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-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp227
-rw-r--r--editor/plugins/tile_map_editor_plugin.h20
-rw-r--r--scene/gui/item_list.cpp45
-rw-r--r--scene/gui/item_list.h4
4 files changed, 181 insertions, 115 deletions
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index ed1fa9b217..b5e2a8675f 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -31,6 +31,7 @@
#include "tile_map_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
+#include "core/math/math_funcs.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
@@ -65,13 +66,11 @@ void TileMapEditor::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- transp->set_icon(get_icon("Transpose", "EditorIcons"));
- mirror_x->set_icon(get_icon("MirrorX", "EditorIcons"));
- mirror_y->set_icon(get_icon("MirrorY", "EditorIcons"));
- rotate_0->set_icon(get_icon("Rotate0", "EditorIcons"));
- rotate_90->set_icon(get_icon("Rotate90", "EditorIcons"));
- rotate_180->set_icon(get_icon("Rotate180", "EditorIcons"));
- rotate_270->set_icon(get_icon("Rotate270", "EditorIcons"));
+ rotate_left_button->set_icon(get_icon("Rotate270", "EditorIcons"));
+ rotate_right_button->set_icon(get_icon("Rotate90", "EditorIcons"));
+ flip_horizontal_button->set_icon(get_icon("MirrorX", "EditorIcons"));
+ flip_vertical_button->set_icon(get_icon("MirrorY", "EditorIcons"));
+ clear_transform_button->set_icon(get_icon("Clear", "EditorIcons"));
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
@@ -357,6 +356,10 @@ void TileMapEditor::_update_palette() {
if (!node)
return;
+ // Update the clear button
+ clear_transform_button->set_disabled(!flip_h && !flip_v && !transpose);
+
+ // Update the palette
Vector<int> selected = get_selected_tiles();
palette->clear();
manual_palette->clear();
@@ -429,9 +432,6 @@ void TileMapEditor::_update_palette() {
Ref<Texture> tex = tileset->tile_get_texture(entries[i].id);
if (tex.is_valid()) {
- Color color = tileset->tile_get_modulate(entries[i].id);
- palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
-
Rect2 region = tileset->tile_get_region(entries[i].id);
if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) {
@@ -440,10 +440,25 @@ void TileMapEditor::_update_palette() {
region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
}
- if (!region.has_no_area())
+ // Transpose and flip
+ palette->set_item_icon_transposed(palette->get_item_count() - 1, transpose);
+ if (flip_h) {
+ region.size.x = -region.size.x;
+ }
+ if (flip_v) {
+ region.size.y = -region.size.y;
+ }
+
+ // Set region
+ if (region.size != Size2())
palette->set_item_icon_region(palette->get_item_count() - 1, region);
+ // Set icon
palette->set_item_icon(palette->get_item_count() - 1, tex);
+
+ // Modulation
+ Color color = tileset->tile_get_modulate(entries[i].id);
+ palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
}
palette->set_item_metadata(palette->get_item_count() - 1, entries[i].id);
@@ -519,11 +534,11 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
selected.push_back(id);
set_selected_tiles(selected);
- mirror_x->set_pressed(node->is_cell_x_flipped(p_pos.x, p_pos.y));
- mirror_y->set_pressed(node->is_cell_y_flipped(p_pos.x, p_pos.y));
- transp->set_pressed(node->is_cell_transposed(p_pos.x, p_pos.y));
+ flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
+ flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y);
+ transpose = node->is_cell_transposed(p_pos.x, p_pos.y);
- _update_transform_buttons();
+ _update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
}
@@ -1366,22 +1381,19 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
flip_h = !flip_h;
- mirror_x->set_pressed(flip_h);
- _update_transform_buttons();
+ _update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
flip_v = !flip_v;
- mirror_y->set_pressed(flip_v);
- _update_transform_buttons();
+ _update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
transpose = !transpose;
- transp->set_pressed(transpose);
- _update_transform_buttons();
+ _update_palette();
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
@@ -1664,7 +1676,10 @@ void TileMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_canvas_mouse_enter"), &TileMapEditor::_canvas_mouse_enter);
ClassDB::bind_method(D_METHOD("_canvas_mouse_exit"), &TileMapEditor::_canvas_mouse_exit);
ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
- ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons);
+ ClassDB::bind_method(D_METHOD("_rotate"), &TileMapEditor::_rotate);
+ ClassDB::bind_method(D_METHOD("_flip_horizontal"), &TileMapEditor::_flip_horizontal);
+ ClassDB::bind_method(D_METHOD("_flip_vertical"), &TileMapEditor::_flip_vertical);
+ ClassDB::bind_method(D_METHOD("_clear_transform"), &TileMapEditor::_clear_transform);
ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
@@ -1689,37 +1704,66 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
return op;
}
-void TileMapEditor::_update_transform_buttons(Object *p_button) {
- //ERR_FAIL_NULL(p_button);
- ToolButton *b = Object::cast_to<ToolButton>(p_button);
- //ERR_FAIL_COND(!b);
-
- if (b == rotate_0) {
- mirror_x->set_pressed(false);
- mirror_y->set_pressed(false);
- transp->set_pressed(false);
- } else if (b == rotate_90) {
- mirror_x->set_pressed(true);
- mirror_y->set_pressed(false);
- transp->set_pressed(true);
- } else if (b == rotate_180) {
- mirror_x->set_pressed(true);
- mirror_y->set_pressed(true);
- transp->set_pressed(false);
- } else if (b == rotate_270) {
- mirror_x->set_pressed(false);
- mirror_y->set_pressed(true);
- transp->set_pressed(true);
+void TileMapEditor::_rotate(int steps) {
+ const bool normal_rotation_matrix[][3] = {
+ { false, false, false },
+ { true, true, false },
+ { false, true, true },
+ { true, false, true }
+ };
+
+ const bool mirrored_rotation_matrix[][3] = {
+ { false, true, false },
+ { true, true, true },
+ { false, false, true },
+ { true, false, false }
+ };
+
+ if (transpose ^ flip_h ^ flip_v) {
+ // Odd number of flags activated = mirrored rotation
+ for (int i = 0; i < 4; i++) {
+ if (transpose == mirrored_rotation_matrix[i][0] &&
+ flip_h == mirrored_rotation_matrix[i][1] &&
+ flip_v == mirrored_rotation_matrix[i][2]) {
+ int new_id = Math::wrapi(i + steps, 0, 4);
+ transpose = mirrored_rotation_matrix[new_id][0];
+ flip_h = mirrored_rotation_matrix[new_id][1];
+ flip_v = mirrored_rotation_matrix[new_id][2];
+ }
+ }
+ } else {
+ // Even number of flags activated = normal rotation
+ for (int i = 0; i < 4; i++) {
+ if (transpose == normal_rotation_matrix[i][0] &&
+ flip_h == normal_rotation_matrix[i][1] &&
+ flip_v == normal_rotation_matrix[i][2]) {
+ int new_id = Math::wrapi(i + steps, 0, 4);
+ transpose = normal_rotation_matrix[new_id][0];
+ flip_h = normal_rotation_matrix[new_id][1];
+ flip_v = normal_rotation_matrix[new_id][2];
+ break;
+ }
+ }
}
- flip_h = mirror_x->is_pressed();
- flip_v = mirror_y->is_pressed();
- transpose = transp->is_pressed();
+ _update_palette();
+}
+
+void TileMapEditor::_flip_horizontal() {
+ flip_h = !flip_h;
+ _update_palette();
+}
- rotate_0->set_pressed(!flip_h && !flip_v && !transpose);
- rotate_90->set_pressed(flip_h && !flip_v && transpose);
- rotate_180->set_pressed(flip_h && flip_v && !transpose);
- rotate_270->set_pressed(!flip_h && flip_v && transpose);
+void TileMapEditor::_flip_vertical() {
+ flip_v = !flip_v;
+ _update_palette();
+}
+
+void TileMapEditor::_clear_transform() {
+ transpose = false;
+ flip_h = false;
+ flip_v = false;
+ _update_palette();
}
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
@@ -1752,10 +1796,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A);
ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S);
- HBoxContainer *tool_hb1 = memnew(HBoxContainer);
- add_child(tool_hb1);
- HBoxContainer *tool_hb2 = memnew(HBoxContainer);
- add_child(tool_hb2);
+ HBoxContainer *tool_hb = memnew(HBoxContainer);
+ add_child(tool_hb);
manual_button = memnew(CheckBox);
manual_button->set_text("Disable Autotile");
@@ -1840,52 +1882,37 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->connect("id_pressed", this, "_menu_option");
toolbar->add_child(options);
-
- transp = memnew(ToolButton);
- transp->set_toggle_mode(true);
- transp->set_tooltip(TTR("Transpose") + " (" + ED_GET_SHORTCUT("tile_map_editor/transpose")->get_as_text() + ")");
- transp->set_focus_mode(FOCUS_NONE);
- transp->connect("pressed", this, "_update_transform_buttons", make_binds(transp));
- tool_hb1->add_child(transp);
- mirror_x = memnew(ToolButton);
- mirror_x->set_toggle_mode(true);
- mirror_x->set_tooltip(TTR("Mirror X") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_x")->get_as_text() + ")");
- mirror_x->set_focus_mode(FOCUS_NONE);
- mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
- tool_hb1->add_child(mirror_x);
- mirror_y = memnew(ToolButton);
- mirror_y->set_toggle_mode(true);
- mirror_y->set_tooltip(TTR("Mirror Y") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_y")->get_as_text() + ")");
- mirror_y->set_focus_mode(FOCUS_NONE);
- mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
- tool_hb1->add_child(mirror_y);
-
- rotate_0 = memnew(ToolButton);
- rotate_0->set_toggle_mode(true);
- rotate_0->set_tooltip(TTR("Rotate 0 degrees"));
- rotate_0->set_focus_mode(FOCUS_NONE);
- rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
- tool_hb2->add_child(rotate_0);
- rotate_90 = memnew(ToolButton);
- rotate_90->set_toggle_mode(true);
- rotate_90->set_tooltip(TTR("Rotate 90 degrees"));
- rotate_90->set_focus_mode(FOCUS_NONE);
- rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
- tool_hb2->add_child(rotate_90);
- rotate_180 = memnew(ToolButton);
- rotate_180->set_toggle_mode(true);
- rotate_180->set_tooltip(TTR("Rotate 180 degrees"));
- rotate_180->set_focus_mode(FOCUS_NONE);
- rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
- tool_hb2->add_child(rotate_180);
- rotate_270 = memnew(ToolButton);
- rotate_270->set_toggle_mode(true);
- rotate_270->set_tooltip(TTR("Rotate 270 degrees"));
- rotate_270->set_focus_mode(FOCUS_NONE);
- rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
- tool_hb2->add_child(rotate_270);
-
- rotate_0->set_pressed(true);
+ rotate_left_button = memnew(ToolButton);
+ rotate_left_button->set_tooltip(TTR("Rotate left"));
+ rotate_left_button->set_focus_mode(FOCUS_NONE);
+ rotate_left_button->connect("pressed", this, "_rotate", varray(-1));
+ tool_hb->add_child(rotate_left_button);
+
+ rotate_right_button = memnew(ToolButton);
+ rotate_right_button->set_tooltip(TTR("Rotate right"));
+ rotate_right_button->set_focus_mode(FOCUS_NONE);
+ rotate_right_button->connect("pressed", this, "_rotate", varray(1));
+ tool_hb->add_child(rotate_right_button);
+
+ flip_horizontal_button = memnew(ToolButton);
+ flip_horizontal_button->set_tooltip(TTR("Flip horizontally"));
+ flip_horizontal_button->set_focus_mode(FOCUS_NONE);
+ flip_horizontal_button->connect("pressed", this, "_flip_horizontal");
+ tool_hb->add_child(flip_horizontal_button);
+
+ flip_vertical_button = memnew(ToolButton);
+ flip_vertical_button->set_tooltip(TTR("Flip vertically"));
+ flip_vertical_button->set_focus_mode(FOCUS_NONE);
+ flip_vertical_button->connect("pressed", this, "_flip_vertical");
+ tool_hb->add_child(flip_vertical_button);
+
+ clear_transform_button = memnew(ToolButton);
+ clear_transform_button->set_tooltip(TTR("Clear transform"));
+ clear_transform_button->set_focus_mode(FOCUS_NONE);
+ clear_transform_button->connect("pressed", this, "_clear_transform");
+ tool_hb->add_child(clear_transform_button);
+
+ clear_transform_button->set_disabled(true);
}
TileMapEditor::~TileMapEditor() {
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 3d44647a1b..68e5806ee5 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -93,13 +93,13 @@ class TileMapEditor : public VBoxContainer {
Label *tile_info;
MenuButton *options;
- ToolButton *transp;
- ToolButton *mirror_x;
- ToolButton *mirror_y;
- ToolButton *rotate_0;
- ToolButton *rotate_90;
- ToolButton *rotate_180;
- ToolButton *rotate_270;
+
+ ToolButton *flip_horizontal_button;
+ ToolButton *flip_vertical_button;
+ ToolButton *rotate_left_button;
+ ToolButton *rotate_right_button;
+ ToolButton *clear_transform_button;
+
CheckBox *manual_button;
Tool tool;
@@ -196,11 +196,15 @@ class TileMapEditor : public VBoxContainer {
void _tileset_settings_changed();
void _icon_size_changed(float p_value);
+ void _clear_transform();
+ void _flip_horizontal();
+ void _flip_vertical();
+ void _rotate(int steps);
+
protected:
void _notification(int p_what);
static void _bind_methods();
CellOp _get_op_from_cell(const Point2i &p_pos);
- void _update_transform_buttons(Object *p_button = NULL);
public:
HBoxContainer *get_toolbar() const { return toolbar; }
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 494995fb85..cb37fa396d 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -36,6 +36,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
Item item;
item.icon = p_texture;
+ item.icon_transposed = false;
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
item.text = p_item;
@@ -54,6 +55,7 @@ void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {
Item item;
item.icon = p_item;
+ item.icon_transposed = false;
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
//item.text=p_item;
@@ -124,6 +126,22 @@ Ref<Texture> ItemList::get_item_icon(int p_idx) const {
return items[p_idx].icon;
}
+void ItemList::set_item_icon_transposed(int p_idx, const bool p_transposed) {
+
+ ERR_FAIL_INDEX(p_idx, items.size());
+
+ items.write[p_idx].icon_transposed = p_transposed;
+ update();
+ shape_changed = true;
+}
+
+bool ItemList::is_item_icon_transposed(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx, items.size(), false);
+
+ return items[p_idx].icon_transposed;
+}
+
void ItemList::set_item_icon_region(int p_idx, const Rect2 &p_region) {
ERR_FAIL_INDEX(p_idx, items.size());
@@ -416,6 +434,7 @@ void ItemList::set_icon_mode(IconMode p_mode) {
update();
shape_changed = true;
}
+
ItemList::IconMode ItemList::get_icon_mode() const {
return icon_mode;
@@ -435,10 +454,15 @@ Size2 ItemList::Item::get_icon_size() const {
if (icon.is_null())
return Size2();
- if (icon_region.has_no_area())
- return icon->get_size();
- return icon_region.size;
+ Size2 size_result = Size2(icon_region.size).abs();
+ if (icon_transposed) {
+ Size2 size_tmp = size_result;
+ size_result.x = size_tmp.y;
+ size_result.y = size_tmp.x;
+ }
+
+ return size_result;
}
void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
@@ -1067,10 +1091,14 @@ void ItemList::_notification(int p_what) {
if (items[i].disabled)
modulate.a *= 0.5;
- if (items[i].icon_region.has_no_area())
- draw_texture_rect(items[i].icon, draw_rect, false, modulate);
- else
- draw_texture_rect_region(items[i].icon, draw_rect, items[i].icon_region, modulate);
+ // If the icon is transposed, we have to swith the size so that it is drawn correctly
+ if (items[i].icon_transposed) {
+ Size2 size_tmp = draw_rect.size;
+ draw_rect.size.x = size_tmp.y;
+ draw_rect.size.y = size_tmp.x;
+ }
+
+ draw_texture_rect_region(items[i].icon, draw_rect, items[i].icon_region, modulate, items[i].icon_transposed);
}
if (items[i].tag_icon.is_valid()) {
@@ -1405,6 +1433,9 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);
ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon_transposed", "idx", "rect"), &ItemList::set_item_icon_transposed);
+ ClassDB::bind_method(D_METHOD("is_item_icon_transposed", "idx"), &ItemList::is_item_icon_transposed);
+
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 58771c1777..acd17986eb 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -53,6 +53,7 @@ private:
struct Item {
Ref<Texture> icon;
+ bool icon_transposed;
Rect2i icon_region;
Color icon_modulate;
Ref<Texture> tag_icon;
@@ -133,6 +134,9 @@ public:
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
Ref<Texture> get_item_icon(int p_idx) const;
+ void set_item_icon_transposed(int p_idx, const bool transposed);
+ bool is_item_icon_transposed(int p_idx) const;
+
void set_item_icon_region(int p_idx, const Rect2 &p_region);
Rect2 get_item_icon_region(int p_idx) const;