Check if EOF is reached + // or it's a type of the next token. + if (err == OK && idx < len) { + err = _get_token(str, idx, len, token, r_err_line, r_err_str); + + if (err || token.type != TK_EOF) { + r_err_str = "Expected 'EOF'"; + // Reset return value to empty `Variant` + r_ret = Variant(); + return ERR_PARSE_ERROR; + } + } + return err; } diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 3ef70e786f..f6fe5fc070 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -45,7 +45,7 @@ enum { SPKEY = (1 << 24) }; -enum KeyList { +enum Key { /* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */ KEY_ESCAPE = SPKEY | 0x01, KEY_TAB = SPKEY | 0x02, diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 7e9da01275..25f8f22d44 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1308,730 +1308,730 @@ <constant name="SPKEY" value="16777216"> Keycodes with this bit applied are non-printable. </constant> - <constant name="KEY_ESCAPE" value="16777217" enum="KeyList"> + <constant name="KEY_ESCAPE" value="16777217" enum="Key"> Escape key. </constant> - <constant name="KEY_TAB" value="16777218" enum="KeyList"> + <constant name="KEY_TAB" value="16777218" enum="Key"> Tab key. </constant> - <constant name="KEY_BACKTAB" value="16777219" enum="KeyList"> + <constant name="KEY_BACKTAB" value="16777219" enum="Key"> Shift + Tab key. </constant> - <constant name="KEY_BACKSPACE" value="16777220" enum="KeyList"> + <constant name="KEY_BACKSPACE" value="16777220" enum="Key"> Backspace key. </constant> - <constant name="KEY_ENTER" value="16777221" enum="KeyList"> + <constant name="KEY_ENTER" value="16777221" enum="Key"> Return key (on the main keyboard). </constant> - <constant name="KEY_KP_ENTER" value="16777222" enum="KeyList"> + <constant name="KEY_KP_ENTER" value="16777222" enum="Key"> Enter key on the numeric keypad. </constant> - <constant name="KEY_INSERT" value="16777223" enum="KeyList"> + <constant name="KEY_INSERT" value="16777223" enum="Key"> Insert key. </constant> - <constant name="KEY_DELETE" value="16777224" enum="KeyList"> + <constant name="KEY_DELETE" value="16777224" enum="Key"> Delete key. </constant> - <constant name="KEY_PAUSE" value="16777225" enum="KeyList"> + <constant name="KEY_PAUSE" value="16777225" enum="Key"> Pause key. </constant> - <constant name="KEY_PRINT" value="16777226" enum="KeyList"> + <constant name="KEY_PRINT" value="16777226" enum="Key"> Print Screen key. </constant> - <constant name="KEY_SYSREQ" value="16777227" enum="KeyList"> + <constant name="KEY_SYSREQ" value="16777227" enum="Key"> System Request key. </constant> - <constant name="KEY_CLEAR" value="16777228" enum="KeyList"> + <constant name="KEY_CLEAR" value="16777228" enum="Key"> Clear key. </constant> - <constant name="KEY_HOME" value="16777229" enum="KeyList"> + <constant name="KEY_HOME" value="16777229" enum="Key"> Home key. </constant> - <constant name="KEY_END" value="16777230" enum="KeyList"> + <constant name="KEY_END" value="16777230" enum="Key"> End key. </constant> - <constant name="KEY_LEFT" value="16777231" enum="KeyList"> + <constant name="KEY_LEFT" value="16777231" enum="Key"> Left arrow key. </constant> - <constant name="KEY_UP" value="16777232" enum="KeyList"> + <constant name="KEY_UP" value="16777232" enum="Key"> Up arrow key. </constant> - <constant name="KEY_RIGHT" value="16777233" enum="KeyList"> + <constant name="KEY_RIGHT" value="16777233" enum="Key"> Right arrow key. </constant> - <constant name="KEY_DOWN" value="16777234" enum="KeyList"> + <constant name="KEY_DOWN" value="16777234" enum="Key"> Down arrow key. </constant> - <constant name="KEY_PAGEUP" value="16777235" enum="KeyList"> + <constant name="KEY_PAGEUP" value="16777235" enum="Key"> Page Up key. </constant> - <constant name="KEY_PAGEDOWN" value="16777236" enum="KeyList"> + <constant name="KEY_PAGEDOWN" value="16777236" enum="Key"> Page Down key. </constant> - <constant name="KEY_SHIFT" value="16777237" enum="KeyList"> + <constant name="KEY_SHIFT" value="16777237" enum="Key"> Shift key. </constant> - <constant name="KEY_CONTROL" value="16777238" enum="KeyList"> + <constant name="KEY_CONTROL" value="16777238" enum="Key"> Control key. </constant> - <constant name="KEY_META" value="16777239" enum="KeyList"> + <constant name="KEY_META" value="16777239" enum="Key"> Meta key. </constant> - <constant name="KEY_ALT" value="16777240" enum="KeyList"> + <constant name="KEY_ALT" value="16777240" enum="Key"> Alt key. </constant> - <constant name="KEY_CAPSLOCK" value="16777241" enum="KeyList"> + <constant name="KEY_CAPSLOCK" value="16777241" enum="Key"> Caps Lock key. </constant> - <constant name="KEY_NUMLOCK" value="16777242" enum="KeyList"> + <constant name="KEY_NUMLOCK" value="16777242" enum="Key"> Num Lock key. </constant> - <constant name="KEY_SCROLLLOCK" value="16777243" enum="KeyList"> + <constant name="KEY_SCROLLLOCK" value="16777243" enum="Key"> Scroll Lock key. </constant> - <constant name="KEY_F1" value="16777244" enum="KeyList"> + <constant name="KEY_F1" value="16777244" enum="Key"> F1 key. </constant> - <constant name="KEY_F2" value="16777245" enum="KeyList"> + <constant name="KEY_F2" value="16777245" enum="Key"> F2 key. </constant> - <constant name="KEY_F3" value="16777246" enum="KeyList"> + <constant name="KEY_F3" value="16777246" enum="Key"> F3 key. </constant> - <constant name="KEY_F4" value="16777247" enum="KeyList"> + <constant name="KEY_F4" value="16777247" enum="Key"> F4 key. </constant> - <constant name="KEY_F5" value="16777248" enum="KeyList"> + <constant name="KEY_F5" value="16777248" enum="Key"> F5 key. </constant> - <constant name="KEY_F6" value="16777249" enum="KeyList"> + <constant name="KEY_F6" value="16777249" enum="Key"> F6 key. </constant> - <constant name="KEY_F7" value="16777250" enum="KeyList"> + <constant name="KEY_F7" value="16777250" enum="Key"> F7 key. </constant> - <constant name="KEY_F8" value="16777251" enum="KeyList"> + <constant name="KEY_F8" value="16777251" enum="Key"> F8 key. </constant> - <constant name="KEY_F9" value="16777252" enum="KeyList"> + <constant name="KEY_F9" value="16777252" enum="Key"> F9 key. </constant> - <constant name="KEY_F10" value="16777253" enum="KeyList"> + <constant name="KEY_F10" value="16777253" enum="Key"> F10 key. </constant> - <constant name="KEY_F11" value="16777254" enum="KeyList"> + <constant name="KEY_F11" value="16777254" enum="Key"> F11 key. </constant> - <constant name="KEY_F12" value="16777255" enum="KeyList"> + <constant name="KEY_F12" value="16777255" enum="Key"> F12 key. </constant> - <constant name="KEY_F13" value="16777256" enum="KeyList"> + <constant name="KEY_F13" value="16777256" enum="Key"> F13 key. </constant> - <constant name="KEY_F14" value="16777257" enum="KeyList"> + <constant name="KEY_F14" value="16777257" enum="Key"> F14 key. </constant> - <constant name="KEY_F15" value="16777258" enum="KeyList"> + <constant name="KEY_F15" value="16777258" enum="Key"> F15 key. </constant> - <constant name="KEY_F16" value="16777259" enum="KeyList"> + <constant name="KEY_F16" value="16777259" enum="Key"> F16 key. </constant> - <constant name="KEY_KP_MULTIPLY" value="16777345" enum="KeyList"> + <constant name="KEY_KP_MULTIPLY" value="16777345" enum="Key"> Multiply (*) key on the numeric keypad. </constant> - <constant name="KEY_KP_DIVIDE" value="16777346" enum="KeyList"> + <constant name="KEY_KP_DIVIDE" value="16777346" enum="Key"> Divide (/) key on the numeric keypad. </constant> - <constant name="KEY_KP_SUBTRACT" value="16777347" enum="KeyList"> + <constant name="KEY_KP_SUBTRACT" value="16777347" enum="Key"> Subtract (-) key on the numeric keypad. </constant> - <constant name="KEY_KP_PERIOD" value="16777348" enum="KeyList"> + <constant name="KEY_KP_PERIOD" value="16777348" enum="Key"> Period (.) key on the numeric keypad. </constant> - <constant name="KEY_KP_ADD" value="16777349" enum="KeyList"> + <constant name="KEY_KP_ADD" value="16777349" enum="Key"> Add (+) key on the numeric keypad. </constant> - <constant name="KEY_KP_0" value="16777350" enum="KeyList"> + <constant name="KEY_KP_0" value="16777350" enum="Key"> Number 0 on the numeric keypad. </constant> - <constant name="KEY_KP_1" value="16777351" enum="KeyList"> + <constant name="KEY_KP_1" value="16777351" enum="Key"> Number 1 on the numeric keypad. </constant> - <constant name="KEY_KP_2" value="16777352" enum="KeyList"> + <constant name="KEY_KP_2" value="16777352" enum="Key"> Number 2 on the numeric keypad. </constant> - <constant name="KEY_KP_3" value="16777353" enum="KeyList"> + <constant name="KEY_KP_3" value="16777353" enum="Key"> Number 3 on the numeric keypad. </constant> - <constant name="KEY_KP_4" value="16777354" enum="KeyList"> + <constant name="KEY_KP_4" value="16777354" enum="Key"> Number 4 on the numeric keypad. </constant> - <constant name="KEY_KP_5" value="16777355" enum="KeyList"> + <constant name="KEY_KP_5" value="16777355" enum="Key"> Number 5 on the numeric keypad. </constant> - <constant name="KEY_KP_6" value="16777356" enum="KeyList"> + <constant name="KEY_KP_6" value="16777356" enum="Key"> Number 6 on the numeric keypad. </constant> - <constant name="KEY_KP_7" value="16777357" enum="KeyList"> + <constant name="KEY_KP_7" value="16777357" enum="Key"> Number 7 on the numeric keypad. </constant> - <constant name="KEY_KP_8" value="16777358" enum="KeyList"> + <constant name="KEY_KP_8" value="16777358" enum="Key"> Number 8 on the numeric keypad. </constant> - <constant name="KEY_KP_9" value="16777359" enum="KeyList"> + <constant name="KEY_KP_9" value="16777359" enum="Key"> Number 9 on the numeric keypad. </constant> - <constant name="KEY_SUPER_L" value="16777260" enum="KeyList"> + <constant name="KEY_SUPER_L" value="16777260" enum="Key"> Left Super key (Windows key). </constant> - <constant name="KEY_SUPER_R" value="16777261" enum="KeyList"> + <constant name="KEY_SUPER_R" value="16777261" enum="Key"> Right Super key (Windows key). </constant> - <constant name="KEY_MENU" value="16777262" enum="KeyList"> + <constant name="KEY_MENU" value="16777262" enum="Key"> Context menu key. </constant> - <constant name="KEY_HYPER_L" value="16777263" enum="KeyList"> + <constant name="KEY_HYPER_L" value="16777263" enum="Key"> Left Hyper key. </constant> - <constant name="KEY_HYPER_R" value="16777264" enum="KeyList"> + <constant name="KEY_HYPER_R" value="16777264" enum="Key"> Right Hyper key. </constant> - <constant name="KEY_HELP" value="16777265" enum="KeyList"> + <constant name="KEY_HELP" value="16777265" enum="Key"> Help key. </constant> - <constant name="KEY_DIRECTION_L" value="16777266" enum="KeyList"> + <constant name="KEY_DIRECTION_L" value="16777266" enum="Key"> Left Direction key. </constant> - <constant name="KEY_DIRECTION_R" value="16777267" enum="KeyList"> + <constant name="KEY_DIRECTION_R" value="16777267" enum="Key"> Right Direction key. </constant> - <constant name="KEY_BACK" value="16777280" enum="KeyList"> + <constant name="KEY_BACK" value="16777280" enum="Key"> Media back key. Not to be confused with the Back button on an Android device. </constant> - <constant name="KEY_FORWARD" value="16777281" enum="KeyList"> + <constant name="KEY_FORWARD" value="16777281" enum="Key"> Media forward key. </constant> - <constant name="KEY_STOP" value="16777282" enum="KeyList"> + <constant name="KEY_STOP" value="16777282" enum="Key"> Media stop key. </constant> - <constant name="KEY_REFRESH" value="16777283" enum="KeyList"> + <constant name="KEY_REFRESH" value="16777283" enum="Key"> Media refresh key. </constant> - <constant name="KEY_VOLUMEDOWN" value="16777284" enum="KeyList"> + <constant name="KEY_VOLUMEDOWN" value="16777284" enum="Key"> Volume down key. </constant> - <constant name="KEY_VOLUMEMUTE" value="16777285" enum="KeyList"> + <constant name="KEY_VOLUMEMUTE" value="16777285" enum="Key"> Mute volume key. </constant> - <constant name="KEY_VOLUMEUP" value="16777286" enum="KeyList"> + <constant name="KEY_VOLUMEUP" value="16777286" enum="Key"> Volume up key. </constant> - <constant name="KEY_BASSBOOST" value="16777287" enum="KeyList"> + <constant name="KEY_BASSBOOST" value="16777287" enum="Key"> Bass Boost key. </constant> - <constant name="KEY_BASSUP" value="16777288" enum="KeyList"> + <constant name="KEY_BASSUP" value="16777288" enum="Key"> Bass up key. </constant> - <constant name="KEY_BASSDOWN" value="16777289" enum="KeyList"> + <constant name="KEY_BASSDOWN" value="16777289" enum="Key"> Bass down key. </constant> - <constant name="KEY_TREBLEUP" value="16777290" enum="KeyList"> + <constant name="KEY_TREBLEUP" value="16777290" enum="Key"> Treble up key. </constant> - <constant name="KEY_TREBLEDOWN" value="16777291" enum="KeyList"> + <constant name="KEY_TREBLEDOWN" value="16777291" enum="Key"> Treble down key. </constant> - <constant name="KEY_MEDIAPLAY" value="16777292" enum="KeyList"> + <constant name="KEY_MEDIAPLAY" value="16777292" enum="Key"> Media play key. </constant> - <constant name="KEY_MEDIASTOP" value="16777293" enum="KeyList"> + <constant name="KEY_MEDIASTOP" value="16777293" enum="Key"> Media stop key. </constant> - <constant name="KEY_MEDIAPREVIOUS" value="16777294" enum="KeyList"> + <constant name="KEY_MEDIAPREVIOUS" value="16777294" enum="Key"> Previous song key. </constant> - <constant name="KEY_MEDIANEXT" value="16777295" enum="KeyList"> + <constant name="KEY_MEDIANEXT" value="16777295" enum="Key"> Next song key. </constant> - <constant name="KEY_MEDIARECORD" value="16777296" enum="KeyList"> + <constant name="KEY_MEDIARECORD" value="16777296" enum="Key"> Media record key. </constant> - <constant name="KEY_HOMEPAGE" value="16777297" enum="KeyList"> + <constant name="KEY_HOMEPAGE" value="16777297" enum="Key"> Home page key. </constant> - <constant name="KEY_FAVORITES" value="16777298" enum="KeyList"> + <constant name="KEY_FAVORITES" value="16777298" enum="Key"> Favorites key. </constant> - <constant name="KEY_SEARCH" value="16777299" enum="KeyList"> + <constant name="KEY_SEARCH" value="16777299" enum="Key"> Search key. </constant> - <constant name="KEY_STANDBY" value="16777300" enum="KeyList"> + <constant name="KEY_STANDBY" value="16777300" enum="Key"> Standby key. </constant> - <constant name="KEY_OPENURL" value="16777301" enum="KeyList"> + <constant name="KEY_OPENURL" value="16777301" enum="Key"> Open URL / Launch Browser key. </constant> - <constant name="KEY_LAUNCHMAIL" value="16777302" enum="KeyList"> + <constant name="KEY_LAUNCHMAIL" value="16777302" enum="Key"> Launch Mail key. </constant> - <constant name="KEY_LAUNCHMEDIA" value="16777303" enum="KeyList"> + <constant name="KEY_LAUNCHMEDIA" value="16777303" enum="Key"> Launch Media key. </constant> - <constant name="KEY_LAUNCH0" value="16777304" enum="KeyList"> + <constant name="KEY_LAUNCH0" value="16777304" enum="Key"> Launch Shortcut 0 key. </constant> - <constant name="KEY_LAUNCH1" value="16777305" enum="KeyList"> + <constant name="KEY_LAUNCH1" value="16777305" enum="Key"> Launch Shortcut 1 key. </constant> - <constant name="KEY_LAUNCH2" value="16777306" enum="KeyList"> + <constant name="KEY_LAUNCH2" value="16777306" enum="Key"> Launch Shortcut 2 key. </constant> - <constant name="KEY_LAUNCH3" value="16777307" enum="KeyList"> + <constant name="KEY_LAUNCH3" value="16777307" enum="Key"> Launch Shortcut 3 key. </constant> - <constant name="KEY_LAUNCH4" value="16777308" enum="KeyList"> + <constant name="KEY_LAUNCH4" value="16777308" enum="Key"> Launch Shortcut 4 key. </constant> - <constant name="KEY_LAUNCH5" value="16777309" enum="KeyList"> + <constant name="KEY_LAUNCH5" value="16777309" enum="Key"> Launch Shortcut 5 key. </constant> - <constant name="KEY_LAUNCH6" value="16777310" enum="KeyList"> + <constant name="KEY_LAUNCH6" value="16777310" enum="Key"> Launch Shortcut 6 key. </constant> - <constant name="KEY_LAUNCH7" value="16777311" enum="KeyList"> + <constant name="KEY_LAUNCH7" value="16777311" enum="Key"> Launch Shortcut 7 key. </constant> - <constant name="KEY_LAUNCH8" value="16777312" enum="KeyList"> + <constant name="KEY_LAUNCH8" value="16777312" enum="Key"> Launch Shortcut 8 key. </constant> - <constant name="KEY_LAUNCH9" value="16777313" enum="KeyList"> + <constant name="KEY_LAUNCH9" value="16777313" enum="Key"> Launch Shortcut 9 key. </constant> - <constant name="KEY_LAUNCHA" value="16777314" enum="KeyList"> + <constant name="KEY_LAUNCHA" value="16777314" enum="Key"> Launch Shortcut A key. </constant> - <constant name="KEY_LAUNCHB" value="16777315" enum="KeyList"> + <constant name="KEY_LAUNCHB" value="16777315" enum="Key"> Launch Shortcut B key. </constant> - <constant name="KEY_LAUNCHC" value="16777316" enum="KeyList"> + <constant name="KEY_LAUNCHC" value="16777316" enum="Key"> Launch Shortcut C key. </constant> - <constant name="KEY_LAUNCHD" value="16777317" enum="KeyList"> + <constant name="KEY_LAUNCHD" value="16777317" enum="Key"> Launch Shortcut D key. </constant> - <constant name="KEY_LAUNCHE" value="16777318" enum="KeyList"> + <constant name="KEY_LAUNCHE" value="16777318" enum="Key"> Launch Shortcut E key. </constant> - <constant name="KEY_LAUNCHF" value="16777319" enum="KeyList"> + <constant name="KEY_LAUNCHF" value="16777319" enum="Key"> Launch Shortcut F key. </constant> - <constant name="KEY_UNKNOWN" value="33554431" enum="KeyList"> + <constant name="KEY_UNKNOWN" value="33554431" enum="Key"> Unknown key. </constant> - <constant name="KEY_SPACE" value="32" enum="KeyList"> + <constant name="KEY_SPACE" value="32" enum="Key"> Space key. </constant> - <constant name="KEY_EXCLAM" value="33" enum="KeyList"> + <constant name="KEY_EXCLAM" value="33" enum="Key"> ! key. </constant> - <constant name="KEY_QUOTEDBL" value="34" enum="KeyList"> + <constant name="KEY_QUOTEDBL" value="34" enum="Key"> " key. </constant> - <constant name="KEY_NUMBERSIGN" value="35" enum="KeyList"> + <constant name="KEY_NUMBERSIGN" value="35" enum="Key"> # key. </constant> - <constant name="KEY_DOLLAR" value="36" enum="KeyList"> + <constant name="KEY_DOLLAR" value="36" enum="Key"> $ key. </constant> - <constant name="KEY_PERCENT" value="37" enum="KeyList"> + <constant name="KEY_PERCENT" value="37" enum="Key"> % key. </constant> - <constant name="KEY_AMPERSAND" value="38" enum="KeyList"> + <constant name="KEY_AMPERSAND" value="38" enum="Key"> & key. </constant> - <constant name="KEY_APOSTROPHE" value="39" enum="KeyList"> + <constant name="KEY_APOSTROPHE" value="39" enum="Key"> ' key. </constant> - <constant name="KEY_PARENLEFT" value="40" enum="KeyList"> + <constant name="KEY_PARENLEFT" value="40" enum="Key"> ( key. </constant> - <constant name="KEY_PARENRIGHT" value="41" enum="KeyList"> + <constant name="KEY_PARENRIGHT" value="41" enum="Key"> ) key. </constant> - <constant name="KEY_ASTERISK" value="42" enum="KeyList"> + <constant name="KEY_ASTERISK" value="42" enum="Key"> * key. </constant> - <constant name="KEY_PLUS" value="43" enum="KeyList"> + <constant name="KEY_PLUS" value="43" enum="Key"> + key. </constant> - <constant name="KEY_COMMA" value="44" enum="KeyList"> + <constant name="KEY_COMMA" value="44" enum="Key"> , key. </constant> - <constant name="KEY_MINUS" value="45" enum="KeyList"> + <constant name="KEY_MINUS" value="45" enum="Key"> - key. </constant> - <constant name="KEY_PERIOD" value="46" enum="KeyList"> + <constant name="KEY_PERIOD" value="46" enum="Key"> . key. </constant> - <constant name="KEY_SLASH" value="47" enum="KeyList"> + <constant name="KEY_SLASH" value="47" enum="Key"> / key. </constant> - <constant name="KEY_0" value="48" enum="KeyList"> + <constant name="KEY_0" value="48" enum="Key"> Number 0. </constant> - <constant name="KEY_1" value="49" enum="KeyList"> + <constant name="KEY_1" value="49" enum="Key"> Number 1. </constant> - <constant name="KEY_2" value="50" enum="KeyList"> + <constant name="KEY_2" value="50" enum="Key"> Number 2. </constant> - <constant name="KEY_3" value="51" enum="KeyList"> + <constant name="KEY_3" value="51" enum="Key"> Number 3. </constant> - <constant name="KEY_4" value="52" enum="KeyList"> + <constant name="KEY_4" value="52" enum="Key"> Number 4. </constant> - <constant name="KEY_5" value="53" enum="KeyList"> + <constant name="KEY_5" value="53" enum="Key"> Number 5. </constant> - <constant name="KEY_6" value="54" enum="KeyList"> + <constant name="KEY_6" value="54" enum="Key"> Number 6. </constant> - <constant name="KEY_7" value="55" enum="KeyList"> + <constant name="KEY_7" value="55" enum="Key"> Number 7. </constant> - <constant name="KEY_8" value="56" enum="KeyList"> + <constant name="KEY_8" value="56" enum="Key"> Number 8. </constant> - <constant name="KEY_9" value="57" enum="KeyList"> + <constant name="KEY_9" value="57" enum="Key"> Number 9. </constant> - <constant name="KEY_COLON" value="58" enum="KeyList"> + <constant name="KEY_COLON" value="58" enum="Key"> : key. </constant> - <constant name="KEY_SEMICOLON" value="59" enum="KeyList"> + <constant name="KEY_SEMICOLON" value="59" enum="Key"> ; key. </constant> - <constant name="KEY_LESS" value="60" enum="KeyList"> + <constant name="KEY_LESS" value="60" enum="Key"> < key. </constant> - <constant name="KEY_EQUAL" value="61" enum="KeyList"> + <constant name="KEY_EQUAL" value="61" enum="Key"> = key. </constant> - <constant name="KEY_GREATER" value="62" enum="KeyList"> + <constant name="KEY_GREATER" value="62" enum="Key"> > key. </constant> - <constant name="KEY_QUESTION" value="63" enum="KeyList"> + <constant name="KEY_QUESTION" value="63" enum="Key"> ? key. </constant> - <constant name="KEY_AT" value="64" enum="KeyList"> + <constant name="KEY_AT" value="64" enum="Key"> @ key. </constant> - <constant name="KEY_A" value="65" enum="KeyList"> + <constant name="KEY_A" value="65" enum="Key"> A key. </constant> - <constant name="KEY_B" value="66" enum="KeyList"> + <constant name="KEY_B" value="66" enum="Key"> B key. </constant> - <constant name="KEY_C" value="67" enum="KeyList"> + <constant name="KEY_C" value="67" enum="Key"> C key. </constant> - <constant name="KEY_D" value="68" enum="KeyList"> + <constant name="KEY_D" value="68" enum="Key"> D key. </constant> - <constant name="KEY_E" value="69" enum="KeyList"> + <constant name="KEY_E" value="69" enum="Key"> E key. </constant> - <constant name="KEY_F" value="70" enum="KeyList"> + <constant name="KEY_F" value="70" enum="Key"> F key. </constant> - <constant name="KEY_G" value="71" enum="KeyList"> + <constant name="KEY_G" value="71" enum="Key"> G key. </constant> - <constant name="KEY_H" value="72" enum="KeyList"> + <constant name="KEY_H" value="72" enum="Key"> H key. </constant> - <constant name="KEY_I" value="73" enum="KeyList"> + <constant name="KEY_I" value="73" enum="Key"> I key. </constant> - <constant name="KEY_J" value="74" enum="KeyList"> + <constant name="KEY_J" value="74" enum="Key"> J key. </constant> - <constant name="KEY_K" value="75" enum="KeyList"> + <constant name="KEY_K" value="75" enum="Key"> K key. </constant> - <constant name="KEY_L" value="76" enum="KeyList"> + <constant name="KEY_L" value="76" enum="Key"> L key. </constant> - <constant name="KEY_M" value="77" enum="KeyList"> + <constant name="KEY_M" value="77" enum="Key"> M key. </constant> - <constant name="KEY_N" value="78" enum="KeyList"> + <constant name="KEY_N" value="78" enum="Key"> N key. </constant> - <constant name="KEY_O" value="79" enum="KeyList"> + <constant name="KEY_O" value="79" enum="Key"> O key. </constant> - <constant name="KEY_P" value="80" enum="KeyList"> + <constant name="KEY_P" value="80" enum="Key"> P key. </constant> - <constant name="KEY_Q" value="81" enum="KeyList"> + <constant name="KEY_Q" value="81" enum="Key"> Q key. </constant> - <constant name="KEY_R" value="82" enum="KeyList"> + <constant name="KEY_R" value="82" enum="Key"> R key. </constant> - <constant name="KEY_S" value="83" enum="KeyList"> + <constant name="KEY_S" value="83" enum="Key"> S key. </constant> - <constant name="KEY_T" value="84" enum="KeyList"> + <constant name="KEY_T" value="84" enum="Key"> T key. </constant> - <constant name="KEY_U" value="85" enum="KeyList"> + <constant name="KEY_U" value="85" enum="Key"> U key. </constant> - <constant name="KEY_V" value="86" enum="KeyList"> + <constant name="KEY_V" value="86" enum="Key"> V key. </constant> - <constant name="KEY_W" value="87" enum="KeyList"> + <constant name="KEY_W" value="87" enum="Key"> W key. </constant> - <constant name="KEY_X" value="88" enum="KeyList"> + <constant name="KEY_X" value="88" enum="Key"> X key. </constant> - <constant name="KEY_Y" value="89" enum="KeyList"> + <constant name="KEY_Y" value="89" enum="Key"> Y key. </constant> - <constant name="KEY_Z" value="90" enum="KeyList"> + <constant name="KEY_Z" value="90" enum="Key"> Z key. </constant> - <constant name="KEY_BRACKETLEFT" value="91" enum="KeyList"> + <constant name="KEY_BRACKETLEFT" value="91" enum="Key"> [ key. </constant> - <constant name="KEY_BACKSLASH" value="92" enum="KeyList"> + <constant name="KEY_BACKSLASH" value="92" enum="Key"> \ key. </constant> - <constant name="KEY_BRACKETRIGHT" value="93" enum="KeyList"> + <constant name="KEY_BRACKETRIGHT" value="93" enum="Key"> ] key. </constant> - <constant name="KEY_ASCIICIRCUM" value="94" enum="KeyList"> + <constant name="KEY_ASCIICIRCUM" value="94" enum="Key"> ^ key. </constant> - <constant name="KEY_UNDERSCORE" value="95" enum="KeyList"> + <constant name="KEY_UNDERSCORE" value="95" enum="Key"> _ key. </constant> - <constant name="KEY_QUOTELEFT" value="96" enum="KeyList"> + <constant name="KEY_QUOTELEFT" value="96" enum="Key"> ` key. </constant> - <constant name="KEY_BRACELEFT" value="123" enum="KeyList"> + <constant name="KEY_BRACELEFT" value="123" enum="Key"> { key. </constant> - <constant name="KEY_BAR" value="124" enum="KeyList"> + <constant name="KEY_BAR" value="124" enum="Key"> | key. </constant> - <constant name="KEY_BRACERIGHT" value="125" enum="KeyList"> + <constant name="KEY_BRACERIGHT" value="125" enum="Key"> } key. </constant> - <constant name="KEY_ASCIITILDE" value="126" enum="KeyList"> + <constant name="KEY_ASCIITILDE" value="126" enum="Key"> ~ key. </constant> - <constant name="KEY_NOBREAKSPACE" value="160" enum="KeyList"> + <constant name="KEY_NOBREAKSPACE" value="160" enum="Key"> Non-breakable space key. </constant> - <constant name="KEY_EXCLAMDOWN" value="161" enum="KeyList"> + <constant name="KEY_EXCLAMDOWN" value="161" enum="Key"> ¡ key. </constant> - <constant name="KEY_CENT" value="162" enum="KeyList"> + <constant name="KEY_CENT" value="162" enum="Key"> ¢ key. </constant> - <constant name="KEY_STERLING" value="163" enum="KeyList"> + <constant name="KEY_STERLING" value="163" enum="Key"> £ key. </constant> - <constant name="KEY_CURRENCY" value="164" enum="KeyList"> + <constant name="KEY_CURRENCY" value="164" enum="Key"> ¤ key. </constant> - <constant name="KEY_YEN" value="165" enum="KeyList"> + <constant name="KEY_YEN" value="165" enum="Key"> ¥ key. </constant> - <constant name="KEY_BROKENBAR" value="166" enum="KeyList"> + <constant name="KEY_BROKENBAR" value="166" enum="Key"> ¦ key. </constant> - <constant name="KEY_SECTION" value="167" enum="KeyList"> + <constant name="KEY_SECTION" value="167" enum="Key"> § key. </constant> - <constant name="KEY_DIAERESIS" value="168" enum="KeyList"> + <constant name="KEY_DIAERESIS" value="168" enum="Key"> ¨ key. </constant> - <constant name="KEY_COPYRIGHT" value="169" enum="KeyList"> + <constant name="KEY_COPYRIGHT" value="169" enum="Key"> © key. </constant> - <constant name="KEY_ORDFEMININE" value="170" enum="KeyList"> + <constant name="KEY_ORDFEMININE" value="170" enum="Key"> ª key. </constant> - <constant name="KEY_GUILLEMOTLEFT" value="171" enum="KeyList"> + <constant name="KEY_GUILLEMOTLEFT" value="171" enum="Key"> « key. </constant> - <constant name="KEY_NOTSIGN" value="172" enum="KeyList"> + <constant name="KEY_NOTSIGN" value="172" enum="Key"> ¬ key. </constant> - <constant name="KEY_HYPHEN" value="173" enum="KeyList"> + <constant name="KEY_HYPHEN" value="173" enum="Key"> Soft hyphen key. </constant> - <constant name="KEY_REGISTERED" value="174" enum="KeyList"> + <constant name="KEY_REGISTERED" value="174" enum="Key"> ® key. </constant> - <constant name="KEY_MACRON" value="175" enum="KeyList"> + <constant name="KEY_MACRON" value="175" enum="Key"> ¯ key. </constant> - <constant name="KEY_DEGREE" value="176" enum="KeyList"> + <constant name="KEY_DEGREE" value="176" enum="Key"> ° key. </constant> - <constant name="KEY_PLUSMINUS" value="177" enum="KeyList"> + <constant name="KEY_PLUSMINUS" value="177" enum="Key"> ± key. </constant> - <constant name="KEY_TWOSUPERIOR" value="178" enum="KeyList"> + <constant name="KEY_TWOSUPERIOR" value="178" enum="Key"> ² key. </constant> - <constant name="KEY_THREESUPERIOR" value="179" enum="KeyList"> + <constant name="KEY_THREESUPERIOR" value="179" enum="Key"> ³ key. </constant> - <constant name="KEY_ACUTE" value="180" enum="KeyList"> + <constant name="KEY_ACUTE" value="180" enum="Key"> ´ key. </constant> - <constant name="KEY_MU" value="181" enum="KeyList"> + <constant name="KEY_MU" value="181" enum="Key"> µ key. </constant> - <constant name="KEY_PARAGRAPH" value="182" enum="KeyList"> + <constant name="KEY_PARAGRAPH" value="182" enum="Key"> ¶ key. </constant> - <constant name="KEY_PERIODCENTERED" value="183" enum="KeyList"> + <constant name="KEY_PERIODCENTERED" value="183" enum="Key"> · key. </constant> - <constant name="KEY_CEDILLA" value="184" enum="KeyList"> + <constant name="KEY_CEDILLA" value="184" enum="Key"> ¸ key. </constant> - <constant name="KEY_ONESUPERIOR" value="185" enum="KeyList"> + <constant name="KEY_ONESUPERIOR" value="185" enum="Key"> ¹ key. </constant> - <constant name="KEY_MASCULINE" value="186" enum="KeyList"> + <constant name="KEY_MASCULINE" value="186" enum="Key"> º key. </constant> - <constant name="KEY_GUILLEMOTRIGHT" value="187" enum="KeyList"> + <constant name="KEY_GUILLEMOTRIGHT" value="187" enum="Key"> » key. </constant> - <constant name="KEY_ONEQUARTER" value="188" enum="KeyList"> + <constant name="KEY_ONEQUARTER" value="188" enum="Key"> ¼ key. </constant> - <constant name="KEY_ONEHALF" value="189" enum="KeyList"> + <constant name="KEY_ONEHALF" value="189" enum="Key"> ½ key. </constant> - <constant name="KEY_THREEQUARTERS" value="190" enum="KeyList"> + <constant name="KEY_THREEQUARTERS" value="190" enum="Key"> ¾ key. </constant> - <constant name="KEY_QUESTIONDOWN" value="191" enum="KeyList"> + <constant name="KEY_QUESTIONDOWN" value="191" enum="Key"> ¿ key. </constant> - <constant name="KEY_AGRAVE" value="192" enum="KeyList"> + <constant name="KEY_AGRAVE" value="192" enum="Key"> À key. </constant> - <constant name="KEY_AACUTE" value="193" enum="KeyList"> + <constant name="KEY_AACUTE" value="193" enum="Key"> Á key. </constant> - <constant name="KEY_ACIRCUMFLEX" value="194" enum="KeyList"> + <constant name="KEY_ACIRCUMFLEX" value="194" enum="Key"> Â key. </constant> - <constant name="KEY_ATILDE" value="195" enum="KeyList"> + <constant name="KEY_ATILDE" value="195" enum="Key"> Ã key. </constant> - <constant name="KEY_ADIAERESIS" value="196" enum="KeyList"> + <constant name="KEY_ADIAERESIS" value="196" enum="Key"> Ä key. </constant> - <constant name="KEY_ARING" value="197" enum="KeyList"> + <constant name="KEY_ARING" value="197" enum="Key"> Å key. </constant> - <constant name="KEY_AE" value="198" enum="KeyList"> + <constant name="KEY_AE" value="198" enum="Key"> Æ key. </constant> - <constant name="KEY_CCEDILLA" value="199" enum="KeyList"> + <constant name="KEY_CCEDILLA" value="199" enum="Key"> Ç key. </constant> - <constant name="KEY_EGRAVE" value="200" enum="KeyList"> + <constant name="KEY_EGRAVE" value="200" enum="Key"> È key. </constant> - <constant name="KEY_EACUTE" value="201" enum="KeyList"> + <constant name="KEY_EACUTE" value="201" enum="Key"> É key. </constant> - <constant name="KEY_ECIRCUMFLEX" value="202" enum="KeyList"> + <constant name="KEY_ECIRCUMFLEX" value="202" enum="Key"> Ê key. </constant> - <constant name="KEY_EDIAERESIS" value="203" enum="KeyList"> + <constant name="KEY_EDIAERESIS" value="203" enum="Key"> Ë key. </constant> - <constant name="KEY_IGRAVE" value="204" enum="KeyList"> + <constant name="KEY_IGRAVE" value="204" enum="Key"> Ì key. </constant> - <constant name="KEY_IACUTE" value="205" enum="KeyList"> + <constant name="KEY_IACUTE" value="205" enum="Key"> Í key. </constant> - <constant name="KEY_ICIRCUMFLEX" value="206" enum="KeyList"> + <constant name="KEY_ICIRCUMFLEX" value="206" enum="Key"> Î key. </constant> - <constant name="KEY_IDIAERESIS" value="207" enum="KeyList"> + <constant name="KEY_IDIAERESIS" value="207" enum="Key"> Ï key. </constant> - <constant name="KEY_ETH" value="208" enum="KeyList"> + <constant name="KEY_ETH" value="208" enum="Key"> Ð key. </constant> - <constant name="KEY_NTILDE" value="209" enum="KeyList"> + <constant name="KEY_NTILDE" value="209" enum="Key"> Ñ key. </constant> - <constant name="KEY_OGRAVE" value="210" enum="KeyList"> + <constant name="KEY_OGRAVE" value="210" enum="Key"> Ò key. </constant> - <constant name="KEY_OACUTE" value="211" enum="KeyList"> + <constant name="KEY_OACUTE" value="211" enum="Key"> Ó key. </constant> - <constant name="KEY_OCIRCUMFLEX" value="212" enum="KeyList"> + <constant name="KEY_OCIRCUMFLEX" value="212" enum="Key"> Ô key. </constant> - <constant name="KEY_OTILDE" value="213" enum="KeyList"> + <constant name="KEY_OTILDE" value="213" enum="Key"> Õ key. </constant> - <constant name="KEY_ODIAERESIS" value="214" enum="KeyList"> + <constant name="KEY_ODIAERESIS" value="214" enum="Key"> Ö key. </constant> - <constant name="KEY_MULTIPLY" value="215" enum="KeyList"> + <constant name="KEY_MULTIPLY" value="215" enum="Key"> × key. </constant> - <constant name="KEY_OOBLIQUE" value="216" enum="KeyList"> + <constant name="KEY_OOBLIQUE" value="216" enum="Key"> Ø key. </constant> - <constant name="KEY_UGRAVE" value="217" enum="KeyList"> + <constant name="KEY_UGRAVE" value="217" enum="Key"> Ù key. </constant> - <constant name="KEY_UACUTE" value="218" enum="KeyList"> + <constant name="KEY_UACUTE" value="218" enum="Key"> Ú key. </constant> - <constant name="KEY_UCIRCUMFLEX" value="219" enum="KeyList"> + <constant name="KEY_UCIRCUMFLEX" value="219" enum="Key"> Û key. </constant> - <constant name="KEY_UDIAERESIS" value="220" enum="KeyList"> + <constant name="KEY_UDIAERESIS" value="220" enum="Key"> Ü key. </constant> - <constant name="KEY_YACUTE" value="221" enum="KeyList"> + <constant name="KEY_YACUTE" value="221" enum="Key"> Ý key. </constant> - <constant name="KEY_THORN" value="222" enum="KeyList"> + <constant name="KEY_THORN" value="222" enum="Key"> Þ key. </constant> - <constant name="KEY_SSHARP" value="223" enum="KeyList"> + <constant name="KEY_SSHARP" value="223" enum="Key"> ß key. </constant> - <constant name="KEY_DIVISION" value="247" enum="KeyList"> + <constant name="KEY_DIVISION" value="247" enum="Key"> ÷ key. </constant> - <constant name="KEY_YDIAERESIS" value="255" enum="KeyList"> + <constant name="KEY_YDIAERESIS" value="255" enum="Key"> ÿ key. </constant> <constant name="KEY_CODE_MASK" value="33554431" enum="KeyModifierMask"> @@ -2061,166 +2061,166 @@ <constant name="KEY_MASK_GROUP_SWITCH" value="1073741824" enum="KeyModifierMask"> Group Switch key mask. </constant> - <constant name="BUTTON_LEFT" value="1" enum="ButtonList"> + <constant name="MOUSE_BUTTON_LEFT" value="1" enum="MouseButton"> Left mouse button. </constant> - <constant name="BUTTON_RIGHT" value="2" enum="ButtonList"> + <constant name="MOUSE_BUTTON_RIGHT" value="2" enum="MouseButton"> Right mouse button. </constant> - <constant name="BUTTON_MIDDLE" value="3" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MIDDLE" value="3" enum="MouseButton"> Middle mouse button. </constant> - <constant name="BUTTON_XBUTTON1" value="8" enum="ButtonList"> + <constant name="MOUSE_BUTTON_XBUTTON1" value="8" enum="MouseButton"> Extra mouse button 1 (only present on some mice). </constant> - <constant name="BUTTON_XBUTTON2" value="9" enum="ButtonList"> + <constant name="MOUSE_BUTTON_XBUTTON2" value="9" enum="MouseButton"> Extra mouse button 2 (only present on some mice). </constant> - <constant name="BUTTON_WHEEL_UP" value="4" enum="ButtonList"> + <constant name="MOUSE_BUTTON_WHEEL_UP" value="4" enum="MouseButton"> Mouse wheel up. </constant> - <constant name="BUTTON_WHEEL_DOWN" value="5" enum="ButtonList"> + <constant name="MOUSE_BUTTON_WHEEL_DOWN" value="5" enum="MouseButton"> Mouse wheel down. </constant> - <constant name="BUTTON_WHEEL_LEFT" value="6" enum="ButtonList"> + <constant name="MOUSE_BUTTON_WHEEL_LEFT" value="6" enum="MouseButton"> Mouse wheel left button (only present on some mice). </constant> - <constant name="BUTTON_WHEEL_RIGHT" value="7" enum="ButtonList"> + <constant name="MOUSE_BUTTON_WHEEL_RIGHT" value="7" enum="MouseButton"> Mouse wheel right button (only present on some mice). </constant> - <constant name="BUTTON_MASK_LEFT" value="1" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MASK_LEFT" value="1" enum="MouseButton"> Left mouse button mask. </constant> - <constant name="BUTTON_MASK_RIGHT" value="2" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MASK_RIGHT" value="2" enum="MouseButton"> Right mouse button mask. </constant> - <constant name="BUTTON_MASK_MIDDLE" value="4" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MASK_MIDDLE" value="4" enum="MouseButton"> Middle mouse button mask. </constant> - <constant name="BUTTON_MASK_XBUTTON1" value="128" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MASK_XBUTTON1" value="128" enum="MouseButton"> Extra mouse button 1 mask. </constant> - <constant name="BUTTON_MASK_XBUTTON2" value="256" enum="ButtonList"> + <constant name="MOUSE_BUTTON_MASK_XBUTTON2" value="256" enum="MouseButton"> Extra mouse button 2 mask. </constant> - <constant name="JOY_BUTTON_INVALID" value="-1" enum="JoyButtonList"> + <constant name="JOY_BUTTON_INVALID" value="-1" enum="JoyButton"> An invalid game controller button. </constant> - <constant name="JOY_BUTTON_A" value="0" enum="JoyButtonList"> + <constant name="JOY_BUTTON_A" value="0" enum="JoyButton"> Game controller SDL button A. Corresponds to the bottom action button: Sony Cross, Xbox A, Nintendo B. </constant> - <constant name="JOY_BUTTON_B" value="1" enum="JoyButtonList"> + <constant name="JOY_BUTTON_B" value="1" enum="JoyButton"> Game controller SDL button B. Corresponds to the right action button: Sony Circle, Xbox B, Nintendo A. </constant> - <constant name="JOY_BUTTON_X" value="2" enum="JoyButtonList"> + <constant name="JOY_BUTTON_X" value="2" enum="JoyButton"> Game controller SDL button X. Corresponds to the left action button: Sony Square, Xbox X, Nintendo Y. </constant> - <constant name="JOY_BUTTON_Y" value="3" enum="JoyButtonList"> + <constant name="JOY_BUTTON_Y" value="3" enum="JoyButton"> Game controller SDL button Y. Corresponds to the top action button: Sony Triangle, Xbox Y, Nintendo X. </constant> - <constant name="JOY_BUTTON_BACK" value="4" enum="JoyButtonList"> + <constant name="JOY_BUTTON_BACK" value="4" enum="JoyButton"> Game controller SDL back button. Corresponds to the Sony Select, Xbox Back, Nintendo - button. </constant> - <constant name="JOY_BUTTON_GUIDE" value="5" enum="JoyButtonList"> + <constant name="JOY_BUTTON_GUIDE" value="5" enum="JoyButton"> Game controller SDL guide button. Corresponds to the Sony PS, Xbox Home button. </constant> - <constant name="JOY_BUTTON_START" value="6" enum="JoyButtonList"> + <constant name="JOY_BUTTON_START" value="6" enum="JoyButton"> Game controller SDL start button. Corresponds to the Nintendo + button. </constant> - <constant name="JOY_BUTTON_LEFT_STICK" value="7" enum="JoyButtonList"> + <constant name="JOY_BUTTON_LEFT_STICK" value="7" enum="JoyButton"> Game controller SDL left stick button. Corresponds to the Sony L3, Xbox L/LS button. </constant> - <constant name="JOY_BUTTON_RIGHT_STICK" value="8" enum="JoyButtonList"> + <constant name="JOY_BUTTON_RIGHT_STICK" value="8" enum="JoyButton"> Game controller SDL right stick button. Corresponds to the Sony R3, Xbox R/RS button. </constant> - <constant name="JOY_BUTTON_LEFT_SHOULDER" value="9" enum="JoyButtonList"> + <constant name="JOY_BUTTON_LEFT_SHOULDER" value="9" enum="JoyButton"> Game controller SDL left shoulder button. Corresponds to the Sony L1, Xbox LB button. </constant> - <constant name="JOY_BUTTON_RIGHT_SHOULDER" value="10" enum="JoyButtonList"> + <constant name="JOY_BUTTON_RIGHT_SHOULDER" value="10" enum="JoyButton"> Game controller SDL right shoulder button. Corresponds to the Sony R1, Xbox RB button. </constant> - <constant name="JOY_BUTTON_DPAD_UP" value="11" enum="JoyButtonList"> + <constant name="JOY_BUTTON_DPAD_UP" value="11" enum="JoyButton"> Game controller D-pad up button. </constant> - <constant name="JOY_BUTTON_DPAD_DOWN" value="12" enum="JoyButtonList"> + <constant name="JOY_BUTTON_DPAD_DOWN" value="12" enum="JoyButton"> Game controller D-pad down button. </constant> - <constant name="JOY_BUTTON_DPAD_LEFT" value="13" enum="JoyButtonList"> + <constant name="JOY_BUTTON_DPAD_LEFT" value="13" enum="JoyButton"> Game controller D-pad left button. </constant> - <constant name="JOY_BUTTON_DPAD_RIGHT" value="14" enum="JoyButtonList"> + <constant name="JOY_BUTTON_DPAD_RIGHT" value="14" enum="JoyButton"> Game controller D-pad right button. </constant> - <constant name="JOY_BUTTON_MISC1" value="15" enum="JoyButtonList"> + <constant name="JOY_BUTTON_MISC1" value="15" enum="JoyButton"> Game controller SDL miscellaneous button. Corresponds to Xbox share button, PS5 microphone button, Nintendo capture button. </constant> - <constant name="JOY_BUTTON_PADDLE1" value="16" enum="JoyButtonList"> + <constant name="JOY_BUTTON_PADDLE1" value="16" enum="JoyButton"> Game controller SDL paddle 1 button. </constant> - <constant name="JOY_BUTTON_PADDLE2" value="17" enum="JoyButtonList"> + <constant name="JOY_BUTTON_PADDLE2" value="17" enum="JoyButton"> Game controller SDL paddle 2 button. </constant> - <constant name="JOY_BUTTON_PADDLE3" value="18" enum="JoyButtonList"> + <constant name="JOY_BUTTON_PADDLE3" value="18" enum="JoyButton"> Game controller SDL paddle 3 button. </constant> - <constant name="JOY_BUTTON_PADDLE4" value="19" enum="JoyButtonList"> + <constant name="JOY_BUTTON_PADDLE4" value="19" enum="JoyButton"> Game controller SDL paddle 4 button. </constant> - <constant name="JOY_BUTTON_TOUCHPAD" value="20" enum="JoyButtonList"> + <constant name="JOY_BUTTON_TOUCHPAD" value="20" enum="JoyButton"> Game controller SDL touchpad button. </constant> - <constant name="JOY_BUTTON_SDL_MAX" value="21" enum="JoyButtonList"> + <constant name="JOY_BUTTON_SDL_MAX" value="21" enum="JoyButton"> The number of SDL game controller buttons. </constant> - <constant name="JOY_BUTTON_MAX" value="36" enum="JoyButtonList"> + <constant name="JOY_BUTTON_MAX" value="36" enum="JoyButton"> The maximum number of game controller buttons: Android supports up to 36 buttons. </constant> - <constant name="JOY_AXIS_INVALID" value="-1" enum="JoyAxisList"> + <constant name="JOY_AXIS_INVALID" value="-1" enum="JoyAxis"> An invalid game controller axis. </constant> - <constant name="JOY_AXIS_LEFT_X" value="0" enum="JoyAxisList"> + <constant name="JOY_AXIS_LEFT_X" value="0" enum="JoyAxis"> Game controller left joystick x-axis. </constant> - <constant name="JOY_AXIS_LEFT_Y" value="1" enum="JoyAxisList"> + <constant name="JOY_AXIS_LEFT_Y" value="1" enum="JoyAxis"> Game controller left joystick y-axis. </constant> - <constant name="JOY_AXIS_RIGHT_X" value="2" enum="JoyAxisList"> + <constant name="JOY_AXIS_RIGHT_X" value="2" enum="JoyAxis"> Game controller right joystick x-axis. </constant> - <constant name="JOY_AXIS_RIGHT_Y" value="3" enum="JoyAxisList"> + <constant name="JOY_AXIS_RIGHT_Y" value="3" enum="JoyAxis"> Game controller right joystick y-axis. </constant> - <constant name="JOY_AXIS_TRIGGER_LEFT" value="4" enum="JoyAxisList"> + <constant name="JOY_AXIS_TRIGGER_LEFT" value="4" enum="JoyAxis"> Game controller left trigger axis. </constant> - <constant name="JOY_AXIS_TRIGGER_RIGHT" value="5" enum="JoyAxisList"> + <constant name="JOY_AXIS_TRIGGER_RIGHT" value="5" enum="JoyAxis"> Game controller right trigger axis. </constant> - <constant name="JOY_AXIS_SDL_MAX" value="6" enum="JoyAxisList"> + <constant name="JOY_AXIS_SDL_MAX" value="6" enum="JoyAxis"> The number of SDL game controller axes. </constant> - <constant name="JOY_AXIS_MAX" value="10" enum="JoyAxisList"> + <constant name="JOY_AXIS_MAX" value="10" enum="JoyAxis"> The maximum number of game controller axes: OpenVR supports up to 5 Joysticks making a total of 10 axes. </constant> - <constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MIDIMessage"> MIDI note OFF message. </constant> - <constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MIDIMessage"> MIDI note ON message. </constant> - <constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MIDIMessage"> MIDI aftertouch message. </constant> - <constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MIDIMessage"> MIDI control change message. </constant> - <constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MIDIMessage"> MIDI program change message. </constant> - <constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MIDIMessage"> MIDI channel pressure message. </constant> - <constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MidiMessageList"> + <constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MIDIMessage"> MIDI pitch bend message. </constant> <constant name="OK" value="0" enum="Error"> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 45ef4cb14c..f7e31f5f9c 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -49,7 +49,7 @@ </member> <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="1"> Binary mask to choose which mouse buttons this button will respond to. - To allow both left-click and right-click, use [code]BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT[/code]. + To allow both left-click and right-click, use [code]MOUSE_BUTTON_MASK_LEFT | MOUSE_BUTTON_MASK_RIGHT[/code]. </member> <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false"> If [code]true[/code], the button is in disabled state and can't be clicked or toggled. diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml index 0d8233e6ff..ffa7c9066a 100644 --- a/doc/classes/BoxContainer.xml +++ b/doc/classes/BoxContainer.xml @@ -10,7 +10,7 @@ </tutorials> <methods> <method name="add_spacer"> - <return type="void"> + <return type="Control"> </return> <argument index="0" name="begin" type="bool"> </argument> diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index 80febfbfe7..05e412e9da 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -24,6 +24,8 @@ <theme_item name="checked" type="Texture2D"> The check icon to display when the [CheckBox] is checked. </theme_item> + <theme_item name="checked_disabled" type="Texture2D"> + </theme_item> <theme_item name="disabled" type="StyleBox"> The [StyleBox] to display as a background when the [CheckBox] is disabled. </theme_item> @@ -75,11 +77,17 @@ <theme_item name="radio_checked" type="Texture2D"> If the [CheckBox] is configured as a radio button, the icon to display when the [CheckBox] is checked. </theme_item> + <theme_item name="radio_checked_disabled" type="Texture2D"> + </theme_item> <theme_item name="radio_unchecked" type="Texture2D"> If the [CheckBox] is configured as a radio button, the icon to display when the [CheckBox] is unchecked. </theme_item> + <theme_item name="radio_unchecked_disabled" type="Texture2D"> + </theme_item> <theme_item name="unchecked" type="Texture2D"> The check icon to display when the [CheckBox] is unchecked. </theme_item> + <theme_item name="unchecked_disabled" type="Texture2D"> + </theme_item> </theme_items> </class> diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index 2cac424f2e..38948a2d6e 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -49,6 +49,12 @@ <tutorials> </tutorials> <methods> + <method name="clear"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="erase_section"> <return type="void"> </return> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index c5e820e9fe..b22878e56a 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -50,7 +50,7 @@ [gdscript] func _gui_input(event): if event is InputEventMouseButton: - if event.button_index == BUTTON_LEFT and event.pressed: + if event.button_index == MOUSE_BUTTON_LEFT and event.pressed: print("I've been clicked D:") [/gdscript] [csharp] diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml index db85b859e5..aa55a1653d 100644 --- a/doc/classes/EditorSceneImporter.xml +++ b/doc/classes/EditorSceneImporter.xml @@ -74,21 +74,11 @@ </constant> <constant name="IMPORT_ANIMATION" value="2"> </constant> - <constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4"> + <constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4"> </constant> - <constant name="IMPORT_ANIMATION_OPTIMIZE" value="8"> + <constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8"> </constant> - <constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16"> - </constant> - <constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32"> - </constant> - <constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256"> - </constant> - <constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512"> - </constant> - <constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024"> - </constant> - <constant name="IMPORT_USE_COMPRESSION" value="2048"> + <constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16"> </constant> </constants> </class> diff --git a/doc/classes/EditorSceneImporterMesh.xml b/doc/classes/EditorSceneImporterMesh.xml index 58b7104667..9daa3f16bc 100644 --- a/doc/classes/EditorSceneImporterMesh.xml +++ b/doc/classes/EditorSceneImporterMesh.xml @@ -60,9 +60,17 @@ <description> </description> </method> + <method name="get_lightmap_size_hint" qualifiers="const"> + <return type="Vector2i"> + </return> + <description> + </description> + </method> <method name="get_mesh"> <return type="ArrayMesh"> </return> + <argument index="0" name="arg0" type="Mesh"> + </argument> <description> </description> </method> @@ -150,6 +158,14 @@ <description> </description> </method> + <method name="set_lightmap_size_hint"> + <return type="void"> + </return> + <argument index="0" name="size" type="Vector2i"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" default="{"surfaces": [ ]}"> diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index 5cddecffa8..d1cdc4e43e 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -62,13 +62,6 @@ Returns the source file path which got imported (e.g. [code]res://scene.dae[/code]). </description> </method> - <method name="get_source_folder" qualifiers="const"> - <return type="String"> - </return> - <description> - Returns the resource folder the imported scene file is located in. - </description> - </method> <method name="post_import" qualifiers="virtual"> <return type="Object"> </return> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 659d791ccf..d7408cd0ff 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -126,7 +126,7 @@ <argument index="1" name="axis" type="int"> </argument> <description> - Returns the current value of the joypad axis at given index (see [enum JoyAxisList]). + Returns the current value of the joypad axis at given index (see [enum JoyAxis]). </description> </method> <method name="get_joy_guid" qualifiers="const"> @@ -255,7 +255,7 @@ <argument index="1" name="button" type="int"> </argument> <description> - Returns [code]true[/code] if you are pressing the joypad button (see [enum JoyButtonList]). + Returns [code]true[/code] if you are pressing the joypad button (see [enum JoyButton]). </description> </method> <method name="is_joy_known"> @@ -273,7 +273,7 @@ <argument index="0" name="keycode" type="int"> </argument> <description> - Returns [code]true[/code] if you are pressing the key in the current keyboard layout. You can pass a [enum KeyList] constant. + Returns [code]true[/code] if you are pressing the key in the current keyboard layout. You can pass a [enum Key] constant. </description> </method> <method name="is_mouse_button_pressed" qualifiers="const"> @@ -282,7 +282,7 @@ <argument index="0" name="button" type="int"> </argument> <description> - Returns [code]true[/code] if you are pressing the mouse button specified with [enum ButtonList]. + Returns [code]true[/code] if you are pressing the mouse button specified with [enum MouseButton]. </description> </method> <method name="joy_connection_changed"> diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index 6ab4942f85..b1f4836f6e 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -13,7 +13,7 @@ </methods> <members> <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0"> - Button identifier. One of the [enum JoyButtonList] button constants. + Button identifier. One of the [enum JoyButton] button constants. </member> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released. diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index 2d7787b568..39fdb14016 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -13,7 +13,7 @@ </methods> <members> <member name="axis" type="int" setter="set_axis" getter="get_axis" default="0"> - Axis identifier. Use one of the [enum JoyAxisList] axis constants. + Axis identifier. Use one of the [enum JoyAxis] axis constants. </member> <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0"> Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position. diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index fe91b9c13e..9f2b829823 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -32,11 +32,11 @@ If [code]true[/code], the key was already pressed before this event. It means the user is holding the key down. </member> <member name="keycode" type="int" setter="set_keycode" getter="get_keycode" default="0"> - The key keycode, which corresponds to one of the [enum KeyList] constants. Represent key in the current keyboard layout. + The key keycode, which corresponds to one of the [enum Key] constants. Represent key in the current keyboard layout. To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey]. </member> <member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" default="0"> - Key physical keycode, which corresponds to one of the [enum KeyList] constants. Represent the physical location of a key on the 101/102-key US QWERTY keyboard. + Key physical keycode, which corresponds to one of the [enum Key] constants. Represent the physical location of a key on the 101/102-key US QWERTY keyboard. To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey]. </member> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index 31e82bbaed..e54c3224da 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -13,7 +13,7 @@ </methods> <members> <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="0"> - The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks. + The mouse button mask identifier, one of or a bitwise combination of the [enum MouseButton] button masks. </member> <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )"> The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0. diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index d7b64a9a2d..d7e92f8bca 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -13,7 +13,7 @@ </methods> <members> <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0"> - The mouse button identifier, one of the [enum ButtonList] button or button wheel constants. + The mouse button identifier, one of the [enum MouseButton] button or button wheel constants. </member> <member name="doubleclick" type="bool" setter="set_doubleclick" getter="is_doubleclick" default="false"> If [code]true[/code], the mouse button's state is a double-click. diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 1f6e582731..871c92798a 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -79,6 +79,7 @@ </methods> <members> <member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="2.0"> + The minimum Y space needed for navigation to be generated. </member> <member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.9"> The maximum height difference between two areas for navigation to be generated between them. @@ -87,8 +88,10 @@ The maximum angle a slope can be at for navigation to be generated on it. </member> <member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6"> + Determines where the edge of a navigation mesh is. This way an agent will not overlap with another mesh or stand over nothing. </member> <member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2"> + The height of a cell. </member> <member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3"> The size of cells in the [NavigationMesh]. diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index a76ea5868c..8c90108aef 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -355,7 +355,7 @@ <return type="float"> </return> <description> - Returns the current UNIX epoch timestamp. + Returns the current UNIX epoch timestamp in seconds. [b]Important:[/b] This is the system clock that the user can manully set. [b]Never use[/b] this method for precise time calculation since its results are also subject to automatic adjustments by the operating system. [b]Always use[/b] [method get_ticks_usec] or [method get_ticks_msec] for precise time calculation instead, since they are guaranteed to be monotonic (i.e. never decrease). </description> </method> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 85058cb9d4..6d7f99a55b 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -181,7 +181,7 @@ The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE]. </member> <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0"> - Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts particles to X/Z plane. + Amount of [member spread] along the Y axis. </member> <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3( 0, -9.8, 0 )"> Gravity applied to every particle. @@ -251,7 +251,7 @@ Scale randomness ratio. </member> <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0"> - Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. Applied to X/Z plane and Y/Z planes. + Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees. </member> <member name="sub_emitter_amount_at_end" type="int" setter="set_sub_emitter_amount_at_end" getter="get_sub_emitter_amount_at_end"> </member> diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml index 9a7926e937..c61347ba0b 100644 --- a/doc/classes/PhysicsServer3D.xml +++ b/doc/classes/PhysicsServer3D.xml @@ -1241,6 +1241,14 @@ Gets a slider_joint parameter (see [enum SliderJointParam] constants). </description> </method> + <method name="soft_body_get_bounds" qualifiers="const"> + <return type="AABB"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <description> + </description> + </method> <method name="space_create"> <return type="RID"> </return> @@ -1543,7 +1551,10 @@ <constant name="SHAPE_HEIGHTMAP" value="8" enum="ShapeType"> The [Shape3D] is a [HeightMapShape3D]. </constant> - <constant name="SHAPE_CUSTOM" value="9" enum="ShapeType"> + <constant name="SHAPE_SOFT_BODY" value="9" enum="ShapeType"> + The [Shape3D] is a [SoftBody3D]. + </constant> + <constant name="SHAPE_CUSTOM" value="10" enum="ShapeType"> This constant is used internally by the engine. Any attempt to create this kind of shape results in an error. </constant> <constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter"> diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml index 29f8ecd432..7999ad774d 100644 --- a/doc/classes/SoftBody3D.xml +++ b/doc/classes/SoftBody3D.xml @@ -44,6 +44,12 @@ Returns an individual bit on the collision mask. </description> </method> + <method name="get_physics_rid" qualifiers="const"> + <return type="RID"> + </return> + <description> + </description> + </method> <method name="remove_collision_exception_with"> <return type="void"> </return> @@ -85,11 +91,11 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The physics layers this SoftBody3D scans for collisions. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> - <member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient" default="0.0"> + <member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient" default="0.01"> </member> <member name="drag_coefficient" type="float" setter="set_drag_coefficient" getter="get_drag_coefficient" default="0.0"> </member> - <member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness" default="0.0"> + <member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness" default="0.5"> </member> <member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore" default="NodePath("")"> [NodePath] to a [CollisionObject3D] this SoftBody3D should avoid clipping. @@ -99,10 +105,10 @@ <member name="ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable" default="true"> If [code]true[/code], the [SoftBody3D] will respond to [RayCast3D]s. </member> - <member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision" default="0"> + <member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision" default="5"> Increasing this value will improve the resulting simulation, but can affect performance. Use with care. </member> - <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass" default="0.0"> + <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass" default="1.0"> The SoftBody3D's mass. </member> </members> diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml index 7a949d26e0..617ad3a371 100644 --- a/doc/classes/Sprite2D.xml +++ b/doc/classes/Sprite2D.xml @@ -18,7 +18,7 @@ [codeblocks] [gdscript] func _input(event): - if event is InputEventMouseButton and event.pressed and event.button_index == BUTTON_LEFT: + if event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT: if get_rect().has_point(to_local(event.position)): print("A click!") [/gdscript] diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index f5d83c0c46..1195e4aa2b 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -189,6 +189,12 @@ <description> </description> </method> + <method name="get_primitive" qualifiers="const"> + <return type="int" enum="Mesh.PrimitiveType"> + </return> + <description> + </description> + </method> <method name="get_skin_weight_count" qualifiers="const"> <return type="int" enum="SurfaceTool.SkinWeightCount"> </return> diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index 9f976838e9..ad22573eb8 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -84,6 +84,19 @@ Clears [StyleBox] at [code]name[/code] if the theme has [code]node_type[/code]. </description> </method> + <method name="clear_theme_item"> + <return type="void"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Clears the theme item of [code]data_type[/code] at [code]name[/code] if the theme has [code]node_type[/code]. + </description> + </method> <method name="copy_default_theme"> <return type="void"> </return> @@ -194,6 +207,13 @@ Returns all the font sizes as a [PackedStringArray] filled with each font size name, for use in [method get_font_size], if the theme has [code]node_type[/code]. </description> </method> + <method name="get_font_size_type_list" qualifiers="const"> + <return type="PackedStringArray"> + </return> + <description> + Returns all the font size types as a [PackedStringArray] filled with unique type names, for use in [method get_font_size] and/or [method get_font_size_list]. + </description> + </method> <method name="get_font_type_list" qualifiers="const"> <return type="PackedStringArray"> </return> @@ -257,6 +277,41 @@ Returns all the [StyleBox] types as a [PackedStringArray] filled with unique type names, for use in [method get_stylebox] and/or [method get_stylebox_list]. </description> </method> + <method name="get_theme_item" qualifiers="const"> + <return type="StyleBox"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Returns the theme item of [code]data_type[/code] at [code]name[/code] if the theme has [code]node_type[/code]. + Valid [code]name[/code]s may be found using [method get_theme_item_list] or a data type specific method. Valid [code]node_type[/code]s may be found using [method get_theme_item_type_list] or a data type specific method. + </description> + </method> + <method name="get_theme_item_list" qualifiers="const"> + <return type="PackedStringArray"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="node_type" type="String"> + </argument> + <description> + Returns all the theme items of [code]data_type[/code] as a [PackedStringArray] filled with each theme items's name, for use in [method get_theme_item] or a data type specific method, if the theme has [code]node_type[/code]. + Valid [code]node_type[/code]s may be found using [method get_theme_item_type_list] or a data type specific method. + </description> + </method> + <method name="get_theme_item_type_list" qualifiers="const"> + <return type="PackedStringArray"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <description> + Returns all the theme items of [code]data_type[/code] types as a [PackedStringArray] filled with unique type names, for use in [method get_theme_item], [method get_theme_item_list] or data type specific methods. + </description> + </method> <method name="get_type_list" qualifiers="const"> <return type="PackedStringArray"> </return> @@ -336,6 +391,113 @@ Returns [code]false[/code] if the theme does not have [code]node_type[/code]. </description> </method> + <method name="has_theme_item" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Returns [code]true[/code] if a theme item of [code]data_type[/code] with [code]name[/code] is in [code]node_type[/code]. + Returns [code]false[/code] if the theme does not have [code]node_type[/code]. + </description> + </method> + <method name="rename_color"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames the [Color] at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_constant"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames the constant at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_font"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames the [Font] at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_font_size"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames the font size [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_icon"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames the icon at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_stylebox"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="StringName"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <description> + Renames [StyleBox] at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> + <method name="rename_theme_item"> + <return type="void"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="old_name" type="StringName"> + </argument> + <argument index="2" name="name" type="StringName"> + </argument> + <argument index="3" name="node_type" type="StringName"> + </argument> + <description> + Renames the theme item of [code]data_type[/code] at [code]old_name[/code] to [code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/code] is already taken, this method fails. + </description> + </method> <method name="set_color"> <return type="void"> </return> @@ -347,7 +509,7 @@ </argument> <description> Sets the theme's [Color] to [code]color[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> <method name="set_constant"> @@ -361,7 +523,7 @@ </argument> <description> Sets the theme's constant to [code]constant[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> <method name="set_font"> @@ -375,7 +537,7 @@ </argument> <description> Sets the theme's [Font] to [code]font[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> <method name="set_font_size"> @@ -389,7 +551,7 @@ </argument> <description> Sets the theme's font size to [code]font_size[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> <method name="set_icon"> @@ -403,7 +565,7 @@ </argument> <description> Sets the theme's icon [Texture2D] to [code]texture[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> <method name="set_stylebox"> @@ -417,7 +579,24 @@ </argument> <description> Sets theme's [StyleBox] to [code]stylebox[/code] at [code]name[/code] in [code]node_type[/code]. - Does nothing if the theme does not have [code]node_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. + </description> + </method> + <method name="set_theme_item"> + <return type="void"> + </return> + <argument index="0" name="data_type" type="int" enum="Theme.DataType"> + </argument> + <argument index="1" name="name" type="StringName"> + </argument> + <argument index="2" name="node_type" type="StringName"> + </argument> + <argument index="3" name="value" type="Variant"> + </argument> + <description> + Sets the theme item of [code]data_type[/code] to [code]value[/code] at [code]name[/code] in [code]node_type[/code]. + Does nothing if the [code]value[/code] type does not match [code]data_type[/code]. + Creates [code]node_type[/code] if the theme does not have it. </description> </method> </methods> @@ -430,5 +609,26 @@ </member> </members> <constants> + <constant name="DATA_TYPE_COLOR" value="0" enum="DataType"> + Theme's [Color] item type. + </constant> + <constant name="DATA_TYPE_CONSTANT" value="1" enum="DataType"> + Theme's constant item type. + </constant> + <constant name="DATA_TYPE_FONT" value="2" enum="DataType"> + Theme's [Font] item type. + </constant> + <constant name="DATA_TYPE_FONT_SIZE" value="3" enum="DataType"> + Theme's font size item type. + </constant> + <constant name="DATA_TYPE_ICON" value="4" enum="DataType"> + Theme's icon [Texture2D] item type. + </constant> + <constant name="DATA_TYPE_STYLEBOX" value="5" enum="DataType"> + Theme's [StyleBox] item type. + </constant> + <constant name="DATA_TYPE_MAX" value="6" enum="DataType"> + Maximum value for the DataType enum. + </constant> </constants> </class> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index fd157e5eb9..add23c2ce6 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -741,6 +741,12 @@ Sets the given column's tooltip text. </description> </method> + <method name="uncollapse_tree"> + <return type="void"> + </return> + <description> + </description> + </method> </methods> <members> <member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed"> diff --git a/doc/classes/XRController3D.xml b/doc/classes/XRController3D.xml index a4a86cc22a..5d8c23bd6f 100644 --- a/doc/classes/XRController3D.xml +++ b/doc/classes/XRController3D.xml @@ -62,7 +62,7 @@ <argument index="0" name="button" type="int"> </argument> <description> - Returns [code]true[/code] if the button at index [code]button[/code] is pressed. See [enum JoyButtonList]. + Returns [code]true[/code] if the button at index [code]button[/code] is pressed. See [enum JoyButton]. </description> </method> </methods> diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot index 4cd89924ee..d14b0d9b1f 100644 --- a/doc/translations/classes.pot +++ b/doc/translations/classes.pot @@ -25583,7 +25583,7 @@ msgstr "" #: doc/classes/Input.xml:99 msgid "" "Returns the current value of the joypad axis at given index (see [enum " -"JoyAxisList])." +"JoyAxis])." msgstr "" #: doc/classes/Input.xml:108 @@ -25592,7 +25592,7 @@ msgstr "" #: doc/classes/Input.xml:117 msgid "" -"Receives a [enum JoyAxisList] axis and returns its equivalent name as a " +"Receives a [enum JoyAxis] axis and returns its equivalent name as a " "string." msgstr "" @@ -25602,7 +25602,7 @@ msgstr "" #: doc/classes/Input.xml:135 msgid "" -"Receives a gamepad button from [enum JoyButtonList] and returns its " +"Receives a gamepad button from [enum JoyButton] and returns its " "equivalent name as a string." msgstr "" @@ -25677,7 +25677,7 @@ msgstr "" #: doc/classes/Input.xml:238 msgid "" "Returns [code]true[/code] if you are pressing the joypad button (see [enum " -"JoyButtonList])." +"JoyButton])." msgstr "" #: doc/classes/Input.xml:247 @@ -26077,7 +26077,7 @@ msgid "" msgstr "" #: doc/classes/InputEventJoypadButton.xml:16 -msgid "Button identifier. One of the [enum JoyButtonList] button constants." +msgid "Button identifier. One of the [enum JoyButton] button constants." msgstr "" #: doc/classes/InputEventJoypadButton.xml:19 @@ -26105,7 +26105,7 @@ msgid "" msgstr "" #: doc/classes/InputEventJoypadMotion.xml:16 -msgid "Axis identifier. Use one of the [enum JoyAxisList] axis constants." +msgid "Axis identifier. Use one of the [enum JoyAxis] axis constants." msgstr "" #: doc/classes/InputEventJoypadMotion.xml:19 @@ -60259,7 +60259,7 @@ msgstr "" #: doc/classes/XRController3D.xml:65 msgid "" "Returns [code]true[/code] if the button at index [code]button[/code] is " -"pressed. See [enum JoyButtonList]." +"pressed. See [enum JoyButton]." msgstr "" #: doc/classes/XRController3D.xml:71 diff --git a/doc/translations/fr.po b/doc/translations/fr.po index c4fe08e67b..f3e26ebc61 100644 --- a/doc/translations/fr.po +++ b/doc/translations/fr.po @@ -25946,7 +25946,7 @@ msgstr "" #: doc/classes/Input.xml:99 msgid "" "Returns the current value of the joypad axis at given index (see [enum " -"JoyAxisList])." +"JoyAxis])." msgstr "" #: doc/classes/Input.xml:108 @@ -25955,7 +25955,7 @@ msgstr "" #: doc/classes/Input.xml:117 msgid "" -"Receives a [enum JoyAxisList] axis and returns its equivalent name as a " +"Receives a [enum JoyAxis] axis and returns its equivalent name as a " "string." msgstr "" @@ -25965,7 +25965,7 @@ msgstr "" #: doc/classes/Input.xml:135 msgid "" -"Receives a gamepad button from [enum JoyButtonList] and returns its " +"Receives a gamepad button from [enum JoyButton] and returns its " "equivalent name as a string." msgstr "" @@ -26041,7 +26041,7 @@ msgstr "" #, fuzzy msgid "" "Returns [code]true[/code] if you are pressing the joypad button (see [enum " -"JoyButtonList])." +"JoyButton])." msgstr "" "Retourne [code]true[/code] (vrai) si la chaîne de caractères finit par la " "chaîne de caractères donnée." @@ -26443,7 +26443,7 @@ msgid "" msgstr "" #: doc/classes/InputEventJoypadButton.xml:16 -msgid "Button identifier. One of the [enum JoyButtonList] button constants." +msgid "Button identifier. One of the [enum JoyButton] button constants." msgstr "" #: doc/classes/InputEventJoypadButton.xml:19 @@ -26471,7 +26471,7 @@ msgid "" msgstr "" #: doc/classes/InputEventJoypadMotion.xml:16 -msgid "Axis identifier. Use one of the [enum JoyAxisList] axis constants." +msgid "Axis identifier. Use one of the [enum JoyAxis] axis constants." msgstr "" #: doc/classes/InputEventJoypadMotion.xml:19 @@ -60738,7 +60738,7 @@ msgstr "" #, fuzzy msgid "" "Returns [code]true[/code] if the button at index [code]button[/code] is " -"pressed. See [enum JoyButtonList]." +"pressed. See [enum JoyButton]." msgstr "" "Renvoie [code]true[/code] (vrai) si [code]s[/code] vaut zéro ou quasiment " "zéro." diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index 55640ca590..9949fd8199 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -307,7 +307,7 @@ void InputEventConfigurationDialog::_update_input_list() { mouse_root->set_collapsed(collapse); mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON); - int mouse_buttons[9] = { BUTTON_LEFT, BUTTON_RIGHT, BUTTON_MIDDLE, BUTTON_WHEEL_UP, BUTTON_WHEEL_DOWN, BUTTON_WHEEL_LEFT, BUTTON_WHEEL_RIGHT, BUTTON_XBUTTON1, BUTTON_XBUTTON2 }; + MouseButton mouse_buttons[9] = { MOUSE_BUTTON_LEFT, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_WHEEL_UP, MOUSE_BUTTON_WHEEL_DOWN, MOUSE_BUTTON_WHEEL_LEFT, MOUSE_BUTTON_WHEEL_RIGHT, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_XBUTTON2 }; for (int i = 0; i < 9; i++) { Ref<InputEventMouseButton> mb; mb.instance(); diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 5d2b825c4f..92b4683018 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -615,7 +615,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { float v_zoom_orig = v_zoom; if (mb->get_command()) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05); @@ -628,7 +628,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { float v_zoom_orig = v_zoom; if (mb->get_command()) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05); @@ -641,7 +641,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_MIDDLE) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_MIDDLE) { if (mb->is_pressed()) { int x = mb->get_position().x - timeline->get_name_limit(); panning_timeline_from = x / timeline->get_zoom_scale(); @@ -652,7 +652,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { menu_insert_key = mb->get_position(); if (menu_insert_key.x >= timeline->get_name_limit() && menu_insert_key.x <= get_size().width - timeline->get_buttons_width()) { Vector2 popup_pos = get_global_transform().xform(mb->get_position()); @@ -672,7 +672,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (close_icon_rect.has_point(mb->get_position())) { emit_signal("close_request"); return; @@ -789,7 +789,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (box_selecting) { //do actual select if (!box_selecting_add) { @@ -819,7 +819,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { undo_redo->create_action(TTR("Move Bezier Points")); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, moving_handle_left); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, moving_handle_key, moving_handle_right); @@ -831,7 +831,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (moving_selection) { //combit it @@ -927,7 +927,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { v_scroll += mm->get_relative().y * v_zoom; if (v_scroll > 100000) { v_scroll = 100000; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index de8f8b1d3b..4274fb993f 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1643,24 +1643,24 @@ void AnimationTimelineEdit::_play_position_draw() { void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && hsize_rect.has_point(mb->get_position())) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && hsize_rect.has_point(mb->get_position())) { dragging_hsize = true; dragging_hsize_from = mb->get_position().x; dragging_hsize_at = name_limit; } - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && dragging_hsize) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && dragging_hsize) { dragging_hsize = false; } if (mb.is_valid() && mb->get_position().x > get_name_limit() && mb->get_position().x < (get_size().width - get_buttons_width())) { - if (!panning_timeline && mb->get_button_index() == BUTTON_LEFT) { + if (!panning_timeline && mb->get_button_index() == MOUSE_BUTTON_LEFT) { int x = mb->get_position().x - get_name_limit(); float ofs = x / get_zoom_scale() + get_value(); emit_signal("timeline_changed", ofs, false); dragging_timeline = true; } - if (!dragging_timeline && mb->get_button_index() == BUTTON_MIDDLE) { + if (!dragging_timeline && mb->get_button_index() == MOUSE_BUTTON_MIDDLE) { int x = mb->get_position().x - get_name_limit(); panning_timeline_from = x / get_zoom_scale(); panning_timeline = true; @@ -1668,11 +1668,11 @@ void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (dragging_timeline && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (dragging_timeline && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { dragging_timeline = false; } - if (panning_timeline && mb.is_valid() && mb->get_button_index() == BUTTON_MIDDLE && !mb->is_pressed()) { + if (panning_timeline && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_MIDDLE && !mb->is_pressed()) { panning_timeline = false; } @@ -2540,7 +2540,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Point2 pos = mb->get_position(); if (check_rect.has_point(pos)) { @@ -2683,7 +2683,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { Point2 pos = mb->get_position(); if (pos.x >= timeline->get_name_limit() && pos.x <= get_size().width - timeline->get_buttons_width()) { // Can do something with menu too! show insert key. @@ -2713,7 +2713,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && clicking_on_name) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && clicking_on_name) { if (!path) { path_popup = memnew(Popup); path_popup->set_wrap_controls(true); @@ -2735,7 +2735,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } if (mb.is_valid() && moving_selection_attempt) { - if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { moving_selection_attempt = false; if (moving_selection) { emit_signal("move_selection_commit"); @@ -2746,7 +2746,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { select_single_attempt = -1; } - if (moving_selection && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (moving_selection && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { moving_selection_attempt = false; moving_selection = false; emit_signal("move_selection_cancel"); @@ -2754,7 +2754,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT && moving_selection_attempt) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && moving_selection_attempt) { if (!moving_selection) { moving_selection = true; emit_signal("move_selection_begin"); @@ -4955,17 +4955,17 @@ void AnimationTrackEditor::_box_selection_draw() { void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05); scroll->accept_event(); } - if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05); scroll->accept_event(); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { box_selecting = true; box_selecting_from = scroll->get_global_transform().xform(mb->get_position()); @@ -4993,12 +4993,12 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { timeline->set_value(timeline->get_value() - mm->get_relative().x / timeline->get_zoom_scale()); } if (mm.is_valid() && box_selecting) { - if (!(mm->get_button_mask() & BUTTON_MASK_LEFT)) { + if (!(mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT)) { //no longer box_selection->hide(); box_selecting = false; diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 0c0ee2856e..fa27dfb3e5 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -1076,7 +1076,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && get_default_cursor_shape() == CURSOR_HSIZE) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && get_default_cursor_shape() == CURSOR_HSIZE) { len_resizing = true; len_resizing_start = mb->get_shift(); len_resizing_from_px = mb->get_position().x; @@ -1086,7 +1086,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (len_resizing && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (len_resizing && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { float ofs_local = -len_resizing_rel / get_timeline()->get_zoom_scale(); if (len_resizing_start) { float prev_ofs = get_animation()->audio_track_get_key_start_offset(get_track(), len_resizing_index); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index f4717830bc..11be365f0a 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -723,9 +723,9 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid()) { if (mb->is_pressed() && mb->get_command()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { _zoom_in(); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { _zoom_out(); } } @@ -1548,7 +1548,7 @@ void CodeTextEditor::validate_script() { void CodeTextEditor::_warning_label_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { _warning_button_pressed(); } } @@ -1572,7 +1572,7 @@ void CodeTextEditor::_toggle_scripts_pressed() { void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { goto_error(); } } diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp index 33d08a2f6b..fc0104c07a 100644 --- a/editor/debugger/editor_performance_profiler.cpp +++ b/editor/debugger/editor_performance_profiler.cpp @@ -249,7 +249,7 @@ TreeItem *EditorPerformanceProfiler::_create_monitor_item(const StringName &p_mo void EditorPerformanceProfiler::_marker_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector<StringName> active; for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) { if (i.value().item->is_checked(0)) { diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp index 9304b116d0..c4290b7cca 100644 --- a/editor/debugger/editor_profiler.cpp +++ b/editor/debugger/editor_profiler.cpp @@ -482,7 +482,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; if ( - (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) || + (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) || (mm.is_valid())) { int x = me->get_position().x; x = x * frame_metrics.size() / graph->get_size().width; @@ -510,7 +510,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) { hover_metric = -1; } - if (mb.is_valid() || mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mb.is_valid() || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { //cursor_metric=x; updating_frame = true; diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp index d825a980c7..5bb10b3794 100644 --- a/editor/debugger/editor_visual_profiler.cpp +++ b/editor/debugger/editor_visual_profiler.cpp @@ -517,7 +517,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; if ( - (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) || + (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) || (mm.is_valid())) { int half_w = graph->get_size().width / 2; int x = me->get_position().x; @@ -549,7 +549,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) { hover_metric = -1; } - if (mb.is_valid() || mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mb.is_valid() || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { //cursor_metric=x; updating_frame = true; diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 9a826ab106..3a5ebe8e85 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -532,7 +532,7 @@ void EditorAudioBus::_effect_add(int p_which) { void EditorAudioBus::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { Vector2 pos = Vector2(mb->get_position().x, mb->get_position().y); bus_popup->set_position(get_global_position() + pos); bus_popup->popup(); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 213c3f5631..fa4703d425 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -741,7 +741,7 @@ Ref<Script> EditorData::get_scene_root_script(int p_idx) const { return s; } -String EditorData::get_scene_title(int p_idx) const { +String EditorData::get_scene_title(int p_idx, bool p_always_strip_extension) const { ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String()); if (!edited_scene[p_idx].root) { return TTR("[empty]"); @@ -749,12 +749,28 @@ String EditorData::get_scene_title(int p_idx) const { if (edited_scene[p_idx].root->get_filename() == "") { return TTR("[unsaved]"); } - bool show_ext = EDITOR_DEF("interface/scene_tabs/show_extension", false); - String name = edited_scene[p_idx].root->get_filename().get_file(); - if (!show_ext) { - name = name.get_basename(); + + const String filename = edited_scene[p_idx].root->get_filename().get_file(); + const String basename = filename.get_basename(); + + if (p_always_strip_extension) { + return basename; + } + + // Return the filename including the extension if there's ambiguity (e.g. both `foo.tscn` and `foo.scn` are being edited). + for (int i = 0; i < edited_scene.size(); i++) { + if (i == p_idx) { + // Don't compare the edited scene against itself. + continue; + } + + if (edited_scene[i].root && basename == edited_scene[i].root->get_filename().get_file().get_basename()) { + return filename; + } } - return name; + + // Else, return just the basename as there's no ambiguity. + return basename; } void EditorData::set_scene_path(int p_idx, const String &p_path) { diff --git a/editor/editor_data.h b/editor/editor_data.h index 18b4137162..dbe729d9d9 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -184,7 +184,7 @@ public: Node *get_edited_scene_root(int p_idx = -1); int get_edited_scene_count() const; Vector<EditedScene> get_edited_scenes() const; - String get_scene_title(int p_idx) const; + String get_scene_title(int p_idx, bool p_always_strip_extension = false) const; String get_scene_path(int p_idx) const; String get_scene_type(int p_idx) const; void set_scene_path(int p_idx, const String &p_path); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 9b03731fd8..70d1a514b5 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -693,7 +693,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { if (is_layout_rtl()) { mpos.x = get_size().x - mpos.x; } - bool button_left = me->get_button_mask() & BUTTON_MASK_LEFT; + bool button_left = me->get_button_mask() & MOUSE_BUTTON_MASK_LEFT; bool new_keying_hover = keying_rect.has_point(mpos) && !button_left; if (new_keying_hover != keying_hover) { @@ -722,7 +722,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 mpos = mb->get_position(); if (is_layout_rtl()) { mpos.x = get_size().x - mpos.x; @@ -1359,7 +1359,7 @@ void EditorInspectorSection::_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Ref<Font> font = get_theme_font("font", "Tree"); int font_size = get_theme_font_size("font_size", "Tree"); if (mb->get_position().y > font->get_height(font_size)) { //clicked outside diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 2e402d013b..c48ea18b9e 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -92,7 +92,6 @@ #include "editor/filesystem_dock.h" #include "editor/import/editor_import_collada.h" #include "editor/import/resource_importer_bitmask.h" -#include "editor/import/resource_importer_csv.h" #include "editor/import/resource_importer_csv_translation.h" #include "editor/import/resource_importer_image.h" #include "editor/import/resource_importer_layered_texture.h" @@ -4836,15 +4835,15 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { if (mb.is_valid()) { if (scene_tabs->get_hovered_tab() >= 0) { - if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed()) { _scene_tab_closed(scene_tabs->get_hovered_tab()); } } else { - if ((mb->get_button_index() == BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed())) { + if ((mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed())) { _menu_option_confirm(FILE_NEW_SCENE, true); } } - if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { // context menu scene_tabs_context_menu->clear(); scene_tabs_context_menu->set_size(Size2(1, 1)); @@ -5779,10 +5778,6 @@ EditorNode::EditorNode() { import_csv_translation.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_csv_translation); - Ref<ResourceImporterCSV> import_csv; - import_csv.instance(); - ResourceFormatImporter::get_singleton()->add_importer(import_csv); - Ref<ResourceImporterWAV> import_wav; import_wav.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_wav); @@ -6471,8 +6466,8 @@ EditorNode::EditorNode() { video_driver->connect("item_selected", callable_mp(this, &EditorNode::_video_driver_selected)); video_driver->add_theme_font_override("font", gui_base->get_theme_font("bold", "EditorFonts")); video_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size("bold_size", "EditorFonts")); - // TODO re-enable when GLES2 is ported - video_driver->set_disabled(true); + // TODO: Show again when OpenGL is ported. + video_driver->set_visible(false); right_menu_hb->add_child(video_driver); #ifndef _MSC_VER diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 2d7235038a..d09e3726fb 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -621,7 +621,7 @@ public: const Ref<InputEventMouseButton> mb = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed() && hovered_index >= 0) { // Toggle the flag. // We base our choice on the hovered flag, so that it always matches the hovered flag. if (value & (1 << hovered_index)) { @@ -927,11 +927,11 @@ EditorPropertyFloat::EditorPropertyFloat() { void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { const Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid()) { - if (mb->is_doubleclick() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_doubleclick() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { _setup_spin(); } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { preset->set_position(easing_draw->get_screen_transform().xform(mb->get_position())); preset->popup(); @@ -940,7 +940,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { easing_draw->update(); } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { dragging = mb->is_pressed(); // Update to display the correct dragging color easing_draw->update(); @@ -949,7 +949,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) { const Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { float rel = mm->get_relative().x; if (rel == 0) { return; @@ -2814,7 +2814,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) { void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { _update_menu_items(); Vector2 pos = get_screen_position() + mb->get_position(); //pos = assign->get_global_transform().xform(pos); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 814925f5c6..4ddae7c062 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -460,7 +460,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT); // Scene tabs - _initial_set("interface/scene_tabs/show_extension", false); _initial_set("interface/scene_tabs/show_thumbnail_on_hover", true); _initial_set("interface/scene_tabs/resize_if_many_tabs", true); _initial_set("interface/scene_tabs/minimum_width", 50); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index bbabc08ea4..c09d78826c 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -53,7 +53,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { if (updown_offset != -1 && mb->get_position().x > updown_offset) { //there is an updown, so use it. @@ -84,7 +84,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { grabbing_spinner_attempt = false; } } - } else if (mb->get_button_index() == BUTTON_WHEEL_UP || mb->get_button_index() == BUTTON_WHEEL_DOWN) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP || mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { if (grabber->is_visible()) { call_deferred("update"); } @@ -146,17 +146,17 @@ void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) { if (grabbing_grabber) { if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { set_value(get_value() + get_step()); mousewheel_over_grabber = true; - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { set_value(get_value() - get_step()); mousewheel_over_grabber = true; } } } - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { grabbing_grabber = true; if (!mousewheel_over_grabber) { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 01c84a0e49..4526ded68b 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -561,7 +561,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_tab_disabled->set_border_color(disabled_color); // Editor background - theme->set_stylebox("Background", "EditorStyles", make_flat_stylebox(background_color, default_margin_size, default_margin_size, default_margin_size, default_margin_size)); + Color background_color_opaque = background_color; + background_color_opaque.a = 1.0; + theme->set_stylebox("Background", "EditorStyles", make_flat_stylebox(background_color_opaque, default_margin_size, default_margin_size, default_margin_size, default_margin_size)); // Focus Ref<StyleBoxFlat> style_focus = style_default->duplicate(); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 772eff5f45..c9ccd5b0fe 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -944,6 +944,21 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit fpath = fpath.substr(0, fpath.length() - 1); } } else if (fpath != "Favorites") { + if (FileAccess::exists(fpath + ".import")) { + Ref<ConfigFile> config; + config.instance(); + Error err = config->load(fpath + ".import"); + if (err == OK) { + if (config->has_section_key("remap", "importer")) { + String importer = config->get_value("remap", "importer"); + if (importer == "keep") { + EditorNode::get_singleton()->show_warning(TTR("Importing has been disabled for this file, so it can't be opened for editing.")); + return; + } + } + } + } + if (ResourceLoader::get_resource_type(fpath) == "PackedScene") { bool is_imported = false; @@ -952,7 +967,7 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit ResourceImporterScene::get_singleton()->get_recognized_extensions(&importer_exts); String extension = fpath.get_extension(); for (List<String>::Element *E = importer_exts.front(); E; E = E->next()) { - if (extension.nocasecmp_to(E->get())) { + if (extension.nocasecmp_to(E->get()) == 0) { is_imported = true; break; } @@ -2644,7 +2659,10 @@ void FileSystemDock::_update_import_dock() { break; } - String type = cf->get_value("remap", "type"); + String type; + if (cf->has_section_key("remap", "type")) { + type = cf->get_value("remap", "type"); + } if (import_type == "") { import_type = type; } else if (import_type != type) { diff --git a/editor/import/resource_importer_csv.cpp b/editor/import/resource_importer_csv.cpp deleted file mode 100644 index f621ce7855..0000000000 --- a/editor/import/resource_importer_csv.cpp +++ /dev/null @@ -1,76 +0,0 @@ -/*************************************************************************/ -/* resource_importer_csv.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "resource_importer_csv.h" - -#include "core/io/resource_saver.h" -#include "core/os/file_access.h" - -String ResourceImporterCSV::get_importer_name() const { - return "csv"; -} - -String ResourceImporterCSV::get_visible_name() const { - return "CSV"; -} - -void ResourceImporterCSV::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("csv"); -} - -String ResourceImporterCSV::get_save_extension() const { - return ""; //does not save a single resource -} - -String ResourceImporterCSV::get_resource_type() const { - return "TextFile"; -} - -bool ResourceImporterCSV::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { - return true; -} - -int ResourceImporterCSV::get_preset_count() const { - return 0; -} - -String ResourceImporterCSV::get_preset_name(int p_idx) const { - return ""; -} - -void ResourceImporterCSV::get_import_options(List<ImportOption> *r_options, int p_preset) const { -} - -Error ResourceImporterCSV::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { - return OK; -} - -ResourceImporterCSV::ResourceImporterCSV() { -} diff --git a/editor/import/resource_importer_csv.h b/editor/import/resource_importer_csv.h deleted file mode 100644 index 0f137624b9..0000000000 --- a/editor/import/resource_importer_csv.h +++ /dev/null @@ -1,57 +0,0 @@ -/*************************************************************************/ -/* resource_importer_csv.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef RESOURCEIMPORTERCSV_H -#define RESOURCEIMPORTERCSV_H - -#include "core/io/resource_importer.h" - -class ResourceImporterCSV : public ResourceImporter { - GDCLASS(ResourceImporterCSV, ResourceImporter); - -public: - virtual String get_importer_name() const override; - virtual String get_visible_name() const override; - virtual void get_recognized_extensions(List<String> *p_extensions) const override; - virtual String get_save_extension() const override; - virtual String get_resource_type() const override; - - virtual int get_preset_count() const override; - virtual String get_preset_name(int p_idx) const override; - - virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; - virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; - - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; - - ResourceImporterCSV(); -}; - -#endif // RESOURCEIMPORTERCSV_H diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 4eba609c0d..3abdc5a328 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -376,15 +376,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E memdelete(p_node); p_node = col; - int idx = 0; - for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) { - CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); - col->add_child(cshape); - - cshape->set_owner(col->get_owner()); - idx++; - } + _add_shapes(col, shapes); } } @@ -443,15 +435,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E rigid_body->add_child(mi); mi->set_owner(rigid_body->get_owner()); - int idx = 0; - for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) { - CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); - rigid_body->add_child(cshape); - - cshape->set_owner(p_node->get_owner()); - idx++; - } + _add_shapes(rigid_body, shapes); } } else if ((_teststr(name, "col") || (_teststr(name, "convcol"))) && Object::cast_to<EditorSceneImporterMeshNode3D>(p_node)) { @@ -489,16 +473,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E mi->add_child(col); col->set_owner(mi->get_owner()); - int idx = 0; - for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) { - CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); - col->add_child(cshape); - - cshape->set_owner(p_node->get_owner()); - - idx++; - } + _add_shapes(col, shapes); } } @@ -546,15 +521,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E p_node->add_child(col); col->set_owner(p_node->get_owner()); - int idx = 0; - for (List<Ref<Shape3D>>::Element *E = shapes.front(); E; E = E->next()) { - CollisionShape3D *cshape = memnew(CollisionShape3D); - cshape->set_shape(E->get()); - col->add_child(cshape); - - cshape->set_owner(p_node->get_owner()); - idx++; - } + _add_shapes(col, shapes); } } } @@ -1300,6 +1267,16 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } } +void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) { + for (const List<Ref<Shape3D>>::Element *E = p_shapes.front(); E; E = E->next()) { + CollisionShape3D *cshape = memnew(CollisionShape3D); + cshape->set_shape(E->get()); + p_node->add_child(cshape); + + cshape->set_owner(p_node->get_owner()); + } +} + Node *ResourceImporterScene::pre_import(const String &p_source_file) { Ref<EditorSceneImporter> importer; String ext = p_source_file.get_extension().to_lower(); @@ -1325,7 +1302,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) { ERR_FAIL_COND_V(!importer.is_valid(), nullptr); - Error err; + Error err = OK; Node *scene = importer->import_scene(p_source_file, EditorSceneImporter::IMPORT_ANIMATION | EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS, 15, nullptr, &err); if (!scene || err != OK) { return nullptr; diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 36573779f2..6c6af57c4c 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -120,6 +120,7 @@ class ResourceImporterScene : public ResourceImporter { void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<uint8_t> &r_dst_lightmap_cache); + void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes); public: static ResourceImporterScene *get_singleton() { return singleton; } diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 5ae67f413a..48340ac242 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -668,21 +668,21 @@ void SceneImportSettings::_viewport_input(const Ref<InputEvent> &p_input) { zoom = &md.cam_zoom; } Ref<InputEventMouseMotion> mm = p_input; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { (*rot_x) -= mm->get_relative().y * 0.01 * EDSCALE; (*rot_y) -= mm->get_relative().x * 0.01 * EDSCALE; (*rot_x) = CLAMP((*rot_x), -Math_PI / 2, Math_PI / 2); _update_camera(); } Ref<InputEventMouseButton> mb = p_input; - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { (*zoom) *= 1.1; if ((*zoom) > 10.0) { (*zoom) = 10.0; } _update_camera(); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { (*zoom) /= 1.1; if ((*zoom) < 0.1) { (*zoom) = 0.1; diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index c90f87de56..80d0a7db60 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -264,7 +264,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position()))); if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { if (mb->get_control() || mb->get_shift() || mb->get_alt()) { return false; @@ -326,7 +326,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return true; } } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && !edited_point.valid()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && !edited_point.valid()) { const PosVertex closest = closest_point(gpoint); if (closest.valid()) { @@ -335,7 +335,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) } } } else if (mode == MODE_DELETE) { - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { const PosVertex closest = closest_point(gpoint); if (closest.valid()) { @@ -346,7 +346,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) } if (mode == MODE_CREATE) { - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { if (_is_line()) { // for lines, we don't have a wip mode, and we can undo each single add point. Vector<Vector2> vertices = _get_polygon(0); @@ -384,7 +384,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) return true; } } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && wip_active) { _wip_cancel(); } } @@ -395,7 +395,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) if (mm.is_valid()) { Vector2 gpoint = mm->get_position(); - if (edited_point.valid() && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) { + if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT))) { Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint))); //Move the point in a single axis. Should only work when editing a polygon and while holding shift. diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index d69913cc46..025fcaf818 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -51,7 +51,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (mb->get_button_index() == BUTTON_LEFT && tool_create->is_pressed()))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && tool_create->is_pressed()))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -110,7 +110,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { blend_space_draw->update(); // why not // try to see if a point can be selected @@ -132,7 +132,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (dragging_selected) { // move float point = blend_space->get_blend_point_position(selected_point); @@ -161,7 +161,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven } // *set* the blend - if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { float blend_pos = mb->get_position().x / blend_space_draw->get_size().x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); @@ -184,7 +184,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven _update_edited_point_pos(); } - if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { float blend_pos = mm->get_position().x / blend_space_draw->get_size().x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 6a57463dbc..af9c391174 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -79,7 +79,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (mb->get_button_index() == BUTTON_LEFT && tool_create->is_pressed()))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && tool_create->is_pressed()))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -134,7 +134,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { blend_space_draw->update(); //update anyway //try to see if a point can be selected selected_point = -1; @@ -174,7 +174,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { blend_space_draw->update(); //update anyway //try to see if a point can be selected selected_point = -1; @@ -209,7 +209,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven } } - if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (dragging_selected) { //move Vector2 point = blend_space->get_blend_point_position(selected_point); @@ -236,7 +236,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_space_draw->update(); } - if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 blend_pos = (mb->get_position() / blend_space_draw->get_size()); blend_pos.y = 1.0 - blend_pos.y; blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); @@ -270,7 +270,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_space_draw->update(); } - if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size()); blend_pos.y = 1.0 - blend_pos.y; blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index c6d2faf849..a9709bbb16 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -76,7 +76,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<InputEventMouseButton> mb = p_event; //Add new node - if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == BUTTON_LEFT))) { + if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT))) { menu->clear(); animations_menu->clear(); animations_to_add.clear(); @@ -124,7 +124,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } // select node or push a field inside - if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { selected_transition_from = StringName(); selected_transition_to = StringName(); selected_node = StringName(); @@ -216,7 +216,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //end moving node - if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { if (dragging_selected) { Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; @@ -237,7 +237,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //connect nodes - if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected connecting = true; @@ -250,7 +250,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //end connecting nodes - if (mb.is_valid() && connecting && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && connecting && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { if (connecting_to_node != StringName()) { if (state_machine->has_transition(connecting_from, connecting_to_node)) { EditorNode::get_singleton()->show_warning(TTR("Transition exists!")); @@ -284,7 +284,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<InputEventMouseMotion> mm = p_event; //pan window - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 23467c8377..d4e06aa9ca 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1095,7 +1095,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } // Start dragging a guide - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { // Press button if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) { // Drag a new double guide @@ -1154,7 +1154,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve } // Release confirms the guide move - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { if (show_guides && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; @@ -1268,7 +1268,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo if (pan_on_scroll) { // Perform horizontal scrolling first so we can check for Shift being held. if (b->is_pressed() && - (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_shift() && b->get_button_index() == BUTTON_WHEEL_UP))) { + (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) { // Pan left view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); @@ -1276,7 +1276,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo } if (b->is_pressed() && - (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_shift() && b->get_button_index() == BUTTON_WHEEL_DOWN))) { + (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) { // Pan right view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); @@ -1284,7 +1284,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo } } - if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_DOWN) { + if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { // Scroll or pan down if (pan_on_scroll) { view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); @@ -1299,7 +1299,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo return true; } - if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_UP) { + if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { // Scroll or pan up if (pan_on_scroll) { view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); @@ -1316,17 +1316,17 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo if (!panning) { if (b->is_pressed() && - (b->get_button_index() == BUTTON_MIDDLE || - b->get_button_index() == BUTTON_RIGHT || - (b->get_button_index() == BUTTON_LEFT && tool == TOOL_PAN) || - (b->get_button_index() == BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) { + (b->get_button_index() == MOUSE_BUTTON_MIDDLE || + b->get_button_index() == MOUSE_BUTTON_RIGHT || + (b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_PAN) || + (b->get_button_index() == MOUSE_BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) { // Pan the viewport panning = true; } } if (panning) { - if (!b->is_pressed() && (pan_on_scroll || (b->get_button_index() != BUTTON_WHEEL_DOWN && b->get_button_index() != BUTTON_WHEEL_UP))) { + if (!b->is_pressed() && (pan_on_scroll || (b->get_button_index() != MOUSE_BUTTON_WHEEL_DOWN && b->get_button_index() != MOUSE_BUTTON_WHEEL_UP))) { // Stop panning the viewport (for any mouse button press except zooming) panning = false; } @@ -1412,7 +1412,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Drag the pivot (in pivot mode / with V key) if (drag_type == DRAG_NONE) { - if ((b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || + if ((b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == KEY_V)) { List<CanvasItem *> selection = _get_edited_canvas_items(); @@ -1466,7 +1466,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { // Confirm the pivot move if (drag_selection.size() >= 1 && - ((b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || + ((b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || (k.is_valid() && !k->is_pressed() && k->get_keycode() == KEY_V))) { _commit_canvas_item_state( drag_selection, @@ -1480,7 +1480,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1566,7 +1566,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { // Start rotation if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { List<CanvasItem *> selection = _get_edited_canvas_items(); @@ -1610,7 +1610,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { } // Confirms the node rotation - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { if (drag_selection.size() != 1) { _commit_canvas_item_state( drag_selection, @@ -1634,7 +1634,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1648,7 +1648,7 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven Ref<InputEventMouseButton> b = p_event; // Open a sub-scene on double-click - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; @@ -1667,7 +1667,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { // Starts anchor dragging if needed if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { Control *control = Object::cast_to<Control>(selection[0]); @@ -1787,7 +1787,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { } // Confirms new anchor position - if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { + if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { _commit_canvas_item_state( drag_selection, vformat(TTR("Move CanvasItem \"%s\" Anchor"), drag_selection[0]->get_name())); @@ -1796,7 +1796,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -1812,7 +1812,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { // Drag resize handles if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; @@ -1966,7 +1966,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { } // Confirm resize - if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { + if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { const Node2D *node2d = Object::cast_to<Node2D>(drag_selection[0]); if (node2d) { // Extends from Node2D. @@ -2003,7 +2003,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; @@ -2021,7 +2021,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { // Drag resize handles if (drag_type == DRAG_NONE) { - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; @@ -2117,7 +2117,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } // Confirm resize - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed()) { if (drag_selection.size() != 1) { _commit_canvas_item_state( drag_selection, @@ -2142,7 +2142,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); @@ -2159,7 +2159,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (drag_type == DRAG_NONE) { //Start moving the nodes - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) { List<CanvasItem *> selection = _get_edited_canvas_items(); @@ -2262,7 +2262,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } // Confirm the move (only if it was moved) - if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) { + if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT) { if (transform.affine_inverse().xform(b->get_position()) != drag_from) { if (drag_selection.size() != 1) { _commit_canvas_item_state( @@ -2295,7 +2295,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { } // Cancel a drag - if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection, true); snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; @@ -2435,8 +2435,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { if (drag_type == DRAG_NONE) { if (b.is_valid() && - ((b->get_button_index() == BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) || - (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT))) { + ((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) || + (b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_LIST_SELECT))) { // Popup the selection menu list Point2 click = transform.affine_inverse().xform(b->get_position()); @@ -2497,7 +2497,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } } - if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && b->get_control()) { + if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_control()) { add_node_menu->set_position(get_global_transform().xform(get_local_mouse_position())); add_node_menu->set_size(Vector2(1, 1)); add_node_menu->popup(); @@ -2505,7 +2505,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { return true; } - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { // Single item selection Point2 click = transform.affine_inverse().xform(b->get_position()); @@ -2571,7 +2571,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { } if (drag_type == DRAG_BOX_SELECTION) { - if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) { + if (b.is_valid() && !b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_LEFT) { // Confirms box selection Node *scene = editor->get_edited_scene(); if (scene) { @@ -2597,7 +2597,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { return true; } - if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) { + if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT) { // Cancel box selection drag_type = DRAG_NONE; viewport->update(); @@ -2634,7 +2634,7 @@ bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) { ruler_tool_origin = snap_point(viewport->get_local_mouse_position() / zoom + view_offset); } - if (b.is_valid() && b->get_button_index() == BUTTON_LEFT) { + if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT) { if (b->is_pressed()) { ruler_tool_active = true; } else { diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp index 0c18975258..b50a497ccf 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp @@ -142,7 +142,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con switch (mode) { case MODE_CREATE: { - if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { if (!wip_active) { wip.clear(); wip.push_back(cpoint); @@ -166,14 +166,14 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con return true; } } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && wip_active) { _wip_close(); } } break; case MODE_EDIT: { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { if (mb->get_control()) { if (poly.size() < 3) { @@ -267,7 +267,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con } } } - if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; @@ -301,7 +301,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { + if (edited_point != -1 && (wip_active || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT)) { Vector2 gpoint = mm->get_position(); Vector3 ray_from = p_camera->project_ray_origin(gpoint); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 141ee35cdb..c38458c37f 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -325,7 +325,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e if (mb.is_valid()) { Vector2 gpoint = mb->get_position(); - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { for (int i = 0; i < handles.size(); i++) { if (xform.xform(handles[i]).distance_to(gpoint) < 8) { diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index bff5cb8d2a..db999f50ab 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -115,22 +115,22 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { } switch (mb.get_button_index()) { - case BUTTON_RIGHT: + case MOUSE_BUTTON_RIGHT: _context_click_pos = mpos; open_context_menu(get_global_transform().xform(mpos)); break; - case BUTTON_MIDDLE: + case MOUSE_BUTTON_MIDDLE: remove_point(_hover_point); break; - case BUTTON_LEFT: + case MOUSE_BUTTON_LEFT: _dragging = true; break; } } - if (!mb.is_pressed() && _dragging && mb.get_button_index() == BUTTON_LEFT) { + if (!mb.is_pressed() && _dragging && mb.get_button_index() == MOUSE_BUTTON_LEFT) { _dragging = false; if (_has_undo_data) { UndoRedo &ur = *EditorNode::get_singleton()->get_undo_redo(); diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 1e4553a967..77719104b1 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -34,7 +34,7 @@ void MeshEditor::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { rot_x -= mm->get_relative().y * 0.01; rot_y -= mm->get_relative().x * 0.01; if (rot_x < -Math_PI / 2) { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 449968eb7b..fccc042a02 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -186,7 +186,7 @@ void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) { void ViewportRotationControl::_gui_input(Ref<InputEvent> p_event) { const Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 pos = mb->get_position(); if (mb->is_pressed()) { if (pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { @@ -1123,23 +1123,21 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { float zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { - case BUTTON_WHEEL_UP: { + case MOUSE_BUTTON_WHEEL_UP: { if (is_freelook_active()) { scale_freelook_speed(zoom_factor); } else { scale_cursor_distance(1.0 / zoom_factor); } } break; - - case BUTTON_WHEEL_DOWN: { + case MOUSE_BUTTON_WHEEL_DOWN: { if (is_freelook_active()) { scale_freelook_speed(1.0 / zoom_factor); } else { scale_cursor_distance(zoom_factor); } } break; - - case BUTTON_RIGHT: { + case MOUSE_BUTTON_RIGHT: { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if (b->is_pressed() && _edit.gizmo.is_valid()) { @@ -1200,7 +1198,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } break; - case BUTTON_MIDDLE: { + case MOUSE_BUTTON_MIDDLE: { if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) { switch (_edit.plane) { case TRANSFORM_VIEW: { @@ -1231,7 +1229,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } break; - case BUTTON_LEFT: { + case MOUSE_BUTTON_LEFT: { if (b->is_pressed()) { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) { @@ -1440,7 +1438,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle); set_message(n + ": " + String(v)); - } else if (m->get_button_mask() & BUTTON_MASK_LEFT) { + } else if (m->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) { nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) { @@ -1830,8 +1828,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } } - - } else if ((m->get_button_mask() & BUTTON_MASK_RIGHT) || freelook_active) { + } else if ((m->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) || freelook_active) { if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) { nav_mode = NAVIGATION_ZOOM; } else if (freelook_active) { @@ -1840,7 +1837,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { nav_mode = NAVIGATION_PAN; } - } else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) { + } else if (m->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { const int mod = _get_key_modifier(m); if (nav_scheme == NAVIGATION_GODOT) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { @@ -1851,13 +1848,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } - } else if (nav_scheme == NAVIGATION_MAYA) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } } - } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) { // Handle trackpad (no external mouse) use case const int mod = _get_key_modifier(m); @@ -4199,7 +4194,7 @@ Node3DEditorViewport::~Node3DEditorViewport() { void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { Vector2 size = get_size(); @@ -6611,7 +6606,7 @@ void Node3DEditor::_update_preview_environment() { void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { float x = -mm->get_relative().y * 0.02 * EDSCALE; float y = mm->get_relative().x * 0.02 * EDSCALE; diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 908235f89f..84b4516452 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -88,7 +88,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_in(i))); // Check for point movement start (for point + in/out controls). - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mode == MODE_EDIT && !mb->get_shift() && dist_to_p < grab_threshold) { // Points can only be moved in edit mode. @@ -118,7 +118,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point deletion. - if ((mb->get_button_index() == BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == BUTTON_LEFT && mode == MODE_DELETE)) { + if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && mode == MODE_EDIT) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && mode == MODE_DELETE)) { if (dist_to_p < grab_threshold) { undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(curve.ptr(), "remove_point", i); @@ -149,7 +149,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point creation. - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) { Ref<Curve2D> curve = node->get_curve(); undo_redo->create_action(TTR("Add Point to Curve")); @@ -170,7 +170,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for segment split. - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && mode == MODE_EDIT && on_edge) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mode == MODE_EDIT && on_edge) { Vector2 gpoint2 = mb->get_position(); Ref<Curve2D> curve = node->get_curve(); @@ -207,7 +207,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } // Check for point movement completion. - if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && action != ACTION_NONE) { + if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && action != ACTION_NONE) { Ref<Curve2D> curve = node->get_curve(); Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from); diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 3783af8fc6..47bd1114d2 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -316,7 +316,7 @@ bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref set_handle_clicked(false); } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) { //click into curve, break it down Vector<Vector3> v3a = c->tessellate(); int idx = 0; @@ -411,7 +411,7 @@ bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref //add new at pos } - } else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) { + } else if (mb->is_pressed() && ((mb->get_button_index() == MOUSE_BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == MOUSE_BUTTON_RIGHT && curve_edit->is_pressed()))) { for (int i = 0; i < c->get_point_count(); i++) { real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos); real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 3d7b01c149..470d897dcc 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -447,7 +447,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { uv_drag_from = snap_point(Vector2(mb->get_position().x, mb->get_position().y)); uv_drag = true; @@ -759,7 +759,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { bone_painting = false; } } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { _cancel_editing(); if (bone_painting) { @@ -768,9 +768,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { uv_edit_draw->update(); - } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor()))); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor()))); } } @@ -778,7 +778,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseMotion> mm = p_input; if (mm.is_valid()) { - if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + if ((mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 drag(mm->get_relative().x, mm->get_relative().y); uv_hscroll->set_value(uv_hscroll->get_value() - drag.x); uv_vscroll->set_value(uv_vscroll->get_value() - drag.y); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 8bf5d0611d..b298474406 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -2737,7 +2737,7 @@ void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid() && mb->is_pressed()) { switch (mb->get_button_index()) { - case BUTTON_MIDDLE: { + case MOUSE_BUTTON_MIDDLE: { // Right-click selects automatically; middle-click does not. int idx = script_list->get_item_at_position(mb->get_position(), true); if (idx >= 0) { @@ -2747,7 +2747,7 @@ void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) { } } break; - case BUTTON_RIGHT: { + case MOUSE_BUTTON_RIGHT: { _make_script_list_context_menu(); } break; } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index b6df66b8af..3534809891 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -601,8 +601,7 @@ void ScriptTextEditor::_bookmark_item_pressed(int p_idx) { if (p_idx < 4) { // Any item before the separator. _edit_option(bookmarks_menu->get_item_id(p_idx)); } else { - code_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx)); - code_editor->get_text_editor()->call_deferred("center_viewport_to_cursor"); //Need to be deferred, because goto uses call_deferred(). + code_editor->goto_line_centered(bookmarks_menu->get_item_metadata(p_idx)); } } @@ -791,7 +790,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c emit_signal("request_open_script_at_line", result.script, result.location - 1); } else { emit_signal("request_save_history"); - _goto_line(result.location - 1); + goto_line_centered(result.location - 1); } } break; case ScriptLanguage::LookupResult::RESULT_CLASS: { @@ -1517,7 +1516,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { bool create_menu = false; CodeEdit *tx = code_editor->get_text_editor(); - if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { local_pos = mb->get_global_position() - tx->get_global_position(); create_menu = true; } else if (k.is_valid() && k->get_keycode() == KEY_MENU) { diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index c8a46715ad..8f8a4b3054 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -460,7 +460,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { int col, row; CodeEdit *tx = shader_editor->get_text_editor(); tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index a6949c873e..bd6dac7490 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -105,7 +105,7 @@ void SpriteFramesEditor::_sheet_preview_draw() { void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Size2i size = split_sheet_preview->get_size(); int h = split_sheet_h->get_value(); int v = split_sheet_v->get_value(); @@ -150,11 +150,11 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) { // Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer // to allow performing this action anywhere, even if the cursor isn't // hovering the texture in the workspace. - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { _sheet_zoom_in(); // Don't scroll up after zooming in. accept_event(); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { _sheet_zoom_out(); // Don't scroll down after zooming out. accept_event(); @@ -694,11 +694,11 @@ void SpriteFramesEditor::_tree_input(const Ref<InputEvent> &p_event) { const Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { _zoom_in(); // Don't scroll up after zooming in. accept_event(); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { _zoom_out(); // Don't scroll down after zooming out. accept_event(); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index b88f1c91e6..2b8bfe067d 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -469,7 +469,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { int col, row; CodeEdit *tx = code_editor->get_text_editor(); tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col); diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index 254ad3d56e..265d4ccc1e 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -36,7 +36,7 @@ void TextureLayeredEditor::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { y_rot += -mm->get_relative().x * 0.01; x_rot += mm->get_relative().y * 0.01; _update_material(); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 4cbfe18594..7b927ad98b 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -285,7 +285,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { if (node_ninepatch || obj_styleBox.is_valid()) { edited_margin = -1; @@ -447,7 +447,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { creating = false; } - } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) { if (drag) { drag = false; if (edited_margin >= 0) { @@ -466,9 +466,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { drag_index = -1; } } - } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position()); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position()); } } @@ -476,7 +476,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseMotion> mm = p_input; if (mm.is_valid()) { - if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom); hscroll->set_value(hscroll->get_value() - dragged.x); vscroll->set_value(vscroll->get_value() - dragged.y); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 59730a4fd3..bd721244ea 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -233,11 +233,11 @@ void TileMapEditor::_palette_input(const Ref<InputEvent> &p_event) { // Zoom in/out using Ctrl + mouse wheel. if (mb.is_valid() && mb->is_pressed() && mb->get_command()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { size_slider->set_value(size_slider->get_value() + 0.2); } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { size_slider->set_value(size_slider->get_value() - 0.2); } } @@ -1027,7 +1027,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) { return false; // Drag. @@ -1177,7 +1177,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } } - } else if (mb->get_button_index() == BUTTON_RIGHT) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { if (mb->is_pressed()) { if (tool == TOOL_SELECTING || selection_active) { tool = TOOL_NONE; @@ -1462,7 +1462,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } - if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { _pick_tile(over_tile); return true; diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index b97ee10743..cca4f594e9 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1246,12 +1246,12 @@ void TileSetEditor::_on_scroll_container_input(const Ref<InputEvent> &p_event) { // Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer // to allow performing this action anywhere, even if the cursor isn't // hovering the texture in the workspace. - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { print_line("zooming in"); _zoom_in(); // Don't scroll up after zooming in. accept_event(); - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { print_line("zooming out"); _zoom_out(); // Don't scroll down after zooming out. @@ -1280,7 +1280,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { const Ref<InputEventMouseMotion> mm = p_ie; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !creating_shape) { if (!current_tile_region.has_point(mb->get_position())) { List<int> *tiles = new List<int>(); tileset->get_tile_list(tiles); @@ -1304,7 +1304,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } // Drag Middle Mouse if (mm.is_valid()) { - if (mm->get_button_mask() & BUTTON_MASK_MIDDLE) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE) { Vector2 dragged(mm->get_relative().x, mm->get_relative().y); scroll->set_h_scroll(scroll->get_h_scroll() - dragged.x * workspace->get_scale().x); scroll->set_v_scroll(scroll->get_v_scroll() - dragged.y * workspace->get_scale().x); @@ -1313,7 +1313,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (edit_mode == EDITMODE_REGION) { if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (get_current_tile() >= 0 || workspace_mode != WORKSPACE_EDIT) { dragging = true; region_from = mb->get_position(); @@ -1322,13 +1322,13 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { workspace_overlay->update(); return; } - } else if (dragging && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + } else if (dragging && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { dragging = false; edited_region = Rect2(); workspace->update(); workspace_overlay->update(); return; - } else if (dragging && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + } else if (dragging && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { dragging = false; update_edited_region(mb->get_position()); edited_region.position -= WORKSPACE_MARGIN; @@ -1428,7 +1428,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { switch (edit_mode) { case EDITMODE_ICON: { if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && current_tile_region.has_point(mb->get_position())) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && current_tile_region.has_point(mb->get_position())) { Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); undo_redo->create_action(TTR("Set Tile Icon")); undo_redo->add_do_method(tileset.ptr(), "autotile_set_icon_coordinate", get_current_tile(), coord); @@ -1445,9 +1445,9 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (dragging) { return; } - if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { + if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT || mb->get_button_index() == MOUSE_BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { dragging = true; - erasing = (mb->get_button_index() == BUTTON_RIGHT); + erasing = (mb->get_button_index() == MOUSE_BUTTON_RIGHT); alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); @@ -1518,7 +1518,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } } else { - if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) { + if ((erasing && mb->get_button_index() == MOUSE_BUTTON_RIGHT) || (!erasing && mb->get_button_index() == MOUSE_BUTTON_LEFT)) { dragging = false; erasing = false; alternative = false; @@ -1612,7 +1612,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { shape_anchor += current_tile_region.position; if (tools[TOOL_SELECT]->is_pressed()) { if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) { int grabbed_point = get_grabbed_point(mb->get_position(), grab_threshold); @@ -1630,7 +1630,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } workspace->update(); - } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + } else if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (edit_mode == EDITMODE_COLLISION) { if (dragging_point >= 0) { dragging_point = -1; @@ -1705,7 +1705,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) { if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 pos = mb->get_position(); pos = snap_point(pos); if (creating_shape) { @@ -1725,7 +1725,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { current_shape.push_back(snap_point(pos)); workspace->update(); } - } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { if (creating_shape) { creating_shape = false; _select_edited_shape_coord(); @@ -1739,7 +1739,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } else if (tools[SHAPE_NEW_RECTANGLE]->is_pressed()) { if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { _set_edited_collision_shape(Ref<ConvexPolygonShape2D>()); current_shape.resize(0); Vector2 pos = mb->get_position(); @@ -1751,13 +1751,13 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { creating_shape = true; workspace->update(); return; - } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { if (creating_shape) { creating_shape = false; _select_edited_shape_coord(); workspace->update(); } - } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + } else if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (creating_shape) { // if the first two corners are within grabbing distance of one another, expand the rect to fill the tile if (is_within_grabbing_distance_of_first_point(current_shape[1], grab_threshold)) { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index a63e641c2b..69bdc05b3a 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2504,7 +2504,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; VisualShader::Type type = get_current_shader_type(); - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { selected_constants.clear(); selected_uniforms.clear(); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index f4aa628b65..914806039f 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1741,7 +1741,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { int clicked_index = p_hb->get_index(); const Item &clicked_project = _projects[clicked_index]; - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->get_shift() && _selected_project_keys.size() > 0 && _last_clicked != "" && clicked_project.project_key != _last_clicked) { int anchor_index = -1; for (int i = 0; i < _projects.size(); ++i) { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 8ce7153355..0a4f432e4a 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -1353,7 +1353,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { void CustomPropertyEditor::_drag_easing(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { float rel = mm->get_relative().x; if (rel == 0) { return; diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 48aa0471c9..b51524b299 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -434,7 +434,10 @@ String RenameDialog::_substitute(const String &subject, const Node *node, int co } int current = EditorNode::get_singleton()->get_editor_data().get_edited_scene(); - result = result.replace("${SCENE}", EditorNode::get_singleton()->get_editor_data().get_scene_title(current)); + // Always request the scene title with the extension stripped. + // Otherwise, the result could vary depending on whether a scene with the same name + // (but different extension) is currently open. + result = result.replace("${SCENE}", EditorNode::get_singleton()->get_editor_data().get_scene_title(current, true)); Node *root_node = SceneTree::get_singleton()->get_edited_scene_root(); if (root_node) { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 2cdab83d90..023019b2aa 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -63,7 +63,7 @@ void SceneTreeDock::_quick_open() { void SceneTreeDock::_input(Ref<InputEvent> p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { restore_script_editor_on_drag = false; //lost chance } } @@ -897,7 +897,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *scene = editor_data->get_edited_scene_root(); if (!scene) { - accept->set_text(TTR("This operation can't be done without a scene.")); + accept->set_text(TTR("Saving the branch as a scene requires having a scene open in the editor.")); accept->popup_centered(); break; } @@ -905,7 +905,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List<Node *> selection = editor_selection->get_selected_node_list(); if (selection.size() != 1) { - accept->set_text(TTR("This operation requires a single selected node.")); + accept->set_text(vformat(TTR("Saving the branch as a scene requires selecting only one node, but you have selected %d nodes."), selection.size())); accept->popup_centered(); break; } @@ -913,13 +913,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *tocopy = selection.front()->get(); if (tocopy == scene) { - accept->set_text(TTR("Can not perform with the root node.")); + accept->set_text(TTR("Can't save the root node branch as an instanced scene.\nTo create an editable copy of the current scene, duplicate it using the FileSystem dock context menu\nor create an inherited scene using Scene > New Inherited Scene... instead.")); accept->popup_centered(); break; } if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") { - accept->set_text(TTR("This operation can't be done on instanced scenes.")); + accept->set_text(TTR("Can't save the branch of an already instanced scene.\nTo create a variation of a scene, you can make an inherited scene based on the instanced scene using Scene > New Inherited Scene... instead.")); accept->popup_centered(); break; } diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index e9de91f851..b5e9aec854 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -994,9 +994,6 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d if (!can_rename) { return false; //not editable tree } - if (filter != String()) { - return false; //can't rearrange tree with filter turned on - } Dictionary d = p_data; if (!d.has("type")) { @@ -1049,7 +1046,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d } } - return String(d["type"]) == "nodes"; + return String(d["type"]) == "nodes" && filter == String(); } void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { diff --git a/methods.py b/methods.py index 725fb36caa..6f1e7a7279 100644 --- a/methods.py +++ b/methods.py @@ -646,6 +646,9 @@ def generate_vs_project(env, num_jobs): "-j%s" % num_jobs, ] + if env["tests"]: + common_build_postfix.append("tests=yes") + if env["custom_modules"]: common_build_postfix.append("custom_modules=%s" % env["custom_modules"]) @@ -658,6 +661,8 @@ def generate_vs_project(env, num_jobs): add_to_vs_project(env, env.modules_sources) add_to_vs_project(env, env.scene_sources) add_to_vs_project(env, env.servers_sources) + if env["tests"]: + add_to_vs_project(env, env.tests_sources) add_to_vs_project(env, env.editor_sources) for header in glob_recursive("**/*.h"): diff --git a/misc/dist/html/manifest.json b/misc/dist/html/manifest.json index 6fbed737c7..0ca27b3742 100644 --- a/misc/dist/html/manifest.json +++ b/misc/dist/html/manifest.json @@ -1,7 +1,7 @@ { - "name": "Godot Engine", + "name": "Godot Engine Web Editor", "short_name": "Godot", - "description": "Multi-platform 2D and 3D game engine with a feature-rich editor", + "description": "Multi-platform 2D and 3D game engine with a feature-rich editor (Web edition)", "lang": "en", "start_url": "./godot.tools.html", "display": "standalone", diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp index 5bbf70174c..1d5a9d98f8 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ b/modules/gdnative/xr/xr_interface_gdnative.cpp @@ -398,7 +398,7 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a if (tracker != nullptr) { int joyid = tracker->get_joy_id(); if (joyid != -1) { - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = p_can_be_negative ? -1 : 0; jx.value = p_value; input->joy_axis(joyid, p_axis, jx); diff --git a/modules/gltf/doc_classes/GLTFTexture.xml b/modules/gltf/doc_classes/GLTFTexture.xml index ece5cf3fe3..33bd8fddeb 100644 --- a/modules/gltf/doc_classes/GLTFTexture.xml +++ b/modules/gltf/doc_classes/GLTFTexture.xml @@ -9,7 +9,7 @@ <methods> </methods> <members> - <member name="src_image" type="int" setter="set_src_image" getter="get_src_image" default="212600976"> + <member name="src_image" type="int" setter="set_src_image" getter="get_src_image" default="0"> </member> </members> <constants> diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 7ea0aa8ba2..d6e67a78d7 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -554,10 +554,10 @@ Error GLTFDocument::_parse_scenes(Ref<GLTFState> state) { state->root_nodes.push_back(nodes[j]); } - if (s.has("name") && s["name"] != "") { + if (s.has("name") && !String(s["name"]).is_empty() && !((String)s["name"]).begins_with("Scene")) { state->scene_name = _gen_unique_name(state, s["name"]); } else { - state->scene_name = _gen_unique_name(state, "Scene"); + state->scene_name = _gen_unique_name(state, state->filename); } } @@ -2449,6 +2449,12 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary(); Ref<EditorSceneImporterMesh> import_mesh; import_mesh.instance(); + String mesh_name = "mesh"; + if (d.has("name") && !String(d["name"]).is_empty()) { + mesh_name = d["name"]; + } + import_mesh->set_name(_gen_unique_name(state, vformat("%s_%s", state->scene_name, mesh_name))); + for (int j = 0; j < primitives.size(); j++) { Dictionary p = primitives[j]; @@ -3343,8 +3349,10 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> state) { Ref<StandardMaterial3D> material; material.instance(); - if (d.has("name")) { + if (d.has("name") && !String(d["name"]).is_empty()) { material->set_name(d["name"]); + } else { + material->set_name(vformat("material_%s", itos(i))); } material->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); Dictionary pbr_spec_gloss_extensions; @@ -3881,8 +3889,10 @@ Error GLTFDocument::_parse_skins(Ref<GLTFState> state) { state->nodes.write[node]->joint = true; } - if (d.has("name")) { + if (d.has("name") && !String(d["name"]).is_empty()) { skin->set_name(d["name"]); + } else { + skin->set_name(vformat("skin_%s", itos(i))); } if (d.has("skeleton")) { @@ -6356,6 +6366,9 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar } f->close(); + // get file's name, use for scene name if none + state->filename = p_path.get_file().get_slice(".", 0); + ERR_FAIL_COND_V(!state->json.has("asset"), Error::FAILED); Dictionary asset = state->json["asset"]; diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index 9030962b03..ba6bf8a533 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -53,6 +53,7 @@ class GLTFState : public Resource { friend class GLTFDocument; friend class PackedSceneGLTF; + String filename; Dictionary json; int major_version = 0; int minor_version = 0; diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 3472f29505..74ae45a46e 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -615,13 +615,13 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() + mb->get_factor()); } return true; // Eaten. - } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) { + } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() - mb->get_factor()); } @@ -632,7 +632,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->get_alt()) { input_action = INPUT_NONE; - } else if (mb->get_button_index() == BUTTON_LEFT) { + } else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { bool can_edit = (node && node->get_mesh_library().is_valid()); if (input_action == INPUT_PASTE) { _do_paste(); @@ -647,7 +647,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In input_action = INPUT_PAINT; set_items.clear(); } - } else if (mb->get_button_index() == BUTTON_RIGHT) { + } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { if (input_action == INPUT_PASTE) { _clear_clipboard_data(); input_action = INPUT_NONE; @@ -666,7 +666,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } else { - if ((mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) { + if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { undo_redo->create_action(TTR("GridMap Paint")); for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) { @@ -685,19 +685,19 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In return set_items.size() > 0; } - if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_SELECT) { undo_redo->create_action("GridMap Selection"); undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); undo_redo->commit_action(); } - if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action != INPUT_NONE) { set_items.clear(); input_action = INPUT_NONE; return true; } - if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { input_action = INPUT_NONE; return true; } @@ -811,11 +811,11 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) { // Zoom in/out using Ctrl + mouse wheel if (mb.is_valid() && mb->is_pressed() && mb->get_command()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { size_slider->set_value(size_slider->get_value() + 0.2); } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { size_slider->set_value(size_slider->get_value() - 0.2); } } diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 3b2cd50544..d520837d43 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1837,7 +1837,7 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) { void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> key = p_event; - if (key.is_valid() && key->is_pressed() && key->get_button_mask() == BUTTON_RIGHT) { + if (key.is_valid() && key->is_pressed() && key->get_button_mask() == MOUSE_BUTTON_RIGHT) { saved_position = graph->get_local_mouse_position(); Point2 gpos = Input::get_singleton()->get_mouse_position(); diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 74789fc98e..10076327e2 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -416,7 +416,7 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) { int *axes = godot_webxr_get_controller_axes(p_controller_id); if (axes) { for (int i = 0; i < axes[0]; i++) { - Input::JoyAxis joy_axis; + Input::JoyAxisValue joy_axis; joy_axis.min = -1; joy_axis.value = *((float *)axes + (i + 1)); input->joy_axis(p_controller_id + 100, i, joy_axis); diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 5f7e5eaa83..dd001baba9 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -477,7 +477,7 @@ void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: - Input::JoyAxis value; + Input::JoyAxisValue value; value.min = -1; value.value = p_event.value; Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); @@ -741,15 +741,15 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio ev->set_pressed(true); buttons_state = event_buttons_mask; if (event_vertical_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_UP, event_vertical_factor); } else if (event_vertical_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_DOWN, -event_vertical_factor); } if (event_horizontal_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_RIGHT, event_horizontal_factor); } else if (event_horizontal_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_LEFT, -event_horizontal_factor); } } break; } @@ -784,16 +784,16 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi int DisplayServerAndroid::_button_index_from_mask(int button_mask) { switch (button_mask) { - case BUTTON_MASK_LEFT: - return BUTTON_LEFT; - case BUTTON_MASK_RIGHT: - return BUTTON_RIGHT; - case BUTTON_MASK_MIDDLE: - return BUTTON_MIDDLE; - case BUTTON_MASK_XBUTTON1: - return BUTTON_XBUTTON1; - case BUTTON_MASK_XBUTTON2: - return BUTTON_XBUTTON2; + case MOUSE_BUTTON_MASK_LEFT: + return MOUSE_BUTTON_LEFT; + case MOUSE_BUTTON_MASK_RIGHT: + return MOUSE_BUTTON_RIGHT; + case MOUSE_BUTTON_MASK_MIDDLE: + return MOUSE_BUTTON_MIDDLE; + case MOUSE_BUTTON_MASK_XBUTTON1: + return MOUSE_BUTTON_XBUTTON1; + case MOUSE_BUTTON_MASK_XBUTTON2: + return MOUSE_BUTTON_XBUTTON2; default: return 0; } @@ -854,19 +854,19 @@ int DisplayServerAndroid::mouse_get_button_state() const { int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { int godot_button_mask = 0; if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { - godot_button_mask |= BUTTON_MASK_LEFT; + godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; } if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_RIGHT; + godot_button_mask |= MOUSE_BUTTON_MASK_RIGHT; } if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { - godot_button_mask |= BUTTON_MASK_MIDDLE; + godot_button_mask |= MOUSE_BUTTON_MASK_MIDDLE; } if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { - godot_button_mask |= BUTTON_MASK_XBUTTON1; + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1; } if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_XBUTTON2; + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2; } return godot_button_mask; diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index a0f0eee5d3..45842b38aa 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -287,7 +287,7 @@ void JoypadIPhone::start_processing() { gamepad.dpad.right.isPressed); }; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; if (element == gamepad.leftThumbstick) { jx.value = gamepad.leftThumbstick.xAxis.value; diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index e2c0a3d763..c10fb40ecb 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -189,19 +189,19 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E switch (p_event->button) { case DOM_BUTTON_LEFT: - ev->set_button_index(BUTTON_LEFT); + ev->set_button_index(MOUSE_BUTTON_LEFT); break; case DOM_BUTTON_MIDDLE: - ev->set_button_index(BUTTON_MIDDLE); + ev->set_button_index(MOUSE_BUTTON_MIDDLE); break; case DOM_BUTTON_RIGHT: - ev->set_button_index(BUTTON_RIGHT); + ev->set_button_index(MOUSE_BUTTON_RIGHT); break; case DOM_BUTTON_XBUTTON1: - ev->set_button_index(BUTTON_XBUTTON1); + ev->set_button_index(MOUSE_BUTTON_XBUTTON1); break; case DOM_BUTTON_XBUTTON2: - ev->set_button_index(BUTTON_XBUTTON2); + ev->set_button_index(MOUSE_BUTTON_XBUTTON2); break; default: return false; @@ -461,13 +461,13 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript ev->set_metakey(input->is_key_pressed(KEY_META)); if (p_event->deltaY < 0) - ev->set_button_index(BUTTON_WHEEL_UP); + ev->set_button_index(MOUSE_BUTTON_WHEEL_UP); else if (p_event->deltaY > 0) - ev->set_button_index(BUTTON_WHEEL_DOWN); + ev->set_button_index(MOUSE_BUTTON_WHEEL_DOWN); else if (p_event->deltaX > 0) - ev->set_button_index(BUTTON_WHEEL_LEFT); + ev->set_button_index(MOUSE_BUTTON_WHEEL_LEFT); else if (p_event->deltaX < 0) - ev->set_button_index(BUTTON_WHEEL_RIGHT); + ev->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT); else return false; @@ -601,7 +601,7 @@ void DisplayServerJavaScript::process_joypads() { // Buttons 6 and 7 in the standard mapping need to be // axis to be handled as JOY_AXIS_TRIGGER by Godot. if (s_standard && (b == 6 || b == 7)) { - Input::JoyAxis joy_axis; + Input::JoyAxisValue joy_axis; joy_axis.min = 0; joy_axis.value = value; int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; @@ -611,7 +611,7 @@ void DisplayServerJavaScript::process_joypads() { } } for (int a = 0; a < s_axes_num; a++) { - Input::JoyAxis joy_axis; + Input::JoyAxisValue joy_axis; joy_axis.min = -1; joy_axis.value = s_axes[a]; input->joy_axis(idx, a, joy_axis); diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 3bc859e17d..27b9d9485a 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -3298,7 +3298,7 @@ void DisplayServerX11::process_events() { if (xi.pressure_supported) { mm->set_pressure(xi.pressure); } else { - mm->set_pressure((mouse_get_button_state() & (1 << (BUTTON_LEFT - 1))) ? 1.0f : 0.0f); + mm->set_pressure((mouse_get_button_state() & (1 << (MOUSE_BUTTON_LEFT - 1))) ? 1.0f : 0.0f); } mm->set_tilt(xi.tilt); diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 471259e50f..8ea0f6c246 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -62,7 +62,7 @@ void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { @@ -428,10 +428,10 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - Input::JoyAxis jx; + Input::JoyAxisValue jx; if (min < 0) { jx.min = -1; @@ -513,7 +513,7 @@ void JoypadLinux::process_joypads() { return; } if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index b0d0db047b..177d7a51ce 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -53,7 +53,7 @@ private: }; struct Joypad { - Input::JoyAxis curr_axis[MAX_ABS]; + Input::JoyAxisValue curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; int dpad = 0; @@ -97,7 +97,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; + Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index ed7d89009f..412dd59f56 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -829,7 +829,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mb->set_position(pos); mb->set_global_position(pos); mb->set_button_mask(DS_OSX->last_button_state); - if (index == BUTTON_LEFT && pressed) { + if (index == MOUSE_BUTTON_LEFT && pressed) { mb->set_doubleclick([event clickCount] == 2); } @@ -842,10 +842,10 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i if (([event modifierFlags] & NSEventModifierFlagControl)) { wd.mouse_down_control = true; - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true); } else { wd.mouse_down_control = false; - _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, true); } } @@ -858,9 +858,9 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (wd.mouse_down_control) { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false); } else { - _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, false); } } @@ -946,7 +946,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i } - (void)rightMouseDown:(NSEvent *)event { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true); } - (void)rightMouseDragged:(NSEvent *)event { @@ -954,16 +954,16 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i } - (void)rightMouseUp:(NSEvent *)event { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false); } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, true); } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, true); } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, true); } else { return; } @@ -975,11 +975,11 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, false); } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, false); } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, false); } else { return; } @@ -1558,10 +1558,10 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); } else { if (fabs(deltaX)) { - sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); + sendScrollEvent(window_id, 0 > deltaX ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); } if (fabs(deltaY)) { - sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + sendScrollEvent(window_id, 0 < deltaY ? MOUSE_BUTTON_WHEEL_UP : MOUSE_BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); } } } diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 0b6a0e20a6..b12526915f 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -433,8 +433,8 @@ void JoypadOSX::poll_joypads() const { } } -static const Input::JoyAxis axis_correct(int p_value, int p_min, int p_max) { - Input::JoyAxis jx; +static const Input::JoyAxisValue axis_correct(int p_value, int p_min, int p_max) { + Input::JoyAxisValue jx; if (p_min < 0) { jx.min = -1; if (p_value < 0) { diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index dc4238bdd4..b7e4361831 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -149,28 +149,28 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { using namespace Windows::UI::Input; #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP - return BUTTON_LEFT; + return MOUSE_BUTTON_LEFT; #else switch (pt->Properties->PointerUpdateKind) { case PointerUpdateKind::LeftButtonPressed: case PointerUpdateKind::LeftButtonReleased: - return BUTTON_LEFT; + return MOUSE_BUTTON_LEFT; case PointerUpdateKind::RightButtonPressed: case PointerUpdateKind::RightButtonReleased: - return BUTTON_RIGHT; + return MOUSE_BUTTON_RIGHT; case PointerUpdateKind::MiddleButtonPressed: case PointerUpdateKind::MiddleButtonReleased: - return BUTTON_MIDDLE; + return MOUSE_BUTTON_MIDDLE; case PointerUpdateKind::XButton1Pressed: case PointerUpdateKind::XButton1Released: - return BUTTON_WHEEL_UP; + return MOUSE_BUTTON_WHEEL_UP; case PointerUpdateKind::XButton2Pressed: case PointerUpdateKind::XButton2Released: - return BUTTON_WHEEL_DOWN; + return MOUSE_BUTTON_WHEEL_DOWN; default: break; @@ -265,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor if (p_is_wheel) { if (point->Properties->MouseWheelDelta > 0) { - mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP); + mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP); } else if (point->Properties->MouseWheelDelta < 0) { - mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN); + mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN); } } diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 5da90db49d..b419fb4fae 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxis jx; +InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + InputDefault::JoyAxisValue jx; jx.min = p_trigger ? 0 : -1; jx.value = (float)(p_negate ? -p_val : p_val); diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 5df4a211ac..d760d9e2fe 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -73,7 +73,7 @@ private: void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index e29faf4f3c..4d81afc5dd 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2431,9 +2431,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA return 0; if (motion > 0) - mb->set_button_index(BUTTON_WHEEL_UP); + mb->set_button_index(MOUSE_BUTTON_WHEEL_UP); else - mb->set_button_index(BUTTON_WHEEL_DOWN); + mb->set_button_index(MOUSE_BUTTON_WHEEL_DOWN); } break; case WM_MOUSEHWHEEL: { @@ -2443,33 +2443,33 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA return 0; if (motion < 0) { - mb->set_button_index(BUTTON_WHEEL_LEFT); + mb->set_button_index(MOUSE_BUTTON_WHEEL_LEFT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } else { - mb->set_button_index(BUTTON_WHEEL_RIGHT); + mb->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } } break; case WM_XBUTTONDOWN: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); } break; case WM_XBUTTONUP: { mb->set_pressed(false); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); } break; case WM_XBUTTONDBLCLK: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); mb->set_doubleclick(true); } break; default: { diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index b8679a87fe..da36dc1f2b 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -446,8 +446,8 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { input->joy_hat(p_device, dpad_val); }; -Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - Input::JoyAxis jx; +Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { + Input::JoyAxisValue jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { jx.min = p_trigger ? 0 : -1; jx.value = 0.0f; diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 4727b4a14c..757fb54fb3 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -132,7 +132,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index d54d63cc39..6c7a8f3433 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -45,7 +45,7 @@ public: }; private: - int button_mask = BUTTON_MASK_LEFT; + int button_mask = MOUSE_BUTTON_MASK_LEFT; bool toggle_mode = false; bool shortcut_in_tooltip = true; bool keep_pressed_outside = false; diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 9df328dd11..c0650a8f3f 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -34,7 +34,9 @@ Size2 CheckBox::get_icon_size() const { Ref<Texture2D> checked = Control::get_theme_icon("checked"); + Ref<Texture2D> checked_disabled = Control::get_theme_icon("checked_disabled"); Ref<Texture2D> unchecked = Control::get_theme_icon("unchecked"); + Ref<Texture2D> unchecked_disabled = Control::get_theme_icon("unchecked_disabled"); Ref<Texture2D> radio_checked = Control::get_theme_icon("radio_checked"); Ref<Texture2D> radio_unchecked = Control::get_theme_icon("radio_unchecked"); @@ -79,8 +81,8 @@ void CheckBox::_notification(int p_what) { } else if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - Ref<Texture2D> on = Control::get_theme_icon(is_radio() ? "radio_checked" : "checked"); - Ref<Texture2D> off = Control::get_theme_icon(is_radio() ? "radio_unchecked" : "unchecked"); + Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : "")); + Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : "")); Ref<StyleBox> sb = get_theme_stylebox("normal"); Vector2 ofs; diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index bddbe30f53..5822119b46 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -544,7 +544,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; if (bev.is_valid()) { - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { changing_color = true; float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width); float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height); @@ -557,7 +557,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) { if (!deferred_mode_enabled) { emit_signal("color_changed", color); } - } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { emit_signal("color_changed", color); changing_color = false; } else { @@ -589,7 +589,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; if (bev.is_valid()) { - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { changing_color = true; float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height); h = y / w_edit->get_size().height; @@ -602,7 +602,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) { _update_color(); if (!deferred_mode_enabled) { emit_signal("color_changed", color); - } else if (!bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + } else if (!bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { emit_signal("color_changed", color); } } @@ -630,7 +630,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { if (bev.is_valid()) { int index = 0; - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { for (int i = 0; i < presets.size(); i++) { int x = (i % presets_per_row) * bt_add_preset->get_size().x; int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y; @@ -641,7 +641,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { set_pick_color(presets[index]); _update_color(); emit_signal("color_changed", color); - } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) { + } else if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_RIGHT && presets_enabled) { index = bev->get_position().x / (preset->get_size().x / presets.size()); Color clicked_preset = presets[index]; erase_preset(clicked_preset); @@ -670,7 +670,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> bev = p_event; - if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) { + if (bev.is_valid() && bev->get_button_index() == MOUSE_BUTTON_LEFT && !bev->is_pressed()) { emit_signal("color_changed", color); screen->hide(); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 71d31434d4..315bef38e8 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -161,7 +161,7 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; Ref<InputEventMouseMotion> mm = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { is_pressing = true; @@ -553,7 +553,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { connecting_valid = false; Ref<Texture2D> port = get_theme_icon("port", "GraphNode"); click_pos = mb->get_position() / zoom; @@ -696,7 +696,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } } - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { if (connecting_valid) { if (connecting && connecting_target) { String from = connecting_from; @@ -1067,7 +1067,7 @@ void GraphEdit::set_selected(Node *p_child) { void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { + if (mm.is_valid() && (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); } @@ -1139,7 +1139,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> b = p_ev; if (b.is_valid()) { - if (b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { if (box_selecting) { box_selecting = false; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1169,7 +1169,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } - if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) { if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { //deselect current node for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1208,7 +1208,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { connections_layer->update(); } - if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { GraphNode *gn = nullptr; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1310,24 +1310,24 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } - if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && box_selecting) { box_selecting = false; previus_selected.clear(); top_layer->update(); minimap->update(); } - if (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { set_zoom(zoom * ZOOM_SCALE); - } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { set_zoom(zoom / ZOOM_SCALE); - } else if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8); } } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index c80fc516e8..8eba473d57 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -808,7 +808,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { if (mb.is_valid()) { ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node."); - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y); if (close_rect.size != Size2() && close_rect.has_point(mpos)) { //send focus to parent @@ -831,7 +831,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { emit_signal("raise_request"); } - if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { resizing = false; } } diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index fa72599fb3..482560d29d 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -540,7 +540,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { select(defer_select_single, true); emit_signal("multi_selected", defer_select_single, true); @@ -548,7 +548,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) { + if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) { search_string = ""; //any mousepress cancels Vector2 pos = mb->get_position(); Ref<StyleBox> bg = get_theme_stylebox("bg"); @@ -594,16 +594,16 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { - if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { defer_select_single = i; return; } - if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { + if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else { bool selected = items[i].selected; @@ -618,7 +618,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); @@ -628,7 +628,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("rmb_clicked", mb->get_position()); return; @@ -637,10 +637,10 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { // Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting. emit_signal("nothing_selected"); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8); } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index ce371e3b56..d1cd73c803 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -222,7 +222,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { // Ignore mouse clicks in IME input mode. return; } - if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { + if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) { menu->set_position(get_screen_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); _generate_context_menu(); @@ -232,7 +232,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { return; } - if (b->get_button_index() != BUTTON_LEFT) { + if (b->get_button_index() != MOUSE_BUTTON_LEFT) { return; } @@ -327,7 +327,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } } - if (m->get_button_mask() & BUTTON_LEFT) { + if (m->get_button_mask() & MOUSE_BUTTON_LEFT) { if (selection.creating) { set_cursor_at_pixel_pos(m->get_position().x); selection_fill_at_cursor(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index fb9e2647ee..bfbd46a9f0 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -359,7 +359,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { if (b->is_pressed() || (!b->is_pressed() && during_grabbed_click)) { // Allow activating item by releasing the LMB or any that was down when the popup appeared. // However, if button was not held when opening menu, do not allow release to activate item. - if (button_idx == BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) { + if (button_idx == MOUSE_BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) { bool was_during_grabbed_click = during_grabbed_click; during_grabbed_click = false; initial_button_mask = 0; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index bce30e7cd3..13b57ece6c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1479,7 +1479,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { return; } - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { if (b->is_pressed() && !b->is_doubleclick()) { scroll_updated = false; ItemFrame *c_frame = nullptr; @@ -1564,12 +1564,12 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } - if (b->get_button_index() == BUTTON_WHEEL_UP) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { if (scroll_active) { vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b->get_factor() * 0.5 / 8); } } - if (b->get_button_index() == BUTTON_WHEEL_DOWN) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { if (scroll_active) { vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b->get_factor() * 0.5 / 8); } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index f2516e76a5..a56bf15507 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -52,17 +52,17 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { accept_event(); - if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) { set_value(get_value() + get_page() / 4.0); accept_event(); } - if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) { set_value(get_value() - get_page() / 4.0); accept_event(); } - if (b->get_button_index() != BUTTON_LEFT) { + if (b->get_button_index() != MOUSE_BUTTON_LEFT) { return; } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 411891ece8..90a528482f 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -94,7 +94,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventMouseButton> mb = p_gui_input; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { // only horizontal is enabled, scroll horizontally if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor()); @@ -103,7 +103,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { // only horizontal is enabled, scroll horizontally if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor()); @@ -112,13 +112,13 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_WHEEL_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT && mb->is_pressed()) { if (h_scroll->is_visible_in_tree()) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8); } } - if (mb->get_button_index() == BUTTON_WHEEL_RIGHT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT && mb->is_pressed()) { if (h_scroll->is_visible_in_tree()) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb->get_factor() / 8); } @@ -132,7 +132,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - if (mb->get_button_index() != BUTTON_LEFT) { + if (mb->get_button_index() != MOUSE_BUTTON_LEFT) { return; } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 2239226c78..7f1d19a87a 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -53,7 +53,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { Ref<Texture2D> grabber = get_theme_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber"); grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x; @@ -72,10 +72,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { grab.active = false; } } else if (scrollable) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { grab_focus(); set_value(get_value() + get_step()); - } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { grab_focus(); set_value(get_value() - get_step()); } diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index d82cc98e01..50b25fa7b4 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -76,7 +76,7 @@ void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) { } void SpinBox::_range_click_timeout() { - if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { bool up = get_local_mouse_position().y < (get_size().height / 2); set_value(get_value() + (up ? get_step() : -get_step())); @@ -110,7 +110,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { bool up = mb->get_position().y < (get_size().height / 2); switch (mb->get_button_index()) { - case BUTTON_LEFT: { + case MOUSE_BUTTON_LEFT: { line_edit->grab_focus(); set_value(get_value() + (up ? get_step() : -get_step())); @@ -122,17 +122,17 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { drag.allowed = true; drag.capture_pos = mb->get_position(); } break; - case BUTTON_RIGHT: { + case MOUSE_BUTTON_RIGHT: { line_edit->grab_focus(); set_value((up ? get_max() : get_min())); } break; - case BUTTON_WHEEL_UP: { + case MOUSE_BUTTON_WHEEL_UP: { if (line_edit->has_focus()) { set_value(get_value() + get_step() * mb->get_factor()); accept_event(); } } break; - case BUTTON_WHEEL_DOWN: { + case MOUSE_BUTTON_WHEEL_DOWN: { if (line_edit->has_focus()) { set_value(get_value() - get_step() * mb->get_factor()); accept_event(); @@ -141,7 +141,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { //set_default_cursor_shape(CURSOR_ARROW); range_click_timer->stop(); _release_mouse(); @@ -150,7 +150,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { if (drag.enabled) { drag.diff_y += mm->get_relative().y; float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SGN(drag.diff_y); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d43e195df1..c80120f87d 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -214,7 +214,7 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { int sep = get_theme_constant("separation"); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 3bf163f670..1e31f9e206 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -76,7 +76,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) { Popup *popup = get_popup(); - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Point2 pos(mb->get_position().x, mb->get_position().y); Size2 size = get_size(); diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index da1a9698d0..4a7285a154 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -122,7 +122,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) { if (scrolling_enabled && buttons_visible) { if (offset > 0) { offset--; @@ -131,7 +131,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) { if (scrolling_enabled && buttons_visible) { if (missing_right) { offset++; @@ -140,7 +140,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { } } - if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (rb_hover != -1) { //pressed emit_signal("right_button_pressed", rb_hover); @@ -150,7 +150,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (cb_hover != -1) { //pressed emit_signal("tab_closed", cb_hover); @@ -160,7 +160,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (mb->is_pressed() && (mb->get_button_index() == BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == BUTTON_RIGHT))) { + if (mb->is_pressed() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == MOUSE_BUTTON_RIGHT))) { // clicks Point2 pos(mb->get_position().x, mb->get_position().y); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index cf3978ca41..74c530f1b0 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -357,10 +357,10 @@ void TextEdit::_update_scrollbars() { } void TextEdit::_click_selection_held() { - // Warning: is_mouse_button_pressed(BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD + // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD // and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem. // I'm unsure if there's an actual fix that doesn't have a ton of side effects. - if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { + if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { switch (selection.selecting_mode) { case SelectionMode::SELECTION_MODE_POINTER: { _update_selection_mode_pointer(); @@ -2873,14 +2873,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - if (mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { if (completion_index > 0) { completion_index--; completion_current = completion_options[completion_index]; update(); } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { if (completion_index < completion_options.size() - 1) { completion_index++; completion_current = completion_options[completion_index]; @@ -2888,7 +2888,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { completion_index = CLAMP(completion_line_ofs + (mpos.y - completion_rect.position.y) / get_row_height(), 0, completion_options.size() - 1); completion_current = completion_options[completion_index]; @@ -2904,27 +2904,27 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } if (mb->is_pressed()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); } else if (v_scroll->is_visible()) { _scroll_up(3 * mb->get_factor()); } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); } else if (v_scroll->is_visible()) { _scroll_down(3 * mb->get_factor()); } } - if (mb->get_button_index() == BUTTON_WHEEL_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); } - if (mb->get_button_index() == BUTTON_WHEEL_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { _reset_caret_blink_timer(); int row, col; @@ -3031,7 +3031,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { update(); } - if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) { _reset_caret_blink_timer(); int row, col; @@ -3062,7 +3062,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { grab_focus(); } } else { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->get_command() && highlighted_word != String()) { int row, col; _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); @@ -3118,7 +3118,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. _reset_caret_blink_timer(); if (draw_minimap && !dragging_selection) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 0445e5f345..abfea241f3 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1588,7 +1588,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (p_item->cells[i].custom_button) { if (cache.hover_item == p_item && cache.hover_cell == i) { - if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { draw_style_box(cache.custom_button_pressed, ir); } else { draw_style_box(cache.custom_button_hover, ir); @@ -1825,7 +1825,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) { } void Tree::_range_click_timeout() { - if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { Point2 pos = get_local_mouse_position() - cache.bg->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -1843,7 +1843,7 @@ void Tree::_range_click_timeout() { propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case) blocked++; - propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mb); + propagate_mouse_event(pos + cache.offset, 0, 0, false, root, MOUSE_BUTTON_LEFT, mb); blocked--; if (range_click_timer->is_one_shot()) { @@ -1960,7 +1960,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool col_width -= w + cache.button_margin; } - if (p_button == BUTTON_LEFT || (p_button == BUTTON_RIGHT && allow_rmb_select)) { + if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) { /* process selection */ if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check @@ -1972,10 +1972,10 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) { - if (!c.selected || p_button == BUTTON_RIGHT) { + if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) { p_item->select(col); emit_signal("multi_selected", p_item, col, true); - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } @@ -1992,21 +1992,21 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool bool inrange = false; select_single_item(p_item, root, col, selected_item, &inrange); - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } } else { int icount = _count_selected_items(root); - if (select_mode == SELECT_MULTI && icount > 1 && p_button != BUTTON_RIGHT) { + if (select_mode == SELECT_MULTI && icount > 1 && p_button != MOUSE_BUTTON_RIGHT) { single_select_defer = p_item; single_select_defer_column = col; } else { - if (p_button != BUTTON_RIGHT || !c.selected) { + if (p_button != MOUSE_BUTTON_RIGHT || !c.selected) { select_single_item(p_item, root, col); } - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } } @@ -2076,7 +2076,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool /* touching the combo */ bool up = p_pos.y < (item_h / 2); - if (p_button == BUTTON_LEFT) { + if (p_button == MOUSE_BUTTON_LEFT) { if (range_click_timer->get_time_left() == 0) { range_item_last = p_item; range_up_last = up; @@ -2093,13 +2093,13 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool item_edited(col, p_item); - } else if (p_button == BUTTON_RIGHT) { + } else if (p_button == MOUSE_BUTTON_RIGHT) { p_item->set_range(col, (up ? c.max : c.min)); item_edited(col, p_item); - } else if (p_button == BUTTON_WHEEL_UP) { + } else if (p_button == MOUSE_BUTTON_WHEEL_UP) { p_item->set_range(col, c.val + c.step); item_edited(col, p_item); - } else if (p_button == BUTTON_WHEEL_DOWN) { + } else if (p_button == MOUSE_BUTTON_WHEEL_DOWN) { p_item->set_range(col, c.val - c.step); item_edited(col, p_item); } @@ -2132,14 +2132,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } if (!p_item->cells[col].custom_button || !on_arrow) { - item_edited(col, p_item, p_button == BUTTON_LEFT); + item_edited(col, p_item, p_button == MOUSE_BUTTON_LEFT); } click_handled = true; return -1; } break; }; - if (!bring_up_editor || p_button != BUTTON_LEFT) { + if (!bring_up_editor || p_button != MOUSE_BUTTON_LEFT) { return -1; } @@ -2179,7 +2179,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool item_h += child_h; } } - if (p_item == root && p_button == BUTTON_RIGHT) { + if (p_item == root && p_button == MOUSE_BUTTON_RIGHT) { emit_signal("empty_rmb", get_local_mouse_position()); } } @@ -2720,7 +2720,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { bool rtl = is_layout_rtl(); if (!b->is_pressed()) { - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { Point2 pos = b->get_position(); if (rtl) { pos.x = get_size().width - pos.x; @@ -2801,8 +2801,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } switch (b->get_button_index()) { - case BUTTON_RIGHT: - case BUTTON_LEFT: { + case MOUSE_BUTTON_RIGHT: + case MOUSE_BUTTON_LEFT: { Ref<StyleBox> bg = cache.bg; Point2 pos = b->get_position(); @@ -2815,7 +2815,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { pos.y -= _get_title_button_height(); if (pos.y < 0) { - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { pos.x += cache.offset.x; int len = 0; for (int i = 0; i < columns.size(); i++) { @@ -2833,7 +2833,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } if (!root || (!root->get_children() && hide_root)) { - if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) { emit_signal("empty_tree_rmb_selected", get_local_mouse_position()); } break; @@ -2854,7 +2854,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } - if (b->get_button_index() == BUTTON_RIGHT) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT) { break; } @@ -2877,7 +2877,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { set_physics_process_internal(true); } - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command()) { emit_signal("nothing_selected"); } @@ -2890,7 +2890,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } break; - case BUTTON_WHEEL_UP: { + case MOUSE_BUTTON_WHEEL_UP: { double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); if (v_scroll->get_value() != prev_value) { @@ -2898,7 +2898,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } break; - case BUTTON_WHEEL_DOWN: { + case MOUSE_BUTTON_WHEEL_DOWN: { double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); if (v_scroll->get_value() != prev_value) { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e4cda4b96f..c6fe1117d1 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1621,10 +1621,10 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu Ref<InputEventMouseButton> mb = p_input; bool cant_stop_me_now = (mb.is_valid() && - (mb->get_button_index() == BUTTON_WHEEL_DOWN || - mb->get_button_index() == BUTTON_WHEEL_UP || - mb->get_button_index() == BUTTON_WHEEL_LEFT || - mb->get_button_index() == BUTTON_WHEEL_RIGHT)); + (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT)); Ref<InputEventPanGesture> pn = p_input; cant_stop_me_now = pn.is_valid() || cant_stop_me_now; @@ -1860,7 +1860,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.mouse_focus_mask = 1 << (mb->get_button_index() - 1); - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { gui.drag_accum = Vector2(); gui.drag_attempted = false; } @@ -1883,7 +1883,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } #endif - if (mb->get_button_index() == BUTTON_LEFT) { //assign focus + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { //assign focus CanvasItem *ci = gui.mouse_focus; while (ci) { Control *control = Object::cast_to<Control>(ci); @@ -1914,7 +1914,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { set_input_as_handled(); - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) { + if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MOUSE_BUTTON_LEFT) { //alternate drop use (when using force_drag(), as proposed by #5342 if (gui.mouse_focus) { _gui_drop(gui.mouse_focus, pos, false); @@ -1934,7 +1934,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_cancel_tooltip(); } else { - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) { + if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (gui.drag_mouse_over) { _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false); } @@ -1978,7 +1978,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_call_input(mouse_focus, mb); } - /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==BUTTON_LEFT) { + /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==MOUSE_BUTTON_LEFT) { _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); gui.drag_data=Variant(); //always clear }*/ @@ -2022,7 +2022,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = nullptr; // D&D - if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { gui.drag_accum += mm->get_relative(); float len = gui.drag_accum.length(); if (len > 10) { @@ -2266,7 +2266,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse(); gui.drag_mouse_over_pos = localizer.xform(viewport_pos); - if (mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true); if (!can_drop) { @@ -2783,7 +2783,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V(gui.subwindow_focused == nullptr, false); Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) { //close window @@ -2908,7 +2908,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //if the event is a mouse button, we need to check whether another window was clicked - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { bool click_on_window = false; for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { SubWindow &sw = gui.sub_windows.write[i]; diff --git a/scene/resources/default_theme/checked_disabled.png b/scene/resources/default_theme/checked_disabled.png Binary files differnew file mode 100644 index 0000000000..70549e2edc --- /dev/null +++ b/scene/resources/default_theme/checked_disabled.png diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 9e372a9579..854001f397 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -348,9 +348,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("focus", "CheckBox", cbx_focus); theme->set_icon("checked", "CheckBox", make_icon(checked_png)); + theme->set_icon("checked_disabled", "CheckBox", make_icon(checked_disabled_png)); theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png)); + theme->set_icon("unchecked_disabled", "CheckBox", make_icon(unchecked_disabled_png)); theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png)); + theme->set_icon("radio_checked_disabled", "CheckBox", make_icon(radio_checked_disabled_png)); theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png)); + theme->set_icon("radio_unchecked_disabled", "CheckBox", make_icon(radio_unchecked_disabled_png)); theme->set_font("font", "CheckBox", Ref<Font>()); theme->set_font_size("font_size", "CheckBox", -1); diff --git a/scene/resources/default_theme/radio_checked_disabled.png b/scene/resources/default_theme/radio_checked_disabled.png Binary files differnew file mode 100644 index 0000000000..72f08ecb96 --- /dev/null +++ b/scene/resources/default_theme/radio_checked_disabled.png diff --git a/scene/resources/default_theme/radio_unchecked_disabled.png b/scene/resources/default_theme/radio_unchecked_disabled.png Binary files differnew file mode 100644 index 0000000000..a8f4c1b555 --- /dev/null +++ b/scene/resources/default_theme/radio_unchecked_disabled.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 6b78ba7933..5d4dbd0758 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -46,6 +46,10 @@ static const unsigned char checked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x58, 0x56, 0x63, 0xb0, 0xaf, 0xb5, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0xb6, 0xb6, 0xb9, 0x57, 0x57, 0x5a, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x8b, 0x8b, 0x8d, 0xff, 0xff, 0xff, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x42, 0x42, 0x47, 0xf8, 0xf8, 0xf8, 0xfe, 0xfe, 0xfe, 0x25, 0x25, 0x2a, 0x4e, 0x4e, 0x52, 0x26, 0x26, 0x2b, 0xc5, 0xc5, 0xc7, 0xaa, 0xaa, 0xab, 0xb8, 0xb8, 0xba, 0x5f, 0x5f, 0x63, 0x74, 0x74, 0x77, 0xed, 0xed, 0xed, 0x33, 0x33, 0x38, 0x8d, 0x8d, 0x8f, 0xb8, 0xb8, 0xb9, 0x35, 0x35, 0x39, 0x3a, 0x3a, 0x3e, 0xfb, 0xfb, 0xfb, 0xfa, 0xfa, 0xfa, 0xb2, 0xb2, 0xb4, 0x45, 0x45, 0x49, 0x61, 0x61, 0x65, 0x8f, 0x8f, 0x92, 0x63, 0x63, 0x66, 0x2a, 0x2a, 0x2f, 0x40, 0x82, 0xb, 0xf6, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xfa, 0xdd, 0xfb, 0xfb, 0xb4, 0xfa, 0xb8, 0xf0, 0x7f, 0x59, 0x0, 0x0, 0x0, 0x7e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xca, 0x5, 0xb2, 0x2, 0x30, 0x18, 0x3, 0xe1, 0x4d, 0xed, 0xb9, 0x60, 0xf7, 0x3f, 0x20, 0xee, 0x4e, 0x99, 0xe0, 0xb0, 0x63, 0xfd, 0xbf, 0x86, 0xd7, 0x12, 0x72, 0x38, 0x69, 0x5b, 0x6b, 0x42, 0x45, 0xe5, 0xa, 0xab, 0x95, 0x41, 0x9f, 0x32, 0x20, 0x69, 0x2d, 0xbc, 0x50, 0x46, 0x3a, 0x10, 0x17, 0x5f, 0x49, 0x4, 0x7f, 0x90, 0x57, 0x89, 0xb7, 0xc5, 0x5f, 0x96, 0x17, 0x2e, 0x93, 0xcb, 0x8e, 0x3a, 0x83, 0xb, 0xc4, 0x8e, 0xd4, 0xff, 0x5c, 0x73, 0x83, 0x69, 0x9e, 0x95, 0xfc, 0x3b, 0xf4, 0x33, 0xe0, 0xf8, 0x61, 0xd3, 0xf1, 0x7d, 0x5d, 0x30, 0x7a, 0x6f, 0x89, 0xb, 0xd4, 0x5a, 0xe1, 0x40, 0xf, 0xfc, 0x34, 0x6c, 0xd2, 0x56, 0x80, 0xef, 0xfd, 0x9, 0xd2, 0x3a, 0x5e, 0x41, 0x15, 0x21, 0x77, 0x6, 0xc7, 0x6b, 0x47, 0x4e, 0x3a, 0x2f, 0x53, 0xb4, 0x10, 0xc7, 0x8c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char checked_disabled_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x99, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x73, 0x72, 0x7b, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x82, 0x80, 0x8a, 0x90, 0x90, 0x93, 0x6a, 0x69, 0x70, 0x6a, 0x68, 0x70, 0x93, 0x93, 0x95, 0x58, 0x58, 0x5c, 0x58, 0x58, 0x5b, 0x7d, 0x7d, 0x7f, 0x58, 0x58, 0x5b, 0xa4, 0xa4, 0xa4, 0x9e, 0x9e, 0xa0, 0x9e, 0x9e, 0x9e, 0x9b, 0x9b, 0x9c, 0x9b, 0x9b, 0x9b, 0x9a, 0x9a, 0x9a, 0x99, 0x99, 0x99, 0x98, 0x98, 0x98, 0x97, 0x97, 0x97, 0x96, 0x96, 0x96, 0x95, 0x95, 0x95, 0x93, 0x93, 0x94, 0x8f, 0x8f, 0x8f, 0x86, 0x86, 0x88, 0x85, 0x85, 0x86, 0x82, 0x82, 0x83, 0x81, 0x81, 0x83, 0x7f, 0x7f, 0x81, 0x7c, 0x7c, 0x7e, 0x7a, 0x7a, 0x7d, 0x78, 0x78, 0x7b, 0x71, 0x71, 0x74, 0x68, 0x68, 0x6c, 0x66, 0x66, 0x6a, 0x65, 0x65, 0x68, 0x63, 0x63, 0x66, 0x5f, 0x5f, 0x63, 0x5c, 0x5c, 0x60, 0x5c, 0x5c, 0x5f, 0x5a, 0x5a, 0x5e, 0x59, 0x59, 0x5d, 0x59, 0x59, 0x5c, 0x58, 0x58, 0x5b, 0x57, 0x57, 0x5a, 0x56, 0x56, 0x59, 0x10, 0x13, 0xbb, 0xf, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xb4, 0xdd, 0xfa, 0xfa, 0xfb, 0xfb, 0x5b, 0xd1, 0xf1, 0xe6, 0x0, 0x0, 0x0, 0x96, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0x5d, 0x8f, 0xc9, 0x12, 0x82, 0x30, 0x14, 0x4, 0x87, 0x18, 0x50, 0x51, 0x44, 0x25, 0x42, 0x4, 0x77, 0xc4, 0x8d, 0x97, 0x0, 0xf9, 0xff, 0x8f, 0xb3, 0x88, 0xa4, 0x4a, 0xed, 0x63, 0x5f, 0xa6, 0x7, 0xf8, 0x7, 0x1e, 0xe3, 0x7e, 0x60, 0x19, 0x4f, 0x46, 0x1e, 0x0, 0x36, 0x8d, 0x4c, 0x67, 0x59, 0x65, 0x33, 0x6, 0x80, 0x47, 0xad, 0x56, 0x3d, 0xb7, 0x3c, 0x5d, 0x70, 0x0, 0xbe, 0xd1, 0x44, 0x65, 0x4d, 0x94, 0xc8, 0xc2, 0xf8, 0x0, 0x82, 0x4e, 0x91, 0x94, 0x15, 0x5d, 0xd2, 0xec, 0xde, 0x5, 0x83, 0x38, 0xc8, 0xe3, 0x63, 0x23, 0xce, 0xca, 0x9, 0x7a, 0x6e, 0xf3, 0x93, 0x48, 0x1a, 0x27, 0x14, 0x35, 0x3b, 0xb9, 0x5e, 0x56, 0xe4, 0x84, 0x22, 0xba, 0xa, 0x51, 0xd0, 0xb7, 0xa8, 0xcb, 0xfd, 0xcb, 0x9, 0x3b, 0xfb, 0x41, 0xdb, 0x59, 0x17, 0xa6, 0x94, 0x6e, 0xe3, 0x3e, 0x8c, 0x85, 0xf1, 0x90, 0x6e, 0xe6, 0x21, 0xfb, 0x39, 0xe7, 0x73, 0xe6, 0xfd, 0x5f, 0x7, 0xde, 0xc3, 0xb5, 0x16, 0x87, 0xb0, 0x9e, 0x42, 0x46, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char checker_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x14, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0x0, 0xc4, 0xf8, 0x18, 0xf5, 0x84, 0x19, 0x0, 0x9f, 0x5f, 0xa, 0x1, 0xf8, 0xef, 0x65, 0xf4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -286,10 +290,18 @@ static const unsigned char radio_checked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x42, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd8, 0xd8, 0xd8, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xd3, 0xd3, 0xd3, 0xa2, 0xa2, 0xa2, 0x79, 0x79, 0x79, 0x73, 0x73, 0x73, 0x1c, 0x1c, 0x1c, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0xd1, 0xa7, 0xf5, 0xaa, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x63, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6d, 0x4f, 0x55, 0x2, 0x43, 0x31, 0x8, 0x4b, 0xe8, 0x6a, 0xf7, 0xbf, 0xeb, 0xc, 0x9b, 0x6b, 0x1f, 0x9f, 0xc4, 0x89, 0xbf, 0xbb, 0x3f, 0x2a, 0x49, 0x64, 0xa6, 0x3e, 0x1e, 0x1c, 0x7c, 0x3e, 0xf2, 0x14, 0xb7, 0xc7, 0xac, 0xf1, 0x10, 0xa6, 0xe8, 0x1, 0x44, 0xad, 0x42, 0xb9, 0x33, 0x22, 0x43, 0x95, 0x68, 0x55, 0xa4, 0xdc, 0x1f, 0x1e, 0xa1, 0x67, 0xa2, 0x57, 0x96, 0x22, 0x0, 0xc2, 0x3d, 0xf5, 0x44, 0x8c, 0x8a, 0x5d, 0x21, 0x80, 0x74, 0x83, 0x1e, 0x97, 0xc7, 0x22, 0x59, 0x4c, 0xd7, 0xd8, 0xb5, 0x18, 0x4a, 0x7b, 0x57, 0x57, 0xdb, 0x1a, 0xf7, 0x77, 0x17, 0x3a, 0x56, 0x4e, 0x11, 0x6f, 0x82, 0x20, 0xde, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char radio_checked_disabled_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd8, 0xd8, 0xd8, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xd3, 0xd3, 0xd3, 0xa2, 0xa2, 0xa2, 0x79, 0x79, 0x79, 0x73, 0x73, 0x73, 0x1c, 0x1c, 0x1c, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0x83, 0xac, 0xe9, 0xaf, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x3f, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0x20, 0xe, 0xf0, 0x8, 0x2, 0x1, 0xf, 0x9c, 0x2b, 0x2c, 0x8, 0x5, 0xc2, 0x50, 0x1, 0xb0, 0x34, 0x58, 0x11, 0x5c, 0xbd, 0x10, 0x3f, 0x10, 0x8, 0xc1, 0x74, 0x1, 0x65, 0xf8, 0xc1, 0x0, 0xa6, 0x4, 0x28, 0x1, 0x11, 0xe0, 0xc1, 0x2d, 0x80, 0xa6, 0x5, 0xc3, 0x50, 0xc, 0x6b, 0x31, 0x1d, 0x86, 0xe1, 0x74, 0xfc, 0x0, 0x0, 0x1b, 0xc, 0x7, 0xb9, 0xa, 0x5e, 0x2e, 0x12, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char radio_unchecked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0x2b, 0x6e, 0xf2, 0xbf, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x2, 0x61, 0x15, 0xed, 0xa9, 0x20, 0x5a, 0x72, 0xf5, 0x99, 0x33, 0xbb, 0x26, 0x1, 0x19, 0x73, 0xcf, 0x0, 0xc1, 0x4d, 0x6, 0x6, 0xd6, 0x35, 0x20, 0xc6, 0xa9, 0x0, 0x6, 0xb6, 0x3d, 0x20, 0xc6, 0xe9, 0x4, 0x6, 0xf6, 0x33, 0x60, 0x50, 0xc0, 0xc0, 0x1, 0x61, 0x34, 0xc0, 0x19, 0x70, 0x29, 0xb8, 0x62, 0xb8, 0x76, 0x84, 0x81, 0xc, 0x96, 0x20, 0x2b, 0xa6, 0xc0, 0x2d, 0x45, 0x0, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xb4, 0x84, 0xb6, 0x80, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char radio_unchecked_disabled_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0xf, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x54, 0x54, 0x54, 0xad, 0xad, 0xad, 0x80, 0x80, 0x81, 0x64, 0x64, 0x64, 0xf4, 0x17, 0x36, 0x28, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1b, 0xfc, 0xf6, 0x4, 0xd4, 0x0, 0x0, 0x0, 0x40, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0x7d, 0x8d, 0xb1, 0x11, 0x80, 0x40, 0xc, 0xc3, 0x94, 0xd, 0x12, 0x60, 0x1, 0xc4, 0x4, 0xb0, 0x1, 0xfb, 0x2f, 0x45, 0xe5, 0x3b, 0xaa, 0x57, 0xe5, 0xc2, 0xb6, 0x20, 0xc0, 0xcc, 0xc, 0x40, 0xed, 0x7a, 0x37, 0x70, 0xa8, 0xbe, 0x50, 0x9b, 0xea, 0xd9, 0xd4, 0xa3, 0x7a, 0x35, 0xa5, 0xaa, 0xeb, 0x90, 0x72, 0xe6, 0x39, 0xfc, 0x2b, 0x22, 0xd, 0x1f, 0xe7, 0x64, 0xa, 0x5d, 0x6c, 0xfe, 0xc1, 0x3b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char scroll_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x14, 0xee, 0x69, 0x20, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x55, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0x8e, 0x45, 0x2, 0x80, 0x50, 0x10, 0x42, 0xc1, 0xee, 0xfb, 0x5f, 0xd4, 0xd6, 0xdf, 0xfd, 0x36, 0xd3, 0x3, 0x4, 0xd, 0x90, 0x6, 0xb2, 0x25, 0x39, 0xe0, 0xd2, 0xf9, 0xcb, 0x6a, 0x60, 0x6f, 0x27, 0xb7, 0xbc, 0x58, 0xb7, 0x53, 0x4d, 0x0, 0xf2, 0x3f, 0x5e, 0x36, 0x43, 0x5f, 0xc3, 0xf0, 0xdf, 0x17, 0xd7, 0xa6, 0xae, 0x60, 0x10, 0xff, 0x57, 0x16, 0xc5, 0x5a, 0xf1, 0x60, 0xe3, 0xe7, 0x5f, 0x37, 0x46, 0x74, 0xba, 0x9a, 0x16, 0xef, 0x37, 0x1c, 0x6f, 0x61, 0x47, 0x1, 0xa5, 0xc7, 0x32, 0x47, 0x38, 0x12, 0x92, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; @@ -434,6 +446,10 @@ static const unsigned char unchecked_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x23, 0xc3, 0x49, 0x39, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xfa, 0xfb, 0xb4, 0xfa, 0xa4, 0x7f, 0xe1, 0x5a, 0x0, 0x0, 0x0, 0x4f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xb5, 0xcf, 0x45, 0x2, 0x80, 0x40, 0x8, 0x0, 0x40, 0x97, 0x66, 0xfb, 0xff, 0x9f, 0xb5, 0xdb, 0xb3, 0x73, 0xa4, 0x19, 0xbe, 0x2, 0x20, 0xf1, 0x8a, 0x10, 0xc2, 0x1c, 0x0, 0xd1, 0x94, 0x57, 0x49, 0x5, 0xe6, 0x0, 0x6a, 0xa9, 0x6d, 0x55, 0x8b, 0xe2, 0x1c, 0xa0, 0x54, 0xfb, 0xae, 0x26, 0x9a, 0x3, 0x9c, 0xdb, 0x11, 0x68, 0x99, 0xff, 0xa, 0x7c, 0xd6, 0xde, 0xf, 0x33, 0x9c, 0x3, 0xe0, 0x76, 0x9c, 0x1e, 0x1d, 0xbe, 0xcf, 0x7d, 0x4c, 0x93, 0xe2, 0x8, 0xa4, 0x66, 0x3c, 0xec, 0xed, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char unchecked_disabled_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x7a, 0x78, 0x83, 0x6a, 0x69, 0x70, 0x6a, 0x68, 0x70, 0x58, 0x58, 0x5c, 0x58, 0x58, 0x5b, 0x58, 0x58, 0x5b, 0x5c, 0x5c, 0x5f, 0x5a, 0x5a, 0x5e, 0x59, 0x59, 0x5d, 0x58, 0x58, 0x5b, 0x57, 0x57, 0x5a, 0x56, 0x56, 0x59, 0x27, 0xa1, 0xa6, 0x53, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xb4, 0xfa, 0xfa, 0xfb, 0xc7, 0x8b, 0xf6, 0x7e, 0x0, 0x0, 0x0, 0x52, 0x49, 0x44, 0x41, 0x54, 0x78, 0x5e, 0xb5, 0xcf, 0x31, 0x12, 0xc0, 0x20, 0x8, 0x44, 0xd1, 0x15, 0x50, 0x83, 0x11, 0xe5, 0xfe, 0xa7, 0xcd, 0xe8, 0xc4, 0x22, 0xf4, 0x79, 0xe5, 0x36, 0x7c, 0x80, 0x8, 0x89, 0x58, 0xf2, 0x26, 0x4c, 0x9, 0x0, 0x15, 0xf5, 0xb9, 0xb9, 0x16, 0x2, 0xc0, 0x3a, 0xac, 0x6f, 0x36, 0x94, 0x1, 0x88, 0xdb, 0xfd, 0x32, 0x17, 0x0, 0x79, 0xf6, 0x33, 0xf4, 0x99, 0xff, 0x1a, 0xe2, 0xd9, 0x4f, 0x58, 0x5b, 0x61, 0x54, 0xdb, 0x49, 0xbf, 0xea, 0x4a, 0x8f, 0xcf, 0x45, 0xf, 0x4, 0x40, 0x7, 0x90, 0xb0, 0x7b, 0x47, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char updown_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0x81, 0x83, 0xf6, 0xf6, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x8d, 0x4e, 0xb5, 0x1, 0xc0, 0x30, 0xc, 0xf3, 0x15, 0xfe, 0xff, 0x96, 0x64, 0xa, 0x6c, 0xca, 0x56, 0xd2, 0x25, 0x65, 0xe6, 0xc8, 0x8b, 0x49, 0x20, 0x79, 0x28, 0x95, 0x81, 0xa1, 0xd4, 0x7d, 0x4, 0xbb, 0xa1, 0x50, 0xea, 0x3c, 0xa6, 0x71, 0x98, 0x96, 0x69, 0x58, 0x31, 0xcc, 0xb7, 0xe5, 0x2f, 0x48, 0x63, 0x26, 0xf6, 0xa2, 0xd4, 0x18, 0xf9, 0x7, 0x2d, 0xe3, 0x46, 0x89, 0xb4, 0xd2, 0xf8, 0xa3, 0x68, 0xe3, 0xd7, 0x14, 0x20, 0xe6, 0xc3, 0x3d, 0xd8, 0xca, 0x5e, 0x94, 0x32, 0xd0, 0x3, 0x91, 0xba, 0x5f, 0x1b, 0x4a, 0x9b, 0x12, 0x62, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/default_theme/unchecked_disabled.png b/scene/resources/default_theme/unchecked_disabled.png Binary files differnew file mode 100644 index 0000000000..bef9316f58 --- /dev/null +++ b/scene/resources/default_theme/unchecked_disabled.png diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index a0f4bf9409..195ce070a7 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -340,14 +340,21 @@ void ParticlesMaterial::_update_shader() { //initiate velocity spread in 3D code += " float angle1_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad;\n"; code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; - code += " angle1_rad += direction.z != 0.0 ? atan(direction.x, direction.z) : sign(direction.x) * (pi / 2.0);\n"; - code += " angle2_rad += direction.z != 0.0 ? atan(direction.y, abs(direction.z)) : (direction.x != 0.0 ? atan(direction.y, abs(direction.x)) : sign(direction.y) * (pi / 2.0));\n"; code += " vec3 direction_xz = vec3(sin(angle1_rad), 0.0, cos(angle1_rad));\n"; code += " vec3 direction_yz = vec3(0.0, sin(angle2_rad), cos(angle2_rad));\n"; code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n"; - code += " vec3 vec_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; - code += " vec_direction = normalize(vec_direction);\n"; - code += " VELOCITY = vec_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; + code += " vec3 spread_direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; + code += " vec3 direction_nrm = normalize(direction);\n"; + code += " // rotate spread to direction\n"; + code += " vec3 binormal = cross(vec3(0.0, 1.0, 0.0), direction_nrm);\n"; + code += " if (length(binormal) < 0.0001) {\n"; + code += " // direction is parallel to Y. Choose Z as the binormal.\n"; + code += " binormal = vec3(0.0, 0.0, 1.0);\n"; + code += " }\n"; + code += " binormal = normalize(binormal);\n"; + code += " vec3 normal = cross(binormal, direction_nrm);\n"; + code += " spread_direction = binormal * spread_direction.x + normal * spread_direction.y + direction_nrm * spread_direction.z;\n"; + code += " VELOCITY = spread_direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } code += " }\n"; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 0405ea98bb..2b173add38 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -141,6 +141,21 @@ Vector<String> Theme::_get_font_size_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_font_size_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_font_size_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_color_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -201,6 +216,48 @@ Vector<String> Theme::_get_constant_type_list() const { return ilret; } +Vector<String> Theme::_get_theme_item_list(DataType p_data_type, const String &p_node_type) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + return _get_color_list(p_node_type); + case DATA_TYPE_CONSTANT: + return _get_constant_list(p_node_type); + case DATA_TYPE_FONT: + return _get_font_list(p_node_type); + case DATA_TYPE_FONT_SIZE: + return _get_font_size_list(p_node_type); + case DATA_TYPE_ICON: + return _get_icon_list(p_node_type); + case DATA_TYPE_STYLEBOX: + return _get_stylebox_list(p_node_type); + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } + + return Vector<String>(); +} + +Vector<String> Theme::_get_theme_item_type_list(DataType p_data_type) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + return _get_color_type_list(); + case DATA_TYPE_CONSTANT: + return _get_constant_type_list(); + case DATA_TYPE_FONT: + return _get_font_type_list(); + case DATA_TYPE_FONT_SIZE: + return _get_font_size_type_list(); + case DATA_TYPE_ICON: + return _get_icon_type_list(); + case DATA_TYPE_STYLEBOX: + return _get_stylebox_type_list(); + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } + + return Vector<String>(); +} + Vector<String> Theme::_get_type_list() const { Vector<String> ilret; List<StringName> il; @@ -421,8 +478,6 @@ void Theme::set_default_font_size(int p_font_size) { } void Theme::set_icon(const StringName &p_name, const StringName &p_node_type, const Ref<Texture2D> &p_icon) { - //ERR_FAIL_COND(p_icon.is_null()); - bool new_value = !icon_map.has(p_node_type) || !icon_map[p_node_type].has(p_name); if (icon_map[p_node_type].has(p_name) && icon_map[p_node_type][p_name].is_valid()) { @@ -453,9 +508,21 @@ bool Theme::has_icon(const StringName &p_name, const StringName &p_node_type) co return (icon_map.has(p_node_type) && icon_map[p_node_type].has(p_name) && icon_map[p_node_type][p_name].is_valid()); } +void Theme::rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!icon_map.has(p_node_type), "Cannot rename the icon '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(icon_map[p_node_type].has(p_name), "Cannot rename the icon '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!icon_map[p_node_type].has(p_old_name), "Cannot rename the icon '" + String(p_old_name) + "' because it does not exist."); + + icon_map[p_node_type][p_name] = icon_map[p_node_type][p_old_name]; + icon_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_icon(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!icon_map.has(p_node_type)); - ERR_FAIL_COND(!icon_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!icon_map.has(p_node_type), "Cannot clear the icon '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!icon_map[p_node_type].has(p_name), "Cannot clear the icon '" + String(p_name) + "' because it does not exist."); if (icon_map[p_node_type][p_name].is_valid()) { icon_map[p_node_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed)); @@ -481,6 +548,10 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::add_icon_type(const StringName &p_node_type) { + icon_map[p_node_type] = HashMap<StringName, Ref<Texture2D>>(); +} + void Theme::get_icon_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); @@ -491,8 +562,6 @@ void Theme::get_icon_type_list(List<StringName> *p_list) const { } void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) { - //ERR_FAIL_COND(p_style.is_null()); - bool new_value = !style_map.has(p_node_type) || !style_map[p_node_type].has(p_name); if (style_map[p_node_type].has(p_name) && style_map[p_node_type][p_name].is_valid()) { @@ -523,9 +592,21 @@ bool Theme::has_stylebox(const StringName &p_name, const StringName &p_node_type return (style_map.has(p_node_type) && style_map[p_node_type].has(p_name) && style_map[p_node_type][p_name].is_valid()); } +void Theme::rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!style_map.has(p_node_type), "Cannot rename the stylebox '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(style_map[p_node_type].has(p_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!style_map[p_node_type].has(p_old_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because it does not exist."); + + style_map[p_node_type][p_name] = style_map[p_node_type][p_old_name]; + style_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_stylebox(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!style_map.has(p_node_type)); - ERR_FAIL_COND(!style_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!style_map.has(p_node_type), "Cannot clear the stylebox '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!style_map[p_node_type].has(p_name), "Cannot clear the stylebox '" + String(p_name) + "' because it does not exist."); if (style_map[p_node_type][p_name].is_valid()) { style_map[p_node_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed)); @@ -551,6 +632,10 @@ void Theme::get_stylebox_list(StringName p_node_type, List<StringName> *p_list) } } +void Theme::add_stylebox_type(const StringName &p_node_type) { + style_map[p_node_type] = HashMap<StringName, Ref<StyleBox>>(); +} + void Theme::get_stylebox_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); @@ -561,8 +646,6 @@ void Theme::get_stylebox_type_list(List<StringName> *p_list) const { } void Theme::set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font) { - //ERR_FAIL_COND(p_font.is_null()); - bool new_value = !font_map.has(p_node_type) || !font_map[p_node_type].has(p_name); if (font_map[p_node_type][p_name].is_valid()) { @@ -595,9 +678,21 @@ bool Theme::has_font(const StringName &p_name, const StringName &p_node_type) co return ((font_map.has(p_node_type) && font_map[p_node_type].has(p_name) && font_map[p_node_type][p_name].is_valid()) || default_theme_font.is_valid()); } +void Theme::rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!font_map.has(p_node_type), "Cannot rename the font '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(font_map[p_node_type].has(p_name), "Cannot rename the font '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!font_map[p_node_type].has(p_old_name), "Cannot rename the font '" + String(p_old_name) + "' because it does not exist."); + + font_map[p_node_type][p_name] = font_map[p_node_type][p_old_name]; + font_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_font(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!font_map.has(p_node_type)); - ERR_FAIL_COND(!font_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!font_map.has(p_node_type), "Cannot clear the font '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!font_map[p_node_type].has(p_name), "Cannot clear the font '" + String(p_name) + "' because it does not exist."); if (font_map[p_node_type][p_name].is_valid()) { font_map[p_node_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed)); @@ -622,6 +717,10 @@ void Theme::get_font_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::add_font_type(const StringName &p_node_type) { + font_map[p_node_type] = HashMap<StringName, Ref<Font>>(); +} + void Theme::get_font_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); @@ -656,9 +755,21 @@ bool Theme::has_font_size(const StringName &p_name, const StringName &p_node_typ return ((font_size_map.has(p_node_type) && font_size_map[p_node_type].has(p_name) && (font_size_map[p_node_type][p_name] > 0)) || (default_theme_font_size > 0)); } +void Theme::rename_font_size(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!font_size_map.has(p_node_type), "Cannot rename the font size '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(font_size_map[p_node_type].has(p_name), "Cannot rename the font size '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!font_size_map[p_node_type].has(p_old_name), "Cannot rename the font size '" + String(p_old_name) + "' because it does not exist."); + + font_size_map[p_node_type][p_name] = font_size_map[p_node_type][p_old_name]; + font_size_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_font_size(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!font_size_map.has(p_node_type)); - ERR_FAIL_COND(!font_size_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!font_size_map.has(p_node_type), "Cannot clear the font size '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!font_size_map[p_node_type].has(p_name), "Cannot clear the font size '" + String(p_name) + "' because it does not exist."); font_size_map[p_node_type].erase(p_name); notify_property_list_changed(); @@ -679,6 +790,19 @@ void Theme::get_font_size_list(StringName p_node_type, List<StringName> *p_list) } } +void Theme::add_font_size_type(const StringName &p_node_type) { + font_size_map[p_node_type] = HashMap<StringName, int>(); +} + +void Theme::get_font_size_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = font_size_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_color(const StringName &p_name, const StringName &p_node_type, const Color &p_color) { bool new_value = !color_map.has(p_node_type) || !color_map[p_node_type].has(p_name); @@ -702,9 +826,21 @@ bool Theme::has_color(const StringName &p_name, const StringName &p_node_type) c return (color_map.has(p_node_type) && color_map[p_node_type].has(p_name)); } +void Theme::rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!color_map.has(p_node_type), "Cannot rename the color '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(color_map[p_node_type].has(p_name), "Cannot rename the color '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!color_map[p_node_type].has(p_old_name), "Cannot rename the color '" + String(p_old_name) + "' because it does not exist."); + + color_map[p_node_type][p_name] = color_map[p_node_type][p_old_name]; + color_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_color(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!color_map.has(p_node_type)); - ERR_FAIL_COND(!color_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!color_map.has(p_node_type), "Cannot clear the color '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!color_map[p_node_type].has(p_name), "Cannot clear the color '" + String(p_name) + "' because it does not exist."); color_map[p_node_type].erase(p_name); notify_property_list_changed(); @@ -725,6 +861,10 @@ void Theme::get_color_list(StringName p_node_type, List<StringName> *p_list) con } } +void Theme::add_color_type(const StringName &p_node_type) { + color_map[p_node_type] = HashMap<StringName, Color>(); +} + void Theme::get_color_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); @@ -756,9 +896,21 @@ bool Theme::has_constant(const StringName &p_name, const StringName &p_node_type return (constant_map.has(p_node_type) && constant_map[p_node_type].has(p_name)); } +void Theme::rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + ERR_FAIL_COND_MSG(!constant_map.has(p_node_type), "Cannot rename the constant '" + String(p_old_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(constant_map[p_node_type].has(p_name), "Cannot rename the constant '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists."); + ERR_FAIL_COND_MSG(!constant_map[p_node_type].has(p_old_name), "Cannot rename the constant '" + String(p_old_name) + "' because it does not exist."); + + constant_map[p_node_type][p_name] = constant_map[p_node_type][p_old_name]; + constant_map[p_node_type].erase(p_old_name); + + notify_property_list_changed(); + emit_changed(); +} + void Theme::clear_constant(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!constant_map.has(p_node_type)); - ERR_FAIL_COND(!constant_map[p_node_type].has(p_name)); + ERR_FAIL_COND_MSG(!constant_map.has(p_node_type), "Cannot clear the constant '" + String(p_name) + "' because the node type '" + String(p_node_type) + "' does not exist."); + ERR_FAIL_COND_MSG(!constant_map[p_node_type].has(p_name), "Cannot clear the constant '" + String(p_name) + "' because it does not exist."); constant_map[p_node_type].erase(p_name); notify_property_list_changed(); @@ -779,6 +931,10 @@ void Theme::get_constant_list(StringName p_node_type, List<StringName> *p_list) } } +void Theme::add_constant_type(const StringName &p_node_type) { + constant_map[p_node_type] = HashMap<StringName, int>(); +} + void Theme::get_constant_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); @@ -788,6 +944,216 @@ void Theme::get_constant_type_list(List<StringName> *p_list) const { } } +void Theme::set_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type, const Variant &p_value) { + switch (p_data_type) { + case DATA_TYPE_COLOR: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::COLOR, "Theme item's data type (Color) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + Color color_value = p_value; + set_color(p_name, p_node_type, color_value); + } break; + case DATA_TYPE_CONSTANT: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::INT, "Theme item's data type (int) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + int constant_value = p_value; + set_constant(p_name, p_node_type, constant_value); + } break; + case DATA_TYPE_FONT: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + Ref<Font> font_value = Object::cast_to<Font>(p_value.get_validated_object()); + set_font(p_name, p_node_type, font_value); + } break; + case DATA_TYPE_FONT_SIZE: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::INT, "Theme item's data type (int) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + int font_size_value = p_value; + set_font_size(p_name, p_node_type, font_size_value); + } break; + case DATA_TYPE_ICON: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + Ref<Texture2D> icon_value = Object::cast_to<Texture2D>(p_value.get_validated_object()); + set_icon(p_name, p_node_type, icon_value); + } break; + case DATA_TYPE_STYLEBOX: { + ERR_FAIL_COND_MSG(p_value.get_type() != Variant::OBJECT, "Theme item's data type (Object) does not match Variant's type (" + Variant::get_type_name(p_value.get_type()) + ")."); + + Ref<StyleBox> stylebox_value = Object::cast_to<StyleBox>(p_value.get_validated_object()); + set_stylebox(p_name, p_node_type, stylebox_value); + } break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + +Variant Theme::get_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + return get_color(p_name, p_node_type); + case DATA_TYPE_CONSTANT: + return get_constant(p_name, p_node_type); + case DATA_TYPE_FONT: + return get_font(p_name, p_node_type); + case DATA_TYPE_FONT_SIZE: + return get_font_size(p_name, p_node_type); + case DATA_TYPE_ICON: + return get_icon(p_name, p_node_type); + case DATA_TYPE_STYLEBOX: + return get_stylebox(p_name, p_node_type); + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } + + return Variant(); +} + +bool Theme::has_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + return has_color(p_name, p_node_type); + case DATA_TYPE_CONSTANT: + return has_constant(p_name, p_node_type); + case DATA_TYPE_FONT: + return has_font(p_name, p_node_type); + case DATA_TYPE_FONT_SIZE: + return has_font_size(p_name, p_node_type); + case DATA_TYPE_ICON: + return has_icon(p_name, p_node_type); + case DATA_TYPE_STYLEBOX: + return has_stylebox(p_name, p_node_type); + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } + + return false; +} + +void Theme::rename_theme_item(DataType p_data_type, const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type) { + switch (p_data_type) { + case DATA_TYPE_COLOR: + rename_color(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_CONSTANT: + rename_constant(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_FONT: + rename_font(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_FONT_SIZE: + rename_font_size(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_ICON: + rename_icon(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_STYLEBOX: + rename_stylebox(p_old_name, p_name, p_node_type); + break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + +void Theme::clear_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) { + switch (p_data_type) { + case DATA_TYPE_COLOR: + clear_color(p_name, p_node_type); + break; + case DATA_TYPE_CONSTANT: + clear_constant(p_name, p_node_type); + break; + case DATA_TYPE_FONT: + clear_font(p_name, p_node_type); + break; + case DATA_TYPE_FONT_SIZE: + clear_font_size(p_name, p_node_type); + break; + case DATA_TYPE_ICON: + clear_icon(p_name, p_node_type); + break; + case DATA_TYPE_STYLEBOX: + clear_stylebox(p_name, p_node_type); + break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + +void Theme::get_theme_item_list(DataType p_data_type, StringName p_node_type, List<StringName> *p_list) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + get_color_list(p_node_type, p_list); + break; + case DATA_TYPE_CONSTANT: + get_constant_list(p_node_type, p_list); + break; + case DATA_TYPE_FONT: + get_font_list(p_node_type, p_list); + break; + case DATA_TYPE_FONT_SIZE: + get_font_size_list(p_node_type, p_list); + break; + case DATA_TYPE_ICON: + get_icon_list(p_node_type, p_list); + break; + case DATA_TYPE_STYLEBOX: + get_stylebox_list(p_node_type, p_list); + break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + +void Theme::add_theme_item_type(DataType p_data_type, const StringName &p_node_type) { + switch (p_data_type) { + case DATA_TYPE_COLOR: + add_color_type(p_node_type); + break; + case DATA_TYPE_CONSTANT: + add_constant_type(p_node_type); + break; + case DATA_TYPE_FONT: + add_font_type(p_node_type); + break; + case DATA_TYPE_FONT_SIZE: + add_font_size_type(p_node_type); + break; + case DATA_TYPE_ICON: + add_icon_type(p_node_type); + break; + case DATA_TYPE_STYLEBOX: + add_stylebox_type(p_node_type); + break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + +void Theme::get_theme_item_type_list(DataType p_data_type, List<StringName> *p_list) const { + switch (p_data_type) { + case DATA_TYPE_COLOR: + get_color_type_list(p_list); + break; + case DATA_TYPE_CONSTANT: + get_constant_type_list(p_list); + break; + case DATA_TYPE_FONT: + get_font_type_list(p_list); + break; + case DATA_TYPE_FONT_SIZE: + get_font_size_type_list(p_list); + break; + case DATA_TYPE_ICON: + get_icon_type_list(p_list); + break; + case DATA_TYPE_STYLEBOX: + get_stylebox_type_list(p_list); + break; + case DATA_TYPE_MAX: + break; // Can't happen, but silences warning. + } +} + void Theme::clear() { //these need disconnecting { @@ -847,11 +1213,10 @@ void Theme::copy_default_theme() { void Theme::copy_theme(const Ref<Theme> &p_other) { if (p_other.is_null()) { clear(); - return; } - //these need reconnecting, so add normally + // These items need reconnecting, so add them normally. { const StringName *K = nullptr; while ((K = p_other->icon_map.next(K))) { @@ -882,8 +1247,8 @@ void Theme::copy_theme(const Ref<Theme> &p_other) { } } - //these are ok to just copy - + // These items can be simply copied. + font_size_map = p_other->font_size_map; color_map = p_other->color_map; constant_map = p_other->constant_map; @@ -937,6 +1302,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_icon", "name", "node_type", "texture"), &Theme::set_icon); ClassDB::bind_method(D_METHOD("get_icon", "name", "node_type"), &Theme::get_icon); ClassDB::bind_method(D_METHOD("has_icon", "name", "node_type"), &Theme::has_icon); + ClassDB::bind_method(D_METHOD("rename_icon", "old_name", "name", "node_type"), &Theme::rename_icon); ClassDB::bind_method(D_METHOD("clear_icon", "name", "node_type"), &Theme::clear_icon); ClassDB::bind_method(D_METHOD("get_icon_list", "node_type"), &Theme::_get_icon_list); ClassDB::bind_method(D_METHOD("get_icon_type_list"), &Theme::_get_icon_type_list); @@ -944,6 +1310,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stylebox", "name", "node_type", "texture"), &Theme::set_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox", "name", "node_type"), &Theme::get_stylebox); ClassDB::bind_method(D_METHOD("has_stylebox", "name", "node_type"), &Theme::has_stylebox); + ClassDB::bind_method(D_METHOD("rename_stylebox", "old_name", "name", "node_type"), &Theme::rename_stylebox); ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "node_type"), &Theme::clear_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox_list", "node_type"), &Theme::_get_stylebox_list); ClassDB::bind_method(D_METHOD("get_stylebox_type_list"), &Theme::_get_stylebox_type_list); @@ -951,6 +1318,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_font", "name", "node_type", "font"), &Theme::set_font); ClassDB::bind_method(D_METHOD("get_font", "name", "node_type"), &Theme::get_font); ClassDB::bind_method(D_METHOD("has_font", "name", "node_type"), &Theme::has_font); + ClassDB::bind_method(D_METHOD("rename_font", "old_name", "name", "node_type"), &Theme::rename_font); ClassDB::bind_method(D_METHOD("clear_font", "name", "node_type"), &Theme::clear_font); ClassDB::bind_method(D_METHOD("get_font_list", "node_type"), &Theme::_get_font_list); ClassDB::bind_method(D_METHOD("get_font_type_list"), &Theme::_get_font_type_list); @@ -958,12 +1326,15 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_font_size", "name", "node_type", "font_size"), &Theme::set_font_size); ClassDB::bind_method(D_METHOD("get_font_size", "name", "node_type"), &Theme::get_font_size); ClassDB::bind_method(D_METHOD("has_font_size", "name", "node_type"), &Theme::has_font_size); + ClassDB::bind_method(D_METHOD("rename_font_size", "old_name", "name", "node_type"), &Theme::rename_font_size); ClassDB::bind_method(D_METHOD("clear_font_size", "name", "node_type"), &Theme::clear_font_size); ClassDB::bind_method(D_METHOD("get_font_size_list", "node_type"), &Theme::_get_font_size_list); + ClassDB::bind_method(D_METHOD("get_font_size_type_list"), &Theme::_get_font_size_type_list); ClassDB::bind_method(D_METHOD("set_color", "name", "node_type", "color"), &Theme::set_color); ClassDB::bind_method(D_METHOD("get_color", "name", "node_type"), &Theme::get_color); ClassDB::bind_method(D_METHOD("has_color", "name", "node_type"), &Theme::has_color); + ClassDB::bind_method(D_METHOD("rename_color", "old_name", "name", "node_type"), &Theme::rename_color); ClassDB::bind_method(D_METHOD("clear_color", "name", "node_type"), &Theme::clear_color); ClassDB::bind_method(D_METHOD("get_color_list", "node_type"), &Theme::_get_color_list); ClassDB::bind_method(D_METHOD("get_color_type_list"), &Theme::_get_color_type_list); @@ -971,6 +1342,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_constant", "name", "node_type", "constant"), &Theme::set_constant); ClassDB::bind_method(D_METHOD("get_constant", "name", "node_type"), &Theme::get_constant); ClassDB::bind_method(D_METHOD("has_constant", "name", "node_type"), &Theme::has_constant); + ClassDB::bind_method(D_METHOD("rename_constant", "old_name", "name", "node_type"), &Theme::rename_constant); ClassDB::bind_method(D_METHOD("clear_constant", "name", "node_type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "node_type"), &Theme::_get_constant_list); ClassDB::bind_method(D_METHOD("get_constant_type_list"), &Theme::_get_constant_type_list); @@ -983,6 +1355,14 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_font_size", "font_size"), &Theme::set_default_theme_font_size); ClassDB::bind_method(D_METHOD("get_default_font_size"), &Theme::get_default_theme_font_size); + ClassDB::bind_method(D_METHOD("set_theme_item", "data_type", "name", "node_type", "value"), &Theme::set_theme_item); + ClassDB::bind_method(D_METHOD("get_theme_item", "data_type", "name", "node_type"), &Theme::get_theme_item); + ClassDB::bind_method(D_METHOD("has_theme_item", "data_type", "name", "node_type"), &Theme::has_theme_item); + ClassDB::bind_method(D_METHOD("rename_theme_item", "data_type", "old_name", "name", "node_type"), &Theme::rename_theme_item); + ClassDB::bind_method(D_METHOD("clear_theme_item", "data_type", "name", "node_type"), &Theme::clear_theme_item); + ClassDB::bind_method(D_METHOD("get_theme_item_list", "data_type", "node_type"), &Theme::_get_theme_item_list); + ClassDB::bind_method(D_METHOD("get_theme_item_type_list", "data_type"), &Theme::_get_theme_item_type_list); + ClassDB::bind_method(D_METHOD("get_type_list"), &Theme::_get_type_list); ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme); @@ -990,6 +1370,14 @@ void Theme::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font"); ADD_PROPERTY(PropertyInfo(Variant::INT, "default_font_size"), "set_default_font_size", "get_default_font_size"); + + BIND_ENUM_CONSTANT(DATA_TYPE_ICON); + BIND_ENUM_CONSTANT(DATA_TYPE_STYLEBOX); + BIND_ENUM_CONSTANT(DATA_TYPE_FONT); + BIND_ENUM_CONSTANT(DATA_TYPE_FONT_SIZE); + BIND_ENUM_CONSTANT(DATA_TYPE_COLOR); + BIND_ENUM_CONSTANT(DATA_TYPE_CONSTANT); + BIND_ENUM_CONSTANT(DATA_TYPE_MAX); } Theme::Theme() { diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 35481126ea..eb918fac69 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -41,6 +41,18 @@ class Theme : public Resource { GDCLASS(Theme, Resource); RES_BASE_EXTENSION("theme"); +public: + enum DataType { + DATA_TYPE_COLOR, + DATA_TYPE_CONSTANT, + DATA_TYPE_FONT, + DATA_TYPE_FONT_SIZE, + DATA_TYPE_ICON, + DATA_TYPE_STYLEBOX, + DATA_TYPE_MAX + }; + +private: void _emit_theme_changed(); HashMap<StringName, HashMap<StringName, Ref<Texture2D>>> icon_map; @@ -57,10 +69,14 @@ class Theme : public Resource { Vector<String> _get_font_list(const String &p_node_type) const; Vector<String> _get_font_type_list() const; Vector<String> _get_font_size_list(const String &p_node_type) const; + Vector<String> _get_font_size_type_list() const; Vector<String> _get_color_list(const String &p_node_type) const; Vector<String> _get_color_type_list() const; Vector<String> _get_constant_list(const String &p_node_type) const; Vector<String> _get_constant_type_list() const; + + Vector<String> _get_theme_item_list(DataType p_data_type, const String &p_node_type) const; + Vector<String> _get_theme_item_type_list(DataType p_data_type) const; Vector<String> _get_type_list() const; protected: @@ -103,44 +119,66 @@ public: void set_icon(const StringName &p_name, const StringName &p_node_type, const Ref<Texture2D> &p_icon); Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_node_type) const; bool has_icon(const StringName &p_name, const StringName &p_node_type) const; + void rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_icon(const StringName &p_name, const StringName &p_node_type); void get_icon_list(StringName p_node_type, List<StringName> *p_list) const; + void add_icon_type(const StringName &p_node_type); void get_icon_type_list(List<StringName> *p_list) const; void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style); Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const; bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const; + void rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_stylebox(const StringName &p_name, const StringName &p_node_type); void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const; + void add_stylebox_type(const StringName &p_node_type); void get_stylebox_type_list(List<StringName> *p_list) const; void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font); Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const; bool has_font(const StringName &p_name, const StringName &p_node_type) const; + void rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_font(const StringName &p_name, const StringName &p_node_type); void get_font_list(StringName p_node_type, List<StringName> *p_list) const; + void add_font_type(const StringName &p_node_type); void get_font_type_list(List<StringName> *p_list) const; void set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size); int get_font_size(const StringName &p_name, const StringName &p_node_type) const; bool has_font_size(const StringName &p_name, const StringName &p_node_type) const; + void rename_font_size(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_font_size(const StringName &p_name, const StringName &p_node_type); void get_font_size_list(StringName p_node_type, List<StringName> *p_list) const; + void add_font_size_type(const StringName &p_node_type); + void get_font_size_type_list(List<StringName> *p_list) const; void set_color(const StringName &p_name, const StringName &p_node_type, const Color &p_color); Color get_color(const StringName &p_name, const StringName &p_node_type) const; bool has_color(const StringName &p_name, const StringName &p_node_type) const; + void rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_color(const StringName &p_name, const StringName &p_node_type); void get_color_list(StringName p_node_type, List<StringName> *p_list) const; + void add_color_type(const StringName &p_node_type); void get_color_type_list(List<StringName> *p_list) const; void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant); int get_constant(const StringName &p_name, const StringName &p_node_type) const; bool has_constant(const StringName &p_name, const StringName &p_node_type) const; + void rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); void clear_constant(const StringName &p_name, const StringName &p_node_type); void get_constant_list(StringName p_node_type, List<StringName> *p_list) const; + void add_constant_type(const StringName &p_node_type); void get_constant_type_list(List<StringName> *p_list) const; + void set_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type, const Variant &p_value); + Variant get_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const; + bool has_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type) const; + void rename_theme_item(DataType p_data_type, const StringName &p_old_name, const StringName &p_name, const StringName &p_node_type); + void clear_theme_item(DataType p_data_type, const StringName &p_name, const StringName &p_node_type); + void get_theme_item_list(DataType p_data_type, StringName p_node_type, List<StringName> *p_list) const; + void add_theme_item_type(DataType p_data_type, const StringName &p_node_type); + void get_theme_item_type_list(DataType p_data_type, List<StringName> *p_list) const; + void get_type_list(List<StringName> *p_list) const; void copy_default_theme(); @@ -151,4 +189,6 @@ public: ~Theme(); }; +VARIANT_ENUM_CAST(Theme::DataType); + #endif diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index 687a7b288f..bf0946a0e2 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -627,7 +627,7 @@ Vector3 CapsuleShape3DSW::get_moment_of_inertia(real_t p_mass) const { return Vector3( (p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z), (p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z), - (p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)); + (p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y)); } void CapsuleShape3DSW::_setup(real_t p_height, real_t p_radius) { @@ -807,7 +807,7 @@ Vector3 CylinderShape3DSW::get_moment_of_inertia(real_t p_mass) const { return Vector3( (p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z), (p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z), - (p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)); + (p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y)); } void CylinderShape3DSW::_setup(real_t p_height, real_t p_radius) { @@ -1064,7 +1064,7 @@ Vector3 ConvexPolygonShape3DSW::get_moment_of_inertia(real_t p_mass) const { return Vector3( (p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z), (p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z), - (p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)); + (p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y)); } void ConvexPolygonShape3DSW::_setup(const Vector<Vector3> &p_vertices) { @@ -1424,7 +1424,7 @@ Vector3 ConcavePolygonShape3DSW::get_moment_of_inertia(real_t p_mass) const { return Vector3( (p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z), (p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z), - (p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)); + (p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y)); } struct _VolumeSW_BVH_Element { @@ -1662,7 +1662,7 @@ Vector3 HeightMapShape3DSW::get_moment_of_inertia(real_t p_mass) const { return Vector3( (p_mass / 3.0) * (extents.y * extents.y + extents.z * extents.z), (p_mass / 3.0) * (extents.x * extents.x + extents.z * extents.z), - (p_mass / 3.0) * (extents.y * extents.y + extents.y * extents.y)); + (p_mass / 3.0) * (extents.x * extents.x + extents.y * extents.y)); } void HeightMapShape3DSW::_setup(Vector<real_t> p_heights, int p_width, int p_depth, real_t p_cell_size) { diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp index 2acc2e398c..7087ae4947 100644 --- a/servers/xr_server.cpp +++ b/servers/xr_server.cpp @@ -311,6 +311,7 @@ Ref<XRInterface> XRServer::get_primary_interface() const { }; void XRServer::set_primary_interface(const Ref<XRInterface> &p_primary_interface) { + ERR_FAIL_COND(p_primary_interface.is_null()); primary_interface = p_primary_interface; print_verbose("XR: Primary interface set to: " + primary_interface->get_name()); diff --git a/tests/test_physics_2d.cpp b/tests/test_physics_2d.cpp index 570e1897d6..047697e314 100644 --- a/tests/test_physics_2d.cpp +++ b/tests/test_physics_2d.cpp @@ -216,10 +216,10 @@ protected: if (mm.is_valid()) { Point2 p = mm->get_position(); - if (mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { ray_to = p; _do_ray_query(); - } else if (mm->get_button_mask() & BUTTON_MASK_RIGHT) { + } else if (mm->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) { ray_from = p; _do_ray_query(); } diff --git a/thirdparty/README.md b/thirdparty/README.md index b05f074bd6..6dca29e856 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -370,6 +370,9 @@ The only modified file is `miniupnpcstrings.h`, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading. +Note: The following upstream patch has been applied, remove this notice on next update. +https://github.com/miniupnp/miniupnp/commit/3a08dd4b89af2e9effa22a136bac86f2f306fd79 + ## minizip diff --git a/thirdparty/miniupnpc/miniupnpc/minissdpc.c b/thirdparty/miniupnpc/miniupnpc/minissdpc.c index 0ef7e12cfb..5d3a0fd049 100644 --- a/thirdparty/miniupnpc/miniupnpc/minissdpc.c +++ b/thirdparty/miniupnpc/miniupnpc/minissdpc.c @@ -576,7 +576,17 @@ ssdpDiscoverDevices(const char * const deviceTypes[], * in order to give this ip to setsockopt(sudp, IPPROTO_IP, IP_MULTICAST_IF) */ if(!ipv6) { DWORD ifbestidx; +#if _WIN32_WINNT >= 0x0600 // _WIN32_WINNT_VISTA + // While we don't need IPv6 support, the IPv4 only funciton is not available in UWP apps. + SOCKADDR_IN destAddr; + memset(&destAddr, 0, sizeof(destAddr)); + destAddr.sin_family = AF_INET; + destAddr.sin_addr.s_addr = inet_addr("223.255.255.255"); + destAddr.sin_port = 0; + if (GetBestInterfaceEx((struct sockaddr *)&destAddr, &ifbestidx) == NO_ERROR) { +#else if (GetBestInterface(inet_addr("223.255.255.255"), &ifbestidx) == NO_ERROR) { +#endif DWORD dwRetVal = NO_ERROR; PIP_ADAPTER_ADDRESSES pAddresses = NULL; ULONG outBufLen = 15360; |