diff options
-rw-r--r-- | SConstruct | 28 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | methods.py | 13 | ||||
-rw-r--r-- | platform/x11/detect.py | 16 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp | 10 |
6 files changed, 34 insertions, 37 deletions
diff --git a/SConstruct b/SConstruct index a5a233fa11..f2c20ea91e 100644 --- a/SConstruct +++ b/SConstruct @@ -333,39 +333,39 @@ if selected_platform in platform_list: env.Prepend(CCFLAGS=['/std:c++17', '/permissive-']) # Enforce our minimal compiler version requirements - version = methods.get_compiler_version(env) - if version is not None and methods.using_gcc(env): - major = int(version[0]) - minor = int(version[1]) + cc_version = methods.get_compiler_version(env) or [-1, -1] + cc_version_major = cc_version[0] + cc_version_minor = cc_version[1] + + if methods.using_gcc(env): # GCC 8 before 8.4 has a regression in the support of guaranteed copy elision # which causes a build failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521 - if major == 8 and minor < 4: + if cc_version_major == 8 and cc_version_minor < 4: print("Detected GCC 8 version < 8.4, which is not supported due to a " "regression in its C++17 guaranteed copy elision support. Use a " "newer GCC version, or Clang 6 or later by passing \"use_llvm=yes\" " "to the SCons command line.") sys.exit(255) - elif major < 7: + elif cc_version_major < 7: print("Detected GCC version older than 7, which does not fully support " "C++17. Supported versions are GCC 7, 9 and later. Use a newer GCC " "version, or Clang 6 or later by passing \"use_llvm=yes\" to the " "SCons command line.") sys.exit(255) - elif version is not None and methods.using_clang(env): - major = int(version[0]) + elif methods.using_clang(env): # Apple LLVM versions differ from upstream LLVM version \o/, compare # in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions if env["platform"] == "osx" or env["platform"] == "iphone": vanilla = methods.is_vanilla_clang(env) - if vanilla and major < 6: + if vanilla and cc_version_major < 6: print("Detected Clang version older than 6, which does not fully support " "C++17. Supported versions are Clang 6 and later.") sys.exit(255) - elif not vanilla and major < 10: + elif not vanilla and cc_version_major < 10: print("Detected Apple Clang version older than 10, which does not fully " "support C++17. Supported versions are Apple Clang 10 and later.") sys.exit(255) - elif major < 6: + elif cc_version_major < 6: print("Detected Clang version older than 6, which does not fully support " "C++17. Supported versions are Clang 6 and later.") sys.exit(255) @@ -393,8 +393,7 @@ if selected_platform in platform_list: all_plus_warnings = ['-Wwrite-strings'] if methods.using_gcc(env): - version = methods.get_compiler_version(env) - if version != None and version[0] >= '7': + if cc_version_major >= 7: shadow_local_warning = ['-Wshadow-local'] if (env["warnings"] == 'extra'): @@ -407,8 +406,7 @@ if selected_platform in platform_list: '-Wstringop-overflow=4', '-Wlogical-op']) # -Wnoexcept was removed temporarily due to GH-36325. env.Append(CXXFLAGS=['-Wplacement-new=1']) - version = methods.get_compiler_version(env) - if version != None and version[0] >= '9': + if cc_version_major >= 9: env.Append(CCFLAGS=['-Wattribute-alias=2']) if methods.using_clang(env): env.Append(CCFLAGS=['-Wimplicit-fallthrough']) diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 653ab153a1..5d1a7f9efa 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2636,7 +2636,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("CustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Delta", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("EmissionTransform", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("LifeTime", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Restart", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Time", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES)); diff --git a/methods.py b/methods.py index 2e858e3865..3f03e6bbd2 100644 --- a/methods.py +++ b/methods.py @@ -558,19 +558,18 @@ def is_vanilla_clang(env): def get_compiler_version(env): """ - Returns an array of version numbers as strings: [major, minor, patch]. + Returns an array of version numbers as ints: [major, minor, patch]. The return array should have at least two values (major, minor). """ - if using_gcc(env): - version = decode_utf8(subprocess.check_output([env['CXX'], '-dumpversion']).strip()) - elif using_clang(env): - # Not using -dumpversion as it used to return 4.2.1: https://reviews.llvm.org/D56803 + if not env.msvc: + # Not using -dumpversion as some GCC distros only return major, and + # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803 version = decode_utf8(subprocess.check_output([env['CXX'], '--version']).strip()) else: # TODO: Implement for MSVC return None - match = re.search('[0-9]+\.[0-9.]*', version) + match = re.search('[0-9]+\.[0-9.]+', version) if match is not None: - return match.group().split('.') + return list(map(int, match.group().split('.'))) else: return None diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 9d5affcb3c..b5b7895da9 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -179,18 +179,10 @@ def configure(env): env.Append(CCFLAGS=['-pipe']) env.Append(LINKFLAGS=['-pipe']) - # Check for gcc version >= 6 before adding -no-pie - if using_gcc(env): - version = get_compiler_version(env) - if version != None and version[0] >= '6': - env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) - # Do the same for clang should be fine with Clang 4 and higher - if using_clang(env): - version = get_compiler_version(env) - if version != None and version[0] >= '4': - env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) + # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our + # minimal requirements. + env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie']) ## Dependencies diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 86b2e78e8e..556d299198 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1642,7 +1642,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "index", "float(INDEX)" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp index a33c94fbcd..dd6bece11d 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp @@ -1894,8 +1894,16 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor if (draw_sky) { RENDER_TIMESTAMP("Render Sky"); + + CameraMatrix projection = p_cam_projection; + if (p_reflection_probe.is_valid()) { + CameraMatrix correction; + correction.set_depth_correction(true); + projection = correction * p_cam_projection; + } + RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(opaque_framebuffer, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ); - _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, p_cam_projection, p_cam_transform, 1.0); + _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, projection, p_cam_transform, 1.0); RD::get_singleton()->draw_list_end(); if (using_separate_specular && !can_continue) { |