diff options
-rw-r--r-- | scene/3d/arvr_nodes.cpp | 113 | ||||
-rw-r--r-- | scene/3d/arvr_nodes.h | 37 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 1 | ||||
-rw-r--r-- | servers/arvr/arvr_positional_tracker.cpp | 33 | ||||
-rw-r--r-- | servers/arvr/arvr_positional_tracker.h | 8 |
5 files changed, 184 insertions, 8 deletions
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 5f2a720748..3c99f7fb3a 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -98,6 +98,7 @@ void ARVRController::_notification(int p_what) { is_active = false; button_states = 0; } else { + is_active = true; set_transform(tracker->get_transform(true)); int joy_id = tracker->get_joy_id(); @@ -231,6 +232,118 @@ ARVRController::~ARVRController(){ //////////////////////////////////////////////////////////////////////////////////////////////////// +void ARVRAnchor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + // find the tracker for our anchor + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id); + if (tracker == NULL) { + // this anchor is currently not available + is_active = false; + } else { + is_active = true; + Transform transform; + + // we'll need our world_scale + real_t world_scale = arvr_server->get_world_scale(); + + // get our info from our tracker + transform.basis = tracker->get_orientation(); + transform.origin = tracker->get_position(); // <-- already adjusted to world scale + + // our basis is scaled to the size of the plane the anchor is tracking + // extract the size from our basis and reset the scale + size = transform.basis.get_scale() * world_scale; + transform.basis.set_scale(Vector3(1.0, 1.0, 1.0)); + + // apply our reference frame and set our transform + set_transform(arvr_server->get_reference_frame() * transform); + }; + }; break; + default: + break; + }; +}; + +void ARVRAnchor::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_anchor_id", "anchor_id"), &ARVRAnchor::set_anchor_id); + ClassDB::bind_method(D_METHOD("get_anchor_id"), &ARVRAnchor::get_anchor_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_id"), "set_anchor_id", "get_anchor_id"); + ClassDB::bind_method(D_METHOD("get_anchor_name"), &ARVRAnchor::get_anchor_name); + + ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRAnchor::get_is_active); + ClassDB::bind_method(D_METHOD("get_size"), &ARVRAnchor::get_size); +}; + +void ARVRAnchor::set_anchor_id(int p_anchor_id) { + // we don't check any bounds here, this anchor may not yet be active and just be a place holder until it is. + anchor_id = p_anchor_id; +}; + +int ARVRAnchor::get_anchor_id(void) const { + return anchor_id; +}; + +Vector3 ARVRAnchor::get_size() const { + return size; +}; + +String ARVRAnchor::get_anchor_name(void) const { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, String()); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id); + if (tracker == NULL) { + return String("Not connected"); + }; + + return tracker->get_name(); +}; + +bool ARVRAnchor::get_is_active() const { + return is_active; +}; + +String ARVRAnchor::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of ARVROrigin! + ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + if (origin == NULL) { + return TTR("ARVRAnchor must have an ARVROrigin node as its parent"); + }; + + if (anchor_id == 0) { + return TTR("The anchor id must not be 0 or this anchor will not be bound to an actual anchor"); + }; + + return String(); +}; + +ARVRAnchor::ARVRAnchor() { + anchor_id = 0; + is_active = true; +}; + +ARVRAnchor::~ARVRAnchor(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + String ARVROrigin::get_configuration_warning() const { if (!is_visible() || !is_inside_tree()) return String(); diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h index 3dab263317..936519126b 100644 --- a/scene/3d/arvr_nodes.h +++ b/scene/3d/arvr_nodes.h @@ -39,7 +39,7 @@ **/ /* - ARVRCamera is a subclass of camera which will register itself with its parent ARVROrigin and as a result is automatically positioned + ARVRCamera is a subclass of camera which will register itself with its parent ARVROrigin and as a result is automatically positioned */ class ARVRCamera : public Camera { @@ -56,9 +56,9 @@ public: }; /* - ARVRController is a helper node that automatically updates it's position based on tracker data. + ARVRController is a helper node that automatically updates it's position based on tracker data. - It must be a child node of our ARVROrigin node + It must be a child node of our ARVROrigin node */ class ARVRController : public Spatial { @@ -92,6 +92,37 @@ public: }; /* + ARVRAnchor is a helper node that automatically updates it's position based on anchor data, it represents a real world location. + It must be a child node of our ARVROrigin node +*/ + +class ARVRAnchor : public Spatial { + GDCLASS(ARVRAnchor, Spatial); + +private: + int anchor_id; + bool is_active; + Vector3 size; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_anchor_id(int p_anchor_id); + int get_anchor_id(void) const; + String get_anchor_name(void) const; + + bool get_is_active() const; + Vector3 get_size() const; + + String get_configuration_warning() const; + + ARVRAnchor(); + ~ARVRAnchor(); +}; + +/* ARVROrigin is special spatial node that acts as our origin point mapping our real world center of our tracking volume into our virtual world. It is this point that you will move around the world as the player 'moves while standing still', i.e. the player moves through teleporting or controller inputs as opposed to physically moving. diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f286bfb81a..3e6d80d314 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -409,6 +409,7 @@ void register_scene_types() { ClassDB::register_class<Listener>(); ClassDB::register_class<ARVRCamera>(); ClassDB::register_class<ARVRController>(); + ClassDB::register_class<ARVRAnchor>(); ClassDB::register_class<ARVROrigin>(); ClassDB::register_class<InterpolatedCamera>(); ClassDB::register_class<MeshInstance>(); diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp index 4215363d16..9f3d01267b 100644 --- a/servers/arvr/arvr_positional_tracker.cpp +++ b/servers/arvr/arvr_positional_tracker.cpp @@ -40,6 +40,13 @@ void ARVRPositionalTracker::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tracks_position"), &ARVRPositionalTracker::get_tracks_position); ClassDB::bind_method(D_METHOD("get_position"), &ARVRPositionalTracker::get_position); ClassDB::bind_method(D_METHOD("get_transform", "adjust_by_reference_frame"), &ARVRPositionalTracker::get_transform); + + // these functions we don't want to expose to normal users but do need to be callable from GDNative + ClassDB::bind_method(D_METHOD("_set_type", "type"), &ARVRPositionalTracker::set_type); + ClassDB::bind_method(D_METHOD("_set_name", "name"), &ARVRPositionalTracker::set_name); + ClassDB::bind_method(D_METHOD("_set_joy_id", "joy_id"), &ARVRPositionalTracker::set_joy_id); + ClassDB::bind_method(D_METHOD("_set_orientation", "orientation"), &ARVRPositionalTracker::set_orientation); + ClassDB::bind_method(D_METHOD("_set_rw_position", "rw_position"), &ARVRPositionalTracker::set_rw_position); }; void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) { @@ -102,14 +109,36 @@ bool ARVRPositionalTracker::get_tracks_position() const { void ARVRPositionalTracker::set_position(const Vector3 &p_position) { _THREAD_SAFE_METHOD_ + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + real_t world_scale = arvr_server->get_world_scale(); + ERR_FAIL_COND(world_scale == 0); + tracks_position = true; // obviously we have this - position = p_position; + rw_position = p_position / world_scale; }; Vector3 ARVRPositionalTracker::get_position() const { _THREAD_SAFE_METHOD_ - return position; + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, rw_position); + real_t world_scale = arvr_server->get_world_scale(); + + return rw_position * world_scale; +}; + +void ARVRPositionalTracker::set_rw_position(const Vector3 &p_rw_position) { + _THREAD_SAFE_METHOD_ + + tracks_position = true; // obviously we have this + rw_position = p_rw_position; +}; + +Vector3 ARVRPositionalTracker::get_rw_position() const { + _THREAD_SAFE_METHOD_ + + return rw_position; }; Transform ARVRPositionalTracker::get_transform(bool p_adjust_by_reference_frame) const { diff --git a/servers/arvr/arvr_positional_tracker.h b/servers/arvr/arvr_positional_tracker.h index e8c613b29d..dba203b73c 100644 --- a/servers/arvr/arvr_positional_tracker.h +++ b/servers/arvr/arvr_positional_tracker.h @@ -56,7 +56,7 @@ private: bool tracks_orientation; // do we track orientation? Basis orientation; // our orientation bool tracks_position; // do we track position? - Vector3 position; // our position + Vector3 rw_position; // our position "in the real world, so without world_scale applied" protected: static void _bind_methods(); @@ -73,8 +73,10 @@ public: void set_orientation(const Basis &p_orientation); Basis get_orientation() const; bool get_tracks_position() const; - void set_position(const Vector3 &p_position); - Vector3 get_position() const; + void set_position(const Vector3 &p_position); // set position with world_scale applied + Vector3 get_position() const; // get position with world_scale applied + void set_rw_position(const Vector3 &p_rw_position); + Vector3 get_rw_position() const; Transform get_transform(bool p_adjust_by_reference_frame) const; |