diff options
-rw-r--r-- | drivers/gles2/shaders/scene.glsl | 1 | ||||
-rw-r--r-- | scene/resources/resource_format_text.cpp | 1 |
2 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 6f6f827d60..327fb65e8e 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -2057,7 +2057,6 @@ FRAGMENT_SHADER_CODE gl_FragColor.rgb *= (1.0 - fog_interp.a); #endif // BASE_PASS - #else //pixel based fog float fog_amount = 0.0; diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 99a0a3dc82..9ef6b9b474 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1422,7 +1422,6 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant, } else { _find_resources(v); } - } I = I->next(); |