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-rw-r--r--core/ustring.cpp15
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp17
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp37
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h2
-rw-r--r--drivers/gles3/shaders/scene.glsl4
-rw-r--r--drivers/gles3/shaders/ssao.glsl18
-rw-r--r--drivers/gles3/shaders/ssao_minify.glsl2
-rw-r--r--main/tests/test_string.cpp1
-rw-r--r--modules/dds/texture_loader_dds.cpp10
-rw-r--r--modules/gdscript/gd_editor.cpp1
-rw-r--r--modules/gdscript/gd_parser.cpp29
-rw-r--r--modules/webp/SCsub188
-rw-r--r--platform/javascript/audio_server_javascript.cpp3
-rw-r--r--platform/javascript/audio_server_javascript.h3
-rw-r--r--platform/javascript/detect.py1
-rw-r--r--platform/javascript/javascript_main.cpp2
-rw-r--r--platform/javascript/os_javascript.cpp2
-rw-r--r--platform/windows/os_windows.cpp17
-rw-r--r--platform/x11/godot_x11.cpp9
-rw-r--r--platform/x11/os_x11.cpp2
-rw-r--r--scene/2d/screen_button.cpp14
-rw-r--r--scene/2d/tile_map.cpp26
-rw-r--r--scene/2d/tile_map.h7
-rw-r--r--scene/animation/tween_interpolaters.cpp3
-rw-r--r--scene/gui/button_array.cpp14
-rw-r--r--scene/gui/button_array.h1
-rw-r--r--scene/gui/tree.cpp1
-rw-r--r--scene/main/node.cpp34
-rw-r--r--scene/main/node.h12
-rw-r--r--servers/physics/area_pair_sw.cpp8
-rw-r--r--servers/physics/area_pair_sw.h8
-rw-r--r--servers/physics/area_sw.h30
-rw-r--r--servers/physics/body_pair_sw.cpp18
-rw-r--r--servers/physics/body_pair_sw.h6
-rw-r--r--servers/physics/body_sw.cpp20
-rw-r--r--servers/physics/body_sw.h22
-rw-r--r--servers/physics/collision_solver_sat.cpp42
-rw-r--r--servers/physics/collision_solver_sat.h2
-rw-r--r--servers/physics/collision_solver_sw.cpp18
-rw-r--r--servers/physics/collision_solver_sw.h4
-rw-r--r--servers/physics/constraint_sw.h4
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp6
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.h8
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.cpp56
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.h8
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp8
-rw-r--r--servers/physics/joints/hinge_joint_sw.h8
-rw-r--r--servers/physics/joints/pin_joint_sw.cpp8
-rw-r--r--servers/physics/joints/pin_joint_sw.h8
-rw-r--r--servers/physics/joints/slider_joint_sw.cpp6
-rw-r--r--servers/physics/joints/slider_joint_sw.h8
-rw-r--r--servers/physics/physics_server_sw.cpp36
-rw-r--r--servers/physics/physics_server_sw.h30
-rw-r--r--servers/physics/shape_sw.cpp106
-rw-r--r--servers/physics/shape_sw.h38
-rw-r--r--servers/physics/space_sw.cpp22
-rw-r--r--servers/physics/space_sw.h16
-rw-r--r--servers/physics/step_sw.cpp8
-rw-r--r--servers/physics/step_sw.h8
-rw-r--r--servers/physics_2d/area_2d_sw.h30
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp8
-rw-r--r--servers/physics_2d/area_pair_2d_sw.h8
-rw-r--r--servers/physics_2d/body_2d_sw.cpp10
-rw-r--r--servers/physics_2d/body_2d_sw.h24
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp12
-rw-r--r--servers/physics_2d/body_pair_2d_sw.h8
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.cpp42
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.h2
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.cpp8
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.h4
-rw-r--r--servers/physics_2d/constraint_2d_sw.h4
-rw-r--r--servers/physics_2d/joints_2d_sw.cpp18
-rw-r--r--servers/physics_2d/joints_2d_sw.h16
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp26
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h22
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp4
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h22
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp42
-rw-r--r--servers/physics_2d/shape_2d_sw.h26
-rw-r--r--servers/physics_2d/space_2d_sw.cpp54
-rw-r--r--servers/physics_2d/space_2d_sw.h16
-rw-r--r--servers/physics_2d/step_2d_sw.cpp8
-rw-r--r--servers/physics_2d/step_2d_sw.h8
-rw-r--r--thirdparty/README.md6
-rw-r--r--thirdparty/libwebp/dec/alpha_dec.c (renamed from thirdparty/libwebp/dec/alpha.c)8
-rw-r--r--thirdparty/libwebp/dec/alphai_dec.h (renamed from thirdparty/libwebp/dec/alphai.h)4
-rw-r--r--thirdparty/libwebp/dec/buffer_dec.c (renamed from thirdparty/libwebp/dec/buffer.c)4
-rw-r--r--thirdparty/libwebp/dec/common_dec.h (renamed from thirdparty/libwebp/dec/common.h)0
-rw-r--r--thirdparty/libwebp/dec/frame_dec.c (renamed from thirdparty/libwebp/dec/frame.c)4
-rw-r--r--thirdparty/libwebp/dec/idec_dec.c (renamed from thirdparty/libwebp/dec/idec.c)6
-rw-r--r--thirdparty/libwebp/dec/io_dec.c (renamed from thirdparty/libwebp/dec/io.c)113
-rw-r--r--thirdparty/libwebp/dec/quant_dec.c (renamed from thirdparty/libwebp/dec/quant.c)2
-rw-r--r--thirdparty/libwebp/dec/tree_dec.c (renamed from thirdparty/libwebp/dec/tree.c)7
-rw-r--r--thirdparty/libwebp/dec/vp8_dec.c (renamed from thirdparty/libwebp/dec/vp8.c)72
-rw-r--r--thirdparty/libwebp/dec/vp8_dec.h (renamed from thirdparty/libwebp/dec/decode_vp8.h)0
-rw-r--r--thirdparty/libwebp/dec/vp8i_dec.h (renamed from thirdparty/libwebp/dec/vp8i.h)14
-rw-r--r--thirdparty/libwebp/dec/vp8l_dec.c (renamed from thirdparty/libwebp/dec/vp8l.c)37
-rw-r--r--thirdparty/libwebp/dec/vp8li_dec.h (renamed from thirdparty/libwebp/dec/vp8li.h)8
-rw-r--r--thirdparty/libwebp/dec/webp_dec.c (renamed from thirdparty/libwebp/dec/webp.c)17
-rw-r--r--thirdparty/libwebp/dec/webpi_dec.h (renamed from thirdparty/libwebp/dec/webpi.h)17
-rw-r--r--thirdparty/libwebp/demux/demux.c5
-rw-r--r--thirdparty/libwebp/dsp/alpha_processing.c38
-rw-r--r--thirdparty/libwebp/dsp/alpha_processing_neon.c191
-rw-r--r--thirdparty/libwebp/dsp/alpha_processing_sse2.c141
-rw-r--r--thirdparty/libwebp/dsp/common_sse2.h85
-rw-r--r--thirdparty/libwebp/dsp/cost.c2
-rw-r--r--thirdparty/libwebp/dsp/cost_mips32.c2
-rw-r--r--thirdparty/libwebp/dsp/cost_mips_dsp_r2.c2
-rw-r--r--thirdparty/libwebp/dsp/cost_sse2.c4
-rw-r--r--thirdparty/libwebp/dsp/cpu.c45
-rw-r--r--thirdparty/libwebp/dsp/dec.c2
-rw-r--r--thirdparty/libwebp/dsp/dec_clip_tables.c8
-rw-r--r--thirdparty/libwebp/dsp/dec_msa.c847
-rw-r--r--thirdparty/libwebp/dsp/dec_neon.c40
-rw-r--r--thirdparty/libwebp/dsp/dec_sse2.c4
-rw-r--r--thirdparty/libwebp/dsp/dec_sse41.c2
-rw-r--r--thirdparty/libwebp/dsp/dsp.h57
-rw-r--r--thirdparty/libwebp/dsp/enc.c178
-rw-r--r--thirdparty/libwebp/dsp/enc_mips32.c4
-rw-r--r--thirdparty/libwebp/dsp/enc_mips_dsp_r2.c4
-rw-r--r--thirdparty/libwebp/dsp/enc_msa.c892
-rw-r--r--thirdparty/libwebp/dsp/enc_neon.c42
-rw-r--r--thirdparty/libwebp/dsp/enc_sse2.c182
-rw-r--r--thirdparty/libwebp/dsp/enc_sse41.c2
-rw-r--r--thirdparty/libwebp/dsp/filters.c12
-rw-r--r--thirdparty/libwebp/dsp/filters_msa.c202
-rw-r--r--thirdparty/libwebp/dsp/filters_neon.c327
-rw-r--r--thirdparty/libwebp/dsp/lossless.c186
-rw-r--r--thirdparty/libwebp/dsp/lossless.h225
-rw-r--r--thirdparty/libwebp/dsp/lossless_common.h210
-rw-r--r--thirdparty/libwebp/dsp/lossless_enc.c953
-rw-r--r--thirdparty/libwebp/dsp/lossless_enc_mips32.c47
-rw-r--r--thirdparty/libwebp/dsp/lossless_enc_msa.c147
-rw-r--r--thirdparty/libwebp/dsp/lossless_enc_sse2.c320
-rw-r--r--thirdparty/libwebp/dsp/lossless_enc_sse41.c4
-rw-r--r--thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c79
-rw-r--r--thirdparty/libwebp/dsp/lossless_msa.c355
-rw-r--r--thirdparty/libwebp/dsp/lossless_neon.c395
-rw-r--r--thirdparty/libwebp/dsp/lossless_sse2.c389
-rw-r--r--thirdparty/libwebp/dsp/msa_macro.h1097
-rw-r--r--thirdparty/libwebp/dsp/neon.h18
-rw-r--r--thirdparty/libwebp/dsp/rescaler.c8
-rw-r--r--thirdparty/libwebp/dsp/rescaler_mips32.c2
-rw-r--r--thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c2
-rw-r--r--thirdparty/libwebp/dsp/rescaler_msa.c444
-rw-r--r--thirdparty/libwebp/dsp/rescaler_neon.c2
-rw-r--r--thirdparty/libwebp/dsp/rescaler_sse2.c2
-rw-r--r--thirdparty/libwebp/dsp/upsampling.c6
-rw-r--r--thirdparty/libwebp/dsp/upsampling_msa.c678
-rw-r--r--thirdparty/libwebp/dsp/upsampling_neon.c77
-rw-r--r--thirdparty/libwebp/dsp/yuv.c57
-rw-r--r--thirdparty/libwebp/dsp/yuv.h2
-rw-r--r--thirdparty/libwebp/dsp/yuv_sse2.c304
-rw-r--r--thirdparty/libwebp/dsp/yuv_tables_sse2.h536
-rw-r--r--thirdparty/libwebp/enc/alpha_enc.c (renamed from thirdparty/libwebp/enc/alpha.c)8
-rw-r--r--thirdparty/libwebp/enc/analysis_enc.c (renamed from thirdparty/libwebp/enc/analysis.c)47
-rw-r--r--thirdparty/libwebp/enc/backward_references_enc.c (renamed from thirdparty/libwebp/enc/backward_references.c)327
-rw-r--r--thirdparty/libwebp/enc/backward_references_enc.h (renamed from thirdparty/libwebp/enc/backward_references.h)3
-rw-r--r--thirdparty/libwebp/enc/config_enc.c (renamed from thirdparty/libwebp/enc/config.c)91
-rw-r--r--thirdparty/libwebp/enc/cost_enc.c (renamed from thirdparty/libwebp/enc/cost.c)2
-rw-r--r--thirdparty/libwebp/enc/cost_enc.h (renamed from thirdparty/libwebp/enc/cost.h)2
-rw-r--r--thirdparty/libwebp/enc/delta_palettization_enc.c (renamed from thirdparty/libwebp/enc/delta_palettization.c)2
-rw-r--r--thirdparty/libwebp/enc/delta_palettization_enc.h (renamed from thirdparty/libwebp/enc/delta_palettization.h)2
-rw-r--r--thirdparty/libwebp/enc/filter_enc.c (renamed from thirdparty/libwebp/enc/filter.c)107
-rw-r--r--thirdparty/libwebp/enc/frame_enc.c (renamed from thirdparty/libwebp/enc/frame.c)10
-rw-r--r--thirdparty/libwebp/enc/histogram_enc.c (renamed from thirdparty/libwebp/enc/histogram.c)304
-rw-r--r--thirdparty/libwebp/enc/histogram_enc.h (renamed from thirdparty/libwebp/enc/histogram.h)2
-rw-r--r--thirdparty/libwebp/enc/iterator_enc.c (renamed from thirdparty/libwebp/enc/iterator.c)19
-rw-r--r--thirdparty/libwebp/enc/near_lossless_enc.c (renamed from thirdparty/libwebp/enc/near_lossless.c)4
-rw-r--r--thirdparty/libwebp/enc/picture_csp_enc.c (renamed from thirdparty/libwebp/enc/picture_csp.c)269
-rw-r--r--thirdparty/libwebp/enc/picture_enc.c (renamed from thirdparty/libwebp/enc/picture.c)2
-rw-r--r--thirdparty/libwebp/enc/picture_psnr.c177
-rw-r--r--thirdparty/libwebp/enc/picture_psnr_enc.c213
-rw-r--r--thirdparty/libwebp/enc/picture_rescale_enc.c (renamed from thirdparty/libwebp/enc/picture_rescale.c)4
-rw-r--r--thirdparty/libwebp/enc/picture_tools_enc.c (renamed from thirdparty/libwebp/enc/picture_tools.c)2
-rw-r--r--thirdparty/libwebp/enc/predictor_enc.c750
-rw-r--r--thirdparty/libwebp/enc/quant_enc.c (renamed from thirdparty/libwebp/enc/quant.c)21
-rw-r--r--thirdparty/libwebp/enc/syntax_enc.c (renamed from thirdparty/libwebp/enc/syntax.c)5
-rw-r--r--thirdparty/libwebp/enc/token_enc.c (renamed from thirdparty/libwebp/enc/token.c)7
-rw-r--r--thirdparty/libwebp/enc/tree_enc.c (renamed from thirdparty/libwebp/enc/tree.c)2
-rw-r--r--thirdparty/libwebp/enc/vp8i_enc.h (renamed from thirdparty/libwebp/enc/vp8enci.h)19
-rw-r--r--thirdparty/libwebp/enc/vp8l_enc.c (renamed from thirdparty/libwebp/enc/vp8l.c)253
-rw-r--r--thirdparty/libwebp/enc/vp8li_enc.h (renamed from thirdparty/libwebp/enc/vp8li.h)22
-rw-r--r--thirdparty/libwebp/enc/webp_enc.c (renamed from thirdparty/libwebp/enc/webpenc.c)27
-rw-r--r--thirdparty/libwebp/mux/anim_encode.c51
-rw-r--r--thirdparty/libwebp/mux/animi.h43
-rw-r--r--thirdparty/libwebp/mux/muxedit.c157
-rw-r--r--thirdparty/libwebp/mux/muxi.h16
-rw-r--r--thirdparty/libwebp/mux/muxinternal.c21
-rw-r--r--thirdparty/libwebp/mux/muxread.c48
-rw-r--r--thirdparty/libwebp/utils/bit_reader_inl_utils.h (renamed from thirdparty/libwebp/utils/bit_reader_inl.h)79
-rw-r--r--thirdparty/libwebp/utils/bit_reader_utils.c (renamed from thirdparty/libwebp/utils/bit_reader.c)2
-rw-r--r--thirdparty/libwebp/utils/bit_reader_utils.h (renamed from thirdparty/libwebp/utils/bit_reader.h)0
-rw-r--r--thirdparty/libwebp/utils/bit_writer_utils.c (renamed from thirdparty/libwebp/utils/bit_writer.c)10
-rw-r--r--thirdparty/libwebp/utils/bit_writer_utils.h (renamed from thirdparty/libwebp/utils/bit_writer.h)3
-rw-r--r--thirdparty/libwebp/utils/color_cache_utils.c (renamed from thirdparty/libwebp/utils/color_cache.c)2
-rw-r--r--thirdparty/libwebp/utils/color_cache_utils.h (renamed from thirdparty/libwebp/utils/color_cache.h)15
-rw-r--r--thirdparty/libwebp/utils/endian_inl_utils.h (renamed from thirdparty/libwebp/utils/endian_inl.h)0
-rw-r--r--thirdparty/libwebp/utils/filters_utils.c (renamed from thirdparty/libwebp/utils/filters.c)2
-rw-r--r--thirdparty/libwebp/utils/filters_utils.h (renamed from thirdparty/libwebp/utils/filters.h)0
-rw-r--r--thirdparty/libwebp/utils/huffman_encode_utils.c (renamed from thirdparty/libwebp/utils/huffman_encode.c)2
-rw-r--r--thirdparty/libwebp/utils/huffman_encode_utils.h (renamed from thirdparty/libwebp/utils/huffman_encode.h)0
-rw-r--r--thirdparty/libwebp/utils/huffman_utils.c (renamed from thirdparty/libwebp/utils/huffman.c)48
-rw-r--r--thirdparty/libwebp/utils/huffman_utils.h (renamed from thirdparty/libwebp/utils/huffman.h)0
-rw-r--r--thirdparty/libwebp/utils/quant_levels_dec_utils.c (renamed from thirdparty/libwebp/utils/quant_levels_dec.c)2
-rw-r--r--thirdparty/libwebp/utils/quant_levels_dec_utils.h (renamed from thirdparty/libwebp/utils/quant_levels_dec.h)0
-rw-r--r--thirdparty/libwebp/utils/quant_levels_utils.c (renamed from thirdparty/libwebp/utils/quant_levels.c)2
-rw-r--r--thirdparty/libwebp/utils/quant_levels_utils.h (renamed from thirdparty/libwebp/utils/quant_levels.h)0
-rw-r--r--thirdparty/libwebp/utils/random_utils.c (renamed from thirdparty/libwebp/utils/random.c)2
-rw-r--r--thirdparty/libwebp/utils/random_utils.h (renamed from thirdparty/libwebp/utils/random.h)0
-rw-r--r--thirdparty/libwebp/utils/rescaler_utils.c (renamed from thirdparty/libwebp/utils/rescaler.c)2
-rw-r--r--thirdparty/libwebp/utils/rescaler_utils.h (renamed from thirdparty/libwebp/utils/rescaler.h)0
-rw-r--r--thirdparty/libwebp/utils/thread_utils.c (renamed from thirdparty/libwebp/utils/thread.c)8
-rw-r--r--thirdparty/libwebp/utils/thread_utils.h (renamed from thirdparty/libwebp/utils/thread.h)0
-rw-r--r--thirdparty/libwebp/utils/utils.c37
-rw-r--r--thirdparty/libwebp/utils/utils.h50
-rw-r--r--thirdparty/libwebp/webp/config.h150
-rw-r--r--thirdparty/libwebp/webp/encode.h35
-rw-r--r--thirdparty/libwebp/webp/format_constants.h3
-rw-r--r--thirdparty/libwebp/webp/mux.h50
-rw-r--r--thirdparty/libwebp/webp/mux_types.h5
-rw-r--r--tools/editor/editor_export.cpp39
-rw-r--r--tools/editor/editor_export.h18
-rw-r--r--tools/editor/plugins/line_2d_editor_plugin.cpp4
-rw-r--r--tools/editor/plugins/line_2d_editor_plugin.h9
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp4
226 files changed, 10943 insertions, 4330 deletions
diff --git a/core/ustring.cpp b/core/ustring.cpp
index c13c13ec11..7d88989d04 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -4101,12 +4101,8 @@ String String::sprintf(const Array& values, bool* error) const {
case 'X': base = 16; capitalize = true; break;
}
// Get basic number.
- String str = String::num_int64(value, base, capitalize);
-
- // Sign.
- if (show_sign && value >= 0) {
- str = str.insert(0, "+");
- }
+ String str = String::num_int64(ABS(value), base, capitalize);
+ int number_len = str.length();
// Padding.
String pad_char = pad_with_zeroes ? String("0") : String(" ");
@@ -4116,6 +4112,13 @@ String String::sprintf(const Array& values, bool* error) const {
str = str.lpad(min_chars, pad_char);
}
+ // Sign.
+ if (show_sign && value >= 0) {
+ str = str.insert(pad_with_zeroes?0:str.length()-number_len, "+");
+ } else if (value < 0) {
+ str = str.insert(pad_with_zeroes?0:str.length()-number_len, "-");
+ }
+
formatted += str;
++value_index;
in_format = false;
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index ceb6bc336d..87a70d2750 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -133,7 +133,7 @@ void RasterizerSceneGLES3::shadow_atlas_set_size(RID p_atlas,int p_size){
glActiveTexture(GL_TEXTURE0);
glGenTextures(1, &shadow_atlas->depth);
glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, shadow_atlas->size, shadow_atlas->size, 0,
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, shadow_atlas->size, shadow_atlas->size, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -2662,19 +2662,19 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu
glBindBuffer(GL_UNIFORM_BUFFER, state.omni_array_ubo);
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.omni_light_count*state.ubo_light_size, state.omni_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
-
- glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo);
+
if (state.spot_light_count) {
glBindBuffer(GL_UNIFORM_BUFFER, state.spot_array_ubo);
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.spot_light_count*state.ubo_light_size, state.spot_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
- glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo);
}
@@ -2770,9 +2770,10 @@ void RasterizerSceneGLES3::_setup_reflections(RID *p_reflection_probe_cull_resul
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.reflection_probe_count*sizeof(ReflectionProbeDataUBO), state.reflection_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
- glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo);
+
}
@@ -4804,7 +4805,7 @@ void RasterizerSceneGLES3::initialize() {
//gen cubemap first
for(int i=0;i<6;i++) {
- glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
}
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -4838,7 +4839,7 @@ void RasterizerSceneGLES3::initialize() {
glBindFramebuffer(GL_FRAMEBUFFER,directional_shadow.fbo);
glGenTextures(1,&directional_shadow.depth);
glBindTexture(GL_TEXTURE_2D,directional_shadow.depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -4928,7 +4929,7 @@ void RasterizerSceneGLES3::initialize() {
glGenTextures(1,&cube.depth);
glBindTexture(GL_TEXTURE_2D,cube.depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index ac8bf8c262..cec41aa251 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -93,16 +93,26 @@ Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image& p_image, Ima
switch(p_format) {
case Image::FORMAT_L8: {
+#ifdef GLES_OVER_GL
r_gl_internal_format=GL_R8;
r_gl_format=GL_RED;
r_gl_type=GL_UNSIGNED_BYTE;
-
+#else
+ r_gl_internal_format=GL_LUMINANCE;
+ r_gl_format=GL_LUMINANCE;
+ r_gl_type=GL_UNSIGNED_BYTE;
+#endif
} break;
case Image::FORMAT_LA8: {
-
+#ifdef GLES_OVER_GL
r_gl_internal_format=GL_RG8;
r_gl_format=GL_RG;
r_gl_type=GL_UNSIGNED_BYTE;
+#else
+ r_gl_internal_format=GL_LUMINANCE_ALPHA;
+ r_gl_format=GL_LUMINANCE_ALPHA;
+ r_gl_type=GL_UNSIGNED_BYTE;
+#endif
} break;
case Image::FORMAT_R8: {
@@ -734,6 +744,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image
}
//set swizle for older format compatibility
+#ifdef GLES_OVER_GL
switch(texture->format) {
case Image::FORMAT_L8: {
@@ -759,6 +770,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image
} break;
}
+#endif
if (config.use_anisotropic_filter) {
if (texture->flags&VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) {
@@ -1096,7 +1108,7 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source,int p_r
ERR_FAIL_COND_V(!texture,RID());
ERR_FAIL_COND_V(!(texture->flags&VS::TEXTURE_FLAG_CUBEMAP),RID());
- bool use_float=true;
+ bool use_float=config.hdr_supported;
if (p_resolution<0) {
p_resolution=texture->width;
@@ -1316,7 +1328,7 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in
int mm_level=mipmaps;
- bool use_float=true;
+ bool use_float=config.hdr_supported;
GLenum internal_format = use_float?GL_RGBA16F:GL_RGB10_A2;
GLenum format = GL_RGBA;
@@ -5570,9 +5582,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
GLuint color_type;
Image::Format image_format;
+ bool hdr = rt->flags[RENDER_TARGET_HDR] && config.hdr_supported;
+ hdr=false;
-
- if (!rt->flags[RENDER_TARGET_HDR] || rt->flags[RENDER_TARGET_NO_3D]) {
+ if (!hdr || rt->flags[RENDER_TARGET_NO_3D]) {
color_internal_format=GL_RGBA8;
color_format=GL_RGBA;
@@ -5597,7 +5610,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
glGenTextures(1, &rt->depth);
glBindTexture(GL_TEXTURE_2D, rt->depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, rt->width, rt->height, 0,
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, rt->width, rt->height, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -5621,6 +5634,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo);
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ printf("framebuffer fail, status: %x\n",status);
+ }
+
ERR_FAIL_COND( status != GL_FRAMEBUFFER_COMPLETE );
Texture *tex = texture_owner.get(rt->texture);
@@ -5668,7 +5685,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
if (msaa==0)
glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height);
else
- glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,GL_RGBA16F,rt->width,rt->height);
+ glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_RENDERBUFFER,rt->buffers.diffuse);
@@ -5676,7 +5693,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.specular);
if (msaa==0)
- glRenderbufferStorage(GL_RENDERBUFFER,GL_RGBA16F,rt->width,rt->height);
+ glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height);
else
glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height);
@@ -6460,9 +6477,11 @@ void RasterizerStorageGLES3::initialize() {
config.latc_supported=config.extensions.has("GL_EXT_texture_compression_latc");
config.bptc_supported=config.extensions.has("GL_ARB_texture_compression_bptc");
#ifdef GLES_OVER_GL
+ config.hdr_supported=true;
config.etc2_supported=false;
#else
config.etc2_supported=true;
+ config.hdr_supported=false;
#endif
config.pvrtc_supported=config.extensions.has("GL_IMG_texture_compression_pvrtc");
config.srgb_decode_supported=config.extensions.has("GL_EXT_texture_sRGB_decode");
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index e8cff3711c..ab5e5612c6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -46,6 +46,8 @@ public:
bool etc2_supported;
bool pvrtc_supported;
+ bool hdr_supported;
+
bool srgb_decode_supported;
bool use_rgba_2d_shadows;
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 3d81cc5a50..a0bf6cd58b 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -533,8 +533,8 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
float ratio_incr = 1.0/steps;
do {
- source += incr*2;
- bias+=incr*2;
+ source += incr*2.0;
+ bias+=incr*2.0;
vec3 uv_depth = (source.xyz / source.w) * 0.5 + 0.5;
float depth = texture(depth_buffer,uv_depth.xy).r;
diff --git a/drivers/gles3/shaders/ssao.glsl b/drivers/gles3/shaders/ssao.glsl
index 75f49ef37a..ba29ec52c7 100644
--- a/drivers/gles3/shaders/ssao.glsl
+++ b/drivers/gles3/shaders/ssao.glsl
@@ -29,7 +29,7 @@ void main() {
uniform sampler2D source_depth; //texunit:0
-uniform usampler2D source_depth_mipmaps; //texunit:1
+uniform highp usampler2D source_depth_mipmaps; //texunit:1
uniform sampler2D source_normal; //texunit:2
uniform ivec2 screen_size;
@@ -78,8 +78,8 @@ vec3 reconstructCSFaceNormal(vec3 C) {
/** Returns a unit vector and a screen-space radius for the tap on a unit disk (the caller should scale by the actual disk radius) */
vec2 tapLocation(int sampleNumber, float spinAngle, out float ssR){
// Radius relative to ssR
- float alpha = float(sampleNumber + 0.5) * (1.0 / NUM_SAMPLES);
- float angle = alpha * (NUM_SPIRAL_TURNS * 6.28) + spinAngle;
+ float alpha = (float(sampleNumber) + 0.5) * (1.0 / float(NUM_SAMPLES));
+ float angle = alpha * (float(NUM_SPIRAL_TURNS) * 6.28) + spinAngle;
ssR = alpha;
return vec2(cos(angle), sin(angle));
@@ -193,7 +193,7 @@ void main() {
// Hash function used in the HPG12 AlchemyAO paper
- float randomPatternRotationAngle = (3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10;
+ float randomPatternRotationAngle = float((3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible
@@ -208,12 +208,12 @@ void main() {
sum += sampleAO(ssC, C, n_C, ssDiskRadius, radius,i, randomPatternRotationAngle);
}
- float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / NUM_SAMPLES));
+ float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / float(NUM_SAMPLES)));
#ifdef ENABLE_RADIUS2
//go again for radius2
- randomPatternRotationAngle = (5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11;
+ randomPatternRotationAngle = float((5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible
@@ -228,15 +228,15 @@ void main() {
sum += sampleAO(ssC, C, n_C, ssDiskRadius,radius2, i, randomPatternRotationAngle);
}
- A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / NUM_SAMPLES)));
+ A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / float(NUM_SAMPLES))));
#endif
// Bilateral box-filter over a quad for free, respecting depth edges
// (the difference that this makes is subtle)
if (abs(dFdx(C.z)) < 0.02) {
- A -= dFdx(A) * ((ssC.x & 1) - 0.5);
+ A -= dFdx(A) * (float(ssC.x & 1) - 0.5);
}
if (abs(dFdy(C.z)) < 0.02) {
- A -= dFdy(A) * ((ssC.y & 1) - 0.5);
+ A -= dFdy(A) * (float(ssC.y & 1) - 0.5);
}
visibility = A;
diff --git a/drivers/gles3/shaders/ssao_minify.glsl b/drivers/gles3/shaders/ssao_minify.glsl
index df9045c28a..6e46a1842c 100644
--- a/drivers/gles3/shaders/ssao_minify.glsl
+++ b/drivers/gles3/shaders/ssao_minify.glsl
@@ -43,7 +43,7 @@ void main() {
fdepth = fdepth * 2.0 - 1.0;
fdepth = 2.0 * camera_z_near * camera_z_far / (camera_z_far + camera_z_near - fdepth * (camera_z_far - camera_z_near));
fdepth /= camera_z_far;
- depth = uint(clamp(fdepth*65535,0.0,65535.0));
+ depth = uint(clamp(fdepth*65535.0,0.0,65535.0));
#else
depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size - ivec2(1)), source_mipmap).r;
diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp
index a4a8ceb072..518c4503fc 100644
--- a/main/tests/test_string.cpp
+++ b/main/tests/test_string.cpp
@@ -835,7 +835,6 @@ bool test_28() {
bool test_29() {
- bool error = false;
bool state = true;
bool success = false;
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 5295183c35..600cae991e 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -114,7 +114,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
uint32_t width = f->get_32();
uint32_t height = f->get_32();
uint32_t pitch = f->get_32();
- uint32_t depth = f->get_32();
+ /* uint32_t depth = */ f->get_32();
uint32_t mipmaps = f->get_32();
//skip 11
@@ -130,7 +130,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
}
- uint32_t format_size = f->get_32();
+ /* uint32_t format_size = */ f->get_32();
uint32_t format_flags = f->get_32();
uint32_t format_fourcc = f->get_32();
uint32_t format_rgb_bits = f->get_32();
@@ -139,9 +139,9 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
uint32_t format_blue_mask = f->get_32();
uint32_t format_alpha_mask = f->get_32();
- uint32_t caps_1 = f->get_32();
- uint32_t caps_2 = f->get_32();
- uint32_t caps_ddsx = f->get_32();
+ /* uint32_t caps_1 = */ f->get_32();
+ /* uint32_t caps_2 = */ f->get_32();
+ /* uint32_t caps_ddsx = */ f->get_32();
//reserved skip
f->get_32();
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index f325aec072..352016b2d2 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -2645,6 +2645,7 @@ Error GDScriptLanguage::lookup_code(const String& p_code, const String& p_symbol
switch(p.get_completion_type()) {
+ case GDParser::COMPLETION_GET_NODE:
case GDParser::COMPLETION_NONE: {
} break;
case GDParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: {
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 1bda8f0cd3..350f596f71 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -386,21 +386,42 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
tokenizer->advance();
String path;
+ bool found_constant = false;
bool valid = false;
+ ConstantNode *cn;
+
Node *subexpr = _parse_and_reduce_expression(p_parent, p_static);
if (subexpr) {
if (subexpr->type == Node::TYPE_CONSTANT) {
- ConstantNode *cn = static_cast<ConstantNode*>(subexpr);
- if (cn->value.get_type() == Variant::STRING) {
- valid = true;
- path = (String) cn->value;
+ cn = static_cast<ConstantNode*>(subexpr);
+ found_constant = true;
+ }
+ if (subexpr->type == Node::TYPE_IDENTIFIER) {
+ IdentifierNode *in = static_cast<IdentifierNode*>(subexpr);
+ Vector<ClassNode::Constant> ce = current_class->constant_expressions;
+
+ // Try to find the constant expression by the identifier
+ for(int i=0; i < ce.size(); ++i){
+ if(ce[i].identifier == in->name) {
+ if(ce[i].expression->type == Node::TYPE_CONSTANT) {
+ cn = static_cast<ConstantNode*>(ce[i].expression);
+ found_constant = true;
+ }
+ }
}
}
+
+ if (found_constant && cn->value.get_type() == Variant::STRING) {
+ valid = true;
+ path = (String) cn->value;
+ }
}
+
if (!valid) {
_set_error("expected string constant as 'preload' argument.");
return NULL;
}
+
if (!path.is_abs_path() && base_path!="")
path=base_path+"/"+path;
path = path.replace("///","//").simplify_path();
diff --git a/modules/webp/SCsub b/modules/webp/SCsub
index 92f34c4da1..aa3486a2c5 100644
--- a/modules/webp/SCsub
+++ b/modules/webp/SCsub
@@ -9,108 +9,118 @@ env_webp = env_modules.Clone()
if (env['builtin_libwebp'] != 'no'):
thirdparty_dir = "#thirdparty/libwebp/"
thirdparty_sources = [
- "enc/webpenc.c",
- "enc/near_lossless.c",
- "enc/frame.c",
- "enc/alpha.c",
- "enc/picture_csp.c",
- "enc/vp8l.c",
- "enc/picture_psnr.c",
- "enc/delta_palettization.c",
- "enc/syntax.c",
- "enc/backward_references.c",
- "enc/token.c",
- "enc/analysis.c",
- "enc/iterator.c",
- "enc/picture_tools.c",
- "enc/picture_rescale.c",
- "enc/config.c",
- "enc/tree.c",
- "enc/cost.c",
- "enc/picture.c",
- "enc/quant.c",
- "enc/filter.c",
- "enc/histogram.c",
- "utils/rescaler.c",
- "utils/filters.c",
- "utils/quant_levels_dec.c",
- "utils/huffman.c",
- "utils/thread.c",
- "utils/quant_levels.c",
- "utils/bit_writer.c",
- "utils/bit_reader.c",
- "utils/random.c",
- "utils/utils.c",
- "utils/huffman_encode.c",
- "utils/color_cache.c",
- "mux/muxinternal.c",
- "mux/muxread.c",
- "mux/anim_encode.c",
- "mux/muxedit.c",
- "dec/webp.c",
- "dec/frame.c",
- "dec/alpha.c",
- "dec/vp8l.c",
- "dec/io.c",
- "dec/vp8.c",
- "dec/idec.c",
- "dec/tree.c",
- "dec/buffer.c",
- "dec/quant.c",
- "demux/demux.c",
+ "dec/alpha_dec.c",
+ "dec/buffer_dec.c",
+ "dec/frame_dec.c",
+ "dec/idec_dec.c",
+ "dec/io_dec.c",
+ "dec/quant_dec.c",
+ "dec/tree_dec.c",
+ "dec/vp8_dec.c",
+ "dec/vp8l_dec.c",
+ "dec/webp_dec.c",
"demux/anim_decode.c",
- "dsp/yuv.c",
- "dsp/filters_sse2.c",
- "dsp/dec_sse41.c",
- "dsp/rescaler.c",
- "dsp/lossless_sse2.c",
- "dsp/alpha_processing_sse41.c",
- "dsp/alpha_processing_sse2.c",
- "dsp/filters.c",
- "dsp/upsampling_mips_dsp_r2.c",
- "dsp/dec_neon.c",
- "dsp/enc_neon.c",
- "dsp/lossless_enc_mips32.c",
- "dsp/lossless_enc_sse2.c",
- "dsp/upsampling.c",
- "dsp/lossless_enc_neon.c",
+ "demux/demux.c",
"dsp/alpha_processing.c",
+ "dsp/alpha_processing_mips_dsp_r2.c",
+ "dsp/alpha_processing_neon.c",
+ "dsp/alpha_processing_sse2.c",
+ "dsp/alpha_processing_sse41.c",
+ "dsp/argb.c",
+ "dsp/argb_mips_dsp_r2.c",
+ "dsp/argb_sse2.c",
+ "dsp/cost.c",
+ "dsp/cost_mips32.c",
+ "dsp/cost_mips_dsp_r2.c",
"dsp/cost_sse2.c",
+ "dsp/cpu.c",
+ "dsp/dec.c",
+ "dsp/dec_clip_tables.c",
"dsp/dec_mips32.c",
+ "dsp/dec_mips_dsp_r2.c",
+ "dsp/dec_msa.c",
+ "dsp/dec_neon.c",
+ "dsp/dec_sse2.c",
+ "dsp/dec_sse41.c",
"dsp/enc_avx2.c",
- "dsp/rescaler_mips32.c",
"dsp/enc.c",
- "dsp/lossless_enc_sse41.c",
- "dsp/cost_mips32.c",
- "dsp/lossless_mips_dsp_r2.c",
- "dsp/filters_mips_dsp_r2.c",
- "dsp/upsampling_neon.c",
- "dsp/alpha_processing_mips_dsp_r2.c",
+ "dsp/enc_mips32.c",
"dsp/enc_mips_dsp_r2.c",
- "dsp/lossless.c",
- "dsp/yuv_mips_dsp_r2.c",
- "dsp/cost_mips_dsp_r2.c",
- "dsp/argb.c",
- "dsp/dec_sse2.c",
- "dsp/rescaler_sse2.c",
+ "dsp/enc_msa.c",
+ "dsp/enc_neon.c",
+ "dsp/enc_sse2.c",
"dsp/enc_sse41.c",
- "dsp/argb_mips_dsp_r2.c",
+ "dsp/filters.c",
+ "dsp/filters_mips_dsp_r2.c",
+ "dsp/filters_msa.c",
+ "dsp/filters_neon.c",
+ "dsp/filters_sse2.c",
+ "dsp/lossless.c",
+ "dsp/lossless_enc.c",
+ "dsp/lossless_enc_mips32.c",
"dsp/lossless_enc_mips_dsp_r2.c",
- "dsp/dec_clip_tables.c",
- "dsp/yuv_mips32.c",
- "dsp/cpu.c",
- "dsp/dec.c",
- "dsp/argb_sse2.c",
+ "dsp/lossless_enc_msa.c",
+ "dsp/lossless_enc_neon.c",
+ "dsp/lossless_enc_sse2.c",
+ "dsp/lossless_enc_sse41.c",
+ "dsp/lossless_mips_dsp_r2.c",
+ "dsp/lossless_msa.c",
"dsp/lossless_neon.c",
- "dsp/lossless_enc.c",
- "dsp/enc_mips32.c",
- "dsp/cost.c",
+ "dsp/lossless_sse2.c",
+ "dsp/rescaler.c",
+ "dsp/rescaler_mips32.c",
"dsp/rescaler_mips_dsp_r2.c",
- "dsp/dec_mips_dsp_r2.c",
+ "dsp/rescaler_msa.c",
"dsp/rescaler_neon.c",
- "dsp/yuv_sse2.c",
- "dsp/enc_sse2.c",
+ "dsp/rescaler_sse2.c",
+ "dsp/upsampling.c",
+ "dsp/upsampling_mips_dsp_r2.c",
+ "dsp/upsampling_msa.c",
+ "dsp/upsampling_neon.c",
"dsp/upsampling_sse2.c",
+ "dsp/yuv.c",
+ "dsp/yuv_mips32.c",
+ "dsp/yuv_mips_dsp_r2.c",
+ "dsp/yuv_sse2.c",
+ "enc/alpha_enc.c",
+ "enc/analysis_enc.c",
+ "enc/backward_references_enc.c",
+ "enc/config_enc.c",
+ "enc/cost_enc.c",
+ "enc/delta_palettization_enc.c",
+ "enc/filter_enc.c",
+ "enc/frame_enc.c",
+ "enc/histogram_enc.c",
+ "enc/iterator_enc.c",
+ "enc/near_lossless_enc.c",
+ "enc/picture_csp_enc.c",
+ "enc/picture_enc.c",
+ "enc/picture_psnr_enc.c",
+ "enc/picture_rescale_enc.c",
+ "enc/picture_tools_enc.c",
+ "enc/predictor_enc.c",
+ "enc/quant_enc.c",
+ "enc/syntax_enc.c",
+ "enc/token_enc.c",
+ "enc/tree_enc.c",
+ "enc/vp8l_enc.c",
+ "enc/webp_enc.c",
+ "mux/anim_encode.c",
+ "mux/muxedit.c",
+ "mux/muxinternal.c",
+ "mux/muxread.c",
+ "utils/bit_reader_utils.c",
+ "utils/bit_writer_utils.c",
+ "utils/color_cache_utils.c",
+ "utils/filters_utils.c",
+ "utils/huffman_encode_utils.c",
+ "utils/huffman_utils.c",
+ "utils/quant_levels_dec_utils.c",
+ "utils/quant_levels_utils.c",
+ "utils/random_utils.c",
+ "utils/rescaler_utils.c",
+ "utils/thread_utils.c",
+ "utils/utils.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp
index d5940fb102..bb238ede0c 100644
--- a/platform/javascript/audio_server_javascript.cpp
+++ b/platform/javascript/audio_server_javascript.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_server_javascript.h"
-
+#if 0
#include "emscripten.h"
AudioMixer *AudioServerJavascript::get_mixer() {
@@ -847,3 +847,4 @@ AudioServerJavascript::AudioServerJavascript() {
stream_volume_scale=1.0;
}
+#endif
diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h
index f8c8774e4c..2f48e7e79e 100644
--- a/platform/javascript/audio_server_javascript.h
+++ b/platform/javascript/audio_server_javascript.h
@@ -28,7 +28,7 @@
/*************************************************************************/
#ifndef AUDIO_SERVER_JAVASCRIPT_H
#define AUDIO_SERVER_JAVASCRIPT_H
-
+#if 0
#include "servers/audio_server.h"
class AudioServerJavascript : public AudioServer {
@@ -223,3 +223,4 @@ public:
};
#endif // AUDIO_SERVER_JAVASCRIPT_H
+#endif
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index a8bdb0a4f9..799b550899 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -86,7 +86,6 @@ def configure(env):
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
- env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS'])
if env['wasm'] == 'yes':
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index e096e96a36..076f93f0df 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -151,7 +151,7 @@ int main(int argc, char *argv[]) {
/* Initialize the window */
- printf("let it go!\n");
+ printf("let it go dude!\n");
glutInit(&argc, argv);
os = new OS_JavaScript(_gfx_init,NULL,NULL);
#if 0
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 931f60ea82..201008b1db 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -282,6 +282,8 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int
javascript_eval = memnew(JavaScript);
GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval));
#endif
+
+ visual_server->init();
}
void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1afbfd5230..0ef964522b 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1255,6 +1255,10 @@ void OS_Windows::finalize() {
main_loop=NULL;
+ for (int i = 0; i < get_audio_driver_count(); i++) {
+ AudioDriverManager::get_driver(i)->finish();
+ }
+
memdelete(joypad);
memdelete(input);
@@ -1282,13 +1286,8 @@ void OS_Windows::finalize() {
memdelete(physics_2d_server);
monitor_info.clear();
-
- for (int i = 0; i < get_audio_driver_count(); i++)
- {
- AudioDriverManager::get_driver(i)->finish();
- }
-
}
+
void OS_Windows::finalize_core() {
memdelete(process_map);
@@ -1969,10 +1968,10 @@ Error OS_Windows::execute(const String& p_path, const List<String>& p_arguments,
String argss;
argss="\"\""+p_path+"\"";
+
+ for (const List<String>::Element* E=p_arguments.front(); E; E=E->next()) {
- for(int i=0;i<p_arguments.size();i++) {
-
- argss+=String(" \"")+p_arguments[i]+"\"";
+ argss+=String(" \"")+E->get()+"\"";
}
//print_line("ARGS: "+argss);
diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp
index f85ba17020..b727ecbd17 100644
--- a/platform/x11/godot_x11.cpp
+++ b/platform/x11/godot_x11.cpp
@@ -26,6 +26,9 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include <unistd.h>
+#include <limits.h>
+
#include "main/main.h"
#include "os_x11.h"
@@ -33,6 +36,9 @@ int main(int argc, char* argv[]) {
OS_X11 os;
+ char *cwd = (char*)malloc(PATH_MAX);
+ getcwd(cwd, PATH_MAX);
+
Error err = Main::setup(argv[0],argc-1,&argv[1]);
if (err!=OK)
return 255;
@@ -41,5 +47,8 @@ int main(int argc, char* argv[]) {
os.run(); // it is actually the OS that decides how to run
Main::cleanup();
+ chdir(cwd);
+ free(cwd);
+
return os.get_exit_code();
}
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 27df280927..a4ed08f330 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -1241,7 +1241,7 @@ static Property read_property(Display* p_display, Window p_window, Atom p_proper
}while(bytes_after != 0);
- Property p = {ret, actual_format, nitems, actual_type};
+ Property p = {ret, actual_format, (int)nitems, actual_type};
return p;
}
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index efe23e67f2..4b607e9261 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -308,12 +308,14 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
if (action_id!=-1) {
Input::get_singleton()->action_release(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=false;
- get_tree()->input_event(ie);
+ if (!p_exiting_tree) {
+ InputEvent ie;
+ ie.type=InputEvent::ACTION;
+ ie.ID=0;
+ ie.action.action=action_id;
+ ie.action.pressed=false;
+ get_tree()->input_event(ie);
+ }
}
if (!p_exiting_tree) {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5de0b93ed9..15fbec4441 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -730,6 +730,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bo
c.transpose=p_transpose;
_make_quadrant_dirty(Q);
+ used_size_cache_dirty=true;
}
@@ -818,6 +819,7 @@ void TileMap::clear() {
_clear_quadrants();
tile_map.clear();
+ used_size_cache_dirty=true;
}
void TileMap::_set_tile_data(const PoolVector<int>& p_data) {
@@ -1159,6 +1161,28 @@ Array TileMap::get_used_cells() const {
return a;
}
+Rect2 TileMap::get_used_rect() { // Not const because of cache
+
+ if (used_size_cache_dirty) {
+ if(tile_map.size() > 0) {
+ used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 0, 0);
+
+ for (Map<PosKey,Cell>::Element *E=tile_map.front();E;E=E->next()) {
+ used_size_cache.expand_to(Vector2(E->key().x, E->key().y));
+ }
+
+ used_size_cache.size += Vector2(1,1);
+ } else {
+ used_size_cache = Rect2();
+ }
+
+ used_size_cache_dirty = false;
+ }
+
+ return used_size_cache;
+}
+
+
void TileMap::set_occluder_light_mask(int p_mask) {
occluder_light_mask=p_mask;
@@ -1251,6 +1275,7 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"),&TileMap::clear);
ClassDB::bind_method(D_METHOD("get_used_cells"),&TileMap::get_used_cells);
+ ClassDB::bind_method(D_METHOD("get_used_rect"),&TileMap::get_used_rect);
ClassDB::bind_method(D_METHOD("map_to_world","mappos","ignore_half_ofs"),&TileMap::map_to_world,DEFVAL(false));
ClassDB::bind_method(D_METHOD("world_to_map","worldpos"),&TileMap::world_to_map);
@@ -1305,6 +1330,7 @@ TileMap::TileMap() {
rect_cache_dirty=true;
+ used_size_cache_dirty=true;
pending_update=false;
quadrant_order_dirty=false;
quadrant_size=16;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index ba6de62f8e..c581aa8056 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -141,6 +141,8 @@ private:
Rect2 rect_cache;
bool rect_cache_dirty;
+ Rect2 used_size_cache;
+ bool used_size_cache_dirty;
bool quadrant_order_dirty;
bool y_sort_mode;
float fp_adjust;
@@ -176,8 +178,6 @@ private:
_FORCE_INLINE_ Vector2 _map_to_world(int p_x,int p_y,bool p_ignore_ofs=false) const;
- Array get_used_cells() const;
-
protected:
@@ -252,6 +252,9 @@ public:
void set_y_sort_mode(bool p_enable);
bool is_y_sort_mode_enabled() const;
+ Array get_used_cells() const;
+ Rect2 get_used_rect(); // Not const because of cache
+
void set_occluder_light_mask(int p_mask);
int get_occluder_light_mask() const;
diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp
index 5ba9673014..25a27252f5 100644
--- a/scene/animation/tween_interpolaters.cpp
+++ b/scene/animation/tween_interpolaters.cpp
@@ -262,7 +262,8 @@ namespace cubic {
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
- return c * ((t = t / d - 1) * t * t + 1) + b;
+ t = t / d - 1;
+ return c * (t * t * t + 1) + b;
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp
index c05b787bf5..2fd5f0df83 100644
--- a/scene/gui/button_array.cpp
+++ b/scene/gui/button_array.cpp
@@ -58,9 +58,10 @@ bool ButtonArray::_set(const StringName& p_name, const Variant& p_value) {
int idx=what.to_int();
ERR_FAIL_INDEX_V(idx,buttons.size(),false);
String f = n.get_slicec('/',2);
- if (f=="text")
+ if (f=="text") {
buttons[idx].text=p_value;
- else if (f=="tooltip")
+ buttons[idx].xl_text=XL_MESSAGE(p_value);
+ } else if (f=="tooltip")
buttons[idx].tooltip=p_value;
else if (f=="icon")
buttons[idx].icon=p_value;
@@ -146,7 +147,7 @@ Size2 ButtonArray::get_minimum_size() const {
Ref<Font> f = i==selected ? font_selected : font_normal;
Size2 ms;
- ms = f->get_string_size(buttons[i].text);
+ ms = f->get_string_size(buttons[i].xl_text);
if (buttons[i].icon.is_valid()) {
Size2 bs = buttons[i].icon->get_size();
@@ -275,7 +276,7 @@ void ButtonArray::_notification(int p_what) {
c=color_normal;
}
- Size2 ssize = f->get_string_size(buttons[i].text);
+ Size2 ssize = f->get_string_size(buttons[i].xl_text);
if (buttons[i].icon.is_valid()) {
ssize.x+=buttons[i].icon->get_width();
@@ -287,7 +288,7 @@ void ButtonArray::_notification(int p_what) {
text_ofs.x+=buttons[i].icon->get_width()+icon_sep;
}
- draw_string(f,text_ofs+r.pos,buttons[i].text,c);
+ draw_string(f,text_ofs+r.pos,buttons[i].xl_text,c);
buttons[i]._pos_cache=ofs;
buttons[i]._size_cache=s;
@@ -404,6 +405,7 @@ void ButtonArray::add_button(const String& p_text,const String& p_tooltip) {
Button button;
button.text=p_text;
+ button.xl_text=XL_MESSAGE(p_text);
button.tooltip=p_tooltip;
buttons.push_back(button);
update();
@@ -418,6 +420,7 @@ void ButtonArray::add_icon_button(const Ref<Texture>& p_icon,const String& p_tex
Button button;
button.text=p_text;
+ button.xl_text=XL_MESSAGE(p_text);
button.icon=p_icon;
button.tooltip=p_tooltip;
buttons.push_back(button);
@@ -432,6 +435,7 @@ void ButtonArray::set_button_text(int p_button, const String& p_text) {
ERR_FAIL_INDEX(p_button,buttons.size());
buttons[p_button].text=p_text;
+ buttons[p_button].xl_text=XL_MESSAGE(p_text);
update();
minimum_size_changed();
diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h
index 37533695c9..4865ef0373 100644
--- a/scene/gui/button_array.h
+++ b/scene/gui/button_array.h
@@ -50,6 +50,7 @@ private:
struct Button {
String text;
+ String xl_text;
String tooltip;
Ref<Texture> icon;
mutable int _ms_cache;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 7bfc24079b..cd93c13c99 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -848,6 +848,7 @@ void Tree::update_cache() {
cache.title_button_color = get_color("title_button_color");
v_scroll->set_custom_step(cache.font->get_height());
+ cache.click_item=get_selected();
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 488256970f..a189702894 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2288,7 +2288,7 @@ int Node::get_position_in_parent() const {
-Node *Node::_duplicate(bool p_use_instancing) const {
+Node *Node::_duplicate(int p_flags) const {
Node *node=NULL;
@@ -2302,7 +2302,7 @@ Node *Node::_duplicate(bool p_use_instancing) const {
nip->set_instance_path( ip->get_instance_path() );
node=nip;
- } else if (p_use_instancing && get_filename()!=String()) {
+ } else if ((p_flags&DUPLICATE_USE_INSTANCING) && get_filename()!=String()) {
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_V(res.is_null(),NULL);
@@ -2335,20 +2335,26 @@ Node *Node::_duplicate(bool p_use_instancing) const {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
String name = E->get().name;
+ if (!(p_flags&DUPLICATE_SCRIPTS) && name=="script/script")
+ continue;
+
node->set( name, get(name) );
}
node->set_name(get_name());
- List<GroupInfo> gi;
- get_groups(&gi);
- for (List<GroupInfo>::Element *E=gi.front();E;E=E->next()) {
+ if (p_flags & DUPLICATE_GROUPS) {
+ List<GroupInfo> gi;
+ get_groups(&gi);
+ for (List<GroupInfo>::Element *E=gi.front();E;E=E->next()) {
- node->add_to_group(E->get().name, E->get().persistent);
+ node->add_to_group(E->get().name, E->get().persistent);
+ }
}
- _duplicate_signals(this, node);
+ if (p_flags & DUPLICATE_SIGNALS)
+ _duplicate_signals(this, node);
for(int i=0;i<get_child_count();i++) {
@@ -2357,7 +2363,7 @@ Node *Node::_duplicate(bool p_use_instancing) const {
if (instanced && get_child(i)->data.owner==this)
continue; //part of instance
- Node *dup = get_child(i)->duplicate(p_use_instancing);
+ Node *dup = get_child(i)->duplicate(p_flags);
if (!dup) {
memdelete(node);
@@ -2371,11 +2377,11 @@ Node *Node::_duplicate(bool p_use_instancing) const {
return node;
}
-Node *Node::duplicate(bool p_use_instancing) const {
+Node *Node::duplicate(int p_flags) const {
- Node* dupe = _duplicate(p_use_instancing);
+ Node* dupe = _duplicate(p_flags);
- if (dupe) {
+ if (dupe && (p_flags&DUPLICATE_SIGNALS)) {
_duplicate_signals(this,dupe);
}
@@ -2968,7 +2974,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tree:SceneTree"),&Node::get_tree);
- ClassDB::bind_method(D_METHOD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("duplicate:Node","flags"),&Node::duplicate,DEFVAL(DUPLICATE_USE_INSTANCING|DUPLICATE_SIGNALS|DUPLICATE_GROUPS|DUPLICATE_SCRIPTS));
ClassDB::bind_method(D_METHOD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder","load_placeholder"),&Node::set_scene_instance_load_placeholder);
@@ -3058,6 +3064,10 @@ void Node::_bind_methods() {
BIND_CONSTANT( PAUSE_MODE_STOP );
BIND_CONSTANT( PAUSE_MODE_PROCESS );
+ BIND_CONSTANT( DUPLICATE_SIGNALS );
+ BIND_CONSTANT( DUPLICATE_GROUPS );
+ BIND_CONSTANT( DUPLICATE_SCRIPTS );
+
ADD_SIGNAL( MethodInfo("renamed") );
ADD_SIGNAL( MethodInfo("tree_entered") );
ADD_SIGNAL( MethodInfo("tree_exited") );
diff --git a/scene/main/node.h b/scene/main/node.h
index 93b250ab0f..b042cabb6f 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -54,6 +54,14 @@ public:
PAUSE_MODE_PROCESS
};
+ enum DuplicateFlags {
+
+ DUPLICATE_SIGNALS=1,
+ DUPLICATE_GROUPS=2,
+ DUPLICATE_SCRIPTS=4,
+ DUPLICATE_USE_INSTANCING=8
+ };
+
enum NetworkMode {
NETWORK_MODE_INHERIT,
@@ -177,7 +185,7 @@ private:
void _duplicate_signals(const Node* p_original,Node* p_copy) const;
void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const;
- Node *_duplicate(bool p_use_instancing) const;
+ Node *_duplicate(int p_flags) const;
Array _get_children() const;
Array _get_groups() const;
@@ -332,7 +340,7 @@ public:
int get_position_in_parent() const;
- Node *duplicate(bool p_use_instancing=false) const;
+ Node *duplicate(int p_flags=DUPLICATE_GROUPS|DUPLICATE_SIGNALS|DUPLICATE_SCRIPTS) const;
Node *duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const;
//Node *clone_tree() const;
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index e95c85d751..3aa0816b06 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -30,7 +30,7 @@
#include "collision_solver_sw.h"
-bool AreaPairSW::setup(float p_step) {
+bool AreaPairSW::setup(real_t p_step) {
if (!area->test_collision_mask(body)) {
colliding = false;
@@ -64,7 +64,7 @@ bool AreaPairSW::setup(float p_step) {
return false; //never do any post solving
}
-void AreaPairSW::solve(float p_step) {
+void AreaPairSW::solve(real_t p_step) {
}
@@ -103,7 +103,7 @@ AreaPairSW::~AreaPairSW() {
-bool Area2PairSW::setup(float p_step) {
+bool Area2PairSW::setup(real_t p_step) {
if (!area_a->test_collision_mask(area_b)) {
colliding = false;
@@ -139,7 +139,7 @@ bool Area2PairSW::setup(float p_step) {
return false; //never do any post solving
}
-void Area2PairSW::solve(float p_step) {
+void Area2PairSW::solve(real_t p_step) {
}
diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h
index 17477dcbd2..637976a095 100644
--- a/servers/physics/area_pair_sw.h
+++ b/servers/physics/area_pair_sw.h
@@ -42,8 +42,8 @@ class AreaPairSW : public ConstraintSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape);
~AreaPairSW();
@@ -59,8 +59,8 @@ class Area2PairSW : public ConstraintSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b);
~Area2PairSW();
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index 5ac6985409..4e6f1c5a51 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -42,13 +42,13 @@ class AreaSW : public CollisionObjectSW{
PhysicsServer::AreaSpaceOverrideMode space_override_mode;
- float gravity;
+ real_t gravity;
Vector3 gravity_vector;
bool gravity_is_point;
- float gravity_distance_scale;
- float point_attenuation;
- float linear_damp;
- float angular_damp;
+ real_t gravity_distance_scale;
+ real_t point_attenuation;
+ real_t linear_damp;
+ real_t angular_damp;
int priority;
bool monitorable;
@@ -131,8 +131,8 @@ public:
void set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode);
PhysicsServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; }
- _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; }
- _FORCE_INLINE_ float get_gravity() const { return gravity; }
+ _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; }
+ _FORCE_INLINE_ real_t get_gravity() const { return gravity; }
_FORCE_INLINE_ void set_gravity_vector(const Vector3& p_gravity) { gravity_vector=p_gravity; }
_FORCE_INLINE_ Vector3 get_gravity_vector() const { return gravity_vector; }
@@ -140,17 +140,17 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
- _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
- _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
- _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; }
+ _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
- _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; }
- _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; }
+ _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; }
+ _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
- _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; }
- _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; }
+ _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; }
+ _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
_FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index 7defa87bb1..7fb3def387 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -105,7 +105,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3&
// remove the contact with the minimum depth
int least_deep=-1;
- float min_depth=1e10;
+ real_t min_depth=1e10;
for (int i=0;i<=contact_count;i++) {
@@ -114,7 +114,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3&
Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B;
Vector3 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth<min_depth) {
@@ -154,7 +154,7 @@ void BodyPairSW::validate_contacts() {
Vector3 global_A = A->get_transform().basis.xform(c.local_A);
Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B;
Vector3 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth < -contact_max_separation || (global_B + c.normal * depth - global_A).length() > contact_max_separation) {
// contact no longer needed, remove
@@ -173,7 +173,7 @@ void BodyPairSW::validate_contacts() {
}
-bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) {
+bool BodyPairSW::_test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) {
@@ -211,14 +211,14 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo
//shorten the linear velocity so it does not hit, but gets close enough, next frame will hit softly or soft enough
Vector3 hitpos = p_xform_B.xform(rpos);
- float newlen = hitpos.distance_to(from)-(max-min)*0.01;
+ real_t newlen = hitpos.distance_to(from)-(max-min)*0.01;
p_A->set_linear_velocity((mnormal*newlen)/p_step);
return true;
}
-bool BodyPairSW::setup(float p_step) {
+bool BodyPairSW::setup(real_t p_step) {
//cannot collide
if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) {
@@ -264,7 +264,7 @@ bool BodyPairSW::setup(float p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- float bias = 0.3f;
+ real_t bias = (real_t)0.3;
if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) {
@@ -356,7 +356,7 @@ bool BodyPairSW::setup(float p_step) {
if (depth > max_penetration) {
c.bias = (depth - max_penetration) * (1.0/(p_step*(1.0/RELAXATION_TIMESTEPS)));
} else {
- float approach = -0.1f * (depth - max_penetration) / (CMP_EPSILON + max_penetration);
+ real_t approach = -0.1 * (depth - max_penetration) / (CMP_EPSILON + max_penetration);
approach = CLAMP( approach, CMP_EPSILON, 1.0 );
c.bias = approach * (depth - max_penetration) * (1.0/p_step);
}
@@ -387,7 +387,7 @@ bool BodyPairSW::setup(float p_step) {
return true;
}
-void BodyPairSW::solve(float p_step) {
+void BodyPairSW::solve(real_t p_step) {
if (!collided)
return;
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h
index a37f75d13c..f282a56b9e 100644
--- a/servers/physics/body_pair_sw.h
+++ b/servers/physics/body_pair_sw.h
@@ -82,14 +82,14 @@ class BodyPairSW : public ConstraintSW {
void contact_added_callback(const Vector3& p_point_A,const Vector3& p_point_B);
void validate_contacts();
- bool _test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B);
+ bool _test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B);
SpaceSW *space;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
BodyPairSW(BodySW *p_A, int p_shape_A,BodySW *p_B, int p_shape_B);
~BodyPairSW();
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index a67dda3a01..7fcd767268 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -59,7 +59,7 @@ void BodySW::update_inertias() {
case PhysicsServer::BODY_MODE_RIGID: {
//update tensor for all shapes, not the best way but should be somehow OK. (inspired from bullet)
- float total_area=0;
+ real_t total_area=0;
for (int i=0;i<get_shape_count();i++) {
@@ -70,9 +70,9 @@ void BodySW::update_inertias() {
center_of_mass_local.zero();
for (int i=0; i<get_shape_count(); i++) {
- float area=get_shape_area(i);
+ real_t area=get_shape_area(i);
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
// NOTE: we assume that the shape origin is also its center of mass
center_of_mass_local += mass * get_shape_transform(i).origin;
@@ -88,9 +88,9 @@ void BodySW::update_inertias() {
const ShapeSW* shape=get_shape(i);
- float area=get_shape_area(i);
+ real_t area=get_shape_area(i);
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
Basis shape_inertia_tensor=shape->get_moment_of_inertia(mass).to_diagonal_matrix();
Transform shape_transform=get_shape_transform(i);
@@ -170,7 +170,7 @@ void BodySW::set_active(bool p_active) {
-void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) {
+void BodySW::set_param(PhysicsServer::BodyParameter p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::BODY_PARAM_BOUNCE: {
@@ -202,7 +202,7 @@ void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) {
}
}
-float BodySW::get_param(PhysicsServer::BodyParameter p_param) const {
+real_t BodySW::get_param(PhysicsServer::BodyParameter p_param) const {
switch(p_param) {
case PhysicsServer::BODY_PARAM_BOUNCE: {
@@ -511,7 +511,7 @@ void BodySW::integrate_forces(real_t p_step) {
//compute a FAKE angular velocity, not so easy
Basis rot=new_transform.basis.orthonormalized().transposed() * get_transform().basis.orthonormalized();
Vector3 axis;
- float angle;
+ real_t angle;
rot.get_axis_and_angle(axis,angle);
axis.normalize();
@@ -615,7 +615,7 @@ void BodySW::integrate_velocities(real_t p_step) {
- float ang_vel = total_angular_velocity.length();
+ real_t ang_vel = total_angular_velocity.length();
Transform transform = get_transform();
@@ -666,7 +666,7 @@ void BodySW::simulate_motion(const Transform& p_xform,real_t p_step) {
//compute a FAKE angular velocity, not so easy
Matrix3 rot=get_transform().basis.orthonormalized().transposed() * p_xform.basis.orthonormalized();
Vector3 axis;
- float angle;
+ real_t angle;
rot.get_axis_and_angle(axis,angle);
axis.normalize();
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index e6ed3e75e5..2383d2d688 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -75,8 +75,8 @@ class BodySW : public CollisionObjectSW {
Vector3 applied_force;
Vector3 applied_torque;
- float area_angular_damp;
- float area_linear_damp;
+ real_t area_angular_damp;
+ real_t area_linear_damp;
SelfList<BodySW> active_list;
@@ -115,7 +115,7 @@ class BodySW : public CollisionObjectSW {
Vector3 local_pos;
Vector3 local_normal;
- float depth;
+ real_t depth;
int local_shape;
Vector3 collider_pos;
int collider_shape;
@@ -174,7 +174,7 @@ public:
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
_FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); }
- _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos);
+ _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos);
_FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);}
@@ -248,8 +248,8 @@ public:
set_active(true);
}
- void set_param(PhysicsServer::BodyParameter p_param, float);
- float get_param(PhysicsServer::BodyParameter p_param) const;
+ void set_param(PhysicsServer::BodyParameter p_param, real_t);
+ real_t get_param(PhysicsServer::BodyParameter p_param) const;
void set_mode(PhysicsServer::BodyMode p_mode);
PhysicsServer::BodyMode get_mode() const;
@@ -319,7 +319,7 @@ public:
//add contact inline
-void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) {
+void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) {
int c_max=contacts.size();
@@ -335,7 +335,7 @@ void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_norma
idx=contact_count++;
} else {
- float least_depth=1e20;
+ real_t least_depth=1e20;
int least_deep=-1;
for(int i=0;i<c_max;i++) {
@@ -377,13 +377,13 @@ public:
real_t step;
virtual Vector3 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
- virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
- virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
+ virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
+ virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
virtual Vector3 get_center_of_mass() const { return body->get_center_of_mass(); }
virtual Basis get_principal_inertia_axes() const { return body->get_principal_inertia_axes(); }
- virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
+ virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual Vector3 get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space
virtual Basis get_inverse_inertia_tensor() const { return body->get_inv_inertia_tensor(); } // get density of this body space
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index d41012caa4..9d3e1db47b 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -122,9 +122,9 @@ static void _generate_contacts_edge_edge(const Vector3 * p_points_A,int p_point_
Vector3 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]);
//sort all 4 points in axis
- float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
+ real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
- SortArray<float> sa;
+ SortArray<real_t> sa;
sa.sort(dvec,4);
//use the middle ones as contacts
@@ -234,7 +234,7 @@ static void _generate_contacts_face_face(const Vector3 * p_points_A,int p_point_
for (int i=0;i<clipbuf_len;i++) {
- float d = plane_B.distance_to(clipbuf_src[i]);
+ real_t d = plane_B.distance_to(clipbuf_src[i]);
/*
if (d>CMP_EPSILON)
continue;
@@ -476,11 +476,11 @@ public:
/****** SAT TESTS *******/
-typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,float,float);
+typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,real_t,real_t);
template<bool withMargin>
-static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -500,7 +500,7 @@ static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_trans
}
template<bool withMargin>
-static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -555,7 +555,7 @@ static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transfor
}
template<bool withMargin>
-static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -595,7 +595,7 @@ static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_tran
}
template<bool withMargin>
-static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -666,7 +666,7 @@ static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform
}
template<bool withMargin>
-static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b);
@@ -710,7 +710,7 @@ static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transfo
template<bool withMargin>
-static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
@@ -818,7 +818,7 @@ static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a
}
template<bool withMargin>
-static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -918,7 +918,7 @@ static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transfo
}
template<bool withMargin>
-static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
@@ -1046,7 +1046,7 @@ static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_
template<bool withMargin>
-static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
@@ -1158,7 +1158,7 @@ static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_
template<bool withMargin>
-static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -1216,7 +1216,7 @@ static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_tra
}
template<bool withMargin>
-static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
@@ -1287,7 +1287,7 @@ static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform
template<bool withMargin>
-static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b);
@@ -1350,7 +1350,7 @@ static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transf
template<bool withMargin>
-static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a);
@@ -1474,7 +1474,7 @@ static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Tr
template<bool withMargin>
-static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a);
@@ -1585,7 +1585,7 @@ static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p
}
-bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,float p_margin_a,float p_margin_b) {
+bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,real_t p_margin_a,real_t p_margin_b) {
PhysicsServer::ShapeType type_A=p_shape_A->get_type();
@@ -1667,8 +1667,8 @@ bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_tran
const ShapeSW *B=p_shape_B;
const Transform *transform_A=&p_transform_A;
const Transform *transform_B=&p_transform_B;
- float margin_A=p_margin_a;
- float margin_B=p_margin_b;
+ real_t margin_A=p_margin_a;
+ real_t margin_B=p_margin_b;
if (type_A > type_B) {
SWAP(A,B);
diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h
index 60387a978d..15fe7dc34a 100644
--- a/servers/physics/collision_solver_sat.h
+++ b/servers/physics/collision_solver_sat.h
@@ -32,6 +32,6 @@
#include "collision_solver_sw.h"
-bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,float p_margin_a=0,float p_margin_b=0);
+bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,real_t p_margin_a=0,real_t p_margin_b=0);
#endif // COLLISION_SOLVER_SAT_H
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index 3399849ab7..f0ddde3a76 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -115,8 +115,8 @@ struct _ConcaveCollisionInfo {
int aabb_tests;
int collisions;
bool tested;
- float margin_A;
- float margin_B;
+ real_t margin_A;
+ real_t margin_B;
Vector3 close_A,close_B;
};
@@ -136,7 +136,7 @@ void CollisionSolverSW::concave_callback(void *p_userdata, ShapeSW *p_convex) {
}
-bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A,float p_margin_B) {
+bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A,real_t p_margin_B) {
const ConcaveShapeSW *concave_B=static_cast<const ConcaveShapeSW*>(p_shape_B);
@@ -164,10 +164,10 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform&
for(int i=0;i<3;i++) {
Vector3 axis( p_transform_B.basis.get_axis(i) );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = 1.0/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
p_shape_A->project_range(axis,rel_transform,smin,smax);
smin-=p_margin_A;
smax+=p_margin_A;
@@ -186,7 +186,7 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform&
}
-bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,real_t p_margin_A,real_t p_margin_B) {
PhysicsServer::ShapeType type_A=p_shape_A->get_type();
@@ -291,7 +291,7 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A,const Tran
bool collided=false;
Vector3 closest;
- float closest_d;
+ real_t closest_d;
for(int i=0;i<support_count;i++) {
@@ -362,10 +362,10 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform&
for(int i=0;i<3;i++) {
Vector3 axis( p_transform_B.basis.get_axis(i) );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = ((real_t)1.0)/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
if (use_cc_hint) {
cc_hint_aabb.project_range_in_plane(Plane(axis,0),smin,smax);
diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h
index 16d2b92d70..b8d37a8a96 100644
--- a/servers/physics/collision_solver_sw.h
+++ b/servers/physics/collision_solver_sw.h
@@ -40,14 +40,14 @@ private:
static void concave_callback(void *p_userdata, ShapeSW *p_convex);
static bool solve_static_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
static bool solve_ray(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
- static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A=0,real_t p_margin_B=0);
static void concave_distance_callback(void *p_userdata, ShapeSW *p_convex);
static bool solve_distance_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B);
public:
- static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
static bool solve_distance(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B,const Rect3& p_concave_hint,Vector3 *r_sep_axis=NULL);
};
diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
index adc17cb753..f5bbe4bbd0 100644
--- a/servers/physics/constraint_sw.h
+++ b/servers/physics/constraint_sw.h
@@ -67,8 +67,8 @@ public:
_FORCE_INLINE_ int get_priority() const { return priority; }
- virtual bool setup(float p_step)=0;
- virtual void solve(float p_step)=0;
+ virtual bool setup(real_t p_step)=0;
+ virtual void solve(real_t p_step)=0;
virtual ~ConstraintSW() {}
};
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index cbf444f1e8..d78bcbd16d 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -96,7 +96,7 @@ ConeTwistJointSW::ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAF
}
-bool ConeTwistJointSW::setup(float p_step) {
+bool ConeTwistJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
//set bias, sign, clear accumulator
@@ -318,7 +318,7 @@ void ConeTwistJointSW::solve(real_t timeStep)
}
-void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value) {
+void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: {
@@ -345,7 +345,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, flo
}
}
-float ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{
+real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{
switch(p_param) {
case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: {
diff --git a/servers/physics/joints/cone_twist_joint_sw.h b/servers/physics/joints/cone_twist_joint_sw.h
index 0d64d67443..eb7a5cd1b1 100644
--- a/servers/physics/joints/cone_twist_joint_sw.h
+++ b/servers/physics/joints/cone_twist_joint_sw.h
@@ -109,8 +109,8 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_CONE_TWIST; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAFrame, const Transform& rbBFrame);
@@ -146,8 +146,8 @@ public:
return m_twistLimitSign;
}
- void set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value);
- float get_param(PhysicsServer::ConeTwistJointParam p_param) const;
+ void set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::ConeTwistJointParam p_param) const;
};
diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp
index 8d3fc4721a..bd07f3122a 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.cpp
+++ b/servers/physics/joints/generic_6dof_joint_sw.cpp
@@ -38,54 +38,6 @@ See corresponding header file for licensing info.
#define GENERIC_D6_DISABLE_WARMSTARTING 1
-real_t btGetMatrixElem(const Basis& mat, int index);
-real_t btGetMatrixElem(const Basis& mat, int index)
-{
- int i = index%3;
- int j = index/3;
- return mat[i][j];
-}
-
-///MatrixToEulerXYZ from http://www.geometrictools.com/LibFoundation/Mathematics/Wm4Matrix3.inl.html
-bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz);
-bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz)
-{
- // rot = cy*cz -cy*sz sy
- // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx
- // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
-
- if (btGetMatrixElem(mat,2) < real_t(1.0))
- {
- if (btGetMatrixElem(mat,2) > real_t(-1.0))
- {
- xyz[0] = Math::atan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8));
- xyz[1] = Math::asin(btGetMatrixElem(mat,2));
- xyz[2] = Math::atan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0));
- return true;
- }
- else
- {
- // WARNING. Not unique. XA - ZA = -atan2(r10,r11)
- xyz[0] = -Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = -Math_PI*0.5;
- xyz[2] = real_t(0.0);
- return false;
- }
- }
- else
- {
- // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11)
- xyz[0] = Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = Math_PI*0.5;
- xyz[2] = 0.0;
-
- }
-
-
- return false;
-}
-
-
//////////////////////////// G6DOFRotationalLimitMotorSW ////////////////////////////////////
@@ -297,7 +249,7 @@ void Generic6DOFJointSW::calculateAngleInfo()
{
Basis relative_frame = m_calculatedTransformA.basis.inverse()*m_calculatedTransformB.basis;
- matrixToEulerXYZ(relative_frame,m_calculatedAxisAngleDiff);
+ m_calculatedAxisAngleDiff = relative_frame.get_euler();
@@ -385,7 +337,7 @@ bool Generic6DOFJointSW::testAngularLimitMotor(int axis_index)
return m_angularLimits[axis_index].needApplyTorques();
}
-bool Generic6DOFJointSW::setup(float p_step) {
+bool Generic6DOFJointSW::setup(real_t p_step) {
// Clear accumulated impulses for the next simulation step
m_linearLimits.m_accumulatedImpulse=Vector3(real_t(0.), real_t(0.), real_t(0.));
@@ -531,7 +483,7 @@ void Generic6DOFJointSW::calcAnchorPos(void)
} // Generic6DOFJointSW::calcAnchorPos()
-void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value) {
+void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value) {
ERR_FAIL_INDEX(p_axis,3);
switch(p_param) {
@@ -607,7 +559,7 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJoin
}
}
-float Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{
+real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{
ERR_FAIL_INDEX_V(p_axis,3,0);
switch(p_param) {
case PhysicsServer::G6DOF_JOINT_LINEAR_LOWER_LIMIT: {
diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h
index 4ac727c124..207ae85a45 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.h
+++ b/servers/physics/joints/generic_6dof_joint_sw.h
@@ -295,8 +295,8 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_6DOF; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
//! Calcs global transform of the offsets
@@ -449,8 +449,8 @@ public:
virtual void calcAnchorPos(void); // overridable
- void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value);
- float get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const;
+ void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value);
+ real_t get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const;
void set_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag, bool p_value);
bool get_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag) const;
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index d50d5a1a73..9617eb8794 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -148,7 +148,7 @@ HingeJointSW::HingeJointSW(BodySW* rbA,BodySW* rbB, const Vector3& pivotInA,cons
-bool HingeJointSW::setup(float p_step) {
+bool HingeJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
@@ -262,7 +262,7 @@ bool HingeJointSW::setup(float p_step) {
return true;
}
-void HingeJointSW::solve(float p_step) {
+void HingeJointSW::solve(real_t p_step) {
Vector3 pivotAInW = A->get_transform().xform(m_rbAFrame.origin);
Vector3 pivotBInW = B->get_transform().xform(m_rbBFrame.origin);
@@ -418,7 +418,7 @@ real_t HingeJointSW::get_hinge_angle() {
}
-void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_value) {
+void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_value) {
switch (p_param) {
@@ -434,7 +434,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_val
}
}
-float HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{
+real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{
switch (p_param) {
diff --git a/servers/physics/joints/hinge_joint_sw.h b/servers/physics/joints/hinge_joint_sw.h
index 60203e3cc4..8469fd1ca0 100644
--- a/servers/physics/joints/hinge_joint_sw.h
+++ b/servers/physics/joints/hinge_joint_sw.h
@@ -103,13 +103,13 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
real_t get_hinge_angle();
- void set_param(PhysicsServer::HingeJointParam p_param, float p_value);
- float get_param(PhysicsServer::HingeJointParam p_param) const;
+ void set_param(PhysicsServer::HingeJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::HingeJointParam p_param) const;
void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value);
bool get_flag(PhysicsServer::HingeJointFlag p_flag) const;
diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp
index 9c7fe65684..b545ae630b 100644
--- a/servers/physics/joints/pin_joint_sw.cpp
+++ b/servers/physics/joints/pin_joint_sw.cpp
@@ -34,7 +34,7 @@ See corresponding header file for licensing info.
#include "pin_joint_sw.h"
-bool PinJointSW::setup(float p_step) {
+bool PinJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
@@ -59,7 +59,7 @@ bool PinJointSW::setup(float p_step) {
return true;
}
-void PinJointSW::solve(float p_step){
+void PinJointSW::solve(real_t p_step){
Vector3 pivotAInW = A->get_transform().xform(m_pivotInA);
Vector3 pivotBInW = B->get_transform().xform(m_pivotInB);
@@ -116,7 +116,7 @@ void PinJointSW::solve(float p_step){
}
}
-void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) {
+void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,real_t p_value) {
switch(p_param) {
case PhysicsServer::PIN_JOINT_BIAS: m_tau=p_value; break;
@@ -125,7 +125,7 @@ void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) {
}
}
-float PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{
+real_t PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{
switch(p_param) {
case PhysicsServer::PIN_JOINT_BIAS: return m_tau;
diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h
index 6797972496..b72b21219d 100644
--- a/servers/physics/joints/pin_joint_sw.h
+++ b/servers/physics/joints/pin_joint_sw.h
@@ -79,11 +79,11 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
- void set_param(PhysicsServer::PinJointParam p_param,float p_value);
- float get_param(PhysicsServer::PinJointParam p_param) const;
+ void set_param(PhysicsServer::PinJointParam p_param,real_t p_value);
+ real_t get_param(PhysicsServer::PinJointParam p_param) const;
void set_pos_A(const Vector3& p_pos) { m_pivotInA=p_pos; }
void set_pos_B(const Vector3& p_pos) { m_pivotInB=p_pos; }
diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp
index bdcae08ca4..fc728ed0ba 100644
--- a/servers/physics/joints/slider_joint_sw.cpp
+++ b/servers/physics/joints/slider_joint_sw.cpp
@@ -112,7 +112,7 @@ SliderJointSW::SliderJointSW(BodySW* rbA, BodySW* rbB, const Transform& frameInA
//-----------------------------------------------------------------------------
-bool SliderJointSW::setup(float p_step)
+bool SliderJointSW::setup(real_t p_step)
{
//calculate transforms
@@ -406,7 +406,7 @@ Vector3 SliderJointSW::getAncorInB(void)
return ancorInB;
} // SliderJointSW::getAncorInB();
-void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_value) {
+void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: m_upperLinLimit=p_value; break;
@@ -437,7 +437,7 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_v
}
-float SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
+real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
switch(p_param) {
case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return m_upperLinLimit;
diff --git a/servers/physics/joints/slider_joint_sw.h b/servers/physics/joints/slider_joint_sw.h
index 4e697e6f64..d01038df59 100644
--- a/servers/physics/joints/slider_joint_sw.h
+++ b/servers/physics/joints/slider_joint_sw.h
@@ -237,11 +237,11 @@ public:
Vector3 getAncorInA(void);
Vector3 getAncorInB(void);
- void set_param(PhysicsServer::SliderJointParam p_param, float p_value);
- float get_param(PhysicsServer::SliderJointParam p_param) const;
+ void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::SliderJointParam p_param) const;
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_SLIDER; }
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index b71eae54b0..67e3b27852 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -727,7 +727,7 @@ uint32_t PhysicsServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) cons
return 0;
};
-void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -735,7 +735,7 @@ void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_
body->set_param(p_param,p_value);
};
-float PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
+real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -879,14 +879,14 @@ void PhysicsServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exc
};
-void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
+void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
};
-float PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
+real_t PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -971,7 +971,7 @@ RID PhysicsServerSW::joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID
return rid;
}
-void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value){
+void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -980,7 +980,7 @@ void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, flo
pin_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{
+real_t PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1074,7 +1074,7 @@ RID PhysicsServerSW::joint_create_hinge_simple(RID p_body_A,const Vector3& p_piv
}
-void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value){
+void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1083,7 +1083,7 @@ void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param,
hinge_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{
+real_t PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1154,7 +1154,7 @@ RID PhysicsServerSW::joint_create_slider(RID p_body_A,const Transform& p_local_f
return rid;
}
-void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value){
+void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1162,7 +1162,7 @@ void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_para
SliderJointSW *slider_joint = static_cast<SliderJointSW*>(joint);
slider_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{
+real_t PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1193,7 +1193,7 @@ RID PhysicsServerSW::joint_create_cone_twist(RID p_body_A,const Transform& p_loc
return rid;
}
-void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value) {
+void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value) {
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1201,7 +1201,7 @@ void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam
ConeTwistJointSW *cone_twist_joint = static_cast<ConeTwistJointSW*>(joint);
cone_twist_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const {
+real_t PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const {
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1232,7 +1232,7 @@ RID PhysicsServerSW::joint_create_generic_6dof(RID p_body_A,const Transform& p_l
return rid;
}
-void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, float p_value){
+void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1240,7 +1240,7 @@ void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_a
Generic6DOFJointSW *generic_6dof_joint = static_cast<Generic6DOFJointSW*>(joint);
generic_6dof_joint->set_param(p_axis,p_param,p_value);
}
-float PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){
+real_t PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1488,7 +1488,7 @@ void PhysicsServerSW::init() {
};
-void PhysicsServerSW::step(float p_step) {
+void PhysicsServerSW::step(real_t p_step) {
if (!active)
@@ -1611,11 +1611,11 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p
if (cbk->amount == cbk->max) {
//find least deep
- float min_depth=1e20;
+ real_t min_depth=1e20;
int min_depth_idx=0;
for(int i=0;i<cbk->amount;i++) {
- float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
+ real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
if (d<min_depth) {
min_depth=d;
min_depth_idx=i;
@@ -1623,7 +1623,7 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p
}
- float d = p_point_A.distance_squared_to(p_point_B);
+ real_t d = p_point_A.distance_squared_to(p_point_B);
if (d<min_depth)
return;
cbk->ptr[min_depth_idx*2+0]=p_point_A;
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index 72b133c4b9..6e20474350 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -180,8 +180,8 @@ public:
virtual void body_set_user_flags(RID p_body, uint32_t p_flags);
virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const;
- virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
- virtual float body_get_param(RID p_body, BodyParameter p_param) const;
+ virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
+ virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
virtual Variant body_get_state(RID p_body, BodyState p_state) const;
@@ -203,8 +203,8 @@ public:
virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
- virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
- virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
+ virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold);
+ virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const;
virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
virtual bool body_is_omitting_force_integration(RID p_body) const;
@@ -221,8 +221,8 @@ public:
virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B);
- virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value);
- virtual float pin_joint_get_param(RID p_joint,PinJointParam p_param) const;
+ virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value);
+ virtual real_t pin_joint_get_param(RID p_joint,PinJointParam p_param) const;
virtual void pin_joint_set_local_A(RID p_joint, const Vector3& p_A);
virtual Vector3 pin_joint_get_local_A(RID p_joint) const;
@@ -233,8 +233,8 @@ public:
virtual RID joint_create_hinge(RID p_body_A,const Transform& p_frame_A,RID p_body_B,const Transform& p_frame_B);
virtual RID joint_create_hinge_simple(RID p_body_A,const Vector3& p_pivot_A,const Vector3& p_axis_A,RID p_body_B,const Vector3& p_pivot_B,const Vector3& p_axis_B);
- virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value);
- virtual float hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const;
+ virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value);
+ virtual real_t hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const;
virtual void hinge_joint_set_flag(RID p_joint,HingeJointFlag p_flag, bool p_value);
virtual bool hinge_joint_get_flag(RID p_joint,HingeJointFlag p_flag) const;
@@ -242,18 +242,18 @@ public:
virtual RID joint_create_slider(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value);
- virtual float slider_joint_get_param(RID p_joint,SliderJointParam p_param) const;
+ virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value);
+ virtual real_t slider_joint_get_param(RID p_joint,SliderJointParam p_param) const;
virtual RID joint_create_cone_twist(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value);
- virtual float cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const;
+ virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value);
+ virtual real_t cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const;
virtual RID joint_create_generic_6dof(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, float p_value);
- virtual float generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param);
+ virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, real_t p_value);
+ virtual real_t generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param);
virtual void generic_6dof_joint_set_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag, bool p_enable);
virtual bool generic_6dof_joint_get_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag);
@@ -281,7 +281,7 @@ public:
virtual void set_active(bool p_active);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void flush_queries();
virtual void finish();
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index 4114980b82..10500a306f 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -125,7 +125,7 @@ bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end
return inters;
}
-Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 PlaneShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3(); //wtf
}
@@ -154,7 +154,7 @@ PlaneShapeSW::PlaneShapeSW() {
//
-float RayShapeSW::get_length() const {
+real_t RayShapeSW::get_length() const {
return length;
}
@@ -196,12 +196,12 @@ bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V
return false; //simply not possible
}
-Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 RayShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3();
}
-void RayShapeSW::_setup(float p_length) {
+void RayShapeSW::_setup(real_t p_length) {
length=p_length;
configure(Rect3(Vector3(0,0,0),Vector3(0.1,0.1,length)));
@@ -234,11 +234,11 @@ real_t SphereShapeSW::get_radius() const {
void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
- float d = p_normal.dot( p_transform.origin );
+ real_t d = p_normal.dot( p_transform.origin );
// figure out scale at point
Vector3 local_normal = p_transform.basis.xform_inv(p_normal);
- float scale = local_normal.length();
+ real_t scale = local_normal.length();
r_min = d - (radius) * scale;
r_max = d + (radius) * scale;
@@ -261,9 +261,9 @@ bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_en
return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal);
}
-Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 SphereShapeSW::get_moment_of_inertia(real_t p_mass) const {
- float s = 0.4 * p_mass * radius * radius;
+ real_t s = 0.4 * p_mass * radius * radius;
return Vector3(s,s,s);
}
@@ -299,8 +299,8 @@ void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_trans
// no matter the angle, the box is mirrored anyway
Vector3 local_normal=p_transform.basis.xform_inv(p_normal);
- float length = local_normal.abs().dot(half_extents);
- float distance = p_normal.dot( p_transform.origin );
+ real_t length = local_normal.abs().dot(half_extents);
+ real_t distance = p_normal.dot( p_transform.origin );
r_min = distance - length;
r_max = distance + length;
@@ -329,7 +329,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo
Vector3 axis;
axis[i]=1.0;
- float dot = p_normal.dot( axis );
+ real_t dot = p_normal.dot( axis );
if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) {
//Vector3 axis_b;
@@ -343,7 +343,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo
int i_n=next[i];
int i_n2=next2[i];
- static const float sign[4][2]={
+ static const real_t sign[4][2]={
{-1.0, 1.0},
{ 1.0, 1.0},
@@ -418,11 +418,11 @@ bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V
}
-Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 BoxShapeSW::get_moment_of_inertia(real_t p_mass) const {
- float lx=half_extents.x;
- float ly=half_extents.y;
- float lz=half_extents.z;
+ real_t lx=half_extents.x;
+ real_t ly=half_extents.y;
+ real_t lz=half_extents.z;
return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) );
@@ -460,7 +460,7 @@ BoxShapeSW::BoxShapeSW() {
void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
Vector3 n=p_transform.basis.xform_inv(p_normal).normalized();
- float h = (n.z > 0) ? height : -height;
+ real_t h = (n.z > 0) ? height : -height;
n *= radius;
n.z += h * 0.5;
@@ -471,8 +471,8 @@ void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_t
n = p_transform.basis.xform(n);
- float distance = p_normal.dot( p_transform.origin );
- float length = Math::abs(p_normal.dot(n));
+ real_t distance = p_normal.dot( p_transform.origin );
+ real_t length = Math::abs(p_normal.dot(n));
r_min = distance - length;
r_max = distance + length;
@@ -484,7 +484,7 @@ Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
- float h = (n.z > 0) ? height : -height;
+ real_t h = (n.z > 0) ? height : -height;
n*=radius;
n.z += h*0.5;
@@ -496,7 +496,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
Vector3 n=p_normal;
- float d = n.z;
+ real_t d = n.z;
if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
@@ -513,7 +513,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
} else {
- float h = (d > 0) ? height : -height;
+ real_t h = (d > 0) ? height : -height;
n*=radius;
n.z += h*0.5;
@@ -528,7 +528,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
Vector3 norm=(p_end-p_begin).normalized();
- float min_d=1e20;
+ real_t min_d=1e20;
Vector3 res,n;
@@ -542,7 +542,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
res=auxres;
@@ -554,7 +554,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
res=auxres;
@@ -566,7 +566,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
@@ -584,7 +584,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
return collision;
}
-Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 CapsuleShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -647,7 +647,7 @@ void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transfor
for (int i=0;i<vertex_count;i++) {
- float d=p_normal.dot( p_transform.xform( vrts[i] ) );
+ real_t d=p_normal.dot( p_transform.xform( vrts[i] ) );
if (i==0 || d > r_max)
r_max=d;
@@ -661,7 +661,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
int vertex_count=mesh.vertices.size();
if (vertex_count==0)
@@ -671,7 +671,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
for (int i=0;i<vertex_count;i++) {
- float d=n.dot(vrts[i]);
+ real_t d=n.dot(vrts[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -702,7 +702,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector
for (int i=0;i<vc;i++) {
- float d=p_normal.dot(vertices[i]);
+ real_t d=p_normal.dot(vertices[i]);
if (i==0 || d > max) {
max=d;
@@ -742,7 +742,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector
for(int i=0;i<ec;i++) {
- float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
+ real_t dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
dot=ABS(dot);
if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) {
@@ -768,7 +768,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
const Vector3 *vertices = mesh.vertices.ptr();
Vector3 n = p_end-p_begin;
- float min = 1e20;
+ real_t min = 1e20;
bool col=false;
for(int i=0;i<fc;i++) {
@@ -784,7 +784,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
Face3 f(vertices[ind[0]],vertices[ind[j]],vertices[ind[j+1]]);
Vector3 result;
if (f.intersects_segment(p_begin,p_end,&result)) {
- float d = n.dot(result);
+ real_t d = n.dot(result);
if (d<min) {
min=d;
r_result=result;
@@ -802,7 +802,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
}
-Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -859,7 +859,7 @@ void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_tran
for (int i=0;i<3;i++) {
Vector3 v=p_transform.xform(vertex[i]);
- float d=p_normal.dot(v);
+ real_t d=p_normal.dot(v);
if (i==0 || d > r_max)
r_max=d;
@@ -873,11 +873,11 @@ Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const {
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<3;i++) {
- float d=p_normal.dot(vertex[i]);
+ real_t d=p_normal.dot(vertex[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -907,11 +907,11 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp
/** FIND SUPPORT VERTEX **/
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<3;i++) {
- float d=n.dot(vertex[i]);
+ real_t d=n.dot(vertex[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -928,7 +928,7 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp
continue;
// check if edge is valid as a support
- float dot=(vertex[i]-vertex[nx]).normalized().dot(n);
+ real_t dot=(vertex[i]-vertex[nx]).normalized().dot(n);
dot=ABS(dot);
if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
@@ -957,7 +957,7 @@ bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,
return c;
}
-Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 FaceShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3(); // Sorry, but i don't think anyone cares, FaceShape!
@@ -1003,7 +1003,7 @@ void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transfo
for (int i=0;i<count;i++) {
- float d=p_normal.dot( p_transform.xform( vptr[i] ) );
+ real_t d=p_normal.dot( p_transform.xform( vptr[i] ) );
if (i==0 || d > r_max)
r_max=d;
@@ -1026,11 +1026,11 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<count;i++) {
- float d=n.dot(vptr[i]);
+ real_t d=n.dot(vptr[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -1080,7 +1080,7 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params
&res)) {
- float d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from);
+ real_t d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from);
//TODO, seems segmen/triangle intersection is broken :(
if (d>0 && d<p_params->min_d) {
@@ -1206,7 +1206,7 @@ void ConcavePolygonShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,v
}
-Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -1555,7 +1555,7 @@ ConcavePolygonShapeSW::ConcavePolygonShapeSW() {
/* HEIGHT MAP SHAPE */
-PoolVector<float> HeightMapShapeSW::get_heights() const {
+PoolVector<real_t> HeightMapShapeSW::get_heights() const {
return heights;
}
@@ -1567,7 +1567,7 @@ int HeightMapShapeSW::get_depth() const {
return depth;
}
-float HeightMapShapeSW::get_cell_size() const {
+real_t HeightMapShapeSW::get_cell_size() const {
return cell_size;
}
@@ -1602,7 +1602,7 @@ void HeightMapShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,void*
}
-Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 HeightMapShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
@@ -1631,7 +1631,7 @@ void HeightMapShapeSW::_setup(PoolVector<real_t> p_heights,int p_width,int p_dep
for(int j=0;j<width;j++) {
- float h = r[i*width+j];
+ real_t h = r[i*width+j];
Vector3 pos( j*cell_size, h, i*cell_size );
if (i==0 || j==0)
@@ -1657,8 +1657,8 @@ void HeightMapShapeSW::set_data(const Variant& p_data) {
int width=d["width"];
int depth=d["depth"];
- float cell_size=d["cell_size"];
- PoolVector<float> heights=d["heights"];
+ real_t cell_size=d["cell_size"];
+ PoolVector<real_t> heights=d["heights"];
ERR_FAIL_COND( width<= 0);
ERR_FAIL_COND( depth<= 0);
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 919c681105..c8194ad755 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -35,8 +35,8 @@
/*
SHAPE_LINE, ///< plane:"plane"
-SHAPE_SEGMENT, ///< float:"length"
-SHAPE_CIRCLE, ///< float:"radius"
+SHAPE_SEGMENT, ///< real_t:"length"
+SHAPE_CIRCLE, ///< real_t:"radius"
SHAPE_RECTANGLE, ///< vec3:"extents"
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< Vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array)
@@ -90,7 +90,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const=0;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const=0;
- virtual Vector3 get_moment_of_inertia(float p_mass) const=0;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const=0;
virtual void set_data(const Variant& p_data)=0;
virtual Variant get_data() const=0;
@@ -138,7 +138,7 @@ public:
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -148,12 +148,12 @@ public:
class RayShapeSW : public ShapeSW {
- float length;
+ real_t length;
- void _setup(float p_length);
+ void _setup(real_t p_length);
public:
- float get_length() const;
+ real_t get_length() const;
virtual real_t get_area() const { return 0.0; }
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_RAY; }
@@ -163,7 +163,7 @@ public:
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -189,7 +189,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -213,7 +213,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -242,7 +242,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -266,7 +266,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -349,7 +349,7 @@ public:
virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -364,18 +364,18 @@ struct HeightMapShapeSW : public ConcaveShapeSW {
PoolVector<real_t> heights;
int width;
int depth;
- float cell_size;
+ real_t cell_size;
//void _cull_segment(int p_idx,_SegmentCullParams *p_params) const;
//void _cull(int p_idx,_CullParams *p_params) const;
- void _setup(PoolVector<float> p_heights,int p_width,int p_depth,float p_cell_size);
+ void _setup(PoolVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size);
public:
PoolVector<real_t> get_heights() const;
int get_width() const;
int get_depth() const;
- float get_cell_size() const;
+ real_t get_cell_size() const;
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_HEIGHTMAP; }
@@ -385,7 +385,7 @@ public:
virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -409,7 +409,7 @@ struct FaceShapeSW : public ShapeSW {
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- Vector3 get_moment_of_inertia(float p_mass) const;
+ Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data) {}
virtual Variant get_data() const { return Variant(); }
@@ -450,7 +450,7 @@ struct MotionShapeSW : public ShapeSW {
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; }
bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; }
- Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); }
+ Vector3 get_moment_of_inertia(real_t p_mass) const { return Vector3(); }
virtual void set_data(const Variant& p_data) {}
virtual Variant get_data() const { return Variant(); }
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 04b8f5b68d..0bc11041de 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -138,7 +138,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto
}
-int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
return 0;
@@ -193,7 +193,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo
}
-bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) {
+bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) {
@@ -211,8 +211,8 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
Transform xform_inv = p_xform.affine_inverse();
MotionShapeSW mshape;
@@ -264,13 +264,13 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector3 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector3 sep=mnormal; //important optimization for this to work fast enough
@@ -323,7 +323,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
return true;
}
-bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){
+bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){
if (p_result_max<=0)
return 0;
@@ -388,7 +388,7 @@ struct _RestCallbackData {
int best_shape;
Vector3 best_contact;
Vector3 best_normal;
- float best_len;
+ real_t best_len;
};
static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata) {
@@ -397,7 +397,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v
_RestCallbackData *rd=(_RestCallbackData*)p_userdata;
Vector3 contact_rel = p_point_B - p_point_A;
- float len = contact_rel.length();
+ real_t len = contact_rel.length();
if (len <= rd->best_len)
return;
@@ -408,7 +408,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v
rd->best_shape=rd->shape;
}
-bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
ShapeSW *shape = static_cast<PhysicsServerSW*>(PhysicsServer::get_singleton())->shape_owner.get(p_shape);
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index 3ec01c9205..208831914f 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -48,10 +48,10 @@ public:
SpaceSW *space;
virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,bool p_pick_ray=false);
- virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL);
- virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL);
+ virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
PhysicsDirectSpaceStateSW();
};
@@ -105,10 +105,10 @@ private:
CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX];
int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
- float body_linear_velocity_sleep_threshold;
- float body_angular_velocity_sleep_threshold;
- float body_time_to_sleep;
- float body_angular_velocity_damp_ratio;
+ real_t body_linear_velocity_sleep_threshold;
+ real_t body_angular_velocity_sleep_threshold;
+ real_t body_time_to_sleep;
+ real_t body_angular_velocity_damp_ratio;
bool locked;
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp
index 30ee33a7de..0bd5a874ea 100644
--- a/servers/physics/step_sw.cpp
+++ b/servers/physics/step_sw.cpp
@@ -58,7 +58,7 @@ void StepSW::_populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_
}
}
-void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) {
+void StepSW::_setup_island(ConstraintSW *p_island,real_t p_delta) {
ConstraintSW *ci=p_island;
while(ci) {
@@ -68,7 +68,7 @@ void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) {
}
}
-void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta){
+void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta){
int at_priority=1;
@@ -107,7 +107,7 @@ void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta
}
-void StepSW::_check_suspend(BodySW *p_island,float p_delta) {
+void StepSW::_check_suspend(BodySW *p_island,real_t p_delta) {
bool can_sleep=true;
@@ -145,7 +145,7 @@ void StepSW::_check_suspend(BodySW *p_island,float p_delta) {
}
}
-void StepSW::step(SpaceSW* p_space,float p_delta,int p_iterations) {
+void StepSW::step(SpaceSW* p_space,real_t p_delta,int p_iterations) {
p_space->lock(); // can't access space during this
diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h
index 2f67b3c8df..7048a76937 100644
--- a/servers/physics/step_sw.h
+++ b/servers/physics/step_sw.h
@@ -36,12 +36,12 @@ class StepSW {
uint64_t _step;
void _populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_constraint_island);
- void _setup_island(ConstraintSW *p_island,float p_delta);
- void _solve_island(ConstraintSW *p_island,int p_iterations,float p_delta);
- void _check_suspend(BodySW *p_island,float p_delta);
+ void _setup_island(ConstraintSW *p_island,real_t p_delta);
+ void _solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta);
+ void _check_suspend(BodySW *p_island,real_t p_delta);
public:
- void step(SpaceSW* p_space,float p_delta,int p_iterations);
+ void step(SpaceSW* p_space,real_t p_delta,int p_iterations);
StepSW();
};
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index 6e79b28afc..02a65962e5 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -43,13 +43,13 @@ class Area2DSW : public CollisionObject2DSW{
Physics2DServer::AreaSpaceOverrideMode space_override_mode;
- float gravity;
+ real_t gravity;
Vector2 gravity_vector;
bool gravity_is_point;
- float gravity_distance_scale;
- float point_attenuation;
- float linear_damp;
- float angular_damp;
+ real_t gravity_distance_scale;
+ real_t point_attenuation;
+ real_t linear_damp;
+ real_t angular_damp;
int priority;
bool monitorable;
@@ -131,8 +131,8 @@ public:
void set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode);
Physics2DServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; }
- _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; }
- _FORCE_INLINE_ float get_gravity() const { return gravity; }
+ _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; }
+ _FORCE_INLINE_ real_t get_gravity() const { return gravity; }
_FORCE_INLINE_ void set_gravity_vector(const Vector2& p_gravity) { gravity_vector=p_gravity; }
_FORCE_INLINE_ Vector2 get_gravity_vector() const { return gravity_vector; }
@@ -140,17 +140,17 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
- _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
- _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
- _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; }
+ _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
- _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; }
- _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; }
+ _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; }
+ _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
- _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; }
- _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; }
+ _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; }
+ _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
_FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index c26f6c45fd..cb91caf626 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -30,7 +30,7 @@
#include "collision_solver_2d_sw.h"
-bool AreaPair2DSW::setup(float p_step) {
+bool AreaPair2DSW::setup(real_t p_step) {
bool result = area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this);
@@ -59,7 +59,7 @@ bool AreaPair2DSW::setup(float p_step) {
return false; //never do any post solving
}
-void AreaPair2DSW::solve(float p_step) {
+void AreaPair2DSW::solve(real_t p_step) {
}
@@ -100,7 +100,7 @@ AreaPair2DSW::~AreaPair2DSW() {
-bool Area2Pair2DSW::setup(float p_step) {
+bool Area2Pair2DSW::setup(real_t p_step) {
bool result = area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
@@ -130,7 +130,7 @@ bool Area2Pair2DSW::setup(float p_step) {
return false; //never do any post solving
}
-void Area2Pair2DSW::solve(float p_step) {
+void Area2Pair2DSW::solve(real_t p_step) {
}
diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h
index db77bff5d4..219ca30c4b 100644
--- a/servers/physics_2d/area_pair_2d_sw.h
+++ b/servers/physics_2d/area_pair_2d_sw.h
@@ -42,8 +42,8 @@ class AreaPair2DSW : public Constraint2DSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
AreaPair2DSW(Body2DSW *p_body,int p_body_shape, Area2DSW *p_area,int p_area_shape);
~AreaPair2DSW();
@@ -59,8 +59,8 @@ class Area2Pair2DSW : public Constraint2DSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b);
~Area2Pair2DSW();
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 093f69a169..0dab534ef9 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -51,7 +51,7 @@ void Body2DSW::update_inertias() {
if(user_inertia) break;
//update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet)
- float total_area=0;
+ real_t total_area=0;
for (int i=0;i<get_shape_count();i++) {
@@ -64,9 +64,9 @@ void Body2DSW::update_inertias() {
const Shape2DSW* shape=get_shape(i);
- float area=get_shape_aabb(i).get_area();
+ real_t area=get_shape_aabb(i).get_area();
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
Transform2D mtx = get_shape_transform(i);
Vector2 scale = mtx.get_scale();
@@ -142,7 +142,7 @@ void Body2DSW::set_active(bool p_active) {
-void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value) {
+void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, real_t p_value) {
switch(p_param) {
case Physics2DServer::BODY_PARAM_BOUNCE: {
@@ -183,7 +183,7 @@ void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value)
}
}
-float Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
+real_t Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
switch(p_param) {
case Physics2DServer::BODY_PARAM_BOUNCE: {
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index bf9dcaa9b0..3fb01959a9 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -69,7 +69,7 @@ class Body2DSW : public CollisionObject2DSW {
real_t applied_torque;
Vector2 one_way_collision_direction;
- float one_way_collision_max_depth;
+ real_t one_way_collision_max_depth;
SelfList<Body2DSW> active_list;
@@ -109,7 +109,7 @@ class Body2DSW : public CollisionObject2DSW {
Vector2 local_pos;
Vector2 local_normal;
- float depth;
+ real_t depth;
int local_shape;
Vector2 collider_pos;
int collider_shape;
@@ -168,7 +168,7 @@ public:
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
_FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); }
- _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos);
+ _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos);
_FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);}
@@ -229,8 +229,8 @@ public:
- void set_param(Physics2DServer::BodyParameter p_param, float);
- float get_param(Physics2DServer::BodyParameter p_param) const;
+ void set_param(Physics2DServer::BodyParameter p_param, real_t);
+ real_t get_param(Physics2DServer::BodyParameter p_param) const;
void set_mode(Physics2DServer::BodyMode p_mode);
Physics2DServer::BodyMode get_mode() const;
@@ -259,8 +259,8 @@ public:
}
Vector2 get_one_way_collision_direction() const { return one_way_collision_direction; }
- void set_one_way_collision_max_depth(float p_depth) { one_way_collision_max_depth=p_depth; }
- float get_one_way_collision_max_depth() const { return one_way_collision_max_depth; }
+ void set_one_way_collision_max_depth(real_t p_depth) { one_way_collision_max_depth=p_depth; }
+ real_t get_one_way_collision_max_depth() const { return one_way_collision_max_depth; }
_FORCE_INLINE_ bool is_using_one_way_collision() const { return using_one_way_cache; }
@@ -303,7 +303,7 @@ public:
//add contact inline
-void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) {
+void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) {
int c_max=contacts.size();
@@ -319,7 +319,7 @@ void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_nor
idx=contact_count++;
} else {
- float least_depth=1e20;
+ real_t least_depth=1e20;
int least_deep=-1;
for(int i=0;i<c_max;i++) {
@@ -361,10 +361,10 @@ public:
real_t step;
virtual Vector2 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
- virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
- virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
+ virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
+ virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
- virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
+ virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual real_t get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space
virtual void set_linear_velocity(const Vector2& p_velocity) { body->set_linear_velocity(p_velocity); }
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index e6b62ffa66..c05d61b658 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -99,7 +99,7 @@ void BodyPair2DSW::_contact_added_callback(const Vector2& p_point_A,const Vector
Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B;
Vector2 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth<min_depth) {
@@ -149,7 +149,7 @@ void BodyPair2DSW::_validate_contacts() {
Vector2 global_A = A->get_transform().basis_xform(c.local_A);
Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B;
Vector2 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
@@ -175,7 +175,7 @@ void BodyPair2DSW::_validate_contacts() {
}
-bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) {
+bool BodyPair2DSW::_test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) {
@@ -230,7 +230,7 @@ bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Tra
return true;
}
-bool BodyPair2DSW::setup(float p_step) {
+bool BodyPair2DSW::setup(real_t p_step) {
//cannot collide
@@ -343,7 +343,7 @@ bool BodyPair2DSW::setup(float p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- float bias = 0.3f;
+ real_t bias = 0.3;
if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) {
if (shape_A_ptr->get_custom_bias()==0)
@@ -464,7 +464,7 @@ bool BodyPair2DSW::setup(float p_step) {
return do_process;
}
-void BodyPair2DSW::solve(float p_step) {
+void BodyPair2DSW::solve(real_t p_step) {
if (!collided)
return;
diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h
index b9ff1bd758..7a4771782a 100644
--- a/servers/physics_2d/body_pair_2d_sw.h
+++ b/servers/physics_2d/body_pair_2d_sw.h
@@ -66,7 +66,7 @@ class BodyPair2DSW : public Constraint2DSW {
bool active;
Vector2 rA,rB;
bool reused;
- float bounce;
+ real_t bounce;
};
@@ -80,15 +80,15 @@ class BodyPair2DSW : public Constraint2DSW {
int cc;
- bool _test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false);
+ bool _test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false);
void _validate_contacts();
static void _add_contact(const Vector2& p_point_A,const Vector2& p_point_B,void *p_self);
_FORCE_INLINE_ void _contact_added_callback(const Vector2& p_point_A,const Vector2& p_point_B);
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_shape_B);
~BodyPair2DSW();
diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp
index a09574a94c..4c116cee3f 100644
--- a/servers/physics_2d/collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/collision_solver_2d_sat.cpp
@@ -81,7 +81,7 @@ _FORCE_INLINE_ static void _generate_contacts_point_edge(const Vector2 * p_point
struct _generate_contacts_Pair {
bool a;
int idx;
- float d;
+ real_t d;
_FORCE_INLINE_ bool operator <(const _generate_contacts_Pair& l) const { return d< l.d; }
};
@@ -108,7 +108,7 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points
SWAP(pA[0],pA[1]);
}
- float dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])};
+ real_t dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])};
Vector2 pB[2]={p_points_B[0],p_points_B[1]};
if (dB[0]>dB[1]) {
SWAP(dB[0],dB[1]);
@@ -265,10 +265,10 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points
Vector2 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]);
//sort all 4 points in axis
- float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
+ real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
//todo , find max/min and then use 2 central points
- SortArray<float> sa;
+ SortArray<real_t> sa;
sa.sort(dvec,4);
//use the middle ones as contacts
@@ -596,11 +596,11 @@ public:
(castA && castB && !separator.test_axis(((m_a)+p_motion_a-((m_b)+p_motion_b)).normalized())) )
-typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,float,float);
+typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,real_t,real_t);
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const SegmentShape2DSW *segment_B = static_cast<const SegmentShape2DSW*>(p_b);
@@ -645,7 +645,7 @@ static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
@@ -678,7 +678,7 @@ static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -743,7 +743,7 @@ static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -775,7 +775,7 @@ static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -815,7 +815,7 @@ static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transfo
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CircleShape2DSW *circle_B = static_cast<const CircleShape2DSW*>(p_b);
@@ -838,7 +838,7 @@ static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_t
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -894,7 +894,7 @@ static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -924,7 +924,7 @@ static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -956,7 +956,7 @@ static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transfor
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -1027,7 +1027,7 @@ static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -1100,7 +1100,7 @@ static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -1162,7 +1162,7 @@ static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Trans
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -1205,7 +1205,7 @@ static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -1251,7 +1251,7 @@ static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transfo
template<bool castA, bool castB,bool withMargin>
-static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const ConvexPolygonShape2DSW *convex_A = static_cast<const ConvexPolygonShape2DSW*>(p_a);
@@ -1298,7 +1298,7 @@ static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const
////////
-bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
Physics2DServer::ShapeType type_A=p_shape_A->get_type();
diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h
index 01acf319c7..6b698a09f2 100644
--- a/servers/physics_2d/collision_solver_2d_sat.h
+++ b/servers/physics_2d/collision_solver_2d_sat.h
@@ -32,6 +32,6 @@
#include "collision_solver_2d_sw.h"
-bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
#endif // COLLISION_SOLVER_2D_SAT_H
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp
index 20a5934eb8..3fdecdf413 100644
--- a/servers/physics_2d/collision_solver_2d_sw.cpp
+++ b/servers/physics_2d/collision_solver_2d_sw.cpp
@@ -181,7 +181,7 @@ void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex
}
-bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
const ConcaveShape2DSW *concave_B=static_cast<const ConcaveShape2DSW*>(p_shape_B);
@@ -211,10 +211,10 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo
for(int i=0;i<2;i++) {
Vector2 axis( p_transform_B.elements[i] );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = 1.0/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
p_shape_A->project_rangev(axis,rel_transform,smin,smax);
smin*=axis_scale;
smax*=axis_scale;
@@ -231,7 +231,7 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo
}
-bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h
index 085d3a49fb..2a5fc9fe1d 100644
--- a/servers/physics_2d/collision_solver_2d_sw.h
+++ b/servers/physics_2d/collision_solver_2d_sw.h
@@ -37,14 +37,14 @@ public:
private:
static bool solve_static_line(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
static void concave_callback(void *p_userdata, Shape2DSW *p_convex);
- static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
static bool solve_raycast(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL);
public:
- static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
};
diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h
index 4436f1f689..cce668405c 100644
--- a/servers/physics_2d/constraint_2d_sw.h
+++ b/servers/physics_2d/constraint_2d_sw.h
@@ -63,8 +63,8 @@ public:
_FORCE_INLINE_ int get_body_count() const { return _body_count; }
- virtual bool setup(float p_step)=0;
- virtual void solve(float p_step)=0;
+ virtual bool setup(real_t p_step)=0;
+ virtual void solve(real_t p_step)=0;
virtual ~Constraint2DSW() {}
};
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp
index f0703a0894..76adf06429 100644
--- a/servers/physics_2d/joints_2d_sw.cpp
+++ b/servers/physics_2d/joints_2d_sw.cpp
@@ -91,7 +91,7 @@ normal_relative_velocity(Body2DSW *a, Body2DSW *b, Vector2 rA, Vector2 rB, Vecto
#if 0
-bool PinJoint2DSW::setup(float p_step) {
+bool PinJoint2DSW::setup(real_t p_step) {
Space2DSW *space = A->get_space();
ERR_FAIL_COND_V(!space,false;)
@@ -136,7 +136,7 @@ bool PinJoint2DSW::setup(float p_step) {
-void PinJoint2DSW::solve(float p_step){
+void PinJoint2DSW::solve(real_t p_step){
if (!correct)
return;
@@ -189,7 +189,7 @@ PinJoint2DSW::~PinJoint2DSW() {
#else
-bool PinJoint2DSW::setup(float p_step) {
+bool PinJoint2DSW::setup(real_t p_step) {
Space2DSW *space = A->get_space();
ERR_FAIL_COND_V(!space,false;)
@@ -257,7 +257,7 @@ bool PinJoint2DSW::setup(float p_step) {
return true;
}
-void PinJoint2DSW::solve(float p_step){
+void PinJoint2DSW::solve(real_t p_step){
// compute relative velocity
@@ -370,7 +370,7 @@ mult_k(const Vector2& vr, const Vector2 &k1, const Vector2 &k2)
return Vector2(vr.dot(k1), vr.dot(k2));
}
-bool GrooveJoint2DSW::setup(float p_step) {
+bool GrooveJoint2DSW::setup(real_t p_step) {
// calculate endpoints in worldspace
@@ -412,7 +412,7 @@ bool GrooveJoint2DSW::setup(float p_step) {
Vector2 delta = (B->get_transform().get_origin() +rB) - (A->get_transform().get_origin() + rA);
- float _b = get_bias();
+ real_t _b = get_bias();
_b=0.001;
gbias=(delta*-(_b==0?space->get_constraint_bias():_b)*(1.0/p_step)).clamped(get_max_bias());
@@ -424,7 +424,7 @@ bool GrooveJoint2DSW::setup(float p_step) {
return true;
}
-void GrooveJoint2DSW::solve(float p_step){
+void GrooveJoint2DSW::solve(real_t p_step){
// compute impulse
@@ -470,7 +470,7 @@ GrooveJoint2DSW::~GrooveJoint2DSW() {
//////////////////////////////////////////////
-bool DampedSpringJoint2DSW::setup(float p_step) {
+bool DampedSpringJoint2DSW::setup(real_t p_step) {
rA = A->get_transform().basis_xform(anchor_A);
rB = B->get_transform().basis_xform(anchor_B);
@@ -500,7 +500,7 @@ bool DampedSpringJoint2DSW::setup(float p_step) {
return true;
}
-void DampedSpringJoint2DSW::solve(float p_step) {
+void DampedSpringJoint2DSW::solve(real_t p_step) {
// compute relative velocity
real_t vrn = normal_relative_velocity(A, B, rA, rB, n) - target_vrn;
diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h
index 91113fa26d..1be15e4edc 100644
--- a/servers/physics_2d/joints_2d_sw.h
+++ b/servers/physics_2d/joints_2d_sw.h
@@ -85,8 +85,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
PinJoint2DSW(const Vector2& p_pos,Body2DSW* p_body_a,Body2DSW* p_body_b=NULL);
@@ -118,8 +118,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
void set_param(Physics2DServer::PinJointParam p_param, real_t p_value);
real_t get_param(Physics2DServer::PinJointParam p_param) const;
@@ -160,8 +160,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_GROOVE; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
GrooveJoint2DSW(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, Body2DSW* p_body_a,Body2DSW* p_body_b);
@@ -198,8 +198,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_DAMPED_SPRING; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
void set_param(Physics2DServer::DampedStringParam p_param, real_t p_value);
real_t get_param(Physics2DServer::DampedStringParam p_param) const;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 15cf82c122..920742ea0b 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -158,11 +158,11 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p
if (cbk->amount == cbk->max) {
//find least deep
- float min_depth=1e20;
+ real_t min_depth=1e20;
int min_depth_idx=0;
for(int i=0;i<cbk->amount;i++) {
- float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
+ real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
if (d<min_depth) {
min_depth=d;
min_depth_idx=i;
@@ -170,7 +170,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p
}
- float d = p_point_A.distance_squared_to(p_point_B);
+ real_t d = p_point_A.distance_squared_to(p_point_B);
if (d<min_depth)
return;
cbk->ptr[min_depth_idx*2+0]=p_point_A;
@@ -785,7 +785,7 @@ uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const {
return body->get_collision_mask();
};
-void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -793,7 +793,7 @@ void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float
body->set_param(p_param,p_value);
};
-float Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
+real_t Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -837,7 +837,7 @@ Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const {
return body->get_applied_force();
};
-void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
+void Physics2DServerSW::body_set_applied_torque(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -846,7 +846,7 @@ void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
body->wakeup();
};
-float Physics2DServerSW::body_get_applied_torque(RID p_body) const {
+real_t Physics2DServerSW::body_get_applied_torque(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -915,14 +915,14 @@ void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_e
};
-void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
+void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
};
-float Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
+real_t Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -973,7 +973,7 @@ Vector2 Physics2DServerSW::body_get_one_way_collision_direction(RID p_body) cons
}
-void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_max_depth) {
+void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -981,7 +981,7 @@ void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_
}
-float Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const {
+real_t Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -1016,7 +1016,7 @@ void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) {
}
-bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, float p_margin, MotionResult *r_result) {
+bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, real_t p_margin, MotionResult *r_result) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,false);
@@ -1263,7 +1263,7 @@ void Physics2DServerSW::init() {
};
-void Physics2DServerSW::step(float p_step) {
+void Physics2DServerSW::step(real_t p_step) {
if (!active)
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 1da7d65dc8..e33e2d78c7 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -76,7 +76,7 @@ public:
struct CollCbkData {
Vector2 valid_dir;
- float valid_depth;
+ real_t valid_depth;
int max;
int amount;
Vector2 *ptr;
@@ -193,8 +193,8 @@ public:
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_collision_mask(RID p_) const;
- virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
- virtual float body_get_param(RID p_body, BodyParameter p_param) const;
+ virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
+ virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
@@ -203,8 +203,8 @@ public:
virtual void body_set_applied_force(RID p_body, const Vector2& p_force);
virtual Vector2 body_get_applied_force(RID p_body) const;
- virtual void body_set_applied_torque(RID p_body, float p_torque);
- virtual float body_get_applied_torque(RID p_body) const;
+ virtual void body_set_applied_torque(RID p_body, real_t p_torque);
+ virtual real_t body_get_applied_torque(RID p_body) const;
virtual void body_add_force(RID p_body, const Vector2& p_offset, const Vector2& p_force);
@@ -215,8 +215,8 @@ public:
virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
- virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
- virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
+ virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold);
+ virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const;
virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
virtual bool body_is_omitting_force_integration(RID p_body) const;
@@ -227,8 +227,8 @@ public:
virtual void body_set_one_way_collision_direction(RID p_body,const Vector2& p_direction);
virtual Vector2 body_get_one_way_collision_direction(RID p_body) const;
- virtual void body_set_one_way_collision_max_depth(RID p_body,float p_max_depth);
- virtual float body_get_one_way_collision_max_depth(RID p_body) const;
+ virtual void body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth);
+ virtual real_t body_get_one_way_collision_max_depth(RID p_body) const;
virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant());
@@ -236,7 +236,7 @@ public:
virtual void body_set_pickable(RID p_body,bool p_pickable);
- virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL);
+ virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL);
/* JOINT API */
@@ -260,7 +260,7 @@ public:
virtual void set_active(bool p_active);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void flush_queries();
virtual void end_sync();
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 027f318d2d..34ba149d23 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -35,7 +35,7 @@ void Physics2DServerWrapMT::thread_exit() {
exit=true;
}
-void Physics2DServerWrapMT::thread_step(float p_delta) {
+void Physics2DServerWrapMT::thread_step(real_t p_delta) {
physics_2d_server->step(p_delta);
step_sem->post();
@@ -75,7 +75,7 @@ void Physics2DServerWrapMT::thread_loop() {
/* EVENT QUEUING */
-void Physics2DServerWrapMT::step(float p_step) {
+void Physics2DServerWrapMT::step(real_t p_step) {
if (create_thread) {
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 7360c0637b..f8b533080e 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -60,7 +60,7 @@ class Physics2DServerWrapMT : public Physics2DServer {
Semaphore *step_sem;
int step_pending;
- void thread_step(float p_delta);
+ void thread_step(real_t p_delta);
void thread_flush();
void thread_exit();
@@ -220,8 +220,8 @@ public:
FUNC1RC(uint32_t,body_get_collision_mask,RID);
- FUNC3(body_set_param,RID,BodyParameter,float);
- FUNC2RC(float,body_get_param,RID,BodyParameter);
+ FUNC3(body_set_param,RID,BodyParameter,real_t);
+ FUNC2RC(real_t,body_get_param,RID,BodyParameter);
FUNC3(body_set_state,RID,BodyState,const Variant&);
@@ -230,8 +230,8 @@ public:
FUNC2(body_set_applied_force,RID,const Vector2&);
FUNC1RC(Vector2,body_get_applied_force,RID);
- FUNC2(body_set_applied_torque,RID,float);
- FUNC1RC(float,body_get_applied_torque,RID);
+ FUNC2(body_set_applied_torque,RID,real_t);
+ FUNC1RC(real_t,body_get_applied_torque,RID);
FUNC3(body_add_force,RID,const Vector2&,const Vector2&);
FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&);
@@ -247,12 +247,12 @@ public:
FUNC2(body_set_one_way_collision_direction,RID,const Vector2&);
FUNC1RC(Vector2,body_get_one_way_collision_direction,RID);
- FUNC2(body_set_one_way_collision_max_depth,RID,float);
- FUNC1RC(float,body_get_one_way_collision_max_depth,RID);
+ FUNC2(body_set_one_way_collision_max_depth,RID,real_t);
+ FUNC1RC(real_t,body_get_one_way_collision_max_depth,RID);
- FUNC2(body_set_contacts_reported_depth_treshold,RID,float);
- FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID);
+ FUNC2(body_set_contacts_reported_depth_treshold,RID,real_t);
+ FUNC1RC(real_t,body_get_contacts_reported_depth_treshold,RID);
FUNC2(body_set_omit_force_integration,RID,bool);
FUNC1RC(bool,body_is_omitting_force_integration,RID);
@@ -266,7 +266,7 @@ public:
FUNC2(body_set_pickable,RID,bool);
- bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) {
+ bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL) {
ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false);
return physics_2d_server->body_test_motion(p_body,p_from,p_motion,p_margin,r_result);
@@ -303,7 +303,7 @@ public:
FUNC1(set_active,bool);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void end_sync();
virtual void flush_queries();
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 886ae7730b..b6eb427131 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -136,7 +136,7 @@ bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_en
return true;
}
-real_t LineShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t LineShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return 0;
}
@@ -191,7 +191,7 @@ bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end
}
-real_t RayShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t RayShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return 0; //rays are mass-less
}
@@ -224,7 +224,7 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
}
- float dp=p_normal.dot(b-a);
+ real_t dp=p_normal.dot(b-a);
if (dp>0)
*r_supports=b;
else
@@ -252,14 +252,14 @@ bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
return true;
}
-real_t SegmentShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t SegmentShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
Vector2 s[2]={a*p_scale,b*p_scale};
real_t l = s[1].distance_to(s[0]);
Vector2 ofs = (s[0]+s[1])*0.5;
- return p_mass*(l*l/12.0f + ofs.length_squared());
+ return p_mass*(l*l/12.0 + ofs.length_squared());
}
void SegmentShape2DSW::set_data(const Variant& p_data) {
@@ -336,7 +336,7 @@ bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_
return true;
}
-real_t CircleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t CircleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return (radius*radius)*(p_scale.x*0.5+p_scale.y*0.5);
@@ -367,11 +367,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support
Vector2 ag;
ag[i]=1.0;
- float dp = ag.dot(p_normal);
+ real_t dp = ag.dot(p_normal);
if (Math::abs(dp)<_SEGMENT_IS_VALID_SUPPORT_TRESHOLD)
continue;
- float sgn = dp>0 ? 1.0 : -1.0;
+ real_t sgn = dp>0 ? 1.0 : -1.0;
r_amount=2;
@@ -407,10 +407,10 @@ bool RectangleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2&
return get_aabb().intersects_segment(p_begin,p_end,&r_point,&r_normal);
}
-real_t RectangleShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const {
+real_t RectangleShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const {
Vector2 he2=half_extents*2*p_scale;
- return p_mass*he2.dot(he2)/12.0f;
+ return p_mass*he2.dot(he2)/12.0;
}
void RectangleShape2DSW::set_data(const Variant& p_data) {
@@ -438,7 +438,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
Vector2 n=p_normal;
- float d = n.y;
+ real_t d = n.y;
if (Math::abs( d )<(1.0-_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) ) {
@@ -455,7 +455,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
} else {
- float h = (d > 0) ? height : -height;
+ real_t h = (d > 0) ? height : -height;
n*=radius;
n.y += h*0.5;
@@ -479,7 +479,7 @@ bool CapsuleShape2DSW::contains_point(const Vector2& p_point) const {
bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
- float d = 1e10;
+ real_t d = 1e10;
Vector2 n = (p_end-p_begin).normalized();
bool collided=false;
@@ -488,7 +488,7 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
Vector2 begin = p_begin;
Vector2 end = p_end;
- float ofs = (i==0)?-height*0.5:height*0.5;
+ real_t ofs = (i==0)?-height*0.5:height*0.5;
begin.y+=ofs;
end.y+=ofs;
@@ -540,10 +540,10 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
return collided; //todo
}
-real_t CapsuleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t CapsuleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
Vector2 he2=Vector2(radius*2,height+radius*2)*p_scale;
- return p_mass*he2.dot(he2)/12.0f;
+ return p_mass*he2.dot(he2)/12.0;
}
void CapsuleShape2DSW::set_data(const Variant& p_data) {
@@ -619,7 +619,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2& p_point) const {
for(int i=0;i<point_count;i++) {
- float d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos);
+ real_t d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos);
if (d>0)
out=true;
else
@@ -650,7 +650,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect
if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,points[i].pos,points[(i+1)%point_count].pos,&res))
continue;
- float nd = n.dot(res);
+ real_t nd = n.dot(res);
if (nd<d) {
d=nd;
@@ -672,7 +672,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect
return inters; //todo
}
-real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const {
+real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const {
Rect2 aabb;
aabb.pos=points[0].pos*p_scale;
@@ -681,7 +681,7 @@ real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p
aabb.expand_to(points[i].pos*p_scale);
}
- return p_mass*aabb.size.dot(aabb.size)/12.0f + p_mass * (aabb.pos+aabb.size*0.5).length_squared();
+ return p_mass*aabb.size.dot(aabb.size)/12.0 + p_mass * (aabb.pos+aabb.size*0.5).length_squared();
}
void ConvexPolygonShape2DSW::set_data(const Variant& p_data) {
@@ -859,7 +859,7 @@ bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vec
if (Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&res)) {
- float nd = n.dot(res);
+ real_t nd = n.dot(res);
if (nd<d) {
d=nd;
diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h
index 07a9d84ec8..c04cdfa456 100644
--- a/servers/physics_2d/shape_2d_sw.h
+++ b/servers/physics_2d/shape_2d_sw.h
@@ -35,8 +35,8 @@
/*
SHAPE_LINE, ///< plane:"plane"
-SHAPE_SEGMENT, ///< float:"length"
-SHAPE_CIRCLE, ///< float:"radius"
+SHAPE_SEGMENT, ///< real_t:"length"
+SHAPE_CIRCLE, ///< real_t:"radius"
SHAPE_RECTANGLE, ///< vec3:"extents"
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< Vector2 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector2 array)
@@ -86,7 +86,7 @@ public:
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const=0;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const=0;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const=0;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const=0;
virtual void set_data(const Variant& p_data)=0;
virtual Variant get_data() const=0;
@@ -175,7 +175,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -218,7 +218,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -266,7 +266,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -304,7 +304,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -344,7 +344,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -432,7 +432,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -440,7 +440,7 @@ public:
_FORCE_INLINE_ void project_range(const Vector2& p_normal, const Transform2D& p_transform, real_t &r_min, real_t &r_max) const {
// no matter the angle, the box is mirrored anyway
Vector2 n=p_transform.basis_xform_inv(p_normal).normalized();
- float h = (n.y > 0) ? height : -height;
+ real_t h = (n.y > 0) ? height : -height;
n *= radius;
n.y += h * 0.5;
@@ -495,7 +495,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -506,7 +506,7 @@ public:
r_min = r_max = p_normal.dot(p_transform.xform(points[0].pos));
for(int i=1;i<point_count;i++) {
- float d = p_normal.dot(p_transform.xform(points[i].pos));
+ real_t d = p_normal.dot(p_transform.xform(points[i].pos));
if (d>r_max)
r_max=d;
if (d<r_min)
@@ -584,7 +584,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const { return 0; }
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const { return 0; }
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 275137ae5a..9bced50061 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -190,7 +190,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vec
}
-int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
return 0;
@@ -237,7 +237,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Trans
-bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
@@ -255,8 +255,8 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
for(int i=0;i<amount;i++) {
@@ -305,13 +305,13 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector2 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector2 sep=mnormal; //important optimization for this to work fast enough
bool collided = CollisionSolver2DSW::solve(shape,p_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,p_margin);
@@ -364,7 +364,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
}
-bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
@@ -436,9 +436,9 @@ struct _RestCallbackData2D {
int best_shape;
Vector2 best_contact;
Vector2 best_normal;
- float best_len;
+ real_t best_len;
Vector2 valid_dir;
- float valid_depth;
+ real_t valid_depth;
};
static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,void *p_userdata) {
@@ -458,7 +458,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v
}
Vector2 contact_rel = p_point_B - p_point_A;
- float len = contact_rel.length();
+ real_t len = contact_rel.length();
if (len <= rd->best_len)
return;
@@ -473,7 +473,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v
}
-bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape);
@@ -594,7 +594,7 @@ int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb) {
return amount;
}
-bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result) {
+bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result) {
//give me back regular physics engine logic
//this is madness
@@ -698,15 +698,15 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
#if 0
Vector2 rel = b-a;
- float d = rel.length();
+ real_t d = rel.length();
if (d==0)
continue;
Vector2 n = rel/d;
- float traveled = n.dot(recover_motion);
+ real_t traveled = n.dot(recover_motion);
a+=n*traveled;
- float d = a.distance_to(b);
+ real_t d = a.distance_to(b);
if (d<margin)
continue;
#endif
@@ -728,8 +728,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
- float safe = 1.0;
- float unsafe = 1.0;
+ real_t safe = 1.0;
+ real_t unsafe = 1.0;
int best_shape=-1;
{
@@ -751,8 +751,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
bool stuck=false;
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
for(int i=0;i<amount;i++) {
@@ -784,13 +784,13 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector2 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector2 sep=mnormal; //important optimization for this to work fast enough
bool collided = CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,0);
@@ -1004,7 +1004,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
Vector2 a = sr[i*2+0];
Vector2 b = sr[i*2+1];
- float d = a.distance_to(b);
+ real_t d = a.distance_to(b);
/*
if (d<margin)
@@ -1028,8 +1028,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
//move second
- float safe = 1.0;
- float unsafe = 1.0;
+ real_t safe = 1.0;
+ real_t unsafe = 1.0;
int best_shape=-1;
for(int i=0;i<get_shape_count();i++) {
@@ -1037,7 +1037,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
if (is_shape_set_as_trigger(i))
continue;
- float lsafe,lunsafe;
+ real_t lsafe,lunsafe;
bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask);
//print_line("shape: "+itos(i)+" travel:"+rtos(ltravel));
if (!valid) {
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 72b34e8c4f..071aa7bdfb 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -49,10 +49,10 @@ public:
virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION, bool p_pick_point=false);
virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
Physics2DDirectSpaceStateSW();
};
@@ -106,9 +106,9 @@ private:
CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX];
int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
- float body_linear_velocity_sleep_treshold;
- float body_angular_velocity_sleep_treshold;
- float body_time_to_sleep;
+ real_t body_linear_velocity_sleep_treshold;
+ real_t body_angular_velocity_sleep_treshold;
+ real_t body_time_to_sleep;
bool locked;
@@ -185,7 +185,7 @@ public:
int get_collision_pairs() const { return collision_pairs; }
- bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result);
+ bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result);
void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); }
diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp
index 8be4e2b5d5..355cc25a69 100644
--- a/servers/physics_2d/step_2d_sw.cpp
+++ b/servers/physics_2d/step_2d_sw.cpp
@@ -56,7 +56,7 @@ void Step2DSW::_populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2
}
}
-bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) {
+bool Step2DSW::_setup_island(Constraint2DSW *p_island,real_t p_delta) {
Constraint2DSW *ci=p_island;
Constraint2DSW *prev_ci=NULL;
@@ -81,7 +81,7 @@ bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) {
return removed_root;
}
-void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta){
+void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta){
for(int i=0;i<p_iterations;i++) {
@@ -94,7 +94,7 @@ void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_d
}
}
-void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) {
+void Step2DSW::_check_suspend(Body2DSW *p_island,real_t p_delta) {
bool can_sleep=true;
@@ -132,7 +132,7 @@ void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) {
}
}
-void Step2DSW::step(Space2DSW* p_space,float p_delta,int p_iterations) {
+void Step2DSW::step(Space2DSW* p_space,real_t p_delta,int p_iterations) {
p_space->lock(); // can't access space during this
diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h
index 917d69e7f1..0896e1016d 100644
--- a/servers/physics_2d/step_2d_sw.h
+++ b/servers/physics_2d/step_2d_sw.h
@@ -36,12 +36,12 @@ class Step2DSW {
uint64_t _step;
void _populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2DSW **p_constraint_island);
- bool _setup_island(Constraint2DSW *p_island,float p_delta);
- void _solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta);
- void _check_suspend(Body2DSW *p_island,float p_delta);
+ bool _setup_island(Constraint2DSW *p_island,real_t p_delta);
+ void _solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta);
+ void _check_suspend(Body2DSW *p_island,real_t p_delta);
public:
- void step(Space2DSW* p_space,float p_delta,int p_iterations);
+ void step(Space2DSW* p_space,real_t p_delta,int p_iterations);
Step2DSW();
};
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 54930c1ebe..8c2a3e6af3 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -124,15 +124,15 @@ Files extracted from upstream source:
## libwebp
- Upstream: https://chromium.googlesource.com/webm/libwebp/
-- Version: 0.5.2
+- Version: 0.6.0
- License: BSD-3-Clause
Files extracted from upstream source:
-- `src/*` except from: .am and .in, files, extras/, `webp/extras.h`
+- `src/*` except from: .am, .rc and .in files
- AUTHORS, COPYING, PATENTS
-Important: The files `utils/bit_reader.{c,h}` have Godot-made
+Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made
changes to ensure they build for Javascript/HTML5. Those
changes are marked with `// -- GODOT --` comments.
diff --git a/thirdparty/libwebp/dec/alpha.c b/thirdparty/libwebp/dec/alpha_dec.c
index d88f01d8de..83ffd4b609 100644
--- a/thirdparty/libwebp/dec/alpha.c
+++ b/thirdparty/libwebp/dec/alpha_dec.c
@@ -12,11 +12,11 @@
// Author: Skal (pascal.massimino@gmail.com)
#include <stdlib.h>
-#include "./alphai.h"
-#include "./vp8i.h"
-#include "./vp8li.h"
+#include "./alphai_dec.h"
+#include "./vp8i_dec.h"
+#include "./vp8li_dec.h"
#include "../dsp/dsp.h"
-#include "../utils/quant_levels_dec.h"
+#include "../utils/quant_levels_dec_utils.h"
#include "../utils/utils.h"
#include "../webp/format_constants.h"
diff --git a/thirdparty/libwebp/dec/alphai.h b/thirdparty/libwebp/dec/alphai_dec.h
index 69dd7c0f5d..561e8151ee 100644
--- a/thirdparty/libwebp/dec/alphai.h
+++ b/thirdparty/libwebp/dec/alphai_dec.h
@@ -14,8 +14,8 @@
#ifndef WEBP_DEC_ALPHAI_H_
#define WEBP_DEC_ALPHAI_H_
-#include "./webpi.h"
-#include "../utils/filters.h"
+#include "./webpi_dec.h"
+#include "../utils/filters_utils.h"
#ifdef __cplusplus
extern "C" {
diff --git a/thirdparty/libwebp/dec/buffer.c b/thirdparty/libwebp/dec/buffer_dec.c
index 547e69b434..c685fd5646 100644
--- a/thirdparty/libwebp/dec/buffer.c
+++ b/thirdparty/libwebp/dec/buffer_dec.c
@@ -13,8 +13,8 @@
#include <stdlib.h>
-#include "./vp8i.h"
-#include "./webpi.h"
+#include "./vp8i_dec.h"
+#include "./webpi_dec.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dec/common.h b/thirdparty/libwebp/dec/common_dec.h
index 6961e22470..6961e22470 100644
--- a/thirdparty/libwebp/dec/common.h
+++ b/thirdparty/libwebp/dec/common_dec.h
diff --git a/thirdparty/libwebp/dec/frame.c b/thirdparty/libwebp/dec/frame_dec.c
index 22d291d2cd..f91e27f7c8 100644
--- a/thirdparty/libwebp/dec/frame.c
+++ b/thirdparty/libwebp/dec/frame_dec.c
@@ -12,7 +12,7 @@
// Author: Skal (pascal.massimino@gmail.com)
#include <stdlib.h>
-#include "./vp8i.h"
+#include "./vp8i_dec.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
@@ -723,7 +723,7 @@ static int AllocateMemory(VP8Decoder* const dec) {
return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY,
"no memory during frame initialization.");
}
- // down-cast is ok, thanks to WebPSafeAlloc() above.
+ // down-cast is ok, thanks to WebPSafeMalloc() above.
dec->mem_size_ = (size_t)needed;
}
diff --git a/thirdparty/libwebp/dec/idec.c b/thirdparty/libwebp/dec/idec_dec.c
index 8de131916e..78fb2e7186 100644
--- a/thirdparty/libwebp/dec/idec.c
+++ b/thirdparty/libwebp/dec/idec_dec.c
@@ -15,9 +15,9 @@
#include <string.h>
#include <stdlib.h>
-#include "./alphai.h"
-#include "./webpi.h"
-#include "./vp8i.h"
+#include "./alphai_dec.h"
+#include "./webpi_dec.h"
+#include "./vp8i_dec.h"
#include "../utils/utils.h"
// In append mode, buffer allocations increase as multiples of this value.
diff --git a/thirdparty/libwebp/dec/io.c b/thirdparty/libwebp/dec/io_dec.c
index 8d5c43f325..8bfab86959 100644
--- a/thirdparty/libwebp/dec/io.c
+++ b/thirdparty/libwebp/dec/io_dec.c
@@ -13,8 +13,8 @@
#include <assert.h>
#include <stdlib.h>
-#include "../dec/vp8i.h"
-#include "./webpi.h"
+#include "../dec/vp8i_dec.h"
+#include "./webpi_dec.h"
#include "../dsp/dsp.h"
#include "../dsp/yuv.h"
#include "../utils/utils.h"
@@ -256,7 +256,7 @@ static int Rescale(const uint8_t* src, int src_stride,
static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) {
const int mb_h = io->mb_h;
const int uv_mb_h = (mb_h + 1) >> 1;
- WebPRescaler* const scaler = &p->scaler_y;
+ WebPRescaler* const scaler = p->scaler_y;
int num_lines_out = 0;
if (WebPIsAlphaMode(p->output->colorspace) && io->a != NULL) {
// Before rescaling, we premultiply the luma directly into the io->y
@@ -267,29 +267,28 @@ static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) {
io->a, io->width, io->mb_w, mb_h, 0);
}
num_lines_out = Rescale(io->y, io->y_stride, mb_h, scaler);
- Rescale(io->u, io->uv_stride, uv_mb_h, &p->scaler_u);
- Rescale(io->v, io->uv_stride, uv_mb_h, &p->scaler_v);
+ Rescale(io->u, io->uv_stride, uv_mb_h, p->scaler_u);
+ Rescale(io->v, io->uv_stride, uv_mb_h, p->scaler_v);
return num_lines_out;
}
static int EmitRescaledAlphaYUV(const VP8Io* const io, WebPDecParams* const p,
int expected_num_lines_out) {
const WebPYUVABuffer* const buf = &p->output->u.YUVA;
+ uint8_t* const dst_a = buf->a + p->last_y * buf->a_stride;
if (io->a != NULL) {
- uint8_t* dst_y = buf->y + p->last_y * buf->y_stride;
- const uint8_t* src_a = buf->a + p->last_y * buf->a_stride;
- const int num_lines_out = Rescale(io->a, io->width, io->mb_h, &p->scaler_a);
- (void)expected_num_lines_out;
+ uint8_t* const dst_y = buf->y + p->last_y * buf->y_stride;
+ const int num_lines_out = Rescale(io->a, io->width, io->mb_h, p->scaler_a);
assert(expected_num_lines_out == num_lines_out);
if (num_lines_out > 0) { // unmultiply the Y
- WebPMultRows(dst_y, buf->y_stride, src_a, buf->a_stride,
- p->scaler_a.dst_width, num_lines_out, 1);
+ WebPMultRows(dst_y, buf->y_stride, dst_a, buf->a_stride,
+ p->scaler_a->dst_width, num_lines_out, 1);
}
} else if (buf->a != NULL) {
// the user requested alpha, but there is none, set it to opaque.
assert(p->last_y + expected_num_lines_out <= io->scaled_height);
- FillAlphaPlane(buf->a + p->last_y * buf->a_stride,
- io->scaled_width, expected_num_lines_out, buf->a_stride);
+ FillAlphaPlane(dst_a, io->scaled_width, expected_num_lines_out,
+ buf->a_stride);
}
return 0;
}
@@ -305,31 +304,42 @@ static int InitYUVRescaler(const VP8Io* const io, WebPDecParams* const p) {
const int uv_in_height = (io->mb_h + 1) >> 1;
const size_t work_size = 2 * out_width; // scratch memory for luma rescaler
const size_t uv_work_size = 2 * uv_out_width; // and for each u/v ones
- size_t tmp_size;
+ size_t tmp_size, rescaler_size;
rescaler_t* work;
+ WebPRescaler* scalers;
+ const int num_rescalers = has_alpha ? 4 : 3;
tmp_size = (work_size + 2 * uv_work_size) * sizeof(*work);
if (has_alpha) {
tmp_size += work_size * sizeof(*work);
}
- p->memory = WebPSafeMalloc(1ULL, tmp_size);
+ rescaler_size = num_rescalers * sizeof(*p->scaler_y) + WEBP_ALIGN_CST;
+
+ p->memory = WebPSafeMalloc(1ULL, tmp_size + rescaler_size);
if (p->memory == NULL) {
return 0; // memory error
}
work = (rescaler_t*)p->memory;
- WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h,
+
+ scalers = (WebPRescaler*)WEBP_ALIGN((const uint8_t*)work + tmp_size);
+ p->scaler_y = &scalers[0];
+ p->scaler_u = &scalers[1];
+ p->scaler_v = &scalers[2];
+ p->scaler_a = has_alpha ? &scalers[3] : NULL;
+
+ WebPRescalerInit(p->scaler_y, io->mb_w, io->mb_h,
buf->y, out_width, out_height, buf->y_stride, 1,
work);
- WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height,
+ WebPRescalerInit(p->scaler_u, uv_in_width, uv_in_height,
buf->u, uv_out_width, uv_out_height, buf->u_stride, 1,
work + work_size);
- WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height,
+ WebPRescalerInit(p->scaler_v, uv_in_width, uv_in_height,
buf->v, uv_out_width, uv_out_height, buf->v_stride, 1,
work + work_size + uv_work_size);
p->emit = EmitRescaledYUV;
if (has_alpha) {
- WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h,
+ WebPRescalerInit(p->scaler_a, io->mb_w, io->mb_h,
buf->a, out_width, out_height, buf->a_stride, 1,
work + work_size + 2 * uv_work_size);
p->emit_alpha = EmitRescaledAlphaYUV;
@@ -349,15 +359,15 @@ static int ExportRGB(WebPDecParams* const p, int y_pos) {
int num_lines_out = 0;
// For RGB rescaling, because of the YUV420, current scan position
// U/V can be +1/-1 line from the Y one. Hence the double test.
- while (WebPRescalerHasPendingOutput(&p->scaler_y) &&
- WebPRescalerHasPendingOutput(&p->scaler_u)) {
+ while (WebPRescalerHasPendingOutput(p->scaler_y) &&
+ WebPRescalerHasPendingOutput(p->scaler_u)) {
assert(y_pos + num_lines_out < p->output->height);
- assert(p->scaler_u.y_accum == p->scaler_v.y_accum);
- WebPRescalerExportRow(&p->scaler_y);
- WebPRescalerExportRow(&p->scaler_u);
- WebPRescalerExportRow(&p->scaler_v);
- convert(p->scaler_y.dst, p->scaler_u.dst, p->scaler_v.dst,
- dst, p->scaler_y.dst_width);
+ assert(p->scaler_u->y_accum == p->scaler_v->y_accum);
+ WebPRescalerExportRow(p->scaler_y);
+ WebPRescalerExportRow(p->scaler_u);
+ WebPRescalerExportRow(p->scaler_v);
+ convert(p->scaler_y->dst, p->scaler_u->dst, p->scaler_v->dst,
+ dst, p->scaler_y->dst_width);
dst += buf->stride;
++num_lines_out;
}
@@ -371,15 +381,15 @@ static int EmitRescaledRGB(const VP8Io* const io, WebPDecParams* const p) {
int num_lines_out = 0;
while (j < mb_h) {
const int y_lines_in =
- WebPRescalerImport(&p->scaler_y, mb_h - j,
+ WebPRescalerImport(p->scaler_y, mb_h - j,
io->y + j * io->y_stride, io->y_stride);
j += y_lines_in;
- if (WebPRescaleNeededLines(&p->scaler_u, uv_mb_h - uv_j)) {
+ if (WebPRescaleNeededLines(p->scaler_u, uv_mb_h - uv_j)) {
const int u_lines_in =
- WebPRescalerImport(&p->scaler_u, uv_mb_h - uv_j,
+ WebPRescalerImport(p->scaler_u, uv_mb_h - uv_j,
io->u + uv_j * io->uv_stride, io->uv_stride);
const int v_lines_in =
- WebPRescalerImport(&p->scaler_v, uv_mb_h - uv_j,
+ WebPRescalerImport(p->scaler_v, uv_mb_h - uv_j,
io->v + uv_j * io->uv_stride, io->uv_stride);
(void)v_lines_in; // remove a gcc warning
assert(u_lines_in == v_lines_in);
@@ -400,13 +410,13 @@ static int ExportAlpha(WebPDecParams* const p, int y_pos, int max_lines_out) {
int num_lines_out = 0;
const int is_premult_alpha = WebPIsPremultipliedMode(colorspace);
uint32_t non_opaque = 0;
- const int width = p->scaler_a.dst_width;
+ const int width = p->scaler_a->dst_width;
- while (WebPRescalerHasPendingOutput(&p->scaler_a) &&
+ while (WebPRescalerHasPendingOutput(p->scaler_a) &&
num_lines_out < max_lines_out) {
assert(y_pos + num_lines_out < p->output->height);
- WebPRescalerExportRow(&p->scaler_a);
- non_opaque |= WebPDispatchAlpha(p->scaler_a.dst, 0, width, 1, dst, 0);
+ WebPRescalerExportRow(p->scaler_a);
+ non_opaque |= WebPDispatchAlpha(p->scaler_a->dst, 0, width, 1, dst, 0);
dst += buf->stride;
++num_lines_out;
}
@@ -428,18 +438,18 @@ static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos,
#endif
int num_lines_out = 0;
const WEBP_CSP_MODE colorspace = p->output->colorspace;
- const int width = p->scaler_a.dst_width;
+ const int width = p->scaler_a->dst_width;
const int is_premult_alpha = WebPIsPremultipliedMode(colorspace);
uint32_t alpha_mask = 0x0f;
- while (WebPRescalerHasPendingOutput(&p->scaler_a) &&
+ while (WebPRescalerHasPendingOutput(p->scaler_a) &&
num_lines_out < max_lines_out) {
int i;
assert(y_pos + num_lines_out < p->output->height);
- WebPRescalerExportRow(&p->scaler_a);
+ WebPRescalerExportRow(p->scaler_a);
for (i = 0; i < width; ++i) {
// Fill in the alpha value (converted to 4 bits).
- const uint32_t alpha_value = p->scaler_a.dst[i] >> 4;
+ const uint32_t alpha_value = p->scaler_a->dst[i] >> 4;
alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value;
alpha_mask &= alpha_value;
}
@@ -455,7 +465,7 @@ static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos,
static int EmitRescaledAlphaRGB(const VP8Io* const io, WebPDecParams* const p,
int expected_num_out_lines) {
if (io->a != NULL) {
- WebPRescaler* const scaler = &p->scaler_a;
+ WebPRescaler* const scaler = p->scaler_a;
int lines_left = expected_num_out_lines;
const int y_end = p->last_y + lines_left;
while (lines_left > 0) {
@@ -477,7 +487,9 @@ static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) {
const size_t work_size = 2 * out_width; // scratch memory for one rescaler
rescaler_t* work; // rescalers work area
uint8_t* tmp; // tmp storage for scaled YUV444 samples before RGB conversion
- size_t tmp_size1, tmp_size2, total_size;
+ size_t tmp_size1, tmp_size2, total_size, rescaler_size;
+ WebPRescaler* scalers;
+ const int num_rescalers = has_alpha ? 4 : 3;
tmp_size1 = 3 * work_size;
tmp_size2 = 3 * out_width;
@@ -486,26 +498,35 @@ static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) {
tmp_size2 += out_width;
}
total_size = tmp_size1 * sizeof(*work) + tmp_size2 * sizeof(*tmp);
- p->memory = WebPSafeMalloc(1ULL, total_size);
+ rescaler_size = num_rescalers * sizeof(*p->scaler_y) + WEBP_ALIGN_CST;
+
+ p->memory = WebPSafeMalloc(1ULL, total_size + rescaler_size);
if (p->memory == NULL) {
return 0; // memory error
}
work = (rescaler_t*)p->memory;
tmp = (uint8_t*)(work + tmp_size1);
- WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h,
+
+ scalers = (WebPRescaler*)WEBP_ALIGN((const uint8_t*)work + total_size);
+ p->scaler_y = &scalers[0];
+ p->scaler_u = &scalers[1];
+ p->scaler_v = &scalers[2];
+ p->scaler_a = has_alpha ? &scalers[3] : NULL;
+
+ WebPRescalerInit(p->scaler_y, io->mb_w, io->mb_h,
tmp + 0 * out_width, out_width, out_height, 0, 1,
work + 0 * work_size);
- WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height,
+ WebPRescalerInit(p->scaler_u, uv_in_width, uv_in_height,
tmp + 1 * out_width, out_width, out_height, 0, 1,
work + 1 * work_size);
- WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height,
+ WebPRescalerInit(p->scaler_v, uv_in_width, uv_in_height,
tmp + 2 * out_width, out_width, out_height, 0, 1,
work + 2 * work_size);
p->emit = EmitRescaledRGB;
WebPInitYUV444Converters();
if (has_alpha) {
- WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h,
+ WebPRescalerInit(p->scaler_a, io->mb_w, io->mb_h,
tmp + 3 * out_width, out_width, out_height, 0, 1,
work + 3 * work_size);
p->emit_alpha = EmitRescaledAlphaRGB;
diff --git a/thirdparty/libwebp/dec/quant.c b/thirdparty/libwebp/dec/quant_dec.c
index 5b648f942c..14e3198946 100644
--- a/thirdparty/libwebp/dec/quant.c
+++ b/thirdparty/libwebp/dec/quant_dec.c
@@ -11,7 +11,7 @@
//
// Author: Skal (pascal.massimino@gmail.com)
-#include "./vp8i.h"
+#include "./vp8i_dec.h"
static WEBP_INLINE int clip(int v, int M) {
return v < 0 ? 0 : v > M ? M : v;
diff --git a/thirdparty/libwebp/dec/tree.c b/thirdparty/libwebp/dec/tree_dec.c
index c2007ea733..9e805f60f3 100644
--- a/thirdparty/libwebp/dec/tree.c
+++ b/thirdparty/libwebp/dec/tree_dec.c
@@ -11,10 +11,13 @@
//
// Author: Skal (pascal.massimino@gmail.com)
-#include "./vp8i.h"
-#include "../utils/bit_reader_inl.h"
+#include "./vp8i_dec.h"
+#include "../utils/bit_reader_inl_utils.h"
+#if !defined(__arm__) && !defined(_M_ARM) && !defined(__aarch64__)
+// using a table is ~1-2% slower on ARM. Prefer the coded-tree approach then.
#define USE_GENERIC_TREE
+#endif
#ifdef USE_GENERIC_TREE
static const int8_t kYModesIntra4[18] = {
diff --git a/thirdparty/libwebp/dec/vp8.c b/thirdparty/libwebp/dec/vp8_dec.c
index 336680c38c..fad8d9cf35 100644
--- a/thirdparty/libwebp/dec/vp8.c
+++ b/thirdparty/libwebp/dec/vp8_dec.c
@@ -13,11 +13,11 @@
#include <stdlib.h>
-#include "./alphai.h"
-#include "./vp8i.h"
-#include "./vp8li.h"
-#include "./webpi.h"
-#include "../utils/bit_reader_inl.h"
+#include "./alphai_dec.h"
+#include "./vp8i_dec.h"
+#include "./vp8li_dec.h"
+#include "./webpi_dec.h"
+#include "../utils/bit_reader_inl_utils.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
@@ -27,6 +27,16 @@ int WebPGetDecoderVersion(void) {
}
//------------------------------------------------------------------------------
+// Signature and pointer-to-function for GetCoeffs() variants below.
+
+typedef int (*GetCoeffsFunc)(VP8BitReader* const br,
+ const VP8BandProbas* const prob[],
+ int ctx, const quant_t dq, int n, int16_t* out);
+static volatile GetCoeffsFunc GetCoeffs = NULL;
+
+static void InitGetCoeffs(void);
+
+//------------------------------------------------------------------------------
// VP8Decoder
static void SetOk(VP8Decoder* const dec) {
@@ -51,6 +61,7 @@ VP8Decoder* VP8New(void) {
WebPGetWorkerInterface()->Init(&dec->worker_);
dec->ready_ = 0;
dec->num_parts_minus_one_ = 0;
+ InitGetCoeffs();
}
return dec;
}
@@ -273,12 +284,14 @@ int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) {
frm_hdr->profile_ = (bits >> 1) & 7;
frm_hdr->show_ = (bits >> 4) & 1;
frm_hdr->partition_length_ = (bits >> 5);
- if (frm_hdr->profile_ > 3)
+ if (frm_hdr->profile_ > 3) {
return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
"Incorrect keyframe parameters.");
- if (!frm_hdr->show_)
+ }
+ if (!frm_hdr->show_) {
return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE,
"Frame not displayable.");
+ }
buf += 3;
buf_size -= 3;
}
@@ -420,8 +433,9 @@ static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) {
}
// Returns the position of the last non-zero coeff plus one
-static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob[],
- int ctx, const quant_t dq, int n, int16_t* out) {
+static int GetCoeffsFast(VP8BitReader* const br,
+ const VP8BandProbas* const prob[],
+ int ctx, const quant_t dq, int n, int16_t* out) {
const uint8_t* p = prob[n]->probas_[ctx];
for (; n < 16; ++n) {
if (!VP8GetBit(br, p[0])) {
@@ -447,6 +461,46 @@ static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob[],
return 16;
}
+// This version of GetCoeffs() uses VP8GetBitAlt() which is an alternate version
+// of VP8GetBitAlt() targeting specific platforms.
+static int GetCoeffsAlt(VP8BitReader* const br,
+ const VP8BandProbas* const prob[],
+ int ctx, const quant_t dq, int n, int16_t* out) {
+ const uint8_t* p = prob[n]->probas_[ctx];
+ for (; n < 16; ++n) {
+ if (!VP8GetBitAlt(br, p[0])) {
+ return n; // previous coeff was last non-zero coeff
+ }
+ while (!VP8GetBitAlt(br, p[1])) { // sequence of zero coeffs
+ p = prob[++n]->probas_[0];
+ if (n == 16) return 16;
+ }
+ { // non zero coeff
+ const VP8ProbaArray* const p_ctx = &prob[n + 1]->probas_[0];
+ int v;
+ if (!VP8GetBitAlt(br, p[2])) {
+ v = 1;
+ p = p_ctx[1];
+ } else {
+ v = GetLargeValue(br, p);
+ p = p_ctx[2];
+ }
+ out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0];
+ }
+ }
+ return 16;
+}
+
+WEBP_TSAN_IGNORE_FUNCTION static void InitGetCoeffs(void) {
+ if (GetCoeffs == NULL) {
+ if (VP8GetCPUInfo != NULL && VP8GetCPUInfo(kSlowSSSE3)) {
+ GetCoeffs = GetCoeffsAlt;
+ } else {
+ GetCoeffs = GetCoeffsFast;
+ }
+ }
+}
+
static WEBP_INLINE uint32_t NzCodeBits(uint32_t nz_coeffs, int nz, int dc_nz) {
nz_coeffs <<= 2;
nz_coeffs |= (nz > 3) ? 3 : (nz > 1) ? 2 : dc_nz;
diff --git a/thirdparty/libwebp/dec/decode_vp8.h b/thirdparty/libwebp/dec/vp8_dec.h
index b9337bbec0..b9337bbec0 100644
--- a/thirdparty/libwebp/dec/decode_vp8.h
+++ b/thirdparty/libwebp/dec/vp8_dec.h
diff --git a/thirdparty/libwebp/dec/vp8i.h b/thirdparty/libwebp/dec/vp8i_dec.h
index 313d8a7b94..555853e8f8 100644
--- a/thirdparty/libwebp/dec/vp8i.h
+++ b/thirdparty/libwebp/dec/vp8i_dec.h
@@ -15,11 +15,11 @@
#define WEBP_DEC_VP8I_H_
#include <string.h> // for memcpy()
-#include "./common.h"
-#include "./vp8li.h"
-#include "../utils/bit_reader.h"
-#include "../utils/random.h"
-#include "../utils/thread.h"
+#include "./common_dec.h"
+#include "./vp8li_dec.h"
+#include "../utils/bit_reader_utils.h"
+#include "../utils/random_utils.h"
+#include "../utils/thread_utils.h"
#include "../dsp/dsp.h"
#ifdef __cplusplus
@@ -31,8 +31,8 @@ extern "C" {
// version numbers
#define DEC_MAJ_VERSION 0
-#define DEC_MIN_VERSION 5
-#define DEC_REV_VERSION 2
+#define DEC_MIN_VERSION 6
+#define DEC_REV_VERSION 0
// YUV-cache parameters. Cache is 32-bytes wide (= one cacheline).
// Constraints are: We need to store one 16x16 block of luma samples (y),
diff --git a/thirdparty/libwebp/dec/vp8l.c b/thirdparty/libwebp/dec/vp8l_dec.c
index cb2e3176b6..ef359a91f0 100644
--- a/thirdparty/libwebp/dec/vp8l.c
+++ b/thirdparty/libwebp/dec/vp8l_dec.c
@@ -14,13 +14,14 @@
#include <stdlib.h>
-#include "./alphai.h"
-#include "./vp8li.h"
+#include "./alphai_dec.h"
+#include "./vp8li_dec.h"
#include "../dsp/dsp.h"
#include "../dsp/lossless.h"
+#include "../dsp/lossless_common.h"
#include "../dsp/yuv.h"
-#include "../utils/endian_inl.h"
-#include "../utils/huffman.h"
+#include "../utils/endian_inl_utils.h"
+#include "../utils/huffman_utils.h"
#include "../utils/utils.h"
#define NUM_ARGB_CACHE_ROWS 16
@@ -547,11 +548,14 @@ static int EmitRescaledRowsRGBA(const VP8LDecoder* const dec,
uint8_t* const row_out = out + num_lines_out * out_stride;
const int lines_left = mb_h - num_lines_in;
const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left);
+ int lines_imported;
assert(needed_lines > 0 && needed_lines <= lines_left);
WebPMultARGBRows(row_in, in_stride,
dec->rescaler->src_width, needed_lines, 0);
- WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride);
- num_lines_in += needed_lines;
+ lines_imported =
+ WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride);
+ assert(lines_imported == needed_lines);
+ num_lines_in += lines_imported;
num_lines_out += Export(dec->rescaler, colorspace, out_stride, row_out);
}
return num_lines_out;
@@ -623,9 +627,12 @@ static int EmitRescaledRowsYUVA(const VP8LDecoder* const dec,
while (num_lines_in < mb_h) {
const int lines_left = mb_h - num_lines_in;
const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left);
+ int lines_imported;
WebPMultARGBRows(in, in_stride, dec->rescaler->src_width, needed_lines, 0);
- WebPRescalerImport(dec->rescaler, lines_left, in, in_stride);
- num_lines_in += needed_lines;
+ lines_imported =
+ WebPRescalerImport(dec->rescaler, lines_left, in, in_stride);
+ assert(lines_imported == needed_lines);
+ num_lines_in += lines_imported;
in += needed_lines * in_stride;
y_pos += ExportYUVA(dec, y_pos);
}
@@ -705,13 +712,15 @@ static void ApplyInverseTransforms(VP8LDecoder* const dec, int num_rows,
uint32_t* const rows_out = dec->argb_cache_;
// Inverse transforms.
- // TODO: most transforms only need to operate on the cropped region only.
- memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out));
while (n-- > 0) {
VP8LTransform* const transform = &dec->transforms_[n];
VP8LInverseTransform(transform, start_row, end_row, rows_in, rows_out);
rows_in = rows_out;
}
+ if (rows_in != rows_out) {
+ // No transform called, hence just copy.
+ memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out));
+ }
}
// Processes (transforms, scales & color-converts) the rows decoded after the
@@ -1210,8 +1219,9 @@ static int ExpandColorMap(int num_colors, VP8LTransform* const transform) {
// Equivalent to AddPixelEq(), on a byte-basis.
new_data[i] = (data[i] + new_data[i - 4]) & 0xff;
}
- for (; i < 4 * final_num_colors; ++i)
+ for (; i < 4 * final_num_colors; ++i) {
new_data[i] = 0; // black tail.
+ }
WebPSafeFree(transform->data_);
transform->data_ = new_color_map;
}
@@ -1482,9 +1492,8 @@ static void ExtractAlphaRows(VP8LDecoder* const dec, int last_row) {
const int cache_pixs = width * num_rows_to_process;
uint8_t* const dst = output + width * cur_row;
const uint32_t* const src = dec->argb_cache_;
- int i;
ApplyInverseTransforms(dec, num_rows_to_process, in);
- for (i = 0; i < cache_pixs; ++i) dst[i] = (src[i] >> 8) & 0xff;
+ WebPExtractGreen(src, dst, cache_pixs);
AlphaApplyFilter(alph_dec,
cur_row, cur_row + num_rows_to_process, dst, width);
num_rows -= num_rows_to_process;
@@ -1552,6 +1561,8 @@ int VP8LDecodeAlphaImageStream(ALPHDecoder* const alph_dec, int last_row) {
return 1; // done
}
+ if (!alph_dec->use_8b_decode_) WebPInitAlphaProcessing();
+
// Decode (with special row processing).
return alph_dec->use_8b_decode_ ?
DecodeAlphaData(dec, (uint8_t*)dec->pixels_, dec->width_, dec->height_,
diff --git a/thirdparty/libwebp/dec/vp8li.h b/thirdparty/libwebp/dec/vp8li_dec.h
index 9313bdc0af..097a9d0589 100644
--- a/thirdparty/libwebp/dec/vp8li.h
+++ b/thirdparty/libwebp/dec/vp8li_dec.h
@@ -16,10 +16,10 @@
#define WEBP_DEC_VP8LI_H_
#include <string.h> // for memcpy()
-#include "./webpi.h"
-#include "../utils/bit_reader.h"
-#include "../utils/color_cache.h"
-#include "../utils/huffman.h"
+#include "./webpi_dec.h"
+#include "../utils/bit_reader_utils.h"
+#include "../utils/color_cache_utils.h"
+#include "../utils/huffman_utils.h"
#ifdef __cplusplus
extern "C" {
diff --git a/thirdparty/libwebp/dec/webp.c b/thirdparty/libwebp/dec/webp_dec.c
index d0b912f02f..a8e9c2c510 100644
--- a/thirdparty/libwebp/dec/webp.c
+++ b/thirdparty/libwebp/dec/webp_dec.c
@@ -13,9 +13,9 @@
#include <stdlib.h>
-#include "./vp8i.h"
-#include "./vp8li.h"
-#include "./webpi.h"
+#include "./vp8i_dec.h"
+#include "./vp8li_dec.h"
+#include "./webpi_dec.h"
#include "../utils/utils.h"
#include "../webp/mux_types.h" // ALPHA_FLAG
@@ -39,8 +39,8 @@
// 20..23 VP8X flags bit-map corresponding to the chunk-types present.
// 24..26 Width of the Canvas Image.
// 27..29 Height of the Canvas Image.
-// There can be extra chunks after the "VP8X" chunk (ICCP, FRGM, ANMF, VP8,
-// VP8L, XMP, EXIF ...)
+// There can be extra chunks after the "VP8X" chunk (ICCP, ANMF, VP8, VP8L,
+// XMP, EXIF ...)
// All sizes are in little-endian order.
// Note: chunk data size must be padded to multiple of 2 when written.
@@ -289,7 +289,6 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
int found_riff = 0;
int found_vp8x = 0;
int animation_present = 0;
- int fragments_present = 0;
const int have_all_data = (headers != NULL) ? headers->have_all_data : 0;
VP8StatusCode status;
@@ -318,7 +317,6 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
return status; // Wrong VP8X / insufficient data.
}
animation_present = !!(flags & ANIMATION_FLAG);
- fragments_present = !!(flags & FRAGMENTS_FLAG);
if (!found_riff && found_vp8x) {
// Note: This restriction may be removed in the future, if it becomes
// necessary to send VP8X chunk to the decoder.
@@ -330,8 +328,7 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
image_width = canvas_width;
image_height = canvas_height;
- if (found_vp8x && (animation_present || fragments_present) &&
- headers == NULL) {
+ if (found_vp8x && animation_present && headers == NULL) {
status = VP8_STATUS_OK;
goto ReturnWidthHeight; // Just return features from VP8X header.
}
@@ -362,7 +359,7 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
return VP8_STATUS_BITSTREAM_ERROR;
}
- if (format != NULL && !(animation_present || fragments_present)) {
+ if (format != NULL && !animation_present) {
*format = hdrs.is_lossless ? 2 : 1;
}
diff --git a/thirdparty/libwebp/dec/webpi.h b/thirdparty/libwebp/dec/webpi_dec.h
index 991b194c22..696abc1958 100644
--- a/thirdparty/libwebp/dec/webpi.h
+++ b/thirdparty/libwebp/dec/webpi_dec.h
@@ -18,8 +18,8 @@
extern "C" {
#endif
-#include "../utils/rescaler.h"
-#include "./decode_vp8.h"
+#include "../utils/rescaler_utils.h"
+#include "./vp8_dec.h"
//------------------------------------------------------------------------------
// WebPDecParams: Decoding output parameters. Transient internal object.
@@ -38,27 +38,18 @@ struct WebPDecParams {
int last_y; // coordinate of the line that was last output
const WebPDecoderOptions* options; // if not NULL, use alt decoding features
- // rescalers
- WebPRescaler scaler_y, scaler_u, scaler_v, scaler_a;
+
+ WebPRescaler* scaler_y, *scaler_u, *scaler_v, *scaler_a; // rescalers
void* memory; // overall scratch memory for the output work.
OutputFunc emit; // output RGB or YUV samples
OutputAlphaFunc emit_alpha; // output alpha channel
OutputRowFunc emit_alpha_row; // output one line of rescaled alpha values
-
- WebPDecBuffer* final_output; // In case the user supplied a slow-memory
- // output, we decode image in temporary buffer
- // (this::output) and copy it here.
- WebPDecBuffer tmp_buffer; // this::output will point to this one in case
- // of slow memory.
};
// Should be called first, before any use of the WebPDecParams object.
void WebPResetDecParams(WebPDecParams* const params);
-// Delete all memory (after an error occurred, for instance)
-void WebPFreeDecParams(WebPDecParams* const params);
-
//------------------------------------------------------------------------------
// Header parsing helpers
diff --git a/thirdparty/libwebp/demux/demux.c b/thirdparty/libwebp/demux/demux.c
index 1cb9bd5780..100eab8c01 100644
--- a/thirdparty/libwebp/demux/demux.c
+++ b/thirdparty/libwebp/demux/demux.c
@@ -25,7 +25,7 @@
#define DMUX_MAJ_VERSION 0
#define DMUX_MIN_VERSION 3
-#define DMUX_REV_VERSION 1
+#define DMUX_REV_VERSION 2
typedef struct {
size_t start_; // start location of the data
@@ -590,7 +590,6 @@ static int CheckFrameBounds(const Frame* const frame, int exact,
static int IsValidExtendedFormat(const WebPDemuxer* const dmux) {
const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG);
- const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG);
const Frame* f = dmux->frames_;
if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1;
@@ -598,7 +597,7 @@ static int IsValidExtendedFormat(const WebPDemuxer* const dmux) {
if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0;
if (dmux->loop_count_ < 0) return 0;
if (dmux->state_ == WEBP_DEMUX_DONE && dmux->frames_ == NULL) return 0;
- if (is_fragmented) return 0;
+ if (dmux->feature_flags_ & ~ALL_VALID_FLAGS) return 0; // invalid bitstream
while (f != NULL) {
const int cur_frame_set = f->frame_num_;
diff --git a/thirdparty/libwebp/dsp/alpha_processing.c b/thirdparty/libwebp/dsp/alpha_processing.c
index 1716cace8d..4b60e092be 100644
--- a/thirdparty/libwebp/dsp/alpha_processing.c
+++ b/thirdparty/libwebp/dsp/alpha_processing.c
@@ -284,9 +284,9 @@ static void ApplyAlphaMultiply_16b(uint8_t* rgba4444,
#endif
}
-static int DispatchAlpha(const uint8_t* alpha, int alpha_stride,
- int width, int height,
- uint8_t* dst, int dst_stride) {
+static int DispatchAlpha_C(const uint8_t* alpha, int alpha_stride,
+ int width, int height,
+ uint8_t* dst, int dst_stride) {
uint32_t alpha_mask = 0xff;
int i, j;
@@ -303,9 +303,9 @@ static int DispatchAlpha(const uint8_t* alpha, int alpha_stride,
return (alpha_mask != 0xff);
}
-static void DispatchAlphaToGreen(const uint8_t* alpha, int alpha_stride,
- int width, int height,
- uint32_t* dst, int dst_stride) {
+static void DispatchAlphaToGreen_C(const uint8_t* alpha, int alpha_stride,
+ int width, int height,
+ uint32_t* dst, int dst_stride) {
int i, j;
for (j = 0; j < height; ++j) {
for (i = 0; i < width; ++i) {
@@ -316,9 +316,9 @@ static void DispatchAlphaToGreen(const uint8_t* alpha, int alpha_stride,
}
}
-static int ExtractAlpha(const uint8_t* argb, int argb_stride,
- int width, int height,
- uint8_t* alpha, int alpha_stride) {
+static int ExtractAlpha_C(const uint8_t* argb, int argb_stride,
+ int width, int height,
+ uint8_t* alpha, int alpha_stride) {
uint8_t alpha_mask = 0xff;
int i, j;
@@ -334,11 +334,17 @@ static int ExtractAlpha(const uint8_t* argb, int argb_stride,
return (alpha_mask == 0xff);
}
+static void ExtractGreen_C(const uint32_t* argb, uint8_t* alpha, int size) {
+ int i;
+ for (i = 0; i < size; ++i) alpha[i] = argb[i] >> 8;
+}
+
void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int);
void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int);
int (*WebPDispatchAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
void (*WebPDispatchAlphaToGreen)(const uint8_t*, int, int, int, uint32_t*, int);
int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
+void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size);
//------------------------------------------------------------------------------
// Init function
@@ -346,6 +352,7 @@ int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
extern void WebPInitAlphaProcessingMIPSdspR2(void);
extern void WebPInitAlphaProcessingSSE2(void);
extern void WebPInitAlphaProcessingSSE41(void);
+extern void WebPInitAlphaProcessingNEON(void);
static volatile VP8CPUInfo alpha_processing_last_cpuinfo_used =
(VP8CPUInfo)&alpha_processing_last_cpuinfo_used;
@@ -357,9 +364,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessing(void) {
WebPMultRow = WebPMultRowC;
WebPApplyAlphaMultiply = ApplyAlphaMultiply;
WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b;
- WebPDispatchAlpha = DispatchAlpha;
- WebPDispatchAlphaToGreen = DispatchAlphaToGreen;
- WebPExtractAlpha = ExtractAlpha;
+
+ WebPDispatchAlpha = DispatchAlpha_C;
+ WebPDispatchAlphaToGreen = DispatchAlphaToGreen_C;
+ WebPExtractAlpha = ExtractAlpha_C;
+ WebPExtractGreen = ExtractGreen_C;
// If defined, use CPUInfo() to overwrite some pointers with faster versions.
if (VP8GetCPUInfo != NULL) {
@@ -373,6 +382,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessing(void) {
#endif
}
#endif
+#if defined(WEBP_USE_NEON)
+ if (VP8GetCPUInfo(kNEON)) {
+ WebPInitAlphaProcessingNEON();
+ }
+#endif
#if defined(WEBP_USE_MIPS_DSP_R2)
if (VP8GetCPUInfo(kMIPSdspR2)) {
WebPInitAlphaProcessingMIPSdspR2();
diff --git a/thirdparty/libwebp/dsp/alpha_processing_neon.c b/thirdparty/libwebp/dsp/alpha_processing_neon.c
new file mode 100644
index 0000000000..606a401cf7
--- /dev/null
+++ b/thirdparty/libwebp/dsp/alpha_processing_neon.c
@@ -0,0 +1,191 @@
+// Copyright 2017 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Utilities for processing transparent channel, NEON version.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include "./neon.h"
+
+//------------------------------------------------------------------------------
+
+#define MULTIPLIER(a) ((a) * 0x8081)
+#define PREMULTIPLY(x, m) (((x) * (m)) >> 23)
+
+#define MULTIPLY_BY_ALPHA(V, ALPHA, OTHER) do { \
+ const uint8x8_t alpha = (V).val[(ALPHA)]; \
+ const uint16x8_t r1 = vmull_u8((V).val[1], alpha); \
+ const uint16x8_t g1 = vmull_u8((V).val[2], alpha); \
+ const uint16x8_t b1 = vmull_u8((V).val[(OTHER)], alpha); \
+ /* we use: v / 255 = (v + 1 + (v >> 8)) >> 8 */ \
+ const uint16x8_t r2 = vsraq_n_u16(r1, r1, 8); \
+ const uint16x8_t g2 = vsraq_n_u16(g1, g1, 8); \
+ const uint16x8_t b2 = vsraq_n_u16(b1, b1, 8); \
+ const uint16x8_t r3 = vaddq_u16(r2, kOne); \
+ const uint16x8_t g3 = vaddq_u16(g2, kOne); \
+ const uint16x8_t b3 = vaddq_u16(b2, kOne); \
+ (V).val[1] = vshrn_n_u16(r3, 8); \
+ (V).val[2] = vshrn_n_u16(g3, 8); \
+ (V).val[(OTHER)] = vshrn_n_u16(b3, 8); \
+} while (0)
+
+static void ApplyAlphaMultiply_NEON(uint8_t* rgba, int alpha_first,
+ int w, int h, int stride) {
+ const uint16x8_t kOne = vdupq_n_u16(1u);
+ while (h-- > 0) {
+ uint32_t* const rgbx = (uint32_t*)rgba;
+ int i = 0;
+ if (alpha_first) {
+ for (; i + 8 <= w; i += 8) {
+ // load aaaa...|rrrr...|gggg...|bbbb...
+ uint8x8x4_t RGBX = vld4_u8((const uint8_t*)(rgbx + i));
+ MULTIPLY_BY_ALPHA(RGBX, 0, 3);
+ vst4_u8((uint8_t*)(rgbx + i), RGBX);
+ }
+ } else {
+ for (; i + 8 <= w; i += 8) {
+ uint8x8x4_t RGBX = vld4_u8((const uint8_t*)(rgbx + i));
+ MULTIPLY_BY_ALPHA(RGBX, 3, 0);
+ vst4_u8((uint8_t*)(rgbx + i), RGBX);
+ }
+ }
+ // Finish with left-overs.
+ for (; i < w; ++i) {
+ uint8_t* const rgb = rgba + (alpha_first ? 1 : 0);
+ const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3);
+ const uint32_t a = alpha[4 * i];
+ if (a != 0xff) {
+ const uint32_t mult = MULTIPLIER(a);
+ rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult);
+ rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult);
+ rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult);
+ }
+ }
+ rgba += stride;
+ }
+}
+#undef MULTIPLY_BY_ALPHA
+#undef MULTIPLIER
+#undef PREMULTIPLY
+
+//------------------------------------------------------------------------------
+
+static int DispatchAlpha_NEON(const uint8_t* alpha, int alpha_stride,
+ int width, int height,
+ uint8_t* dst, int dst_stride) {
+ uint32_t alpha_mask = 0xffffffffu;
+ uint8x8_t mask8 = vdup_n_u8(0xff);
+ uint32_t tmp[2];
+ int i, j;
+ for (j = 0; j < height; ++j) {
+ // We don't know if alpha is first or last in dst[] (depending on rgbA/Argb
+ // mode). So we must be sure dst[4*i + 8 - 1] is writable for the store.
+ // Hence the test with 'width - 1' instead of just 'width'.
+ for (i = 0; i + 8 <= width - 1; i += 8) {
+ uint8x8x4_t rgbX = vld4_u8((const uint8_t*)(dst + 4 * i));
+ const uint8x8_t alphas = vld1_u8(alpha + i);
+ rgbX.val[0] = alphas;
+ vst4_u8((uint8_t*)(dst + 4 * i), rgbX);
+ mask8 = vand_u8(mask8, alphas);
+ }
+ for (; i < width; ++i) {
+ const uint32_t alpha_value = alpha[i];
+ dst[4 * i] = alpha_value;
+ alpha_mask &= alpha_value;
+ }
+ alpha += alpha_stride;
+ dst += dst_stride;
+ }
+ vst1_u8((uint8_t*)tmp, mask8);
+ alpha_mask &= tmp[0];
+ alpha_mask &= tmp[1];
+ return (alpha_mask != 0xffffffffu);
+}
+
+static void DispatchAlphaToGreen_NEON(const uint8_t* alpha, int alpha_stride,
+ int width, int height,
+ uint32_t* dst, int dst_stride) {
+ int i, j;
+ uint8x8x4_t greens; // leave A/R/B channels zero'd.
+ greens.val[0] = vdup_n_u8(0);
+ greens.val[2] = vdup_n_u8(0);
+ greens.val[3] = vdup_n_u8(0);
+ for (j = 0; j < height; ++j) {
+ for (i = 0; i + 8 <= width; i += 8) {
+ greens.val[1] = vld1_u8(alpha + i);
+ vst4_u8((uint8_t*)(dst + i), greens);
+ }
+ for (; i < width; ++i) dst[i] = alpha[i] << 8;
+ alpha += alpha_stride;
+ dst += dst_stride;
+ }
+}
+
+static int ExtractAlpha_NEON(const uint8_t* argb, int argb_stride,
+ int width, int height,
+ uint8_t* alpha, int alpha_stride) {
+ uint32_t alpha_mask = 0xffffffffu;
+ uint8x8_t mask8 = vdup_n_u8(0xff);
+ uint32_t tmp[2];
+ int i, j;
+ for (j = 0; j < height; ++j) {
+ // We don't know if alpha is first or last in dst[] (depending on rgbA/Argb
+ // mode). So we must be sure dst[4*i + 8 - 1] is writable for the store.
+ // Hence the test with 'width - 1' instead of just 'width'.
+ for (i = 0; i + 8 <= width - 1; i += 8) {
+ const uint8x8x4_t rgbX = vld4_u8((const uint8_t*)(argb + 4 * i));
+ const uint8x8_t alphas = rgbX.val[0];
+ vst1_u8((uint8_t*)(alpha + i), alphas);
+ mask8 = vand_u8(mask8, alphas);
+ }
+ for (; i < width; ++i) {
+ alpha[i] = argb[4 * i];
+ alpha_mask &= alpha[i];
+ }
+ argb += argb_stride;
+ alpha += alpha_stride;
+ }
+ vst1_u8((uint8_t*)tmp, mask8);
+ alpha_mask &= tmp[0];
+ alpha_mask &= tmp[1];
+ return (alpha_mask == 0xffffffffu);
+}
+
+static void ExtractGreen_NEON(const uint32_t* argb,
+ uint8_t* alpha, int size) {
+ int i;
+ for (i = 0; i + 16 <= size; i += 16) {
+ const uint8x16x4_t rgbX = vld4q_u8((const uint8_t*)(argb + i));
+ const uint8x16_t greens = rgbX.val[1];
+ vst1q_u8(alpha + i, greens);
+ }
+ for (; i < size; ++i) alpha[i] = (argb[i] >> 8) & 0xff;
+}
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitAlphaProcessingNEON(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingNEON(void) {
+ WebPApplyAlphaMultiply = ApplyAlphaMultiply_NEON;
+ WebPDispatchAlpha = DispatchAlpha_NEON;
+ WebPDispatchAlphaToGreen = DispatchAlphaToGreen_NEON;
+ WebPExtractAlpha = ExtractAlpha_NEON;
+ WebPExtractGreen = ExtractGreen_NEON;
+}
+
+#else // !WEBP_USE_NEON
+
+WEBP_DSP_INIT_STUB(WebPInitAlphaProcessingNEON)
+
+#endif // WEBP_USE_NEON
diff --git a/thirdparty/libwebp/dsp/alpha_processing_sse2.c b/thirdparty/libwebp/dsp/alpha_processing_sse2.c
index 5acb481dcd..83dc559fac 100644
--- a/thirdparty/libwebp/dsp/alpha_processing_sse2.c
+++ b/thirdparty/libwebp/dsp/alpha_processing_sse2.c
@@ -150,46 +150,46 @@ static int ExtractAlpha(const uint8_t* argb, int argb_stride,
#define PREMULTIPLY(x, m) (((x) * (m)) >> 23)
// We can't use a 'const int' for the SHUFFLE value, because it has to be an
-// immediate in the _mm_shufflexx_epi16() instruction. We really a macro here.
-#define APPLY_ALPHA(RGBX, SHUFFLE, MASK, MULT) do { \
- const __m128i argb0 = _mm_loadl_epi64((__m128i*)&(RGBX)); \
- const __m128i argb1 = _mm_unpacklo_epi8(argb0, zero); \
- const __m128i alpha0 = _mm_and_si128(argb1, MASK); \
- const __m128i alpha1 = _mm_shufflelo_epi16(alpha0, SHUFFLE); \
- const __m128i alpha2 = _mm_shufflehi_epi16(alpha1, SHUFFLE); \
- /* alpha2 = [0 a0 a0 a0][0 a1 a1 a1] */ \
- const __m128i scale0 = _mm_mullo_epi16(alpha2, MULT); \
- const __m128i scale1 = _mm_mulhi_epu16(alpha2, MULT); \
- const __m128i argb2 = _mm_mulhi_epu16(argb1, scale0); \
- const __m128i argb3 = _mm_mullo_epi16(argb1, scale1); \
- const __m128i argb4 = _mm_adds_epu16(argb2, argb3); \
- const __m128i argb5 = _mm_srli_epi16(argb4, 7); \
- const __m128i argb6 = _mm_or_si128(argb5, alpha0); \
- const __m128i argb7 = _mm_packus_epi16(argb6, zero); \
- _mm_storel_epi64((__m128i*)&(RGBX), argb7); \
+// immediate in the _mm_shufflexx_epi16() instruction. We really need a macro.
+// We use: v / 255 = (v * 0x8081) >> 23, where v = alpha * {r,g,b} is a 16bit
+// value.
+#define APPLY_ALPHA(RGBX, SHUFFLE) do { \
+ const __m128i argb0 = _mm_loadu_si128((const __m128i*)&(RGBX)); \
+ const __m128i argb1_lo = _mm_unpacklo_epi8(argb0, zero); \
+ const __m128i argb1_hi = _mm_unpackhi_epi8(argb0, zero); \
+ const __m128i alpha0_lo = _mm_or_si128(argb1_lo, kMask); \
+ const __m128i alpha0_hi = _mm_or_si128(argb1_hi, kMask); \
+ const __m128i alpha1_lo = _mm_shufflelo_epi16(alpha0_lo, SHUFFLE); \
+ const __m128i alpha1_hi = _mm_shufflelo_epi16(alpha0_hi, SHUFFLE); \
+ const __m128i alpha2_lo = _mm_shufflehi_epi16(alpha1_lo, SHUFFLE); \
+ const __m128i alpha2_hi = _mm_shufflehi_epi16(alpha1_hi, SHUFFLE); \
+ /* alpha2 = [ff a0 a0 a0][ff a1 a1 a1] */ \
+ const __m128i A0_lo = _mm_mullo_epi16(alpha2_lo, argb1_lo); \
+ const __m128i A0_hi = _mm_mullo_epi16(alpha2_hi, argb1_hi); \
+ const __m128i A1_lo = _mm_mulhi_epu16(A0_lo, kMult); \
+ const __m128i A1_hi = _mm_mulhi_epu16(A0_hi, kMult); \
+ const __m128i A2_lo = _mm_srli_epi16(A1_lo, 7); \
+ const __m128i A2_hi = _mm_srli_epi16(A1_hi, 7); \
+ const __m128i A3 = _mm_packus_epi16(A2_lo, A2_hi); \
+ _mm_storeu_si128((__m128i*)&(RGBX), A3); \
} while (0)
-static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first,
- int w, int h, int stride) {
+static void ApplyAlphaMultiply_SSE2(uint8_t* rgba, int alpha_first,
+ int w, int h, int stride) {
const __m128i zero = _mm_setzero_si128();
- const int kSpan = 2;
- const int w2 = w & ~(kSpan - 1);
+ const __m128i kMult = _mm_set1_epi16(0x8081u);
+ const __m128i kMask = _mm_set_epi16(0, 0xff, 0xff, 0, 0, 0xff, 0xff, 0);
+ const int kSpan = 4;
while (h-- > 0) {
uint32_t* const rgbx = (uint32_t*)rgba;
int i;
if (!alpha_first) {
- const __m128i kMask = _mm_set_epi16(0xff, 0, 0, 0, 0xff, 0, 0, 0);
- const __m128i kMult =
- _mm_set_epi16(0, 0x8081, 0x8081, 0x8081, 0, 0x8081, 0x8081, 0x8081);
- for (i = 0; i < w2; i += kSpan) {
- APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 3, 3, 3), kMask, kMult);
+ for (i = 0; i + kSpan <= w; i += kSpan) {
+ APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(2, 3, 3, 3));
}
} else {
- const __m128i kMask = _mm_set_epi16(0, 0, 0, 0xff, 0, 0, 0, 0xff);
- const __m128i kMult =
- _mm_set_epi16(0x8081, 0x8081, 0x8081, 0, 0x8081, 0x8081, 0x8081, 0);
- for (i = 0; i < w2; i += kSpan) {
- APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 0, 0, 3), kMask, kMult);
+ for (i = 0; i + kSpan <= w; i += kSpan) {
+ APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 0, 0, 1));
}
}
// Finish with left-overs.
@@ -213,64 +213,51 @@ static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first,
// -----------------------------------------------------------------------------
// Apply alpha value to rows
-// We use: kINV255 = (1 << 24) / 255 = 0x010101
-// So: a * kINV255 = (a << 16) | [(a << 8) | a]
-// -> _mm_mulhi_epu16() takes care of the (a<<16) part,
-// and _mm_mullo_epu16(a * 0x0101,...) takes care of the "(a << 8) | a" one.
-
-static void MultARGBRow(uint32_t* const ptr, int width, int inverse) {
+static void MultARGBRow_SSE2(uint32_t* const ptr, int width, int inverse) {
int x = 0;
if (!inverse) {
const int kSpan = 2;
const __m128i zero = _mm_setzero_si128();
- const __m128i kRound =
- _mm_set_epi16(0, 1 << 7, 1 << 7, 1 << 7, 0, 1 << 7, 1 << 7, 1 << 7);
- const __m128i kMult =
- _mm_set_epi16(0, 0x0101, 0x0101, 0x0101, 0, 0x0101, 0x0101, 0x0101);
- const __m128i kOne64 = _mm_set_epi16(1u << 8, 0, 0, 0, 1u << 8, 0, 0, 0);
- const int w2 = width & ~(kSpan - 1);
- for (x = 0; x < w2; x += kSpan) {
- const __m128i argb0 = _mm_loadl_epi64((__m128i*)&ptr[x]);
- const __m128i argb1 = _mm_unpacklo_epi8(argb0, zero);
- const __m128i tmp0 = _mm_shufflelo_epi16(argb1, _MM_SHUFFLE(3, 3, 3, 3));
- const __m128i tmp1 = _mm_shufflehi_epi16(tmp0, _MM_SHUFFLE(3, 3, 3, 3));
- const __m128i tmp2 = _mm_srli_epi64(tmp1, 16);
- const __m128i scale0 = _mm_mullo_epi16(tmp1, kMult);
- const __m128i scale1 = _mm_or_si128(tmp2, kOne64);
- const __m128i argb2 = _mm_mulhi_epu16(argb1, scale0);
- const __m128i argb3 = _mm_mullo_epi16(argb1, scale1);
- const __m128i argb4 = _mm_adds_epu16(argb2, argb3);
- const __m128i argb5 = _mm_adds_epu16(argb4, kRound);
- const __m128i argb6 = _mm_srli_epi16(argb5, 8);
- const __m128i argb7 = _mm_packus_epi16(argb6, zero);
- _mm_storel_epi64((__m128i*)&ptr[x], argb7);
+ const __m128i k128 = _mm_set1_epi16(128);
+ const __m128i kMult = _mm_set1_epi16(0x0101);
+ const __m128i kMask = _mm_set_epi16(0, 0xff, 0, 0, 0, 0xff, 0, 0);
+ for (x = 0; x + kSpan <= width; x += kSpan) {
+ // To compute 'result = (int)(a * x / 255. + .5)', we use:
+ // tmp = a * v + 128, result = (tmp * 0x0101u) >> 16
+ const __m128i A0 = _mm_loadl_epi64((const __m128i*)&ptr[x]);
+ const __m128i A1 = _mm_unpacklo_epi8(A0, zero);
+ const __m128i A2 = _mm_or_si128(A1, kMask);
+ const __m128i A3 = _mm_shufflelo_epi16(A2, _MM_SHUFFLE(2, 3, 3, 3));
+ const __m128i A4 = _mm_shufflehi_epi16(A3, _MM_SHUFFLE(2, 3, 3, 3));
+ // here, A4 = [ff a0 a0 a0][ff a1 a1 a1]
+ const __m128i A5 = _mm_mullo_epi16(A4, A1);
+ const __m128i A6 = _mm_add_epi16(A5, k128);
+ const __m128i A7 = _mm_mulhi_epu16(A6, kMult);
+ const __m128i A10 = _mm_packus_epi16(A7, zero);
+ _mm_storel_epi64((__m128i*)&ptr[x], A10);
}
}
width -= x;
if (width > 0) WebPMultARGBRowC(ptr + x, width, inverse);
}
-static void MultRow(uint8_t* const ptr, const uint8_t* const alpha,
- int width, int inverse) {
+static void MultRow_SSE2(uint8_t* const ptr, const uint8_t* const alpha,
+ int width, int inverse) {
int x = 0;
if (!inverse) {
- const int kSpan = 8;
const __m128i zero = _mm_setzero_si128();
- const __m128i kRound = _mm_set1_epi16(1 << 7);
- const int w2 = width & ~(kSpan - 1);
- for (x = 0; x < w2; x += kSpan) {
+ const __m128i k128 = _mm_set1_epi16(128);
+ const __m128i kMult = _mm_set1_epi16(0x0101);
+ for (x = 0; x + 8 <= width; x += 8) {
const __m128i v0 = _mm_loadl_epi64((__m128i*)&ptr[x]);
+ const __m128i a0 = _mm_loadl_epi64((const __m128i*)&alpha[x]);
const __m128i v1 = _mm_unpacklo_epi8(v0, zero);
- const __m128i alpha0 = _mm_loadl_epi64((const __m128i*)&alpha[x]);
- const __m128i alpha1 = _mm_unpacklo_epi8(alpha0, zero);
- const __m128i alpha2 = _mm_unpacklo_epi8(alpha0, alpha0);
- const __m128i v2 = _mm_mulhi_epu16(v1, alpha2);
- const __m128i v3 = _mm_mullo_epi16(v1, alpha1);
- const __m128i v4 = _mm_adds_epu16(v2, v3);
- const __m128i v5 = _mm_adds_epu16(v4, kRound);
- const __m128i v6 = _mm_srli_epi16(v5, 8);
- const __m128i v7 = _mm_packus_epi16(v6, zero);
- _mm_storel_epi64((__m128i*)&ptr[x], v7);
+ const __m128i a1 = _mm_unpacklo_epi8(a0, zero);
+ const __m128i v2 = _mm_mullo_epi16(v1, a1);
+ const __m128i v3 = _mm_add_epi16(v2, k128);
+ const __m128i v4 = _mm_mulhi_epu16(v3, kMult);
+ const __m128i v5 = _mm_packus_epi16(v4, zero);
+ _mm_storel_epi64((__m128i*)&ptr[x], v5);
}
}
width -= x;
@@ -283,9 +270,9 @@ static void MultRow(uint8_t* const ptr, const uint8_t* const alpha,
extern void WebPInitAlphaProcessingSSE2(void);
WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingSSE2(void) {
- WebPMultARGBRow = MultARGBRow;
- WebPMultRow = MultRow;
- WebPApplyAlphaMultiply = ApplyAlphaMultiply;
+ WebPMultARGBRow = MultARGBRow_SSE2;
+ WebPMultRow = MultRow_SSE2;
+ WebPApplyAlphaMultiply = ApplyAlphaMultiply_SSE2;
WebPDispatchAlpha = DispatchAlpha;
WebPDispatchAlphaToGreen = DispatchAlphaToGreen;
WebPExtractAlpha = ExtractAlpha;
diff --git a/thirdparty/libwebp/dsp/common_sse2.h b/thirdparty/libwebp/dsp/common_sse2.h
index 7cea13fb3c..995d7cf4ea 100644
--- a/thirdparty/libwebp/dsp/common_sse2.h
+++ b/thirdparty/libwebp/dsp/common_sse2.h
@@ -100,6 +100,91 @@ static WEBP_INLINE void VP8Transpose_2_4x4_16b(
// a03 a13 a23 a33 b03 b13 b23 b33
}
+//------------------------------------------------------------------------------
+// Channel mixing.
+
+// Function used several times in VP8PlanarTo24b.
+// It samples the in buffer as follows: one every two unsigned char is stored
+// at the beginning of the buffer, while the other half is stored at the end.
+#define VP8PlanarTo24bHelper(IN, OUT) \
+ do { \
+ const __m128i v_mask = _mm_set1_epi16(0x00ff); \
+ /* Take one every two upper 8b values.*/ \
+ (OUT##0) = _mm_packus_epi16(_mm_and_si128((IN##0), v_mask), \
+ _mm_and_si128((IN##1), v_mask)); \
+ (OUT##1) = _mm_packus_epi16(_mm_and_si128((IN##2), v_mask), \
+ _mm_and_si128((IN##3), v_mask)); \
+ (OUT##2) = _mm_packus_epi16(_mm_and_si128((IN##4), v_mask), \
+ _mm_and_si128((IN##5), v_mask)); \
+ /* Take one every two lower 8b values.*/ \
+ (OUT##3) = _mm_packus_epi16(_mm_srli_epi16((IN##0), 8), \
+ _mm_srli_epi16((IN##1), 8)); \
+ (OUT##4) = _mm_packus_epi16(_mm_srli_epi16((IN##2), 8), \
+ _mm_srli_epi16((IN##3), 8)); \
+ (OUT##5) = _mm_packus_epi16(_mm_srli_epi16((IN##4), 8), \
+ _mm_srli_epi16((IN##5), 8)); \
+ } while (0)
+
+// Pack the planar buffers
+// rrrr... rrrr... gggg... gggg... bbbb... bbbb....
+// triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ...
+static WEBP_INLINE void VP8PlanarTo24b(__m128i* const in0, __m128i* const in1,
+ __m128i* const in2, __m128i* const in3,
+ __m128i* const in4, __m128i* const in5) {
+ // The input is 6 registers of sixteen 8b but for the sake of explanation,
+ // let's take 6 registers of four 8b values.
+ // To pack, we will keep taking one every two 8b integer and move it
+ // around as follows:
+ // Input:
+ // r0r1r2r3 | r4r5r6r7 | g0g1g2g3 | g4g5g6g7 | b0b1b2b3 | b4b5b6b7
+ // Split the 6 registers in two sets of 3 registers: the first set as the even
+ // 8b bytes, the second the odd ones:
+ // r0r2r4r6 | g0g2g4g6 | b0b2b4b6 | r1r3r5r7 | g1g3g5g7 | b1b3b5b7
+ // Repeat the same permutations twice more:
+ // r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7
+ // r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7
+ __m128i tmp0, tmp1, tmp2, tmp3, tmp4, tmp5;
+ VP8PlanarTo24bHelper(*in, tmp);
+ VP8PlanarTo24bHelper(tmp, *in);
+ VP8PlanarTo24bHelper(*in, tmp);
+ // We need to do it two more times than the example as we have sixteen bytes.
+ {
+ __m128i out0, out1, out2, out3, out4, out5;
+ VP8PlanarTo24bHelper(tmp, out);
+ VP8PlanarTo24bHelper(out, *in);
+ }
+}
+
+#undef VP8PlanarTo24bHelper
+
+// Convert four packed four-channel buffers like argbargbargbargb... into the
+// split channels aaaaa ... rrrr ... gggg .... bbbbb ......
+static WEBP_INLINE void VP8L32bToPlanar(__m128i* const in0,
+ __m128i* const in1,
+ __m128i* const in2,
+ __m128i* const in3) {
+ // Column-wise transpose.
+ const __m128i A0 = _mm_unpacklo_epi8(*in0, *in1);
+ const __m128i A1 = _mm_unpackhi_epi8(*in0, *in1);
+ const __m128i A2 = _mm_unpacklo_epi8(*in2, *in3);
+ const __m128i A3 = _mm_unpackhi_epi8(*in2, *in3);
+ const __m128i B0 = _mm_unpacklo_epi8(A0, A1);
+ const __m128i B1 = _mm_unpackhi_epi8(A0, A1);
+ const __m128i B2 = _mm_unpacklo_epi8(A2, A3);
+ const __m128i B3 = _mm_unpackhi_epi8(A2, A3);
+ // C0 = g7 g6 ... g1 g0 | b7 b6 ... b1 b0
+ // C1 = a7 a6 ... a1 a0 | r7 r6 ... r1 r0
+ const __m128i C0 = _mm_unpacklo_epi8(B0, B1);
+ const __m128i C1 = _mm_unpackhi_epi8(B0, B1);
+ const __m128i C2 = _mm_unpacklo_epi8(B2, B3);
+ const __m128i C3 = _mm_unpackhi_epi8(B2, B3);
+ // Gather the channels.
+ *in0 = _mm_unpackhi_epi64(C1, C3);
+ *in1 = _mm_unpacklo_epi64(C1, C3);
+ *in2 = _mm_unpackhi_epi64(C0, C2);
+ *in3 = _mm_unpacklo_epi64(C0, C2);
+}
+
#endif // WEBP_USE_SSE2
#ifdef __cplusplus
diff --git a/thirdparty/libwebp/dsp/cost.c b/thirdparty/libwebp/dsp/cost.c
index fe72d26e79..58ddea7248 100644
--- a/thirdparty/libwebp/dsp/cost.c
+++ b/thirdparty/libwebp/dsp/cost.c
@@ -10,7 +10,7 @@
// Author: Skal (pascal.massimino@gmail.com)
#include "./dsp.h"
-#include "../enc/cost.h"
+#include "../enc/cost_enc.h"
//------------------------------------------------------------------------------
// Boolean-cost cost table
diff --git a/thirdparty/libwebp/dsp/cost_mips32.c b/thirdparty/libwebp/dsp/cost_mips32.c
index d1e240e191..3102da877a 100644
--- a/thirdparty/libwebp/dsp/cost_mips32.c
+++ b/thirdparty/libwebp/dsp/cost_mips32.c
@@ -13,7 +13,7 @@
#if defined(WEBP_USE_MIPS32)
-#include "../enc/cost.h"
+#include "../enc/cost_enc.h"
static int GetResidualCost(int ctx0, const VP8Residual* const res) {
int temp0, temp1;
diff --git a/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c b/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c
index ce64067756..6ec8aeb610 100644
--- a/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c
+++ b/thirdparty/libwebp/dsp/cost_mips_dsp_r2.c
@@ -13,7 +13,7 @@
#if defined(WEBP_USE_MIPS_DSP_R2)
-#include "../enc/cost.h"
+#include "../enc/cost_enc.h"
static int GetResidualCost(int ctx0, const VP8Residual* const res) {
int temp0, temp1;
diff --git a/thirdparty/libwebp/dsp/cost_sse2.c b/thirdparty/libwebp/dsp/cost_sse2.c
index 0cb1c1fa04..421d51fdd5 100644
--- a/thirdparty/libwebp/dsp/cost_sse2.c
+++ b/thirdparty/libwebp/dsp/cost_sse2.c
@@ -16,8 +16,8 @@
#if defined(WEBP_USE_SSE2)
#include <emmintrin.h>
-#include "../enc/cost.h"
-#include "../enc/vp8enci.h"
+#include "../enc/cost_enc.h"
+#include "../enc/vp8i_enc.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dsp/cpu.c b/thirdparty/libwebp/dsp/cpu.c
index cbb08db90a..b5583b6e9b 100644
--- a/thirdparty/libwebp/dsp/cpu.c
+++ b/thirdparty/libwebp/dsp/cpu.c
@@ -95,26 +95,62 @@ static WEBP_INLINE uint64_t xgetbv(void) {
#endif
#if defined(__i386__) || defined(__x86_64__) || defined(WEBP_MSC_SSE2)
+
+// helper function for run-time detection of slow SSSE3 platforms
+static int CheckSlowModel(int info) {
+ // Table listing display models with longer latencies for the bsr instruction
+ // (ie 2 cycles vs 10/16 cycles) and some SSSE3 instructions like pshufb.
+ // Refer to Intel 64 and IA-32 Architectures Optimization Reference Manual.
+ static const uint8_t kSlowModels[] = {
+ 0x37, 0x4a, 0x4d, // Silvermont Microarchitecture
+ 0x1c, 0x26, 0x27 // Atom Microarchitecture
+ };
+ const uint32_t model = ((info & 0xf0000) >> 12) | ((info >> 4) & 0xf);
+ const uint32_t family = (info >> 8) & 0xf;
+ if (family == 0x06) {
+ size_t i;
+ for (i = 0; i < sizeof(kSlowModels) / sizeof(kSlowModels[0]); ++i) {
+ if (model == kSlowModels[i]) return 1;
+ }
+ }
+ return 0;
+}
+
static int x86CPUInfo(CPUFeature feature) {
int max_cpuid_value;
int cpu_info[4];
+ int is_intel = 0;
// get the highest feature value cpuid supports
GetCPUInfo(cpu_info, 0);
max_cpuid_value = cpu_info[0];
if (max_cpuid_value < 1) {
return 0;
+ } else {
+ const int VENDOR_ID_INTEL_EBX = 0x756e6547; // uneG
+ const int VENDOR_ID_INTEL_EDX = 0x49656e69; // Ieni
+ const int VENDOR_ID_INTEL_ECX = 0x6c65746e; // letn
+ is_intel = (cpu_info[1] == VENDOR_ID_INTEL_EBX &&
+ cpu_info[2] == VENDOR_ID_INTEL_ECX &&
+ cpu_info[3] == VENDOR_ID_INTEL_EDX); // genuine Intel?
}
GetCPUInfo(cpu_info, 1);
if (feature == kSSE2) {
- return 0 != (cpu_info[3] & 0x04000000);
+ return !!(cpu_info[3] & (1 << 26));
}
if (feature == kSSE3) {
- return 0 != (cpu_info[2] & 0x00000001);
+ return !!(cpu_info[2] & (1 << 0));
+ }
+ if (feature == kSlowSSSE3) {
+ if (is_intel && (cpu_info[2] & (1 << 0))) { // SSSE3?
+ return CheckSlowModel(cpu_info[0]);
+ }
+ return 0;
}
+
if (feature == kSSE4_1) {
- return 0 != (cpu_info[2] & 0x00080000);
+ return !!(cpu_info[2] & (1 << 19));
}
if (feature == kAVX) {
// bits 27 (OSXSAVE) & 28 (256-bit AVX)
@@ -126,7 +162,7 @@ static int x86CPUInfo(CPUFeature feature) {
if (feature == kAVX2) {
if (x86CPUInfo(kAVX) && max_cpuid_value >= 7) {
GetCPUInfo(cpu_info, 7);
- return ((cpu_info[1] & 0x00000020) == 0x00000020);
+ return !!(cpu_info[1] & (1 << 5));
}
}
return 0;
@@ -184,4 +220,3 @@ VP8CPUInfo VP8GetCPUInfo = mipsCPUInfo;
#else
VP8CPUInfo VP8GetCPUInfo = NULL;
#endif
-
diff --git a/thirdparty/libwebp/dsp/dec.c b/thirdparty/libwebp/dsp/dec.c
index 49bd16d976..007e985d8b 100644
--- a/thirdparty/libwebp/dsp/dec.c
+++ b/thirdparty/libwebp/dsp/dec.c
@@ -12,7 +12,7 @@
// Author: Skal (pascal.massimino@gmail.com)
#include "./dsp.h"
-#include "../dec/vp8i.h"
+#include "../dec/vp8i_dec.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dsp/dec_clip_tables.c b/thirdparty/libwebp/dsp/dec_clip_tables.c
index 3b6dde86ba..74ba34c0bb 100644
--- a/thirdparty/libwebp/dsp/dec_clip_tables.c
+++ b/thirdparty/libwebp/dsp/dec_clip_tables.c
@@ -63,7 +63,7 @@ static const uint8_t abs0[255 + 255 + 1] = {
0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff
};
-static const int8_t sclip1[1020 + 1020 + 1] = {
+static const uint8_t sclip1[1020 + 1020 + 1] = {
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
@@ -236,7 +236,7 @@ static const int8_t sclip1[1020 + 1020 + 1] = {
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f
};
-static const int8_t sclip2[112 + 112 + 1] = {
+static const uint8_t sclip2[112 + 112 + 1] = {
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
@@ -339,8 +339,8 @@ static volatile int tables_ok = 0;
#endif
-const int8_t* const VP8ksclip1 = &sclip1[1020];
-const int8_t* const VP8ksclip2 = &sclip2[112];
+const int8_t* const VP8ksclip1 = (const int8_t*)&sclip1[1020];
+const int8_t* const VP8ksclip2 = (const int8_t*)&sclip2[112];
const uint8_t* const VP8kclip1 = &clip1[255];
const uint8_t* const VP8kabs0 = &abs0[255];
diff --git a/thirdparty/libwebp/dsp/dec_msa.c b/thirdparty/libwebp/dsp/dec_msa.c
index f76055cab0..8d9c98c3cf 100644
--- a/thirdparty/libwebp/dsp/dec_msa.c
+++ b/thirdparty/libwebp/dsp/dec_msa.c
@@ -154,6 +154,820 @@ static void TransformAC3(const int16_t* in, uint8_t* dst) {
}
//------------------------------------------------------------------------------
+// Edge filtering functions
+
+#define FLIP_SIGN2(in0, in1, out0, out1) { \
+ out0 = (v16i8)__msa_xori_b(in0, 0x80); \
+ out1 = (v16i8)__msa_xori_b(in1, 0x80); \
+}
+
+#define FLIP_SIGN4(in0, in1, in2, in3, out0, out1, out2, out3) { \
+ FLIP_SIGN2(in0, in1, out0, out1); \
+ FLIP_SIGN2(in2, in3, out2, out3); \
+}
+
+#define FILT_VAL(q0_m, p0_m, mask, filt) do { \
+ v16i8 q0_sub_p0; \
+ q0_sub_p0 = __msa_subs_s_b(q0_m, p0_m); \
+ filt = __msa_adds_s_b(filt, q0_sub_p0); \
+ filt = __msa_adds_s_b(filt, q0_sub_p0); \
+ filt = __msa_adds_s_b(filt, q0_sub_p0); \
+ filt = filt & mask; \
+} while (0)
+
+#define FILT2(q_m, p_m, q, p) do { \
+ u_r = SRAI_H(temp1, 7); \
+ u_r = __msa_sat_s_h(u_r, 7); \
+ u_l = SRAI_H(temp3, 7); \
+ u_l = __msa_sat_s_h(u_l, 7); \
+ u = __msa_pckev_b((v16i8)u_l, (v16i8)u_r); \
+ q_m = __msa_subs_s_b(q_m, u); \
+ p_m = __msa_adds_s_b(p_m, u); \
+ q = __msa_xori_b((v16u8)q_m, 0x80); \
+ p = __msa_xori_b((v16u8)p_m, 0x80); \
+} while (0)
+
+#define LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev) do { \
+ v16i8 p1_m, p0_m, q0_m, q1_m; \
+ v16i8 filt, t1, t2; \
+ const v16i8 cnst4b = __msa_ldi_b(4); \
+ const v16i8 cnst3b = __msa_ldi_b(3); \
+ \
+ FLIP_SIGN4(p1, p0, q0, q1, p1_m, p0_m, q0_m, q1_m); \
+ filt = __msa_subs_s_b(p1_m, q1_m); \
+ filt = filt & hev; \
+ FILT_VAL(q0_m, p0_m, mask, filt); \
+ t1 = __msa_adds_s_b(filt, cnst4b); \
+ t1 = SRAI_B(t1, 3); \
+ t2 = __msa_adds_s_b(filt, cnst3b); \
+ t2 = SRAI_B(t2, 3); \
+ q0_m = __msa_subs_s_b(q0_m, t1); \
+ q0 = __msa_xori_b((v16u8)q0_m, 0x80); \
+ p0_m = __msa_adds_s_b(p0_m, t2); \
+ p0 = __msa_xori_b((v16u8)p0_m, 0x80); \
+ filt = __msa_srari_b(t1, 1); \
+ hev = __msa_xori_b(hev, 0xff); \
+ filt = filt & hev; \
+ q1_m = __msa_subs_s_b(q1_m, filt); \
+ q1 = __msa_xori_b((v16u8)q1_m, 0x80); \
+ p1_m = __msa_adds_s_b(p1_m, filt); \
+ p1 = __msa_xori_b((v16u8)p1_m, 0x80); \
+} while (0)
+
+#define LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev) do { \
+ v16i8 p2_m, p1_m, p0_m, q2_m, q1_m, q0_m; \
+ v16i8 u, filt, t1, t2, filt_sign; \
+ v8i16 filt_r, filt_l, u_r, u_l; \
+ v8i16 temp0, temp1, temp2, temp3; \
+ const v16i8 cnst4b = __msa_ldi_b(4); \
+ const v16i8 cnst3b = __msa_ldi_b(3); \
+ const v8i16 cnst9h = __msa_ldi_h(9); \
+ \
+ FLIP_SIGN4(p1, p0, q0, q1, p1_m, p0_m, q0_m, q1_m); \
+ filt = __msa_subs_s_b(p1_m, q1_m); \
+ FILT_VAL(q0_m, p0_m, mask, filt); \
+ FLIP_SIGN2(p2, q2, p2_m, q2_m); \
+ t2 = filt & hev; \
+ /* filt_val &= ~hev */ \
+ hev = __msa_xori_b(hev, 0xff); \
+ filt = filt & hev; \
+ t1 = __msa_adds_s_b(t2, cnst4b); \
+ t1 = SRAI_B(t1, 3); \
+ t2 = __msa_adds_s_b(t2, cnst3b); \
+ t2 = SRAI_B(t2, 3); \
+ q0_m = __msa_subs_s_b(q0_m, t1); \
+ p0_m = __msa_adds_s_b(p0_m, t2); \
+ filt_sign = __msa_clti_s_b(filt, 0); \
+ ILVRL_B2_SH(filt_sign, filt, filt_r, filt_l); \
+ /* update q2/p2 */ \
+ temp0 = filt_r * cnst9h; \
+ temp1 = ADDVI_H(temp0, 63); \
+ temp2 = filt_l * cnst9h; \
+ temp3 = ADDVI_H(temp2, 63); \
+ FILT2(q2_m, p2_m, q2, p2); \
+ /* update q1/p1 */ \
+ temp1 = temp1 + temp0; \
+ temp3 = temp3 + temp2; \
+ FILT2(q1_m, p1_m, q1, p1); \
+ /* update q0/p0 */ \
+ temp1 = temp1 + temp0; \
+ temp3 = temp3 + temp2; \
+ FILT2(q0_m, p0_m, q0, p0); \
+} while (0)
+
+#define LPF_MASK_HEV(p3_in, p2_in, p1_in, p0_in, \
+ q0_in, q1_in, q2_in, q3_in, \
+ limit_in, b_limit_in, thresh_in, \
+ hev_out, mask_out) do { \
+ v16u8 p3_asub_p2_m, p2_asub_p1_m, p1_asub_p0_m, q1_asub_q0_m; \
+ v16u8 p1_asub_q1_m, p0_asub_q0_m, q3_asub_q2_m, q2_asub_q1_m; \
+ v16u8 flat_out; \
+ \
+ /* absolute subtraction of pixel values */ \
+ p3_asub_p2_m = __msa_asub_u_b(p3_in, p2_in); \
+ p2_asub_p1_m = __msa_asub_u_b(p2_in, p1_in); \
+ p1_asub_p0_m = __msa_asub_u_b(p1_in, p0_in); \
+ q1_asub_q0_m = __msa_asub_u_b(q1_in, q0_in); \
+ q2_asub_q1_m = __msa_asub_u_b(q2_in, q1_in); \
+ q3_asub_q2_m = __msa_asub_u_b(q3_in, q2_in); \
+ p0_asub_q0_m = __msa_asub_u_b(p0_in, q0_in); \
+ p1_asub_q1_m = __msa_asub_u_b(p1_in, q1_in); \
+ /* calculation of hev */ \
+ flat_out = __msa_max_u_b(p1_asub_p0_m, q1_asub_q0_m); \
+ hev_out = (thresh_in < flat_out); \
+ /* calculation of mask */ \
+ p0_asub_q0_m = __msa_adds_u_b(p0_asub_q0_m, p0_asub_q0_m); \
+ p1_asub_q1_m = SRAI_B(p1_asub_q1_m, 1); \
+ p0_asub_q0_m = __msa_adds_u_b(p0_asub_q0_m, p1_asub_q1_m); \
+ mask_out = (b_limit_in < p0_asub_q0_m); \
+ mask_out = __msa_max_u_b(flat_out, mask_out); \
+ p3_asub_p2_m = __msa_max_u_b(p3_asub_p2_m, p2_asub_p1_m); \
+ mask_out = __msa_max_u_b(p3_asub_p2_m, mask_out); \
+ q2_asub_q1_m = __msa_max_u_b(q2_asub_q1_m, q3_asub_q2_m); \
+ mask_out = __msa_max_u_b(q2_asub_q1_m, mask_out); \
+ mask_out = (limit_in < mask_out); \
+ mask_out = __msa_xori_b(mask_out, 0xff); \
+} while (0)
+
+#define ST6x1_UB(in0, in0_idx, in1, in1_idx, pdst, stride) do { \
+ const uint16_t tmp0_h = __msa_copy_s_h((v8i16)in1, in1_idx); \
+ const uint32_t tmp0_w = __msa_copy_s_w((v4i32)in0, in0_idx); \
+ SW(tmp0_w, pdst); \
+ SH(tmp0_h, pdst + stride); \
+} while (0)
+
+#define ST6x4_UB(in0, start_in0_idx, in1, start_in1_idx, pdst, stride) do { \
+ uint8_t* ptmp1 = (uint8_t*)pdst; \
+ ST6x1_UB(in0, start_in0_idx, in1, start_in1_idx, ptmp1, 4); \
+ ptmp1 += stride; \
+ ST6x1_UB(in0, start_in0_idx + 1, in1, start_in1_idx + 1, ptmp1, 4); \
+ ptmp1 += stride; \
+ ST6x1_UB(in0, start_in0_idx + 2, in1, start_in1_idx + 2, ptmp1, 4); \
+ ptmp1 += stride; \
+ ST6x1_UB(in0, start_in0_idx + 3, in1, start_in1_idx + 3, ptmp1, 4); \
+} while (0)
+
+#define LPF_SIMPLE_FILT(p1_in, p0_in, q0_in, q1_in, mask) do { \
+ v16i8 p1_m, p0_m, q0_m, q1_m, filt, filt1, filt2; \
+ const v16i8 cnst4b = __msa_ldi_b(4); \
+ const v16i8 cnst3b = __msa_ldi_b(3); \
+ \
+ FLIP_SIGN4(p1_in, p0_in, q0_in, q1_in, p1_m, p0_m, q0_m, q1_m); \
+ filt = __msa_subs_s_b(p1_m, q1_m); \
+ FILT_VAL(q0_m, p0_m, mask, filt); \
+ filt1 = __msa_adds_s_b(filt, cnst4b); \
+ filt1 = SRAI_B(filt1, 3); \
+ filt2 = __msa_adds_s_b(filt, cnst3b); \
+ filt2 = SRAI_B(filt2, 3); \
+ q0_m = __msa_subs_s_b(q0_m, filt1); \
+ p0_m = __msa_adds_s_b(p0_m, filt2); \
+ q0_in = __msa_xori_b((v16u8)q0_m, 0x80); \
+ p0_in = __msa_xori_b((v16u8)p0_m, 0x80); \
+} while (0)
+
+#define LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask) do { \
+ v16u8 p1_a_sub_q1, p0_a_sub_q0; \
+ \
+ p0_a_sub_q0 = __msa_asub_u_b(p0, q0); \
+ p1_a_sub_q1 = __msa_asub_u_b(p1, q1); \
+ p1_a_sub_q1 = (v16u8)__msa_srli_b((v16i8)p1_a_sub_q1, 1); \
+ p0_a_sub_q0 = __msa_adds_u_b(p0_a_sub_q0, p0_a_sub_q0); \
+ mask = __msa_adds_u_b(p0_a_sub_q0, p1_a_sub_q1); \
+ mask = (mask <= b_limit); \
+} while (0)
+
+static void VFilter16(uint8_t* src, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ uint8_t* ptemp = src - 4 * stride;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ v16u8 mask, hev;
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+
+ LD_UB8(ptemp, stride, p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev);
+ ptemp = src - 3 * stride;
+ ST_UB4(p2, p1, p0, q0, ptemp, stride);
+ ptemp += (4 * stride);
+ ST_UB2(q1, q2, ptemp, stride);
+}
+
+static void HFilter16(uint8_t* src, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ uint8_t* ptmp = src - 4;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ v16u8 mask, hev;
+ v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8;
+ v16u8 row9, row10, row11, row12, row13, row14, row15;
+ v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+
+ LD_UB8(ptmp, stride, row0, row1, row2, row3, row4, row5, row6, row7);
+ ptmp += (8 * stride);
+ LD_UB8(ptmp, stride, row8, row9, row10, row11, row12, row13, row14, row15);
+ TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7,
+ row8, row9, row10, row11, row12, row13, row14, row15,
+ p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev);
+ ILVR_B2_SH(p1, p2, q0, p0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp3, tmp4);
+ ILVL_B2_SH(p1, p2, q0, p0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp6, tmp7);
+ ILVRL_B2_SH(q2, q1, tmp2, tmp5);
+ ptmp = src - 3;
+ ST6x1_UB(tmp3, 0, tmp2, 0, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp3, 1, tmp2, 1, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp3, 2, tmp2, 2, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp3, 3, tmp2, 3, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp4, 0, tmp2, 4, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp4, 1, tmp2, 5, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp4, 2, tmp2, 6, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp4, 3, tmp2, 7, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp6, 0, tmp5, 0, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp6, 1, tmp5, 1, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp6, 2, tmp5, 2, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp6, 3, tmp5, 3, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp7, 0, tmp5, 4, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp7, 1, tmp5, 5, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp7, 2, tmp5, 6, ptmp, 4);
+ ptmp += stride;
+ ST6x1_UB(tmp7, 3, tmp5, 7, ptmp, 4);
+}
+
+// on three inner edges
+static void VFilterHorEdge16i(uint8_t* src, int stride,
+ int b_limit, int limit, int thresh) {
+ v16u8 mask, hev;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ const v16u8 thresh0 = (v16u8)__msa_fill_b(thresh);
+ const v16u8 b_limit0 = (v16u8)__msa_fill_b(b_limit);
+ const v16u8 limit0 = (v16u8)__msa_fill_b(limit);
+
+ LD_UB8((src - 4 * stride), stride, p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0,
+ hev, mask);
+ LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev);
+ ST_UB4(p1, p0, q0, q1, (src - 2 * stride), stride);
+}
+
+static void VFilter16i(uint8_t* src_y, int stride,
+ int b_limit, int limit, int thresh) {
+ VFilterHorEdge16i(src_y + 4 * stride, stride, b_limit, limit, thresh);
+ VFilterHorEdge16i(src_y + 8 * stride, stride, b_limit, limit, thresh);
+ VFilterHorEdge16i(src_y + 12 * stride, stride, b_limit, limit, thresh);
+}
+
+static void HFilterVertEdge16i(uint8_t* src, int stride,
+ int b_limit, int limit, int thresh) {
+ v16u8 mask, hev;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0;
+ v16u8 row0, row1, row2, row3, row4, row5, row6, row7;
+ v16u8 row8, row9, row10, row11, row12, row13, row14, row15;
+ v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5;
+ const v16u8 thresh0 = (v16u8)__msa_fill_b(thresh);
+ const v16u8 b_limit0 = (v16u8)__msa_fill_b(b_limit);
+ const v16u8 limit0 = (v16u8)__msa_fill_b(limit);
+
+ LD_UB8(src - 4, stride, row0, row1, row2, row3, row4, row5, row6, row7);
+ LD_UB8(src - 4 + (8 * stride), stride,
+ row8, row9, row10, row11, row12, row13, row14, row15);
+ TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7,
+ row8, row9, row10, row11, row12, row13, row14, row15,
+ p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit0, b_limit0, thresh0,
+ hev, mask);
+ LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev);
+ ILVR_B2_SH(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp2, tmp3);
+ ILVL_B2_SH(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp4, tmp5);
+ src -= 2;
+ ST4x8_UB(tmp2, tmp3, src, stride);
+ src += (8 * stride);
+ ST4x8_UB(tmp4, tmp5, src, stride);
+}
+
+static void HFilter16i(uint8_t* src_y, int stride,
+ int b_limit, int limit, int thresh) {
+ HFilterVertEdge16i(src_y + 4, stride, b_limit, limit, thresh);
+ HFilterVertEdge16i(src_y + 8, stride, b_limit, limit, thresh);
+ HFilterVertEdge16i(src_y + 12, stride, b_limit, limit, thresh);
+}
+
+// 8-pixels wide variants, for chroma filtering
+static void VFilter8(uint8_t* src_u, uint8_t* src_v, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ uint8_t* ptmp_src_u = src_u - 4 * stride;
+ uint8_t* ptmp_src_v = src_v - 4 * stride;
+ uint64_t p2_d, p1_d, p0_d, q0_d, q1_d, q2_d;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev;
+ v16u8 p3_u, p2_u, p1_u, p0_u, q3_u, q2_u, q1_u, q0_u;
+ v16u8 p3_v, p2_v, p1_v, p0_v, q3_v, q2_v, q1_v, q0_v;
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+
+ LD_UB8(ptmp_src_u, stride, p3_u, p2_u, p1_u, p0_u, q0_u, q1_u, q2_u, q3_u);
+ LD_UB8(ptmp_src_v, stride, p3_v, p2_v, p1_v, p0_v, q0_v, q1_v, q2_v, q3_v);
+ ILVR_D4_UB(p3_v, p3_u, p2_v, p2_u, p1_v, p1_u, p0_v, p0_u, p3, p2, p1, p0);
+ ILVR_D4_UB(q0_v, q0_u, q1_v, q1_u, q2_v, q2_u, q3_v, q3_u, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev);
+ p2_d = __msa_copy_s_d((v2i64)p2, 0);
+ p1_d = __msa_copy_s_d((v2i64)p1, 0);
+ p0_d = __msa_copy_s_d((v2i64)p0, 0);
+ q0_d = __msa_copy_s_d((v2i64)q0, 0);
+ q1_d = __msa_copy_s_d((v2i64)q1, 0);
+ q2_d = __msa_copy_s_d((v2i64)q2, 0);
+ ptmp_src_u += stride;
+ SD4(p2_d, p1_d, p0_d, q0_d, ptmp_src_u, stride);
+ ptmp_src_u += (4 * stride);
+ SD(q1_d, ptmp_src_u);
+ ptmp_src_u += stride;
+ SD(q2_d, ptmp_src_u);
+ p2_d = __msa_copy_s_d((v2i64)p2, 1);
+ p1_d = __msa_copy_s_d((v2i64)p1, 1);
+ p0_d = __msa_copy_s_d((v2i64)p0, 1);
+ q0_d = __msa_copy_s_d((v2i64)q0, 1);
+ q1_d = __msa_copy_s_d((v2i64)q1, 1);
+ q2_d = __msa_copy_s_d((v2i64)q2, 1);
+ ptmp_src_v += stride;
+ SD4(p2_d, p1_d, p0_d, q0_d, ptmp_src_v, stride);
+ ptmp_src_v += (4 * stride);
+ SD(q1_d, ptmp_src_v);
+ ptmp_src_v += stride;
+ SD(q2_d, ptmp_src_v);
+}
+
+static void HFilter8(uint8_t* src_u, uint8_t* src_v, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ uint8_t* ptmp_src_u = src_u - 4;
+ uint8_t* ptmp_src_v = src_v - 4;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev;
+ v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8;
+ v16u8 row9, row10, row11, row12, row13, row14, row15;
+ v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+
+ LD_UB8(ptmp_src_u, stride, row0, row1, row2, row3, row4, row5, row6, row7);
+ LD_UB8(ptmp_src_v, stride,
+ row8, row9, row10, row11, row12, row13, row14, row15);
+ TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7,
+ row8, row9, row10, row11, row12, row13, row14, row15,
+ p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_MBFILTER(p2, p1, p0, q0, q1, q2, mask, hev);
+ ILVR_B2_SH(p1, p2, q0, p0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp3, tmp4);
+ ILVL_B2_SH(p1, p2, q0, p0, tmp0, tmp1);
+ ILVRL_H2_SH(tmp1, tmp0, tmp6, tmp7);
+ ILVRL_B2_SH(q2, q1, tmp2, tmp5);
+ ptmp_src_u += 1;
+ ST6x4_UB(tmp3, 0, tmp2, 0, ptmp_src_u, stride);
+ ptmp_src_u += 4 * stride;
+ ST6x4_UB(tmp4, 0, tmp2, 4, ptmp_src_u, stride);
+ ptmp_src_v += 1;
+ ST6x4_UB(tmp6, 0, tmp5, 0, ptmp_src_v, stride);
+ ptmp_src_v += 4 * stride;
+ ST6x4_UB(tmp7, 0, tmp5, 4, ptmp_src_v, stride);
+}
+
+static void VFilter8i(uint8_t* src_u, uint8_t* src_v, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ uint64_t p1_d, p0_d, q0_d, q1_d;
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev;
+ v16u8 p3_u, p2_u, p1_u, p0_u, q3_u, q2_u, q1_u, q0_u;
+ v16u8 p3_v, p2_v, p1_v, p0_v, q3_v, q2_v, q1_v, q0_v;
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+
+ LD_UB8(src_u, stride, p3_u, p2_u, p1_u, p0_u, q0_u, q1_u, q2_u, q3_u);
+ src_u += (5 * stride);
+ LD_UB8(src_v, stride, p3_v, p2_v, p1_v, p0_v, q0_v, q1_v, q2_v, q3_v);
+ src_v += (5 * stride);
+ ILVR_D4_UB(p3_v, p3_u, p2_v, p2_u, p1_v, p1_u, p0_v, p0_u, p3, p2, p1, p0);
+ ILVR_D4_UB(q0_v, q0_u, q1_v, q1_u, q2_v, q2_u, q3_v, q3_u, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev);
+ p1_d = __msa_copy_s_d((v2i64)p1, 0);
+ p0_d = __msa_copy_s_d((v2i64)p0, 0);
+ q0_d = __msa_copy_s_d((v2i64)q0, 0);
+ q1_d = __msa_copy_s_d((v2i64)q1, 0);
+ SD4(q1_d, q0_d, p0_d, p1_d, src_u, -stride);
+ p1_d = __msa_copy_s_d((v2i64)p1, 1);
+ p0_d = __msa_copy_s_d((v2i64)p0, 1);
+ q0_d = __msa_copy_s_d((v2i64)q0, 1);
+ q1_d = __msa_copy_s_d((v2i64)q1, 1);
+ SD4(q1_d, q0_d, p0_d, p1_d, src_v, -stride);
+}
+
+static void HFilter8i(uint8_t* src_u, uint8_t* src_v, int stride,
+ int b_limit_in, int limit_in, int thresh_in) {
+ v16u8 p3, p2, p1, p0, q3, q2, q1, q0, mask, hev;
+ v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8;
+ v16u8 row9, row10, row11, row12, row13, row14, row15;
+ v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5;
+ const v16u8 thresh = (v16u8)__msa_fill_b(thresh_in);
+ const v16u8 limit = (v16u8)__msa_fill_b(limit_in);
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+
+ LD_UB8(src_u, stride, row0, row1, row2, row3, row4, row5, row6, row7);
+ LD_UB8(src_v, stride,
+ row8, row9, row10, row11, row12, row13, row14, row15);
+ TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7,
+ row8, row9, row10, row11, row12, row13, row14, row15,
+ p3, p2, p1, p0, q0, q1, q2, q3);
+ LPF_MASK_HEV(p3, p2, p1, p0, q0, q1, q2, q3, limit, b_limit, thresh,
+ hev, mask);
+ LPF_FILTER4_4W(p1, p0, q0, q1, mask, hev);
+ ILVR_B2_SW(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SW(tmp1, tmp0, tmp2, tmp3);
+ ILVL_B2_SW(p0, p1, q1, q0, tmp0, tmp1);
+ ILVRL_H2_SW(tmp1, tmp0, tmp4, tmp5);
+ src_u += 2;
+ ST4x4_UB(tmp2, tmp2, 0, 1, 2, 3, src_u, stride);
+ src_u += 4 * stride;
+ ST4x4_UB(tmp3, tmp3, 0, 1, 2, 3, src_u, stride);
+ src_v += 2;
+ ST4x4_UB(tmp4, tmp4, 0, 1, 2, 3, src_v, stride);
+ src_v += 4 * stride;
+ ST4x4_UB(tmp5, tmp5, 0, 1, 2, 3, src_v, stride);
+}
+
+static void SimpleVFilter16(uint8_t* src, int stride, int b_limit_in) {
+ v16u8 p1, p0, q1, q0, mask;
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+
+ LD_UB4(src - 2 * stride, stride, p1, p0, q0, q1);
+ LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask);
+ LPF_SIMPLE_FILT(p1, p0, q0, q1, mask);
+ ST_UB2(p0, q0, src - stride, stride);
+}
+
+static void SimpleHFilter16(uint8_t* src, int stride, int b_limit_in) {
+ v16u8 p1, p0, q1, q0, mask, row0, row1, row2, row3, row4, row5, row6, row7;
+ v16u8 row8, row9, row10, row11, row12, row13, row14, row15;
+ v8i16 tmp0, tmp1;
+ const v16u8 b_limit = (v16u8)__msa_fill_b(b_limit_in);
+ uint8_t* ptemp_src = src - 2;
+
+ LD_UB8(ptemp_src, stride, row0, row1, row2, row3, row4, row5, row6, row7);
+ LD_UB8(ptemp_src + 8 * stride, stride,
+ row8, row9, row10, row11, row12, row13, row14, row15);
+ TRANSPOSE16x4_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7,
+ row8, row9, row10, row11, row12, row13, row14, row15,
+ p1, p0, q0, q1);
+ LPF_SIMPLE_MASK(p1, p0, q0, q1, b_limit, mask);
+ LPF_SIMPLE_FILT(p1, p0, q0, q1, mask);
+ ILVRL_B2_SH(q0, p0, tmp1, tmp0);
+ ptemp_src += 1;
+ ST2x4_UB(tmp1, 0, ptemp_src, stride);
+ ptemp_src += 4 * stride;
+ ST2x4_UB(tmp1, 4, ptemp_src, stride);
+ ptemp_src += 4 * stride;
+ ST2x4_UB(tmp0, 0, ptemp_src, stride);
+ ptemp_src += 4 * stride;
+ ST2x4_UB(tmp0, 4, ptemp_src, stride);
+ ptemp_src += 4 * stride;
+}
+
+static void SimpleVFilter16i(uint8_t* src_y, int stride, int b_limit_in) {
+ SimpleVFilter16(src_y + 4 * stride, stride, b_limit_in);
+ SimpleVFilter16(src_y + 8 * stride, stride, b_limit_in);
+ SimpleVFilter16(src_y + 12 * stride, stride, b_limit_in);
+}
+
+static void SimpleHFilter16i(uint8_t* src_y, int stride, int b_limit_in) {
+ SimpleHFilter16(src_y + 4, stride, b_limit_in);
+ SimpleHFilter16(src_y + 8, stride, b_limit_in);
+ SimpleHFilter16(src_y + 12, stride, b_limit_in);
+}
+
+//------------------------------------------------------------------------------
+// Intra predictions
+//------------------------------------------------------------------------------
+
+// 4x4
+
+static void DC4(uint8_t* dst) { // DC
+ uint32_t dc = 4;
+ int i;
+ for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS];
+ dc >>= 3;
+ dc = dc | (dc << 8) | (dc << 16) | (dc << 24);
+ SW4(dc, dc, dc, dc, dst, BPS);
+}
+
+static void TM4(uint8_t* dst) {
+ const uint8_t* const ptemp = dst - BPS - 1;
+ v8i16 T, d, r0, r1, r2, r3;
+ const v16i8 zero = { 0 };
+ const v8i16 TL = (v8i16)__msa_fill_h(ptemp[0 * BPS]);
+ const v8i16 L0 = (v8i16)__msa_fill_h(ptemp[1 * BPS]);
+ const v8i16 L1 = (v8i16)__msa_fill_h(ptemp[2 * BPS]);
+ const v8i16 L2 = (v8i16)__msa_fill_h(ptemp[3 * BPS]);
+ const v8i16 L3 = (v8i16)__msa_fill_h(ptemp[4 * BPS]);
+ const v16u8 T1 = LD_UB(ptemp + 1);
+
+ T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1);
+ d = T - TL;
+ ADD4(d, L0, d, L1, d, L2, d, L3, r0, r1, r2, r3);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ PCKEV_ST4x4_UB(r0, r1, r2, r3, dst, BPS);
+}
+
+static void VE4(uint8_t* dst) { // vertical
+ const uint8_t* const ptop = dst - BPS - 1;
+ const uint32_t val0 = LW(ptop + 0);
+ const uint32_t val1 = LW(ptop + 4);
+ uint32_t out;
+ v16u8 A, B, C, AC, B2, R;
+
+ INSERT_W2_UB(val0, val1, A);
+ B = SLDI_UB(A, A, 1);
+ C = SLDI_UB(A, A, 2);
+ AC = __msa_ave_u_b(A, C);
+ B2 = __msa_ave_u_b(B, B);
+ R = __msa_aver_u_b(AC, B2);
+ out = __msa_copy_s_w((v4i32)R, 0);
+ SW4(out, out, out, out, dst, BPS);
+}
+
+static void RD4(uint8_t* dst) { // Down-right
+ const uint8_t* const ptop = dst - 1 - BPS;
+ uint32_t val0 = LW(ptop + 0);
+ uint32_t val1 = LW(ptop + 4);
+ uint32_t val2, val3;
+ v16u8 A, B, C, AC, B2, R, A1;
+
+ INSERT_W2_UB(val0, val1, A1);
+ A = SLDI_UB(A1, A1, 12);
+ A = (v16u8)__msa_insert_b((v16i8)A, 3, ptop[1 * BPS]);
+ A = (v16u8)__msa_insert_b((v16i8)A, 2, ptop[2 * BPS]);
+ A = (v16u8)__msa_insert_b((v16i8)A, 1, ptop[3 * BPS]);
+ A = (v16u8)__msa_insert_b((v16i8)A, 0, ptop[4 * BPS]);
+ B = SLDI_UB(A, A, 1);
+ C = SLDI_UB(A, A, 2);
+ AC = __msa_ave_u_b(A, C);
+ B2 = __msa_ave_u_b(B, B);
+ R = __msa_aver_u_b(AC, B2);
+ val3 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val2 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val1 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val0 = __msa_copy_s_w((v4i32)R, 0);
+ SW4(val0, val1, val2, val3, dst, BPS);
+}
+
+static void LD4(uint8_t* dst) { // Down-Left
+ const uint8_t* const ptop = dst - BPS;
+ uint32_t val0 = LW(ptop + 0);
+ uint32_t val1 = LW(ptop + 4);
+ uint32_t val2, val3;
+ v16u8 A, B, C, AC, B2, R;
+
+ INSERT_W2_UB(val0, val1, A);
+ B = SLDI_UB(A, A, 1);
+ C = SLDI_UB(A, A, 2);
+ C = (v16u8)__msa_insert_b((v16i8)C, 6, ptop[7]);
+ AC = __msa_ave_u_b(A, C);
+ B2 = __msa_ave_u_b(B, B);
+ R = __msa_aver_u_b(AC, B2);
+ val0 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val1 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val2 = __msa_copy_s_w((v4i32)R, 0);
+ R = SLDI_UB(R, R, 1);
+ val3 = __msa_copy_s_w((v4i32)R, 0);
+ SW4(val0, val1, val2, val3, dst, BPS);
+}
+
+// 16x16
+
+static void DC16(uint8_t* dst) { // DC
+ uint32_t dc = 16;
+ int i;
+ const v16u8 rtop = LD_UB(dst - BPS);
+ const v8u16 dctop = __msa_hadd_u_h(rtop, rtop);
+ v16u8 out;
+
+ for (i = 0; i < 16; ++i) {
+ dc += dst[-1 + i * BPS];
+ }
+ dc += HADD_UH_U32(dctop);
+ out = (v16u8)__msa_fill_b(dc >> 5);
+ ST_UB8(out, out, out, out, out, out, out, out, dst, BPS);
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS);
+}
+
+static void TM16(uint8_t* dst) {
+ int j;
+ v8i16 d1, d2;
+ const v16i8 zero = { 0 };
+ const v8i16 TL = (v8i16)__msa_fill_h(dst[-1 - BPS]);
+ const v16i8 T = LD_SB(dst - BPS);
+
+ ILVRL_B2_SH(zero, T, d1, d2);
+ SUB2(d1, TL, d2, TL, d1, d2);
+ for (j = 0; j < 16; j += 4) {
+ v16i8 t0, t1, t2, t3;
+ v8i16 r0, r1, r2, r3, r4, r5, r6, r7;
+ const v8i16 L0 = (v8i16)__msa_fill_h(dst[-1 + 0 * BPS]);
+ const v8i16 L1 = (v8i16)__msa_fill_h(dst[-1 + 1 * BPS]);
+ const v8i16 L2 = (v8i16)__msa_fill_h(dst[-1 + 2 * BPS]);
+ const v8i16 L3 = (v8i16)__msa_fill_h(dst[-1 + 3 * BPS]);
+ ADD4(d1, L0, d1, L1, d1, L2, d1, L3, r0, r1, r2, r3);
+ ADD4(d2, L0, d2, L1, d2, L2, d2, L3, r4, r5, r6, r7);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ CLIP_SH4_0_255(r4, r5, r6, r7);
+ PCKEV_B4_SB(r4, r0, r5, r1, r6, r2, r7, r3, t0, t1, t2, t3);
+ ST_SB4(t0, t1, t2, t3, dst, BPS);
+ dst += 4 * BPS;
+ }
+}
+
+static void VE16(uint8_t* dst) { // vertical
+ const v16u8 rtop = LD_UB(dst - BPS);
+ ST_UB8(rtop, rtop, rtop, rtop, rtop, rtop, rtop, rtop, dst, BPS);
+ ST_UB8(rtop, rtop, rtop, rtop, rtop, rtop, rtop, rtop, dst + 8 * BPS, BPS);
+}
+
+static void HE16(uint8_t* dst) { // horizontal
+ int j;
+ for (j = 16; j > 0; j -= 4) {
+ const v16u8 L0 = (v16u8)__msa_fill_b(dst[-1 + 0 * BPS]);
+ const v16u8 L1 = (v16u8)__msa_fill_b(dst[-1 + 1 * BPS]);
+ const v16u8 L2 = (v16u8)__msa_fill_b(dst[-1 + 2 * BPS]);
+ const v16u8 L3 = (v16u8)__msa_fill_b(dst[-1 + 3 * BPS]);
+ ST_UB4(L0, L1, L2, L3, dst, BPS);
+ dst += 4 * BPS;
+ }
+}
+
+static void DC16NoTop(uint8_t* dst) { // DC with top samples not available
+ int j;
+ uint32_t dc = 8;
+ v16u8 out;
+
+ for (j = 0; j < 16; ++j) {
+ dc += dst[-1 + j * BPS];
+ }
+ out = (v16u8)__msa_fill_b(dc >> 4);
+ ST_UB8(out, out, out, out, out, out, out, out, dst, BPS);
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS);
+}
+
+static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available
+ uint32_t dc = 8;
+ const v16u8 rtop = LD_UB(dst - BPS);
+ const v8u16 dctop = __msa_hadd_u_h(rtop, rtop);
+ v16u8 out;
+
+ dc += HADD_UH_U32(dctop);
+ out = (v16u8)__msa_fill_b(dc >> 4);
+ ST_UB8(out, out, out, out, out, out, out, out, dst, BPS);
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS);
+}
+
+static void DC16NoTopLeft(uint8_t* dst) { // DC with nothing
+ const v16u8 out = (v16u8)__msa_fill_b(0x80);
+ ST_UB8(out, out, out, out, out, out, out, out, dst, BPS);
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS);
+}
+
+// Chroma
+
+#define STORE8x8(out, dst) do { \
+ SD4(out, out, out, out, dst + 0 * BPS, BPS); \
+ SD4(out, out, out, out, dst + 4 * BPS, BPS); \
+} while (0)
+
+static void DC8uv(uint8_t* dst) { // DC
+ uint32_t dc = 8;
+ int i;
+ uint64_t out;
+ const v16u8 rtop = LD_UB(dst - BPS);
+ const v8u16 temp0 = __msa_hadd_u_h(rtop, rtop);
+ const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0);
+ const v2u64 temp2 = __msa_hadd_u_d(temp1, temp1);
+ v16u8 dctemp;
+
+ for (i = 0; i < 8; ++i) {
+ dc += dst[-1 + i * BPS];
+ }
+ dc += __msa_copy_s_w((v4i32)temp2, 0);
+ dctemp = (v16u8)__msa_fill_b(dc >> 4);
+ out = __msa_copy_s_d((v2i64)dctemp, 0);
+ STORE8x8(out, dst);
+}
+
+static void TM8uv(uint8_t* dst) {
+ int j;
+ const v16i8 T1 = LD_SB(dst - BPS);
+ const v16i8 zero = { 0 };
+ const v8i16 T = (v8i16)__msa_ilvr_b(zero, T1);
+ const v8i16 TL = (v8i16)__msa_fill_h(dst[-1 - BPS]);
+ const v8i16 d = T - TL;
+
+ for (j = 0; j < 8; j += 4) {
+ v16i8 t0, t1;
+ v8i16 r0 = (v8i16)__msa_fill_h(dst[-1 + 0 * BPS]);
+ v8i16 r1 = (v8i16)__msa_fill_h(dst[-1 + 1 * BPS]);
+ v8i16 r2 = (v8i16)__msa_fill_h(dst[-1 + 2 * BPS]);
+ v8i16 r3 = (v8i16)__msa_fill_h(dst[-1 + 3 * BPS]);
+ ADD4(d, r0, d, r1, d, r2, d, r3, r0, r1, r2, r3);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ PCKEV_B2_SB(r1, r0, r3, r2, t0, t1);
+ ST4x4_UB(t0, t1, 0, 2, 0, 2, dst, BPS);
+ ST4x4_UB(t0, t1, 1, 3, 1, 3, dst + 4, BPS);
+ dst += 4 * BPS;
+ }
+}
+
+static void VE8uv(uint8_t* dst) { // vertical
+ const v16u8 rtop = LD_UB(dst - BPS);
+ const uint64_t out = __msa_copy_s_d((v2i64)rtop, 0);
+ STORE8x8(out, dst);
+}
+
+static void HE8uv(uint8_t* dst) { // horizontal
+ int j;
+ for (j = 0; j < 8; j += 4) {
+ const v16u8 L0 = (v16u8)__msa_fill_b(dst[-1 + 0 * BPS]);
+ const v16u8 L1 = (v16u8)__msa_fill_b(dst[-1 + 1 * BPS]);
+ const v16u8 L2 = (v16u8)__msa_fill_b(dst[-1 + 2 * BPS]);
+ const v16u8 L3 = (v16u8)__msa_fill_b(dst[-1 + 3 * BPS]);
+ const uint64_t out0 = __msa_copy_s_d((v2i64)L0, 0);
+ const uint64_t out1 = __msa_copy_s_d((v2i64)L1, 0);
+ const uint64_t out2 = __msa_copy_s_d((v2i64)L2, 0);
+ const uint64_t out3 = __msa_copy_s_d((v2i64)L3, 0);
+ SD4(out0, out1, out2, out3, dst, BPS);
+ dst += 4 * BPS;
+ }
+}
+
+static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples
+ const uint32_t dc = 4;
+ const v16u8 rtop = LD_UB(dst - BPS);
+ const v8u16 temp0 = __msa_hadd_u_h(rtop, rtop);
+ const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0);
+ const v2u64 temp2 = __msa_hadd_u_d(temp1, temp1);
+ const uint32_t sum_m = __msa_copy_s_w((v4i32)temp2, 0);
+ const v16u8 dcval = (v16u8)__msa_fill_b((dc + sum_m) >> 3);
+ const uint64_t out = __msa_copy_s_d((v2i64)dcval, 0);
+ STORE8x8(out, dst);
+}
+
+static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples
+ uint32_t dc = 4;
+ int i;
+ uint64_t out;
+ v16u8 dctemp;
+
+ for (i = 0; i < 8; ++i) {
+ dc += dst[-1 + i * BPS];
+ }
+ dctemp = (v16u8)__msa_fill_b(dc >> 3);
+ out = __msa_copy_s_d((v2i64)dctemp, 0);
+ STORE8x8(out, dst);
+}
+
+static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing
+ const uint64_t out = 0x8080808080808080ULL;
+ STORE8x8(out, dst);
+}
+
+//------------------------------------------------------------------------------
// Entry point
extern void VP8DspInitMSA(void);
@@ -163,6 +977,39 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitMSA(void) {
VP8Transform = TransformTwo;
VP8TransformDC = TransformDC;
VP8TransformAC3 = TransformAC3;
+
+ VP8VFilter16 = VFilter16;
+ VP8HFilter16 = HFilter16;
+ VP8VFilter16i = VFilter16i;
+ VP8HFilter16i = HFilter16i;
+ VP8VFilter8 = VFilter8;
+ VP8HFilter8 = HFilter8;
+ VP8VFilter8i = VFilter8i;
+ VP8HFilter8i = HFilter8i;
+ VP8SimpleVFilter16 = SimpleVFilter16;
+ VP8SimpleHFilter16 = SimpleHFilter16;
+ VP8SimpleVFilter16i = SimpleVFilter16i;
+ VP8SimpleHFilter16i = SimpleHFilter16i;
+
+ VP8PredLuma4[0] = DC4;
+ VP8PredLuma4[1] = TM4;
+ VP8PredLuma4[2] = VE4;
+ VP8PredLuma4[4] = RD4;
+ VP8PredLuma4[6] = LD4;
+ VP8PredLuma16[0] = DC16;
+ VP8PredLuma16[1] = TM16;
+ VP8PredLuma16[2] = VE16;
+ VP8PredLuma16[3] = HE16;
+ VP8PredLuma16[4] = DC16NoTop;
+ VP8PredLuma16[5] = DC16NoLeft;
+ VP8PredLuma16[6] = DC16NoTopLeft;
+ VP8PredChroma8[0] = DC8uv;
+ VP8PredChroma8[1] = TM8uv;
+ VP8PredChroma8[2] = VE8uv;
+ VP8PredChroma8[3] = HE8uv;
+ VP8PredChroma8[4] = DC8uvNoTop;
+ VP8PredChroma8[5] = DC8uvNoLeft;
+ VP8PredChroma8[6] = DC8uvNoTopLeft;
}
#else // !WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/dec_neon.c b/thirdparty/libwebp/dsp/dec_neon.c
index a63f43fe17..34796cf4a2 100644
--- a/thirdparty/libwebp/dsp/dec_neon.c
+++ b/thirdparty/libwebp/dsp/dec_neon.c
@@ -17,7 +17,7 @@
#if defined(WEBP_USE_NEON)
#include "./neon.h"
-#include "../dec/vp8i.h"
+#include "../dec/vp8i_dec.h"
//------------------------------------------------------------------------------
// NxM Loading functions
@@ -666,9 +666,8 @@ static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0,
const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh);
const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0)
const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0)
- const uint8x16_t mask1 = vcgtq_u8(a_p1_p0, hev_thresh_v);
- const uint8x16_t mask2 = vcgtq_u8(a_q1_q0, hev_thresh_v);
- const uint8x16_t mask = vorrq_u8(mask1, mask2);
+ const uint8x16_t a_max = vmaxq_u8(a_p1_p0, a_q1_q0);
+ const uint8x16_t mask = vcgtq_u8(a_max, hev_thresh_v);
return mask;
}
@@ -756,24 +755,25 @@ static void ApplyFilter6(
const int8x16_t delta,
uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0,
uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) {
- const int16x8_t kCst63 = vdupq_n_s16(63);
- const int8x8_t kCst27 = vdup_n_s8(27);
- const int8x8_t kCst18 = vdup_n_s8(18);
- const int8x8_t kCst9 = vdup_n_s8(9);
+ // We have to compute: X = (9*a+63) >> 7, Y = (18*a+63)>>7, Z = (27*a+63) >> 7
+ // Turns out, there's a common sub-expression S=9 * a - 1 that can be used
+ // with the special vqrshrn_n_s16 rounding-shift-and-narrow instruction:
+ // X = (S + 64) >> 7, Y = (S + 32) >> 6, Z = (18 * a + S + 64) >> 7
const int8x8_t delta_lo = vget_low_s8(delta);
const int8x8_t delta_hi = vget_high_s8(delta);
- const int16x8_t s1_lo = vmlal_s8(kCst63, kCst27, delta_lo); // 63 + 27 * a
- const int16x8_t s1_hi = vmlal_s8(kCst63, kCst27, delta_hi); // 63 + 27 * a
- const int16x8_t s2_lo = vmlal_s8(kCst63, kCst18, delta_lo); // 63 + 18 * a
- const int16x8_t s2_hi = vmlal_s8(kCst63, kCst18, delta_hi); // 63 + 18 * a
- const int16x8_t s3_lo = vmlal_s8(kCst63, kCst9, delta_lo); // 63 + 9 * a
- const int16x8_t s3_hi = vmlal_s8(kCst63, kCst9, delta_hi); // 63 + 9 * a
- const int8x8_t a1_lo = vqshrn_n_s16(s1_lo, 7);
- const int8x8_t a1_hi = vqshrn_n_s16(s1_hi, 7);
- const int8x8_t a2_lo = vqshrn_n_s16(s2_lo, 7);
- const int8x8_t a2_hi = vqshrn_n_s16(s2_hi, 7);
- const int8x8_t a3_lo = vqshrn_n_s16(s3_lo, 7);
- const int8x8_t a3_hi = vqshrn_n_s16(s3_hi, 7);
+ const int8x8_t kCst9 = vdup_n_s8(9);
+ const int16x8_t kCstm1 = vdupq_n_s16(-1);
+ const int8x8_t kCst18 = vdup_n_s8(18);
+ const int16x8_t S_lo = vmlal_s8(kCstm1, kCst9, delta_lo); // S = 9 * a - 1
+ const int16x8_t S_hi = vmlal_s8(kCstm1, kCst9, delta_hi);
+ const int16x8_t Z_lo = vmlal_s8(S_lo, kCst18, delta_lo); // S + 18 * a
+ const int16x8_t Z_hi = vmlal_s8(S_hi, kCst18, delta_hi);
+ const int8x8_t a3_lo = vqrshrn_n_s16(S_lo, 7); // (9 * a + 63) >> 7
+ const int8x8_t a3_hi = vqrshrn_n_s16(S_hi, 7);
+ const int8x8_t a2_lo = vqrshrn_n_s16(S_lo, 6); // (9 * a + 31) >> 6
+ const int8x8_t a2_hi = vqrshrn_n_s16(S_hi, 6);
+ const int8x8_t a1_lo = vqrshrn_n_s16(Z_lo, 7); // (27 * a + 63) >> 7
+ const int8x8_t a1_hi = vqrshrn_n_s16(Z_hi, 7);
const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi);
const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi);
const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi);
diff --git a/thirdparty/libwebp/dsp/dec_sse2.c b/thirdparty/libwebp/dsp/dec_sse2.c
index f0a8ddcaf3..411fb02768 100644
--- a/thirdparty/libwebp/dsp/dec_sse2.c
+++ b/thirdparty/libwebp/dsp/dec_sse2.c
@@ -22,7 +22,7 @@
#include <emmintrin.h>
#include "./common_sse2.h"
-#include "../dec/vp8i.h"
+#include "../dec/vp8i_dec.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
@@ -140,7 +140,7 @@ static void Transform(const int16_t* in, uint8_t* dst, int do_two) {
// Transpose the two 4x4.
VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1,
- &T2, &T3);
+ &T2, &T3);
}
// Add inverse transform to 'dst' and store.
diff --git a/thirdparty/libwebp/dsp/dec_sse41.c b/thirdparty/libwebp/dsp/dec_sse41.c
index 8d6aed13e6..4e81ec4d80 100644
--- a/thirdparty/libwebp/dsp/dec_sse41.c
+++ b/thirdparty/libwebp/dsp/dec_sse41.c
@@ -16,7 +16,7 @@
#if defined(WEBP_USE_SSE41)
#include <smmintrin.h>
-#include "../dec/vp8i.h"
+#include "../dec/vp8i_dec.h"
#include "../utils/utils.h"
static void HE16(uint8_t* dst) { // horizontal
diff --git a/thirdparty/libwebp/dsp/dsp.h b/thirdparty/libwebp/dsp/dsp.h
index 1faac27b2b..813fed4a35 100644
--- a/thirdparty/libwebp/dsp/dsp.h
+++ b/thirdparty/libwebp/dsp/dsp.h
@@ -111,8 +111,7 @@ extern "C" {
#define WEBP_UBSAN_IGNORE_UNDEF
#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW
-#if !defined(WEBP_FORCE_ALIGNED) && defined(__clang__) && \
- defined(__has_attribute)
+#if defined(__clang__) && defined(__has_attribute)
#if __has_attribute(no_sanitize)
// This macro prevents the undefined behavior sanitizer from reporting
// failures. This is only meant to silence unaligned loads on platforms that
@@ -133,6 +132,7 @@ extern "C" {
typedef enum {
kSSE2,
kSSE3,
+ kSlowSSSE3, // special feature for slow SSSE3 architectures
kSSE4_1,
kAVX,
kAVX2,
@@ -185,6 +185,11 @@ typedef int (*VP8WMetric)(const uint8_t* pix, const uint8_t* ref,
// 4 by 4 symmetric matrix.
extern VP8WMetric VP8TDisto4x4, VP8TDisto16x16;
+// Compute the average (DC) of four 4x4 blocks.
+// Each sub-4x4 block #i sum is stored in dc[i].
+typedef void (*VP8MeanMetric)(const uint8_t* ref, uint32_t dc[4]);
+extern VP8MeanMetric VP8Mean16x4;
+
typedef void (*VP8BlockCopy)(const uint8_t* src, uint8_t* dst);
extern VP8BlockCopy VP8Copy4x4;
extern VP8BlockCopy VP8Copy16x8;
@@ -246,30 +251,37 @@ extern VP8GetResidualCostFunc VP8GetResidualCost;
void VP8EncDspCostInit(void);
//------------------------------------------------------------------------------
-// SSIM utils
+// SSIM / PSNR utils
// struct for accumulating statistical moments
typedef struct {
- double w; // sum(w_i) : sum of weights
- double xm, ym; // sum(w_i * x_i), sum(w_i * y_i)
- double xxm, xym, yym; // sum(w_i * x_i * x_i), etc.
+ uint32_t w; // sum(w_i) : sum of weights
+ uint32_t xm, ym; // sum(w_i * x_i), sum(w_i * y_i)
+ uint32_t xxm, xym, yym; // sum(w_i * x_i * x_i), etc.
} VP8DistoStats;
+// Compute the final SSIM value
+// The non-clipped version assumes stats->w = (2 * VP8_SSIM_KERNEL + 1)^2.
+double VP8SSIMFromStats(const VP8DistoStats* const stats);
+double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats);
+
#define VP8_SSIM_KERNEL 3 // total size of the kernel: 2 * VP8_SSIM_KERNEL + 1
-typedef void (*VP8SSIMAccumulateClippedFunc)(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- int xo, int yo, // center position
- int W, int H, // plane dimension
- VP8DistoStats* const stats);
+typedef double (*VP8SSIMGetClippedFunc)(const uint8_t* src1, int stride1,
+ const uint8_t* src2, int stride2,
+ int xo, int yo, // center position
+ int W, int H); // plane dimension
// This version is called with the guarantee that you can load 8 bytes and
// 8 rows at offset src1 and src2
-typedef void (*VP8SSIMAccumulateFunc)(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- VP8DistoStats* const stats);
+typedef double (*VP8SSIMGetFunc)(const uint8_t* src1, int stride1,
+ const uint8_t* src2, int stride2);
+
+extern VP8SSIMGetFunc VP8SSIMGet; // unclipped / unchecked
+extern VP8SSIMGetClippedFunc VP8SSIMGetClipped; // with clipping
-extern VP8SSIMAccumulateFunc VP8SSIMAccumulate; // unclipped / unchecked
-extern VP8SSIMAccumulateClippedFunc VP8SSIMAccumulateClipped; // with clipping
+typedef uint32_t (*VP8AccumulateSSEFunc)(const uint8_t* src1,
+ const uint8_t* src2, int len);
+extern VP8AccumulateSSEFunc VP8AccumulateSSE;
// must be called before using any of the above directly
void VP8SSIMDspInit(void);
@@ -416,6 +428,15 @@ extern void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v,
extern void WebPConvertRGBA32ToUV_C(const uint16_t* rgb,
uint8_t* u, uint8_t* v, int width);
+// utilities for accurate RGB->YUV conversion
+extern uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* src, const uint16_t* ref,
+ uint16_t* dst, int len);
+extern void (*WebPSharpYUVUpdateRGB)(const int16_t* src, const int16_t* ref,
+ int16_t* dst, int len);
+extern void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B,
+ int len,
+ const uint16_t* best_y, uint16_t* out);
+
// Must be called before using the above.
void WebPInitConvertARGBToYUV(void);
@@ -488,6 +509,10 @@ extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride,
int width, int height,
uint8_t* alpha, int alpha_stride);
+// Extract the green values from 32b values in argb[] and pack them into alpha[]
+// (this is the opposite of WebPDispatchAlphaToGreen).
+extern void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size);
+
// Pre-Multiply operation transforms x into x * A / 255 (where x=Y,R,G or B).
// Un-Multiply operation transforms x into x * 255 / A.
diff --git a/thirdparty/libwebp/dsp/enc.c b/thirdparty/libwebp/dsp/enc.c
index db0e9e70ae..f31bc6de18 100644
--- a/thirdparty/libwebp/dsp/enc.c
+++ b/thirdparty/libwebp/dsp/enc.c
@@ -15,7 +15,7 @@
#include <stdlib.h> // for abs()
#include "./dsp.h"
-#include "../enc/vp8enci.h"
+#include "../enc/vp8i_enc.h"
static WEBP_INLINE uint8_t clip_8b(int v) {
return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
@@ -551,6 +551,20 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) {
return GetSSE(a, b, 4, 4);
}
+static void Mean16x4(const uint8_t* ref, uint32_t dc[4]) {
+ int k, x, y;
+ for (k = 0; k < 4; ++k) {
+ uint32_t avg = 0;
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x) {
+ avg += ref[x + y * BPS];
+ }
+ }
+ dc[k] = avg;
+ ref += 4; // go to next 4x4 block.
+ }
+}
+
//------------------------------------------------------------------------------
// Texture distortion
//
@@ -656,32 +670,6 @@ static int Quantize2Blocks(int16_t in[32], int16_t out[32],
return nz;
}
-static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
- const VP8Matrix* const mtx) {
- int n, last = -1;
- for (n = 0; n < 16; ++n) {
- const int j = kZigzag[n];
- const int sign = (in[j] < 0);
- const uint32_t coeff = sign ? -in[j] : in[j];
- assert(mtx->sharpen_[j] == 0);
- if (coeff > mtx->zthresh_[j]) {
- const uint32_t Q = mtx->q_[j];
- const uint32_t iQ = mtx->iq_[j];
- const uint32_t B = mtx->bias_[j];
- int level = QUANTDIV(coeff, iQ, B);
- if (level > MAX_LEVEL) level = MAX_LEVEL;
- if (sign) level = -level;
- in[j] = level * (int)Q;
- out[n] = level;
- if (level) last = n;
- } else {
- out[n] = 0;
- in[j] = 0;
- }
- }
- return (last >= 0);
-}
-
//------------------------------------------------------------------------------
// Block copy
@@ -703,11 +691,51 @@ static void Copy16x8(const uint8_t* src, uint8_t* dst) {
}
//------------------------------------------------------------------------------
+// SSIM / PSNR
-static void SSIMAccumulateClipped(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- int xo, int yo, int W, int H,
- VP8DistoStats* const stats) {
+// hat-shaped filter. Sum of coefficients is equal to 16.
+static const uint32_t kWeight[2 * VP8_SSIM_KERNEL + 1] = {
+ 1, 2, 3, 4, 3, 2, 1
+};
+static const uint32_t kWeightSum = 16 * 16; // sum{kWeight}^2
+
+static WEBP_INLINE double SSIMCalculation(
+ const VP8DistoStats* const stats, uint32_t N /*num samples*/) {
+ const uint32_t w2 = N * N;
+ const uint32_t C1 = 20 * w2;
+ const uint32_t C2 = 60 * w2;
+ const uint32_t C3 = 8 * 8 * w2; // 'dark' limit ~= 6
+ const uint64_t xmxm = (uint64_t)stats->xm * stats->xm;
+ const uint64_t ymym = (uint64_t)stats->ym * stats->ym;
+ if (xmxm + ymym >= C3) {
+ const int64_t xmym = (int64_t)stats->xm * stats->ym;
+ const int64_t sxy = (int64_t)stats->xym * N - xmym; // can be negative
+ const uint64_t sxx = (uint64_t)stats->xxm * N - xmxm;
+ const uint64_t syy = (uint64_t)stats->yym * N - ymym;
+ // we descale by 8 to prevent overflow during the fnum/fden multiply.
+ const uint64_t num_S = (2 * (uint64_t)(sxy < 0 ? 0 : sxy) + C2) >> 8;
+ const uint64_t den_S = (sxx + syy + C2) >> 8;
+ const uint64_t fnum = (2 * xmym + C1) * num_S;
+ const uint64_t fden = (xmxm + ymym + C1) * den_S;
+ const double r = (double)fnum / fden;
+ assert(r >= 0. && r <= 1.0);
+ return r;
+ }
+ return 1.; // area is too dark to contribute meaningfully
+}
+
+double VP8SSIMFromStats(const VP8DistoStats* const stats) {
+ return SSIMCalculation(stats, kWeightSum);
+}
+
+double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats) {
+ return SSIMCalculation(stats, stats->w);
+}
+
+static double SSIMGetClipped_C(const uint8_t* src1, int stride1,
+ const uint8_t* src2, int stride2,
+ int xo, int yo, int W, int H) {
+ VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 };
const int ymin = (yo - VP8_SSIM_KERNEL < 0) ? 0 : yo - VP8_SSIM_KERNEL;
const int ymax = (yo + VP8_SSIM_KERNEL > H - 1) ? H - 1
: yo + VP8_SSIM_KERNEL;
@@ -719,38 +747,61 @@ static void SSIMAccumulateClipped(const uint8_t* src1, int stride1,
src2 += ymin * stride2;
for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) {
for (x = xmin; x <= xmax; ++x) {
- const int s1 = src1[x];
- const int s2 = src2[x];
- stats->w += 1;
- stats->xm += s1;
- stats->ym += s2;
- stats->xxm += s1 * s1;
- stats->xym += s1 * s2;
- stats->yym += s2 * s2;
+ const uint32_t w = kWeight[VP8_SSIM_KERNEL + x - xo]
+ * kWeight[VP8_SSIM_KERNEL + y - yo];
+ const uint32_t s1 = src1[x];
+ const uint32_t s2 = src2[x];
+ stats.w += w;
+ stats.xm += w * s1;
+ stats.ym += w * s2;
+ stats.xxm += w * s1 * s1;
+ stats.xym += w * s1 * s2;
+ stats.yym += w * s2 * s2;
}
}
+ return VP8SSIMFromStatsClipped(&stats);
}
-static void SSIMAccumulate(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- VP8DistoStats* const stats) {
+static double SSIMGet_C(const uint8_t* src1, int stride1,
+ const uint8_t* src2, int stride2) {
+ VP8DistoStats stats = { 0, 0, 0, 0, 0, 0 };
int x, y;
for (y = 0; y <= 2 * VP8_SSIM_KERNEL; ++y, src1 += stride1, src2 += stride2) {
for (x = 0; x <= 2 * VP8_SSIM_KERNEL; ++x) {
- const int s1 = src1[x];
- const int s2 = src2[x];
- stats->w += 1;
- stats->xm += s1;
- stats->ym += s2;
- stats->xxm += s1 * s1;
- stats->xym += s1 * s2;
- stats->yym += s2 * s2;
+ const uint32_t w = kWeight[x] * kWeight[y];
+ const uint32_t s1 = src1[x];
+ const uint32_t s2 = src2[x];
+ stats.xm += w * s1;
+ stats.ym += w * s2;
+ stats.xxm += w * s1 * s1;
+ stats.xym += w * s1 * s2;
+ stats.yym += w * s2 * s2;
}
}
+ return VP8SSIMFromStats(&stats);
+}
+
+//------------------------------------------------------------------------------
+
+static uint32_t AccumulateSSE(const uint8_t* src1,
+ const uint8_t* src2, int len) {
+ int i;
+ uint32_t sse2 = 0;
+ assert(len <= 65535); // to ensure that accumulation fits within uint32_t
+ for (i = 0; i < len; ++i) {
+ const int32_t diff = src1[i] - src2[i];
+ sse2 += diff * diff;
+ }
+ return sse2;
}
-VP8SSIMAccumulateFunc VP8SSIMAccumulate;
-VP8SSIMAccumulateClippedFunc VP8SSIMAccumulateClipped;
+//------------------------------------------------------------------------------
+
+VP8SSIMGetFunc VP8SSIMGet;
+VP8SSIMGetClippedFunc VP8SSIMGetClipped;
+VP8AccumulateSSEFunc VP8AccumulateSSE;
+
+extern void VP8SSIMDspInitSSE2(void);
static volatile VP8CPUInfo ssim_last_cpuinfo_used =
(VP8CPUInfo)&ssim_last_cpuinfo_used;
@@ -758,8 +809,17 @@ static volatile VP8CPUInfo ssim_last_cpuinfo_used =
WEBP_TSAN_IGNORE_FUNCTION void VP8SSIMDspInit(void) {
if (ssim_last_cpuinfo_used == VP8GetCPUInfo) return;
- VP8SSIMAccumulate = SSIMAccumulate;
- VP8SSIMAccumulateClipped = SSIMAccumulateClipped;
+ VP8SSIMGetClipped = SSIMGetClipped_C;
+ VP8SSIMGet = SSIMGet_C;
+
+ VP8AccumulateSSE = AccumulateSSE;
+ if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+ if (VP8GetCPUInfo(kSSE2)) {
+ VP8SSIMDspInitSSE2();
+ }
+#endif
+ }
ssim_last_cpuinfo_used = VP8GetCPUInfo;
}
@@ -783,6 +843,7 @@ VP8Metric VP8SSE16x8;
VP8Metric VP8SSE4x4;
VP8WMetric VP8TDisto4x4;
VP8WMetric VP8TDisto16x16;
+VP8MeanMetric VP8Mean16x4;
VP8QuantizeBlock VP8EncQuantizeBlock;
VP8Quantize2Blocks VP8EncQuantize2Blocks;
VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT;
@@ -795,6 +856,7 @@ extern void VP8EncDspInitAVX2(void);
extern void VP8EncDspInitNEON(void);
extern void VP8EncDspInitMIPS32(void);
extern void VP8EncDspInitMIPSdspR2(void);
+extern void VP8EncDspInitMSA(void);
static volatile VP8CPUInfo enc_last_cpuinfo_used =
(VP8CPUInfo)&enc_last_cpuinfo_used;
@@ -820,9 +882,10 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) {
VP8SSE4x4 = SSE4x4;
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
+ VP8Mean16x4 = Mean16x4;
VP8EncQuantizeBlock = QuantizeBlock;
VP8EncQuantize2Blocks = Quantize2Blocks;
- VP8EncQuantizeBlockWHT = QuantizeBlockWHT;
+ VP8EncQuantizeBlockWHT = QuantizeBlock;
VP8Copy4x4 = Copy4x4;
VP8Copy16x8 = Copy16x8;
@@ -858,6 +921,11 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInit(void) {
VP8EncDspInitMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ VP8EncDspInitMSA();
+ }
+#endif
}
enc_last_cpuinfo_used = VP8GetCPUInfo;
}
diff --git a/thirdparty/libwebp/dsp/enc_mips32.c b/thirdparty/libwebp/dsp/enc_mips32.c
index fd10143de9..752b14daf6 100644
--- a/thirdparty/libwebp/dsp/enc_mips32.c
+++ b/thirdparty/libwebp/dsp/enc_mips32.c
@@ -18,8 +18,8 @@
#if defined(WEBP_USE_MIPS32)
#include "./mips_macro.h"
-#include "../enc/vp8enci.h"
-#include "../enc/cost.h"
+#include "../enc/vp8i_enc.h"
+#include "../enc/cost_enc.h"
static const int kC1 = 20091 + (1 << 16);
static const int kC2 = 35468;
diff --git a/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c b/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c
index 7ab96f6800..6c8c1c6acd 100644
--- a/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c
+++ b/thirdparty/libwebp/dsp/enc_mips_dsp_r2.c
@@ -17,8 +17,8 @@
#if defined(WEBP_USE_MIPS_DSP_R2)
#include "./mips_macro.h"
-#include "../enc/cost.h"
-#include "../enc/vp8enci.h"
+#include "../enc/cost_enc.h"
+#include "../enc/vp8i_enc.h"
static const int kC1 = 20091 + (1 << 16);
static const int kC2 = 35468;
diff --git a/thirdparty/libwebp/dsp/enc_msa.c b/thirdparty/libwebp/dsp/enc_msa.c
new file mode 100644
index 0000000000..909b46d5d9
--- /dev/null
+++ b/thirdparty/libwebp/dsp/enc_msa.c
@@ -0,0 +1,892 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA version of encoder dsp functions.
+//
+// Author: Prashant Patil (prashant.patil@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include <stdlib.h>
+#include "./msa_macro.h"
+#include "../enc/vp8i_enc.h"
+
+//------------------------------------------------------------------------------
+// Transforms
+
+#define IDCT_1D_W(in0, in1, in2, in3, out0, out1, out2, out3) do { \
+ v4i32 a1_m, b1_m, c1_m, d1_m; \
+ const v4i32 cospi8sqrt2minus1 = __msa_fill_w(20091); \
+ const v4i32 sinpi8sqrt2 = __msa_fill_w(35468); \
+ v4i32 c_tmp1_m = in1 * sinpi8sqrt2; \
+ v4i32 c_tmp2_m = in3 * cospi8sqrt2minus1; \
+ v4i32 d_tmp1_m = in1 * cospi8sqrt2minus1; \
+ v4i32 d_tmp2_m = in3 * sinpi8sqrt2; \
+ \
+ ADDSUB2(in0, in2, a1_m, b1_m); \
+ SRAI_W2_SW(c_tmp1_m, c_tmp2_m, 16); \
+ c_tmp2_m = c_tmp2_m + in3; \
+ c1_m = c_tmp1_m - c_tmp2_m; \
+ SRAI_W2_SW(d_tmp1_m, d_tmp2_m, 16); \
+ d_tmp1_m = d_tmp1_m + in1; \
+ d1_m = d_tmp1_m + d_tmp2_m; \
+ BUTTERFLY_4(a1_m, b1_m, c1_m, d1_m, out0, out1, out2, out3); \
+} while (0)
+
+static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
+ uint8_t* dst) {
+ v8i16 input0, input1;
+ v4i32 in0, in1, in2, in3, hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3;
+ v4i32 res0, res1, res2, res3;
+ v16i8 dest0, dest1, dest2, dest3;
+ const v16i8 zero = { 0 };
+
+ LD_SH2(in, 8, input0, input1);
+ UNPCK_SH_SW(input0, in0, in1);
+ UNPCK_SH_SW(input1, in2, in3);
+ IDCT_1D_W(in0, in1, in2, in3, hz0, hz1, hz2, hz3);
+ TRANSPOSE4x4_SW_SW(hz0, hz1, hz2, hz3, hz0, hz1, hz2, hz3);
+ IDCT_1D_W(hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3);
+ SRARI_W4_SW(vt0, vt1, vt2, vt3, 3);
+ TRANSPOSE4x4_SW_SW(vt0, vt1, vt2, vt3, vt0, vt1, vt2, vt3);
+ LD_SB4(ref, BPS, dest0, dest1, dest2, dest3);
+ ILVR_B4_SW(zero, dest0, zero, dest1, zero, dest2, zero, dest3,
+ res0, res1, res2, res3);
+ ILVR_H4_SW(zero, res0, zero, res1, zero, res2, zero, res3,
+ res0, res1, res2, res3);
+ ADD4(res0, vt0, res1, vt1, res2, vt2, res3, vt3, res0, res1, res2, res3);
+ CLIP_SW4_0_255(res0, res1, res2, res3);
+ PCKEV_B2_SW(res0, res1, res2, res3, vt0, vt1);
+ res0 = (v4i32)__msa_pckev_b((v16i8)vt0, (v16i8)vt1);
+ ST4x4_UB(res0, res0, 3, 2, 1, 0, dst, BPS);
+}
+
+static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
+ int do_two) {
+ ITransformOne(ref, in, dst);
+ if (do_two) {
+ ITransformOne(ref + 4, in + 16, dst + 4);
+ }
+}
+
+static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
+ uint64_t out0, out1, out2, out3;
+ uint32_t in0, in1, in2, in3;
+ v4i32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5;
+ v8i16 t0, t1, t2, t3;
+ v16u8 srcl0, srcl1, src0, src1;
+ const v8i16 mask0 = { 0, 4, 8, 12, 1, 5, 9, 13 };
+ const v8i16 mask1 = { 3, 7, 11, 15, 2, 6, 10, 14 };
+ const v8i16 mask2 = { 4, 0, 5, 1, 6, 2, 7, 3 };
+ const v8i16 mask3 = { 0, 4, 1, 5, 2, 6, 3, 7 };
+ const v8i16 cnst0 = { 2217, -5352, 2217, -5352, 2217, -5352, 2217, -5352 };
+ const v8i16 cnst1 = { 5352, 2217, 5352, 2217, 5352, 2217, 5352, 2217 };
+
+ LW4(src, BPS, in0, in1, in2, in3);
+ INSERT_W4_UB(in0, in1, in2, in3, src0);
+ LW4(ref, BPS, in0, in1, in2, in3);
+ INSERT_W4_UB(in0, in1, in2, in3, src1);
+ ILVRL_B2_UB(src0, src1, srcl0, srcl1);
+ HSUB_UB2_SH(srcl0, srcl1, t0, t1);
+ VSHF_H2_SH(t0, t1, t0, t1, mask0, mask1, t2, t3);
+ ADDSUB2(t2, t3, t0, t1);
+ t0 = SRLI_H(t0, 3);
+ VSHF_H2_SH(t0, t0, t1, t1, mask2, mask3, t3, t2);
+ tmp0 = __msa_hadd_s_w(t3, t3);
+ tmp2 = __msa_hsub_s_w(t3, t3);
+ FILL_W2_SW(1812, 937, tmp1, tmp3);
+ DPADD_SH2_SW(t2, t2, cnst0, cnst1, tmp3, tmp1);
+ SRAI_W2_SW(tmp1, tmp3, 9);
+ PCKEV_H2_SH(tmp1, tmp0, tmp3, tmp2, t0, t1);
+ VSHF_H2_SH(t0, t1, t0, t1, mask0, mask1, t2, t3);
+ ADDSUB2(t2, t3, t0, t1);
+ VSHF_H2_SH(t0, t0, t1, t1, mask2, mask3, t3, t2);
+ tmp0 = __msa_hadd_s_w(t3, t3);
+ tmp2 = __msa_hsub_s_w(t3, t3);
+ ADDVI_W2_SW(tmp0, 7, tmp2, 7, tmp0, tmp2);
+ SRAI_W2_SW(tmp0, tmp2, 4);
+ FILL_W2_SW(12000, 51000, tmp1, tmp3);
+ DPADD_SH2_SW(t2, t2, cnst0, cnst1, tmp3, tmp1);
+ SRAI_W2_SW(tmp1, tmp3, 16);
+ UNPCK_R_SH_SW(t1, tmp4);
+ tmp5 = __msa_ceqi_w(tmp4, 0);
+ tmp4 = (v4i32)__msa_nor_v((v16u8)tmp5, (v16u8)tmp5);
+ tmp5 = __msa_fill_w(1);
+ tmp5 = (v4i32)__msa_and_v((v16u8)tmp5, (v16u8)tmp4);
+ tmp1 += tmp5;
+ PCKEV_H2_SH(tmp1, tmp0, tmp3, tmp2, t0, t1);
+ out0 = __msa_copy_s_d((v2i64)t0, 0);
+ out1 = __msa_copy_s_d((v2i64)t0, 1);
+ out2 = __msa_copy_s_d((v2i64)t1, 0);
+ out3 = __msa_copy_s_d((v2i64)t1, 1);
+ SD4(out0, out1, out2, out3, out, 8);
+}
+
+static void FTransformWHT(const int16_t* in, int16_t* out) {
+ v8i16 in0 = { 0 };
+ v8i16 in1 = { 0 };
+ v8i16 tmp0, tmp1, tmp2, tmp3;
+ v8i16 out0, out1;
+ const v8i16 mask0 = { 0, 1, 2, 3, 8, 9, 10, 11 };
+ const v8i16 mask1 = { 4, 5, 6, 7, 12, 13, 14, 15 };
+ const v8i16 mask2 = { 0, 4, 8, 12, 1, 5, 9, 13 };
+ const v8i16 mask3 = { 3, 7, 11, 15, 2, 6, 10, 14 };
+
+ in0 = __msa_insert_h(in0, 0, in[ 0]);
+ in0 = __msa_insert_h(in0, 1, in[ 64]);
+ in0 = __msa_insert_h(in0, 2, in[128]);
+ in0 = __msa_insert_h(in0, 3, in[192]);
+ in0 = __msa_insert_h(in0, 4, in[ 16]);
+ in0 = __msa_insert_h(in0, 5, in[ 80]);
+ in0 = __msa_insert_h(in0, 6, in[144]);
+ in0 = __msa_insert_h(in0, 7, in[208]);
+ in1 = __msa_insert_h(in1, 0, in[ 48]);
+ in1 = __msa_insert_h(in1, 1, in[112]);
+ in1 = __msa_insert_h(in1, 2, in[176]);
+ in1 = __msa_insert_h(in1, 3, in[240]);
+ in1 = __msa_insert_h(in1, 4, in[ 32]);
+ in1 = __msa_insert_h(in1, 5, in[ 96]);
+ in1 = __msa_insert_h(in1, 6, in[160]);
+ in1 = __msa_insert_h(in1, 7, in[224]);
+ ADDSUB2(in0, in1, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
+ ADDSUB2(tmp2, tmp3, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1);
+ ADDSUB2(in0, in1, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
+ ADDSUB2(tmp2, tmp3, out0, out1);
+ SRAI_H2_SH(out0, out1, 1);
+ ST_SH2(out0, out1, out, 8);
+}
+
+static int TTransform(const uint8_t* in, const uint16_t* w) {
+ int sum;
+ uint32_t in0_m, in1_m, in2_m, in3_m;
+ v16i8 src0;
+ v8i16 in0, in1, tmp0, tmp1, tmp2, tmp3;
+ v4i32 dst0, dst1;
+ const v16i8 zero = { 0 };
+ const v8i16 mask0 = { 0, 1, 2, 3, 8, 9, 10, 11 };
+ const v8i16 mask1 = { 4, 5, 6, 7, 12, 13, 14, 15 };
+ const v8i16 mask2 = { 0, 4, 8, 12, 1, 5, 9, 13 };
+ const v8i16 mask3 = { 3, 7, 11, 15, 2, 6, 10, 14 };
+
+ LW4(in, BPS, in0_m, in1_m, in2_m, in3_m);
+ INSERT_W4_SB(in0_m, in1_m, in2_m, in3_m, src0);
+ ILVRL_B2_SH(zero, src0, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1);
+ ADDSUB2(in0, in1, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
+ ADDSUB2(tmp2, tmp3, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask2, mask3, in0, in1);
+ ADDSUB2(in0, in1, tmp0, tmp1);
+ VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
+ ADDSUB2(tmp2, tmp3, tmp0, tmp1);
+ tmp0 = __msa_add_a_h(tmp0, (v8i16)zero);
+ tmp1 = __msa_add_a_h(tmp1, (v8i16)zero);
+ LD_SH2(w, 8, tmp2, tmp3);
+ DOTP_SH2_SW(tmp0, tmp1, tmp2, tmp3, dst0, dst1);
+ dst0 = dst0 + dst1;
+ sum = HADD_SW_S32(dst0);
+ return sum;
+}
+
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+ const uint16_t* const w) {
+ const int sum1 = TTransform(a, w);
+ const int sum2 = TTransform(b, w);
+ return abs(sum2 - sum1) >> 5;
+}
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+ const uint16_t* const w) {
+ int D = 0;
+ int x, y;
+ for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+ for (x = 0; x < 16; x += 4) {
+ D += Disto4x4(a + x + y, b + x + y, w);
+ }
+ }
+ return D;
+}
+
+//------------------------------------------------------------------------------
+// Histogram
+
+static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
+ int start_block, int end_block,
+ VP8Histogram* const histo) {
+ int j;
+ int distribution[MAX_COEFF_THRESH + 1] = { 0 };
+ for (j = start_block; j < end_block; ++j) {
+ int16_t out[16];
+ VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
+ {
+ int k;
+ v8i16 coeff0, coeff1;
+ const v8i16 zero = { 0 };
+ const v8i16 max_coeff_thr = __msa_ldi_h(MAX_COEFF_THRESH);
+ LD_SH2(&out[0], 8, coeff0, coeff1);
+ coeff0 = __msa_add_a_h(coeff0, zero);
+ coeff1 = __msa_add_a_h(coeff1, zero);
+ SRAI_H2_SH(coeff0, coeff1, 3);
+ coeff0 = __msa_min_s_h(coeff0, max_coeff_thr);
+ coeff1 = __msa_min_s_h(coeff1, max_coeff_thr);
+ ST_SH2(coeff0, coeff1, &out[0], 8);
+ for (k = 0; k < 16; ++k) {
+ ++distribution[out[k]];
+ }
+ }
+ }
+ VP8SetHistogramData(distribution, histo);
+}
+
+//------------------------------------------------------------------------------
+// Intra predictions
+
+// luma 4x4 prediction
+
+#define DST(x, y) dst[(x) + (y) * BPS]
+#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
+#define AVG2(a, b) (((a) + (b) + 1) >> 1)
+
+static WEBP_INLINE void VE4(uint8_t* dst, const uint8_t* top) { // vertical
+ const uint64_t val_m = LD(top - 1);
+ const v16u8 A = (v16u8)__msa_insert_d((v2i64)A, 0, val_m);
+ const v16u8 B = SLDI_UB(A, A, 1);
+ const v16u8 C = SLDI_UB(A, A, 2);
+ const v16u8 AC = __msa_ave_u_b(A, C);
+ const v16u8 B2 = __msa_ave_u_b(B, B);
+ const v16u8 R = __msa_aver_u_b(AC, B2);
+ const uint32_t out = __msa_copy_s_w((v4i32)R, 0);
+ SW4(out, out, out, out, dst, BPS);
+}
+
+static WEBP_INLINE void HE4(uint8_t* dst, const uint8_t* top) { // horizontal
+ const int X = top[-1];
+ const int I = top[-2];
+ const int J = top[-3];
+ const int K = top[-4];
+ const int L = top[-5];
+ WebPUint32ToMem(dst + 0 * BPS, 0x01010101U * AVG3(X, I, J));
+ WebPUint32ToMem(dst + 1 * BPS, 0x01010101U * AVG3(I, J, K));
+ WebPUint32ToMem(dst + 2 * BPS, 0x01010101U * AVG3(J, K, L));
+ WebPUint32ToMem(dst + 3 * BPS, 0x01010101U * AVG3(K, L, L));
+}
+
+static WEBP_INLINE void DC4(uint8_t* dst, const uint8_t* top) {
+ uint32_t dc = 4;
+ int i;
+ for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
+ dc >>= 3;
+ dc = dc | (dc << 8) | (dc << 16) | (dc << 24);
+ SW4(dc, dc, dc, dc, dst, BPS);
+}
+
+static WEBP_INLINE void RD4(uint8_t* dst, const uint8_t* top) {
+ const uint64_t val_m = LD(top - 5);
+ const v16u8 A1 = (v16u8)__msa_insert_d((v2i64)A1, 0, val_m);
+ const v16u8 A = (v16u8)__msa_insert_b((v16i8)A1, 8, top[3]);
+ const v16u8 B = SLDI_UB(A, A, 1);
+ const v16u8 C = SLDI_UB(A, A, 2);
+ const v16u8 AC = __msa_ave_u_b(A, C);
+ const v16u8 B2 = __msa_ave_u_b(B, B);
+ const v16u8 R0 = __msa_aver_u_b(AC, B2);
+ const v16u8 R1 = SLDI_UB(R0, R0, 1);
+ const v16u8 R2 = SLDI_UB(R1, R1, 1);
+ const v16u8 R3 = SLDI_UB(R2, R2, 1);
+ const uint32_t val0 = __msa_copy_s_w((v4i32)R0, 0);
+ const uint32_t val1 = __msa_copy_s_w((v4i32)R1, 0);
+ const uint32_t val2 = __msa_copy_s_w((v4i32)R2, 0);
+ const uint32_t val3 = __msa_copy_s_w((v4i32)R3, 0);
+ SW4(val3, val2, val1, val0, dst, BPS);
+}
+
+static WEBP_INLINE void LD4(uint8_t* dst, const uint8_t* top) {
+ const uint64_t val_m = LD(top);
+ const v16u8 A = (v16u8)__msa_insert_d((v2i64)A, 0, val_m);
+ const v16u8 B = SLDI_UB(A, A, 1);
+ const v16u8 C1 = SLDI_UB(A, A, 2);
+ const v16u8 C = (v16u8)__msa_insert_b((v16i8)C1, 6, top[7]);
+ const v16u8 AC = __msa_ave_u_b(A, C);
+ const v16u8 B2 = __msa_ave_u_b(B, B);
+ const v16u8 R0 = __msa_aver_u_b(AC, B2);
+ const v16u8 R1 = SLDI_UB(R0, R0, 1);
+ const v16u8 R2 = SLDI_UB(R1, R1, 1);
+ const v16u8 R3 = SLDI_UB(R2, R2, 1);
+ const uint32_t val0 = __msa_copy_s_w((v4i32)R0, 0);
+ const uint32_t val1 = __msa_copy_s_w((v4i32)R1, 0);
+ const uint32_t val2 = __msa_copy_s_w((v4i32)R2, 0);
+ const uint32_t val3 = __msa_copy_s_w((v4i32)R3, 0);
+ SW4(val0, val1, val2, val3, dst, BPS);
+}
+
+static WEBP_INLINE void VR4(uint8_t* dst, const uint8_t* top) {
+ const int X = top[-1];
+ const int I = top[-2];
+ const int J = top[-3];
+ const int K = top[-4];
+ const int A = top[0];
+ const int B = top[1];
+ const int C = top[2];
+ const int D = top[3];
+ DST(0, 0) = DST(1, 2) = AVG2(X, A);
+ DST(1, 0) = DST(2, 2) = AVG2(A, B);
+ DST(2, 0) = DST(3, 2) = AVG2(B, C);
+ DST(3, 0) = AVG2(C, D);
+ DST(0, 3) = AVG3(K, J, I);
+ DST(0, 2) = AVG3(J, I, X);
+ DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
+ DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
+ DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
+ DST(3, 1) = AVG3(B, C, D);
+}
+
+static WEBP_INLINE void VL4(uint8_t* dst, const uint8_t* top) {
+ const int A = top[0];
+ const int B = top[1];
+ const int C = top[2];
+ const int D = top[3];
+ const int E = top[4];
+ const int F = top[5];
+ const int G = top[6];
+ const int H = top[7];
+ DST(0, 0) = AVG2(A, B);
+ DST(1, 0) = DST(0, 2) = AVG2(B, C);
+ DST(2, 0) = DST(1, 2) = AVG2(C, D);
+ DST(3, 0) = DST(2, 2) = AVG2(D, E);
+ DST(0, 1) = AVG3(A, B, C);
+ DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
+ DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
+ DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
+ DST(3, 2) = AVG3(E, F, G);
+ DST(3, 3) = AVG3(F, G, H);
+}
+
+static WEBP_INLINE void HU4(uint8_t* dst, const uint8_t* top) {
+ const int I = top[-2];
+ const int J = top[-3];
+ const int K = top[-4];
+ const int L = top[-5];
+ DST(0, 0) = AVG2(I, J);
+ DST(2, 0) = DST(0, 1) = AVG2(J, K);
+ DST(2, 1) = DST(0, 2) = AVG2(K, L);
+ DST(1, 0) = AVG3(I, J, K);
+ DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
+ DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
+ DST(3, 2) = DST(2, 2) =
+ DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
+}
+
+static WEBP_INLINE void HD4(uint8_t* dst, const uint8_t* top) {
+ const int X = top[-1];
+ const int I = top[-2];
+ const int J = top[-3];
+ const int K = top[-4];
+ const int L = top[-5];
+ const int A = top[0];
+ const int B = top[1];
+ const int C = top[2];
+ DST(0, 0) = DST(2, 1) = AVG2(I, X);
+ DST(0, 1) = DST(2, 2) = AVG2(J, I);
+ DST(0, 2) = DST(2, 3) = AVG2(K, J);
+ DST(0, 3) = AVG2(L, K);
+ DST(3, 0) = AVG3(A, B, C);
+ DST(2, 0) = AVG3(X, A, B);
+ DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
+ DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
+ DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
+ DST(1, 3) = AVG3(L, K, J);
+}
+
+static WEBP_INLINE void TM4(uint8_t* dst, const uint8_t* top) {
+ const v16i8 zero = { 0 };
+ const v8i16 TL = (v8i16)__msa_fill_h(top[-1]);
+ const v8i16 L0 = (v8i16)__msa_fill_h(top[-2]);
+ const v8i16 L1 = (v8i16)__msa_fill_h(top[-3]);
+ const v8i16 L2 = (v8i16)__msa_fill_h(top[-4]);
+ const v8i16 L3 = (v8i16)__msa_fill_h(top[-5]);
+ const v16u8 T1 = LD_UB(top);
+ const v8i16 T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1);
+ const v8i16 d = T - TL;
+ v8i16 r0, r1, r2, r3;
+ ADD4(d, L0, d, L1, d, L2, d, L3, r0, r1, r2, r3);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ PCKEV_ST4x4_UB(r0, r1, r2, r3, dst, BPS);
+}
+
+#undef DST
+#undef AVG3
+#undef AVG2
+
+static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
+ DC4(I4DC4 + dst, top);
+ TM4(I4TM4 + dst, top);
+ VE4(I4VE4 + dst, top);
+ HE4(I4HE4 + dst, top);
+ RD4(I4RD4 + dst, top);
+ VR4(I4VR4 + dst, top);
+ LD4(I4LD4 + dst, top);
+ VL4(I4VL4 + dst, top);
+ HD4(I4HD4 + dst, top);
+ HU4(I4HU4 + dst, top);
+}
+
+// luma 16x16 prediction
+
+#define STORE16x16(out, dst) do { \
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 0 * BPS, BPS); \
+ ST_UB8(out, out, out, out, out, out, out, out, dst + 8 * BPS, BPS); \
+} while (0)
+
+static WEBP_INLINE void VerticalPred16x16(uint8_t* dst, const uint8_t* top) {
+ if (top != NULL) {
+ const v16u8 out = LD_UB(top);
+ STORE16x16(out, dst);
+ } else {
+ const v16u8 out = (v16u8)__msa_fill_b(0x7f);
+ STORE16x16(out, dst);
+ }
+}
+
+static WEBP_INLINE void HorizontalPred16x16(uint8_t* dst,
+ const uint8_t* left) {
+ if (left != NULL) {
+ int j;
+ for (j = 0; j < 16; j += 4) {
+ const v16u8 L0 = (v16u8)__msa_fill_b(left[0]);
+ const v16u8 L1 = (v16u8)__msa_fill_b(left[1]);
+ const v16u8 L2 = (v16u8)__msa_fill_b(left[2]);
+ const v16u8 L3 = (v16u8)__msa_fill_b(left[3]);
+ ST_UB4(L0, L1, L2, L3, dst, BPS);
+ dst += 4 * BPS;
+ left += 4;
+ }
+ } else {
+ const v16u8 out = (v16u8)__msa_fill_b(0x81);
+ STORE16x16(out, dst);
+ }
+}
+
+static WEBP_INLINE void TrueMotion16x16(uint8_t* dst, const uint8_t* left,
+ const uint8_t* top) {
+ if (left != NULL) {
+ if (top != NULL) {
+ int j;
+ v8i16 d1, d2;
+ const v16i8 zero = { 0 };
+ const v8i16 TL = (v8i16)__msa_fill_h(left[-1]);
+ const v16u8 T = LD_UB(top);
+ ILVRL_B2_SH(zero, T, d1, d2);
+ SUB2(d1, TL, d2, TL, d1, d2);
+ for (j = 0; j < 16; j += 4) {
+ v16i8 t0, t1, t2, t3;
+ v8i16 r0, r1, r2, r3, r4, r5, r6, r7;
+ const v8i16 L0 = (v8i16)__msa_fill_h(left[j + 0]);
+ const v8i16 L1 = (v8i16)__msa_fill_h(left[j + 1]);
+ const v8i16 L2 = (v8i16)__msa_fill_h(left[j + 2]);
+ const v8i16 L3 = (v8i16)__msa_fill_h(left[j + 3]);
+ ADD4(d1, L0, d1, L1, d1, L2, d1, L3, r0, r1, r2, r3);
+ ADD4(d2, L0, d2, L1, d2, L2, d2, L3, r4, r5, r6, r7);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ CLIP_SH4_0_255(r4, r5, r6, r7);
+ PCKEV_B4_SB(r4, r0, r5, r1, r6, r2, r7, r3, t0, t1, t2, t3);
+ ST_SB4(t0, t1, t2, t3, dst, BPS);
+ dst += 4 * BPS;
+ }
+ } else {
+ HorizontalPred16x16(dst, left);
+ }
+ } else {
+ if (top != NULL) {
+ VerticalPred16x16(dst, top);
+ } else {
+ const v16u8 out = (v16u8)__msa_fill_b(0x81);
+ STORE16x16(out, dst);
+ }
+ }
+}
+
+static WEBP_INLINE void DCMode16x16(uint8_t* dst, const uint8_t* left,
+ const uint8_t* top) {
+ int DC;
+ v16u8 out;
+ if (top != NULL && left != NULL) {
+ const v16u8 rtop = LD_UB(top);
+ const v8u16 dctop = __msa_hadd_u_h(rtop, rtop);
+ const v16u8 rleft = LD_UB(left);
+ const v8u16 dcleft = __msa_hadd_u_h(rleft, rleft);
+ const v8u16 dctemp = dctop + dcleft;
+ DC = HADD_UH_U32(dctemp);
+ DC = (DC + 16) >> 5;
+ } else if (left != NULL) { // left but no top
+ const v16u8 rleft = LD_UB(left);
+ const v8u16 dcleft = __msa_hadd_u_h(rleft, rleft);
+ DC = HADD_UH_U32(dcleft);
+ DC = (DC + DC + 16) >> 5;
+ } else if (top != NULL) { // top but no left
+ const v16u8 rtop = LD_UB(top);
+ const v8u16 dctop = __msa_hadd_u_h(rtop, rtop);
+ DC = HADD_UH_U32(dctop);
+ DC = (DC + DC + 16) >> 5;
+ } else { // no top, no left, nothing.
+ DC = 0x80;
+ }
+ out = (v16u8)__msa_fill_b(DC);
+ STORE16x16(out, dst);
+}
+
+static void Intra16Preds(uint8_t* dst,
+ const uint8_t* left, const uint8_t* top) {
+ DCMode16x16(I16DC16 + dst, left, top);
+ VerticalPred16x16(I16VE16 + dst, top);
+ HorizontalPred16x16(I16HE16 + dst, left);
+ TrueMotion16x16(I16TM16 + dst, left, top);
+}
+
+// Chroma 8x8 prediction
+
+#define CALC_DC8(in, out) do { \
+ const v8u16 temp0 = __msa_hadd_u_h(in, in); \
+ const v4u32 temp1 = __msa_hadd_u_w(temp0, temp0); \
+ const v2i64 temp2 = (v2i64)__msa_hadd_u_d(temp1, temp1); \
+ const v2i64 temp3 = __msa_splati_d(temp2, 1); \
+ const v2i64 temp4 = temp3 + temp2; \
+ const v16i8 temp5 = (v16i8)__msa_srari_d(temp4, 4); \
+ const v2i64 temp6 = (v2i64)__msa_splati_b(temp5, 0); \
+ out = __msa_copy_s_d(temp6, 0); \
+} while (0)
+
+#define STORE8x8(out, dst) do { \
+ SD4(out, out, out, out, dst + 0 * BPS, BPS); \
+ SD4(out, out, out, out, dst + 4 * BPS, BPS); \
+} while (0)
+
+static WEBP_INLINE void VerticalPred8x8(uint8_t* dst, const uint8_t* top) {
+ if (top != NULL) {
+ const uint64_t out = LD(top);
+ STORE8x8(out, dst);
+ } else {
+ const uint64_t out = 0x7f7f7f7f7f7f7f7fULL;
+ STORE8x8(out, dst);
+ }
+}
+
+static WEBP_INLINE void HorizontalPred8x8(uint8_t* dst, const uint8_t* left) {
+ if (left != NULL) {
+ int j;
+ for (j = 0; j < 8; j += 4) {
+ const v16u8 L0 = (v16u8)__msa_fill_b(left[0]);
+ const v16u8 L1 = (v16u8)__msa_fill_b(left[1]);
+ const v16u8 L2 = (v16u8)__msa_fill_b(left[2]);
+ const v16u8 L3 = (v16u8)__msa_fill_b(left[3]);
+ const uint64_t out0 = __msa_copy_s_d((v2i64)L0, 0);
+ const uint64_t out1 = __msa_copy_s_d((v2i64)L1, 0);
+ const uint64_t out2 = __msa_copy_s_d((v2i64)L2, 0);
+ const uint64_t out3 = __msa_copy_s_d((v2i64)L3, 0);
+ SD4(out0, out1, out2, out3, dst, BPS);
+ dst += 4 * BPS;
+ left += 4;
+ }
+ } else {
+ const uint64_t out = 0x8181818181818181ULL;
+ STORE8x8(out, dst);
+ }
+}
+
+static WEBP_INLINE void TrueMotion8x8(uint8_t* dst, const uint8_t* left,
+ const uint8_t* top) {
+ if (left != NULL) {
+ if (top != NULL) {
+ int j;
+ const v8i16 TL = (v8i16)__msa_fill_h(left[-1]);
+ const v16u8 T1 = LD_UB(top);
+ const v16i8 zero = { 0 };
+ const v8i16 T = (v8i16)__msa_ilvr_b(zero, (v16i8)T1);
+ const v8i16 d = T - TL;
+ for (j = 0; j < 8; j += 4) {
+ uint64_t out0, out1, out2, out3;
+ v16i8 t0, t1;
+ v8i16 r0 = (v8i16)__msa_fill_h(left[j + 0]);
+ v8i16 r1 = (v8i16)__msa_fill_h(left[j + 1]);
+ v8i16 r2 = (v8i16)__msa_fill_h(left[j + 2]);
+ v8i16 r3 = (v8i16)__msa_fill_h(left[j + 3]);
+ ADD4(d, r0, d, r1, d, r2, d, r3, r0, r1, r2, r3);
+ CLIP_SH4_0_255(r0, r1, r2, r3);
+ PCKEV_B2_SB(r1, r0, r3, r2, t0, t1);
+ out0 = __msa_copy_s_d((v2i64)t0, 0);
+ out1 = __msa_copy_s_d((v2i64)t0, 1);
+ out2 = __msa_copy_s_d((v2i64)t1, 0);
+ out3 = __msa_copy_s_d((v2i64)t1, 1);
+ SD4(out0, out1, out2, out3, dst, BPS);
+ dst += 4 * BPS;
+ }
+ } else {
+ HorizontalPred8x8(dst, left);
+ }
+ } else {
+ if (top != NULL) {
+ VerticalPred8x8(dst, top);
+ } else {
+ const uint64_t out = 0x8181818181818181ULL;
+ STORE8x8(out, dst);
+ }
+ }
+}
+
+static WEBP_INLINE void DCMode8x8(uint8_t* dst, const uint8_t* left,
+ const uint8_t* top) {
+ uint64_t out;
+ v16u8 src;
+ if (top != NULL && left != NULL) {
+ const uint64_t left_m = LD(left);
+ const uint64_t top_m = LD(top);
+ INSERT_D2_UB(left_m, top_m, src);
+ CALC_DC8(src, out);
+ } else if (left != NULL) { // left but no top
+ const uint64_t left_m = LD(left);
+ INSERT_D2_UB(left_m, left_m, src);
+ CALC_DC8(src, out);
+ } else if (top != NULL) { // top but no left
+ const uint64_t top_m = LD(top);
+ INSERT_D2_UB(top_m, top_m, src);
+ CALC_DC8(src, out);
+ } else { // no top, no left, nothing.
+ src = (v16u8)__msa_fill_b(0x80);
+ out = __msa_copy_s_d((v2i64)src, 0);
+ }
+ STORE8x8(out, dst);
+}
+
+static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
+ const uint8_t* top) {
+ // U block
+ DCMode8x8(C8DC8 + dst, left, top);
+ VerticalPred8x8(C8VE8 + dst, top);
+ HorizontalPred8x8(C8HE8 + dst, left);
+ TrueMotion8x8(C8TM8 + dst, left, top);
+ // V block
+ dst += 8;
+ if (top != NULL) top += 8;
+ if (left != NULL) left += 16;
+ DCMode8x8(C8DC8 + dst, left, top);
+ VerticalPred8x8(C8VE8 + dst, top);
+ HorizontalPred8x8(C8HE8 + dst, left);
+ TrueMotion8x8(C8TM8 + dst, left, top);
+}
+
+//------------------------------------------------------------------------------
+// Metric
+
+#define PACK_DOTP_UB4_SW(in0, in1, in2, in3, out0, out1, out2, out3) do { \
+ v16u8 tmp0, tmp1; \
+ v8i16 tmp2, tmp3; \
+ ILVRL_B2_UB(in0, in1, tmp0, tmp1); \
+ HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \
+ DOTP_SH2_SW(tmp2, tmp3, tmp2, tmp3, out0, out1); \
+ ILVRL_B2_UB(in2, in3, tmp0, tmp1); \
+ HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \
+ DOTP_SH2_SW(tmp2, tmp3, tmp2, tmp3, out2, out3); \
+} while (0)
+
+#define PACK_DPADD_UB4_SW(in0, in1, in2, in3, out0, out1, out2, out3) do { \
+ v16u8 tmp0, tmp1; \
+ v8i16 tmp2, tmp3; \
+ ILVRL_B2_UB(in0, in1, tmp0, tmp1); \
+ HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \
+ DPADD_SH2_SW(tmp2, tmp3, tmp2, tmp3, out0, out1); \
+ ILVRL_B2_UB(in2, in3, tmp0, tmp1); \
+ HSUB_UB2_SH(tmp0, tmp1, tmp2, tmp3); \
+ DPADD_SH2_SW(tmp2, tmp3, tmp2, tmp3, out2, out3); \
+} while (0)
+
+static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+ uint32_t sum;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7;
+ v4i32 out0, out1, out2, out3;
+
+ LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7);
+ LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7);
+ PACK_DOTP_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3);
+ a += 8 * BPS;
+ b += 8 * BPS;
+ LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7);
+ LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7);
+ PACK_DPADD_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3);
+ out0 += out1;
+ out2 += out3;
+ out0 += out2;
+ sum = HADD_SW_S32(out0);
+ return sum;
+}
+
+static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+ uint32_t sum;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7;
+ v4i32 out0, out1, out2, out3;
+
+ LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7);
+ LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7);
+ PACK_DOTP_UB4_SW(src0, ref0, src1, ref1, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src2, ref2, src3, ref3, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src4, ref4, src5, ref5, out0, out1, out2, out3);
+ PACK_DPADD_UB4_SW(src6, ref6, src7, ref7, out0, out1, out2, out3);
+ out0 += out1;
+ out2 += out3;
+ out0 += out2;
+ sum = HADD_SW_S32(out0);
+ return sum;
+}
+
+static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+ uint32_t sum;
+ v16u8 src0, src1, src2, src3, src4, src5, src6, src7;
+ v16u8 ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7;
+ v16u8 t0, t1, t2, t3;
+ v4i32 out0, out1, out2, out3;
+
+ LD_UB8(a, BPS, src0, src1, src2, src3, src4, src5, src6, src7);
+ LD_UB8(b, BPS, ref0, ref1, ref2, ref3, ref4, ref5, ref6, ref7);
+ ILVR_B4_UB(src0, src1, src2, src3, ref0, ref1, ref2, ref3, t0, t1, t2, t3);
+ PACK_DOTP_UB4_SW(t0, t2, t1, t3, out0, out1, out2, out3);
+ ILVR_B4_UB(src4, src5, src6, src7, ref4, ref5, ref6, ref7, t0, t1, t2, t3);
+ PACK_DPADD_UB4_SW(t0, t2, t1, t3, out0, out1, out2, out3);
+ out0 += out1;
+ out2 += out3;
+ out0 += out2;
+ sum = HADD_SW_S32(out0);
+ return sum;
+}
+
+static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+ uint32_t sum = 0;
+ uint32_t src0, src1, src2, src3, ref0, ref1, ref2, ref3;
+ v16u8 src, ref, tmp0, tmp1;
+ v8i16 diff0, diff1;
+ v4i32 out0, out1;
+
+ LW4(a, BPS, src0, src1, src2, src3);
+ LW4(b, BPS, ref0, ref1, ref2, ref3);
+ INSERT_W4_UB(src0, src1, src2, src3, src);
+ INSERT_W4_UB(ref0, ref1, ref2, ref3, ref);
+ ILVRL_B2_UB(src, ref, tmp0, tmp1);
+ HSUB_UB2_SH(tmp0, tmp1, diff0, diff1);
+ DOTP_SH2_SW(diff0, diff1, diff0, diff1, out0, out1);
+ out0 += out1;
+ sum = HADD_SW_S32(out0);
+ return sum;
+}
+
+//------------------------------------------------------------------------------
+// Quantization
+
+static int QuantizeBlock(int16_t in[16], int16_t out[16],
+ const VP8Matrix* const mtx) {
+ int sum;
+ v8i16 in0, in1, sh0, sh1, out0, out1;
+ v8i16 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, sign0, sign1;
+ v4i32 s0, s1, s2, s3, b0, b1, b2, b3, t0, t1, t2, t3;
+ const v8i16 zero = { 0 };
+ const v8i16 zigzag0 = { 0, 1, 4, 8, 5, 2, 3, 6 };
+ const v8i16 zigzag1 = { 9, 12, 13, 10, 7, 11, 14, 15 };
+ const v8i16 maxlevel = __msa_fill_h(MAX_LEVEL);
+
+ LD_SH2(&in[0], 8, in0, in1);
+ LD_SH2(&mtx->sharpen_[0], 8, sh0, sh1);
+ tmp4 = __msa_add_a_h(in0, zero);
+ tmp5 = __msa_add_a_h(in1, zero);
+ ILVRL_H2_SH(sh0, tmp4, tmp0, tmp1);
+ ILVRL_H2_SH(sh1, tmp5, tmp2, tmp3);
+ HADD_SH4_SW(tmp0, tmp1, tmp2, tmp3, s0, s1, s2, s3);
+ sign0 = (in0 < zero);
+ sign1 = (in1 < zero); // sign
+ LD_SH2(&mtx->iq_[0], 8, tmp0, tmp1); // iq
+ ILVRL_H2_SW(zero, tmp0, t0, t1);
+ ILVRL_H2_SW(zero, tmp1, t2, t3);
+ LD_SW4(&mtx->bias_[0], 4, b0, b1, b2, b3); // bias
+ MUL4(t0, s0, t1, s1, t2, s2, t3, s3, t0, t1, t2, t3);
+ ADD4(b0, t0, b1, t1, b2, t2, b3, t3, b0, b1, b2, b3);
+ SRAI_W4_SW(b0, b1, b2, b3, 17);
+ PCKEV_H2_SH(b1, b0, b3, b2, tmp2, tmp3);
+ tmp0 = (tmp2 > maxlevel);
+ tmp1 = (tmp3 > maxlevel);
+ tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)maxlevel, (v16u8)tmp0);
+ tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)maxlevel, (v16u8)tmp1);
+ SUB2(0, tmp2, 0, tmp3, tmp0, tmp1);
+ tmp2 = (v8i16)__msa_bmnz_v((v16u8)tmp2, (v16u8)tmp0, (v16u8)sign0);
+ tmp3 = (v8i16)__msa_bmnz_v((v16u8)tmp3, (v16u8)tmp1, (v16u8)sign1);
+ LD_SW4(&mtx->zthresh_[0], 4, t0, t1, t2, t3); // zthresh
+ t0 = (s0 > t0);
+ t1 = (s1 > t1);
+ t2 = (s2 > t2);
+ t3 = (s3 > t3);
+ PCKEV_H2_SH(t1, t0, t3, t2, tmp0, tmp1);
+ tmp4 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp2, (v16u8)tmp0);
+ tmp5 = (v8i16)__msa_bmnz_v((v16u8)zero, (v16u8)tmp3, (v16u8)tmp1);
+ LD_SH2(&mtx->q_[0], 8, tmp0, tmp1);
+ MUL2(tmp4, tmp0, tmp5, tmp1, in0, in1);
+ VSHF_H2_SH(tmp4, tmp5, tmp4, tmp5, zigzag0, zigzag1, out0, out1);
+ ST_SH2(in0, in1, &in[0], 8);
+ ST_SH2(out0, out1, &out[0], 8);
+ out0 = __msa_add_a_h(out0, out1);
+ sum = HADD_SH_S32(out0);
+ return (sum > 0);
+}
+
+static int Quantize2Blocks(int16_t in[32], int16_t out[32],
+ const VP8Matrix* const mtx) {
+ int nz;
+ nz = VP8EncQuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0;
+ nz |= VP8EncQuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1;
+ return nz;
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitMSA(void) {
+ VP8ITransform = ITransform;
+ VP8FTransform = FTransform;
+ VP8FTransformWHT = FTransformWHT;
+
+ VP8TDisto4x4 = Disto4x4;
+ VP8TDisto16x16 = Disto16x16;
+ VP8CollectHistogram = CollectHistogram;
+
+ VP8EncPredLuma4 = Intra4Preds;
+ VP8EncPredLuma16 = Intra16Preds;
+ VP8EncPredChroma8 = IntraChromaPreds;
+
+ VP8SSE16x16 = SSE16x16;
+ VP8SSE16x8 = SSE16x8;
+ VP8SSE8x8 = SSE8x8;
+ VP8SSE4x4 = SSE4x4;
+
+ VP8EncQuantizeBlock = QuantizeBlock;
+ VP8EncQuantize2Blocks = Quantize2Blocks;
+ VP8EncQuantizeBlockWHT = QuantizeBlock;
+}
+
+#else // !WEBP_USE_MSA
+
+WEBP_DSP_INIT_STUB(VP8EncDspInitMSA)
+
+#endif // WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/enc_neon.c b/thirdparty/libwebp/dsp/enc_neon.c
index 46f6bf9a33..6a078d632d 100644
--- a/thirdparty/libwebp/dsp/enc_neon.c
+++ b/thirdparty/libwebp/dsp/enc_neon.c
@@ -18,7 +18,7 @@
#include <assert.h>
#include "./neon.h"
-#include "../enc/vp8enci.h"
+#include "../enc/vp8i_enc.h"
//------------------------------------------------------------------------------
// Transforms (Paragraph 14.4)
@@ -746,9 +746,14 @@ static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a,
const uint8x16_t a0 = vld1q_u8(a);
const uint8x16_t b0 = vld1q_u8(b);
const uint8x16_t abs_diff = vabdq_u8(a0, b0);
- uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff));
- prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff));
- *sum = vpadalq_u16(*sum, prod); // pair-wise add and accumulate
+ const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff),
+ vget_low_u8(abs_diff));
+ const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff),
+ vget_high_u8(abs_diff));
+ /* pair-wise adds and widen */
+ const uint32x4_t sum1 = vpaddlq_u16(prod1);
+ const uint32x4_t sum2 = vpaddlq_u16(prod2);
+ *sum = vaddq_u32(*sum, vaddq_u32(sum1, sum2));
}
// Horizontal sum of all four uint32_t values in 'sum'.
@@ -758,7 +763,7 @@ static int SumToInt(uint32x4_t sum) {
return (int)sum3;
}
-static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+static int SSE16x16_NEON(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = vdupq_n_u32(0);
int y;
for (y = 0; y < 16; ++y) {
@@ -767,7 +772,7 @@ static int SSE16x16(const uint8_t* a, const uint8_t* b) {
return SumToInt(sum);
}
-static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+static int SSE16x8_NEON(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = vdupq_n_u32(0);
int y;
for (y = 0; y < 8; ++y) {
@@ -776,7 +781,7 @@ static int SSE16x8(const uint8_t* a, const uint8_t* b) {
return SumToInt(sum);
}
-static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+static int SSE8x8_NEON(const uint8_t* a, const uint8_t* b) {
uint32x4_t sum = vdupq_n_u32(0);
int y;
for (y = 0; y < 8; ++y) {
@@ -789,13 +794,18 @@ static int SSE8x8(const uint8_t* a, const uint8_t* b) {
return SumToInt(sum);
}
-static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+static int SSE4x4_NEON(const uint8_t* a, const uint8_t* b) {
const uint8x16_t a0 = Load4x4(a);
const uint8x16_t b0 = Load4x4(b);
const uint8x16_t abs_diff = vabdq_u8(a0, b0);
- uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff));
- prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff));
- return SumToInt(vpaddlq_u16(prod));
+ const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff),
+ vget_low_u8(abs_diff));
+ const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff),
+ vget_high_u8(abs_diff));
+ /* pair-wise adds and widen */
+ const uint32x4_t sum1 = vpaddlq_u16(prod1);
+ const uint32x4_t sum2 = vpaddlq_u16(prod2);
+ return SumToInt(vaddq_u32(sum1, sum2));
}
//------------------------------------------------------------------------------
@@ -903,10 +913,12 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitNEON(void) {
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
VP8CollectHistogram = CollectHistogram;
- VP8SSE16x16 = SSE16x16;
- VP8SSE16x8 = SSE16x8;
- VP8SSE8x8 = SSE8x8;
- VP8SSE4x4 = SSE4x4;
+
+ VP8SSE16x16 = SSE16x16_NEON;
+ VP8SSE16x8 = SSE16x8_NEON;
+ VP8SSE8x8 = SSE8x8_NEON;
+ VP8SSE4x4 = SSE4x4_NEON;
+
#if !defined(WORK_AROUND_GCC)
VP8EncQuantizeBlock = QuantizeBlock;
VP8EncQuantize2Blocks = Quantize2Blocks;
diff --git a/thirdparty/libwebp/dsp/enc_sse2.c b/thirdparty/libwebp/dsp/enc_sse2.c
index 4a2e3ce14f..2026a74c91 100644
--- a/thirdparty/libwebp/dsp/enc_sse2.c
+++ b/thirdparty/libwebp/dsp/enc_sse2.c
@@ -14,12 +14,13 @@
#include "./dsp.h"
#if defined(WEBP_USE_SSE2)
+#include <assert.h>
#include <stdlib.h> // for abs()
#include <emmintrin.h>
#include "./common_sse2.h"
-#include "../enc/cost.h"
-#include "../enc/vp8enci.h"
+#include "../enc/cost_enc.h"
+#include "../enc/vp8i_enc.h"
//------------------------------------------------------------------------------
// Transforms (Paragraph 14.4)
@@ -139,7 +140,7 @@ static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
// Transpose the two 4x4.
VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1,
- &T2, &T3);
+ &T2, &T3);
}
// Add inverse transform to 'ref' and store.
@@ -250,25 +251,11 @@ static void FTransformPass2(const __m128i* const v01, const __m128i* const v32,
const __m128i k51000 = _mm_set1_epi32(51000);
// Same operations are done on the (0,3) and (1,2) pairs.
- // a0 = v0 + v3
- // a1 = v1 + v2
// a3 = v0 - v3
// a2 = v1 - v2
- const __m128i a01 = _mm_add_epi16(*v01, *v32);
const __m128i a32 = _mm_sub_epi16(*v01, *v32);
- const __m128i a11 = _mm_unpackhi_epi64(a01, a01);
const __m128i a22 = _mm_unpackhi_epi64(a32, a32);
- const __m128i a01_plus_7 = _mm_add_epi16(a01, seven);
- // d0 = (a0 + a1 + 7) >> 4;
- // d2 = (a0 - a1 + 7) >> 4;
- const __m128i c0 = _mm_add_epi16(a01_plus_7, a11);
- const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11);
- const __m128i d0 = _mm_srai_epi16(c0, 4);
- const __m128i d2 = _mm_srai_epi16(c2, 4);
-
- // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16)
- // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16)
const __m128i b23 = _mm_unpacklo_epi16(a22, a32);
const __m128i c1 = _mm_madd_epi16(b23, k5352_2217);
const __m128i c3 = _mm_madd_epi16(b23, k2217_5352);
@@ -276,14 +263,28 @@ static void FTransformPass2(const __m128i* const v01, const __m128i* const v32,
const __m128i d3 = _mm_add_epi32(c3, k51000);
const __m128i e1 = _mm_srai_epi32(d1, 16);
const __m128i e3 = _mm_srai_epi32(d3, 16);
+ // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16)
+ // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16)
const __m128i f1 = _mm_packs_epi32(e1, e1);
const __m128i f3 = _mm_packs_epi32(e3, e3);
- // f1 = f1 + (a3 != 0);
+ // g1 = f1 + (a3 != 0);
// The compare will return (0xffff, 0) for (==0, !=0). To turn that into the
// desired (0, 1), we add one earlier through k12000_plus_one.
- // -> f1 = f1 + 1 - (a3 == 0)
+ // -> g1 = f1 + 1 - (a3 == 0)
const __m128i g1 = _mm_add_epi16(f1, _mm_cmpeq_epi16(a32, zero));
+ // a0 = v0 + v3
+ // a1 = v1 + v2
+ const __m128i a01 = _mm_add_epi16(*v01, *v32);
+ const __m128i a01_plus_7 = _mm_add_epi16(a01, seven);
+ const __m128i a11 = _mm_unpackhi_epi64(a01, a01);
+ const __m128i c0 = _mm_add_epi16(a01_plus_7, a11);
+ const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11);
+ // d0 = (a0 + a1 + 7) >> 4;
+ // d2 = (a0 - a1 + 7) >> 4;
+ const __m128i d0 = _mm_srai_epi16(c0, 4);
+ const __m128i d2 = _mm_srai_epi16(c2, 4);
+
const __m128i d0_g1 = _mm_unpacklo_epi64(d0, g1);
const __m128i d2_f3 = _mm_unpacklo_epi64(d2, f3);
_mm_storeu_si128((__m128i*)&out[0], d0_g1);
@@ -1046,6 +1047,37 @@ static int SSE4x4(const uint8_t* a, const uint8_t* b) {
}
//------------------------------------------------------------------------------
+
+static void Mean16x4(const uint8_t* ref, uint32_t dc[4]) {
+ const __m128i mask = _mm_set1_epi16(0x00ff);
+ const __m128i a0 = _mm_loadu_si128((const __m128i*)&ref[BPS * 0]);
+ const __m128i a1 = _mm_loadu_si128((const __m128i*)&ref[BPS * 1]);
+ const __m128i a2 = _mm_loadu_si128((const __m128i*)&ref[BPS * 2]);
+ const __m128i a3 = _mm_loadu_si128((const __m128i*)&ref[BPS * 3]);
+ const __m128i b0 = _mm_srli_epi16(a0, 8); // hi byte
+ const __m128i b1 = _mm_srli_epi16(a1, 8);
+ const __m128i b2 = _mm_srli_epi16(a2, 8);
+ const __m128i b3 = _mm_srli_epi16(a3, 8);
+ const __m128i c0 = _mm_and_si128(a0, mask); // lo byte
+ const __m128i c1 = _mm_and_si128(a1, mask);
+ const __m128i c2 = _mm_and_si128(a2, mask);
+ const __m128i c3 = _mm_and_si128(a3, mask);
+ const __m128i d0 = _mm_add_epi32(b0, c0);
+ const __m128i d1 = _mm_add_epi32(b1, c1);
+ const __m128i d2 = _mm_add_epi32(b2, c2);
+ const __m128i d3 = _mm_add_epi32(b3, c3);
+ const __m128i e0 = _mm_add_epi32(d0, d1);
+ const __m128i e1 = _mm_add_epi32(d2, d3);
+ const __m128i f0 = _mm_add_epi32(e0, e1);
+ uint16_t tmp[8];
+ _mm_storeu_si128((__m128i*)tmp, f0);
+ dc[0] = tmp[0] + tmp[1];
+ dc[1] = tmp[2] + tmp[3];
+ dc[2] = tmp[4] + tmp[5];
+ dc[3] = tmp[6] + tmp[7];
+}
+
+//------------------------------------------------------------------------------
// Texture distortion
//
// We try to match the spectral content (weighted) between source and
@@ -1331,10 +1363,122 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitSSE2(void) {
VP8SSE4x4 = SSE4x4;
VP8TDisto4x4 = Disto4x4;
VP8TDisto16x16 = Disto16x16;
+ VP8Mean16x4 = Mean16x4;
+}
+
+//------------------------------------------------------------------------------
+// SSIM / PSNR entry point (TODO(skal): move to its own file later)
+
+static uint32_t AccumulateSSE_SSE2(const uint8_t* src1,
+ const uint8_t* src2, int len) {
+ int i = 0;
+ uint32_t sse2 = 0;
+ if (len >= 16) {
+ const int limit = len - 32;
+ int32_t tmp[4];
+ __m128i sum1;
+ __m128i sum = _mm_setzero_si128();
+ __m128i a0 = _mm_loadu_si128((const __m128i*)&src1[i]);
+ __m128i b0 = _mm_loadu_si128((const __m128i*)&src2[i]);
+ i += 16;
+ while (i <= limit) {
+ const __m128i a1 = _mm_loadu_si128((const __m128i*)&src1[i]);
+ const __m128i b1 = _mm_loadu_si128((const __m128i*)&src2[i]);
+ __m128i sum2;
+ i += 16;
+ SubtractAndAccumulate(a0, b0, &sum1);
+ sum = _mm_add_epi32(sum, sum1);
+ a0 = _mm_loadu_si128((const __m128i*)&src1[i]);
+ b0 = _mm_loadu_si128((const __m128i*)&src2[i]);
+ i += 16;
+ SubtractAndAccumulate(a1, b1, &sum2);
+ sum = _mm_add_epi32(sum, sum2);
+ }
+ SubtractAndAccumulate(a0, b0, &sum1);
+ sum = _mm_add_epi32(sum, sum1);
+ _mm_storeu_si128((__m128i*)tmp, sum);
+ sse2 += (tmp[3] + tmp[2] + tmp[1] + tmp[0]);
+ }
+
+ for (; i < len; ++i) {
+ const int32_t diff = src1[i] - src2[i];
+ sse2 += diff * diff;
+ }
+ return sse2;
+}
+
+static uint32_t HorizontalAdd16b(const __m128i* const m) {
+ uint16_t tmp[8];
+ const __m128i a = _mm_srli_si128(*m, 8);
+ const __m128i b = _mm_add_epi16(*m, a);
+ _mm_storeu_si128((__m128i*)tmp, b);
+ return (uint32_t)tmp[3] + tmp[2] + tmp[1] + tmp[0];
+}
+
+static uint32_t HorizontalAdd32b(const __m128i* const m) {
+ const __m128i a = _mm_srli_si128(*m, 8);
+ const __m128i b = _mm_add_epi32(*m, a);
+ const __m128i c = _mm_add_epi32(b, _mm_srli_si128(b, 4));
+ return (uint32_t)_mm_cvtsi128_si32(c);
+}
+
+static const uint16_t kWeight[] = { 1, 2, 3, 4, 3, 2, 1, 0 };
+
+#define ACCUMULATE_ROW(WEIGHT) do { \
+ /* compute row weight (Wx * Wy) */ \
+ const __m128i Wy = _mm_set1_epi16((WEIGHT)); \
+ const __m128i W = _mm_mullo_epi16(Wx, Wy); \
+ /* process 8 bytes at a time (7 bytes, actually) */ \
+ const __m128i a0 = _mm_loadl_epi64((const __m128i*)src1); \
+ const __m128i b0 = _mm_loadl_epi64((const __m128i*)src2); \
+ /* convert to 16b and multiply by weight */ \
+ const __m128i a1 = _mm_unpacklo_epi8(a0, zero); \
+ const __m128i b1 = _mm_unpacklo_epi8(b0, zero); \
+ const __m128i wa1 = _mm_mullo_epi16(a1, W); \
+ const __m128i wb1 = _mm_mullo_epi16(b1, W); \
+ /* accumulate */ \
+ xm = _mm_add_epi16(xm, wa1); \
+ ym = _mm_add_epi16(ym, wb1); \
+ xxm = _mm_add_epi32(xxm, _mm_madd_epi16(a1, wa1)); \
+ xym = _mm_add_epi32(xym, _mm_madd_epi16(a1, wb1)); \
+ yym = _mm_add_epi32(yym, _mm_madd_epi16(b1, wb1)); \
+ src1 += stride1; \
+ src2 += stride2; \
+} while (0)
+
+static double SSIMGet_SSE2(const uint8_t* src1, int stride1,
+ const uint8_t* src2, int stride2) {
+ VP8DistoStats stats;
+ const __m128i zero = _mm_setzero_si128();
+ __m128i xm = zero, ym = zero; // 16b accums
+ __m128i xxm = zero, yym = zero, xym = zero; // 32b accum
+ const __m128i Wx = _mm_loadu_si128((const __m128i*)kWeight);
+ assert(2 * VP8_SSIM_KERNEL + 1 == 7);
+ ACCUMULATE_ROW(1);
+ ACCUMULATE_ROW(2);
+ ACCUMULATE_ROW(3);
+ ACCUMULATE_ROW(4);
+ ACCUMULATE_ROW(3);
+ ACCUMULATE_ROW(2);
+ ACCUMULATE_ROW(1);
+ stats.xm = HorizontalAdd16b(&xm);
+ stats.ym = HorizontalAdd16b(&ym);
+ stats.xxm = HorizontalAdd32b(&xxm);
+ stats.xym = HorizontalAdd32b(&xym);
+ stats.yym = HorizontalAdd32b(&yym);
+ return VP8SSIMFromStats(&stats);
+}
+
+extern void VP8SSIMDspInitSSE2(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8SSIMDspInitSSE2(void) {
+ VP8AccumulateSSE = AccumulateSSE_SSE2;
+ VP8SSIMGet = SSIMGet_SSE2;
}
#else // !WEBP_USE_SSE2
WEBP_DSP_INIT_STUB(VP8EncDspInitSSE2)
+WEBP_DSP_INIT_STUB(VP8SSIMDspInitSSE2)
#endif // WEBP_USE_SSE2
diff --git a/thirdparty/libwebp/dsp/enc_sse41.c b/thirdparty/libwebp/dsp/enc_sse41.c
index a1783901a6..e32086d9fd 100644
--- a/thirdparty/libwebp/dsp/enc_sse41.c
+++ b/thirdparty/libwebp/dsp/enc_sse41.c
@@ -18,7 +18,7 @@
#include <stdlib.h> // for abs()
#include "./common_sse2.h"
-#include "../enc/vp8enci.h"
+#include "../enc/vp8i_enc.h"
//------------------------------------------------------------------------------
// Compute susceptibility based on DCT-coeff histograms.
diff --git a/thirdparty/libwebp/dsp/filters.c b/thirdparty/libwebp/dsp/filters.c
index 9f04faf0cb..65f34aad1f 100644
--- a/thirdparty/libwebp/dsp/filters.c
+++ b/thirdparty/libwebp/dsp/filters.c
@@ -227,6 +227,8 @@ WebPFilterFunc WebPFilters[WEBP_FILTER_LAST];
WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST];
extern void VP8FiltersInitMIPSdspR2(void);
+extern void VP8FiltersInitMSA(void);
+extern void VP8FiltersInitNEON(void);
extern void VP8FiltersInitSSE2(void);
static volatile VP8CPUInfo filters_last_cpuinfo_used =
@@ -251,11 +253,21 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInit(void) {
VP8FiltersInitSSE2();
}
#endif
+#if defined(WEBP_USE_NEON)
+ if (VP8GetCPUInfo(kNEON)) {
+ VP8FiltersInitNEON();
+ }
+#endif
#if defined(WEBP_USE_MIPS_DSP_R2)
if (VP8GetCPUInfo(kMIPSdspR2)) {
VP8FiltersInitMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ VP8FiltersInitMSA();
+ }
+#endif
}
filters_last_cpuinfo_used = VP8GetCPUInfo;
}
diff --git a/thirdparty/libwebp/dsp/filters_msa.c b/thirdparty/libwebp/dsp/filters_msa.c
new file mode 100644
index 0000000000..4b8922d0bc
--- /dev/null
+++ b/thirdparty/libwebp/dsp/filters_msa.c
@@ -0,0 +1,202 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA variant of alpha filters
+//
+// Author: Prashant Patil (prashant.patil@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include "./msa_macro.h"
+
+#include <assert.h>
+
+static WEBP_INLINE void PredictLineInverse0(const uint8_t* src,
+ const uint8_t* pred,
+ uint8_t* dst, int length) {
+ v16u8 src0, pred0, dst0;
+ assert(length >= 0);
+ while (length >= 32) {
+ v16u8 src1, pred1, dst1;
+ LD_UB2(src, 16, src0, src1);
+ LD_UB2(pred, 16, pred0, pred1);
+ SUB2(src0, pred0, src1, pred1, dst0, dst1);
+ ST_UB2(dst0, dst1, dst, 16);
+ src += 32;
+ pred += 32;
+ dst += 32;
+ length -= 32;
+ }
+ if (length > 0) {
+ int i;
+ if (length >= 16) {
+ src0 = LD_UB(src);
+ pred0 = LD_UB(pred);
+ dst0 = src0 - pred0;
+ ST_UB(dst0, dst);
+ src += 16;
+ pred += 16;
+ dst += 16;
+ length -= 16;
+ }
+ for (i = 0; i < length; i++) {
+ dst[i] = src[i] - pred[i];
+ }
+ }
+}
+
+//------------------------------------------------------------------------------
+// Helpful macro.
+
+#define SANITY_CHECK(in, out) \
+ assert(in != NULL); \
+ assert(out != NULL); \
+ assert(width > 0); \
+ assert(height > 0); \
+ assert(stride >= width);
+
+//------------------------------------------------------------------------------
+// Horrizontal filter
+
+static void HorizontalFilter(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ const uint8_t* preds = data;
+ const uint8_t* in = data;
+ uint8_t* out = filtered_data;
+ int row = 1;
+ SANITY_CHECK(in, out);
+
+ // Leftmost pixel is the same as input for topmost scanline.
+ out[0] = in[0];
+ PredictLineInverse0(in + 1, preds, out + 1, width - 1);
+ preds += stride;
+ in += stride;
+ out += stride;
+ // Filter line-by-line.
+ while (row < height) {
+ // Leftmost pixel is predicted from above.
+ PredictLineInverse0(in, preds - stride, out, 1);
+ PredictLineInverse0(in + 1, preds, out + 1, width - 1);
+ ++row;
+ preds += stride;
+ in += stride;
+ out += stride;
+ }
+}
+
+//------------------------------------------------------------------------------
+// Gradient filter
+
+static WEBP_INLINE void PredictLineGradient(const uint8_t* pinput,
+ const uint8_t* ppred,
+ uint8_t* poutput, int stride,
+ int size) {
+ int w;
+ const v16i8 zero = { 0 };
+ while (size >= 16) {
+ v16u8 pred0, dst0;
+ v8i16 a0, a1, b0, b1, c0, c1;
+ const v16u8 tmp0 = LD_UB(ppred - 1);
+ const v16u8 tmp1 = LD_UB(ppred - stride);
+ const v16u8 tmp2 = LD_UB(ppred - stride - 1);
+ const v16u8 src0 = LD_UB(pinput);
+ ILVRL_B2_SH(zero, tmp0, a0, a1);
+ ILVRL_B2_SH(zero, tmp1, b0, b1);
+ ILVRL_B2_SH(zero, tmp2, c0, c1);
+ ADD2(a0, b0, a1, b1, a0, a1);
+ SUB2(a0, c0, a1, c1, a0, a1);
+ CLIP_SH2_0_255(a0, a1);
+ pred0 = (v16u8)__msa_pckev_b((v16i8)a1, (v16i8)a0);
+ dst0 = src0 - pred0;
+ ST_UB(dst0, poutput);
+ ppred += 16;
+ pinput += 16;
+ poutput += 16;
+ size -= 16;
+ }
+ for (w = 0; w < size; ++w) {
+ const int pred = ppred[w - 1] + ppred[w - stride] - ppred[w - stride - 1];
+ poutput[w] = pinput[w] - (pred < 0 ? 0 : pred > 255 ? 255 : pred);
+ }
+}
+
+
+static void GradientFilter(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ const uint8_t* in = data;
+ const uint8_t* preds = data;
+ uint8_t* out = filtered_data;
+ int row = 1;
+ SANITY_CHECK(in, out);
+
+ // left prediction for top scan-line
+ out[0] = in[0];
+ PredictLineInverse0(in + 1, preds, out + 1, width - 1);
+ preds += stride;
+ in += stride;
+ out += stride;
+ // Filter line-by-line.
+ while (row < height) {
+ out[0] = in[0] - preds[- stride];
+ PredictLineGradient(preds + 1, in + 1, out + 1, stride, width - 1);
+ ++row;
+ preds += stride;
+ in += stride;
+ out += stride;
+ }
+}
+
+//------------------------------------------------------------------------------
+// Vertical filter
+
+static void VerticalFilter(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ const uint8_t* in = data;
+ const uint8_t* preds = data;
+ uint8_t* out = filtered_data;
+ int row = 1;
+ SANITY_CHECK(in, out);
+
+ // Very first top-left pixel is copied.
+ out[0] = in[0];
+ // Rest of top scan-line is left-predicted.
+ PredictLineInverse0(in + 1, preds, out + 1, width - 1);
+ in += stride;
+ out += stride;
+
+ // Filter line-by-line.
+ while (row < height) {
+ PredictLineInverse0(in, preds, out, width);
+ ++row;
+ preds += stride;
+ in += stride;
+ out += stride;
+ }
+}
+
+#undef SANITY_CHECK
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8FiltersInitMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInitMSA(void) {
+ WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter;
+ WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter;
+ WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter;
+}
+
+#else // !WEBP_USE_MSA
+
+WEBP_DSP_INIT_STUB(VP8FiltersInitMSA)
+
+#endif // WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/filters_neon.c b/thirdparty/libwebp/dsp/filters_neon.c
new file mode 100644
index 0000000000..4d6e50cc76
--- /dev/null
+++ b/thirdparty/libwebp/dsp/filters_neon.c
@@ -0,0 +1,327 @@
+// Copyright 2017 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// NEON variant of alpha filters
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include <assert.h>
+#include "./neon.h"
+
+//------------------------------------------------------------------------------
+// Helpful macros.
+
+# define SANITY_CHECK(in, out) \
+ assert(in != NULL); \
+ assert(out != NULL); \
+ assert(width > 0); \
+ assert(height > 0); \
+ assert(stride >= width); \
+ assert(row >= 0 && num_rows > 0 && row + num_rows <= height); \
+ (void)height; // Silence unused warning.
+
+// load eight u8 and widen to s16
+#define U8_TO_S16(A) vreinterpretq_s16_u16(vmovl_u8(A))
+#define LOAD_U8_TO_S16(A) U8_TO_S16(vld1_u8(A))
+
+// shift left or right by N byte, inserting zeros
+#define SHIFT_RIGHT_N_Q(A, N) vextq_u8((A), zero, (N))
+#define SHIFT_LEFT_N_Q(A, N) vextq_u8(zero, (A), (16 - (N)) % 16)
+
+// rotate left by N bytes
+#define ROTATE_LEFT_N(A, N) vext_u8((A), (A), (N))
+// rotate right by N bytes
+#define ROTATE_RIGHT_N(A, N) vext_u8((A), (A), (8 - (N)) % 8)
+
+static void PredictLine_NEON(const uint8_t* src, const uint8_t* pred,
+ uint8_t* dst, int length) {
+ int i;
+ assert(length >= 0);
+ for (i = 0; i + 16 <= length; i += 16) {
+ const uint8x16_t A = vld1q_u8(&src[i]);
+ const uint8x16_t B = vld1q_u8(&pred[i]);
+ const uint8x16_t C = vsubq_u8(A, B);
+ vst1q_u8(&dst[i], C);
+ }
+ for (; i < length; ++i) dst[i] = src[i] - pred[i];
+}
+
+// Special case for left-based prediction (when preds==dst-1 or preds==src-1).
+static void PredictLineLeft_NEON(const uint8_t* src, uint8_t* dst, int length) {
+ PredictLine_NEON(src, src - 1, dst, length);
+}
+
+//------------------------------------------------------------------------------
+// Horizontal filter.
+
+static WEBP_INLINE void DoHorizontalFilter_NEON(const uint8_t* in,
+ int width, int height,
+ int stride,
+ int row, int num_rows,
+ uint8_t* out) {
+ const size_t start_offset = row * stride;
+ const int last_row = row + num_rows;
+ SANITY_CHECK(in, out);
+ in += start_offset;
+ out += start_offset;
+
+ if (row == 0) {
+ // Leftmost pixel is the same as input for topmost scanline.
+ out[0] = in[0];
+ PredictLineLeft_NEON(in + 1, out + 1, width - 1);
+ row = 1;
+ in += stride;
+ out += stride;
+ }
+
+ // Filter line-by-line.
+ while (row < last_row) {
+ // Leftmost pixel is predicted from above.
+ out[0] = in[0] - in[-stride];
+ PredictLineLeft_NEON(in + 1, out + 1, width - 1);
+ ++row;
+ in += stride;
+ out += stride;
+ }
+}
+
+static void HorizontalFilter_NEON(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ DoHorizontalFilter_NEON(data, width, height, stride, 0, height,
+ filtered_data);
+}
+
+//------------------------------------------------------------------------------
+// Vertical filter.
+
+static WEBP_INLINE void DoVerticalFilter_NEON(const uint8_t* in,
+ int width, int height, int stride,
+ int row, int num_rows,
+ uint8_t* out) {
+ const size_t start_offset = row * stride;
+ const int last_row = row + num_rows;
+ SANITY_CHECK(in, out);
+ in += start_offset;
+ out += start_offset;
+
+ if (row == 0) {
+ // Very first top-left pixel is copied.
+ out[0] = in[0];
+ // Rest of top scan-line is left-predicted.
+ PredictLineLeft_NEON(in + 1, out + 1, width - 1);
+ row = 1;
+ in += stride;
+ out += stride;
+ }
+
+ // Filter line-by-line.
+ while (row < last_row) {
+ PredictLine_NEON(in, in - stride, out, width);
+ ++row;
+ in += stride;
+ out += stride;
+ }
+}
+
+static void VerticalFilter_NEON(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ DoVerticalFilter_NEON(data, width, height, stride, 0, height,
+ filtered_data);
+}
+
+//------------------------------------------------------------------------------
+// Gradient filter.
+
+static WEBP_INLINE int GradientPredictor_C(uint8_t a, uint8_t b, uint8_t c) {
+ const int g = a + b - c;
+ return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255; // clip to 8bit
+}
+
+static void GradientPredictDirect_NEON(const uint8_t* const row,
+ const uint8_t* const top,
+ uint8_t* const out, int length) {
+ int i;
+ for (i = 0; i + 8 <= length; i += 8) {
+ const uint8x8_t A = vld1_u8(&row[i - 1]);
+ const uint8x8_t B = vld1_u8(&top[i + 0]);
+ const int16x8_t C = vreinterpretq_s16_u16(vaddl_u8(A, B));
+ const int16x8_t D = LOAD_U8_TO_S16(&top[i - 1]);
+ const uint8x8_t E = vqmovun_s16(vsubq_s16(C, D));
+ const uint8x8_t F = vld1_u8(&row[i + 0]);
+ vst1_u8(&out[i], vsub_u8(F, E));
+ }
+ for (; i < length; ++i) {
+ out[i] = row[i] - GradientPredictor_C(row[i - 1], top[i], top[i - 1]);
+ }
+}
+
+static WEBP_INLINE void DoGradientFilter_NEON(const uint8_t* in,
+ int width, int height,
+ int stride,
+ int row, int num_rows,
+ uint8_t* out) {
+ const size_t start_offset = row * stride;
+ const int last_row = row + num_rows;
+ SANITY_CHECK(in, out);
+ in += start_offset;
+ out += start_offset;
+
+ // left prediction for top scan-line
+ if (row == 0) {
+ out[0] = in[0];
+ PredictLineLeft_NEON(in + 1, out + 1, width - 1);
+ row = 1;
+ in += stride;
+ out += stride;
+ }
+
+ // Filter line-by-line.
+ while (row < last_row) {
+ out[0] = in[0] - in[-stride];
+ GradientPredictDirect_NEON(in + 1, in + 1 - stride, out + 1, width - 1);
+ ++row;
+ in += stride;
+ out += stride;
+ }
+}
+
+static void GradientFilter_NEON(const uint8_t* data, int width, int height,
+ int stride, uint8_t* filtered_data) {
+ DoGradientFilter_NEON(data, width, height, stride, 0, height,
+ filtered_data);
+}
+
+#undef SANITY_CHECK
+
+//------------------------------------------------------------------------------
+// Inverse transforms
+
+static void HorizontalUnfilter_NEON(const uint8_t* prev, const uint8_t* in,
+ uint8_t* out, int width) {
+ int i;
+ const uint8x16_t zero = vdupq_n_u8(0);
+ uint8x16_t last;
+ out[0] = in[0] + (prev == NULL ? 0 : prev[0]);
+ if (width <= 1) return;
+ last = vsetq_lane_u8(out[0], zero, 0);
+ for (i = 1; i + 16 <= width; i += 16) {
+ const uint8x16_t A0 = vld1q_u8(&in[i]);
+ const uint8x16_t A1 = vaddq_u8(A0, last);
+ const uint8x16_t A2 = SHIFT_LEFT_N_Q(A1, 1);
+ const uint8x16_t A3 = vaddq_u8(A1, A2);
+ const uint8x16_t A4 = SHIFT_LEFT_N_Q(A3, 2);
+ const uint8x16_t A5 = vaddq_u8(A3, A4);
+ const uint8x16_t A6 = SHIFT_LEFT_N_Q(A5, 4);
+ const uint8x16_t A7 = vaddq_u8(A5, A6);
+ const uint8x16_t A8 = SHIFT_LEFT_N_Q(A7, 8);
+ const uint8x16_t A9 = vaddq_u8(A7, A8);
+ vst1q_u8(&out[i], A9);
+ last = SHIFT_RIGHT_N_Q(A9, 15);
+ }
+ for (; i < width; ++i) out[i] = in[i] + out[i - 1];
+}
+
+static void VerticalUnfilter_NEON(const uint8_t* prev, const uint8_t* in,
+ uint8_t* out, int width) {
+ if (prev == NULL) {
+ HorizontalUnfilter_NEON(NULL, in, out, width);
+ } else {
+ int i;
+ assert(width >= 0);
+ for (i = 0; i + 16 <= width; i += 16) {
+ const uint8x16_t A = vld1q_u8(&in[i]);
+ const uint8x16_t B = vld1q_u8(&prev[i]);
+ const uint8x16_t C = vaddq_u8(A, B);
+ vst1q_u8(&out[i], C);
+ }
+ for (; i < width; ++i) out[i] = in[i] + prev[i];
+ }
+}
+
+// GradientUnfilter_NEON is correct but slower than the C-version,
+// at least on ARM64. For armv7, it's a wash.
+// So best is to disable it for now, but keep the idea around...
+// #define USE_GRADIENT_UNFILTER
+
+#if defined(USE_GRADIENT_UNFILTER)
+#define GRAD_PROCESS_LANE(L) do { \
+ const uint8x8_t tmp1 = ROTATE_RIGHT_N(pred, 1); /* rotate predictor in */ \
+ const int16x8_t tmp2 = vaddq_s16(BC, U8_TO_S16(tmp1)); \
+ const uint8x8_t delta = vqmovun_s16(tmp2); \
+ pred = vadd_u8(D, delta); \
+ out = vext_u8(out, ROTATE_LEFT_N(pred, (L)), 1); \
+} while (0)
+
+static void GradientPredictInverse_NEON(const uint8_t* const in,
+ const uint8_t* const top,
+ uint8_t* const row, int length) {
+ if (length > 0) {
+ int i;
+ uint8x8_t pred = vdup_n_u8(row[-1]); // left sample
+ uint8x8_t out = vdup_n_u8(0);
+ for (i = 0; i + 8 <= length; i += 8) {
+ const int16x8_t B = LOAD_U8_TO_S16(&top[i + 0]);
+ const int16x8_t C = LOAD_U8_TO_S16(&top[i - 1]);
+ const int16x8_t BC = vsubq_s16(B, C); // unclipped gradient basis B - C
+ const uint8x8_t D = vld1_u8(&in[i]); // base input
+ GRAD_PROCESS_LANE(0);
+ GRAD_PROCESS_LANE(1);
+ GRAD_PROCESS_LANE(2);
+ GRAD_PROCESS_LANE(3);
+ GRAD_PROCESS_LANE(4);
+ GRAD_PROCESS_LANE(5);
+ GRAD_PROCESS_LANE(6);
+ GRAD_PROCESS_LANE(7);
+ vst1_u8(&row[i], out);
+ }
+ for (; i < length; ++i) {
+ row[i] = in[i] + GradientPredictor_C(row[i - 1], top[i], top[i - 1]);
+ }
+ }
+}
+#undef GRAD_PROCESS_LANE
+
+static void GradientUnfilter_NEON(const uint8_t* prev, const uint8_t* in,
+ uint8_t* out, int width) {
+ if (prev == NULL) {
+ HorizontalUnfilter_NEON(NULL, in, out, width);
+ } else {
+ out[0] = in[0] + prev[0]; // predict from above
+ GradientPredictInverse_NEON(in + 1, prev + 1, out + 1, width - 1);
+ }
+}
+
+#endif // USE_GRADIENT_UNFILTER
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8FiltersInitNEON(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInitNEON(void) {
+ WebPUnfilters[WEBP_FILTER_HORIZONTAL] = HorizontalUnfilter_NEON;
+ WebPUnfilters[WEBP_FILTER_VERTICAL] = VerticalUnfilter_NEON;
+#if defined(USE_GRADIENT_UNFILTER)
+ WebPUnfilters[WEBP_FILTER_GRADIENT] = GradientUnfilter_NEON;
+#endif
+
+ WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter_NEON;
+ WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter_NEON;
+ WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter_NEON;
+}
+
+#else // !WEBP_USE_NEON
+
+WEBP_DSP_INIT_STUB(VP8FiltersInitNEON)
+
+#endif // WEBP_USE_NEON
diff --git a/thirdparty/libwebp/dsp/lossless.c b/thirdparty/libwebp/dsp/lossless.c
index af913efccb..20d18f6ecd 100644
--- a/thirdparty/libwebp/dsp/lossless.c
+++ b/thirdparty/libwebp/dsp/lossless.c
@@ -17,20 +17,16 @@
#include <math.h>
#include <stdlib.h>
-#include "../dec/vp8li.h"
-#include "../utils/endian_inl.h"
+#include "../dec/vp8li_dec.h"
+#include "../utils/endian_inl_utils.h"
#include "./lossless.h"
+#include "./lossless_common.h"
#define MAX_DIFF_COST (1e30f)
//------------------------------------------------------------------------------
// Image transforms.
-// In-place sum of each component with mod 256.
-static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) {
- *a = VP8LAddPixels(*a, b);
-}
-
static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1);
}
@@ -171,21 +167,41 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
return pred;
}
+GENERATE_PREDICTOR_ADD(Predictor0, PredictorAdd0)
+static void PredictorAdd1(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint32_t left = out[-1];
+ for (i = 0; i < num_pixels; ++i) {
+ out[i] = left = VP8LAddPixels(in[i], left);
+ }
+ (void)upper;
+}
+GENERATE_PREDICTOR_ADD(Predictor2, PredictorAdd2)
+GENERATE_PREDICTOR_ADD(Predictor3, PredictorAdd3)
+GENERATE_PREDICTOR_ADD(Predictor4, PredictorAdd4)
+GENERATE_PREDICTOR_ADD(Predictor5, PredictorAdd5)
+GENERATE_PREDICTOR_ADD(Predictor6, PredictorAdd6)
+GENERATE_PREDICTOR_ADD(Predictor7, PredictorAdd7)
+GENERATE_PREDICTOR_ADD(Predictor8, PredictorAdd8)
+GENERATE_PREDICTOR_ADD(Predictor9, PredictorAdd9)
+GENERATE_PREDICTOR_ADD(Predictor10, PredictorAdd10)
+GENERATE_PREDICTOR_ADD(Predictor11, PredictorAdd11)
+GENERATE_PREDICTOR_ADD(Predictor12, PredictorAdd12)
+GENERATE_PREDICTOR_ADD(Predictor13, PredictorAdd13)
+
//------------------------------------------------------------------------------
// Inverse prediction.
static void PredictorInverseTransform(const VP8LTransform* const transform,
- int y_start, int y_end, uint32_t* data) {
+ int y_start, int y_end,
+ const uint32_t* in, uint32_t* out) {
const int width = transform->xsize_;
if (y_start == 0) { // First Row follows the L (mode=1) mode.
- int x;
- const uint32_t pred0 = Predictor0(data[-1], NULL);
- AddPixelsEq(data, pred0);
- for (x = 1; x < width; ++x) {
- const uint32_t pred1 = Predictor1(data[x - 1], NULL);
- AddPixelsEq(data + x, pred1);
- }
- data += width;
+ PredictorAdd0(in, NULL, 1, out);
+ PredictorAdd1(in + 1, NULL, width - 1, out + 1);
+ in += width;
+ out += width;
++y_start;
}
@@ -193,36 +209,26 @@ static void PredictorInverseTransform(const VP8LTransform* const transform,
int y = y_start;
const int tile_width = 1 << transform->bits_;
const int mask = tile_width - 1;
- const int safe_width = width & ~mask;
const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
const uint32_t* pred_mode_base =
transform->data_ + (y >> transform->bits_) * tiles_per_row;
while (y < y_end) {
- const uint32_t pred2 = Predictor2(data[-1], data - width);
const uint32_t* pred_mode_src = pred_mode_base;
- VP8LPredictorFunc pred_func;
int x = 1;
- int t = 1;
// First pixel follows the T (mode=2) mode.
- AddPixelsEq(data, pred2);
+ PredictorAdd2(in, out - width, 1, out);
// .. the rest:
- while (x < safe_width) {
- pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
- for (; t < tile_width; ++t, ++x) {
- const uint32_t pred = pred_func(data[x - 1], data + x - width);
- AddPixelsEq(data + x, pred);
- }
- t = 0;
- }
- if (x < width) {
- pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
- for (; x < width; ++x) {
- const uint32_t pred = pred_func(data[x - 1], data + x - width);
- AddPixelsEq(data + x, pred);
- }
+ while (x < width) {
+ const VP8LPredictorAddSubFunc pred_func =
+ VP8LPredictorsAdd[((*pred_mode_src++) >> 8) & 0xf];
+ int x_end = (x & ~mask) + tile_width;
+ if (x_end > width) x_end = width;
+ pred_func(in + x, out + x - width, x_end - x, out + x);
+ x = x_end;
}
- data += width;
+ in += width;
+ out += width;
++y;
if ((y & mask) == 0) { // Use the same mask, since tiles are squares.
pred_mode_base += tiles_per_row;
@@ -233,21 +239,22 @@ static void PredictorInverseTransform(const VP8LTransform* const transform,
// Add green to blue and red channels (i.e. perform the inverse transform of
// 'subtract green').
-void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) {
+void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
int i;
for (i = 0; i < num_pixels; ++i) {
- const uint32_t argb = data[i];
+ const uint32_t argb = src[i];
const uint32_t green = ((argb >> 8) & 0xff);
uint32_t red_blue = (argb & 0x00ff00ffu);
red_blue += (green << 16) | green;
red_blue &= 0x00ff00ffu;
- data[i] = (argb & 0xff00ff00u) | red_blue;
+ dst[i] = (argb & 0xff00ff00u) | red_blue;
}
}
-static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
- int8_t color) {
- return (uint32_t)((int)(color_pred) * color) >> 5;
+static WEBP_INLINE int ColorTransformDelta(int8_t color_pred,
+ int8_t color) {
+ return ((int)color_pred * color) >> 5;
}
static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
@@ -257,27 +264,29 @@ static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
m->red_to_blue_ = (color_code >> 16) & 0xff;
}
-void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data,
- int num_pixels) {
+void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
+ const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
int i;
for (i = 0; i < num_pixels; ++i) {
- const uint32_t argb = data[i];
+ const uint32_t argb = src[i];
const uint32_t green = argb >> 8;
const uint32_t red = argb >> 16;
- uint32_t new_red = red;
- uint32_t new_blue = argb;
+ int new_red = red;
+ int new_blue = argb;
new_red += ColorTransformDelta(m->green_to_red_, green);
new_red &= 0xff;
new_blue += ColorTransformDelta(m->green_to_blue_, green);
new_blue += ColorTransformDelta(m->red_to_blue_, new_red);
new_blue &= 0xff;
- data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
+ dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
}
}
// Color space inverse transform.
static void ColorSpaceInverseTransform(const VP8LTransform* const transform,
- int y_start, int y_end, uint32_t* data) {
+ int y_start, int y_end,
+ const uint32_t* src, uint32_t* dst) {
const int width = transform->xsize_;
const int tile_width = 1 << transform->bits_;
const int mask = tile_width - 1;
@@ -291,17 +300,19 @@ static void ColorSpaceInverseTransform(const VP8LTransform* const transform,
while (y < y_end) {
const uint32_t* pred = pred_row;
VP8LMultipliers m = { 0, 0, 0 };
- const uint32_t* const data_safe_end = data + safe_width;
- const uint32_t* const data_end = data + width;
- while (data < data_safe_end) {
+ const uint32_t* const src_safe_end = src + safe_width;
+ const uint32_t* const src_end = src + width;
+ while (src < src_safe_end) {
ColorCodeToMultipliers(*pred++, &m);
- VP8LTransformColorInverse(&m, data, tile_width);
- data += tile_width;
+ VP8LTransformColorInverse(&m, src, tile_width, dst);
+ src += tile_width;
+ dst += tile_width;
}
- if (data < data_end) { // Left-overs using C-version.
+ if (src < src_end) { // Left-overs using C-version.
ColorCodeToMultipliers(*pred++, &m);
- VP8LTransformColorInverse(&m, data, remaining_width);
- data += remaining_width;
+ VP8LTransformColorInverse(&m, src, remaining_width, dst);
+ src += remaining_width;
+ dst += remaining_width;
}
++y;
if ((y & mask) == 0) pred_row += tiles_per_row;
@@ -366,10 +377,10 @@ void VP8LInverseTransform(const VP8LTransform* const transform,
assert(row_end <= transform->ysize_);
switch (transform->type_) {
case SUBTRACT_GREEN:
- VP8LAddGreenToBlueAndRed(out, (row_end - row_start) * width);
+ VP8LAddGreenToBlueAndRed(in, (row_end - row_start) * width, out);
break;
case PREDICTOR_TRANSFORM:
- PredictorInverseTransform(transform, row_start, row_end, out);
+ PredictorInverseTransform(transform, row_start, row_end, in, out);
if (row_end != transform->ysize_) {
// The last predicted row in this iteration will be the top-pred row
// for the first row in next iteration.
@@ -378,7 +389,7 @@ void VP8LInverseTransform(const VP8LTransform* const transform,
}
break;
case CROSS_COLOR_TRANSFORM:
- ColorSpaceInverseTransform(transform, row_start, row_end, out);
+ ColorSpaceInverseTransform(transform, row_start, row_end, in, out);
break;
case COLOR_INDEXING_TRANSFORM:
if (in == out && transform->bits_ > 0) {
@@ -555,10 +566,15 @@ void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
//------------------------------------------------------------------------------
-VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
+VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed;
+VP8LPredictorAddSubFunc VP8LPredictorsAdd[16];
VP8LPredictorFunc VP8LPredictors[16];
-VP8LTransformColorFunc VP8LTransformColorInverse;
+// exposed plain-C implementations
+VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16];
+VP8LPredictorFunc VP8LPredictors_C[16];
+
+VP8LTransformColorInverseFunc VP8LTransformColorInverse;
VP8LConvertFunc VP8LConvertBGRAToRGB;
VP8LConvertFunc VP8LConvertBGRAToRGBA;
@@ -572,29 +588,37 @@ VP8LMapAlphaFunc VP8LMapColor8b;
extern void VP8LDspInitSSE2(void);
extern void VP8LDspInitNEON(void);
extern void VP8LDspInitMIPSdspR2(void);
+extern void VP8LDspInitMSA(void);
static volatile VP8CPUInfo lossless_last_cpuinfo_used =
(VP8CPUInfo)&lossless_last_cpuinfo_used;
+#define COPY_PREDICTOR_ARRAY(IN, OUT) do { \
+ (OUT)[0] = IN##0; \
+ (OUT)[1] = IN##1; \
+ (OUT)[2] = IN##2; \
+ (OUT)[3] = IN##3; \
+ (OUT)[4] = IN##4; \
+ (OUT)[5] = IN##5; \
+ (OUT)[6] = IN##6; \
+ (OUT)[7] = IN##7; \
+ (OUT)[8] = IN##8; \
+ (OUT)[9] = IN##9; \
+ (OUT)[10] = IN##10; \
+ (OUT)[11] = IN##11; \
+ (OUT)[12] = IN##12; \
+ (OUT)[13] = IN##13; \
+ (OUT)[14] = IN##0; /* <- padding security sentinels*/ \
+ (OUT)[15] = IN##0; \
+} while (0);
+
WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) {
if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return;
- VP8LPredictors[0] = Predictor0;
- VP8LPredictors[1] = Predictor1;
- VP8LPredictors[2] = Predictor2;
- VP8LPredictors[3] = Predictor3;
- VP8LPredictors[4] = Predictor4;
- VP8LPredictors[5] = Predictor5;
- VP8LPredictors[6] = Predictor6;
- VP8LPredictors[7] = Predictor7;
- VP8LPredictors[8] = Predictor8;
- VP8LPredictors[9] = Predictor9;
- VP8LPredictors[10] = Predictor10;
- VP8LPredictors[11] = Predictor11;
- VP8LPredictors[12] = Predictor12;
- VP8LPredictors[13] = Predictor13;
- VP8LPredictors[14] = Predictor0; // <- padding security sentinels
- VP8LPredictors[15] = Predictor0;
+ COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors)
+ COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors_C)
+ COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd)
+ COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd_C)
VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C;
@@ -626,8 +650,14 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) {
VP8LDspInitMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ VP8LDspInitMSA();
+ }
+#endif
}
lossless_last_cpuinfo_used = VP8GetCPUInfo;
}
+#undef COPY_PREDICTOR_ARRAY
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dsp/lossless.h b/thirdparty/libwebp/dsp/lossless.h
index 9f0d7a25b7..352a54e509 100644
--- a/thirdparty/libwebp/dsp/lossless.h
+++ b/thirdparty/libwebp/dsp/lossless.h
@@ -18,7 +18,7 @@
#include "../webp/types.h"
#include "../webp/decode.h"
-#include "../enc/histogram.h"
+#include "../enc/histogram_enc.h"
#include "../utils/utils.h"
#ifdef __cplusplus
@@ -26,7 +26,7 @@ extern "C" {
#endif
#ifdef WEBP_EXPERIMENTAL_FEATURES
-#include "../enc/delta_palettization.h"
+#include "../enc/delta_palettization_enc.h"
#endif // WEBP_EXPERIMENTAL_FEATURES
//------------------------------------------------------------------------------
@@ -34,9 +34,17 @@ extern "C" {
typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top);
extern VP8LPredictorFunc VP8LPredictors[16];
-
-typedef void (*VP8LProcessBlueAndRedFunc)(uint32_t* argb_data, int num_pixels);
-extern VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
+extern VP8LPredictorFunc VP8LPredictors_C[16];
+// These Add/Sub function expects upper[-1] and out[-1] to be readable.
+typedef void (*VP8LPredictorAddSubFunc)(const uint32_t* in,
+ const uint32_t* upper, int num_pixels,
+ uint32_t* out);
+extern VP8LPredictorAddSubFunc VP8LPredictorsAdd[16];
+extern VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16];
+
+typedef void (*VP8LProcessDecBlueAndRedFunc)(const uint32_t* src,
+ int num_pixels, uint32_t* dst);
+extern VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed;
typedef struct {
// Note: the members are uint8_t, so that any negative values are
@@ -45,9 +53,10 @@ typedef struct {
uint8_t green_to_blue_;
uint8_t red_to_blue_;
} VP8LMultipliers;
-typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m,
- uint32_t* argb_data, int num_pixels);
-extern VP8LTransformColorFunc VP8LTransformColorInverse;
+typedef void (*VP8LTransformColorInverseFunc)(const VP8LMultipliers* const m,
+ const uint32_t* src,
+ int num_pixels, uint32_t* dst);
+extern VP8LTransformColorInverseFunc VP8LTransformColorInverse;
struct VP8LTransform; // Defined in dec/vp8li.h.
@@ -72,23 +81,6 @@ extern VP8LConvertFunc VP8LConvertBGRAToBGR;
void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
WEBP_CSP_MODE out_colorspace, uint8_t* const rgba);
-// color mapping related functions.
-static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) {
- return (idx >> 8) & 0xff;
-}
-
-static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) {
- return idx;
-}
-
-static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) {
- return val;
-}
-
-static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) {
- return (val >> 8) & 0xff;
-}
-
typedef void (*VP8LMapARGBFunc)(const uint32_t* src,
const uint32_t* const color_map,
uint32_t* dst, int y_start,
@@ -110,7 +102,8 @@ void VP8LColorIndexInverseTransformAlpha(
// Expose some C-only fallback functions
void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
- uint32_t* data, int num_pixels);
+ const uint32_t* src, int num_pixels,
+ uint32_t* dst);
void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst);
void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst);
@@ -119,7 +112,8 @@ void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
int num_pixels, uint8_t* dst);
void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst);
-void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels);
+void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels,
+ uint32_t* dst);
// Must be called before calling any of the above methods.
void VP8LDspInit(void);
@@ -127,7 +121,10 @@ void VP8LDspInit(void);
//------------------------------------------------------------------------------
// Encoding
-extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
+typedef void (*VP8LProcessEncBlueAndRedFunc)(uint32_t* dst, int num_pixels);
+extern VP8LProcessEncBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
+typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m,
+ uint32_t* const dst, int num_pixels);
extern VP8LTransformColorFunc VP8LTransformColor;
typedef void (*VP8LCollectColorBlueTransformsFunc)(
const uint32_t* argb, int stride,
@@ -153,62 +150,8 @@ void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride,
int green_to_blue, int red_to_blue,
int histo[]);
-//------------------------------------------------------------------------------
-// Image transforms.
-
-void VP8LResidualImage(int width, int height, int bits, int low_effort,
- uint32_t* const argb, uint32_t* const argb_scratch,
- uint32_t* const image, int near_lossless, int exact,
- int used_subtract_green);
-
-void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
- uint32_t* const argb, uint32_t* image);
-
-//------------------------------------------------------------------------------
-// Misc methods.
-
-// Computes sampled size of 'size' when sampling using 'sampling bits'.
-static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size,
- uint32_t sampling_bits) {
- return (size + (1 << sampling_bits) - 1) >> sampling_bits;
-}
-
-// Converts near lossless quality into max number of bits shaved off.
-static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) {
- // 100 -> 0
- // 80..99 -> 1
- // 60..79 -> 2
- // 40..59 -> 3
- // 20..39 -> 4
- // 0..19 -> 5
- return 5 - near_lossless_quality / 20;
-}
-
-// -----------------------------------------------------------------------------
-// Faster logarithm for integers. Small values use a look-up table.
-
-// The threshold till approximate version of log_2 can be used.
-// Practically, we can get rid of the call to log() as the two values match to
-// very high degree (the ratio of these two is 0.99999x).
-// Keeping a high threshold for now.
-#define APPROX_LOG_WITH_CORRECTION_MAX 65536
-#define APPROX_LOG_MAX 4096
-#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086
-#define LOG_LOOKUP_IDX_MAX 256
-extern const float kLog2Table[LOG_LOOKUP_IDX_MAX];
-extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX];
-typedef float (*VP8LFastLog2SlowFunc)(uint32_t v);
-
-extern VP8LFastLog2SlowFunc VP8LFastLog2Slow;
-extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow;
-
-static WEBP_INLINE float VP8LFastLog2(uint32_t v) {
- return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v);
-}
-// Fast calculation of v * log2(v) for integer input.
-static WEBP_INLINE float VP8LFastSLog2(uint32_t v) {
- return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v);
-}
+extern VP8LPredictorAddSubFunc VP8LPredictorsSub[16];
+extern VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16];
// -----------------------------------------------------------------------------
// Huffman-cost related functions.
@@ -228,11 +171,6 @@ typedef struct { // small struct to hold counters
int streaks[2][2]; // [zero/non-zero][streak<3 / streak>=3]
} VP8LStreaks;
-typedef VP8LStreaks (*VP8LCostCombinedCountFunc)(const uint32_t* X,
- const uint32_t* Y, int length);
-
-extern VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount;
-
typedef struct { // small struct to hold bit entropy results
double entropy; // entropy
uint32_t sum; // sum of the population
@@ -246,26 +184,20 @@ void VP8LBitEntropyInit(VP8LBitEntropy* const entropy);
// Get the combined symbol bit entropy and Huffman cost stats for the
// distributions 'X' and 'Y'. Those results can then be refined according to
// codec specific heuristics.
-void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X,
- const uint32_t* const Y, int length,
- VP8LBitEntropy* const bit_entropy,
- VP8LStreaks* const stats);
+typedef void (*VP8LGetCombinedEntropyUnrefinedFunc)(
+ const uint32_t X[], const uint32_t Y[], int length,
+ VP8LBitEntropy* const bit_entropy, VP8LStreaks* const stats);
+extern VP8LGetCombinedEntropyUnrefinedFunc VP8LGetCombinedEntropyUnrefined;
+
// Get the entropy for the distribution 'X'.
-void VP8LGetEntropyUnrefined(const uint32_t* const X, int length,
- VP8LBitEntropy* const bit_entropy,
- VP8LStreaks* const stats);
+typedef void (*VP8LGetEntropyUnrefinedFunc)(const uint32_t X[], int length,
+ VP8LBitEntropy* const bit_entropy,
+ VP8LStreaks* const stats);
+extern VP8LGetEntropyUnrefinedFunc VP8LGetEntropyUnrefined;
void VP8LBitsEntropyUnrefined(const uint32_t* const array, int n,
VP8LBitEntropy* const entropy);
-typedef void (*GetEntropyUnrefinedHelperFunc)(uint32_t val, int i,
- uint32_t* const val_prev,
- int* const i_prev,
- VP8LBitEntropy* const bit_entropy,
- VP8LStreaks* const stats);
-// Internal function used by VP8LGet*EntropyUnrefined.
-extern GetEntropyUnrefinedHelperFunc VP8LGetEntropyUnrefinedHelper;
-
typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a,
const VP8LHistogram* const b,
VP8LHistogram* const out);
@@ -279,86 +211,11 @@ typedef int (*VP8LVectorMismatchFunc)(const uint32_t* const array1,
// Returns the first index where array1 and array2 are different.
extern VP8LVectorMismatchFunc VP8LVectorMismatch;
-static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) {
- const int log_floor = BitsLog2Floor(n);
- if (n == (n & ~(n - 1))) // zero or a power of two.
- return log_floor;
- else
- return log_floor + 1;
-}
-
-// Splitting of distance and length codes into prefixes and
-// extra bits. The prefixes are encoded with an entropy code
-// while the extra bits are stored just as normal bits.
-static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code,
- int* const extra_bits) {
- const int highest_bit = BitsLog2Floor(--distance);
- const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
- *extra_bits = highest_bit - 1;
- *code = 2 * highest_bit + second_highest_bit;
-}
-
-static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code,
- int* const extra_bits,
- int* const extra_bits_value) {
- const int highest_bit = BitsLog2Floor(--distance);
- const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
- *extra_bits = highest_bit - 1;
- *extra_bits_value = distance & ((1 << *extra_bits) - 1);
- *code = 2 * highest_bit + second_highest_bit;
-}
-
-#define PREFIX_LOOKUP_IDX_MAX 512
-typedef struct {
- int8_t code_;
- int8_t extra_bits_;
-} VP8LPrefixCode;
-
-// These tables are derived using VP8LPrefixEncodeNoLUT.
-extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX];
-extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX];
-static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code,
- int* const extra_bits) {
- if (distance < PREFIX_LOOKUP_IDX_MAX) {
- const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
- *code = prefix_code.code_;
- *extra_bits = prefix_code.extra_bits_;
- } else {
- VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits);
- }
-}
-
-static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code,
- int* const extra_bits,
- int* const extra_bits_value) {
- if (distance < PREFIX_LOOKUP_IDX_MAX) {
- const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
- *code = prefix_code.code_;
- *extra_bits = prefix_code.extra_bits_;
- *extra_bits_value = kPrefixEncodeExtraBitsValue[distance];
- } else {
- VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value);
- }
-}
-
-// Sum of each component, mod 256.
-static WEBP_INLINE uint32_t VP8LAddPixels(uint32_t a, uint32_t b) {
- const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u);
- const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu);
- return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
-}
-
-// Difference of each component, mod 256.
-static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
- const uint32_t alpha_and_green =
- 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u);
- const uint32_t red_and_blue =
- 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu);
- return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
-}
-
-void VP8LBundleColorMap(const uint8_t* const row, int width,
- int xbits, uint32_t* const dst);
+typedef void (*VP8LBundleColorMapFunc)(const uint8_t* const row, int width,
+ int xbits, uint32_t* dst);
+extern VP8LBundleColorMapFunc VP8LBundleColorMap;
+void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits,
+ uint32_t* dst);
// Must be called before calling any of the above methods.
void VP8LEncDspInit(void);
diff --git a/thirdparty/libwebp/dsp/lossless_common.h b/thirdparty/libwebp/dsp/lossless_common.h
new file mode 100644
index 0000000000..c40f711208
--- /dev/null
+++ b/thirdparty/libwebp/dsp/lossless_common.h
@@ -0,0 +1,210 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Image transforms and color space conversion methods for lossless decoder.
+//
+// Authors: Vikas Arora (vikaas.arora@gmail.com)
+// Jyrki Alakuijala (jyrki@google.com)
+// Vincent Rabaud (vrabaud@google.com)
+
+#ifndef WEBP_DSP_LOSSLESS_COMMON_H_
+#define WEBP_DSP_LOSSLESS_COMMON_H_
+
+#include "../webp/types.h"
+
+#include "../utils/utils.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Decoding
+
+// color mapping related functions.
+static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) {
+ return (idx >> 8) & 0xff;
+}
+
+static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) {
+ return idx;
+}
+
+static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) {
+ return val;
+}
+
+static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) {
+ return (val >> 8) & 0xff;
+}
+
+//------------------------------------------------------------------------------
+// Misc methods.
+
+// Computes sampled size of 'size' when sampling using 'sampling bits'.
+static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size,
+ uint32_t sampling_bits) {
+ return (size + (1 << sampling_bits) - 1) >> sampling_bits;
+}
+
+// Converts near lossless quality into max number of bits shaved off.
+static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) {
+ // 100 -> 0
+ // 80..99 -> 1
+ // 60..79 -> 2
+ // 40..59 -> 3
+ // 20..39 -> 4
+ // 0..19 -> 5
+ return 5 - near_lossless_quality / 20;
+}
+
+// -----------------------------------------------------------------------------
+// Faster logarithm for integers. Small values use a look-up table.
+
+// The threshold till approximate version of log_2 can be used.
+// Practically, we can get rid of the call to log() as the two values match to
+// very high degree (the ratio of these two is 0.99999x).
+// Keeping a high threshold for now.
+#define APPROX_LOG_WITH_CORRECTION_MAX 65536
+#define APPROX_LOG_MAX 4096
+#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086
+#define LOG_LOOKUP_IDX_MAX 256
+extern const float kLog2Table[LOG_LOOKUP_IDX_MAX];
+extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX];
+typedef float (*VP8LFastLog2SlowFunc)(uint32_t v);
+
+extern VP8LFastLog2SlowFunc VP8LFastLog2Slow;
+extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow;
+
+static WEBP_INLINE float VP8LFastLog2(uint32_t v) {
+ return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v);
+}
+// Fast calculation of v * log2(v) for integer input.
+static WEBP_INLINE float VP8LFastSLog2(uint32_t v) {
+ return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v);
+}
+
+// -----------------------------------------------------------------------------
+// PrefixEncode()
+
+static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) {
+ const int log_floor = BitsLog2Floor(n);
+ if (n == (n & ~(n - 1))) { // zero or a power of two.
+ return log_floor;
+ }
+ return log_floor + 1;
+}
+
+// Splitting of distance and length codes into prefixes and
+// extra bits. The prefixes are encoded with an entropy code
+// while the extra bits are stored just as normal bits.
+static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code,
+ int* const extra_bits) {
+ const int highest_bit = BitsLog2Floor(--distance);
+ const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
+ *extra_bits = highest_bit - 1;
+ *code = 2 * highest_bit + second_highest_bit;
+}
+
+static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code,
+ int* const extra_bits,
+ int* const extra_bits_value) {
+ const int highest_bit = BitsLog2Floor(--distance);
+ const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
+ *extra_bits = highest_bit - 1;
+ *extra_bits_value = distance & ((1 << *extra_bits) - 1);
+ *code = 2 * highest_bit + second_highest_bit;
+}
+
+#define PREFIX_LOOKUP_IDX_MAX 512
+typedef struct {
+ int8_t code_;
+ int8_t extra_bits_;
+} VP8LPrefixCode;
+
+// These tables are derived using VP8LPrefixEncodeNoLUT.
+extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX];
+extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX];
+static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code,
+ int* const extra_bits) {
+ if (distance < PREFIX_LOOKUP_IDX_MAX) {
+ const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
+ *code = prefix_code.code_;
+ *extra_bits = prefix_code.extra_bits_;
+ } else {
+ VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits);
+ }
+}
+
+static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code,
+ int* const extra_bits,
+ int* const extra_bits_value) {
+ if (distance < PREFIX_LOOKUP_IDX_MAX) {
+ const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
+ *code = prefix_code.code_;
+ *extra_bits = prefix_code.extra_bits_;
+ *extra_bits_value = kPrefixEncodeExtraBitsValue[distance];
+ } else {
+ VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value);
+ }
+}
+
+// Sum of each component, mod 256.
+static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
+uint32_t VP8LAddPixels(uint32_t a, uint32_t b) {
+ const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u);
+ const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu);
+ return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
+}
+
+// Difference of each component, mod 256.
+static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
+uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
+ const uint32_t alpha_and_green =
+ 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u);
+ const uint32_t red_and_blue =
+ 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu);
+ return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
+}
+
+//------------------------------------------------------------------------------
+// Transform-related functions use din both encoding and decoding.
+
+// Macros used to create a batch predictor that iteratively uses a
+// one-pixel predictor.
+
+// The predictor is added to the output pixel (which
+// is therefore considered as a residual) to get the final prediction.
+#define GENERATE_PREDICTOR_ADD(PREDICTOR, PREDICTOR_ADD) \
+static void PREDICTOR_ADD(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int x; \
+ for (x = 0; x < num_pixels; ++x) { \
+ const uint32_t pred = (PREDICTOR)(out[x - 1], upper + x); \
+ out[x] = VP8LAddPixels(in[x], pred); \
+ } \
+}
+
+// It subtracts the prediction from the input pixel and stores the residual
+// in the output pixel.
+#define GENERATE_PREDICTOR_SUB(PREDICTOR, PREDICTOR_SUB) \
+static void PREDICTOR_SUB(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int x; \
+ for (x = 0; x < num_pixels; ++x) { \
+ const uint32_t pred = (PREDICTOR)(in[x - 1], upper + x); \
+ out[x] = VP8LSubPixels(in[x], pred); \
+ } \
+}
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // WEBP_DSP_LOSSLESS_COMMON_H_
diff --git a/thirdparty/libwebp/dsp/lossless_enc.c b/thirdparty/libwebp/dsp/lossless_enc.c
index 256f6f5f8b..4e46fbab8b 100644
--- a/thirdparty/libwebp/dsp/lossless_enc.c
+++ b/thirdparty/libwebp/dsp/lossless_enc.c
@@ -17,16 +17,12 @@
#include <math.h>
#include <stdlib.h>
-#include "../dec/vp8li.h"
-#include "../utils/endian_inl.h"
+#include "../dec/vp8li_dec.h"
+#include "../utils/endian_inl_utils.h"
#include "./lossless.h"
+#include "./lossless_common.h"
#include "./yuv.h"
-#define MAX_DIFF_COST (1e30f)
-
-static const int kPredLowEffort = 11;
-static const uint32_t kMaskAlpha = 0xff000000;
-
// lookup table for small values of log2(int)
const float kLog2Table[LOG_LOOKUP_IDX_MAX] = {
0.0000000000000000f, 0.0000000000000000f,
@@ -380,26 +376,9 @@ static float FastLog2Slow(uint32_t v) {
}
}
-// Mostly used to reduce code size + readability
-static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; }
-static WEBP_INLINE int GetMax(int a, int b) { return (a < b) ? b : a; }
-
//------------------------------------------------------------------------------
// Methods to calculate Entropy (Shannon).
-static float PredictionCostSpatial(const int counts[256], int weight_0,
- double exp_val) {
- const int significant_symbols = 256 >> 4;
- const double exp_decay_factor = 0.6;
- double bits = weight_0 * counts[0];
- int i;
- for (i = 1; i < significant_symbols; ++i) {
- bits += exp_val * (counts[i] + counts[256 - i]);
- exp_val *= exp_decay_factor;
- }
- return (float)(-0.1 * bits);
-}
-
// Compute the combined Shanon's entropy for distribution {X} and {X+Y}
static float CombinedShannonEntropy(const int X[256], const int Y[256]) {
int i;
@@ -422,18 +401,6 @@ static float CombinedShannonEntropy(const int X[256], const int Y[256]) {
return (float)retval;
}
-static float PredictionCostSpatialHistogram(const int accumulated[4][256],
- const int tile[4][256]) {
- int i;
- double retval = 0;
- for (i = 0; i < 4; ++i) {
- const double kExpValue = 0.94;
- retval += PredictionCostSpatial(tile[i], 1, kExpValue);
- retval += VP8LCombinedShannonEntropy(tile[i], accumulated[i]);
- }
- return (float)retval;
-}
-
void VP8LBitEntropyInit(VP8LBitEntropy* const entropy) {
entropy->entropy = 0.;
entropy->sum = 0;
@@ -486,9 +453,9 @@ static WEBP_INLINE void GetEntropyUnrefinedHelper(
*i_prev = i;
}
-void VP8LGetEntropyUnrefined(const uint32_t* const X, int length,
- VP8LBitEntropy* const bit_entropy,
- VP8LStreaks* const stats) {
+static void GetEntropyUnrefined(const uint32_t X[], int length,
+ VP8LBitEntropy* const bit_entropy,
+ VP8LStreaks* const stats) {
int i;
int i_prev = 0;
uint32_t x_prev = X[0];
@@ -499,18 +466,18 @@ void VP8LGetEntropyUnrefined(const uint32_t* const X, int length,
for (i = 1; i < length; ++i) {
const uint32_t x = X[i];
if (x != x_prev) {
- VP8LGetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats);
+ GetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats);
}
}
- VP8LGetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats);
+ GetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats);
bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum);
}
-void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X,
- const uint32_t* const Y, int length,
- VP8LBitEntropy* const bit_entropy,
- VP8LStreaks* const stats) {
+static void GetCombinedEntropyUnrefined(const uint32_t X[], const uint32_t Y[],
+ int length,
+ VP8LBitEntropy* const bit_entropy,
+ VP8LStreaks* const stats) {
int i = 1;
int i_prev = 0;
uint32_t xy_prev = X[0] + Y[0];
@@ -521,439 +488,29 @@ void VP8LGetCombinedEntropyUnrefined(const uint32_t* const X,
for (i = 1; i < length; ++i) {
const uint32_t xy = X[i] + Y[i];
if (xy != xy_prev) {
- VP8LGetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy,
- stats);
+ GetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy, stats);
}
}
- VP8LGetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats);
+ GetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats);
bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum);
}
-static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) {
- ++histo_argb[0][argb >> 24];
- ++histo_argb[1][(argb >> 16) & 0xff];
- ++histo_argb[2][(argb >> 8) & 0xff];
- ++histo_argb[3][argb & 0xff];
-}
-
//------------------------------------------------------------------------------
-static WEBP_INLINE uint32_t Predict(VP8LPredictorFunc pred_func,
- int x, int y,
- const uint32_t* current_row,
- const uint32_t* upper_row) {
- if (y == 0) {
- return (x == 0) ? ARGB_BLACK : current_row[x - 1]; // Left.
- } else if (x == 0) {
- return upper_row[x]; // Top.
- } else {
- return pred_func(current_row[x - 1], upper_row + x);
- }
-}
-
-static int MaxDiffBetweenPixels(uint32_t p1, uint32_t p2) {
- const int diff_a = abs((int)(p1 >> 24) - (int)(p2 >> 24));
- const int diff_r = abs((int)((p1 >> 16) & 0xff) - (int)((p2 >> 16) & 0xff));
- const int diff_g = abs((int)((p1 >> 8) & 0xff) - (int)((p2 >> 8) & 0xff));
- const int diff_b = abs((int)(p1 & 0xff) - (int)(p2 & 0xff));
- return GetMax(GetMax(diff_a, diff_r), GetMax(diff_g, diff_b));
-}
-
-static int MaxDiffAroundPixel(uint32_t current, uint32_t up, uint32_t down,
- uint32_t left, uint32_t right) {
- const int diff_up = MaxDiffBetweenPixels(current, up);
- const int diff_down = MaxDiffBetweenPixels(current, down);
- const int diff_left = MaxDiffBetweenPixels(current, left);
- const int diff_right = MaxDiffBetweenPixels(current, right);
- return GetMax(GetMax(diff_up, diff_down), GetMax(diff_left, diff_right));
-}
-
-static uint32_t AddGreenToBlueAndRed(uint32_t argb) {
- const uint32_t green = (argb >> 8) & 0xff;
- uint32_t red_blue = argb & 0x00ff00ffu;
- red_blue += (green << 16) | green;
- red_blue &= 0x00ff00ffu;
- return (argb & 0xff00ff00u) | red_blue;
-}
-
-static void MaxDiffsForRow(int width, int stride, const uint32_t* const argb,
- uint8_t* const max_diffs, int used_subtract_green) {
- uint32_t current, up, down, left, right;
- int x;
- if (width <= 2) return;
- current = argb[0];
- right = argb[1];
- if (used_subtract_green) {
- current = AddGreenToBlueAndRed(current);
- right = AddGreenToBlueAndRed(right);
- }
- // max_diffs[0] and max_diffs[width - 1] are never used.
- for (x = 1; x < width - 1; ++x) {
- up = argb[-stride + x];
- down = argb[stride + x];
- left = current;
- current = right;
- right = argb[x + 1];
- if (used_subtract_green) {
- up = AddGreenToBlueAndRed(up);
- down = AddGreenToBlueAndRed(down);
- right = AddGreenToBlueAndRed(right);
- }
- max_diffs[x] = MaxDiffAroundPixel(current, up, down, left, right);
- }
-}
-
-// Quantize the difference between the actual component value and its prediction
-// to a multiple of quantization, working modulo 256, taking care not to cross
-// a boundary (inclusive upper limit).
-static uint8_t NearLosslessComponent(uint8_t value, uint8_t predict,
- uint8_t boundary, int quantization) {
- const int residual = (value - predict) & 0xff;
- const int boundary_residual = (boundary - predict) & 0xff;
- const int lower = residual & ~(quantization - 1);
- const int upper = lower + quantization;
- // Resolve ties towards a value closer to the prediction (i.e. towards lower
- // if value comes after prediction and towards upper otherwise).
- const int bias = ((boundary - value) & 0xff) < boundary_residual;
- if (residual - lower < upper - residual + bias) {
- // lower is closer to residual than upper.
- if (residual > boundary_residual && lower <= boundary_residual) {
- // Halve quantization step to avoid crossing boundary. This midpoint is
- // on the same side of boundary as residual because midpoint >= residual
- // (since lower is closer than upper) and residual is above the boundary.
- return lower + (quantization >> 1);
- }
- return lower;
- } else {
- // upper is closer to residual than lower.
- if (residual <= boundary_residual && upper > boundary_residual) {
- // Halve quantization step to avoid crossing boundary. This midpoint is
- // on the same side of boundary as residual because midpoint <= residual
- // (since upper is closer than lower) and residual is below the boundary.
- return lower + (quantization >> 1);
- }
- return upper & 0xff;
- }
-}
-
-// Quantize every component of the difference between the actual pixel value and
-// its prediction to a multiple of a quantization (a power of 2, not larger than
-// max_quantization which is a power of 2, smaller than max_diff). Take care if
-// value and predict have undergone subtract green, which means that red and
-// blue are represented as offsets from green.
-static uint32_t NearLossless(uint32_t value, uint32_t predict,
- int max_quantization, int max_diff,
- int used_subtract_green) {
- int quantization;
- uint8_t new_green = 0;
- uint8_t green_diff = 0;
- uint8_t a, r, g, b;
- if (max_diff <= 2) {
- return VP8LSubPixels(value, predict);
- }
- quantization = max_quantization;
- while (quantization >= max_diff) {
- quantization >>= 1;
- }
- if ((value >> 24) == 0 || (value >> 24) == 0xff) {
- // Preserve transparency of fully transparent or fully opaque pixels.
- a = ((value >> 24) - (predict >> 24)) & 0xff;
- } else {
- a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization);
- }
- g = NearLosslessComponent((value >> 8) & 0xff, (predict >> 8) & 0xff, 0xff,
- quantization);
- if (used_subtract_green) {
- // The green offset will be added to red and blue components during decoding
- // to obtain the actual red and blue values.
- new_green = ((predict >> 8) + g) & 0xff;
- // The amount by which green has been adjusted during quantization. It is
- // subtracted from red and blue for compensation, to avoid accumulating two
- // quantization errors in them.
- green_diff = (new_green - (value >> 8)) & 0xff;
- }
- r = NearLosslessComponent(((value >> 16) - green_diff) & 0xff,
- (predict >> 16) & 0xff, 0xff - new_green,
- quantization);
- b = NearLosslessComponent((value - green_diff) & 0xff, predict & 0xff,
- 0xff - new_green, quantization);
- return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b;
-}
-
-// Returns the difference between the pixel and its prediction. In case of a
-// lossy encoding, updates the source image to avoid propagating the deviation
-// further to pixels which depend on the current pixel for their predictions.
-static WEBP_INLINE uint32_t GetResidual(int width, int height,
- uint32_t* const upper_row,
- uint32_t* const current_row,
- const uint8_t* const max_diffs,
- int mode, VP8LPredictorFunc pred_func,
- int x, int y, int max_quantization,
- int exact, int used_subtract_green) {
- const uint32_t predict = Predict(pred_func, x, y, current_row, upper_row);
- uint32_t residual;
- if (max_quantization == 1 || mode == 0 || y == 0 || y == height - 1 ||
- x == 0 || x == width - 1) {
- residual = VP8LSubPixels(current_row[x], predict);
- } else {
- residual = NearLossless(current_row[x], predict, max_quantization,
- max_diffs[x], used_subtract_green);
- // Update the source image.
- current_row[x] = VP8LAddPixels(predict, residual);
- // x is never 0 here so we do not need to update upper_row like below.
- }
- if (!exact && (current_row[x] & kMaskAlpha) == 0) {
- // If alpha is 0, cleanup RGB. We can choose the RGB values of the residual
- // for best compression. The prediction of alpha itself can be non-zero and
- // must be kept though. We choose RGB of the residual to be 0.
- residual &= kMaskAlpha;
- // Update the source image.
- current_row[x] = predict & ~kMaskAlpha;
- // The prediction for the rightmost pixel in a row uses the leftmost pixel
- // in that row as its top-right context pixel. Hence if we change the
- // leftmost pixel of current_row, the corresponding change must be applied
- // to upper_row as well where top-right context is being read from.
- if (x == 0 && y != 0) upper_row[width] = current_row[0];
- }
- return residual;
-}
-
-// Returns best predictor and updates the accumulated histogram.
-// If max_quantization > 1, assumes that near lossless processing will be
-// applied, quantizing residuals to multiples of quantization levels up to
-// max_quantization (the actual quantization level depends on smoothness near
-// the given pixel).
-static int GetBestPredictorForTile(int width, int height,
- int tile_x, int tile_y, int bits,
- int accumulated[4][256],
- uint32_t* const argb_scratch,
- const uint32_t* const argb,
- int max_quantization,
- int exact, int used_subtract_green) {
- const int kNumPredModes = 14;
- const int start_x = tile_x << bits;
- const int start_y = tile_y << bits;
- const int tile_size = 1 << bits;
- const int max_y = GetMin(tile_size, height - start_y);
- const int max_x = GetMin(tile_size, width - start_x);
- // Whether there exist columns just outside the tile.
- const int have_left = (start_x > 0);
- const int have_right = (max_x < width - start_x);
- // Position and size of the strip covering the tile and adjacent columns if
- // they exist.
- const int context_start_x = start_x - have_left;
- const int context_width = max_x + have_left + have_right;
- // The width of upper_row and current_row is one pixel larger than image width
- // to allow the top right pixel to point to the leftmost pixel of the next row
- // when at the right edge.
- uint32_t* upper_row = argb_scratch;
- uint32_t* current_row = upper_row + width + 1;
- uint8_t* const max_diffs = (uint8_t*)(current_row + width + 1);
- float best_diff = MAX_DIFF_COST;
- int best_mode = 0;
- int mode;
- int histo_stack_1[4][256];
- int histo_stack_2[4][256];
- // Need pointers to be able to swap arrays.
- int (*histo_argb)[256] = histo_stack_1;
- int (*best_histo)[256] = histo_stack_2;
- int i, j;
-
- for (mode = 0; mode < kNumPredModes; ++mode) {
- const VP8LPredictorFunc pred_func = VP8LPredictors[mode];
- float cur_diff;
- int relative_y;
- memset(histo_argb, 0, sizeof(histo_stack_1));
- if (start_y > 0) {
- // Read the row above the tile which will become the first upper_row.
- // Include a pixel to the left if it exists; include a pixel to the right
- // in all cases (wrapping to the leftmost pixel of the next row if it does
- // not exist).
- memcpy(current_row + context_start_x,
- argb + (start_y - 1) * width + context_start_x,
- sizeof(*argb) * (max_x + have_left + 1));
- }
- for (relative_y = 0; relative_y < max_y; ++relative_y) {
- const int y = start_y + relative_y;
- int relative_x;
- uint32_t* tmp = upper_row;
- upper_row = current_row;
- current_row = tmp;
- // Read current_row. Include a pixel to the left if it exists; include a
- // pixel to the right in all cases except at the bottom right corner of
- // the image (wrapping to the leftmost pixel of the next row if it does
- // not exist in the current row).
- memcpy(current_row + context_start_x,
- argb + y * width + context_start_x,
- sizeof(*argb) * (max_x + have_left + (y + 1 < height)));
- if (max_quantization > 1 && y >= 1 && y + 1 < height) {
- MaxDiffsForRow(context_width, width, argb + y * width + context_start_x,
- max_diffs + context_start_x, used_subtract_green);
- }
-
- for (relative_x = 0; relative_x < max_x; ++relative_x) {
- const int x = start_x + relative_x;
- UpdateHisto(histo_argb,
- GetResidual(width, height, upper_row, current_row,
- max_diffs, mode, pred_func, x, y,
- max_quantization, exact, used_subtract_green));
- }
- }
- cur_diff = PredictionCostSpatialHistogram(
- (const int (*)[256])accumulated, (const int (*)[256])histo_argb);
- if (cur_diff < best_diff) {
- int (*tmp)[256] = histo_argb;
- histo_argb = best_histo;
- best_histo = tmp;
- best_diff = cur_diff;
- best_mode = mode;
- }
- }
-
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 256; j++) {
- accumulated[i][j] += best_histo[i][j];
- }
- }
-
- return best_mode;
-}
-
-// Converts pixels of the image to residuals with respect to predictions.
-// If max_quantization > 1, applies near lossless processing, quantizing
-// residuals to multiples of quantization levels up to max_quantization
-// (the actual quantization level depends on smoothness near the given pixel).
-static void CopyImageWithPrediction(int width, int height,
- int bits, uint32_t* const modes,
- uint32_t* const argb_scratch,
- uint32_t* const argb,
- int low_effort, int max_quantization,
- int exact, int used_subtract_green) {
- const int tiles_per_row = VP8LSubSampleSize(width, bits);
- const int mask = (1 << bits) - 1;
- // The width of upper_row and current_row is one pixel larger than image width
- // to allow the top right pixel to point to the leftmost pixel of the next row
- // when at the right edge.
- uint32_t* upper_row = argb_scratch;
- uint32_t* current_row = upper_row + width + 1;
- uint8_t* current_max_diffs = (uint8_t*)(current_row + width + 1);
- uint8_t* lower_max_diffs = current_max_diffs + width;
- int y;
- int mode = 0;
- VP8LPredictorFunc pred_func = NULL;
-
- for (y = 0; y < height; ++y) {
- int x;
- uint32_t* const tmp32 = upper_row;
- upper_row = current_row;
- current_row = tmp32;
- memcpy(current_row, argb + y * width,
- sizeof(*argb) * (width + (y + 1 < height)));
-
- if (low_effort) {
- for (x = 0; x < width; ++x) {
- const uint32_t predict = Predict(VP8LPredictors[kPredLowEffort], x, y,
- current_row, upper_row);
- argb[y * width + x] = VP8LSubPixels(current_row[x], predict);
- }
- } else {
- if (max_quantization > 1) {
- // Compute max_diffs for the lower row now, because that needs the
- // contents of argb for the current row, which we will overwrite with
- // residuals before proceeding with the next row.
- uint8_t* const tmp8 = current_max_diffs;
- current_max_diffs = lower_max_diffs;
- lower_max_diffs = tmp8;
- if (y + 2 < height) {
- MaxDiffsForRow(width, width, argb + (y + 1) * width, lower_max_diffs,
- used_subtract_green);
- }
- }
- for (x = 0; x < width; ++x) {
- if ((x & mask) == 0) {
- mode = (modes[(y >> bits) * tiles_per_row + (x >> bits)] >> 8) & 0xff;
- pred_func = VP8LPredictors[mode];
- }
- argb[y * width + x] = GetResidual(
- width, height, upper_row, current_row, current_max_diffs, mode,
- pred_func, x, y, max_quantization, exact, used_subtract_green);
- }
- }
- }
-}
-
-// Finds the best predictor for each tile, and converts the image to residuals
-// with respect to predictions. If near_lossless_quality < 100, applies
-// near lossless processing, shaving off more bits of residuals for lower
-// qualities.
-void VP8LResidualImage(int width, int height, int bits, int low_effort,
- uint32_t* const argb, uint32_t* const argb_scratch,
- uint32_t* const image, int near_lossless_quality,
- int exact, int used_subtract_green) {
- const int tiles_per_row = VP8LSubSampleSize(width, bits);
- const int tiles_per_col = VP8LSubSampleSize(height, bits);
- int tile_y;
- int histo[4][256];
- const int max_quantization = 1 << VP8LNearLosslessBits(near_lossless_quality);
- if (low_effort) {
- int i;
- for (i = 0; i < tiles_per_row * tiles_per_col; ++i) {
- image[i] = ARGB_BLACK | (kPredLowEffort << 8);
- }
- } else {
- memset(histo, 0, sizeof(histo));
- for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) {
- int tile_x;
- for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) {
- const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y,
- bits, histo, argb_scratch, argb, max_quantization, exact,
- used_subtract_green);
- image[tile_y * tiles_per_row + tile_x] = ARGB_BLACK | (pred << 8);
- }
- }
- }
-
- CopyImageWithPrediction(width, height, bits, image, argb_scratch, argb,
- low_effort, max_quantization, exact,
- used_subtract_green);
-}
-
void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels) {
int i;
for (i = 0; i < num_pixels; ++i) {
- const uint32_t argb = argb_data[i];
- const uint32_t green = (argb >> 8) & 0xff;
+ const int argb = argb_data[i];
+ const int green = (argb >> 8) & 0xff;
const uint32_t new_r = (((argb >> 16) & 0xff) - green) & 0xff;
- const uint32_t new_b = ((argb & 0xff) - green) & 0xff;
- argb_data[i] = (argb & 0xff00ff00) | (new_r << 16) | new_b;
+ const uint32_t new_b = (((argb >> 0) & 0xff) - green) & 0xff;
+ argb_data[i] = (argb & 0xff00ff00u) | (new_r << 16) | new_b;
}
}
-static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) {
- m->green_to_red_ = 0;
- m->green_to_blue_ = 0;
- m->red_to_blue_ = 0;
-}
-
-static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
- int8_t color) {
- return (uint32_t)((int)(color_pred) * color) >> 5;
-}
-
-static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
- VP8LMultipliers* const m) {
- m->green_to_red_ = (color_code >> 0) & 0xff;
- m->green_to_blue_ = (color_code >> 8) & 0xff;
- m->red_to_blue_ = (color_code >> 16) & 0xff;
-}
-
-static WEBP_INLINE uint32_t MultipliersToColorCode(
- const VP8LMultipliers* const m) {
- return 0xff000000u |
- ((uint32_t)(m->red_to_blue_) << 16) |
- ((uint32_t)(m->green_to_blue_) << 8) |
- m->green_to_red_;
+static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, int8_t color) {
+ return ((int)color_pred * color) >> 5;
}
void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
@@ -963,8 +520,8 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
const uint32_t argb = data[i];
const uint32_t green = argb >> 8;
const uint32_t red = argb >> 16;
- uint32_t new_red = red;
- uint32_t new_blue = argb;
+ int new_red = red;
+ int new_blue = argb;
new_red -= ColorTransformDelta(m->green_to_red_, green);
new_red &= 0xff;
new_blue -= ColorTransformDelta(m->green_to_blue_, green);
@@ -977,7 +534,7 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red,
uint32_t argb) {
const uint32_t green = argb >> 8;
- uint32_t new_red = argb >> 16;
+ int new_red = argb >> 16;
new_red -= ColorTransformDelta(green_to_red, green);
return (new_red & 0xff);
}
@@ -993,15 +550,6 @@ static WEBP_INLINE uint8_t TransformColorBlue(uint8_t green_to_blue,
return (new_blue & 0xff);
}
-static float PredictionCostCrossColor(const int accumulated[256],
- const int counts[256]) {
- // Favor low entropy, locally and globally.
- // Favor small absolute values for PredictionCostSpatial
- static const double kExpValue = 2.4;
- return VP8LCombinedShannonEntropy(counts, accumulated) +
- PredictionCostSpatial(counts, 3, kExpValue);
-}
-
void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride,
int tile_width, int tile_height,
int green_to_red, int histo[]) {
@@ -1014,59 +562,6 @@ void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride,
}
}
-static float GetPredictionCostCrossColorRed(
- const uint32_t* argb, int stride, int tile_width, int tile_height,
- VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red,
- const int accumulated_red_histo[256]) {
- int histo[256] = { 0 };
- float cur_diff;
-
- VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height,
- green_to_red, histo);
-
- cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo);
- if ((uint8_t)green_to_red == prev_x.green_to_red_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if ((uint8_t)green_to_red == prev_y.green_to_red_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if (green_to_red == 0) {
- cur_diff -= 3;
- }
- return cur_diff;
-}
-
-static void GetBestGreenToRed(
- const uint32_t* argb, int stride, int tile_width, int tile_height,
- VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality,
- const int accumulated_red_histo[256], VP8LMultipliers* const best_tx) {
- const int kMaxIters = 4 + ((7 * quality) >> 8); // in range [4..6]
- int green_to_red_best = 0;
- int iter, offset;
- float best_diff = GetPredictionCostCrossColorRed(
- argb, stride, tile_width, tile_height, prev_x, prev_y,
- green_to_red_best, accumulated_red_histo);
- for (iter = 0; iter < kMaxIters; ++iter) {
- // ColorTransformDelta is a 3.5 bit fixed point, so 32 is equal to
- // one in color computation. Having initial delta here as 1 is sufficient
- // to explore the range of (-2, 2).
- const int delta = 32 >> iter;
- // Try a negative and a positive delta from the best known value.
- for (offset = -delta; offset <= delta; offset += 2 * delta) {
- const int green_to_red_cur = offset + green_to_red_best;
- const float cur_diff = GetPredictionCostCrossColorRed(
- argb, stride, tile_width, tile_height, prev_x, prev_y,
- green_to_red_cur, accumulated_red_histo);
- if (cur_diff < best_diff) {
- best_diff = cur_diff;
- green_to_red_best = green_to_red_cur;
- }
- }
- }
- best_tx->green_to_red_ = green_to_red_best;
-}
-
void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride,
int tile_width, int tile_height,
int green_to_blue, int red_to_blue,
@@ -1080,187 +575,6 @@ void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride,
}
}
-static float GetPredictionCostCrossColorBlue(
- const uint32_t* argb, int stride, int tile_width, int tile_height,
- VP8LMultipliers prev_x, VP8LMultipliers prev_y,
- int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256]) {
- int histo[256] = { 0 };
- float cur_diff;
-
- VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height,
- green_to_blue, red_to_blue, histo);
-
- cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo);
- if ((uint8_t)green_to_blue == prev_x.green_to_blue_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if ((uint8_t)green_to_blue == prev_y.green_to_blue_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if ((uint8_t)red_to_blue == prev_x.red_to_blue_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if ((uint8_t)red_to_blue == prev_y.red_to_blue_) {
- cur_diff -= 3; // favor keeping the areas locally similar
- }
- if (green_to_blue == 0) {
- cur_diff -= 3;
- }
- if (red_to_blue == 0) {
- cur_diff -= 3;
- }
- return cur_diff;
-}
-
-#define kGreenRedToBlueNumAxis 8
-#define kGreenRedToBlueMaxIters 7
-static void GetBestGreenRedToBlue(
- const uint32_t* argb, int stride, int tile_width, int tile_height,
- VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality,
- const int accumulated_blue_histo[256],
- VP8LMultipliers* const best_tx) {
- const int8_t offset[kGreenRedToBlueNumAxis][2] =
- {{0, -1}, {0, 1}, {-1, 0}, {1, 0}, {-1, -1}, {-1, 1}, {1, -1}, {1, 1}};
- const int8_t delta_lut[kGreenRedToBlueMaxIters] = { 16, 16, 8, 4, 2, 2, 2 };
- const int iters =
- (quality < 25) ? 1 : (quality > 50) ? kGreenRedToBlueMaxIters : 4;
- int green_to_blue_best = 0;
- int red_to_blue_best = 0;
- int iter;
- // Initial value at origin:
- float best_diff = GetPredictionCostCrossColorBlue(
- argb, stride, tile_width, tile_height, prev_x, prev_y,
- green_to_blue_best, red_to_blue_best, accumulated_blue_histo);
- for (iter = 0; iter < iters; ++iter) {
- const int delta = delta_lut[iter];
- int axis;
- for (axis = 0; axis < kGreenRedToBlueNumAxis; ++axis) {
- const int green_to_blue_cur =
- offset[axis][0] * delta + green_to_blue_best;
- const int red_to_blue_cur = offset[axis][1] * delta + red_to_blue_best;
- const float cur_diff = GetPredictionCostCrossColorBlue(
- argb, stride, tile_width, tile_height, prev_x, prev_y,
- green_to_blue_cur, red_to_blue_cur, accumulated_blue_histo);
- if (cur_diff < best_diff) {
- best_diff = cur_diff;
- green_to_blue_best = green_to_blue_cur;
- red_to_blue_best = red_to_blue_cur;
- }
- if (quality < 25 && iter == 4) {
- // Only axis aligned diffs for lower quality.
- break; // next iter.
- }
- }
- if (delta == 2 && green_to_blue_best == 0 && red_to_blue_best == 0) {
- // Further iterations would not help.
- break; // out of iter-loop.
- }
- }
- best_tx->green_to_blue_ = green_to_blue_best;
- best_tx->red_to_blue_ = red_to_blue_best;
-}
-#undef kGreenRedToBlueMaxIters
-#undef kGreenRedToBlueNumAxis
-
-static VP8LMultipliers GetBestColorTransformForTile(
- int tile_x, int tile_y, int bits,
- VP8LMultipliers prev_x,
- VP8LMultipliers prev_y,
- int quality, int xsize, int ysize,
- const int accumulated_red_histo[256],
- const int accumulated_blue_histo[256],
- const uint32_t* const argb) {
- const int max_tile_size = 1 << bits;
- const int tile_y_offset = tile_y * max_tile_size;
- const int tile_x_offset = tile_x * max_tile_size;
- const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize);
- const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize);
- const int tile_width = all_x_max - tile_x_offset;
- const int tile_height = all_y_max - tile_y_offset;
- const uint32_t* const tile_argb = argb + tile_y_offset * xsize
- + tile_x_offset;
- VP8LMultipliers best_tx;
- MultipliersClear(&best_tx);
-
- GetBestGreenToRed(tile_argb, xsize, tile_width, tile_height,
- prev_x, prev_y, quality, accumulated_red_histo, &best_tx);
- GetBestGreenRedToBlue(tile_argb, xsize, tile_width, tile_height,
- prev_x, prev_y, quality, accumulated_blue_histo,
- &best_tx);
- return best_tx;
-}
-
-static void CopyTileWithColorTransform(int xsize, int ysize,
- int tile_x, int tile_y,
- int max_tile_size,
- VP8LMultipliers color_transform,
- uint32_t* argb) {
- const int xscan = GetMin(max_tile_size, xsize - tile_x);
- int yscan = GetMin(max_tile_size, ysize - tile_y);
- argb += tile_y * xsize + tile_x;
- while (yscan-- > 0) {
- VP8LTransformColor(&color_transform, argb, xscan);
- argb += xsize;
- }
-}
-
-void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
- uint32_t* const argb, uint32_t* image) {
- const int max_tile_size = 1 << bits;
- const int tile_xsize = VP8LSubSampleSize(width, bits);
- const int tile_ysize = VP8LSubSampleSize(height, bits);
- int accumulated_red_histo[256] = { 0 };
- int accumulated_blue_histo[256] = { 0 };
- int tile_x, tile_y;
- VP8LMultipliers prev_x, prev_y;
- MultipliersClear(&prev_y);
- MultipliersClear(&prev_x);
- for (tile_y = 0; tile_y < tile_ysize; ++tile_y) {
- for (tile_x = 0; tile_x < tile_xsize; ++tile_x) {
- int y;
- const int tile_x_offset = tile_x * max_tile_size;
- const int tile_y_offset = tile_y * max_tile_size;
- const int all_x_max = GetMin(tile_x_offset + max_tile_size, width);
- const int all_y_max = GetMin(tile_y_offset + max_tile_size, height);
- const int offset = tile_y * tile_xsize + tile_x;
- if (tile_y != 0) {
- ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y);
- }
- prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits,
- prev_x, prev_y,
- quality, width, height,
- accumulated_red_histo,
- accumulated_blue_histo,
- argb);
- image[offset] = MultipliersToColorCode(&prev_x);
- CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset,
- max_tile_size, prev_x, argb);
-
- // Gather accumulated histogram data.
- for (y = tile_y_offset; y < all_y_max; ++y) {
- int ix = y * width + tile_x_offset;
- const int ix_end = ix + all_x_max - tile_x_offset;
- for (; ix < ix_end; ++ix) {
- const uint32_t pix = argb[ix];
- if (ix >= 2 &&
- pix == argb[ix - 2] &&
- pix == argb[ix - 1]) {
- continue; // repeated pixels are handled by backward references
- }
- if (ix >= width + 2 &&
- argb[ix - 2] == argb[ix - width - 2] &&
- argb[ix - 1] == argb[ix - width - 1] &&
- pix == argb[ix - width]) {
- continue; // repeated pixels are handled by backward references
- }
- ++accumulated_red_histo[(pix >> 16) & 0xff];
- ++accumulated_blue_histo[(pix >> 0) & 0xff];
- }
- }
- }
- }
-}
-
//------------------------------------------------------------------------------
static int VectorMismatch(const uint32_t* const array1,
@@ -1274,8 +588,8 @@ static int VectorMismatch(const uint32_t* const array1,
}
// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel.
-void VP8LBundleColorMap(const uint8_t* const row, int width,
- int xbits, uint32_t* const dst) {
+void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits,
+ uint32_t* dst) {
int x;
if (xbits > 0) {
const int bit_depth = 1 << (3 - xbits);
@@ -1350,8 +664,172 @@ static void HistogramAdd(const VP8LHistogram* const a,
}
//------------------------------------------------------------------------------
+// Image transforms.
-VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
+static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
+ return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1);
+}
+
+static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
+ return Average2(Average2(a0, a2), a1);
+}
+
+static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
+ uint32_t a2, uint32_t a3) {
+ return Average2(Average2(a0, a1), Average2(a2, a3));
+}
+
+static WEBP_INLINE uint32_t Clip255(uint32_t a) {
+ if (a < 256) {
+ return a;
+ }
+ // return 0, when a is a negative integer.
+ // return 255, when a is positive.
+ return ~a >> 24;
+}
+
+static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) {
+ return Clip255(a + b - c);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1,
+ uint32_t c2) {
+ const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24);
+ const int r = AddSubtractComponentFull((c0 >> 16) & 0xff,
+ (c1 >> 16) & 0xff,
+ (c2 >> 16) & 0xff);
+ const int g = AddSubtractComponentFull((c0 >> 8) & 0xff,
+ (c1 >> 8) & 0xff,
+ (c2 >> 8) & 0xff);
+ const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff);
+ return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
+}
+
+static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) {
+ return Clip255(a + (a - b) / 2);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1,
+ uint32_t c2) {
+ const uint32_t ave = Average2(c0, c1);
+ const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24);
+ const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff);
+ const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff);
+ const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff);
+ return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
+}
+
+// gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined.
+#if defined(__arm__) && \
+ (LOCAL_GCC_VERSION == 0x409 || LOCAL_GCC_VERSION == 0x408)
+# define LOCAL_INLINE __attribute__ ((noinline))
+#else
+# define LOCAL_INLINE WEBP_INLINE
+#endif
+
+static LOCAL_INLINE int Sub3(int a, int b, int c) {
+ const int pb = b - c;
+ const int pa = a - c;
+ return abs(pb) - abs(pa);
+}
+
+#undef LOCAL_INLINE
+
+static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
+ const int pa_minus_pb =
+ Sub3((a >> 24) , (b >> 24) , (c >> 24) ) +
+ Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) +
+ Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) +
+ Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff);
+ return (pa_minus_pb <= 0) ? a : b;
+}
+
+//------------------------------------------------------------------------------
+// Predictors
+
+static uint32_t Predictor2(uint32_t left, const uint32_t* const top) {
+ (void)left;
+ return top[0];
+}
+static uint32_t Predictor3(uint32_t left, const uint32_t* const top) {
+ (void)left;
+ return top[1];
+}
+static uint32_t Predictor4(uint32_t left, const uint32_t* const top) {
+ (void)left;
+ return top[-1];
+}
+static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average3(left, top[0], top[1]);
+ return pred;
+}
+static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average2(left, top[-1]);
+ return pred;
+}
+static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average2(left, top[0]);
+ return pred;
+}
+static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average2(top[-1], top[0]);
+ (void)left;
+ return pred;
+}
+static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average2(top[0], top[1]);
+ (void)left;
+ return pred;
+}
+static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
+ return pred;
+}
+static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = Select(top[0], left, top[-1]);
+ return pred;
+}
+static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
+ return pred;
+}
+static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
+ const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
+ return pred;
+}
+
+//------------------------------------------------------------------------------
+
+static void PredictorSub0_C(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ for (i = 0; i < num_pixels; ++i) out[i] = VP8LSubPixels(in[i], ARGB_BLACK);
+ (void)upper;
+}
+
+static void PredictorSub1_C(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ for (i = 0; i < num_pixels; ++i) out[i] = VP8LSubPixels(in[i], in[i - 1]);
+ (void)upper;
+}
+
+GENERATE_PREDICTOR_SUB(Predictor2, PredictorSub2_C)
+GENERATE_PREDICTOR_SUB(Predictor3, PredictorSub3_C)
+GENERATE_PREDICTOR_SUB(Predictor4, PredictorSub4_C)
+GENERATE_PREDICTOR_SUB(Predictor5, PredictorSub5_C)
+GENERATE_PREDICTOR_SUB(Predictor6, PredictorSub6_C)
+GENERATE_PREDICTOR_SUB(Predictor7, PredictorSub7_C)
+GENERATE_PREDICTOR_SUB(Predictor8, PredictorSub8_C)
+GENERATE_PREDICTOR_SUB(Predictor9, PredictorSub9_C)
+GENERATE_PREDICTOR_SUB(Predictor10, PredictorSub10_C)
+GENERATE_PREDICTOR_SUB(Predictor11, PredictorSub11_C)
+GENERATE_PREDICTOR_SUB(Predictor12, PredictorSub12_C)
+GENERATE_PREDICTOR_SUB(Predictor13, PredictorSub13_C)
+
+//------------------------------------------------------------------------------
+
+VP8LProcessEncBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
VP8LTransformColorFunc VP8LTransformColor;
@@ -1365,17 +843,23 @@ VP8LCostFunc VP8LExtraCost;
VP8LCostCombinedFunc VP8LExtraCostCombined;
VP8LCombinedShannonEntropyFunc VP8LCombinedShannonEntropy;
-GetEntropyUnrefinedHelperFunc VP8LGetEntropyUnrefinedHelper;
+VP8LGetEntropyUnrefinedFunc VP8LGetEntropyUnrefined;
+VP8LGetCombinedEntropyUnrefinedFunc VP8LGetCombinedEntropyUnrefined;
VP8LHistogramAddFunc VP8LHistogramAdd;
VP8LVectorMismatchFunc VP8LVectorMismatch;
+VP8LBundleColorMapFunc VP8LBundleColorMap;
+
+VP8LPredictorAddSubFunc VP8LPredictorsSub[16];
+VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16];
extern void VP8LEncDspInitSSE2(void);
extern void VP8LEncDspInitSSE41(void);
extern void VP8LEncDspInitNEON(void);
extern void VP8LEncDspInitMIPS32(void);
extern void VP8LEncDspInitMIPSdspR2(void);
+extern void VP8LEncDspInitMSA(void);
static volatile VP8CPUInfo lossless_enc_last_cpuinfo_used =
(VP8CPUInfo)&lossless_enc_last_cpuinfo_used;
@@ -1399,11 +883,47 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInit(void) {
VP8LExtraCostCombined = ExtraCostCombined;
VP8LCombinedShannonEntropy = CombinedShannonEntropy;
- VP8LGetEntropyUnrefinedHelper = GetEntropyUnrefinedHelper;
+ VP8LGetEntropyUnrefined = GetEntropyUnrefined;
+ VP8LGetCombinedEntropyUnrefined = GetCombinedEntropyUnrefined;
VP8LHistogramAdd = HistogramAdd;
VP8LVectorMismatch = VectorMismatch;
+ VP8LBundleColorMap = VP8LBundleColorMap_C;
+
+ VP8LPredictorsSub[0] = PredictorSub0_C;
+ VP8LPredictorsSub[1] = PredictorSub1_C;
+ VP8LPredictorsSub[2] = PredictorSub2_C;
+ VP8LPredictorsSub[3] = PredictorSub3_C;
+ VP8LPredictorsSub[4] = PredictorSub4_C;
+ VP8LPredictorsSub[5] = PredictorSub5_C;
+ VP8LPredictorsSub[6] = PredictorSub6_C;
+ VP8LPredictorsSub[7] = PredictorSub7_C;
+ VP8LPredictorsSub[8] = PredictorSub8_C;
+ VP8LPredictorsSub[9] = PredictorSub9_C;
+ VP8LPredictorsSub[10] = PredictorSub10_C;
+ VP8LPredictorsSub[11] = PredictorSub11_C;
+ VP8LPredictorsSub[12] = PredictorSub12_C;
+ VP8LPredictorsSub[13] = PredictorSub13_C;
+ VP8LPredictorsSub[14] = PredictorSub0_C; // <- padding security sentinels
+ VP8LPredictorsSub[15] = PredictorSub0_C;
+
+ VP8LPredictorsSub_C[0] = PredictorSub0_C;
+ VP8LPredictorsSub_C[1] = PredictorSub1_C;
+ VP8LPredictorsSub_C[2] = PredictorSub2_C;
+ VP8LPredictorsSub_C[3] = PredictorSub3_C;
+ VP8LPredictorsSub_C[4] = PredictorSub4_C;
+ VP8LPredictorsSub_C[5] = PredictorSub5_C;
+ VP8LPredictorsSub_C[6] = PredictorSub6_C;
+ VP8LPredictorsSub_C[7] = PredictorSub7_C;
+ VP8LPredictorsSub_C[8] = PredictorSub8_C;
+ VP8LPredictorsSub_C[9] = PredictorSub9_C;
+ VP8LPredictorsSub_C[10] = PredictorSub10_C;
+ VP8LPredictorsSub_C[11] = PredictorSub11_C;
+ VP8LPredictorsSub_C[12] = PredictorSub12_C;
+ VP8LPredictorsSub_C[13] = PredictorSub13_C;
+ VP8LPredictorsSub_C[14] = PredictorSub0_C; // <- padding security sentinels
+ VP8LPredictorsSub_C[15] = PredictorSub0_C;
// If defined, use CPUInfo() to overwrite some pointers with faster versions.
if (VP8GetCPUInfo != NULL) {
@@ -1432,6 +952,11 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInit(void) {
VP8LEncDspInitMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ VP8LEncDspInitMSA();
+ }
+#endif
}
lossless_enc_last_cpuinfo_used = VP8GetCPUInfo;
}
diff --git a/thirdparty/libwebp/dsp/lossless_enc_mips32.c b/thirdparty/libwebp/dsp/lossless_enc_mips32.c
index 49c666d4fd..4186b9f50d 100644
--- a/thirdparty/libwebp/dsp/lossless_enc_mips32.c
+++ b/thirdparty/libwebp/dsp/lossless_enc_mips32.c
@@ -14,6 +14,7 @@
#include "./dsp.h"
#include "./lossless.h"
+#include "./lossless_common.h"
#if defined(WEBP_USE_MIPS32)
@@ -240,6 +241,49 @@ static WEBP_INLINE void GetEntropyUnrefinedHelper(
*i_prev = i;
}
+static void GetEntropyUnrefined(const uint32_t X[], int length,
+ VP8LBitEntropy* const bit_entropy,
+ VP8LStreaks* const stats) {
+ int i;
+ int i_prev = 0;
+ uint32_t x_prev = X[0];
+
+ memset(stats, 0, sizeof(*stats));
+ VP8LBitEntropyInit(bit_entropy);
+
+ for (i = 1; i < length; ++i) {
+ const uint32_t x = X[i];
+ if (x != x_prev) {
+ GetEntropyUnrefinedHelper(x, i, &x_prev, &i_prev, bit_entropy, stats);
+ }
+ }
+ GetEntropyUnrefinedHelper(0, i, &x_prev, &i_prev, bit_entropy, stats);
+
+ bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum);
+}
+
+static void GetCombinedEntropyUnrefined(const uint32_t X[], const uint32_t Y[],
+ int length,
+ VP8LBitEntropy* const bit_entropy,
+ VP8LStreaks* const stats) {
+ int i = 1;
+ int i_prev = 0;
+ uint32_t xy_prev = X[0] + Y[0];
+
+ memset(stats, 0, sizeof(*stats));
+ VP8LBitEntropyInit(bit_entropy);
+
+ for (i = 1; i < length; ++i) {
+ const uint32_t xy = X[i] + Y[i];
+ if (xy != xy_prev) {
+ GetEntropyUnrefinedHelper(xy, i, &xy_prev, &i_prev, bit_entropy, stats);
+ }
+ }
+ GetEntropyUnrefinedHelper(0, i, &xy_prev, &i_prev, bit_entropy, stats);
+
+ bit_entropy->entropy += VP8LFastSLog2(bit_entropy->sum);
+}
+
#define ASM_START \
__asm__ volatile( \
".set push \n\t" \
@@ -375,7 +419,8 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitMIPS32(void) {
VP8LFastLog2Slow = FastLog2Slow;
VP8LExtraCost = ExtraCost;
VP8LExtraCostCombined = ExtraCostCombined;
- VP8LGetEntropyUnrefinedHelper = GetEntropyUnrefinedHelper;
+ VP8LGetEntropyUnrefined = GetEntropyUnrefined;
+ VP8LGetCombinedEntropyUnrefined = GetCombinedEntropyUnrefined;
VP8LHistogramAdd = HistogramAdd;
}
diff --git a/thirdparty/libwebp/dsp/lossless_enc_msa.c b/thirdparty/libwebp/dsp/lossless_enc_msa.c
new file mode 100644
index 0000000000..2f69ba3bca
--- /dev/null
+++ b/thirdparty/libwebp/dsp/lossless_enc_msa.c
@@ -0,0 +1,147 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA variant of Image transform methods for lossless encoder.
+//
+// Authors: Prashant Patil (Prashant.Patil@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include "./lossless.h"
+#include "./msa_macro.h"
+
+#define TRANSFORM_COLOR_8(src0, src1, dst0, dst1, c0, c1, mask0, mask1) do { \
+ v8i16 g0, g1, t0, t1, t2, t3; \
+ v4i32 t4, t5; \
+ VSHF_B2_SH(src0, src0, src1, src1, mask0, mask0, g0, g1); \
+ DOTP_SB2_SH(g0, g1, c0, c0, t0, t1); \
+ SRAI_H2_SH(t0, t1, 5); \
+ t0 = __msa_subv_h((v8i16)src0, t0); \
+ t1 = __msa_subv_h((v8i16)src1, t1); \
+ t4 = __msa_srli_w((v4i32)src0, 16); \
+ t5 = __msa_srli_w((v4i32)src1, 16); \
+ DOTP_SB2_SH(t4, t5, c1, c1, t2, t3); \
+ SRAI_H2_SH(t2, t3, 5); \
+ SUB2(t0, t2, t1, t3, t0, t1); \
+ VSHF_B2_UB(src0, t0, src1, t1, mask1, mask1, dst0, dst1); \
+} while (0)
+
+#define TRANSFORM_COLOR_4(src, dst, c0, c1, mask0, mask1) do { \
+ const v16i8 g0 = VSHF_SB(src, src, mask0); \
+ v8i16 t0 = __msa_dotp_s_h(c0, g0); \
+ v8i16 t1; \
+ v4i32 t2; \
+ t0 = SRAI_H(t0, 5); \
+ t0 = __msa_subv_h((v8i16)src, t0); \
+ t2 = __msa_srli_w((v4i32)src, 16); \
+ t1 = __msa_dotp_s_h(c1, (v16i8)t2); \
+ t1 = SRAI_H(t1, 5); \
+ t0 = t0 - t1; \
+ dst = VSHF_UB(src, t0, mask1); \
+} while (0)
+
+static void TransformColor(const VP8LMultipliers* const m, uint32_t* data,
+ int num_pixels) {
+ v16u8 src0, dst0;
+ const v16i8 g2br = (v16i8)__msa_fill_w(m->green_to_blue_ |
+ (m->green_to_red_ << 16));
+ const v16i8 r2b = (v16i8)__msa_fill_w(m->red_to_blue_);
+ const v16u8 mask0 = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255,
+ 13, 255, 13, 255 };
+ const v16u8 mask1 = { 16, 1, 18, 3, 20, 5, 22, 7, 24, 9, 26, 11,
+ 28, 13, 30, 15 };
+
+ while (num_pixels >= 8) {
+ v16u8 src1, dst1;
+ LD_UB2(data, 4, src0, src1);
+ TRANSFORM_COLOR_8(src0, src1, dst0, dst1, g2br, r2b, mask0, mask1);
+ ST_UB2(dst0, dst1, data, 4);
+ data += 8;
+ num_pixels -= 8;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 4) {
+ src0 = LD_UB(data);
+ TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1);
+ ST_UB(dst0, data);
+ data += 4;
+ num_pixels -= 4;
+ }
+ if (num_pixels > 0) {
+ src0 = LD_UB(data);
+ TRANSFORM_COLOR_4(src0, dst0, g2br, r2b, mask0, mask1);
+ if (num_pixels == 3) {
+ const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0);
+ const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2);
+ SD(pix_d, data + 0);
+ SW(pix_w, data + 2);
+ } else if (num_pixels == 2) {
+ const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0);
+ SD(pix_d, data);
+ } else {
+ const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 0);
+ SW(pix_w, data);
+ }
+ }
+ }
+}
+
+static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
+ int i;
+ uint8_t* ptemp_data = (uint8_t*)argb_data;
+ v16u8 src0, dst0, tmp0;
+ const v16u8 mask = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255,
+ 13, 255, 13, 255 };
+
+ while (num_pixels >= 8) {
+ v16u8 src1, dst1, tmp1;
+ LD_UB2(ptemp_data, 16, src0, src1);
+ VSHF_B2_UB(src0, src1, src1, src0, mask, mask, tmp0, tmp1);
+ SUB2(src0, tmp0, src1, tmp1, dst0, dst1);
+ ST_UB2(dst0, dst1, ptemp_data, 16);
+ ptemp_data += 8 * 4;
+ num_pixels -= 8;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 4) {
+ src0 = LD_UB(ptemp_data);
+ tmp0 = VSHF_UB(src0, src0, mask);
+ dst0 = src0 - tmp0;
+ ST_UB(dst0, ptemp_data);
+ ptemp_data += 4 * 4;
+ num_pixels -= 4;
+ }
+ for (i = 0; i < num_pixels; i++) {
+ const uint8_t b = ptemp_data[0];
+ const uint8_t g = ptemp_data[1];
+ const uint8_t r = ptemp_data[2];
+ ptemp_data[0] = (b - g) & 0xff;
+ ptemp_data[2] = (r - g) & 0xff;
+ ptemp_data += 4;
+ }
+ }
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8LEncDspInitMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitMSA(void) {
+ VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
+ VP8LTransformColor = TransformColor;
+}
+
+#else // !WEBP_USE_MSA
+
+WEBP_DSP_INIT_STUB(VP8LEncDspInitMSA)
+
+#endif // WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/lossless_enc_sse2.c b/thirdparty/libwebp/dsp/lossless_enc_sse2.c
index 7c894e7ca4..8ad85d94d7 100644
--- a/thirdparty/libwebp/dsp/lossless_enc_sse2.c
+++ b/thirdparty/libwebp/dsp/lossless_enc_sse2.c
@@ -17,6 +17,8 @@
#include <assert.h>
#include <emmintrin.h>
#include "./lossless.h"
+#include "./common_sse2.h"
+#include "./lossless_common.h"
// For sign-extended multiplying constants, pre-shifted by 5:
#define CST_5b(X) (((int16_t)((uint16_t)X << 8)) >> 5)
@@ -35,7 +37,9 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
_mm_storeu_si128((__m128i*)&argb_data[i], out);
}
// fallthrough and finish off with plain-C
- VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
+ if (i != num_pixels) {
+ VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
+ }
}
//------------------------------------------------------------------------------
@@ -69,7 +73,9 @@ static void TransformColor(const VP8LMultipliers* const m,
_mm_storeu_si128((__m128i*)&argb_data[i], out);
}
// fallthrough and finish off with plain-C
- VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
+ if (i != num_pixels) {
+ VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
+ }
}
//------------------------------------------------------------------------------
@@ -364,8 +370,9 @@ static int VectorMismatch(const uint32_t* const array1,
if (length >= 8 &&
_mm_movemask_epi8(_mm_cmpeq_epi32(
_mm_loadu_si128((const __m128i*)&array1[4]),
- _mm_loadu_si128((const __m128i*)&array2[4]))) == 0xffff)
+ _mm_loadu_si128((const __m128i*)&array2[4]))) == 0xffff) {
match_len = 8;
+ }
}
}
@@ -375,6 +382,295 @@ static int VectorMismatch(const uint32_t* const array1,
return match_len;
}
+// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel.
+static void BundleColorMap_SSE2(const uint8_t* const row, int width, int xbits,
+ uint32_t* dst) {
+ int x;
+ assert(xbits >= 0);
+ assert(xbits <= 3);
+ switch (xbits) {
+ case 0: {
+ const __m128i ff = _mm_set1_epi16(0xff00);
+ const __m128i zero = _mm_setzero_si128();
+ // Store 0xff000000 | (row[x] << 8).
+ for (x = 0; x + 16 <= width; x += 16, dst += 16) {
+ const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]);
+ const __m128i in_lo = _mm_unpacklo_epi8(zero, in);
+ const __m128i dst0 = _mm_unpacklo_epi16(in_lo, ff);
+ const __m128i dst1 = _mm_unpackhi_epi16(in_lo, ff);
+ const __m128i in_hi = _mm_unpackhi_epi8(zero, in);
+ const __m128i dst2 = _mm_unpacklo_epi16(in_hi, ff);
+ const __m128i dst3 = _mm_unpackhi_epi16(in_hi, ff);
+ _mm_storeu_si128((__m128i*)&dst[0], dst0);
+ _mm_storeu_si128((__m128i*)&dst[4], dst1);
+ _mm_storeu_si128((__m128i*)&dst[8], dst2);
+ _mm_storeu_si128((__m128i*)&dst[12], dst3);
+ }
+ break;
+ }
+ case 1: {
+ const __m128i ff = _mm_set1_epi16(0xff00);
+ const __m128i mul = _mm_set1_epi16(0x110);
+ for (x = 0; x + 16 <= width; x += 16, dst += 8) {
+ // 0a0b | (where a/b are 4 bits).
+ const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]);
+ const __m128i tmp = _mm_mullo_epi16(in, mul); // aba0
+ const __m128i pack = _mm_and_si128(tmp, ff); // ab00
+ const __m128i dst0 = _mm_unpacklo_epi16(pack, ff);
+ const __m128i dst1 = _mm_unpackhi_epi16(pack, ff);
+ _mm_storeu_si128((__m128i*)&dst[0], dst0);
+ _mm_storeu_si128((__m128i*)&dst[4], dst1);
+ }
+ break;
+ }
+ case 2: {
+ const __m128i mask_or = _mm_set1_epi32(0xff000000);
+ const __m128i mul_cst = _mm_set1_epi16(0x0104);
+ const __m128i mask_mul = _mm_set1_epi16(0x0f00);
+ for (x = 0; x + 16 <= width; x += 16, dst += 4) {
+ // 000a000b000c000d | (where a/b/c/d are 2 bits).
+ const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]);
+ const __m128i mul = _mm_mullo_epi16(in, mul_cst); // 00ab00b000cd00d0
+ const __m128i tmp = _mm_and_si128(mul, mask_mul); // 00ab000000cd0000
+ const __m128i shift = _mm_srli_epi32(tmp, 12); // 00000000ab000000
+ const __m128i pack = _mm_or_si128(shift, tmp); // 00000000abcd0000
+ // Convert to 0xff00**00.
+ const __m128i res = _mm_or_si128(pack, mask_or);
+ _mm_storeu_si128((__m128i*)dst, res);
+ }
+ break;
+ }
+ default: {
+ assert(xbits == 3);
+ for (x = 0; x + 16 <= width; x += 16, dst += 2) {
+ // 0000000a00000000b... | (where a/b are 1 bit).
+ const __m128i in = _mm_loadu_si128((const __m128i*)&row[x]);
+ const __m128i shift = _mm_slli_epi64(in, 7);
+ const uint32_t move = _mm_movemask_epi8(shift);
+ dst[0] = 0xff000000 | ((move & 0xff) << 8);
+ dst[1] = 0xff000000 | (move & 0xff00);
+ }
+ break;
+ }
+ }
+ if (x != width) {
+ VP8LBundleColorMap_C(row + x, width - x, xbits, dst);
+ }
+}
+
+//------------------------------------------------------------------------------
+// Batch version of Predictor Transform subtraction
+
+static WEBP_INLINE void Average2_m128i(const __m128i* const a0,
+ const __m128i* const a1,
+ __m128i* const avg) {
+ // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
+ const __m128i ones = _mm_set1_epi8(1);
+ const __m128i avg1 = _mm_avg_epu8(*a0, *a1);
+ const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones);
+ *avg = _mm_sub_epi8(avg1, one);
+}
+
+// Predictor0: ARGB_BLACK.
+static void PredictorSub0_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const __m128i black = _mm_set1_epi32(ARGB_BLACK);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ const __m128i res = _mm_sub_epi8(src, black);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[0](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+#define GENERATE_PREDICTOR_1(X, IN) \
+static void PredictorSub##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
+ const __m128i pred = _mm_loadu_si128((const __m128i*)&(IN)); \
+ const __m128i res = _mm_sub_epi8(src, pred); \
+ _mm_storeu_si128((__m128i*)&out[i], res); \
+ } \
+ if (i != num_pixels) { \
+ VP8LPredictorsSub_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+ } \
+}
+
+GENERATE_PREDICTOR_1(1, in[i - 1]) // Predictor1: L
+GENERATE_PREDICTOR_1(2, upper[i]) // Predictor2: T
+GENERATE_PREDICTOR_1(3, upper[i + 1]) // Predictor3: TR
+GENERATE_PREDICTOR_1(4, upper[i - 1]) // Predictor4: TL
+#undef GENERATE_PREDICTOR_1
+
+// Predictor5: avg2(avg2(L, TR), T)
+static void PredictorSub5_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]);
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ __m128i avg, pred, res;
+ Average2_m128i(&L, &TR, &avg);
+ Average2_m128i(&avg, &T, &pred);
+ res = _mm_sub_epi8(src, pred);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[5](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+#define GENERATE_PREDICTOR_2(X, A, B) \
+static void PredictorSub##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const __m128i tA = _mm_loadu_si128((const __m128i*)&(A)); \
+ const __m128i tB = _mm_loadu_si128((const __m128i*)&(B)); \
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
+ __m128i pred, res; \
+ Average2_m128i(&tA, &tB, &pred); \
+ res = _mm_sub_epi8(src, pred); \
+ _mm_storeu_si128((__m128i*)&out[i], res); \
+ } \
+ if (i != num_pixels) { \
+ VP8LPredictorsSub_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+ } \
+}
+
+GENERATE_PREDICTOR_2(6, in[i - 1], upper[i - 1]) // Predictor6: avg(L, TL)
+GENERATE_PREDICTOR_2(7, in[i - 1], upper[i]) // Predictor7: avg(L, T)
+GENERATE_PREDICTOR_2(8, upper[i - 1], upper[i]) // Predictor8: avg(TL, T)
+GENERATE_PREDICTOR_2(9, upper[i], upper[i + 1]) // Predictor9: average(T, TR)
+#undef GENERATE_PREDICTOR_2
+
+// Predictor10: avg(avg(L,TL), avg(T, TR)).
+static void PredictorSub10_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]);
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]);
+ __m128i avgTTR, avgLTL, avg, res;
+ Average2_m128i(&T, &TR, &avgTTR);
+ Average2_m128i(&L, &TL, &avgLTL);
+ Average2_m128i(&avgTTR, &avgLTL, &avg);
+ res = _mm_sub_epi8(src, avg);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[10](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictor11: select.
+static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B,
+ __m128i* const out) {
+ // We can unpack with any value on the upper 32 bits, provided it's the same
+ // on both operands (to that their sum of abs diff is zero). Here we use *A.
+ const __m128i A_lo = _mm_unpacklo_epi32(*A, *A);
+ const __m128i B_lo = _mm_unpacklo_epi32(*B, *A);
+ const __m128i A_hi = _mm_unpackhi_epi32(*A, *A);
+ const __m128i B_hi = _mm_unpackhi_epi32(*B, *A);
+ const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo);
+ const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi);
+ *out = _mm_packs_epi32(s_lo, s_hi);
+}
+
+static void PredictorSub11_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ __m128i pa, pb;
+ GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL|
+ GetSumAbsDiff32(&L, &TL, &pb); // pb = sum |L-TL|
+ {
+ const __m128i mask = _mm_cmpgt_epi32(pb, pa);
+ const __m128i A = _mm_and_si128(mask, L);
+ const __m128i B = _mm_andnot_si128(mask, T);
+ const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T
+ const __m128i res = _mm_sub_epi8(src, pred);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[11](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictor12: ClampedSubSubtractFull.
+static void PredictorSub12_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const __m128i zero = _mm_setzero_si128();
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ const __m128i L = _mm_loadu_si128((const __m128i*)&in[i - 1]);
+ const __m128i L_lo = _mm_unpacklo_epi8(L, zero);
+ const __m128i L_hi = _mm_unpackhi_epi8(L, zero);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i T_lo = _mm_unpacklo_epi8(T, zero);
+ const __m128i T_hi = _mm_unpackhi_epi8(T, zero);
+ const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero);
+ const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero);
+ const __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo);
+ const __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi);
+ const __m128i pred_lo = _mm_add_epi16(L_lo, diff_lo);
+ const __m128i pred_hi = _mm_add_epi16(L_hi, diff_hi);
+ const __m128i pred = _mm_packus_epi16(pred_lo, pred_hi);
+ const __m128i res = _mm_sub_epi8(src, pred);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[12](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictors13: ClampedAddSubtractHalf
+static void PredictorSub13_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const __m128i zero = _mm_setzero_si128();
+ for (i = 0; i + 2 <= num_pixels; i += 2) {
+ // we can only process two pixels at a time
+ const __m128i L = _mm_loadl_epi64((const __m128i*)&in[i - 1]);
+ const __m128i src = _mm_loadl_epi64((const __m128i*)&in[i]);
+ const __m128i T = _mm_loadl_epi64((const __m128i*)&upper[i]);
+ const __m128i TL = _mm_loadl_epi64((const __m128i*)&upper[i - 1]);
+ const __m128i L_lo = _mm_unpacklo_epi8(L, zero);
+ const __m128i T_lo = _mm_unpacklo_epi8(T, zero);
+ const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero);
+ const __m128i sum = _mm_add_epi16(T_lo, L_lo);
+ const __m128i avg = _mm_srli_epi16(sum, 1);
+ const __m128i A1 = _mm_sub_epi16(avg, TL_lo);
+ const __m128i bit_fix = _mm_cmpgt_epi16(TL_lo, avg);
+ const __m128i A2 = _mm_sub_epi16(A1, bit_fix);
+ const __m128i A3 = _mm_srai_epi16(A2, 1);
+ const __m128i A4 = _mm_add_epi16(avg, A3);
+ const __m128i pred = _mm_packus_epi16(A4, A4);
+ const __m128i res = _mm_sub_epi8(src, pred);
+ _mm_storel_epi64((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsSub_C[13](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
//------------------------------------------------------------------------------
// Entry point
@@ -388,6 +684,24 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) {
VP8LHistogramAdd = HistogramAdd;
VP8LCombinedShannonEntropy = CombinedShannonEntropy;
VP8LVectorMismatch = VectorMismatch;
+ VP8LBundleColorMap = BundleColorMap_SSE2;
+
+ VP8LPredictorsSub[0] = PredictorSub0_SSE2;
+ VP8LPredictorsSub[1] = PredictorSub1_SSE2;
+ VP8LPredictorsSub[2] = PredictorSub2_SSE2;
+ VP8LPredictorsSub[3] = PredictorSub3_SSE2;
+ VP8LPredictorsSub[4] = PredictorSub4_SSE2;
+ VP8LPredictorsSub[5] = PredictorSub5_SSE2;
+ VP8LPredictorsSub[6] = PredictorSub6_SSE2;
+ VP8LPredictorsSub[7] = PredictorSub7_SSE2;
+ VP8LPredictorsSub[8] = PredictorSub8_SSE2;
+ VP8LPredictorsSub[9] = PredictorSub9_SSE2;
+ VP8LPredictorsSub[10] = PredictorSub10_SSE2;
+ VP8LPredictorsSub[11] = PredictorSub11_SSE2;
+ VP8LPredictorsSub[12] = PredictorSub12_SSE2;
+ VP8LPredictorsSub[13] = PredictorSub13_SSE2;
+ VP8LPredictorsSub[14] = PredictorSub0_SSE2; // <- padding security sentinels
+ VP8LPredictorsSub[15] = PredictorSub0_SSE2;
}
#else // !WEBP_USE_SSE2
diff --git a/thirdparty/libwebp/dsp/lossless_enc_sse41.c b/thirdparty/libwebp/dsp/lossless_enc_sse41.c
index 3e493198db..821057ccd4 100644
--- a/thirdparty/libwebp/dsp/lossless_enc_sse41.c
+++ b/thirdparty/libwebp/dsp/lossless_enc_sse41.c
@@ -32,7 +32,9 @@ static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
_mm_storeu_si128((__m128i*)&argb_data[i], out);
}
// fallthrough and finish off with plain-C
- VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
+ if (i != num_pixels) {
+ VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
+ }
}
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c b/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c
index 90aed7f151..2984ce8df7 100644
--- a/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c
+++ b/thirdparty/libwebp/dsp/lossless_mips_dsp_r2.c
@@ -17,6 +17,7 @@
#if defined(WEBP_USE_MIPS_DSP_R2)
#include "./lossless.h"
+#include "./lossless_common.h"
#define MAP_COLOR_FUNCS(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE) \
static void FUNC_NAME(const TYPE* src, \
@@ -227,25 +228,27 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
// Add green to blue and red channels (i.e. perform the inverse transform of
// 'subtract green').
-static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) {
+static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
- uint32_t* const p_loop1_end = data + (num_pixels & ~3);
- uint32_t* const p_loop2_end = data + num_pixels;
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3);
+ const uint32_t* const p_loop2_end = src + num_pixels;
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
- "beq %[data], %[p_loop1_end], 3f \n\t"
+ "beq %[src], %[p_loop1_end], 3f \n\t"
" nop \n\t"
"0: \n\t"
- "lw %[temp0], 0(%[data]) \n\t"
- "lw %[temp1], 4(%[data]) \n\t"
- "lw %[temp2], 8(%[data]) \n\t"
- "lw %[temp3], 12(%[data]) \n\t"
+ "lw %[temp0], 0(%[src]) \n\t"
+ "lw %[temp1], 4(%[src]) \n\t"
+ "lw %[temp2], 8(%[src]) \n\t"
+ "lw %[temp3], 12(%[src]) \n\t"
"ext %[temp4], %[temp0], 8, 8 \n\t"
"ext %[temp5], %[temp1], 8, 8 \n\t"
"ext %[temp6], %[temp2], 8, 8 \n\t"
"ext %[temp7], %[temp3], 8, 8 \n\t"
- "addiu %[data], %[data], 16 \n\t"
+ "addiu %[src], %[src], 16 \n\t"
+ "addiu %[dst], %[dst], 16 \n\t"
"replv.ph %[temp4], %[temp4] \n\t"
"replv.ph %[temp5], %[temp5] \n\t"
"replv.ph %[temp6], %[temp6] \n\t"
@@ -254,44 +257,47 @@ static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) {
"addu.qb %[temp1], %[temp1], %[temp5] \n\t"
"addu.qb %[temp2], %[temp2], %[temp6] \n\t"
"addu.qb %[temp3], %[temp3], %[temp7] \n\t"
- "sw %[temp0], -16(%[data]) \n\t"
- "sw %[temp1], -12(%[data]) \n\t"
- "sw %[temp2], -8(%[data]) \n\t"
- "bne %[data], %[p_loop1_end], 0b \n\t"
- " sw %[temp3], -4(%[data]) \n\t"
+ "sw %[temp0], -16(%[dst]) \n\t"
+ "sw %[temp1], -12(%[dst]) \n\t"
+ "sw %[temp2], -8(%[dst]) \n\t"
+ "bne %[src], %[p_loop1_end], 0b \n\t"
+ " sw %[temp3], -4(%[dst]) \n\t"
"3: \n\t"
- "beq %[data], %[p_loop2_end], 2f \n\t"
+ "beq %[src], %[p_loop2_end], 2f \n\t"
" nop \n\t"
"1: \n\t"
- "lw %[temp0], 0(%[data]) \n\t"
- "addiu %[data], %[data], 4 \n\t"
+ "lw %[temp0], 0(%[src]) \n\t"
+ "addiu %[src], %[src], 4 \n\t"
+ "addiu %[dst], %[dst], 4 \n\t"
"ext %[temp4], %[temp0], 8, 8 \n\t"
"replv.ph %[temp4], %[temp4] \n\t"
"addu.qb %[temp0], %[temp0], %[temp4] \n\t"
- "bne %[data], %[p_loop2_end], 1b \n\t"
- " sw %[temp0], -4(%[data]) \n\t"
+ "bne %[src], %[p_loop2_end], 1b \n\t"
+ " sw %[temp0], -4(%[dst]) \n\t"
"2: \n\t"
".set pop \n\t"
- : [data]"+&r"(data), [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
- [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), [temp4]"=&r"(temp4),
- [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), [temp7]"=&r"(temp7)
+ : [dst]"+&r"(dst), [src]"+&r"(src), [temp0]"=&r"(temp0),
+ [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
+ [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6),
+ [temp7]"=&r"(temp7)
: [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end)
: "memory"
);
}
static void TransformColorInverse(const VP8LMultipliers* const m,
- uint32_t* data, int num_pixels) {
+ const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
int temp0, temp1, temp2, temp3, temp4, temp5;
uint32_t argb, argb1, new_red;
const uint32_t G_to_R = m->green_to_red_;
const uint32_t G_to_B = m->green_to_blue_;
const uint32_t R_to_B = m->red_to_blue_;
- uint32_t* const p_loop_end = data + (num_pixels & ~1);
+ const uint32_t* const p_loop_end = src + (num_pixels & ~1);
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
- "beq %[data], %[p_loop_end], 1f \n\t"
+ "beq %[src], %[p_loop_end], 1f \n\t"
" nop \n\t"
"replv.ph %[temp0], %[G_to_R] \n\t"
"replv.ph %[temp1], %[G_to_B] \n\t"
@@ -303,9 +309,12 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
"shra.ph %[temp1], %[temp1], 8 \n\t"
"shra.ph %[temp2], %[temp2], 8 \n\t"
"0: \n\t"
- "lw %[argb], 0(%[data]) \n\t"
- "lw %[argb1], 4(%[data]) \n\t"
- "addiu %[data], %[data], 8 \n\t"
+ "lw %[argb], 0(%[src]) \n\t"
+ "lw %[argb1], 4(%[src]) \n\t"
+ "sw %[argb], 0(%[dst]) \n\t"
+ "sw %[argb1], 4(%[dst]) \n\t"
+ "addiu %[src], %[src], 8 \n\t"
+ "addiu %[dst], %[dst], 8 \n\t"
"precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t"
"preceu.ph.qbra %[temp3], %[temp3] \n\t"
"shll.ph %[temp3], %[temp3], 8 \n\t"
@@ -322,29 +331,29 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
"shll.ph %[temp4], %[temp5], 8 \n\t"
"shra.ph %[temp4], %[temp4], 8 \n\t"
"mul.ph %[temp4], %[temp4], %[temp2] \n\t"
- "sb %[temp5], -2(%[data]) \n\t"
+ "sb %[temp5], -2(%[dst]) \n\t"
"sra %[temp5], %[temp5], 16 \n\t"
"shra.ph %[temp4], %[temp4], 5 \n\t"
"addu.ph %[argb1], %[argb1], %[temp4] \n\t"
"preceu.ph.qbra %[temp3], %[argb1] \n\t"
- "sb %[temp5], -6(%[data]) \n\t"
- "sb %[temp3], -4(%[data]) \n\t"
+ "sb %[temp5], -6(%[dst]) \n\t"
+ "sb %[temp3], -4(%[dst]) \n\t"
"sra %[temp3], %[temp3], 16 \n\t"
- "bne %[data], %[p_loop_end], 0b \n\t"
- " sb %[temp3], -8(%[data]) \n\t"
+ "bne %[src], %[p_loop_end], 0b \n\t"
+ " sb %[temp3], -8(%[dst]) \n\t"
"1: \n\t"
".set pop \n\t"
: [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
[temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
[new_red]"=&r"(new_red), [argb]"=&r"(argb),
- [argb1]"=&r"(argb1), [data]"+&r"(data)
+ [argb1]"=&r"(argb1), [dst]"+&r"(dst), [src]"+&r"(src)
: [G_to_R]"r"(G_to_R), [R_to_B]"r"(R_to_B),
[G_to_B]"r"(G_to_B), [p_loop_end]"r"(p_loop_end)
: "memory", "hi", "lo"
);
// Fall-back to C-version for left-overs.
- if (num_pixels & 1) VP8LTransformColorInverse_C(m, data, 1);
+ if (num_pixels & 1) VP8LTransformColorInverse_C(m, src, 1, dst);
}
static void ConvertBGRAToRGB(const uint32_t* src,
diff --git a/thirdparty/libwebp/dsp/lossless_msa.c b/thirdparty/libwebp/dsp/lossless_msa.c
new file mode 100644
index 0000000000..f6dd5649ac
--- /dev/null
+++ b/thirdparty/libwebp/dsp/lossless_msa.c
@@ -0,0 +1,355 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA variant of methods for lossless decoder
+//
+// Author: Prashant Patil (prashant.patil@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include "./lossless.h"
+#include "./msa_macro.h"
+
+//------------------------------------------------------------------------------
+// Colorspace conversion functions
+
+#define CONVERT16_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \
+ v16u8 src0, src1, src2, src3, dst0, dst1, dst2; \
+ LD_UB4(psrc, 16, src0, src1, src2, src3); \
+ VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \
+ dst2 = VSHF_UB(src2, src3, m2); \
+ ST_UB2(dst0, dst1, pdst, 16); \
+ ST_UB(dst2, pdst + 32); \
+} while (0)
+
+#define CONVERT12_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \
+ uint32_t pix_w; \
+ v16u8 src0, src1, src2, dst0, dst1, dst2; \
+ LD_UB3(psrc, 16, src0, src1, src2); \
+ VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \
+ dst2 = VSHF_UB(src2, src2, m2); \
+ ST_UB2(dst0, dst1, pdst, 16); \
+ pix_w = __msa_copy_s_w((v4i32)dst2, 0); \
+ SW(pix_w, pdst + 32); \
+} while (0)
+
+#define CONVERT8_BGRA_XXX(psrc, pdst, m0, m1) do { \
+ uint64_t pix_d; \
+ v16u8 src0, src1, src2, dst0, dst1; \
+ LD_UB2(psrc, 16, src0, src1); \
+ VSHF_B2_UB(src0, src1, src1, src2, m0, m1, dst0, dst1); \
+ ST_UB(dst0, pdst); \
+ pix_d = __msa_copy_s_d((v2i64)dst1, 0); \
+ SD(pix_d, pdst + 16); \
+} while (0)
+
+#define CONVERT4_BGRA_XXX(psrc, pdst, m) do { \
+ const v16u8 src0 = LD_UB(psrc); \
+ const v16u8 dst0 = VSHF_UB(src0, src0, m); \
+ uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0); \
+ uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2); \
+ SD(pix_d, pdst + 0); \
+ SW(pix_w, pdst + 8); \
+} while (0)
+
+#define CONVERT1_BGRA_BGR(psrc, pdst) do { \
+ const int32_t b = (psrc)[0]; \
+ const int32_t g = (psrc)[1]; \
+ const int32_t r = (psrc)[2]; \
+ (pdst)[0] = b; \
+ (pdst)[1] = g; \
+ (pdst)[2] = r; \
+} while (0)
+
+#define CONVERT1_BGRA_RGB(psrc, pdst) do { \
+ const int32_t b = (psrc)[0]; \
+ const int32_t g = (psrc)[1]; \
+ const int32_t r = (psrc)[2]; \
+ (pdst)[0] = r; \
+ (pdst)[1] = g; \
+ (pdst)[2] = b; \
+} while (0)
+
+#define TRANSFORM_COLOR_INVERSE_8(src0, src1, dst0, dst1, \
+ c0, c1, mask0, mask1) do { \
+ v8i16 g0, g1, t0, t1, t2, t3; \
+ v4i32 t4, t5; \
+ VSHF_B2_SH(src0, src0, src1, src1, mask0, mask0, g0, g1); \
+ DOTP_SB2_SH(g0, g1, c0, c0, t0, t1); \
+ SRAI_H2_SH(t0, t1, 5); \
+ t0 = __msa_addv_h(t0, (v8i16)src0); \
+ t1 = __msa_addv_h(t1, (v8i16)src1); \
+ t4 = __msa_srli_w((v4i32)t0, 16); \
+ t5 = __msa_srli_w((v4i32)t1, 16); \
+ DOTP_SB2_SH(t4, t5, c1, c1, t2, t3); \
+ SRAI_H2_SH(t2, t3, 5); \
+ ADD2(t0, t2, t1, t3, t0, t1); \
+ VSHF_B2_UB(src0, t0, src1, t1, mask1, mask1, dst0, dst1); \
+} while (0)
+
+#define TRANSFORM_COLOR_INVERSE_4(src, dst, c0, c1, mask0, mask1) do { \
+ const v16i8 g0 = VSHF_SB(src, src, mask0); \
+ v8i16 t0 = __msa_dotp_s_h(c0, g0); \
+ v8i16 t1; \
+ v4i32 t2; \
+ t0 = SRAI_H(t0, 5); \
+ t0 = __msa_addv_h(t0, (v8i16)src); \
+ t2 = __msa_srli_w((v4i32)t0, 16); \
+ t1 = __msa_dotp_s_h(c1, (v16i8)t2); \
+ t1 = SRAI_H(t1, 5); \
+ t0 = t0 + t1; \
+ dst = VSHF_UB(src, t0, mask1); \
+} while (0)
+
+static void ConvertBGRAToRGBA(const uint32_t* src,
+ int num_pixels, uint8_t* dst) {
+ int i;
+ const uint8_t* ptemp_src = (const uint8_t*)src;
+ uint8_t* ptemp_dst = (uint8_t*)dst;
+ v16u8 src0, dst0;
+ const v16u8 mask = { 2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15 };
+
+ while (num_pixels >= 8) {
+ v16u8 src1, dst1;
+ LD_UB2(ptemp_src, 16, src0, src1);
+ VSHF_B2_UB(src0, src0, src1, src1, mask, mask, dst0, dst1);
+ ST_UB2(dst0, dst1, ptemp_dst, 16);
+ ptemp_src += 32;
+ ptemp_dst += 32;
+ num_pixels -= 8;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 4) {
+ src0 = LD_UB(ptemp_src);
+ dst0 = VSHF_UB(src0, src0, mask);
+ ST_UB(dst0, ptemp_dst);
+ ptemp_src += 16;
+ ptemp_dst += 16;
+ num_pixels -= 4;
+ }
+ for (i = 0; i < num_pixels; i++) {
+ const uint8_t b = ptemp_src[2];
+ const uint8_t g = ptemp_src[1];
+ const uint8_t r = ptemp_src[0];
+ const uint8_t a = ptemp_src[3];
+ ptemp_dst[0] = b;
+ ptemp_dst[1] = g;
+ ptemp_dst[2] = r;
+ ptemp_dst[3] = a;
+ ptemp_src += 4;
+ ptemp_dst += 4;
+ }
+ }
+}
+
+static void ConvertBGRAToBGR(const uint32_t* src,
+ int num_pixels, uint8_t* dst) {
+ const uint8_t* ptemp_src = (const uint8_t*)src;
+ uint8_t* ptemp_dst = (uint8_t*)dst;
+ const v16u8 mask0 = { 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14,
+ 16, 17, 18, 20 };
+ const v16u8 mask1 = { 5, 6, 8, 9, 10, 12, 13, 14, 16, 17, 18, 20,
+ 21, 22, 24, 25 };
+ const v16u8 mask2 = { 10, 12, 13, 14, 16, 17, 18, 20, 21, 22, 24, 25,
+ 26, 28, 29, 30 };
+
+ while (num_pixels >= 16) {
+ CONVERT16_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2);
+ ptemp_src += 64;
+ ptemp_dst += 48;
+ num_pixels -= 16;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 12) {
+ CONVERT12_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2);
+ ptemp_src += 48;
+ ptemp_dst += 36;
+ num_pixels -= 12;
+ } else if (num_pixels >= 8) {
+ CONVERT8_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1);
+ ptemp_src += 32;
+ ptemp_dst += 24;
+ num_pixels -= 8;
+ } else if (num_pixels >= 4) {
+ CONVERT4_BGRA_XXX(ptemp_src, ptemp_dst, mask0);
+ ptemp_src += 16;
+ ptemp_dst += 12;
+ num_pixels -= 4;
+ }
+ if (num_pixels == 3) {
+ CONVERT1_BGRA_BGR(ptemp_src + 0, ptemp_dst + 0);
+ CONVERT1_BGRA_BGR(ptemp_src + 4, ptemp_dst + 3);
+ CONVERT1_BGRA_BGR(ptemp_src + 8, ptemp_dst + 6);
+ } else if (num_pixels == 2) {
+ CONVERT1_BGRA_BGR(ptemp_src + 0, ptemp_dst + 0);
+ CONVERT1_BGRA_BGR(ptemp_src + 4, ptemp_dst + 3);
+ } else if (num_pixels == 1) {
+ CONVERT1_BGRA_BGR(ptemp_src, ptemp_dst);
+ }
+ }
+}
+
+static void ConvertBGRAToRGB(const uint32_t* src,
+ int num_pixels, uint8_t* dst) {
+ const uint8_t* ptemp_src = (const uint8_t*)src;
+ uint8_t* ptemp_dst = (uint8_t*)dst;
+ const v16u8 mask0 = { 2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12,
+ 18, 17, 16, 22 };
+ const v16u8 mask1 = { 5, 4, 10, 9, 8, 14, 13, 12, 18, 17, 16, 22,
+ 21, 20, 26, 25 };
+ const v16u8 mask2 = { 8, 14, 13, 12, 18, 17, 16, 22, 21, 20, 26, 25,
+ 24, 30, 29, 28 };
+
+ while (num_pixels >= 16) {
+ CONVERT16_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2);
+ ptemp_src += 64;
+ ptemp_dst += 48;
+ num_pixels -= 16;
+ }
+ if (num_pixels) {
+ if (num_pixels >= 12) {
+ CONVERT12_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1, mask2);
+ ptemp_src += 48;
+ ptemp_dst += 36;
+ num_pixels -= 12;
+ } else if (num_pixels >= 8) {
+ CONVERT8_BGRA_XXX(ptemp_src, ptemp_dst, mask0, mask1);
+ ptemp_src += 32;
+ ptemp_dst += 24;
+ num_pixels -= 8;
+ } else if (num_pixels >= 4) {
+ CONVERT4_BGRA_XXX(ptemp_src, ptemp_dst, mask0);
+ ptemp_src += 16;
+ ptemp_dst += 12;
+ num_pixels -= 4;
+ }
+ if (num_pixels == 3) {
+ CONVERT1_BGRA_RGB(ptemp_src + 0, ptemp_dst + 0);
+ CONVERT1_BGRA_RGB(ptemp_src + 4, ptemp_dst + 3);
+ CONVERT1_BGRA_RGB(ptemp_src + 8, ptemp_dst + 6);
+ } else if (num_pixels == 2) {
+ CONVERT1_BGRA_RGB(ptemp_src + 0, ptemp_dst + 0);
+ CONVERT1_BGRA_RGB(ptemp_src + 4, ptemp_dst + 3);
+ } else if (num_pixels == 1) {
+ CONVERT1_BGRA_RGB(ptemp_src, ptemp_dst);
+ }
+ }
+}
+
+static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels,
+ uint32_t* dst) {
+ int i;
+ const uint8_t* in = (const uint8_t*)src;
+ uint8_t* out = (uint8_t*)dst;
+ v16u8 src0, dst0, tmp0;
+ const v16u8 mask = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255,
+ 13, 255, 13, 255 };
+
+ while (num_pixels >= 8) {
+ v16u8 src1, dst1, tmp1;
+ LD_UB2(in, 16, src0, src1);
+ VSHF_B2_UB(src0, src1, src1, src0, mask, mask, tmp0, tmp1);
+ ADD2(src0, tmp0, src1, tmp1, dst0, dst1);
+ ST_UB2(dst0, dst1, out, 16);
+ in += 32;
+ out += 32;
+ num_pixels -= 8;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 4) {
+ src0 = LD_UB(in);
+ tmp0 = VSHF_UB(src0, src0, mask);
+ dst0 = src0 + tmp0;
+ ST_UB(dst0, out);
+ in += 16;
+ out += 16;
+ num_pixels -= 4;
+ }
+ for (i = 0; i < num_pixels; i++) {
+ const uint8_t b = in[0];
+ const uint8_t g = in[1];
+ const uint8_t r = in[2];
+ out[0] = (b + g) & 0xff;
+ out[1] = g;
+ out[2] = (r + g) & 0xff;
+ out[4] = in[4];
+ out += 4;
+ }
+ }
+}
+
+static void TransformColorInverse(const VP8LMultipliers* const m,
+ const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
+ v16u8 src0, dst0;
+ const v16i8 g2br = (v16i8)__msa_fill_w(m->green_to_blue_ |
+ (m->green_to_red_ << 16));
+ const v16i8 r2b = (v16i8)__msa_fill_w(m->red_to_blue_);
+ const v16u8 mask0 = { 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255,
+ 13, 255, 13, 255 };
+ const v16u8 mask1 = { 16, 1, 18, 3, 20, 5, 22, 7, 24, 9, 26, 11,
+ 28, 13, 30, 15 };
+
+ while (num_pixels >= 8) {
+ v16u8 src1, dst1;
+ LD_UB2(src, 4, src0, src1);
+ TRANSFORM_COLOR_INVERSE_8(src0, src1, dst0, dst1, g2br, r2b, mask0, mask1);
+ ST_UB2(dst0, dst1, dst, 4);
+ src += 8;
+ dst += 8;
+ num_pixels -= 8;
+ }
+ if (num_pixels > 0) {
+ if (num_pixels >= 4) {
+ src0 = LD_UB(src);
+ TRANSFORM_COLOR_INVERSE_4(src0, dst0, g2br, r2b, mask0, mask1);
+ ST_UB(dst0, dst);
+ src += 4;
+ dst += 4;
+ num_pixels -= 4;
+ }
+ if (num_pixels > 0) {
+ src0 = LD_UB(src);
+ TRANSFORM_COLOR_INVERSE_4(src0, dst0, g2br, r2b, mask0, mask1);
+ if (num_pixels == 3) {
+ const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0);
+ const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 2);
+ SD(pix_d, dst + 0);
+ SW(pix_w, dst + 2);
+ } else if (num_pixels == 2) {
+ const uint64_t pix_d = __msa_copy_s_d((v2i64)dst0, 0);
+ SD(pix_d, dst);
+ } else {
+ const uint32_t pix_w = __msa_copy_s_w((v4i32)dst0, 0);
+ SW(pix_w, dst);
+ }
+ }
+ }
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8LDspInitMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitMSA(void) {
+ VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
+ VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
+ VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
+ VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
+ VP8LTransformColorInverse = TransformColorInverse;
+}
+
+#else // !WEBP_USE_MSA
+
+WEBP_DSP_INIT_STUB(VP8LDspInitMSA)
+
+#endif // WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/lossless_neon.c b/thirdparty/libwebp/dsp/lossless_neon.c
index 6faccb8f97..1145d5fad0 100644
--- a/thirdparty/libwebp/dsp/lossless_neon.c
+++ b/thirdparty/libwebp/dsp/lossless_neon.c
@@ -139,6 +139,357 @@ static void ConvertBGRAToRGB(const uint32_t* src,
#endif // !WORK_AROUND_GCC
+
+//------------------------------------------------------------------------------
+// Predictor Transform
+
+#define LOAD_U32_AS_U8(IN) vreinterpret_u8_u32(vdup_n_u32((IN)))
+#define LOAD_U32P_AS_U8(IN) vreinterpret_u8_u32(vld1_u32((IN)))
+#define LOADQ_U32_AS_U8(IN) vreinterpretq_u8_u32(vdupq_n_u32((IN)))
+#define LOADQ_U32P_AS_U8(IN) vreinterpretq_u8_u32(vld1q_u32((IN)))
+#define GET_U8_AS_U32(IN) vget_lane_u32(vreinterpret_u32_u8((IN)), 0);
+#define GETQ_U8_AS_U32(IN) vgetq_lane_u32(vreinterpretq_u32_u8((IN)), 0);
+#define STOREQ_U8_AS_U32P(OUT, IN) vst1q_u32((OUT), vreinterpretq_u32_u8((IN)));
+#define ROTATE32_LEFT(L) vextq_u8((L), (L), 12) // D|C|B|A -> C|B|A|D
+
+static WEBP_INLINE uint8x8_t Average2_u8_NEON(uint32_t a0, uint32_t a1) {
+ const uint8x8_t A0 = LOAD_U32_AS_U8(a0);
+ const uint8x8_t A1 = LOAD_U32_AS_U8(a1);
+ return vhadd_u8(A0, A1);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf_NEON(uint32_t c0,
+ uint32_t c1,
+ uint32_t c2) {
+ const uint8x8_t avg = Average2_u8_NEON(c0, c1);
+ // Remove one to c2 when bigger than avg.
+ const uint8x8_t C2 = LOAD_U32_AS_U8(c2);
+ const uint8x8_t cmp = vcgt_u8(C2, avg);
+ const uint8x8_t C2_1 = vadd_u8(C2, cmp);
+ // Compute half of the difference between avg and c2.
+ const int8x8_t diff_avg = vreinterpret_s8_u8(vhsub_u8(avg, C2_1));
+ // Compute the sum with avg and saturate.
+ const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(avg));
+ const uint8x8_t res = vqmovun_s16(vaddw_s8(avg_16, diff_avg));
+ const uint32_t output = GET_U8_AS_U32(res);
+ return output;
+}
+
+static WEBP_INLINE uint32_t Average2_NEON(uint32_t a0, uint32_t a1) {
+ const uint8x8_t avg_u8x8 = Average2_u8_NEON(a0, a1);
+ const uint32_t avg = GET_U8_AS_U32(avg_u8x8);
+ return avg;
+}
+
+static WEBP_INLINE uint32_t Average3_NEON(uint32_t a0, uint32_t a1,
+ uint32_t a2) {
+ const uint8x8_t avg0 = Average2_u8_NEON(a0, a2);
+ const uint8x8_t A1 = LOAD_U32_AS_U8(a1);
+ const uint32_t avg = GET_U8_AS_U32(vhadd_u8(avg0, A1));
+ return avg;
+}
+
+static uint32_t Predictor5_NEON(uint32_t left, const uint32_t* const top) {
+ return Average3_NEON(left, top[0], top[1]);
+}
+static uint32_t Predictor6_NEON(uint32_t left, const uint32_t* const top) {
+ return Average2_NEON(left, top[-1]);
+}
+static uint32_t Predictor7_NEON(uint32_t left, const uint32_t* const top) {
+ return Average2_NEON(left, top[0]);
+}
+static uint32_t Predictor13_NEON(uint32_t left, const uint32_t* const top) {
+ return ClampedAddSubtractHalf_NEON(left, top[0], top[-1]);
+}
+
+// Batch versions of those functions.
+
+// Predictor0: ARGB_BLACK.
+static void PredictorAdd0_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const uint8x16_t black = vreinterpretq_u8_u32(vdupq_n_u32(ARGB_BLACK));
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t res = vaddq_u8(src, black);
+ STOREQ_U8_AS_U32P(&out[i], res);
+ }
+ VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i);
+}
+
+// Predictor1: left.
+static void PredictorAdd1_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const uint8x16_t zero = LOADQ_U32_AS_U8(0);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ // a | b | c | d
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ // 0 | a | b | c
+ const uint8x16_t shift0 = vextq_u8(zero, src, 12);
+ // a | a + b | b + c | c + d
+ const uint8x16_t sum0 = vaddq_u8(src, shift0);
+ // 0 | 0 | a | a + b
+ const uint8x16_t shift1 = vextq_u8(zero, sum0, 8);
+ // a | a + b | a + b + c | a + b + c + d
+ const uint8x16_t sum1 = vaddq_u8(sum0, shift1);
+ const uint8x16_t prev = LOADQ_U32_AS_U8(out[i - 1]);
+ const uint8x16_t res = vaddq_u8(sum1, prev);
+ STOREQ_U8_AS_U32P(&out[i], res);
+ }
+ VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i);
+}
+
+// Macro that adds 32-bit integers from IN using mod 256 arithmetic
+// per 8 bit channel.
+#define GENERATE_PREDICTOR_1(X, IN) \
+static void PredictorAdd##X##_NEON(const uint32_t* in, \
+ const uint32_t* upper, int num_pixels, \
+ uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \
+ const uint8x16_t other = LOADQ_U32P_AS_U8(&(IN)); \
+ const uint8x16_t res = vaddq_u8(src, other); \
+ STOREQ_U8_AS_U32P(&out[i], res); \
+ } \
+ VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+}
+// Predictor2: Top.
+GENERATE_PREDICTOR_1(2, upper[i])
+// Predictor3: Top-right.
+GENERATE_PREDICTOR_1(3, upper[i + 1])
+// Predictor4: Top-left.
+GENERATE_PREDICTOR_1(4, upper[i - 1])
+#undef GENERATE_PREDICTOR_1
+
+// Predictor5: average(average(left, TR), T)
+#define DO_PRED5(LANE) do { \
+ const uint8x16_t avgLTR = vhaddq_u8(L, TR); \
+ const uint8x16_t avg = vhaddq_u8(avgLTR, T); \
+ const uint8x16_t res = vaddq_u8(avg, src); \
+ vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \
+ L = ROTATE32_LEFT(res); \
+} while (0)
+
+static void PredictorAdd5_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i + 0]);
+ const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]);
+ DO_PRED5(0);
+ DO_PRED5(1);
+ DO_PRED5(2);
+ DO_PRED5(3);
+ }
+ VP8LPredictorsAdd_C[5](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED5
+
+#define DO_PRED67(LANE) do { \
+ const uint8x16_t avg = vhaddq_u8(L, top); \
+ const uint8x16_t res = vaddq_u8(avg, src); \
+ vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \
+ L = ROTATE32_LEFT(res); \
+} while (0)
+
+// Predictor6: average(left, TL)
+static void PredictorAdd6_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i - 1]);
+ DO_PRED67(0);
+ DO_PRED67(1);
+ DO_PRED67(2);
+ DO_PRED67(3);
+ }
+ VP8LPredictorsAdd_C[6](in + i, upper + i, num_pixels - i, out + i);
+}
+
+// Predictor7: average(left, T)
+static void PredictorAdd7_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i]);
+ DO_PRED67(0);
+ DO_PRED67(1);
+ DO_PRED67(2);
+ DO_PRED67(3);
+ }
+ VP8LPredictorsAdd_C[7](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED67
+
+#define GENERATE_PREDICTOR_2(X, IN) \
+static void PredictorAdd##X##_NEON(const uint32_t* in, \
+ const uint32_t* upper, int num_pixels, \
+ uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \
+ const uint8x16_t Tother = LOADQ_U32P_AS_U8(&(IN)); \
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); \
+ const uint8x16_t avg = vhaddq_u8(T, Tother); \
+ const uint8x16_t res = vaddq_u8(avg, src); \
+ STOREQ_U8_AS_U32P(&out[i], res); \
+ } \
+ VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+}
+// Predictor8: average TL T.
+GENERATE_PREDICTOR_2(8, upper[i - 1])
+// Predictor9: average T TR.
+GENERATE_PREDICTOR_2(9, upper[i + 1])
+#undef GENERATE_PREDICTOR_2
+
+// Predictor10: average of (average of (L,TL), average of (T, TR)).
+#define DO_PRED10(LANE) do { \
+ const uint8x16_t avgLTL = vhaddq_u8(L, TL); \
+ const uint8x16_t avg = vhaddq_u8(avgTTR, avgLTL); \
+ const uint8x16_t res = vaddq_u8(avg, src); \
+ vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \
+ L = ROTATE32_LEFT(res); \
+} while (0)
+
+static void PredictorAdd10_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]);
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]);
+ const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]);
+ const uint8x16_t avgTTR = vhaddq_u8(T, TR);
+ DO_PRED10(0);
+ DO_PRED10(1);
+ DO_PRED10(2);
+ DO_PRED10(3);
+ }
+ VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED10
+
+// Predictor11: select.
+#define DO_PRED11(LANE) do { \
+ const uint8x16_t sumLin = vaddq_u8(L, src); /* in + L */ \
+ const uint8x16_t pLTL = vabdq_u8(L, TL); /* |L - TL| */ \
+ const uint16x8_t sum_LTL = vpaddlq_u8(pLTL); \
+ const uint32x4_t pa = vpaddlq_u16(sum_LTL); \
+ const uint32x4_t mask = vcleq_u32(pa, pb); \
+ const uint8x16_t res = vbslq_u8(vreinterpretq_u8_u32(mask), sumTin, sumLin); \
+ vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \
+ L = ROTATE32_LEFT(res); \
+} while (0)
+
+static void PredictorAdd11_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]);
+ const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]);
+ const uint8x16_t pTTL = vabdq_u8(T, TL); // |T - TL|
+ const uint16x8_t sum_TTL = vpaddlq_u8(pTTL);
+ const uint32x4_t pb = vpaddlq_u16(sum_TTL);
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t sumTin = vaddq_u8(T, src); // in + T
+ DO_PRED11(0);
+ DO_PRED11(1);
+ DO_PRED11(2);
+ DO_PRED11(3);
+ }
+ VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED11
+
+// Predictor12: ClampedAddSubtractFull.
+#define DO_PRED12(DIFF, LANE) do { \
+ const uint8x8_t pred = \
+ vqmovun_s16(vaddq_s16(vreinterpretq_s16_u16(L), (DIFF))); \
+ const uint8x8_t res = \
+ vadd_u8(pred, (LANE <= 1) ? vget_low_u8(src) : vget_high_u8(src)); \
+ const uint16x8_t res16 = vmovl_u8(res); \
+ vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \
+ /* rotate in the left predictor for next iteration */ \
+ L = vextq_u16(res16, res16, 4); \
+} while (0)
+
+static void PredictorAdd12_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint16x8_t L = vmovl_u8(LOAD_U32_AS_U8(out[-1]));
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ // load four pixels of source
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ // precompute the difference T - TL once for all, stored as s16
+ const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]);
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]);
+ const int16x8_t diff_lo =
+ vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), vget_low_u8(TL)));
+ const int16x8_t diff_hi =
+ vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), vget_high_u8(TL)));
+ // loop over the four reconstructed pixels
+ DO_PRED12(diff_lo, 0);
+ DO_PRED12(diff_lo, 1);
+ DO_PRED12(diff_hi, 2);
+ DO_PRED12(diff_hi, 3);
+ }
+ VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED12
+
+// Predictor13: ClampedAddSubtractHalf
+#define DO_PRED13(LANE, LOW_OR_HI) do { \
+ const uint8x16_t avg = vhaddq_u8(L, T); \
+ const uint8x16_t cmp = vcgtq_u8(TL, avg); \
+ const uint8x16_t TL_1 = vaddq_u8(TL, cmp); \
+ /* Compute half of the difference between avg and TL'. */ \
+ const int8x8_t diff_avg = \
+ vreinterpret_s8_u8(LOW_OR_HI(vhsubq_u8(avg, TL_1))); \
+ /* Compute the sum with avg and saturate. */ \
+ const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(LOW_OR_HI(avg))); \
+ const uint8x8_t delta = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); \
+ const uint8x8_t res = vadd_u8(LOW_OR_HI(src), delta); \
+ const uint8x16_t res2 = vcombine_u8(res, res); \
+ vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \
+ L = ROTATE32_LEFT(res2); \
+} while (0)
+
+static void PredictorAdd13_NEON(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ uint8x16_t L = LOADQ_U32_AS_U8(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]);
+ const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]);
+ const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]);
+ DO_PRED13(0, vget_low_u8);
+ DO_PRED13(1, vget_low_u8);
+ DO_PRED13(2, vget_high_u8);
+ DO_PRED13(3, vget_high_u8);
+ }
+ VP8LPredictorsAdd_C[13](in + i, upper + i, num_pixels - i, out + i);
+}
+#undef DO_PRED13
+
+#undef LOAD_U32_AS_U8
+#undef LOAD_U32P_AS_U8
+#undef LOADQ_U32_AS_U8
+#undef LOADQ_U32P_AS_U8
+#undef GET_U8_AS_U32
+#undef GETQ_U8_AS_U32
+#undef STOREQ_U8_AS_U32P
+#undef ROTATE32_LEFT
+
//------------------------------------------------------------------------------
// Subtract-Green Transform
@@ -171,28 +522,30 @@ static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
}
#endif // USE_VTBLQ
-static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
- const uint32_t* const end = argb_data + (num_pixels & ~3);
+static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
+ const uint32_t* const end = src + (num_pixels & ~3);
#ifdef USE_VTBLQ
const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
#else
const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
#endif
- for (; argb_data < end; argb_data += 4) {
- const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
+ for (; src < end; src += 4, dst += 4) {
+ const uint8x16_t argb = vld1q_u8((const uint8_t*)src);
const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
- vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens));
+ vst1q_u8((uint8_t*)dst, vaddq_u8(argb, greens));
}
// fallthrough and finish off with plain-C
- VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3);
+ VP8LAddGreenToBlueAndRed_C(src, num_pixels & 3, dst);
}
//------------------------------------------------------------------------------
// Color Transform
static void TransformColorInverse(const VP8LMultipliers* const m,
- uint32_t* argb_data, int num_pixels) {
- // sign-extended multiplying constants, pre-shifted by 6.
+ const uint32_t* const src, int num_pixels,
+ uint32_t* dst) {
+// sign-extended multiplying constants, pre-shifted by 6.
#define CST(X) (((int16_t)(m->X << 8)) >> 6)
const int16_t rb[8] = {
CST(green_to_blue_), CST(green_to_red_),
@@ -219,7 +572,7 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u);
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
- const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i));
+ const uint8x16_t in = vld1q_u8((const uint8_t*)(src + i));
const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag);
// 0 g 0 g
const uint8x16_t greens = DoGreenShuffle(in, shuffle);
@@ -240,10 +593,10 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
// 0 r' 0 b''
const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8);
const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0);
- vst1q_u32(argb_data + i, out);
+ vst1q_u32(dst + i, out);
}
// Fall-back to C-version for left-overs.
- VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
+ VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i);
}
#undef USE_VTBLQ
@@ -254,6 +607,26 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
extern void VP8LDspInitNEON(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) {
+ VP8LPredictors[5] = Predictor5_NEON;
+ VP8LPredictors[6] = Predictor6_NEON;
+ VP8LPredictors[7] = Predictor7_NEON;
+ VP8LPredictors[13] = Predictor13_NEON;
+
+ VP8LPredictorsAdd[0] = PredictorAdd0_NEON;
+ VP8LPredictorsAdd[1] = PredictorAdd1_NEON;
+ VP8LPredictorsAdd[2] = PredictorAdd2_NEON;
+ VP8LPredictorsAdd[3] = PredictorAdd3_NEON;
+ VP8LPredictorsAdd[4] = PredictorAdd4_NEON;
+ VP8LPredictorsAdd[5] = PredictorAdd5_NEON;
+ VP8LPredictorsAdd[6] = PredictorAdd6_NEON;
+ VP8LPredictorsAdd[7] = PredictorAdd7_NEON;
+ VP8LPredictorsAdd[8] = PredictorAdd8_NEON;
+ VP8LPredictorsAdd[9] = PredictorAdd9_NEON;
+ VP8LPredictorsAdd[10] = PredictorAdd10_NEON;
+ VP8LPredictorsAdd[11] = PredictorAdd11_NEON;
+ VP8LPredictorsAdd[12] = PredictorAdd12_NEON;
+ VP8LPredictorsAdd[13] = PredictorAdd13_NEON;
+
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
diff --git a/thirdparty/libwebp/dsp/lossless_sse2.c b/thirdparty/libwebp/dsp/lossless_sse2.c
index 2d016c2911..15aae93869 100644
--- a/thirdparty/libwebp/dsp/lossless_sse2.c
+++ b/thirdparty/libwebp/dsp/lossless_sse2.c
@@ -14,9 +14,12 @@
#include "./dsp.h"
#if defined(WEBP_USE_SSE2)
+
+#include "./common_sse2.h"
+#include "./lossless.h"
+#include "./lossless_common.h"
#include <assert.h>
#include <emmintrin.h>
-#include "./lossless.h"
//------------------------------------------------------------------------------
// Predictor Transform
@@ -75,25 +78,44 @@ static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
return (pa_minus_pb <= 0) ? a : b;
}
-static WEBP_INLINE __m128i Average2_128i(uint32_t a0, uint32_t a1) {
+static WEBP_INLINE void Average2_m128i(const __m128i* const a0,
+ const __m128i* const a1,
+ __m128i* const avg) {
+ // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
+ const __m128i ones = _mm_set1_epi8(1);
+ const __m128i avg1 = _mm_avg_epu8(*a0, *a1);
+ const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones);
+ *avg = _mm_sub_epi8(avg1, one);
+}
+
+static WEBP_INLINE void Average2_uint32(const uint32_t a0, const uint32_t a1,
+ __m128i* const avg) {
+ // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
+ const __m128i ones = _mm_set1_epi8(1);
+ const __m128i A0 = _mm_cvtsi32_si128(a0);
+ const __m128i A1 = _mm_cvtsi32_si128(a1);
+ const __m128i avg1 = _mm_avg_epu8(A0, A1);
+ const __m128i one = _mm_and_si128(_mm_xor_si128(A0, A1), ones);
+ *avg = _mm_sub_epi8(avg1, one);
+}
+
+static WEBP_INLINE __m128i Average2_uint32_16(uint32_t a0, uint32_t a1) {
const __m128i zero = _mm_setzero_si128();
const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero);
const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
const __m128i sum = _mm_add_epi16(A1, A0);
- const __m128i avg = _mm_srli_epi16(sum, 1);
- return avg;
+ return _mm_srli_epi16(sum, 1);
}
static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
- const __m128i avg = Average2_128i(a0, a1);
- const __m128i A2 = _mm_packus_epi16(avg, avg);
- const uint32_t output = _mm_cvtsi128_si32(A2);
- return output;
+ __m128i output;
+ Average2_uint32(a0, a1, &output);
+ return _mm_cvtsi128_si32(output);
}
static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
const __m128i zero = _mm_setzero_si128();
- const __m128i avg1 = Average2_128i(a0, a2);
+ const __m128i avg1 = Average2_uint32_16(a0, a2);
const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
const __m128i sum = _mm_add_epi16(avg1, A1);
const __m128i avg2 = _mm_srli_epi16(sum, 1);
@@ -104,8 +126,8 @@ static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
uint32_t a2, uint32_t a3) {
- const __m128i avg1 = Average2_128i(a0, a1);
- const __m128i avg2 = Average2_128i(a2, a3);
+ const __m128i avg1 = Average2_uint32_16(a0, a1);
+ const __m128i avg2 = Average2_uint32_16(a2, a3);
const __m128i sum = _mm_add_epi16(avg2, avg1);
const __m128i avg3 = _mm_srli_epi16(sum, 1);
const __m128i A0 = _mm_packus_epi16(avg3, avg3);
@@ -113,68 +135,289 @@ static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
return output;
}
-static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor5_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average3(left, top[0], top[1]);
return pred;
}
-static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor6_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(left, top[-1]);
return pred;
}
-static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor7_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(left, top[0]);
return pred;
}
-static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor8_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(top[-1], top[0]);
(void)left;
return pred;
}
-static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor9_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average2(top[0], top[1]);
(void)left;
return pred;
}
-static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor10_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
return pred;
}
-static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor11_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = Select(top[0], left, top[-1]);
return pred;
}
-static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor12_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
return pred;
}
-static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
+static uint32_t Predictor13_SSE2(uint32_t left, const uint32_t* const top) {
const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
return pred;
}
+// Batch versions of those functions.
+
+// Predictor0: ARGB_BLACK.
+static void PredictorAdd0_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const __m128i black = _mm_set1_epi32(ARGB_BLACK);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ const __m128i res = _mm_add_epi8(src, black);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictor1: left.
+static void PredictorAdd1_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ __m128i prev = _mm_set1_epi32(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ // a | b | c | d
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ // 0 | a | b | c
+ const __m128i shift0 = _mm_slli_si128(src, 4);
+ // a | a + b | b + c | c + d
+ const __m128i sum0 = _mm_add_epi8(src, shift0);
+ // 0 | 0 | a | a + b
+ const __m128i shift1 = _mm_slli_si128(sum0, 8);
+ // a | a + b | a + b + c | a + b + c + d
+ const __m128i sum1 = _mm_add_epi8(sum0, shift1);
+ const __m128i res = _mm_add_epi8(sum1, prev);
+ _mm_storeu_si128((__m128i*)&out[i], res);
+ // replicate prev output on the four lanes
+ prev = _mm_shuffle_epi32(res, (3 << 0) | (3 << 2) | (3 << 4) | (3 << 6));
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Macro that adds 32-bit integers from IN using mod 256 arithmetic
+// per 8 bit channel.
+#define GENERATE_PREDICTOR_1(X, IN) \
+static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
+ const __m128i other = _mm_loadu_si128((const __m128i*)&(IN)); \
+ const __m128i res = _mm_add_epi8(src, other); \
+ _mm_storeu_si128((__m128i*)&out[i], res); \
+ } \
+ if (i != num_pixels) { \
+ VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+ } \
+}
+
+// Predictor2: Top.
+GENERATE_PREDICTOR_1(2, upper[i])
+// Predictor3: Top-right.
+GENERATE_PREDICTOR_1(3, upper[i + 1])
+// Predictor4: Top-left.
+GENERATE_PREDICTOR_1(4, upper[i - 1])
+#undef GENERATE_PREDICTOR_1
+
+// Due to averages with integers, values cannot be accumulated in parallel for
+// predictors 5 to 7.
+GENERATE_PREDICTOR_ADD(Predictor5_SSE2, PredictorAdd5_SSE2)
+GENERATE_PREDICTOR_ADD(Predictor6_SSE2, PredictorAdd6_SSE2)
+GENERATE_PREDICTOR_ADD(Predictor7_SSE2, PredictorAdd7_SSE2)
+
+#define GENERATE_PREDICTOR_2(X, IN) \
+static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \
+ int num_pixels, uint32_t* out) { \
+ int i; \
+ for (i = 0; i + 4 <= num_pixels; i += 4) { \
+ const __m128i Tother = _mm_loadu_si128((const __m128i*)&(IN)); \
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); \
+ const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \
+ __m128i avg, res; \
+ Average2_m128i(&T, &Tother, &avg); \
+ res = _mm_add_epi8(avg, src); \
+ _mm_storeu_si128((__m128i*)&out[i], res); \
+ } \
+ if (i != num_pixels) { \
+ VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \
+ } \
+}
+// Predictor8: average TL T.
+GENERATE_PREDICTOR_2(8, upper[i - 1])
+// Predictor9: average T TR.
+GENERATE_PREDICTOR_2(9, upper[i + 1])
+#undef GENERATE_PREDICTOR_2
+
+// Predictor10: average of (average of (L,TL), average of (T, TR)).
+static void PredictorAdd10_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i, j;
+ __m128i L = _mm_cvtsi32_si128(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]);
+ __m128i avgTTR;
+ Average2_m128i(&T, &TR, &avgTTR);
+ for (j = 0; j < 4; ++j) {
+ __m128i avgLTL, avg;
+ Average2_m128i(&L, &TL, &avgLTL);
+ Average2_m128i(&avgTTR, &avgLTL, &avg);
+ L = _mm_add_epi8(avg, src);
+ out[i + j] = _mm_cvtsi128_si32(L);
+ // Rotate the pre-computed values for the next iteration.
+ avgTTR = _mm_srli_si128(avgTTR, 4);
+ TL = _mm_srli_si128(TL, 4);
+ src = _mm_srli_si128(src, 4);
+ }
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictor11: select.
+static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B,
+ __m128i* const out) {
+ // We can unpack with any value on the upper 32 bits, provided it's the same
+ // on both operands (to that their sum of abs diff is zero). Here we use *A.
+ const __m128i A_lo = _mm_unpacklo_epi32(*A, *A);
+ const __m128i B_lo = _mm_unpacklo_epi32(*B, *A);
+ const __m128i A_hi = _mm_unpackhi_epi32(*A, *A);
+ const __m128i B_hi = _mm_unpackhi_epi32(*B, *A);
+ const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo);
+ const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi);
+ *out = _mm_packs_epi32(s_lo, s_hi);
+}
+
+static void PredictorAdd11_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i, j;
+ __m128i L = _mm_cvtsi32_si128(out[-1]);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ __m128i pa;
+ GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL|
+ for (j = 0; j < 4; ++j) {
+ const __m128i L_lo = _mm_unpacklo_epi32(L, L);
+ const __m128i TL_lo = _mm_unpacklo_epi32(TL, L);
+ const __m128i pb = _mm_sad_epu8(L_lo, TL_lo); // pb = sum |L-TL|
+ const __m128i mask = _mm_cmpgt_epi32(pb, pa);
+ const __m128i A = _mm_and_si128(mask, L);
+ const __m128i B = _mm_andnot_si128(mask, T);
+ const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T
+ L = _mm_add_epi8(src, pred);
+ out[i + j] = _mm_cvtsi128_si32(L);
+ // Shift the pre-computed value for the next iteration.
+ T = _mm_srli_si128(T, 4);
+ TL = _mm_srli_si128(TL, 4);
+ src = _mm_srli_si128(src, 4);
+ pa = _mm_srli_si128(pa, 4);
+ }
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+
+// Predictor12: ClampedAddSubtractFull.
+#define DO_PRED12(DIFF, LANE, OUT) \
+do { \
+ const __m128i all = _mm_add_epi16(L, (DIFF)); \
+ const __m128i alls = _mm_packus_epi16(all, all); \
+ const __m128i res = _mm_add_epi8(src, alls); \
+ out[i + (OUT)] = _mm_cvtsi128_si32(res); \
+ L = _mm_unpacklo_epi8(res, zero); \
+ /* Shift the pre-computed value for the next iteration.*/ \
+ if (LANE == 0) (DIFF) = _mm_srli_si128((DIFF), 8); \
+ src = _mm_srli_si128(src, 4); \
+} while (0)
+
+static void PredictorAdd12_SSE2(const uint32_t* in, const uint32_t* upper,
+ int num_pixels, uint32_t* out) {
+ int i;
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i L8 = _mm_cvtsi32_si128(out[-1]);
+ __m128i L = _mm_unpacklo_epi8(L8, zero);
+ for (i = 0; i + 4 <= num_pixels; i += 4) {
+ // Load 4 pixels at a time.
+ __m128i src = _mm_loadu_si128((const __m128i*)&in[i]);
+ const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]);
+ const __m128i T_lo = _mm_unpacklo_epi8(T, zero);
+ const __m128i T_hi = _mm_unpackhi_epi8(T, zero);
+ const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]);
+ const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero);
+ const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero);
+ __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo);
+ __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi);
+ DO_PRED12(diff_lo, 0, 0);
+ DO_PRED12(diff_lo, 1, 1);
+ DO_PRED12(diff_hi, 0, 2);
+ DO_PRED12(diff_hi, 1, 3);
+ }
+ if (i != num_pixels) {
+ VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i);
+ }
+}
+#undef DO_PRED12
+
+// Due to averages with integers, values cannot be accumulated in parallel for
+// predictors 13.
+GENERATE_PREDICTOR_ADD(Predictor13_SSE2, PredictorAdd13_SSE2)
+
//------------------------------------------------------------------------------
// Subtract-Green Transform
-static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
+static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels,
+ uint32_t* dst) {
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
- const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
+ const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb
const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g
const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g
const __m128i out = _mm_add_epi8(in, C);
- _mm_storeu_si128((__m128i*)&argb_data[i], out);
+ _mm_storeu_si128((__m128i*)&dst[i], out);
}
// fallthrough and finish off with plain-C
- VP8LAddGreenToBlueAndRed_C(argb_data + i, num_pixels - i);
+ if (i != num_pixels) {
+ VP8LAddGreenToBlueAndRed_C(src + i, num_pixels - i, dst + i);
+ }
}
//------------------------------------------------------------------------------
// Color Transform
static void TransformColorInverse(const VP8LMultipliers* const m,
- uint32_t* argb_data, int num_pixels) {
- // sign-extended multiplying constants, pre-shifted by 5.
+ const uint32_t* const src, int num_pixels,
+ uint32_t* dst) {
+// sign-extended multiplying constants, pre-shifted by 5.
#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
const __m128i mults_rb = _mm_set_epi16(
CST(green_to_red_), CST(green_to_blue_),
@@ -188,7 +431,7 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
- const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb
+ const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb
const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0
const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0));
const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0
@@ -200,15 +443,53 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
const __m128i I = _mm_add_epi8(H, F); // r' x b'' 0
const __m128i J = _mm_srli_epi16(I, 8); // 0 r' 0 b''
const __m128i out = _mm_or_si128(J, A);
- _mm_storeu_si128((__m128i*)&argb_data[i], out);
+ _mm_storeu_si128((__m128i*)&dst[i], out);
}
// Fall-back to C-version for left-overs.
- VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
+ if (i != num_pixels) {
+ VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i);
+ }
}
//------------------------------------------------------------------------------
// Color-space conversion functions
+static void ConvertBGRAToRGB(const uint32_t* src, int num_pixels,
+ uint8_t* dst) {
+ const __m128i* in = (const __m128i*)src;
+ __m128i* out = (__m128i*)dst;
+
+ while (num_pixels >= 32) {
+ // Load the BGRA buffers.
+ __m128i in0 = _mm_loadu_si128(in + 0);
+ __m128i in1 = _mm_loadu_si128(in + 1);
+ __m128i in2 = _mm_loadu_si128(in + 2);
+ __m128i in3 = _mm_loadu_si128(in + 3);
+ __m128i in4 = _mm_loadu_si128(in + 4);
+ __m128i in5 = _mm_loadu_si128(in + 5);
+ __m128i in6 = _mm_loadu_si128(in + 6);
+ __m128i in7 = _mm_loadu_si128(in + 7);
+ VP8L32bToPlanar(&in0, &in1, &in2, &in3);
+ VP8L32bToPlanar(&in4, &in5, &in6, &in7);
+ // At this points, in1/in5 contains red only, in2/in6 green only ...
+ // Pack the colors in 24b RGB.
+ VP8PlanarTo24b(&in1, &in5, &in2, &in6, &in3, &in7);
+ _mm_storeu_si128(out + 0, in1);
+ _mm_storeu_si128(out + 1, in5);
+ _mm_storeu_si128(out + 2, in2);
+ _mm_storeu_si128(out + 3, in6);
+ _mm_storeu_si128(out + 4, in3);
+ _mm_storeu_si128(out + 5, in7);
+ in += 8;
+ out += 6;
+ num_pixels -= 32;
+ }
+ // left-overs
+ if (num_pixels > 0) {
+ VP8LConvertBGRAToRGB_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ }
+}
+
static void ConvertBGRAToRGBA(const uint32_t* src,
int num_pixels, uint8_t* dst) {
const __m128i* in = (const __m128i*)src;
@@ -233,7 +514,9 @@ static void ConvertBGRAToRGBA(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
- VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ if (num_pixels > 0) {
+ VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ }
}
static void ConvertBGRAToRGBA4444(const uint32_t* src,
@@ -267,7 +550,9 @@ static void ConvertBGRAToRGBA4444(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
- VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ if (num_pixels > 0) {
+ VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ }
}
static void ConvertBGRAToRGB565(const uint32_t* src,
@@ -306,7 +591,9 @@ static void ConvertBGRAToRGB565(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
- VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ if (num_pixels > 0) {
+ VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+ }
}
static void ConvertBGRAToBGR(const uint32_t* src,
@@ -337,7 +624,9 @@ static void ConvertBGRAToBGR(const uint32_t* src,
num_pixels -= 8;
}
// left-overs
- VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst);
+ if (num_pixels > 0) {
+ VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst);
+ }
}
//------------------------------------------------------------------------------
@@ -346,19 +635,35 @@ static void ConvertBGRAToBGR(const uint32_t* src,
extern void VP8LDspInitSSE2(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE2(void) {
- VP8LPredictors[5] = Predictor5;
- VP8LPredictors[6] = Predictor6;
- VP8LPredictors[7] = Predictor7;
- VP8LPredictors[8] = Predictor8;
- VP8LPredictors[9] = Predictor9;
- VP8LPredictors[10] = Predictor10;
- VP8LPredictors[11] = Predictor11;
- VP8LPredictors[12] = Predictor12;
- VP8LPredictors[13] = Predictor13;
+ VP8LPredictors[5] = Predictor5_SSE2;
+ VP8LPredictors[6] = Predictor6_SSE2;
+ VP8LPredictors[7] = Predictor7_SSE2;
+ VP8LPredictors[8] = Predictor8_SSE2;
+ VP8LPredictors[9] = Predictor9_SSE2;
+ VP8LPredictors[10] = Predictor10_SSE2;
+ VP8LPredictors[11] = Predictor11_SSE2;
+ VP8LPredictors[12] = Predictor12_SSE2;
+ VP8LPredictors[13] = Predictor13_SSE2;
+
+ VP8LPredictorsAdd[0] = PredictorAdd0_SSE2;
+ VP8LPredictorsAdd[1] = PredictorAdd1_SSE2;
+ VP8LPredictorsAdd[2] = PredictorAdd2_SSE2;
+ VP8LPredictorsAdd[3] = PredictorAdd3_SSE2;
+ VP8LPredictorsAdd[4] = PredictorAdd4_SSE2;
+ VP8LPredictorsAdd[5] = PredictorAdd5_SSE2;
+ VP8LPredictorsAdd[6] = PredictorAdd6_SSE2;
+ VP8LPredictorsAdd[7] = PredictorAdd7_SSE2;
+ VP8LPredictorsAdd[8] = PredictorAdd8_SSE2;
+ VP8LPredictorsAdd[9] = PredictorAdd9_SSE2;
+ VP8LPredictorsAdd[10] = PredictorAdd10_SSE2;
+ VP8LPredictorsAdd[11] = PredictorAdd11_SSE2;
+ VP8LPredictorsAdd[12] = PredictorAdd12_SSE2;
+ VP8LPredictorsAdd[13] = PredictorAdd13_SSE2;
VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
VP8LTransformColorInverse = TransformColorInverse;
+ VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444;
VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565;
diff --git a/thirdparty/libwebp/dsp/msa_macro.h b/thirdparty/libwebp/dsp/msa_macro.h
index 5c707f476a..d0e5f45e01 100644
--- a/thirdparty/libwebp/dsp/msa_macro.h
+++ b/thirdparty/libwebp/dsp/msa_macro.h
@@ -23,12 +23,24 @@
#ifdef CLANG_BUILD
#define ADDVI_H(a, b) __msa_addvi_h((v8i16)a, b)
+ #define ADDVI_W(a, b) __msa_addvi_w((v4i32)a, b)
+ #define SRAI_B(a, b) __msa_srai_b((v16i8)a, b)
#define SRAI_H(a, b) __msa_srai_h((v8i16)a, b)
#define SRAI_W(a, b) __msa_srai_w((v4i32)a, b)
+ #define SRLI_H(a, b) __msa_srli_h((v8i16)a, b)
+ #define SLLI_B(a, b) __msa_slli_b((v4i32)a, b)
+ #define ANDI_B(a, b) __msa_andi_b((v16u8)a, b)
+ #define ORI_B(a, b) __msa_ori_b((v16u8)a, b)
#else
#define ADDVI_H(a, b) (a + b)
+ #define ADDVI_W(a, b) (a + b)
+ #define SRAI_B(a, b) (a >> b)
#define SRAI_H(a, b) (a >> b)
#define SRAI_W(a, b) (a >> b)
+ #define SRLI_H(a, b) (a << b)
+ #define SLLI_B(a, b) (a << b)
+ #define ANDI_B(a, b) (a & b)
+ #define ORI_B(a, b) (a | b)
#endif
#define LD_B(RTYPE, psrc) *((RTYPE*)(psrc))
@@ -116,13 +128,13 @@
#define SH(val, pdst) MSA_STORE(val, pdst, msa_ush)
MSA_STORE_FUNC(uint32_t, usw, msa_usw);
#define SW(val, pdst) MSA_STORE(val, pdst, msa_usw)
- #define SD(val, pdst) { \
+ #define SD(val, pdst) do { \
uint8_t* const pdst_sd_m = (uint8_t*)(pdst); \
const uint32_t val0_m = (uint32_t)(val & 0x00000000FFFFFFFF); \
const uint32_t val1_m = (uint32_t)((val >> 32) & 0x00000000FFFFFFFF); \
SW(val0_m, pdst_sd_m); \
SW(val1_m, pdst_sd_m + 4); \
- }
+ } while (0)
#endif // (__mips_isa_rev >= 6)
/* Description : Load 4 words with stride
@@ -133,34 +145,68 @@
* Load word in 'out2' from (psrc + 2 * stride)
* Load word in 'out3' from (psrc + 3 * stride)
*/
-#define LW4(psrc, stride, out0, out1, out2, out3) { \
- const uint8_t* ptmp = (const uint8_t*)psrc; \
- out0 = LW(ptmp); \
- ptmp += stride; \
- out1 = LW(ptmp); \
- ptmp += stride; \
- out2 = LW(ptmp); \
- ptmp += stride; \
- out3 = LW(ptmp); \
-}
+#define LW4(psrc, stride, out0, out1, out2, out3) do { \
+ const uint8_t* ptmp = (const uint8_t*)psrc; \
+ out0 = LW(ptmp); \
+ ptmp += stride; \
+ out1 = LW(ptmp); \
+ ptmp += stride; \
+ out2 = LW(ptmp); \
+ ptmp += stride; \
+ out3 = LW(ptmp); \
+} while (0)
-/* Description : Store 4 words with stride
+/* Description : Store words with stride
* Arguments : Inputs - in0, in1, in2, in3, pdst, stride
* Details : Store word from 'in0' to (pdst)
* Store word from 'in1' to (pdst + stride)
* Store word from 'in2' to (pdst + 2 * stride)
* Store word from 'in3' to (pdst + 3 * stride)
*/
-#define SW4(in0, in1, in2, in3, pdst, stride) { \
- uint8_t* ptmp = (uint8_t*)pdst; \
- SW(in0, ptmp); \
- ptmp += stride; \
- SW(in1, ptmp); \
- ptmp += stride; \
- SW(in2, ptmp); \
- ptmp += stride; \
- SW(in3, ptmp); \
-}
+#define SW4(in0, in1, in2, in3, pdst, stride) do { \
+ uint8_t* ptmp = (uint8_t*)pdst; \
+ SW(in0, ptmp); \
+ ptmp += stride; \
+ SW(in1, ptmp); \
+ ptmp += stride; \
+ SW(in2, ptmp); \
+ ptmp += stride; \
+ SW(in3, ptmp); \
+} while (0)
+
+#define SW3(in0, in1, in2, pdst, stride) do { \
+ uint8_t* ptmp = (uint8_t*)pdst; \
+ SW(in0, ptmp); \
+ ptmp += stride; \
+ SW(in1, ptmp); \
+ ptmp += stride; \
+ SW(in2, ptmp); \
+} while (0)
+
+#define SW2(in0, in1, pdst, stride) do { \
+ uint8_t* ptmp = (uint8_t*)pdst; \
+ SW(in0, ptmp); \
+ ptmp += stride; \
+ SW(in1, ptmp); \
+} while (0)
+
+/* Description : Store 4 double words with stride
+ * Arguments : Inputs - in0, in1, in2, in3, pdst, stride
+ * Details : Store double word from 'in0' to (pdst)
+ * Store double word from 'in1' to (pdst + stride)
+ * Store double word from 'in2' to (pdst + 2 * stride)
+ * Store double word from 'in3' to (pdst + 3 * stride)
+ */
+#define SD4(in0, in1, in2, in3, pdst, stride) do { \
+ uint8_t* ptmp = (uint8_t*)pdst; \
+ SD(in0, ptmp); \
+ ptmp += stride; \
+ SD(in1, ptmp); \
+ ptmp += stride; \
+ SD(in2, ptmp); \
+ ptmp += stride; \
+ SD(in3, ptmp); \
+} while (0)
/* Description : Load vectors with 16 byte elements with stride
* Arguments : Inputs - psrc, stride
@@ -169,33 +215,169 @@
* Details : Load 16 byte elements in 'out0' from (psrc)
* Load 16 byte elements in 'out1' from (psrc + stride)
*/
-#define LD_B2(RTYPE, psrc, stride, out0, out1) { \
- out0 = LD_B(RTYPE, psrc); \
- out1 = LD_B(RTYPE, psrc + stride); \
-}
+#define LD_B2(RTYPE, psrc, stride, out0, out1) do { \
+ out0 = LD_B(RTYPE, psrc); \
+ out1 = LD_B(RTYPE, psrc + stride); \
+} while (0)
#define LD_UB2(...) LD_B2(v16u8, __VA_ARGS__)
#define LD_SB2(...) LD_B2(v16i8, __VA_ARGS__)
-#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) { \
- LD_B2(RTYPE, psrc, stride, out0, out1); \
- LD_B2(RTYPE, psrc + 2 * stride , stride, out2, out3); \
-}
+#define LD_B3(RTYPE, psrc, stride, out0, out1, out2) do { \
+ LD_B2(RTYPE, psrc, stride, out0, out1); \
+ out2 = LD_B(RTYPE, psrc + 2 * stride); \
+} while (0)
+#define LD_UB3(...) LD_B3(v16u8, __VA_ARGS__)
+#define LD_SB3(...) LD_B3(v16i8, __VA_ARGS__)
+
+#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \
+ LD_B2(RTYPE, psrc, stride, out0, out1); \
+ LD_B2(RTYPE, psrc + 2 * stride , stride, out2, out3); \
+} while (0)
#define LD_UB4(...) LD_B4(v16u8, __VA_ARGS__)
#define LD_SB4(...) LD_B4(v16i8, __VA_ARGS__)
+#define LD_B8(RTYPE, psrc, stride, \
+ out0, out1, out2, out3, out4, out5, out6, out7) do { \
+ LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3); \
+ LD_B4(RTYPE, psrc + 4 * stride, stride, out4, out5, out6, out7); \
+} while (0)
+#define LD_UB8(...) LD_B8(v16u8, __VA_ARGS__)
+#define LD_SB8(...) LD_B8(v16i8, __VA_ARGS__)
+
/* Description : Load vectors with 8 halfword elements with stride
* Arguments : Inputs - psrc, stride
* Outputs - out0, out1
* Details : Load 8 halfword elements in 'out0' from (psrc)
* Load 8 halfword elements in 'out1' from (psrc + stride)
*/
-#define LD_H2(RTYPE, psrc, stride, out0, out1) { \
- out0 = LD_H(RTYPE, psrc); \
- out1 = LD_H(RTYPE, psrc + stride); \
-}
+#define LD_H2(RTYPE, psrc, stride, out0, out1) do { \
+ out0 = LD_H(RTYPE, psrc); \
+ out1 = LD_H(RTYPE, psrc + stride); \
+} while (0)
#define LD_UH2(...) LD_H2(v8u16, __VA_ARGS__)
#define LD_SH2(...) LD_H2(v8i16, __VA_ARGS__)
+/* Description : Load vectors with 4 word elements with stride
+ * Arguments : Inputs - psrc, stride
+ * Outputs - out0, out1, out2, out3
+ * Details : Load 4 word elements in 'out0' from (psrc + 0 * stride)
+ * Load 4 word elements in 'out1' from (psrc + 1 * stride)
+ * Load 4 word elements in 'out2' from (psrc + 2 * stride)
+ * Load 4 word elements in 'out3' from (psrc + 3 * stride)
+ */
+#define LD_W2(RTYPE, psrc, stride, out0, out1) do { \
+ out0 = LD_W(RTYPE, psrc); \
+ out1 = LD_W(RTYPE, psrc + stride); \
+} while (0)
+#define LD_UW2(...) LD_W2(v4u32, __VA_ARGS__)
+#define LD_SW2(...) LD_W2(v4i32, __VA_ARGS__)
+
+#define LD_W3(RTYPE, psrc, stride, out0, out1, out2) do { \
+ LD_W2(RTYPE, psrc, stride, out0, out1); \
+ out2 = LD_W(RTYPE, psrc + 2 * stride); \
+} while (0)
+#define LD_UW3(...) LD_W3(v4u32, __VA_ARGS__)
+#define LD_SW3(...) LD_W3(v4i32, __VA_ARGS__)
+
+#define LD_W4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \
+ LD_W2(RTYPE, psrc, stride, out0, out1); \
+ LD_W2(RTYPE, psrc + 2 * stride, stride, out2, out3); \
+} while (0)
+#define LD_UW4(...) LD_W4(v4u32, __VA_ARGS__)
+#define LD_SW4(...) LD_W4(v4i32, __VA_ARGS__)
+
+/* Description : Store vectors of 16 byte elements with stride
+ * Arguments : Inputs - in0, in1, pdst, stride
+ * Details : Store 16 byte elements from 'in0' to (pdst)
+ * Store 16 byte elements from 'in1' to (pdst + stride)
+ */
+#define ST_B2(RTYPE, in0, in1, pdst, stride) do { \
+ ST_B(RTYPE, in0, pdst); \
+ ST_B(RTYPE, in1, pdst + stride); \
+} while (0)
+#define ST_UB2(...) ST_B2(v16u8, __VA_ARGS__)
+#define ST_SB2(...) ST_B2(v16i8, __VA_ARGS__)
+
+#define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \
+ ST_B2(RTYPE, in0, in1, pdst, stride); \
+ ST_B2(RTYPE, in2, in3, pdst + 2 * stride, stride); \
+} while (0)
+#define ST_UB4(...) ST_B4(v16u8, __VA_ARGS__)
+#define ST_SB4(...) ST_B4(v16i8, __VA_ARGS__)
+
+#define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \
+ pdst, stride) do { \
+ ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \
+ ST_B4(RTYPE, in4, in5, in6, in7, pdst + 4 * stride, stride); \
+} while (0)
+#define ST_UB8(...) ST_B8(v16u8, __VA_ARGS__)
+
+/* Description : Store vectors of 4 word elements with stride
+ * Arguments : Inputs - in0, in1, in2, in3, pdst, stride
+ * Details : Store 4 word elements from 'in0' to (pdst + 0 * stride)
+ * Store 4 word elements from 'in1' to (pdst + 1 * stride)
+ * Store 4 word elements from 'in2' to (pdst + 2 * stride)
+ * Store 4 word elements from 'in3' to (pdst + 3 * stride)
+ */
+#define ST_W2(RTYPE, in0, in1, pdst, stride) do { \
+ ST_W(RTYPE, in0, pdst); \
+ ST_W(RTYPE, in1, pdst + stride); \
+} while (0)
+#define ST_UW2(...) ST_W2(v4u32, __VA_ARGS__)
+#define ST_SW2(...) ST_W2(v4i32, __VA_ARGS__)
+
+#define ST_W3(RTYPE, in0, in1, in2, pdst, stride) do { \
+ ST_W2(RTYPE, in0, in1, pdst, stride); \
+ ST_W(RTYPE, in2, pdst + 2 * stride); \
+} while (0)
+#define ST_UW3(...) ST_W3(v4u32, __VA_ARGS__)
+#define ST_SW3(...) ST_W3(v4i32, __VA_ARGS__)
+
+#define ST_W4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \
+ ST_W2(RTYPE, in0, in1, pdst, stride); \
+ ST_W2(RTYPE, in2, in3, pdst + 2 * stride, stride); \
+} while (0)
+#define ST_UW4(...) ST_W4(v4u32, __VA_ARGS__)
+#define ST_SW4(...) ST_W4(v4i32, __VA_ARGS__)
+
+/* Description : Store vectors of 8 halfword elements with stride
+ * Arguments : Inputs - in0, in1, pdst, stride
+ * Details : Store 8 halfword elements from 'in0' to (pdst)
+ * Store 8 halfword elements from 'in1' to (pdst + stride)
+ */
+#define ST_H2(RTYPE, in0, in1, pdst, stride) do { \
+ ST_H(RTYPE, in0, pdst); \
+ ST_H(RTYPE, in1, pdst + stride); \
+} while (0)
+#define ST_UH2(...) ST_H2(v8u16, __VA_ARGS__)
+#define ST_SH2(...) ST_H2(v8i16, __VA_ARGS__)
+
+/* Description : Store 2x4 byte block to destination memory from input vector
+ * Arguments : Inputs - in, stidx, pdst, stride
+ * Details : Index 'stidx' halfword element from 'in' vector is copied to
+ * the GP register and stored to (pdst)
+ * Index 'stidx+1' halfword element from 'in' vector is copied to
+ * the GP register and stored to (pdst + stride)
+ * Index 'stidx+2' halfword element from 'in' vector is copied to
+ * the GP register and stored to (pdst + 2 * stride)
+ * Index 'stidx+3' halfword element from 'in' vector is copied to
+ * the GP register and stored to (pdst + 3 * stride)
+ */
+#define ST2x4_UB(in, stidx, pdst, stride) do { \
+ uint8_t* pblk_2x4_m = (uint8_t*)pdst; \
+ const uint16_t out0_m = __msa_copy_s_h((v8i16)in, stidx); \
+ const uint16_t out1_m = __msa_copy_s_h((v8i16)in, stidx + 1); \
+ const uint16_t out2_m = __msa_copy_s_h((v8i16)in, stidx + 2); \
+ const uint16_t out3_m = __msa_copy_s_h((v8i16)in, stidx + 3); \
+ SH(out0_m, pblk_2x4_m); \
+ pblk_2x4_m += stride; \
+ SH(out1_m, pblk_2x4_m); \
+ pblk_2x4_m += stride; \
+ SH(out2_m, pblk_2x4_m); \
+ pblk_2x4_m += stride; \
+ SH(out3_m, pblk_2x4_m); \
+} while (0)
+
/* Description : Store 4x4 byte block to destination memory from input vector
* Arguments : Inputs - in0, in1, pdst, stride
* Details : 'Idx0' word element from input vector 'in0' is copied to the
@@ -207,14 +389,20 @@
* 'Idx3' word element from input vector 'in0' is copied to the
* GP register and stored to (pdst + 3 * stride)
*/
-#define ST4x4_UB(in0, in1, idx0, idx1, idx2, idx3, pdst, stride) { \
- uint8_t* const pblk_4x4_m = (uint8_t*)pdst; \
- const uint32_t out0_m = __msa_copy_s_w((v4i32)in0, idx0); \
- const uint32_t out1_m = __msa_copy_s_w((v4i32)in0, idx1); \
- const uint32_t out2_m = __msa_copy_s_w((v4i32)in1, idx2); \
- const uint32_t out3_m = __msa_copy_s_w((v4i32)in1, idx3); \
- SW4(out0_m, out1_m, out2_m, out3_m, pblk_4x4_m, stride); \
-}
+#define ST4x4_UB(in0, in1, idx0, idx1, idx2, idx3, pdst, stride) do { \
+ uint8_t* const pblk_4x4_m = (uint8_t*)pdst; \
+ const uint32_t out0_m = __msa_copy_s_w((v4i32)in0, idx0); \
+ const uint32_t out1_m = __msa_copy_s_w((v4i32)in0, idx1); \
+ const uint32_t out2_m = __msa_copy_s_w((v4i32)in1, idx2); \
+ const uint32_t out3_m = __msa_copy_s_w((v4i32)in1, idx3); \
+ SW4(out0_m, out1_m, out2_m, out3_m, pblk_4x4_m, stride); \
+} while (0)
+
+#define ST4x8_UB(in0, in1, pdst, stride) do { \
+ uint8_t* const pblk_4x8 = (uint8_t*)pdst; \
+ ST4x4_UB(in0, in0, 0, 1, 2, 3, pblk_4x8, stride); \
+ ST4x4_UB(in1, in1, 0, 1, 2, 3, pblk_4x8 + 4 * stride, stride); \
+} while (0)
/* Description : Immediate number of elements to slide
* Arguments : Inputs - in0, in1, slide_val
@@ -230,6 +418,30 @@
#define SLDI_SB(...) SLDI_B(v16i8, __VA_ARGS__)
#define SLDI_SH(...) SLDI_B(v8i16, __VA_ARGS__)
+/* Description : Shuffle byte vector elements as per mask vector
+ * Arguments : Inputs - in0, in1, in2, in3, mask0, mask1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Byte elements from 'in0' & 'in1' are copied selectively to
+ * 'out0' as per control vector 'mask0'
+ */
+#define VSHF_B(RTYPE, in0, in1, mask) \
+ (RTYPE)__msa_vshf_b((v16i8)mask, (v16i8)in1, (v16i8)in0)
+
+#define VSHF_UB(...) VSHF_B(v16u8, __VA_ARGS__)
+#define VSHF_SB(...) VSHF_B(v16i8, __VA_ARGS__)
+#define VSHF_UH(...) VSHF_B(v8u16, __VA_ARGS__)
+#define VSHF_SH(...) VSHF_B(v8i16, __VA_ARGS__)
+
+#define VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \
+ out0 = VSHF_B(RTYPE, in0, in1, mask0); \
+ out1 = VSHF_B(RTYPE, in2, in3, mask1); \
+} while (0)
+#define VSHF_B2_UB(...) VSHF_B2(v16u8, __VA_ARGS__)
+#define VSHF_B2_SB(...) VSHF_B2(v16i8, __VA_ARGS__)
+#define VSHF_B2_UH(...) VSHF_B2(v8u16, __VA_ARGS__)
+#define VSHF_B2_SH(...) VSHF_B2(v8i16, __VA_ARGS__)
+
/* Description : Shuffle halfword vector elements as per mask vector
* Arguments : Inputs - in0, in1, in2, in3, mask0, mask1
* Outputs - out0, out1
@@ -237,44 +449,219 @@
* Details : halfword elements from 'in0' & 'in1' are copied selectively to
* 'out0' as per control vector 'mask0'
*/
-#define VSHF_H2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) { \
- out0 = (RTYPE)__msa_vshf_h((v8i16)mask0, (v8i16)in1, (v8i16)in0); \
- out1 = (RTYPE)__msa_vshf_h((v8i16)mask1, (v8i16)in3, (v8i16)in2); \
-}
+#define VSHF_H2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \
+ out0 = (RTYPE)__msa_vshf_h((v8i16)mask0, (v8i16)in1, (v8i16)in0); \
+ out1 = (RTYPE)__msa_vshf_h((v8i16)mask1, (v8i16)in3, (v8i16)in2); \
+} while (0)
#define VSHF_H2_UH(...) VSHF_H2(v8u16, __VA_ARGS__)
#define VSHF_H2_SH(...) VSHF_H2(v8i16, __VA_ARGS__)
+/* Description : Dot product of byte vector elements
+ * Arguments : Inputs - mult0, mult1, cnst0, cnst1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Signed byte elements from 'mult0' are multiplied with
+ * signed byte elements from 'cnst0' producing a result
+ * twice the size of input i.e. signed halfword.
+ * The multiplication result of adjacent odd-even elements
+ * are added together and written to the 'out0' vector
+*/
+#define DOTP_SB2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \
+ out0 = (RTYPE)__msa_dotp_s_h((v16i8)mult0, (v16i8)cnst0); \
+ out1 = (RTYPE)__msa_dotp_s_h((v16i8)mult1, (v16i8)cnst1); \
+} while (0)
+#define DOTP_SB2_SH(...) DOTP_SB2(v8i16, __VA_ARGS__)
+
+/* Description : Dot product of halfword vector elements
+ * Arguments : Inputs - mult0, mult1, cnst0, cnst1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Signed halfword elements from 'mult0' are multiplied with
+ * signed halfword elements from 'cnst0' producing a result
+ * twice the size of input i.e. signed word.
+ * The multiplication result of adjacent odd-even elements
+ * are added together and written to the 'out0' vector
+ */
+#define DOTP_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \
+ out0 = (RTYPE)__msa_dotp_s_w((v8i16)mult0, (v8i16)cnst0); \
+ out1 = (RTYPE)__msa_dotp_s_w((v8i16)mult1, (v8i16)cnst1); \
+} while (0)
+#define DOTP_SH2_SW(...) DOTP_SH2(v4i32, __VA_ARGS__)
+
+/* Description : Dot product of unsigned word vector elements
+ * Arguments : Inputs - mult0, mult1, cnst0, cnst1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Unsigned word elements from 'mult0' are multiplied with
+ * unsigned word elements from 'cnst0' producing a result
+ * twice the size of input i.e. unsigned double word.
+ * The multiplication result of adjacent odd-even elements
+ * are added together and written to the 'out0' vector
+ */
+#define DOTP_UW2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \
+ out0 = (RTYPE)__msa_dotp_u_d((v4u32)mult0, (v4u32)cnst0); \
+ out1 = (RTYPE)__msa_dotp_u_d((v4u32)mult1, (v4u32)cnst1); \
+} while (0)
+#define DOTP_UW2_UD(...) DOTP_UW2(v2u64, __VA_ARGS__)
+
+/* Description : Dot product & addition of halfword vector elements
+ * Arguments : Inputs - mult0, mult1, cnst0, cnst1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Signed halfword elements from 'mult0' are multiplied with
+ * signed halfword elements from 'cnst0' producing a result
+ * twice the size of input i.e. signed word.
+ * The multiplication result of adjacent odd-even elements
+ * are added to the 'out0' vector
+ */
+#define DPADD_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \
+ out0 = (RTYPE)__msa_dpadd_s_w((v4i32)out0, (v8i16)mult0, (v8i16)cnst0); \
+ out1 = (RTYPE)__msa_dpadd_s_w((v4i32)out1, (v8i16)mult1, (v8i16)cnst1); \
+} while (0)
+#define DPADD_SH2_SW(...) DPADD_SH2(v4i32, __VA_ARGS__)
+
/* Description : Clips all signed halfword elements of input vector
* between 0 & 255
* Arguments : Input/output - val
* Return Type - signed halfword
*/
-#define CLIP_SH_0_255(val) { \
+#define CLIP_SH_0_255(val) do { \
const v8i16 max_m = __msa_ldi_h(255); \
val = __msa_maxi_s_h((v8i16)val, 0); \
val = __msa_min_s_h(max_m, (v8i16)val); \
-}
-#define CLIP_SH2_0_255(in0, in1) { \
- CLIP_SH_0_255(in0); \
- CLIP_SH_0_255(in1); \
-}
+} while (0)
+
+#define CLIP_SH2_0_255(in0, in1) do { \
+ CLIP_SH_0_255(in0); \
+ CLIP_SH_0_255(in1); \
+} while (0)
+
+#define CLIP_SH4_0_255(in0, in1, in2, in3) do { \
+ CLIP_SH2_0_255(in0, in1); \
+ CLIP_SH2_0_255(in2, in3); \
+} while (0)
+
+/* Description : Clips all unsigned halfword elements of input vector
+ * between 0 & 255
+ * Arguments : Input - in
+ * Output - out_m
+ * Return Type - unsigned halfword
+ */
+#define CLIP_UH_0_255(in) do { \
+ const v8u16 max_m = (v8u16)__msa_ldi_h(255); \
+ in = __msa_maxi_u_h((v8u16) in, 0); \
+ in = __msa_min_u_h((v8u16) max_m, (v8u16) in); \
+} while (0)
+
+#define CLIP_UH2_0_255(in0, in1) do { \
+ CLIP_UH_0_255(in0); \
+ CLIP_UH_0_255(in1); \
+} while (0)
/* Description : Clips all signed word elements of input vector
* between 0 & 255
* Arguments : Input/output - val
* Return Type - signed word
*/
-#define CLIP_SW_0_255(val) { \
+#define CLIP_SW_0_255(val) do { \
const v4i32 max_m = __msa_ldi_w(255); \
val = __msa_maxi_s_w((v4i32)val, 0); \
val = __msa_min_s_w(max_m, (v4i32)val); \
+} while (0)
+
+#define CLIP_SW4_0_255(in0, in1, in2, in3) do { \
+ CLIP_SW_0_255(in0); \
+ CLIP_SW_0_255(in1); \
+ CLIP_SW_0_255(in2); \
+ CLIP_SW_0_255(in3); \
+} while (0)
+
+/* Description : Horizontal addition of 4 signed word elements of input vector
+ * Arguments : Input - in (signed word vector)
+ * Output - sum_m (i32 sum)
+ * Return Type - signed word (GP)
+ * Details : 4 signed word elements of 'in' vector are added together and
+ * the resulting integer sum is returned
+ */
+static WEBP_INLINE int32_t func_hadd_sw_s32(v4i32 in) {
+ const v2i64 res0_m = __msa_hadd_s_d((v4i32)in, (v4i32)in);
+ const v2i64 res1_m = __msa_splati_d(res0_m, 1);
+ const v2i64 out = res0_m + res1_m;
+ int32_t sum_m = __msa_copy_s_w((v4i32)out, 0);
+ return sum_m;
}
-#define CLIP_SW4_0_255(in0, in1, in2, in3) { \
- CLIP_SW_0_255(in0); \
- CLIP_SW_0_255(in1); \
- CLIP_SW_0_255(in2); \
- CLIP_SW_0_255(in3); \
+#define HADD_SW_S32(in) func_hadd_sw_s32(in)
+
+/* Description : Horizontal addition of 8 signed halfword elements
+ * Arguments : Input - in (signed halfword vector)
+ * Output - sum_m (s32 sum)
+ * Return Type - signed word
+ * Details : 8 signed halfword elements of input vector are added
+ * together and the resulting integer sum is returned
+ */
+static WEBP_INLINE int32_t func_hadd_sh_s32(v8i16 in) {
+ const v4i32 res = __msa_hadd_s_w(in, in);
+ const v2i64 res0 = __msa_hadd_s_d(res, res);
+ const v2i64 res1 = __msa_splati_d(res0, 1);
+ const v2i64 res2 = res0 + res1;
+ const int32_t sum_m = __msa_copy_s_w((v4i32)res2, 0);
+ return sum_m;
+}
+#define HADD_SH_S32(in) func_hadd_sh_s32(in)
+
+/* Description : Horizontal addition of 8 unsigned halfword elements
+ * Arguments : Input - in (unsigned halfword vector)
+ * Output - sum_m (u32 sum)
+ * Return Type - unsigned word
+ * Details : 8 unsigned halfword elements of input vector are added
+ * together and the resulting integer sum is returned
+ */
+static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) {
+ uint32_t sum_m;
+ const v4u32 res_m = __msa_hadd_u_w(in, in);
+ v2u64 res0_m = __msa_hadd_u_d(res_m, res_m);
+ v2u64 res1_m = (v2u64)__msa_splati_d((v2i64)res0_m, 1);
+ res0_m = res0_m + res1_m;
+ sum_m = __msa_copy_s_w((v4i32)res0_m, 0);
+ return sum_m;
}
+#define HADD_UH_U32(in) func_hadd_uh_u32(in)
+
+/* Description : Horizontal addition of signed half word vector elements
+ Arguments : Inputs - in0, in1
+ Outputs - out0, out1
+ Return Type - as per RTYPE
+ Details : Each signed odd half word element from 'in0' is added to
+ even signed half word element from 'in0' (pairwise) and the
+ halfword result is written in 'out0'
+*/
+#define HADD_SH2(RTYPE, in0, in1, out0, out1) do { \
+ out0 = (RTYPE)__msa_hadd_s_w((v8i16)in0, (v8i16)in0); \
+ out1 = (RTYPE)__msa_hadd_s_w((v8i16)in1, (v8i16)in1); \
+} while (0)
+#define HADD_SH2_SW(...) HADD_SH2(v4i32, __VA_ARGS__)
+
+#define HADD_SH4(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) do { \
+ HADD_SH2(RTYPE, in0, in1, out0, out1); \
+ HADD_SH2(RTYPE, in2, in3, out2, out3); \
+} while (0)
+#define HADD_SH4_SW(...) HADD_SH4(v4i32, __VA_ARGS__)
+
+/* Description : Horizontal subtraction of unsigned byte vector elements
+ * Arguments : Inputs - in0, in1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Each unsigned odd byte element from 'in0' is subtracted from
+ * even unsigned byte element from 'in0' (pairwise) and the
+ * halfword result is written to 'out0'
+ */
+#define HSUB_UB2(RTYPE, in0, in1, out0, out1) do { \
+ out0 = (RTYPE)__msa_hsub_u_h((v16u8)in0, (v16u8)in0); \
+ out1 = (RTYPE)__msa_hsub_u_h((v16u8)in1, (v16u8)in1); \
+} while (0)
+#define HSUB_UB2_UH(...) HSUB_UB2(v8u16, __VA_ARGS__)
+#define HSUB_UB2_SH(...) HSUB_UB2(v8i16, __VA_ARGS__)
+#define HSUB_UB2_SW(...) HSUB_UB2(v4i32, __VA_ARGS__)
/* Description : Set element n input vector to GPR value
* Arguments : Inputs - in0, in1, in2, in3
@@ -282,23 +669,188 @@
* Return Type - as per RTYPE
* Details : Set element 0 in vector 'out' to value specified in 'in0'
*/
-#define INSERT_W2(RTYPE, in0, in1, out) { \
+#define INSERT_W2(RTYPE, in0, in1, out) do { \
out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \
out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \
-}
+} while (0)
#define INSERT_W2_UB(...) INSERT_W2(v16u8, __VA_ARGS__)
#define INSERT_W2_SB(...) INSERT_W2(v16i8, __VA_ARGS__)
-#define INSERT_W4(RTYPE, in0, in1, in2, in3, out) { \
- out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \
- out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \
- out = (RTYPE)__msa_insert_w((v4i32)out, 2, in2); \
- out = (RTYPE)__msa_insert_w((v4i32)out, 3, in3); \
-}
+#define INSERT_W4(RTYPE, in0, in1, in2, in3, out) do { \
+ out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \
+ out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \
+ out = (RTYPE)__msa_insert_w((v4i32)out, 2, in2); \
+ out = (RTYPE)__msa_insert_w((v4i32)out, 3, in3); \
+} while (0)
#define INSERT_W4_UB(...) INSERT_W4(v16u8, __VA_ARGS__)
#define INSERT_W4_SB(...) INSERT_W4(v16i8, __VA_ARGS__)
#define INSERT_W4_SW(...) INSERT_W4(v4i32, __VA_ARGS__)
+/* Description : Set element n of double word input vector to GPR value
+ * Arguments : Inputs - in0, in1
+ * Output - out
+ * Return Type - as per RTYPE
+ * Details : Set element 0 in vector 'out' to GPR value specified in 'in0'
+ * Set element 1 in vector 'out' to GPR value specified in 'in1'
+ */
+#define INSERT_D2(RTYPE, in0, in1, out) do { \
+ out = (RTYPE)__msa_insert_d((v2i64)out, 0, in0); \
+ out = (RTYPE)__msa_insert_d((v2i64)out, 1, in1); \
+} while (0)
+#define INSERT_D2_UB(...) INSERT_D2(v16u8, __VA_ARGS__)
+#define INSERT_D2_SB(...) INSERT_D2(v16i8, __VA_ARGS__)
+
+/* Description : Interleave even byte elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even byte elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_b((v16i8)in1, (v16i8)in0); \
+ out1 = (RTYPE)__msa_ilvev_b((v16i8)in3, (v16i8)in2); \
+} while (0)
+#define ILVEV_B2_UB(...) ILVEV_B2(v16u8, __VA_ARGS__)
+#define ILVEV_B2_SB(...) ILVEV_B2(v16i8, __VA_ARGS__)
+#define ILVEV_B2_UH(...) ILVEV_B2(v8u16, __VA_ARGS__)
+#define ILVEV_B2_SH(...) ILVEV_B2(v8i16, __VA_ARGS__)
+#define ILVEV_B2_SD(...) ILVEV_B2(v2i64, __VA_ARGS__)
+
+/* Description : Interleave odd byte elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Odd byte elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVOD_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvod_b((v16i8)in1, (v16i8)in0); \
+ out1 = (RTYPE)__msa_ilvod_b((v16i8)in3, (v16i8)in2); \
+} while (0)
+#define ILVOD_B2_UB(...) ILVOD_B2(v16u8, __VA_ARGS__)
+#define ILVOD_B2_SB(...) ILVOD_B2(v16i8, __VA_ARGS__)
+#define ILVOD_B2_UH(...) ILVOD_B2(v8u16, __VA_ARGS__)
+#define ILVOD_B2_SH(...) ILVOD_B2(v8i16, __VA_ARGS__)
+#define ILVOD_B2_SD(...) ILVOD_B2(v2i64, __VA_ARGS__)
+
+/* Description : Interleave even halfword elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even halfword elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \
+ out1 = (RTYPE)__msa_ilvev_h((v8i16)in3, (v8i16)in2); \
+} while (0)
+#define ILVEV_H2_UB(...) ILVEV_H2(v16u8, __VA_ARGS__)
+#define ILVEV_H2_UH(...) ILVEV_H2(v8u16, __VA_ARGS__)
+#define ILVEV_H2_SH(...) ILVEV_H2(v8i16, __VA_ARGS__)
+#define ILVEV_H2_SW(...) ILVEV_H2(v4i32, __VA_ARGS__)
+
+/* Description : Interleave odd halfword elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Odd halfword elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvod_h((v8i16)in1, (v8i16)in0); \
+ out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \
+} while (0)
+#define ILVOD_H2_UB(...) ILVOD_H2(v16u8, __VA_ARGS__)
+#define ILVOD_H2_UH(...) ILVOD_H2(v8u16, __VA_ARGS__)
+#define ILVOD_H2_SH(...) ILVOD_H2(v8i16, __VA_ARGS__)
+#define ILVOD_H2_SW(...) ILVOD_H2(v4i32, __VA_ARGS__)
+
+/* Description : Interleave even word elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even word elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \
+ out1 = (RTYPE)__msa_ilvev_w((v4i32)in3, (v4i32)in2); \
+} while (0)
+#define ILVEV_W2_UB(...) ILVEV_W2(v16u8, __VA_ARGS__)
+#define ILVEV_W2_SB(...) ILVEV_W2(v16i8, __VA_ARGS__)
+#define ILVEV_W2_UH(...) ILVEV_W2(v8u16, __VA_ARGS__)
+#define ILVEV_W2_SD(...) ILVEV_W2(v2i64, __VA_ARGS__)
+
+/* Description : Interleave even-odd word elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even word elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ * Odd word elements of 'in2' and 'in3' are interleaved
+ * and written to 'out1'
+ */
+#define ILVEVOD_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \
+ out1 = (RTYPE)__msa_ilvod_w((v4i32)in3, (v4i32)in2); \
+} while (0)
+#define ILVEVOD_W2_UB(...) ILVEVOD_W2(v16u8, __VA_ARGS__)
+#define ILVEVOD_W2_UH(...) ILVEVOD_W2(v8u16, __VA_ARGS__)
+#define ILVEVOD_W2_SH(...) ILVEVOD_W2(v8i16, __VA_ARGS__)
+#define ILVEVOD_W2_SW(...) ILVEVOD_W2(v4i32, __VA_ARGS__)
+
+/* Description : Interleave even-odd half-word elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even half-word elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ * Odd half-word elements of 'in2' and 'in3' are interleaved
+ * and written to 'out1'
+ */
+#define ILVEVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \
+ out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \
+} while (0)
+#define ILVEVOD_H2_UB(...) ILVEVOD_H2(v16u8, __VA_ARGS__)
+#define ILVEVOD_H2_UH(...) ILVEVOD_H2(v8u16, __VA_ARGS__)
+#define ILVEVOD_H2_SH(...) ILVEVOD_H2(v8i16, __VA_ARGS__)
+#define ILVEVOD_H2_SW(...) ILVEVOD_H2(v4i32, __VA_ARGS__)
+
+/* Description : Interleave even double word elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even double word elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'
+ */
+#define ILVEV_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvev_d((v2i64)in1, (v2i64)in0); \
+ out1 = (RTYPE)__msa_ilvev_d((v2i64)in3, (v2i64)in2); \
+} while (0)
+#define ILVEV_D2_UB(...) ILVEV_D2(v16u8, __VA_ARGS__)
+#define ILVEV_D2_SB(...) ILVEV_D2(v16i8, __VA_ARGS__)
+#define ILVEV_D2_SW(...) ILVEV_D2(v4i32, __VA_ARGS__)
+#define ILVEV_D2_SD(...) ILVEV_D2(v2i64, __VA_ARGS__)
+
+/* Description : Interleave left half of byte elements from vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Left half of byte elements of 'in0' and 'in1' are interleaved
+ * and written to 'out0'.
+ */
+#define ILVL_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \
+ out1 = (RTYPE)__msa_ilvl_b((v16i8)in2, (v16i8)in3); \
+} while (0)
+#define ILVL_B2_UB(...) ILVL_B2(v16u8, __VA_ARGS__)
+#define ILVL_B2_SB(...) ILVL_B2(v16i8, __VA_ARGS__)
+#define ILVL_B2_UH(...) ILVL_B2(v8u16, __VA_ARGS__)
+#define ILVL_B2_SH(...) ILVL_B2(v8i16, __VA_ARGS__)
+#define ILVL_B2_SW(...) ILVL_B2(v4i32, __VA_ARGS__)
+
/* Description : Interleave right half of byte elements from vectors
* Arguments : Inputs - in0, in1, in2, in3
* Outputs - out0, out1
@@ -306,10 +858,10 @@
* Details : Right half of byte elements of 'in0' and 'in1' are interleaved
* and written to out0.
*/
-#define ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1) { \
- out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \
- out1 = (RTYPE)__msa_ilvr_b((v16i8)in2, (v16i8)in3); \
-}
+#define ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \
+ out1 = (RTYPE)__msa_ilvr_b((v16i8)in2, (v16i8)in3); \
+} while (0)
#define ILVR_B2_UB(...) ILVR_B2(v16u8, __VA_ARGS__)
#define ILVR_B2_SB(...) ILVR_B2(v16i8, __VA_ARGS__)
#define ILVR_B2_UH(...) ILVR_B2(v8u16, __VA_ARGS__)
@@ -317,10 +869,10 @@
#define ILVR_B2_SW(...) ILVR_B2(v4i32, __VA_ARGS__)
#define ILVR_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \
- out0, out1, out2, out3) { \
+ out0, out1, out2, out3) do { \
ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1); \
ILVR_B2(RTYPE, in4, in5, in6, in7, out2, out3); \
-}
+} while (0)
#define ILVR_B4_UB(...) ILVR_B4(v16u8, __VA_ARGS__)
#define ILVR_B4_SB(...) ILVR_B4(v16i8, __VA_ARGS__)
#define ILVR_B4_UH(...) ILVR_B4(v8u16, __VA_ARGS__)
@@ -334,19 +886,19 @@
* Details : Right half of halfword elements of 'in0' and 'in1' are
* interleaved and written to 'out0'.
*/
-#define ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1) { \
- out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \
- out1 = (RTYPE)__msa_ilvr_h((v8i16)in2, (v8i16)in3); \
-}
+#define ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \
+ out1 = (RTYPE)__msa_ilvr_h((v8i16)in2, (v8i16)in3); \
+} while (0)
#define ILVR_H2_UB(...) ILVR_H2(v16u8, __VA_ARGS__)
#define ILVR_H2_SH(...) ILVR_H2(v8i16, __VA_ARGS__)
#define ILVR_H2_SW(...) ILVR_H2(v4i32, __VA_ARGS__)
#define ILVR_H4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \
- out0, out1, out2, out3) { \
+ out0, out1, out2, out3) do { \
ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1); \
ILVR_H2(RTYPE, in4, in5, in6, in7, out2, out3); \
-}
+} while (0)
#define ILVR_H4_UB(...) ILVR_H4(v16u8, __VA_ARGS__)
#define ILVR_H4_SH(...) ILVR_H4(v8i16, __VA_ARGS__)
#define ILVR_H4_SW(...) ILVR_H4(v4i32, __VA_ARGS__)
@@ -358,31 +910,57 @@
* Details : Right half of double word elements of 'in0' and 'in1' are
* interleaved and written to 'out0'.
*/
-#define ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1) { \
- out0 = (RTYPE)__msa_ilvr_d((v2i64)in0, (v2i64)in1); \
- out1 = (RTYPE)__msa_ilvr_d((v2i64)in2, (v2i64)in3); \
-}
+#define ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvr_d((v2i64)in0, (v2i64)in1); \
+ out1 = (RTYPE)__msa_ilvr_d((v2i64)in2, (v2i64)in3); \
+} while (0)
#define ILVR_D2_UB(...) ILVR_D2(v16u8, __VA_ARGS__)
#define ILVR_D2_SB(...) ILVR_D2(v16i8, __VA_ARGS__)
#define ILVR_D2_SH(...) ILVR_D2(v8i16, __VA_ARGS__)
-#define ILVRL_H2(RTYPE, in0, in1, out0, out1) { \
+#define ILVR_D4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \
+ out0, out1, out2, out3) do { \
+ ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1); \
+ ILVR_D2(RTYPE, in4, in5, in6, in7, out2, out3); \
+} while (0)
+#define ILVR_D4_SB(...) ILVR_D4(v16i8, __VA_ARGS__)
+#define ILVR_D4_UB(...) ILVR_D4(v16u8, __VA_ARGS__)
+
+/* Description : Interleave both left and right half of input vectors
+ * Arguments : Inputs - in0, in1
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Right half of byte elements from 'in0' and 'in1' are
+ * interleaved and written to 'out0'
+ */
+#define ILVRL_B2(RTYPE, in0, in1, out0, out1) do { \
+ out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \
+ out1 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \
+} while (0)
+#define ILVRL_B2_UB(...) ILVRL_B2(v16u8, __VA_ARGS__)
+#define ILVRL_B2_SB(...) ILVRL_B2(v16i8, __VA_ARGS__)
+#define ILVRL_B2_UH(...) ILVRL_B2(v8u16, __VA_ARGS__)
+#define ILVRL_B2_SH(...) ILVRL_B2(v8i16, __VA_ARGS__)
+#define ILVRL_B2_SW(...) ILVRL_B2(v4i32, __VA_ARGS__)
+
+#define ILVRL_H2(RTYPE, in0, in1, out0, out1) do { \
out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \
out1 = (RTYPE)__msa_ilvl_h((v8i16)in0, (v8i16)in1); \
-}
+} while (0)
#define ILVRL_H2_UB(...) ILVRL_H2(v16u8, __VA_ARGS__)
#define ILVRL_H2_SB(...) ILVRL_H2(v16i8, __VA_ARGS__)
#define ILVRL_H2_SH(...) ILVRL_H2(v8i16, __VA_ARGS__)
#define ILVRL_H2_SW(...) ILVRL_H2(v4i32, __VA_ARGS__)
#define ILVRL_H2_UW(...) ILVRL_H2(v4u32, __VA_ARGS__)
-#define ILVRL_W2(RTYPE, in0, in1, out0, out1) { \
+#define ILVRL_W2(RTYPE, in0, in1, out0, out1) do { \
out0 = (RTYPE)__msa_ilvr_w((v4i32)in0, (v4i32)in1); \
out1 = (RTYPE)__msa_ilvl_w((v4i32)in0, (v4i32)in1); \
-}
+} while (0)
#define ILVRL_W2_UB(...) ILVRL_W2(v16u8, __VA_ARGS__)
#define ILVRL_W2_SH(...) ILVRL_W2(v8i16, __VA_ARGS__)
#define ILVRL_W2_SW(...) ILVRL_W2(v4i32, __VA_ARGS__)
+#define ILVRL_W2_UW(...) ILVRL_W2(v4u32, __VA_ARGS__)
/* Description : Pack even byte elements of vector pairs
* Arguments : Inputs - in0, in1, in2, in3
@@ -392,15 +970,76 @@
* 'out0' & even byte elements of 'in1' are copied to the right
* half of 'out0'.
*/
-#define PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) { \
- out0 = (RTYPE)__msa_pckev_b((v16i8)in0, (v16i8)in1); \
- out1 = (RTYPE)__msa_pckev_b((v16i8)in2, (v16i8)in3); \
-}
+#define PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_pckev_b((v16i8)in0, (v16i8)in1); \
+ out1 = (RTYPE)__msa_pckev_b((v16i8)in2, (v16i8)in3); \
+} while (0)
#define PCKEV_B2_SB(...) PCKEV_B2(v16i8, __VA_ARGS__)
#define PCKEV_B2_UB(...) PCKEV_B2(v16u8, __VA_ARGS__)
#define PCKEV_B2_SH(...) PCKEV_B2(v8i16, __VA_ARGS__)
#define PCKEV_B2_SW(...) PCKEV_B2(v4i32, __VA_ARGS__)
+#define PCKEV_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \
+ out0, out1, out2, out3) do { \
+ PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1); \
+ PCKEV_B2(RTYPE, in4, in5, in6, in7, out2, out3); \
+} while (0)
+#define PCKEV_B4_SB(...) PCKEV_B4(v16i8, __VA_ARGS__)
+#define PCKEV_B4_UB(...) PCKEV_B4(v16u8, __VA_ARGS__)
+#define PCKEV_B4_SH(...) PCKEV_B4(v8i16, __VA_ARGS__)
+#define PCKEV_B4_SW(...) PCKEV_B4(v4i32, __VA_ARGS__)
+
+/* Description : Pack even halfword elements of vector pairs
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even halfword elements of 'in0' are copied to the left half of
+ * 'out0' & even halfword elements of 'in1' are copied to the
+ * right half of 'out0'.
+ */
+#define PCKEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_pckev_h((v8i16)in0, (v8i16)in1); \
+ out1 = (RTYPE)__msa_pckev_h((v8i16)in2, (v8i16)in3); \
+} while (0)
+#define PCKEV_H2_UH(...) PCKEV_H2(v8u16, __VA_ARGS__)
+#define PCKEV_H2_SH(...) PCKEV_H2(v8i16, __VA_ARGS__)
+#define PCKEV_H2_SW(...) PCKEV_H2(v4i32, __VA_ARGS__)
+#define PCKEV_H2_UW(...) PCKEV_H2(v4u32, __VA_ARGS__)
+
+/* Description : Pack even word elements of vector pairs
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Even word elements of 'in0' are copied to the left half of
+ * 'out0' & even word elements of 'in1' are copied to the
+ * right half of 'out0'.
+ */
+#define PCKEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_pckev_w((v4i32)in0, (v4i32)in1); \
+ out1 = (RTYPE)__msa_pckev_w((v4i32)in2, (v4i32)in3); \
+} while (0)
+#define PCKEV_W2_UH(...) PCKEV_W2(v8u16, __VA_ARGS__)
+#define PCKEV_W2_SH(...) PCKEV_W2(v8i16, __VA_ARGS__)
+#define PCKEV_W2_SW(...) PCKEV_W2(v4i32, __VA_ARGS__)
+#define PCKEV_W2_UW(...) PCKEV_W2(v4u32, __VA_ARGS__)
+
+/* Description : Pack odd halfword elements of vector pairs
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Odd halfword elements of 'in0' are copied to the left half of
+ * 'out0' & odd halfword elements of 'in1' are copied to the
+ * right half of 'out0'.
+ */
+#define PCKOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_pckod_h((v8i16)in0, (v8i16)in1); \
+ out1 = (RTYPE)__msa_pckod_h((v8i16)in2, (v8i16)in3); \
+} while (0)
+#define PCKOD_H2_UH(...) PCKOD_H2(v8u16, __VA_ARGS__)
+#define PCKOD_H2_SH(...) PCKOD_H2(v8i16, __VA_ARGS__)
+#define PCKOD_H2_SW(...) PCKOD_H2(v4i32, __VA_ARGS__)
+#define PCKOD_H2_UW(...) PCKOD_H2(v4u32, __VA_ARGS__)
+
/* Description : Arithmetic immediate shift right all elements of word vector
* Arguments : Inputs - in0, in1, shift
* Outputs - in place operation
@@ -408,17 +1047,17 @@
* Details : Each element of vector 'in0' is right shifted by 'shift' and
* the result is written in-place. 'shift' is a GP variable.
*/
-#define SRAI_W2(RTYPE, in0, in1, shift_val) { \
- in0 = (RTYPE)SRAI_W(in0, shift_val); \
- in1 = (RTYPE)SRAI_W(in1, shift_val); \
-}
+#define SRAI_W2(RTYPE, in0, in1, shift_val) do { \
+ in0 = (RTYPE)SRAI_W(in0, shift_val); \
+ in1 = (RTYPE)SRAI_W(in1, shift_val); \
+} while (0)
#define SRAI_W2_SW(...) SRAI_W2(v4i32, __VA_ARGS__)
#define SRAI_W2_UW(...) SRAI_W2(v4u32, __VA_ARGS__)
-#define SRAI_W4(RTYPE, in0, in1, in2, in3, shift_val) { \
- SRAI_W2(RTYPE, in0, in1, shift_val); \
- SRAI_W2(RTYPE, in2, in3, shift_val); \
-}
+#define SRAI_W4(RTYPE, in0, in1, in2, in3, shift_val) do { \
+ SRAI_W2(RTYPE, in0, in1, shift_val); \
+ SRAI_W2(RTYPE, in2, in3, shift_val); \
+} while (0)
#define SRAI_W4_SW(...) SRAI_W4(v4i32, __VA_ARGS__)
#define SRAI_W4_UW(...) SRAI_W4(v4u32, __VA_ARGS__)
@@ -429,10 +1068,10 @@
* Details : Each element of vector 'in0' is right shifted by 'shift' and
* the result is written in-place. 'shift' is a GP variable.
*/
-#define SRAI_H2(RTYPE, in0, in1, shift_val) { \
- in0 = (RTYPE)SRAI_H(in0, shift_val); \
- in1 = (RTYPE)SRAI_H(in1, shift_val); \
-}
+#define SRAI_H2(RTYPE, in0, in1, shift_val) do { \
+ in0 = (RTYPE)SRAI_H(in0, shift_val); \
+ in1 = (RTYPE)SRAI_H(in1, shift_val); \
+} while (0)
#define SRAI_H2_SH(...) SRAI_H2(v8i16, __VA_ARGS__)
#define SRAI_H2_UH(...) SRAI_H2(v8u16, __VA_ARGS__)
@@ -443,48 +1082,166 @@
* Details : Each element of vector 'in0' is right shifted by 'shift' and
* the result is written in-place. 'shift' is a GP variable.
*/
-#define SRARI_W2(RTYPE, in0, in1, shift) { \
+#define SRARI_W2(RTYPE, in0, in1, shift) do { \
in0 = (RTYPE)__msa_srari_w((v4i32)in0, shift); \
in1 = (RTYPE)__msa_srari_w((v4i32)in1, shift); \
-}
+} while (0)
#define SRARI_W2_SW(...) SRARI_W2(v4i32, __VA_ARGS__)
-#define SRARI_W4(RTYPE, in0, in1, in2, in3, shift) { \
- SRARI_W2(RTYPE, in0, in1, shift); \
- SRARI_W2(RTYPE, in2, in3, shift); \
-}
+#define SRARI_W4(RTYPE, in0, in1, in2, in3, shift) do { \
+ SRARI_W2(RTYPE, in0, in1, shift); \
+ SRARI_W2(RTYPE, in2, in3, shift); \
+} while (0)
#define SRARI_W4_SH(...) SRARI_W4(v8i16, __VA_ARGS__)
#define SRARI_W4_UW(...) SRARI_W4(v4u32, __VA_ARGS__)
#define SRARI_W4_SW(...) SRARI_W4(v4i32, __VA_ARGS__)
+/* Description : Shift right arithmetic rounded double words
+ * Arguments : Inputs - in0, in1, shift
+ * Outputs - in place operation
+ * Return Type - as per RTYPE
+ * Details : Each element of vector 'in0' is shifted right arithmetically by
+ * the number of bits in the corresponding element in the vector
+ * 'shift'. The last discarded bit is added to shifted value for
+ * rounding and the result is written in-place.
+ * 'shift' is a vector.
+ */
+#define SRAR_D2(RTYPE, in0, in1, shift) do { \
+ in0 = (RTYPE)__msa_srar_d((v2i64)in0, (v2i64)shift); \
+ in1 = (RTYPE)__msa_srar_d((v2i64)in1, (v2i64)shift); \
+} while (0)
+#define SRAR_D2_SW(...) SRAR_D2(v4i32, __VA_ARGS__)
+#define SRAR_D2_SD(...) SRAR_D2(v2i64, __VA_ARGS__)
+#define SRAR_D2_UD(...) SRAR_D2(v2u64, __VA_ARGS__)
+
+#define SRAR_D4(RTYPE, in0, in1, in2, in3, shift) do { \
+ SRAR_D2(RTYPE, in0, in1, shift); \
+ SRAR_D2(RTYPE, in2, in3, shift); \
+} while (0)
+#define SRAR_D4_SD(...) SRAR_D4(v2i64, __VA_ARGS__)
+#define SRAR_D4_UD(...) SRAR_D4(v2u64, __VA_ARGS__)
+
/* Description : Addition of 2 pairs of half-word vectors
* Arguments : Inputs - in0, in1, in2, in3
* Outputs - out0, out1
* Details : Each element in 'in0' is added to 'in1' and result is written
* to 'out0'.
*/
-#define ADDVI_H2(RTYPE, in0, in1, in2, in3, out0, out1) { \
- out0 = (RTYPE)ADDVI_H(in0, in1); \
- out1 = (RTYPE)ADDVI_H(in2, in3); \
-}
+#define ADDVI_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)ADDVI_H(in0, in1); \
+ out1 = (RTYPE)ADDVI_H(in2, in3); \
+} while (0)
#define ADDVI_H2_SH(...) ADDVI_H2(v8i16, __VA_ARGS__)
#define ADDVI_H2_UH(...) ADDVI_H2(v8u16, __VA_ARGS__)
+/* Description : Addition of 2 pairs of word vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Details : Each element in 'in0' is added to 'in1' and result is written
+ * to 'out0'.
+ */
+#define ADDVI_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)ADDVI_W(in0, in1); \
+ out1 = (RTYPE)ADDVI_W(in2, in3); \
+} while (0)
+#define ADDVI_W2_SW(...) ADDVI_W2(v4i32, __VA_ARGS__)
+
+/* Description : Fill 2 pairs of word vectors with GP registers
+ * Arguments : Inputs - in0, in1
+ * Outputs - out0, out1
+ * Details : GP register in0 is replicated in each word element of out0
+ * GP register in1 is replicated in each word element of out1
+ */
+#define FILL_W2(RTYPE, in0, in1, out0, out1) do { \
+ out0 = (RTYPE)__msa_fill_w(in0); \
+ out1 = (RTYPE)__msa_fill_w(in1); \
+} while (0)
+#define FILL_W2_SW(...) FILL_W2(v4i32, __VA_ARGS__)
+
/* Description : Addition of 2 pairs of vectors
* Arguments : Inputs - in0, in1, in2, in3
* Outputs - out0, out1
* Details : Each element in 'in0' is added to 'in1' and result is written
* to 'out0'.
*/
-#define ADD2(in0, in1, in2, in3, out0, out1) { \
- out0 = in0 + in1; \
- out1 = in2 + in3; \
-}
+#define ADD2(in0, in1, in2, in3, out0, out1) do { \
+ out0 = in0 + in1; \
+ out1 = in2 + in3; \
+} while (0)
+
#define ADD4(in0, in1, in2, in3, in4, in5, in6, in7, \
- out0, out1, out2, out3) { \
+ out0, out1, out2, out3) do { \
ADD2(in0, in1, in2, in3, out0, out1); \
ADD2(in4, in5, in6, in7, out2, out3); \
-}
+} while (0)
+
+/* Description : Subtraction of 2 pairs of vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Details : Each element in 'in1' is subtracted from 'in0' and result is
+ * written to 'out0'.
+ */
+#define SUB2(in0, in1, in2, in3, out0, out1) do { \
+ out0 = in0 - in1; \
+ out1 = in2 - in3; \
+} while (0)
+
+#define SUB3(in0, in1, in2, in3, in4, in5, out0, out1, out2) do { \
+ out0 = in0 - in1; \
+ out1 = in2 - in3; \
+ out2 = in4 - in5; \
+} while (0)
+
+#define SUB4(in0, in1, in2, in3, in4, in5, in6, in7, \
+ out0, out1, out2, out3) do { \
+ out0 = in0 - in1; \
+ out1 = in2 - in3; \
+ out2 = in4 - in5; \
+ out3 = in6 - in7; \
+} while (0)
+
+/* Description : Addition - Subtraction of input vectors
+ * Arguments : Inputs - in0, in1
+ * Outputs - out0, out1
+ * Details : Each element in 'in1' is added to 'in0' and result is
+ * written to 'out0'.
+ * Each element in 'in1' is subtracted from 'in0' and result is
+ * written to 'out1'.
+ */
+#define ADDSUB2(in0, in1, out0, out1) do { \
+ out0 = in0 + in1; \
+ out1 = in0 - in1; \
+} while (0)
+
+/* Description : Multiplication of pairs of vectors
+ * Arguments : Inputs - in0, in1, in2, in3
+ * Outputs - out0, out1
+ * Details : Each element from 'in0' is multiplied with elements from 'in1'
+ * and the result is written to 'out0'
+ */
+#define MUL2(in0, in1, in2, in3, out0, out1) do { \
+ out0 = in0 * in1; \
+ out1 = in2 * in3; \
+} while (0)
+
+#define MUL4(in0, in1, in2, in3, in4, in5, in6, in7, \
+ out0, out1, out2, out3) do { \
+ MUL2(in0, in1, in2, in3, out0, out1); \
+ MUL2(in4, in5, in6, in7, out2, out3); \
+} while (0)
+
+/* Description : Sign extend halfword elements from right half of the vector
+ * Arguments : Input - in (halfword vector)
+ * Output - out (sign extended word vector)
+ * Return Type - signed word
+ * Details : Sign bit of halfword elements from input vector 'in' is
+ * extracted and interleaved with same vector 'in0' to generate
+ * 4 word elements keeping sign intact
+ */
+#define UNPCK_R_SH_SW(in, out) do { \
+ const v8i16 sign_m = __msa_clti_s_h((v8i16)in, 0); \
+ out = (v4i32)__msa_ilvr_h(sign_m, (v8i16)in); \
+} while (0)
/* Description : Sign extend halfword elements from input vector and return
* the result in pair of vectors
@@ -497,29 +1254,82 @@
* Then interleaved left with same vector 'in0' to
* generate 4 signed word elements in 'out1'
*/
-#define UNPCK_SH_SW(in, out0, out1) { \
+#define UNPCK_SH_SW(in, out0, out1) do { \
const v8i16 tmp_m = __msa_clti_s_h((v8i16)in, 0); \
ILVRL_H2_SW(tmp_m, in, out0, out1); \
-}
+} while (0)
/* Description : Butterfly of 4 input vectors
* Arguments : Inputs - in0, in1, in2, in3
* Outputs - out0, out1, out2, out3
* Details : Butterfly operation
*/
-#define BUTTERFLY_4(in0, in1, in2, in3, out0, out1, out2, out3) { \
- out0 = in0 + in3; \
- out1 = in1 + in2; \
- out2 = in1 - in2; \
- out3 = in0 - in3; \
-}
+#define BUTTERFLY_4(in0, in1, in2, in3, out0, out1, out2, out3) do { \
+ out0 = in0 + in3; \
+ out1 = in1 + in2; \
+ out2 = in1 - in2; \
+ out3 = in0 - in3; \
+} while (0)
+
+/* Description : Transpose 16x4 block into 4x16 with byte elements in vectors
+ * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7,
+ * in8, in9, in10, in11, in12, in13, in14, in15
+ * Outputs - out0, out1, out2, out3
+ * Return Type - unsigned byte
+ */
+#define TRANSPOSE16x4_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \
+ in8, in9, in10, in11, in12, in13, in14, in15, \
+ out0, out1, out2, out3) do { \
+ v2i64 tmp0_m, tmp1_m, tmp2_m, tmp3_m, tmp4_m, tmp5_m; \
+ ILVEV_W2_SD(in0, in4, in8, in12, tmp2_m, tmp3_m); \
+ ILVEV_W2_SD(in1, in5, in9, in13, tmp0_m, tmp1_m); \
+ ILVEV_D2_UB(tmp2_m, tmp3_m, tmp0_m, tmp1_m, out1, out3); \
+ ILVEV_W2_SD(in2, in6, in10, in14, tmp4_m, tmp5_m); \
+ ILVEV_W2_SD(in3, in7, in11, in15, tmp0_m, tmp1_m); \
+ ILVEV_D2_SD(tmp4_m, tmp5_m, tmp0_m, tmp1_m, tmp2_m, tmp3_m); \
+ ILVEV_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \
+ ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out0, out2); \
+ ILVOD_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \
+ ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out1, out3); \
+} while (0)
+
+/* Description : Transpose 16x8 block into 8x16 with byte elements in vectors
+ * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7,
+ * in8, in9, in10, in11, in12, in13, in14, in15
+ * Outputs - out0, out1, out2, out3, out4, out5, out6, out7
+ * Return Type - unsigned byte
+ */
+#define TRANSPOSE16x8_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \
+ in8, in9, in10, in11, in12, in13, in14, in15, \
+ out0, out1, out2, out3, out4, out5, \
+ out6, out7) do { \
+ v8i16 tmp0_m, tmp1_m, tmp4_m, tmp5_m, tmp6_m, tmp7_m; \
+ v4i32 tmp2_m, tmp3_m; \
+ ILVEV_D2_UB(in0, in8, in1, in9, out7, out6); \
+ ILVEV_D2_UB(in2, in10, in3, in11, out5, out4); \
+ ILVEV_D2_UB(in4, in12, in5, in13, out3, out2); \
+ ILVEV_D2_UB(in6, in14, in7, in15, out1, out0); \
+ ILVEV_B2_SH(out7, out6, out5, out4, tmp0_m, tmp1_m); \
+ ILVOD_B2_SH(out7, out6, out5, out4, tmp4_m, tmp5_m); \
+ ILVEV_B2_UB(out3, out2, out1, out0, out5, out7); \
+ ILVOD_B2_SH(out3, out2, out1, out0, tmp6_m, tmp7_m); \
+ ILVEV_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \
+ ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out0, out4); \
+ ILVOD_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \
+ ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out2, out6); \
+ ILVEV_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \
+ ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out1, out5); \
+ ILVOD_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \
+ ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out3, out7); \
+} while (0)
/* Description : Transpose 4x4 block with word elements in vectors
* Arguments : Inputs - in0, in1, in2, in3
* Outputs - out0, out1, out2, out3
* Return Type - as per RTYPE
*/
-#define TRANSPOSE4x4_W(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) { \
+#define TRANSPOSE4x4_W(RTYPE, in0, in1, in2, in3, \
+ out0, out1, out2, out3) do { \
v4i32 s0_m, s1_m, s2_m, s3_m; \
ILVRL_W2_SW(in1, in0, s0_m, s1_m); \
ILVRL_W2_SW(in3, in2, s2_m, s3_m); \
@@ -527,7 +1337,7 @@
out1 = (RTYPE)__msa_ilvl_d((v2i64)s2_m, (v2i64)s0_m); \
out2 = (RTYPE)__msa_ilvr_d((v2i64)s3_m, (v2i64)s1_m); \
out3 = (RTYPE)__msa_ilvl_d((v2i64)s3_m, (v2i64)s1_m); \
-}
+} while (0)
#define TRANSPOSE4x4_SW_SW(...) TRANSPOSE4x4_W(v4i32, __VA_ARGS__)
/* Description : Add block 4x4
@@ -535,7 +1345,7 @@
* Details : Least significant 4 bytes from each input vector are added to
* the destination bytes, clipped between 0-255 and stored.
*/
-#define ADDBLK_ST4x4_UB(in0, in1, in2, in3, pdst, stride) { \
+#define ADDBLK_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \
uint32_t src0_m, src1_m, src2_m, src3_m; \
v8i16 inp0_m, inp1_m, res0_m, res1_m; \
v16i8 dst0_m = { 0 }; \
@@ -550,6 +1360,31 @@
CLIP_SH2_0_255(res0_m, res1_m); \
PCKEV_B2_SB(res0_m, res0_m, res1_m, res1_m, dst0_m, dst1_m); \
ST4x4_UB(dst0_m, dst1_m, 0, 1, 0, 1, pdst, stride); \
-}
+} while (0)
+
+/* Description : Pack even byte elements, extract 0 & 2 index words from pair
+ * of results and store 4 words in destination memory as per
+ * stride
+ * Arguments : Inputs - in0, in1, in2, in3, pdst, stride
+ */
+#define PCKEV_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \
+ v16i8 tmp0_m, tmp1_m; \
+ PCKEV_B2_SB(in1, in0, in3, in2, tmp0_m, tmp1_m); \
+ ST4x4_UB(tmp0_m, tmp1_m, 0, 2, 0, 2, pdst, stride); \
+} while (0)
+
+/* Description : average with rounding (in0 + in1 + 1) / 2.
+ * Arguments : Inputs - in0, in1, in2, in3,
+ * Outputs - out0, out1
+ * Return Type - as per RTYPE
+ * Details : Each unsigned byte element from 'in0' vector is added with
+ * each unsigned byte element from 'in1' vector. Then the average
+ * with rounding is calculated and written to 'out0'
+ */
+#define AVER_UB2(RTYPE, in0, in1, in2, in3, out0, out1) do { \
+ out0 = (RTYPE)__msa_aver_u_b((v16u8)in0, (v16u8)in1); \
+ out1 = (RTYPE)__msa_aver_u_b((v16u8)in2, (v16u8)in3); \
+} while (0)
+#define AVER_UB2_UB(...) AVER_UB2(v16u8, __VA_ARGS__)
#endif /* WEBP_DSP_MSA_MACRO_H_ */
diff --git a/thirdparty/libwebp/dsp/neon.h b/thirdparty/libwebp/dsp/neon.h
index 0a06266848..3b548a6855 100644
--- a/thirdparty/libwebp/dsp/neon.h
+++ b/thirdparty/libwebp/dsp/neon.h
@@ -79,4 +79,22 @@ static WEBP_INLINE int32x4x4_t Transpose4x4(const int32x4x4_t rows) {
}
}
+#if 0 // Useful debug macro.
+#include <stdio.h>
+#define PRINT_REG(REG, SIZE) do { \
+ int i; \
+ printf("%s \t[%d]: 0x", #REG, SIZE); \
+ if (SIZE == 8) { \
+ uint8_t _tmp[8]; \
+ vst1_u8(_tmp, (REG)); \
+ for (i = 0; i < 8; ++i) printf("%.2x ", _tmp[i]); \
+ } else if (SIZE == 16) { \
+ uint16_t _tmp[4]; \
+ vst1_u16(_tmp, (REG)); \
+ for (i = 0; i < 4; ++i) printf("%.4x ", _tmp[i]); \
+ } \
+ printf("\n"); \
+} while (0)
+#endif
+
#endif // WEBP_DSP_NEON_H_
diff --git a/thirdparty/libwebp/dsp/rescaler.c b/thirdparty/libwebp/dsp/rescaler.c
index f5b07756cf..0f54502352 100644
--- a/thirdparty/libwebp/dsp/rescaler.c
+++ b/thirdparty/libwebp/dsp/rescaler.c
@@ -14,7 +14,7 @@
#include <assert.h>
#include "./dsp.h"
-#include "../utils/rescaler.h"
+#include "../utils/rescaler_utils.h"
//------------------------------------------------------------------------------
// Implementations of critical functions ImportRow / ExportRow
@@ -199,6 +199,7 @@ WebPRescalerExportRowFunc WebPRescalerExportRowShrink;
extern void WebPRescalerDspInitSSE2(void);
extern void WebPRescalerDspInitMIPS32(void);
extern void WebPRescalerDspInitMIPSdspR2(void);
+extern void WebPRescalerDspInitMSA(void);
extern void WebPRescalerDspInitNEON(void);
static volatile VP8CPUInfo rescaler_last_cpuinfo_used =
@@ -233,6 +234,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInit(void) {
WebPRescalerDspInitMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ WebPRescalerDspInitMSA();
+ }
+#endif
}
rescaler_last_cpuinfo_used = VP8GetCPUInfo;
}
diff --git a/thirdparty/libwebp/dsp/rescaler_mips32.c b/thirdparty/libwebp/dsp/rescaler_mips32.c
index ddaa391336..e09ad5d19f 100644
--- a/thirdparty/libwebp/dsp/rescaler_mips32.c
+++ b/thirdparty/libwebp/dsp/rescaler_mips32.c
@@ -16,7 +16,7 @@
#if defined(WEBP_USE_MIPS32)
#include <assert.h>
-#include "../utils/rescaler.h"
+#include "../utils/rescaler_utils.h"
//------------------------------------------------------------------------------
// Row import
diff --git a/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c b/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c
index b457d0a30a..2308d64544 100644
--- a/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c
+++ b/thirdparty/libwebp/dsp/rescaler_mips_dsp_r2.c
@@ -16,7 +16,7 @@
#if defined(WEBP_USE_MIPS_DSP_R2)
#include <assert.h>
-#include "../utils/rescaler.h"
+#include "../utils/rescaler_utils.h"
#define ROUNDER (WEBP_RESCALER_ONE >> 1)
#define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX)
diff --git a/thirdparty/libwebp/dsp/rescaler_msa.c b/thirdparty/libwebp/dsp/rescaler_msa.c
new file mode 100644
index 0000000000..2c10e55d8c
--- /dev/null
+++ b/thirdparty/libwebp/dsp/rescaler_msa.c
@@ -0,0 +1,444 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA version of rescaling functions
+//
+// Author: Prashant Patil (prashant.patil@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include <assert.h>
+
+#include "../utils/rescaler_utils.h"
+#include "./msa_macro.h"
+
+#define ROUNDER (WEBP_RESCALER_ONE >> 1)
+#define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX)
+
+#define CALC_MULT_FIX_16(in0, in1, in2, in3, scale, shift, dst) do { \
+ v4u32 tmp0, tmp1, tmp2, tmp3; \
+ v16u8 t0, t1, t2, t3, t4, t5; \
+ v2u64 out0, out1, out2, out3; \
+ ILVRL_W2_UW(zero, in0, tmp0, tmp1); \
+ ILVRL_W2_UW(zero, in1, tmp2, tmp3); \
+ DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \
+ DOTP_UW2_UD(tmp2, tmp3, scale, scale, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ PCKEV_B2_UB(out1, out0, out3, out2, t0, t1); \
+ ILVRL_W2_UW(zero, in2, tmp0, tmp1); \
+ ILVRL_W2_UW(zero, in3, tmp2, tmp3); \
+ DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \
+ DOTP_UW2_UD(tmp2, tmp3, scale, scale, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ PCKEV_B2_UB(out1, out0, out3, out2, t2, t3); \
+ PCKEV_B2_UB(t1, t0, t3, t2, t4, t5); \
+ dst = (v16u8)__msa_pckev_b((v16i8)t5, (v16i8)t4); \
+} while (0)
+
+#define CALC_MULT_FIX_4(in0, scale, shift, dst) do { \
+ v4u32 tmp0, tmp1; \
+ v16i8 t0, t1; \
+ v2u64 out0, out1; \
+ ILVRL_W2_UW(zero, in0, tmp0, tmp1); \
+ DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \
+ SRAR_D2_UD(out0, out1, shift); \
+ t0 = __msa_pckev_b((v16i8)out1, (v16i8)out0); \
+ t1 = __msa_pckev_b(t0, t0); \
+ t0 = __msa_pckev_b(t1, t1); \
+ dst = __msa_copy_s_w((v4i32)t0, 0); \
+} while (0)
+
+#define CALC_MULT_FIX1_16(in0, in1, in2, in3, fyscale, shift, \
+ dst0, dst1, dst2, dst3) do { \
+ v4u32 tmp0, tmp1, tmp2, tmp3; \
+ v2u64 out0, out1, out2, out3; \
+ ILVRL_W2_UW(zero, in0, tmp0, tmp1); \
+ ILVRL_W2_UW(zero, in1, tmp2, tmp3); \
+ DOTP_UW2_UD(tmp0, tmp1, fyscale, fyscale, out0, out1); \
+ DOTP_UW2_UD(tmp2, tmp3, fyscale, fyscale, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ PCKEV_W2_UW(out1, out0, out3, out2, dst0, dst1); \
+ ILVRL_W2_UW(zero, in2, tmp0, tmp1); \
+ ILVRL_W2_UW(zero, in3, tmp2, tmp3); \
+ DOTP_UW2_UD(tmp0, tmp1, fyscale, fyscale, out0, out1); \
+ DOTP_UW2_UD(tmp2, tmp3, fyscale, fyscale, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ PCKEV_W2_UW(out1, out0, out3, out2, dst2, dst3); \
+} while (0)
+
+#define CALC_MULT_FIX1_4(in0, scale, shift, dst) do { \
+ v4u32 tmp0, tmp1; \
+ v2u64 out0, out1; \
+ ILVRL_W2_UW(zero, in0, tmp0, tmp1); \
+ DOTP_UW2_UD(tmp0, tmp1, scale, scale, out0, out1); \
+ SRAR_D2_UD(out0, out1, shift); \
+ dst = (v4u32)__msa_pckev_w((v4i32)out1, (v4i32)out0); \
+} while (0)
+
+#define CALC_MULT_FIX2_16(in0, in1, in2, in3, mult, scale, shift, \
+ dst0, dst1) do { \
+ v4u32 tmp0, tmp1, tmp2, tmp3; \
+ v2u64 out0, out1, out2, out3; \
+ ILVRL_W2_UW(in0, in2, tmp0, tmp1); \
+ ILVRL_W2_UW(in1, in3, tmp2, tmp3); \
+ DOTP_UW2_UD(tmp0, tmp1, mult, mult, out0, out1); \
+ DOTP_UW2_UD(tmp2, tmp3, mult, mult, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ DOTP_UW2_UD(out0, out1, scale, scale, out0, out1); \
+ DOTP_UW2_UD(out2, out3, scale, scale, out2, out3); \
+ SRAR_D4_UD(out0, out1, out2, out3, shift); \
+ PCKEV_B2_UB(out1, out0, out3, out2, dst0, dst1); \
+} while (0)
+
+#define CALC_MULT_FIX2_4(in0, in1, mult, scale, shift, dst) do { \
+ v4u32 tmp0, tmp1; \
+ v2u64 out0, out1; \
+ v16i8 t0, t1; \
+ ILVRL_W2_UW(in0, in1, tmp0, tmp1); \
+ DOTP_UW2_UD(tmp0, tmp1, mult, mult, out0, out1); \
+ SRAR_D2_UD(out0, out1, shift); \
+ DOTP_UW2_UD(out0, out1, scale, scale, out0, out1); \
+ SRAR_D2_UD(out0, out1, shift); \
+ t0 = __msa_pckev_b((v16i8)out1, (v16i8)out0); \
+ t1 = __msa_pckev_b(t0, t0); \
+ t0 = __msa_pckev_b(t1, t1); \
+ dst = __msa_copy_s_w((v4i32)t0, 0); \
+} while (0)
+
+static WEBP_INLINE void ExportRowExpand_0(const uint32_t* frow, uint8_t* dst,
+ int length,
+ WebPRescaler* const wrk) {
+ const v4u32 scale = (v4u32)__msa_fill_w(wrk->fy_scale);
+ const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX);
+ const v4i32 zero = { 0 };
+
+ while (length >= 16) {
+ v4u32 src0, src1, src2, src3;
+ v16u8 out;
+ LD_UW4(frow, 4, src0, src1, src2, src3);
+ CALC_MULT_FIX_16(src0, src1, src2, src3, scale, shift, out);
+ ST_UB(out, dst);
+ length -= 16;
+ frow += 16;
+ dst += 16;
+ }
+ if (length > 0) {
+ int x_out;
+ if (length >= 12) {
+ uint32_t val0_m, val1_m, val2_m;
+ v4u32 src0, src1, src2;
+ LD_UW3(frow, 4, src0, src1, src2);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ CALC_MULT_FIX_4(src1, scale, shift, val1_m);
+ CALC_MULT_FIX_4(src2, scale, shift, val2_m);
+ SW3(val0_m, val1_m, val2_m, dst, 4);
+ length -= 12;
+ frow += 12;
+ dst += 12;
+ } else if (length >= 8) {
+ uint32_t val0_m, val1_m;
+ v4u32 src0, src1;
+ LD_UW2(frow, 4, src0, src1);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ CALC_MULT_FIX_4(src1, scale, shift, val1_m);
+ SW2(val0_m, val1_m, dst, 4);
+ length -= 8;
+ frow += 8;
+ dst += 8;
+ } else if (length >= 4) {
+ uint32_t val0_m;
+ const v4u32 src0 = LD_UW(frow);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ SW(val0_m, dst);
+ length -= 4;
+ frow += 4;
+ dst += 4;
+ }
+ for (x_out = 0; x_out < length; ++x_out) {
+ const uint32_t J = frow[x_out];
+ const int v = (int)MULT_FIX(J, wrk->fy_scale);
+ assert(v >= 0 && v <= 255);
+ dst[x_out] = v;
+ }
+ }
+}
+
+static WEBP_INLINE void ExportRowExpand_1(const uint32_t* frow, uint32_t* irow,
+ uint8_t* dst, int length,
+ WebPRescaler* const wrk) {
+ const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub);
+ const uint32_t A = (uint32_t)(WEBP_RESCALER_ONE - B);
+ const v4i32 B1 = __msa_fill_w(B);
+ const v4i32 A1 = __msa_fill_w(A);
+ const v4i32 AB = __msa_ilvr_w(A1, B1);
+ const v4u32 scale = (v4u32)__msa_fill_w(wrk->fy_scale);
+ const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX);
+
+ while (length >= 16) {
+ v4u32 frow0, frow1, frow2, frow3, irow0, irow1, irow2, irow3;
+ v16u8 t0, t1, t2, t3, t4, t5;
+ LD_UW4(frow, 4, frow0, frow1, frow2, frow3);
+ LD_UW4(irow, 4, irow0, irow1, irow2, irow3);
+ CALC_MULT_FIX2_16(frow0, frow1, irow0, irow1, AB, scale, shift, t0, t1);
+ CALC_MULT_FIX2_16(frow2, frow3, irow2, irow3, AB, scale, shift, t2, t3);
+ PCKEV_B2_UB(t1, t0, t3, t2, t4, t5);
+ t0 = (v16u8)__msa_pckev_b((v16i8)t5, (v16i8)t4);
+ ST_UB(t0, dst);
+ frow += 16;
+ irow += 16;
+ dst += 16;
+ length -= 16;
+ }
+ if (length > 0) {
+ int x_out;
+ if (length >= 12) {
+ uint32_t val0_m, val1_m, val2_m;
+ v4u32 frow0, frow1, frow2, irow0, irow1, irow2;
+ LD_UW3(frow, 4, frow0, frow1, frow2);
+ LD_UW3(irow, 4, irow0, irow1, irow2);
+ CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m);
+ CALC_MULT_FIX2_4(frow1, irow1, AB, scale, shift, val1_m);
+ CALC_MULT_FIX2_4(frow2, irow2, AB, scale, shift, val2_m);
+ SW3(val0_m, val1_m, val2_m, dst, 4);
+ frow += 12;
+ irow += 12;
+ dst += 12;
+ length -= 12;
+ } else if (length >= 8) {
+ uint32_t val0_m, val1_m;
+ v4u32 frow0, frow1, irow0, irow1;
+ LD_UW2(frow, 4, frow0, frow1);
+ LD_UW2(irow, 4, irow0, irow1);
+ CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m);
+ CALC_MULT_FIX2_4(frow1, irow1, AB, scale, shift, val1_m);
+ SW2(val0_m, val1_m, dst, 4);
+ frow += 4;
+ irow += 4;
+ dst += 4;
+ length -= 4;
+ } else if (length >= 4) {
+ uint32_t val0_m;
+ const v4u32 frow0 = LD_UW(frow + 0);
+ const v4u32 irow0 = LD_UW(irow + 0);
+ CALC_MULT_FIX2_4(frow0, irow0, AB, scale, shift, val0_m);
+ SW(val0_m, dst);
+ frow += 4;
+ irow += 4;
+ dst += 4;
+ length -= 4;
+ }
+ for (x_out = 0; x_out < length; ++x_out) {
+ const uint64_t I = (uint64_t)A * frow[x_out]
+ + (uint64_t)B * irow[x_out];
+ const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX);
+ const int v = (int)MULT_FIX(J, wrk->fy_scale);
+ assert(v >= 0 && v <= 255);
+ dst[x_out] = v;
+ }
+ }
+}
+
+static void RescalerExportRowExpand(WebPRescaler* const wrk) {
+ uint8_t* dst = wrk->dst;
+ rescaler_t* irow = wrk->irow;
+ const int x_out_max = wrk->dst_width * wrk->num_channels;
+ const rescaler_t* frow = wrk->frow;
+ assert(!WebPRescalerOutputDone(wrk));
+ assert(wrk->y_accum <= 0);
+ assert(wrk->y_expand);
+ assert(wrk->y_sub != 0);
+ if (wrk->y_accum == 0) {
+ ExportRowExpand_0(frow, dst, x_out_max, wrk);
+ } else {
+ ExportRowExpand_1(frow, irow, dst, x_out_max, wrk);
+ }
+}
+
+static WEBP_INLINE void ExportRowShrink_0(const uint32_t* frow, uint32_t* irow,
+ uint8_t* dst, int length,
+ const uint32_t yscale,
+ WebPRescaler* const wrk) {
+ const v4u32 y_scale = (v4u32)__msa_fill_w(yscale);
+ const v4u32 fxyscale = (v4u32)__msa_fill_w(wrk->fxy_scale);
+ const v4u32 shiftval = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX);
+ const v4i32 zero = { 0 };
+
+ while (length >= 16) {
+ v4u32 src0, src1, src2, src3, frac0, frac1, frac2, frac3;
+ v16u8 out;
+ LD_UW4(frow, 4, src0, src1, src2, src3);
+ CALC_MULT_FIX1_16(src0, src1, src2, src3, y_scale, shiftval,
+ frac0, frac1, frac2, frac3);
+ LD_UW4(irow, 4, src0, src1, src2, src3);
+ SUB4(src0, frac0, src1, frac1, src2, frac2, src3, frac3,
+ src0, src1, src2, src3);
+ CALC_MULT_FIX_16(src0, src1, src2, src3, fxyscale, shiftval, out);
+ ST_UB(out, dst);
+ ST_UW4(frac0, frac1, frac2, frac3, irow, 4);
+ frow += 16;
+ irow += 16;
+ dst += 16;
+ length -= 16;
+ }
+ if (length > 0) {
+ int x_out;
+ if (length >= 12) {
+ uint32_t val0_m, val1_m, val2_m;
+ v4u32 src0, src1, src2, frac0, frac1, frac2;
+ LD_UW3(frow, 4, src0, src1, src2);
+ CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0);
+ CALC_MULT_FIX1_4(src1, y_scale, shiftval, frac1);
+ CALC_MULT_FIX1_4(src2, y_scale, shiftval, frac2);
+ LD_UW3(irow, 4, src0, src1, src2);
+ SUB3(src0, frac0, src1, frac1, src2, frac2, src0, src1, src2);
+ CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m);
+ CALC_MULT_FIX_4(src1, fxyscale, shiftval, val1_m);
+ CALC_MULT_FIX_4(src2, fxyscale, shiftval, val2_m);
+ SW3(val0_m, val1_m, val2_m, dst, 4);
+ ST_UW3(frac0, frac1, frac2, irow, 4);
+ frow += 12;
+ irow += 12;
+ dst += 12;
+ length -= 12;
+ } else if (length >= 8) {
+ uint32_t val0_m, val1_m;
+ v4u32 src0, src1, frac0, frac1;
+ LD_UW2(frow, 4, src0, src1);
+ CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0);
+ CALC_MULT_FIX1_4(src1, y_scale, shiftval, frac1);
+ LD_UW2(irow, 4, src0, src1);
+ SUB2(src0, frac0, src1, frac1, src0, src1);
+ CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m);
+ CALC_MULT_FIX_4(src1, fxyscale, shiftval, val1_m);
+ SW2(val0_m, val1_m, dst, 4);
+ ST_UW2(frac0, frac1, irow, 4);
+ frow += 8;
+ irow += 8;
+ dst += 8;
+ length -= 8;
+ } else if (length >= 4) {
+ uint32_t val0_m;
+ v4u32 frac0;
+ v4u32 src0 = LD_UW(frow);
+ CALC_MULT_FIX1_4(src0, y_scale, shiftval, frac0);
+ src0 = LD_UW(irow);
+ src0 = src0 - frac0;
+ CALC_MULT_FIX_4(src0, fxyscale, shiftval, val0_m);
+ SW(val0_m, dst);
+ ST_UW(frac0, irow);
+ frow += 4;
+ irow += 4;
+ dst += 4;
+ length -= 4;
+ }
+ for (x_out = 0; x_out < length; ++x_out) {
+ const uint32_t frac = (uint32_t)MULT_FIX(frow[x_out], yscale);
+ const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale);
+ assert(v >= 0 && v <= 255);
+ dst[x_out] = v;
+ irow[x_out] = frac;
+ }
+ }
+}
+
+static WEBP_INLINE void ExportRowShrink_1(uint32_t* irow, uint8_t* dst,
+ int length,
+ WebPRescaler* const wrk) {
+ const v4u32 scale = (v4u32)__msa_fill_w(wrk->fxy_scale);
+ const v4u32 shift = (v4u32)__msa_fill_w(WEBP_RESCALER_RFIX);
+ const v4i32 zero = { 0 };
+
+ while (length >= 16) {
+ v4u32 src0, src1, src2, src3;
+ v16u8 dst0;
+ LD_UW4(irow, 4, src0, src1, src2, src3);
+ CALC_MULT_FIX_16(src0, src1, src2, src3, scale, shift, dst0);
+ ST_UB(dst0, dst);
+ ST_SW4(zero, zero, zero, zero, irow, 4);
+ length -= 16;
+ irow += 16;
+ dst += 16;
+ }
+ if (length > 0) {
+ int x_out;
+ if (length >= 12) {
+ uint32_t val0_m, val1_m, val2_m;
+ v4u32 src0, src1, src2;
+ LD_UW3(irow, 4, src0, src1, src2);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ CALC_MULT_FIX_4(src1, scale, shift, val1_m);
+ CALC_MULT_FIX_4(src2, scale, shift, val2_m);
+ SW3(val0_m, val1_m, val2_m, dst, 4);
+ ST_SW3(zero, zero, zero, irow, 4);
+ length -= 12;
+ irow += 12;
+ dst += 12;
+ } else if (length >= 8) {
+ uint32_t val0_m, val1_m;
+ v4u32 src0, src1;
+ LD_UW2(irow, 4, src0, src1);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ CALC_MULT_FIX_4(src1, scale, shift, val1_m);
+ SW2(val0_m, val1_m, dst, 4);
+ ST_SW2(zero, zero, irow, 4);
+ length -= 8;
+ irow += 8;
+ dst += 8;
+ } else if (length >= 4) {
+ uint32_t val0_m;
+ const v4u32 src0 = LD_UW(irow + 0);
+ CALC_MULT_FIX_4(src0, scale, shift, val0_m);
+ SW(val0_m, dst);
+ ST_SW(zero, irow);
+ length -= 4;
+ irow += 4;
+ dst += 4;
+ }
+ for (x_out = 0; x_out < length; ++x_out) {
+ const int v = (int)MULT_FIX(irow[x_out], wrk->fxy_scale);
+ assert(v >= 0 && v <= 255);
+ dst[x_out] = v;
+ irow[x_out] = 0;
+ }
+ }
+}
+
+static void RescalerExportRowShrink(WebPRescaler* const wrk) {
+ uint8_t* dst = wrk->dst;
+ rescaler_t* irow = wrk->irow;
+ const int x_out_max = wrk->dst_width * wrk->num_channels;
+ const rescaler_t* frow = wrk->frow;
+ const uint32_t yscale = wrk->fy_scale * (-wrk->y_accum);
+ assert(!WebPRescalerOutputDone(wrk));
+ assert(wrk->y_accum <= 0);
+ assert(!wrk->y_expand);
+ if (yscale) {
+ ExportRowShrink_0(frow, irow, dst, x_out_max, yscale, wrk);
+ } else {
+ ExportRowShrink_1(irow, dst, x_out_max, wrk);
+ }
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void WebPRescalerDspInitMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInitMSA(void) {
+ WebPRescalerExportRowExpand = RescalerExportRowExpand;
+ WebPRescalerExportRowShrink = RescalerExportRowShrink;
+}
+
+#else // !WEBP_USE_MSA
+
+WEBP_DSP_INIT_STUB(WebPRescalerDspInitMSA)
+
+#endif // WEBP_USE_MSA
diff --git a/thirdparty/libwebp/dsp/rescaler_neon.c b/thirdparty/libwebp/dsp/rescaler_neon.c
index 16fd450ea3..b2dd8f30cc 100644
--- a/thirdparty/libwebp/dsp/rescaler_neon.c
+++ b/thirdparty/libwebp/dsp/rescaler_neon.c
@@ -18,7 +18,7 @@
#include <arm_neon.h>
#include <assert.h>
#include "./neon.h"
-#include "../utils/rescaler.h"
+#include "../utils/rescaler_utils.h"
#define ROUNDER (WEBP_RESCALER_ONE >> 1)
#define MULT_FIX_C(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX)
diff --git a/thirdparty/libwebp/dsp/rescaler_sse2.c b/thirdparty/libwebp/dsp/rescaler_sse2.c
index 5b9702817c..8271c22e05 100644
--- a/thirdparty/libwebp/dsp/rescaler_sse2.c
+++ b/thirdparty/libwebp/dsp/rescaler_sse2.c
@@ -17,7 +17,7 @@
#include <emmintrin.h>
#include <assert.h>
-#include "../utils/rescaler.h"
+#include "../utils/rescaler_utils.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/dsp/upsampling.c b/thirdparty/libwebp/dsp/upsampling.c
index 651274fcee..265e722c10 100644
--- a/thirdparty/libwebp/dsp/upsampling.c
+++ b/thirdparty/libwebp/dsp/upsampling.c
@@ -215,6 +215,7 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitYUV444Converters(void) {
extern void WebPInitUpsamplersSSE2(void);
extern void WebPInitUpsamplersNEON(void);
extern void WebPInitUpsamplersMIPSdspR2(void);
+extern void WebPInitUpsamplersMSA(void);
static volatile VP8CPUInfo upsampling_last_cpuinfo_used2 =
(VP8CPUInfo)&upsampling_last_cpuinfo_used2;
@@ -252,6 +253,11 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplers(void) {
WebPInitUpsamplersMIPSdspR2();
}
#endif
+#if defined(WEBP_USE_MSA)
+ if (VP8GetCPUInfo(kMSA)) {
+ WebPInitUpsamplersMSA();
+ }
+#endif
}
#endif // FANCY_UPSAMPLING
upsampling_last_cpuinfo_used2 = VP8GetCPUInfo;
diff --git a/thirdparty/libwebp/dsp/upsampling_msa.c b/thirdparty/libwebp/dsp/upsampling_msa.c
new file mode 100644
index 0000000000..f24926fa94
--- /dev/null
+++ b/thirdparty/libwebp/dsp/upsampling_msa.c
@@ -0,0 +1,678 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MSA version of YUV to RGB upsampling functions.
+//
+// Author: Prashant Patil (prashant.patil@imgtec.com)
+
+#include <string.h>
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MSA)
+
+#include "./msa_macro.h"
+#include "./yuv.h"
+
+#ifdef FANCY_UPSAMPLING
+
+#define ILVR_UW2(in, out0, out1) do { \
+ const v8i16 t0 = (v8i16)__msa_ilvr_b((v16i8)zero, (v16i8)in); \
+ out0 = (v4u32)__msa_ilvr_h((v8i16)zero, t0); \
+ out1 = (v4u32)__msa_ilvl_h((v8i16)zero, t0); \
+} while (0)
+
+#define ILVRL_UW4(in, out0, out1, out2, out3) do { \
+ v16u8 t0, t1; \
+ ILVRL_B2_UB(zero, in, t0, t1); \
+ ILVRL_H2_UW(zero, t0, out0, out1); \
+ ILVRL_H2_UW(zero, t1, out2, out3); \
+} while (0)
+
+#define MULTHI_16(in0, in1, in2, in3, cnst, out0, out1) do { \
+ const v4i32 const0 = (v4i32)__msa_fill_w(cnst * 256); \
+ v4u32 temp0, temp1, temp2, temp3; \
+ MUL4(in0, const0, in1, const0, in2, const0, in3, const0, \
+ temp0, temp1, temp2, temp3); \
+ PCKOD_H2_UH(temp1, temp0, temp3, temp2, out0, out1); \
+} while (0)
+
+#define MULTHI_8(in0, in1, cnst, out0) do { \
+ const v4i32 const0 = (v4i32)__msa_fill_w(cnst * 256); \
+ v4u32 temp0, temp1; \
+ MUL2(in0, const0, in1, const0, temp0, temp1); \
+ out0 = (v8u16)__msa_pckod_h((v8i16)temp1, (v8i16)temp0); \
+} while (0)
+
+#define CALC_R16(y0, y1, v0, v1, dst) do { \
+ const v8i16 const_a = (v8i16)__msa_fill_h(14234); \
+ const v8i16 a0 = __msa_adds_s_h((v8i16)y0, (v8i16)v0); \
+ const v8i16 a1 = __msa_adds_s_h((v8i16)y1, (v8i16)v1); \
+ v8i16 b0 = __msa_subs_s_h(a0, const_a); \
+ v8i16 b1 = __msa_subs_s_h(a1, const_a); \
+ SRAI_H2_SH(b0, b1, 6); \
+ CLIP_SH2_0_255(b0, b1); \
+ dst = (v16u8)__msa_pckev_b((v16i8)b1, (v16i8)b0); \
+} while (0)
+
+#define CALC_R8(y0, v0, dst) do { \
+ const v8i16 const_a = (v8i16)__msa_fill_h(14234); \
+ const v8i16 a0 = __msa_adds_s_h((v8i16)y0, (v8i16)v0); \
+ v8i16 b0 = __msa_subs_s_h(a0, const_a); \
+ b0 = SRAI_H(b0, 6); \
+ CLIP_SH_0_255(b0); \
+ dst = (v16u8)__msa_pckev_b((v16i8)b0, (v16i8)b0); \
+} while (0)
+
+#define CALC_G16(y0, y1, u0, u1, v0, v1, dst) do { \
+ const v8i16 const_a = (v8i16)__msa_fill_h(8708); \
+ v8i16 a0 = __msa_subs_s_h((v8i16)y0, (v8i16)u0); \
+ v8i16 a1 = __msa_subs_s_h((v8i16)y1, (v8i16)u1); \
+ const v8i16 b0 = __msa_subs_s_h(a0, (v8i16)v0); \
+ const v8i16 b1 = __msa_subs_s_h(a1, (v8i16)v1); \
+ a0 = __msa_adds_s_h(b0, const_a); \
+ a1 = __msa_adds_s_h(b1, const_a); \
+ SRAI_H2_SH(a0, a1, 6); \
+ CLIP_SH2_0_255(a0, a1); \
+ dst = (v16u8)__msa_pckev_b((v16i8)a1, (v16i8)a0); \
+} while (0)
+
+#define CALC_G8(y0, u0, v0, dst) do { \
+ const v8i16 const_a = (v8i16)__msa_fill_h(8708); \
+ v8i16 a0 = __msa_subs_s_h((v8i16)y0, (v8i16)u0); \
+ const v8i16 b0 = __msa_subs_s_h(a0, (v8i16)v0); \
+ a0 = __msa_adds_s_h(b0, const_a); \
+ a0 = SRAI_H(a0, 6); \
+ CLIP_SH_0_255(a0); \
+ dst = (v16u8)__msa_pckev_b((v16i8)a0, (v16i8)a0); \
+} while (0)
+
+#define CALC_B16(y0, y1, u0, u1, dst) do { \
+ const v8u16 const_a = (v8u16)__msa_fill_h(17685); \
+ const v8u16 a0 = __msa_adds_u_h((v8u16)y0, u0); \
+ const v8u16 a1 = __msa_adds_u_h((v8u16)y1, u1); \
+ v8u16 b0 = __msa_subs_u_h(a0, const_a); \
+ v8u16 b1 = __msa_subs_u_h(a1, const_a); \
+ SRAI_H2_UH(b0, b1, 6); \
+ CLIP_UH2_0_255(b0, b1); \
+ dst = (v16u8)__msa_pckev_b((v16i8)b1, (v16i8)b0); \
+} while (0)
+
+#define CALC_B8(y0, u0, dst) do { \
+ const v8u16 const_a = (v8u16)__msa_fill_h(17685); \
+ const v8u16 a0 = __msa_adds_u_h((v8u16)y0, u0); \
+ v8u16 b0 = __msa_subs_u_h(a0, const_a); \
+ b0 = SRAI_H(b0, 6); \
+ CLIP_UH_0_255(b0); \
+ dst = (v16u8)__msa_pckev_b((v16i8)b0, (v16i8)b0); \
+} while (0)
+
+#define CALC_RGB16(y, u, v, R, G, B) do { \
+ const v16u8 zero = { 0 }; \
+ v8u16 y0, y1, u0, u1, v0, v1; \
+ v4u32 p0, p1, p2, p3; \
+ const v16u8 in_y = LD_UB(y); \
+ const v16u8 in_u = LD_UB(u); \
+ const v16u8 in_v = LD_UB(v); \
+ ILVRL_UW4(in_y, p0, p1, p2, p3); \
+ MULTHI_16(p0, p1, p2, p3, 19077, y0, y1); \
+ ILVRL_UW4(in_v, p0, p1, p2, p3); \
+ MULTHI_16(p0, p1, p2, p3, 26149, v0, v1); \
+ CALC_R16(y0, y1, v0, v1, R); \
+ MULTHI_16(p0, p1, p2, p3, 13320, v0, v1); \
+ ILVRL_UW4(in_u, p0, p1, p2, p3); \
+ MULTHI_16(p0, p1, p2, p3, 6419, u0, u1); \
+ CALC_G16(y0, y1, u0, u1, v0, v1, G); \
+ MULTHI_16(p0, p1, p2, p3, 33050, u0, u1); \
+ CALC_B16(y0, y1, u0, u1, B); \
+} while (0)
+
+#define CALC_RGB8(y, u, v, R, G, B) do { \
+ const v16u8 zero = { 0 }; \
+ v8u16 y0, u0, v0; \
+ v4u32 p0, p1; \
+ const v16u8 in_y = LD_UB(y); \
+ const v16u8 in_u = LD_UB(u); \
+ const v16u8 in_v = LD_UB(v); \
+ ILVR_UW2(in_y, p0, p1); \
+ MULTHI_8(p0, p1, 19077, y0); \
+ ILVR_UW2(in_v, p0, p1); \
+ MULTHI_8(p0, p1, 26149, v0); \
+ CALC_R8(y0, v0, R); \
+ MULTHI_8(p0, p1, 13320, v0); \
+ ILVR_UW2(in_u, p0, p1); \
+ MULTHI_8(p0, p1, 6419, u0); \
+ CALC_G8(y0, u0, v0, G); \
+ MULTHI_8(p0, p1, 33050, u0); \
+ CALC_B8(y0, u0, B); \
+} while (0)
+
+#define STORE16_3(a0, a1, a2, dst) do { \
+ const v16u8 mask0 = { 0, 1, 16, 2, 3, 17, 4, 5, 18, 6, 7, 19, \
+ 8, 9, 20, 10 }; \
+ const v16u8 mask1 = { 0, 21, 1, 2, 22, 3, 4, 23, 5, 6, 24, 7, \
+ 8, 25, 9, 10 }; \
+ const v16u8 mask2 = { 26, 0, 1, 27, 2, 3, 28, 4, 5, 29, 6, 7, \
+ 30, 8, 9, 31 }; \
+ v16u8 out0, out1, out2, tmp0, tmp1, tmp2; \
+ ILVRL_B2_UB(a1, a0, tmp0, tmp1); \
+ out0 = VSHF_UB(tmp0, a2, mask0); \
+ tmp2 = SLDI_UB(tmp1, tmp0, 11); \
+ out1 = VSHF_UB(tmp2, a2, mask1); \
+ tmp2 = SLDI_UB(tmp1, tmp1, 6); \
+ out2 = VSHF_UB(tmp2, a2, mask2); \
+ ST_UB(out0, dst + 0); \
+ ST_UB(out1, dst + 16); \
+ ST_UB(out2, dst + 32); \
+} while (0)
+
+#define STORE8_3(a0, a1, a2, dst) do { \
+ int64_t out_m; \
+ const v16u8 mask0 = { 0, 1, 16, 2, 3, 17, 4, 5, 18, 6, 7, 19, \
+ 8, 9, 20, 10 }; \
+ const v16u8 mask1 = { 11, 21, 12, 13, 22, 14, 15, 23, \
+ 255, 255, 255, 255, 255, 255, 255, 255 }; \
+ const v16u8 tmp0 = (v16u8)__msa_ilvr_b((v16i8)a1, (v16i8)a0); \
+ v16u8 out0, out1; \
+ VSHF_B2_UB(tmp0, a2, tmp0, a2, mask0, mask1, out0, out1); \
+ ST_UB(out0, dst); \
+ out_m = __msa_copy_s_d((v2i64)out1, 0); \
+ SD(out_m, dst + 16); \
+} while (0)
+
+#define STORE16_4(a0, a1, a2, a3, dst) do { \
+ v16u8 tmp0, tmp1, tmp2, tmp3; \
+ v16u8 out0, out1, out2, out3; \
+ ILVRL_B2_UB(a1, a0, tmp0, tmp1); \
+ ILVRL_B2_UB(a3, a2, tmp2, tmp3); \
+ ILVRL_H2_UB(tmp2, tmp0, out0, out1); \
+ ILVRL_H2_UB(tmp3, tmp1, out2, out3); \
+ ST_UB(out0, dst + 0); \
+ ST_UB(out1, dst + 16); \
+ ST_UB(out2, dst + 32); \
+ ST_UB(out3, dst + 48); \
+} while (0)
+
+#define STORE8_4(a0, a1, a2, a3, dst) do { \
+ v16u8 tmp0, tmp1, tmp2, tmp3; \
+ ILVR_B2_UB(a1, a0, a3, a2, tmp0, tmp1); \
+ ILVRL_H2_UB(tmp1, tmp0, tmp2, tmp3); \
+ ST_UB(tmp2, dst + 0); \
+ ST_UB(tmp3, dst + 16); \
+} while (0)
+
+#define STORE2_16(a0, a1, dst) do { \
+ v16u8 out0, out1; \
+ ILVRL_B2_UB(a1, a0, out0, out1); \
+ ST_UB(out0, dst + 0); \
+ ST_UB(out1, dst + 16); \
+} while (0)
+
+#define STORE2_8(a0, a1, dst) do { \
+ const v16u8 out0 = (v16u8)__msa_ilvr_b((v16i8)a1, (v16i8)a0); \
+ ST_UB(out0, dst); \
+} while (0)
+
+#define CALC_RGBA4444(y, u, v, out0, out1, N, dst) do { \
+ CALC_RGB##N(y, u, v, R, G, B); \
+ tmp0 = ANDI_B(R, 0xf0); \
+ tmp1 = SRAI_B(G, 4); \
+ RG = tmp0 | tmp1; \
+ tmp0 = ANDI_B(B, 0xf0); \
+ BA = ORI_B(tmp0, 0x0f); \
+ STORE2_##N(out0, out1, dst); \
+} while (0)
+
+#define CALC_RGB565(y, u, v, out0, out1, N, dst) do { \
+ CALC_RGB##N(y, u, v, R, G, B); \
+ tmp0 = ANDI_B(R, 0xf8); \
+ tmp1 = SRAI_B(G, 5); \
+ RG = tmp0 | tmp1; \
+ tmp0 = SLLI_B(G, 3); \
+ tmp1 = ANDI_B(tmp0, 0xe0); \
+ tmp0 = SRAI_B(B, 3); \
+ GB = tmp0 | tmp1; \
+ STORE2_##N(out0, out1, dst); \
+} while (0)
+
+static WEBP_INLINE int Clip8(int v) {
+ return v < 0 ? 0 : v > 255 ? 255 : v;
+}
+
+static void YuvToRgb(int y, int u, int v, uint8_t* const rgb) {
+ const int y1 = MultHi(y, 19077);
+ const int r1 = y1 + MultHi(v, 26149) - 14234;
+ const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708;
+ const int b1 = y1 + MultHi(u, 33050) - 17685;
+ rgb[0] = Clip8(r1 >> 6);
+ rgb[1] = Clip8(g1 >> 6);
+ rgb[2] = Clip8(b1 >> 6);
+}
+
+static void YuvToBgr(int y, int u, int v, uint8_t* const bgr) {
+ const int y1 = MultHi(y, 19077);
+ const int r1 = y1 + MultHi(v, 26149) - 14234;
+ const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708;
+ const int b1 = y1 + MultHi(u, 33050) - 17685;
+ bgr[0] = Clip8(b1 >> 6);
+ bgr[1] = Clip8(g1 >> 6);
+ bgr[2] = Clip8(r1 >> 6);
+}
+
+static void YuvToRgb565(int y, int u, int v, uint8_t* const rgb) {
+ const int y1 = MultHi(y, 19077);
+ const int r1 = y1 + MultHi(v, 26149) - 14234;
+ const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708;
+ const int b1 = y1 + MultHi(u, 33050) - 17685;
+ const int r = Clip8(r1 >> 6);
+ const int g = Clip8(g1 >> 6);
+ const int b = Clip8(b1 >> 6);
+ const int rg = (r & 0xf8) | (g >> 5);
+ const int gb = ((g << 3) & 0xe0) | (b >> 3);
+#ifdef WEBP_SWAP_16BIT_CSP
+ rgb[0] = gb;
+ rgb[1] = rg;
+#else
+ rgb[0] = rg;
+ rgb[1] = gb;
+#endif
+}
+
+static void YuvToRgba4444(int y, int u, int v, uint8_t* const argb) {
+ const int y1 = MultHi(y, 19077);
+ const int r1 = y1 + MultHi(v, 26149) - 14234;
+ const int g1 = y1 - MultHi(u, 6419) - MultHi(v, 13320) + 8708;
+ const int b1 = y1 + MultHi(u, 33050) - 17685;
+ const int r = Clip8(r1 >> 6);
+ const int g = Clip8(g1 >> 6);
+ const int b = Clip8(b1 >> 6);
+ const int rg = (r & 0xf0) | (g >> 4);
+ const int ba = (b & 0xf0) | 0x0f; // overwrite the lower 4 bits
+#ifdef WEBP_SWAP_16BIT_CSP
+ argb[0] = ba;
+ argb[1] = rg;
+#else
+ argb[0] = rg;
+ argb[1] = ba;
+#endif
+}
+
+static void YuvToArgb(uint8_t y, uint8_t u, uint8_t v, uint8_t* const argb) {
+ argb[0] = 0xff;
+ YuvToRgb(y, u, v, argb + 1);
+}
+
+static void YuvToBgra(uint8_t y, uint8_t u, uint8_t v, uint8_t* const bgra) {
+ YuvToBgr(y, u, v, bgra);
+ bgra[3] = 0xff;
+}
+
+static void YuvToRgba(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgba) {
+ YuvToRgb(y, u, v, rgba);
+ rgba[3] = 0xff;
+}
+
+static void YuvToRgbLine(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B;
+ while (length >= 16) {
+ CALC_RGB16(y, u, v, R, G, B);
+ STORE16_3(R, G, B, dst);
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 3;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[3 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB16(temp, u, v, R, G, B);
+ STORE16_3(R, G, B, temp);
+ memcpy(dst, temp, length * 3 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[3 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB8(temp, u, v, R, G, B);
+ STORE8_3(R, G, B, temp);
+ memcpy(dst, temp, length * 3 * sizeof(*dst));
+ }
+}
+
+static void YuvToBgrLine(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B;
+ while (length >= 16) {
+ CALC_RGB16(y, u, v, R, G, B);
+ STORE16_3(B, G, R, dst);
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 3;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[3 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB16(temp, u, v, R, G, B);
+ STORE16_3(B, G, R, temp);
+ memcpy(dst, temp, length * 3 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[3 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB8(temp, u, v, R, G, B);
+ STORE8_3(B, G, R, temp);
+ memcpy(dst, temp, length * 3 * sizeof(*dst));
+ }
+}
+
+static void YuvToRgbaLine(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B;
+ const v16u8 A = (v16u8)__msa_ldi_b(0xff);
+ while (length >= 16) {
+ CALC_RGB16(y, u, v, R, G, B);
+ STORE16_4(R, G, B, A, dst);
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 4;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[4 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB16(&temp[0], u, v, R, G, B);
+ STORE16_4(R, G, B, A, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[4 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB8(temp, u, v, R, G, B);
+ STORE8_4(R, G, B, A, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ }
+}
+
+static void YuvToBgraLine(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B;
+ const v16u8 A = (v16u8)__msa_ldi_b(0xff);
+ while (length >= 16) {
+ CALC_RGB16(y, u, v, R, G, B);
+ STORE16_4(B, G, R, A, dst);
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 4;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[4 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB16(temp, u, v, R, G, B);
+ STORE16_4(B, G, R, A, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[4 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB8(temp, u, v, R, G, B);
+ STORE8_4(B, G, R, A, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ }
+}
+
+static void YuvToArgbLine(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B;
+ const v16u8 A = (v16u8)__msa_ldi_b(0xff);
+ while (length >= 16) {
+ CALC_RGB16(y, u, v, R, G, B);
+ STORE16_4(A, R, G, B, dst);
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 4;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[4 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB16(temp, u, v, R, G, B);
+ STORE16_4(A, R, G, B, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[4 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+ CALC_RGB8(temp, u, v, R, G, B);
+ STORE8_4(A, R, G, B, temp);
+ memcpy(dst, temp, length * 4 * sizeof(*dst));
+ }
+}
+
+static void YuvToRgba4444Line(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B, RG, BA, tmp0, tmp1;
+ while (length >= 16) {
+ #ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGBA4444(y, u, v, BA, RG, 16, dst);
+ #else
+ CALC_RGBA4444(y, u, v, RG, BA, 16, dst);
+ #endif
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 2;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[2 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+#ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGBA4444(temp, u, v, BA, RG, 16, temp);
+#else
+ CALC_RGBA4444(temp, u, v, RG, BA, 16, temp);
+#endif
+ memcpy(dst, temp, length * 2 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[2 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+#ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGBA4444(temp, u, v, BA, RG, 8, temp);
+#else
+ CALC_RGBA4444(temp, u, v, RG, BA, 8, temp);
+#endif
+ memcpy(dst, temp, length * 2 * sizeof(*dst));
+ }
+}
+
+static void YuvToRgb565Line(const uint8_t* y, const uint8_t* u,
+ const uint8_t* v, uint8_t* dst, int length) {
+ v16u8 R, G, B, RG, GB, tmp0, tmp1;
+ while (length >= 16) {
+ #ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGB565(y, u, v, GB, RG, 16, dst);
+ #else
+ CALC_RGB565(y, u, v, RG, GB, 16, dst);
+ #endif
+ y += 16;
+ u += 16;
+ v += 16;
+ dst += 16 * 2;
+ length -= 16;
+ }
+ if (length > 8) {
+ uint8_t temp[2 * 16] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+#ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGB565(temp, u, v, GB, RG, 16, temp);
+#else
+ CALC_RGB565(temp, u, v, RG, GB, 16, temp);
+#endif
+ memcpy(dst, temp, length * 2 * sizeof(*dst));
+ } else if (length > 0) {
+ uint8_t temp[2 * 8] = { 0 };
+ memcpy(temp, y, length * sizeof(*temp));
+#ifdef WEBP_SWAP_16BIT_CSP
+ CALC_RGB565(temp, u, v, GB, RG, 8, temp);
+#else
+ CALC_RGB565(temp, u, v, RG, GB, 8, temp);
+#endif
+ memcpy(dst, temp, length * 2 * sizeof(*dst));
+ }
+}
+
+#define UPSAMPLE_32PIXELS(a, b, c, d) do { \
+ v16u8 s = __msa_aver_u_b(a, d); \
+ v16u8 t = __msa_aver_u_b(b, c); \
+ const v16u8 st = s ^ t; \
+ v16u8 ad = a ^ d; \
+ v16u8 bc = b ^ c; \
+ v16u8 t0 = ad | bc; \
+ v16u8 t1 = t0 | st; \
+ v16u8 t2 = ANDI_B(t1, 1); \
+ v16u8 t3 = __msa_aver_u_b(s, t); \
+ const v16u8 k = t3 - t2; \
+ v16u8 diag1, diag2; \
+ AVER_UB2_UB(t, k, s, k, t0, t1); \
+ bc = bc & st; \
+ ad = ad & st; \
+ t = t ^ k; \
+ s = s ^ k; \
+ t2 = bc | t; \
+ t3 = ad | s; \
+ t2 = ANDI_B(t2, 1); \
+ t3 = ANDI_B(t3, 1); \
+ SUB2(t0, t2, t1, t3, diag1, diag2); \
+ AVER_UB2_UB(a, diag1, b, diag2, t0, t1); \
+ ILVRL_B2_UB(t1, t0, a, b); \
+ if (pbot_y != NULL) { \
+ AVER_UB2_UB(c, diag2, d, diag1, t0, t1); \
+ ILVRL_B2_UB(t1, t0, c, d); \
+ } \
+} while (0)
+
+#define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \
+static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \
+ const uint8_t* top_u, const uint8_t* top_v, \
+ const uint8_t* cur_u, const uint8_t* cur_v, \
+ uint8_t* top_dst, uint8_t* bot_dst, int len) \
+{ \
+ int size = (len - 1) >> 1; \
+ uint8_t temp_u[64]; \
+ uint8_t temp_v[64]; \
+ const uint32_t tl_uv = ((top_u[0]) | ((top_v[0]) << 16)); \
+ const uint32_t l_uv = ((cur_u[0]) | ((cur_v[0]) << 16)); \
+ const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \
+ const uint8_t* ptop_y = &top_y[1]; \
+ uint8_t *ptop_dst = top_dst + XSTEP; \
+ const uint8_t* pbot_y = &bot_y[1]; \
+ uint8_t *pbot_dst = bot_dst + XSTEP; \
+ \
+ FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \
+ if (bot_y != NULL) { \
+ const uint32_t uv1 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \
+ FUNC(bot_y[0], uv1 & 0xff, (uv1 >> 16), bot_dst); \
+ } \
+ while (size >= 16) { \
+ v16u8 tu0, tu1, tv0, tv1, cu0, cu1, cv0, cv1; \
+ LD_UB2(top_u, 1, tu0, tu1); \
+ LD_UB2(cur_u, 1, cu0, cu1); \
+ LD_UB2(top_v, 1, tv0, tv1); \
+ LD_UB2(cur_v, 1, cv0, cv1); \
+ UPSAMPLE_32PIXELS(tu0, tu1, cu0, cu1); \
+ UPSAMPLE_32PIXELS(tv0, tv1, cv0, cv1); \
+ ST_UB4(tu0, tu1, cu0, cu1, &temp_u[0], 16); \
+ ST_UB4(tv0, tv1, cv0, cv1, &temp_v[0], 16); \
+ FUNC##Line(ptop_y, &temp_u[ 0], &temp_v[0], ptop_dst, 32); \
+ if (bot_y != NULL) { \
+ FUNC##Line(pbot_y, &temp_u[32], &temp_v[32], pbot_dst, 32); \
+ } \
+ ptop_y += 32; \
+ pbot_y += 32; \
+ ptop_dst += XSTEP * 32; \
+ pbot_dst += XSTEP * 32; \
+ top_u += 16; \
+ top_v += 16; \
+ cur_u += 16; \
+ cur_v += 16; \
+ size -= 16; \
+ } \
+ if (size > 0) { \
+ v16u8 tu0, tu1, tv0, tv1, cu0, cu1, cv0, cv1; \
+ memcpy(&temp_u[ 0], top_u, 17 * sizeof(uint8_t)); \
+ memcpy(&temp_u[32], cur_u, 17 * sizeof(uint8_t)); \
+ memcpy(&temp_v[ 0], top_v, 17 * sizeof(uint8_t)); \
+ memcpy(&temp_v[32], cur_v, 17 * sizeof(uint8_t)); \
+ LD_UB2(&temp_u[ 0], 1, tu0, tu1); \
+ LD_UB2(&temp_u[32], 1, cu0, cu1); \
+ LD_UB2(&temp_v[ 0], 1, tv0, tv1); \
+ LD_UB2(&temp_v[32], 1, cv0, cv1); \
+ UPSAMPLE_32PIXELS(tu0, tu1, cu0, cu1); \
+ UPSAMPLE_32PIXELS(tv0, tv1, cv0, cv1); \
+ ST_UB4(tu0, tu1, cu0, cu1, &temp_u[0], 16); \
+ ST_UB4(tv0, tv1, cv0, cv1, &temp_v[0], 16); \
+ FUNC##Line(ptop_y, &temp_u[ 0], &temp_v[0], ptop_dst, size * 2); \
+ if (bot_y != NULL) { \
+ FUNC##Line(pbot_y, &temp_u[32], &temp_v[32], pbot_dst, size * 2); \
+ } \
+ top_u += size; \
+ top_v += size; \
+ cur_u += size; \
+ cur_v += size; \
+ } \
+ if (!(len & 1)) { \
+ const uint32_t t0 = ((top_u[0]) | ((top_v[0]) << 16)); \
+ const uint32_t c0 = ((cur_u[0]) | ((cur_v[0]) << 16)); \
+ const uint32_t tmp0 = (3 * t0 + c0 + 0x00020002u) >> 2; \
+ FUNC(top_y[len - 1], tmp0 & 0xff, (tmp0 >> 16), \
+ top_dst + (len - 1) * XSTEP); \
+ if (bot_y != NULL) { \
+ const uint32_t tmp1 = (3 * c0 + t0 + 0x00020002u) >> 2; \
+ FUNC(bot_y[len - 1], tmp1 & 0xff, (tmp1 >> 16), \
+ bot_dst + (len - 1) * XSTEP); \
+ } \
+ } \
+}
+
+UPSAMPLE_FUNC(UpsampleRgbLinePair, YuvToRgb, 3)
+UPSAMPLE_FUNC(UpsampleBgrLinePair, YuvToBgr, 3)
+UPSAMPLE_FUNC(UpsampleRgbaLinePair, YuvToRgba, 4)
+UPSAMPLE_FUNC(UpsampleBgraLinePair, YuvToBgra, 4)
+UPSAMPLE_FUNC(UpsampleArgbLinePair, YuvToArgb, 4)
+UPSAMPLE_FUNC(UpsampleRgba4444LinePair, YuvToRgba4444, 2)
+UPSAMPLE_FUNC(UpsampleRgb565LinePair, YuvToRgb565, 2)
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
+
+extern void WebPInitUpsamplersMSA(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplersMSA(void) {
+ WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair;
+ WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair;
+ WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair;
+ WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair;
+ WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair;
+ WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair;
+ WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair;
+ WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair;
+ WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair;
+ WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair;
+ WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair;
+}
+
+#endif // FANCY_UPSAMPLING
+
+#endif // WEBP_USE_MSA
+
+#if !(defined(FANCY_UPSAMPLING) && defined(WEBP_USE_MSA))
+WEBP_DSP_INIT_STUB(WebPInitUpsamplersMSA)
+#endif
diff --git a/thirdparty/libwebp/dsp/upsampling_neon.c b/thirdparty/libwebp/dsp/upsampling_neon.c
index 2b0c99bddb..d371a834ff 100644
--- a/thirdparty/libwebp/dsp/upsampling_neon.c
+++ b/thirdparty/libwebp/dsp/upsampling_neon.c
@@ -28,47 +28,34 @@
// U/V upsampling
// Loads 9 pixels each from rows r1 and r2 and generates 16 pixels.
-#define UPSAMPLE_16PIXELS(r1, r2, out) { \
- uint8x8_t a = vld1_u8(r1); \
- uint8x8_t b = vld1_u8(r1 + 1); \
- uint8x8_t c = vld1_u8(r2); \
- uint8x8_t d = vld1_u8(r2 + 1); \
- \
- uint16x8_t al = vshll_n_u8(a, 1); \
- uint16x8_t bl = vshll_n_u8(b, 1); \
- uint16x8_t cl = vshll_n_u8(c, 1); \
- uint16x8_t dl = vshll_n_u8(d, 1); \
- \
- uint8x8_t diag1, diag2; \
- uint16x8_t sl; \
- \
+#define UPSAMPLE_16PIXELS(r1, r2, out) do { \
+ const uint8x8_t a = vld1_u8(r1 + 0); \
+ const uint8x8_t b = vld1_u8(r1 + 1); \
+ const uint8x8_t c = vld1_u8(r2 + 0); \
+ const uint8x8_t d = vld1_u8(r2 + 1); \
/* a + b + c + d */ \
- sl = vaddl_u8(a, b); \
- sl = vaddw_u8(sl, c); \
- sl = vaddw_u8(sl, d); \
- \
- al = vaddq_u16(sl, al); /* 3a + b + c + d */ \
- bl = vaddq_u16(sl, bl); /* a + 3b + c + d */ \
- \
- al = vaddq_u16(al, dl); /* 3a + b + c + 3d */ \
- bl = vaddq_u16(bl, cl); /* a + 3b + 3c + d */ \
+ const uint16x8_t ad = vaddl_u8(a, d); \
+ const uint16x8_t bc = vaddl_u8(b, c); \
+ const uint16x8_t abcd = vaddq_u16(ad, bc); \
+ /* 3a + b + c + 3d */ \
+ const uint16x8_t al = vaddq_u16(abcd, vshlq_n_u16(ad, 1)); \
+ /* a + 3b + 3c + d */ \
+ const uint16x8_t bl = vaddq_u16(abcd, vshlq_n_u16(bc, 1)); \
\
- diag2 = vshrn_n_u16(al, 3); \
- diag1 = vshrn_n_u16(bl, 3); \
+ const uint8x8_t diag2 = vshrn_n_u16(al, 3); \
+ const uint8x8_t diag1 = vshrn_n_u16(bl, 3); \
\
- a = vrhadd_u8(a, diag1); \
- b = vrhadd_u8(b, diag2); \
- c = vrhadd_u8(c, diag2); \
- d = vrhadd_u8(d, diag1); \
+ const uint8x8_t A = vrhadd_u8(a, diag1); \
+ const uint8x8_t B = vrhadd_u8(b, diag2); \
+ const uint8x8_t C = vrhadd_u8(c, diag2); \
+ const uint8x8_t D = vrhadd_u8(d, diag1); \
\
- { \
- uint8x8x2_t a_b, c_d; \
- INIT_VECTOR2(a_b, a, b); \
- INIT_VECTOR2(c_d, c, d); \
- vst2_u8(out, a_b); \
- vst2_u8(out + 32, c_d); \
- } \
-}
+ uint8x8x2_t A_B, C_D; \
+ INIT_VECTOR2(A_B, A, B); \
+ INIT_VECTOR2(C_D, C, D); \
+ vst2_u8(out + 0, A_B); \
+ vst2_u8(out + 32, C_D); \
+} while (0)
// Turn the macro into a function for reducing code-size when non-critical
static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2,
@@ -93,7 +80,6 @@ static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2,
static const int16_t kCoeffs1[4] = { 19077, 26149, 6419, 13320 };
#define v255 vdup_n_u8(255)
-#define v_0x0f vdup_n_u8(15)
#define STORE_Rgb(out, r, g, b) do { \
uint8x8x3_t r_g_b; \
@@ -132,21 +118,16 @@ static const int16_t kCoeffs1[4] = { 19077, 26149, 6419, 13320 };
#endif
#define STORE_Rgba4444(out, r, g, b) do { \
- const uint8x8_t r1 = vshl_n_u8(vshr_n_u8(r, 4), 4); /* 4bits */ \
- const uint8x8_t g1 = vshr_n_u8(g, 4); \
- const uint8x8_t ba = vorr_u8(b, v_0x0f); \
- const uint8x8_t rg = vorr_u8(r1, g1); \
+ const uint8x8_t rg = vsri_n_u8(r, g, 4); /* shift g, insert r */ \
+ const uint8x8_t ba = vsri_n_u8(b, v255, 4); /* shift a, insert b */ \
const uint8x8x2_t rgba4444 = ZIP_U8(rg, ba); \
vst1q_u8(out, vcombine_u8(rgba4444.val[0], rgba4444.val[1])); \
} while (0)
#define STORE_Rgb565(out, r, g, b) do { \
- const uint8x8_t r1 = vshl_n_u8(vshr_n_u8(r, 3), 3); /* 5bits */ \
- const uint8x8_t g1 = vshr_n_u8(g, 5); /* upper 3bits */\
- const uint8x8_t g2 = vshl_n_u8(vshr_n_u8(g, 2), 5); /* lower 3bits */\
- const uint8x8_t b1 = vshr_n_u8(b, 3); /* 5bits */ \
- const uint8x8_t rg = vorr_u8(r1, g1); \
- const uint8x8_t gb = vorr_u8(g2, b1); \
+ const uint8x8_t rg = vsri_n_u8(r, g, 5); /* shift g and insert r */ \
+ const uint8x8_t g1 = vshl_n_u8(g, 3); /* pre-shift g: 3bits */ \
+ const uint8x8_t gb = vsri_n_u8(g1, b, 3); /* shift b and insert g */ \
const uint8x8x2_t rgb565 = ZIP_U8(rg, gb); \
vst1q_u8(out, vcombine_u8(rgb565.val[0], rgb565.val[1])); \
} while (0)
diff --git a/thirdparty/libwebp/dsp/yuv.c b/thirdparty/libwebp/dsp/yuv.c
index f50a253168..dd7d9dedfa 100644
--- a/thirdparty/libwebp/dsp/yuv.c
+++ b/thirdparty/libwebp/dsp/yuv.c
@@ -13,6 +13,8 @@
#include "./yuv.h"
+#include <stdlib.h>
+
#if defined(WEBP_YUV_USE_TABLE)
static int done = 0;
@@ -244,6 +246,48 @@ void WebPConvertRGBA32ToUV_C(const uint16_t* rgb,
//-----------------------------------------------------------------------------
+#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic
+static uint16_t clip_y(int v) {
+ return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v;
+}
+
+static uint64_t SharpYUVUpdateY_C(const uint16_t* ref, const uint16_t* src,
+ uint16_t* dst, int len) {
+ uint64_t diff = 0;
+ int i;
+ for (i = 0; i < len; ++i) {
+ const int diff_y = ref[i] - src[i];
+ const int new_y = (int)dst[i] + diff_y;
+ dst[i] = clip_y(new_y);
+ diff += (uint64_t)abs(diff_y);
+ }
+ return diff;
+}
+
+static void SharpYUVUpdateRGB_C(const int16_t* ref, const int16_t* src,
+ int16_t* dst, int len) {
+ int i;
+ for (i = 0; i < len; ++i) {
+ const int diff_uv = ref[i] - src[i];
+ dst[i] += diff_uv;
+ }
+}
+
+static void SharpYUVFilterRow_C(const int16_t* A, const int16_t* B, int len,
+ const uint16_t* best_y, uint16_t* out) {
+ int i;
+ for (i = 0; i < len; ++i, ++A, ++B) {
+ const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4;
+ const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4;
+ out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0);
+ out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1);
+ }
+}
+
+#undef MAX_Y
+
+//-----------------------------------------------------------------------------
+
void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width);
void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width);
void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb,
@@ -253,10 +297,18 @@ void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width);
void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v,
int src_width, int do_store);
+uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* ref, const uint16_t* src,
+ uint16_t* dst, int len);
+void (*WebPSharpYUVUpdateRGB)(const int16_t* ref, const int16_t* src,
+ int16_t* dst, int len);
+void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, int len,
+ const uint16_t* best_y, uint16_t* out);
+
static volatile VP8CPUInfo rgba_to_yuv_last_cpuinfo_used =
(VP8CPUInfo)&rgba_to_yuv_last_cpuinfo_used;
extern void WebPInitConvertARGBToYUVSSE2(void);
+extern void WebPInitSharpYUVSSE2(void);
WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUV(void) {
if (rgba_to_yuv_last_cpuinfo_used == VP8GetCPUInfo) return;
@@ -269,10 +321,15 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUV(void) {
WebPConvertRGBA32ToUV = WebPConvertRGBA32ToUV_C;
+ WebPSharpYUVUpdateY = SharpYUVUpdateY_C;
+ WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_C;
+ WebPSharpYUVFilterRow = SharpYUVFilterRow_C;
+
if (VP8GetCPUInfo != NULL) {
#if defined(WEBP_USE_SSE2)
if (VP8GetCPUInfo(kSSE2)) {
WebPInitConvertARGBToYUVSSE2();
+ WebPInitSharpYUVSSE2();
}
#endif // WEBP_USE_SSE2
}
diff --git a/thirdparty/libwebp/dsp/yuv.h b/thirdparty/libwebp/dsp/yuv.h
index 01c40fcb84..1d33b5863b 100644
--- a/thirdparty/libwebp/dsp/yuv.h
+++ b/thirdparty/libwebp/dsp/yuv.h
@@ -36,7 +36,7 @@
#define WEBP_DSP_YUV_H_
#include "./dsp.h"
-#include "../dec/decode_vp8.h"
+#include "../dec/vp8_dec.h"
#if defined(WEBP_EXPERIMENTAL_FEATURES)
// Do NOT activate this feature for real compression. This is only experimental!
diff --git a/thirdparty/libwebp/dsp/yuv_sse2.c b/thirdparty/libwebp/dsp/yuv_sse2.c
index e19bddff6c..e33c2bbafd 100644
--- a/thirdparty/libwebp/dsp/yuv_sse2.c
+++ b/thirdparty/libwebp/dsp/yuv_sse2.c
@@ -15,6 +15,8 @@
#if defined(WEBP_USE_SSE2)
+#include "./common_sse2.h"
+#include <stdlib.h>
#include <emmintrin.h>
//-----------------------------------------------------------------------------
@@ -155,30 +157,13 @@ static WEBP_INLINE void PackAndStore565(const __m128i* const R,
_mm_storeu_si128((__m128i*)dst, rgb565);
}
-// Function used several times in PlanarTo24b.
-// It samples the in buffer as follows: one every two unsigned char is stored
-// at the beginning of the buffer, while the other half is stored at the end.
-static WEBP_INLINE void PlanarTo24bHelper(const __m128i* const in /*in[6]*/,
- __m128i* const out /*out[6]*/) {
- const __m128i v_mask = _mm_set1_epi16(0x00ff);
-
- // Take one every two upper 8b values.
- out[0] = _mm_packus_epi16(_mm_and_si128(in[0], v_mask),
- _mm_and_si128(in[1], v_mask));
- out[1] = _mm_packus_epi16(_mm_and_si128(in[2], v_mask),
- _mm_and_si128(in[3], v_mask));
- out[2] = _mm_packus_epi16(_mm_and_si128(in[4], v_mask),
- _mm_and_si128(in[5], v_mask));
- // Take one every two lower 8b values.
- out[3] = _mm_packus_epi16(_mm_srli_epi16(in[0], 8), _mm_srli_epi16(in[1], 8));
- out[4] = _mm_packus_epi16(_mm_srli_epi16(in[2], 8), _mm_srli_epi16(in[3], 8));
- out[5] = _mm_packus_epi16(_mm_srli_epi16(in[4], 8), _mm_srli_epi16(in[5], 8));
-}
-
// Pack the planar buffers
// rrrr... rrrr... gggg... gggg... bbbb... bbbb....
// triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ...
-static WEBP_INLINE void PlanarTo24b(__m128i* const in /*in[6]*/, uint8_t* rgb) {
+static WEBP_INLINE void PlanarTo24b(__m128i* const in0, __m128i* const in1,
+ __m128i* const in2, __m128i* const in3,
+ __m128i* const in4, __m128i* const in5,
+ uint8_t* const rgb) {
// The input is 6 registers of sixteen 8b but for the sake of explanation,
// let's take 6 registers of four 8b values.
// To pack, we will keep taking one every two 8b integer and move it
@@ -191,22 +176,15 @@ static WEBP_INLINE void PlanarTo24b(__m128i* const in /*in[6]*/, uint8_t* rgb) {
// Repeat the same permutations twice more:
// r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7
// r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7
- __m128i tmp[6];
- PlanarTo24bHelper(in, tmp);
- PlanarTo24bHelper(tmp, in);
- PlanarTo24bHelper(in, tmp);
- // We need to do it two more times than the example as we have sixteen bytes.
- PlanarTo24bHelper(tmp, in);
- PlanarTo24bHelper(in, tmp);
-
- _mm_storeu_si128((__m128i*)(rgb + 0), tmp[0]);
- _mm_storeu_si128((__m128i*)(rgb + 16), tmp[1]);
- _mm_storeu_si128((__m128i*)(rgb + 32), tmp[2]);
- _mm_storeu_si128((__m128i*)(rgb + 48), tmp[3]);
- _mm_storeu_si128((__m128i*)(rgb + 64), tmp[4]);
- _mm_storeu_si128((__m128i*)(rgb + 80), tmp[5]);
-}
-#undef MK_UINT32
+ VP8PlanarTo24b(in0, in1, in2, in3, in4, in5);
+
+ _mm_storeu_si128((__m128i*)(rgb + 0), *in0);
+ _mm_storeu_si128((__m128i*)(rgb + 16), *in1);
+ _mm_storeu_si128((__m128i*)(rgb + 32), *in2);
+ _mm_storeu_si128((__m128i*)(rgb + 48), *in3);
+ _mm_storeu_si128((__m128i*)(rgb + 64), *in4);
+ _mm_storeu_si128((__m128i*)(rgb + 80), *in5);
+}
void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
@@ -265,29 +243,29 @@ void VP8YuvToRgb56532(const uint8_t* y, const uint8_t* u, const uint8_t* v,
void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
__m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3;
- __m128i rgb[6];
+ __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5;
- YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0);
- YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1);
+ YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0);
+ YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1);
YUV444ToRGB(y + 16, u + 16, v + 16, &R2, &G2, &B2);
YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3);
// Cast to 8b and store as RRRRGGGGBBBB.
- rgb[0] = _mm_packus_epi16(R0, R1);
- rgb[1] = _mm_packus_epi16(R2, R3);
- rgb[2] = _mm_packus_epi16(G0, G1);
- rgb[3] = _mm_packus_epi16(G2, G3);
- rgb[4] = _mm_packus_epi16(B0, B1);
- rgb[5] = _mm_packus_epi16(B2, B3);
+ rgb0 = _mm_packus_epi16(R0, R1);
+ rgb1 = _mm_packus_epi16(R2, R3);
+ rgb2 = _mm_packus_epi16(G0, G1);
+ rgb3 = _mm_packus_epi16(G2, G3);
+ rgb4 = _mm_packus_epi16(B0, B1);
+ rgb5 = _mm_packus_epi16(B2, B3);
// Pack as RGBRGBRGBRGB.
- PlanarTo24b(rgb, dst);
+ PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst);
}
void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
uint8_t* dst) {
__m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3;
- __m128i bgr[6];
+ __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5;
YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0);
YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1);
@@ -295,15 +273,15 @@ void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3);
// Cast to 8b and store as BBBBGGGGRRRR.
- bgr[0] = _mm_packus_epi16(B0, B1);
- bgr[1] = _mm_packus_epi16(B2, B3);
- bgr[2] = _mm_packus_epi16(G0, G1);
- bgr[3] = _mm_packus_epi16(G2, G3);
- bgr[4] = _mm_packus_epi16(R0, R1);
- bgr[5] = _mm_packus_epi16(R2, R3);
+ bgr0 = _mm_packus_epi16(B0, B1);
+ bgr1 = _mm_packus_epi16(B2, B3);
+ bgr2 = _mm_packus_epi16(G0, G1);
+ bgr3 = _mm_packus_epi16(G2, G3);
+ bgr4 = _mm_packus_epi16(R0, R1);
+ bgr5= _mm_packus_epi16(R2, R3);
// Pack as BGRBGRBGRBGR.
- PlanarTo24b(bgr, dst);
+ PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst);
}
//-----------------------------------------------------------------------------
@@ -377,7 +355,7 @@ static void YuvToRgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v,
int n;
for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) {
__m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3;
- __m128i rgb[6];
+ __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5;
YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0);
YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1);
@@ -385,15 +363,15 @@ static void YuvToRgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v,
YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3);
// Cast to 8b and store as RRRRGGGGBBBB.
- rgb[0] = _mm_packus_epi16(R0, R1);
- rgb[1] = _mm_packus_epi16(R2, R3);
- rgb[2] = _mm_packus_epi16(G0, G1);
- rgb[3] = _mm_packus_epi16(G2, G3);
- rgb[4] = _mm_packus_epi16(B0, B1);
- rgb[5] = _mm_packus_epi16(B2, B3);
+ rgb0 = _mm_packus_epi16(R0, R1);
+ rgb1 = _mm_packus_epi16(R2, R3);
+ rgb2 = _mm_packus_epi16(G0, G1);
+ rgb3 = _mm_packus_epi16(G2, G3);
+ rgb4 = _mm_packus_epi16(B0, B1);
+ rgb5 = _mm_packus_epi16(B2, B3);
// Pack as RGBRGBRGBRGB.
- PlanarTo24b(rgb, dst);
+ PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst);
y += 32;
u += 16;
@@ -413,7 +391,7 @@ static void YuvToBgrRow(const uint8_t* y, const uint8_t* u, const uint8_t* v,
int n;
for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) {
__m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3;
- __m128i bgr[6];
+ __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5;
YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0);
YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1);
@@ -421,15 +399,15 @@ static void YuvToBgrRow(const uint8_t* y, const uint8_t* u, const uint8_t* v,
YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3);
// Cast to 8b and store as BBBBGGGGRRRR.
- bgr[0] = _mm_packus_epi16(B0, B1);
- bgr[1] = _mm_packus_epi16(B2, B3);
- bgr[2] = _mm_packus_epi16(G0, G1);
- bgr[3] = _mm_packus_epi16(G2, G3);
- bgr[4] = _mm_packus_epi16(R0, R1);
- bgr[5] = _mm_packus_epi16(R2, R3);
+ bgr0 = _mm_packus_epi16(B0, B1);
+ bgr1 = _mm_packus_epi16(B2, B3);
+ bgr2 = _mm_packus_epi16(G0, G1);
+ bgr3 = _mm_packus_epi16(G2, G3);
+ bgr4 = _mm_packus_epi16(R0, R1);
+ bgr5 = _mm_packus_epi16(R2, R3);
// Pack as BGRBGRBGRBGR.
- PlanarTo24b(bgr, dst);
+ PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst);
y += 32;
u += 16;
@@ -499,25 +477,19 @@ static WEBP_INLINE void RGB24PackedToPlanar(const uint8_t* const rgb,
// Convert 8 packed ARGB to r[], g[], b[]
static WEBP_INLINE void RGB32PackedToPlanar(const uint32_t* const argb,
- __m128i* const r,
- __m128i* const g,
- __m128i* const b) {
+ __m128i* const rgb /*in[6]*/) {
const __m128i zero = _mm_setzero_si128();
- const __m128i in0 = LOAD_16(argb + 0); // argb3 | argb2 | argb1 | argb0
- const __m128i in1 = LOAD_16(argb + 4); // argb7 | argb6 | argb5 | argb4
- // column-wise transpose
- const __m128i A0 = _mm_unpacklo_epi8(in0, in1);
- const __m128i A1 = _mm_unpackhi_epi8(in0, in1);
- const __m128i B0 = _mm_unpacklo_epi8(A0, A1);
- const __m128i B1 = _mm_unpackhi_epi8(A0, A1);
- // C0 = g7 g6 ... g1 g0 | b7 b6 ... b1 b0
- // C1 = a7 a6 ... a1 a0 | r7 r6 ... r1 r0
- const __m128i C0 = _mm_unpacklo_epi8(B0, B1);
- const __m128i C1 = _mm_unpackhi_epi8(B0, B1);
- // store 16b
- *r = _mm_unpacklo_epi8(C1, zero);
- *g = _mm_unpackhi_epi8(C0, zero);
- *b = _mm_unpacklo_epi8(C0, zero);
+ __m128i a0 = LOAD_16(argb + 0);
+ __m128i a1 = LOAD_16(argb + 4);
+ __m128i a2 = LOAD_16(argb + 8);
+ __m128i a3 = LOAD_16(argb + 12);
+ VP8L32bToPlanar(&a0, &a1, &a2, &a3);
+ rgb[0] = _mm_unpacklo_epi8(a1, zero);
+ rgb[1] = _mm_unpackhi_epi8(a1, zero);
+ rgb[2] = _mm_unpacklo_epi8(a2, zero);
+ rgb[3] = _mm_unpackhi_epi8(a2, zero);
+ rgb[4] = _mm_unpacklo_epi8(a3, zero);
+ rgb[5] = _mm_unpackhi_epi8(a3, zero);
}
// This macro computes (RG * MULT_RG + GB * MULT_GB + ROUNDER) >> DESCALE_FIX
@@ -649,11 +621,10 @@ static void ConvertARGBToY(const uint32_t* argb, uint8_t* y, int width) {
const int max_width = width & ~15;
int i;
for (i = 0; i < max_width; i += 16) {
- __m128i r, g, b, Y0, Y1;
- RGB32PackedToPlanar(&argb[i + 0], &r, &g, &b);
- ConvertRGBToY(&r, &g, &b, &Y0);
- RGB32PackedToPlanar(&argb[i + 8], &r, &g, &b);
- ConvertRGBToY(&r, &g, &b, &Y1);
+ __m128i Y0, Y1, rgb[6];
+ RGB32PackedToPlanar(&argb[i], rgb);
+ ConvertRGBToY(&rgb[0], &rgb[2], &rgb[4], &Y0);
+ ConvertRGBToY(&rgb[1], &rgb[3], &rgb[5], &Y1);
STORE_16(_mm_packus_epi16(Y0, Y1), y + i);
}
for (; i < width; ++i) { // left-over
@@ -678,20 +649,18 @@ static void ConvertARGBToUV(const uint32_t* argb, uint8_t* u, uint8_t* v,
const int max_width = src_width & ~31;
int i;
for (i = 0; i < max_width; i += 32, u += 16, v += 16) {
- __m128i r0, g0, b0, r1, g1, b1, U0, V0, U1, V1;
- RGB32PackedToPlanar(&argb[i + 0], &r0, &g0, &b0);
- RGB32PackedToPlanar(&argb[i + 8], &r1, &g1, &b1);
- HorizontalAddPack(&r0, &r1, &r0);
- HorizontalAddPack(&g0, &g1, &g0);
- HorizontalAddPack(&b0, &b1, &b0);
- ConvertRGBToUV(&r0, &g0, &b0, &U0, &V0);
-
- RGB32PackedToPlanar(&argb[i + 16], &r0, &g0, &b0);
- RGB32PackedToPlanar(&argb[i + 24], &r1, &g1, &b1);
- HorizontalAddPack(&r0, &r1, &r0);
- HorizontalAddPack(&g0, &g1, &g0);
- HorizontalAddPack(&b0, &b1, &b0);
- ConvertRGBToUV(&r0, &g0, &b0, &U1, &V1);
+ __m128i rgb[6], U0, V0, U1, V1;
+ RGB32PackedToPlanar(&argb[i], rgb);
+ HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]);
+ HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]);
+ HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]);
+ ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U0, &V0);
+
+ RGB32PackedToPlanar(&argb[i + 16], rgb);
+ HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]);
+ HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]);
+ HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]);
+ ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U1, &V1);
U0 = _mm_packus_epi16(U0, U1);
V0 = _mm_packus_epi16(V0, V1);
@@ -767,9 +736,128 @@ WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVSSE2(void) {
WebPConvertRGBA32ToUV = ConvertRGBA32ToUV;
}
+//------------------------------------------------------------------------------
+
+#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic
+static uint16_t clip_y(int v) {
+ return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v;
+}
+
+static uint64_t SharpYUVUpdateY_SSE2(const uint16_t* ref, const uint16_t* src,
+ uint16_t* dst, int len) {
+ uint64_t diff = 0;
+ uint32_t tmp[4];
+ int i;
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i max = _mm_set1_epi16(MAX_Y);
+ const __m128i one = _mm_set1_epi16(1);
+ __m128i sum = zero;
+
+ for (i = 0; i + 8 <= len; i += 8) {
+ const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i));
+ const __m128i B = _mm_loadu_si128((const __m128i*)(src + i));
+ const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i));
+ const __m128i D = _mm_sub_epi16(A, B); // diff_y
+ const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0)
+ const __m128i F = _mm_add_epi16(C, D); // new_y
+ const __m128i G = _mm_or_si128(E, one); // -1 or 1
+ const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero);
+ const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...))
+ _mm_storeu_si128((__m128i*)(dst + i), H);
+ sum = _mm_add_epi32(sum, I);
+ }
+ _mm_storeu_si128((__m128i*)tmp, sum);
+ diff = tmp[3] + tmp[2] + tmp[1] + tmp[0];
+ for (; i < len; ++i) {
+ const int diff_y = ref[i] - src[i];
+ const int new_y = (int)dst[i] + diff_y;
+ dst[i] = clip_y(new_y);
+ diff += (uint64_t)abs(diff_y);
+ }
+ return diff;
+}
+
+static void SharpYUVUpdateRGB_SSE2(const int16_t* ref, const int16_t* src,
+ int16_t* dst, int len) {
+ int i = 0;
+ for (i = 0; i + 8 <= len; i += 8) {
+ const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i));
+ const __m128i B = _mm_loadu_si128((const __m128i*)(src + i));
+ const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i));
+ const __m128i D = _mm_sub_epi16(A, B); // diff_uv
+ const __m128i E = _mm_add_epi16(C, D); // new_uv
+ _mm_storeu_si128((__m128i*)(dst + i), E);
+ }
+ for (; i < len; ++i) {
+ const int diff_uv = ref[i] - src[i];
+ dst[i] += diff_uv;
+ }
+}
+
+static void SharpYUVFilterRow_SSE2(const int16_t* A, const int16_t* B, int len,
+ const uint16_t* best_y, uint16_t* out) {
+ int i;
+ const __m128i kCst8 = _mm_set1_epi16(8);
+ const __m128i max = _mm_set1_epi16(MAX_Y);
+ const __m128i zero = _mm_setzero_si128();
+ for (i = 0; i + 8 <= len; i += 8) {
+ const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0));
+ const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1));
+ const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0));
+ const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1));
+ const __m128i a0b1 = _mm_add_epi16(a0, b1);
+ const __m128i a1b0 = _mm_add_epi16(a1, b0);
+ const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1
+ const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8);
+ const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1)
+ const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0)
+ const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3);
+ const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3);
+ const __m128i d0 = _mm_add_epi16(c1, a0);
+ const __m128i d1 = _mm_add_epi16(c0, a1);
+ const __m128i e0 = _mm_srai_epi16(d0, 1);
+ const __m128i e1 = _mm_srai_epi16(d1, 1);
+ const __m128i f0 = _mm_unpacklo_epi16(e0, e1);
+ const __m128i f1 = _mm_unpackhi_epi16(e0, e1);
+ const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0));
+ const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8));
+ const __m128i h0 = _mm_add_epi16(g0, f0);
+ const __m128i h1 = _mm_add_epi16(g1, f1);
+ const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero);
+ const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero);
+ _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0);
+ _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1);
+ }
+ for (; i < len; ++i) {
+ // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 =
+ // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4
+ // We reuse the common sub-expressions.
+ const int a0b1 = A[i + 0] + B[i + 1];
+ const int a1b0 = A[i + 1] + B[i + 0];
+ const int a0a1b0b1 = a0b1 + a1b0 + 8;
+ const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4;
+ const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4;
+ out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0);
+ out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1);
+ }
+}
+
+#undef MAX_Y
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitSharpYUVSSE2(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void WebPInitSharpYUVSSE2(void) {
+ WebPSharpYUVUpdateY = SharpYUVUpdateY_SSE2;
+ WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_SSE2;
+ WebPSharpYUVFilterRow = SharpYUVFilterRow_SSE2;
+}
+
#else // !WEBP_USE_SSE2
WEBP_DSP_INIT_STUB(WebPInitSamplersSSE2)
WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVSSE2)
+WEBP_DSP_INIT_STUB(WebPInitSharpYUVSSE2)
#endif // WEBP_USE_SSE2
diff --git a/thirdparty/libwebp/dsp/yuv_tables_sse2.h b/thirdparty/libwebp/dsp/yuv_tables_sse2.h
deleted file mode 100644
index 2b0f057518..0000000000
--- a/thirdparty/libwebp/dsp/yuv_tables_sse2.h
+++ /dev/null
@@ -1,536 +0,0 @@
-// Copyright 2014 Google Inc. All Rights Reserved.
-//
-// Use of this source code is governed by a BSD-style license
-// that can be found in the COPYING file in the root of the source
-// tree. An additional intellectual property rights grant can be found
-// in the file PATENTS. All contributing project authors may
-// be found in the AUTHORS file in the root of the source tree.
-// -----------------------------------------------------------------------------
-//
-// SSE2 tables for YUV->RGB conversion (12kB overall)
-//
-// Author: Skal (pascal.massimino@gmail.com)
-
-// This file is not compiled, but #include'd directly from yuv.c
-// Only used if WEBP_YUV_USE_SSE2_TABLES is defined.
-
-static const VP8kCstSSE2 VP8kYtoRGBA[256] = {
- {{0xfffb77b0, 0xfffb77b0, 0xfffb77b0, 0x003fc000}},
- {{0xfffbc235, 0xfffbc235, 0xfffbc235, 0x003fc000}},
- {{0xfffc0cba, 0xfffc0cba, 0xfffc0cba, 0x003fc000}},
- {{0xfffc573f, 0xfffc573f, 0xfffc573f, 0x003fc000}},
- {{0xfffca1c4, 0xfffca1c4, 0xfffca1c4, 0x003fc000}},
- {{0xfffcec49, 0xfffcec49, 0xfffcec49, 0x003fc000}},
- {{0xfffd36ce, 0xfffd36ce, 0xfffd36ce, 0x003fc000}},
- {{0xfffd8153, 0xfffd8153, 0xfffd8153, 0x003fc000}},
- {{0xfffdcbd8, 0xfffdcbd8, 0xfffdcbd8, 0x003fc000}},
- {{0xfffe165d, 0xfffe165d, 0xfffe165d, 0x003fc000}},
- {{0xfffe60e2, 0xfffe60e2, 0xfffe60e2, 0x003fc000}},
- {{0xfffeab67, 0xfffeab67, 0xfffeab67, 0x003fc000}},
- {{0xfffef5ec, 0xfffef5ec, 0xfffef5ec, 0x003fc000}},
- {{0xffff4071, 0xffff4071, 0xffff4071, 0x003fc000}},
- {{0xffff8af6, 0xffff8af6, 0xffff8af6, 0x003fc000}},
- {{0xffffd57b, 0xffffd57b, 0xffffd57b, 0x003fc000}},
- {{0x00002000, 0x00002000, 0x00002000, 0x003fc000}},
- {{0x00006a85, 0x00006a85, 0x00006a85, 0x003fc000}},
- {{0x0000b50a, 0x0000b50a, 0x0000b50a, 0x003fc000}},
- {{0x0000ff8f, 0x0000ff8f, 0x0000ff8f, 0x003fc000}},
- {{0x00014a14, 0x00014a14, 0x00014a14, 0x003fc000}},
- {{0x00019499, 0x00019499, 0x00019499, 0x003fc000}},
- {{0x0001df1e, 0x0001df1e, 0x0001df1e, 0x003fc000}},
- {{0x000229a3, 0x000229a3, 0x000229a3, 0x003fc000}},
- {{0x00027428, 0x00027428, 0x00027428, 0x003fc000}},
- {{0x0002bead, 0x0002bead, 0x0002bead, 0x003fc000}},
- {{0x00030932, 0x00030932, 0x00030932, 0x003fc000}},
- {{0x000353b7, 0x000353b7, 0x000353b7, 0x003fc000}},
- {{0x00039e3c, 0x00039e3c, 0x00039e3c, 0x003fc000}},
- {{0x0003e8c1, 0x0003e8c1, 0x0003e8c1, 0x003fc000}},
- {{0x00043346, 0x00043346, 0x00043346, 0x003fc000}},
- {{0x00047dcb, 0x00047dcb, 0x00047dcb, 0x003fc000}},
- {{0x0004c850, 0x0004c850, 0x0004c850, 0x003fc000}},
- {{0x000512d5, 0x000512d5, 0x000512d5, 0x003fc000}},
- {{0x00055d5a, 0x00055d5a, 0x00055d5a, 0x003fc000}},
- {{0x0005a7df, 0x0005a7df, 0x0005a7df, 0x003fc000}},
- {{0x0005f264, 0x0005f264, 0x0005f264, 0x003fc000}},
- {{0x00063ce9, 0x00063ce9, 0x00063ce9, 0x003fc000}},
- {{0x0006876e, 0x0006876e, 0x0006876e, 0x003fc000}},
- {{0x0006d1f3, 0x0006d1f3, 0x0006d1f3, 0x003fc000}},
- {{0x00071c78, 0x00071c78, 0x00071c78, 0x003fc000}},
- {{0x000766fd, 0x000766fd, 0x000766fd, 0x003fc000}},
- {{0x0007b182, 0x0007b182, 0x0007b182, 0x003fc000}},
- {{0x0007fc07, 0x0007fc07, 0x0007fc07, 0x003fc000}},
- {{0x0008468c, 0x0008468c, 0x0008468c, 0x003fc000}},
- {{0x00089111, 0x00089111, 0x00089111, 0x003fc000}},
- {{0x0008db96, 0x0008db96, 0x0008db96, 0x003fc000}},
- {{0x0009261b, 0x0009261b, 0x0009261b, 0x003fc000}},
- {{0x000970a0, 0x000970a0, 0x000970a0, 0x003fc000}},
- {{0x0009bb25, 0x0009bb25, 0x0009bb25, 0x003fc000}},
- {{0x000a05aa, 0x000a05aa, 0x000a05aa, 0x003fc000}},
- {{0x000a502f, 0x000a502f, 0x000a502f, 0x003fc000}},
- {{0x000a9ab4, 0x000a9ab4, 0x000a9ab4, 0x003fc000}},
- {{0x000ae539, 0x000ae539, 0x000ae539, 0x003fc000}},
- {{0x000b2fbe, 0x000b2fbe, 0x000b2fbe, 0x003fc000}},
- {{0x000b7a43, 0x000b7a43, 0x000b7a43, 0x003fc000}},
- {{0x000bc4c8, 0x000bc4c8, 0x000bc4c8, 0x003fc000}},
- {{0x000c0f4d, 0x000c0f4d, 0x000c0f4d, 0x003fc000}},
- {{0x000c59d2, 0x000c59d2, 0x000c59d2, 0x003fc000}},
- {{0x000ca457, 0x000ca457, 0x000ca457, 0x003fc000}},
- {{0x000ceedc, 0x000ceedc, 0x000ceedc, 0x003fc000}},
- {{0x000d3961, 0x000d3961, 0x000d3961, 0x003fc000}},
- {{0x000d83e6, 0x000d83e6, 0x000d83e6, 0x003fc000}},
- {{0x000dce6b, 0x000dce6b, 0x000dce6b, 0x003fc000}},
- {{0x000e18f0, 0x000e18f0, 0x000e18f0, 0x003fc000}},
- {{0x000e6375, 0x000e6375, 0x000e6375, 0x003fc000}},
- {{0x000eadfa, 0x000eadfa, 0x000eadfa, 0x003fc000}},
- {{0x000ef87f, 0x000ef87f, 0x000ef87f, 0x003fc000}},
- {{0x000f4304, 0x000f4304, 0x000f4304, 0x003fc000}},
- {{0x000f8d89, 0x000f8d89, 0x000f8d89, 0x003fc000}},
- {{0x000fd80e, 0x000fd80e, 0x000fd80e, 0x003fc000}},
- {{0x00102293, 0x00102293, 0x00102293, 0x003fc000}},
- {{0x00106d18, 0x00106d18, 0x00106d18, 0x003fc000}},
- {{0x0010b79d, 0x0010b79d, 0x0010b79d, 0x003fc000}},
- {{0x00110222, 0x00110222, 0x00110222, 0x003fc000}},
- {{0x00114ca7, 0x00114ca7, 0x00114ca7, 0x003fc000}},
- {{0x0011972c, 0x0011972c, 0x0011972c, 0x003fc000}},
- {{0x0011e1b1, 0x0011e1b1, 0x0011e1b1, 0x003fc000}},
- {{0x00122c36, 0x00122c36, 0x00122c36, 0x003fc000}},
- {{0x001276bb, 0x001276bb, 0x001276bb, 0x003fc000}},
- {{0x0012c140, 0x0012c140, 0x0012c140, 0x003fc000}},
- {{0x00130bc5, 0x00130bc5, 0x00130bc5, 0x003fc000}},
- {{0x0013564a, 0x0013564a, 0x0013564a, 0x003fc000}},
- {{0x0013a0cf, 0x0013a0cf, 0x0013a0cf, 0x003fc000}},
- {{0x0013eb54, 0x0013eb54, 0x0013eb54, 0x003fc000}},
- {{0x001435d9, 0x001435d9, 0x001435d9, 0x003fc000}},
- {{0x0014805e, 0x0014805e, 0x0014805e, 0x003fc000}},
- {{0x0014cae3, 0x0014cae3, 0x0014cae3, 0x003fc000}},
- {{0x00151568, 0x00151568, 0x00151568, 0x003fc000}},
- {{0x00155fed, 0x00155fed, 0x00155fed, 0x003fc000}},
- {{0x0015aa72, 0x0015aa72, 0x0015aa72, 0x003fc000}},
- {{0x0015f4f7, 0x0015f4f7, 0x0015f4f7, 0x003fc000}},
- {{0x00163f7c, 0x00163f7c, 0x00163f7c, 0x003fc000}},
- {{0x00168a01, 0x00168a01, 0x00168a01, 0x003fc000}},
- {{0x0016d486, 0x0016d486, 0x0016d486, 0x003fc000}},
- {{0x00171f0b, 0x00171f0b, 0x00171f0b, 0x003fc000}},
- {{0x00176990, 0x00176990, 0x00176990, 0x003fc000}},
- {{0x0017b415, 0x0017b415, 0x0017b415, 0x003fc000}},
- {{0x0017fe9a, 0x0017fe9a, 0x0017fe9a, 0x003fc000}},
- {{0x0018491f, 0x0018491f, 0x0018491f, 0x003fc000}},
- {{0x001893a4, 0x001893a4, 0x001893a4, 0x003fc000}},
- {{0x0018de29, 0x0018de29, 0x0018de29, 0x003fc000}},
- {{0x001928ae, 0x001928ae, 0x001928ae, 0x003fc000}},
- {{0x00197333, 0x00197333, 0x00197333, 0x003fc000}},
- {{0x0019bdb8, 0x0019bdb8, 0x0019bdb8, 0x003fc000}},
- {{0x001a083d, 0x001a083d, 0x001a083d, 0x003fc000}},
- {{0x001a52c2, 0x001a52c2, 0x001a52c2, 0x003fc000}},
- {{0x001a9d47, 0x001a9d47, 0x001a9d47, 0x003fc000}},
- {{0x001ae7cc, 0x001ae7cc, 0x001ae7cc, 0x003fc000}},
- {{0x001b3251, 0x001b3251, 0x001b3251, 0x003fc000}},
- {{0x001b7cd6, 0x001b7cd6, 0x001b7cd6, 0x003fc000}},
- {{0x001bc75b, 0x001bc75b, 0x001bc75b, 0x003fc000}},
- {{0x001c11e0, 0x001c11e0, 0x001c11e0, 0x003fc000}},
- {{0x001c5c65, 0x001c5c65, 0x001c5c65, 0x003fc000}},
- {{0x001ca6ea, 0x001ca6ea, 0x001ca6ea, 0x003fc000}},
- {{0x001cf16f, 0x001cf16f, 0x001cf16f, 0x003fc000}},
- {{0x001d3bf4, 0x001d3bf4, 0x001d3bf4, 0x003fc000}},
- {{0x001d8679, 0x001d8679, 0x001d8679, 0x003fc000}},
- {{0x001dd0fe, 0x001dd0fe, 0x001dd0fe, 0x003fc000}},
- {{0x001e1b83, 0x001e1b83, 0x001e1b83, 0x003fc000}},
- {{0x001e6608, 0x001e6608, 0x001e6608, 0x003fc000}},
- {{0x001eb08d, 0x001eb08d, 0x001eb08d, 0x003fc000}},
- {{0x001efb12, 0x001efb12, 0x001efb12, 0x003fc000}},
- {{0x001f4597, 0x001f4597, 0x001f4597, 0x003fc000}},
- {{0x001f901c, 0x001f901c, 0x001f901c, 0x003fc000}},
- {{0x001fdaa1, 0x001fdaa1, 0x001fdaa1, 0x003fc000}},
- {{0x00202526, 0x00202526, 0x00202526, 0x003fc000}},
- {{0x00206fab, 0x00206fab, 0x00206fab, 0x003fc000}},
- {{0x0020ba30, 0x0020ba30, 0x0020ba30, 0x003fc000}},
- {{0x002104b5, 0x002104b5, 0x002104b5, 0x003fc000}},
- {{0x00214f3a, 0x00214f3a, 0x00214f3a, 0x003fc000}},
- {{0x002199bf, 0x002199bf, 0x002199bf, 0x003fc000}},
- {{0x0021e444, 0x0021e444, 0x0021e444, 0x003fc000}},
- {{0x00222ec9, 0x00222ec9, 0x00222ec9, 0x003fc000}},
- {{0x0022794e, 0x0022794e, 0x0022794e, 0x003fc000}},
- {{0x0022c3d3, 0x0022c3d3, 0x0022c3d3, 0x003fc000}},
- {{0x00230e58, 0x00230e58, 0x00230e58, 0x003fc000}},
- {{0x002358dd, 0x002358dd, 0x002358dd, 0x003fc000}},
- {{0x0023a362, 0x0023a362, 0x0023a362, 0x003fc000}},
- {{0x0023ede7, 0x0023ede7, 0x0023ede7, 0x003fc000}},
- {{0x0024386c, 0x0024386c, 0x0024386c, 0x003fc000}},
- {{0x002482f1, 0x002482f1, 0x002482f1, 0x003fc000}},
- {{0x0024cd76, 0x0024cd76, 0x0024cd76, 0x003fc000}},
- {{0x002517fb, 0x002517fb, 0x002517fb, 0x003fc000}},
- {{0x00256280, 0x00256280, 0x00256280, 0x003fc000}},
- {{0x0025ad05, 0x0025ad05, 0x0025ad05, 0x003fc000}},
- {{0x0025f78a, 0x0025f78a, 0x0025f78a, 0x003fc000}},
- {{0x0026420f, 0x0026420f, 0x0026420f, 0x003fc000}},
- {{0x00268c94, 0x00268c94, 0x00268c94, 0x003fc000}},
- {{0x0026d719, 0x0026d719, 0x0026d719, 0x003fc000}},
- {{0x0027219e, 0x0027219e, 0x0027219e, 0x003fc000}},
- {{0x00276c23, 0x00276c23, 0x00276c23, 0x003fc000}},
- {{0x0027b6a8, 0x0027b6a8, 0x0027b6a8, 0x003fc000}},
- {{0x0028012d, 0x0028012d, 0x0028012d, 0x003fc000}},
- {{0x00284bb2, 0x00284bb2, 0x00284bb2, 0x003fc000}},
- {{0x00289637, 0x00289637, 0x00289637, 0x003fc000}},
- {{0x0028e0bc, 0x0028e0bc, 0x0028e0bc, 0x003fc000}},
- {{0x00292b41, 0x00292b41, 0x00292b41, 0x003fc000}},
- {{0x002975c6, 0x002975c6, 0x002975c6, 0x003fc000}},
- {{0x0029c04b, 0x0029c04b, 0x0029c04b, 0x003fc000}},
- {{0x002a0ad0, 0x002a0ad0, 0x002a0ad0, 0x003fc000}},
- {{0x002a5555, 0x002a5555, 0x002a5555, 0x003fc000}},
- {{0x002a9fda, 0x002a9fda, 0x002a9fda, 0x003fc000}},
- {{0x002aea5f, 0x002aea5f, 0x002aea5f, 0x003fc000}},
- {{0x002b34e4, 0x002b34e4, 0x002b34e4, 0x003fc000}},
- {{0x002b7f69, 0x002b7f69, 0x002b7f69, 0x003fc000}},
- {{0x002bc9ee, 0x002bc9ee, 0x002bc9ee, 0x003fc000}},
- {{0x002c1473, 0x002c1473, 0x002c1473, 0x003fc000}},
- {{0x002c5ef8, 0x002c5ef8, 0x002c5ef8, 0x003fc000}},
- {{0x002ca97d, 0x002ca97d, 0x002ca97d, 0x003fc000}},
- {{0x002cf402, 0x002cf402, 0x002cf402, 0x003fc000}},
- {{0x002d3e87, 0x002d3e87, 0x002d3e87, 0x003fc000}},
- {{0x002d890c, 0x002d890c, 0x002d890c, 0x003fc000}},
- {{0x002dd391, 0x002dd391, 0x002dd391, 0x003fc000}},
- {{0x002e1e16, 0x002e1e16, 0x002e1e16, 0x003fc000}},
- {{0x002e689b, 0x002e689b, 0x002e689b, 0x003fc000}},
- {{0x002eb320, 0x002eb320, 0x002eb320, 0x003fc000}},
- {{0x002efda5, 0x002efda5, 0x002efda5, 0x003fc000}},
- {{0x002f482a, 0x002f482a, 0x002f482a, 0x003fc000}},
- {{0x002f92af, 0x002f92af, 0x002f92af, 0x003fc000}},
- {{0x002fdd34, 0x002fdd34, 0x002fdd34, 0x003fc000}},
- {{0x003027b9, 0x003027b9, 0x003027b9, 0x003fc000}},
- {{0x0030723e, 0x0030723e, 0x0030723e, 0x003fc000}},
- {{0x0030bcc3, 0x0030bcc3, 0x0030bcc3, 0x003fc000}},
- {{0x00310748, 0x00310748, 0x00310748, 0x003fc000}},
- {{0x003151cd, 0x003151cd, 0x003151cd, 0x003fc000}},
- {{0x00319c52, 0x00319c52, 0x00319c52, 0x003fc000}},
- {{0x0031e6d7, 0x0031e6d7, 0x0031e6d7, 0x003fc000}},
- {{0x0032315c, 0x0032315c, 0x0032315c, 0x003fc000}},
- {{0x00327be1, 0x00327be1, 0x00327be1, 0x003fc000}},
- {{0x0032c666, 0x0032c666, 0x0032c666, 0x003fc000}},
- {{0x003310eb, 0x003310eb, 0x003310eb, 0x003fc000}},
- {{0x00335b70, 0x00335b70, 0x00335b70, 0x003fc000}},
- {{0x0033a5f5, 0x0033a5f5, 0x0033a5f5, 0x003fc000}},
- {{0x0033f07a, 0x0033f07a, 0x0033f07a, 0x003fc000}},
- {{0x00343aff, 0x00343aff, 0x00343aff, 0x003fc000}},
- {{0x00348584, 0x00348584, 0x00348584, 0x003fc000}},
- {{0x0034d009, 0x0034d009, 0x0034d009, 0x003fc000}},
- {{0x00351a8e, 0x00351a8e, 0x00351a8e, 0x003fc000}},
- {{0x00356513, 0x00356513, 0x00356513, 0x003fc000}},
- {{0x0035af98, 0x0035af98, 0x0035af98, 0x003fc000}},
- {{0x0035fa1d, 0x0035fa1d, 0x0035fa1d, 0x003fc000}},
- {{0x003644a2, 0x003644a2, 0x003644a2, 0x003fc000}},
- {{0x00368f27, 0x00368f27, 0x00368f27, 0x003fc000}},
- {{0x0036d9ac, 0x0036d9ac, 0x0036d9ac, 0x003fc000}},
- {{0x00372431, 0x00372431, 0x00372431, 0x003fc000}},
- {{0x00376eb6, 0x00376eb6, 0x00376eb6, 0x003fc000}},
- {{0x0037b93b, 0x0037b93b, 0x0037b93b, 0x003fc000}},
- {{0x003803c0, 0x003803c0, 0x003803c0, 0x003fc000}},
- {{0x00384e45, 0x00384e45, 0x00384e45, 0x003fc000}},
- {{0x003898ca, 0x003898ca, 0x003898ca, 0x003fc000}},
- {{0x0038e34f, 0x0038e34f, 0x0038e34f, 0x003fc000}},
- {{0x00392dd4, 0x00392dd4, 0x00392dd4, 0x003fc000}},
- {{0x00397859, 0x00397859, 0x00397859, 0x003fc000}},
- {{0x0039c2de, 0x0039c2de, 0x0039c2de, 0x003fc000}},
- {{0x003a0d63, 0x003a0d63, 0x003a0d63, 0x003fc000}},
- {{0x003a57e8, 0x003a57e8, 0x003a57e8, 0x003fc000}},
- {{0x003aa26d, 0x003aa26d, 0x003aa26d, 0x003fc000}},
- {{0x003aecf2, 0x003aecf2, 0x003aecf2, 0x003fc000}},
- {{0x003b3777, 0x003b3777, 0x003b3777, 0x003fc000}},
- {{0x003b81fc, 0x003b81fc, 0x003b81fc, 0x003fc000}},
- {{0x003bcc81, 0x003bcc81, 0x003bcc81, 0x003fc000}},
- {{0x003c1706, 0x003c1706, 0x003c1706, 0x003fc000}},
- {{0x003c618b, 0x003c618b, 0x003c618b, 0x003fc000}},
- {{0x003cac10, 0x003cac10, 0x003cac10, 0x003fc000}},
- {{0x003cf695, 0x003cf695, 0x003cf695, 0x003fc000}},
- {{0x003d411a, 0x003d411a, 0x003d411a, 0x003fc000}},
- {{0x003d8b9f, 0x003d8b9f, 0x003d8b9f, 0x003fc000}},
- {{0x003dd624, 0x003dd624, 0x003dd624, 0x003fc000}},
- {{0x003e20a9, 0x003e20a9, 0x003e20a9, 0x003fc000}},
- {{0x003e6b2e, 0x003e6b2e, 0x003e6b2e, 0x003fc000}},
- {{0x003eb5b3, 0x003eb5b3, 0x003eb5b3, 0x003fc000}},
- {{0x003f0038, 0x003f0038, 0x003f0038, 0x003fc000}},
- {{0x003f4abd, 0x003f4abd, 0x003f4abd, 0x003fc000}},
- {{0x003f9542, 0x003f9542, 0x003f9542, 0x003fc000}},
- {{0x003fdfc7, 0x003fdfc7, 0x003fdfc7, 0x003fc000}},
- {{0x00402a4c, 0x00402a4c, 0x00402a4c, 0x003fc000}},
- {{0x004074d1, 0x004074d1, 0x004074d1, 0x003fc000}},
- {{0x0040bf56, 0x0040bf56, 0x0040bf56, 0x003fc000}},
- {{0x004109db, 0x004109db, 0x004109db, 0x003fc000}},
- {{0x00415460, 0x00415460, 0x00415460, 0x003fc000}},
- {{0x00419ee5, 0x00419ee5, 0x00419ee5, 0x003fc000}},
- {{0x0041e96a, 0x0041e96a, 0x0041e96a, 0x003fc000}},
- {{0x004233ef, 0x004233ef, 0x004233ef, 0x003fc000}},
- {{0x00427e74, 0x00427e74, 0x00427e74, 0x003fc000}},
- {{0x0042c8f9, 0x0042c8f9, 0x0042c8f9, 0x003fc000}},
- {{0x0043137e, 0x0043137e, 0x0043137e, 0x003fc000}},
- {{0x00435e03, 0x00435e03, 0x00435e03, 0x003fc000}},
- {{0x0043a888, 0x0043a888, 0x0043a888, 0x003fc000}},
- {{0x0043f30d, 0x0043f30d, 0x0043f30d, 0x003fc000}},
- {{0x00443d92, 0x00443d92, 0x00443d92, 0x003fc000}},
- {{0x00448817, 0x00448817, 0x00448817, 0x003fc000}},
- {{0x0044d29c, 0x0044d29c, 0x0044d29c, 0x003fc000}},
- {{0x00451d21, 0x00451d21, 0x00451d21, 0x003fc000}},
- {{0x004567a6, 0x004567a6, 0x004567a6, 0x003fc000}},
- {{0x0045b22b, 0x0045b22b, 0x0045b22b, 0x003fc000}}
-};
-
-static const VP8kCstSSE2 VP8kUtoRGBA[256] = {
- {{0, 0x000c8980, 0xffbf7300, 0}}, {{0, 0x000c706d, 0xffbff41a, 0}},
- {{0, 0x000c575a, 0xffc07534, 0}}, {{0, 0x000c3e47, 0xffc0f64e, 0}},
- {{0, 0x000c2534, 0xffc17768, 0}}, {{0, 0x000c0c21, 0xffc1f882, 0}},
- {{0, 0x000bf30e, 0xffc2799c, 0}}, {{0, 0x000bd9fb, 0xffc2fab6, 0}},
- {{0, 0x000bc0e8, 0xffc37bd0, 0}}, {{0, 0x000ba7d5, 0xffc3fcea, 0}},
- {{0, 0x000b8ec2, 0xffc47e04, 0}}, {{0, 0x000b75af, 0xffc4ff1e, 0}},
- {{0, 0x000b5c9c, 0xffc58038, 0}}, {{0, 0x000b4389, 0xffc60152, 0}},
- {{0, 0x000b2a76, 0xffc6826c, 0}}, {{0, 0x000b1163, 0xffc70386, 0}},
- {{0, 0x000af850, 0xffc784a0, 0}}, {{0, 0x000adf3d, 0xffc805ba, 0}},
- {{0, 0x000ac62a, 0xffc886d4, 0}}, {{0, 0x000aad17, 0xffc907ee, 0}},
- {{0, 0x000a9404, 0xffc98908, 0}}, {{0, 0x000a7af1, 0xffca0a22, 0}},
- {{0, 0x000a61de, 0xffca8b3c, 0}}, {{0, 0x000a48cb, 0xffcb0c56, 0}},
- {{0, 0x000a2fb8, 0xffcb8d70, 0}}, {{0, 0x000a16a5, 0xffcc0e8a, 0}},
- {{0, 0x0009fd92, 0xffcc8fa4, 0}}, {{0, 0x0009e47f, 0xffcd10be, 0}},
- {{0, 0x0009cb6c, 0xffcd91d8, 0}}, {{0, 0x0009b259, 0xffce12f2, 0}},
- {{0, 0x00099946, 0xffce940c, 0}}, {{0, 0x00098033, 0xffcf1526, 0}},
- {{0, 0x00096720, 0xffcf9640, 0}}, {{0, 0x00094e0d, 0xffd0175a, 0}},
- {{0, 0x000934fa, 0xffd09874, 0}}, {{0, 0x00091be7, 0xffd1198e, 0}},
- {{0, 0x000902d4, 0xffd19aa8, 0}}, {{0, 0x0008e9c1, 0xffd21bc2, 0}},
- {{0, 0x0008d0ae, 0xffd29cdc, 0}}, {{0, 0x0008b79b, 0xffd31df6, 0}},
- {{0, 0x00089e88, 0xffd39f10, 0}}, {{0, 0x00088575, 0xffd4202a, 0}},
- {{0, 0x00086c62, 0xffd4a144, 0}}, {{0, 0x0008534f, 0xffd5225e, 0}},
- {{0, 0x00083a3c, 0xffd5a378, 0}}, {{0, 0x00082129, 0xffd62492, 0}},
- {{0, 0x00080816, 0xffd6a5ac, 0}}, {{0, 0x0007ef03, 0xffd726c6, 0}},
- {{0, 0x0007d5f0, 0xffd7a7e0, 0}}, {{0, 0x0007bcdd, 0xffd828fa, 0}},
- {{0, 0x0007a3ca, 0xffd8aa14, 0}}, {{0, 0x00078ab7, 0xffd92b2e, 0}},
- {{0, 0x000771a4, 0xffd9ac48, 0}}, {{0, 0x00075891, 0xffda2d62, 0}},
- {{0, 0x00073f7e, 0xffdaae7c, 0}}, {{0, 0x0007266b, 0xffdb2f96, 0}},
- {{0, 0x00070d58, 0xffdbb0b0, 0}}, {{0, 0x0006f445, 0xffdc31ca, 0}},
- {{0, 0x0006db32, 0xffdcb2e4, 0}}, {{0, 0x0006c21f, 0xffdd33fe, 0}},
- {{0, 0x0006a90c, 0xffddb518, 0}}, {{0, 0x00068ff9, 0xffde3632, 0}},
- {{0, 0x000676e6, 0xffdeb74c, 0}}, {{0, 0x00065dd3, 0xffdf3866, 0}},
- {{0, 0x000644c0, 0xffdfb980, 0}}, {{0, 0x00062bad, 0xffe03a9a, 0}},
- {{0, 0x0006129a, 0xffe0bbb4, 0}}, {{0, 0x0005f987, 0xffe13cce, 0}},
- {{0, 0x0005e074, 0xffe1bde8, 0}}, {{0, 0x0005c761, 0xffe23f02, 0}},
- {{0, 0x0005ae4e, 0xffe2c01c, 0}}, {{0, 0x0005953b, 0xffe34136, 0}},
- {{0, 0x00057c28, 0xffe3c250, 0}}, {{0, 0x00056315, 0xffe4436a, 0}},
- {{0, 0x00054a02, 0xffe4c484, 0}}, {{0, 0x000530ef, 0xffe5459e, 0}},
- {{0, 0x000517dc, 0xffe5c6b8, 0}}, {{0, 0x0004fec9, 0xffe647d2, 0}},
- {{0, 0x0004e5b6, 0xffe6c8ec, 0}}, {{0, 0x0004cca3, 0xffe74a06, 0}},
- {{0, 0x0004b390, 0xffe7cb20, 0}}, {{0, 0x00049a7d, 0xffe84c3a, 0}},
- {{0, 0x0004816a, 0xffe8cd54, 0}}, {{0, 0x00046857, 0xffe94e6e, 0}},
- {{0, 0x00044f44, 0xffe9cf88, 0}}, {{0, 0x00043631, 0xffea50a2, 0}},
- {{0, 0x00041d1e, 0xffead1bc, 0}}, {{0, 0x0004040b, 0xffeb52d6, 0}},
- {{0, 0x0003eaf8, 0xffebd3f0, 0}}, {{0, 0x0003d1e5, 0xffec550a, 0}},
- {{0, 0x0003b8d2, 0xffecd624, 0}}, {{0, 0x00039fbf, 0xffed573e, 0}},
- {{0, 0x000386ac, 0xffedd858, 0}}, {{0, 0x00036d99, 0xffee5972, 0}},
- {{0, 0x00035486, 0xffeeda8c, 0}}, {{0, 0x00033b73, 0xffef5ba6, 0}},
- {{0, 0x00032260, 0xffefdcc0, 0}}, {{0, 0x0003094d, 0xfff05dda, 0}},
- {{0, 0x0002f03a, 0xfff0def4, 0}}, {{0, 0x0002d727, 0xfff1600e, 0}},
- {{0, 0x0002be14, 0xfff1e128, 0}}, {{0, 0x0002a501, 0xfff26242, 0}},
- {{0, 0x00028bee, 0xfff2e35c, 0}}, {{0, 0x000272db, 0xfff36476, 0}},
- {{0, 0x000259c8, 0xfff3e590, 0}}, {{0, 0x000240b5, 0xfff466aa, 0}},
- {{0, 0x000227a2, 0xfff4e7c4, 0}}, {{0, 0x00020e8f, 0xfff568de, 0}},
- {{0, 0x0001f57c, 0xfff5e9f8, 0}}, {{0, 0x0001dc69, 0xfff66b12, 0}},
- {{0, 0x0001c356, 0xfff6ec2c, 0}}, {{0, 0x0001aa43, 0xfff76d46, 0}},
- {{0, 0x00019130, 0xfff7ee60, 0}}, {{0, 0x0001781d, 0xfff86f7a, 0}},
- {{0, 0x00015f0a, 0xfff8f094, 0}}, {{0, 0x000145f7, 0xfff971ae, 0}},
- {{0, 0x00012ce4, 0xfff9f2c8, 0}}, {{0, 0x000113d1, 0xfffa73e2, 0}},
- {{0, 0x0000fabe, 0xfffaf4fc, 0}}, {{0, 0x0000e1ab, 0xfffb7616, 0}},
- {{0, 0x0000c898, 0xfffbf730, 0}}, {{0, 0x0000af85, 0xfffc784a, 0}},
- {{0, 0x00009672, 0xfffcf964, 0}}, {{0, 0x00007d5f, 0xfffd7a7e, 0}},
- {{0, 0x0000644c, 0xfffdfb98, 0}}, {{0, 0x00004b39, 0xfffe7cb2, 0}},
- {{0, 0x00003226, 0xfffefdcc, 0}}, {{0, 0x00001913, 0xffff7ee6, 0}},
- {{0, 0x00000000, 0x00000000, 0}}, {{0, 0xffffe6ed, 0x0000811a, 0}},
- {{0, 0xffffcdda, 0x00010234, 0}}, {{0, 0xffffb4c7, 0x0001834e, 0}},
- {{0, 0xffff9bb4, 0x00020468, 0}}, {{0, 0xffff82a1, 0x00028582, 0}},
- {{0, 0xffff698e, 0x0003069c, 0}}, {{0, 0xffff507b, 0x000387b6, 0}},
- {{0, 0xffff3768, 0x000408d0, 0}}, {{0, 0xffff1e55, 0x000489ea, 0}},
- {{0, 0xffff0542, 0x00050b04, 0}}, {{0, 0xfffeec2f, 0x00058c1e, 0}},
- {{0, 0xfffed31c, 0x00060d38, 0}}, {{0, 0xfffeba09, 0x00068e52, 0}},
- {{0, 0xfffea0f6, 0x00070f6c, 0}}, {{0, 0xfffe87e3, 0x00079086, 0}},
- {{0, 0xfffe6ed0, 0x000811a0, 0}}, {{0, 0xfffe55bd, 0x000892ba, 0}},
- {{0, 0xfffe3caa, 0x000913d4, 0}}, {{0, 0xfffe2397, 0x000994ee, 0}},
- {{0, 0xfffe0a84, 0x000a1608, 0}}, {{0, 0xfffdf171, 0x000a9722, 0}},
- {{0, 0xfffdd85e, 0x000b183c, 0}}, {{0, 0xfffdbf4b, 0x000b9956, 0}},
- {{0, 0xfffda638, 0x000c1a70, 0}}, {{0, 0xfffd8d25, 0x000c9b8a, 0}},
- {{0, 0xfffd7412, 0x000d1ca4, 0}}, {{0, 0xfffd5aff, 0x000d9dbe, 0}},
- {{0, 0xfffd41ec, 0x000e1ed8, 0}}, {{0, 0xfffd28d9, 0x000e9ff2, 0}},
- {{0, 0xfffd0fc6, 0x000f210c, 0}}, {{0, 0xfffcf6b3, 0x000fa226, 0}},
- {{0, 0xfffcdda0, 0x00102340, 0}}, {{0, 0xfffcc48d, 0x0010a45a, 0}},
- {{0, 0xfffcab7a, 0x00112574, 0}}, {{0, 0xfffc9267, 0x0011a68e, 0}},
- {{0, 0xfffc7954, 0x001227a8, 0}}, {{0, 0xfffc6041, 0x0012a8c2, 0}},
- {{0, 0xfffc472e, 0x001329dc, 0}}, {{0, 0xfffc2e1b, 0x0013aaf6, 0}},
- {{0, 0xfffc1508, 0x00142c10, 0}}, {{0, 0xfffbfbf5, 0x0014ad2a, 0}},
- {{0, 0xfffbe2e2, 0x00152e44, 0}}, {{0, 0xfffbc9cf, 0x0015af5e, 0}},
- {{0, 0xfffbb0bc, 0x00163078, 0}}, {{0, 0xfffb97a9, 0x0016b192, 0}},
- {{0, 0xfffb7e96, 0x001732ac, 0}}, {{0, 0xfffb6583, 0x0017b3c6, 0}},
- {{0, 0xfffb4c70, 0x001834e0, 0}}, {{0, 0xfffb335d, 0x0018b5fa, 0}},
- {{0, 0xfffb1a4a, 0x00193714, 0}}, {{0, 0xfffb0137, 0x0019b82e, 0}},
- {{0, 0xfffae824, 0x001a3948, 0}}, {{0, 0xfffacf11, 0x001aba62, 0}},
- {{0, 0xfffab5fe, 0x001b3b7c, 0}}, {{0, 0xfffa9ceb, 0x001bbc96, 0}},
- {{0, 0xfffa83d8, 0x001c3db0, 0}}, {{0, 0xfffa6ac5, 0x001cbeca, 0}},
- {{0, 0xfffa51b2, 0x001d3fe4, 0}}, {{0, 0xfffa389f, 0x001dc0fe, 0}},
- {{0, 0xfffa1f8c, 0x001e4218, 0}}, {{0, 0xfffa0679, 0x001ec332, 0}},
- {{0, 0xfff9ed66, 0x001f444c, 0}}, {{0, 0xfff9d453, 0x001fc566, 0}},
- {{0, 0xfff9bb40, 0x00204680, 0}}, {{0, 0xfff9a22d, 0x0020c79a, 0}},
- {{0, 0xfff9891a, 0x002148b4, 0}}, {{0, 0xfff97007, 0x0021c9ce, 0}},
- {{0, 0xfff956f4, 0x00224ae8, 0}}, {{0, 0xfff93de1, 0x0022cc02, 0}},
- {{0, 0xfff924ce, 0x00234d1c, 0}}, {{0, 0xfff90bbb, 0x0023ce36, 0}},
- {{0, 0xfff8f2a8, 0x00244f50, 0}}, {{0, 0xfff8d995, 0x0024d06a, 0}},
- {{0, 0xfff8c082, 0x00255184, 0}}, {{0, 0xfff8a76f, 0x0025d29e, 0}},
- {{0, 0xfff88e5c, 0x002653b8, 0}}, {{0, 0xfff87549, 0x0026d4d2, 0}},
- {{0, 0xfff85c36, 0x002755ec, 0}}, {{0, 0xfff84323, 0x0027d706, 0}},
- {{0, 0xfff82a10, 0x00285820, 0}}, {{0, 0xfff810fd, 0x0028d93a, 0}},
- {{0, 0xfff7f7ea, 0x00295a54, 0}}, {{0, 0xfff7ded7, 0x0029db6e, 0}},
- {{0, 0xfff7c5c4, 0x002a5c88, 0}}, {{0, 0xfff7acb1, 0x002adda2, 0}},
- {{0, 0xfff7939e, 0x002b5ebc, 0}}, {{0, 0xfff77a8b, 0x002bdfd6, 0}},
- {{0, 0xfff76178, 0x002c60f0, 0}}, {{0, 0xfff74865, 0x002ce20a, 0}},
- {{0, 0xfff72f52, 0x002d6324, 0}}, {{0, 0xfff7163f, 0x002de43e, 0}},
- {{0, 0xfff6fd2c, 0x002e6558, 0}}, {{0, 0xfff6e419, 0x002ee672, 0}},
- {{0, 0xfff6cb06, 0x002f678c, 0}}, {{0, 0xfff6b1f3, 0x002fe8a6, 0}},
- {{0, 0xfff698e0, 0x003069c0, 0}}, {{0, 0xfff67fcd, 0x0030eada, 0}},
- {{0, 0xfff666ba, 0x00316bf4, 0}}, {{0, 0xfff64da7, 0x0031ed0e, 0}},
- {{0, 0xfff63494, 0x00326e28, 0}}, {{0, 0xfff61b81, 0x0032ef42, 0}},
- {{0, 0xfff6026e, 0x0033705c, 0}}, {{0, 0xfff5e95b, 0x0033f176, 0}},
- {{0, 0xfff5d048, 0x00347290, 0}}, {{0, 0xfff5b735, 0x0034f3aa, 0}},
- {{0, 0xfff59e22, 0x003574c4, 0}}, {{0, 0xfff5850f, 0x0035f5de, 0}},
- {{0, 0xfff56bfc, 0x003676f8, 0}}, {{0, 0xfff552e9, 0x0036f812, 0}},
- {{0, 0xfff539d6, 0x0037792c, 0}}, {{0, 0xfff520c3, 0x0037fa46, 0}},
- {{0, 0xfff507b0, 0x00387b60, 0}}, {{0, 0xfff4ee9d, 0x0038fc7a, 0}},
- {{0, 0xfff4d58a, 0x00397d94, 0}}, {{0, 0xfff4bc77, 0x0039feae, 0}},
- {{0, 0xfff4a364, 0x003a7fc8, 0}}, {{0, 0xfff48a51, 0x003b00e2, 0}},
- {{0, 0xfff4713e, 0x003b81fc, 0}}, {{0, 0xfff4582b, 0x003c0316, 0}},
- {{0, 0xfff43f18, 0x003c8430, 0}}, {{0, 0xfff42605, 0x003d054a, 0}},
- {{0, 0xfff40cf2, 0x003d8664, 0}}, {{0, 0xfff3f3df, 0x003e077e, 0}},
- {{0, 0xfff3dacc, 0x003e8898, 0}}, {{0, 0xfff3c1b9, 0x003f09b2, 0}},
- {{0, 0xfff3a8a6, 0x003f8acc, 0}}, {{0, 0xfff38f93, 0x00400be6, 0}}
-};
-
-static VP8kCstSSE2 VP8kVtoRGBA[256] = {
- {{0xffcced80, 0x001a0400, 0, 0}}, {{0xffcd53a5, 0x0019cff8, 0, 0}},
- {{0xffcdb9ca, 0x00199bf0, 0, 0}}, {{0xffce1fef, 0x001967e8, 0, 0}},
- {{0xffce8614, 0x001933e0, 0, 0}}, {{0xffceec39, 0x0018ffd8, 0, 0}},
- {{0xffcf525e, 0x0018cbd0, 0, 0}}, {{0xffcfb883, 0x001897c8, 0, 0}},
- {{0xffd01ea8, 0x001863c0, 0, 0}}, {{0xffd084cd, 0x00182fb8, 0, 0}},
- {{0xffd0eaf2, 0x0017fbb0, 0, 0}}, {{0xffd15117, 0x0017c7a8, 0, 0}},
- {{0xffd1b73c, 0x001793a0, 0, 0}}, {{0xffd21d61, 0x00175f98, 0, 0}},
- {{0xffd28386, 0x00172b90, 0, 0}}, {{0xffd2e9ab, 0x0016f788, 0, 0}},
- {{0xffd34fd0, 0x0016c380, 0, 0}}, {{0xffd3b5f5, 0x00168f78, 0, 0}},
- {{0xffd41c1a, 0x00165b70, 0, 0}}, {{0xffd4823f, 0x00162768, 0, 0}},
- {{0xffd4e864, 0x0015f360, 0, 0}}, {{0xffd54e89, 0x0015bf58, 0, 0}},
- {{0xffd5b4ae, 0x00158b50, 0, 0}}, {{0xffd61ad3, 0x00155748, 0, 0}},
- {{0xffd680f8, 0x00152340, 0, 0}}, {{0xffd6e71d, 0x0014ef38, 0, 0}},
- {{0xffd74d42, 0x0014bb30, 0, 0}}, {{0xffd7b367, 0x00148728, 0, 0}},
- {{0xffd8198c, 0x00145320, 0, 0}}, {{0xffd87fb1, 0x00141f18, 0, 0}},
- {{0xffd8e5d6, 0x0013eb10, 0, 0}}, {{0xffd94bfb, 0x0013b708, 0, 0}},
- {{0xffd9b220, 0x00138300, 0, 0}}, {{0xffda1845, 0x00134ef8, 0, 0}},
- {{0xffda7e6a, 0x00131af0, 0, 0}}, {{0xffdae48f, 0x0012e6e8, 0, 0}},
- {{0xffdb4ab4, 0x0012b2e0, 0, 0}}, {{0xffdbb0d9, 0x00127ed8, 0, 0}},
- {{0xffdc16fe, 0x00124ad0, 0, 0}}, {{0xffdc7d23, 0x001216c8, 0, 0}},
- {{0xffdce348, 0x0011e2c0, 0, 0}}, {{0xffdd496d, 0x0011aeb8, 0, 0}},
- {{0xffddaf92, 0x00117ab0, 0, 0}}, {{0xffde15b7, 0x001146a8, 0, 0}},
- {{0xffde7bdc, 0x001112a0, 0, 0}}, {{0xffdee201, 0x0010de98, 0, 0}},
- {{0xffdf4826, 0x0010aa90, 0, 0}}, {{0xffdfae4b, 0x00107688, 0, 0}},
- {{0xffe01470, 0x00104280, 0, 0}}, {{0xffe07a95, 0x00100e78, 0, 0}},
- {{0xffe0e0ba, 0x000fda70, 0, 0}}, {{0xffe146df, 0x000fa668, 0, 0}},
- {{0xffe1ad04, 0x000f7260, 0, 0}}, {{0xffe21329, 0x000f3e58, 0, 0}},
- {{0xffe2794e, 0x000f0a50, 0, 0}}, {{0xffe2df73, 0x000ed648, 0, 0}},
- {{0xffe34598, 0x000ea240, 0, 0}}, {{0xffe3abbd, 0x000e6e38, 0, 0}},
- {{0xffe411e2, 0x000e3a30, 0, 0}}, {{0xffe47807, 0x000e0628, 0, 0}},
- {{0xffe4de2c, 0x000dd220, 0, 0}}, {{0xffe54451, 0x000d9e18, 0, 0}},
- {{0xffe5aa76, 0x000d6a10, 0, 0}}, {{0xffe6109b, 0x000d3608, 0, 0}},
- {{0xffe676c0, 0x000d0200, 0, 0}}, {{0xffe6dce5, 0x000ccdf8, 0, 0}},
- {{0xffe7430a, 0x000c99f0, 0, 0}}, {{0xffe7a92f, 0x000c65e8, 0, 0}},
- {{0xffe80f54, 0x000c31e0, 0, 0}}, {{0xffe87579, 0x000bfdd8, 0, 0}},
- {{0xffe8db9e, 0x000bc9d0, 0, 0}}, {{0xffe941c3, 0x000b95c8, 0, 0}},
- {{0xffe9a7e8, 0x000b61c0, 0, 0}}, {{0xffea0e0d, 0x000b2db8, 0, 0}},
- {{0xffea7432, 0x000af9b0, 0, 0}}, {{0xffeada57, 0x000ac5a8, 0, 0}},
- {{0xffeb407c, 0x000a91a0, 0, 0}}, {{0xffeba6a1, 0x000a5d98, 0, 0}},
- {{0xffec0cc6, 0x000a2990, 0, 0}}, {{0xffec72eb, 0x0009f588, 0, 0}},
- {{0xffecd910, 0x0009c180, 0, 0}}, {{0xffed3f35, 0x00098d78, 0, 0}},
- {{0xffeda55a, 0x00095970, 0, 0}}, {{0xffee0b7f, 0x00092568, 0, 0}},
- {{0xffee71a4, 0x0008f160, 0, 0}}, {{0xffeed7c9, 0x0008bd58, 0, 0}},
- {{0xffef3dee, 0x00088950, 0, 0}}, {{0xffefa413, 0x00085548, 0, 0}},
- {{0xfff00a38, 0x00082140, 0, 0}}, {{0xfff0705d, 0x0007ed38, 0, 0}},
- {{0xfff0d682, 0x0007b930, 0, 0}}, {{0xfff13ca7, 0x00078528, 0, 0}},
- {{0xfff1a2cc, 0x00075120, 0, 0}}, {{0xfff208f1, 0x00071d18, 0, 0}},
- {{0xfff26f16, 0x0006e910, 0, 0}}, {{0xfff2d53b, 0x0006b508, 0, 0}},
- {{0xfff33b60, 0x00068100, 0, 0}}, {{0xfff3a185, 0x00064cf8, 0, 0}},
- {{0xfff407aa, 0x000618f0, 0, 0}}, {{0xfff46dcf, 0x0005e4e8, 0, 0}},
- {{0xfff4d3f4, 0x0005b0e0, 0, 0}}, {{0xfff53a19, 0x00057cd8, 0, 0}},
- {{0xfff5a03e, 0x000548d0, 0, 0}}, {{0xfff60663, 0x000514c8, 0, 0}},
- {{0xfff66c88, 0x0004e0c0, 0, 0}}, {{0xfff6d2ad, 0x0004acb8, 0, 0}},
- {{0xfff738d2, 0x000478b0, 0, 0}}, {{0xfff79ef7, 0x000444a8, 0, 0}},
- {{0xfff8051c, 0x000410a0, 0, 0}}, {{0xfff86b41, 0x0003dc98, 0, 0}},
- {{0xfff8d166, 0x0003a890, 0, 0}}, {{0xfff9378b, 0x00037488, 0, 0}},
- {{0xfff99db0, 0x00034080, 0, 0}}, {{0xfffa03d5, 0x00030c78, 0, 0}},
- {{0xfffa69fa, 0x0002d870, 0, 0}}, {{0xfffad01f, 0x0002a468, 0, 0}},
- {{0xfffb3644, 0x00027060, 0, 0}}, {{0xfffb9c69, 0x00023c58, 0, 0}},
- {{0xfffc028e, 0x00020850, 0, 0}}, {{0xfffc68b3, 0x0001d448, 0, 0}},
- {{0xfffcced8, 0x0001a040, 0, 0}}, {{0xfffd34fd, 0x00016c38, 0, 0}},
- {{0xfffd9b22, 0x00013830, 0, 0}}, {{0xfffe0147, 0x00010428, 0, 0}},
- {{0xfffe676c, 0x0000d020, 0, 0}}, {{0xfffecd91, 0x00009c18, 0, 0}},
- {{0xffff33b6, 0x00006810, 0, 0}}, {{0xffff99db, 0x00003408, 0, 0}},
- {{0x00000000, 0x00000000, 0, 0}}, {{0x00006625, 0xffffcbf8, 0, 0}},
- {{0x0000cc4a, 0xffff97f0, 0, 0}}, {{0x0001326f, 0xffff63e8, 0, 0}},
- {{0x00019894, 0xffff2fe0, 0, 0}}, {{0x0001feb9, 0xfffefbd8, 0, 0}},
- {{0x000264de, 0xfffec7d0, 0, 0}}, {{0x0002cb03, 0xfffe93c8, 0, 0}},
- {{0x00033128, 0xfffe5fc0, 0, 0}}, {{0x0003974d, 0xfffe2bb8, 0, 0}},
- {{0x0003fd72, 0xfffdf7b0, 0, 0}}, {{0x00046397, 0xfffdc3a8, 0, 0}},
- {{0x0004c9bc, 0xfffd8fa0, 0, 0}}, {{0x00052fe1, 0xfffd5b98, 0, 0}},
- {{0x00059606, 0xfffd2790, 0, 0}}, {{0x0005fc2b, 0xfffcf388, 0, 0}},
- {{0x00066250, 0xfffcbf80, 0, 0}}, {{0x0006c875, 0xfffc8b78, 0, 0}},
- {{0x00072e9a, 0xfffc5770, 0, 0}}, {{0x000794bf, 0xfffc2368, 0, 0}},
- {{0x0007fae4, 0xfffbef60, 0, 0}}, {{0x00086109, 0xfffbbb58, 0, 0}},
- {{0x0008c72e, 0xfffb8750, 0, 0}}, {{0x00092d53, 0xfffb5348, 0, 0}},
- {{0x00099378, 0xfffb1f40, 0, 0}}, {{0x0009f99d, 0xfffaeb38, 0, 0}},
- {{0x000a5fc2, 0xfffab730, 0, 0}}, {{0x000ac5e7, 0xfffa8328, 0, 0}},
- {{0x000b2c0c, 0xfffa4f20, 0, 0}}, {{0x000b9231, 0xfffa1b18, 0, 0}},
- {{0x000bf856, 0xfff9e710, 0, 0}}, {{0x000c5e7b, 0xfff9b308, 0, 0}},
- {{0x000cc4a0, 0xfff97f00, 0, 0}}, {{0x000d2ac5, 0xfff94af8, 0, 0}},
- {{0x000d90ea, 0xfff916f0, 0, 0}}, {{0x000df70f, 0xfff8e2e8, 0, 0}},
- {{0x000e5d34, 0xfff8aee0, 0, 0}}, {{0x000ec359, 0xfff87ad8, 0, 0}},
- {{0x000f297e, 0xfff846d0, 0, 0}}, {{0x000f8fa3, 0xfff812c8, 0, 0}},
- {{0x000ff5c8, 0xfff7dec0, 0, 0}}, {{0x00105bed, 0xfff7aab8, 0, 0}},
- {{0x0010c212, 0xfff776b0, 0, 0}}, {{0x00112837, 0xfff742a8, 0, 0}},
- {{0x00118e5c, 0xfff70ea0, 0, 0}}, {{0x0011f481, 0xfff6da98, 0, 0}},
- {{0x00125aa6, 0xfff6a690, 0, 0}}, {{0x0012c0cb, 0xfff67288, 0, 0}},
- {{0x001326f0, 0xfff63e80, 0, 0}}, {{0x00138d15, 0xfff60a78, 0, 0}},
- {{0x0013f33a, 0xfff5d670, 0, 0}}, {{0x0014595f, 0xfff5a268, 0, 0}},
- {{0x0014bf84, 0xfff56e60, 0, 0}}, {{0x001525a9, 0xfff53a58, 0, 0}},
- {{0x00158bce, 0xfff50650, 0, 0}}, {{0x0015f1f3, 0xfff4d248, 0, 0}},
- {{0x00165818, 0xfff49e40, 0, 0}}, {{0x0016be3d, 0xfff46a38, 0, 0}},
- {{0x00172462, 0xfff43630, 0, 0}}, {{0x00178a87, 0xfff40228, 0, 0}},
- {{0x0017f0ac, 0xfff3ce20, 0, 0}}, {{0x001856d1, 0xfff39a18, 0, 0}},
- {{0x0018bcf6, 0xfff36610, 0, 0}}, {{0x0019231b, 0xfff33208, 0, 0}},
- {{0x00198940, 0xfff2fe00, 0, 0}}, {{0x0019ef65, 0xfff2c9f8, 0, 0}},
- {{0x001a558a, 0xfff295f0, 0, 0}}, {{0x001abbaf, 0xfff261e8, 0, 0}},
- {{0x001b21d4, 0xfff22de0, 0, 0}}, {{0x001b87f9, 0xfff1f9d8, 0, 0}},
- {{0x001bee1e, 0xfff1c5d0, 0, 0}}, {{0x001c5443, 0xfff191c8, 0, 0}},
- {{0x001cba68, 0xfff15dc0, 0, 0}}, {{0x001d208d, 0xfff129b8, 0, 0}},
- {{0x001d86b2, 0xfff0f5b0, 0, 0}}, {{0x001decd7, 0xfff0c1a8, 0, 0}},
- {{0x001e52fc, 0xfff08da0, 0, 0}}, {{0x001eb921, 0xfff05998, 0, 0}},
- {{0x001f1f46, 0xfff02590, 0, 0}}, {{0x001f856b, 0xffeff188, 0, 0}},
- {{0x001feb90, 0xffefbd80, 0, 0}}, {{0x002051b5, 0xffef8978, 0, 0}},
- {{0x0020b7da, 0xffef5570, 0, 0}}, {{0x00211dff, 0xffef2168, 0, 0}},
- {{0x00218424, 0xffeeed60, 0, 0}}, {{0x0021ea49, 0xffeeb958, 0, 0}},
- {{0x0022506e, 0xffee8550, 0, 0}}, {{0x0022b693, 0xffee5148, 0, 0}},
- {{0x00231cb8, 0xffee1d40, 0, 0}}, {{0x002382dd, 0xffede938, 0, 0}},
- {{0x0023e902, 0xffedb530, 0, 0}}, {{0x00244f27, 0xffed8128, 0, 0}},
- {{0x0024b54c, 0xffed4d20, 0, 0}}, {{0x00251b71, 0xffed1918, 0, 0}},
- {{0x00258196, 0xffece510, 0, 0}}, {{0x0025e7bb, 0xffecb108, 0, 0}},
- {{0x00264de0, 0xffec7d00, 0, 0}}, {{0x0026b405, 0xffec48f8, 0, 0}},
- {{0x00271a2a, 0xffec14f0, 0, 0}}, {{0x0027804f, 0xffebe0e8, 0, 0}},
- {{0x0027e674, 0xffebace0, 0, 0}}, {{0x00284c99, 0xffeb78d8, 0, 0}},
- {{0x0028b2be, 0xffeb44d0, 0, 0}}, {{0x002918e3, 0xffeb10c8, 0, 0}},
- {{0x00297f08, 0xffeadcc0, 0, 0}}, {{0x0029e52d, 0xffeaa8b8, 0, 0}},
- {{0x002a4b52, 0xffea74b0, 0, 0}}, {{0x002ab177, 0xffea40a8, 0, 0}},
- {{0x002b179c, 0xffea0ca0, 0, 0}}, {{0x002b7dc1, 0xffe9d898, 0, 0}},
- {{0x002be3e6, 0xffe9a490, 0, 0}}, {{0x002c4a0b, 0xffe97088, 0, 0}},
- {{0x002cb030, 0xffe93c80, 0, 0}}, {{0x002d1655, 0xffe90878, 0, 0}},
- {{0x002d7c7a, 0xffe8d470, 0, 0}}, {{0x002de29f, 0xffe8a068, 0, 0}},
- {{0x002e48c4, 0xffe86c60, 0, 0}}, {{0x002eaee9, 0xffe83858, 0, 0}},
- {{0x002f150e, 0xffe80450, 0, 0}}, {{0x002f7b33, 0xffe7d048, 0, 0}},
- {{0x002fe158, 0xffe79c40, 0, 0}}, {{0x0030477d, 0xffe76838, 0, 0}},
- {{0x0030ada2, 0xffe73430, 0, 0}}, {{0x003113c7, 0xffe70028, 0, 0}},
- {{0x003179ec, 0xffe6cc20, 0, 0}}, {{0x0031e011, 0xffe69818, 0, 0}},
- {{0x00324636, 0xffe66410, 0, 0}}, {{0x0032ac5b, 0xffe63008, 0, 0}}
-};
diff --git a/thirdparty/libwebp/enc/alpha.c b/thirdparty/libwebp/enc/alpha_enc.c
index 03e3ad07f5..5a2c931f92 100644
--- a/thirdparty/libwebp/enc/alpha.c
+++ b/thirdparty/libwebp/enc/alpha_enc.c
@@ -14,10 +14,10 @@
#include <assert.h>
#include <stdlib.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#include "../dsp/dsp.h"
-#include "../utils/filters.h"
-#include "../utils/quant_levels.h"
+#include "../utils/filters_utils.h"
+#include "../utils/quant_levels_utils.h"
#include "../utils/utils.h"
#include "../webp/format_constants.h"
@@ -44,7 +44,7 @@
// invalid quality or method, or
// memory allocation for the compressed data fails.
-#include "../enc/vp8li.h"
+#include "../enc/vp8li_enc.h"
static int EncodeLossless(const uint8_t* const data, int width, int height,
int effort_level, // in [0..6] range
diff --git a/thirdparty/libwebp/enc/analysis.c b/thirdparty/libwebp/enc/analysis_enc.c
index 136c331289..dce159b316 100644
--- a/thirdparty/libwebp/enc/analysis.c
+++ b/thirdparty/libwebp/enc/analysis_enc.c
@@ -15,8 +15,8 @@
#include <string.h>
#include <assert.h>
-#include "./vp8enci.h"
-#include "./cost.h"
+#include "./vp8i_enc.h"
+#include "./cost_enc.h"
#include "../utils/utils.h"
#define MAX_ITERS_K_MEANS 6
@@ -262,6 +262,29 @@ static int MBAnalyzeBestIntra16Mode(VP8EncIterator* const it) {
return best_alpha;
}
+static int FastMBAnalyze(VP8EncIterator* const it) {
+ // Empirical cut-off value, should be around 16 (~=block size). We use the
+ // [8-17] range and favor intra4 at high quality, intra16 for low quality.
+ const int q = (int)it->enc_->config_->quality;
+ const uint32_t kThreshold = 8 + (17 - 8) * q / 100;
+ int k;
+ uint32_t dc[16], m, m2;
+ for (k = 0; k < 16; k += 4) {
+ VP8Mean16x4(it->yuv_in_ + Y_OFF_ENC + k * BPS, &dc[k]);
+ }
+ for (m = 0, m2 = 0, k = 0; k < 16; ++k) {
+ m += dc[k];
+ m2 += dc[k] * dc[k];
+ }
+ if (kThreshold * m2 < m * m) {
+ VP8SetIntra16Mode(it, 0); // DC16
+ } else {
+ const uint8_t modes[16] = { 0 }; // DC4
+ VP8SetIntra4Mode(it, modes);
+ }
+ return 0;
+}
+
static int MBAnalyzeBestIntra4Mode(VP8EncIterator* const it,
int best_alpha) {
uint8_t modes[16];
@@ -344,13 +367,17 @@ static void MBAnalyze(VP8EncIterator* const it,
VP8SetSkip(it, 0); // not skipped
VP8SetSegment(it, 0); // default segment, spec-wise.
- best_alpha = MBAnalyzeBestIntra16Mode(it);
- if (enc->method_ >= 5) {
- // We go and make a fast decision for intra4/intra16.
- // It's usually not a good and definitive pick, but helps seeding the stats
- // about level bit-cost.
- // TODO(skal): improve criterion.
- best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha);
+ if (enc->method_ <= 1) {
+ best_alpha = FastMBAnalyze(it);
+ } else {
+ best_alpha = MBAnalyzeBestIntra16Mode(it);
+ if (enc->method_ >= 5) {
+ // We go and make a fast decision for intra4/intra16.
+ // It's usually not a good and definitive pick, but helps seeding the
+ // stats about level bit-cost.
+ // TODO(skal): improve criterion.
+ best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha);
+ }
}
best_uv_alpha = MBAnalyzeBestUVMode(it);
@@ -453,7 +480,7 @@ int VP8EncAnalyze(VP8Encoder* const enc) {
const int do_segments =
enc->config_->emulate_jpeg_size || // We need the complexity evaluation.
(enc->segment_hdr_.num_segments_ > 1) ||
- (enc->method_ == 0); // for method 0, we need preds_[] to be filled.
+ (enc->method_ <= 1); // for method 0 - 1, we need preds_[] to be filled.
if (do_segments) {
const int last_row = enc->mb_h_;
// We give a little more than a half work to the main thread.
diff --git a/thirdparty/libwebp/enc/backward_references.c b/thirdparty/libwebp/enc/backward_references_enc.c
index 136a24a8c3..7c0559ff1e 100644
--- a/thirdparty/libwebp/enc/backward_references.c
+++ b/thirdparty/libwebp/enc/backward_references_enc.c
@@ -13,11 +13,12 @@
#include <assert.h>
#include <math.h>
-#include "./backward_references.h"
-#include "./histogram.h"
+#include "./backward_references_enc.h"
+#include "./histogram_enc.h"
#include "../dsp/lossless.h"
+#include "../dsp/lossless_common.h"
#include "../dsp/dsp.h"
-#include "../utils/color_cache.h"
+#include "../utils/color_cache_utils.h"
#include "../utils/utils.h"
#define VALUES_IN_BYTE 256
@@ -30,8 +31,9 @@
#define WINDOW_SIZE_BITS 20
#define WINDOW_SIZE ((1 << WINDOW_SIZE_BITS) - 120)
-// Bounds for the match length.
-#define MIN_LENGTH 2
+// Minimum number of pixels for which it is cheaper to encode a
+// distance + length instead of each pixel as a literal.
+#define MIN_LENGTH 4
// If you change this, you need MAX_LENGTH_BITS + WINDOW_SIZE_BITS <= 32 as it
// is used in VP8LHashChain.
#define MAX_LENGTH_BITS 12
@@ -211,13 +213,13 @@ void VP8LHashChainClear(VP8LHashChain* const p) {
// -----------------------------------------------------------------------------
-#define HASH_MULTIPLIER_HI (0xc6a4a793U)
-#define HASH_MULTIPLIER_LO (0x5bd1e996U)
+#define HASH_MULTIPLIER_HI (0xc6a4a793ULL)
+#define HASH_MULTIPLIER_LO (0x5bd1e996ULL)
static WEBP_INLINE uint32_t GetPixPairHash64(const uint32_t* const argb) {
uint32_t key;
- key = argb[1] * HASH_MULTIPLIER_HI;
- key += argb[0] * HASH_MULTIPLIER_LO;
+ key = (argb[1] * HASH_MULTIPLIER_HI) & 0xffffffffu;
+ key += (argb[0] * HASH_MULTIPLIER_LO) & 0xffffffffu;
key = key >> (32 - HASH_BITS);
return key;
}
@@ -242,19 +244,26 @@ static WEBP_INLINE int MaxFindCopyLength(int len) {
}
int VP8LHashChainFill(VP8LHashChain* const p, int quality,
- const uint32_t* const argb, int xsize, int ysize) {
+ const uint32_t* const argb, int xsize, int ysize,
+ int low_effort) {
const int size = xsize * ysize;
const int iter_max = GetMaxItersForQuality(quality);
- const int iter_min = iter_max - quality / 10;
const uint32_t window_size = GetWindowSizeForHashChain(quality, xsize);
int pos;
+ int argb_comp;
uint32_t base_position;
int32_t* hash_to_first_index;
// Temporarily use the p->offset_length_ as a hash chain.
int32_t* chain = (int32_t*)p->offset_length_;
+ assert(size > 0);
assert(p->size_ != 0);
assert(p->offset_length_ != NULL);
+ if (size <= 2) {
+ p->offset_length_[0] = p->offset_length_[size - 1] = 0;
+ return 1;
+ }
+
hash_to_first_index =
(int32_t*)WebPSafeMalloc(HASH_SIZE, sizeof(*hash_to_first_index));
if (hash_to_first_index == NULL) return 0;
@@ -262,48 +271,111 @@ int VP8LHashChainFill(VP8LHashChain* const p, int quality,
// Set the int32_t array to -1.
memset(hash_to_first_index, 0xff, HASH_SIZE * sizeof(*hash_to_first_index));
// Fill the chain linking pixels with the same hash.
- for (pos = 0; pos < size - 1; ++pos) {
- const uint32_t hash_code = GetPixPairHash64(argb + pos);
- chain[pos] = hash_to_first_index[hash_code];
- hash_to_first_index[hash_code] = pos;
+ argb_comp = (argb[0] == argb[1]);
+ for (pos = 0; pos < size - 2;) {
+ uint32_t hash_code;
+ const int argb_comp_next = (argb[pos + 1] == argb[pos + 2]);
+ if (argb_comp && argb_comp_next) {
+ // Consecutive pixels with the same color will share the same hash.
+ // We therefore use a different hash: the color and its repetition
+ // length.
+ uint32_t tmp[2];
+ uint32_t len = 1;
+ tmp[0] = argb[pos];
+ // Figure out how far the pixels are the same.
+ // The last pixel has a different 64 bit hash, as its next pixel does
+ // not have the same color, so we just need to get to the last pixel equal
+ // to its follower.
+ while (pos + (int)len + 2 < size && argb[pos + len + 2] == argb[pos]) {
+ ++len;
+ }
+ if (len > MAX_LENGTH) {
+ // Skip the pixels that match for distance=1 and length>MAX_LENGTH
+ // because they are linked to their predecessor and we automatically
+ // check that in the main for loop below. Skipping means setting no
+ // predecessor in the chain, hence -1.
+ memset(chain + pos, 0xff, (len - MAX_LENGTH) * sizeof(*chain));
+ pos += len - MAX_LENGTH;
+ len = MAX_LENGTH;
+ }
+ // Process the rest of the hash chain.
+ while (len) {
+ tmp[1] = len--;
+ hash_code = GetPixPairHash64(tmp);
+ chain[pos] = hash_to_first_index[hash_code];
+ hash_to_first_index[hash_code] = pos++;
+ }
+ argb_comp = 0;
+ } else {
+ // Just move one pixel forward.
+ hash_code = GetPixPairHash64(argb + pos);
+ chain[pos] = hash_to_first_index[hash_code];
+ hash_to_first_index[hash_code] = pos++;
+ argb_comp = argb_comp_next;
+ }
}
+ // Process the penultimate pixel.
+ chain[pos] = hash_to_first_index[GetPixPairHash64(argb + pos)];
+
WebPSafeFree(hash_to_first_index);
// Find the best match interval at each pixel, defined by an offset to the
// pixel and a length. The right-most pixel cannot match anything to the right
// (hence a best length of 0) and the left-most pixel nothing to the left
// (hence an offset of 0).
+ assert(size > 2);
p->offset_length_[0] = p->offset_length_[size - 1] = 0;
- for (base_position = size - 2 < 0 ? 0 : size - 2; base_position > 0;) {
+ for (base_position = size - 2; base_position > 0;) {
const int max_len = MaxFindCopyLength(size - 1 - base_position);
const uint32_t* const argb_start = argb + base_position;
int iter = iter_max;
int best_length = 0;
uint32_t best_distance = 0;
+ uint32_t best_argb;
const int min_pos =
(base_position > window_size) ? base_position - window_size : 0;
const int length_max = (max_len < 256) ? max_len : 256;
uint32_t max_base_position;
- for (pos = chain[base_position]; pos >= min_pos; pos = chain[pos]) {
+ pos = chain[base_position];
+ if (!low_effort) {
int curr_length;
- if (--iter < 0) {
- break;
+ // Heuristic: use the comparison with the above line as an initialization.
+ if (base_position >= (uint32_t)xsize) {
+ curr_length = FindMatchLength(argb_start - xsize, argb_start,
+ best_length, max_len);
+ if (curr_length > best_length) {
+ best_length = curr_length;
+ best_distance = xsize;
+ }
+ --iter;
+ }
+ // Heuristic: compare to the previous pixel.
+ curr_length =
+ FindMatchLength(argb_start - 1, argb_start, best_length, max_len);
+ if (curr_length > best_length) {
+ best_length = curr_length;
+ best_distance = 1;
}
+ --iter;
+ // Skip the for loop if we already have the maximum.
+ if (best_length == MAX_LENGTH) pos = min_pos - 1;
+ }
+ best_argb = argb_start[best_length];
+
+ for (; pos >= min_pos && --iter; pos = chain[pos]) {
+ int curr_length;
assert(base_position > (uint32_t)pos);
- curr_length =
- FindMatchLength(argb + pos, argb_start, best_length, max_len);
+ if (argb[pos + best_length] != best_argb) continue;
+
+ curr_length = VP8LVectorMismatch(argb + pos, argb_start, max_len);
if (best_length < curr_length) {
best_length = curr_length;
best_distance = base_position - pos;
- // Stop if we have reached the maximum length. Otherwise, make sure
- // we have executed a minimum number of iterations depending on the
- // quality.
- if ((best_length == MAX_LENGTH) ||
- (curr_length >= length_max && iter < iter_min)) {
- break;
- }
+ best_argb = argb_start[best_length];
+ // Stop if we have reached a good enough length.
+ if (best_length >= length_max) break;
}
}
// We have the best match but in case the two intervals continue matching
@@ -392,17 +464,16 @@ static int BackwardReferencesRle(int xsize, int ysize,
i = 1;
while (i < pix_count) {
const int max_len = MaxFindCopyLength(pix_count - i);
- const int kMinLength = 4;
const int rle_len = FindMatchLength(argb + i, argb + i - 1, 0, max_len);
const int prev_row_len = (i < xsize) ? 0 :
FindMatchLength(argb + i, argb + i - xsize, 0, max_len);
- if (rle_len >= prev_row_len && rle_len >= kMinLength) {
+ if (rle_len >= prev_row_len && rle_len >= MIN_LENGTH) {
BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, rle_len));
// We don't need to update the color cache here since it is always the
// same pixel being copied, and that does not change the color cache
// state.
i += rle_len;
- } else if (prev_row_len >= kMinLength) {
+ } else if (prev_row_len >= MIN_LENGTH) {
BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(xsize, prev_row_len));
if (use_color_cache) {
for (k = 0; k < prev_row_len; ++k) {
@@ -442,7 +513,7 @@ static int BackwardReferencesLz77(int xsize, int ysize,
int len = 0;
int j;
HashChainFindCopy(hash_chain, i, &offset, &len);
- if (len > MIN_LENGTH + 1) {
+ if (len >= MIN_LENGTH) {
const int len_ini = len;
int max_reach = 0;
assert(i + len < pix_count);
@@ -457,7 +528,7 @@ static int BackwardReferencesLz77(int xsize, int ysize,
for (j = i_last_check + 1; j <= i + len_ini; ++j) {
const int len_j = HashChainFindLength(hash_chain, j);
const int reach =
- j + (len_j > MIN_LENGTH + 1 ? len_j : 1); // 1 for single literal.
+ j + (len_j >= MIN_LENGTH ? len_j : 1); // 1 for single literal.
if (reach > max_reach) {
len = j - i;
max_reach = reach;
@@ -581,9 +652,10 @@ static void AddSingleLiteralWithCostModel(const uint32_t* const argb,
uint16_t* const dist_array) {
double cost_val = prev_cost;
const uint32_t color = argb[0];
- if (use_color_cache && VP8LColorCacheContains(hashers, color)) {
+ const int ix = use_color_cache ? VP8LColorCacheContains(hashers, color) : -1;
+ if (ix >= 0) {
+ // use_color_cache is true and hashers contains color
const double mul0 = 0.68;
- const int ix = VP8LColorCacheGetIndex(hashers, color);
cost_val += GetCacheCost(cost_model, ix) * mul0;
} else {
const double mul1 = 0.82;
@@ -1215,7 +1287,8 @@ static int BackwardReferencesHashChainDistanceOnly(
int offset = 0, len = 0;
double prev_cost = cost_manager->costs_[i - 1];
HashChainFindCopy(hash_chain, i, &offset, &len);
- if (len >= MIN_LENGTH) {
+ if (len >= 2) {
+ // If we are dealing with a non-literal.
const int code = DistanceToPlaneCode(xsize, offset);
const double offset_cost = GetDistanceCost(cost_model, code);
const int first_i = i;
@@ -1304,20 +1377,17 @@ static int BackwardReferencesHashChainDistanceOnly(
}
goto next_symbol;
}
- if (len > MIN_LENGTH) {
- int code_min_length;
- double cost_total;
- offset = HashChainFindOffset(hash_chain, i);
- code_min_length = DistanceToPlaneCode(xsize, offset);
- cost_total = prev_cost +
- GetDistanceCost(cost_model, code_min_length) +
- GetLengthCost(cost_model, 1);
+ if (len > 2) {
+ // Also try the smallest interval possible (size 2).
+ double cost_total =
+ prev_cost + offset_cost + GetLengthCost(cost_model, 1);
if (cost_manager->costs_[i + 1] > cost_total) {
cost_manager->costs_[i + 1] = (float)cost_total;
dist_array[i + 1] = 2;
}
}
- } else { // len < MIN_LENGTH
+ } else {
+ // The pixel is added as a single literal so just update the costs.
UpdateCostPerIndex(cost_manager, i + 1);
}
@@ -1393,9 +1463,11 @@ static int BackwardReferencesHashChainFollowChosenPath(
i += len;
} else {
PixOrCopy v;
- if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) {
+ const int idx =
+ use_color_cache ? VP8LColorCacheContains(&hashers, argb[i]) : -1;
+ if (idx >= 0) {
+ // use_color_cache is true and hashers contains argb[i]
// push pixel as a color cache index
- const int idx = VP8LColorCacheGetIndex(&hashers, argb[i]);
v = PixOrCopyCreateCacheIdx(idx);
} else {
if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]);
@@ -1454,63 +1526,89 @@ static void BackwardReferences2DLocality(int xsize,
}
}
-// Returns entropy for the given cache bits.
-static double ComputeCacheEntropy(const uint32_t* argb,
- const VP8LBackwardRefs* const refs,
- int cache_bits) {
- const int use_color_cache = (cache_bits > 0);
- int cc_init = 0;
- double entropy = MAX_ENTROPY;
- const double kSmallPenaltyForLargeCache = 4.0;
- VP8LColorCache hashers;
+// Computes the entropies for a color cache size (in bits) between 0 (unused)
+// and cache_bits_max (inclusive).
+// Returns 1 on success, 0 in case of allocation error.
+static int ComputeCacheEntropies(const uint32_t* argb,
+ const VP8LBackwardRefs* const refs,
+ int cache_bits_max, double entropies[]) {
+ int cc_init[MAX_COLOR_CACHE_BITS + 1] = { 0 };
+ VP8LColorCache hashers[MAX_COLOR_CACHE_BITS + 1];
VP8LRefsCursor c = VP8LRefsCursorInit(refs);
- VP8LHistogram* histo = VP8LAllocateHistogram(cache_bits);
- if (histo == NULL) goto Error;
+ VP8LHistogram* histos[MAX_COLOR_CACHE_BITS + 1] = { NULL };
+ int ok = 0;
+ int i;
- if (use_color_cache) {
- cc_init = VP8LColorCacheInit(&hashers, cache_bits);
- if (!cc_init) goto Error;
+ for (i = 0; i <= cache_bits_max; ++i) {
+ histos[i] = VP8LAllocateHistogram(i);
+ if (histos[i] == NULL) goto Error;
+ if (i == 0) continue;
+ cc_init[i] = VP8LColorCacheInit(&hashers[i], i);
+ if (!cc_init[i]) goto Error;
}
- if (!use_color_cache) {
- while (VP8LRefsCursorOk(&c)) {
- VP8LHistogramAddSinglePixOrCopy(histo, c.cur_pos);
- VP8LRefsCursorNext(&c);
- }
- } else {
+
+ assert(cache_bits_max >= 0);
+ // Do not use the color cache for cache_bits=0.
+ while (VP8LRefsCursorOk(&c)) {
+ VP8LHistogramAddSinglePixOrCopy(histos[0], c.cur_pos);
+ VP8LRefsCursorNext(&c);
+ }
+ if (cache_bits_max > 0) {
+ c = VP8LRefsCursorInit(refs);
while (VP8LRefsCursorOk(&c)) {
const PixOrCopy* const v = c.cur_pos;
if (PixOrCopyIsLiteral(v)) {
const uint32_t pix = *argb++;
- const uint32_t key = VP8LColorCacheGetIndex(&hashers, pix);
- if (VP8LColorCacheLookup(&hashers, key) == pix) {
- ++histo->literal_[NUM_LITERAL_CODES + NUM_LENGTH_CODES + key];
- } else {
- VP8LColorCacheSet(&hashers, key, pix);
- ++histo->blue_[pix & 0xff];
- ++histo->literal_[(pix >> 8) & 0xff];
- ++histo->red_[(pix >> 16) & 0xff];
- ++histo->alpha_[pix >> 24];
+ // The keys of the caches can be derived from the longest one.
+ int key = HashPix(pix, 32 - cache_bits_max);
+ for (i = cache_bits_max; i >= 1; --i, key >>= 1) {
+ if (VP8LColorCacheLookup(&hashers[i], key) == pix) {
+ ++histos[i]->literal_[NUM_LITERAL_CODES + NUM_LENGTH_CODES + key];
+ } else {
+ VP8LColorCacheSet(&hashers[i], key, pix);
+ ++histos[i]->blue_[pix & 0xff];
+ ++histos[i]->literal_[(pix >> 8) & 0xff];
+ ++histos[i]->red_[(pix >> 16) & 0xff];
+ ++histos[i]->alpha_[pix >> 24];
+ }
}
} else {
+ // Update the histograms for distance/length.
int len = PixOrCopyLength(v);
- int code, extra_bits;
- VP8LPrefixEncodeBits(len, &code, &extra_bits);
- ++histo->literal_[NUM_LITERAL_CODES + code];
- VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code, &extra_bits);
- ++histo->distance_[code];
+ int code_dist, code_len, extra_bits;
+ uint32_t argb_prev = *argb ^ 0xffffffffu;
+ VP8LPrefixEncodeBits(len, &code_len, &extra_bits);
+ VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code_dist, &extra_bits);
+ for (i = 1; i <= cache_bits_max; ++i) {
+ ++histos[i]->literal_[NUM_LITERAL_CODES + code_len];
+ ++histos[i]->distance_[code_dist];
+ }
+ // Update the colors caches.
do {
- VP8LColorCacheInsert(&hashers, *argb++);
- } while(--len != 0);
+ if (*argb != argb_prev) {
+ // Efficiency: insert only if the color changes.
+ int key = HashPix(*argb, 32 - cache_bits_max);
+ for (i = cache_bits_max; i >= 1; --i, key >>= 1) {
+ hashers[i].colors_[key] = *argb;
+ }
+ argb_prev = *argb;
+ }
+ argb++;
+ } while (--len != 0);
}
VP8LRefsCursorNext(&c);
}
}
- entropy = VP8LHistogramEstimateBits(histo) +
- kSmallPenaltyForLargeCache * cache_bits;
- Error:
- if (cc_init) VP8LColorCacheClear(&hashers);
- VP8LFreeHistogram(histo);
- return entropy;
+ for (i = 0; i <= cache_bits_max; ++i) {
+ entropies[i] = VP8LHistogramEstimateBits(histos[i]);
+ }
+ ok = 1;
+Error:
+ for (i = 0; i <= cache_bits_max; ++i) {
+ if (cc_init[i]) VP8LColorCacheClear(&hashers[i]);
+ VP8LFreeHistogram(histos[i]);
+ }
+ return ok;
}
// Evaluate optimal cache bits for the local color cache.
@@ -1524,13 +1622,10 @@ static int CalculateBestCacheSize(const uint32_t* const argb,
VP8LBackwardRefs* const refs,
int* const lz77_computed,
int* const best_cache_bits) {
- int eval_low = 1;
- int eval_high = 1;
- double entropy_low = MAX_ENTROPY;
- double entropy_high = MAX_ENTROPY;
- const double cost_mul = 5e-4;
- int cache_bits_low = 0;
+ int i;
int cache_bits_high = (quality <= 25) ? 0 : *best_cache_bits;
+ double entropy_min = MAX_ENTROPY;
+ double entropies[MAX_COLOR_CACHE_BITS + 1];
assert(cache_bits_high <= MAX_COLOR_CACHE_BITS);
@@ -1540,34 +1635,23 @@ static int CalculateBestCacheSize(const uint32_t* const argb,
// Local color cache is disabled.
return 1;
}
- if (!BackwardReferencesLz77(xsize, ysize, argb, cache_bits_low, hash_chain,
- refs)) {
+ // Compute LZ77 with no cache (0 bits), as the ideal LZ77 with a color cache
+ // is not that different in practice.
+ if (!BackwardReferencesLz77(xsize, ysize, argb, 0, hash_chain, refs)) {
return 0;
}
- // Do a binary search to find the optimal entropy for cache_bits.
- while (eval_low || eval_high) {
- if (eval_low) {
- entropy_low = ComputeCacheEntropy(argb, refs, cache_bits_low);
- entropy_low += entropy_low * cache_bits_low * cost_mul;
- eval_low = 0;
- }
- if (eval_high) {
- entropy_high = ComputeCacheEntropy(argb, refs, cache_bits_high);
- entropy_high += entropy_high * cache_bits_high * cost_mul;
- eval_high = 0;
- }
- if (entropy_high < entropy_low) {
- const int prev_cache_bits_low = cache_bits_low;
- *best_cache_bits = cache_bits_high;
- cache_bits_low = (cache_bits_low + cache_bits_high) / 2;
- if (cache_bits_low != prev_cache_bits_low) eval_low = 1;
- } else {
- *best_cache_bits = cache_bits_low;
- cache_bits_high = (cache_bits_low + cache_bits_high) / 2;
- if (cache_bits_high != cache_bits_low) eval_high = 1;
+ // Find the cache_bits giving the lowest entropy. The search is done in a
+ // brute-force way as the function (entropy w.r.t cache_bits) can be
+ // anything in practice.
+ if (!ComputeCacheEntropies(argb, refs, cache_bits_high, entropies)) {
+ return 0;
+ }
+ for (i = 0; i <= cache_bits_high; ++i) {
+ if (i == 0 || entropies[i] < entropy_min) {
+ entropy_min = entropies[i];
+ *best_cache_bits = i;
}
}
- *lz77_computed = 1;
return 1;
}
@@ -1584,8 +1668,9 @@ static int BackwardRefsWithLocalCache(const uint32_t* const argb,
PixOrCopy* const v = c.cur_pos;
if (PixOrCopyIsLiteral(v)) {
const uint32_t argb_literal = v->argb_or_distance;
- if (VP8LColorCacheContains(&hashers, argb_literal)) {
- const int ix = VP8LColorCacheGetIndex(&hashers, argb_literal);
+ const int ix = VP8LColorCacheContains(&hashers, argb_literal);
+ if (ix >= 0) {
+ // hashers contains argb_literal
*v = PixOrCopyCreateCacheIdx(ix);
} else {
VP8LColorCacheInsert(&hashers, argb_literal);
diff --git a/thirdparty/libwebp/enc/backward_references.h b/thirdparty/libwebp/enc/backward_references_enc.h
index 0cadb11e11..3a19aa763e 100644
--- a/thirdparty/libwebp/enc/backward_references.h
+++ b/thirdparty/libwebp/enc/backward_references_enc.h
@@ -130,7 +130,8 @@ struct VP8LHashChain {
int VP8LHashChainInit(VP8LHashChain* const p, int size);
// Pre-compute the best matches for argb.
int VP8LHashChainFill(VP8LHashChain* const p, int quality,
- const uint32_t* const argb, int xsize, int ysize);
+ const uint32_t* const argb, int xsize, int ysize,
+ int low_effort);
void VP8LHashChainClear(VP8LHashChain* const p); // release memory
// -----------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/enc/config.c b/thirdparty/libwebp/enc/config_enc.c
index f9f7961d58..4589dc0619 100644
--- a/thirdparty/libwebp/enc/config.c
+++ b/thirdparty/libwebp/enc/config_enc.c
@@ -11,6 +11,10 @@
//
// Author: Skal (pascal.massimino@gmail.com)
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
#include "../webp/encode.h"
//------------------------------------------------------------------------------
@@ -49,9 +53,8 @@ int WebPConfigInitInternal(WebPConfig* config,
config->thread_level = 0;
config->low_memory = 0;
config->near_lossless = 100;
-#ifdef WEBP_EXPERIMENTAL_FEATURES
- config->delta_palettization = 0;
-#endif // WEBP_EXPERIMENTAL_FEATURES
+ config->use_delta_palette = 0;
+ config->use_sharp_yuv = 0;
// TODO(skal): tune.
switch (preset) {
@@ -92,60 +95,36 @@ int WebPConfigInitInternal(WebPConfig* config,
int WebPValidateConfig(const WebPConfig* config) {
if (config == NULL) return 0;
- if (config->quality < 0 || config->quality > 100)
- return 0;
- if (config->target_size < 0)
- return 0;
- if (config->target_PSNR < 0)
- return 0;
- if (config->method < 0 || config->method > 6)
- return 0;
- if (config->segments < 1 || config->segments > 4)
- return 0;
- if (config->sns_strength < 0 || config->sns_strength > 100)
- return 0;
- if (config->filter_strength < 0 || config->filter_strength > 100)
- return 0;
- if (config->filter_sharpness < 0 || config->filter_sharpness > 7)
- return 0;
- if (config->filter_type < 0 || config->filter_type > 1)
- return 0;
- if (config->autofilter < 0 || config->autofilter > 1)
- return 0;
- if (config->pass < 1 || config->pass > 10)
- return 0;
- if (config->show_compressed < 0 || config->show_compressed > 1)
- return 0;
- if (config->preprocessing < 0 || config->preprocessing > 7)
- return 0;
- if (config->partitions < 0 || config->partitions > 3)
+ if (config->quality < 0 || config->quality > 100) return 0;
+ if (config->target_size < 0) return 0;
+ if (config->target_PSNR < 0) return 0;
+ if (config->method < 0 || config->method > 6) return 0;
+ if (config->segments < 1 || config->segments > 4) return 0;
+ if (config->sns_strength < 0 || config->sns_strength > 100) return 0;
+ if (config->filter_strength < 0 || config->filter_strength > 100) return 0;
+ if (config->filter_sharpness < 0 || config->filter_sharpness > 7) return 0;
+ if (config->filter_type < 0 || config->filter_type > 1) return 0;
+ if (config->autofilter < 0 || config->autofilter > 1) return 0;
+ if (config->pass < 1 || config->pass > 10) return 0;
+ if (config->show_compressed < 0 || config->show_compressed > 1) return 0;
+ if (config->preprocessing < 0 || config->preprocessing > 7) return 0;
+ if (config->partitions < 0 || config->partitions > 3) return 0;
+ if (config->partition_limit < 0 || config->partition_limit > 100) return 0;
+ if (config->alpha_compression < 0) return 0;
+ if (config->alpha_filtering < 0) return 0;
+ if (config->alpha_quality < 0 || config->alpha_quality > 100) return 0;
+ if (config->lossless < 0 || config->lossless > 1) return 0;
+ if (config->near_lossless < 0 || config->near_lossless > 100) return 0;
+ if (config->image_hint >= WEBP_HINT_LAST) return 0;
+ if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1) return 0;
+ if (config->thread_level < 0 || config->thread_level > 1) return 0;
+ if (config->low_memory < 0 || config->low_memory > 1) return 0;
+ if (config->exact < 0 || config->exact > 1) return 0;
+ if (config->use_delta_palette < 0 || config->use_delta_palette > 1) {
return 0;
- if (config->partition_limit < 0 || config->partition_limit > 100)
- return 0;
- if (config->alpha_compression < 0)
- return 0;
- if (config->alpha_filtering < 0)
- return 0;
- if (config->alpha_quality < 0 || config->alpha_quality > 100)
- return 0;
- if (config->lossless < 0 || config->lossless > 1)
- return 0;
- if (config->near_lossless < 0 || config->near_lossless > 100)
- return 0;
- if (config->image_hint >= WEBP_HINT_LAST)
- return 0;
- if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1)
- return 0;
- if (config->thread_level < 0 || config->thread_level > 1)
- return 0;
- if (config->low_memory < 0 || config->low_memory > 1)
- return 0;
- if (config->exact < 0 || config->exact > 1)
- return 0;
-#ifdef WEBP_EXPERIMENTAL_FEATURES
- if (config->delta_palettization < 0 || config->delta_palettization > 1)
- return 0;
-#endif // WEBP_EXPERIMENTAL_FEATURES
+ }
+ if (config->use_sharp_yuv < 0 || config->use_sharp_yuv > 1) return 0;
+
return 1;
}
diff --git a/thirdparty/libwebp/enc/cost.c b/thirdparty/libwebp/enc/cost_enc.c
index 87f89378a7..c823f5a664 100644
--- a/thirdparty/libwebp/enc/cost.c
+++ b/thirdparty/libwebp/enc/cost_enc.c
@@ -11,7 +11,7 @@
//
// Author: Skal (pascal.massimino@gmail.com)
-#include "./cost.h"
+#include "./cost_enc.h"
//------------------------------------------------------------------------------
// Level cost tables
diff --git a/thirdparty/libwebp/enc/cost.h b/thirdparty/libwebp/enc/cost_enc.h
index ad7959feb4..99e4b37aa3 100644
--- a/thirdparty/libwebp/enc/cost.h
+++ b/thirdparty/libwebp/enc/cost_enc.h
@@ -16,7 +16,7 @@
#include <assert.h>
#include <stdlib.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#ifdef __cplusplus
extern "C" {
diff --git a/thirdparty/libwebp/enc/delta_palettization.c b/thirdparty/libwebp/enc/delta_palettization_enc.c
index 062e588d79..eaf0f050ea 100644
--- a/thirdparty/libwebp/enc/delta_palettization.c
+++ b/thirdparty/libwebp/enc/delta_palettization_enc.c
@@ -10,7 +10,7 @@
// Author: Mislav Bradac (mislavm@google.com)
//
-#include "./delta_palettization.h"
+#include "./delta_palettization_enc.h"
#ifdef WEBP_EXPERIMENTAL_FEATURES
#include "../webp/types.h"
diff --git a/thirdparty/libwebp/enc/delta_palettization.h b/thirdparty/libwebp/enc/delta_palettization_enc.h
index e41c0c5ab5..63048ec6e8 100644
--- a/thirdparty/libwebp/enc/delta_palettization.h
+++ b/thirdparty/libwebp/enc/delta_palettization_enc.h
@@ -14,7 +14,7 @@
#define WEBP_ENC_DELTA_PALETTIZATION_H_
#include "../webp/encode.h"
-#include "../enc/vp8li.h"
+#include "../enc/vp8li_enc.h"
// Replaces enc->argb_[] input by a palettizable approximation of it,
// and generates optimal enc->palette_[].
diff --git a/thirdparty/libwebp/enc/filter.c b/thirdparty/libwebp/enc/filter_enc.c
index e8ea8b4ff2..4bc367274c 100644
--- a/thirdparty/libwebp/enc/filter.c
+++ b/thirdparty/libwebp/enc/filter_enc.c
@@ -12,7 +12,7 @@
// Author: somnath@google.com (Somnath Banerjee)
#include <assert.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#include "../dsp/dsp.h"
// This table gives, for a given sharpness, the filtering strength to be
@@ -105,115 +105,28 @@ static void DoFilter(const VP8EncIterator* const it, int level) {
}
//------------------------------------------------------------------------------
-// SSIM metric
-
-static const double kMinValue = 1.e-10; // minimal threshold
-
-void VP8SSIMAddStats(const VP8DistoStats* const src, VP8DistoStats* const dst) {
- dst->w += src->w;
- dst->xm += src->xm;
- dst->ym += src->ym;
- dst->xxm += src->xxm;
- dst->xym += src->xym;
- dst->yym += src->yym;
-}
-
-double VP8SSIMGet(const VP8DistoStats* const stats) {
- const double xmxm = stats->xm * stats->xm;
- const double ymym = stats->ym * stats->ym;
- const double xmym = stats->xm * stats->ym;
- const double w2 = stats->w * stats->w;
- double sxx = stats->xxm * stats->w - xmxm;
- double syy = stats->yym * stats->w - ymym;
- double sxy = stats->xym * stats->w - xmym;
- double C1, C2;
- double fnum;
- double fden;
- // small errors are possible, due to rounding. Clamp to zero.
- if (sxx < 0.) sxx = 0.;
- if (syy < 0.) syy = 0.;
- C1 = 6.5025 * w2;
- C2 = 58.5225 * w2;
- fnum = (2 * xmym + C1) * (2 * sxy + C2);
- fden = (xmxm + ymym + C1) * (sxx + syy + C2);
- return (fden != 0.) ? fnum / fden : kMinValue;
-}
-
-double VP8SSIMGetSquaredError(const VP8DistoStats* const s) {
- if (s->w > 0.) {
- const double iw2 = 1. / (s->w * s->w);
- const double sxx = s->xxm * s->w - s->xm * s->xm;
- const double syy = s->yym * s->w - s->ym * s->ym;
- const double sxy = s->xym * s->w - s->xm * s->ym;
- const double SSE = iw2 * (sxx + syy - 2. * sxy);
- if (SSE > kMinValue) return SSE;
- }
- return kMinValue;
-}
-
-#define LIMIT(A, M) ((A) > (M) ? (M) : (A))
-static void VP8SSIMAccumulateRow(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- int y, int W, int H,
- VP8DistoStats* const stats) {
- int x = 0;
- const int w0 = LIMIT(VP8_SSIM_KERNEL, W);
- for (x = 0; x < w0; ++x) {
- VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats);
- }
- for (; x <= W - 8 + VP8_SSIM_KERNEL; ++x) {
- VP8SSIMAccumulate(
- src1 + (y - VP8_SSIM_KERNEL) * stride1 + (x - VP8_SSIM_KERNEL), stride1,
- src2 + (y - VP8_SSIM_KERNEL) * stride2 + (x - VP8_SSIM_KERNEL), stride2,
- stats);
- }
- for (; x < W; ++x) {
- VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats);
- }
-}
-
-void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- int W, int H, VP8DistoStats* const stats) {
- int x, y;
- const int h0 = LIMIT(VP8_SSIM_KERNEL, H);
- const int h1 = LIMIT(VP8_SSIM_KERNEL, H - VP8_SSIM_KERNEL);
- for (y = 0; y < h0; ++y) {
- for (x = 0; x < W; ++x) {
- VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats);
- }
- }
- for (; y < h1; ++y) {
- VP8SSIMAccumulateRow(src1, stride1, src2, stride2, y, W, H, stats);
- }
- for (; y < H; ++y) {
- for (x = 0; x < W; ++x) {
- VP8SSIMAccumulateClipped(src1, stride1, src2, stride2, x, y, W, H, stats);
- }
- }
-}
-#undef LIMIT
+// SSIM metric for one macroblock
static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) {
int x, y;
- VP8DistoStats s = { .0, .0, .0, .0, .0, .0 };
+ double sum = 0.;
// compute SSIM in a 10 x 10 window
for (y = VP8_SSIM_KERNEL; y < 16 - VP8_SSIM_KERNEL; y++) {
for (x = VP8_SSIM_KERNEL; x < 16 - VP8_SSIM_KERNEL; x++) {
- VP8SSIMAccumulateClipped(yuv1 + Y_OFF_ENC, BPS, yuv2 + Y_OFF_ENC, BPS,
- x, y, 16, 16, &s);
+ sum += VP8SSIMGetClipped(yuv1 + Y_OFF_ENC, BPS, yuv2 + Y_OFF_ENC, BPS,
+ x, y, 16, 16);
}
}
for (x = 1; x < 7; x++) {
for (y = 1; y < 7; y++) {
- VP8SSIMAccumulateClipped(yuv1 + U_OFF_ENC, BPS, yuv2 + U_OFF_ENC, BPS,
- x, y, 8, 8, &s);
- VP8SSIMAccumulateClipped(yuv1 + V_OFF_ENC, BPS, yuv2 + V_OFF_ENC, BPS,
- x, y, 8, 8, &s);
+ sum += VP8SSIMGetClipped(yuv1 + U_OFF_ENC, BPS, yuv2 + U_OFF_ENC, BPS,
+ x, y, 8, 8);
+ sum += VP8SSIMGetClipped(yuv1 + V_OFF_ENC, BPS, yuv2 + V_OFF_ENC, BPS,
+ x, y, 8, 8);
}
}
- return VP8SSIMGet(&s);
+ return sum;
}
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/enc/frame.c b/thirdparty/libwebp/enc/frame_enc.c
index 57fc471d17..abef523bbf 100644
--- a/thirdparty/libwebp/enc/frame.c
+++ b/thirdparty/libwebp/enc/frame_enc.c
@@ -14,8 +14,8 @@
#include <string.h>
#include <math.h>
-#include "./cost.h"
-#include "./vp8enci.h"
+#include "./cost_enc.h"
+#include "./vp8i_enc.h"
#include "../dsp/dsp.h"
#include "../webp/format_constants.h" // RIFF constants
@@ -248,8 +248,9 @@ static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) {
p = res->prob[VP8EncBands[n]][1];
} else {
if (!VP8PutBit(bw, v > 4, p[3])) {
- if (VP8PutBit(bw, v != 2, p[4]))
+ if (VP8PutBit(bw, v != 2, p[4])) {
VP8PutBit(bw, v == 4, p[5]);
+ }
} else if (!VP8PutBit(bw, v > 10, p[6])) {
if (!VP8PutBit(bw, v > 6, p[7])) {
VP8PutBit(bw, v == 6, 159);
@@ -557,8 +558,9 @@ static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt,
size += info.R + info.H;
size_p0 += info.H;
distortion += info.D;
- if (percent_delta && !VP8IteratorProgress(&it, percent_delta))
+ if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) {
return 0;
+ }
VP8IteratorSaveBoundary(&it);
} while (VP8IteratorNext(&it) && --nb_mbs > 0);
diff --git a/thirdparty/libwebp/enc/histogram.c b/thirdparty/libwebp/enc/histogram_enc.c
index 36b7f22625..808b6f78ab 100644
--- a/thirdparty/libwebp/enc/histogram.c
+++ b/thirdparty/libwebp/enc/histogram_enc.c
@@ -15,9 +15,10 @@
#include <math.h>
-#include "./backward_references.h"
-#include "./histogram.h"
+#include "./backward_references_enc.h"
+#include "./histogram_enc.h"
#include "../dsp/lossless.h"
+#include "../dsp/lossless_common.h"
#include "../utils/utils.h"
#define MAX_COST 1.e38
@@ -213,10 +214,19 @@ static double InitialHuffmanCost(void) {
// Finalize the Huffman cost based on streak numbers and length type (<3 or >=3)
static double FinalHuffmanCost(const VP8LStreaks* const stats) {
+ // The constants in this function are experimental and got rounded from
+ // their original values in 1/8 when switched to 1/1024.
double retval = InitialHuffmanCost();
+ // Second coefficient: Many zeros in the histogram are covered efficiently
+ // by a run-length encode. Originally 2/8.
retval += stats->counts[0] * 1.5625 + 0.234375 * stats->streaks[0][1];
+ // Second coefficient: Constant values are encoded less efficiently, but still
+ // RLE'ed. Originally 6/8.
retval += stats->counts[1] * 2.578125 + 0.703125 * stats->streaks[1][1];
+ // 0s are usually encoded more efficiently than non-0s.
+ // Originally 15/8.
retval += 1.796875 * stats->streaks[0][0];
+ // Originally 26/8.
retval += 3.28125 * stats->streaks[1][0];
return retval;
}
@@ -236,14 +246,30 @@ static double PopulationCost(const uint32_t* const population, int length,
return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats);
}
+// trivial_at_end is 1 if the two histograms only have one element that is
+// non-zero: both the zero-th one, or both the last one.
static WEBP_INLINE double GetCombinedEntropy(const uint32_t* const X,
const uint32_t* const Y,
- int length) {
- VP8LBitEntropy bit_entropy;
+ int length, int trivial_at_end) {
VP8LStreaks stats;
- VP8LGetCombinedEntropyUnrefined(X, Y, length, &bit_entropy, &stats);
+ if (trivial_at_end) {
+ // This configuration is due to palettization that transforms an indexed
+ // pixel into 0xff000000 | (pixel << 8) in VP8LBundleColorMap.
+ // BitsEntropyRefine is 0 for histograms with only one non-zero value.
+ // Only FinalHuffmanCost needs to be evaluated.
+ memset(&stats, 0, sizeof(stats));
+ // Deal with the non-zero value at index 0 or length-1.
+ stats.streaks[1][0] += 1;
+ // Deal with the following/previous zero streak.
+ stats.counts[0] += 1;
+ stats.streaks[0][1] += length - 1;
+ return FinalHuffmanCost(&stats);
+ } else {
+ VP8LBitEntropy bit_entropy;
+ VP8LGetCombinedEntropyUnrefined(X, Y, length, &bit_entropy, &stats);
- return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats);
+ return BitsEntropyRefine(&bit_entropy) + FinalHuffmanCost(&stats);
+ }
}
// Estimates the Entropy + Huffman + other block overhead size cost.
@@ -267,24 +293,42 @@ static int GetCombinedHistogramEntropy(const VP8LHistogram* const a,
double cost_threshold,
double* cost) {
const int palette_code_bits = a->palette_code_bits_;
+ int trivial_at_end = 0;
assert(a->palette_code_bits_ == b->palette_code_bits_);
*cost += GetCombinedEntropy(a->literal_, b->literal_,
- VP8LHistogramNumCodes(palette_code_bits));
+ VP8LHistogramNumCodes(palette_code_bits), 0);
*cost += VP8LExtraCostCombined(a->literal_ + NUM_LITERAL_CODES,
b->literal_ + NUM_LITERAL_CODES,
NUM_LENGTH_CODES);
if (*cost > cost_threshold) return 0;
- *cost += GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES);
+ if (a->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM &&
+ a->trivial_symbol_ == b->trivial_symbol_) {
+ // A, R and B are all 0 or 0xff.
+ const uint32_t color_a = (a->trivial_symbol_ >> 24) & 0xff;
+ const uint32_t color_r = (a->trivial_symbol_ >> 16) & 0xff;
+ const uint32_t color_b = (a->trivial_symbol_ >> 0) & 0xff;
+ if ((color_a == 0 || color_a == 0xff) &&
+ (color_r == 0 || color_r == 0xff) &&
+ (color_b == 0 || color_b == 0xff)) {
+ trivial_at_end = 1;
+ }
+ }
+
+ *cost +=
+ GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES, trivial_at_end);
if (*cost > cost_threshold) return 0;
- *cost += GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES);
+ *cost +=
+ GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES, trivial_at_end);
if (*cost > cost_threshold) return 0;
- *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES);
+ *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES,
+ trivial_at_end);
if (*cost > cost_threshold) return 0;
- *cost += GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES);
+ *cost +=
+ GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES, 0);
*cost +=
VP8LExtraCostCombined(a->distance_, b->distance_, NUM_DISTANCE_CODES);
if (*cost > cost_threshold) return 0;
@@ -292,6 +336,15 @@ static int GetCombinedHistogramEntropy(const VP8LHistogram* const a,
return 1;
}
+static WEBP_INLINE void HistogramAdd(const VP8LHistogram* const a,
+ const VP8LHistogram* const b,
+ VP8LHistogram* const out) {
+ VP8LHistogramAdd(a, b, out);
+ out->trivial_symbol_ = (a->trivial_symbol_ == b->trivial_symbol_)
+ ? a->trivial_symbol_
+ : VP8L_NON_TRIVIAL_SYM;
+}
+
// Performs out = a + b, computing the cost C(a+b) - C(a) - C(b) while comparing
// to the threshold value 'cost_threshold'. The score returned is
// Score = C(a+b) - C(a) - C(b), where C(a) + C(b) is known and fixed.
@@ -307,11 +360,9 @@ static double HistogramAddEval(const VP8LHistogram* const a,
cost_threshold += sum_cost;
if (GetCombinedHistogramEntropy(a, b, cost_threshold, &cost)) {
- VP8LHistogramAdd(a, b, out);
+ HistogramAdd(a, b, out);
out->bit_cost_ = cost;
out->palette_code_bits_ = a->palette_code_bits_;
- out->trivial_symbol_ = (a->trivial_symbol_ == b->trivial_symbol_) ?
- a->trivial_symbol_ : VP8L_NON_TRIVIAL_SYM;
}
return cost - sum_cost;
@@ -450,113 +501,103 @@ static void HistogramCopyAndAnalyze(
// Partition histograms to different entropy bins for three dominant (literal,
// red and blue) symbol costs and compute the histogram aggregate bit_cost.
static void HistogramAnalyzeEntropyBin(VP8LHistogramSet* const image_histo,
- int16_t* const bin_map, int low_effort) {
+ uint16_t* const bin_map,
+ int low_effort) {
int i;
VP8LHistogram** const histograms = image_histo->histograms;
const int histo_size = image_histo->size;
- const int bin_depth = histo_size + 1;
DominantCostRange cost_range;
DominantCostRangeInit(&cost_range);
// Analyze the dominant (literal, red and blue) entropy costs.
for (i = 0; i < histo_size; ++i) {
- VP8LHistogram* const histo = histograms[i];
- UpdateDominantCostRange(histo, &cost_range);
+ UpdateDominantCostRange(histograms[i], &cost_range);
}
// bin-hash histograms on three of the dominant (literal, red and blue)
- // symbol costs.
+ // symbol costs and store the resulting bin_id for each histogram.
for (i = 0; i < histo_size; ++i) {
- const VP8LHistogram* const histo = histograms[i];
- const int bin_id = GetHistoBinIndex(histo, &cost_range, low_effort);
- const int bin_offset = bin_id * bin_depth;
- // bin_map[n][0] for every bin 'n' maintains the counter for the number of
- // histograms in that bin.
- // Get and increment the num_histos in that bin.
- const int num_histos = ++bin_map[bin_offset];
- assert(bin_offset + num_histos < bin_depth * BIN_SIZE);
- // Add histogram i'th index at num_histos (last) position in the bin_map.
- bin_map[bin_offset + num_histos] = i;
- }
-}
-
-// Compact the histogram set by removing unused entries.
-static void HistogramCompactBins(VP8LHistogramSet* const image_histo) {
- VP8LHistogram** const histograms = image_histo->histograms;
- int i, j;
-
- for (i = 0, j = 0; i < image_histo->size; ++i) {
- if (histograms[i] != NULL && histograms[i]->bit_cost_ != 0.) {
- if (j < i) {
- histograms[j] = histograms[i];
- histograms[i] = NULL;
- }
- ++j;
- }
+ bin_map[i] = GetHistoBinIndex(histograms[i], &cost_range, low_effort);
}
- image_histo->size = j;
}
+// Compact image_histo[] by merging some histograms with same bin_id together if
+// it's advantageous.
static VP8LHistogram* HistogramCombineEntropyBin(
VP8LHistogramSet* const image_histo,
VP8LHistogram* cur_combo,
- int16_t* const bin_map, int bin_depth, int num_bins,
+ const uint16_t* const bin_map, int bin_map_size, int num_bins,
double combine_cost_factor, int low_effort) {
- int bin_id;
VP8LHistogram** const histograms = image_histo->histograms;
-
- for (bin_id = 0; bin_id < num_bins; ++bin_id) {
- const int bin_offset = bin_id * bin_depth;
- const int num_histos = bin_map[bin_offset];
- const int idx1 = bin_map[bin_offset + 1];
- int num_combine_failures = 0;
- int n;
- for (n = 2; n <= num_histos; ++n) {
- const int idx2 = bin_map[bin_offset + n];
- if (low_effort) {
- // Merge all histograms with the same bin index, irrespective of cost of
- // the merged histograms.
- VP8LHistogramAdd(histograms[idx1], histograms[idx2], histograms[idx1]);
- histograms[idx2]->bit_cost_ = 0.;
- } else {
- const double bit_cost_idx2 = histograms[idx2]->bit_cost_;
- if (bit_cost_idx2 > 0.) {
- const double bit_cost_thresh = -bit_cost_idx2 * combine_cost_factor;
- const double curr_cost_diff =
- HistogramAddEval(histograms[idx1], histograms[idx2],
- cur_combo, bit_cost_thresh);
- if (curr_cost_diff < bit_cost_thresh) {
- // Try to merge two histograms only if the combo is a trivial one or
- // the two candidate histograms are already non-trivial.
- // For some images, 'try_combine' turns out to be false for a lot of
- // histogram pairs. In that case, we fallback to combining
- // histograms as usual to avoid increasing the header size.
- const int try_combine =
- (cur_combo->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM) ||
- ((histograms[idx1]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM) &&
- (histograms[idx2]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM));
- const int max_combine_failures = 32;
- if (try_combine || (num_combine_failures >= max_combine_failures)) {
- HistogramSwap(&cur_combo, &histograms[idx1]);
- histograms[idx2]->bit_cost_ = 0.;
- } else {
- ++num_combine_failures;
- }
- }
+ int idx;
+ // Work in-place: processed histograms are put at the beginning of
+ // image_histo[]. At the end, we just have to truncate the array.
+ int size = 0;
+ struct {
+ int16_t first; // position of the histogram that accumulates all
+ // histograms with the same bin_id
+ uint16_t num_combine_failures; // number of combine failures per bin_id
+ } bin_info[BIN_SIZE];
+
+ assert(num_bins <= BIN_SIZE);
+ for (idx = 0; idx < num_bins; ++idx) {
+ bin_info[idx].first = -1;
+ bin_info[idx].num_combine_failures = 0;
+ }
+
+ for (idx = 0; idx < bin_map_size; ++idx) {
+ const int bin_id = bin_map[idx];
+ const int first = bin_info[bin_id].first;
+ assert(size <= idx);
+ if (first == -1) {
+ // just move histogram #idx to its final position
+ histograms[size] = histograms[idx];
+ bin_info[bin_id].first = size++;
+ } else if (low_effort) {
+ HistogramAdd(histograms[idx], histograms[first], histograms[first]);
+ } else {
+ // try to merge #idx into #first (both share the same bin_id)
+ const double bit_cost = histograms[idx]->bit_cost_;
+ const double bit_cost_thresh = -bit_cost * combine_cost_factor;
+ const double curr_cost_diff =
+ HistogramAddEval(histograms[first], histograms[idx],
+ cur_combo, bit_cost_thresh);
+ if (curr_cost_diff < bit_cost_thresh) {
+ // Try to merge two histograms only if the combo is a trivial one or
+ // the two candidate histograms are already non-trivial.
+ // For some images, 'try_combine' turns out to be false for a lot of
+ // histogram pairs. In that case, we fallback to combining
+ // histograms as usual to avoid increasing the header size.
+ const int try_combine =
+ (cur_combo->trivial_symbol_ != VP8L_NON_TRIVIAL_SYM) ||
+ ((histograms[idx]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM) &&
+ (histograms[first]->trivial_symbol_ == VP8L_NON_TRIVIAL_SYM));
+ const int max_combine_failures = 32;
+ if (try_combine ||
+ bin_info[bin_id].num_combine_failures >= max_combine_failures) {
+ // move the (better) merged histogram to its final slot
+ HistogramSwap(&cur_combo, &histograms[first]);
+ } else {
+ histograms[size++] = histograms[idx];
+ ++bin_info[bin_id].num_combine_failures;
}
+ } else {
+ histograms[size++] = histograms[idx];
}
}
- if (low_effort) {
- // Update the bit_cost for the merged histograms (per bin index).
- UpdateHistogramCost(histograms[idx1]);
+ }
+ image_histo->size = size;
+ if (low_effort) {
+ // for low_effort case, update the final cost when everything is merged
+ for (idx = 0; idx < size; ++idx) {
+ UpdateHistogramCost(histograms[idx]);
}
}
- HistogramCompactBins(image_histo);
return cur_combo;
}
-static uint32_t MyRand(uint32_t *seed) {
- *seed *= 16807U;
+static uint32_t MyRand(uint32_t* const seed) {
+ *seed = (*seed * 16807ull) & 0xffffffffu;
if (*seed == 0) {
*seed = 1;
}
@@ -682,7 +723,7 @@ static int HistogramCombineGreedy(VP8LHistogramSet* const image_histo) {
HistogramPair* copy_to;
const int idx1 = histo_queue.queue[0].idx1;
const int idx2 = histo_queue.queue[0].idx2;
- VP8LHistogramAdd(histograms[idx2], histograms[idx1], histograms[idx1]);
+ HistogramAdd(histograms[idx2], histograms[idx1], histograms[idx1]);
histograms[idx1]->bit_cost_ = histo_queue.queue[0].cost_combo;
// Remove merged histogram.
for (i = 0; i + 1 < image_histo_size; ++i) {
@@ -748,6 +789,8 @@ static void HistogramCombineStochastic(VP8LHistogramSet* const image_histo,
const int outer_iters = image_histo_size * iter_mult;
const int num_pairs = image_histo_size / 2;
const int num_tries_no_success = outer_iters / 2;
+ int idx2_max = image_histo_size - 1;
+ int do_brute_dorce = 0;
VP8LHistogram** const histograms = image_histo->histograms;
// Collapse similar histograms in 'image_histo'.
@@ -758,43 +801,62 @@ static void HistogramCombineStochastic(VP8LHistogramSet* const image_histo,
double best_cost_diff = 0.;
int best_idx1 = -1, best_idx2 = 1;
int j;
- const int num_tries =
+ int num_tries =
(num_pairs < image_histo_size) ? num_pairs : image_histo_size;
+ // Use a brute force approach if:
+ // - stochastic has not worked for a while and
+ // - if the number of iterations for brute force is less than the number of
+ // iterations if we never find a match ever again stochastically (hence
+ // num_tries times the number of remaining outer iterations).
+ do_brute_dorce =
+ (tries_with_no_success > 10) &&
+ (idx2_max * (idx2_max + 1) < 2 * num_tries * (outer_iters - iter));
+ if (do_brute_dorce) num_tries = idx2_max;
+
seed += iter;
for (j = 0; j < num_tries; ++j) {
double curr_cost_diff;
// Choose two histograms at random and try to combine them.
- const uint32_t idx1 = MyRand(&seed) % image_histo_size;
- const uint32_t tmp = (j & 7) + 1;
- const uint32_t diff =
- (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1);
- const uint32_t idx2 = (idx1 + diff + 1) % image_histo_size;
- if (idx1 == idx2) {
- continue;
+ uint32_t idx1, idx2;
+ if (do_brute_dorce) {
+ // Use a brute force approach.
+ idx1 = (uint32_t)j;
+ idx2 = (uint32_t)idx2_max;
+ } else {
+ const uint32_t tmp = (j & 7) + 1;
+ const uint32_t diff =
+ (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1);
+ idx1 = MyRand(&seed) % image_histo_size;
+ idx2 = (idx1 + diff + 1) % image_histo_size;
+ if (idx1 == idx2) {
+ continue;
+ }
}
// Calculate cost reduction on combining.
curr_cost_diff = HistogramAddEval(histograms[idx1], histograms[idx2],
tmp_histo, best_cost_diff);
- if (curr_cost_diff < best_cost_diff) { // found a better pair?
+ if (curr_cost_diff < best_cost_diff) { // found a better pair?
HistogramSwap(&best_combo, &tmp_histo);
best_cost_diff = curr_cost_diff;
best_idx1 = idx1;
best_idx2 = idx2;
}
}
+ if (do_brute_dorce) --idx2_max;
if (best_idx1 >= 0) {
HistogramSwap(&best_combo, &histograms[best_idx1]);
// swap best_idx2 slot with last one (which is now unused)
--image_histo_size;
+ if (idx2_max >= image_histo_size) idx2_max = image_histo_size - 1;
if (best_idx2 != image_histo_size) {
HistogramSwap(&histograms[image_histo_size], &histograms[best_idx2]);
histograms[image_histo_size] = NULL;
}
tries_with_no_success = 0;
}
- if (++tries_with_no_success >= num_tries_no_success) {
+ if (++tries_with_no_success >= num_tries_no_success || idx2_max == 0) {
break;
}
}
@@ -843,7 +905,7 @@ static void HistogramRemap(const VP8LHistogramSet* const in,
for (i = 0; i < in_size; ++i) {
const int idx = symbols[i];
- VP8LHistogramAdd(in_histo[i], out_histo[idx], out_histo[idx]);
+ HistogramAdd(in_histo[i], out_histo[idx], out_histo[idx]);
}
}
@@ -869,32 +931,18 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize,
const int histo_xsize = histo_bits ? VP8LSubSampleSize(xsize, histo_bits) : 1;
const int histo_ysize = histo_bits ? VP8LSubSampleSize(ysize, histo_bits) : 1;
const int image_histo_raw_size = histo_xsize * histo_ysize;
- const int entropy_combine_num_bins = low_effort ? NUM_PARTITIONS : BIN_SIZE;
-
- // The bin_map for every bin follows following semantics:
- // bin_map[n][0] = num_histo; // The number of histograms in that bin.
- // bin_map[n][1] = index of first histogram in that bin;
- // bin_map[n][num_histo] = index of last histogram in that bin;
- // bin_map[n][num_histo + 1] ... bin_map[n][bin_depth - 1] = unused indices.
- const int bin_depth = image_histo_raw_size + 1;
- int16_t* bin_map = NULL;
VP8LHistogramSet* const orig_histo =
VP8LAllocateHistogramSet(image_histo_raw_size, cache_bits);
VP8LHistogram* cur_combo;
+ // Don't attempt linear bin-partition heuristic for
+ // histograms of small sizes (as bin_map will be very sparse) and
+ // maximum quality q==100 (to preserve the compression gains at that level).
+ const int entropy_combine_num_bins = low_effort ? NUM_PARTITIONS : BIN_SIZE;
const int entropy_combine =
(orig_histo->size > entropy_combine_num_bins * 2) && (quality < 100);
if (orig_histo == NULL) goto Error;
- // Don't attempt linear bin-partition heuristic for:
- // histograms of small sizes, as bin_map will be very sparse and;
- // Maximum quality (q==100), to preserve the compression gains at that level.
- if (entropy_combine) {
- const int bin_map_size = bin_depth * entropy_combine_num_bins;
- bin_map = (int16_t*)WebPSafeCalloc(bin_map_size, sizeof(*bin_map));
- if (bin_map == NULL) goto Error;
- }
-
// Construct the histograms from backward references.
HistogramBuild(xsize, histo_bits, refs, orig_histo);
// Copies the histograms and computes its bit_cost.
@@ -902,12 +950,17 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize,
cur_combo = tmp_histos->histograms[1]; // pick up working slot
if (entropy_combine) {
+ const int bin_map_size = orig_histo->size;
+ // Reuse histogram_symbols storage. By definition, it's guaranteed to be ok.
+ uint16_t* const bin_map = histogram_symbols;
const double combine_cost_factor =
GetCombineCostFactor(image_histo_raw_size, quality);
+
HistogramAnalyzeEntropyBin(orig_histo, bin_map, low_effort);
// Collapse histograms with similar entropy.
- cur_combo = HistogramCombineEntropyBin(image_histo, cur_combo, bin_map,
- bin_depth, entropy_combine_num_bins,
+ cur_combo = HistogramCombineEntropyBin(image_histo, cur_combo,
+ bin_map, bin_map_size,
+ entropy_combine_num_bins,
combine_cost_factor, low_effort);
}
@@ -932,7 +985,6 @@ int VP8LGetHistoImageSymbols(int xsize, int ysize,
ok = 1;
Error:
- WebPSafeFree(bin_map);
VP8LFreeHistogramSet(orig_histo);
return ok;
}
diff --git a/thirdparty/libwebp/enc/histogram.h b/thirdparty/libwebp/enc/histogram_enc.h
index d303d1d58b..a9d258a166 100644
--- a/thirdparty/libwebp/enc/histogram.h
+++ b/thirdparty/libwebp/enc/histogram_enc.h
@@ -16,7 +16,7 @@
#include <string.h>
-#include "./backward_references.h"
+#include "./backward_references_enc.h"
#include "../webp/format_constants.h"
#include "../webp/types.h"
diff --git a/thirdparty/libwebp/enc/iterator.c b/thirdparty/libwebp/enc/iterator_enc.c
index 99d960a547..e48d30bd31 100644
--- a/thirdparty/libwebp/enc/iterator.c
+++ b/thirdparty/libwebp/enc/iterator_enc.c
@@ -13,7 +13,7 @@
#include <string.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
//------------------------------------------------------------------------------
// VP8Iterator
@@ -53,7 +53,6 @@ void VP8IteratorReset(VP8EncIterator* const it) {
VP8IteratorSetRow(it, 0);
VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_); // default
InitTop(it);
- InitLeft(it);
memset(it->bit_count_, 0, sizeof(it->bit_count_));
it->do_trellis_ = 0;
}
@@ -68,8 +67,6 @@ int VP8IteratorIsDone(const VP8EncIterator* const it) {
void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
it->enc_ = enc;
- it->y_stride_ = enc->pic_->y_stride;
- it->uv_stride_ = enc->pic_->uv_stride;
it->yuv_in_ = (uint8_t*)WEBP_ALIGN(it->yuv_mem_);
it->yuv_out_ = it->yuv_in_ + YUV_SIZE_ENC;
it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC;
@@ -309,14 +306,14 @@ void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
}
int VP8IteratorNext(VP8EncIterator* const it) {
- it->preds_ += 4;
- it->mb_ += 1;
- it->nz_ += 1;
- it->y_top_ += 16;
- it->uv_top_ += 16;
- it->x_ += 1;
- if (it->x_ == it->enc_->mb_w_) {
+ if (++it->x_ == it->enc_->mb_w_) {
VP8IteratorSetRow(it, ++it->y_);
+ } else {
+ it->preds_ += 4;
+ it->mb_ += 1;
+ it->nz_ += 1;
+ it->y_top_ += 16;
+ it->uv_top_ += 16;
}
return (0 < --it->count_down_);
}
diff --git a/thirdparty/libwebp/enc/near_lossless.c b/thirdparty/libwebp/enc/near_lossless_enc.c
index f4ab91f571..2bd03ab20d 100644
--- a/thirdparty/libwebp/enc/near_lossless.c
+++ b/thirdparty/libwebp/enc/near_lossless_enc.c
@@ -17,9 +17,9 @@
#include <assert.h>
#include <stdlib.h>
-#include "../dsp/lossless.h"
+#include "../dsp/lossless_common.h"
#include "../utils/utils.h"
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#define MIN_DIM_FOR_NEAR_LOSSLESS 64
#define MAX_LIMIT_BITS 5
diff --git a/thirdparty/libwebp/enc/picture_csp.c b/thirdparty/libwebp/enc/picture_csp_enc.c
index 188a3ca55b..e5d1c75a66 100644
--- a/thirdparty/libwebp/enc/picture_csp.c
+++ b/thirdparty/libwebp/enc/picture_csp_enc.c
@@ -15,8 +15,8 @@
#include <stdlib.h>
#include <math.h>
-#include "./vp8enci.h"
-#include "../utils/random.h"
+#include "./vp8i_enc.h"
+#include "../utils/random_utils.h"
#include "../utils/utils.h"
#include "../dsp/yuv.h"
@@ -153,9 +153,9 @@ static int RGBToV(int r, int g, int b, VP8Random* const rg) {
}
//------------------------------------------------------------------------------
-// Smart RGB->YUV conversion
+// Sharp RGB->YUV conversion
-static const int kNumIterations = 6;
+static const int kNumIterations = 4;
static const int kMinDimensionIterativeConversion = 4;
// We could use SFIX=0 and only uint8_t for fixed_y_t, but it produces some
@@ -171,9 +171,9 @@ typedef uint16_t fixed_y_t; // unsigned type with extra SFIX precision for W
#if defined(USE_GAMMA_COMPRESSION)
// float variant of gamma-correction
-// We use tables of different size and precision, along with a 'real-world'
-// Gamma value close to ~2.
-#define kGammaF 2.2
+// We use tables of different size and precision for the Rec709
+// transfer function.
+#define kGammaF (1./0.45)
static float kGammaToLinearTabF[MAX_Y_T + 1]; // size scales with Y_FIX
static float kLinearToGammaTabF[kGammaTabSize + 2];
static volatile int kGammaTablesFOk = 0;
@@ -183,11 +183,26 @@ static WEBP_TSAN_IGNORE_FUNCTION void InitGammaTablesF(void) {
int v;
const double norm = 1. / MAX_Y_T;
const double scale = 1. / kGammaTabSize;
+ const double a = 0.099;
+ const double thresh = 0.018;
for (v = 0; v <= MAX_Y_T; ++v) {
- kGammaToLinearTabF[v] = (float)pow(norm * v, kGammaF);
+ const double g = norm * v;
+ if (g <= thresh * 4.5) {
+ kGammaToLinearTabF[v] = (float)(g / 4.5);
+ } else {
+ const double a_rec = 1. / (1. + a);
+ kGammaToLinearTabF[v] = (float)pow(a_rec * (g + a), kGammaF);
+ }
}
for (v = 0; v <= kGammaTabSize; ++v) {
- kLinearToGammaTabF[v] = (float)(MAX_Y_T * pow(scale * v, 1. / kGammaF));
+ const double g = scale * v;
+ double value;
+ if (g <= thresh) {
+ value = 4.5 * g;
+ } else {
+ value = (1. + a) * pow(g, 1. / kGammaF) - a;
+ }
+ kLinearToGammaTabF[v] = (float)(MAX_Y_T * value);
}
// to prevent small rounding errors to cause read-overflow:
kLinearToGammaTabF[kGammaTabSize + 1] = kLinearToGammaTabF[kGammaTabSize];
@@ -235,12 +250,12 @@ static fixed_y_t clip_y(int y) {
//------------------------------------------------------------------------------
static int RGBToGray(int r, int g, int b) {
- const int luma = 19595 * r + 38470 * g + 7471 * b + YUV_HALF;
+ const int luma = 13933 * r + 46871 * g + 4732 * b + YUV_HALF;
return (luma >> YUV_FIX);
}
static float RGBToGrayF(float r, float g, float b) {
- return 0.299f * r + 0.587f * g + 0.114f * b;
+ return (float)(0.2126 * r + 0.7152 * g + 0.0722 * b);
}
static int ScaleDown(int a, int b, int c, int d) {
@@ -251,58 +266,50 @@ static int ScaleDown(int a, int b, int c, int d) {
return LinearToGammaF(0.25f * (A + B + C + D));
}
-static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int len) {
- while (len-- > 0) {
- const float R = GammaToLinearF(src[0]);
- const float G = GammaToLinearF(src[1]);
- const float B = GammaToLinearF(src[2]);
+static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int w) {
+ int i;
+ for (i = 0; i < w; ++i) {
+ const float R = GammaToLinearF(src[0 * w + i]);
+ const float G = GammaToLinearF(src[1 * w + i]);
+ const float B = GammaToLinearF(src[2 * w + i]);
const float Y = RGBToGrayF(R, G, B);
- *dst++ = (fixed_y_t)LinearToGammaF(Y);
- src += 3;
+ dst[i] = (fixed_y_t)LinearToGammaF(Y);
}
}
-static int UpdateChroma(const fixed_y_t* src1,
- const fixed_y_t* src2,
- fixed_t* dst, fixed_y_t* tmp, int len) {
- int diff = 0;
- while (len--> 0) {
- const int r = ScaleDown(src1[0], src1[3], src2[0], src2[3]);
- const int g = ScaleDown(src1[1], src1[4], src2[1], src2[4]);
- const int b = ScaleDown(src1[2], src1[5], src2[2], src2[5]);
+static void UpdateChroma(const fixed_y_t* src1, const fixed_y_t* src2,
+ fixed_t* dst, int uv_w) {
+ int i;
+ for (i = 0; i < uv_w; ++i) {
+ const int r = ScaleDown(src1[0 * uv_w + 0], src1[0 * uv_w + 1],
+ src2[0 * uv_w + 0], src2[0 * uv_w + 1]);
+ const int g = ScaleDown(src1[2 * uv_w + 0], src1[2 * uv_w + 1],
+ src2[2 * uv_w + 0], src2[2 * uv_w + 1]);
+ const int b = ScaleDown(src1[4 * uv_w + 0], src1[4 * uv_w + 1],
+ src2[4 * uv_w + 0], src2[4 * uv_w + 1]);
const int W = RGBToGray(r, g, b);
- const int r_avg = (src1[0] + src1[3] + src2[0] + src2[3] + 2) >> 2;
- const int g_avg = (src1[1] + src1[4] + src2[1] + src2[4] + 2) >> 2;
- const int b_avg = (src1[2] + src1[5] + src2[2] + src2[5] + 2) >> 2;
- dst[0] = (fixed_t)(r - W);
- dst[1] = (fixed_t)(g - W);
- dst[2] = (fixed_t)(b - W);
- dst += 3;
- src1 += 6;
- src2 += 6;
- if (tmp != NULL) {
- tmp[0] = tmp[1] = clip_y(W);
- tmp += 2;
- }
- diff += abs(RGBToGray(r_avg, g_avg, b_avg) - W);
+ dst[0 * uv_w] = (fixed_t)(r - W);
+ dst[1 * uv_w] = (fixed_t)(g - W);
+ dst[2 * uv_w] = (fixed_t)(b - W);
+ dst += 1;
+ src1 += 2;
+ src2 += 2;
}
- return diff;
}
-//------------------------------------------------------------------------------
-
-static WEBP_INLINE int Filter(const fixed_t* const A, const fixed_t* const B,
- int rightwise) {
- int v;
- if (!rightwise) {
- v = (A[0] * 9 + A[-3] * 3 + B[0] * 3 + B[-3]);
- } else {
- v = (A[0] * 9 + A[+3] * 3 + B[0] * 3 + B[+3]);
+static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) {
+ int i;
+ for (i = 0; i < w; ++i) {
+ y[i] = RGBToGray(rgb[0 * w + i], rgb[1 * w + i], rgb[2 * w + i]);
}
- return (v + 8) >> 4;
}
-static WEBP_INLINE int Filter2(int A, int B) { return (A * 3 + B + 2) >> 2; }
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE fixed_y_t Filter2(int A, int B, int W0) {
+ const int v0 = (A * 3 + B + 2) >> 2;
+ return clip_y(v0 + W0);
+}
//------------------------------------------------------------------------------
@@ -317,52 +324,50 @@ static void ImportOneRow(const uint8_t* const r_ptr,
int pic_width,
fixed_y_t* const dst) {
int i;
+ const int w = (pic_width + 1) & ~1;
for (i = 0; i < pic_width; ++i) {
const int off = i * step;
- dst[3 * i + 0] = UpLift(r_ptr[off]);
- dst[3 * i + 1] = UpLift(g_ptr[off]);
- dst[3 * i + 2] = UpLift(b_ptr[off]);
+ dst[i + 0 * w] = UpLift(r_ptr[off]);
+ dst[i + 1 * w] = UpLift(g_ptr[off]);
+ dst[i + 2 * w] = UpLift(b_ptr[off]);
}
if (pic_width & 1) { // replicate rightmost pixel
- memcpy(dst + 3 * pic_width, dst + 3 * (pic_width - 1), 3 * sizeof(*dst));
+ dst[pic_width + 0 * w] = dst[pic_width + 0 * w - 1];
+ dst[pic_width + 1 * w] = dst[pic_width + 1 * w - 1];
+ dst[pic_width + 2 * w] = dst[pic_width + 2 * w - 1];
}
}
static void InterpolateTwoRows(const fixed_y_t* const best_y,
- const fixed_t* const prev_uv,
- const fixed_t* const cur_uv,
- const fixed_t* const next_uv,
+ const fixed_t* prev_uv,
+ const fixed_t* cur_uv,
+ const fixed_t* next_uv,
int w,
- fixed_y_t* const out1,
- fixed_y_t* const out2) {
- int i, k;
- { // special boundary case for i==0
- const int W0 = best_y[0];
- const int W1 = best_y[w];
- for (k = 0; k <= 2; ++k) {
- out1[k] = clip_y(Filter2(cur_uv[k], prev_uv[k]) + W0);
- out2[k] = clip_y(Filter2(cur_uv[k], next_uv[k]) + W1);
- }
- }
- for (i = 1; i < w - 1; ++i) {
- const int W0 = best_y[i + 0];
- const int W1 = best_y[i + w];
- const int off = 3 * (i >> 1);
- for (k = 0; k <= 2; ++k) {
- const int tmp0 = Filter(cur_uv + off + k, prev_uv + off + k, i & 1);
- const int tmp1 = Filter(cur_uv + off + k, next_uv + off + k, i & 1);
- out1[3 * i + k] = clip_y(tmp0 + W0);
- out2[3 * i + k] = clip_y(tmp1 + W1);
- }
- }
- { // special boundary case for i == w - 1
- const int W0 = best_y[i + 0];
- const int W1 = best_y[i + w];
- const int off = 3 * (i >> 1);
- for (k = 0; k <= 2; ++k) {
- out1[3 * i + k] = clip_y(Filter2(cur_uv[off + k], prev_uv[off + k]) + W0);
- out2[3 * i + k] = clip_y(Filter2(cur_uv[off + k], next_uv[off + k]) + W1);
+ fixed_y_t* out1,
+ fixed_y_t* out2) {
+ const int uv_w = w >> 1;
+ const int len = (w - 1) >> 1; // length to filter
+ int k = 3;
+ while (k-- > 0) { // process each R/G/B segments in turn
+ // special boundary case for i==0
+ out1[0] = Filter2(cur_uv[0], prev_uv[0], best_y[0]);
+ out2[0] = Filter2(cur_uv[0], next_uv[0], best_y[w]);
+
+ WebPSharpYUVFilterRow(cur_uv, prev_uv, len, best_y + 0 + 1, out1 + 1);
+ WebPSharpYUVFilterRow(cur_uv, next_uv, len, best_y + w + 1, out2 + 1);
+
+ // special boundary case for i == w - 1 when w is even
+ if (!(w & 1)) {
+ out1[w - 1] = Filter2(cur_uv[uv_w - 1], prev_uv[uv_w - 1],
+ best_y[w - 1 + 0]);
+ out2[w - 1] = Filter2(cur_uv[uv_w - 1], next_uv[uv_w - 1],
+ best_y[w - 1 + w]);
}
+ out1 += w;
+ out2 += w;
+ prev_uv += uv_w;
+ cur_uv += uv_w;
+ next_uv += uv_w;
}
}
@@ -394,11 +399,11 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
const int uv_h = h >> 1;
for (best_uv = best_uv_base, j = 0; j < picture->height; ++j) {
for (i = 0; i < picture->width; ++i) {
- const int off = 3 * (i >> 1);
+ const int off = (i >> 1);
const int W = best_y[i];
- const int r = best_uv[off + 0] + W;
- const int g = best_uv[off + 1] + W;
- const int b = best_uv[off + 2] + W;
+ const int r = best_uv[off + 0 * uv_w] + W;
+ const int g = best_uv[off + 1 * uv_w] + W;
+ const int b = best_uv[off + 2 * uv_w] + W;
dst_y[i] = ConvertRGBToY(r, g, b);
}
best_y += w;
@@ -407,10 +412,10 @@ static int ConvertWRGBToYUV(const fixed_y_t* best_y, const fixed_t* best_uv,
}
for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) {
for (i = 0; i < uv_w; ++i) {
- const int off = 3 * i;
- const int r = best_uv[off + 0];
- const int g = best_uv[off + 1];
- const int b = best_uv[off + 2];
+ const int off = i;
+ const int r = best_uv[off + 0 * uv_w];
+ const int g = best_uv[off + 1 * uv_w];
+ const int b = best_uv[off + 2 * uv_w];
dst_u[i] = ConvertRGBToU(r, g, b);
dst_v[i] = ConvertRGBToV(r, g, b);
}
@@ -436,7 +441,8 @@ static int PreprocessARGB(const uint8_t* r_ptr,
const int h = (picture->height + 1) & ~1;
const int uv_w = w >> 1;
const int uv_h = h >> 1;
- int i, j, iter;
+ uint64_t prev_diff_y_sum = ~0;
+ int j, iter;
// TODO(skal): allocate one big memory chunk. But for now, it's easier
// for valgrind debugging to have several chunks.
@@ -451,11 +457,8 @@ static int PreprocessARGB(const uint8_t* r_ptr,
fixed_y_t* target_y = target_y_base;
fixed_t* best_uv = best_uv_base;
fixed_t* target_uv = target_uv_base;
+ const uint64_t diff_y_threshold = (uint64_t)(3.0 * w * h);
int ok;
- int diff_sum = 0;
- const int first_diff_threshold = (int)(2.5 * w * h);
- const int min_improvement = 5; // stop if improvement is below this %
- const int min_first_improvement = 80;
if (best_y_base == NULL || best_uv_base == NULL ||
target_y_base == NULL || target_uv_base == NULL ||
@@ -467,10 +470,12 @@ static int PreprocessARGB(const uint8_t* r_ptr,
assert(picture->width >= kMinDimensionIterativeConversion);
assert(picture->height >= kMinDimensionIterativeConversion);
+ WebPInitConvertARGBToYUV();
+
// Import RGB samples to W/RGB representation.
for (j = 0; j < picture->height; j += 2) {
const int is_last_row = (j == picture->height - 1);
- fixed_y_t* const src1 = tmp_buffer;
+ fixed_y_t* const src1 = tmp_buffer + 0 * w;
fixed_y_t* const src2 = tmp_buffer + 3 * w;
// prepare two rows of input
@@ -481,11 +486,13 @@ static int PreprocessARGB(const uint8_t* r_ptr,
} else {
memcpy(src2, src1, 3 * w * sizeof(*src2));
}
+ StoreGray(src1, best_y + 0, w);
+ StoreGray(src2, best_y + w, w);
+
UpdateW(src1, target_y, w);
UpdateW(src2, target_y + w, w);
- diff_sum += UpdateChroma(src1, src2, target_uv, best_y, uv_w);
+ UpdateChroma(src1, src2, target_uv, uv_w);
memcpy(best_uv, target_uv, 3 * uv_w * sizeof(*best_uv));
- memcpy(best_y + w, best_y, w * sizeof(*best_y));
best_y += 2 * w;
best_uv += 3 * uv_w;
target_y += 2 * w;
@@ -497,18 +504,16 @@ static int PreprocessARGB(const uint8_t* r_ptr,
// Iterate and resolve clipping conflicts.
for (iter = 0; iter < kNumIterations; ++iter) {
- int k;
const fixed_t* cur_uv = best_uv_base;
const fixed_t* prev_uv = best_uv_base;
- const int old_diff_sum = diff_sum;
- diff_sum = 0;
+ uint64_t diff_y_sum = 0;
best_y = best_y_base;
best_uv = best_uv_base;
target_y = target_y_base;
target_uv = target_uv_base;
for (j = 0; j < h; j += 2) {
- fixed_y_t* const src1 = tmp_buffer;
+ fixed_y_t* const src1 = tmp_buffer + 0 * w;
fixed_y_t* const src2 = tmp_buffer + 3 * w;
{
const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0);
@@ -519,50 +524,24 @@ static int PreprocessARGB(const uint8_t* r_ptr,
UpdateW(src1, best_rgb_y + 0 * w, w);
UpdateW(src2, best_rgb_y + 1 * w, w);
- diff_sum += UpdateChroma(src1, src2, best_rgb_uv, NULL, uv_w);
+ UpdateChroma(src1, src2, best_rgb_uv, uv_w);
// update two rows of Y and one row of RGB
- for (i = 0; i < 2 * w; ++i) {
- const int diff_y = target_y[i] - best_rgb_y[i];
- const int new_y = (int)best_y[i] + diff_y;
- best_y[i] = clip_y(new_y);
- }
- for (i = 0; i < uv_w; ++i) {
- const int off = 3 * i;
- int W;
- for (k = 0; k <= 2; ++k) {
- const int diff_uv = (int)target_uv[off + k] - best_rgb_uv[off + k];
- best_uv[off + k] += diff_uv;
- }
- W = RGBToGray(best_uv[off + 0], best_uv[off + 1], best_uv[off + 2]);
- for (k = 0; k <= 2; ++k) {
- best_uv[off + k] -= W;
- }
- }
+ diff_y_sum += WebPSharpYUVUpdateY(target_y, best_rgb_y, best_y, 2 * w);
+ WebPSharpYUVUpdateRGB(target_uv, best_rgb_uv, best_uv, 3 * uv_w);
+
best_y += 2 * w;
best_uv += 3 * uv_w;
target_y += 2 * w;
target_uv += 3 * uv_w;
}
// test exit condition
- if (diff_sum > 0) {
- const int improvement = 100 * abs(diff_sum - old_diff_sum) / diff_sum;
- // Check if first iteration gave good result already, without a large
- // jump of improvement (otherwise it means we need to try few extra
- // iterations, just to be sure).
- if (iter == 0 && diff_sum < first_diff_threshold &&
- improvement < min_first_improvement) {
- break;
- }
- // then, check if improvement is stalling.
- if (improvement < min_improvement) {
- break;
- }
- } else {
- break;
+ if (iter > 0) {
+ if (diff_y_sum < diff_y_threshold) break;
+ if (diff_y_sum > prev_diff_y_sum) break;
}
+ prev_diff_y_sum = diff_y_sum;
}
-
// final reconstruction
ok = ConvertWRGBToYUV(best_y_base, best_uv_base, picture);
@@ -1032,9 +1011,13 @@ int WebPPictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace) {
return PictureARGBToYUVA(picture, colorspace, 0.f, 0);
}
-int WebPPictureSmartARGBToYUVA(WebPPicture* picture) {
+int WebPPictureSharpARGBToYUVA(WebPPicture* picture) {
return PictureARGBToYUVA(picture, WEBP_YUV420, 0.f, 1);
}
+// for backward compatibility
+int WebPPictureSmartARGBToYUVA(WebPPicture* picture) {
+ return WebPPictureSharpARGBToYUVA(picture);
+}
//------------------------------------------------------------------------------
// call for YUVA -> ARGB conversion
diff --git a/thirdparty/libwebp/enc/picture.c b/thirdparty/libwebp/enc/picture_enc.c
index 28c56cd6e5..dfa66510fb 100644
--- a/thirdparty/libwebp/enc/picture.c
+++ b/thirdparty/libwebp/enc/picture_enc.c
@@ -14,7 +14,7 @@
#include <assert.h>
#include <stdlib.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#include "../dsp/dsp.h"
#include "../utils/utils.h"
diff --git a/thirdparty/libwebp/enc/picture_psnr.c b/thirdparty/libwebp/enc/picture_psnr.c
deleted file mode 100644
index 329757deb1..0000000000
--- a/thirdparty/libwebp/enc/picture_psnr.c
+++ /dev/null
@@ -1,177 +0,0 @@
-// Copyright 2014 Google Inc. All Rights Reserved.
-//
-// Use of this source code is governed by a BSD-style license
-// that can be found in the COPYING file in the root of the source
-// tree. An additional intellectual property rights grant can be found
-// in the file PATENTS. All contributing project authors may
-// be found in the AUTHORS file in the root of the source tree.
-// -----------------------------------------------------------------------------
-//
-// WebPPicture tools for measuring distortion
-//
-// Author: Skal (pascal.massimino@gmail.com)
-
-#include <math.h>
-#include <stdlib.h>
-
-#include "./vp8enci.h"
-#include "../utils/utils.h"
-
-//------------------------------------------------------------------------------
-// local-min distortion
-//
-// For every pixel in the *reference* picture, we search for the local best
-// match in the compressed image. This is not a symmetrical measure.
-
-#define RADIUS 2 // search radius. Shouldn't be too large.
-
-static void AccumulateLSIM(const uint8_t* src, int src_stride,
- const uint8_t* ref, int ref_stride,
- int w, int h, VP8DistoStats* stats) {
- int x, y;
- double total_sse = 0.;
- for (y = 0; y < h; ++y) {
- const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
- const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
- for (x = 0; x < w; ++x) {
- const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
- const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
- double best_sse = 255. * 255.;
- const double value = (double)ref[y * ref_stride + x];
- int i, j;
- for (j = y_0; j < y_1; ++j) {
- const uint8_t* const s = src + j * src_stride;
- for (i = x_0; i < x_1; ++i) {
- const double diff = s[i] - value;
- const double sse = diff * diff;
- if (sse < best_sse) best_sse = sse;
- }
- }
- total_sse += best_sse;
- }
- }
- stats->w = w * h;
- stats->xm = 0;
- stats->ym = 0;
- stats->xxm = total_sse;
- stats->yym = 0;
- stats->xxm = 0;
-}
-#undef RADIUS
-
-//------------------------------------------------------------------------------
-// Distortion
-
-// Max value returned in case of exact similarity.
-static const double kMinDistortion_dB = 99.;
-static float GetPSNR(const double v) {
- return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.))
- : kMinDistortion_dB);
-}
-
-int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
- int type, float result[5]) {
- VP8DistoStats stats[5];
- int w, h;
-
- memset(stats, 0, sizeof(stats));
-
- VP8SSIMDspInit();
-
- if (src == NULL || ref == NULL ||
- src->width != ref->width || src->height != ref->height ||
- src->use_argb != ref->use_argb || result == NULL) {
- return 0;
- }
- w = src->width;
- h = src->height;
-
- if (src->use_argb == 1) {
- if (src->argb == NULL || ref->argb == NULL) {
- return 0;
- } else {
- int i, j, c;
- uint8_t* tmp1, *tmp2;
- uint8_t* const tmp_plane =
- (uint8_t*)WebPSafeMalloc(2ULL * w * h, sizeof(*tmp_plane));
- if (tmp_plane == NULL) return 0;
- tmp1 = tmp_plane;
- tmp2 = tmp_plane + w * h;
- for (c = 0; c < 4; ++c) {
- for (j = 0; j < h; ++j) {
- for (i = 0; i < w; ++i) {
- tmp1[j * w + i] = src->argb[i + j * src->argb_stride] >> (c * 8);
- tmp2[j * w + i] = ref->argb[i + j * ref->argb_stride] >> (c * 8);
- }
- }
- if (type >= 2) {
- AccumulateLSIM(tmp1, w, tmp2, w, w, h, &stats[c]);
- } else {
- VP8SSIMAccumulatePlane(tmp1, w, tmp2, w, w, h, &stats[c]);
- }
- }
- WebPSafeFree(tmp_plane);
- }
- } else {
- int has_alpha, uv_w, uv_h;
- if (src->y == NULL || ref->y == NULL ||
- src->u == NULL || ref->u == NULL ||
- src->v == NULL || ref->v == NULL) {
- return 0;
- }
- has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
- if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
- (has_alpha && (src->a == NULL || ref->a == NULL))) {
- return 0;
- }
-
- uv_w = (src->width + 1) >> 1;
- uv_h = (src->height + 1) >> 1;
- if (type >= 2) {
- AccumulateLSIM(src->y, src->y_stride, ref->y, ref->y_stride,
- w, h, &stats[0]);
- AccumulateLSIM(src->u, src->uv_stride, ref->u, ref->uv_stride,
- uv_w, uv_h, &stats[1]);
- AccumulateLSIM(src->v, src->uv_stride, ref->v, ref->uv_stride,
- uv_w, uv_h, &stats[2]);
- if (has_alpha) {
- AccumulateLSIM(src->a, src->a_stride, ref->a, ref->a_stride,
- w, h, &stats[3]);
- }
- } else {
- VP8SSIMAccumulatePlane(src->y, src->y_stride,
- ref->y, ref->y_stride,
- w, h, &stats[0]);
- VP8SSIMAccumulatePlane(src->u, src->uv_stride,
- ref->u, ref->uv_stride,
- uv_w, uv_h, &stats[1]);
- VP8SSIMAccumulatePlane(src->v, src->uv_stride,
- ref->v, ref->uv_stride,
- uv_w, uv_h, &stats[2]);
- if (has_alpha) {
- VP8SSIMAccumulatePlane(src->a, src->a_stride,
- ref->a, ref->a_stride,
- w, h, &stats[3]);
- }
- }
- }
- // Final stat calculations.
- {
- int c;
- for (c = 0; c <= 4; ++c) {
- if (type == 1) {
- const double v = VP8SSIMGet(&stats[c]);
- result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v)
- : kMinDistortion_dB);
- } else {
- const double v = VP8SSIMGetSquaredError(&stats[c]);
- result[c] = GetPSNR(v);
- }
- // Accumulate forward
- if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]);
- }
- }
- return 1;
-}
-
-//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/enc/picture_psnr_enc.c b/thirdparty/libwebp/enc/picture_psnr_enc.c
new file mode 100644
index 0000000000..9c0b229507
--- /dev/null
+++ b/thirdparty/libwebp/enc/picture_psnr_enc.c
@@ -0,0 +1,213 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture tools for measuring distortion
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <math.h>
+#include <stdlib.h>
+
+#include "./vp8i_enc.h"
+#include "../utils/utils.h"
+
+typedef double (*AccumulateFunc)(const uint8_t* src, int src_stride,
+ const uint8_t* ref, int ref_stride,
+ int w, int h);
+
+//------------------------------------------------------------------------------
+// local-min distortion
+//
+// For every pixel in the *reference* picture, we search for the local best
+// match in the compressed image. This is not a symmetrical measure.
+
+#define RADIUS 2 // search radius. Shouldn't be too large.
+
+static double AccumulateLSIM(const uint8_t* src, int src_stride,
+ const uint8_t* ref, int ref_stride,
+ int w, int h) {
+ int x, y;
+ double total_sse = 0.;
+ for (y = 0; y < h; ++y) {
+ const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
+ const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
+ for (x = 0; x < w; ++x) {
+ const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
+ const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
+ double best_sse = 255. * 255.;
+ const double value = (double)ref[y * ref_stride + x];
+ int i, j;
+ for (j = y_0; j < y_1; ++j) {
+ const uint8_t* const s = src + j * src_stride;
+ for (i = x_0; i < x_1; ++i) {
+ const double diff = s[i] - value;
+ const double sse = diff * diff;
+ if (sse < best_sse) best_sse = sse;
+ }
+ }
+ total_sse += best_sse;
+ }
+ }
+ return total_sse;
+}
+#undef RADIUS
+
+static double AccumulateSSE(const uint8_t* src, int src_stride,
+ const uint8_t* ref, int ref_stride,
+ int w, int h) {
+ int y;
+ double total_sse = 0.;
+ for (y = 0; y < h; ++y) {
+ total_sse += VP8AccumulateSSE(src, ref, w);
+ src += src_stride;
+ ref += ref_stride;
+ }
+ return total_sse;
+}
+
+//------------------------------------------------------------------------------
+
+static double AccumulateSSIM(const uint8_t* src, int src_stride,
+ const uint8_t* ref, int ref_stride,
+ int w, int h) {
+ const int w0 = (w < VP8_SSIM_KERNEL) ? w : VP8_SSIM_KERNEL;
+ const int w1 = w - VP8_SSIM_KERNEL - 1;
+ const int h0 = (h < VP8_SSIM_KERNEL) ? h : VP8_SSIM_KERNEL;
+ const int h1 = h - VP8_SSIM_KERNEL - 1;
+ int x, y;
+ double sum = 0.;
+ for (y = 0; y < h0; ++y) {
+ for (x = 0; x < w; ++x) {
+ sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h);
+ }
+ }
+ for (; y < h1; ++y) {
+ for (x = 0; x < w0; ++x) {
+ sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h);
+ }
+ for (; x < w1; ++x) {
+ const int off1 = x - VP8_SSIM_KERNEL + (y - VP8_SSIM_KERNEL) * src_stride;
+ const int off2 = x - VP8_SSIM_KERNEL + (y - VP8_SSIM_KERNEL) * ref_stride;
+ sum += VP8SSIMGet(src + off1, src_stride, ref + off2, ref_stride);
+ }
+ for (; x < w; ++x) {
+ sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h);
+ }
+ }
+ for (; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ sum += VP8SSIMGetClipped(src, src_stride, ref, ref_stride, x, y, w, h);
+ }
+ }
+ return sum;
+}
+
+//------------------------------------------------------------------------------
+// Distortion
+
+// Max value returned in case of exact similarity.
+static const double kMinDistortion_dB = 99.;
+
+static double GetPSNR(double v, double size) {
+ return (v > 0. && size > 0.) ? -4.3429448 * log(v / (size * 255 * 255.))
+ : kMinDistortion_dB;
+}
+
+static double GetLogSSIM(double v, double size) {
+ v = (size > 0.) ? v / size : 1.;
+ return (v < 1.) ? -10.0 * log10(1. - v) : kMinDistortion_dB;
+}
+
+int WebPPlaneDistortion(const uint8_t* src, size_t src_stride,
+ const uint8_t* ref, size_t ref_stride,
+ int width, int height, size_t x_step,
+ int type, float* distortion, float* result) {
+ uint8_t* allocated = NULL;
+ const AccumulateFunc metric = (type == 0) ? AccumulateSSE :
+ (type == 1) ? AccumulateSSIM :
+ AccumulateLSIM;
+ if (src == NULL || ref == NULL ||
+ src_stride < x_step * width || ref_stride < x_step * width ||
+ result == NULL || distortion == NULL) {
+ return 0;
+ }
+
+ VP8SSIMDspInit();
+ if (x_step != 1) { // extract a packed plane if needed
+ int x, y;
+ uint8_t* tmp1;
+ uint8_t* tmp2;
+ allocated =
+ (uint8_t*)WebPSafeMalloc(2ULL * width * height, sizeof(*allocated));
+ if (allocated == NULL) return 0;
+ tmp1 = allocated;
+ tmp2 = tmp1 + (size_t)width * height;
+ for (y = 0; y < height; ++y) {
+ for (x = 0; x < width; ++x) {
+ tmp1[x + y * width] = src[x * x_step + y * src_stride];
+ tmp2[x + y * width] = ref[x * x_step + y * ref_stride];
+ }
+ }
+ src = tmp1;
+ ref = tmp2;
+ }
+ *distortion = (float)metric(src, width, ref, width, width, height);
+ WebPSafeFree(allocated);
+
+ *result = (type == 1) ? (float)GetLogSSIM(*distortion, (double)width * height)
+ : (float)GetPSNR(*distortion, (double)width * height);
+ return 1;
+}
+
+int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
+ int type, float results[5]) {
+ int w, h, c;
+ int ok = 0;
+ WebPPicture p0, p1;
+ double total_size = 0., total_distortion = 0.;
+ if (src == NULL || ref == NULL ||
+ src->width != ref->width || src->height != ref->height ||
+ results == NULL) {
+ return 0;
+ }
+
+ VP8SSIMDspInit();
+ if (!WebPPictureInit(&p0) || !WebPPictureInit(&p1)) return 0;
+ w = src->width;
+ h = src->height;
+ if (!WebPPictureView(src, 0, 0, w, h, &p0)) goto Error;
+ if (!WebPPictureView(ref, 0, 0, w, h, &p1)) goto Error;
+
+ // We always measure distortion in ARGB space.
+ if (p0.use_argb == 0 && !WebPPictureYUVAToARGB(&p0)) goto Error;
+ if (p1.use_argb == 0 && !WebPPictureYUVAToARGB(&p1)) goto Error;
+ for (c = 0; c < 4; ++c) {
+ float distortion;
+ const size_t stride0 = 4 * (size_t)p0.argb_stride;
+ const size_t stride1 = 4 * (size_t)p1.argb_stride;
+ if (!WebPPlaneDistortion((const uint8_t*)p0.argb + c, stride0,
+ (const uint8_t*)p1.argb + c, stride1,
+ w, h, 4, type, &distortion, results + c)) {
+ goto Error;
+ }
+ total_distortion += distortion;
+ total_size += w * h;
+ }
+
+ results[4] = (type == 1) ? (float)GetLogSSIM(total_distortion, total_size)
+ : (float)GetPSNR(total_distortion, total_size);
+ ok = 1;
+
+ Error:
+ WebPPictureFree(&p0);
+ WebPPictureFree(&p1);
+ return ok;
+}
+
+//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/enc/picture_rescale.c b/thirdparty/libwebp/enc/picture_rescale_enc.c
index 9f19e8e80f..0b7181c0d7 100644
--- a/thirdparty/libwebp/enc/picture_rescale.c
+++ b/thirdparty/libwebp/enc/picture_rescale_enc.c
@@ -14,8 +14,8 @@
#include <assert.h>
#include <stdlib.h>
-#include "./vp8enci.h"
-#include "../utils/rescaler.h"
+#include "./vp8i_enc.h"
+#include "../utils/rescaler_utils.h"
#include "../utils/utils.h"
#define HALVE(x) (((x) + 1) >> 1)
diff --git a/thirdparty/libwebp/enc/picture_tools.c b/thirdparty/libwebp/enc/picture_tools_enc.c
index bf97af8408..895df51156 100644
--- a/thirdparty/libwebp/enc/picture_tools.c
+++ b/thirdparty/libwebp/enc/picture_tools_enc.c
@@ -13,7 +13,7 @@
#include <assert.h>
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
#include "../dsp/yuv.h"
static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) {
diff --git a/thirdparty/libwebp/enc/predictor_enc.c b/thirdparty/libwebp/enc/predictor_enc.c
new file mode 100644
index 0000000000..0639b74f1c
--- /dev/null
+++ b/thirdparty/libwebp/enc/predictor_enc.c
@@ -0,0 +1,750 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Image transform methods for lossless encoder.
+//
+// Authors: Vikas Arora (vikaas.arora@gmail.com)
+// Jyrki Alakuijala (jyrki@google.com)
+// Urvang Joshi (urvang@google.com)
+// Vincent Rabaud (vrabaud@google.com)
+
+#include "../dsp/lossless.h"
+#include "../dsp/lossless_common.h"
+#include "./vp8li_enc.h"
+
+#define MAX_DIFF_COST (1e30f)
+
+static const float kSpatialPredictorBias = 15.f;
+static const int kPredLowEffort = 11;
+static const uint32_t kMaskAlpha = 0xff000000;
+
+// Mostly used to reduce code size + readability
+static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; }
+static WEBP_INLINE int GetMax(int a, int b) { return (a < b) ? b : a; }
+
+//------------------------------------------------------------------------------
+// Methods to calculate Entropy (Shannon).
+
+static float PredictionCostSpatial(const int counts[256], int weight_0,
+ double exp_val) {
+ const int significant_symbols = 256 >> 4;
+ const double exp_decay_factor = 0.6;
+ double bits = weight_0 * counts[0];
+ int i;
+ for (i = 1; i < significant_symbols; ++i) {
+ bits += exp_val * (counts[i] + counts[256 - i]);
+ exp_val *= exp_decay_factor;
+ }
+ return (float)(-0.1 * bits);
+}
+
+static float PredictionCostSpatialHistogram(const int accumulated[4][256],
+ const int tile[4][256]) {
+ int i;
+ double retval = 0;
+ for (i = 0; i < 4; ++i) {
+ const double kExpValue = 0.94;
+ retval += PredictionCostSpatial(tile[i], 1, kExpValue);
+ retval += VP8LCombinedShannonEntropy(tile[i], accumulated[i]);
+ }
+ return (float)retval;
+}
+
+static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) {
+ ++histo_argb[0][argb >> 24];
+ ++histo_argb[1][(argb >> 16) & 0xff];
+ ++histo_argb[2][(argb >> 8) & 0xff];
+ ++histo_argb[3][argb & 0xff];
+}
+
+//------------------------------------------------------------------------------
+// Spatial transform functions.
+
+static WEBP_INLINE void PredictBatch(int mode, int x_start, int y,
+ int num_pixels, const uint32_t* current,
+ const uint32_t* upper, uint32_t* out) {
+ if (x_start == 0) {
+ if (y == 0) {
+ // ARGB_BLACK.
+ VP8LPredictorsSub[0](current, NULL, 1, out);
+ } else {
+ // Top one.
+ VP8LPredictorsSub[2](current, upper, 1, out);
+ }
+ ++x_start;
+ ++out;
+ --num_pixels;
+ }
+ if (y == 0) {
+ // Left one.
+ VP8LPredictorsSub[1](current + x_start, NULL, num_pixels, out);
+ } else {
+ VP8LPredictorsSub[mode](current + x_start, upper + x_start, num_pixels,
+ out);
+ }
+}
+
+static int MaxDiffBetweenPixels(uint32_t p1, uint32_t p2) {
+ const int diff_a = abs((int)(p1 >> 24) - (int)(p2 >> 24));
+ const int diff_r = abs((int)((p1 >> 16) & 0xff) - (int)((p2 >> 16) & 0xff));
+ const int diff_g = abs((int)((p1 >> 8) & 0xff) - (int)((p2 >> 8) & 0xff));
+ const int diff_b = abs((int)(p1 & 0xff) - (int)(p2 & 0xff));
+ return GetMax(GetMax(diff_a, diff_r), GetMax(diff_g, diff_b));
+}
+
+static int MaxDiffAroundPixel(uint32_t current, uint32_t up, uint32_t down,
+ uint32_t left, uint32_t right) {
+ const int diff_up = MaxDiffBetweenPixels(current, up);
+ const int diff_down = MaxDiffBetweenPixels(current, down);
+ const int diff_left = MaxDiffBetweenPixels(current, left);
+ const int diff_right = MaxDiffBetweenPixels(current, right);
+ return GetMax(GetMax(diff_up, diff_down), GetMax(diff_left, diff_right));
+}
+
+static uint32_t AddGreenToBlueAndRed(uint32_t argb) {
+ const uint32_t green = (argb >> 8) & 0xff;
+ uint32_t red_blue = argb & 0x00ff00ffu;
+ red_blue += (green << 16) | green;
+ red_blue &= 0x00ff00ffu;
+ return (argb & 0xff00ff00u) | red_blue;
+}
+
+static void MaxDiffsForRow(int width, int stride, const uint32_t* const argb,
+ uint8_t* const max_diffs, int used_subtract_green) {
+ uint32_t current, up, down, left, right;
+ int x;
+ if (width <= 2) return;
+ current = argb[0];
+ right = argb[1];
+ if (used_subtract_green) {
+ current = AddGreenToBlueAndRed(current);
+ right = AddGreenToBlueAndRed(right);
+ }
+ // max_diffs[0] and max_diffs[width - 1] are never used.
+ for (x = 1; x < width - 1; ++x) {
+ up = argb[-stride + x];
+ down = argb[stride + x];
+ left = current;
+ current = right;
+ right = argb[x + 1];
+ if (used_subtract_green) {
+ up = AddGreenToBlueAndRed(up);
+ down = AddGreenToBlueAndRed(down);
+ right = AddGreenToBlueAndRed(right);
+ }
+ max_diffs[x] = MaxDiffAroundPixel(current, up, down, left, right);
+ }
+}
+
+// Quantize the difference between the actual component value and its prediction
+// to a multiple of quantization, working modulo 256, taking care not to cross
+// a boundary (inclusive upper limit).
+static uint8_t NearLosslessComponent(uint8_t value, uint8_t predict,
+ uint8_t boundary, int quantization) {
+ const int residual = (value - predict) & 0xff;
+ const int boundary_residual = (boundary - predict) & 0xff;
+ const int lower = residual & ~(quantization - 1);
+ const int upper = lower + quantization;
+ // Resolve ties towards a value closer to the prediction (i.e. towards lower
+ // if value comes after prediction and towards upper otherwise).
+ const int bias = ((boundary - value) & 0xff) < boundary_residual;
+ if (residual - lower < upper - residual + bias) {
+ // lower is closer to residual than upper.
+ if (residual > boundary_residual && lower <= boundary_residual) {
+ // Halve quantization step to avoid crossing boundary. This midpoint is
+ // on the same side of boundary as residual because midpoint >= residual
+ // (since lower is closer than upper) and residual is above the boundary.
+ return lower + (quantization >> 1);
+ }
+ return lower;
+ } else {
+ // upper is closer to residual than lower.
+ if (residual <= boundary_residual && upper > boundary_residual) {
+ // Halve quantization step to avoid crossing boundary. This midpoint is
+ // on the same side of boundary as residual because midpoint <= residual
+ // (since upper is closer than lower) and residual is below the boundary.
+ return lower + (quantization >> 1);
+ }
+ return upper & 0xff;
+ }
+}
+
+// Quantize every component of the difference between the actual pixel value and
+// its prediction to a multiple of a quantization (a power of 2, not larger than
+// max_quantization which is a power of 2, smaller than max_diff). Take care if
+// value and predict have undergone subtract green, which means that red and
+// blue are represented as offsets from green.
+static uint32_t NearLossless(uint32_t value, uint32_t predict,
+ int max_quantization, int max_diff,
+ int used_subtract_green) {
+ int quantization;
+ uint8_t new_green = 0;
+ uint8_t green_diff = 0;
+ uint8_t a, r, g, b;
+ if (max_diff <= 2) {
+ return VP8LSubPixels(value, predict);
+ }
+ quantization = max_quantization;
+ while (quantization >= max_diff) {
+ quantization >>= 1;
+ }
+ if ((value >> 24) == 0 || (value >> 24) == 0xff) {
+ // Preserve transparency of fully transparent or fully opaque pixels.
+ a = ((value >> 24) - (predict >> 24)) & 0xff;
+ } else {
+ a = NearLosslessComponent(value >> 24, predict >> 24, 0xff, quantization);
+ }
+ g = NearLosslessComponent((value >> 8) & 0xff, (predict >> 8) & 0xff, 0xff,
+ quantization);
+ if (used_subtract_green) {
+ // The green offset will be added to red and blue components during decoding
+ // to obtain the actual red and blue values.
+ new_green = ((predict >> 8) + g) & 0xff;
+ // The amount by which green has been adjusted during quantization. It is
+ // subtracted from red and blue for compensation, to avoid accumulating two
+ // quantization errors in them.
+ green_diff = (new_green - (value >> 8)) & 0xff;
+ }
+ r = NearLosslessComponent(((value >> 16) - green_diff) & 0xff,
+ (predict >> 16) & 0xff, 0xff - new_green,
+ quantization);
+ b = NearLosslessComponent((value - green_diff) & 0xff, predict & 0xff,
+ 0xff - new_green, quantization);
+ return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | b;
+}
+
+// Stores the difference between the pixel and its prediction in "out".
+// In case of a lossy encoding, updates the source image to avoid propagating
+// the deviation further to pixels which depend on the current pixel for their
+// predictions.
+static WEBP_INLINE void GetResidual(
+ int width, int height, uint32_t* const upper_row,
+ uint32_t* const current_row, const uint8_t* const max_diffs, int mode,
+ int x_start, int x_end, int y, int max_quantization, int exact,
+ int used_subtract_green, uint32_t* const out) {
+ if (exact) {
+ PredictBatch(mode, x_start, y, x_end - x_start, current_row, upper_row,
+ out);
+ } else {
+ const VP8LPredictorFunc pred_func = VP8LPredictors[mode];
+ int x;
+ for (x = x_start; x < x_end; ++x) {
+ uint32_t predict;
+ uint32_t residual;
+ if (y == 0) {
+ predict = (x == 0) ? ARGB_BLACK : current_row[x - 1]; // Left.
+ } else if (x == 0) {
+ predict = upper_row[x]; // Top.
+ } else {
+ predict = pred_func(current_row[x - 1], upper_row + x);
+ }
+ if (max_quantization == 1 || mode == 0 || y == 0 || y == height - 1 ||
+ x == 0 || x == width - 1) {
+ residual = VP8LSubPixels(current_row[x], predict);
+ } else {
+ residual = NearLossless(current_row[x], predict, max_quantization,
+ max_diffs[x], used_subtract_green);
+ // Update the source image.
+ current_row[x] = VP8LAddPixels(predict, residual);
+ // x is never 0 here so we do not need to update upper_row like below.
+ }
+ if ((current_row[x] & kMaskAlpha) == 0) {
+ // If alpha is 0, cleanup RGB. We can choose the RGB values of the
+ // residual for best compression. The prediction of alpha itself can be
+ // non-zero and must be kept though. We choose RGB of the residual to be
+ // 0.
+ residual &= kMaskAlpha;
+ // Update the source image.
+ current_row[x] = predict & ~kMaskAlpha;
+ // The prediction for the rightmost pixel in a row uses the leftmost
+ // pixel
+ // in that row as its top-right context pixel. Hence if we change the
+ // leftmost pixel of current_row, the corresponding change must be
+ // applied
+ // to upper_row as well where top-right context is being read from.
+ if (x == 0 && y != 0) upper_row[width] = current_row[0];
+ }
+ out[x - x_start] = residual;
+ }
+ }
+}
+
+// Returns best predictor and updates the accumulated histogram.
+// If max_quantization > 1, assumes that near lossless processing will be
+// applied, quantizing residuals to multiples of quantization levels up to
+// max_quantization (the actual quantization level depends on smoothness near
+// the given pixel).
+static int GetBestPredictorForTile(int width, int height,
+ int tile_x, int tile_y, int bits,
+ int accumulated[4][256],
+ uint32_t* const argb_scratch,
+ const uint32_t* const argb,
+ int max_quantization,
+ int exact, int used_subtract_green,
+ const uint32_t* const modes) {
+ const int kNumPredModes = 14;
+ const int start_x = tile_x << bits;
+ const int start_y = tile_y << bits;
+ const int tile_size = 1 << bits;
+ const int max_y = GetMin(tile_size, height - start_y);
+ const int max_x = GetMin(tile_size, width - start_x);
+ // Whether there exist columns just outside the tile.
+ const int have_left = (start_x > 0);
+ const int have_right = (max_x < width - start_x);
+ // Position and size of the strip covering the tile and adjacent columns if
+ // they exist.
+ const int context_start_x = start_x - have_left;
+ const int context_width = max_x + have_left + have_right;
+ const int tiles_per_row = VP8LSubSampleSize(width, bits);
+ // Prediction modes of the left and above neighbor tiles.
+ const int left_mode = (tile_x > 0) ?
+ (modes[tile_y * tiles_per_row + tile_x - 1] >> 8) & 0xff : 0xff;
+ const int above_mode = (tile_y > 0) ?
+ (modes[(tile_y - 1) * tiles_per_row + tile_x] >> 8) & 0xff : 0xff;
+ // The width of upper_row and current_row is one pixel larger than image width
+ // to allow the top right pixel to point to the leftmost pixel of the next row
+ // when at the right edge.
+ uint32_t* upper_row = argb_scratch;
+ uint32_t* current_row = upper_row + width + 1;
+ uint8_t* const max_diffs = (uint8_t*)(current_row + width + 1);
+ float best_diff = MAX_DIFF_COST;
+ int best_mode = 0;
+ int mode;
+ int histo_stack_1[4][256];
+ int histo_stack_2[4][256];
+ // Need pointers to be able to swap arrays.
+ int (*histo_argb)[256] = histo_stack_1;
+ int (*best_histo)[256] = histo_stack_2;
+ int i, j;
+ uint32_t residuals[1 << MAX_TRANSFORM_BITS];
+ assert(bits <= MAX_TRANSFORM_BITS);
+ assert(max_x <= (1 << MAX_TRANSFORM_BITS));
+
+ for (mode = 0; mode < kNumPredModes; ++mode) {
+ float cur_diff;
+ int relative_y;
+ memset(histo_argb, 0, sizeof(histo_stack_1));
+ if (start_y > 0) {
+ // Read the row above the tile which will become the first upper_row.
+ // Include a pixel to the left if it exists; include a pixel to the right
+ // in all cases (wrapping to the leftmost pixel of the next row if it does
+ // not exist).
+ memcpy(current_row + context_start_x,
+ argb + (start_y - 1) * width + context_start_x,
+ sizeof(*argb) * (max_x + have_left + 1));
+ }
+ for (relative_y = 0; relative_y < max_y; ++relative_y) {
+ const int y = start_y + relative_y;
+ int relative_x;
+ uint32_t* tmp = upper_row;
+ upper_row = current_row;
+ current_row = tmp;
+ // Read current_row. Include a pixel to the left if it exists; include a
+ // pixel to the right in all cases except at the bottom right corner of
+ // the image (wrapping to the leftmost pixel of the next row if it does
+ // not exist in the current row).
+ memcpy(current_row + context_start_x,
+ argb + y * width + context_start_x,
+ sizeof(*argb) * (max_x + have_left + (y + 1 < height)));
+ if (max_quantization > 1 && y >= 1 && y + 1 < height) {
+ MaxDiffsForRow(context_width, width, argb + y * width + context_start_x,
+ max_diffs + context_start_x, used_subtract_green);
+ }
+
+ GetResidual(width, height, upper_row, current_row, max_diffs, mode,
+ start_x, start_x + max_x, y, max_quantization, exact,
+ used_subtract_green, residuals);
+ for (relative_x = 0; relative_x < max_x; ++relative_x) {
+ UpdateHisto(histo_argb, residuals[relative_x]);
+ }
+ }
+ cur_diff = PredictionCostSpatialHistogram(
+ (const int (*)[256])accumulated, (const int (*)[256])histo_argb);
+ // Favor keeping the areas locally similar.
+ if (mode == left_mode) cur_diff -= kSpatialPredictorBias;
+ if (mode == above_mode) cur_diff -= kSpatialPredictorBias;
+
+ if (cur_diff < best_diff) {
+ int (*tmp)[256] = histo_argb;
+ histo_argb = best_histo;
+ best_histo = tmp;
+ best_diff = cur_diff;
+ best_mode = mode;
+ }
+ }
+
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 256; j++) {
+ accumulated[i][j] += best_histo[i][j];
+ }
+ }
+
+ return best_mode;
+}
+
+// Converts pixels of the image to residuals with respect to predictions.
+// If max_quantization > 1, applies near lossless processing, quantizing
+// residuals to multiples of quantization levels up to max_quantization
+// (the actual quantization level depends on smoothness near the given pixel).
+static void CopyImageWithPrediction(int width, int height,
+ int bits, uint32_t* const modes,
+ uint32_t* const argb_scratch,
+ uint32_t* const argb,
+ int low_effort, int max_quantization,
+ int exact, int used_subtract_green) {
+ const int tiles_per_row = VP8LSubSampleSize(width, bits);
+ // The width of upper_row and current_row is one pixel larger than image width
+ // to allow the top right pixel to point to the leftmost pixel of the next row
+ // when at the right edge.
+ uint32_t* upper_row = argb_scratch;
+ uint32_t* current_row = upper_row + width + 1;
+ uint8_t* current_max_diffs = (uint8_t*)(current_row + width + 1);
+ uint8_t* lower_max_diffs = current_max_diffs + width;
+ int y;
+
+ for (y = 0; y < height; ++y) {
+ int x;
+ uint32_t* const tmp32 = upper_row;
+ upper_row = current_row;
+ current_row = tmp32;
+ memcpy(current_row, argb + y * width,
+ sizeof(*argb) * (width + (y + 1 < height)));
+
+ if (low_effort) {
+ PredictBatch(kPredLowEffort, 0, y, width, current_row, upper_row,
+ argb + y * width);
+ } else {
+ if (max_quantization > 1) {
+ // Compute max_diffs for the lower row now, because that needs the
+ // contents of argb for the current row, which we will overwrite with
+ // residuals before proceeding with the next row.
+ uint8_t* const tmp8 = current_max_diffs;
+ current_max_diffs = lower_max_diffs;
+ lower_max_diffs = tmp8;
+ if (y + 2 < height) {
+ MaxDiffsForRow(width, width, argb + (y + 1) * width, lower_max_diffs,
+ used_subtract_green);
+ }
+ }
+ for (x = 0; x < width;) {
+ const int mode =
+ (modes[(y >> bits) * tiles_per_row + (x >> bits)] >> 8) & 0xff;
+ int x_end = x + (1 << bits);
+ if (x_end > width) x_end = width;
+ GetResidual(width, height, upper_row, current_row, current_max_diffs,
+ mode, x, x_end, y, max_quantization, exact,
+ used_subtract_green, argb + y * width + x);
+ x = x_end;
+ }
+ }
+ }
+}
+
+// Finds the best predictor for each tile, and converts the image to residuals
+// with respect to predictions. If near_lossless_quality < 100, applies
+// near lossless processing, shaving off more bits of residuals for lower
+// qualities.
+void VP8LResidualImage(int width, int height, int bits, int low_effort,
+ uint32_t* const argb, uint32_t* const argb_scratch,
+ uint32_t* const image, int near_lossless_quality,
+ int exact, int used_subtract_green) {
+ const int tiles_per_row = VP8LSubSampleSize(width, bits);
+ const int tiles_per_col = VP8LSubSampleSize(height, bits);
+ int tile_y;
+ int histo[4][256];
+ const int max_quantization = 1 << VP8LNearLosslessBits(near_lossless_quality);
+ if (low_effort) {
+ int i;
+ for (i = 0; i < tiles_per_row * tiles_per_col; ++i) {
+ image[i] = ARGB_BLACK | (kPredLowEffort << 8);
+ }
+ } else {
+ memset(histo, 0, sizeof(histo));
+ for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) {
+ int tile_x;
+ for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) {
+ const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y,
+ bits, histo, argb_scratch, argb, max_quantization, exact,
+ used_subtract_green, image);
+ image[tile_y * tiles_per_row + tile_x] = ARGB_BLACK | (pred << 8);
+ }
+ }
+ }
+
+ CopyImageWithPrediction(width, height, bits, image, argb_scratch, argb,
+ low_effort, max_quantization, exact,
+ used_subtract_green);
+}
+
+//------------------------------------------------------------------------------
+// Color transform functions.
+
+static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) {
+ m->green_to_red_ = 0;
+ m->green_to_blue_ = 0;
+ m->red_to_blue_ = 0;
+}
+
+static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
+ VP8LMultipliers* const m) {
+ m->green_to_red_ = (color_code >> 0) & 0xff;
+ m->green_to_blue_ = (color_code >> 8) & 0xff;
+ m->red_to_blue_ = (color_code >> 16) & 0xff;
+}
+
+static WEBP_INLINE uint32_t MultipliersToColorCode(
+ const VP8LMultipliers* const m) {
+ return 0xff000000u |
+ ((uint32_t)(m->red_to_blue_) << 16) |
+ ((uint32_t)(m->green_to_blue_) << 8) |
+ m->green_to_red_;
+}
+
+static float PredictionCostCrossColor(const int accumulated[256],
+ const int counts[256]) {
+ // Favor low entropy, locally and globally.
+ // Favor small absolute values for PredictionCostSpatial
+ static const double kExpValue = 2.4;
+ return VP8LCombinedShannonEntropy(counts, accumulated) +
+ PredictionCostSpatial(counts, 3, kExpValue);
+}
+
+static float GetPredictionCostCrossColorRed(
+ const uint32_t* argb, int stride, int tile_width, int tile_height,
+ VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red,
+ const int accumulated_red_histo[256]) {
+ int histo[256] = { 0 };
+ float cur_diff;
+
+ VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height,
+ green_to_red, histo);
+
+ cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo);
+ if ((uint8_t)green_to_red == prev_x.green_to_red_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if ((uint8_t)green_to_red == prev_y.green_to_red_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if (green_to_red == 0) {
+ cur_diff -= 3;
+ }
+ return cur_diff;
+}
+
+static void GetBestGreenToRed(
+ const uint32_t* argb, int stride, int tile_width, int tile_height,
+ VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality,
+ const int accumulated_red_histo[256], VP8LMultipliers* const best_tx) {
+ const int kMaxIters = 4 + ((7 * quality) >> 8); // in range [4..6]
+ int green_to_red_best = 0;
+ int iter, offset;
+ float best_diff = GetPredictionCostCrossColorRed(
+ argb, stride, tile_width, tile_height, prev_x, prev_y,
+ green_to_red_best, accumulated_red_histo);
+ for (iter = 0; iter < kMaxIters; ++iter) {
+ // ColorTransformDelta is a 3.5 bit fixed point, so 32 is equal to
+ // one in color computation. Having initial delta here as 1 is sufficient
+ // to explore the range of (-2, 2).
+ const int delta = 32 >> iter;
+ // Try a negative and a positive delta from the best known value.
+ for (offset = -delta; offset <= delta; offset += 2 * delta) {
+ const int green_to_red_cur = offset + green_to_red_best;
+ const float cur_diff = GetPredictionCostCrossColorRed(
+ argb, stride, tile_width, tile_height, prev_x, prev_y,
+ green_to_red_cur, accumulated_red_histo);
+ if (cur_diff < best_diff) {
+ best_diff = cur_diff;
+ green_to_red_best = green_to_red_cur;
+ }
+ }
+ }
+ best_tx->green_to_red_ = green_to_red_best;
+}
+
+static float GetPredictionCostCrossColorBlue(
+ const uint32_t* argb, int stride, int tile_width, int tile_height,
+ VP8LMultipliers prev_x, VP8LMultipliers prev_y,
+ int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256]) {
+ int histo[256] = { 0 };
+ float cur_diff;
+
+ VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height,
+ green_to_blue, red_to_blue, histo);
+
+ cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo);
+ if ((uint8_t)green_to_blue == prev_x.green_to_blue_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if ((uint8_t)green_to_blue == prev_y.green_to_blue_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if ((uint8_t)red_to_blue == prev_x.red_to_blue_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if ((uint8_t)red_to_blue == prev_y.red_to_blue_) {
+ cur_diff -= 3; // favor keeping the areas locally similar
+ }
+ if (green_to_blue == 0) {
+ cur_diff -= 3;
+ }
+ if (red_to_blue == 0) {
+ cur_diff -= 3;
+ }
+ return cur_diff;
+}
+
+#define kGreenRedToBlueNumAxis 8
+#define kGreenRedToBlueMaxIters 7
+static void GetBestGreenRedToBlue(
+ const uint32_t* argb, int stride, int tile_width, int tile_height,
+ VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality,
+ const int accumulated_blue_histo[256],
+ VP8LMultipliers* const best_tx) {
+ const int8_t offset[kGreenRedToBlueNumAxis][2] =
+ {{0, -1}, {0, 1}, {-1, 0}, {1, 0}, {-1, -1}, {-1, 1}, {1, -1}, {1, 1}};
+ const int8_t delta_lut[kGreenRedToBlueMaxIters] = { 16, 16, 8, 4, 2, 2, 2 };
+ const int iters =
+ (quality < 25) ? 1 : (quality > 50) ? kGreenRedToBlueMaxIters : 4;
+ int green_to_blue_best = 0;
+ int red_to_blue_best = 0;
+ int iter;
+ // Initial value at origin:
+ float best_diff = GetPredictionCostCrossColorBlue(
+ argb, stride, tile_width, tile_height, prev_x, prev_y,
+ green_to_blue_best, red_to_blue_best, accumulated_blue_histo);
+ for (iter = 0; iter < iters; ++iter) {
+ const int delta = delta_lut[iter];
+ int axis;
+ for (axis = 0; axis < kGreenRedToBlueNumAxis; ++axis) {
+ const int green_to_blue_cur =
+ offset[axis][0] * delta + green_to_blue_best;
+ const int red_to_blue_cur = offset[axis][1] * delta + red_to_blue_best;
+ const float cur_diff = GetPredictionCostCrossColorBlue(
+ argb, stride, tile_width, tile_height, prev_x, prev_y,
+ green_to_blue_cur, red_to_blue_cur, accumulated_blue_histo);
+ if (cur_diff < best_diff) {
+ best_diff = cur_diff;
+ green_to_blue_best = green_to_blue_cur;
+ red_to_blue_best = red_to_blue_cur;
+ }
+ if (quality < 25 && iter == 4) {
+ // Only axis aligned diffs for lower quality.
+ break; // next iter.
+ }
+ }
+ if (delta == 2 && green_to_blue_best == 0 && red_to_blue_best == 0) {
+ // Further iterations would not help.
+ break; // out of iter-loop.
+ }
+ }
+ best_tx->green_to_blue_ = green_to_blue_best;
+ best_tx->red_to_blue_ = red_to_blue_best;
+}
+#undef kGreenRedToBlueMaxIters
+#undef kGreenRedToBlueNumAxis
+
+static VP8LMultipliers GetBestColorTransformForTile(
+ int tile_x, int tile_y, int bits,
+ VP8LMultipliers prev_x,
+ VP8LMultipliers prev_y,
+ int quality, int xsize, int ysize,
+ const int accumulated_red_histo[256],
+ const int accumulated_blue_histo[256],
+ const uint32_t* const argb) {
+ const int max_tile_size = 1 << bits;
+ const int tile_y_offset = tile_y * max_tile_size;
+ const int tile_x_offset = tile_x * max_tile_size;
+ const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize);
+ const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize);
+ const int tile_width = all_x_max - tile_x_offset;
+ const int tile_height = all_y_max - tile_y_offset;
+ const uint32_t* const tile_argb = argb + tile_y_offset * xsize
+ + tile_x_offset;
+ VP8LMultipliers best_tx;
+ MultipliersClear(&best_tx);
+
+ GetBestGreenToRed(tile_argb, xsize, tile_width, tile_height,
+ prev_x, prev_y, quality, accumulated_red_histo, &best_tx);
+ GetBestGreenRedToBlue(tile_argb, xsize, tile_width, tile_height,
+ prev_x, prev_y, quality, accumulated_blue_histo,
+ &best_tx);
+ return best_tx;
+}
+
+static void CopyTileWithColorTransform(int xsize, int ysize,
+ int tile_x, int tile_y,
+ int max_tile_size,
+ VP8LMultipliers color_transform,
+ uint32_t* argb) {
+ const int xscan = GetMin(max_tile_size, xsize - tile_x);
+ int yscan = GetMin(max_tile_size, ysize - tile_y);
+ argb += tile_y * xsize + tile_x;
+ while (yscan-- > 0) {
+ VP8LTransformColor(&color_transform, argb, xscan);
+ argb += xsize;
+ }
+}
+
+void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
+ uint32_t* const argb, uint32_t* image) {
+ const int max_tile_size = 1 << bits;
+ const int tile_xsize = VP8LSubSampleSize(width, bits);
+ const int tile_ysize = VP8LSubSampleSize(height, bits);
+ int accumulated_red_histo[256] = { 0 };
+ int accumulated_blue_histo[256] = { 0 };
+ int tile_x, tile_y;
+ VP8LMultipliers prev_x, prev_y;
+ MultipliersClear(&prev_y);
+ MultipliersClear(&prev_x);
+ for (tile_y = 0; tile_y < tile_ysize; ++tile_y) {
+ for (tile_x = 0; tile_x < tile_xsize; ++tile_x) {
+ int y;
+ const int tile_x_offset = tile_x * max_tile_size;
+ const int tile_y_offset = tile_y * max_tile_size;
+ const int all_x_max = GetMin(tile_x_offset + max_tile_size, width);
+ const int all_y_max = GetMin(tile_y_offset + max_tile_size, height);
+ const int offset = tile_y * tile_xsize + tile_x;
+ if (tile_y != 0) {
+ ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y);
+ }
+ prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits,
+ prev_x, prev_y,
+ quality, width, height,
+ accumulated_red_histo,
+ accumulated_blue_histo,
+ argb);
+ image[offset] = MultipliersToColorCode(&prev_x);
+ CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset,
+ max_tile_size, prev_x, argb);
+
+ // Gather accumulated histogram data.
+ for (y = tile_y_offset; y < all_y_max; ++y) {
+ int ix = y * width + tile_x_offset;
+ const int ix_end = ix + all_x_max - tile_x_offset;
+ for (; ix < ix_end; ++ix) {
+ const uint32_t pix = argb[ix];
+ if (ix >= 2 &&
+ pix == argb[ix - 2] &&
+ pix == argb[ix - 1]) {
+ continue; // repeated pixels are handled by backward references
+ }
+ if (ix >= width + 2 &&
+ argb[ix - 2] == argb[ix - width - 2] &&
+ argb[ix - 1] == argb[ix - width - 1] &&
+ pix == argb[ix - width]) {
+ continue; // repeated pixels are handled by backward references
+ }
+ ++accumulated_red_histo[(pix >> 16) & 0xff];
+ ++accumulated_blue_histo[(pix >> 0) & 0xff];
+ }
+ }
+ }
+ }
+}
diff --git a/thirdparty/libwebp/enc/quant.c b/thirdparty/libwebp/enc/quant_enc.c
index 07ffaf0aeb..b118fb2a13 100644
--- a/thirdparty/libwebp/enc/quant.c
+++ b/thirdparty/libwebp/enc/quant_enc.c
@@ -15,8 +15,8 @@
#include <math.h>
#include <stdlib.h> // for abs()
-#include "./vp8enci.h"
-#include "./cost.h"
+#include "./vp8i_enc.h"
+#include "./cost_enc.h"
#define DO_TRELLIS_I4 1
#define DO_TRELLIS_I16 1 // not a huge gain, but ok at low bitrate.
@@ -643,6 +643,8 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
const int sign = (in[j] < 0);
const uint32_t coeff0 = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
int level0 = QUANTDIV(coeff0, iQ, B);
+ int thresh_level = QUANTDIV(coeff0, iQ, BIAS(0x80));
+ if (thresh_level > MAX_LEVEL) thresh_level = MAX_LEVEL;
if (level0 > MAX_LEVEL) level0 = MAX_LEVEL;
{ // Swap current and previous score states
@@ -657,23 +659,17 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
int level = level0 + m;
const int ctx = (level > 2) ? 2 : level;
const int band = VP8EncBands[n + 1];
- score_t base_score, last_pos_score;
+ score_t base_score;
score_t best_cur_score = MAX_COST;
int best_prev = 0; // default, in case
ss_cur[m].score = MAX_COST;
ss_cur[m].costs = costs[n + 1][ctx];
- if (level > MAX_LEVEL || level < 0) { // node is dead?
+ if (level < 0 || level > thresh_level) {
+ // Node is dead.
continue;
}
- // Compute extra rate cost if last coeff's position is < 15
- {
- const score_t last_pos_cost =
- (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0;
- last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0);
- }
-
{
// Compute delta_error = how much coding this level will
// subtract to max_error as distortion.
@@ -705,6 +701,9 @@ static int TrellisQuantizeBlock(const VP8Encoder* const enc,
// Now, record best terminal node (and thus best entry in the graph).
if (level != 0) {
+ const score_t last_pos_cost =
+ (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0;
+ const score_t last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0);
const score_t score = best_cur_score + last_pos_score;
if (score < best_score) {
best_score = score;
diff --git a/thirdparty/libwebp/enc/syntax.c b/thirdparty/libwebp/enc/syntax_enc.c
index a0e79ef404..90665bd7e5 100644
--- a/thirdparty/libwebp/enc/syntax.c
+++ b/thirdparty/libwebp/enc/syntax_enc.c
@@ -16,7 +16,7 @@
#include "../utils/utils.h"
#include "../webp/format_constants.h" // RIFF constants
#include "../webp/mux_types.h" // ALPHA_FLAG
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
//------------------------------------------------------------------------------
// Helper functions
@@ -362,8 +362,7 @@ int VP8EncWrite(VP8Encoder* const enc) {
for (p = 0; p < enc->num_parts_; ++p) {
const uint8_t* const buf = VP8BitWriterBuf(enc->parts_ + p);
const size_t size = VP8BitWriterSize(enc->parts_ + p);
- if (size)
- ok = ok && pic->writer(buf, size, pic);
+ if (size) ok = ok && pic->writer(buf, size, pic);
VP8BitWriterWipeOut(enc->parts_ + p); // will free the internal buffer.
ok = ok && WebPReportProgress(pic, enc->percent_ + percent_per_part,
&enc->percent_);
diff --git a/thirdparty/libwebp/enc/token.c b/thirdparty/libwebp/enc/token_enc.c
index 087940e5ff..02a0d72cc6 100644
--- a/thirdparty/libwebp/enc/token.c
+++ b/thirdparty/libwebp/enc/token_enc.c
@@ -20,8 +20,8 @@
#include <stdlib.h>
#include <string.h>
-#include "./cost.h"
-#include "./vp8enci.h"
+#include "./cost_enc.h"
+#include "./vp8i_enc.h"
#include "../utils/utils.h"
#if !defined(DISABLE_TOKEN_BUFFER)
@@ -137,8 +137,9 @@ int VP8RecordCoeffTokens(int ctx, const struct VP8Residual* const res,
s = res->stats[VP8EncBands[n]][1];
} else {
if (!AddToken(tokens, v > 4, base_id + 3, s + 3)) {
- if (AddToken(tokens, v != 2, base_id + 4, s + 4))
+ if (AddToken(tokens, v != 2, base_id + 4, s + 4)) {
AddToken(tokens, v == 4, base_id + 5, s + 5);
+ }
} else if (!AddToken(tokens, v > 10, base_id + 6, s + 6)) {
if (!AddToken(tokens, v > 6, base_id + 7, s + 7)) {
AddConstantToken(tokens, v == 6, 159);
diff --git a/thirdparty/libwebp/enc/tree.c b/thirdparty/libwebp/enc/tree_enc.c
index f141006d19..2c40fe7f3d 100644
--- a/thirdparty/libwebp/enc/tree.c
+++ b/thirdparty/libwebp/enc/tree_enc.c
@@ -11,7 +11,7 @@
//
// Author: Skal (pascal.massimino@gmail.com)
-#include "./vp8enci.h"
+#include "./vp8i_enc.h"
//------------------------------------------------------------------------------
// Default probabilities
diff --git a/thirdparty/libwebp/enc/vp8enci.h b/thirdparty/libwebp/enc/vp8i_enc.h
index 5b4e162a58..93c95ecbfb 100644
--- a/thirdparty/libwebp/enc/vp8enci.h
+++ b/thirdparty/libwebp/enc/vp8i_enc.h
@@ -15,10 +15,10 @@
#define WEBP_ENC_VP8ENCI_H_
#include <string.h> // for memcpy()
-#include "../dec/common.h"
+#include "../dec/common_dec.h"
#include "../dsp/dsp.h"
-#include "../utils/bit_writer.h"
-#include "../utils/thread.h"
+#include "../utils/bit_writer_utils.h"
+#include "../utils/thread_utils.h"
#include "../utils/utils.h"
#include "../webp/encode.h"
@@ -31,8 +31,8 @@ extern "C" {
// version numbers
#define ENC_MAJ_VERSION 0
-#define ENC_MIN_VERSION 5
-#define ENC_REV_VERSION 2
+#define ENC_MIN_VERSION 6
+#define ENC_REV_VERSION 0
enum { MAX_LF_LEVELS = 64, // Maximum loop filter level
MAX_VARIABLE_LEVEL = 67, // last (inclusive) level with variable cost
@@ -219,7 +219,6 @@ typedef struct {
// right neighbouring data (samples, predictions, contexts, ...)
typedef struct {
int x_, y_; // current macroblock
- int y_stride_, uv_stride_; // respective strides
uint8_t* yuv_in_; // input samples
uint8_t* yuv_out_; // output samples
uint8_t* yuv_out2_; // secondary buffer swapped with yuv_out_.
@@ -474,14 +473,6 @@ int VP8EncStartAlpha(VP8Encoder* const enc); // start alpha coding process
int VP8EncFinishAlpha(VP8Encoder* const enc); // finalize compressed data
int VP8EncDeleteAlpha(VP8Encoder* const enc); // delete compressed data
- // in filter.c
-void VP8SSIMAddStats(const VP8DistoStats* const src, VP8DistoStats* const dst);
-void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1,
- const uint8_t* src2, int stride2,
- int W, int H, VP8DistoStats* const stats);
-double VP8SSIMGet(const VP8DistoStats* const stats);
-double VP8SSIMGetSquaredError(const VP8DistoStats* const stats);
-
// autofilter
void VP8InitFilter(VP8EncIterator* const it);
void VP8StoreFilterStats(VP8EncIterator* const it);
diff --git a/thirdparty/libwebp/enc/vp8l.c b/thirdparty/libwebp/enc/vp8l_enc.c
index e4ad2959b8..b1a793d956 100644
--- a/thirdparty/libwebp/enc/vp8l.c
+++ b/thirdparty/libwebp/enc/vp8l_enc.c
@@ -15,17 +15,18 @@
#include <assert.h>
#include <stdlib.h>
-#include "./backward_references.h"
-#include "./histogram.h"
-#include "./vp8enci.h"
-#include "./vp8li.h"
+#include "./backward_references_enc.h"
+#include "./histogram_enc.h"
+#include "./vp8i_enc.h"
+#include "./vp8li_enc.h"
#include "../dsp/lossless.h"
-#include "../utils/bit_writer.h"
-#include "../utils/huffman_encode.h"
+#include "../dsp/lossless_common.h"
+#include "../utils/bit_writer_utils.h"
+#include "../utils/huffman_encode_utils.h"
#include "../utils/utils.h"
#include "../webp/format_constants.h"
-#include "./delta_palettization.h"
+#include "./delta_palettization_enc.h"
#define PALETTE_KEY_RIGHT_SHIFT 22 // Key for 1K buffer.
// Maximum number of histogram images (sub-blocks).
@@ -163,18 +164,25 @@ typedef enum {
kHistoTotal // Must be last.
} HistoIx;
-static void AddSingleSubGreen(uint32_t p, uint32_t* r, uint32_t* b) {
- const uint32_t green = p >> 8; // The upper bits are masked away later.
+static void AddSingleSubGreen(int p, uint32_t* const r, uint32_t* const b) {
+ const int green = p >> 8; // The upper bits are masked away later.
++r[((p >> 16) - green) & 0xff];
- ++b[(p - green) & 0xff];
+ ++b[((p >> 0) - green) & 0xff];
}
static void AddSingle(uint32_t p,
- uint32_t* a, uint32_t* r, uint32_t* g, uint32_t* b) {
- ++a[p >> 24];
+ uint32_t* const a, uint32_t* const r,
+ uint32_t* const g, uint32_t* const b) {
+ ++a[(p >> 24) & 0xff];
++r[(p >> 16) & 0xff];
- ++g[(p >> 8) & 0xff];
- ++b[(p & 0xff)];
+ ++g[(p >> 8) & 0xff];
+ ++b[(p >> 0) & 0xff];
+}
+
+static WEBP_INLINE uint32_t HashPix(uint32_t pix) {
+ // Note that masking with 0xffffffffu is for preventing an
+ // 'unsigned int overflow' warning. Doesn't impact the compiled code.
+ return ((((uint64_t)pix + (pix >> 19)) * 0x39c5fba7ull) & 0xffffffffu) >> 24;
}
static int AnalyzeEntropy(const uint32_t* argb,
@@ -214,8 +222,8 @@ static int AnalyzeEntropy(const uint32_t* argb,
&histo[kHistoBluePredSubGreen * 256]);
{
// Approximate the palette by the entropy of the multiplicative hash.
- const int hash = ((pix + (pix >> 19)) * 0x39c5fba7) >> 24;
- ++histo[kHistoPalette * 256 + (hash & 0xff)];
+ const uint32_t hash = HashPix(pix);
+ ++histo[kHistoPalette * 256 + hash];
}
}
prev_row = curr_row;
@@ -311,7 +319,10 @@ static int GetHistoBits(int method, int use_palette, int width, int height) {
static int GetTransformBits(int method, int histo_bits) {
const int max_transform_bits = (method < 4) ? 6 : (method > 4) ? 4 : 5;
- return (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits;
+ const int res =
+ (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits;
+ assert(res <= MAX_TRANSFORM_BITS);
+ return res;
}
static int AnalyzeAndInit(VP8LEncoder* const enc) {
@@ -696,7 +707,7 @@ static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw,
VP8LHashChain* const hash_chain,
VP8LBackwardRefs refs_array[2],
int width, int height,
- int quality) {
+ int quality, int low_effort) {
int i;
int max_tokens = 0;
WebPEncodingError err = VP8_ENC_OK;
@@ -714,7 +725,8 @@ static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw,
}
// Calculate backward references from ARGB image.
- if (VP8LHashChainFill(hash_chain, quality, argb, width, height) == 0) {
+ if (!VP8LHashChainFill(hash_chain, quality, argb, width, height,
+ low_effort)) {
err = VP8_ENC_ERROR_OUT_OF_MEMORY;
goto Error;
}
@@ -814,11 +826,18 @@ static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw,
goto Error;
}
- *cache_bits = use_cache ? MAX_COLOR_CACHE_BITS : 0;
+ if (use_cache) {
+ // If the value is different from zero, it has been set during the
+ // palette analysis.
+ if (*cache_bits == 0) *cache_bits = MAX_COLOR_CACHE_BITS;
+ } else {
+ *cache_bits = 0;
+ }
// 'best_refs' is the reference to the best backward refs and points to one
// of refs_array[0] or refs_array[1].
// Calculate backward references from ARGB image.
- if (VP8LHashChainFill(hash_chain, quality, argb, width, height) == 0) {
+ if (!VP8LHashChainFill(hash_chain, quality, argb, width, height,
+ low_effort)) {
err = VP8_ENC_ERROR_OUT_OF_MEMORY;
goto Error;
}
@@ -899,7 +918,7 @@ static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw,
err = EncodeImageNoHuffman(bw, histogram_argb, hash_chain, refs_array,
VP8LSubSampleSize(width, histogram_bits),
VP8LSubSampleSize(height, histogram_bits),
- quality);
+ quality, low_effort);
WebPSafeFree(histogram_argb);
if (err != VP8_ENC_OK) goto Error;
}
@@ -990,12 +1009,12 @@ static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc,
(VP8LHashChain*)&enc->hash_chain_,
(VP8LBackwardRefs*)enc->refs_, // cast const away
transform_width, transform_height,
- quality);
+ quality, low_effort);
}
static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc,
int width, int height,
- int quality,
+ int quality, int low_effort,
VP8LBitWriter* const bw) {
const int ccolor_transform_bits = enc->transform_bits_;
const int transform_width = VP8LSubSampleSize(width, ccolor_transform_bits);
@@ -1011,7 +1030,7 @@ static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc,
(VP8LHashChain*)&enc->hash_chain_,
(VP8LBackwardRefs*)enc->refs_, // cast const away
transform_width, transform_height,
- quality);
+ quality, low_effort);
}
// -----------------------------------------------------------------------------
@@ -1156,7 +1175,8 @@ static WebPEncodingError MakeInputImageCopy(VP8LEncoder* const enc) {
// -----------------------------------------------------------------------------
-static int SearchColor(const uint32_t sorted[], uint32_t color, int hi) {
+static WEBP_INLINE int SearchColorNoIdx(const uint32_t sorted[], uint32_t color,
+ int hi) {
int low = 0;
if (sorted[low] == color) return low; // loop invariant: sorted[low] != color
while (1) {
@@ -1171,35 +1191,68 @@ static int SearchColor(const uint32_t sorted[], uint32_t color, int hi) {
}
}
+#define APPLY_PALETTE_GREEDY_MAX 4
+
+static WEBP_INLINE uint32_t SearchColorGreedy(const uint32_t palette[],
+ int palette_size,
+ uint32_t color) {
+ (void)palette_size;
+ assert(palette_size < APPLY_PALETTE_GREEDY_MAX);
+ assert(3 == APPLY_PALETTE_GREEDY_MAX - 1);
+ if (color == palette[0]) return 0;
+ if (color == palette[1]) return 1;
+ if (color == palette[2]) return 2;
+ return 3;
+}
+
+static WEBP_INLINE uint32_t ApplyPaletteHash0(uint32_t color) {
+ // Focus on the green color.
+ return (color >> 8) & 0xff;
+}
+
+#define PALETTE_INV_SIZE_BITS 11
+#define PALETTE_INV_SIZE (1 << PALETTE_INV_SIZE_BITS)
+
+static WEBP_INLINE uint32_t ApplyPaletteHash1(uint32_t color) {
+ // Forget about alpha.
+ return ((color & 0x00ffffffu) * 4222244071u) >> (32 - PALETTE_INV_SIZE_BITS);
+}
+
+static WEBP_INLINE uint32_t ApplyPaletteHash2(uint32_t color) {
+ // Forget about alpha.
+ return (color & 0x00ffffffu) * ((1u << 31) - 1) >>
+ (32 - PALETTE_INV_SIZE_BITS);
+}
+
// Sort palette in increasing order and prepare an inverse mapping array.
static void PrepareMapToPalette(const uint32_t palette[], int num_colors,
- uint32_t sorted[], int idx_map[]) {
+ uint32_t sorted[], uint32_t idx_map[]) {
int i;
memcpy(sorted, palette, num_colors * sizeof(*sorted));
qsort(sorted, num_colors, sizeof(*sorted), PaletteCompareColorsForQsort);
for (i = 0; i < num_colors; ++i) {
- idx_map[SearchColor(sorted, palette[i], num_colors)] = i;
+ idx_map[SearchColorNoIdx(sorted, palette[i], num_colors)] = i;
}
}
-static void MapToPalette(const uint32_t sorted_palette[], int num_colors,
- uint32_t* const last_pix, int* const last_idx,
- const int idx_map[],
- const uint32_t* src, uint8_t* dst, int width) {
- int x;
- int prev_idx = *last_idx;
- uint32_t prev_pix = *last_pix;
- for (x = 0; x < width; ++x) {
- const uint32_t pix = src[x];
- if (pix != prev_pix) {
- prev_idx = idx_map[SearchColor(sorted_palette, pix, num_colors)];
- prev_pix = pix;
- }
- dst[x] = prev_idx;
- }
- *last_idx = prev_idx;
- *last_pix = prev_pix;
-}
+// Use 1 pixel cache for ARGB pixels.
+#define APPLY_PALETTE_FOR(COLOR_INDEX) do { \
+ uint32_t prev_pix = palette[0]; \
+ uint32_t prev_idx = 0; \
+ for (y = 0; y < height; ++y) { \
+ for (x = 0; x < width; ++x) { \
+ const uint32_t pix = src[x]; \
+ if (pix != prev_pix) { \
+ prev_idx = COLOR_INDEX; \
+ prev_pix = pix; \
+ } \
+ tmp_row[x] = prev_idx; \
+ } \
+ VP8LBundleColorMap(tmp_row, width, xbits, dst); \
+ src += src_stride; \
+ dst += dst_stride; \
+ } \
+} while (0)
// Remap argb values in src[] to packed palettes entries in dst[]
// using 'row' as a temporary buffer of size 'width'.
@@ -1212,52 +1265,59 @@ static WebPEncodingError ApplyPalette(const uint32_t* src, uint32_t src_stride,
// TODO(skal): this tmp buffer is not needed if VP8LBundleColorMap() can be
// made to work in-place.
uint8_t* const tmp_row = (uint8_t*)WebPSafeMalloc(width, sizeof(*tmp_row));
- int i, x, y;
- int use_LUT = 1;
+ int x, y;
if (tmp_row == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY;
- for (i = 0; i < palette_size; ++i) {
- if ((palette[i] & 0xffff00ffu) != 0) {
- use_LUT = 0;
- break;
- }
- }
- if (use_LUT) {
- uint8_t inv_palette[MAX_PALETTE_SIZE] = { 0 };
- for (i = 0; i < palette_size; ++i) {
- const int color = (palette[i] >> 8) & 0xff;
- inv_palette[color] = i;
- }
- for (y = 0; y < height; ++y) {
- for (x = 0; x < width; ++x) {
- const int color = (src[x] >> 8) & 0xff;
- tmp_row[x] = inv_palette[color];
+ if (palette_size < APPLY_PALETTE_GREEDY_MAX) {
+ APPLY_PALETTE_FOR(SearchColorGreedy(palette, palette_size, pix));
+ } else {
+ int i, j;
+ uint16_t buffer[PALETTE_INV_SIZE];
+ uint32_t (*const hash_functions[])(uint32_t) = {
+ ApplyPaletteHash0, ApplyPaletteHash1, ApplyPaletteHash2
+ };
+
+ // Try to find a perfect hash function able to go from a color to an index
+ // within 1 << PALETTE_INV_SIZE_BITS in order to build a hash map to go
+ // from color to index in palette.
+ for (i = 0; i < 3; ++i) {
+ int use_LUT = 1;
+ // Set each element in buffer to max uint16_t.
+ memset(buffer, 0xff, sizeof(buffer));
+ for (j = 0; j < palette_size; ++j) {
+ const uint32_t ind = hash_functions[i](palette[j]);
+ if (buffer[ind] != 0xffffu) {
+ use_LUT = 0;
+ break;
+ } else {
+ buffer[ind] = j;
+ }
}
- VP8LBundleColorMap(tmp_row, width, xbits, dst);
- src += src_stride;
- dst += dst_stride;
+ if (use_LUT) break;
}
- } else {
- // Use 1 pixel cache for ARGB pixels.
- uint32_t last_pix;
- int last_idx;
- uint32_t sorted[MAX_PALETTE_SIZE];
- int idx_map[MAX_PALETTE_SIZE];
- PrepareMapToPalette(palette, palette_size, sorted, idx_map);
- last_pix = palette[0];
- last_idx = 0;
- for (y = 0; y < height; ++y) {
- MapToPalette(sorted, palette_size, &last_pix, &last_idx,
- idx_map, src, tmp_row, width);
- VP8LBundleColorMap(tmp_row, width, xbits, dst);
- src += src_stride;
- dst += dst_stride;
+
+ if (i == 0) {
+ APPLY_PALETTE_FOR(buffer[ApplyPaletteHash0(pix)]);
+ } else if (i == 1) {
+ APPLY_PALETTE_FOR(buffer[ApplyPaletteHash1(pix)]);
+ } else if (i == 2) {
+ APPLY_PALETTE_FOR(buffer[ApplyPaletteHash2(pix)]);
+ } else {
+ uint32_t idx_map[MAX_PALETTE_SIZE];
+ uint32_t palette_sorted[MAX_PALETTE_SIZE];
+ PrepareMapToPalette(palette, palette_size, palette_sorted, idx_map);
+ APPLY_PALETTE_FOR(
+ idx_map[SearchColorNoIdx(palette_sorted, pix, palette_size)]);
}
}
WebPSafeFree(tmp_row);
return VP8_ENC_OK;
}
+#undef APPLY_PALETTE_FOR
+#undef PALETTE_INV_SIZE_BITS
+#undef PALETTE_INV_SIZE
+#undef APPLY_PALETTE_GREEDY_MAX
// Note: Expects "enc->palette_" to be set properly.
static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc,
@@ -1290,7 +1350,7 @@ static WebPEncodingError MapImageFromPalette(VP8LEncoder* const enc,
}
// Save palette_[] to bitstream.
-static WebPEncodingError EncodePalette(VP8LBitWriter* const bw,
+static WebPEncodingError EncodePalette(VP8LBitWriter* const bw, int low_effort,
VP8LEncoder* const enc) {
int i;
uint32_t tmp_palette[MAX_PALETTE_SIZE];
@@ -1305,13 +1365,14 @@ static WebPEncodingError EncodePalette(VP8LBitWriter* const bw,
}
tmp_palette[0] = palette[0];
return EncodeImageNoHuffman(bw, tmp_palette, &enc->hash_chain_, enc->refs_,
- palette_size, 1, 20 /* quality */);
+ palette_size, 1, 20 /* quality */, low_effort);
}
#ifdef WEBP_EXPERIMENTAL_FEATURES
static WebPEncodingError EncodeDeltaPalettePredictorImage(
- VP8LBitWriter* const bw, VP8LEncoder* const enc, int quality) {
+ VP8LBitWriter* const bw, VP8LEncoder* const enc, int quality,
+ int low_effort) {
const WebPPicture* const pic = enc->pic_;
const int width = pic->width;
const int height = pic->height;
@@ -1342,7 +1403,7 @@ static WebPEncodingError EncodeDeltaPalettePredictorImage(
err = EncodeImageNoHuffman(bw, predictors, &enc->hash_chain_,
(VP8LBackwardRefs*)enc->refs_, // cast const away
transform_width, transform_height,
- quality);
+ quality, low_effort);
WebPSafeFree(predictors);
return err;
}
@@ -1393,7 +1454,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
int use_near_lossless = 0;
int hdr_size = 0;
int data_size = 0;
- int use_delta_palettization = 0;
+ int use_delta_palette = 0;
if (enc == NULL) {
err = VP8_ENC_ERROR_OUT_OF_MEMORY;
@@ -1420,7 +1481,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
}
#ifdef WEBP_EXPERIMENTAL_FEATURES
- if (config->delta_palettization) {
+ if (config->use_delta_palette) {
enc->use_predict_ = 1;
enc->use_cross_color_ = 0;
enc->use_subtract_green_ = 0;
@@ -1432,21 +1493,25 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
if (enc->use_palette_) {
err = AllocateTransformBuffer(enc, width, height);
if (err != VP8_ENC_OK) goto Error;
- err = EncodeDeltaPalettePredictorImage(bw, enc, quality);
+ err = EncodeDeltaPalettePredictorImage(bw, enc, quality, low_effort);
if (err != VP8_ENC_OK) goto Error;
- use_delta_palettization = 1;
+ use_delta_palette = 1;
}
}
#endif // WEBP_EXPERIMENTAL_FEATURES
// Encode palette
if (enc->use_palette_) {
- err = EncodePalette(bw, enc);
+ err = EncodePalette(bw, low_effort, enc);
if (err != VP8_ENC_OK) goto Error;
- err = MapImageFromPalette(enc, use_delta_palettization);
+ err = MapImageFromPalette(enc, use_delta_palette);
if (err != VP8_ENC_OK) goto Error;
+ // If using a color cache, do not have it bigger than the number of colors.
+ if (use_cache && enc->palette_size_ < (1 << MAX_COLOR_CACHE_BITS)) {
+ enc->cache_bits_ = BitsLog2Floor(enc->palette_size_) + 1;
+ }
}
- if (!use_delta_palettization) {
+ if (!use_delta_palette) {
// In case image is not packed.
if (enc->argb_ == NULL) {
err = MakeInputImageCopy(enc);
@@ -1468,7 +1533,7 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
if (enc->use_cross_color_) {
err = ApplyCrossColorFilter(enc, enc->current_width_,
- height, quality, bw);
+ height, quality, low_effort, bw);
if (err != VP8_ENC_OK) goto Error;
}
}
diff --git a/thirdparty/libwebp/enc/vp8li.h b/thirdparty/libwebp/enc/vp8li_enc.h
index 371e276ee0..8c5fbcbb2e 100644
--- a/thirdparty/libwebp/enc/vp8li.h
+++ b/thirdparty/libwebp/enc/vp8li_enc.h
@@ -14,9 +14,9 @@
#ifndef WEBP_ENC_VP8LI_H_
#define WEBP_ENC_VP8LI_H_
-#include "./backward_references.h"
-#include "./histogram.h"
-#include "../utils/bit_writer.h"
+#include "./backward_references_enc.h"
+#include "./histogram_enc.h"
+#include "../utils/bit_writer_utils.h"
#include "../webp/encode.h"
#include "../webp/format_constants.h"
@@ -24,6 +24,9 @@
extern "C" {
#endif
+// maximum value of transform_bits_ in VP8LEncoder.
+#define MAX_TRANSFORM_BITS 6
+
typedef struct {
const WebPConfig* config_; // user configuration and parameters
const WebPPicture* pic_; // input picture.
@@ -39,7 +42,7 @@ typedef struct {
// Encoding parameters derived from quality parameter.
int histo_bits_;
- int transform_bits_;
+ int transform_bits_; // <= MAX_TRANSFORM_BITS.
int cache_bits_; // If equal to 0, don't use color cache.
// Encoding parameters derived from image characteristics.
@@ -73,6 +76,17 @@ WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
VP8LBitWriter* const bw, int use_cache);
//------------------------------------------------------------------------------
+// Image transforms in predictor.c.
+
+void VP8LResidualImage(int width, int height, int bits, int low_effort,
+ uint32_t* const argb, uint32_t* const argb_scratch,
+ uint32_t* const image, int near_lossless, int exact,
+ int used_subtract_green);
+
+void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
+ uint32_t* const argb, uint32_t* image);
+
+//------------------------------------------------------------------------------
#ifdef __cplusplus
} // extern "C"
diff --git a/thirdparty/libwebp/enc/webpenc.c b/thirdparty/libwebp/enc/webp_enc.c
index a7d04ea2ce..f18461ef92 100644
--- a/thirdparty/libwebp/enc/webpenc.c
+++ b/thirdparty/libwebp/enc/webp_enc.c
@@ -16,9 +16,9 @@
#include <string.h>
#include <math.h>
-#include "./cost.h"
-#include "./vp8enci.h"
-#include "./vp8li.h"
+#include "./cost_enc.h"
+#include "./vp8i_enc.h"
+#include "./vp8li_enc.h"
#include "../utils/utils.h"
// #define PRINT_MEMORY_INFO
@@ -75,7 +75,7 @@ static void ResetBoundaryPredictions(VP8Encoder* const enc) {
//-------------------+---+---+---+---+---+---+---+
// dynamic proba | ~ | x | x | x | x | x | x |
//-------------------+---+---+---+---+---+---+---+
-// fast mode analysis| | | | | x | x | x |
+// fast mode analysis|[x]|[x]| | | x | x | x |
//-------------------+---+---+---+---+---+---+---+
// basic rd-opt | | | | x | x | x | x |
//-------------------+---+---+---+---+---+---+---+
@@ -315,18 +315,21 @@ int WebPReportProgress(const WebPPicture* const pic,
int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
int ok = 0;
+ if (pic == NULL) return 0;
- if (pic == NULL)
- return 0;
WebPEncodingSetError(pic, VP8_ENC_OK); // all ok so far
- if (config == NULL) // bad params
+ if (config == NULL) { // bad params
return WebPEncodingSetError(pic, VP8_ENC_ERROR_NULL_PARAMETER);
- if (!WebPValidateConfig(config))
+ }
+ if (!WebPValidateConfig(config)) {
return WebPEncodingSetError(pic, VP8_ENC_ERROR_INVALID_CONFIGURATION);
- if (pic->width <= 0 || pic->height <= 0)
+ }
+ if (pic->width <= 0 || pic->height <= 0) {
return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
- if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION)
+ }
+ if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION) {
return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
+ }
if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats));
@@ -339,8 +342,8 @@ int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
if (pic->use_argb || pic->y == NULL || pic->u == NULL || pic->v == NULL) {
// Make sure we have YUVA samples.
- if (config->preprocessing & 4) {
- if (!WebPPictureSmartARGBToYUVA(pic)) {
+ if (config->use_sharp_yuv || (config->preprocessing & 4)) {
+ if (!WebPPictureSharpARGBToYUVA(pic)) {
return 0;
}
} else {
diff --git a/thirdparty/libwebp/mux/anim_encode.c b/thirdparty/libwebp/mux/anim_encode.c
index 398ba8d850..6066388727 100644
--- a/thirdparty/libwebp/mux/anim_encode.c
+++ b/thirdparty/libwebp/mux/anim_encode.c
@@ -16,6 +16,7 @@
#include <stdio.h>
#include <stdlib.h> // for abs()
+#include "../mux/animi.h"
#include "../utils/utils.h"
#include "../webp/decode.h"
#include "../webp/encode.h"
@@ -128,14 +129,13 @@ static void SanitizeEncoderOptions(WebPAnimEncoderOptions* const enc_options) {
DisableKeyframes(enc_options);
}
- if (enc_options->kmin <= 0) {
- DisableKeyframes(enc_options);
- print_warning = 0;
- }
- if (enc_options->kmax <= 0) { // All frames will be key-frames.
+ if (enc_options->kmax == 1) { // All frames will be key-frames.
enc_options->kmin = 0;
enc_options->kmax = 0;
return;
+ } else if (enc_options->kmax <= 0) {
+ DisableKeyframes(enc_options);
+ print_warning = 0;
}
if (enc_options->kmin >= enc_options->kmax) {
@@ -378,10 +378,10 @@ static WEBP_INLINE int PixelsAreSimilar(uint32_t src, uint32_t dst,
const int dst_g = (dst >> 8) & 0xff;
const int dst_b = (dst >> 0) & 0xff;
- return (abs(src_r * src_a - dst_r * dst_a) <= (max_allowed_diff * 255)) &&
- (abs(src_g * src_a - dst_g * dst_a) <= (max_allowed_diff * 255)) &&
- (abs(src_b * src_a - dst_b * dst_a) <= (max_allowed_diff * 255)) &&
- (abs(src_a - dst_a) <= max_allowed_diff);
+ return (src_a == dst_a) &&
+ (abs(src_r - dst_r) * dst_a <= (max_allowed_diff * 255)) &&
+ (abs(src_g - dst_g) * dst_a <= (max_allowed_diff * 255)) &&
+ (abs(src_b - dst_b) * dst_a <= (max_allowed_diff * 255));
}
// Returns true if 'length' number of pixels in 'src' and 'dst' are within an
@@ -586,6 +586,39 @@ static int GetSubRects(const WebPPicture* const prev_canvas,
&params->rect_lossy_, &params->sub_frame_lossy_);
}
+static WEBP_INLINE int clip(int v, int min_v, int max_v) {
+ return (v < min_v) ? min_v : (v > max_v) ? max_v : v;
+}
+
+int WebPAnimEncoderRefineRect(
+ const WebPPicture* const prev_canvas, const WebPPicture* const curr_canvas,
+ int is_lossless, float quality, int* const x_offset, int* const y_offset,
+ int* const width, int* const height) {
+ FrameRect rect;
+ const int right = clip(*x_offset + *width, 0, curr_canvas->width);
+ const int left = clip(*x_offset, 0, curr_canvas->width - 1);
+ const int bottom = clip(*y_offset + *height, 0, curr_canvas->height);
+ const int top = clip(*y_offset, 0, curr_canvas->height - 1);
+ if (prev_canvas == NULL || curr_canvas == NULL ||
+ prev_canvas->width != curr_canvas->width ||
+ prev_canvas->height != curr_canvas->height ||
+ !prev_canvas->use_argb || !curr_canvas->use_argb) {
+ return 0;
+ }
+ rect.x_offset_ = left;
+ rect.y_offset_ = top;
+ rect.width_ = clip(right - left, 0, curr_canvas->width - rect.x_offset_);
+ rect.height_ = clip(bottom - top, 0, curr_canvas->height - rect.y_offset_);
+ MinimizeChangeRectangle(prev_canvas, curr_canvas, &rect, is_lossless,
+ quality);
+ SnapToEvenOffsets(&rect);
+ *x_offset = rect.x_offset_;
+ *y_offset = rect.y_offset_;
+ *width = rect.width_;
+ *height = rect.height_;
+ return 1;
+}
+
static void DisposeFrameRectangle(int dispose_method,
const FrameRect* const rect,
WebPPicture* const curr_canvas) {
diff --git a/thirdparty/libwebp/mux/animi.h b/thirdparty/libwebp/mux/animi.h
new file mode 100644
index 0000000000..cecaf1fee5
--- /dev/null
+++ b/thirdparty/libwebp/mux/animi.h
@@ -0,0 +1,43 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Internal header for animation related functions.
+//
+// Author: Hui Su (huisu@google.com)
+
+#ifndef WEBP_MUX_ANIMI_H_
+#define WEBP_MUX_ANIMI_H_
+
+#include "../webp/mux.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Picks the optimal rectangle between two pictures, starting with initial
+// values of offsets and dimensions that are passed in. The initial
+// values will be clipped, if necessary, to make sure the rectangle is
+// within the canvas. "use_argb" must be true for both pictures.
+// Parameters:
+// prev_canvas, curr_canvas - (in) two input pictures to compare.
+// is_lossless, quality - (in) encoding settings.
+// x_offset, y_offset, width, height - (in/out) rectangle between the two
+// input pictures.
+// Returns true on success.
+int WebPAnimEncoderRefineRect(
+ const struct WebPPicture* const prev_canvas,
+ const struct WebPPicture* const curr_canvas,
+ int is_lossless, float quality, int* const x_offset, int* const y_offset,
+ int* const width, int* const height);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif /* WEBP_MUX_ANIMI_H_ */
diff --git a/thirdparty/libwebp/mux/muxedit.c b/thirdparty/libwebp/mux/muxedit.c
index 9bbed42b1a..d2c5305372 100644
--- a/thirdparty/libwebp/mux/muxedit.c
+++ b/thirdparty/libwebp/mux/muxedit.c
@@ -93,34 +93,32 @@ static WebPMuxError MuxSet(WebPMux* const mux, uint32_t tag, uint32_t nth,
}
#undef SWITCH_ID_LIST
-// Create data for frame/fragment given image data, offsets and duration.
-static WebPMuxError CreateFrameFragmentData(
- int width, int height, const WebPMuxFrameInfo* const info, int is_frame,
- WebPData* const frame_frgm) {
- uint8_t* frame_frgm_bytes;
- const size_t frame_frgm_size = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].size;
+// Create data for frame given image data, offsets and duration.
+static WebPMuxError CreateFrameData(
+ int width, int height, const WebPMuxFrameInfo* const info,
+ WebPData* const frame) {
+ uint8_t* frame_bytes;
+ const size_t frame_size = kChunks[IDX_ANMF].size;
assert(width > 0 && height > 0 && info->duration >= 0);
assert(info->dispose_method == (info->dispose_method & 1));
// Note: assertion on upper bounds is done in PutLE24().
- frame_frgm_bytes = (uint8_t*)WebPSafeMalloc(1ULL, frame_frgm_size);
- if (frame_frgm_bytes == NULL) return WEBP_MUX_MEMORY_ERROR;
+ frame_bytes = (uint8_t*)WebPSafeMalloc(1ULL, frame_size);
+ if (frame_bytes == NULL) return WEBP_MUX_MEMORY_ERROR;
- PutLE24(frame_frgm_bytes + 0, info->x_offset / 2);
- PutLE24(frame_frgm_bytes + 3, info->y_offset / 2);
+ PutLE24(frame_bytes + 0, info->x_offset / 2);
+ PutLE24(frame_bytes + 3, info->y_offset / 2);
- if (is_frame) {
- PutLE24(frame_frgm_bytes + 6, width - 1);
- PutLE24(frame_frgm_bytes + 9, height - 1);
- PutLE24(frame_frgm_bytes + 12, info->duration);
- frame_frgm_bytes[15] =
- (info->blend_method == WEBP_MUX_NO_BLEND ? 2 : 0) |
- (info->dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ? 1 : 0);
- }
+ PutLE24(frame_bytes + 6, width - 1);
+ PutLE24(frame_bytes + 9, height - 1);
+ PutLE24(frame_bytes + 12, info->duration);
+ frame_bytes[15] =
+ (info->blend_method == WEBP_MUX_NO_BLEND ? 2 : 0) |
+ (info->dispose_method == WEBP_MUX_DISPOSE_BACKGROUND ? 1 : 0);
- frame_frgm->bytes = frame_frgm_bytes;
- frame_frgm->size = frame_frgm_size;
+ frame->bytes = frame_bytes;
+ frame->size = frame_size;
return WEBP_MUX_OK;
}
@@ -264,23 +262,16 @@ WebPMuxError WebPMuxSetImage(WebPMux* mux, const WebPData* bitstream,
return err;
}
-WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame,
+WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* info,
int copy_data) {
WebPMuxImage wpi;
WebPMuxError err;
- int is_frame;
- const WebPData* const bitstream = &frame->bitstream;
+ const WebPData* const bitstream = &info->bitstream;
// Sanity checks.
- if (mux == NULL || frame == NULL) return WEBP_MUX_INVALID_ARGUMENT;
+ if (mux == NULL || info == NULL) return WEBP_MUX_INVALID_ARGUMENT;
- is_frame = (frame->id == WEBP_CHUNK_ANMF);
- if (!(is_frame || (frame->id == WEBP_CHUNK_FRGM))) {
- return WEBP_MUX_INVALID_ARGUMENT;
- }
- if (frame->id == WEBP_CHUNK_FRGM) { // Dead experiment.
- return WEBP_MUX_INVALID_ARGUMENT;
- }
+ if (info->id != WEBP_CHUNK_ANMF) return WEBP_MUX_INVALID_ARGUMENT;
if (bitstream->bytes == NULL || bitstream->size > MAX_CHUNK_PAYLOAD) {
return WEBP_MUX_INVALID_ARGUMENT;
@@ -290,7 +281,7 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame,
const WebPMuxImage* const image = mux->images_;
const uint32_t image_id = (image->header_ != NULL) ?
ChunkGetIdFromTag(image->header_->tag_) : WEBP_CHUNK_IMAGE;
- if (image_id != frame->id) {
+ if (image_id != info->id) {
return WEBP_MUX_INVALID_ARGUMENT; // Conflicting frame types.
}
}
@@ -301,16 +292,11 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame,
assert(wpi.img_ != NULL); // As SetAlphaAndImageChunks() was successful.
{
- WebPData frame_frgm;
- const uint32_t tag = kChunks[is_frame ? IDX_ANMF : IDX_FRGM].tag;
- WebPMuxFrameInfo tmp = *frame;
+ WebPData frame;
+ const uint32_t tag = kChunks[IDX_ANMF].tag;
+ WebPMuxFrameInfo tmp = *info;
tmp.x_offset &= ~1; // Snap offsets to even.
tmp.y_offset &= ~1;
- if (!is_frame) { // Reset unused values.
- tmp.duration = 1;
- tmp.dispose_method = WEBP_MUX_DISPOSE_NONE;
- tmp.blend_method = WEBP_MUX_BLEND;
- }
if (tmp.x_offset < 0 || tmp.x_offset >= MAX_POSITION_OFFSET ||
tmp.y_offset < 0 || tmp.y_offset >= MAX_POSITION_OFFSET ||
(tmp.duration < 0 || tmp.duration >= MAX_DURATION) ||
@@ -318,12 +304,11 @@ WebPMuxError WebPMuxPushFrame(WebPMux* mux, const WebPMuxFrameInfo* frame,
err = WEBP_MUX_INVALID_ARGUMENT;
goto Err;
}
- err = CreateFrameFragmentData(wpi.width_, wpi.height_, &tmp, is_frame,
- &frame_frgm);
+ err = CreateFrameData(wpi.width_, wpi.height_, &tmp, &frame);
if (err != WEBP_MUX_OK) goto Err;
- // Add frame/fragment chunk (with copy_data = 1).
- err = AddDataToChunkList(&frame_frgm, 1, tag, &wpi.header_);
- WebPDataClear(&frame_frgm); // frame_frgm owned by wpi.header_ now.
+ // Add frame chunk (with copy_data = 1).
+ err = AddDataToChunkList(&frame, 1, tag, &wpi.header_);
+ WebPDataClear(&frame); // frame owned by wpi.header_ now.
if (err != WEBP_MUX_OK) goto Err;
}
@@ -402,21 +387,18 @@ WebPMuxError WebPMuxDeleteFrame(WebPMux* mux, uint32_t nth) {
//------------------------------------------------------------------------------
// Assembly of the WebP RIFF file.
-static WebPMuxError GetFrameFragmentInfo(
- const WebPChunk* const frame_frgm_chunk,
+static WebPMuxError GetFrameInfo(
+ const WebPChunk* const frame_chunk,
int* const x_offset, int* const y_offset, int* const duration) {
- const uint32_t tag = frame_frgm_chunk->tag_;
- const int is_frame = (tag == kChunks[IDX_ANMF].tag);
- const WebPData* const data = &frame_frgm_chunk->data_;
- const size_t expected_data_size =
- is_frame ? ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE;
- assert(frame_frgm_chunk != NULL);
- assert(tag == kChunks[IDX_ANMF].tag || tag == kChunks[IDX_FRGM].tag);
+ const WebPData* const data = &frame_chunk->data_;
+ const size_t expected_data_size = ANMF_CHUNK_SIZE;
+ assert(frame_chunk->tag_ == kChunks[IDX_ANMF].tag);
+ assert(frame_chunk != NULL);
if (data->size != expected_data_size) return WEBP_MUX_INVALID_ARGUMENT;
*x_offset = 2 * GetLE24(data->bytes + 0);
*y_offset = 2 * GetLE24(data->bytes + 3);
- if (is_frame) *duration = GetLE24(data->bytes + 12);
+ *duration = GetLE24(data->bytes + 12);
return WEBP_MUX_OK;
}
@@ -424,13 +406,13 @@ static WebPMuxError GetImageInfo(const WebPMuxImage* const wpi,
int* const x_offset, int* const y_offset,
int* const duration,
int* const width, int* const height) {
- const WebPChunk* const frame_frgm_chunk = wpi->header_;
+ const WebPChunk* const frame_chunk = wpi->header_;
WebPMuxError err;
assert(wpi != NULL);
- assert(frame_frgm_chunk != NULL);
+ assert(frame_chunk != NULL);
- // Get offsets and duration from ANMF/FRGM chunk.
- err = GetFrameFragmentInfo(frame_frgm_chunk, x_offset, y_offset, duration);
+ // Get offsets and duration from ANMF chunk.
+ err = GetFrameInfo(frame_chunk, x_offset, y_offset, duration);
if (err != WEBP_MUX_OK) return err;
// Get width and height from VP8/VP8L chunk.
@@ -441,7 +423,6 @@ static WebPMuxError GetImageInfo(const WebPMuxImage* const wpi,
// Returns the tightest dimension for the canvas considering the image list.
static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux,
- uint32_t flags,
int* const width, int* const height) {
WebPMuxImage* wpi = NULL;
assert(mux != NULL);
@@ -452,12 +433,10 @@ static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux,
assert(wpi->img_ != NULL);
if (wpi->next_ != NULL) {
- int max_x = 0;
- int max_y = 0;
- int64_t image_area = 0;
+ int max_x = 0, max_y = 0;
// if we have a chain of wpi's, header_ is necessarily set
assert(wpi->header_ != NULL);
- // Aggregate the bounding box for animation frames & fragmented images.
+ // Aggregate the bounding box for animation frames.
for (; wpi != NULL; wpi = wpi->next_) {
int x_offset = 0, y_offset = 0, duration = 0, w = 0, h = 0;
const WebPMuxError err = GetImageInfo(wpi, &x_offset, &y_offset,
@@ -470,19 +449,9 @@ static WebPMuxError GetAdjustedCanvasSize(const WebPMux* const mux,
if (max_x_pos > max_x) max_x = max_x_pos;
if (max_y_pos > max_y) max_y = max_y_pos;
- image_area += w * h;
}
*width = max_x;
*height = max_y;
- // Crude check to validate that there are no image overlaps/holes for
- // fragmented images. Check that the aggregated image area for individual
- // fragments exactly matches the image area of the constructed canvas.
- // However, the area-match is necessary but not sufficient condition.
- if ((flags & FRAGMENTS_FLAG) && (image_area != (max_x * max_y))) {
- *width = 0;
- *height = 0;
- return WEBP_MUX_INVALID_ARGUMENT;
- }
} else {
// For a single image, canvas dimensions are same as image dimensions.
*width = wpi->width_;
@@ -528,10 +497,7 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) {
flags |= XMP_FLAG;
}
if (images->header_ != NULL) {
- if (images->header_->tag_ == kChunks[IDX_FRGM].tag) {
- // This is a fragmented image.
- flags |= FRAGMENTS_FLAG;
- } else if (images->header_->tag_ == kChunks[IDX_ANMF].tag) {
+ if (images->header_->tag_ == kChunks[IDX_ANMF].tag) {
// This is an image with animation.
flags |= ANIMATION_FLAG;
}
@@ -540,7 +506,7 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) {
flags |= ALPHA_FLAG; // Some images have an alpha channel.
}
- err = GetAdjustedCanvasSize(mux, flags, &width, &height);
+ err = GetAdjustedCanvasSize(mux, &width, &height);
if (err != WEBP_MUX_OK) return err;
if (width <= 0 || height <= 0) {
@@ -580,31 +546,26 @@ static WebPMuxError CreateVP8XChunk(WebPMux* const mux) {
// Cleans up 'mux' by removing any unnecessary chunks.
static WebPMuxError MuxCleanup(WebPMux* const mux) {
int num_frames;
- int num_fragments;
int num_anim_chunks;
- // If we have an image with a single fragment or frame, and its rectangle
- // covers the whole canvas, convert it to a non-animated non-fragmented image
- // (to avoid writing FRGM/ANMF chunk unnecessarily).
+ // If we have an image with a single frame, and its rectangle
+ // covers the whole canvas, convert it to a non-animated image
+ // (to avoid writing ANMF chunk unnecessarily).
WebPMuxError err = WebPMuxNumChunks(mux, kChunks[IDX_ANMF].id, &num_frames);
if (err != WEBP_MUX_OK) return err;
- err = WebPMuxNumChunks(mux, kChunks[IDX_FRGM].id, &num_fragments);
- if (err != WEBP_MUX_OK) return err;
- if (num_frames == 1 || num_fragments == 1) {
- WebPMuxImage* frame_frag;
- err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame_frag);
- assert(err == WEBP_MUX_OK); // We know that one frame/fragment does exist.
- assert(frame_frag != NULL);
- if (frame_frag->header_ != NULL &&
+ if (num_frames == 1) {
+ WebPMuxImage* frame = NULL;
+ err = MuxImageGetNth((const WebPMuxImage**)&mux->images_, 1, &frame);
+ assert(err == WEBP_MUX_OK); // We know that one frame does exist.
+ assert(frame != NULL);
+ if (frame->header_ != NULL &&
((mux->canvas_width_ == 0 && mux->canvas_height_ == 0) ||
- (frame_frag->width_ == mux->canvas_width_ &&
- frame_frag->height_ == mux->canvas_height_))) {
- assert(frame_frag->header_->tag_ == kChunks[IDX_ANMF].tag ||
- frame_frag->header_->tag_ == kChunks[IDX_FRGM].tag);
- ChunkDelete(frame_frag->header_); // Removes ANMF/FRGM chunk.
- frame_frag->header_ = NULL;
+ (frame->width_ == mux->canvas_width_ &&
+ frame->height_ == mux->canvas_height_))) {
+ assert(frame->header_->tag_ == kChunks[IDX_ANMF].tag);
+ ChunkDelete(frame->header_); // Removes ANMF chunk.
+ frame->header_ = NULL;
num_frames = 0;
- num_fragments = 0;
}
}
// Remove ANIM chunk if this is a non-animated image.
diff --git a/thirdparty/libwebp/mux/muxi.h b/thirdparty/libwebp/mux/muxi.h
index b4865fe36f..e6606aa5d1 100644
--- a/thirdparty/libwebp/mux/muxi.h
+++ b/thirdparty/libwebp/mux/muxi.h
@@ -15,8 +15,8 @@
#define WEBP_MUX_MUXI_H_
#include <stdlib.h>
-#include "../dec/vp8i.h"
-#include "../dec/vp8li.h"
+#include "../dec/vp8i_dec.h"
+#include "../dec/vp8li_dec.h"
#include "../webp/mux.h"
#ifdef __cplusplus
@@ -27,8 +27,8 @@ extern "C" {
// Defines and constants.
#define MUX_MAJ_VERSION 0
-#define MUX_MIN_VERSION 3
-#define MUX_REV_VERSION 2
+#define MUX_MIN_VERSION 4
+#define MUX_REV_VERSION 0
// Chunk object.
typedef struct WebPChunk WebPChunk;
@@ -36,16 +36,16 @@ struct WebPChunk {
uint32_t tag_;
int owner_; // True if *data_ memory is owned internally.
// VP8X, ANIM, and other internally created chunks
- // like ANMF/FRGM are always owned.
+ // like ANMF are always owned.
WebPData data_;
WebPChunk* next_;
};
-// MuxImage object. Store a full WebP image (including ANMF/FRGM chunk, ALPH
+// MuxImage object. Store a full WebP image (including ANMF chunk, ALPH
// chunk and VP8/VP8L chunk),
typedef struct WebPMuxImage WebPMuxImage;
struct WebPMuxImage {
- WebPChunk* header_; // Corresponds to WEBP_CHUNK_ANMF/WEBP_CHUNK_FRGM.
+ WebPChunk* header_; // Corresponds to WEBP_CHUNK_ANMF.
WebPChunk* alpha_; // Corresponds to WEBP_CHUNK_ALPHA.
WebPChunk* img_; // Corresponds to WEBP_CHUNK_IMAGE.
WebPChunk* unknown_; // Corresponds to WEBP_CHUNK_UNKNOWN.
@@ -79,7 +79,6 @@ typedef enum {
IDX_ICCP,
IDX_ANIM,
IDX_ANMF,
- IDX_FRGM,
IDX_ALPHA,
IDX_VP8,
IDX_VP8L,
@@ -185,7 +184,6 @@ int MuxImageFinalize(WebPMuxImage* const wpi);
static WEBP_INLINE int IsWPI(WebPChunkId id) {
switch (id) {
case WEBP_CHUNK_ANMF:
- case WEBP_CHUNK_FRGM:
case WEBP_CHUNK_ALPHA:
case WEBP_CHUNK_IMAGE: return 1;
default: return 0;
diff --git a/thirdparty/libwebp/mux/muxinternal.c b/thirdparty/libwebp/mux/muxinternal.c
index 372c6a9674..387b57e8fe 100644
--- a/thirdparty/libwebp/mux/muxinternal.c
+++ b/thirdparty/libwebp/mux/muxinternal.c
@@ -23,7 +23,6 @@ const ChunkInfo kChunks[] = {
{ MKFOURCC('I', 'C', 'C', 'P'), WEBP_CHUNK_ICCP, UNDEFINED_CHUNK_SIZE },
{ MKFOURCC('A', 'N', 'I', 'M'), WEBP_CHUNK_ANIM, ANIM_CHUNK_SIZE },
{ MKFOURCC('A', 'N', 'M', 'F'), WEBP_CHUNK_ANMF, ANMF_CHUNK_SIZE },
- { MKFOURCC('F', 'R', 'G', 'M'), WEBP_CHUNK_FRGM, FRGM_CHUNK_SIZE },
{ MKFOURCC('A', 'L', 'P', 'H'), WEBP_CHUNK_ALPHA, UNDEFINED_CHUNK_SIZE },
{ MKFOURCC('V', 'P', '8', ' '), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE },
{ MKFOURCC('V', 'P', '8', 'L'), WEBP_CHUNK_IMAGE, UNDEFINED_CHUNK_SIZE },
@@ -251,8 +250,7 @@ static WebPChunk** GetChunkListFromId(const WebPMuxImage* const wpi,
WebPChunkId id) {
assert(wpi != NULL);
switch (id) {
- case WEBP_CHUNK_ANMF:
- case WEBP_CHUNK_FRGM: return (WebPChunk**)&wpi->header_;
+ case WEBP_CHUNK_ANMF: return (WebPChunk**)&wpi->header_;
case WEBP_CHUNK_ALPHA: return (WebPChunk**)&wpi->alpha_;
case WEBP_CHUNK_IMAGE: return (WebPChunk**)&wpi->img_;
default: return NULL;
@@ -372,13 +370,12 @@ size_t MuxImageDiskSize(const WebPMuxImage* const wpi) {
return size;
}
-// Special case as ANMF/FRGM chunk encapsulates other image chunks.
+// Special case as ANMF chunk encapsulates other image chunks.
static uint8_t* ChunkEmitSpecial(const WebPChunk* const header,
size_t total_size, uint8_t* dst) {
const size_t header_size = header->data_.size;
const size_t offset_to_next = total_size - CHUNK_HEADER_SIZE;
- assert(header->tag_ == kChunks[IDX_ANMF].tag ||
- header->tag_ == kChunks[IDX_FRGM].tag);
+ assert(header->tag_ == kChunks[IDX_ANMF].tag);
PutLE32(dst + 0, header->tag_);
PutLE32(dst + TAG_SIZE, (uint32_t)offset_to_next);
assert(header_size == (uint32_t)header_size);
@@ -391,7 +388,7 @@ static uint8_t* ChunkEmitSpecial(const WebPChunk* const header,
uint8_t* MuxImageEmit(const WebPMuxImage* const wpi, uint8_t* dst) {
// Ordering of chunks to be emitted is strictly as follows:
- // 1. ANMF/FRGM chunk (if present).
+ // 1. ANMF chunk (if present).
// 2. ALPH chunk (if present).
// 3. VP8/VP8L chunk.
assert(wpi);
@@ -465,7 +462,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) {
int num_xmp;
int num_anim;
int num_frames;
- int num_fragments;
int num_vp8x;
int num_images;
int num_alpha;
@@ -510,10 +506,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) {
}
}
- // Fragmentation: FRAGMENTS_FLAG and FRGM chunk(s) are consistent.
- err = ValidateChunk(mux, IDX_FRGM, FRAGMENTS_FLAG, flags, -1, &num_fragments);
- if (err != WEBP_MUX_OK) return err;
-
// Verify either VP8X chunk is present OR there is only one elem in
// mux->images_.
err = ValidateChunk(mux, IDX_VP8X, NO_FLAG, flags, 1, &num_vp8x);
@@ -537,11 +529,6 @@ WebPMuxError MuxValidate(const WebPMux* const mux) {
if (flags & ALPHA_FLAG) return WEBP_MUX_INVALID_ARGUMENT;
}
- // num_fragments & num_images are consistent.
- if (num_fragments > 0 && num_images != num_fragments) {
- return WEBP_MUX_INVALID_ARGUMENT;
- }
-
return WEBP_MUX_OK;
}
diff --git a/thirdparty/libwebp/mux/muxread.c b/thirdparty/libwebp/mux/muxread.c
index 8957a1e46e..410acd9119 100644
--- a/thirdparty/libwebp/mux/muxread.c
+++ b/thirdparty/libwebp/mux/muxread.c
@@ -104,17 +104,15 @@ static int MuxImageParse(const WebPChunk* const chunk, int copy_data,
size_t subchunk_size;
ChunkInit(&subchunk);
- assert(chunk->tag_ == kChunks[IDX_ANMF].tag ||
- chunk->tag_ == kChunks[IDX_FRGM].tag);
+ assert(chunk->tag_ == kChunks[IDX_ANMF].tag);
assert(!wpi->is_partial_);
- // ANMF/FRGM.
+ // ANMF.
{
- const size_t hdr_size = (chunk->tag_ == kChunks[IDX_ANMF].tag) ?
- ANMF_CHUNK_SIZE : FRGM_CHUNK_SIZE;
+ const size_t hdr_size = ANMF_CHUNK_SIZE;
const WebPData temp = { bytes, hdr_size };
- // Each of ANMF and FRGM chunk contain a header at the beginning. So, its
- // size should at least be 'hdr_size'.
+ // Each of ANMF chunk contain a header at the beginning. So, its size should
+ // be at least 'hdr_size'.
if (size < hdr_size) goto Fail;
ChunkAssignData(&subchunk, &temp, copy_data, chunk->tag_);
}
@@ -292,16 +290,15 @@ WebPMux* WebPMuxCreateInternal(const WebPData* bitstream, int copy_data,
static WebPMuxError ValidateForSingleImage(const WebPMux* const mux) {
const int num_images = MuxImageCount(mux->images_, WEBP_CHUNK_IMAGE);
const int num_frames = MuxImageCount(mux->images_, WEBP_CHUNK_ANMF);
- const int num_fragments = MuxImageCount(mux->images_, WEBP_CHUNK_FRGM);
if (num_images == 0) {
// No images in mux.
return WEBP_MUX_NOT_FOUND;
- } else if (num_images == 1 && num_frames == 0 && num_fragments == 0) {
+ } else if (num_images == 1 && num_frames == 0) {
// Valid case (single image).
return WEBP_MUX_OK;
} else {
- // Frame/Fragment case OR an invalid mux.
+ // Frame case OR an invalid mux.
return WEBP_MUX_INVALID_ARGUMENT;
}
}
@@ -379,7 +376,7 @@ static WebPMuxError SynthesizeBitstream(const WebPMuxImage* const wpi,
const int need_vp8x = (wpi->alpha_ != NULL);
const size_t vp8x_size = need_vp8x ? CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE : 0;
const size_t alpha_size = need_vp8x ? ChunkDiskSize(wpi->alpha_) : 0;
- // Note: No need to output ANMF/FRGM chunk for a single image.
+ // Note: No need to output ANMF chunk for a single image.
const size_t size = RIFF_HEADER_SIZE + vp8x_size + alpha_size +
ChunkDiskSize(wpi->img_);
uint8_t* const data = (uint8_t*)WebPSafeMalloc(1ULL, size);
@@ -436,29 +433,24 @@ static WebPMuxError MuxGetImageInternal(const WebPMuxImage* const wpi,
return SynthesizeBitstream(wpi, &info->bitstream);
}
-static WebPMuxError MuxGetFrameFragmentInternal(const WebPMuxImage* const wpi,
- WebPMuxFrameInfo* const frame) {
+static WebPMuxError MuxGetFrameInternal(const WebPMuxImage* const wpi,
+ WebPMuxFrameInfo* const frame) {
const int is_frame = (wpi->header_->tag_ == kChunks[IDX_ANMF].tag);
- const CHUNK_INDEX idx = is_frame ? IDX_ANMF : IDX_FRGM;
- const WebPData* frame_frgm_data;
+ const WebPData* frame_data;
if (!is_frame) return WEBP_MUX_INVALID_ARGUMENT;
assert(wpi->header_ != NULL); // Already checked by WebPMuxGetFrame().
- // Get frame/fragment chunk.
- frame_frgm_data = &wpi->header_->data_;
- if (frame_frgm_data->size < kChunks[idx].size) return WEBP_MUX_BAD_DATA;
+ // Get frame chunk.
+ frame_data = &wpi->header_->data_;
+ if (frame_data->size < kChunks[IDX_ANMF].size) return WEBP_MUX_BAD_DATA;
// Extract info.
- frame->x_offset = 2 * GetLE24(frame_frgm_data->bytes + 0);
- frame->y_offset = 2 * GetLE24(frame_frgm_data->bytes + 3);
- if (is_frame) {
- const uint8_t bits = frame_frgm_data->bytes[15];
- frame->duration = GetLE24(frame_frgm_data->bytes + 12);
+ frame->x_offset = 2 * GetLE24(frame_data->bytes + 0);
+ frame->y_offset = 2 * GetLE24(frame_data->bytes + 3);
+ {
+ const uint8_t bits = frame_data->bytes[15];
+ frame->duration = GetLE24(frame_data->bytes + 12);
frame->dispose_method =
(bits & 1) ? WEBP_MUX_DISPOSE_BACKGROUND : WEBP_MUX_DISPOSE_NONE;
frame->blend_method = (bits & 2) ? WEBP_MUX_NO_BLEND : WEBP_MUX_BLEND;
- } else { // Defaults for unused values.
- frame->duration = 1;
- frame->dispose_method = WEBP_MUX_DISPOSE_NONE;
- frame->blend_method = WEBP_MUX_BLEND;
}
frame->id = ChunkGetIdFromTag(wpi->header_->tag_);
return SynthesizeBitstream(wpi, &frame->bitstream);
@@ -482,7 +474,7 @@ WebPMuxError WebPMuxGetFrame(
if (wpi->header_ == NULL) {
return MuxGetImageInternal(wpi, frame);
} else {
- return MuxGetFrameFragmentInternal(wpi, frame);
+ return MuxGetFrameInternal(wpi, frame);
}
}
diff --git a/thirdparty/libwebp/utils/bit_reader_inl.h b/thirdparty/libwebp/utils/bit_reader_inl_utils.h
index 99ed3137d2..fd7fb0446c 100644
--- a/thirdparty/libwebp/utils/bit_reader_inl.h
+++ b/thirdparty/libwebp/utils/bit_reader_inl_utils.h
@@ -20,13 +20,12 @@
#include "../webp/config.h"
#endif
-#ifdef WEBP_FORCE_ALIGNED
-#include <string.h> // memcpy
-#endif
+#include <string.h> // for memcpy
#include "../dsp/dsp.h"
-#include "./bit_reader.h"
-#include "./endian_inl.h"
+#include "./bit_reader_utils.h"
+#include "./endian_inl_utils.h"
+#include "./utils.h"
#ifdef __cplusplus
extern "C" {
@@ -62,10 +61,7 @@ void VP8LoadNewBytes(VP8BitReader* const br) {
if (br->buf_ < br->buf_max_) {
// convert memory type to register type (with some zero'ing!)
bit_t bits;
-#if defined(WEBP_FORCE_ALIGNED)
- lbit_t in_bits;
- memcpy(&in_bits, br->buf_, sizeof(in_bits));
-#elif defined(WEBP_USE_MIPS32)
+#if defined(WEBP_USE_MIPS32)
// This is needed because of un-aligned read.
lbit_t in_bits;
lbit_t* p_buf_ = (lbit_t*)br->buf_;
@@ -80,7 +76,8 @@ void VP8LoadNewBytes(VP8BitReader* const br) {
: "memory", "at"
);
#else
- const lbit_t in_bits = *(const lbit_t*)br->buf_;
+ lbit_t in_bits;
+ memcpy(&in_bits, br->buf_, sizeof(in_bits));
#endif
br->buf_ += BITS >> 3;
#if !defined(WORDS_BIGENDIAN)
@@ -119,37 +116,26 @@ static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) {
const int pos = br->bits_;
const range_t split = (range * prob) >> 8;
const range_t value = (range_t)(br->value_ >> pos);
-#if defined(__arm__) || defined(_M_ARM) // ARM-specific
- const int bit = ((int)(split - value) >> 31) & 1;
- if (value > split) {
- range -= split + 1;
- br->value_ -= (bit_t)(split + 1) << pos;
- } else {
- range = split;
- }
-#else // faster version on x86
- int bit; // Don't use 'const int bit = (value > split);", it's slower.
- if (value > split) {
- range -= split + 1;
+ const int bit = (value > split);
+ if (bit) {
+ range -= split;
br->value_ -= (bit_t)(split + 1) << pos;
- bit = 1;
} else {
- range = split;
- bit = 0;
+ range = split + 1;
}
-#endif
- if (range <= (range_t)0x7e) {
- const int shift = kVP8Log2Range[range];
- range = kVP8NewRange[range];
+ {
+ const int shift = 7 ^ BitsLog2Floor(range);
+ range <<= shift;
br->bits_ -= shift;
}
- br->range_ = range;
+ br->range_ = range - 1;
return bit;
}
}
// simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here)
-static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) {
+static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
+int VP8GetSigned(VP8BitReader* const br, int v) {
if (br->bits_ < 0) {
VP8LoadNewBytes(br);
}
@@ -166,6 +152,37 @@ static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) {
}
}
+static WEBP_INLINE int VP8GetBitAlt(VP8BitReader* const br, int prob) {
+ // Don't move this declaration! It makes a big speed difference to store
+ // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't
+ // alter br->range_ value.
+ range_t range = br->range_;
+ if (br->bits_ < 0) {
+ VP8LoadNewBytes(br);
+ }
+ {
+ const int pos = br->bits_;
+ const range_t split = (range * prob) >> 8;
+ const range_t value = (range_t)(br->value_ >> pos);
+ int bit; // Don't use 'const int bit = (value > split);", it's slower.
+ if (value > split) {
+ range -= split + 1;
+ br->value_ -= (bit_t)(split + 1) << pos;
+ bit = 1;
+ } else {
+ range = split;
+ bit = 0;
+ }
+ if (range <= (range_t)0x7e) {
+ const int shift = kVP8Log2Range[range];
+ range = kVP8NewRange[range];
+ br->bits_ -= shift;
+ }
+ br->range_ = range;
+ return bit;
+ }
+}
+
#ifdef __cplusplus
} // extern "C"
#endif
diff --git a/thirdparty/libwebp/utils/bit_reader.c b/thirdparty/libwebp/utils/bit_reader_utils.c
index 2eb46e0b4b..053b710bb8 100644
--- a/thirdparty/libwebp/utils/bit_reader.c
+++ b/thirdparty/libwebp/utils/bit_reader_utils.c
@@ -15,7 +15,7 @@
#include "../webp/config.h"
#endif
-#include "./bit_reader_inl.h"
+#include "./bit_reader_inl_utils.h"
#include "../utils/utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/bit_reader.h b/thirdparty/libwebp/utils/bit_reader_utils.h
index ea5c584eb4..ea5c584eb4 100644
--- a/thirdparty/libwebp/utils/bit_reader.h
+++ b/thirdparty/libwebp/utils/bit_reader_utils.h
diff --git a/thirdparty/libwebp/utils/bit_writer.c b/thirdparty/libwebp/utils/bit_writer_utils.c
index 064428691b..ab0c49dce8 100644
--- a/thirdparty/libwebp/utils/bit_writer.c
+++ b/thirdparty/libwebp/utils/bit_writer_utils.c
@@ -16,8 +16,8 @@
#include <string.h> // for memcpy()
#include <stdlib.h>
-#include "./bit_writer.h"
-#include "./endian_inl.h"
+#include "./bit_writer_utils.h"
+#include "./endian_inl_utils.h"
#include "./utils.h"
//------------------------------------------------------------------------------
@@ -143,13 +143,13 @@ int VP8PutBitUniform(VP8BitWriter* const bw, int bit) {
void VP8PutBits(VP8BitWriter* const bw, uint32_t value, int nb_bits) {
uint32_t mask;
assert(nb_bits > 0 && nb_bits < 32);
- for (mask = 1u << (nb_bits - 1); mask; mask >>= 1)
+ for (mask = 1u << (nb_bits - 1); mask; mask >>= 1) {
VP8PutBitUniform(bw, value & mask);
+ }
}
void VP8PutSignedBits(VP8BitWriter* const bw, int value, int nb_bits) {
- if (!VP8PutBitUniform(bw, value != 0))
- return;
+ if (!VP8PutBitUniform(bw, value != 0)) return;
if (value < 0) {
VP8PutBits(bw, ((-value) << 1) | 1, nb_bits + 1);
} else {
diff --git a/thirdparty/libwebp/utils/bit_writer.h b/thirdparty/libwebp/utils/bit_writer_utils.h
index ef360d1dc6..9c02bbc06d 100644
--- a/thirdparty/libwebp/utils/bit_writer.h
+++ b/thirdparty/libwebp/utils/bit_writer_utils.h
@@ -54,7 +54,8 @@ int VP8BitWriterAppend(VP8BitWriter* const bw,
// return approximate write position (in bits)
static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) {
- return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_;
+ const uint64_t nb_bits = 8 + bw->nb_bits_; // bw->nb_bits_ is <= 0, note
+ return (bw->pos_ + bw->run_) * 8 + nb_bits;
}
// Returns a pointer to the internal buffer.
diff --git a/thirdparty/libwebp/utils/color_cache.c b/thirdparty/libwebp/utils/color_cache_utils.c
index c34b2e7f1a..0172590c48 100644
--- a/thirdparty/libwebp/utils/color_cache.c
+++ b/thirdparty/libwebp/utils/color_cache_utils.c
@@ -14,7 +14,7 @@
#include <assert.h>
#include <stdlib.h>
#include <string.h>
-#include "./color_cache.h"
+#include "./color_cache_utils.h"
#include "./utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/color_cache.h b/thirdparty/libwebp/utils/color_cache_utils.h
index a9a9f64270..c373e6b361 100644
--- a/thirdparty/libwebp/utils/color_cache.h
+++ b/thirdparty/libwebp/utils/color_cache_utils.h
@@ -28,7 +28,11 @@ typedef struct {
int hash_bits_;
} VP8LColorCache;
-static const uint32_t kHashMul = 0x1e35a7bd;
+static const uint64_t kHashMul = 0x1e35a7bdull;
+
+static WEBP_INLINE int HashPix(uint32_t argb, int shift) {
+ return (int)(((argb * kHashMul) & 0xffffffffu) >> shift);
+}
static WEBP_INLINE uint32_t VP8LColorCacheLookup(
const VP8LColorCache* const cc, uint32_t key) {
@@ -44,19 +48,20 @@ static WEBP_INLINE void VP8LColorCacheSet(const VP8LColorCache* const cc,
static WEBP_INLINE void VP8LColorCacheInsert(const VP8LColorCache* const cc,
uint32_t argb) {
- const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
+ const int key = HashPix(argb, cc->hash_shift_);
cc->colors_[key] = argb;
}
static WEBP_INLINE int VP8LColorCacheGetIndex(const VP8LColorCache* const cc,
uint32_t argb) {
- return (kHashMul * argb) >> cc->hash_shift_;
+ return HashPix(argb, cc->hash_shift_);
}
+// Return the key if cc contains argb, and -1 otherwise.
static WEBP_INLINE int VP8LColorCacheContains(const VP8LColorCache* const cc,
uint32_t argb) {
- const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
- return (cc->colors_[key] == argb);
+ const int key = HashPix(argb, cc->hash_shift_);
+ return (cc->colors_[key] == argb) ? key : -1;
}
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/endian_inl.h b/thirdparty/libwebp/utils/endian_inl_utils.h
index e11260ff7d..e11260ff7d 100644
--- a/thirdparty/libwebp/utils/endian_inl.h
+++ b/thirdparty/libwebp/utils/endian_inl_utils.h
diff --git a/thirdparty/libwebp/utils/filters.c b/thirdparty/libwebp/utils/filters_utils.c
index 15543b1271..49c1d18a22 100644
--- a/thirdparty/libwebp/utils/filters.c
+++ b/thirdparty/libwebp/utils/filters_utils.c
@@ -11,7 +11,7 @@
//
// Author: Urvang (urvang@google.com)
-#include "./filters.h"
+#include "./filters_utils.h"
#include <stdlib.h>
#include <string.h>
diff --git a/thirdparty/libwebp/utils/filters.h b/thirdparty/libwebp/utils/filters_utils.h
index 088b132fc5..088b132fc5 100644
--- a/thirdparty/libwebp/utils/filters.h
+++ b/thirdparty/libwebp/utils/filters_utils.h
diff --git a/thirdparty/libwebp/utils/huffman_encode.c b/thirdparty/libwebp/utils/huffman_encode_utils.c
index 4e5ef6b447..f9504658ea 100644
--- a/thirdparty/libwebp/utils/huffman_encode.c
+++ b/thirdparty/libwebp/utils/huffman_encode_utils.c
@@ -14,7 +14,7 @@
#include <assert.h>
#include <stdlib.h>
#include <string.h>
-#include "./huffman_encode.h"
+#include "./huffman_encode_utils.h"
#include "./utils.h"
#include "../webp/format_constants.h"
diff --git a/thirdparty/libwebp/utils/huffman_encode.h b/thirdparty/libwebp/utils/huffman_encode_utils.h
index a157165148..a157165148 100644
--- a/thirdparty/libwebp/utils/huffman_encode.h
+++ b/thirdparty/libwebp/utils/huffman_encode_utils.h
diff --git a/thirdparty/libwebp/utils/huffman.c b/thirdparty/libwebp/utils/huffman_utils.c
index 36e5502836..008b5d746f 100644
--- a/thirdparty/libwebp/utils/huffman.c
+++ b/thirdparty/libwebp/utils/huffman_utils.c
@@ -14,7 +14,7 @@
#include <assert.h>
#include <stdlib.h>
#include <string.h>
-#include "./huffman.h"
+#include "./huffman_utils.h"
#include "./utils.h"
#include "../webp/format_constants.h"
@@ -45,7 +45,7 @@ static WEBP_INLINE uint32_t GetNextKey(uint32_t key, int len) {
while (key & step) {
step >>= 1;
}
- return (key & (step - 1)) + step;
+ return step ? (key & (step - 1)) + step : key;
}
// Stores code in table[0], table[step], table[2*step], ..., table[end].
@@ -75,11 +75,13 @@ static WEBP_INLINE int NextTableBitSize(const int* const count,
return len - root_bits;
}
-int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
- const int code_lengths[], int code_lengths_size) {
+// sorted[code_lengths_size] is a pre-allocated array for sorting symbols
+// by code length.
+static int BuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
+ const int code_lengths[], int code_lengths_size,
+ uint16_t sorted[]) {
HuffmanCode* table = root_table; // next available space in table
int total_size = 1 << root_bits; // total size root table + 2nd level table
- int* sorted = NULL; // symbols sorted by code length
int len; // current code length
int symbol; // symbol index in original or sorted table
// number of codes of each length:
@@ -114,11 +116,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
offset[len + 1] = offset[len] + count[len];
}
- sorted = (int*)WebPSafeMalloc(code_lengths_size, sizeof(*sorted));
- if (sorted == NULL) {
- return 0;
- }
-
// Sort symbols by length, by symbol order within each length.
for (symbol = 0; symbol < code_lengths_size; ++symbol) {
const int symbol_code_length = code_lengths[symbol];
@@ -133,7 +130,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
code.bits = 0;
code.value = (uint16_t)sorted[0];
ReplicateValue(table, 1, total_size, code);
- WebPSafeFree(sorted);
return total_size;
}
@@ -153,7 +149,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
num_nodes += num_open;
num_open -= count[len];
if (num_open < 0) {
- WebPSafeFree(sorted);
return 0;
}
for (; count[len] > 0; --count[len]) {
@@ -172,7 +167,6 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
num_nodes += num_open;
num_open -= count[len];
if (num_open < 0) {
- WebPSafeFree(sorted);
return 0;
}
for (; count[len] > 0; --count[len]) {
@@ -195,11 +189,35 @@ int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
// Check if tree is full.
if (num_nodes != 2 * offset[MAX_ALLOWED_CODE_LENGTH] - 1) {
- WebPSafeFree(sorted);
return 0;
}
}
- WebPSafeFree(sorted);
+ return total_size;
+}
+
+// Maximum code_lengths_size is 2328 (reached for 11-bit color_cache_bits).
+// More commonly, the value is around ~280.
+#define MAX_CODE_LENGTHS_SIZE \
+ ((1 << MAX_CACHE_BITS) + NUM_LITERAL_CODES + NUM_LENGTH_CODES)
+// Cut-off value for switching between heap and stack allocation.
+#define SORTED_SIZE_CUTOFF 512
+int VP8LBuildHuffmanTable(HuffmanCode* const root_table, int root_bits,
+ const int code_lengths[], int code_lengths_size) {
+ int total_size;
+ assert(code_lengths_size <= MAX_CODE_LENGTHS_SIZE);
+ if (code_lengths_size <= SORTED_SIZE_CUTOFF) {
+ // use local stack-allocated array.
+ uint16_t sorted[SORTED_SIZE_CUTOFF];
+ total_size = BuildHuffmanTable(root_table, root_bits,
+ code_lengths, code_lengths_size, sorted);
+ } else { // rare case. Use heap allocation.
+ uint16_t* const sorted =
+ (uint16_t*)WebPSafeMalloc(code_lengths_size, sizeof(*sorted));
+ if (sorted == NULL) return 0;
+ total_size = BuildHuffmanTable(root_table, root_bits,
+ code_lengths, code_lengths_size, sorted);
+ WebPSafeFree(sorted);
+ }
return total_size;
}
diff --git a/thirdparty/libwebp/utils/huffman.h b/thirdparty/libwebp/utils/huffman_utils.h
index c6dd6aaa45..c6dd6aaa45 100644
--- a/thirdparty/libwebp/utils/huffman.h
+++ b/thirdparty/libwebp/utils/huffman_utils.h
diff --git a/thirdparty/libwebp/utils/quant_levels_dec.c b/thirdparty/libwebp/utils/quant_levels_dec_utils.c
index ee0a3fe127..d4d23d3147 100644
--- a/thirdparty/libwebp/utils/quant_levels_dec.c
+++ b/thirdparty/libwebp/utils/quant_levels_dec_utils.c
@@ -14,7 +14,7 @@
//
// Author: Skal (pascal.massimino@gmail.com)
-#include "./quant_levels_dec.h"
+#include "./quant_levels_dec_utils.h"
#include <string.h> // for memset
diff --git a/thirdparty/libwebp/utils/quant_levels_dec.h b/thirdparty/libwebp/utils/quant_levels_dec_utils.h
index 59a13495d3..59a13495d3 100644
--- a/thirdparty/libwebp/utils/quant_levels_dec.h
+++ b/thirdparty/libwebp/utils/quant_levels_dec_utils.h
diff --git a/thirdparty/libwebp/utils/quant_levels.c b/thirdparty/libwebp/utils/quant_levels_utils.c
index d7c8aab922..73174e8ab9 100644
--- a/thirdparty/libwebp/utils/quant_levels.c
+++ b/thirdparty/libwebp/utils/quant_levels_utils.c
@@ -14,7 +14,7 @@
#include <assert.h>
-#include "./quant_levels.h"
+#include "./quant_levels_utils.h"
#define NUM_SYMBOLS 256
diff --git a/thirdparty/libwebp/utils/quant_levels.h b/thirdparty/libwebp/utils/quant_levels_utils.h
index 1cb5a32cae..1cb5a32cae 100644
--- a/thirdparty/libwebp/utils/quant_levels.h
+++ b/thirdparty/libwebp/utils/quant_levels_utils.h
diff --git a/thirdparty/libwebp/utils/random.c b/thirdparty/libwebp/utils/random_utils.c
index 24e96ad648..9f1e4154a6 100644
--- a/thirdparty/libwebp/utils/random.c
+++ b/thirdparty/libwebp/utils/random_utils.c
@@ -12,7 +12,7 @@
// Author: Skal (pascal.massimino@gmail.com)
#include <string.h>
-#include "./random.h"
+#include "./random_utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/random.h b/thirdparty/libwebp/utils/random_utils.h
index c392a615ca..c392a615ca 100644
--- a/thirdparty/libwebp/utils/random.h
+++ b/thirdparty/libwebp/utils/random_utils.h
diff --git a/thirdparty/libwebp/utils/rescaler.c b/thirdparty/libwebp/utils/rescaler_utils.c
index d2278a52ff..0d1f80da24 100644
--- a/thirdparty/libwebp/utils/rescaler.c
+++ b/thirdparty/libwebp/utils/rescaler_utils.c
@@ -15,7 +15,7 @@
#include <stdlib.h>
#include <string.h>
#include "../dsp/dsp.h"
-#include "./rescaler.h"
+#include "./rescaler_utils.h"
//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/rescaler.h b/thirdparty/libwebp/utils/rescaler_utils.h
index 98b01a76d0..98b01a76d0 100644
--- a/thirdparty/libwebp/utils/rescaler.h
+++ b/thirdparty/libwebp/utils/rescaler_utils.h
diff --git a/thirdparty/libwebp/utils/thread.c b/thirdparty/libwebp/utils/thread_utils.c
index 93f7622797..1729060c70 100644
--- a/thirdparty/libwebp/utils/thread.c
+++ b/thirdparty/libwebp/utils/thread_utils.c
@@ -13,7 +13,7 @@
#include <assert.h>
#include <string.h> // for memset()
-#include "./thread.h"
+#include "./thread_utils.h"
#include "./utils.h"
#ifdef WEBP_USE_THREAD
@@ -183,8 +183,7 @@ static int pthread_cond_wait(pthread_cond_t* const condition,
#else
// note that there is a consumer available so the signal isn't dropped in
// pthread_cond_signal
- if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL))
- return 1;
+ if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1;
// now unlock the mutex so pthread_cond_signal may be issued
pthread_mutex_unlock(mutex);
ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==
@@ -226,8 +225,7 @@ static THREADFN ThreadLoop(void* ptr) {
}
// main thread state control
-static void ChangeState(WebPWorker* const worker,
- WebPWorkerStatus new_status) {
+static void ChangeState(WebPWorker* const worker, WebPWorkerStatus new_status) {
// No-op when attempting to change state on a thread that didn't come up.
// Checking status_ without acquiring the lock first would result in a data
// race.
diff --git a/thirdparty/libwebp/utils/thread.h b/thirdparty/libwebp/utils/thread_utils.h
index 8408311855..8408311855 100644
--- a/thirdparty/libwebp/utils/thread.h
+++ b/thirdparty/libwebp/utils/thread_utils.h
diff --git a/thirdparty/libwebp/utils/utils.c b/thirdparty/libwebp/utils/utils.c
index 82dbf8d5e5..504d924b60 100644
--- a/thirdparty/libwebp/utils/utils.c
+++ b/thirdparty/libwebp/utils/utils.c
@@ -25,7 +25,7 @@
// http://valgrind.org/docs/manual/ms-manual.html
// Here is an example command line:
/* valgrind --tool=massif --massif-out-file=massif.out \
- --stacks=yes --alloc-fn=WebPSafeAlloc --alloc-fn=WebPSafeCalloc
+ --stacks=yes --alloc-fn=WebPSafeMalloc --alloc-fn=WebPSafeCalloc
ms_print massif.out
*/
// In addition:
@@ -243,8 +243,7 @@ void WebPCopyPixels(const WebPPicture* const src, WebPPicture* const dst) {
//------------------------------------------------------------------------------
-#define MAX_COLOR_COUNT MAX_PALETTE_SIZE
-#define COLOR_HASH_SIZE (MAX_COLOR_COUNT * 4)
+#define COLOR_HASH_SIZE (MAX_PALETTE_SIZE * 4)
#define COLOR_HASH_RIGHT_SHIFT 22 // 32 - log2(COLOR_HASH_SIZE).
int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
@@ -253,7 +252,7 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
int num_colors = 0;
uint8_t in_use[COLOR_HASH_SIZE] = { 0 };
uint32_t colors[COLOR_HASH_SIZE];
- static const uint32_t kHashMul = 0x1e35a7bdU;
+ static const uint64_t kHashMul = 0x1e35a7bdull;
const uint32_t* argb = pic->argb;
const int width = pic->width;
const int height = pic->height;
@@ -268,14 +267,14 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
continue;
}
last_pix = argb[x];
- key = (kHashMul * last_pix) >> COLOR_HASH_RIGHT_SHIFT;
+ key = ((last_pix * kHashMul) & 0xffffffffu) >> COLOR_HASH_RIGHT_SHIFT;
while (1) {
if (!in_use[key]) {
colors[key] = last_pix;
in_use[key] = 1;
++num_colors;
- if (num_colors > MAX_COLOR_COUNT) {
- return MAX_COLOR_COUNT + 1; // Exact count not needed.
+ if (num_colors > MAX_PALETTE_SIZE) {
+ return MAX_PALETTE_SIZE + 1; // Exact count not needed.
}
break;
} else if (colors[key] == last_pix) {
@@ -302,8 +301,30 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
return num_colors;
}
-#undef MAX_COLOR_COUNT
#undef COLOR_HASH_SIZE
#undef COLOR_HASH_RIGHT_SHIFT
//------------------------------------------------------------------------------
+
+#if defined(WEBP_NEED_LOG_TABLE_8BIT)
+const uint8_t WebPLogTable8bit[256] = { // 31 ^ clz(i)
+ 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
+};
+#endif
+
+//------------------------------------------------------------------------------
diff --git a/thirdparty/libwebp/utils/utils.h b/thirdparty/libwebp/utils/utils.h
index 3a5d4e6a78..3ab459050a 100644
--- a/thirdparty/libwebp/utils/utils.h
+++ b/thirdparty/libwebp/utils/utils.h
@@ -62,7 +62,6 @@ WEBP_EXTERN(void) WebPSafeFree(void* const ptr);
#define WEBP_ALIGN_CST 31
#define WEBP_ALIGN(PTR) (((uintptr_t)(PTR) + WEBP_ALIGN_CST) & ~WEBP_ALIGN_CST)
-#if defined(WEBP_FORCE_ALIGNED)
#include <string.h>
// memcpy() is the safe way of moving potentially unaligned 32b memory.
static WEBP_INLINE uint32_t WebPMemToUint32(const uint8_t* const ptr) {
@@ -73,16 +72,6 @@ static WEBP_INLINE uint32_t WebPMemToUint32(const uint8_t* const ptr) {
static WEBP_INLINE void WebPUint32ToMem(uint8_t* const ptr, uint32_t val) {
memcpy(ptr, &val, sizeof(val));
}
-#else
-static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE
-uint32_t WebPMemToUint32(const uint8_t* const ptr) {
- return *(const uint32_t*)ptr;
-}
-static WEBP_UBSAN_IGNORE_UNDEF WEBP_INLINE
-void WebPUint32ToMem(uint8_t* const ptr, uint32_t val) {
- *(uint32_t*)ptr = val;
-}
-#endif
//------------------------------------------------------------------------------
// Reading/writing data.
@@ -118,6 +107,19 @@ static WEBP_INLINE void PutLE32(uint8_t* const data, uint32_t val) {
PutLE16(data + 2, (int)(val >> 16));
}
+// Returns 31 ^ clz(n) = log2(n). This is the default C-implementation, either
+// based on table or not. Can be used as fallback if clz() is not available.
+#define WEBP_NEED_LOG_TABLE_8BIT
+extern const uint8_t WebPLogTable8bit[256];
+static WEBP_INLINE int WebPLog2FloorC(uint32_t n) {
+ int log = 0;
+ while (n >= 256) {
+ log += 8;
+ n >>= 8;
+ }
+ return log + WebPLogTable8bit[n];
+}
+
// Returns (int)floor(log2(n)). n must be > 0.
// use GNU builtins where available.
#if defined(__GNUC__) && \
@@ -135,22 +137,8 @@ static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
_BitScanReverse(&first_set_bit, n);
return first_set_bit;
}
-#else
-static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
- int log = 0;
- uint32_t value = n;
- int i;
-
- for (i = 4; i >= 0; --i) {
- const int shift = (1 << i);
- const uint32_t x = value >> shift;
- if (x != 0) {
- value = x;
- log += shift;
- }
- }
- return log;
-}
+#else // default: use the C-version.
+static WEBP_INLINE int BitsLog2Floor(uint32_t n) { return WebPLog2FloorC(n); }
#endif
//------------------------------------------------------------------------------
@@ -172,12 +160,12 @@ WEBP_EXTERN(void) WebPCopyPixels(const struct WebPPicture* const src,
// Unique colors.
// Returns count of unique colors in 'pic', assuming pic->use_argb is true.
-// If the unique color count is more than MAX_COLOR_COUNT, returns
-// MAX_COLOR_COUNT+1.
+// If the unique color count is more than MAX_PALETTE_SIZE, returns
+// MAX_PALETTE_SIZE+1.
// If 'palette' is not NULL and number of unique colors is less than or equal to
-// MAX_COLOR_COUNT, also outputs the actual unique colors into 'palette'.
+// MAX_PALETTE_SIZE, also outputs the actual unique colors into 'palette'.
// Note: 'palette' is assumed to be an array already allocated with at least
-// MAX_COLOR_COUNT elements.
+// MAX_PALETTE_SIZE elements.
WEBP_EXTERN(int) WebPGetColorPalette(const struct WebPPicture* const pic,
uint32_t* const palette);
diff --git a/thirdparty/libwebp/webp/config.h b/thirdparty/libwebp/webp/config.h
deleted file mode 100644
index 0ce1c7064d..0000000000
--- a/thirdparty/libwebp/webp/config.h
+++ /dev/null
@@ -1,150 +0,0 @@
-/* src/webp/config.h.in. Generated from configure.ac by autoheader. */
-
-/* Define if building universal (internal helper macro) */
-#undef AC_APPLE_UNIVERSAL_BUILD
-
-/* Set to 1 if __builtin_bswap16 is available */
-#undef HAVE_BUILTIN_BSWAP16
-
-/* Set to 1 if __builtin_bswap32 is available */
-#undef HAVE_BUILTIN_BSWAP32
-
-/* Set to 1 if __builtin_bswap64 is available */
-#undef HAVE_BUILTIN_BSWAP64
-
-/* Define to 1 if you have the <dlfcn.h> header file. */
-#undef HAVE_DLFCN_H
-
-/* Define to 1 if you have the <GLUT/glut.h> header file. */
-#undef HAVE_GLUT_GLUT_H
-
-/* Define to 1 if you have the <GL/glut.h> header file. */
-#undef HAVE_GL_GLUT_H
-
-/* Define to 1 if you have the <inttypes.h> header file. */
-#undef HAVE_INTTYPES_H
-
-/* Define to 1 if you have the <memory.h> header file. */
-#undef HAVE_MEMORY_H
-
-/* Define to 1 if you have the <OpenGL/glut.h> header file. */
-#undef HAVE_OPENGL_GLUT_H
-
-/* Have PTHREAD_PRIO_INHERIT. */
-#undef HAVE_PTHREAD_PRIO_INHERIT
-
-/* Define to 1 if you have the <shlwapi.h> header file. */
-#undef HAVE_SHLWAPI_H
-
-/* Define to 1 if you have the <stdint.h> header file. */
-#undef HAVE_STDINT_H
-
-/* Define to 1 if you have the <stdlib.h> header file. */
-#undef HAVE_STDLIB_H
-
-/* Define to 1 if you have the <strings.h> header file. */
-#undef HAVE_STRINGS_H
-
-/* Define to 1 if you have the <string.h> header file. */
-#undef HAVE_STRING_H
-
-/* Define to 1 if you have the <sys/stat.h> header file. */
-#undef HAVE_SYS_STAT_H
-
-/* Define to 1 if you have the <sys/types.h> header file. */
-#undef HAVE_SYS_TYPES_H
-
-/* Define to 1 if you have the <unistd.h> header file. */
-#undef HAVE_UNISTD_H
-
-/* Define to 1 if you have the <wincodec.h> header file. */
-#undef HAVE_WINCODEC_H
-
-/* Define to 1 if you have the <windows.h> header file. */
-#undef HAVE_WINDOWS_H
-
-/* Define to the sub-directory in which libtool stores uninstalled libraries.
- */
-#undef LT_OBJDIR
-
-/* Name of package */
-#undef PACKAGE
-
-/* Define to the address where bug reports for this package should be sent. */
-#undef PACKAGE_BUGREPORT
-
-/* Define to the full name of this package. */
-#undef PACKAGE_NAME
-
-/* Define to the full name and version of this package. */
-#undef PACKAGE_STRING
-
-/* Define to the one symbol short name of this package. */
-#undef PACKAGE_TARNAME
-
-/* Define to the home page for this package. */
-#undef PACKAGE_URL
-
-/* Define to the version of this package. */
-#undef PACKAGE_VERSION
-
-/* Define to necessary symbol if this constant uses a non-standard name on
- your system. */
-#undef PTHREAD_CREATE_JOINABLE
-
-/* Define to 1 if you have the ANSI C header files. */
-#undef STDC_HEADERS
-
-/* Version number of package */
-#undef VERSION
-
-/* Enable experimental code */
-#undef WEBP_EXPERIMENTAL_FEATURES
-
-/* Define to 1 to force aligned memory operations */
-#undef WEBP_FORCE_ALIGNED
-
-/* Set to 1 if AVX2 is supported */
-#undef WEBP_HAVE_AVX2
-
-/* Set to 1 if GIF library is installed */
-#undef WEBP_HAVE_GIF
-
-/* Set to 1 if OpenGL is supported */
-#undef WEBP_HAVE_GL
-
-/* Set to 1 if JPEG library is installed */
-#undef WEBP_HAVE_JPEG
-
-/* Set to 1 if NEON is supported */
-#undef WEBP_HAVE_NEON
-
-/* Set to 1 if runtime detection of NEON is enabled */
-#undef WEBP_HAVE_NEON_RTCD
-
-/* Set to 1 if PNG library is installed */
-#undef WEBP_HAVE_PNG
-
-/* Set to 1 if SSE2 is supported */
-#undef WEBP_HAVE_SSE2
-
-/* Set to 1 if SSE4.1 is supported */
-#undef WEBP_HAVE_SSE41
-
-/* Set to 1 if TIFF library is installed */
-#undef WEBP_HAVE_TIFF
-
-/* Undefine this to disable thread support. */
-#undef WEBP_USE_THREAD
-
-/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
- significant byte first (like Motorola and SPARC, unlike Intel). */
-#if defined AC_APPLE_UNIVERSAL_BUILD
-# if defined __BIG_ENDIAN__
-# define WORDS_BIGENDIAN 1
-# endif
-#else
-# ifndef WORDS_BIGENDIAN
-# undef WORDS_BIGENDIAN
-# endif
-#endif
diff --git a/thirdparty/libwebp/webp/encode.h b/thirdparty/libwebp/webp/encode.h
index b65e27e7fd..35fde1d052 100644
--- a/thirdparty/libwebp/webp/encode.h
+++ b/thirdparty/libwebp/webp/encode.h
@@ -20,7 +20,7 @@
extern "C" {
#endif
-#define WEBP_ENCODER_ABI_VERSION 0x0209 // MAJOR(8b) + MINOR(8b)
+#define WEBP_ENCODER_ABI_VERSION 0x020e // MAJOR(8b) + MINOR(8b)
// Note: forward declaring enumerations is not allowed in (strict) C and C++,
// the types are left here for reference.
@@ -141,12 +141,10 @@ struct WebPConfig {
// RGB information for better compression. The default
// value is 0.
-#ifdef WEBP_EXPERIMENTAL_FEATURES
- int delta_palettization;
+ int use_delta_palette; // reserved for future lossless feature
+ int use_sharp_yuv; // if needed, use sharp (and slow) RGB->YUV conversion
+
uint32_t pad[2]; // padding for later use
-#else
- uint32_t pad[3]; // padding for later use
-#endif // WEBP_EXPERIMENTAL_FEATURES
};
// Enumerate some predefined settings for WebPConfig, depending on the type
@@ -388,9 +386,24 @@ WEBP_EXTERN(void) WebPPictureFree(WebPPicture* picture);
// Returns false in case of memory allocation error.
WEBP_EXTERN(int) WebPPictureCopy(const WebPPicture* src, WebPPicture* dst);
+// Compute the single distortion for packed planes of samples.
+// 'src' will be compared to 'ref', and the raw distortion stored into
+// '*distortion'. The refined metric (log(MSE), log(1 - ssim),...' will be
+// stored in '*result'.
+// 'x_step' is the horizontal stride (in bytes) between samples.
+// 'src/ref_stride' is the byte distance between rows.
+// Returns false in case of error (bad parameter, memory allocation error, ...).
+WEBP_EXTERN(int) WebPPlaneDistortion(const uint8_t* src, size_t src_stride,
+ const uint8_t* ref, size_t ref_stride,
+ int width, int height,
+ size_t x_step,
+ int type, // 0 = PSNR, 1 = SSIM, 2 = LSIM
+ float* distortion, float* result);
+
// Compute PSNR, SSIM or LSIM distortion metric between two pictures. Results
-// are in dB, stored in result[] in the Y/U/V/Alpha/All or B/G/R/A/All order.
-// Returns false in case of error (src and ref don't have same dimension, ...)
+// are in dB, stored in result[] in the B/G/R/A/All order. The distortion is
+// always performed using ARGB samples. Hence if the input is YUV(A), the
+// picture will be internally converted to ARGB (just for the measurement).
// Warning: this function is rather CPU-intensive.
WEBP_EXTERN(int) WebPPictureDistortion(
const WebPPicture* src, const WebPPicture* ref,
@@ -473,11 +486,13 @@ WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture,
WEBP_EXTERN(int) WebPPictureARGBToYUVADithered(
WebPPicture* picture, WebPEncCSP colorspace, float dithering);
-// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion.
+// Performs 'sharp' RGBA->YUVA420 downsampling and colorspace conversion.
// Downsampling is handled with extra care in case of color clipping. This
// method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better
-// YUV representation.
+// and sharper YUV representation.
// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureSharpARGBToYUVA(WebPPicture* picture);
+// kept for backward compatibility:
WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture);
// Converts picture->yuv to picture->argb and sets picture->use_argb to true.
diff --git a/thirdparty/libwebp/webp/format_constants.h b/thirdparty/libwebp/webp/format_constants.h
index b6e78a643e..329fc8a3b0 100644
--- a/thirdparty/libwebp/webp/format_constants.h
+++ b/thirdparty/libwebp/webp/format_constants.h
@@ -72,14 +72,13 @@ typedef enum {
#define RIFF_HEADER_SIZE 12 // Size of the RIFF header ("RIFFnnnnWEBP").
#define ANMF_CHUNK_SIZE 16 // Size of an ANMF chunk.
#define ANIM_CHUNK_SIZE 6 // Size of an ANIM chunk.
-#define FRGM_CHUNK_SIZE 6 // Size of a FRGM chunk.
#define VP8X_CHUNK_SIZE 10 // Size of a VP8X chunk.
#define MAX_CANVAS_SIZE (1 << 24) // 24-bit max for VP8X width/height.
#define MAX_IMAGE_AREA (1ULL << 32) // 32-bit max for width x height.
#define MAX_LOOP_COUNT (1 << 16) // maximum value for loop-count
#define MAX_DURATION (1 << 24) // maximum duration
-#define MAX_POSITION_OFFSET (1 << 24) // maximum frame/fragment x/y offset
+#define MAX_POSITION_OFFSET (1 << 24) // maximum frame x/y offset
// Maximum chunk payload is such that adding the header and padding won't
// overflow a uint32_t.
diff --git a/thirdparty/libwebp/webp/mux.h b/thirdparty/libwebp/webp/mux.h
index b72658c741..daccc65e86 100644
--- a/thirdparty/libwebp/webp/mux.h
+++ b/thirdparty/libwebp/webp/mux.h
@@ -21,13 +21,13 @@
extern "C" {
#endif
-#define WEBP_MUX_ABI_VERSION 0x0106 // MAJOR(8b) + MINOR(8b)
+#define WEBP_MUX_ABI_VERSION 0x0108 // MAJOR(8b) + MINOR(8b)
//------------------------------------------------------------------------------
// Mux API
//
// This API allows manipulation of WebP container images containing features
-// like color profile, metadata, animation and fragmented images.
+// like color profile, metadata, animation.
//
// Code Example#1: Create a WebPMux object with image data, color profile and
// XMP metadata.
@@ -81,16 +81,16 @@ typedef enum WebPMuxError {
// IDs for different types of chunks.
typedef enum WebPChunkId {
- WEBP_CHUNK_VP8X, // VP8X
- WEBP_CHUNK_ICCP, // ICCP
- WEBP_CHUNK_ANIM, // ANIM
- WEBP_CHUNK_ANMF, // ANMF
- WEBP_CHUNK_FRGM, // FRGM
- WEBP_CHUNK_ALPHA, // ALPH
- WEBP_CHUNK_IMAGE, // VP8/VP8L
- WEBP_CHUNK_EXIF, // EXIF
- WEBP_CHUNK_XMP, // XMP
- WEBP_CHUNK_UNKNOWN, // Other chunks.
+ WEBP_CHUNK_VP8X, // VP8X
+ WEBP_CHUNK_ICCP, // ICCP
+ WEBP_CHUNK_ANIM, // ANIM
+ WEBP_CHUNK_ANMF, // ANMF
+ WEBP_CHUNK_DEPRECATED, // (deprecated from FRGM)
+ WEBP_CHUNK_ALPHA, // ALPH
+ WEBP_CHUNK_IMAGE, // VP8/VP8L
+ WEBP_CHUNK_EXIF, // EXIF
+ WEBP_CHUNK_XMP, // XMP
+ WEBP_CHUNK_UNKNOWN, // Other chunks.
WEBP_CHUNK_NIL
} WebPChunkId;
@@ -142,7 +142,7 @@ static WEBP_INLINE WebPMux* WebPMuxCreate(const WebPData* bitstream,
// Non-image chunks.
// Note: Only non-image related chunks should be managed through chunk APIs.
-// (Image related chunks are: "ANMF", "FRGM", "VP8 ", "VP8L" and "ALPH").
+// (Image related chunks are: "ANMF", "VP8 ", "VP8L" and "ALPH").
// To add, get and delete images, use WebPMuxSetImage(), WebPMuxPushFrame(),
// WebPMuxGetFrame() and WebPMuxDeleteFrame().
@@ -195,7 +195,7 @@ WEBP_EXTERN(WebPMuxError) WebPMuxDeleteChunk(
//------------------------------------------------------------------------------
// Images.
-// Encapsulates data about a single frame/fragment.
+// Encapsulates data about a single frame.
struct WebPMuxFrameInfo {
WebPData bitstream; // image data: can be a raw VP8/VP8L bitstream
// or a single-image WebP file.
@@ -203,19 +203,19 @@ struct WebPMuxFrameInfo {
int y_offset; // y-offset of the frame.
int duration; // duration of the frame (in milliseconds).
- WebPChunkId id; // frame type: should be one of WEBP_CHUNK_ANMF,
- // WEBP_CHUNK_FRGM or WEBP_CHUNK_IMAGE
+ WebPChunkId id; // frame type: should be one of WEBP_CHUNK_ANMF
+ // or WEBP_CHUNK_IMAGE
WebPMuxAnimDispose dispose_method; // Disposal method for the frame.
WebPMuxAnimBlend blend_method; // Blend operation for the frame.
uint32_t pad[1]; // padding for later use
};
-// Sets the (non-animated and non-fragmented) image in the mux object.
-// Note: Any existing images (including frames/fragments) will be removed.
+// Sets the (non-animated) image in the mux object.
+// Note: Any existing images (including frames) will be removed.
// Parameters:
// mux - (in/out) object in which the image is to be set
// bitstream - (in) can be a raw VP8/VP8L bitstream or a single-image
-// WebP file (non-animated and non-fragmented)
+// WebP file (non-animated)
// copy_data - (in) value 1 indicates given data WILL be copied to the mux
// object and value 0 indicates data will NOT be copied.
// Returns:
@@ -226,9 +226,8 @@ WEBP_EXTERN(WebPMuxError) WebPMuxSetImage(
WebPMux* mux, const WebPData* bitstream, int copy_data);
// Adds a frame at the end of the mux object.
-// Notes: (1) frame.id should be one of WEBP_CHUNK_ANMF or WEBP_CHUNK_FRGM
-// (2) For setting a non-animated non-fragmented image, use
-// WebPMuxSetImage() instead.
+// Notes: (1) frame.id should be WEBP_CHUNK_ANMF
+// (2) For setting a non-animated image, use WebPMuxSetImage() instead.
// (3) Type of frame being pushed must be same as the frames in mux.
// (4) As WebP only supports even offsets, any odd offset will be snapped
// to an even location using: offset &= ~1
@@ -431,9 +430,10 @@ struct WebPAnimEncoderOptions {
// frames in the output. The library may insert some key
// frames as needed to satisfy this criteria.
// Note that these conditions should hold: kmax > kmin
- // and kmin >= kmax / 2 + 1. Also, if kmin == 0, then
- // key-frame insertion is disabled; and if kmax == 0,
- // then all frames will be key-frames.
+ // and kmin >= kmax / 2 + 1. Also, if kmax <= 0, then
+ // key-frame insertion is disabled; and if kmax == 1,
+ // then all frames will be key-frames (kmin value does
+ // not matter for these special cases).
int allow_mixed; // If true, use mixed compression mode; may choose
// either lossy and lossless for each frame.
int verbose; // If true, print info and warning messages to stderr.
diff --git a/thirdparty/libwebp/webp/mux_types.h b/thirdparty/libwebp/webp/mux_types.h
index c94043a3c0..b37e2c67aa 100644
--- a/thirdparty/libwebp/webp/mux_types.h
+++ b/thirdparty/libwebp/webp/mux_types.h
@@ -31,12 +31,13 @@ typedef struct WebPData WebPData;
// VP8X Feature Flags.
typedef enum WebPFeatureFlags {
- FRAGMENTS_FLAG = 0x00000001,
ANIMATION_FLAG = 0x00000002,
XMP_FLAG = 0x00000004,
EXIF_FLAG = 0x00000008,
ALPHA_FLAG = 0x00000010,
- ICCP_FLAG = 0x00000020
+ ICCP_FLAG = 0x00000020,
+
+ ALL_VALID_FLAGS = 0x0000003e
} WebPFeatureFlags;
// Dispose method (animation only). Indicates how the area used by the current
diff --git a/tools/editor/editor_export.cpp b/tools/editor/editor_export.cpp
index 87d0c462b9..a67b583868 100644
--- a/tools/editor/editor_export.cpp
+++ b/tools/editor/editor_export.cpp
@@ -326,7 +326,7 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata,const String& p_path
String EditorExportPlatform::find_export_template(String template_file_name, String *err) const {
String user_file = EditorSettings::get_singleton()->get_settings_path()
- +"/templates/"+template_file_name;
+ +"/templates/"+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"."+_MKSTR(VERSION_STATUS)+"/"+template_file_name;
String system_file=OS::get_singleton()->get_installed_templates_path();
bool has_system_path=(system_file!="");
system_file+=template_file_name;
@@ -891,15 +891,27 @@ Ref<Texture> EditorExportPlatformPC::get_logo() const {
return logo;
}
-bool EditorExportPlatformPC::can_export(String *r_error) const {
- return true;
+bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset>& p_preset,String &r_error, bool &r_missing_templates) const {
+
+ r_missing_templates=false;
+
+ if (find_export_template(release_file_32)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(debug_file_32)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(release_file_64)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(debug_file_64)==String()) {
+ r_missing_templates=true;
+ }
+ return !r_missing_templates;
}
String EditorExportPlatformPC::get_binary_extension() const {
return extension;
}
-Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags) {
+Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset>& p_preset, bool p_debug, const String& p_path, int p_flags) {
return OK;
}
@@ -916,6 +928,25 @@ void EditorExportPlatformPC::set_logo(const Ref<Texture>& p_logo) {
logo=p_logo;
}
+void EditorExportPlatformPC::set_release_64(const String& p_file) {
+
+ release_file_64=p_file;
+}
+
+void EditorExportPlatformPC::set_release_32(const String& p_file){
+
+ release_file_32=p_file;
+}
+void EditorExportPlatformPC::set_debug_64(const String& p_file){
+
+ debug_file_64=p_file;
+}
+void EditorExportPlatformPC::set_debug_32(const String& p_file){
+
+ debug_file_32=p_file;
+
+}
+
EditorExportPlatformPC::EditorExportPlatformPC() {
}
diff --git a/tools/editor/editor_export.h b/tools/editor/editor_export.h
index d30ce9bd92..8a9dc965e5 100644
--- a/tools/editor/editor_export.h
+++ b/tools/editor/editor_export.h
@@ -203,10 +203,10 @@ public:
virtual Error run(int p_device,int p_debug_flags) { return OK; }
- virtual bool can_export(String *r_error=NULL) const=0;
+ virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const=0;
virtual String get_binary_extension() const=0;
- virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0)=0;
+ virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0)=0;
EditorExportPlatform();
};
@@ -262,7 +262,10 @@ class EditorExportPlatformPC : public EditorExportPlatform {
String name;
String extension;
-
+ String release_file_32;
+ String release_file_64;
+ String debug_file_32;
+ String debug_file_64;
public:
@@ -273,15 +276,20 @@ public:
virtual String get_name() const;
virtual Ref<Texture> get_logo() const;
- virtual bool can_export(String *r_error=NULL) const;
+ virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const;
virtual String get_binary_extension() const;
- virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0);
+ virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0);
void set_extension(const String& p_extension);
void set_name(const String& p_name);
void set_logo(const Ref<Texture>& p_loco);
+ void set_release_64(const String& p_file);
+ void set_release_32(const String& p_file);
+ void set_debug_64(const String& p_file);
+ void set_debug_32(const String& p_file);
+
EditorExportPlatformPC();
};
diff --git a/tools/editor/plugins/line_2d_editor_plugin.cpp b/tools/editor/plugins/line_2d_editor_plugin.cpp
index 5ecbcaac45..c90d1c4754 100644
--- a/tools/editor/plugins/line_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/line_2d_editor_plugin.cpp
@@ -50,7 +50,7 @@ int Line2DEditor::get_point_index_at(Vector2 gpos) {
return -1;
}
-bool Line2DEditor::forward_input_event(const InputEvent& p_event) {
+bool Line2DEditor::forward_gui_input(const InputEvent& p_event) {
if (!node)
return false;
@@ -84,8 +84,8 @@ bool Line2DEditor::forward_input_event(const InputEvent& p_event) {
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
}
+ return true;
}
- return true;
}
if(mb.pressed && mb.button_index == BUTTON_LEFT && ((mb.mod.command && mode == MODE_EDIT) || mode == MODE_CREATE)) {
diff --git a/tools/editor/plugins/line_2d_editor_plugin.h b/tools/editor/plugins/line_2d_editor_plugin.h
index 0df64208a8..231f4c6ca7 100644
--- a/tools/editor/plugins/line_2d_editor_plugin.h
+++ b/tools/editor/plugins/line_2d_editor_plugin.h
@@ -15,7 +15,7 @@ class Line2DEditor : public HBoxContainer {
GDCLASS(Line2DEditor, HBoxContainer)
public:
- bool forward_input_event(const InputEvent& p_event);
+ bool forward_gui_input(const InputEvent& p_event);
void edit(Node *p_line2d);
Line2DEditor(EditorNode *p_editor);
@@ -65,7 +65,12 @@ class Line2DEditorPlugin : public EditorPlugin {
GDCLASS( Line2DEditorPlugin, EditorPlugin )
public:
- virtual bool forward_canvas_input_event(const Transform2D& p_canvas_xform,const InputEvent& p_event) { return line2d_editor->forward_input_event(p_event); }
+ virtual bool forward_canvas_gui_input(
+ const Transform2D& p_canvas_xform,
+ const InputEvent& p_event)
+ {
+ return line2d_editor->forward_gui_input(p_event);
+ }
virtual String get_name() const { return "Line2D"; }
bool has_main_screen() const { return false; }
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index b7d8cc2ba9..c7639dd4d3 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -292,6 +292,10 @@ String ScriptEditor::_get_debug_tooltip(const String&p_text,Node *_se) {
void ScriptEditor::_breaked(bool p_breaked,bool p_can_debug) {
+ if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
+ return;
+ }
+
debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_NEXT), !(p_breaked && p_can_debug));
debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_STEP), !(p_breaked && p_can_debug) );
debug_menu->get_popup()->set_item_disabled( debug_menu->get_popup()->get_item_index(DEBUG_BREAK), p_breaked );