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-rw-r--r--scene/resources/curve.cpp10
-rw-r--r--scene/resources/curve.h4
2 files changed, 8 insertions, 6 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 34cbd3a360..9ea7bb464a 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -632,7 +632,7 @@ Vector2 Curve2D::interpolatef(real_t p_findex) const {
return interpolate((int)p_findex, Math::fmod(p_findex, (real_t)1.0));
}
-void Curve2D::_bake_segment2d(HashMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const {
+void Curve2D::_bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const {
real_t mp = p_begin + (p_end - p_begin) * 0.5;
Vector2 beg = _bezier_interp(p_begin, p_a, p_a + p_out, p_b + p_in, p_b);
Vector2 mid = _bezier_interp(mp, p_a, p_a + p_out, p_b + p_in, p_b);
@@ -954,7 +954,9 @@ PackedVector2Array Curve2D::tessellate(int p_max_stages, real_t p_tolerance) con
if (points.size() == 0) {
return tess;
}
- Vector<HashMap<real_t, Vector2>> midpoints;
+
+ // The current implementation requires a sorted map.
+ Vector<RBMap<real_t, Vector2>> midpoints;
midpoints.resize(points.size() - 1);
@@ -1137,7 +1139,7 @@ Vector3 Curve3D::interpolatef(real_t p_findex) const {
return interpolate((int)p_findex, Math::fmod(p_findex, (real_t)1.0));
}
-void Curve3D::_bake_segment3d(HashMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const {
+void Curve3D::_bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const {
real_t mp = p_begin + (p_end - p_begin) * 0.5;
Vector3 beg = _bezier_interp(p_begin, p_a, p_a + p_out, p_b + p_in, p_b);
Vector3 mid = _bezier_interp(mp, p_a, p_a + p_out, p_b + p_in, p_b);
@@ -1668,7 +1670,7 @@ PackedVector3Array Curve3D::tessellate(int p_max_stages, real_t p_tolerance) con
if (points.size() == 0) {
return tess;
}
- Vector<HashMap<real_t, Vector3>> midpoints;
+ Vector<RBMap<real_t, Vector3>> midpoints;
midpoints.resize(points.size() - 1);
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index f9b172f175..398f64cabe 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -168,7 +168,7 @@ class Curve2D : public Resource {
real_t bake_interval = 5.0;
- void _bake_segment2d(HashMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
+ void _bake_segment2d(RBMap<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
Dictionary _get_data() const;
void _set_data(const Dictionary &p_data);
@@ -233,7 +233,7 @@ class Curve3D : public Resource {
real_t bake_interval = 0.2;
bool up_vector_enabled = true;
- void _bake_segment3d(HashMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
+ void _bake_segment3d(RBMap<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
Dictionary _get_data() const;
void _set_data(const Dictionary &p_data);