diff options
-rw-r--r-- | tools/editor/filesystem_dock.cpp | 33 | ||||
-rw-r--r-- | tools/editor/filesystem_dock.h | 1 | ||||
-rw-r--r-- | tools/editor/property_editor.cpp | 20 | ||||
-rw-r--r-- | tools/editor/property_editor.h | 2 |
4 files changed, 51 insertions, 5 deletions
diff --git a/tools/editor/filesystem_dock.cpp b/tools/editor/filesystem_dock.cpp index f5e4ef661a..bce0e9148a 100644 --- a/tools/editor/filesystem_dock.cpp +++ b/tools/editor/filesystem_dock.cpp @@ -287,6 +287,39 @@ String FileSystemDock::get_current_path() const { return path; } +void FileSystemDock::navigate_to_path(const String& p_path) { + // If the path is a file, do not only go to the directory in the tree, also select the file in the file list. + String dir_path=""; + String file_name=""; + DirAccess* dirAccess=DirAccess::open("res://"); + if (dirAccess->file_exists(p_path)) { + dir_path=p_path.get_base_dir(); + file_name=p_path.get_file(); + } else if (dirAccess->dir_exists(p_path)) { + dir_path=p_path; + } else { + ERR_EXPLAIN(TTR("Cannot navigate to '" + p_path + "' as it has not been found in the file system!")); + ERR_FAIL(); + } + + path=dir_path; + _update_tree(); + tree->ensure_cursor_is_visible(); + + if (!file_name.empty()) { + _open_pressed(); // Seems to be the only way to get into the file view. This also pushes to history. + + // Focus the given file. + for (int i=0; i<files->get_item_count(); i++) { + if (files->get_item_text(i) == file_name) { + files->select(i,true); + files->ensure_current_is_visible(); + break; + } + } + } +} + void FileSystemDock::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) { bool valid=false; diff --git a/tools/editor/filesystem_dock.h b/tools/editor/filesystem_dock.h index 224efe0f28..916321d8fd 100644 --- a/tools/editor/filesystem_dock.h +++ b/tools/editor/filesystem_dock.h @@ -198,6 +198,7 @@ public: String get_selected_path() const; String get_current_path() const; + void navigate_to_path(const String& p_path); void focus_on_filter(); void fix_dependencies(const String& p_for_file); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 19b7b2ce66..a9a5956f2f 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -222,6 +222,14 @@ void CustomPropertyEditor::_menu_option(int p_which) { EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(owner->cast_to<Node>()); } break; + case OBJ_MENU_SHOW_IN_FILE_SYSTEM: { + RES r=v; + FileSystemDock *file_system_dock=EditorNode::get_singleton()->get_filesystem_dock(); + file_system_dock->navigate_to_path(r->get_path()); + // Ensure that the FileSystem dock is visible. + TabContainer* tab_container=(TabContainer*)file_system_dock->get_parent_control(); + tab_container->set_current_tab(file_system_dock->get_position_in_parent()); + } break; default: { @@ -945,11 +953,15 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT); menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR); menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE); - /*RES r = v; - if (r.is_valid() && r->get_path().is_resource_file() && r->get_import_metadata().is_valid()) { + RES r = v; + if (r.is_valid() && r->get_path().is_resource_file()) { + /*if (r->get_import_metadata().is_valid()) { + menu->add_separator(); + menu->add_icon_item(get_icon("ReloadSmall","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT); + }*/ menu->add_separator(); - menu->add_icon_item(get_icon("ReloadSmall","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT); - }*/ + menu->add_item(TTR("Show in File System"),OBJ_MENU_SHOW_IN_FILE_SYSTEM); + } /*if (r.is_valid() && r->get_path().is_resource_file()) { menu->set_item_tooltip(1,r->get_path()); } else if (r.is_valid()) { diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index 969340d5a2..817b2716f0 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -67,8 +67,8 @@ class CustomPropertyEditor : public Popup { OBJ_MENU_PASTE=5, OBJ_MENU_REIMPORT=6, OBJ_MENU_NEW_SCRIPT=7, + OBJ_MENU_SHOW_IN_FILE_SYSTEM=8, TYPE_BASE_ID=100 - }; enum { |