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-rw-r--r--SConstruct3
-rw-r--r--methods.py4
2 files changed, 4 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct
index 845b9be4a6..ee2247acf1 100644
--- a/SConstruct
+++ b/SConstruct
@@ -200,6 +200,7 @@ opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extr
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
+opts.Add("vsproj_name", "Name of the Visual Studio solution", "godot")
opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
opts.Add("build_profile", "Path to a file containing a feature build profile", "")
@@ -923,7 +924,7 @@ if selected_platform in platform_list:
print("Error: The `vsproj` option is only usable on Windows with Visual Studio.")
Exit(255)
env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
- methods.generate_vs_project(env, GetOption("num_jobs"))
+ methods.generate_vs_project(env, GetOption("num_jobs"), env["vsproj_name"])
methods.generate_cpp_hint_file("cpp.hint")
# Check for the existence of headers
diff --git a/methods.py b/methods.py
index 7ede2592ff..dddac9bd86 100644
--- a/methods.py
+++ b/methods.py
@@ -732,7 +732,7 @@ def add_to_vs_project(env, sources):
env.vs_srcs += [basename + ".cpp"]
-def generate_vs_project(env, num_jobs):
+def generate_vs_project(env, num_jobs, project_name="godot"):
batch_file = find_visual_c_batch_file(env)
if batch_file:
@@ -873,7 +873,7 @@ def generate_vs_project(env, num_jobs):
env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
env.MSVSProject(
- target=["#godot" + env["MSVSPROJECTSUFFIX"]],
+ target=["#" + project_name + env["MSVSPROJECTSUFFIX"]],
incs=env.vs_incs,
srcs=env.vs_srcs,
auto_build_solution=1,