diff options
226 files changed, 10943 insertions, 4330 deletions
diff --git a/core/ustring.cpp b/core/ustring.cpp index c13c13ec11..7d88989d04 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -4101,12 +4101,8 @@ String String::sprintf(const Array& values, bool* error) const { case 'X': base = 16; capitalize = true; break; } // Get basic number. - String str = String::num_int64(value, base, capitalize); - - // Sign. - if (show_sign && value >= 0) { - str = str.insert(0, "+"); - } + String str = String::num_int64(ABS(value), base, capitalize); + int number_len = str.length(); // Padding. String pad_char = pad_with_zeroes ? String("0") : String(" "); @@ -4116,6 +4112,13 @@ String String::sprintf(const Array& values, bool* error) const { str = str.lpad(min_chars, pad_char); } + // Sign. + if (show_sign && value >= 0) { + str = str.insert(pad_with_zeroes?0:str.length()-number_len, "+"); + } else if (value < 0) { + str = str.insert(pad_with_zeroes?0:str.length()-number_len, "-"); + } + formatted += str; ++value_index; in_format = false; diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index ceb6bc336d..87a70d2750 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -133,7 +133,7 @@ void RasterizerSceneGLES3::shadow_atlas_set_size(RID p_atlas,int p_size){ glActiveTexture(GL_TEXTURE0); glGenTextures(1, &shadow_atlas->depth); glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth); - glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, shadow_atlas->size, shadow_atlas->size, 0, + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, shadow_atlas->size, shadow_atlas->size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -2662,19 +2662,19 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu glBindBuffer(GL_UNIFORM_BUFFER, state.omni_array_ubo); glBufferSubData(GL_UNIFORM_BUFFER, 0, state.omni_light_count*state.ubo_light_size, state.omni_array_tmp); glBindBuffer(GL_UNIFORM_BUFFER, 0); - - glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo); } + glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo); + if (state.spot_light_count) { glBindBuffer(GL_UNIFORM_BUFFER, state.spot_array_ubo); glBufferSubData(GL_UNIFORM_BUFFER, 0, state.spot_light_count*state.ubo_light_size, state.spot_array_tmp); glBindBuffer(GL_UNIFORM_BUFFER, 0); - glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo); } + glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo); } @@ -2770,9 +2770,10 @@ void RasterizerSceneGLES3::_setup_reflections(RID *p_reflection_probe_cull_resul glBufferSubData(GL_UNIFORM_BUFFER, 0, state.reflection_probe_count*sizeof(ReflectionProbeDataUBO), state.reflection_array_tmp); glBindBuffer(GL_UNIFORM_BUFFER, 0); - glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo); } + glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo); + } @@ -4804,7 +4805,7 @@ void RasterizerSceneGLES3::initialize() { //gen cubemap first for(int i=0;i<6;i++) { - glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); } glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); @@ -4838,7 +4839,7 @@ void RasterizerSceneGLES3::initialize() { glBindFramebuffer(GL_FRAMEBUFFER,directional_shadow.fbo); glGenTextures(1,&directional_shadow.depth); glBindTexture(GL_TEXTURE_2D,directional_shadow.depth); - glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); @@ -4928,7 +4929,7 @@ void RasterizerSceneGLES3::initialize() { glGenTextures(1,&cube.depth); glBindTexture(GL_TEXTURE_2D,cube.depth); - glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index ac8bf8c262..cec41aa251 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -93,16 +93,26 @@ Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image& p_image, Ima switch(p_format) { case Image::FORMAT_L8: { +#ifdef GLES_OVER_GL r_gl_internal_format=GL_R8; r_gl_format=GL_RED; r_gl_type=GL_UNSIGNED_BYTE; - +#else + r_gl_internal_format=GL_LUMINANCE; + r_gl_format=GL_LUMINANCE; + r_gl_type=GL_UNSIGNED_BYTE; +#endif } break; case Image::FORMAT_LA8: { - +#ifdef GLES_OVER_GL r_gl_internal_format=GL_RG8; r_gl_format=GL_RG; r_gl_type=GL_UNSIGNED_BYTE; +#else + r_gl_internal_format=GL_LUMINANCE_ALPHA; + r_gl_format=GL_LUMINANCE_ALPHA; + r_gl_type=GL_UNSIGNED_BYTE; +#endif } break; case Image::FORMAT_R8: { @@ -734,6 +744,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image } //set swizle for older format compatibility +#ifdef GLES_OVER_GL switch(texture->format) { case Image::FORMAT_L8: { @@ -759,6 +770,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image } break; } +#endif if (config.use_anisotropic_filter) { if (texture->flags&VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) { @@ -1096,7 +1108,7 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source,int p_r ERR_FAIL_COND_V(!texture,RID()); ERR_FAIL_COND_V(!(texture->flags&VS::TEXTURE_FLAG_CUBEMAP),RID()); - bool use_float=true; + bool use_float=config.hdr_supported; if (p_resolution<0) { p_resolution=texture->width; @@ -1316,7 +1328,7 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in int mm_level=mipmaps; - bool use_float=true; + bool use_float=config.hdr_supported; GLenum internal_format = use_float?GL_RGBA16F:GL_RGB10_A2; GLenum format = GL_RGBA; @@ -5570,9 +5582,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){ GLuint color_type; Image::Format image_format; + bool hdr = rt->flags[RENDER_TARGET_HDR] && config.hdr_supported; + hdr=false; - - if (!rt->flags[RENDER_TARGET_HDR] || rt->flags[RENDER_TARGET_NO_3D]) { + if (!hdr || rt->flags[RENDER_TARGET_NO_3D]) { color_internal_format=GL_RGBA8; color_format=GL_RGBA; @@ -5597,7 +5610,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){ glGenTextures(1, &rt->depth); glBindTexture(GL_TEXTURE_2D, rt->depth); - glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, rt->width, rt->height, 0, + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, rt->width, rt->height, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); @@ -5621,6 +5634,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo); + if (status != GL_FRAMEBUFFER_COMPLETE) { + printf("framebuffer fail, status: %x\n",status); + } + ERR_FAIL_COND( status != GL_FRAMEBUFFER_COMPLETE ); Texture *tex = texture_owner.get(rt->texture); @@ -5668,7 +5685,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){ if (msaa==0) glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height); else - glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,GL_RGBA16F,rt->width,rt->height); + glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height); glFramebufferRenderbuffer(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_RENDERBUFFER,rt->buffers.diffuse); @@ -5676,7 +5693,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){ glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.specular); if (msaa==0) - glRenderbufferStorage(GL_RENDERBUFFER,GL_RGBA16F,rt->width,rt->height); + glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height); else glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height); @@ -6460,9 +6477,11 @@ void RasterizerStorageGLES3::initialize() { config.latc_supported=config.extensions.has("GL_EXT_texture_compression_latc"); config.bptc_supported=config.extensions.has("GL_ARB_texture_compression_bptc"); #ifdef GLES_OVER_GL + config.hdr_supported=true; config.etc2_supported=false; #else config.etc2_supported=true; + config.hdr_supported=false; #endif config.pvrtc_supported=config.extensions.has("GL_IMG_texture_compression_pvrtc"); config.srgb_decode_supported=config.extensions.has("GL_EXT_texture_sRGB_decode"); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index e8cff3711c..ab5e5612c6 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -46,6 +46,8 @@ public: bool etc2_supported; bool pvrtc_supported; + bool hdr_supported; + bool srgb_decode_supported; bool use_rgba_2d_shadows; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 3d81cc5a50..a0bf6cd58b 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -533,8 +533,8 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) { float ratio_incr = 1.0/steps; do { - source += incr*2; - bias+=incr*2; + source += incr*2.0; + bias+=incr*2.0; vec3 uv_depth = (source.xyz / source.w) * 0.5 + 0.5; float depth = texture(depth_buffer,uv_depth.xy).r; diff --git a/drivers/gles3/shaders/ssao.glsl b/drivers/gles3/shaders/ssao.glsl index 75f49ef37a..ba29ec52c7 100644 --- a/drivers/gles3/shaders/ssao.glsl +++ b/drivers/gles3/shaders/ssao.glsl @@ -29,7 +29,7 @@ void main() { uniform sampler2D source_depth; //texunit:0 -uniform usampler2D source_depth_mipmaps; //texunit:1 +uniform highp usampler2D source_depth_mipmaps; //texunit:1 uniform sampler2D source_normal; //texunit:2 uniform ivec2 screen_size; @@ -78,8 +78,8 @@ vec3 reconstructCSFaceNormal(vec3 C) { /** Returns a unit vector and a screen-space radius for the tap on a unit disk (the caller should scale by the actual disk radius) */ vec2 tapLocation(int sampleNumber, float spinAngle, out float ssR){ // Radius relative to ssR - float alpha = float(sampleNumber + 0.5) * (1.0 / NUM_SAMPLES); - float angle = alpha * (NUM_SPIRAL_TURNS * 6.28) + spinAngle; + float alpha = (float(sampleNumber) + 0.5) * (1.0 / float(NUM_SAMPLES)); + float angle = alpha * (float(NUM_SPIRAL_TURNS) * 6.28) + spinAngle; ssR = alpha; return vec2(cos(angle), sin(angle)); @@ -193,7 +193,7 @@ void main() { // Hash function used in the HPG12 AlchemyAO paper - float randomPatternRotationAngle = (3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10; + float randomPatternRotationAngle = float((3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10); // Reconstruct normals from positions. These will lead to 1-pixel black lines // at depth discontinuities, however the blur will wipe those out so they are not visible @@ -208,12 +208,12 @@ void main() { sum += sampleAO(ssC, C, n_C, ssDiskRadius, radius,i, randomPatternRotationAngle); } - float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / NUM_SAMPLES)); + float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / float(NUM_SAMPLES))); #ifdef ENABLE_RADIUS2 //go again for radius2 - randomPatternRotationAngle = (5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11; + randomPatternRotationAngle = float((5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11); // Reconstruct normals from positions. These will lead to 1-pixel black lines // at depth discontinuities, however the blur will wipe those out so they are not visible @@ -228,15 +228,15 @@ void main() { sum += sampleAO(ssC, C, n_C, ssDiskRadius,radius2, i, randomPatternRotationAngle); } - A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / NUM_SAMPLES))); + A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / float(NUM_SAMPLES)))); #endif // Bilateral box-filter over a quad for free, respecting depth edges // (the difference that this makes is subtle) if (abs(dFdx(C.z)) < 0.02) { - A -= dFdx(A) * ((ssC.x & 1) - 0.5); + A -= dFdx(A) * (float(ssC.x & 1) - 0.5); } if (abs(dFdy(C.z)) < 0.02) { - A -= dFdy(A) * ((ssC.y & 1) - 0.5); + A -= dFdy(A) * (float(ssC.y & 1) - 0.5); } visibility = A; diff --git a/drivers/gles3/shaders/ssao_minify.glsl b/drivers/gles3/shaders/ssao_minify.glsl index df9045c28a..6e46a1842c 100644 --- a/drivers/gles3/shaders/ssao_minify.glsl +++ b/drivers/gles3/shaders/ssao_minify.glsl @@ -43,7 +43,7 @@ void main() { fdepth = fdepth * 2.0 - 1.0; fdepth = 2.0 * camera_z_near * camera_z_far / (camera_z_far + camera_z_near - fdepth * (camera_z_far - camera_z_near)); fdepth /= camera_z_far; - depth = uint(clamp(fdepth*65535,0.0,65535.0)); + depth = uint(clamp(fdepth*65535.0,0.0,65535.0)); #else depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size - ivec2(1)), source_mipmap).r; diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp index a4a8ceb072..518c4503fc 100644 --- a/main/tests/test_string.cpp +++ b/main/tests/test_string.cpp @@ -835,7 +835,6 @@ bool test_28() { bool test_29() { - bool error = false; bool state = true; bool success = false; diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp index 5295183c35..600cae991e 100644 --- a/modules/dds/texture_loader_dds.cpp +++ b/modules/dds/texture_loader_dds.cpp @@ -114,7 +114,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path, uint32_t width = f->get_32(); uint32_t height = f->get_32(); uint32_t pitch = f->get_32(); - uint32_t depth = f->get_32(); + /* uint32_t depth = */ f->get_32(); uint32_t mipmaps = f->get_32(); //skip 11 @@ -130,7 +130,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path, } - uint32_t format_size = f->get_32(); + /* uint32_t format_size = */ f->get_32(); uint32_t format_flags = f->get_32(); uint32_t format_fourcc = f->get_32(); uint32_t format_rgb_bits = f->get_32(); @@ -139,9 +139,9 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path, uint32_t format_blue_mask = f->get_32(); uint32_t format_alpha_mask = f->get_32(); - uint32_t caps_1 = f->get_32(); - uint32_t caps_2 = f->get_32(); - uint32_t caps_ddsx = f->get_32(); + /* uint32_t caps_1 = */ f->get_32(); + /* uint32_t caps_2 = */ f->get_32(); + /* uint32_t caps_ddsx = */ f->get_32(); //reserved skip f->get_32(); diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index f325aec072..352016b2d2 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -2645,6 +2645,7 @@ Error GDScriptLanguage::lookup_code(const String& p_code, const String& p_symbol switch(p.get_completion_type()) { + case GDParser::COMPLETION_GET_NODE: case GDParser::COMPLETION_NONE: { } break; case GDParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: { diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 1bda8f0cd3..350f596f71 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -386,21 +386,42 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ tokenizer->advance(); String path; + bool found_constant = false; bool valid = false; + ConstantNode *cn; + Node *subexpr = _parse_and_reduce_expression(p_parent, p_static); if (subexpr) { if (subexpr->type == Node::TYPE_CONSTANT) { - ConstantNode *cn = static_cast<ConstantNode*>(subexpr); - if (cn->value.get_type() == Variant::STRING) { - valid = true; - path = (String) cn->value; + cn = static_cast<ConstantNode*>(subexpr); + found_constant = true; + } + if (subexpr->type == Node::TYPE_IDENTIFIER) { + IdentifierNode *in = static_cast<IdentifierNode*>(subexpr); + Vector<ClassNode::Constant> ce = current_class->constant_expressions; + + // Try to find the constant expression by the identifier + for(int i=0; i < ce.size(); ++i){ + if(ce[i].identifier == in->name) { + if(ce[i].expression->type == Node::TYPE_CONSTANT) { + cn = static_cast<ConstantNode*>(ce[i].expression); + found_constant = true; + } + } } } + + if (found_constant && cn->value.get_type() == Variant::STRING) { + valid = true; + path = (String) cn->value; + } } + if (!valid) { _set_error("expected string constant as 'preload' argument."); return NULL; } + if (!path.is_abs_path() && base_path!="") path=base_path+"/"+path; path = path.replace("///","//").simplify_path(); diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 92f34c4da1..aa3486a2c5 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -9,108 +9,118 @@ env_webp = env_modules.Clone() if (env['builtin_libwebp'] != 'no'): thirdparty_dir = "#thirdparty/libwebp/" thirdparty_sources = [ - "enc/webpenc.c", - "enc/near_lossless.c", - "enc/frame.c", - "enc/alpha.c", - "enc/picture_csp.c", - "enc/vp8l.c", - "enc/picture_psnr.c", - "enc/delta_palettization.c", - "enc/syntax.c", - "enc/backward_references.c", - "enc/token.c", - "enc/analysis.c", - "enc/iterator.c", - "enc/picture_tools.c", - "enc/picture_rescale.c", - "enc/config.c", - "enc/tree.c", - "enc/cost.c", - "enc/picture.c", - "enc/quant.c", - "enc/filter.c", - "enc/histogram.c", - "utils/rescaler.c", - "utils/filters.c", - "utils/quant_levels_dec.c", - "utils/huffman.c", - "utils/thread.c", - "utils/quant_levels.c", - "utils/bit_writer.c", - "utils/bit_reader.c", - "utils/random.c", - "utils/utils.c", - "utils/huffman_encode.c", - "utils/color_cache.c", - "mux/muxinternal.c", - "mux/muxread.c", - "mux/anim_encode.c", - "mux/muxedit.c", - "dec/webp.c", - "dec/frame.c", - "dec/alpha.c", - "dec/vp8l.c", - "dec/io.c", - "dec/vp8.c", - "dec/idec.c", - "dec/tree.c", - "dec/buffer.c", - "dec/quant.c", - "demux/demux.c", + "dec/alpha_dec.c", + "dec/buffer_dec.c", + "dec/frame_dec.c", + "dec/idec_dec.c", + "dec/io_dec.c", + "dec/quant_dec.c", + "dec/tree_dec.c", + "dec/vp8_dec.c", + "dec/vp8l_dec.c", + "dec/webp_dec.c", "demux/anim_decode.c", - "dsp/yuv.c", - "dsp/filters_sse2.c", - "dsp/dec_sse41.c", - "dsp/rescaler.c", - "dsp/lossless_sse2.c", - "dsp/alpha_processing_sse41.c", - "dsp/alpha_processing_sse2.c", - "dsp/filters.c", - "dsp/upsampling_mips_dsp_r2.c", - "dsp/dec_neon.c", - "dsp/enc_neon.c", - "dsp/lossless_enc_mips32.c", - "dsp/lossless_enc_sse2.c", - "dsp/upsampling.c", - "dsp/lossless_enc_neon.c", + "demux/demux.c", "dsp/alpha_processing.c", + "dsp/alpha_processing_mips_dsp_r2.c", + "dsp/alpha_processing_neon.c", + "dsp/alpha_processing_sse2.c", + "dsp/alpha_processing_sse41.c", + "dsp/argb.c", + "dsp/argb_mips_dsp_r2.c", + "dsp/argb_sse2.c", + "dsp/cost.c", + "dsp/cost_mips32.c", + "dsp/cost_mips_dsp_r2.c", "dsp/cost_sse2.c", + "dsp/cpu.c", + "dsp/dec.c", + "dsp/dec_clip_tables.c", "dsp/dec_mips32.c", + "dsp/dec_mips_dsp_r2.c", + "dsp/dec_msa.c", + "dsp/dec_neon.c", + "dsp/dec_sse2.c", + "dsp/dec_sse41.c", "dsp/enc_avx2.c", - "dsp/rescaler_mips32.c", "dsp/enc.c", - "dsp/lossless_enc_sse41.c", - "dsp/cost_mips32.c", - "dsp/lossless_mips_dsp_r2.c", - "dsp/filters_mips_dsp_r2.c", - "dsp/upsampling_neon.c", - "dsp/alpha_processing_mips_dsp_r2.c", + "dsp/enc_mips32.c", "dsp/enc_mips_dsp_r2.c", - "dsp/lossless.c", - "dsp/yuv_mips_dsp_r2.c", - "dsp/cost_mips_dsp_r2.c", - "dsp/argb.c", - "dsp/dec_sse2.c", - "dsp/rescaler_sse2.c", + "dsp/enc_msa.c", + "dsp/enc_neon.c", + "dsp/enc_sse2.c", "dsp/enc_sse41.c", - "dsp/argb_mips_dsp_r2.c", + "dsp/filters.c", + "dsp/filters_mips_dsp_r2.c", + "dsp/filters_msa.c", + "dsp/filters_neon.c", + "dsp/filters_sse2.c", + "dsp/lossless.c", + "dsp/lossless_enc.c", + "dsp/lossless_enc_mips32.c", "dsp/lossless_enc_mips_dsp_r2.c", - "dsp/dec_clip_tables.c", - "dsp/yuv_mips32.c", - "dsp/cpu.c", - "dsp/dec.c", - "dsp/argb_sse2.c", + "dsp/lossless_enc_msa.c", + "dsp/lossless_enc_neon.c", + "dsp/lossless_enc_sse2.c", + "dsp/lossless_enc_sse41.c", + "dsp/lossless_mips_dsp_r2.c", + "dsp/lossless_msa.c", "dsp/lossless_neon.c", - "dsp/lossless_enc.c", - "dsp/enc_mips32.c", - "dsp/cost.c", + "dsp/lossless_sse2.c", + "dsp/rescaler.c", + "dsp/rescaler_mips32.c", "dsp/rescaler_mips_dsp_r2.c", - "dsp/dec_mips_dsp_r2.c", + "dsp/rescaler_msa.c", "dsp/rescaler_neon.c", - "dsp/yuv_sse2.c", - "dsp/enc_sse2.c", + "dsp/rescaler_sse2.c", + "dsp/upsampling.c", + "dsp/upsampling_mips_dsp_r2.c", + "dsp/upsampling_msa.c", + "dsp/upsampling_neon.c", "dsp/upsampling_sse2.c", + "dsp/yuv.c", + "dsp/yuv_mips32.c", + "dsp/yuv_mips_dsp_r2.c", + "dsp/yuv_sse2.c", + "enc/alpha_enc.c", + "enc/analysis_enc.c", + "enc/backward_references_enc.c", + "enc/config_enc.c", + "enc/cost_enc.c", + "enc/delta_palettization_enc.c", + "enc/filter_enc.c", + "enc/frame_enc.c", + "enc/histogram_enc.c", + "enc/iterator_enc.c", + "enc/near_lossless_enc.c", + "enc/picture_csp_enc.c", + "enc/picture_enc.c", + "enc/picture_psnr_enc.c", + "enc/picture_rescale_enc.c", + "enc/picture_tools_enc.c", + "enc/predictor_enc.c", + "enc/quant_enc.c", + "enc/syntax_enc.c", + "enc/token_enc.c", + "enc/tree_enc.c", + "enc/vp8l_enc.c", + "enc/webp_enc.c", + "mux/anim_encode.c", + "mux/muxedit.c", + "mux/muxinternal.c", + "mux/muxread.c", + "utils/bit_reader_utils.c", + "utils/bit_writer_utils.c", + "utils/color_cache_utils.c", + "utils/filters_utils.c", + "utils/huffman_encode_utils.c", + "utils/huffman_utils.c", + "utils/quant_levels_dec_utils.c", + "utils/quant_levels_utils.c", + "utils/random_utils.c", + "utils/rescaler_utils.c", + "utils/thread_utils.c", + "utils/utils.c", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp index d5940fb102..bb238ede0c 100644 --- a/platform/javascript/audio_server_javascript.cpp +++ b/platform/javascript/audio_server_javascript.cpp @@ -27,7 +27,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_server_javascript.h" - +#if 0 #include "emscripten.h" AudioMixer *AudioServerJavascript::get_mixer() { @@ -847,3 +847,4 @@ AudioServerJavascript::AudioServerJavascript() { stream_volume_scale=1.0; } +#endif diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h index f8c8774e4c..2f48e7e79e 100644 --- a/platform/javascript/audio_server_javascript.h +++ b/platform/javascript/audio_server_javascript.h @@ -28,7 +28,7 @@ /*************************************************************************/ #ifndef AUDIO_SERVER_JAVASCRIPT_H #define AUDIO_SERVER_JAVASCRIPT_H - +#if 0 #include "servers/audio_server.h" class AudioServerJavascript : public AudioServer { @@ -223,3 +223,4 @@ public: }; #endif // AUDIO_SERVER_JAVASCRIPT_H +#endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index a8bdb0a4f9..799b550899 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -86,7 +86,6 @@ def configure(env): env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) env.Append(CPPFLAGS=['-DGLES3_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) if env['wasm'] == 'yes': env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index e096e96a36..076f93f0df 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -151,7 +151,7 @@ int main(int argc, char *argv[]) { /* Initialize the window */ - printf("let it go!\n"); + printf("let it go dude!\n"); glutInit(&argc, argv); os = new OS_JavaScript(_gfx_init,NULL,NULL); #if 0 diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 931f60ea82..201008b1db 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -282,6 +282,8 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int javascript_eval = memnew(JavaScript); GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval)); #endif + + visual_server->init(); } void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 1afbfd5230..0ef964522b 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1255,6 +1255,10 @@ void OS_Windows::finalize() { main_loop=NULL; + for (int i = 0; i < get_audio_driver_count(); i++) { + AudioDriverManager::get_driver(i)->finish(); + } + memdelete(joypad); memdelete(input); @@ -1282,13 +1286,8 @@ void OS_Windows::finalize() { memdelete(physics_2d_server); monitor_info.clear(); - - for (int i = 0; i < get_audio_driver_count(); i++) - { - AudioDriverManager::get_driver(i)->finish(); - } - } + void OS_Windows::finalize_core() { memdelete(process_map); @@ -1969,10 +1968,10 @@ Error OS_Windows::execute(const String& p_path, const List<String>& p_arguments, String argss; argss="\"\""+p_path+"\""; + + for (const List<String>::Element* E=p_arguments.front(); E; E=E->next()) { - for(int i=0;i<p_arguments.size();i++) { - - argss+=String(" \"")+p_arguments[i]+"\""; + argss+=String(" \"")+E->get()+"\""; } //print_line("ARGS: "+argss); diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index f85ba17020..b727ecbd17 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -26,6 +26,9 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include <unistd.h> +#include <limits.h> + #include "main/main.h" #include "os_x11.h" @@ -33,6 +36,9 @@ int main(int argc, char* argv[]) { OS_X11 os; + char *cwd = (char*)malloc(PATH_MAX); + getcwd(cwd, PATH_MAX); + Error err = Main::setup(argv[0],argc-1,&argv[1]); if (err!=OK) return 255; @@ -41,5 +47,8 @@ int main(int argc, char* argv[]) { os.run(); // it is actually the OS that decides how to run Main::cleanup(); + chdir(cwd); + free(cwd); + return os.get_exit_code(); } diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 27df280927..a4ed08f330 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1241,7 +1241,7 @@ static Property read_property(Display* p_display, Window p_window, Atom p_proper }while(bytes_after != 0); - Property p = {ret, actual_format, nitems, actual_type}; + Property p = {ret, actual_format, (int)nitems, actual_type}; return p; } diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index efe23e67f2..4b607e9261 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -308,12 +308,14 @@ void TouchScreenButton::_release(bool p_exiting_tree) { if (action_id!=-1) { Input::get_singleton()->action_release(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=false; - get_tree()->input_event(ie); + if (!p_exiting_tree) { + InputEvent ie; + ie.type=InputEvent::ACTION; + ie.ID=0; + ie.action.action=action_id; + ie.action.pressed=false; + get_tree()->input_event(ie); + } } if (!p_exiting_tree) { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5de0b93ed9..15fbec4441 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -730,6 +730,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bo c.transpose=p_transpose; _make_quadrant_dirty(Q); + used_size_cache_dirty=true; } @@ -818,6 +819,7 @@ void TileMap::clear() { _clear_quadrants(); tile_map.clear(); + used_size_cache_dirty=true; } void TileMap::_set_tile_data(const PoolVector<int>& p_data) { @@ -1159,6 +1161,28 @@ Array TileMap::get_used_cells() const { return a; } +Rect2 TileMap::get_used_rect() { // Not const because of cache + + if (used_size_cache_dirty) { + if(tile_map.size() > 0) { + used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 0, 0); + + for (Map<PosKey,Cell>::Element *E=tile_map.front();E;E=E->next()) { + used_size_cache.expand_to(Vector2(E->key().x, E->key().y)); + } + + used_size_cache.size += Vector2(1,1); + } else { + used_size_cache = Rect2(); + } + + used_size_cache_dirty = false; + } + + return used_size_cache; +} + + void TileMap::set_occluder_light_mask(int p_mask) { occluder_light_mask=p_mask; @@ -1251,6 +1275,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"),&TileMap::clear); ClassDB::bind_method(D_METHOD("get_used_cells"),&TileMap::get_used_cells); + ClassDB::bind_method(D_METHOD("get_used_rect"),&TileMap::get_used_rect); ClassDB::bind_method(D_METHOD("map_to_world","mappos","ignore_half_ofs"),&TileMap::map_to_world,DEFVAL(false)); ClassDB::bind_method(D_METHOD("world_to_map","worldpos"),&TileMap::world_to_map); @@ -1305,6 +1330,7 @@ TileMap::TileMap() { rect_cache_dirty=true; + used_size_cache_dirty=true; pending_update=false; quadrant_order_dirty=false; quadrant_size=16; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index ba6de62f8e..c581aa8056 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -141,6 +141,8 @@ private: Rect2 rect_cache; bool rect_cache_dirty; + Rect2 used_size_cache; + bool used_size_cache_dirty; bool quadrant_order_dirty; bool y_sort_mode; float fp_adjust; @@ -176,8 +178,6 @@ private: _FORCE_INLINE_ Vector2 _map_to_world(int p_x,int p_y,bool p_ignore_ofs=false) const; - Array get_used_cells() const; - protected: @@ -252,6 +252,9 @@ public: void set_y_sort_mode(bool p_enable); bool is_y_sort_mode_enabled() const; + Array get_used_cells() const; + Rect2 get_used_rect(); // Not const because of cache + void set_occluder_light_mask(int p_mask); int get_occluder_light_mask() const; diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 5ba9673014..25a27252f5 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -262,7 +262,8 @@ namespace cubic { static real_t out(real_t t, real_t b, real_t c, real_t d) { - return c * ((t = t / d - 1) * t * t + 1) + b; + t = t / d - 1; + return c * (t * t * t + 1) + b; } static real_t in_out(real_t t, real_t b, real_t c, real_t d) diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index c05b787bf5..2fd5f0df83 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -58,9 +58,10 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) { int idx=what.to_int(); ERR_FAIL_INDEX_V(idx,buttons.size(),false); String f = n.get_slicec('/',2); - if (f=="text") + if (f=="text") { buttons[idx].text=p_value; - else if (f=="tooltip") + buttons[idx].xl_text=XL_MESSAGE(p_value); + } else if (f=="tooltip") buttons[idx].tooltip=p_value; else if (f=="icon") buttons[idx].icon=p_value; @@ -146,7 +147,7 @@ Size2 ButtonArray::get_minimum_size() const { Ref<Font> f = i==selected ? font_selected : font_normal; Size2 ms; - ms = f->get_string_size(buttons[i].text); + ms = f->get_string_size(buttons[i].xl_text); if (buttons[i].icon.is_valid()) { Size2 bs = buttons[i].icon->get_size(); @@ -275,7 +276,7 @@ void ButtonArray::_notification(int p_what) { c=color_normal; } - Size2 ssize = f->get_string_size(buttons[i].text); + Size2 ssize = f->get_string_size(buttons[i].xl_text); if (buttons[i].icon.is_valid()) { ssize.x+=buttons[i].icon->get_width(); @@ -287,7 +288,7 @@ void ButtonArray::_notification(int p_what) { text_ofs.x+=buttons[i].icon->get_width()+icon_sep; } - draw_string(f,text_ofs+r.pos,buttons[i].text,c); + draw_string(f,text_ofs+r.pos,buttons[i].xl_text,c); buttons[i]._pos_cache=ofs; buttons[i]._size_cache=s; @@ -404,6 +405,7 @@ void ButtonArray::add_button(const String& p_text,const String& p_tooltip) { Button button; button.text=p_text; + button.xl_text=XL_MESSAGE(p_text); button.tooltip=p_tooltip; buttons.push_back(button); update(); @@ -418,6 +420,7 @@ void ButtonArray::add_icon_button(const Ref<Texture>& p_icon,const String& p_tex Button button; button.text=p_text; + button.xl_text=XL_MESSAGE(p_text); button.icon=p_icon; button.tooltip=p_tooltip; buttons.push_back(button); @@ -432,6 +435,7 @@ void ButtonArray::set_button_text(int p_button, const String& p_text) { ERR_FAIL_INDEX(p_button,buttons.size()); buttons[p_button].text=p_text; + buttons[p_button].xl_text=XL_MESSAGE(p_text); update(); minimum_size_changed(); diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index 37533695c9..4865ef0373 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -50,6 +50,7 @@ private: struct Button { String text; + String xl_text; String tooltip; Ref<Texture> icon; mutable int _ms_cache; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 7bfc24079b..cd93c13c99 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -848,6 +848,7 @@ void Tree::update_cache() { cache.title_button_color = get_color("title_button_color"); v_scroll->set_custom_step(cache.font->get_height()); + cache.click_item=get_selected(); } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 488256970f..a189702894 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2288,7 +2288,7 @@ int Node::get_position_in_parent() const { -Node *Node::_duplicate(bool p_use_instancing) const { +Node *Node::_duplicate(int p_flags) const { Node *node=NULL; @@ -2302,7 +2302,7 @@ Node *Node::_duplicate(bool p_use_instancing) const { nip->set_instance_path( ip->get_instance_path() ); node=nip; - } else if (p_use_instancing && get_filename()!=String()) { + } else if ((p_flags&DUPLICATE_USE_INSTANCING) && get_filename()!=String()) { Ref<PackedScene> res = ResourceLoader::load(get_filename()); ERR_FAIL_COND_V(res.is_null(),NULL); @@ -2335,20 +2335,26 @@ Node *Node::_duplicate(bool p_use_instancing) const { if (!(E->get().usage&PROPERTY_USAGE_STORAGE)) continue; String name = E->get().name; + if (!(p_flags&DUPLICATE_SCRIPTS) && name=="script/script") + continue; + node->set( name, get(name) ); } node->set_name(get_name()); - List<GroupInfo> gi; - get_groups(&gi); - for (List<GroupInfo>::Element *E=gi.front();E;E=E->next()) { + if (p_flags & DUPLICATE_GROUPS) { + List<GroupInfo> gi; + get_groups(&gi); + for (List<GroupInfo>::Element *E=gi.front();E;E=E->next()) { - node->add_to_group(E->get().name, E->get().persistent); + node->add_to_group(E->get().name, E->get().persistent); + } } - _duplicate_signals(this, node); + if (p_flags & DUPLICATE_SIGNALS) + _duplicate_signals(this, node); for(int i=0;i<get_child_count();i++) { @@ -2357,7 +2363,7 @@ Node *Node::_duplicate(bool p_use_instancing) const { if (instanced && get_child(i)->data.owner==this) continue; //part of instance - Node *dup = get_child(i)->duplicate(p_use_instancing); + Node *dup = get_child(i)->duplicate(p_flags); if (!dup) { memdelete(node); @@ -2371,11 +2377,11 @@ Node *Node::_duplicate(bool p_use_instancing) const { return node; } -Node *Node::duplicate(bool p_use_instancing) const { +Node *Node::duplicate(int p_flags) const { - Node* dupe = _duplicate(p_use_instancing); + Node* dupe = _duplicate(p_flags); - if (dupe) { + if (dupe && (p_flags&DUPLICATE_SIGNALS)) { _duplicate_signals(this,dupe); } @@ -2968,7 +2974,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tree:SceneTree"),&Node::get_tree); - ClassDB::bind_method(D_METHOD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false)); + ClassDB::bind_method(D_METHOD("duplicate:Node","flags"),&Node::duplicate,DEFVAL(DUPLICATE_USE_INSTANCING|DUPLICATE_SIGNALS|DUPLICATE_GROUPS|DUPLICATE_SCRIPTS)); ClassDB::bind_method(D_METHOD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder","load_placeholder"),&Node::set_scene_instance_load_placeholder); @@ -3058,6 +3064,10 @@ void Node::_bind_methods() { BIND_CONSTANT( PAUSE_MODE_STOP ); BIND_CONSTANT( PAUSE_MODE_PROCESS ); + BIND_CONSTANT( DUPLICATE_SIGNALS ); + BIND_CONSTANT( DUPLICATE_GROUPS ); + BIND_CONSTANT( DUPLICATE_SCRIPTS ); + ADD_SIGNAL( MethodInfo("renamed") ); ADD_SIGNAL( MethodInfo("tree_entered") ); ADD_SIGNAL( MethodInfo("tree_exited") ); diff --git a/scene/main/node.h b/scene/main/node.h index 93b250ab0f..b042cabb6f 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -54,6 +54,14 @@ public: PAUSE_MODE_PROCESS }; + enum DuplicateFlags { + + DUPLICATE_SIGNALS=1, + DUPLICATE_GROUPS=2, + DUPLICATE_SCRIPTS=4, + DUPLICATE_USE_INSTANCING=8 + }; + enum NetworkMode { NETWORK_MODE_INHERIT, @@ -177,7 +185,7 @@ private: void _duplicate_signals(const Node* p_original,Node* p_copy) const; void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const; - Node *_duplicate(bool p_use_instancing) const; + Node *_duplicate(int p_flags) const; Array _get_children() const; Array _get_groups() const; @@ -332,7 +340,7 @@ public: int get_position_in_parent() const; - Node *duplicate(bool p_use_instancing=false) const; + Node *duplicate(int p_flags=DUPLICATE_GROUPS|DUPLICATE_SIGNALS|DUPLICATE_SCRIPTS) const; Node *duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const; //Node *clone_tree() const; diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index e95c85d751..3aa0816b06 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -30,7 +30,7 @@ #include "collision_solver_sw.h" -bool AreaPairSW::setup(float p_step) { +bool AreaPairSW::setup(real_t p_step) { if (!area->test_collision_mask(body)) { colliding = false; @@ -64,7 +64,7 @@ bool AreaPairSW::setup(float p_step) { return false; //never do any post solving } -void AreaPairSW::solve(float p_step) { +void AreaPairSW::solve(real_t p_step) { } @@ -103,7 +103,7 @@ AreaPairSW::~AreaPairSW() { -bool Area2PairSW::setup(float p_step) { +bool Area2PairSW::setup(real_t p_step) { if (!area_a->test_collision_mask(area_b)) { colliding = false; @@ -139,7 +139,7 @@ bool Area2PairSW::setup(float p_step) { return false; //never do any post solving } -void Area2PairSW::solve(float p_step) { +void Area2PairSW::solve(real_t p_step) { } diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h index 17477dcbd2..637976a095 100644 --- a/servers/physics/area_pair_sw.h +++ b/servers/physics/area_pair_sw.h @@ -42,8 +42,8 @@ class AreaPairSW : public ConstraintSW { bool colliding; public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape); ~AreaPairSW(); @@ -59,8 +59,8 @@ class Area2PairSW : public ConstraintSW { bool colliding; public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b); ~Area2PairSW(); diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index 5ac6985409..4e6f1c5a51 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -42,13 +42,13 @@ class AreaSW : public CollisionObjectSW{ PhysicsServer::AreaSpaceOverrideMode space_override_mode; - float gravity; + real_t gravity; Vector3 gravity_vector; bool gravity_is_point; - float gravity_distance_scale; - float point_attenuation; - float linear_damp; - float angular_damp; + real_t gravity_distance_scale; + real_t point_attenuation; + real_t linear_damp; + real_t angular_damp; int priority; bool monitorable; @@ -131,8 +131,8 @@ public: void set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode); PhysicsServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; } - _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; } - _FORCE_INLINE_ float get_gravity() const { return gravity; } + _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; } + _FORCE_INLINE_ real_t get_gravity() const { return gravity; } _FORCE_INLINE_ void set_gravity_vector(const Vector3& p_gravity) { gravity_vector=p_gravity; } _FORCE_INLINE_ Vector3 get_gravity_vector() const { return gravity_vector; } @@ -140,17 +140,17 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } - _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } - _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; } - _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } - _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } + _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; } + _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; } - _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; } - _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; } + _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; } + _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; } - _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; } - _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; } + _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; } + _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; } _FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; } _FORCE_INLINE_ int get_priority() const { return priority; } diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 7defa87bb1..7fb3def387 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -105,7 +105,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3& // remove the contact with the minimum depth int least_deep=-1; - float min_depth=1e10; + real_t min_depth=1e10; for (int i=0;i<=contact_count;i++) { @@ -114,7 +114,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3& Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B; Vector3 axis = global_A - global_B; - float depth = axis.dot( c.normal ); + real_t depth = axis.dot( c.normal ); if (depth<min_depth) { @@ -154,7 +154,7 @@ void BodyPairSW::validate_contacts() { Vector3 global_A = A->get_transform().basis.xform(c.local_A); Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B; Vector3 axis = global_A - global_B; - float depth = axis.dot( c.normal ); + real_t depth = axis.dot( c.normal ); if (depth < -contact_max_separation || (global_B + c.normal * depth - global_A).length() > contact_max_separation) { // contact no longer needed, remove @@ -173,7 +173,7 @@ void BodyPairSW::validate_contacts() { } -bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) { +bool BodyPairSW::_test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) { @@ -211,14 +211,14 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo //shorten the linear velocity so it does not hit, but gets close enough, next frame will hit softly or soft enough Vector3 hitpos = p_xform_B.xform(rpos); - float newlen = hitpos.distance_to(from)-(max-min)*0.01; + real_t newlen = hitpos.distance_to(from)-(max-min)*0.01; p_A->set_linear_velocity((mnormal*newlen)/p_step); return true; } -bool BodyPairSW::setup(float p_step) { +bool BodyPairSW::setup(real_t p_step) { //cannot collide if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { @@ -264,7 +264,7 @@ bool BodyPairSW::setup(float p_step) { real_t max_penetration = space->get_contact_max_allowed_penetration(); - float bias = 0.3f; + real_t bias = (real_t)0.3; if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) { @@ -356,7 +356,7 @@ bool BodyPairSW::setup(float p_step) { if (depth > max_penetration) { c.bias = (depth - max_penetration) * (1.0/(p_step*(1.0/RELAXATION_TIMESTEPS))); } else { - float approach = -0.1f * (depth - max_penetration) / (CMP_EPSILON + max_penetration); + real_t approach = -0.1 * (depth - max_penetration) / (CMP_EPSILON + max_penetration); approach = CLAMP( approach, CMP_EPSILON, 1.0 ); c.bias = approach * (depth - max_penetration) * (1.0/p_step); } @@ -387,7 +387,7 @@ bool BodyPairSW::setup(float p_step) { return true; } -void BodyPairSW::solve(float p_step) { +void BodyPairSW::solve(real_t p_step) { if (!collided) return; diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index a37f75d13c..f282a56b9e 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -82,14 +82,14 @@ class BodyPairSW : public ConstraintSW { void contact_added_callback(const Vector3& p_point_A,const Vector3& p_point_B); void validate_contacts(); - bool _test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B); + bool _test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B); SpaceSW *space; public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); BodyPairSW(BodySW *p_A, int p_shape_A,BodySW *p_B, int p_shape_B); ~BodyPairSW(); diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index a67dda3a01..7fcd767268 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -59,7 +59,7 @@ void BodySW::update_inertias() { case PhysicsServer::BODY_MODE_RIGID: { //update tensor for all shapes, not the best way but should be somehow OK. (inspired from bullet) - float total_area=0; + real_t total_area=0; for (int i=0;i<get_shape_count();i++) { @@ -70,9 +70,9 @@ void BodySW::update_inertias() { center_of_mass_local.zero(); for (int i=0; i<get_shape_count(); i++) { - float area=get_shape_area(i); + real_t area=get_shape_area(i); - float mass = area * this->mass / total_area; + real_t mass = area * this->mass / total_area; // NOTE: we assume that the shape origin is also its center of mass center_of_mass_local += mass * get_shape_transform(i).origin; @@ -88,9 +88,9 @@ void BodySW::update_inertias() { const ShapeSW* shape=get_shape(i); - float area=get_shape_area(i); + real_t area=get_shape_area(i); - float mass = area * this->mass / total_area; + real_t mass = area * this->mass / total_area; Basis shape_inertia_tensor=shape->get_moment_of_inertia(mass).to_diagonal_matrix(); Transform shape_transform=get_shape_transform(i); @@ -170,7 +170,7 @@ void BodySW::set_active(bool p_active) { -void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) { +void BodySW::set_param(PhysicsServer::BodyParameter p_param, real_t p_value) { switch(p_param) { case PhysicsServer::BODY_PARAM_BOUNCE: { @@ -202,7 +202,7 @@ void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) { } } -float BodySW::get_param(PhysicsServer::BodyParameter p_param) const { +real_t BodySW::get_param(PhysicsServer::BodyParameter p_param) const { switch(p_param) { case PhysicsServer::BODY_PARAM_BOUNCE: { @@ -511,7 +511,7 @@ void BodySW::integrate_forces(real_t p_step) { //compute a FAKE angular velocity, not so easy Basis rot=new_transform.basis.orthonormalized().transposed() * get_transform().basis.orthonormalized(); Vector3 axis; - float angle; + real_t angle; rot.get_axis_and_angle(axis,angle); axis.normalize(); @@ -615,7 +615,7 @@ void BodySW::integrate_velocities(real_t p_step) { - float ang_vel = total_angular_velocity.length(); + real_t ang_vel = total_angular_velocity.length(); Transform transform = get_transform(); @@ -666,7 +666,7 @@ void BodySW::simulate_motion(const Transform& p_xform,real_t p_step) { //compute a FAKE angular velocity, not so easy Matrix3 rot=get_transform().basis.orthonormalized().transposed() * p_xform.basis.orthonormalized(); Vector3 axis; - float angle; + real_t angle; rot.get_axis_and_angle(axis,angle); axis.normalize(); diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index e6ed3e75e5..2383d2d688 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -75,8 +75,8 @@ class BodySW : public CollisionObjectSW { Vector3 applied_force; Vector3 applied_torque; - float area_angular_damp; - float area_linear_damp; + real_t area_angular_damp; + real_t area_linear_damp; SelfList<BodySW> active_list; @@ -115,7 +115,7 @@ class BodySW : public CollisionObjectSW { Vector3 local_pos; Vector3 local_normal; - float depth; + real_t depth; int local_shape; Vector3 collider_pos; int collider_shape; @@ -174,7 +174,7 @@ public: _FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); } _FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); } - _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos); + _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos); _FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);} @@ -248,8 +248,8 @@ public: set_active(true); } - void set_param(PhysicsServer::BodyParameter p_param, float); - float get_param(PhysicsServer::BodyParameter p_param) const; + void set_param(PhysicsServer::BodyParameter p_param, real_t); + real_t get_param(PhysicsServer::BodyParameter p_param) const; void set_mode(PhysicsServer::BodyMode p_mode); PhysicsServer::BodyMode get_mode() const; @@ -319,7 +319,7 @@ public: //add contact inline -void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) { +void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) { int c_max=contacts.size(); @@ -335,7 +335,7 @@ void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_norma idx=contact_count++; } else { - float least_depth=1e20; + real_t least_depth=1e20; int least_deep=-1; for(int i=0;i<c_max;i++) { @@ -377,13 +377,13 @@ public: real_t step; virtual Vector3 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area - virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area - virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area + virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area + virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area virtual Vector3 get_center_of_mass() const { return body->get_center_of_mass(); } virtual Basis get_principal_inertia_axes() const { return body->get_principal_inertia_axes(); } - virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass + virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass virtual Vector3 get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space virtual Basis get_inverse_inertia_tensor() const { return body->get_inv_inertia_tensor(); } // get density of this body space diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index d41012caa4..9d3e1db47b 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -122,9 +122,9 @@ static void _generate_contacts_edge_edge(const Vector3 * p_points_A,int p_point_ Vector3 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]); //sort all 4 points in axis - float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) }; + real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) }; - SortArray<float> sa; + SortArray<real_t> sa; sa.sort(dvec,4); //use the middle ones as contacts @@ -234,7 +234,7 @@ static void _generate_contacts_face_face(const Vector3 * p_points_A,int p_point_ for (int i=0;i<clipbuf_len;i++) { - float d = plane_B.distance_to(clipbuf_src[i]); + real_t d = plane_B.distance_to(clipbuf_src[i]); /* if (d>CMP_EPSILON) continue; @@ -476,11 +476,11 @@ public: /****** SAT TESTS *******/ -typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,float,float); +typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,real_t,real_t); template<bool withMargin> -static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a); @@ -500,7 +500,7 @@ static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_trans } template<bool withMargin> -static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a); @@ -555,7 +555,7 @@ static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transfor } template<bool withMargin> -static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a); const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b); @@ -595,7 +595,7 @@ static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_tran } template<bool withMargin> -static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a); @@ -666,7 +666,7 @@ static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform } template<bool withMargin> -static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a); const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b); @@ -710,7 +710,7 @@ static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transfo template<bool withMargin> -static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a); @@ -818,7 +818,7 @@ static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a } template<bool withMargin> -static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a); const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b); @@ -918,7 +918,7 @@ static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transfo } template<bool withMargin> -static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { @@ -1046,7 +1046,7 @@ static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_ template<bool withMargin> -static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a); @@ -1158,7 +1158,7 @@ static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_ template<bool withMargin> -static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a); const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b); @@ -1216,7 +1216,7 @@ static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_tra } template<bool withMargin> -static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a); @@ -1287,7 +1287,7 @@ static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform template<bool withMargin> -static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a); const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b); @@ -1350,7 +1350,7 @@ static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transf template<bool withMargin> -static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a); @@ -1474,7 +1474,7 @@ static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Tr template<bool withMargin> -static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) { +static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) { const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a); @@ -1585,7 +1585,7 @@ static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p } -bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,float p_margin_a,float p_margin_b) { +bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,real_t p_margin_a,real_t p_margin_b) { PhysicsServer::ShapeType type_A=p_shape_A->get_type(); @@ -1667,8 +1667,8 @@ bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_tran const ShapeSW *B=p_shape_B; const Transform *transform_A=&p_transform_A; const Transform *transform_B=&p_transform_B; - float margin_A=p_margin_a; - float margin_B=p_margin_b; + real_t margin_A=p_margin_a; + real_t margin_B=p_margin_b; if (type_A > type_B) { SWAP(A,B); diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h index 60387a978d..15fe7dc34a 100644 --- a/servers/physics/collision_solver_sat.h +++ b/servers/physics/collision_solver_sat.h @@ -32,6 +32,6 @@ #include "collision_solver_sw.h" -bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,float p_margin_a=0,float p_margin_b=0); +bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,real_t p_margin_a=0,real_t p_margin_b=0); #endif // COLLISION_SOLVER_SAT_H diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 3399849ab7..f0ddde3a76 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -115,8 +115,8 @@ struct _ConcaveCollisionInfo { int aabb_tests; int collisions; bool tested; - float margin_A; - float margin_B; + real_t margin_A; + real_t margin_B; Vector3 close_A,close_B; }; @@ -136,7 +136,7 @@ void CollisionSolverSW::concave_callback(void *p_userdata, ShapeSW *p_convex) { } -bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A,float p_margin_B) { +bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A,real_t p_margin_B) { const ConcaveShapeSW *concave_B=static_cast<const ConcaveShapeSW*>(p_shape_B); @@ -164,10 +164,10 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& for(int i=0;i<3;i++) { Vector3 axis( p_transform_B.basis.get_axis(i) ); - float axis_scale = 1.0/axis.length(); + real_t axis_scale = 1.0/axis.length(); axis*=axis_scale; - float smin,smax; + real_t smin,smax; p_shape_A->project_range(axis,rel_transform,smin,smax); smin-=p_margin_A; smax+=p_margin_A; @@ -186,7 +186,7 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& } -bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,float p_margin_A,float p_margin_B) { +bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,real_t p_margin_A,real_t p_margin_B) { PhysicsServer::ShapeType type_A=p_shape_A->get_type(); @@ -291,7 +291,7 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A,const Tran bool collided=false; Vector3 closest; - float closest_d; + real_t closest_d; for(int i=0;i<support_count;i++) { @@ -362,10 +362,10 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform& for(int i=0;i<3;i++) { Vector3 axis( p_transform_B.basis.get_axis(i) ); - float axis_scale = 1.0/axis.length(); + real_t axis_scale = ((real_t)1.0)/axis.length(); axis*=axis_scale; - float smin,smax; + real_t smin,smax; if (use_cc_hint) { cc_hint_aabb.project_range_in_plane(Plane(axis,0),smin,smax); diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h index 16d2b92d70..b8d37a8a96 100644 --- a/servers/physics/collision_solver_sw.h +++ b/servers/physics/collision_solver_sw.h @@ -40,14 +40,14 @@ private: static void concave_callback(void *p_userdata, ShapeSW *p_convex); static bool solve_static_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result); static bool solve_ray(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result); - static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A=0,float p_margin_B=0); + static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A=0,real_t p_margin_B=0); static void concave_distance_callback(void *p_userdata, ShapeSW *p_convex); static bool solve_distance_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B); public: - static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,float p_margin_A=0,float p_margin_B=0); + static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0); static bool solve_distance(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B,const Rect3& p_concave_hint,Vector3 *r_sep_axis=NULL); }; diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h index adc17cb753..f5bbe4bbd0 100644 --- a/servers/physics/constraint_sw.h +++ b/servers/physics/constraint_sw.h @@ -67,8 +67,8 @@ public: _FORCE_INLINE_ int get_priority() const { return priority; } - virtual bool setup(float p_step)=0; - virtual void solve(float p_step)=0; + virtual bool setup(real_t p_step)=0; + virtual void solve(real_t p_step)=0; virtual ~ConstraintSW() {} }; diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index cbf444f1e8..d78bcbd16d 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -96,7 +96,7 @@ ConeTwistJointSW::ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAF } -bool ConeTwistJointSW::setup(float p_step) { +bool ConeTwistJointSW::setup(real_t p_step) { m_appliedImpulse = real_t(0.); //set bias, sign, clear accumulator @@ -318,7 +318,7 @@ void ConeTwistJointSW::solve(real_t timeStep) } -void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value) { +void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value) { switch(p_param) { case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: { @@ -345,7 +345,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, flo } } -float ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{ +real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{ switch(p_param) { case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: { diff --git a/servers/physics/joints/cone_twist_joint_sw.h b/servers/physics/joints/cone_twist_joint_sw.h index 0d64d67443..eb7a5cd1b1 100644 --- a/servers/physics/joints/cone_twist_joint_sw.h +++ b/servers/physics/joints/cone_twist_joint_sw.h @@ -109,8 +109,8 @@ public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_CONE_TWIST; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAFrame, const Transform& rbBFrame); @@ -146,8 +146,8 @@ public: return m_twistLimitSign; } - void set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value); - float get_param(PhysicsServer::ConeTwistJointParam p_param) const; + void set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value); + real_t get_param(PhysicsServer::ConeTwistJointParam p_param) const; }; diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 8d3fc4721a..bd07f3122a 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -38,54 +38,6 @@ See corresponding header file for licensing info. #define GENERIC_D6_DISABLE_WARMSTARTING 1 -real_t btGetMatrixElem(const Basis& mat, int index); -real_t btGetMatrixElem(const Basis& mat, int index) -{ - int i = index%3; - int j = index/3; - return mat[i][j]; -} - -///MatrixToEulerXYZ from http://www.geometrictools.com/LibFoundation/Mathematics/Wm4Matrix3.inl.html -bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz); -bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz) -{ - // rot = cy*cz -cy*sz sy - // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx - // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy - - if (btGetMatrixElem(mat,2) < real_t(1.0)) - { - if (btGetMatrixElem(mat,2) > real_t(-1.0)) - { - xyz[0] = Math::atan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8)); - xyz[1] = Math::asin(btGetMatrixElem(mat,2)); - xyz[2] = Math::atan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0)); - return true; - } - else - { - // WARNING. Not unique. XA - ZA = -atan2(r10,r11) - xyz[0] = -Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4)); - xyz[1] = -Math_PI*0.5; - xyz[2] = real_t(0.0); - return false; - } - } - else - { - // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11) - xyz[0] = Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4)); - xyz[1] = Math_PI*0.5; - xyz[2] = 0.0; - - } - - - return false; -} - - //////////////////////////// G6DOFRotationalLimitMotorSW //////////////////////////////////// @@ -297,7 +249,7 @@ void Generic6DOFJointSW::calculateAngleInfo() { Basis relative_frame = m_calculatedTransformA.basis.inverse()*m_calculatedTransformB.basis; - matrixToEulerXYZ(relative_frame,m_calculatedAxisAngleDiff); + m_calculatedAxisAngleDiff = relative_frame.get_euler(); @@ -385,7 +337,7 @@ bool Generic6DOFJointSW::testAngularLimitMotor(int axis_index) return m_angularLimits[axis_index].needApplyTorques(); } -bool Generic6DOFJointSW::setup(float p_step) { +bool Generic6DOFJointSW::setup(real_t p_step) { // Clear accumulated impulses for the next simulation step m_linearLimits.m_accumulatedImpulse=Vector3(real_t(0.), real_t(0.), real_t(0.)); @@ -531,7 +483,7 @@ void Generic6DOFJointSW::calcAnchorPos(void) } // Generic6DOFJointSW::calcAnchorPos() -void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value) { +void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value) { ERR_FAIL_INDEX(p_axis,3); switch(p_param) { @@ -607,7 +559,7 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJoin } } -float Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{ +real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{ ERR_FAIL_INDEX_V(p_axis,3,0); switch(p_param) { case PhysicsServer::G6DOF_JOINT_LINEAR_LOWER_LIMIT: { diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h index 4ac727c124..207ae85a45 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.h +++ b/servers/physics/joints/generic_6dof_joint_sw.h @@ -295,8 +295,8 @@ public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_6DOF; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); //! Calcs global transform of the offsets @@ -449,8 +449,8 @@ public: virtual void calcAnchorPos(void); // overridable - void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value); - float get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const; + void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value); + real_t get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const; void set_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag, bool p_value); bool get_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag) const; diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index d50d5a1a73..9617eb8794 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -148,7 +148,7 @@ HingeJointSW::HingeJointSW(BodySW* rbA,BodySW* rbB, const Vector3& pivotInA,cons -bool HingeJointSW::setup(float p_step) { +bool HingeJointSW::setup(real_t p_step) { m_appliedImpulse = real_t(0.); @@ -262,7 +262,7 @@ bool HingeJointSW::setup(float p_step) { return true; } -void HingeJointSW::solve(float p_step) { +void HingeJointSW::solve(real_t p_step) { Vector3 pivotAInW = A->get_transform().xform(m_rbAFrame.origin); Vector3 pivotBInW = B->get_transform().xform(m_rbBFrame.origin); @@ -418,7 +418,7 @@ real_t HingeJointSW::get_hinge_angle() { } -void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_value) { +void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_value) { switch (p_param) { @@ -434,7 +434,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_val } } -float HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{ +real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{ switch (p_param) { diff --git a/servers/physics/joints/hinge_joint_sw.h b/servers/physics/joints/hinge_joint_sw.h index 60203e3cc4..8469fd1ca0 100644 --- a/servers/physics/joints/hinge_joint_sw.h +++ b/servers/physics/joints/hinge_joint_sw.h @@ -103,13 +103,13 @@ public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); real_t get_hinge_angle(); - void set_param(PhysicsServer::HingeJointParam p_param, float p_value); - float get_param(PhysicsServer::HingeJointParam p_param) const; + void set_param(PhysicsServer::HingeJointParam p_param, real_t p_value); + real_t get_param(PhysicsServer::HingeJointParam p_param) const; void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value); bool get_flag(PhysicsServer::HingeJointFlag p_flag) const; diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp index 9c7fe65684..b545ae630b 100644 --- a/servers/physics/joints/pin_joint_sw.cpp +++ b/servers/physics/joints/pin_joint_sw.cpp @@ -34,7 +34,7 @@ See corresponding header file for licensing info. #include "pin_joint_sw.h" -bool PinJointSW::setup(float p_step) { +bool PinJointSW::setup(real_t p_step) { m_appliedImpulse = real_t(0.); @@ -59,7 +59,7 @@ bool PinJointSW::setup(float p_step) { return true; } -void PinJointSW::solve(float p_step){ +void PinJointSW::solve(real_t p_step){ Vector3 pivotAInW = A->get_transform().xform(m_pivotInA); Vector3 pivotBInW = B->get_transform().xform(m_pivotInB); @@ -116,7 +116,7 @@ void PinJointSW::solve(float p_step){ } } -void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) { +void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,real_t p_value) { switch(p_param) { case PhysicsServer::PIN_JOINT_BIAS: m_tau=p_value; break; @@ -125,7 +125,7 @@ void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) { } } -float PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{ +real_t PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{ switch(p_param) { case PhysicsServer::PIN_JOINT_BIAS: return m_tau; diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h index 6797972496..b72b21219d 100644 --- a/servers/physics/joints/pin_joint_sw.h +++ b/servers/physics/joints/pin_joint_sw.h @@ -79,11 +79,11 @@ public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_PIN; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); - void set_param(PhysicsServer::PinJointParam p_param,float p_value); - float get_param(PhysicsServer::PinJointParam p_param) const; + void set_param(PhysicsServer::PinJointParam p_param,real_t p_value); + real_t get_param(PhysicsServer::PinJointParam p_param) const; void set_pos_A(const Vector3& p_pos) { m_pivotInA=p_pos; } void set_pos_B(const Vector3& p_pos) { m_pivotInB=p_pos; } diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp index bdcae08ca4..fc728ed0ba 100644 --- a/servers/physics/joints/slider_joint_sw.cpp +++ b/servers/physics/joints/slider_joint_sw.cpp @@ -112,7 +112,7 @@ SliderJointSW::SliderJointSW(BodySW* rbA, BodySW* rbB, const Transform& frameInA //----------------------------------------------------------------------------- -bool SliderJointSW::setup(float p_step) +bool SliderJointSW::setup(real_t p_step) { //calculate transforms @@ -406,7 +406,7 @@ Vector3 SliderJointSW::getAncorInB(void) return ancorInB; } // SliderJointSW::getAncorInB(); -void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_value) { +void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_value) { switch(p_param) { case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: m_upperLinLimit=p_value; break; @@ -437,7 +437,7 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_v } -float SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const { +real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const { switch(p_param) { case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return m_upperLinLimit; diff --git a/servers/physics/joints/slider_joint_sw.h b/servers/physics/joints/slider_joint_sw.h index 4e697e6f64..d01038df59 100644 --- a/servers/physics/joints/slider_joint_sw.h +++ b/servers/physics/joints/slider_joint_sw.h @@ -237,11 +237,11 @@ public: Vector3 getAncorInA(void); Vector3 getAncorInB(void); - void set_param(PhysicsServer::SliderJointParam p_param, float p_value); - float get_param(PhysicsServer::SliderJointParam p_param) const; + void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value); + real_t get_param(PhysicsServer::SliderJointParam p_param) const; - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_SLIDER; } diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index b71eae54b0..67e3b27852 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -727,7 +727,7 @@ uint32_t PhysicsServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) cons return 0; }; -void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) { +void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -735,7 +735,7 @@ void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_ body->set_param(p_param,p_value); }; -float PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const { +real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -879,14 +879,14 @@ void PhysicsServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exc }; -void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) { +void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); }; -float PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const { +real_t PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -971,7 +971,7 @@ RID PhysicsServerSW::joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID return rid; } -void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value){ +void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value){ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); @@ -980,7 +980,7 @@ void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, flo pin_joint->set_param(p_param,p_value); } -float PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{ +real_t PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint,0); @@ -1074,7 +1074,7 @@ RID PhysicsServerSW::joint_create_hinge_simple(RID p_body_A,const Vector3& p_piv } -void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value){ +void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value){ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); @@ -1083,7 +1083,7 @@ void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, hinge_joint->set_param(p_param,p_value); } -float PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{ +real_t PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint,0); @@ -1154,7 +1154,7 @@ RID PhysicsServerSW::joint_create_slider(RID p_body_A,const Transform& p_local_f return rid; } -void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value){ +void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value){ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); @@ -1162,7 +1162,7 @@ void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_para SliderJointSW *slider_joint = static_cast<SliderJointSW*>(joint); slider_joint->set_param(p_param,p_value); } -float PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{ +real_t PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint,0); @@ -1193,7 +1193,7 @@ RID PhysicsServerSW::joint_create_cone_twist(RID p_body_A,const Transform& p_loc return rid; } -void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value) { +void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value) { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); @@ -1201,7 +1201,7 @@ void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam ConeTwistJointSW *cone_twist_joint = static_cast<ConeTwistJointSW*>(joint); cone_twist_joint->set_param(p_param,p_value); } -float PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const { +real_t PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const { JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint,0); @@ -1232,7 +1232,7 @@ RID PhysicsServerSW::joint_create_generic_6dof(RID p_body_A,const Transform& p_l return rid; } -void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, float p_value){ +void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, real_t p_value){ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND(!joint); @@ -1240,7 +1240,7 @@ void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_a Generic6DOFJointSW *generic_6dof_joint = static_cast<Generic6DOFJointSW*>(joint); generic_6dof_joint->set_param(p_axis,p_param,p_value); } -float PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){ +real_t PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){ JointSW *joint = joint_owner.get(p_joint); ERR_FAIL_COND_V(!joint,0); @@ -1488,7 +1488,7 @@ void PhysicsServerSW::init() { }; -void PhysicsServerSW::step(float p_step) { +void PhysicsServerSW::step(real_t p_step) { if (!active) @@ -1611,11 +1611,11 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p if (cbk->amount == cbk->max) { //find least deep - float min_depth=1e20; + real_t min_depth=1e20; int min_depth_idx=0; for(int i=0;i<cbk->amount;i++) { - float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]); + real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]); if (d<min_depth) { min_depth=d; min_depth_idx=i; @@ -1623,7 +1623,7 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p } - float d = p_point_A.distance_squared_to(p_point_B); + real_t d = p_point_A.distance_squared_to(p_point_B); if (d<min_depth) return; cbk->ptr[min_depth_idx*2+0]=p_point_A; diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 72b133c4b9..6e20474350 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -180,8 +180,8 @@ public: virtual void body_set_user_flags(RID p_body, uint32_t p_flags); virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const; - virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); - virtual float body_get_param(RID p_body, BodyParameter p_param) const; + virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); + virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant); virtual Variant body_get_state(RID p_body, BodyState p_state) const; @@ -203,8 +203,8 @@ public: virtual void body_remove_collision_exception(RID p_body, RID p_body_b); virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions); - virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold); - virtual float body_get_contacts_reported_depth_treshold(RID p_body) const; + virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold); + virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const; virtual void body_set_omit_force_integration(RID p_body,bool p_omit); virtual bool body_is_omitting_force_integration(RID p_body) const; @@ -221,8 +221,8 @@ public: virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B); - virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value); - virtual float pin_joint_get_param(RID p_joint,PinJointParam p_param) const; + virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value); + virtual real_t pin_joint_get_param(RID p_joint,PinJointParam p_param) const; virtual void pin_joint_set_local_A(RID p_joint, const Vector3& p_A); virtual Vector3 pin_joint_get_local_A(RID p_joint) const; @@ -233,8 +233,8 @@ public: virtual RID joint_create_hinge(RID p_body_A,const Transform& p_frame_A,RID p_body_B,const Transform& p_frame_B); virtual RID joint_create_hinge_simple(RID p_body_A,const Vector3& p_pivot_A,const Vector3& p_axis_A,RID p_body_B,const Vector3& p_pivot_B,const Vector3& p_axis_B); - virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value); - virtual float hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const; + virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value); + virtual real_t hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const; virtual void hinge_joint_set_flag(RID p_joint,HingeJointFlag p_flag, bool p_value); virtual bool hinge_joint_get_flag(RID p_joint,HingeJointFlag p_flag) const; @@ -242,18 +242,18 @@ public: virtual RID joint_create_slider(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A - virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value); - virtual float slider_joint_get_param(RID p_joint,SliderJointParam p_param) const; + virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value); + virtual real_t slider_joint_get_param(RID p_joint,SliderJointParam p_param) const; virtual RID joint_create_cone_twist(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A - virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value); - virtual float cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const; + virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value); + virtual real_t cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const; virtual RID joint_create_generic_6dof(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A - virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, float p_value); - virtual float generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param); + virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, real_t p_value); + virtual real_t generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param); virtual void generic_6dof_joint_set_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag, bool p_enable); virtual bool generic_6dof_joint_get_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag); @@ -281,7 +281,7 @@ public: virtual void set_active(bool p_active); virtual void init(); - virtual void step(float p_step); + virtual void step(real_t p_step); virtual void sync(); virtual void flush_queries(); virtual void finish(); diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index 4114980b82..10500a306f 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -125,7 +125,7 @@ bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end return inters; } -Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 PlaneShapeSW::get_moment_of_inertia(real_t p_mass) const { return Vector3(); //wtf } @@ -154,7 +154,7 @@ PlaneShapeSW::PlaneShapeSW() { // -float RayShapeSW::get_length() const { +real_t RayShapeSW::get_length() const { return length; } @@ -196,12 +196,12 @@ bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V return false; //simply not possible } -Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 RayShapeSW::get_moment_of_inertia(real_t p_mass) const { return Vector3(); } -void RayShapeSW::_setup(float p_length) { +void RayShapeSW::_setup(real_t p_length) { length=p_length; configure(Rect3(Vector3(0,0,0),Vector3(0.1,0.1,length))); @@ -234,11 +234,11 @@ real_t SphereShapeSW::get_radius() const { void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { - float d = p_normal.dot( p_transform.origin ); + real_t d = p_normal.dot( p_transform.origin ); // figure out scale at point Vector3 local_normal = p_transform.basis.xform_inv(p_normal); - float scale = local_normal.length(); + real_t scale = local_normal.length(); r_min = d - (radius) * scale; r_max = d + (radius) * scale; @@ -261,9 +261,9 @@ bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_en return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal); } -Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 SphereShapeSW::get_moment_of_inertia(real_t p_mass) const { - float s = 0.4 * p_mass * radius * radius; + real_t s = 0.4 * p_mass * radius * radius; return Vector3(s,s,s); } @@ -299,8 +299,8 @@ void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_trans // no matter the angle, the box is mirrored anyway Vector3 local_normal=p_transform.basis.xform_inv(p_normal); - float length = local_normal.abs().dot(half_extents); - float distance = p_normal.dot( p_transform.origin ); + real_t length = local_normal.abs().dot(half_extents); + real_t distance = p_normal.dot( p_transform.origin ); r_min = distance - length; r_max = distance + length; @@ -329,7 +329,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo Vector3 axis; axis[i]=1.0; - float dot = p_normal.dot( axis ); + real_t dot = p_normal.dot( axis ); if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) { //Vector3 axis_b; @@ -343,7 +343,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo int i_n=next[i]; int i_n2=next2[i]; - static const float sign[4][2]={ + static const real_t sign[4][2]={ {-1.0, 1.0}, { 1.0, 1.0}, @@ -418,11 +418,11 @@ bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V } -Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 BoxShapeSW::get_moment_of_inertia(real_t p_mass) const { - float lx=half_extents.x; - float ly=half_extents.y; - float lz=half_extents.z; + real_t lx=half_extents.x; + real_t ly=half_extents.y; + real_t lz=half_extents.z; return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) ); @@ -460,7 +460,7 @@ BoxShapeSW::BoxShapeSW() { void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const { Vector3 n=p_transform.basis.xform_inv(p_normal).normalized(); - float h = (n.z > 0) ? height : -height; + real_t h = (n.z > 0) ? height : -height; n *= radius; n.z += h * 0.5; @@ -471,8 +471,8 @@ void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_t n = p_transform.basis.xform(n); - float distance = p_normal.dot( p_transform.origin ); - float length = Math::abs(p_normal.dot(n)); + real_t distance = p_normal.dot( p_transform.origin ); + real_t length = Math::abs(p_normal.dot(n)); r_min = distance - length; r_max = distance + length; @@ -484,7 +484,7 @@ Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const { Vector3 n=p_normal; - float h = (n.z > 0) ? height : -height; + real_t h = (n.z > 0) ? height : -height; n*=radius; n.z += h*0.5; @@ -496,7 +496,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s Vector3 n=p_normal; - float d = n.z; + real_t d = n.z; if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) { @@ -513,7 +513,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s } else { - float h = (d > 0) ? height : -height; + real_t h = (d > 0) ? height : -height; n*=radius; n.z += h*0.5; @@ -528,7 +528,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { Vector3 norm=(p_end-p_begin).normalized(); - float min_d=1e20; + real_t min_d=1e20; Vector3 res,n; @@ -542,7 +542,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn); if (collided) { - float d=norm.dot(auxres); + real_t d=norm.dot(auxres); if (d<min_d) { min_d=d; res=auxres; @@ -554,7 +554,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn); if (collided) { - float d=norm.dot(auxres); + real_t d=norm.dot(auxres); if (d<min_d) { min_d=d; res=auxres; @@ -566,7 +566,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn); if (collided) { - float d=norm.dot(auxres); + real_t d=norm.dot(auxres); if (d<min_d) { min_d=d; @@ -584,7 +584,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e return collision; } -Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 CapsuleShapeSW::get_moment_of_inertia(real_t p_mass) const { // use crappy AABB approximation Vector3 extents=get_aabb().size*0.5; @@ -647,7 +647,7 @@ void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transfor for (int i=0;i<vertex_count;i++) { - float d=p_normal.dot( p_transform.xform( vrts[i] ) ); + real_t d=p_normal.dot( p_transform.xform( vrts[i] ) ); if (i==0 || d > r_max) r_max=d; @@ -661,7 +661,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const { Vector3 n=p_normal; int vert_support_idx=-1; - float support_max; + real_t support_max; int vertex_count=mesh.vertices.size(); if (vertex_count==0) @@ -671,7 +671,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const { for (int i=0;i<vertex_count;i++) { - float d=n.dot(vrts[i]); + real_t d=n.dot(vrts[i]); if (i==0 || d > support_max) { support_max=d; @@ -702,7 +702,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector for (int i=0;i<vc;i++) { - float d=p_normal.dot(vertices[i]); + real_t d=p_normal.dot(vertices[i]); if (i==0 || d > max) { max=d; @@ -742,7 +742,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector for(int i=0;i<ec;i++) { - float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal); + real_t dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal); dot=ABS(dot); if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) { @@ -768,7 +768,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector const Vector3 *vertices = mesh.vertices.ptr(); Vector3 n = p_end-p_begin; - float min = 1e20; + real_t min = 1e20; bool col=false; for(int i=0;i<fc;i++) { @@ -784,7 +784,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector Face3 f(vertices[ind[0]],vertices[ind[j]],vertices[ind[j+1]]); Vector3 result; if (f.intersects_segment(p_begin,p_end,&result)) { - float d = n.dot(result); + real_t d = n.dot(result); if (d<min) { min=d; r_result=result; @@ -802,7 +802,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector } -Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(real_t p_mass) const { // use crappy AABB approximation Vector3 extents=get_aabb().size*0.5; @@ -859,7 +859,7 @@ void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_tran for (int i=0;i<3;i++) { Vector3 v=p_transform.xform(vertex[i]); - float d=p_normal.dot(v); + real_t d=p_normal.dot(v); if (i==0 || d > r_max) r_max=d; @@ -873,11 +873,11 @@ Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const { int vert_support_idx=-1; - float support_max; + real_t support_max; for (int i=0;i<3;i++) { - float d=p_normal.dot(vertex[i]); + real_t d=p_normal.dot(vertex[i]); if (i==0 || d > support_max) { support_max=d; @@ -907,11 +907,11 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp /** FIND SUPPORT VERTEX **/ int vert_support_idx=-1; - float support_max; + real_t support_max; for (int i=0;i<3;i++) { - float d=n.dot(vertex[i]); + real_t d=n.dot(vertex[i]); if (i==0 || d > support_max) { support_max=d; @@ -928,7 +928,7 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp continue; // check if edge is valid as a support - float dot=(vertex[i]-vertex[nx]).normalized().dot(n); + real_t dot=(vertex[i]-vertex[nx]).normalized().dot(n); dot=ABS(dot); if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) { @@ -957,7 +957,7 @@ bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end, return c; } -Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 FaceShapeSW::get_moment_of_inertia(real_t p_mass) const { return Vector3(); // Sorry, but i don't think anyone cares, FaceShape! @@ -1003,7 +1003,7 @@ void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transfo for (int i=0;i<count;i++) { - float d=p_normal.dot( p_transform.xform( vptr[i] ) ); + real_t d=p_normal.dot( p_transform.xform( vptr[i] ) ); if (i==0 || d > r_max) r_max=d; @@ -1026,11 +1026,11 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const { Vector3 n=p_normal; int vert_support_idx=-1; - float support_max; + real_t support_max; for (int i=0;i<count;i++) { - float d=n.dot(vptr[i]); + real_t d=n.dot(vptr[i]); if (i==0 || d > support_max) { support_max=d; @@ -1080,7 +1080,7 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params &res)) { - float d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from); + real_t d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from); //TODO, seems segmen/triangle intersection is broken :( if (d>0 && d<p_params->min_d) { @@ -1206,7 +1206,7 @@ void ConcavePolygonShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,v } -Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(real_t p_mass) const { // use crappy AABB approximation Vector3 extents=get_aabb().size*0.5; @@ -1555,7 +1555,7 @@ ConcavePolygonShapeSW::ConcavePolygonShapeSW() { /* HEIGHT MAP SHAPE */ -PoolVector<float> HeightMapShapeSW::get_heights() const { +PoolVector<real_t> HeightMapShapeSW::get_heights() const { return heights; } @@ -1567,7 +1567,7 @@ int HeightMapShapeSW::get_depth() const { return depth; } -float HeightMapShapeSW::get_cell_size() const { +real_t HeightMapShapeSW::get_cell_size() const { return cell_size; } @@ -1602,7 +1602,7 @@ void HeightMapShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,void* } -Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const { +Vector3 HeightMapShapeSW::get_moment_of_inertia(real_t p_mass) const { // use crappy AABB approximation @@ -1631,7 +1631,7 @@ void HeightMapShapeSW::_setup(PoolVector<real_t> p_heights,int p_width,int p_dep for(int j=0;j<width;j++) { - float h = r[i*width+j]; + real_t h = r[i*width+j]; Vector3 pos( j*cell_size, h, i*cell_size ); if (i==0 || j==0) @@ -1657,8 +1657,8 @@ void HeightMapShapeSW::set_data(const Variant& p_data) { int width=d["width"]; int depth=d["depth"]; - float cell_size=d["cell_size"]; - PoolVector<float> heights=d["heights"]; + real_t cell_size=d["cell_size"]; + PoolVector<real_t> heights=d["heights"]; ERR_FAIL_COND( width<= 0); ERR_FAIL_COND( depth<= 0); diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index 919c681105..c8194ad755 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -35,8 +35,8 @@ /* SHAPE_LINE, ///< plane:"plane" -SHAPE_SEGMENT, ///< float:"length" -SHAPE_CIRCLE, ///< float:"radius" +SHAPE_SEGMENT, ///< real_t:"length" +SHAPE_CIRCLE, ///< real_t:"radius" SHAPE_RECTANGLE, ///< vec3:"extents" SHAPE_CONVEX_POLYGON, ///< array of planes:"planes" SHAPE_CONCAVE_POLYGON, ///< Vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array) @@ -90,7 +90,7 @@ public: virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const=0; virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const=0; - virtual Vector3 get_moment_of_inertia(float p_mass) const=0; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const=0; virtual void set_data(const Variant& p_data)=0; virtual Variant get_data() const=0; @@ -138,7 +138,7 @@ public: virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -148,12 +148,12 @@ public: class RayShapeSW : public ShapeSW { - float length; + real_t length; - void _setup(float p_length); + void _setup(real_t p_length); public: - float get_length() const; + real_t get_length() const; virtual real_t get_area() const { return 0.0; } virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_RAY; } @@ -163,7 +163,7 @@ public: virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -189,7 +189,7 @@ public: virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const; virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -213,7 +213,7 @@ public: virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const; virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -242,7 +242,7 @@ public: virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const; virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -266,7 +266,7 @@ public: virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const; virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -349,7 +349,7 @@ public: virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -364,18 +364,18 @@ struct HeightMapShapeSW : public ConcaveShapeSW { PoolVector<real_t> heights; int width; int depth; - float cell_size; + real_t cell_size; //void _cull_segment(int p_idx,_SegmentCullParams *p_params) const; //void _cull(int p_idx,_CullParams *p_params) const; - void _setup(PoolVector<float> p_heights,int p_width,int p_depth,float p_cell_size); + void _setup(PoolVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size); public: PoolVector<real_t> get_heights() const; int get_width() const; int get_depth() const; - float get_cell_size() const; + real_t get_cell_size() const; virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_HEIGHTMAP; } @@ -385,7 +385,7 @@ public: virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const; - virtual Vector3 get_moment_of_inertia(float p_mass) const; + virtual Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -409,7 +409,7 @@ struct FaceShapeSW : public ShapeSW { virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const; bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const; - Vector3 get_moment_of_inertia(float p_mass) const; + Vector3 get_moment_of_inertia(real_t p_mass) const; virtual void set_data(const Variant& p_data) {} virtual Variant get_data() const { return Variant(); } @@ -450,7 +450,7 @@ struct MotionShapeSW : public ShapeSW { virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; } bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; } - Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); } + Vector3 get_moment_of_inertia(real_t p_mass) const { return Vector3(); } virtual void set_data(const Variant& p_data) {} virtual Variant get_data() const { return Variant(); } diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 04b8f5b68d..0bc11041de 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -138,7 +138,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto } -int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { if (p_result_max<=0) return 0; @@ -193,7 +193,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo } -bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) { +bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) { @@ -211,8 +211,8 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - float best_safe=1; - float best_unsafe=1; + real_t best_safe=1; + real_t best_unsafe=1; Transform xform_inv = p_xform.affine_inverse(); MotionShapeSW mshape; @@ -264,13 +264,13 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& //just do kinematic solving - float low=0; - float hi=1; + real_t low=0; + real_t hi=1; Vector3 mnormal=p_motion.normalized(); for(int i=0;i<8;i++) { //steps should be customizable.. - float ofs = (low+hi)*0.5; + real_t ofs = (low+hi)*0.5; Vector3 sep=mnormal; //important optimization for this to work fast enough @@ -323,7 +323,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& return true; } -bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){ +bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){ if (p_result_max<=0) return 0; @@ -388,7 +388,7 @@ struct _RestCallbackData { int best_shape; Vector3 best_contact; Vector3 best_normal; - float best_len; + real_t best_len; }; static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata) { @@ -397,7 +397,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v _RestCallbackData *rd=(_RestCallbackData*)p_userdata; Vector3 contact_rel = p_point_B - p_point_A; - float len = contact_rel.length(); + real_t len = contact_rel.length(); if (len <= rd->best_len) return; @@ -408,7 +408,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v rd->best_shape=rd->shape; } -bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { ShapeSW *shape = static_cast<PhysicsServerSW*>(PhysicsServer::get_singleton())->shape_owner.get(p_shape); diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index 3ec01c9205..208831914f 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -48,10 +48,10 @@ public: SpaceSW *space; virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,bool p_pick_ray=false); - virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL); - virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL); + virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); PhysicsDirectSpaceStateSW(); }; @@ -105,10 +105,10 @@ private: CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX]; int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; - float body_linear_velocity_sleep_threshold; - float body_angular_velocity_sleep_threshold; - float body_time_to_sleep; - float body_angular_velocity_damp_ratio; + real_t body_linear_velocity_sleep_threshold; + real_t body_angular_velocity_sleep_threshold; + real_t body_time_to_sleep; + real_t body_angular_velocity_damp_ratio; bool locked; diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index 30ee33a7de..0bd5a874ea 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -58,7 +58,7 @@ void StepSW::_populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_ } } -void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) { +void StepSW::_setup_island(ConstraintSW *p_island,real_t p_delta) { ConstraintSW *ci=p_island; while(ci) { @@ -68,7 +68,7 @@ void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) { } } -void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta){ +void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta){ int at_priority=1; @@ -107,7 +107,7 @@ void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta } -void StepSW::_check_suspend(BodySW *p_island,float p_delta) { +void StepSW::_check_suspend(BodySW *p_island,real_t p_delta) { bool can_sleep=true; @@ -145,7 +145,7 @@ void StepSW::_check_suspend(BodySW *p_island,float p_delta) { } } -void StepSW::step(SpaceSW* p_space,float p_delta,int p_iterations) { +void StepSW::step(SpaceSW* p_space,real_t p_delta,int p_iterations) { p_space->lock(); // can't access space during this diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h index 2f67b3c8df..7048a76937 100644 --- a/servers/physics/step_sw.h +++ b/servers/physics/step_sw.h @@ -36,12 +36,12 @@ class StepSW { uint64_t _step; void _populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_constraint_island); - void _setup_island(ConstraintSW *p_island,float p_delta); - void _solve_island(ConstraintSW *p_island,int p_iterations,float p_delta); - void _check_suspend(BodySW *p_island,float p_delta); + void _setup_island(ConstraintSW *p_island,real_t p_delta); + void _solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta); + void _check_suspend(BodySW *p_island,real_t p_delta); public: - void step(SpaceSW* p_space,float p_delta,int p_iterations); + void step(SpaceSW* p_space,real_t p_delta,int p_iterations); StepSW(); }; diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 6e79b28afc..02a65962e5 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -43,13 +43,13 @@ class Area2DSW : public CollisionObject2DSW{ Physics2DServer::AreaSpaceOverrideMode space_override_mode; - float gravity; + real_t gravity; Vector2 gravity_vector; bool gravity_is_point; - float gravity_distance_scale; - float point_attenuation; - float linear_damp; - float angular_damp; + real_t gravity_distance_scale; + real_t point_attenuation; + real_t linear_damp; + real_t angular_damp; int priority; bool monitorable; @@ -131,8 +131,8 @@ public: void set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode); Physics2DServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; } - _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; } - _FORCE_INLINE_ float get_gravity() const { return gravity; } + _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; } + _FORCE_INLINE_ real_t get_gravity() const { return gravity; } _FORCE_INLINE_ void set_gravity_vector(const Vector2& p_gravity) { gravity_vector=p_gravity; } _FORCE_INLINE_ Vector2 get_gravity_vector() const { return gravity_vector; } @@ -140,17 +140,17 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } - _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } - _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; } - _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } - _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } + _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; } + _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; } - _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; } - _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; } + _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; } + _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; } - _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; } - _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; } + _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; } + _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; } _FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; } _FORCE_INLINE_ int get_priority() const { return priority; } diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index c26f6c45fd..cb91caf626 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -30,7 +30,7 @@ #include "collision_solver_2d_sw.h" -bool AreaPair2DSW::setup(float p_step) { +bool AreaPair2DSW::setup(real_t p_step) { bool result = area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this); @@ -59,7 +59,7 @@ bool AreaPair2DSW::setup(float p_step) { return false; //never do any post solving } -void AreaPair2DSW::solve(float p_step) { +void AreaPair2DSW::solve(real_t p_step) { } @@ -100,7 +100,7 @@ AreaPair2DSW::~AreaPair2DSW() { -bool Area2Pair2DSW::setup(float p_step) { +bool Area2Pair2DSW::setup(real_t p_step) { bool result = area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); @@ -130,7 +130,7 @@ bool Area2Pair2DSW::setup(float p_step) { return false; //never do any post solving } -void Area2Pair2DSW::solve(float p_step) { +void Area2Pair2DSW::solve(real_t p_step) { } diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index db77bff5d4..219ca30c4b 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -42,8 +42,8 @@ class AreaPair2DSW : public Constraint2DSW { bool colliding; public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); AreaPair2DSW(Body2DSW *p_body,int p_body_shape, Area2DSW *p_area,int p_area_shape); ~AreaPair2DSW(); @@ -59,8 +59,8 @@ class Area2Pair2DSW : public Constraint2DSW { bool colliding; public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b); ~Area2Pair2DSW(); diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 093f69a169..0dab534ef9 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -51,7 +51,7 @@ void Body2DSW::update_inertias() { if(user_inertia) break; //update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet) - float total_area=0; + real_t total_area=0; for (int i=0;i<get_shape_count();i++) { @@ -64,9 +64,9 @@ void Body2DSW::update_inertias() { const Shape2DSW* shape=get_shape(i); - float area=get_shape_aabb(i).get_area(); + real_t area=get_shape_aabb(i).get_area(); - float mass = area * this->mass / total_area; + real_t mass = area * this->mass / total_area; Transform2D mtx = get_shape_transform(i); Vector2 scale = mtx.get_scale(); @@ -142,7 +142,7 @@ void Body2DSW::set_active(bool p_active) { -void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value) { +void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, real_t p_value) { switch(p_param) { case Physics2DServer::BODY_PARAM_BOUNCE: { @@ -183,7 +183,7 @@ void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value) } } -float Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const { +real_t Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const { switch(p_param) { case Physics2DServer::BODY_PARAM_BOUNCE: { diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index bf9dcaa9b0..3fb01959a9 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -69,7 +69,7 @@ class Body2DSW : public CollisionObject2DSW { real_t applied_torque; Vector2 one_way_collision_direction; - float one_way_collision_max_depth; + real_t one_way_collision_max_depth; SelfList<Body2DSW> active_list; @@ -109,7 +109,7 @@ class Body2DSW : public CollisionObject2DSW { Vector2 local_pos; Vector2 local_normal; - float depth; + real_t depth; int local_shape; Vector2 collider_pos; int collider_shape; @@ -168,7 +168,7 @@ public: _FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); } _FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); } - _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos); + _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos); _FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);} @@ -229,8 +229,8 @@ public: - void set_param(Physics2DServer::BodyParameter p_param, float); - float get_param(Physics2DServer::BodyParameter p_param) const; + void set_param(Physics2DServer::BodyParameter p_param, real_t); + real_t get_param(Physics2DServer::BodyParameter p_param) const; void set_mode(Physics2DServer::BodyMode p_mode); Physics2DServer::BodyMode get_mode() const; @@ -259,8 +259,8 @@ public: } Vector2 get_one_way_collision_direction() const { return one_way_collision_direction; } - void set_one_way_collision_max_depth(float p_depth) { one_way_collision_max_depth=p_depth; } - float get_one_way_collision_max_depth() const { return one_way_collision_max_depth; } + void set_one_way_collision_max_depth(real_t p_depth) { one_way_collision_max_depth=p_depth; } + real_t get_one_way_collision_max_depth() const { return one_way_collision_max_depth; } _FORCE_INLINE_ bool is_using_one_way_collision() const { return using_one_way_cache; } @@ -303,7 +303,7 @@ public: //add contact inline -void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) { +void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) { int c_max=contacts.size(); @@ -319,7 +319,7 @@ void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_nor idx=contact_count++; } else { - float least_depth=1e20; + real_t least_depth=1e20; int least_deep=-1; for(int i=0;i<c_max;i++) { @@ -361,10 +361,10 @@ public: real_t step; virtual Vector2 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area - virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area - virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area + virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area + virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area - virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass + virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass virtual real_t get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space virtual void set_linear_velocity(const Vector2& p_velocity) { body->set_linear_velocity(p_velocity); } diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index e6b62ffa66..c05d61b658 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -99,7 +99,7 @@ void BodyPair2DSW::_contact_added_callback(const Vector2& p_point_A,const Vector Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B; Vector2 axis = global_A - global_B; - float depth = axis.dot( c.normal ); + real_t depth = axis.dot( c.normal ); if (depth<min_depth) { @@ -149,7 +149,7 @@ void BodyPair2DSW::_validate_contacts() { Vector2 global_A = A->get_transform().basis_xform(c.local_A); Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B; Vector2 axis = global_A - global_B; - float depth = axis.dot( c.normal ); + real_t depth = axis.dot( c.normal ); @@ -175,7 +175,7 @@ void BodyPair2DSW::_validate_contacts() { } -bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) { +bool BodyPair2DSW::_test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) { @@ -230,7 +230,7 @@ bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Tra return true; } -bool BodyPair2DSW::setup(float p_step) { +bool BodyPair2DSW::setup(real_t p_step) { //cannot collide @@ -343,7 +343,7 @@ bool BodyPair2DSW::setup(float p_step) { real_t max_penetration = space->get_contact_max_allowed_penetration(); - float bias = 0.3f; + real_t bias = 0.3; if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) { if (shape_A_ptr->get_custom_bias()==0) @@ -464,7 +464,7 @@ bool BodyPair2DSW::setup(float p_step) { return do_process; } -void BodyPair2DSW::solve(float p_step) { +void BodyPair2DSW::solve(real_t p_step) { if (!collided) return; diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h index b9ff1bd758..7a4771782a 100644 --- a/servers/physics_2d/body_pair_2d_sw.h +++ b/servers/physics_2d/body_pair_2d_sw.h @@ -66,7 +66,7 @@ class BodyPair2DSW : public Constraint2DSW { bool active; Vector2 rA,rB; bool reused; - float bounce; + real_t bounce; }; @@ -80,15 +80,15 @@ class BodyPair2DSW : public Constraint2DSW { int cc; - bool _test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false); + bool _test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false); void _validate_contacts(); static void _add_contact(const Vector2& p_point_A,const Vector2& p_point_B,void *p_self); _FORCE_INLINE_ void _contact_added_callback(const Vector2& p_point_A,const Vector2& p_point_B); public: - bool setup(float p_step); - void solve(float p_step); + bool setup(real_t p_step); + void solve(real_t p_step); BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_shape_B); ~BodyPair2DSW(); diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index a09574a94c..4c116cee3f 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -81,7 +81,7 @@ _FORCE_INLINE_ static void _generate_contacts_point_edge(const Vector2 * p_point struct _generate_contacts_Pair { bool a; int idx; - float d; + real_t d; _FORCE_INLINE_ bool operator <(const _generate_contacts_Pair& l) const { return d< l.d; } }; @@ -108,7 +108,7 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points SWAP(pA[0],pA[1]); } - float dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])}; + real_t dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])}; Vector2 pB[2]={p_points_B[0],p_points_B[1]}; if (dB[0]>dB[1]) { SWAP(dB[0],dB[1]); @@ -265,10 +265,10 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points Vector2 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]); //sort all 4 points in axis - float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) }; + real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) }; //todo , find max/min and then use 2 central points - SortArray<float> sa; + SortArray<real_t> sa; sa.sort(dvec,4); //use the middle ones as contacts @@ -596,11 +596,11 @@ public: (castA && castB && !separator.test_axis(((m_a)+p_motion_a-((m_b)+p_motion_b)).normalized())) ) -typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,float,float); +typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,real_t,real_t); template<bool castA, bool castB,bool withMargin> -static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a); const SegmentShape2DSW *segment_B = static_cast<const SegmentShape2DSW*>(p_b); @@ -645,7 +645,7 @@ static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p } template<bool castA, bool castB,bool withMargin> -static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a); @@ -678,7 +678,7 @@ static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_ } template<bool castA, bool castB,bool withMargin> -static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a); const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b); @@ -743,7 +743,7 @@ static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& } template<bool castA, bool castB,bool withMargin> -static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a); const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b); @@ -775,7 +775,7 @@ static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p } template<bool castA, bool castB,bool withMargin> -static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a); const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b); @@ -815,7 +815,7 @@ static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transfo ///////// template<bool castA, bool castB,bool withMargin> -static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a); const CircleShape2DSW *circle_B = static_cast<const CircleShape2DSW*>(p_b); @@ -838,7 +838,7 @@ static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_t } template<bool castA, bool castB,bool withMargin> -static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a); const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b); @@ -894,7 +894,7 @@ static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& } template<bool castA, bool castB,bool withMargin> -static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a); const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b); @@ -924,7 +924,7 @@ static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_ } template<bool castA, bool castB,bool withMargin> -static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a); const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b); @@ -956,7 +956,7 @@ static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transfor ///////// template<bool castA, bool castB,bool withMargin> -static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a); const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b); @@ -1027,7 +1027,7 @@ static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2 } template<bool castA, bool castB,bool withMargin> -static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a); const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b); @@ -1100,7 +1100,7 @@ static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& } template<bool castA, bool castB,bool withMargin> -static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a); const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b); @@ -1162,7 +1162,7 @@ static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Trans ///////// template<bool castA, bool castB,bool withMargin> -static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a); const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b); @@ -1205,7 +1205,7 @@ static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p } template<bool castA, bool castB,bool withMargin> -static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a); const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b); @@ -1251,7 +1251,7 @@ static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transfo template<bool castA, bool castB,bool withMargin> -static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) { +static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) { const ConvexPolygonShape2DSW *convex_A = static_cast<const ConvexPolygonShape2DSW*>(p_a); @@ -1298,7 +1298,7 @@ static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const //////// -bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,float p_margin_A,float p_margin_B) { +bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) { Physics2DServer::ShapeType type_A=p_shape_A->get_type(); diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h index 01acf319c7..6b698a09f2 100644 --- a/servers/physics_2d/collision_solver_2d_sat.h +++ b/servers/physics_2d/collision_solver_2d_sat.h @@ -32,6 +32,6 @@ #include "collision_solver_2d_sw.h" -bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0); +bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0); #endif // COLLISION_SOLVER_2D_SAT_H diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 20a5934eb8..3fdecdf413 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -181,7 +181,7 @@ void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex } -bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,float p_margin_A,float p_margin_B) { +bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) { const ConcaveShape2DSW *concave_B=static_cast<const ConcaveShape2DSW*>(p_shape_B); @@ -211,10 +211,10 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo for(int i=0;i<2;i++) { Vector2 axis( p_transform_B.elements[i] ); - float axis_scale = 1.0/axis.length(); + real_t axis_scale = 1.0/axis.length(); axis*=axis_scale; - float smin,smax; + real_t smin,smax; p_shape_A->project_rangev(axis,rel_transform,smin,smax); smin*=axis_scale; smax*=axis_scale; @@ -231,7 +231,7 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo } -bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,float p_margin_A,float p_margin_B) { +bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) { diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 085d3a49fb..2a5fc9fe1d 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -37,14 +37,14 @@ public: private: static bool solve_static_line(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result); static void concave_callback(void *p_userdata, Shape2DSW *p_convex); - static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0); + static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0); static bool solve_raycast(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL); public: - static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0); + static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0); }; diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h index 4436f1f689..cce668405c 100644 --- a/servers/physics_2d/constraint_2d_sw.h +++ b/servers/physics_2d/constraint_2d_sw.h @@ -63,8 +63,8 @@ public: _FORCE_INLINE_ int get_body_count() const { return _body_count; } - virtual bool setup(float p_step)=0; - virtual void solve(float p_step)=0; + virtual bool setup(real_t p_step)=0; + virtual void solve(real_t p_step)=0; virtual ~Constraint2DSW() {} }; diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index f0703a0894..76adf06429 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -91,7 +91,7 @@ normal_relative_velocity(Body2DSW *a, Body2DSW *b, Vector2 rA, Vector2 rB, Vecto #if 0 -bool PinJoint2DSW::setup(float p_step) { +bool PinJoint2DSW::setup(real_t p_step) { Space2DSW *space = A->get_space(); ERR_FAIL_COND_V(!space,false;) @@ -136,7 +136,7 @@ bool PinJoint2DSW::setup(float p_step) { -void PinJoint2DSW::solve(float p_step){ +void PinJoint2DSW::solve(real_t p_step){ if (!correct) return; @@ -189,7 +189,7 @@ PinJoint2DSW::~PinJoint2DSW() { #else -bool PinJoint2DSW::setup(float p_step) { +bool PinJoint2DSW::setup(real_t p_step) { Space2DSW *space = A->get_space(); ERR_FAIL_COND_V(!space,false;) @@ -257,7 +257,7 @@ bool PinJoint2DSW::setup(float p_step) { return true; } -void PinJoint2DSW::solve(float p_step){ +void PinJoint2DSW::solve(real_t p_step){ // compute relative velocity @@ -370,7 +370,7 @@ mult_k(const Vector2& vr, const Vector2 &k1, const Vector2 &k2) return Vector2(vr.dot(k1), vr.dot(k2)); } -bool GrooveJoint2DSW::setup(float p_step) { +bool GrooveJoint2DSW::setup(real_t p_step) { // calculate endpoints in worldspace @@ -412,7 +412,7 @@ bool GrooveJoint2DSW::setup(float p_step) { Vector2 delta = (B->get_transform().get_origin() +rB) - (A->get_transform().get_origin() + rA); - float _b = get_bias(); + real_t _b = get_bias(); _b=0.001; gbias=(delta*-(_b==0?space->get_constraint_bias():_b)*(1.0/p_step)).clamped(get_max_bias()); @@ -424,7 +424,7 @@ bool GrooveJoint2DSW::setup(float p_step) { return true; } -void GrooveJoint2DSW::solve(float p_step){ +void GrooveJoint2DSW::solve(real_t p_step){ // compute impulse @@ -470,7 +470,7 @@ GrooveJoint2DSW::~GrooveJoint2DSW() { ////////////////////////////////////////////// -bool DampedSpringJoint2DSW::setup(float p_step) { +bool DampedSpringJoint2DSW::setup(real_t p_step) { rA = A->get_transform().basis_xform(anchor_A); rB = B->get_transform().basis_xform(anchor_B); @@ -500,7 +500,7 @@ bool DampedSpringJoint2DSW::setup(float p_step) { return true; } -void DampedSpringJoint2DSW::solve(float p_step) { +void DampedSpringJoint2DSW::solve(real_t p_step) { // compute relative velocity real_t vrn = normal_relative_velocity(A, B, rA, rB, n) - target_vrn; diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 91113fa26d..1be15e4edc 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -85,8 +85,8 @@ public: virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); PinJoint2DSW(const Vector2& p_pos,Body2DSW* p_body_a,Body2DSW* p_body_b=NULL); @@ -118,8 +118,8 @@ public: virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); void set_param(Physics2DServer::PinJointParam p_param, real_t p_value); real_t get_param(Physics2DServer::PinJointParam p_param) const; @@ -160,8 +160,8 @@ public: virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_GROOVE; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); GrooveJoint2DSW(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, Body2DSW* p_body_a,Body2DSW* p_body_b); @@ -198,8 +198,8 @@ public: virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_DAMPED_SPRING; } - virtual bool setup(float p_step); - virtual void solve(float p_step); + virtual bool setup(real_t p_step); + virtual void solve(real_t p_step); void set_param(Physics2DServer::DampedStringParam p_param, real_t p_value); real_t get_param(Physics2DServer::DampedStringParam p_param) const; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 15cf82c122..920742ea0b 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -158,11 +158,11 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p if (cbk->amount == cbk->max) { //find least deep - float min_depth=1e20; + real_t min_depth=1e20; int min_depth_idx=0; for(int i=0;i<cbk->amount;i++) { - float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]); + real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]); if (d<min_depth) { min_depth=d; min_depth_idx=i; @@ -170,7 +170,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p } - float d = p_point_A.distance_squared_to(p_point_B); + real_t d = p_point_A.distance_squared_to(p_point_B); if (d<min_depth) return; cbk->ptr[min_depth_idx*2+0]=p_point_A; @@ -785,7 +785,7 @@ uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const { return body->get_collision_mask(); }; -void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) { +void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -793,7 +793,7 @@ void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float body->set_param(p_param,p_value); }; -float Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const { +real_t Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -837,7 +837,7 @@ Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const { return body->get_applied_force(); }; -void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) { +void Physics2DServerSW::body_set_applied_torque(RID p_body, real_t p_torque) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -846,7 +846,7 @@ void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) { body->wakeup(); }; -float Physics2DServerSW::body_get_applied_torque(RID p_body) const { +real_t Physics2DServerSW::body_get_applied_torque(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -915,14 +915,14 @@ void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_e }; -void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) { +void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); }; -float Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const { +real_t Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -973,7 +973,7 @@ Vector2 Physics2DServerSW::body_get_one_way_collision_direction(RID p_body) cons } -void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_max_depth) { +void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -981,7 +981,7 @@ void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_ } -float Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const { +real_t Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -1016,7 +1016,7 @@ void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) { } -bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, float p_margin, MotionResult *r_result) { +bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, real_t p_margin, MotionResult *r_result) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,false); @@ -1263,7 +1263,7 @@ void Physics2DServerSW::init() { }; -void Physics2DServerSW::step(float p_step) { +void Physics2DServerSW::step(real_t p_step) { if (!active) diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 1da7d65dc8..e33e2d78c7 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -76,7 +76,7 @@ public: struct CollCbkData { Vector2 valid_dir; - float valid_depth; + real_t valid_depth; int max; int amount; Vector2 *ptr; @@ -193,8 +193,8 @@ public: virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); virtual uint32_t body_get_collision_mask(RID p_) const; - virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); - virtual float body_get_param(RID p_body, BodyParameter p_param) const; + virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); + virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant); @@ -203,8 +203,8 @@ public: virtual void body_set_applied_force(RID p_body, const Vector2& p_force); virtual Vector2 body_get_applied_force(RID p_body) const; - virtual void body_set_applied_torque(RID p_body, float p_torque); - virtual float body_get_applied_torque(RID p_body) const; + virtual void body_set_applied_torque(RID p_body, real_t p_torque); + virtual real_t body_get_applied_torque(RID p_body) const; virtual void body_add_force(RID p_body, const Vector2& p_offset, const Vector2& p_force); @@ -215,8 +215,8 @@ public: virtual void body_remove_collision_exception(RID p_body, RID p_body_b); virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions); - virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold); - virtual float body_get_contacts_reported_depth_treshold(RID p_body) const; + virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold); + virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const; virtual void body_set_omit_force_integration(RID p_body,bool p_omit); virtual bool body_is_omitting_force_integration(RID p_body) const; @@ -227,8 +227,8 @@ public: virtual void body_set_one_way_collision_direction(RID p_body,const Vector2& p_direction); virtual Vector2 body_get_one_way_collision_direction(RID p_body) const; - virtual void body_set_one_way_collision_max_depth(RID p_body,float p_max_depth); - virtual float body_get_one_way_collision_max_depth(RID p_body) const; + virtual void body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth); + virtual real_t body_get_one_way_collision_max_depth(RID p_body) const; virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant()); @@ -236,7 +236,7 @@ public: virtual void body_set_pickable(RID p_body,bool p_pickable); - virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL); + virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL); /* JOINT API */ @@ -260,7 +260,7 @@ public: virtual void set_active(bool p_active); virtual void init(); - virtual void step(float p_step); + virtual void step(real_t p_step); virtual void sync(); virtual void flush_queries(); virtual void end_sync(); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index 027f318d2d..34ba149d23 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -35,7 +35,7 @@ void Physics2DServerWrapMT::thread_exit() { exit=true; } -void Physics2DServerWrapMT::thread_step(float p_delta) { +void Physics2DServerWrapMT::thread_step(real_t p_delta) { physics_2d_server->step(p_delta); step_sem->post(); @@ -75,7 +75,7 @@ void Physics2DServerWrapMT::thread_loop() { /* EVENT QUEUING */ -void Physics2DServerWrapMT::step(float p_step) { +void Physics2DServerWrapMT::step(real_t p_step) { if (create_thread) { diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 7360c0637b..f8b533080e 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -60,7 +60,7 @@ class Physics2DServerWrapMT : public Physics2DServer { Semaphore *step_sem; int step_pending; - void thread_step(float p_delta); + void thread_step(real_t p_delta); void thread_flush(); void thread_exit(); @@ -220,8 +220,8 @@ public: FUNC1RC(uint32_t,body_get_collision_mask,RID); - FUNC3(body_set_param,RID,BodyParameter,float); - FUNC2RC(float,body_get_param,RID,BodyParameter); + FUNC3(body_set_param,RID,BodyParameter,real_t); + FUNC2RC(real_t,body_get_param,RID,BodyParameter); FUNC3(body_set_state,RID,BodyState,const Variant&); @@ -230,8 +230,8 @@ public: FUNC2(body_set_applied_force,RID,const Vector2&); FUNC1RC(Vector2,body_get_applied_force,RID); - FUNC2(body_set_applied_torque,RID,float); - FUNC1RC(float,body_get_applied_torque,RID); + FUNC2(body_set_applied_torque,RID,real_t); + FUNC1RC(real_t,body_get_applied_torque,RID); FUNC3(body_add_force,RID,const Vector2&,const Vector2&); FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&); @@ -247,12 +247,12 @@ public: FUNC2(body_set_one_way_collision_direction,RID,const Vector2&); FUNC1RC(Vector2,body_get_one_way_collision_direction,RID); - FUNC2(body_set_one_way_collision_max_depth,RID,float); - FUNC1RC(float,body_get_one_way_collision_max_depth,RID); + FUNC2(body_set_one_way_collision_max_depth,RID,real_t); + FUNC1RC(real_t,body_get_one_way_collision_max_depth,RID); - FUNC2(body_set_contacts_reported_depth_treshold,RID,float); - FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID); + FUNC2(body_set_contacts_reported_depth_treshold,RID,real_t); + FUNC1RC(real_t,body_get_contacts_reported_depth_treshold,RID); FUNC2(body_set_omit_force_integration,RID,bool); FUNC1RC(bool,body_is_omitting_force_integration,RID); @@ -266,7 +266,7 @@ public: FUNC2(body_set_pickable,RID,bool); - bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) { + bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL) { ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false); return physics_2d_server->body_test_motion(p_body,p_from,p_motion,p_margin,r_result); @@ -303,7 +303,7 @@ public: FUNC1(set_active,bool); virtual void init(); - virtual void step(float p_step); + virtual void step(real_t p_step); virtual void sync(); virtual void end_sync(); virtual void flush_queries(); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 886ae7730b..b6eb427131 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -136,7 +136,7 @@ bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_en return true; } -real_t LineShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { +real_t LineShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { return 0; } @@ -191,7 +191,7 @@ bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end } -real_t RayShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { +real_t RayShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { return 0; //rays are mass-less } @@ -224,7 +224,7 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports, } - float dp=p_normal.dot(b-a); + real_t dp=p_normal.dot(b-a); if (dp>0) *r_supports=b; else @@ -252,14 +252,14 @@ bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p return true; } -real_t SegmentShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { +real_t SegmentShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { Vector2 s[2]={a*p_scale,b*p_scale}; real_t l = s[1].distance_to(s[0]); Vector2 ofs = (s[0]+s[1])*0.5; - return p_mass*(l*l/12.0f + ofs.length_squared()); + return p_mass*(l*l/12.0 + ofs.length_squared()); } void SegmentShape2DSW::set_data(const Variant& p_data) { @@ -336,7 +336,7 @@ bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_ return true; } -real_t CircleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { +real_t CircleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { return (radius*radius)*(p_scale.x*0.5+p_scale.y*0.5); @@ -367,11 +367,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support Vector2 ag; ag[i]=1.0; - float dp = ag.dot(p_normal); + real_t dp = ag.dot(p_normal); if (Math::abs(dp)<_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) continue; - float sgn = dp>0 ? 1.0 : -1.0; + real_t sgn = dp>0 ? 1.0 : -1.0; r_amount=2; @@ -407,10 +407,10 @@ bool RectangleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& return get_aabb().intersects_segment(p_begin,p_end,&r_point,&r_normal); } -real_t RectangleShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const { +real_t RectangleShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const { Vector2 he2=half_extents*2*p_scale; - return p_mass*he2.dot(he2)/12.0f; + return p_mass*he2.dot(he2)/12.0; } void RectangleShape2DSW::set_data(const Variant& p_data) { @@ -438,7 +438,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports, Vector2 n=p_normal; - float d = n.y; + real_t d = n.y; if (Math::abs( d )<(1.0-_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) ) { @@ -455,7 +455,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports, } else { - float h = (d > 0) ? height : -height; + real_t h = (d > 0) ? height : -height; n*=radius; n.y += h*0.5; @@ -479,7 +479,7 @@ bool CapsuleShape2DSW::contains_point(const Vector2& p_point) const { bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { - float d = 1e10; + real_t d = 1e10; Vector2 n = (p_end-p_begin).normalized(); bool collided=false; @@ -488,7 +488,7 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p Vector2 begin = p_begin; Vector2 end = p_end; - float ofs = (i==0)?-height*0.5:height*0.5; + real_t ofs = (i==0)?-height*0.5:height*0.5; begin.y+=ofs; end.y+=ofs; @@ -540,10 +540,10 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p return collided; //todo } -real_t CapsuleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const { +real_t CapsuleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { Vector2 he2=Vector2(radius*2,height+radius*2)*p_scale; - return p_mass*he2.dot(he2)/12.0f; + return p_mass*he2.dot(he2)/12.0; } void CapsuleShape2DSW::set_data(const Variant& p_data) { @@ -619,7 +619,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2& p_point) const { for(int i=0;i<point_count;i++) { - float d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos); + real_t d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos); if (d>0) out=true; else @@ -650,7 +650,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,points[i].pos,points[(i+1)%point_count].pos,&res)) continue; - float nd = n.dot(res); + real_t nd = n.dot(res); if (nd<d) { d=nd; @@ -672,7 +672,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect return inters; //todo } -real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const { +real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const { Rect2 aabb; aabb.pos=points[0].pos*p_scale; @@ -681,7 +681,7 @@ real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p aabb.expand_to(points[i].pos*p_scale); } - return p_mass*aabb.size.dot(aabb.size)/12.0f + p_mass * (aabb.pos+aabb.size*0.5).length_squared(); + return p_mass*aabb.size.dot(aabb.size)/12.0 + p_mass * (aabb.pos+aabb.size*0.5).length_squared(); } void ConvexPolygonShape2DSW::set_data(const Variant& p_data) { @@ -859,7 +859,7 @@ bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vec if (Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&res)) { - float nd = n.dot(res); + real_t nd = n.dot(res); if (nd<d) { d=nd; diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 07a9d84ec8..c04cdfa456 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -35,8 +35,8 @@ /* SHAPE_LINE, ///< plane:"plane" -SHAPE_SEGMENT, ///< float:"length" -SHAPE_CIRCLE, ///< float:"radius" +SHAPE_SEGMENT, ///< real_t:"length" +SHAPE_CIRCLE, ///< real_t:"radius" SHAPE_RECTANGLE, ///< vec3:"extents" SHAPE_CONVEX_POLYGON, ///< array of planes:"planes" SHAPE_CONCAVE_POLYGON, ///< Vector2 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector2 array) @@ -86,7 +86,7 @@ public: virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const=0; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const=0; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const=0; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const=0; virtual void set_data(const Variant& p_data)=0; virtual Variant get_data() const=0; @@ -175,7 +175,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -218,7 +218,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -266,7 +266,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -304,7 +304,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -344,7 +344,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -432,7 +432,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -440,7 +440,7 @@ public: _FORCE_INLINE_ void project_range(const Vector2& p_normal, const Transform2D& p_transform, real_t &r_min, real_t &r_max) const { // no matter the angle, the box is mirrored anyway Vector2 n=p_transform.basis_xform_inv(p_normal).normalized(); - float h = (n.y > 0) ? height : -height; + real_t h = (n.y > 0) ? height : -height; n *= radius; n.y += h * 0.5; @@ -495,7 +495,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const; + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const; virtual void set_data(const Variant& p_data); virtual Variant get_data() const; @@ -506,7 +506,7 @@ public: r_min = r_max = p_normal.dot(p_transform.xform(points[0].pos)); for(int i=1;i<point_count;i++) { - float d = p_normal.dot(p_transform.xform(points[i].pos)); + real_t d = p_normal.dot(p_transform.xform(points[i].pos)); if (d>r_max) r_max=d; if (d<r_min) @@ -584,7 +584,7 @@ public: virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; - virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const { return 0; } + virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const { return 0; } virtual void set_data(const Variant& p_data); virtual Variant get_data() const; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 275137ae5a..9bced50061 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -190,7 +190,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vec } -int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { if (p_result_max<=0) return 0; @@ -237,7 +237,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Trans -bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { @@ -255,8 +255,8 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - float best_safe=1; - float best_unsafe=1; + real_t best_safe=1; + real_t best_unsafe=1; for(int i=0;i<amount;i++) { @@ -305,13 +305,13 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor //just do kinematic solving - float low=0; - float hi=1; + real_t low=0; + real_t hi=1; Vector2 mnormal=p_motion.normalized(); for(int i=0;i<8;i++) { //steps should be customizable.. - float ofs = (low+hi)*0.5; + real_t ofs = (low+hi)*0.5; Vector2 sep=mnormal; //important optimization for this to work fast enough bool collided = CollisionSolver2DSW::solve(shape,p_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,p_margin); @@ -364,7 +364,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor } -bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { if (p_result_max<=0) @@ -436,9 +436,9 @@ struct _RestCallbackData2D { int best_shape; Vector2 best_contact; Vector2 best_normal; - float best_len; + real_t best_len; Vector2 valid_dir; - float valid_depth; + real_t valid_depth; }; static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,void *p_userdata) { @@ -458,7 +458,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v } Vector2 contact_rel = p_point_B - p_point_A; - float len = contact_rel.length(); + real_t len = contact_rel.length(); if (len <= rd->best_len) return; @@ -473,7 +473,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v } -bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); @@ -594,7 +594,7 @@ int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb) { return amount; } -bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result) { +bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result) { //give me back regular physics engine logic //this is madness @@ -698,15 +698,15 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co #if 0 Vector2 rel = b-a; - float d = rel.length(); + real_t d = rel.length(); if (d==0) continue; Vector2 n = rel/d; - float traveled = n.dot(recover_motion); + real_t traveled = n.dot(recover_motion); a+=n*traveled; - float d = a.distance_to(b); + real_t d = a.distance_to(b); if (d<margin) continue; #endif @@ -728,8 +728,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co - float safe = 1.0; - float unsafe = 1.0; + real_t safe = 1.0; + real_t unsafe = 1.0; int best_shape=-1; { @@ -751,8 +751,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co bool stuck=false; - float best_safe=1; - float best_unsafe=1; + real_t best_safe=1; + real_t best_unsafe=1; for(int i=0;i<amount;i++) { @@ -784,13 +784,13 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co //just do kinematic solving - float low=0; - float hi=1; + real_t low=0; + real_t hi=1; Vector2 mnormal=p_motion.normalized(); for(int i=0;i<8;i++) { //steps should be customizable.. - float ofs = (low+hi)*0.5; + real_t ofs = (low+hi)*0.5; Vector2 sep=mnormal; //important optimization for this to work fast enough bool collided = CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,0); @@ -1004,7 +1004,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co Vector2 a = sr[i*2+0]; Vector2 b = sr[i*2+1]; - float d = a.distance_to(b); + real_t d = a.distance_to(b); /* if (d<margin) @@ -1028,8 +1028,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co //move second - float safe = 1.0; - float unsafe = 1.0; + real_t safe = 1.0; + real_t unsafe = 1.0; int best_shape=-1; for(int i=0;i<get_shape_count();i++) { @@ -1037,7 +1037,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co if (is_shape_set_as_trigger(i)) continue; - float lsafe,lunsafe; + real_t lsafe,lunsafe; bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask); //print_line("shape: "+itos(i)+" travel:"+rtos(ltravel)); if (!valid) { diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 72b34e8c4f..071aa7bdfb 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -49,10 +49,10 @@ public: virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION, bool p_pick_point=false); virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); Physics2DDirectSpaceStateSW(); }; @@ -106,9 +106,9 @@ private: CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX]; int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; - float body_linear_velocity_sleep_treshold; - float body_angular_velocity_sleep_treshold; - float body_time_to_sleep; + real_t body_linear_velocity_sleep_treshold; + real_t body_angular_velocity_sleep_treshold; + real_t body_time_to_sleep; bool locked; @@ -185,7 +185,7 @@ public: int get_collision_pairs() const { return collision_pairs; } - bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result); + bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result); void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index 8be4e2b5d5..355cc25a69 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -56,7 +56,7 @@ void Step2DSW::_populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2 } } -bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { +bool Step2DSW::_setup_island(Constraint2DSW *p_island,real_t p_delta) { Constraint2DSW *ci=p_island; Constraint2DSW *prev_ci=NULL; @@ -81,7 +81,7 @@ bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { return removed_root; } -void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta){ +void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta){ for(int i=0;i<p_iterations;i++) { @@ -94,7 +94,7 @@ void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_d } } -void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) { +void Step2DSW::_check_suspend(Body2DSW *p_island,real_t p_delta) { bool can_sleep=true; @@ -132,7 +132,7 @@ void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) { } } -void Step2DSW::step(Space2DSW* p_space,float p_delta,int p_iterations) { +void Step2DSW::step(Space2DSW* p_space,real_t p_delta,int p_iterations) { p_space->lock(); // can't access space during this diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h index 917d69e7f1..0896e1016d 100644 --- a/servers/physics_2d/step_2d_sw.h +++ b/servers/physics_2d/step_2d_sw.h @@ -36,12 +36,12 @@ class Step2DSW { uint64_t _step; void _populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2DSW **p_constraint_island); - bool _setup_island(Constraint2DSW *p_island,float p_delta); - void _solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta); - void _check_suspend(Body2DSW *p_island,float p_delta); + bool _setup_island(Constraint2DSW *p_island,real_t p_delta); + void _solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta); + void _check_suspend(Body2DSW *p_island,real_t p_delta); public: - void step(Space2DSW* p_space,float p_delta,int p_iterations); + void step(Space2DSW* p_space,real_t p_delta,int p_iterations); Step2DSW(); }; diff --git a/thirdparty/README.md b/thirdparty/README.md index 54930c1ebe..8c2a3e6af3 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -124,15 +124,15 @@ Files extracted from upstream source: ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ -- Version: 0.5.2 +- Version: 0.6.0 - License: BSD-3-Clause Files extracted from upstream source: -- `src/*` except from: .am and .in, files, extras/, `webp/extras.h` +- `src/*` except from: .am, .rc and .in files - AUTHORS, COPYING, PATENTS -Important: The files `utils/bit_reader.{c,h}` have Godot-made +Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with `// -- GODOT --` comments. diff --git a/thirdparty/libwebp/dec/alpha.c b/thirdparty/libwebp/dec/alpha_dec.c index d88f01d8de..83ffd4b609 100644 --- a/thirdparty/libwebp/dec/alpha.c +++ b/thirdparty/libwebp/dec/alpha_dec.c @@ -12,11 +12,11 @@ // Author: Skal (pascal.massimino@gmail.com) #include <stdlib.h> -#include "./alphai.h" -#include "./vp8i.h" -#include "./vp8li.h" +#include "./alphai_dec.h" +#include "./vp8i_dec.h" +#include "./vp8li_dec.h" #include "../dsp/dsp.h" -#include "../utils/quant_levels_dec.h" +#include "../utils/quant_levels_dec_utils.h" #include "../utils/utils.h" #include "../webp/format_constants.h" diff --git a/thirdparty/libwebp/dec/alphai.h b/thirdparty/libwebp/dec/alphai_dec.h index 69dd7c0f5d..561e8151ee 100644 --- a/thirdparty/libwebp/dec/alphai.h +++ b/thirdparty/libwebp/dec/alphai_dec.h @@ -14,8 +14,8 @@ #ifndef WEBP_DEC_ALPHAI_H_ #define WEBP_DEC_ALPHAI_H_ -#include "./webpi.h" -#include "../utils/filters.h" +#include "./webpi_dec.h" +#include "../utils/filters_utils.h" #ifdef __cplusplus extern "C" { diff --git a/thirdparty/libwebp/dec/buffer.c b/thirdparty/libwebp/dec/buffer_dec.c index 547e69b434..c685fd5646 100644 --- a/thirdparty/libwebp/dec/buffer.c +++ b/thirdparty/libwebp/dec/buffer_dec.c @@ -13,8 +13,8 @@ #include <stdlib.h> -#include "./vp8i.h" -#include "./webpi.h" +#include "./vp8i_dec.h" +#include "./webpi_dec.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dec/common.h b/thirdparty/libwebp/dec/common_dec.h index 6961e22470..6961e22470 100644 --- a/thirdparty/libwebp/dec/common.h +++ b/thirdparty/libwebp/dec/common_dec.h diff --git a/thirdparty/libwebp/dec/frame.c b/thirdparty/libwebp/dec/frame_dec.c index 22d291d2cd..f91e27f7c8 100644 --- a/thirdparty/libwebp/dec/frame.c +++ b/thirdparty/libwebp/dec/frame_dec.c @@ -12,7 +12,7 @@ // Author: Skal (pascal.massimino@gmail.com) #include <stdlib.h> -#include "./vp8i.h" +#include "./vp8i_dec.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ @@ -723,7 +723,7 @@ static int AllocateMemory(VP8Decoder* const dec) { return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY, "no memory during frame initialization."); } - // down-cast is ok, thanks to WebPSafeAlloc() above. + // down-cast is ok, thanks to WebPSafeMalloc() above. dec->mem_size_ = (size_t)needed; } diff --git a/thirdparty/libwebp/dec/idec.c b/thirdparty/libwebp/dec/idec_dec.c index 8de131916e..78fb2e7186 100644 --- a/thirdparty/libwebp/dec/idec.c +++ b/thirdparty/libwebp/dec/idec_dec.c @@ -15,9 +15,9 @@ #include <string.h> #include <stdlib.h> -#include "./alphai.h" -#include "./webpi.h" -#include "./vp8i.h" +#include "./alphai_dec.h" +#include "./webpi_dec.h" +#include "./vp8i_dec.h" #include "../utils/utils.h" // In append mode, buffer allocations increase as multiples of this value. diff --git a/thirdparty/libwebp/dec/io.c b/thirdparty/libwebp/dec/io_dec.c index 8d5c43f325..8bfab86959 100644 --- a/thirdparty/libwebp/dec/io.c +++ b/thirdparty/libwebp/dec/io_dec.c @@ -13,8 +13,8 @@ #include <assert.h> #include <stdlib.h> -#include "../dec/vp8i.h" -#include "./webpi.h" +#include "../dec/vp8i_dec.h" +#include "./webpi_dec.h" #include "../dsp/dsp.h" #include "../dsp/yuv.h" #include "../utils/utils.h" @@ -256,7 +256,7 @@ static int Rescale(const uint8_t* src, int src_stride, static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) { const int mb_h = io->mb_h; const int uv_mb_h = (mb_h + 1) >> 1; - WebPRescaler* const scaler = &p->scaler_y; + WebPRescaler* const scaler = p->scaler_y; int num_lines_out = 0; if (WebPIsAlphaMode(p->output->colorspace) && io->a != NULL) { // Before rescaling, we premultiply the luma directly into the io->y @@ -267,29 +267,28 @@ static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) { io->a, io->width, io->mb_w, mb_h, 0); } num_lines_out = Rescale(io->y, io->y_stride, mb_h, scaler); - Rescale(io->u, io->uv_stride, uv_mb_h, &p->scaler_u); - Rescale(io->v, io->uv_stride, uv_mb_h, &p->scaler_v); + Rescale(io->u, io->uv_stride, uv_mb_h, p->scaler_u); + Rescale(io->v, io->uv_stride, uv_mb_h, p->scaler_v); return num_lines_out; } static int EmitRescaledAlphaYUV(const VP8Io* const io, WebPDecParams* const p, int expected_num_lines_out) { const WebPYUVABuffer* const buf = &p->output->u.YUVA; + uint8_t* const dst_a = buf->a + p->last_y * buf->a_stride; if (io->a != NULL) { - uint8_t* dst_y = buf->y + p->last_y * buf->y_stride; - const uint8_t* src_a = buf->a + p->last_y * buf->a_stride; - const int num_lines_out = Rescale(io->a, io->width, io->mb_h, &p->scaler_a); - (void)expected_num_lines_out; + uint8_t* const dst_y = buf->y + p->last_y * buf->y_stride; + const int num_lines_out = Rescale(io->a, io->width, io->mb_h, p->scaler_a); assert(expected_num_lines_out == num_lines_out); if (num_lines_out > 0) { // unmultiply the Y - WebPMultRows(dst_y, buf->y_stride, src_a, buf->a_stride, - p->scaler_a.dst_width, num_lines_out, 1); + WebPMultRows(dst_y, buf->y_stride, dst_a, buf->a_stride, + p->scaler_a->dst_width, num_lines_out, 1); } } else if (buf->a != NULL) { // the user requested alpha, but there is none, set it to opaque. assert(p->last_y + expected_num_lines_out <= io->scaled_height); - FillAlphaPlane(buf->a + p->last_y * buf->a_stride, - io->scaled_width, expected_num_lines_out, buf->a_stride); + FillAlphaPlane(dst_a, io->scaled_width, expected_num_lines_out, + buf->a_stride); } return 0; } @@ -305,31 +304,42 @@ static int InitYUVRescaler(const VP8Io* const io, WebPDecParams* const p) { const int uv_in_height = (io->mb_h + 1) >> 1; const size_t work_size = 2 * out_width; // scratch memory for luma rescaler const size_t uv_work_size = 2 * uv_out_width; // and for each u/v ones - size_t tmp_size; + size_t tmp_size, rescaler_size; rescaler_t* work; + WebPRescaler* scalers; + const int num_rescalers = has_alpha ? 4 : 3; tmp_size = (work_size + 2 * uv_work_size) * sizeof(*work); if (has_alpha) { tmp_size += work_size * sizeof(*work); } - p->memory = WebPSafeMalloc(1ULL, tmp_size); + rescaler_size = num_rescalers * sizeof(*p->scaler_y) + WEBP_ALIGN_CST; + + p->memory = WebPSafeMalloc(1ULL, tmp_size + rescaler_size); if (p->memory == NULL) { return 0; // memory error } work = (rescaler_t*)p->memory; - WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h, + + scalers = (WebPRescaler*)WEBP_ALIGN((const uint8_t*)work + tmp_size); + p->scaler_y = &scalers[0]; + p->scaler_u = &scalers[1]; + p->scaler_v = &scalers[2]; + p->scaler_a = has_alpha ? &scalers[3] : NULL; + + WebPRescalerInit(p->scaler_y, io->mb_w, io->mb_h, buf->y, out_width, out_height, buf->y_stride, 1, work); - WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height, + WebPRescalerInit(p->scaler_u, uv_in_width, uv_in_height, buf->u, uv_out_width, uv_out_height, buf->u_stride, 1, work + work_size); - WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height, + WebPRescalerInit(p->scaler_v, uv_in_width, uv_in_height, buf->v, uv_out_width, uv_out_height, buf->v_stride, 1, work + work_size + uv_work_size); p->emit = EmitRescaledYUV; if (has_alpha) { - WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h, + WebPRescalerInit(p->scaler_a, io->mb_w, io->mb_h, buf->a, out_width, out_height, buf->a_stride, 1, work + work_size + 2 * uv_work_size); p->emit_alpha = EmitRescaledAlphaYUV; @@ -349,15 +359,15 @@ static int ExportRGB(WebPDecParams* const p, int y_pos) { int num_lines_out = 0; // For RGB rescaling, because of the YUV420, current scan position // U/V can be +1/-1 line from the Y one. Hence the double test. - while (WebPRescalerHasPendingOutput(&p->scaler_y) && - WebPRescalerHasPendingOutput(&p->scaler_u)) { + while (WebPRescalerHasPendingOutput(p->scaler_y) && + WebPRescalerHasPendingOutput(p->scaler_u)) { assert(y_pos + num_lines_out < p->output->height); - assert(p->scaler_u.y_accum == p->scaler_v.y_accum); - WebPRescalerExportRow(&p->scaler_y); - WebPRescalerExportRow(&p->scaler_u); - WebPRescalerExportRow(&p->scaler_v); - convert(p->scaler_y.dst, p->scaler_u.dst, p->scaler_v.dst, - dst, p->scaler_y.dst_width); + assert(p->scaler_u->y_accum == p->scaler_v->y_accum); + WebPRescalerExportRow(p->scaler_y); + WebPRescalerExportRow(p->scaler_u); + WebPRescalerExportRow(p->scaler_v); + convert(p->scaler_y->dst, p->scaler_u->dst, p->scaler_v->dst, + dst, p->scaler_y->dst_width); dst += buf->stride; ++num_lines_out; } @@ -371,15 +381,15 @@ static int EmitRescaledRGB(const VP8Io* const io, WebPDecParams* const p) { int num_lines_out = 0; while (j < mb_h) { const int y_lines_in = - WebPRescalerImport(&p->scaler_y, mb_h - j, + WebPRescalerImport(p->scaler_y, mb_h - j, io->y + j * io->y_stride, io->y_stride); j += y_lines_in; - if (WebPRescaleNeededLines(&p->scaler_u, uv_mb_h - uv_j)) { + if (WebPRescaleNeededLines(p->scaler_u, uv_mb_h - uv_j)) { const int u_lines_in = - WebPRescalerImport(&p->scaler_u, uv_mb_h - uv_j, + WebPRescalerImport(p->scaler_u, uv_mb_h - uv_j, io->u + uv_j * io->uv_stride, io->uv_stride); const int v_lines_in = - WebPRescalerImport(&p->scaler_v, uv_mb_h - uv_j, + WebPRescalerImport(p->scaler_v, uv_mb_h - uv_j, io->v + uv_j * io->uv_stride, io->uv_stride); (void)v_lines_in; // remove a gcc warning assert(u_lines_in == v_lines_in); @@ -400,13 +410,13 @@ static int ExportAlpha(WebPDecParams* const p, int y_pos, int max_lines_out) { int num_lines_out = 0; const int is_premult_alpha = WebPIsPremultipliedMode(colorspace); uint32_t non_opaque = 0; - const int width = p->scaler_a.dst_width; + const int width = p->scaler_a->dst_width; - while (WebPRescalerHasPendingOutput(&p->scaler_a) && + while (WebPRescalerHasPendingOutput(p->scaler_a) && num_lines_out < max_lines_out) { assert(y_pos + num_lines_out < p->output->height); - WebPRescalerExportRow(&p->scaler_a); - non_opaque |= WebPDispatchAlpha(p->scaler_a.dst, 0, width, 1, dst, 0); + WebPRescalerExportRow(p->scaler_a); + non_opaque |= WebPDispatchAlpha(p->scaler_a->dst, 0, width, 1, dst, 0); dst += buf->stride; ++num_lines_out; } @@ -428,18 +438,18 @@ static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos, #endif int num_lines_out = 0; const WEBP_CSP_MODE colorspace = p->output->colorspace; - const int width = p->scaler_a.dst_width; + const int width = p->scaler_a->dst_width; const int is_premult_alpha = WebPIsPremultipliedMode(colorspace); uint32_t alpha_mask = 0x0f; - while (WebPRescalerHasPendingOutput(&p->scaler_a) && + while (WebPRescalerHasPendingOutput(p->scaler_a) && num_lines_out < max_lines_out) { int i; assert(y_pos + num_lines_out < p->output->height); - WebPRescalerExportRow(&p->scaler_a); + WebPRescalerExportRow(p->scaler_a); for (i = 0; i < width; ++i) { // Fill in the alpha value (converted to 4 bits). - const uint32_t alpha_value = p->scaler_a.dst[i] >> 4; + const uint32_t alpha_value = p->scaler_a->dst[i] >> 4; alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value; alpha_mask &= alpha_value; } @@ -455,7 +465,7 @@ static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos, static int EmitRescaledAlphaRGB(const VP8Io* const io, WebPDecParams* const p, int expected_num_out_lines) { if (io->a != NULL) { - WebPRescaler* const scaler = &p->scaler_a; + WebPRescaler* const scaler = p->scaler_a; int lines_left = expected_num_out_lines; const int y_end = p->last_y + lines_left; while (lines_left > 0) { @@ -477,7 +487,9 @@ static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) { const size_t work_size = 2 * out_width; // scratch memory for one rescaler rescaler_t* work; // rescalers work area uint8_t* tmp; // tmp storage for scaled YUV444 samples before RGB conversion - size_t tmp_size1, tmp_size2, total_size; + size_t tmp_size1, tmp_size2, total_size, rescaler_size; + WebPRescaler* scalers; + const int num_rescalers = has_alpha ? 4 : 3; tmp_size1 = 3 * work_size; tmp_size2 = 3 * out_width; @@ -486,26 +498,35 @@ static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) { tmp_size2 += out_width; } total_size = tmp_size1 * sizeof(*work) + tmp_size2 * sizeof(*tmp); - p->memory = WebPSafeMalloc(1ULL, total_size); + rescaler_size = num_rescalers * sizeof(*p->scaler_y) + WEBP_ALIGN_CST; + + p->memory = WebPSafeMalloc(1ULL, total_size + rescaler_size); if (p->memory == NULL) { return 0; // memory error } work = (rescaler_t*)p->memory; tmp = (uint8_t*)(work + tmp_size1); - WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h, + + scalers = (WebPRescaler*)WEBP_ALIGN((const uint8_t*)work + total_size); + p->scaler_y = &scalers[0]; + p->scaler_u = &scalers[1]; + p->scaler_v = &scalers[2]; + p->scaler_a = has_alpha ? &scalers[3] : NULL; + + WebPRescalerInit(p->scaler_y, io->mb_w, io->mb_h, tmp + 0 * out_width, out_width, out_height, 0, 1, work + 0 * work_size); - WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height, + WebPRescalerInit(p->scaler_u, uv_in_width, uv_in_height, tmp + 1 * out_width, out_width, out_height, 0, 1, work + 1 * work_size); - WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height, + WebPRescalerInit(p->scaler_v, uv_in_width, uv_in_height, tmp + 2 * out_width, out_width, out_height, 0, 1, work + 2 * work_size); p->emit = EmitRescaledRGB; WebPInitYUV444Converters(); if (has_alpha) { - WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h, + WebPRescalerInit(p->scaler_a, io->mb_w, io->mb_h, tmp + 3 * out_width, out_width, out_height, 0, 1, work + 3 * work_size); p->emit_alpha = EmitRescaledAlphaRGB; diff --git a/thirdparty/libwebp/dec/quant.c b/thirdparty/libwebp/dec/quant_dec.c index 5b648f942c..14e3198946 100644 --- a/thirdparty/libwebp/dec/quant.c +++ b/thirdparty/libwebp/dec/quant_dec.c @@ -11,7 +11,7 @@ // // Author: Skal (pascal.massimino@gmail.com) -#include "./vp8i.h" +#include "./vp8i_dec.h" static WEBP_INLINE int clip(int v, int M) { return v < 0 ? 0 : v > M ? M : v; diff --git a/thirdparty/libwebp/dec/tree.c b/thirdparty/libwebp/dec/tree_dec.c index c2007ea733..9e805f60f3 100644 --- a/thirdparty/libwebp/dec/tree.c +++ b/thirdparty/libwebp/dec/tree_dec.c @@ -11,10 +11,13 @@ // // Author: Skal (pascal.massimino@gmail.com) -#include "./vp8i.h" -#include "../utils/bit_reader_inl.h" +#include "./vp8i_dec.h" +#include "../utils/bit_reader_inl_utils.h" +#if !defined(__arm__) && !defined(_M_ARM) && !defined(__aarch64__) +// using a table is ~1-2% slower on ARM. Prefer the coded-tree approach then. #define USE_GENERIC_TREE +#endif #ifdef USE_GENERIC_TREE static const int8_t kYModesIntra4[18] = { diff --git a/thirdparty/libwebp/dec/vp8.c b/thirdparty/libwebp/dec/vp8_dec.c index 336680c38c..fad8d9cf35 100644 --- a/thirdparty/libwebp/dec/vp8.c +++ b/thirdparty/libwebp/dec/vp8_dec.c @@ -13,11 +13,11 @@ #include <stdlib.h> -#include "./alphai.h" -#include "./vp8i.h" -#include "./vp8li.h" -#include "./webpi.h" -#include "../utils/bit_reader_inl.h" +#include "./alphai_dec.h" +#include "./vp8i_dec.h" +#include "./vp8li_dec.h" +#include "./webpi_dec.h" +#include "../utils/bit_reader_inl_utils.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ @@ -27,6 +27,16 @@ int WebPGetDecoderVersion(void) { } //------------------------------------------------------------------------------ +// Signature and pointer-to-function for GetCoeffs() variants below. + +typedef int (*GetCoeffsFunc)(VP8BitReader* const br, + const VP8BandProbas* const prob[], + int ctx, const quant_t dq, int n, int16_t* out); +static volatile GetCoeffsFunc GetCoeffs = NULL; + +static void InitGetCoeffs(void); + +//------------------------------------------------------------------------------ // VP8Decoder static void SetOk(VP8Decoder* const dec) { @@ -51,6 +61,7 @@ VP8Decoder* VP8New(void) { WebPGetWorkerInterface()->Init(&dec->worker_); dec->ready_ = 0; dec->num_parts_minus_one_ = 0; + InitGetCoeffs(); } return dec; } @@ -273,12 +284,14 @@ int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) { frm_hdr->profile_ = (bits >> 1) & 7; frm_hdr->show_ = (bits >> 4) & 1; frm_hdr->partition_length_ = (bits >> 5); - if (frm_hdr->profile_ > 3) + if (frm_hdr->profile_ > 3) { return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR, "Incorrect keyframe parameters."); - if (!frm_hdr->show_) + } + if (!frm_hdr->show_) { return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE, "Frame not displayable."); + } buf += 3; buf_size -= 3; } @@ -420,8 +433,9 @@ static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) { } // Returns the position of the last non-zero coeff plus one -static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob[], - int ctx, const quant_t dq, int n, int16_t* out) { +static int GetCoeffsFast(VP8BitReader* const br, + const VP8BandProbas* const prob[], + int ctx, const quant_t dq, int n, int16_t* out) { const uint8_t* p = prob[n]->probas_[ctx]; for (; n < 16; ++n) { if (!VP8GetBit(br, p[0])) { @@ -447,6 +461,46 @@ static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob[], return 16; } +// This version of GetCoeffs() uses VP8GetBitAlt() which is an alternate version +// of VP8GetBitAlt() targeting specific platforms. +static int GetCoeffsAlt(VP8BitReader* const br, + const VP8BandProbas* const prob[], + int ctx, const quant_t dq, int n, int16_t* out) { + const uint8_t* p = prob[n]->probas_[ctx]; + for (; n < 16; ++n) { + if (!VP8GetBitAlt(br, p[0])) { + return n; // previous coeff was last non-zero coeff + } + while (!VP8GetBitAlt(br, p[1])) { // sequence of zero coeffs + p = prob[++n]->probas_[0]; + if (n == 16) return 16; + } + { // non zero coeff + const VP8ProbaArray* const p_ctx = &prob[n + 1]->probas_[0]; + int v; + if (!VP8GetBitAlt(br, p[2])) { + v = 1; + p = p_ctx[1]; + } else { + v = GetLargeValue(br, p); + p = p_ctx[2]; + } + out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0]; + } + } + return 16; +} + +WEBP_TSAN_IGNORE_FUNCTION static void InitGetCoeffs(void) { + if (GetCoeffs == NULL) { + if (VP8GetCPUInfo != NULL && VP8GetCPUInfo(kSlowSSSE3)) { + GetCoeffs = GetCoeffsAlt; + } else { + GetCoeffs = GetCoeffsFast; + } + } +} + static WEBP_INLINE uint32_t NzCodeBits(uint32_t nz_coeffs, int nz, int dc_nz) { nz_coeffs <<= 2; nz_coeffs |= (nz > 3) ? 3 : (nz > 1) ? 2 : dc_nz; diff --git a/thirdparty/libwebp/dec/decode_vp8.h b/thirdparty/libwebp/dec/vp8_dec.h index b9337bbec0..b9337bbec0 100644 --- a/thirdparty/libwebp/dec/decode_vp8.h +++ b/thirdparty/libwebp/dec/vp8_dec.h diff --git a/thirdparty/libwebp/dec/vp8i.h b/thirdparty/libwebp/dec/vp8i_dec.h index 313d8a7b94..555853e8f8 100644 --- a/thirdparty/libwebp/dec/vp8i.h +++ b/thirdparty/libwebp/dec/vp8i_dec.h @@ -15,11 +15,11 @@ #define WEBP_DEC_VP8I_H_ #include <string.h> // for memcpy() -#include "./common.h" -#include "./vp8li.h" -#include "../utils/bit_reader.h" -#include "../utils/random.h" -#include "../utils/thread.h" +#include "./common_dec.h" +#include "./vp8li_dec.h" +#include "../utils/bit_reader_utils.h" +#include "../utils/random_utils.h" +#include "../utils/thread_utils.h" #include "../dsp/dsp.h" #ifdef __cplusplus @@ -31,8 +31,8 @@ extern "C" { // version numbers #define DEC_MAJ_VERSION 0 -#define DEC_MIN_VERSION 5 -#define DEC_REV_VERSION 2 +#define DEC_MIN_VERSION 6 +#define DEC_REV_VERSION 0 // YUV-cache parameters. Cache is 32-bytes wide (= one cacheline). // Constraints are: We need to store one 16x16 block of luma samples (y), diff --git a/thirdparty/libwebp/dec/vp8l.c b/thirdparty/libwebp/dec/vp8l_dec.c index cb2e3176b6..ef359a91f0 100644 --- a/thirdparty/libwebp/dec/vp8l.c +++ b/thirdparty/libwebp/dec/vp8l_dec.c @@ -14,13 +14,14 @@ #include <stdlib.h> -#include "./alphai.h" -#include "./vp8li.h" +#include "./alphai_dec.h" +#include "./vp8li_dec.h" #include "../dsp/dsp.h" #include "../dsp/lossless.h" +#include "../dsp/lossless_common.h" #include "../dsp/yuv.h" -#include "../utils/endian_inl.h" -#include "../utils/huffman.h" +#include "../utils/endian_inl_utils.h" +#include "../utils/huffman_utils.h" #include "../utils/utils.h" #define NUM_ARGB_CACHE_ROWS 16 @@ -547,11 +548,14 @@ static int EmitRescaledRowsRGBA(const VP8LDecoder* const dec, uint8_t* const row_out = out + num_lines_out * out_stride; const int lines_left = mb_h - num_lines_in; const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left); + int lines_imported; assert(needed_lines > 0 && needed_lines <= lines_left); WebPMultARGBRows(row_in, in_stride, dec->rescaler->src_width, needed_lines, 0); - WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride); - num_lines_in += needed_lines; + lines_imported = + WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride); + assert(lines_imported == needed_lines); + num_lines_in += lines_imported; num_lines_out += Export(dec->rescaler, colorspace, out_stride, row_out); } return num_lines_out; @@ -623,9 +627,12 @@ static int EmitRescaledRowsYUVA(const VP8LDecoder* const dec, while (num_lines_in < mb_h) { const int lines_left = mb_h - num_lines_in; const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left); + int lines_imported; WebPMultARGBRows(in, in_stride, dec->rescaler->src_width, needed_lines, 0); - WebPRescalerImport(dec->rescaler, lines_left, in, in_stride); - num_lines_in += needed_lines; + lines_imported = + WebPRescalerImport(dec->rescaler, lines_left, in, in_stride); + assert(lines_imported == needed_lines); + num_lines_in += lines_imported; in += needed_lines * in_stride; y_pos += ExportYUVA(dec, y_pos); } @@ -705,13 +712,15 @@ static void ApplyInverseTransforms(VP8LDecoder* const dec, int num_rows, uint32_t* const rows_out = dec->argb_cache_; // Inverse transforms. - // TODO: most transforms only need to operate on the cropped region only. - memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out)); while (n-- > 0) { VP8LTransform* const transform = &dec->transforms_[n]; VP8LInverseTransform(transform, start_row, end_row, rows_in, rows_out); rows_in = rows_out; } + if (rows_in != rows_out) { + // No transform called, hence just copy. + memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out)); + } } // Processes (transforms, scales & color-converts) the rows decoded after the @@ -1210,8 +1219,9 @@ static int ExpandColorMap(int num_colors, VP8LTransform* const transform) { // Equivalent to AddPixelEq(), on a byte-basis. new_data[i] = (data[i] + new_data[i - 4]) & 0xff; } - for (; i < 4 * final_num_colors; ++i) + for (; i < 4 * final_num_colors; ++i) { new_data[i] = 0; // black tail. + } WebPSafeFree(transform->data_); transform->data_ = new_color_map; } @@ -1482,9 +1492,8 @@ static void ExtractAlphaRows(VP8LDecoder* const dec, int last_row) { const int cache_pixs = width * num_rows_to_process; uint8_t* const dst = output + width * cur_row; const uint32_t* const src = dec->argb_cache_; - int i; ApplyInverseTransforms(dec, num_rows_to_process, in); - for (i = 0; i < cache_pixs; ++i) dst[i] = (src[i] >> 8) & 0xff; + WebPExtractGreen(src, dst, cache_pixs); AlphaApplyFilter(alph_dec, cur_row, cur_row + num_rows_to_process, dst, width); num_rows -= num_rows_to_process; @@ -1552,6 +1561,8 @@ int VP8LDecodeAlphaImageStream(ALPHDecoder* const alph_dec, int last_row) { return 1; // done } + if (!alph_dec->use_8b_decode_) WebPInitAlphaProcessing(); + // Decode (with special row processing). return alph_dec->use_8b_decode_ ? DecodeAlphaData(dec, (uint8_t*)dec->pixels_, dec->width_, dec->height_, diff --git a/thirdparty/libwebp/dec/vp8li.h b/thirdparty/libwebp/dec/vp8li_dec.h index 9313bdc0af..097a9d0589 100644 --- a/thirdparty/libwebp/dec/vp8li.h +++ b/thirdparty/libwebp/dec/vp8li_dec.h @@ -16,10 +16,10 @@ #define WEBP_DEC_VP8LI_H_ #include <string.h> // for memcpy() -#include "./webpi.h" -#include "../utils/bit_reader.h" -#include "../utils/color_cache.h" -#include "../utils/huffman.h" +#include "./webpi_dec.h" +#include "../utils/bit_reader_utils.h" +#include "../utils/color_cache_utils.h" +#include "../utils/huffman_utils.h" #ifdef __cplusplus extern "C" { diff --git a/thirdparty/libwebp/dec/webp.c b/thirdparty/libwebp/dec/webp_dec.c index d0b912f02f..a8e9c2c510 100644 --- a/thirdparty/libwebp/dec/webp.c +++ b/thirdparty/libwebp/dec/webp_dec.c @@ -13,9 +13,9 @@ #include <stdlib.h> -#include "./vp8i.h" -#include "./vp8li.h" -#include "./webpi.h" +#include "./vp8i_dec.h" +#include "./vp8li_dec.h" +#include "./webpi_dec.h" #include "../utils/utils.h" #include "../webp/mux_types.h" // ALPHA_FLAG @@ -39,8 +39,8 @@ // 20..23 VP8X flags bit-map corresponding to the chunk-types present. // 24..26 Width of the Canvas Image. // 27..29 Height of the Canvas Image. -// There can be extra chunks after the "VP8X" chunk (ICCP, FRGM, ANMF, VP8, -// VP8L, XMP, EXIF ...) +// There can be extra chunks after the "VP8X" chunk (ICCP, ANMF, VP8, VP8L, +// XMP, EXIF ...) // All sizes are in little-endian order. // Note: chunk data size must be padded to multiple of 2 when written. @@ -289,7 +289,6 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data, int found_riff = 0; int found_vp8x = 0; int animation_present = 0; - int fragments_present = 0; const int have_all_data = (headers != NULL) ? headers->have_all_data : 0; VP8StatusCode status; @@ -318,7 +317,6 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data, return status; // Wrong VP8X / insufficient data. } animation_present = !!(flags & ANIMATION_FLAG); - fragments_present = !!(flags & FRAGMENTS_FLAG); if (!found_riff && found_vp8x) { // Note: This restriction may be removed in the future, if it becomes // necessary to send VP8X chunk to the decoder. @@ -330,8 +328,7 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data, image_width = canvas_width; image_height = canvas_height; - if (found_vp8x && (animation_present || fragments_present) && - headers == NULL) { + if (found_vp8x && animation_present && headers == NULL) { status = VP8_STATUS_OK; goto ReturnWidthHeight; // Just return features from VP8X header. } @@ -362,7 +359,7 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data, return VP8_STATUS_BITSTREAM_ERROR; } - if (format != NULL && !(animation_present || fragments_present)) { + if (format != NULL && !animation_present) { *format = hdrs.is_lossless ? 2 : 1; } diff --git a/thirdparty/libwebp/dec/webpi.h b/thirdparty/libwebp/dec/webpi_dec.h index 991b194c22..696abc1958 100644 --- a/thirdparty/libwebp/dec/webpi.h +++ b/thirdparty/libwebp/dec/webpi_dec.h @@ -18,8 +18,8 @@ extern "C" { #endif -#include "../utils/rescaler.h" -#include "./decode_vp8.h" +#include "../utils/rescaler_utils.h" +#include "./vp8_dec.h" //------------------------------------------------------------------------------ // WebPDecParams: Decoding output parameters. Transient internal object. @@ -38,27 +38,18 @@ struct WebPDecParams { int last_y; // coordinate of the line that was last output const WebPDecoderOptions* options; // if not NULL, use alt decoding features - // rescalers - WebPRescaler scaler_y, scaler_u, scaler_v, scaler_a; + + WebPRescaler* scaler_y, *scaler_u, *scaler_v, *scaler_a; // rescalers void* memory; // overall scratch memory for the output work. OutputFunc emit; // output RGB or YUV samples OutputAlphaFunc emit_alpha; // output alpha channel OutputRowFunc emit_alpha_row; // output one line of rescaled alpha values - - WebPDecBuffer* final_output; // In case the user supplied a slow-memory - // output, we decode image in temporary buffer - // (this::output) and copy it here. - WebPDecBuffer tmp_buffer; // this::output will point to this one in case - // of slow memory. }; // Should be called first, before any use of the WebPDecParams object. void WebPResetDecParams(WebPDecParams* const params); -// Delete all memory (after an error occurred, for instance) -void WebPFreeDecParams(WebPDecParams* const params); - //------------------------------------------------------------------------------ // Header parsing helpers diff --git a/thirdparty/libwebp/demux/demux.c b/thirdparty/libwebp/demux/demux.c index 1cb9bd5780..100eab8c01 100644 --- a/thirdparty/libwebp/demux/demux.c +++ b/thirdparty/libwebp/demux/demux.c @@ -25,7 +25,7 @@ #define DMUX_MAJ_VERSION 0 #define DMUX_MIN_VERSION 3 -#define DMUX_REV_VERSION 1 +#define DMUX_REV_VERSION 2 typedef struct { size_t start_; // start location of the data @@ -590,7 +590,6 @@ static int CheckFrameBounds(const Frame* const frame, int exact, static int IsValidExtendedFormat(const WebPDemuxer* const dmux) { const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG); - const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG); const Frame* f = dmux->frames_; if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1; @@ -598,7 +597,7 @@ static int IsValidExtendedFormat(const WebPDemuxer* const dmux) { if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0; if (dmux->loop_count_ < 0) return 0; if (dmux->state_ == WEBP_DEMUX_DONE && dmux->frames_ == NULL) return 0; - if (is_fragmented) return 0; + if (dmux->feature_flags_ & ~ALL_VALID_FLAGS) return 0; // invalid bitstream while (f != NULL) { const int cur_frame_set = f->frame_num_; diff --git a/thirdparty/libwebp/dsp/alpha_processing.c b/thirdparty/libwebp/dsp/alpha_processing.c index 1716cace8d..4b60e092be 100644 --- a/thirdparty/libwebp/dsp/alpha_processing.c +++ b/thirdparty/libwebp/dsp/alpha_processing.c @@ -284,9 +284,9 @@ static void ApplyAlphaMultiply_16b(uint8_t* rgba4444, #endif } -static int DispatchAlpha(const uint8_t* alpha, int alpha_stride, - int width, int height, - uint8_t* dst, int dst_stride) { +static int DispatchAlpha_C(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint8_t* dst, int dst_stride) { uint32_t alpha_mask = 0xff; int i, j; @@ -303,9 +303,9 @@ static int DispatchAlpha(const uint8_t* alpha, int alpha_stride, return (alpha_mask != 0xff); } -static void DispatchAlphaToGreen(const uint8_t* alpha, int alpha_stride, - int width, int height, - uint32_t* dst, int dst_stride) { +static void DispatchAlphaToGreen_C(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint32_t* dst, int dst_stride) { int i, j; for (j = 0; j < height; ++j) { for (i = 0; i < width; ++i) { @@ -316,9 +316,9 @@ static void DispatchAlphaToGreen(const uint8_t* alpha, int alpha_stride, } } -static int ExtractAlpha(const uint8_t* argb, int argb_stride, - int width, int height, - uint8_t* alpha, int alpha_stride) { +static int ExtractAlpha_C(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { uint8_t alpha_mask = 0xff; int i, j; @@ -334,11 +334,17 @@ static int ExtractAlpha(const uint8_t* argb, int argb_stride, return (alpha_mask == 0xff); } +static void ExtractGreen_C(const uint32_t* argb, uint8_t* alpha, int size) { + int i; + for (i = 0; i < size; ++i) alpha[i] = argb[i] >> 8; +} + void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int); void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int); int (*WebPDispatchAlpha)(const uint8_t*, int, int, int, uint8_t*, int); void (*WebPDispatchAlphaToGreen)(const uint8_t*, int, int, int, uint32_t*, int); int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int); +void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size); //------------------------------------------------------------------------------ // Init function @@ -346,6 +352,7 @@ int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int); extern void WebPInitAlphaProcessingMIPSdspR2(void); extern void WebPInitAlphaProcessingSSE2(void); extern void WebPInitAlphaProcessingSSE41(void); +extern void WebPInitAlphaProcessingNEON(void); static volatile VP8CPUInfo alpha_processing_last_cpuinfo_used = (VP8CPUInfo)&alpha_processing_last_cpuinfo_used; @@ -357,9 +364,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessing(void) { WebPMultRow = WebPMultRowC; WebPApplyAlphaMultiply = ApplyAlphaMultiply; WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b; - WebPDispatchAlpha = DispatchAlpha; - WebPDispatchAlphaToGreen = DispatchAlphaToGreen; - WebPExtractAlpha = ExtractAlpha; + + WebPDispatchAlpha = DispatchAlpha_C; + WebPDispatchAlphaToGreen = DispatchAlphaToGreen_C; + WebPExtractAlpha = ExtractAlpha_C; + WebPExtractGreen = ExtractGreen_C; // If defined, use CPUInfo() to overwrite some pointers with faster versions. if (VP8GetCPUInfo != NULL) { @@ -373,6 +382,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessing(void) { #endif } #endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + WebPInitAlphaProcessingNEON(); + } +#endif #if defined(WEBP_USE_MIPS_DSP_R2) if (VP8GetCPUInfo(kMIPSdspR2)) { WebPInitAlphaProcessingMIPSdspR2(); diff --git a/thirdparty/libwebp/dsp/alpha_processing_neon.c b/thirdparty/libwebp/dsp/alpha_processing_neon.c new file mode 100644 index 0000000000..606a401cf7 --- /dev/null +++ b/thirdparty/libwebp/dsp/alpha_processing_neon.c @@ -0,0 +1,191 @@ +// Copyright 2017 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel, NEON version. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include "./neon.h" + +//------------------------------------------------------------------------------ + +#define MULTIPLIER(a) ((a) * 0x8081) +#define PREMULTIPLY(x, m) (((x) * (m)) >> 23) + +#define MULTIPLY_BY_ALPHA(V, ALPHA, OTHER) do { \ + const uint8x8_t alpha = (V).val[(ALPHA)]; \ + const uint16x8_t r1 = vmull_u8((V).val[1], alpha); \ + const uint16x8_t g1 = vmull_u8((V).val[2], alpha); \ + const uint16x8_t b1 = vmull_u8((V).val[(OTHER)], alpha); \ + /* we use: v / 255 = (v + 1 + (v >> 8)) >> 8 */ \ + const uint16x8_t r2 = vsraq_n_u16(r1, r1, 8); \ + const uint16x8_t g2 = vsraq_n_u16(g1, g1, 8); \ + const uint16x8_t b2 = vsraq_n_u16(b1, b1, 8); \ + const uint16x8_t r3 = vaddq_u16(r2, kOne); \ + const uint16x8_t g3 = vaddq_u16(g2, kOne); \ + const uint16x8_t b3 = vaddq_u16(b2, kOne); \ + (V).val[1] = vshrn_n_u16(r3, 8); \ + (V).val[2] = vshrn_n_u16(g3, 8); \ + (V).val[(OTHER)] = vshrn_n_u16(b3, 8); \ +} while (0) + +static void ApplyAlphaMultiply_NEON(uint8_t* rgba, int alpha_first, + int w, int h, int stride) { + const uint16x8_t kOne = vdupq_n_u16(1u); + while (h-- > 0) { + uint32_t* const rgbx = (uint32_t*)rgba; + int i = 0; + if (alpha_first) { + for (; i + 8 <= w; i += 8) { + // load aaaa...|rrrr...|gggg...|bbbb... + uint8x8x4_t RGBX = vld4_u8((const uint8_t*)(rgbx + i)); + MULTIPLY_BY_ALPHA(RGBX, 0, 3); + vst4_u8((uint8_t*)(rgbx + i), RGBX); + } + } else { + for (; i + 8 <= w; i += 8) { + uint8x8x4_t RGBX = vld4_u8((const uint8_t*)(rgbx + i)); + MULTIPLY_BY_ALPHA(RGBX, 3, 0); + vst4_u8((uint8_t*)(rgbx + i), RGBX); + } + } + // Finish with left-overs. + for (; i < w; ++i) { + uint8_t* const rgb = rgba + (alpha_first ? 1 : 0); + const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3); + const uint32_t a = alpha[4 * i]; + if (a != 0xff) { + const uint32_t mult = MULTIPLIER(a); + rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult); + rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult); + rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult); + } + } + rgba += stride; + } +} +#undef MULTIPLY_BY_ALPHA +#undef MULTIPLIER +#undef PREMULTIPLY + +//------------------------------------------------------------------------------ + +static int DispatchAlpha_NEON(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint8_t* dst, int dst_stride) { + uint32_t alpha_mask = 0xffffffffu; + uint8x8_t mask8 = vdup_n_u8(0xff); + uint32_t tmp[2]; + int i, j; + for (j = 0; j < height; ++j) { + // We don't know if alpha is first or last in dst[] (depending on rgbA/Argb + // mode). So we must be sure dst[4*i + 8 - 1] is writable for the store. + // Hence the test with 'width - 1' instead of just 'width'. + for (i = 0; i + 8 <= width - 1; i += 8) { + uint8x8x4_t rgbX = vld4_u8((const uint8_t*)(dst + 4 * i)); + const uint8x8_t alphas = vld1_u8(alpha + i); + rgbX.val[0] = alphas; + vst4_u8((uint8_t*)(dst + 4 * i), rgbX); + mask8 = vand_u8(mask8, alphas); + } + for (; i < width; ++i) { + const uint32_t alpha_value = alpha[i]; + dst[4 * i] = alpha_value; + alpha_mask &= alpha_value; + } + alpha += alpha_stride; + dst += dst_stride; + } + vst1_u8((uint8_t*)tmp, mask8); + alpha_mask &= tmp[0]; + alpha_mask &= tmp[1]; + return (alpha_mask != 0xffffffffu); +} + +static void DispatchAlphaToGreen_NEON(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint32_t* dst, int dst_stride) { + int i, j; + uint8x8x4_t greens; // leave A/R/B channels zero'd. + greens.val[0] = vdup_n_u8(0); + greens.val[2] = vdup_n_u8(0); + greens.val[3] = vdup_n_u8(0); + for (j = 0; j < height; ++j) { + for (i = 0; i + 8 <= width; i += 8) { + greens.val[1] = vld1_u8(alpha + i); + vst4_u8((uint8_t*)(dst + i), greens); + } + for (; i < width; ++i) dst[i] = alpha[i] << 8; + alpha += alpha_stride; + dst += dst_stride; + } +} + +static int ExtractAlpha_NEON(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + uint32_t alpha_mask = 0xffffffffu; + uint8x8_t mask8 = vdup_n_u8(0xff); + uint32_t tmp[2]; + int i, j; + for (j = 0; j < height; ++j) { + // We don't know if alpha is first or last in dst[] (depending on rgbA/Argb + // mode). So we must be sure dst[4*i + 8 - 1] is writable for the store. + // Hence the test with 'width - 1' instead of just 'width'. + for (i = 0; i + 8 <= width - 1; i += 8) { + const uint8x8x4_t rgbX = vld4_u8((const uint8_t*)(argb + 4 * i)); + const uint8x8_t alphas = rgbX.val[0]; + vst1_u8((uint8_t*)(alpha + i), alphas); + mask8 = vand_u8(mask8, alphas); + } + for (; i < width; ++i) { + alpha[i] = argb[4 * i]; + alpha_mask &= alpha[i]; + } + argb += argb_stride; + alpha += alpha_stride; + } + vst1_u8((uint8_t*)tmp, mask8); + alpha_mask &= tmp[0]; + alpha_mask &= tmp[1]; + return (alpha_mask == 0xffffffffu); +} + +static void ExtractGreen_NEON(const uint32_t* argb, + uint8_t* alpha, int size) { + int i; + for (i = 0; i + 16 <= size; i += 16) { + const uint8x16x4_t rgbX = vld4q_u8((const uint8_t*)(argb + i)); + const uint8x16_t greens = rgbX.val[1]; + vst1q_u8(alpha + i, greens); + } + for (; i < size; ++i) alpha[i] = (argb[i] >> 8) & 0xff; +} + +//------------------------------------------------------------------------------ + +extern void WebPInitAlphaProcessingNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingNEON(void) { + WebPApplyAlphaMultiply = ApplyAlphaMultiply_NEON; + WebPDispatchAlpha = DispatchAlpha_NEON; + WebPDispatchAlphaToGreen = DispatchAlphaToGreen_NEON; + WebPExtractAlpha = ExtractAlpha_NEON; + WebPExtractGreen = ExtractGreen_NEON; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(WebPInitAlphaProcessingNEON) + +#endif // WEBP_USE_NEON diff --git a/thirdparty/libwebp/dsp/alpha_processing_sse2.c b/thirdparty/libwebp/dsp/alpha_processing_sse2.c index 5acb481dcd..83dc559fac 100644 --- a/thirdparty/libwebp/dsp/alpha_processing_sse2.c +++ b/thirdparty/libwebp/dsp/alpha_processing_sse2.c @@ -150,46 +150,46 @@ static int ExtractAlpha(const uint8_t* argb, int argb_stride, #define PREMULTIPLY(x, m) (((x) * (m)) >> 23) // We can't use a 'const int' for the SHUFFLE value, because it has to be an -// immediate in the _mm_shufflexx_epi16() instruction. We really a macro here. -#define APPLY_ALPHA(RGBX, SHUFFLE, MASK, MULT) do { \ - const __m128i argb0 = _mm_loadl_epi64((__m128i*)&(RGBX)); \ - const __m128i argb1 = _mm_unpacklo_epi8(argb0, zero); \ - const __m128i alpha0 = _mm_and_si128(argb1, MASK); \ - const __m128i alpha1 = _mm_shufflelo_epi16(alpha0, SHUFFLE); \ - const __m128i alpha2 = _mm_shufflehi_epi16(alpha1, SHUFFLE); \ - /* alpha2 = [0 a0 a0 a0][0 a1 a1 a1] */ \ - const __m128i scale0 = _mm_mullo_epi16(alpha2, MULT); \ - const __m128i scale1 = _mm_mulhi_epu16(alpha2, MULT); \ - const __m128i argb2 = _mm_mulhi_epu16(argb1, scale0); \ - const __m128i argb3 = _mm_mullo_epi16(argb1, scale1); \ - const __m128i argb4 = _mm_adds_epu16(argb2, argb3); \ - const __m128i argb5 = _mm_srli_epi16(argb4, 7); \ - const __m128i argb6 = _mm_or_si128(argb5, alpha0); \ - const __m128i argb7 = _mm_packus_epi16(argb6, zero); \ - _mm_storel_epi64((__m128i*)&(RGBX), argb7); \ +// immediate in the _mm_shufflexx_epi16() instruction. We really need a macro. +// We use: v / 255 = (v * 0x8081) >> 23, where v = alpha * {r,g,b} is a 16bit +// value. +#define APPLY_ALPHA(RGBX, SHUFFLE) do { \ + const __m128i argb0 = _mm_loadu_si128((const __m128i*)&(RGBX)); \ + const __m128i argb1_lo = _mm_unpacklo_epi8(argb0, zero); \ + const __m128i argb1_hi = _mm_unpackhi_epi8(argb0, zero); \ + const __m128i alpha0_lo = _mm_or_si128(argb1_lo, kMask); \ + const __m128i alpha0_hi = _mm_or_si128(argb1_hi, kMask); \ + const __m128i alpha1_lo = _mm_shufflelo_epi16(alpha0_lo, SHUFFLE); \ + const __m128i alpha1_hi = _mm_shufflelo_epi16(alpha0_hi, SHUFFLE); \ + const __m128i alpha2_lo = _mm_shufflehi_epi16(alpha1_lo, SHUFFLE); \ + const __m128i alpha2_hi = _mm_shufflehi_epi16(alpha1_hi, SHUFFLE); \ + /* alpha2 = [ff a0 a0 a0][ff a1 a1 a1] */ \ + const __m128i A0_lo = _mm_mullo_epi16(alpha2_lo, argb1_lo); \ + const __m128i A0_hi = _mm_mullo_epi16(alpha2_hi, argb1_hi); \ + const __m128i A1_lo = _mm_mulhi_epu16(A0_lo, kMult); \ + const __m128i A1_hi = _mm_mulhi_epu16(A0_hi, kMult); \ + const __m128i A2_lo = _mm_srli_epi16(A1_lo, 7); \ + const __m128i A2_hi = _mm_srli_epi16(A1_hi, 7); \ + const __m128i A3 = _mm_packus_epi16(A2_lo, A2_hi); \ + _mm_storeu_si128((__m128i*)&(RGBX), A3); \ } while (0) -static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first, - int w, int h, int stride) { +static void ApplyAlphaMultiply_SSE2(uint8_t* rgba, int alpha_first, + int w, int h, int stride) { const __m128i zero = _mm_setzero_si128(); - const int kSpan = 2; - const int w2 = w & ~(kSpan - 1); + const __m128i kMult = _mm_set1_epi16(0x8081u); + const __m128i kMask = _mm_set_epi16(0, 0xff, 0xff, 0, 0, 0xff, 0xff, 0); + const int kSpan = 4; while (h-- > 0) { uint32_t* const rgbx = (uint32_t*)rgba; int i; if (!alpha_first) { - const __m128i kMask = _mm_set_epi16(0xff, 0, 0, 0, 0xff, 0, 0, 0); - const __m128i kMult = - _mm_set_epi16(0, 0x8081, 0x8081, 0x8081, 0, 0x8081, 0x8081, 0x8081); - for (i = 0; i < w2; i += kSpan) { - APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 3, 3, 3), kMask, kMult); + for (i = 0; i + kSpan <= w; i += kSpan) { + APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(2, 3, 3, 3)); } } else { - const __m128i kMask = _mm_set_epi16(0, 0, 0, 0xff, 0, 0, 0, 0xff); - const __m128i kMult = - _mm_set_epi16(0x8081, 0x8081, 0x8081, 0, 0x8081, 0x8081, 0x8081, 0); - for (i = 0; i < w2; i += kSpan) { - APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 0, 0, 3), kMask, kMult); + for (i = 0; i + kSpan <= w; i += kSpan) { + APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 0, 0, 1)); } } // Finish with left-overs. @@ -213,64 +213,51 @@ static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first, // ----------------------------------------------------------------------------- // Apply alpha value to rows -// We use: kINV255 = (1 << 24) / 255 = 0x010101 -// So: a * kINV255 = (a << 16) | [(a << 8) | a] -// -> _mm_mulhi_epu16() takes care of the (a<<16) part, -// and _mm_mullo_epu16(a * 0x0101,...) takes care of the "(a << 8) | a" one. - -static void MultARGBRow(uint32_t* const ptr, int width, int inverse) { +static void MultARGBRow_SSE2(uint32_t* const ptr, int width, int inverse) { int x = 0; if (!inverse) { const int kSpan = 2; const __m128i zero = _mm_setzero_si128(); - const __m128i kRound = - _mm_set_epi16(0, 1 << 7, 1 << 7, 1 << 7, 0, 1 << 7, 1 << 7, 1 << 7); - const __m128i kMult = - _mm_set_epi16(0, 0x0101, 0x0101, 0x0101, 0, 0x0101, 0x0101, 0x0101); - const __m128i kOne64 = _mm_set_epi16(1u << 8, 0, 0, 0, 1u << 8, 0, 0, 0); - const int w2 = width & ~(kSpan - 1); - for (x = 0; x < w2; x += kSpan) { - const __m128i argb0 = _mm_loadl_epi64((__m128i*)&ptr[x]); - const __m128i argb1 = _mm_unpacklo_epi8(argb0, zero); - const __m128i tmp0 = _mm_shufflelo_epi16(argb1, _MM_SHUFFLE(3, 3, 3, 3)); - const __m128i tmp1 = _mm_shufflehi_epi16(tmp0, _MM_SHUFFLE(3, 3, 3, 3)); - const __m128i tmp2 = _mm_srli_epi64(tmp1, 16); - const __m128i scale0 = _mm_mullo_epi16(tmp1, kMult); - const __m128i scale1 = _mm_or_si128(tmp2, kOne64); - const __m128i argb2 = _mm_mulhi_epu16(argb1, scale0); - const __m128i argb3 = _mm_mullo_epi16(argb1, scale1); - const __m128i argb4 = _mm_adds_epu16(argb2, argb3); - const __m128i argb5 = _mm_adds_epu16(argb4, kRound); - const __m128i argb6 = _mm_srli_epi16(argb5, 8); - const __m128i argb7 = _mm_packus_epi16(argb6, zero); - _mm_storel_epi64((__m128i*)&ptr[x], argb7); + const __m128i k128 = _mm_set1_epi16(128); + const __m128i kMult = _mm_set1_epi16(0x0101); + const __m128i kMask = _mm_set_epi16(0, 0xff, 0, 0, 0, 0xff, 0, 0); + for (x = 0; x + kSpan <= width; x += kSpan) { + // To compute 'result = (int)(a * x / 255. + .5)', we use: + // tmp = a * v + 128, result = (tmp * 0x0101u) >> 16 + const __m128i A0 = _mm_loadl_epi64((const __m128i*)&ptr[x]); + const __m128i A1 = _mm_unpacklo_epi8(A0, zero); + const __m128i A2 = _mm_or_si128(A1, kMask); + const __m128i A3 = _mm_shufflelo_epi16(A2, _MM_SHUFFLE(2, 3, 3, 3)); + const __m128i A4 = _mm_shufflehi_epi16(A3, _MM_SHUFFLE(2, 3, 3, 3)); + // here, A4 = [ff a0 a0 a0][ff a1 a1 a1] + const __m128i A5 = _mm_mullo_epi16(A4, A1); + const __m128i A6 = _mm_add_epi16(A5, k128); + const __m128i A7 = _mm_mulhi_epu16(A6, kMult); + const __m128i A10 = _mm_packus_epi16(A7, zero); + _mm_storel_epi64((__m128i*)&ptr[x], A10); } } width -= x; if (width > 0) WebPMultARGBRowC(ptr + x, width, inverse); } -static void MultRow(uint8_t* const ptr, const uint8_t* const alpha, - int width, int inverse) { +static void MultRow_SSE2(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse) { int x = 0; if (!inverse) { - const int kSpan = 8; const __m128i zero = _mm_setzero_si128(); - const __m128i kRound = _mm_set1_epi16(1 << 7); - const int w2 = width & ~(kSpan - 1); - for (x = 0; x < w2; x += kSpan) { + const __m128i k128 = _mm_set1_epi16(128); + const __m128i kMult = _mm_set1_epi16(0x0101); + for (x = 0; x + 8 <= width; x += 8) { const __m128i v0 = _mm_loadl_epi64((__m128i*)&ptr[x]); + const __m128i a0 = _mm_loadl_epi64((const __m128i*)&alpha[x]); const __m128i v1 = _mm_unpacklo_epi8(v0, zero); - const __m128i alpha0 = _mm_loadl_epi64((const __m128i*)&alpha[x]); - const __m128i alpha1 = _mm_unpacklo_epi8(alpha0, zero); - const __m128i alpha2 = _mm_unpacklo_epi8(alpha0, alpha0); - const __m128i v2 = _mm_mulhi_epu16(v1, alpha2); - const __m128i v3 = _mm_mullo_epi16(v1, alpha1); - const __m128i v4 = _mm_adds_epu16(v2, v3); - const __m128i v5 = _mm_adds_epu16(v4, kRound); - const __m128i v6 = _mm_srli_epi16(v5, 8); - const __m128i v7 = _mm_packus_epi16(v6, zero); - _mm_storel_epi64((__m128i*)&ptr[x], v7); + const __m128i a1 = _mm_unpacklo_epi8(a0, zero); + const __m128i v2 = _mm_mullo_epi16(v1, a1); + const __m128i v3 = _mm_add_epi16(v2, k128); + const __m128i v4 = _mm_mulhi_epu16(v3, kMult); + const __m128i v5 = _mm_packus_epi16(v4, zero); + _mm_storel_epi64((__m128i*)&ptr[x], v5); } } width -= x; @@ -283,9 +270,9 @@ static void MultRow(uint8_t* const ptr, const uint8_t* const alpha, extern void WebPInitAlphaProcessingSSE2(void); WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingSSE2(void) { - WebPMultARGBRow = MultARGBRow; - WebPMultRow = MultRow; - WebPApplyAlphaMultiply = ApplyAlphaMultiply; + WebPMultARGBRow = MultARGBRow_SSE2; + WebPMultRow = MultRow_SSE2; + WebPApplyAlphaMultiply = ApplyAlphaMultiply_SSE2; WebPDispatchAlpha = DispatchAlpha; WebPDispatchAlphaToGreen = DispatchAlphaToGreen; WebPExtractAlpha = ExtractAlpha; diff --git a/thirdparty/libwebp/dsp/common_sse2.h b/thirdparty/libwebp/dsp/common_sse2.h index 7cea13fb3c..995d7cf4ea 100644 --- a/thirdparty/libwebp/dsp/common_sse2.h +++ b/thirdparty/libwebp/dsp/common_sse2.h @@ -100,6 +100,91 @@ static WEBP_INLINE void VP8Transpose_2_4x4_16b( // a03 a13 a23 a33 b03 b13 b23 b33 } +//------------------------------------------------------------------------------ +// Channel mixing. + +// Function used several times in VP8PlanarTo24b. +// It samples the in buffer as follows: one every two unsigned char is stored +// at the beginning of the buffer, while the other half is stored at the end. +#define VP8PlanarTo24bHelper(IN, OUT) \ + do { \ + const __m128i v_mask = _mm_set1_epi16(0x00ff); \ + /* Take one every two upper 8b values.*/ \ + (OUT##0) = _mm_packus_epi16(_mm_and_si128((IN##0), v_mask), \ + _mm_and_si128((IN##1), v_mask)); \ + (OUT##1) = _mm_packus_epi16(_mm_and_si128((IN##2), v_mask), \ + _mm_and_si128((IN##3), v_mask)); \ + (OUT##2) = _mm_packus_epi16(_mm_and_si128((IN##4), v_mask), \ + _mm_and_si128((IN##5), v_mask)); \ + /* Take one every two lower 8b values.*/ \ + (OUT##3) = _mm_packus_epi16(_mm_srli_epi16((IN##0), 8), \ + _mm_srli_epi16((IN##1), 8)); \ + (OUT##4) = _mm_packus_epi16(_mm_srli_epi16((IN##2), 8), \ + _mm_srli_epi16((IN##3), 8)); \ + (OUT##5) = _mm_packus_epi16(_mm_srli_epi16((IN##4), 8), \ + _mm_srli_epi16((IN##5), 8)); \ + } while (0) + +// Pack the planar buffers +// rrrr... rrrr... gggg... gggg... bbbb... bbbb.... +// triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ... +static WEBP_INLINE void VP8PlanarTo24b(__m128i* const in0, __m128i* const in1, + __m128i* const in2, __m128i* const in3, + __m128i* const in4, __m128i* const in5) { + // The input is 6 registers of sixteen 8b but for the sake of explanation, + // let's take 6 registers of four 8b values. + // To pack, we will keep taking one every two 8b integer and move it + // around as follows: + // Input: + // r0r1r2r3 | r4r5r6r7 | g0g1g2g3 | g4g5g6g7 | b0b1b2b3 | b4b5b6b7 + // Split the 6 registers in two sets of 3 registers: the first set as the even + // 8b bytes, the second the odd ones: + // r0r2r4r6 | g0g2g4g6 | b0b2b4b6 | r1r3r5r7 | g1g3g5g7 | b1b3b5b7 + // Repeat the same permutations twice more: + // r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7 + // r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7 + __m128i tmp0, tmp1, tmp2, tmp3, tmp4, tmp5; + VP8PlanarTo24bHelper(*in, tmp); + VP8PlanarTo24bHelper(tmp, *in); + VP8PlanarTo24bHelper(*in, tmp); + // We need to do it two more times than the example as we have sixteen bytes. + { + __m128i out0, out1, out2, out3, out4, out5; + VP8PlanarTo24bHelper(tmp, out); + VP8PlanarTo24bHelper(out, *in); + } +} + +#undef VP8PlanarTo24bHelper + +// Convert four packed four-channel buffers like argbargbargbargb... into the +// split channels aaaaa ... rrrr ... gggg .... bbbbb ...... +static WEBP_INLINE void VP8L32bToPlanar(__m128i* const in0, + __m128i* const in1, + __m128i* const in2, + __m128i* const in3) { + // Column-wise transpose. + const __m128i A0 = _mm_unpacklo_epi8(*in0, *in1); + const __m128i A1 = _mm_unpackhi_epi8(*in0, *in1); + const __m128i A2 = _mm_unpacklo_epi8(*in2, *in3); + const __m128i A3 = _mm_unpackhi_epi8(*in2, *in3); + const __m128i B0 = _mm_unpacklo_epi8(A0, A1); + const __m128i B1 = _mm_unpackhi_epi8(A0, A1); + const __m128i B2 = _mm_unpacklo_epi8(A2, A3); + const __m128i B3 = _mm_unpackhi_epi8(A2, A3); + // C0 = g7 g6 ... g1 g0 | b7 b6 ... b1 b0 + // C1 = a7 a6 ... a1 a0 | r7 r6 ... r1 r0 + const __m128i C0 = _mm_unpacklo_epi8(B0, B1); + const __m128i C1 = _mm_unpackhi_epi8(B0, B1); + const __m128i C2 = _mm_unpacklo_epi8(B2, B3); + const __m128i C3 = _mm_unpackhi_epi8(B2, B3); + // Gather the channels. + *in0 = _mm_unpackhi_epi64(C1, C3); + *in1 = _mm_unpacklo_epi64(C1, C3); + *in2 = _mm_unpackhi_epi64(C0, C2); + *in3 = _mm_unpacklo_epi64(C0, C2); +} + #endif // WEBP_USE_SSE2 #ifdef __cplusplus diff --git a/thirdparty/libwebp/dsp/cost.c b/thirdparty/libwebp/dsp/cost.c index fe72d26e79..58ddea7248 100644 --- a/thirdparty/libwebp/dsp/cost.c +++ b/thirdparty/libwebp/dsp/cost.c @@ -10,7 +10,7 @@ // Author: Skal (pascal.massimino@gmail.com) #include "./dsp.h" -#include "../enc/cost.h" +#include "../enc/cost_enc.h" //------------------------------------------------------------------------------ // Boolean-cost cost table diff --git a/thirdparty/libwebp/dsp/cost_mips32.c b/thirdparty/libwebp/dsp/cost_mips32.c index d1e240e191..3102da877a 100644 --- a/thirdparty/libwebp/dsp/cost_mips32.c +++ b/thirdparty/libwebp/dsp/cost_mips32.c @@ -13,7 +13,7 @@ #if defined(WEBP_USE_MIPS32) -#include "../enc/cost.h" +#include "../enc/cost_enc.h" static int GetResidualCost(int ctx0, const VP8Residual* const res) { int temp0, temp1; diff --git a/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c b/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c index ce64067756..6ec8aeb610 100644 --- a/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c +++ b/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c @@ -13,7 +13,7 @@ #if defined(WEBP_USE_MIPS_DSP_R2) -#include "../enc/cost.h" +#include "../enc/cost_enc.h" static int GetResidualCost(int ctx0, const VP8Residual* const res) { int temp0, temp1; diff --git a/thirdparty/libwebp/dsp/cost_sse2.c b/thirdparty/libwebp/dsp/cost_sse2.c index 0cb1c1fa04..421d51fdd5 100644 --- a/thirdparty/libwebp/dsp/cost_sse2.c +++ b/thirdparty/libwebp/dsp/cost_sse2.c @@ -16,8 +16,8 @@ #if defined(WEBP_USE_SSE2) #include <emmintrin.h> -#include "../enc/cost.h" -#include "../enc/vp8enci.h" +#include "../enc/cost_enc.h" +#include "../enc/vp8i_enc.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dsp/cpu.c b/thirdparty/libwebp/dsp/cpu.c index cbb08db90a..b5583b6e9b 100644 --- a/thirdparty/libwebp/dsp/cpu.c +++ b/thirdparty/libwebp/dsp/cpu.c @@ -95,26 +95,62 @@ static WEBP_INLINE uint64_t xgetbv(void) { #endif #if defined(__i386__) || defined(__x86_64__) || defined(WEBP_MSC_SSE2) + +// helper function for run-time detection of slow SSSE3 platforms +static int CheckSlowModel(int info) { + // Table listing display models with longer latencies for the bsr instruction + // (ie 2 cycles vs 10/16 cycles) and some SSSE3 instructions like pshufb. + // Refer to Intel 64 and IA-32 Architectures Optimization Reference Manual. + static const uint8_t kSlowModels[] = { + 0x37, 0x4a, 0x4d, // Silvermont Microarchitecture + 0x1c, 0x26, 0x27 // Atom Microarchitecture + }; + const uint32_t model = ((info & 0xf0000) >> 12) | ((info >> 4) & 0xf); + const uint32_t family = (info >> 8) & 0xf; + if (family == 0x06) { + size_t i; + for (i = 0; i < sizeof(kSlowModels) / sizeof(kSlowModels[0]); ++i) { + if (model == kSlowModels[i]) return 1; + } + } + return 0; +} + static int x86CPUInfo(CPUFeature feature) { int max_cpuid_value; int cpu_info[4]; + int is_intel = 0; // get the highest feature value cpuid supports GetCPUInfo(cpu_info, 0); max_cpuid_value = cpu_info[0]; if (max_cpuid_value < 1) { return 0; + } else { + const int VENDOR_ID_INTEL_EBX = 0x756e6547; // uneG + const int VENDOR_ID_INTEL_EDX = 0x49656e69; // Ieni + const int VENDOR_ID_INTEL_ECX = 0x6c65746e; // letn + is_intel = (cpu_info[1] == VENDOR_ID_INTEL_EBX && + cpu_info[2] == VENDOR_ID_INTEL_ECX && + cpu_info[3] == VENDOR_ID_INTEL_EDX); // genuine Intel? } GetCPUInfo(cpu_info, 1); if (feature == kSSE2) { - return 0 != (cpu_info[3] & 0x04000000); + return !!(cpu_info[3] & (1 << 26)); } if (feature == kSSE3) { - return 0 != (cpu_info[2] & 0x00000001); + return !!(cpu_info[2] & (1 << 0)); + } + if (feature == kSlowSSSE3) { + if (is_intel && (cpu_info[2] & (1 << 0))) { // SSSE3? + return CheckSlowModel(cpu_info[0]); + } + return 0; } + if (feature == kSSE4_1) { - return 0 != (cpu_info[2] & 0x00080000); + return !!(cpu_info[2] & (1 << 19)); } if (feature == kAVX) { // bits 27 (OSXSAVE) & 28 (256-bit AVX) @@ -126,7 +162,7 @@ static int x86CPUInfo(CPUFeature feature) { if (feature == kAVX2) { if (x86CPUInfo(kAVX) && max_cpuid_value >= 7) { GetCPUInfo(cpu_info, 7); - return ((cpu_info[1] & 0x00000020) == 0x00000020); + return !!(cpu_info[1] & (1 << 5)); } } return 0; @@ -184,4 +220,3 @@ VP8CPUInfo VP8GetCPUInfo = mipsCPUInfo; #else VP8CPUInfo VP8GetCPUInfo = NULL; #endif - diff --git a/thirdparty/libwebp/dsp/dec.c b/thirdparty/libwebp/dsp/dec.c index 49bd16d976..007e985d8b 100644 --- a/thirdparty/libwebp/dsp/dec.c +++ b/thirdparty/libwebp/dsp/dec.c @@ -12,7 +12,7 @@ // Author: Skal (pascal.massimino@gmail.com) #include "./dsp.h" -#include "../dec/vp8i.h" +#include "../dec/vp8i_dec.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dsp/dec_clip_tables.c b/thirdparty/libwebp/dsp/dec_clip_tables.c index 3b6dde86ba..74ba34c0bb 100644 --- a/thirdparty/libwebp/dsp/dec_clip_tables.c +++ b/thirdparty/libwebp/dsp/dec_clip_tables.c @@ -63,7 +63,7 @@ static const uint8_t abs0[255 + 255 + 1] = { 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff }; -static const int8_t sclip1[1020 + 1020 + 1] = { +static const uint8_t sclip1[1020 + 1020 + 1] = { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, @@ -236,7 +236,7 @@ static const int8_t sclip1[1020 + 1020 + 1] = { 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f }; -static const int8_t sclip2[112 + 112 + 1] = { +static const uint8_t sclip2[112 + 112 + 1] = { 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, @@ -339,8 +339,8 @@ static volatile int tables_ok = 0; #endif -const int8_t* const VP8ksclip1 = &sclip1[1020]; -const int8_t* const VP8ksclip2 = &sclip2[112]; +const int8_t* const VP8ksclip1 = (const int8_t*)&sclip1[1020]; +const int8_t* const VP8ksclip2 = (const int8_t*)&sclip2[112]; const uint8_t* const VP8kclip1 = &clip1[255]; const uint8_t* const VP8kabs0 = &abs0[255]; diff --git a/thirdparty/libwebp/dsp/dec_msa.c b/thirdparty/libwebp/dsp/dec_msa.c index f76055cab0..8d9c98c3cf 100644 --- a/thirdparty/libwebp/dsp/dec_msa.c +++ b/thirdparty/libwebp/dsp/dec_msa.c @@ -154,6 +154,820 @@ static void TransformAC3(const int16_t* in, uint8_t* dst) { } //------------------------------------------------------------------------------ +// Edge filtering functions + +#define FLIP_SIGN2(in0, in1, out0, out1) { \ + out0 = (v16i8)__msa_xori_b(in0, 0x80); \ + out1 = (v16i8)__msa_xori_b(in1, 0x80); \ +} + +#define FLIP_SIGN4(in0, in1, in2, in3, out0, out1, out2, out3) { \ + FLIP_SIGN2(in0, in1, out0, out1); \ + FLIP_SIGN2(in2, in3, out2, out3); \ +} + +#define FILT_VAL(q0_m, p0_m, mask, filt) do { \ + v16i8 q0_sub_p0; \ + q0_sub_p0 = __msa_subs_s_b(q0_m, p0_m); \ + filt = __msa_adds_s_b(filt, q0_sub_p0); \ + filt = __msa_adds_s_b(filt, q0_sub_p0); \ + filt = __msa_adds_s_b(filt, q0_sub_p0); \ + filt = filt & mask; \ +} while (0) + +#define FILT2(q_m, p_m, q, p) do { \ + u_r = SRAI_H(temp1, 7); \ + u_r = __msa_sat_s_h(u_r, 7); \ + u_l = SRAI_H(temp3, 7); \ + u_l = __msa_sat_s_h(u_l, 7); \ + u = __msa_pckev_b((v16i8)u_l, (v16i8)u_r); \ + q_m = __msa_subs_s_b(q_m, u); \ + p_m = __msa_adds_s_b(p_m, u); \ + q = __msa_xori_b((v16u8)q_m, 0x80); \ + p = __msa_xori_b((v16u8)p_m, 0x80); \ +} while (0) + +#define LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev) do { \ + v16i8 p1_m, p0_m, q0_m, q1_m; \ + v16i8 filt, t1, t2; \ + const v16i8 cnst4b = __msa_ldi_b(4); \ + const v16i8 cnst3b = __msa_ldi_b(3); \ + \ + FLIP_SIGN4(p1, p0, q0, q1, p1_m, p0_m, q0_m, q1_m); \ + filt = __msa_subs_s_b(p1_m, q1_m); \ + filt = filt & hev; \ + FILT_VAL(q0_m, p0_m, mask, filt); \ + t1 = __msa_adds_s_b(filt, cnst4b); \ + t1 = SRAI_B(t1, 3); \ + t2 = __msa_adds_s_b(filt, cnst3b); \ + t2 = SRAI_B(t2, 3); \ + q0_m = __msa_subs_s_b(q0_m, t1); \ + q0 = __msa_xori_b((v16u8)q0_m, 0x80); \ + p0_m = __msa_adds_s_b(p0_m, t2); \ + p0 = __msa_xori_b((v16u8)p0_m, 0x80); \ + filt = __msa_srari_b(t1, 1); \ + hev = __msa_xori_b(hev, 0xff); \ + filt = filt & hev; \ + q1_m = __msa_subs_s_b(q1_m, filt); \ + q1 = __msa_xori_b((v16u8)q1_m, 0x80); \ + p1_m = __msa_adds_s_b(p1_m, filt); \ + p1 = __msa_xori_b((v16u8)p1_m, 0x80); \ +} while (0) + +#define LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev) do { \ + v16i8 p2_m, p1_m, p0_m, q2_m, q1_m, q0_m; \ + v16i8 u, filt, t1, t2, filt_sign; \ + v8i16 filt_r, filt_l, u_r, u_l; \ + v8i16 temp0, temp1, temp2, temp3; \ + const v16i8 cnst4b = __msa_ldi_b(4); \ + const v16i8 cnst3b = __msa_ldi_b(3); \ + const v8i16 cnst9h = __msa_ldi_h(9); \ + \ + FLIP_SIGN4(p1, p0, q0, q1, p1_m, p0_m, q0_m, q1_m); \ + filt = __msa_subs_s_b(p1_m, q1_m); \ + FILT_VAL(q0_m, p0_m, mask, filt); \ + FLIP_SIGN2(p2, q2, p2_m, q2_m); \ + t2 = filt & hev; \ + /* filt_val &= ~hev */ \ + hev = __msa_xori_b(hev, 0xff); \ + filt = filt & hev; \ + t1 = __msa_adds_s_b(t2, cnst4b); \ + t1 = SRAI_B(t1, 3); \ + t2 = __msa_adds_s_b(t2, cnst3b); \ + t2 = SRAI_B(t2, 3); \ + q0_m = __msa_subs_s_b(q0_m, t1); \ + p0_m = __msa_adds_s_b(p0_m, t2); \ + filt_sign = __msa_clti_s_b(filt, 0); \ + ILVRL_B2_SH(filt_sign, filt, filt_r, filt_l); \ + /* update q2/p2 */ \ + temp0 = filt_r * cnst9h; \ + temp1 = ADDVI_H(temp0, 63); \ + temp2 = filt_l * cnst9h; \ + temp3 = ADDVI_H(temp2, 63); \ + FILT2(q2_m, p2_m, q2, p2); \ + /* update q1/p1 */ \ + temp1 = temp1 + temp0; \ + temp3 = temp3 + temp2; \ + FILT2(q1_m, p1_m, q1, p1); \ + /* update q0/p0 */ \ + temp1 = temp1 + temp0; \ + temp3 = temp3 + temp2; \ + FILT2(q0_m, p0_m, q0, p0); \ +} while (0) + +#define LPF_MASK_HEV(p3_in, p2_in, p1_in, p0_in, \ + q0_in, q1_in, q2_in, q3_in, \ + limit_in, b_limit_in, thresh_in, \ + hev_out, mask_out) do { \ + v16u8 p3_asub_p2_m, p2_asub_p1_m, p1_asub_p0_m, q1_asub_q0_m; \ + v16u8 p1_asub_q1_m, p0_asub_q0_m, q3_asub_q2_m, q2_asub_q1_m; \ + v16u8 flat_out; \ + \ + /* absolute subtraction of pixel values */ \ + p3_asub_p2_m = __msa_asub_u_b(p3_in, p2_in); \ + p2_asub_p1_m = __msa_asub_u_b(p2_in, p1_in); \ + p1_asub_p0_m = __msa_asub_u_b(p1_in, p0_in); \ + q1_asub_q0_m = __msa_asub_u_b(q1_in, q0_in); \ + q2_asub_q1_m = __msa_asub_u_b(q2_in, q1_in); \ + q3_asub_q2_m = __msa_asub_u_b(q3_in, q2_in); \ + p0_asub_q0_m = __msa_asub_u_b(p0_in, q0_in); \ + p1_asub_q1_m = __msa_asub_u_b(p1_in, q1_in); \ + /* calculation of hev */ \ + flat_out = __msa_max_u_b(p1_asub_p0_m, q1_asub_q0_m); \ + hev_out = (thresh_in < flat_out); \ + /* calculation of mask */ \ + p0_asub_q0_m = __msa_adds_u_b(p0_asub_q0_m, p0_asub_q0_m); \ + p1_asub_q1_m = SRAI_B(p1_asub_q1_m, 1); \ + p0_asub_q0_m = __msa_adds_u_b(p0_asub_q0_m, p1_asub_q1_m); \ + mask_out = (b_limit_in < p0_asub_q0_m); \ + mask_out = __msa_max_u_b(flat_out, mask_out); \ + p3_asub_p2_m = __msa_max_u_b(p3_asub_p2_m, p2_asub_p1_m); \ + mask_out = __msa_max_u_b(p3_asub_p2_m, mask_out); \ + q2_asub_q1_m = __msa_max_u_b(q2_asub_q1_m, q3_asub_q2_m); \ + mask_out = __msa_max_u_b(q2_asub_q1_m, mask_out); \ + mask_out = (limit_in < mask_out); \ + mask_out = __msa_xori_b(mask_out, 0xff); \ +} while (0) + +#define ST6x1_UB(in0, in0_idx, in1, in1_idx, pdst, stride) do { \ + const uint16_t tmp0_h = __msa_copy_s_h((v8i16)in1, in1_idx); \ + const uint32_t tmp0_w = __msa_copy_s_w((v4i32)in0, in0_idx); \ + SW(tmp0_w, pdst); \ + SH(tmp0_h, pdst + stride); \ +} while (0) + +#define ST6x4_UB(in0, start_in0_idx, in1, start_in1_idx, pdst, stride) do { \ + uint8_t* ptmp1 = (uint8_t*)pdst; \ + ST6x1_UB(in0, start_in0_idx, in1, start_in1_idx, ptmp1, 4); \ + ptmp1 += stride; \ + ST6x1_UB(in0, start_in0_idx + 1, in1, start_in1_idx + 1, ptmp1, 4); \ + ptmp1 += stride; \ + ST6x1_UB(in0, start_in0_idx + 2, in1, start_in1_idx + 2, ptmp1, 4); \ + ptmp1 += stride; \ + ST6x1_UB(in0, start_in0_idx + 3, in1, start_in1_idx + 3, ptmp1, 4); \ +} while (0) + +#define LPF_SIMPLE_FILT(p1_in, p0_in, q0_in, q1_in, mask) do { \ + v16i8 p1_m, p0_m, q0_m, q1_m, filt, filt1, filt2; \ + const v16i8 cnst4b = __msa_ldi_b(4); \ + const v16i8 cnst3b = __msa_ldi_b(3); \ + \ + FLIP_SIGN4(p1_in, p0_in, q0_in, q1_in, p1_m, p0_m, q0_m, q1_m); \ + filt = __msa_subs_s_b(p1_m, q1_m); \ + FILT_VAL(q0_m, p0_m, mask, filt); \ + filt1 = __msa_adds_s_b(filt, cnst4b); \ + filt1 = SRAI_B(filt1, 3); \ + filt2 = __msa_adds_s_b(filt, cnst3b); \ + filt2 = SRAI_B(filt2, 3); \ + q0_m = __msa_subs_s_b(q0_m, filt1); \ + p0_m = __msa_adds_s_b(p0_m, filt2); \ + q0_in = __msa_xori_b((v16u8)q0_m, 0x80); \ + p0_in = __msa_xori_b((v16u8)p0_m, 0x80); \ +} while (0) + +#define LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask) do { \ + v16u8 p1_a_sub_q1, p0_a_sub_q0; \ + \ + p0_a_sub_q0 = __msa_asub_u_b(p0, q0); \ + p1_a_sub_q1 = __msa_asub_u_b(p1, q1); \ + p1_a_sub_q1 = (v16u8)__msa_srli_b((v16i8)p1_a_sub_q1, 1); \ + p0_a_sub_q0 = __msa_adds_u_b(p0_a_sub_q0, p0_a_sub_q0); \ + mask = __msa_adds_u_b(p0_a_sub_q0, p1_a_sub_q1); \ + mask = (mask <= b_limit); \ +} while (0) + +static void VFilter16(uint8_t* src, int stride, + int b_limit_in, int limit_in, int thresh_in) { + uint8_t* ptemp = src - 4 * stride; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0; + v16u8 mask, hev; + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + + LD_UB8(ptemp, stride, p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev); + ptemp = src - 3 * stride; + ST_UB4(p2, p1, p0, q0, ptemp, stride); + ptemp += (4 * stride); + ST_UB2(q1, q2, ptemp, stride); +} + +static void HFilter16(uint8_t* src, int stride, + int b_limit_in, int limit_in, int thresh_in) { + uint8_t* ptmp = src - 4; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0; + v16u8 mask, hev; + v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; + v16u8 row9, row10, row11, row12, row13, row14, row15; + v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + + LD_UB8(ptmp, stride, row0, row1, row2, row3, row4, row5, row6, row7); + ptmp += (8 * stride); + LD_UB8(ptmp, stride, row8, row9, row10, row11, row12, row13, row14, row15); + TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, + row8, row9, row10, row11, row12, row13, row14, row15, + p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev); + ILVR_B2_SH(p1, p2, q0, p0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp3, tmp4); + ILVL_B2_SH(p1, p2, q0, p0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp6, tmp7); + ILVRL_B2_SH(q2, q1, tmp2, tmp5); + ptmp = src - 3; + ST6x1_UB(tmp3, 0, tmp2, 0, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp3, 1, tmp2, 1, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp3, 2, tmp2, 2, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp3, 3, tmp2, 3, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp4, 0, tmp2, 4, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp4, 1, tmp2, 5, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp4, 2, tmp2, 6, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp4, 3, tmp2, 7, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp6, 0, tmp5, 0, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp6, 1, tmp5, 1, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp6, 2, tmp5, 2, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp6, 3, tmp5, 3, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp7, 0, tmp5, 4, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp7, 1, tmp5, 5, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp7, 2, tmp5, 6, ptmp, 4); + ptmp += stride; + ST6x1_UB(tmp7, 3, tmp5, 7, ptmp, 4); +} + +// on three inner edges +static void VFilterHorEdge16i(uint8_t* src, int stride, + int b_limit, int limit, int thresh) { + v16u8 mask, hev; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0; + const v16u8 thresh0 = (v16u8)__msa_fill_b(thresh); + const v16u8 b_limit0 = (v16u8)__msa_fill_b(b_limit); + const v16u8 limit0 = (v16u8)__msa_fill_b(limit); + + LD_UB8((src - 4 * stride), stride, p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0, + hev, mask); + LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev); + ST_UB4(p1, p0, q0, q1, (src - 2 * stride), stride); +} + +static void VFilter16i(uint8_t* src_y, int stride, + int b_limit, int limit, int thresh) { + VFilterHorEdge16i(src_y + 4 * stride, stride, b_limit, limit, thresh); + VFilterHorEdge16i(src_y + 8 * stride, stride, b_limit, limit, thresh); + VFilterHorEdge16i(src_y + 12 * stride, stride, b_limit, limit, thresh); +} + +static void HFilterVertEdge16i(uint8_t* src, int stride, + int b_limit, int limit, int thresh) { + v16u8 mask, hev; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0; + v16u8 row0, row1, row2, row3, row4, row5, row6, row7; + v16u8 row8, row9, row10, row11, row12, row13, row14, row15; + v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5; + const v16u8 thresh0 = (v16u8)__msa_fill_b(thresh); + const v16u8 b_limit0 = (v16u8)__msa_fill_b(b_limit); + const v16u8 limit0 = (v16u8)__msa_fill_b(limit); + + LD_UB8(src - 4, stride, row0, row1, row2, row3, row4, row5, row6, row7); + LD_UB8(src - 4 + (8 * stride), stride, + row8, row9, row10, row11, row12, row13, row14, row15); + TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, + row8, row9, row10, row11, row12, row13, row14, row15, + p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0, + hev, mask); + LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev); + ILVR_B2_SH(p0, p1, q1, q0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp2, tmp3); + ILVL_B2_SH(p0, p1, q1, q0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp4, tmp5); + src -= 2; + ST4x8_UB(tmp2, tmp3, src, stride); + src += (8 * stride); + ST4x8_UB(tmp4, tmp5, src, stride); +} + +static void HFilter16i(uint8_t* src_y, int stride, + int b_limit, int limit, int thresh) { + HFilterVertEdge16i(src_y + 4, stride, b_limit, limit, thresh); + HFilterVertEdge16i(src_y + 8, stride, b_limit, limit, thresh); + HFilterVertEdge16i(src_y + 12, stride, b_limit, limit, thresh); +} + +// 8-pixels wide variants, for chroma filtering +static void VFilter8(uint8_t* src_u, uint8_t* src_v, int stride, + int b_limit_in, int limit_in, int thresh_in) { + uint8_t* ptmp_src_u = src_u - 4 * stride; + uint8_t* ptmp_src_v = src_v - 4 * stride; + uint64_t p2_d, p1_d, p0_d, q0_d, q1_d, q2_d; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev; + v16u8 p3_u, p2_u, p1_u, p0_u, q3_u, q2_u, q1_u, q0_u; + v16u8 p3_v, p2_v, p1_v, p0_v, q3_v, q2_v, q1_v, q0_v; + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + + LD_UB8(ptmp_src_u, stride, p3_u, p2_u, p1_u, p0_u, q0_u, q1_u, q2_u, q3_u); + LD_UB8(ptmp_src_v, stride, p3_v, p2_v, p1_v, p0_v, q0_v, q1_v, q2_v, q3_v); + ILVR_D4_UB(p3_v, p3_u, p2_v, p2_u, p1_v, p1_u, p0_v, p0_u, p3, p2, p1, p0); + ILVR_D4_UB(q0_v, q0_u, q1_v, q1_u, q2_v, q2_u, q3_v, q3_u, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev); + p2_d = __msa_copy_s_d((v2i64)p2, 0); + p1_d = __msa_copy_s_d((v2i64)p1, 0); + p0_d = __msa_copy_s_d((v2i64)p0, 0); + q0_d = __msa_copy_s_d((v2i64)q0, 0); + q1_d = __msa_copy_s_d((v2i64)q1, 0); + q2_d = __msa_copy_s_d((v2i64)q2, 0); + ptmp_src_u += stride; + SD4(p2_d, p1_d, p0_d, q0_d, ptmp_src_u, stride); + ptmp_src_u += (4 * stride); + SD(q1_d, ptmp_src_u); + ptmp_src_u += stride; + SD(q2_d, ptmp_src_u); + p2_d = __msa_copy_s_d((v2i64)p2, 1); + p1_d = __msa_copy_s_d((v2i64)p1, 1); + p0_d = __msa_copy_s_d((v2i64)p0, 1); + q0_d = __msa_copy_s_d((v2i64)q0, 1); + q1_d = __msa_copy_s_d((v2i64)q1, 1); + q2_d = __msa_copy_s_d((v2i64)q2, 1); + ptmp_src_v += stride; + SD4(p2_d, p1_d, p0_d, q0_d, ptmp_src_v, stride); + ptmp_src_v += (4 * stride); + SD(q1_d, ptmp_src_v); + ptmp_src_v += stride; + SD(q2_d, ptmp_src_v); +} + +static void HFilter8(uint8_t* src_u, uint8_t* src_v, int stride, + int b_limit_in, int limit_in, int thresh_in) { + uint8_t* ptmp_src_u = src_u - 4; + uint8_t* ptmp_src_v = src_v - 4; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev; + v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; + v16u8 row9, row10, row11, row12, row13, row14, row15; + v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + + LD_UB8(ptmp_src_u, stride, row0, row1, row2, row3, row4, row5, row6, row7); + LD_UB8(ptmp_src_v, stride, + row8, row9, row10, row11, row12, row13, row14, row15); + TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, + row8, row9, row10, row11, row12, row13, row14, row15, + p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev); + ILVR_B2_SH(p1, p2, q0, p0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp3, tmp4); + ILVL_B2_SH(p1, p2, q0, p0, tmp0, tmp1); + ILVRL_H2_SH(tmp1, tmp0, tmp6, tmp7); + ILVRL_B2_SH(q2, q1, tmp2, tmp5); + ptmp_src_u += 1; + ST6x4_UB(tmp3, 0, tmp2, 0, ptmp_src_u, stride); + ptmp_src_u += 4 * stride; + ST6x4_UB(tmp4, 0, tmp2, 4, ptmp_src_u, stride); + ptmp_src_v += 1; + ST6x4_UB(tmp6, 0, tmp5, 0, ptmp_src_v, stride); + ptmp_src_v += 4 * stride; + ST6x4_UB(tmp7, 0, tmp5, 4, ptmp_src_v, stride); +} + +static void VFilter8i(uint8_t* src_u, uint8_t* src_v, int stride, + int b_limit_in, int limit_in, int thresh_in) { + uint64_t p1_d, p0_d, q0_d, q1_d; + v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev; + v16u8 p3_u, p2_u, p1_u, p0_u, q3_u, q2_u, q1_u, q0_u; + v16u8 p3_v, p2_v, p1_v, p0_v, q3_v, q2_v, q1_v, q0_v; + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + + LD_UB8(src_u, stride, p3_u, p2_u, p1_u, p0_u, q0_u, q1_u, q2_u, q3_u); + src_u += (5 * stride); + LD_UB8(src_v, stride, p3_v, p2_v, p1_v, p0_v, q0_v, q1_v, q2_v, q3_v); + src_v += (5 * stride); + ILVR_D4_UB(p3_v, p3_u, p2_v, p2_u, p1_v, p1_u, p0_v, p0_u, p3, p2, p1, p0); + ILVR_D4_UB(q0_v, q0_u, q1_v, q1_u, q2_v, q2_u, q3_v, q3_u, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev); + p1_d = __msa_copy_s_d((v2i64)p1, 0); + p0_d = __msa_copy_s_d((v2i64)p0, 0); + q0_d = __msa_copy_s_d((v2i64)q0, 0); + q1_d = __msa_copy_s_d((v2i64)q1, 0); + SD4(q1_d, q0_d, p0_d, p1_d, src_u, -stride); + p1_d = __msa_copy_s_d((v2i64)p1, 1); + p0_d = __msa_copy_s_d((v2i64)p0, 1); + q0_d = __msa_copy_s_d((v2i64)q0, 1); + q1_d = __msa_copy_s_d((v2i64)q1, 1); + SD4(q1_d, q0_d, p0_d, p1_d, src_v, -stride); +} + +static void HFilter8i(uint8_t* src_u, uint8_t* src_v, int stride, + int b_limit_in, int limit_in, int thresh_in) { + v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev; + v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; + v16u8 row9, row10, row11, row12, row13, row14, row15; + v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5; + const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in); + const v16u8 limit = (v16u8)__msa_fill_b(limit_in); + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + + LD_UB8(src_u, stride, row0, row1, row2, row3, row4, row5, row6, row7); + LD_UB8(src_v, stride, + row8, row9, row10, row11, row12, row13, row14, row15); + TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, + row8, row9, row10, row11, row12, row13, row14, row15, + p3, p2, p1, p0, q0, q1, q2, q3); + LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh, + hev, mask); + LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev); + ILVR_B2_SW(p0, p1, q1, q0, tmp0, tmp1); + ILVRL_H2_SW(tmp1, tmp0, tmp2, tmp3); + ILVL_B2_SW(p0, p1, q1, q0, tmp0, tmp1); + ILVRL_H2_SW(tmp1, tmp0, tmp4, tmp5); + src_u += 2; + ST4x4_UB(tmp2, tmp2, 0, 1, 2, 3, src_u, stride); + src_u += 4 * stride; + ST4x4_UB(tmp3, tmp3, 0, 1, 2, 3, src_u, stride); + src_v += 2; + ST4x4_UB(tmp4, tmp4, 0, 1, 2, 3, src_v, stride); + src_v += 4 * stride; + ST4x4_UB(tmp5, tmp5, 0, 1, 2, 3, src_v, stride); +} + +static void SimpleVFilter16(uint8_t* src, int stride, int b_limit_in) { + v16u8 p1, p0, q1, q0, mask; + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + + LD_UB4(src - 2 * stride, stride, p1, p0, q0, q1); + LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask); + LPF_SIMPLE_FILT(p1, p0, q0, q1, mask); + ST_UB2(p0, q0, src - stride, stride); +} + +static void SimpleHFilter16(uint8_t* src, int stride, int b_limit_in) { + v16u8 p1, p0, q1, q0, mask, row0, row1, row2, row3, row4, row5, row6, row7; + v16u8 row8, row9, row10, row11, row12, row13, row14, row15; + v8i16 tmp0, tmp1; + const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in); + uint8_t* ptemp_src = src - 2; + + LD_UB8(ptemp_src, stride, row0, row1, row2, row3, row4, row5, row6, row7); + LD_UB8(ptemp_src + 8 * stride, stride, + row8, row9, row10, row11, row12, row13, row14, row15); + TRANSPOSE16x4_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, + row8, row9, row10, row11, row12, row13, row14, row15, + p1, p0, q0, q1); + LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask); + LPF_SIMPLE_FILT(p1, p0, q0, q1, mask); + ILVRL_B2_SH(q0, p0, tmp1, tmp0); + ptemp_src += 1; + ST2x4_UB(tmp1, 0, ptemp_src, stride); + ptemp_src += 4 * stride; + ST2x4_UB(tmp1, 4, ptemp_src, stride); + ptemp_src += 4 * stride; + ST2x4_UB(tmp0, 0, ptemp_src, stride); + ptemp_src += 4 * stride; + ST2x4_UB(tmp0, 4, ptemp_src, stride); + ptemp_src += 4 * stride; +} + +static void SimpleVFilter16i(uint8_t* src_y, int stride, int b_limit_in) { + SimpleVFilter16(src_y + 4 * stride, stride, b_limit_in); + SimpleVFilter16(src_y + 8 * stride, stride, b_limit_in); + SimpleVFilter16(src_y + 12 * stride, stride, b_limit_in); +} + +static void SimpleHFilter16i(uint8_t* src_y, int stride, int b_limit_in) { + SimpleHFilter16(src_y + 4, stride, b_limit_in); + SimpleHFilter16(src_y + 8, stride, b_limit_in); + SimpleHFilter16(src_y + 12, stride, b_limit_in); +} + +//------------------------------------------------------------------------------ +// Intra predictions +//------------------------------------------------------------------------------ + +// 4x4 + +static void DC4(uint8_t* dst) { // DC + uint32_t dc = 4; + int i; + for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS]; + dc >>= 3; + dc = dc | (dc << 8) | (dc << 16) | (dc << 24); + SW4(dc, dc, dc, dc, dst, BPS); +} + +static void TM4(uint8_t* dst) { + const uint8_t* const ptemp = dst - BPS - 1; + v8i16 T, d, r0, r1, r2, r3; + const v16i8 zero = { 0 }; + const v8i16 TL = (v8i16)__msa_fill_h(ptemp[0 * BPS]); + const v8i16 L0 = (v8i16)__msa_fill_h(ptemp[1 * BPS]); + const v8i16 L1 = (v8i16)__msa_fill_h(ptemp[2 * BPS]); + const v8i16 L2 = (v8i16)__msa_fill_h(ptemp[3 * BPS]); + const v8i16 L3 = (v8i16)__msa_fill_h(ptemp[4 * BPS]); + const v16u8 T1 = LD_UB(ptemp + 1); + + T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1); + d = T - TL; + ADD4(d, L0, d, L1, d, L2, d, L3, r0, r1, r2, r3); + CLIP_SH4_0_255(r0, r1, r2, r3); + PCKEV_ST4x4_UB(r0, r1, r2, r3, dst, BPS); +} + +static void VE4(uint8_t* dst) { // vertical + const uint8_t* const ptop = dst - BPS - 1; + const uint32_t val0 = LW(ptop + 0); + const uint32_t val1 = LW(ptop + 4); + uint32_t out; + v16u8 A, B, C, AC, B2, R; + + INSERT_W2_UB(val0, val1, A); + B = SLDI_UB(A, A, 1); + C = SLDI_UB(A, A, 2); + AC = __msa_ave_u_b(A, C); + B2 = __msa_ave_u_b(B, B); + R = __msa_aver_u_b(AC, B2); + out = __msa_copy_s_w((v4i32)R, 0); + SW4(out, out, out, out, dst, BPS); +} + +static void RD4(uint8_t* dst) { // Down-right + const uint8_t* const ptop = dst - 1 - BPS; + uint32_t val0 = LW(ptop + 0); + uint32_t val1 = LW(ptop + 4); + uint32_t val2, val3; + v16u8 A, B, C, AC, B2, R, A1; + + INSERT_W2_UB(val0, val1, A1); + A = SLDI_UB(A1, A1, 12); + A = (v16u8)__msa_insert_b((v16i8)A, 3, ptop[1 * BPS]); + A = (v16u8)__msa_insert_b((v16i8)A, 2, ptop[2 * BPS]); + A = (v16u8)__msa_insert_b((v16i8)A, 1, ptop[3 * BPS]); + A = (v16u8)__msa_insert_b((v16i8)A, 0, ptop[4 * BPS]); + B = SLDI_UB(A, A, 1); + C = SLDI_UB(A, A, 2); + AC = __msa_ave_u_b(A, C); + B2 = __msa_ave_u_b(B, B); + R = __msa_aver_u_b(AC, B2); + val3 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val2 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val1 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val0 = __msa_copy_s_w((v4i32)R, 0); + SW4(val0, val1, val2, val3, dst, BPS); +} + +static void LD4(uint8_t* dst) { // Down-Left + const uint8_t* const ptop = dst - BPS; + uint32_t val0 = LW(ptop + 0); + uint32_t val1 = LW(ptop + 4); + uint32_t val2, val3; + v16u8 A, B, C, AC, B2, R; + + INSERT_W2_UB(val0, val1, A); + B = SLDI_UB(A, A, 1); + C = SLDI_UB(A, A, 2); + C = (v16u8)__msa_insert_b((v16i8)C, 6, ptop[7]); + AC = __msa_ave_u_b(A, C); + B2 = __msa_ave_u_b(B, B); + R = __msa_aver_u_b(AC, B2); + val0 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val1 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val2 = __msa_copy_s_w((v4i32)R, 0); + R = SLDI_UB(R, R, 1); + val3 = __msa_copy_s_w((v4i32)R, 0); + SW4(val0, val1, val2, val3, dst, BPS); +} + +// 16x16 + +static void DC16(uint8_t* dst) { // DC + uint32_t dc = 16; + int i; + const v16u8 rtop = LD_UB(dst - BPS); + const v8u16 dctop = __msa_hadd_u_h(rtop, rtop); + v16u8 out; + + for (i = 0; i < 16; ++i) { + dc += dst[-1 + i * BPS]; + } + dc += HADD_UH_U32(dctop); + out = (v16u8)__msa_fill_b(dc >> 5); + ST_UB8(out, out, out, out, out, out, out, out, dst, BPS); + ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); +} + +static void TM16(uint8_t* dst) { + int j; + v8i16 d1, d2; + const v16i8 zero = { 0 }; + const v8i16 TL = (v8i16)__msa_fill_h(dst[-1 - BPS]); + const v16i8 T = LD_SB(dst - BPS); + + ILVRL_B2_SH(zero, T, d1, d2); + SUB2(d1, TL, d2, TL, d1, d2); + for (j = 0; j < 16; j += 4) { + v16i8 t0, t1, t2, t3; + v8i16 r0, r1, r2, r3, r4, r5, r6, r7; + const v8i16 L0 = (v8i16)__msa_fill_h(dst[-1 + 0 * BPS]); + const v8i16 L1 = (v8i16)__msa_fill_h(dst[-1 + 1 * BPS]); + const v8i16 L2 = (v8i16)__msa_fill_h(dst[-1 + 2 * BPS]); + const v8i16 L3 = (v8i16)__msa_fill_h(dst[-1 + 3 * BPS]); + ADD4(d1, L0, d1, L1, d1, L2, d1, L3, r0, r1, r2, r3); + ADD4(d2, L0, d2, L1, d2, L2, d2, L3, r4, r5, r6, r7); + CLIP_SH4_0_255(r0, r1, r2, r3); + CLIP_SH4_0_255(r4, r5, r6, r7); + PCKEV_B4_SB(r4, r0, r5, r1, r6, r2, r7, r3, t0, t1, t2, t3); + ST_SB4(t0, t1, t2, t3, dst, BPS); + dst += 4 * BPS; + } +} + +static void VE16(uint8_t* dst) { // vertical + const v16u8 rtop = LD_UB(dst - BPS); + ST_UB8(rtop, rtop, rtop, rtop, rtop, rtop, rtop, rtop, dst, BPS); + ST_UB8(rtop, rtop, rtop, rtop, rtop, rtop, rtop, rtop, dst + 8 * BPS, BPS); +} + +static void HE16(uint8_t* dst) { // horizontal + int j; + for (j = 16; j > 0; j -= 4) { + const v16u8 L0 = (v16u8)__msa_fill_b(dst[-1 + 0 * BPS]); + const v16u8 L1 = (v16u8)__msa_fill_b(dst[-1 + 1 * BPS]); + const v16u8 L2 = (v16u8)__msa_fill_b(dst[-1 + 2 * BPS]); + const v16u8 L3 = (v16u8)__msa_fill_b(dst[-1 + 3 * BPS]); + ST_UB4(L0, L1, L2, L3, dst, BPS); + dst += 4 * BPS; + } +} + +static void DC16NoTop(uint8_t* dst) { // DC with top samples not available + int j; + uint32_t dc = 8; + v16u8 out; + + for (j = 0; j < 16; ++j) { + dc += dst[-1 + j * BPS]; + } + out = (v16u8)__msa_fill_b(dc >> 4); + ST_UB8(out, out, out, out, out, out, out, out, dst, BPS); + ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); +} + +static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available + uint32_t dc = 8; + const v16u8 rtop = LD_UB(dst - BPS); + const v8u16 dctop = __msa_hadd_u_h(rtop, rtop); + v16u8 out; + + dc += HADD_UH_U32(dctop); + out = (v16u8)__msa_fill_b(dc >> 4); + ST_UB8(out, out, out, out, out, out, out, out, dst, BPS); + ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); +} + +static void DC16NoTopLeft(uint8_t* dst) { // DC with nothing + const v16u8 out = (v16u8)__msa_fill_b(0x80); + ST_UB8(out, out, out, out, out, out, out, out, dst, BPS); + ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); +} + +// Chroma + +#define STORE8x8(out, dst) do { \ + SD4(out, out, out, out, dst + 0 * BPS, BPS); \ + SD4(out, out, out, out, dst + 4 * BPS, BPS); \ +} while (0) + +static void DC8uv(uint8_t* dst) { // DC + uint32_t dc = 8; + int i; + uint64_t out; + const v16u8 rtop = LD_UB(dst - BPS); + const v8u16 temp0 = __msa_hadd_u_h(rtop, rtop); + const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0); + const v2u64 temp2 = __msa_hadd_u_d(temp1, temp1); + v16u8 dctemp; + + for (i = 0; i < 8; ++i) { + dc += dst[-1 + i * BPS]; + } + dc += __msa_copy_s_w((v4i32)temp2, 0); + dctemp = (v16u8)__msa_fill_b(dc >> 4); + out = __msa_copy_s_d((v2i64)dctemp, 0); + STORE8x8(out, dst); +} + +static void TM8uv(uint8_t* dst) { + int j; + const v16i8 T1 = LD_SB(dst - BPS); + const v16i8 zero = { 0 }; + const v8i16 T = (v8i16)__msa_ilvr_b(zero, T1); + const v8i16 TL = (v8i16)__msa_fill_h(dst[-1 - BPS]); + const v8i16 d = T - TL; + + for (j = 0; j < 8; j += 4) { + v16i8 t0, t1; + v8i16 r0 = (v8i16)__msa_fill_h(dst[-1 + 0 * BPS]); + v8i16 r1 = (v8i16)__msa_fill_h(dst[-1 + 1 * BPS]); + v8i16 r2 = (v8i16)__msa_fill_h(dst[-1 + 2 * BPS]); + v8i16 r3 = (v8i16)__msa_fill_h(dst[-1 + 3 * BPS]); + ADD4(d, r0, d, r1, d, r2, d, r3, r0, r1, r2, r3); + CLIP_SH4_0_255(r0, r1, r2, r3); + PCKEV_B2_SB(r1, r0, r3, r2, t0, t1); + ST4x4_UB(t0, t1, 0, 2, 0, 2, dst, BPS); + ST4x4_UB(t0, t1, 1, 3, 1, 3, dst + 4, BPS); + dst += 4 * BPS; + } +} + +static void VE8uv(uint8_t* dst) { // vertical + const v16u8 rtop = LD_UB(dst - BPS); + const uint64_t out = __msa_copy_s_d((v2i64)rtop, 0); + STORE8x8(out, dst); +} + +static void HE8uv(uint8_t* dst) { // horizontal + int j; + for (j = 0; j < 8; j += 4) { + const v16u8 L0 = (v16u8)__msa_fill_b(dst[-1 + 0 * BPS]); + const v16u8 L1 = (v16u8)__msa_fill_b(dst[-1 + 1 * BPS]); + const v16u8 L2 = (v16u8)__msa_fill_b(dst[-1 + 2 * BPS]); + const v16u8 L3 = (v16u8)__msa_fill_b(dst[-1 + 3 * BPS]); + const uint64_t out0 = __msa_copy_s_d((v2i64)L0, 0); + const uint64_t out1 = __msa_copy_s_d((v2i64)L1, 0); + const uint64_t out2 = __msa_copy_s_d((v2i64)L2, 0); + const uint64_t out3 = __msa_copy_s_d((v2i64)L3, 0); + SD4(out0, out1, out2, out3, dst, BPS); + dst += 4 * BPS; + } +} + +static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples + const uint32_t dc = 4; + const v16u8 rtop = LD_UB(dst - BPS); + const v8u16 temp0 = __msa_hadd_u_h(rtop, rtop); + const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0); + const v2u64 temp2 = __msa_hadd_u_d(temp1, temp1); + const uint32_t sum_m = __msa_copy_s_w((v4i32)temp2, 0); + const v16u8 dcval = (v16u8)__msa_fill_b((dc + sum_m) >> 3); + const uint64_t out = __msa_copy_s_d((v2i64)dcval, 0); + STORE8x8(out, dst); +} + +static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples + uint32_t dc = 4; + int i; + uint64_t out; + v16u8 dctemp; + + for (i = 0; i < 8; ++i) { + dc += dst[-1 + i * BPS]; + } + dctemp = (v16u8)__msa_fill_b(dc >> 3); + out = __msa_copy_s_d((v2i64)dctemp, 0); + STORE8x8(out, dst); +} + +static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing + const uint64_t out = 0x8080808080808080ULL; + STORE8x8(out, dst); +} + +//------------------------------------------------------------------------------ // Entry point extern void VP8DspInitMSA(void); @@ -163,6 +977,39 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitMSA(void) { VP8Transform = TransformTwo; VP8TransformDC = TransformDC; VP8TransformAC3 = TransformAC3; + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; + + VP8PredLuma4[0] = DC4; + VP8PredLuma4[1] = TM4; + VP8PredLuma4[2] = VE4; + VP8PredLuma4[4] = RD4; + VP8PredLuma4[6] = LD4; + VP8PredLuma16[0] = DC16; + VP8PredLuma16[1] = TM16; + VP8PredLuma16[2] = VE16; + VP8PredLuma16[3] = HE16; + VP8PredLuma16[4] = DC16NoTop; + VP8PredLuma16[5] = DC16NoLeft; + VP8PredLuma16[6] = DC16NoTopLeft; + VP8PredChroma8[0] = DC8uv; + VP8PredChroma8[1] = TM8uv; + VP8PredChroma8[2] = VE8uv; + VP8PredChroma8[3] = HE8uv; + VP8PredChroma8[4] = DC8uvNoTop; + VP8PredChroma8[5] = DC8uvNoLeft; + VP8PredChroma8[6] = DC8uvNoTopLeft; } #else // !WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/dec_neon.c b/thirdparty/libwebp/dsp/dec_neon.c index a63f43fe17..34796cf4a2 100644 --- a/thirdparty/libwebp/dsp/dec_neon.c +++ b/thirdparty/libwebp/dsp/dec_neon.c @@ -17,7 +17,7 @@ #if defined(WEBP_USE_NEON) #include "./neon.h" -#include "../dec/vp8i.h" +#include "../dec/vp8i_dec.h" //------------------------------------------------------------------------------ // NxM Loading functions @@ -666,9 +666,8 @@ static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) - const uint8x16_t mask1 = vcgtq_u8(a_p1_p0, hev_thresh_v); - const uint8x16_t mask2 = vcgtq_u8(a_q1_q0, hev_thresh_v); - const uint8x16_t mask = vorrq_u8(mask1, mask2); + const uint8x16_t a_max = vmaxq_u8(a_p1_p0, a_q1_q0); + const uint8x16_t mask = vcgtq_u8(a_max, hev_thresh_v); return mask; } @@ -756,24 +755,25 @@ static void ApplyFilter6( const int8x16_t delta, uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { - const int16x8_t kCst63 = vdupq_n_s16(63); - const int8x8_t kCst27 = vdup_n_s8(27); - const int8x8_t kCst18 = vdup_n_s8(18); - const int8x8_t kCst9 = vdup_n_s8(9); + // We have to compute: X = (9*a+63) >> 7, Y = (18*a+63)>>7, Z = (27*a+63) >> 7 + // Turns out, there's a common sub-expression S=9 * a - 1 that can be used + // with the special vqrshrn_n_s16 rounding-shift-and-narrow instruction: + // X = (S + 64) >> 7, Y = (S + 32) >> 6, Z = (18 * a + S + 64) >> 7 const int8x8_t delta_lo = vget_low_s8(delta); const int8x8_t delta_hi = vget_high_s8(delta); - const int16x8_t s1_lo = vmlal_s8(kCst63, kCst27, delta_lo); // 63 + 27 * a - const int16x8_t s1_hi = vmlal_s8(kCst63, kCst27, delta_hi); // 63 + 27 * a - const int16x8_t s2_lo = vmlal_s8(kCst63, kCst18, delta_lo); // 63 + 18 * a - const int16x8_t s2_hi = vmlal_s8(kCst63, kCst18, delta_hi); // 63 + 18 * a - const int16x8_t s3_lo = vmlal_s8(kCst63, kCst9, delta_lo); // 63 + 9 * a - const int16x8_t s3_hi = vmlal_s8(kCst63, kCst9, delta_hi); // 63 + 9 * a - const int8x8_t a1_lo = vqshrn_n_s16(s1_lo, 7); - const int8x8_t a1_hi = vqshrn_n_s16(s1_hi, 7); - const int8x8_t a2_lo = vqshrn_n_s16(s2_lo, 7); - const int8x8_t a2_hi = vqshrn_n_s16(s2_hi, 7); - const int8x8_t a3_lo = vqshrn_n_s16(s3_lo, 7); - const int8x8_t a3_hi = vqshrn_n_s16(s3_hi, 7); + const int8x8_t kCst9 = vdup_n_s8(9); + const int16x8_t kCstm1 = vdupq_n_s16(-1); + const int8x8_t kCst18 = vdup_n_s8(18); + const int16x8_t S_lo = vmlal_s8(kCstm1, kCst9, delta_lo); // S = 9 * a - 1 + const int16x8_t S_hi = vmlal_s8(kCstm1, kCst9, delta_hi); + const int16x8_t Z_lo = vmlal_s8(S_lo, kCst18, delta_lo); // S + 18 * a + const int16x8_t Z_hi = vmlal_s8(S_hi, kCst18, delta_hi); + const int8x8_t a3_lo = vqrshrn_n_s16(S_lo, 7); // (9 * a + 63) >> 7 + const int8x8_t a3_hi = vqrshrn_n_s16(S_hi, 7); + const int8x8_t a2_lo = vqrshrn_n_s16(S_lo, 6); // (9 * a + 31) >> 6 + const int8x8_t a2_hi = vqrshrn_n_s16(S_hi, 6); + const int8x8_t a1_lo = vqrshrn_n_s16(Z_lo, 7); // (27 * a + 63) >> 7 + const int8x8_t a1_hi = vqrshrn_n_s16(Z_hi, 7); const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi); const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); diff --git a/thirdparty/libwebp/dsp/dec_sse2.c b/thirdparty/libwebp/dsp/dec_sse2.c index f0a8ddcaf3..411fb02768 100644 --- a/thirdparty/libwebp/dsp/dec_sse2.c +++ b/thirdparty/libwebp/dsp/dec_sse2.c @@ -22,7 +22,7 @@ #include <emmintrin.h> #include "./common_sse2.h" -#include "../dec/vp8i.h" +#include "../dec/vp8i_dec.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ @@ -140,7 +140,7 @@ static void Transform(const int16_t* in, uint8_t* dst, int do_two) { // Transpose the two 4x4. VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1, - &T2, &T3); + &T2, &T3); } // Add inverse transform to 'dst' and store. diff --git a/thirdparty/libwebp/dsp/dec_sse41.c b/thirdparty/libwebp/dsp/dec_sse41.c index 8d6aed13e6..4e81ec4d80 100644 --- a/thirdparty/libwebp/dsp/dec_sse41.c +++ b/thirdparty/libwebp/dsp/dec_sse41.c @@ -16,7 +16,7 @@ #if defined(WEBP_USE_SSE41) #include <smmintrin.h> -#include "../dec/vp8i.h" +#include "../dec/vp8i_dec.h" #include "../utils/utils.h" static void HE16(uint8_t* dst) { // horizontal diff --git a/thirdparty/libwebp/dsp/dsp.h b/thirdparty/libwebp/dsp/dsp.h index 1faac27b2b..813fed4a35 100644 --- a/thirdparty/libwebp/dsp/dsp.h +++ b/thirdparty/libwebp/dsp/dsp.h @@ -111,8 +111,7 @@ extern "C" { #define WEBP_UBSAN_IGNORE_UNDEF #define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW -#if !defined(WEBP_FORCE_ALIGNED) && defined(__clang__) && \ - defined(__has_attribute) +#if defined(__clang__) && defined(__has_attribute) #if __has_attribute(no_sanitize) // This macro prevents the undefined behavior sanitizer from reporting // failures. This is only meant to silence unaligned loads on platforms that @@ -133,6 +132,7 @@ extern "C" { typedef enum { kSSE2, kSSE3, + kSlowSSSE3, // special feature for slow SSSE3 architectures kSSE4_1, kAVX, kAVX2, @@ -185,6 +185,11 @@ typedef int (*VP8WMetric)(const uint8_t* pix, const uint8_t* ref, // 4 by 4 symmetric matrix. extern VP8WMetric VP8TDisto4x4, VP8TDisto16x16; +// Compute the average (DC) of four 4x4 blocks. +// Each sub-4x4 block #i sum is stored in dc[i]. +typedef void (*VP8MeanMetric)(const uint8_t* ref, uint32_t dc[4]); +extern VP8MeanMetric VP8Mean16x4; + typedef void (*VP8BlockCopy)(const uint8_t* src, uint8_t* dst); extern VP8BlockCopy VP8Copy4x4; extern VP8BlockCopy VP8Copy16x8; @@ -246,30 +251,37 @@ extern VP8GetResidualCostFunc VP8GetResidualCost; void VP8EncDspCostInit(void); //------------------------------------------------------------------------------ -// SSIM utils +// SSIM / PSNR utils // struct for accumulating statistical moments typedef struct { - double w; // sum(w_i) : sum of weights - double xm, ym; // sum(w_i * x_i), sum(w_i * y_i) - double xxm, xym, yym; // sum(w_i * x_i * x_i), etc. + uint32_t w; // sum(w_i) : sum of weights + uint32_t xm, ym; // sum(w_i * x_i), sum(w_i * y_i) + uint32_t xxm, xym, yym; // sum(w_i * x_i * x_i), etc. } VP8DistoStats; +// Compute the final SSIM value +// The non-clipped version assumes stats->w = (2 * VP8_SSIM_KERNEL + 1)^2. +double VP8SSIMFromStats(const VP8DistoStats* const stats); +double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats); + #define VP8_SSIM_KERNEL 3 // total size of the kernel: 2 * VP8_SSIM_KERNEL + 1 -typedef void (*VP8SSIMAccumulateClippedFunc)(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - int xo, int yo, // center position - int W, int H, // plane dimension - VP8DistoStats* const stats); +typedef double (*VP8SSIMGetClippedFunc)(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int xo, int yo, // center position + int W, int H); // plane dimension // This version is called with the guarantee that you can load 8 bytes and // 8 rows at offset src1 and src2 -typedef void (*VP8SSIMAccumulateFunc)(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - VP8DistoStats* const stats); +typedef double (*VP8SSIMGetFunc)(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2); + +extern VP8SSIMGetFunc VP8SSIMGet; // unclipped / unchecked +extern VP8SSIMGetClippedFunc VP8SSIMGetClipped; // with clipping -extern VP8SSIMAccumulateFunc VP8SSIMAccumulate; // unclipped / unchecked -extern VP8SSIMAccumulateClippedFunc VP8SSIMAccumulateClipped; // with clipping +typedef uint32_t (*VP8AccumulateSSEFunc)(const uint8_t* src1, + const uint8_t* src2, int len); +extern VP8AccumulateSSEFunc VP8AccumulateSSE; // must be called before using any of the above directly void VP8SSIMDspInit(void); @@ -416,6 +428,15 @@ extern void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v, extern void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, uint8_t* u, uint8_t* v, int width); +// utilities for accurate RGB->YUV conversion +extern uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len); +extern void (*WebPSharpYUVUpdateRGB)(const int16_t* src, const int16_t* ref, + int16_t* dst, int len); +extern void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, + int len, + const uint16_t* best_y, uint16_t* out); + // Must be called before using the above. void WebPInitConvertARGBToYUV(void); @@ -488,6 +509,10 @@ extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride, int width, int height, uint8_t* alpha, int alpha_stride); +// Extract the green values from 32b values in argb[] and pack them into alpha[] +// (this is the opposite of WebPDispatchAlphaToGreen). +extern void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size); + // Pre-Multiply operation transforms x into x * A / 255 (where x=Y,R,G or B). // Un-Multiply operation transforms x into x * 255 / A. diff --git a/thirdparty/libwebp/dsp/enc.c b/thirdparty/libwebp/dsp/enc.c index db0e9e70ae..f31bc6de18 100644 --- a/thirdparty/libwebp/dsp/enc.c +++ b/thirdparty/libwebp/dsp/enc.c @@ -15,7 +15,7 @@ #include <stdlib.h> // for abs() #include "./dsp.h" -#include "../enc/vp8enci.h" +#include "../enc/vp8i_enc.h" static WEBP_INLINE uint8_t clip_8b(int v) { return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; @@ -551,6 +551,20 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) { return GetSSE(a, b, 4, 4); } +static void Mean16x4(const uint8_t* ref, uint32_t dc[4]) { + int k, x, y; + for (k = 0; k < 4; ++k) { + uint32_t avg = 0; + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + avg += ref[x + y * BPS]; + } + } + dc[k] = avg; + ref += 4; // go to next 4x4 block. + } +} + //------------------------------------------------------------------------------ // Texture distortion // @@ -656,32 +670,6 @@ static int Quantize2Blocks(int16_t in[32], int16_t out[32], return nz; } -static int QuantizeBlockWHT(int16_t in[16], int16_t out[16], - const VP8Matrix* const mtx) { - int n, last = -1; - for (n = 0; n < 16; ++n) { - const int j = kZigzag[n]; - const int sign = (in[j] < 0); - const uint32_t coeff = sign ? -in[j] : in[j]; - assert(mtx->sharpen_[j] == 0); - if (coeff > mtx->zthresh_[j]) { - const uint32_t Q = mtx->q_[j]; - const uint32_t iQ = mtx->iq_[j]; - const uint32_t B = mtx->bias_[j]; - int level = QUANTDIV(coeff, iQ, B); - if (level > MAX_LEVEL) level = MAX_LEVEL; - if (sign) level = -level; - in[j] = level * (int)Q; - out[n] = level; - if (level) last = n; - } else { - out[n] = 0; - in[j] = 0; - } - } - return (last >= 0); -} - //------------------------------------------------------------------------------ // Block copy @@ -703,11 +691,51 @@ static void Copy16x8(const uint8_t* src, uint8_t* dst) { } //------------------------------------------------------------------------------ +// SSIM / PSNR -static void SSIMAccumulateClipped(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - int xo, int yo, int W, int H, - VP8DistoStats* const stats) { +// hat-shaped filter. Sum of coefficients is equal to 16. +static const uint32_t kWeight[2 * VP8_SSIM_KERNEL + 1] = { + 1, 2, 3, 4, 3, 2, 1 +}; +static const uint32_t kWeightSum = 16 * 16; // sum{kWeight}^2 + +static WEBP_INLINE double SSIMCalculation( + const VP8DistoStats* const stats, uint32_t N /*num samples*/) { + const uint32_t w2 = N * N; + const uint32_t C1 = 20 * w2; + const uint32_t C2 = 60 * w2; + const uint32_t C3 = 8 * 8 * w2; // 'dark' limit ~= 6 + const uint64_t xmxm = (uint64_t)stats->xm * stats->xm; + const uint64_t ymym = (uint64_t)stats->ym * stats->ym; + if (xmxm + ymym >= C3) { + const int64_t xmym = (int64_t)stats->xm * stats->ym; + const int64_t sxy = (int64_t)stats->xym * N - xmym; // can be negative + const uint64_t sxx = (uint64_t)stats->xxm * N - xmxm; + const uint64_t syy = (uint64_t)stats->yym * N - ymym; + // we descale by 8 to prevent overflow during the fnum/fden multiply. + const uint64_t num_S = (2 * (uint64_t)(sxy < 0 ? 0 : sxy) + C2) >> 8; + const uint64_t den_S = (sxx + syy + C2) >> 8; + const uint64_t fnum = (2 * xmym + C1) * num_S; + const uint64_t fden = (xmxm + ymym + C1) * den_S; + const double r = (double)fnum / fden; + assert(r >= 0. && r <= 1.0); + return r; + } + return 1.; // area is too dark to contribute meaningfully +} + +double VP8SSIMFromStats(const VP8DistoStats* const stats) { + return SSIMCalculation(stats, kWeightSum); +} + +double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats) { + return SSIMCalculation(stats, stats->w); +} + +static double SSIMGetClipped_C(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int xo, int yo, int W, int H) { + VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 }; const int ymin = (yo - VP8_SSIM_KERNEL < 0) ? 0 : yo - VP8_SSIM_KERNEL; const int ymax = (yo + VP8_SSIM_KERNEL > H - 1) ? H - 1 : yo + VP8_SSIM_KERNEL; @@ -719,38 +747,61 @@ static void SSIMAccumulateClipped(const uint8_t* src1, int stride1, src2 += ymin * stride2; for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) { for (x = xmin; x <= xmax; ++x) { - const int s1 = src1[x]; - const int s2 = src2[x]; - stats->w += 1; - stats->xm += s1; - stats->ym += s2; - stats->xxm += s1 * s1; - stats->xym += s1 * s2; - stats->yym += s2 * s2; + const uint32_t w = kWeight[VP8_SSIM_KERNEL + x - xo] + * kWeight[VP8_SSIM_KERNEL + y - yo]; + const uint32_t s1 = src1[x]; + const uint32_t s2 = src2[x]; + stats.w += w; + stats.xm += w * s1; + stats.ym += w * s2; + stats.xxm += w * s1 * s1; + stats.xym += w * s1 * s2; + stats.yym += w * s2 * s2; } } + return VP8SSIMFromStatsClipped(&stats); } -static void SSIMAccumulate(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - VP8DistoStats* const stats) { +static double SSIMGet_C(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2) { + VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 }; int x, y; for (y = 0; y <= 2 * VP8_SSIM_KERNEL; ++y, src1 += stride1, src2 += stride2) { for (x = 0; x <= 2 * VP8_SSIM_KERNEL; ++x) { - const int s1 = src1[x]; - const int s2 = src2[x]; - stats->w += 1; - stats->xm += s1; - stats->ym += s2; - stats->xxm += s1 * s1; - stats->xym += s1 * s2; - stats->yym += s2 * s2; + const uint32_t w = kWeight[x] * kWeight[y]; + const uint32_t s1 = src1[x]; + const uint32_t s2 = src2[x]; + stats.xm += w * s1; + stats.ym += w * s2; + stats.xxm += w * s1 * s1; + stats.xym += w * s1 * s2; + stats.yym += w * s2 * s2; } } + return VP8SSIMFromStats(&stats); +} + +//------------------------------------------------------------------------------ + +static uint32_t AccumulateSSE(const uint8_t* src1, + const uint8_t* src2, int len) { + int i; + uint32_t sse2 = 0; + assert(len <= 65535); // to ensure that accumulation fits within uint32_t + for (i = 0; i < len; ++i) { + const int32_t diff = src1[i] - src2[i]; + sse2 += diff * diff; + } + return sse2; } -VP8SSIMAccumulateFunc VP8SSIMAccumulate; -VP8SSIMAccumulateClippedFunc VP8SSIMAccumulateClipped; +//------------------------------------------------------------------------------ + +VP8SSIMGetFunc VP8SSIMGet; +VP8SSIMGetClippedFunc VP8SSIMGetClipped; +VP8AccumulateSSEFunc VP8AccumulateSSE; + +extern void VP8SSIMDspInitSSE2(void); static volatile VP8CPUInfo ssim_last_cpuinfo_used = (VP8CPUInfo)&ssim_last_cpuinfo_used; @@ -758,8 +809,17 @@ static volatile VP8CPUInfo ssim_last_cpuinfo_used = WEBP_TSAN_IGNORE_FUNCTION void VP8SSIMDspInit(void) { if (ssim_last_cpuinfo_used == VP8GetCPUInfo) return; - VP8SSIMAccumulate = SSIMAccumulate; - VP8SSIMAccumulateClipped = SSIMAccumulateClipped; + VP8SSIMGetClipped = SSIMGetClipped_C; + VP8SSIMGet = SSIMGet_C; + + VP8AccumulateSSE = AccumulateSSE; + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8SSIMDspInitSSE2(); + } +#endif + } ssim_last_cpuinfo_used = VP8GetCPUInfo; } @@ -783,6 +843,7 @@ VP8Metric VP8SSE16x8; VP8Metric VP8SSE4x4; VP8WMetric VP8TDisto4x4; VP8WMetric VP8TDisto16x16; +VP8MeanMetric VP8Mean16x4; VP8QuantizeBlock VP8EncQuantizeBlock; VP8Quantize2Blocks VP8EncQuantize2Blocks; VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT; @@ -795,6 +856,7 @@ extern void VP8EncDspInitAVX2(void); extern void VP8EncDspInitNEON(void); extern void VP8EncDspInitMIPS32(void); extern void VP8EncDspInitMIPSdspR2(void); +extern void VP8EncDspInitMSA(void); static volatile VP8CPUInfo enc_last_cpuinfo_used = (VP8CPUInfo)&enc_last_cpuinfo_used; @@ -820,9 +882,10 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) { VP8SSE4x4 = SSE4x4; VP8TDisto4x4 = Disto4x4; VP8TDisto16x16 = Disto16x16; + VP8Mean16x4 = Mean16x4; VP8EncQuantizeBlock = QuantizeBlock; VP8EncQuantize2Blocks = Quantize2Blocks; - VP8EncQuantizeBlockWHT = QuantizeBlockWHT; + VP8EncQuantizeBlockWHT = QuantizeBlock; VP8Copy4x4 = Copy4x4; VP8Copy16x8 = Copy16x8; @@ -858,6 +921,11 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) { VP8EncDspInitMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8EncDspInitMSA(); + } +#endif } enc_last_cpuinfo_used = VP8GetCPUInfo; } diff --git a/thirdparty/libwebp/dsp/enc_mips32.c b/thirdparty/libwebp/dsp/enc_mips32.c index fd10143de9..752b14daf6 100644 --- a/thirdparty/libwebp/dsp/enc_mips32.c +++ b/thirdparty/libwebp/dsp/enc_mips32.c @@ -18,8 +18,8 @@ #if defined(WEBP_USE_MIPS32) #include "./mips_macro.h" -#include "../enc/vp8enci.h" -#include "../enc/cost.h" +#include "../enc/vp8i_enc.h" +#include "../enc/cost_enc.h" static const int kC1 = 20091 + (1 << 16); static const int kC2 = 35468; diff --git a/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c b/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c index 7ab96f6800..6c8c1c6acd 100644 --- a/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c +++ b/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c @@ -17,8 +17,8 @@ #if defined(WEBP_USE_MIPS_DSP_R2) #include "./mips_macro.h" -#include "../enc/cost.h" -#include "../enc/vp8enci.h" +#include "../enc/cost_enc.h" +#include "../enc/vp8i_enc.h" static const int kC1 = 20091 + (1 << 16); static const int kC2 = 35468; diff --git a/thirdparty/libwebp/dsp/enc_msa.c b/thirdparty/libwebp/dsp/enc_msa.c new file mode 100644 index 0000000000..909b46d5d9 --- /dev/null +++ b/thirdparty/libwebp/dsp/enc_msa.c @@ -0,0 +1,892 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA version of encoder dsp functions. +// +// Author: Prashant Patil (prashant.patil@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include <stdlib.h> +#include "./msa_macro.h" +#include "../enc/vp8i_enc.h" + +//------------------------------------------------------------------------------ +// Transforms + +#define IDCT_1D_W(in0, in1, in2, in3, out0, out1, out2, out3) do { \ + v4i32 a1_m, b1_m, c1_m, d1_m; \ + const v4i32 cospi8sqrt2minus1 = __msa_fill_w(20091); \ + const v4i32 sinpi8sqrt2 = __msa_fill_w(35468); \ + v4i32 c_tmp1_m = in1 * sinpi8sqrt2; \ + v4i32 c_tmp2_m = in3 * cospi8sqrt2minus1; \ + v4i32 d_tmp1_m = in1 * cospi8sqrt2minus1; \ + v4i32 d_tmp2_m = in3 * sinpi8sqrt2; \ + \ + ADDSUB2(in0, in2, a1_m, b1_m); \ + SRAI_W2_SW(c_tmp1_m, c_tmp2_m, 16); \ + c_tmp2_m = c_tmp2_m + in3; \ + c1_m = c_tmp1_m - c_tmp2_m; \ + SRAI_W2_SW(d_tmp1_m, d_tmp2_m, 16); \ + d_tmp1_m = d_tmp1_m + in1; \ + d1_m = d_tmp1_m + d_tmp2_m; \ + BUTTERFLY_4(a1_m, b1_m, c1_m, d1_m, out0, out1, out2, out3); \ +} while (0) + +static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in, + uint8_t* dst) { + v8i16 input0, input1; + v4i32 in0, in1, in2, in3, hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3; + v4i32 res0, res1, res2, res3; + v16i8 dest0, dest1, dest2, dest3; + const v16i8 zero = { 0 }; + + LD_SH2(in, 8, input0, input1); + UNPCK_SH_SW(input0, in0, in1); + UNPCK_SH_SW(input1, in2, in3); + IDCT_1D_W(in0, in1, in2, in3, hz0, hz1, hz2, hz3); + TRANSPOSE4x4_SW_SW(hz0, hz1, hz2, hz3, hz0, hz1, hz2, hz3); + IDCT_1D_W(hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3); + SRARI_W4_SW(vt0, vt1, vt2, vt3, 3); + TRANSPOSE4x4_SW_SW(vt0, vt1, vt2, vt3, vt0, vt1, vt2, vt3); + LD_SB4(ref, BPS, dest0, dest1, dest2, dest3); + ILVR_B4_SW(zero, dest0, zero, dest1, zero, dest2, zero, dest3, + res0, res1, res2, res3); + ILVR_H4_SW(zero, res0, zero, res1, zero, res2, zero, res3, + res0, res1, res2, res3); + ADD4(res0, vt0, res1, vt1, res2, vt2, res3, vt3, res0, res1, res2, res3); + CLIP_SW4_0_255(res0, res1, res2, res3); + PCKEV_B2_SW(res0, res1, res2, res3, vt0, vt1); + res0 = (v4i32)__msa_pckev_b((v16i8)vt0, (v16i8)vt1); + ST4x4_UB(res0, res0, 3, 2, 1, 0, dst, BPS); +} + +static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, + int do_two) { + ITransformOne(ref, in, dst); + if (do_two) { + ITransformOne(ref + 4, in + 16, dst + 4); + } +} + +static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { + uint64_t out0, out1, out2, out3; + uint32_t in0, in1, in2, in3; + v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5; + v8i16 t0, t1, t2, t3; + v16u8 srcl0, srcl1, src0, src1; + const v8i16 mask0 = { 0, 4, 8, 12, 1, 5, 9, 13 }; + const v8i16 mask1 = { 3, 7, 11, 15, 2, 6, 10, 14 }; + const v8i16 mask2 = { 4, 0, 5, 1, 6, 2, 7, 3 }; + const v8i16 mask3 = { 0, 4, 1, 5, 2, 6, 3, 7 }; + const v8i16 cnst0 = { 2217, -5352, 2217, -5352, 2217, -5352, 2217, -5352 }; + const v8i16 cnst1 = { 5352, 2217, 5352, 2217, 5352, 2217, 5352, 2217 }; + + LW4(src, BPS, in0, in1, in2, in3); + INSERT_W4_UB(in0, in1, in2, in3, src0); + LW4(ref, BPS, in0, in1, in2, in3); + INSERT_W4_UB(in0, in1, in2, in3, src1); + ILVRL_B2_UB(src0, src1, srcl0, srcl1); + HSUB_UB2_SH(srcl0, srcl1, t0, t1); + VSHF_H2_SH(t0, t1, t0, t1, mask0, mask1, t2, t3); + ADDSUB2(t2, t3, t0, t1); + t0 = SRLI_H(t0, 3); + VSHF_H2_SH(t0, t0, t1, t1, mask2, mask3, t3, t2); + tmp0 = __msa_hadd_s_w(t3, t3); + tmp2 = __msa_hsub_s_w(t3, t3); + FILL_W2_SW(1812, 937, tmp1, tmp3); + DPADD_SH2_SW(t2, t2, cnst0, cnst1, tmp3, tmp1); + SRAI_W2_SW(tmp1, tmp3, 9); + PCKEV_H2_SH(tmp1, tmp0, tmp3, tmp2, t0, t1); + VSHF_H2_SH(t0, t1, t0, t1, mask0, mask1, t2, t3); + ADDSUB2(t2, t3, t0, t1); + VSHF_H2_SH(t0, t0, t1, t1, mask2, mask3, t3, t2); + tmp0 = __msa_hadd_s_w(t3, t3); + tmp2 = __msa_hsub_s_w(t3, t3); + ADDVI_W2_SW(tmp0, 7, tmp2, 7, tmp0, tmp2); + SRAI_W2_SW(tmp0, tmp2, 4); + FILL_W2_SW(12000, 51000, tmp1, tmp3); + DPADD_SH2_SW(t2, t2, cnst0, cnst1, tmp3, tmp1); + SRAI_W2_SW(tmp1, tmp3, 16); + UNPCK_R_SH_SW(t1, tmp4); + tmp5 = __msa_ceqi_w(tmp4, 0); + tmp4 = (v4i32)__msa_nor_v((v16u8)tmp5, (v16u8)tmp5); + tmp5 = __msa_fill_w(1); + tmp5 = (v4i32)__msa_and_v((v16u8)tmp5, (v16u8)tmp4); + tmp1 += tmp5; + PCKEV_H2_SH(tmp1, tmp0, tmp3, tmp2, t0, t1); + out0 = __msa_copy_s_d((v2i64)t0, 0); + out1 = __msa_copy_s_d((v2i64)t0, 1); + out2 = __msa_copy_s_d((v2i64)t1, 0); + out3 = __msa_copy_s_d((v2i64)t1, 1); + SD4(out0, out1, out2, out3, out, 8); +} + +static void FTransformWHT(const int16_t* in, int16_t* out) { + v8i16 in0 = { 0 }; + v8i16 in1 = { 0 }; + v8i16 tmp0, tmp1, tmp2, tmp3; + v8i16 out0, out1; + const v8i16 mask0 = { 0, 1, 2, 3, 8, 9, 10, 11 }; + const v8i16 mask1 = { 4, 5, 6, 7, 12, 13, 14, 15 }; + const v8i16 mask2 = { 0, 4, 8, 12, 1, 5, 9, 13 }; + const v8i16 mask3 = { 3, 7, 11, 15, 2, 6, 10, 14 }; + + in0 = __msa_insert_h(in0, 0, in[ 0]); + in0 = __msa_insert_h(in0, 1, in[ 64]); + in0 = __msa_insert_h(in0, 2, in[128]); + in0 = __msa_insert_h(in0, 3, in[192]); + in0 = __msa_insert_h(in0, 4, in[ 16]); + in0 = __msa_insert_h(in0, 5, in[ 80]); + in0 = __msa_insert_h(in0, 6, in[144]); + in0 = __msa_insert_h(in0, 7, in[208]); + in1 = __msa_insert_h(in1, 0, in[ 48]); + in1 = __msa_insert_h(in1, 1, in[112]); + in1 = __msa_insert_h(in1, 2, in[176]); + in1 = __msa_insert_h(in1, 3, in[240]); + in1 = __msa_insert_h(in1, 4, in[ 32]); + in1 = __msa_insert_h(in1, 5, in[ 96]); + in1 = __msa_insert_h(in1, 6, in[160]); + in1 = __msa_insert_h(in1, 7, in[224]); + ADDSUB2(in0, in1, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3); + ADDSUB2(tmp2, tmp3, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1); + ADDSUB2(in0, in1, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3); + ADDSUB2(tmp2, tmp3, out0, out1); + SRAI_H2_SH(out0, out1, 1); + ST_SH2(out0, out1, out, 8); +} + +static int TTransform(const uint8_t* in, const uint16_t* w) { + int sum; + uint32_t in0_m, in1_m, in2_m, in3_m; + v16i8 src0; + v8i16 in0, in1, tmp0, tmp1, tmp2, tmp3; + v4i32 dst0, dst1; + const v16i8 zero = { 0 }; + const v8i16 mask0 = { 0, 1, 2, 3, 8, 9, 10, 11 }; + const v8i16 mask1 = { 4, 5, 6, 7, 12, 13, 14, 15 }; + const v8i16 mask2 = { 0, 4, 8, 12, 1, 5, 9, 13 }; + const v8i16 mask3 = { 3, 7, 11, 15, 2, 6, 10, 14 }; + + LW4(in, BPS, in0_m, in1_m, in2_m, in3_m); + INSERT_W4_SB(in0_m, in1_m, in2_m, in3_m, src0); + ILVRL_B2_SH(zero, src0, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1); + ADDSUB2(in0, in1, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3); + ADDSUB2(tmp2, tmp3, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1); + ADDSUB2(in0, in1, tmp0, tmp1); + VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3); + ADDSUB2(tmp2, tmp3, tmp0, tmp1); + tmp0 = __msa_add_a_h(tmp0, (v8i16)zero); + tmp1 = __msa_add_a_h(tmp1, (v8i16)zero); + LD_SH2(w, 8, tmp2, tmp3); + DOTP_SH2_SW(tmp0, tmp1, tmp2, tmp3, dst0, dst1); + dst0 = dst0 + dst1; + sum = HADD_SW_S32(dst0); + return sum; +} + +static int Disto4x4(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + const int sum1 = TTransform(a, w); + const int sum2 = TTransform(b, w); + return abs(sum2 - sum1) >> 5; +} + +static int Disto16x16(const uint8_t* const a, const uint8_t* const b, + const uint16_t* const w) { + int D = 0; + int x, y; + for (y = 0; y < 16 * BPS; y += 4 * BPS) { + for (x = 0; x < 16; x += 4) { + D += Disto4x4(a + x + y, b + x + y, w); + } + } + return D; +} + +//------------------------------------------------------------------------------ +// Histogram + +static void CollectHistogram(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + VP8Histogram* const histo) { + int j; + int distribution[MAX_COEFF_THRESH + 1] = { 0 }; + for (j = start_block; j < end_block; ++j) { + int16_t out[16]; + VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out); + { + int k; + v8i16 coeff0, coeff1; + const v8i16 zero = { 0 }; + const v8i16 max_coeff_thr = __msa_ldi_h(MAX_COEFF_THRESH); + LD_SH2(&out[0], 8, coeff0, coeff1); + coeff0 = __msa_add_a_h(coeff0, zero); + coeff1 = __msa_add_a_h(coeff1, zero); + SRAI_H2_SH(coeff0, coeff1, 3); + coeff0 = __msa_min_s_h(coeff0, max_coeff_thr); + coeff1 = __msa_min_s_h(coeff1, max_coeff_thr); + ST_SH2(coeff0, coeff1, &out[0], 8); + for (k = 0; k < 16; ++k) { + ++distribution[out[k]]; + } + } + } + VP8SetHistogramData(distribution, histo); +} + +//------------------------------------------------------------------------------ +// Intra predictions + +// luma 4x4 prediction + +#define DST(x, y) dst[(x) + (y) * BPS] +#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) +#define AVG2(a, b) (((a) + (b) + 1) >> 1) + +static WEBP_INLINE void VE4(uint8_t* dst, const uint8_t* top) { // vertical + const uint64_t val_m = LD(top - 1); + const v16u8 A = (v16u8)__msa_insert_d((v2i64)A, 0, val_m); + const v16u8 B = SLDI_UB(A, A, 1); + const v16u8 C = SLDI_UB(A, A, 2); + const v16u8 AC = __msa_ave_u_b(A, C); + const v16u8 B2 = __msa_ave_u_b(B, B); + const v16u8 R = __msa_aver_u_b(AC, B2); + const uint32_t out = __msa_copy_s_w((v4i32)R, 0); + SW4(out, out, out, out, dst, BPS); +} + +static WEBP_INLINE void HE4(uint8_t* dst, const uint8_t* top) { // horizontal + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + WebPUint32ToMem(dst + 0 * BPS, 0x01010101U * AVG3(X, I, J)); + WebPUint32ToMem(dst + 1 * BPS, 0x01010101U * AVG3(I, J, K)); + WebPUint32ToMem(dst + 2 * BPS, 0x01010101U * AVG3(J, K, L)); + WebPUint32ToMem(dst + 3 * BPS, 0x01010101U * AVG3(K, L, L)); +} + +static WEBP_INLINE void DC4(uint8_t* dst, const uint8_t* top) { + uint32_t dc = 4; + int i; + for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i]; + dc >>= 3; + dc = dc | (dc << 8) | (dc << 16) | (dc << 24); + SW4(dc, dc, dc, dc, dst, BPS); +} + +static WEBP_INLINE void RD4(uint8_t* dst, const uint8_t* top) { + const uint64_t val_m = LD(top - 5); + const v16u8 A1 = (v16u8)__msa_insert_d((v2i64)A1, 0, val_m); + const v16u8 A = (v16u8)__msa_insert_b((v16i8)A1, 8, top[3]); + const v16u8 B = SLDI_UB(A, A, 1); + const v16u8 C = SLDI_UB(A, A, 2); + const v16u8 AC = __msa_ave_u_b(A, C); + const v16u8 B2 = __msa_ave_u_b(B, B); + const v16u8 R0 = __msa_aver_u_b(AC, B2); + const v16u8 R1 = SLDI_UB(R0, R0, 1); + const v16u8 R2 = SLDI_UB(R1, R1, 1); + const v16u8 R3 = SLDI_UB(R2, R2, 1); + const uint32_t val0 = __msa_copy_s_w((v4i32)R0, 0); + const uint32_t val1 = __msa_copy_s_w((v4i32)R1, 0); + const uint32_t val2 = __msa_copy_s_w((v4i32)R2, 0); + const uint32_t val3 = __msa_copy_s_w((v4i32)R3, 0); + SW4(val3, val2, val1, val0, dst, BPS); +} + +static WEBP_INLINE void LD4(uint8_t* dst, const uint8_t* top) { + const uint64_t val_m = LD(top); + const v16u8 A = (v16u8)__msa_insert_d((v2i64)A, 0, val_m); + const v16u8 B = SLDI_UB(A, A, 1); + const v16u8 C1 = SLDI_UB(A, A, 2); + const v16u8 C = (v16u8)__msa_insert_b((v16i8)C1, 6, top[7]); + const v16u8 AC = __msa_ave_u_b(A, C); + const v16u8 B2 = __msa_ave_u_b(B, B); + const v16u8 R0 = __msa_aver_u_b(AC, B2); + const v16u8 R1 = SLDI_UB(R0, R0, 1); + const v16u8 R2 = SLDI_UB(R1, R1, 1); + const v16u8 R3 = SLDI_UB(R2, R2, 1); + const uint32_t val0 = __msa_copy_s_w((v4i32)R0, 0); + const uint32_t val1 = __msa_copy_s_w((v4i32)R1, 0); + const uint32_t val2 = __msa_copy_s_w((v4i32)R2, 0); + const uint32_t val3 = __msa_copy_s_w((v4i32)R3, 0); + SW4(val0, val1, val2, val3, dst, BPS); +} + +static WEBP_INLINE void VR4(uint8_t* dst, const uint8_t* top) { + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + DST(0, 0) = DST(1, 2) = AVG2(X, A); + DST(1, 0) = DST(2, 2) = AVG2(A, B); + DST(2, 0) = DST(3, 2) = AVG2(B, C); + DST(3, 0) = AVG2(C, D); + DST(0, 3) = AVG3(K, J, I); + DST(0, 2) = AVG3(J, I, X); + DST(0, 1) = DST(1, 3) = AVG3(I, X, A); + DST(1, 1) = DST(2, 3) = AVG3(X, A, B); + DST(2, 1) = DST(3, 3) = AVG3(A, B, C); + DST(3, 1) = AVG3(B, C, D); +} + +static WEBP_INLINE void VL4(uint8_t* dst, const uint8_t* top) { + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + const int D = top[3]; + const int E = top[4]; + const int F = top[5]; + const int G = top[6]; + const int H = top[7]; + DST(0, 0) = AVG2(A, B); + DST(1, 0) = DST(0, 2) = AVG2(B, C); + DST(2, 0) = DST(1, 2) = AVG2(C, D); + DST(3, 0) = DST(2, 2) = AVG2(D, E); + DST(0, 1) = AVG3(A, B, C); + DST(1, 1) = DST(0, 3) = AVG3(B, C, D); + DST(2, 1) = DST(1, 3) = AVG3(C, D, E); + DST(3, 1) = DST(2, 3) = AVG3(D, E, F); + DST(3, 2) = AVG3(E, F, G); + DST(3, 3) = AVG3(F, G, H); +} + +static WEBP_INLINE void HU4(uint8_t* dst, const uint8_t* top) { + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + DST(0, 0) = AVG2(I, J); + DST(2, 0) = DST(0, 1) = AVG2(J, K); + DST(2, 1) = DST(0, 2) = AVG2(K, L); + DST(1, 0) = AVG3(I, J, K); + DST(3, 0) = DST(1, 1) = AVG3(J, K, L); + DST(3, 1) = DST(1, 2) = AVG3(K, L, L); + DST(3, 2) = DST(2, 2) = + DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; +} + +static WEBP_INLINE void HD4(uint8_t* dst, const uint8_t* top) { + const int X = top[-1]; + const int I = top[-2]; + const int J = top[-3]; + const int K = top[-4]; + const int L = top[-5]; + const int A = top[0]; + const int B = top[1]; + const int C = top[2]; + DST(0, 0) = DST(2, 1) = AVG2(I, X); + DST(0, 1) = DST(2, 2) = AVG2(J, I); + DST(0, 2) = DST(2, 3) = AVG2(K, J); + DST(0, 3) = AVG2(L, K); + DST(3, 0) = AVG3(A, B, C); + DST(2, 0) = AVG3(X, A, B); + DST(1, 0) = DST(3, 1) = AVG3(I, X, A); + DST(1, 1) = DST(3, 2) = AVG3(J, I, X); + DST(1, 2) = DST(3, 3) = AVG3(K, J, I); + DST(1, 3) = AVG3(L, K, J); +} + +static WEBP_INLINE void TM4(uint8_t* dst, const uint8_t* top) { + const v16i8 zero = { 0 }; + const v8i16 TL = (v8i16)__msa_fill_h(top[-1]); + const v8i16 L0 = (v8i16)__msa_fill_h(top[-2]); + const v8i16 L1 = (v8i16)__msa_fill_h(top[-3]); + const v8i16 L2 = (v8i16)__msa_fill_h(top[-4]); + const v8i16 L3 = (v8i16)__msa_fill_h(top[-5]); + const v16u8 T1 = LD_UB(top); + const v8i16 T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1); + const v8i16 d = T - TL; + v8i16 r0, r1, r2, r3; + ADD4(d, L0, d, L1, d, L2, d, L3, r0, r1, r2, r3); + CLIP_SH4_0_255(r0, r1, r2, r3); + PCKEV_ST4x4_UB(r0, r1, r2, r3, dst, BPS); +} + +#undef DST +#undef AVG3 +#undef AVG2 + +static void Intra4Preds(uint8_t* dst, const uint8_t* top) { + DC4(I4DC4 + dst, top); + TM4(I4TM4 + dst, top); + VE4(I4VE4 + dst, top); + HE4(I4HE4 + dst, top); + RD4(I4RD4 + dst, top); + VR4(I4VR4 + dst, top); + LD4(I4LD4 + dst, top); + VL4(I4VL4 + dst, top); + HD4(I4HD4 + dst, top); + HU4(I4HU4 + dst, top); +} + +// luma 16x16 prediction + +#define STORE16x16(out, dst) do { \ + ST_UB8(out, out, out, out, out, out, out, out, dst + 0 * BPS, BPS); \ + ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); \ +} while (0) + +static WEBP_INLINE void VerticalPred16x16(uint8_t* dst, const uint8_t* top) { + if (top != NULL) { + const v16u8 out = LD_UB(top); + STORE16x16(out, dst); + } else { + const v16u8 out = (v16u8)__msa_fill_b(0x7f); + STORE16x16(out, dst); + } +} + +static WEBP_INLINE void HorizontalPred16x16(uint8_t* dst, + const uint8_t* left) { + if (left != NULL) { + int j; + for (j = 0; j < 16; j += 4) { + const v16u8 L0 = (v16u8)__msa_fill_b(left[0]); + const v16u8 L1 = (v16u8)__msa_fill_b(left[1]); + const v16u8 L2 = (v16u8)__msa_fill_b(left[2]); + const v16u8 L3 = (v16u8)__msa_fill_b(left[3]); + ST_UB4(L0, L1, L2, L3, dst, BPS); + dst += 4 * BPS; + left += 4; + } + } else { + const v16u8 out = (v16u8)__msa_fill_b(0x81); + STORE16x16(out, dst); + } +} + +static WEBP_INLINE void TrueMotion16x16(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + if (left != NULL) { + if (top != NULL) { + int j; + v8i16 d1, d2; + const v16i8 zero = { 0 }; + const v8i16 TL = (v8i16)__msa_fill_h(left[-1]); + const v16u8 T = LD_UB(top); + ILVRL_B2_SH(zero, T, d1, d2); + SUB2(d1, TL, d2, TL, d1, d2); + for (j = 0; j < 16; j += 4) { + v16i8 t0, t1, t2, t3; + v8i16 r0, r1, r2, r3, r4, r5, r6, r7; + const v8i16 L0 = (v8i16)__msa_fill_h(left[j + 0]); + const v8i16 L1 = (v8i16)__msa_fill_h(left[j + 1]); + const v8i16 L2 = (v8i16)__msa_fill_h(left[j + 2]); + const v8i16 L3 = (v8i16)__msa_fill_h(left[j + 3]); + ADD4(d1, L0, d1, L1, d1, L2, d1, L3, r0, r1, r2, r3); + ADD4(d2, L0, d2, L1, d2, L2, d2, L3, r4, r5, r6, r7); + CLIP_SH4_0_255(r0, r1, r2, r3); + CLIP_SH4_0_255(r4, r5, r6, r7); + PCKEV_B4_SB(r4, r0, r5, r1, r6, r2, r7, r3, t0, t1, t2, t3); + ST_SB4(t0, t1, t2, t3, dst, BPS); + dst += 4 * BPS; + } + } else { + HorizontalPred16x16(dst, left); + } + } else { + if (top != NULL) { + VerticalPred16x16(dst, top); + } else { + const v16u8 out = (v16u8)__msa_fill_b(0x81); + STORE16x16(out, dst); + } + } +} + +static WEBP_INLINE void DCMode16x16(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + int DC; + v16u8 out; + if (top != NULL && left != NULL) { + const v16u8 rtop = LD_UB(top); + const v8u16 dctop = __msa_hadd_u_h(rtop, rtop); + const v16u8 rleft = LD_UB(left); + const v8u16 dcleft = __msa_hadd_u_h(rleft, rleft); + const v8u16 dctemp = dctop + dcleft; + DC = HADD_UH_U32(dctemp); + DC = (DC + 16) >> 5; + } else if (left != NULL) { // left but no top + const v16u8 rleft = LD_UB(left); + const v8u16 dcleft = __msa_hadd_u_h(rleft, rleft); + DC = HADD_UH_U32(dcleft); + DC = (DC + DC + 16) >> 5; + } else if (top != NULL) { // top but no left + const v16u8 rtop = LD_UB(top); + const v8u16 dctop = __msa_hadd_u_h(rtop, rtop); + DC = HADD_UH_U32(dctop); + DC = (DC + DC + 16) >> 5; + } else { // no top, no left, nothing. + DC = 0x80; + } + out = (v16u8)__msa_fill_b(DC); + STORE16x16(out, dst); +} + +static void Intra16Preds(uint8_t* dst, + const uint8_t* left, const uint8_t* top) { + DCMode16x16(I16DC16 + dst, left, top); + VerticalPred16x16(I16VE16 + dst, top); + HorizontalPred16x16(I16HE16 + dst, left); + TrueMotion16x16(I16TM16 + dst, left, top); +} + +// Chroma 8x8 prediction + +#define CALC_DC8(in, out) do { \ + const v8u16 temp0 = __msa_hadd_u_h(in, in); \ + const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0); \ + const v2i64 temp2 = (v2i64)__msa_hadd_u_d(temp1, temp1); \ + const v2i64 temp3 = __msa_splati_d(temp2, 1); \ + const v2i64 temp4 = temp3 + temp2; \ + const v16i8 temp5 = (v16i8)__msa_srari_d(temp4, 4); \ + const v2i64 temp6 = (v2i64)__msa_splati_b(temp5, 0); \ + out = __msa_copy_s_d(temp6, 0); \ +} while (0) + +#define STORE8x8(out, dst) do { \ + SD4(out, out, out, out, dst + 0 * BPS, BPS); \ + SD4(out, out, out, out, dst + 4 * BPS, BPS); \ +} while (0) + +static WEBP_INLINE void VerticalPred8x8(uint8_t* dst, const uint8_t* top) { + if (top != NULL) { + const uint64_t out = LD(top); + STORE8x8(out, dst); + } else { + const uint64_t out = 0x7f7f7f7f7f7f7f7fULL; + STORE8x8(out, dst); + } +} + +static WEBP_INLINE void HorizontalPred8x8(uint8_t* dst, const uint8_t* left) { + if (left != NULL) { + int j; + for (j = 0; j < 8; j += 4) { + const v16u8 L0 = (v16u8)__msa_fill_b(left[0]); + const v16u8 L1 = (v16u8)__msa_fill_b(left[1]); + const v16u8 L2 = (v16u8)__msa_fill_b(left[2]); + const v16u8 L3 = (v16u8)__msa_fill_b(left[3]); + const uint64_t out0 = __msa_copy_s_d((v2i64)L0, 0); + const uint64_t out1 = __msa_copy_s_d((v2i64)L1, 0); + const uint64_t out2 = __msa_copy_s_d((v2i64)L2, 0); + const uint64_t out3 = __msa_copy_s_d((v2i64)L3, 0); + SD4(out0, out1, out2, out3, dst, BPS); + dst += 4 * BPS; + left += 4; + } + } else { + const uint64_t out = 0x8181818181818181ULL; + STORE8x8(out, dst); + } +} + +static WEBP_INLINE void TrueMotion8x8(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + if (left != NULL) { + if (top != NULL) { + int j; + const v8i16 TL = (v8i16)__msa_fill_h(left[-1]); + const v16u8 T1 = LD_UB(top); + const v16i8 zero = { 0 }; + const v8i16 T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1); + const v8i16 d = T - TL; + for (j = 0; j < 8; j += 4) { + uint64_t out0, out1, out2, out3; + v16i8 t0, t1; + v8i16 r0 = (v8i16)__msa_fill_h(left[j + 0]); + v8i16 r1 = (v8i16)__msa_fill_h(left[j + 1]); + v8i16 r2 = (v8i16)__msa_fill_h(left[j + 2]); + v8i16 r3 = (v8i16)__msa_fill_h(left[j + 3]); + ADD4(d, r0, d, r1, d, r2, d, r3, r0, r1, r2, r3); + CLIP_SH4_0_255(r0, r1, r2, r3); + PCKEV_B2_SB(r1, r0, r3, r2, t0, t1); + out0 = __msa_copy_s_d((v2i64)t0, 0); + out1 = __msa_copy_s_d((v2i64)t0, 1); + out2 = __msa_copy_s_d((v2i64)t1, 0); + out3 = __msa_copy_s_d((v2i64)t1, 1); + SD4(out0, out1, out2, out3, dst, BPS); + dst += 4 * BPS; + } + } else { + HorizontalPred8x8(dst, left); + } + } else { + if (top != NULL) { + VerticalPred8x8(dst, top); + } else { + const uint64_t out = 0x8181818181818181ULL; + STORE8x8(out, dst); + } + } +} + +static WEBP_INLINE void DCMode8x8(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + uint64_t out; + v16u8 src; + if (top != NULL && left != NULL) { + const uint64_t left_m = LD(left); + const uint64_t top_m = LD(top); + INSERT_D2_UB(left_m, top_m, src); + CALC_DC8(src, out); + } else if (left != NULL) { // left but no top + const uint64_t left_m = LD(left); + INSERT_D2_UB(left_m, left_m, src); + CALC_DC8(src, out); + } else if (top != NULL) { // top but no left + const uint64_t top_m = LD(top); + INSERT_D2_UB(top_m, top_m, src); + CALC_DC8(src, out); + } else { // no top, no left, nothing. + src = (v16u8)__msa_fill_b(0x80); + out = __msa_copy_s_d((v2i64)src, 0); + } + STORE8x8(out, dst); +} + +static void IntraChromaPreds(uint8_t* dst, const uint8_t* left, + const uint8_t* top) { + // U block + DCMode8x8(C8DC8 + dst, left, top); + VerticalPred8x8(C8VE8 + dst, top); + HorizontalPred8x8(C8HE8 + dst, left); + TrueMotion8x8(C8TM8 + dst, left, top); + // V block + dst += 8; + if (top != NULL) top += 8; + if (left != NULL) left += 16; + DCMode8x8(C8DC8 + dst, left, top); + VerticalPred8x8(C8VE8 + dst, top); + HorizontalPred8x8(C8HE8 + dst, left); + TrueMotion8x8(C8TM8 + dst, left, top); +} + +//------------------------------------------------------------------------------ +// Metric + +#define PACK_DOTP_UB4_SW(in0, in1, in2, in3, out0, out1, out2, out3) do { \ + v16u8 tmp0, tmp1; \ + v8i16 tmp2, tmp3; \ + ILVRL_B2_UB(in0, in1, tmp0, tmp1); \ + HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \ + DOTP_SH2_SW(tmp2, tmp3, tmp2, tmp3, out0, out1); \ + ILVRL_B2_UB(in2, in3, tmp0, tmp1); \ + HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \ + DOTP_SH2_SW(tmp2, tmp3, tmp2, tmp3, out2, out3); \ +} while (0) + +#define PACK_DPADD_UB4_SW(in0, in1, in2, in3, out0, out1, out2, out3) do { \ + v16u8 tmp0, tmp1; \ + v8i16 tmp2, tmp3; \ + ILVRL_B2_UB(in0, in1, tmp0, tmp1); \ + HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \ + DPADD_SH2_SW(tmp2, tmp3, tmp2, tmp3, out0, out1); \ + ILVRL_B2_UB(in2, in3, tmp0, tmp1); \ + HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \ + DPADD_SH2_SW(tmp2, tmp3, tmp2, tmp3, out2, out3); \ +} while (0) + +static int SSE16x16(const uint8_t* a, const uint8_t* b) { + uint32_t sum; + v16u8 src0, src1, src2, src3, src4, src5, src6, src7; + v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7; + v4i32 out0, out1, out2, out3; + + LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7); + LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7); + PACK_DOTP_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3); + a += 8 * BPS; + b += 8 * BPS; + LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7); + LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7); + PACK_DPADD_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3); + out0 += out1; + out2 += out3; + out0 += out2; + sum = HADD_SW_S32(out0); + return sum; +} + +static int SSE16x8(const uint8_t* a, const uint8_t* b) { + uint32_t sum; + v16u8 src0, src1, src2, src3, src4, src5, src6, src7; + v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7; + v4i32 out0, out1, out2, out3; + + LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7); + LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7); + PACK_DOTP_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3); + PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3); + out0 += out1; + out2 += out3; + out0 += out2; + sum = HADD_SW_S32(out0); + return sum; +} + +static int SSE8x8(const uint8_t* a, const uint8_t* b) { + uint32_t sum; + v16u8 src0, src1, src2, src3, src4, src5, src6, src7; + v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7; + v16u8 t0, t1, t2, t3; + v4i32 out0, out1, out2, out3; + + LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7); + LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7); + ILVR_B4_UB(src0, src1, src2, src3, ref0, ref1, ref2, ref3, t0, t1, t2, t3); + PACK_DOTP_UB4_SW(t0, t2, t1, t3, out0, out1, out2, out3); + ILVR_B4_UB(src4, src5, src6, src7, ref4, ref5, ref6, ref7, t0, t1, t2, t3); + PACK_DPADD_UB4_SW(t0, t2, t1, t3, out0, out1, out2, out3); + out0 += out1; + out2 += out3; + out0 += out2; + sum = HADD_SW_S32(out0); + return sum; +} + +static int SSE4x4(const uint8_t* a, const uint8_t* b) { + uint32_t sum = 0; + uint32_t src0, src1, src2, src3, ref0, ref1, ref2, ref3; + v16u8 src, ref, tmp0, tmp1; + v8i16 diff0, diff1; + v4i32 out0, out1; + + LW4(a, BPS, src0, src1, src2, src3); + LW4(b, BPS, ref0, ref1, ref2, ref3); + INSERT_W4_UB(src0, src1, src2, src3, src); + INSERT_W4_UB(ref0, ref1, ref2, ref3, ref); + ILVRL_B2_UB(src, ref, tmp0, tmp1); + HSUB_UB2_SH(tmp0, tmp1, diff0, diff1); + DOTP_SH2_SW(diff0, diff1, diff0, diff1, out0, out1); + out0 += out1; + sum = HADD_SW_S32(out0); + return sum; +} + +//------------------------------------------------------------------------------ +// Quantization + +static int QuantizeBlock(int16_t in[16], int16_t out[16], + const VP8Matrix* const mtx) { + int sum; + v8i16 in0, in1, sh0, sh1, out0, out1; + v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, sign0, sign1; + v4i32 s0, s1, s2, s3, b0, b1, b2, b3, t0, t1, t2, t3; + const v8i16 zero = { 0 }; + const v8i16 zigzag0 = { 0, 1, 4, 8, 5, 2, 3, 6 }; + const v8i16 zigzag1 = { 9, 12, 13, 10, 7, 11, 14, 15 }; + const v8i16 maxlevel = __msa_fill_h(MAX_LEVEL); + + LD_SH2(&in[0], 8, in0, in1); + LD_SH2(&mtx->sharpen_[0], 8, sh0, sh1); + tmp4 = __msa_add_a_h(in0, zero); + tmp5 = __msa_add_a_h(in1, zero); + ILVRL_H2_SH(sh0, tmp4, tmp0, tmp1); + ILVRL_H2_SH(sh1, tmp5, tmp2, tmp3); + HADD_SH4_SW(tmp0, tmp1, tmp2, tmp3, s0, s1, s2, s3); + sign0 = (in0 < zero); + sign1 = (in1 < zero); // sign + LD_SH2(&mtx->iq_[0], 8, tmp0, tmp1); // iq + ILVRL_H2_SW(zero, tmp0, t0, t1); + ILVRL_H2_SW(zero, tmp1, t2, t3); + LD_SW4(&mtx->bias_[0], 4, b0, b1, b2, b3); // bias + MUL4(t0, s0, t1, s1, t2, s2, t3, s3, t0, t1, t2, t3); + ADD4(b0, t0, b1, t1, b2, t2, b3, t3, b0, b1, b2, b3); + SRAI_W4_SW(b0, b1, b2, b3, 17); + PCKEV_H2_SH(b1, b0, b3, b2, tmp2, tmp3); + tmp0 = (tmp2 > maxlevel); + tmp1 = (tmp3 > maxlevel); + tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)maxlevel, (v16u8)tmp0); + tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)maxlevel, (v16u8)tmp1); + SUB2(0, tmp2, 0, tmp3, tmp0, tmp1); + tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)tmp0, (v16u8)sign0); + tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)tmp1, (v16u8)sign1); + LD_SW4(&mtx->zthresh_[0], 4, t0, t1, t2, t3); // zthresh + t0 = (s0 > t0); + t1 = (s1 > t1); + t2 = (s2 > t2); + t3 = (s3 > t3); + PCKEV_H2_SH(t1, t0, t3, t2, tmp0, tmp1); + tmp4 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp2, (v16u8)tmp0); + tmp5 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp3, (v16u8)tmp1); + LD_SH2(&mtx->q_[0], 8, tmp0, tmp1); + MUL2(tmp4, tmp0, tmp5, tmp1, in0, in1); + VSHF_H2_SH(tmp4, tmp5, tmp4, tmp5, zigzag0, zigzag1, out0, out1); + ST_SH2(in0, in1, &in[0], 8); + ST_SH2(out0, out1, &out[0], 8); + out0 = __msa_add_a_h(out0, out1); + sum = HADD_SH_S32(out0); + return (sum > 0); +} + +static int Quantize2Blocks(int16_t in[32], int16_t out[32], + const VP8Matrix* const mtx) { + int nz; + nz = VP8EncQuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0; + nz |= VP8EncQuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1; + return nz; +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8EncDspInitMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMSA(void) { + VP8ITransform = ITransform; + VP8FTransform = FTransform; + VP8FTransformWHT = FTransformWHT; + + VP8TDisto4x4 = Disto4x4; + VP8TDisto16x16 = Disto16x16; + VP8CollectHistogram = CollectHistogram; + + VP8EncPredLuma4 = Intra4Preds; + VP8EncPredLuma16 = Intra16Preds; + VP8EncPredChroma8 = IntraChromaPreds; + + VP8SSE16x16 = SSE16x16; + VP8SSE16x8 = SSE16x8; + VP8SSE8x8 = SSE8x8; + VP8SSE4x4 = SSE4x4; + + VP8EncQuantizeBlock = QuantizeBlock; + VP8EncQuantize2Blocks = Quantize2Blocks; + VP8EncQuantizeBlockWHT = QuantizeBlock; +} + +#else // !WEBP_USE_MSA + +WEBP_DSP_INIT_STUB(VP8EncDspInitMSA) + +#endif // WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/enc_neon.c b/thirdparty/libwebp/dsp/enc_neon.c index 46f6bf9a33..6a078d632d 100644 --- a/thirdparty/libwebp/dsp/enc_neon.c +++ b/thirdparty/libwebp/dsp/enc_neon.c @@ -18,7 +18,7 @@ #include <assert.h> #include "./neon.h" -#include "../enc/vp8enci.h" +#include "../enc/vp8i_enc.h" //------------------------------------------------------------------------------ // Transforms (Paragraph 14.4) @@ -746,9 +746,14 @@ static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a, const uint8x16_t a0 = vld1q_u8(a); const uint8x16_t b0 = vld1q_u8(b); const uint8x16_t abs_diff = vabdq_u8(a0, b0); - uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff)); - prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff)); - *sum = vpadalq_u16(*sum, prod); // pair-wise add and accumulate + const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff), + vget_low_u8(abs_diff)); + const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff), + vget_high_u8(abs_diff)); + /* pair-wise adds and widen */ + const uint32x4_t sum1 = vpaddlq_u16(prod1); + const uint32x4_t sum2 = vpaddlq_u16(prod2); + *sum = vaddq_u32(*sum, vaddq_u32(sum1, sum2)); } // Horizontal sum of all four uint32_t values in 'sum'. @@ -758,7 +763,7 @@ static int SumToInt(uint32x4_t sum) { return (int)sum3; } -static int SSE16x16(const uint8_t* a, const uint8_t* b) { +static int SSE16x16_NEON(const uint8_t* a, const uint8_t* b) { uint32x4_t sum = vdupq_n_u32(0); int y; for (y = 0; y < 16; ++y) { @@ -767,7 +772,7 @@ static int SSE16x16(const uint8_t* a, const uint8_t* b) { return SumToInt(sum); } -static int SSE16x8(const uint8_t* a, const uint8_t* b) { +static int SSE16x8_NEON(const uint8_t* a, const uint8_t* b) { uint32x4_t sum = vdupq_n_u32(0); int y; for (y = 0; y < 8; ++y) { @@ -776,7 +781,7 @@ static int SSE16x8(const uint8_t* a, const uint8_t* b) { return SumToInt(sum); } -static int SSE8x8(const uint8_t* a, const uint8_t* b) { +static int SSE8x8_NEON(const uint8_t* a, const uint8_t* b) { uint32x4_t sum = vdupq_n_u32(0); int y; for (y = 0; y < 8; ++y) { @@ -789,13 +794,18 @@ static int SSE8x8(const uint8_t* a, const uint8_t* b) { return SumToInt(sum); } -static int SSE4x4(const uint8_t* a, const uint8_t* b) { +static int SSE4x4_NEON(const uint8_t* a, const uint8_t* b) { const uint8x16_t a0 = Load4x4(a); const uint8x16_t b0 = Load4x4(b); const uint8x16_t abs_diff = vabdq_u8(a0, b0); - uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff)); - prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff)); - return SumToInt(vpaddlq_u16(prod)); + const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff), + vget_low_u8(abs_diff)); + const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff), + vget_high_u8(abs_diff)); + /* pair-wise adds and widen */ + const uint32x4_t sum1 = vpaddlq_u16(prod1); + const uint32x4_t sum2 = vpaddlq_u16(prod2); + return SumToInt(vaddq_u32(sum1, sum2)); } //------------------------------------------------------------------------------ @@ -903,10 +913,12 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitNEON(void) { VP8TDisto4x4 = Disto4x4; VP8TDisto16x16 = Disto16x16; VP8CollectHistogram = CollectHistogram; - VP8SSE16x16 = SSE16x16; - VP8SSE16x8 = SSE16x8; - VP8SSE8x8 = SSE8x8; - VP8SSE4x4 = SSE4x4; + + VP8SSE16x16 = SSE16x16_NEON; + VP8SSE16x8 = SSE16x8_NEON; + VP8SSE8x8 = SSE8x8_NEON; + VP8SSE4x4 = SSE4x4_NEON; + #if !defined(WORK_AROUND_GCC) VP8EncQuantizeBlock = QuantizeBlock; VP8EncQuantize2Blocks = Quantize2Blocks; diff --git a/thirdparty/libwebp/dsp/enc_sse2.c b/thirdparty/libwebp/dsp/enc_sse2.c index 4a2e3ce14f..2026a74c91 100644 --- a/thirdparty/libwebp/dsp/enc_sse2.c +++ b/thirdparty/libwebp/dsp/enc_sse2.c @@ -14,12 +14,13 @@ #include "./dsp.h" #if defined(WEBP_USE_SSE2) +#include <assert.h> #include <stdlib.h> // for abs() #include <emmintrin.h> #include "./common_sse2.h" -#include "../enc/cost.h" -#include "../enc/vp8enci.h" +#include "../enc/cost_enc.h" +#include "../enc/vp8i_enc.h" //------------------------------------------------------------------------------ // Transforms (Paragraph 14.4) @@ -139,7 +140,7 @@ static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, // Transpose the two 4x4. VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1, - &T2, &T3); + &T2, &T3); } // Add inverse transform to 'ref' and store. @@ -250,25 +251,11 @@ static void FTransformPass2(const __m128i* const v01, const __m128i* const v32, const __m128i k51000 = _mm_set1_epi32(51000); // Same operations are done on the (0,3) and (1,2) pairs. - // a0 = v0 + v3 - // a1 = v1 + v2 // a3 = v0 - v3 // a2 = v1 - v2 - const __m128i a01 = _mm_add_epi16(*v01, *v32); const __m128i a32 = _mm_sub_epi16(*v01, *v32); - const __m128i a11 = _mm_unpackhi_epi64(a01, a01); const __m128i a22 = _mm_unpackhi_epi64(a32, a32); - const __m128i a01_plus_7 = _mm_add_epi16(a01, seven); - // d0 = (a0 + a1 + 7) >> 4; - // d2 = (a0 - a1 + 7) >> 4; - const __m128i c0 = _mm_add_epi16(a01_plus_7, a11); - const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11); - const __m128i d0 = _mm_srai_epi16(c0, 4); - const __m128i d2 = _mm_srai_epi16(c2, 4); - - // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16) - // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16) const __m128i b23 = _mm_unpacklo_epi16(a22, a32); const __m128i c1 = _mm_madd_epi16(b23, k5352_2217); const __m128i c3 = _mm_madd_epi16(b23, k2217_5352); @@ -276,14 +263,28 @@ static void FTransformPass2(const __m128i* const v01, const __m128i* const v32, const __m128i d3 = _mm_add_epi32(c3, k51000); const __m128i e1 = _mm_srai_epi32(d1, 16); const __m128i e3 = _mm_srai_epi32(d3, 16); + // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16) + // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16) const __m128i f1 = _mm_packs_epi32(e1, e1); const __m128i f3 = _mm_packs_epi32(e3, e3); - // f1 = f1 + (a3 != 0); + // g1 = f1 + (a3 != 0); // The compare will return (0xffff, 0) for (==0, !=0). To turn that into the // desired (0, 1), we add one earlier through k12000_plus_one. - // -> f1 = f1 + 1 - (a3 == 0) + // -> g1 = f1 + 1 - (a3 == 0) const __m128i g1 = _mm_add_epi16(f1, _mm_cmpeq_epi16(a32, zero)); + // a0 = v0 + v3 + // a1 = v1 + v2 + const __m128i a01 = _mm_add_epi16(*v01, *v32); + const __m128i a01_plus_7 = _mm_add_epi16(a01, seven); + const __m128i a11 = _mm_unpackhi_epi64(a01, a01); + const __m128i c0 = _mm_add_epi16(a01_plus_7, a11); + const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11); + // d0 = (a0 + a1 + 7) >> 4; + // d2 = (a0 - a1 + 7) >> 4; + const __m128i d0 = _mm_srai_epi16(c0, 4); + const __m128i d2 = _mm_srai_epi16(c2, 4); + const __m128i d0_g1 = _mm_unpacklo_epi64(d0, g1); const __m128i d2_f3 = _mm_unpacklo_epi64(d2, f3); _mm_storeu_si128((__m128i*)&out[0], d0_g1); @@ -1046,6 +1047,37 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) { } //------------------------------------------------------------------------------ + +static void Mean16x4(const uint8_t* ref, uint32_t dc[4]) { + const __m128i mask = _mm_set1_epi16(0x00ff); + const __m128i a0 = _mm_loadu_si128((const __m128i*)&ref[BPS * 0]); + const __m128i a1 = _mm_loadu_si128((const __m128i*)&ref[BPS * 1]); + const __m128i a2 = _mm_loadu_si128((const __m128i*)&ref[BPS * 2]); + const __m128i a3 = _mm_loadu_si128((const __m128i*)&ref[BPS * 3]); + const __m128i b0 = _mm_srli_epi16(a0, 8); // hi byte + const __m128i b1 = _mm_srli_epi16(a1, 8); + const __m128i b2 = _mm_srli_epi16(a2, 8); + const __m128i b3 = _mm_srli_epi16(a3, 8); + const __m128i c0 = _mm_and_si128(a0, mask); // lo byte + const __m128i c1 = _mm_and_si128(a1, mask); + const __m128i c2 = _mm_and_si128(a2, mask); + const __m128i c3 = _mm_and_si128(a3, mask); + const __m128i d0 = _mm_add_epi32(b0, c0); + const __m128i d1 = _mm_add_epi32(b1, c1); + const __m128i d2 = _mm_add_epi32(b2, c2); + const __m128i d3 = _mm_add_epi32(b3, c3); + const __m128i e0 = _mm_add_epi32(d0, d1); + const __m128i e1 = _mm_add_epi32(d2, d3); + const __m128i f0 = _mm_add_epi32(e0, e1); + uint16_t tmp[8]; + _mm_storeu_si128((__m128i*)tmp, f0); + dc[0] = tmp[0] + tmp[1]; + dc[1] = tmp[2] + tmp[3]; + dc[2] = tmp[4] + tmp[5]; + dc[3] = tmp[6] + tmp[7]; +} + +//------------------------------------------------------------------------------ // Texture distortion // // We try to match the spectral content (weighted) between source and @@ -1331,10 +1363,122 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitSSE2(void) { VP8SSE4x4 = SSE4x4; VP8TDisto4x4 = Disto4x4; VP8TDisto16x16 = Disto16x16; + VP8Mean16x4 = Mean16x4; +} + +//------------------------------------------------------------------------------ +// SSIM / PSNR entry point (TODO(skal): move to its own file later) + +static uint32_t AccumulateSSE_SSE2(const uint8_t* src1, + const uint8_t* src2, int len) { + int i = 0; + uint32_t sse2 = 0; + if (len >= 16) { + const int limit = len - 32; + int32_t tmp[4]; + __m128i sum1; + __m128i sum = _mm_setzero_si128(); + __m128i a0 = _mm_loadu_si128((const __m128i*)&src1[i]); + __m128i b0 = _mm_loadu_si128((const __m128i*)&src2[i]); + i += 16; + while (i <= limit) { + const __m128i a1 = _mm_loadu_si128((const __m128i*)&src1[i]); + const __m128i b1 = _mm_loadu_si128((const __m128i*)&src2[i]); + __m128i sum2; + i += 16; + SubtractAndAccumulate(a0, b0, &sum1); + sum = _mm_add_epi32(sum, sum1); + a0 = _mm_loadu_si128((const __m128i*)&src1[i]); + b0 = _mm_loadu_si128((const __m128i*)&src2[i]); + i += 16; + SubtractAndAccumulate(a1, b1, &sum2); + sum = _mm_add_epi32(sum, sum2); + } + SubtractAndAccumulate(a0, b0, &sum1); + sum = _mm_add_epi32(sum, sum1); + _mm_storeu_si128((__m128i*)tmp, sum); + sse2 += (tmp[3] + tmp[2] + tmp[1] + tmp[0]); + } + + for (; i < len; ++i) { + const int32_t diff = src1[i] - src2[i]; + sse2 += diff * diff; + } + return sse2; +} + +static uint32_t HorizontalAdd16b(const __m128i* const m) { + uint16_t tmp[8]; + const __m128i a = _mm_srli_si128(*m, 8); + const __m128i b = _mm_add_epi16(*m, a); + _mm_storeu_si128((__m128i*)tmp, b); + return (uint32_t)tmp[3] + tmp[2] + tmp[1] + tmp[0]; +} + +static uint32_t HorizontalAdd32b(const __m128i* const m) { + const __m128i a = _mm_srli_si128(*m, 8); + const __m128i b = _mm_add_epi32(*m, a); + const __m128i c = _mm_add_epi32(b, _mm_srli_si128(b, 4)); + return (uint32_t)_mm_cvtsi128_si32(c); +} + +static const uint16_t kWeight[] = { 1, 2, 3, 4, 3, 2, 1, 0 }; + +#define ACCUMULATE_ROW(WEIGHT) do { \ + /* compute row weight (Wx * Wy) */ \ + const __m128i Wy = _mm_set1_epi16((WEIGHT)); \ + const __m128i W = _mm_mullo_epi16(Wx, Wy); \ + /* process 8 bytes at a time (7 bytes, actually) */ \ + const __m128i a0 = _mm_loadl_epi64((const __m128i*)src1); \ + const __m128i b0 = _mm_loadl_epi64((const __m128i*)src2); \ + /* convert to 16b and multiply by weight */ \ + const __m128i a1 = _mm_unpacklo_epi8(a0, zero); \ + const __m128i b1 = _mm_unpacklo_epi8(b0, zero); \ + const __m128i wa1 = _mm_mullo_epi16(a1, W); \ + const __m128i wb1 = _mm_mullo_epi16(b1, W); \ + /* accumulate */ \ + xm = _mm_add_epi16(xm, wa1); \ + ym = _mm_add_epi16(ym, wb1); \ + xxm = _mm_add_epi32(xxm, _mm_madd_epi16(a1, wa1)); \ + xym = _mm_add_epi32(xym, _mm_madd_epi16(a1, wb1)); \ + yym = _mm_add_epi32(yym, _mm_madd_epi16(b1, wb1)); \ + src1 += stride1; \ + src2 += stride2; \ +} while (0) + +static double SSIMGet_SSE2(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2) { + VP8DistoStats stats; + const __m128i zero = _mm_setzero_si128(); + __m128i xm = zero, ym = zero; // 16b accums + __m128i xxm = zero, yym = zero, xym = zero; // 32b accum + const __m128i Wx = _mm_loadu_si128((const __m128i*)kWeight); + assert(2 * VP8_SSIM_KERNEL + 1 == 7); + ACCUMULATE_ROW(1); + ACCUMULATE_ROW(2); + ACCUMULATE_ROW(3); + ACCUMULATE_ROW(4); + ACCUMULATE_ROW(3); + ACCUMULATE_ROW(2); + ACCUMULATE_ROW(1); + stats.xm = HorizontalAdd16b(&xm); + stats.ym = HorizontalAdd16b(&ym); + stats.xxm = HorizontalAdd32b(&xxm); + stats.xym = HorizontalAdd32b(&xym); + stats.yym = HorizontalAdd32b(&yym); + return VP8SSIMFromStats(&stats); +} + +extern void VP8SSIMDspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8SSIMDspInitSSE2(void) { + VP8AccumulateSSE = AccumulateSSE_SSE2; + VP8SSIMGet = SSIMGet_SSE2; } #else // !WEBP_USE_SSE2 WEBP_DSP_INIT_STUB(VP8EncDspInitSSE2) +WEBP_DSP_INIT_STUB(VP8SSIMDspInitSSE2) #endif // WEBP_USE_SSE2 diff --git a/thirdparty/libwebp/dsp/enc_sse41.c b/thirdparty/libwebp/dsp/enc_sse41.c index a1783901a6..e32086d9fd 100644 --- a/thirdparty/libwebp/dsp/enc_sse41.c +++ b/thirdparty/libwebp/dsp/enc_sse41.c @@ -18,7 +18,7 @@ #include <stdlib.h> // for abs() #include "./common_sse2.h" -#include "../enc/vp8enci.h" +#include "../enc/vp8i_enc.h" //------------------------------------------------------------------------------ // Compute susceptibility based on DCT-coeff histograms. diff --git a/thirdparty/libwebp/dsp/filters.c b/thirdparty/libwebp/dsp/filters.c index 9f04faf0cb..65f34aad1f 100644 --- a/thirdparty/libwebp/dsp/filters.c +++ b/thirdparty/libwebp/dsp/filters.c @@ -227,6 +227,8 @@ WebPFilterFunc WebPFilters[WEBP_FILTER_LAST]; WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST]; extern void VP8FiltersInitMIPSdspR2(void); +extern void VP8FiltersInitMSA(void); +extern void VP8FiltersInitNEON(void); extern void VP8FiltersInitSSE2(void); static volatile VP8CPUInfo filters_last_cpuinfo_used = @@ -251,11 +253,21 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInit(void) { VP8FiltersInitSSE2(); } #endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8FiltersInitNEON(); + } +#endif #if defined(WEBP_USE_MIPS_DSP_R2) if (VP8GetCPUInfo(kMIPSdspR2)) { VP8FiltersInitMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8FiltersInitMSA(); + } +#endif } filters_last_cpuinfo_used = VP8GetCPUInfo; } diff --git a/thirdparty/libwebp/dsp/filters_msa.c b/thirdparty/libwebp/dsp/filters_msa.c new file mode 100644 index 0000000000..4b8922d0bc --- /dev/null +++ b/thirdparty/libwebp/dsp/filters_msa.c @@ -0,0 +1,202 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA variant of alpha filters +// +// Author: Prashant Patil (prashant.patil@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include "./msa_macro.h" + +#include <assert.h> + +static WEBP_INLINE void PredictLineInverse0(const uint8_t* src, + const uint8_t* pred, + uint8_t* dst, int length) { + v16u8 src0, pred0, dst0; + assert(length >= 0); + while (length >= 32) { + v16u8 src1, pred1, dst1; + LD_UB2(src, 16, src0, src1); + LD_UB2(pred, 16, pred0, pred1); + SUB2(src0, pred0, src1, pred1, dst0, dst1); + ST_UB2(dst0, dst1, dst, 16); + src += 32; + pred += 32; + dst += 32; + length -= 32; + } + if (length > 0) { + int i; + if (length >= 16) { + src0 = LD_UB(src); + pred0 = LD_UB(pred); + dst0 = src0 - pred0; + ST_UB(dst0, dst); + src += 16; + pred += 16; + dst += 16; + length -= 16; + } + for (i = 0; i < length; i++) { + dst[i] = src[i] - pred[i]; + } + } +} + +//------------------------------------------------------------------------------ +// Helpful macro. + +#define SANITY_CHECK(in, out) \ + assert(in != NULL); \ + assert(out != NULL); \ + assert(width > 0); \ + assert(height > 0); \ + assert(stride >= width); + +//------------------------------------------------------------------------------ +// Horrizontal filter + +static void HorizontalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + const uint8_t* preds = data; + const uint8_t* in = data; + uint8_t* out = filtered_data; + int row = 1; + SANITY_CHECK(in, out); + + // Leftmost pixel is the same as input for topmost scanline. + out[0] = in[0]; + PredictLineInverse0(in + 1, preds, out + 1, width - 1); + preds += stride; + in += stride; + out += stride; + // Filter line-by-line. + while (row < height) { + // Leftmost pixel is predicted from above. + PredictLineInverse0(in, preds - stride, out, 1); + PredictLineInverse0(in + 1, preds, out + 1, width - 1); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Gradient filter + +static WEBP_INLINE void PredictLineGradient(const uint8_t* pinput, + const uint8_t* ppred, + uint8_t* poutput, int stride, + int size) { + int w; + const v16i8 zero = { 0 }; + while (size >= 16) { + v16u8 pred0, dst0; + v8i16 a0, a1, b0, b1, c0, c1; + const v16u8 tmp0 = LD_UB(ppred - 1); + const v16u8 tmp1 = LD_UB(ppred - stride); + const v16u8 tmp2 = LD_UB(ppred - stride - 1); + const v16u8 src0 = LD_UB(pinput); + ILVRL_B2_SH(zero, tmp0, a0, a1); + ILVRL_B2_SH(zero, tmp1, b0, b1); + ILVRL_B2_SH(zero, tmp2, c0, c1); + ADD2(a0, b0, a1, b1, a0, a1); + SUB2(a0, c0, a1, c1, a0, a1); + CLIP_SH2_0_255(a0, a1); + pred0 = (v16u8)__msa_pckev_b((v16i8)a1, (v16i8)a0); + dst0 = src0 - pred0; + ST_UB(dst0, poutput); + ppred += 16; + pinput += 16; + poutput += 16; + size -= 16; + } + for (w = 0; w < size; ++w) { + const int pred = ppred[w - 1] + ppred[w - stride] - ppred[w - stride - 1]; + poutput[w] = pinput[w] - (pred < 0 ? 0 : pred > 255 ? 255 : pred); + } +} + + +static void GradientFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + const uint8_t* in = data; + const uint8_t* preds = data; + uint8_t* out = filtered_data; + int row = 1; + SANITY_CHECK(in, out); + + // left prediction for top scan-line + out[0] = in[0]; + PredictLineInverse0(in + 1, preds, out + 1, width - 1); + preds += stride; + in += stride; + out += stride; + // Filter line-by-line. + while (row < height) { + out[0] = in[0] - preds[- stride]; + PredictLineGradient(preds + 1, in + 1, out + 1, stride, width - 1); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Vertical filter + +static void VerticalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + const uint8_t* in = data; + const uint8_t* preds = data; + uint8_t* out = filtered_data; + int row = 1; + SANITY_CHECK(in, out); + + // Very first top-left pixel is copied. + out[0] = in[0]; + // Rest of top scan-line is left-predicted. + PredictLineInverse0(in + 1, preds, out + 1, width - 1); + in += stride; + out += stride; + + // Filter line-by-line. + while (row < height) { + PredictLineInverse0(in, preds, out, width); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +#undef SANITY_CHECK + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8FiltersInitMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInitMSA(void) { + WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter; + WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter; + WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter; +} + +#else // !WEBP_USE_MSA + +WEBP_DSP_INIT_STUB(VP8FiltersInitMSA) + +#endif // WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/filters_neon.c b/thirdparty/libwebp/dsp/filters_neon.c new file mode 100644 index 0000000000..4d6e50cc76 --- /dev/null +++ b/thirdparty/libwebp/dsp/filters_neon.c @@ -0,0 +1,327 @@ +// Copyright 2017 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON variant of alpha filters +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <assert.h> +#include "./neon.h" + +//------------------------------------------------------------------------------ +// Helpful macros. + +# define SANITY_CHECK(in, out) \ + assert(in != NULL); \ + assert(out != NULL); \ + assert(width > 0); \ + assert(height > 0); \ + assert(stride >= width); \ + assert(row >= 0 && num_rows > 0 && row + num_rows <= height); \ + (void)height; // Silence unused warning. + +// load eight u8 and widen to s16 +#define U8_TO_S16(A) vreinterpretq_s16_u16(vmovl_u8(A)) +#define LOAD_U8_TO_S16(A) U8_TO_S16(vld1_u8(A)) + +// shift left or right by N byte, inserting zeros +#define SHIFT_RIGHT_N_Q(A, N) vextq_u8((A), zero, (N)) +#define SHIFT_LEFT_N_Q(A, N) vextq_u8(zero, (A), (16 - (N)) % 16) + +// rotate left by N bytes +#define ROTATE_LEFT_N(A, N) vext_u8((A), (A), (N)) +// rotate right by N bytes +#define ROTATE_RIGHT_N(A, N) vext_u8((A), (A), (8 - (N)) % 8) + +static void PredictLine_NEON(const uint8_t* src, const uint8_t* pred, + uint8_t* dst, int length) { + int i; + assert(length >= 0); + for (i = 0; i + 16 <= length; i += 16) { + const uint8x16_t A = vld1q_u8(&src[i]); + const uint8x16_t B = vld1q_u8(&pred[i]); + const uint8x16_t C = vsubq_u8(A, B); + vst1q_u8(&dst[i], C); + } + for (; i < length; ++i) dst[i] = src[i] - pred[i]; +} + +// Special case for left-based prediction (when preds==dst-1 or preds==src-1). +static void PredictLineLeft_NEON(const uint8_t* src, uint8_t* dst, int length) { + PredictLine_NEON(src, src - 1, dst, length); +} + +//------------------------------------------------------------------------------ +// Horizontal filter. + +static WEBP_INLINE void DoHorizontalFilter_NEON(const uint8_t* in, + int width, int height, + int stride, + int row, int num_rows, + uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + if (row == 0) { + // Leftmost pixel is the same as input for topmost scanline. + out[0] = in[0]; + PredictLineLeft_NEON(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + // Leftmost pixel is predicted from above. + out[0] = in[0] - in[-stride]; + PredictLineLeft_NEON(in + 1, out + 1, width - 1); + ++row; + in += stride; + out += stride; + } +} + +static void HorizontalFilter_NEON(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoHorizontalFilter_NEON(data, width, height, stride, 0, height, + filtered_data); +} + +//------------------------------------------------------------------------------ +// Vertical filter. + +static WEBP_INLINE void DoVerticalFilter_NEON(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + if (row == 0) { + // Very first top-left pixel is copied. + out[0] = in[0]; + // Rest of top scan-line is left-predicted. + PredictLineLeft_NEON(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + PredictLine_NEON(in, in - stride, out, width); + ++row; + in += stride; + out += stride; + } +} + +static void VerticalFilter_NEON(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoVerticalFilter_NEON(data, width, height, stride, 0, height, + filtered_data); +} + +//------------------------------------------------------------------------------ +// Gradient filter. + +static WEBP_INLINE int GradientPredictor_C(uint8_t a, uint8_t b, uint8_t c) { + const int g = a + b - c; + return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255; // clip to 8bit +} + +static void GradientPredictDirect_NEON(const uint8_t* const row, + const uint8_t* const top, + uint8_t* const out, int length) { + int i; + for (i = 0; i + 8 <= length; i += 8) { + const uint8x8_t A = vld1_u8(&row[i - 1]); + const uint8x8_t B = vld1_u8(&top[i + 0]); + const int16x8_t C = vreinterpretq_s16_u16(vaddl_u8(A, B)); + const int16x8_t D = LOAD_U8_TO_S16(&top[i - 1]); + const uint8x8_t E = vqmovun_s16(vsubq_s16(C, D)); + const uint8x8_t F = vld1_u8(&row[i + 0]); + vst1_u8(&out[i], vsub_u8(F, E)); + } + for (; i < length; ++i) { + out[i] = row[i] - GradientPredictor_C(row[i - 1], top[i], top[i - 1]); + } +} + +static WEBP_INLINE void DoGradientFilter_NEON(const uint8_t* in, + int width, int height, + int stride, + int row, int num_rows, + uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + // left prediction for top scan-line + if (row == 0) { + out[0] = in[0]; + PredictLineLeft_NEON(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + out[0] = in[0] - in[-stride]; + GradientPredictDirect_NEON(in + 1, in + 1 - stride, out + 1, width - 1); + ++row; + in += stride; + out += stride; + } +} + +static void GradientFilter_NEON(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoGradientFilter_NEON(data, width, height, stride, 0, height, + filtered_data); +} + +#undef SANITY_CHECK + +//------------------------------------------------------------------------------ +// Inverse transforms + +static void HorizontalUnfilter_NEON(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + int i; + const uint8x16_t zero = vdupq_n_u8(0); + uint8x16_t last; + out[0] = in[0] + (prev == NULL ? 0 : prev[0]); + if (width <= 1) return; + last = vsetq_lane_u8(out[0], zero, 0); + for (i = 1; i + 16 <= width; i += 16) { + const uint8x16_t A0 = vld1q_u8(&in[i]); + const uint8x16_t A1 = vaddq_u8(A0, last); + const uint8x16_t A2 = SHIFT_LEFT_N_Q(A1, 1); + const uint8x16_t A3 = vaddq_u8(A1, A2); + const uint8x16_t A4 = SHIFT_LEFT_N_Q(A3, 2); + const uint8x16_t A5 = vaddq_u8(A3, A4); + const uint8x16_t A6 = SHIFT_LEFT_N_Q(A5, 4); + const uint8x16_t A7 = vaddq_u8(A5, A6); + const uint8x16_t A8 = SHIFT_LEFT_N_Q(A7, 8); + const uint8x16_t A9 = vaddq_u8(A7, A8); + vst1q_u8(&out[i], A9); + last = SHIFT_RIGHT_N_Q(A9, 15); + } + for (; i < width; ++i) out[i] = in[i] + out[i - 1]; +} + +static void VerticalUnfilter_NEON(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter_NEON(NULL, in, out, width); + } else { + int i; + assert(width >= 0); + for (i = 0; i + 16 <= width; i += 16) { + const uint8x16_t A = vld1q_u8(&in[i]); + const uint8x16_t B = vld1q_u8(&prev[i]); + const uint8x16_t C = vaddq_u8(A, B); + vst1q_u8(&out[i], C); + } + for (; i < width; ++i) out[i] = in[i] + prev[i]; + } +} + +// GradientUnfilter_NEON is correct but slower than the C-version, +// at least on ARM64. For armv7, it's a wash. +// So best is to disable it for now, but keep the idea around... +// #define USE_GRADIENT_UNFILTER + +#if defined(USE_GRADIENT_UNFILTER) +#define GRAD_PROCESS_LANE(L) do { \ + const uint8x8_t tmp1 = ROTATE_RIGHT_N(pred, 1); /* rotate predictor in */ \ + const int16x8_t tmp2 = vaddq_s16(BC, U8_TO_S16(tmp1)); \ + const uint8x8_t delta = vqmovun_s16(tmp2); \ + pred = vadd_u8(D, delta); \ + out = vext_u8(out, ROTATE_LEFT_N(pred, (L)), 1); \ +} while (0) + +static void GradientPredictInverse_NEON(const uint8_t* const in, + const uint8_t* const top, + uint8_t* const row, int length) { + if (length > 0) { + int i; + uint8x8_t pred = vdup_n_u8(row[-1]); // left sample + uint8x8_t out = vdup_n_u8(0); + for (i = 0; i + 8 <= length; i += 8) { + const int16x8_t B = LOAD_U8_TO_S16(&top[i + 0]); + const int16x8_t C = LOAD_U8_TO_S16(&top[i - 1]); + const int16x8_t BC = vsubq_s16(B, C); // unclipped gradient basis B - C + const uint8x8_t D = vld1_u8(&in[i]); // base input + GRAD_PROCESS_LANE(0); + GRAD_PROCESS_LANE(1); + GRAD_PROCESS_LANE(2); + GRAD_PROCESS_LANE(3); + GRAD_PROCESS_LANE(4); + GRAD_PROCESS_LANE(5); + GRAD_PROCESS_LANE(6); + GRAD_PROCESS_LANE(7); + vst1_u8(&row[i], out); + } + for (; i < length; ++i) { + row[i] = in[i] + GradientPredictor_C(row[i - 1], top[i], top[i - 1]); + } + } +} +#undef GRAD_PROCESS_LANE + +static void GradientUnfilter_NEON(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter_NEON(NULL, in, out, width); + } else { + out[0] = in[0] + prev[0]; // predict from above + GradientPredictInverse_NEON(in + 1, prev + 1, out + 1, width - 1); + } +} + +#endif // USE_GRADIENT_UNFILTER + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8FiltersInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInitNEON(void) { + WebPUnfilters[WEBP_FILTER_HORIZONTAL] = HorizontalUnfilter_NEON; + WebPUnfilters[WEBP_FILTER_VERTICAL] = VerticalUnfilter_NEON; +#if defined(USE_GRADIENT_UNFILTER) + WebPUnfilters[WEBP_FILTER_GRADIENT] = GradientUnfilter_NEON; +#endif + + WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter_NEON; + WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter_NEON; + WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter_NEON; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(VP8FiltersInitNEON) + +#endif // WEBP_USE_NEON diff --git a/thirdparty/libwebp/dsp/lossless.c b/thirdparty/libwebp/dsp/lossless.c index af913efccb..20d18f6ecd 100644 --- a/thirdparty/libwebp/dsp/lossless.c +++ b/thirdparty/libwebp/dsp/lossless.c @@ -17,20 +17,16 @@ #include <math.h> #include <stdlib.h> -#include "../dec/vp8li.h" -#include "../utils/endian_inl.h" +#include "../dec/vp8li_dec.h" +#include "../utils/endian_inl_utils.h" #include "./lossless.h" +#include "./lossless_common.h" #define MAX_DIFF_COST (1e30f) //------------------------------------------------------------------------------ // Image transforms. -// In-place sum of each component with mod 256. -static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) { - *a = VP8LAddPixels(*a, b); -} - static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1); } @@ -171,21 +167,41 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { return pred; } +GENERATE_PREDICTOR_ADD(Predictor0, PredictorAdd0) +static void PredictorAdd1(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint32_t left = out[-1]; + for (i = 0; i < num_pixels; ++i) { + out[i] = left = VP8LAddPixels(in[i], left); + } + (void)upper; +} +GENERATE_PREDICTOR_ADD(Predictor2, PredictorAdd2) +GENERATE_PREDICTOR_ADD(Predictor3, PredictorAdd3) +GENERATE_PREDICTOR_ADD(Predictor4, PredictorAdd4) +GENERATE_PREDICTOR_ADD(Predictor5, PredictorAdd5) +GENERATE_PREDICTOR_ADD(Predictor6, PredictorAdd6) +GENERATE_PREDICTOR_ADD(Predictor7, PredictorAdd7) +GENERATE_PREDICTOR_ADD(Predictor8, PredictorAdd8) +GENERATE_PREDICTOR_ADD(Predictor9, PredictorAdd9) +GENERATE_PREDICTOR_ADD(Predictor10, PredictorAdd10) +GENERATE_PREDICTOR_ADD(Predictor11, PredictorAdd11) +GENERATE_PREDICTOR_ADD(Predictor12, PredictorAdd12) +GENERATE_PREDICTOR_ADD(Predictor13, PredictorAdd13) + //------------------------------------------------------------------------------ // Inverse prediction. static void PredictorInverseTransform(const VP8LTransform* const transform, - int y_start, int y_end, uint32_t* data) { + int y_start, int y_end, + const uint32_t* in, uint32_t* out) { const int width = transform->xsize_; if (y_start == 0) { // First Row follows the L (mode=1) mode. - int x; - const uint32_t pred0 = Predictor0(data[-1], NULL); - AddPixelsEq(data, pred0); - for (x = 1; x < width; ++x) { - const uint32_t pred1 = Predictor1(data[x - 1], NULL); - AddPixelsEq(data + x, pred1); - } - data += width; + PredictorAdd0(in, NULL, 1, out); + PredictorAdd1(in + 1, NULL, width - 1, out + 1); + in += width; + out += width; ++y_start; } @@ -193,36 +209,26 @@ static void PredictorInverseTransform(const VP8LTransform* const transform, int y = y_start; const int tile_width = 1 << transform->bits_; const int mask = tile_width - 1; - const int safe_width = width & ~mask; const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); const uint32_t* pred_mode_base = transform->data_ + (y >> transform->bits_) * tiles_per_row; while (y < y_end) { - const uint32_t pred2 = Predictor2(data[-1], data - width); const uint32_t* pred_mode_src = pred_mode_base; - VP8LPredictorFunc pred_func; int x = 1; - int t = 1; // First pixel follows the T (mode=2) mode. - AddPixelsEq(data, pred2); + PredictorAdd2(in, out - width, 1, out); // .. the rest: - while (x < safe_width) { - pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf]; - for (; t < tile_width; ++t, ++x) { - const uint32_t pred = pred_func(data[x - 1], data + x - width); - AddPixelsEq(data + x, pred); - } - t = 0; - } - if (x < width) { - pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf]; - for (; x < width; ++x) { - const uint32_t pred = pred_func(data[x - 1], data + x - width); - AddPixelsEq(data + x, pred); - } + while (x < width) { + const VP8LPredictorAddSubFunc pred_func = + VP8LPredictorsAdd[((*pred_mode_src++) >> 8) & 0xf]; + int x_end = (x & ~mask) + tile_width; + if (x_end > width) x_end = width; + pred_func(in + x, out + x - width, x_end - x, out + x); + x = x_end; } - data += width; + in += width; + out += width; ++y; if ((y & mask) == 0) { // Use the same mask, since tiles are squares. pred_mode_base += tiles_per_row; @@ -233,21 +239,22 @@ static void PredictorInverseTransform(const VP8LTransform* const transform, // Add green to blue and red channels (i.e. perform the inverse transform of // 'subtract green'). -void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) { +void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels, + uint32_t* dst) { int i; for (i = 0; i < num_pixels; ++i) { - const uint32_t argb = data[i]; + const uint32_t argb = src[i]; const uint32_t green = ((argb >> 8) & 0xff); uint32_t red_blue = (argb & 0x00ff00ffu); red_blue += (green << 16) | green; red_blue &= 0x00ff00ffu; - data[i] = (argb & 0xff00ff00u) | red_blue; + dst[i] = (argb & 0xff00ff00u) | red_blue; } } -static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred, - int8_t color) { - return (uint32_t)((int)(color_pred) * color) >> 5; +static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, + int8_t color) { + return ((int)color_pred * color) >> 5; } static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, @@ -257,27 +264,29 @@ static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, m->red_to_blue_ = (color_code >> 16) & 0xff; } -void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data, - int num_pixels) { +void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, + const uint32_t* src, int num_pixels, + uint32_t* dst) { int i; for (i = 0; i < num_pixels; ++i) { - const uint32_t argb = data[i]; + const uint32_t argb = src[i]; const uint32_t green = argb >> 8; const uint32_t red = argb >> 16; - uint32_t new_red = red; - uint32_t new_blue = argb; + int new_red = red; + int new_blue = argb; new_red += ColorTransformDelta(m->green_to_red_, green); new_red &= 0xff; new_blue += ColorTransformDelta(m->green_to_blue_, green); new_blue += ColorTransformDelta(m->red_to_blue_, new_red); new_blue &= 0xff; - data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); + dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); } } // Color space inverse transform. static void ColorSpaceInverseTransform(const VP8LTransform* const transform, - int y_start, int y_end, uint32_t* data) { + int y_start, int y_end, + const uint32_t* src, uint32_t* dst) { const int width = transform->xsize_; const int tile_width = 1 << transform->bits_; const int mask = tile_width - 1; @@ -291,17 +300,19 @@ static void ColorSpaceInverseTransform(const VP8LTransform* const transform, while (y < y_end) { const uint32_t* pred = pred_row; VP8LMultipliers m = { 0, 0, 0 }; - const uint32_t* const data_safe_end = data + safe_width; - const uint32_t* const data_end = data + width; - while (data < data_safe_end) { + const uint32_t* const src_safe_end = src + safe_width; + const uint32_t* const src_end = src + width; + while (src < src_safe_end) { ColorCodeToMultipliers(*pred++, &m); - VP8LTransformColorInverse(&m, data, tile_width); - data += tile_width; + VP8LTransformColorInverse(&m, src, tile_width, dst); + src += tile_width; + dst += tile_width; } - if (data < data_end) { // Left-overs using C-version. + if (src < src_end) { // Left-overs using C-version. ColorCodeToMultipliers(*pred++, &m); - VP8LTransformColorInverse(&m, data, remaining_width); - data += remaining_width; + VP8LTransformColorInverse(&m, src, remaining_width, dst); + src += remaining_width; + dst += remaining_width; } ++y; if ((y & mask) == 0) pred_row += tiles_per_row; @@ -366,10 +377,10 @@ void VP8LInverseTransform(const VP8LTransform* const transform, assert(row_end <= transform->ysize_); switch (transform->type_) { case SUBTRACT_GREEN: - VP8LAddGreenToBlueAndRed(out, (row_end - row_start) * width); + VP8LAddGreenToBlueAndRed(in, (row_end - row_start) * width, out); break; case PREDICTOR_TRANSFORM: - PredictorInverseTransform(transform, row_start, row_end, out); + PredictorInverseTransform(transform, row_start, row_end, in, out); if (row_end != transform->ysize_) { // The last predicted row in this iteration will be the top-pred row // for the first row in next iteration. @@ -378,7 +389,7 @@ void VP8LInverseTransform(const VP8LTransform* const transform, } break; case CROSS_COLOR_TRANSFORM: - ColorSpaceInverseTransform(transform, row_start, row_end, out); + ColorSpaceInverseTransform(transform, row_start, row_end, in, out); break; case COLOR_INDEXING_TRANSFORM: if (in == out && transform->bits_ > 0) { @@ -555,10 +566,15 @@ void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, //------------------------------------------------------------------------------ -VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed; +VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed; +VP8LPredictorAddSubFunc VP8LPredictorsAdd[16]; VP8LPredictorFunc VP8LPredictors[16]; -VP8LTransformColorFunc VP8LTransformColorInverse; +// exposed plain-C implementations +VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16]; +VP8LPredictorFunc VP8LPredictors_C[16]; + +VP8LTransformColorInverseFunc VP8LTransformColorInverse; VP8LConvertFunc VP8LConvertBGRAToRGB; VP8LConvertFunc VP8LConvertBGRAToRGBA; @@ -572,29 +588,37 @@ VP8LMapAlphaFunc VP8LMapColor8b; extern void VP8LDspInitSSE2(void); extern void VP8LDspInitNEON(void); extern void VP8LDspInitMIPSdspR2(void); +extern void VP8LDspInitMSA(void); static volatile VP8CPUInfo lossless_last_cpuinfo_used = (VP8CPUInfo)&lossless_last_cpuinfo_used; +#define COPY_PREDICTOR_ARRAY(IN, OUT) do { \ + (OUT)[0] = IN##0; \ + (OUT)[1] = IN##1; \ + (OUT)[2] = IN##2; \ + (OUT)[3] = IN##3; \ + (OUT)[4] = IN##4; \ + (OUT)[5] = IN##5; \ + (OUT)[6] = IN##6; \ + (OUT)[7] = IN##7; \ + (OUT)[8] = IN##8; \ + (OUT)[9] = IN##9; \ + (OUT)[10] = IN##10; \ + (OUT)[11] = IN##11; \ + (OUT)[12] = IN##12; \ + (OUT)[13] = IN##13; \ + (OUT)[14] = IN##0; /* <- padding security sentinels*/ \ + (OUT)[15] = IN##0; \ +} while (0); + WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) { if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return; - VP8LPredictors[0] = Predictor0; - VP8LPredictors[1] = Predictor1; - VP8LPredictors[2] = Predictor2; - VP8LPredictors[3] = Predictor3; - VP8LPredictors[4] = Predictor4; - VP8LPredictors[5] = Predictor5; - VP8LPredictors[6] = Predictor6; - VP8LPredictors[7] = Predictor7; - VP8LPredictors[8] = Predictor8; - VP8LPredictors[9] = Predictor9; - VP8LPredictors[10] = Predictor10; - VP8LPredictors[11] = Predictor11; - VP8LPredictors[12] = Predictor12; - VP8LPredictors[13] = Predictor13; - VP8LPredictors[14] = Predictor0; // <- padding security sentinels - VP8LPredictors[15] = Predictor0; + COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors) + COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors_C) + COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd) + COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd_C) VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C; @@ -626,8 +650,14 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) { VP8LDspInitMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8LDspInitMSA(); + } +#endif } lossless_last_cpuinfo_used = VP8GetCPUInfo; } +#undef COPY_PREDICTOR_ARRAY //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dsp/lossless.h b/thirdparty/libwebp/dsp/lossless.h index 9f0d7a25b7..352a54e509 100644 --- a/thirdparty/libwebp/dsp/lossless.h +++ b/thirdparty/libwebp/dsp/lossless.h @@ -18,7 +18,7 @@ #include "../webp/types.h" #include "../webp/decode.h" -#include "../enc/histogram.h" +#include "../enc/histogram_enc.h" #include "../utils/utils.h" #ifdef __cplusplus @@ -26,7 +26,7 @@ extern "C" { #endif #ifdef WEBP_EXPERIMENTAL_FEATURES -#include "../enc/delta_palettization.h" +#include "../enc/delta_palettization_enc.h" #endif // WEBP_EXPERIMENTAL_FEATURES //------------------------------------------------------------------------------ @@ -34,9 +34,17 @@ extern "C" { typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top); extern VP8LPredictorFunc VP8LPredictors[16]; - -typedef void (*VP8LProcessBlueAndRedFunc)(uint32_t* argb_data, int num_pixels); -extern VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed; +extern VP8LPredictorFunc VP8LPredictors_C[16]; +// These Add/Sub function expects upper[-1] and out[-1] to be readable. +typedef void (*VP8LPredictorAddSubFunc)(const uint32_t* in, + const uint32_t* upper, int num_pixels, + uint32_t* out); +extern VP8LPredictorAddSubFunc VP8LPredictorsAdd[16]; +extern VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16]; + +typedef void (*VP8LProcessDecBlueAndRedFunc)(const uint32_t* src, + int num_pixels, uint32_t* dst); +extern VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed; typedef struct { // Note: the members are uint8_t, so that any negative values are @@ -45,9 +53,10 @@ typedef struct { uint8_t green_to_blue_; uint8_t red_to_blue_; } VP8LMultipliers; -typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m, - uint32_t* argb_data, int num_pixels); -extern VP8LTransformColorFunc VP8LTransformColorInverse; +typedef void (*VP8LTransformColorInverseFunc)(const VP8LMultipliers* const m, + const uint32_t* src, + int num_pixels, uint32_t* dst); +extern VP8LTransformColorInverseFunc VP8LTransformColorInverse; struct VP8LTransform; // Defined in dec/vp8li.h. @@ -72,23 +81,6 @@ extern VP8LConvertFunc VP8LConvertBGRAToBGR; void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, WEBP_CSP_MODE out_colorspace, uint8_t* const rgba); -// color mapping related functions. -static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) { - return (idx >> 8) & 0xff; -} - -static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) { - return idx; -} - -static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) { - return val; -} - -static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) { - return (val >> 8) & 0xff; -} - typedef void (*VP8LMapARGBFunc)(const uint32_t* src, const uint32_t* const color_map, uint32_t* dst, int y_start, @@ -110,7 +102,8 @@ void VP8LColorIndexInverseTransformAlpha( // Expose some C-only fallback functions void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, - uint32_t* data, int num_pixels); + const uint32_t* src, int num_pixels, + uint32_t* dst); void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst); void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst); @@ -119,7 +112,8 @@ void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src, void VP8LConvertBGRAToRGB565_C(const uint32_t* src, int num_pixels, uint8_t* dst); void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst); -void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels); +void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels, + uint32_t* dst); // Must be called before calling any of the above methods. void VP8LDspInit(void); @@ -127,7 +121,10 @@ void VP8LDspInit(void); //------------------------------------------------------------------------------ // Encoding -extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +typedef void (*VP8LProcessEncBlueAndRedFunc)(uint32_t* dst, int num_pixels); +extern VP8LProcessEncBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m, + uint32_t* const dst, int num_pixels); extern VP8LTransformColorFunc VP8LTransformColor; typedef void (*VP8LCollectColorBlueTransformsFunc)( const uint32_t* argb, int stride, @@ -153,62 +150,8 @@ void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, int green_to_blue, int red_to_blue, int histo[]); -//------------------------------------------------------------------------------ -// Image transforms. - -void VP8LResidualImage(int width, int height, int bits, int low_effort, - uint32_t* const argb, uint32_t* const argb_scratch, - uint32_t* const image, int near_lossless, int exact, - int used_subtract_green); - -void VP8LColorSpaceTransform(int width, int height, int bits, int quality, - uint32_t* const argb, uint32_t* image); - -//------------------------------------------------------------------------------ -// Misc methods. - -// Computes sampled size of 'size' when sampling using 'sampling bits'. -static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, - uint32_t sampling_bits) { - return (size + (1 << sampling_bits) - 1) >> sampling_bits; -} - -// Converts near lossless quality into max number of bits shaved off. -static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) { - // 100 -> 0 - // 80..99 -> 1 - // 60..79 -> 2 - // 40..59 -> 3 - // 20..39 -> 4 - // 0..19 -> 5 - return 5 - near_lossless_quality / 20; -} - -// ----------------------------------------------------------------------------- -// Faster logarithm for integers. Small values use a look-up table. - -// The threshold till approximate version of log_2 can be used. -// Practically, we can get rid of the call to log() as the two values match to -// very high degree (the ratio of these two is 0.99999x). -// Keeping a high threshold for now. -#define APPROX_LOG_WITH_CORRECTION_MAX 65536 -#define APPROX_LOG_MAX 4096 -#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 -#define LOG_LOOKUP_IDX_MAX 256 -extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; -extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; -typedef float (*VP8LFastLog2SlowFunc)(uint32_t v); - -extern VP8LFastLog2SlowFunc VP8LFastLog2Slow; -extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow; - -static WEBP_INLINE float VP8LFastLog2(uint32_t v) { - return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); -} -// Fast calculation of v * log2(v) for integer input. -static WEBP_INLINE float VP8LFastSLog2(uint32_t v) { - return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); -} +extern VP8LPredictorAddSubFunc VP8LPredictorsSub[16]; +extern VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16]; // ----------------------------------------------------------------------------- // Huffman-cost related functions. @@ -228,11 +171,6 @@ typedef struct { // small struct to hold counters int streaks[2][2]; // [zero/non-zero][streak<3 / streak>=3] } VP8LStreaks; -typedef VP8LStreaks (*VP8LCostCombinedCountFunc)(const uint32_t* X, - const uint32_t* Y, int length); - -extern VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount; - typedef struct { // small struct to hold bit entropy results double entropy; // entropy uint32_t sum; // sum of the population @@ -246,26 +184,20 @@ void VP8LBitEntropyInit(VP8LBitEntropy* const entropy); // Get the combined symbol bit entropy and Huffman cost stats for the // distributions 'X' and 'Y'. Those results can then be refined according to // codec specific heuristics. -void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X, - const uint32_t* const Y, int length, - VP8LBitEntropy* const bit_entropy, - VP8LStreaks* const stats); +typedef void (*VP8LGetCombinedEntropyUnrefinedFunc)( + const uint32_t X[], const uint32_t Y[], int length, + VP8LBitEntropy* const bit_entropy, VP8LStreaks* const stats); +extern VP8LGetCombinedEntropyUnrefinedFunc VP8LGetCombinedEntropyUnrefined; + // Get the entropy for the distribution 'X'. -void VP8LGetEntropyUnrefined(const uint32_t* const X, int length, - VP8LBitEntropy* const bit_entropy, - VP8LStreaks* const stats); +typedef void (*VP8LGetEntropyUnrefinedFunc)(const uint32_t X[], int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats); +extern VP8LGetEntropyUnrefinedFunc VP8LGetEntropyUnrefined; void VP8LBitsEntropyUnrefined(const uint32_t* const array, int n, VP8LBitEntropy* const entropy); -typedef void (*GetEntropyUnrefinedHelperFunc)(uint32_t val, int i, - uint32_t* const val_prev, - int* const i_prev, - VP8LBitEntropy* const bit_entropy, - VP8LStreaks* const stats); -// Internal function used by VP8LGet*EntropyUnrefined. -extern GetEntropyUnrefinedHelperFunc VP8LGetEntropyUnrefinedHelper; - typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a, const VP8LHistogram* const b, VP8LHistogram* const out); @@ -279,86 +211,11 @@ typedef int (*VP8LVectorMismatchFunc)(const uint32_t* const array1, // Returns the first index where array1 and array2 are different. extern VP8LVectorMismatchFunc VP8LVectorMismatch; -static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) { - const int log_floor = BitsLog2Floor(n); - if (n == (n & ~(n - 1))) // zero or a power of two. - return log_floor; - else - return log_floor + 1; -} - -// Splitting of distance and length codes into prefixes and -// extra bits. The prefixes are encoded with an entropy code -// while the extra bits are stored just as normal bits. -static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, - int* const extra_bits) { - const int highest_bit = BitsLog2Floor(--distance); - const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; - *extra_bits = highest_bit - 1; - *code = 2 * highest_bit + second_highest_bit; -} - -static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, - int* const extra_bits, - int* const extra_bits_value) { - const int highest_bit = BitsLog2Floor(--distance); - const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; - *extra_bits = highest_bit - 1; - *extra_bits_value = distance & ((1 << *extra_bits) - 1); - *code = 2 * highest_bit + second_highest_bit; -} - -#define PREFIX_LOOKUP_IDX_MAX 512 -typedef struct { - int8_t code_; - int8_t extra_bits_; -} VP8LPrefixCode; - -// These tables are derived using VP8LPrefixEncodeNoLUT. -extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; -extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; -static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, - int* const extra_bits) { - if (distance < PREFIX_LOOKUP_IDX_MAX) { - const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; - *code = prefix_code.code_; - *extra_bits = prefix_code.extra_bits_; - } else { - VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); - } -} - -static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, - int* const extra_bits, - int* const extra_bits_value) { - if (distance < PREFIX_LOOKUP_IDX_MAX) { - const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; - *code = prefix_code.code_; - *extra_bits = prefix_code.extra_bits_; - *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; - } else { - VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); - } -} - -// Sum of each component, mod 256. -static WEBP_INLINE uint32_t VP8LAddPixels(uint32_t a, uint32_t b) { - const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u); - const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu); - return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); -} - -// Difference of each component, mod 256. -static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { - const uint32_t alpha_and_green = - 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); - const uint32_t red_and_blue = - 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); - return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); -} - -void VP8LBundleColorMap(const uint8_t* const row, int width, - int xbits, uint32_t* const dst); +typedef void (*VP8LBundleColorMapFunc)(const uint8_t* const row, int width, + int xbits, uint32_t* dst); +extern VP8LBundleColorMapFunc VP8LBundleColorMap; +void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits, + uint32_t* dst); // Must be called before calling any of the above methods. void VP8LEncDspInit(void); diff --git a/thirdparty/libwebp/dsp/lossless_common.h b/thirdparty/libwebp/dsp/lossless_common.h new file mode 100644 index 0000000000..c40f711208 --- /dev/null +++ b/thirdparty/libwebp/dsp/lossless_common.h @@ -0,0 +1,210 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) +// Vincent Rabaud (vrabaud@google.com) + +#ifndef WEBP_DSP_LOSSLESS_COMMON_H_ +#define WEBP_DSP_LOSSLESS_COMMON_H_ + +#include "../webp/types.h" + +#include "../utils/utils.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Decoding + +// color mapping related functions. +static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) { + return (idx >> 8) & 0xff; +} + +static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) { + return idx; +} + +static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) { + return val; +} + +static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) { + return (val >> 8) & 0xff; +} + +//------------------------------------------------------------------------------ +// Misc methods. + +// Computes sampled size of 'size' when sampling using 'sampling bits'. +static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, + uint32_t sampling_bits) { + return (size + (1 << sampling_bits) - 1) >> sampling_bits; +} + +// Converts near lossless quality into max number of bits shaved off. +static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) { + // 100 -> 0 + // 80..99 -> 1 + // 60..79 -> 2 + // 40..59 -> 3 + // 20..39 -> 4 + // 0..19 -> 5 + return 5 - near_lossless_quality / 20; +} + +// ----------------------------------------------------------------------------- +// Faster logarithm for integers. Small values use a look-up table. + +// The threshold till approximate version of log_2 can be used. +// Practically, we can get rid of the call to log() as the two values match to +// very high degree (the ratio of these two is 0.99999x). +// Keeping a high threshold for now. +#define APPROX_LOG_WITH_CORRECTION_MAX 65536 +#define APPROX_LOG_MAX 4096 +#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 +#define LOG_LOOKUP_IDX_MAX 256 +extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; +extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; +typedef float (*VP8LFastLog2SlowFunc)(uint32_t v); + +extern VP8LFastLog2SlowFunc VP8LFastLog2Slow; +extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow; + +static WEBP_INLINE float VP8LFastLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); +} +// Fast calculation of v * log2(v) for integer input. +static WEBP_INLINE float VP8LFastSLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); +} + +// ----------------------------------------------------------------------------- +// PrefixEncode() + +static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) { + const int log_floor = BitsLog2Floor(n); + if (n == (n & ~(n - 1))) { // zero or a power of two. + return log_floor; + } + return log_floor + 1; +} + +// Splitting of distance and length codes into prefixes and +// extra bits. The prefixes are encoded with an entropy code +// while the extra bits are stored just as normal bits. +static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, + int* const extra_bits) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *code = 2 * highest_bit + second_highest_bit; +} + +static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *extra_bits_value = distance & ((1 << *extra_bits) - 1); + *code = 2 * highest_bit + second_highest_bit; +} + +#define PREFIX_LOOKUP_IDX_MAX 512 +typedef struct { + int8_t code_; + int8_t extra_bits_; +} VP8LPrefixCode; + +// These tables are derived using VP8LPrefixEncodeNoLUT. +extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; +extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; +static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, + int* const extra_bits) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + } else { + VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); + } +} + +static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; + } else { + VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); + } +} + +// Sum of each component, mod 256. +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +uint32_t VP8LAddPixels(uint32_t a, uint32_t b) { + const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u); + const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu); + return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +// Difference of each component, mod 256. +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { + const uint32_t alpha_and_green = + 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); + const uint32_t red_and_blue = + 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); + return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +//------------------------------------------------------------------------------ +// Transform-related functions use din both encoding and decoding. + +// Macros used to create a batch predictor that iteratively uses a +// one-pixel predictor. + +// The predictor is added to the output pixel (which +// is therefore considered as a residual) to get the final prediction. +#define GENERATE_PREDICTOR_ADD(PREDICTOR, PREDICTOR_ADD) \ +static void PREDICTOR_ADD(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int x; \ + for (x = 0; x < num_pixels; ++x) { \ + const uint32_t pred = (PREDICTOR)(out[x - 1], upper + x); \ + out[x] = VP8LAddPixels(in[x], pred); \ + } \ +} + +// It subtracts the prediction from the input pixel and stores the residual +// in the output pixel. +#define GENERATE_PREDICTOR_SUB(PREDICTOR, PREDICTOR_SUB) \ +static void PREDICTOR_SUB(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int x; \ + for (x = 0; x < num_pixels; ++x) { \ + const uint32_t pred = (PREDICTOR)(in[x - 1], upper + x); \ + out[x] = VP8LSubPixels(in[x], pred); \ + } \ +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_LOSSLESS_COMMON_H_ diff --git a/thirdparty/libwebp/dsp/lossless_enc.c b/thirdparty/libwebp/dsp/lossless_enc.c index 256f6f5f8b..4e46fbab8b 100644 --- a/thirdparty/libwebp/dsp/lossless_enc.c +++ b/thirdparty/libwebp/dsp/lossless_enc.c @@ -17,16 +17,12 @@ #include <math.h> #include <stdlib.h> -#include "../dec/vp8li.h" -#include "../utils/endian_inl.h" +#include "../dec/vp8li_dec.h" +#include "../utils/endian_inl_utils.h" #include "./lossless.h" +#include "./lossless_common.h" #include "./yuv.h" -#define MAX_DIFF_COST (1e30f) - -static const int kPredLowEffort = 11; -static const uint32_t kMaskAlpha = 0xff000000; - // lookup table for small values of log2(int) const float kLog2Table[LOG_LOOKUP_IDX_MAX] = { 0.0000000000000000f, 0.0000000000000000f, @@ -380,26 +376,9 @@ static float FastLog2Slow(uint32_t v) { } } -// Mostly used to reduce code size + readability -static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; } -static WEBP_INLINE int GetMax(int a, int b) { return (a < b) ? b : a; } - //------------------------------------------------------------------------------ // Methods to calculate Entropy (Shannon). -static float PredictionCostSpatial(const int counts[256], int weight_0, - double exp_val) { - const int significant_symbols = 256 >> 4; - const double exp_decay_factor = 0.6; - double bits = weight_0 * counts[0]; - int i; - for (i = 1; i < significant_symbols; ++i) { - bits += exp_val * (counts[i] + counts[256 - i]); - exp_val *= exp_decay_factor; - } - return (float)(-0.1 * bits); -} - // Compute the combined Shanon's entropy for distribution {X} and {X+Y} static float CombinedShannonEntropy(const int X[256], const int Y[256]) { int i; @@ -422,18 +401,6 @@ static float CombinedShannonEntropy(const int X[256], const int Y[256]) { return (float)retval; } -static float PredictionCostSpatialHistogram(const int accumulated[4][256], - const int tile[4][256]) { - int i; - double retval = 0; - for (i = 0; i < 4; ++i) { - const double kExpValue = 0.94; - retval += PredictionCostSpatial(tile[i], 1, kExpValue); - retval += VP8LCombinedShannonEntropy(tile[i], accumulated[i]); - } - return (float)retval; -} - void VP8LBitEntropyInit(VP8LBitEntropy* const entropy) { entropy->entropy = 0.; entropy->sum = 0; @@ -486,9 +453,9 @@ static WEBP_INLINE void GetEntropyUnrefinedHelper( *i_prev = i; } -void VP8LGetEntropyUnrefined(const uint32_t* const X, int length, - VP8LBitEntropy* const bit_entropy, - VP8LStreaks* const stats) { +static void GetEntropyUnrefined(const uint32_t X[], int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats) { int i; int i_prev = 0; uint32_t x_prev = X[0]; @@ -499,18 +466,18 @@ void VP8LGetEntropyUnrefined(const uint32_t* const X, int length, for (i = 1; i < length; ++i) { const uint32_t x = X[i]; if (x != x_prev) { - VP8LGetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats); + GetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats); } } - VP8LGetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats); + GetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats); bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum); } -void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X, - const uint32_t* const Y, int length, - VP8LBitEntropy* const bit_entropy, - VP8LStreaks* const stats) { +static void GetCombinedEntropyUnrefined(const uint32_t X[], const uint32_t Y[], + int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats) { int i = 1; int i_prev = 0; uint32_t xy_prev = X[0] + Y[0]; @@ -521,439 +488,29 @@ void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X, for (i = 1; i < length; ++i) { const uint32_t xy = X[i] + Y[i]; if (xy != xy_prev) { - VP8LGetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy, - stats); + GetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy, stats); } } - VP8LGetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats); + GetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats); bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum); } -static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) { - ++histo_argb[0][argb >> 24]; - ++histo_argb[1][(argb >> 16) & 0xff]; - ++histo_argb[2][(argb >> 8) & 0xff]; - ++histo_argb[3][argb & 0xff]; -} - //------------------------------------------------------------------------------ -static WEBP_INLINE uint32_t Predict(VP8LPredictorFunc pred_func, - int x, int y, - const uint32_t* current_row, - const uint32_t* upper_row) { - if (y == 0) { - return (x == 0) ? ARGB_BLACK : current_row[x - 1]; // Left. - } else if (x == 0) { - return upper_row[x]; // Top. - } else { - return pred_func(current_row[x - 1], upper_row + x); - } -} - -static int MaxDiffBetweenPixels(uint32_t p1, uint32_t p2) { - const int diff_a = abs((int)(p1 >> 24) - (int)(p2 >> 24)); - const int diff_r = abs((int)((p1 >> 16) & 0xff) - (int)((p2 >> 16) & 0xff)); - const int diff_g = abs((int)((p1 >> 8) & 0xff) - (int)((p2 >> 8) & 0xff)); - const int diff_b = abs((int)(p1 & 0xff) - (int)(p2 & 0xff)); - return GetMax(GetMax(diff_a, diff_r), GetMax(diff_g, diff_b)); -} - -static int MaxDiffAroundPixel(uint32_t current, uint32_t up, uint32_t down, - uint32_t left, uint32_t right) { - const int diff_up = MaxDiffBetweenPixels(current, up); - const int diff_down = MaxDiffBetweenPixels(current, down); - const int diff_left = MaxDiffBetweenPixels(current, left); - const int diff_right = MaxDiffBetweenPixels(current, right); - return GetMax(GetMax(diff_up, diff_down), GetMax(diff_left, diff_right)); -} - -static uint32_t AddGreenToBlueAndRed(uint32_t argb) { - const uint32_t green = (argb >> 8) & 0xff; - uint32_t red_blue = argb & 0x00ff00ffu; - red_blue += (green << 16) | green; - red_blue &= 0x00ff00ffu; - return (argb & 0xff00ff00u) | red_blue; -} - -static void MaxDiffsForRow(int width, int stride, const uint32_t* const argb, - uint8_t* const max_diffs, int used_subtract_green) { - uint32_t current, up, down, left, right; - int x; - if (width <= 2) return; - current = argb[0]; - right = argb[1]; - if (used_subtract_green) { - current = AddGreenToBlueAndRed(current); - right = AddGreenToBlueAndRed(right); - } - // max_diffs[0] and max_diffs[width - 1] are never used. - for (x = 1; x < width - 1; ++x) { - up = argb[-stride + x]; - down = argb[stride + x]; - left = current; - current = right; - right = argb[x + 1]; - if (used_subtract_green) { - up = AddGreenToBlueAndRed(up); - down = AddGreenToBlueAndRed(down); - right = AddGreenToBlueAndRed(right); - } - max_diffs[x] = MaxDiffAroundPixel(current, up, down, left, right); - } -} - -// Quantize the difference between the actual component value and its prediction -// to a multiple of quantization, working modulo 256, taking care not to cross -// a boundary (inclusive upper limit). -static uint8_t NearLosslessComponent(uint8_t value, uint8_t predict, - uint8_t boundary, int quantization) { - const int residual = (value - predict) & 0xff; - const int boundary_residual = (boundary - predict) & 0xff; - const int lower = residual & ~(quantization - 1); - const int upper = lower + quantization; - // Resolve ties towards a value closer to the prediction (i.e. towards lower - // if value comes after prediction and towards upper otherwise). - const int bias = ((boundary - value) & 0xff) < boundary_residual; - if (residual - lower < upper - residual + bias) { - // lower is closer to residual than upper. - if (residual > boundary_residual && lower <= boundary_residual) { - // Halve quantization step to avoid crossing boundary. This midpoint is - // on the same side of boundary as residual because midpoint >= residual - // (since lower is closer than upper) and residual is above the boundary. - return lower + (quantization >> 1); - } - return lower; - } else { - // upper is closer to residual than lower. - if (residual <= boundary_residual && upper > boundary_residual) { - // Halve quantization step to avoid crossing boundary. This midpoint is - // on the same side of boundary as residual because midpoint <= residual - // (since upper is closer than lower) and residual is below the boundary. - return lower + (quantization >> 1); - } - return upper & 0xff; - } -} - -// Quantize every component of the difference between the actual pixel value and -// its prediction to a multiple of a quantization (a power of 2, not larger than -// max_quantization which is a power of 2, smaller than max_diff). Take care if -// value and predict have undergone subtract green, which means that red and -// blue are represented as offsets from green. -static uint32_t NearLossless(uint32_t value, uint32_t predict, - int max_quantization, int max_diff, - int used_subtract_green) { - int quantization; - uint8_t new_green = 0; - uint8_t green_diff = 0; - uint8_t a, r, g, b; - if (max_diff <= 2) { - return VP8LSubPixels(value, predict); - } - quantization = max_quantization; - while (quantization >= max_diff) { - quantization >>= 1; - } - if ((value >> 24) == 0 || (value >> 24) == 0xff) { - // Preserve transparency of fully transparent or fully opaque pixels. - a = ((value >> 24) - (predict >> 24)) & 0xff; - } else { - a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization); - } - g = NearLosslessComponent((value >> 8) & 0xff, (predict >> 8) & 0xff, 0xff, - quantization); - if (used_subtract_green) { - // The green offset will be added to red and blue components during decoding - // to obtain the actual red and blue values. - new_green = ((predict >> 8) + g) & 0xff; - // The amount by which green has been adjusted during quantization. It is - // subtracted from red and blue for compensation, to avoid accumulating two - // quantization errors in them. - green_diff = (new_green - (value >> 8)) & 0xff; - } - r = NearLosslessComponent(((value >> 16) - green_diff) & 0xff, - (predict >> 16) & 0xff, 0xff - new_green, - quantization); - b = NearLosslessComponent((value - green_diff) & 0xff, predict & 0xff, - 0xff - new_green, quantization); - return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b; -} - -// Returns the difference between the pixel and its prediction. In case of a -// lossy encoding, updates the source image to avoid propagating the deviation -// further to pixels which depend on the current pixel for their predictions. -static WEBP_INLINE uint32_t GetResidual(int width, int height, - uint32_t* const upper_row, - uint32_t* const current_row, - const uint8_t* const max_diffs, - int mode, VP8LPredictorFunc pred_func, - int x, int y, int max_quantization, - int exact, int used_subtract_green) { - const uint32_t predict = Predict(pred_func, x, y, current_row, upper_row); - uint32_t residual; - if (max_quantization == 1 || mode == 0 || y == 0 || y == height - 1 || - x == 0 || x == width - 1) { - residual = VP8LSubPixels(current_row[x], predict); - } else { - residual = NearLossless(current_row[x], predict, max_quantization, - max_diffs[x], used_subtract_green); - // Update the source image. - current_row[x] = VP8LAddPixels(predict, residual); - // x is never 0 here so we do not need to update upper_row like below. - } - if (!exact && (current_row[x] & kMaskAlpha) == 0) { - // If alpha is 0, cleanup RGB. We can choose the RGB values of the residual - // for best compression. The prediction of alpha itself can be non-zero and - // must be kept though. We choose RGB of the residual to be 0. - residual &= kMaskAlpha; - // Update the source image. - current_row[x] = predict & ~kMaskAlpha; - // The prediction for the rightmost pixel in a row uses the leftmost pixel - // in that row as its top-right context pixel. Hence if we change the - // leftmost pixel of current_row, the corresponding change must be applied - // to upper_row as well where top-right context is being read from. - if (x == 0 && y != 0) upper_row[width] = current_row[0]; - } - return residual; -} - -// Returns best predictor and updates the accumulated histogram. -// If max_quantization > 1, assumes that near lossless processing will be -// applied, quantizing residuals to multiples of quantization levels up to -// max_quantization (the actual quantization level depends on smoothness near -// the given pixel). -static int GetBestPredictorForTile(int width, int height, - int tile_x, int tile_y, int bits, - int accumulated[4][256], - uint32_t* const argb_scratch, - const uint32_t* const argb, - int max_quantization, - int exact, int used_subtract_green) { - const int kNumPredModes = 14; - const int start_x = tile_x << bits; - const int start_y = tile_y << bits; - const int tile_size = 1 << bits; - const int max_y = GetMin(tile_size, height - start_y); - const int max_x = GetMin(tile_size, width - start_x); - // Whether there exist columns just outside the tile. - const int have_left = (start_x > 0); - const int have_right = (max_x < width - start_x); - // Position and size of the strip covering the tile and adjacent columns if - // they exist. - const int context_start_x = start_x - have_left; - const int context_width = max_x + have_left + have_right; - // The width of upper_row and current_row is one pixel larger than image width - // to allow the top right pixel to point to the leftmost pixel of the next row - // when at the right edge. - uint32_t* upper_row = argb_scratch; - uint32_t* current_row = upper_row + width + 1; - uint8_t* const max_diffs = (uint8_t*)(current_row + width + 1); - float best_diff = MAX_DIFF_COST; - int best_mode = 0; - int mode; - int histo_stack_1[4][256]; - int histo_stack_2[4][256]; - // Need pointers to be able to swap arrays. - int (*histo_argb)[256] = histo_stack_1; - int (*best_histo)[256] = histo_stack_2; - int i, j; - - for (mode = 0; mode < kNumPredModes; ++mode) { - const VP8LPredictorFunc pred_func = VP8LPredictors[mode]; - float cur_diff; - int relative_y; - memset(histo_argb, 0, sizeof(histo_stack_1)); - if (start_y > 0) { - // Read the row above the tile which will become the first upper_row. - // Include a pixel to the left if it exists; include a pixel to the right - // in all cases (wrapping to the leftmost pixel of the next row if it does - // not exist). - memcpy(current_row + context_start_x, - argb + (start_y - 1) * width + context_start_x, - sizeof(*argb) * (max_x + have_left + 1)); - } - for (relative_y = 0; relative_y < max_y; ++relative_y) { - const int y = start_y + relative_y; - int relative_x; - uint32_t* tmp = upper_row; - upper_row = current_row; - current_row = tmp; - // Read current_row. Include a pixel to the left if it exists; include a - // pixel to the right in all cases except at the bottom right corner of - // the image (wrapping to the leftmost pixel of the next row if it does - // not exist in the current row). - memcpy(current_row + context_start_x, - argb + y * width + context_start_x, - sizeof(*argb) * (max_x + have_left + (y + 1 < height))); - if (max_quantization > 1 && y >= 1 && y + 1 < height) { - MaxDiffsForRow(context_width, width, argb + y * width + context_start_x, - max_diffs + context_start_x, used_subtract_green); - } - - for (relative_x = 0; relative_x < max_x; ++relative_x) { - const int x = start_x + relative_x; - UpdateHisto(histo_argb, - GetResidual(width, height, upper_row, current_row, - max_diffs, mode, pred_func, x, y, - max_quantization, exact, used_subtract_green)); - } - } - cur_diff = PredictionCostSpatialHistogram( - (const int (*)[256])accumulated, (const int (*)[256])histo_argb); - if (cur_diff < best_diff) { - int (*tmp)[256] = histo_argb; - histo_argb = best_histo; - best_histo = tmp; - best_diff = cur_diff; - best_mode = mode; - } - } - - for (i = 0; i < 4; i++) { - for (j = 0; j < 256; j++) { - accumulated[i][j] += best_histo[i][j]; - } - } - - return best_mode; -} - -// Converts pixels of the image to residuals with respect to predictions. -// If max_quantization > 1, applies near lossless processing, quantizing -// residuals to multiples of quantization levels up to max_quantization -// (the actual quantization level depends on smoothness near the given pixel). -static void CopyImageWithPrediction(int width, int height, - int bits, uint32_t* const modes, - uint32_t* const argb_scratch, - uint32_t* const argb, - int low_effort, int max_quantization, - int exact, int used_subtract_green) { - const int tiles_per_row = VP8LSubSampleSize(width, bits); - const int mask = (1 << bits) - 1; - // The width of upper_row and current_row is one pixel larger than image width - // to allow the top right pixel to point to the leftmost pixel of the next row - // when at the right edge. - uint32_t* upper_row = argb_scratch; - uint32_t* current_row = upper_row + width + 1; - uint8_t* current_max_diffs = (uint8_t*)(current_row + width + 1); - uint8_t* lower_max_diffs = current_max_diffs + width; - int y; - int mode = 0; - VP8LPredictorFunc pred_func = NULL; - - for (y = 0; y < height; ++y) { - int x; - uint32_t* const tmp32 = upper_row; - upper_row = current_row; - current_row = tmp32; - memcpy(current_row, argb + y * width, - sizeof(*argb) * (width + (y + 1 < height))); - - if (low_effort) { - for (x = 0; x < width; ++x) { - const uint32_t predict = Predict(VP8LPredictors[kPredLowEffort], x, y, - current_row, upper_row); - argb[y * width + x] = VP8LSubPixels(current_row[x], predict); - } - } else { - if (max_quantization > 1) { - // Compute max_diffs for the lower row now, because that needs the - // contents of argb for the current row, which we will overwrite with - // residuals before proceeding with the next row. - uint8_t* const tmp8 = current_max_diffs; - current_max_diffs = lower_max_diffs; - lower_max_diffs = tmp8; - if (y + 2 < height) { - MaxDiffsForRow(width, width, argb + (y + 1) * width, lower_max_diffs, - used_subtract_green); - } - } - for (x = 0; x < width; ++x) { - if ((x & mask) == 0) { - mode = (modes[(y >> bits) * tiles_per_row + (x >> bits)] >> 8) & 0xff; - pred_func = VP8LPredictors[mode]; - } - argb[y * width + x] = GetResidual( - width, height, upper_row, current_row, current_max_diffs, mode, - pred_func, x, y, max_quantization, exact, used_subtract_green); - } - } - } -} - -// Finds the best predictor for each tile, and converts the image to residuals -// with respect to predictions. If near_lossless_quality < 100, applies -// near lossless processing, shaving off more bits of residuals for lower -// qualities. -void VP8LResidualImage(int width, int height, int bits, int low_effort, - uint32_t* const argb, uint32_t* const argb_scratch, - uint32_t* const image, int near_lossless_quality, - int exact, int used_subtract_green) { - const int tiles_per_row = VP8LSubSampleSize(width, bits); - const int tiles_per_col = VP8LSubSampleSize(height, bits); - int tile_y; - int histo[4][256]; - const int max_quantization = 1 << VP8LNearLosslessBits(near_lossless_quality); - if (low_effort) { - int i; - for (i = 0; i < tiles_per_row * tiles_per_col; ++i) { - image[i] = ARGB_BLACK | (kPredLowEffort << 8); - } - } else { - memset(histo, 0, sizeof(histo)); - for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { - int tile_x; - for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { - const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y, - bits, histo, argb_scratch, argb, max_quantization, exact, - used_subtract_green); - image[tile_y * tiles_per_row + tile_x] = ARGB_BLACK | (pred << 8); - } - } - } - - CopyImageWithPrediction(width, height, bits, image, argb_scratch, argb, - low_effort, max_quantization, exact, - used_subtract_green); -} - void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels) { int i; for (i = 0; i < num_pixels; ++i) { - const uint32_t argb = argb_data[i]; - const uint32_t green = (argb >> 8) & 0xff; + const int argb = argb_data[i]; + const int green = (argb >> 8) & 0xff; const uint32_t new_r = (((argb >> 16) & 0xff) - green) & 0xff; - const uint32_t new_b = ((argb & 0xff) - green) & 0xff; - argb_data[i] = (argb & 0xff00ff00) | (new_r << 16) | new_b; + const uint32_t new_b = (((argb >> 0) & 0xff) - green) & 0xff; + argb_data[i] = (argb & 0xff00ff00u) | (new_r << 16) | new_b; } } -static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) { - m->green_to_red_ = 0; - m->green_to_blue_ = 0; - m->red_to_blue_ = 0; -} - -static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred, - int8_t color) { - return (uint32_t)((int)(color_pred) * color) >> 5; -} - -static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, - VP8LMultipliers* const m) { - m->green_to_red_ = (color_code >> 0) & 0xff; - m->green_to_blue_ = (color_code >> 8) & 0xff; - m->red_to_blue_ = (color_code >> 16) & 0xff; -} - -static WEBP_INLINE uint32_t MultipliersToColorCode( - const VP8LMultipliers* const m) { - return 0xff000000u | - ((uint32_t)(m->red_to_blue_) << 16) | - ((uint32_t)(m->green_to_blue_) << 8) | - m->green_to_red_; +static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, int8_t color) { + return ((int)color_pred * color) >> 5; } void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, @@ -963,8 +520,8 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, const uint32_t argb = data[i]; const uint32_t green = argb >> 8; const uint32_t red = argb >> 16; - uint32_t new_red = red; - uint32_t new_blue = argb; + int new_red = red; + int new_blue = argb; new_red -= ColorTransformDelta(m->green_to_red_, green); new_red &= 0xff; new_blue -= ColorTransformDelta(m->green_to_blue_, green); @@ -977,7 +534,7 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data, static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red, uint32_t argb) { const uint32_t green = argb >> 8; - uint32_t new_red = argb >> 16; + int new_red = argb >> 16; new_red -= ColorTransformDelta(green_to_red, green); return (new_red & 0xff); } @@ -993,15 +550,6 @@ static WEBP_INLINE uint8_t TransformColorBlue(uint8_t green_to_blue, return (new_blue & 0xff); } -static float PredictionCostCrossColor(const int accumulated[256], - const int counts[256]) { - // Favor low entropy, locally and globally. - // Favor small absolute values for PredictionCostSpatial - static const double kExpValue = 2.4; - return VP8LCombinedShannonEntropy(counts, accumulated) + - PredictionCostSpatial(counts, 3, kExpValue); -} - void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_red, int histo[]) { @@ -1014,59 +562,6 @@ void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride, } } -static float GetPredictionCostCrossColorRed( - const uint32_t* argb, int stride, int tile_width, int tile_height, - VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red, - const int accumulated_red_histo[256]) { - int histo[256] = { 0 }; - float cur_diff; - - VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height, - green_to_red, histo); - - cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo); - if ((uint8_t)green_to_red == prev_x.green_to_red_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if ((uint8_t)green_to_red == prev_y.green_to_red_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if (green_to_red == 0) { - cur_diff -= 3; - } - return cur_diff; -} - -static void GetBestGreenToRed( - const uint32_t* argb, int stride, int tile_width, int tile_height, - VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, - const int accumulated_red_histo[256], VP8LMultipliers* const best_tx) { - const int kMaxIters = 4 + ((7 * quality) >> 8); // in range [4..6] - int green_to_red_best = 0; - int iter, offset; - float best_diff = GetPredictionCostCrossColorRed( - argb, stride, tile_width, tile_height, prev_x, prev_y, - green_to_red_best, accumulated_red_histo); - for (iter = 0; iter < kMaxIters; ++iter) { - // ColorTransformDelta is a 3.5 bit fixed point, so 32 is equal to - // one in color computation. Having initial delta here as 1 is sufficient - // to explore the range of (-2, 2). - const int delta = 32 >> iter; - // Try a negative and a positive delta from the best known value. - for (offset = -delta; offset <= delta; offset += 2 * delta) { - const int green_to_red_cur = offset + green_to_red_best; - const float cur_diff = GetPredictionCostCrossColorRed( - argb, stride, tile_width, tile_height, prev_x, prev_y, - green_to_red_cur, accumulated_red_histo); - if (cur_diff < best_diff) { - best_diff = cur_diff; - green_to_red_best = green_to_red_cur; - } - } - } - best_tx->green_to_red_ = green_to_red_best; -} - void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_blue, int red_to_blue, @@ -1080,187 +575,6 @@ void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, } } -static float GetPredictionCostCrossColorBlue( - const uint32_t* argb, int stride, int tile_width, int tile_height, - VP8LMultipliers prev_x, VP8LMultipliers prev_y, - int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256]) { - int histo[256] = { 0 }; - float cur_diff; - - VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height, - green_to_blue, red_to_blue, histo); - - cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo); - if ((uint8_t)green_to_blue == prev_x.green_to_blue_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if ((uint8_t)green_to_blue == prev_y.green_to_blue_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if ((uint8_t)red_to_blue == prev_x.red_to_blue_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if ((uint8_t)red_to_blue == prev_y.red_to_blue_) { - cur_diff -= 3; // favor keeping the areas locally similar - } - if (green_to_blue == 0) { - cur_diff -= 3; - } - if (red_to_blue == 0) { - cur_diff -= 3; - } - return cur_diff; -} - -#define kGreenRedToBlueNumAxis 8 -#define kGreenRedToBlueMaxIters 7 -static void GetBestGreenRedToBlue( - const uint32_t* argb, int stride, int tile_width, int tile_height, - VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, - const int accumulated_blue_histo[256], - VP8LMultipliers* const best_tx) { - const int8_t offset[kGreenRedToBlueNumAxis][2] = - {{0, -1}, {0, 1}, {-1, 0}, {1, 0}, {-1, -1}, {-1, 1}, {1, -1}, {1, 1}}; - const int8_t delta_lut[kGreenRedToBlueMaxIters] = { 16, 16, 8, 4, 2, 2, 2 }; - const int iters = - (quality < 25) ? 1 : (quality > 50) ? kGreenRedToBlueMaxIters : 4; - int green_to_blue_best = 0; - int red_to_blue_best = 0; - int iter; - // Initial value at origin: - float best_diff = GetPredictionCostCrossColorBlue( - argb, stride, tile_width, tile_height, prev_x, prev_y, - green_to_blue_best, red_to_blue_best, accumulated_blue_histo); - for (iter = 0; iter < iters; ++iter) { - const int delta = delta_lut[iter]; - int axis; - for (axis = 0; axis < kGreenRedToBlueNumAxis; ++axis) { - const int green_to_blue_cur = - offset[axis][0] * delta + green_to_blue_best; - const int red_to_blue_cur = offset[axis][1] * delta + red_to_blue_best; - const float cur_diff = GetPredictionCostCrossColorBlue( - argb, stride, tile_width, tile_height, prev_x, prev_y, - green_to_blue_cur, red_to_blue_cur, accumulated_blue_histo); - if (cur_diff < best_diff) { - best_diff = cur_diff; - green_to_blue_best = green_to_blue_cur; - red_to_blue_best = red_to_blue_cur; - } - if (quality < 25 && iter == 4) { - // Only axis aligned diffs for lower quality. - break; // next iter. - } - } - if (delta == 2 && green_to_blue_best == 0 && red_to_blue_best == 0) { - // Further iterations would not help. - break; // out of iter-loop. - } - } - best_tx->green_to_blue_ = green_to_blue_best; - best_tx->red_to_blue_ = red_to_blue_best; -} -#undef kGreenRedToBlueMaxIters -#undef kGreenRedToBlueNumAxis - -static VP8LMultipliers GetBestColorTransformForTile( - int tile_x, int tile_y, int bits, - VP8LMultipliers prev_x, - VP8LMultipliers prev_y, - int quality, int xsize, int ysize, - const int accumulated_red_histo[256], - const int accumulated_blue_histo[256], - const uint32_t* const argb) { - const int max_tile_size = 1 << bits; - const int tile_y_offset = tile_y * max_tile_size; - const int tile_x_offset = tile_x * max_tile_size; - const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize); - const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize); - const int tile_width = all_x_max - tile_x_offset; - const int tile_height = all_y_max - tile_y_offset; - const uint32_t* const tile_argb = argb + tile_y_offset * xsize - + tile_x_offset; - VP8LMultipliers best_tx; - MultipliersClear(&best_tx); - - GetBestGreenToRed(tile_argb, xsize, tile_width, tile_height, - prev_x, prev_y, quality, accumulated_red_histo, &best_tx); - GetBestGreenRedToBlue(tile_argb, xsize, tile_width, tile_height, - prev_x, prev_y, quality, accumulated_blue_histo, - &best_tx); - return best_tx; -} - -static void CopyTileWithColorTransform(int xsize, int ysize, - int tile_x, int tile_y, - int max_tile_size, - VP8LMultipliers color_transform, - uint32_t* argb) { - const int xscan = GetMin(max_tile_size, xsize - tile_x); - int yscan = GetMin(max_tile_size, ysize - tile_y); - argb += tile_y * xsize + tile_x; - while (yscan-- > 0) { - VP8LTransformColor(&color_transform, argb, xscan); - argb += xsize; - } -} - -void VP8LColorSpaceTransform(int width, int height, int bits, int quality, - uint32_t* const argb, uint32_t* image) { - const int max_tile_size = 1 << bits; - const int tile_xsize = VP8LSubSampleSize(width, bits); - const int tile_ysize = VP8LSubSampleSize(height, bits); - int accumulated_red_histo[256] = { 0 }; - int accumulated_blue_histo[256] = { 0 }; - int tile_x, tile_y; - VP8LMultipliers prev_x, prev_y; - MultipliersClear(&prev_y); - MultipliersClear(&prev_x); - for (tile_y = 0; tile_y < tile_ysize; ++tile_y) { - for (tile_x = 0; tile_x < tile_xsize; ++tile_x) { - int y; - const int tile_x_offset = tile_x * max_tile_size; - const int tile_y_offset = tile_y * max_tile_size; - const int all_x_max = GetMin(tile_x_offset + max_tile_size, width); - const int all_y_max = GetMin(tile_y_offset + max_tile_size, height); - const int offset = tile_y * tile_xsize + tile_x; - if (tile_y != 0) { - ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y); - } - prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits, - prev_x, prev_y, - quality, width, height, - accumulated_red_histo, - accumulated_blue_histo, - argb); - image[offset] = MultipliersToColorCode(&prev_x); - CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset, - max_tile_size, prev_x, argb); - - // Gather accumulated histogram data. - for (y = tile_y_offset; y < all_y_max; ++y) { - int ix = y * width + tile_x_offset; - const int ix_end = ix + all_x_max - tile_x_offset; - for (; ix < ix_end; ++ix) { - const uint32_t pix = argb[ix]; - if (ix >= 2 && - pix == argb[ix - 2] && - pix == argb[ix - 1]) { - continue; // repeated pixels are handled by backward references - } - if (ix >= width + 2 && - argb[ix - 2] == argb[ix - width - 2] && - argb[ix - 1] == argb[ix - width - 1] && - pix == argb[ix - width]) { - continue; // repeated pixels are handled by backward references - } - ++accumulated_red_histo[(pix >> 16) & 0xff]; - ++accumulated_blue_histo[(pix >> 0) & 0xff]; - } - } - } - } -} - //------------------------------------------------------------------------------ static int VectorMismatch(const uint32_t* const array1, @@ -1274,8 +588,8 @@ static int VectorMismatch(const uint32_t* const array1, } // Bundles multiple (1, 2, 4 or 8) pixels into a single pixel. -void VP8LBundleColorMap(const uint8_t* const row, int width, - int xbits, uint32_t* const dst) { +void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits, + uint32_t* dst) { int x; if (xbits > 0) { const int bit_depth = 1 << (3 - xbits); @@ -1350,8 +664,172 @@ static void HistogramAdd(const VP8LHistogram* const a, } //------------------------------------------------------------------------------ +// Image transforms. -VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { + return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1); +} + +static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { + return Average2(Average2(a0, a2), a1); +} + +static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, + uint32_t a2, uint32_t a3) { + return Average2(Average2(a0, a1), Average2(a2, a3)); +} + +static WEBP_INLINE uint32_t Clip255(uint32_t a) { + if (a < 256) { + return a; + } + // return 0, when a is a negative integer. + // return 255, when a is positive. + return ~a >> 24; +} + +static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) { + return Clip255(a + b - c); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, + uint32_t c2) { + const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24); + const int r = AddSubtractComponentFull((c0 >> 16) & 0xff, + (c1 >> 16) & 0xff, + (c2 >> 16) & 0xff); + const int g = AddSubtractComponentFull((c0 >> 8) & 0xff, + (c1 >> 8) & 0xff, + (c2 >> 8) & 0xff); + const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) { + return Clip255(a + (a - b) / 2); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, + uint32_t c2) { + const uint32_t ave = Average2(c0, c1); + const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24); + const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff); + const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff); + const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +// gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined. +#if defined(__arm__) && \ + (LOCAL_GCC_VERSION == 0x409 || LOCAL_GCC_VERSION == 0x408) +# define LOCAL_INLINE __attribute__ ((noinline)) +#else +# define LOCAL_INLINE WEBP_INLINE +#endif + +static LOCAL_INLINE int Sub3(int a, int b, int c) { + const int pb = b - c; + const int pa = a - c; + return abs(pb) - abs(pa); +} + +#undef LOCAL_INLINE + +static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { + const int pa_minus_pb = + Sub3((a >> 24) , (b >> 24) , (c >> 24) ) + + Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) + + Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) + + Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff); + return (pa_minus_pb <= 0) ? a : b; +} + +//------------------------------------------------------------------------------ +// Predictors + +static uint32_t Predictor2(uint32_t left, const uint32_t* const top) { + (void)left; + return top[0]; +} +static uint32_t Predictor3(uint32_t left, const uint32_t* const top) { + (void)left; + return top[1]; +} +static uint32_t Predictor4(uint32_t left, const uint32_t* const top) { + (void)left; + return top[-1]; +} +static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average3(left, top[0], top[1]); + return pred; +} +static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[-1]); + return pred; +} +static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[0]); + return pred; +} +static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[-1], top[0]); + (void)left; + return pred; +} +static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[0], top[1]); + (void)left; + return pred; +} +static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average4(left, top[-1], top[0], top[1]); + return pred; +} +static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Select(top[0], left, top[-1]); + return pred; +} +static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); + return pred; +} +static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); + return pred; +} + +//------------------------------------------------------------------------------ + +static void PredictorSub0_C(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i < num_pixels; ++i) out[i] = VP8LSubPixels(in[i], ARGB_BLACK); + (void)upper; +} + +static void PredictorSub1_C(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i < num_pixels; ++i) out[i] = VP8LSubPixels(in[i], in[i - 1]); + (void)upper; +} + +GENERATE_PREDICTOR_SUB(Predictor2, PredictorSub2_C) +GENERATE_PREDICTOR_SUB(Predictor3, PredictorSub3_C) +GENERATE_PREDICTOR_SUB(Predictor4, PredictorSub4_C) +GENERATE_PREDICTOR_SUB(Predictor5, PredictorSub5_C) +GENERATE_PREDICTOR_SUB(Predictor6, PredictorSub6_C) +GENERATE_PREDICTOR_SUB(Predictor7, PredictorSub7_C) +GENERATE_PREDICTOR_SUB(Predictor8, PredictorSub8_C) +GENERATE_PREDICTOR_SUB(Predictor9, PredictorSub9_C) +GENERATE_PREDICTOR_SUB(Predictor10, PredictorSub10_C) +GENERATE_PREDICTOR_SUB(Predictor11, PredictorSub11_C) +GENERATE_PREDICTOR_SUB(Predictor12, PredictorSub12_C) +GENERATE_PREDICTOR_SUB(Predictor13, PredictorSub13_C) + +//------------------------------------------------------------------------------ + +VP8LProcessEncBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; VP8LTransformColorFunc VP8LTransformColor; @@ -1365,17 +843,23 @@ VP8LCostFunc VP8LExtraCost; VP8LCostCombinedFunc VP8LExtraCostCombined; VP8LCombinedShannonEntropyFunc VP8LCombinedShannonEntropy; -GetEntropyUnrefinedHelperFunc VP8LGetEntropyUnrefinedHelper; +VP8LGetEntropyUnrefinedFunc VP8LGetEntropyUnrefined; +VP8LGetCombinedEntropyUnrefinedFunc VP8LGetCombinedEntropyUnrefined; VP8LHistogramAddFunc VP8LHistogramAdd; VP8LVectorMismatchFunc VP8LVectorMismatch; +VP8LBundleColorMapFunc VP8LBundleColorMap; + +VP8LPredictorAddSubFunc VP8LPredictorsSub[16]; +VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16]; extern void VP8LEncDspInitSSE2(void); extern void VP8LEncDspInitSSE41(void); extern void VP8LEncDspInitNEON(void); extern void VP8LEncDspInitMIPS32(void); extern void VP8LEncDspInitMIPSdspR2(void); +extern void VP8LEncDspInitMSA(void); static volatile VP8CPUInfo lossless_enc_last_cpuinfo_used = (VP8CPUInfo)&lossless_enc_last_cpuinfo_used; @@ -1399,11 +883,47 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInit(void) { VP8LExtraCostCombined = ExtraCostCombined; VP8LCombinedShannonEntropy = CombinedShannonEntropy; - VP8LGetEntropyUnrefinedHelper = GetEntropyUnrefinedHelper; + VP8LGetEntropyUnrefined = GetEntropyUnrefined; + VP8LGetCombinedEntropyUnrefined = GetCombinedEntropyUnrefined; VP8LHistogramAdd = HistogramAdd; VP8LVectorMismatch = VectorMismatch; + VP8LBundleColorMap = VP8LBundleColorMap_C; + + VP8LPredictorsSub[0] = PredictorSub0_C; + VP8LPredictorsSub[1] = PredictorSub1_C; + VP8LPredictorsSub[2] = PredictorSub2_C; + VP8LPredictorsSub[3] = PredictorSub3_C; + VP8LPredictorsSub[4] = PredictorSub4_C; + VP8LPredictorsSub[5] = PredictorSub5_C; + VP8LPredictorsSub[6] = PredictorSub6_C; + VP8LPredictorsSub[7] = PredictorSub7_C; + VP8LPredictorsSub[8] = PredictorSub8_C; + VP8LPredictorsSub[9] = PredictorSub9_C; + VP8LPredictorsSub[10] = PredictorSub10_C; + VP8LPredictorsSub[11] = PredictorSub11_C; + VP8LPredictorsSub[12] = PredictorSub12_C; + VP8LPredictorsSub[13] = PredictorSub13_C; + VP8LPredictorsSub[14] = PredictorSub0_C; // <- padding security sentinels + VP8LPredictorsSub[15] = PredictorSub0_C; + + VP8LPredictorsSub_C[0] = PredictorSub0_C; + VP8LPredictorsSub_C[1] = PredictorSub1_C; + VP8LPredictorsSub_C[2] = PredictorSub2_C; + VP8LPredictorsSub_C[3] = PredictorSub3_C; + VP8LPredictorsSub_C[4] = PredictorSub4_C; + VP8LPredictorsSub_C[5] = PredictorSub5_C; + VP8LPredictorsSub_C[6] = PredictorSub6_C; + VP8LPredictorsSub_C[7] = PredictorSub7_C; + VP8LPredictorsSub_C[8] = PredictorSub8_C; + VP8LPredictorsSub_C[9] = PredictorSub9_C; + VP8LPredictorsSub_C[10] = PredictorSub10_C; + VP8LPredictorsSub_C[11] = PredictorSub11_C; + VP8LPredictorsSub_C[12] = PredictorSub12_C; + VP8LPredictorsSub_C[13] = PredictorSub13_C; + VP8LPredictorsSub_C[14] = PredictorSub0_C; // <- padding security sentinels + VP8LPredictorsSub_C[15] = PredictorSub0_C; // If defined, use CPUInfo() to overwrite some pointers with faster versions. if (VP8GetCPUInfo != NULL) { @@ -1432,6 +952,11 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInit(void) { VP8LEncDspInitMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8LEncDspInitMSA(); + } +#endif } lossless_enc_last_cpuinfo_used = VP8GetCPUInfo; } diff --git a/thirdparty/libwebp/dsp/lossless_enc_mips32.c b/thirdparty/libwebp/dsp/lossless_enc_mips32.c index 49c666d4fd..4186b9f50d 100644 --- a/thirdparty/libwebp/dsp/lossless_enc_mips32.c +++ b/thirdparty/libwebp/dsp/lossless_enc_mips32.c @@ -14,6 +14,7 @@ #include "./dsp.h" #include "./lossless.h" +#include "./lossless_common.h" #if defined(WEBP_USE_MIPS32) @@ -240,6 +241,49 @@ static WEBP_INLINE void GetEntropyUnrefinedHelper( *i_prev = i; } +static void GetEntropyUnrefined(const uint32_t X[], int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats) { + int i; + int i_prev = 0; + uint32_t x_prev = X[0]; + + memset(stats, 0, sizeof(*stats)); + VP8LBitEntropyInit(bit_entropy); + + for (i = 1; i < length; ++i) { + const uint32_t x = X[i]; + if (x != x_prev) { + GetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats); + } + } + GetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats); + + bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum); +} + +static void GetCombinedEntropyUnrefined(const uint32_t X[], const uint32_t Y[], + int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats) { + int i = 1; + int i_prev = 0; + uint32_t xy_prev = X[0] + Y[0]; + + memset(stats, 0, sizeof(*stats)); + VP8LBitEntropyInit(bit_entropy); + + for (i = 1; i < length; ++i) { + const uint32_t xy = X[i] + Y[i]; + if (xy != xy_prev) { + GetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy, stats); + } + } + GetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats); + + bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum); +} + #define ASM_START \ __asm__ volatile( \ ".set push \n\t" \ @@ -375,7 +419,8 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitMIPS32(void) { VP8LFastLog2Slow = FastLog2Slow; VP8LExtraCost = ExtraCost; VP8LExtraCostCombined = ExtraCostCombined; - VP8LGetEntropyUnrefinedHelper = GetEntropyUnrefinedHelper; + VP8LGetEntropyUnrefined = GetEntropyUnrefined; + VP8LGetCombinedEntropyUnrefined = GetCombinedEntropyUnrefined; VP8LHistogramAdd = HistogramAdd; } diff --git a/thirdparty/libwebp/dsp/lossless_enc_msa.c b/thirdparty/libwebp/dsp/lossless_enc_msa.c new file mode 100644 index 0000000000..2f69ba3bca --- /dev/null +++ b/thirdparty/libwebp/dsp/lossless_enc_msa.c @@ -0,0 +1,147 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA variant of Image transform methods for lossless encoder. +// +// Authors: Prashant Patil (Prashant.Patil@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include "./lossless.h" +#include "./msa_macro.h" + +#define TRANSFORM_COLOR_8(src0, src1, dst0, dst1, c0, c1, mask0, mask1) do { \ + v8i16 g0, g1, t0, t1, t2, t3; \ + v4i32 t4, t5; \ + VSHF_B2_SH(src0, src0, src1, src1, mask0, mask0, g0, g1); \ + DOTP_SB2_SH(g0, g1, c0, c0, t0, t1); \ + SRAI_H2_SH(t0, t1, 5); \ + t0 = __msa_subv_h((v8i16)src0, t0); \ + t1 = __msa_subv_h((v8i16)src1, t1); \ + t4 = __msa_srli_w((v4i32)src0, 16); \ + t5 = __msa_srli_w((v4i32)src1, 16); \ + DOTP_SB2_SH(t4, t5, c1, c1, t2, t3); \ + SRAI_H2_SH(t2, t3, 5); \ + SUB2(t0, t2, t1, t3, t0, t1); \ + VSHF_B2_UB(src0, t0, src1, t1, mask1, mask1, dst0, dst1); \ +} while (0) + +#define TRANSFORM_COLOR_4(src, dst, c0, c1, mask0, mask1) do { \ + const v16i8 g0 = VSHF_SB(src, src, mask0); \ + v8i16 t0 = __msa_dotp_s_h(c0, g0); \ + v8i16 t1; \ + v4i32 t2; \ + t0 = SRAI_H(t0, 5); \ + t0 = __msa_subv_h((v8i16)src, t0); \ + t2 = __msa_srli_w((v4i32)src, 16); \ + t1 = __msa_dotp_s_h(c1, (v16i8)t2); \ + t1 = SRAI_H(t1, 5); \ + t0 = t0 - t1; \ + dst = VSHF_UB(src, t0, mask1); \ +} while (0) + +static void TransformColor(const VP8LMultipliers* const m, uint32_t* data, + int num_pixels) { + v16u8 src0, dst0; + const v16i8 g2br = (v16i8)__msa_fill_w(m->green_to_blue_ | + (m->green_to_red_ << 16)); + const v16i8 r2b = (v16i8)__msa_fill_w(m->red_to_blue_); + const v16u8 mask0 = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, + 13, 255, 13, 255 }; + const v16u8 mask1 = { 16, 1, 18, 3, 20, 5, 22, 7, 24, 9, 26, 11, + 28, 13, 30, 15 }; + + while (num_pixels >= 8) { + v16u8 src1, dst1; + LD_UB2(data, 4, src0, src1); + TRANSFORM_COLOR_8(src0, src1, dst0, dst1, g2br, r2b, mask0, mask1); + ST_UB2(dst0, dst1, data, 4); + data += 8; + num_pixels -= 8; + } + if (num_pixels > 0) { + if (num_pixels >= 4) { + src0 = LD_UB(data); + TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1); + ST_UB(dst0, data); + data += 4; + num_pixels -= 4; + } + if (num_pixels > 0) { + src0 = LD_UB(data); + TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1); + if (num_pixels == 3) { + const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); + const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2); + SD(pix_d, data + 0); + SW(pix_w, data + 2); + } else if (num_pixels == 2) { + const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); + SD(pix_d, data); + } else { + const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 0); + SW(pix_w, data); + } + } + } +} + +static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { + int i; + uint8_t* ptemp_data = (uint8_t*)argb_data; + v16u8 src0, dst0, tmp0; + const v16u8 mask = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, + 13, 255, 13, 255 }; + + while (num_pixels >= 8) { + v16u8 src1, dst1, tmp1; + LD_UB2(ptemp_data, 16, src0, src1); + VSHF_B2_UB(src0, src1, src1, src0, mask, mask, tmp0, tmp1); + SUB2(src0, tmp0, src1, tmp1, dst0, dst1); + ST_UB2(dst0, dst1, ptemp_data, 16); + ptemp_data += 8 * 4; + num_pixels -= 8; + } + if (num_pixels > 0) { + if (num_pixels >= 4) { + src0 = LD_UB(ptemp_data); + tmp0 = VSHF_UB(src0, src0, mask); + dst0 = src0 - tmp0; + ST_UB(dst0, ptemp_data); + ptemp_data += 4 * 4; + num_pixels -= 4; + } + for (i = 0; i < num_pixels; i++) { + const uint8_t b = ptemp_data[0]; + const uint8_t g = ptemp_data[1]; + const uint8_t r = ptemp_data[2]; + ptemp_data[0] = (b - g) & 0xff; + ptemp_data[2] = (r - g) & 0xff; + ptemp_data += 4; + } + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LEncDspInitMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitMSA(void) { + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; + VP8LTransformColor = TransformColor; +} + +#else // !WEBP_USE_MSA + +WEBP_DSP_INIT_STUB(VP8LEncDspInitMSA) + +#endif // WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/lossless_enc_sse2.c b/thirdparty/libwebp/dsp/lossless_enc_sse2.c index 7c894e7ca4..8ad85d94d7 100644 --- a/thirdparty/libwebp/dsp/lossless_enc_sse2.c +++ b/thirdparty/libwebp/dsp/lossless_enc_sse2.c @@ -17,6 +17,8 @@ #include <assert.h> #include <emmintrin.h> #include "./lossless.h" +#include "./common_sse2.h" +#include "./lossless_common.h" // For sign-extended multiplying constants, pre-shifted by 5: #define CST_5b(X) (((int16_t)((uint16_t)X << 8)) >> 5) @@ -35,7 +37,9 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { _mm_storeu_si128((__m128i*)&argb_data[i], out); } // fallthrough and finish off with plain-C - VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); + if (i != num_pixels) { + VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); + } } //------------------------------------------------------------------------------ @@ -69,7 +73,9 @@ static void TransformColor(const VP8LMultipliers* const m, _mm_storeu_si128((__m128i*)&argb_data[i], out); } // fallthrough and finish off with plain-C - VP8LTransformColor_C(m, argb_data + i, num_pixels - i); + if (i != num_pixels) { + VP8LTransformColor_C(m, argb_data + i, num_pixels - i); + } } //------------------------------------------------------------------------------ @@ -364,8 +370,9 @@ static int VectorMismatch(const uint32_t* const array1, if (length >= 8 && _mm_movemask_epi8(_mm_cmpeq_epi32( _mm_loadu_si128((const __m128i*)&array1[4]), - _mm_loadu_si128((const __m128i*)&array2[4]))) == 0xffff) + _mm_loadu_si128((const __m128i*)&array2[4]))) == 0xffff) { match_len = 8; + } } } @@ -375,6 +382,295 @@ static int VectorMismatch(const uint32_t* const array1, return match_len; } +// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel. +static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits, + uint32_t* dst) { + int x; + assert(xbits >= 0); + assert(xbits <= 3); + switch (xbits) { + case 0: { + const __m128i ff = _mm_set1_epi16(0xff00); + const __m128i zero = _mm_setzero_si128(); + // Store 0xff000000 | (row[x] << 8). + for (x = 0; x + 16 <= width; x += 16, dst += 16) { + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i in_lo = _mm_unpacklo_epi8(zero, in); + const __m128i dst0 = _mm_unpacklo_epi16(in_lo, ff); + const __m128i dst1 = _mm_unpackhi_epi16(in_lo, ff); + const __m128i in_hi = _mm_unpackhi_epi8(zero, in); + const __m128i dst2 = _mm_unpacklo_epi16(in_hi, ff); + const __m128i dst3 = _mm_unpackhi_epi16(in_hi, ff); + _mm_storeu_si128((__m128i*)&dst[0], dst0); + _mm_storeu_si128((__m128i*)&dst[4], dst1); + _mm_storeu_si128((__m128i*)&dst[8], dst2); + _mm_storeu_si128((__m128i*)&dst[12], dst3); + } + break; + } + case 1: { + const __m128i ff = _mm_set1_epi16(0xff00); + const __m128i mul = _mm_set1_epi16(0x110); + for (x = 0; x + 16 <= width; x += 16, dst += 8) { + // 0a0b | (where a/b are 4 bits). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i tmp = _mm_mullo_epi16(in, mul); // aba0 + const __m128i pack = _mm_and_si128(tmp, ff); // ab00 + const __m128i dst0 = _mm_unpacklo_epi16(pack, ff); + const __m128i dst1 = _mm_unpackhi_epi16(pack, ff); + _mm_storeu_si128((__m128i*)&dst[0], dst0); + _mm_storeu_si128((__m128i*)&dst[4], dst1); + } + break; + } + case 2: { + const __m128i mask_or = _mm_set1_epi32(0xff000000); + const __m128i mul_cst = _mm_set1_epi16(0x0104); + const __m128i mask_mul = _mm_set1_epi16(0x0f00); + for (x = 0; x + 16 <= width; x += 16, dst += 4) { + // 000a000b000c000d | (where a/b/c/d are 2 bits). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i mul = _mm_mullo_epi16(in, mul_cst); // 00ab00b000cd00d0 + const __m128i tmp = _mm_and_si128(mul, mask_mul); // 00ab000000cd0000 + const __m128i shift = _mm_srli_epi32(tmp, 12); // 00000000ab000000 + const __m128i pack = _mm_or_si128(shift, tmp); // 00000000abcd0000 + // Convert to 0xff00**00. + const __m128i res = _mm_or_si128(pack, mask_or); + _mm_storeu_si128((__m128i*)dst, res); + } + break; + } + default: { + assert(xbits == 3); + for (x = 0; x + 16 <= width; x += 16, dst += 2) { + // 0000000a00000000b... | (where a/b are 1 bit). + const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]); + const __m128i shift = _mm_slli_epi64(in, 7); + const uint32_t move = _mm_movemask_epi8(shift); + dst[0] = 0xff000000 | ((move & 0xff) << 8); + dst[1] = 0xff000000 | (move & 0xff00); + } + break; + } + } + if (x != width) { + VP8LBundleColorMap_C(row + x, width - x, xbits, dst); + } +} + +//------------------------------------------------------------------------------ +// Batch version of Predictor Transform subtraction + +static WEBP_INLINE void Average2_m128i(const __m128i* const a0, + const __m128i* const a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i avg1 = _mm_avg_epu8(*a0, *a1); + const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +// Predictor0: ARGB_BLACK. +static void PredictorSub0_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i black = _mm_set1_epi32(ARGB_BLACK); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i res = _mm_sub_epi8(src, black); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[0](in + i, upper + i, num_pixels - i, out + i); + } +} + +#define GENERATE_PREDICTOR_1(X, IN) \ +static void PredictorSub##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + const __m128i pred = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i res = _mm_sub_epi8(src, pred); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsSub_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} + +GENERATE_PREDICTOR_1(1, in[i - 1]) // Predictor1: L +GENERATE_PREDICTOR_1(2, upper[i]) // Predictor2: T +GENERATE_PREDICTOR_1(3, upper[i + 1]) // Predictor3: TR +GENERATE_PREDICTOR_1(4, upper[i - 1]) // Predictor4: TL +#undef GENERATE_PREDICTOR_1 + +// Predictor5: avg2(avg2(L, TR), T) +static void PredictorSub5_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i avg, pred, res; + Average2_m128i(&L, &TR, &avg); + Average2_m128i(&avg, &T, &pred); + res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[5](in + i, upper + i, num_pixels - i, out + i); + } +} + +#define GENERATE_PREDICTOR_2(X, A, B) \ +static void PredictorSub##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i tA = _mm_loadu_si128((const __m128i*)&(A)); \ + const __m128i tB = _mm_loadu_si128((const __m128i*)&(B)); \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + __m128i pred, res; \ + Average2_m128i(&tA, &tB, &pred); \ + res = _mm_sub_epi8(src, pred); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsSub_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} + +GENERATE_PREDICTOR_2(6, in[i - 1], upper[i - 1]) // Predictor6: avg(L, TL) +GENERATE_PREDICTOR_2(7, in[i - 1], upper[i]) // Predictor7: avg(L, T) +GENERATE_PREDICTOR_2(8, upper[i - 1], upper[i]) // Predictor8: avg(TL, T) +GENERATE_PREDICTOR_2(9, upper[i], upper[i + 1]) // Predictor9: average(T, TR) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: avg(avg(L,TL), avg(T, TR)). +static void PredictorSub10_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + __m128i avgTTR, avgLTL, avg, res; + Average2_m128i(&T, &TR, &avgTTR); + Average2_m128i(&L, &TL, &avgLTL); + Average2_m128i(&avgTTR, &avgLTL, &avg); + res = _mm_sub_epi8(src, avg); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[10](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor11: select. +static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B, + __m128i* const out) { + // We can unpack with any value on the upper 32 bits, provided it's the same + // on both operands (to that their sum of abs diff is zero). Here we use *A. + const __m128i A_lo = _mm_unpacklo_epi32(*A, *A); + const __m128i B_lo = _mm_unpacklo_epi32(*B, *A); + const __m128i A_hi = _mm_unpackhi_epi32(*A, *A); + const __m128i B_hi = _mm_unpackhi_epi32(*B, *A); + const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo); + const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi); + *out = _mm_packs_epi32(s_lo, s_hi); +} + +static void PredictorSub11_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i pa, pb; + GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL| + GetSumAbsDiff32(&L, &TL, &pb); // pb = sum |L-TL| + { + const __m128i mask = _mm_cmpgt_epi32(pb, pa); + const __m128i A = _mm_and_si128(mask, L); + const __m128i B = _mm_andnot_si128(mask, T); + const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + } + if (i != num_pixels) { + VP8LPredictorsSub_C[11](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor12: ClampedSubSubtractFull. +static void PredictorSub12_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]); + const __m128i L_lo = _mm_unpacklo_epi8(L, zero); + const __m128i L_hi = _mm_unpackhi_epi8(L, zero); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i T_hi = _mm_unpackhi_epi8(T, zero); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero); + const __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo); + const __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi); + const __m128i pred_lo = _mm_add_epi16(L_lo, diff_lo); + const __m128i pred_hi = _mm_add_epi16(L_hi, diff_hi); + const __m128i pred = _mm_packus_epi16(pred_lo, pred_hi); + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[12](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictors13: ClampedAddSubtractHalf +static void PredictorSub13_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 2 <= num_pixels; i += 2) { + // we can only process two pixels at a time + const __m128i L = _mm_loadl_epi64((const __m128i*)&in[i - 1]); + const __m128i src = _mm_loadl_epi64((const __m128i*)&in[i]); + const __m128i T = _mm_loadl_epi64((const __m128i*)&upper[i]); + const __m128i TL = _mm_loadl_epi64((const __m128i*)&upper[i - 1]); + const __m128i L_lo = _mm_unpacklo_epi8(L, zero); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i sum = _mm_add_epi16(T_lo, L_lo); + const __m128i avg = _mm_srli_epi16(sum, 1); + const __m128i A1 = _mm_sub_epi16(avg, TL_lo); + const __m128i bit_fix = _mm_cmpgt_epi16(TL_lo, avg); + const __m128i A2 = _mm_sub_epi16(A1, bit_fix); + const __m128i A3 = _mm_srai_epi16(A2, 1); + const __m128i A4 = _mm_add_epi16(avg, A3); + const __m128i pred = _mm_packus_epi16(A4, A4); + const __m128i res = _mm_sub_epi8(src, pred); + _mm_storel_epi64((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsSub_C[13](in + i, upper + i, num_pixels - i, out + i); + } +} + //------------------------------------------------------------------------------ // Entry point @@ -388,6 +684,24 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) { VP8LHistogramAdd = HistogramAdd; VP8LCombinedShannonEntropy = CombinedShannonEntropy; VP8LVectorMismatch = VectorMismatch; + VP8LBundleColorMap = BundleColorMap_SSE2; + + VP8LPredictorsSub[0] = PredictorSub0_SSE2; + VP8LPredictorsSub[1] = PredictorSub1_SSE2; + VP8LPredictorsSub[2] = PredictorSub2_SSE2; + VP8LPredictorsSub[3] = PredictorSub3_SSE2; + VP8LPredictorsSub[4] = PredictorSub4_SSE2; + VP8LPredictorsSub[5] = PredictorSub5_SSE2; + VP8LPredictorsSub[6] = PredictorSub6_SSE2; + VP8LPredictorsSub[7] = PredictorSub7_SSE2; + VP8LPredictorsSub[8] = PredictorSub8_SSE2; + VP8LPredictorsSub[9] = PredictorSub9_SSE2; + VP8LPredictorsSub[10] = PredictorSub10_SSE2; + VP8LPredictorsSub[11] = PredictorSub11_SSE2; + VP8LPredictorsSub[12] = PredictorSub12_SSE2; + VP8LPredictorsSub[13] = PredictorSub13_SSE2; + VP8LPredictorsSub[14] = PredictorSub0_SSE2; // <- padding security sentinels + VP8LPredictorsSub[15] = PredictorSub0_SSE2; } #else // !WEBP_USE_SSE2 diff --git a/thirdparty/libwebp/dsp/lossless_enc_sse41.c b/thirdparty/libwebp/dsp/lossless_enc_sse41.c index 3e493198db..821057ccd4 100644 --- a/thirdparty/libwebp/dsp/lossless_enc_sse41.c +++ b/thirdparty/libwebp/dsp/lossless_enc_sse41.c @@ -32,7 +32,9 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { _mm_storeu_si128((__m128i*)&argb_data[i], out); } // fallthrough and finish off with plain-C - VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); + if (i != num_pixels) { + VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); + } } //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c b/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c index 90aed7f151..2984ce8df7 100644 --- a/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c +++ b/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c @@ -17,6 +17,7 @@ #if defined(WEBP_USE_MIPS_DSP_R2) #include "./lossless.h" +#include "./lossless_common.h" #define MAP_COLOR_FUNCS(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE) \ static void FUNC_NAME(const TYPE* src, \ @@ -227,25 +228,27 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { // Add green to blue and red channels (i.e. perform the inverse transform of // 'subtract green'). -static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) { +static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels, + uint32_t* dst) { uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; - uint32_t* const p_loop1_end = data + (num_pixels & ~3); - uint32_t* const p_loop2_end = data + num_pixels; + const uint32_t* const p_loop1_end = src + (num_pixels & ~3); + const uint32_t* const p_loop2_end = src + num_pixels; __asm__ volatile ( ".set push \n\t" ".set noreorder \n\t" - "beq %[data], %[p_loop1_end], 3f \n\t" + "beq %[src], %[p_loop1_end], 3f \n\t" " nop \n\t" "0: \n\t" - "lw %[temp0], 0(%[data]) \n\t" - "lw %[temp1], 4(%[data]) \n\t" - "lw %[temp2], 8(%[data]) \n\t" - "lw %[temp3], 12(%[data]) \n\t" + "lw %[temp0], 0(%[src]) \n\t" + "lw %[temp1], 4(%[src]) \n\t" + "lw %[temp2], 8(%[src]) \n\t" + "lw %[temp3], 12(%[src]) \n\t" "ext %[temp4], %[temp0], 8, 8 \n\t" "ext %[temp5], %[temp1], 8, 8 \n\t" "ext %[temp6], %[temp2], 8, 8 \n\t" "ext %[temp7], %[temp3], 8, 8 \n\t" - "addiu %[data], %[data], 16 \n\t" + "addiu %[src], %[src], 16 \n\t" + "addiu %[dst], %[dst], 16 \n\t" "replv.ph %[temp4], %[temp4] \n\t" "replv.ph %[temp5], %[temp5] \n\t" "replv.ph %[temp6], %[temp6] \n\t" @@ -254,44 +257,47 @@ static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) { "addu.qb %[temp1], %[temp1], %[temp5] \n\t" "addu.qb %[temp2], %[temp2], %[temp6] \n\t" "addu.qb %[temp3], %[temp3], %[temp7] \n\t" - "sw %[temp0], -16(%[data]) \n\t" - "sw %[temp1], -12(%[data]) \n\t" - "sw %[temp2], -8(%[data]) \n\t" - "bne %[data], %[p_loop1_end], 0b \n\t" - " sw %[temp3], -4(%[data]) \n\t" + "sw %[temp0], -16(%[dst]) \n\t" + "sw %[temp1], -12(%[dst]) \n\t" + "sw %[temp2], -8(%[dst]) \n\t" + "bne %[src], %[p_loop1_end], 0b \n\t" + " sw %[temp3], -4(%[dst]) \n\t" "3: \n\t" - "beq %[data], %[p_loop2_end], 2f \n\t" + "beq %[src], %[p_loop2_end], 2f \n\t" " nop \n\t" "1: \n\t" - "lw %[temp0], 0(%[data]) \n\t" - "addiu %[data], %[data], 4 \n\t" + "lw %[temp0], 0(%[src]) \n\t" + "addiu %[src], %[src], 4 \n\t" + "addiu %[dst], %[dst], 4 \n\t" "ext %[temp4], %[temp0], 8, 8 \n\t" "replv.ph %[temp4], %[temp4] \n\t" "addu.qb %[temp0], %[temp0], %[temp4] \n\t" - "bne %[data], %[p_loop2_end], 1b \n\t" - " sw %[temp0], -4(%[data]) \n\t" + "bne %[src], %[p_loop2_end], 1b \n\t" + " sw %[temp0], -4(%[dst]) \n\t" "2: \n\t" ".set pop \n\t" - : [data]"+&r"(data), [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), - [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), - [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), [temp7]"=&r"(temp7) + : [dst]"+&r"(dst), [src]"+&r"(src), [temp0]"=&r"(temp0), + [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), + [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), + [temp7]"=&r"(temp7) : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) : "memory" ); } static void TransformColorInverse(const VP8LMultipliers* const m, - uint32_t* data, int num_pixels) { + const uint32_t* src, int num_pixels, + uint32_t* dst) { int temp0, temp1, temp2, temp3, temp4, temp5; uint32_t argb, argb1, new_red; const uint32_t G_to_R = m->green_to_red_; const uint32_t G_to_B = m->green_to_blue_; const uint32_t R_to_B = m->red_to_blue_; - uint32_t* const p_loop_end = data + (num_pixels & ~1); + const uint32_t* const p_loop_end = src + (num_pixels & ~1); __asm__ volatile ( ".set push \n\t" ".set noreorder \n\t" - "beq %[data], %[p_loop_end], 1f \n\t" + "beq %[src], %[p_loop_end], 1f \n\t" " nop \n\t" "replv.ph %[temp0], %[G_to_R] \n\t" "replv.ph %[temp1], %[G_to_B] \n\t" @@ -303,9 +309,12 @@ static void TransformColorInverse(const VP8LMultipliers* const m, "shra.ph %[temp1], %[temp1], 8 \n\t" "shra.ph %[temp2], %[temp2], 8 \n\t" "0: \n\t" - "lw %[argb], 0(%[data]) \n\t" - "lw %[argb1], 4(%[data]) \n\t" - "addiu %[data], %[data], 8 \n\t" + "lw %[argb], 0(%[src]) \n\t" + "lw %[argb1], 4(%[src]) \n\t" + "sw %[argb], 0(%[dst]) \n\t" + "sw %[argb1], 4(%[dst]) \n\t" + "addiu %[src], %[src], 8 \n\t" + "addiu %[dst], %[dst], 8 \n\t" "precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t" "preceu.ph.qbra %[temp3], %[temp3] \n\t" "shll.ph %[temp3], %[temp3], 8 \n\t" @@ -322,29 +331,29 @@ static void TransformColorInverse(const VP8LMultipliers* const m, "shll.ph %[temp4], %[temp5], 8 \n\t" "shra.ph %[temp4], %[temp4], 8 \n\t" "mul.ph %[temp4], %[temp4], %[temp2] \n\t" - "sb %[temp5], -2(%[data]) \n\t" + "sb %[temp5], -2(%[dst]) \n\t" "sra %[temp5], %[temp5], 16 \n\t" "shra.ph %[temp4], %[temp4], 5 \n\t" "addu.ph %[argb1], %[argb1], %[temp4] \n\t" "preceu.ph.qbra %[temp3], %[argb1] \n\t" - "sb %[temp5], -6(%[data]) \n\t" - "sb %[temp3], -4(%[data]) \n\t" + "sb %[temp5], -6(%[dst]) \n\t" + "sb %[temp3], -4(%[dst]) \n\t" "sra %[temp3], %[temp3], 16 \n\t" - "bne %[data], %[p_loop_end], 0b \n\t" - " sb %[temp3], -8(%[data]) \n\t" + "bne %[src], %[p_loop_end], 0b \n\t" + " sb %[temp3], -8(%[dst]) \n\t" "1: \n\t" ".set pop \n\t" : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [new_red]"=&r"(new_red), [argb]"=&r"(argb), - [argb1]"=&r"(argb1), [data]"+&r"(data) + [argb1]"=&r"(argb1), [dst]"+&r"(dst), [src]"+&r"(src) : [G_to_R]"r"(G_to_R), [R_to_B]"r"(R_to_B), [G_to_B]"r"(G_to_B), [p_loop_end]"r"(p_loop_end) : "memory", "hi", "lo" ); // Fall-back to C-version for left-overs. - if (num_pixels & 1) VP8LTransformColorInverse_C(m, data, 1); + if (num_pixels & 1) VP8LTransformColorInverse_C(m, src, 1, dst); } static void ConvertBGRAToRGB(const uint32_t* src, diff --git a/thirdparty/libwebp/dsp/lossless_msa.c b/thirdparty/libwebp/dsp/lossless_msa.c new file mode 100644 index 0000000000..f6dd5649ac --- /dev/null +++ b/thirdparty/libwebp/dsp/lossless_msa.c @@ -0,0 +1,355 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA variant of methods for lossless decoder +// +// Author: Prashant Patil (prashant.patil@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include "./lossless.h" +#include "./msa_macro.h" + +//------------------------------------------------------------------------------ +// Colorspace conversion functions + +#define CONVERT16_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \ + v16u8 src0, src1, src2, src3, dst0, dst1, dst2; \ + LD_UB4(psrc, 16, src0, src1, src2, src3); \ + VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \ + dst2 = VSHF_UB(src2, src3, m2); \ + ST_UB2(dst0, dst1, pdst, 16); \ + ST_UB(dst2, pdst + 32); \ +} while (0) + +#define CONVERT12_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \ + uint32_t pix_w; \ + v16u8 src0, src1, src2, dst0, dst1, dst2; \ + LD_UB3(psrc, 16, src0, src1, src2); \ + VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \ + dst2 = VSHF_UB(src2, src2, m2); \ + ST_UB2(dst0, dst1, pdst, 16); \ + pix_w = __msa_copy_s_w((v4i32)dst2, 0); \ + SW(pix_w, pdst + 32); \ +} while (0) + +#define CONVERT8_BGRA_XXX(psrc, pdst, m0, m1) do { \ + uint64_t pix_d; \ + v16u8 src0, src1, src2, dst0, dst1; \ + LD_UB2(psrc, 16, src0, src1); \ + VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \ + ST_UB(dst0, pdst); \ + pix_d = __msa_copy_s_d((v2i64)dst1, 0); \ + SD(pix_d, pdst + 16); \ +} while (0) + +#define CONVERT4_BGRA_XXX(psrc, pdst, m) do { \ + const v16u8 src0 = LD_UB(psrc); \ + const v16u8 dst0 = VSHF_UB(src0, src0, m); \ + uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); \ + uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2); \ + SD(pix_d, pdst + 0); \ + SW(pix_w, pdst + 8); \ +} while (0) + +#define CONVERT1_BGRA_BGR(psrc, pdst) do { \ + const int32_t b = (psrc)[0]; \ + const int32_t g = (psrc)[1]; \ + const int32_t r = (psrc)[2]; \ + (pdst)[0] = b; \ + (pdst)[1] = g; \ + (pdst)[2] = r; \ +} while (0) + +#define CONVERT1_BGRA_RGB(psrc, pdst) do { \ + const int32_t b = (psrc)[0]; \ + const int32_t g = (psrc)[1]; \ + const int32_t r = (psrc)[2]; \ + (pdst)[0] = r; \ + (pdst)[1] = g; \ + (pdst)[2] = b; \ +} while (0) + +#define TRANSFORM_COLOR_INVERSE_8(src0, src1, dst0, dst1, \ + c0, c1, mask0, mask1) do { \ + v8i16 g0, g1, t0, t1, t2, t3; \ + v4i32 t4, t5; \ + VSHF_B2_SH(src0, src0, src1, src1, mask0, mask0, g0, g1); \ + DOTP_SB2_SH(g0, g1, c0, c0, t0, t1); \ + SRAI_H2_SH(t0, t1, 5); \ + t0 = __msa_addv_h(t0, (v8i16)src0); \ + t1 = __msa_addv_h(t1, (v8i16)src1); \ + t4 = __msa_srli_w((v4i32)t0, 16); \ + t5 = __msa_srli_w((v4i32)t1, 16); \ + DOTP_SB2_SH(t4, t5, c1, c1, t2, t3); \ + SRAI_H2_SH(t2, t3, 5); \ + ADD2(t0, t2, t1, t3, t0, t1); \ + VSHF_B2_UB(src0, t0, src1, t1, mask1, mask1, dst0, dst1); \ +} while (0) + +#define TRANSFORM_COLOR_INVERSE_4(src, dst, c0, c1, mask0, mask1) do { \ + const v16i8 g0 = VSHF_SB(src, src, mask0); \ + v8i16 t0 = __msa_dotp_s_h(c0, g0); \ + v8i16 t1; \ + v4i32 t2; \ + t0 = SRAI_H(t0, 5); \ + t0 = __msa_addv_h(t0, (v8i16)src); \ + t2 = __msa_srli_w((v4i32)t0, 16); \ + t1 = __msa_dotp_s_h(c1, (v16i8)t2); \ + t1 = SRAI_H(t1, 5); \ + t0 = t0 + t1; \ + dst = VSHF_UB(src, t0, mask1); \ +} while (0) + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + int i; + const uint8_t* ptemp_src = (const uint8_t*)src; + uint8_t* ptemp_dst = (uint8_t*)dst; + v16u8 src0, dst0; + const v16u8 mask = { 2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15 }; + + while (num_pixels >= 8) { + v16u8 src1, dst1; + LD_UB2(ptemp_src, 16, src0, src1); + VSHF_B2_UB(src0, src0, src1, src1, mask, mask, dst0, dst1); + ST_UB2(dst0, dst1, ptemp_dst, 16); + ptemp_src += 32; + ptemp_dst += 32; + num_pixels -= 8; + } + if (num_pixels > 0) { + if (num_pixels >= 4) { + src0 = LD_UB(ptemp_src); + dst0 = VSHF_UB(src0, src0, mask); + ST_UB(dst0, ptemp_dst); + ptemp_src += 16; + ptemp_dst += 16; + num_pixels -= 4; + } + for (i = 0; i < num_pixels; i++) { + const uint8_t b = ptemp_src[2]; + const uint8_t g = ptemp_src[1]; + const uint8_t r = ptemp_src[0]; + const uint8_t a = ptemp_src[3]; + ptemp_dst[0] = b; + ptemp_dst[1] = g; + ptemp_dst[2] = r; + ptemp_dst[3] = a; + ptemp_src += 4; + ptemp_dst += 4; + } + } +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint8_t* ptemp_src = (const uint8_t*)src; + uint8_t* ptemp_dst = (uint8_t*)dst; + const v16u8 mask0 = { 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, + 16, 17, 18, 20 }; + const v16u8 mask1 = { 5, 6, 8, 9, 10, 12, 13, 14, 16, 17, 18, 20, + 21, 22, 24, 25 }; + const v16u8 mask2 = { 10, 12, 13, 14, 16, 17, 18, 20, 21, 22, 24, 25, + 26, 28, 29, 30 }; + + while (num_pixels >= 16) { + CONVERT16_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2); + ptemp_src += 64; + ptemp_dst += 48; + num_pixels -= 16; + } + if (num_pixels > 0) { + if (num_pixels >= 12) { + CONVERT12_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2); + ptemp_src += 48; + ptemp_dst += 36; + num_pixels -= 12; + } else if (num_pixels >= 8) { + CONVERT8_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1); + ptemp_src += 32; + ptemp_dst += 24; + num_pixels -= 8; + } else if (num_pixels >= 4) { + CONVERT4_BGRA_XXX(ptemp_src, ptemp_dst, mask0); + ptemp_src += 16; + ptemp_dst += 12; + num_pixels -= 4; + } + if (num_pixels == 3) { + CONVERT1_BGRA_BGR(ptemp_src + 0, ptemp_dst + 0); + CONVERT1_BGRA_BGR(ptemp_src + 4, ptemp_dst + 3); + CONVERT1_BGRA_BGR(ptemp_src + 8, ptemp_dst + 6); + } else if (num_pixels == 2) { + CONVERT1_BGRA_BGR(ptemp_src + 0, ptemp_dst + 0); + CONVERT1_BGRA_BGR(ptemp_src + 4, ptemp_dst + 3); + } else if (num_pixels == 1) { + CONVERT1_BGRA_BGR(ptemp_src, ptemp_dst); + } + } +} + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint8_t* ptemp_src = (const uint8_t*)src; + uint8_t* ptemp_dst = (uint8_t*)dst; + const v16u8 mask0 = { 2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, + 18, 17, 16, 22 }; + const v16u8 mask1 = { 5, 4, 10, 9, 8, 14, 13, 12, 18, 17, 16, 22, + 21, 20, 26, 25 }; + const v16u8 mask2 = { 8, 14, 13, 12, 18, 17, 16, 22, 21, 20, 26, 25, + 24, 30, 29, 28 }; + + while (num_pixels >= 16) { + CONVERT16_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2); + ptemp_src += 64; + ptemp_dst += 48; + num_pixels -= 16; + } + if (num_pixels) { + if (num_pixels >= 12) { + CONVERT12_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2); + ptemp_src += 48; + ptemp_dst += 36; + num_pixels -= 12; + } else if (num_pixels >= 8) { + CONVERT8_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1); + ptemp_src += 32; + ptemp_dst += 24; + num_pixels -= 8; + } else if (num_pixels >= 4) { + CONVERT4_BGRA_XXX(ptemp_src, ptemp_dst, mask0); + ptemp_src += 16; + ptemp_dst += 12; + num_pixels -= 4; + } + if (num_pixels == 3) { + CONVERT1_BGRA_RGB(ptemp_src + 0, ptemp_dst + 0); + CONVERT1_BGRA_RGB(ptemp_src + 4, ptemp_dst + 3); + CONVERT1_BGRA_RGB(ptemp_src + 8, ptemp_dst + 6); + } else if (num_pixels == 2) { + CONVERT1_BGRA_RGB(ptemp_src + 0, ptemp_dst + 0); + CONVERT1_BGRA_RGB(ptemp_src + 4, ptemp_dst + 3); + } else if (num_pixels == 1) { + CONVERT1_BGRA_RGB(ptemp_src, ptemp_dst); + } + } +} + +static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels, + uint32_t* dst) { + int i; + const uint8_t* in = (const uint8_t*)src; + uint8_t* out = (uint8_t*)dst; + v16u8 src0, dst0, tmp0; + const v16u8 mask = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, + 13, 255, 13, 255 }; + + while (num_pixels >= 8) { + v16u8 src1, dst1, tmp1; + LD_UB2(in, 16, src0, src1); + VSHF_B2_UB(src0, src1, src1, src0, mask, mask, tmp0, tmp1); + ADD2(src0, tmp0, src1, tmp1, dst0, dst1); + ST_UB2(dst0, dst1, out, 16); + in += 32; + out += 32; + num_pixels -= 8; + } + if (num_pixels > 0) { + if (num_pixels >= 4) { + src0 = LD_UB(in); + tmp0 = VSHF_UB(src0, src0, mask); + dst0 = src0 + tmp0; + ST_UB(dst0, out); + in += 16; + out += 16; + num_pixels -= 4; + } + for (i = 0; i < num_pixels; i++) { + const uint8_t b = in[0]; + const uint8_t g = in[1]; + const uint8_t r = in[2]; + out[0] = (b + g) & 0xff; + out[1] = g; + out[2] = (r + g) & 0xff; + out[4] = in[4]; + out += 4; + } + } +} + +static void TransformColorInverse(const VP8LMultipliers* const m, + const uint32_t* src, int num_pixels, + uint32_t* dst) { + v16u8 src0, dst0; + const v16i8 g2br = (v16i8)__msa_fill_w(m->green_to_blue_ | + (m->green_to_red_ << 16)); + const v16i8 r2b = (v16i8)__msa_fill_w(m->red_to_blue_); + const v16u8 mask0 = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, + 13, 255, 13, 255 }; + const v16u8 mask1 = { 16, 1, 18, 3, 20, 5, 22, 7, 24, 9, 26, 11, + 28, 13, 30, 15 }; + + while (num_pixels >= 8) { + v16u8 src1, dst1; + LD_UB2(src, 4, src0, src1); + TRANSFORM_COLOR_INVERSE_8(src0, src1, dst0, dst1, g2br, r2b, mask0, mask1); + ST_UB2(dst0, dst1, dst, 4); + src += 8; + dst += 8; + num_pixels -= 8; + } + if (num_pixels > 0) { + if (num_pixels >= 4) { + src0 = LD_UB(src); + TRANSFORM_COLOR_INVERSE_4(src0, dst0, g2br, r2b, mask0, mask1); + ST_UB(dst0, dst); + src += 4; + dst += 4; + num_pixels -= 4; + } + if (num_pixels > 0) { + src0 = LD_UB(src); + TRANSFORM_COLOR_INVERSE_4(src0, dst0, g2br, r2b, mask0, mask1); + if (num_pixels == 3) { + const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); + const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2); + SD(pix_d, dst + 0); + SW(pix_w, dst + 2); + } else if (num_pixels == 2) { + const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); + SD(pix_d, dst); + } else { + const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 0); + SW(pix_w, dst); + } + } + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LDspInitMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitMSA(void) { + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; + VP8LTransformColorInverse = TransformColorInverse; +} + +#else // !WEBP_USE_MSA + +WEBP_DSP_INIT_STUB(VP8LDspInitMSA) + +#endif // WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/lossless_neon.c b/thirdparty/libwebp/dsp/lossless_neon.c index 6faccb8f97..1145d5fad0 100644 --- a/thirdparty/libwebp/dsp/lossless_neon.c +++ b/thirdparty/libwebp/dsp/lossless_neon.c @@ -139,6 +139,357 @@ static void ConvertBGRAToRGB(const uint32_t* src, #endif // !WORK_AROUND_GCC + +//------------------------------------------------------------------------------ +// Predictor Transform + +#define LOAD_U32_AS_U8(IN) vreinterpret_u8_u32(vdup_n_u32((IN))) +#define LOAD_U32P_AS_U8(IN) vreinterpret_u8_u32(vld1_u32((IN))) +#define LOADQ_U32_AS_U8(IN) vreinterpretq_u8_u32(vdupq_n_u32((IN))) +#define LOADQ_U32P_AS_U8(IN) vreinterpretq_u8_u32(vld1q_u32((IN))) +#define GET_U8_AS_U32(IN) vget_lane_u32(vreinterpret_u32_u8((IN)), 0); +#define GETQ_U8_AS_U32(IN) vgetq_lane_u32(vreinterpretq_u32_u8((IN)), 0); +#define STOREQ_U8_AS_U32P(OUT, IN) vst1q_u32((OUT), vreinterpretq_u32_u8((IN))); +#define ROTATE32_LEFT(L) vextq_u8((L), (L), 12) // D|C|B|A -> C|B|A|D + +static WEBP_INLINE uint8x8_t Average2_u8_NEON(uint32_t a0, uint32_t a1) { + const uint8x8_t A0 = LOAD_U32_AS_U8(a0); + const uint8x8_t A1 = LOAD_U32_AS_U8(a1); + return vhadd_u8(A0, A1); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf_NEON(uint32_t c0, + uint32_t c1, + uint32_t c2) { + const uint8x8_t avg = Average2_u8_NEON(c0, c1); + // Remove one to c2 when bigger than avg. + const uint8x8_t C2 = LOAD_U32_AS_U8(c2); + const uint8x8_t cmp = vcgt_u8(C2, avg); + const uint8x8_t C2_1 = vadd_u8(C2, cmp); + // Compute half of the difference between avg and c2. + const int8x8_t diff_avg = vreinterpret_s8_u8(vhsub_u8(avg, C2_1)); + // Compute the sum with avg and saturate. + const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(avg)); + const uint8x8_t res = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); + const uint32_t output = GET_U8_AS_U32(res); + return output; +} + +static WEBP_INLINE uint32_t Average2_NEON(uint32_t a0, uint32_t a1) { + const uint8x8_t avg_u8x8 = Average2_u8_NEON(a0, a1); + const uint32_t avg = GET_U8_AS_U32(avg_u8x8); + return avg; +} + +static WEBP_INLINE uint32_t Average3_NEON(uint32_t a0, uint32_t a1, + uint32_t a2) { + const uint8x8_t avg0 = Average2_u8_NEON(a0, a2); + const uint8x8_t A1 = LOAD_U32_AS_U8(a1); + const uint32_t avg = GET_U8_AS_U32(vhadd_u8(avg0, A1)); + return avg; +} + +static uint32_t Predictor5_NEON(uint32_t left, const uint32_t* const top) { + return Average3_NEON(left, top[0], top[1]); +} +static uint32_t Predictor6_NEON(uint32_t left, const uint32_t* const top) { + return Average2_NEON(left, top[-1]); +} +static uint32_t Predictor7_NEON(uint32_t left, const uint32_t* const top) { + return Average2_NEON(left, top[0]); +} +static uint32_t Predictor13_NEON(uint32_t left, const uint32_t* const top) { + return ClampedAddSubtractHalf_NEON(left, top[0], top[-1]); +} + +// Batch versions of those functions. + +// Predictor0: ARGB_BLACK. +static void PredictorAdd0_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const uint8x16_t black = vreinterpretq_u8_u32(vdupq_n_u32(ARGB_BLACK)); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t res = vaddq_u8(src, black); + STOREQ_U8_AS_U32P(&out[i], res); + } + VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i); +} + +// Predictor1: left. +static void PredictorAdd1_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const uint8x16_t zero = LOADQ_U32_AS_U8(0); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // a | b | c | d + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + // 0 | a | b | c + const uint8x16_t shift0 = vextq_u8(zero, src, 12); + // a | a + b | b + c | c + d + const uint8x16_t sum0 = vaddq_u8(src, shift0); + // 0 | 0 | a | a + b + const uint8x16_t shift1 = vextq_u8(zero, sum0, 8); + // a | a + b | a + b + c | a + b + c + d + const uint8x16_t sum1 = vaddq_u8(sum0, shift1); + const uint8x16_t prev = LOADQ_U32_AS_U8(out[i - 1]); + const uint8x16_t res = vaddq_u8(sum1, prev); + STOREQ_U8_AS_U32P(&out[i], res); + } + VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i); +} + +// Macro that adds 32-bit integers from IN using mod 256 arithmetic +// per 8 bit channel. +#define GENERATE_PREDICTOR_1(X, IN) \ +static void PredictorAdd##X##_NEON(const uint32_t* in, \ + const uint32_t* upper, int num_pixels, \ + uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ + const uint8x16_t other = LOADQ_U32P_AS_U8(&(IN)); \ + const uint8x16_t res = vaddq_u8(src, other); \ + STOREQ_U8_AS_U32P(&out[i], res); \ + } \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ +} +// Predictor2: Top. +GENERATE_PREDICTOR_1(2, upper[i]) +// Predictor3: Top-right. +GENERATE_PREDICTOR_1(3, upper[i + 1]) +// Predictor4: Top-left. +GENERATE_PREDICTOR_1(4, upper[i - 1]) +#undef GENERATE_PREDICTOR_1 + +// Predictor5: average(average(left, TR), T) +#define DO_PRED5(LANE) do { \ + const uint8x16_t avgLTR = vhaddq_u8(L, TR); \ + const uint8x16_t avg = vhaddq_u8(avgLTR, T); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd5_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i + 0]); + const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); + DO_PRED5(0); + DO_PRED5(1); + DO_PRED5(2); + DO_PRED5(3); + } + VP8LPredictorsAdd_C[5](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED5 + +#define DO_PRED67(LANE) do { \ + const uint8x16_t avg = vhaddq_u8(L, top); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +// Predictor6: average(left, TL) +static void PredictorAdd6_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i - 1]); + DO_PRED67(0); + DO_PRED67(1); + DO_PRED67(2); + DO_PRED67(3); + } + VP8LPredictorsAdd_C[6](in + i, upper + i, num_pixels - i, out + i); +} + +// Predictor7: average(left, T) +static void PredictorAdd7_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i]); + DO_PRED67(0); + DO_PRED67(1); + DO_PRED67(2); + DO_PRED67(3); + } + VP8LPredictorsAdd_C[7](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED67 + +#define GENERATE_PREDICTOR_2(X, IN) \ +static void PredictorAdd##X##_NEON(const uint32_t* in, \ + const uint32_t* upper, int num_pixels, \ + uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ + const uint8x16_t Tother = LOADQ_U32P_AS_U8(&(IN)); \ + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); \ + const uint8x16_t avg = vhaddq_u8(T, Tother); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + STOREQ_U8_AS_U32P(&out[i], res); \ + } \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ +} +// Predictor8: average TL T. +GENERATE_PREDICTOR_2(8, upper[i - 1]) +// Predictor9: average T TR. +GENERATE_PREDICTOR_2(9, upper[i + 1]) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: average of (average of (L,TL), average of (T, TR)). +#define DO_PRED10(LANE) do { \ + const uint8x16_t avgLTL = vhaddq_u8(L, TL); \ + const uint8x16_t avg = vhaddq_u8(avgTTR, avgLTL); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd10_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); + const uint8x16_t avgTTR = vhaddq_u8(T, TR); + DO_PRED10(0); + DO_PRED10(1); + DO_PRED10(2); + DO_PRED10(3); + } + VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED10 + +// Predictor11: select. +#define DO_PRED11(LANE) do { \ + const uint8x16_t sumLin = vaddq_u8(L, src); /* in + L */ \ + const uint8x16_t pLTL = vabdq_u8(L, TL); /* |L - TL| */ \ + const uint16x8_t sum_LTL = vpaddlq_u8(pLTL); \ + const uint32x4_t pa = vpaddlq_u16(sum_LTL); \ + const uint32x4_t mask = vcleq_u32(pa, pb); \ + const uint8x16_t res = vbslq_u8(vreinterpretq_u8_u32(mask), sumTin, sumLin); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd11_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t pTTL = vabdq_u8(T, TL); // |T - TL| + const uint16x8_t sum_TTL = vpaddlq_u8(pTTL); + const uint32x4_t pb = vpaddlq_u16(sum_TTL); + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t sumTin = vaddq_u8(T, src); // in + T + DO_PRED11(0); + DO_PRED11(1); + DO_PRED11(2); + DO_PRED11(3); + } + VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED11 + +// Predictor12: ClampedAddSubtractFull. +#define DO_PRED12(DIFF, LANE) do { \ + const uint8x8_t pred = \ + vqmovun_s16(vaddq_s16(vreinterpretq_s16_u16(L), (DIFF))); \ + const uint8x8_t res = \ + vadd_u8(pred, (LANE <= 1) ? vget_low_u8(src) : vget_high_u8(src)); \ + const uint16x8_t res16 = vmovl_u8(res); \ + vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ + /* rotate in the left predictor for next iteration */ \ + L = vextq_u16(res16, res16, 4); \ +} while (0) + +static void PredictorAdd12_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint16x8_t L = vmovl_u8(LOAD_U32_AS_U8(out[-1])); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // load four pixels of source + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + // precompute the difference T - TL once for all, stored as s16 + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const int16x8_t diff_lo = + vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), vget_low_u8(TL))); + const int16x8_t diff_hi = + vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), vget_high_u8(TL))); + // loop over the four reconstructed pixels + DO_PRED12(diff_lo, 0); + DO_PRED12(diff_lo, 1); + DO_PRED12(diff_hi, 2); + DO_PRED12(diff_hi, 3); + } + VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED12 + +// Predictor13: ClampedAddSubtractHalf +#define DO_PRED13(LANE, LOW_OR_HI) do { \ + const uint8x16_t avg = vhaddq_u8(L, T); \ + const uint8x16_t cmp = vcgtq_u8(TL, avg); \ + const uint8x16_t TL_1 = vaddq_u8(TL, cmp); \ + /* Compute half of the difference between avg and TL'. */ \ + const int8x8_t diff_avg = \ + vreinterpret_s8_u8(LOW_OR_HI(vhsubq_u8(avg, TL_1))); \ + /* Compute the sum with avg and saturate. */ \ + const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(LOW_OR_HI(avg))); \ + const uint8x8_t delta = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); \ + const uint8x8_t res = vadd_u8(LOW_OR_HI(src), delta); \ + const uint8x16_t res2 = vcombine_u8(res, res); \ + vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ + L = ROTATE32_LEFT(res2); \ +} while (0) + +static void PredictorAdd13_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + DO_PRED13(0, vget_low_u8); + DO_PRED13(1, vget_low_u8); + DO_PRED13(2, vget_high_u8); + DO_PRED13(3, vget_high_u8); + } + VP8LPredictorsAdd_C[13](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED13 + +#undef LOAD_U32_AS_U8 +#undef LOAD_U32P_AS_U8 +#undef LOADQ_U32_AS_U8 +#undef LOADQ_U32P_AS_U8 +#undef GET_U8_AS_U32 +#undef GETQ_U8_AS_U32 +#undef STOREQ_U8_AS_U32P +#undef ROTATE32_LEFT + //------------------------------------------------------------------------------ // Subtract-Green Transform @@ -171,28 +522,30 @@ static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, } #endif // USE_VTBLQ -static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { - const uint32_t* const end = argb_data + (num_pixels & ~3); +static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels, + uint32_t* dst) { + const uint32_t* const end = src + (num_pixels & ~3); #ifdef USE_VTBLQ const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); #else const uint8x8_t shuffle = vld1_u8(kGreenShuffle); #endif - for (; argb_data < end; argb_data += 4) { - const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); + for (; src < end; src += 4, dst += 4) { + const uint8x16_t argb = vld1q_u8((const uint8_t*)src); const uint8x16_t greens = DoGreenShuffle(argb, shuffle); - vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens)); + vst1q_u8((uint8_t*)dst, vaddq_u8(argb, greens)); } // fallthrough and finish off with plain-C - VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3); + VP8LAddGreenToBlueAndRed_C(src, num_pixels & 3, dst); } //------------------------------------------------------------------------------ // Color Transform static void TransformColorInverse(const VP8LMultipliers* const m, - uint32_t* argb_data, int num_pixels) { - // sign-extended multiplying constants, pre-shifted by 6. + const uint32_t* const src, int num_pixels, + uint32_t* dst) { +// sign-extended multiplying constants, pre-shifted by 6. #define CST(X) (((int16_t)(m->X << 8)) >> 6) const int16_t rb[8] = { CST(green_to_blue_), CST(green_to_red_), @@ -219,7 +572,7 @@ static void TransformColorInverse(const VP8LMultipliers* const m, const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u); int i; for (i = 0; i + 4 <= num_pixels; i += 4) { - const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i)); + const uint8x16_t in = vld1q_u8((const uint8_t*)(src + i)); const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag); // 0 g 0 g const uint8x16_t greens = DoGreenShuffle(in, shuffle); @@ -240,10 +593,10 @@ static void TransformColorInverse(const VP8LMultipliers* const m, // 0 r' 0 b'' const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8); const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0); - vst1q_u32(argb_data + i, out); + vst1q_u32(dst + i, out); } // Fall-back to C-version for left-overs. - VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i); + VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); } #undef USE_VTBLQ @@ -254,6 +607,26 @@ static void TransformColorInverse(const VP8LMultipliers* const m, extern void VP8LDspInitNEON(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) { + VP8LPredictors[5] = Predictor5_NEON; + VP8LPredictors[6] = Predictor6_NEON; + VP8LPredictors[7] = Predictor7_NEON; + VP8LPredictors[13] = Predictor13_NEON; + + VP8LPredictorsAdd[0] = PredictorAdd0_NEON; + VP8LPredictorsAdd[1] = PredictorAdd1_NEON; + VP8LPredictorsAdd[2] = PredictorAdd2_NEON; + VP8LPredictorsAdd[3] = PredictorAdd3_NEON; + VP8LPredictorsAdd[4] = PredictorAdd4_NEON; + VP8LPredictorsAdd[5] = PredictorAdd5_NEON; + VP8LPredictorsAdd[6] = PredictorAdd6_NEON; + VP8LPredictorsAdd[7] = PredictorAdd7_NEON; + VP8LPredictorsAdd[8] = PredictorAdd8_NEON; + VP8LPredictorsAdd[9] = PredictorAdd9_NEON; + VP8LPredictorsAdd[10] = PredictorAdd10_NEON; + VP8LPredictorsAdd[11] = PredictorAdd11_NEON; + VP8LPredictorsAdd[12] = PredictorAdd12_NEON; + VP8LPredictorsAdd[13] = PredictorAdd13_NEON; + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; VP8LConvertBGRAToBGR = ConvertBGRAToBGR; VP8LConvertBGRAToRGB = ConvertBGRAToRGB; diff --git a/thirdparty/libwebp/dsp/lossless_sse2.c b/thirdparty/libwebp/dsp/lossless_sse2.c index 2d016c2911..15aae93869 100644 --- a/thirdparty/libwebp/dsp/lossless_sse2.c +++ b/thirdparty/libwebp/dsp/lossless_sse2.c @@ -14,9 +14,12 @@ #include "./dsp.h" #if defined(WEBP_USE_SSE2) + +#include "./common_sse2.h" +#include "./lossless.h" +#include "./lossless_common.h" #include <assert.h> #include <emmintrin.h> -#include "./lossless.h" //------------------------------------------------------------------------------ // Predictor Transform @@ -75,25 +78,44 @@ static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { return (pa_minus_pb <= 0) ? a : b; } -static WEBP_INLINE __m128i Average2_128i(uint32_t a0, uint32_t a1) { +static WEBP_INLINE void Average2_m128i(const __m128i* const a0, + const __m128i* const a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i avg1 = _mm_avg_epu8(*a0, *a1); + const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +static WEBP_INLINE void Average2_uint32(const uint32_t a0, const uint32_t a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i A0 = _mm_cvtsi32_si128(a0); + const __m128i A1 = _mm_cvtsi32_si128(a1); + const __m128i avg1 = _mm_avg_epu8(A0, A1); + const __m128i one = _mm_and_si128(_mm_xor_si128(A0, A1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +static WEBP_INLINE __m128i Average2_uint32_16(uint32_t a0, uint32_t a1) { const __m128i zero = _mm_setzero_si128(); const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero); const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); const __m128i sum = _mm_add_epi16(A1, A0); - const __m128i avg = _mm_srli_epi16(sum, 1); - return avg; + return _mm_srli_epi16(sum, 1); } static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { - const __m128i avg = Average2_128i(a0, a1); - const __m128i A2 = _mm_packus_epi16(avg, avg); - const uint32_t output = _mm_cvtsi128_si32(A2); - return output; + __m128i output; + Average2_uint32(a0, a1, &output); + return _mm_cvtsi128_si32(output); } static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { const __m128i zero = _mm_setzero_si128(); - const __m128i avg1 = Average2_128i(a0, a2); + const __m128i avg1 = Average2_uint32_16(a0, a2); const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); const __m128i sum = _mm_add_epi16(avg1, A1); const __m128i avg2 = _mm_srli_epi16(sum, 1); @@ -104,8 +126,8 @@ static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, uint32_t a2, uint32_t a3) { - const __m128i avg1 = Average2_128i(a0, a1); - const __m128i avg2 = Average2_128i(a2, a3); + const __m128i avg1 = Average2_uint32_16(a0, a1); + const __m128i avg2 = Average2_uint32_16(a2, a3); const __m128i sum = _mm_add_epi16(avg2, avg1); const __m128i avg3 = _mm_srli_epi16(sum, 1); const __m128i A0 = _mm_packus_epi16(avg3, avg3); @@ -113,68 +135,289 @@ static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, return output; } -static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor5_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average3(left, top[0], top[1]); return pred; } -static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor6_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average2(left, top[-1]); return pred; } -static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor7_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average2(left, top[0]); return pred; } -static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor8_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average2(top[-1], top[0]); (void)left; return pred; } -static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor9_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average2(top[0], top[1]); (void)left; return pred; } -static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor10_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Average4(left, top[-1], top[0], top[1]); return pred; } -static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor11_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = Select(top[0], left, top[-1]); return pred; } -static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor12_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); return pred; } -static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { +static uint32_t Predictor13_SSE2(uint32_t left, const uint32_t* const top) { const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); return pred; } +// Batch versions of those functions. + +// Predictor0: ARGB_BLACK. +static void PredictorAdd0_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i black = _mm_set1_epi32(ARGB_BLACK); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i res = _mm_add_epi8(src, black); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor1: left. +static void PredictorAdd1_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + __m128i prev = _mm_set1_epi32(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // a | b | c | d + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + // 0 | a | b | c + const __m128i shift0 = _mm_slli_si128(src, 4); + // a | a + b | b + c | c + d + const __m128i sum0 = _mm_add_epi8(src, shift0); + // 0 | 0 | a | a + b + const __m128i shift1 = _mm_slli_si128(sum0, 8); + // a | a + b | a + b + c | a + b + c + d + const __m128i sum1 = _mm_add_epi8(sum0, shift1); + const __m128i res = _mm_add_epi8(sum1, prev); + _mm_storeu_si128((__m128i*)&out[i], res); + // replicate prev output on the four lanes + prev = _mm_shuffle_epi32(res, (3 << 0) | (3 << 2) | (3 << 4) | (3 << 6)); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Macro that adds 32-bit integers from IN using mod 256 arithmetic +// per 8 bit channel. +#define GENERATE_PREDICTOR_1(X, IN) \ +static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + const __m128i other = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i res = _mm_add_epi8(src, other); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} + +// Predictor2: Top. +GENERATE_PREDICTOR_1(2, upper[i]) +// Predictor3: Top-right. +GENERATE_PREDICTOR_1(3, upper[i + 1]) +// Predictor4: Top-left. +GENERATE_PREDICTOR_1(4, upper[i - 1]) +#undef GENERATE_PREDICTOR_1 + +// Due to averages with integers, values cannot be accumulated in parallel for +// predictors 5 to 7. +GENERATE_PREDICTOR_ADD(Predictor5_SSE2, PredictorAdd5_SSE2) +GENERATE_PREDICTOR_ADD(Predictor6_SSE2, PredictorAdd6_SSE2) +GENERATE_PREDICTOR_ADD(Predictor7_SSE2, PredictorAdd7_SSE2) + +#define GENERATE_PREDICTOR_2(X, IN) \ +static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i Tother = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + __m128i avg, res; \ + Average2_m128i(&T, &Tother, &avg); \ + res = _mm_add_epi8(avg, src); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} +// Predictor8: average TL T. +GENERATE_PREDICTOR_2(8, upper[i - 1]) +// Predictor9: average T TR. +GENERATE_PREDICTOR_2(9, upper[i + 1]) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: average of (average of (L,TL), average of (T, TR)). +static void PredictorAdd10_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i, j; + __m128i L = _mm_cvtsi32_si128(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + __m128i avgTTR; + Average2_m128i(&T, &TR, &avgTTR); + for (j = 0; j < 4; ++j) { + __m128i avgLTL, avg; + Average2_m128i(&L, &TL, &avgLTL); + Average2_m128i(&avgTTR, &avgLTL, &avg); + L = _mm_add_epi8(avg, src); + out[i + j] = _mm_cvtsi128_si32(L); + // Rotate the pre-computed values for the next iteration. + avgTTR = _mm_srli_si128(avgTTR, 4); + TL = _mm_srli_si128(TL, 4); + src = _mm_srli_si128(src, 4); + } + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor11: select. +static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B, + __m128i* const out) { + // We can unpack with any value on the upper 32 bits, provided it's the same + // on both operands (to that their sum of abs diff is zero). Here we use *A. + const __m128i A_lo = _mm_unpacklo_epi32(*A, *A); + const __m128i B_lo = _mm_unpacklo_epi32(*B, *A); + const __m128i A_hi = _mm_unpackhi_epi32(*A, *A); + const __m128i B_hi = _mm_unpackhi_epi32(*B, *A); + const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo); + const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi); + *out = _mm_packs_epi32(s_lo, s_hi); +} + +static void PredictorAdd11_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i, j; + __m128i L = _mm_cvtsi32_si128(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i pa; + GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL| + for (j = 0; j < 4; ++j) { + const __m128i L_lo = _mm_unpacklo_epi32(L, L); + const __m128i TL_lo = _mm_unpacklo_epi32(TL, L); + const __m128i pb = _mm_sad_epu8(L_lo, TL_lo); // pb = sum |L-TL| + const __m128i mask = _mm_cmpgt_epi32(pb, pa); + const __m128i A = _mm_and_si128(mask, L); + const __m128i B = _mm_andnot_si128(mask, T); + const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T + L = _mm_add_epi8(src, pred); + out[i + j] = _mm_cvtsi128_si32(L); + // Shift the pre-computed value for the next iteration. + T = _mm_srli_si128(T, 4); + TL = _mm_srli_si128(TL, 4); + src = _mm_srli_si128(src, 4); + pa = _mm_srli_si128(pa, 4); + } + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor12: ClampedAddSubtractFull. +#define DO_PRED12(DIFF, LANE, OUT) \ +do { \ + const __m128i all = _mm_add_epi16(L, (DIFF)); \ + const __m128i alls = _mm_packus_epi16(all, all); \ + const __m128i res = _mm_add_epi8(src, alls); \ + out[i + (OUT)] = _mm_cvtsi128_si32(res); \ + L = _mm_unpacklo_epi8(res, zero); \ + /* Shift the pre-computed value for the next iteration.*/ \ + if (LANE == 0) (DIFF) = _mm_srli_si128((DIFF), 8); \ + src = _mm_srli_si128(src, 4); \ +} while (0) + +static void PredictorAdd12_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i L8 = _mm_cvtsi32_si128(out[-1]); + __m128i L = _mm_unpacklo_epi8(L8, zero); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // Load 4 pixels at a time. + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i T_hi = _mm_unpackhi_epi8(T, zero); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero); + __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo); + __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi); + DO_PRED12(diff_lo, 0, 0); + DO_PRED12(diff_lo, 1, 1); + DO_PRED12(diff_hi, 0, 2); + DO_PRED12(diff_hi, 1, 3); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i); + } +} +#undef DO_PRED12 + +// Due to averages with integers, values cannot be accumulated in parallel for +// predictors 13. +GENERATE_PREDICTOR_ADD(Predictor13_SSE2, PredictorAdd13_SSE2) + //------------------------------------------------------------------------------ // Subtract-Green Transform -static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { +static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels, + uint32_t* dst) { int i; for (i = 0; i + 4 <= num_pixels; i += 4) { - const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g const __m128i out = _mm_add_epi8(in, C); - _mm_storeu_si128((__m128i*)&argb_data[i], out); + _mm_storeu_si128((__m128i*)&dst[i], out); } // fallthrough and finish off with plain-C - VP8LAddGreenToBlueAndRed_C(argb_data + i, num_pixels - i); + if (i != num_pixels) { + VP8LAddGreenToBlueAndRed_C(src + i, num_pixels - i, dst + i); + } } //------------------------------------------------------------------------------ // Color Transform static void TransformColorInverse(const VP8LMultipliers* const m, - uint32_t* argb_data, int num_pixels) { - // sign-extended multiplying constants, pre-shifted by 5. + const uint32_t* const src, int num_pixels, + uint32_t* dst) { +// sign-extended multiplying constants, pre-shifted by 5. #define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend const __m128i mults_rb = _mm_set_epi16( CST(green_to_red_), CST(green_to_blue_), @@ -188,7 +431,7 @@ static void TransformColorInverse(const VP8LMultipliers* const m, const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks int i; for (i = 0; i + 4 <= num_pixels; i += 4) { - const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb + const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0 const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0 @@ -200,15 +443,53 @@ static void TransformColorInverse(const VP8LMultipliers* const m, const __m128i I = _mm_add_epi8(H, F); // r' x b'' 0 const __m128i J = _mm_srli_epi16(I, 8); // 0 r' 0 b'' const __m128i out = _mm_or_si128(J, A); - _mm_storeu_si128((__m128i*)&argb_data[i], out); + _mm_storeu_si128((__m128i*)&dst[i], out); } // Fall-back to C-version for left-overs. - VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i); + if (i != num_pixels) { + VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); + } } //------------------------------------------------------------------------------ // Color-space conversion functions +static void ConvertBGRAToRGB(const uint32_t* src, int num_pixels, + uint8_t* dst) { + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + + while (num_pixels >= 32) { + // Load the BGRA buffers. + __m128i in0 = _mm_loadu_si128(in + 0); + __m128i in1 = _mm_loadu_si128(in + 1); + __m128i in2 = _mm_loadu_si128(in + 2); + __m128i in3 = _mm_loadu_si128(in + 3); + __m128i in4 = _mm_loadu_si128(in + 4); + __m128i in5 = _mm_loadu_si128(in + 5); + __m128i in6 = _mm_loadu_si128(in + 6); + __m128i in7 = _mm_loadu_si128(in + 7); + VP8L32bToPlanar(&in0, &in1, &in2, &in3); + VP8L32bToPlanar(&in4, &in5, &in6, &in7); + // At this points, in1/in5 contains red only, in2/in6 green only ... + // Pack the colors in 24b RGB. + VP8PlanarTo24b(&in1, &in5, &in2, &in6, &in3, &in7); + _mm_storeu_si128(out + 0, in1); + _mm_storeu_si128(out + 1, in5); + _mm_storeu_si128(out + 2, in2); + _mm_storeu_si128(out + 3, in6); + _mm_storeu_si128(out + 4, in3); + _mm_storeu_si128(out + 5, in7); + in += 8; + out += 6; + num_pixels -= 32; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToRGB_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } +} + static void ConvertBGRAToRGBA(const uint32_t* src, int num_pixels, uint8_t* dst) { const __m128i* in = (const __m128i*)src; @@ -233,7 +514,9 @@ static void ConvertBGRAToRGBA(const uint32_t* src, num_pixels -= 8; } // left-overs - VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + if (num_pixels > 0) { + VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } } static void ConvertBGRAToRGBA4444(const uint32_t* src, @@ -267,7 +550,9 @@ static void ConvertBGRAToRGBA4444(const uint32_t* src, num_pixels -= 8; } // left-overs - VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + if (num_pixels > 0) { + VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } } static void ConvertBGRAToRGB565(const uint32_t* src, @@ -306,7 +591,9 @@ static void ConvertBGRAToRGB565(const uint32_t* src, num_pixels -= 8; } // left-overs - VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + if (num_pixels > 0) { + VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } } static void ConvertBGRAToBGR(const uint32_t* src, @@ -337,7 +624,9 @@ static void ConvertBGRAToBGR(const uint32_t* src, num_pixels -= 8; } // left-overs - VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst); + if (num_pixels > 0) { + VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst); + } } //------------------------------------------------------------------------------ @@ -346,19 +635,35 @@ static void ConvertBGRAToBGR(const uint32_t* src, extern void VP8LDspInitSSE2(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE2(void) { - VP8LPredictors[5] = Predictor5; - VP8LPredictors[6] = Predictor6; - VP8LPredictors[7] = Predictor7; - VP8LPredictors[8] = Predictor8; - VP8LPredictors[9] = Predictor9; - VP8LPredictors[10] = Predictor10; - VP8LPredictors[11] = Predictor11; - VP8LPredictors[12] = Predictor12; - VP8LPredictors[13] = Predictor13; + VP8LPredictors[5] = Predictor5_SSE2; + VP8LPredictors[6] = Predictor6_SSE2; + VP8LPredictors[7] = Predictor7_SSE2; + VP8LPredictors[8] = Predictor8_SSE2; + VP8LPredictors[9] = Predictor9_SSE2; + VP8LPredictors[10] = Predictor10_SSE2; + VP8LPredictors[11] = Predictor11_SSE2; + VP8LPredictors[12] = Predictor12_SSE2; + VP8LPredictors[13] = Predictor13_SSE2; + + VP8LPredictorsAdd[0] = PredictorAdd0_SSE2; + VP8LPredictorsAdd[1] = PredictorAdd1_SSE2; + VP8LPredictorsAdd[2] = PredictorAdd2_SSE2; + VP8LPredictorsAdd[3] = PredictorAdd3_SSE2; + VP8LPredictorsAdd[4] = PredictorAdd4_SSE2; + VP8LPredictorsAdd[5] = PredictorAdd5_SSE2; + VP8LPredictorsAdd[6] = PredictorAdd6_SSE2; + VP8LPredictorsAdd[7] = PredictorAdd7_SSE2; + VP8LPredictorsAdd[8] = PredictorAdd8_SSE2; + VP8LPredictorsAdd[9] = PredictorAdd9_SSE2; + VP8LPredictorsAdd[10] = PredictorAdd10_SSE2; + VP8LPredictorsAdd[11] = PredictorAdd11_SSE2; + VP8LPredictorsAdd[12] = PredictorAdd12_SSE2; + VP8LPredictorsAdd[13] = PredictorAdd13_SSE2; VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; VP8LTransformColorInverse = TransformColorInverse; + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444; VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565; diff --git a/thirdparty/libwebp/dsp/msa_macro.h b/thirdparty/libwebp/dsp/msa_macro.h index 5c707f476a..d0e5f45e01 100644 --- a/thirdparty/libwebp/dsp/msa_macro.h +++ b/thirdparty/libwebp/dsp/msa_macro.h @@ -23,12 +23,24 @@ #ifdef CLANG_BUILD #define ADDVI_H(a, b) __msa_addvi_h((v8i16)a, b) + #define ADDVI_W(a, b) __msa_addvi_w((v4i32)a, b) + #define SRAI_B(a, b) __msa_srai_b((v16i8)a, b) #define SRAI_H(a, b) __msa_srai_h((v8i16)a, b) #define SRAI_W(a, b) __msa_srai_w((v4i32)a, b) + #define SRLI_H(a, b) __msa_srli_h((v8i16)a, b) + #define SLLI_B(a, b) __msa_slli_b((v4i32)a, b) + #define ANDI_B(a, b) __msa_andi_b((v16u8)a, b) + #define ORI_B(a, b) __msa_ori_b((v16u8)a, b) #else #define ADDVI_H(a, b) (a + b) + #define ADDVI_W(a, b) (a + b) + #define SRAI_B(a, b) (a >> b) #define SRAI_H(a, b) (a >> b) #define SRAI_W(a, b) (a >> b) + #define SRLI_H(a, b) (a << b) + #define SLLI_B(a, b) (a << b) + #define ANDI_B(a, b) (a & b) + #define ORI_B(a, b) (a | b) #endif #define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) @@ -116,13 +128,13 @@ #define SH(val, pdst) MSA_STORE(val, pdst, msa_ush) MSA_STORE_FUNC(uint32_t, usw, msa_usw); #define SW(val, pdst) MSA_STORE(val, pdst, msa_usw) - #define SD(val, pdst) { \ + #define SD(val, pdst) do { \ uint8_t* const pdst_sd_m = (uint8_t*)(pdst); \ const uint32_t val0_m = (uint32_t)(val & 0x00000000FFFFFFFF); \ const uint32_t val1_m = (uint32_t)((val >> 32) & 0x00000000FFFFFFFF); \ SW(val0_m, pdst_sd_m); \ SW(val1_m, pdst_sd_m + 4); \ - } + } while (0) #endif // (__mips_isa_rev >= 6) /* Description : Load 4 words with stride @@ -133,34 +145,68 @@ * Load word in 'out2' from (psrc + 2 * stride) * Load word in 'out3' from (psrc + 3 * stride) */ -#define LW4(psrc, stride, out0, out1, out2, out3) { \ - const uint8_t* ptmp = (const uint8_t*)psrc; \ - out0 = LW(ptmp); \ - ptmp += stride; \ - out1 = LW(ptmp); \ - ptmp += stride; \ - out2 = LW(ptmp); \ - ptmp += stride; \ - out3 = LW(ptmp); \ -} +#define LW4(psrc, stride, out0, out1, out2, out3) do { \ + const uint8_t* ptmp = (const uint8_t*)psrc; \ + out0 = LW(ptmp); \ + ptmp += stride; \ + out1 = LW(ptmp); \ + ptmp += stride; \ + out2 = LW(ptmp); \ + ptmp += stride; \ + out3 = LW(ptmp); \ +} while (0) -/* Description : Store 4 words with stride +/* Description : Store words with stride * Arguments : Inputs - in0, in1, in2, in3, pdst, stride * Details : Store word from 'in0' to (pdst) * Store word from 'in1' to (pdst + stride) * Store word from 'in2' to (pdst + 2 * stride) * Store word from 'in3' to (pdst + 3 * stride) */ -#define SW4(in0, in1, in2, in3, pdst, stride) { \ - uint8_t* ptmp = (uint8_t*)pdst; \ - SW(in0, ptmp); \ - ptmp += stride; \ - SW(in1, ptmp); \ - ptmp += stride; \ - SW(in2, ptmp); \ - ptmp += stride; \ - SW(in3, ptmp); \ -} +#define SW4(in0, in1, in2, in3, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ + ptmp += stride; \ + SW(in2, ptmp); \ + ptmp += stride; \ + SW(in3, ptmp); \ +} while (0) + +#define SW3(in0, in1, in2, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ + ptmp += stride; \ + SW(in2, ptmp); \ +} while (0) + +#define SW2(in0, in1, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ +} while (0) + +/* Description : Store 4 double words with stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Store double word from 'in0' to (pdst) + * Store double word from 'in1' to (pdst + stride) + * Store double word from 'in2' to (pdst + 2 * stride) + * Store double word from 'in3' to (pdst + 3 * stride) + */ +#define SD4(in0, in1, in2, in3, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SD(in0, ptmp); \ + ptmp += stride; \ + SD(in1, ptmp); \ + ptmp += stride; \ + SD(in2, ptmp); \ + ptmp += stride; \ + SD(in3, ptmp); \ +} while (0) /* Description : Load vectors with 16 byte elements with stride * Arguments : Inputs - psrc, stride @@ -169,33 +215,169 @@ * Details : Load 16 byte elements in 'out0' from (psrc) * Load 16 byte elements in 'out1' from (psrc + stride) */ -#define LD_B2(RTYPE, psrc, stride, out0, out1) { \ - out0 = LD_B(RTYPE, psrc); \ - out1 = LD_B(RTYPE, psrc + stride); \ -} +#define LD_B2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_B(RTYPE, psrc); \ + out1 = LD_B(RTYPE, psrc + stride); \ +} while (0) #define LD_UB2(...) LD_B2(v16u8, __VA_ARGS__) #define LD_SB2(...) LD_B2(v16i8, __VA_ARGS__) -#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) { \ - LD_B2(RTYPE, psrc, stride, out0, out1); \ - LD_B2(RTYPE, psrc + 2 * stride , stride, out2, out3); \ -} +#define LD_B3(RTYPE, psrc, stride, out0, out1, out2) do { \ + LD_B2(RTYPE, psrc, stride, out0, out1); \ + out2 = LD_B(RTYPE, psrc + 2 * stride); \ +} while (0) +#define LD_UB3(...) LD_B3(v16u8, __VA_ARGS__) +#define LD_SB3(...) LD_B3(v16i8, __VA_ARGS__) + +#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \ + LD_B2(RTYPE, psrc, stride, out0, out1); \ + LD_B2(RTYPE, psrc + 2 * stride , stride, out2, out3); \ +} while (0) #define LD_UB4(...) LD_B4(v16u8, __VA_ARGS__) #define LD_SB4(...) LD_B4(v16i8, __VA_ARGS__) +#define LD_B8(RTYPE, psrc, stride, \ + out0, out1, out2, out3, out4, out5, out6, out7) do { \ + LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3); \ + LD_B4(RTYPE, psrc + 4 * stride, stride, out4, out5, out6, out7); \ +} while (0) +#define LD_UB8(...) LD_B8(v16u8, __VA_ARGS__) +#define LD_SB8(...) LD_B8(v16i8, __VA_ARGS__) + /* Description : Load vectors with 8 halfword elements with stride * Arguments : Inputs - psrc, stride * Outputs - out0, out1 * Details : Load 8 halfword elements in 'out0' from (psrc) * Load 8 halfword elements in 'out1' from (psrc + stride) */ -#define LD_H2(RTYPE, psrc, stride, out0, out1) { \ - out0 = LD_H(RTYPE, psrc); \ - out1 = LD_H(RTYPE, psrc + stride); \ -} +#define LD_H2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_H(RTYPE, psrc); \ + out1 = LD_H(RTYPE, psrc + stride); \ +} while (0) #define LD_UH2(...) LD_H2(v8u16, __VA_ARGS__) #define LD_SH2(...) LD_H2(v8i16, __VA_ARGS__) +/* Description : Load vectors with 4 word elements with stride + * Arguments : Inputs - psrc, stride + * Outputs - out0, out1, out2, out3 + * Details : Load 4 word elements in 'out0' from (psrc + 0 * stride) + * Load 4 word elements in 'out1' from (psrc + 1 * stride) + * Load 4 word elements in 'out2' from (psrc + 2 * stride) + * Load 4 word elements in 'out3' from (psrc + 3 * stride) + */ +#define LD_W2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_W(RTYPE, psrc); \ + out1 = LD_W(RTYPE, psrc + stride); \ +} while (0) +#define LD_UW2(...) LD_W2(v4u32, __VA_ARGS__) +#define LD_SW2(...) LD_W2(v4i32, __VA_ARGS__) + +#define LD_W3(RTYPE, psrc, stride, out0, out1, out2) do { \ + LD_W2(RTYPE, psrc, stride, out0, out1); \ + out2 = LD_W(RTYPE, psrc + 2 * stride); \ +} while (0) +#define LD_UW3(...) LD_W3(v4u32, __VA_ARGS__) +#define LD_SW3(...) LD_W3(v4i32, __VA_ARGS__) + +#define LD_W4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \ + LD_W2(RTYPE, psrc, stride, out0, out1); \ + LD_W2(RTYPE, psrc + 2 * stride, stride, out2, out3); \ +} while (0) +#define LD_UW4(...) LD_W4(v4u32, __VA_ARGS__) +#define LD_SW4(...) LD_W4(v4i32, __VA_ARGS__) + +/* Description : Store vectors of 16 byte elements with stride + * Arguments : Inputs - in0, in1, pdst, stride + * Details : Store 16 byte elements from 'in0' to (pdst) + * Store 16 byte elements from 'in1' to (pdst + stride) + */ +#define ST_B2(RTYPE, in0, in1, pdst, stride) do { \ + ST_B(RTYPE, in0, pdst); \ + ST_B(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UB2(...) ST_B2(v16u8, __VA_ARGS__) +#define ST_SB2(...) ST_B2(v16i8, __VA_ARGS__) + +#define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \ + ST_B2(RTYPE, in0, in1, pdst, stride); \ + ST_B2(RTYPE, in2, in3, pdst + 2 * stride, stride); \ +} while (0) +#define ST_UB4(...) ST_B4(v16u8, __VA_ARGS__) +#define ST_SB4(...) ST_B4(v16i8, __VA_ARGS__) + +#define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + pdst, stride) do { \ + ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \ + ST_B4(RTYPE, in4, in5, in6, in7, pdst + 4 * stride, stride); \ +} while (0) +#define ST_UB8(...) ST_B8(v16u8, __VA_ARGS__) + +/* Description : Store vectors of 4 word elements with stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Store 4 word elements from 'in0' to (pdst + 0 * stride) + * Store 4 word elements from 'in1' to (pdst + 1 * stride) + * Store 4 word elements from 'in2' to (pdst + 2 * stride) + * Store 4 word elements from 'in3' to (pdst + 3 * stride) + */ +#define ST_W2(RTYPE, in0, in1, pdst, stride) do { \ + ST_W(RTYPE, in0, pdst); \ + ST_W(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UW2(...) ST_W2(v4u32, __VA_ARGS__) +#define ST_SW2(...) ST_W2(v4i32, __VA_ARGS__) + +#define ST_W3(RTYPE, in0, in1, in2, pdst, stride) do { \ + ST_W2(RTYPE, in0, in1, pdst, stride); \ + ST_W(RTYPE, in2, pdst + 2 * stride); \ +} while (0) +#define ST_UW3(...) ST_W3(v4u32, __VA_ARGS__) +#define ST_SW3(...) ST_W3(v4i32, __VA_ARGS__) + +#define ST_W4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \ + ST_W2(RTYPE, in0, in1, pdst, stride); \ + ST_W2(RTYPE, in2, in3, pdst + 2 * stride, stride); \ +} while (0) +#define ST_UW4(...) ST_W4(v4u32, __VA_ARGS__) +#define ST_SW4(...) ST_W4(v4i32, __VA_ARGS__) + +/* Description : Store vectors of 8 halfword elements with stride + * Arguments : Inputs - in0, in1, pdst, stride + * Details : Store 8 halfword elements from 'in0' to (pdst) + * Store 8 halfword elements from 'in1' to (pdst + stride) + */ +#define ST_H2(RTYPE, in0, in1, pdst, stride) do { \ + ST_H(RTYPE, in0, pdst); \ + ST_H(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UH2(...) ST_H2(v8u16, __VA_ARGS__) +#define ST_SH2(...) ST_H2(v8i16, __VA_ARGS__) + +/* Description : Store 2x4 byte block to destination memory from input vector + * Arguments : Inputs - in, stidx, pdst, stride + * Details : Index 'stidx' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst) + * Index 'stidx+1' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + stride) + * Index 'stidx+2' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + 2 * stride) + * Index 'stidx+3' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + 3 * stride) + */ +#define ST2x4_UB(in, stidx, pdst, stride) do { \ + uint8_t* pblk_2x4_m = (uint8_t*)pdst; \ + const uint16_t out0_m = __msa_copy_s_h((v8i16)in, stidx); \ + const uint16_t out1_m = __msa_copy_s_h((v8i16)in, stidx + 1); \ + const uint16_t out2_m = __msa_copy_s_h((v8i16)in, stidx + 2); \ + const uint16_t out3_m = __msa_copy_s_h((v8i16)in, stidx + 3); \ + SH(out0_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out1_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out2_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out3_m, pblk_2x4_m); \ +} while (0) + /* Description : Store 4x4 byte block to destination memory from input vector * Arguments : Inputs - in0, in1, pdst, stride * Details : 'Idx0' word element from input vector 'in0' is copied to the @@ -207,14 +389,20 @@ * 'Idx3' word element from input vector 'in0' is copied to the * GP register and stored to (pdst + 3 * stride) */ -#define ST4x4_UB(in0, in1, idx0, idx1, idx2, idx3, pdst, stride) { \ - uint8_t* const pblk_4x4_m = (uint8_t*)pdst; \ - const uint32_t out0_m = __msa_copy_s_w((v4i32)in0, idx0); \ - const uint32_t out1_m = __msa_copy_s_w((v4i32)in0, idx1); \ - const uint32_t out2_m = __msa_copy_s_w((v4i32)in1, idx2); \ - const uint32_t out3_m = __msa_copy_s_w((v4i32)in1, idx3); \ - SW4(out0_m, out1_m, out2_m, out3_m, pblk_4x4_m, stride); \ -} +#define ST4x4_UB(in0, in1, idx0, idx1, idx2, idx3, pdst, stride) do { \ + uint8_t* const pblk_4x4_m = (uint8_t*)pdst; \ + const uint32_t out0_m = __msa_copy_s_w((v4i32)in0, idx0); \ + const uint32_t out1_m = __msa_copy_s_w((v4i32)in0, idx1); \ + const uint32_t out2_m = __msa_copy_s_w((v4i32)in1, idx2); \ + const uint32_t out3_m = __msa_copy_s_w((v4i32)in1, idx3); \ + SW4(out0_m, out1_m, out2_m, out3_m, pblk_4x4_m, stride); \ +} while (0) + +#define ST4x8_UB(in0, in1, pdst, stride) do { \ + uint8_t* const pblk_4x8 = (uint8_t*)pdst; \ + ST4x4_UB(in0, in0, 0, 1, 2, 3, pblk_4x8, stride); \ + ST4x4_UB(in1, in1, 0, 1, 2, 3, pblk_4x8 + 4 * stride, stride); \ +} while (0) /* Description : Immediate number of elements to slide * Arguments : Inputs - in0, in1, slide_val @@ -230,6 +418,30 @@ #define SLDI_SB(...) SLDI_B(v16i8, __VA_ARGS__) #define SLDI_SH(...) SLDI_B(v8i16, __VA_ARGS__) +/* Description : Shuffle byte vector elements as per mask vector + * Arguments : Inputs - in0, in1, in2, in3, mask0, mask1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Byte elements from 'in0' & 'in1' are copied selectively to + * 'out0' as per control vector 'mask0' + */ +#define VSHF_B(RTYPE, in0, in1, mask) \ + (RTYPE)__msa_vshf_b((v16i8)mask, (v16i8)in1, (v16i8)in0) + +#define VSHF_UB(...) VSHF_B(v16u8, __VA_ARGS__) +#define VSHF_SB(...) VSHF_B(v16i8, __VA_ARGS__) +#define VSHF_UH(...) VSHF_B(v8u16, __VA_ARGS__) +#define VSHF_SH(...) VSHF_B(v8i16, __VA_ARGS__) + +#define VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \ + out0 = VSHF_B(RTYPE, in0, in1, mask0); \ + out1 = VSHF_B(RTYPE, in2, in3, mask1); \ +} while (0) +#define VSHF_B2_UB(...) VSHF_B2(v16u8, __VA_ARGS__) +#define VSHF_B2_SB(...) VSHF_B2(v16i8, __VA_ARGS__) +#define VSHF_B2_UH(...) VSHF_B2(v8u16, __VA_ARGS__) +#define VSHF_B2_SH(...) VSHF_B2(v8i16, __VA_ARGS__) + /* Description : Shuffle halfword vector elements as per mask vector * Arguments : Inputs - in0, in1, in2, in3, mask0, mask1 * Outputs - out0, out1 @@ -237,44 +449,219 @@ * Details : halfword elements from 'in0' & 'in1' are copied selectively to * 'out0' as per control vector 'mask0' */ -#define VSHF_H2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) { \ - out0 = (RTYPE)__msa_vshf_h((v8i16)mask0, (v8i16)in1, (v8i16)in0); \ - out1 = (RTYPE)__msa_vshf_h((v8i16)mask1, (v8i16)in3, (v8i16)in2); \ -} +#define VSHF_H2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \ + out0 = (RTYPE)__msa_vshf_h((v8i16)mask0, (v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_vshf_h((v8i16)mask1, (v8i16)in3, (v8i16)in2); \ +} while (0) #define VSHF_H2_UH(...) VSHF_H2(v8u16, __VA_ARGS__) #define VSHF_H2_SH(...) VSHF_H2(v8i16, __VA_ARGS__) +/* Description : Dot product of byte vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed byte elements from 'mult0' are multiplied with + * signed byte elements from 'cnst0' producing a result + * twice the size of input i.e. signed halfword. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector +*/ +#define DOTP_SB2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_s_h((v16i8)mult0, (v16i8)cnst0); \ + out1 = (RTYPE)__msa_dotp_s_h((v16i8)mult1, (v16i8)cnst1); \ +} while (0) +#define DOTP_SB2_SH(...) DOTP_SB2(v8i16, __VA_ARGS__) + +/* Description : Dot product of halfword vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed halfword elements from 'mult0' are multiplied with + * signed halfword elements from 'cnst0' producing a result + * twice the size of input i.e. signed word. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector + */ +#define DOTP_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_s_w((v8i16)mult0, (v8i16)cnst0); \ + out1 = (RTYPE)__msa_dotp_s_w((v8i16)mult1, (v8i16)cnst1); \ +} while (0) +#define DOTP_SH2_SW(...) DOTP_SH2(v4i32, __VA_ARGS__) + +/* Description : Dot product of unsigned word vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Unsigned word elements from 'mult0' are multiplied with + * unsigned word elements from 'cnst0' producing a result + * twice the size of input i.e. unsigned double word. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector + */ +#define DOTP_UW2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_u_d((v4u32)mult0, (v4u32)cnst0); \ + out1 = (RTYPE)__msa_dotp_u_d((v4u32)mult1, (v4u32)cnst1); \ +} while (0) +#define DOTP_UW2_UD(...) DOTP_UW2(v2u64, __VA_ARGS__) + +/* Description : Dot product & addition of halfword vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed halfword elements from 'mult0' are multiplied with + * signed halfword elements from 'cnst0' producing a result + * twice the size of input i.e. signed word. + * The multiplication result of adjacent odd-even elements + * are added to the 'out0' vector + */ +#define DPADD_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dpadd_s_w((v4i32)out0, (v8i16)mult0, (v8i16)cnst0); \ + out1 = (RTYPE)__msa_dpadd_s_w((v4i32)out1, (v8i16)mult1, (v8i16)cnst1); \ +} while (0) +#define DPADD_SH2_SW(...) DPADD_SH2(v4i32, __VA_ARGS__) + /* Description : Clips all signed halfword elements of input vector * between 0 & 255 * Arguments : Input/output - val * Return Type - signed halfword */ -#define CLIP_SH_0_255(val) { \ +#define CLIP_SH_0_255(val) do { \ const v8i16 max_m = __msa_ldi_h(255); \ val = __msa_maxi_s_h((v8i16)val, 0); \ val = __msa_min_s_h(max_m, (v8i16)val); \ -} -#define CLIP_SH2_0_255(in0, in1) { \ - CLIP_SH_0_255(in0); \ - CLIP_SH_0_255(in1); \ -} +} while (0) + +#define CLIP_SH2_0_255(in0, in1) do { \ + CLIP_SH_0_255(in0); \ + CLIP_SH_0_255(in1); \ +} while (0) + +#define CLIP_SH4_0_255(in0, in1, in2, in3) do { \ + CLIP_SH2_0_255(in0, in1); \ + CLIP_SH2_0_255(in2, in3); \ +} while (0) + +/* Description : Clips all unsigned halfword elements of input vector + * between 0 & 255 + * Arguments : Input - in + * Output - out_m + * Return Type - unsigned halfword + */ +#define CLIP_UH_0_255(in) do { \ + const v8u16 max_m = (v8u16)__msa_ldi_h(255); \ + in = __msa_maxi_u_h((v8u16) in, 0); \ + in = __msa_min_u_h((v8u16) max_m, (v8u16) in); \ +} while (0) + +#define CLIP_UH2_0_255(in0, in1) do { \ + CLIP_UH_0_255(in0); \ + CLIP_UH_0_255(in1); \ +} while (0) /* Description : Clips all signed word elements of input vector * between 0 & 255 * Arguments : Input/output - val * Return Type - signed word */ -#define CLIP_SW_0_255(val) { \ +#define CLIP_SW_0_255(val) do { \ const v4i32 max_m = __msa_ldi_w(255); \ val = __msa_maxi_s_w((v4i32)val, 0); \ val = __msa_min_s_w(max_m, (v4i32)val); \ +} while (0) + +#define CLIP_SW4_0_255(in0, in1, in2, in3) do { \ + CLIP_SW_0_255(in0); \ + CLIP_SW_0_255(in1); \ + CLIP_SW_0_255(in2); \ + CLIP_SW_0_255(in3); \ +} while (0) + +/* Description : Horizontal addition of 4 signed word elements of input vector + * Arguments : Input - in (signed word vector) + * Output - sum_m (i32 sum) + * Return Type - signed word (GP) + * Details : 4 signed word elements of 'in' vector are added together and + * the resulting integer sum is returned + */ +static WEBP_INLINE int32_t func_hadd_sw_s32(v4i32 in) { + const v2i64 res0_m = __msa_hadd_s_d((v4i32)in, (v4i32)in); + const v2i64 res1_m = __msa_splati_d(res0_m, 1); + const v2i64 out = res0_m + res1_m; + int32_t sum_m = __msa_copy_s_w((v4i32)out, 0); + return sum_m; } -#define CLIP_SW4_0_255(in0, in1, in2, in3) { \ - CLIP_SW_0_255(in0); \ - CLIP_SW_0_255(in1); \ - CLIP_SW_0_255(in2); \ - CLIP_SW_0_255(in3); \ +#define HADD_SW_S32(in) func_hadd_sw_s32(in) + +/* Description : Horizontal addition of 8 signed halfword elements + * Arguments : Input - in (signed halfword vector) + * Output - sum_m (s32 sum) + * Return Type - signed word + * Details : 8 signed halfword elements of input vector are added + * together and the resulting integer sum is returned + */ +static WEBP_INLINE int32_t func_hadd_sh_s32(v8i16 in) { + const v4i32 res = __msa_hadd_s_w(in, in); + const v2i64 res0 = __msa_hadd_s_d(res, res); + const v2i64 res1 = __msa_splati_d(res0, 1); + const v2i64 res2 = res0 + res1; + const int32_t sum_m = __msa_copy_s_w((v4i32)res2, 0); + return sum_m; +} +#define HADD_SH_S32(in) func_hadd_sh_s32(in) + +/* Description : Horizontal addition of 8 unsigned halfword elements + * Arguments : Input - in (unsigned halfword vector) + * Output - sum_m (u32 sum) + * Return Type - unsigned word + * Details : 8 unsigned halfword elements of input vector are added + * together and the resulting integer sum is returned + */ +static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) { + uint32_t sum_m; + const v4u32 res_m = __msa_hadd_u_w(in, in); + v2u64 res0_m = __msa_hadd_u_d(res_m, res_m); + v2u64 res1_m = (v2u64)__msa_splati_d((v2i64)res0_m, 1); + res0_m = res0_m + res1_m; + sum_m = __msa_copy_s_w((v4i32)res0_m, 0); + return sum_m; } +#define HADD_UH_U32(in) func_hadd_uh_u32(in) + +/* Description : Horizontal addition of signed half word vector elements + Arguments : Inputs - in0, in1 + Outputs - out0, out1 + Return Type - as per RTYPE + Details : Each signed odd half word element from 'in0' is added to + even signed half word element from 'in0' (pairwise) and the + halfword result is written in 'out0' +*/ +#define HADD_SH2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_hadd_s_w((v8i16)in0, (v8i16)in0); \ + out1 = (RTYPE)__msa_hadd_s_w((v8i16)in1, (v8i16)in1); \ +} while (0) +#define HADD_SH2_SW(...) HADD_SH2(v4i32, __VA_ARGS__) + +#define HADD_SH4(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) do { \ + HADD_SH2(RTYPE, in0, in1, out0, out1); \ + HADD_SH2(RTYPE, in2, in3, out2, out3); \ +} while (0) +#define HADD_SH4_SW(...) HADD_SH4(v4i32, __VA_ARGS__) + +/* Description : Horizontal subtraction of unsigned byte vector elements + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Each unsigned odd byte element from 'in0' is subtracted from + * even unsigned byte element from 'in0' (pairwise) and the + * halfword result is written to 'out0' + */ +#define HSUB_UB2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_hsub_u_h((v16u8)in0, (v16u8)in0); \ + out1 = (RTYPE)__msa_hsub_u_h((v16u8)in1, (v16u8)in1); \ +} while (0) +#define HSUB_UB2_UH(...) HSUB_UB2(v8u16, __VA_ARGS__) +#define HSUB_UB2_SH(...) HSUB_UB2(v8i16, __VA_ARGS__) +#define HSUB_UB2_SW(...) HSUB_UB2(v4i32, __VA_ARGS__) /* Description : Set element n input vector to GPR value * Arguments : Inputs - in0, in1, in2, in3 @@ -282,23 +669,188 @@ * Return Type - as per RTYPE * Details : Set element 0 in vector 'out' to value specified in 'in0' */ -#define INSERT_W2(RTYPE, in0, in1, out) { \ +#define INSERT_W2(RTYPE, in0, in1, out) do { \ out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \ out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \ -} +} while (0) #define INSERT_W2_UB(...) INSERT_W2(v16u8, __VA_ARGS__) #define INSERT_W2_SB(...) INSERT_W2(v16i8, __VA_ARGS__) -#define INSERT_W4(RTYPE, in0, in1, in2, in3, out) { \ - out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \ - out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \ - out = (RTYPE)__msa_insert_w((v4i32)out, 2, in2); \ - out = (RTYPE)__msa_insert_w((v4i32)out, 3, in3); \ -} +#define INSERT_W4(RTYPE, in0, in1, in2, in3, out) do { \ + out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 2, in2); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 3, in3); \ +} while (0) #define INSERT_W4_UB(...) INSERT_W4(v16u8, __VA_ARGS__) #define INSERT_W4_SB(...) INSERT_W4(v16i8, __VA_ARGS__) #define INSERT_W4_SW(...) INSERT_W4(v4i32, __VA_ARGS__) +/* Description : Set element n of double word input vector to GPR value + * Arguments : Inputs - in0, in1 + * Output - out + * Return Type - as per RTYPE + * Details : Set element 0 in vector 'out' to GPR value specified in 'in0' + * Set element 1 in vector 'out' to GPR value specified in 'in1' + */ +#define INSERT_D2(RTYPE, in0, in1, out) do { \ + out = (RTYPE)__msa_insert_d((v2i64)out, 0, in0); \ + out = (RTYPE)__msa_insert_d((v2i64)out, 1, in1); \ +} while (0) +#define INSERT_D2_UB(...) INSERT_D2(v16u8, __VA_ARGS__) +#define INSERT_D2_SB(...) INSERT_D2(v16i8, __VA_ARGS__) + +/* Description : Interleave even byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_b((v16i8)in1, (v16i8)in0); \ + out1 = (RTYPE)__msa_ilvev_b((v16i8)in3, (v16i8)in2); \ +} while (0) +#define ILVEV_B2_UB(...) ILVEV_B2(v16u8, __VA_ARGS__) +#define ILVEV_B2_SB(...) ILVEV_B2(v16i8, __VA_ARGS__) +#define ILVEV_B2_UH(...) ILVEV_B2(v8u16, __VA_ARGS__) +#define ILVEV_B2_SH(...) ILVEV_B2(v8i16, __VA_ARGS__) +#define ILVEV_B2_SD(...) ILVEV_B2(v2i64, __VA_ARGS__) + +/* Description : Interleave odd byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVOD_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvod_b((v16i8)in1, (v16i8)in0); \ + out1 = (RTYPE)__msa_ilvod_b((v16i8)in3, (v16i8)in2); \ +} while (0) +#define ILVOD_B2_UB(...) ILVOD_B2(v16u8, __VA_ARGS__) +#define ILVOD_B2_SB(...) ILVOD_B2(v16i8, __VA_ARGS__) +#define ILVOD_B2_UH(...) ILVOD_B2(v8u16, __VA_ARGS__) +#define ILVOD_B2_SH(...) ILVOD_B2(v8i16, __VA_ARGS__) +#define ILVOD_B2_SD(...) ILVOD_B2(v2i64, __VA_ARGS__) + +/* Description : Interleave even halfword elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even halfword elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvev_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVEV_H2_UB(...) ILVEV_H2(v16u8, __VA_ARGS__) +#define ILVEV_H2_UH(...) ILVEV_H2(v8u16, __VA_ARGS__) +#define ILVEV_H2_SH(...) ILVEV_H2(v8i16, __VA_ARGS__) +#define ILVEV_H2_SW(...) ILVEV_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave odd halfword elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd halfword elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvod_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVOD_H2_UB(...) ILVOD_H2(v16u8, __VA_ARGS__) +#define ILVOD_H2_UH(...) ILVOD_H2(v8u16, __VA_ARGS__) +#define ILVOD_H2_SH(...) ILVOD_H2(v8i16, __VA_ARGS__) +#define ILVOD_H2_SW(...) ILVOD_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave even word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \ + out1 = (RTYPE)__msa_ilvev_w((v4i32)in3, (v4i32)in2); \ +} while (0) +#define ILVEV_W2_UB(...) ILVEV_W2(v16u8, __VA_ARGS__) +#define ILVEV_W2_SB(...) ILVEV_W2(v16i8, __VA_ARGS__) +#define ILVEV_W2_UH(...) ILVEV_W2(v8u16, __VA_ARGS__) +#define ILVEV_W2_SD(...) ILVEV_W2(v2i64, __VA_ARGS__) + +/* Description : Interleave even-odd word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + * Odd word elements of 'in2' and 'in3' are interleaved + * and written to 'out1' + */ +#define ILVEVOD_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \ + out1 = (RTYPE)__msa_ilvod_w((v4i32)in3, (v4i32)in2); \ +} while (0) +#define ILVEVOD_W2_UB(...) ILVEVOD_W2(v16u8, __VA_ARGS__) +#define ILVEVOD_W2_UH(...) ILVEVOD_W2(v8u16, __VA_ARGS__) +#define ILVEVOD_W2_SH(...) ILVEVOD_W2(v8i16, __VA_ARGS__) +#define ILVEVOD_W2_SW(...) ILVEVOD_W2(v4i32, __VA_ARGS__) + +/* Description : Interleave even-odd half-word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even half-word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + * Odd half-word elements of 'in2' and 'in3' are interleaved + * and written to 'out1' + */ +#define ILVEVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVEVOD_H2_UB(...) ILVEVOD_H2(v16u8, __VA_ARGS__) +#define ILVEVOD_H2_UH(...) ILVEVOD_H2(v8u16, __VA_ARGS__) +#define ILVEVOD_H2_SH(...) ILVEVOD_H2(v8i16, __VA_ARGS__) +#define ILVEVOD_H2_SW(...) ILVEVOD_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave even double word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even double word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_d((v2i64)in1, (v2i64)in0); \ + out1 = (RTYPE)__msa_ilvev_d((v2i64)in3, (v2i64)in2); \ +} while (0) +#define ILVEV_D2_UB(...) ILVEV_D2(v16u8, __VA_ARGS__) +#define ILVEV_D2_SB(...) ILVEV_D2(v16i8, __VA_ARGS__) +#define ILVEV_D2_SW(...) ILVEV_D2(v4i32, __VA_ARGS__) +#define ILVEV_D2_SD(...) ILVEV_D2(v2i64, __VA_ARGS__) + +/* Description : Interleave left half of byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Left half of byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0'. + */ +#define ILVL_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvl_b((v16i8)in2, (v16i8)in3); \ +} while (0) +#define ILVL_B2_UB(...) ILVL_B2(v16u8, __VA_ARGS__) +#define ILVL_B2_SB(...) ILVL_B2(v16i8, __VA_ARGS__) +#define ILVL_B2_UH(...) ILVL_B2(v8u16, __VA_ARGS__) +#define ILVL_B2_SH(...) ILVL_B2(v8i16, __VA_ARGS__) +#define ILVL_B2_SW(...) ILVL_B2(v4i32, __VA_ARGS__) + /* Description : Interleave right half of byte elements from vectors * Arguments : Inputs - in0, in1, in2, in3 * Outputs - out0, out1 @@ -306,10 +858,10 @@ * Details : Right half of byte elements of 'in0' and 'in1' are interleaved * and written to out0. */ -#define ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1) { \ - out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \ - out1 = (RTYPE)__msa_ilvr_b((v16i8)in2, (v16i8)in3); \ -} +#define ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvr_b((v16i8)in2, (v16i8)in3); \ +} while (0) #define ILVR_B2_UB(...) ILVR_B2(v16u8, __VA_ARGS__) #define ILVR_B2_SB(...) ILVR_B2(v16i8, __VA_ARGS__) #define ILVR_B2_UH(...) ILVR_B2(v8u16, __VA_ARGS__) @@ -317,10 +869,10 @@ #define ILVR_B2_SW(...) ILVR_B2(v4i32, __VA_ARGS__) #define ILVR_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ - out0, out1, out2, out3) { \ + out0, out1, out2, out3) do { \ ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1); \ ILVR_B2(RTYPE, in4, in5, in6, in7, out2, out3); \ -} +} while (0) #define ILVR_B4_UB(...) ILVR_B4(v16u8, __VA_ARGS__) #define ILVR_B4_SB(...) ILVR_B4(v16i8, __VA_ARGS__) #define ILVR_B4_UH(...) ILVR_B4(v8u16, __VA_ARGS__) @@ -334,19 +886,19 @@ * Details : Right half of halfword elements of 'in0' and 'in1' are * interleaved and written to 'out0'. */ -#define ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1) { \ - out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \ - out1 = (RTYPE)__msa_ilvr_h((v8i16)in2, (v8i16)in3); \ -} +#define ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_ilvr_h((v8i16)in2, (v8i16)in3); \ +} while (0) #define ILVR_H2_UB(...) ILVR_H2(v16u8, __VA_ARGS__) #define ILVR_H2_SH(...) ILVR_H2(v8i16, __VA_ARGS__) #define ILVR_H2_SW(...) ILVR_H2(v4i32, __VA_ARGS__) #define ILVR_H4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ - out0, out1, out2, out3) { \ + out0, out1, out2, out3) do { \ ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1); \ ILVR_H2(RTYPE, in4, in5, in6, in7, out2, out3); \ -} +} while (0) #define ILVR_H4_UB(...) ILVR_H4(v16u8, __VA_ARGS__) #define ILVR_H4_SH(...) ILVR_H4(v8i16, __VA_ARGS__) #define ILVR_H4_SW(...) ILVR_H4(v4i32, __VA_ARGS__) @@ -358,31 +910,57 @@ * Details : Right half of double word elements of 'in0' and 'in1' are * interleaved and written to 'out0'. */ -#define ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1) { \ - out0 = (RTYPE)__msa_ilvr_d((v2i64)in0, (v2i64)in1); \ - out1 = (RTYPE)__msa_ilvr_d((v2i64)in2, (v2i64)in3); \ -} +#define ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_d((v2i64)in0, (v2i64)in1); \ + out1 = (RTYPE)__msa_ilvr_d((v2i64)in2, (v2i64)in3); \ +} while (0) #define ILVR_D2_UB(...) ILVR_D2(v16u8, __VA_ARGS__) #define ILVR_D2_SB(...) ILVR_D2(v16i8, __VA_ARGS__) #define ILVR_D2_SH(...) ILVR_D2(v8i16, __VA_ARGS__) -#define ILVRL_H2(RTYPE, in0, in1, out0, out1) { \ +#define ILVR_D4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1); \ + ILVR_D2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define ILVR_D4_SB(...) ILVR_D4(v16i8, __VA_ARGS__) +#define ILVR_D4_UB(...) ILVR_D4(v16u8, __VA_ARGS__) + +/* Description : Interleave both left and right half of input vectors + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Right half of byte elements from 'in0' and 'in1' are + * interleaved and written to 'out0' + */ +#define ILVRL_B2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \ +} while (0) +#define ILVRL_B2_UB(...) ILVRL_B2(v16u8, __VA_ARGS__) +#define ILVRL_B2_SB(...) ILVRL_B2(v16i8, __VA_ARGS__) +#define ILVRL_B2_UH(...) ILVRL_B2(v8u16, __VA_ARGS__) +#define ILVRL_B2_SH(...) ILVRL_B2(v8i16, __VA_ARGS__) +#define ILVRL_B2_SW(...) ILVRL_B2(v4i32, __VA_ARGS__) + +#define ILVRL_H2(RTYPE, in0, in1, out0, out1) do { \ out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \ out1 = (RTYPE)__msa_ilvl_h((v8i16)in0, (v8i16)in1); \ -} +} while (0) #define ILVRL_H2_UB(...) ILVRL_H2(v16u8, __VA_ARGS__) #define ILVRL_H2_SB(...) ILVRL_H2(v16i8, __VA_ARGS__) #define ILVRL_H2_SH(...) ILVRL_H2(v8i16, __VA_ARGS__) #define ILVRL_H2_SW(...) ILVRL_H2(v4i32, __VA_ARGS__) #define ILVRL_H2_UW(...) ILVRL_H2(v4u32, __VA_ARGS__) -#define ILVRL_W2(RTYPE, in0, in1, out0, out1) { \ +#define ILVRL_W2(RTYPE, in0, in1, out0, out1) do { \ out0 = (RTYPE)__msa_ilvr_w((v4i32)in0, (v4i32)in1); \ out1 = (RTYPE)__msa_ilvl_w((v4i32)in0, (v4i32)in1); \ -} +} while (0) #define ILVRL_W2_UB(...) ILVRL_W2(v16u8, __VA_ARGS__) #define ILVRL_W2_SH(...) ILVRL_W2(v8i16, __VA_ARGS__) #define ILVRL_W2_SW(...) ILVRL_W2(v4i32, __VA_ARGS__) +#define ILVRL_W2_UW(...) ILVRL_W2(v4u32, __VA_ARGS__) /* Description : Pack even byte elements of vector pairs * Arguments : Inputs - in0, in1, in2, in3 @@ -392,15 +970,76 @@ * 'out0' & even byte elements of 'in1' are copied to the right * half of 'out0'. */ -#define PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) { \ - out0 = (RTYPE)__msa_pckev_b((v16i8)in0, (v16i8)in1); \ - out1 = (RTYPE)__msa_pckev_b((v16i8)in2, (v16i8)in3); \ -} +#define PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_pckev_b((v16i8)in2, (v16i8)in3); \ +} while (0) #define PCKEV_B2_SB(...) PCKEV_B2(v16i8, __VA_ARGS__) #define PCKEV_B2_UB(...) PCKEV_B2(v16u8, __VA_ARGS__) #define PCKEV_B2_SH(...) PCKEV_B2(v8i16, __VA_ARGS__) #define PCKEV_B2_SW(...) PCKEV_B2(v4i32, __VA_ARGS__) +#define PCKEV_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1); \ + PCKEV_B2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define PCKEV_B4_SB(...) PCKEV_B4(v16i8, __VA_ARGS__) +#define PCKEV_B4_UB(...) PCKEV_B4(v16u8, __VA_ARGS__) +#define PCKEV_B4_SH(...) PCKEV_B4(v8i16, __VA_ARGS__) +#define PCKEV_B4_SW(...) PCKEV_B4(v4i32, __VA_ARGS__) + +/* Description : Pack even halfword elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even halfword elements of 'in0' are copied to the left half of + * 'out0' & even halfword elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_pckev_h((v8i16)in2, (v8i16)in3); \ +} while (0) +#define PCKEV_H2_UH(...) PCKEV_H2(v8u16, __VA_ARGS__) +#define PCKEV_H2_SH(...) PCKEV_H2(v8i16, __VA_ARGS__) +#define PCKEV_H2_SW(...) PCKEV_H2(v4i32, __VA_ARGS__) +#define PCKEV_H2_UW(...) PCKEV_H2(v4u32, __VA_ARGS__) + +/* Description : Pack even word elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' are copied to the left half of + * 'out0' & even word elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_w((v4i32)in0, (v4i32)in1); \ + out1 = (RTYPE)__msa_pckev_w((v4i32)in2, (v4i32)in3); \ +} while (0) +#define PCKEV_W2_UH(...) PCKEV_W2(v8u16, __VA_ARGS__) +#define PCKEV_W2_SH(...) PCKEV_W2(v8i16, __VA_ARGS__) +#define PCKEV_W2_SW(...) PCKEV_W2(v4i32, __VA_ARGS__) +#define PCKEV_W2_UW(...) PCKEV_W2(v4u32, __VA_ARGS__) + +/* Description : Pack odd halfword elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd halfword elements of 'in0' are copied to the left half of + * 'out0' & odd halfword elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckod_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_pckod_h((v8i16)in2, (v8i16)in3); \ +} while (0) +#define PCKOD_H2_UH(...) PCKOD_H2(v8u16, __VA_ARGS__) +#define PCKOD_H2_SH(...) PCKOD_H2(v8i16, __VA_ARGS__) +#define PCKOD_H2_SW(...) PCKOD_H2(v4i32, __VA_ARGS__) +#define PCKOD_H2_UW(...) PCKOD_H2(v4u32, __VA_ARGS__) + /* Description : Arithmetic immediate shift right all elements of word vector * Arguments : Inputs - in0, in1, shift * Outputs - in place operation @@ -408,17 +1047,17 @@ * Details : Each element of vector 'in0' is right shifted by 'shift' and * the result is written in-place. 'shift' is a GP variable. */ -#define SRAI_W2(RTYPE, in0, in1, shift_val) { \ - in0 = (RTYPE)SRAI_W(in0, shift_val); \ - in1 = (RTYPE)SRAI_W(in1, shift_val); \ -} +#define SRAI_W2(RTYPE, in0, in1, shift_val) do { \ + in0 = (RTYPE)SRAI_W(in0, shift_val); \ + in1 = (RTYPE)SRAI_W(in1, shift_val); \ +} while (0) #define SRAI_W2_SW(...) SRAI_W2(v4i32, __VA_ARGS__) #define SRAI_W2_UW(...) SRAI_W2(v4u32, __VA_ARGS__) -#define SRAI_W4(RTYPE, in0, in1, in2, in3, shift_val) { \ - SRAI_W2(RTYPE, in0, in1, shift_val); \ - SRAI_W2(RTYPE, in2, in3, shift_val); \ -} +#define SRAI_W4(RTYPE, in0, in1, in2, in3, shift_val) do { \ + SRAI_W2(RTYPE, in0, in1, shift_val); \ + SRAI_W2(RTYPE, in2, in3, shift_val); \ +} while (0) #define SRAI_W4_SW(...) SRAI_W4(v4i32, __VA_ARGS__) #define SRAI_W4_UW(...) SRAI_W4(v4u32, __VA_ARGS__) @@ -429,10 +1068,10 @@ * Details : Each element of vector 'in0' is right shifted by 'shift' and * the result is written in-place. 'shift' is a GP variable. */ -#define SRAI_H2(RTYPE, in0, in1, shift_val) { \ - in0 = (RTYPE)SRAI_H(in0, shift_val); \ - in1 = (RTYPE)SRAI_H(in1, shift_val); \ -} +#define SRAI_H2(RTYPE, in0, in1, shift_val) do { \ + in0 = (RTYPE)SRAI_H(in0, shift_val); \ + in1 = (RTYPE)SRAI_H(in1, shift_val); \ +} while (0) #define SRAI_H2_SH(...) SRAI_H2(v8i16, __VA_ARGS__) #define SRAI_H2_UH(...) SRAI_H2(v8u16, __VA_ARGS__) @@ -443,48 +1082,166 @@ * Details : Each element of vector 'in0' is right shifted by 'shift' and * the result is written in-place. 'shift' is a GP variable. */ -#define SRARI_W2(RTYPE, in0, in1, shift) { \ +#define SRARI_W2(RTYPE, in0, in1, shift) do { \ in0 = (RTYPE)__msa_srari_w((v4i32)in0, shift); \ in1 = (RTYPE)__msa_srari_w((v4i32)in1, shift); \ -} +} while (0) #define SRARI_W2_SW(...) SRARI_W2(v4i32, __VA_ARGS__) -#define SRARI_W4(RTYPE, in0, in1, in2, in3, shift) { \ - SRARI_W2(RTYPE, in0, in1, shift); \ - SRARI_W2(RTYPE, in2, in3, shift); \ -} +#define SRARI_W4(RTYPE, in0, in1, in2, in3, shift) do { \ + SRARI_W2(RTYPE, in0, in1, shift); \ + SRARI_W2(RTYPE, in2, in3, shift); \ +} while (0) #define SRARI_W4_SH(...) SRARI_W4(v8i16, __VA_ARGS__) #define SRARI_W4_UW(...) SRARI_W4(v4u32, __VA_ARGS__) #define SRARI_W4_SW(...) SRARI_W4(v4i32, __VA_ARGS__) +/* Description : Shift right arithmetic rounded double words + * Arguments : Inputs - in0, in1, shift + * Outputs - in place operation + * Return Type - as per RTYPE + * Details : Each element of vector 'in0' is shifted right arithmetically by + * the number of bits in the corresponding element in the vector + * 'shift'. The last discarded bit is added to shifted value for + * rounding and the result is written in-place. + * 'shift' is a vector. + */ +#define SRAR_D2(RTYPE, in0, in1, shift) do { \ + in0 = (RTYPE)__msa_srar_d((v2i64)in0, (v2i64)shift); \ + in1 = (RTYPE)__msa_srar_d((v2i64)in1, (v2i64)shift); \ +} while (0) +#define SRAR_D2_SW(...) SRAR_D2(v4i32, __VA_ARGS__) +#define SRAR_D2_SD(...) SRAR_D2(v2i64, __VA_ARGS__) +#define SRAR_D2_UD(...) SRAR_D2(v2u64, __VA_ARGS__) + +#define SRAR_D4(RTYPE, in0, in1, in2, in3, shift) do { \ + SRAR_D2(RTYPE, in0, in1, shift); \ + SRAR_D2(RTYPE, in2, in3, shift); \ +} while (0) +#define SRAR_D4_SD(...) SRAR_D4(v2i64, __VA_ARGS__) +#define SRAR_D4_UD(...) SRAR_D4(v2u64, __VA_ARGS__) + /* Description : Addition of 2 pairs of half-word vectors * Arguments : Inputs - in0, in1, in2, in3 * Outputs - out0, out1 * Details : Each element in 'in0' is added to 'in1' and result is written * to 'out0'. */ -#define ADDVI_H2(RTYPE, in0, in1, in2, in3, out0, out1) { \ - out0 = (RTYPE)ADDVI_H(in0, in1); \ - out1 = (RTYPE)ADDVI_H(in2, in3); \ -} +#define ADDVI_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)ADDVI_H(in0, in1); \ + out1 = (RTYPE)ADDVI_H(in2, in3); \ +} while (0) #define ADDVI_H2_SH(...) ADDVI_H2(v8i16, __VA_ARGS__) #define ADDVI_H2_UH(...) ADDVI_H2(v8u16, __VA_ARGS__) +/* Description : Addition of 2 pairs of word vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in0' is added to 'in1' and result is written + * to 'out0'. + */ +#define ADDVI_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)ADDVI_W(in0, in1); \ + out1 = (RTYPE)ADDVI_W(in2, in3); \ +} while (0) +#define ADDVI_W2_SW(...) ADDVI_W2(v4i32, __VA_ARGS__) + +/* Description : Fill 2 pairs of word vectors with GP registers + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Details : GP register in0 is replicated in each word element of out0 + * GP register in1 is replicated in each word element of out1 + */ +#define FILL_W2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_fill_w(in0); \ + out1 = (RTYPE)__msa_fill_w(in1); \ +} while (0) +#define FILL_W2_SW(...) FILL_W2(v4i32, __VA_ARGS__) + /* Description : Addition of 2 pairs of vectors * Arguments : Inputs - in0, in1, in2, in3 * Outputs - out0, out1 * Details : Each element in 'in0' is added to 'in1' and result is written * to 'out0'. */ -#define ADD2(in0, in1, in2, in3, out0, out1) { \ - out0 = in0 + in1; \ - out1 = in2 + in3; \ -} +#define ADD2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 + in1; \ + out1 = in2 + in3; \ +} while (0) + #define ADD4(in0, in1, in2, in3, in4, in5, in6, in7, \ - out0, out1, out2, out3) { \ + out0, out1, out2, out3) do { \ ADD2(in0, in1, in2, in3, out0, out1); \ ADD2(in4, in5, in6, in7, out2, out3); \ -} +} while (0) + +/* Description : Subtraction of 2 pairs of vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in1' is subtracted from 'in0' and result is + * written to 'out0'. + */ +#define SUB2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ +} while (0) + +#define SUB3(in0, in1, in2, in3, in4, in5, out0, out1, out2) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ + out2 = in4 - in5; \ +} while (0) + +#define SUB4(in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ + out2 = in4 - in5; \ + out3 = in6 - in7; \ +} while (0) + +/* Description : Addition - Subtraction of input vectors + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Details : Each element in 'in1' is added to 'in0' and result is + * written to 'out0'. + * Each element in 'in1' is subtracted from 'in0' and result is + * written to 'out1'. + */ +#define ADDSUB2(in0, in1, out0, out1) do { \ + out0 = in0 + in1; \ + out1 = in0 - in1; \ +} while (0) + +/* Description : Multiplication of pairs of vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element from 'in0' is multiplied with elements from 'in1' + * and the result is written to 'out0' + */ +#define MUL2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 * in1; \ + out1 = in2 * in3; \ +} while (0) + +#define MUL4(in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + MUL2(in0, in1, in2, in3, out0, out1); \ + MUL2(in4, in5, in6, in7, out2, out3); \ +} while (0) + +/* Description : Sign extend halfword elements from right half of the vector + * Arguments : Input - in (halfword vector) + * Output - out (sign extended word vector) + * Return Type - signed word + * Details : Sign bit of halfword elements from input vector 'in' is + * extracted and interleaved with same vector 'in0' to generate + * 4 word elements keeping sign intact + */ +#define UNPCK_R_SH_SW(in, out) do { \ + const v8i16 sign_m = __msa_clti_s_h((v8i16)in, 0); \ + out = (v4i32)__msa_ilvr_h(sign_m, (v8i16)in); \ +} while (0) /* Description : Sign extend halfword elements from input vector and return * the result in pair of vectors @@ -497,29 +1254,82 @@ * Then interleaved left with same vector 'in0' to * generate 4 signed word elements in 'out1' */ -#define UNPCK_SH_SW(in, out0, out1) { \ +#define UNPCK_SH_SW(in, out0, out1) do { \ const v8i16 tmp_m = __msa_clti_s_h((v8i16)in, 0); \ ILVRL_H2_SW(tmp_m, in, out0, out1); \ -} +} while (0) /* Description : Butterfly of 4 input vectors * Arguments : Inputs - in0, in1, in2, in3 * Outputs - out0, out1, out2, out3 * Details : Butterfly operation */ -#define BUTTERFLY_4(in0, in1, in2, in3, out0, out1, out2, out3) { \ - out0 = in0 + in3; \ - out1 = in1 + in2; \ - out2 = in1 - in2; \ - out3 = in0 - in3; \ -} +#define BUTTERFLY_4(in0, in1, in2, in3, out0, out1, out2, out3) do { \ + out0 = in0 + in3; \ + out1 = in1 + in2; \ + out2 = in1 - in2; \ + out3 = in0 - in3; \ +} while (0) + +/* Description : Transpose 16x4 block into 4x16 with byte elements in vectors + * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7, + * in8, in9, in10, in11, in12, in13, in14, in15 + * Outputs - out0, out1, out2, out3 + * Return Type - unsigned byte + */ +#define TRANSPOSE16x4_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \ + in8, in9, in10, in11, in12, in13, in14, in15, \ + out0, out1, out2, out3) do { \ + v2i64 tmp0_m, tmp1_m, tmp2_m, tmp3_m, tmp4_m, tmp5_m; \ + ILVEV_W2_SD(in0, in4, in8, in12, tmp2_m, tmp3_m); \ + ILVEV_W2_SD(in1, in5, in9, in13, tmp0_m, tmp1_m); \ + ILVEV_D2_UB(tmp2_m, tmp3_m, tmp0_m, tmp1_m, out1, out3); \ + ILVEV_W2_SD(in2, in6, in10, in14, tmp4_m, tmp5_m); \ + ILVEV_W2_SD(in3, in7, in11, in15, tmp0_m, tmp1_m); \ + ILVEV_D2_SD(tmp4_m, tmp5_m, tmp0_m, tmp1_m, tmp2_m, tmp3_m); \ + ILVEV_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \ + ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out0, out2); \ + ILVOD_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \ + ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out1, out3); \ +} while (0) + +/* Description : Transpose 16x8 block into 8x16 with byte elements in vectors + * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7, + * in8, in9, in10, in11, in12, in13, in14, in15 + * Outputs - out0, out1, out2, out3, out4, out5, out6, out7 + * Return Type - unsigned byte + */ +#define TRANSPOSE16x8_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \ + in8, in9, in10, in11, in12, in13, in14, in15, \ + out0, out1, out2, out3, out4, out5, \ + out6, out7) do { \ + v8i16 tmp0_m, tmp1_m, tmp4_m, tmp5_m, tmp6_m, tmp7_m; \ + v4i32 tmp2_m, tmp3_m; \ + ILVEV_D2_UB(in0, in8, in1, in9, out7, out6); \ + ILVEV_D2_UB(in2, in10, in3, in11, out5, out4); \ + ILVEV_D2_UB(in4, in12, in5, in13, out3, out2); \ + ILVEV_D2_UB(in6, in14, in7, in15, out1, out0); \ + ILVEV_B2_SH(out7, out6, out5, out4, tmp0_m, tmp1_m); \ + ILVOD_B2_SH(out7, out6, out5, out4, tmp4_m, tmp5_m); \ + ILVEV_B2_UB(out3, out2, out1, out0, out5, out7); \ + ILVOD_B2_SH(out3, out2, out1, out0, tmp6_m, tmp7_m); \ + ILVEV_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out0, out4); \ + ILVOD_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out2, out6); \ + ILVEV_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out1, out5); \ + ILVOD_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out3, out7); \ +} while (0) /* Description : Transpose 4x4 block with word elements in vectors * Arguments : Inputs - in0, in1, in2, in3 * Outputs - out0, out1, out2, out3 * Return Type - as per RTYPE */ -#define TRANSPOSE4x4_W(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) { \ +#define TRANSPOSE4x4_W(RTYPE, in0, in1, in2, in3, \ + out0, out1, out2, out3) do { \ v4i32 s0_m, s1_m, s2_m, s3_m; \ ILVRL_W2_SW(in1, in0, s0_m, s1_m); \ ILVRL_W2_SW(in3, in2, s2_m, s3_m); \ @@ -527,7 +1337,7 @@ out1 = (RTYPE)__msa_ilvl_d((v2i64)s2_m, (v2i64)s0_m); \ out2 = (RTYPE)__msa_ilvr_d((v2i64)s3_m, (v2i64)s1_m); \ out3 = (RTYPE)__msa_ilvl_d((v2i64)s3_m, (v2i64)s1_m); \ -} +} while (0) #define TRANSPOSE4x4_SW_SW(...) TRANSPOSE4x4_W(v4i32, __VA_ARGS__) /* Description : Add block 4x4 @@ -535,7 +1345,7 @@ * Details : Least significant 4 bytes from each input vector are added to * the destination bytes, clipped between 0-255 and stored. */ -#define ADDBLK_ST4x4_UB(in0, in1, in2, in3, pdst, stride) { \ +#define ADDBLK_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \ uint32_t src0_m, src1_m, src2_m, src3_m; \ v8i16 inp0_m, inp1_m, res0_m, res1_m; \ v16i8 dst0_m = { 0 }; \ @@ -550,6 +1360,31 @@ CLIP_SH2_0_255(res0_m, res1_m); \ PCKEV_B2_SB(res0_m, res0_m, res1_m, res1_m, dst0_m, dst1_m); \ ST4x4_UB(dst0_m, dst1_m, 0, 1, 0, 1, pdst, stride); \ -} +} while (0) + +/* Description : Pack even byte elements, extract 0 & 2 index words from pair + * of results and store 4 words in destination memory as per + * stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + */ +#define PCKEV_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \ + v16i8 tmp0_m, tmp1_m; \ + PCKEV_B2_SB(in1, in0, in3, in2, tmp0_m, tmp1_m); \ + ST4x4_UB(tmp0_m, tmp1_m, 0, 2, 0, 2, pdst, stride); \ +} while (0) + +/* Description : average with rounding (in0 + in1 + 1) / 2. + * Arguments : Inputs - in0, in1, in2, in3, + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Each unsigned byte element from 'in0' vector is added with + * each unsigned byte element from 'in1' vector. Then the average + * with rounding is calculated and written to 'out0' + */ +#define AVER_UB2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_aver_u_b((v16u8)in0, (v16u8)in1); \ + out1 = (RTYPE)__msa_aver_u_b((v16u8)in2, (v16u8)in3); \ +} while (0) +#define AVER_UB2_UB(...) AVER_UB2(v16u8, __VA_ARGS__) #endif /* WEBP_DSP_MSA_MACRO_H_ */ diff --git a/thirdparty/libwebp/dsp/neon.h b/thirdparty/libwebp/dsp/neon.h index 0a06266848..3b548a6855 100644 --- a/thirdparty/libwebp/dsp/neon.h +++ b/thirdparty/libwebp/dsp/neon.h @@ -79,4 +79,22 @@ static WEBP_INLINE int32x4x4_t Transpose4x4(const int32x4x4_t rows) { } } +#if 0 // Useful debug macro. +#include <stdio.h> +#define PRINT_REG(REG, SIZE) do { \ + int i; \ + printf("%s \t[%d]: 0x", #REG, SIZE); \ + if (SIZE == 8) { \ + uint8_t _tmp[8]; \ + vst1_u8(_tmp, (REG)); \ + for (i = 0; i < 8; ++i) printf("%.2x ", _tmp[i]); \ + } else if (SIZE == 16) { \ + uint16_t _tmp[4]; \ + vst1_u16(_tmp, (REG)); \ + for (i = 0; i < 4; ++i) printf("%.4x ", _tmp[i]); \ + } \ + printf("\n"); \ +} while (0) +#endif + #endif // WEBP_DSP_NEON_H_ diff --git a/thirdparty/libwebp/dsp/rescaler.c b/thirdparty/libwebp/dsp/rescaler.c index f5b07756cf..0f54502352 100644 --- a/thirdparty/libwebp/dsp/rescaler.c +++ b/thirdparty/libwebp/dsp/rescaler.c @@ -14,7 +14,7 @@ #include <assert.h> #include "./dsp.h" -#include "../utils/rescaler.h" +#include "../utils/rescaler_utils.h" //------------------------------------------------------------------------------ // Implementations of critical functions ImportRow / ExportRow @@ -199,6 +199,7 @@ WebPRescalerExportRowFunc WebPRescalerExportRowShrink; extern void WebPRescalerDspInitSSE2(void); extern void WebPRescalerDspInitMIPS32(void); extern void WebPRescalerDspInitMIPSdspR2(void); +extern void WebPRescalerDspInitMSA(void); extern void WebPRescalerDspInitNEON(void); static volatile VP8CPUInfo rescaler_last_cpuinfo_used = @@ -233,6 +234,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInit(void) { WebPRescalerDspInitMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + WebPRescalerDspInitMSA(); + } +#endif } rescaler_last_cpuinfo_used = VP8GetCPUInfo; } diff --git a/thirdparty/libwebp/dsp/rescaler_mips32.c b/thirdparty/libwebp/dsp/rescaler_mips32.c index ddaa391336..e09ad5d19f 100644 --- a/thirdparty/libwebp/dsp/rescaler_mips32.c +++ b/thirdparty/libwebp/dsp/rescaler_mips32.c @@ -16,7 +16,7 @@ #if defined(WEBP_USE_MIPS32) #include <assert.h> -#include "../utils/rescaler.h" +#include "../utils/rescaler_utils.h" //------------------------------------------------------------------------------ // Row import diff --git a/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c b/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c index b457d0a30a..2308d64544 100644 --- a/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c +++ b/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c @@ -16,7 +16,7 @@ #if defined(WEBP_USE_MIPS_DSP_R2) #include <assert.h> -#include "../utils/rescaler.h" +#include "../utils/rescaler_utils.h" #define ROUNDER (WEBP_RESCALER_ONE >> 1) #define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) diff --git a/thirdparty/libwebp/dsp/rescaler_msa.c b/thirdparty/libwebp/dsp/rescaler_msa.c new file mode 100644 index 0000000000..2c10e55d8c --- /dev/null +++ b/thirdparty/libwebp/dsp/rescaler_msa.c @@ -0,0 +1,444 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA version of rescaling functions +// +// Author: Prashant Patil (prashant.patil@imgtec.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include <assert.h> + +#include "../utils/rescaler_utils.h" +#include "./msa_macro.h" + +#define ROUNDER (WEBP_RESCALER_ONE >> 1) +#define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) + +#define CALC_MULT_FIX_16(in0, in1, in2, in3, scale, shift, dst) do { \ + v4u32 tmp0, tmp1, tmp2, tmp3; \ + v16u8 t0, t1, t2, t3, t4, t5; \ + v2u64 out0, out1, out2, out3; \ + ILVRL_W2_UW(zero, in0, tmp0, tmp1); \ + ILVRL_W2_UW(zero, in1, tmp2, tmp3); \ + DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \ + DOTP_UW2_UD(tmp2, tmp3, scale, scale, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + PCKEV_B2_UB(out1, out0, out3, out2, t0, t1); \ + ILVRL_W2_UW(zero, in2, tmp0, tmp1); \ + ILVRL_W2_UW(zero, in3, tmp2, tmp3); \ + DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \ + DOTP_UW2_UD(tmp2, tmp3, scale, scale, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + PCKEV_B2_UB(out1, out0, out3, out2, t2, t3); \ + PCKEV_B2_UB(t1, t0, t3, t2, t4, t5); \ + dst = (v16u8)__msa_pckev_b((v16i8)t5, (v16i8)t4); \ +} while (0) + +#define CALC_MULT_FIX_4(in0, scale, shift, dst) do { \ + v4u32 tmp0, tmp1; \ + v16i8 t0, t1; \ + v2u64 out0, out1; \ + ILVRL_W2_UW(zero, in0, tmp0, tmp1); \ + DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \ + SRAR_D2_UD(out0, out1, shift); \ + t0 = __msa_pckev_b((v16i8)out1, (v16i8)out0); \ + t1 = __msa_pckev_b(t0, t0); \ + t0 = __msa_pckev_b(t1, t1); \ + dst = __msa_copy_s_w((v4i32)t0, 0); \ +} while (0) + +#define CALC_MULT_FIX1_16(in0, in1, in2, in3, fyscale, shift, \ + dst0, dst1, dst2, dst3) do { \ + v4u32 tmp0, tmp1, tmp2, tmp3; \ + v2u64 out0, out1, out2, out3; \ + ILVRL_W2_UW(zero, in0, tmp0, tmp1); \ + ILVRL_W2_UW(zero, in1, tmp2, tmp3); \ + DOTP_UW2_UD(tmp0, tmp1, fyscale, fyscale, out0, out1); \ + DOTP_UW2_UD(tmp2, tmp3, fyscale, fyscale, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + PCKEV_W2_UW(out1, out0, out3, out2, dst0, dst1); \ + ILVRL_W2_UW(zero, in2, tmp0, tmp1); \ + ILVRL_W2_UW(zero, in3, tmp2, tmp3); \ + DOTP_UW2_UD(tmp0, tmp1, fyscale, fyscale, out0, out1); \ + DOTP_UW2_UD(tmp2, tmp3, fyscale, fyscale, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + PCKEV_W2_UW(out1, out0, out3, out2, dst2, dst3); \ +} while (0) + +#define CALC_MULT_FIX1_4(in0, scale, shift, dst) do { \ + v4u32 tmp0, tmp1; \ + v2u64 out0, out1; \ + ILVRL_W2_UW(zero, in0, tmp0, tmp1); \ + DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \ + SRAR_D2_UD(out0, out1, shift); \ + dst = (v4u32)__msa_pckev_w((v4i32)out1, (v4i32)out0); \ +} while (0) + +#define CALC_MULT_FIX2_16(in0, in1, in2, in3, mult, scale, shift, \ + dst0, dst1) do { \ + v4u32 tmp0, tmp1, tmp2, tmp3; \ + v2u64 out0, out1, out2, out3; \ + ILVRL_W2_UW(in0, in2, tmp0, tmp1); \ + ILVRL_W2_UW(in1, in3, tmp2, tmp3); \ + DOTP_UW2_UD(tmp0, tmp1, mult, mult, out0, out1); \ + DOTP_UW2_UD(tmp2, tmp3, mult, mult, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + DOTP_UW2_UD(out0, out1, scale, scale, out0, out1); \ + DOTP_UW2_UD(out2, out3, scale, scale, out2, out3); \ + SRAR_D4_UD(out0, out1, out2, out3, shift); \ + PCKEV_B2_UB(out1, out0, out3, out2, dst0, dst1); \ +} while (0) + +#define CALC_MULT_FIX2_4(in0, in1, mult, scale, shift, dst) do { \ + v4u32 tmp0, tmp1; \ + v2u64 out0, out1; \ + v16i8 t0, t1; \ + ILVRL_W2_UW(in0, in1, tmp0, tmp1); \ + DOTP_UW2_UD(tmp0, tmp1, mult, mult, out0, out1); \ + SRAR_D2_UD(out0, out1, shift); \ + DOTP_UW2_UD(out0, out1, scale, scale, out0, out1); \ + SRAR_D2_UD(out0, out1, shift); \ + t0 = __msa_pckev_b((v16i8)out1, (v16i8)out0); \ + t1 = __msa_pckev_b(t0, t0); \ + t0 = __msa_pckev_b(t1, t1); \ + dst = __msa_copy_s_w((v4i32)t0, 0); \ +} while (0) + +static WEBP_INLINE void ExportRowExpand_0(const uint32_t* frow, uint8_t* dst, + int length, + WebPRescaler* const wrk) { + const v4u32 scale = (v4u32)__msa_fill_w(wrk->fy_scale); + const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX); + const v4i32 zero = { 0 }; + + while (length >= 16) { + v4u32 src0, src1, src2, src3; + v16u8 out; + LD_UW4(frow, 4, src0, src1, src2, src3); + CALC_MULT_FIX_16(src0, src1, src2, src3, scale, shift, out); + ST_UB(out, dst); + length -= 16; + frow += 16; + dst += 16; + } + if (length > 0) { + int x_out; + if (length >= 12) { + uint32_t val0_m, val1_m, val2_m; + v4u32 src0, src1, src2; + LD_UW3(frow, 4, src0, src1, src2); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + CALC_MULT_FIX_4(src1, scale, shift, val1_m); + CALC_MULT_FIX_4(src2, scale, shift, val2_m); + SW3(val0_m, val1_m, val2_m, dst, 4); + length -= 12; + frow += 12; + dst += 12; + } else if (length >= 8) { + uint32_t val0_m, val1_m; + v4u32 src0, src1; + LD_UW2(frow, 4, src0, src1); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + CALC_MULT_FIX_4(src1, scale, shift, val1_m); + SW2(val0_m, val1_m, dst, 4); + length -= 8; + frow += 8; + dst += 8; + } else if (length >= 4) { + uint32_t val0_m; + const v4u32 src0 = LD_UW(frow); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + SW(val0_m, dst); + length -= 4; + frow += 4; + dst += 4; + } + for (x_out = 0; x_out < length; ++x_out) { + const uint32_t J = frow[x_out]; + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } +} + +static WEBP_INLINE void ExportRowExpand_1(const uint32_t* frow, uint32_t* irow, + uint8_t* dst, int length, + WebPRescaler* const wrk) { + const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); + const uint32_t A = (uint32_t)(WEBP_RESCALER_ONE - B); + const v4i32 B1 = __msa_fill_w(B); + const v4i32 A1 = __msa_fill_w(A); + const v4i32 AB = __msa_ilvr_w(A1, B1); + const v4u32 scale = (v4u32)__msa_fill_w(wrk->fy_scale); + const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX); + + while (length >= 16) { + v4u32 frow0, frow1, frow2, frow3, irow0, irow1, irow2, irow3; + v16u8 t0, t1, t2, t3, t4, t5; + LD_UW4(frow, 4, frow0, frow1, frow2, frow3); + LD_UW4(irow, 4, irow0, irow1, irow2, irow3); + CALC_MULT_FIX2_16(frow0, frow1, irow0, irow1, AB, scale, shift, t0, t1); + CALC_MULT_FIX2_16(frow2, frow3, irow2, irow3, AB, scale, shift, t2, t3); + PCKEV_B2_UB(t1, t0, t3, t2, t4, t5); + t0 = (v16u8)__msa_pckev_b((v16i8)t5, (v16i8)t4); + ST_UB(t0, dst); + frow += 16; + irow += 16; + dst += 16; + length -= 16; + } + if (length > 0) { + int x_out; + if (length >= 12) { + uint32_t val0_m, val1_m, val2_m; + v4u32 frow0, frow1, frow2, irow0, irow1, irow2; + LD_UW3(frow, 4, frow0, frow1, frow2); + LD_UW3(irow, 4, irow0, irow1, irow2); + CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m); + CALC_MULT_FIX2_4(frow1, irow1, AB, scale, shift, val1_m); + CALC_MULT_FIX2_4(frow2, irow2, AB, scale, shift, val2_m); + SW3(val0_m, val1_m, val2_m, dst, 4); + frow += 12; + irow += 12; + dst += 12; + length -= 12; + } else if (length >= 8) { + uint32_t val0_m, val1_m; + v4u32 frow0, frow1, irow0, irow1; + LD_UW2(frow, 4, frow0, frow1); + LD_UW2(irow, 4, irow0, irow1); + CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m); + CALC_MULT_FIX2_4(frow1, irow1, AB, scale, shift, val1_m); + SW2(val0_m, val1_m, dst, 4); + frow += 4; + irow += 4; + dst += 4; + length -= 4; + } else if (length >= 4) { + uint32_t val0_m; + const v4u32 frow0 = LD_UW(frow + 0); + const v4u32 irow0 = LD_UW(irow + 0); + CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m); + SW(val0_m, dst); + frow += 4; + irow += 4; + dst += 4; + length -= 4; + } + for (x_out = 0; x_out < length; ++x_out) { + const uint64_t I = (uint64_t)A * frow[x_out] + + (uint64_t)B * irow[x_out]; + const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } +} + +static void RescalerExportRowExpand(WebPRescaler* const wrk) { + uint8_t* dst = wrk->dst; + rescaler_t* irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* frow = wrk->frow; + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(wrk->y_expand); + assert(wrk->y_sub != 0); + if (wrk->y_accum == 0) { + ExportRowExpand_0(frow, dst, x_out_max, wrk); + } else { + ExportRowExpand_1(frow, irow, dst, x_out_max, wrk); + } +} + +static WEBP_INLINE void ExportRowShrink_0(const uint32_t* frow, uint32_t* irow, + uint8_t* dst, int length, + const uint32_t yscale, + WebPRescaler* const wrk) { + const v4u32 y_scale = (v4u32)__msa_fill_w(yscale); + const v4u32 fxyscale = (v4u32)__msa_fill_w(wrk->fxy_scale); + const v4u32 shiftval = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX); + const v4i32 zero = { 0 }; + + while (length >= 16) { + v4u32 src0, src1, src2, src3, frac0, frac1, frac2, frac3; + v16u8 out; + LD_UW4(frow, 4, src0, src1, src2, src3); + CALC_MULT_FIX1_16(src0, src1, src2, src3, y_scale, shiftval, + frac0, frac1, frac2, frac3); + LD_UW4(irow, 4, src0, src1, src2, src3); + SUB4(src0, frac0, src1, frac1, src2, frac2, src3, frac3, + src0, src1, src2, src3); + CALC_MULT_FIX_16(src0, src1, src2, src3, fxyscale, shiftval, out); + ST_UB(out, dst); + ST_UW4(frac0, frac1, frac2, frac3, irow, 4); + frow += 16; + irow += 16; + dst += 16; + length -= 16; + } + if (length > 0) { + int x_out; + if (length >= 12) { + uint32_t val0_m, val1_m, val2_m; + v4u32 src0, src1, src2, frac0, frac1, frac2; + LD_UW3(frow, 4, src0, src1, src2); + CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0); + CALC_MULT_FIX1_4(src1, y_scale, shiftval, frac1); + CALC_MULT_FIX1_4(src2, y_scale, shiftval, frac2); + LD_UW3(irow, 4, src0, src1, src2); + SUB3(src0, frac0, src1, frac1, src2, frac2, src0, src1, src2); + CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m); + CALC_MULT_FIX_4(src1, fxyscale, shiftval, val1_m); + CALC_MULT_FIX_4(src2, fxyscale, shiftval, val2_m); + SW3(val0_m, val1_m, val2_m, dst, 4); + ST_UW3(frac0, frac1, frac2, irow, 4); + frow += 12; + irow += 12; + dst += 12; + length -= 12; + } else if (length >= 8) { + uint32_t val0_m, val1_m; + v4u32 src0, src1, frac0, frac1; + LD_UW2(frow, 4, src0, src1); + CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0); + CALC_MULT_FIX1_4(src1, y_scale, shiftval, frac1); + LD_UW2(irow, 4, src0, src1); + SUB2(src0, frac0, src1, frac1, src0, src1); + CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m); + CALC_MULT_FIX_4(src1, fxyscale, shiftval, val1_m); + SW2(val0_m, val1_m, dst, 4); + ST_UW2(frac0, frac1, irow, 4); + frow += 8; + irow += 8; + dst += 8; + length -= 8; + } else if (length >= 4) { + uint32_t val0_m; + v4u32 frac0; + v4u32 src0 = LD_UW(frow); + CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0); + src0 = LD_UW(irow); + src0 = src0 - frac0; + CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m); + SW(val0_m, dst); + ST_UW(frac0, irow); + frow += 4; + irow += 4; + dst += 4; + length -= 4; + } + for (x_out = 0; x_out < length; ++x_out) { + const uint32_t frac = (uint32_t)MULT_FIX(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = frac; + } + } +} + +static WEBP_INLINE void ExportRowShrink_1(uint32_t* irow, uint8_t* dst, + int length, + WebPRescaler* const wrk) { + const v4u32 scale = (v4u32)__msa_fill_w(wrk->fxy_scale); + const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX); + const v4i32 zero = { 0 }; + + while (length >= 16) { + v4u32 src0, src1, src2, src3; + v16u8 dst0; + LD_UW4(irow, 4, src0, src1, src2, src3); + CALC_MULT_FIX_16(src0, src1, src2, src3, scale, shift, dst0); + ST_UB(dst0, dst); + ST_SW4(zero, zero, zero, zero, irow, 4); + length -= 16; + irow += 16; + dst += 16; + } + if (length > 0) { + int x_out; + if (length >= 12) { + uint32_t val0_m, val1_m, val2_m; + v4u32 src0, src1, src2; + LD_UW3(irow, 4, src0, src1, src2); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + CALC_MULT_FIX_4(src1, scale, shift, val1_m); + CALC_MULT_FIX_4(src2, scale, shift, val2_m); + SW3(val0_m, val1_m, val2_m, dst, 4); + ST_SW3(zero, zero, zero, irow, 4); + length -= 12; + irow += 12; + dst += 12; + } else if (length >= 8) { + uint32_t val0_m, val1_m; + v4u32 src0, src1; + LD_UW2(irow, 4, src0, src1); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + CALC_MULT_FIX_4(src1, scale, shift, val1_m); + SW2(val0_m, val1_m, dst, 4); + ST_SW2(zero, zero, irow, 4); + length -= 8; + irow += 8; + dst += 8; + } else if (length >= 4) { + uint32_t val0_m; + const v4u32 src0 = LD_UW(irow + 0); + CALC_MULT_FIX_4(src0, scale, shift, val0_m); + SW(val0_m, dst); + ST_SW(zero, irow); + length -= 4; + irow += 4; + dst += 4; + } + for (x_out = 0; x_out < length; ++x_out) { + const int v = (int)MULT_FIX(irow[x_out], wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = 0; + } + } +} + +static void RescalerExportRowShrink(WebPRescaler* const wrk) { + uint8_t* dst = wrk->dst; + rescaler_t* irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* frow = wrk->frow; + const uint32_t yscale = wrk->fy_scale * (-wrk->y_accum); + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(!wrk->y_expand); + if (yscale) { + ExportRowShrink_0(frow, irow, dst, x_out_max, yscale, wrk); + } else { + ExportRowShrink_1(irow, dst, x_out_max, wrk); + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void WebPRescalerDspInitMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInitMSA(void) { + WebPRescalerExportRowExpand = RescalerExportRowExpand; + WebPRescalerExportRowShrink = RescalerExportRowShrink; +} + +#else // !WEBP_USE_MSA + +WEBP_DSP_INIT_STUB(WebPRescalerDspInitMSA) + +#endif // WEBP_USE_MSA diff --git a/thirdparty/libwebp/dsp/rescaler_neon.c b/thirdparty/libwebp/dsp/rescaler_neon.c index 16fd450ea3..b2dd8f30cc 100644 --- a/thirdparty/libwebp/dsp/rescaler_neon.c +++ b/thirdparty/libwebp/dsp/rescaler_neon.c @@ -18,7 +18,7 @@ #include <arm_neon.h> #include <assert.h> #include "./neon.h" -#include "../utils/rescaler.h" +#include "../utils/rescaler_utils.h" #define ROUNDER (WEBP_RESCALER_ONE >> 1) #define MULT_FIX_C(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) diff --git a/thirdparty/libwebp/dsp/rescaler_sse2.c b/thirdparty/libwebp/dsp/rescaler_sse2.c index 5b9702817c..8271c22e05 100644 --- a/thirdparty/libwebp/dsp/rescaler_sse2.c +++ b/thirdparty/libwebp/dsp/rescaler_sse2.c @@ -17,7 +17,7 @@ #include <emmintrin.h> #include <assert.h> -#include "../utils/rescaler.h" +#include "../utils/rescaler_utils.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/dsp/upsampling.c b/thirdparty/libwebp/dsp/upsampling.c index 651274fcee..265e722c10 100644 --- a/thirdparty/libwebp/dsp/upsampling.c +++ b/thirdparty/libwebp/dsp/upsampling.c @@ -215,6 +215,7 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitYUV444Converters(void) { extern void WebPInitUpsamplersSSE2(void); extern void WebPInitUpsamplersNEON(void); extern void WebPInitUpsamplersMIPSdspR2(void); +extern void WebPInitUpsamplersMSA(void); static volatile VP8CPUInfo upsampling_last_cpuinfo_used2 = (VP8CPUInfo)&upsampling_last_cpuinfo_used2; @@ -252,6 +253,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplers(void) { WebPInitUpsamplersMIPSdspR2(); } #endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + WebPInitUpsamplersMSA(); + } +#endif } #endif // FANCY_UPSAMPLING upsampling_last_cpuinfo_used2 = VP8GetCPUInfo; diff --git a/thirdparty/libwebp/dsp/upsampling_msa.c b/thirdparty/libwebp/dsp/upsampling_msa.c new file mode 100644 index 0000000000..f24926fa94 --- /dev/null +++ b/thirdparty/libwebp/dsp/upsampling_msa.c @@ -0,0 +1,678 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA version of YUV to RGB upsampling functions. +// +// Author: Prashant Patil (prashant.patil@imgtec.com) + +#include <string.h> +#include "./dsp.h" + +#if defined(WEBP_USE_MSA) + +#include "./msa_macro.h" +#include "./yuv.h" + +#ifdef FANCY_UPSAMPLING + +#define ILVR_UW2(in, out0, out1) do { \ + const v8i16 t0 = (v8i16)__msa_ilvr_b((v16i8)zero, (v16i8)in); \ + out0 = (v4u32)__msa_ilvr_h((v8i16)zero, t0); \ + out1 = (v4u32)__msa_ilvl_h((v8i16)zero, t0); \ +} while (0) + +#define ILVRL_UW4(in, out0, out1, out2, out3) do { \ + v16u8 t0, t1; \ + ILVRL_B2_UB(zero, in, t0, t1); \ + ILVRL_H2_UW(zero, t0, out0, out1); \ + ILVRL_H2_UW(zero, t1, out2, out3); \ +} while (0) + +#define MULTHI_16(in0, in1, in2, in3, cnst, out0, out1) do { \ + const v4i32 const0 = (v4i32)__msa_fill_w(cnst * 256); \ + v4u32 temp0, temp1, temp2, temp3; \ + MUL4(in0, const0, in1, const0, in2, const0, in3, const0, \ + temp0, temp1, temp2, temp3); \ + PCKOD_H2_UH(temp1, temp0, temp3, temp2, out0, out1); \ +} while (0) + +#define MULTHI_8(in0, in1, cnst, out0) do { \ + const v4i32 const0 = (v4i32)__msa_fill_w(cnst * 256); \ + v4u32 temp0, temp1; \ + MUL2(in0, const0, in1, const0, temp0, temp1); \ + out0 = (v8u16)__msa_pckod_h((v8i16)temp1, (v8i16)temp0); \ +} while (0) + +#define CALC_R16(y0, y1, v0, v1, dst) do { \ + const v8i16 const_a = (v8i16)__msa_fill_h(14234); \ + const v8i16 a0 = __msa_adds_s_h((v8i16)y0, (v8i16)v0); \ + const v8i16 a1 = __msa_adds_s_h((v8i16)y1, (v8i16)v1); \ + v8i16 b0 = __msa_subs_s_h(a0, const_a); \ + v8i16 b1 = __msa_subs_s_h(a1, const_a); \ + SRAI_H2_SH(b0, b1, 6); \ + CLIP_SH2_0_255(b0, b1); \ + dst = (v16u8)__msa_pckev_b((v16i8)b1, (v16i8)b0); \ +} while (0) + +#define CALC_R8(y0, v0, dst) do { \ + const v8i16 const_a = (v8i16)__msa_fill_h(14234); \ + const v8i16 a0 = __msa_adds_s_h((v8i16)y0, (v8i16)v0); \ + v8i16 b0 = __msa_subs_s_h(a0, const_a); \ + b0 = SRAI_H(b0, 6); \ + CLIP_SH_0_255(b0); \ + dst = (v16u8)__msa_pckev_b((v16i8)b0, (v16i8)b0); \ +} while (0) + +#define CALC_G16(y0, y1, u0, u1, v0, v1, dst) do { \ + const v8i16 const_a = (v8i16)__msa_fill_h(8708); \ + v8i16 a0 = __msa_subs_s_h((v8i16)y0, (v8i16)u0); \ + v8i16 a1 = __msa_subs_s_h((v8i16)y1, (v8i16)u1); \ + const v8i16 b0 = __msa_subs_s_h(a0, (v8i16)v0); \ + const v8i16 b1 = __msa_subs_s_h(a1, (v8i16)v1); \ + a0 = __msa_adds_s_h(b0, const_a); \ + a1 = __msa_adds_s_h(b1, const_a); \ + SRAI_H2_SH(a0, a1, 6); \ + CLIP_SH2_0_255(a0, a1); \ + dst = (v16u8)__msa_pckev_b((v16i8)a1, (v16i8)a0); \ +} while (0) + +#define CALC_G8(y0, u0, v0, dst) do { \ + const v8i16 const_a = (v8i16)__msa_fill_h(8708); \ + v8i16 a0 = __msa_subs_s_h((v8i16)y0, (v8i16)u0); \ + const v8i16 b0 = __msa_subs_s_h(a0, (v8i16)v0); \ + a0 = __msa_adds_s_h(b0, const_a); \ + a0 = SRAI_H(a0, 6); \ + CLIP_SH_0_255(a0); \ + dst = (v16u8)__msa_pckev_b((v16i8)a0, (v16i8)a0); \ +} while (0) + +#define CALC_B16(y0, y1, u0, u1, dst) do { \ + const v8u16 const_a = (v8u16)__msa_fill_h(17685); \ + const v8u16 a0 = __msa_adds_u_h((v8u16)y0, u0); \ + const v8u16 a1 = __msa_adds_u_h((v8u16)y1, u1); \ + v8u16 b0 = __msa_subs_u_h(a0, const_a); \ + v8u16 b1 = __msa_subs_u_h(a1, const_a); \ + SRAI_H2_UH(b0, b1, 6); \ + CLIP_UH2_0_255(b0, b1); \ + dst = (v16u8)__msa_pckev_b((v16i8)b1, (v16i8)b0); \ +} while (0) + +#define CALC_B8(y0, u0, dst) do { \ + const v8u16 const_a = (v8u16)__msa_fill_h(17685); \ + const v8u16 a0 = __msa_adds_u_h((v8u16)y0, u0); \ + v8u16 b0 = __msa_subs_u_h(a0, const_a); \ + b0 = SRAI_H(b0, 6); \ + CLIP_UH_0_255(b0); \ + dst = (v16u8)__msa_pckev_b((v16i8)b0, (v16i8)b0); \ +} while (0) + +#define CALC_RGB16(y, u, v, R, G, B) do { \ + const v16u8 zero = { 0 }; \ + v8u16 y0, y1, u0, u1, v0, v1; \ + v4u32 p0, p1, p2, p3; \ + const v16u8 in_y = LD_UB(y); \ + const v16u8 in_u = LD_UB(u); \ + const v16u8 in_v = LD_UB(v); \ + ILVRL_UW4(in_y, p0, p1, p2, p3); \ + MULTHI_16(p0, p1, p2, p3, 19077, y0, y1); \ + ILVRL_UW4(in_v, p0, p1, p2, p3); \ + MULTHI_16(p0, p1, p2, p3, 26149, v0, v1); \ + CALC_R16(y0, y1, v0, v1, R); \ + MULTHI_16(p0, p1, p2, p3, 13320, v0, v1); \ + ILVRL_UW4(in_u, p0, p1, p2, p3); \ + MULTHI_16(p0, p1, p2, p3, 6419, u0, u1); \ + CALC_G16(y0, y1, u0, u1, v0, v1, G); \ + MULTHI_16(p0, p1, p2, p3, 33050, u0, u1); \ + CALC_B16(y0, y1, u0, u1, B); \ +} while (0) + +#define CALC_RGB8(y, u, v, R, G, B) do { \ + const v16u8 zero = { 0 }; \ + v8u16 y0, u0, v0; \ + v4u32 p0, p1; \ + const v16u8 in_y = LD_UB(y); \ + const v16u8 in_u = LD_UB(u); \ + const v16u8 in_v = LD_UB(v); \ + ILVR_UW2(in_y, p0, p1); \ + MULTHI_8(p0, p1, 19077, y0); \ + ILVR_UW2(in_v, p0, p1); \ + MULTHI_8(p0, p1, 26149, v0); \ + CALC_R8(y0, v0, R); \ + MULTHI_8(p0, p1, 13320, v0); \ + ILVR_UW2(in_u, p0, p1); \ + MULTHI_8(p0, p1, 6419, u0); \ + CALC_G8(y0, u0, v0, G); \ + MULTHI_8(p0, p1, 33050, u0); \ + CALC_B8(y0, u0, B); \ +} while (0) + +#define STORE16_3(a0, a1, a2, dst) do { \ + const v16u8 mask0 = { 0, 1, 16, 2, 3, 17, 4, 5, 18, 6, 7, 19, \ + 8, 9, 20, 10 }; \ + const v16u8 mask1 = { 0, 21, 1, 2, 22, 3, 4, 23, 5, 6, 24, 7, \ + 8, 25, 9, 10 }; \ + const v16u8 mask2 = { 26, 0, 1, 27, 2, 3, 28, 4, 5, 29, 6, 7, \ + 30, 8, 9, 31 }; \ + v16u8 out0, out1, out2, tmp0, tmp1, tmp2; \ + ILVRL_B2_UB(a1, a0, tmp0, tmp1); \ + out0 = VSHF_UB(tmp0, a2, mask0); \ + tmp2 = SLDI_UB(tmp1, tmp0, 11); \ + out1 = VSHF_UB(tmp2, a2, mask1); \ + tmp2 = SLDI_UB(tmp1, tmp1, 6); \ + out2 = VSHF_UB(tmp2, a2, mask2); \ + ST_UB(out0, dst + 0); \ + ST_UB(out1, dst + 16); \ + ST_UB(out2, dst + 32); \ +} while (0) + +#define STORE8_3(a0, a1, a2, dst) do { \ + int64_t out_m; \ + const v16u8 mask0 = { 0, 1, 16, 2, 3, 17, 4, 5, 18, 6, 7, 19, \ + 8, 9, 20, 10 }; \ + const v16u8 mask1 = { 11, 21, 12, 13, 22, 14, 15, 23, \ + 255, 255, 255, 255, 255, 255, 255, 255 }; \ + const v16u8 tmp0 = (v16u8)__msa_ilvr_b((v16i8)a1, (v16i8)a0); \ + v16u8 out0, out1; \ + VSHF_B2_UB(tmp0, a2, tmp0, a2, mask0, mask1, out0, out1); \ + ST_UB(out0, dst); \ + out_m = __msa_copy_s_d((v2i64)out1, 0); \ + SD(out_m, dst + 16); \ +} while (0) + +#define STORE16_4(a0, a1, a2, a3, dst) do { \ + v16u8 tmp0, tmp1, tmp2, tmp3; \ + v16u8 out0, out1, out2, out3; \ + ILVRL_B2_UB(a1, a0, tmp0, tmp1); \ + ILVRL_B2_UB(a3, a2, tmp2, tmp3); \ + ILVRL_H2_UB(tmp2, tmp0, out0, out1); \ + ILVRL_H2_UB(tmp3, tmp1, out2, out3); \ + ST_UB(out0, dst + 0); \ + ST_UB(out1, dst + 16); \ + ST_UB(out2, dst + 32); \ + ST_UB(out3, dst + 48); \ +} while (0) + +#define STORE8_4(a0, a1, a2, a3, dst) do { \ + v16u8 tmp0, tmp1, tmp2, tmp3; \ + ILVR_B2_UB(a1, a0, a3, a2, tmp0, tmp1); \ + ILVRL_H2_UB(tmp1, tmp0, tmp2, tmp3); \ + ST_UB(tmp2, dst + 0); \ + ST_UB(tmp3, dst + 16); \ +} while (0) + +#define STORE2_16(a0, a1, dst) do { \ + v16u8 out0, out1; \ + ILVRL_B2_UB(a1, a0, out0, out1); \ + ST_UB(out0, dst + 0); \ + ST_UB(out1, dst + 16); \ +} while (0) + +#define STORE2_8(a0, a1, dst) do { \ + const v16u8 out0 = (v16u8)__msa_ilvr_b((v16i8)a1, (v16i8)a0); \ + ST_UB(out0, dst); \ +} while (0) + +#define CALC_RGBA4444(y, u, v, out0, out1, N, dst) do { \ + CALC_RGB##N(y, u, v, R, G, B); \ + tmp0 = ANDI_B(R, 0xf0); \ + tmp1 = SRAI_B(G, 4); \ + RG = tmp0 | tmp1; \ + tmp0 = ANDI_B(B, 0xf0); \ + BA = ORI_B(tmp0, 0x0f); \ + STORE2_##N(out0, out1, dst); \ +} while (0) + +#define CALC_RGB565(y, u, v, out0, out1, N, dst) do { \ + CALC_RGB##N(y, u, v, R, G, B); \ + tmp0 = ANDI_B(R, 0xf8); \ + tmp1 = SRAI_B(G, 5); \ + RG = tmp0 | tmp1; \ + tmp0 = SLLI_B(G, 3); \ + tmp1 = ANDI_B(tmp0, 0xe0); \ + tmp0 = SRAI_B(B, 3); \ + GB = tmp0 | tmp1; \ + STORE2_##N(out0, out1, dst); \ +} while (0) + +static WEBP_INLINE int Clip8(int v) { + return v < 0 ? 0 : v > 255 ? 255 : v; +} + +static void YuvToRgb(int y, int u, int v, uint8_t* const rgb) { + const int y1 = MultHi(y, 19077); + const int r1 = y1 + MultHi(v, 26149) - 14234; + const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708; + const int b1 = y1 + MultHi(u, 33050) - 17685; + rgb[0] = Clip8(r1 >> 6); + rgb[1] = Clip8(g1 >> 6); + rgb[2] = Clip8(b1 >> 6); +} + +static void YuvToBgr(int y, int u, int v, uint8_t* const bgr) { + const int y1 = MultHi(y, 19077); + const int r1 = y1 + MultHi(v, 26149) - 14234; + const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708; + const int b1 = y1 + MultHi(u, 33050) - 17685; + bgr[0] = Clip8(b1 >> 6); + bgr[1] = Clip8(g1 >> 6); + bgr[2] = Clip8(r1 >> 6); +} + +static void YuvToRgb565(int y, int u, int v, uint8_t* const rgb) { + const int y1 = MultHi(y, 19077); + const int r1 = y1 + MultHi(v, 26149) - 14234; + const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708; + const int b1 = y1 + MultHi(u, 33050) - 17685; + const int r = Clip8(r1 >> 6); + const int g = Clip8(g1 >> 6); + const int b = Clip8(b1 >> 6); + const int rg = (r & 0xf8) | (g >> 5); + const int gb = ((g << 3) & 0xe0) | (b >> 3); +#ifdef WEBP_SWAP_16BIT_CSP + rgb[0] = gb; + rgb[1] = rg; +#else + rgb[0] = rg; + rgb[1] = gb; +#endif +} + +static void YuvToRgba4444(int y, int u, int v, uint8_t* const argb) { + const int y1 = MultHi(y, 19077); + const int r1 = y1 + MultHi(v, 26149) - 14234; + const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708; + const int b1 = y1 + MultHi(u, 33050) - 17685; + const int r = Clip8(r1 >> 6); + const int g = Clip8(g1 >> 6); + const int b = Clip8(b1 >> 6); + const int rg = (r & 0xf0) | (g >> 4); + const int ba = (b & 0xf0) | 0x0f; // overwrite the lower 4 bits +#ifdef WEBP_SWAP_16BIT_CSP + argb[0] = ba; + argb[1] = rg; +#else + argb[0] = rg; + argb[1] = ba; +#endif +} + +static void YuvToArgb(uint8_t y, uint8_t u, uint8_t v, uint8_t* const argb) { + argb[0] = 0xff; + YuvToRgb(y, u, v, argb + 1); +} + +static void YuvToBgra(uint8_t y, uint8_t u, uint8_t v, uint8_t* const bgra) { + YuvToBgr(y, u, v, bgra); + bgra[3] = 0xff; +} + +static void YuvToRgba(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgba) { + YuvToRgb(y, u, v, rgba); + rgba[3] = 0xff; +} + +static void YuvToRgbLine(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B; + while (length >= 16) { + CALC_RGB16(y, u, v, R, G, B); + STORE16_3(R, G, B, dst); + y += 16; + u += 16; + v += 16; + dst += 16 * 3; + length -= 16; + } + if (length > 8) { + uint8_t temp[3 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB16(temp, u, v, R, G, B); + STORE16_3(R, G, B, temp); + memcpy(dst, temp, length * 3 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[3 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB8(temp, u, v, R, G, B); + STORE8_3(R, G, B, temp); + memcpy(dst, temp, length * 3 * sizeof(*dst)); + } +} + +static void YuvToBgrLine(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B; + while (length >= 16) { + CALC_RGB16(y, u, v, R, G, B); + STORE16_3(B, G, R, dst); + y += 16; + u += 16; + v += 16; + dst += 16 * 3; + length -= 16; + } + if (length > 8) { + uint8_t temp[3 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB16(temp, u, v, R, G, B); + STORE16_3(B, G, R, temp); + memcpy(dst, temp, length * 3 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[3 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB8(temp, u, v, R, G, B); + STORE8_3(B, G, R, temp); + memcpy(dst, temp, length * 3 * sizeof(*dst)); + } +} + +static void YuvToRgbaLine(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B; + const v16u8 A = (v16u8)__msa_ldi_b(0xff); + while (length >= 16) { + CALC_RGB16(y, u, v, R, G, B); + STORE16_4(R, G, B, A, dst); + y += 16; + u += 16; + v += 16; + dst += 16 * 4; + length -= 16; + } + if (length > 8) { + uint8_t temp[4 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB16(&temp[0], u, v, R, G, B); + STORE16_4(R, G, B, A, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[4 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB8(temp, u, v, R, G, B); + STORE8_4(R, G, B, A, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } +} + +static void YuvToBgraLine(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B; + const v16u8 A = (v16u8)__msa_ldi_b(0xff); + while (length >= 16) { + CALC_RGB16(y, u, v, R, G, B); + STORE16_4(B, G, R, A, dst); + y += 16; + u += 16; + v += 16; + dst += 16 * 4; + length -= 16; + } + if (length > 8) { + uint8_t temp[4 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB16(temp, u, v, R, G, B); + STORE16_4(B, G, R, A, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[4 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB8(temp, u, v, R, G, B); + STORE8_4(B, G, R, A, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } +} + +static void YuvToArgbLine(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B; + const v16u8 A = (v16u8)__msa_ldi_b(0xff); + while (length >= 16) { + CALC_RGB16(y, u, v, R, G, B); + STORE16_4(A, R, G, B, dst); + y += 16; + u += 16; + v += 16; + dst += 16 * 4; + length -= 16; + } + if (length > 8) { + uint8_t temp[4 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB16(temp, u, v, R, G, B); + STORE16_4(A, R, G, B, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[4 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); + CALC_RGB8(temp, u, v, R, G, B); + STORE8_4(A, R, G, B, temp); + memcpy(dst, temp, length * 4 * sizeof(*dst)); + } +} + +static void YuvToRgba4444Line(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B, RG, BA, tmp0, tmp1; + while (length >= 16) { + #ifdef WEBP_SWAP_16BIT_CSP + CALC_RGBA4444(y, u, v, BA, RG, 16, dst); + #else + CALC_RGBA4444(y, u, v, RG, BA, 16, dst); + #endif + y += 16; + u += 16; + v += 16; + dst += 16 * 2; + length -= 16; + } + if (length > 8) { + uint8_t temp[2 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); +#ifdef WEBP_SWAP_16BIT_CSP + CALC_RGBA4444(temp, u, v, BA, RG, 16, temp); +#else + CALC_RGBA4444(temp, u, v, RG, BA, 16, temp); +#endif + memcpy(dst, temp, length * 2 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[2 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); +#ifdef WEBP_SWAP_16BIT_CSP + CALC_RGBA4444(temp, u, v, BA, RG, 8, temp); +#else + CALC_RGBA4444(temp, u, v, RG, BA, 8, temp); +#endif + memcpy(dst, temp, length * 2 * sizeof(*dst)); + } +} + +static void YuvToRgb565Line(const uint8_t* y, const uint8_t* u, + const uint8_t* v, uint8_t* dst, int length) { + v16u8 R, G, B, RG, GB, tmp0, tmp1; + while (length >= 16) { + #ifdef WEBP_SWAP_16BIT_CSP + CALC_RGB565(y, u, v, GB, RG, 16, dst); + #else + CALC_RGB565(y, u, v, RG, GB, 16, dst); + #endif + y += 16; + u += 16; + v += 16; + dst += 16 * 2; + length -= 16; + } + if (length > 8) { + uint8_t temp[2 * 16] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); +#ifdef WEBP_SWAP_16BIT_CSP + CALC_RGB565(temp, u, v, GB, RG, 16, temp); +#else + CALC_RGB565(temp, u, v, RG, GB, 16, temp); +#endif + memcpy(dst, temp, length * 2 * sizeof(*dst)); + } else if (length > 0) { + uint8_t temp[2 * 8] = { 0 }; + memcpy(temp, y, length * sizeof(*temp)); +#ifdef WEBP_SWAP_16BIT_CSP + CALC_RGB565(temp, u, v, GB, RG, 8, temp); +#else + CALC_RGB565(temp, u, v, RG, GB, 8, temp); +#endif + memcpy(dst, temp, length * 2 * sizeof(*dst)); + } +} + +#define UPSAMPLE_32PIXELS(a, b, c, d) do { \ + v16u8 s = __msa_aver_u_b(a, d); \ + v16u8 t = __msa_aver_u_b(b, c); \ + const v16u8 st = s ^ t; \ + v16u8 ad = a ^ d; \ + v16u8 bc = b ^ c; \ + v16u8 t0 = ad | bc; \ + v16u8 t1 = t0 | st; \ + v16u8 t2 = ANDI_B(t1, 1); \ + v16u8 t3 = __msa_aver_u_b(s, t); \ + const v16u8 k = t3 - t2; \ + v16u8 diag1, diag2; \ + AVER_UB2_UB(t, k, s, k, t0, t1); \ + bc = bc & st; \ + ad = ad & st; \ + t = t ^ k; \ + s = s ^ k; \ + t2 = bc | t; \ + t3 = ad | s; \ + t2 = ANDI_B(t2, 1); \ + t3 = ANDI_B(t3, 1); \ + SUB2(t0, t2, t1, t3, diag1, diag2); \ + AVER_UB2_UB(a, diag1, b, diag2, t0, t1); \ + ILVRL_B2_UB(t1, t0, a, b); \ + if (pbot_y != NULL) { \ + AVER_UB2_UB(c, diag2, d, diag1, t0, t1); \ + ILVRL_B2_UB(t1, t0, c, d); \ + } \ +} while (0) + +#define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* cur_u, const uint8_t* cur_v, \ + uint8_t* top_dst, uint8_t* bot_dst, int len) \ +{ \ + int size = (len - 1) >> 1; \ + uint8_t temp_u[64]; \ + uint8_t temp_v[64]; \ + const uint32_t tl_uv = ((top_u[0]) | ((top_v[0]) << 16)); \ + const uint32_t l_uv = ((cur_u[0]) | ((cur_v[0]) << 16)); \ + const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \ + const uint8_t* ptop_y = &top_y[1]; \ + uint8_t *ptop_dst = top_dst + XSTEP; \ + const uint8_t* pbot_y = &bot_y[1]; \ + uint8_t *pbot_dst = bot_dst + XSTEP; \ + \ + FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ + if (bot_y != NULL) { \ + const uint32_t uv1 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \ + FUNC(bot_y[0], uv1 & 0xff, (uv1 >> 16), bot_dst); \ + } \ + while (size >= 16) { \ + v16u8 tu0, tu1, tv0, tv1, cu0, cu1, cv0, cv1; \ + LD_UB2(top_u, 1, tu0, tu1); \ + LD_UB2(cur_u, 1, cu0, cu1); \ + LD_UB2(top_v, 1, tv0, tv1); \ + LD_UB2(cur_v, 1, cv0, cv1); \ + UPSAMPLE_32PIXELS(tu0, tu1, cu0, cu1); \ + UPSAMPLE_32PIXELS(tv0, tv1, cv0, cv1); \ + ST_UB4(tu0, tu1, cu0, cu1, &temp_u[0], 16); \ + ST_UB4(tv0, tv1, cv0, cv1, &temp_v[0], 16); \ + FUNC##Line(ptop_y, &temp_u[ 0], &temp_v[0], ptop_dst, 32); \ + if (bot_y != NULL) { \ + FUNC##Line(pbot_y, &temp_u[32], &temp_v[32], pbot_dst, 32); \ + } \ + ptop_y += 32; \ + pbot_y += 32; \ + ptop_dst += XSTEP * 32; \ + pbot_dst += XSTEP * 32; \ + top_u += 16; \ + top_v += 16; \ + cur_u += 16; \ + cur_v += 16; \ + size -= 16; \ + } \ + if (size > 0) { \ + v16u8 tu0, tu1, tv0, tv1, cu0, cu1, cv0, cv1; \ + memcpy(&temp_u[ 0], top_u, 17 * sizeof(uint8_t)); \ + memcpy(&temp_u[32], cur_u, 17 * sizeof(uint8_t)); \ + memcpy(&temp_v[ 0], top_v, 17 * sizeof(uint8_t)); \ + memcpy(&temp_v[32], cur_v, 17 * sizeof(uint8_t)); \ + LD_UB2(&temp_u[ 0], 1, tu0, tu1); \ + LD_UB2(&temp_u[32], 1, cu0, cu1); \ + LD_UB2(&temp_v[ 0], 1, tv0, tv1); \ + LD_UB2(&temp_v[32], 1, cv0, cv1); \ + UPSAMPLE_32PIXELS(tu0, tu1, cu0, cu1); \ + UPSAMPLE_32PIXELS(tv0, tv1, cv0, cv1); \ + ST_UB4(tu0, tu1, cu0, cu1, &temp_u[0], 16); \ + ST_UB4(tv0, tv1, cv0, cv1, &temp_v[0], 16); \ + FUNC##Line(ptop_y, &temp_u[ 0], &temp_v[0], ptop_dst, size * 2); \ + if (bot_y != NULL) { \ + FUNC##Line(pbot_y, &temp_u[32], &temp_v[32], pbot_dst, size * 2); \ + } \ + top_u += size; \ + top_v += size; \ + cur_u += size; \ + cur_v += size; \ + } \ + if (!(len & 1)) { \ + const uint32_t t0 = ((top_u[0]) | ((top_v[0]) << 16)); \ + const uint32_t c0 = ((cur_u[0]) | ((cur_v[0]) << 16)); \ + const uint32_t tmp0 = (3 * t0 + c0 + 0x00020002u) >> 2; \ + FUNC(top_y[len - 1], tmp0 & 0xff, (tmp0 >> 16), \ + top_dst + (len - 1) * XSTEP); \ + if (bot_y != NULL) { \ + const uint32_t tmp1 = (3 * c0 + t0 + 0x00020002u) >> 2; \ + FUNC(bot_y[len - 1], tmp1 & 0xff, (tmp1 >> 16), \ + bot_dst + (len - 1) * XSTEP); \ + } \ + } \ +} + +UPSAMPLE_FUNC(UpsampleRgbLinePair, YuvToRgb, 3) +UPSAMPLE_FUNC(UpsampleBgrLinePair, YuvToBgr, 3) +UPSAMPLE_FUNC(UpsampleRgbaLinePair, YuvToRgba, 4) +UPSAMPLE_FUNC(UpsampleBgraLinePair, YuvToBgra, 4) +UPSAMPLE_FUNC(UpsampleArgbLinePair, YuvToArgb, 4) +UPSAMPLE_FUNC(UpsampleRgba4444LinePair, YuvToRgba4444, 2) +UPSAMPLE_FUNC(UpsampleRgb565LinePair, YuvToRgb565, 2) + +//------------------------------------------------------------------------------ +// Entry point + +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +extern void WebPInitUpsamplersMSA(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplersMSA(void) { + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair; + WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair; + WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair; +} + +#endif // FANCY_UPSAMPLING + +#endif // WEBP_USE_MSA + +#if !(defined(FANCY_UPSAMPLING) && defined(WEBP_USE_MSA)) +WEBP_DSP_INIT_STUB(WebPInitUpsamplersMSA) +#endif diff --git a/thirdparty/libwebp/dsp/upsampling_neon.c b/thirdparty/libwebp/dsp/upsampling_neon.c index 2b0c99bddb..d371a834ff 100644 --- a/thirdparty/libwebp/dsp/upsampling_neon.c +++ b/thirdparty/libwebp/dsp/upsampling_neon.c @@ -28,47 +28,34 @@ // U/V upsampling // Loads 9 pixels each from rows r1 and r2 and generates 16 pixels. -#define UPSAMPLE_16PIXELS(r1, r2, out) { \ - uint8x8_t a = vld1_u8(r1); \ - uint8x8_t b = vld1_u8(r1 + 1); \ - uint8x8_t c = vld1_u8(r2); \ - uint8x8_t d = vld1_u8(r2 + 1); \ - \ - uint16x8_t al = vshll_n_u8(a, 1); \ - uint16x8_t bl = vshll_n_u8(b, 1); \ - uint16x8_t cl = vshll_n_u8(c, 1); \ - uint16x8_t dl = vshll_n_u8(d, 1); \ - \ - uint8x8_t diag1, diag2; \ - uint16x8_t sl; \ - \ +#define UPSAMPLE_16PIXELS(r1, r2, out) do { \ + const uint8x8_t a = vld1_u8(r1 + 0); \ + const uint8x8_t b = vld1_u8(r1 + 1); \ + const uint8x8_t c = vld1_u8(r2 + 0); \ + const uint8x8_t d = vld1_u8(r2 + 1); \ /* a + b + c + d */ \ - sl = vaddl_u8(a, b); \ - sl = vaddw_u8(sl, c); \ - sl = vaddw_u8(sl, d); \ - \ - al = vaddq_u16(sl, al); /* 3a + b + c + d */ \ - bl = vaddq_u16(sl, bl); /* a + 3b + c + d */ \ - \ - al = vaddq_u16(al, dl); /* 3a + b + c + 3d */ \ - bl = vaddq_u16(bl, cl); /* a + 3b + 3c + d */ \ + const uint16x8_t ad = vaddl_u8(a, d); \ + const uint16x8_t bc = vaddl_u8(b, c); \ + const uint16x8_t abcd = vaddq_u16(ad, bc); \ + /* 3a + b + c + 3d */ \ + const uint16x8_t al = vaddq_u16(abcd, vshlq_n_u16(ad, 1)); \ + /* a + 3b + 3c + d */ \ + const uint16x8_t bl = vaddq_u16(abcd, vshlq_n_u16(bc, 1)); \ \ - diag2 = vshrn_n_u16(al, 3); \ - diag1 = vshrn_n_u16(bl, 3); \ + const uint8x8_t diag2 = vshrn_n_u16(al, 3); \ + const uint8x8_t diag1 = vshrn_n_u16(bl, 3); \ \ - a = vrhadd_u8(a, diag1); \ - b = vrhadd_u8(b, diag2); \ - c = vrhadd_u8(c, diag2); \ - d = vrhadd_u8(d, diag1); \ + const uint8x8_t A = vrhadd_u8(a, diag1); \ + const uint8x8_t B = vrhadd_u8(b, diag2); \ + const uint8x8_t C = vrhadd_u8(c, diag2); \ + const uint8x8_t D = vrhadd_u8(d, diag1); \ \ - { \ - uint8x8x2_t a_b, c_d; \ - INIT_VECTOR2(a_b, a, b); \ - INIT_VECTOR2(c_d, c, d); \ - vst2_u8(out, a_b); \ - vst2_u8(out + 32, c_d); \ - } \ -} + uint8x8x2_t A_B, C_D; \ + INIT_VECTOR2(A_B, A, B); \ + INIT_VECTOR2(C_D, C, D); \ + vst2_u8(out + 0, A_B); \ + vst2_u8(out + 32, C_D); \ +} while (0) // Turn the macro into a function for reducing code-size when non-critical static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2, @@ -93,7 +80,6 @@ static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2, static const int16_t kCoeffs1[4] = { 19077, 26149, 6419, 13320 }; #define v255 vdup_n_u8(255) -#define v_0x0f vdup_n_u8(15) #define STORE_Rgb(out, r, g, b) do { \ uint8x8x3_t r_g_b; \ @@ -132,21 +118,16 @@ static const int16_t kCoeffs1[4] = { 19077, 26149, 6419, 13320 }; #endif #define STORE_Rgba4444(out, r, g, b) do { \ - const uint8x8_t r1 = vshl_n_u8(vshr_n_u8(r, 4), 4); /* 4bits */ \ - const uint8x8_t g1 = vshr_n_u8(g, 4); \ - const uint8x8_t ba = vorr_u8(b, v_0x0f); \ - const uint8x8_t rg = vorr_u8(r1, g1); \ + const uint8x8_t rg = vsri_n_u8(r, g, 4); /* shift g, insert r */ \ + const uint8x8_t ba = vsri_n_u8(b, v255, 4); /* shift a, insert b */ \ const uint8x8x2_t rgba4444 = ZIP_U8(rg, ba); \ vst1q_u8(out, vcombine_u8(rgba4444.val[0], rgba4444.val[1])); \ } while (0) #define STORE_Rgb565(out, r, g, b) do { \ - const uint8x8_t r1 = vshl_n_u8(vshr_n_u8(r, 3), 3); /* 5bits */ \ - const uint8x8_t g1 = vshr_n_u8(g, 5); /* upper 3bits */\ - const uint8x8_t g2 = vshl_n_u8(vshr_n_u8(g, 2), 5); /* lower 3bits */\ - const uint8x8_t b1 = vshr_n_u8(b, 3); /* 5bits */ \ - const uint8x8_t rg = vorr_u8(r1, g1); \ - const uint8x8_t gb = vorr_u8(g2, b1); \ + const uint8x8_t rg = vsri_n_u8(r, g, 5); /* shift g and insert r */ \ + const uint8x8_t g1 = vshl_n_u8(g, 3); /* pre-shift g: 3bits */ \ + const uint8x8_t gb = vsri_n_u8(g1, b, 3); /* shift b and insert g */ \ const uint8x8x2_t rgb565 = ZIP_U8(rg, gb); \ vst1q_u8(out, vcombine_u8(rgb565.val[0], rgb565.val[1])); \ } while (0) diff --git a/thirdparty/libwebp/dsp/yuv.c b/thirdparty/libwebp/dsp/yuv.c index f50a253168..dd7d9dedfa 100644 --- a/thirdparty/libwebp/dsp/yuv.c +++ b/thirdparty/libwebp/dsp/yuv.c @@ -13,6 +13,8 @@ #include "./yuv.h" +#include <stdlib.h> + #if defined(WEBP_YUV_USE_TABLE) static int done = 0; @@ -244,6 +246,48 @@ void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, //----------------------------------------------------------------------------- +#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic +static uint16_t clip_y(int v) { + return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; +} + +static uint64_t SharpYUVUpdateY_C(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len) { + uint64_t diff = 0; + int i; + for (i = 0; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_y(new_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYUVUpdateRGB_C(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYUVFilterRow_C(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out) { + int i; + for (i = 0; i < len; ++i, ++A, ++B) { + const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4; + const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4; + out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); + out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); + } +} + +#undef MAX_Y + +//----------------------------------------------------------------------------- + void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width); void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width); void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb, @@ -253,10 +297,18 @@ void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width); void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v, int src_width, int do_store); +uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len); +void (*WebPSharpYUVUpdateRGB)(const int16_t* ref, const int16_t* src, + int16_t* dst, int len); +void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out); + static volatile VP8CPUInfo rgba_to_yuv_last_cpuinfo_used = (VP8CPUInfo)&rgba_to_yuv_last_cpuinfo_used; extern void WebPInitConvertARGBToYUVSSE2(void); +extern void WebPInitSharpYUVSSE2(void); WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUV(void) { if (rgba_to_yuv_last_cpuinfo_used == VP8GetCPUInfo) return; @@ -269,10 +321,15 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUV(void) { WebPConvertRGBA32ToUV = WebPConvertRGBA32ToUV_C; + WebPSharpYUVUpdateY = SharpYUVUpdateY_C; + WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_C; + WebPSharpYUVFilterRow = SharpYUVFilterRow_C; + if (VP8GetCPUInfo != NULL) { #if defined(WEBP_USE_SSE2) if (VP8GetCPUInfo(kSSE2)) { WebPInitConvertARGBToYUVSSE2(); + WebPInitSharpYUVSSE2(); } #endif // WEBP_USE_SSE2 } diff --git a/thirdparty/libwebp/dsp/yuv.h b/thirdparty/libwebp/dsp/yuv.h index 01c40fcb84..1d33b5863b 100644 --- a/thirdparty/libwebp/dsp/yuv.h +++ b/thirdparty/libwebp/dsp/yuv.h @@ -36,7 +36,7 @@ #define WEBP_DSP_YUV_H_ #include "./dsp.h" -#include "../dec/decode_vp8.h" +#include "../dec/vp8_dec.h" #if defined(WEBP_EXPERIMENTAL_FEATURES) // Do NOT activate this feature for real compression. This is only experimental! diff --git a/thirdparty/libwebp/dsp/yuv_sse2.c b/thirdparty/libwebp/dsp/yuv_sse2.c index e19bddff6c..e33c2bbafd 100644 --- a/thirdparty/libwebp/dsp/yuv_sse2.c +++ b/thirdparty/libwebp/dsp/yuv_sse2.c @@ -15,6 +15,8 @@ #if defined(WEBP_USE_SSE2) +#include "./common_sse2.h" +#include <stdlib.h> #include <emmintrin.h> //----------------------------------------------------------------------------- @@ -155,30 +157,13 @@ static WEBP_INLINE void PackAndStore565(const __m128i* const R, _mm_storeu_si128((__m128i*)dst, rgb565); } -// Function used several times in PlanarTo24b. -// It samples the in buffer as follows: one every two unsigned char is stored -// at the beginning of the buffer, while the other half is stored at the end. -static WEBP_INLINE void PlanarTo24bHelper(const __m128i* const in /*in[6]*/, - __m128i* const out /*out[6]*/) { - const __m128i v_mask = _mm_set1_epi16(0x00ff); - - // Take one every two upper 8b values. - out[0] = _mm_packus_epi16(_mm_and_si128(in[0], v_mask), - _mm_and_si128(in[1], v_mask)); - out[1] = _mm_packus_epi16(_mm_and_si128(in[2], v_mask), - _mm_and_si128(in[3], v_mask)); - out[2] = _mm_packus_epi16(_mm_and_si128(in[4], v_mask), - _mm_and_si128(in[5], v_mask)); - // Take one every two lower 8b values. - out[3] = _mm_packus_epi16(_mm_srli_epi16(in[0], 8), _mm_srli_epi16(in[1], 8)); - out[4] = _mm_packus_epi16(_mm_srli_epi16(in[2], 8), _mm_srli_epi16(in[3], 8)); - out[5] = _mm_packus_epi16(_mm_srli_epi16(in[4], 8), _mm_srli_epi16(in[5], 8)); -} - // Pack the planar buffers // rrrr... rrrr... gggg... gggg... bbbb... bbbb.... // triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ... -static WEBP_INLINE void PlanarTo24b(__m128i* const in /*in[6]*/, uint8_t* rgb) { +static WEBP_INLINE void PlanarTo24b(__m128i* const in0, __m128i* const in1, + __m128i* const in2, __m128i* const in3, + __m128i* const in4, __m128i* const in5, + uint8_t* const rgb) { // The input is 6 registers of sixteen 8b but for the sake of explanation, // let's take 6 registers of four 8b values. // To pack, we will keep taking one every two 8b integer and move it @@ -191,22 +176,15 @@ static WEBP_INLINE void PlanarTo24b(__m128i* const in /*in[6]*/, uint8_t* rgb) { // Repeat the same permutations twice more: // r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7 // r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7 - __m128i tmp[6]; - PlanarTo24bHelper(in, tmp); - PlanarTo24bHelper(tmp, in); - PlanarTo24bHelper(in, tmp); - // We need to do it two more times than the example as we have sixteen bytes. - PlanarTo24bHelper(tmp, in); - PlanarTo24bHelper(in, tmp); - - _mm_storeu_si128((__m128i*)(rgb + 0), tmp[0]); - _mm_storeu_si128((__m128i*)(rgb + 16), tmp[1]); - _mm_storeu_si128((__m128i*)(rgb + 32), tmp[2]); - _mm_storeu_si128((__m128i*)(rgb + 48), tmp[3]); - _mm_storeu_si128((__m128i*)(rgb + 64), tmp[4]); - _mm_storeu_si128((__m128i*)(rgb + 80), tmp[5]); -} -#undef MK_UINT32 + VP8PlanarTo24b(in0, in1, in2, in3, in4, in5); + + _mm_storeu_si128((__m128i*)(rgb + 0), *in0); + _mm_storeu_si128((__m128i*)(rgb + 16), *in1); + _mm_storeu_si128((__m128i*)(rgb + 32), *in2); + _mm_storeu_si128((__m128i*)(rgb + 48), *in3); + _mm_storeu_si128((__m128i*)(rgb + 64), *in4); + _mm_storeu_si128((__m128i*)(rgb + 80), *in5); +} void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, uint8_t* dst) { @@ -265,29 +243,29 @@ void VP8YuvToRgb56532(const uint8_t* y, const uint8_t* u, const uint8_t* v, void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, uint8_t* dst) { __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; - __m128i rgb[6]; + __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5; - YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); - YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1); + YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); + YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1); YUV444ToRGB(y + 16, u + 16, v + 16, &R2, &G2, &B2); YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3); // Cast to 8b and store as RRRRGGGGBBBB. - rgb[0] = _mm_packus_epi16(R0, R1); - rgb[1] = _mm_packus_epi16(R2, R3); - rgb[2] = _mm_packus_epi16(G0, G1); - rgb[3] = _mm_packus_epi16(G2, G3); - rgb[4] = _mm_packus_epi16(B0, B1); - rgb[5] = _mm_packus_epi16(B2, B3); + rgb0 = _mm_packus_epi16(R0, R1); + rgb1 = _mm_packus_epi16(R2, R3); + rgb2 = _mm_packus_epi16(G0, G1); + rgb3 = _mm_packus_epi16(G2, G3); + rgb4 = _mm_packus_epi16(B0, B1); + rgb5 = _mm_packus_epi16(B2, B3); // Pack as RGBRGBRGBRGB. - PlanarTo24b(rgb, dst); + PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst); } void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, uint8_t* dst) { __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; - __m128i bgr[6]; + __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5; YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1); @@ -295,15 +273,15 @@ void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3); // Cast to 8b and store as BBBBGGGGRRRR. - bgr[0] = _mm_packus_epi16(B0, B1); - bgr[1] = _mm_packus_epi16(B2, B3); - bgr[2] = _mm_packus_epi16(G0, G1); - bgr[3] = _mm_packus_epi16(G2, G3); - bgr[4] = _mm_packus_epi16(R0, R1); - bgr[5] = _mm_packus_epi16(R2, R3); + bgr0 = _mm_packus_epi16(B0, B1); + bgr1 = _mm_packus_epi16(B2, B3); + bgr2 = _mm_packus_epi16(G0, G1); + bgr3 = _mm_packus_epi16(G2, G3); + bgr4 = _mm_packus_epi16(R0, R1); + bgr5= _mm_packus_epi16(R2, R3); // Pack as BGRBGRBGRBGR. - PlanarTo24b(bgr, dst); + PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst); } //----------------------------------------------------------------------------- @@ -377,7 +355,7 @@ static void YuvToRgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, int n; for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) { __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; - __m128i rgb[6]; + __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5; YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1); @@ -385,15 +363,15 @@ static void YuvToRgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3); // Cast to 8b and store as RRRRGGGGBBBB. - rgb[0] = _mm_packus_epi16(R0, R1); - rgb[1] = _mm_packus_epi16(R2, R3); - rgb[2] = _mm_packus_epi16(G0, G1); - rgb[3] = _mm_packus_epi16(G2, G3); - rgb[4] = _mm_packus_epi16(B0, B1); - rgb[5] = _mm_packus_epi16(B2, B3); + rgb0 = _mm_packus_epi16(R0, R1); + rgb1 = _mm_packus_epi16(R2, R3); + rgb2 = _mm_packus_epi16(G0, G1); + rgb3 = _mm_packus_epi16(G2, G3); + rgb4 = _mm_packus_epi16(B0, B1); + rgb5 = _mm_packus_epi16(B2, B3); // Pack as RGBRGBRGBRGB. - PlanarTo24b(rgb, dst); + PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst); y += 32; u += 16; @@ -413,7 +391,7 @@ static void YuvToBgrRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, int n; for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) { __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; - __m128i bgr[6]; + __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5; YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1); @@ -421,15 +399,15 @@ static void YuvToBgrRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3); // Cast to 8b and store as BBBBGGGGRRRR. - bgr[0] = _mm_packus_epi16(B0, B1); - bgr[1] = _mm_packus_epi16(B2, B3); - bgr[2] = _mm_packus_epi16(G0, G1); - bgr[3] = _mm_packus_epi16(G2, G3); - bgr[4] = _mm_packus_epi16(R0, R1); - bgr[5] = _mm_packus_epi16(R2, R3); + bgr0 = _mm_packus_epi16(B0, B1); + bgr1 = _mm_packus_epi16(B2, B3); + bgr2 = _mm_packus_epi16(G0, G1); + bgr3 = _mm_packus_epi16(G2, G3); + bgr4 = _mm_packus_epi16(R0, R1); + bgr5 = _mm_packus_epi16(R2, R3); // Pack as BGRBGRBGRBGR. - PlanarTo24b(bgr, dst); + PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst); y += 32; u += 16; @@ -499,25 +477,19 @@ static WEBP_INLINE void RGB24PackedToPlanar(const uint8_t* const rgb, // Convert 8 packed ARGB to r[], g[], b[] static WEBP_INLINE void RGB32PackedToPlanar(const uint32_t* const argb, - __m128i* const r, - __m128i* const g, - __m128i* const b) { + __m128i* const rgb /*in[6]*/) { const __m128i zero = _mm_setzero_si128(); - const __m128i in0 = LOAD_16(argb + 0); // argb3 | argb2 | argb1 | argb0 - const __m128i in1 = LOAD_16(argb + 4); // argb7 | argb6 | argb5 | argb4 - // column-wise transpose - const __m128i A0 = _mm_unpacklo_epi8(in0, in1); - const __m128i A1 = _mm_unpackhi_epi8(in0, in1); - const __m128i B0 = _mm_unpacklo_epi8(A0, A1); - const __m128i B1 = _mm_unpackhi_epi8(A0, A1); - // C0 = g7 g6 ... g1 g0 | b7 b6 ... b1 b0 - // C1 = a7 a6 ... a1 a0 | r7 r6 ... r1 r0 - const __m128i C0 = _mm_unpacklo_epi8(B0, B1); - const __m128i C1 = _mm_unpackhi_epi8(B0, B1); - // store 16b - *r = _mm_unpacklo_epi8(C1, zero); - *g = _mm_unpackhi_epi8(C0, zero); - *b = _mm_unpacklo_epi8(C0, zero); + __m128i a0 = LOAD_16(argb + 0); + __m128i a1 = LOAD_16(argb + 4); + __m128i a2 = LOAD_16(argb + 8); + __m128i a3 = LOAD_16(argb + 12); + VP8L32bToPlanar(&a0, &a1, &a2, &a3); + rgb[0] = _mm_unpacklo_epi8(a1, zero); + rgb[1] = _mm_unpackhi_epi8(a1, zero); + rgb[2] = _mm_unpacklo_epi8(a2, zero); + rgb[3] = _mm_unpackhi_epi8(a2, zero); + rgb[4] = _mm_unpacklo_epi8(a3, zero); + rgb[5] = _mm_unpackhi_epi8(a3, zero); } // This macro computes (RG * MULT_RG + GB * MULT_GB + ROUNDER) >> DESCALE_FIX @@ -649,11 +621,10 @@ static void ConvertARGBToY(const uint32_t* argb, uint8_t* y, int width) { const int max_width = width & ~15; int i; for (i = 0; i < max_width; i += 16) { - __m128i r, g, b, Y0, Y1; - RGB32PackedToPlanar(&argb[i + 0], &r, &g, &b); - ConvertRGBToY(&r, &g, &b, &Y0); - RGB32PackedToPlanar(&argb[i + 8], &r, &g, &b); - ConvertRGBToY(&r, &g, &b, &Y1); + __m128i Y0, Y1, rgb[6]; + RGB32PackedToPlanar(&argb[i], rgb); + ConvertRGBToY(&rgb[0], &rgb[2], &rgb[4], &Y0); + ConvertRGBToY(&rgb[1], &rgb[3], &rgb[5], &Y1); STORE_16(_mm_packus_epi16(Y0, Y1), y + i); } for (; i < width; ++i) { // left-over @@ -678,20 +649,18 @@ static void ConvertARGBToUV(const uint32_t* argb, uint8_t* u, uint8_t* v, const int max_width = src_width & ~31; int i; for (i = 0; i < max_width; i += 32, u += 16, v += 16) { - __m128i r0, g0, b0, r1, g1, b1, U0, V0, U1, V1; - RGB32PackedToPlanar(&argb[i + 0], &r0, &g0, &b0); - RGB32PackedToPlanar(&argb[i + 8], &r1, &g1, &b1); - HorizontalAddPack(&r0, &r1, &r0); - HorizontalAddPack(&g0, &g1, &g0); - HorizontalAddPack(&b0, &b1, &b0); - ConvertRGBToUV(&r0, &g0, &b0, &U0, &V0); - - RGB32PackedToPlanar(&argb[i + 16], &r0, &g0, &b0); - RGB32PackedToPlanar(&argb[i + 24], &r1, &g1, &b1); - HorizontalAddPack(&r0, &r1, &r0); - HorizontalAddPack(&g0, &g1, &g0); - HorizontalAddPack(&b0, &b1, &b0); - ConvertRGBToUV(&r0, &g0, &b0, &U1, &V1); + __m128i rgb[6], U0, V0, U1, V1; + RGB32PackedToPlanar(&argb[i], rgb); + HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]); + HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]); + HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]); + ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U0, &V0); + + RGB32PackedToPlanar(&argb[i + 16], rgb); + HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]); + HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]); + HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]); + ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U1, &V1); U0 = _mm_packus_epi16(U0, U1); V0 = _mm_packus_epi16(V0, V1); @@ -767,9 +736,128 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVSSE2(void) { WebPConvertRGBA32ToUV = ConvertRGBA32ToUV; } +//------------------------------------------------------------------------------ + +#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic +static uint16_t clip_y(int v) { + return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; +} + +static uint64_t SharpYUVUpdateY_SSE2(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len) { + uint64_t diff = 0; + uint32_t tmp[4]; + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i max = _mm_set1_epi16(MAX_Y); + const __m128i one = _mm_set1_epi16(1); + __m128i sum = zero; + + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_y + const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0) + const __m128i F = _mm_add_epi16(C, D); // new_y + const __m128i G = _mm_or_si128(E, one); // -1 or 1 + const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero); + const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...)) + _mm_storeu_si128((__m128i*)(dst + i), H); + sum = _mm_add_epi32(sum, I); + } + _mm_storeu_si128((__m128i*)tmp, sum); + diff = tmp[3] + tmp[2] + tmp[1] + tmp[0]; + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_y(new_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYUVUpdateRGB_SSE2(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i = 0; + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_uv + const __m128i E = _mm_add_epi16(C, D); // new_uv + _mm_storeu_si128((__m128i*)(dst + i), E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYUVFilterRow_SSE2(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out) { + int i; + const __m128i kCst8 = _mm_set1_epi16(8); + const __m128i max = _mm_set1_epi16(MAX_Y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 8 <= len; i += 8) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0)); + const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1)); + const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0)); + const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1)); + const __m128i a0b1 = _mm_add_epi16(a0, b1); + const __m128i a1b0 = _mm_add_epi16(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi16(c1, a0); + const __m128i d1 = _mm_add_epi16(c0, a1); + const __m128i e0 = _mm_srai_epi16(d0, 1); + const __m128i e1 = _mm_srai_epi16(d1, 1); + const __m128i f0 = _mm_unpacklo_epi16(e0, e1); + const __m128i f1 = _mm_unpackhi_epi16(e0, e1); + const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8)); + const __m128i h0 = _mm_add_epi16(g0, f0); + const __m128i h1 = _mm_add_epi16(g1, f1); + const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero); + const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0); + _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); + out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); + } +} + +#undef MAX_Y + +//------------------------------------------------------------------------------ + +extern void WebPInitSharpYUVSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitSharpYUVSSE2(void) { + WebPSharpYUVUpdateY = SharpYUVUpdateY_SSE2; + WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_SSE2; + WebPSharpYUVFilterRow = SharpYUVFilterRow_SSE2; +} + #else // !WEBP_USE_SSE2 WEBP_DSP_INIT_STUB(WebPInitSamplersSSE2) WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVSSE2) +WEBP_DSP_INIT_STUB(WebPInitSharpYUVSSE2) #endif // WEBP_USE_SSE2 diff --git a/thirdparty/libwebp/dsp/yuv_tables_sse2.h b/thirdparty/libwebp/dsp/yuv_tables_sse2.h deleted file mode 100644 index 2b0f057518..0000000000 --- a/thirdparty/libwebp/dsp/yuv_tables_sse2.h +++ /dev/null @@ -1,536 +0,0 @@ -// Copyright 2014 Google Inc. All Rights Reserved. -// -// Use of this source code is governed by a BSD-style license -// that can be found in the COPYING file in the root of the source -// tree. An additional intellectual property rights grant can be found -// in the file PATENTS. All contributing project authors may -// be found in the AUTHORS file in the root of the source tree. -// ----------------------------------------------------------------------------- -// -// SSE2 tables for YUV->RGB conversion (12kB overall) -// -// Author: Skal (pascal.massimino@gmail.com) - -// This file is not compiled, but #include'd directly from yuv.c -// Only used if WEBP_YUV_USE_SSE2_TABLES is defined. - -static const VP8kCstSSE2 VP8kYtoRGBA[256] = { - {{0xfffb77b0, 0xfffb77b0, 0xfffb77b0, 0x003fc000}}, - {{0xfffbc235, 0xfffbc235, 0xfffbc235, 0x003fc000}}, - {{0xfffc0cba, 0xfffc0cba, 0xfffc0cba, 0x003fc000}}, - {{0xfffc573f, 0xfffc573f, 0xfffc573f, 0x003fc000}}, - {{0xfffca1c4, 0xfffca1c4, 0xfffca1c4, 0x003fc000}}, - {{0xfffcec49, 0xfffcec49, 0xfffcec49, 0x003fc000}}, - {{0xfffd36ce, 0xfffd36ce, 0xfffd36ce, 0x003fc000}}, - {{0xfffd8153, 0xfffd8153, 0xfffd8153, 0x003fc000}}, - {{0xfffdcbd8, 0xfffdcbd8, 0xfffdcbd8, 0x003fc000}}, - {{0xfffe165d, 0xfffe165d, 0xfffe165d, 0x003fc000}}, - {{0xfffe60e2, 0xfffe60e2, 0xfffe60e2, 0x003fc000}}, - {{0xfffeab67, 0xfffeab67, 0xfffeab67, 0x003fc000}}, - {{0xfffef5ec, 0xfffef5ec, 0xfffef5ec, 0x003fc000}}, - {{0xffff4071, 0xffff4071, 0xffff4071, 0x003fc000}}, - {{0xffff8af6, 0xffff8af6, 0xffff8af6, 0x003fc000}}, - {{0xffffd57b, 0xffffd57b, 0xffffd57b, 0x003fc000}}, - {{0x00002000, 0x00002000, 0x00002000, 0x003fc000}}, - {{0x00006a85, 0x00006a85, 0x00006a85, 0x003fc000}}, - {{0x0000b50a, 0x0000b50a, 0x0000b50a, 0x003fc000}}, - {{0x0000ff8f, 0x0000ff8f, 0x0000ff8f, 0x003fc000}}, - {{0x00014a14, 0x00014a14, 0x00014a14, 0x003fc000}}, - {{0x00019499, 0x00019499, 0x00019499, 0x003fc000}}, - {{0x0001df1e, 0x0001df1e, 0x0001df1e, 0x003fc000}}, - {{0x000229a3, 0x000229a3, 0x000229a3, 0x003fc000}}, - {{0x00027428, 0x00027428, 0x00027428, 0x003fc000}}, - {{0x0002bead, 0x0002bead, 0x0002bead, 0x003fc000}}, - {{0x00030932, 0x00030932, 0x00030932, 0x003fc000}}, - {{0x000353b7, 0x000353b7, 0x000353b7, 0x003fc000}}, - {{0x00039e3c, 0x00039e3c, 0x00039e3c, 0x003fc000}}, - {{0x0003e8c1, 0x0003e8c1, 0x0003e8c1, 0x003fc000}}, - {{0x00043346, 0x00043346, 0x00043346, 0x003fc000}}, - {{0x00047dcb, 0x00047dcb, 0x00047dcb, 0x003fc000}}, - {{0x0004c850, 0x0004c850, 0x0004c850, 0x003fc000}}, - {{0x000512d5, 0x000512d5, 0x000512d5, 0x003fc000}}, - {{0x00055d5a, 0x00055d5a, 0x00055d5a, 0x003fc000}}, - {{0x0005a7df, 0x0005a7df, 0x0005a7df, 0x003fc000}}, - {{0x0005f264, 0x0005f264, 0x0005f264, 0x003fc000}}, - {{0x00063ce9, 0x00063ce9, 0x00063ce9, 0x003fc000}}, - {{0x0006876e, 0x0006876e, 0x0006876e, 0x003fc000}}, - {{0x0006d1f3, 0x0006d1f3, 0x0006d1f3, 0x003fc000}}, - {{0x00071c78, 0x00071c78, 0x00071c78, 0x003fc000}}, - {{0x000766fd, 0x000766fd, 0x000766fd, 0x003fc000}}, - {{0x0007b182, 0x0007b182, 0x0007b182, 0x003fc000}}, - {{0x0007fc07, 0x0007fc07, 0x0007fc07, 0x003fc000}}, - {{0x0008468c, 0x0008468c, 0x0008468c, 0x003fc000}}, - {{0x00089111, 0x00089111, 0x00089111, 0x003fc000}}, - {{0x0008db96, 0x0008db96, 0x0008db96, 0x003fc000}}, - {{0x0009261b, 0x0009261b, 0x0009261b, 0x003fc000}}, - {{0x000970a0, 0x000970a0, 0x000970a0, 0x003fc000}}, - {{0x0009bb25, 0x0009bb25, 0x0009bb25, 0x003fc000}}, - {{0x000a05aa, 0x000a05aa, 0x000a05aa, 0x003fc000}}, - {{0x000a502f, 0x000a502f, 0x000a502f, 0x003fc000}}, - {{0x000a9ab4, 0x000a9ab4, 0x000a9ab4, 0x003fc000}}, - {{0x000ae539, 0x000ae539, 0x000ae539, 0x003fc000}}, - {{0x000b2fbe, 0x000b2fbe, 0x000b2fbe, 0x003fc000}}, - {{0x000b7a43, 0x000b7a43, 0x000b7a43, 0x003fc000}}, - {{0x000bc4c8, 0x000bc4c8, 0x000bc4c8, 0x003fc000}}, - {{0x000c0f4d, 0x000c0f4d, 0x000c0f4d, 0x003fc000}}, - {{0x000c59d2, 0x000c59d2, 0x000c59d2, 0x003fc000}}, - {{0x000ca457, 0x000ca457, 0x000ca457, 0x003fc000}}, - {{0x000ceedc, 0x000ceedc, 0x000ceedc, 0x003fc000}}, - {{0x000d3961, 0x000d3961, 0x000d3961, 0x003fc000}}, - {{0x000d83e6, 0x000d83e6, 0x000d83e6, 0x003fc000}}, - {{0x000dce6b, 0x000dce6b, 0x000dce6b, 0x003fc000}}, - {{0x000e18f0, 0x000e18f0, 0x000e18f0, 0x003fc000}}, - {{0x000e6375, 0x000e6375, 0x000e6375, 0x003fc000}}, - {{0x000eadfa, 0x000eadfa, 0x000eadfa, 0x003fc000}}, - {{0x000ef87f, 0x000ef87f, 0x000ef87f, 0x003fc000}}, - {{0x000f4304, 0x000f4304, 0x000f4304, 0x003fc000}}, - {{0x000f8d89, 0x000f8d89, 0x000f8d89, 0x003fc000}}, - {{0x000fd80e, 0x000fd80e, 0x000fd80e, 0x003fc000}}, - {{0x00102293, 0x00102293, 0x00102293, 0x003fc000}}, - {{0x00106d18, 0x00106d18, 0x00106d18, 0x003fc000}}, - {{0x0010b79d, 0x0010b79d, 0x0010b79d, 0x003fc000}}, - {{0x00110222, 0x00110222, 0x00110222, 0x003fc000}}, - {{0x00114ca7, 0x00114ca7, 0x00114ca7, 0x003fc000}}, - {{0x0011972c, 0x0011972c, 0x0011972c, 0x003fc000}}, - {{0x0011e1b1, 0x0011e1b1, 0x0011e1b1, 0x003fc000}}, - {{0x00122c36, 0x00122c36, 0x00122c36, 0x003fc000}}, - {{0x001276bb, 0x001276bb, 0x001276bb, 0x003fc000}}, - {{0x0012c140, 0x0012c140, 0x0012c140, 0x003fc000}}, - {{0x00130bc5, 0x00130bc5, 0x00130bc5, 0x003fc000}}, - {{0x0013564a, 0x0013564a, 0x0013564a, 0x003fc000}}, - {{0x0013a0cf, 0x0013a0cf, 0x0013a0cf, 0x003fc000}}, - {{0x0013eb54, 0x0013eb54, 0x0013eb54, 0x003fc000}}, - {{0x001435d9, 0x001435d9, 0x001435d9, 0x003fc000}}, - {{0x0014805e, 0x0014805e, 0x0014805e, 0x003fc000}}, - {{0x0014cae3, 0x0014cae3, 0x0014cae3, 0x003fc000}}, - {{0x00151568, 0x00151568, 0x00151568, 0x003fc000}}, - {{0x00155fed, 0x00155fed, 0x00155fed, 0x003fc000}}, - {{0x0015aa72, 0x0015aa72, 0x0015aa72, 0x003fc000}}, - {{0x0015f4f7, 0x0015f4f7, 0x0015f4f7, 0x003fc000}}, - {{0x00163f7c, 0x00163f7c, 0x00163f7c, 0x003fc000}}, - {{0x00168a01, 0x00168a01, 0x00168a01, 0x003fc000}}, - {{0x0016d486, 0x0016d486, 0x0016d486, 0x003fc000}}, - {{0x00171f0b, 0x00171f0b, 0x00171f0b, 0x003fc000}}, - {{0x00176990, 0x00176990, 0x00176990, 0x003fc000}}, - {{0x0017b415, 0x0017b415, 0x0017b415, 0x003fc000}}, - {{0x0017fe9a, 0x0017fe9a, 0x0017fe9a, 0x003fc000}}, - {{0x0018491f, 0x0018491f, 0x0018491f, 0x003fc000}}, - {{0x001893a4, 0x001893a4, 0x001893a4, 0x003fc000}}, - {{0x0018de29, 0x0018de29, 0x0018de29, 0x003fc000}}, - {{0x001928ae, 0x001928ae, 0x001928ae, 0x003fc000}}, - {{0x00197333, 0x00197333, 0x00197333, 0x003fc000}}, - {{0x0019bdb8, 0x0019bdb8, 0x0019bdb8, 0x003fc000}}, - {{0x001a083d, 0x001a083d, 0x001a083d, 0x003fc000}}, - {{0x001a52c2, 0x001a52c2, 0x001a52c2, 0x003fc000}}, - {{0x001a9d47, 0x001a9d47, 0x001a9d47, 0x003fc000}}, - {{0x001ae7cc, 0x001ae7cc, 0x001ae7cc, 0x003fc000}}, - {{0x001b3251, 0x001b3251, 0x001b3251, 0x003fc000}}, - {{0x001b7cd6, 0x001b7cd6, 0x001b7cd6, 0x003fc000}}, - {{0x001bc75b, 0x001bc75b, 0x001bc75b, 0x003fc000}}, - {{0x001c11e0, 0x001c11e0, 0x001c11e0, 0x003fc000}}, - {{0x001c5c65, 0x001c5c65, 0x001c5c65, 0x003fc000}}, - {{0x001ca6ea, 0x001ca6ea, 0x001ca6ea, 0x003fc000}}, - {{0x001cf16f, 0x001cf16f, 0x001cf16f, 0x003fc000}}, - {{0x001d3bf4, 0x001d3bf4, 0x001d3bf4, 0x003fc000}}, - {{0x001d8679, 0x001d8679, 0x001d8679, 0x003fc000}}, - {{0x001dd0fe, 0x001dd0fe, 0x001dd0fe, 0x003fc000}}, - {{0x001e1b83, 0x001e1b83, 0x001e1b83, 0x003fc000}}, - {{0x001e6608, 0x001e6608, 0x001e6608, 0x003fc000}}, - {{0x001eb08d, 0x001eb08d, 0x001eb08d, 0x003fc000}}, - {{0x001efb12, 0x001efb12, 0x001efb12, 0x003fc000}}, - {{0x001f4597, 0x001f4597, 0x001f4597, 0x003fc000}}, - {{0x001f901c, 0x001f901c, 0x001f901c, 0x003fc000}}, - {{0x001fdaa1, 0x001fdaa1, 0x001fdaa1, 0x003fc000}}, - {{0x00202526, 0x00202526, 0x00202526, 0x003fc000}}, - {{0x00206fab, 0x00206fab, 0x00206fab, 0x003fc000}}, - {{0x0020ba30, 0x0020ba30, 0x0020ba30, 0x003fc000}}, - {{0x002104b5, 0x002104b5, 0x002104b5, 0x003fc000}}, - {{0x00214f3a, 0x00214f3a, 0x00214f3a, 0x003fc000}}, - {{0x002199bf, 0x002199bf, 0x002199bf, 0x003fc000}}, - {{0x0021e444, 0x0021e444, 0x0021e444, 0x003fc000}}, - {{0x00222ec9, 0x00222ec9, 0x00222ec9, 0x003fc000}}, - {{0x0022794e, 0x0022794e, 0x0022794e, 0x003fc000}}, - {{0x0022c3d3, 0x0022c3d3, 0x0022c3d3, 0x003fc000}}, - {{0x00230e58, 0x00230e58, 0x00230e58, 0x003fc000}}, - {{0x002358dd, 0x002358dd, 0x002358dd, 0x003fc000}}, - {{0x0023a362, 0x0023a362, 0x0023a362, 0x003fc000}}, - {{0x0023ede7, 0x0023ede7, 0x0023ede7, 0x003fc000}}, - {{0x0024386c, 0x0024386c, 0x0024386c, 0x003fc000}}, - {{0x002482f1, 0x002482f1, 0x002482f1, 0x003fc000}}, - {{0x0024cd76, 0x0024cd76, 0x0024cd76, 0x003fc000}}, - {{0x002517fb, 0x002517fb, 0x002517fb, 0x003fc000}}, - {{0x00256280, 0x00256280, 0x00256280, 0x003fc000}}, - {{0x0025ad05, 0x0025ad05, 0x0025ad05, 0x003fc000}}, - {{0x0025f78a, 0x0025f78a, 0x0025f78a, 0x003fc000}}, - {{0x0026420f, 0x0026420f, 0x0026420f, 0x003fc000}}, - {{0x00268c94, 0x00268c94, 0x00268c94, 0x003fc000}}, - {{0x0026d719, 0x0026d719, 0x0026d719, 0x003fc000}}, - {{0x0027219e, 0x0027219e, 0x0027219e, 0x003fc000}}, - {{0x00276c23, 0x00276c23, 0x00276c23, 0x003fc000}}, - {{0x0027b6a8, 0x0027b6a8, 0x0027b6a8, 0x003fc000}}, - {{0x0028012d, 0x0028012d, 0x0028012d, 0x003fc000}}, - {{0x00284bb2, 0x00284bb2, 0x00284bb2, 0x003fc000}}, - {{0x00289637, 0x00289637, 0x00289637, 0x003fc000}}, - {{0x0028e0bc, 0x0028e0bc, 0x0028e0bc, 0x003fc000}}, - {{0x00292b41, 0x00292b41, 0x00292b41, 0x003fc000}}, - {{0x002975c6, 0x002975c6, 0x002975c6, 0x003fc000}}, - {{0x0029c04b, 0x0029c04b, 0x0029c04b, 0x003fc000}}, - {{0x002a0ad0, 0x002a0ad0, 0x002a0ad0, 0x003fc000}}, - {{0x002a5555, 0x002a5555, 0x002a5555, 0x003fc000}}, - {{0x002a9fda, 0x002a9fda, 0x002a9fda, 0x003fc000}}, - {{0x002aea5f, 0x002aea5f, 0x002aea5f, 0x003fc000}}, - {{0x002b34e4, 0x002b34e4, 0x002b34e4, 0x003fc000}}, - {{0x002b7f69, 0x002b7f69, 0x002b7f69, 0x003fc000}}, - {{0x002bc9ee, 0x002bc9ee, 0x002bc9ee, 0x003fc000}}, - {{0x002c1473, 0x002c1473, 0x002c1473, 0x003fc000}}, - {{0x002c5ef8, 0x002c5ef8, 0x002c5ef8, 0x003fc000}}, - {{0x002ca97d, 0x002ca97d, 0x002ca97d, 0x003fc000}}, - {{0x002cf402, 0x002cf402, 0x002cf402, 0x003fc000}}, - {{0x002d3e87, 0x002d3e87, 0x002d3e87, 0x003fc000}}, - {{0x002d890c, 0x002d890c, 0x002d890c, 0x003fc000}}, - {{0x002dd391, 0x002dd391, 0x002dd391, 0x003fc000}}, - {{0x002e1e16, 0x002e1e16, 0x002e1e16, 0x003fc000}}, - {{0x002e689b, 0x002e689b, 0x002e689b, 0x003fc000}}, - {{0x002eb320, 0x002eb320, 0x002eb320, 0x003fc000}}, - {{0x002efda5, 0x002efda5, 0x002efda5, 0x003fc000}}, - {{0x002f482a, 0x002f482a, 0x002f482a, 0x003fc000}}, - {{0x002f92af, 0x002f92af, 0x002f92af, 0x003fc000}}, - {{0x002fdd34, 0x002fdd34, 0x002fdd34, 0x003fc000}}, - {{0x003027b9, 0x003027b9, 0x003027b9, 0x003fc000}}, - {{0x0030723e, 0x0030723e, 0x0030723e, 0x003fc000}}, - {{0x0030bcc3, 0x0030bcc3, 0x0030bcc3, 0x003fc000}}, - {{0x00310748, 0x00310748, 0x00310748, 0x003fc000}}, - {{0x003151cd, 0x003151cd, 0x003151cd, 0x003fc000}}, - {{0x00319c52, 0x00319c52, 0x00319c52, 0x003fc000}}, - {{0x0031e6d7, 0x0031e6d7, 0x0031e6d7, 0x003fc000}}, - {{0x0032315c, 0x0032315c, 0x0032315c, 0x003fc000}}, - {{0x00327be1, 0x00327be1, 0x00327be1, 0x003fc000}}, - {{0x0032c666, 0x0032c666, 0x0032c666, 0x003fc000}}, - {{0x003310eb, 0x003310eb, 0x003310eb, 0x003fc000}}, - {{0x00335b70, 0x00335b70, 0x00335b70, 0x003fc000}}, - {{0x0033a5f5, 0x0033a5f5, 0x0033a5f5, 0x003fc000}}, - {{0x0033f07a, 0x0033f07a, 0x0033f07a, 0x003fc000}}, - {{0x00343aff, 0x00343aff, 0x00343aff, 0x003fc000}}, - {{0x00348584, 0x00348584, 0x00348584, 0x003fc000}}, - {{0x0034d009, 0x0034d009, 0x0034d009, 0x003fc000}}, - {{0x00351a8e, 0x00351a8e, 0x00351a8e, 0x003fc000}}, - {{0x00356513, 0x00356513, 0x00356513, 0x003fc000}}, - {{0x0035af98, 0x0035af98, 0x0035af98, 0x003fc000}}, - {{0x0035fa1d, 0x0035fa1d, 0x0035fa1d, 0x003fc000}}, - {{0x003644a2, 0x003644a2, 0x003644a2, 0x003fc000}}, - {{0x00368f27, 0x00368f27, 0x00368f27, 0x003fc000}}, - {{0x0036d9ac, 0x0036d9ac, 0x0036d9ac, 0x003fc000}}, - {{0x00372431, 0x00372431, 0x00372431, 0x003fc000}}, - {{0x00376eb6, 0x00376eb6, 0x00376eb6, 0x003fc000}}, - {{0x0037b93b, 0x0037b93b, 0x0037b93b, 0x003fc000}}, - {{0x003803c0, 0x003803c0, 0x003803c0, 0x003fc000}}, - {{0x00384e45, 0x00384e45, 0x00384e45, 0x003fc000}}, - {{0x003898ca, 0x003898ca, 0x003898ca, 0x003fc000}}, - {{0x0038e34f, 0x0038e34f, 0x0038e34f, 0x003fc000}}, - {{0x00392dd4, 0x00392dd4, 0x00392dd4, 0x003fc000}}, - {{0x00397859, 0x00397859, 0x00397859, 0x003fc000}}, - {{0x0039c2de, 0x0039c2de, 0x0039c2de, 0x003fc000}}, - {{0x003a0d63, 0x003a0d63, 0x003a0d63, 0x003fc000}}, - {{0x003a57e8, 0x003a57e8, 0x003a57e8, 0x003fc000}}, - {{0x003aa26d, 0x003aa26d, 0x003aa26d, 0x003fc000}}, - {{0x003aecf2, 0x003aecf2, 0x003aecf2, 0x003fc000}}, - {{0x003b3777, 0x003b3777, 0x003b3777, 0x003fc000}}, - {{0x003b81fc, 0x003b81fc, 0x003b81fc, 0x003fc000}}, - {{0x003bcc81, 0x003bcc81, 0x003bcc81, 0x003fc000}}, - {{0x003c1706, 0x003c1706, 0x003c1706, 0x003fc000}}, - {{0x003c618b, 0x003c618b, 0x003c618b, 0x003fc000}}, - {{0x003cac10, 0x003cac10, 0x003cac10, 0x003fc000}}, - {{0x003cf695, 0x003cf695, 0x003cf695, 0x003fc000}}, - {{0x003d411a, 0x003d411a, 0x003d411a, 0x003fc000}}, - {{0x003d8b9f, 0x003d8b9f, 0x003d8b9f, 0x003fc000}}, - {{0x003dd624, 0x003dd624, 0x003dd624, 0x003fc000}}, - {{0x003e20a9, 0x003e20a9, 0x003e20a9, 0x003fc000}}, - {{0x003e6b2e, 0x003e6b2e, 0x003e6b2e, 0x003fc000}}, - {{0x003eb5b3, 0x003eb5b3, 0x003eb5b3, 0x003fc000}}, - {{0x003f0038, 0x003f0038, 0x003f0038, 0x003fc000}}, - {{0x003f4abd, 0x003f4abd, 0x003f4abd, 0x003fc000}}, - {{0x003f9542, 0x003f9542, 0x003f9542, 0x003fc000}}, - {{0x003fdfc7, 0x003fdfc7, 0x003fdfc7, 0x003fc000}}, - {{0x00402a4c, 0x00402a4c, 0x00402a4c, 0x003fc000}}, - {{0x004074d1, 0x004074d1, 0x004074d1, 0x003fc000}}, - {{0x0040bf56, 0x0040bf56, 0x0040bf56, 0x003fc000}}, - {{0x004109db, 0x004109db, 0x004109db, 0x003fc000}}, - {{0x00415460, 0x00415460, 0x00415460, 0x003fc000}}, - {{0x00419ee5, 0x00419ee5, 0x00419ee5, 0x003fc000}}, - {{0x0041e96a, 0x0041e96a, 0x0041e96a, 0x003fc000}}, - {{0x004233ef, 0x004233ef, 0x004233ef, 0x003fc000}}, - {{0x00427e74, 0x00427e74, 0x00427e74, 0x003fc000}}, - {{0x0042c8f9, 0x0042c8f9, 0x0042c8f9, 0x003fc000}}, - {{0x0043137e, 0x0043137e, 0x0043137e, 0x003fc000}}, - {{0x00435e03, 0x00435e03, 0x00435e03, 0x003fc000}}, - {{0x0043a888, 0x0043a888, 0x0043a888, 0x003fc000}}, - {{0x0043f30d, 0x0043f30d, 0x0043f30d, 0x003fc000}}, - {{0x00443d92, 0x00443d92, 0x00443d92, 0x003fc000}}, - {{0x00448817, 0x00448817, 0x00448817, 0x003fc000}}, - {{0x0044d29c, 0x0044d29c, 0x0044d29c, 0x003fc000}}, - {{0x00451d21, 0x00451d21, 0x00451d21, 0x003fc000}}, - {{0x004567a6, 0x004567a6, 0x004567a6, 0x003fc000}}, - {{0x0045b22b, 0x0045b22b, 0x0045b22b, 0x003fc000}} -}; - -static const VP8kCstSSE2 VP8kUtoRGBA[256] = { - {{0, 0x000c8980, 0xffbf7300, 0}}, {{0, 0x000c706d, 0xffbff41a, 0}}, - {{0, 0x000c575a, 0xffc07534, 0}}, {{0, 0x000c3e47, 0xffc0f64e, 0}}, - {{0, 0x000c2534, 0xffc17768, 0}}, {{0, 0x000c0c21, 0xffc1f882, 0}}, - {{0, 0x000bf30e, 0xffc2799c, 0}}, {{0, 0x000bd9fb, 0xffc2fab6, 0}}, - {{0, 0x000bc0e8, 0xffc37bd0, 0}}, {{0, 0x000ba7d5, 0xffc3fcea, 0}}, - {{0, 0x000b8ec2, 0xffc47e04, 0}}, {{0, 0x000b75af, 0xffc4ff1e, 0}}, - {{0, 0x000b5c9c, 0xffc58038, 0}}, {{0, 0x000b4389, 0xffc60152, 0}}, - {{0, 0x000b2a76, 0xffc6826c, 0}}, {{0, 0x000b1163, 0xffc70386, 0}}, - {{0, 0x000af850, 0xffc784a0, 0}}, {{0, 0x000adf3d, 0xffc805ba, 0}}, - {{0, 0x000ac62a, 0xffc886d4, 0}}, {{0, 0x000aad17, 0xffc907ee, 0}}, - {{0, 0x000a9404, 0xffc98908, 0}}, {{0, 0x000a7af1, 0xffca0a22, 0}}, - {{0, 0x000a61de, 0xffca8b3c, 0}}, {{0, 0x000a48cb, 0xffcb0c56, 0}}, - {{0, 0x000a2fb8, 0xffcb8d70, 0}}, {{0, 0x000a16a5, 0xffcc0e8a, 0}}, - {{0, 0x0009fd92, 0xffcc8fa4, 0}}, {{0, 0x0009e47f, 0xffcd10be, 0}}, - {{0, 0x0009cb6c, 0xffcd91d8, 0}}, {{0, 0x0009b259, 0xffce12f2, 0}}, - {{0, 0x00099946, 0xffce940c, 0}}, {{0, 0x00098033, 0xffcf1526, 0}}, - {{0, 0x00096720, 0xffcf9640, 0}}, {{0, 0x00094e0d, 0xffd0175a, 0}}, - {{0, 0x000934fa, 0xffd09874, 0}}, {{0, 0x00091be7, 0xffd1198e, 0}}, - {{0, 0x000902d4, 0xffd19aa8, 0}}, {{0, 0x0008e9c1, 0xffd21bc2, 0}}, - {{0, 0x0008d0ae, 0xffd29cdc, 0}}, {{0, 0x0008b79b, 0xffd31df6, 0}}, - {{0, 0x00089e88, 0xffd39f10, 0}}, {{0, 0x00088575, 0xffd4202a, 0}}, - {{0, 0x00086c62, 0xffd4a144, 0}}, {{0, 0x0008534f, 0xffd5225e, 0}}, - {{0, 0x00083a3c, 0xffd5a378, 0}}, {{0, 0x00082129, 0xffd62492, 0}}, - {{0, 0x00080816, 0xffd6a5ac, 0}}, {{0, 0x0007ef03, 0xffd726c6, 0}}, - {{0, 0x0007d5f0, 0xffd7a7e0, 0}}, {{0, 0x0007bcdd, 0xffd828fa, 0}}, - {{0, 0x0007a3ca, 0xffd8aa14, 0}}, {{0, 0x00078ab7, 0xffd92b2e, 0}}, - {{0, 0x000771a4, 0xffd9ac48, 0}}, {{0, 0x00075891, 0xffda2d62, 0}}, - {{0, 0x00073f7e, 0xffdaae7c, 0}}, {{0, 0x0007266b, 0xffdb2f96, 0}}, - {{0, 0x00070d58, 0xffdbb0b0, 0}}, {{0, 0x0006f445, 0xffdc31ca, 0}}, - {{0, 0x0006db32, 0xffdcb2e4, 0}}, {{0, 0x0006c21f, 0xffdd33fe, 0}}, - {{0, 0x0006a90c, 0xffddb518, 0}}, {{0, 0x00068ff9, 0xffde3632, 0}}, - {{0, 0x000676e6, 0xffdeb74c, 0}}, {{0, 0x00065dd3, 0xffdf3866, 0}}, - {{0, 0x000644c0, 0xffdfb980, 0}}, {{0, 0x00062bad, 0xffe03a9a, 0}}, - {{0, 0x0006129a, 0xffe0bbb4, 0}}, {{0, 0x0005f987, 0xffe13cce, 0}}, - {{0, 0x0005e074, 0xffe1bde8, 0}}, {{0, 0x0005c761, 0xffe23f02, 0}}, - {{0, 0x0005ae4e, 0xffe2c01c, 0}}, {{0, 0x0005953b, 0xffe34136, 0}}, - {{0, 0x00057c28, 0xffe3c250, 0}}, {{0, 0x00056315, 0xffe4436a, 0}}, - {{0, 0x00054a02, 0xffe4c484, 0}}, {{0, 0x000530ef, 0xffe5459e, 0}}, - {{0, 0x000517dc, 0xffe5c6b8, 0}}, {{0, 0x0004fec9, 0xffe647d2, 0}}, - {{0, 0x0004e5b6, 0xffe6c8ec, 0}}, {{0, 0x0004cca3, 0xffe74a06, 0}}, - {{0, 0x0004b390, 0xffe7cb20, 0}}, {{0, 0x00049a7d, 0xffe84c3a, 0}}, - {{0, 0x0004816a, 0xffe8cd54, 0}}, {{0, 0x00046857, 0xffe94e6e, 0}}, - {{0, 0x00044f44, 0xffe9cf88, 0}}, {{0, 0x00043631, 0xffea50a2, 0}}, - {{0, 0x00041d1e, 0xffead1bc, 0}}, {{0, 0x0004040b, 0xffeb52d6, 0}}, - {{0, 0x0003eaf8, 0xffebd3f0, 0}}, {{0, 0x0003d1e5, 0xffec550a, 0}}, - {{0, 0x0003b8d2, 0xffecd624, 0}}, {{0, 0x00039fbf, 0xffed573e, 0}}, - {{0, 0x000386ac, 0xffedd858, 0}}, {{0, 0x00036d99, 0xffee5972, 0}}, - {{0, 0x00035486, 0xffeeda8c, 0}}, {{0, 0x00033b73, 0xffef5ba6, 0}}, - {{0, 0x00032260, 0xffefdcc0, 0}}, {{0, 0x0003094d, 0xfff05dda, 0}}, - {{0, 0x0002f03a, 0xfff0def4, 0}}, {{0, 0x0002d727, 0xfff1600e, 0}}, - {{0, 0x0002be14, 0xfff1e128, 0}}, {{0, 0x0002a501, 0xfff26242, 0}}, - {{0, 0x00028bee, 0xfff2e35c, 0}}, {{0, 0x000272db, 0xfff36476, 0}}, - {{0, 0x000259c8, 0xfff3e590, 0}}, {{0, 0x000240b5, 0xfff466aa, 0}}, - {{0, 0x000227a2, 0xfff4e7c4, 0}}, {{0, 0x00020e8f, 0xfff568de, 0}}, - {{0, 0x0001f57c, 0xfff5e9f8, 0}}, {{0, 0x0001dc69, 0xfff66b12, 0}}, - {{0, 0x0001c356, 0xfff6ec2c, 0}}, {{0, 0x0001aa43, 0xfff76d46, 0}}, - {{0, 0x00019130, 0xfff7ee60, 0}}, {{0, 0x0001781d, 0xfff86f7a, 0}}, - {{0, 0x00015f0a, 0xfff8f094, 0}}, {{0, 0x000145f7, 0xfff971ae, 0}}, - {{0, 0x00012ce4, 0xfff9f2c8, 0}}, {{0, 0x000113d1, 0xfffa73e2, 0}}, - {{0, 0x0000fabe, 0xfffaf4fc, 0}}, {{0, 0x0000e1ab, 0xfffb7616, 0}}, - {{0, 0x0000c898, 0xfffbf730, 0}}, {{0, 0x0000af85, 0xfffc784a, 0}}, - {{0, 0x00009672, 0xfffcf964, 0}}, {{0, 0x00007d5f, 0xfffd7a7e, 0}}, - {{0, 0x0000644c, 0xfffdfb98, 0}}, {{0, 0x00004b39, 0xfffe7cb2, 0}}, - {{0, 0x00003226, 0xfffefdcc, 0}}, {{0, 0x00001913, 0xffff7ee6, 0}}, - {{0, 0x00000000, 0x00000000, 0}}, {{0, 0xffffe6ed, 0x0000811a, 0}}, - {{0, 0xffffcdda, 0x00010234, 0}}, {{0, 0xffffb4c7, 0x0001834e, 0}}, - {{0, 0xffff9bb4, 0x00020468, 0}}, {{0, 0xffff82a1, 0x00028582, 0}}, - {{0, 0xffff698e, 0x0003069c, 0}}, {{0, 0xffff507b, 0x000387b6, 0}}, - {{0, 0xffff3768, 0x000408d0, 0}}, {{0, 0xffff1e55, 0x000489ea, 0}}, - {{0, 0xffff0542, 0x00050b04, 0}}, {{0, 0xfffeec2f, 0x00058c1e, 0}}, - {{0, 0xfffed31c, 0x00060d38, 0}}, {{0, 0xfffeba09, 0x00068e52, 0}}, - {{0, 0xfffea0f6, 0x00070f6c, 0}}, {{0, 0xfffe87e3, 0x00079086, 0}}, - {{0, 0xfffe6ed0, 0x000811a0, 0}}, {{0, 0xfffe55bd, 0x000892ba, 0}}, - {{0, 0xfffe3caa, 0x000913d4, 0}}, {{0, 0xfffe2397, 0x000994ee, 0}}, - {{0, 0xfffe0a84, 0x000a1608, 0}}, {{0, 0xfffdf171, 0x000a9722, 0}}, - {{0, 0xfffdd85e, 0x000b183c, 0}}, {{0, 0xfffdbf4b, 0x000b9956, 0}}, - {{0, 0xfffda638, 0x000c1a70, 0}}, {{0, 0xfffd8d25, 0x000c9b8a, 0}}, - {{0, 0xfffd7412, 0x000d1ca4, 0}}, {{0, 0xfffd5aff, 0x000d9dbe, 0}}, - {{0, 0xfffd41ec, 0x000e1ed8, 0}}, {{0, 0xfffd28d9, 0x000e9ff2, 0}}, - {{0, 0xfffd0fc6, 0x000f210c, 0}}, {{0, 0xfffcf6b3, 0x000fa226, 0}}, - {{0, 0xfffcdda0, 0x00102340, 0}}, {{0, 0xfffcc48d, 0x0010a45a, 0}}, - {{0, 0xfffcab7a, 0x00112574, 0}}, {{0, 0xfffc9267, 0x0011a68e, 0}}, - {{0, 0xfffc7954, 0x001227a8, 0}}, {{0, 0xfffc6041, 0x0012a8c2, 0}}, - {{0, 0xfffc472e, 0x001329dc, 0}}, {{0, 0xfffc2e1b, 0x0013aaf6, 0}}, - {{0, 0xfffc1508, 0x00142c10, 0}}, {{0, 0xfffbfbf5, 0x0014ad2a, 0}}, - {{0, 0xfffbe2e2, 0x00152e44, 0}}, {{0, 0xfffbc9cf, 0x0015af5e, 0}}, - {{0, 0xfffbb0bc, 0x00163078, 0}}, {{0, 0xfffb97a9, 0x0016b192, 0}}, - {{0, 0xfffb7e96, 0x001732ac, 0}}, {{0, 0xfffb6583, 0x0017b3c6, 0}}, - {{0, 0xfffb4c70, 0x001834e0, 0}}, {{0, 0xfffb335d, 0x0018b5fa, 0}}, - {{0, 0xfffb1a4a, 0x00193714, 0}}, {{0, 0xfffb0137, 0x0019b82e, 0}}, - {{0, 0xfffae824, 0x001a3948, 0}}, {{0, 0xfffacf11, 0x001aba62, 0}}, - {{0, 0xfffab5fe, 0x001b3b7c, 0}}, {{0, 0xfffa9ceb, 0x001bbc96, 0}}, - {{0, 0xfffa83d8, 0x001c3db0, 0}}, {{0, 0xfffa6ac5, 0x001cbeca, 0}}, - {{0, 0xfffa51b2, 0x001d3fe4, 0}}, {{0, 0xfffa389f, 0x001dc0fe, 0}}, - {{0, 0xfffa1f8c, 0x001e4218, 0}}, {{0, 0xfffa0679, 0x001ec332, 0}}, - {{0, 0xfff9ed66, 0x001f444c, 0}}, {{0, 0xfff9d453, 0x001fc566, 0}}, - {{0, 0xfff9bb40, 0x00204680, 0}}, {{0, 0xfff9a22d, 0x0020c79a, 0}}, - {{0, 0xfff9891a, 0x002148b4, 0}}, {{0, 0xfff97007, 0x0021c9ce, 0}}, - {{0, 0xfff956f4, 0x00224ae8, 0}}, {{0, 0xfff93de1, 0x0022cc02, 0}}, - {{0, 0xfff924ce, 0x00234d1c, 0}}, {{0, 0xfff90bbb, 0x0023ce36, 0}}, - {{0, 0xfff8f2a8, 0x00244f50, 0}}, {{0, 0xfff8d995, 0x0024d06a, 0}}, - {{0, 0xfff8c082, 0x00255184, 0}}, {{0, 0xfff8a76f, 0x0025d29e, 0}}, - {{0, 0xfff88e5c, 0x002653b8, 0}}, {{0, 0xfff87549, 0x0026d4d2, 0}}, - {{0, 0xfff85c36, 0x002755ec, 0}}, {{0, 0xfff84323, 0x0027d706, 0}}, - {{0, 0xfff82a10, 0x00285820, 0}}, {{0, 0xfff810fd, 0x0028d93a, 0}}, - {{0, 0xfff7f7ea, 0x00295a54, 0}}, {{0, 0xfff7ded7, 0x0029db6e, 0}}, - {{0, 0xfff7c5c4, 0x002a5c88, 0}}, {{0, 0xfff7acb1, 0x002adda2, 0}}, - {{0, 0xfff7939e, 0x002b5ebc, 0}}, {{0, 0xfff77a8b, 0x002bdfd6, 0}}, - {{0, 0xfff76178, 0x002c60f0, 0}}, {{0, 0xfff74865, 0x002ce20a, 0}}, - {{0, 0xfff72f52, 0x002d6324, 0}}, {{0, 0xfff7163f, 0x002de43e, 0}}, - {{0, 0xfff6fd2c, 0x002e6558, 0}}, {{0, 0xfff6e419, 0x002ee672, 0}}, - {{0, 0xfff6cb06, 0x002f678c, 0}}, {{0, 0xfff6b1f3, 0x002fe8a6, 0}}, - {{0, 0xfff698e0, 0x003069c0, 0}}, {{0, 0xfff67fcd, 0x0030eada, 0}}, - {{0, 0xfff666ba, 0x00316bf4, 0}}, {{0, 0xfff64da7, 0x0031ed0e, 0}}, - {{0, 0xfff63494, 0x00326e28, 0}}, {{0, 0xfff61b81, 0x0032ef42, 0}}, - {{0, 0xfff6026e, 0x0033705c, 0}}, {{0, 0xfff5e95b, 0x0033f176, 0}}, - {{0, 0xfff5d048, 0x00347290, 0}}, {{0, 0xfff5b735, 0x0034f3aa, 0}}, - {{0, 0xfff59e22, 0x003574c4, 0}}, {{0, 0xfff5850f, 0x0035f5de, 0}}, - {{0, 0xfff56bfc, 0x003676f8, 0}}, {{0, 0xfff552e9, 0x0036f812, 0}}, - {{0, 0xfff539d6, 0x0037792c, 0}}, {{0, 0xfff520c3, 0x0037fa46, 0}}, - {{0, 0xfff507b0, 0x00387b60, 0}}, {{0, 0xfff4ee9d, 0x0038fc7a, 0}}, - {{0, 0xfff4d58a, 0x00397d94, 0}}, {{0, 0xfff4bc77, 0x0039feae, 0}}, - {{0, 0xfff4a364, 0x003a7fc8, 0}}, {{0, 0xfff48a51, 0x003b00e2, 0}}, - {{0, 0xfff4713e, 0x003b81fc, 0}}, {{0, 0xfff4582b, 0x003c0316, 0}}, - {{0, 0xfff43f18, 0x003c8430, 0}}, {{0, 0xfff42605, 0x003d054a, 0}}, - {{0, 0xfff40cf2, 0x003d8664, 0}}, {{0, 0xfff3f3df, 0x003e077e, 0}}, - {{0, 0xfff3dacc, 0x003e8898, 0}}, {{0, 0xfff3c1b9, 0x003f09b2, 0}}, - {{0, 0xfff3a8a6, 0x003f8acc, 0}}, {{0, 0xfff38f93, 0x00400be6, 0}} -}; - -static VP8kCstSSE2 VP8kVtoRGBA[256] = { - {{0xffcced80, 0x001a0400, 0, 0}}, {{0xffcd53a5, 0x0019cff8, 0, 0}}, - {{0xffcdb9ca, 0x00199bf0, 0, 0}}, {{0xffce1fef, 0x001967e8, 0, 0}}, - {{0xffce8614, 0x001933e0, 0, 0}}, {{0xffceec39, 0x0018ffd8, 0, 0}}, - {{0xffcf525e, 0x0018cbd0, 0, 0}}, {{0xffcfb883, 0x001897c8, 0, 0}}, - {{0xffd01ea8, 0x001863c0, 0, 0}}, {{0xffd084cd, 0x00182fb8, 0, 0}}, - {{0xffd0eaf2, 0x0017fbb0, 0, 0}}, {{0xffd15117, 0x0017c7a8, 0, 0}}, - {{0xffd1b73c, 0x001793a0, 0, 0}}, {{0xffd21d61, 0x00175f98, 0, 0}}, - {{0xffd28386, 0x00172b90, 0, 0}}, {{0xffd2e9ab, 0x0016f788, 0, 0}}, - {{0xffd34fd0, 0x0016c380, 0, 0}}, {{0xffd3b5f5, 0x00168f78, 0, 0}}, - {{0xffd41c1a, 0x00165b70, 0, 0}}, {{0xffd4823f, 0x00162768, 0, 0}}, - {{0xffd4e864, 0x0015f360, 0, 0}}, {{0xffd54e89, 0x0015bf58, 0, 0}}, - {{0xffd5b4ae, 0x00158b50, 0, 0}}, {{0xffd61ad3, 0x00155748, 0, 0}}, - {{0xffd680f8, 0x00152340, 0, 0}}, {{0xffd6e71d, 0x0014ef38, 0, 0}}, - {{0xffd74d42, 0x0014bb30, 0, 0}}, {{0xffd7b367, 0x00148728, 0, 0}}, - {{0xffd8198c, 0x00145320, 0, 0}}, {{0xffd87fb1, 0x00141f18, 0, 0}}, - {{0xffd8e5d6, 0x0013eb10, 0, 0}}, {{0xffd94bfb, 0x0013b708, 0, 0}}, - {{0xffd9b220, 0x00138300, 0, 0}}, {{0xffda1845, 0x00134ef8, 0, 0}}, - {{0xffda7e6a, 0x00131af0, 0, 0}}, {{0xffdae48f, 0x0012e6e8, 0, 0}}, - {{0xffdb4ab4, 0x0012b2e0, 0, 0}}, {{0xffdbb0d9, 0x00127ed8, 0, 0}}, - {{0xffdc16fe, 0x00124ad0, 0, 0}}, {{0xffdc7d23, 0x001216c8, 0, 0}}, - {{0xffdce348, 0x0011e2c0, 0, 0}}, {{0xffdd496d, 0x0011aeb8, 0, 0}}, - {{0xffddaf92, 0x00117ab0, 0, 0}}, {{0xffde15b7, 0x001146a8, 0, 0}}, - {{0xffde7bdc, 0x001112a0, 0, 0}}, {{0xffdee201, 0x0010de98, 0, 0}}, - {{0xffdf4826, 0x0010aa90, 0, 0}}, {{0xffdfae4b, 0x00107688, 0, 0}}, - {{0xffe01470, 0x00104280, 0, 0}}, {{0xffe07a95, 0x00100e78, 0, 0}}, - {{0xffe0e0ba, 0x000fda70, 0, 0}}, {{0xffe146df, 0x000fa668, 0, 0}}, - {{0xffe1ad04, 0x000f7260, 0, 0}}, {{0xffe21329, 0x000f3e58, 0, 0}}, - {{0xffe2794e, 0x000f0a50, 0, 0}}, {{0xffe2df73, 0x000ed648, 0, 0}}, - {{0xffe34598, 0x000ea240, 0, 0}}, {{0xffe3abbd, 0x000e6e38, 0, 0}}, - {{0xffe411e2, 0x000e3a30, 0, 0}}, {{0xffe47807, 0x000e0628, 0, 0}}, - {{0xffe4de2c, 0x000dd220, 0, 0}}, {{0xffe54451, 0x000d9e18, 0, 0}}, - {{0xffe5aa76, 0x000d6a10, 0, 0}}, {{0xffe6109b, 0x000d3608, 0, 0}}, - {{0xffe676c0, 0x000d0200, 0, 0}}, {{0xffe6dce5, 0x000ccdf8, 0, 0}}, - {{0xffe7430a, 0x000c99f0, 0, 0}}, {{0xffe7a92f, 0x000c65e8, 0, 0}}, - {{0xffe80f54, 0x000c31e0, 0, 0}}, {{0xffe87579, 0x000bfdd8, 0, 0}}, - {{0xffe8db9e, 0x000bc9d0, 0, 0}}, {{0xffe941c3, 0x000b95c8, 0, 0}}, - {{0xffe9a7e8, 0x000b61c0, 0, 0}}, {{0xffea0e0d, 0x000b2db8, 0, 0}}, - {{0xffea7432, 0x000af9b0, 0, 0}}, {{0xffeada57, 0x000ac5a8, 0, 0}}, - {{0xffeb407c, 0x000a91a0, 0, 0}}, {{0xffeba6a1, 0x000a5d98, 0, 0}}, - {{0xffec0cc6, 0x000a2990, 0, 0}}, {{0xffec72eb, 0x0009f588, 0, 0}}, - {{0xffecd910, 0x0009c180, 0, 0}}, {{0xffed3f35, 0x00098d78, 0, 0}}, - {{0xffeda55a, 0x00095970, 0, 0}}, {{0xffee0b7f, 0x00092568, 0, 0}}, - {{0xffee71a4, 0x0008f160, 0, 0}}, {{0xffeed7c9, 0x0008bd58, 0, 0}}, - {{0xffef3dee, 0x00088950, 0, 0}}, {{0xffefa413, 0x00085548, 0, 0}}, - {{0xfff00a38, 0x00082140, 0, 0}}, {{0xfff0705d, 0x0007ed38, 0, 0}}, - {{0xfff0d682, 0x0007b930, 0, 0}}, {{0xfff13ca7, 0x00078528, 0, 0}}, - {{0xfff1a2cc, 0x00075120, 0, 0}}, {{0xfff208f1, 0x00071d18, 0, 0}}, - {{0xfff26f16, 0x0006e910, 0, 0}}, {{0xfff2d53b, 0x0006b508, 0, 0}}, - {{0xfff33b60, 0x00068100, 0, 0}}, {{0xfff3a185, 0x00064cf8, 0, 0}}, - {{0xfff407aa, 0x000618f0, 0, 0}}, {{0xfff46dcf, 0x0005e4e8, 0, 0}}, - {{0xfff4d3f4, 0x0005b0e0, 0, 0}}, {{0xfff53a19, 0x00057cd8, 0, 0}}, - {{0xfff5a03e, 0x000548d0, 0, 0}}, {{0xfff60663, 0x000514c8, 0, 0}}, - {{0xfff66c88, 0x0004e0c0, 0, 0}}, {{0xfff6d2ad, 0x0004acb8, 0, 0}}, - {{0xfff738d2, 0x000478b0, 0, 0}}, {{0xfff79ef7, 0x000444a8, 0, 0}}, - {{0xfff8051c, 0x000410a0, 0, 0}}, {{0xfff86b41, 0x0003dc98, 0, 0}}, - {{0xfff8d166, 0x0003a890, 0, 0}}, {{0xfff9378b, 0x00037488, 0, 0}}, - {{0xfff99db0, 0x00034080, 0, 0}}, {{0xfffa03d5, 0x00030c78, 0, 0}}, - {{0xfffa69fa, 0x0002d870, 0, 0}}, {{0xfffad01f, 0x0002a468, 0, 0}}, - {{0xfffb3644, 0x00027060, 0, 0}}, {{0xfffb9c69, 0x00023c58, 0, 0}}, - {{0xfffc028e, 0x00020850, 0, 0}}, {{0xfffc68b3, 0x0001d448, 0, 0}}, - {{0xfffcced8, 0x0001a040, 0, 0}}, {{0xfffd34fd, 0x00016c38, 0, 0}}, - {{0xfffd9b22, 0x00013830, 0, 0}}, {{0xfffe0147, 0x00010428, 0, 0}}, - {{0xfffe676c, 0x0000d020, 0, 0}}, {{0xfffecd91, 0x00009c18, 0, 0}}, - {{0xffff33b6, 0x00006810, 0, 0}}, {{0xffff99db, 0x00003408, 0, 0}}, - {{0x00000000, 0x00000000, 0, 0}}, {{0x00006625, 0xffffcbf8, 0, 0}}, - {{0x0000cc4a, 0xffff97f0, 0, 0}}, {{0x0001326f, 0xffff63e8, 0, 0}}, - {{0x00019894, 0xffff2fe0, 0, 0}}, {{0x0001feb9, 0xfffefbd8, 0, 0}}, - {{0x000264de, 0xfffec7d0, 0, 0}}, {{0x0002cb03, 0xfffe93c8, 0, 0}}, - {{0x00033128, 0xfffe5fc0, 0, 0}}, {{0x0003974d, 0xfffe2bb8, 0, 0}}, - {{0x0003fd72, 0xfffdf7b0, 0, 0}}, {{0x00046397, 0xfffdc3a8, 0, 0}}, - {{0x0004c9bc, 0xfffd8fa0, 0, 0}}, {{0x00052fe1, 0xfffd5b98, 0, 0}}, - {{0x00059606, 0xfffd2790, 0, 0}}, {{0x0005fc2b, 0xfffcf388, 0, 0}}, - {{0x00066250, 0xfffcbf80, 0, 0}}, {{0x0006c875, 0xfffc8b78, 0, 0}}, - {{0x00072e9a, 0xfffc5770, 0, 0}}, {{0x000794bf, 0xfffc2368, 0, 0}}, - {{0x0007fae4, 0xfffbef60, 0, 0}}, {{0x00086109, 0xfffbbb58, 0, 0}}, - {{0x0008c72e, 0xfffb8750, 0, 0}}, {{0x00092d53, 0xfffb5348, 0, 0}}, - {{0x00099378, 0xfffb1f40, 0, 0}}, {{0x0009f99d, 0xfffaeb38, 0, 0}}, - {{0x000a5fc2, 0xfffab730, 0, 0}}, {{0x000ac5e7, 0xfffa8328, 0, 0}}, - {{0x000b2c0c, 0xfffa4f20, 0, 0}}, {{0x000b9231, 0xfffa1b18, 0, 0}}, - {{0x000bf856, 0xfff9e710, 0, 0}}, {{0x000c5e7b, 0xfff9b308, 0, 0}}, - {{0x000cc4a0, 0xfff97f00, 0, 0}}, {{0x000d2ac5, 0xfff94af8, 0, 0}}, - {{0x000d90ea, 0xfff916f0, 0, 0}}, {{0x000df70f, 0xfff8e2e8, 0, 0}}, - {{0x000e5d34, 0xfff8aee0, 0, 0}}, {{0x000ec359, 0xfff87ad8, 0, 0}}, - {{0x000f297e, 0xfff846d0, 0, 0}}, {{0x000f8fa3, 0xfff812c8, 0, 0}}, - {{0x000ff5c8, 0xfff7dec0, 0, 0}}, {{0x00105bed, 0xfff7aab8, 0, 0}}, - {{0x0010c212, 0xfff776b0, 0, 0}}, {{0x00112837, 0xfff742a8, 0, 0}}, - {{0x00118e5c, 0xfff70ea0, 0, 0}}, {{0x0011f481, 0xfff6da98, 0, 0}}, - {{0x00125aa6, 0xfff6a690, 0, 0}}, {{0x0012c0cb, 0xfff67288, 0, 0}}, - {{0x001326f0, 0xfff63e80, 0, 0}}, {{0x00138d15, 0xfff60a78, 0, 0}}, - {{0x0013f33a, 0xfff5d670, 0, 0}}, {{0x0014595f, 0xfff5a268, 0, 0}}, - {{0x0014bf84, 0xfff56e60, 0, 0}}, {{0x001525a9, 0xfff53a58, 0, 0}}, - {{0x00158bce, 0xfff50650, 0, 0}}, {{0x0015f1f3, 0xfff4d248, 0, 0}}, - {{0x00165818, 0xfff49e40, 0, 0}}, {{0x0016be3d, 0xfff46a38, 0, 0}}, - {{0x00172462, 0xfff43630, 0, 0}}, {{0x00178a87, 0xfff40228, 0, 0}}, - {{0x0017f0ac, 0xfff3ce20, 0, 0}}, {{0x001856d1, 0xfff39a18, 0, 0}}, - {{0x0018bcf6, 0xfff36610, 0, 0}}, {{0x0019231b, 0xfff33208, 0, 0}}, - {{0x00198940, 0xfff2fe00, 0, 0}}, {{0x0019ef65, 0xfff2c9f8, 0, 0}}, - {{0x001a558a, 0xfff295f0, 0, 0}}, {{0x001abbaf, 0xfff261e8, 0, 0}}, - {{0x001b21d4, 0xfff22de0, 0, 0}}, {{0x001b87f9, 0xfff1f9d8, 0, 0}}, - {{0x001bee1e, 0xfff1c5d0, 0, 0}}, {{0x001c5443, 0xfff191c8, 0, 0}}, - {{0x001cba68, 0xfff15dc0, 0, 0}}, {{0x001d208d, 0xfff129b8, 0, 0}}, - {{0x001d86b2, 0xfff0f5b0, 0, 0}}, {{0x001decd7, 0xfff0c1a8, 0, 0}}, - {{0x001e52fc, 0xfff08da0, 0, 0}}, {{0x001eb921, 0xfff05998, 0, 0}}, - {{0x001f1f46, 0xfff02590, 0, 0}}, {{0x001f856b, 0xffeff188, 0, 0}}, - {{0x001feb90, 0xffefbd80, 0, 0}}, {{0x002051b5, 0xffef8978, 0, 0}}, - {{0x0020b7da, 0xffef5570, 0, 0}}, {{0x00211dff, 0xffef2168, 0, 0}}, - {{0x00218424, 0xffeeed60, 0, 0}}, {{0x0021ea49, 0xffeeb958, 0, 0}}, - {{0x0022506e, 0xffee8550, 0, 0}}, {{0x0022b693, 0xffee5148, 0, 0}}, - {{0x00231cb8, 0xffee1d40, 0, 0}}, {{0x002382dd, 0xffede938, 0, 0}}, - {{0x0023e902, 0xffedb530, 0, 0}}, {{0x00244f27, 0xffed8128, 0, 0}}, - {{0x0024b54c, 0xffed4d20, 0, 0}}, {{0x00251b71, 0xffed1918, 0, 0}}, - {{0x00258196, 0xffece510, 0, 0}}, {{0x0025e7bb, 0xffecb108, 0, 0}}, - {{0x00264de0, 0xffec7d00, 0, 0}}, {{0x0026b405, 0xffec48f8, 0, 0}}, - {{0x00271a2a, 0xffec14f0, 0, 0}}, {{0x0027804f, 0xffebe0e8, 0, 0}}, - {{0x0027e674, 0xffebace0, 0, 0}}, {{0x00284c99, 0xffeb78d8, 0, 0}}, - {{0x0028b2be, 0xffeb44d0, 0, 0}}, {{0x002918e3, 0xffeb10c8, 0, 0}}, - {{0x00297f08, 0xffeadcc0, 0, 0}}, {{0x0029e52d, 0xffeaa8b8, 0, 0}}, - {{0x002a4b52, 0xffea74b0, 0, 0}}, {{0x002ab177, 0xffea40a8, 0, 0}}, - {{0x002b179c, 0xffea0ca0, 0, 0}}, {{0x002b7dc1, 0xffe9d898, 0, 0}}, - {{0x002be3e6, 0xffe9a490, 0, 0}}, {{0x002c4a0b, 0xffe97088, 0, 0}}, - {{0x002cb030, 0xffe93c80, 0, 0}}, {{0x002d1655, 0xffe90878, 0, 0}}, - {{0x002d7c7a, 0xffe8d470, 0, 0}}, {{0x002de29f, 0xffe8a068, 0, 0}}, - {{0x002e48c4, 0xffe86c60, 0, 0}}, {{0x002eaee9, 0xffe83858, 0, 0}}, - {{0x002f150e, 0xffe80450, 0, 0}}, {{0x002f7b33, 0xffe7d048, 0, 0}}, - {{0x002fe158, 0xffe79c40, 0, 0}}, {{0x0030477d, 0xffe76838, 0, 0}}, - {{0x0030ada2, 0xffe73430, 0, 0}}, {{0x003113c7, 0xffe70028, 0, 0}}, - {{0x003179ec, 0xffe6cc20, 0, 0}}, {{0x0031e011, 0xffe69818, 0, 0}}, - {{0x00324636, 0xffe66410, 0, 0}}, {{0x0032ac5b, 0xffe63008, 0, 0}} -}; diff --git a/thirdparty/libwebp/enc/alpha.c b/thirdparty/libwebp/enc/alpha_enc.c index 03e3ad07f5..5a2c931f92 100644 --- a/thirdparty/libwebp/enc/alpha.c +++ b/thirdparty/libwebp/enc/alpha_enc.c @@ -14,10 +14,10 @@ #include <assert.h> #include <stdlib.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" #include "../dsp/dsp.h" -#include "../utils/filters.h" -#include "../utils/quant_levels.h" +#include "../utils/filters_utils.h" +#include "../utils/quant_levels_utils.h" #include "../utils/utils.h" #include "../webp/format_constants.h" @@ -44,7 +44,7 @@ // invalid quality or method, or // memory allocation for the compressed data fails. -#include "../enc/vp8li.h" +#include "../enc/vp8li_enc.h" static int EncodeLossless(const uint8_t* const data, int width, int height, int effort_level, // in [0..6] range diff --git a/thirdparty/libwebp/enc/analysis.c b/thirdparty/libwebp/enc/analysis_enc.c index 136c331289..dce159b316 100644 --- a/thirdparty/libwebp/enc/analysis.c +++ b/thirdparty/libwebp/enc/analysis_enc.c @@ -15,8 +15,8 @@ #include <string.h> #include <assert.h> -#include "./vp8enci.h" -#include "./cost.h" +#include "./vp8i_enc.h" +#include "./cost_enc.h" #include "../utils/utils.h" #define MAX_ITERS_K_MEANS 6 @@ -262,6 +262,29 @@ static int MBAnalyzeBestIntra16Mode(VP8EncIterator* const it) { return best_alpha; } +static int FastMBAnalyze(VP8EncIterator* const it) { + // Empirical cut-off value, should be around 16 (~=block size). We use the + // [8-17] range and favor intra4 at high quality, intra16 for low quality. + const int q = (int)it->enc_->config_->quality; + const uint32_t kThreshold = 8 + (17 - 8) * q / 100; + int k; + uint32_t dc[16], m, m2; + for (k = 0; k < 16; k += 4) { + VP8Mean16x4(it->yuv_in_ + Y_OFF_ENC + k * BPS, &dc[k]); + } + for (m = 0, m2 = 0, k = 0; k < 16; ++k) { + m += dc[k]; + m2 += dc[k] * dc[k]; + } + if (kThreshold * m2 < m * m) { + VP8SetIntra16Mode(it, 0); // DC16 + } else { + const uint8_t modes[16] = { 0 }; // DC4 + VP8SetIntra4Mode(it, modes); + } + return 0; +} + static int MBAnalyzeBestIntra4Mode(VP8EncIterator* const it, int best_alpha) { uint8_t modes[16]; @@ -344,13 +367,17 @@ static void MBAnalyze(VP8EncIterator* const it, VP8SetSkip(it, 0); // not skipped VP8SetSegment(it, 0); // default segment, spec-wise. - best_alpha = MBAnalyzeBestIntra16Mode(it); - if (enc->method_ >= 5) { - // We go and make a fast decision for intra4/intra16. - // It's usually not a good and definitive pick, but helps seeding the stats - // about level bit-cost. - // TODO(skal): improve criterion. - best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha); + if (enc->method_ <= 1) { + best_alpha = FastMBAnalyze(it); + } else { + best_alpha = MBAnalyzeBestIntra16Mode(it); + if (enc->method_ >= 5) { + // We go and make a fast decision for intra4/intra16. + // It's usually not a good and definitive pick, but helps seeding the + // stats about level bit-cost. + // TODO(skal): improve criterion. + best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha); + } } best_uv_alpha = MBAnalyzeBestUVMode(it); @@ -453,7 +480,7 @@ int VP8EncAnalyze(VP8Encoder* const enc) { const int do_segments = enc->config_->emulate_jpeg_size || // We need the complexity evaluation. (enc->segment_hdr_.num_segments_ > 1) || - (enc->method_ == 0); // for method 0, we need preds_[] to be filled. + (enc->method_ <= 1); // for method 0 - 1, we need preds_[] to be filled. if (do_segments) { const int last_row = enc->mb_h_; // We give a little more than a half work to the main thread. diff --git a/thirdparty/libwebp/enc/backward_references.c b/thirdparty/libwebp/enc/backward_references_enc.c index 136a24a8c3..7c0559ff1e 100644 --- a/thirdparty/libwebp/enc/backward_references.c +++ b/thirdparty/libwebp/enc/backward_references_enc.c @@ -13,11 +13,12 @@ #include <assert.h> #include <math.h> -#include "./backward_references.h" -#include "./histogram.h" +#include "./backward_references_enc.h" +#include "./histogram_enc.h" #include "../dsp/lossless.h" +#include "../dsp/lossless_common.h" #include "../dsp/dsp.h" -#include "../utils/color_cache.h" +#include "../utils/color_cache_utils.h" #include "../utils/utils.h" #define VALUES_IN_BYTE 256 @@ -30,8 +31,9 @@ #define WINDOW_SIZE_BITS 20 #define WINDOW_SIZE ((1 << WINDOW_SIZE_BITS) - 120) -// Bounds for the match length. -#define MIN_LENGTH 2 +// Minimum number of pixels for which it is cheaper to encode a +// distance + length instead of each pixel as a literal. +#define MIN_LENGTH 4 // If you change this, you need MAX_LENGTH_BITS + WINDOW_SIZE_BITS <= 32 as it // is used in VP8LHashChain. #define MAX_LENGTH_BITS 12 @@ -211,13 +213,13 @@ void VP8LHashChainClear(VP8LHashChain* const p) { // ----------------------------------------------------------------------------- -#define HASH_MULTIPLIER_HI (0xc6a4a793U) -#define HASH_MULTIPLIER_LO (0x5bd1e996U) +#define HASH_MULTIPLIER_HI (0xc6a4a793ULL) +#define HASH_MULTIPLIER_LO (0x5bd1e996ULL) static WEBP_INLINE uint32_t GetPixPairHash64(const uint32_t* const argb) { uint32_t key; - key = argb[1] * HASH_MULTIPLIER_HI; - key += argb[0] * HASH_MULTIPLIER_LO; + key = (argb[1] * HASH_MULTIPLIER_HI) & 0xffffffffu; + key += (argb[0] * HASH_MULTIPLIER_LO) & 0xffffffffu; key = key >> (32 - HASH_BITS); return key; } @@ -242,19 +244,26 @@ static WEBP_INLINE int MaxFindCopyLength(int len) { } int VP8LHashChainFill(VP8LHashChain* const p, int quality, - const uint32_t* const argb, int xsize, int ysize) { + const uint32_t* const argb, int xsize, int ysize, + int low_effort) { const int size = xsize * ysize; const int iter_max = GetMaxItersForQuality(quality); - const int iter_min = iter_max - quality / 10; const uint32_t window_size = GetWindowSizeForHashChain(quality, xsize); int pos; + int argb_comp; uint32_t base_position; int32_t* hash_to_first_index; // Temporarily use the p->offset_length_ as a hash chain. int32_t* chain = (int32_t*)p->offset_length_; + assert(size > 0); assert(p->size_ != 0); assert(p->offset_length_ != NULL); + if (size <= 2) { + p->offset_length_[0] = p->offset_length_[size - 1] = 0; + return 1; + } + hash_to_first_index = (int32_t*)WebPSafeMalloc(HASH_SIZE, sizeof(*hash_to_first_index)); if (hash_to_first_index == NULL) return 0; @@ -262,48 +271,111 @@ int VP8LHashChainFill(VP8LHashChain* const p, int quality, // Set the int32_t array to -1. memset(hash_to_first_index, 0xff, HASH_SIZE * sizeof(*hash_to_first_index)); // Fill the chain linking pixels with the same hash. - for (pos = 0; pos < size - 1; ++pos) { - const uint32_t hash_code = GetPixPairHash64(argb + pos); - chain[pos] = hash_to_first_index[hash_code]; - hash_to_first_index[hash_code] = pos; + argb_comp = (argb[0] == argb[1]); + for (pos = 0; pos < size - 2;) { + uint32_t hash_code; + const int argb_comp_next = (argb[pos + 1] == argb[pos + 2]); + if (argb_comp && argb_comp_next) { + // Consecutive pixels with the same color will share the same hash. + // We therefore use a different hash: the color and its repetition + // length. + uint32_t tmp[2]; + uint32_t len = 1; + tmp[0] = argb[pos]; + // Figure out how far the pixels are the same. + // The last pixel has a different 64 bit hash, as its next pixel does + // not have the same color, so we just need to get to the last pixel equal + // to its follower. + while (pos + (int)len + 2 < size && argb[pos + len + 2] == argb[pos]) { + ++len; + } + if (len > MAX_LENGTH) { + // Skip the pixels that match for distance=1 and length>MAX_LENGTH + // because they are linked to their predecessor and we automatically + // check that in the main for loop below. Skipping means setting no + // predecessor in the chain, hence -1. + memset(chain + pos, 0xff, (len - MAX_LENGTH) * sizeof(*chain)); + pos += len - MAX_LENGTH; + len = MAX_LENGTH; + } + // Process the rest of the hash chain. + while (len) { + tmp[1] = len--; + hash_code = GetPixPairHash64(tmp); + chain[pos] = hash_to_first_index[hash_code]; + hash_to_first_index[hash_code] = pos++; + } + argb_comp = 0; + } else { + // Just move one pixel forward. + hash_code = GetPixPairHash64(argb + pos); + chain[pos] = hash_to_first_index[hash_code]; + hash_to_first_index[hash_code] = pos++; + argb_comp = argb_comp_next; + } } + // Process the penultimate pixel. + chain[pos] = hash_to_first_index[GetPixPairHash64(argb + pos)]; + WebPSafeFree(hash_to_first_index); // Find the best match interval at each pixel, defined by an offset to the // pixel and a length. The right-most pixel cannot match anything to the right // (hence a best length of 0) and the left-most pixel nothing to the left // (hence an offset of 0). + assert(size > 2); p->offset_length_[0] = p->offset_length_[size - 1] = 0; - for (base_position = size - 2 < 0 ? 0 : size - 2; base_position > 0;) { + for (base_position = size - 2; base_position > 0;) { const int max_len = MaxFindCopyLength(size - 1 - base_position); const uint32_t* const argb_start = argb + base_position; int iter = iter_max; int best_length = 0; uint32_t best_distance = 0; + uint32_t best_argb; const int min_pos = (base_position > window_size) ? base_position - window_size : 0; const int length_max = (max_len < 256) ? max_len : 256; uint32_t max_base_position; - for (pos = chain[base_position]; pos >= min_pos; pos = chain[pos]) { + pos = chain[base_position]; + if (!low_effort) { int curr_length; - if (--iter < 0) { - break; + // Heuristic: use the comparison with the above line as an initialization. + if (base_position >= (uint32_t)xsize) { + curr_length = FindMatchLength(argb_start - xsize, argb_start, + best_length, max_len); + if (curr_length > best_length) { + best_length = curr_length; + best_distance = xsize; + } + --iter; + } + // Heuristic: compare to the previous pixel. + curr_length = + FindMatchLength(argb_start - 1, argb_start, best_length, max_len); + if (curr_length > best_length) { + best_length = curr_length; + best_distance = 1; } + --iter; + // Skip the for loop if we already have the maximum. + if (best_length == MAX_LENGTH) pos = min_pos - 1; + } + best_argb = argb_start[best_length]; + + for (; pos >= min_pos && --iter; pos = chain[pos]) { + int curr_length; assert(base_position > (uint32_t)pos); - curr_length = - FindMatchLength(argb + pos, argb_start, best_length, max_len); + if (argb[pos + best_length] != best_argb) continue; + + curr_length = VP8LVectorMismatch(argb + pos, argb_start, max_len); if (best_length < curr_length) { best_length = curr_length; best_distance = base_position - pos; - // Stop if we have reached the maximum length. Otherwise, make sure - // we have executed a minimum number of iterations depending on the - // quality. - if ((best_length == MAX_LENGTH) || - (curr_length >= length_max && iter < iter_min)) { - break; - } + best_argb = argb_start[best_length]; + // Stop if we have reached a good enough length. + if (best_length >= length_max) break; } } // We have the best match but in case the two intervals continue matching @@ -392,17 +464,16 @@ static int BackwardReferencesRle(int xsize, int ysize, i = 1; while (i < pix_count) { const int max_len = MaxFindCopyLength(pix_count - i); - const int kMinLength = 4; const int rle_len = FindMatchLength(argb + i, argb + i - 1, 0, max_len); const int prev_row_len = (i < xsize) ? 0 : FindMatchLength(argb + i, argb + i - xsize, 0, max_len); - if (rle_len >= prev_row_len && rle_len >= kMinLength) { + if (rle_len >= prev_row_len && rle_len >= MIN_LENGTH) { BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, rle_len)); // We don't need to update the color cache here since it is always the // same pixel being copied, and that does not change the color cache // state. i += rle_len; - } else if (prev_row_len >= kMinLength) { + } else if (prev_row_len >= MIN_LENGTH) { BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(xsize, prev_row_len)); if (use_color_cache) { for (k = 0; k < prev_row_len; ++k) { @@ -442,7 +513,7 @@ static int BackwardReferencesLz77(int xsize, int ysize, int len = 0; int j; HashChainFindCopy(hash_chain, i, &offset, &len); - if (len > MIN_LENGTH + 1) { + if (len >= MIN_LENGTH) { const int len_ini = len; int max_reach = 0; assert(i + len < pix_count); @@ -457,7 +528,7 @@ static int BackwardReferencesLz77(int xsize, int ysize, for (j = i_last_check + 1; j <= i + len_ini; ++j) { const int len_j = HashChainFindLength(hash_chain, j); const int reach = - j + (len_j > MIN_LENGTH + 1 ? len_j : 1); // 1 for single literal. + j + (len_j >= MIN_LENGTH ? len_j : 1); // 1 for single literal. if (reach > max_reach) { len = j - i; max_reach = reach; @@ -581,9 +652,10 @@ static void AddSingleLiteralWithCostModel(const uint32_t* const argb, uint16_t* const dist_array) { double cost_val = prev_cost; const uint32_t color = argb[0]; - if (use_color_cache && VP8LColorCacheContains(hashers, color)) { + const int ix = use_color_cache ? VP8LColorCacheContains(hashers, color) : -1; + if (ix >= 0) { + // use_color_cache is true and hashers contains color const double mul0 = 0.68; - const int ix = VP8LColorCacheGetIndex(hashers, color); cost_val += GetCacheCost(cost_model, ix) * mul0; } else { const double mul1 = 0.82; @@ -1215,7 +1287,8 @@ static int BackwardReferencesHashChainDistanceOnly( int offset = 0, len = 0; double prev_cost = cost_manager->costs_[i - 1]; HashChainFindCopy(hash_chain, i, &offset, &len); - if (len >= MIN_LENGTH) { + if (len >= 2) { + // If we are dealing with a non-literal. const int code = DistanceToPlaneCode(xsize, offset); const double offset_cost = GetDistanceCost(cost_model, code); const int first_i = i; @@ -1304,20 +1377,17 @@ static int BackwardReferencesHashChainDistanceOnly( } goto next_symbol; } - if (len > MIN_LENGTH) { - int code_min_length; - double cost_total; - offset = HashChainFindOffset(hash_chain, i); - code_min_length = DistanceToPlaneCode(xsize, offset); - cost_total = prev_cost + - GetDistanceCost(cost_model, code_min_length) + - GetLengthCost(cost_model, 1); + if (len > 2) { + // Also try the smallest interval possible (size 2). + double cost_total = + prev_cost + offset_cost + GetLengthCost(cost_model, 1); if (cost_manager->costs_[i + 1] > cost_total) { cost_manager->costs_[i + 1] = (float)cost_total; dist_array[i + 1] = 2; } } - } else { // len < MIN_LENGTH + } else { + // The pixel is added as a single literal so just update the costs. UpdateCostPerIndex(cost_manager, i + 1); } @@ -1393,9 +1463,11 @@ static int BackwardReferencesHashChainFollowChosenPath( i += len; } else { PixOrCopy v; - if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) { + const int idx = + use_color_cache ? VP8LColorCacheContains(&hashers, argb[i]) : -1; + if (idx >= 0) { + // use_color_cache is true and hashers contains argb[i] // push pixel as a color cache index - const int idx = VP8LColorCacheGetIndex(&hashers, argb[i]); v = PixOrCopyCreateCacheIdx(idx); } else { if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]); @@ -1454,63 +1526,89 @@ static void BackwardReferences2DLocality(int xsize, } } -// Returns entropy for the given cache bits. -static double ComputeCacheEntropy(const uint32_t* argb, - const VP8LBackwardRefs* const refs, - int cache_bits) { - const int use_color_cache = (cache_bits > 0); - int cc_init = 0; - double entropy = MAX_ENTROPY; - const double kSmallPenaltyForLargeCache = 4.0; - VP8LColorCache hashers; +// Computes the entropies for a color cache size (in bits) between 0 (unused) +// and cache_bits_max (inclusive). +// Returns 1 on success, 0 in case of allocation error. +static int ComputeCacheEntropies(const uint32_t* argb, + const VP8LBackwardRefs* const refs, + int cache_bits_max, double entropies[]) { + int cc_init[MAX_COLOR_CACHE_BITS + 1] = { 0 }; + VP8LColorCache hashers[MAX_COLOR_CACHE_BITS + 1]; VP8LRefsCursor c = VP8LRefsCursorInit(refs); - VP8LHistogram* histo = VP8LAllocateHistogram(cache_bits); - if (histo == NULL) goto Error; + VP8LHistogram* histos[MAX_COLOR_CACHE_BITS + 1] = { NULL }; + int ok = 0; + int i; - if (use_color_cache) { - cc_init = VP8LColorCacheInit(&hashers, cache_bits); - if (!cc_init) goto Error; + for (i = 0; i <= cache_bits_max; ++i) { + histos[i] = VP8LAllocateHistogram(i); + if (histos[i] == NULL) goto Error; + if (i == 0) continue; + cc_init[i] = VP8LColorCacheInit(&hashers[i], i); + if (!cc_init[i]) goto Error; } - if (!use_color_cache) { - while (VP8LRefsCursorOk(&c)) { - VP8LHistogramAddSinglePixOrCopy(histo, c.cur_pos); - VP8LRefsCursorNext(&c); - } - } else { + + assert(cache_bits_max >= 0); + // Do not use the color cache for cache_bits=0. + while (VP8LRefsCursorOk(&c)) { + VP8LHistogramAddSinglePixOrCopy(histos[0], c.cur_pos); + VP8LRefsCursorNext(&c); + } + if (cache_bits_max > 0) { + c = VP8LRefsCursorInit(refs); while (VP8LRefsCursorOk(&c)) { const PixOrCopy* const v = c.cur_pos; if (PixOrCopyIsLiteral(v)) { const uint32_t pix = *argb++; - const uint32_t key = VP8LColorCacheGetIndex(&hashers, pix); - if (VP8LColorCacheLookup(&hashers, key) == pix) { - ++histo->literal_[NUM_LITERAL_CODES + NUM_LENGTH_CODES + key]; - } else { - VP8LColorCacheSet(&hashers, key, pix); - ++histo->blue_[pix & 0xff]; - ++histo->literal_[(pix >> 8) & 0xff]; - ++histo->red_[(pix >> 16) & 0xff]; - ++histo->alpha_[pix >> 24]; + // The keys of the caches can be derived from the longest one. + int key = HashPix(pix, 32 - cache_bits_max); + for (i = cache_bits_max; i >= 1; --i, key >>= 1) { + if (VP8LColorCacheLookup(&hashers[i], key) == pix) { + ++histos[i]->literal_[NUM_LITERAL_CODES + NUM_LENGTH_CODES + key]; + } else { + VP8LColorCacheSet(&hashers[i], key, pix); + ++histos[i]->blue_[pix & 0xff]; + ++histos[i]->literal_[(pix >> 8) & 0xff]; + ++histos[i]->red_[(pix >> 16) & 0xff]; + ++histos[i]->alpha_[pix >> 24]; + } } } else { + // Update the histograms for distance/length. int len = PixOrCopyLength(v); - int code, extra_bits; - VP8LPrefixEncodeBits(len, &code, &extra_bits); - ++histo->literal_[NUM_LITERAL_CODES + code]; - VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code, &extra_bits); - ++histo->distance_[code]; + int code_dist, code_len, extra_bits; + uint32_t argb_prev = *argb ^ 0xffffffffu; + VP8LPrefixEncodeBits(len, &code_len, &extra_bits); + VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code_dist, &extra_bits); + for (i = 1; i <= cache_bits_max; ++i) { + ++histos[i]->literal_[NUM_LITERAL_CODES + code_len]; + ++histos[i]->distance_[code_dist]; + } + // Update the colors caches. do { - VP8LColorCacheInsert(&hashers, *argb++); - } while(--len != 0); + if (*argb != argb_prev) { + // Efficiency: insert only if the color changes. + int key = HashPix(*argb, 32 - cache_bits_max); + for (i = cache_bits_max; i >= 1; --i, key >>= 1) { + hashers[i].colors_[key] = *argb; + } + argb_prev = *argb; + } + argb++; + } while (--len != 0); } VP8LRefsCursorNext(&c); } } - entropy = VP8LHistogramEstimateBits(histo) + - kSmallPenaltyForLargeCache * cache_bits; - Error: - if (cc_init) VP8LColorCacheClear(&hashers); - VP8LFreeHistogram(histo); - return entropy; + for (i = 0; i <= cache_bits_max; ++i) { + entropies[i] = VP8LHistogramEstimateBits(histos[i]); + } + ok = 1; +Error: + for (i = 0; i <= cache_bits_max; ++i) { + if (cc_init[i]) VP8LColorCacheClear(&hashers[i]); + VP8LFreeHistogram(histos[i]); + } + return ok; } // Evaluate optimal cache bits for the local color cache. @@ -1524,13 +1622,10 @@ static int CalculateBestCacheSize(const uint32_t* const argb, VP8LBackwardRefs* const refs, int* const lz77_computed, int* const best_cache_bits) { - int eval_low = 1; - int eval_high = 1; - double entropy_low = MAX_ENTROPY; - double entropy_high = MAX_ENTROPY; - const double cost_mul = 5e-4; - int cache_bits_low = 0; + int i; int cache_bits_high = (quality <= 25) ? 0 : *best_cache_bits; + double entropy_min = MAX_ENTROPY; + double entropies[MAX_COLOR_CACHE_BITS + 1]; assert(cache_bits_high <= MAX_COLOR_CACHE_BITS); @@ -1540,34 +1635,23 @@ static int CalculateBestCacheSize(const uint32_t* const argb, // Local color cache is disabled. return 1; } - if (!BackwardReferencesLz77(xsize, ysize, argb, cache_bits_low, hash_chain, - refs)) { + // Compute LZ77 with no cache (0 bits), as the ideal LZ77 with a color cache + // is not that different in practice. + if (!BackwardReferencesLz77(xsize, ysize, argb, 0, hash_chain, refs)) { return 0; } - // Do a binary search to find the optimal entropy for cache_bits. - while (eval_low || eval_high) { - if (eval_low) { - entropy_low = ComputeCacheEntropy(argb, refs, cache_bits_low); - entropy_low += entropy_low * cache_bits_low * cost_mul; - eval_low = 0; - } - if (eval_high) { - entropy_high = ComputeCacheEntropy(argb, refs, cache_bits_high); - entropy_high += entropy_high * cache_bits_high * cost_mul; - eval_high = 0; - } - if (entropy_high < entropy_low) { - const int prev_cache_bits_low = cache_bits_low; - *best_cache_bits = cache_bits_high; - cache_bits_low = (cache_bits_low + cache_bits_high) / 2; - if (cache_bits_low != prev_cache_bits_low) eval_low = 1; - } else { - *best_cache_bits = cache_bits_low; - cache_bits_high = (cache_bits_low + cache_bits_high) / 2; - if (cache_bits_high != cache_bits_low) eval_high = 1; + // Find the cache_bits giving the lowest entropy. The search is done in a + // brute-force way as the function (entropy w.r.t cache_bits) can be + // anything in practice. + if (!ComputeCacheEntropies(argb, refs, cache_bits_high, entropies)) { + return 0; + } + for (i = 0; i <= cache_bits_high; ++i) { + if (i == 0 || entropies[i] < entropy_min) { + entropy_min = entropies[i]; + *best_cache_bits = i; } } - *lz77_computed = 1; return 1; } @@ -1584,8 +1668,9 @@ static int BackwardRefsWithLocalCache(const uint32_t* const argb, PixOrCopy* const v = c.cur_pos; if (PixOrCopyIsLiteral(v)) { const uint32_t argb_literal = v->argb_or_distance; - if (VP8LColorCacheContains(&hashers, argb_literal)) { - const int ix = VP8LColorCacheGetIndex(&hashers, argb_literal); + const int ix = VP8LColorCacheContains(&hashers, argb_literal); + if (ix >= 0) { + // hashers contains argb_literal *v = PixOrCopyCreateCacheIdx(ix); } else { VP8LColorCacheInsert(&hashers, argb_literal); diff --git a/thirdparty/libwebp/enc/backward_references.h b/thirdparty/libwebp/enc/backward_references_enc.h index 0cadb11e11..3a19aa763e 100644 --- a/thirdparty/libwebp/enc/backward_references.h +++ b/thirdparty/libwebp/enc/backward_references_enc.h @@ -130,7 +130,8 @@ struct VP8LHashChain { int VP8LHashChainInit(VP8LHashChain* const p, int size); // Pre-compute the best matches for argb. int VP8LHashChainFill(VP8LHashChain* const p, int quality, - const uint32_t* const argb, int xsize, int ysize); + const uint32_t* const argb, int xsize, int ysize, + int low_effort); void VP8LHashChainClear(VP8LHashChain* const p); // release memory // ----------------------------------------------------------------------------- diff --git a/thirdparty/libwebp/enc/config.c b/thirdparty/libwebp/enc/config_enc.c index f9f7961d58..4589dc0619 100644 --- a/thirdparty/libwebp/enc/config.c +++ b/thirdparty/libwebp/enc/config_enc.c @@ -11,6 +11,10 @@ // // Author: Skal (pascal.massimino@gmail.com) +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + #include "../webp/encode.h" //------------------------------------------------------------------------------ @@ -49,9 +53,8 @@ int WebPConfigInitInternal(WebPConfig* config, config->thread_level = 0; config->low_memory = 0; config->near_lossless = 100; -#ifdef WEBP_EXPERIMENTAL_FEATURES - config->delta_palettization = 0; -#endif // WEBP_EXPERIMENTAL_FEATURES + config->use_delta_palette = 0; + config->use_sharp_yuv = 0; // TODO(skal): tune. switch (preset) { @@ -92,60 +95,36 @@ int WebPConfigInitInternal(WebPConfig* config, int WebPValidateConfig(const WebPConfig* config) { if (config == NULL) return 0; - if (config->quality < 0 || config->quality > 100) - return 0; - if (config->target_size < 0) - return 0; - if (config->target_PSNR < 0) - return 0; - if (config->method < 0 || config->method > 6) - return 0; - if (config->segments < 1 || config->segments > 4) - return 0; - if (config->sns_strength < 0 || config->sns_strength > 100) - return 0; - if (config->filter_strength < 0 || config->filter_strength > 100) - return 0; - if (config->filter_sharpness < 0 || config->filter_sharpness > 7) - return 0; - if (config->filter_type < 0 || config->filter_type > 1) - return 0; - if (config->autofilter < 0 || config->autofilter > 1) - return 0; - if (config->pass < 1 || config->pass > 10) - return 0; - if (config->show_compressed < 0 || config->show_compressed > 1) - return 0; - if (config->preprocessing < 0 || config->preprocessing > 7) - return 0; - if (config->partitions < 0 || config->partitions > 3) + if (config->quality < 0 || config->quality > 100) return 0; + if (config->target_size < 0) return 0; + if (config->target_PSNR < 0) return 0; + if (config->method < 0 || config->method > 6) return 0; + if (config->segments < 1 || config->segments > 4) return 0; + if (config->sns_strength < 0 || config->sns_strength > 100) return 0; + if (config->filter_strength < 0 || config->filter_strength > 100) return 0; + if (config->filter_sharpness < 0 || config->filter_sharpness > 7) return 0; + if (config->filter_type < 0 || config->filter_type > 1) return 0; + if (config->autofilter < 0 || config->autofilter > 1) return 0; + if (config->pass < 1 || config->pass > 10) return 0; + if (config->show_compressed < 0 || config->show_compressed > 1) return 0; + if (config->preprocessing < 0 || config->preprocessing > 7) return 0; + if (config->partitions < 0 || config->partitions > 3) return 0; + if (config->partition_limit < 0 || config->partition_limit > 100) return 0; + if (config->alpha_compression < 0) return 0; + if (config->alpha_filtering < 0) return 0; + if (config->alpha_quality < 0 || config->alpha_quality > 100) return 0; + if (config->lossless < 0 || config->lossless > 1) return 0; + if (config->near_lossless < 0 || config->near_lossless > 100) return 0; + if (config->image_hint >= WEBP_HINT_LAST) return 0; + if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1) return 0; + if (config->thread_level < 0 || config->thread_level > 1) return 0; + if (config->low_memory < 0 || config->low_memory > 1) return 0; + if (config->exact < 0 || config->exact > 1) return 0; + if (config->use_delta_palette < 0 || config->use_delta_palette > 1) { return 0; - if (config->partition_limit < 0 || config->partition_limit > 100) - return 0; - if (config->alpha_compression < 0) - return 0; - if (config->alpha_filtering < 0) - return 0; - if (config->alpha_quality < 0 || config->alpha_quality > 100) - return 0; - if (config->lossless < 0 || config->lossless > 1) - return 0; - if (config->near_lossless < 0 || config->near_lossless > 100) - return 0; - if (config->image_hint >= WEBP_HINT_LAST) - return 0; - if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1) - return 0; - if (config->thread_level < 0 || config->thread_level > 1) - return 0; - if (config->low_memory < 0 || config->low_memory > 1) - return 0; - if (config->exact < 0 || config->exact > 1) - return 0; -#ifdef WEBP_EXPERIMENTAL_FEATURES - if (config->delta_palettization < 0 || config->delta_palettization > 1) - return 0; -#endif // WEBP_EXPERIMENTAL_FEATURES + } + if (config->use_sharp_yuv < 0 || config->use_sharp_yuv > 1) return 0; + return 1; } diff --git a/thirdparty/libwebp/enc/cost.c b/thirdparty/libwebp/enc/cost_enc.c index 87f89378a7..c823f5a664 100644 --- a/thirdparty/libwebp/enc/cost.c +++ b/thirdparty/libwebp/enc/cost_enc.c @@ -11,7 +11,7 @@ // // Author: Skal (pascal.massimino@gmail.com) -#include "./cost.h" +#include "./cost_enc.h" //------------------------------------------------------------------------------ // Level cost tables diff --git a/thirdparty/libwebp/enc/cost.h b/thirdparty/libwebp/enc/cost_enc.h index ad7959feb4..99e4b37aa3 100644 --- a/thirdparty/libwebp/enc/cost.h +++ b/thirdparty/libwebp/enc/cost_enc.h @@ -16,7 +16,7 @@ #include <assert.h> #include <stdlib.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" #ifdef __cplusplus extern "C" { diff --git a/thirdparty/libwebp/enc/delta_palettization.c b/thirdparty/libwebp/enc/delta_palettization_enc.c index 062e588d79..eaf0f050ea 100644 --- a/thirdparty/libwebp/enc/delta_palettization.c +++ b/thirdparty/libwebp/enc/delta_palettization_enc.c @@ -10,7 +10,7 @@ // Author: Mislav Bradac (mislavm@google.com) // -#include "./delta_palettization.h" +#include "./delta_palettization_enc.h" #ifdef WEBP_EXPERIMENTAL_FEATURES #include "../webp/types.h" diff --git a/thirdparty/libwebp/enc/delta_palettization.h b/thirdparty/libwebp/enc/delta_palettization_enc.h index e41c0c5ab5..63048ec6e8 100644 --- a/thirdparty/libwebp/enc/delta_palettization.h +++ b/thirdparty/libwebp/enc/delta_palettization_enc.h @@ -14,7 +14,7 @@ #define WEBP_ENC_DELTA_PALETTIZATION_H_ #include "../webp/encode.h" -#include "../enc/vp8li.h" +#include "../enc/vp8li_enc.h" // Replaces enc->argb_[] input by a palettizable approximation of it, // and generates optimal enc->palette_[]. diff --git a/thirdparty/libwebp/enc/filter.c b/thirdparty/libwebp/enc/filter_enc.c index e8ea8b4ff2..4bc367274c 100644 --- a/thirdparty/libwebp/enc/filter.c +++ b/thirdparty/libwebp/enc/filter_enc.c @@ -12,7 +12,7 @@ // Author: somnath@google.com (Somnath Banerjee) #include <assert.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" #include "../dsp/dsp.h" // This table gives, for a given sharpness, the filtering strength to be @@ -105,115 +105,28 @@ static void DoFilter(const VP8EncIterator* const it, int level) { } //------------------------------------------------------------------------------ -// SSIM metric - -static const double kMinValue = 1.e-10; // minimal threshold - -void VP8SSIMAddStats(const VP8DistoStats* const src, VP8DistoStats* const dst) { - dst->w += src->w; - dst->xm += src->xm; - dst->ym += src->ym; - dst->xxm += src->xxm; - dst->xym += src->xym; - dst->yym += src->yym; -} - -double VP8SSIMGet(const VP8DistoStats* const stats) { - const double xmxm = stats->xm * stats->xm; - const double ymym = stats->ym * stats->ym; - const double xmym = stats->xm * stats->ym; - const double w2 = stats->w * stats->w; - double sxx = stats->xxm * stats->w - xmxm; - double syy = stats->yym * stats->w - ymym; - double sxy = stats->xym * stats->w - xmym; - double C1, C2; - double fnum; - double fden; - // small errors are possible, due to rounding. Clamp to zero. - if (sxx < 0.) sxx = 0.; - if (syy < 0.) syy = 0.; - C1 = 6.5025 * w2; - C2 = 58.5225 * w2; - fnum = (2 * xmym + C1) * (2 * sxy + C2); - fden = (xmxm + ymym + C1) * (sxx + syy + C2); - return (fden != 0.) ? fnum / fden : kMinValue; -} - -double VP8SSIMGetSquaredError(const VP8DistoStats* const s) { - if (s->w > 0.) { - const double iw2 = 1. / (s->w * s->w); - const double sxx = s->xxm * s->w - s->xm * s->xm; - const double syy = s->yym * s->w - s->ym * s->ym; - const double sxy = s->xym * s->w - s->xm * s->ym; - const double SSE = iw2 * (sxx + syy - 2. * sxy); - if (SSE > kMinValue) return SSE; - } - return kMinValue; -} - -#define LIMIT(A, M) ((A) > (M) ? (M) : (A)) -static void VP8SSIMAccumulateRow(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - int y, int W, int H, - VP8DistoStats* const stats) { - int x = 0; - const int w0 = LIMIT(VP8_SSIM_KERNEL, W); - for (x = 0; x < w0; ++x) { - VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats); - } - for (; x <= W - 8 + VP8_SSIM_KERNEL; ++x) { - VP8SSIMAccumulate( - src1 + (y - VP8_SSIM_KERNEL) * stride1 + (x - VP8_SSIM_KERNEL), stride1, - src2 + (y - VP8_SSIM_KERNEL) * stride2 + (x - VP8_SSIM_KERNEL), stride2, - stats); - } - for (; x < W; ++x) { - VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats); - } -} - -void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - int W, int H, VP8DistoStats* const stats) { - int x, y; - const int h0 = LIMIT(VP8_SSIM_KERNEL, H); - const int h1 = LIMIT(VP8_SSIM_KERNEL, H - VP8_SSIM_KERNEL); - for (y = 0; y < h0; ++y) { - for (x = 0; x < W; ++x) { - VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats); - } - } - for (; y < h1; ++y) { - VP8SSIMAccumulateRow(src1, stride1, src2, stride2, y, W, H, stats); - } - for (; y < H; ++y) { - for (x = 0; x < W; ++x) { - VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats); - } - } -} -#undef LIMIT +// SSIM metric for one macroblock static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) { int x, y; - VP8DistoStats s = { .0, .0, .0, .0, .0, .0 }; + double sum = 0.; // compute SSIM in a 10 x 10 window for (y = VP8_SSIM_KERNEL; y < 16 - VP8_SSIM_KERNEL; y++) { for (x = VP8_SSIM_KERNEL; x < 16 - VP8_SSIM_KERNEL; x++) { - VP8SSIMAccumulateClipped(yuv1 + Y_OFF_ENC, BPS, yuv2 + Y_OFF_ENC, BPS, - x, y, 16, 16, &s); + sum += VP8SSIMGetClipped(yuv1 + Y_OFF_ENC, BPS, yuv2 + Y_OFF_ENC, BPS, + x, y, 16, 16); } } for (x = 1; x < 7; x++) { for (y = 1; y < 7; y++) { - VP8SSIMAccumulateClipped(yuv1 + U_OFF_ENC, BPS, yuv2 + U_OFF_ENC, BPS, - x, y, 8, 8, &s); - VP8SSIMAccumulateClipped(yuv1 + V_OFF_ENC, BPS, yuv2 + V_OFF_ENC, BPS, - x, y, 8, 8, &s); + sum += VP8SSIMGetClipped(yuv1 + U_OFF_ENC, BPS, yuv2 + U_OFF_ENC, BPS, + x, y, 8, 8); + sum += VP8SSIMGetClipped(yuv1 + V_OFF_ENC, BPS, yuv2 + V_OFF_ENC, BPS, + x, y, 8, 8); } } - return VP8SSIMGet(&s); + return sum; } //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/enc/frame.c b/thirdparty/libwebp/enc/frame_enc.c index 57fc471d17..abef523bbf 100644 --- a/thirdparty/libwebp/enc/frame.c +++ b/thirdparty/libwebp/enc/frame_enc.c @@ -14,8 +14,8 @@ #include <string.h> #include <math.h> -#include "./cost.h" -#include "./vp8enci.h" +#include "./cost_enc.h" +#include "./vp8i_enc.h" #include "../dsp/dsp.h" #include "../webp/format_constants.h" // RIFF constants @@ -248,8 +248,9 @@ static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) { p = res->prob[VP8EncBands[n]][1]; } else { if (!VP8PutBit(bw, v > 4, p[3])) { - if (VP8PutBit(bw, v != 2, p[4])) + if (VP8PutBit(bw, v != 2, p[4])) { VP8PutBit(bw, v == 4, p[5]); + } } else if (!VP8PutBit(bw, v > 10, p[6])) { if (!VP8PutBit(bw, v > 6, p[7])) { VP8PutBit(bw, v == 6, 159); @@ -557,8 +558,9 @@ static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt, size += info.R + info.H; size_p0 += info.H; distortion += info.D; - if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) + if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) { return 0; + } VP8IteratorSaveBoundary(&it); } while (VP8IteratorNext(&it) && --nb_mbs > 0); diff --git a/thirdparty/libwebp/enc/histogram.c b/thirdparty/libwebp/enc/histogram_enc.c index 36b7f22625..808b6f78ab 100644 --- a/thirdparty/libwebp/enc/histogram.c +++ b/thirdparty/libwebp/enc/histogram_enc.c @@ -15,9 +15,10 @@ #include <math.h> -#include "./backward_references.h" -#include "./histogram.h" +#include "./backward_references_enc.h" +#include "./histogram_enc.h" #include "../dsp/lossless.h" +#include "../dsp/lossless_common.h" #include "../utils/utils.h" #define MAX_COST 1.e38 @@ -213,10 +214,19 @@ static double InitialHuffmanCost(void) { // Finalize the Huffman cost based on streak numbers and length type (<3 or >=3) static double FinalHuffmanCost(const VP8LStreaks* const stats) { + // The constants in this function are experimental and got rounded from + // their original values in 1/8 when switched to 1/1024. double retval = InitialHuffmanCost(); + // Second coefficient: Many zeros in the histogram are covered efficiently + // by a run-length encode. Originally 2/8. retval += stats->counts[0] * 1.5625 + 0.234375 * stats->streaks[0][1]; + // Second coefficient: Constant values are encoded less efficiently, but still + // RLE'ed. Originally 6/8. retval += stats->counts[1] * 2.578125 + 0.703125 * stats->streaks[1][1]; + // 0s are usually encoded more efficiently than non-0s. + // Originally 15/8. retval += 1.796875 * stats->streaks[0][0]; + // Originally 26/8. retval += 3.28125 * stats->streaks[1][0]; return retval; } @@ -236,14 +246,30 @@ static double PopulationCost(const uint32_t* const population, int length, return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats); } +// trivial_at_end is 1 if the two histograms only have one element that is +// non-zero: both the zero-th one, or both the last one. static WEBP_INLINE double GetCombinedEntropy(const uint32_t* const X, const uint32_t* const Y, - int length) { - VP8LBitEntropy bit_entropy; + int length, int trivial_at_end) { VP8LStreaks stats; - VP8LGetCombinedEntropyUnrefined(X, Y, length, &bit_entropy, &stats); + if (trivial_at_end) { + // This configuration is due to palettization that transforms an indexed + // pixel into 0xff000000 | (pixel << 8) in VP8LBundleColorMap. + // BitsEntropyRefine is 0 for histograms with only one non-zero value. + // Only FinalHuffmanCost needs to be evaluated. + memset(&stats, 0, sizeof(stats)); + // Deal with the non-zero value at index 0 or length-1. + stats.streaks[1][0] += 1; + // Deal with the following/previous zero streak. + stats.counts[0] += 1; + stats.streaks[0][1] += length - 1; + return FinalHuffmanCost(&stats); + } else { + VP8LBitEntropy bit_entropy; + VP8LGetCombinedEntropyUnrefined(X, Y, length, &bit_entropy, &stats); - return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats); + return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats); + } } // Estimates the Entropy + Huffman + other block overhead size cost. @@ -267,24 +293,42 @@ static int GetCombinedHistogramEntropy(const VP8LHistogram* const a, double cost_threshold, double* cost) { const int palette_code_bits = a->palette_code_bits_; + int trivial_at_end = 0; assert(a->palette_code_bits_ == b->palette_code_bits_); *cost += GetCombinedEntropy(a->literal_, b->literal_, - VP8LHistogramNumCodes(palette_code_bits)); + VP8LHistogramNumCodes(palette_code_bits), 0); *cost += VP8LExtraCostCombined(a->literal_ + NUM_LITERAL_CODES, b->literal_ + NUM_LITERAL_CODES, NUM_LENGTH_CODES); if (*cost > cost_threshold) return 0; - *cost += GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES); + if (a->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM && + a->trivial_symbol_ == b->trivial_symbol_) { + // A, R and B are all 0 or 0xff. + const uint32_t color_a = (a->trivial_symbol_ >> 24) & 0xff; + const uint32_t color_r = (a->trivial_symbol_ >> 16) & 0xff; + const uint32_t color_b = (a->trivial_symbol_ >> 0) & 0xff; + if ((color_a == 0 || color_a == 0xff) && + (color_r == 0 || color_r == 0xff) && + (color_b == 0 || color_b == 0xff)) { + trivial_at_end = 1; + } + } + + *cost += + GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES, trivial_at_end); if (*cost > cost_threshold) return 0; - *cost += GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES); + *cost += + GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES, trivial_at_end); if (*cost > cost_threshold) return 0; - *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES); + *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES, + trivial_at_end); if (*cost > cost_threshold) return 0; - *cost += GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES); + *cost += + GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES, 0); *cost += VP8LExtraCostCombined(a->distance_, b->distance_, NUM_DISTANCE_CODES); if (*cost > cost_threshold) return 0; @@ -292,6 +336,15 @@ static int GetCombinedHistogramEntropy(const VP8LHistogram* const a, return 1; } +static WEBP_INLINE void HistogramAdd(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out) { + VP8LHistogramAdd(a, b, out); + out->trivial_symbol_ = (a->trivial_symbol_ == b->trivial_symbol_) + ? a->trivial_symbol_ + : VP8L_NON_TRIVIAL_SYM; +} + // Performs out = a + b, computing the cost C(a+b) - C(a) - C(b) while comparing // to the threshold value 'cost_threshold'. The score returned is // Score = C(a+b) - C(a) - C(b), where C(a) + C(b) is known and fixed. @@ -307,11 +360,9 @@ static double HistogramAddEval(const VP8LHistogram* const a, cost_threshold += sum_cost; if (GetCombinedHistogramEntropy(a, b, cost_threshold, &cost)) { - VP8LHistogramAdd(a, b, out); + HistogramAdd(a, b, out); out->bit_cost_ = cost; out->palette_code_bits_ = a->palette_code_bits_; - out->trivial_symbol_ = (a->trivial_symbol_ == b->trivial_symbol_) ? - a->trivial_symbol_ : VP8L_NON_TRIVIAL_SYM; } return cost - sum_cost; @@ -450,113 +501,103 @@ static void HistogramCopyAndAnalyze( // Partition histograms to different entropy bins for three dominant (literal, // red and blue) symbol costs and compute the histogram aggregate bit_cost. static void HistogramAnalyzeEntropyBin(VP8LHistogramSet* const image_histo, - int16_t* const bin_map, int low_effort) { + uint16_t* const bin_map, + int low_effort) { int i; VP8LHistogram** const histograms = image_histo->histograms; const int histo_size = image_histo->size; - const int bin_depth = histo_size + 1; DominantCostRange cost_range; DominantCostRangeInit(&cost_range); // Analyze the dominant (literal, red and blue) entropy costs. for (i = 0; i < histo_size; ++i) { - VP8LHistogram* const histo = histograms[i]; - UpdateDominantCostRange(histo, &cost_range); + UpdateDominantCostRange(histograms[i], &cost_range); } // bin-hash histograms on three of the dominant (literal, red and blue) - // symbol costs. + // symbol costs and store the resulting bin_id for each histogram. for (i = 0; i < histo_size; ++i) { - const VP8LHistogram* const histo = histograms[i]; - const int bin_id = GetHistoBinIndex(histo, &cost_range, low_effort); - const int bin_offset = bin_id * bin_depth; - // bin_map[n][0] for every bin 'n' maintains the counter for the number of - // histograms in that bin. - // Get and increment the num_histos in that bin. - const int num_histos = ++bin_map[bin_offset]; - assert(bin_offset + num_histos < bin_depth * BIN_SIZE); - // Add histogram i'th index at num_histos (last) position in the bin_map. - bin_map[bin_offset + num_histos] = i; - } -} - -// Compact the histogram set by removing unused entries. -static void HistogramCompactBins(VP8LHistogramSet* const image_histo) { - VP8LHistogram** const histograms = image_histo->histograms; - int i, j; - - for (i = 0, j = 0; i < image_histo->size; ++i) { - if (histograms[i] != NULL && histograms[i]->bit_cost_ != 0.) { - if (j < i) { - histograms[j] = histograms[i]; - histograms[i] = NULL; - } - ++j; - } + bin_map[i] = GetHistoBinIndex(histograms[i], &cost_range, low_effort); } - image_histo->size = j; } +// Compact image_histo[] by merging some histograms with same bin_id together if +// it's advantageous. static VP8LHistogram* HistogramCombineEntropyBin( VP8LHistogramSet* const image_histo, VP8LHistogram* cur_combo, - int16_t* const bin_map, int bin_depth, int num_bins, + const uint16_t* const bin_map, int bin_map_size, int num_bins, double combine_cost_factor, int low_effort) { - int bin_id; VP8LHistogram** const histograms = image_histo->histograms; - - for (bin_id = 0; bin_id < num_bins; ++bin_id) { - const int bin_offset = bin_id * bin_depth; - const int num_histos = bin_map[bin_offset]; - const int idx1 = bin_map[bin_offset + 1]; - int num_combine_failures = 0; - int n; - for (n = 2; n <= num_histos; ++n) { - const int idx2 = bin_map[bin_offset + n]; - if (low_effort) { - // Merge all histograms with the same bin index, irrespective of cost of - // the merged histograms. - VP8LHistogramAdd(histograms[idx1], histograms[idx2], histograms[idx1]); - histograms[idx2]->bit_cost_ = 0.; - } else { - const double bit_cost_idx2 = histograms[idx2]->bit_cost_; - if (bit_cost_idx2 > 0.) { - const double bit_cost_thresh = -bit_cost_idx2 * combine_cost_factor; - const double curr_cost_diff = - HistogramAddEval(histograms[idx1], histograms[idx2], - cur_combo, bit_cost_thresh); - if (curr_cost_diff < bit_cost_thresh) { - // Try to merge two histograms only if the combo is a trivial one or - // the two candidate histograms are already non-trivial. - // For some images, 'try_combine' turns out to be false for a lot of - // histogram pairs. In that case, we fallback to combining - // histograms as usual to avoid increasing the header size. - const int try_combine = - (cur_combo->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM) || - ((histograms[idx1]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM) && - (histograms[idx2]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM)); - const int max_combine_failures = 32; - if (try_combine || (num_combine_failures >= max_combine_failures)) { - HistogramSwap(&cur_combo, &histograms[idx1]); - histograms[idx2]->bit_cost_ = 0.; - } else { - ++num_combine_failures; - } - } + int idx; + // Work in-place: processed histograms are put at the beginning of + // image_histo[]. At the end, we just have to truncate the array. + int size = 0; + struct { + int16_t first; // position of the histogram that accumulates all + // histograms with the same bin_id + uint16_t num_combine_failures; // number of combine failures per bin_id + } bin_info[BIN_SIZE]; + + assert(num_bins <= BIN_SIZE); + for (idx = 0; idx < num_bins; ++idx) { + bin_info[idx].first = -1; + bin_info[idx].num_combine_failures = 0; + } + + for (idx = 0; idx < bin_map_size; ++idx) { + const int bin_id = bin_map[idx]; + const int first = bin_info[bin_id].first; + assert(size <= idx); + if (first == -1) { + // just move histogram #idx to its final position + histograms[size] = histograms[idx]; + bin_info[bin_id].first = size++; + } else if (low_effort) { + HistogramAdd(histograms[idx], histograms[first], histograms[first]); + } else { + // try to merge #idx into #first (both share the same bin_id) + const double bit_cost = histograms[idx]->bit_cost_; + const double bit_cost_thresh = -bit_cost * combine_cost_factor; + const double curr_cost_diff = + HistogramAddEval(histograms[first], histograms[idx], + cur_combo, bit_cost_thresh); + if (curr_cost_diff < bit_cost_thresh) { + // Try to merge two histograms only if the combo is a trivial one or + // the two candidate histograms are already non-trivial. + // For some images, 'try_combine' turns out to be false for a lot of + // histogram pairs. In that case, we fallback to combining + // histograms as usual to avoid increasing the header size. + const int try_combine = + (cur_combo->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM) || + ((histograms[idx]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM) && + (histograms[first]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM)); + const int max_combine_failures = 32; + if (try_combine || + bin_info[bin_id].num_combine_failures >= max_combine_failures) { + // move the (better) merged histogram to its final slot + HistogramSwap(&cur_combo, &histograms[first]); + } else { + histograms[size++] = histograms[idx]; + ++bin_info[bin_id].num_combine_failures; } + } else { + histograms[size++] = histograms[idx]; } } - if (low_effort) { - // Update the bit_cost for the merged histograms (per bin index). - UpdateHistogramCost(histograms[idx1]); + } + image_histo->size = size; + if (low_effort) { + // for low_effort case, update the final cost when everything is merged + for (idx = 0; idx < size; ++idx) { + UpdateHistogramCost(histograms[idx]); } } - HistogramCompactBins(image_histo); return cur_combo; } -static uint32_t MyRand(uint32_t *seed) { - *seed *= 16807U; +static uint32_t MyRand(uint32_t* const seed) { + *seed = (*seed * 16807ull) & 0xffffffffu; if (*seed == 0) { *seed = 1; } @@ -682,7 +723,7 @@ static int HistogramCombineGreedy(VP8LHistogramSet* const image_histo) { HistogramPair* copy_to; const int idx1 = histo_queue.queue[0].idx1; const int idx2 = histo_queue.queue[0].idx2; - VP8LHistogramAdd(histograms[idx2], histograms[idx1], histograms[idx1]); + HistogramAdd(histograms[idx2], histograms[idx1], histograms[idx1]); histograms[idx1]->bit_cost_ = histo_queue.queue[0].cost_combo; // Remove merged histogram. for (i = 0; i + 1 < image_histo_size; ++i) { @@ -748,6 +789,8 @@ static void HistogramCombineStochastic(VP8LHistogramSet* const image_histo, const int outer_iters = image_histo_size * iter_mult; const int num_pairs = image_histo_size / 2; const int num_tries_no_success = outer_iters / 2; + int idx2_max = image_histo_size - 1; + int do_brute_dorce = 0; VP8LHistogram** const histograms = image_histo->histograms; // Collapse similar histograms in 'image_histo'. @@ -758,43 +801,62 @@ static void HistogramCombineStochastic(VP8LHistogramSet* const image_histo, double best_cost_diff = 0.; int best_idx1 = -1, best_idx2 = 1; int j; - const int num_tries = + int num_tries = (num_pairs < image_histo_size) ? num_pairs : image_histo_size; + // Use a brute force approach if: + // - stochastic has not worked for a while and + // - if the number of iterations for brute force is less than the number of + // iterations if we never find a match ever again stochastically (hence + // num_tries times the number of remaining outer iterations). + do_brute_dorce = + (tries_with_no_success > 10) && + (idx2_max * (idx2_max + 1) < 2 * num_tries * (outer_iters - iter)); + if (do_brute_dorce) num_tries = idx2_max; + seed += iter; for (j = 0; j < num_tries; ++j) { double curr_cost_diff; // Choose two histograms at random and try to combine them. - const uint32_t idx1 = MyRand(&seed) % image_histo_size; - const uint32_t tmp = (j & 7) + 1; - const uint32_t diff = - (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1); - const uint32_t idx2 = (idx1 + diff + 1) % image_histo_size; - if (idx1 == idx2) { - continue; + uint32_t idx1, idx2; + if (do_brute_dorce) { + // Use a brute force approach. + idx1 = (uint32_t)j; + idx2 = (uint32_t)idx2_max; + } else { + const uint32_t tmp = (j & 7) + 1; + const uint32_t diff = + (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1); + idx1 = MyRand(&seed) % image_histo_size; + idx2 = (idx1 + diff + 1) % image_histo_size; + if (idx1 == idx2) { + continue; + } } // Calculate cost reduction on combining. curr_cost_diff = HistogramAddEval(histograms[idx1], histograms[idx2], tmp_histo, best_cost_diff); - if (curr_cost_diff < best_cost_diff) { // found a better pair? + if (curr_cost_diff < best_cost_diff) { // found a better pair? HistogramSwap(&best_combo, &tmp_histo); best_cost_diff = curr_cost_diff; best_idx1 = idx1; best_idx2 = idx2; } } + if (do_brute_dorce) --idx2_max; if (best_idx1 >= 0) { HistogramSwap(&best_combo, &histograms[best_idx1]); // swap best_idx2 slot with last one (which is now unused) --image_histo_size; + if (idx2_max >= image_histo_size) idx2_max = image_histo_size - 1; if (best_idx2 != image_histo_size) { HistogramSwap(&histograms[image_histo_size], &histograms[best_idx2]); histograms[image_histo_size] = NULL; } tries_with_no_success = 0; } - if (++tries_with_no_success >= num_tries_no_success) { + if (++tries_with_no_success >= num_tries_no_success || idx2_max == 0) { break; } } @@ -843,7 +905,7 @@ static void HistogramRemap(const VP8LHistogramSet* const in, for (i = 0; i < in_size; ++i) { const int idx = symbols[i]; - VP8LHistogramAdd(in_histo[i], out_histo[idx], out_histo[idx]); + HistogramAdd(in_histo[i], out_histo[idx], out_histo[idx]); } } @@ -869,32 +931,18 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, const int histo_xsize = histo_bits ? VP8LSubSampleSize(xsize, histo_bits) : 1; const int histo_ysize = histo_bits ? VP8LSubSampleSize(ysize, histo_bits) : 1; const int image_histo_raw_size = histo_xsize * histo_ysize; - const int entropy_combine_num_bins = low_effort ? NUM_PARTITIONS : BIN_SIZE; - - // The bin_map for every bin follows following semantics: - // bin_map[n][0] = num_histo; // The number of histograms in that bin. - // bin_map[n][1] = index of first histogram in that bin; - // bin_map[n][num_histo] = index of last histogram in that bin; - // bin_map[n][num_histo + 1] ... bin_map[n][bin_depth - 1] = unused indices. - const int bin_depth = image_histo_raw_size + 1; - int16_t* bin_map = NULL; VP8LHistogramSet* const orig_histo = VP8LAllocateHistogramSet(image_histo_raw_size, cache_bits); VP8LHistogram* cur_combo; + // Don't attempt linear bin-partition heuristic for + // histograms of small sizes (as bin_map will be very sparse) and + // maximum quality q==100 (to preserve the compression gains at that level). + const int entropy_combine_num_bins = low_effort ? NUM_PARTITIONS : BIN_SIZE; const int entropy_combine = (orig_histo->size > entropy_combine_num_bins * 2) && (quality < 100); if (orig_histo == NULL) goto Error; - // Don't attempt linear bin-partition heuristic for: - // histograms of small sizes, as bin_map will be very sparse and; - // Maximum quality (q==100), to preserve the compression gains at that level. - if (entropy_combine) { - const int bin_map_size = bin_depth * entropy_combine_num_bins; - bin_map = (int16_t*)WebPSafeCalloc(bin_map_size, sizeof(*bin_map)); - if (bin_map == NULL) goto Error; - } - // Construct the histograms from backward references. HistogramBuild(xsize, histo_bits, refs, orig_histo); // Copies the histograms and computes its bit_cost. @@ -902,12 +950,17 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, cur_combo = tmp_histos->histograms[1]; // pick up working slot if (entropy_combine) { + const int bin_map_size = orig_histo->size; + // Reuse histogram_symbols storage. By definition, it's guaranteed to be ok. + uint16_t* const bin_map = histogram_symbols; const double combine_cost_factor = GetCombineCostFactor(image_histo_raw_size, quality); + HistogramAnalyzeEntropyBin(orig_histo, bin_map, low_effort); // Collapse histograms with similar entropy. - cur_combo = HistogramCombineEntropyBin(image_histo, cur_combo, bin_map, - bin_depth, entropy_combine_num_bins, + cur_combo = HistogramCombineEntropyBin(image_histo, cur_combo, + bin_map, bin_map_size, + entropy_combine_num_bins, combine_cost_factor, low_effort); } @@ -932,7 +985,6 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize, ok = 1; Error: - WebPSafeFree(bin_map); VP8LFreeHistogramSet(orig_histo); return ok; } diff --git a/thirdparty/libwebp/enc/histogram.h b/thirdparty/libwebp/enc/histogram_enc.h index d303d1d58b..a9d258a166 100644 --- a/thirdparty/libwebp/enc/histogram.h +++ b/thirdparty/libwebp/enc/histogram_enc.h @@ -16,7 +16,7 @@ #include <string.h> -#include "./backward_references.h" +#include "./backward_references_enc.h" #include "../webp/format_constants.h" #include "../webp/types.h" diff --git a/thirdparty/libwebp/enc/iterator.c b/thirdparty/libwebp/enc/iterator_enc.c index 99d960a547..e48d30bd31 100644 --- a/thirdparty/libwebp/enc/iterator.c +++ b/thirdparty/libwebp/enc/iterator_enc.c @@ -13,7 +13,7 @@ #include <string.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" //------------------------------------------------------------------------------ // VP8Iterator @@ -53,7 +53,6 @@ void VP8IteratorReset(VP8EncIterator* const it) { VP8IteratorSetRow(it, 0); VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_); // default InitTop(it); - InitLeft(it); memset(it->bit_count_, 0, sizeof(it->bit_count_)); it->do_trellis_ = 0; } @@ -68,8 +67,6 @@ int VP8IteratorIsDone(const VP8EncIterator* const it) { void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) { it->enc_ = enc; - it->y_stride_ = enc->pic_->y_stride; - it->uv_stride_ = enc->pic_->uv_stride; it->yuv_in_ = (uint8_t*)WEBP_ALIGN(it->yuv_mem_); it->yuv_out_ = it->yuv_in_ + YUV_SIZE_ENC; it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC; @@ -309,14 +306,14 @@ void VP8IteratorSaveBoundary(VP8EncIterator* const it) { } int VP8IteratorNext(VP8EncIterator* const it) { - it->preds_ += 4; - it->mb_ += 1; - it->nz_ += 1; - it->y_top_ += 16; - it->uv_top_ += 16; - it->x_ += 1; - if (it->x_ == it->enc_->mb_w_) { + if (++it->x_ == it->enc_->mb_w_) { VP8IteratorSetRow(it, ++it->y_); + } else { + it->preds_ += 4; + it->mb_ += 1; + it->nz_ += 1; + it->y_top_ += 16; + it->uv_top_ += 16; } return (0 < --it->count_down_); } diff --git a/thirdparty/libwebp/enc/near_lossless.c b/thirdparty/libwebp/enc/near_lossless_enc.c index f4ab91f571..2bd03ab20d 100644 --- a/thirdparty/libwebp/enc/near_lossless.c +++ b/thirdparty/libwebp/enc/near_lossless_enc.c @@ -17,9 +17,9 @@ #include <assert.h> #include <stdlib.h> -#include "../dsp/lossless.h" +#include "../dsp/lossless_common.h" #include "../utils/utils.h" -#include "./vp8enci.h" +#include "./vp8i_enc.h" #define MIN_DIM_FOR_NEAR_LOSSLESS 64 #define MAX_LIMIT_BITS 5 diff --git a/thirdparty/libwebp/enc/picture_csp.c b/thirdparty/libwebp/enc/picture_csp_enc.c index 188a3ca55b..e5d1c75a66 100644 --- a/thirdparty/libwebp/enc/picture_csp.c +++ b/thirdparty/libwebp/enc/picture_csp_enc.c @@ -15,8 +15,8 @@ #include <stdlib.h> #include <math.h> -#include "./vp8enci.h" -#include "../utils/random.h" +#include "./vp8i_enc.h" +#include "../utils/random_utils.h" #include "../utils/utils.h" #include "../dsp/yuv.h" @@ -153,9 +153,9 @@ static int RGBToV(int r, int g, int b, VP8Random* const rg) { } //------------------------------------------------------------------------------ -// Smart RGB->YUV conversion +// Sharp RGB->YUV conversion -static const int kNumIterations = 6; +static const int kNumIterations = 4; static const int kMinDimensionIterativeConversion = 4; // We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some @@ -171,9 +171,9 @@ typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W #if defined(USE_GAMMA_COMPRESSION) // float variant of gamma-correction -// We use tables of different size and precision, along with a 'real-world' -// Gamma value close to ~2. -#define kGammaF 2.2 +// We use tables of different size and precision for the Rec709 +// transfer function. +#define kGammaF (1./0.45) static float kGammaToLinearTabF[MAX_Y_T + 1]; // size scales with Y_FIX static float kLinearToGammaTabF[kGammaTabSize + 2]; static volatile int kGammaTablesFOk = 0; @@ -183,11 +183,26 @@ static WEBP_TSAN_IGNORE_FUNCTION void InitGammaTablesF(void) { int v; const double norm = 1. / MAX_Y_T; const double scale = 1. / kGammaTabSize; + const double a = 0.099; + const double thresh = 0.018; for (v = 0; v <= MAX_Y_T; ++v) { - kGammaToLinearTabF[v] = (float)pow(norm * v, kGammaF); + const double g = norm * v; + if (g <= thresh * 4.5) { + kGammaToLinearTabF[v] = (float)(g / 4.5); + } else { + const double a_rec = 1. / (1. + a); + kGammaToLinearTabF[v] = (float)pow(a_rec * (g + a), kGammaF); + } } for (v = 0; v <= kGammaTabSize; ++v) { - kLinearToGammaTabF[v] = (float)(MAX_Y_T * pow(scale * v, 1. / kGammaF)); + const double g = scale * v; + double value; + if (g <= thresh) { + value = 4.5 * g; + } else { + value = (1. + a) * pow(g, 1. / kGammaF) - a; + } + kLinearToGammaTabF[v] = (float)(MAX_Y_T * value); } // to prevent small rounding errors to cause read-overflow: kLinearToGammaTabF[kGammaTabSize + 1] = kLinearToGammaTabF[kGammaTabSize]; @@ -235,12 +250,12 @@ static fixed_y_t clip_y(int y) { //------------------------------------------------------------------------------ static int RGBToGray(int r, int g, int b) { - const int luma = 19595 * r + 38470 * g + 7471 * b + YUV_HALF; + const int luma = 13933 * r + 46871 * g + 4732 * b + YUV_HALF; return (luma >> YUV_FIX); } static float RGBToGrayF(float r, float g, float b) { - return 0.299f * r + 0.587f * g + 0.114f * b; + return (float)(0.2126 * r + 0.7152 * g + 0.0722 * b); } static int ScaleDown(int a, int b, int c, int d) { @@ -251,58 +266,50 @@ static int ScaleDown(int a, int b, int c, int d) { return LinearToGammaF(0.25f * (A + B + C + D)); } -static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int len) { - while (len-- > 0) { - const float R = GammaToLinearF(src[0]); - const float G = GammaToLinearF(src[1]); - const float B = GammaToLinearF(src[2]); +static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w) { + int i; + for (i = 0; i < w; ++i) { + const float R = GammaToLinearF(src[0 * w + i]); + const float G = GammaToLinearF(src[1 * w + i]); + const float B = GammaToLinearF(src[2 * w + i]); const float Y = RGBToGrayF(R, G, B); - *dst++ = (fixed_y_t)LinearToGammaF(Y); - src += 3; + dst[i] = (fixed_y_t)LinearToGammaF(Y); } } -static int UpdateChroma(const fixed_y_t* src1, - const fixed_y_t* src2, - fixed_t* dst, fixed_y_t* tmp, int len) { - int diff = 0; - while (len--> 0) { - const int r = ScaleDown(src1[0], src1[3], src2[0], src2[3]); - const int g = ScaleDown(src1[1], src1[4], src2[1], src2[4]); - const int b = ScaleDown(src1[2], src1[5], src2[2], src2[5]); +static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2, + fixed_t* dst, int uv_w) { + int i; + for (i = 0; i < uv_w; ++i) { + const int r = ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1], + src2[0 * uv_w + 0], src2[0 * uv_w + 1]); + const int g = ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1], + src2[2 * uv_w + 0], src2[2 * uv_w + 1]); + const int b = ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1], + src2[4 * uv_w + 0], src2[4 * uv_w + 1]); const int W = RGBToGray(r, g, b); - const int r_avg = (src1[0] + src1[3] + src2[0] + src2[3] + 2) >> 2; - const int g_avg = (src1[1] + src1[4] + src2[1] + src2[4] + 2) >> 2; - const int b_avg = (src1[2] + src1[5] + src2[2] + src2[5] + 2) >> 2; - dst[0] = (fixed_t)(r - W); - dst[1] = (fixed_t)(g - W); - dst[2] = (fixed_t)(b - W); - dst += 3; - src1 += 6; - src2 += 6; - if (tmp != NULL) { - tmp[0] = tmp[1] = clip_y(W); - tmp += 2; - } - diff += abs(RGBToGray(r_avg, g_avg, b_avg) - W); + dst[0 * uv_w] = (fixed_t)(r - W); + dst[1 * uv_w] = (fixed_t)(g - W); + dst[2 * uv_w] = (fixed_t)(b - W); + dst += 1; + src1 += 2; + src2 += 2; } - return diff; } -//------------------------------------------------------------------------------ - -static WEBP_INLINE int Filter(const fixed_t* const A, const fixed_t* const B, - int rightwise) { - int v; - if (!rightwise) { - v = (A[0] * 9 + A[-3] * 3 + B[0] * 3 + B[-3]); - } else { - v = (A[0] * 9 + A[+3] * 3 + B[0] * 3 + B[+3]); +static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) { + int i; + for (i = 0; i < w; ++i) { + y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]); } - return (v + 8) >> 4; } -static WEBP_INLINE int Filter2(int A, int B) { return (A * 3 + B + 2) >> 2; } +//------------------------------------------------------------------------------ + +static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0) { + const int v0 = (A * 3 + B + 2) >> 2; + return clip_y(v0 + W0); +} //------------------------------------------------------------------------------ @@ -317,52 +324,50 @@ static void ImportOneRow(const uint8_t* const r_ptr, int pic_width, fixed_y_t* const dst) { int i; + const int w = (pic_width + 1) & ~1; for (i = 0; i < pic_width; ++i) { const int off = i * step; - dst[3 * i + 0] = UpLift(r_ptr[off]); - dst[3 * i + 1] = UpLift(g_ptr[off]); - dst[3 * i + 2] = UpLift(b_ptr[off]); + dst[i + 0 * w] = UpLift(r_ptr[off]); + dst[i + 1 * w] = UpLift(g_ptr[off]); + dst[i + 2 * w] = UpLift(b_ptr[off]); } if (pic_width & 1) { // replicate rightmost pixel - memcpy(dst + 3 * pic_width, dst + 3 * (pic_width - 1), 3 * sizeof(*dst)); + dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1]; + dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1]; + dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1]; } } static void InterpolateTwoRows(const fixed_y_t* const best_y, - const fixed_t* const prev_uv, - const fixed_t* const cur_uv, - const fixed_t* const next_uv, + const fixed_t* prev_uv, + const fixed_t* cur_uv, + const fixed_t* next_uv, int w, - fixed_y_t* const out1, - fixed_y_t* const out2) { - int i, k; - { // special boundary case for i==0 - const int W0 = best_y[0]; - const int W1 = best_y[w]; - for (k = 0; k <= 2; ++k) { - out1[k] = clip_y(Filter2(cur_uv[k], prev_uv[k]) + W0); - out2[k] = clip_y(Filter2(cur_uv[k], next_uv[k]) + W1); - } - } - for (i = 1; i < w - 1; ++i) { - const int W0 = best_y[i + 0]; - const int W1 = best_y[i + w]; - const int off = 3 * (i >> 1); - for (k = 0; k <= 2; ++k) { - const int tmp0 = Filter(cur_uv + off + k, prev_uv + off + k, i & 1); - const int tmp1 = Filter(cur_uv + off + k, next_uv + off + k, i & 1); - out1[3 * i + k] = clip_y(tmp0 + W0); - out2[3 * i + k] = clip_y(tmp1 + W1); - } - } - { // special boundary case for i == w - 1 - const int W0 = best_y[i + 0]; - const int W1 = best_y[i + w]; - const int off = 3 * (i >> 1); - for (k = 0; k <= 2; ++k) { - out1[3 * i + k] = clip_y(Filter2(cur_uv[off + k], prev_uv[off + k]) + W0); - out2[3 * i + k] = clip_y(Filter2(cur_uv[off + k], next_uv[off + k]) + W1); + fixed_y_t* out1, + fixed_y_t* out2) { + const int uv_w = w >> 1; + const int len = (w - 1) >> 1; // length to filter + int k = 3; + while (k-- > 0) { // process each R/G/B segments in turn + // special boundary case for i==0 + out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0]); + out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w]); + + WebPSharpYUVFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1); + WebPSharpYUVFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1); + + // special boundary case for i == w - 1 when w is even + if (!(w & 1)) { + out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1], + best_y[w - 1 + 0]); + out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1], + best_y[w - 1 + w]); } + out1 += w; + out2 += w; + prev_uv += uv_w; + cur_uv += uv_w; + next_uv += uv_w; } } @@ -394,11 +399,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv, const int uv_h = h >> 1; for (best_uv = best_uv_base, j = 0; j < picture->height; ++j) { for (i = 0; i < picture->width; ++i) { - const int off = 3 * (i >> 1); + const int off = (i >> 1); const int W = best_y[i]; - const int r = best_uv[off + 0] + W; - const int g = best_uv[off + 1] + W; - const int b = best_uv[off + 2] + W; + const int r = best_uv[off + 0 * uv_w] + W; + const int g = best_uv[off + 1 * uv_w] + W; + const int b = best_uv[off + 2 * uv_w] + W; dst_y[i] = ConvertRGBToY(r, g, b); } best_y += w; @@ -407,10 +412,10 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv, } for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) { for (i = 0; i < uv_w; ++i) { - const int off = 3 * i; - const int r = best_uv[off + 0]; - const int g = best_uv[off + 1]; - const int b = best_uv[off + 2]; + const int off = i; + const int r = best_uv[off + 0 * uv_w]; + const int g = best_uv[off + 1 * uv_w]; + const int b = best_uv[off + 2 * uv_w]; dst_u[i] = ConvertRGBToU(r, g, b); dst_v[i] = ConvertRGBToV(r, g, b); } @@ -436,7 +441,8 @@ static int PreprocessARGB(const uint8_t* r_ptr, const int h = (picture->height + 1) & ~1; const int uv_w = w >> 1; const int uv_h = h >> 1; - int i, j, iter; + uint64_t prev_diff_y_sum = ~0; + int j, iter; // TODO(skal): allocate one big memory chunk. But for now, it's easier // for valgrind debugging to have several chunks. @@ -451,11 +457,8 @@ static int PreprocessARGB(const uint8_t* r_ptr, fixed_y_t* target_y = target_y_base; fixed_t* best_uv = best_uv_base; fixed_t* target_uv = target_uv_base; + const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h); int ok; - int diff_sum = 0; - const int first_diff_threshold = (int)(2.5 * w * h); - const int min_improvement = 5; // stop if improvement is below this % - const int min_first_improvement = 80; if (best_y_base == NULL || best_uv_base == NULL || target_y_base == NULL || target_uv_base == NULL || @@ -467,10 +470,12 @@ static int PreprocessARGB(const uint8_t* r_ptr, assert(picture->width >= kMinDimensionIterativeConversion); assert(picture->height >= kMinDimensionIterativeConversion); + WebPInitConvertARGBToYUV(); + // Import RGB samples to W/RGB representation. for (j = 0; j < picture->height; j += 2) { const int is_last_row = (j == picture->height - 1); - fixed_y_t* const src1 = tmp_buffer; + fixed_y_t* const src1 = tmp_buffer + 0 * w; fixed_y_t* const src2 = tmp_buffer + 3 * w; // prepare two rows of input @@ -481,11 +486,13 @@ static int PreprocessARGB(const uint8_t* r_ptr, } else { memcpy(src2, src1, 3 * w * sizeof(*src2)); } + StoreGray(src1, best_y + 0, w); + StoreGray(src2, best_y + w, w); + UpdateW(src1, target_y, w); UpdateW(src2, target_y + w, w); - diff_sum += UpdateChroma(src1, src2, target_uv, best_y, uv_w); + UpdateChroma(src1, src2, target_uv, uv_w); memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv)); - memcpy(best_y + w, best_y, w * sizeof(*best_y)); best_y += 2 * w; best_uv += 3 * uv_w; target_y += 2 * w; @@ -497,18 +504,16 @@ static int PreprocessARGB(const uint8_t* r_ptr, // Iterate and resolve clipping conflicts. for (iter = 0; iter < kNumIterations; ++iter) { - int k; const fixed_t* cur_uv = best_uv_base; const fixed_t* prev_uv = best_uv_base; - const int old_diff_sum = diff_sum; - diff_sum = 0; + uint64_t diff_y_sum = 0; best_y = best_y_base; best_uv = best_uv_base; target_y = target_y_base; target_uv = target_uv_base; for (j = 0; j < h; j += 2) { - fixed_y_t* const src1 = tmp_buffer; + fixed_y_t* const src1 = tmp_buffer + 0 * w; fixed_y_t* const src2 = tmp_buffer + 3 * w; { const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0); @@ -519,50 +524,24 @@ static int PreprocessARGB(const uint8_t* r_ptr, UpdateW(src1, best_rgb_y + 0 * w, w); UpdateW(src2, best_rgb_y + 1 * w, w); - diff_sum += UpdateChroma(src1, src2, best_rgb_uv, NULL, uv_w); + UpdateChroma(src1, src2, best_rgb_uv, uv_w); // update two rows of Y and one row of RGB - for (i = 0; i < 2 * w; ++i) { - const int diff_y = target_y[i] - best_rgb_y[i]; - const int new_y = (int)best_y[i] + diff_y; - best_y[i] = clip_y(new_y); - } - for (i = 0; i < uv_w; ++i) { - const int off = 3 * i; - int W; - for (k = 0; k <= 2; ++k) { - const int diff_uv = (int)target_uv[off + k] - best_rgb_uv[off + k]; - best_uv[off + k] += diff_uv; - } - W = RGBToGray(best_uv[off + 0], best_uv[off + 1], best_uv[off + 2]); - for (k = 0; k <= 2; ++k) { - best_uv[off + k] -= W; - } - } + diff_y_sum += WebPSharpYUVUpdateY(target_y, best_rgb_y, best_y, 2 * w); + WebPSharpYUVUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w); + best_y += 2 * w; best_uv += 3 * uv_w; target_y += 2 * w; target_uv += 3 * uv_w; } // test exit condition - if (diff_sum > 0) { - const int improvement = 100 * abs(diff_sum - old_diff_sum) / diff_sum; - // Check if first iteration gave good result already, without a large - // jump of improvement (otherwise it means we need to try few extra - // iterations, just to be sure). - if (iter == 0 && diff_sum < first_diff_threshold && - improvement < min_first_improvement) { - break; - } - // then, check if improvement is stalling. - if (improvement < min_improvement) { - break; - } - } else { - break; + if (iter > 0) { + if (diff_y_sum < diff_y_threshold) break; + if (diff_y_sum > prev_diff_y_sum) break; } + prev_diff_y_sum = diff_y_sum; } - // final reconstruction ok = ConvertWRGBToYUV(best_y_base, best_uv_base, picture); @@ -1032,9 +1011,13 @@ int WebPPictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace) { return PictureARGBToYUVA(picture, colorspace, 0.f, 0); } -int WebPPictureSmartARGBToYUVA(WebPPicture* picture) { +int WebPPictureSharpARGBToYUVA(WebPPicture* picture) { return PictureARGBToYUVA(picture, WEBP_YUV420, 0.f, 1); } +// for backward compatibility +int WebPPictureSmartARGBToYUVA(WebPPicture* picture) { + return WebPPictureSharpARGBToYUVA(picture); +} //------------------------------------------------------------------------------ // call for YUVA -> ARGB conversion diff --git a/thirdparty/libwebp/enc/picture.c b/thirdparty/libwebp/enc/picture_enc.c index 28c56cd6e5..dfa66510fb 100644 --- a/thirdparty/libwebp/enc/picture.c +++ b/thirdparty/libwebp/enc/picture_enc.c @@ -14,7 +14,7 @@ #include <assert.h> #include <stdlib.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" #include "../dsp/dsp.h" #include "../utils/utils.h" diff --git a/thirdparty/libwebp/enc/picture_psnr.c b/thirdparty/libwebp/enc/picture_psnr.c deleted file mode 100644 index 329757deb1..0000000000 --- a/thirdparty/libwebp/enc/picture_psnr.c +++ /dev/null @@ -1,177 +0,0 @@ -// Copyright 2014 Google Inc. All Rights Reserved. -// -// Use of this source code is governed by a BSD-style license -// that can be found in the COPYING file in the root of the source -// tree. An additional intellectual property rights grant can be found -// in the file PATENTS. All contributing project authors may -// be found in the AUTHORS file in the root of the source tree. -// ----------------------------------------------------------------------------- -// -// WebPPicture tools for measuring distortion -// -// Author: Skal (pascal.massimino@gmail.com) - -#include <math.h> -#include <stdlib.h> - -#include "./vp8enci.h" -#include "../utils/utils.h" - -//------------------------------------------------------------------------------ -// local-min distortion -// -// For every pixel in the *reference* picture, we search for the local best -// match in the compressed image. This is not a symmetrical measure. - -#define RADIUS 2 // search radius. Shouldn't be too large. - -static void AccumulateLSIM(const uint8_t* src, int src_stride, - const uint8_t* ref, int ref_stride, - int w, int h, VP8DistoStats* stats) { - int x, y; - double total_sse = 0.; - for (y = 0; y < h; ++y) { - const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS; - const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1; - for (x = 0; x < w; ++x) { - const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS; - const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1; - double best_sse = 255. * 255.; - const double value = (double)ref[y * ref_stride + x]; - int i, j; - for (j = y_0; j < y_1; ++j) { - const uint8_t* const s = src + j * src_stride; - for (i = x_0; i < x_1; ++i) { - const double diff = s[i] - value; - const double sse = diff * diff; - if (sse < best_sse) best_sse = sse; - } - } - total_sse += best_sse; - } - } - stats->w = w * h; - stats->xm = 0; - stats->ym = 0; - stats->xxm = total_sse; - stats->yym = 0; - stats->xxm = 0; -} -#undef RADIUS - -//------------------------------------------------------------------------------ -// Distortion - -// Max value returned in case of exact similarity. -static const double kMinDistortion_dB = 99.; -static float GetPSNR(const double v) { - return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.)) - : kMinDistortion_dB); -} - -int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref, - int type, float result[5]) { - VP8DistoStats stats[5]; - int w, h; - - memset(stats, 0, sizeof(stats)); - - VP8SSIMDspInit(); - - if (src == NULL || ref == NULL || - src->width != ref->width || src->height != ref->height || - src->use_argb != ref->use_argb || result == NULL) { - return 0; - } - w = src->width; - h = src->height; - - if (src->use_argb == 1) { - if (src->argb == NULL || ref->argb == NULL) { - return 0; - } else { - int i, j, c; - uint8_t* tmp1, *tmp2; - uint8_t* const tmp_plane = - (uint8_t*)WebPSafeMalloc(2ULL * w * h, sizeof(*tmp_plane)); - if (tmp_plane == NULL) return 0; - tmp1 = tmp_plane; - tmp2 = tmp_plane + w * h; - for (c = 0; c < 4; ++c) { - for (j = 0; j < h; ++j) { - for (i = 0; i < w; ++i) { - tmp1[j * w + i] = src->argb[i + j * src->argb_stride] >> (c * 8); - tmp2[j * w + i] = ref->argb[i + j * ref->argb_stride] >> (c * 8); - } - } - if (type >= 2) { - AccumulateLSIM(tmp1, w, tmp2, w, w, h, &stats[c]); - } else { - VP8SSIMAccumulatePlane(tmp1, w, tmp2, w, w, h, &stats[c]); - } - } - WebPSafeFree(tmp_plane); - } - } else { - int has_alpha, uv_w, uv_h; - if (src->y == NULL || ref->y == NULL || - src->u == NULL || ref->u == NULL || - src->v == NULL || ref->v == NULL) { - return 0; - } - has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT); - if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) || - (has_alpha && (src->a == NULL || ref->a == NULL))) { - return 0; - } - - uv_w = (src->width + 1) >> 1; - uv_h = (src->height + 1) >> 1; - if (type >= 2) { - AccumulateLSIM(src->y, src->y_stride, ref->y, ref->y_stride, - w, h, &stats[0]); - AccumulateLSIM(src->u, src->uv_stride, ref->u, ref->uv_stride, - uv_w, uv_h, &stats[1]); - AccumulateLSIM(src->v, src->uv_stride, ref->v, ref->uv_stride, - uv_w, uv_h, &stats[2]); - if (has_alpha) { - AccumulateLSIM(src->a, src->a_stride, ref->a, ref->a_stride, - w, h, &stats[3]); - } - } else { - VP8SSIMAccumulatePlane(src->y, src->y_stride, - ref->y, ref->y_stride, - w, h, &stats[0]); - VP8SSIMAccumulatePlane(src->u, src->uv_stride, - ref->u, ref->uv_stride, - uv_w, uv_h, &stats[1]); - VP8SSIMAccumulatePlane(src->v, src->uv_stride, - ref->v, ref->uv_stride, - uv_w, uv_h, &stats[2]); - if (has_alpha) { - VP8SSIMAccumulatePlane(src->a, src->a_stride, - ref->a, ref->a_stride, - w, h, &stats[3]); - } - } - } - // Final stat calculations. - { - int c; - for (c = 0; c <= 4; ++c) { - if (type == 1) { - const double v = VP8SSIMGet(&stats[c]); - result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v) - : kMinDistortion_dB); - } else { - const double v = VP8SSIMGetSquaredError(&stats[c]); - result[c] = GetPSNR(v); - } - // Accumulate forward - if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]); - } - } - return 1; -} - -//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/enc/picture_psnr_enc.c b/thirdparty/libwebp/enc/picture_psnr_enc.c new file mode 100644 index 0000000000..9c0b229507 --- /dev/null +++ b/thirdparty/libwebp/enc/picture_psnr_enc.c @@ -0,0 +1,213 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// WebPPicture tools for measuring distortion +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <math.h> +#include <stdlib.h> + +#include "./vp8i_enc.h" +#include "../utils/utils.h" + +typedef double (*AccumulateFunc)(const uint8_t* src, int src_stride, + const uint8_t* ref, int ref_stride, + int w, int h); + +//------------------------------------------------------------------------------ +// local-min distortion +// +// For every pixel in the *reference* picture, we search for the local best +// match in the compressed image. This is not a symmetrical measure. + +#define RADIUS 2 // search radius. Shouldn't be too large. + +static double AccumulateLSIM(const uint8_t* src, int src_stride, + const uint8_t* ref, int ref_stride, + int w, int h) { + int x, y; + double total_sse = 0.; + for (y = 0; y < h; ++y) { + const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS; + const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1; + for (x = 0; x < w; ++x) { + const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS; + const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1; + double best_sse = 255. * 255.; + const double value = (double)ref[y * ref_stride + x]; + int i, j; + for (j = y_0; j < y_1; ++j) { + const uint8_t* const s = src + j * src_stride; + for (i = x_0; i < x_1; ++i) { + const double diff = s[i] - value; + const double sse = diff * diff; + if (sse < best_sse) best_sse = sse; + } + } + total_sse += best_sse; + } + } + return total_sse; +} +#undef RADIUS + +static double AccumulateSSE(const uint8_t* src, int src_stride, + const uint8_t* ref, int ref_stride, + int w, int h) { + int y; + double total_sse = 0.; + for (y = 0; y < h; ++y) { + total_sse += VP8AccumulateSSE(src, ref, w); + src += src_stride; + ref += ref_stride; + } + return total_sse; +} + +//------------------------------------------------------------------------------ + +static double AccumulateSSIM(const uint8_t* src, int src_stride, + const uint8_t* ref, int ref_stride, + int w, int h) { + const int w0 = (w < VP8_SSIM_KERNEL) ? w : VP8_SSIM_KERNEL; + const int w1 = w - VP8_SSIM_KERNEL - 1; + const int h0 = (h < VP8_SSIM_KERNEL) ? h : VP8_SSIM_KERNEL; + const int h1 = h - VP8_SSIM_KERNEL - 1; + int x, y; + double sum = 0.; + for (y = 0; y < h0; ++y) { + for (x = 0; x < w; ++x) { + sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h); + } + } + for (; y < h1; ++y) { + for (x = 0; x < w0; ++x) { + sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h); + } + for (; x < w1; ++x) { + const int off1 = x - VP8_SSIM_KERNEL + (y - VP8_SSIM_KERNEL) * src_stride; + const int off2 = x - VP8_SSIM_KERNEL + (y - VP8_SSIM_KERNEL) * ref_stride; + sum += VP8SSIMGet(src + off1, src_stride, ref + off2, ref_stride); + } + for (; x < w; ++x) { + sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h); + } + } + for (; y < h; ++y) { + for (x = 0; x < w; ++x) { + sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h); + } + } + return sum; +} + +//------------------------------------------------------------------------------ +// Distortion + +// Max value returned in case of exact similarity. +static const double kMinDistortion_dB = 99.; + +static double GetPSNR(double v, double size) { + return (v > 0. && size > 0.) ? -4.3429448 * log(v / (size * 255 * 255.)) + : kMinDistortion_dB; +} + +static double GetLogSSIM(double v, double size) { + v = (size > 0.) ? v / size : 1.; + return (v < 1.) ? -10.0 * log10(1. - v) : kMinDistortion_dB; +} + +int WebPPlaneDistortion(const uint8_t* src, size_t src_stride, + const uint8_t* ref, size_t ref_stride, + int width, int height, size_t x_step, + int type, float* distortion, float* result) { + uint8_t* allocated = NULL; + const AccumulateFunc metric = (type == 0) ? AccumulateSSE : + (type == 1) ? AccumulateSSIM : + AccumulateLSIM; + if (src == NULL || ref == NULL || + src_stride < x_step * width || ref_stride < x_step * width || + result == NULL || distortion == NULL) { + return 0; + } + + VP8SSIMDspInit(); + if (x_step != 1) { // extract a packed plane if needed + int x, y; + uint8_t* tmp1; + uint8_t* tmp2; + allocated = + (uint8_t*)WebPSafeMalloc(2ULL * width * height, sizeof(*allocated)); + if (allocated == NULL) return 0; + tmp1 = allocated; + tmp2 = tmp1 + (size_t)width * height; + for (y = 0; y < height; ++y) { + for (x = 0; x < width; ++x) { + tmp1[x + y * width] = src[x * x_step + y * src_stride]; + tmp2[x + y * width] = ref[x * x_step + y * ref_stride]; + } + } + src = tmp1; + ref = tmp2; + } + *distortion = (float)metric(src, width, ref, width, width, height); + WebPSafeFree(allocated); + + *result = (type == 1) ? (float)GetLogSSIM(*distortion, (double)width * height) + : (float)GetPSNR(*distortion, (double)width * height); + return 1; +} + +int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref, + int type, float results[5]) { + int w, h, c; + int ok = 0; + WebPPicture p0, p1; + double total_size = 0., total_distortion = 0.; + if (src == NULL || ref == NULL || + src->width != ref->width || src->height != ref->height || + results == NULL) { + return 0; + } + + VP8SSIMDspInit(); + if (!WebPPictureInit(&p0) || !WebPPictureInit(&p1)) return 0; + w = src->width; + h = src->height; + if (!WebPPictureView(src, 0, 0, w, h, &p0)) goto Error; + if (!WebPPictureView(ref, 0, 0, w, h, &p1)) goto Error; + + // We always measure distortion in ARGB space. + if (p0.use_argb == 0 && !WebPPictureYUVAToARGB(&p0)) goto Error; + if (p1.use_argb == 0 && !WebPPictureYUVAToARGB(&p1)) goto Error; + for (c = 0; c < 4; ++c) { + float distortion; + const size_t stride0 = 4 * (size_t)p0.argb_stride; + const size_t stride1 = 4 * (size_t)p1.argb_stride; + if (!WebPPlaneDistortion((const uint8_t*)p0.argb + c, stride0, + (const uint8_t*)p1.argb + c, stride1, + w, h, 4, type, &distortion, results + c)) { + goto Error; + } + total_distortion += distortion; + total_size += w * h; + } + + results[4] = (type == 1) ? (float)GetLogSSIM(total_distortion, total_size) + : (float)GetPSNR(total_distortion, total_size); + ok = 1; + + Error: + WebPPictureFree(&p0); + WebPPictureFree(&p1); + return ok; +} + +//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/enc/picture_rescale.c b/thirdparty/libwebp/enc/picture_rescale_enc.c index 9f19e8e80f..0b7181c0d7 100644 --- a/thirdparty/libwebp/enc/picture_rescale.c +++ b/thirdparty/libwebp/enc/picture_rescale_enc.c @@ -14,8 +14,8 @@ #include <assert.h> #include <stdlib.h> -#include "./vp8enci.h" -#include "../utils/rescaler.h" +#include "./vp8i_enc.h" +#include "../utils/rescaler_utils.h" #include "../utils/utils.h" #define HALVE(x) (((x) + 1) >> 1) diff --git a/thirdparty/libwebp/enc/picture_tools.c b/thirdparty/libwebp/enc/picture_tools_enc.c index bf97af8408..895df51156 100644 --- a/thirdparty/libwebp/enc/picture_tools.c +++ b/thirdparty/libwebp/enc/picture_tools_enc.c @@ -13,7 +13,7 @@ #include <assert.h> -#include "./vp8enci.h" +#include "./vp8i_enc.h" #include "../dsp/yuv.h" static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) { diff --git a/thirdparty/libwebp/enc/predictor_enc.c b/thirdparty/libwebp/enc/predictor_enc.c new file mode 100644 index 0000000000..0639b74f1c --- /dev/null +++ b/thirdparty/libwebp/enc/predictor_enc.c @@ -0,0 +1,750 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transform methods for lossless encoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) +// Urvang Joshi (urvang@google.com) +// Vincent Rabaud (vrabaud@google.com) + +#include "../dsp/lossless.h" +#include "../dsp/lossless_common.h" +#include "./vp8li_enc.h" + +#define MAX_DIFF_COST (1e30f) + +static const float kSpatialPredictorBias = 15.f; +static const int kPredLowEffort = 11; +static const uint32_t kMaskAlpha = 0xff000000; + +// Mostly used to reduce code size + readability +static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; } +static WEBP_INLINE int GetMax(int a, int b) { return (a < b) ? b : a; } + +//------------------------------------------------------------------------------ +// Methods to calculate Entropy (Shannon). + +static float PredictionCostSpatial(const int counts[256], int weight_0, + double exp_val) { + const int significant_symbols = 256 >> 4; + const double exp_decay_factor = 0.6; + double bits = weight_0 * counts[0]; + int i; + for (i = 1; i < significant_symbols; ++i) { + bits += exp_val * (counts[i] + counts[256 - i]); + exp_val *= exp_decay_factor; + } + return (float)(-0.1 * bits); +} + +static float PredictionCostSpatialHistogram(const int accumulated[4][256], + const int tile[4][256]) { + int i; + double retval = 0; + for (i = 0; i < 4; ++i) { + const double kExpValue = 0.94; + retval += PredictionCostSpatial(tile[i], 1, kExpValue); + retval += VP8LCombinedShannonEntropy(tile[i], accumulated[i]); + } + return (float)retval; +} + +static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) { + ++histo_argb[0][argb >> 24]; + ++histo_argb[1][(argb >> 16) & 0xff]; + ++histo_argb[2][(argb >> 8) & 0xff]; + ++histo_argb[3][argb & 0xff]; +} + +//------------------------------------------------------------------------------ +// Spatial transform functions. + +static WEBP_INLINE void PredictBatch(int mode, int x_start, int y, + int num_pixels, const uint32_t* current, + const uint32_t* upper, uint32_t* out) { + if (x_start == 0) { + if (y == 0) { + // ARGB_BLACK. + VP8LPredictorsSub[0](current, NULL, 1, out); + } else { + // Top one. + VP8LPredictorsSub[2](current, upper, 1, out); + } + ++x_start; + ++out; + --num_pixels; + } + if (y == 0) { + // Left one. + VP8LPredictorsSub[1](current + x_start, NULL, num_pixels, out); + } else { + VP8LPredictorsSub[mode](current + x_start, upper + x_start, num_pixels, + out); + } +} + +static int MaxDiffBetweenPixels(uint32_t p1, uint32_t p2) { + const int diff_a = abs((int)(p1 >> 24) - (int)(p2 >> 24)); + const int diff_r = abs((int)((p1 >> 16) & 0xff) - (int)((p2 >> 16) & 0xff)); + const int diff_g = abs((int)((p1 >> 8) & 0xff) - (int)((p2 >> 8) & 0xff)); + const int diff_b = abs((int)(p1 & 0xff) - (int)(p2 & 0xff)); + return GetMax(GetMax(diff_a, diff_r), GetMax(diff_g, diff_b)); +} + +static int MaxDiffAroundPixel(uint32_t current, uint32_t up, uint32_t down, + uint32_t left, uint32_t right) { + const int diff_up = MaxDiffBetweenPixels(current, up); + const int diff_down = MaxDiffBetweenPixels(current, down); + const int diff_left = MaxDiffBetweenPixels(current, left); + const int diff_right = MaxDiffBetweenPixels(current, right); + return GetMax(GetMax(diff_up, diff_down), GetMax(diff_left, diff_right)); +} + +static uint32_t AddGreenToBlueAndRed(uint32_t argb) { + const uint32_t green = (argb >> 8) & 0xff; + uint32_t red_blue = argb & 0x00ff00ffu; + red_blue += (green << 16) | green; + red_blue &= 0x00ff00ffu; + return (argb & 0xff00ff00u) | red_blue; +} + +static void MaxDiffsForRow(int width, int stride, const uint32_t* const argb, + uint8_t* const max_diffs, int used_subtract_green) { + uint32_t current, up, down, left, right; + int x; + if (width <= 2) return; + current = argb[0]; + right = argb[1]; + if (used_subtract_green) { + current = AddGreenToBlueAndRed(current); + right = AddGreenToBlueAndRed(right); + } + // max_diffs[0] and max_diffs[width - 1] are never used. + for (x = 1; x < width - 1; ++x) { + up = argb[-stride + x]; + down = argb[stride + x]; + left = current; + current = right; + right = argb[x + 1]; + if (used_subtract_green) { + up = AddGreenToBlueAndRed(up); + down = AddGreenToBlueAndRed(down); + right = AddGreenToBlueAndRed(right); + } + max_diffs[x] = MaxDiffAroundPixel(current, up, down, left, right); + } +} + +// Quantize the difference between the actual component value and its prediction +// to a multiple of quantization, working modulo 256, taking care not to cross +// a boundary (inclusive upper limit). +static uint8_t NearLosslessComponent(uint8_t value, uint8_t predict, + uint8_t boundary, int quantization) { + const int residual = (value - predict) & 0xff; + const int boundary_residual = (boundary - predict) & 0xff; + const int lower = residual & ~(quantization - 1); + const int upper = lower + quantization; + // Resolve ties towards a value closer to the prediction (i.e. towards lower + // if value comes after prediction and towards upper otherwise). + const int bias = ((boundary - value) & 0xff) < boundary_residual; + if (residual - lower < upper - residual + bias) { + // lower is closer to residual than upper. + if (residual > boundary_residual && lower <= boundary_residual) { + // Halve quantization step to avoid crossing boundary. This midpoint is + // on the same side of boundary as residual because midpoint >= residual + // (since lower is closer than upper) and residual is above the boundary. + return lower + (quantization >> 1); + } + return lower; + } else { + // upper is closer to residual than lower. + if (residual <= boundary_residual && upper > boundary_residual) { + // Halve quantization step to avoid crossing boundary. This midpoint is + // on the same side of boundary as residual because midpoint <= residual + // (since upper is closer than lower) and residual is below the boundary. + return lower + (quantization >> 1); + } + return upper & 0xff; + } +} + +// Quantize every component of the difference between the actual pixel value and +// its prediction to a multiple of a quantization (a power of 2, not larger than +// max_quantization which is a power of 2, smaller than max_diff). Take care if +// value and predict have undergone subtract green, which means that red and +// blue are represented as offsets from green. +static uint32_t NearLossless(uint32_t value, uint32_t predict, + int max_quantization, int max_diff, + int used_subtract_green) { + int quantization; + uint8_t new_green = 0; + uint8_t green_diff = 0; + uint8_t a, r, g, b; + if (max_diff <= 2) { + return VP8LSubPixels(value, predict); + } + quantization = max_quantization; + while (quantization >= max_diff) { + quantization >>= 1; + } + if ((value >> 24) == 0 || (value >> 24) == 0xff) { + // Preserve transparency of fully transparent or fully opaque pixels. + a = ((value >> 24) - (predict >> 24)) & 0xff; + } else { + a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization); + } + g = NearLosslessComponent((value >> 8) & 0xff, (predict >> 8) & 0xff, 0xff, + quantization); + if (used_subtract_green) { + // The green offset will be added to red and blue components during decoding + // to obtain the actual red and blue values. + new_green = ((predict >> 8) + g) & 0xff; + // The amount by which green has been adjusted during quantization. It is + // subtracted from red and blue for compensation, to avoid accumulating two + // quantization errors in them. + green_diff = (new_green - (value >> 8)) & 0xff; + } + r = NearLosslessComponent(((value >> 16) - green_diff) & 0xff, + (predict >> 16) & 0xff, 0xff - new_green, + quantization); + b = NearLosslessComponent((value - green_diff) & 0xff, predict & 0xff, + 0xff - new_green, quantization); + return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b; +} + +// Stores the difference between the pixel and its prediction in "out". +// In case of a lossy encoding, updates the source image to avoid propagating +// the deviation further to pixels which depend on the current pixel for their +// predictions. +static WEBP_INLINE void GetResidual( + int width, int height, uint32_t* const upper_row, + uint32_t* const current_row, const uint8_t* const max_diffs, int mode, + int x_start, int x_end, int y, int max_quantization, int exact, + int used_subtract_green, uint32_t* const out) { + if (exact) { + PredictBatch(mode, x_start, y, x_end - x_start, current_row, upper_row, + out); + } else { + const VP8LPredictorFunc pred_func = VP8LPredictors[mode]; + int x; + for (x = x_start; x < x_end; ++x) { + uint32_t predict; + uint32_t residual; + if (y == 0) { + predict = (x == 0) ? ARGB_BLACK : current_row[x - 1]; // Left. + } else if (x == 0) { + predict = upper_row[x]; // Top. + } else { + predict = pred_func(current_row[x - 1], upper_row + x); + } + if (max_quantization == 1 || mode == 0 || y == 0 || y == height - 1 || + x == 0 || x == width - 1) { + residual = VP8LSubPixels(current_row[x], predict); + } else { + residual = NearLossless(current_row[x], predict, max_quantization, + max_diffs[x], used_subtract_green); + // Update the source image. + current_row[x] = VP8LAddPixels(predict, residual); + // x is never 0 here so we do not need to update upper_row like below. + } + if ((current_row[x] & kMaskAlpha) == 0) { + // If alpha is 0, cleanup RGB. We can choose the RGB values of the + // residual for best compression. The prediction of alpha itself can be + // non-zero and must be kept though. We choose RGB of the residual to be + // 0. + residual &= kMaskAlpha; + // Update the source image. + current_row[x] = predict & ~kMaskAlpha; + // The prediction for the rightmost pixel in a row uses the leftmost + // pixel + // in that row as its top-right context pixel. Hence if we change the + // leftmost pixel of current_row, the corresponding change must be + // applied + // to upper_row as well where top-right context is being read from. + if (x == 0 && y != 0) upper_row[width] = current_row[0]; + } + out[x - x_start] = residual; + } + } +} + +// Returns best predictor and updates the accumulated histogram. +// If max_quantization > 1, assumes that near lossless processing will be +// applied, quantizing residuals to multiples of quantization levels up to +// max_quantization (the actual quantization level depends on smoothness near +// the given pixel). +static int GetBestPredictorForTile(int width, int height, + int tile_x, int tile_y, int bits, + int accumulated[4][256], + uint32_t* const argb_scratch, + const uint32_t* const argb, + int max_quantization, + int exact, int used_subtract_green, + const uint32_t* const modes) { + const int kNumPredModes = 14; + const int start_x = tile_x << bits; + const int start_y = tile_y << bits; + const int tile_size = 1 << bits; + const int max_y = GetMin(tile_size, height - start_y); + const int max_x = GetMin(tile_size, width - start_x); + // Whether there exist columns just outside the tile. + const int have_left = (start_x > 0); + const int have_right = (max_x < width - start_x); + // Position and size of the strip covering the tile and adjacent columns if + // they exist. + const int context_start_x = start_x - have_left; + const int context_width = max_x + have_left + have_right; + const int tiles_per_row = VP8LSubSampleSize(width, bits); + // Prediction modes of the left and above neighbor tiles. + const int left_mode = (tile_x > 0) ? + (modes[tile_y * tiles_per_row + tile_x - 1] >> 8) & 0xff : 0xff; + const int above_mode = (tile_y > 0) ? + (modes[(tile_y - 1) * tiles_per_row + tile_x] >> 8) & 0xff : 0xff; + // The width of upper_row and current_row is one pixel larger than image width + // to allow the top right pixel to point to the leftmost pixel of the next row + // when at the right edge. + uint32_t* upper_row = argb_scratch; + uint32_t* current_row = upper_row + width + 1; + uint8_t* const max_diffs = (uint8_t*)(current_row + width + 1); + float best_diff = MAX_DIFF_COST; + int best_mode = 0; + int mode; + int histo_stack_1[4][256]; + int histo_stack_2[4][256]; + // Need pointers to be able to swap arrays. + int (*histo_argb)[256] = histo_stack_1; + int (*best_histo)[256] = histo_stack_2; + int i, j; + uint32_t residuals[1 << MAX_TRANSFORM_BITS]; + assert(bits <= MAX_TRANSFORM_BITS); + assert(max_x <= (1 << MAX_TRANSFORM_BITS)); + + for (mode = 0; mode < kNumPredModes; ++mode) { + float cur_diff; + int relative_y; + memset(histo_argb, 0, sizeof(histo_stack_1)); + if (start_y > 0) { + // Read the row above the tile which will become the first upper_row. + // Include a pixel to the left if it exists; include a pixel to the right + // in all cases (wrapping to the leftmost pixel of the next row if it does + // not exist). + memcpy(current_row + context_start_x, + argb + (start_y - 1) * width + context_start_x, + sizeof(*argb) * (max_x + have_left + 1)); + } + for (relative_y = 0; relative_y < max_y; ++relative_y) { + const int y = start_y + relative_y; + int relative_x; + uint32_t* tmp = upper_row; + upper_row = current_row; + current_row = tmp; + // Read current_row. Include a pixel to the left if it exists; include a + // pixel to the right in all cases except at the bottom right corner of + // the image (wrapping to the leftmost pixel of the next row if it does + // not exist in the current row). + memcpy(current_row + context_start_x, + argb + y * width + context_start_x, + sizeof(*argb) * (max_x + have_left + (y + 1 < height))); + if (max_quantization > 1 && y >= 1 && y + 1 < height) { + MaxDiffsForRow(context_width, width, argb + y * width + context_start_x, + max_diffs + context_start_x, used_subtract_green); + } + + GetResidual(width, height, upper_row, current_row, max_diffs, mode, + start_x, start_x + max_x, y, max_quantization, exact, + used_subtract_green, residuals); + for (relative_x = 0; relative_x < max_x; ++relative_x) { + UpdateHisto(histo_argb, residuals[relative_x]); + } + } + cur_diff = PredictionCostSpatialHistogram( + (const int (*)[256])accumulated, (const int (*)[256])histo_argb); + // Favor keeping the areas locally similar. + if (mode == left_mode) cur_diff -= kSpatialPredictorBias; + if (mode == above_mode) cur_diff -= kSpatialPredictorBias; + + if (cur_diff < best_diff) { + int (*tmp)[256] = histo_argb; + histo_argb = best_histo; + best_histo = tmp; + best_diff = cur_diff; + best_mode = mode; + } + } + + for (i = 0; i < 4; i++) { + for (j = 0; j < 256; j++) { + accumulated[i][j] += best_histo[i][j]; + } + } + + return best_mode; +} + +// Converts pixels of the image to residuals with respect to predictions. +// If max_quantization > 1, applies near lossless processing, quantizing +// residuals to multiples of quantization levels up to max_quantization +// (the actual quantization level depends on smoothness near the given pixel). +static void CopyImageWithPrediction(int width, int height, + int bits, uint32_t* const modes, + uint32_t* const argb_scratch, + uint32_t* const argb, + int low_effort, int max_quantization, + int exact, int used_subtract_green) { + const int tiles_per_row = VP8LSubSampleSize(width, bits); + // The width of upper_row and current_row is one pixel larger than image width + // to allow the top right pixel to point to the leftmost pixel of the next row + // when at the right edge. + uint32_t* upper_row = argb_scratch; + uint32_t* current_row = upper_row + width + 1; + uint8_t* current_max_diffs = (uint8_t*)(current_row + width + 1); + uint8_t* lower_max_diffs = current_max_diffs + width; + int y; + + for (y = 0; y < height; ++y) { + int x; + uint32_t* const tmp32 = upper_row; + upper_row = current_row; + current_row = tmp32; + memcpy(current_row, argb + y * width, + sizeof(*argb) * (width + (y + 1 < height))); + + if (low_effort) { + PredictBatch(kPredLowEffort, 0, y, width, current_row, upper_row, + argb + y * width); + } else { + if (max_quantization > 1) { + // Compute max_diffs for the lower row now, because that needs the + // contents of argb for the current row, which we will overwrite with + // residuals before proceeding with the next row. + uint8_t* const tmp8 = current_max_diffs; + current_max_diffs = lower_max_diffs; + lower_max_diffs = tmp8; + if (y + 2 < height) { + MaxDiffsForRow(width, width, argb + (y + 1) * width, lower_max_diffs, + used_subtract_green); + } + } + for (x = 0; x < width;) { + const int mode = + (modes[(y >> bits) * tiles_per_row + (x >> bits)] >> 8) & 0xff; + int x_end = x + (1 << bits); + if (x_end > width) x_end = width; + GetResidual(width, height, upper_row, current_row, current_max_diffs, + mode, x, x_end, y, max_quantization, exact, + used_subtract_green, argb + y * width + x); + x = x_end; + } + } + } +} + +// Finds the best predictor for each tile, and converts the image to residuals +// with respect to predictions. If near_lossless_quality < 100, applies +// near lossless processing, shaving off more bits of residuals for lower +// qualities. +void VP8LResidualImage(int width, int height, int bits, int low_effort, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image, int near_lossless_quality, + int exact, int used_subtract_green) { + const int tiles_per_row = VP8LSubSampleSize(width, bits); + const int tiles_per_col = VP8LSubSampleSize(height, bits); + int tile_y; + int histo[4][256]; + const int max_quantization = 1 << VP8LNearLosslessBits(near_lossless_quality); + if (low_effort) { + int i; + for (i = 0; i < tiles_per_row * tiles_per_col; ++i) { + image[i] = ARGB_BLACK | (kPredLowEffort << 8); + } + } else { + memset(histo, 0, sizeof(histo)); + for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { + int tile_x; + for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) { + const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y, + bits, histo, argb_scratch, argb, max_quantization, exact, + used_subtract_green, image); + image[tile_y * tiles_per_row + tile_x] = ARGB_BLACK | (pred << 8); + } + } + } + + CopyImageWithPrediction(width, height, bits, image, argb_scratch, argb, + low_effort, max_quantization, exact, + used_subtract_green); +} + +//------------------------------------------------------------------------------ +// Color transform functions. + +static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) { + m->green_to_red_ = 0; + m->green_to_blue_ = 0; + m->red_to_blue_ = 0; +} + +static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, + VP8LMultipliers* const m) { + m->green_to_red_ = (color_code >> 0) & 0xff; + m->green_to_blue_ = (color_code >> 8) & 0xff; + m->red_to_blue_ = (color_code >> 16) & 0xff; +} + +static WEBP_INLINE uint32_t MultipliersToColorCode( + const VP8LMultipliers* const m) { + return 0xff000000u | + ((uint32_t)(m->red_to_blue_) << 16) | + ((uint32_t)(m->green_to_blue_) << 8) | + m->green_to_red_; +} + +static float PredictionCostCrossColor(const int accumulated[256], + const int counts[256]) { + // Favor low entropy, locally and globally. + // Favor small absolute values for PredictionCostSpatial + static const double kExpValue = 2.4; + return VP8LCombinedShannonEntropy(counts, accumulated) + + PredictionCostSpatial(counts, 3, kExpValue); +} + +static float GetPredictionCostCrossColorRed( + const uint32_t* argb, int stride, int tile_width, int tile_height, + VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red, + const int accumulated_red_histo[256]) { + int histo[256] = { 0 }; + float cur_diff; + + VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height, + green_to_red, histo); + + cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo); + if ((uint8_t)green_to_red == prev_x.green_to_red_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)green_to_red == prev_y.green_to_red_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if (green_to_red == 0) { + cur_diff -= 3; + } + return cur_diff; +} + +static void GetBestGreenToRed( + const uint32_t* argb, int stride, int tile_width, int tile_height, + VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, + const int accumulated_red_histo[256], VP8LMultipliers* const best_tx) { + const int kMaxIters = 4 + ((7 * quality) >> 8); // in range [4..6] + int green_to_red_best = 0; + int iter, offset; + float best_diff = GetPredictionCostCrossColorRed( + argb, stride, tile_width, tile_height, prev_x, prev_y, + green_to_red_best, accumulated_red_histo); + for (iter = 0; iter < kMaxIters; ++iter) { + // ColorTransformDelta is a 3.5 bit fixed point, so 32 is equal to + // one in color computation. Having initial delta here as 1 is sufficient + // to explore the range of (-2, 2). + const int delta = 32 >> iter; + // Try a negative and a positive delta from the best known value. + for (offset = -delta; offset <= delta; offset += 2 * delta) { + const int green_to_red_cur = offset + green_to_red_best; + const float cur_diff = GetPredictionCostCrossColorRed( + argb, stride, tile_width, tile_height, prev_x, prev_y, + green_to_red_cur, accumulated_red_histo); + if (cur_diff < best_diff) { + best_diff = cur_diff; + green_to_red_best = green_to_red_cur; + } + } + } + best_tx->green_to_red_ = green_to_red_best; +} + +static float GetPredictionCostCrossColorBlue( + const uint32_t* argb, int stride, int tile_width, int tile_height, + VP8LMultipliers prev_x, VP8LMultipliers prev_y, + int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256]) { + int histo[256] = { 0 }; + float cur_diff; + + VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height, + green_to_blue, red_to_blue, histo); + + cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo); + if ((uint8_t)green_to_blue == prev_x.green_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)green_to_blue == prev_y.green_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)red_to_blue == prev_x.red_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if ((uint8_t)red_to_blue == prev_y.red_to_blue_) { + cur_diff -= 3; // favor keeping the areas locally similar + } + if (green_to_blue == 0) { + cur_diff -= 3; + } + if (red_to_blue == 0) { + cur_diff -= 3; + } + return cur_diff; +} + +#define kGreenRedToBlueNumAxis 8 +#define kGreenRedToBlueMaxIters 7 +static void GetBestGreenRedToBlue( + const uint32_t* argb, int stride, int tile_width, int tile_height, + VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, + const int accumulated_blue_histo[256], + VP8LMultipliers* const best_tx) { + const int8_t offset[kGreenRedToBlueNumAxis][2] = + {{0, -1}, {0, 1}, {-1, 0}, {1, 0}, {-1, -1}, {-1, 1}, {1, -1}, {1, 1}}; + const int8_t delta_lut[kGreenRedToBlueMaxIters] = { 16, 16, 8, 4, 2, 2, 2 }; + const int iters = + (quality < 25) ? 1 : (quality > 50) ? kGreenRedToBlueMaxIters : 4; + int green_to_blue_best = 0; + int red_to_blue_best = 0; + int iter; + // Initial value at origin: + float best_diff = GetPredictionCostCrossColorBlue( + argb, stride, tile_width, tile_height, prev_x, prev_y, + green_to_blue_best, red_to_blue_best, accumulated_blue_histo); + for (iter = 0; iter < iters; ++iter) { + const int delta = delta_lut[iter]; + int axis; + for (axis = 0; axis < kGreenRedToBlueNumAxis; ++axis) { + const int green_to_blue_cur = + offset[axis][0] * delta + green_to_blue_best; + const int red_to_blue_cur = offset[axis][1] * delta + red_to_blue_best; + const float cur_diff = GetPredictionCostCrossColorBlue( + argb, stride, tile_width, tile_height, prev_x, prev_y, + green_to_blue_cur, red_to_blue_cur, accumulated_blue_histo); + if (cur_diff < best_diff) { + best_diff = cur_diff; + green_to_blue_best = green_to_blue_cur; + red_to_blue_best = red_to_blue_cur; + } + if (quality < 25 && iter == 4) { + // Only axis aligned diffs for lower quality. + break; // next iter. + } + } + if (delta == 2 && green_to_blue_best == 0 && red_to_blue_best == 0) { + // Further iterations would not help. + break; // out of iter-loop. + } + } + best_tx->green_to_blue_ = green_to_blue_best; + best_tx->red_to_blue_ = red_to_blue_best; +} +#undef kGreenRedToBlueMaxIters +#undef kGreenRedToBlueNumAxis + +static VP8LMultipliers GetBestColorTransformForTile( + int tile_x, int tile_y, int bits, + VP8LMultipliers prev_x, + VP8LMultipliers prev_y, + int quality, int xsize, int ysize, + const int accumulated_red_histo[256], + const int accumulated_blue_histo[256], + const uint32_t* const argb) { + const int max_tile_size = 1 << bits; + const int tile_y_offset = tile_y * max_tile_size; + const int tile_x_offset = tile_x * max_tile_size; + const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize); + const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize); + const int tile_width = all_x_max - tile_x_offset; + const int tile_height = all_y_max - tile_y_offset; + const uint32_t* const tile_argb = argb + tile_y_offset * xsize + + tile_x_offset; + VP8LMultipliers best_tx; + MultipliersClear(&best_tx); + + GetBestGreenToRed(tile_argb, xsize, tile_width, tile_height, + prev_x, prev_y, quality, accumulated_red_histo, &best_tx); + GetBestGreenRedToBlue(tile_argb, xsize, tile_width, tile_height, + prev_x, prev_y, quality, accumulated_blue_histo, + &best_tx); + return best_tx; +} + +static void CopyTileWithColorTransform(int xsize, int ysize, + int tile_x, int tile_y, + int max_tile_size, + VP8LMultipliers color_transform, + uint32_t* argb) { + const int xscan = GetMin(max_tile_size, xsize - tile_x); + int yscan = GetMin(max_tile_size, ysize - tile_y); + argb += tile_y * xsize + tile_x; + while (yscan-- > 0) { + VP8LTransformColor(&color_transform, argb, xscan); + argb += xsize; + } +} + +void VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image) { + const int max_tile_size = 1 << bits; + const int tile_xsize = VP8LSubSampleSize(width, bits); + const int tile_ysize = VP8LSubSampleSize(height, bits); + int accumulated_red_histo[256] = { 0 }; + int accumulated_blue_histo[256] = { 0 }; + int tile_x, tile_y; + VP8LMultipliers prev_x, prev_y; + MultipliersClear(&prev_y); + MultipliersClear(&prev_x); + for (tile_y = 0; tile_y < tile_ysize; ++tile_y) { + for (tile_x = 0; tile_x < tile_xsize; ++tile_x) { + int y; + const int tile_x_offset = tile_x * max_tile_size; + const int tile_y_offset = tile_y * max_tile_size; + const int all_x_max = GetMin(tile_x_offset + max_tile_size, width); + const int all_y_max = GetMin(tile_y_offset + max_tile_size, height); + const int offset = tile_y * tile_xsize + tile_x; + if (tile_y != 0) { + ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y); + } + prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits, + prev_x, prev_y, + quality, width, height, + accumulated_red_histo, + accumulated_blue_histo, + argb); + image[offset] = MultipliersToColorCode(&prev_x); + CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset, + max_tile_size, prev_x, argb); + + // Gather accumulated histogram data. + for (y = tile_y_offset; y < all_y_max; ++y) { + int ix = y * width + tile_x_offset; + const int ix_end = ix + all_x_max - tile_x_offset; + for (; ix < ix_end; ++ix) { + const uint32_t pix = argb[ix]; + if (ix >= 2 && + pix == argb[ix - 2] && + pix == argb[ix - 1]) { + continue; // repeated pixels are handled by backward references + } + if (ix >= width + 2 && + argb[ix - 2] == argb[ix - width - 2] && + argb[ix - 1] == argb[ix - width - 1] && + pix == argb[ix - width]) { + continue; // repeated pixels are handled by backward references + } + ++accumulated_red_histo[(pix >> 16) & 0xff]; + ++accumulated_blue_histo[(pix >> 0) & 0xff]; + } + } + } + } +} diff --git a/thirdparty/libwebp/enc/quant.c b/thirdparty/libwebp/enc/quant_enc.c index 07ffaf0aeb..b118fb2a13 100644 --- a/thirdparty/libwebp/enc/quant.c +++ b/thirdparty/libwebp/enc/quant_enc.c @@ -15,8 +15,8 @@ #include <math.h> #include <stdlib.h> // for abs() -#include "./vp8enci.h" -#include "./cost.h" +#include "./vp8i_enc.h" +#include "./cost_enc.h" #define DO_TRELLIS_I4 1 #define DO_TRELLIS_I16 1 // not a huge gain, but ok at low bitrate. @@ -643,6 +643,8 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc, const int sign = (in[j] < 0); const uint32_t coeff0 = (sign ? -in[j] : in[j]) + mtx->sharpen_[j]; int level0 = QUANTDIV(coeff0, iQ, B); + int thresh_level = QUANTDIV(coeff0, iQ, BIAS(0x80)); + if (thresh_level > MAX_LEVEL) thresh_level = MAX_LEVEL; if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; { // Swap current and previous score states @@ -657,23 +659,17 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc, int level = level0 + m; const int ctx = (level > 2) ? 2 : level; const int band = VP8EncBands[n + 1]; - score_t base_score, last_pos_score; + score_t base_score; score_t best_cur_score = MAX_COST; int best_prev = 0; // default, in case ss_cur[m].score = MAX_COST; ss_cur[m].costs = costs[n + 1][ctx]; - if (level > MAX_LEVEL || level < 0) { // node is dead? + if (level < 0 || level > thresh_level) { + // Node is dead. continue; } - // Compute extra rate cost if last coeff's position is < 15 - { - const score_t last_pos_cost = - (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0; - last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0); - } - { // Compute delta_error = how much coding this level will // subtract to max_error as distortion. @@ -705,6 +701,9 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc, // Now, record best terminal node (and thus best entry in the graph). if (level != 0) { + const score_t last_pos_cost = + (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0; + const score_t last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0); const score_t score = best_cur_score + last_pos_score; if (score < best_score) { best_score = score; diff --git a/thirdparty/libwebp/enc/syntax.c b/thirdparty/libwebp/enc/syntax_enc.c index a0e79ef404..90665bd7e5 100644 --- a/thirdparty/libwebp/enc/syntax.c +++ b/thirdparty/libwebp/enc/syntax_enc.c @@ -16,7 +16,7 @@ #include "../utils/utils.h" #include "../webp/format_constants.h" // RIFF constants #include "../webp/mux_types.h" // ALPHA_FLAG -#include "./vp8enci.h" +#include "./vp8i_enc.h" //------------------------------------------------------------------------------ // Helper functions @@ -362,8 +362,7 @@ int VP8EncWrite(VP8Encoder* const enc) { for (p = 0; p < enc->num_parts_; ++p) { const uint8_t* const buf = VP8BitWriterBuf(enc->parts_ + p); const size_t size = VP8BitWriterSize(enc->parts_ + p); - if (size) - ok = ok && pic->writer(buf, size, pic); + if (size) ok = ok && pic->writer(buf, size, pic); VP8BitWriterWipeOut(enc->parts_ + p); // will free the internal buffer. ok = ok && WebPReportProgress(pic, enc->percent_ + percent_per_part, &enc->percent_); diff --git a/thirdparty/libwebp/enc/token.c b/thirdparty/libwebp/enc/token_enc.c index 087940e5ff..02a0d72cc6 100644 --- a/thirdparty/libwebp/enc/token.c +++ b/thirdparty/libwebp/enc/token_enc.c @@ -20,8 +20,8 @@ #include <stdlib.h> #include <string.h> -#include "./cost.h" -#include "./vp8enci.h" +#include "./cost_enc.h" +#include "./vp8i_enc.h" #include "../utils/utils.h" #if !defined(DISABLE_TOKEN_BUFFER) @@ -137,8 +137,9 @@ int VP8RecordCoeffTokens(int ctx, const struct VP8Residual* const res, s = res->stats[VP8EncBands[n]][1]; } else { if (!AddToken(tokens, v > 4, base_id + 3, s + 3)) { - if (AddToken(tokens, v != 2, base_id + 4, s + 4)) + if (AddToken(tokens, v != 2, base_id + 4, s + 4)) { AddToken(tokens, v == 4, base_id + 5, s + 5); + } } else if (!AddToken(tokens, v > 10, base_id + 6, s + 6)) { if (!AddToken(tokens, v > 6, base_id + 7, s + 7)) { AddConstantToken(tokens, v == 6, 159); diff --git a/thirdparty/libwebp/enc/tree.c b/thirdparty/libwebp/enc/tree_enc.c index f141006d19..2c40fe7f3d 100644 --- a/thirdparty/libwebp/enc/tree.c +++ b/thirdparty/libwebp/enc/tree_enc.c @@ -11,7 +11,7 @@ // // Author: Skal (pascal.massimino@gmail.com) -#include "./vp8enci.h" +#include "./vp8i_enc.h" //------------------------------------------------------------------------------ // Default probabilities diff --git a/thirdparty/libwebp/enc/vp8enci.h b/thirdparty/libwebp/enc/vp8i_enc.h index 5b4e162a58..93c95ecbfb 100644 --- a/thirdparty/libwebp/enc/vp8enci.h +++ b/thirdparty/libwebp/enc/vp8i_enc.h @@ -15,10 +15,10 @@ #define WEBP_ENC_VP8ENCI_H_ #include <string.h> // for memcpy() -#include "../dec/common.h" +#include "../dec/common_dec.h" #include "../dsp/dsp.h" -#include "../utils/bit_writer.h" -#include "../utils/thread.h" +#include "../utils/bit_writer_utils.h" +#include "../utils/thread_utils.h" #include "../utils/utils.h" #include "../webp/encode.h" @@ -31,8 +31,8 @@ extern "C" { // version numbers #define ENC_MAJ_VERSION 0 -#define ENC_MIN_VERSION 5 -#define ENC_REV_VERSION 2 +#define ENC_MIN_VERSION 6 +#define ENC_REV_VERSION 0 enum { MAX_LF_LEVELS = 64, // Maximum loop filter level MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost @@ -219,7 +219,6 @@ typedef struct { // right neighbouring data (samples, predictions, contexts, ...) typedef struct { int x_, y_; // current macroblock - int y_stride_, uv_stride_; // respective strides uint8_t* yuv_in_; // input samples uint8_t* yuv_out_; // output samples uint8_t* yuv_out2_; // secondary buffer swapped with yuv_out_. @@ -474,14 +473,6 @@ int VP8EncStartAlpha(VP8Encoder* const enc); // start alpha coding process int VP8EncFinishAlpha(VP8Encoder* const enc); // finalize compressed data int VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data - // in filter.c -void VP8SSIMAddStats(const VP8DistoStats* const src, VP8DistoStats* const dst); -void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, - const uint8_t* src2, int stride2, - int W, int H, VP8DistoStats* const stats); -double VP8SSIMGet(const VP8DistoStats* const stats); -double VP8SSIMGetSquaredError(const VP8DistoStats* const stats); - // autofilter void VP8InitFilter(VP8EncIterator* const it); void VP8StoreFilterStats(VP8EncIterator* const it); diff --git a/thirdparty/libwebp/enc/vp8l.c b/thirdparty/libwebp/enc/vp8l_enc.c index e4ad2959b8..b1a793d956 100644 --- a/thirdparty/libwebp/enc/vp8l.c +++ b/thirdparty/libwebp/enc/vp8l_enc.c @@ -15,17 +15,18 @@ #include <assert.h> #include <stdlib.h> -#include "./backward_references.h" -#include "./histogram.h" -#include "./vp8enci.h" -#include "./vp8li.h" +#include "./backward_references_enc.h" +#include "./histogram_enc.h" +#include "./vp8i_enc.h" +#include "./vp8li_enc.h" #include "../dsp/lossless.h" -#include "../utils/bit_writer.h" -#include "../utils/huffman_encode.h" +#include "../dsp/lossless_common.h" +#include "../utils/bit_writer_utils.h" +#include "../utils/huffman_encode_utils.h" #include "../utils/utils.h" #include "../webp/format_constants.h" -#include "./delta_palettization.h" +#include "./delta_palettization_enc.h" #define PALETTE_KEY_RIGHT_SHIFT 22 // Key for 1K buffer. // Maximum number of histogram images (sub-blocks). @@ -163,18 +164,25 @@ typedef enum { kHistoTotal // Must be last. } HistoIx; -static void AddSingleSubGreen(uint32_t p, uint32_t* r, uint32_t* b) { - const uint32_t green = p >> 8; // The upper bits are masked away later. +static void AddSingleSubGreen(int p, uint32_t* const r, uint32_t* const b) { + const int green = p >> 8; // The upper bits are masked away later. ++r[((p >> 16) - green) & 0xff]; - ++b[(p - green) & 0xff]; + ++b[((p >> 0) - green) & 0xff]; } static void AddSingle(uint32_t p, - uint32_t* a, uint32_t* r, uint32_t* g, uint32_t* b) { - ++a[p >> 24]; + uint32_t* const a, uint32_t* const r, + uint32_t* const g, uint32_t* const b) { + ++a[(p >> 24) & 0xff]; ++r[(p >> 16) & 0xff]; - ++g[(p >> 8) & 0xff]; - ++b[(p & 0xff)]; + ++g[(p >> 8) & 0xff]; + ++b[(p >> 0) & 0xff]; +} + +static WEBP_INLINE uint32_t HashPix(uint32_t pix) { + // Note that masking with 0xffffffffu is for preventing an + // 'unsigned int overflow' warning. Doesn't impact the compiled code. + return ((((uint64_t)pix + (pix >> 19)) * 0x39c5fba7ull) & 0xffffffffu) >> 24; } static int AnalyzeEntropy(const uint32_t* argb, @@ -214,8 +222,8 @@ static int AnalyzeEntropy(const uint32_t* argb, &histo[kHistoBluePredSubGreen * 256]); { // Approximate the palette by the entropy of the multiplicative hash. - const int hash = ((pix + (pix >> 19)) * 0x39c5fba7) >> 24; - ++histo[kHistoPalette * 256 + (hash & 0xff)]; + const uint32_t hash = HashPix(pix); + ++histo[kHistoPalette * 256 + hash]; } } prev_row = curr_row; @@ -311,7 +319,10 @@ static int GetHistoBits(int method, int use_palette, int width, int height) { static int GetTransformBits(int method, int histo_bits) { const int max_transform_bits = (method < 4) ? 6 : (method > 4) ? 4 : 5; - return (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits; + const int res = + (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits; + assert(res <= MAX_TRANSFORM_BITS); + return res; } static int AnalyzeAndInit(VP8LEncoder* const enc) { @@ -696,7 +707,7 @@ static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw, VP8LHashChain* const hash_chain, VP8LBackwardRefs refs_array[2], int width, int height, - int quality) { + int quality, int low_effort) { int i; int max_tokens = 0; WebPEncodingError err = VP8_ENC_OK; @@ -714,7 +725,8 @@ static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw, } // Calculate backward references from ARGB image. - if (VP8LHashChainFill(hash_chain, quality, argb, width, height) == 0) { + if (!VP8LHashChainFill(hash_chain, quality, argb, width, height, + low_effort)) { err = VP8_ENC_ERROR_OUT_OF_MEMORY; goto Error; } @@ -814,11 +826,18 @@ static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw, goto Error; } - *cache_bits = use_cache ? MAX_COLOR_CACHE_BITS : 0; + if (use_cache) { + // If the value is different from zero, it has been set during the + // palette analysis. + if (*cache_bits == 0) *cache_bits = MAX_COLOR_CACHE_BITS; + } else { + *cache_bits = 0; + } // 'best_refs' is the reference to the best backward refs and points to one // of refs_array[0] or refs_array[1]. // Calculate backward references from ARGB image. - if (VP8LHashChainFill(hash_chain, quality, argb, width, height) == 0) { + if (!VP8LHashChainFill(hash_chain, quality, argb, width, height, + low_effort)) { err = VP8_ENC_ERROR_OUT_OF_MEMORY; goto Error; } @@ -899,7 +918,7 @@ static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw, err = EncodeImageNoHuffman(bw, histogram_argb, hash_chain, refs_array, VP8LSubSampleSize(width, histogram_bits), VP8LSubSampleSize(height, histogram_bits), - quality); + quality, low_effort); WebPSafeFree(histogram_argb); if (err != VP8_ENC_OK) goto Error; } @@ -990,12 +1009,12 @@ static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc, (VP8LHashChain*)&enc->hash_chain_, (VP8LBackwardRefs*)enc->refs_, // cast const away transform_width, transform_height, - quality); + quality, low_effort); } static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc, int width, int height, - int quality, + int quality, int low_effort, VP8LBitWriter* const bw) { const int ccolor_transform_bits = enc->transform_bits_; const int transform_width = VP8LSubSampleSize(width, ccolor_transform_bits); @@ -1011,7 +1030,7 @@ static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc, (VP8LHashChain*)&enc->hash_chain_, (VP8LBackwardRefs*)enc->refs_, // cast const away transform_width, transform_height, - quality); + quality, low_effort); } // ----------------------------------------------------------------------------- @@ -1156,7 +1175,8 @@ static WebPEncodingError MakeInputImageCopy(VP8LEncoder* const enc) { // ----------------------------------------------------------------------------- -static int SearchColor(const uint32_t sorted[], uint32_t color, int hi) { +static WEBP_INLINE int SearchColorNoIdx(const uint32_t sorted[], uint32_t color, + int hi) { int low = 0; if (sorted[low] == color) return low; // loop invariant: sorted[low] != color while (1) { @@ -1171,35 +1191,68 @@ static int SearchColor(const uint32_t sorted[], uint32_t color, int hi) { } } +#define APPLY_PALETTE_GREEDY_MAX 4 + +static WEBP_INLINE uint32_t SearchColorGreedy(const uint32_t palette[], + int palette_size, + uint32_t color) { + (void)palette_size; + assert(palette_size < APPLY_PALETTE_GREEDY_MAX); + assert(3 == APPLY_PALETTE_GREEDY_MAX - 1); + if (color == palette[0]) return 0; + if (color == palette[1]) return 1; + if (color == palette[2]) return 2; + return 3; +} + +static WEBP_INLINE uint32_t ApplyPaletteHash0(uint32_t color) { + // Focus on the green color. + return (color >> 8) & 0xff; +} + +#define PALETTE_INV_SIZE_BITS 11 +#define PALETTE_INV_SIZE (1 << PALETTE_INV_SIZE_BITS) + +static WEBP_INLINE uint32_t ApplyPaletteHash1(uint32_t color) { + // Forget about alpha. + return ((color & 0x00ffffffu) * 4222244071u) >> (32 - PALETTE_INV_SIZE_BITS); +} + +static WEBP_INLINE uint32_t ApplyPaletteHash2(uint32_t color) { + // Forget about alpha. + return (color & 0x00ffffffu) * ((1u << 31) - 1) >> + (32 - PALETTE_INV_SIZE_BITS); +} + // Sort palette in increasing order and prepare an inverse mapping array. static void PrepareMapToPalette(const uint32_t palette[], int num_colors, - uint32_t sorted[], int idx_map[]) { + uint32_t sorted[], uint32_t idx_map[]) { int i; memcpy(sorted, palette, num_colors * sizeof(*sorted)); qsort(sorted, num_colors, sizeof(*sorted), PaletteCompareColorsForQsort); for (i = 0; i < num_colors; ++i) { - idx_map[SearchColor(sorted, palette[i], num_colors)] = i; + idx_map[SearchColorNoIdx(sorted, palette[i], num_colors)] = i; } } -static void MapToPalette(const uint32_t sorted_palette[], int num_colors, - uint32_t* const last_pix, int* const last_idx, - const int idx_map[], - const uint32_t* src, uint8_t* dst, int width) { - int x; - int prev_idx = *last_idx; - uint32_t prev_pix = *last_pix; - for (x = 0; x < width; ++x) { - const uint32_t pix = src[x]; - if (pix != prev_pix) { - prev_idx = idx_map[SearchColor(sorted_palette, pix, num_colors)]; - prev_pix = pix; - } - dst[x] = prev_idx; - } - *last_idx = prev_idx; - *last_pix = prev_pix; -} +// Use 1 pixel cache for ARGB pixels. +#define APPLY_PALETTE_FOR(COLOR_INDEX) do { \ + uint32_t prev_pix = palette[0]; \ + uint32_t prev_idx = 0; \ + for (y = 0; y < height; ++y) { \ + for (x = 0; x < width; ++x) { \ + const uint32_t pix = src[x]; \ + if (pix != prev_pix) { \ + prev_idx = COLOR_INDEX; \ + prev_pix = pix; \ + } \ + tmp_row[x] = prev_idx; \ + } \ + VP8LBundleColorMap(tmp_row, width, xbits, dst); \ + src += src_stride; \ + dst += dst_stride; \ + } \ +} while (0) // Remap argb values in src[] to packed palettes entries in dst[] // using 'row' as a temporary buffer of size 'width'. @@ -1212,52 +1265,59 @@ static WebPEncodingError ApplyPalette(const uint32_t* src, uint32_t src_stride, // TODO(skal): this tmp buffer is not needed if VP8LBundleColorMap() can be // made to work in-place. uint8_t* const tmp_row = (uint8_t*)WebPSafeMalloc(width, sizeof(*tmp_row)); - int i, x, y; - int use_LUT = 1; + int x, y; if (tmp_row == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY; - for (i = 0; i < palette_size; ++i) { - if ((palette[i] & 0xffff00ffu) != 0) { - use_LUT = 0; - break; - } - } - if (use_LUT) { - uint8_t inv_palette[MAX_PALETTE_SIZE] = { 0 }; - for (i = 0; i < palette_size; ++i) { - const int color = (palette[i] >> 8) & 0xff; - inv_palette[color] = i; - } - for (y = 0; y < height; ++y) { - for (x = 0; x < width; ++x) { - const int color = (src[x] >> 8) & 0xff; - tmp_row[x] = inv_palette[color]; + if (palette_size < APPLY_PALETTE_GREEDY_MAX) { + APPLY_PALETTE_FOR(SearchColorGreedy(palette, palette_size, pix)); + } else { + int i, j; + uint16_t buffer[PALETTE_INV_SIZE]; + uint32_t (*const hash_functions[])(uint32_t) = { + ApplyPaletteHash0, ApplyPaletteHash1, ApplyPaletteHash2 + }; + + // Try to find a perfect hash function able to go from a color to an index + // within 1 << PALETTE_INV_SIZE_BITS in order to build a hash map to go + // from color to index in palette. + for (i = 0; i < 3; ++i) { + int use_LUT = 1; + // Set each element in buffer to max uint16_t. + memset(buffer, 0xff, sizeof(buffer)); + for (j = 0; j < palette_size; ++j) { + const uint32_t ind = hash_functions[i](palette[j]); + if (buffer[ind] != 0xffffu) { + use_LUT = 0; + break; + } else { + buffer[ind] = j; + } } - VP8LBundleColorMap(tmp_row, width, xbits, dst); - src += src_stride; - dst += dst_stride; + if (use_LUT) break; } - } else { - // Use 1 pixel cache for ARGB pixels. - uint32_t last_pix; - int last_idx; - uint32_t sorted[MAX_PALETTE_SIZE]; - int idx_map[MAX_PALETTE_SIZE]; - PrepareMapToPalette(palette, palette_size, sorted, idx_map); - last_pix = palette[0]; - last_idx = 0; - for (y = 0; y < height; ++y) { - MapToPalette(sorted, palette_size, &last_pix, &last_idx, - idx_map, src, tmp_row, width); - VP8LBundleColorMap(tmp_row, width, xbits, dst); - src += src_stride; - dst += dst_stride; + + if (i == 0) { + APPLY_PALETTE_FOR(buffer[ApplyPaletteHash0(pix)]); + } else if (i == 1) { + APPLY_PALETTE_FOR(buffer[ApplyPaletteHash1(pix)]); + } else if (i == 2) { + APPLY_PALETTE_FOR(buffer[ApplyPaletteHash2(pix)]); + } else { + uint32_t idx_map[MAX_PALETTE_SIZE]; + uint32_t palette_sorted[MAX_PALETTE_SIZE]; + PrepareMapToPalette(palette, palette_size, palette_sorted, idx_map); + APPLY_PALETTE_FOR( + idx_map[SearchColorNoIdx(palette_sorted, pix, palette_size)]); } } WebPSafeFree(tmp_row); return VP8_ENC_OK; } +#undef APPLY_PALETTE_FOR +#undef PALETTE_INV_SIZE_BITS +#undef PALETTE_INV_SIZE +#undef APPLY_PALETTE_GREEDY_MAX // Note: Expects "enc->palette_" to be set properly. static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc, @@ -1290,7 +1350,7 @@ static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc, } // Save palette_[] to bitstream. -static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, +static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, int low_effort, VP8LEncoder* const enc) { int i; uint32_t tmp_palette[MAX_PALETTE_SIZE]; @@ -1305,13 +1365,14 @@ static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, } tmp_palette[0] = palette[0]; return EncodeImageNoHuffman(bw, tmp_palette, &enc->hash_chain_, enc->refs_, - palette_size, 1, 20 /* quality */); + palette_size, 1, 20 /* quality */, low_effort); } #ifdef WEBP_EXPERIMENTAL_FEATURES static WebPEncodingError EncodeDeltaPalettePredictorImage( - VP8LBitWriter* const bw, VP8LEncoder* const enc, int quality) { + VP8LBitWriter* const bw, VP8LEncoder* const enc, int quality, + int low_effort) { const WebPPicture* const pic = enc->pic_; const int width = pic->width; const int height = pic->height; @@ -1342,7 +1403,7 @@ static WebPEncodingError EncodeDeltaPalettePredictorImage( err = EncodeImageNoHuffman(bw, predictors, &enc->hash_chain_, (VP8LBackwardRefs*)enc->refs_, // cast const away transform_width, transform_height, - quality); + quality, low_effort); WebPSafeFree(predictors); return err; } @@ -1393,7 +1454,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, int use_near_lossless = 0; int hdr_size = 0; int data_size = 0; - int use_delta_palettization = 0; + int use_delta_palette = 0; if (enc == NULL) { err = VP8_ENC_ERROR_OUT_OF_MEMORY; @@ -1420,7 +1481,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, } #ifdef WEBP_EXPERIMENTAL_FEATURES - if (config->delta_palettization) { + if (config->use_delta_palette) { enc->use_predict_ = 1; enc->use_cross_color_ = 0; enc->use_subtract_green_ = 0; @@ -1432,21 +1493,25 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, if (enc->use_palette_) { err = AllocateTransformBuffer(enc, width, height); if (err != VP8_ENC_OK) goto Error; - err = EncodeDeltaPalettePredictorImage(bw, enc, quality); + err = EncodeDeltaPalettePredictorImage(bw, enc, quality, low_effort); if (err != VP8_ENC_OK) goto Error; - use_delta_palettization = 1; + use_delta_palette = 1; } } #endif // WEBP_EXPERIMENTAL_FEATURES // Encode palette if (enc->use_palette_) { - err = EncodePalette(bw, enc); + err = EncodePalette(bw, low_effort, enc); if (err != VP8_ENC_OK) goto Error; - err = MapImageFromPalette(enc, use_delta_palettization); + err = MapImageFromPalette(enc, use_delta_palette); if (err != VP8_ENC_OK) goto Error; + // If using a color cache, do not have it bigger than the number of colors. + if (use_cache && enc->palette_size_ < (1 << MAX_COLOR_CACHE_BITS)) { + enc->cache_bits_ = BitsLog2Floor(enc->palette_size_) + 1; + } } - if (!use_delta_palettization) { + if (!use_delta_palette) { // In case image is not packed. if (enc->argb_ == NULL) { err = MakeInputImageCopy(enc); @@ -1468,7 +1533,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, if (enc->use_cross_color_) { err = ApplyCrossColorFilter(enc, enc->current_width_, - height, quality, bw); + height, quality, low_effort, bw); if (err != VP8_ENC_OK) goto Error; } } diff --git a/thirdparty/libwebp/enc/vp8li.h b/thirdparty/libwebp/enc/vp8li_enc.h index 371e276ee0..8c5fbcbb2e 100644 --- a/thirdparty/libwebp/enc/vp8li.h +++ b/thirdparty/libwebp/enc/vp8li_enc.h @@ -14,9 +14,9 @@ #ifndef WEBP_ENC_VP8LI_H_ #define WEBP_ENC_VP8LI_H_ -#include "./backward_references.h" -#include "./histogram.h" -#include "../utils/bit_writer.h" +#include "./backward_references_enc.h" +#include "./histogram_enc.h" +#include "../utils/bit_writer_utils.h" #include "../webp/encode.h" #include "../webp/format_constants.h" @@ -24,6 +24,9 @@ extern "C" { #endif +// maximum value of transform_bits_ in VP8LEncoder. +#define MAX_TRANSFORM_BITS 6 + typedef struct { const WebPConfig* config_; // user configuration and parameters const WebPPicture* pic_; // input picture. @@ -39,7 +42,7 @@ typedef struct { // Encoding parameters derived from quality parameter. int histo_bits_; - int transform_bits_; + int transform_bits_; // <= MAX_TRANSFORM_BITS. int cache_bits_; // If equal to 0, don't use color cache. // Encoding parameters derived from image characteristics. @@ -73,6 +76,17 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, VP8LBitWriter* const bw, int use_cache); //------------------------------------------------------------------------------ +// Image transforms in predictor.c. + +void VP8LResidualImage(int width, int height, int bits, int low_effort, + uint32_t* const argb, uint32_t* const argb_scratch, + uint32_t* const image, int near_lossless, int exact, + int used_subtract_green); + +void VP8LColorSpaceTransform(int width, int height, int bits, int quality, + uint32_t* const argb, uint32_t* image); + +//------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" diff --git a/thirdparty/libwebp/enc/webpenc.c b/thirdparty/libwebp/enc/webp_enc.c index a7d04ea2ce..f18461ef92 100644 --- a/thirdparty/libwebp/enc/webpenc.c +++ b/thirdparty/libwebp/enc/webp_enc.c @@ -16,9 +16,9 @@ #include <string.h> #include <math.h> -#include "./cost.h" -#include "./vp8enci.h" -#include "./vp8li.h" +#include "./cost_enc.h" +#include "./vp8i_enc.h" +#include "./vp8li_enc.h" #include "../utils/utils.h" // #define PRINT_MEMORY_INFO @@ -75,7 +75,7 @@ static void ResetBoundaryPredictions(VP8Encoder* const enc) { //-------------------+---+---+---+---+---+---+---+ // dynamic proba | ~ | x | x | x | x | x | x | //-------------------+---+---+---+---+---+---+---+ -// fast mode analysis| | | | | x | x | x | +// fast mode analysis|[x]|[x]| | | x | x | x | //-------------------+---+---+---+---+---+---+---+ // basic rd-opt | | | | x | x | x | x | //-------------------+---+---+---+---+---+---+---+ @@ -315,18 +315,21 @@ int WebPReportProgress(const WebPPicture* const pic, int WebPEncode(const WebPConfig* config, WebPPicture* pic) { int ok = 0; + if (pic == NULL) return 0; - if (pic == NULL) - return 0; WebPEncodingSetError(pic, VP8_ENC_OK); // all ok so far - if (config == NULL) // bad params + if (config == NULL) { // bad params return WebPEncodingSetError(pic, VP8_ENC_ERROR_NULL_PARAMETER); - if (!WebPValidateConfig(config)) + } + if (!WebPValidateConfig(config)) { return WebPEncodingSetError(pic, VP8_ENC_ERROR_INVALID_CONFIGURATION); - if (pic->width <= 0 || pic->height <= 0) + } + if (pic->width <= 0 || pic->height <= 0) { return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); - if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION) + } + if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION) { return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION); + } if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats)); @@ -339,8 +342,8 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) { if (pic->use_argb || pic->y == NULL || pic->u == NULL || pic->v == NULL) { // Make sure we have YUVA samples. - if (config->preprocessing & 4) { - if (!WebPPictureSmartARGBToYUVA(pic)) { + if (config->use_sharp_yuv || (config->preprocessing & 4)) { + if (!WebPPictureSharpARGBToYUVA(pic)) { return 0; } } else { diff --git a/thirdparty/libwebp/mux/anim_encode.c b/thirdparty/libwebp/mux/anim_encode.c index 398ba8d850..6066388727 100644 --- a/thirdparty/libwebp/mux/anim_encode.c +++ b/thirdparty/libwebp/mux/anim_encode.c @@ -16,6 +16,7 @@ #include <stdio.h> #include <stdlib.h> // for abs() +#include "../mux/animi.h" #include "../utils/utils.h" #include "../webp/decode.h" #include "../webp/encode.h" @@ -128,14 +129,13 @@ static void SanitizeEncoderOptions(WebPAnimEncoderOptions* const enc_options) { DisableKeyframes(enc_options); } - if (enc_options->kmin <= 0) { - DisableKeyframes(enc_options); - print_warning = 0; - } - if (enc_options->kmax <= 0) { // All frames will be key-frames. + if (enc_options->kmax == 1) { // All frames will be key-frames. enc_options->kmin = 0; enc_options->kmax = 0; return; + } else if (enc_options->kmax <= 0) { + DisableKeyframes(enc_options); + print_warning = 0; } if (enc_options->kmin >= enc_options->kmax) { @@ -378,10 +378,10 @@ static WEBP_INLINE int PixelsAreSimilar(uint32_t src, uint32_t dst, const int dst_g = (dst >> 8) & 0xff; const int dst_b = (dst >> 0) & 0xff; - return (abs(src_r * src_a - dst_r * dst_a) <= (max_allowed_diff * 255)) && - (abs(src_g * src_a - dst_g * dst_a) <= (max_allowed_diff * 255)) && - (abs(src_b * src_a - dst_b * dst_a) <= (max_allowed_diff * 255)) && - (abs(src_a - dst_a) <= max_allowed_diff); + return (src_a == dst_a) && + (abs(src_r - dst_r) * dst_a <= (max_allowed_diff * 255)) && + (abs(src_g - dst_g) * dst_a <= (max_allowed_diff * 255)) && + (abs(src_b - dst_b) * dst_a <= (max_allowed_diff * 255)); } // Returns true if 'length' number of pixels in 'src' and 'dst' are within an @@ -586,6 +586,39 @@ static int GetSubRects(const WebPPicture* const prev_canvas, ¶ms->rect_lossy_, ¶ms->sub_frame_lossy_); } +static WEBP_INLINE int clip(int v, int min_v, int max_v) { + return (v < min_v) ? min_v : (v > max_v) ? max_v : v; +} + +int WebPAnimEncoderRefineRect( + const WebPPicture* const prev_canvas, const WebPPicture* const curr_canvas, + int is_lossless, float quality, int* const x_offset, int* const y_offset, + int* const width, int* const height) { + FrameRect rect; + const int right = clip(*x_offset + *width, 0, curr_canvas->width); + const int left = clip(*x_offset, 0, curr_canvas->width - 1); + const int bottom = clip(*y_offset + *height, 0, curr_canvas->height); + const int top = clip(*y_offset, 0, curr_canvas->height - 1); + if (prev_canvas == NULL || curr_canvas == NULL || + prev_canvas->width != curr_canvas->width || + prev_canvas->height != curr_canvas->height || + !prev_canvas->use_argb || !curr_canvas->use_argb) { + return 0; + } + rect.x_offset_ = left; + rect.y_offset_ = top; + rect.width_ = clip(right - left, 0, curr_canvas->width - rect.x_offset_); + rect.height_ = clip(bottom - top, 0, curr_canvas->height - rect.y_offset_); + MinimizeChangeRectangle(prev_canvas, curr_canvas, &rect, is_lossless, + quality); + SnapToEvenOffsets(&rect); + *x_offset = rect.x_offset_; + *y_offset = rect.y_offset_; + *width = rect.width_; + *height = rect.height_; + return 1; +} + static void DisposeFrameRectangle(int dispose_method, const FrameRect* const rect, WebPPicture* const curr_canvas) { diff --git a/thirdparty/libwebp/mux/animi.h b/thirdparty/libwebp/mux/animi.h new file mode 100644 index 0000000000..cecaf1fee5 --- /dev/null +++ b/thirdparty/libwebp/mux/animi.h @@ -0,0 +1,43 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Internal header for animation related functions. +// +// Author: Hui Su (huisu@google.com) + +#ifndef WEBP_MUX_ANIMI_H_ +#define WEBP_MUX_ANIMI_H_ + +#include "../webp/mux.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Picks the optimal rectangle between two pictures, starting with initial +// values of offsets and dimensions that are passed in. The initial +// values will be clipped, if necessary, to make sure the rectangle is +// within the canvas. "use_argb" must be true for both pictures. +// Parameters: +// prev_canvas, curr_canvas - (in) two input pictures to compare. +// is_lossless, quality - (in) encoding settings. +// x_offset, y_offset, width, height - (in/out) rectangle between the two +// input pictures. +// Returns true on success. +int WebPAnimEncoderRefineRect( + const struct WebPPicture* const prev_canvas, + const struct WebPPicture* const curr_canvas, + int is_lossless, float quality, int* const x_offset, int* const y_offset, + int* const width, int* const height); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_MUX_ANIMI_H_ */ diff --git a/thirdparty/libwebp/mux/muxedit.c b/thirdparty/libwebp/mux/muxedit.c index 9bbed42b1a..d2c5305372 100644 --- a/thirdparty/libwebp/mux/muxedit.c +++ b/thirdparty/libwebp/mux/muxedit.c @@ -93,34 +93,32 @@ static WebPMuxError MuxSet(WebPMux* const mux, uint32_t tag, uint32_t nth, } #undef SWITCH_ID_LIST -// Create data for frame/fragment given image data, offsets and duration. -static WebPMuxError CreateFrameFragmentData( - int width, int height, const WebPMuxFrameInfo* const info, int is_frame, - WebPData* const frame_frgm) { - uint8_t* frame_frgm_bytes; - const size_t frame_frgm_size = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].size; +// Create data for frame given image data, offsets and duration. +static WebPMuxError CreateFrameData( + int width, int height, const WebPMuxFrameInfo* const info, + WebPData* const frame) { + uint8_t* frame_bytes; + const size_t frame_size = kChunks[IDX_ANMF].size; assert(width > 0 && height > 0 && info->duration >= 0); assert(info->dispose_method == (info->dispose_method & 1)); // Note: assertion on upper bounds is done in PutLE24(). - frame_frgm_bytes = (uint8_t*)WebPSafeMalloc(1ULL, frame_frgm_size); - if (frame_frgm_bytes == NULL) return WEBP_MUX_MEMORY_ERROR; + frame_bytes = (uint8_t*)WebPSafeMalloc(1ULL, frame_size); + if (frame_bytes == NULL) return WEBP_MUX_MEMORY_ERROR; - PutLE24(frame_frgm_bytes + 0, info->x_offset / 2); - PutLE24(frame_frgm_bytes + 3, info->y_offset / 2); + PutLE24(frame_bytes + 0, info->x_offset / 2); + PutLE24(frame_bytes + 3, info->y_offset / 2); - if (is_frame) { - PutLE24(frame_frgm_bytes + 6, width - 1); - PutLE24(frame_frgm_bytes + 9, height - 1); - PutLE24(frame_frgm_bytes + 12, info->duration); - frame_frgm_bytes[15] = - (info->blend_method == WEBP_MUX_NO_BLEND ? 2 : 0) | - (info->dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ? 1 : 0); - } + PutLE24(frame_bytes + 6, width - 1); + PutLE24(frame_bytes + 9, height - 1); + PutLE24(frame_bytes + 12, info->duration); + frame_bytes[15] = + (info->blend_method == WEBP_MUX_NO_BLEND ? 2 : 0) | + (info->dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ? 1 : 0); - frame_frgm->bytes = frame_frgm_bytes; - frame_frgm->size = frame_frgm_size; + frame->bytes = frame_bytes; + frame->size = frame_size; return WEBP_MUX_OK; } @@ -264,23 +262,16 @@ WebPMuxError WebPMuxSetImage(WebPMux* mux, const WebPData* bitstream, return err; } -WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame, +WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* info, int copy_data) { WebPMuxImage wpi; WebPMuxError err; - int is_frame; - const WebPData* const bitstream = &frame->bitstream; + const WebPData* const bitstream = &info->bitstream; // Sanity checks. - if (mux == NULL || frame == NULL) return WEBP_MUX_INVALID_ARGUMENT; + if (mux == NULL || info == NULL) return WEBP_MUX_INVALID_ARGUMENT; - is_frame = (frame->id == WEBP_CHUNK_ANMF); - if (!(is_frame || (frame->id == WEBP_CHUNK_FRGM))) { - return WEBP_MUX_INVALID_ARGUMENT; - } - if (frame->id == WEBP_CHUNK_FRGM) { // Dead experiment. - return WEBP_MUX_INVALID_ARGUMENT; - } + if (info->id != WEBP_CHUNK_ANMF) return WEBP_MUX_INVALID_ARGUMENT; if (bitstream->bytes == NULL || bitstream->size > MAX_CHUNK_PAYLOAD) { return WEBP_MUX_INVALID_ARGUMENT; @@ -290,7 +281,7 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame, const WebPMuxImage* const image = mux->images_; const uint32_t image_id = (image->header_ != NULL) ? ChunkGetIdFromTag(image->header_->tag_) : WEBP_CHUNK_IMAGE; - if (image_id != frame->id) { + if (image_id != info->id) { return WEBP_MUX_INVALID_ARGUMENT; // Conflicting frame types. } } @@ -301,16 +292,11 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame, assert(wpi.img_ != NULL); // As SetAlphaAndImageChunks() was successful. { - WebPData frame_frgm; - const uint32_t tag = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].tag; - WebPMuxFrameInfo tmp = *frame; + WebPData frame; + const uint32_t tag = kChunks[IDX_ANMF].tag; + WebPMuxFrameInfo tmp = *info; tmp.x_offset &= ~1; // Snap offsets to even. tmp.y_offset &= ~1; - if (!is_frame) { // Reset unused values. - tmp.duration = 1; - tmp.dispose_method = WEBP_MUX_DISPOSE_NONE; - tmp.blend_method = WEBP_MUX_BLEND; - } if (tmp.x_offset < 0 || tmp.x_offset >= MAX_POSITION_OFFSET || tmp.y_offset < 0 || tmp.y_offset >= MAX_POSITION_OFFSET || (tmp.duration < 0 || tmp.duration >= MAX_DURATION) || @@ -318,12 +304,11 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame, err = WEBP_MUX_INVALID_ARGUMENT; goto Err; } - err = CreateFrameFragmentData(wpi.width_, wpi.height_, &tmp, is_frame, - &frame_frgm); + err = CreateFrameData(wpi.width_, wpi.height_, &tmp, &frame); if (err != WEBP_MUX_OK) goto Err; - // Add frame/fragment chunk (with copy_data = 1). - err = AddDataToChunkList(&frame_frgm, 1, tag, &wpi.header_); - WebPDataClear(&frame_frgm); // frame_frgm owned by wpi.header_ now. + // Add frame chunk (with copy_data = 1). + err = AddDataToChunkList(&frame, 1, tag, &wpi.header_); + WebPDataClear(&frame); // frame owned by wpi.header_ now. if (err != WEBP_MUX_OK) goto Err; } @@ -402,21 +387,18 @@ WebPMuxError WebPMuxDeleteFrame(WebPMux* mux, uint32_t nth) { //------------------------------------------------------------------------------ // Assembly of the WebP RIFF file. -static WebPMuxError GetFrameFragmentInfo( - const WebPChunk* const frame_frgm_chunk, +static WebPMuxError GetFrameInfo( + const WebPChunk* const frame_chunk, int* const x_offset, int* const y_offset, int* const duration) { - const uint32_t tag = frame_frgm_chunk->tag_; - const int is_frame = (tag == kChunks[IDX_ANMF].tag); - const WebPData* const data = &frame_frgm_chunk->data_; - const size_t expected_data_size = - is_frame ? ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE; - assert(frame_frgm_chunk != NULL); - assert(tag == kChunks[IDX_ANMF].tag || tag == kChunks[IDX_FRGM].tag); + const WebPData* const data = &frame_chunk->data_; + const size_t expected_data_size = ANMF_CHUNK_SIZE; + assert(frame_chunk->tag_ == kChunks[IDX_ANMF].tag); + assert(frame_chunk != NULL); if (data->size != expected_data_size) return WEBP_MUX_INVALID_ARGUMENT; *x_offset = 2 * GetLE24(data->bytes + 0); *y_offset = 2 * GetLE24(data->bytes + 3); - if (is_frame) *duration = GetLE24(data->bytes + 12); + *duration = GetLE24(data->bytes + 12); return WEBP_MUX_OK; } @@ -424,13 +406,13 @@ static WebPMuxError GetImageInfo(const WebPMuxImage* const wpi, int* const x_offset, int* const y_offset, int* const duration, int* const width, int* const height) { - const WebPChunk* const frame_frgm_chunk = wpi->header_; + const WebPChunk* const frame_chunk = wpi->header_; WebPMuxError err; assert(wpi != NULL); - assert(frame_frgm_chunk != NULL); + assert(frame_chunk != NULL); - // Get offsets and duration from ANMF/FRGM chunk. - err = GetFrameFragmentInfo(frame_frgm_chunk, x_offset, y_offset, duration); + // Get offsets and duration from ANMF chunk. + err = GetFrameInfo(frame_chunk, x_offset, y_offset, duration); if (err != WEBP_MUX_OK) return err; // Get width and height from VP8/VP8L chunk. @@ -441,7 +423,6 @@ static WebPMuxError GetImageInfo(const WebPMuxImage* const wpi, // Returns the tightest dimension for the canvas considering the image list. static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux, - uint32_t flags, int* const width, int* const height) { WebPMuxImage* wpi = NULL; assert(mux != NULL); @@ -452,12 +433,10 @@ static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux, assert(wpi->img_ != NULL); if (wpi->next_ != NULL) { - int max_x = 0; - int max_y = 0; - int64_t image_area = 0; + int max_x = 0, max_y = 0; // if we have a chain of wpi's, header_ is necessarily set assert(wpi->header_ != NULL); - // Aggregate the bounding box for animation frames & fragmented images. + // Aggregate the bounding box for animation frames. for (; wpi != NULL; wpi = wpi->next_) { int x_offset = 0, y_offset = 0, duration = 0, w = 0, h = 0; const WebPMuxError err = GetImageInfo(wpi, &x_offset, &y_offset, @@ -470,19 +449,9 @@ static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux, if (max_x_pos > max_x) max_x = max_x_pos; if (max_y_pos > max_y) max_y = max_y_pos; - image_area += w * h; } *width = max_x; *height = max_y; - // Crude check to validate that there are no image overlaps/holes for - // fragmented images. Check that the aggregated image area for individual - // fragments exactly matches the image area of the constructed canvas. - // However, the area-match is necessary but not sufficient condition. - if ((flags & FRAGMENTS_FLAG) && (image_area != (max_x * max_y))) { - *width = 0; - *height = 0; - return WEBP_MUX_INVALID_ARGUMENT; - } } else { // For a single image, canvas dimensions are same as image dimensions. *width = wpi->width_; @@ -528,10 +497,7 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) { flags |= XMP_FLAG; } if (images->header_ != NULL) { - if (images->header_->tag_ == kChunks[IDX_FRGM].tag) { - // This is a fragmented image. - flags |= FRAGMENTS_FLAG; - } else if (images->header_->tag_ == kChunks[IDX_ANMF].tag) { + if (images->header_->tag_ == kChunks[IDX_ANMF].tag) { // This is an image with animation. flags |= ANIMATION_FLAG; } @@ -540,7 +506,7 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) { flags |= ALPHA_FLAG; // Some images have an alpha channel. } - err = GetAdjustedCanvasSize(mux, flags, &width, &height); + err = GetAdjustedCanvasSize(mux, &width, &height); if (err != WEBP_MUX_OK) return err; if (width <= 0 || height <= 0) { @@ -580,31 +546,26 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) { // Cleans up 'mux' by removing any unnecessary chunks. static WebPMuxError MuxCleanup(WebPMux* const mux) { int num_frames; - int num_fragments; int num_anim_chunks; - // If we have an image with a single fragment or frame, and its rectangle - // covers the whole canvas, convert it to a non-animated non-fragmented image - // (to avoid writing FRGM/ANMF chunk unnecessarily). + // If we have an image with a single frame, and its rectangle + // covers the whole canvas, convert it to a non-animated image + // (to avoid writing ANMF chunk unnecessarily). WebPMuxError err = WebPMuxNumChunks(mux, kChunks[IDX_ANMF].id, &num_frames); if (err != WEBP_MUX_OK) return err; - err = WebPMuxNumChunks(mux, kChunks[IDX_FRGM].id, &num_fragments); - if (err != WEBP_MUX_OK) return err; - if (num_frames == 1 || num_fragments == 1) { - WebPMuxImage* frame_frag; - err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame_frag); - assert(err == WEBP_MUX_OK); // We know that one frame/fragment does exist. - assert(frame_frag != NULL); - if (frame_frag->header_ != NULL && + if (num_frames == 1) { + WebPMuxImage* frame = NULL; + err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame); + assert(err == WEBP_MUX_OK); // We know that one frame does exist. + assert(frame != NULL); + if (frame->header_ != NULL && ((mux->canvas_width_ == 0 && mux->canvas_height_ == 0) || - (frame_frag->width_ == mux->canvas_width_ && - frame_frag->height_ == mux->canvas_height_))) { - assert(frame_frag->header_->tag_ == kChunks[IDX_ANMF].tag || - frame_frag->header_->tag_ == kChunks[IDX_FRGM].tag); - ChunkDelete(frame_frag->header_); // Removes ANMF/FRGM chunk. - frame_frag->header_ = NULL; + (frame->width_ == mux->canvas_width_ && + frame->height_ == mux->canvas_height_))) { + assert(frame->header_->tag_ == kChunks[IDX_ANMF].tag); + ChunkDelete(frame->header_); // Removes ANMF chunk. + frame->header_ = NULL; num_frames = 0; - num_fragments = 0; } } // Remove ANIM chunk if this is a non-animated image. diff --git a/thirdparty/libwebp/mux/muxi.h b/thirdparty/libwebp/mux/muxi.h index b4865fe36f..e6606aa5d1 100644 --- a/thirdparty/libwebp/mux/muxi.h +++ b/thirdparty/libwebp/mux/muxi.h @@ -15,8 +15,8 @@ #define WEBP_MUX_MUXI_H_ #include <stdlib.h> -#include "../dec/vp8i.h" -#include "../dec/vp8li.h" +#include "../dec/vp8i_dec.h" +#include "../dec/vp8li_dec.h" #include "../webp/mux.h" #ifdef __cplusplus @@ -27,8 +27,8 @@ extern "C" { // Defines and constants. #define MUX_MAJ_VERSION 0 -#define MUX_MIN_VERSION 3 -#define MUX_REV_VERSION 2 +#define MUX_MIN_VERSION 4 +#define MUX_REV_VERSION 0 // Chunk object. typedef struct WebPChunk WebPChunk; @@ -36,16 +36,16 @@ struct WebPChunk { uint32_t tag_; int owner_; // True if *data_ memory is owned internally. // VP8X, ANIM, and other internally created chunks - // like ANMF/FRGM are always owned. + // like ANMF are always owned. WebPData data_; WebPChunk* next_; }; -// MuxImage object. Store a full WebP image (including ANMF/FRGM chunk, ALPH +// MuxImage object. Store a full WebP image (including ANMF chunk, ALPH // chunk and VP8/VP8L chunk), typedef struct WebPMuxImage WebPMuxImage; struct WebPMuxImage { - WebPChunk* header_; // Corresponds to WEBP_CHUNK_ANMF/WEBP_CHUNK_FRGM. + WebPChunk* header_; // Corresponds to WEBP_CHUNK_ANMF. WebPChunk* alpha_; // Corresponds to WEBP_CHUNK_ALPHA. WebPChunk* img_; // Corresponds to WEBP_CHUNK_IMAGE. WebPChunk* unknown_; // Corresponds to WEBP_CHUNK_UNKNOWN. @@ -79,7 +79,6 @@ typedef enum { IDX_ICCP, IDX_ANIM, IDX_ANMF, - IDX_FRGM, IDX_ALPHA, IDX_VP8, IDX_VP8L, @@ -185,7 +184,6 @@ int MuxImageFinalize(WebPMuxImage* const wpi); static WEBP_INLINE int IsWPI(WebPChunkId id) { switch (id) { case WEBP_CHUNK_ANMF: - case WEBP_CHUNK_FRGM: case WEBP_CHUNK_ALPHA: case WEBP_CHUNK_IMAGE: return 1; default: return 0; diff --git a/thirdparty/libwebp/mux/muxinternal.c b/thirdparty/libwebp/mux/muxinternal.c index 372c6a9674..387b57e8fe 100644 --- a/thirdparty/libwebp/mux/muxinternal.c +++ b/thirdparty/libwebp/mux/muxinternal.c @@ -23,7 +23,6 @@ const ChunkInfo kChunks[] = { { MKFOURCC('I', 'C', 'C', 'P'), WEBP_CHUNK_ICCP, UNDEFINED_CHUNK_SIZE }, { MKFOURCC('A', 'N', 'I', 'M'), WEBP_CHUNK_ANIM, ANIM_CHUNK_SIZE }, { MKFOURCC('A', 'N', 'M', 'F'), WEBP_CHUNK_ANMF, ANMF_CHUNK_SIZE }, - { MKFOURCC('F', 'R', 'G', 'M'), WEBP_CHUNK_FRGM, FRGM_CHUNK_SIZE }, { MKFOURCC('A', 'L', 'P', 'H'), WEBP_CHUNK_ALPHA, UNDEFINED_CHUNK_SIZE }, { MKFOURCC('V', 'P', '8', ' '), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE }, { MKFOURCC('V', 'P', '8', 'L'), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE }, @@ -251,8 +250,7 @@ static WebPChunk** GetChunkListFromId(const WebPMuxImage* const wpi, WebPChunkId id) { assert(wpi != NULL); switch (id) { - case WEBP_CHUNK_ANMF: - case WEBP_CHUNK_FRGM: return (WebPChunk**)&wpi->header_; + case WEBP_CHUNK_ANMF: return (WebPChunk**)&wpi->header_; case WEBP_CHUNK_ALPHA: return (WebPChunk**)&wpi->alpha_; case WEBP_CHUNK_IMAGE: return (WebPChunk**)&wpi->img_; default: return NULL; @@ -372,13 +370,12 @@ size_t MuxImageDiskSize(const WebPMuxImage* const wpi) { return size; } -// Special case as ANMF/FRGM chunk encapsulates other image chunks. +// Special case as ANMF chunk encapsulates other image chunks. static uint8_t* ChunkEmitSpecial(const WebPChunk* const header, size_t total_size, uint8_t* dst) { const size_t header_size = header->data_.size; const size_t offset_to_next = total_size - CHUNK_HEADER_SIZE; - assert(header->tag_ == kChunks[IDX_ANMF].tag || - header->tag_ == kChunks[IDX_FRGM].tag); + assert(header->tag_ == kChunks[IDX_ANMF].tag); PutLE32(dst + 0, header->tag_); PutLE32(dst + TAG_SIZE, (uint32_t)offset_to_next); assert(header_size == (uint32_t)header_size); @@ -391,7 +388,7 @@ static uint8_t* ChunkEmitSpecial(const WebPChunk* const header, uint8_t* MuxImageEmit(const WebPMuxImage* const wpi, uint8_t* dst) { // Ordering of chunks to be emitted is strictly as follows: - // 1. ANMF/FRGM chunk (if present). + // 1. ANMF chunk (if present). // 2. ALPH chunk (if present). // 3. VP8/VP8L chunk. assert(wpi); @@ -465,7 +462,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) { int num_xmp; int num_anim; int num_frames; - int num_fragments; int num_vp8x; int num_images; int num_alpha; @@ -510,10 +506,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) { } } - // Fragmentation: FRAGMENTS_FLAG and FRGM chunk(s) are consistent. - err = ValidateChunk(mux, IDX_FRGM, FRAGMENTS_FLAG, flags, -1, &num_fragments); - if (err != WEBP_MUX_OK) return err; - // Verify either VP8X chunk is present OR there is only one elem in // mux->images_. err = ValidateChunk(mux, IDX_VP8X, NO_FLAG, flags, 1, &num_vp8x); @@ -537,11 +529,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) { if (flags & ALPHA_FLAG) return WEBP_MUX_INVALID_ARGUMENT; } - // num_fragments & num_images are consistent. - if (num_fragments > 0 && num_images != num_fragments) { - return WEBP_MUX_INVALID_ARGUMENT; - } - return WEBP_MUX_OK; } diff --git a/thirdparty/libwebp/mux/muxread.c b/thirdparty/libwebp/mux/muxread.c index 8957a1e46e..410acd9119 100644 --- a/thirdparty/libwebp/mux/muxread.c +++ b/thirdparty/libwebp/mux/muxread.c @@ -104,17 +104,15 @@ static int MuxImageParse(const WebPChunk* const chunk, int copy_data, size_t subchunk_size; ChunkInit(&subchunk); - assert(chunk->tag_ == kChunks[IDX_ANMF].tag || - chunk->tag_ == kChunks[IDX_FRGM].tag); + assert(chunk->tag_ == kChunks[IDX_ANMF].tag); assert(!wpi->is_partial_); - // ANMF/FRGM. + // ANMF. { - const size_t hdr_size = (chunk->tag_ == kChunks[IDX_ANMF].tag) ? - ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE; + const size_t hdr_size = ANMF_CHUNK_SIZE; const WebPData temp = { bytes, hdr_size }; - // Each of ANMF and FRGM chunk contain a header at the beginning. So, its - // size should at least be 'hdr_size'. + // Each of ANMF chunk contain a header at the beginning. So, its size should + // be at least 'hdr_size'. if (size < hdr_size) goto Fail; ChunkAssignData(&subchunk, &temp, copy_data, chunk->tag_); } @@ -292,16 +290,15 @@ WebPMux* WebPMuxCreateInternal(const WebPData* bitstream, int copy_data, static WebPMuxError ValidateForSingleImage(const WebPMux* const mux) { const int num_images = MuxImageCount(mux->images_, WEBP_CHUNK_IMAGE); const int num_frames = MuxImageCount(mux->images_, WEBP_CHUNK_ANMF); - const int num_fragments = MuxImageCount(mux->images_, WEBP_CHUNK_FRGM); if (num_images == 0) { // No images in mux. return WEBP_MUX_NOT_FOUND; - } else if (num_images == 1 && num_frames == 0 && num_fragments == 0) { + } else if (num_images == 1 && num_frames == 0) { // Valid case (single image). return WEBP_MUX_OK; } else { - // Frame/Fragment case OR an invalid mux. + // Frame case OR an invalid mux. return WEBP_MUX_INVALID_ARGUMENT; } } @@ -379,7 +376,7 @@ static WebPMuxError SynthesizeBitstream(const WebPMuxImage* const wpi, const int need_vp8x = (wpi->alpha_ != NULL); const size_t vp8x_size = need_vp8x ? CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE : 0; const size_t alpha_size = need_vp8x ? ChunkDiskSize(wpi->alpha_) : 0; - // Note: No need to output ANMF/FRGM chunk for a single image. + // Note: No need to output ANMF chunk for a single image. const size_t size = RIFF_HEADER_SIZE + vp8x_size + alpha_size + ChunkDiskSize(wpi->img_); uint8_t* const data = (uint8_t*)WebPSafeMalloc(1ULL, size); @@ -436,29 +433,24 @@ static WebPMuxError MuxGetImageInternal(const WebPMuxImage* const wpi, return SynthesizeBitstream(wpi, &info->bitstream); } -static WebPMuxError MuxGetFrameFragmentInternal(const WebPMuxImage* const wpi, - WebPMuxFrameInfo* const frame) { +static WebPMuxError MuxGetFrameInternal(const WebPMuxImage* const wpi, + WebPMuxFrameInfo* const frame) { const int is_frame = (wpi->header_->tag_ == kChunks[IDX_ANMF].tag); - const CHUNK_INDEX idx = is_frame ? IDX_ANMF : IDX_FRGM; - const WebPData* frame_frgm_data; + const WebPData* frame_data; if (!is_frame) return WEBP_MUX_INVALID_ARGUMENT; assert(wpi->header_ != NULL); // Already checked by WebPMuxGetFrame(). - // Get frame/fragment chunk. - frame_frgm_data = &wpi->header_->data_; - if (frame_frgm_data->size < kChunks[idx].size) return WEBP_MUX_BAD_DATA; + // Get frame chunk. + frame_data = &wpi->header_->data_; + if (frame_data->size < kChunks[IDX_ANMF].size) return WEBP_MUX_BAD_DATA; // Extract info. - frame->x_offset = 2 * GetLE24(frame_frgm_data->bytes + 0); - frame->y_offset = 2 * GetLE24(frame_frgm_data->bytes + 3); - if (is_frame) { - const uint8_t bits = frame_frgm_data->bytes[15]; - frame->duration = GetLE24(frame_frgm_data->bytes + 12); + frame->x_offset = 2 * GetLE24(frame_data->bytes + 0); + frame->y_offset = 2 * GetLE24(frame_data->bytes + 3); + { + const uint8_t bits = frame_data->bytes[15]; + frame->duration = GetLE24(frame_data->bytes + 12); frame->dispose_method = (bits & 1) ? WEBP_MUX_DISPOSE_BACKGROUND : WEBP_MUX_DISPOSE_NONE; frame->blend_method = (bits & 2) ? WEBP_MUX_NO_BLEND : WEBP_MUX_BLEND; - } else { // Defaults for unused values. - frame->duration = 1; - frame->dispose_method = WEBP_MUX_DISPOSE_NONE; - frame->blend_method = WEBP_MUX_BLEND; } frame->id = ChunkGetIdFromTag(wpi->header_->tag_); return SynthesizeBitstream(wpi, &frame->bitstream); @@ -482,7 +474,7 @@ WebPMuxError WebPMuxGetFrame( if (wpi->header_ == NULL) { return MuxGetImageInternal(wpi, frame); } else { - return MuxGetFrameFragmentInternal(wpi, frame); + return MuxGetFrameInternal(wpi, frame); } } diff --git a/thirdparty/libwebp/utils/bit_reader_inl.h b/thirdparty/libwebp/utils/bit_reader_inl_utils.h index 99ed3137d2..fd7fb0446c 100644 --- a/thirdparty/libwebp/utils/bit_reader_inl.h +++ b/thirdparty/libwebp/utils/bit_reader_inl_utils.h @@ -20,13 +20,12 @@ #include "../webp/config.h" #endif -#ifdef WEBP_FORCE_ALIGNED -#include <string.h> // memcpy -#endif +#include <string.h> // for memcpy #include "../dsp/dsp.h" -#include "./bit_reader.h" -#include "./endian_inl.h" +#include "./bit_reader_utils.h" +#include "./endian_inl_utils.h" +#include "./utils.h" #ifdef __cplusplus extern "C" { @@ -62,10 +61,7 @@ void VP8LoadNewBytes(VP8BitReader* const br) { if (br->buf_ < br->buf_max_) { // convert memory type to register type (with some zero'ing!) bit_t bits; -#if defined(WEBP_FORCE_ALIGNED) - lbit_t in_bits; - memcpy(&in_bits, br->buf_, sizeof(in_bits)); -#elif defined(WEBP_USE_MIPS32) +#if defined(WEBP_USE_MIPS32) // This is needed because of un-aligned read. lbit_t in_bits; lbit_t* p_buf_ = (lbit_t*)br->buf_; @@ -80,7 +76,8 @@ void VP8LoadNewBytes(VP8BitReader* const br) { : "memory", "at" ); #else - const lbit_t in_bits = *(const lbit_t*)br->buf_; + lbit_t in_bits; + memcpy(&in_bits, br->buf_, sizeof(in_bits)); #endif br->buf_ += BITS >> 3; #if !defined(WORDS_BIGENDIAN) @@ -119,37 +116,26 @@ static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) { const int pos = br->bits_; const range_t split = (range * prob) >> 8; const range_t value = (range_t)(br->value_ >> pos); -#if defined(__arm__) || defined(_M_ARM) // ARM-specific - const int bit = ((int)(split - value) >> 31) & 1; - if (value > split) { - range -= split + 1; - br->value_ -= (bit_t)(split + 1) << pos; - } else { - range = split; - } -#else // faster version on x86 - int bit; // Don't use 'const int bit = (value > split);", it's slower. - if (value > split) { - range -= split + 1; + const int bit = (value > split); + if (bit) { + range -= split; br->value_ -= (bit_t)(split + 1) << pos; - bit = 1; } else { - range = split; - bit = 0; + range = split + 1; } -#endif - if (range <= (range_t)0x7e) { - const int shift = kVP8Log2Range[range]; - range = kVP8NewRange[range]; + { + const int shift = 7 ^ BitsLog2Floor(range); + range <<= shift; br->bits_ -= shift; } - br->range_ = range; + br->range_ = range - 1; return bit; } } // simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here) -static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) { +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +int VP8GetSigned(VP8BitReader* const br, int v) { if (br->bits_ < 0) { VP8LoadNewBytes(br); } @@ -166,6 +152,37 @@ static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) { } } +static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, int prob) { + // Don't move this declaration! It makes a big speed difference to store + // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't + // alter br->range_ value. + range_t range = br->range_; + if (br->bits_ < 0) { + VP8LoadNewBytes(br); + } + { + const int pos = br->bits_; + const range_t split = (range * prob) >> 8; + const range_t value = (range_t)(br->value_ >> pos); + int bit; // Don't use 'const int bit = (value > split);", it's slower. + if (value > split) { + range -= split + 1; + br->value_ -= (bit_t)(split + 1) << pos; + bit = 1; + } else { + range = split; + bit = 0; + } + if (range <= (range_t)0x7e) { + const int shift = kVP8Log2Range[range]; + range = kVP8NewRange[range]; + br->bits_ -= shift; + } + br->range_ = range; + return bit; + } +} + #ifdef __cplusplus } // extern "C" #endif diff --git a/thirdparty/libwebp/utils/bit_reader.c b/thirdparty/libwebp/utils/bit_reader_utils.c index 2eb46e0b4b..053b710bb8 100644 --- a/thirdparty/libwebp/utils/bit_reader.c +++ b/thirdparty/libwebp/utils/bit_reader_utils.c @@ -15,7 +15,7 @@ #include "../webp/config.h" #endif -#include "./bit_reader_inl.h" +#include "./bit_reader_inl_utils.h" #include "../utils/utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/bit_reader.h b/thirdparty/libwebp/utils/bit_reader_utils.h index ea5c584eb4..ea5c584eb4 100644 --- a/thirdparty/libwebp/utils/bit_reader.h +++ b/thirdparty/libwebp/utils/bit_reader_utils.h diff --git a/thirdparty/libwebp/utils/bit_writer.c b/thirdparty/libwebp/utils/bit_writer_utils.c index 064428691b..ab0c49dce8 100644 --- a/thirdparty/libwebp/utils/bit_writer.c +++ b/thirdparty/libwebp/utils/bit_writer_utils.c @@ -16,8 +16,8 @@ #include <string.h> // for memcpy() #include <stdlib.h> -#include "./bit_writer.h" -#include "./endian_inl.h" +#include "./bit_writer_utils.h" +#include "./endian_inl_utils.h" #include "./utils.h" //------------------------------------------------------------------------------ @@ -143,13 +143,13 @@ int VP8PutBitUniform(VP8BitWriter* const bw, int bit) { void VP8PutBits(VP8BitWriter* const bw, uint32_t value, int nb_bits) { uint32_t mask; assert(nb_bits > 0 && nb_bits < 32); - for (mask = 1u << (nb_bits - 1); mask; mask >>= 1) + for (mask = 1u << (nb_bits - 1); mask; mask >>= 1) { VP8PutBitUniform(bw, value & mask); + } } void VP8PutSignedBits(VP8BitWriter* const bw, int value, int nb_bits) { - if (!VP8PutBitUniform(bw, value != 0)) - return; + if (!VP8PutBitUniform(bw, value != 0)) return; if (value < 0) { VP8PutBits(bw, ((-value) << 1) | 1, nb_bits + 1); } else { diff --git a/thirdparty/libwebp/utils/bit_writer.h b/thirdparty/libwebp/utils/bit_writer_utils.h index ef360d1dc6..9c02bbc06d 100644 --- a/thirdparty/libwebp/utils/bit_writer.h +++ b/thirdparty/libwebp/utils/bit_writer_utils.h @@ -54,7 +54,8 @@ int VP8BitWriterAppend(VP8BitWriter* const bw, // return approximate write position (in bits) static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) { - return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_; + const uint64_t nb_bits = 8 + bw->nb_bits_; // bw->nb_bits_ is <= 0, note + return (bw->pos_ + bw->run_) * 8 + nb_bits; } // Returns a pointer to the internal buffer. diff --git a/thirdparty/libwebp/utils/color_cache.c b/thirdparty/libwebp/utils/color_cache_utils.c index c34b2e7f1a..0172590c48 100644 --- a/thirdparty/libwebp/utils/color_cache.c +++ b/thirdparty/libwebp/utils/color_cache_utils.c @@ -14,7 +14,7 @@ #include <assert.h> #include <stdlib.h> #include <string.h> -#include "./color_cache.h" +#include "./color_cache_utils.h" #include "./utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/color_cache.h b/thirdparty/libwebp/utils/color_cache_utils.h index a9a9f64270..c373e6b361 100644 --- a/thirdparty/libwebp/utils/color_cache.h +++ b/thirdparty/libwebp/utils/color_cache_utils.h @@ -28,7 +28,11 @@ typedef struct { int hash_bits_; } VP8LColorCache; -static const uint32_t kHashMul = 0x1e35a7bd; +static const uint64_t kHashMul = 0x1e35a7bdull; + +static WEBP_INLINE int HashPix(uint32_t argb, int shift) { + return (int)(((argb * kHashMul) & 0xffffffffu) >> shift); +} static WEBP_INLINE uint32_t VP8LColorCacheLookup( const VP8LColorCache* const cc, uint32_t key) { @@ -44,19 +48,20 @@ static WEBP_INLINE void VP8LColorCacheSet(const VP8LColorCache* const cc, static WEBP_INLINE void VP8LColorCacheInsert(const VP8LColorCache* const cc, uint32_t argb) { - const uint32_t key = (kHashMul * argb) >> cc->hash_shift_; + const int key = HashPix(argb, cc->hash_shift_); cc->colors_[key] = argb; } static WEBP_INLINE int VP8LColorCacheGetIndex(const VP8LColorCache* const cc, uint32_t argb) { - return (kHashMul * argb) >> cc->hash_shift_; + return HashPix(argb, cc->hash_shift_); } +// Return the key if cc contains argb, and -1 otherwise. static WEBP_INLINE int VP8LColorCacheContains(const VP8LColorCache* const cc, uint32_t argb) { - const uint32_t key = (kHashMul * argb) >> cc->hash_shift_; - return (cc->colors_[key] == argb); + const int key = HashPix(argb, cc->hash_shift_); + return (cc->colors_[key] == argb) ? key : -1; } //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/endian_inl.h b/thirdparty/libwebp/utils/endian_inl_utils.h index e11260ff7d..e11260ff7d 100644 --- a/thirdparty/libwebp/utils/endian_inl.h +++ b/thirdparty/libwebp/utils/endian_inl_utils.h diff --git a/thirdparty/libwebp/utils/filters.c b/thirdparty/libwebp/utils/filters_utils.c index 15543b1271..49c1d18a22 100644 --- a/thirdparty/libwebp/utils/filters.c +++ b/thirdparty/libwebp/utils/filters_utils.c @@ -11,7 +11,7 @@ // // Author: Urvang (urvang@google.com) -#include "./filters.h" +#include "./filters_utils.h" #include <stdlib.h> #include <string.h> diff --git a/thirdparty/libwebp/utils/filters.h b/thirdparty/libwebp/utils/filters_utils.h index 088b132fc5..088b132fc5 100644 --- a/thirdparty/libwebp/utils/filters.h +++ b/thirdparty/libwebp/utils/filters_utils.h diff --git a/thirdparty/libwebp/utils/huffman_encode.c b/thirdparty/libwebp/utils/huffman_encode_utils.c index 4e5ef6b447..f9504658ea 100644 --- a/thirdparty/libwebp/utils/huffman_encode.c +++ b/thirdparty/libwebp/utils/huffman_encode_utils.c @@ -14,7 +14,7 @@ #include <assert.h> #include <stdlib.h> #include <string.h> -#include "./huffman_encode.h" +#include "./huffman_encode_utils.h" #include "./utils.h" #include "../webp/format_constants.h" diff --git a/thirdparty/libwebp/utils/huffman_encode.h b/thirdparty/libwebp/utils/huffman_encode_utils.h index a157165148..a157165148 100644 --- a/thirdparty/libwebp/utils/huffman_encode.h +++ b/thirdparty/libwebp/utils/huffman_encode_utils.h diff --git a/thirdparty/libwebp/utils/huffman.c b/thirdparty/libwebp/utils/huffman_utils.c index 36e5502836..008b5d746f 100644 --- a/thirdparty/libwebp/utils/huffman.c +++ b/thirdparty/libwebp/utils/huffman_utils.c @@ -14,7 +14,7 @@ #include <assert.h> #include <stdlib.h> #include <string.h> -#include "./huffman.h" +#include "./huffman_utils.h" #include "./utils.h" #include "../webp/format_constants.h" @@ -45,7 +45,7 @@ static WEBP_INLINE uint32_t GetNextKey(uint32_t key, int len) { while (key & step) { step >>= 1; } - return (key & (step - 1)) + step; + return step ? (key & (step - 1)) + step : key; } // Stores code in table[0], table[step], table[2*step], ..., table[end]. @@ -75,11 +75,13 @@ static WEBP_INLINE int NextTableBitSize(const int* const count, return len - root_bits; } -int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, - const int code_lengths[], int code_lengths_size) { +// sorted[code_lengths_size] is a pre-allocated array for sorting symbols +// by code length. +static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits, + const int code_lengths[], int code_lengths_size, + uint16_t sorted[]) { HuffmanCode* table = root_table; // next available space in table int total_size = 1 << root_bits; // total size root table + 2nd level table - int* sorted = NULL; // symbols sorted by code length int len; // current code length int symbol; // symbol index in original or sorted table // number of codes of each length: @@ -114,11 +116,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, offset[len + 1] = offset[len] + count[len]; } - sorted = (int*)WebPSafeMalloc(code_lengths_size, sizeof(*sorted)); - if (sorted == NULL) { - return 0; - } - // Sort symbols by length, by symbol order within each length. for (symbol = 0; symbol < code_lengths_size; ++symbol) { const int symbol_code_length = code_lengths[symbol]; @@ -133,7 +130,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, code.bits = 0; code.value = (uint16_t)sorted[0]; ReplicateValue(table, 1, total_size, code); - WebPSafeFree(sorted); return total_size; } @@ -153,7 +149,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, num_nodes += num_open; num_open -= count[len]; if (num_open < 0) { - WebPSafeFree(sorted); return 0; } for (; count[len] > 0; --count[len]) { @@ -172,7 +167,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, num_nodes += num_open; num_open -= count[len]; if (num_open < 0) { - WebPSafeFree(sorted); return 0; } for (; count[len] > 0; --count[len]) { @@ -195,11 +189,35 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, // Check if tree is full. if (num_nodes != 2 * offset[MAX_ALLOWED_CODE_LENGTH] - 1) { - WebPSafeFree(sorted); return 0; } } - WebPSafeFree(sorted); + return total_size; +} + +// Maximum code_lengths_size is 2328 (reached for 11-bit color_cache_bits). +// More commonly, the value is around ~280. +#define MAX_CODE_LENGTHS_SIZE \ + ((1 << MAX_CACHE_BITS) + NUM_LITERAL_CODES + NUM_LENGTH_CODES) +// Cut-off value for switching between heap and stack allocation. +#define SORTED_SIZE_CUTOFF 512 +int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits, + const int code_lengths[], int code_lengths_size) { + int total_size; + assert(code_lengths_size <= MAX_CODE_LENGTHS_SIZE); + if (code_lengths_size <= SORTED_SIZE_CUTOFF) { + // use local stack-allocated array. + uint16_t sorted[SORTED_SIZE_CUTOFF]; + total_size = BuildHuffmanTable(root_table, root_bits, + code_lengths, code_lengths_size, sorted); + } else { // rare case. Use heap allocation. + uint16_t* const sorted = + (uint16_t*)WebPSafeMalloc(code_lengths_size, sizeof(*sorted)); + if (sorted == NULL) return 0; + total_size = BuildHuffmanTable(root_table, root_bits, + code_lengths, code_lengths_size, sorted); + WebPSafeFree(sorted); + } return total_size; } diff --git a/thirdparty/libwebp/utils/huffman.h b/thirdparty/libwebp/utils/huffman_utils.h index c6dd6aaa45..c6dd6aaa45 100644 --- a/thirdparty/libwebp/utils/huffman.h +++ b/thirdparty/libwebp/utils/huffman_utils.h diff --git a/thirdparty/libwebp/utils/quant_levels_dec.c b/thirdparty/libwebp/utils/quant_levels_dec_utils.c index ee0a3fe127..d4d23d3147 100644 --- a/thirdparty/libwebp/utils/quant_levels_dec.c +++ b/thirdparty/libwebp/utils/quant_levels_dec_utils.c @@ -14,7 +14,7 @@ // // Author: Skal (pascal.massimino@gmail.com) -#include "./quant_levels_dec.h" +#include "./quant_levels_dec_utils.h" #include <string.h> // for memset diff --git a/thirdparty/libwebp/utils/quant_levels_dec.h b/thirdparty/libwebp/utils/quant_levels_dec_utils.h index 59a13495d3..59a13495d3 100644 --- a/thirdparty/libwebp/utils/quant_levels_dec.h +++ b/thirdparty/libwebp/utils/quant_levels_dec_utils.h diff --git a/thirdparty/libwebp/utils/quant_levels.c b/thirdparty/libwebp/utils/quant_levels_utils.c index d7c8aab922..73174e8ab9 100644 --- a/thirdparty/libwebp/utils/quant_levels.c +++ b/thirdparty/libwebp/utils/quant_levels_utils.c @@ -14,7 +14,7 @@ #include <assert.h> -#include "./quant_levels.h" +#include "./quant_levels_utils.h" #define NUM_SYMBOLS 256 diff --git a/thirdparty/libwebp/utils/quant_levels.h b/thirdparty/libwebp/utils/quant_levels_utils.h index 1cb5a32cae..1cb5a32cae 100644 --- a/thirdparty/libwebp/utils/quant_levels.h +++ b/thirdparty/libwebp/utils/quant_levels_utils.h diff --git a/thirdparty/libwebp/utils/random.c b/thirdparty/libwebp/utils/random_utils.c index 24e96ad648..9f1e4154a6 100644 --- a/thirdparty/libwebp/utils/random.c +++ b/thirdparty/libwebp/utils/random_utils.c @@ -12,7 +12,7 @@ // Author: Skal (pascal.massimino@gmail.com) #include <string.h> -#include "./random.h" +#include "./random_utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/random.h b/thirdparty/libwebp/utils/random_utils.h index c392a615ca..c392a615ca 100644 --- a/thirdparty/libwebp/utils/random.h +++ b/thirdparty/libwebp/utils/random_utils.h diff --git a/thirdparty/libwebp/utils/rescaler.c b/thirdparty/libwebp/utils/rescaler_utils.c index d2278a52ff..0d1f80da24 100644 --- a/thirdparty/libwebp/utils/rescaler.c +++ b/thirdparty/libwebp/utils/rescaler_utils.c @@ -15,7 +15,7 @@ #include <stdlib.h> #include <string.h> #include "../dsp/dsp.h" -#include "./rescaler.h" +#include "./rescaler_utils.h" //------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/rescaler.h b/thirdparty/libwebp/utils/rescaler_utils.h index 98b01a76d0..98b01a76d0 100644 --- a/thirdparty/libwebp/utils/rescaler.h +++ b/thirdparty/libwebp/utils/rescaler_utils.h diff --git a/thirdparty/libwebp/utils/thread.c b/thirdparty/libwebp/utils/thread_utils.c index 93f7622797..1729060c70 100644 --- a/thirdparty/libwebp/utils/thread.c +++ b/thirdparty/libwebp/utils/thread_utils.c @@ -13,7 +13,7 @@ #include <assert.h> #include <string.h> // for memset() -#include "./thread.h" +#include "./thread_utils.h" #include "./utils.h" #ifdef WEBP_USE_THREAD @@ -183,8 +183,7 @@ static int pthread_cond_wait(pthread_cond_t* const condition, #else // note that there is a consumer available so the signal isn't dropped in // pthread_cond_signal - if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) - return 1; + if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1; // now unlock the mutex so pthread_cond_signal may be issued pthread_mutex_unlock(mutex); ok = (WaitForSingleObject(condition->signal_event_, INFINITE) == @@ -226,8 +225,7 @@ static THREADFN ThreadLoop(void* ptr) { } // main thread state control -static void ChangeState(WebPWorker* const worker, - WebPWorkerStatus new_status) { +static void ChangeState(WebPWorker* const worker, WebPWorkerStatus new_status) { // No-op when attempting to change state on a thread that didn't come up. // Checking status_ without acquiring the lock first would result in a data // race. diff --git a/thirdparty/libwebp/utils/thread.h b/thirdparty/libwebp/utils/thread_utils.h index 8408311855..8408311855 100644 --- a/thirdparty/libwebp/utils/thread.h +++ b/thirdparty/libwebp/utils/thread_utils.h diff --git a/thirdparty/libwebp/utils/utils.c b/thirdparty/libwebp/utils/utils.c index 82dbf8d5e5..504d924b60 100644 --- a/thirdparty/libwebp/utils/utils.c +++ b/thirdparty/libwebp/utils/utils.c @@ -25,7 +25,7 @@ // http://valgrind.org/docs/manual/ms-manual.html // Here is an example command line: /* valgrind --tool=massif --massif-out-file=massif.out \ - --stacks=yes --alloc-fn=WebPSafeAlloc --alloc-fn=WebPSafeCalloc + --stacks=yes --alloc-fn=WebPSafeMalloc --alloc-fn=WebPSafeCalloc ms_print massif.out */ // In addition: @@ -243,8 +243,7 @@ void WebPCopyPixels(const WebPPicture* const src, WebPPicture* const dst) { //------------------------------------------------------------------------------ -#define MAX_COLOR_COUNT MAX_PALETTE_SIZE -#define COLOR_HASH_SIZE (MAX_COLOR_COUNT * 4) +#define COLOR_HASH_SIZE (MAX_PALETTE_SIZE * 4) #define COLOR_HASH_RIGHT_SHIFT 22 // 32 - log2(COLOR_HASH_SIZE). int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) { @@ -253,7 +252,7 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) { int num_colors = 0; uint8_t in_use[COLOR_HASH_SIZE] = { 0 }; uint32_t colors[COLOR_HASH_SIZE]; - static const uint32_t kHashMul = 0x1e35a7bdU; + static const uint64_t kHashMul = 0x1e35a7bdull; const uint32_t* argb = pic->argb; const int width = pic->width; const int height = pic->height; @@ -268,14 +267,14 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) { continue; } last_pix = argb[x]; - key = (kHashMul * last_pix) >> COLOR_HASH_RIGHT_SHIFT; + key = ((last_pix * kHashMul) & 0xffffffffu) >> COLOR_HASH_RIGHT_SHIFT; while (1) { if (!in_use[key]) { colors[key] = last_pix; in_use[key] = 1; ++num_colors; - if (num_colors > MAX_COLOR_COUNT) { - return MAX_COLOR_COUNT + 1; // Exact count not needed. + if (num_colors > MAX_PALETTE_SIZE) { + return MAX_PALETTE_SIZE + 1; // Exact count not needed. } break; } else if (colors[key] == last_pix) { @@ -302,8 +301,30 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) { return num_colors; } -#undef MAX_COLOR_COUNT #undef COLOR_HASH_SIZE #undef COLOR_HASH_RIGHT_SHIFT //------------------------------------------------------------------------------ + +#if defined(WEBP_NEED_LOG_TABLE_8BIT) +const uint8_t WebPLogTable8bit[256] = { // 31 ^ clz(i) + 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7 +}; +#endif + +//------------------------------------------------------------------------------ diff --git a/thirdparty/libwebp/utils/utils.h b/thirdparty/libwebp/utils/utils.h index 3a5d4e6a78..3ab459050a 100644 --- a/thirdparty/libwebp/utils/utils.h +++ b/thirdparty/libwebp/utils/utils.h @@ -62,7 +62,6 @@ WEBP_EXTERN(void) WebPSafeFree(void* const ptr); #define WEBP_ALIGN_CST 31 #define WEBP_ALIGN(PTR) (((uintptr_t)(PTR) + WEBP_ALIGN_CST) & ~WEBP_ALIGN_CST) -#if defined(WEBP_FORCE_ALIGNED) #include <string.h> // memcpy() is the safe way of moving potentially unaligned 32b memory. static WEBP_INLINE uint32_t WebPMemToUint32(const uint8_t* const ptr) { @@ -73,16 +72,6 @@ static WEBP_INLINE uint32_t WebPMemToUint32(const uint8_t* const ptr) { static WEBP_INLINE void WebPUint32ToMem(uint8_t* const ptr, uint32_t val) { memcpy(ptr, &val, sizeof(val)); } -#else -static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE -uint32_t WebPMemToUint32(const uint8_t* const ptr) { - return *(const uint32_t*)ptr; -} -static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE -void WebPUint32ToMem(uint8_t* const ptr, uint32_t val) { - *(uint32_t*)ptr = val; -} -#endif //------------------------------------------------------------------------------ // Reading/writing data. @@ -118,6 +107,19 @@ static WEBP_INLINE void PutLE32(uint8_t* const data, uint32_t val) { PutLE16(data + 2, (int)(val >> 16)); } +// Returns 31 ^ clz(n) = log2(n). This is the default C-implementation, either +// based on table or not. Can be used as fallback if clz() is not available. +#define WEBP_NEED_LOG_TABLE_8BIT +extern const uint8_t WebPLogTable8bit[256]; +static WEBP_INLINE int WebPLog2FloorC(uint32_t n) { + int log = 0; + while (n >= 256) { + log += 8; + n >>= 8; + } + return log + WebPLogTable8bit[n]; +} + // Returns (int)floor(log2(n)). n must be > 0. // use GNU builtins where available. #if defined(__GNUC__) && \ @@ -135,22 +137,8 @@ static WEBP_INLINE int BitsLog2Floor(uint32_t n) { _BitScanReverse(&first_set_bit, n); return first_set_bit; } -#else -static WEBP_INLINE int BitsLog2Floor(uint32_t n) { - int log = 0; - uint32_t value = n; - int i; - - for (i = 4; i >= 0; --i) { - const int shift = (1 << i); - const uint32_t x = value >> shift; - if (x != 0) { - value = x; - log += shift; - } - } - return log; -} +#else // default: use the C-version. +static WEBP_INLINE int BitsLog2Floor(uint32_t n) { return WebPLog2FloorC(n); } #endif //------------------------------------------------------------------------------ @@ -172,12 +160,12 @@ WEBP_EXTERN(void) WebPCopyPixels(const struct WebPPicture* const src, // Unique colors. // Returns count of unique colors in 'pic', assuming pic->use_argb is true. -// If the unique color count is more than MAX_COLOR_COUNT, returns -// MAX_COLOR_COUNT+1. +// If the unique color count is more than MAX_PALETTE_SIZE, returns +// MAX_PALETTE_SIZE+1. // If 'palette' is not NULL and number of unique colors is less than or equal to -// MAX_COLOR_COUNT, also outputs the actual unique colors into 'palette'. +// MAX_PALETTE_SIZE, also outputs the actual unique colors into 'palette'. // Note: 'palette' is assumed to be an array already allocated with at least -// MAX_COLOR_COUNT elements. +// MAX_PALETTE_SIZE elements. WEBP_EXTERN(int) WebPGetColorPalette(const struct WebPPicture* const pic, uint32_t* const palette); diff --git a/thirdparty/libwebp/webp/config.h b/thirdparty/libwebp/webp/config.h deleted file mode 100644 index 0ce1c7064d..0000000000 --- a/thirdparty/libwebp/webp/config.h +++ /dev/null @@ -1,150 +0,0 @@ -/* src/webp/config.h.in. Generated from configure.ac by autoheader. */ - -/* Define if building universal (internal helper macro) */ -#undef AC_APPLE_UNIVERSAL_BUILD - -/* Set to 1 if __builtin_bswap16 is available */ -#undef HAVE_BUILTIN_BSWAP16 - -/* Set to 1 if __builtin_bswap32 is available */ -#undef HAVE_BUILTIN_BSWAP32 - -/* Set to 1 if __builtin_bswap64 is available */ -#undef HAVE_BUILTIN_BSWAP64 - -/* Define to 1 if you have the <dlfcn.h> header file. */ -#undef HAVE_DLFCN_H - -/* Define to 1 if you have the <GLUT/glut.h> header file. */ -#undef HAVE_GLUT_GLUT_H - -/* Define to 1 if you have the <GL/glut.h> header file. */ -#undef HAVE_GL_GLUT_H - -/* Define to 1 if you have the <inttypes.h> header file. */ -#undef HAVE_INTTYPES_H - -/* Define to 1 if you have the <memory.h> header file. */ -#undef HAVE_MEMORY_H - -/* Define to 1 if you have the <OpenGL/glut.h> header file. */ -#undef HAVE_OPENGL_GLUT_H - -/* Have PTHREAD_PRIO_INHERIT. */ -#undef HAVE_PTHREAD_PRIO_INHERIT - -/* Define to 1 if you have the <shlwapi.h> header file. */ -#undef HAVE_SHLWAPI_H - -/* Define to 1 if you have the <stdint.h> header file. */ -#undef HAVE_STDINT_H - -/* Define to 1 if you have the <stdlib.h> header file. */ -#undef HAVE_STDLIB_H - -/* Define to 1 if you have the <strings.h> header file. */ -#undef HAVE_STRINGS_H - -/* Define to 1 if you have the <string.h> header file. */ -#undef HAVE_STRING_H - -/* Define to 1 if you have the <sys/stat.h> header file. */ -#undef HAVE_SYS_STAT_H - -/* Define to 1 if you have the <sys/types.h> header file. */ -#undef HAVE_SYS_TYPES_H - -/* Define to 1 if you have the <unistd.h> header file. */ -#undef HAVE_UNISTD_H - -/* Define to 1 if you have the <wincodec.h> header file. */ -#undef HAVE_WINCODEC_H - -/* Define to 1 if you have the <windows.h> header file. */ -#undef HAVE_WINDOWS_H - -/* Define to the sub-directory in which libtool stores uninstalled libraries. - */ -#undef LT_OBJDIR - -/* Name of package */ -#undef PACKAGE - -/* Define to the address where bug reports for this package should be sent. */ -#undef PACKAGE_BUGREPORT - -/* Define to the full name of this package. */ -#undef PACKAGE_NAME - -/* Define to the full name and version of this package. */ -#undef PACKAGE_STRING - -/* Define to the one symbol short name of this package. */ -#undef PACKAGE_TARNAME - -/* Define to the home page for this package. */ -#undef PACKAGE_URL - -/* Define to the version of this package. */ -#undef PACKAGE_VERSION - -/* Define to necessary symbol if this constant uses a non-standard name on - your system. */ -#undef PTHREAD_CREATE_JOINABLE - -/* Define to 1 if you have the ANSI C header files. */ -#undef STDC_HEADERS - -/* Version number of package */ -#undef VERSION - -/* Enable experimental code */ -#undef WEBP_EXPERIMENTAL_FEATURES - -/* Define to 1 to force aligned memory operations */ -#undef WEBP_FORCE_ALIGNED - -/* Set to 1 if AVX2 is supported */ -#undef WEBP_HAVE_AVX2 - -/* Set to 1 if GIF library is installed */ -#undef WEBP_HAVE_GIF - -/* Set to 1 if OpenGL is supported */ -#undef WEBP_HAVE_GL - -/* Set to 1 if JPEG library is installed */ -#undef WEBP_HAVE_JPEG - -/* Set to 1 if NEON is supported */ -#undef WEBP_HAVE_NEON - -/* Set to 1 if runtime detection of NEON is enabled */ -#undef WEBP_HAVE_NEON_RTCD - -/* Set to 1 if PNG library is installed */ -#undef WEBP_HAVE_PNG - -/* Set to 1 if SSE2 is supported */ -#undef WEBP_HAVE_SSE2 - -/* Set to 1 if SSE4.1 is supported */ -#undef WEBP_HAVE_SSE41 - -/* Set to 1 if TIFF library is installed */ -#undef WEBP_HAVE_TIFF - -/* Undefine this to disable thread support. */ -#undef WEBP_USE_THREAD - -/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most - significant byte first (like Motorola and SPARC, unlike Intel). */ -#if defined AC_APPLE_UNIVERSAL_BUILD -# if defined __BIG_ENDIAN__ -# define WORDS_BIGENDIAN 1 -# endif -#else -# ifndef WORDS_BIGENDIAN -# undef WORDS_BIGENDIAN -# endif -#endif diff --git a/thirdparty/libwebp/webp/encode.h b/thirdparty/libwebp/webp/encode.h index b65e27e7fd..35fde1d052 100644 --- a/thirdparty/libwebp/webp/encode.h +++ b/thirdparty/libwebp/webp/encode.h @@ -20,7 +20,7 @@ extern "C" { #endif -#define WEBP_ENCODER_ABI_VERSION 0x0209 // MAJOR(8b) + MINOR(8b) +#define WEBP_ENCODER_ABI_VERSION 0x020e // MAJOR(8b) + MINOR(8b) // Note: forward declaring enumerations is not allowed in (strict) C and C++, // the types are left here for reference. @@ -141,12 +141,10 @@ struct WebPConfig { // RGB information for better compression. The default // value is 0. -#ifdef WEBP_EXPERIMENTAL_FEATURES - int delta_palettization; + int use_delta_palette; // reserved for future lossless feature + int use_sharp_yuv; // if needed, use sharp (and slow) RGB->YUV conversion + uint32_t pad[2]; // padding for later use -#else - uint32_t pad[3]; // padding for later use -#endif // WEBP_EXPERIMENTAL_FEATURES }; // Enumerate some predefined settings for WebPConfig, depending on the type @@ -388,9 +386,24 @@ WEBP_EXTERN(void) WebPPictureFree(WebPPicture* picture); // Returns false in case of memory allocation error. WEBP_EXTERN(int) WebPPictureCopy(const WebPPicture* src, WebPPicture* dst); +// Compute the single distortion for packed planes of samples. +// 'src' will be compared to 'ref', and the raw distortion stored into +// '*distortion'. The refined metric (log(MSE), log(1 - ssim),...' will be +// stored in '*result'. +// 'x_step' is the horizontal stride (in bytes) between samples. +// 'src/ref_stride' is the byte distance between rows. +// Returns false in case of error (bad parameter, memory allocation error, ...). +WEBP_EXTERN(int) WebPPlaneDistortion(const uint8_t* src, size_t src_stride, + const uint8_t* ref, size_t ref_stride, + int width, int height, + size_t x_step, + int type, // 0 = PSNR, 1 = SSIM, 2 = LSIM + float* distortion, float* result); + // Compute PSNR, SSIM or LSIM distortion metric between two pictures. Results -// are in dB, stored in result[] in the Y/U/V/Alpha/All or B/G/R/A/All order. -// Returns false in case of error (src and ref don't have same dimension, ...) +// are in dB, stored in result[] in the B/G/R/A/All order. The distortion is +// always performed using ARGB samples. Hence if the input is YUV(A), the +// picture will be internally converted to ARGB (just for the measurement). // Warning: this function is rather CPU-intensive. WEBP_EXTERN(int) WebPPictureDistortion( const WebPPicture* src, const WebPPicture* ref, @@ -473,11 +486,13 @@ WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture, WEBP_EXTERN(int) WebPPictureARGBToYUVADithered( WebPPicture* picture, WebPEncCSP colorspace, float dithering); -// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion. +// Performs 'sharp' RGBA->YUVA420 downsampling and colorspace conversion. // Downsampling is handled with extra care in case of color clipping. This // method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better -// YUV representation. +// and sharper YUV representation. // Returns false in case of error. +WEBP_EXTERN(int) WebPPictureSharpARGBToYUVA(WebPPicture* picture); +// kept for backward compatibility: WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture); // Converts picture->yuv to picture->argb and sets picture->use_argb to true. diff --git a/thirdparty/libwebp/webp/format_constants.h b/thirdparty/libwebp/webp/format_constants.h index b6e78a643e..329fc8a3b0 100644 --- a/thirdparty/libwebp/webp/format_constants.h +++ b/thirdparty/libwebp/webp/format_constants.h @@ -72,14 +72,13 @@ typedef enum { #define RIFF_HEADER_SIZE 12 // Size of the RIFF header ("RIFFnnnnWEBP"). #define ANMF_CHUNK_SIZE 16 // Size of an ANMF chunk. #define ANIM_CHUNK_SIZE 6 // Size of an ANIM chunk. -#define FRGM_CHUNK_SIZE 6 // Size of a FRGM chunk. #define VP8X_CHUNK_SIZE 10 // Size of a VP8X chunk. #define MAX_CANVAS_SIZE (1 << 24) // 24-bit max for VP8X width/height. #define MAX_IMAGE_AREA (1ULL << 32) // 32-bit max for width x height. #define MAX_LOOP_COUNT (1 << 16) // maximum value for loop-count #define MAX_DURATION (1 << 24) // maximum duration -#define MAX_POSITION_OFFSET (1 << 24) // maximum frame/fragment x/y offset +#define MAX_POSITION_OFFSET (1 << 24) // maximum frame x/y offset // Maximum chunk payload is such that adding the header and padding won't // overflow a uint32_t. diff --git a/thirdparty/libwebp/webp/mux.h b/thirdparty/libwebp/webp/mux.h index b72658c741..daccc65e86 100644 --- a/thirdparty/libwebp/webp/mux.h +++ b/thirdparty/libwebp/webp/mux.h @@ -21,13 +21,13 @@ extern "C" { #endif -#define WEBP_MUX_ABI_VERSION 0x0106 // MAJOR(8b) + MINOR(8b) +#define WEBP_MUX_ABI_VERSION 0x0108 // MAJOR(8b) + MINOR(8b) //------------------------------------------------------------------------------ // Mux API // // This API allows manipulation of WebP container images containing features -// like color profile, metadata, animation and fragmented images. +// like color profile, metadata, animation. // // Code Example#1: Create a WebPMux object with image data, color profile and // XMP metadata. @@ -81,16 +81,16 @@ typedef enum WebPMuxError { // IDs for different types of chunks. typedef enum WebPChunkId { - WEBP_CHUNK_VP8X, // VP8X - WEBP_CHUNK_ICCP, // ICCP - WEBP_CHUNK_ANIM, // ANIM - WEBP_CHUNK_ANMF, // ANMF - WEBP_CHUNK_FRGM, // FRGM - WEBP_CHUNK_ALPHA, // ALPH - WEBP_CHUNK_IMAGE, // VP8/VP8L - WEBP_CHUNK_EXIF, // EXIF - WEBP_CHUNK_XMP, // XMP - WEBP_CHUNK_UNKNOWN, // Other chunks. + WEBP_CHUNK_VP8X, // VP8X + WEBP_CHUNK_ICCP, // ICCP + WEBP_CHUNK_ANIM, // ANIM + WEBP_CHUNK_ANMF, // ANMF + WEBP_CHUNK_DEPRECATED, // (deprecated from FRGM) + WEBP_CHUNK_ALPHA, // ALPH + WEBP_CHUNK_IMAGE, // VP8/VP8L + WEBP_CHUNK_EXIF, // EXIF + WEBP_CHUNK_XMP, // XMP + WEBP_CHUNK_UNKNOWN, // Other chunks. WEBP_CHUNK_NIL } WebPChunkId; @@ -142,7 +142,7 @@ static WEBP_INLINE WebPMux* WebPMuxCreate(const WebPData* bitstream, // Non-image chunks. // Note: Only non-image related chunks should be managed through chunk APIs. -// (Image related chunks are: "ANMF", "FRGM", "VP8 ", "VP8L" and "ALPH"). +// (Image related chunks are: "ANMF", "VP8 ", "VP8L" and "ALPH"). // To add, get and delete images, use WebPMuxSetImage(), WebPMuxPushFrame(), // WebPMuxGetFrame() and WebPMuxDeleteFrame(). @@ -195,7 +195,7 @@ WEBP_EXTERN(WebPMuxError) WebPMuxDeleteChunk( //------------------------------------------------------------------------------ // Images. -// Encapsulates data about a single frame/fragment. +// Encapsulates data about a single frame. struct WebPMuxFrameInfo { WebPData bitstream; // image data: can be a raw VP8/VP8L bitstream // or a single-image WebP file. @@ -203,19 +203,19 @@ struct WebPMuxFrameInfo { int y_offset; // y-offset of the frame. int duration; // duration of the frame (in milliseconds). - WebPChunkId id; // frame type: should be one of WEBP_CHUNK_ANMF, - // WEBP_CHUNK_FRGM or WEBP_CHUNK_IMAGE + WebPChunkId id; // frame type: should be one of WEBP_CHUNK_ANMF + // or WEBP_CHUNK_IMAGE WebPMuxAnimDispose dispose_method; // Disposal method for the frame. WebPMuxAnimBlend blend_method; // Blend operation for the frame. uint32_t pad[1]; // padding for later use }; -// Sets the (non-animated and non-fragmented) image in the mux object. -// Note: Any existing images (including frames/fragments) will be removed. +// Sets the (non-animated) image in the mux object. +// Note: Any existing images (including frames) will be removed. // Parameters: // mux - (in/out) object in which the image is to be set // bitstream - (in) can be a raw VP8/VP8L bitstream or a single-image -// WebP file (non-animated and non-fragmented) +// WebP file (non-animated) // copy_data - (in) value 1 indicates given data WILL be copied to the mux // object and value 0 indicates data will NOT be copied. // Returns: @@ -226,9 +226,8 @@ WEBP_EXTERN(WebPMuxError) WebPMuxSetImage( WebPMux* mux, const WebPData* bitstream, int copy_data); // Adds a frame at the end of the mux object. -// Notes: (1) frame.id should be one of WEBP_CHUNK_ANMF or WEBP_CHUNK_FRGM -// (2) For setting a non-animated non-fragmented image, use -// WebPMuxSetImage() instead. +// Notes: (1) frame.id should be WEBP_CHUNK_ANMF +// (2) For setting a non-animated image, use WebPMuxSetImage() instead. // (3) Type of frame being pushed must be same as the frames in mux. // (4) As WebP only supports even offsets, any odd offset will be snapped // to an even location using: offset &= ~1 @@ -431,9 +430,10 @@ struct WebPAnimEncoderOptions { // frames in the output. The library may insert some key // frames as needed to satisfy this criteria. // Note that these conditions should hold: kmax > kmin - // and kmin >= kmax / 2 + 1. Also, if kmin == 0, then - // key-frame insertion is disabled; and if kmax == 0, - // then all frames will be key-frames. + // and kmin >= kmax / 2 + 1. Also, if kmax <= 0, then + // key-frame insertion is disabled; and if kmax == 1, + // then all frames will be key-frames (kmin value does + // not matter for these special cases). int allow_mixed; // If true, use mixed compression mode; may choose // either lossy and lossless for each frame. int verbose; // If true, print info and warning messages to stderr. diff --git a/thirdparty/libwebp/webp/mux_types.h b/thirdparty/libwebp/webp/mux_types.h index c94043a3c0..b37e2c67aa 100644 --- a/thirdparty/libwebp/webp/mux_types.h +++ b/thirdparty/libwebp/webp/mux_types.h @@ -31,12 +31,13 @@ typedef struct WebPData WebPData; // VP8X Feature Flags. typedef enum WebPFeatureFlags { - FRAGMENTS_FLAG = 0x00000001, ANIMATION_FLAG = 0x00000002, XMP_FLAG = 0x00000004, EXIF_FLAG = 0x00000008, ALPHA_FLAG = 0x00000010, - ICCP_FLAG = 0x00000020 + ICCP_FLAG = 0x00000020, + + ALL_VALID_FLAGS = 0x0000003e } WebPFeatureFlags; // Dispose method (animation only). Indicates how the area used by the current diff --git a/tools/editor/editor_export.cpp b/tools/editor/editor_export.cpp index 87d0c462b9..a67b583868 100644 --- a/tools/editor/editor_export.cpp +++ b/tools/editor/editor_export.cpp @@ -326,7 +326,7 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata,const String& p_path String EditorExportPlatform::find_export_template(String template_file_name, String *err) const { String user_file = EditorSettings::get_singleton()->get_settings_path() - +"/templates/"+template_file_name; + +"/templates/"+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"."+_MKSTR(VERSION_STATUS)+"/"+template_file_name; String system_file=OS::get_singleton()->get_installed_templates_path(); bool has_system_path=(system_file!=""); system_file+=template_file_name; @@ -891,15 +891,27 @@ Ref<Texture> EditorExportPlatformPC::get_logo() const { return logo; } -bool EditorExportPlatformPC::can_export(String *r_error) const { - return true; +bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset>& p_preset,String &r_error, bool &r_missing_templates) const { + + r_missing_templates=false; + + if (find_export_template(release_file_32)==String()) { + r_missing_templates=true; + } else if (find_export_template(debug_file_32)==String()) { + r_missing_templates=true; + } else if (find_export_template(release_file_64)==String()) { + r_missing_templates=true; + } else if (find_export_template(debug_file_64)==String()) { + r_missing_templates=true; + } + return !r_missing_templates; } String EditorExportPlatformPC::get_binary_extension() const { return extension; } -Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags) { +Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset>& p_preset, bool p_debug, const String& p_path, int p_flags) { return OK; } @@ -916,6 +928,25 @@ void EditorExportPlatformPC::set_logo(const Ref<Texture>& p_logo) { logo=p_logo; } +void EditorExportPlatformPC::set_release_64(const String& p_file) { + + release_file_64=p_file; +} + +void EditorExportPlatformPC::set_release_32(const String& p_file){ + + release_file_32=p_file; +} +void EditorExportPlatformPC::set_debug_64(const String& p_file){ + + debug_file_64=p_file; +} +void EditorExportPlatformPC::set_debug_32(const String& p_file){ + + debug_file_32=p_file; + +} + EditorExportPlatformPC::EditorExportPlatformPC() { } diff --git a/tools/editor/editor_export.h b/tools/editor/editor_export.h index d30ce9bd92..8a9dc965e5 100644 --- a/tools/editor/editor_export.h +++ b/tools/editor/editor_export.h @@ -203,10 +203,10 @@ public: virtual Error run(int p_device,int p_debug_flags) { return OK; } - virtual bool can_export(String *r_error=NULL) const=0; + virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const=0; virtual String get_binary_extension() const=0; - virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0)=0; + virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0)=0; EditorExportPlatform(); }; @@ -262,7 +262,10 @@ class EditorExportPlatformPC : public EditorExportPlatform { String name; String extension; - + String release_file_32; + String release_file_64; + String debug_file_32; + String debug_file_64; public: @@ -273,15 +276,20 @@ public: virtual String get_name() const; virtual Ref<Texture> get_logo() const; - virtual bool can_export(String *r_error=NULL) const; + virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const; virtual String get_binary_extension() const; - virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0); + virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0); void set_extension(const String& p_extension); void set_name(const String& p_name); void set_logo(const Ref<Texture>& p_loco); + void set_release_64(const String& p_file); + void set_release_32(const String& p_file); + void set_debug_64(const String& p_file); + void set_debug_32(const String& p_file); + EditorExportPlatformPC(); }; diff --git a/tools/editor/plugins/line_2d_editor_plugin.cpp b/tools/editor/plugins/line_2d_editor_plugin.cpp index 5ecbcaac45..c90d1c4754 100644 --- a/tools/editor/plugins/line_2d_editor_plugin.cpp +++ b/tools/editor/plugins/line_2d_editor_plugin.cpp @@ -50,7 +50,7 @@ int Line2DEditor::get_point_index_at(Vector2 gpos) { return -1; } -bool Line2DEditor::forward_input_event(const InputEvent& p_event) { +bool Line2DEditor::forward_gui_input(const InputEvent& p_event) { if (!node) return false; @@ -84,8 +84,8 @@ bool Line2DEditor::forward_input_event(const InputEvent& p_event) { undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); } + return true; } - return true; } if(mb.pressed && mb.button_index == BUTTON_LEFT && ((mb.mod.command && mode == MODE_EDIT) || mode == MODE_CREATE)) { diff --git a/tools/editor/plugins/line_2d_editor_plugin.h b/tools/editor/plugins/line_2d_editor_plugin.h index 0df64208a8..231f4c6ca7 100644 --- a/tools/editor/plugins/line_2d_editor_plugin.h +++ b/tools/editor/plugins/line_2d_editor_plugin.h @@ -15,7 +15,7 @@ class Line2DEditor : public HBoxContainer { GDCLASS(Line2DEditor, HBoxContainer) public: - bool forward_input_event(const InputEvent& p_event); + bool forward_gui_input(const InputEvent& p_event); void edit(Node *p_line2d); Line2DEditor(EditorNode *p_editor); @@ -65,7 +65,12 @@ class Line2DEditorPlugin : public EditorPlugin { GDCLASS( Line2DEditorPlugin, EditorPlugin ) public: - virtual bool forward_canvas_input_event(const Transform2D& p_canvas_xform,const InputEvent& p_event) { return line2d_editor->forward_input_event(p_event); } + virtual bool forward_canvas_gui_input( + const Transform2D& p_canvas_xform, + const InputEvent& p_event) + { + return line2d_editor->forward_gui_input(p_event); + } virtual String get_name() const { return "Line2D"; } bool has_main_screen() const { return false; } diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index b7d8cc2ba9..c7639dd4d3 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -292,6 +292,10 @@ String ScriptEditor::_get_debug_tooltip(const String&p_text,Node *_se) { void ScriptEditor::_breaked(bool p_breaked,bool p_can_debug) { + if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { + return; + } + debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_NEXT), !(p_breaked && p_can_debug)); debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_STEP), !(p_breaked && p_can_debug) ); debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_BREAK), p_breaked ); |