diff options
-rw-r--r-- | scene/3d/lightmap_gi.cpp | 3 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index fb74cffc94..b4387b0f3c 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -163,7 +163,8 @@ Array LightmapGIData::_get_light_textures_data() const { config->set_value("remap", "importer", "2d_array_texture"); config->set_value("remap", "type", "CompressedTexture2DArray"); if (!config->has_section_key("params", "compress/mode")) { - config->set_value("params", "compress/mode", 2); //user may want another compression, so leave it be + // User may want another compression, so leave it be, but default to VRAM uncompressed. + config->set_value("params", "compress/mode", 3); } config->set_value("params", "compress/channel_pack", 1); config->set_value("params", "mipmaps/generate", false); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index a6a2fb8d7c..58b820c31f 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -860,7 +860,7 @@ bool GraphEdit::is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_po } for (int i = 0; i < get_child_count(); i++) { - Control *child = Object::cast_to<Control>(get_child(i)); + GraphNode *child = Object::cast_to<GraphNode>(get_child(i)); if (!child) { continue; } |