diff options
-rw-r--r-- | bin/tests/test_math.cpp | 400 | ||||
-rw-r--r-- | core/object_type_db.cpp | 174 | ||||
-rw-r--r-- | core/object_type_db.h | 15 | ||||
-rw-r--r-- | doc/base/classes.xml | 3 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 4 | ||||
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.cpp | 1 | ||||
-rw-r--r-- | drivers/gles2/shaders/canvas.glsl | 4 | ||||
-rw-r--r-- | drivers/gles2/shaders/material.glsl | 4 | ||||
-rw-r--r-- | main/main.cpp | 5 | ||||
-rw-r--r-- | scene/2d/camera_2d.cpp | 11 | ||||
-rw-r--r-- | scene/resources/shader_graph.cpp | 4 | ||||
-rw-r--r-- | servers/visual/shader_language.cpp | 1 | ||||
-rw-r--r-- | tools/editor/editor_node.cpp | 23 | ||||
-rw-r--r-- | tools/editor/editor_node.h | 9 | ||||
-rw-r--r-- | tools/editor/plugins/shader_graph_editor_plugin.cpp | 2 |
15 files changed, 646 insertions, 14 deletions
diff --git a/bin/tests/test_math.cpp b/bin/tests/test_math.cpp index 4b686e8af8..e5667bff64 100644 --- a/bin/tests/test_math.cpp +++ b/bin/tests/test_math.cpp @@ -40,12 +40,376 @@ #include "scene/resources/texture.h" #include "vmap.h" #include "os/os.h" +#include "os/file_access.h" #include "method_ptrcall.h" namespace TestMath { +class GetClassAndNamespace { + + String code; + int idx; + int line; + String error_str; + bool error; + Variant value; + + String class_name; + + enum Token { + TK_BRACKET_OPEN, + TK_BRACKET_CLOSE, + TK_CURLY_BRACKET_OPEN, + TK_CURLY_BRACKET_CLOSE, + TK_PERIOD, + TK_COLON, + TK_COMMA, + TK_SYMBOL, + TK_IDENTIFIER, + TK_STRING, + TK_NUMBER, + TK_EOF, + TK_ERROR + }; + + + Token get_token() { + + while (true) { + switch(code[idx]) { + + case '\n': { + + line++; + idx++; + break; + }; + case 0: { + return TK_EOF; + + } break; + case '{': { + + idx++; + return TK_CURLY_BRACKET_OPEN; + }; + case '}': { + + idx++; + return TK_CURLY_BRACKET_CLOSE; + }; + case '[': { + + idx++; + return TK_BRACKET_OPEN; + }; + case ']': { + + idx++; + return TK_BRACKET_CLOSE; + }; + case ':': { + + idx++; + return TK_COLON; + }; + case ',': { + + idx++; + return TK_COMMA; + }; + case '.': { + + idx++; + return TK_PERIOD; + }; + case '#': { + //compiler directive + while(code[idx]!='\n' && code[idx]!=0) { + idx++; + } + continue; + } break; + case '/': { + + + switch(code[idx+1]) { + case '*': { // block comment + + idx+=2; + while(true) { + if (code[idx]==0) { + error_str="Unterminated comment"; + error=true; + return TK_ERROR; + } if (code[idx]=='*' &&code[idx+1]=='/') { + + idx+=2; + break; + } if (code[idx]=='\n') { + line++; + } + + idx++; + } + + } break; + case '/': { // line comment skip + + while(code[idx]!='\n' && code[idx]!=0) { + idx++; + } + + } break; + default: { + value="/"; + idx++; + return TK_SYMBOL; + } + + } + + continue; // a comment + } break; + case '\'': + case '"': { + + CharType begin_str = code[idx]; + idx++; + String tk_string=String(); + while(true) { + if (code[idx]==0) { + error_str="Unterminated String"; + error=true; + return TK_ERROR; + } else if (code[idx]==begin_str) { + idx++; + break; + } else if (code[idx]=='\\') { + //escaped characters... + idx++; + CharType next = code[idx]; + if (next==0) { + error_str="Unterminated String"; + error=true; + return TK_ERROR; + } + CharType res=0; + + switch(next) { + + case 'b': res=8; break; + case 't': res=9; break; + case 'n': res=10; break; + case 'f': res=12; break; + case 'r': res=13; break; + /* too much, not needed for now + case 'u': { + //hexnumbarh - oct is deprecated + + + for(int j=0;j<4;j++) { + CharType c = code[idx+j+1]; + if (c==0) { + r_err_str="Unterminated String"; + return ERR_PARSE_ERROR; + } + if (!((c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F'))) { + + r_err_str="Malformed hex constant in string"; + return ERR_PARSE_ERROR; + } + CharType v; + if (c>='0' && c<='9') { + v=c-'0'; + } else if (c>='a' && c<='f') { + v=c-'a'; + v+=10; + } else if (c>='A' && c<='F') { + v=c-'A'; + v+=10; + } else { + ERR_PRINT("BUG"); + v=0; + } + + res<<=4; + res|=v; + + + } + idx+=4; //will add at the end anyway + + + } break;*/ + case '\"': res='\"'; break; + case '\\': res='\\'; break; + //case '/': res='/'; break; + default: { + res = next; + //r_err_str="Invalid escape sequence"; + //return ERR_PARSE_ERROR; + } break; + } + + tk_string+=res; + + } else { + if (code[idx]=='\n') + line++; + tk_string+=code[idx]; + } + idx++; + } + + value=tk_string; + + return TK_STRING; + + } break; + default: { + + if (code[idx]<=32) { + idx++; + break; + } + + if ( (code[idx]>=33 && code[idx]<=47) || (code[idx]>=58 && code[idx]<=64) || (code[idx]>=91 && code[idx]<=96) || (code[idx]>=123 && code[idx]<=127)){ + value=String::chr(code[idx]); + idx++; + return TK_SYMBOL; + } + + if (code[idx]=='-' || (code[idx]>='0' && code[idx]<='9')) { + //a number + const CharType *rptr; + double number = String::to_double(&code[idx],&rptr); + idx+=(rptr - &code[idx]); + value=number; + return TK_NUMBER; + + } else if ((code[idx]>='A' && code[idx]<='Z') || (code[idx]>='a' && code[idx]<='z') || code[idx]>127) { + + String id; + + while((code[idx]>='A' && code[idx]<='Z') || (code[idx]>='a' && code[idx]<='z') || code[idx]>127) { + + id+=code[idx]; + idx++; + } + + value=id; + return TK_IDENTIFIER; + } else { + error_str="Unexpected character."; + error=true; + return TK_ERROR; + } + } + + } + } + } + +public: + Error parse(const String& p_code,const String& p_known_class_name=String()) { + + code=p_code; + idx=0; + line=0; + error_str=String(); + error=false; + value=Variant(); + class_name=String(); + + bool use_next_class=false; + Token tk = get_token(); + + Map<int,String> namespace_stack; + int curly_stack=0; + + + while(!error || tk!=TK_EOF) { + + if (tk==TK_BRACKET_OPEN) { + tk = get_token(); + if (tk==TK_IDENTIFIER && String(value)=="ScriptClass") { + if (get_token()==TK_BRACKET_CLOSE) { + use_next_class=true; + } + } + } else if (tk==TK_IDENTIFIER && String(value)=="class") { + tk = get_token(); + if (tk==TK_IDENTIFIER) { + String name = value; + if (use_next_class || p_known_class_name==name) { + for (Map<int,String>::Element *E=namespace_stack.front();E;E=E->next()) { + class_name+=E->get()+"."; + } + class_name+=String(value); + break; + } + } + + } else if (tk==TK_IDENTIFIER && String(value)=="namespace") { + String name; + int at_level = curly_stack; + while(true) { + tk = get_token(); + if (tk==TK_IDENTIFIER) { + name+=String(value); + } + + tk = get_token(); + if (tk==TK_PERIOD) { + name+="."; + } else if (tk==TK_CURLY_BRACKET_OPEN) { + curly_stack++; + break; + } else { + break; //whathever else + } + + } + + if (name!=String()) { + namespace_stack[at_level]=name; + } + + } else if (tk==TK_CURLY_BRACKET_OPEN) { + curly_stack++; + } else if (tk==TK_CURLY_BRACKET_CLOSE) { + curly_stack--; + if (namespace_stack.has(curly_stack)) { + namespace_stack.erase(curly_stack); + } + } + + tk = get_token(); + } + + if (error) + return ERR_PARSE_ERROR; + + + + return OK; + + } + + String get_error() { + return error_str; + } + + String get_class() { + return class_name; + } + +}; + + void test_vec(Plane p_vec) { @@ -113,7 +477,41 @@ uint32_t ihash3( uint32_t a) MainLoop* test() { - print_line(itos(Math::step_decimals( 0.0001 ))); + + List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); + + if (cmdlargs.empty()) { + //try editor! + return NULL; + } + + String test = cmdlargs.back()->get(); + + FileAccess *fa = FileAccess::open(test,FileAccess::READ); + + if (!fa) { + ERR_EXPLAIN("Could not open file: "+test); + ERR_FAIL_V(NULL); + } + + + Vector<uint8_t> buf; + int flen = fa->get_len(); + buf.resize(fa->get_len()+1); + fa->get_buffer(&buf[0],flen); + buf[flen]=0; + + + String code; + code.parse_utf8((const char*)&buf[0]); + + GetClassAndNamespace getclass; + if (getclass.parse(code)) { + print_line("Parse error: "+getclass.get_error()); + } else { + print_line("Found class: "+getclass.get_class()); + } + return NULL; { diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index aa641923e6..e121dc9e98 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -189,6 +189,14 @@ MethodDefinition _MD(const char* p_name,const char *p_arg1,const char *p_arg2,co #endif + +ObjectTypeDB::APIType ObjectTypeDB::current_api=API_CORE; + +void ObjectTypeDB::set_current_api(APIType p_api) { + + current_api=p_api; +} + HashMap<StringName,ObjectTypeDB::TypeInfo,StringNameHasher> ObjectTypeDB::types; HashMap<StringName,StringName,StringNameHasher> ObjectTypeDB::resource_base_extensions; HashMap<StringName,StringName,StringNameHasher> ObjectTypeDB::compat_types; @@ -258,6 +266,171 @@ StringName ObjectTypeDB::type_inherits_from(const StringName& p_type) { return ti->inherits; } +ObjectTypeDB::APIType ObjectTypeDB::get_api_type(const StringName &p_type) { + + OBJTYPE_LOCK; + + TypeInfo *ti = types.getptr(p_type); + ERR_FAIL_COND_V(!ti,API_NONE); + return ti->api; +} + +uint64_t ObjectTypeDB::get_api_hash(APIType p_api) { + +#ifdef DEBUG_METHODS_ENABLED + + uint64_t hash = hash_djb2_one_64(HashMapHahserDefault::hash(VERSION_FULL_NAME)); + + List<StringName> names; + + const StringName *k=NULL; + + while((k=types.next(k))) { + + names.push_back(*k); + } + //must be alphabetically sorted for hash to compute + names.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *E=names.front();E;E=E->next()) { + + TypeInfo *t = types.getptr(E->get()); + ERR_FAIL_COND_V(!t,0); + if (t->api!=p_api) + continue; + hash = hash_djb2_one_64(t->name.hash(),hash); + hash = hash_djb2_one_64(t->inherits.hash(),hash); + + { //methods + + List<StringName> snames; + + k=NULL; + + while((k=t->method_map.next(k))) { + + snames.push_back(*k); + } + + snames.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *F=snames.front();F;F=F->next()) { + + MethodBind *mb = t->method_map[F->get()]; + hash = hash_djb2_one_64( mb->get_name().hash(), hash); + hash = hash_djb2_one_64( mb->get_argument_count(), hash); + hash = hash_djb2_one_64( mb->get_argument_type(-1), hash); //return + + for(int i=0;i<mb->get_argument_count();i++) { + hash = hash_djb2_one_64( mb->get_argument_info(i).type, hash ); + hash = hash_djb2_one_64( mb->get_argument_info(i).name.hash(), hash ); + hash = hash_djb2_one_64( mb->get_argument_info(i).hint, hash ); + hash = hash_djb2_one_64( mb->get_argument_info(i).hint_string.hash(), hash ); + } + + hash = hash_djb2_one_64( mb->get_default_argument_count(), hash); + + for(int i=0;i<mb->get_default_argument_count();i++) { + //hash should not change, i hope for tis + Variant da = mb->get_default_argument(i); + hash = hash_djb2_one_64( da.hash(), hash ); + } + + hash = hash_djb2_one_64( mb->get_hint_flags(), hash); + + } + } + + + { //constants + + List<StringName> snames; + + k=NULL; + + while((k=t->constant_map.next(k))) { + + snames.push_back(*k); + } + + snames.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *F=snames.front();F;F=F->next()) { + + hash = hash_djb2_one_64(F->get().hash(), hash); + hash = hash_djb2_one_64( t->constant_map[F->get()], hash); + } + } + + + { //signals + + List<StringName> snames; + + k=NULL; + + while((k=t->signal_map.next(k))) { + + snames.push_back(*k); + } + + snames.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *F=snames.front();F;F=F->next()) { + + MethodInfo &mi = t->signal_map[F->get()]; + hash = hash_djb2_one_64( F->get().hash(), hash); + for(int i=0;i<mi.arguments.size();i++) { + hash = hash_djb2_one_64( mi.arguments[i].type, hash); + } + } + } + + { //properties + + List<StringName> snames; + + k=NULL; + + while((k=t->property_setget.next(k))) { + + snames.push_back(*k); + } + + snames.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *F=snames.front();F;F=F->next()) { + + PropertySetGet *psg=t->property_setget.getptr(F->get()); + + hash = hash_djb2_one_64( F->get().hash(), hash); + hash = hash_djb2_one_64( psg->setter.hash(), hash); + hash = hash_djb2_one_64( psg->getter.hash(), hash); + + } + } + + //property list + for (List<PropertyInfo>::Element *F=t->property_list.front();F;F=F->next()) { + + hash = hash_djb2_one_64( F->get().name.hash(), hash); + hash = hash_djb2_one_64( F->get().type, hash); + hash = hash_djb2_one_64( F->get().hint, hash); + hash = hash_djb2_one_64( F->get().hint_string.hash(), hash); + hash = hash_djb2_one_64( F->get().usage, hash); + } + + + } + + + return hash; +#else + return 0; +#endif + +} + bool ObjectTypeDB::type_exists(const StringName &p_type) { OBJTYPE_LOCK; @@ -309,6 +482,7 @@ void ObjectTypeDB::_add_type2(const StringName& p_type, const StringName& p_inhe TypeInfo &ti=types[name]; ti.name=name; ti.inherits=p_inherits; + ti.api=current_api; if (ti.inherits) { diff --git a/core/object_type_db.h b/core/object_type_db.h index 725b424c9a..9e9029ff2f 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -109,7 +109,13 @@ static _FORCE_INLINE_ const char* _MD(const char* m_name, ...) { return m_name; #endif class ObjectTypeDB { - +public: + enum APIType { + API_CORE, + API_EDITOR, + API_NONE + }; +public: struct PropertySetGet { int index; @@ -122,6 +128,7 @@ class ObjectTypeDB { struct TypeInfo { + APIType api; TypeInfo *inherits_ptr; HashMap<StringName,MethodBind*,StringNameHasher> method_map; HashMap<StringName,int,StringNameHasher> constant_map; @@ -161,6 +168,7 @@ class ObjectTypeDB { #endif + static APIType current_api; static void _add_type2(const StringName& p_type, const StringName& p_inherits); public: @@ -236,6 +244,9 @@ public: static bool is_type(const StringName &p_type,const StringName& p_inherits); static bool can_instance(const StringName &p_type); static Object *instance(const StringName &p_type); + static APIType get_api_type(const StringName &p_type); + + static uint64_t get_api_hash(APIType p_api); #if 0 template<class N, class M> @@ -499,6 +510,8 @@ public: static void add_compatibility_type(const StringName& p_type,const StringName& p_fallback); static void init(); + + static void set_current_api(APIType p_api); static void cleanup(); }; diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 916ca09c92..6865bb1378 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -16640,7 +16640,8 @@ <argument index="3" name="duration" type="float" default="0"> </argument> <description> - Starts to vibrate the joystick. Joysticks usually come with two rumble motors, a strong and a weak one. weak_magnitude is the strength of the weak motor (between 0 and 1) and strong_magnitude is the strength of the strong motor (between 0 and 1). duration is the duration of the effect in seconds (a duration of 0 will play the vibration indefinitely). + Starts to vibrate the joystick. Joysticks usually come with two rumble motors, a strong and a weak one. weak_magnitude is the strength of the weak motor (between 0 and 1) and strong_magnitude is the strength of the strong motor (between 0 and 1). duration is the duration of the effect in seconds (a duration of 0 will try to play the vibration indefinitely). + Note that not every hardware is compatible with long effect durations, it is recommended to restart an effect if in need to play it for more than a few seconds. </description> </method> <method name="stop_joy_vibration"> diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 8350fb0674..d5becc0bfc 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4666,7 +4666,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { enablers.push_back("#define USE_LIGHT_SHADER_CODE\n"); } if (light_flags.uses_shadow_color) { - enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + enablers.push_back("#define USE_OUTPUT_SHADOW_COLOR\n"); } if (light_flags.uses_time || fragment_flags.uses_time || vertex_flags.uses_time) { enablers.push_back("#define USE_TIME\n"); @@ -4709,7 +4709,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { enablers.push_back("#define USE_TEXPIXEL_SIZE\n"); } if (light_flags.uses_shadow_color) { - enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + enablers.push_back("#define USE_OUTPUT_SHADOW_COLOR\n"); } if (vertex_flags.uses_worldvec) { diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 3be0fdab17..d4636ed444 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -904,6 +904,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_VEC"]="light_vec"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_HEIGHT"]="light_height"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_COLOR"]="light"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_SHADOW"]="light_shadow_color"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_UV"]="light_uv"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT"]="light_out"; mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["SHADOW"]="shadow_color"; diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 285abd30ff..5f4767940d 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -244,7 +244,7 @@ FRAGMENT_SHADER_CODE vec2 light_uv = light_uv_interp.xy; vec4 light = texture2D(light_texture,light_uv) * light_color; -#if defined(USE_LIGHT_SHADOW_COLOR) +#if defined(USE_OUTPUT_SHADOW_COLOR) vec4 shadow_color=vec4(0.0,0.0,0.0,0.0); #endif @@ -380,7 +380,7 @@ LIGHT_SHADER_CODE #endif -#if defined(USE_LIGHT_SHADOW_COLOR) +#if defined(USE_OUTPUT_SHADOW_COLOR) color=mix(shadow_color,color,shadow_attenuation); #else //color*=shadow_attenuation; diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index fd778f3442..477a451f2f 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -1185,7 +1185,7 @@ FRAGMENT_SHADER_CODE vec3 mdiffuse = diffuse.rgb; vec3 light; -#if defined(USE_LIGHT_SHADOW_COLOR) +#if defined(USE_OUTPUT_SHADOW_COLOR) vec3 shadow_color=vec3(0.0,0.0,0.0); #endif @@ -1209,7 +1209,7 @@ LIGHT_SHADER_CODE #endif diffuse.rgb = const_light_mult * ambient_light *diffuse.rgb + light * attenuation * shadow_attenuation; -#if defined(USE_LIGHT_SHADOW_COLOR) +#if defined(USE_OUTPUT_SHADOW_COLOR) diffuse.rgb += light * shadow_color * attenuation * (1.0 - shadow_attenuation); #endif diff --git a/main/main.cpp b/main/main.cpp index ec4386ab20..d2ba38b094 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -994,8 +994,11 @@ Error Main::setup2() { } } #ifdef TOOLS_ENABLED + ObjectTypeDB::set_current_api(ObjectTypeDB::API_EDITOR); EditorNode::register_editor_types(); ObjectTypeDB::register_type<PCKPacker>(); // todo: move somewhere else + ObjectTypeDB::set_current_api(ObjectTypeDB::API_CORE); + #endif MAIN_PRINT("Main: Load Scripts, Modules, Drivers"); @@ -1022,6 +1025,8 @@ Error Main::setup2() { _start_success=true; locale=String(); + ObjectTypeDB::set_current_api(ObjectTypeDB::API_NONE); //no more api is registered at this point + MAIN_PRINT("Main: Done"); return OK; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 17352705c7..f33faaabd8 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -76,8 +76,9 @@ Matrix32 Camera2D::get_camera_transform() { if (!get_tree()) return Matrix32(); - Size2 screen_size = get_viewport_rect().size; - screen_size=get_viewport_rect().size; + ERR_FAIL_COND_V( custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Matrix32() ); + + Size2 screen_size = viewport->get_visible_rect().size; Point2 new_camera_pos = get_global_transform().get_origin(); @@ -446,8 +447,10 @@ void Camera2D::reset_smoothing() { void Camera2D::align() { - Size2 screen_size = get_viewport_rect().size; - screen_size=get_viewport_rect().size; + ERR_FAIL_COND( custom_viewport && !ObjectDB::get_instance(custom_viewport_id) ); + + Size2 screen_size = viewport->get_visible_rect().size; + Point2 current_camera_pos = get_global_transform().get_origin(); if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) { if (h_ofs<0) { diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 40ae26ba5d..02faa9425d 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1483,6 +1483,8 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT_COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT_COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightHeight","LIGHT_HEIGHT","",SLOT_TYPE_SCALAR,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"ShadowColor","LIGHT_SHADOW.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"ShadowAlpha","LIGHT_SHADOW.a","",SLOT_TYPE_SCALAR,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"TexPixelSize","vec3(TEXTURE_PIXEL_SIZE,0)","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var1","VAR1.rgb","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var2","VAR2.rgb","",SLOT_TYPE_VEC,SLOT_IN}, @@ -1490,6 +1492,8 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ //canvas item light out {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT.rgb","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT.a","",SLOT_TYPE_SCALAR,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"ShadowColor","SHADOW.rgb","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"ShadowAlpha","SHADOW.a","",SLOT_TYPE_SCALAR,SLOT_OUT}, //end {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,NULL,NULL,NULL,SLOT_TYPE_SCALAR,SLOT_OUT}, diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 09b3ada509..fdf3cb622d 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1180,6 +1180,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ { "LIGHT_HEIGHT", TYPE_FLOAT}, { "LIGHT_COLOR", TYPE_VEC4}, { "LIGHT_UV", TYPE_VEC2}, + { "LIGHT_SHADOW", TYPE_VEC4}, { "LIGHT", TYPE_VEC4}, { "SHADOW", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index dd84b30add..3b1e90a907 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -1217,6 +1217,7 @@ void EditorNode::_dialog_action(String p_file) { //_save_scene(p_file); _save_scene_with_preview(p_file); + _call_build(); _run(true); } } break; @@ -2636,6 +2637,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case RUN_PLAY: { _menu_option_confirm(RUN_STOP,true); + _call_build(); _run(false); } break; @@ -2671,6 +2673,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case RUN_PLAY_SCENE: { _menu_option_confirm(RUN_STOP,true); + _call_build(); _run(true); } break; @@ -2682,6 +2685,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } if (run_native->is_deploy_debug_remote_enabled()){ _menu_option_confirm(RUN_STOP,true); + _call_build(); emit_signal("play_pressed"); editor_run.run_native_notify(); } @@ -4042,6 +4046,7 @@ void EditorNode::_quick_opened() { void EditorNode::_quick_run() { + _call_build(); _run(false,quick_run->get_selected()); } @@ -5244,6 +5249,24 @@ void EditorNode::add_plugin_init_callback(EditorPluginInitializeCallback p_callb EditorPluginInitializeCallback EditorNode::plugin_init_callbacks[EditorNode::MAX_INIT_CALLBACKS]; +int EditorNode::build_callback_count=0; + +void EditorNode::add_build_callback(EditorBuildCallback p_callback) { + + ERR_FAIL_COND(build_callback_count==MAX_INIT_CALLBACKS); + + build_callbacks[build_callback_count++]=p_callback; +} + +EditorPluginInitializeCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS]; + +void EditorNode::_call_build() { + + for(int i=0;i<build_callback_count;i++) { + build_callbacks[i](); + } +} + void EditorNode::_bind_methods() { diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 96242a144d..2fae5daced 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -95,6 +95,7 @@ typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); +typedef void (*EditorBuildCallback)(); class EditorPluginList; @@ -580,13 +581,18 @@ private: void _toggle_distraction_free_mode(); enum { - MAX_INIT_CALLBACKS=128 + MAX_INIT_CALLBACKS=128, + MAX_BUILD_CALLBACKS=128 }; static int plugin_init_callback_count; static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS]; + + void _call_build(); + static int build_callback_count; + static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS]; protected: void _notification(int p_what); static void _bind_methods(); @@ -754,6 +760,7 @@ public: void get_singleton(const char* arg1, bool arg2); static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); } + static void add_build_callback(EditorBuildCallback p_callback); diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index aa66a2e0d9..3ab906f84e 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -2422,6 +2422,7 @@ void ShaderGraphView::_create_node(int p_id) { colors.push_back("Color"); colors.push_back("LightColor"); colors.push_back("Light"); + colors.push_back("ShadowColor"); colors.push_back("Diffuse"); colors.push_back("Specular"); colors.push_back("Emmision"); @@ -2434,6 +2435,7 @@ void ShaderGraphView::_create_node(int p_id) { reals.push_back("ShadeParam"); reals.push_back("SpecularExp"); reals.push_back("LightAlpha"); + reals.push_back("ShadowAlpha"); reals.push_back("PointSize"); reals.push_back("Discard"); |