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-rw-r--r--core/io/resource_loader.cpp5
-rw-r--r--editor/create_dialog.cpp3
-rw-r--r--editor/editor_node.cpp8
-rw-r--r--editor/editor_node.h3
-rw-r--r--editor/project_export.cpp27
-rw-r--r--main/SCsub4
-rw-r--r--main/main.cpp29
-rw-r--r--modules/gdscript/gdscript_parser.cpp1
-rw-r--r--scene/gui/rich_text_label.cpp8
9 files changed, 65 insertions, 23 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 5d85634895..7471ab4241 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -277,6 +277,11 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
ERR_FAIL_COND_V_MSG(found, RES(), "Failed loading resource: " + p_path + ".");
+#ifdef TOOLS_ENABLED
+ FileAccessRef file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+ ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + ".");
+#endif
+
ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 7788d6349a..df423bfa0e 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -59,7 +59,8 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const St
String l = f->get_line().strip_edges();
String name = l.split(" ")[0];
- if (ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) {
+ if ((ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) && !_is_class_disabled_by_feature_profile(name)) {
+
TreeItem *ti = recent->create_item(root);
ti->set_text(0, l);
ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type));
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d7bc959729..0be0ea90a3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -585,10 +585,7 @@ void EditorNode::_fs_changed() {
export_error = vformat("Export preset '%s' doesn't have a matching platform.", preset_name);
} else {
Error err = OK;
- // FIXME: This way to export only resources .pck or .zip is pretty hacky
- // and undocumented, and might be problematic for platforms where .zip is
- // a valid project export format (e.g. macOS).
- if (export_defer.path.ends_with(".pck") || export_defer.path.ends_with(".zip")) {
+ if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_defer.path.ends_with(".zip")) {
err = platform->export_zip(preset, export_defer.debug, export_defer.path);
} else if (export_defer.path.ends_with(".pck")) {
@@ -3942,11 +3939,12 @@ void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog) {
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
-Error EditorNode::export_preset(const String &p_preset, const String &p_path, bool p_debug) {
+Error EditorNode::export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only) {
export_defer.preset = p_preset;
export_defer.path = p_path;
export_defer.debug = p_debug;
+ export_defer.pack_only = p_pack_only;
disable_progress_dialog = true;
return OK;
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 469ba76872..7f53f77c76 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -558,6 +558,7 @@ private:
String preset;
String path;
bool debug;
+ bool pack_only;
} export_defer;
bool disable_progress_dialog;
@@ -779,7 +780,7 @@ public:
void _copy_warning(const String &p_str);
- Error export_preset(const String &p_preset, const String &p_path, bool p_debug);
+ Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only);
static void register_editor_types();
static void unregister_editor_types();
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 73564191e1..8245264e0d 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -1072,6 +1072,8 @@ ProjectExportDialog::ProjectExportDialog() {
main_vb->add_child(hbox);
hbox->set_v_size_flags(SIZE_EXPAND_FILL);
+ // Presets list.
+
VBoxContainer *preset_vb = memnew(VBoxContainer);
preset_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbox->add_child(preset_vb);
@@ -1099,6 +1101,8 @@ ProjectExportDialog::ProjectExportDialog() {
preset_hb->add_child(delete_preset);
delete_preset->connect("pressed", this, "_delete_preset");
+ // Preset settings.
+
VBoxContainer *settings_vb = memnew(VBoxContainer);
settings_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbox->add_child(settings_vb);
@@ -1119,18 +1123,24 @@ ProjectExportDialog::ProjectExportDialog() {
export_path->set_save_mode();
export_path->connect("property_changed", this, "_export_path_changed");
+ // Subsections.
+
sections = memnew(TabContainer);
sections->set_tab_align(TabContainer::ALIGN_LEFT);
sections->set_use_hidden_tabs_for_min_size(true);
settings_vb->add_child(sections);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
+ // Main preset parameters.
+
parameters = memnew(EditorInspector);
sections->add_child(parameters);
parameters->set_name(TTR("Options"));
parameters->set_v_size_flags(SIZE_EXPAND_FILL);
parameters->connect("property_edited", this, "_update_parameters");
+ // Resources export parameters.
+
VBoxContainer *resources_vb = memnew(VBoxContainer);
sections->add_child(resources_vb);
resources_vb->set_name(TTR("Resources"));
@@ -1165,10 +1175,17 @@ ProjectExportDialog::ProjectExportDialog() {
exclude_filters);
exclude_filters->connect("text_changed", this, "_filter_changed");
+ // Patch packages.
+
VBoxContainer *patch_vb = memnew(VBoxContainer);
sections->add_child(patch_vb);
patch_vb->set_name(TTR("Patches"));
+ // FIXME: Patching support doesn't seem properly implemented yet, so we hide it.
+ // The rest of the code is still kept for now, in the hope that it will be made
+ // functional and reactivated.
+ patch_vb->hide();
+
patches = memnew(Tree);
patch_vb->add_child(patches);
patches->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1197,6 +1214,8 @@ ProjectExportDialog::ProjectExportDialog() {
patch_erase->connect("confirmed", this, "_patch_deleted");
add_child(patch_erase);
+ // Feature tags.
+
VBoxContainer *feature_vb = memnew(VBoxContainer);
feature_vb->set_name(TTR("Features"));
custom_features = memnew(LineEdit);
@@ -1210,6 +1229,8 @@ ProjectExportDialog::ProjectExportDialog() {
feature_vb->add_margin_child(TTR("Feature List:"), features_panel, true);
sections->add_child(feature_vb);
+ // Script export parameters.
+
updating_script_key = false;
VBoxContainer *script_vb = memnew(VBoxContainer);
@@ -1231,7 +1252,7 @@ ProjectExportDialog::ProjectExportDialog() {
sections->connect("tab_changed", this, "_tab_changed");
- //disable by default
+ // Disable by default.
name->set_editable(false);
export_path->hide();
runnable->set_disabled(true);
@@ -1241,11 +1262,15 @@ ProjectExportDialog::ProjectExportDialog() {
sections->hide();
parameters->edit(NULL);
+ // Deletion dialog.
+
delete_confirm = memnew(ConfirmationDialog);
add_child(delete_confirm);
delete_confirm->get_ok()->set_text(TTR("Delete"));
delete_confirm->connect("confirmed", this, "_delete_preset_confirm");
+ // Export buttons, dialogs and errors.
+
updating = false;
get_cancel()->set_text(TTR("Close"));
diff --git a/main/SCsub b/main/SCsub
index 73cec1d250..e1efc7e6ed 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -9,8 +9,8 @@ env.main_sources = []
env.add_source_files(env.main_sources, "*.cpp")
-# order matters here. higher index controller database files write on top of lower index database files
-controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb_204.txt", "#main/godotcontrollerdb.txt"]
+# Order matters here. Higher index controller database files write on top of lower index database files.
+controller_databases = ["#main/gamecontrollerdb_204.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb.txt", "#main/godotcontrollerdb.txt"]
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings))
diff --git a/main/main.cpp b/main/main.cpp
index 308c53de13..c29a5a0aa6 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -287,9 +287,9 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --check-only Only parse for errors and quit (use with --script).\n");
#ifdef TOOLS_ENABLED
OS::get_singleton()->print(" --export <preset> <path> Export the project using the given preset and matching release template. The preset name should match one defined in export_presets.cfg.\n");
- OS::get_singleton()->print(" <path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe').\n");
- OS::get_singleton()->print(" The target directory should exist. Only the data pack is exported if <path> ends with .pck or .zip.\n");
+ OS::get_singleton()->print(" <path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe'). The target directory should exist.\n");
OS::get_singleton()->print(" --export-debug <preset> <path> Same as --export, but using the debug template.\n");
+ OS::get_singleton()->print(" --export-pack <preset> <path> Same as --export, but only export the game pack for the given preset. The <path> extension determines whether it will be in PCK or ZIP format.\n");
OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects).\n");
@@ -675,7 +675,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// We still pass it to the main arguments since the argument handling itself is not done in this function
main_args.push_back(I->get());
#endif
- } else if (I->get() == "--export" || I->get() == "--export-debug") { // Export project
+ } else if (I->get() == "--export" || I->get() == "--export-debug" || I->get() == "--export-pack") { // Export project
editor = true;
main_args.push_back(I->get());
@@ -1395,15 +1395,17 @@ bool Main::start() {
bool hasicon = false;
String doc_tool;
List<String> removal_docs;
-#ifdef TOOLS_ENABLED
- bool doc_base = true;
-#endif
String game_path;
String script;
String test;
+ bool check_only = false;
+
+#ifdef TOOLS_ENABLED
+ bool doc_base = true;
String _export_preset;
bool export_debug = false;
- bool check_only = false;
+ bool export_pack_only = false;
+#endif
main_timer_sync.init(OS::get_singleton()->get_ticks_usec());
@@ -1442,6 +1444,10 @@ bool Main::start() {
editor = true; //needs editor
_export_preset = args[i + 1];
export_debug = true;
+ } else if (args[i] == "--export-pack") {
+ editor = true;
+ _export_preset = args[i + 1];
+ export_pack_only = true;
#endif
} else {
// The parameter does not match anything known, don't skip the next argument
@@ -1511,18 +1517,15 @@ bool Main::start() {
return false;
}
-#endif
-
if (_export_preset != "") {
if (game_path == "") {
- String err = "Command line parameter ";
- err += export_debug ? "--export-debug" : "--export";
- err += " passed but no destination path given.\n";
+ String err = "Command line includes export parameter option, but no destination path was given.\n";
err += "Please specify the binary's file path to export to. Aborting export.";
ERR_PRINT(err);
return false;
}
}
+#endif
if (script == "" && game_path == "" && String(GLOBAL_DEF("application/run/main_scene", "")) != "") {
game_path = GLOBAL_DEF("application/run/main_scene", "");
@@ -1706,7 +1709,7 @@ bool Main::start() {
sml->get_root()->add_child(editor_node);
if (_export_preset != "") {
- editor_node->export_preset(_export_preset, game_path, export_debug);
+ editor_node->export_preset(_export_preset, game_path, export_debug, export_pack_only);
game_path = ""; // Do not load anything.
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 8240086eb2..0a1eda37ca 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -8047,6 +8047,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
last_var_assign = lv->assign;
if (lv->assign) {
+ lv->assign_op->arguments[0]->set_datatype(lv->datatype);
DataType assign_type = _reduce_node_type(lv->assign);
#ifdef DEBUG_ENABLED
if (assign_type.has_type && assign_type.kind == DataType::BUILTIN && assign_type.builtin_type == Variant::NIL) {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 100c06955a..6c2928c65c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -935,6 +935,14 @@ void RichTextLabel::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_MOUSE_EXIT: {
+ if (meta_hovering) {
+ meta_hovering = NULL;
+ emit_signal("meta_hover_ended", current_meta);
+ current_meta = false;
+ update();
+ }
+ } break;
case NOTIFICATION_RESIZED: {
main->first_invalid_line = 0; //invalidate ALL