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-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp4
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp5
2 files changed, 9 insertions, 0 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 6c7f767733..5ac2af6e5c 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -704,6 +704,10 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
}
code += ";\n";
} else if (cf_node->flow_op == SL::FLOW_OP_DISCARD) {
+ if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) {
+ *p_actions.usage_flag_pointers["DISCARD"] = true;
+ used_flag_pointers.insert("DISCARD");
+ }
code += "discard;";
} else if (cf_node->flow_op == SL::FLOW_OP_CONTINUE) {
code += "continue;";
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 4ff8c72e13..510188184b 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -700,6 +700,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
}
} else if (cfnode->flow_op == SL::FLOW_OP_DISCARD) {
+ if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) {
+ *p_actions.usage_flag_pointers["DISCARD"] = true;
+ used_flag_pointers.insert("DISCARD");
+ }
+
code = "discard;";
} else if (cfnode->flow_op == SL::FLOW_OP_CONTINUE) {