diff options
426 files changed, 8074 insertions, 1597 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml new file mode 100644 index 0000000000..5ed64e7de2 --- /dev/null +++ b/.github/actions/godot-build/action.yml @@ -0,0 +1,36 @@ +name: Build Godot +description: Build Godot with the provided options. +inputs: + target: + description: The scons target (debug/release_debug/release). + default: "debug" + tools: + description: If tools are to be built. + default: false + tests: + description: If tests are to be built. + default: false + platform: + description: The Godot platform to build. + required: false + sconsflags: + default: "" + scons-cache: + description: The scons cache path. + default: "${{ github.workspace }}/.scons-cache/" + scons-cache-limit: + description: The scons cache size limit. + default: 4096 +runs: + using: "composite" + steps: + - name: Scons Build + shell: sh + env: + SCONSFLAGS: ${{ inputs.sconsflags }} + SCONS_CACHE: ${{ inputs.scons-cache }} + SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }} + run: | + echo "Building with flags:" ${{ env.SCONSFLAGS }} + scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }} + ls -l bin/ diff --git a/.github/actions/godot-cache/action.yml b/.github/actions/godot-cache/action.yml new file mode 100644 index 0000000000..db14a0b97a --- /dev/null +++ b/.github/actions/godot-cache/action.yml @@ -0,0 +1,22 @@ +name: Setup Godot build cache +description: Setup Godot build cache. +inputs: + cache-name: + description: The cache base name (job name by default). + default: "${{github.job}}" + scons-cache: + description: The scons cache path. + default: "${{github.workspace}}/.scons-cache/" +runs: + using: "composite" + steps: + # Upload cache on completion and check it out now + - name: Load .scons_cache directory + uses: actions/cache@v2 + with: + path: ${{inputs.scons-cache}} + key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + restore-keys: | + ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} + ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} + ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}} diff --git a/.github/actions/godot-deps/action.yml b/.github/actions/godot-deps/action.yml new file mode 100644 index 0000000000..ee4d7d3751 --- /dev/null +++ b/.github/actions/godot-deps/action.yml @@ -0,0 +1,27 @@ +name: Setup python and scons +description: Setup python, install the pip version of scons. +inputs: + python-version: + description: The python version to use. + default: "3.x" + python-arch: + description: The python architecture. + default: "x64" +runs: + using: "composite" + steps: + # Use python 3.x release (works cross platform) + - name: Set up Python 3.x + uses: actions/setup-python@v2 + with: + # Semantic version range syntax or exact version of a Python version + python-version: ${{ inputs.python-version }} + # Optional - x64 or x86 architecture, defaults to x64 + architecture: ${{ inputs.python-arch }} + + - name: Setup scons + shell: bash + run: | + python -c "import sys; print(sys.version)" + python -m pip install scons + scons --version diff --git a/.github/actions/upload-artifact/action.yml b/.github/actions/upload-artifact/action.yml new file mode 100644 index 0000000000..bc1871b914 --- /dev/null +++ b/.github/actions/upload-artifact/action.yml @@ -0,0 +1,19 @@ +name: Upload Godot artifact +description: Upload the Godot artifact. +inputs: + name: + description: The artifact name. + default: "${{ github.job }}" + path: + description: The path to upload. + required: true + default: "bin/*" +runs: + using: "composite" + steps: + - name: Upload Godot Artifact + uses: actions/upload-artifact@v2 + with: + name: ${{ inputs.name }} + path: ${{ inputs.path }} + retention-days: 14 diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index 5efeba4b5f..74f8fa8eae 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -4,8 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes - SCONS_CACHE_LIMIT: 4096 + SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android @@ -14,7 +13,6 @@ concurrency: jobs: android-template: runs-on: "ubuntu-20.04" - name: Template (target=release, tools=no) steps: @@ -32,48 +30,37 @@ jobs: with: java-version: 8 - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: android-template-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache continue-on-error: true - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 + - name: Setup python and scons + uses: ./.github/actions/godot-deps + + - name: Compilation (armv7) + uses: ./.github/actions/godot-build with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' + sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7 + platform: android + target: release + tools: false + tests: false - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version + - name: Compilation (arm64v8) + uses: ./.github/actions/godot-build + with: + sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8 + platform: android + target: release + tools: false + tests: false - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ + - name: Generate Godot templates run: | - scons target=release tools=no android_arch=armv7 - scons target=release tools=no android_arch=arm64v8 cd platform/android/java ./gradlew generateGodotTemplates cd ../../.. ls -l bin/ - - uses: actions/upload-artifact@v2 - with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + - name: Upload artifact + uses: ./.github/actions/upload-artifact diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index 69809c6cb6..721d574dbe 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -4,8 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes - SCONS_CACHE_LIMIT: 4096 + SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-ios @@ -19,45 +18,21 @@ jobs: steps: - uses: actions/checkout@v2 - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: ios-template-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache continue-on-error: true - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # You can test your matrix by printing the current Python version - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons target=release tools=no - ls -l bin/ - - - uses: actions/upload-artifact@v2 + - name: Setup python and scons + uses: ./.github/actions/godot-deps + + - name: Compilation (armv7) + uses: ./.github/actions/godot-build with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + sconsflags: ${{ env.SCONSFLAGS }} + platform: iphone + target: release + tools: false + tests: false + + - name: Upload artifact + uses: ./.github/actions/upload-artifact diff --git a/.github/workflows/javascript_builds.yml b/.github/workflows/javascript_builds.yml index 25a063c3b2..9163baab0f 100644 --- a/.github/workflows/javascript_builds.yml +++ b/.github/workflows/javascript_builds.yml @@ -4,10 +4,9 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 - SCONS_CACHE_LIMIT: 4096 + SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no EM_VERSION: 2.0.27 - EM_CACHE_FOLDER: 'emsdk-cache' + EM_CACHE_FOLDER: "emsdk-cache" concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-javascript @@ -21,26 +20,6 @@ jobs: steps: - uses: actions/checkout@v2 - # Azure repositories are not reliable, we need to prevent azure giving us packages. - - name: Make apt sources.list use the default Ubuntu repositories - run: | - sudo rm -f /etc/apt/sources.list.d/* - sudo cp -f misc/ci/sources.list /etc/apt/sources.list - sudo apt-get update - - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: javascript-template-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - # Additional cache for Emscripten generated system libraries - name: Load Emscripten cache id: javascript-template-emscripten-cache @@ -49,23 +28,6 @@ jobs: path: ${{env.EM_CACHE_FOLDER}} key: ${{env.EM_VERSION}}-${{github.job}} - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # You can test your matrix by printing the current Python version - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - name: Set up Emscripten latest uses: mymindstorm/setup-emsdk@v10 with: @@ -76,15 +38,21 @@ jobs: run: | emcc -v - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons target=release tools=no use_closure_compiler=yes - ls -l bin/ + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache + continue-on-error: true + + - name: Setup python and scons + uses: ./.github/actions/godot-deps - - uses: actions/upload-artifact@v2 + - name: Compilation + uses: ./.github/actions/godot-build with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + sconsflags: ${{ env.SCONSFLAGS }} + platform: javascript + target: release + tools: false + tests: false + + - name: Upload artifact + uses: ./.github/actions/upload-artifact diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 6fe76345f3..54e9ef4c66 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -4,79 +4,91 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes - SCONS_CACHE_LIMIT: 4096 + SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux cancel-in-progress: true jobs: - linux-editor: + build-linux: runs-on: "ubuntu-20.04" - name: Editor (target=release_debug, tools=yes, tests=yes) + name: ${{ matrix.name }} + strategy: + fail-fast: false + matrix: + include: + - name: Editor (target=release_debug, tools=yes, tests=yes) + cache-name: linux-editor + target: release_debug + tools: true + tests: true + sconsflags: "" + doc-test: true + bin: "./bin/godot.linuxbsd.opt.tools.64" + artifact: true + + - name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes) + cache-name: linux-editor-sanitizers + target: debug + tools: true + tests: true + sconsflags: use_asan=yes use_ubsan=yes + proj-test: true + bin: "./bin/godot.linuxbsd.tools.64s" + # Skip 2GiB artifact speeding up action. + artifact: false + + - name: Template w/ Mono (target=release, tools=no) + cache-name: linux-template-mono + target: release + tools: false + tests: false + sconsflags: module_mono_enabled=yes mono_glue=no + artifact: true steps: - uses: actions/checkout@v2 - # Azure repositories are not reliable, we need to prevent azure giving us packages. - - name: Make apt sources.list use the default Ubuntu repositories + - name: Linux dependencies + shell: bash run: | + # Azure repositories are not reliable, we need to prevent azure giving us packages. sudo rm -f /etc/apt/sources.list.d/* sudo cp -f misc/ci/sources.list /etc/apt/sources.list sudo apt-get update - - # Install all packages (except scons) - - name: Configure dependencies - run: | + # The actual dependencies sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ - libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm + libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \ + libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: linux-editor-cache - uses: actions/cache@v2 + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + cache-name: ${{ matrix.cache-name }} continue-on-error: true - # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version + - name: Setup python and scons + uses: ./.github/actions/godot-deps - # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons tools=yes tests=yes target=release_debug - ls -l bin/ + uses: ./.github/actions/godot-build + with: + sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} + platform: linuxbsd + target: ${{ matrix.target }} + tools: ${{ matrix.tools }} + tests: ${{ matrix.tests }} # Execute unit tests for the editor - - name: Unit Tests + - name: Unit tests + if: ${{ matrix.tests }} run: | - ./bin/godot.linuxbsd.opt.tools.64 --test + ${{ matrix.bin }} --test # Download, unzip and setup SwiftShader library [4466040] - name: Download SwiftShader + if: ${{ matrix.tests }} run: | wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip unzip swiftshader2.zip @@ -86,93 +98,16 @@ jobs: # Check class reference - name: Check for class reference updates + if: ${{ matrix.doc-test }} run: | echo "Running --doctool to see if this changes the public API without updating the documentation." echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n" - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.opt.tools.64 --doctool . 2>&1 > /dev/null || true + VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --doctool . 2>&1 > /dev/null || true git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$' - - uses: actions/upload-artifact@v2 - with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 - - linux-editor-sanitizers: - runs-on: "ubuntu-20.04" - name: Editor and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes) - - steps: - - uses: actions/checkout@v2 - - # Azure repositories are not reliable, we need to prevent azure giving us packages. - - name: Make apt sources.list use the default Ubuntu repositories - run: | - sudo rm -f /etc/apt/sources.list.d/* - sudo cp -f misc/ci/sources.list /etc/apt/sources.list - sudo apt-get update - - # Install all packages (except scons) - - name: Configure dependencies - run: | - sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ - libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm \ - xvfb wget unzip - - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: linux-sanitizers-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - - # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons tools=yes tests=yes target=debug debug_symbols=no use_asan=yes use_ubsan=yes - ls -l bin/ - - # Execute unit tests for the editor - - name: Unit Tests - run: | - ./bin/godot.linuxbsd.tools.64s --test - - # Download, unzip and setup SwiftShader library [4466040] - - name: Download SwiftShader - run: | - wget https://github.com/qarmin/gtk_library_store/releases/download/3.24.0/swiftshader2.zip - unzip swiftshader2.zip - rm swiftshader2.zip - curr="$(pwd)/libvk_swiftshader.so" - sed -i "s|PATH_TO_CHANGE|$curr|" vk_swiftshader_icd.json - # Download and extract zip archive with project, folder is renamed to be able to easy change used project - name: Download test project + if: ${{ matrix.proj-test }} run: | wget https://github.com/qarmin/RegressionTestProject/archive/4.0.zip unzip 4.0.zip @@ -180,75 +115,20 @@ jobs: # Editor is quite complicated piece of software, so it is easy to introduce bug here - name: Open and close editor + if: ${{ matrix.proj-test }} run: | - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true + VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt # Run test project - name: Run project + if: ${{ matrix.proj-test }} run: | - VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run bin/godot.linuxbsd.tools.64s 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true + VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true misc/scripts/check_ci_log.py sanitizers_log.txt - linux-template-mono: - runs-on: "ubuntu-20.04" - name: Template w/ Mono (target=release, tools=no) - - steps: - - uses: actions/checkout@v2 - - # Azure repositories are not reliable, we need to prevent azure giving us packages. - - name: Make apt sources.list use the default Ubuntu repositories - run: | - sudo rm -f /etc/apt/sources.list.d/* - sudo cp -f misc/ci/sources.list /etc/apt/sources.list - sudo apt-get update - - # Install all packages (except scons) - - name: Configure dependencies - run: | - sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \ - libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm - - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: linux-template-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # You can test your matrix by printing the current Python version - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons target=release tools=no module_mono_enabled=yes mono_glue=no - ls -l bin/ - - - uses: actions/upload-artifact@v2 + - name: Upload artifact + uses: ./.github/actions/upload-artifact + if: ${{ matrix.artifact }} with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + name: ${{ matrix.cache-name }} diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 2c9e0fa1a0..38d43a4b94 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -4,117 +4,61 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes - SCONS_CACHE_LIMIT: 4096 + SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos cancel-in-progress: true jobs: - macos-editor: + build-macos: runs-on: "macos-latest" - - name: Editor (target=release_debug, tools=yes, tests=yes) + name: ${{ matrix.name }} + strategy: + fail-fast: false + matrix: + include: + - name: Editor (target=release_debug, tools=yes, tests=yes) + cache-name: macos-editor + target: release_debug + tools: true + tests: true + bin: "./bin/godot.osx.opt.tools.64" + + - name: Template (target=release, tools=no) + cache-name: macos-template + target: release + tools: false + tests: false steps: - uses: actions/checkout@v2 - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: macos-editor-cache - uses: actions/cache@v2 + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} + cache-name: ${{ matrix.cache-name }} continue-on-error: true - # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version + - name: Setup python and scons + uses: ./.github/actions/godot-deps - # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ - run: | - scons tools=yes tests=yes target=release_debug - ls -l bin/ - - # Execute unit tests for the editor - - name: Unit Tests - run: | - ./bin/godot.osx.opt.tools.64 --test - - - uses: actions/upload-artifact@v2 + uses: ./.github/actions/godot-build with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + sconsflags: ${{ env.SCONSFLAGS }} + platform: osx + target: ${{ matrix.target }} + tools: ${{ matrix.tools }} + tests: ${{ matrix.tests }} - macos-template: - runs-on: "macos-latest" - name: Template (target=release, tools=no) - - steps: - - uses: actions/checkout@v2 - - # Upload cache on completion and check it out now - - name: Load .scons_cache directory - id: macos-template-cache - uses: actions/cache@v2 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # You can test your matrix by printing the current Python version - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ + # Execute unit tests for the editor + - name: Unit tests + if: ${{ matrix.tests }} run: | - scons target=release tools=no - ls -l bin/ + ${{ matrix.bin }} --test - - uses: actions/upload-artifact@v2 + - name: Upload artifact + uses: ./.github/actions/upload-artifact with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + name: ${{ matrix.cache-name }} diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 53febd353b..ee689612f5 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,122 +5,65 @@ on: [push, pull_request] # SCONS_CACHE for windows must be set in the build environment env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 module_text_server_fb_enabled=yes + SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true - SCONS_CACHE_LIMIT: 3072 concurrency: group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows cancel-in-progress: true jobs: - windows-editor: + build-windows: # Windows 10 with latest image runs-on: "windows-latest" - - # Windows Editor - checkout with the plugin - name: Editor (target=release_debug, tools=yes, tests=yes) - - steps: - - uses: actions/checkout@v2 - - # Upload cache on completion and check it out now - # Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache. - - name: Load .scons_cache directory - id: windows-editor-cache - uses: actions/cache@v2 - with: - path: /.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - - # Use python 3.x release (works cross platform; best to keep self contained in it's own step) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # Setup scons, print python version and scons version info, so if anything is broken it won't run the build. - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - # We should always be explicit with our flags usage here since it's gonna be sure to always set those flags - - name: Compilation - env: - SCONS_CACHE: /.scons_cache/ - run: | - scons tools=yes tests=yes target=release_debug - ls -l bin/ - - # Execute unit tests for the editor - - name: Unit Tests - run: | - ./bin/godot.windows.opt.tools.64.exe --test - - - uses: actions/upload-artifact@v2 - with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 - - windows-template: - runs-on: "windows-latest" - name: Template (target=release, tools=no) + name: ${{ matrix.name }} + strategy: + fail-fast: false + matrix: + include: + - name: Editor (target=release_debug, tools=yes, tests=yes) + cache-name: windows-editor + target: release_debug + tools: true + tests: true + bin: "./bin/godot.windows.opt.tools.64.exe" + + - name: Template (target=release, tools=no) + cache-name: windows-template + target: release + tools: false + tests: false steps: - - uses: actions/checkout@v2 - - # Upload cache on completion and check it out now - # Editing this is pretty dangerous for Windows since it can break and needs to be properly tested with a fresh cache. - - name: Load .scons_cache directory - id: windows-template-cache - uses: RevoluPowered/cache@v2.1 - with: - path: /.scons_cache/ - key: ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - restore-keys: | - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}} - ${{github.job}}-${{env.GODOT_BASE_BRANCH}} - continue-on-error: true - - # Use python 3.x release (works cross platform) - - name: Set up Python 3.x - uses: actions/setup-python@v2 - with: - # Semantic version range syntax or exact version of a Python version - python-version: '3.x' - # Optional - x64 or x86 architecture, defaults to x64 - architecture: 'x64' - - # You can test your matrix by printing the current Python version - - name: Configuring Python packages - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons - python --version - scons --version - - - name: Compilation - env: - SCONS_CACHE: /.scons_cache/ - run: | - scons target=release tools=no - ls -l bin/ - - - uses: actions/upload-artifact@v2 - with: - name: ${{ github.job }} - path: bin/* - retention-days: 14 + - uses: actions/checkout@v2 + + - name: Setup Godot build cache + uses: ./.github/actions/godot-cache + with: + cache-name: ${{ matrix.cache-name }} + continue-on-error: true + + + - name: Setup python and scons + uses: ./.github/actions/godot-deps + + - name: Compilation + uses: ./.github/actions/godot-build + with: + sconsflags: ${{ env.SCONSFLAGS }} + platform: windows + target: ${{ matrix.target }} + tools: ${{ matrix.tools }} + tests: ${{ matrix.tests }} + scons-cache-limit: 3072 + + # Execute unit tests for the editor + - name: Unit tests + if: ${{ matrix.tests }} + run: | + ${{ matrix.bin }} --test + + - name: Upload artifact + uses: ./.github/actions/upload-artifact + with: + name: ${{ matrix.cache-name }} diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h index 63f4b0917c..30346f233f 100644 --- a/core/extension/gdnative_interface.h +++ b/core/extension/gdnative_interface.h @@ -449,6 +449,8 @@ typedef enum { GDNATIVE_INITIALIZATION_SERVERS, GDNATIVE_INITIALIZATION_SCENE, GDNATIVE_INITIALIZATION_EDITOR, + GDNATIVE_INITIALIZATION_DRIVER, + GDNATIVE_MAX_INITIALIZATION_LEVEL, } GDNativeInitializationLevel; typedef struct { diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h index b661381d64..9b1ebe0ed7 100644 --- a/core/extension/native_extension.h +++ b/core/extension/native_extension.h @@ -70,6 +70,7 @@ public: INITIALIZATION_LEVEL_SERVERS, INITIALIZATION_LEVEL_SCENE, INITIALIZATION_LEVEL_EDITOR, + INITIALIZATION_LEVEL_DRIVER, }; bool is_library_open() const; diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index fe4ee99204..c6db7be53a 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -317,36 +317,36 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = { { "ui_text_dedent", TTRC("Dedent") }, { "ui_text_backspace", TTRC("Backspace") }, { "ui_text_backspace_word", TTRC("Backspace Word") }, - { "ui_text_backspace_word.osx", TTRC("Backspace Word") }, + { "ui_text_backspace_word.macos", TTRC("Backspace Word") }, { "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") }, - { "ui_text_backspace_all_to_left.osx", TTRC("Backspace all to Left") }, + { "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") }, { "ui_text_delete", TTRC("Delete") }, { "ui_text_delete_word", TTRC("Delete Word") }, - { "ui_text_delete_word.osx", TTRC("Delete Word") }, + { "ui_text_delete_word.macos", TTRC("Delete Word") }, { "ui_text_delete_all_to_right", TTRC("Delete all to Right") }, - { "ui_text_delete_all_to_right.osx", TTRC("Delete all to Right") }, + { "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") }, { "ui_text_caret_left", TTRC("Caret Left") }, { "ui_text_caret_word_left", TTRC("Caret Word Left") }, - { "ui_text_caret_word_left.osx", TTRC("Caret Word Left") }, + { "ui_text_caret_word_left.macos", TTRC("Caret Word Left") }, { "ui_text_caret_right", TTRC("Caret Right") }, { "ui_text_caret_word_right", TTRC("Caret Word Right") }, - { "ui_text_caret_word_right.osx", TTRC("Caret Word Right") }, + { "ui_text_caret_word_right.macos", TTRC("Caret Word Right") }, { "ui_text_caret_up", TTRC("Caret Up") }, { "ui_text_caret_down", TTRC("Caret Down") }, { "ui_text_caret_line_start", TTRC("Caret Line Start") }, - { "ui_text_caret_line_start.osx", TTRC("Caret Line Start") }, + { "ui_text_caret_line_start.macos", TTRC("Caret Line Start") }, { "ui_text_caret_line_end", TTRC("Caret Line End") }, - { "ui_text_caret_line_end.osx", TTRC("Caret Line End") }, + { "ui_text_caret_line_end.macos", TTRC("Caret Line End") }, { "ui_text_caret_page_up", TTRC("Caret Page Up") }, { "ui_text_caret_page_down", TTRC("Caret Page Down") }, { "ui_text_caret_document_start", TTRC("Caret Document Start") }, - { "ui_text_caret_document_start.osx", TTRC("Caret Document Start") }, + { "ui_text_caret_document_start.macos", TTRC("Caret Document Start") }, { "ui_text_caret_document_end", TTRC("Caret Document End") }, - { "ui_text_caret_document_end.osx", TTRC("Caret Document End") }, + { "ui_text_caret_document_end.macos", TTRC("Caret Document End") }, { "ui_text_scroll_up", TTRC("Scroll Up") }, - { "ui_text_scroll_up.osx", TTRC("Scroll Up") }, + { "ui_text_scroll_up.macos", TTRC("Scroll Up") }, { "ui_text_scroll_down", TTRC("Scroll Down") }, - { "ui_text_scroll_down.osx", TTRC("Scroll Down") }, + { "ui_text_scroll_down.macos", TTRC("Scroll Down") }, { "ui_text_select_all", TTRC("Select All") }, { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") }, { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") }, @@ -516,14 +516,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_backspace_word.osx", inputs); + default_builtin_cache.insert("ui_text_backspace_word.macos", inputs); inputs = List<Ref<InputEvent>>(); default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_backspace_all_to_left.osx", inputs); + default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DELETE)); @@ -535,14 +535,14 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_delete_word.osx", inputs); + default_builtin_cache.insert("ui_text_delete_word.macos", inputs); inputs = List<Ref<InputEvent>>(); default_builtin_cache.insert("ui_text_delete_all_to_right", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_delete_all_to_right.osx", inputs); + default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs); // Text Caret Movement Left/Right @@ -556,7 +556,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_caret_word_left.osx", inputs); + default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_RIGHT)); @@ -568,7 +568,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_caret_word_right.osx", inputs); + default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs); // Text Caret Movement Up/Down @@ -589,7 +589,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_A | KEY_MASK_CTRL)); inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_caret_line_start.osx", inputs); + default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_END)); @@ -598,7 +598,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_E | KEY_MASK_CTRL)); inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_caret_line_end.osx", inputs); + default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs); // Text Caret Movement Page Up/Down @@ -618,7 +618,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_caret_document_start.osx", inputs); + default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_END | KEY_MASK_CMD)); @@ -626,7 +626,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD)); - default_builtin_cache.insert("ui_text_caret_document_end.osx", inputs); + default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs); // Text Scrolling @@ -636,7 +636,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_scroll_up.osx", inputs); + default_builtin_cache.insert("ui_text_scroll_up.macos", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD)); @@ -644,7 +644,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD | KEY_MASK_ALT)); - default_builtin_cache.insert("ui_text_scroll_down.osx", inputs); + default_builtin_cache.insert("ui_text_scroll_down.macos", inputs); // Text Misc @@ -703,11 +703,11 @@ void InputMap::load_default() { OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins(); // List of Builtins which have an override for macOS. - Vector<String> osx_builtins; + Vector<String> macos_builtins; for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) { - if (String(E.key()).ends_with(".osx")) { - // Strip .osx from name: some_input_name.osx -> some_input_name - osx_builtins.push_back(String(E.key()).split(".")[0]); + if (String(E.key()).ends_with(".macos")) { + // Strip .macos from name: some_input_name.macos -> some_input_name + macos_builtins.push_back(String(E.key()).split(".")[0]); } } @@ -717,12 +717,12 @@ void InputMap::load_default() { String override_for = fullname.split(".").size() > 1 ? fullname.split(".")[1] : ""; #ifdef APPLE_STYLE_KEYS - if (osx_builtins.has(name) && override_for != "osx") { - // Name has `osx` builtin but this particular one is for non-macOS systems - so skip. + if (macos_builtins.has(name) && override_for != "macos") { + // Name has `macos` builtin but this particular one is for non-macOS systems - so skip. continue; } #else - if (override_for == "osx") { + if (override_for == "macos") { // Override for macOS - not needed on non-macOS platforms. continue; } @@ -746,3 +746,7 @@ InputMap::InputMap() { ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist."); singleton = this; } + +InputMap::~InputMap() { + singleton = nullptr; +} diff --git a/core/input/input_map.h b/core/input/input_map.h index a2d3952f94..c724fdb142 100644 --- a/core/input/input_map.h +++ b/core/input/input_map.h @@ -95,6 +95,7 @@ public: const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins(); InputMap(); + ~InputMap(); }; #endif // INPUT_MAP_H diff --git a/core/math/convex_hull.h b/core/math/convex_hull.h index a860d60b02..806c6cc3fb 100644 --- a/core/math/convex_hull.h +++ b/core/math/convex_hull.h @@ -49,7 +49,7 @@ subject to the following restrictions: #include "core/templates/vector.h" /// Convex hull implementation based on Preparata and Hong -/// See https://code.google.com/p/bullet/issues/detail?id=275 +/// See https://code.google.com/archive/p/bullet/issues/275 /// Ole Kniemeyer, MAXON Computer GmbH class ConvexHullComputer { public: diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h index d63132b4da..0b6286cd9d 100644 --- a/core/math/dynamic_bvh.h +++ b/core/math/dynamic_bvh.h @@ -41,7 +41,7 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2013 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index 463b0dd5c8..2d3b4db4bb 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -37,11 +37,13 @@ class TriangleMesh : public RefCounted { GDCLASS(TriangleMesh, RefCounted); +public: struct Triangle { Vector3 normal; int indices[3]; }; +private: Vector<Triangle> triangles; Vector<Vector3> vertices; @@ -86,8 +88,8 @@ public: Vector3 get_area_normal(const AABB &p_aabb) const; Vector<Face3> get_faces() const; - Vector<Triangle> get_triangles() const { return triangles; } - Vector<Vector3> get_vertices() const { return vertices; } + const Vector<Triangle> &get_triangles() const { return triangles; } + const Vector<Vector3> &get_vertices() const { return vertices; } void get_indices(Vector<int> *r_triangles_indices) const; void create(const Vector<Vector3> &p_faces); diff --git a/core/multiplayer/multiplayer_replicator.cpp b/core/multiplayer/multiplayer_replicator.cpp index 17af2c5ef8..a4ea74327c 100644 --- a/core/multiplayer/multiplayer_replicator.cpp +++ b/core/multiplayer/multiplayer_replicator.cpp @@ -350,9 +350,9 @@ void MultiplayerReplicator::process_sync(int p_from, const uint8_t *p_packet, in } } PackedByteArray pba; - pba.resize(p_packet_len - SPAWN_CMD_OFFSET); + pba.resize(p_packet_len - SYNC_CMD_OFFSET); if (pba.size()) { - memcpy(pba.ptrw(), p_packet, p_packet_len - SPAWN_CMD_OFFSET); + memcpy(pba.ptrw(), p_packet + SYNC_CMD_OFFSET, p_packet_len - SYNC_CMD_OFFSET); } Variant args[4] = { p_from, id, objs, pba }; Variant *argp[4] = { args, &args[1], &args[2], &args[3] }; @@ -749,6 +749,9 @@ Error MultiplayerReplicator::send_sync(int p_peer_id, const ResourceUID::ID &p_s uint8_t *ptr = packet_cache.ptrw(); ptr[0] = MultiplayerAPI::NETWORK_COMMAND_SYNC; encode_uint64(p_scene_id, &ptr[1]); + if (p_data.size()) { + memcpy(&ptr[SYNC_CMD_OFFSET], p_data.ptr(), p_data.size()); + } Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer(); peer->set_target_peer(p_peer_id); peer->set_transfer_channel(p_channel); diff --git a/core/os/os.cpp b/core/os/os.cpp index 89ba73b35e..dc3fe29dca 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -146,6 +146,10 @@ bool OS::is_stdout_verbose() const { return _verbose_stdout; } +bool OS::is_single_window() const { + return _single_window; +} + bool OS::is_stdout_debug_enabled() const { return _debug_stdout; } diff --git a/core/os/os.h b/core/os/os.h index 55b21266fc..f585483300 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -52,6 +52,7 @@ class OS { int low_processor_usage_mode_sleep_usec = 10000; bool _verbose_stdout = false; bool _debug_stdout = false; + bool _single_window = false; String _local_clipboard; int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure int _orientation; @@ -224,6 +225,8 @@ public: void set_stdout_enabled(bool p_enabled); void set_stderr_enabled(bool p_enabled); + bool is_single_window() const; + virtual void disable_crash_handler() {} virtual bool is_disable_crash_handler() const { return false; } virtual void initialize_debugging() {} diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index ed6fd13cc8..8416ff929e 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -4329,23 +4329,39 @@ bool String::is_relative_path() const { } String String::get_base_dir() const { - int basepos = find(":/"); - if (basepos == -1) { - basepos = find(":\\"); + int end = 0; + + // url scheme style base + int basepos = find("://"); + if (basepos != -1) { + end = basepos + 3; } + + // windows top level directory base + if (end == 0) { + basepos = find(":/"); + if (basepos == -1) { + basepos = find(":\\"); + } + if (basepos != -1) { + end = basepos + 2; + } + } + + // unix root directory base + if (end == 0) { + if (begins_with("/")) { + end = 1; + } + } + String rs; String base; - if (basepos != -1) { - int end = basepos + 3; + if (end != 0) { rs = substr(end, length()); base = substr(0, end); } else { - if (begins_with("/")) { - rs = substr(1, length()); - base = "/"; - } else { - rs = *this; - } + rs = *this; } int sep = MAX(rs.rfind("/"), rs.rfind("\\")); diff --git a/core/templates/cowdata.h b/core/templates/cowdata.h index ba9babe0af..9b8c0eb528 100644 --- a/core/templates/cowdata.h +++ b/core/templates/cowdata.h @@ -49,6 +49,12 @@ class VMap; SAFE_NUMERIC_TYPE_PUN_GUARANTEES(uint32_t) #endif +// Silence a false positive warning (see GH-52119). +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wplacement-new" +#endif + template <class T> class CowData { template <class TV> @@ -380,4 +386,8 @@ CowData<T>::~CowData() { _unref(_ptr); } +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + #endif // COWDATA_H diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp index c5cada674f..0dbeb6e4cb 100644 --- a/core/variant/variant.cpp +++ b/core/variant/variant.cpp @@ -2832,7 +2832,7 @@ uint32_t Variant::hash() const { return _data._bool ? 1 : 0; } break; case INT: { - return _data._int; + return hash_one_uint64((uint64_t)_data._int); } break; case FLOAT: { return hash_djb2_one_float(_data._float); @@ -2847,8 +2847,8 @@ uint32_t Variant::hash() const { return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash); } break; case VECTOR2I: { - uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x); - return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash); + uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->x); + return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector2i *>(_data._mem)->y, hash); } break; case RECT2: { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x); @@ -2857,10 +2857,10 @@ uint32_t Variant::hash() const { return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash); } break; case RECT2I: { - uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x); - hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash); - hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash); - return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash); + uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.x); + hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash); + hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash); + return hash_djb2_one_32((uint32_t) reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash); } break; case TRANSFORM2D: { uint32_t hash = 5831; @@ -2878,9 +2878,9 @@ uint32_t Variant::hash() const { return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash); } break; case VECTOR3I: { - uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x); - hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash); - return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash); + uint32_t hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->x); + hash = hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->y, hash); + return hash_djb2_one_32((uint32_t) reinterpret_cast<const Vector3i *>(_data._mem)->z, hash); } break; case PLANE: { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x); diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index 249e2a8f80..ce976e3d8b 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -84,6 +84,7 @@ } [/csharp] [/codeblocks] + Any operation that mutates the ConfigFile such as [method set_value], [method clear], or [method erase_section], only changes what is loaded in memory. If you want to write the change to a file, you have to save the changes with [method save], [method save_encrypted], or [method save_encrypted_pass]. Keep in mind that section and property names can't contain spaces. Anything after a space will be ignored on save and on load. ConfigFiles can also contain manually written comment lines starting with a semicolon ([code];[/code]). Those lines will be ignored when parsing the file. Note that comments will be lost when saving the ConfigFile. This can still be useful for dedicated server configuration files, which are typically never overwritten without explicit user action. [b]Note:[/b] The file extension given to a ConfigFile does not have any impact on its formatting or behavior. By convention, the [code].cfg[/code] extension is used here, but any other extension such as [code].ini[/code] is also valid. Since neither [code].cfg[/code] nor [code].ini[/code] are standardized, Godot's ConfigFile formatting may differ from files written by other programs. @@ -94,6 +95,7 @@ <method name="clear"> <return type="void" /> <description> + Removes the entire contents of the config. </description> </method> <method name="erase_section"> diff --git a/doc/classes/EditorSceneImporterMesh.xml b/doc/classes/EditorSceneImporterMesh.xml index b0f233da2f..c0c53ff255 100644 --- a/doc/classes/EditorSceneImporterMesh.xml +++ b/doc/classes/EditorSceneImporterMesh.xml @@ -27,6 +27,7 @@ }" /> <argument index="4" name="material" type="Material" default="null" /> <argument index="5" name="name" type="String" default="""" /> + <argument index="6" name="flags" type="int" default="0" /> <description> Creates a new surface, analogous to [method ArrayMesh.add_surface_from_arrays]. Surfaces are created to be rendered using a [code]primitive[/code], which may be any of the types defined in [enum Mesh.PrimitiveType]. (As a note, when using indices, it is recommended to only use points, lines, or triangles.) [method Mesh.get_surface_count] will become the [code]surf_idx[/code] for this new surface. @@ -94,6 +95,13 @@ Returns the amount of surfaces that the mesh holds. </description> </method> + <method name="get_surface_format" qualifiers="const"> + <return type="int" /> + <argument index="0" name="surface_idx" type="int" /> + <description> + Returns the format of the surface that the mesh holds. + </description> + </method> <method name="get_surface_lod_count" qualifiers="const"> <return type="int" /> <argument index="0" name="surface_idx" type="int" /> diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 8b399f64c9..36590093bd 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -37,7 +37,7 @@ <method name="get_frames_drawn"> <return type="int" /> <description> - Returns the total number of frames drawn. If the render loop is disabled with [code]--disable-render-loop[/code] via command line, this returns [code]0[/code]. See also [method get_process_frames]. + Returns the total number of frames drawn. On headless platforms, or if the render loop is disabled with [code]--disable-render-loop[/code] via command line, [method get_frames_drawn] always returns [code]0[/code]. See [method get_process_frames]. </description> </method> <method name="get_frames_per_second" qualifiers="const"> @@ -67,7 +67,13 @@ <method name="get_physics_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. See also [method get_process_frames]. + [method get_physics_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _physics_process(_delta): + if Engine.get_physics_frames() % 2 == 0: + pass # Run expensive logic only once every 2 physics frames here. + [/codeblock] </description> </method> <method name="get_physics_interpolation_fraction" qualifiers="const"> @@ -79,7 +85,13 @@ <method name="get_process_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn] and [method get_physics_frames]. + [method get_process_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _process(_delta): + if Engine.get_process_frames() % 2 == 0: + pass # Run expensive logic only once every 2 process (render) frames here. + [/codeblock] </description> </method> <method name="get_singleton" qualifiers="const"> diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml index 3bdd739cdf..36ff070a37 100644 --- a/doc/classes/HScrollBar.xml +++ b/doc/classes/HScrollBar.xml @@ -19,6 +19,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -34,6 +37,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index bfa55c2d35..c774528a39 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -210,6 +210,8 @@ </constant> <constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat"> </constant> + <constant name="ARRAY_FORMAT_CUSTOM_BITS" value="3" enum="ArrayFormat"> + </constant> <constant name="ARRAY_FORMAT_CUSTOM0_SHIFT" value="13" enum="ArrayFormat"> </constant> <constant name="ARRAY_FORMAT_CUSTOM1_SHIFT" value="16" enum="ArrayFormat"> diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 9e0292f946..1d07647ea7 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -45,6 +45,13 @@ Returns the item's mesh. </description> </method> + <method name="get_item_mesh_transform" qualifiers="const"> + <return type="Transform3D" /> + <argument index="0" name="id" type="int" /> + <description> + Returns the transform applied to the item's mesh. + </description> + </method> <method name="get_item_name" qualifiers="const"> <return type="String" /> <argument index="0" name="id" type="int" /> @@ -102,6 +109,14 @@ Sets the item's mesh. </description> </method> + <method name="set_item_mesh_transform"> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="mesh_transform" type="Transform3D" /> + <description> + Sets the transform to apply to the item's mesh. + </description> + </method> <method name="set_item_name"> <return type="void" /> <argument index="0" name="id" type="int" /> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index c9e9a0699c..ed045f8390 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -92,12 +92,12 @@ Calls the [code]method[/code] on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.Call("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.Call("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -110,12 +110,12 @@ Calls the [code]method[/code] on the object during idle time. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call_deferred("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call_deferred("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.CallDeferred("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.CallDeferred("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -129,12 +129,12 @@ Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array]. [codeblocks] [gdscript] - var node = Node2D.new() - node.callv("set", ["position", Vector2(42, 0)]) + var node = Node3D.new() + node.callv("rotate", [Vector3(1.0, 0.0, 0.0), 1.571]) [/gdscript] [csharp] - var node = new Node2D(); - node.Callv("set", new Godot.Collections.Array { "position", new Vector2(42, 0) }); + var node = new Node3D(); + node.Callv("rotate", new Godot.Collections.Array { new Vector3(1f, 0f, 0f), 1.571f }); [/csharp] [/codeblocks] </description> @@ -331,7 +331,8 @@ <method name="get_class" qualifiers="const"> <return type="String" /> <description> - Returns the object's class as a [String]. + Returns the object's class as a [String]. See also [method is_class]. + [b]Note:[/b] [method get_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, the base class name will be returned instead. </description> </method> <method name="get_incoming_connections" qualifiers="const"> @@ -441,7 +442,8 @@ <return type="bool" /> <argument index="0" name="class" type="String" /> <description> - Returns [code]true[/code] if the object inherits from the given [code]class[/code]. + Returns [code]true[/code] if the object inherits from the given [code]class[/code]. See also [method get_class]. + [b]Note:[/b] [method is_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, [method is_class] will return [code]false[/code] for that name. </description> </method> <method name="is_connected" qualifiers="const"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 21d974e233..46307bb44c 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -328,6 +328,9 @@ <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables warnings when deprecated keywords are used. </member> + <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true"> + If [code]true[/code], enables warnings when an empty file is parsed. + </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings. </member> @@ -625,19 +628,19 @@ </member> <member name="input/ui_text_backspace_all_to_left" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_backspace_all_to_left.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_backspace_all_to_left.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_backspace_word" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_backspace_word.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_backspace_word.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_document_end" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_document_end.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_document_end.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_document_start" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_document_start.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_document_start.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_down" type="Dictionary" setter="" getter=""> </member> @@ -645,11 +648,11 @@ </member> <member name="input/ui_text_caret_line_end" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_line_end.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_line_end.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_line_start" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_line_start.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_line_start.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_page_down" type="Dictionary" setter="" getter=""> </member> @@ -661,11 +664,11 @@ </member> <member name="input/ui_text_caret_word_left" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_word_left.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_word_left.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_caret_word_right" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_caret_word_right.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_caret_word_right.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_completion_accept" type="Dictionary" setter="" getter=""> </member> @@ -679,11 +682,11 @@ </member> <member name="input/ui_text_delete_all_to_right" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_delete_all_to_right.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_delete_all_to_right.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_delete_word" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_delete_word.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_delete_word.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_indent" type="Dictionary" setter="" getter=""> </member> @@ -695,11 +698,11 @@ </member> <member name="input/ui_text_scroll_down" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_scroll_down.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_scroll_down.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_scroll_up" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_text_scroll_up.osx" type="Dictionary" setter="" getter=""> + <member name="input/ui_text_scroll_up.macos" type="Dictionary" setter="" getter=""> </member> <member name="input/ui_text_select_all" type="Dictionary" setter="" getter=""> </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index c0d7cca840..b5be04fb01 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3801,21 +3801,18 @@ <constant name="VIEWPORT_SDF_SCALE_MAX" value="3" enum="ViewportSDFScale"> </constant> <constant name="VIEWPORT_MSAA_DISABLED" value="0" enum="ViewportMSAA"> - Multisample antialiasing is disabled. + Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting. </constant> <constant name="VIEWPORT_MSAA_2X" value="1" enum="ViewportMSAA"> - Multisample antialiasing uses 2 samples per pixel. + Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance. </constant> <constant name="VIEWPORT_MSAA_4X" value="2" enum="ViewportMSAA"> - Multisample antialiasing uses 4 samples per pixel. + Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance. </constant> <constant name="VIEWPORT_MSAA_8X" value="3" enum="ViewportMSAA"> - Multisample antialiasing uses 8 samples per pixel. + Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware. </constant> - <constant name="VIEWPORT_MSAA_16X" value="4" enum="ViewportMSAA"> - Multisample antialiasing uses 16 samples per pixel. - </constant> - <constant name="VIEWPORT_MSAA_MAX" value="5" enum="ViewportMSAA"> + <constant name="VIEWPORT_MSAA_MAX" value="4" enum="ViewportMSAA"> </constant> <constant name="VIEWPORT_SCREEN_SPACE_AA_DISABLED" value="0" enum="ViewportScreenSpaceAA"> </constant> diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index 98a0aea0c7..519cc9c137 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -23,6 +23,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -38,6 +41,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index a02a23517f..06a7177bfc 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -321,10 +321,7 @@ <constant name="MSAA_8X" value="3" enum="MSAA"> Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware. </constant> - <constant name="MSAA_16X" value="4" enum="MSAA"> - Use 16× Multisample Antialiasing. This has a very high performance cost. The difference between 8× and 16× MSAA may not always be visible in real gameplay conditions. Likely unsupported on medium and low-end hardware. - </constant> - <constant name="MSAA_MAX" value="5" enum="MSAA"> + <constant name="MSAA_MAX" value="4" enum="MSAA"> Represents the size of the [enum MSAA] enum. </constant> <constant name="SCREEN_SPACE_AA_DISABLED" value="0" enum="ScreenSpaceAA"> diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index 83702ea2cc..4a163b7c10 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -30,6 +30,7 @@ #include "register_driver_types.h" +#include "core/extension/native_extension_manager.h" #include "drivers/png/image_loader_png.h" #include "drivers/png/resource_saver_png.h" @@ -54,7 +55,9 @@ void unregister_core_driver_types() { } void register_driver_types() { + NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_DRIVER); } void unregister_driver_types() { + NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_DRIVER); } diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 38ec79c45f..cf0b725cfc 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -813,7 +813,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // When using split command lists, this is // implemented internally using secondary command // buffers. As they can be created in threads, - // each needs it's own command pool. + // each needs its own command pool. struct SplitDrawListAllocator { VkCommandPool command_pool = VK_NULL_HANDLE; diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index c14e3f0e93..bb0123e536 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -275,22 +275,21 @@ Error VulkanContext::_obtain_vulkan_version() { if (res == VK_SUCCESS) { vulkan_major = VK_VERSION_MAJOR(api_version); vulkan_minor = VK_VERSION_MINOR(api_version); - uint32_t vulkan_patch = VK_VERSION_PATCH(api_version); - - print_line("Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch)); + vulkan_patch = VK_VERSION_PATCH(api_version); } else { // according to the documentation this shouldn't fail with anything except a memory allocation error // in which case we're in deep trouble anyway ERR_FAIL_V(ERR_CANT_CREATE); } } else { - print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0"); + print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0."); } // we don't go above 1.2 if ((vulkan_major > 1) || (vulkan_major == 1 && vulkan_minor > 2)) { vulkan_major = 1; vulkan_minor = 2; + vulkan_patch = 0; } return OK; @@ -759,7 +758,9 @@ Error VulkanContext::_create_physical_device() { } } - print_line("Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); + print_line( + "Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch) + + " - " + "Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); device_api_version = gpu_props.apiVersion; diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 19ea806616..ae7c697be8 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -85,6 +85,7 @@ private: // Vulkan 1.0 doesn't return version info so we assume this by default until we know otherwise uint32_t vulkan_major = 1; uint32_t vulkan_minor = 0; + uint32_t vulkan_patch = 0; SubgroupCapabilities subgroup_capabilities; MultiviewCapabilities multiview_capabilities; diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 0b5cfceadc..276fda2a8f 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -499,7 +499,7 @@ Error AudioDriverWASAPI::finish_capture_device() { Error AudioDriverWASAPI::init() { mix_rate = GLOBAL_GET("audio/driver/mix_rate"); - target_latency_ms = GLOBAL_GET("audio/output_latency"); + target_latency_ms = GLOBAL_GET("audio/driver/output_latency"); Error err = init_render_device(); if (err != OK) { diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp index 7aa63f899b..6789b5be00 100644 --- a/editor/action_map_editor.cpp +++ b/editor/action_map_editor.cpp @@ -248,10 +248,8 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> & k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway. // Maintain physical keycode option state if (physical_key_checkbox->is_pressed()) { - k->set_physical_keycode(k->get_keycode()); k->set_keycode(KEY_NONE); } else { - k->set_keycode((Key)k->get_physical_keycode()); k->set_physical_keycode(KEY_NONE); } } diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 89c2e49814..5599076c40 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -715,7 +715,27 @@ void CodeTextEditor::input(const Ref<InputEvent> &event) { ERR_FAIL_COND(event.is_null()); const Ref<InputEventKey> key_event = event; - if (!key_event.is_valid() || !key_event->is_pressed() || !text_editor->has_focus()) { + + if (!key_event.is_valid()) { + return; + } + if (!key_event->is_pressed()) { + return; + } + + if (!text_editor->has_focus()) { + if ((find_replace_bar != nullptr && find_replace_bar->is_visible()) && (find_replace_bar->has_focus() || find_replace_bar->is_ancestor_of(get_focus_owner()))) { + if (ED_IS_SHORTCUT("script_text_editor/find_next", key_event)) { + find_replace_bar->search_next(); + accept_event(); + return; + } + if (ED_IS_SHORTCUT("script_text_editor/find_previous", key_event)) { + find_replace_bar->search_prev(); + accept_event(); + return; + } + } return; } @@ -1282,7 +1302,9 @@ void CodeTextEditor::_delete_line(int p_line) { text_editor->set_caret_column(0); } text_editor->backspace(); - text_editor->unfold_line(p_line); + if (p_line < text_editor->get_line_count()) { + text_editor->unfold_line(p_line); + } text_editor->set_caret_line(p_line); } @@ -1735,7 +1757,7 @@ void CodeTextEditor::goto_prev_bookmark() { text_editor->set_caret_line(bmarks[bmarks.size() - 1]); text_editor->center_viewport_to_caret(); } else { - for (int i = bmarks.size(); i >= 0; i--) { + for (int i = bmarks.size() - 1; i >= 0; i--) { int bmark_line = bmarks[i]; if (bmark_line < line) { text_editor->unfold_line(bmark_line); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 07c02eb022..be84e8dec5 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -183,16 +183,16 @@ ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const { return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0)); } -Error EditorDebuggerNode::start(const String &p_protocol) { +Error EditorDebuggerNode::start(const String &p_uri) { stop(); + ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER); if (EDITOR_GET("run/output/always_open_output_on_play")) { EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log()); } else { EditorNode::get_singleton()->make_bottom_panel_item_visible(this); } - - server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_protocol)); - const Error err = server->start(); + server = Ref<EditorDebuggerServer>(EditorDebuggerServer::create(p_uri.substr(0, p_uri.find("://") + 3))); + const Error err = server->start(p_uri); if (err != OK) { return err; } diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h index 39a95326be..4d9e846834 100644 --- a/editor/debugger/editor_debugger_node.h +++ b/editor/debugger/editor_debugger_node.h @@ -188,7 +188,7 @@ public: void set_camera_override(CameraOverride p_override); CameraOverride get_camera_override(); - Error start(const String &p_protocol = "tcp://"); + Error start(const String &p_uri = "tcp://"); void stop(); diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp index e8524e0702..8c3833af50 100644 --- a/editor/debugger/editor_debugger_server.cpp +++ b/editor/debugger/editor_debugger_server.cpp @@ -45,7 +45,7 @@ private: public: static EditorDebuggerServer *create(const String &p_protocol); virtual void poll() {} - virtual Error start(); + virtual Error start(const String &p_uri); virtual void stop(); virtual bool is_active() const; virtual bool is_connection_available() const; @@ -63,11 +63,18 @@ EditorDebuggerServerTCP::EditorDebuggerServerTCP() { server.instantiate(); } -Error EditorDebuggerServerTCP::start() { - int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); - const Error err = server->listen(remote_port); +Error EditorDebuggerServerTCP::start(const String &p_uri) { + int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); + String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host"); + if (!p_uri.is_empty() && p_uri != "tcp://") { + String scheme, path; + Error err = p_uri.parse_url(scheme, bind_host, bind_port, path); + ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER); + } + const Error err = server->listen(bind_port, bind_host); if (err != OK) { - EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR); + EditorNode::get_log()->add_message(String("Error listening on port ") + itos(bind_port), EditorLog::MSG_TYPE_ERROR); return err; } return err; diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h index 6216d0df3d..844d1a9e5a 100644 --- a/editor/debugger/editor_debugger_server.h +++ b/editor/debugger/editor_debugger_server.h @@ -48,7 +48,7 @@ public: static void register_protocol_handler(const String &p_protocol, CreateServerFunc p_func); static EditorDebuggerServer *create(const String &p_protocol); virtual void poll() = 0; - virtual Error start() = 0; + virtual Error start(const String &p_uri = "") = 0; virtual void stop() = 0; virtual bool is_active() const = 0; virtual bool is_connection_available() const = 0; diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index fad76682b5..fcf79a80a7 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -64,7 +64,12 @@ void EditorAutoloadSettings::_notification(int p_what) { bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, String *r_error) { if (!p_name.is_valid_identifier()) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Valid characters:") + " a-z, A-Z, 0-9 or _"; + *r_error = TTR("Invalid name.") + " "; + if (p_name.size() > 0 && p_name.left(1).is_numeric()) { + *r_error += TTR("Cannot begin with a digit."); + } else { + *r_error += TTR("Valid characters:") + " a-z, A-Z, 0-9 or _"; + } } return false; @@ -72,7 +77,15 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin if (ClassDB::class_exists(p_name)) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing engine class name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing engine class name."); + } + + return false; + } + + if (ScriptServer::is_global_class(p_name)) { + if (r_error) { + *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global script class name."); } return false; @@ -81,7 +94,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (int i = 0; i < Variant::VARIANT_MAX; i++) { if (Variant::get_type_name(Variant::Type(i)) == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing built-in type name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing built-in type name."); } return false; @@ -91,7 +104,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) { if (CoreConstants::get_global_constant_name(i) == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Must not collide with an existing global constant name."); + *r_error = TTR("Invalid name.") + " " + TTR("Must not collide with an existing global constant name."); } return false; @@ -104,7 +117,7 @@ bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, Strin for (const String &E : keywords) { if (E == p_name) { if (r_error) { - *r_error = TTR("Invalid name.") + "\n" + TTR("Keyword cannot be used as an autoload name."); + *r_error = TTR("Invalid name.") + " " + TTR("Keyword cannot be used as an autoload name."); } return false; @@ -338,8 +351,11 @@ void EditorAutoloadSettings::_autoload_path_text_changed(const String p_path) { } void EditorAutoloadSettings::_autoload_text_changed(const String p_name) { - add_autoload->set_disabled( - autoload_add_path->get_text() == "" || !_autoload_name_is_valid(p_name, nullptr)); + String error_string; + bool is_name_valid = _autoload_name_is_valid(p_name, &error_string); + add_autoload->set_disabled(autoload_add_path->get_text() == "" || !is_name_valid); + error_message->set_text(error_string); + error_message->set_visible(autoload_add_name->get_text() != "" && !is_name_valid); } Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { @@ -820,6 +836,12 @@ EditorAutoloadSettings::EditorAutoloadSettings() { HBoxContainer *hbc = memnew(HBoxContainer); add_child(hbc); + error_message = memnew(Label); + error_message->hide(); + error_message->set_align(Label::Align::ALIGN_RIGHT); + error_message->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + add_child(error_message); + Label *l = memnew(Label); l->set_text(TTR("Path:")); hbc->add_child(l); diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h index b709728856..b8e054cd14 100644 --- a/editor/editor_autoload_settings.h +++ b/editor/editor_autoload_settings.h @@ -70,6 +70,7 @@ class EditorAutoloadSettings : public VBoxContainer { LineEdit *autoload_add_name; Button *add_autoload; LineEdit *autoload_add_path; + Label *error_message; Button *browse_button; EditorFileDialog *file_dialog; diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp index 25250e231e..4ad45f9649 100644 --- a/editor/editor_command_palette.cpp +++ b/editor/editor_command_palette.cpp @@ -70,6 +70,7 @@ void EditorCommandPalette::_update_command_search(const String &search_text) { r.key_name = command_keys[i]; r.display_name = commands[r.key_name].name; r.shortcut_text = commands[r.key_name].shortcut; + r.last_used = commands[r.key_name].last_used; if (search_text.is_subsequence_ofi(r.display_name)) { if (!search_text.is_empty()) { @@ -94,6 +95,9 @@ void EditorCommandPalette::_update_command_search(const String &search_text) { if (!search_text.is_empty()) { SortArray<CommandEntry, CommandEntryComparator> sorter; sorter.sort(entries.ptrw(), entries.size()); + } else { + SortArray<CommandEntry, CommandHistoryComparator> sorter; + sorter.sort(entries.ptrw(), entries.size()); } const int entry_limit = MIN(entries.size(), 300); @@ -213,7 +217,9 @@ void EditorCommandPalette::_add_command(String p_command_name, String p_key_name void EditorCommandPalette::execute_command(String &p_command_key) { ERR_FAIL_COND_MSG(!commands.has(p_command_key), p_command_key + " not found."); + commands[p_command_key].last_used = OS::get_singleton()->get_unix_time(); commands[p_command_key].callable.call_deferred(nullptr, 0); + _save_history(); } void EditorCommandPalette::register_shortcuts_as_command() { @@ -230,6 +236,14 @@ void EditorCommandPalette::register_shortcuts_as_command() { key = unregistered_shortcuts.next(key); } unregistered_shortcuts.clear(); + + // Load command use history. + Dictionary command_history = EditorSettings::get_singleton()->get_project_metadata("command_palette", "command_history", Dictionary()); + Array history_entries = command_history.keys(); + for (int i = 0; i < history_entries.size(); i++) { + const String &history_key = history_entries[i]; + commands[history_key].last_used = command_history[history_key]; + } } Ref<Shortcut> EditorCommandPalette::add_shortcut_command(const String &p_command, const String &p_key, Ref<Shortcut> p_shortcut) { @@ -252,6 +266,19 @@ void EditorCommandPalette::_theme_changed() { command_search_box->set_right_icon(search_options->get_theme_icon("Search", "EditorIcons")); } +void EditorCommandPalette::_save_history() const { + Dictionary command_history; + List<String> command_keys; + commands.get_key_list(&command_keys); + + for (const String &key : command_keys) { + if (commands[key].last_used > 0) { + command_history[key] = commands[key].last_used; + } + } + EditorSettings::get_singleton()->set_project_metadata("command_palette", "command_history", command_history); +} + EditorCommandPalette *EditorCommandPalette::get_singleton() { if (singleton == nullptr) { singleton = memnew(EditorCommandPalette); diff --git a/editor/editor_command_palette.h b/editor/editor_command_palette.h index 093f4b797d..39821a1169 100644 --- a/editor/editor_command_palette.h +++ b/editor/editor_command_palette.h @@ -47,13 +47,15 @@ class EditorCommandPalette : public ConfirmationDialog { Callable callable; String name; String shortcut; + int last_used = 0; // Store time as int, because doubles have problems with text serialization. }; struct CommandEntry { String key_name; String display_name; String shortcut_text; - float score; + int last_used = 0; + float score = 0; }; struct CommandEntryComparator { @@ -62,6 +64,12 @@ class EditorCommandPalette : public ConfirmationDialog { } }; + struct CommandHistoryComparator { + _FORCE_INLINE_ bool operator()(const CommandEntry &A, const CommandEntry &B) const { + return A.last_used > B.last_used; + } + }; + HashMap<String, Command> commands; HashMap<String, Pair<String, Ref<Shortcut>>> unregistered_shortcuts; @@ -74,6 +82,7 @@ class EditorCommandPalette : public ConfirmationDialog { void _update_command_keys(); void _add_command(String p_command_name, String p_key_name, Callable p_binded_action, String p_shortcut_text = "None"); void _theme_changed(); + void _save_history() const; EditorCommandPalette(); protected: diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index d3841ad6c0..7631e425e8 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -799,7 +799,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) { } void EditorProperty::unhandled_key_input(const Ref<InputEvent> &p_event) { - if (!selected) { + if (!selected || !p_event->is_pressed()) { return; } @@ -815,6 +815,19 @@ void EditorProperty::unhandled_key_input(const Ref<InputEvent> &p_event) { } } +const Color *EditorProperty::_get_property_colors() { + const Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const float saturation = base.get_s() * 0.75; + const float value = base.get_v(); + + static Color c[4]; + c[0].set_hsv(0.0 / 3.0 + 0.05, saturation, value); + c[1].set_hsv(1.0 / 3.0 + 0.05, saturation, value); + c[2].set_hsv(2.0 / 3.0 + 0.05, saturation, value); + c[3].set_hsv(1.5 / 3.0 + 0.05, saturation, value); + return c; +} + void EditorProperty::set_label_reference(Control *p_control) { label_reference = p_control; } @@ -1266,9 +1279,13 @@ void EditorInspectorSection::_notification(int p_what) { } header_height += get_theme_constant(SNAME("vseparation"), SNAME("Tree")); + Rect2 header_rect = Rect2(Vector2(), Vector2(get_size().width, header_height)); Color c = bg_color; c.a *= 0.4; - draw_rect(Rect2(Vector2(), Vector2(get_size().width, header_height)), c); + if (foldable && header_rect.has_point(get_local_mouse_position())) { + c = c.lightened(Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) ? -0.05 : 0.2); + } + draw_rect(header_rect, c); const int arrow_margin = 2; const int arrow_width = arrow.is_valid() ? arrow->get_width() : 0; @@ -1315,12 +1332,14 @@ void EditorInspectorSection::_notification(int p_what) { if (dropping) { dropping_unfold_timer->start(); } + update(); } break; case NOTIFICATION_MOUSE_EXIT: { if (dropping) { dropping_unfold_timer->stop(); } + update(); } break; } } @@ -1395,6 +1414,8 @@ void EditorInspectorSection::gui_input(const Ref<InputEvent> &p_event) { } else { fold(); } + } else if (mb.is_valid() && !mb->is_pressed()) { + update(); } } diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 5992c23f8c..b71efe8f19 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -123,6 +123,7 @@ protected: virtual void gui_input(const Ref<InputEvent> &p_event) override; virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override; + const Color *_get_property_colors(); public: void emit_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field = StringName(), bool p_changing = false); diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 296a33d917..f91cb7f607 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -195,7 +195,7 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) { // get grouped together and sent to the editor log as one message. This can mess with the // search functionality (see the comments on the PR above for more details). This behaviour // also matches that of other IDE's. - Vector<String> lines = p_msg.split("\n", false); + Vector<String> lines = p_msg.split("\n", true); for (int i = 0; i < lines.size(); i++) { _process_message(lines[i], p_type); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f86a36df2f..9c7f80b2b0 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -524,6 +524,26 @@ void EditorNode::_update_from_settings() { RS::get_singleton()->light_projectors_set_filter(RS::LightProjectorFilter(int(GLOBAL_GET("rendering/textures/light_projectors/filter")))); } +void EditorNode::_select_default_main_screen_plugin() { + if (EDITOR_3D < main_editor_buttons.size() && main_editor_buttons[EDITOR_3D]->is_visible()) { + // If the 3D editor is enabled, use this as the default. + _editor_select(EDITOR_3D); + return; + } + + // Switch to the first main screen plugin that is enabled. Usually this is + // 2D, but may be subsequent ones if 2D is disabled in the feature profile. + for (int i = 0; i < main_editor_buttons.size(); i++) { + Button *editor_button = main_editor_buttons[i]; + if (editor_button->is_visible()) { + _editor_select(i); + return; + } + } + + _editor_select(-1); +} + void EditorNode::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PROCESS: { @@ -613,11 +633,7 @@ void EditorNode::_notification(int p_what) { feature_profile_manager->notify_changed(); - if (!main_editor_buttons[EDITOR_3D]->is_visible()) { //may be hidden due to feature profile - _editor_select(EDITOR_2D); - } else { - _editor_select(EDITOR_3D); - } + _select_default_main_screen_plugin(); // Save the project after opening to mark it as last modified, except in headless mode. if (DisplayServer::get_singleton()->window_can_draw()) { @@ -1856,7 +1872,7 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<MeshLibrary>(memnew(MeshLibrary)); } - MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true); + MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed()); Error err = ResourceSaver::save(p_file, ml); if (err) { @@ -3100,9 +3116,10 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed tb->set_flat(true); tb->set_toggle_mode(true); tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select), varray(singleton->main_editor_buttons.size())); + tb->set_name(p_editor->get_name()); tb->set_text(p_editor->get_name()); - Ref<Texture2D> icon = p_editor->get_icon(); + Ref<Texture2D> icon = p_editor->get_icon(); if (icon.is_valid()) { tb->set_icon(icon); } else if (singleton->gui_base->has_theme_icon(p_editor->get_name(), "EditorIcons")) { @@ -3112,7 +3129,6 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed tb->add_theme_font_override("font", singleton->gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); tb->add_theme_font_size_override("font_size", singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); - tb->set_name(p_editor->get_name()); singleton->main_editor_buttons.push_back(tb); singleton->main_editor_button_vb->add_child(tb); singleton->editor_table.push_back(p_editor); @@ -6811,6 +6827,10 @@ EditorNode::EditorNode() { file_export_lib_merge->set_text(TTR("Merge With Existing")); file_export_lib_merge->set_pressed(true); file_export_lib->get_vbox()->add_child(file_export_lib_merge); + file_export_lib_apply_xforms = memnew(CheckBox); + file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms")); + file_export_lib_apply_xforms->set_pressed(false); + file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms); gui_base->add_child(file_export_lib); file_script = memnew(EditorFileDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 03c18a8972..2e8b850c7b 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -32,7 +32,6 @@ #define EDITOR_NODE_H #include "core/templates/safe_refcount.h" -#include "editor/editor_command_palette.h" #include "editor/editor_data.h" #include "editor/editor_export.h" #include "editor/editor_folding.h" @@ -335,6 +334,7 @@ private: EditorFileDialog *file_script; EditorFileDialog *file_android_build_source; CheckBox *file_export_lib_merge; + CheckBox *file_export_lib_apply_xforms; String current_path; MenuButton *update_spinner; @@ -681,6 +681,8 @@ private: bool immediate_dialog_confirmed = false; void _immediate_dialog_confirmed(); + void _select_default_main_screen_plugin(); + protected: void _notification(int p_what); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 73ea4fb5ef..5baffb6f9d 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -30,6 +30,7 @@ #include "editor_plugin.h" +#include "editor/editor_command_palette.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 1729705be5..c1e60e141c 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -1510,11 +1510,9 @@ void EditorPropertyVector2::update_property() { void EditorPropertyVector2::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 2; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -1603,11 +1601,9 @@ void EditorPropertyRect2::update_property() { void EditorPropertyRect2::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 4; i++) { - Color c = base; - c.set_hsv(float(i % 2) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i % 2]); } } } @@ -1731,11 +1727,9 @@ Vector3 EditorPropertyVector3::get_vector() { void EditorPropertyVector3::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 3; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -1820,11 +1814,9 @@ void EditorPropertyVector2i::update_property() { void EditorPropertyVector2i::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 2; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -1913,11 +1905,9 @@ void EditorPropertyRect2i::update_property() { void EditorPropertyRect2i::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 4; i++) { - Color c = base; - c.set_hsv(float(i % 2) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i % 2]); } } } @@ -2014,11 +2004,9 @@ void EditorPropertyVector3i::update_property() { void EditorPropertyVector3i::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 3; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -2106,11 +2094,9 @@ void EditorPropertyPlane::update_property() { void EditorPropertyPlane::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); - for (int i = 0; i < 3; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + const Color *colors = _get_property_colors(); + for (int i = 0; i < 4; i++) { + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -2199,11 +2185,9 @@ void EditorPropertyQuaternion::update_property() { void EditorPropertyQuaternion::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); - for (int i = 0; i < 3; i++) { - Color c = base; - c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + const Color *colors = _get_property_colors(); + for (int i = 0; i < 4; i++) { + spin[i]->set_custom_label_color(true, colors[i]); } } } @@ -2295,11 +2279,9 @@ void EditorPropertyAABB::update_property() { void EditorPropertyAABB::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 6; i++) { - Color c = base; - c.set_hsv(float(i % 3) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i % 3]); } } } @@ -2354,10 +2336,10 @@ void EditorPropertyTransform2D::_value_changed(double val, const String &p_name) Transform2D p; p[0][0] = spin[0]->get_value(); - p[0][1] = spin[1]->get_value(); - p[1][0] = spin[2]->get_value(); - p[1][1] = spin[3]->get_value(); - p[2][0] = spin[4]->get_value(); + p[1][0] = spin[1]->get_value(); + p[2][0] = spin[2]->get_value(); + p[0][1] = spin[3]->get_value(); + p[1][1] = spin[4]->get_value(); p[2][1] = spin[5]->get_value(); emit_changed(get_edited_property(), p, p_name); @@ -2367,10 +2349,10 @@ void EditorPropertyTransform2D::update_property() { Transform2D val = get_edited_object()->get(get_edited_property()); setting = true; spin[0]->set_value(val[0][0]); - spin[1]->set_value(val[0][1]); - spin[2]->set_value(val[1][0]); - spin[3]->set_value(val[1][1]); - spin[4]->set_value(val[2][0]); + spin[1]->set_value(val[1][0]); + spin[2]->set_value(val[2][0]); + spin[3]->set_value(val[0][1]); + spin[4]->set_value(val[1][1]); spin[5]->set_value(val[2][1]); setting = false; @@ -2378,11 +2360,14 @@ void EditorPropertyTransform2D::update_property() { void EditorPropertyTransform2D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 6; i++) { - Color c = base; - c.set_hsv(float(i % 2) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + // For Transform2D, use the 4th color (cyan) for the origin vector. + if (i % 3 == 2) { + spin[i]->set_custom_label_color(true, colors[3]); + } else { + spin[i]->set_custom_label_color(true, colors[i % 3]); + } } } } @@ -2402,17 +2387,19 @@ void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, } } -EditorPropertyTransform2D::EditorPropertyTransform2D() { +EditorPropertyTransform2D::EditorPropertyTransform2D(bool p_include_origin) { GridContainer *g = memnew(GridContainer); - g->set_columns(2); + g->set_columns(p_include_origin ? 3 : 2); add_child(g); - static const char *desc[6] = { "x", "y", "x", "y", "x", "y" }; + static const char *desc[6] = { "xx", "xy", "xo", "yx", "yy", "yo" }; for (int i = 0; i < 6; i++) { spin[i] = memnew(EditorSpinSlider); spin[i]->set_label(desc[i]); spin[i]->set_flat(true); - g->add_child(spin[i]); + if (p_include_origin || i % 3 != 2) { + g->add_child(spin[i]); + } spin[i]->set_h_size_flags(SIZE_EXPAND_FILL); add_focusable(spin[i]); spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyTransform2D::_value_changed), varray(desc[i])); @@ -2436,13 +2423,13 @@ void EditorPropertyBasis::_value_changed(double val, const String &p_name) { Basis p; p[0][0] = spin[0]->get_value(); - p[1][0] = spin[1]->get_value(); - p[2][0] = spin[2]->get_value(); - p[0][1] = spin[3]->get_value(); + p[0][1] = spin[1]->get_value(); + p[0][2] = spin[2]->get_value(); + p[1][0] = spin[3]->get_value(); p[1][1] = spin[4]->get_value(); - p[2][1] = spin[5]->get_value(); - p[0][2] = spin[6]->get_value(); - p[1][2] = spin[7]->get_value(); + p[1][2] = spin[5]->get_value(); + p[2][0] = spin[6]->get_value(); + p[2][1] = spin[7]->get_value(); p[2][2] = spin[8]->get_value(); emit_changed(get_edited_property(), p, p_name); @@ -2452,13 +2439,13 @@ void EditorPropertyBasis::update_property() { Basis val = get_edited_object()->get(get_edited_property()); setting = true; spin[0]->set_value(val[0][0]); - spin[1]->set_value(val[1][0]); - spin[2]->set_value(val[2][0]); - spin[3]->set_value(val[0][1]); + spin[1]->set_value(val[0][1]); + spin[2]->set_value(val[0][2]); + spin[3]->set_value(val[1][0]); spin[4]->set_value(val[1][1]); - spin[5]->set_value(val[2][1]); - spin[6]->set_value(val[0][2]); - spin[7]->set_value(val[1][2]); + spin[5]->set_value(val[1][2]); + spin[6]->set_value(val[2][0]); + spin[7]->set_value(val[2][1]); spin[8]->set_value(val[2][2]); setting = false; @@ -2466,11 +2453,9 @@ void EditorPropertyBasis::update_property() { void EditorPropertyBasis::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 9; i++) { - Color c = base; - c.set_hsv(float(i % 3) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i % 3]); } } } @@ -2495,7 +2480,7 @@ EditorPropertyBasis::EditorPropertyBasis() { g->set_columns(3); add_child(g); - static const char *desc[9] = { "x", "y", "z", "x", "y", "z", "x", "y", "z" }; + static const char *desc[9] = { "xx", "xy", "xz", "yx", "yy", "yz", "zx", "zy", "zz" }; for (int i = 0; i < 9; i++) { spin[i] = memnew(EditorSpinSlider); spin[i]->set_label(desc[i]); @@ -2524,16 +2509,16 @@ void EditorPropertyTransform3D::_value_changed(double val, const String &p_name) Transform3D p; p.basis[0][0] = spin[0]->get_value(); - p.basis[1][0] = spin[1]->get_value(); - p.basis[2][0] = spin[2]->get_value(); - p.basis[0][1] = spin[3]->get_value(); - p.basis[1][1] = spin[4]->get_value(); - p.basis[2][1] = spin[5]->get_value(); - p.basis[0][2] = spin[6]->get_value(); - p.basis[1][2] = spin[7]->get_value(); - p.basis[2][2] = spin[8]->get_value(); - p.origin[0] = spin[9]->get_value(); - p.origin[1] = spin[10]->get_value(); + p.basis[0][1] = spin[1]->get_value(); + p.basis[0][2] = spin[2]->get_value(); + p.origin[0] = spin[3]->get_value(); + p.basis[1][0] = spin[4]->get_value(); + p.basis[1][1] = spin[5]->get_value(); + p.basis[1][2] = spin[6]->get_value(); + p.origin[1] = spin[7]->get_value(); + p.basis[2][0] = spin[8]->get_value(); + p.basis[2][1] = spin[9]->get_value(); + p.basis[2][2] = spin[10]->get_value(); p.origin[2] = spin[11]->get_value(); emit_changed(get_edited_property(), p, p_name); @@ -2546,27 +2531,25 @@ void EditorPropertyTransform3D::update_property() { void EditorPropertyTransform3D::update_using_transform(Transform3D p_transform) { setting = true; spin[0]->set_value(p_transform.basis[0][0]); - spin[1]->set_value(p_transform.basis[1][0]); - spin[2]->set_value(p_transform.basis[2][0]); - spin[3]->set_value(p_transform.basis[0][1]); - spin[4]->set_value(p_transform.basis[1][1]); - spin[5]->set_value(p_transform.basis[2][1]); - spin[6]->set_value(p_transform.basis[0][2]); - spin[7]->set_value(p_transform.basis[1][2]); - spin[8]->set_value(p_transform.basis[2][2]); - spin[9]->set_value(p_transform.origin[0]); - spin[10]->set_value(p_transform.origin[1]); + spin[1]->set_value(p_transform.basis[0][1]); + spin[2]->set_value(p_transform.basis[0][2]); + spin[3]->set_value(p_transform.origin[0]); + spin[4]->set_value(p_transform.basis[1][0]); + spin[5]->set_value(p_transform.basis[1][1]); + spin[6]->set_value(p_transform.basis[1][2]); + spin[7]->set_value(p_transform.origin[1]); + spin[8]->set_value(p_transform.basis[2][0]); + spin[9]->set_value(p_transform.basis[2][1]); + spin[10]->set_value(p_transform.basis[2][2]); spin[11]->set_value(p_transform.origin[2]); setting = false; } void EditorPropertyTransform3D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - Color base = get_theme_color(SNAME("accent_color"), SNAME("Editor")); + const Color *colors = _get_property_colors(); for (int i = 0; i < 12; i++) { - Color c = base; - c.set_hsv(float(i % 3) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v()); - spin[i]->set_custom_label_color(true, c); + spin[i]->set_custom_label_color(true, colors[i % 4]); } } } @@ -2588,10 +2571,10 @@ void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, EditorPropertyTransform3D::EditorPropertyTransform3D() { GridContainer *g = memnew(GridContainer); - g->set_columns(3); + g->set_columns(4); add_child(g); - static const char *desc[12] = { "x", "y", "z", "x", "y", "z", "x", "y", "z", "x", "y", "z" }; + static const char *desc[12] = { "xx", "xy", "xz", "xo", "yx", "yy", "yz", "yo", "zx", "zy", "zz", "zo" }; for (int i = 0; i < 12; i++) { spin[i] = memnew(EditorSpinSlider); spin[i]->set_label(desc[i]); @@ -3448,7 +3431,6 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; - } break; case Variant::PLANE: { EditorPropertyPlane *editor = memnew(EditorPropertyPlane(p_wide)); diff --git a/editor/editor_properties.h b/editor/editor_properties.h index cee5ab96a7..9a687f1a72 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -554,7 +554,7 @@ protected: public: virtual void update_property() override; void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); - EditorPropertyTransform2D(); + EditorPropertyTransform2D(bool p_include_origin = true); }; class EditorPropertyBasis : public EditorProperty { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 8a08f4e450..6e5b94dc07 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -1154,8 +1154,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "HScrollBar", empty_icon); theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment_pressed", "HScrollBar", empty_icon); theme->set_icon("decrement", "HScrollBar", empty_icon); theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); // VScrollBar theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0)); @@ -1166,8 +1168,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("increment", "VScrollBar", empty_icon); theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment_pressed", "VScrollBar", empty_icon); theme->set_icon("decrement", "VScrollBar", empty_icon); theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); // HSlider theme->set_icon("grabber_highlight", "HSlider", theme->get_icon("GuiSliderGrabberHl", "EditorIcons")); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index c2244befa1..9f617be4ee 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -233,13 +233,14 @@ static String _fixstr(const String &p_what, const String &p_str) { return what; } -static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) { +static void _pre_gen_shape_list(Ref<EditorSceneImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) { ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value"); if (!p_convex) { Ref<Shape3D> shape = mesh->create_trimesh_shape(); r_shape_list.push_back(shape); } else { - Vector<Ref<Shape3D>> cd = mesh->convex_decompose(); + Vector<Ref<Shape3D>> cd; + cd.push_back(mesh->get_mesh()->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); if (cd.size()) { for (int i = 0; i < cd.size(); i++) { r_shape_list.push_back(cd[i]); @@ -248,7 +249,7 @@ static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<R } } -Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map) { +Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _pre_fix_node(p_node->get_child(i), p_root, collision_map); @@ -335,7 +336,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; @@ -406,7 +407,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else { @@ -431,7 +432,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; String fixed_name; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; @@ -490,7 +491,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E Ref<EditorSceneImporterMesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { - List<Ref<Shape3D>> shapes; + Vector<Ref<Shape3D>> shapes; if (collision_map.has(mesh)) { shapes = collision_map[mesh]; } else if (_teststr(mesh->get_name(), "col")) { @@ -516,7 +517,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E return p_node; } -Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { +Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps) { // children first for (int i = 0; i < p_node->get_child_count(); i++) { Node *r = _post_fix_node(p_node->get_child(i), p_root, collision_map, r_scanned_meshes, p_node_data, p_material_data, p_animation_data, p_animation_fps); @@ -579,28 +580,35 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } if (node_settings.has("generate/physics")) { - int mesh_physics_mode = node_settings["generate/physics"]; - - if (mesh_physics_mode != MESH_PHYSICS_DISABLED) { - List<Ref<Shape3D>> shapes; + int mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_DISABLED; + + const bool generate_collider = node_settings["generate/physics"]; + if (generate_collider) { + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + if (node_settings.has("physics/body_type")) { + const BodyType body_type = (BodyType)node_settings["physics/body_type"].operator int(); + switch (body_type) { + case BODY_TYPE_STATIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_MESH_AND_STATIC_COLLIDER; + break; + case BODY_TYPE_DYNAMIC: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_RIGID_BODY_AND_MESH; + break; + case BODY_TYPE_AREA: + mesh_physics_mode = MeshPhysicsMode::MESH_PHYSICS_AREA_ONLY; + break; + } + } + } + if (mesh_physics_mode != MeshPhysicsMode::MESH_PHYSICS_DISABLED) { + Vector<Ref<Shape3D>> shapes; if (collision_map.has(m)) { shapes = collision_map[m]; } else { - switch (mesh_physics_mode) { - case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_RIGID_BODY_AND_MESH: { - _pre_gen_shape_list(m, shapes, true); - } break; - case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { - _pre_gen_shape_list(m, shapes, false); - } break; - case MESH_PHYSICS_AREA_ONLY: { - _pre_gen_shape_list(m, shapes, true); - } break; - } + shapes = get_collision_shapes( + m->get_mesh(), + node_settings); } if (shapes.size()) { @@ -609,13 +617,15 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: { StaticBody3D *col = memnew(StaticBody3D); p_node->add_child(col); + col->set_owner(p_node->get_owner()); + col->set_transform(get_collision_shapes_transform(node_settings)); base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { RigidBody3D *rigid_body = memnew(RigidBody3D); rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); - rigid_body->set_transform(mi->get_transform()); + rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); p_node = rigid_body; mi->set_transform(Transform3D()); rigid_body->add_child(mi); @@ -624,7 +634,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } break; case MESH_PHYSICS_STATIC_COLLIDER_ONLY: { StaticBody3D *col = memnew(StaticBody3D); - col->set_transform(mi->get_transform()); + col->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); col->set_name(p_node->get_name()); p_node->replace_by(col); memdelete(p_node); @@ -633,7 +643,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } break; case MESH_PHYSICS_AREA_ONLY: { Area3D *area = memnew(Area3D); - area->set_transform(mi->get_transform()); + area->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); area->set_name(p_node->get_name()); p_node->replace_by(area); memdelete(p_node); @@ -933,8 +943,35 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "import/skip_import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/physics", PROPERTY_HINT_ENUM, "Disabled,Mesh + Static Collider,Rigid Body + Mesh,Static Collider Only,Area Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/navmesh", PROPERTY_HINT_ENUM, "Disabled,Mesh + NavMesh,NavMesh Only"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/body_type", PROPERTY_HINT_ENUM, "Static,Dynamic,Area"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "physics/shape_type", PROPERTY_HINT_ENUM, "Decompose Convex,Simple Convex,Trimesh,Box,Sphere,Cylinder,Capsule", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); + + // Decomposition + Mesh::ConvexDecompositionSettings decomposition_default; + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/advanced", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/precision", PROPERTY_HINT_RANGE, "1,10,1"), 5)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/max_concavity", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_concavity)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/symmetry_planes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.symmetry_planes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/revolution_axes_clipping_bias", PROPERTY_HINT_RANGE, "0.0,1.0,0.001", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.revolution_axes_clipping_bias)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "decomposition/min_volume_per_convex_hull", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.min_volume_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/resolution", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.resolution)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_num_vertices_per_convex_hull", PROPERTY_HINT_RANGE, "5,512,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_num_vertices_per_convex_hull)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/plane_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.plane_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/convexhull_downsampling", PROPERTY_HINT_RANGE, "1,16,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_downsampling)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/normalize_mesh", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.normalize_mesh)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/mode", PROPERTY_HINT_ENUM, "Voxel,Tetrahedron", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), static_cast<int>(decomposition_default.mode))); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/convexhull_approximation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.convexhull_approximation)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "decomposition/max_convex_hulls", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.max_convex_hulls)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "decomposition/project_hull_vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), decomposition_default.project_hull_vertices)); + + // Primitives: Box, Sphere, Cylinder, Capsule. + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3(2.0, 2.0, 2.0))); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/height", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "primitive/radius", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 1.0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); + r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "primitive/rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), Vector3())); } break; case INTERNAL_IMPORT_CATEGORY_MESH: { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "save_to_file/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); @@ -985,6 +1022,65 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor case INTERNAL_IMPORT_CATEGORY_NODE: { } break; case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + const bool generate_physics = + p_options.has("generate/physics") && + p_options["generate/physics"].operator bool(); + + if ( + p_option == "physics/body_type" || + p_option == "physics/shape_type") { + // Show if need to generate collisions. + return generate_physics; + } + + if (p_option.find("decomposition/") >= 0) { + // Show if need to generate collisions. + if (generate_physics && + // Show if convex is enabled. + p_options["physics/shape_type"] == Variant(SHAPE_TYPE_DECOMPOSE_CONVEX)) { + if (p_option == "decomposition/advanced") { + return true; + } + + const bool decomposition_advanced = + p_options.has("decomposition/advanced") && + p_options["decomposition/advanced"].operator bool(); + + if (p_option == "decomposition/precision") { + return !decomposition_advanced; + } else { + return decomposition_advanced; + } + } + + return false; + } + + if (p_option == "primitive/position" || p_option == "primitive/rotation") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape >= SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/size") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + physics_shape == SHAPE_TYPE_BOX; + } + + if (p_option == "primitive/radius") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && (physics_shape == SHAPE_TYPE_SPHERE || + physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } + + if (p_option == "primitive/height") { + const ShapeType physics_shape = (ShapeType)p_options["physics/shape_type"].operator int(); + return generate_physics && + (physics_shape == SHAPE_TYPE_CYLINDER || + physics_shape == SHAPE_TYPE_CAPSULE); + } } break; case INTERNAL_IMPORT_CATEGORY_MESH: { if (p_option == "save_to_file/path" || p_option == "save_to_file/make_streamable") { @@ -1021,6 +1117,33 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor return true; } +bool ResourceImporterScene::get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const { + switch (p_category) { + case INTERNAL_IMPORT_CATEGORY_NODE: { + } break; + case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: { + if ( + p_option == "generate/physics" || + p_option == "physics/shape_type" || + p_option.find("decomposition/") >= 0 || + p_option.find("primitive/") >= 0) { + return true; + } + } break; + case INTERNAL_IMPORT_CATEGORY_MESH: { + } break; + case INTERNAL_IMPORT_CATEGORY_MATERIAL: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION: { + } break; + case INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE: { + } break; + default: { + } + } + return false; +} + void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_type", PROPERTY_HINT_TYPE_STRING, "Node"), "Node3D")); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/root_name"), "Scene Root")); @@ -1275,7 +1398,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m } } -void ResourceImporterScene::_add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes) { +void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes) { for (const Ref<Shape3D> &E : p_shapes) { CollisionShape3D *cshape = memnew(CollisionShape3D); cshape->set_shape(E); @@ -1316,7 +1439,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) { return nullptr; } - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); @@ -1392,7 +1515,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p } Set<Ref<EditorSceneImporterMesh>> scanned_meshes; - Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> collision_map; + Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> collision_map; _pre_fix_node(scene, scene, collision_map); _post_fix_node(scene, scene, collision_map, scanned_meshes, node_data, material_data, animation_data, fps); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 542959be02..e232b715be 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -63,7 +63,6 @@ public: IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4, IMPORT_GENERATE_TANGENT_ARRAYS = 8, IMPORT_USE_NAMED_SKIN_BINDS = 16, - }; virtual uint32_t get_import_flags() const; @@ -125,9 +124,25 @@ class ResourceImporterScene : public ResourceImporter { MESH_OVERRIDE_DISABLE, }; + enum BodyType { + BODY_TYPE_STATIC, + BODY_TYPE_DYNAMIC, + BODY_TYPE_AREA + }; + + enum ShapeType { + SHAPE_TYPE_DECOMPOSE_CONVEX, + SHAPE_TYPE_SIMPLE_CONVEX, + SHAPE_TYPE_TRIMESH, + SHAPE_TYPE_BOX, + SHAPE_TYPE_SPHERE, + SHAPE_TYPE_CYLINDER, + SHAPE_TYPE_CAPSULE, + }; + void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches); - void _add_shapes(Node *p_node, const List<Ref<Shape3D>> &p_shapes); + void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes); public: static ResourceImporterScene *get_singleton() { return singleton; } @@ -159,14 +174,15 @@ public: void get_internal_import_options(InternalImportCategory p_category, List<ImportOption> *r_options) const; bool get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; + bool get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; // Import scenes *after* everything else (such as textures). virtual int get_import_order() const override { return ResourceImporter::IMPORT_ORDER_SCENE; } - Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map); - Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, List<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); + Node *_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map); + Node *_post_fix_node(Node *p_node, Node *p_root, Map<Ref<EditorSceneImporterMesh>, Vector<Ref<Shape3D>>> &collision_map, Set<Ref<EditorSceneImporterMesh>> &r_scanned_meshes, const Dictionary &p_node_data, const Dictionary &p_material_data, const Dictionary &p_animation_data, float p_animation_fps); Ref<Animation> _save_animation_to_file(Ref<Animation> anim, bool p_save_to_file, String p_save_to_path, bool p_keep_custom_tracks); void _create_clips(AnimationPlayer *anim, const Array &p_clips, bool p_bake_all); @@ -184,6 +200,12 @@ public: virtual bool can_import_threaded() const override { return false; } ResourceImporterScene(); + + template <class M> + static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); + + template <class M> + static Transform3D get_collision_shapes_transform(const M &p_options); }; class EditorSceneImporterESCN : public EditorSceneImporter { @@ -196,4 +218,176 @@ public: virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override; }; +#include "scene/resources/box_shape_3d.h" +#include "scene/resources/capsule_shape_3d.h" +#include "scene/resources/cylinder_shape_3d.h" +#include "scene/resources/sphere_shape_3d.h" + +template <class M> +Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options) { + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_DECOMPOSE_CONVEX) { + Mesh::ConvexDecompositionSettings decomposition_settings; + bool advanced = false; + if (p_options.has(SNAME("decomposition/advanced"))) { + advanced = p_options[SNAME("decomposition/advanced")]; + } + + if (advanced) { + if (p_options.has(SNAME("decomposition/max_concavity"))) { + decomposition_settings.max_concavity = p_options[SNAME("decomposition/max_concavity")]; + } + + if (p_options.has(SNAME("decomposition/symmetry_planes_clipping_bias"))) { + decomposition_settings.symmetry_planes_clipping_bias = p_options[SNAME("decomposition/symmetry_planes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/revolution_axes_clipping_bias"))) { + decomposition_settings.revolution_axes_clipping_bias = p_options[SNAME("decomposition/revolution_axes_clipping_bias")]; + } + + if (p_options.has(SNAME("decomposition/min_volume_per_convex_hull"))) { + decomposition_settings.min_volume_per_convex_hull = p_options[SNAME("decomposition/min_volume_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/resolution"))) { + decomposition_settings.resolution = p_options[SNAME("decomposition/resolution")]; + } + + if (p_options.has(SNAME("decomposition/max_num_vertices_per_convex_hull"))) { + decomposition_settings.max_num_vertices_per_convex_hull = p_options[SNAME("decomposition/max_num_vertices_per_convex_hull")]; + } + + if (p_options.has(SNAME("decomposition/plane_downsampling"))) { + decomposition_settings.plane_downsampling = p_options[SNAME("decomposition/plane_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/convexhull_downsampling"))) { + decomposition_settings.convexhull_downsampling = p_options[SNAME("decomposition/convexhull_downsampling")]; + } + + if (p_options.has(SNAME("decomposition/normalize_mesh"))) { + decomposition_settings.normalize_mesh = p_options[SNAME("decomposition/normalize_mesh")]; + } + + if (p_options.has(SNAME("decomposition/mode"))) { + decomposition_settings.mode = (Mesh::ConvexDecompositionSettings::Mode)p_options[SNAME("decomposition/mode")].operator int(); + } + + if (p_options.has(SNAME("decomposition/convexhull_approximation"))) { + decomposition_settings.convexhull_approximation = p_options[SNAME("decomposition/convexhull_approximation")]; + } + + if (p_options.has(SNAME("decomposition/max_convex_hulls"))) { + decomposition_settings.max_convex_hulls = p_options[SNAME("decomposition/max_convex_hulls")]; + } + + if (p_options.has(SNAME("decomposition/project_hull_vertices"))) { + decomposition_settings.project_hull_vertices = p_options[SNAME("decomposition/project_hull_vertices")]; + } + } else { + int precision_level = 5; + if (p_options.has(SNAME("decomposition/precision"))) { + precision_level = p_options[SNAME("decomposition/precision")]; + } + + const real_t precision = real_t(precision_level - 1) / 9.0; + + decomposition_settings.max_concavity = Math::lerp(real_t(1.0), real_t(0.001), precision); + decomposition_settings.min_volume_per_convex_hull = Math::lerp(real_t(0.01), real_t(0.0001), precision); + decomposition_settings.resolution = Math::lerp(10'000, 100'000, precision); + decomposition_settings.max_num_vertices_per_convex_hull = Math::lerp(32, 64, precision); + decomposition_settings.plane_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.convexhull_downsampling = Math::lerp(3, 16, precision); + decomposition_settings.max_convex_hulls = Math::lerp(1, 32, precision); + } + + return p_mesh->convex_decompose(decomposition_settings); + } else if (generate_shape_type == SHAPE_TYPE_SIMPLE_CONVEX) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_convex_shape(true, /*Passing false, otherwise VHACD will be used to simplify (Decompose) the Mesh.*/ false)); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_TRIMESH) { + Vector<Ref<Shape3D>> shapes; + shapes.push_back(p_mesh->create_trimesh_shape()); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_BOX) { + Ref<BoxShape3D> box; + box.instantiate(); + if (p_options.has(SNAME("primitive/size"))) { + box->set_size(p_options[SNAME("primitive/size")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(box); + return shapes; + + } else if (generate_shape_type == SHAPE_TYPE_SPHERE) { + Ref<SphereShape3D> sphere; + sphere.instantiate(); + if (p_options.has(SNAME("primitive/radius"))) { + sphere->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(sphere); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CYLINDER) { + Ref<CylinderShape3D> cylinder; + cylinder.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + cylinder->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + cylinder->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(cylinder); + return shapes; + } else if (generate_shape_type == SHAPE_TYPE_CAPSULE) { + Ref<CapsuleShape3D> capsule; + capsule.instantiate(); + if (p_options.has(SNAME("primitive/height"))) { + capsule->set_height(p_options[SNAME("primitive/height")]); + } + if (p_options.has(SNAME("primitive/radius"))) { + capsule->set_radius(p_options[SNAME("primitive/radius")]); + } + + Vector<Ref<Shape3D>> shapes; + shapes.push_back(capsule); + return shapes; + } + return Vector<Ref<Shape3D>>(); +} + +template <class M> +Transform3D ResourceImporterScene::get_collision_shapes_transform(const M &p_options) { + Transform3D transform; + + ShapeType generate_shape_type = SHAPE_TYPE_DECOMPOSE_CONVEX; + if (p_options.has(SNAME("physics/shape_type"))) { + generate_shape_type = (ShapeType)p_options[SNAME("physics/shape_type")].operator int(); + } + + if (generate_shape_type == SHAPE_TYPE_BOX || + generate_shape_type == SHAPE_TYPE_SPHERE || + generate_shape_type == SHAPE_TYPE_CYLINDER || + generate_shape_type == SHAPE_TYPE_CAPSULE) { + if (p_options.has(SNAME("primitive/position"))) { + transform.origin = p_options[SNAME("primitive/position")]; + } + + if (p_options.has(SNAME("primitive/rotation"))) { + transform.basis.set_euler((p_options[SNAME("primitive/rotation")].operator Vector3() / 180.0) * Math_PI); + } + } + return transform; +} + #endif // RESOURCEIMPORTERSCENE_H diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 19a8f209bb..4bcb6863fb 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -53,6 +53,11 @@ class SceneImportSettingsData : public Object { } current[p_name] = p_value; + + if (ResourceImporterScene::get_singleton()->get_internal_option_update_view_required(category, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + return true; } return false; @@ -317,6 +322,13 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (mesh_node && mesh_node->get_mesh().is_valid()) { _fill_mesh(scene_tree, mesh_node->get_mesh(), item); + // Add the collider view. + MeshInstance3D *collider_view = memnew(MeshInstance3D); + collider_view->set_name("collider_view"); + collider_view->set_visible(false); + mesh_node->add_child(collider_view); + collider_view->set_owner(mesh_node); + Transform3D accum_xform; Node3D *base = mesh_node; while (base) { @@ -346,6 +358,54 @@ void SceneImportSettings::_update_scene() { _fill_scene(scene, nullptr); } +void SceneImportSettings::_update_view_gizmos() { + for (const KeyValue<String, NodeData> &e : node_map) { + bool generate_collider = false; + if (e.value.settings.has(SNAME("generate/physics"))) { + generate_collider = e.value.settings[SNAME("generate/physics")]; + } + + MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(e.value.node); + if (mesh_node == nullptr || mesh_node->get_mesh().is_null()) { + // Nothing to do + continue; + } + + MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(mesh_node->find_node("collider_view")); + CRASH_COND_MSG(collider_view == nullptr, "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`."); + + collider_view->set_visible(generate_collider); + if (generate_collider) { + // This collider_view doesn't have a mesh so we need to generate a new one. + + // Generate the mesh collider. + Vector<Ref<Shape3D>> shapes = ResourceImporterScene::get_collision_shapes(mesh_node->get_mesh(), e.value.settings); + const Transform3D transform = ResourceImporterScene::get_collision_shapes_transform(e.value.settings); + + Ref<ArrayMesh> collider_view_mesh; + collider_view_mesh.instantiate(); + for (Ref<Shape3D> shape : shapes) { + Ref<ArrayMesh> debug_shape_mesh; + if (shape.is_valid()) { + debug_shape_mesh = shape->get_debug_mesh(); + } + if (debug_shape_mesh.is_valid()) { + collider_view_mesh->add_surface_from_arrays( + debug_shape_mesh->surface_get_primitive_type(0), + debug_shape_mesh->surface_get_arrays(0)); + + collider_view_mesh->surface_set_material( + collider_view_mesh->get_surface_count() - 1, + collider_mat); + } + } + + collider_view->set_mesh(collider_view_mesh); + collider_view->set_transform(transform); + } + } +} + void SceneImportSettings::_update_camera() { AABB camera_aabb; @@ -404,11 +464,16 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var } } +void SceneImportSettings::update_view() { + _update_view_gizmos(); +} + void SceneImportSettings::open_settings(const String &p_path) { if (scene) { memdelete(scene); scene = nullptr; } + scene_import_settings_data->settings = nullptr; scene = ResourceImporterScene::get_singleton()->pre_import(p_path); if (scene == nullptr) { EditorNode::get_singleton()->show_warning(TTR("Error opening scene")); @@ -463,6 +528,7 @@ void SceneImportSettings::open_settings(const String &p_path) { } popup_centered_ratio(); + _update_view_gizmos(); _update_camera(); set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); @@ -629,6 +695,7 @@ void SceneImportSettings::_material_tree_selected() { _select(material_tree, type, import_id); } + void SceneImportSettings::_mesh_tree_selected() { if (selecting) { return; @@ -640,6 +707,7 @@ void SceneImportSettings::_mesh_tree_selected() { _select(mesh_tree, type, import_id); } + void SceneImportSettings::_scene_tree_selected() { if (selecting) { return; @@ -1144,6 +1212,12 @@ SceneImportSettings::SceneImportSettings() { material_preview.instantiate(); } + { + collider_mat.instantiate(); + collider_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); + collider_mat->set_albedo(Color(0.5, 0.5, 1.0)); + } + inspector = memnew(EditorInspector); inspector->set_custom_minimum_size(Size2(300 * EDSCALE, 0)); diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index ddcf4a6d5d..c7c94af493 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -84,6 +84,8 @@ class SceneImportSettings : public ConfirmationDialog { MeshInstance3D *mesh_preview; Ref<SphereMesh> material_preview; + Ref<StandardMaterial3D> collider_mat; + float cam_rot_x; float cam_rot_y; float cam_zoom; @@ -145,6 +147,7 @@ class SceneImportSettings : public ConfirmationDialog { bool selecting = false; + void _update_view_gizmos(); void _update_camera(); void _select(Tree *p_from, String p_type, String p_id); void _material_tree_selected(); @@ -190,6 +193,7 @@ protected: void _notification(int p_what); public: + void update_view(); void open_settings(const String &p_path); static SceneImportSettings *get_singleton(); SceneImportSettings(); diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index 06f373c54f..5e6dd08e79 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -33,6 +33,8 @@ #include "core/math/math_defs.h" #include "scene/resources/surface_tool.h" +#include <cstdint> + void EditorSceneImporterMesh::add_blend_shape(const String &p_name) { ERR_FAIL_COND(surfaces.size() > 0); blend_shapes.push_back(p_name); @@ -55,13 +57,14 @@ Mesh::BlendShapeMode EditorSceneImporterMesh::get_blend_shape_mode() const { return blend_shape_mode; } -void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name) { +void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name, const uint32_t p_flags) { ERR_FAIL_COND(p_blend_shapes.size() != blend_shapes.size()); ERR_FAIL_COND(p_arrays.size() != Mesh::ARRAY_MAX); Surface s; s.primitive = p_primitive; s.arrays = p_arrays; s.name = p_name; + s.flags = p_flags; Vector<Vector3> vertex_array = p_arrays[Mesh::ARRAY_VERTEX]; int vertex_count = vertex_array.size(); @@ -138,6 +141,11 @@ float EditorSceneImporterMesh::get_surface_lod_size(int p_surface, int p_lod) co return surfaces[p_surface].lods[p_lod].distance; } +uint32_t EditorSceneImporterMesh::get_surface_format(int p_surface) const { + ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); + return surfaces[p_surface].flags; +} + Ref<Material> EditorSceneImporterMesh::get_surface_material(int p_surface) const { ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Ref<Material>()); return surfaces[p_surface].material; @@ -283,7 +291,7 @@ Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<ArrayMesh> &p_base) { } } - mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods); + mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods, surfaces[i].flags); if (surfaces[i].material.is_valid()) { mesh->surface_set_material(mesh->get_surface_count() - 1, surfaces[i].material); } @@ -398,7 +406,7 @@ void EditorSceneImporterMesh::create_shadow_mesh() { } } - shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name); + shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name, surfaces[i].flags); } } @@ -436,7 +444,11 @@ void EditorSceneImporterMesh::_set_data(const Dictionary &p_data) { if (s.has("material")) { material = s["material"]; } - add_surface(prim, arr, blend_shapes, lods, material, name); + uint32_t flags = 0; + if (s.has("flags")) { + flags = s["flags"]; + } + add_surface(prim, arr, blend_shapes, lods, material, name, flags); } } } @@ -473,6 +485,10 @@ Dictionary EditorSceneImporterMesh::_get_data() const { d["name"] = surfaces[i].name; } + if (surfaces[i].flags != 0) { + d["flags"] = surfaces[i].flags; + } + surface_arr.push_back(d); } data["surfaces"] = surface_arr; @@ -508,36 +524,47 @@ Vector<Face3> EditorSceneImporterMesh::get_faces() const { return faces; } -Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose() const { - ERR_FAIL_COND_V(!Mesh::convex_composition_function, Vector<Ref<Shape3D>>()); +Vector<Ref<Shape3D>> EditorSceneImporterMesh::convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const { + ERR_FAIL_COND_V(!Mesh::convex_decomposition_function, Vector<Ref<Shape3D>>()); const Vector<Face3> faces = get_faces(); + int face_count = faces.size(); + + Vector<Vector3> vertices; + uint32_t vertex_count = 0; + vertices.resize(face_count * 3); + Vector<uint32_t> indices; + indices.resize(face_count * 3); + { + Map<Vector3, uint32_t> vertex_map; + Vector3 *vertex_w = vertices.ptrw(); + uint32_t *index_w = indices.ptrw(); + for (int i = 0; i < face_count; i++) { + for (int j = 0; j < 3; j++) { + const Vector3 &vertex = faces[i].vertex[j]; + Map<Vector3, uint32_t>::Element *found_vertex = vertex_map.find(vertex); + uint32_t index; + if (found_vertex) { + index = found_vertex->get(); + } else { + index = ++vertex_count; + vertex_map[vertex] = index; + vertex_w[index] = vertex; + } + index_w[i * 3 + j] = index; + } + } + } + vertices.resize(vertex_count); - Vector<Vector<Face3>> decomposed = Mesh::convex_composition_function(faces, -1); + Vector<Vector<Vector3>> decomposed = Mesh::convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), face_count, p_settings, nullptr); Vector<Ref<Shape3D>> ret; for (int i = 0; i < decomposed.size(); i++) { - Set<Vector3> points; - for (int j = 0; j < decomposed[i].size(); j++) { - points.insert(decomposed[i][j].vertex[0]); - points.insert(decomposed[i][j].vertex[1]); - points.insert(decomposed[i][j].vertex[2]); - } - - Vector<Vector3> convex_points; - convex_points.resize(points.size()); - { - Vector3 *w = convex_points.ptrw(); - int idx = 0; - for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) { - w[idx++] = E->get(); - } - } - Ref<ConvexPolygonShape3D> shape; shape.instantiate(); - shape->set_points(convex_points); + shape->set_points(decomposed[i]); ret.push_back(shape); } @@ -833,7 +860,7 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_blend_shape_mode", "mode"), &EditorSceneImporterMesh::set_blend_shape_mode); ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &EditorSceneImporterMesh::get_blend_shape_mode); - ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name", "flags"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String()), DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_surface_count"), &EditorSceneImporterMesh::get_surface_count); ClassDB::bind_method(D_METHOD("get_surface_primitive_type", "surface_idx"), &EditorSceneImporterMesh::get_surface_primitive_type); @@ -844,6 +871,7 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_surface_lod_size", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_size); ClassDB::bind_method(D_METHOD("get_surface_lod_indices", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_indices); ClassDB::bind_method(D_METHOD("get_surface_material", "surface_idx"), &EditorSceneImporterMesh::get_surface_material); + ClassDB::bind_method(D_METHOD("get_surface_format", "surface_idx"), &EditorSceneImporterMesh::get_surface_format); ClassDB::bind_method(D_METHOD("set_surface_name", "surface_idx", "name"), &EditorSceneImporterMesh::set_surface_name); ClassDB::bind_method(D_METHOD("set_surface_material", "surface_idx", "material"), &EditorSceneImporterMesh::set_surface_material); diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index e57e479d8e..d32b1fdf74 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -36,6 +36,9 @@ #include "scene/resources/convex_polygon_shape_3d.h" #include "scene/resources/mesh.h" #include "scene/resources/navigation_mesh.h" + +#include <cstdint> + // The following classes are used by importers instead of ArrayMesh and MeshInstance3D // so the data is not registered (hence, quality loss), importing happens faster and // its easier to modify before saving @@ -57,6 +60,7 @@ class EditorSceneImporterMesh : public Resource { Vector<LOD> lods; Ref<Material> material; String name; + uint32_t flags = 0; }; Vector<Surface> surfaces; Vector<String> blend_shapes; @@ -80,7 +84,7 @@ public: int get_blend_shape_count() const; String get_blend_shape_name(int p_blend_shape) const; - void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String()); + void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String(), const uint32_t p_flags = 0); int get_surface_count() const; void set_blend_shape_mode(Mesh::BlendShapeMode p_blend_shape_mode); @@ -95,6 +99,7 @@ public: Vector<int> get_surface_lod_indices(int p_surface, int p_lod) const; float get_surface_lod_size(int p_surface, int p_lod) const; Ref<Material> get_surface_material(int p_surface) const; + uint32_t get_surface_format(int p_surface) const; void set_surface_material(int p_surface, const Ref<Material> &p_material); @@ -104,7 +109,7 @@ public: Ref<EditorSceneImporterMesh> get_shadow_mesh() const; Vector<Face3> get_faces() const; - Vector<Ref<Shape3D>> convex_decompose() const; + Vector<Ref<Shape3D>> convex_decompose(const Mesh::ConvexDecompositionSettings &p_settings) const; Ref<Shape3D> create_trimesh_shape() const; Ref<NavigationMesh> create_navigation_mesh(); Error lightmap_unwrap_cached(const Transform3D &p_base_transform, float p_texel_size, const Vector<uint8_t> &p_src_cache, Vector<uint8_t> &r_dst_cache); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index fd4a4334fc..1e707c1a60 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -49,6 +49,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, name = "script"; } + Node *node_path_target = nullptr; + if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) { + node_path_target = es->get_node(p_value); + } + UndoRedo *ur = EditorNode::get_undo_redo(); ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS); @@ -63,9 +68,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, } if (p_value.get_type() == Variant::NODE_PATH) { - Node *tonode = n->get_node(p_value); - NodePath p_path = n->get_path_to(tonode); - ur->add_do_property(n, name, p_path); + NodePath path; + if (node_path_target) { + path = n->get_path_to(node_path_target); + } + ur->add_do_property(n, name, path); } else { Variant new_value; if (p_field == "") { diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 830b010d01..18b4966f80 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -904,7 +904,7 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { } } -void AnimationPlayerEditor::forward_canvas_force_draw_over_viewport(Control *p_overlay) { +void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) { if (!onion.can_overlay) { return; } diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index be80b7f4e3..0a514d3ff1 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -238,7 +238,7 @@ public: void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } void edit(AnimationPlayer *p_player); - void forward_canvas_force_draw_over_viewport(Control *p_overlay); + void forward_force_draw_over_viewport(Control *p_overlay); AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin); }; @@ -262,7 +262,8 @@ public: virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; - virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); } + virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } + virtual void forward_spatial_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } AnimationPlayerEditorPlugin(EditorNode *p_node); ~AnimationPlayerEditorPlugin(); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index d96cc1cd18..f11e51960c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { snap_rotation = false; snap_scale = false; snap_relative = false; - snap_pixel = false; + // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings. + // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates. + snap_pixel = true; snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp index 9a2b222f21..574d3ef27e 100644 --- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp @@ -202,7 +202,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) { return; } - Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(); + Mesh::ConvexDecompositionSettings settings; + Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings); if (!shapes.size()) { err_dialog->set_text(TTR("Couldn't create any collision shapes.")); diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index b3f92c9d95..18e7480287 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -47,23 +47,25 @@ void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) { } } -void MeshLibraryEditor::_menu_confirm() { +void MeshLibraryEditor::_menu_remove_confirm() { switch (option) { case MENU_OPTION_REMOVE_ITEM: { mesh_library->remove_item(to_erase); } break; - case MENU_OPTION_UPDATE_FROM_SCENE: { - String existing = mesh_library->get_meta("_editor_source_scene"); - ERR_FAIL_COND(existing == ""); - _import_scene_cbk(existing); - - } break; default: { }; } } -void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { +void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) { + cd_update->hide(); + apply_xforms = p_apply_xforms; + String existing = mesh_library->get_meta("_editor_source_scene"); + ERR_FAIL_COND(existing == ""); + _import_scene_cbk(existing); +} + +void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) { if (!p_merge) { p_library->clear(); } @@ -108,6 +110,13 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } p_library->set_item_mesh(id, mesh); + + if (p_apply_xforms) { + p_library->set_item_mesh_transform(id, mi->get_transform()); + } else { + p_library->set_item_mesh_transform(id, Transform3D()); + } + mesh_instances[id] = mi; Vector<MeshLibrary::ShapeData> collisions; @@ -197,15 +206,16 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'."); - _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE); + _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms); memdelete(scene); mesh_library->set_meta("_editor_source_scene", p_str); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); } -Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) { - _import_scene(p_base_scene, ml, p_merge); +Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge, bool p_apply_xforms) { + _import_scene(p_base_scene, ml, p_merge, p_apply_xforms); return OK; } @@ -219,16 +229,21 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { String p = editor->get_inspector()->get_selected_path(); if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) { to_erase = p.get_slice("/", 3).to_int(); - cd->set_text(vformat(TTR("Remove item %d?"), to_erase)); - cd->popup_centered(Size2(300, 60)); + cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase)); + cd_remove->popup_centered(Size2(300, 60)); } } break; case MENU_OPTION_IMPORT_FROM_SCENE: { + apply_xforms = false; + file->popup_file_dialog(); + } break; + case MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS: { + apply_xforms = true; file->popup_file_dialog(); } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); - cd->popup_centered(Size2(500, 60)); + cd_update->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); + cd_update->popup_centered(Size2(500, 60)); } break; } } @@ -258,16 +273,22 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); menu->get_popup()->add_separator(); - menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Ignore Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Apply Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS); menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk)); menu->hide(); editor = p_editor; - cd = memnew(ConfirmationDialog); - add_child(cd); - cd->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm)); + cd_remove = memnew(ConfirmationDialog); + add_child(cd_remove); + cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm)); + cd_update = memnew(ConfirmationDialog); + add_child(cd_update); + cd_update->get_ok_button()->set_text("Apply without Transforms"); + cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false)); + cd_update->add_button("Apply with Transforms")->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true)); } void MeshLibraryEditorPlugin::edit(Object *p_node) { diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 6c33c8bb9e..9e225ffb9b 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -41,23 +41,27 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; - ConfirmationDialog *cd; + ConfirmationDialog *cd_remove; + ConfirmationDialog *cd_update; EditorFileDialog *file; + bool apply_xforms; int to_erase; enum { MENU_OPTION_ADD_ITEM, MENU_OPTION_REMOVE_ITEM, MENU_OPTION_UPDATE_FROM_SCENE, - MENU_OPTION_IMPORT_FROM_SCENE + MENU_OPTION_IMPORT_FROM_SCENE, + MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS }; int option; void _import_scene_cbk(const String &p_str); void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_remove_confirm(); + void _menu_update_confirm(bool p_apply_xforms); - static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge); + static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms); protected: static void _bind_methods(); @@ -66,7 +70,7 @@ public: MenuButton *get_menu_button() const { return menu; } void edit(const Ref<MeshLibrary> &p_mesh_library); - static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true); + static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true, bool p_apply_xforms = false); MeshLibraryEditor(EditorNode *p_editor); }; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 291cafab2b..be5d756444 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1831,6 +1831,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { motion = Vector3(scale, scale, scale); } + motion /= click.distance_to(_edit.center); + // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 48239a5d99..89d91cc079 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1242,7 +1242,7 @@ void ScriptTextEditor::_edit_option(int p_op) { tx->set_caret_line(bpoints[bpoints.size() - 1]); tx->center_viewport_to_caret(); } else { - for (int i = bpoints.size(); i >= 0; i--) { + for (int i = bpoints.size() - 1; i >= 0; i--) { int bline = bpoints[i]; if (bline < line) { tx->unfold_line(bline); diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index 7ef680d7ef..c350004f0f 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -98,9 +98,10 @@ Skeleton2DEditor::Skeleton2DEditor() { options->set_text(TTR("Skeleton2D")); options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Skeleton2D"), SNAME("EditorIcons"))); - options->get_popup()->add_item(TTR("Make Rest Pose (From Bones)"), MENU_OPTION_MAKE_REST); + options->get_popup()->add_item(TTR("Reset to Rest Pose"), MENU_OPTION_MAKE_REST); options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Set Bones to Rest Pose"), MENU_OPTION_SET_REST); + // Use the "Overwrite" word to highlight that this is a destructive operation. + options->get_popup()->add_item(TTR("Overwrite Rest Pose"), MENU_OPTION_SET_REST); options->set_switch_on_hover(true); options->get_popup()->connect("id_pressed", callable_mp(this, &Skeleton2DEditor::_menu_option)); diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 0add83f64d..6e0a5b00b9 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -327,10 +327,12 @@ void TileAtlasView::_draw_base_tiles_shape_grid() { Vector2i tile_id = tile_set_atlas_source->get_tile_id(i); Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_effective_texture_offset(tile_id, 0); Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id); - Vector2 origin = texture_region.position + (texture_region.size - tile_shape_size) / 2 + in_tile_base_offset; // Draw only if the tile shape fits in the texture region - tile_set->draw_tile_shape(base_tiles_shape_grid, Rect2(origin, tile_shape_size), grid_color); + Transform2D tile_xform; + tile_xform.set_origin(texture_region.position + texture_region.size / 2 + in_tile_base_offset); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, grid_color); } } diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index fd5c59af34..2a75a743a7 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -124,7 +124,9 @@ void GenericTilePolygonEditor::_base_control_draw() { base_control->draw_set_transform_matrix(xform); // Draw the tile shape filled. - tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), Color(1.0, 1.0, 1.0, 0.3), true); + Transform2D tile_xform; + tile_xform.set_scale(tile_size); + tile_set->draw_tile_shape(base_control, tile_xform, Color(1.0, 1.0, 1.0, 0.3), true); // Draw the background. if (background_texture.is_valid()) { @@ -213,7 +215,7 @@ void GenericTilePolygonEditor::_base_control_draw() { // Draw the tile shape line. base_control->draw_set_transform_matrix(xform); - tile_set->draw_tile_shape(base_control, Rect2(-tile_size / 2, tile_size), grid_color, false); + tile_set->draw_tile_shape(base_control, tile_xform, grid_color, false); base_control->draw_set_transform_matrix(Transform2D()); } @@ -1072,14 +1074,15 @@ void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Tran ERR_FAIL_COND(!tile_data); Vector2i tile_set_tile_size = tile_set->get_tile_size(); - Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size); Color color = Color(1.0, 0.0, 0.0); if (p_selected) { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } - tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), color); + Transform2D tile_xform; + tile_xform.set_scale(tile_set_tile_size); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color); } void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { @@ -1514,9 +1517,10 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas } } else { // Draw hovered tile. - Vector2i tile_size = tile_set->get_tile_size(); - Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size)); - tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true); + Transform2D tile_xform; + tile_xform.set_origin(position); + tile_xform.set_scale(tile_set->get_tile_size()); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } } @@ -1686,9 +1690,10 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til } } else { // Draw hovered tile. - Vector2i tile_size = tile_set->get_tile_size(); - Rect2i rect = p_transform.xform(Rect2i(position - tile_size / 2, tile_size)); - tile_set->draw_tile_shape(p_canvas_item, rect, Color(1.0, 1.0, 1.0, 0.5), true); + Transform2D tile_xform; + tile_xform.set_origin(position); + tile_xform.set_scale(tile_set->get_tile_size()); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } } diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index b5e070b4d6..acbd5d70ff 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -636,8 +636,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) { - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size)); - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(coords)); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false); } } } @@ -734,10 +736,12 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y))); + tile_xform.set_scale(tile_shape_size); Color color = grid_color; color.a = color.a * opacity; - tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false); } } } @@ -745,11 +749,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Draw the preview. for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) { - Vector2i size = tile_set->get_tile_size(); - Vector2 position = tile_map->map_to_world(E->key()) - size / 2; - Rect2 cell_region = xform.xform(Rect2(position, size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(E->key())); + tile_xform.set_scale(tile_set->get_tile_size()); if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } else { if (tile_set->has_source(E->get().source_id)) { TileSetSource *source = *tile_set->get_source(E->get().source_id); @@ -791,10 +795,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Draw the tile. p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping()); } else { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true); } } else { - tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true); } } } @@ -3689,8 +3693,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { 0.8); // Draw the scaled tile. - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); - tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(coords)); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture); } // Draw the warning icon. @@ -3746,10 +3752,12 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); - Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); + Transform2D tile_xform; + tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y))); + tile_xform.set_scale(tile_shape_size); Color color = grid_color; color.a = color.a * opacity; - tile_set->draw_tile_shape(p_overlay, cell_region, color, false); + tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false); } } } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 05cf3791f4..81554c9550 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2051,6 +2051,10 @@ void ProjectManager::_open_selected_projects() { args.push_back("--disable-crash-handler"); } + if (OS::get_singleton()->is_single_window()) { + args.push_back("--single-window"); + } + String exec = OS::get_singleton()->get_executable_path(); Error err = OS::get_singleton()->create_process(exec, args); ERR_FAIL_COND(err); diff --git a/editor/translations/el.po b/editor/translations/el.po index e773b011a4..93b5941f64 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -6,7 +6,7 @@ # Georgios Katsanakis <geo.elgeo@gmail.com>, 2019. # Overloaded <manoschool@yahoo.gr>, 2019. # Eternal Death <eternaldeath0001@gmail.com>, 2019. -# Overloaded @ Orama Interactive https://orama-interactive.com/ <manoschool@yahoo.gr>, 2020. +# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020. # pandektis <pandektis@gmail.com>, 2020. # KostasMSC <kargyris@athtech.gr>, 2020. # lawfulRobot <czavantias@gmail.com>, 2020, 2021. diff --git a/main/main.cpp b/main/main.cpp index ece194b0f1..5513e571d6 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -135,7 +135,6 @@ static int audio_driver_idx = -1; // Engine config/tools -static bool single_window = false; static bool editor = false; static bool project_manager = false; static bool cmdline_tool = false; @@ -145,6 +144,7 @@ static bool auto_quit = false; static OS::ProcessID allow_focus_steal_pid = 0; #ifdef TOOLS_ENABLED static bool auto_build_solutions = false; +static String debug_server_uri; #endif // Display @@ -286,6 +286,7 @@ void Main::print_help(const char *p_binary) { #ifdef TOOLS_ENABLED OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n"); OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); + OS::get_singleton()->print(" --debug-server <uri> Start the editor debug server (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007)\n"); #endif OS::get_singleton()->print(" -q, --quit Quit after the first iteration.\n"); OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n"); @@ -403,6 +404,7 @@ Error Main::test_setup() { GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2); translation_server = memnew(TranslationServer); @@ -752,7 +754,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } } else if (I->get() == "--single-window") { // force single window - single_window = true; + OS::get_singleton()->_single_window = true; } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window init_always_on_top = true; @@ -874,6 +876,18 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "-p" || I->get() == "--project-manager") { // starts project manager project_manager = true; + } else if (I->get() == "--debug-server") { + if (I->next()) { + debug_server_uri = I->next()->get(); + if (debug_server_uri.find("://") == -1) { // wrong address + OS::get_singleton()->print("Invalid debug server uri. It should be of the form <protocol>://<bind_address>:<port>.\n"); + goto error; + } + N = I->next()->next(); + } else { + OS::get_singleton()->print("Missing remote debug server uri, aborting.\n"); + goto error; + } } else if (I->get() == "--build-solutions") { // Build the scripting solution such C# auto_build_solutions = true; @@ -2116,7 +2130,7 @@ bool Main::start() { bool embed_subwindows = GLOBAL_DEF("display/window/subwindows/embed_subwindows", false); - if (single_window || (!project_manager && !editor && embed_subwindows)) { + if (OS::get_singleton()->is_single_window() || (!project_manager && !editor && embed_subwindows)) { sml->get_root()->set_embed_subwindows_hint(true); } ResourceLoader::add_custom_loaders(); @@ -2346,6 +2360,9 @@ bool Main::start() { } } DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR); + if (!debug_server_uri.is_empty()) { + EditorDebuggerNode::get_singleton()->start(debug_server_uri); + } } #endif if (!editor) { @@ -2669,18 +2686,19 @@ void Main::cleanup(bool p_force) { //clear global shader variables before scene and other graphics stuff are deinitialized. rendering_server->global_variables_clear(); -#ifdef TOOLS_ENABLED - EditorNode::unregister_editor_types(); -#endif - if (xr_server) { // cleanup now before we pull the rug from underneath... memdelete(xr_server); } + unregister_driver_types(); + +#ifdef TOOLS_ENABLED + EditorNode::unregister_editor_types(); +#endif + ImageLoader::cleanup(); - unregister_driver_types(); unregister_module_types(); unregister_platform_apis(); unregister_scene_types(); diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh index 0b49b175f2..b241f3da70 100755 --- a/misc/scripts/file_format.sh +++ b/misc/scripts/file_format.sh @@ -20,6 +20,9 @@ while IFS= read -rd '' f; do continue elif [[ "$f" == *"sln" ]]; then continue + elif [[ "$f" == *".out" ]]; then + # GDScript integration testing files. + continue elif [[ "$f" == *"patch" ]]; then continue elif [[ "$f" == *"pot" ]]; then diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index bf11cc7f68..452fb32d9d 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -280,7 +280,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const } void CSGShape3D::_update_shape() { - if (parent) { + if (parent || !is_inside_tree()) { return; } diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 8175738c0e..e3639cf6fb 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -171,7 +171,7 @@ Error GDScriptAnalyzer::check_native_member_name_conflict(const StringName &p_me } if (class_exists(p_member_name)) { - push_error(vformat(R"(The class "%s" shadows a native class.)", p_member_name), p_member_node); + push_error(vformat(R"(The member "%s" shadows a native class.)", p_member_name), p_member_node); return ERR_PARSE_ERROR; } @@ -218,6 +218,17 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, p_class->fqcn = p_class->outer->fqcn + "::" + String(p_class->identifier->name); } + if (p_class->identifier) { + StringName class_name = p_class->identifier->name; + if (class_exists(class_name)) { + push_error(vformat(R"(Class "%s" hides a native class.)", class_name), p_class->identifier); + } else if (ScriptServer::is_global_class(class_name) && (ScriptServer::get_global_class_path(class_name) != parser->script_path || p_class != parser->head)) { + push_error(vformat(R"(Class "%s" hides a global script class.)", class_name), p_class->identifier); + } else if (ProjectSettings::get_singleton()->has_autoload(class_name) && ProjectSettings::get_singleton()->get_autoload(class_name).is_singleton) { + push_error(vformat(R"(Class "%s" hides an autoload singleton.)", class_name), p_class->identifier); + } + } + GDScriptParser::DataType result; // Set datatype for class. @@ -681,8 +692,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas specified_type.is_meta_type = false; } - GDScriptParser::DataType datatype = member.constant->get_datatype(); + GDScriptParser::DataType datatype; if (member.constant->initializer) { + datatype = member.constant->initializer->get_datatype(); if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) { GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer); const_fold_array(array); @@ -2520,14 +2532,29 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod while (outer != nullptr) { if (outer->has_member(name)) { const GDScriptParser::ClassNode::Member &member = outer->get_member(name); - if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) { - // TODO: Make sure loops won't cause problem. And make special error message for those. - // For out-of-order resolution: - reduce_expression(member.constant->initializer); - p_identifier->set_datatype(member.get_datatype()); - p_identifier->is_constant = true; - p_identifier->reduced_value = member.constant->initializer->reduced_value; - return; + switch (member.type) { + case GDScriptParser::ClassNode::Member::CONSTANT: { + // TODO: Make sure loops won't cause problem. And make special error message for those. + // For out-of-order resolution: + reduce_expression(member.constant->initializer); + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = true; + p_identifier->reduced_value = member.constant->initializer->reduced_value; + return; + } break; + case GDScriptParser::ClassNode::Member::ENUM_VALUE: { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = true; + p_identifier->reduced_value = member.enum_value.value; + return; + } break; + case GDScriptParser::ClassNode::Member::ENUM: { + p_identifier->set_datatype(member.get_datatype()); + p_identifier->is_constant = false; + return; + } break; + default: + break; } } outer = outer->outer; diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index bed67b55f0..1127488db8 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -864,6 +864,12 @@ void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_ function->default_arguments.push_back(opcodes.size()); } +void GDScriptByteCodeGenerator::write_store_global(const Address &p_dst, int p_global_index) { + append(GDScriptFunction::OPCODE_STORE_GLOBAL, 1); + append(p_dst); + append(p_global_index); +} + void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) { append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1); append(p_dst); diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index ce1a043b28..dcc11ebdce 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -454,6 +454,7 @@ public: virtual void write_assign_true(const Address &p_target) override; virtual void write_assign_false(const Address &p_target) override; virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override; + virtual void write_store_global(const Address &p_dst, int p_global_index) override; virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override; virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override; virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 7713d13bc8..e6ecc92d55 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -115,6 +115,7 @@ public: virtual void write_assign_true(const Address &p_target) = 0; virtual void write_assign_false(const Address &p_target) = 0; virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0; + virtual void write_store_global(const Address &p_dst, int p_global_index) = 0; virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) = 0; virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0; virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 736f6eae79..4f986cf29e 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -35,6 +35,8 @@ #include "gdscript_cache.h" #include "gdscript_utility_functions.h" +#include "core/config/project_settings.h" + bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { if (codegen.function_node && codegen.function_node->is_static) { return false; @@ -316,10 +318,21 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } } + // Try globals. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) { - int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; - Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx]; - return codegen.add_constant(global); // TODO: Get type. + // If it's an autoload singleton, we postpone to load it at runtime. + // This is so one autoload doesn't try to load another before it's compiled. + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); + if (autoloads.has(identifier) && autoloads[identifier].is_singleton) { + GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype())); + int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; + gen->write_store_global(global, idx); + return global; + } else { + int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier]; + Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx]; + return codegen.add_constant(global); + } } // Try global classes. @@ -427,7 +440,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code break; case GDScriptParser::DictionaryNode::LUA_TABLE: // Lua-style: key is an identifier interpreted as StringName. - StringName key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name; + StringName key = dn->elements[i].key->reduced_value.operator StringName(); element = codegen.add_constant(key); break; } diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp index 1acb9ceddc..9287df2ea0 100644 --- a/modules/gdscript/gdscript_disassembler.cpp +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -914,6 +914,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { incr += 5; } break; DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE); + case OPCODE_STORE_GLOBAL: { + text += "store global "; + text += DADDR(1); + text += " = "; + text += String::num_int64(_code_ptr[ip + 2]); + + incr += 3; + } break; case OPCODE_STORE_NAMED_GLOBAL: { text += "store named global "; text += DADDR(1); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index f809a4dab8..f79e5726ce 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1733,7 +1733,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context, } } - if (is_function_parameter && p_context.current_function && p_context.current_class) { + if (is_function_parameter && p_context.current_function && p_context.current_function->source_lambda == nullptr && p_context.current_class) { // Check if it's override of native function, then we can assume the type from the signature. GDScriptParser::DataType base_type = p_context.current_class->base_type; while (base_type.is_set()) { diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index b21cb47910..9d076a8e4c 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -348,6 +348,7 @@ public: OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, OPCODE_ITERATE_PACKED_COLOR_ARRAY, OPCODE_ITERATE_OBJECT, + OPCODE_STORE_GLOBAL, OPCODE_STORE_NAMED_GLOBAL, OPCODE_TYPE_ADJUST_BOOL, OPCODE_TYPE_ADJUST_INT, diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 6c3d4367e4..42c06d8161 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -337,12 +337,29 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_ tokenizer.set_cursor_position(cursor_line, cursor_column); script_path = p_script_path; current = tokenizer.scan(); - // Avoid error as the first token. - while (current.type == GDScriptTokenizer::Token::ERROR) { - push_error(current.literal); + // Avoid error or newline as the first token. + // The latter can mess with the parser when opening files filled exclusively with comments and newlines. + while (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::NEWLINE) { + if (current.type == GDScriptTokenizer::Token::ERROR) { + push_error(current.literal); + } current = tokenizer.scan(); } +#ifdef DEBUG_ENABLED + // Warn about parsing an empty script file: + if (current.type == GDScriptTokenizer::Token::TK_EOF) { + // Create a dummy Node for the warning, pointing to the very beginning of the file + Node *nd = alloc_node<PassNode>(); + nd->start_line = 1; + nd->start_column = 0; + nd->end_line = 1; + nd->leftmost_column = 0; + nd->rightmost_column = 0; + push_warning(nd, GDScriptWarning::EMPTY_FILE); + } +#endif + push_multiline(false); // Keep one for the whole parsing. parse_program(); pop_multiline(); @@ -2369,8 +2386,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode } #ifdef DEBUG_ENABLED - if (has_operator && source_variable != nullptr && source_variable->assignments == 0) { - push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name); + if (source_variable != nullptr) { + if (has_operator && source_variable->assignments == 0) { + push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name); + } + + source_variable->assignments += 1; } #endif @@ -2451,8 +2472,13 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode switch (dictionary->style) { case DictionaryNode::LUA_TABLE: - if (key != nullptr && key->type != Node::IDENTIFIER) { - push_error("Expected identifier as LUA-style dictionary key."); + if (key != nullptr && key->type != Node::IDENTIFIER && key->type != Node::LITERAL) { + push_error("Expected identifier or string as LUA-style dictionary key."); + advance(); + break; + } + if (key != nullptr && key->type == Node::LITERAL && static_cast<LiteralNode *>(key)->value.get_type() != Variant::STRING) { + push_error("Expected identifier or string as LUA-style dictionary key."); advance(); break; } @@ -2466,7 +2492,11 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode } if (key != nullptr) { key->is_constant = true; - key->reduced_value = static_cast<IdentifierNode *>(key)->name; + if (key->type == Node::IDENTIFIER) { + key->reduced_value = static_cast<IdentifierNode *>(key)->name; + } else if (key->type == Node::LITERAL) { + key->reduced_value = StringName(static_cast<LiteralNode *>(key)->value.operator String()); + } } break; case DictionaryNode::PYTHON_DICT: diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index 882256b7e3..bf21c8510a 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -322,6 +322,7 @@ void (*type_init_function_table[])(Variant *) = { &&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \ &&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \ &&OPCODE_ITERATE_OBJECT, \ + &&OPCODE_STORE_GLOBAL, \ &&OPCODE_STORE_NAMED_GLOBAL, \ &&OPCODE_TYPE_ADJUST_BOOL, \ &&OPCODE_TYPE_ADJUST_INT, \ @@ -1231,6 +1232,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GD_ERR_BREAK(to_type < 0 || to_type >= Variant::VARIANT_MAX); +#ifdef DEBUG_ENABLED + if (src->get_type() == Variant::OBJECT && !src->operator ObjectID().is_ref_counted() && ObjectDB::get_instance(src->operator ObjectID()) == nullptr) { + err_text = "Trying to cast a freed object."; + OPCODE_BREAK; + } +#endif + Callable::CallError err; Variant::construct(to_type, *dst, (const Variant **)&src, 1, err); @@ -1255,6 +1263,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GD_ERR_BREAK(!nc); #ifdef DEBUG_ENABLED + if (src->get_type() == Variant::OBJECT && !src->operator ObjectID().is_ref_counted() && ObjectDB::get_instance(src->operator ObjectID()) == nullptr) { + err_text = "Trying to cast a freed object."; + OPCODE_BREAK; + } if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { err_text = "Invalid cast: can't convert a non-object value to an object type."; OPCODE_BREAK; @@ -1283,6 +1295,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GD_ERR_BREAK(!base_type); #ifdef DEBUG_ENABLED + if (src->get_type() == Variant::OBJECT && !src->operator ObjectID().is_ref_counted() && ObjectDB::get_instance(src->operator ObjectID()) == nullptr) { + err_text = "Trying to cast a freed object."; + OPCODE_BREAK; + } if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'."; OPCODE_BREAK; @@ -3116,6 +3132,18 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } DISPATCH_OPCODE; + OPCODE(OPCODE_STORE_GLOBAL) { + CHECK_SPACE(3); + int global_idx = _code_ptr[ip + 2]; + GD_ERR_BREAK(global_idx < 0 || global_idx >= GDScriptLanguage::get_singleton()->get_global_array_size()); + + GET_INSTRUCTION_ARG(dst, 0); + *dst = GDScriptLanguage::get_singleton()->get_global_array()[global_idx]; + + ip += 3; + } + DISPATCH_OPCODE; + OPCODE(OPCODE_STORE_NAMED_GLOBAL) { CHECK_SPACE(3); int globalname_idx = _code_ptr[ip + 2]; diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp index ad41b60a4e..7a483a16ba 100644 --- a/modules/gdscript/gdscript_warning.cpp +++ b/modules/gdscript/gdscript_warning.cpp @@ -145,6 +145,9 @@ String GDScriptWarning::get_message() const { case REDUNDANT_AWAIT: { return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)"; } + case EMPTY_FILE: { + return "Empty script file."; + } case WARNING_MAX: break; // Can't happen, but silences warning } @@ -190,6 +193,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "ASSERT_ALWAYS_TRUE", "ASSERT_ALWAYS_FALSE", "REDUNDANT_AWAIT", + "EMPTY_FILE", }; static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names."); diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index 4b295b5eb8..8de46b08c1 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -68,6 +68,7 @@ public: ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true. ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false. REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine). + EMPTY_FILE, // A script file is empty. WARNING_MAX, }; diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 6225e5d1eb..c383830c82 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -415,6 +415,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) { TestResult result; result.status = GDTEST_OK; result.output = String(); + result.passed = false; Error err = OK; @@ -496,7 +497,12 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) { } return result; } - + // Script files matching this pattern are allowed to not contain a test() function. + if (source_file.match("*.notest.gd")) { + enable_stdout(); + result.passed = check_output(result.output); + return result; + } // Test running. const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name); if (test_function_element == nullptr) { diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.gd b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.gd new file mode 100644 index 0000000000..9b722ea50a --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.gd @@ -0,0 +1,3 @@ +func test(): + # Error here. + print(2.2 << 4) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.out b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.out new file mode 100644 index 0000000000..7dee854d1a --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_left_operand.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid operands to operator <<, float and int. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd new file mode 100644 index 0000000000..4502960105 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd @@ -0,0 +1,3 @@ +func test(): + # Error here. + print(2 << 4.4) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out new file mode 100644 index 0000000000..1879fc1adf --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid operands to operator <<, int and float. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.gd b/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.gd new file mode 100644 index 0000000000..0ad2337c15 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.gd @@ -0,0 +1,5 @@ +const CONSTANT = 25 + + +func test(): + CONSTANT(123) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.out b/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.out new file mode 100644 index 0000000000..f4051cd02c --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/constant_used_as_function.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Member "CONSTANT" is not a function. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.gd b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.gd new file mode 100644 index 0000000000..7a922cd73e --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.gd @@ -0,0 +1,6 @@ +func test(): + var lua_dict = { + a = 1, + b = 2, + a = 3, # Duplicate isn't allowed. + } diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.out b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.out new file mode 100644 index 0000000000..ffdfa56645 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Key "a" was already used in this dictionary (at line 3). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.gd b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.gd new file mode 100644 index 0000000000..933e737ac7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.gd @@ -0,0 +1,6 @@ +func test(): + var lua_dict_with_string = { + a = 1, + b = 2, + "a" = 3, # Duplicate isn't allowed. + } diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.out b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.out new file mode 100644 index 0000000000..ffdfa56645 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_lua_with_string.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Key "a" was already used in this dictionary (at line 3). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.gd b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.gd new file mode 100644 index 0000000000..3b8c83e9cb --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.gd @@ -0,0 +1,6 @@ +func test(): + var python_dict = { + "a": 1, + "b": 2, + "a": 3, # Duplicate isn't allowed. + } diff --git a/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.out b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.out new file mode 100644 index 0000000000..ffdfa56645 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/dictionary_duplicate_key_python.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Key "a" was already used in this dictionary (at line 3). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.gd b/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.gd new file mode 100644 index 0000000000..cf9a0ce038 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.gd @@ -0,0 +1,7 @@ +enum Size { + # Error here. Enum values must be integers. + S = 0.0, +} + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.out new file mode 100644 index 0000000000..b315d20508 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_float_value.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Enum values must be integers. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.gd b/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.gd new file mode 100644 index 0000000000..cd9b8fabc4 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.gd @@ -0,0 +1,7 @@ +enum Size { + # Error here. Enum values must be integers. + S = "hello", +} + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.out new file mode 100644 index 0000000000..b315d20508 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_string_value.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Enum values must be integers. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.gd b/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.gd new file mode 100644 index 0000000000..4346503fc2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.gd @@ -0,0 +1,6 @@ +func function(): + pass + + +func test(): + function = 25 diff --git a/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.out b/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.out new file mode 100644 index 0000000000..5275183da2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/function_used_as_property.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot assign a new value to a constant. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.gd b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.gd new file mode 100644 index 0000000000..b8c0b7a8d3 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.gd @@ -0,0 +1,3 @@ +func test(): + # Error here. Array indices must be integers. + print([0, 1][true]) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out new file mode 100644 index 0000000000..015ad756f8 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_array_index.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid index type "bool" for a base of type "Array". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.gd b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.gd new file mode 100644 index 0000000000..c159e03140 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.gd @@ -0,0 +1,2 @@ +func test(): + print(true + true) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.out new file mode 100644 index 0000000000..c1dc7c7d08 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_bool.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid operands to operator +, bool and bool. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.gd b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.gd new file mode 100644 index 0000000000..6aec2e0796 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.gd @@ -0,0 +1,2 @@ +func test(): + print({"hello": "world"} + {"godot": "engine"}) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.out new file mode 100644 index 0000000000..1b4451edbe --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_dictionary.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid operands "Dictionary" and "Dictionary" for "+" operator. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.gd b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.gd new file mode 100644 index 0000000000..eb2a6a0ce7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.gd @@ -0,0 +1,2 @@ +func test(): + print("hello" + ["world"]) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.out new file mode 100644 index 0000000000..6d44c6c1bd --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_concatenation_mixed.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Invalid operands "String" and "Array" for "+" operator. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.gd b/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.gd new file mode 100644 index 0000000000..a7426e88da --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.gd @@ -0,0 +1,5 @@ +func test(): + var i = 12 + # Constants must be made of a constant, deterministic expression. + # A constant that depends on a variable's value is not a constant expression. + const TEST = 13 + i diff --git a/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.out b/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.out new file mode 100644 index 0000000000..c40830f123 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/invalid_constant.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Assigned value for constant "TEST" isn't a constant expression. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.gd b/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.gd new file mode 100644 index 0000000000..d88c02d6ee --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.gd @@ -0,0 +1,3 @@ +func test(): + # Number separators may not be placed at the beginning of a number. + var __ = _123 diff --git a/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.out b/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.out new file mode 100644 index 0000000000..cfb558bf45 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/leading_number_separator.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Identifier "_123" not declared in the current scope. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/missing_argument.gd b/modules/gdscript/tests/scripts/analyzer/errors/missing_argument.gd new file mode 100644 index 0000000000..70bdadf291 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/missing_argument.gd @@ -0,0 +1,6 @@ +func args(a, b): + print(a) + print(b) + +func test(): + args(1,) diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_argument.out b/modules/gdscript/tests/scripts/analyzer/errors/missing_argument.out index fc2a891109..fc2a891109 100644 --- a/modules/gdscript/tests/scripts/parser/errors/missing_argument.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/missing_argument.out diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.gd new file mode 100644 index 0000000000..059d774927 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.gd @@ -0,0 +1,4 @@ +var property = 25 + +func test(): + property() diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.out b/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.out new file mode 100644 index 0000000000..94d6c26a1a --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_used_as_function.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Member "property" is not a function. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.gd b/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.gd new file mode 100644 index 0000000000..91401d32fc --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.gd @@ -0,0 +1,7 @@ +# See also `parser-warnings/shadowed-constant.gd`. +const TEST = 25 + + +func test(): + # Error here (trying to set a new value to a constant). + TEST = 50 diff --git a/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.out b/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.out new file mode 100644 index 0000000000..5275183da2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/redefine_class_constant.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot assign a new value to a constant. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.gd b/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.gd new file mode 100644 index 0000000000..97f3e55e81 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.gd @@ -0,0 +1,5 @@ +func test(): + const TEST = 25 + + # Error here (can't assign a new value to a constant). + TEST = 50 diff --git a/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.out b/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.out new file mode 100644 index 0000000000..5275183da2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/redefine_local_constant.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot assign a new value to a constant. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.gd b/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.gd new file mode 100644 index 0000000000..722a8fcdb7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.gd @@ -0,0 +1,11 @@ +# `class` extends RefCounted by default. +class Say: + func say(): + super() + print("say something") + + +func test(): + # RefCounted doesn't have a `say()` method, so the `super()` call in the method + # definition will cause a run-time error. + Say.new().say() diff --git a/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.out b/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.out new file mode 100644 index 0000000000..e3dbf81850 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/super_nonexistent_base_method.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Function "say()" not found in base RefCounted. diff --git a/modules/gdscript/tests/scripts/analyzer/features/as.gd b/modules/gdscript/tests/scripts/analyzer/features/as.gd new file mode 100644 index 0000000000..13a36147c0 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/as.gd @@ -0,0 +1,16 @@ +func test(): + var some_bool = 5 as bool + var some_int = 5 as int + var some_float = 5 as float + print(typeof(some_bool)) + print(typeof(some_int)) + print(typeof(some_float)) + + print() + + var some_bool_typed := 5 as bool + var some_int_typed := 5 as int + var some_float_typed := 5 as float + print(typeof(some_bool_typed)) + print(typeof(some_int_typed)) + print(typeof(some_float_typed)) diff --git a/modules/gdscript/tests/scripts/analyzer/features/as.out b/modules/gdscript/tests/scripts/analyzer/features/as.out new file mode 100644 index 0000000000..bcf84aa6f6 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/as.out @@ -0,0 +1,8 @@ +GDTEST_OK +1 +2 +3 + +1 +2 +3 diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd new file mode 100644 index 0000000000..135b6c3d85 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.gd @@ -0,0 +1,16 @@ +extends Node + +const NO_TYPE_CONST = 0 +const TYPE_CONST: int = 1 +const GUESS_TYPE_CONST := 2 + +class Test: + var a = NO_TYPE_CONST + var b = TYPE_CONST + var c = GUESS_TYPE_CONST + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == NO_TYPE_CONST) + prints("b", test_instance.b, test_instance.b == TYPE_CONST) + prints("c", test_instance.c, test_instance.c == GUESS_TYPE_CONST) diff --git a/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out new file mode 100644 index 0000000000..a96bb84246 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/constants_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 true +b 1 true +c 2 true diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd new file mode 100644 index 0000000000..5f57c5b8c2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.gd @@ -0,0 +1,14 @@ +extends Node + +enum Named { VALUE_A, VALUE_B, VALUE_C = 42 } + +class Test: + var a = Named.VALUE_A + var b = Named.VALUE_B + var c = Named.VALUE_C + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == Named.VALUE_A) + prints("b", test_instance.b, test_instance.b == Named.VALUE_B) + prints("c", test_instance.c, test_instance.c == Named.VALUE_C) diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out new file mode 100644 index 0000000000..c160839da3 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 true +b 1 true +c 42 true diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd new file mode 100644 index 0000000000..26edce353d --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.gd @@ -0,0 +1,14 @@ +extends Node + +enum { VALUE_A, VALUE_B, VALUE_C = 42 } + +class Test: + var a = VALUE_A + var b = VALUE_B + var c = VALUE_C + +func test(): + var test_instance = Test.new() + prints("a", test_instance.a, test_instance.a == VALUE_A) + prints("b", test_instance.b, test_instance.b == VALUE_B) + prints("c", test_instance.c, test_instance.c == VALUE_C) diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out new file mode 100644 index 0000000000..c160839da3 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/enum_value_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +a 0 true +b 1 true +c 42 true diff --git a/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.gd b/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.gd new file mode 100644 index 0000000000..b45f99fdd0 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.gd @@ -0,0 +1,3 @@ +func test(): + # Arrays with consecutive commas are not allowed. + var array = ["arrays",,,,] diff --git a/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.out b/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.out new file mode 100644 index 0000000000..4ef8526065 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/array_consecutive_commas.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected expression as array element. diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.gd new file mode 100644 index 0000000000..17d5e078e5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.gd @@ -0,0 +1,2 @@ +func test(): + var hello == "world" diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.out b/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.out new file mode 100644 index 0000000000..b150fc0d16 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_2_equal_signs.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected end of statement after variable declaration, found "==" instead. diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.gd new file mode 100644 index 0000000000..8b5f620889 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.gd @@ -0,0 +1,2 @@ +func test(): + var hello === "world" diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.out b/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.out new file mode 100644 index 0000000000..b150fc0d16 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_3_equal_signs.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected end of statement after variable declaration, found "==" instead. diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.gd new file mode 100644 index 0000000000..8c3a908532 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.gd @@ -0,0 +1,4 @@ +func test(): + # Error here. + if foo = 25: + print(foo) diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.out b/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.out new file mode 100644 index 0000000000..e8f9130706 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_if.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Assignment is not allowed inside an expression. diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.gd new file mode 100644 index 0000000000..126a3227ea --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.gd @@ -0,0 +1,2 @@ +func test(): + var hello = "world" = "test" diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.out b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.out new file mode 100644 index 0000000000..e8f9130706 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Assignment is not allowed inside an expression. diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.gd new file mode 100644 index 0000000000..a99557fa3c --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.gd @@ -0,0 +1,4 @@ +func test(): + # Error here. + if var foo = 25: + print(foo) diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.out b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.out new file mode 100644 index 0000000000..e84f4652ac --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_in_var_if.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected conditional expression after "if". diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.gd b/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.gd new file mode 100644 index 0000000000..031ea523c8 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.gd @@ -0,0 +1,2 @@ +func test(): + var = "world" diff --git a/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.out b/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.out new file mode 100644 index 0000000000..a4bd8beef1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/assignment_without_identifier.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected variable name after "var". diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd new file mode 100644 index 0000000000..d13d713454 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd @@ -0,0 +1,6 @@ +# Error here. `class_name` should be used *before* annotations, not after. +@icon("res://path/to/optional/icon.svg") +class_name HelloWorld + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out new file mode 100644 index 0000000000..0bcc8acc55 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +"class_name" should be used before annotations. diff --git a/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.gd b/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.gd new file mode 100644 index 0000000000..49fb4ffedf --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.gd @@ -0,0 +1,3 @@ +func test(): + var TEST = 50 + const TEST = 25 diff --git a/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.out b/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.out new file mode 100644 index 0000000000..407f094ca0 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/constant_conflicts_variable.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +There is already a variable named "TEST" declared in this scope. diff --git a/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.gd b/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.gd new file mode 100644 index 0000000000..2581d873dd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.gd @@ -0,0 +1,7 @@ +func hello(arg1): + print(arg1) + + +func test(): + # Error here. + hello(arg1 = 25) diff --git a/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.out b/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.out new file mode 100644 index 0000000000..e8f9130706 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/default_value_in_function_call.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Assignment is not allowed inside an expression. diff --git a/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.gd b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.gd new file mode 100644 index 0000000000..a8f7cf1810 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.gd @@ -0,0 +1,5 @@ +const test = 25 + + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.out b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.out new file mode 100644 index 0000000000..c614acd094 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_constant.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Function "test" has the same name as a previously declared constant. diff --git a/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.gd b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.gd new file mode 100644 index 0000000000..5c86710a40 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.gd @@ -0,0 +1,7 @@ +func test(): + pass + + +# Error here. The difference with `variable-conflicts-function.gd` is that here, +# the function is defined *before* the variable. +var test = 25 diff --git a/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.out b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.out new file mode 100644 index 0000000000..551db61531 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/function_conflicts_variable.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Variable "test" has the same name as a previously declared function. diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.gd b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.gd new file mode 100644 index 0000000000..081b9faf4b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.gd @@ -0,0 +1,3 @@ +func test(): + # Error here. + var 23test = "is not a valid identifier" diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.out b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.out new file mode 100644 index 0000000000..a4bd8beef1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_number.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected variable name after "var". diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.gd b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.gd new file mode 100644 index 0000000000..fa4d6b5cac --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.gd @@ -0,0 +1,3 @@ +func test(): + # Error here. + var "yes" = "is not a valid identifier" diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.out b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.out new file mode 100644 index 0000000000..a4bd8beef1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/invalid_identifier_string.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected variable name after "var". diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd b/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd deleted file mode 100644 index c56ad94095..0000000000 --- a/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd +++ /dev/null @@ -1,6 +0,0 @@ -func args(a, b): - print(a) - print(b) - -func test(): - args(1,) diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd index a1077e1985..8af5f123cc 100644 --- a/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd @@ -1,2 +1,2 @@ func test(): - var a = ("missing paren ->" + var a = ("missing paren ->" diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd index 62cb633e9e..0e5e5ce060 100644 --- a/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd @@ -1,3 +1,3 @@ func test(): - if true # Missing colon here. - print("true") + if true # Missing colon here. + print("true") diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd index 116b0151da..7a35bf688c 100644 --- a/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd +++ b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd @@ -1,6 +1,6 @@ func args(a, b): - print(a) - print(b) + print(a) + print(b) func test(): - args(1,2 + args(1,2 diff --git a/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.gd b/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.gd new file mode 100644 index 0000000000..71a03fbc0d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.gd @@ -0,0 +1,3 @@ +func test(): + # Number separators may not be placed right next to each other. + var __ = 1__23 diff --git a/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.out b/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.out new file mode 100644 index 0000000000..71a3c2fd6a --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/multiple_number_separators.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Only one underscore can be used as a numeric separator. diff --git a/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd index 3875ce3936..df388a21de 100644 --- a/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd +++ b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd @@ -1,3 +1,5 @@ extends Node + + func test(): - var a = $ # Expected some node path. + var a = $ # Expected some node path. diff --git a/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.gd b/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.gd new file mode 100644 index 0000000000..c289c9d976 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.gd @@ -0,0 +1,2 @@ +func test(): + var while = "it's been a while" diff --git a/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.out b/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.out new file mode 100644 index 0000000000..a4bd8beef1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/redefine_keyword.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Expected variable name after "var". diff --git a/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.gd b/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.gd new file mode 100644 index 0000000000..204259f981 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.gd @@ -0,0 +1,5 @@ +func test(): + const TEST = 25 + + # Error here (can't redeclare a constant on the same scope). + const TEST = 50 diff --git a/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.out b/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.out new file mode 100644 index 0000000000..d67cc92953 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/redefine_local_constant_with_keyword.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +There is already a constant named "TEST" declared in this scope. diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.gd b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.gd new file mode 100644 index 0000000000..0d8843df20 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.gd @@ -0,0 +1,3 @@ +func test(): + const TEST = 25 + var TEST = 50 diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.out b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.out new file mode 100644 index 0000000000..d67cc92953 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_constant.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +There is already a constant named "TEST" declared in this scope. diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd new file mode 100644 index 0000000000..ce2c8784d6 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd @@ -0,0 +1,6 @@ +var test = 25 + +# Error here. The difference with `variable-conflicts-function.gd` is that here, +# the function is defined *before* the variable. +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.out b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.out new file mode 100644 index 0000000000..daeaca40ec --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Function "test" has the same name as a previously declared variable. diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd index 6fd2692d47..babe39068c 100644 --- a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd @@ -1,3 +1,5 @@ extends Node + + func test(): - $23 # Can't use number here. + $23 # Can't use number here. diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd index 1836d42226..b6b1cf3e52 100644 --- a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd +++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd @@ -1,3 +1,5 @@ extends Node + + func test(): - $MyNode/23 # Can't use number here. + $MyNode/23 # Can't use number here. diff --git a/modules/gdscript/tests/scripts/parser/features/array.gd b/modules/gdscript/tests/scripts/parser/features/array.gd new file mode 100644 index 0000000000..828ce8d134 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/array.gd @@ -0,0 +1,16 @@ +func test(): + # Indexing from the beginning: + print([1, 2, 3][0]) + print([1, 2, 3][1]) + print([1, 2, 3][2]) + + # Indexing from the end: + print([1, 2, 3][-1]) + print([1, 2, 3][-2]) + print([1, 2, 3][-3]) + + # Float indices are currently allowed, but should probably be an error? + print([1, 2, 3][0.4]) + print([1, 2, 3][0.8]) + print([1, 2, 3][1.0]) + print([1, 2, 3][-1.0]) diff --git a/modules/gdscript/tests/scripts/parser/features/array.out b/modules/gdscript/tests/scripts/parser/features/array.out new file mode 100644 index 0000000000..cf576c59e0 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/array.out @@ -0,0 +1,11 @@ +GDTEST_OK +1 +2 +3 +3 +2 +1 +1 +1 +2 +3 diff --git a/modules/gdscript/tests/scripts/parser/features/bitwise_operators.gd b/modules/gdscript/tests/scripts/parser/features/bitwise_operators.gd new file mode 100644 index 0000000000..de502c6ed1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/bitwise_operators.gd @@ -0,0 +1,50 @@ +enum Flags { + FIRE = 1 << 1, + ICE = 1 << 2, + SLIPPERY = 1 << 3, + STICKY = 1 << 4, + NONSOLID = 1 << 5, + + ALL = FIRE | ICE | SLIPPERY | STICKY | NONSOLID, +} + + +func test(): + var flags = Flags.FIRE | Flags.SLIPPERY + print(flags) + + flags = Flags.FIRE & Flags.SLIPPERY + print(flags) + + flags = Flags.FIRE ^ Flags.SLIPPERY + print(flags) + + flags = Flags.ALL & (Flags.FIRE | Flags.ICE) + print(flags) + + flags = (Flags.ALL & Flags.FIRE) | Flags.ICE + print(flags) + + flags = Flags.ALL & Flags.FIRE | Flags.ICE + print(flags) + + # Enum value must be casted to an integer. Otherwise, a parser error is emitted. + flags &= int(Flags.ICE) + print(flags) + + flags ^= int(Flags.ICE) + print(flags) + + flags |= int(Flags.STICKY | Flags.SLIPPERY) + print(flags) + + print() + + var num = 2 << 4 + print(num) + + num <<= 2 + print(num) + + num >>= 2 + print(num) diff --git a/modules/gdscript/tests/scripts/parser/features/bitwise_operators.out b/modules/gdscript/tests/scripts/parser/features/bitwise_operators.out new file mode 100644 index 0000000000..410e358a05 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/bitwise_operators.out @@ -0,0 +1,14 @@ +GDTEST_OK +10 +0 +10 +6 +6 +6 +4 +0 +24 + +32 +128 +32 diff --git a/modules/gdscript/tests/scripts/parser/features/class.gd b/modules/gdscript/tests/scripts/parser/features/class.gd new file mode 100644 index 0000000000..6652f85ad9 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class.gd @@ -0,0 +1,25 @@ +# Test non-nested/slightly nested class architecture. +class Test: + var number = 25 + var string = "hello" + + +class TestSub extends Test: + var other_string = "bye" + + +class TestConstructor: + func _init(argument = 10): + print(str("constructor with argument ", argument)) + + +func test(): + var test_instance = Test.new() + test_instance.number = 42 + + var test_sub = TestSub.new() + assert(test_sub.number == 25) # From Test. + assert(test_sub.other_string == "bye") # From TestSub. + + TestConstructor.new() + TestConstructor.new(500) diff --git a/modules/gdscript/tests/scripts/parser/features/class.out b/modules/gdscript/tests/scripts/parser/features/class.out new file mode 100644 index 0000000000..94dc2d6003 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class.out @@ -0,0 +1,3 @@ +GDTEST_OK +constructor with argument 10 +constructor with argument 500 diff --git a/modules/gdscript/tests/scripts/parser/features/class_inheritance.gd b/modules/gdscript/tests/scripts/parser/features/class_inheritance.gd new file mode 100644 index 0000000000..3f9b4ea86e --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class_inheritance.gd @@ -0,0 +1,33 @@ +# Test deeply nested class architectures. +class Test: + var depth = 1 + + class Nested: + var depth_nested = 10 + + +class Test2 extends Test: + var depth2 = 2 + + +class Test3 extends Test2: + var depth3 = 3 + + +class Test4 extends Test3: + var depth4 = 4 + + class Nested2: + var depth4_nested = 100 + + +func test(): + print(Test.new().depth) + print(Test2.new().depth) + print(Test2.new().depth2) + print(Test3.new().depth) + print(Test3.new().depth3) + print(Test4.new().depth) + print(Test4.new().depth4) + print(Test.Nested.new().depth_nested) + print(Test4.Nested2.new().depth4_nested) diff --git a/modules/gdscript/tests/scripts/parser/features/class_inheritance.out b/modules/gdscript/tests/scripts/parser/features/class_inheritance.out new file mode 100644 index 0000000000..75bdde3d94 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class_inheritance.out @@ -0,0 +1,10 @@ +GDTEST_OK +1 +1 +2 +1 +3 +1 +4 +10 +100 diff --git a/modules/gdscript/tests/scripts/parser/features/class_name.gd b/modules/gdscript/tests/scripts/parser/features/class_name.gd new file mode 100644 index 0000000000..8bd188e247 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class_name.gd @@ -0,0 +1,5 @@ +class_name HelloWorld +@icon("res://path/to/optional/icon.svg") + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/features/class_name.out b/modules/gdscript/tests/scripts/parser/features/class_name.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/class_name.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/concatenation.gd b/modules/gdscript/tests/scripts/parser/features/concatenation.gd new file mode 100644 index 0000000000..e8335c9823 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/concatenation.gd @@ -0,0 +1,4 @@ +func test(): + print(20 + 20) + print("hello" + "world") + print([1, 2] + [3, 4]) diff --git a/modules/gdscript/tests/scripts/parser/features/concatenation.out b/modules/gdscript/tests/scripts/parser/features/concatenation.out new file mode 100644 index 0000000000..23bff08f49 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/concatenation.out @@ -0,0 +1,4 @@ +GDTEST_OK +40 +helloworld +[1, 2, 3, 4] diff --git a/modules/gdscript/tests/scripts/parser/features/constants.gd b/modules/gdscript/tests/scripts/parser/features/constants.gd new file mode 100644 index 0000000000..013c9c074f --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/constants.gd @@ -0,0 +1,11 @@ +func test(): + const _TEST = 12 + 34 - 56 * 78 + const _STRING = "yes" + const _VECTOR = Vector2(5, 6) + const _ARRAY = [] + const _DICTIONARY = {"this": "dictionary"} + + # Create user constants from built-in constants. + const _HELLO = PI + TAU + const _INFINITY = INF + const _NOT_A_NUMBER = NAN diff --git a/modules/gdscript/tests/scripts/parser/features/constants.out b/modules/gdscript/tests/scripts/parser/features/constants.out new file mode 100644 index 0000000000..6093e4a6ca --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/constants.out @@ -0,0 +1,33 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_TEST' is declared but never used in the block. If this is intended, prefix it with an underscore: '__TEST' +>> WARNING +>> Line: 3 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_STRING' is declared but never used in the block. If this is intended, prefix it with an underscore: '__STRING' +>> WARNING +>> Line: 4 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_VECTOR' is declared but never used in the block. If this is intended, prefix it with an underscore: '__VECTOR' +>> WARNING +>> Line: 5 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_ARRAY' is declared but never used in the block. If this is intended, prefix it with an underscore: '__ARRAY' +>> WARNING +>> Line: 6 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_DICTIONARY' is declared but never used in the block. If this is intended, prefix it with an underscore: '__DICTIONARY' +>> WARNING +>> Line: 9 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_HELLO' is declared but never used in the block. If this is intended, prefix it with an underscore: '__HELLO' +>> WARNING +>> Line: 10 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INFINITY' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INFINITY' +>> WARNING +>> Line: 11 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_NOT_A_NUMBER' is declared but never used in the block. If this is intended, prefix it with an underscore: '__NOT_A_NUMBER' diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary.gd b/modules/gdscript/tests/scripts/parser/features/dictionary.gd new file mode 100644 index 0000000000..99afe166c7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary.gd @@ -0,0 +1,37 @@ +func test(): + # Non-string keys are valid. + print({ 12: "world" }[12]) + + var contents = { + 0: "zero", + 0.0: "zero point zero", + null: "null", + false: "false", + []: "empty array", + Vector2i(): "zero Vector2i", + 15: { + 22: { + 4: ["nesting", "arrays"], + }, + }, + } + + print(contents[0.0]) + # Making sure declaration order doesn't affect things... + print({ 0.0: "zero point zero", 0: "zero", null: "null", false: "false", []: "empty array" }[0]) + print({ 0.0: "zero point zero", 0: "zero", null: "null", false: "false", []: "empty array" }[0.0]) + + print(contents[null]) + print(contents[false]) + print(contents[[]]) + print(contents[Vector2i()]) + print(contents[15]) + print(contents[15][22]) + print(contents[15][22][4]) + print(contents[15][22][4][0]) + print(contents[15][22][4][1]) + + # Currently fails with "invalid get index 'hello' on base Dictionary". + # Both syntaxes are valid however. + #print({ "hello": "world" }["hello"]) + #print({ "hello": "world" }.hello) diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary.out b/modules/gdscript/tests/scripts/parser/features/dictionary.out new file mode 100644 index 0000000000..54083c1afc --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary.out @@ -0,0 +1,14 @@ +GDTEST_OK +world +zero point zero +zero +zero point zero +null +false +empty array +zero Vector2i +{22:{4:[nesting, arrays]}} +{4:[nesting, arrays]} +[nesting, arrays] +nesting +arrays diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.gd b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.gd new file mode 100644 index 0000000000..fdd6de2348 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.gd @@ -0,0 +1,9 @@ +func test(): + var lua_dict = { + a = 1, + "b" = 2, # Using strings are allowed too. + "with spaces" = 3, # Especially useful when key has spaces... + "2" = 4, # ... or invalid identifiers. + } + + print(lua_dict) diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out new file mode 100644 index 0000000000..447d7e223c --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary_lua_style.out @@ -0,0 +1,2 @@ +GDTEST_OK +{2:4, a:1, b:2, with spaces:3} diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.gd b/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.gd new file mode 100644 index 0000000000..cce8538ddd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.gd @@ -0,0 +1,12 @@ +func test(): + # Mixing Python-style and Lua-style syntax in the same dictionary declaration + # is allowed. + var dict = { + "hello": { + world = { + "is": "beautiful", + }, + }, + } + + print(dict) diff --git a/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.out b/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.out new file mode 100644 index 0000000000..62be807a1f --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dictionary_mixed_syntax.out @@ -0,0 +1,2 @@ +GDTEST_OK +{hello:{world:{is:beautiful}}} diff --git a/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.gd b/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.gd new file mode 100644 index 0000000000..8ba558e91d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.gd @@ -0,0 +1,20 @@ +extends Node + + +func test(): + # Create the required node structure. + var hello = Node.new() + hello.name = "Hello" + add_child(hello) + var world = Node.new() + world.name = "World" + hello.add_child(world) + + # All the ways of writing node paths below with the `$` operator are valid. + # Results are assigned to variables to avoid warnings. + var __ = $Hello + __ = $"Hello" + __ = $Hello/World + __ = $"Hello/World" + __ = $"Hello/.." + __ = $"Hello/../Hello/World" diff --git a/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.out b/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/dollar_node_paths.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/enum.gd b/modules/gdscript/tests/scripts/parser/features/enum.gd new file mode 100644 index 0000000000..bbc66f6f3d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/enum.gd @@ -0,0 +1,14 @@ +enum Size { + S = -10, + M, + L = 0, + XL = 10, + XXL, +} + +func test(): + print(Size.S) + print(Size.M) + print(Size.L) + print(Size.XL) + print(Size.XXL) diff --git a/modules/gdscript/tests/scripts/parser/features/enum.out b/modules/gdscript/tests/scripts/parser/features/enum.out new file mode 100644 index 0000000000..6f3a4a3e49 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/enum.out @@ -0,0 +1,6 @@ +GDTEST_OK +-10 +-9 +0 +10 +11 diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.gd b/modules/gdscript/tests/scripts/parser/features/export_variable.gd new file mode 100644 index 0000000000..51e7d4a8ed --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/export_variable.gd @@ -0,0 +1,11 @@ +@export var example = 99 +@export_range(0, 100) var example_range = 100 +@export_range(0, 100, 1) var example_range_step = 101 +@export_range(0, 100, 1, "or_greater") var example_range_step_or_greater = 102 + + +func test(): + print(example) + print(example_range) + print(example_range_step) + print(example_range_step_or_greater) diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.out b/modules/gdscript/tests/scripts/parser/features/export_variable.out new file mode 100644 index 0000000000..b455196359 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/export_variable.out @@ -0,0 +1,5 @@ +GDTEST_OK +99 +100 +101 +102 diff --git a/modules/gdscript/tests/scripts/parser/features/float_notation.gd b/modules/gdscript/tests/scripts/parser/features/float_notation.gd new file mode 100644 index 0000000000..b207b88820 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/float_notation.gd @@ -0,0 +1,24 @@ +func test(): + # The following floating-point notations are all valid: + print(is_equal_approx(123., 123)) + print(is_equal_approx(.123, 0.123)) + print(is_equal_approx(.123e4, 1230)) + print(is_equal_approx(123.e4, 1.23e6)) + print(is_equal_approx(.123e-1, 0.0123)) + print(is_equal_approx(123.e-1, 12.3)) + + # Same as above, but with negative numbers. + print(is_equal_approx(-123., -123)) + print(is_equal_approx(-.123, -0.123)) + print(is_equal_approx(-.123e4, -1230)) + print(is_equal_approx(-123.e4, -1.23e6)) + print(is_equal_approx(-.123e-1, -0.0123)) + print(is_equal_approx(-123.e-1, -12.3)) + + # Same as above, but with explicit positive numbers (which is redundant). + print(is_equal_approx(+123., +123)) + print(is_equal_approx(+.123, +0.123)) + print(is_equal_approx(+.123e4, +1230)) + print(is_equal_approx(+123.e4, +1.23e6)) + print(is_equal_approx(+.123e-1, +0.0123)) + print(is_equal_approx(+123.e-1, +12.3)) diff --git a/modules/gdscript/tests/scripts/parser/features/float_notation.out b/modules/gdscript/tests/scripts/parser/features/float_notation.out new file mode 100644 index 0000000000..041c4439b0 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/float_notation.out @@ -0,0 +1,19 @@ +GDTEST_OK +true +true +true +true +true +true +true +true +true +true +true +true +true +true +true +true +true +true diff --git a/modules/gdscript/tests/scripts/parser/features/for_range.gd b/modules/gdscript/tests/scripts/parser/features/for_range.gd new file mode 100644 index 0000000000..fd1d002b82 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/for_range.gd @@ -0,0 +1,39 @@ +func test(): + for i in range(5): + print(i) + + print() + + # Equivalent to the above `for` loop: + for i in 5: + print(i) + + print() + + for i in range(1, 5): + print(i) + + print() + + for i in range(1, -5, -1): + print(i) + + print() + + for i in [2, 4, 6, -8]: + print(i) + + print() + + for i in [true, false]: + print(i) + + print() + + for i in [Vector2i(10, 20), Vector2i(-30, -40)]: + print(i) + + print() + + for i in "Hello_Unicôde_world!_🦄": + print(i) diff --git a/modules/gdscript/tests/scripts/parser/features/for_range.out b/modules/gdscript/tests/scripts/parser/features/for_range.out new file mode 100644 index 0000000000..50b2c856c5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/for_range.out @@ -0,0 +1,58 @@ +GDTEST_OK +0 +1 +2 +3 +4 + +0 +1 +2 +3 +4 + +1 +2 +3 +4 + +1 +0 +-1 +-2 +-3 +-4 + +2 +4 +6 +-8 + +true +false + +(10, 20) +(-30, -40) + +H +e +l +l +o +_ +U +n +i +c +ô +d +e +_ +w +o +r +l +d +! +_ +🦄 diff --git a/modules/gdscript/tests/scripts/parser/features/in.gd b/modules/gdscript/tests/scripts/parser/features/in.gd new file mode 100644 index 0000000000..f7296017c5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/in.gd @@ -0,0 +1,14 @@ +func test(): + print("dot" in "Godot") + print(not "i" in "team") + + print(true in [true, false]) + print(not null in [true, false]) + print(null in [null]) + + print(26 in [8, 26, 64, 100]) + print(not Vector2i(10, 20) in [Vector2i(20, 10)]) + + print("apple" in { "apple": "fruit" }) + print("apple" in { "apple": null }) + print(not "apple" in { "fruit": "apple" }) diff --git a/modules/gdscript/tests/scripts/parser/features/in.out b/modules/gdscript/tests/scripts/parser/features/in.out new file mode 100644 index 0000000000..7533f6ff54 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/in.out @@ -0,0 +1,11 @@ +GDTEST_OK +true +true +true +true +true +true +true +true +true +true diff --git a/modules/gdscript/tests/scripts/parser/features/match.gd b/modules/gdscript/tests/scripts/parser/features/match.gd new file mode 100644 index 0000000000..4d05490aa5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/match.gd @@ -0,0 +1,18 @@ +func test(): + var i = "Hello" + match i: + "Hello": + print("hello") + # This will fall through to the default case below. + continue + "Good bye": + print("bye") + _: + print("default") + + var j = 25 + match j: + 26: + print("This won't match") + _: + print("This will match") diff --git a/modules/gdscript/tests/scripts/parser/features/match.out b/modules/gdscript/tests/scripts/parser/features/match.out new file mode 100644 index 0000000000..732885c7a2 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/match.out @@ -0,0 +1,4 @@ +GDTEST_OK +hello +default +This will match diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_arrays.gd b/modules/gdscript/tests/scripts/parser/features/multiline_arrays.gd new file mode 100644 index 0000000000..3b30998853 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_arrays.gd @@ -0,0 +1,7 @@ +func test(): + var __ = [ + "this", + "is", "a","multiline", + + "array", "with mixed indentation and trailing comma", + ] diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_arrays.out b/modules/gdscript/tests/scripts/parser/features/multiline_arrays.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_arrays.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.gd b/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.gd new file mode 100644 index 0000000000..e108cd23d4 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.gd @@ -0,0 +1,10 @@ +func test(): + var __ = { + "multiline": "dictionary","should": "work", + "even with": "a trailing comma", + } + + __ = { + this_also_applies = "to the", + lua_style_syntax = null, foo = null, + } diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.out b/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_dictionaries.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_if.gd b/modules/gdscript/tests/scripts/parser/features/multiline_if.gd new file mode 100644 index 0000000000..86152f4543 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_if.gd @@ -0,0 +1,14 @@ +func test(): + # Line breaks are allowed within parentheses. + if ( + 1 == 1 + and 2 == 2 and + 3 == 3 + ): + pass + + # Alternatively, backslashes can be used. + if 1 == 1 \ + and 2 == 2 and \ + 3 == 3: + pass diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_if.out b/modules/gdscript/tests/scripts/parser/features/multiline_if.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_if.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_strings.gd b/modules/gdscript/tests/scripts/parser/features/multiline_strings.gd new file mode 100644 index 0000000000..7f5bba85e7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_strings.gd @@ -0,0 +1,15 @@ +func test(): + var __ = """ + This is a standalone string, not a multiline comment. + Writing both "double" quotes and 'simple' quotes is fine as + long as there is only ""one"" or ''two'' of those in a row, not more. + + If you have more quotes, they need to be escaped like this: \"\"\" + """ + __ = ''' + Another standalone string, this time with single quotes. + Writing both "double" quotes and 'simple' quotes is fine as + long as there is only ""one"" or ''two'' of those in a row, not more. + + If you have more quotes, they need to be escaped like this: \'\'\' + ''' diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_strings.out b/modules/gdscript/tests/scripts/parser/features/multiline_strings.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_strings.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_vector.gd b/modules/gdscript/tests/scripts/parser/features/multiline_vector.gd new file mode 100644 index 0000000000..11a40fc00e --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_vector.gd @@ -0,0 +1,17 @@ +func test(): + Vector2( + 1, + 2 + ) + + Vector3( + 3, + 3.5, + 4, # Trailing comma should work. + ) + + Vector2i(1, 2,) # Trailing comma should work. + + Vector3i(6, + 9, + 12) diff --git a/modules/gdscript/tests/scripts/parser/features/multiline_vector.out b/modules/gdscript/tests/scripts/parser/features/multiline_vector.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/multiline_vector.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.gd b/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.gd new file mode 100644 index 0000000000..b9bd19c9c5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.gd @@ -0,0 +1,22 @@ +func test(): + print(+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++2.718) + + print() + + print(------------------------------------------------------------------2.718) + print(-------------------------------------------------------------------2.718) + + print() + + print(~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~999) + + print() + + print(+-+-+-----+------------+++++++---++--++--+--+---+--++2.718) + + print() + + print(2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 * 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 2 / 0.444) + print(153023902390239 % 550 % 29 % 27 % 23 % 17) + print(2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 << 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2 >> 2) + print(8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8 ^ -8 ^ 8 ^ 8 ^ 8 ^ 8 ^ 8) diff --git a/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.out b/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.out new file mode 100644 index 0000000000..048cfbdfae --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_arithmetic.out @@ -0,0 +1,82 @@ +GDTEST_OK +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +>> WARNING +>> Line: 19 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. +2.718 + +2.718 +-2.718 + +-1000 + +-2.718 + +36900.9009009009 +2 +8192 +-8 diff --git a/modules/gdscript/tests/scripts/parser/features/nested_array.gd b/modules/gdscript/tests/scripts/parser/features/nested_array.gd new file mode 100644 index 0000000000..3caef96391 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_array.gd @@ -0,0 +1,5 @@ +func test(): + var array = [[[[[[[[[[15]]]]]]]]]] + print(array[0][0][0][0][0][0][0][0]) + print(array[0][0][0][0][0][0][0][0][0]) + print(array[0][0][0][0][0][0][0][0][0][0]) diff --git a/modules/gdscript/tests/scripts/parser/features/nested_array.out b/modules/gdscript/tests/scripts/parser/features/nested_array.out new file mode 100644 index 0000000000..46c6ce3874 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_array.out @@ -0,0 +1,4 @@ +GDTEST_OK +[[15]] +[15] +15 diff --git a/modules/gdscript/tests/scripts/parser/features/nested_dictionary.gd b/modules/gdscript/tests/scripts/parser/features/nested_dictionary.gd new file mode 100644 index 0000000000..d67e142156 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_dictionary.gd @@ -0,0 +1,6 @@ +func test(): + var dictionary = {1: {2: {3: {4: {5: {6: {7: {8: {"key": "value"}}}}}}}}} + print(dictionary[1][2][3][4][5][6][7]) + print(dictionary[1][2][3][4][5][6][7][8]) + print(dictionary[1][2][3][4][5][6][7][8].key) + print(dictionary[1][2][3][4][5][6][7][8]["key"]) diff --git a/modules/gdscript/tests/scripts/parser/features/nested_dictionary.out b/modules/gdscript/tests/scripts/parser/features/nested_dictionary.out new file mode 100644 index 0000000000..4009160439 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_dictionary.out @@ -0,0 +1,5 @@ +GDTEST_OK +{8:{key:value}} +{key:value} +value +value diff --git a/modules/gdscript/tests/scripts/parser/features/nested_if.gd b/modules/gdscript/tests/scripts/parser/features/nested_if.gd new file mode 100644 index 0000000000..7282d08497 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_if.gd @@ -0,0 +1,57 @@ +func test(): + # 20 levels of nesting (and then some). + if true: + print("1") + if true: + print("2") + if true: + print("3") + if true: + print("4") + if true: + print("5") + if true: + print("6") + if true: + print("7") + if true: + print("8") + if true: + print("9") + if true: + print("10") + if true: + print("11") + if true: + print("12") + if true: + print("13") + if true: + print("14") + if true: + print("15") + if true: + print("16") + if true: + print("17") + if true: + print("18") + if true: + print("19") + if true: + print("20") + if false: + print("End") + if true: + if true: + if true: + if true: + if true: + if true: + if true: + if true: + if true: + if true: + if true: + if true: + print("This won't be printed") diff --git a/modules/gdscript/tests/scripts/parser/features/nested_if.out b/modules/gdscript/tests/scripts/parser/features/nested_if.out new file mode 100644 index 0000000000..c2d2e29a06 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_if.out @@ -0,0 +1,21 @@ +GDTEST_OK +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20 diff --git a/modules/gdscript/tests/scripts/parser/features/nested_match.gd b/modules/gdscript/tests/scripts/parser/features/nested_match.gd new file mode 100644 index 0000000000..aaddcc7e83 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_match.gd @@ -0,0 +1,79 @@ +func test(): + # 20 levels of nesting (and then some). + var number = 1234 + match number: + 1234: + print("1") + match number: + 1234: + print("2") + match number: + 1234: + print("3") + continue + _: + print("Should also be printed") + match number: + 1234: + print("4") + match number: + _: + print("5") + match number: + false: + print("Should not be printed") + true: + print("Should not be printed") + "hello": + print("Should not be printed") + 1234: + print("6") + match number: + _: + print("7") + match number: + 1234: + print("8") + match number: + _: + print("9") + match number: + 1234: + print("10") + match number: + _: + print("11") + match number: + 1234: + print("12") + match number: + _: + print("13") + match number: + 1234: + print("14") + match number: + _: + print("15") + match number: + _: + print("16") + match number: + 1234: + print("17") + match number: + _: + print("18") + match number: + 1234: + print("19") + match number: + _: + print("20") + match number: + []: + print("Should not be printed") + _: + print("Should not be printed") + 5678: + print("Should not be printed either") diff --git a/modules/gdscript/tests/scripts/parser/features/nested_match.out b/modules/gdscript/tests/scripts/parser/features/nested_match.out new file mode 100644 index 0000000000..651d76cc59 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_match.out @@ -0,0 +1,22 @@ +GDTEST_OK +1 +2 +3 +Should also be printed +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20 diff --git a/modules/gdscript/tests/scripts/parser/features/nested_parentheses.gd b/modules/gdscript/tests/scripts/parser/features/nested_parentheses.gd new file mode 100644 index 0000000000..3fef73b9be --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_parentheses.gd @@ -0,0 +1,65 @@ +func test(): + (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((print("Hello world!")))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) + + print(((((((((((((((((((((((((((((((((((((((((((((((((((((((((("Hello world 2!")))))))))))))))))))))))))))))))))))))))))))))))))))))))))) + + print( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + ( + (2)) + ((4)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) diff --git a/modules/gdscript/tests/scripts/parser/features/nested_parentheses.out b/modules/gdscript/tests/scripts/parser/features/nested_parentheses.out new file mode 100644 index 0000000000..27221a56bb --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/nested_parentheses.out @@ -0,0 +1,4 @@ +GDTEST_OK +Hello world! +Hello world 2! +6 diff --git a/modules/gdscript/tests/scripts/parser/features/number_separators.gd b/modules/gdscript/tests/scripts/parser/features/number_separators.gd new file mode 100644 index 0000000000..f5f5661cae --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/number_separators.gd @@ -0,0 +1,12 @@ +func test(): + # `_` can be used as a separator for numbers in GDScript. + # It can be placed anywhere in the number, except at the beginning. + # Currently, GDScript in the `master` branch only allows using one separator + # per number. + # Results are assigned to variables to avoid warnings. + var __ = 1_23 + __ = 123_ # Trailing number separators are OK. + __ = 12_3 + __ = 123_456 + __ = 0x1234_5678 + __ = 0b1001_0101 diff --git a/modules/gdscript/tests/scripts/parser/features/number_separators.out b/modules/gdscript/tests/scripts/parser/features/number_separators.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/number_separators.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/operator_assign.gd b/modules/gdscript/tests/scripts/parser/features/operator_assign.gd new file mode 100644 index 0000000000..b5f07675ca --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/operator_assign.gd @@ -0,0 +1,8 @@ +func test(): + var i = 0 + i += 5 + i -= 4 + i *= 10 + i %= 8 + i /= 0.25 + print(round(i)) diff --git a/modules/gdscript/tests/scripts/parser/features/operator_assign.out b/modules/gdscript/tests/scripts/parser/features/operator_assign.out new file mode 100644 index 0000000000..b0cb63ef59 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/operator_assign.out @@ -0,0 +1,2 @@ +GDTEST_OK +8 diff --git a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd new file mode 100644 index 0000000000..9e4b360fb2 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.gd @@ -0,0 +1,37 @@ +# 4.0+ replacement for `setget`: +var _backing: int = 0 +var property: + get: + return _backing + 1000 + set(value): + _backing = value - 1000 + + +func test(): + print("Not using self:") + print(property) + print(_backing) + property = 5000 + print(property) + print(_backing) + _backing = -50 + print(property) + print(_backing) + property = 5000 + print(property) + print(_backing) + + # In Godot 4.0 and later, using `self` no longer makes a difference for + # getter/setter execution in GDScript. + print("Using self:") + print(self.property) + print(self._backing) + self.property = 5000 + print(self.property) + print(self._backing) + self._backing = -50 + print(self.property) + print(self._backing) + self.property = 5000 + print(self.property) + print(self._backing) diff --git a/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out new file mode 100644 index 0000000000..560e0c3bd7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/property_setter_getter.out @@ -0,0 +1,19 @@ +GDTEST_OK +Not using self: +1000 +0 +5000 +4000 +950 +-50 +5000 +4000 +Using self: +5000 +4000 +5000 +4000 +950 +-50 +5000 +4000 diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd index 08f2eedb2d..d50776c25c 100644 --- a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd +++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd @@ -1,2 +1,5 @@ func test(): - print("A"); print("B") + print("A"); print("B") + + # Multiple semicolons and whitespace between them is also valid. + print("A"); ;;;;; ; print("B");; diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out index fc03f3efe8..bd7f38f516 100644 --- a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out +++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out @@ -1,3 +1,5 @@ GDTEST_OK A B +A +B diff --git a/modules/gdscript/tests/scripts/parser/features/space_indentation.gd b/modules/gdscript/tests/scripts/parser/features/space_indentation.gd new file mode 100644 index 0000000000..0a4887c199 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/space_indentation.gd @@ -0,0 +1,4 @@ +func test(): + # 2-space indentation should work, even though the GDScript style guide recommends tabs. + if true: + pass diff --git a/modules/gdscript/tests/scripts/parser/features/space_indentation.out b/modules/gdscript/tests/scripts/parser/features/space_indentation.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/space_indentation.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/features/static_typing.gd b/modules/gdscript/tests/scripts/parser/features/static_typing.gd new file mode 100644 index 0000000000..d42632c82d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/static_typing.gd @@ -0,0 +1,13 @@ +func test(): + # The following lines are equivalent: + var _integer: int = 1 + var _integer2 : int = 1 + var _inferred := 1 + var _inferred2 : = 1 + + # Type inference is automatic for constants. + const _INTEGER = 1 + const _INTEGER_REDUNDANT_TYPED : int = 1 + const _INTEGER_REDUNDANT_TYPED2 : int = 1 + const _INTEGER_REDUNDANT_INFERRED := 1 + const _INTEGER_REDUNDANT_INFERRED2 : = 1 diff --git a/modules/gdscript/tests/scripts/parser/features/static_typing.out b/modules/gdscript/tests/scripts/parser/features/static_typing.out new file mode 100644 index 0000000000..92ce7bc0e0 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/static_typing.out @@ -0,0 +1,21 @@ +GDTEST_OK +>> WARNING +>> Line: 9 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INTEGER' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INTEGER' +>> WARNING +>> Line: 10 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INTEGER_REDUNDANT_TYPED' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INTEGER_REDUNDANT_TYPED' +>> WARNING +>> Line: 11 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INTEGER_REDUNDANT_TYPED2' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INTEGER_REDUNDANT_TYPED2' +>> WARNING +>> Line: 12 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INTEGER_REDUNDANT_INFERRED' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INTEGER_REDUNDANT_INFERRED' +>> WARNING +>> Line: 13 +>> UNUSED_LOCAL_CONSTANT +>> The local constant '_INTEGER_REDUNDANT_INFERRED2' is declared but never used in the block. If this is intended, prefix it with an underscore: '__INTEGER_REDUNDANT_INFERRED2' diff --git a/modules/gdscript/tests/scripts/parser/features/string_formatting.gd b/modules/gdscript/tests/scripts/parser/features/string_formatting.gd new file mode 100644 index 0000000000..a91837145d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/string_formatting.gd @@ -0,0 +1,18 @@ +func test(): + print("hello %s" % "world" == "hello world") + print("hello %s" % true == "hello true") + print("hello %s" % false == "hello false") + + print("hello %d" % 25 == "hello 25") + print("hello %d %d" % [25, 42] == "hello 25 42") + # Pad with spaces. + print("hello %3d" % 25 == "hello 25") + # Pad with zeroes. + print("hello %03d" % 25 == "hello 025") + + print("hello %.02f" % 0.123456 == "hello 0.12") + + # Dynamic padding: + # <https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_format_string.html#dynamic-padding> + print("hello %*.*f" % [7, 3, 0.123456] == "hello 0.123") + print("hello %0*.*f" % [7, 3, 0.123456] == "hello 000.123") diff --git a/modules/gdscript/tests/scripts/parser/features/string_formatting.out b/modules/gdscript/tests/scripts/parser/features/string_formatting.out new file mode 100644 index 0000000000..7533f6ff54 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/string_formatting.out @@ -0,0 +1,11 @@ +GDTEST_OK +true +true +true +true +true +true +true +true +true +true diff --git a/modules/gdscript/tests/scripts/parser/features/super.gd b/modules/gdscript/tests/scripts/parser/features/super.gd new file mode 100644 index 0000000000..f5ae2a74a7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/super.gd @@ -0,0 +1,60 @@ +class Say: + var prefix = "S" + + func greet(): + prefix = "S Greeted" + print("hello") + + func say(name): + print(prefix, " say something ", name) + + +class SayAnotherThing extends Say: + # This currently crashes the engine. + #var prefix = "SAT" + + func greet(): + prefix = "SAT Greeted" + print("hi") + + func say(name): + print(prefix, " say another thing ", name) + + +class SayNothing extends Say: + # This currently crashes the engine. + #var prefix = "SN" + + func greet(): + super() + prefix = "SN Greeted" + print("howdy, see above") + + func greet_prefix_before_super(): + prefix = "SN Greeted" + super.greet() + print("howdy, see above") + + func say(name): + super(name + " super'd") + print(prefix, " say nothing... or not? ", name) + + +func test(): + var say = Say.new() + say.greet() + say.say("foo") + print() + + var say_another_thing = SayAnotherThing.new() + say_another_thing.greet() + say_another_thing.say("bar") + print() + + var say_nothing = SayNothing.new() + say_nothing.greet() + print(say_nothing.prefix) + say_nothing.greet_prefix_before_super() + print(say_nothing.prefix) + # This currently triggers a compiler bug: "compiler bug, function name not found" + #say_nothing.say("baz") diff --git a/modules/gdscript/tests/scripts/parser/features/super.out b/modules/gdscript/tests/scripts/parser/features/super.out new file mode 100644 index 0000000000..e0d4f4f098 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/super.out @@ -0,0 +1,13 @@ +GDTEST_OK +hello +S Greeted say something foo + +hi +SAT Greeted say another thing bar + +hello +howdy, see above +SN Greeted +hello +howdy, see above +S Greeted diff --git a/modules/gdscript/tests/scripts/parser/features/truthiness.gd b/modules/gdscript/tests/scripts/parser/features/truthiness.gd new file mode 100644 index 0000000000..9c67a152f5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/truthiness.gd @@ -0,0 +1,30 @@ +func test(): + # The assertions below should all evaluate to `true` for this test to pass. + assert(true) + assert(not false) + assert(500) + assert(not 0) + assert(500.5) + assert(not 0.0) + assert("non-empty string") + assert(["non-empty array"]) + assert({"non-empty": "dictionary"}) + assert(Vector2(1, 0)) + assert(Vector2i(-1, -1)) + assert(Vector3(0, 0, 0.0001)) + assert(Vector3i(0, 0, 10000)) + + # Zero position is `true` only if the Rect2's size is non-zero. + assert(Rect2(0, 0, 0, 1)) + + # Zero size is `true` only if the position is non-zero. + assert(Rect2(1, 1, 0, 0)) + + # Zero position is `true` only if the Rect2's size is non-zero. + assert(Rect2i(0, 0, 0, 1)) + + # Zero size is `true` only if the position is non-zero. + assert(Rect2i(1, 1, 0, 0)) + + # A fully black color is only truthy if its alpha component is not equal to `1`. + assert(Color(0, 0, 0, 0.5)) diff --git a/modules/gdscript/tests/scripts/parser/features/truthiness.out b/modules/gdscript/tests/scripts/parser/features/truthiness.out new file mode 100644 index 0000000000..705524857b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/truthiness.out @@ -0,0 +1,65 @@ +GDTEST_OK +>> WARNING +>> Line: 3 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 4 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 5 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 6 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 7 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 8 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 9 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 12 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 13 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 14 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 15 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 18 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 21 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 24 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 27 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 30 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd index 3b48f10ca7..65013c4301 100644 --- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd @@ -1,12 +1,20 @@ -var a # No init. -var b = 42 # Init. +var m1 # No init. +var m2 = 22 # Init. +var m3: String # No init, typed. +var m4: String = "44" # Init, typed. + func test(): - var c # No init, local. - var d = 23 # Init, local. + var loc5 # No init, local. + var loc6 = 66 # Init, local. + var loc7: String # No init, typed. + var loc8: String = "88" # Init, typed. + + m1 = 11 + m3 = "33" - a = 1 - c = 2 + loc5 = 55 + loc7 = "77" - prints(a, b, c, d) + prints(m1, m2, m3, m4, loc5, loc6, loc7, loc8) print("OK") diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out index 2e0a63c024..7817dd3169 100644 --- a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out +++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out @@ -1,7 +1,3 @@ GDTEST_OK ->> WARNING ->> Line: 5 ->> UNASSIGNED_VARIABLE ->> The variable 'c' was used but never assigned a value. -1 42 2 23 +11 22 33 44 55 66 77 88 OK diff --git a/modules/gdscript/tests/scripts/parser/features/while.gd b/modules/gdscript/tests/scripts/parser/features/while.gd new file mode 100644 index 0000000000..17dd4fbad2 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/while.gd @@ -0,0 +1,5 @@ +func test(): + var i = 0 + while i < 5: + print(i) + i += 1 diff --git a/modules/gdscript/tests/scripts/parser/features/while.out b/modules/gdscript/tests/scripts/parser/features/while.out new file mode 100644 index 0000000000..b4a50885c7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/while.out @@ -0,0 +1,6 @@ +GDTEST_OK +0 +1 +2 +3 +4 diff --git a/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.gd b/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.gd new file mode 100644 index 0000000000..8feaed899f --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.gd @@ -0,0 +1,5 @@ +func test(): + # These statements always evaluate to `true`, and therefore emit a warning. + assert(true) + assert(-1.234) + assert(2 + 3 == 5) diff --git a/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.out b/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.out new file mode 100644 index 0000000000..5132792cb7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/assert_always_true.out @@ -0,0 +1,13 @@ +GDTEST_OK +>> WARNING +>> Line: 3 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 4 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. +>> WARNING +>> Line: 5 +>> ASSERT_ALWAYS_TRUE +>> Assert statement is redundant because the expression is always true. diff --git a/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.gd b/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.gd new file mode 100644 index 0000000000..f72b10213f --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.gd @@ -0,0 +1,8 @@ +func test(): + # `and` should be used instead. + if true && true: + pass + + # `or` should be used instead. + if false || true: + pass diff --git a/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.out b/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/deprecated_operators.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd new file mode 100644 index 0000000000..8b13789179 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.gd @@ -0,0 +1 @@ + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd new file mode 100644 index 0000000000..15cd95ff2b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.gd @@ -0,0 +1 @@ +#a comment diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_comment.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd new file mode 100644 index 0000000000..b28b04f643 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.gd @@ -0,0 +1,3 @@ + + + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd new file mode 100644 index 0000000000..ecdba44d21 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.gd @@ -0,0 +1,4 @@ +#a comment, followed by a bunch of newlines + + + diff --git a/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out new file mode 100644 index 0000000000..20eec212ba --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment.notest.out @@ -0,0 +1,4 @@ +>> WARNING +>> Line: 1 +>> EMPTY_FILE +>> Empty script file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.gd b/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.gd new file mode 100644 index 0000000000..a93ecb66b1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.gd @@ -0,0 +1,8 @@ +func test(): + # The ternary operator below returns values of different types and the + # result is assigned to a typed variable. This will cause a run-time error + # if the branch with the incompatible type is picked. Here, it won't happen + # since the `false` condition never evaluates to `true`. Instead, a warning + # will be emitted. + var __: int = 25 + __ = "hello" if false else -2 diff --git a/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.out b/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.out new file mode 100644 index 0000000000..7d1558c6fc --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/incompatible_ternary.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 8 +>> INCOMPATIBLE_TERNARY +>> Values of the ternary conditional are not mutually compatible. diff --git a/modules/gdscript/tests/scripts/parser/warnings/integer_division.gd b/modules/gdscript/tests/scripts/parser/warnings/integer_division.gd new file mode 100644 index 0000000000..6117425528 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/integer_division.gd @@ -0,0 +1,10 @@ +func test(): + # This should emit a warning. + var __ = 5 / 2 + + # These should not emit warnings. + __ = float(5) / 2 + __ = 5 / float(2) + __ = 5.0 / 2 + __ = 5 / 2.0 + __ = 5.0 / 2.0 diff --git a/modules/gdscript/tests/scripts/parser/warnings/integer_division.out b/modules/gdscript/tests/scripts/parser/warnings/integer_division.out new file mode 100644 index 0000000000..40eb63ffcb --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/integer_division.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 3 +>> INTEGER_DIVISION +>> Integer division, decimal part will be discarded. diff --git a/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.gd b/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.gd new file mode 100644 index 0000000000..1eb54059dd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.gd @@ -0,0 +1,9 @@ +func test(): + var i = 25 + # The default branch (`_`) should be at the end of the `match` statement. + # Otherwise, a warning will be emitted + match i: + _: + print("default") + 25: + print("is 25") diff --git a/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.out b/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.out new file mode 100644 index 0000000000..8630fab420 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/match_default_not_at_end.out @@ -0,0 +1,6 @@ +GDTEST_OK +>> WARNING +>> Line: 8 +>> UNREACHABLE_PATTERN +>> Unreachable pattern (pattern after wildcard or bind). +default diff --git a/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.gd b/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.gd new file mode 100644 index 0000000000..954e697145 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.gd @@ -0,0 +1,5 @@ +func i_accept_ints_only(_i: int): + pass + +func test(): + i_accept_ints_only(12.345) diff --git a/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.out b/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.out new file mode 100644 index 0000000000..6fb592117b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/narrowing_conversion.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 5 +>> NARROWING_CONVERSION +>> Narrowing conversion (float is converted to int and loses precision). diff --git a/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.gd b/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.gd new file mode 100644 index 0000000000..00598e4d50 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.gd @@ -0,0 +1,6 @@ +func i_return_int() -> int: + return 4 + + +func test(): + i_return_int() diff --git a/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.out b/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/return_value_discarded.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.gd b/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.gd new file mode 100644 index 0000000000..d565d38365 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.gd @@ -0,0 +1,8 @@ +# See also `parser-errors/redefine-class-constant.gd`. +const TEST = 25 + + +func test(): + # Warning here. This is not an error because a new constant is created, + # rather than attempting to set the value of an existing constant. + const TEST = 50 diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.out b/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.out new file mode 100644 index 0000000000..9c9417e11d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_constant.out @@ -0,0 +1,9 @@ +GDTEST_OK +>> WARNING +>> Line: 8 +>> UNUSED_LOCAL_CONSTANT +>> The local constant 'TEST' is declared but never used in the block. If this is intended, prefix it with an underscore: '_TEST' +>> WARNING +>> Line: 8 +>> SHADOWED_VARIABLE +>> The local constant "TEST" is shadowing an already-declared constant at line 2. diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.gd b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.gd new file mode 100644 index 0000000000..66dcf309e8 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.gd @@ -0,0 +1,8 @@ +var foo = 123 + + +func test(): + # Notice the `var` keyword. Without this keyword, no warning would be emitted + # because no new variable would be created. Instead, the class variable's value + # would be overwritten. + var foo = 456 diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.out b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.out new file mode 100644 index 0000000000..82e467b368 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_class.out @@ -0,0 +1,9 @@ +GDTEST_OK +>> WARNING +>> Line: 8 +>> UNUSED_VARIABLE +>> The local variable 'foo' is declared but never used in the block. If this is intended, prefix it with an underscore: '_foo' +>> WARNING +>> Line: 8 +>> SHADOWED_VARIABLE +>> The local variable "foo" is shadowing an already-declared variable at line 1. diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.gd b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.gd new file mode 100644 index 0000000000..2c55d68be8 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.gd @@ -0,0 +1,2 @@ +func test(): + var test = "This variable has the same name as the test() function." diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.out b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.out new file mode 100644 index 0000000000..26ce0465b1 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_variable_function.out @@ -0,0 +1,9 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> UNUSED_VARIABLE +>> The local variable 'test' is declared but never used in the block. If this is intended, prefix it with an underscore: '_test' +>> WARNING +>> Line: 2 +>> SHADOWED_VARIABLE +>> The local variable "test" is shadowing an already-declared function at line 1. diff --git a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd new file mode 100644 index 0000000000..18ea260fa2 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd @@ -0,0 +1,9 @@ +func test(): + # The following statements should all be reported as standalone expressions: + "This is a standalone expression" + 1234 + 0.0 + 0.0 + Color(1, 1, 1) + Vector3.ZERO + [true, false] + float(125) diff --git a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out new file mode 100644 index 0000000000..99ec87438e --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out @@ -0,0 +1,21 @@ +GDTEST_OK +>> WARNING +>> Line: 3 +>> STANDALONE_EXPRESSION +>> Standalone expression (the line has no effect). +>> WARNING +>> Line: 4 +>> STANDALONE_EXPRESSION +>> Standalone expression (the line has no effect). +>> WARNING +>> Line: 5 +>> STANDALONE_EXPRESSION +>> Standalone expression (the line has no effect). +>> WARNING +>> Line: 7 +>> STANDALONE_EXPRESSION +>> Standalone expression (the line has no effect). +>> WARNING +>> Line: 8 +>> STANDALONE_EXPRESSION +>> Standalone expression (the line has no effect). diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd new file mode 100644 index 0000000000..afb5059eea --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd @@ -0,0 +1,2 @@ +func test(): + var __ diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out new file mode 100644 index 0000000000..cf14502e9a --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> UNASSIGNED_VARIABLE +>> The variable '__' was used but never assigned a value. diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.gd b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.gd new file mode 100644 index 0000000000..d77791f4c5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.gd @@ -0,0 +1,4 @@ +func test(): + var __: int + # Variable has no set value at this point (even though it's implicitly `0` here). + __ += 15 diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.out b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.out new file mode 100644 index 0000000000..ba55a4e0f8 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable_op_assign.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 4 +>> UNASSIGNED_VARIABLE_OP_ASSIGN +>> Using assignment with operation but the variable '__' was not previously assigned a value. diff --git a/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.gd b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.gd new file mode 100644 index 0000000000..3311f342ab --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.gd @@ -0,0 +1,7 @@ +func test(): + var i = 25 + + return + + # This will never be run due to the `return` statement above. + print(i) diff --git a/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.out b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.out new file mode 100644 index 0000000000..9316abd5eb --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 7 +>> UNREACHABLE_CODE +>> Unreachable code (statement after return) in function 'test()'. diff --git a/modules/gdscript/tests/scripts/parser/warnings/unused_argument.gd b/modules/gdscript/tests/scripts/parser/warnings/unused_argument.gd new file mode 100644 index 0000000000..e6e24dc6f2 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unused_argument.gd @@ -0,0 +1,12 @@ +# This should emit a warning since the unused argument is not prefixed with an underscore. +func function_with_unused_argument(p_arg1, p_arg2): + print(p_arg1) + + +# This shouldn't emit a warning since the unused argument is prefixed with an underscore. +func function_with_ignored_unused_argument(p_arg1, _p_arg2): + print(p_arg1) + + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/warnings/unused_argument.out b/modules/gdscript/tests/scripts/parser/warnings/unused_argument.out new file mode 100644 index 0000000000..92f3308f85 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/unused_argument.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> UNUSED_PARAMETER +>> The parameter 'p_arg2' is never used in the function 'function_with_unused_argument'. If this is intended, prefix it with an underscore: '_p_arg2' diff --git a/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd index 68e3bd424f..013a2e4beb 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd +++ b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd @@ -1,2 +1,4 @@ func test(): - var unused = "not used" + var unused = "not used" + + var _unused = "not used, but no warning since the variable name starts with an underscore" diff --git a/modules/gdscript/tests/scripts/parser/warnings/void_assignment.gd b/modules/gdscript/tests/scripts/parser/warnings/void_assignment.gd new file mode 100644 index 0000000000..b4a42b3e3d --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/void_assignment.gd @@ -0,0 +1,6 @@ +func i_return_void() -> void: + return + + +func test(): + var __ = i_return_void() diff --git a/modules/gdscript/tests/scripts/parser/warnings/void_assignment.out b/modules/gdscript/tests/scripts/parser/warnings/void_assignment.out new file mode 100644 index 0000000000..84c9598f9a --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/void_assignment.out @@ -0,0 +1,5 @@ +GDTEST_OK +>> WARNING +>> Line: 6 +>> VOID_ASSIGNMENT +>> Assignment operation, but the function 'i_return_void()' returns void. diff --git a/modules/gltf/doc_classes/GLTFCamera.xml b/modules/gltf/doc_classes/GLTFCamera.xml index 0b95f2c802..ec25d84756 100644 --- a/modules/gltf/doc_classes/GLTFCamera.xml +++ b/modules/gltf/doc_classes/GLTFCamera.xml @@ -9,13 +9,13 @@ <methods> </methods> <members> - <member name="fov_size" type="float" setter="set_fov_size" getter="get_fov_size" default="75.0"> + <member name="depth_far" type="float" setter="set_depth_far" getter="get_depth_far" default="4000.0"> </member> - <member name="perspective" type="bool" setter="set_perspective" getter="get_perspective" default="true"> + <member name="depth_near" type="float" setter="set_depth_near" getter="get_depth_near" default="0.05"> </member> - <member name="zfar" type="float" setter="set_zfar" getter="get_zfar" default="4000.0"> + <member name="fov_size" type="float" setter="set_fov_size" getter="get_fov_size" default="75.0"> </member> - <member name="znear" type="float" setter="set_znear" getter="get_znear" default="0.05"> + <member name="perspective" type="bool" setter="set_perspective" getter="get_perspective" default="true"> </member> </members> <constants> diff --git a/modules/gltf/doc_classes/GLTFLight.xml b/modules/gltf/doc_classes/GLTFLight.xml index f51d287685..2eb5ee9070 100644 --- a/modules/gltf/doc_classes/GLTFLight.xml +++ b/modules/gltf/doc_classes/GLTFLight.xml @@ -15,12 +15,12 @@ </member> <member name="intensity" type="float" setter="set_intensity" getter="get_intensity" default="0.0"> </member> + <member name="light_type" type="String" setter="set_light_type" getter="get_light_type" default=""""> + </member> <member name="outer_cone_angle" type="float" setter="set_outer_cone_angle" getter="get_outer_cone_angle" default="0.0"> </member> <member name="range" type="float" setter="set_range" getter="get_range" default="0.0"> </member> - <member name="type" type="String" setter="set_type" getter="get_type" default=""""> - </member> </members> <constants> </constants> diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml index bfbb12df4d..95d7283398 100644 --- a/modules/gltf/doc_classes/GLTFNode.xml +++ b/modules/gltf/doc_classes/GLTFNode.xml @@ -23,6 +23,8 @@ </member> <member name="parent" type="int" setter="set_parent" getter="get_parent" default="-1"> </member> + <member name="position" type="Vector3" setter="set_position" getter="get_position" default="Vector3(0, 0, 0)"> + </member> <member name="rotation" type="Quaternion" setter="set_rotation" getter="get_rotation" default="Quaternion(0, 0, 0, 1)"> </member> <member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3(1, 1, 1)"> @@ -31,8 +33,6 @@ </member> <member name="skin" type="int" setter="set_skin" getter="get_skin" default="-1"> </member> - <member name="translation" type="Vector3" setter="set_translation" getter="get_translation" default="Vector3(0, 0, 0)"> - </member> <member name="xform" type="Transform3D" setter="set_xform" getter="get_xform" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)"> </member> </members> diff --git a/modules/gltf/gltf_animation.h b/modules/gltf/gltf_animation.h index 216d2161c4..be0ed2d4c6 100644 --- a/modules/gltf/gltf_animation.h +++ b/modules/gltf/gltf_animation.h @@ -55,7 +55,7 @@ public: }; struct Track { - Channel<Vector3> translation_track; + Channel<Vector3> position_track; Channel<Quaternion> rotation_track; Channel<Vector3> scale_track; Vector<Channel<float>> weight_tracks; diff --git a/modules/gltf/gltf_camera.cpp b/modules/gltf/gltf_camera.cpp index efa7c5d6d7..0f895fb989 100644 --- a/modules/gltf/gltf_camera.cpp +++ b/modules/gltf/gltf_camera.cpp @@ -35,13 +35,13 @@ void GLTFCamera::_bind_methods() { ClassDB::bind_method(D_METHOD("set_perspective", "perspective"), &GLTFCamera::set_perspective); ClassDB::bind_method(D_METHOD("get_fov_size"), &GLTFCamera::get_fov_size); ClassDB::bind_method(D_METHOD("set_fov_size", "fov_size"), &GLTFCamera::set_fov_size); - ClassDB::bind_method(D_METHOD("get_zfar"), &GLTFCamera::get_zfar); - ClassDB::bind_method(D_METHOD("set_zfar", "zfar"), &GLTFCamera::set_zfar); - ClassDB::bind_method(D_METHOD("get_znear"), &GLTFCamera::get_znear); - ClassDB::bind_method(D_METHOD("set_znear", "znear"), &GLTFCamera::set_znear); + ClassDB::bind_method(D_METHOD("get_depth_far"), &GLTFCamera::get_depth_far); + ClassDB::bind_method(D_METHOD("set_depth_far", "zdepth_far"), &GLTFCamera::set_depth_far); + ClassDB::bind_method(D_METHOD("get_depth_near"), &GLTFCamera::get_depth_near); + ClassDB::bind_method(D_METHOD("set_depth_near", "zdepth_near"), &GLTFCamera::set_depth_near); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "perspective"), "set_perspective", "get_perspective"); // bool ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov_size"), "set_fov_size", "get_fov_size"); // float - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zfar"), "set_zfar", "get_zfar"); // float - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "znear"), "set_znear", "get_znear"); // float + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth_far"), "set_depth_far", "get_depth_far"); // float + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth_near"), "set_depth_near", "get_depth_near"); // float } diff --git a/modules/gltf/gltf_camera.h b/modules/gltf/gltf_camera.h index bf94b80bef..843ff417a4 100644 --- a/modules/gltf/gltf_camera.h +++ b/modules/gltf/gltf_camera.h @@ -39,8 +39,8 @@ class GLTFCamera : public Resource { private: bool perspective = true; float fov_size = 75.0; - float zfar = 4000.0; - float znear = 0.05; + float depth_far = 4000.0; + float depth_near = 0.05; protected: static void _bind_methods(); @@ -50,9 +50,9 @@ public: void set_perspective(bool p_val) { perspective = p_val; } float get_fov_size() const { return fov_size; } void set_fov_size(float p_val) { fov_size = p_val; } - float get_zfar() const { return zfar; } - void set_zfar(float p_val) { zfar = p_val; } - float get_znear() const { return znear; } - void set_znear(float p_val) { znear = p_val; } + float get_depth_far() const { return depth_far; } + void set_depth_far(float p_val) { depth_far = p_val; } + float get_depth_near() const { return depth_near; } + void set_depth_near(float p_val) { depth_near = p_val; } }; #endif // GLTF_CAMERA_H diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index d307bda85c..d4f4221663 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -48,6 +48,7 @@ #include "core/io/file_access.h" #include "core/io/json.h" #include "core/math/disjoint_set.h" +#include "core/math/vector2.h" #include "core/variant/typed_array.h" #include "core/variant/variant.h" #include "core/version.h" @@ -61,7 +62,7 @@ #include "scene/resources/surface_tool.h" #include "modules/modules_enabled.gen.h" -#include <cstdint> + #ifdef MODULE_CSG_ENABLED #include "modules/csg/csg_shape.h" #endif // MODULE_CSG_ENABLED @@ -71,6 +72,7 @@ #include <stdio.h> #include <stdlib.h> +#include <cstdint> #include <limits> Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String &p_path) { @@ -427,8 +429,8 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) { node["scale"] = _vec3_to_arr(n->scale); } - if (!n->translation.is_equal_approx(Vector3())) { - node["translation"] = _vec3_to_arr(n->translation); + if (!n->position.is_equal_approx(Vector3())) { + node["translation"] = _vec3_to_arr(n->position); } if (n->children.size()) { Array children; @@ -582,7 +584,7 @@ Error GLTFDocument::_parse_nodes(Ref<GLTFState> state) { node->xform = _arr_to_xform(n["matrix"]); } else { if (n.has("translation")) { - node->translation = _arr_to_vec3(n["translation"]); + node->position = _arr_to_vec3(n["translation"]); } if (n.has("rotation")) { node->rotation = _arr_to_quaternion(n["rotation"]); @@ -592,7 +594,7 @@ Error GLTFDocument::_parse_nodes(Ref<GLTFState> state) { } node->xform.basis.set_quaternion_scale(node->rotation, node->scale); - node->xform.origin = node->translation; + node->xform.origin = node->position; } if (n.has("extensions")) { @@ -2171,11 +2173,14 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } Array array = import_mesh->get_surface_arrays(surface_i); + uint32_t format = import_mesh->get_surface_format(surface_i); + int32_t vertex_num = 0; Dictionary attributes; { Vector<Vector3> a = array[Mesh::ARRAY_VERTEX]; ERR_FAIL_COND_V(!a.size(), ERR_INVALID_DATA); attributes["POSITION"] = _encode_accessor_as_vec3(state, a, true); + vertex_num = a.size(); } { Vector<real_t> a = array[Mesh::ARRAY_TANGENT]; @@ -2218,6 +2223,58 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { attributes["TEXCOORD_1"] = _encode_accessor_as_vec2(state, a, true); } } + for (int custom_i = 0; custom_i < 3; custom_i++) { + Vector<float> a = array[Mesh::ARRAY_CUSTOM0 + custom_i]; + if (a.size()) { + int num_channels = 4; + int custom_shift = Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT + custom_i * Mesh::ARRAY_FORMAT_CUSTOM_BITS; + switch ((format >> custom_shift) & Mesh::ARRAY_FORMAT_CUSTOM_MASK) { + case Mesh::ARRAY_CUSTOM_R_FLOAT: + num_channels = 1; + break; + case Mesh::ARRAY_CUSTOM_RG_FLOAT: + num_channels = 2; + break; + case Mesh::ARRAY_CUSTOM_RGB_FLOAT: + num_channels = 3; + break; + case Mesh::ARRAY_CUSTOM_RGBA_FLOAT: + num_channels = 4; + break; + } + int texcoord_i = 2 + 2 * custom_i; + String gltf_texcoord_key; + for (int prev_texcoord_i = 0; prev_texcoord_i < texcoord_i; prev_texcoord_i++) { + gltf_texcoord_key = vformat("TEXCOORD_%d", prev_texcoord_i); + if (!attributes.has(gltf_texcoord_key)) { + Vector<Vector2> empty; + empty.resize(vertex_num); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, empty, true); + } + } + + LocalVector<Vector2> first_channel; + first_channel.resize(vertex_num); + LocalVector<Vector2> second_channel; + second_channel.resize(vertex_num); + for (int32_t vert_i = 0; vert_i < vertex_num; vert_i++) { + float u = a[vert_i * num_channels + 0]; + float v = (num_channels == 1 ? 0.0f : a[vert_i * num_channels + 1]); + first_channel[vert_i] = Vector2(u, v); + u = 0; + v = 0; + if (num_channels >= 3) { + u = a[vert_i * num_channels + 2]; + v = (num_channels == 3 ? 0.0f : a[vert_i * num_channels + 3]); + second_channel[vert_i] = Vector2(u, v); + } + } + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, first_channel, true); + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i + 1); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, second_channel, true); + } + } { Vector<Color> a = array[Mesh::ARRAY_COLOR]; if (a.size()) { @@ -2253,13 +2310,12 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } attributes["JOINTS_0"] = _encode_accessor_as_joints(state, attribs, true); } else if ((a.size() / (JOINT_GROUP_SIZE * 2)) >= vertex_array.size()) { - int32_t vertex_count = vertex_array.size(); Vector<Color> joints_0; - joints_0.resize(vertex_count); + joints_0.resize(vertex_num); Vector<Color> joints_1; - joints_1.resize(vertex_count); + joints_1.resize(vertex_num); int32_t weights_8_count = JOINT_GROUP_SIZE * 2; - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { Color joint_0; joint_0.r = a[vertex_i * weights_8_count + 0]; joint_0.g = a[vertex_i * weights_8_count + 1]; @@ -2289,13 +2345,12 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } attributes["WEIGHTS_0"] = _encode_accessor_as_weights(state, attribs, true); } else if ((a.size() / (JOINT_GROUP_SIZE * 2)) >= vertex_array.size()) { - int32_t vertex_count = vertex_array.size(); Vector<Color> weights_0; - weights_0.resize(vertex_count); + weights_0.resize(vertex_num); Vector<Color> weights_1; - weights_1.resize(vertex_count); + weights_1.resize(vertex_num); int32_t weights_8_count = JOINT_GROUP_SIZE * 2; - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { Color weight_0; weight_0.r = a[vertex_i * weights_8_count + 0]; weight_0.g = a[vertex_i * weights_8_count + 1]; @@ -2459,7 +2514,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { ERR_FAIL_COND_V(!d.has("primitives"), ERR_PARSE_ERROR); Array primitives = d["primitives"]; - const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary(); + const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : + Dictionary(); Ref<EditorSceneImporterMesh> import_mesh; import_mesh.instantiate(); String mesh_name = "mesh"; @@ -2469,6 +2525,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { import_mesh->set_name(_gen_unique_name(state, vformat("%s_%s", state->scene_name, mesh_name))); for (int j = 0; j < primitives.size(); j++) { + uint32_t flags = 0; Dictionary p = primitives[j]; Array array; @@ -2500,8 +2557,11 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { } ERR_FAIL_COND_V(!a.has("POSITION"), ERR_PARSE_ERROR); + int32_t vertex_num = 0; if (a.has("POSITION")) { - array[Mesh::ARRAY_VERTEX] = _decode_accessor_as_vec3(state, a["POSITION"], true); + PackedVector3Array vertices = _decode_accessor_as_vec3(state, a["POSITION"], true); + array[Mesh::ARRAY_VERTEX] = vertices; + vertex_num = vertices.size(); } if (a.has("NORMAL")) { array[Mesh::ARRAY_NORMAL] = _decode_accessor_as_vec3(state, a["NORMAL"], true); @@ -2515,6 +2575,60 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { if (a.has("TEXCOORD_1")) { array[Mesh::ARRAY_TEX_UV2] = _decode_accessor_as_vec2(state, a["TEXCOORD_1"], true); } + for (int custom_i = 0; custom_i < 3; custom_i++) { + Vector<float> cur_custom; + Vector<Vector2> texcoord_first; + Vector<Vector2> texcoord_second; + + int texcoord_i = 2 + 2 * custom_i; + String gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i); + int num_channels = 0; + if (a.has(gltf_texcoord_key)) { + texcoord_first = _decode_accessor_as_vec2(state, a[gltf_texcoord_key], true); + num_channels = 2; + } + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i + 1); + if (a.has(gltf_texcoord_key)) { + texcoord_second = _decode_accessor_as_vec2(state, a[gltf_texcoord_key], true); + num_channels = 4; + } + if (!num_channels) { + break; + } + if (num_channels == 2 || num_channels == 4) { + cur_custom.resize(vertex_num * num_channels); + for (int32_t uv_i = 0; uv_i < texcoord_first.size() && uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 0] = texcoord_first[uv_i].x; + cur_custom.write[uv_i * num_channels + 1] = texcoord_first[uv_i].y; + } + // Vector.resize seems to not zero-initialize. Ensure all unused elements are 0: + for (int32_t uv_i = texcoord_first.size(); uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 0] = 0; + cur_custom.write[uv_i * num_channels + 1] = 0; + } + } + if (num_channels == 4) { + for (int32_t uv_i = 0; uv_i < texcoord_second.size() && uv_i < vertex_num; uv_i++) { + // num_channels must be 4 + cur_custom.write[uv_i * num_channels + 2] = texcoord_second[uv_i].x; + cur_custom.write[uv_i * num_channels + 3] = texcoord_second[uv_i].y; + } + // Vector.resize seems to not zero-initialize. Ensure all unused elements are 0: + for (int32_t uv_i = texcoord_second.size(); uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 2] = 0; + cur_custom.write[uv_i * num_channels + 3] = 0; + } + } + if (cur_custom.size() > 0) { + array[Mesh::ARRAY_CUSTOM0 + custom_i] = cur_custom; + int custom_shift = Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT + custom_i * Mesh::ARRAY_FORMAT_CUSTOM_BITS; + if (num_channels == 2) { + flags |= Mesh::ARRAY_CUSTOM_RG_FLOAT << custom_shift; + } else { + flags |= Mesh::ARRAY_CUSTOM_RGBA_FLOAT << custom_shift; + } + } + } if (a.has("COLOR_0")) { array[Mesh::ARRAY_COLOR] = _decode_accessor_as_color(state, a["COLOR_0"], true); has_vertex_color = true; @@ -2526,10 +2640,9 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { PackedInt32Array joints_1 = _decode_accessor_as_ints(state, a["JOINTS_1"], true); ERR_FAIL_COND_V(joints_0.size() != joints_0.size(), ERR_INVALID_DATA); int32_t weight_8_count = JOINT_GROUP_SIZE * 2; - int32_t vertex_count = joints_0.size() / JOINT_GROUP_SIZE; Vector<int> joints; - joints.resize(vertex_count * weight_8_count); - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + joints.resize(vertex_num * weight_8_count); + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { joints.write[vertex_i * weight_8_count + 0] = joints_0[vertex_i * JOINT_GROUP_SIZE + 0]; joints.write[vertex_i * weight_8_count + 1] = joints_0[vertex_i * JOINT_GROUP_SIZE + 1]; joints.write[vertex_i * weight_8_count + 2] = joints_0[vertex_i * JOINT_GROUP_SIZE + 2]; @@ -2568,9 +2681,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { Vector<float> weights; ERR_FAIL_COND_V(weights_0.size() != weights_1.size(), ERR_INVALID_DATA); int32_t weight_8_count = JOINT_GROUP_SIZE * 2; - int32_t vertex_count = weights_0.size() / JOINT_GROUP_SIZE; - weights.resize(vertex_count * weight_8_count); - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + weights.resize(vertex_num * weight_8_count); + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { weights.write[vertex_i * weight_8_count + 0] = weights_0[vertex_i * JOINT_GROUP_SIZE + 0]; weights.write[vertex_i * weight_8_count + 1] = weights_0[vertex_i * JOINT_GROUP_SIZE + 1]; weights.write[vertex_i * weight_8_count + 2] = weights_0[vertex_i * JOINT_GROUP_SIZE + 2]; @@ -2798,7 +2910,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { mat = mat3d; } - import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String()); + import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String(), flags); } Vector<float> blend_weights; @@ -2954,6 +3066,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat } } } else { // Relative path to an external image file. + uri = uri.uri_decode(); uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows. // ResourceLoader will rely on the file extension to use the relevant loader. // The spec says that if mimeType is defined, it should take precedence (e.g. @@ -4357,8 +4470,8 @@ Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) { color[1] = light->color.g; color[2] = light->color.b; d["color"] = color; - d["type"] = light->type; - if (light->type == "spot") { + d["type"] = light->light_type; + if (light->light_type == "spot") { Dictionary s; float inner_cone_angle = light->inner_cone_angle; s["innerConeAngle"] = inner_cone_angle; @@ -4404,16 +4517,16 @@ Error GLTFDocument::_serialize_cameras(Ref<GLTFState> state) { Dictionary og; og["ymag"] = Math::deg2rad(camera->get_fov_size()); og["xmag"] = Math::deg2rad(camera->get_fov_size()); - og["zfar"] = camera->get_zfar(); - og["znear"] = camera->get_znear(); + og["zfar"] = camera->get_depth_far(); + og["znear"] = camera->get_depth_near(); d["orthographic"] = og; d["type"] = "orthographic"; } else if (camera->get_perspective()) { Dictionary ppt; // GLTF spec is in radians, Godot's camera is in degrees. ppt["yfov"] = Math::deg2rad(camera->get_fov_size()); - ppt["zfar"] = camera->get_zfar(); - ppt["znear"] = camera->get_znear(); + ppt["zfar"] = camera->get_depth_far(); + ppt["znear"] = camera->get_depth_near(); d["perspective"] = ppt; d["type"] = "perspective"; } @@ -4453,7 +4566,7 @@ Error GLTFDocument::_parse_lights(Ref<GLTFState> state) { light.instantiate(); ERR_FAIL_COND_V(!d.has("type"), ERR_PARSE_ERROR); const String &type = d["type"]; - light->type = type; + light->light_type = type; if (d.has("color")) { const Array &arr = d["color"]; @@ -4504,8 +4617,8 @@ Error GLTFDocument::_parse_cameras(Ref<GLTFState> state) { const Dictionary &og = d["orthographic"]; // GLTF spec is in radians, Godot's camera is in degrees. camera->set_fov_size(Math::rad2deg(real_t(og["ymag"]))); - camera->set_zfar(og["zfar"]); - camera->set_znear(og["znear"]); + camera->set_depth_far(og["zfar"]); + camera->set_depth_near(og["znear"]); } else { camera->set_fov_size(10); } @@ -4515,8 +4628,8 @@ Error GLTFDocument::_parse_cameras(Ref<GLTFState> state) { const Dictionary &ppt = d["perspective"]; // GLTF spec is in radians, Godot's camera is in degrees. camera->set_fov_size(Math::rad2deg(real_t(ppt["yfov"]))); - camera->set_zfar(ppt["zfar"]); - camera->set_znear(ppt["znear"]); + camera->set_depth_far(ppt["zfar"]); + camera->set_depth_near(ppt["znear"]); } else { camera->set_fov_size(10); } @@ -4577,15 +4690,15 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> state) { for (Map<int, GLTFAnimation::Track>::Element *track_i = gltf_animation->get_tracks().front(); track_i; track_i = track_i->next()) { GLTFAnimation::Track track = track_i->get(); - if (track.translation_track.times.size()) { + if (track.position_track.times.size()) { Dictionary t; t["sampler"] = samplers.size(); Dictionary s; - s["interpolation"] = interpolation_to_string(track.translation_track.interpolation); - Vector<real_t> times = Variant(track.translation_track.times); + s["interpolation"] = interpolation_to_string(track.position_track.interpolation); + Vector<real_t> times = Variant(track.position_track.times); s["input"] = _encode_accessor_as_floats(state, times, false); - Vector<Vector3> values = Variant(track.translation_track.values); + Vector<Vector3> values = Variant(track.position_track.values); s["output"] = _encode_accessor_as_vec3(state, values, false); samplers.push_back(s); @@ -4770,10 +4883,10 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) { const Vector<float> times = _decode_accessor_as_floats(state, input, false); if (path == "translation") { - const Vector<Vector3> translations = _decode_accessor_as_vec3(state, output, false); - track->translation_track.interpolation = interp; - track->translation_track.times = Variant(times); //convert via variant - track->translation_track.values = Variant(translations); //convert via variant + const Vector<Vector3> positions = _decode_accessor_as_vec3(state, output, false); + track->position_track.interpolation = interp; + track->position_track.times = Variant(times); //convert via variant + track->position_track.values = Variant(positions); //convert via variant } else if (path == "rotation") { const Vector<Quaternion> rotations = _decode_accessor_as_quaternion(state, output, false); track->rotation_track.interpolation = interp; @@ -4897,7 +5010,7 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_instance(Ref<GLTFState> state, MeshIns if (p_mesh_instance->get_material_override().is_valid()) { mat = p_mesh_instance->get_material_override(); } - import_mesh->add_surface(primitive_type, arrays, blend_shape_arrays, Dictionary(), mat, surface_name); + import_mesh->add_surface(primitive_type, arrays, blend_shape_arrays, Dictionary(), mat, surface_name, godot_mesh->surface_get_format(surface_i)); } for (int32_t blend_i = 0; blend_i < blend_count; blend_i++) { blend_weights.write[blend_i] = 0.0f; @@ -4951,7 +5064,7 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, Node *scene_parent, intensity /= 100; } - if (l->type == "directional") { + if (l->light_type == "directional") { DirectionalLight3D *light = memnew(DirectionalLight3D); light->set_param(Light3D::PARAM_ENERGY, intensity); light->set_color(l->color); @@ -4962,14 +5075,14 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, Node *scene_parent, // Doubling the range will double the effective brightness, so we need double attenuation (half brightness). // We want to have double intensity give double brightness, so we need half the attenuation. const float attenuation = range / intensity; - if (l->type == "point") { + if (l->light_type == "point") { OmniLight3D *light = memnew(OmniLight3D); light->set_param(OmniLight3D::PARAM_ATTENUATION, attenuation); light->set_param(OmniLight3D::PARAM_RANGE, range); light->set_color(l->color); return light; } - if (l->type == "spot") { + if (l->light_type == "spot") { SpotLight3D *light = memnew(SpotLight3D); light->set_param(SpotLight3D::PARAM_ATTENUATION, attenuation); light->set_param(SpotLight3D::PARAM_RANGE, range); @@ -4996,9 +5109,9 @@ Camera3D *GLTFDocument::_generate_camera(Ref<GLTFState> state, Node *scene_paren Ref<GLTFCamera> c = state->cameras[gltf_node->camera]; if (c->get_perspective()) { - camera->set_perspective(c->get_fov_size(), c->get_znear(), c->get_zfar()); + camera->set_perspective(c->get_fov_size(), c->get_depth_near(), c->get_depth_far()); } else { - camera->set_orthogonal(c->get_fov_size(), c->get_znear(), c->get_zfar()); + camera->set_orthogonal(c->get_fov_size(), c->get_depth_near(), c->get_depth_far()); } return camera; @@ -5012,14 +5125,10 @@ GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_ if (p_camera->get_projection() == Camera3D::Projection::PROJECTION_PERSPECTIVE) { c->set_perspective(true); - c->set_fov_size(p_camera->get_fov()); - c->set_zfar(p_camera->get_far()); - c->set_znear(p_camera->get_near()); - } else { - c->set_fov_size(p_camera->get_fov()); - c->set_zfar(p_camera->get_far()); - c->set_znear(p_camera->get_near()); } + c->set_fov_size(p_camera->get_fov()); + c->set_depth_far(p_camera->get_far()); + c->set_depth_near(p_camera->get_near()); GLTFCameraIndex camera_index = state->cameras.size(); state->cameras.push_back(c); return camera_index; @@ -5032,18 +5141,18 @@ GLTFLightIndex GLTFDocument::_convert_light(Ref<GLTFState> state, Light3D *p_lig l.instantiate(); l->color = p_light->get_color(); if (cast_to<DirectionalLight3D>(p_light)) { - l->type = "directional"; + l->light_type = "directional"; DirectionalLight3D *light = cast_to<DirectionalLight3D>(p_light); l->intensity = light->get_param(DirectionalLight3D::PARAM_ENERGY); l->range = FLT_MAX; // Range for directional lights is infinite in Godot. } else if (cast_to<OmniLight3D>(p_light)) { - l->type = "point"; + l->light_type = "point"; OmniLight3D *light = cast_to<OmniLight3D>(p_light); l->range = light->get_param(OmniLight3D::PARAM_RANGE); float attenuation = p_light->get_param(OmniLight3D::PARAM_ATTENUATION); l->intensity = l->range / attenuation; } else if (cast_to<SpotLight3D>(p_light)) { - l->type = "spot"; + l->light_type = "spot"; SpotLight3D *light = cast_to<SpotLight3D>(p_light); l->range = light->get_param(SpotLight3D::PARAM_RANGE); float attenuation = light->get_param(SpotLight3D::PARAM_ATTENUATION); @@ -5076,7 +5185,7 @@ void GLTFDocument::_convert_spatial(Ref<GLTFState> state, Node3D *p_spatial, Ref Transform3D xform = p_spatial->get_transform(); p_node->scale = xform.basis.get_scale(); p_node->rotation = xform.basis.get_rotation_quaternion(); - p_node->translation = xform.origin; + p_node->position = xform.origin; } Node3D *GLTFDocument::_generate_spatial(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index) { @@ -5659,8 +5768,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, for (int i = 0; i < track.rotation_track.times.size(); i++) { length = MAX(length, track.rotation_track.times[i]); } - for (int i = 0; i < track.translation_track.times.size(); i++) { - length = MAX(length, track.translation_track.times[i]); + for (int i = 0; i < track.position_track.times.size(); i++) { + length = MAX(length, track.position_track.times[i]); } for (int i = 0; i < track.scale_track.times.size(); i++) { length = MAX(length, track.scale_track.times[i]); @@ -5674,7 +5783,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, // Animated TRS properties will not affect a skinned mesh. const bool transform_affects_skinned_mesh_instance = gltf_node->skeleton < 0 && gltf_node->skin >= 0; - if ((track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) && !transform_affects_skinned_mesh_instance) { + if ((track.rotation_track.values.size() || track.position_track.values.size() || track.scale_track.values.size()) && !transform_affects_skinned_mesh_instance) { //make transform track int track_idx = animation->get_track_count(); animation->add_track(Animation::TYPE_TRANSFORM3D); @@ -5692,8 +5801,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, base_rot = state->nodes[track_i->key()]->rotation.normalized(); } - if (!track.translation_track.values.size()) { - base_pos = state->nodes[track_i->key()]->translation; + if (!track.position_track.values.size()) { + base_pos = state->nodes[track_i->key()]->position; } if (!track.scale_track.values.size()) { @@ -5706,8 +5815,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, Quaternion rot = base_rot; Vector3 scale = base_scale; - if (track.translation_track.times.size()) { - pos = _interpolate_track<Vector3>(track.translation_track.times, track.translation_track.values, time, track.translation_track.interpolation); + if (track.position_track.times.size()) { + pos = _interpolate_track<Vector3>(track.position_track.times, track.position_track.values, time, track.position_track.interpolation); } if (track.rotation_track.times.size()) { @@ -5815,7 +5924,7 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { Transform3D mi_xform = mi->get_transform(); node->scale = mi_xform.basis.get_scale(); node->rotation = mi_xform.basis.get_rotation_quaternion(); - node->translation = mi_xform.origin; + node->position = mi_xform.origin; Dictionary json_skin; Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(mi->get_node(mi->get_skeleton_path())); @@ -5879,7 +5988,7 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { Transform3D bone_rest_xform = skeleton->get_bone_rest(bone_index); joint_node->scale = bone_rest_xform.basis.get_scale(); joint_node->rotation = bone_rest_xform.basis.get_rotation_quaternion(); - joint_node->translation = bone_rest_xform.origin; + joint_node->position = bone_rest_xform.origin; joint_node->joint = true; int32_t joint_node_i = state->nodes.size(); @@ -6025,8 +6134,8 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state } const float BAKE_FPS = 30.0f; if (track_type == Animation::TYPE_TRANSFORM3D) { - p_track.translation_track.times = times; - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.times = times; + p_track.position_track.interpolation = gltf_interpolation; p_track.rotation_track.times = times; p_track.rotation_track.interpolation = gltf_interpolation; p_track.scale_track.times = times; @@ -6034,27 +6143,27 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state p_track.scale_track.values.resize(key_count); p_track.scale_track.interpolation = gltf_interpolation; - p_track.translation_track.values.resize(key_count); - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.values.resize(key_count); + p_track.position_track.interpolation = gltf_interpolation; p_track.rotation_track.values.resize(key_count); p_track.rotation_track.interpolation = gltf_interpolation; for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 translation; + Vector3 position; Quaternion rotation; Vector3 scale; - Error err = p_animation->transform_track_get_key(p_track_i, key_i, &translation, &rotation, &scale); + Error err = p_animation->transform_track_get_key(p_track_i, key_i, &position, &rotation, &scale); ERR_CONTINUE(err != OK); Transform3D xform; xform.basis.set_quaternion_scale(rotation, scale); - xform.origin = translation; + xform.origin = position; xform = p_bone_rest * xform; - p_track.translation_track.values.write[key_i] = xform.get_origin(); + p_track.position_track.values.write[key_i] = xform.get_origin(); p_track.rotation_track.values.write[key_i] = xform.basis.get_rotation_quaternion(); p_track.scale_track.values.write[key_i] = xform.basis.get_scale(); } } else if (path.find(":transform") != -1) { - p_track.translation_track.times = times; - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.times = times; + p_track.position_track.interpolation = gltf_interpolation; p_track.rotation_track.times = times; p_track.rotation_track.interpolation = gltf_interpolation; p_track.scale_track.times = times; @@ -6062,13 +6171,13 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state p_track.scale_track.values.resize(key_count); p_track.scale_track.interpolation = gltf_interpolation; - p_track.translation_track.values.resize(key_count); - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.values.resize(key_count); + p_track.position_track.interpolation = gltf_interpolation; p_track.rotation_track.values.resize(key_count); p_track.rotation_track.interpolation = gltf_interpolation; for (int32_t key_i = 0; key_i < key_count; key_i++) { Transform3D xform = p_animation->track_get_key_value(p_track_i, key_i); - p_track.translation_track.values.write[key_i] = xform.get_origin(); + p_track.position_track.values.write[key_i] = xform.get_origin(); p_track.rotation_track.values.write[key_i] = xform.basis.get_rotation_quaternion(); p_track.scale_track.values.write[key_i] = xform.basis.get_scale(); } @@ -6084,16 +6193,16 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state Quaternion rotation_track = p_animation->track_get_key_value(p_track_i, key_i); p_track.rotation_track.values.write[key_i] = rotation_track; } - } else if (path.find(":translation") != -1) { - p_track.translation_track.times = times; - p_track.translation_track.interpolation = gltf_interpolation; + } else if (path.find(":position") != -1) { + p_track.position_track.times = times; + p_track.position_track.interpolation = gltf_interpolation; - p_track.translation_track.values.resize(key_count); - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.values.resize(key_count); + p_track.position_track.interpolation = gltf_interpolation; for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 translation = p_animation->track_get_key_value(p_track_i, key_i); - p_track.translation_track.values.write[key_i] = translation; + Vector3 position = p_animation->track_get_key_value(p_track_i, key_i); + p_track.position_track.values.write[key_i] = position; } } else if (path.find(":rotation") != -1) { p_track.rotation_track.times = times; @@ -6152,34 +6261,34 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state } p_track.scale_track.values.write[key_i] = bezier_track; } - } else if (path.find("/translation") != -1) { + } else if (path.find("/position") != -1) { const int32_t keys = p_animation->track_get_key_time(p_track_i, key_count - 1) * BAKE_FPS; - if (!p_track.translation_track.times.size()) { + if (!p_track.position_track.times.size()) { Vector<float> new_times; new_times.resize(keys); for (int32_t key_i = 0; key_i < keys; key_i++) { new_times.write[key_i] = key_i / BAKE_FPS; } - p_track.translation_track.times = new_times; - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.times = new_times; + p_track.position_track.interpolation = gltf_interpolation; - p_track.translation_track.values.resize(keys); - p_track.translation_track.interpolation = gltf_interpolation; + p_track.position_track.values.resize(keys); + p_track.position_track.interpolation = gltf_interpolation; } for (int32_t key_i = 0; key_i < keys; key_i++) { - Vector3 bezier_track = p_track.translation_track.values[key_i]; - if (path.find("/translation:x") != -1) { + Vector3 bezier_track = p_track.position_track.values[key_i]; + if (path.find("/position:x") != -1) { bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); bezier_track.x = p_bone_rest.affine_inverse().origin.x * bezier_track.x; - } else if (path.find("/translation:y") != -1) { + } else if (path.find("/position:y") != -1) { bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); bezier_track.y = p_bone_rest.affine_inverse().origin.y * bezier_track.y; - } else if (path.find("/translation:z") != -1) { + } else if (path.find("/position:z") != -1) { bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); bezier_track.z = p_bone_rest.affine_inverse().origin.z * bezier_track.z; } - p_track.translation_track.values.write[key_i] = bezier_track; + p_track.position_track.values.write[key_i] = bezier_track; } } } @@ -6198,17 +6307,17 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, continue; } String orig_track_path = animation->track_get_path(track_i); - if (String(orig_track_path).find(":translation") != -1) { - const Vector<String> node_suffix = String(orig_track_path).split(":translation"); + if (String(orig_track_path).find(":position") != -1) { + const Vector<String> node_suffix = String(orig_track_path).split(":position"); const NodePath path = node_suffix[0]; const Node *node = ap->get_parent()->get_node_or_null(path); - for (Map<GLTFNodeIndex, Node *>::Element *translation_scene_node_i = state->scene_nodes.front(); translation_scene_node_i; translation_scene_node_i = translation_scene_node_i->next()) { - if (translation_scene_node_i->get() == node) { - GLTFNodeIndex node_index = translation_scene_node_i->key(); - Map<int, GLTFAnimation::Track>::Element *translation_track_i = gltf_animation->get_tracks().find(node_index); + for (Map<GLTFNodeIndex, Node *>::Element *position_scene_node_i = state->scene_nodes.front(); position_scene_node_i; position_scene_node_i = position_scene_node_i->next()) { + if (position_scene_node_i->get() == node) { + GLTFNodeIndex node_index = position_scene_node_i->key(); + Map<int, GLTFAnimation::Track>::Element *position_track_i = gltf_animation->get_tracks().find(node_index); GLTFAnimation::Track track; - if (translation_track_i) { - track = translation_track_i->get(); + if (position_track_i) { + track = position_track_i->get(); } track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index); gltf_animation->get_tracks().insert(node_index, track); diff --git a/modules/gltf/gltf_light.cpp b/modules/gltf/gltf_light.cpp index 95cca9cf71..c5aa8d5724 100644 --- a/modules/gltf/gltf_light.cpp +++ b/modules/gltf/gltf_light.cpp @@ -35,8 +35,8 @@ void GLTFLight::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &GLTFLight::set_color); ClassDB::bind_method(D_METHOD("get_intensity"), &GLTFLight::get_intensity); ClassDB::bind_method(D_METHOD("set_intensity", "intensity"), &GLTFLight::set_intensity); - ClassDB::bind_method(D_METHOD("get_type"), &GLTFLight::get_type); - ClassDB::bind_method(D_METHOD("set_type", "type"), &GLTFLight::set_type); + ClassDB::bind_method(D_METHOD("get_light_type"), &GLTFLight::get_light_type); + ClassDB::bind_method(D_METHOD("set_light_type", "light_type"), &GLTFLight::set_light_type); ClassDB::bind_method(D_METHOD("get_range"), &GLTFLight::get_range); ClassDB::bind_method(D_METHOD("set_range", "range"), &GLTFLight::set_range); ClassDB::bind_method(D_METHOD("get_inner_cone_angle"), &GLTFLight::get_inner_cone_angle); @@ -46,7 +46,7 @@ void GLTFLight::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); // Color ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity"), "set_intensity", "get_intensity"); // float - ADD_PROPERTY(PropertyInfo(Variant::STRING, "type"), "set_type", "get_type"); // String + ADD_PROPERTY(PropertyInfo(Variant::STRING, "light_type"), "set_light_type", "get_light_type"); // String ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range"), "set_range", "get_range"); // float ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_cone_angle"), "set_inner_cone_angle", "get_inner_cone_angle"); // float ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_cone_angle"), "set_outer_cone_angle", "get_outer_cone_angle"); // float @@ -68,12 +68,12 @@ void GLTFLight::set_intensity(float p_intensity) { intensity = p_intensity; } -String GLTFLight::get_type() { - return type; +String GLTFLight::get_light_type() { + return light_type; } -void GLTFLight::set_type(String p_type) { - type = p_type; +void GLTFLight::set_light_type(String p_light_type) { + light_type = p_light_type; } float GLTFLight::get_range() { diff --git a/modules/gltf/gltf_light.h b/modules/gltf/gltf_light.h index a859ca1833..079fb18151 100644 --- a/modules/gltf/gltf_light.h +++ b/modules/gltf/gltf_light.h @@ -44,7 +44,7 @@ protected: private: Color color; float intensity = 0.0f; - String type; + String light_type; float range = 0.0f; float inner_cone_angle = 0.0f; float outer_cone_angle = 0.0f; @@ -56,8 +56,8 @@ public: float get_intensity(); void set_intensity(float p_intensity); - String get_type(); - void set_type(String p_type); + String get_light_type(); + void set_light_type(String p_light_type); float get_range(); void set_range(float p_range); diff --git a/modules/gltf/gltf_node.cpp b/modules/gltf/gltf_node.cpp index 5db7ad66c3..9f925c7bbc 100644 --- a/modules/gltf/gltf_node.cpp +++ b/modules/gltf/gltf_node.cpp @@ -47,8 +47,8 @@ void GLTFNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_skeleton", "skeleton"), &GLTFNode::set_skeleton); ClassDB::bind_method(D_METHOD("get_joint"), &GLTFNode::get_joint); ClassDB::bind_method(D_METHOD("set_joint", "joint"), &GLTFNode::set_joint); - ClassDB::bind_method(D_METHOD("get_translation"), &GLTFNode::get_translation); - ClassDB::bind_method(D_METHOD("set_translation", "translation"), &GLTFNode::set_translation); + ClassDB::bind_method(D_METHOD("get_position"), &GLTFNode::get_position); + ClassDB::bind_method(D_METHOD("set_position", "position"), &GLTFNode::set_position); ClassDB::bind_method(D_METHOD("get_rotation"), &GLTFNode::get_rotation); ClassDB::bind_method(D_METHOD("set_rotation", "rotation"), &GLTFNode::set_rotation); ClassDB::bind_method(D_METHOD("get_scale"), &GLTFNode::get_scale); @@ -66,7 +66,7 @@ void GLTFNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "skin"), "set_skin", "get_skin"); // GLTFSkinIndex ADD_PROPERTY(PropertyInfo(Variant::INT, "skeleton"), "set_skeleton", "get_skeleton"); // GLTFSkeletonIndex ADD_PROPERTY(PropertyInfo(Variant::BOOL, "joint"), "set_joint", "get_joint"); // bool - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation"), "set_translation", "get_translation"); // Vector3 + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position"), "set_position", "get_position"); // Vector3 ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "rotation"), "set_rotation", "get_rotation"); // Quaternion ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale"), "set_scale", "get_scale"); // Vector3 ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "children"), "set_children", "get_children"); // Vector<int> @@ -137,12 +137,12 @@ void GLTFNode::set_joint(bool p_joint) { joint = p_joint; } -Vector3 GLTFNode::get_translation() { - return translation; +Vector3 GLTFNode::get_position() { + return position; } -void GLTFNode::set_translation(Vector3 p_translation) { - translation = p_translation; +void GLTFNode::set_position(Vector3 p_position) { + position = p_position; } Quaternion GLTFNode::get_rotation() { diff --git a/modules/gltf/gltf_node.h b/modules/gltf/gltf_node.h index eca3acb239..3b6e061449 100644 --- a/modules/gltf/gltf_node.h +++ b/modules/gltf/gltf_node.h @@ -48,7 +48,7 @@ private: GLTFSkinIndex skin = -1; GLTFSkeletonIndex skeleton = -1; bool joint = false; - Vector3 translation; + Vector3 position; Quaternion rotation; Vector3 scale = Vector3(1, 1, 1); Vector<int> children; @@ -82,8 +82,8 @@ public: bool get_joint(); void set_joint(bool p_joint); - Vector3 get_translation(); - void set_translation(Vector3 p_translation); + Vector3 get_position(); + void set_position(Vector3 p_position); Quaternion get_rotation(); void set_rotation(Quaternion p_rotation); diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8e8b6f14ad..487e6deac0 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -475,7 +475,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } Pair<Transform3D, IndexKey> p; - p.first = xform; + p.first = xform * mesh_library->get_item_mesh_transform(c.item); p.second = E->get(); multimesh_items[c.item].push_back(p); } diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 2331a12d0f..c170bb107e 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -255,6 +255,12 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; + if (selected_palette >= 0) { + if (node && !node->get_mesh_library().is_null()) { + cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette); + } + } + if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible); diff --git a/modules/lightmapper_rd/SCsub b/modules/lightmapper_rd/SCsub index 2f04f1833e..5cc9d8ee8b 100644 --- a/modules/lightmapper_rd/SCsub +++ b/modules/lightmapper_rd/SCsub @@ -7,6 +7,9 @@ env_lightmapper_rd = env_modules.Clone() env_lightmapper_rd.GLSL_HEADER("lm_raster.glsl") env_lightmapper_rd.GLSL_HEADER("lm_compute.glsl") env_lightmapper_rd.GLSL_HEADER("lm_blendseams.glsl") +env_lightmapper_rd.Depends("lm_raster.glsl.gen.h", "lm_common_inc.glsl") +env_lightmapper_rd.Depends("lm_compute.glsl.gen.h", "lm_common_inc.glsl") +env_lightmapper_rd.Depends("lm_blendseams.glsl.gen.h", "lm_common_inc.glsl") # Godot source files env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index fe941e25e7..ba4ef3be8d 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -274,13 +274,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array LocalVector<Triangle> triangles; LocalVector<Vertex> vertex_array; - LocalVector<Box> box_array; LocalVector<Seam> seams; slice_triangle_count.resize(atlas_slices); @@ -387,16 +386,13 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } } - Box box; - box.min_bounds[0] = taabb.position.x; - box.min_bounds[1] = taabb.position.y; - box.min_bounds[2] = taabb.position.z; - box.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001); - box.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001); - box.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001); - box.pad0 = box.pad1 = 0; //make valgrind not complain - box_array.push_back(box); - + t.min_bounds[0] = taabb.position.x; + t.min_bounds[1] = taabb.position.y; + t.min_bounds[2] = taabb.position.z; + t.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001); + t.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001); + t.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001); + t.pad0 = t.pad1 = 0; //make valgrind not complain triangles.push_back(t); slice_triangle_count.write[t.slice]++; } @@ -505,9 +501,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i Vector<uint8_t> tb = triangles.to_byte_array(); triangle_buffer = rd->storage_buffer_create(tb.size(), tb); - Vector<uint8_t> bb = box_array.to_byte_array(); - box_buffer = rd->storage_buffer_create(bb.size(), bb); - Vector<uint8_t> tib = triangle_indices.to_byte_array(); triangle_cell_indices_buffer = rd->storage_buffer_create(tib.size(), tib); @@ -755,7 +748,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Vector<int> slice_triangle_count; RID vertex_buffer; RID triangle_buffer; - RID box_buffer; RID lights_buffer; RID triangle_cell_indices_buffer; RID grid_texture; @@ -767,14 +759,13 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d #define FREE_BUFFERS \ rd->free(vertex_buffer); \ rd->free(triangle_buffer); \ - rd->free(box_buffer); \ rd->free(lights_buffer); \ rd->free(triangle_cell_indices_buffer); \ rd->free(grid_texture); \ rd->free(seams_buffer); \ rd->free(probe_positions_buffer); - _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); + _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); if (p_step_function) { p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true); @@ -828,62 +819,55 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 3; - u.ids.push_back(box_buffer); - base_uniforms.push_back(u); - } - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 4; u.ids.push_back(triangle_cell_indices_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 5; + u.binding = 4; u.ids.push_back(lights_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 6; + u.binding = 5; u.ids.push_back(seams_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 7; + u.binding = 6; u.ids.push_back(probe_positions_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 8; + u.binding = 7; u.ids.push_back(grid_texture); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 9; + u.binding = 8; u.ids.push_back(albedo_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 10; + u.binding = 9; u.ids.push_back(emission_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_SAMPLER; - u.binding = 11; + u.binding = 10; u.ids.push_back(sampler); base_uniforms.push_back(u); } diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index 7ab7f34464..a6a3740051 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -157,16 +157,13 @@ class LightmapperRD : public Lightmapper { } }; - struct Box { + struct Triangle { + uint32_t indices[3] = {}; + uint32_t slice = 0; float min_bounds[3] = {}; float pad0 = 0.0; float max_bounds[3] = {}; float pad1 = 0.0; - }; - - struct Triangle { - uint32_t indices[3] = {}; - uint32_t slice = 0; bool operator<(const Triangle &p_triangle) const { return slice < p_triangle.slice; } @@ -231,7 +228,7 @@ class LightmapperRD : public Lightmapper { Vector<Color> probe_values; BakeError _blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata); - void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); + void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); public: diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl index 1581639036..22172d50e4 100644 --- a/modules/lightmapper_rd/lm_common_inc.glsl +++ b/modules/lightmapper_rd/lm_common_inc.glsl @@ -16,26 +16,18 @@ vertices; struct Triangle { uvec3 indices; uint slice; -}; - -layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles { - Triangle data[]; -} -triangles; - -struct Box { vec3 min_bounds; uint pad0; vec3 max_bounds; uint pad1; }; -layout(set = 0, binding = 3, std430) restrict readonly buffer Boxes { - Box data[]; +layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles { + Triangle data[]; } -boxes; +triangles; -layout(set = 0, binding = 4, std430) restrict readonly buffer GridIndices { +layout(set = 0, binding = 3, std430) restrict readonly buffer GridIndices { uint data[]; } grid_indices; @@ -63,7 +55,7 @@ struct Light { uint pad[3]; }; -layout(set = 0, binding = 5, std430) restrict readonly buffer Lights { +layout(set = 0, binding = 4, std430) restrict readonly buffer Lights { Light data[]; } lights; @@ -73,19 +65,19 @@ struct Seam { uvec2 b; }; -layout(set = 0, binding = 6, std430) restrict readonly buffer Seams { +layout(set = 0, binding = 5, std430) restrict readonly buffer Seams { Seam data[]; } seams; -layout(set = 0, binding = 7, std430) restrict readonly buffer Probes { +layout(set = 0, binding = 6, std430) restrict readonly buffer Probes { vec4 data[]; } probe_positions; -layout(set = 0, binding = 8) uniform utexture3D grid; +layout(set = 0, binding = 7) uniform utexture3D grid; -layout(set = 0, binding = 9) uniform texture2DArray albedo_tex; -layout(set = 0, binding = 10) uniform texture2DArray emission_tex; +layout(set = 0, binding = 8) uniform texture2DArray albedo_tex; +layout(set = 0, binding = 9) uniform texture2DArray emission_tex; -layout(set = 0, binding = 11) uniform sampler linear_sampler; +layout(set = 0, binding = 10) uniform sampler linear_sampler; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 9ca40535f9..a71652d5c4 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -160,18 +160,19 @@ bool trace_ray(vec3 p_from, vec3 p_to uint tidx = grid_indices.data[cell_data.y + i]; //Ray-Box test - vec3 t0 = (boxes.data[tidx].min_bounds - p_from) * inv_dir; - vec3 t1 = (boxes.data[tidx].max_bounds - p_from) * inv_dir; + Triangle triangle = triangles.data[tidx]; + vec3 t0 = (triangle.min_bounds - p_from) * inv_dir; + vec3 t1 = (triangle.max_bounds - p_from) * inv_dir; vec3 tmin = min(t0, t1), tmax = max(t0, t1); - if (max(tmin.x, max(tmin.y, tmin.z)) <= min(tmax.x, min(tmax.y, tmax.z))) { + if (max(tmin.x, max(tmin.y, tmin.z)) > min(tmax.x, min(tmax.y, tmax.z))) { continue; //ray box failed } //prepare triangle vertices - vec3 vtx0 = vertices.data[triangles.data[tidx].indices.x].position; - vec3 vtx1 = vertices.data[triangles.data[tidx].indices.y].position; - vec3 vtx2 = vertices.data[triangles.data[tidx].indices.z].position; + vec3 vtx0 = vertices.data[triangle.indices.x].position; + vec3 vtx1 = vertices.data[triangle.indices.y].position; + vec3 vtx2 = vertices.data[triangle.indices.z].position; #if defined(MODE_UNOCCLUDE) vec3 normal = -normalize(cross((vtx0 - vtx1), (vtx0 - vtx2))); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 3437dbd194..17846eb281 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -43,8 +43,10 @@ #include "core/os/thread.h" #ifdef TOOLS_ENABLED +#include "core/os/keyboard.h" #include "editor/bindings_generator.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/node_dock.h" #endif @@ -1353,6 +1355,7 @@ void CSharpLanguage::_editor_init_callback() { // Enable it as a plugin EditorNode::add_editor_plugin(godotsharp_editor); + ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B); godotsharp_editor->enable_plugin(); get_singleton()->godotsharp_editor = godotsharp_editor; @@ -1861,6 +1864,28 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool * return Variant::NIL; } +void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const { + if (!script->is_valid() || !script->script_class) + return; + + GD_MONO_SCOPE_THREAD_ATTACH; + + // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls. + GDMonoClass *top = script->script_class; + + while (top && top != script->native) { + const Vector<GDMonoMethod *> &methods = top->get_all_methods(); + for (int i = 0; i < methods.size(); ++i) { + MethodInfo minfo = methods[i]->get_method_info(); + if (minfo.name != CACHED_STRING_NAME(dotctor)) { + p_list->push_back(minfo); + } + } + + top = top->get_parent_class(); + } +} + bool CSharpInstance::has_method(const StringName &p_method) const { if (!script.is_valid()) { return false; @@ -3280,10 +3305,19 @@ void CSharpScript::get_script_method_list(List<MethodInfo> *p_list) const { GD_MONO_SCOPE_THREAD_ATTACH; - // TODO: Filter out things unsuitable for explicit calls, like constructors. - const Vector<GDMonoMethod *> &methods = script_class->get_all_methods(); - for (int i = 0; i < methods.size(); ++i) { - p_list->push_back(methods[i]->get_method_info()); + // TODO: We're filtering out constructors but there may be other methods unsuitable for explicit calls. + GDMonoClass *top = script_class; + + while (top && top != native) { + const Vector<GDMonoMethod *> &methods = top->get_all_methods(); + for (int i = 0; i < methods.size(); ++i) { + MethodInfo minfo = methods[i]->get_method_info(); + if (minfo.name != CACHED_STRING_NAME(dotctor)) { + p_list->push_back(methods[i]->get_method_info()); + } + } + + top = top->get_parent_class(); } } diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index e3bbb20dec..afc17f694a 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -293,7 +293,7 @@ public: void get_property_list(List<PropertyInfo> *p_properties) const override; Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override; - /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {} + void get_method_list(List<MethodInfo> *p_list) const override; bool has_method(const StringName &p_method) const override; Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 73cabf8561..98c6881166 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -418,11 +418,15 @@ namespace GodotTools AddToolSubmenuItem("C#", _menuPopup); + var buildSolutionShortcut = (Shortcut)EditorShortcut("mono/build_solution"); + _toolBarBuildButton = new Button { Text = "Build", - HintTooltip = "Build solution", - FocusMode = Control.FocusModeEnum.None + HintTooltip = "Build Solution".TTR(), + FocusMode = Control.FocusModeEnum.None, + Shortcut = buildSolutionShortcut, + ShortcutInTooltip = true }; _toolBarBuildButton.PressedSignal += BuildSolutionPressed; AddControlToContainer(CustomControlContainer.Toolbar, _toolBarBuildButton); diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs index 793f84fd77..5c5ced8c29 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs @@ -13,6 +13,9 @@ namespace GodotTools.Internals public static object EditorDef(string setting, object defaultValue, bool restartIfChanged = false) => internal_EditorDef(setting, defaultValue, restartIfChanged); + public static object EditorShortcut(string setting) => + internal_EditorShortcut(setting); + [SuppressMessage("ReSharper", "InconsistentNaming")] public static string TTR(this string text) => internal_TTR(text); @@ -28,6 +31,9 @@ namespace GodotTools.Internals private static extern object internal_EditorDef(string setting, object defaultValue, bool restartIfChanged); [MethodImpl(MethodImplOptions.InternalCall)] + private static extern object internal_EditorShortcut(string setting); + + [MethodImpl(MethodImplOptions.InternalCall)] private static extern string internal_TTR(string text); } } diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index d911f6461c..7433c865f5 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr // AutoLoads OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { - const ProjectSettings::AutoloadInfo &info = E.value; + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.value(); suggestions.push_back(quoted("/root/" + String(info.name))); } } diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 6692a6efec..9a61b63c12 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -306,6 +306,12 @@ MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_d return GDMonoMarshal::variant_to_mono_object(result); } +MonoObject *godot_icall_Globals_EditorShortcut(MonoString *p_setting) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Ref<Shortcut> result = ED_GET_SHORTCUT(setting); + return GDMonoMarshal::variant_to_mono_object(result); +} + MonoString *godot_icall_Globals_TTR(MonoString *p_text) { String text = GDMonoMarshal::mono_string_to_godot(p_text); return GDMonoMarshal::mono_string_from_godot(TTR(text)); @@ -380,6 +386,7 @@ void register_editor_internal_calls() { GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale); GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef); GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorShortcut", godot_icall_Globals_EditorShortcut); GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR); // Utils.OS diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs index 53c02feaa2..ef42374041 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs @@ -376,7 +376,7 @@ namespace Godot /// <example> /// <code> /// GD.Print(GD.RandRange(0, 1)); // Prints 0 or 1 - /// GD.Print(GD.RangeRange(-10, 1000)); // Prints any number from -10 to 1000 + /// GD.Print(GD.RandRange(-10, 1000)); // Prints any number from -10 to 1000 /// </code> /// </example> /// <returns>A random <see langword="int"/> number inside the given range.</returns> diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 6e7b3e7b8d..1fdc8fe1b3 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -55,6 +55,9 @@ if env["builtin_embree"]: "kernels/bvh/bvh_builder_sah_mb.cpp", "kernels/bvh/bvh_builder_twolevel.cpp", "kernels/bvh/bvh_intersector1_bvh4.cpp", + "kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp", + "kernels/bvh/bvh_intersector_stream_bvh4.cpp", + "kernels/bvh/bvh_intersector_stream_filters.cpp", ] thirdparty_sources = [thirdparty_dir + file for file in embree_src] diff --git a/modules/raycast/godot_update_embree.py b/modules/raycast/godot_update_embree.py index 31a25a318f..e31d88b741 100644 --- a/modules/raycast/godot_update_embree.py +++ b/modules/raycast/godot_update_embree.py @@ -61,6 +61,11 @@ cpp_files = [ "kernels/bvh/bvh_builder_twolevel.cpp", "kernels/bvh/bvh_intersector1.cpp", "kernels/bvh/bvh_intersector1_bvh4.cpp", + "kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp", + "kernels/bvh/bvh_intersector_stream_bvh4.cpp", + "kernels/bvh/bvh_intersector_stream_filters.cpp", + "kernels/bvh/bvh_intersector_hybrid.cpp", + "kernels/bvh/bvh_intersector_stream.cpp", ] os.chdir("../../thirdparty") @@ -117,7 +122,7 @@ with open(os.path.join(dest_dir, "kernels/config.h"), "w") as config_file: /* #undef EMBREE_GEOMETRY_INSTANCE */ /* #undef EMBREE_GEOMETRY_GRID */ /* #undef EMBREE_GEOMETRY_POINT */ -/* #undef EMBREE_RAY_PACKETS */ +#define EMBREE_RAY_PACKETS /* #undef EMBREE_COMPACT_POLYS */ #define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0 @@ -249,3 +254,8 @@ with open(os.path.join(dest_dir, "include/embree3/rtcore_config.h"), "w") as con os.chdir("..") shutil.rmtree("embree-tmp") + +subprocess.run(["git", "restore", "embree/patches"]) + +for patch in os.listdir("embree/patches"): + subprocess.run(["git", "apply", "embree/patches/" + patch]) diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 19e94adf68..22706f9b6a 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -30,6 +30,7 @@ #include "text_server_adv.h" +#include "core/error/error_macros.h" #include "core/string/print_string.h" #include "core/string/translation.h" @@ -1225,7 +1226,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced int error = 0; if (!library) { error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'."); + ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'."); } memset(&fd->stream, 0, sizeof(FT_StreamRec)); @@ -1243,13 +1244,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced if (error) { FT_Done_Face(fd->face); fd->face = nullptr; - ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'."); - } - fd->hb_handle = hb_ft_font_create(fd->face, nullptr); - if (fd->hb_handle == nullptr) { - FT_Done_Face(fd->face); - fd->face = nullptr; - ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating FreeType font object.")); + ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'."); } if (p_font_data->msdf) { @@ -1278,6 +1273,8 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced FT_Set_Pixel_Sizes(fd->face, 0, fd->size.x * fd->oversampling); } + fd->hb_handle = hb_ft_font_create(fd->face, nullptr); + fd->ascent = (fd->face->size->metrics.ascender / 64.0) / fd->oversampling * fd->scale; fd->descent = (-fd->face->size->metrics.descender / 64.0) / fd->oversampling * fd->scale; fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; @@ -1592,14 +1589,11 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced FT_Done_MM_Var(library, amaster); } #else - ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); + ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); #endif } else { // Init bitmap font. fd->hb_handle = hb_bmp_font_create(fd, nullptr); - if (!fd->hb_handle) { - ERR_FAIL_V_MSG(false, TTR("HarfBuzz: Error creating bitmap font object.")); - } } p_font_data->cache[p_size] = fd; return true; diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index e4e6797f92..8a1bd93c65 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -30,6 +30,7 @@ #include "text_server_fb.h" +#include "core/error/error_macros.h" #include "core/string/print_string.h" #ifdef MODULE_MSDFGEN_ENABLED @@ -686,7 +687,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback int error = 0; if (!library) { error = FT_Init_FreeType(&library); - ERR_FAIL_COND_V_MSG(error != 0, false, TTR("FreeType: Error initializing library:") + " '" + String(FT_Error_String(error)) + "'."); + ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'."); } memset(&fd->stream, 0, sizeof(FT_StreamRec)); @@ -704,7 +705,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback if (error) { FT_Done_Face(fd->face); fd->face = nullptr; - ERR_FAIL_V_MSG(false, TTR("FreeType: Error loading font:") + " '" + String(FT_Error_String(error)) + "'."); + ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'."); } if (p_font_data->msdf) { @@ -784,7 +785,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback FT_Done_MM_Var(library, amaster); } #else - ERR_FAIL_V_MSG(false, TTR("FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); + ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!"); #endif } p_font_data->cache[p_size] = fd; diff --git a/modules/vhacd/register_types.cpp b/modules/vhacd/register_types.cpp index 2b48e94604..54240e66fc 100644 --- a/modules/vhacd/register_types.cpp +++ b/modules/vhacd/register_types.cpp @@ -32,48 +32,55 @@ #include "scene/resources/mesh.h" #include "thirdparty/vhacd/public/VHACD.h" -static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces, int p_max_convex_hulls = -1) { - Vector<real_t> vertices; - vertices.resize(p_faces.size() * 9); - Vector<uint32_t> indices; - indices.resize(p_faces.size() * 3); - - for (int i = 0; i < p_faces.size(); i++) { - for (int j = 0; j < 3; j++) { - vertices.write[i * 9 + j * 3 + 0] = p_faces[i].vertex[j].x; - vertices.write[i * 9 + j * 3 + 1] = p_faces[i].vertex[j].y; - vertices.write[i * 9 + j * 3 + 2] = p_faces[i].vertex[j].z; - indices.write[i * 3 + j] = i * 3 + j; - } - } - +static Vector<Vector<Vector3>> convex_decompose(const real_t *p_vertices, int p_vertex_count, const uint32_t *p_triangles, int p_triangle_count, const Mesh::ConvexDecompositionSettings &p_settings, Vector<Vector<uint32_t>> *r_convex_indices) { VHACD::IVHACD::Parameters params; - if (p_max_convex_hulls > 0) { - params.m_maxConvexHulls = p_max_convex_hulls; - } + params.m_concavity = p_settings.max_concavity; + params.m_alpha = p_settings.symmetry_planes_clipping_bias; + params.m_beta = p_settings.revolution_axes_clipping_bias; + params.m_minVolumePerCH = p_settings.min_volume_per_convex_hull; + params.m_resolution = p_settings.resolution; + params.m_maxNumVerticesPerCH = p_settings.max_num_vertices_per_convex_hull; + params.m_planeDownsampling = p_settings.plane_downsampling; + params.m_convexhullDownsampling = p_settings.convexhull_downsampling; + params.m_pca = p_settings.normalize_mesh; + params.m_mode = p_settings.mode; + params.m_convexhullApproximation = p_settings.convexhull_approximation; + params.m_oclAcceleration = true; + params.m_maxConvexHulls = p_settings.max_convex_hulls; + params.m_projectHullVertices = p_settings.project_hull_vertices; VHACD::IVHACD *decomposer = VHACD::CreateVHACD(); - decomposer->Compute(vertices.ptr(), vertices.size() / 3, indices.ptr(), indices.size() / 3, params); + decomposer->Compute(p_vertices, p_vertex_count, p_triangles, p_triangle_count, params); int hull_count = decomposer->GetNConvexHulls(); - Vector<Vector<Face3>> ret; + Vector<Vector<Vector3>> ret; + ret.resize(hull_count); + + if (r_convex_indices) { + r_convex_indices->resize(hull_count); + } for (int i = 0; i < hull_count; i++) { - Vector<Face3> triangles; VHACD::IVHACD::ConvexHull hull; decomposer->GetConvexHull(i, hull); - triangles.resize(hull.m_nTriangles); - for (uint32_t j = 0; j < hull.m_nTriangles; j++) { - Face3 f; + + Vector<Vector3> &points = ret.write[i]; + points.resize(hull.m_nPoints); + + Vector3 *w = points.ptrw(); + for (uint32_t j = 0; j < hull.m_nPoints; ++j) { for (int k = 0; k < 3; k++) { - for (int l = 0; l < 3; l++) { - f.vertex[k][l] = hull.m_points[hull.m_triangles[j * 3 + k] * 3 + l]; - } + w[j][k] = hull.m_points[j * 3 + k]; } - triangles.write[j] = f; } - ret.push_back(triangles); + + if (r_convex_indices) { + Vector<uint32_t> &indices = r_convex_indices->write[i]; + indices.resize(hull.m_nTriangles * 3); + + memcpy(indices.ptrw(), hull.m_triangles, hull.m_nTriangles * 3 * sizeof(uint32_t)); + } } decomposer->Clean(); @@ -83,9 +90,9 @@ static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces, int } void register_vhacd_types() { - Mesh::convex_composition_function = convex_decompose; + Mesh::convex_decomposition_function = convex_decompose; } void unregister_vhacd_types() { - Mesh::convex_composition_function = nullptr; + Mesh::convex_decomposition_function = nullptr; } diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index b574576856..2c6313c80a 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -131,7 +131,7 @@ The [code]inputs[/code] array contains the values of the input ports. [code]outputs[/code] is an array whose indices should be set to the respective outputs. The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants. - [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. + [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. The size needs to be predefined using [method _get_working_memory_size]. When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants. </description> </method> diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 6ba5ad4fd6..205918a5f0 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -1010,7 +1010,7 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const if (index != StringName()) { detail_prop_name += "." + String(index); } - PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, PROPERTY_HINT_TYPE_STRING, E.hint_string); + PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, E.hint, E.hint_string); _adjust_input_index(pinfo); return pinfo; } diff --git a/modules/websocket/editor_debugger_server_websocket.cpp b/modules/websocket/editor_debugger_server_websocket.cpp index 2e61cbfc08..d248433d82 100644 --- a/modules/websocket/editor_debugger_server_websocket.cpp +++ b/modules/websocket/editor_debugger_server_websocket.cpp @@ -48,11 +48,19 @@ void EditorDebuggerServerWebSocket::poll() { server->poll(); } -Error EditorDebuggerServerWebSocket::start() { - int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); +Error EditorDebuggerServerWebSocket::start(const String &p_uri) { + int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); + String bind_host = EditorSettings::get_singleton()->get("network/debug/remote_host"); + if (!p_uri.is_empty() && p_uri != "ws://") { + String scheme, path; + Error err = p_uri.parse_url(scheme, bind_host, bind_port, path); + ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER); + } + server->set_bind_ip(bind_host); Vector<String> compatible_protocols; compatible_protocols.push_back("binary"); // compatibility with EMSCRIPTEN TCP-to-WebSocket layer. - return server->listen(remote_port, compatible_protocols); + return server->listen(bind_port, compatible_protocols); } void EditorDebuggerServerWebSocket::stop() { diff --git a/modules/websocket/editor_debugger_server_websocket.h b/modules/websocket/editor_debugger_server_websocket.h index d9543bb647..14ab0109b2 100644 --- a/modules/websocket/editor_debugger_server_websocket.h +++ b/modules/websocket/editor_debugger_server_websocket.h @@ -48,7 +48,7 @@ public: void _peer_disconnected(int p_peer, bool p_was_clean); void poll() override; - Error start() override; + Error start(const String &p_uri) override; void stop() override; bool is_active() const override; bool is_connection_available() const override; diff --git a/platform/android/README.md b/platform/android/README.md new file mode 100644 index 0000000000..343e588553 --- /dev/null +++ b/platform/android/README.md @@ -0,0 +1,14 @@ +# Android platform port + +This folder contains the Java and C++ (JNI) code for the Android platform port, +using [Gradle](https://gradle.org/) as a build system. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot) +per the Android logo usage guidelines: + +> The Android robot is reproduced or modified from work created and shared by +> Google and used according to terms described in the Creative Commons 3.0 +> Attribution License. diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index e5422a28af..60ba1c558a 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -221,6 +221,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun static const int EXPORT_FORMAT_APK = 0; static const int EXPORT_FORMAT_AAB = 1; +static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; +static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; + void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; @@ -426,6 +429,11 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co return pname; } +String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const { + int export_format = int(p_preset->get("custom_template/export_format")); + return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; +} + bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { String pname = p_package; @@ -2335,11 +2343,21 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre void EditorExportPlatformAndroid::_clear_assets_directory() { DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - print_verbose("Clearing assets directory.."); - DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + + // Clear the APK assets directory + if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { + print_verbose("Clearing APK assets directory.."); + DirAccessRef da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); + da_assets->erase_contents_recursive(); + da_res->remove(APK_ASSETS_DIRECTORY); + } + + // Clear the AAB assets directory + if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { + print_verbose("Clearing AAB assets directory.."); + DirAccessRef da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); + da_res->remove(AAB_ASSETS_DIRECTORY); } } @@ -2459,6 +2477,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_UNCONFIGURED; } } + const String assets_directory = get_assets_directory(p_preset); String sdk_path = EDITOR_GET("export/android/android_sdk_path"); ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); print_verbose("Android sdk path: " + sdk_path); @@ -2480,6 +2499,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP if (!apk_expansion) { print_verbose("Exporting project files.."); CustomExportData user_data; + user_data.assets_directory = assets_directory; user_data.debug = p_debug; err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so); if (err != OK) { @@ -2501,7 +2521,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } print_verbose("Storing command line flags.."); - store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + store_file_at_path(assets_directory + "/_cl_", command_line_flags); print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index b061ee4e04..d33f616f11 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -87,11 +87,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { EditorProgress *ep = nullptr; }; - struct CustomExportData { - bool debug; - Vector<String> libs; - }; - Vector<PluginConfigAndroid> plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; @@ -109,6 +104,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String get_package_name(const String &p_package) const; + String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const; + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data); diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 6fbdf73cd0..851bd0ac52 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -121,7 +121,8 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // It's functionality mirrors that of the method save_apk_file. // This method will be called ONLY when custom build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + CustomExportData *export_data = (CustomExportData *)p_userdata; + String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/"); print_verbose("Saving project files from " + p_path + " into " + dst_path); Error err = store_file_at_path(dst_path, p_data); return err; diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 8a93c25d79..744022f1f9 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,6 +44,12 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +struct CustomExportData { + String assets_directory; + bool debug; + Vector<String> libs; +}; + int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation); String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); diff --git a/platform/android/java/app/assetPacks/installTime/build.gradle b/platform/android/java/app/assetPacks/installTime/build.gradle new file mode 100644 index 0000000000..b06faac374 --- /dev/null +++ b/platform/android/java/app/assetPacks/installTime/build.gradle @@ -0,0 +1,8 @@ +apply plugin: 'com.android.asset-pack' + +assetPack { + packName = "installTime" // Directory name for the asset pack + dynamicDelivery { + deliveryType = "install-time" // Delivery mode + } +} diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 9640887399..a391a3ca9a 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -72,6 +72,8 @@ android { targetCompatibility versions.javaVersion } + assetPacks = [":assetPacks:installTime"] + defaultConfig { // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. aaptOptions { diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index 33b863c7bf..e38d7b2ba6 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,2 @@ -// Empty settings.gradle file to denote this directory as being the root project -// of the Godot custom build. +// This is the root directory of the Godot custom build. +include ':assetPacks:installTime' diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 524031d93f..584b626900 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -4,3 +4,6 @@ rootProject.name = "Godot" include ':app' include ':lib' include ':nativeSrcsConfigs' + +include ':assetPacks:installTime' +project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime") diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex f44d360a25..9c8be93646 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/javascript/README.md b/platform/javascript/README.md new file mode 100644 index 0000000000..f181bea9e0 --- /dev/null +++ b/platform/javascript/README.md @@ -0,0 +1,15 @@ +# HTML5 platform port + +This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, +compiled using [Emscripten](https://emscripten.org/). + +It also contains a ESLint linting setup (see [`package.json`](package.json)). + +See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform +such as the HTML5 shell. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced) +per the HTML5 logo usage guidelines. diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index c50195639c..45a2cd595a 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -71,8 +71,8 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { // Replace characters not allowed (or risky) in Windows file names with safe characters. // In the project name, all invalid characters become an empty string so that a name // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge". - const String project_name_safe = - GLOBAL_GET("application/config/name").to_lower().replace(" ", "_"); + const String project_name = GLOBAL_GET("application/config/name"); + const String project_name_safe = project_name.to_lower().replace(" ", "_"); const String datetime_safe = Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_"); const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip")); diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index fda18a5c19..b43614eb99 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -158,6 +158,10 @@ EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const Emscri return false; } Input::get_singleton()->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return true; } @@ -165,6 +169,10 @@ EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const Emscr DisplayServerJavaScript *display = get_singleton(); display->deferred_key_event->set_unicode(p_event->charCode); Input::get_singleton()->parse_input_event(display->deferred_key_event); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return true; } @@ -172,6 +180,10 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(false); Input::get_singleton()->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0; } @@ -245,6 +257,10 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E ev->set_button_mask(mask); input->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + // Prevent multi-click text selection and wheel-click scrolling anchor. // Context menu is prevented through contextmenu event. return true; @@ -507,6 +523,10 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em Input::get_singleton()->parse_input_event(ev); } + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + // Resume audio context after input in case autoplay was denied. return true; } @@ -1019,6 +1039,7 @@ bool DisplayServerJavaScript::can_any_window_draw() const { } void DisplayServerJavaScript::process_events() { + Input::get_singleton()->flush_buffered_events(); if (godot_js_display_gamepad_sample() == OK) { process_joypads(); } diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index 866f845139..df475ba52d 100644 --- a/platform/javascript/js/libs/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -66,17 +66,17 @@ class RingBuffer { const mw = this.buffer.length - this.wpos; if (mw >= to_write) { this.buffer.set(p_buffer, this.wpos); + this.wpos += to_write; + if (mw === to_write) { + this.wpos = 0; + } } else { - const high = p_buffer.subarray(0, to_write - mw); - const low = p_buffer.subarray(to_write - mw); + const high = p_buffer.subarray(0, mw); + const low = p_buffer.subarray(mw); this.buffer.set(high, this.wpos); this.buffer.set(low); + this.wpos = low.length; } - let diff = to_write; - if (this.wpos + diff >= this.buffer.length) { - diff -= this.buffer.length; - } - this.wpos += diff; Atomics.add(this.avail, 0, to_write); Atomics.notify(this.avail, 0); } diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md new file mode 100644 index 0000000000..0d3fb37be5 --- /dev/null +++ b/platform/linuxbsd/README.md @@ -0,0 +1,11 @@ +# Linux/*BSD platform port + +This folder contains the C++ code for the Linux/*BSD platform port. + +## Artwork license + +[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/): + +> Permission to use and/or modify this image is granted provided you acknowledge me + <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/) + if someone asks. diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 3e3ed469ed..8eb22c1c72 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -18,40 +18,42 @@ def can_build(): # Check the minimal dependencies x11_error = os.system("pkg-config --version > /dev/null") if x11_error: + print("Error: pkg-config not found. Aborting.") return False - x11_error = os.system("pkg-config x11 --modversion > /dev/null ") + x11_error = os.system("pkg-config x11 --modversion > /dev/null") if x11_error: + print("Error: X11 libraries not found. Aborting.") return False - x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") + x11_error = os.system("pkg-config xcursor --modversion > /dev/null") if x11_error: - print("xcursor not found.. x11 disabled.") + print("Error: Xcursor library not found. Aborting.") return False - x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") + x11_error = os.system("pkg-config xinerama --modversion > /dev/null") if x11_error: - print("xinerama not found.. x11 disabled.") + print("Error: Xinerama library not found. Aborting.") return False - x11_error = os.system("pkg-config xext --modversion > /dev/null ") + x11_error = os.system("pkg-config xext --modversion > /dev/null") if x11_error: - print("xext not found.. x11 disabled.") + print("Error: Xext library not found. Aborting.") return False - x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") + x11_error = os.system("pkg-config xrandr --modversion > /dev/null") if x11_error: - print("xrandr not found.. x11 disabled.") + print("Error: XrandR library not found. Aborting.") return False - x11_error = os.system("pkg-config xrender --modversion > /dev/null ") + x11_error = os.system("pkg-config xrender --modversion > /dev/null") if x11_error: - print("xrender not found.. x11 disabled.") + print("Error: XRender library not found. Aborting.") return False - x11_error = os.system("pkg-config xi --modversion > /dev/null ") + x11_error = os.system("pkg-config xi --modversion > /dev/null") if x11_error: - print("xi not found.. Aborting.") + print("Error: Xi library not found. Aborting.") return False return True @@ -138,7 +140,7 @@ def configure(env): # A convenience so you don't need to write use_lto too when using SCons env["use_lto"] = True else: - print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") + print("Using LLD with GCC is not supported yet. Try compiling with 'use_llvm=yes'.") sys.exit(255) if env["use_coverage"]: @@ -201,11 +203,6 @@ def configure(env): env.Append(CCFLAGS=["-pipe"]) env.Append(LINKFLAGS=["-pipe"]) - # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our - # minimal requirements. - env.Append(CCFLAGS=["-fpie"]) - env.Append(LINKFLAGS=["-no-pie"]) - ## Dependencies env.ParseConfig("pkg-config x11 --cflags --libs") @@ -334,36 +331,32 @@ def configure(env): ## Flags if os.system("pkg-config --exists alsa") == 0: # 0 means found - print("Enabling ALSA") env["alsa"] = True env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) else: - print("ALSA libraries not found, disabling driver") + print("Warning: ALSA libraries not found. Disabling the ALSA audio driver.") if env["pulseaudio"]: if os.system("pkg-config --exists libpulse") == 0: # 0 means found - print("Enabling PulseAudio") env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) env.ParseConfig("pkg-config --cflags libpulse") else: - print("PulseAudio development libraries not found, disabling driver") + print("Warning: PulseAudio development libraries not found. Disabling the PulseAudio audio driver.") if env["dbus"]: if os.system("pkg-config --exists dbus-1") == 0: # 0 means found - print("Enabling D-Bus") env.Append(CPPDEFINES=["DBUS_ENABLED"]) env.ParseConfig("pkg-config --cflags --libs dbus-1") else: - print("D-Bus development libraries not found, disabling dependent features") + print("Warning: D-Bus development libraries not found. Disabling screensaver prevention.") if platform.system() == "Linux": env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) if env["udev"]: if os.system("pkg-config --exists libudev") == 0: # 0 means found - print("Enabling udev support") env.Append(CPPDEFINES=["UDEV_ENABLED"]) else: - print("libudev development libraries not found, disabling udev support") + print("Warning: libudev development libraries not found. Disabling controller hotplugging support.") else: env["udev"] = False # Linux specific @@ -412,7 +405,7 @@ def configure(env): gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE) if not gnu_ld_version: print( - "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld" + "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld, not gold or LLD." ) else: if float(gnu_ld_version.group(1)) >= 2.30: diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 1fe6a4a4b8..67e35cc7a3 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -100,6 +100,10 @@ void ParallaxLayer::_notification(int p_what) { _update_mirroring(); } break; case NOTIFICATION_EXIT_TREE: { + if (Engine::get_singleton()->is_editor_hint()) { + break; + } + set_position(orig_offset); set_scale(orig_scale); } break; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 0eb424b32c..a139a92ab4 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -261,6 +261,7 @@ void TileMap::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { pending_update = true; + _clear_internals(); _recreate_internals(); } break; case NOTIFICATION_EXIT_TREE: { @@ -298,6 +299,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) { if (tile_set.is_valid()) { tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed)); + _clear_internals(); _recreate_internals(); } @@ -308,6 +310,7 @@ void TileMap::set_quadrant_size(int p_size) { ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1."); quadrant_size = p_size; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -327,6 +330,9 @@ void TileMap::add_layer(int p_to_pos) { ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); + // Must clear before adding the layer. + _clear_internals(); + layers.insert(p_to_pos, TileMapLayer()); _recreate_internals(); notify_property_list_changed(); @@ -340,6 +346,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); + // Clear before shuffling layers. + _clear_internals(); + TileMapLayer tl = layers[p_layer]; layers.insert(p_to_pos, tl); layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer); @@ -358,6 +367,9 @@ void TileMap::move_layer(int p_layer, int p_to_pos) { void TileMap::remove_layer(int p_layer) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); + // Clear before removing the layer. + _clear_internals(); + layers.remove(p_layer); _recreate_internals(); notify_property_list_changed(); @@ -385,6 +397,7 @@ String TileMap::get_layer_name(int p_layer) const { void TileMap::set_layer_enabled(int p_layer, bool p_enabled) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].enabled = p_enabled; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -399,6 +412,7 @@ bool TileMap::is_layer_enabled(int p_layer) const { void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].y_sort_enabled = p_y_sort_enabled; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -413,6 +427,7 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const { void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].y_sort_origin = p_y_sort_origin; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -425,6 +440,7 @@ int TileMap::get_layer_y_sort_origin(int p_layer) const { void TileMap::set_layer_z_index(int p_layer, int p_z_index) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); layers[p_layer].z_index = p_z_index; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); @@ -438,6 +454,7 @@ int TileMap::get_layer_z_index(int p_layer) const { void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) { collision_visibility_mode = p_show_collision; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -448,6 +465,7 @@ TileMap::VisibilityMode TileMap::get_collision_visibility_mode() { void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) { navigation_visibility_mode = p_show_navigation; + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -458,6 +476,7 @@ TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() { void TileMap::set_y_sort_enabled(bool p_enable) { Node2D::set_y_sort_enabled(p_enable); + _clear_internals(); _recreate_internals(); emit_signal(SNAME("changed")); } @@ -578,10 +597,10 @@ void TileMap::_update_dirty_quadrants() { } void TileMap::_recreate_internals() { - // Clear all internals. - _clear_internals(); - for (unsigned int layer = 0; layer < layers.size(); layer++) { + // Make sure that _clear_internals() was called prior. + ERR_FAIL_COND_MSG(layers[layer].quadrant_map.size() > 0, "TileMap layer " + itos(layer) + " had a non-empty quadrant map."); + if (!layers[layer].enabled) { continue; } @@ -2857,50 +2876,57 @@ void TileMap::draw_cells_outline(Control *p_control, Set<Vector2i> p_cells, Colo // Create a set. Vector2i tile_size = tile_set->get_tile_size(); - Vector<Vector2> uvs; + Vector<Vector2> polygon = tile_set->get_tile_shape_polygon(); + TileSet::TileShape shape = tile_set->get_tile_shape(); - if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) { - uvs.append(Vector2(1.0, 0.0)); - uvs.append(Vector2(1.0, 1.0)); - uvs.append(Vector2(0.0, 1.0)); - uvs.append(Vector2(0.0, 0.0)); - } else { - float overlap = 0.0; - switch (tile_set->get_tile_shape()) { - case TileSet::TILE_SHAPE_ISOMETRIC: - overlap = 0.5; - break; - case TileSet::TILE_SHAPE_HEXAGON: - overlap = 0.25; - break; - case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: - overlap = 0.0; - break; - default: - break; - } - uvs.append(Vector2(1.0, overlap)); - uvs.append(Vector2(1.0, 1.0 - overlap)); - uvs.append(Vector2(0.5, 1.0)); - uvs.append(Vector2(0.0, 1.0 - overlap)); - uvs.append(Vector2(0.0, overlap)); - uvs.append(Vector2(0.5, 0.0)); - if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < uvs.size(); i++) { - uvs.write[i] = Vector2(uvs[i].y, uvs[i].x); - } - } + for (Set<Vector2i>::Element *E = p_cells.front(); E; E = E->next()) { + Vector2 center = map_to_world(E->get()); + +#define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \ + if (!p_cells.has(get_neighbor_cell(E->get(), side))) { \ + Vector2 from = p_transform.xform(center + polygon[polygon_index_from] * tile_size); \ + Vector2 to = p_transform.xform(center + polygon[polygon_index_to] * tile_size); \ + p_control->draw_line(from, to, p_color); \ } - for (Set<Vector2i>::Element *E = p_cells.front(); E; E = E->next()) { - Vector2 top_left = map_to_world(E->get()) - tile_size / 2; - TypedArray<Vector2i> surrounding_tiles = get_surrounding_tiles(E->get()); - for (int i = 0; i < surrounding_tiles.size(); i++) { - if (!p_cells.has(surrounding_tiles[i])) { - p_control->draw_line(p_transform.xform(top_left + uvs[i] * tile_size), p_transform.xform(top_left + uvs[(i + 1) % uvs.size()] * tile_size), p_color); + if (shape == TileSet::TILE_SHAPE_SQUARE) { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1); + } else { + if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0); + } else { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5); + } + } else { + if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3); + } else { + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2); + DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3); + } } } } +#undef DRAW_SIDE_IF_NEEDED } TypedArray<String> TileMap::get_configuration_warnings() const { @@ -2993,6 +3019,7 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); + _clear_internals(); _recreate_internals(); } diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index de6925244a..7e7db57af3 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -274,7 +274,8 @@ Node *MeshInstance3D::create_multiple_convex_collisions_node() { return nullptr; } - Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(); + Mesh::ConvexDecompositionSettings settings; + Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings); if (!shapes.size()) { return nullptr; } diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp index a891566633..466f67afb8 100644 --- a/scene/3d/skeleton_ik_3d.cpp +++ b/scene/3d/skeleton_ik_3d.cpp @@ -542,7 +542,7 @@ Transform3D SkeletonIK3D::_get_target_transform() { target_node_override = Object::cast_to<Node3D>(get_node(target_node_path_override)); } - if (target_node_override) { + if (target_node_override && target_node_override->is_inside_tree()) { return target_node_override->get_global_transform(); } else { return target; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index f6091f224c..5825a35030 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -737,7 +737,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (anim->has_loop()) { at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop } else { - at_anim_pos = MAX((double)anim->get_length(), p_time - pos); //seek to end + at_anim_pos = MIN((double)anim->get_length(), p_time - pos); //seek to end } if (player->is_playing() || p_seeked) { @@ -765,6 +765,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } } else { player->play(anim_name); + player->seek(0.0, true); nc->animation_playing = true; playing_caches.insert(nc); } diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 542011618d..3018fd3ae6 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -36,6 +36,10 @@ void Tweener::set_tween(Ref<Tween> p_tween) { tween = p_tween; } +void Tweener::clear_tween() { + tween.unref(); +} + void Tweener::_bind_methods() { ADD_SIGNAL(MethodInfo("finished")); } @@ -53,7 +57,7 @@ void Tween::start_tweeners() { Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) { ERR_FAIL_NULL_V(p_target, nullptr); - ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners."); + ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); Ref<PropertyTweener> tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration)); @@ -62,7 +66,7 @@ Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property } Ref<IntervalTweener> Tween::tween_interval(float p_time) { - ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners."); + ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); Ref<IntervalTweener> tweener = memnew(IntervalTweener(p_time)); @@ -71,7 +75,7 @@ Ref<IntervalTweener> Tween::tween_interval(float p_time) { } Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) { - ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners."); + ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); Ref<CallbackTweener> tweener = memnew(CallbackTweener(p_callback)); @@ -80,7 +84,7 @@ Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) { } Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float p_to, float p_duration) { - ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners."); + ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); Ref<MethodTweener> tweener = memnew(MethodTweener(p_callback, p_from, p_to, p_duration)); @@ -88,9 +92,7 @@ Ref<MethodTweener> Tween::tween_method(Callable p_callback, float p_from, float return tweener; } -Ref<Tween> Tween::append(Ref<Tweener> p_tweener) { - ERR_FAIL_COND_V_MSG(invalid, nullptr, "Tween was created outside the scene tree, can't use Tweeners."); - ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); +void Tween::append(Ref<Tweener> p_tweener) { p_tweener->set_tween(this); if (parallel_enabled) { @@ -102,8 +104,6 @@ Ref<Tween> Tween::append(Ref<Tweener> p_tweener) { tweeners.resize(current_step + 1); tweeners.write[current_step].push_back(p_tweener); - - return this; } void Tween::stop() { @@ -117,7 +117,7 @@ void Tween::pause() { } void Tween::play() { - ERR_FAIL_COND_MSG(invalid, "Tween invalid, can't play."); + ERR_FAIL_COND_MSG(!valid, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_MSG(dead, "Can't play finished Tween, use stop() first to reset its state."); running = true; } @@ -132,11 +132,22 @@ bool Tween::is_running() { } void Tween::set_valid(bool p_valid) { - invalid = !p_valid; + valid = p_valid; } bool Tween::is_valid() { - return invalid; + return valid; +} + +void Tween::clear() { + valid = false; + + for (List<Ref<Tweener>> &step : tweeners) { + for (Ref<Tweener> &tweener : step) { + tweener->clear_tween(); + } + } + tweeners.clear(); } Ref<Tween> Tween::bind_node(Node *p_node) { diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 947cdb7c2d..953d573539 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -43,6 +43,7 @@ public: virtual void set_tween(Ref<Tween> p_tween); virtual void start() = 0; virtual bool step(float &r_delta) = 0; + void clear_tween(); protected: static void _bind_methods(); @@ -111,7 +112,7 @@ private: bool started = false; bool running = true; bool dead = false; - bool invalid = true; + bool valid = false; bool default_parallel = false; bool parallel_enabled = false; @@ -128,7 +129,7 @@ public: Ref<IntervalTweener> tween_interval(float p_time); Ref<CallbackTweener> tween_callback(Callable p_callback); Ref<MethodTweener> tween_method(Callable p_callback, float p_from, float p_to, float p_duration); - Ref<Tween> append(Ref<Tweener> p_tweener); + void append(Ref<Tweener> p_tweener); bool custom_step(float p_delta); void stop(); @@ -139,6 +140,7 @@ public: bool is_running(); void set_valid(bool p_valid); bool is_valid(); + void clear(); Ref<Tween> bind_node(Node *p_node); Ref<Tween> set_process_mode(TweenProcessMode p_mode); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index d05762b6c0..e7769f9372 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -654,7 +654,7 @@ void CodeEdit::_backspace_internal() { // For space indentation we need to do a simple unindent if there are no chars to the left, acting in the // same way as tabs. if (indent_using_spaces && cc != 0) { - if (get_first_non_whitespace_column(cl) > cc) { + if (get_first_non_whitespace_column(cl) >= cc) { prev_column = cc - _calculate_spaces_till_next_left_indent(cc); prev_line = cl; } @@ -987,10 +987,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { /* No need to move the brace below if we are not taking the text with us. */ if (p_split_current_line) { brace_indent = true; - ins += "\n" + ins.substr(1, ins.length() - 2); + ins += "\n" + ins.substr(indent_text.size(), ins.length() - 2); } else { brace_indent = false; - ins = "\n" + ins.substr(1, ins.length() - 2); + ins = "\n" + ins.substr(indent_text.size(), ins.length() - 2); } } } @@ -1407,9 +1407,14 @@ void CodeEdit::fold_line(int p_line) { int in_string = (in_comment == -1) ? is_in_string(p_line) : -1; if (in_string != -1 || in_comment != -1) { end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y; - /* End line is the same therefore we have a block. */ + /* End line is the same therefore we have a block of single line delimiters. */ if (end_line == p_line) { for (int i = p_line + 1; i <= line_count; i++) { + if (i == line_count) { + end_line = line_count; + break; + } + if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) { end_line = i - 1; break; @@ -1617,7 +1622,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const { } /* Region was found on this line and is not a multiline continuation. */ - if (start_position.x != -1 && start_position.x != get_line(p_line).length() + 1) { + int line_length = get_line(p_line).length(); + if (start_position.x != -1 && line_length > 0 && start_position.x != line_length + 1) { start_position.y = p_line; return start_position; } @@ -1636,7 +1642,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const { start_position.x = delimiter_cache[i].back()->key(); /* Make sure it's not a multiline continuation. */ - if (start_position.x != get_line(i).length() + 1) { + line_length = get_line(i).length(); + if (line_length > 0 && start_position.x != line_length + 1) { break; } } @@ -2027,7 +2034,9 @@ String CodeEdit::get_text_for_symbol_lookup() { void CodeEdit::set_symbol_lookup_word_as_valid(bool p_valid) { symbol_lookup_word = p_valid ? symbol_lookup_new_word : ""; symbol_lookup_new_word = ""; - _set_symbol_lookup_word(symbol_lookup_word); + if (lookup_symbol_word != symbol_lookup_word) { + _set_symbol_lookup_word(symbol_lookup_word); + } } void CodeEdit::_bind_methods() { @@ -2562,7 +2571,10 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c } void CodeEdit::_add_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only, DelimiterType p_type) { - if (p_start_key.length() > 0) { + // If we are the editor allow "null" as a valid start key, otherwise users cannot add delimiters via the inspector. + if (!(Engine::get_singleton()->is_editor_hint() && p_start_key == "null")) { + ERR_FAIL_COND_MSG(p_start_key.is_empty(), "delimiter start key cannot be empty"); + for (int i = 0; i < p_start_key.length(); i++) { ERR_FAIL_COND_MSG(!is_symbol(p_start_key[i]), "delimiter must start with a symbol"); } @@ -2627,7 +2639,11 @@ void CodeEdit::_set_delimiters(const TypedArray<String> &p_delimiters, Delimiter _clear_delimiters(p_type); for (int i = 0; i < p_delimiters.size(); i++) { - String key = p_delimiters[i].is_null() ? "" : p_delimiters[i]; + String key = p_delimiters[i]; + + if (key.is_empty()) { + continue; + } const String start_key = key.get_slice(" ", 0); const String end_key = key.get_slice_count(" ") > 1 ? key.get_slice(" ", 1) : String(); diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index 4fbb5194e6..740548d559 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -248,7 +248,6 @@ private: void _text_changed(); protected: - void gui_input(const Ref<InputEvent> &p_gui_input) override; void _notification(int p_what); static void _bind_methods(); @@ -265,6 +264,7 @@ protected: public: /* General overrides */ + virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; /* Indent management */ diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index cabae9feb2..b9b02b1427 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -356,16 +356,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } else { gn->raise(); } - int first_not_comment = 0; - for (int i = 0; i < get_child_count(); i++) { - GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i)); - if (gn2 && !gn2->is_comment()) { - first_not_comment = i; - break; - } - } - - move_child(connections_layer, first_not_comment); emit_signal(SNAME("node_selected"), p_gn); } diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 3f87003423..5600816b2d 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -227,7 +227,15 @@ void Label::_update_visible() { } } -inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { +inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) { + if (p_gl.font_rid != RID()) { + TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } else { + TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } +} + +inline void draw_glyph_outline(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { if (p_gl.font_rid != RID()) { if (p_font_shadow_color.a > 0) { TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color); @@ -240,9 +248,6 @@ inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const if (p_font_outline_color.a != 0.0 && p_outline_size > 0) { TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color); } - TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); - } else { - TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); } } @@ -385,12 +390,70 @@ void Label::_notification(int p_what) { int gl_size = visual.size(); TextServer::TrimData trim_data = TS->shaped_text_get_trim_data(lines_rid[i]); + // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. + if (font_shadow_color.a > 0 || (font_outline_color.a != 0.0 && outline_size > 0)) { + Vector2 offset = ofs; + // Draw RTL ellipsis string when necessary. + if (rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + + // Draw main text. + for (int j = 0; j < gl_size; j++) { + for (int k = 0; k < glyphs[j].repeat; k++) { + if (visible_glyphs != -1) { + if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + if (glyhps_drawn >= visible_glyphs) { + return; + } + } + } + + // Trim when necessary. + if (trim_data.trim_pos >= 0) { + if (rtl) { + if (j < trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + continue; + } + } else { + if (j >= trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + break; + } + } + } + + // Draw glyph outlines and shadow. + draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += glyphs[j].advance; + glyhps_drawn++; + } + } + // Draw LTR ellipsis string when necessary. + if (!rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + } + + // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps. + // Draw RTL ellipsis string when necessary. if (rtl && trim_data.ellipsis_pos >= 0) { for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } @@ -421,7 +484,7 @@ void Label::_notification(int p_what) { } // Draw glyph outlines and shadow. - draw_glyph(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(glyphs[j], ci, font_color, ofs); ofs.x += glyphs[j].advance; glyhps_drawn++; } @@ -431,7 +494,7 @@ void Label::_notification(int p_what) { for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index aeadfd78ee..562bac60c2 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -366,7 +366,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> } if (p_line > 0) { - l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation")); } else { l.offset.y = 0; } @@ -614,7 +614,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> *r_char_offset = l.char_offset + l.char_count; if (p_line > 0) { - l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y; + l.offset.y = p_frame->lines[p_line - 1].offset.y + p_frame->lines[p_line - 1].text_buf->get_size().y + get_theme_constant(SNAME("line_separation")); } else { l.offset.y = 0; } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 08bcb0bdda..4edf373fbf 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -80,12 +80,16 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { double total = orientation == VERTICAL ? get_size().height : get_size().width; if (ofs < decr_size) { + decr_active = true; set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + update(); return; } if (ofs > total - incr_size) { + incr_active = true; set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + update(); return; } @@ -130,6 +134,8 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { } } else { + incr_active = false; + decr_active = false; drag.active = false; update(); } @@ -215,8 +221,24 @@ void ScrollBar::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_theme_icon(SNAME("decrement_highlight")) : get_theme_icon(SNAME("decrement")); - Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_theme_icon(SNAME("increment_highlight")) : get_theme_icon(SNAME("increment")); + Ref<Texture2D> decr, incr; + + if (decr_active) { + decr = get_theme_icon(SNAME("decrement_pressed")); + } else if (highlight == HIGHLIGHT_DECR) { + decr = get_theme_icon(SNAME("decrement_highlight")); + } else { + decr = get_theme_icon(SNAME("decrement")); + } + + if (incr_active) { + incr = get_theme_icon(SNAME("increment_pressed")); + } else if (highlight == HIGHLIGHT_INCR) { + incr = get_theme_icon(SNAME("increment_highlight")); + } else { + incr = get_theme_icon(SNAME("increment")); + } + Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll")); Ref<StyleBox> grabber; diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index fbc035397f..574d17ee20 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -51,6 +51,9 @@ class ScrollBar : public Range { HighlightStatus highlight = HIGHLIGHT_NONE; + bool incr_active = false; + bool decr_active = false; + struct Drag { bool active = false; float pos_at_click = 0.0; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f64c07df76..06dfc31621 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2610,10 +2610,10 @@ void TextEdit::set_text(const String &p_text) { set_caret_column(0); begin_complex_operation(); + deselect(); _remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0)); insert_text_at_caret(p_text); end_complex_operation(); - selection.active = false; } set_caret_line(0); @@ -2731,6 +2731,8 @@ void TextEdit::insert_line_at(int p_at, const String &p_text) { } void TextEdit::insert_text_at_caret(const String &p_text) { + begin_complex_operation(); + delete_selection(); int new_column, new_line; @@ -2740,6 +2742,8 @@ void TextEdit::insert_text_at_caret(const String &p_text) { set_caret_line(new_line, false); set_caret_column(new_column); update(); + + end_complex_operation(); } void TextEdit::remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { @@ -3024,13 +3028,20 @@ void TextEdit::menu_option(int p_option) { /* Versioning */ void TextEdit::begin_complex_operation() { _push_current_op(); - next_operation_is_complex = true; + if (complex_operation_count == 0) { + next_operation_is_complex = true; + } + complex_operation_count++; } void TextEdit::end_complex_operation() { _push_current_op(); ERR_FAIL_COND(undo_stack.size() == 0); + complex_operation_count = MAX(complex_operation_count - 1, 0); + if (complex_operation_count > 0) { + return; + } if (undo_stack.back()->get().chain_forward) { undo_stack.back()->get().chain_forward = false; return; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index e996bba983..b1226f2aff 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -304,6 +304,7 @@ private: bool undo_enabled = true; int undo_stack_max_size = 50; + int complex_operation_count = 0; bool next_operation_is_complex = false; TextOperation current_op; @@ -545,7 +546,6 @@ private: protected: void _notification(int p_what); - virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; static void _bind_methods(); @@ -594,6 +594,7 @@ protected: public: /* General overrides. */ + virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; virtual Size2 get_minimum_size() const override; virtual bool is_text_field() const override; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index cb990892ed..f62c09925d 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -156,6 +156,7 @@ void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) { c.dirty = true; c.icon_max_w = 0; _changed_notify(p_column); + cached_minimum_size_dirty = true; } TreeItem::TreeCellMode TreeItem::get_cell_mode(int p_column) const { @@ -169,6 +170,7 @@ void TreeItem::set_checked(int p_column, bool p_checked) { cells.write[p_column].checked = p_checked; cells.write[p_column].indeterminate = false; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_indeterminate(int p_column, bool p_indeterminate) { @@ -180,6 +182,7 @@ void TreeItem::set_indeterminate(int p_column, bool p_indeterminate) { cells.write[p_column].indeterminate = p_indeterminate; cells.write[p_column].checked = false; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_checked(int p_column) const { @@ -212,6 +215,7 @@ void TreeItem::set_text(int p_column, String p_text) { cells.write[p_column].step = 0; } _changed_notify(p_column); + cached_minimum_size_dirty = true; } String TreeItem::get_text(int p_column) const { @@ -227,6 +231,7 @@ void TreeItem::set_text_direction(int p_column, Control::TextDirection p_text_di cells.write[p_column].dirty = true; _changed_notify(p_column); } + cached_minimum_size_dirty = true; } Control::TextDirection TreeItem::get_text_direction(int p_column) const { @@ -239,6 +244,7 @@ void TreeItem::clear_opentype_features(int p_column) { cells.write[p_column].opentype_features.clear(); cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_opentype_feature(int p_column, const String &p_name, int p_value) { @@ -248,6 +254,7 @@ void TreeItem::set_opentype_feature(int p_column, const String &p_name, int p_va cells.write[p_column].opentype_features[tag] = p_value; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -266,6 +273,7 @@ void TreeItem::set_structured_text_bidi_override(int p_column, Control::Structur cells.write[p_column].st_parser = p_parser; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -279,6 +287,7 @@ void TreeItem::set_structured_text_bidi_override_options(int p_column, Array p_a cells.write[p_column].st_args = p_args; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Array TreeItem::get_structured_text_bidi_override_options(int p_column) const { @@ -292,6 +301,7 @@ void TreeItem::set_language(int p_column, const String &p_language) { cells.write[p_column].language = p_language; cells.write[p_column].dirty = true; _changed_notify(p_column); + cached_minimum_size_dirty = true; } } @@ -305,6 +315,7 @@ void TreeItem::set_suffix(int p_column, String p_suffix) { cells.write[p_column].suffix = p_suffix; _changed_notify(p_column); + cached_minimum_size_dirty = true; } String TreeItem::get_suffix(int p_column) const { @@ -316,6 +327,7 @@ void TreeItem::set_icon(int p_column, const Ref<Texture2D> &p_icon) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon = p_icon; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Ref<Texture2D> TreeItem::get_icon(int p_column) const { @@ -327,6 +339,7 @@ void TreeItem::set_icon_region(int p_column, const Rect2 &p_icon_region) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon_region = p_icon_region; _changed_notify(p_column); + cached_minimum_size_dirty = true; } Rect2 TreeItem::get_icon_region(int p_column) const { @@ -349,6 +362,7 @@ void TreeItem::set_icon_max_width(int p_column, int p_max) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].icon_max_w = p_max; _changed_notify(p_column); + cached_minimum_size_dirty = true; } int TreeItem::get_icon_max_width(int p_column) const { @@ -461,6 +475,7 @@ void TreeItem::uncollapse_tree() { void TreeItem::set_custom_minimum_height(int p_height) { custom_min_height = p_height; _changed_notify(); + cached_minimum_size_dirty = true; } int TreeItem::get_custom_minimum_height() const { @@ -785,6 +800,7 @@ void TreeItem::add_button(int p_column, const Ref<Texture2D> &p_button, int p_id button.tooltip = p_tooltip; cells.write[p_column].buttons.push_back(button); _changed_notify(p_column); + cached_minimum_size_dirty = true; } int TreeItem::get_button_count(int p_column) const { @@ -828,6 +844,7 @@ void TreeItem::set_button(int p_column, int p_idx, const Ref<Texture2D> &p_butto ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); cells.write[p_column].buttons.write[p_idx].texture = p_button; _changed_notify(p_column); + cached_minimum_size_dirty = true; } void TreeItem::set_button_color(int p_column, int p_idx, const Color &p_color) { @@ -843,6 +860,7 @@ void TreeItem::set_button_disabled(int p_column, int p_idx, bool p_disabled) { cells.write[p_column].buttons.write[p_idx].disabled = p_disabled; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_button_disabled(int p_column, int p_idx) const { @@ -856,6 +874,7 @@ void TreeItem::set_editable(int p_column, bool p_editable) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].editable = p_editable; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::is_editable(int p_column) { @@ -888,6 +907,7 @@ void TreeItem::clear_custom_color(int p_column) { void TreeItem::set_custom_font(int p_column, const Ref<Font> &p_font) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_font = p_font; + cached_minimum_size_dirty = true; } Ref<Font> TreeItem::get_custom_font(int p_column) const { @@ -898,6 +918,7 @@ Ref<Font> TreeItem::get_custom_font(int p_column) const { void TreeItem::set_custom_font_size(int p_column, int p_font_size) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_font_size = p_font_size; + cached_minimum_size_dirty = true; } int TreeItem::get_custom_font_size(int p_column) const { @@ -941,6 +962,7 @@ Color TreeItem::get_custom_bg_color(int p_column) const { void TreeItem::set_custom_as_button(int p_column, bool p_button) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].custom_button = p_button; + cached_minimum_size_dirty = true; } bool TreeItem::is_custom_set_as_button(int p_column) const { @@ -952,6 +974,7 @@ void TreeItem::set_text_align(int p_column, TextAlign p_align) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].text_align = p_align; _changed_notify(p_column); + cached_minimum_size_dirty = true; } TreeItem::TextAlign TreeItem::get_text_align(int p_column) const { @@ -963,6 +986,7 @@ void TreeItem::set_expand_right(int p_column, bool p_enable) { ERR_FAIL_INDEX(p_column, cells.size()); cells.write[p_column].expand_right = p_enable; _changed_notify(p_column); + cached_minimum_size_dirty = true; } bool TreeItem::get_expand_right(int p_column) const { @@ -973,6 +997,7 @@ bool TreeItem::get_expand_right(int p_column) const { void TreeItem::set_disable_folding(bool p_disable) { disable_folding = p_disable; _changed_notify(0); + cached_minimum_size_dirty = true; } bool TreeItem::is_folding_disabled() const { @@ -984,49 +1009,54 @@ Size2 TreeItem::get_minimum_size(int p_column) { Tree *tree = get_tree(); ERR_FAIL_COND_V(!tree, Size2()); - Size2 size; + if (cached_minimum_size_dirty) { + Size2 size; - // Default offset? - //size.width += (disable_folding || tree->hide_folding) ? tree->cache.hseparation : tree->cache.item_margin; + // Default offset? + //size.width += (disable_folding || tree->hide_folding) ? tree->cache.hseparation : tree->cache.item_margin; - // Text. - const TreeItem::Cell &cell = cells[p_column]; - if (!cell.text.is_empty()) { - if (cell.dirty) { - tree->update_item_cell(this, p_column); + // Text. + const TreeItem::Cell &cell = cells[p_column]; + if (!cell.text.is_empty()) { + if (cell.dirty) { + tree->update_item_cell(this, p_column); + } + Size2 text_size = cell.text_buf->get_size(); + size.width += text_size.width; + size.height = MAX(size.height, text_size.height); } - Size2 text_size = cell.text_buf->get_size(); - size.width += text_size.width; - size.height = MAX(size.height, text_size.height); - } - // Icon. - if (cell.mode == CELL_MODE_CHECK) { - size.width += tree->cache.checked->get_width() + tree->cache.hseparation; - } - if (cell.icon.is_valid()) { - Size2i icon_size = cell.get_icon_size(); - if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { - icon_size.width = cell.icon_max_w; + // Icon. + if (cell.mode == CELL_MODE_CHECK) { + size.width += tree->cache.checked->get_width() + tree->cache.hseparation; + } + if (cell.icon.is_valid()) { + Size2i icon_size = cell.get_icon_size(); + if (cell.icon_max_w > 0 && icon_size.width > cell.icon_max_w) { + icon_size.width = cell.icon_max_w; + } + size.width += icon_size.width + tree->cache.hseparation; + size.height = MAX(size.height, icon_size.height); } - size.width += icon_size.width + tree->cache.hseparation; - size.height = MAX(size.height, icon_size.height); - } - // Buttons. - for (int i = 0; i < cell.buttons.size(); i++) { - Ref<Texture2D> texture = cell.buttons[i].texture; - if (texture.is_valid()) { - Size2 button_size = texture->get_size() + tree->cache.button_pressed->get_minimum_size(); - size.width += button_size.width; - size.height = MAX(size.height, button_size.height); + // Buttons. + for (int i = 0; i < cell.buttons.size(); i++) { + Ref<Texture2D> texture = cell.buttons[i].texture; + if (texture.is_valid()) { + Size2 button_size = texture->get_size() + tree->cache.button_pressed->get_minimum_size(); + size.width += button_size.width; + size.height = MAX(size.height, button_size.height); + } } - } - if (cell.buttons.size() >= 2) { - size.width += (cell.buttons.size() - 1) * tree->cache.button_margin; + if (cell.buttons.size() >= 2) { + size.width += (cell.buttons.size() - 1) * tree->cache.button_margin; + } + + cached_minimum_size = size; + cached_minimum_size_dirty = false; } - return size; + return cached_minimum_size; } Variant TreeItem::_call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { @@ -1307,6 +1337,10 @@ void Tree::update_cache() { cache.title_button_color = get_theme_color(SNAME("title_button_color")); v_scroll->set_custom_step(cache.font->get_height(cache.font_size)); + + for (TreeItem *item = get_root(); item; item = item->get_next()) { + item->cached_minimum_size_dirty = true; + } } int Tree::compute_item_height(TreeItem *p_item) const { @@ -2339,13 +2373,22 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int cache.click_type = Cache::CLICK_NONE; return -1; } + + // Make sure the click is correct. + Point2 click_pos = get_global_mouse_position() - get_global_position(); + if (!get_item_at_position(click_pos)) { + pressed_button = -1; + cache.click_type = Cache::CLICK_NONE; + return -1; + } + pressed_button = j; cache.click_type = Cache::CLICK_BUTTON; cache.click_index = j; cache.click_id = c.buttons[j].id; cache.click_item = p_item; cache.click_column = col; - cache.click_pos = get_global_mouse_position() - get_global_position(); + cache.click_pos = click_pos; update(); //emit_signal(SNAME("button_pressed")); return -1; diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 8b7ddc3faf..85fed941dc 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -130,6 +130,9 @@ private: bool disable_folding = false; int custom_min_height = 0; + Size2i cached_minimum_size; + bool cached_minimum_size_dirty = true; + TreeItem *parent = nullptr; // parent item TreeItem *prev = nullptr; // previous in list TreeItem *next = nullptr; // next in list diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index bef7ecb462..e1b1b356a9 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -544,7 +544,7 @@ void SceneTree::process_tweens(float p_delta, bool p_physics) { } if (!E->get()->step(p_delta)) { - E->get()->set_valid(false); + E->get()->clear(); tweens.erase(E); } if (E == L) { @@ -1337,7 +1337,7 @@ SceneTree::SceneTree() { current_scene = nullptr; const int msaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/msaa", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)"))); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/anti_aliasing/quality/msaa", PropertyInfo(Variant::INT, "rendering/anti_aliasing/quality/msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)"))); root->set_msaa(Viewport::MSAA(msaa_mode)); const int ssaa_mode = GLOBAL_DEF("rendering/anti_aliasing/quality/screen_space_aa", 0); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a352953c4b..fb86d37280 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -37,7 +37,7 @@ #include "core/templates/pair.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" -#include "scene/2d/listener_2d.cpp" +#include "scene/2d/listener_2d.h" #ifndef _3D_DISABLED #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" @@ -823,7 +823,9 @@ Rect2 Viewport::get_visible_rect() const { } void Viewport::_update_listener_2d() { - AudioServer::get_singleton()->notify_listener_changed(); + if (AudioServer::get_singleton()) { + AudioServer::get_singleton()->notify_listener_changed(); + } } void Viewport::set_as_audio_listener_2d(bool p_enable) { @@ -3063,7 +3065,9 @@ bool Viewport::is_audio_listener_3d() const { } void Viewport::_update_listener_3d() { - AudioServer::get_singleton()->notify_listener_changed(); + if (AudioServer::get_singleton()) { + AudioServer::get_singleton()->notify_listener_changed(); + } } void Viewport::_listener_transform_3d_changed_notify() { @@ -3594,7 +3598,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel"), "set_snap_2d_transforms_to_pixel", "is_snap_2d_transforms_to_pixel_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel"), "set_snap_2d_vertices_to_pixel", "is_snap_2d_vertices_to_pixel_enabled"); ADD_GROUP("Rendering", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Fast),4× (Average),8× (Slow),16× (Slower)")), "set_msaa", "get_msaa"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)")), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); @@ -3646,7 +3650,6 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(MSAA_2X); BIND_ENUM_CONSTANT(MSAA_4X); BIND_ENUM_CONSTANT(MSAA_8X); - BIND_ENUM_CONSTANT(MSAA_16X); BIND_ENUM_CONSTANT(MSAA_MAX); BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 06efd27073..bfb52c4b98 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -113,7 +113,7 @@ public: MSAA_2X, MSAA_4X, MSAA_8X, - MSAA_16X, + // 16x MSAA is not supported due to its high cost and driver bugs. MSAA_MAX }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 4845c556c6..fa3824e6eb 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -502,8 +502,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("increment", "HScrollBar", empty_icon); theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment_pressed", "HScrollBar", empty_icon); theme->set_icon("decrement", "HScrollBar", empty_icon); theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); // VScrollBar @@ -515,8 +517,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("increment", "VScrollBar", empty_icon); theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment_pressed", "VScrollBar", empty_icon); theme->set_icon("decrement", "VScrollBar", empty_icon); theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); // HSlider diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index ad589a605e..8f3f25f104 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -38,7 +38,7 @@ #include <stdlib.h> -Mesh::ConvexDecompositionFunc Mesh::convex_composition_function = nullptr; +Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr; Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { if (triangle_mesh.is_valid()) { @@ -167,64 +167,13 @@ Vector<Face3> Mesh::get_faces() const { return tm->get_faces(); } return Vector<Face3>(); - /* - for (int i=0;i<surfaces.size();i++) { - if (RenderingServer::get_singleton()->mesh_surface_get_primitive_type( mesh, i ) != RenderingServer::PRIMITIVE_TRIANGLES ) - continue; - - Vector<int> indices; - Vector<Vector3> vertices; - - vertices=RenderingServer::get_singleton()->mesh_surface_get_array(mesh, i,RenderingServer::ARRAY_VERTEX); - - int len=RenderingServer::get_singleton()->mesh_surface_get_array_index_len(mesh, i); - bool has_indices; - - if (len>0) { - indices=RenderingServer::get_singleton()->mesh_surface_get_array(mesh, i,RenderingServer::ARRAY_INDEX); - has_indices=true; - - } else { - len=vertices.size(); - has_indices=false; - } - - if (len<=0) - continue; - - const int* indicesr = indices.ptr(); - const int *indicesptr = indicesr.ptr(); - - const Vector3* verticesr = vertices.ptr(); - const Vector3 *verticesptr = verticesr.ptr(); - - int old_faces=faces.size(); - int new_faces=old_faces+(len/3); - - faces.resize(new_faces); - - Face3* facesw = faces.ptrw(); - Face3 *facesptr=facesw.ptr(); - - - for (int i=0;i<len/3;i++) { - Face3 face; - - for (int j=0;j<3;j++) { - int idx=i*3+j; - face.vertex[j] = has_indices ? verticesptr[ indicesptr[ idx ] ] : verticesptr[idx]; - } - - facesptr[i+old_faces]=face; - } - - } -*/ } Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { if (p_simplify) { - Vector<Ref<Shape3D>> decomposed = convex_decompose(1); + ConvexDecompositionSettings settings; + settings.max_convex_hulls = 1; + Vector<Ref<Shape3D>> decomposed = convex_decompose(settings); if (decomposed.size() == 1) { return decomposed[0]; } else { @@ -543,6 +492,7 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_FORMAT_BLEND_SHAPE_MASK); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BASE); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BITS); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM0_SHIFT); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM1_SHIFT); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM2_SHIFT); @@ -564,36 +514,37 @@ void Mesh::clear_cache() const { debug_lines.clear(); } -Vector<Ref<Shape3D>> Mesh::convex_decompose(int p_max_convex_hulls) const { - ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape3D>>()); - - const Vector<Face3> faces = get_faces(); +Vector<Ref<Shape3D>> Mesh::convex_decompose(const ConvexDecompositionSettings &p_settings) const { + ERR_FAIL_COND_V(!convex_decomposition_function, Vector<Ref<Shape3D>>()); - Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_max_convex_hulls); - - Vector<Ref<Shape3D>> ret; + Ref<TriangleMesh> tm = generate_triangle_mesh(); + ERR_FAIL_COND_V(!tm.is_valid(), Vector<Ref<Shape3D>>()); - for (int i = 0; i < decomposed.size(); i++) { - Set<Vector3> points; - for (int j = 0; j < decomposed[i].size(); j++) { - points.insert(decomposed[i][j].vertex[0]); - points.insert(decomposed[i][j].vertex[1]); - points.insert(decomposed[i][j].vertex[2]); - } + const Vector<TriangleMesh::Triangle> &triangles = tm->get_triangles(); + int triangle_count = triangles.size(); - Vector<Vector3> convex_points; - convex_points.resize(points.size()); - { - Vector3 *w = convex_points.ptrw(); - int idx = 0; - for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) { - w[idx++] = E->get(); + Vector<uint32_t> indices; + { + indices.resize(triangle_count * 3); + uint32_t *w = indices.ptrw(); + for (int i = 0; i < triangle_count; i++) { + for (int j = 0; j < 3; j++) { + w[i * 3 + j] = triangles[i].indices[j]; } } + } + + const Vector<Vector3> &vertices = tm->get_vertices(); + int vertex_count = vertices.size(); + Vector<Vector<Vector3>> decomposed = convex_decomposition_function((real_t *)vertices.ptr(), vertex_count, indices.ptr(), triangle_count, p_settings, nullptr); + + Vector<Ref<Shape3D>> ret; + + for (int i = 0; i < decomposed.size(); i++) { Ref<ConvexPolygonShape3D> shape; shape.instantiate(); - shape->set_points(convex_points); + shape->set_points(decomposed[i]); ret.push_back(shape); } diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 27b0eb098b..0776585a11 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -105,6 +105,7 @@ public: ARRAY_FORMAT_BLEND_SHAPE_MASK = RS::ARRAY_FORMAT_BLEND_SHAPE_MASK, ARRAY_FORMAT_CUSTOM_BASE = RS::ARRAY_FORMAT_CUSTOM_BASE, + ARRAY_FORMAT_CUSTOM_BITS = RS::ARRAY_FORMAT_CUSTOM_BITS, ARRAY_FORMAT_CUSTOM0_SHIFT = RS::ARRAY_FORMAT_CUSTOM0_SHIFT, ARRAY_FORMAT_CUSTOM1_SHIFT = RS::ARRAY_FORMAT_CUSTOM1_SHIFT, ARRAY_FORMAT_CUSTOM2_SHIFT = RS::ARRAY_FORMAT_CUSTOM2_SHIFT, @@ -159,11 +160,42 @@ public: Size2i get_lightmap_size_hint() const; void clear_cache() const; - typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &p_faces, int p_max_convex_hulls); + struct ConvexDecompositionSettings { + enum Mode : int { + CONVEX_DECOMPOSITION_MODE_VOXEL = 0, + CONVEX_DECOMPOSITION_MODE_TETRAHEDRON + }; + + /// Maximum concavity. [Range: 0.0 -> 1.0] + real_t max_concavity = 1.0; + /// Controls the bias toward clipping along symmetry planes. [Range: 0.0 -> 1.0] + real_t symmetry_planes_clipping_bias = 0.05; + /// Controls the bias toward clipping along revolution axes. [Range: 0.0 -> 1.0] + real_t revolution_axes_clipping_bias = 0.05; + real_t min_volume_per_convex_hull = 0.0001; + /// Maximum number of voxels generated during the voxelization stage. + uint32_t resolution = 10'000; + uint32_t max_num_vertices_per_convex_hull = 32; + /// Controls the granularity of the search for the "best" clipping plane. + /// [Range: 1 -> 16] + uint32_t plane_downsampling = 4; + /// Controls the precision of the convex-hull generation process during the + /// clipping plane selection stage. + /// [Range: 1 -> 16] + uint32_t convexhull_downsampling = 4; + /// enable/disable normalizing the mesh before applying the convex decomposition. + bool normalize_mesh = false; + Mode mode = CONVEX_DECOMPOSITION_MODE_VOXEL; + bool convexhull_approximation = true; + /// This is the maximum number of convex hulls to produce from the merge operation. + uint32_t max_convex_hulls = 1; + bool project_hull_vertices = true; + }; + typedef Vector<Vector<Vector3>> (*ConvexDecompositionFunc)(const real_t *p_vertices, int p_vertex_count, const uint32_t *p_triangles, int p_triangle_count, const ConvexDecompositionSettings &p_settings, Vector<Vector<uint32_t>> *r_convex_indices); - static ConvexDecompositionFunc convex_composition_function; + static ConvexDecompositionFunc convex_decomposition_function; - Vector<Ref<Shape3D>> convex_decompose(int p_max_convex_hulls = -1) const; + Vector<Ref<Shape3D>> convex_decompose(const ConvexDecompositionSettings &p_settings) const; virtual int get_builtin_bind_pose_count() const; virtual Transform3D get_builtin_bind_pose(int p_index) const; diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 33c9ca6d1e..cfb7c3e037 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -43,6 +43,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { set_item_name(idx, p_value); } else if (what == "mesh") { set_item_mesh(idx, p_value); + } else if (what == "mesh_transform") { + set_item_mesh_transform(idx, p_value); } else if (what == "shape") { Vector<ShapeData> shapes; ShapeData sd; @@ -77,6 +79,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_item_name(idx); } else if (what == "mesh") { r_ret = get_item_mesh(idx); + } else if (what == "mesh_transform") { + r_ret = get_item_mesh_transform(idx); } else if (what == "shapes") { r_ret = _get_item_shapes(idx); } else if (what == "navmesh") { @@ -127,6 +131,14 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { notify_property_list_changed(); } +void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) { + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + item_map[p_item].mesh_transform = p_transform; + notify_change_to_owners(); + emit_changed(); + notify_property_list_changed(); +} + void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) { ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].shapes = p_shapes; @@ -170,6 +182,11 @@ Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { return item_map[p_item].mesh; } +Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const { + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + return item_map[p_item].mesh_transform; +} + Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const { ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].shapes; @@ -271,12 +288,14 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh); + ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform); ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh); ClassDB::bind_method(D_METHOD("set_item_navmesh_transform", "id", "navmesh"), &MeshLibrary::set_item_navmesh_transform); ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes); ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview); ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh); + ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform); ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh); ClassDB::bind_method(D_METHOD("get_item_navmesh_transform", "id"), &MeshLibrary::get_item_navmesh_transform); ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 1e8a6bf3ff..c25df757e9 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -52,6 +52,7 @@ public: Vector<ShapeData> shapes; Ref<Texture2D> preview; Transform3D navmesh_transform; + Transform3D mesh_transform; Ref<NavigationMesh> navmesh; }; @@ -72,12 +73,14 @@ public: void create_item(int p_item); void set_item_name(int p_item, const String &p_name); void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh); + void set_item_mesh_transform(int p_item, const Transform3D &p_transform); void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh); void set_item_navmesh_transform(int p_item, const Transform3D &p_transform); void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes); void set_item_preview(int p_item, const Ref<Texture2D> &p_preview); String get_item_name(int p_item) const; Ref<Mesh> get_item_mesh(int p_item) const; + Transform3D get_item_mesh_transform(int p_item) const; Ref<NavigationMesh> get_item_navmesh(int p_item) const; Transform3D get_item_navmesh_transform(int p_item) const; Vector<ShapeData> get_item_shapes(int p_item) const; diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 875aa30824..d5e370568d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -409,7 +409,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255); w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255); w[idx * 4 + 2] = CLAMP(int32_t(c.b * 255.0), 0, 255); @@ -426,7 +426,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127))); w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127))); w[idx * 4 + 2] = uint8_t(int8_t(CLAMP(int32_t(c.b * 127.0), -128, 127))); @@ -443,7 +443,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 2 + 0] = Math::make_half_float(c.r); w[idx * 2 + 1] = Math::make_half_float(c.g); } @@ -458,7 +458,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = Math::make_half_float(c.r); w[idx * 4 + 1] = Math::make_half_float(c.g); w[idx * 4 + 2] = Math::make_half_float(c.b); @@ -475,7 +475,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx] = c.r; } @@ -489,7 +489,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 2 + 0] = c.r; w[idx * 2 + 1] = c.g; } @@ -504,7 +504,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 3 + 0] = c.r; w[idx * 3 + 1] = c.g; w[idx * 3 + 2] = c.b; @@ -520,7 +520,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = c.r; w[idx * 4 + 1] = c.g; w[idx * 4 + 2] = c.b; @@ -679,6 +679,9 @@ void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, Local _create_list_from_arrays(arr, r_vertex, r_index, lformat); } +static const uint32_t custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; +static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; + void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<SurfaceTool::Vertex> &ret, uint32_t *r_format) { ret.clear(); @@ -733,8 +736,6 @@ void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays if (warr.size()) { lformat |= RS::ARRAY_FORMAT_WEIGHTS; } - static const uint32_t custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; - static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { ERR_CONTINUE_MSG(p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_BYTE_ARRAY, "Extracting Byte/Half formats is not supported"); @@ -832,6 +833,12 @@ void SurfaceTool::create_from_triangle_arrays(const Array &p_arrays) { clear(); primitive = Mesh::PRIMITIVE_TRIANGLES; _create_list_from_arrays(p_arrays, &vertex_array, &index_array, format); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { @@ -841,6 +848,12 @@ void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { primitive = p_existing->surface_get_primitive_type(p_surface); _create_list(p_existing, p_surface, &vertex_array, &index_array, format); material = p_existing->surface_get_material(p_surface); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name) { @@ -863,6 +876,12 @@ void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_sur Array mesh = arr[shape_idx]; ERR_FAIL_COND(mesh.size() != RS::ARRAY_MAX); _create_list_from_arrays(arr[shape_idx], &vertex_array, &index_array, format); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform3D &p_xform) { @@ -878,6 +897,16 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const LocalVector<int> nindices; _create_list(p_existing, p_surface, &nvertices, &nindices, nformat); format |= nformat; + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + CustomFormat new_format = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + if (last_custom_format[j] != CUSTOM_MAX && last_custom_format[j] != new_format) { + WARN_PRINT(vformat("Custom %d format %d mismatch when appending format %d", j, last_custom_format[j], new_format)); + } + last_custom_format[j] = new_format; + } + } int vfrom = vertex_array.size(); for (uint32_t vi = 0; vi < nvertices.size(); vi++) { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 063a13efc0..3dc32632cc 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -131,25 +131,6 @@ void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "")); } -void ImageTexture::_reload_hook(const RID &p_hook) { - String path = get_path(); - if (!path.is_resource_file()) { - return; - } - - Ref<Image> img; - img.instantiate(); - Error err = ImageLoader::load_image(path, img); - - ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'."); - - RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img); - RenderingServer::get_singleton()->texture_replace(texture, new_texture); - - notify_property_list_changed(); - emit_changed(); -} - void ImageTexture::create_from_image(const Ref<Image> &p_image) { ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image"); w = p_image->get_width(); @@ -192,10 +173,6 @@ void ImageTexture::update(const Ref<Image> &p_image) { image_stored = true; } -void ImageTexture::_resource_path_changed() { - String path = get_path(); -} - Ref<Image> ImageTexture::get_image() const { if (image_stored) { return RenderingServer::get_singleton()->texture_2d_get(texture); @@ -303,7 +280,6 @@ void ImageTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update); ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override); - ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook); } ImageTexture::ImageTexture() {} diff --git a/scene/resources/texture.h b/scene/resources/texture.h index f6b991c335..93f4e2de5a 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -98,8 +98,6 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - void _reload_hook(const RID &p_hook); - virtual void _resource_path_changed() override; static void _bind_methods(); public: diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index e288e18f33..918fc3fe9c 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -982,10 +982,10 @@ void TileSet::clear_tile_proxies() { Vector<Vector2> TileSet::get_tile_shape_polygon() { Vector<Vector2> points; if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { - points.append(Vector2(0.0, 0.0)); - points.append(Vector2(1.0, 0.0)); - points.append(Vector2(1.0, 1.0)); - points.append(Vector2(0.0, 1.0)); + points.append(Vector2(-0.5, -0.5)); + points.append(Vector2(0.5, -0.5)); + points.append(Vector2(0.5, 0.5)); + points.append(Vector2(-0.5, 0.5)); } else { float overlap = 0.0; switch (tile_shape) { @@ -1002,31 +1002,24 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() { break; } - points.append(Vector2(0.5, 0.0)); - points.append(Vector2(0.0, overlap)); - points.append(Vector2(0.0, 1.0 - overlap)); - points.append(Vector2(0.5, 1.0)); - points.append(Vector2(1.0, 1.0 - overlap)); - points.append(Vector2(1.0, overlap)); - points.append(Vector2(0.5, 0.0)); + points.append(Vector2(0.0, -0.5)); + points.append(Vector2(-0.5, overlap - 0.5)); + points.append(Vector2(-0.5, 0.5 - overlap)); + points.append(Vector2(0.0, 0.5)); + points.append(Vector2(0.5, 0.5 - overlap)); + points.append(Vector2(0.5, overlap - 0.5)); if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { for (int i = 0; i < points.size(); i++) { points.write[i] = Vector2(points[i].y, points[i].x); } } } - for (int i = 0; i < points.size(); i++) { - points.write[i] = points[i] * tile_size - tile_size / 2; - } return points; } -void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { +void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { if (tile_meshes_dirty) { Vector<Vector2> uvs = get_tile_shape_polygon(); - for (int i = 0; i < uvs.size(); i++) { - uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size; - } Vector<Color> colors; colors.resize(uvs.size()); @@ -1056,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p tile_meshes_dirty = false; } - Transform2D xform; - xform.scale(p_region.size); - xform.set_origin(p_region.get_position()); if (p_filled) { - p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color); + p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color); } else { - p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), xform, p_color); + p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color); } } diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 3baf022dc0..ba7207241a 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -385,7 +385,7 @@ public: // Helpers Vector<Vector2> get_tile_shape_polygon(); - void draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>()); + void draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>()); Vector<Point2> get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit); void draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data); diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 3d44484033..cdf892094d 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -605,4 +605,5 @@ DisplayServer::DisplayServer() { } DisplayServer::~DisplayServer() { + singleton = nullptr; } diff --git a/servers/physics_3d/gjk_epa.cpp b/servers/physics_3d/gjk_epa.cpp index f2f712193a..2df991563d 100644 --- a/servers/physics_3d/gjk_epa.cpp +++ b/servers/physics_3d/gjk_epa.cpp @@ -37,7 +37,7 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2008 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp index d2b64ce6e3..56aba24b42 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp @@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h index c2a0443aff..d0f3dbbd35 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h @@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp index e2bf2845fe..b928f18231 100644 --- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp @@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.h b/servers/physics_3d/joints/hinge_joint_3d_sw.h index 572c35266f..22eb2f4660 100644 --- a/servers/physics_3d/joints/hinge_joint_3d_sw.h +++ b/servers/physics_3d/joints/hinge_joint_3d_sw.h @@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/jacobian_entry_3d_sw.h b/servers/physics_3d/joints/jacobian_entry_3d_sw.h index 30c80db23f..6afa70c816 100644 --- a/servers/physics_3d/joints/jacobian_entry_3d_sw.h +++ b/servers/physics_3d/joints/jacobian_entry_3d_sw.h @@ -37,7 +37,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp index 7a713c1161..8eb84d1c2f 100644 --- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp @@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.h b/servers/physics_3d/joints/pin_joint_3d_sw.h index 09deefc5c4..3d91452850 100644 --- a/servers/physics_3d/joints/pin_joint_3d_sw.h +++ b/servers/physics_3d/joints/pin_joint_3d_sw.h @@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp index 9f01196c30..1895fe1e2e 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp @@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.h b/servers/physics_3d/joints/slider_joint_3d_sw.h index f09476f570..f357bbd67a 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.h +++ b/servers/physics_3d/joints/slider_joint_3d_sw.h @@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library. /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index 945d0120be..60703c4e2d 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -39,7 +39,7 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/physics_3d/soft_body_3d_sw.cpp b/servers/physics_3d/soft_body_3d_sw.cpp index d7e13867bf..5f6e202c73 100644 --- a/servers/physics_3d/soft_body_3d_sw.cpp +++ b/servers/physics_3d/soft_body_3d_sw.cpp @@ -38,7 +38,7 @@ /* Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h index f58d124140..35bb7722e7 100644 --- a/servers/rendering/rasterizer_dummy.h +++ b/servers/rendering/rasterizer_dummy.h @@ -197,7 +197,7 @@ public: TypedArray<Image> bake_render_uv2(RID p_base, const Vector<RID> &p_material_overrides, const Size2i &p_image_size) override { return TypedArray<Image>(); } - bool free(RID p_rid) override { return true; } + bool free(RID p_rid) override { return false; } void update() override {} void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {} @@ -664,8 +664,9 @@ public: DummyTexture *texture = texture_owner.getornull(p_rid); texture_owner.free(p_rid); memdelete(texture); + return true; } - return true; + return false; } virtual void update_memory_info() override {} diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 1b730567d9..9201f917db 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -223,7 +223,6 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c RD::TEXTURE_SAMPLES_2, RD::TEXTURE_SAMPLES_4, RD::TEXTURE_SAMPLES_8, - RD::TEXTURE_SAMPLES_16 }; texture_samples = ts[p_msaa]; @@ -1163,7 +1162,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co render_buffer = (RenderBufferDataForwardClustered *)render_buffers_get_data(p_render_data->render_buffers); } RendererSceneEnvironmentRD *env = get_environment(p_render_data->environment); - static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8, 16 }; + static const int texture_multisamples[RS::VIEWPORT_MSAA_MAX] = { 1, 2, 4, 8 }; //first of all, make a new render pass //fill up ubo diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index a24860996c..d0f02b44cb 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -601,10 +601,10 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin actions.usage_defines["UV2"] = "#define UV2_USED\n"; actions.usage_defines["BONE_INDICES"] = "#define BONES_USED\n"; actions.usage_defines["BONE_WEIGHTS"] = "#define WEIGHTS_USED\n"; - actions.usage_defines["CUSTOM0"] = "#define CUSTOM0\n"; - actions.usage_defines["CUSTOM1"] = "#define CUSTOM1\n"; - actions.usage_defines["CUSTOM2"] = "#define CUSTOM2\n"; - actions.usage_defines["CUSTOM3"] = "#define CUSTOM3\n"; + actions.usage_defines["CUSTOM0"] = "#define CUSTOM0_USED\n"; + actions.usage_defines["CUSTOM1"] = "#define CUSTOM1_USED\n"; + actions.usage_defines["CUSTOM2"] = "#define CUSTOM2_USED\n"; + actions.usage_defines["CUSTOM3"] = "#define CUSTOM3_USED\n"; actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; actions.usage_defines["NORMAL_MAP_DEPTH"] = "@NORMAL_MAP"; actions.usage_defines["COLOR"] = "#define COLOR_USED\n"; diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 276a44bc27..a5cc2db48f 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -159,7 +159,6 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b RD::TEXTURE_SAMPLES_2, RD::TEXTURE_SAMPLES_4, RD::TEXTURE_SAMPLES_8, - RD::TEXTURE_SAMPLES_16 }; texture_samples = ts[p_msaa]; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 14b3b6d9aa..cd314d8c56 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -593,10 +593,10 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p actions.usage_defines["UV2"] = "#define UV2_USED\n"; actions.usage_defines["BONE_INDICES"] = "#define BONES_USED\n"; actions.usage_defines["BONE_WEIGHTS"] = "#define WEIGHTS_USED\n"; - actions.usage_defines["CUSTOM0"] = "#define CUSTOM0\n"; - actions.usage_defines["CUSTOM1"] = "#define CUSTOM1\n"; - actions.usage_defines["CUSTOM2"] = "#define CUSTOM2\n"; - actions.usage_defines["CUSTOM3"] = "#define CUSTOM3\n"; + actions.usage_defines["CUSTOM0"] = "#define CUSTOM0_USED\n"; + actions.usage_defines["CUSTOM1"] = "#define CUSTOM1_USED\n"; + actions.usage_defines["CUSTOM2"] = "#define CUSTOM2_USED\n"; + actions.usage_defines["CUSTOM3"] = "#define CUSTOM3_USED\n"; actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; actions.usage_defines["NORMAL_MAP_DEPTH"] = "@NORMAL_MAP"; actions.usage_defines["COLOR"] = "#define COLOR_USED\n"; diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 647c348d9f..3c66fadbe9 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1086,7 +1086,7 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co } } - RID material = ci->material; + RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material; if (material.is_null() && ci->canvas_group != nullptr) { material = default_canvas_group_material; @@ -1354,8 +1354,10 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p } } - if (ci->material.is_valid()) { - MaterialData *md = (MaterialData *)storage->material_get_data(ci->material, RendererStorageRD::SHADER_TYPE_2D); + RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material; + + if (material.is_valid()) { + MaterialData *md = (MaterialData *)storage->material_get_data(material, RendererStorageRD::SHADER_TYPE_2D); if (md && md->shader_data->valid) { if (md->shader_data->uses_screen_texture && canvas_group_owner == nullptr) { if (!material_screen_texture_found) { @@ -1375,7 +1377,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) { // uniform set may be gone because a dependency was erased. In this case, it will happen // if a texture is deleted, so just re-create it. - storage->material_force_update_textures(ci->material, RendererStorageRD::SHADER_TYPE_2D); + storage->material_force_update_textures(material, RendererStorageRD::SHADER_TYPE_2D); } } } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index edbe1031b7..8cb56fbc83 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -903,6 +903,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -915,7 +916,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl index 518b0a6c7f..c3c4139450 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl @@ -868,6 +868,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -880,7 +881,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index db0011aa60..1b10e4dcbe 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -500,7 +500,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint case RS::ARRAY_CUSTOM1: case RS::ARRAY_CUSTOM2: case RS::ARRAY_CUSTOM3: { - uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (RS::ARRAY_CUSTOM0 - ai))) & ARRAY_FORMAT_CUSTOM_MASK; + uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (ai - RS::ARRAY_CUSTOM0))) & ARRAY_FORMAT_CUSTOM_MASK; switch (type) { case ARRAY_CUSTOM_RGBA8_UNORM: case ARRAY_CUSTOM_RGBA8_SNORM: @@ -541,14 +541,14 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER); Vector<float> array = p_arrays[ai]; - int32_t s = ARRAY_CUSTOM_R_FLOAT - ai + 1; + int32_t s = type - ARRAY_CUSTOM_R_FLOAT + 1; ERR_FAIL_COND_V(array.size() != p_vertex_array_len * s, ERR_INVALID_PARAMETER); const float *src = array.ptr(); for (int i = 0; i < p_vertex_array_len; i++) { - memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], &src[i * s], 4 * s); + memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], &src[i * s], sizeof(float) * s); } } break; default: { @@ -938,6 +938,13 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa } } + for (uint32_t i = 0; i < RS::ARRAY_CUSTOM_COUNT; ++i) { + // include custom array format type. + if (format & (1 << (ARRAY_CUSTOM0 + i))) { + format |= (RS::ARRAY_FORMAT_CUSTOM_MASK << (RS::ARRAY_FORMAT_CUSTOM_BASE + i * RS::ARRAY_FORMAT_CUSTOM_BITS)) & p_compress_format; + } + } + uint32_t offsets[RS::ARRAY_MAX]; uint32_t vertex_element_size; @@ -1191,7 +1198,7 @@ Array RenderingServer::_get_array_from_surface(uint32_t p_format, Vector<uint8_t case RS::ARRAY_CUSTOM1: case RS::ARRAY_CUSTOM2: case RS::ARRAY_CUSTOM3: { - uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (RS::ARRAY_CUSTOM0 - i))) & ARRAY_FORMAT_CUSTOM_MASK; + uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (i - RS::ARRAY_CUSTOM0))) & ARRAY_FORMAT_CUSTOM_MASK; switch (type) { case ARRAY_CUSTOM_RGBA8_UNORM: case ARRAY_CUSTOM_RGBA8_SNORM: @@ -1219,6 +1226,8 @@ Array RenderingServer::_get_array_from_surface(uint32_t p_format, Vector<uint8_t uint32_t s = type - ARRAY_CUSTOM_R_FLOAT + 1; Vector<float> arr; + arr.resize(s * p_vertex_len); + float *w = arr.ptrw(); for (int j = 0; j < p_vertex_len; j++) { @@ -2216,7 +2225,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(VIEWPORT_MSAA_2X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_4X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_8X); - BIND_ENUM_CONSTANT(VIEWPORT_MSAA_16X); BIND_ENUM_CONSTANT(VIEWPORT_MSAA_MAX); BIND_ENUM_CONSTANT(VIEWPORT_SCREEN_SPACE_AA_DISABLED); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index b79aaefab4..1b04a6e5e2 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -836,7 +836,6 @@ public: VIEWPORT_MSAA_2X, VIEWPORT_MSAA_4X, VIEWPORT_MSAA_8X, - VIEWPORT_MSAA_16X, VIEWPORT_MSAA_MAX, }; diff --git a/tests/test_array.h b/tests/test_array.h index 52da256860..3bd476fd27 100644 --- a/tests/test_array.h +++ b/tests/test_array.h @@ -39,6 +39,7 @@ #include "core/variant/container_type_validate.h" #include "core/variant/variant.h" #include "tests/test_macros.h" +#include "tests/test_tools.h" namespace TestArray { @@ -170,6 +171,56 @@ TEST_CASE("[Array] push_front(), pop_front(), pop_back()") { CHECK(arr.size() == 2); } +TEST_CASE("[Array] pop_at()") { + ErrorDetector ed; + + Array arr; + arr.push_back(2); + arr.push_back(4); + arr.push_back(6); + arr.push_back(8); + arr.push_back(10); + + REQUIRE(int(arr.pop_at(2)) == 6); + REQUIRE(arr.size() == 4); + CHECK(int(arr[0]) == 2); + CHECK(int(arr[1]) == 4); + CHECK(int(arr[2]) == 8); + CHECK(int(arr[3]) == 10); + + REQUIRE(int(arr.pop_at(2)) == 8); + REQUIRE(arr.size() == 3); + CHECK(int(arr[0]) == 2); + CHECK(int(arr[1]) == 4); + CHECK(int(arr[2]) == 10); + + // Negative index. + REQUIRE(int(arr.pop_at(-1)) == 10); + REQUIRE(arr.size() == 2); + CHECK(int(arr[0]) == 2); + CHECK(int(arr[1]) == 4); + + // Invalid pop. + ed.clear(); + ERR_PRINT_OFF; + const Variant ret = arr.pop_at(-15); + ERR_PRINT_ON; + REQUIRE(ret.is_null()); + CHECK(ed.has_error); + + REQUIRE(int(arr.pop_at(0)) == 2); + REQUIRE(arr.size() == 1); + CHECK(int(arr[0]) == 4); + + REQUIRE(int(arr.pop_at(0)) == 4); + REQUIRE(arr.is_empty()); + + // Pop from empty array. + ed.clear(); + REQUIRE(arr.pop_at(24).is_null()); + CHECK_FALSE(ed.has_error); +} + TEST_CASE("[Array] max() and min()") { Array arr; arr.push_back(3); diff --git a/tests/test_code_edit.h b/tests/test_code_edit.h new file mode 100644 index 0000000000..9579d8ebef --- /dev/null +++ b/tests/test_code_edit.h @@ -0,0 +1,813 @@ +/*************************************************************************/ +/* test_code_edit.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_CODE_EDIT_H +#define TEST_CODE_EDIT_H + +#include "core/input/input_map.h" +#include "core/object/message_queue.h" +#include "core/os/keyboard.h" +#include "core/string/string_builder.h" +#include "scene/gui/code_edit.h" +#include "scene/resources/default_theme/default_theme.h" + +#include "tests/test_macros.h" + +namespace TestCodeEdit { + +TEST_CASE("[SceneTree][CodeEdit] line gutters") { + CodeEdit *code_edit = memnew(CodeEdit); + SceneTree::get_singleton()->get_root()->add_child(code_edit); + + SUBCASE("[CodeEdit] breakpoints") { + SIGNAL_WATCH(code_edit, "breakpoint_toggled"); + + SUBCASE("[CodeEdit] draw breakpoints gutter") { + code_edit->set_draw_breakpoints_gutter(false); + CHECK_FALSE(code_edit->is_drawing_breakpoints_gutter()); + + code_edit->set_draw_breakpoints_gutter(true); + CHECK(code_edit->is_drawing_breakpoints_gutter()); + } + + SUBCASE("[CodeEdit] set line as breakpoint") { + /* Out of bounds. */ + ERR_PRINT_OFF; + + code_edit->set_line_as_breakpoint(-1, true); + CHECK_FALSE(code_edit->is_line_breakpointed(-1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + code_edit->set_line_as_breakpoint(1, true); + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + ERR_PRINT_ON; + + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + CHECK(code_edit->get_breakpointed_lines()[0] == Variant(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->set_line_as_breakpoint(0, false); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] clear breakpointed lines") { + code_edit->clear_breakpointed_lines(); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->clear_breakpointed_lines(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and set text") { + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* breakpoint on lines that still exist are kept. */ + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + /* breakpoint on lines that are removed should also be removed. */ + code_edit->clear_breakpointed_lines(); + SIGNAL_DISCARD("breakpoint_toggled") + + ((Array)args[0])[0] = 1; + code_edit->set_text("test\nline"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + ERR_PRINT_ON; + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and clear") { + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* breakpoint on lines that still exist are removed. */ + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* breakpoint on lines that are removed should also be removed. */ + code_edit->clear_breakpointed_lines(); + SIGNAL_DISCARD("breakpoint_toggled") + + ((Array)args[0])[0] = 1; + code_edit->set_text("test\nline"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + ERR_PRINT_ON; + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and new lines no text") { + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + /* No text moves breakpoint. */ + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Normal. */ + ((Array)args[0])[0] = 0; + Array arg2; + arg2.push_back(1); + args.push_back(arg2); + + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Non-Breaking. */ + ((Array)args[0])[0] = 1; + ((Array)args[1])[0] = 2; + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + CHECK(code_edit->is_line_breakpointed(2)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Above. */ + ((Array)args[0])[0] = 2; + ((Array)args[1])[0] = 3; + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_breakpointed(2)); + CHECK(code_edit->is_line_breakpointed(3)); + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and new lines with text") { + Array arg1; + arg1.push_back(0); + Array args; + args.push_back(arg1); + + /* Having text does not move breakpoint. */ + code_edit->insert_text_at_caret("text"); + code_edit->set_line_as_breakpoint(0, true); + CHECK(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Normal. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_breakpointed(0)); + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + /* Non-Breaking. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK(code_edit->is_line_breakpointed(0)); + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + /* Above does move. */ + ((Array)args[0])[0] = 0; + Array arg2; + arg2.push_back(1); + args.push_back(arg2); + + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and backspace") { + Array arg1; + arg1.push_back(1); + Array args; + args.push_back(arg1); + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->set_caret_line(2); + + /* backspace onto line does not remove breakpoint */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + /* backspace on breakpointed line removes it */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + ERR_PRINT_ON; + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and delete") { + Array arg1; + arg1.push_back(1); + Array args; + args.push_back(arg1); + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + code_edit->set_caret_line(1); + + /* Delete onto breakpointed lines does not remove it. */ + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + + /* Delete moving breakpointed line up removes it. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 1); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + ERR_PRINT_ON; + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and delete selection") { + Array arg1; + arg1.push_back(1); + Array args; + args.push_back(arg1); + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + } + + SUBCASE("[CodeEdit] breakpoints and undo") { + Array arg1; + arg1.push_back(1); + Array args; + args.push_back(arg1); + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(1, true); + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_breakpointed(0)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Undo does not restore breakpoint. */ + code_edit->undo(); + CHECK_FALSE(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK_FALSE("breakpoint_toggled"); + } + + SIGNAL_UNWATCH(code_edit, "breakpoint_toggled"); + } + + SUBCASE("[CodeEdit] bookmarks") { + SUBCASE("[CodeEdit] draw bookmarks gutter") { + code_edit->set_draw_bookmarks_gutter(false); + CHECK_FALSE(code_edit->is_drawing_bookmarks_gutter()); + + code_edit->set_draw_bookmarks_gutter(true); + CHECK(code_edit->is_drawing_bookmarks_gutter()); + } + + SUBCASE("[CodeEdit] set line as bookmarks") { + /* Out of bounds. */ + ERR_PRINT_OFF; + + code_edit->set_line_as_bookmarked(-1, true); + CHECK_FALSE(code_edit->is_line_bookmarked(-1)); + + code_edit->set_line_as_bookmarked(1, true); + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + + ERR_PRINT_ON; + + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->get_bookmarked_lines()[0] == Variant(0)); + CHECK(code_edit->is_line_bookmarked(0)); + + code_edit->set_line_as_bookmarked(0, false); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + } + + SUBCASE("[CodeEdit] clear bookmarked lines") { + code_edit->clear_bookmarked_lines(); + + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->is_line_bookmarked(0)); + + code_edit->clear_bookmarked_lines(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + } + + SUBCASE("[CodeEdit] bookmarks and set text") { + code_edit->set_text("test\nline"); + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->is_line_bookmarked(0)); + + /* bookmarks on lines that still exist are kept. */ + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK(code_edit->is_line_bookmarked(0)); + + /* bookmarks on lines that are removed should also be removed. */ + code_edit->clear_bookmarked_lines(); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] bookmarks and clear") { + code_edit->set_text("test\nline"); + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->is_line_bookmarked(0)); + + /* bookmarks on lines that still exist are removed. */ + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + + /* bookmarks on lines that are removed should also be removed. */ + code_edit->clear_bookmarked_lines(); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] bookmarks and new lines no text") { + /* No text moves bookmarks. */ + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->is_line_bookmarked(0)); + + /* Normal. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + CHECK(code_edit->is_line_bookmarked(1)); + + /* Non-Breaking. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + CHECK(code_edit->is_line_bookmarked(2)); + + /* Above. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_bookmarked(2)); + CHECK(code_edit->is_line_bookmarked(3)); + } + + SUBCASE("[CodeEdit] bookmarks and new lines with text") { + /* Having text does not move bookmark. */ + code_edit->insert_text_at_caret("text"); + code_edit->set_line_as_bookmarked(0, true); + CHECK(code_edit->is_line_bookmarked(0)); + + /* Normal. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_bookmarked(0)); + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + + /* Non-Breaking. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK(code_edit->is_line_bookmarked(0)); + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + + /* Above does move. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + CHECK(code_edit->is_line_bookmarked(1)); + } + + SUBCASE("[CodeEdit] bookmarks and backspace") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + + code_edit->set_caret_line(2); + + /* backspace onto line does not remove bookmark */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK(code_edit->is_line_bookmarked(1)); + + /* backspace on bookmarked line removes it */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] bookmarks and delete") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + code_edit->set_caret_line(1); + + /* Delete onto bookmarked lines does not remove it. */ + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_bookmarked(1)); + + /* Delete moving bookmarked line up removes it. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 1); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] bookmarks and delete selection") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + } + + SUBCASE("[CodeEdit] bookmarks and undo") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_bookmarked(1, true); + CHECK(code_edit->is_line_bookmarked(1)); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_bookmarked(0)); + + /* Undo does not restore bookmark. */ + code_edit->undo(); + CHECK_FALSE(code_edit->is_line_bookmarked(1)); + } + } + + SUBCASE("[CodeEdit] executing lines") { + SUBCASE("[CodeEdit] draw executing lines gutter") { + code_edit->set_draw_executing_lines_gutter(false); + CHECK_FALSE(code_edit->is_drawing_executing_lines_gutter()); + + code_edit->set_draw_executing_lines_gutter(true); + CHECK(code_edit->is_drawing_executing_lines_gutter()); + } + + SUBCASE("[CodeEdit] set line as executing lines") { + /* Out of bounds. */ + ERR_PRINT_OFF; + + code_edit->set_line_as_executing(-1, true); + CHECK_FALSE(code_edit->is_line_executing(-1)); + + code_edit->set_line_as_executing(1, true); + CHECK_FALSE(code_edit->is_line_executing(1)); + + ERR_PRINT_ON; + + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->get_executing_lines()[0] == Variant(0)); + CHECK(code_edit->is_line_executing(0)); + + code_edit->set_line_as_executing(0, false); + CHECK_FALSE(code_edit->is_line_executing(0)); + } + + SUBCASE("[CodeEdit] clear executing lines lines") { + code_edit->clear_executing_lines(); + + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->is_line_executing(0)); + + code_edit->clear_executing_lines(); + CHECK_FALSE(code_edit->is_line_executing(0)); + } + + SUBCASE("[CodeEdit] executing lines and set text") { + code_edit->set_text("test\nline"); + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->is_line_executing(0)); + + /* executing on lines that still exist are kept. */ + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK(code_edit->is_line_executing(0)); + + /* executing on lines that are removed should also be removed. */ + code_edit->clear_executing_lines(); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + + code_edit->set_text(""); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_executing(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_executing(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] executing lines and clear") { + code_edit->set_text("test\nline"); + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->is_line_executing(0)); + + /* executing on lines that still exist are removed. */ + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_executing(0)); + + /* executing on lines that are removed should also be removed. */ + code_edit->clear_executing_lines(); + + code_edit->set_text("test\nline"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + + code_edit->clear(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_executing(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_executing(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] executing lines and new lines no text") { + /* No text moves executing lines. */ + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->is_line_executing(0)); + + /* Normal. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK_FALSE(code_edit->is_line_executing(0)); + CHECK(code_edit->is_line_executing(1)); + + /* Non-Breaking. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK_FALSE(code_edit->is_line_executing(1)); + CHECK(code_edit->is_line_executing(2)); + + /* Above. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_executing(2)); + CHECK(code_edit->is_line_executing(3)); + } + + SUBCASE("[CodeEdit] executing lines and new lines with text") { + /* Having text does not move executing lines. */ + code_edit->insert_text_at_caret("text"); + code_edit->set_line_as_executing(0, true); + CHECK(code_edit->is_line_executing(0)); + + /* Normal. */ + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_executing(0)); + CHECK_FALSE(code_edit->is_line_executing(1)); + + /* Non-Breaking. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_blank"); + CHECK(code_edit->get_line_count() == 3); + CHECK(code_edit->is_line_executing(0)); + CHECK_FALSE(code_edit->is_line_executing(1)); + + /* Above does move. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_newline_above"); + CHECK(code_edit->get_line_count() == 4); + CHECK_FALSE(code_edit->is_line_executing(0)); + CHECK(code_edit->is_line_executing(1)); + } + + SUBCASE("[CodeEdit] executing lines and backspace") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + + code_edit->set_caret_line(2); + + /* backspace onto line does not remove executing lines. */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK(code_edit->is_line_executing(1)); + + /* backspace on executing line removes it */ + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + CHECK_FALSE(code_edit->is_line_executing(0)); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_executing(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] executing lines and delete") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + code_edit->set_caret_line(1); + + /* Delete onto executing lines does not remove it. */ + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 2); + CHECK(code_edit->is_line_executing(1)); + + /* Delete moving executing line up removes it. */ + code_edit->set_caret_line(0); + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + CHECK(code_edit->get_line_count() == 1); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_executing(1)); + ERR_PRINT_ON; + } + + SUBCASE("[CodeEdit] executing lines and delete selection") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_executing(0)); + } + + SUBCASE("[CodeEdit] executing lines and undo") { + code_edit->set_text("\n\n"); + code_edit->set_line_as_executing(1, true); + CHECK(code_edit->is_line_executing(1)); + + code_edit->select(0, 0, 2, 0); + code_edit->delete_selection(); + MessageQueue::get_singleton()->flush(); + CHECK_FALSE(code_edit->is_line_executing(0)); + + /* Undo does not restore executing lines. */ + code_edit->undo(); + CHECK_FALSE(code_edit->is_line_executing(1)); + } + } + + SUBCASE("[CodeEdit] line numbers") { + SUBCASE("[CodeEdit] draw line numbers gutter and padding") { + code_edit->set_draw_line_numbers(false); + CHECK_FALSE(code_edit->is_draw_line_numbers_enabled()); + + code_edit->set_draw_line_numbers(true); + CHECK(code_edit->is_draw_line_numbers_enabled()); + + code_edit->set_line_numbers_zero_padded(false); + CHECK_FALSE(code_edit->is_line_numbers_zero_padded()); + + code_edit->set_line_numbers_zero_padded(true); + CHECK(code_edit->is_line_numbers_zero_padded()); + + code_edit->set_line_numbers_zero_padded(false); + CHECK_FALSE(code_edit->is_line_numbers_zero_padded()); + + code_edit->set_draw_line_numbers(false); + CHECK_FALSE(code_edit->is_draw_line_numbers_enabled()); + + code_edit->set_line_numbers_zero_padded(true); + CHECK(code_edit->is_line_numbers_zero_padded()); + } + } + + SUBCASE("[CodeEdit] line folding") { + SUBCASE("[CodeEdit] draw line folding gutter") { + code_edit->set_draw_fold_gutter(false); + CHECK_FALSE(code_edit->is_drawing_fold_gutter()); + + code_edit->set_draw_fold_gutter(true); + CHECK(code_edit->is_drawing_fold_gutter()); + } + } + + memdelete(code_edit); +} + +} // namespace TestCodeEdit + +#endif // TEST_CODE_EDIT_H diff --git a/tests/test_macros.h b/tests/test_macros.h index a1f1932db4..bf1001fa67 100644 --- a/tests/test_macros.h +++ b/tests/test_macros.h @@ -31,6 +31,8 @@ #ifndef TEST_MACROS_H #define TEST_MACROS_H +#include "core/object/callable_method_pointer.h" +#include "core/object/class_db.h" #include "core/templates/map.h" #include "core/variant/variant.h" @@ -129,4 +131,186 @@ int register_test_command(String p_command, TestFunc p_function); register_test_command(m_command, m_function); \ DOCTEST_GLOBAL_NO_WARNINGS_END() +// Utility macro to send an action event to a given object +// Requires Message Queue and InputMap to be setup. + +#define SEND_GUI_ACTION(m_object, m_action) \ + { \ + const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \ + const List<Ref<InputEvent>>::Element *first_event = events->front(); \ + Ref<InputEventKey> event = first_event->get(); \ + event->set_pressed(true); \ + m_object->gui_input(event); \ + MessageQueue::get_singleton()->flush(); \ + } + +// Utility class / macros for testing signals +// +// Use SIGNAL_WATCH(*object, "signal_name") to start watching +// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically. +// +// The SignalWatcher will capture all signals and their args sent between checks. +// +// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals. +// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter. +// +// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired. +// +// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check. +// +// All signals are automaticaly discared between test/sub test cases. + +class SignalWatcher : public Object { +private: + inline static SignalWatcher *singleton; + + /* Equal to: Map<String, Vector<Vector<Variant>>> */ + Map<String, Array> _signals; + void _add_signal_entry(const Array &p_args, const String &p_name) { + if (!_signals.has(p_name)) { + _signals[p_name] = Array(); + } + _signals[p_name].push_back(p_args); + } + + void _signal_callback_zero(const String &p_name) { + Array args; + _add_signal_entry(args, p_name); + } + + void _signal_callback_one(Variant p_arg1, const String &p_name) { + Array args; + args.push_back(p_arg1); + _add_signal_entry(args, p_name); + } + + void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) { + Array args; + args.push_back(p_arg1); + args.push_back(p_arg2); + _add_signal_entry(args, p_name); + } + + void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) { + Array args; + args.push_back(p_arg1); + args.push_back(p_arg2); + args.push_back(p_arg3); + _add_signal_entry(args, p_name); + } + +public: + static SignalWatcher *get_singleton() { return singleton; } + + void watch_signal(Object *p_object, const String &p_signal) { + Vector<Variant> args; + args.push_back(p_signal); + MethodInfo method_info; + ClassDB::get_signal(p_object->get_class(), p_signal, &method_info); + switch (method_info.arguments.size()) { + case 0: { + p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero), args); + } break; + case 1: { + p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one), args); + } break; + case 2: { + p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two), args); + } break; + case 3: { + p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three), args); + } break; + default: { + MESSAGE("Signal ", p_signal, " arg count not supported."); + } break; + } + } + + void unwatch_signal(Object *p_object, const String &p_signal) { + MethodInfo method_info; + ClassDB::get_signal(p_object->get_class(), p_signal, &method_info); + switch (method_info.arguments.size()) { + case 0: { + p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero)); + } break; + case 1: { + p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one)); + } break; + case 2: { + p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two)); + } break; + case 3: { + p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three)); + } break; + default: { + MESSAGE("Signal ", p_signal, " arg count not supported."); + } break; + } + } + + bool check(const String &p_name, const Array &p_args) { + if (!_signals.has(p_name)) { + MESSAGE("Signal ", p_name, " not emitted"); + return false; + } + + if (p_args.size() != _signals[p_name].size()) { + MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args); + discard_signal(p_name); + return false; + } + + bool match = true; + for (int i = 0; i < p_args.size(); i++) { + if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) { + MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]); + match = false; + continue; + } + + for (int j = 0; j < ((Array)p_args[i]).size(); j++) { + if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) { + MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]); + match = false; + break; + } + } + } + + discard_signal(p_name); + return match; + } + + bool check_false(const String &p_name) { + bool has = _signals.has(p_name); + discard_signal(p_name); + return !has; + } + + void discard_signal(const String &p_name) { + if (_signals.has(p_name)) { + _signals.erase(p_name); + } + } + + void _clear_signals() { + _signals.clear(); + } + + SignalWatcher() { + singleton = this; + } + + ~SignalWatcher() { + singleton = nullptr; + } +}; + +#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal); +#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal); + +#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args)); +#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal)); +#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal); + #endif // TEST_MACROS_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index d0466d1e2d..e4aa4c38ff 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -37,6 +37,7 @@ #include "test_astar.h" #include "test_basis.h" #include "test_class_db.h" +#include "test_code_edit.h" #include "test_color.h" #include "test_command_queue.h" #include "test_config_file.h" @@ -146,3 +147,153 @@ int test_main(int argc, char *argv[]) { return test_context.run(); } + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +#include "servers/navigation_server_2d.h" +#include "servers/navigation_server_3d.h" +#include "servers/rendering/rendering_server_default.h" + +struct GodotTestCaseListener : public doctest::IReporter { + GodotTestCaseListener(const doctest::ContextOptions &p_in) {} + + SignalWatcher *signal_watcher = nullptr; + + PhysicsServer3D *physics_3d_server = nullptr; + PhysicsServer2D *physics_2d_server = nullptr; + NavigationServer3D *navigation_3d_server = nullptr; + NavigationServer2D *navigation_2d_server = nullptr; + + void test_case_start(const doctest::TestCaseData &p_in) override { + SignalWatcher::get_singleton()->_clear_signals(); + + String name = String(p_in.m_name); + + if (name.find("[SceneTree]") != -1) { + GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60); + memnew(MessageQueue); + + GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false); + memnew(TextServerManager); + Error err = OK; + TextServerManager::initialize(0, err); + + OS::get_singleton()->set_has_server_feature_callback(nullptr); + for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { + if (String("headless") == DisplayServer::get_create_function_name(i)) { + DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err); + break; + } + } + memnew(RenderingServerDefault()); + RenderingServerDefault::get_singleton()->init(); + RenderingServerDefault::get_singleton()->set_render_loop_enabled(false); + + physics_3d_server = PhysicsServer3DManager::new_default_server(); + physics_3d_server->init(); + + physics_2d_server = PhysicsServer2DManager::new_default_server(); + physics_2d_server->init(); + + navigation_3d_server = NavigationServer3DManager::new_default_server(); + navigation_2d_server = memnew(NavigationServer2D); + + memnew(InputMap); + InputMap::get_singleton()->load_default(); + + make_default_theme(false, Ref<Font>()); + + memnew(SceneTree); + SceneTree::get_singleton()->initialize(); + return; + } + } + + void test_case_end(const doctest::CurrentTestCaseStats &) override { + if (SceneTree::get_singleton()) { + SceneTree::get_singleton()->finalize(); + } + + if (MessageQueue::get_singleton()) { + MessageQueue::get_singleton()->flush(); + } + + if (SceneTree::get_singleton()) { + memdelete(SceneTree::get_singleton()); + } + + clear_default_theme(); + + if (TextServerManager::get_singleton()) { + memdelete(TextServerManager::get_singleton()); + } + + if (navigation_3d_server) { + memdelete(navigation_3d_server); + navigation_3d_server = nullptr; + } + + if (navigation_2d_server) { + memdelete(navigation_2d_server); + navigation_2d_server = nullptr; + } + + if (physics_3d_server) { + physics_3d_server->finish(); + memdelete(physics_3d_server); + physics_3d_server = nullptr; + } + + if (physics_2d_server) { + physics_2d_server->finish(); + memdelete(physics_2d_server); + physics_2d_server = nullptr; + } + + if (RenderingServer::get_singleton()) { + RenderingServer::get_singleton()->sync(); + RenderingServer::get_singleton()->global_variables_clear(); + RenderingServer::get_singleton()->finish(); + memdelete(RenderingServer::get_singleton()); + } + + if (DisplayServer::get_singleton()) { + memdelete(DisplayServer::get_singleton()); + } + + if (InputMap::get_singleton()) { + memdelete(InputMap::get_singleton()); + } + + if (MessageQueue::get_singleton()) { + MessageQueue::get_singleton()->flush(); + memdelete(MessageQueue::get_singleton()); + } + } + + void test_run_start() override { + signal_watcher = memnew(SignalWatcher); + } + + void test_run_end(const doctest::TestRunStats &) override { + memdelete(signal_watcher); + } + + void test_case_reenter(const doctest::TestCaseData &) override { + SignalWatcher::get_singleton()->_clear_signals(); + } + + void subcase_start(const doctest::SubcaseSignature &) override { + SignalWatcher::get_singleton()->_clear_signals(); + } + + void report_query(const doctest::QueryData &) override {} + void test_case_exception(const doctest::TestCaseException &) override {} + void subcase_end() override {} + + void log_assert(const doctest::AssertData &in) override {} + void log_message(const doctest::MessageData &) override {} + void test_case_skipped(const doctest::TestCaseData &) override {} +}; + +REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener); diff --git a/tests/test_string.h b/tests/test_string.h index 82b23d8a00..bcedaa0db7 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -1142,14 +1142,14 @@ TEST_CASE("[String] dedent") { } TEST_CASE("[String] Path functions") { - static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" }; - static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" }; - static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" }; - static const char *ext[4] = { "tscn", "xscn", "scn", "doc" }; - static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" }; - static const bool abs[4] = { true, true, false, false }; - - for (int i = 0; i < 4; i++) { + static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" }; + static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" }; + static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" }; + static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" }; + static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" }; + static const bool abs[7] = { true, true, false, false, true, true, true }; + + for (int i = 0; i < 7; i++) { CHECK(String(path[i]).get_base_dir() == base_dir[i]); CHECK(String(path[i]).get_basename() == base_name[i]); CHECK(String(path[i]).get_extension() == ext[i]); diff --git a/tests/test_tools.h b/tests/test_tools.h new file mode 100644 index 0000000000..3ea953cb07 --- /dev/null +++ b/tests/test_tools.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* test_tools.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_TOOLS_H +#define TEST_TOOLS_H + +#include "core/error/error_macros.h" + +struct ErrorDetector { + ErrorDetector() { + eh.errfunc = _detect_error; + eh.userdata = this; + + add_error_handler(&eh); + } + + ~ErrorDetector() { + remove_error_handler(&eh); + } + + void clear() { + has_error = false; + } + + static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) { + ErrorDetector *self = (ErrorDetector *)p_self; + self->has_error = true; + } + + ErrorHandlerList eh; + bool has_error = false; +}; + +#endif // TEST_TOOLS_H diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h index f301047509..40b255e18a 100644 --- a/tests/test_validate_testing.h +++ b/tests/test_validate_testing.h @@ -34,6 +34,7 @@ #include "core/os/os.h" #include "tests/test_macros.h" +#include "tests/test_tools.h" TEST_SUITE("Validate tests") { TEST_CASE("Always pass") { @@ -182,6 +183,17 @@ TEST_SUITE("Validate tests") { // doctest string concatenation. CHECK_MESSAGE(true, var, " ", vec2, " ", rect2, " ", color); } + TEST_CASE("Detect error messages") { + ErrorDetector ed; + + REQUIRE_FALSE(ed.has_error); + + ERR_PRINT_OFF; + ERR_PRINT("Still waiting for Godot!"); + ERR_PRINT_ON; + + REQUIRE(ed.has_error); + } } #endif // TEST_VALIDATE_TESTING_H diff --git a/thirdparty/embree/include/embree3/rtcore_config.h b/thirdparty/embree/include/embree3/rtcore_config.h index 3a9819c9f1..62b7b6f4dc 100644 --- a/thirdparty/embree/include/embree3/rtcore_config.h +++ b/thirdparty/embree/include/embree3/rtcore_config.h @@ -6,9 +6,9 @@ #define RTC_VERSION_MAJOR 3 #define RTC_VERSION_MINOR 13 -#define RTC_VERSION_PATCH 0 -#define RTC_VERSION 31300 -#define RTC_VERSION_STRING "3.13.0" +#define RTC_VERSION_PATCH 1 +#define RTC_VERSION 31301 +#define RTC_VERSION_STRING "3.13.1" #define RTC_MAX_INSTANCE_LEVEL_COUNT 1 diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp new file mode 100644 index 0000000000..6e9a5a538e --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid.cpp @@ -0,0 +1,917 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "bvh_intersector_hybrid.h" +#include "bvh_traverser1.h" +#include "node_intersector1.h" +#include "node_intersector_packet.h" + +#include "../geometry/intersector_iterators.h" +#include "../geometry/triangle_intersector.h" +#include "../geometry/trianglev_intersector.h" +#include "../geometry/trianglev_mb_intersector.h" +#include "../geometry/trianglei_intersector.h" +#include "../geometry/quadv_intersector.h" +#include "../geometry/quadi_intersector.h" +#include "../geometry/curveNv_intersector.h" +#include "../geometry/curveNi_intersector.h" +#include "../geometry/curveNi_mb_intersector.h" +#include "../geometry/linei_intersector.h" +#include "../geometry/subdivpatch1_intersector.h" +#include "../geometry/object_intersector.h" +#include "../geometry/instance_intersector.h" +#include "../geometry/subgrid_intersector.h" +#include "../geometry/subgrid_mb_intersector.h" +#include "../geometry/curve_intersector_virtual.h" + +#define SWITCH_DURING_DOWN_TRAVERSAL 1 +#define FORCE_SINGLE_MODE 0 + +#define ENABLE_FAST_COHERENT_CODEPATHS 1 + +namespace embree +{ + namespace isa + { + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersect1(Accel::Intersectors* This, + const BVH* bvh, + NodeRef root, + size_t k, + Precalculations& pre, + RayHitK<K>& ray, + const TravRayK<K, robust>& tray, + IntersectContext* context) + { + /* stack state */ + StackItemT<NodeRef> stack[stackSizeSingle]; // stack of nodes + StackItemT<NodeRef>* stackPtr = stack + 1; // current stack pointer + StackItemT<NodeRef>* stackEnd = stack + stackSizeSingle; + stack[0].ptr = root; + stack[0].dist = neg_inf; + + /* load the ray into SIMD registers */ + TravRay<N,robust> tray1; + tray1.template init<K>(k, tray.org, tray.dir, tray.rdir, tray.nearXYZ, tray.tnear[k], tray.tfar[k]); + + /* pop loop */ + while (true) pop: + { + /* pop next node */ + if (unlikely(stackPtr == stack)) break; + stackPtr--; + NodeRef cur = NodeRef(stackPtr->ptr); + + /* if popped node is too far, pop next one */ + if (unlikely(*(float*)&stackPtr->dist > ray.tfar[k])) + continue; + + /* downtraversal loop */ + while (true) + { + /* intersect node */ + size_t mask; vfloat<N> tNear; + STAT3(normal.trav_nodes, 1, 1, 1); + bool nodeIntersected = BVHNNodeIntersector1<N, types, robust>::intersect(cur, tray1, ray.time()[k], tNear, mask); + if (unlikely(!nodeIntersected)) { STAT3(normal.trav_nodes,-1,-1,-1); break; } + + /* if no child is hit, pop next node */ + if (unlikely(mask == 0)) + goto pop; + + /* select next child and push other children */ + BVHNNodeTraverser1Hit<N, types>::traverseClosestHit(cur, mask, tNear, stackPtr, stackEnd); + } + + /* this is a leaf node */ + assert(cur != BVH::emptyNode); + STAT3(normal.trav_leaves, 1, 1, 1); + size_t num; Primitive* prim = (Primitive*)cur.leaf(num); + + size_t lazy_node = 0; + PrimitiveIntersectorK::intersect(This, pre, ray, k, context, prim, num, tray1, lazy_node); + + tray1.tfar = ray.tfar[k]; + + if (unlikely(lazy_node)) { + stackPtr->ptr = lazy_node; + stackPtr->dist = neg_inf; + stackPtr++; + } + } + } + + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersect(vint<K>* __restrict__ valid_i, + Accel::Intersectors* __restrict__ This, + RayHitK<K>& __restrict__ ray, + IntersectContext* __restrict__ context) + { + BVH* __restrict__ bvh = (BVH*)This->ptr; + + /* we may traverse an empty BVH in case all geometry was invalid */ + if (bvh->root == BVH::emptyNode) + return; + +#if ENABLE_FAST_COHERENT_CODEPATHS == 1 + assert(context); + if (unlikely(types == BVH_AN1 && context->user && context->isCoherent())) + { + intersectCoherent(valid_i, This, ray, context); + return; + } +#endif + + /* filter out invalid rays */ + vbool<K> valid = *valid_i == -1; +#if defined(EMBREE_IGNORE_INVALID_RAYS) + valid &= ray.valid(); +#endif + + /* return if there are no valid rays */ + size_t valid_bits = movemask(valid); + +#if defined(__AVX__) + STAT3(normal.trav_hit_boxes[popcnt(movemask(valid))], 1, 1, 1); +#endif + + if (unlikely(valid_bits == 0)) return; + + /* verify correct input */ + assert(all(valid, ray.valid())); + assert(all(valid, ray.tnear() >= 0.0f)); + assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); + Precalculations pre(valid, ray); + + /* load ray */ + TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); + const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); + const vfloat<K> org_ray_tfar = max(ray.tfar , 0.0f); + + if (single) + { + tray.tnear = select(valid, org_ray_tnear, vfloat<K>(pos_inf)); + tray.tfar = select(valid, org_ray_tfar , vfloat<K>(neg_inf)); + + for (; valid_bits!=0; ) { + const size_t i = bscf(valid_bits); + intersect1(This, bvh, bvh->root, i, pre, ray, tray, context); + } + return; + } + + /* determine switch threshold based on flags */ + const size_t switchThreshold = (context->user && context->isCoherent()) ? 2 : switchThresholdIncoherent; + + vint<K> octant = ray.octant(); + octant = select(valid, octant, vint<K>(0xffffffff)); + + /* test whether we have ray with opposing direction signs in the packet */ + bool split = false; + { + size_t bits = valid_bits; + vbool<K> vsplit( false ); + do + { + const size_t valid_index = bsf(bits); + vbool<K> octant_valid = octant[valid_index] == octant; + bits &= ~(size_t)movemask(octant_valid); + vsplit |= vint<K>(octant[valid_index]) == (octant^vint<K>(0x7)); + } while (bits); + if (any(vsplit)) split = true; + } + + do + { + const size_t valid_index = bsf(valid_bits); + const vint<K> diff_octant = vint<K>(octant[valid_index])^octant; + const vint<K> count_diff_octant = \ + ((diff_octant >> 2) & 1) + + ((diff_octant >> 1) & 1) + + ((diff_octant >> 0) & 1); + + vbool<K> octant_valid = (count_diff_octant <= 1) & (octant != vint<K>(0xffffffff)); + if (!single || !split) octant_valid = valid; // deactivate octant sorting in pure chunk mode, otherwise instance traversal performance goes down + + + octant = select(octant_valid,vint<K>(0xffffffff),octant); + valid_bits &= ~(size_t)movemask(octant_valid); + + tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); + tray.tfar = select(octant_valid, org_ray_tfar , vfloat<K>(neg_inf)); + + /* allocate stack and push root node */ + vfloat<K> stack_near[stackSizeChunk]; + NodeRef stack_node[stackSizeChunk]; + stack_node[0] = BVH::invalidNode; + stack_near[0] = inf; + stack_node[1] = bvh->root; + stack_near[1] = tray.tnear; + NodeRef* stackEnd MAYBE_UNUSED = stack_node+stackSizeChunk; + NodeRef* __restrict__ sptr_node = stack_node + 2; + vfloat<K>* __restrict__ sptr_near = stack_near + 2; + + while (1) pop: + { + /* pop next node from stack */ + assert(sptr_node > stack_node); + sptr_node--; + sptr_near--; + NodeRef cur = *sptr_node; + if (unlikely(cur == BVH::invalidNode)) { + assert(sptr_node == stack_node); + break; + } + + /* cull node if behind closest hit point */ + vfloat<K> curDist = *sptr_near; + const vbool<K> active = curDist < tray.tfar; + if (unlikely(none(active))) + continue; + + /* switch to single ray traversal */ +#if (!defined(__WIN32__) || defined(__X86_64__)) && defined(__SSE4_2__) +#if FORCE_SINGLE_MODE == 0 + if (single) +#endif + { + size_t bits = movemask(active); +#if FORCE_SINGLE_MODE == 0 + if (unlikely(popcnt(bits) <= switchThreshold)) +#endif + { + for (; bits!=0; ) { + const size_t i = bscf(bits); + intersect1(This, bvh, cur, i, pre, ray, tray, context); + } + tray.tfar = min(tray.tfar, ray.tfar); + continue; + } + } +#endif + while (likely(!cur.isLeaf())) + { + /* process nodes */ + const vbool<K> valid_node = tray.tfar > curDist; + STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); + const NodeRef nodeRef = cur; + const BaseNode* __restrict__ const node = nodeRef.baseNode(); + + /* set cur to invalid */ + cur = BVH::emptyNode; + curDist = pos_inf; + + size_t num_child_hits = 0; + + for (unsigned i = 0; i < N; i++) + { + const NodeRef child = node->children[i]; + if (unlikely(child == BVH::emptyNode)) break; + vfloat<K> lnearP; + vbool<K> lhit = valid_node; + BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); + + /* if we hit the child we choose to continue with that child if it + is closer than the current next child, or we push it onto the stack */ + if (likely(any(lhit))) + { + assert(sptr_node < stackEnd); + assert(child != BVH::emptyNode); + const vfloat<K> childDist = select(lhit, lnearP, inf); + /* push cur node onto stack and continue with hit child */ + if (any(childDist < curDist)) + { + if (likely(cur != BVH::emptyNode)) { + num_child_hits++; + *sptr_node = cur; sptr_node++; + *sptr_near = curDist; sptr_near++; + } + curDist = childDist; + cur = child; + } + + /* push hit child onto stack */ + else { + num_child_hits++; + *sptr_node = child; sptr_node++; + *sptr_near = childDist; sptr_near++; + } + } + } + +#if defined(__AVX__) + //STAT3(normal.trav_hit_boxes[num_child_hits], 1, 1, 1); +#endif + + if (unlikely(cur == BVH::emptyNode)) + goto pop; + + /* improved distance sorting for 3 or more hits */ + if (unlikely(num_child_hits >= 2)) + { + if (any(sptr_near[-2] < sptr_near[-1])) + { + std::swap(sptr_near[-2],sptr_near[-1]); + std::swap(sptr_node[-2],sptr_node[-1]); + } + if (unlikely(num_child_hits >= 3)) + { + if (any(sptr_near[-3] < sptr_near[-1])) + { + std::swap(sptr_near[-3],sptr_near[-1]); + std::swap(sptr_node[-3],sptr_node[-1]); + } + if (any(sptr_near[-3] < sptr_near[-2])) + { + std::swap(sptr_near[-3],sptr_near[-2]); + std::swap(sptr_node[-3],sptr_node[-2]); + } + } + } + +#if SWITCH_DURING_DOWN_TRAVERSAL == 1 + if (single) + { + // seems to be the best place for testing utilization + if (unlikely(popcnt(tray.tfar > curDist) <= switchThreshold)) + { + *sptr_node++ = cur; + *sptr_near++ = curDist; + goto pop; + } + } +#endif + } + + /* return if stack is empty */ + if (unlikely(cur == BVH::invalidNode)) { + assert(sptr_node == stack_node); + break; + } + + /* intersect leaf */ + assert(cur != BVH::emptyNode); + const vbool<K> valid_leaf = tray.tfar > curDist; + STAT3(normal.trav_leaves, 1, popcnt(valid_leaf), K); + if (unlikely(none(valid_leaf))) continue; + size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); + + size_t lazy_node = 0; + PrimitiveIntersectorK::intersect(valid_leaf, This, pre, ray, context, prim, items, tray, lazy_node); + tray.tfar = select(valid_leaf, ray.tfar, tray.tfar); + + if (unlikely(lazy_node)) { + *sptr_node = lazy_node; sptr_node++; + *sptr_near = neg_inf; sptr_near++; + } + } + } while(valid_bits); + } + + + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersectCoherent(vint<K>* __restrict__ valid_i, + Accel::Intersectors* __restrict__ This, + RayHitK<K>& __restrict__ ray, + IntersectContext* context) + { + BVH* __restrict__ bvh = (BVH*)This->ptr; + + /* filter out invalid rays */ + vbool<K> valid = *valid_i == -1; +#if defined(EMBREE_IGNORE_INVALID_RAYS) + valid &= ray.valid(); +#endif + + /* return if there are no valid rays */ + size_t valid_bits = movemask(valid); + if (unlikely(valid_bits == 0)) return; + + /* verify correct input */ + assert(all(valid, ray.valid())); + assert(all(valid, ray.tnear() >= 0.0f)); + assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); + Precalculations pre(valid, ray); + + /* load ray */ + TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); + const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); + const vfloat<K> org_ray_tfar = max(ray.tfar , 0.0f); + + vint<K> octant = ray.octant(); + octant = select(valid, octant, vint<K>(0xffffffff)); + + do + { + const size_t valid_index = bsf(valid_bits); + const vbool<K> octant_valid = octant[valid_index] == octant; + valid_bits &= ~(size_t)movemask(octant_valid); + + tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); + tray.tfar = select(octant_valid, org_ray_tfar , vfloat<K>(neg_inf)); + + Frustum<robust> frustum; + frustum.template init<K>(octant_valid, tray.org, tray.rdir, tray.tnear, tray.tfar, N); + + StackItemT<NodeRef> stack[stackSizeSingle]; // stack of nodes + StackItemT<NodeRef>* stackPtr = stack + 1; // current stack pointer + stack[0].ptr = bvh->root; + stack[0].dist = neg_inf; + + while (1) pop: + { + /* pop next node from stack */ + if (unlikely(stackPtr == stack)) break; + + stackPtr--; + NodeRef cur = NodeRef(stackPtr->ptr); + + /* cull node if behind closest hit point */ + vfloat<K> curDist = *(float*)&stackPtr->dist; + const vbool<K> active = curDist < tray.tfar; + if (unlikely(none(active))) continue; + + while (likely(!cur.isLeaf())) + { + /* process nodes */ + //STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); + const NodeRef nodeRef = cur; + const AABBNode* __restrict__ const node = nodeRef.getAABBNode(); + + vfloat<N> fmin; + size_t m_frustum_node = intersectNodeFrustum<N>(node, frustum, fmin); + + if (unlikely(!m_frustum_node)) goto pop; + cur = BVH::emptyNode; + curDist = pos_inf; + +#if defined(__AVX__) + //STAT3(normal.trav_hit_boxes[popcnt(m_frustum_node)], 1, 1, 1); +#endif + size_t num_child_hits = 0; + do { + const size_t i = bscf(m_frustum_node); + vfloat<K> lnearP; + vbool<K> lhit = false; // motion blur is not supported, so the initial value will be ignored + STAT3(normal.trav_nodes, 1, 1, 1); + BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); + + if (likely(any(lhit))) + { + const vfloat<K> childDist = fmin[i]; + const NodeRef child = node->child(i); + BVHN<N>::prefetch(child); + if (any(childDist < curDist)) + { + if (likely(cur != BVH::emptyNode)) { + num_child_hits++; + stackPtr->ptr = cur; + *(float*)&stackPtr->dist = toScalar(curDist); + stackPtr++; + } + curDist = childDist; + cur = child; + } + /* push hit child onto stack */ + else { + num_child_hits++; + stackPtr->ptr = child; + *(float*)&stackPtr->dist = toScalar(childDist); + stackPtr++; + } + } + } while(m_frustum_node); + + if (unlikely(cur == BVH::emptyNode)) goto pop; + + /* improved distance sorting for 3 or more hits */ + if (unlikely(num_child_hits >= 2)) + { + if (stackPtr[-2].dist < stackPtr[-1].dist) + std::swap(stackPtr[-2],stackPtr[-1]); + if (unlikely(num_child_hits >= 3)) + { + if (stackPtr[-3].dist < stackPtr[-1].dist) + std::swap(stackPtr[-3],stackPtr[-1]); + if (stackPtr[-3].dist < stackPtr[-2].dist) + std::swap(stackPtr[-3],stackPtr[-2]); + } + } + } + + /* intersect leaf */ + assert(cur != BVH::invalidNode); + assert(cur != BVH::emptyNode); + const vbool<K> valid_leaf = tray.tfar > curDist; + STAT3(normal.trav_leaves, 1, popcnt(valid_leaf), K); + if (unlikely(none(valid_leaf))) continue; + size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); + + size_t lazy_node = 0; + PrimitiveIntersectorK::intersect(valid_leaf, This, pre, ray, context, prim, items, tray, lazy_node); + + /* reduce max distance interval on successful intersection */ + if (likely(any((ray.tfar < tray.tfar) & valid_leaf))) + { + tray.tfar = select(valid_leaf, ray.tfar, tray.tfar); + frustum.template updateMaxDist<K>(tray.tfar); + } + + if (unlikely(lazy_node)) { + stackPtr->ptr = lazy_node; + stackPtr->dist = neg_inf; + stackPtr++; + } + } + + } while(valid_bits); + } + + // =================================================================================================================================================================== + // =================================================================================================================================================================== + // =================================================================================================================================================================== + + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + bool BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occluded1(Accel::Intersectors* This, + const BVH* bvh, + NodeRef root, + size_t k, + Precalculations& pre, + RayK<K>& ray, + const TravRayK<K, robust>& tray, + IntersectContext* context) + { + /* stack state */ + NodeRef stack[stackSizeSingle]; // stack of nodes that still need to get traversed + NodeRef* stackPtr = stack+1; // current stack pointer + NodeRef* stackEnd = stack+stackSizeSingle; + stack[0] = root; + + /* load the ray into SIMD registers */ + TravRay<N,robust> tray1; + tray1.template init<K>(k, tray.org, tray.dir, tray.rdir, tray.nearXYZ, tray.tnear[k], tray.tfar[k]); + + /* pop loop */ + while (true) pop: + { + /* pop next node */ + if (unlikely(stackPtr == stack)) break; + stackPtr--; + NodeRef cur = (NodeRef)*stackPtr; + + /* downtraversal loop */ + while (true) + { + /* intersect node */ + size_t mask; vfloat<N> tNear; + STAT3(shadow.trav_nodes, 1, 1, 1); + bool nodeIntersected = BVHNNodeIntersector1<N, types, robust>::intersect(cur, tray1, ray.time()[k], tNear, mask); + if (unlikely(!nodeIntersected)) { STAT3(shadow.trav_nodes,-1,-1,-1); break; } + + /* if no child is hit, pop next node */ + if (unlikely(mask == 0)) + goto pop; + + /* select next child and push other children */ + BVHNNodeTraverser1Hit<N, types>::traverseAnyHit(cur, mask, tNear, stackPtr, stackEnd); + } + + /* this is a leaf node */ + assert(cur != BVH::emptyNode); + STAT3(shadow.trav_leaves, 1, 1, 1); + size_t num; Primitive* prim = (Primitive*)cur.leaf(num); + + size_t lazy_node = 0; + if (PrimitiveIntersectorK::occluded(This, pre, ray, k, context, prim, num, tray1, lazy_node)) { + ray.tfar[k] = neg_inf; + return true; + } + + if (unlikely(lazy_node)) { + *stackPtr = lazy_node; + stackPtr++; + } + } + return false; + } + + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occluded(vint<K>* __restrict__ valid_i, + Accel::Intersectors* __restrict__ This, + RayK<K>& __restrict__ ray, + IntersectContext* context) + { + BVH* __restrict__ bvh = (BVH*)This->ptr; + + /* we may traverse an empty BVH in case all geometry was invalid */ + if (bvh->root == BVH::emptyNode) + return; + +#if ENABLE_FAST_COHERENT_CODEPATHS == 1 + assert(context); + if (unlikely(types == BVH_AN1 && context->user && context->isCoherent())) + { + occludedCoherent(valid_i, This, ray, context); + return; + } +#endif + + /* filter out already occluded and invalid rays */ + vbool<K> valid = (*valid_i == -1) & (ray.tfar >= 0.0f); +#if defined(EMBREE_IGNORE_INVALID_RAYS) + valid &= ray.valid(); +#endif + + /* return if there are no valid rays */ + const size_t valid_bits = movemask(valid); + if (unlikely(valid_bits == 0)) return; + + /* verify correct input */ + assert(all(valid, ray.valid())); + assert(all(valid, ray.tnear() >= 0.0f)); + assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); + Precalculations pre(valid, ray); + + /* load ray */ + TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); + const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); + const vfloat<K> org_ray_tfar = max(ray.tfar , 0.0f); + + tray.tnear = select(valid, org_ray_tnear, vfloat<K>(pos_inf)); + tray.tfar = select(valid, org_ray_tfar , vfloat<K>(neg_inf)); + + vbool<K> terminated = !valid; + const vfloat<K> inf = vfloat<K>(pos_inf); + + /* determine switch threshold based on flags */ + const size_t switchThreshold = (context->user && context->isCoherent()) ? 2 : switchThresholdIncoherent; + + /* allocate stack and push root node */ + vfloat<K> stack_near[stackSizeChunk]; + NodeRef stack_node[stackSizeChunk]; + stack_node[0] = BVH::invalidNode; + stack_near[0] = inf; + stack_node[1] = bvh->root; + stack_near[1] = tray.tnear; + NodeRef* stackEnd MAYBE_UNUSED = stack_node+stackSizeChunk; + NodeRef* __restrict__ sptr_node = stack_node + 2; + vfloat<K>* __restrict__ sptr_near = stack_near + 2; + + while (1) pop: + { + /* pop next node from stack */ + assert(sptr_node > stack_node); + sptr_node--; + sptr_near--; + NodeRef cur = *sptr_node; + if (unlikely(cur == BVH::invalidNode)) { + assert(sptr_node == stack_node); + break; + } + + /* cull node if behind closest hit point */ + vfloat<K> curDist = *sptr_near; + const vbool<K> active = curDist < tray.tfar; + if (unlikely(none(active))) + continue; + + /* switch to single ray traversal */ +#if (!defined(__WIN32__) || defined(__X86_64__)) && defined(__SSE4_2__) +#if FORCE_SINGLE_MODE == 0 + if (single) +#endif + { + size_t bits = movemask(active); +#if FORCE_SINGLE_MODE == 0 + if (unlikely(popcnt(bits) <= switchThreshold)) +#endif + { + for (; bits!=0; ) { + const size_t i = bscf(bits); + if (occluded1(This, bvh, cur, i, pre, ray, tray, context)) + set(terminated, i); + } + if (all(terminated)) break; + tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); + continue; + } + } +#endif + + while (likely(!cur.isLeaf())) + { + /* process nodes */ + const vbool<K> valid_node = tray.tfar > curDist; + STAT3(shadow.trav_nodes, 1, popcnt(valid_node), K); + const NodeRef nodeRef = cur; + const BaseNode* __restrict__ const node = nodeRef.baseNode(); + + /* set cur to invalid */ + cur = BVH::emptyNode; + curDist = pos_inf; + + for (unsigned i = 0; i < N; i++) + { + const NodeRef child = node->children[i]; + if (unlikely(child == BVH::emptyNode)) break; + vfloat<K> lnearP; + vbool<K> lhit = valid_node; + BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); + + /* if we hit the child we push the previously hit node onto the stack, and continue with the currently hit child */ + if (likely(any(lhit))) + { + assert(sptr_node < stackEnd); + assert(child != BVH::emptyNode); + const vfloat<K> childDist = select(lhit, lnearP, inf); + + /* push 'cur' node onto stack and continue with hit child */ + if (likely(cur != BVH::emptyNode)) { + *sptr_node = cur; sptr_node++; + *sptr_near = curDist; sptr_near++; + } + curDist = childDist; + cur = child; + } + } + if (unlikely(cur == BVH::emptyNode)) + goto pop; + +#if SWITCH_DURING_DOWN_TRAVERSAL == 1 + if (single) + { + // seems to be the best place for testing utilization + if (unlikely(popcnt(tray.tfar > curDist) <= switchThreshold)) + { + *sptr_node++ = cur; + *sptr_near++ = curDist; + goto pop; + } + } +#endif + } + + /* return if stack is empty */ + if (unlikely(cur == BVH::invalidNode)) { + assert(sptr_node == stack_node); + break; + } + + + /* intersect leaf */ + assert(cur != BVH::emptyNode); + const vbool<K> valid_leaf = tray.tfar > curDist; + STAT3(shadow.trav_leaves, 1, popcnt(valid_leaf), K); + if (unlikely(none(valid_leaf))) continue; + size_t items; const Primitive* prim = (Primitive*) cur.leaf(items); + + size_t lazy_node = 0; + terminated |= PrimitiveIntersectorK::occluded(!terminated, This, pre, ray, context, prim, items, tray, lazy_node); + if (all(terminated)) break; + tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); // ignore node intersections for terminated rays + + if (unlikely(lazy_node)) { + *sptr_node = lazy_node; sptr_node++; + *sptr_near = neg_inf; sptr_near++; + } + } + + vfloat<K>::store(valid & terminated, &ray.tfar, neg_inf); + } + + + template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> + void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occludedCoherent(vint<K>* __restrict__ valid_i, + Accel::Intersectors* __restrict__ This, + RayK<K>& __restrict__ ray, + IntersectContext* context) + { + BVH* __restrict__ bvh = (BVH*)This->ptr; + + /* filter out invalid rays */ + vbool<K> valid = *valid_i == -1; +#if defined(EMBREE_IGNORE_INVALID_RAYS) + valid &= ray.valid(); +#endif + + /* return if there are no valid rays */ + size_t valid_bits = movemask(valid); + if (unlikely(valid_bits == 0)) return; + + /* verify correct input */ + assert(all(valid, ray.valid())); + assert(all(valid, ray.tnear() >= 0.0f)); + assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); + Precalculations pre(valid,ray); + + /* load ray */ + TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); + const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); + const vfloat<K> org_ray_tfar = max(ray.tfar , 0.0f); + + vbool<K> terminated = !valid; + + vint<K> octant = ray.octant(); + octant = select(valid, octant, vint<K>(0xffffffff)); + + do + { + const size_t valid_index = bsf(valid_bits); + vbool<K> octant_valid = octant[valid_index] == octant; + valid_bits &= ~(size_t)movemask(octant_valid); + + tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); + tray.tfar = select(octant_valid, org_ray_tfar, vfloat<K>(neg_inf)); + + Frustum<robust> frustum; + frustum.template init<K>(octant_valid, tray.org, tray.rdir, tray.tnear, tray.tfar, N); + + StackItemMaskT<NodeRef> stack[stackSizeSingle]; // stack of nodes + StackItemMaskT<NodeRef>* stackPtr = stack + 1; // current stack pointer + stack[0].ptr = bvh->root; + stack[0].mask = movemask(octant_valid); + + while (1) pop: + { + /* pop next node from stack */ + if (unlikely(stackPtr == stack)) break; + + stackPtr--; + NodeRef cur = NodeRef(stackPtr->ptr); + + /* cull node of active rays have already been terminated */ + size_t m_active = (size_t)stackPtr->mask & (~(size_t)movemask(terminated)); + + if (unlikely(m_active == 0)) continue; + + while (likely(!cur.isLeaf())) + { + /* process nodes */ + //STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); + const NodeRef nodeRef = cur; + const AABBNode* __restrict__ const node = nodeRef.getAABBNode(); + + vfloat<N> fmin; + size_t m_frustum_node = intersectNodeFrustum<N>(node, frustum, fmin); + + if (unlikely(!m_frustum_node)) goto pop; + cur = BVH::emptyNode; + m_active = 0; + +#if defined(__AVX__) + //STAT3(normal.trav_hit_boxes[popcnt(m_frustum_node)], 1, 1, 1); +#endif + size_t num_child_hits = 0; + do { + const size_t i = bscf(m_frustum_node); + vfloat<K> lnearP; + vbool<K> lhit = false; // motion blur is not supported, so the initial value will be ignored + STAT3(normal.trav_nodes, 1, 1, 1); + BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); + + if (likely(any(lhit))) + { + const NodeRef child = node->child(i); + assert(child != BVH::emptyNode); + BVHN<N>::prefetch(child); + if (likely(cur != BVH::emptyNode)) { + num_child_hits++; + stackPtr->ptr = cur; + stackPtr->mask = m_active; + stackPtr++; + } + cur = child; + m_active = movemask(lhit); + } + } while(m_frustum_node); + + if (unlikely(cur == BVH::emptyNode)) goto pop; + } + + /* intersect leaf */ + assert(cur != BVH::invalidNode); + assert(cur != BVH::emptyNode); +#if defined(__AVX__) + STAT3(normal.trav_leaves, 1, popcnt(m_active), K); +#endif + if (unlikely(!m_active)) continue; + size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); + + size_t lazy_node = 0; + terminated |= PrimitiveIntersectorK::occluded(!terminated, This, pre, ray, context, prim, items, tray, lazy_node); + octant_valid &= !terminated; + if (unlikely(none(octant_valid))) break; + tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); // ignore node intersections for terminated rays + + if (unlikely(lazy_node)) { + stackPtr->ptr = lazy_node; + stackPtr->mask = movemask(octant_valid); + stackPtr++; + } + } + } while(valid_bits); + + vfloat<K>::store(valid & terminated, &ray.tfar, neg_inf); + } + } +} diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp new file mode 100644 index 0000000000..2137da6a25 --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_hybrid4_bvh4.cpp @@ -0,0 +1,59 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "bvh_intersector_hybrid.cpp" + +namespace embree +{ + namespace isa + { + //////////////////////////////////////////////////////////////////////////////// + /// BVH4Intersector4 Definitions + //////////////////////////////////////////////////////////////////////////////// + + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4Intersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA TriangleMIntersectorKMoeller <4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4Intersector4HybridMoellerNoFilter, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA TriangleMIntersectorKMoeller <4 COMMA 4 COMMA false> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4iIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA TriangleMiIntersectorKMoeller <4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4vIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA ArrayIntersectorK_1<4 COMMA TriangleMvIntersectorKPluecker<4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4iIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA ArrayIntersectorK_1<4 COMMA TriangleMiIntersectorKPluecker<4 COMMA 4 COMMA true> > >)); + + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4vMBIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA TriangleMvMBIntersectorKMoeller <4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4iMBIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA TriangleMiMBIntersectorKMoeller <4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4vMBIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA true COMMA ArrayIntersectorK_1<4 COMMA TriangleMvMBIntersectorKPluecker<4 COMMA 4 COMMA true> > >)); + IF_ENABLED_TRIS(DEFINE_INTERSECTOR4(BVH4Triangle4iMBIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA true COMMA ArrayIntersectorK_1<4 COMMA TriangleMiMBIntersectorKPluecker<4 COMMA 4 COMMA true> > >)); + + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4vIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA QuadMvIntersectorKMoeller <4 COMMA 4 COMMA true > > >)); + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4vIntersector4HybridMoellerNoFilter,BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA QuadMvIntersectorKMoeller <4 COMMA 4 COMMA false> > >)); + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4iIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA QuadMiIntersectorKMoeller <4 COMMA 4 COMMA true > > >)); + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4vIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA ArrayIntersectorK_1<4 COMMA QuadMvIntersectorKPluecker<4 COMMA 4 COMMA true > > >)); + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4iIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA ArrayIntersectorK_1<4 COMMA QuadMiIntersectorKPluecker<4 COMMA 4 COMMA true > > >)); + + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4iMBIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA QuadMiMBIntersectorKMoeller <4 COMMA 4 COMMA true > > >)); + IF_ENABLED_QUADS(DEFINE_INTERSECTOR4(BVH4Quad4iMBIntersector4HybridPluecker,BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA true COMMA ArrayIntersectorK_1<4 COMMA QuadMiMBIntersectorKPluecker<4 COMMA 4 COMMA true > > >)); + + IF_ENABLED_CURVES_OR_POINTS(DEFINE_INTERSECTOR4(BVH4OBBVirtualCurveIntersector4Hybrid, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1_UN1 COMMA false COMMA VirtualCurveIntersectorK<4> >)); + IF_ENABLED_CURVES_OR_POINTS(DEFINE_INTERSECTOR4(BVH4OBBVirtualCurveIntersector4HybridMB,BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D_UN2 COMMA false COMMA VirtualCurveIntersectorK<4> >)); + + IF_ENABLED_CURVES_OR_POINTS(DEFINE_INTERSECTOR4(BVH4OBBVirtualCurveIntersectorRobust4Hybrid, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1_UN1 COMMA true COMMA VirtualCurveIntersectorK<4> >)); + IF_ENABLED_CURVES_OR_POINTS(DEFINE_INTERSECTOR4(BVH4OBBVirtualCurveIntersectorRobust4HybridMB,BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D_UN2 COMMA true COMMA VirtualCurveIntersectorK<4> >)); + + //IF_ENABLED_SUBDIV(DEFINE_INTERSECTOR4(BVH4SubdivPatch1Intersector4, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA SubdivPatch1Intersector4>)); + IF_ENABLED_SUBDIV(DEFINE_INTERSECTOR4(BVH4SubdivPatch1Intersector4, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA SubdivPatch1Intersector4>)); + IF_ENABLED_SUBDIV(DEFINE_INTERSECTOR4(BVH4SubdivPatch1MBIntersector4, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA SubdivPatch1MBIntersector4>)); + //IF_ENABLED_SUBDIV(DEFINE_INTERSECTOR4(BVH4SubdivPatch1MBIntersector4, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA SubdivPatch1MBIntersector4>)); + + IF_ENABLED_USER(DEFINE_INTERSECTOR4(BVH4VirtualIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA ObjectIntersector4> >)); + IF_ENABLED_USER(DEFINE_INTERSECTOR4(BVH4VirtualMBIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA ObjectIntersector4MB> >)); + + IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR4(BVH4InstanceIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceIntersectorK<4>> >)); + IF_ENABLED_INSTANCE(DEFINE_INTERSECTOR4(BVH4InstanceMBIntersector4Chunk, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA false COMMA ArrayIntersectorK_1<4 COMMA InstanceIntersectorKMB<4>> >)); + + IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA SubGridIntersectorKMoeller <4 COMMA 4 COMMA true> >)); + //IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridIntersector4HybridMoeller, BVHNIntersectorKChunk<4 COMMA 4 COMMA BVH_AN1 COMMA false COMMA SubGridIntersectorKMoeller <4 COMMA 4 COMMA true> >)); + + IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridMBIntersector4HybridMoeller, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN2_AN4D COMMA true COMMA SubGridMBIntersectorKPluecker <4 COMMA 4 COMMA true> >)); + IF_ENABLED_GRIDS(DEFINE_INTERSECTOR4(BVH4GridIntersector4HybridPluecker, BVHNIntersectorKHybrid<4 COMMA 4 COMMA BVH_AN1 COMMA true COMMA SubGridIntersectorKPluecker <4 COMMA 4 COMMA true> >)); + + } +} + diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp new file mode 100644 index 0000000000..4a74d8468d --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_stream.cpp @@ -0,0 +1,528 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "bvh_intersector_stream.h" + +#include "../geometry/intersector_iterators.h" +#include "../geometry/triangle_intersector.h" +#include "../geometry/trianglev_intersector.h" +#include "../geometry/trianglev_mb_intersector.h" +#include "../geometry/trianglei_intersector.h" +#include "../geometry/quadv_intersector.h" +#include "../geometry/quadi_intersector.h" +#include "../geometry/linei_intersector.h" +#include "../geometry/subdivpatch1_intersector.h" +#include "../geometry/object_intersector.h" +#include "../geometry/instance_intersector.h" + +#include "../common/scene.h" +#include <bitset> + +namespace embree +{ + namespace isa + { + __aligned(64) static const int shiftTable[32] = { + (int)1 << 0, (int)1 << 1, (int)1 << 2, (int)1 << 3, (int)1 << 4, (int)1 << 5, (int)1 << 6, (int)1 << 7, + (int)1 << 8, (int)1 << 9, (int)1 << 10, (int)1 << 11, (int)1 << 12, (int)1 << 13, (int)1 << 14, (int)1 << 15, + (int)1 << 16, (int)1 << 17, (int)1 << 18, (int)1 << 19, (int)1 << 20, (int)1 << 21, (int)1 << 22, (int)1 << 23, + (int)1 << 24, (int)1 << 25, (int)1 << 26, (int)1 << 27, (int)1 << 28, (int)1 << 29, (int)1 << 30, (int)1 << 31 + }; + + template<int N, int types, bool robust, typename PrimitiveIntersector> + __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::intersect(Accel::Intersectors* __restrict__ This, + RayHitN** inputPackets, + size_t numOctantRays, + IntersectContext* context) + { + /* we may traverse an empty BVH in case all geometry was invalid */ + BVH* __restrict__ bvh = (BVH*) This->ptr; + if (bvh->root == BVH::emptyNode) + return; + + // Only the coherent code path is implemented + assert(context->isCoherent()); + intersectCoherent(This, (RayHitK<VSIZEL>**)inputPackets, numOctantRays, context); + } + + template<int N, int types, bool robust, typename PrimitiveIntersector> + template<int K> + __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::intersectCoherent(Accel::Intersectors* __restrict__ This, + RayHitK<K>** inputPackets, + size_t numOctantRays, + IntersectContext* context) + { + assert(context->isCoherent()); + + BVH* __restrict__ bvh = (BVH*) This->ptr; + __aligned(64) StackItemMaskCoherent stack[stackSizeSingle]; // stack of nodes + assert(numOctantRays <= MAX_INTERNAL_STREAM_SIZE); + + __aligned(64) TravRayKStream<K, robust> packets[MAX_INTERNAL_STREAM_SIZE/K]; + __aligned(64) Frustum<robust> frustum; + + bool commonOctant = true; + const size_t m_active = initPacketsAndFrustum((RayK<K>**)inputPackets, numOctantRays, packets, frustum, commonOctant); + if (unlikely(m_active == 0)) return; + + /* case of non-common origin */ + if (unlikely(!commonOctant)) + { + const size_t numPackets = (numOctantRays+K-1)/K; + for (size_t i = 0; i < numPackets; i++) + This->intersect(inputPackets[i]->tnear() <= inputPackets[i]->tfar, *inputPackets[i], context); + return; + } + + stack[0].mask = m_active; + stack[0].parent = 0; + stack[0].child = bvh->root; + + /////////////////////////////////////////////////////////////////////////////////// + /////////////////////////////////////////////////////////////////////////////////// + /////////////////////////////////////////////////////////////////////////////////// + + StackItemMaskCoherent* stackPtr = stack + 1; + + while (1) pop: + { + if (unlikely(stackPtr == stack)) break; + + STAT3(normal.trav_stack_pop,1,1,1); + stackPtr--; + /*! pop next node */ + NodeRef cur = NodeRef(stackPtr->child); + size_t m_trav_active = stackPtr->mask; + assert(m_trav_active); + NodeRef parent = stackPtr->parent; + + while (1) + { + if (unlikely(cur.isLeaf())) break; + const AABBNode* __restrict__ const node = cur.getAABBNode(); + parent = cur; + + __aligned(64) size_t maskK[N]; + for (size_t i = 0; i < N; i++) + maskK[i] = m_trav_active; + vfloat<N> dist; + const size_t m_node_hit = traverseCoherentStream(m_trav_active, packets, node, frustum, maskK, dist); + if (unlikely(m_node_hit == 0)) goto pop; + + BVHNNodeTraverserStreamHitCoherent<N, types>::traverseClosestHit(cur, m_trav_active, vbool<N>((int)m_node_hit), dist, (size_t*)maskK, stackPtr); + assert(m_trav_active); + } + + /* non-root and leaf => full culling test for all rays */ + if (unlikely(parent != 0 && cur.isLeaf())) + { + const AABBNode* __restrict__ const node = parent.getAABBNode(); + size_t boxID = 0xff; + for (size_t i = 0; i < N; i++) + if (node->child(i) == cur) { boxID = i; break; } + assert(boxID < N); + assert(cur == node->child(boxID)); + m_trav_active = intersectAABBNodePacket(m_trav_active, packets, node, boxID, frustum.nf); + } + + /*! this is a leaf node */ + assert(cur != BVH::emptyNode); + STAT3(normal.trav_leaves, 1, 1, 1); + size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num); + + size_t bits = m_trav_active; + + /*! intersect stream of rays with all primitives */ + size_t lazy_node = 0; +#if defined(__SSE4_2__) + STAT_USER(1,(popcnt(bits)+K-1)/K*4); +#endif + while(bits) + { + size_t i = bsf(bits) / K; + const size_t m_isec = ((((size_t)1 << K)-1) << (i*K)); + assert(m_isec & bits); + bits &= ~m_isec; + + TravRayKStream<K, robust>& p = packets[i]; + vbool<K> m_valid = p.tnear <= p.tfar; + PrimitiveIntersectorK<K>::intersectK(m_valid, This, *inputPackets[i], context, prim, num, lazy_node); + p.tfar = min(p.tfar, inputPackets[i]->tfar); + }; + + } // traversal + intersection + } + + template<int N, int types, bool robust, typename PrimitiveIntersector> + __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occluded(Accel::Intersectors* __restrict__ This, + RayN** inputPackets, + size_t numOctantRays, + IntersectContext* context) + { + /* we may traverse an empty BVH in case all geometry was invalid */ + BVH* __restrict__ bvh = (BVH*) This->ptr; + if (bvh->root == BVH::emptyNode) + return; + + if (unlikely(context->isCoherent())) + occludedCoherent(This, (RayK<VSIZEL>**)inputPackets, numOctantRays, context); + else + occludedIncoherent(This, (RayK<VSIZEX>**)inputPackets, numOctantRays, context); + } + + template<int N, int types, bool robust, typename PrimitiveIntersector> + template<int K> + __noinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occludedCoherent(Accel::Intersectors* __restrict__ This, + RayK<K>** inputPackets, + size_t numOctantRays, + IntersectContext* context) + { + assert(context->isCoherent()); + + BVH* __restrict__ bvh = (BVH*)This->ptr; + __aligned(64) StackItemMaskCoherent stack[stackSizeSingle]; // stack of nodes + assert(numOctantRays <= MAX_INTERNAL_STREAM_SIZE); + + /* inactive rays should have been filtered out before */ + __aligned(64) TravRayKStream<K, robust> packets[MAX_INTERNAL_STREAM_SIZE/K]; + __aligned(64) Frustum<robust> frustum; + + bool commonOctant = true; + size_t m_active = initPacketsAndFrustum(inputPackets, numOctantRays, packets, frustum, commonOctant); + + /* valid rays */ + if (unlikely(m_active == 0)) return; + + /* case of non-common origin */ + if (unlikely(!commonOctant)) + { + const size_t numPackets = (numOctantRays+K-1)/K; + for (size_t i = 0; i < numPackets; i++) + This->occluded(inputPackets[i]->tnear() <= inputPackets[i]->tfar, *inputPackets[i], context); + return; + } + + stack[0].mask = m_active; + stack[0].parent = 0; + stack[0].child = bvh->root; + + /////////////////////////////////////////////////////////////////////////////////// + /////////////////////////////////////////////////////////////////////////////////// + /////////////////////////////////////////////////////////////////////////////////// + + StackItemMaskCoherent* stackPtr = stack + 1; + + while (1) pop: + { + if (unlikely(stackPtr == stack)) break; + + STAT3(normal.trav_stack_pop,1,1,1); + stackPtr--; + /*! pop next node */ + NodeRef cur = NodeRef(stackPtr->child); + size_t m_trav_active = stackPtr->mask & m_active; + if (unlikely(!m_trav_active)) continue; + assert(m_trav_active); + NodeRef parent = stackPtr->parent; + + while (1) + { + if (unlikely(cur.isLeaf())) break; + const AABBNode* __restrict__ const node = cur.getAABBNode(); + parent = cur; + + __aligned(64) size_t maskK[N]; + for (size_t i = 0; i < N; i++) + maskK[i] = m_trav_active; + + vfloat<N> dist; + const size_t m_node_hit = traverseCoherentStream(m_trav_active, packets, node, frustum, maskK, dist); + if (unlikely(m_node_hit == 0)) goto pop; + + BVHNNodeTraverserStreamHitCoherent<N, types>::traverseAnyHit(cur, m_trav_active, vbool<N>((int)m_node_hit), (size_t*)maskK, stackPtr); + assert(m_trav_active); + } + + /* non-root and leaf => full culling test for all rays */ + if (unlikely(parent != 0 && cur.isLeaf())) + { + const AABBNode* __restrict__ const node = parent.getAABBNode(); + size_t boxID = 0xff; + for (size_t i = 0; i < N; i++) + if (node->child(i) == cur) { boxID = i; break; } + assert(boxID < N); + assert(cur == node->child(boxID)); + m_trav_active = intersectAABBNodePacket(m_trav_active, packets, node, boxID, frustum.nf); + } + + /*! this is a leaf node */ + assert(cur != BVH::emptyNode); + STAT3(normal.trav_leaves, 1, 1, 1); + size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num); + + size_t bits = m_trav_active & m_active; + /*! intersect stream of rays with all primitives */ + size_t lazy_node = 0; +#if defined(__SSE4_2__) + STAT_USER(1,(popcnt(bits)+K-1)/K*4); +#endif + while (bits) + { + size_t i = bsf(bits) / K; + const size_t m_isec = ((((size_t)1 << K)-1) << (i*K)); + assert(m_isec & bits); + bits &= ~m_isec; + TravRayKStream<K, robust>& p = packets[i]; + vbool<K> m_valid = p.tnear <= p.tfar; + vbool<K> m_hit = PrimitiveIntersectorK<K>::occludedK(m_valid, This, *inputPackets[i], context, prim, num, lazy_node); + inputPackets[i]->tfar = select(m_hit & m_valid, vfloat<K>(neg_inf), inputPackets[i]->tfar); + m_active &= ~((size_t)movemask(m_hit) << (i*K)); + } + + } // traversal + intersection + } + + + template<int N, int types, bool robust, typename PrimitiveIntersector> + template<int K> + __forceinline void BVHNIntersectorStream<N, types, robust, PrimitiveIntersector>::occludedIncoherent(Accel::Intersectors* __restrict__ This, + RayK<K>** inputPackets, + size_t numOctantRays, + IntersectContext* context) + { + assert(!context->isCoherent()); + assert(types & BVH_FLAG_ALIGNED_NODE); + + __aligned(64) TravRayKStream<K,robust> packet[MAX_INTERNAL_STREAM_SIZE/K]; + + assert(numOctantRays <= 32); + const size_t numPackets = (numOctantRays+K-1)/K; + size_t m_active = 0; + for (size_t i = 0; i < numPackets; i++) + { + const vfloat<K> tnear = inputPackets[i]->tnear(); + const vfloat<K> tfar = inputPackets[i]->tfar; + vbool<K> m_valid = (tnear <= tfar) & (tnear >= 0.0f); + m_active |= (size_t)movemask(m_valid) << (K*i); + const Vec3vf<K>& org = inputPackets[i]->org; + const Vec3vf<K>& dir = inputPackets[i]->dir; + vfloat<K> packet_min_dist = max(tnear, 0.0f); + vfloat<K> packet_max_dist = select(m_valid, tfar, neg_inf); + new (&packet[i]) TravRayKStream<K,robust>(org, dir, packet_min_dist, packet_max_dist); + } + + BVH* __restrict__ bvh = (BVH*)This->ptr; + + StackItemMaskT<NodeRef> stack[stackSizeSingle]; // stack of nodes + StackItemMaskT<NodeRef>* stackPtr = stack + 1; // current stack pointer + stack[0].ptr = bvh->root; + stack[0].mask = m_active; + + size_t terminated = ~m_active; + + /* near/far offsets based on first ray */ + const NearFarPrecalculations nf(Vec3fa(packet[0].rdir.x[0], packet[0].rdir.y[0], packet[0].rdir.z[0]), N); + + while (1) pop: + { + if (unlikely(stackPtr == stack)) break; + STAT3(shadow.trav_stack_pop,1,1,1); + stackPtr--; + NodeRef cur = NodeRef(stackPtr->ptr); + size_t cur_mask = stackPtr->mask & (~terminated); + if (unlikely(cur_mask == 0)) continue; + + while (true) + { + /*! stop if we found a leaf node */ + if (unlikely(cur.isLeaf())) break; + const AABBNode* __restrict__ const node = cur.getAABBNode(); + + const vint<N> vmask = traverseIncoherentStream(cur_mask, packet, node, nf, shiftTable); + + size_t mask = movemask(vmask != vint<N>(zero)); + if (unlikely(mask == 0)) goto pop; + + __aligned(64) unsigned int child_mask[N]; + vint<N>::storeu(child_mask, vmask); // this explicit store here causes much better code generation + + /*! one child is hit, continue with that child */ + size_t r = bscf(mask); + assert(r < N); + cur = node->child(r); + BVHN<N>::prefetch(cur,types); + cur_mask = child_mask[r]; + + /* simple in order sequence */ + assert(cur != BVH::emptyNode); + if (likely(mask == 0)) continue; + stackPtr->ptr = cur; + stackPtr->mask = cur_mask; + stackPtr++; + + for (; ;) + { + r = bscf(mask); + assert(r < N); + + cur = node->child(r); + BVHN<N>::prefetch(cur,types); + cur_mask = child_mask[r]; + assert(cur != BVH::emptyNode); + if (likely(mask == 0)) break; + stackPtr->ptr = cur; + stackPtr->mask = cur_mask; + stackPtr++; + } + } + + /*! this is a leaf node */ + assert(cur != BVH::emptyNode); + STAT3(shadow.trav_leaves,1,1,1); + size_t num; PrimitiveK<K>* prim = (PrimitiveK<K>*)cur.leaf(num); + + size_t bits = cur_mask; + size_t lazy_node = 0; + + for (; bits != 0;) + { + const size_t rayID = bscf(bits); + + RayK<K> &ray = *inputPackets[rayID / K]; + const size_t k = rayID % K; + if (PrimitiveIntersectorK<K>::occluded(This, ray, k, context, prim, num, lazy_node)) + { + ray.tfar[k] = neg_inf; + terminated |= (size_t)1 << rayID; + } + + /* lazy node */ + if (unlikely(lazy_node)) + { + stackPtr->ptr = lazy_node; + stackPtr->mask = cur_mask; + stackPtr++; + } + } + + if (unlikely(terminated == (size_t)-1)) break; + } + } + + //////////////////////////////////////////////////////////////////////////////// + /// ArrayIntersectorKStream Definitions + //////////////////////////////////////////////////////////////////////////////// + + template<bool filter> + struct Triangle4IntersectorStreamMoeller { + template<int K> using Type = ArrayIntersectorKStream<K,TriangleMIntersectorKMoeller<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Triangle4vIntersectorStreamPluecker { + template<int K> using Type = ArrayIntersectorKStream<K,TriangleMvIntersectorKPluecker<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Triangle4iIntersectorStreamMoeller { + template<int K> using Type = ArrayIntersectorKStream<K,TriangleMiIntersectorKMoeller<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Triangle4iIntersectorStreamPluecker { + template<int K> using Type = ArrayIntersectorKStream<K,TriangleMiIntersectorKPluecker<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Quad4vIntersectorStreamMoeller { + template<int K> using Type = ArrayIntersectorKStream<K,QuadMvIntersectorKMoeller<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Quad4iIntersectorStreamMoeller { + template<int K> using Type = ArrayIntersectorKStream<K,QuadMiIntersectorKMoeller<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Quad4vIntersectorStreamPluecker { + template<int K> using Type = ArrayIntersectorKStream<K,QuadMvIntersectorKPluecker<4 COMMA K COMMA true>>; + }; + + template<bool filter> + struct Quad4iIntersectorStreamPluecker { + template<int K> using Type = ArrayIntersectorKStream<K,QuadMiIntersectorKPluecker<4 COMMA K COMMA true>>; + }; + + struct ObjectIntersectorStream { + template<int K> using Type = ArrayIntersectorKStream<K,ObjectIntersectorK<K COMMA false>>; + }; + + struct InstanceIntersectorStream { + template<int K> using Type = ArrayIntersectorKStream<K,InstanceIntersectorK<K>>; + }; + + // ===================================================================================================== + // ===================================================================================================== + // ===================================================================================================== + + template<int N> + void BVHNIntersectorStreamPacketFallback<N>::intersect(Accel::Intersectors* __restrict__ This, + RayHitN** inputRays, + size_t numTotalRays, + IntersectContext* context) + { + if (unlikely(context->isCoherent())) + intersectK(This, (RayHitK<VSIZEL>**)inputRays, numTotalRays, context); + else + intersectK(This, (RayHitK<VSIZEX>**)inputRays, numTotalRays, context); + } + + template<int N> + void BVHNIntersectorStreamPacketFallback<N>::occluded(Accel::Intersectors* __restrict__ This, + RayN** inputRays, + size_t numTotalRays, + IntersectContext* context) + { + if (unlikely(context->isCoherent())) + occludedK(This, (RayK<VSIZEL>**)inputRays, numTotalRays, context); + else + occludedK(This, (RayK<VSIZEX>**)inputRays, numTotalRays, context); + } + + template<int N> + template<int K> + __noinline void BVHNIntersectorStreamPacketFallback<N>::intersectK(Accel::Intersectors* __restrict__ This, + RayHitK<K>** inputRays, + size_t numTotalRays, + IntersectContext* context) + { + /* fallback to packets */ + for (size_t i = 0; i < numTotalRays; i += K) + { + const vint<K> vi = vint<K>(int(i)) + vint<K>(step); + vbool<K> valid = vi < vint<K>(int(numTotalRays)); + RayHitK<K>& ray = *(inputRays[i / K]); + valid &= ray.tnear() <= ray.tfar; + This->intersect(valid, ray, context); + } + } + + template<int N> + template<int K> + __noinline void BVHNIntersectorStreamPacketFallback<N>::occludedK(Accel::Intersectors* __restrict__ This, + RayK<K>** inputRays, + size_t numTotalRays, + IntersectContext* context) + { + /* fallback to packets */ + for (size_t i = 0; i < numTotalRays; i += K) + { + const vint<K> vi = vint<K>(int(i)) + vint<K>(step); + vbool<K> valid = vi < vint<K>(int(numTotalRays)); + RayK<K>& ray = *(inputRays[i / K]); + valid &= ray.tnear() <= ray.tfar; + This->occluded(valid, ray, context); + } + } + } +} diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp new file mode 100644 index 0000000000..c3e5f137b8 --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_bvh4.cpp @@ -0,0 +1,36 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "bvh_intersector_stream.cpp" + +namespace embree +{ + namespace isa + { + + //////////////////////////////////////////////////////////////////////////////// + /// General BVHIntersectorStreamPacketFallback Intersector + //////////////////////////////////////////////////////////////////////////////// + + DEFINE_INTERSECTORN(BVH4IntersectorStreamPacketFallback,BVHNIntersectorStreamPacketFallback<4>); + + //////////////////////////////////////////////////////////////////////////////// + /// BVH4IntersectorStream Definitions + //////////////////////////////////////////////////////////////////////////////// + + IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4iIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4iIntersectorStreamMoeller<true>>)); + IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4vIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Triangle4vIntersectorStreamPluecker<true>>)); + IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4iIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Triangle4iIntersectorStreamPluecker<true>>)); + IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4IntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4IntersectorStreamMoeller<true>>)); + IF_ENABLED_TRIS(DEFINE_INTERSECTORN(BVH4Triangle4IntersectorStreamMoellerNoFilter, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Triangle4IntersectorStreamMoeller<false>>)); + + IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4vIntersectorStreamMoeller<true>>)); + IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamMoellerNoFilter,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4vIntersectorStreamMoeller<false>>)); + IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4iIntersectorStreamMoeller, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA Quad4iIntersectorStreamMoeller<true>>)); + IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4vIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Quad4vIntersectorStreamPluecker<true>>)); + IF_ENABLED_QUADS(DEFINE_INTERSECTORN(BVH4Quad4iIntersectorStreamPluecker, BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA true COMMA Quad4iIntersectorStreamPluecker<true>>)); + + IF_ENABLED_USER(DEFINE_INTERSECTORN(BVH4VirtualIntersectorStream,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA ObjectIntersectorStream>)); + IF_ENABLED_INSTANCE(DEFINE_INTERSECTORN(BVH4InstanceIntersectorStream,BVHNIntersectorStream<4 COMMA BVH_AN1 COMMA false COMMA InstanceIntersectorStream>)); + } +} diff --git a/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp new file mode 100644 index 0000000000..b858eb163f --- /dev/null +++ b/thirdparty/embree/kernels/bvh/bvh_intersector_stream_filters.cpp @@ -0,0 +1,657 @@ +// Copyright 2009-2021 Intel Corporation +// SPDX-License-Identifier: Apache-2.0 + +#include "bvh_intersector_stream_filters.h" +#include "bvh_intersector_stream.h" + +namespace embree +{ + namespace isa + { + template<int K, bool intersect> + __noinline void RayStreamFilter::filterAOS(Scene* scene, void* _rayN, size_t N, size_t stride, IntersectContext* context) + { + RayStreamAOS rayN(_rayN); + + /* use fast path for coherent ray mode */ + if (unlikely(context->isCoherent())) + { + __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE) + { + const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE); + + /* convert from AOS to SOA */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const vint<K> offset = vij * int(stride); + const size_t packetIndex = j / K; + + RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + + rays[packetIndex] = ray; + rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN + } + + /* trace stream */ + scene->intersectors.intersectN(rayPtrs, size, context); + + /* convert from SOA to AOS */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const vint<K> offset = vij * int(stride); + const size_t packetIndex = j / K; + rayN.setHitByOffset(valid, offset, rays[packetIndex]); + } + } + } + else if (unlikely(!intersect)) + { + /* octant sorting for occlusion rays */ + __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE]; + __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + unsigned int raysInOctant[8]; + for (unsigned int i = 0; i < 8; i++) + raysInOctant[i] = 0; + size_t inputRayID = 0; + + for (;;) + { + int curOctant = -1; + + /* sort rays into octants */ + for (; inputRayID < N;) + { + const Ray& ray = rayN.getRayByOffset(inputRayID * stride); + + /* skip invalid rays */ + if (unlikely(ray.tnear() > ray.tfar || ray.tfar < 0.0f)) { inputRayID++; continue; } // ignore invalid or already occluded rays +#if defined(EMBREE_IGNORE_INVALID_RAYS) + if (unlikely(!ray.valid())) { inputRayID++; continue; } +#endif + + const unsigned int octantID = movemask(vfloat4(Vec3fa(ray.dir)) < 0.0f) & 0x7; + + assert(octantID < 8); + octants[octantID][raysInOctant[octantID]++] = (unsigned int)inputRayID; + inputRayID++; + if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE)) + { + curOctant = octantID; + break; + } + } + + /* need to flush rays in octant? */ + if (unlikely(curOctant == -1)) + { + for (unsigned int i = 0; i < 8; i++) + if (raysInOctant[i]) { curOctant = i; break; } + } + + /* all rays traced? */ + if (unlikely(curOctant == -1)) + break; + + unsigned int* const rayIDs = &octants[curOctant][0]; + const unsigned int numOctantRays = raysInOctant[curOctant]; + assert(numOctantRays); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayIDs[j] * int(stride); + RayK<K>& ray = rays[j/K]; + rayPtrs[j/K] = &ray; + ray = rayN.getRayByOffset<K>(valid, offset); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + } + + scene->intersectors.occludedN(rayPtrs, numOctantRays, context); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayIDs[j] * int(stride); + rayN.setHitByOffset<K>(valid, offset, rays[j/K]); + } + + raysInOctant[curOctant] = 0; + } + } + else + { + /* fallback to packets */ + for (size_t i = 0; i < N; i += K) + { + const vint<K> vi = vint<K>(int(i)) + vint<K>(step); + vbool<K> valid = vi < vint<K>(int(N)); + const vint<K> offset = vi * int(stride); + + RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset); + valid &= ray.tnear() <= ray.tfar; + + scene->intersectors.intersect(valid, ray, context); + + rayN.setHitByOffset<K>(valid, offset, ray); + } + } + } + + template<int K, bool intersect> + __noinline void RayStreamFilter::filterAOP(Scene* scene, void** _rayN, size_t N, IntersectContext* context) + { + RayStreamAOP rayN(_rayN); + + /* use fast path for coherent ray mode */ + if (unlikely(context->isCoherent())) + { + __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE) + { + const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE); + + /* convert from AOP to SOA */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const size_t packetIndex = j / K; + + RayTypeK<K, intersect> ray = rayN.getRayByIndex<K>(valid, vij); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + + rays[packetIndex] = ray; + rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN + } + + /* trace stream */ + scene->intersectors.intersectN(rayPtrs, size, context); + + /* convert from SOA to AOP */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const size_t packetIndex = j / K; + + rayN.setHitByIndex<K>(valid, vij, rays[packetIndex]); + } + } + } + else if (unlikely(!intersect)) + { + /* octant sorting for occlusion rays */ + __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE]; + __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + unsigned int raysInOctant[8]; + for (unsigned int i = 0; i < 8; i++) + raysInOctant[i] = 0; + size_t inputRayID = 0; + + for (;;) + { + int curOctant = -1; + + /* sort rays into octants */ + for (; inputRayID < N;) + { + const Ray& ray = rayN.getRayByIndex(inputRayID); + + /* skip invalid rays */ + if (unlikely(ray.tnear() > ray.tfar || ray.tfar < 0.0f)) { inputRayID++; continue; } // ignore invalid or already occluded rays +#if defined(EMBREE_IGNORE_INVALID_RAYS) + if (unlikely(!ray.valid())) { inputRayID++; continue; } +#endif + + const unsigned int octantID = movemask(lt_mask(ray.dir,Vec3fa(0.0f))); + + assert(octantID < 8); + octants[octantID][raysInOctant[octantID]++] = (unsigned int)inputRayID; + inputRayID++; + if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE)) + { + curOctant = octantID; + break; + } + } + + /* need to flush rays in octant? */ + if (unlikely(curOctant == -1)) + { + for (unsigned int i = 0; i < 8; i++) + if (raysInOctant[i]) { curOctant = i; break; } + } + + /* all rays traced? */ + if (unlikely(curOctant == -1)) + break; + + unsigned int* const rayIDs = &octants[curOctant][0]; + const unsigned int numOctantRays = raysInOctant[curOctant]; + assert(numOctantRays); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> index = *(vint<K>*)&rayIDs[j]; + RayK<K>& ray = rays[j/K]; + rayPtrs[j/K] = &ray; + ray = rayN.getRayByIndex<K>(valid, index); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + } + + scene->intersectors.occludedN(rayPtrs, numOctantRays, context); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> index = *(vint<K>*)&rayIDs[j]; + rayN.setHitByIndex<K>(valid, index, rays[j/K]); + } + + raysInOctant[curOctant] = 0; + } + } + else + { + /* fallback to packets */ + for (size_t i = 0; i < N; i += K) + { + const vint<K> vi = vint<K>(int(i)) + vint<K>(step); + vbool<K> valid = vi < vint<K>(int(N)); + + RayTypeK<K, intersect> ray = rayN.getRayByIndex<K>(valid, vi); + valid &= ray.tnear() <= ray.tfar; + + scene->intersectors.intersect(valid, ray, context); + + rayN.setHitByIndex<K>(valid, vi, ray); + } + } + } + + template<int K, bool intersect> + __noinline void RayStreamFilter::filterSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context) + { + const size_t rayDataAlignment = (size_t)rayData % (K*sizeof(float)); + const size_t offsetAlignment = (size_t)stride % (K*sizeof(float)); + + /* fast path for packets with the correct width and data alignment */ + if (likely(N == K && + !rayDataAlignment && + !offsetAlignment)) + { + if (unlikely(context->isCoherent())) + { + __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + size_t packetIndex = 0; + for (size_t i = 0; i < numPackets; i++) + { + const size_t offset = i * stride; + RayTypeK<K, intersect>& ray = *(RayTypeK<K, intersect>*)(rayData + offset); + rayPtrs[packetIndex++] = &ray; + + /* trace as stream */ + if (unlikely(packetIndex == MAX_INTERNAL_STREAM_SIZE / K)) + { + const size_t size = packetIndex*K; + scene->intersectors.intersectN(rayPtrs, size, context); + packetIndex = 0; + } + } + + /* flush remaining packets */ + if (unlikely(packetIndex > 0)) + { + const size_t size = packetIndex*K; + scene->intersectors.intersectN(rayPtrs, size, context); + } + } + else if (unlikely(!intersect)) + { + /* octant sorting for occlusion rays */ + RayStreamSOA rayN(rayData, K); + + __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE]; + __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + unsigned int raysInOctant[8]; + for (unsigned int i = 0; i < 8; i++) + raysInOctant[i] = 0; + size_t inputRayID = 0; + + for (;;) + { + int curOctant = -1; + + /* sort rays into octants */ + for (; inputRayID < N*numPackets;) + { + const size_t offset = (inputRayID / K) * stride + (inputRayID % K) * sizeof(float); + + /* skip invalid rays */ + if (unlikely(!rayN.isValidByOffset(offset))) { inputRayID++; continue; } // ignore invalid or already occluded rays + #if defined(EMBREE_IGNORE_INVALID_RAYS) + __aligned(64) Ray ray = rayN.getRayByOffset(offset); + if (unlikely(!ray.valid())) { inputRayID++; continue; } + #endif + + const unsigned int octantID = (unsigned int)rayN.getOctantByOffset(offset); + + assert(octantID < 8); + octants[octantID][raysInOctant[octantID]++] = (unsigned int)offset; + inputRayID++; + if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE)) + { + curOctant = octantID; + break; + } + } + + /* need to flush rays in octant? */ + if (unlikely(curOctant == -1)) + { + for (unsigned int i = 0; i < 8; i++) + if (raysInOctant[i]) { curOctant = i; break; } + } + + /* all rays traced? */ + if (unlikely(curOctant == -1)) + break; + + unsigned int* const rayOffsets = &octants[curOctant][0]; + const unsigned int numOctantRays = raysInOctant[curOctant]; + assert(numOctantRays); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayOffsets[j]; + RayK<K>& ray = rays[j/K]; + rayPtrs[j/K] = &ray; + ray = rayN.getRayByOffset<K>(valid, offset); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + } + + scene->intersectors.occludedN(rayPtrs, numOctantRays, context); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayOffsets[j]; + rayN.setHitByOffset(valid, offset, rays[j/K]); + } + raysInOctant[curOctant] = 0; + } + } + else + { + /* fallback to packets */ + for (size_t i = 0; i < numPackets; i++) + { + const size_t offset = i * stride; + RayTypeK<K, intersect>& ray = *(RayTypeK<K, intersect>*)(rayData + offset); + const vbool<K> valid = ray.tnear() <= ray.tfar; + + scene->intersectors.intersect(valid, ray, context); + } + } + } + else + { + /* fallback to packets for arbitrary packet size and alignment */ + for (size_t i = 0; i < numPackets; i++) + { + const size_t offsetN = i * stride; + RayStreamSOA rayN(rayData + offsetN, N); + + for (size_t j = 0; j < N; j += K) + { + const size_t offset = j * sizeof(float); + vbool<K> valid = (vint<K>(int(j)) + vint<K>(step)) < vint<K>(int(N)); + RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset); + valid &= ray.tnear() <= ray.tfar; + + scene->intersectors.intersect(valid, ray, context); + + rayN.setHitByOffset(valid, offset, ray); + } + } + } + } + + template<int K, bool intersect> + __noinline void RayStreamFilter::filterSOP(Scene* scene, const void* _rayN, size_t N, IntersectContext* context) + { + RayStreamSOP& rayN = *(RayStreamSOP*)_rayN; + + /* use fast path for coherent ray mode */ + if (unlikely(context->isCoherent())) + { + __aligned(64) RayTypeK<K, intersect> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayTypeK<K, intersect>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + for (size_t i = 0; i < N; i += MAX_INTERNAL_STREAM_SIZE) + { + const size_t size = min(N - i, MAX_INTERNAL_STREAM_SIZE); + + /* convert from SOP to SOA */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const size_t offset = (i+j) * sizeof(float); + const size_t packetIndex = j / K; + + RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + + rays[packetIndex] = ray; + rayPtrs[packetIndex] = &rays[packetIndex]; // rayPtrs might get reordered for occludedN + } + + /* trace stream */ + scene->intersectors.intersectN(rayPtrs, size, context); + + /* convert from SOA to SOP */ + for (size_t j = 0; j < size; j += K) + { + const vint<K> vij = vint<K>(int(i+j)) + vint<K>(step); + const vbool<K> valid = vij < vint<K>(int(N)); + const size_t offset = (i+j) * sizeof(float); + const size_t packetIndex = j / K; + + rayN.setHitByOffset(valid, offset, rays[packetIndex]); + } + } + } + else if (unlikely(!intersect)) + { + /* octant sorting for occlusion rays */ + __aligned(64) unsigned int octants[8][MAX_INTERNAL_STREAM_SIZE]; + __aligned(64) RayK<K> rays[MAX_INTERNAL_STREAM_SIZE / K]; + __aligned(64) RayK<K>* rayPtrs[MAX_INTERNAL_STREAM_SIZE / K]; + + unsigned int raysInOctant[8]; + for (unsigned int i = 0; i < 8; i++) + raysInOctant[i] = 0; + size_t inputRayID = 0; + + for (;;) + { + int curOctant = -1; + + /* sort rays into octants */ + for (; inputRayID < N;) + { + const size_t offset = inputRayID * sizeof(float); + /* skip invalid rays */ + if (unlikely(!rayN.isValidByOffset(offset))) { inputRayID++; continue; } // ignore invalid or already occluded rays +#if defined(EMBREE_IGNORE_INVALID_RAYS) + __aligned(64) Ray ray = rayN.getRayByOffset(offset); + if (unlikely(!ray.valid())) { inputRayID++; continue; } +#endif + + const unsigned int octantID = (unsigned int)rayN.getOctantByOffset(offset); + + assert(octantID < 8); + octants[octantID][raysInOctant[octantID]++] = (unsigned int)offset; + inputRayID++; + if (unlikely(raysInOctant[octantID] == MAX_INTERNAL_STREAM_SIZE)) + { + curOctant = octantID; + break; + } + } + + /* need to flush rays in octant? */ + if (unlikely(curOctant == -1)) + { + for (unsigned int i = 0; i < 8; i++) + if (raysInOctant[i]) { curOctant = i; break; } + } + + /* all rays traced? */ + if (unlikely(curOctant == -1)) + break; + + unsigned int* const rayOffsets = &octants[curOctant][0]; + const unsigned int numOctantRays = raysInOctant[curOctant]; + assert(numOctantRays); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayOffsets[j]; + RayK<K>& ray = rays[j/K]; + rayPtrs[j/K] = &ray; + ray = rayN.getRayByOffset<K>(valid, offset); + ray.tnear() = select(valid, ray.tnear(), zero); + ray.tfar = select(valid, ray.tfar, neg_inf); + } + + scene->intersectors.occludedN(rayPtrs, numOctantRays, context); + + for (unsigned int j = 0; j < numOctantRays; j += K) + { + const vint<K> vi = vint<K>(int(j)) + vint<K>(step); + const vbool<K> valid = vi < vint<K>(int(numOctantRays)); + const vint<K> offset = *(vint<K>*)&rayOffsets[j]; + rayN.setHitByOffset(valid, offset, rays[j/K]); + } + + raysInOctant[curOctant] = 0; + } + } + else + { + /* fallback to packets */ + for (size_t i = 0; i < N; i += K) + { + const vint<K> vi = vint<K>(int(i)) + vint<K>(step); + vbool<K> valid = vi < vint<K>(int(N)); + const size_t offset = i * sizeof(float); + + RayTypeK<K, intersect> ray = rayN.getRayByOffset<K>(valid, offset); + valid &= ray.tnear() <= ray.tfar; + + scene->intersectors.intersect(valid, ray, context); + + rayN.setHitByOffset(valid, offset, ray); + } + } + } + + + void RayStreamFilter::intersectAOS(Scene* scene, RTCRayHit* _rayN, size_t N, size_t stride, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterAOS<VSIZEL, true>(scene, _rayN, N, stride, context); + else + filterAOS<VSIZEX, true>(scene, _rayN, N, stride, context); + } + + void RayStreamFilter::occludedAOS(Scene* scene, RTCRay* _rayN, size_t N, size_t stride, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterAOS<VSIZEL, false>(scene, _rayN, N, stride, context); + else + filterAOS<VSIZEX, false>(scene, _rayN, N, stride, context); + } + + void RayStreamFilter::intersectAOP(Scene* scene, RTCRayHit** _rayN, size_t N, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterAOP<VSIZEL, true>(scene, (void**)_rayN, N, context); + else + filterAOP<VSIZEX, true>(scene, (void**)_rayN, N, context); + } + + void RayStreamFilter::occludedAOP(Scene* scene, RTCRay** _rayN, size_t N, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterAOP<VSIZEL, false>(scene, (void**)_rayN, N, context); + else + filterAOP<VSIZEX, false>(scene, (void**)_rayN, N, context); + } + + void RayStreamFilter::intersectSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterSOA<VSIZEL, true>(scene, rayData, N, numPackets, stride, context); + else + filterSOA<VSIZEX, true>(scene, rayData, N, numPackets, stride, context); + } + + void RayStreamFilter::occludedSOA(Scene* scene, char* rayData, size_t N, size_t numPackets, size_t stride, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterSOA<VSIZEL, false>(scene, rayData, N, numPackets, stride, context); + else + filterSOA<VSIZEX, false>(scene, rayData, N, numPackets, stride, context); + } + + void RayStreamFilter::intersectSOP(Scene* scene, const RTCRayHitNp* _rayN, size_t N, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterSOP<VSIZEL, true>(scene, _rayN, N, context); + else + filterSOP<VSIZEX, true>(scene, _rayN, N, context); + } + + void RayStreamFilter::occludedSOP(Scene* scene, const RTCRayNp* _rayN, size_t N, IntersectContext* context) { + if (unlikely(context->isCoherent())) + filterSOP<VSIZEL, false>(scene, _rayN, N, context); + else + filterSOP<VSIZEX, false>(scene, _rayN, N, context); + } + + + RayStreamFilterFuncs rayStreamFilterFuncs() { + return RayStreamFilterFuncs(RayStreamFilter::intersectAOS, RayStreamFilter::intersectAOP, RayStreamFilter::intersectSOA, RayStreamFilter::intersectSOP, + RayStreamFilter::occludedAOS, RayStreamFilter::occludedAOP, RayStreamFilter::occludedSOA, RayStreamFilter::occludedSOP); + } + }; +}; diff --git a/thirdparty/embree/kernels/config.h b/thirdparty/embree/kernels/config.h index 80a8ab2a56..2bf7e93587 100644 --- a/thirdparty/embree/kernels/config.h +++ b/thirdparty/embree/kernels/config.h @@ -16,7 +16,7 @@ /* #undef EMBREE_GEOMETRY_INSTANCE */ /* #undef EMBREE_GEOMETRY_GRID */ /* #undef EMBREE_GEOMETRY_POINT */ -/* #undef EMBREE_RAY_PACKETS */ +#define EMBREE_RAY_PACKETS /* #undef EMBREE_COMPACT_POLYS */ #define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0 diff --git a/thirdparty/embree/kernels/hash.h b/thirdparty/embree/kernels/hash.h index 10f315cee7..470e15f03e 100644 --- a/thirdparty/embree/kernels/hash.h +++ b/thirdparty/embree/kernels/hash.h @@ -2,4 +2,4 @@ // Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 -#define RTC_HASH "7c53133eb21424f7f0ae1e25bf357e358feaf6ab" +#define RTC_HASH "12b99393438a4cc9e478e33459eed78bec6233fd" |