diff options
23 files changed, 1490 insertions, 3 deletions
diff --git a/drivers/gl_context/glew.c b/drivers/gl_context/glew.c index fc0aa28a72..962e82b657 100644 --- a/drivers/gl_context/glew.c +++ b/drivers/gl_context/glew.c @@ -1,3 +1,7 @@ +#ifdef __HAIKU__ + #undef GLEW_ENABLED +#endif + #ifdef GLEW_ENABLED /* ** The OpenGL Extension Wrangler Library diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp index 26a0b29228..94b4c35923 100644 --- a/drivers/unix/packet_peer_udp_posix.cpp +++ b/drivers/unix/packet_peer_udp_posix.cpp @@ -13,7 +13,11 @@ #include <stdio.h> #ifndef NO_FCNTL -#include <sys/fcntl.h> + #ifdef __HAIKU__ + #include <fcntl.h> + #else + #include <sys/fcntl.h> + #endif #else #include <sys/ioctl.h> #endif diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index 2301d8b6c4..5aa3915893 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -39,7 +39,11 @@ #include <netdb.h> #include <sys/types.h> #ifndef NO_FCNTL -#include <sys/fcntl.h> + #ifdef __HAIKU__ + #include <fcntl.h> + #else + #include <sys/fcntl.h> + #endif #else #include <sys/ioctl.h> #endif diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index 4f9ee62cde..aaca0fe0d8 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -41,7 +41,11 @@ #include <netdb.h> #include <sys/types.h> #ifndef NO_FCNTL -#include <sys/fcntl.h> + #ifdef __HAIKU__ + #include <fcntl.h> + #else + #include <sys/fcntl.h> + #endif #else #include <sys/ioctl.h> #endif diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub new file mode 100644 index 0000000000..859095fa5a --- /dev/null +++ b/platform/haiku/SCsub @@ -0,0 +1,16 @@ +Import('env') + +common_haiku = [ + 'os_haiku.cpp', + 'context_gl_haiku.cpp', + 'haiku_application.cpp', + 'haiku_direct_window.cpp', + 'haiku_gl_view.cpp', + 'key_mapping_haiku.cpp', + 'audio_driver_media_kit.cpp' +] + +env.Program( + '#bin/godot', + ['godot_haiku.cpp'] + common_haiku +) diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp new file mode 100644 index 0000000000..3fabe4f96f --- /dev/null +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -0,0 +1,143 @@ +/*************************************************************************/ +/* audio_driver_media_kit.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "audio_driver_media_kit.h" + +#ifdef MEDIA_KIT_ENABLED + +#include "globals.h" + +int32_t* AudioDriverMediaKit::samples_in = NULL; + +Error AudioDriverMediaKit::init() { + active = false; + + mix_rate = 44100; + output_format = OUTPUT_STEREO; + channels = 2; + + int latency = GLOBAL_DEF("audio/output_latency", 25); + buffer_size = nearest_power_of_2(latency * mix_rate / 1000); + samples_in = memnew_arr(int32_t, buffer_size * channels); + + media_raw_audio_format format; + format = media_raw_audio_format::wildcard; + format.frame_rate = mix_rate; + format.channel_count = channels; + format.format = media_raw_audio_format::B_AUDIO_INT; + format.byte_order = B_MEDIA_LITTLE_ENDIAN; + format.buffer_size = buffer_size * sizeof(int32_t) * channels; + + player = new BSoundPlayer( + &format, + "godot_sound_server", + AudioDriverMediaKit::PlayBuffer, + NULL, + this + ); + + if (player->InitCheck() != B_OK) { + fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n"); + ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN); + } + + mutex = Mutex::create(); + player->Start(); + + return OK; +} + +void AudioDriverMediaKit::PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format) { + AudioDriverMediaKit* ad = (AudioDriverMediaKit*) cookie; + int32_t* buf = (int32_t*) buffer; + + if (!ad->active) { + for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { + AudioDriverMediaKit::samples_in[i] = 0; + } + } else { + ad->lock(); + ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in); + ad->unlock(); + } + + for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { + buf[i] = AudioDriverMediaKit::samples_in[i]; + } +} + +void AudioDriverMediaKit::start() { + active = true; +} + +int AudioDriverMediaKit::get_mix_rate() const { + return mix_rate; +} + +AudioDriverSW::OutputFormat AudioDriverMediaKit::get_output_format() const { + return output_format; +} + +void AudioDriverMediaKit::lock() { + if (!mutex) + return; + + mutex->lock(); +} + +void AudioDriverMediaKit::unlock() { + if (!mutex) + return; + + mutex->unlock(); +} + +void AudioDriverMediaKit::finish() { + if (player) + delete player; + + if (samples_in) { + memdelete_arr(samples_in); + }; + + if (mutex) { + memdelete(mutex); + mutex = NULL; + } +} + +AudioDriverMediaKit::AudioDriverMediaKit() { + mutex = NULL; + player = NULL; +} + +AudioDriverMediaKit::~AudioDriverMediaKit() { + +} + +#endif diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h new file mode 100644 index 0000000000..a23ec447f1 --- /dev/null +++ b/platform/haiku/audio_driver_media_kit.h @@ -0,0 +1,72 @@ +/*************************************************************************/ +/* audio_driver_media_kit.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "servers/audio/audio_server_sw.h" + +#ifdef MEDIA_KIT_ENABLED + +#include "core/os/thread.h" +#include "core/os/mutex.h" + +#include <kernel/image.h> // needed for image_id +#include <SoundPlayer.h> + +class AudioDriverMediaKit : public AudioDriverSW { + Mutex* mutex; + + BSoundPlayer* player; + static int32_t* samples_in; + + static void PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format); + + unsigned int mix_rate; + OutputFormat output_format; + unsigned int buffer_size; + int channels; + + bool active; + +public: + + const char* get_name() const { + return "MediaKit"; + }; + + virtual Error init(); + virtual void start(); + virtual int get_mix_rate() const; + virtual OutputFormat get_output_format() const; + virtual void lock(); + virtual void unlock(); + virtual void finish(); + + AudioDriverMediaKit(); + ~AudioDriverMediaKit(); +}; + +#endif diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp new file mode 100644 index 0000000000..21107a52a4 --- /dev/null +++ b/platform/haiku/context_gl_haiku.cpp @@ -0,0 +1,43 @@ +#include "context_gl_haiku.h" + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + +ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow* p_window) { + window = p_window; + + uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH; + view = new HaikuGLView(window->Bounds(), type); +} + +ContextGL_Haiku::~ContextGL_Haiku() { + delete view; +} + +Error ContextGL_Haiku::initialize() { + window->AddChild(view); + window->SetHaikuGLView(view); + + return OK; +} + +void ContextGL_Haiku::release_current() { + view->UnlockGL(); +} + +void ContextGL_Haiku::make_current() { + view->LockGL(); +} + +void ContextGL_Haiku::swap_buffers() { + view->SwapBuffers(); +} + +int ContextGL_Haiku::get_window_width() { + return window->Bounds().IntegerWidth(); +} + +int ContextGL_Haiku::get_window_height() { + return window->Bounds().IntegerHeight(); +} + +#endif diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h new file mode 100644 index 0000000000..e37fe14970 --- /dev/null +++ b/platform/haiku/context_gl_haiku.h @@ -0,0 +1,29 @@ +#ifndef CONTEXT_GL_HAIKU_H +#define CONTEXT_GL_HAIKU_H + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + +#include "drivers/gl_context/context_gl.h" + +#include "haiku_direct_window.h" +#include "haiku_gl_view.h" + +class ContextGL_Haiku : public ContextGL { +private: + HaikuGLView* view; + HaikuDirectWindow* window; + +public: + ContextGL_Haiku(HaikuDirectWindow* p_window); + ~ContextGL_Haiku(); + + virtual Error initialize(); + virtual void release_current(); + virtual void make_current(); + virtual void swap_buffers(); + virtual int get_window_width(); + virtual int get_window_height(); +}; + +#endif +#endif diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py new file mode 100644 index 0000000000..b5fd550442 --- /dev/null +++ b/platform/haiku/detect.py @@ -0,0 +1,61 @@ +import os +import sys + +def is_active(): + return True + +def get_name(): + return "Haiku" + +def can_build(): + if (os.name != "posix"): + return False + + if (sys.platform == "darwin"): + return False + + return True + +def get_opts(): + return [ + ('debug_release', 'Add debug symbols to release version','no') + ] + +def get_flags(): + return [ + ('builtin_zlib', 'no') + ] + +def configure(env): + is64 = sys.maxsize > 2**32 + + if (env["bits"]=="default"): + if (is64): + env["bits"]="64" + else: + env["bits"]="32" + + env.Append(CPPPATH = ['#platform/haiku']) + + env["CC"] = "gcc" + env["CXX"] = "g++" + + if (env["target"]=="release"): + if (env["debug_release"]=="yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3','-ffast-math']) + elif (env["target"]=="release_debug"): + env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) + elif (env["target"]=="debug"): + env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) + + #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) + env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW']) + + import methods + env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp new file mode 100644 index 0000000000..b4e5e50891 --- /dev/null +++ b/platform/haiku/godot_haiku.cpp @@ -0,0 +1,19 @@ +#include "main/main.h" +#include "os_haiku.h" + +int main(int argc, char* argv[]) { + OS_Haiku os; + + Error error = Main::setup(argv[0], argc-1, &argv[1]); + if (error != OK) { + return 255; + } + + if (Main::start()) { + os.run(); + } + + Main::cleanup(); + + return os.get_exit_code(); +} diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp new file mode 100644 index 0000000000..ea20d73729 --- /dev/null +++ b/platform/haiku/haiku_application.cpp @@ -0,0 +1,7 @@ +#include "haiku_application.h" + +HaikuApplication::HaikuApplication() + : BApplication("application/x-vnd.Godot") +{ + +} diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h new file mode 100644 index 0000000000..a64b01c94d --- /dev/null +++ b/platform/haiku/haiku_application.h @@ -0,0 +1,13 @@ +#ifndef HAIKU_APPLICATION_H +#define HAIKU_APPLICATION_H + +#include <kernel/image.h> // needed for image_id +#include <Application.h> + +class HaikuApplication : public BApplication +{ +public: + HaikuApplication(); +}; + +#endif diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp new file mode 100644 index 0000000000..3914ee272a --- /dev/null +++ b/platform/haiku/haiku_direct_window.cpp @@ -0,0 +1,344 @@ +#include <UnicodeChar.h> + +#include "main/main.h" +#include "os/keyboard.h" +#include "haiku_direct_window.h" +#include "key_mapping_haiku.h" + +HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) + : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) +{ + last_mouse_pos_valid = false; + last_buttons_state = 0; + last_button_mask = 0; + last_key_modifier_state = 0; +} + + +HaikuDirectWindow::~HaikuDirectWindow() { + if (update_runner) { + delete update_runner; + } +} + +void HaikuDirectWindow::SetHaikuGLView(HaikuGLView* p_view) { + view = p_view; +} + +void HaikuDirectWindow::StartMessageRunner() { + update_runner = new BMessageRunner(BMessenger(this), + new BMessage(REDRAW_MSG), 1000000/30 /* 30 fps */); +} + +void HaikuDirectWindow::StopMessageRunner() { + delete update_runner; +} + +void HaikuDirectWindow::SetInput(InputDefault* p_input) { + input = p_input; +} + +void HaikuDirectWindow::SetMainLoop(MainLoop* p_main_loop) { + main_loop = p_main_loop; +} + +bool HaikuDirectWindow::QuitRequested() { + main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); + return false; +} + +void HaikuDirectWindow::DirectConnected(direct_buffer_info* info) { + view->DirectConnected(info); + view->EnableDirectMode(true); +} + +void HaikuDirectWindow::MessageReceived(BMessage* message) { + switch (message->what) { + case REDRAW_MSG: + if (Main::iteration() == true) { + view->EnableDirectMode(false); + Quit(); + } + break; + + default: + BDirectWindow::MessageReceived(message); + } +} + +void HaikuDirectWindow::DispatchMessage(BMessage* message, BHandler* handler) { + switch (message->what) { + case B_MOUSE_DOWN: + case B_MOUSE_UP: + HandleMouseButton(message); + break; + + case B_MOUSE_MOVED: + HandleMouseMoved(message); + break; + + case B_MOUSE_WHEEL_CHANGED: + HandleMouseWheelChanged(message); + break; + + case B_KEY_DOWN: + case B_KEY_UP: + HandleKeyboardEvent(message); + break; + + case B_MODIFIERS_CHANGED: + HandleKeyboardModifierEvent(message); + break; + + case B_WINDOW_RESIZED: + HandleWindowResized(message); + break; + + case LOCKGL_MSG: + view->LockGL(); + break; + + case UNLOCKGL_MSG: + view->UnlockGL(); + break; + + default: + BDirectWindow::DispatchMessage(message, handler); + } +} + +void HaikuDirectWindow::HandleMouseButton(BMessage* message) { + BPoint where; + if (message->FindPoint("where", &where) != B_OK) { + return; + } + + uint32 modifiers = message->FindInt32("modifiers"); + uint32 buttons = message->FindInt32("buttons"); + uint32 button = buttons ^ last_buttons_state; + last_buttons_state = buttons; + + // TODO: implement the mouse_mode checks + //if (mouse_mode == MOUSE_MODE_CAPTURED) { + // event.xbutton.x=last_mouse_pos.x; + // event.xbutton.y=last_mouse_pos.y; + //} + + InputEvent mouse_event; + mouse_event.ID = ++event_id; + mouse_event.type = InputEvent::MOUSE_BUTTON; + mouse_event.device = 0; + + mouse_event.mouse_button.mod = GetKeyModifierState(modifiers); + mouse_event.mouse_button.button_mask = GetMouseButtonState(buttons); + mouse_event.mouse_button.x = where.x; + mouse_event.mouse_button.y = where.y; + mouse_event.mouse_button.global_x = where.x; + mouse_event.mouse_button.global_y = where.y; + + switch (button) { + default: + case B_PRIMARY_MOUSE_BUTTON: + mouse_event.mouse_button.button_index = 1; + break; + + case B_SECONDARY_MOUSE_BUTTON: + mouse_event.mouse_button.button_index = 2; + break; + + case B_TERTIARY_MOUSE_BUTTON: + mouse_event.mouse_button.button_index = 3; + break; + } + + mouse_event.mouse_button.pressed = (message->what == B_MOUSE_DOWN); + + if (message->what == B_MOUSE_DOWN && mouse_event.mouse_button.button_index == 1) { + int32 clicks = message->FindInt32("clicks"); + + if (clicks > 1) { + mouse_event.mouse_button.doubleclick=true; + } + } + + input->parse_input_event(mouse_event); +} + +void HaikuDirectWindow::HandleMouseMoved(BMessage* message) { + BPoint where; + if (message->FindPoint("where", &where) != B_OK) { + return; + } + + Point2i pos(where.x, where.y); + uint32 modifiers = message->FindInt32("modifiers"); + uint32 buttons = message->FindInt32("buttons"); + + if (!last_mouse_pos_valid) { + last_mouse_position = pos; + last_mouse_pos_valid = true; + } + + Point2i rel = pos - last_mouse_position; + + InputEvent motion_event; + motion_event.ID = ++event_id; + motion_event.type = InputEvent::MOUSE_MOTION; + motion_event.device = 0; + + motion_event.mouse_motion.mod = GetKeyModifierState(modifiers); + motion_event.mouse_motion.button_mask = GetMouseButtonState(buttons); + motion_event.mouse_motion.x = pos.x; + motion_event.mouse_motion.y = pos.y; + input->set_mouse_pos(pos); + motion_event.mouse_motion.global_x = pos.x; + motion_event.mouse_motion.global_y = pos.y; + motion_event.mouse_motion.speed_x = input->get_mouse_speed().x; + motion_event.mouse_motion.speed_y = input->get_mouse_speed().y; + + motion_event.mouse_motion.relative_x = rel.x; + motion_event.mouse_motion.relative_y = rel.y; + + last_mouse_position = pos; + + input->parse_input_event(motion_event); +} + +void HaikuDirectWindow::HandleMouseWheelChanged(BMessage* message) { + float wheel_delta_y = 0; + if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) { + return; + } + + InputEvent mouse_event; + mouse_event.ID = ++event_id; + mouse_event.type = InputEvent::MOUSE_BUTTON; + mouse_event.device = 0; + + mouse_event.mouse_button.button_index = wheel_delta_y < 0 ? 4 : 5; + mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state); + mouse_event.mouse_button.button_mask = last_button_mask; + mouse_event.mouse_button.x = last_mouse_position.x; + mouse_event.mouse_button.y = last_mouse_position.y; + mouse_event.mouse_button.global_x = last_mouse_position.x; + mouse_event.mouse_button.global_y = last_mouse_position.y; + + mouse_event.mouse_button.pressed = true; + input->parse_input_event(mouse_event); + + mouse_event.ID = ++event_id; + mouse_event.mouse_button.pressed = false; + input->parse_input_event(mouse_event); +} + +void HaikuDirectWindow::HandleKeyboardEvent(BMessage* message) { + int32 raw_char = 0; + int32 key = 0; + int32 modifiers = 0; + + if (message->FindInt32("raw_char", &raw_char) != B_OK) { + return; + } + + if (message->FindInt32("key", &key) != B_OK) { + return; + } + + if (message->FindInt32("modifiers", &modifiers) != B_OK) { + return; + } + + InputEvent event; + event.ID = ++event_id; + event.type = InputEvent::KEY; + event.device = 0; + event.key.mod = GetKeyModifierState(modifiers); + event.key.pressed = (message->what == B_KEY_DOWN); + event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key); + event.key.echo = message->HasInt32("be:key_repeat"); + event.key.unicode = 0; + + const char* bytes = NULL; + if (message->FindString("bytes", &bytes) == B_OK) { + event.key.unicode = BUnicodeChar::FromUTF8(&bytes); + } + + //make it consistent accross platforms. + if (event.key.scancode==KEY_BACKTAB) { + event.key.scancode=KEY_TAB; + event.key.mod.shift=true; + } + + input->parse_input_event(event); +} + +void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage* message) { + int32 old_modifiers = 0; + int32 modifiers = 0; + + if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) { + return; + } + + if (message->FindInt32("modifiers", &modifiers) != B_OK) { + return; + } + + int32 key = old_modifiers ^ modifiers; + + InputEvent event; + event.ID = ++event_id; + event.type = InputEvent::KEY; + event.device = 0; + event.key.mod = GetKeyModifierState(modifiers); + event.key.pressed = ((modifiers & key) != 0); + event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key); + event.key.echo = false; + event.key.unicode = 0; + + input->parse_input_event(event); +} + +void HaikuDirectWindow::HandleWindowResized(BMessage* message) { + int32 width = 0; + int32 height = 0; + + if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) { + return; + } + + current_video_mode->width = width; + current_video_mode->height = height; +} + +inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) { + last_key_modifier_state = p_state; + InputModifierState state; + + state.shift = (p_state & B_SHIFT_KEY) != 0; + state.control = (p_state & B_CONTROL_KEY) != 0; + state.alt = (p_state & B_OPTION_KEY) != 0; + state.meta = (p_state & B_COMMAND_KEY) != 0; + + return state; +} + +inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { + int state = 0; + + if (p_state & B_PRIMARY_MOUSE_BUTTON) { + state |= 1 << 0; + } + + if (p_state & B_SECONDARY_MOUSE_BUTTON) { + state |= 1 << 1; + } + + if (p_state & B_TERTIARY_MOUSE_BUTTON) { + state |= 1 << 2; + } + + last_button_mask = state; + + return state; +} diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h new file mode 100644 index 0000000000..f0398df505 --- /dev/null +++ b/platform/haiku/haiku_direct_window.h @@ -0,0 +1,60 @@ +#ifndef HAIKU_DIRECT_WINDOW_H +#define HAIKU_DIRECT_WINDOW_H + +#include <kernel/image.h> // needed for image_id +#include <DirectWindow.h> + +#include "core/os/os.h" +#include "main/input_default.h" + +#include "haiku_gl_view.h" + +#define REDRAW_MSG 'rdrw' +#define LOCKGL_MSG 'glck' +#define UNLOCKGL_MSG 'ulck' + +class HaikuDirectWindow : public BDirectWindow +{ +private: + unsigned int event_id; + Point2i last_mouse_position; + bool last_mouse_pos_valid; + uint32 last_buttons_state; + uint32 last_key_modifier_state; + int last_button_mask; + OS::VideoMode* current_video_mode; + + MainLoop* main_loop; + InputDefault* input; + HaikuGLView* view; + BMessageRunner* update_runner; + + void HandleMouseButton(BMessage* message); + void HandleMouseMoved(BMessage* message); + void HandleMouseWheelChanged(BMessage* message); + void HandleWindowResized(BMessage* message); + void HandleKeyboardEvent(BMessage* message); + void HandleKeyboardModifierEvent(BMessage* message); + inline InputModifierState GetKeyModifierState(uint32 p_state); + inline int GetMouseButtonState(uint32 p_state); + +public: + HaikuDirectWindow(BRect p_frame); + ~HaikuDirectWindow(); + + void SetHaikuGLView(HaikuGLView* p_view); + void StartMessageRunner(); + void StopMessageRunner(); + void SetInput(InputDefault* p_input); + void SetMainLoop(MainLoop* p_main_loop); + inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; }; + virtual bool QuitRequested(); + virtual void DirectConnected(direct_buffer_info* info); + virtual void MessageReceived(BMessage* message); + virtual void DispatchMessage(BMessage* message, BHandler* handler); + + inline Point2i GetLastMousePosition() { return last_mouse_position; }; + inline int GetLastButtonMask() { return last_button_mask; }; +}; + +#endif diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp new file mode 100644 index 0000000000..481d6098a7 --- /dev/null +++ b/platform/haiku/haiku_gl_view.cpp @@ -0,0 +1,18 @@ +#include "main/main.h" +#include "haiku_gl_view.h" + +HaikuGLView::HaikuGLView(BRect frame, uint32 type) + : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) +{ +} + +void HaikuGLView::AttachedToWindow(void) { + LockGL(); + BGLView::AttachedToWindow(); + UnlockGL(); + MakeFocus(); +} + +void HaikuGLView::Draw(BRect updateRect) { + Main::force_redraw(); +} diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h new file mode 100644 index 0000000000..f44b6d4325 --- /dev/null +++ b/platform/haiku/haiku_gl_view.h @@ -0,0 +1,15 @@ +#ifndef HAIKU_GL_VIEW_H +#define HAIKU_GL_VIEW_H + +#include <kernel/image.h> // needed for image_id +#include <GLView.h> + +class HaikuGLView : public BGLView +{ +public: + HaikuGLView(BRect frame, uint32 type); + virtual void AttachedToWindow(void); + virtual void Draw(BRect updateRect); +}; + +#endif diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp new file mode 100644 index 0000000000..d7bde9a727 --- /dev/null +++ b/platform/haiku/key_mapping_haiku.cpp @@ -0,0 +1,193 @@ +#include <InterfaceDefs.h> + +#include "key_mapping_haiku.h" +#include "os/keyboard.h" + +struct _HaikuTranslatePair { + unsigned int keysym; + int32 keycode; +}; + +static _HaikuTranslatePair _mod_to_keycode[] = { + { KEY_SHIFT, B_SHIFT_KEY }, + { KEY_ALT, B_COMMAND_KEY }, + { KEY_CONTROL, B_CONTROL_KEY }, + { KEY_CAPSLOCK, B_CAPS_LOCK }, + { KEY_SCROLLLOCK, B_SCROLL_LOCK }, + { KEY_NUMLOCK, B_NUM_LOCK }, + { KEY_SUPER_L, B_OPTION_KEY }, + { KEY_MENU, B_MENU_KEY }, + { KEY_SHIFT, B_LEFT_SHIFT_KEY }, + { KEY_SHIFT, B_RIGHT_SHIFT_KEY }, + { KEY_ALT, B_LEFT_COMMAND_KEY }, + { KEY_ALT, B_RIGHT_COMMAND_KEY }, + { KEY_CONTROL, B_LEFT_CONTROL_KEY }, + { KEY_CONTROL, B_RIGHT_CONTROL_KEY }, + { KEY_SUPER_L, B_LEFT_OPTION_KEY }, + { KEY_SUPER_R, B_RIGHT_OPTION_KEY }, + { KEY_UNKNOWN, 0 } +}; + +static _HaikuTranslatePair _fn_to_keycode[] = { + { KEY_F1, B_F1_KEY }, + { KEY_F2, B_F2_KEY }, + { KEY_F3, B_F3_KEY }, + { KEY_F4, B_F4_KEY }, + { KEY_F5, B_F5_KEY }, + { KEY_F6, B_F6_KEY }, + { KEY_F7, B_F7_KEY }, + { KEY_F8, B_F8_KEY }, + { KEY_F9, B_F9_KEY }, + { KEY_F10, B_F10_KEY }, + { KEY_F11, B_F11_KEY }, + { KEY_F12, B_F12_KEY }, + //{ KEY_F13, ? }, + //{ KEY_F14, ? }, + //{ KEY_F15, ? }, + //{ KEY_F16, ? }, + { KEY_PRINT, B_PRINT_KEY }, + { KEY_SCROLLLOCK, B_SCROLL_KEY }, + { KEY_PAUSE, B_PAUSE_KEY }, + { KEY_UNKNOWN, 0 } +}; + +static _HaikuTranslatePair _hb_to_keycode[] = { + { KEY_BACKSPACE, B_BACKSPACE }, + { KEY_TAB, B_TAB }, + { KEY_RETURN, B_RETURN }, + { KEY_CAPSLOCK, B_CAPS_LOCK }, + { KEY_ESCAPE, B_ESCAPE }, + { KEY_SPACE, B_SPACE }, + { KEY_PAGEUP, B_PAGE_UP }, + { KEY_PAGEDOWN, B_PAGE_DOWN }, + { KEY_END, B_END }, + { KEY_HOME, B_HOME }, + { KEY_LEFT, B_LEFT_ARROW }, + { KEY_UP, B_UP_ARROW }, + { KEY_RIGHT, B_RIGHT_ARROW }, + { KEY_DOWN, B_DOWN_ARROW }, + { KEY_PRINT, B_PRINT_KEY }, + { KEY_INSERT, B_INSERT }, + { KEY_DELETE, B_DELETE }, + // { KEY_HELP, ??? }, + + { KEY_0, (0x30) }, + { KEY_1, (0x31) }, + { KEY_2, (0x32) }, + { KEY_3, (0x33) }, + { KEY_4, (0x34) }, + { KEY_5, (0x35) }, + { KEY_6, (0x36) }, + { KEY_7, (0x37) }, + { KEY_8, (0x38) }, + { KEY_9, (0x39) }, + { KEY_A, (0x61) }, + { KEY_B, (0x62) }, + { KEY_C, (0x63) }, + { KEY_D, (0x64) }, + { KEY_E, (0x65) }, + { KEY_F, (0x66) }, + { KEY_G, (0x67) }, + { KEY_H, (0x68) }, + { KEY_I, (0x69) }, + { KEY_J, (0x6A) }, + { KEY_K, (0x6B) }, + { KEY_L, (0x6C) }, + { KEY_M, (0x6D) }, + { KEY_N, (0x6E) }, + { KEY_O, (0x6F) }, + { KEY_P, (0x70) }, + { KEY_Q, (0x71) }, + { KEY_R, (0x72) }, + { KEY_S, (0x73) }, + { KEY_T, (0x74) }, + { KEY_U, (0x75) }, + { KEY_V, (0x76) }, + { KEY_W, (0x77) }, + { KEY_X, (0x78) }, + { KEY_Y, (0x79) }, + { KEY_Z, (0x7A) }, + +/* +{ KEY_PLAY, VK_PLAY},// (0xFA) +{ KEY_STANDBY,VK_SLEEP },//(0x5F) +{ KEY_BACK,VK_BROWSER_BACK},// (0xA6) +{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7) +{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8) +{ KEY_STOP,VK_BROWSER_STOP},// (0xA9) +{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA) +{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB) +{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC) +{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD) +{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE) +{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF) +{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0) +{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1) +{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2) +{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4) +{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5) +{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6) +{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7) +*/ + + { KEY_SEMICOLON, 0x3B }, + { KEY_EQUAL, 0x3D }, + { KEY_COLON, 0x2C }, + { KEY_MINUS, 0x2D }, + { KEY_PERIOD, 0x2E }, + { KEY_SLASH, 0x2F }, + { KEY_KP_MULTIPLY, 0x2A }, + { KEY_KP_ADD, 0x2B }, + + { KEY_QUOTELEFT, 0x60 }, + { KEY_BRACKETLEFT, 0x5B }, + { KEY_BACKSLASH, 0x5C }, + { KEY_BRACKETRIGHT, 0x5D }, + { KEY_APOSTROPHE, 0x27 }, + + { KEY_UNKNOWN, 0 } +}; + +unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) { + if (raw_char == B_INSERT && key == 0x64) { return KEY_KP_0; } + if (raw_char == B_END && key == 0x58) { return KEY_KP_1; } + if (raw_char == B_DOWN_ARROW && key == 0x59) { return KEY_KP_2; } + if (raw_char == B_PAGE_DOWN && key == 0x5A) { return KEY_KP_3; } + if (raw_char == B_LEFT_ARROW && key == 0x48) { return KEY_KP_4; } + if (raw_char == 0x35 && key == 0x49) { return KEY_KP_5; } + if (raw_char == B_RIGHT_ARROW && key == 0x4A) { return KEY_KP_6; } + if (raw_char == B_HOME && key == 0x37) { return KEY_KP_7; } + if (raw_char == B_UP_ARROW && key == 0x38) { return KEY_KP_8; } + if (raw_char == B_PAGE_UP && key == 0x39) { return KEY_KP_9; } + if (raw_char == 0x2F && key == 0x23) { return KEY_KP_DIVIDE; } + if (raw_char == 0x2D && key == 0x25) { return KEY_KP_SUBSTRACT; } + if (raw_char == B_DELETE && key == 0x65) { return KEY_KP_PERIOD; } + + if (raw_char == 0x10) { + for(int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_fn_to_keycode[i].keycode == key) { + return _fn_to_keycode[i].keysym; + } + } + + return KEY_UNKNOWN; + } + + for(int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if (_hb_to_keycode[i].keycode == raw_char) { + return _hb_to_keycode[i].keysym; + } + } + + return KEY_UNKNOWN; +} + +unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) { + for(int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) { + if ((_mod_to_keycode[i].keycode & key) != 0) { + return _mod_to_keycode[i].keysym; + } + } + + return KEY_UNKNOWN; +} diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h new file mode 100644 index 0000000000..e2864678a8 --- /dev/null +++ b/platform/haiku/key_mapping_haiku.h @@ -0,0 +1,13 @@ +#ifndef KEY_MAPPING_HAIKU_H +#define KEY_MAPPING_HAIKU_H + +class KeyMappingHaiku +{ + KeyMappingHaiku() {}; + +public: + static unsigned int get_keysym(int32 raw_char, int32 key); + static unsigned int get_modifier_keysym(int32 key); +}; + +#endif diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png Binary files differnew file mode 100644 index 0000000000..42d7728da8 --- /dev/null +++ b/platform/haiku/logo.png diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp new file mode 100644 index 0000000000..1edb23d504 --- /dev/null +++ b/platform/haiku/os_haiku.cpp @@ -0,0 +1,320 @@ +#include <Screen.h> + +#include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" +#include "drivers/gles2/rasterizer_gles2.h" +#include "servers/physics/physics_server_sw.h" +//#include "servers/physics_2d/physics_2d_server_wrap_mt.h" +#include "main/main.h" + +#include "os_haiku.h" + + +OS_Haiku::OS_Haiku() { +#ifdef MEDIA_KIT_ENABLED + AudioDriverManagerSW::add_driver(&driver_media_kit); +#endif +}; + +void OS_Haiku::run() { + if (!main_loop) { + return; + } + + main_loop->init(); + context_gl->release_current(); + + // TODO: clean up + BMessenger* bms = new BMessenger(window); + BMessage* msg = new BMessage(); + bms->SendMessage(LOCKGL_MSG, msg); + + window->StartMessageRunner(); + app->Run(); + window->StopMessageRunner(); + + delete app; + + delete bms; + delete msg; + main_loop->finish(); +} + +String OS_Haiku::get_name() { + return "Haiku"; +} + +int OS_Haiku::get_video_driver_count() const { + return 1; +} + +const char* OS_Haiku::get_video_driver_name(int p_driver) const { + return "GLES2"; +} + +OS::VideoMode OS_Haiku::get_default_video_mode() const { + return OS::VideoMode(800, 600, false); +} + +void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver) { + main_loop = NULL; + current_video_mode = p_desired; + + app = new HaikuApplication(); + + BRect frame; + frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1); + + window = new HaikuDirectWindow(frame); + window->SetVideoMode(¤t_video_mode); + + if (current_video_mode.fullscreen) { + window->SetFullScreen(true); + } + + if (!current_video_mode.resizable) { + uint32 flags = window->Flags(); + flags |= B_NOT_RESIZABLE; + window->SetFlags(flags); + } + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + context_gl = memnew(ContextGL_Haiku(window)); + context_gl->initialize(); + context_gl->make_current(); + + rasterizer = memnew(RasterizerGLES2); +#endif + + visual_server = memnew(VisualServerRaster(rasterizer)); + + ERR_FAIL_COND(!visual_server); + + // TODO: enable multithreaded VS + //if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + // visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + //} + + input = memnew(InputDefault); + window->SetInput(input); + + window->Show(); + visual_server->init(); + + physics_server = memnew(PhysicsServerSW); + physics_server->init(); + physics_2d_server = memnew(Physics2DServerSW); + // TODO: enable multithreaded PS + //physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); + physics_2d_server->init(); + + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + + if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) { + ERR_PRINT("Initializing audio failed."); + } + + sample_manager = memnew(SampleManagerMallocSW); + audio_server = memnew(AudioServerSW(sample_manager)); + audio_server->init(); + + spatial_sound_server = memnew(SpatialSoundServerSW); + spatial_sound_server->init(); + spatial_sound_2d_server = memnew(SpatialSound2DServerSW); + spatial_sound_2d_server->init(); +} + +void OS_Haiku::finalize() { + if (main_loop) { + memdelete(main_loop); + } + + main_loop = NULL; + + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + audio_server->finish(); + memdelete(audio_server); + memdelete(sample_manager); + + visual_server->finish(); + memdelete(visual_server); + memdelete(rasterizer); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + + memdelete(input); + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + memdelete(context_gl); +#endif +} + +void OS_Haiku::set_main_loop(MainLoop* p_main_loop) { + main_loop = p_main_loop; + input->set_main_loop(p_main_loop); + window->SetMainLoop(p_main_loop); +} + +MainLoop* OS_Haiku::get_main_loop() const { + return main_loop; +} + +void OS_Haiku::delete_main_loop() { + if (main_loop) { + memdelete(main_loop); + } + + main_loop = NULL; + window->SetMainLoop(NULL); +} + +void OS_Haiku::release_rendering_thread() { + context_gl->release_current(); +} + +void OS_Haiku::make_rendering_thread() { + context_gl->make_current(); +} + +bool OS_Haiku::can_draw() const { + // TODO: implement + return true; +} + +void OS_Haiku::swap_buffers() { + context_gl->swap_buffers(); +} + +Point2 OS_Haiku::get_mouse_pos() const { + return window->GetLastMousePosition(); +} + +int OS_Haiku::get_mouse_button_state() const { + return window->GetLastButtonMask(); +} + +void OS_Haiku::set_cursor_shape(CursorShape p_shape) { + //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED"); +} + +int OS_Haiku::get_screen_count() const { + // TODO: implement get_screen_count() + return 1; +} + +int OS_Haiku::get_current_screen() const { + // TODO: implement get_current_screen() + return 0; +} + +void OS_Haiku::set_current_screen(int p_screen) { + // TODO: implement set_current_screen() +} + +Point2 OS_Haiku::get_screen_position(int p_screen) const { + // TODO: make this work with the p_screen parameter + BScreen* screen = new BScreen(window); + BRect frame = screen->Frame(); + delete screen; + return Point2i(frame.left, frame.top); +} + +Size2 OS_Haiku::get_screen_size(int p_screen) const { + // TODO: make this work with the p_screen parameter + BScreen* screen = new BScreen(window); + BRect frame = screen->Frame(); + delete screen; + return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1); +} + +void OS_Haiku::set_window_title(const String& p_title) { + window->SetTitle(p_title.utf8().get_data()); +} + +Size2 OS_Haiku::get_window_size() const { + BSize size = window->Size(); + return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1); +} + +void OS_Haiku::set_window_size(const Size2 p_size) { + // TODO: why does it stop redrawing after this is called? + window->ResizeTo(p_size.x, p_size.y); +} + +Point2 OS_Haiku::get_window_position() const { + BPoint point(0, 0); + window->ConvertToScreen(&point); + return Point2i(point.x, point.y); +} + +void OS_Haiku::set_window_position(const Point2& p_position) { + window->MoveTo(p_position.x, p_position.y); +} + +void OS_Haiku::set_window_fullscreen(bool p_enabled) { + window->SetFullScreen(p_enabled); + current_video_mode.fullscreen = p_enabled; + visual_server->init(); +} + +bool OS_Haiku::is_window_fullscreen() const { + return current_video_mode.fullscreen; +} + +void OS_Haiku::set_window_resizable(bool p_enabled) { + uint32 flags = window->Flags(); + + if (p_enabled) { + flags &= ~(B_NOT_RESIZABLE); + } else { + flags |= B_NOT_RESIZABLE; + } + + window->SetFlags(flags); + current_video_mode.resizable = p_enabled; +} + +bool OS_Haiku::is_window_resizable() const { + return current_video_mode.resizable; +} + +void OS_Haiku::set_window_minimized(bool p_enabled) { + window->Minimize(p_enabled); +} + +bool OS_Haiku::is_window_minimized() const { + return window->IsMinimized(); +} + +void OS_Haiku::set_window_maximized(bool p_enabled) { + window->Minimize(!p_enabled); +} + +bool OS_Haiku::is_window_maximized() const { + return !window->IsMinimized(); +} + +void OS_Haiku::set_video_mode(const VideoMode& p_video_mode, int p_screen) { + ERR_PRINT("set_video_mode() NOT IMPLEMENTED"); +} + +OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const { + return current_video_mode; +} + +void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { + ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED"); +} + +String OS_Haiku::get_executable_path() const { + return OS::get_executable_path(); +} diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h new file mode 100644 index 0000000000..e1b0b86cf4 --- /dev/null +++ b/platform/haiku/os_haiku.h @@ -0,0 +1,99 @@ +#ifndef OS_HAIKU_H +#define OS_HAIKU_H + +#include "drivers/unix/os_unix.h" +#include "servers/visual_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/physics_server.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/audio/sample_manager_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "main/input_default.h" + +#include "audio_driver_media_kit.h" +#include "context_gl_haiku.h" +#include "haiku_application.h" +#include "haiku_direct_window.h" + + +class OS_Haiku : public OS_Unix { +private: + HaikuApplication* app; + HaikuDirectWindow* window; + MainLoop* main_loop; + InputDefault* input; + Rasterizer* rasterizer; + VisualServer* visual_server; + VideoMode current_video_mode; + PhysicsServer* physics_server; + Physics2DServer* physics_2d_server; + AudioServerSW* audio_server; + SampleManagerMallocSW* sample_manager; + SpatialSoundServerSW* spatial_sound_server; + SpatialSound2DServerSW* spatial_sound_2d_server; + +#ifdef MEDIA_KIT_ENABLED + AudioDriverMediaKit driver_media_kit; +#endif + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + ContextGL_Haiku* context_gl; +#endif + + virtual void delete_main_loop(); + +protected: + virtual int get_video_driver_count() const; + virtual const char* get_video_driver_name(int p_driver) const; + virtual VideoMode get_default_video_mode() const; + + virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver); + virtual void finalize(); + + virtual void set_main_loop(MainLoop* p_main_loop); + +public: + OS_Haiku(); + void run(); + + virtual String get_name(); + + virtual MainLoop* get_main_loop() const; + + virtual bool can_draw() const; + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual Point2 get_mouse_pos() const; + virtual int get_mouse_button_state() const; + virtual void set_cursor_shape(CursorShape p_shape); + + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + virtual void set_window_title(const String& p_title); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + + virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0); + virtual VideoMode get_video_mode(int p_screen=0) const; + virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const; + virtual String get_executable_path() const; +}; + +#endif diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h new file mode 100644 index 0000000000..691bdbdb9c --- /dev/null +++ b/platform/haiku/platform_config.h @@ -0,0 +1,6 @@ +#include <alloca.h> + +// for ifaddrs.h needed in drivers/unix/ip_unix.cpp +#define _BSD_SOURCE 1 + +#define GLES2_INCLUDE_H <GL/glew.h> |