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-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp2
-rw-r--r--drivers/gles2/shaders/stdlib.glsl75
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp44
-rw-r--r--editor/plugins/asset_library_editor_plugin.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp22
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h1
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp85
-rw-r--r--editor/plugins/tile_set_editor_plugin.h6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
-rw-r--r--main/main.cpp8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs2
-rw-r--r--scene/gui/text_edit.cpp92
-rw-r--r--scene/gui/text_edit.h7
13 files changed, 277 insertions, 71 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index afc63cc416..ab0ee7c24f 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -966,6 +966,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_CANVAS_ITEM].usage_defines["outerProduct"] = "#define OUTER_PRODUCT_USED\n";
actions[VS::SHADER_CANVAS_ITEM].usage_defines["round"] = "#define ROUND_USED\n";
actions[VS::SHADER_CANVAS_ITEM].usage_defines["roundEven"] = "#define ROUND_EVEN_USED\n";
+ actions[VS::SHADER_CANVAS_ITEM].usage_defines["inverse"] = "#define INVERSE_USED\n";
actions[VS::SHADER_CANVAS_ITEM].usage_defines["isinf"] = "#define IS_INF_USED\n";
actions[VS::SHADER_CANVAS_ITEM].usage_defines["isnan"] = "#define IS_NAN_USED\n";
actions[VS::SHADER_CANVAS_ITEM].usage_defines["trunc"] = "#define TRUNC_USED\n";
@@ -1075,6 +1076,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_SPATIAL].usage_defines["outerProduct"] = "#define OUTER_PRODUCT_USED\n";
actions[VS::SHADER_SPATIAL].usage_defines["round"] = "#define ROUND_USED\n";
actions[VS::SHADER_SPATIAL].usage_defines["roundEven"] = "#define ROUND_EVEN_USED\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["inverse"] = "#define INVERSE_USED\n";
actions[VS::SHADER_SPATIAL].usage_defines["isinf"] = "#define IS_INF_USED\n";
actions[VS::SHADER_SPATIAL].usage_defines["isnan"] = "#define IS_NAN_USED\n";
actions[VS::SHADER_SPATIAL].usage_defines["trunc"] = "#define TRUNC_USED\n";
diff --git a/drivers/gles2/shaders/stdlib.glsl b/drivers/gles2/shaders/stdlib.glsl
index 96421fcb4a..9c74418743 100644
--- a/drivers/gles2/shaders/stdlib.glsl
+++ b/drivers/gles2/shaders/stdlib.glsl
@@ -299,6 +299,81 @@ highp float determinant(highp mat4 m) {
#endif
+#if defined(INVERSE_USED)
+
+highp mat2 inverse(highp mat2 m) {
+ highp float d = 1.0 / (m[0].x * m[1].y - m[1].x * m[0].y);
+ return mat2(
+ vec2(m[1].y * d, -m[0].y * d),
+ vec2(-m[1].x * d, m[0].x * d));
+}
+
+highp mat3 inverse(highp mat3 m) {
+ highp float d = 1.0 / (m[0].x * (m[1].y * m[2].z - m[2].y * m[1].z) - m[1].x * (m[0].y * m[2].z - m[2].y * m[0].z) + m[2].x * (m[0].y * m[1].z - m[1].y * m[0].z));
+ return mat3(
+ vec3((m[1].y * m[2].z - m[2].y * m[1].z), -(m[1].x * m[2].z - m[2].x * m[1].z), (m[1].x * m[2].y - m[2].x * m[1].y)) * d,
+ vec3(-(m[0].y * m[2].z - m[2].y * m[0].z), (m[0].x * m[2].z - m[2].x * m[0].z), -(m[0].x * m[2].y - m[2].x * m[0].y)) * d,
+ vec3((m[0].y * m[1].z - m[1].y * m[0].z), -(m[0].x * m[1].z - m[1].x * m[0].z), (m[0].x * m[1].y - m[1].x * m[0].y)) * d);
+}
+
+highp mat4 inverse(highp mat4 m) {
+ highp float c00 = m[2].z * m[3].w - m[3].z * m[2].w;
+ highp float c02 = m[1].z * m[3].w - m[3].z * m[1].w;
+ highp float c03 = m[1].z * m[2].w - m[2].z * m[1].w;
+
+ highp float c04 = m[2].y * m[3].w - m[3].y * m[2].w;
+ highp float c06 = m[1].y * m[3].w - m[3].y * m[1].w;
+ highp float c07 = m[1].y * m[2].w - m[2].y * m[1].w;
+
+ highp float c08 = m[2].y * m[3].z - m[3].y * m[2].z;
+ highp float c10 = m[1].y * m[3].z - m[3].y * m[1].z;
+ highp float c11 = m[1].y * m[2].z - m[2].y * m[1].z;
+
+ highp float c12 = m[2].x * m[3].w - m[3].x * m[2].w;
+ highp float c14 = m[1].x * m[3].w - m[3].x * m[1].w;
+ highp float c15 = m[1].x * m[2].w - m[2].x * m[1].w;
+
+ highp float c16 = m[2].x * m[3].z - m[3].x * m[2].z;
+ highp float c18 = m[1].x * m[3].z - m[3].x * m[1].z;
+ highp float c19 = m[1].x * m[2].z - m[2].x * m[1].z;
+
+ highp float c20 = m[2].x * m[3].y - m[3].x * m[2].y;
+ highp float c22 = m[1].x * m[3].y - m[3].x * m[1].y;
+ highp float c23 = m[1].x * m[2].y - m[2].x * m[1].y;
+
+ vec4 f0 = vec4(c00, c00, c02, c03);
+ vec4 f1 = vec4(c04, c04, c06, c07);
+ vec4 f2 = vec4(c08, c08, c10, c11);
+ vec4 f3 = vec4(c12, c12, c14, c15);
+ vec4 f4 = vec4(c16, c16, c18, c19);
+ vec4 f5 = vec4(c20, c20, c22, c23);
+
+ vec4 v0 = vec4(m[1].x, m[0].x, m[0].x, m[0].x);
+ vec4 v1 = vec4(m[1].y, m[0].y, m[0].y, m[0].y);
+ vec4 v2 = vec4(m[1].z, m[0].z, m[0].z, m[0].z);
+ vec4 v3 = vec4(m[1].w, m[0].w, m[0].w, m[0].w);
+
+ vec4 inv0 = vec4(v1 * f0 - v2 * f1 + v3 * f2);
+ vec4 inv1 = vec4(v0 * f0 - v2 * f3 + v3 * f4);
+ vec4 inv2 = vec4(v0 * f1 - v1 * f3 + v3 * f5);
+ vec4 inv3 = vec4(v0 * f2 - v1 * f4 + v2 * f5);
+
+ vec4 sa = vec4(+1, -1, +1, -1);
+ vec4 sb = vec4(-1, +1, -1, +1);
+
+ mat4 inv = mat4(inv0 * sa, inv1 * sb, inv2 * sa, inv3 * sb);
+
+ vec4 r0 = vec4(inv[0].x, inv[1].x, inv[2].x, inv[3].x);
+ vec4 d0 = vec4(m[0] * r0);
+
+ highp float d1 = (d0.x + d0.y) + (d0.z + d0.w);
+ highp float d = 1.0 / d1;
+
+ return inv * d;
+}
+
+#endif
+
#ifndef USE_GLES_OVER_GL
#if defined(TRANSPOSE_USED)
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 132bf3973e..3eea888950 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -600,33 +600,15 @@ void EditorAssetLibrary::_notification(int p_what) {
case NOTIFICATION_PROCESS: {
HTTPClient::Status s = request->get_http_client_status();
- bool visible = s != HTTPClient::STATUS_DISCONNECTED;
+ const bool loading = s != HTTPClient::STATUS_DISCONNECTED;
- if (visible != load_status->is_visible()) {
- load_status->set_visible(visible);
- }
-
- if (visible) {
- switch (s) {
-
- case HTTPClient::STATUS_RESOLVING: {
- load_status->set_value(0.1);
- } break;
- case HTTPClient::STATUS_CONNECTING: {
- load_status->set_value(0.2);
- } break;
- case HTTPClient::STATUS_REQUESTING: {
- load_status->set_value(0.3);
- } break;
- case HTTPClient::STATUS_BODY: {
- load_status->set_value(0.4);
- } break;
- default: {
- }
- }
+ if (loading) {
+ library_scroll->set_modulate(Color(1, 1, 1, 0.5));
+ } else {
+ library_scroll->set_modulate(Color(1, 1, 1, 1));
}
- bool no_downloads = downloads_hb->get_child_count() == 0;
+ const bool no_downloads = downloads_hb->get_child_count() == 0;
if (no_downloads == downloads_scroll->is_visible()) {
downloads_scroll->set_visible(!no_downloads);
}
@@ -1157,6 +1139,10 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
_search();
} break;
case REQUESTING_SEARCH: {
+
+ // The loading text only needs to be displayed before the first page is loaded
+ library_loading->hide();
+
if (asset_items) {
memdelete(asset_items);
}
@@ -1472,6 +1458,10 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb_border->add_child(library_vb);
+ library_loading = memnew(Label(TTR("Loading...")));
+ library_loading->set_align(Label::ALIGN_CENTER);
+ library_vb->add_child(library_loading);
+
asset_top_page = memnew(HBoxContainer);
library_vb->add_child(asset_top_page);
@@ -1494,12 +1484,6 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb->add_constant_override("separation", 20 * EDSCALE);
- load_status = memnew(ProgressBar);
- load_status->set_min(0);
- load_status->set_max(1);
- load_status->set_step(0.001);
- library_main->add_child(load_status);
-
error_hb = memnew(HBoxContainer);
library_main->add_child(error_hb);
error_label = memnew(Label);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 81288ae831..d81606c284 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -186,13 +186,13 @@ class EditorAssetLibrary : public PanelContainer {
PanelContainer *library_scroll_bg;
ScrollContainer *library_scroll;
VBoxContainer *library_vb;
+ Label *library_loading;
LineEdit *filter;
OptionButton *categories;
OptionButton *repository;
OptionButton *sort;
ToolButton *reverse;
Button *search;
- ProgressBar *load_status;
HBoxContainer *error_hb;
TextureRect *error_tr;
Label *error_label;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 785a1c107a..2daee70474 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4429,6 +4429,27 @@ void CanvasItemEditor::_popup_callback(int p_op) {
}
} break;
+ case CLEAR_GUIDES: {
+
+ if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_") || EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
+ undo_redo->create_action(TTR("Clear Guides"));
+ if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
+ Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
+
+ undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", Array());
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
+ }
+ if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
+ Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
+
+ undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", Array());
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
+ }
+ undo_redo->add_undo_method(viewport, "update");
+ undo_redo->commit_action();
+ }
+
+ } break;
case VIEW_CENTER_TO_SELECTION:
case VIEW_FRAME_TO_SELECTION: {
@@ -5159,6 +5180,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
+ p->add_shortcut(ED_SHORTCUT("canvas_item_editor/clear_guides", TTR("Clear Guides")), CLEAR_GUIDES);
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_P), PREVIEW_CANVAS_SCALE);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index a16d07599a..ac7d612292 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -178,6 +178,7 @@ private:
ANIM_COPY_POSE,
ANIM_PASTE_POSE,
ANIM_CLEAR_POSE,
+ CLEAR_GUIDES,
VIEW_CENTER_TO_SELECTION,
VIEW_FRAME_TO_SELECTION,
PREVIEW_CANVAS_SCALE,
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index c1e85788f8..9096a0e0be 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -176,6 +176,86 @@ Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bo
return OK;
}
+Variant TileSetEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
+
+ return false;
+}
+
+bool TileSetEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+
+ Dictionary d = p_data;
+
+ if (!d.has("type"))
+ return false;
+
+ if (d.has("from") && (Object *)(d["from"]) == texture_list)
+ return false;
+
+ if (String(d["type"]) == "resource" && d.has("resource")) {
+ RES r = d["resource"];
+
+ Ref<Texture> texture = r;
+
+ if (texture.is_valid()) {
+
+ return true;
+ }
+ }
+
+ if (String(d["type"]) == "files") {
+
+ Vector<String> files = d["files"];
+
+ if (files.size() == 0)
+ return false;
+
+ for (int i = 0; i < files.size(); i++) {
+ String file = files[i];
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
+
+ if (!ClassDB::is_parent_class(ftype, "Texture")) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+ return false;
+}
+
+void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+
+ if (!can_drop_data_fw(p_point, p_data, p_from))
+ return;
+
+ Dictionary d = p_data;
+
+ if (!d.has("type"))
+ return;
+
+ if (String(d["type"]) == "resource" && d.has("resource")) {
+ RES r = d["resource"];
+
+ Ref<Texture> texture = r;
+
+ if (texture.is_valid())
+ add_texture(texture);
+
+ if (texture_list->get_item_count() > 0) {
+ update_texture_list_icon();
+ texture_list->select(texture_list->get_item_count() - 1);
+ _on_texture_list_selected(texture_list->get_item_count() - 1);
+ }
+ }
+
+ if (String(d["type"]) == "files") {
+
+ PoolVector<String> files = d["files"];
+
+ _on_textures_added(files);
+ }
+}
+
void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_undo_redo_import_scene", &TileSetEditor::_undo_redo_import_scene);
@@ -203,6 +283,10 @@ void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_select_edited_shape_coord", &TileSetEditor::_select_edited_shape_coord);
ClassDB::bind_method("_sort_tiles", &TileSetEditor::_sort_tiles);
+ ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &TileSetEditor::get_drag_data_fw);
+ ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &TileSetEditor::can_drop_data_fw);
+ ClassDB::bind_method(D_METHOD("drop_data_fw"), &TileSetEditor::drop_data_fw);
+
ClassDB::bind_method("edit", &TileSetEditor::edit);
ClassDB::bind_method("add_texture", &TileSetEditor::add_texture);
ClassDB::bind_method("remove_texture", &TileSetEditor::remove_texture);
@@ -274,6 +358,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
texture_list->set_v_size_flags(SIZE_EXPAND_FILL);
texture_list->set_custom_minimum_size(Size2(200, 0));
texture_list->connect("item_selected", this, "_on_texture_list_selected");
+ texture_list->set_drag_forwarding(this);
HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
left_container->add_child(tileset_toolbar_container);
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 69ad8205a4..fff9ef7731 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -173,6 +173,12 @@ class TileSetEditor : public HSplitContainer {
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
void _undo_redo_import_scene(Node *p_scene, bool p_merge);
+ bool _is_drop_valid(const Dictionary &p_drag_data, const Dictionary &p_item_data) const;
+ Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
+ bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1);
+
protected:
static void _bind_methods();
void _notification(int p_what);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index c036a31ab5..66fbc32b1c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2569,7 +2569,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("TransformDecompose", "Transform", "Composition", "VisualShaderNodeTransformDecompose", TTR("Decomposes transform to four vectors.")));
add_options.push_back(AddOption("Determinant", "Transform", "Functions", "VisualShaderNodeDeterminant", TTR("Calculates the determinant of a transform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, -1, -1, true));
+ add_options.push_back(AddOption("Inverse", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the inverse of a transform."), VisualShaderNodeTransformFunc::FUNC_INVERSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("Transpose", "Transform", "Functions", "VisualShaderNodeTransformFunc", TTR("Calculates the transpose of a transform."), VisualShaderNodeTransformFunc::FUNC_TRANSPOSE, VisualShaderNode::PORT_TYPE_TRANSFORM));
add_options.push_back(AddOption("TransformMult", "Transform", "Operators", "VisualShaderNodeTransformMult", TTR("Multiplies transform by transform."), -1, VisualShaderNode::PORT_TYPE_TRANSFORM));
diff --git a/main/main.cpp b/main/main.cpp
index 582df4e866..8def4bd1ec 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -598,6 +598,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
auto_build_solutions = true;
editor = true;
+#ifdef DEBUG_METHODS_ENABLED
+ } else if (I->get() == "--gdnative-generate-json-api") {
+ // Register as an editor instance to use the GLES2 fallback automatically on hardware that doesn't support the GLES3 backend
+ editor = true;
+
+ // We still pass it to the main arguments since the argument handling itself is not done in this function
+ main_args.push_back(I->get());
+#endif
} else if (I->get() == "--export" || I->get() == "--export-debug") { // Export project
editor = true;
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 099c7fcb56..7da7cff933 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -359,7 +359,7 @@ namespace GodotTools
aboutLabel.Text =
"C# support in Godot Engine is in late alpha stage and, while already usable, " +
"it is not meant for use in production.\n\n" +
- "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " +
+ "Projects can be exported to Linux, macOS, Windows and Android, but not yet to iOS, HTML5 or UWP. " +
"Bugs and usability issues will be addressed gradually over future releases, " +
"potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
"If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" +
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1f493e3913..7d1895a67a 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -559,7 +559,7 @@ void TextEdit::_update_selection_mode_line() {
click_select_held->start();
}
-void TextEdit::_update_minimap_scroll() {
+void TextEdit::_update_minimap_click() {
Point2 mp = get_local_mouse_position();
int xmargin_end = get_size().width - cache.style_normal->get_margin(MARGIN_RIGHT);
@@ -573,6 +573,13 @@ void TextEdit::_update_minimap_scroll() {
int row;
_get_minimap_mouse_row(Point2i(mp.x, mp.y), row);
+ if (row >= get_first_visible_line() && (row < get_last_visible_line() || row >= (text.size() - 1))) {
+ minimap_scroll_ratio = v_scroll->get_as_ratio();
+ minimap_scroll_click_pos = mp.y;
+ can_drag_minimap = true;
+ return;
+ }
+
int wi;
int first_line = row - num_lines_from_rows(row, 0, -get_visible_rows() / 2, wi) + 1;
double delta = get_scroll_pos_for_line(first_line, wi) - get_v_scroll();
@@ -583,6 +590,17 @@ void TextEdit::_update_minimap_scroll() {
}
}
+void TextEdit::_update_minimap_drag() {
+
+ if (!can_drag_minimap) {
+ return;
+ }
+
+ Point2 mp = get_local_mouse_position();
+ double diff = (mp.y - minimap_scroll_click_pos) / _get_control_height();
+ v_scroll->set_as_ratio(minimap_scroll_ratio + diff);
+}
+
void TextEdit::_notification(int p_what) {
switch (p_what) {
@@ -899,12 +917,7 @@ void TextEdit::_notification(int p_what) {
// calculate viewport size and y offset
int viewport_height = (draw_amount - 1) * minimap_line_height;
- int control_height = size.height;
- control_height -= cache.style_normal->get_minimum_size().height;
- if (h_scroll->is_visible_in_tree()) {
- control_height -= h_scroll->get_size().height;
- }
- control_height -= viewport_height;
+ int control_height = _get_control_height() - viewport_height;
int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount));
// calculate the first line.
@@ -918,8 +931,7 @@ void TextEdit::_notification(int p_what) {
int minimap_draw_amount = minimap_visible_lines + times_line_wraps(minimap_line + 1);
// draw the minimap
- Color viewport_color = cache.current_line_color;
- viewport_color.a /= 2;
+ Color viewport_color = (cache.background_color.get_v() < 0.5) ? Color(1, 1, 1, 0.1) : Color(0, 0, 0, 0.1);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), viewport_offset_y, cache.minimap_width, viewport_height), viewport_color);
for (int i = 0; i < minimap_draw_amount; i++) {
@@ -2071,12 +2083,7 @@ void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const
// calculate viewport size and y offset
int viewport_height = (draw_amount - 1) * minimap_line_height;
- int control_height = get_size().height;
- control_height -= cache.style_normal->get_minimum_size().height;
- if (h_scroll->is_visible_in_tree()) {
- control_height -= h_scroll->get_size().height;
- }
- control_height -= viewport_height;
+ int control_height = _get_control_height() - viewport_height;
int viewport_offset_y = round(get_scroll_pos_for_line(first_visible_line) * control_height) / ((v_scroll->get_max() <= minimap_visible_lines) ? (minimap_visible_lines - draw_amount) : (v_scroll->get_max() - draw_amount));
// calculate the first line.
@@ -2240,7 +2247,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// minimap
if (draw_minimap) {
- _update_minimap_scroll();
+ _update_minimap_click();
if (dragging_minimap) {
return;
}
@@ -2363,6 +2370,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == BUTTON_LEFT) {
dragging_minimap = false;
dragging_selection = false;
+ can_drag_minimap = false;
click_select_held->stop();
}
@@ -2411,7 +2419,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
_reset_caret_blink_timer();
if (draw_minimap && !dragging_selection) {
- _update_minimap_scroll();
+ _update_minimap_drag();
}
if (!dragging_minimap) {
@@ -4000,7 +4008,7 @@ void TextEdit::_line_edited_from(int p_line) {
if (syntax_highlighting_cache.size() > 0) {
cache_size = syntax_highlighting_cache.back()->key();
- for (int i = p_line - 1; i < cache_size; i++) {
+ for (int i = p_line - 1; i <= cache_size; i++) {
if (syntax_highlighting_cache.has(i)) {
syntax_highlighting_cache.erase(i);
}
@@ -4027,23 +4035,21 @@ Size2 TextEdit::get_minimum_size() const {
return cache.style_normal->get_minimum_size();
}
-int TextEdit::get_visible_rows() const {
+int TextEdit::_get_control_height() const {
+ int control_height = get_size().height;
+ control_height -= cache.style_normal->get_minimum_size().height;
+ if (h_scroll->is_visible_in_tree()) {
+ control_height -= h_scroll->get_size().height;
+ }
+ return control_height;
+}
- int total = get_size().height;
- total -= cache.style_normal->get_minimum_size().height;
- if (h_scroll->is_visible_in_tree())
- total -= h_scroll->get_size().height;
- total /= get_row_height();
- return total;
+int TextEdit::get_visible_rows() const {
+ return _get_control_height() / get_row_height();
}
int TextEdit::_get_minimap_visible_rows() const {
- int total = get_size().height;
- total -= cache.style_normal->get_minimum_size().height;
- if (h_scroll->is_visible_in_tree())
- total -= h_scroll->get_size().height;
- total /= (minimap_char_size.y + minimap_line_spacing);
- return total;
+ return _get_control_height() / (minimap_char_size.y + minimap_line_spacing);
}
int TextEdit::get_total_visible_rows() const {
@@ -6134,10 +6140,7 @@ int TextEdit::get_last_visible_line_wrap_index() const {
double TextEdit::get_visible_rows_offset() const {
- double total = get_size().height;
- total -= cache.style_normal->get_minimum_size().height;
- if (h_scroll->is_visible_in_tree())
- total -= h_scroll->get_size().height;
+ double total = _get_control_height();
total /= (double)get_row_height();
total = total - floor(total);
total = -CLAMP(total, 0.001, 1) + 1;
@@ -6547,9 +6550,21 @@ void TextEdit::set_line(int line, String new_text) {
}
void TextEdit::insert_at(const String &p_text, int at) {
- cursor_set_column(0);
- cursor_set_line(at, false, true);
_insert_text(at, 0, p_text + "\n");
+ if (cursor.line >= at) {
+ // offset cursor when located after inserted line
+ ++cursor.line;
+ }
+ if (is_selection_active()) {
+ if (selection.from_line >= at) {
+ // offset selection when located after inserted line
+ ++selection.from_line;
+ ++selection.to_line;
+ } else if (selection.to_line >= at) {
+ // extend selection that includes inserted line
+ ++selection.to_line;
+ }
+ }
}
void TextEdit::set_show_line_numbers(bool p_show) {
@@ -7027,6 +7042,9 @@ TextEdit::TextEdit() {
scrolling = false;
minimap_clicked = false;
dragging_minimap = false;
+ can_drag_minimap = false;
+ minimap_scroll_ratio = 0;
+ minimap_scroll_click_pos = 0;
dragging_selection = false;
target_v_scroll = 0;
v_scroll_speed = 80;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 889be3eaa5..9c568acd93 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -334,7 +334,10 @@ private:
bool scrolling;
bool dragging_selection;
bool dragging_minimap;
+ bool can_drag_minimap;
bool minimap_clicked;
+ double minimap_scroll_ratio;
+ double minimap_scroll_click_pos;
float target_v_scroll;
float v_scroll_speed;
@@ -406,7 +409,8 @@ private:
void _update_selection_mode_word();
void _update_selection_mode_line();
- void _update_minimap_scroll();
+ void _update_minimap_click();
+ void _update_minimap_drag();
void _scroll_up(real_t p_delta);
void _scroll_down(real_t p_delta);
@@ -418,6 +422,7 @@ private:
//void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask);
Size2 get_minimum_size() const;
+ int _get_control_height() const;
int get_row_height() const;