diff options
-rw-r--r-- | misc/dist/html/fixed-size.html | 3 | ||||
-rw-r--r-- | misc/dist/html/full-size.html | 3 | ||||
-rw-r--r-- | platform/javascript/engine.js | 13 |
3 files changed, 9 insertions, 10 deletions
diff --git a/misc/dist/html/fixed-size.html b/misc/dist/html/fixed-size.html index 14766e8239..1cc6fd715e 100644 --- a/misc/dist/html/fixed-size.html +++ b/misc/dist/html/fixed-size.html @@ -229,6 +229,7 @@ $GODOT_HEAD_INCLUDE (function() { + const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -380,7 +381,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html index 12b9af21e5..9269227d02 100644 --- a/misc/dist/html/full-size.html +++ b/misc/dist/html/full-size.html @@ -142,6 +142,7 @@ $GODOT_HEAD_INCLUDE (function() { + const EXECUTABLE_NAME = '$GODOT_BASENAME'; const MAIN_PACK = '$GODOT_BASENAME.pck'; const INDETERMINATE_STATUS_STEP_MS = 100; @@ -254,7 +255,7 @@ $GODOT_HEAD_INCLUDE } else { setStatusMode('indeterminate'); engine.setCanvas(canvas); - engine.startGame(MAIN_PACK).then(() => { + engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => { setStatusMode('hidden'); initializing = false; }, displayFailureNotice); diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index 860d6707ff..1f78aa672d 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -94,6 +94,7 @@ return new Promise(function(resolve, reject) { rtenvProps.onRuntimeInitialized = resolve; rtenvProps.onAbort = reject; + rtenvProps.thisProgram = executableName; rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS); }); } @@ -130,13 +131,11 @@ ); }; - this.startGame = function(mainPack) { + this.startGame = function(execName, mainPack) { + + executableName = execName; + var mainArgs = [ '--main-pack', mainPack ]; - executableName = getBaseName(mainPack); - var mainArgs = []; - if (!getPathLeaf(mainPack).endsWith('.pck')) { - mainArgs = ['--main-pack', getPathLeaf(mainPack)]; - } return Promise.all([ // Load from directory, this.init(getBasePath(mainPack)), @@ -187,8 +186,6 @@ this.rtenv.locale = this.rtenv.locale.split('.')[0]; this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart; - this.rtenv.thisProgram = executableName || getBaseName(basePath); - preloadedFiles.forEach(function(file) { var dir = LIBS.PATH.dirname(file.path); try { |