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-rw-r--r--doc/classes/Mesh.xml3
-rw-r--r--scene/resources/mesh.cpp1
2 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index b1407875d0..d1ccd19504 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -161,9 +161,6 @@
<constant name="ARRAY_FORMAT_INDEX" value="256" enum="ArrayFormat">
Mesh array uses indices.
</constant>
- <constant name="ARRAY_COMPRESS_BASE" value="9" enum="ArrayFormat">
- Used internally to calculate other [code]ARRAY_COMPRESS_*[/code] enum values. Do not use.
- </constant>
<constant name="ARRAY_COMPRESS_VERTEX" value="512" enum="ArrayFormat">
Flag used to mark a compressed (half float) vertex array.
</constant>
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 0599920303..8f68cc5286 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -518,7 +518,6 @@ void Mesh::_bind_methods() {
BIND_ENUM_CONSTANT(ARRAY_FORMAT_WEIGHTS);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX);
- BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BASE);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_VERTEX);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_NORMAL);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TANGENT);