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-rw-r--r--scene/main/node.cpp5
-rw-r--r--scene/main/node.h3
2 files changed, 1 insertions, 7 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 68de7b3a0a..6144240328 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1415,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const {
return res;
}
-bool Node::has_priority_higher_than(const Node *p_node) const {
- ERR_FAIL_NULL_V(p_node, false);
- return data.process_priority > p_node->data.process_priority;
-}
-
void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) {
if (data.owner == p_by)
diff --git a/scene/main/node.h b/scene/main/node.h
index 9ee0340678..f3422618ce 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -72,7 +72,7 @@ public:
struct ComparatorWithPriority {
- bool operator()(const Node *p_a, const Node *p_b) const { return p_b->has_priority_higher_than(p_a) || p_b->is_greater_than(p_a); }
+ bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; }
};
private:
@@ -265,7 +265,6 @@ public:
bool is_a_parent_of(const Node *p_node) const;
bool is_greater_than(const Node *p_node) const;
- bool has_priority_higher_than(const Node *p_node) const;
NodePath get_path() const;
NodePath get_path_to(const Node *p_node) const;