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-rw-r--r--core/ustring.cpp22
-rw-r--r--core/ustring.h11
-rw-r--r--core/variant.cpp44
-rw-r--r--core/variant.h2
-rw-r--r--scene/2d/animated_sprite.cpp12
-rw-r--r--scene/2d/animated_sprite.h2
-rw-r--r--scene/2d/canvas_modulate.cpp29
-rw-r--r--scene/2d/canvas_modulate.h2
-rw-r--r--scene/2d/collision_polygon_2d.cpp14
-rw-r--r--scene/2d/collision_polygon_2d.h2
-rw-r--r--scene/2d/collision_shape_2d.cpp13
-rw-r--r--scene/2d/collision_shape_2d.h2
-rw-r--r--scene/2d/light_2d.cpp12
-rw-r--r--scene/2d/light_2d.h2
-rw-r--r--scene/2d/light_occluder_2d.cpp16
-rw-r--r--scene/2d/light_occluder_2d.h2
-rw-r--r--scene/2d/navigation_polygon.cpp23
-rw-r--r--scene/2d/navigation_polygon.h2
-rw-r--r--scene/2d/parallax_layer.cpp10
-rw-r--r--scene/2d/parallax_layer.h1
-rw-r--r--scene/2d/particles_2d.cpp8
-rw-r--r--scene/2d/particles_2d.h2
-rw-r--r--scene/2d/path_2d.cpp13
-rw-r--r--scene/2d/path_2d.h2
-rw-r--r--scene/2d/remote_transform_2d.cpp11
-rw-r--r--scene/2d/remote_transform_2d.h2
-rw-r--r--scene/2d/sample_player_2d.cpp9
-rw-r--r--scene/2d/sample_player_2d.h2
-rw-r--r--scene/2d/sprite.cpp19
-rw-r--r--scene/2d/sprite.h2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp10
-rw-r--r--scene/2d/visibility_notifier_2d.h2
-rw-r--r--scene/3d/body_shape.cpp13
-rw-r--r--scene/3d/body_shape.h3
-rw-r--r--scene/3d/collision_polygon.cpp13
-rw-r--r--scene/3d/collision_polygon.h2
-rw-r--r--scene/3d/navigation_mesh.cpp22
-rw-r--r--scene/3d/navigation_mesh.h2
-rw-r--r--scene/3d/scenario_fx.cpp27
-rw-r--r--scene/3d/scenario_fx.h2
-rw-r--r--scene/3d/spatial_sample_player.cpp11
-rw-r--r--scene/3d/spatial_sample_player.h1
-rw-r--r--scene/audio/sample_player.cpp8
-rw-r--r--scene/audio/sample_player.h2
-rw-r--r--scene/gui/label.cpp8
-rw-r--r--scene/gui/popup.cpp10
-rw-r--r--scene/gui/popup.h1
-rw-r--r--scene/main/node.cpp21
-rw-r--r--scene/main/node.h4
-rw-r--r--scene/main/scene_main_loop.cpp1
-rw-r--r--scene/main/viewport.cpp14
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/scene_string_names.cpp2
-rw-r--r--scene/scene_string_names.h2
-rw-r--r--tools/editor/editor_settings.cpp2
-rw-r--r--tools/editor/icons/icon_instance.pngbin446 -> 522 bytes
-rw-r--r--tools/editor/icons/icon_node_warning.pngbin0 -> 701 bytes
-rw-r--r--tools/editor/scene_tree_dock.cpp143
-rw-r--r--tools/editor/scene_tree_dock.h6
-rw-r--r--tools/editor/scene_tree_editor.cpp39
-rw-r--r--tools/editor/scene_tree_editor.h6
63 files changed, 530 insertions, 145 deletions
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 1f0eadc03f..c2520a7a86 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -3963,11 +3963,31 @@ String String::sprintf(const Array& values, bool* error) const {
#include "translation.h"
+#ifdef TOOLS_ENABLED
String TTR(const String& p_text) {
if (TranslationServer::get_singleton()) {
- return TranslationServer::get_singleton()->translate(p_text);
+ return TranslationServer::get_singleton()->tool_translate(p_text);
}
return p_text;
}
+
+#endif
+
+String RTR(const String& p_text) {
+
+
+
+ if (TranslationServer::get_singleton()) {
+ String rtr = TranslationServer::get_singleton()->tool_translate(p_text);
+ if (rtr==String() || rtr==p_text) {
+ return TranslationServer::get_singleton()->translate(p_text);
+ } else {
+ return rtr;
+ }
+ }
+
+ return p_text;
+}
+
diff --git a/core/ustring.h b/core/ustring.h
index 78c041fb92..e03f74f506 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -257,6 +257,17 @@ struct NoCaseComparator {
/* end of namespace */
//tool translate
+#ifdef TOOLS_ENABLED
+
String TTR(const String&);
+#else
+
+#define TTR(m_val) (String())
+
+#endif
+
+//tool or regular translate
+String RTR(const String&);
+
#endif
diff --git a/core/variant.cpp b/core/variant.cpp
index ea5a378ad0..38f5e69cc0 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -3048,3 +3048,47 @@ String Variant::get_call_error_text(Object* p_base, const StringName& p_method,c
}
return "'"+class_name+"::"+String(p_method)+"': "+err_text;
}
+
+
+String vformat(const String& p_text, const Variant& p1,const Variant& p2,const Variant& p3,const Variant& p4,const Variant& p5) {
+
+ Array args;
+ if (p1.get_type()!=Variant::NIL) {
+
+ args.push_back(p1);
+
+ if (p2.get_type()!=Variant::NIL) {
+
+ args.push_back(p2);
+
+ if (p3.get_type()!=Variant::NIL) {
+
+ args.push_back(p3);
+
+ if (p4.get_type()!=Variant::NIL) {
+
+ args.push_back(p4);
+
+ if (p5.get_type()!=Variant::NIL) {
+
+ args.push_back(p5);
+
+ }
+
+ }
+
+
+ }
+
+ }
+
+ }
+
+ bool error=false;
+ String fmt = p_text.sprintf(args,&error);
+
+ ERR_FAIL_COND_V(error,String());
+
+ return fmt;
+
+}
diff --git a/core/variant.h b/core/variant.h
index ed33de6660..b95223ecfb 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -469,4 +469,6 @@ const Variant::ObjData& Variant::_get_obj() const {
return *reinterpret_cast<const ObjData*>(&_data._mem[0]);
}
+
+String vformat(const String& p_text, const Variant& p1=Variant(),const Variant& p2=Variant(),const Variant& p3=Variant(),const Variant& p4=Variant(),const Variant& p5=Variant());
#endif
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 1d2f912784..c062a6d1fc 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -452,6 +452,7 @@ void AnimatedSprite::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
_change_notify();
_reset_timeout();
update();
+ update_configuration_warning();
}
@@ -486,6 +487,8 @@ void AnimatedSprite::set_frame(int p_frame) {
_change_notify("frame");
emit_signal(SceneStringNames::get_singleton()->frame_changed);
+
+
}
int AnimatedSprite::get_frame() const {
@@ -646,6 +649,15 @@ StringName AnimatedSprite::get_animation() const{
return animation;
}
+String AnimatedSprite::get_configuration_warning() const {
+
+ if (frames.is_null()) {
+ return TTR("A SpriteFrames resource must be created or set in the 'Frames' property in order for AnimatedSprite to display frames.");
+ }
+
+ return String();
+}
+
void AnimatedSprite::_bind_methods() {
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index bbf9c7aafb..968cd9aa30 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -176,7 +176,7 @@ public:
virtual Rect2 get_item_rect() const;
-
+ virtual String get_configuration_warning() const;
AnimatedSprite();
};
diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp
index 77203a7110..cc0db2da77 100644
--- a/scene/2d/canvas_modulate.cpp
+++ b/scene/2d/canvas_modulate.cpp
@@ -5,19 +5,30 @@ void CanvasModulate::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_CANVAS) {
- if (is_visible())
+ if (is_visible()) {
VS::get_singleton()->canvas_set_modulate(get_canvas(),color);
+ add_to_group("_canvas_modulate_"+itos(get_canvas().get_id()));
+ }
+
+
+
} else if (p_what==NOTIFICATION_EXIT_CANVAS) {
- if (is_visible())
+ if (is_visible()) {
VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1));
+ remove_from_group("_canvas_modulate_"+itos(get_canvas().get_id()));
+ }
} else if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
if (is_visible()) {
VS::get_singleton()->canvas_set_modulate(get_canvas(),color);
+ add_to_group("_canvas_modulate_"+itos(get_canvas().get_id()));
} else {
VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1));
+ remove_from_group("_canvas_modulate_"+itos(get_canvas().get_id()));
}
+
+ update_configuration_warning();
}
}
@@ -42,6 +53,20 @@ Color CanvasModulate::get_color() const {
return color;
}
+String CanvasModulate::get_configuration_warning() const {
+
+ if (!is_visible() || !is_inside_tree())
+ return String();
+
+ List<Node*> nodes;
+ get_tree()->get_nodes_in_group("_canvas_modulate_"+itos(get_canvas().get_id()),&nodes);
+
+ if (nodes.size()>1) {
+ return TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first one created will work, while the rest will be ignored.");
+ }
+
+ return String();
+}
CanvasModulate::CanvasModulate()
{
diff --git a/scene/2d/canvas_modulate.h b/scene/2d/canvas_modulate.h
index a6894f29c2..73f920d5c7 100644
--- a/scene/2d/canvas_modulate.h
+++ b/scene/2d/canvas_modulate.h
@@ -16,6 +16,8 @@ public:
void set_color(const Color& p_color);
Color get_color() const;
+ String CanvasModulate::get_configuration_warning() const;
+
CanvasModulate();
~CanvasModulate();
};
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 2a40a6207d..544f0e2088 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -297,6 +297,20 @@ Vector2 CollisionPolygon2D::_get_shape_range() const {
return Vector2(shape_from,shape_to);
}
+String CollisionPolygon2D::get_configuration_warning() const {
+
+ if (!get_parent()->cast_to<CollisionObject2D>()) {
+ return TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
+ }
+
+ if (polygon.empty()) {
+ return TTR("An empty CollisionPolygon2D has no effect on collision.");
+
+ }
+
+ return String();
+}
+
void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object);
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index b2bd4d189d..9c0e4e0c01 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -85,6 +85,8 @@ public:
int get_collision_object_first_shape() const { return shape_from; }
int get_collision_object_last_shape() const { return shape_to; }
+ virtual String get_configuration_warning() const;
+
CollisionPolygon2D();
};
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 405310450b..c737cf0faf 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -201,6 +201,19 @@ int CollisionShape2D::_get_update_shape_index() const{
return update_shape_index;
}
+String CollisionShape2D::get_configuration_warning() const {
+
+ if (!get_parent()->cast_to<CollisionObject2D>()) {
+ return TTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
+ }
+
+ if (!shape.is_valid()) {
+ return TTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!");
+ }
+
+ return String();
+}
+
void CollisionShape2D::_bind_methods() {
diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h
index b14dad73ba..6f3f17d412 100644
--- a/scene/2d/collision_shape_2d.h
+++ b/scene/2d/collision_shape_2d.h
@@ -63,6 +63,8 @@ public:
int get_collision_object_shape_index() const { return _get_update_shape_index(); }
+ virtual String get_configuration_warning() const;
+
CollisionShape2D();
};
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 9715afeaa4..b79c07360b 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -61,6 +61,8 @@ void Light2D::set_texture( const Ref<Texture>& p_texture) {
VS::get_singleton()->canvas_light_set_texture(canvas_light,texture->get_rid());
else
VS::get_singleton()->canvas_light_set_texture(canvas_light,RID());
+
+ update_configuration_warning();
}
Ref<Texture> Light2D::get_texture() const {
@@ -282,6 +284,16 @@ void Light2D::_notification(int p_what) {
}
+String Light2D::get_configuration_warning() const {
+
+ if (!texture.is_valid()) {
+ return TTR("A texture with the shape of the light must be supplied to the 'texture' property.");
+ }
+
+ return String();
+}
+
+
void Light2D::_bind_methods() {
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h
index ca437769e7..a8b0ef3b23 100644
--- a/scene/2d/light_2d.h
+++ b/scene/2d/light_2d.h
@@ -104,6 +104,8 @@ public:
virtual Rect2 get_item_rect() const;
+ String get_configuration_warning() const;
+
Light2D();
~Light2D();
};
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index d98bed0ea3..ce617b1737 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -45,6 +45,8 @@ RID OccluderPolygon2D::get_rid() const {
return occ_polygon;
}
+
+
void OccluderPolygon2D::_bind_methods() {
@@ -178,6 +180,20 @@ int LightOccluder2D::get_occluder_light_mask() const{
return mask;
}
+
+String LightOccluder2D::get_configuration_warning() const {
+
+ if (!occluder_polygon.is_valid()) {
+ return TTR("An occluder polygon must be set (or drawn) for this occluder to take effect.");
+ }
+
+ if (occluder_polygon.is_valid() && occluder_polygon->get_polygon().size()==0) {
+ return TTR("The occluder polygon for this occluder is empty. Please draw a polygon!");
+ }
+
+ return String();
+}
+
void LightOccluder2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_occluder_polygon","polygon:OccluderPolygon2D"),&LightOccluder2D::set_occluder_polygon);
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h
index 0343e3697e..ccc2a1cd9c 100644
--- a/scene/2d/light_occluder_2d.h
+++ b/scene/2d/light_occluder_2d.h
@@ -66,6 +66,8 @@ public:
void set_occluder_light_mask(int p_mask);
int get_occluder_light_mask() const;
+ String get_configuration_warning() const;
+
LightOccluder2D();
~LightOccluder2D();
};
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 376aeb2d85..8c0d9cf35f 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -413,6 +413,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg
}
//update_gizmo();
_change_notify("navpoly");
+ update_configuration_warning();
}
@@ -427,6 +428,28 @@ void NavigationPolygonInstance::_navpoly_changed() {
update();
}
+
+String NavigationPolygonInstance::get_configuration_warning() const {
+
+ if (!is_visible() || !is_inside_tree())
+ return String();
+
+ if (!navpoly.is_valid()) {
+ return TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
+ }
+ const Node2D *c=this;
+ while(c) {
+
+ if (c->cast_to<Navigation2D>()) {
+ return String();
+ }
+
+ c=c->get_parent()->cast_to<Node2D>();
+ }
+
+ return TTR("NavigationPolygonInstance must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
+}
+
void NavigationPolygonInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_navigation_polygon","navpoly:NavigationPolygon"),&NavigationPolygonInstance::set_navigation_polygon);
diff --git a/scene/2d/navigation_polygon.h b/scene/2d/navigation_polygon.h
index 01307a170b..07fee571f0 100644
--- a/scene/2d/navigation_polygon.h
+++ b/scene/2d/navigation_polygon.h
@@ -77,6 +77,8 @@ public:
void set_navigation_polygon(const Ref<NavigationPolygon>& p_navpoly);
Ref<NavigationPolygon> get_navigation_polygon() const;
+ String get_configuration_warning() const;
+
NavigationPolygonInstance();
};
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 7a898e43c9..bf559deb09 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -118,6 +118,16 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_sca
}
+
+String ParallaxLayer::get_configuration_warning() const {
+
+ if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) {
+ return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
+ }
+
+ return String();
+}
+
void ParallaxLayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale);
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h
index 6c24a9b9f7..c2d345da47 100644
--- a/scene/2d/parallax_layer.h
+++ b/scene/2d/parallax_layer.h
@@ -56,6 +56,7 @@ public:
void set_base_offset_and_scale(const Point2& p_offsetf,float p_scale);
+ virtual String get_configuration_warning() const;
ParallaxLayer();
};
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index ffea060e82..29dad630d6 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -198,13 +198,21 @@ void ParticleAttractor2D::set_particles_path(NodePath p_path) {
path=p_path;
_update_owner();
+ update_configuration_warning();
}
NodePath ParticleAttractor2D::get_particles_path() const {
return path;
}
+String ParticleAttractor2D::get_configuration_warning() const {
+ if (!has_node(path) || !get_node(path) || !get_node(path)->cast_to<Particles2D>()) {
+ return TTR("Path property must point to a valid Particles2D node to work.");
+ }
+
+ return String();
+}
ParticleAttractor2D::ParticleAttractor2D() {
diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h
index 06dcda7165..b1ae1f5bc1 100644
--- a/scene/2d/particles_2d.h
+++ b/scene/2d/particles_2d.h
@@ -75,6 +75,8 @@ public:
void set_particles_path(NodePath p_path);
NodePath get_particles_path() const;
+ virtual String get_configuration_warning() const;
+
ParticleAttractor2D();
};
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index bd7415aa04..dee67a829f 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -237,6 +237,19 @@ void PathFollow2D::_get_property_list( List<PropertyInfo> *p_list) const{
}
+String PathFollow2D::get_configuration_warning() const {
+
+ if (!is_visible() || !is_inside_tree())
+ return String();
+
+ if (!get_parent() || !get_parent()->cast_to<Path2D>()) {
+ return TTR("PathFolow2D only works when set as a child of a Path2D node.");
+ }
+
+ return String();
+
+}
+
void PathFollow2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow2D::set_offset);
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index 486a8ac9ac..84725e7123 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -109,6 +109,8 @@ public:
void set_cubic_interpolation(bool p_enable);
bool get_cubic_interpolation() const;
+ String get_configuration_warning() const;
+
PathFollow2D();
};
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 6dcd980822..4de648a1db 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -97,6 +97,8 @@ void RemoteTransform2D::set_remote_node(const NodePath& p_remote_node) {
remote_node=p_remote_node;
if (is_inside_tree())
_update_cache();
+
+ update_configuration_warning();
}
NodePath RemoteTransform2D::get_remote_node() const{
@@ -105,6 +107,15 @@ NodePath RemoteTransform2D::get_remote_node() const{
}
+String RemoteTransform2D::get_configuration_warning() const {
+
+ if (!has_node(remote_node) || !get_node(remote_node) || !get_node(remote_node)->cast_to<Node2D>()) {
+ return TTR("Path property must point to a valid Node2D node to work.");
+ }
+
+ return String();
+}
+
void RemoteTransform2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_remote_node","path"),&RemoteTransform2D::set_remote_node);
diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h
index 4a5f5f72ea..0ea1438f0a 100644
--- a/scene/2d/remote_transform_2d.h
+++ b/scene/2d/remote_transform_2d.h
@@ -48,5 +48,7 @@ public:
void set_remote_node(const NodePath& p_remote_node);
NodePath get_remote_node() const;
+ virtual String get_configuration_warning() const;
+
RemoteTransform2D();
};
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp
index bf09130238..4d719b532b 100644
--- a/scene/2d/sample_player_2d.cpp
+++ b/scene/2d/sample_player_2d.cpp
@@ -103,6 +103,7 @@ void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary>& p_library) {
library=p_library;
_change_notify();
+ update_configuration_warning();
}
Ref<SampleLibrary> SamplePlayer2D::get_sample_library() const {
@@ -207,6 +208,14 @@ float SamplePlayer2D::get_random_pitch_scale() const {
return random_pitch_scale;
}
+String SamplePlayer2D::get_configuration_warning() const {
+
+ if (library.is_null()) {
+ return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
+ }
+
+ return String();
+}
void SamplePlayer2D::_bind_methods() {
diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h
index eddf84f77b..5ab7f024d3 100644
--- a/scene/2d/sample_player_2d.h
+++ b/scene/2d/sample_player_2d.h
@@ -83,6 +83,8 @@ public:
void set_random_pitch_scale(float p_scale);
float get_random_pitch_scale() const;
+ String get_configuration_warning() const;
+
SamplePlayer2D();
~SamplePlayer2D();
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index b2902b2867..aebb9a4c28 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -529,6 +529,25 @@ Rect2 ViewportSprite::get_item_rect() const {
return Rect2(ofs,s);
}
+String ViewportSprite::get_configuration_warning() const {
+
+ if (!has_node(viewport_path) || !get_node(viewport_path) || !get_node(viewport_path)->cast_to<Viewport>()) {
+ return TTR("Path property must point to a valid Viewport node to work. Such Viewport must be set to 'render target' mode.");
+ } else {
+
+ Node *n = get_node(viewport_path);
+ if (n) {
+ Viewport *vp = n->cast_to<Viewport>();
+ if (!vp->is_set_as_render_target()) {
+
+ return TTR("The Viewport set in the path property must be set as 'render taget' in order for this sprite to work");
+ }
+ }
+ }
+
+ return String();
+
+}
void ViewportSprite::_bind_methods() {
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h
index cbcaec9aeb..f789538b1d 100644
--- a/scene/2d/sprite.h
+++ b/scene/2d/sprite.h
@@ -142,6 +142,8 @@ public:
virtual Rect2 get_item_rect() const;
+ virtual String get_configuration_warning() const;
+
ViewportSprite();
};
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 426e86fa13..2a5108c627 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -346,6 +346,16 @@ void VisibilityEnabler2D::_node_removed(Node* p_node) {
}
+String VisibilityEnabler2D::get_configuration_warning() const {
+
+ if (is_inside_tree() && get_parent() && (get_parent()->get_filename()==String() && get_parent()!=get_tree()->get_edited_scene_root())) {
+ return TTR("VisibilityEnable2D works best when used with the edited scene root directly as parent.");
+ }
+
+ return String();
+}
+
+
void VisibilityEnabler2D::_bind_methods(){
ObjectTypeDB::bind_method(_MD("set_enabler","enabler","enabled"),&VisibilityEnabler2D::set_enabler);
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h
index 647a5b6e91..354ccf4345 100644
--- a/scene/2d/visibility_notifier_2d.h
+++ b/scene/2d/visibility_notifier_2d.h
@@ -103,6 +103,8 @@ public:
void set_enabler(Enabler p_enabler,bool p_enable);
bool is_enabler_enabled(Enabler p_enabler) const;
+ String get_configuration_warning() const;
+
VisibilityEnabler2D();
};
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index 3a47371de3..e62ab394af 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -398,6 +398,19 @@ int CollisionShape::_get_update_shape_index() const{
return update_shape_index;
}
+String CollisionShape::get_configuration_warning() const {
+
+ if (!get_parent()->cast_to<CollisionObject>()) {
+ return TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape.");
+ }
+
+ if (!shape.is_valid()) {
+ return TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it!");
+ }
+
+ return String();
+}
+
void CollisionShape::_bind_methods() {
diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h
index dd005c0edd..a3289bf26a 100644
--- a/scene/3d/body_shape.h
+++ b/scene/3d/body_shape.h
@@ -90,6 +90,9 @@ public:
int get_collision_object_shape_index() const { return _get_update_shape_index(); }
+
+ String get_configuration_warning() const;
+
CollisionShape();
~CollisionShape();
};
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 3b14e1d767..e05f29714b 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -231,6 +231,19 @@ float CollisionPolygon::get_depth() const {
return depth;
}
+String CollisionPolygon::get_configuration_warning() const {
+
+ if (!get_parent()->cast_to<CollisionObject>()) {
+ return TTR("CollisionPolygon only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape.");
+ }
+
+ if (polygon.empty()) {
+ return TTR("An empty CollisionPolygon has no effect on collision.");
+
+ }
+
+ return String();
+}
void CollisionPolygon::_bind_methods() {
diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h
index 9b9afea34f..3d190a02b3 100644
--- a/scene/3d/collision_polygon.h
+++ b/scene/3d/collision_polygon.h
@@ -55,6 +55,8 @@ public:
int get_collision_object_first_shape() const { return shape_from; }
int get_collision_object_last_shape() const { return shape_to; }
+ String get_configuration_warning() const;
+
CollisionPolygon();
};
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index a238a8ff22..3adf282f13 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -329,6 +329,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_na
nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
}
update_gizmo();
+ update_configuration_warning();
}
@@ -337,6 +338,27 @@ Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const{
return navmesh;
}
+String NavigationMeshInstance::get_configuration_warning() const {
+
+ if (!is_visible() || !is_inside_tree())
+ return String();
+
+ if (!navmesh.is_valid()) {
+ return TTR("A NavigationMesh resource must be set or created for this node to work.");
+ }
+ const Spatial *c=this;
+ while(c) {
+
+ if (c->cast_to<Navigation>())
+ return String();
+
+ c=c->get_parent()->cast_to<Spatial>();
+ }
+
+ return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data.");
+}
+
+
void NavigationMeshInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_navigation_mesh","navmesh"),&NavigationMeshInstance::set_navigation_mesh);
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index 1e53b2127a..cb3b5d95f6 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -78,6 +78,8 @@ public:
void set_navigation_mesh(const Ref<NavigationMesh>& p_navmesh);
Ref<NavigationMesh> get_navigation_mesh() const;
+ String get_configuration_warning() const;
+
NavigationMeshInstance();
};
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index 2e22ab36d3..f01c2263fb 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -40,12 +40,17 @@ void WorldEnvironment::_notification(int p_what) {
WARN_PRINT("World already has an environment (Another WorldEnvironment?), overriding.");
}
get_world()->set_environment(environment);
+ add_to_group("_world_environment_"+itos(get_world()->get_scenario().get_id()));
+
}
} else if (p_what==NOTIFICATION_EXIT_WORLD) {
- if (environment.is_valid() && get_world()->get_environment()==environment)
+ if (environment.is_valid() && get_world()->get_environment()==environment) {
get_world()->set_environment(Ref<Environment>());
+ remove_from_group("_world_environment_"+itos(get_world()->get_scenario().get_id()));
+
+ }
}
}
@@ -53,6 +58,7 @@ void WorldEnvironment::set_environment(const Ref<Environment>& p_environment) {
if (is_inside_world() && environment.is_valid() && get_world()->get_environment()==environment) {
get_world()->set_environment(Ref<Environment>());
+ remove_from_group("_world_environment_"+itos(get_world()->get_scenario().get_id()));
//clean up
}
@@ -63,7 +69,11 @@ void WorldEnvironment::set_environment(const Ref<Environment>& p_environment) {
WARN_PRINT("World already has an environment (Another WorldEnvironment?), overriding.");
}
get_world()->set_environment(environment);
+ add_to_group("_world_environment_"+itos(get_world()->get_scenario().get_id()));
+
}
+
+ update_configuration_warning();
}
Ref<Environment> WorldEnvironment::get_environment() const {
@@ -71,6 +81,21 @@ Ref<Environment> WorldEnvironment::get_environment() const {
return environment;
}
+String WorldEnvironment::get_configuration_warning() const {
+
+ if (!is_visible() || !is_inside_tree() || !environment.is_valid())
+ return String();
+
+ List<Node*> nodes;
+ get_tree()->get_nodes_in_group("_world_environment_"+itos(get_world()->get_scenario().get_id()),&nodes);
+
+ if (nodes.size()>1) {
+ return TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes).");
+ }
+
+ return String();
+}
+
void WorldEnvironment::_bind_methods() {
diff --git a/scene/3d/scenario_fx.h b/scene/3d/scenario_fx.h
index a3c13e03a1..a73c455918 100644
--- a/scene/3d/scenario_fx.h
+++ b/scene/3d/scenario_fx.h
@@ -51,6 +51,8 @@ public:
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
+ String get_configuration_warning() const;
+
WorldEnvironment();
};
diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp
index 7114fd4b77..0df921f208 100644
--- a/scene/3d/spatial_sample_player.cpp
+++ b/scene/3d/spatial_sample_player.cpp
@@ -104,6 +104,7 @@ void SpatialSamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library
library=p_library;
_change_notify();
+ update_configuration_warning();
}
Ref<SampleLibrary> SpatialSamplePlayer::get_sample_library() const {
@@ -190,6 +191,16 @@ void SpatialSamplePlayer::stop_all() {
}
}
+String SpatialSamplePlayer::get_configuration_warning() const {
+
+ if (library.is_null()) {
+ return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SpatialSamplePlayer to play sound.");
+ }
+
+ return String();
+}
+
+
void SpatialSamplePlayer::_bind_methods() {
diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h
index 037cdc906a..257f6d0dc3 100644
--- a/scene/3d/spatial_sample_player.h
+++ b/scene/3d/spatial_sample_player.h
@@ -78,6 +78,7 @@ public:
void stop_voice(VoiceID p_voice);
void stop_all();
+ String get_configuration_warning() const;
SpatialSamplePlayer();
~SpatialSamplePlayer();
diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp
index d7605ed1a9..b4a237c60f 100644
--- a/scene/audio/sample_player.cpp
+++ b/scene/audio/sample_player.cpp
@@ -600,6 +600,14 @@ float SamplePlayer::get_default_reverb() const {
return _default.reverb_send;
}
+String SamplePlayer::get_configuration_warning() const {
+
+ if (library.is_null()) {
+ return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
+ }
+
+ return String();
+}
void SamplePlayer::_bind_methods() {
diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h
index 1821c671dc..833fac3868 100644
--- a/scene/audio/sample_player.h
+++ b/scene/audio/sample_player.h
@@ -188,6 +188,8 @@ public:
ReverbRoomType get_default_reverb_room() const;
float get_default_reverb() const;
+ String get_configuration_warning() const;
+
SamplePlayer();
~SamplePlayer();
};
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index e8097c79a4..09c6a77b42 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -87,10 +87,11 @@ void Label::_notification(int p_what) {
Color font_color_shadow = get_color("font_color_shadow");
bool use_outlinde = get_constant("shadow_as_outline");
Point2 shadow_ofs(get_constant("shadow_offset_x"),get_constant("shadow_offset_y"));
+ int line_spacing = get_constant("line_spacing");
VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(),font.is_valid() && font->is_distance_field_hint());
- int font_h = font->get_height();
+ int font_h = font->get_height()+line_spacing;
int lines_visible = size.y/font_h;
int space_w=font->get_char_size(' ').width;
int chars_total=0;
@@ -372,6 +373,7 @@ void Label::regenerate_word_cache() {
int line_width=0;
int space_count=0;
int space_width=font->get_char_size(' ').width;
+ int line_spacing = get_constant("line_spacing");
line_count=1;
total_char_cache=0;
@@ -486,9 +488,9 @@ void Label::regenerate_word_cache() {
if (!autowrap) {
minsize.width=width;
if (max_lines_visible > 0 && line_count > max_lines_visible) {
- minsize.height=font->get_height()*max_lines_visible;
+ minsize.height=(font->get_height()+line_spacing)*max_lines_visible;
} else {
- minsize.height=font->get_height()*line_count;
+ minsize.height=(font->get_height()+line_spacing)*line_count;
}
}
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 0d9a76937c..8d02d0e4e5 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -44,6 +44,8 @@ void Popup::_notification(int p_what) {
notification(NOTIFICATION_POPUP_HIDE);
emit_signal("popup_hide");
}
+
+ update_configuration_warning();
}
if (p_what==NOTIFICATION_ENTER_TREE) {
@@ -282,6 +284,14 @@ Popup::Popup() {
hide();
}
+String Popup::get_configuration_warning() const {
+
+ if (is_visible()) {
+ return TTR("Popups will hide by default unless you call popup() or any of the popup*() functions. Making them visible for editing is fine though, but they will hide upon running.");
+ }
+
+ return String();
+}
Popup::~Popup()
{
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 8afcdc01db..dccaf2ae69 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -65,6 +65,7 @@ public:
void set_as_minsize();
virtual void popup();
+ virtual String get_configuration_warning() const;
Popup();
~Popup();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e85b3698c8..f261693841 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2020,6 +2020,23 @@ void Node::clear_internal_tree_resource_paths() {
}
+String Node::get_configuration_warning() const {
+
+ return String();
+}
+
+void Node::update_configuration_warning() {
+
+#ifdef TOOLS_ENABLED
+ if (!is_inside_tree())
+ return;
+ if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()==this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
+ get_tree()->emit_signal(SceneStringNames::get_singleton()->node_configuration_warning_changed,this);
+ }
+#endif
+
+}
+
void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_child_below_node","node:Node","child_node:Node","legible_unique_name"),&Node::add_child_below_node,DEFVAL(false));
@@ -2088,6 +2105,10 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport);
ObjectTypeDB::bind_method(_MD("queue_free"),&Node::queue_delete);
+
+
+
+
#ifdef TOOLS_ENABLED
ObjectTypeDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path);
ObjectTypeDB::bind_method(_MD("_get_import_path"),&Node::get_import_path);
diff --git a/scene/main/node.h b/scene/main/node.h
index 4756909e23..a4683e602f 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -317,6 +317,10 @@ public:
_FORCE_INLINE_ Viewport *get_viewport() const { return data.viewport; }
+ virtual String get_configuration_warning() const;
+
+ void update_configuration_warning();
+
/* CANVAS */
Node();
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index cc103b5115..b83ad7381e 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -1660,6 +1660,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL( MethodInfo("tree_changed") );
ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) );
ADD_SIGNAL( MethodInfo("screen_resized") );
+ ADD_SIGNAL( MethodInfo("node_configuration_warning_changed",PropertyInfo( Variant::OBJECT, "node")) );
ADD_SIGNAL( MethodInfo("idle_frame"));
ADD_SIGNAL( MethodInfo("fixed_frame"));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 265ee53e58..c9f61beba7 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1157,6 +1157,8 @@ void Viewport::set_as_render_target(bool p_enable){
render_target_texture->set_flags(render_target_texture->flags);
render_target_texture->emit_changed();
+
+ update_configuration_warning();
}
bool Viewport::is_set_as_render_target() const{
@@ -2399,6 +2401,18 @@ bool Viewport::is_input_disabled() const {
Variant Viewport::gui_get_drag_data() const {
return gui.drag_data;
}
+
+
+String Viewport::get_configuration_warning() const {
+
+ if (get_parent() && !get_parent()->cast_to<Control>() && !render_target) {
+
+ return TTR("This viewport is not set as render target. If you intend for it to display it's contents directly to the screen, make it a child of a Control so it can obtain a size. Otherwise, make it a RenderTarget and assign it's internal texture to some node for display.");
+ }
+
+ return String();
+}
+
void Viewport::_bind_methods() {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 6107cf570f..6ae9e421eb 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -364,6 +364,8 @@ public:
Variant gui_get_drag_data() const;
+ virtual String get_configuration_warning() const;
+
Viewport();
~Viewport();
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 9feadf91cf..0c4d8ae841 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -417,6 +417,7 @@ void make_default_theme() {
t->set_constant("shadow_offset_x","Label", 1 );
t->set_constant("shadow_offset_y","Label", 1 );
t->set_constant("shadow_as_outline","Label", 0 );
+ t->set_constant("line_spacing","Label", 3 );
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index ef04c68e8e..5df22ba8cc 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1493,7 +1493,7 @@ int SceneState::get_connection_flags(int p_idx) const{
Array SceneState::get_connection_binds(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx,connections.size(),-1);
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),Array());
Array binds;
for(int i=0;i<connections[p_idx].binds.size();i++) {
binds.push_back(variants[connections[p_idx].binds[i]]);
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index af28feb63d..7e8dd41ed9 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -171,6 +171,8 @@ SceneStringNames::SceneStringNames() {
blend_times=StaticCString::create("blend_times");
speed=StaticCString::create("speed");
+ node_configuration_warning_changed = StaticCString::create("node_configuration_warning_changed");
+
path_pp=NodePath("..");
_default=StaticCString::create("default");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index da5e45172b..7143bd539f 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -184,6 +184,8 @@ public:
StringName _default;
+ StringName node_configuration_warning_changed;
+
};
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index d9351ffa80..1d79dddac9 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -438,7 +438,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
- set("scenetree_editor/display_old_action_buttons",false);
+ //set("scenetree_editor/display_old_action_buttons",false);
set("gridmap_editor/pick_distance", 5000.0);
diff --git a/tools/editor/icons/icon_instance.png b/tools/editor/icons/icon_instance.png
index 82d8d41812..6ad9f38e53 100644
--- a/tools/editor/icons/icon_instance.png
+++ b/tools/editor/icons/icon_instance.png
Binary files differ
diff --git a/tools/editor/icons/icon_node_warning.png b/tools/editor/icons/icon_node_warning.png
new file mode 100644
index 0000000000..de799ac30f
--- /dev/null
+++ b/tools/editor/icons/icon_node_warning.png
Binary files differ
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 6d0c21d5f8..d0569920bd 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -612,26 +612,8 @@ void SceneTreeDock::_notification(int p_what) {
canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
}
- static const char* button_names[TOOL_BUTTON_MAX]={
- "New",
- "Add",
- "Replace",
- "Connect",
- "Groups",
- "Script",
- "MoveUp",
- "MoveDown",
- "Duplicate",
- "Reparent",
- "CreateNewSceneFrom",
- "MultiNodeEdit",
- "Remove",
- };
-
-
-
- for(int i=0;i<TOOL_BUTTON_MAX;i++)
- tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons"));
+ button_add->set_icon(get_icon("Add","EditorIcons"));
+ button_instance->set_icon(get_icon("Instance","EditorIcons"));
filter_icon->set_texture(get_icon("Zoom","EditorIcons"));
@@ -1246,33 +1228,11 @@ void SceneTreeDock::_delete_confirm() {
}
editor_data->get_undo_redo().commit_action();
- _update_tool_buttons();
-}
-
-void SceneTreeDock::_update_tool_buttons() {
-
- Node *sel = scene_tree->get_selected();
- bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene);
- disable = disable || (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0);
- bool disable_root = disable || sel->get_parent()==scene_root;
- bool disable_edit = !sel;
- tool_buttons[TOOL_INSTANCE]->set_disabled(disable_edit);
- tool_buttons[TOOL_REPLACE]->set_disabled(disable);
- tool_buttons[TOOL_CONNECT]->set_disabled(disable_edit);
- tool_buttons[TOOL_GROUP]->set_disabled(disable_edit);
- tool_buttons[TOOL_SCRIPT]->set_disabled(disable_edit);
- tool_buttons[TOOL_MOVE_UP]->set_disabled(disable_root);
- tool_buttons[TOOL_MOVE_DOWN]->set_disabled(disable_root);
- tool_buttons[TOOL_DUPLICATE]->set_disabled(disable_root);
- tool_buttons[TOOL_REPARENT]->set_disabled(disable_root);
- tool_buttons[TOOL_ERASE]->set_disabled(disable);
- tool_buttons[TOOL_NEW_SCENE_FROM]->set_disabled(disable_root);
- tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
+}
-}
void SceneTreeDock::_selection_changed() {
@@ -1415,7 +1375,7 @@ void SceneTreeDock::_create() {
memdelete(n);
- _update_tool_buttons();
+
}
@@ -1430,7 +1390,7 @@ void SceneTreeDock::set_edited_scene(Node* p_scene) {
void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected ) {
scene_tree->set_selected(p_node,p_emit_selected);
- _update_tool_buttons();
+
}
void SceneTreeDock::import_subscene() {
@@ -1803,50 +1763,23 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
VBoxContainer *vbc = this;
- HBoxContainer *hbc_top = memnew( HBoxContainer );
- vbc->add_child(hbc_top);
-
+ HBoxContainer *filter_hbc = memnew( HBoxContainer );
ToolButton *tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW, false));
tb->set_tooltip("Add/Create a New Node\n("+keycode_get_string(KEY_MASK_CMD|KEY_A)+")");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_NEW]=tb;
+ filter_hbc->add_child(tb);
+ button_add=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip(TTR("Instance a scene file as a Node."));
- hbc_top->add_child(tb);
- tool_buttons[TOOL_INSTANCE]=tb;
+ tb->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
+ filter_hbc->add_child(tb);
+ button_instance=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPLACE, false));
- tb->set_tooltip(TTR("Replace a Node by Another Node Type"));
- hbc_top->add_child(tb);
- tool_buttons[TOOL_REPLACE]=tb;
-
- hbc_top->add_spacer();
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_CONNECT, false));
- tb->set_tooltip(TTR("Edit the Node Connections"));
- hbc_top->add_child(tb);
- tool_buttons[TOOL_CONNECT]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_GROUP, false));
- tb->set_tooltip(TTR("Edit the Node Groups"));
- hbc_top->add_child(tb);
- tool_buttons[TOOL_GROUP]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_SCRIPT, false));
- tb->set_tooltip(TTR("Edit/Create the Node Script"));
- hbc_top->add_child(tb);
- tool_buttons[TOOL_SCRIPT]=tb;
-
- HBoxContainer *filter_hbc = memnew( HBoxContainer );
vbc->add_child(filter_hbc);
filter = memnew( LineEdit );
filter->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1875,54 +1808,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->set_editor_selection(editor_selection);
- HBoxContainer *hbc_bottom = memnew( HBoxContainer );
- vbc->add_child(hbc_bottom);
- hbc_bottom->add_constant_override("separation", 0);
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_UP, false));
- tb->set_tooltip("Move Node Up\n("+keycode_get_string(KEY_MASK_CMD|KEY_UP)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_MOVE_UP]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_DOWN, false));
- tb->set_tooltip("Move Node Down\n("+keycode_get_string(KEY_MASK_CMD|KEY_DOWN)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_MOVE_DOWN]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_DUPLICATE, false));
- tb->set_tooltip("Duplicate Selected Node(s)\n("+keycode_get_string(KEY_MASK_CMD|KEY_D)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_DUPLICATE]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPARENT, false));
- tb->set_tooltip(TTR("Reparent Selected Node(s)"));
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_REPARENT]=tb;
-
- hbc_bottom->add_spacer();
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW_SCENE_FROM, false));
- tb->set_tooltip(TTR("Create New Scene From Node(s)"));
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_NEW_SCENE_FROM]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MULTI_EDIT, false));
- tb->set_tooltip(TTR("Multi-Edit Selected Nodes"));
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_MULTI_EDIT]=tb;
-
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ERASE, false));
- tb->set_tooltip(TTR("Erase Selected Node(s)"));
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_ERASE]=tb;
-
create_dialog = memnew( CreateDialog );
create_dialog->set_base_type("Node");
add_child(create_dialog);
@@ -1971,12 +1856,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
menu->connect("item_pressed",this,"_tool_selected");
first_enter=true;
- if (!EditorSettings::get_singleton()->get("scenetree_editor/display_old_action_buttons")) {
- for(int i=0;i<TOOL_BUTTON_MAX;i++) {
- tool_buttons[i]->hide();
- }
- }
-
vbc->add_constant_override("separation",4);
}
diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h
index d917cae64f..0894dc8ffa 100644
--- a/tools/editor/scene_tree_dock.h
+++ b/tools/editor/scene_tree_dock.h
@@ -74,7 +74,9 @@ class SceneTreeDock : public VBoxContainer {
int current_option;
CreateDialog *create_dialog;
- ToolButton *tool_buttons[TOOL_BUTTON_MAX];
+ ToolButton *button_add;
+ ToolButton *button_instance;
+
SceneTreeEditor *scene_tree;
HBoxContainer *tool_hbc;
@@ -121,7 +123,7 @@ class SceneTreeDock : public VBoxContainer {
void _script_created(Ref<Script> p_script);
void _delete_confirm();
- void _update_tool_buttons();
+
void _node_prerenamed(Node* p_node, const String& p_new_name);
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index be1fec904f..7332bbb8b0 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -207,6 +207,15 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
_update_tree();
emit_signal("node_changed");
}
+ } else if (p_id==BUTTON_WARNING) {
+
+ String config_err = n->get_configuration_warning();
+ if (config_err==String())
+ return;
+ config_err=config_err.world_wrap(80);
+ warning->set_text(config_err);
+ warning->popup_centered_minsize();
+
}
}
@@ -276,6 +285,12 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
}
}
+ String warning = p_node->get_configuration_warning();
+
+ if (warning!=String()) {
+ item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING);
+ }
+
if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
item->set_tooltip(0,TTR("Inherits: ")+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
@@ -558,6 +573,8 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed");
+
instance_menu->set_item_icon(3,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
@@ -574,6 +591,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("node_removed",this,"_node_removed");
tree->disconnect("item_collapsed",this,"_cell_collapsed");
clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
+ get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed");
}
}
@@ -666,7 +684,7 @@ void SceneTreeEditor::_renamed() {
String new_name=which->get_text(0);
if (new_name.find(".") != -1 || new_name.find("/") != -1) {
- error->set_text("Invalid node name, the following characters are not allowed:\n \".\", \"/\"");
+ error->set_text(TTR("Invalid node name, the following characters are not allowed:\n \".\", \"/\""));
error->popup_centered_minsize();
new_name=n->get_name();
}
@@ -949,6 +967,13 @@ void SceneTreeEditor::_rmb_select(const Vector2& p_pos) {
}
+void SceneTreeEditor::_warning_changed(Node* p_for_node) {
+
+ //should use a timer
+ update_timer->start();
+// print_line("WARNING CHANGED "+String(p_for_node->get_name()));
+
+}
void SceneTreeEditor::_bind_methods() {
@@ -965,6 +990,7 @@ void SceneTreeEditor::_bind_methods() {
ObjectTypeDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed);
ObjectTypeDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option);
ObjectTypeDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select);
+ ObjectTypeDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed);
ObjectTypeDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed);
ObjectTypeDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed);
@@ -973,6 +999,7 @@ void SceneTreeEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw);
ObjectTypeDB::bind_method(_MD("drop_data_fw"), &SceneTreeEditor::drop_data_fw);
+
ADD_SIGNAL( MethodInfo("node_selected") );
ADD_SIGNAL( MethodInfo("node_renamed") );
ADD_SIGNAL( MethodInfo("node_prerename") );
@@ -1034,6 +1061,11 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
error = memnew( AcceptDialog );
add_child(error);
+ warning = memnew( AcceptDialog );
+ add_child(warning);
+ warning->set_title("Node Configuration Warning!");
+
+
show_enabled_subscene=false;
last_hash=0;
@@ -1062,6 +1094,11 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
add_child(clear_inherit_confirm);
+ update_timer = memnew(Timer);
+ update_timer->connect("timeout",this,"_update_tree");
+ update_timer->set_one_shot(true);
+ update_timer->set_wait_time(0.5);
+ add_child(update_timer);
}
diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h
index e88922f73e..94be75ea8e 100644
--- a/tools/editor/scene_tree_editor.h
+++ b/tools/editor/scene_tree_editor.h
@@ -49,6 +49,7 @@ class SceneTreeEditor : public Control {
BUTTON_SCRIPT=2,
BUTTON_LOCK=3,
BUTTON_GROUP=4,
+ BUTTON_WARNING=5
};
enum {
@@ -69,6 +70,7 @@ class SceneTreeEditor : public Control {
String filter;
AcceptDialog *error;
+ AcceptDialog *warning;
ConfirmationDialog *clear_inherit_confirm;
int blocked;
@@ -124,6 +126,10 @@ class SceneTreeEditor : public Control {
void _rmb_select(const Vector2& p_pos);
+ void _warning_changed(Node* p_for_node);
+
+ Timer* update_timer;
+
public:
void set_filter(const String& p_filter);