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-rw-r--r--core/os/file_access.h2
-rw-r--r--modules/gdnative/gdnative.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/core/os/file_access.h b/core/os/file_access.h
index 151c41c263..63692cb290 100644
--- a/core/os/file_access.h
+++ b/core/os/file_access.h
@@ -140,7 +140,7 @@ public:
virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType
- virtual Error _chmod(const String &p_path, int p_mod) {}
+ virtual Error _chmod(const String &p_path, int p_mod) { return FAILED; }
static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files.
static FileAccess *create_for_path(const String &p_path);
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 8cc8b0bec8..93a9bac11c 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -40,8 +40,8 @@
const String init_symbol = "godot_gdnative_init";
const String terminate_symbol = "godot_gdnative_terminate";
-#define GDAPI_FUNC(name, ret_type, ...) .name = name,
-#define GDAPI_FUNC_VOID(name, ...) .name = name,
+#define GDAPI_FUNC(name, ret_type, ...) name,
+#define GDAPI_FUNC_VOID(name, ...) name,
const godot_gdnative_api_struct api_struct = {
GODOT_GDNATIVE_API_FUNCTIONS