diff options
33 files changed, 585 insertions, 237 deletions
diff --git a/SConstruct b/SConstruct index bc89aa7540..f2f1ea57f3 100644 --- a/SConstruct +++ b/SConstruct @@ -367,13 +367,13 @@ if selected_platform in platform_list: if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) - try: - doc_classes = config.get_doc_classes() - doc_path = config.get_doc_path() - for c in doc_classes: - env.doc_class_path[c]="modules/"+x+"/"+doc_path - except: - pass + try: + doc_classes = config.get_doc_classes() + doc_path = config.get_doc_path() + for c in doc_classes: + env.doc_class_path[c]="modules/"+x+"/"+doc_path + except: + pass sys.path.remove(tmppath) diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index 4760047959..27fc73ec63 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -503,6 +503,10 @@ void UndoRedo::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_history"), &UndoRedo::clear_history); ClassDB::bind_method(D_METHOD("get_current_action_name"), &UndoRedo::get_current_action_name); ClassDB::bind_method(D_METHOD("get_version"), &UndoRedo::get_version); + ClassDB::bind_method(D_METHOD("set_max_steps", "max_steps"), &UndoRedo::set_max_steps); + ClassDB::bind_method(D_METHOD("get_max_steps"), &UndoRedo::get_max_steps); + ClassDB::bind_method(D_METHOD("redo"), &UndoRedo::redo); + ClassDB::bind_method(D_METHOD("undo"), &UndoRedo::undo); BIND_ENUM_CONSTANT(MERGE_DISABLE); BIND_ENUM_CONSTANT(MERGE_ENDS); diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 8821a450e5..4244e66a35 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -21,8 +21,8 @@ <argument index="2" name="action" type="String" default=""""> </argument> <description> - Add custom button to the dialog and return the created button. - The button titled with [i]text[/i] and the [i]action[/i] will be passed to [custom_action] signal when it is pressed. + Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [custom_action] signal when pressed. + If [code]true[/code], [i]right[/i] will place the button to the right of any sibling buttons. Default value: [code]false[/code]. </description> </method> <method name="add_cancel"> @@ -31,7 +31,7 @@ <argument index="0" name="name" type="String"> </argument> <description> - Add custom cancel button to the dialog and return the created button. + Adds a button with label [i]name[/i] and a cancel action to the dialog and returns the created button. </description> </method> <method name="get_hide_on_ok" qualifiers="const"> @@ -68,7 +68,7 @@ <argument index="0" name="line_edit" type="Node"> </argument> <description> - Register a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted. + Registers a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted. </description> </method> <method name="set_hide_on_ok"> @@ -99,14 +99,14 @@ <signals> <signal name="confirmed"> <description> - Emitted when accepted. + Emitted when the dialog is accepted. </description> </signal> <signal name="custom_action"> <argument index="0" name="action" type="String"> </argument> <description> - Emitted with a custom button is added. + Emitted when a custom button is pressed. See [method add_button]. </description> </signal> </signals> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 26c7c6125d..dddae2c0fc 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -63,6 +63,7 @@ <argument index="0" name="rel_vec" type="Vector2"> </argument> <description> + Moves the body along the given vector. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the colliding body. </description> </method> <method name="move_and_slide"> @@ -97,7 +98,7 @@ <argument index="1" name="rel_vec" type="Vector2"> </argument> <description> - Return true if there would be a collision if the body moved from the given point in the given direction. + Returns true if there would be a collision if the body moved from the given point in the given direction. </description> </method> </methods> diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index 4ef35066d0..7a40a39292 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Collision data for KinematicBody2D collisions. </brief_description> <description> + Contains collision data for KinematicBody2D collisions. When a [KinematicBody2D] is moved using [method KinematicBody2D.move_and_collide], it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision2D object is returned. + This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response. </description> <tutorials> </tutorials> @@ -78,26 +81,37 @@ </methods> <members> <member name="collider" type="Object" setter="" getter="get_collider"> + The colliding body. </member> <member name="collider_id" type="int" setter="" getter="get_collider_id"> + The colliding body's unique [RID]. </member> <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> + The colliding body's metadata. See [Object]. </member> <member name="collider_shape" type="Object" setter="" getter="get_collider_shape"> + The colliding body's shape. </member> <member name="collider_shape_index" type="int" setter="" getter="get_collider_shape_index"> + The colliding shape's index. See [CollisionObject2D]. </member> <member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity"> + The colliding object's velocity. </member> <member name="local_shape" type="Object" setter="" getter="get_local_shape"> + The moving object's colliding shape. </member> <member name="normal" type="Vector2" setter="" getter="get_normal"> + The colliding body's shape's normal at the point of collision. </member> <member name="position" type="Vector2" setter="" getter="get_position"> + The point of collision. </member> <member name="remainder" type="Vector2" setter="" getter="get_remainder"> + The moving object's remaining movement vector. </member> <member name="travel" type="Vector2" setter="" getter="get_travel"> + The distance the moving object traveled before collision. </member> </members> <constants> diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index 2e860aac0c..8c5e69b407 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Label" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Control that displays formatted text. + Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel]. </brief_description> <description> - Label is a control that displays formatted text, optionally autowrapping it to the [Control] area. It inherits from range to be able to scroll wrapped text vertically. + Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment, and can wrap the text inside the node's bounding rectangle. It doesn't support bold, italics or other formatting. For that, use [RichTextLabel] instead. </description> <tutorials> </tutorials> @@ -22,14 +22,14 @@ <return type="int"> </return> <description> - Return the amount of lines. + Returns the amount of lines of text the Label has. </description> </method> <method name="get_line_height" qualifiers="const"> <return type="int"> </return> <description> - Return the height of a line. + Returns the font size in pixels. </description> </method> <method name="get_lines_skipped" qualifiers="const"> @@ -98,14 +98,14 @@ <return type="bool"> </return> <description> - Return true if text would be cut off if it is too wide. + Return [code]true[/code] if text would be cut off if it is too wide. </description> </method> <method name="is_uppercase" qualifiers="const"> <return type="bool"> </return> <description> - Return true if text is displayed in all capitals. + Return [code]true[/code] if text is displayed in all capitals. </description> </method> <method name="set_align"> @@ -201,22 +201,31 @@ </methods> <members> <member name="align" type="int" setter="set_align" getter="get_align" enum="Label.Align"> + Controls the text's horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the [code]ALIGN_*[/code] constants. </member> <member name="autowrap" type="bool" setter="set_autowrap" getter="has_autowrap"> + If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. Default: false. </member> <member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text"> + If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle. It also lets you scale the node down freely. </member> <member name="lines_skipped" type="int" setter="set_lines_skipped" getter="get_lines_skipped"> + The node ignores the first [code]lines_skipped[/code] lines before it starts to display text. </member> <member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible"> + Limits the lines of text the node shows on screen. </member> <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible"> + Limits the count of visible characters. If you set [code]percent_visible[/code] to 50, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box. </member> <member name="text" type="String" setter="set_text" getter="get_text"> + The text to display on screen. </member> <member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase"> + If [code]true[/code], all the text displays as UPPERCASE. </member> <member name="valign" type="int" setter="set_valign" getter="get_valign" enum="Label.VAlign"> + Controls the text's vertical align. Supports top, center, bottom, and fill. Set it to one of the [code]VALIGN_*[/code] constants. </member> </members> <constants> diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 092e928ef9..6829b36e14 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="NinePatchRect" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes. </brief_description> <description> + Better known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3 by 3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners. </description> <tutorials> </tutorials> @@ -100,36 +102,49 @@ </methods> <members> <member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> <member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode"> + Doesn't do anything at the time of writing. </member> <member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled"> + If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code] </member> <member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values indivually to create panels with non-uniform borders. </member> <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's left column. </member> <member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's right column. </member> <member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin"> + The height of the 9-slice's top row. </member> <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> + Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + The node's texture resource. </member> </members> <signals> <signal name="texture_changed"> <description> + Fired when the node's texture changes. </description> </signal> </signals> <constants> <constant name="AXIS_STRETCH_MODE_STRETCH" value="0"> + Doesn't do anything at the time of writing. Default value for [code]axis_stretch_horizontal[/code] and [code]axis_stretch_vertical[/code]. </constant> <constant name="AXIS_STRETCH_MODE_TILE" value="1"> + Doesn't do anything at the time of writing. </constant> <constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2"> + Doesn't do anything at the time of writing. </constant> </constants> </class> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 076d0b9bc3..e43e4dcc1b 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -4,7 +4,7 @@ Most basic 3D game object, parent of all 3D related nodes. </brief_description> <description> - Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. + Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. </description> <tutorials> </tutorials> @@ -15,35 +15,35 @@ <return type="SpatialGizmo"> </return> <description> - Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. + Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. </description> </method> <method name="get_global_transform" qualifiers="const"> <return type="Transform"> </return> <description> - Return the global transform, relative to worldspace. + Returns the global transform, relative to worldspace. </description> </method> <method name="get_parent_spatial" qualifiers="const"> <return type="Spatial"> </return> <description> - Return the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial]. + Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial]. </description> </method> <method name="get_rotation" qualifiers="const"> <return type="Vector3"> </return> <description> - Return the rotation (in radians). + Returns the rotation (in radians). </description> </method> <method name="get_rotation_deg" qualifiers="const"> <return type="Vector3"> </return> <description> - Return the rotation (in degrees). + Returns the rotation (in degrees). </description> </method> <method name="get_scale" qualifiers="const"> @@ -56,7 +56,7 @@ <return type="Transform"> </return> <description> - Return the local transform, relative to the bone parent. + Returns the local transform, relative to the bone parent. </description> </method> <method name="get_translation" qualifiers="const"> @@ -69,7 +69,7 @@ <return type="World"> </return> <description> - Return current [World] resource this Spatial node is registered to. + Returns the current [World] resource this Spatial node is registered to. </description> </method> <method name="global_rotate"> @@ -80,7 +80,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> - Rotate current node along normal [Vector3] by angle in radians in Global space. + Rotates the current node along normal [Vector3] by angle in radians in Global space. </description> </method> <method name="global_translate"> @@ -89,49 +89,49 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> - Move current node by [Vector3] offset in Global space. + Moves the node by [Vector3] offset in Global space. </description> </method> <method name="hide"> <return type="void"> </return> <description> - Disable rendering of this node. Change Spatial Visible property to false. + Disables rendering of this node. Change Spatial Visible property to false. </description> </method> <method name="is_local_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default. + Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="is_set_as_toplevel" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is set as Toplevel, ignoring its parent node transformations. + Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations. </description> </method> <method name="is_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default. + Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="is_visible" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is set to be visible. + Returns whether the node is set to be visible. </description> </method> <method name="is_visible_in_tree" qualifiers="const"> <return type="bool"> </return> <description> - Returns whether this node is visible, taking into consideration that its parents visibility. + Returns whether the node is visible, taking into consideration that its parents visibility. </description> </method> <method name="look_at"> @@ -155,14 +155,14 @@ <argument index="2" name="up" type="Vector3"> </argument> <description> - Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space. + Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space. </description> </method> <method name="orthonormalize"> <return type="void"> </return> <description> - Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. + Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. </description> </method> <method name="rotate"> @@ -173,7 +173,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> - Rotates node in local space on given normal [Vector3] by angle in radians. + Rotates the node in local space on given normal [Vector3] by angle in radians. </description> </method> <method name="rotate_x"> @@ -182,7 +182,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on X axis by angle in radians. + Rotates the node in local space on X axis by angle in radians. </description> </method> <method name="rotate_y"> @@ -191,7 +191,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on Y axis by angle in radians. + Rotates the node in local space on Y axis by angle in radians. </description> </method> <method name="rotate_z"> @@ -200,7 +200,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Rotates node in local space on Z axis by angle in radians. + Rotates the node in local space on Z axis by angle in radians. </description> </method> <method name="set_as_toplevel"> @@ -209,7 +209,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Makes this node ignore its parents tranformations. Node tranformations are only in global space. + Makes the node ignore its parents tranformations. Node tranformations are only in global space. </description> </method> <method name="set_gizmo"> @@ -243,7 +243,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set whether this node ignores notification that its transformation changed. + Set whether the node ignores notification that its transformation (global or local) changed. </description> </method> <method name="set_notify_local_transform"> @@ -252,7 +252,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default. + Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="set_notify_transform"> @@ -261,7 +261,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default. + Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. </description> </method> <method name="set_rotation"> @@ -320,7 +320,7 @@ <return type="void"> </return> <description> - Enable rendering of this node. Change Spatial Visible property to false. + Enables rendering of this node. Change Spatial Visible property to "True". </description> </method> <method name="to_global" qualifiers="const"> @@ -329,7 +329,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> - Tranform [Vector3] from this node local space to world space. + Tranforms [Vector3] "local_point" from this node's local space to world space. </description> </method> <method name="to_local" qualifiers="const"> @@ -338,7 +338,7 @@ <argument index="0" name="global_point" type="Vector3"> </argument> <description> - Tranform [Vector3] from world space to this node local space. + Tranforms [Vector3] "global_point" from world space to this node's local space. </description> </method> <method name="translate"> @@ -347,14 +347,14 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> - Change node position by given offset [Vector3]. + Changes the node's position by given offset [Vector3]. </description> </method> <method name="update_gizmo"> <return type="void"> </return> <description> - Update [SpatialGizmo] of this node. + Updates the [SpatialGizmo] of this node. </description> </method> </methods> @@ -384,23 +384,23 @@ <signals> <signal name="visibility_changed"> <description> - Emitted when node visibility changed. + Emitted when node visibility changes. </description> </signal> </signals> <constants> <constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum=""> - Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform. + Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform. In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true). </constant> <constant name="NOTIFICATION_ENTER_WORLD" value="41" enum=""> - Spatial nodes receive this notification when they are registered to new [World] resource. + Spatial nodes receives this notification when they are registered to new [World] resource. </constant> <constant name="NOTIFICATION_EXIT_WORLD" value="42" enum=""> - Spatial nodes receive this notification when they are unregistered from current [World] resource. + Spatial nodes receives this notification when they are unregistered from current [World] resource. </constant> <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum=""> - Spatial nodes receive this notification when their visibility changes. + Spatial nodes receives this notification when their visibility changes. </constant> </constants> </class> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 1ac031c411..0a6ffcdeb8 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Textured progress bar implementation. + Textured progress bar. </brief_description> <description> - [ProgressBar] implementation that is easier to theme (by just passing a few textures). + A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode. </description> <tutorials> </tutorials> @@ -148,28 +148,40 @@ </methods> <members> <member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode"> + The fill direction. Uses FILL_* constants. </member> <member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch"> + If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code] </member> <member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset"> + The offset amount for radial mode. </member> <member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees"> + The amount of the texture to use for radial mode. </member> <member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle"> + Start angle for radial mode. </member> <member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for bottom margin. </member> <member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for left margin. </member> <member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for right margin. </member> <member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin"> + Nine-patch texture offset for top margin. </member> <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture"> + The [Texture] that will be drawn over the progress bar. </member> <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture"> + The [Texture] used to display [code]value[/code]. </member> <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture"> + The [Texture] that will be drawn under the progress bar. </member> </members> <constants> diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 6d137cb14c..af5626ae84 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureRect" inherits="Control" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Control that draws a texture. + Draws a sprite or a texture inside a User Interface. The texture can tile or not. </brief_description> <description> - Control that draws a texture. + Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI. </description> <tutorials> </tutorials> @@ -56,31 +56,39 @@ </methods> <members> <member name="expand" type="bool" setter="set_expand" getter="has_expand"> - If [code]true[/code] texture will expand to fit. Default value: [code]false[/code]. + If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. </member> <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode"> - Stretch mode of the texture. Use STRETCH_* constants as value. + Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> - The [Texture] resource for the node. + The node's [Texture] resource. </member> </members> <constants> <constant name="STRETCH_SCALE_ON_EXPAND" value="0"> + Scale to fit the node's bounding rectangle, only if [code]expand[/code] is [code]true[/code]. Default [code]stretch_mode[/code], for backwards compatibility. Until you set [code]expand[/code] to [code]true[/code], the texture will behave like [code]STRETCH_KEEP[/code]. </constant> <constant name="STRETCH_SCALE" value="1"> + Scale to fit the node's bounding rectangle. </constant> <constant name="STRETCH_TILE" value="2"> + Tile inside the node's bounding rectangle. </constant> <constant name="STRETCH_KEEP" value="3"> + The texture keeps its original size and stays in the bounding rectangle's top-left corner. </constant> <constant name="STRETCH_KEEP_CENTERED" value="4"> + The texture keeps its original size and stays centered in the node's bounding rectangle. </constant> <constant name="STRETCH_KEEP_ASPECT" value="5"> + Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio. </constant> <constant name="STRETCH_KEEP_ASPECT_CENTERED" value="6"> + Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio. </constant> <constant name="STRETCH_KEEP_ASPECT_COVERED" value="7"> + Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits. </constant> </constants> </class> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index d632eee70a..6780de1943 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -23,7 +23,7 @@ <argument index="3" name="origin" type="Vector3"> </argument> <description> - Construct the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled). + Constructs the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled). </description> </method> <method name="Transform"> @@ -34,7 +34,7 @@ <argument index="1" name="origin" type="Vector3"> </argument> <description> - Construct the Transform from a [Basis] and [Vector3]. + Constructs the Transform from a [Basis] and [Vector3]. </description> </method> <method name="Transform"> @@ -43,7 +43,7 @@ <argument index="0" name="from" type="Transform2D"> </argument> <description> - Construct the Transform from a [Transform2D]. + Constructs the Transform from a [Transform2D]. </description> </method> <method name="Transform"> @@ -52,7 +52,7 @@ <argument index="0" name="from" type="Quat"> </argument> <description> - Construct the Transform from a [Quat]. The origin will be Vector3(0, 0, 0). + Constructs the Transform from a [Quat]. The origin will be Vector3(0, 0, 0). </description> </method> <method name="Transform"> @@ -61,7 +61,7 @@ <argument index="0" name="from" type="Basis"> </argument> <description> - Construct the Transform from a [Basis]. The origin will be Vector3(0, 0, 0). + Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0). </description> </method> <method name="affine_inverse"> @@ -79,7 +79,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Interpolate to other Transform by weight amount (0-1). + Interpolates the transform to other Transform by weight amount (0-1). </description> </method> <method name="inverse"> @@ -104,7 +104,7 @@ <return type="Transform"> </return> <description> - Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> @@ -115,7 +115,7 @@ <argument index="1" name="phi" type="float"> </argument> <description> - Rotate the transform around given axis by phi. The axis must be a normalized vector. + Rotates the transform around given axis by phi. The axis must be a normalized vector. </description> </method> <method name="scaled"> @@ -124,7 +124,7 @@ <argument index="0" name="scale" type="Vector3"> </argument> <description> - Scale the transform by the specified 3D scaling factors. + Scales the transform by the specified 3D scaling factors. </description> </method> <method name="translated"> @@ -133,7 +133,7 @@ <argument index="0" name="ofs" type="Vector3"> </argument> <description> - Translate the transform by the specified offset. + Translates the transform by the specified offset. </description> </method> <method name="xform"> @@ -151,7 +151,7 @@ <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms vector "v" by this transform. + Inverse-transforms the given vector "v" by this transform. </description> </method> </methods> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index b3b752c1da..4cbe9123f1 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -66,28 +66,28 @@ <argument index="0" name="v" type="var"> </argument> <description> - Inverse-transforms vector "v" by this transform basis (no translation). + Inverse-transforms the given vector "v" by this transform basis (no translation). </description> </method> <method name="get_origin"> <return type="Vector2"> </return> <description> - Return the origin [Vector2] (translation). + Returns the origin [Vector2] (translation). </description> </method> <method name="get_rotation"> <return type="float"> </return> <description> - Return the rotation (in radians). + Returns the rotation (in radians). </description> </method> <method name="get_scale"> <return type="Vector2"> </return> <description> - Return the scale. + Returns the scale. </description> </method> <method name="interpolate_with"> @@ -98,7 +98,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Interpolate to other Transform2D by weight amount (0-1). + Interpolates the transform to other Transform2D by weight amount (0-1). </description> </method> <method name="inverse"> @@ -112,7 +112,7 @@ <return type="Transform2D"> </return> <description> - Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> @@ -121,7 +121,7 @@ <argument index="0" name="phi" type="float"> </argument> <description> - Rotate the transform by phi. + Rotates the transform by phi. </description> </method> <method name="scaled"> @@ -130,7 +130,7 @@ <argument index="0" name="scale" type="Vector2"> </argument> <description> - Scale the transform by the specified 2D scaling factors. + Scales the transform by the specified 2D scaling factors. </description> </method> <method name="translated"> @@ -139,7 +139,7 @@ <argument index="0" name="offset" type="Vector2"> </argument> <description> - Translate the transform by the specified offset. + Translates the transform by the specified offset. </description> </method> <method name="xform"> diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml index 4d76c7c927..816523fc27 100644 --- a/doc/classes/VisibilityNotifier.xml +++ b/doc/classes/VisibilityNotifier.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Detect when the node is visible on screen. + Detects when the node is visible on screen. </brief_description> <description> - The VisibilityNotifier is used to notify when its bounding box enters the screen, is visible on the screen, or when it exits the screen. + The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a [Camera]'s view. </description> <tutorials> </tutorials> @@ -15,14 +15,14 @@ <return type="Rect3"> </return> <description> - Return the visibility bounding box of the VisibilityNotifier. + Returns the bounding box of the VisibilityNotifier. </description> </method> <method name="is_on_screen" qualifiers="const"> <return type="bool"> </return> <description> - Return true if any part of the bounding box is on the screen. + If [code]true[/code] the bounding box is on the screen. </description> </method> <method name="set_aabb"> @@ -37,6 +37,7 @@ </methods> <members> <member name="aabb" type="Rect3" setter="set_aabb" getter="get_aabb"> + The VisibilityNotifier's bounding box. </member> </members> <signals> diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml index 1058e3d6d4..86227a0277 100644 --- a/doc/classes/VisibilityNotifier2D.xml +++ b/doc/classes/VisibilityNotifier2D.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Detect when the node is visible on screen. + Detects when the node is visible on screen. </brief_description> <description> - The VisibilityNotifier2D is used to notify when its bounding rectangle enters the screen, is visible on the screen, or when it exits the screen. + The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport. </description> <tutorials> </tutorials> @@ -15,14 +15,14 @@ <return type="Rect2"> </return> <description> - Return the visibility bounding rectangle of the VisibilityNotifier2D. + Returns the bounding rectangle of the VisibilityNotifier2D. </description> </method> <method name="is_on_screen" qualifiers="const"> <return type="bool"> </return> <description> - Return true if any part of the bounding rectangle is on the screen. + If [code]true[/code] the bounding rectangle is on the screen. </description> </method> <method name="set_rect"> @@ -37,6 +37,7 @@ </methods> <members> <member name="rect" type="Rect2" setter="set_rect" getter="get_rect"> + The VisibilityNotifier2D's bounding rectangle. </member> </members> <signals> diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py index b0fa36230c..6b6b794f11 100644 --- a/doc/tools/doc_status.py +++ b/doc/tools/doc_status.py @@ -253,6 +253,9 @@ class ClassStatus: for sub_tag in list(tag): status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0) + elif tag.tag in ['tutorials', 'demos']: + pass # Ignore those tags for now + elif tag.tag in ['theme_items']: pass # Ignore those tags, since they seem to lack description at all @@ -361,7 +364,7 @@ if len(input_class_list) < 1: ################################################################################ table = [table_column_names] -table_row_chars = '+- ' +table_row_chars = '| - ' table_column_chars = '|' total_status = ClassStatus('Total') @@ -423,7 +426,7 @@ for row in table: divider_string = table_row_chars[0] for cell_i in range(len(table[0])): - divider_string += table_row_chars[1] * (table_column_sizes[cell_i] + 2) + table_row_chars[0] + divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0] print(divider_string) for row_i, row in enumerate(table): @@ -431,9 +434,9 @@ for row_i, row in enumerate(table): for cell_i, cell in enumerate(row): padding_needed = table_column_sizes[cell_i] - nonescape_len(cell) + 2 if cell_i == 0: - row_string += table_row_chars[2] + cell + table_row_chars[2] * (padding_needed - 1) + row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1) else: - row_string += table_row_chars[2] * math.floor(padding_needed / 2) + cell + table_row_chars[2] * math.ceil((padding_needed / 2)) + row_string += table_row_chars[3] * math.floor(padding_needed / 2) + cell + table_row_chars[3] * math.ceil((padding_needed / 2)) row_string += table_column_chars print(row_string) diff --git a/editor/SCsub b/editor/SCsub index 839d8e74c1..315865ad32 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -41,7 +41,7 @@ def make_doc_header(target, source, env): src = s.srcnode().abspath f = open_utf8(src, "r") content = f.read() - buf+=content + buf+=content buf = encode_utf8(docbegin + buf + docend) decomp_size = len(buf) @@ -385,13 +385,13 @@ def make_license_header(target, source, env): def _make_doc_data_class_path(to_path): - g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "wb") + g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w") g.write("static const int _doc_data_class_path_count="+str(len(env.doc_class_path))+";\n") g.write("struct _DocDataClassPath { const char* name; const char* path; };\n") g.write("static const _DocDataClassPath _doc_data_class_paths["+str(len(env.doc_class_path)+1)+"]={\n"); for c in env.doc_class_path: - g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n") + g.write("{\""+c+"\",\""+env.doc_class_path[c]+"\"},\n") g.write("{NULL,NULL}\n") g.write("};\n") @@ -414,7 +414,7 @@ if (env["tools"] == "yes"): docs=[] print("cdir is: "+env.Dir('#').abspath) for f in os.listdir(os.path.join(env.Dir('#').abspath,"doc/classes")): - docs.append("#doc/classes/"+f) + docs.append("#doc/classes/"+f) _make_doc_data_class_path(os.path.join(env.Dir('#').abspath,"editor/doc")) diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 272a5af59b..d35dc53ae1 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -170,6 +170,8 @@ static void return_doc_from_retinfo(DocData::MethodDoc &p_method, const Property if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { p_method.return_enum = p_retinfo.class_name; + if (p_method.return_enum.begins_with("_")) //proxy class + p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length()); p_method.return_type = "int"; } else if (p_retinfo.class_name != StringName()) { p_method.return_type = p_retinfo.class_name; @@ -190,6 +192,8 @@ static void argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const Pr if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { p_argument.enumeration = p_arginfo.class_name; + if (p_argument.enumeration.begins_with("_")) //proxy class + p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length()); p_argument.type = "int"; } else if (p_arginfo.class_name != StringName()) { p_argument.type = p_arginfo.class_name; diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 9d1756a7ec..288b923e87 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -107,8 +107,6 @@ void EditorFileDialog::_notification(int p_what) { fav_down->set_icon(get_icon("MoveDown", "EditorIcons")); fav_rm->set_icon(get_icon("RemoveSmall", "EditorIcons")); - Theme::get_default()->clear_icon("ResizedFile", "EditorIcons"); - Theme::get_default()->clear_icon("ResizedFolder", "EditorIcons"); update_file_list(); } } diff --git a/editor/editor_node.h b/editor/editor_node.h index 5c6c5be4c8..f1cdb7b892 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -609,7 +609,6 @@ private: void _license_tree_selected(); - protected: void _notification(int p_what); static void _bind_methods(); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index d7266df67c..d4ee6b2d17 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -599,8 +599,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["global/default_project_export_path"] = PropertyInfo(Variant::STRING, "global/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR); set("interface/show_script_in_scene_tabs", false); - set("text_editor/theme/color_theme", "Default"); - hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default"); + set("text_editor/theme/color_theme", "Adaptive"); + hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default"); set("text_editor/theme/line_spacing", 4); @@ -924,13 +924,13 @@ void EditorSettings::load_favorites() { } void EditorSettings::list_text_editor_themes() { - String themes = "Default"; + String themes = "Adaptive,Default"; DirAccess *d = DirAccess::open(settings_path + "/text_editor_themes"); if (d) { d->list_dir_begin(); String file = d->get_next(); while (file != String()) { - if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default") { + if (file.get_extension() == "tet" && file.get_basename().to_lower() != "default" && file.get_basename().to_lower() != "adaptive") { themes += "," + file.get_basename(); } file = d->get_next(); @@ -942,7 +942,7 @@ void EditorSettings::list_text_editor_themes() { } void EditorSettings::load_text_editor_theme() { - if (get("text_editor/theme/color_theme") == "Default") { + if (get("text_editor/theme/color_theme") == "Default" || get("text_editor/theme/color_theme") == "Adaptive") { _load_default_text_editor_theme(); // sorry for "Settings changed" console spam return; } @@ -999,7 +999,7 @@ bool EditorSettings::save_text_editor_theme() { String p_file = get("text_editor/theme/color_theme"); - if (p_file.get_file().to_lower() == "default") { + if (p_file.get_file().to_lower() == "default" || p_file.get_file().to_lower() == "adaptive") { return false; } String theme_path = get_settings_path() + "/text_editor_themes/" + p_file + ".tet"; @@ -1011,7 +1011,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) { p_file += ".tet"; } - if (p_file.get_file().to_lower() == "default.tet") { + if (p_file.get_file().to_lower() == "default.tet" || p_file.get_file().to_lower() == "adaptive.tet") { return false; } if (_save_text_editor_theme(p_file)) { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 304d6acd62..a03eee4687 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -634,6 +634,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_stylebox("normal", "TextEdit", style_widget); theme->set_stylebox("focus", "TextEdit", style_widget_hover); theme->set_constant("side_margin", "TabContainer", 0); + theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons")); // H/VSplitContainer theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1)); @@ -782,6 +783,80 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // FileDialog theme->set_color("files_disabled", "FileDialog", font_color_disabled); + // adaptive script theme constants + // for comments and elements with lower relevance + const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5); + + const float mono_value = mono_color.r; + const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.1); + const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.3); + const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.5); + const Color alpha4 = Color(mono_value, mono_value, mono_value, 0.7); + + // editor main color + const Color main_color = Color::html(dark_theme ? "#57b3ff" : "#0480ff"); + + const Color symbol_color = Color::html("#5792ff").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + const Color keyword_color = main_color.linear_interpolate(mono_color, 0.4); + const Color basetype_color = Color::html(dark_theme ? "#42ffc2" : "#00c161"); + const Color type_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.7 : 0.5); + const Color comment_color = dim_color; + const Color string_color = Color::html(dark_theme ? "#ffd942" : "#ffd118").linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + + const Color te_background_color = Color(0, 0, 0, 0); + const Color completion_background_color = base_color; + const Color completion_selected_color = alpha1; + const Color completion_existing_color = alpha2; + const Color completion_scroll_color = alpha1; + const Color completion_font_color = font_color; + const Color text_color = font_color; + const Color line_number_color = dim_color; + const Color caret_color = mono_color; + const Color caret_background_color = mono_color.inverted(); + const Color text_selected_color = dark_color_3; + const Color selection_color = alpha3; + const Color brace_mismatch_color = error_color; + const Color current_line_color = alpha1; + const Color line_length_guideline_color = warning_color; + const Color word_highlighted_color = alpha1; + const Color number_color = basetype_color.linear_interpolate(mono_color, dark_theme ? 0.5 : 0.3); + const Color function_color = main_color; + const Color member_variable_color = mono_color; + const Color mark_color = Color(error_color.r, error_color.g, error_color.b, 0.3); + const Color breakpoint_color = error_color; + const Color search_result_color = alpha1; + const Color search_result_border_color = alpha4; + + theme->set_color("text_editor/theme/symbol_color", "Editor", symbol_color); + theme->set_color("text_editor/theme/keyword_color", "Editor", keyword_color); + theme->set_color("text_editor/theme/basetype_color", "Editor", basetype_color); + theme->set_color("text_editor/theme/type_color", "Editor", type_color); + theme->set_color("text_editor/theme/comment_color", "Editor", comment_color); + theme->set_color("text_editor/theme/string_color", "Editor", string_color); + theme->set_color("text_editor/theme/background_color", "Editor", te_background_color); + theme->set_color("text_editor/theme/completion_background_color", "Editor", completion_background_color); + theme->set_color("text_editor/theme/completion_selected_color", "Editor", completion_selected_color); + theme->set_color("text_editor/theme/completion_existing_color", "Editor", completion_existing_color); + theme->set_color("text_editor/theme/completion_scroll_color", "Editor", completion_scroll_color); + theme->set_color("text_editor/theme/completion_font_color", "Editor", completion_font_color); + theme->set_color("text_editor/theme/text_color", "Editor", text_color); + theme->set_color("text_editor/theme/line_number_color", "Editor", line_number_color); + theme->set_color("text_editor/theme/caret_color", "Editor", caret_color); + theme->set_color("text_editor/theme/caret_background_color", "Editor", caret_background_color); + theme->set_color("text_editor/theme/text_selected_color", "Editor", text_selected_color); + theme->set_color("text_editor/theme/selection_color", "Editor", selection_color); + theme->set_color("text_editor/theme/brace_mismatch_color", "Editor", brace_mismatch_color); + theme->set_color("text_editor/theme/current_line_color", "Editor", current_line_color); + theme->set_color("text_editor/theme/line_length_guideline_color", "Editor", line_length_guideline_color); + theme->set_color("text_editor/theme/word_highlighted_color", "Editor", word_highlighted_color); + theme->set_color("text_editor/theme/number_color", "Editor", number_color); + theme->set_color("text_editor/theme/function_color", "Editor", function_color); + theme->set_color("text_editor/theme/member_variable_color", "Editor", member_variable_color); + theme->set_color("text_editor/theme/mark_color", "Editor", mark_color); + theme->set_color("text_editor/theme/breakpoint_color", "Editor", breakpoint_color); + theme->set_color("text_editor/theme/search_result_color", "Editor", search_result_color); + theme->set_color("text_editor/theme/search_result_border_color", "Editor", search_result_border_color); + return theme; } diff --git a/editor/icons/icon_GUI_tab.svg b/editor/icons/icon_GUI_tab.svg new file mode 100644 index 0000000000..3eed0680c0 --- /dev/null +++ b/editor/icons/icon_GUI_tab.svg @@ -0,0 +1,5 @@ +<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1044.4)"> +<path transform="translate(0 1044.4)" d="m6 0v8h2v-8h-2zm-5.0137 0.0019531a1 1 0 0 0 -0.69336 0.29102 1 1 0 0 0 0 1.4141l2.293 2.293-2.293 2.293a1 1 0 0 0 0 1.4141 1 1 0 0 0 1.4141 0l3-3a1.0001 1.0001 0 0 0 0 -1.4141l-3-3a1 1 0 0 0 -0.7207 -0.29102z" fill="#fff" fill-opacity=".19608"/> +</g> +</svg> diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 054124da8f..414b091475 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -476,7 +476,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { Color font_color = get_color("font_color", "PopupMenu"); Color font_color_title = get_color("font_color_hover", "PopupMenu"); font_color_title.a *= 0.8; - Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node); Point2 pos = anim_tree->node_get_pos(p_node); @@ -599,7 +599,7 @@ void AnimationTreeEditor::_draw_node(const StringName &p_node) { if (editable) { - Ref<Texture> arrow = get_icon("arrow", "Tree"); + Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons"); Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2)); arrow->draw(ci, ofs + arrow_ofs); } @@ -671,7 +671,7 @@ Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_in Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); Ref<Font> font = get_font("font", "PopupMenu"); - Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); Size2 size = get_node_size(p_node_id); Point2 pos = anim_tree->node_get_pos(p_node_id); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index d2cb96bf3b..c875ee7011 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -75,35 +75,98 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->clear_colors(); - /* keyword color */ - - text_edit->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0))); - text_edit->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0))); - text_edit->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"))); - text_edit->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"))); - text_edit->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"))); - text_edit->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"))); - text_edit->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0))); - text_edit->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0))); - text_edit->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0))); - text_edit->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0))); - text_edit->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1))); - text_edit->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); - text_edit->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2))); - text_edit->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15))); - text_edit->add_color_override("line_length_guideline_color", EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0))); - text_edit->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15))); - text_edit->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2))); - text_edit->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8))); - text_edit->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3))); - text_edit->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4))); - text_edit->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2))); - text_edit->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1))); - text_edit->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1))); - text_edit->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff))); - text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); + Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)); + Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)); + Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")); + Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")); + Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")); + Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")); + Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)); + Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)); + Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)); + Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)); + Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)); + Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)); + Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)); + Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)); + Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0)); + Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)); + Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)); + Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)); + Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)); + Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)); + Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)); + Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)); + Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)); + Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)); Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2)); + Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); + Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); + Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); + Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); + + // Adapt + if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") { + Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); + + symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor"); + keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor"); + basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor"); + type_color = tm->get_color("text_editor/theme/type_color", "Editor"); + comment_color = tm->get_color("text_editor/theme/comment_color", "Editor"); + string_color = tm->get_color("text_editor/theme/string_color", "Editor"); + background_color = tm->get_color("text_editor/theme/background_color", "Editor"); + completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor"); + completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor"); + completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor"); + completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor"); + completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor"); + text_color = tm->get_color("text_editor/theme/text_color", "Editor"); + line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor"); + caret_color = tm->get_color("text_editor/theme/caret_color", "Editor"); + caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor"); + text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor"); + selection_color = tm->get_color("text_editor/theme/selection_color", "Editor"); + brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor"); + current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor"); + line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor"); + word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor"); + number_color = tm->get_color("text_editor/theme/number_color", "Editor"); + function_color = tm->get_color("text_editor/theme/function_color", "Editor"); + member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor"); + mark_color = tm->get_color("text_editor/theme/mark_color", "Editor"); + breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor"); + search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor"); + search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor"); + } + + text_edit->add_color_override("background_color", background_color); + text_edit->add_color_override("completion_background_color", completion_background_color); + text_edit->add_color_override("completion_selected_color", completion_selected_color); + text_edit->add_color_override("completion_existing_color", completion_existing_color); + text_edit->add_color_override("completion_scroll_color", completion_scroll_color); + text_edit->add_color_override("completion_font_color", completion_font_color); + text_edit->add_color_override("font_color", text_color); + text_edit->add_color_override("line_number_color", line_number_color); + text_edit->add_color_override("caret_color", caret_color); + text_edit->add_color_override("caret_background_color", caret_background_color); + text_edit->add_color_override("font_selected_color", text_selected_color); + text_edit->add_color_override("selection_color", selection_color); + text_edit->add_color_override("brace_mismatch_color", brace_mismatch_color); + text_edit->add_color_override("current_line_color", current_line_color); + text_edit->add_color_override("line_length_guideline_color", line_length_guideline_color); + text_edit->add_color_override("word_highlighted_color", word_highlighted_color); + text_edit->add_color_override("number_color", number_color); + text_edit->add_color_override("function_color", function_color); + text_edit->add_color_override("member_variable_color", member_variable_color); + text_edit->add_color_override("mark_color", mark_color); + text_edit->add_color_override("breakpoint_color", breakpoint_color); + text_edit->add_color_override("search_result_color", search_result_color); + text_edit->add_color_override("search_result_border_color", search_result_border_color); + text_edit->add_color_override("symbol_color", symbol_color); + + text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); List<String> keywords; script->get_language()->get_reserved_words(&keywords); @@ -113,8 +176,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize core types - Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); - text_edit->add_keyword_color("String", basetype_color); text_edit->add_keyword_color("Vector2", basetype_color); text_edit->add_keyword_color("Rect2", basetype_color); @@ -140,8 +201,6 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->add_keyword_color("PoolColorArray", basetype_color); //colorize engine types - Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); - List<StringName> types; ClassDB::get_class_list(&types); @@ -155,7 +214,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize comments - Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); List<String> comments; script->get_language()->get_comment_delimiters(&comments); @@ -169,7 +227,6 @@ void ScriptTextEditor::_load_theme_settings() { } //colorize strings - Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); List<String> strings; script->get_language()->get_string_delimiters(&strings); @@ -209,6 +266,7 @@ void ScriptTextEditor::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { //emit_signal("name_changed"); + _load_theme_settings(); } } @@ -492,8 +550,6 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) { script = p_script; - _load_theme_settings(); - code_editor->get_text_edit()->set_text(script->get_source_code()); code_editor->get_text_edit()->clear_undo_history(); code_editor->get_text_edit()->tag_saved_version(); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 1b02f18d85..b0ee1a32ca 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -60,33 +60,96 @@ void ShaderTextEditor::_load_theme_settings() { get_text_edit()->clear_colors(); - /* keyword color */ - - get_text_edit()->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0))); - get_text_edit()->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0))); - get_text_edit()->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"))); - get_text_edit()->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"))); - get_text_edit()->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"))); - get_text_edit()->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"))); - get_text_edit()->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0))); - get_text_edit()->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1))); - get_text_edit()->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); - get_text_edit()->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2))); - get_text_edit()->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15))); - get_text_edit()->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15))); - get_text_edit()->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2))); - get_text_edit()->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8))); - get_text_edit()->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3))); - get_text_edit()->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4))); - get_text_edit()->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2))); - get_text_edit()->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1))); - get_text_edit()->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1))); - get_text_edit()->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff))); + Color background_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0)); + Color completion_background_color = EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0)); + Color completion_selected_color = EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244")); + Color completion_existing_color = EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf")); + Color completion_scroll_color = EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff")); + Color completion_font_color = EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa")); + Color text_color = EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0)); + Color line_number_color = EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0)); + Color caret_color = EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0)); + Color caret_background_color = EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0)); + Color text_selected_color = EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1)); + Color selection_color = EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)); + Color brace_mismatch_color = EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2)); + Color current_line_color = EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15)); + Color line_length_guideline_color = EDITOR_DEF("text_editor/highlighting/line_length_guideline_color", Color(0, 0, 0)); + Color word_highlighted_color = EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15)); + Color number_color = EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2)); + Color function_color = EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8)); + Color member_variable_color = EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3)); + Color mark_color = EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4)); + Color breakpoint_color = EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2)); + Color search_result_color = EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1)); + Color search_result_border_color = EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1)); + Color symbol_color = EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff)); Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2)); + Color basetype_color = EDITOR_DEF("text_editor/highlighting/base_type_color", Color(0.3, 0.3, 0.0)); + Color type_color = EDITOR_DEF("text_editor/highlighting/engine_type_color", Color(0.0, 0.2, 0.4)); + Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); + Color string_color = EDITOR_DEF("text_editor/highlighting/string_color", Color::hex(0x6b6f00ff)); + + // Adapt + if (EditorSettings::get_singleton()->get("text_editor/theme/color_theme") == "Adaptive") { + Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); + + symbol_color = tm->get_color("text_editor/theme/symbol_color", "Editor"); + keyword_color = tm->get_color("text_editor/theme/keyword_color", "Editor"); + basetype_color = tm->get_color("text_editor/theme/basetype_color", "Editor"); + type_color = tm->get_color("text_editor/theme/type_color", "Editor"); + comment_color = tm->get_color("text_editor/theme/comment_color", "Editor"); + string_color = tm->get_color("text_editor/theme/string_color", "Editor"); + background_color = tm->get_color("text_editor/theme/background_color", "Editor"); + completion_background_color = tm->get_color("text_editor/theme/completion_background_color", "Editor"); + completion_selected_color = tm->get_color("text_editor/theme/completion_selected_color", "Editor"); + completion_existing_color = tm->get_color("text_editor/theme/completion_existing_color", "Editor"); + completion_scroll_color = tm->get_color("text_editor/theme/completion_scroll_color", "Editor"); + completion_font_color = tm->get_color("text_editor/theme/completion_font_color", "Editor"); + text_color = tm->get_color("text_editor/theme/text_color", "Editor"); + line_number_color = tm->get_color("text_editor/theme/line_number_color", "Editor"); + caret_color = tm->get_color("text_editor/theme/caret_color", "Editor"); + caret_background_color = tm->get_color("text_editor/theme/caret_background_color", "Editor"); + text_selected_color = tm->get_color("text_editor/theme/text_selected_color", "Editor"); + selection_color = tm->get_color("text_editor/theme/selection_color", "Editor"); + brace_mismatch_color = tm->get_color("text_editor/theme/brace_mismatch_color", "Editor"); + current_line_color = tm->get_color("text_editor/theme/current_line_color", "Editor"); + line_length_guideline_color = tm->get_color("text_editor/theme/line_length_guideline_color", "Editor"); + word_highlighted_color = tm->get_color("text_editor/theme/word_highlighted_color", "Editor"); + number_color = tm->get_color("text_editor/theme/number_color", "Editor"); + function_color = tm->get_color("text_editor/theme/function_color", "Editor"); + member_variable_color = tm->get_color("text_editor/theme/member_variable_color", "Editor"); + mark_color = tm->get_color("text_editor/theme/mark_color", "Editor"); + breakpoint_color = tm->get_color("text_editor/theme/breakpoint_color", "Editor"); + search_result_color = tm->get_color("text_editor/theme/search_result_color", "Editor"); + search_result_border_color = tm->get_color("text_editor/theme/search_result_border_color", "Editor"); + } + + get_text_edit()->add_color_override("background_color", background_color); + get_text_edit()->add_color_override("completion_background_color", completion_background_color); + get_text_edit()->add_color_override("completion_selected_color", completion_selected_color); + get_text_edit()->add_color_override("completion_existing_color", completion_existing_color); + get_text_edit()->add_color_override("completion_scroll_color", completion_scroll_color); + get_text_edit()->add_color_override("completion_font_color", completion_font_color); + get_text_edit()->add_color_override("font_color", text_color); + get_text_edit()->add_color_override("line_number_color", line_number_color); + get_text_edit()->add_color_override("caret_color", caret_color); + get_text_edit()->add_color_override("caret_background_color", caret_background_color); + get_text_edit()->add_color_override("font_selected_color", text_selected_color); + get_text_edit()->add_color_override("selection_color", selection_color); + get_text_edit()->add_color_override("brace_mismatch_color", brace_mismatch_color); + get_text_edit()->add_color_override("current_line_color", current_line_color); + get_text_edit()->add_color_override("line_length_guideline_color", line_length_guideline_color); + get_text_edit()->add_color_override("word_highlighted_color", word_highlighted_color); + get_text_edit()->add_color_override("number_color", number_color); + get_text_edit()->add_color_override("function_color", function_color); + get_text_edit()->add_color_override("member_variable_color", member_variable_color); + get_text_edit()->add_color_override("mark_color", mark_color); + get_text_edit()->add_color_override("breakpoint_color", breakpoint_color); + get_text_edit()->add_color_override("search_result_color", search_result_color); + get_text_edit()->add_color_override("search_result_border_color", search_result_border_color); + get_text_edit()->add_color_override("symbol_color", symbol_color); List<String> keywords; ShaderLanguage::get_keyword_list(&keywords); @@ -115,8 +178,6 @@ void ShaderTextEditor::_load_theme_settings() { //Color basetype_color= EDITOR_DEF("text_editor/base_type_color",Color(0.3,0.3,0.0)); //colorize comments - Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); - get_text_edit()->add_color_region("/*", "*/", comment_color, false); get_text_edit()->add_color_region("//", "", comment_color, false); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 704d474746..2c42150cee 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -76,18 +76,29 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { } else camera->set_perspective(get_fov(), get_znear(), get_zfar()); - float inertia = EDITOR_DEF("editors/3d/orbit_inertia", 0.5); - inertia = MAX(0, inertia); + //when not being manipulated, move softly + float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15); + float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15); + //when being manipulated, move more quickly + float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075); + float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075); + + //determine if being manipulated + bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + + float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); + float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); Cursor old_camera_cursor = camera_cursor; camera_cursor = cursor; - camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, p_interp_delta * (1 / inertia)); - camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, p_interp_delta * (1 / inertia)); + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); - bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia))); - if (p_interp_delta == 0 || disable_interp || is_freelook_active()) { + if (p_interp_delta == 0 || is_freelook_active()) { camera_cursor = cursor; } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index c7a4e1fc3b..b7300b9610 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -861,13 +861,13 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: menu->add_separator(); } - menu->add_icon_item(get_icon("Load", "EditorIcons"), "Load", OBJ_MENU_LOAD); + menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD); if (!RES(v).is_null()) { - menu->add_icon_item(get_icon("Edit", "EditorIcons"), "Edit", OBJ_MENU_EDIT); - menu->add_icon_item(get_icon("Clear", "EditorIcons"), "Clear", OBJ_MENU_CLEAR); - menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), "Make Unique", OBJ_MENU_MAKE_UNIQUE); + menu->add_icon_item(get_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT); + menu->add_icon_item(get_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR); + menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE); RES r = v; if (r.is_valid() && r->get_path().is_resource_file()) { menu->add_separator(); diff --git a/main/input_default.cpp b/main/input_default.cpp index b4c9a6207f..902d3168d8 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -80,7 +80,7 @@ bool InputDefault::is_key_pressed(int p_scancode) const { bool InputDefault::is_mouse_button_pressed(int p_button) const { _THREAD_SAFE_METHOD_ - return (mouse_button_mask & (1 << p_button)) != 0; + return (mouse_button_mask & (1 << (p_button - 1))) != 0; } static int _combine_device(int p_value, int p_device) { @@ -265,10 +265,11 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) { if (mb.is_valid() && !mb->is_doubleclick()) { - if (mb->is_pressed()) - mouse_button_mask |= (1 << mb->get_button_index()); - else - mouse_button_mask &= ~(1 << mb->get_button_index()); + if (mb->is_pressed()) { + mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + } else { + mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + } if (main_loop && emulate_touch && mb->get_button_index() == 1) { Ref<InputEventScreenTouch> touch_event; diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp index 8aa931d6c9..cc2c2b69a6 100644 --- a/modules/gdnative/gd_native_library_editor.cpp +++ b/modules/gdnative/gd_native_library_editor.cpp @@ -1,9 +1,39 @@ +/*************************************************************************/ +/* gd_native_library_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifdef TOOLS_ENABLED #include "gd_native_library_editor.h" + #include "gdnative.h" void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) { - // check children for (int i = 0; i < p_dir->get_file_count(); i++) { @@ -17,48 +47,45 @@ void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory if (lib.is_valid() && lib->is_singleton_gdnative()) { String path = p_dir->get_file_path(i); TreeItem *ti = libraries->create_item(libraries->get_root()); - ti->set_text(0,path.get_file()); - ti->set_tooltip(0,path); - ti->set_metadata(0,path); - ti->set_cell_mode(1,TreeItem::CELL_MODE_RANGE); - ti->set_text(1,"Disabled,Enabled"); - bool enabled = enabled_list.has(path)?true:false; - - ti->set_range(1,enabled?1:0); - ti->set_custom_color(1,enabled?Color(0,1,0):Color(1,0,0)); + ti->set_text(0, path.get_file()); + ti->set_tooltip(0, path); + ti->set_metadata(0, path); + ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); + ti->set_text(1, "Disabled,Enabled"); + bool enabled = enabled_list.has(path) ? true : false; + + ti->set_range(1, enabled ? 1 : 0); + ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0)); } } // check subdirectories for (int i = 0; i < p_dir->get_subdir_count(); i++) { - _find_gdnative_singletons(p_dir->get_subdir(i),enabled_list); + _find_gdnative_singletons(p_dir->get_subdir(i), enabled_list); } - - } void GDNativeLibraryEditor::_update_libraries() { - updating=true; + updating = true; libraries->clear(); libraries->create_item(); //rppt Vector<String> enabled_paths; if (ProjectSettings::get_singleton()->has("gdnative/singletons")) { - enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons"); + enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); } Set<String> enabled_list; - for(int i=0;i<enabled_paths.size();i++) { + for (int i = 0; i < enabled_paths.size(); i++) { enabled_list.insert(enabled_paths[i]); } EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem(); if (fs) { - _find_gdnative_singletons(fs,enabled_list); + _find_gdnative_singletons(fs, enabled_list); } - updating=false; - + updating = false; } void GDNativeLibraryEditor::_item_edited() { @@ -74,11 +101,11 @@ void GDNativeLibraryEditor::_item_edited() { Vector<String> enabled_paths; if (ProjectSettings::get_singleton()->has("gdnative/singletons")) { - enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons"); + enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); } if (enabled) { - if (enabled_paths.find(path)==-1) { + if (enabled_paths.find(path) == -1) { enabled_paths.push_back(path); } } else { @@ -86,15 +113,15 @@ void GDNativeLibraryEditor::_item_edited() { } if (enabled_paths.size()) { - ProjectSettings::get_singleton()->set("gdnative/singletons",enabled_paths); + ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths); } else { - ProjectSettings::get_singleton()->set("gdnative/singletons",Variant()); + ProjectSettings::get_singleton()->set("gdnative/singletons", Variant()); } } void GDNativeLibraryEditor::_notification(int p_what) { - if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { if (is_visible_in_tree()) { _update_libraries(); } @@ -103,18 +130,19 @@ void GDNativeLibraryEditor::_notification(int p_what) { void GDNativeLibraryEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_item_edited"),&GDNativeLibraryEditor::_item_edited); + ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibraryEditor::_item_edited); } -GDNativeLibraryEditor::GDNativeLibraryEditor() -{ - libraries = memnew( Tree ); +GDNativeLibraryEditor::GDNativeLibraryEditor() { + libraries = memnew(Tree); libraries->set_columns(2); libraries->set_column_titles_visible(true); - libraries->set_column_title(0,TTR("Library")); - libraries->set_column_title(1,TTR("Status")); + libraries->set_column_title(0, TTR("Library")); + libraries->set_column_title(1, TTR("Status")); libraries->set_hide_root(true); - add_margin_child(TTR("Libraries: "),libraries,true); - updating=false; - libraries->connect("item_edited",this,"_item_edited"); + add_margin_child(TTR("Libraries: "), libraries, true); + updating = false; + libraries->connect("item_edited", this, "_item_edited"); } + +#endif // TOOLS_ENABLED diff --git a/modules/gdnative/gd_native_library_editor.h b/modules/gdnative/gd_native_library_editor.h index a6c8f31790..a11c4620dd 100644 --- a/modules/gdnative/gd_native_library_editor.h +++ b/modules/gdnative/gd_native_library_editor.h @@ -1,23 +1,52 @@ +/*************************************************************************/ +/* gd_native_library_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef GD_NATIVE_LIBRARY_EDITOR_H #define GD_NATIVE_LIBRARY_EDITOR_H #ifdef TOOLS_ENABLED -#include "editor/project_settings_editor.h" #include "editor/editor_file_system.h" +#include "editor/project_settings_editor.h" -class GDNativeLibraryEditor : public VBoxContainer -{ +class GDNativeLibraryEditor : public VBoxContainer { Tree *libraries; bool updating; void _update_libraries(); - void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir,const Set<String>& enabled_list); + void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list); void _item_edited(); -protected: +protected: void _notification(int p_what); static void _bind_methods(); + public: GDNativeLibraryEditor(); }; diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index dc0da5021d..997c342045 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -99,7 +99,6 @@ Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) { void actual_discoverer_handler() { EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem(); - Set<String> file_paths = get_gdnative_singletons(dir); Array files; @@ -118,11 +117,10 @@ GDNativeSingletonDiscover *discoverer = NULL; static void editor_init_callback() { - GDNativeLibraryEditor *library_editor = memnew( GDNativeLibraryEditor ); + GDNativeLibraryEditor *library_editor = memnew(GDNativeLibraryEditor); library_editor->set_name(TTR("GDNative")); ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor); - discoverer = memnew(GDNativeSingletonDiscover); EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class"); } diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 87dfd95724..2d5b54257a 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -809,9 +809,9 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName & // try with custom themes Control *theme_owner = data.theme_owner; - while (theme_owner) { + StringName class_name = type; - StringName class_name = type; + while (theme_owner) { while (class_name != StringName()) { if (theme_owner->data.theme->has_stylebox(p_name, class_name)) { @@ -829,6 +829,14 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName & theme_owner = NULL; } + class_name = type; + + while (class_name != StringName()) { + if (Theme::get_default()->has_stylebox(p_name, class_name)) + return Theme::get_default()->get_stylebox(p_name, class_name); + + class_name = ClassDB::get_parent_class_nocheck(class_name); + } return Theme::get_default()->get_stylebox(p_name, type); } Ref<Font> Control::get_font(const StringName &p_name, const StringName &p_type) const { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1738e303aa..dc5e4d1010 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -36,6 +36,10 @@ #include "project_settings.h" #include "scene/main/viewport.h" +#ifdef TOOLS_ENABLED +#include "editor/editor_scale.h" +#endif + #define TAB_PIXELS static bool _is_text_char(CharType c) { @@ -729,15 +733,18 @@ void TextEdit::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.mark_color); } - if (text.is_breakpoint(line)) { - - VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color); - } - if (line == cursor.line) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_end, get_row_height()), cache.current_line_color); } + if (text.is_breakpoint(line) && !draw_breakpoint_gutter) { +#ifdef TOOLS_ENABLED + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.breakpoint_color); +#else + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.breakpoint_color); +#endif + } + // draw breakpoint marker if (text.is_breakpoint(line)) { if (draw_breakpoint_gutter) { |