diff options
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 8 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 12 | ||||
-rw-r--r-- | scene/3d/physics_body.h | 1 |
3 files changed, 21 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 49da709a47..ec4545c3a0 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1446,6 +1446,14 @@ void KinematicBody2D::_direct_state_changed(Object *p_state) { void KinematicBody2D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { last_valid_transform = get_global_transform(); + + // Reset move_and_slide() data. + on_floor = false; + on_floor_body = RID(); + on_ceiling = false; + on_wall = false; + colliders.clear(); + floor_velocity = Vector2(); } if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 19d5f1dd3c..3c52547bf1 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -1387,6 +1387,18 @@ Ref<KinematicCollision> KinematicBody::_get_slide_collision(int p_bounce) { return slide_colliders[p_bounce]; } +void KinematicBody::_notification(int p_what) { + if (p_what == NOTIFICATION_ENTER_TREE) { + // Reset move_and_slide() data. + on_floor = false; + on_floor_body = RID(); + on_ceiling = false; + on_wall = false; + colliders.clear(); + floor_velocity = Vector3(); + } +} + void KinematicBody::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "exclude_raycast_shapes", "test_only"), &KinematicBody::_move, DEFVAL(true), DEFVAL(true), DEFVAL(false)); diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index aa6030d44e..7db7da6086 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -314,6 +314,7 @@ private: Ref<KinematicCollision> _get_slide_collision(int p_bounce); protected: + void _notification(int p_what); static void _bind_methods(); public: |