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-rw-r--r--drivers/gles2/shaders/scene.glsl1
-rw-r--r--scene/resources/resource_format_text.cpp1
2 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 6f6f827d60..327fb65e8e 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -2057,7 +2057,6 @@ FRAGMENT_SHADER_CODE
gl_FragColor.rgb *= (1.0 - fog_interp.a);
#endif // BASE_PASS
-
#else //pixel based fog
float fog_amount = 0.0;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 99a0a3dc82..9ef6b9b474 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1422,7 +1422,6 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
} else {
_find_resources(v);
}
-
}
I = I->next();