diff options
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs | 47 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.cpp | 8 | ||||
-rw-r--r-- | scene/2d/navigation_region_2d.h | 4 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 2 |
4 files changed, 53 insertions, 8 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index eba0ea9a79..a1f058ffe5 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -266,7 +266,7 @@ namespace Godot /// <returns>The capitalized string.</returns> public static string Capitalize(this string instance) { - string aux = instance.Replace("_", " ").ToLower(); + string aux = instance.CamelcaseToUnderscore(true).Replace("_", " ").Trim(); string cap = string.Empty; for (int i = 0; i < aux.GetSliceCount(" "); i++) @@ -284,6 +284,51 @@ namespace Godot return cap; } + private static string CamelcaseToUnderscore(this string instance, bool lowerCase) + { + string newString = string.Empty; + int startIndex = 0; + + for (int i = 1; i < instance.Length; i++) + { + bool isUpper = char.IsUpper(instance[i]); + bool isNumber = char.IsDigit(instance[i]); + + bool areNext2Lower = false; + bool isNextLower = false; + bool isNextNumber = false; + bool wasPrecedentUpper = char.IsUpper(instance[i - 1]); + bool wasPrecedentNumber = char.IsDigit(instance[i - 1]); + + if (i + 2 < instance.Length) + { + areNext2Lower = char.IsLower(instance[i + 1]) && char.IsLower(instance[i + 2]); + } + + if (i + 1 < instance.Length) + { + isNextLower = char.IsLower(instance[i + 1]); + isNextNumber = char.IsDigit(instance[i + 1]); + } + + bool condA = isUpper && !wasPrecedentUpper && !wasPrecedentNumber; + bool condB = wasPrecedentUpper && isUpper && areNext2Lower; + bool condC = isNumber && !wasPrecedentNumber; + bool canBreakNumberLetter = isNumber && !wasPrecedentNumber && isNextLower; + bool canBreakLetterNumber = !isNumber && wasPrecedentNumber && (isNextLower || isNextNumber); + + bool shouldSplit = condA || condB || condC || canBreakNumberLetter || canBreakLetterNumber; + if (shouldSplit) + { + newString += instance.Substring(startIndex, i - startIndex) + "_"; + startIndex = i; + } + } + + newString += instance.Substring(startIndex, instance.Length - startIndex); + return lowerCase ? newString.ToLower() : newString; + } + /// <summary> /// Performs a case-sensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater. /// </summary> diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 4bead978f1..e685ad8f67 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -104,8 +104,8 @@ void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array } } -Array NavigationPolygon::_get_polygons() const { - Array ret; +TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const { + TypedArray<Vector<int32_t>> ret; ret.resize(polygons.size()); for (int i = 0; i < ret.size(); i++) { ret[i] = polygons[i].indices; @@ -122,8 +122,8 @@ void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array rect_cache_dirty = true; } -Array NavigationPolygon::_get_outlines() const { - Array ret; +TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const { + TypedArray<Vector<Vector2>> ret; ret.resize(outlines.size()); for (int i = 0; i < ret.size(); i++) { ret[i] = outlines[i]; diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h index 012debb584..487a578401 100644 --- a/scene/2d/navigation_region_2d.h +++ b/scene/2d/navigation_region_2d.h @@ -55,10 +55,10 @@ protected: static void _bind_methods(); void _set_polygons(const TypedArray<Vector<int32_t>> &p_array); - Array _get_polygons() const; + TypedArray<Vector<int32_t>> _get_polygons() const; void _set_outlines(const TypedArray<Vector<Vector2>> &p_array); - Array _get_outlines() const; + TypedArray<Vector<Vector2>> _get_outlines() const; public: #ifdef TOOLS_ENABLED diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 1f77cc0570..1e84947b87 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -4434,7 +4434,7 @@ void TileSetAtlasSource::_update_padded_texture() { Ref<Image> image; image.instantiate(); - image->create(size.x, size.y, false, Image::FORMAT_RGBA8); + image->create(size.x, size.y, false, src->get_format()); for (KeyValue<Vector2i, TileAlternativesData> kv : tiles) { for (int frame = 0; frame < (int)kv.value.animation_frames_durations.size(); frame++) { |