diff options
-rw-r--r-- | doc/base/classes.xml | 49 |
1 files changed, 45 insertions, 4 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 4596c5f5b3..4b8ff98843 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -45514,16 +45514,17 @@ </class> <class name="Spatial" inherits="Node" category="Core"> <brief_description> - Base class for all 3D nodes. + Most basic 3D game object, parent of all 3D related nodes. </brief_description> <description> - Spatial is the base for every type of 3D [Node]. It contains a 3D [Transform] which can be set or get as local or global. If a Spatial [Node] has Spatial children, their transforms will be relative to the parent. + Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. </description> <methods> <method name="get_gizmo" qualifiers="const"> <return type="SpatialGizmo"> </return> <description> + Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. </description> </method> <method name="get_global_transform" qualifiers="const"> @@ -45577,6 +45578,7 @@ <return type="World"> </return> <description> + Return current [World] resource this Spatial node is registered to. </description> </method> <method name="global_rotate"> @@ -45587,6 +45589,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> + Rotate current node along normal [Vector3] by angle in radians in Global space. </description> </method> <method name="global_translate"> @@ -45595,42 +45598,49 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> + Move current node by [Vector3] offset in Global space. </description> </method> <method name="hide"> <return type="void"> </return> <description> + Disable rendering of this node. Change Spatial Visible property to false. </description> </method> <method name="is_local_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default. </description> </method> <method name="is_set_as_toplevel" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether this node is set as Toplevel, ignoring its parent node transformations. </description> </method> <method name="is_transform_notification_enabled" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default. </description> </method> <method name="is_visible" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether this node is set to be visible. </description> </method> <method name="is_visible_in_tree" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether this node is visible, taking into consideration that its parents visibility. </description> </method> <method name="look_at"> @@ -45641,6 +45651,7 @@ <argument index="1" name="up" type="Vector3"> </argument> <description> + Rotates itself to point into direction of target position. Operations take place in global space. </description> </method> <method name="look_at_from_pos"> @@ -45653,12 +45664,14 @@ <argument index="2" name="up" type="Vector3"> </argument> <description> + Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space. </description> </method> <method name="orthonormalize"> <return type="void"> </return> <description> + Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. </description> </method> <method name="rotate"> @@ -45669,6 +45682,7 @@ <argument index="1" name="radians" type="float"> </argument> <description> + Rotates node in local space on given normal [Vector3] by angle in radians. </description> </method> <method name="rotate_x"> @@ -45677,6 +45691,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> + Rotates node in local space on X axis by angle in radians. </description> </method> <method name="rotate_y"> @@ -45685,6 +45700,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> + Rotates node in local space on Y axis by angle in radians. </description> </method> <method name="rotate_z"> @@ -45693,6 +45709,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> + Rotates node in local space on Z axis by angle in radians. </description> </method> <method name="set_as_toplevel"> @@ -45701,6 +45718,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Makes this node ignore its parents tranformations. Node tranformations are only in global space. </description> </method> <method name="set_gizmo"> @@ -45709,6 +45727,7 @@ <argument index="0" name="gizmo" type="SpatialGizmo"> </argument> <description> + Set [SpatialGizmo] for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. </description> </method> <method name="set_global_transform"> @@ -45717,13 +45736,14 @@ <argument index="0" name="global" type="Transform"> </argument> <description> - Set the transform globally, relative to worldspace. + Set the transform globally, relative to world space. </description> </method> <method name="set_identity"> <return type="void"> </return> <description> + Reset all tranformations for this node. Set its [Transform3D] to identity matrix. </description> </method> <method name="set_ignore_transform_notification"> @@ -45732,6 +45752,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> + Set whether this node ignores notification that its transformation changed. </description> </method> <method name="set_notify_local_transform"> @@ -45740,6 +45761,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default. </description> </method> <method name="set_notify_transform"> @@ -45748,6 +45770,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default. </description> </method> <method name="set_rotation"> @@ -45774,6 +45797,7 @@ <argument index="0" name="scale" type="Vector3"> </argument> <description> + Set the scale. </description> </method> <method name="set_transform"> @@ -45805,6 +45829,7 @@ <return type="void"> </return> <description> + Enable rendering of this node. Change Spatial Visible property to false. </description> </method> <method name="to_global" qualifiers="const"> @@ -45813,6 +45838,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> + Tranform [Vector3] from this node local space to world space. </description> </method> <method name="to_local" qualifiers="const"> @@ -45821,6 +45847,7 @@ <argument index="0" name="global_point" type="Vector3"> </argument> <description> + Tranform [Vector3] from world space to this node local space. </description> </method> <method name="translate"> @@ -45829,46 +45856,60 @@ <argument index="0" name="offset" type="Vector3"> </argument> <description> + Change node position by given offset [Vector3]. </description> </method> <method name="update_gizmo"> <return type="void"> </return> <description> + Update [SpatialGizmo] of this node. </description> </method> </methods> <members> <member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform" brief=""> + World space (global) [Transform] of this node. </member> <member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" brief=""> + Local euler rotation in radians of this node. </member> <member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg" brief=""> + Local euler rotation in degrees of this node. </member> <member name="scale" type="Vector3" setter="set_scale" getter="get_scale" brief=""> + Local scale of this node. </member> <member name="transform" type="Transform" setter="set_transform" getter="get_transform" brief=""> + Local space [Transform] of this node. </member> <member name="translation" type="Vector3" setter="set_translation" getter="get_translation" brief=""> + Local translation of this node. </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible" brief=""> + Visibility of this node. Toggles if this node is rendered. </member> </members> <signals> <signal name="visibility_changed"> <description> + Emitted when node visibility changed. </description> </signal> </signals> <constants> <constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum=""> - Spatial nodes receive this notification with their global transform changes. This means that either the current or a parent node changed its transform. + Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform. + In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true). </constant> <constant name="NOTIFICATION_ENTER_WORLD" value="41" enum=""> + Spatial nodes receive this notification when they are registered to new [World] resource. </constant> <constant name="NOTIFICATION_EXIT_WORLD" value="42" enum=""> + Spatial nodes receive this notification when they are unregistered from current [World] resource. </constant> <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum=""> + Spatial nodes receive this notification when their visibility changes. </constant> </constants> </class> |