summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/bind/core_bind.cpp7
-rw-r--r--core/bind/core_bind.h2
-rw-r--r--core/dictionary.cpp2
-rw-r--r--core/math/math_funcs.h2
-rw-r--r--core/object_type_db.cpp17
-rw-r--r--core/object_type_db.h2
-rw-r--r--core/register_core_types.cpp1
-rw-r--r--core/variant_call.cpp6
-rw-r--r--demos/misc/tween/main.gd4
-rw-r--r--drivers/SCsub1
-rw-r--r--drivers/chibi/cp_loader_s3m.cpp2
-rw-r--r--drivers/gles1/rasterizer_gles1.cpp10
-rw-r--r--drivers/gles1/rasterizer_gles1.h3
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp49
-rw-r--r--drivers/gles2/rasterizer_gles2.h3
-rw-r--r--drivers/png/pngpriv.h6
-rw-r--r--drivers/pulseaudio/SCsub5
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp194
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h79
-rw-r--r--drivers/vorbis/os.h2
-rw-r--r--main/main.cpp1
-rw-r--r--modules/gdscript/gd_editor.cpp160
-rw-r--r--modules/gdscript/gd_script.cpp1
-rw-r--r--platform/winrt/app.cpp25
-rw-r--r--platform/winrt/detect.py102
-rw-r--r--platform/winrt/gl_context_egl.cpp28
-rw-r--r--platform/winrt/gl_context_egl.h1
-rw-r--r--platform/winrt/include/EGL/eglext.h21
-rw-r--r--platform/winrt/include/EGL/eglplatform.h4
-rw-r--r--platform/winrt/include/GLSLANG/ShaderLang.h216
-rw-r--r--platform/winrt/include/GLSLANG/ShaderVars.h93
-rw-r--r--platform/winrt/os_winrt.cpp9
-rw-r--r--platform/winrt/os_winrt.h1
-rw-r--r--platform/x11/detect.py8
-rw-r--r--platform/x11/os_x11.cpp16
-rw-r--r--platform/x11/os_x11.h10
-rw-r--r--scene/2d/collision_polygon_2d.cpp22
-rw-r--r--scene/2d/collision_polygon_2d.h4
-rw-r--r--scene/2d/physics_body_2d.cpp5
-rw-r--r--scene/3d/physics_body.cpp7
-rw-r--r--scene/animation/tween.cpp195
-rw-r--r--scene/animation/tween.h45
-rw-r--r--scene/gui/box_container.cpp4
-rw-r--r--scene/gui/graph_node.cpp320
-rw-r--r--scene/gui/graph_node.h61
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--scene/resources/default_theme/default_theme.cpp12
-rw-r--r--scene/resources/default_theme/graph_node.pngbin0 -> 770 bytes
-rw-r--r--scene/resources/default_theme/graph_port.pngbin0 -> 509 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h10
-rw-r--r--scene/resources/polygon_path_finder.cpp4
-rw-r--r--scene/resources/shader.cpp43
-rw-r--r--scene/resources/shader.h7
-rw-r--r--servers/visual/rasterizer.h4
-rw-r--r--servers/visual/rasterizer_dummy.cpp10
-rw-r--r--servers/visual/rasterizer_dummy.h4
-rw-r--r--servers/visual/visual_server_raster.cpp10
-rw-r--r--servers/visual/visual_server_raster.h4
-rw-r--r--servers/visual/visual_server_wrap_mt.h4
-rw-r--r--servers/visual_server.h4
61 files changed, 1518 insertions, 368 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index ef943b2f7a..54fa4214a4 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -12,9 +12,9 @@ Ref<ResourceInteractiveLoader> _ResourceLoader::load_interactive(const String& p
return ResourceLoader::load_interactive(p_path,p_type_hint);
}
-RES _ResourceLoader::load(const String &p_path,const String& p_type_hint) {
+RES _ResourceLoader::load(const String &p_path,const String& p_type_hint, bool p_no_cache) {
- RES ret = ResourceLoader::load(p_path,p_type_hint);
+ RES ret = ResourceLoader::load(p_path,p_type_hint, p_no_cache);
return ret;
}
@@ -59,7 +59,7 @@ void _ResourceLoader::_bind_methods() {
ObjectTypeDB::bind_method(_MD("load_interactive:ResourceInteractiveLoader","path","type_hint"),&_ResourceLoader::load_interactive,DEFVAL(""));
- ObjectTypeDB::bind_method(_MD("load:Resource","path","type_hint"),&_ResourceLoader::load,DEFVAL(""));
+ ObjectTypeDB::bind_method(_MD("load:Resource","path","type_hint", "p_no_cache"),&_ResourceLoader::load,DEFVAL(""), DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_recognized_extensions_for_type","type"),&_ResourceLoader::get_recognized_extensions_for_type);
ObjectTypeDB::bind_method(_MD("set_abort_on_missing_resources","abort"),&_ResourceLoader::set_abort_on_missing_resources);
ObjectTypeDB::bind_method(_MD("get_dependencies"),&_ResourceLoader::get_dependencies);
@@ -1121,6 +1121,7 @@ String _File::get_as_text() const {
text+=l+"\n";
l = get_line();
}
+ text+=l;
return text;
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index a76b4aa81f..12a4ae86eb 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -21,7 +21,7 @@ public:
static _ResourceLoader *get_singleton() { return singleton; }
Ref<ResourceInteractiveLoader> load_interactive(const String& p_path,const String& p_type_hint="");
- RES load(const String &p_path,const String& p_type_hint="");
+ RES load(const String &p_path,const String& p_type_hint="", bool p_no_cache = false);
DVector<String> get_recognized_extensions_for_type(const String& p_type);
void set_abort_on_missing_resources(bool p_abort);
StringArray get_dependencies(const String& p_path);
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index 16ee397382..2d503bae50 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -186,10 +186,12 @@ Error Dictionary::parse_json(const String& p_json) {
String errstr;
int errline=0;
+ if (p_json != ""){
Error err = JSON::parse(p_json,*this,errstr,errline);
if (err!=OK) {
ERR_EXPLAIN("Error parsing JSON: "+errstr+" at line: "+itos(errline));
ERR_FAIL_COND_V(err!=OK,err);
+ }
}
return OK;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 28a8413325..6d43ed8e64 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -136,7 +136,7 @@ public:
static int b;
-#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603 // windows 8?
+#if (defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0603) || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // windows 8 phone?
b = (int)((a>0.0f) ? (a + 0.5f):(a -0.5f));
#elif defined(_MSC_VER) && _MSC_VER < 1800
diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp
index 62244cbd4f..efd92542ce 100644
--- a/core/object_type_db.cpp
+++ b/core/object_type_db.cpp
@@ -805,12 +805,25 @@ void ObjectTypeDB::add_virtual_method(const StringName& p_type,const MethodInfo&
}
-void ObjectTypeDB::get_virtual_methods(const StringName& p_type,List<MethodInfo> * p_methods ) {
+void ObjectTypeDB::get_virtual_methods(const StringName& p_type, List<MethodInfo> * p_methods , bool p_no_inheritance) {
ERR_FAIL_COND(!types.has(p_type));
#ifdef DEBUG_METHODS_ENABLED
- *p_methods=types[p_type].virtual_methods;
+
+ TypeInfo *type=types.getptr(p_type);
+ TypeInfo *check=type;
+ while(check) {
+
+ for(List<MethodInfo>::Element *E=check->virtual_methods.front();E;E=E->next()) {
+ p_methods->push_back(E->get());
+ }
+
+ if (p_no_inheritance)
+ return;
+ check=check->inherits_ptr;
+ }
+
#endif
}
diff --git a/core/object_type_db.h b/core/object_type_db.h
index ae0644f9b3..f2ff194e28 100644
--- a/core/object_type_db.h
+++ b/core/object_type_db.h
@@ -468,7 +468,7 @@ public:
static MethodBind *get_method(StringName p_type, StringName p_name);
static void add_virtual_method(const StringName& p_type,const MethodInfo& p_method );
- static void get_virtual_methods(const StringName& p_type,List<MethodInfo> * p_methods );
+ static void get_virtual_methods(const StringName& p_type,List<MethodInfo> * p_methods,bool p_no_inheritance=false );
static void bind_integer_constant(const StringName& p_type, const StringName &p_name, int p_constant);
static void get_integer_constant_list(const StringName& p_type, List<String> *p_constants, bool p_no_inheritance=false);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 2f16e31de6..4935136eeb 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -110,6 +110,7 @@ void register_core_types() {
ObjectTypeDB::register_type<Reference>();
+ ObjectTypeDB::register_type<WeakRef>();
ObjectTypeDB::register_type<ResourceImportMetadata>();
ObjectTypeDB::register_type<Resource>();
ObjectTypeDB::register_type<FuncRef>();
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 93a9e6475f..3f2800494d 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -757,6 +757,11 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
r_ret=Quat(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
}
+ static void Quat_init2(Variant& r_ret,const Variant** p_args) {
+
+ r_ret=Quat(((Vector3)(*p_args[0])),((float)(*p_args[1])));
+ }
+
static void Color_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Color(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
@@ -1509,6 +1514,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
_VariantCall::add_constructor(_VariantCall::Plane_init3,Variant::PLANE,"normal",Variant::VECTOR3,"d",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Quat_init1,Variant::QUAT,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL,"w",Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Quat_init2,Variant::QUAT,"axis",Variant::VECTOR3,"angle",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init1,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL,"a",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL);
diff --git a/demos/misc/tween/main.gd b/demos/misc/tween/main.gd
index 364651c827..a0106a7682 100644
--- a/demos/misc/tween/main.gd
+++ b/demos/misc/tween/main.gd
@@ -112,8 +112,8 @@ func reset_tween():
tween.interpolate_property(sprite, "transform/rot", 360, 0, 2, state.trans, state.eases, 2)
if get_node("modes/callback").is_pressed():
- tween.interpolate_callback(self, "on_callback", 0.5, "0.5 second's after")
- tween.interpolate_callback(self, "on_callback", 1.2, "1.2 second's after")
+ tween.interpolate_callback(self, 0.5, "on_callback", "0.5 second's after")
+ tween.interpolate_callback(self, 0.2, "on_callback", "1.2 second's after")
if get_node("modes/follow").is_pressed():
follow.show()
diff --git a/drivers/SCsub b/drivers/SCsub
index bfd35344ea..46334468ba 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -7,6 +7,7 @@ Export('env')
SConscript('unix/SCsub');
SConscript('alsa/SCsub');
+SConscript('pulseaudio/SCsub');
SConscript('windows/SCsub');
SConscript('gles2/SCsub');
SConscript('gles1/SCsub');
diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp
index c5f0830ae6..8b9871463f 100644
--- a/drivers/chibi/cp_loader_s3m.cpp
+++ b/drivers/chibi/cp_loader_s3m.cpp
@@ -162,7 +162,7 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) {
p_sample->set_default_volume(def_volume);
p_sample->set_name(name);
- char scrs[4];
+ char scrs[5];
file->get_byte_array((uint8_t*)scrs,4);
scrs[4]=0;
diff --git a/drivers/gles1/rasterizer_gles1.cpp b/drivers/gles1/rasterizer_gles1.cpp
index 00fc85c41c..902c105d64 100644
--- a/drivers/gles1/rasterizer_gles1.cpp
+++ b/drivers/gles1/rasterizer_gles1.cpp
@@ -1021,6 +1021,16 @@ void RasterizerGLES1::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_
}
+
+void RasterizerGLES1::shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture) {
+
+}
+
+RID RasterizerGLES1::shader_get_default_texture_param(RID p_shader, const StringName& p_name) const {
+
+ return RID();
+}
+
/* COMMON MATERIAL API */
diff --git a/drivers/gles1/rasterizer_gles1.h b/drivers/gles1/rasterizer_gles1.h
index 0995089dd7..d3e38f3ded 100644
--- a/drivers/gles1/rasterizer_gles1.h
+++ b/drivers/gles1/rasterizer_gles1.h
@@ -875,6 +875,9 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const;
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture);
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const;
+
/* COMMON MATERIAL API */
virtual RID material_create();
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 9f2fd032fa..9d47084c1c 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -1539,6 +1539,29 @@ void RasterizerGLES2::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_
}
+void RasterizerGLES2::shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture) {
+
+ Shader *shader=shader_owner.get(p_shader);
+ ERR_FAIL_COND(!shader);
+ ERR_FAIL_COND(!texture_owner.owns(p_texture));
+
+ if (p_texture.is_valid())
+ shader->default_textures[p_name]=p_texture;
+ else
+ shader->default_textures.erase(p_name);
+
+}
+
+RID RasterizerGLES2::shader_get_default_texture_param(RID p_shader, const StringName& p_name) const{
+ const Shader *shader=shader_owner.get(p_shader);
+
+ const Map<StringName,RID>::Element *E=shader->default_textures.find(p_name);
+ if (!E)
+ return RID();
+ return E->get();
+}
+
+
/* COMMON MATERIAL API */
@@ -4991,9 +5014,26 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material
Texture *t=NULL;
if (rid.is_valid()) {
+
t=texture_owner.get(rid);
- if (!t)
+ if (!t) {
E->get().value=RID(); //nullify, invalid texture
+ rid=RID();
+ }
+ } else {
+
+
+ }
+
+ if (!rid.is_valid()) {
+ //use from default textures
+ Map<StringName,RID>::Element *F=p_material->shader_cache->default_textures.find(E->key());
+ if (F) {
+ t=texture_owner.get(F->get());
+ if (!t) {
+ p_material->shader_cache->default_textures.erase(E->key());
+ }
+ }
}
@@ -5020,6 +5060,13 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material
}
+ for (Map<StringName,RID>::Element *E=p_material->shader_cache->default_textures.front();E;E=E->next()) {
+ if (p_material->shader_params.has(E->key()))
+ continue;
+
+
+ }
+
if (p_material->shader_cache->has_texscreen && framebuffer.active) {
material_shader.set_uniform(MaterialShaderGLES2::TEXSCREEN_SCREEN_MULT,Vector2(float(viewport.width)/framebuffer.width,float(viewport.height)/framebuffer.height));
material_shader.set_uniform(MaterialShaderGLES2::TEXSCREEN_TEX,texcoord);
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 27f7848b13..dc596f9f6c 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -195,6 +195,7 @@ class RasterizerGLES2 : public Rasterizer {
Map<StringName,ShaderLanguage::Uniform> uniforms;
StringName first_texture;
+ Map<StringName,RID> default_textures;
SelfList<Shader> dirty_list;
@@ -1255,6 +1256,8 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const;
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture);
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const;
/* COMMON MATERIAL API */
diff --git a/drivers/png/pngpriv.h b/drivers/png/pngpriv.h
index 67e486c577..56532f4eeb 100644
--- a/drivers/png/pngpriv.h
+++ b/drivers/png/pngpriv.h
@@ -341,7 +341,11 @@ typedef PNG_CONST png_uint_16p FAR * png_const_uint_16pp;
# ifdef _WINDOWS_ /* Favor Windows over C runtime fns */
# define CVT_PTR(ptr) (ptr)
# define CVT_PTR_NOCHECK(ptr) (ptr)
-# define png_strlen lstrlenA
+# ifdef WINRT_ENABLED
+# define png_strlen strlen
+# else
+# define png_strlen lstrlenA
+# endif
# define png_memcmp memcmp
# define png_memcpy CopyMemory
# define png_memset memset
diff --git a/drivers/pulseaudio/SCsub b/drivers/pulseaudio/SCsub
new file mode 100644
index 0000000000..9fbb467baa
--- /dev/null
+++ b/drivers/pulseaudio/SCsub
@@ -0,0 +1,5 @@
+Import('env')
+
+env.add_source_files(env.drivers_sources,"*.cpp")
+
+Export('env')
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
new file mode 100644
index 0000000000..dfe9ddc55f
--- /dev/null
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -0,0 +1,194 @@
+/*************************************************************************/
+/* audio_driver_alsa.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "audio_driver_pulseaudio.h"
+
+#ifdef PULSEAUDIO_ENABLED
+
+#include <pulse/error.h>
+
+#include "globals.h"
+
+Error AudioDriverPulseAudio::init() {
+
+ active = false;
+ thread_exited = false;
+ exit_thread = false;
+ pcm_open = false;
+ samples_in = NULL;
+ samples_out = NULL;
+
+ mix_rate = 44100;
+ output_format = OUTPUT_STEREO;
+ channels = 2;
+
+ pa_sample_spec spec;
+ spec.format = PA_SAMPLE_S16LE;
+ spec.channels = channels;
+ spec.rate = mix_rate;
+
+ int error_code;
+ pulse = pa_simple_new(NULL, // default server
+ "Godot", // application name
+ PA_STREAM_PLAYBACK,
+ NULL, // default device
+ "Sound", // stream description
+ &spec,
+ NULL, // use default channel map
+ NULL, // use default buffering attributes
+ &error_code
+ );
+
+ if (pulse == NULL) {
+
+ fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));\
+ ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
+ }
+
+ int latency = GLOBAL_DEF("audio/output_latency", 25);
+ buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
+
+ samples_in = memnew_arr(int32_t, buffer_size * channels);
+ samples_out = memnew_arr(int16_t, buffer_size * channels);
+
+ mutex = Mutex::create();
+ thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
+
+ return OK;
+}
+
+void AudioDriverPulseAudio::thread_func(void* p_udata) {
+
+ AudioDriverPulseAudio* ad = (AudioDriverPulseAudio*)p_udata;
+
+ while (!ad->exit_thread) {
+
+ if (!ad->active) {
+
+ for (unsigned int i=0; i < ad->buffer_size * ad->channels; i++) {
+
+ ad->samples_out[i] = 0;
+ }
+
+ } else {
+
+ ad->lock();
+
+ ad->audio_server_process(ad->buffer_size, ad->samples_in);
+
+ ad->unlock();
+
+ for (unsigned int i=0; i < ad->buffer_size * ad->channels;i ++) {
+
+ ad->samples_out[i] = ad->samples_in[i] >> 16;
+ }
+ }
+
+ // pa_simple_write always consumes the entire buffer
+
+ int error_code;
+ int byte_size = ad->buffer_size * sizeof(int16_t) * ad->channels;
+ if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
+
+ // can't recover here
+ fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
+ ad->active = false;
+ ad->exit_thread = true;
+ break;
+ }
+ }
+
+ ad->thread_exited = true;
+}
+
+void AudioDriverPulseAudio::start() {
+
+ active = true;
+}
+
+int AudioDriverPulseAudio::get_mix_rate() const {
+
+ return mix_rate;
+}
+
+AudioDriverSW::OutputFormat AudioDriverPulseAudio::get_output_format() const {
+
+ return output_format;
+}
+
+void AudioDriverPulseAudio::lock() {
+
+ if (!thread || !mutex)
+ return;
+ mutex->lock();
+}
+
+void AudioDriverPulseAudio::unlock() {
+
+ if (!thread || !mutex)
+ return;
+ mutex->unlock();
+}
+
+void AudioDriverPulseAudio::finish() {
+
+ if (!thread)
+ return;
+
+ exit_thread = true;
+ Thread::wait_to_finish(thread);
+
+ if (pulse)
+ pa_simple_free(pulse);
+
+ if (samples_in) {
+ memdelete_arr(samples_in);
+ memdelete_arr(samples_out);
+ };
+
+ memdelete(thread);
+ if (mutex) {
+ memdelete(mutex);
+ mutex = NULL;
+ }
+
+ thread = NULL;
+}
+
+AudioDriverPulseAudio::AudioDriverPulseAudio() {
+
+ mutex = NULL;
+ thread = NULL;
+ pulse = NULL;
+}
+
+AudioDriverPulseAudio::~AudioDriverPulseAudio() {
+
+}
+
+#endif
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
new file mode 100644
index 0000000000..e82e0c24be
--- /dev/null
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* audio_driver_pulseaudio.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "servers/audio/audio_server_sw.h"
+
+#ifdef PULSEAUDIO_ENABLED
+
+#include "core/os/thread.h"
+#include "core/os/mutex.h"
+
+#include <pulse/simple.h>
+
+class AudioDriverPulseAudio : public AudioDriverSW {
+
+ Thread* thread;
+ Mutex* mutex;
+
+ pa_simple* pulse;
+
+ int32_t* samples_in;
+ int16_t* samples_out;
+
+ static void thread_func(void* p_udata);
+
+ unsigned int mix_rate;
+ OutputFormat output_format;
+
+ unsigned int buffer_size;
+ int channels;
+
+ bool active;
+ bool thread_exited;
+ mutable bool exit_thread;
+ bool pcm_open;
+
+public:
+
+ const char* get_name() const {
+ return "PulseAudio";
+ };
+
+ virtual Error init();
+ virtual void start();
+ virtual int get_mix_rate() const;
+ virtual OutputFormat get_output_format() const;
+ virtual void lock();
+ virtual void unlock();
+ virtual void finish();
+
+ AudioDriverPulseAudio();
+ ~AudioDriverPulseAudio();
+};
+
+#endif
diff --git a/drivers/vorbis/os.h b/drivers/vorbis/os.h
index 276b4decc7..3df1d194e9 100644
--- a/drivers/vorbis/os.h
+++ b/drivers/vorbis/os.h
@@ -120,7 +120,7 @@ static inline int vorbis_ftoi(double f){ /* yes, double! Otherwise,
/* MSVC inline assembly. 32 bit only; inline ASM isn't implemented in the
* 64 bit compiler */
-#if defined(_MSC_VER) && !defined(_WIN64) && !defined(_WIN32_WCE)
+#if defined(_MSC_VER) && !defined(_WIN64) && !defined(_WIN32_WCE) && !defined(WINDOWSPHONE_ENABLED)
# define VORBIS_FPU_CONTROL
typedef ogg_int16_t vorbis_fpu_control;
diff --git a/main/main.cpp b/main/main.cpp
index 116dbb1d0d..f0e376a045 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -147,6 +147,7 @@ void Main::print_help(const char* p_binary) {
OS::get_singleton()->print(", ");
OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i));
}
+ OS::get_singleton()->print(")\n");
OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate).");
OS::get_singleton()->print(")\n");
OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n");
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index 09f193706c..eb1d0a4db3 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -606,6 +606,16 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser::
if (base.type==Variant::OBJECT) {
+ if (id.operator String()=="new" && base.value.get_type()==Variant::OBJECT) {
+ Object *obj = base.value;
+ if (obj && obj->cast_to<GDNativeClass>()) {
+ GDNativeClass *gdnc = obj->cast_to<GDNativeClass>();
+ r_type.type=Variant::OBJECT;
+ r_type.value=Variant();
+ r_type.obj_type=gdnc->get_name();
+ return true;
+ }
+ }
if (ObjectTypeDB::has_method(base.obj_type,id)) {
@@ -677,7 +687,8 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser::
v.get_method_list(&mi);
for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
- if (E->get().name==id.operator String()) {
+ if (!E->get().name.begins_with("_") && E->get().name==id.operator String()) {
+
MethodInfo mi = E->get();
r_type.type=mi.return_val.type;
@@ -934,7 +945,7 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const
block=block->parent_block;
}
- //TODO guess identifier type of arguments (ONLY if this is a virtual function)
+ //guess from argument if virtual
if (context.function && context.function->name!=StringName()) {
int argindex = -1;
@@ -995,7 +1006,7 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const
}
}
- if (context.function && !context.function->_static) {
+ if (!(context.function && context.function->_static)) {
for(int i=0;i<context._class->variables.size();i++) {
@@ -1136,6 +1147,8 @@ static void _find_identifiers_in_class(GDCompletionContext& context,bool p_stati
List<MethodInfo> methods;
ObjectTypeDB::get_method_list(type,&methods);
for(List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
+ if (E->get().name.begins_with("_"))
+ continue;
if (E->get().arguments.size())
result.insert(E->get().name+"(");
else
@@ -1196,7 +1209,7 @@ static void _find_identifiers(GDCompletionContext& context,int p_line,bool p_onl
}
-static String _get_visual_datatype(const PropertyInfo& p_info) {
+static String _get_visual_datatype(const PropertyInfo& p_info,bool p_isarg=true) {
String n = p_info.name;
int idx = n.find(":");
@@ -1206,8 +1219,12 @@ static String _get_visual_datatype(const PropertyInfo& p_info) {
if (p_info.type==Variant::OBJECT && p_info.hint==PROPERTY_HINT_RESOURCE_TYPE)
return p_info.hint_string;
- if (p_info.type==Variant::NIL)
- return "void";
+ if (p_info.type==Variant::NIL) {
+ if (p_isarg)
+ return "var";
+ else
+ return "void";
+ }
return Variant::get_type_name(p_info.type);
}
@@ -1297,7 +1314,7 @@ static void _find_type_arguments(const GDParser::Node*p_node,int p_line,const St
}
- arghint = _get_visual_datatype(m->get_argument_info(-1))+" "+p_method.operator String()+String("(");
+ arghint = _get_visual_datatype(m->get_argument_info(-1),false)+" "+p_method.operator String()+String("(");
for(int i=0;i<m->get_argument_count();i++) {
if (i>0)
@@ -1361,7 +1378,7 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No
const GDParser::BuiltInFunctionNode *fn = static_cast<const GDParser::BuiltInFunctionNode*>(op->arguments[0]);
MethodInfo mi = GDFunctions::get_info(fn->function);
- arghint = _get_visual_datatype(mi.return_val)+" "+GDFunctions::get_func_name(fn->function)+String("(");
+ arghint = _get_visual_datatype(mi.return_val,false)+" "+GDFunctions::get_func_name(fn->function)+String("(");
for(int i=0;i<mi.arguments.size();i++) {
if (i>0)
arghint+=", ";
@@ -1625,12 +1642,6 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No
}
Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base_path, Object*p_owner, List<String>* r_options, String &r_call_hint) {
-/* bugs:
- a[0].<complete> does not work
- functions should end in (
- when completing virtuals, ask for full back
-
- */
//print_line( p_code.replace(String::chr(0xFFFF),"<cursor>"));
GDParser p;
@@ -1674,7 +1685,6 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base
isfunction=true;
case GDParser::COMPLETION_INDEX: {
- print_line("index");
const GDParser::Node *node = p.get_completion_node();
if (node->type!=GDParser::Node::TYPE_OPERATOR)
break;
@@ -1686,6 +1696,32 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base
if (_guess_expression_type(context,static_cast<const GDParser::OperatorNode *>(node)->arguments[0],p.get_completion_line(),t)) {
if (t.type==Variant::OBJECT && t.obj_type!=StringName()) {
+
+
+ if (t.value.get_type()) {
+ Object *obj=t.value;
+ if (obj) {
+ GDScript *scr = obj->cast_to<GDScript>();
+ while (scr) {
+
+ if (!isfunction) {
+ for (const Map<StringName,Variant>::Element *E=scr->get_constants().front();E;E=E->next()) {
+ options.insert(E->key());
+ }
+ }
+ for (const Map<StringName,GDFunction>::Element *E=scr->get_member_functions().front();E;E=E->next()) {
+ options.insert(E->key());
+ }
+
+ if (scr->get_base().is_valid())
+ scr=scr->get_base().ptr();
+ else
+ scr=NULL;
+ }
+ }
+ }
+
+
if (!isfunction) {
ObjectTypeDB::get_integer_constant_list(t.obj_type,r_options);
}
@@ -1693,6 +1729,9 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base
ObjectTypeDB::get_method_list(t.obj_type,&mi);
for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
+ if (E->get().name.begins_with("_"))
+ continue;
+
if (E->get().arguments.size())
options.insert(E->get().name+"(");
else
@@ -1700,35 +1739,88 @@ Error GDScriptLanguage::complete_code(const String& p_code, const String& p_base
}
} else {
- if (t.value.get_type()==Variant::NIL) {
- Variant::CallError ce;
- t.value=Variant::construct(t.type,NULL,0,ce);
- }
- if (!isfunction) {
- List<PropertyInfo> pl;
- t.value.get_property_list(&pl);
- for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
- if (E->get().name.find("/")==-1)
- options.insert(E->get().name);
+ if (t.type==Variant::INPUT_EVENT) {
+
+ //this is hardcoded otherwise it's not obvious
+ Set<String> exclude;
+
+ for(int i=0;i<InputEvent::TYPE_MAX;i++) {
+
+ InputEvent ie;
+ ie.type=InputEvent::Type(i);
+ static const char*evnames[]={
+ "# Common",
+ "# Key",
+ "# MouseMotion",
+ "# MouseButton",
+ "# JoyMotion",
+ "# JoyButton",
+ "# ScreenTouch",
+ "# ScreenDrag",
+ "# Action"
+ };
+
+ r_options->push_back(evnames[i]);
+
+ Variant v = ie;
+
+ if (i==0) {
+ List<MethodInfo> mi;
+ v.get_method_list(&mi);
+ for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
+ r_options->push_back(E->get().name+"(");
+
+ }
+
+ }
+
+ List<PropertyInfo> pi;
+ v.get_property_list(&pi);
+
+ for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
+
+ if (i==0)
+ exclude.insert(E->get().name);
+ else if (exclude.has(E->get().name))
+ continue;
+
+ r_options->push_back(E->get().name);
+ }
+ }
+ return OK;
+ } else {
+ if (t.value.get_type()==Variant::NIL) {
+ Variant::CallError ce;
+ t.value=Variant::construct(t.type,NULL,0,ce);
}
- }
- List<MethodInfo> mi;
- t.value.get_method_list(&mi);
- for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
- if (E->get().arguments.size())
- options.insert(E->get().name+"(");
- else
- options.insert(E->get().name+"()");
+ if (!isfunction) {
+ List<PropertyInfo> pl;
+ t.value.get_property_list(&pl);
+ for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
+
+ if (E->get().name.find("/")==-1)
+ options.insert(E->get().name);
+ }
+ }
+
+ List<MethodInfo> mi;
+ t.value.get_method_list(&mi);
+ for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
+ if (E->get().arguments.size())
+ options.insert(E->get().name+"(");
+ else
+ options.insert(E->get().name+"()");
+
+ }
}
}
}
-
} break;
case GDParser::COMPLETION_CALL_ARGUMENTS: {
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 97d97f1ef4..3f7a6b000f 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -1756,6 +1756,7 @@ bool GDScript::_update_exports() {
return changed;
#endif
+ return false;
}
void GDScript::update_exports() {
diff --git a/platform/winrt/app.cpp b/platform/winrt/app.cpp
index f7fe91188c..662229b04e 100644
--- a/platform/winrt/app.cpp
+++ b/platform/winrt/app.cpp
@@ -178,7 +178,7 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Window
// Compute coordinates normalized from 0..1.
// If the coordinates need to be sized to the SDL window,
// we'll do that after.
- #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
+ #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
outputPosition.X = rawPosition.X / window->Bounds.Width;
outputPosition.Y = rawPosition.Y / window->Bounds.Height;
#else
@@ -357,16 +357,29 @@ void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ ar
// On Windows Phone 8.1, the window size changes when the device is rotated.
// The default framebuffer will not be automatically resized when this occurs.
// It is therefore up to the app to handle rotation-specific logic in its rendering code.
+ //os->screen_size_changed();
+ UpdateWindowSize(args->Size);
#endif
}
void App::UpdateWindowSize(Size size)
{
- /*
- DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
- Size pixelSize(ConvertDipsToPixels(size.Width, currentDisplayInformation->LogicalDpi), ConvertDipsToPixels(size.Height, currentDisplayInformation->LogicalDpi));
-
+ float dpi;
+#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
+ DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
+ dpi = currentDisplayInformation->LogicalDpi;
+#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ dpi = DisplayProperties::LogicalDpi;
+#endif
+ Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi));
+
mWindowWidth = static_cast<GLsizei>(pixelSize.Width);
mWindowHeight = static_cast<GLsizei>(pixelSize.Height);
- */
+
+ OS::VideoMode vm;
+ vm.width = mWindowWidth;
+ vm.height = mWindowHeight;
+ vm.fullscreen = true;
+ vm.resizable = false;
+ os->set_video_mode(vm);
}
diff --git a/platform/winrt/detect.py b/platform/winrt/detect.py
index dd9d1877ec..d97d974a19 100644
--- a/platform/winrt/detect.py
+++ b/platform/winrt/detect.py
@@ -30,38 +30,99 @@ def get_flags():
def configure(env):
env.Append(CPPPATH=['#platform/winrt', '#platform/winrt/include'])
+ arch = ""
- env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "kernel32.lib", '/MACHINE:X64', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1'])
+ if os.getenv('PLATFORM') == "ARM":
- env.Append(LIBPATH=['#platform/winrt/x64/lib'])
+ # compiler commandline
+ # debug: /Yu"pch.h" /MP /GS /analyze- /W3 /wd"4453" /wd"28204" /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Debug\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /Od /sdl /Fd"ARM\Debug\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /D "_DEBUG" /errorReport:prompt /WX- /Zc:forScope /RTC1 /ZW /Gd /Oy- /MDd /Fa"ARM\Debug\" /EHsc /nologo /Fo"ARM\Debug\" /Fp"ARM\Debug\App2.WindowsPhone.pch"
+ # release: /Yu"pch.h" /MP /GS /GL /analyze- /W3 /wd"4453" /wd"28204" /Gy /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Release\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /O2 /sdl /Fd"ARM\Release\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /ZW /Gd /Oy- /Oi /MD /Fa"ARM\Release\" /EHsc /nologo /Fo"ARM\Release\" /Fp"ARM\Release\App2.WindowsPhone.pch"
+ # linker commandline
+ # debug: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /INCREMENTAL /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Debug\App2.WindowsPhone.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /TLBID:1
+ # release: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /LTCG /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /OPT:REF /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Release\App2.WindowsPhone.exe.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /TLBID:1
- if (env["target"]=="release"):
+ arch = "arm"
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+ env.Append(LINKFLAGS=['/INCREMENTAL:NO', '/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "WindowsPhoneCore.lib", "RuntimeObject.lib", "PhoneAppModelHost.lib", "/DEBUG", "/MACHINE:ARM", '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1'])
+ env.Append(LIBPATH=['#platform/winrt/ARM/lib'])
- elif (env["target"]=="test"):
+ env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /analyze- /Zc:wchar_t /Zi /Gm- /Od /fp:precise /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /DWINDOWSPHONE_ENABLED /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Gd /Oy- /Oi /MD /RTC1 /Gd /EHsc /nologo'))
+ env.Append(CXXFLAGS=string.split('/ZW'))
- env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ if (env["target"]=="release"):
- elif (env["target"]=="debug"):
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG'])
+ elif (env["target"]=="test"):
- elif (env["target"]=="profile"):
+ env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(CCFLAGS=['-g','-pg'])
- env.Append(LINKFLAGS=['-pg'])
+ elif (env["target"]=="debug"):
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG'])
+
+ elif (env["target"]=="profile"):
+
+ env.Append(CCFLAGS=['-g','-pg'])
+ env.Append(LINKFLAGS=['-pg'])
+
+
+ env['ENV'] = os.environ;
+ # fix environment for windows phone 8.1
+ env['ENV']['WINDOWSPHONEKITDIR'] = env['ENV']['WINDOWSPHONEKITDIR'].replace("8.0", "8.1") # wtf
+ env['ENV']['INCLUDE'] = env['ENV']['INCLUDE'].replace("8.0", "8.1")
+ env['ENV']['LIB'] = env['ENV']['LIB'].replace("8.0", "8.1")
+ env['ENV']['PATH'] = env['ENV']['PATH'].replace("8.0", "8.1")
+ env['ENV']['LIBPATH'] = env['ENV']['LIBPATH'].replace("8.0\\Windows Metadata", "8.1\\References\\CommonConfiguration\\Neutral")
+
+ else:
+
+ arch = "x64"
+ env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "kernel32.lib", '/MACHINE:X64', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1'])
+
+ env.Append(LIBPATH=['#platform/winrt/x64/lib'])
+
+
+ if (env["target"]=="release"):
+
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"]=="test"):
+
+ env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"]=="debug"):
+
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG'])
+
+ elif (env["target"]=="profile"):
+
+ env.Append(CCFLAGS=['-g','-pg'])
+ env.Append(LINKFLAGS=['-pg'])
+
+
+ env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /Zc:wchar_t /Gm- /Od /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /EHsc /nologo'))
+ env.Append(CXXFLAGS=string.split('/ZW'))
+ env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral'])
+ env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000'])
+
+ env['ENV'] = os.environ;
+
+
+ env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"]
+ env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"]
+ env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"]
- env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /Zc:wchar_t /Gm- /Od /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /EHsc /nologo'))
- env.Append(CXXFLAGS=string.split('/ZW'))
- env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral'])
#env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/EHsc'])
#env.Append(CXXFLAGS=['/TP', '/ZW'])
@@ -69,7 +130,6 @@ def configure(env):
##env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
env.Append(CCFLAGS=['/DWINRT_ENABLED'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
#env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
@@ -92,5 +152,5 @@ def configure(env):
env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env['ENV'] = os.environ;
+#/c/Program Files (x86)/Windows Phone Kits/8.1/lib/ARM/WindowsPhoneCore.lib
diff --git a/platform/winrt/gl_context_egl.cpp b/platform/winrt/gl_context_egl.cpp
index ca592c5d19..fd9fbe406f 100644
--- a/platform/winrt/gl_context_egl.cpp
+++ b/platform/winrt/gl_context_egl.cpp
@@ -1,5 +1,7 @@
#include "gl_context_egl.h"
+#include "EGL/eglext.h"
+
using namespace Platform;
void ContextEGL::release_current() {
@@ -22,6 +24,14 @@ int ContextEGL::get_window_height() {
return height;
};
+void ContextEGL::reset() {
+
+ cleanup();
+
+ window = CoreWindow::GetForCurrentThread();
+ initialize();
+};
+
void ContextEGL::swap_buffers() {
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE)
@@ -63,7 +73,23 @@ Error ContextEGL::initialize() {
try {
- display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ const EGLint displayAttributes[] =
+ {
+ EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
+ EGL_NONE,
+ };
+
+ PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
+
+ if (!eglGetPlatformDisplayEXT)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get function eglGetPlatformDisplayEXT");
+ }
+
+ display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttributes);
+
if (display == EGL_NO_DISPLAY)
{
throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display");
diff --git a/platform/winrt/gl_context_egl.h b/platform/winrt/gl_context_egl.h
index 56bf654ee5..ca3760e723 100644
--- a/platform/winrt/gl_context_egl.h
+++ b/platform/winrt/gl_context_egl.h
@@ -32,6 +32,7 @@ public:
virtual void swap_buffers();
virtual Error initialize();
+ void reset();
void cleanup();
diff --git a/platform/winrt/include/EGL/eglext.h b/platform/winrt/include/EGL/eglext.h
index 9828628e75..459ecf4a3d 100644
--- a/platform/winrt/include/EGL/eglext.h
+++ b/platform/winrt/include/EGL/eglext.h
@@ -432,31 +432,38 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu
#define EGL_ANGLE_direct3d_display 1
#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
-#define EGL_D3D11_FL9_3_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-4)
#endif /* EGL_ANGLE_direct3d_display */
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
+#ifndef EGL_ANGLE_surface_d3d_render_to_back_buffer
+#define EGL_ANGLE_surface_d3d_render_to_back_buffer 1
+#define EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER 0x320B
+#define EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER 0x320C
+#endif /* EGL_ANGLE_surface_d3d_render_to_back_buffer */
+
#ifndef EGL_ANGLE_platform_angle
#define EGL_ANGLE_platform_angle 1
#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
-#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3203
+#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203
+#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204
+#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205
#endif /* EGL_ANGLE_platform_angle */
#ifndef EGL_ANGLE_platform_angle_d3d
#define EGL_ANGLE_platform_angle_d3d 1
-#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3204
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3205
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE 0x3206
+#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206
+#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
+#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208
#endif /* EGL_ANGLE_platform_angle_d3d */
#ifndef EGL_ANGLE_platform_angle_opengl
#define EGL_ANGLE_platform_angle_opengl 1
-#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3207
-#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x3208
+#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3209
+#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320A
#endif /* EGL_ANGLE_platform_angle_opengl */
#ifndef EGL_ARM_pixmap_multisample_discard
diff --git a/platform/winrt/include/EGL/eglplatform.h b/platform/winrt/include/EGL/eglplatform.h
index d2e30bddbe..b0e88f94d4 100644
--- a/platform/winrt/include/EGL/eglplatform.h
+++ b/platform/winrt/include/EGL/eglplatform.h
@@ -76,12 +76,12 @@
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
-#if defined(WINAPI_FAMILY) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Windows Store */
#include <inspectable.h>
typedef IInspectable* EGLNativeWindowType;
#else
typedef HWND EGLNativeWindowType;
-#endif // defined(WINAPI_FAMILY) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#endif
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
diff --git a/platform/winrt/include/GLSLANG/ShaderLang.h b/platform/winrt/include/GLSLANG/ShaderLang.h
index 86bf221c90..d925b88f24 100644
--- a/platform/winrt/include/GLSLANG/ShaderLang.h
+++ b/platform/winrt/include/GLSLANG/ShaderLang.h
@@ -27,6 +27,10 @@
#include "KHR/khrplatform.h"
+#include <map>
+#include <string>
+#include <vector>
+
//
// This is the platform independent interface between an OGL driver
// and the shading language compiler.
@@ -39,20 +43,20 @@ typedef unsigned int GLenum;
}
// Must be included after GLenum proxy typedef
+// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h
#include "ShaderVars.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
// Version number for shader translation API.
// It is incremented every time the API changes.
-#define ANGLE_SH_VERSION 129
+#define ANGLE_SH_VERSION 132
typedef enum {
SH_GLES2_SPEC = 0x8B40,
SH_WEBGL_SPEC = 0x8B41,
+ SH_GLES3_SPEC = 0x8B86,
+ SH_WEBGL2_SPEC = 0x8B87,
+
// The CSS Shaders spec is a subset of the WebGL spec.
//
// In both CSS vertex and fragment shaders, ANGLE:
@@ -84,31 +88,6 @@ typedef enum {
SH_HLSL11_OUTPUT = 0x8B48
} ShShaderOutput;
-typedef enum {
- SH_PRECISION_HIGHP = 0x5001,
- SH_PRECISION_MEDIUMP = 0x5002,
- SH_PRECISION_LOWP = 0x5003,
- SH_PRECISION_UNDEFINED = 0
-} ShPrecisionType;
-
-typedef enum {
- SH_INFO_LOG_LENGTH = 0x8B84,
- SH_OBJECT_CODE_LENGTH = 0x8B88, // GL_SHADER_SOURCE_LENGTH
- SH_ACTIVE_UNIFORMS = 0x8B86,
- SH_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87,
- SH_ACTIVE_ATTRIBUTES = 0x8B89,
- SH_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
- SH_VARYINGS = 0x8BBB,
- SH_VARYING_MAX_LENGTH = 0x8BBC,
- SH_MAPPED_NAME_MAX_LENGTH = 0x6000,
- SH_NAME_MAX_LENGTH = 0x6001,
- SH_HASHED_NAME_MAX_LENGTH = 0x6002,
- SH_HASHED_NAMES_COUNT = 0x6003,
- SH_SHADER_VERSION = 0x6004,
- SH_RESOURCES_STRING_LENGTH = 0x6005,
- SH_OUTPUT_TYPE = 0x6006
-} ShShaderInfo;
-
// Compile options.
typedef enum {
SH_VALIDATE = 0,
@@ -188,6 +167,11 @@ typedef enum {
// This flag scalarizes vec/ivec/bvec/mat constructor args.
// It is intended as a workaround for Linux/Mac driver bugs.
SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000,
+
+ // This flag overwrites a struct name with a unique prefix.
+ // It is intended as a workaround for drivers that do not handle
+ // struct scopes correctly, including all Mac drivers and Linux AMD.
+ SH_REGENERATE_STRUCT_NAMES = 0x80000,
} ShCompileOptions;
// Defines alternate strategies for implementing array index clamping.
@@ -202,14 +186,14 @@ typedef enum {
//
// Driver must call this first, once, before doing any other
// compiler operations.
-// If the function succeeds, the return value is nonzero, else zero.
+// If the function succeeds, the return value is true, else false.
//
-COMPILER_EXPORT int ShInitialize();
+COMPILER_EXPORT bool ShInitialize();
//
// Driver should call this at shutdown.
-// If the function succeeds, the return value is nonzero, else zero.
+// If the function succeeds, the return value is true, else false.
//
-COMPILER_EXPORT int ShFinalize();
+COMPILER_EXPORT bool ShFinalize();
// The 64 bits hash function. The first parameter is the input string; the
// second parameter is the string length.
@@ -240,6 +224,12 @@ typedef struct
int EXT_frag_depth;
int EXT_shader_texture_lod;
+ // Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives
+ // with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate
+ // EXT_draw_buffers by using it in combination with GLES3.0 glDrawBuffers
+ // function. This applies to Tegra K1 devices.
+ int NV_draw_buffers;
+
// Set to 1 if highp precision is supported in the fragment language.
// Default is 0.
int FragmentPrecisionHigh;
@@ -268,8 +258,10 @@ typedef struct
//
// Initialize built-in resources with minimum expected values.
+// Parameters:
+// resources: The object to initialize. Will be comparable with memcmp.
//
-COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources* resources);
+COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources *resources);
//
// ShHandle held by but opaque to the driver. It is allocated,
@@ -278,18 +270,15 @@ COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources* resources);
//
// If handle creation fails, 0 will be returned.
//
-typedef void* ShHandle;
+typedef void *ShHandle;
//
-// Returns the a concatenated list of the items in ShBuiltInResources as a string.
+// Returns the a concatenated list of the items in ShBuiltInResources as a
+// null-terminated string.
// This function must be updated whenever ShBuiltInResources is changed.
// Parameters:
// handle: Specifies the handle of the compiler to be used.
-// outStringLen: Specifies the size of the buffer, in number of characters. The size
-// of the buffer required to store the resources string can be obtained
-// by calling ShGetInfo with SH_RESOURCES_STRING_LENGTH.
-// outStr: Returns a null-terminated string representing all the built-in resources.
-COMPILER_EXPORT void ShGetBuiltInResourcesString(const ShHandle handle, size_t outStringLen, char *outStr);
+COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle handle);
//
// Driver calls these to create and destroy compiler objects.
@@ -307,12 +296,12 @@ COMPILER_EXPORT ShHandle ShConstructCompiler(
sh::GLenum type,
ShShaderSpec spec,
ShShaderOutput output,
- const ShBuiltInResources* resources);
+ const ShBuiltInResources *resources);
COMPILER_EXPORT void ShDestruct(ShHandle handle);
//
// Compiles the given shader source.
-// If the function succeeds, the return value is nonzero, else zero.
+// If the function succeeds, the return value is true, else false.
// Parameters:
// handle: Specifies the handle of compiler to be used.
// shaderStrings: Specifies an array of pointers to null-terminated strings
@@ -334,123 +323,36 @@ COMPILER_EXPORT void ShDestruct(ShHandle handle);
// SH_VARIABLES: Extracts attributes, uniforms, and varyings.
// Can be queried by calling ShGetVariableInfo().
//
-COMPILER_EXPORT int ShCompile(
+COMPILER_EXPORT bool ShCompile(
const ShHandle handle,
- const char* const shaderStrings[],
+ const char * const shaderStrings[],
size_t numStrings,
- int compileOptions
- );
+ int compileOptions);
-// Returns a parameter from a compiled shader.
-// Parameters:
-// handle: Specifies the compiler
-// pname: Specifies the parameter to query.
-// The following parameters are defined:
-// SH_INFO_LOG_LENGTH: the number of characters in the information log
-// including the null termination character.
-// SH_OBJECT_CODE_LENGTH: the number of characters in the object code
-// including the null termination character.
-// SH_ACTIVE_ATTRIBUTES: the number of active attribute variables.
-// SH_ACTIVE_ATTRIBUTE_MAX_LENGTH: the length of the longest active attribute
-// variable name including the null
-// termination character.
-// SH_ACTIVE_UNIFORMS: the number of active uniform variables.
-// SH_ACTIVE_UNIFORM_MAX_LENGTH: the length of the longest active uniform
-// variable name including the null
-// termination character.
-// SH_VARYINGS: the number of varying variables.
-// SH_VARYING_MAX_LENGTH: the length of the longest varying variable name
-// including the null termination character.
-// SH_MAPPED_NAME_MAX_LENGTH: the length of the mapped variable name including
-// the null termination character.
-// SH_NAME_MAX_LENGTH: the max length of a user-defined name including the
-// null termination character.
-// SH_HASHED_NAME_MAX_LENGTH: the max length of a hashed name including the
-// null termination character.
-// SH_HASHED_NAMES_COUNT: the number of hashed names from the latest compile.
-// SH_SHADER_VERSION: the version of the shader language
-// SH_OUTPUT_TYPE: the currently set language output type
-//
-// params: Requested parameter
-COMPILER_EXPORT void ShGetInfo(const ShHandle handle,
- ShShaderInfo pname,
- size_t* params);
+// Return the version of the shader language.
+COMPILER_EXPORT int ShGetShaderVersion(const ShHandle handle);
-// Returns nul-terminated information log for a compiled shader.
+// Return the currently set language output type.
+COMPILER_EXPORT ShShaderOutput ShGetShaderOutputType(
+ const ShHandle handle);
+
+// Returns null-terminated information log for a compiled shader.
// Parameters:
// handle: Specifies the compiler
-// infoLog: Specifies an array of characters that is used to return
-// the information log. It is assumed that infoLog has enough memory
-// to accomodate the information log. The size of the buffer required
-// to store the returned information log can be obtained by calling
-// ShGetInfo with SH_INFO_LOG_LENGTH.
-COMPILER_EXPORT void ShGetInfoLog(const ShHandle handle, char* infoLog);
+COMPILER_EXPORT const std::string &ShGetInfoLog(const ShHandle handle);
// Returns null-terminated object code for a compiled shader.
// Parameters:
// handle: Specifies the compiler
-// infoLog: Specifies an array of characters that is used to return
-// the object code. It is assumed that infoLog has enough memory to
-// accomodate the object code. The size of the buffer required to
-// store the returned object code can be obtained by calling
-// ShGetInfo with SH_OBJECT_CODE_LENGTH.
-COMPILER_EXPORT void ShGetObjectCode(const ShHandle handle, char* objCode);
-
-// Returns information about a shader variable.
-// Parameters:
-// handle: Specifies the compiler
-// variableType: Specifies the variable type; options include
-// SH_ACTIVE_ATTRIBUTES, SH_ACTIVE_UNIFORMS, SH_VARYINGS.
-// index: Specifies the index of the variable to be queried.
-// length: Returns the number of characters actually written in the string
-// indicated by name (excluding the null terminator) if a value other
-// than NULL is passed.
-// size: Returns the size of the variable.
-// type: Returns the data type of the variable.
-// precision: Returns the precision of the variable.
-// staticUse: Returns 1 if the variable is accessed in a statement after
-// pre-processing, whether or not run-time flow of control will
-// cause that statement to be executed.
-// Returns 0 otherwise.
-// name: Returns a null terminated string containing the name of the
-// variable. It is assumed that name has enough memory to accormodate
-// the variable name. The size of the buffer required to store the
-// variable name can be obtained by calling ShGetInfo with
-// SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, SH_ACTIVE_UNIFORM_MAX_LENGTH,
-// SH_VARYING_MAX_LENGTH.
-// mappedName: Returns a null terminated string containing the mapped name of
-// the variable, It is assumed that mappedName has enough memory
-// (SH_MAPPED_NAME_MAX_LENGTH), or NULL if don't care about the
-// mapped name. If the name is not mapped, then name and mappedName
-// are the same.
-COMPILER_EXPORT void ShGetVariableInfo(const ShHandle handle,
- ShShaderInfo variableType,
- int index,
- size_t* length,
- int* size,
- sh::GLenum* type,
- ShPrecisionType* precision,
- int* staticUse,
- char* name,
- char* mappedName);
-
-// Returns information about a name hashing entry from the latest compile.
+COMPILER_EXPORT const std::string &ShGetObjectCode(const ShHandle handle);
+
+// Returns a (original_name, hash) map containing all the user defined
+// names in the shader, including variable names, function names, struct
+// names, and struct field names.
// Parameters:
// handle: Specifies the compiler
-// index: Specifies the index of the name hashing entry to be queried.
-// name: Returns a null terminated string containing the user defined name.
-// It is assumed that name has enough memory to accomodate the name.
-// The size of the buffer required to store the user defined name can
-// be obtained by calling ShGetInfo with SH_NAME_MAX_LENGTH.
-// hashedName: Returns a null terminated string containing the hashed name of
-// the uniform variable, It is assumed that hashedName has enough
-// memory to accomodate the name. The size of the buffer required
-// to store the name can be obtained by calling ShGetInfo with
-// SH_HASHED_NAME_MAX_LENGTH.
-COMPILER_EXPORT void ShGetNameHashingEntry(const ShHandle handle,
- int index,
- char* name,
- char* hashedName);
+COMPILER_EXPORT const std::map<std::string, std::string> *ShGetNameHashingMap(
+ const ShHandle handle);
// Shader variable inspection.
// Returns a pointer to a list of variables of the designated type.
@@ -470,17 +372,17 @@ typedef struct
int size;
} ShVariableInfo;
-// Returns 1 if the passed in variables pack in maxVectors following
+// Returns true if the passed in variables pack in maxVectors following
// the packing rules from the GLSL 1.017 spec, Appendix A, section 7.
-// Returns 0 otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS
+// Returns false otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS
// flag above.
// Parameters:
// maxVectors: the available rows of registers.
// varInfoArray: an array of variable info (types and sizes).
// varInfoArraySize: the size of the variable array.
-COMPILER_EXPORT int ShCheckVariablesWithinPackingLimits(
+COMPILER_EXPORT bool ShCheckVariablesWithinPackingLimits(
int maxVectors,
- ShVariableInfo* varInfoArray,
+ ShVariableInfo *varInfoArray,
size_t varInfoArraySize);
// Gives the compiler-assigned register for an interface block.
@@ -491,7 +393,7 @@ COMPILER_EXPORT int ShCheckVariablesWithinPackingLimits(
// interfaceBlockName: Specifies the interface block
// indexOut: output variable that stores the assigned register
COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle,
- const char *interfaceBlockName,
+ const std::string &interfaceBlockName,
unsigned int *indexOut);
// Gives the compiler-assigned register for uniforms in the default
@@ -503,11 +405,7 @@ COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle,
// interfaceBlockName: Specifies the uniform
// indexOut: output variable that stores the assigned register
COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle,
- const char *uniformName,
+ const std::string &uniformName,
unsigned int *indexOut);
-#ifdef __cplusplus
-}
-#endif
-
#endif // _COMPILER_INTERFACE_INCLUDED_
diff --git a/platform/winrt/include/GLSLANG/ShaderVars.h b/platform/winrt/include/GLSLANG/ShaderVars.h
index 03ddf956f1..dc452b0cf4 100644
--- a/platform/winrt/include/GLSLANG/ShaderVars.h
+++ b/platform/winrt/include/GLSLANG/ShaderVars.h
@@ -15,6 +15,7 @@
#include <algorithm>
// Assume ShaderLang.h is included before ShaderVars.h, for sh::GLenum
+// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h
namespace sh
{
@@ -39,7 +40,7 @@ enum BlockLayoutType
// Note: we must override the copy constructor and assignment operator so we can
// work around excessive GCC binary bloating:
// See https://code.google.com/p/angleproject/issues/detail?id=697
-struct ShaderVariable
+struct COMPILER_EXPORT ShaderVariable
{
ShaderVariable();
ShaderVariable(GLenum typeIn, unsigned int arraySizeIn);
@@ -49,6 +50,22 @@ struct ShaderVariable
bool isArray() const { return arraySize > 0; }
unsigned int elementCount() const { return std::max(1u, arraySize); }
+ bool isStruct() const { return !fields.empty(); }
+
+ // All of the shader's variables are described using nested data
+ // structures. This is needed in order to disambiguate similar looking
+ // types, such as two structs containing the same fields, but in
+ // different orders. "findInfoByMappedName" provides an easy query for
+ // users to dive into the data structure and fetch the unique variable
+ // instance corresponding to a dereferencing chain of the top-level
+ // variable.
+ // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable
+ // that defines 'c' in |leafVar|, and the original name 'A[0].B.C[0]'
+ // in |originalName|, based on the assumption that |this| defines 'a'.
+ // If no match is found, return false.
+ bool findInfoByMappedName(const std::string &mappedFullName,
+ const ShaderVariable **leafVar,
+ std::string* originalFullName) const;
GLenum type;
GLenum precision;
@@ -56,58 +73,97 @@ struct ShaderVariable
std::string mappedName;
unsigned int arraySize;
bool staticUse;
+ std::vector<ShaderVariable> fields;
+ std::string structName;
+
+ protected:
+ bool isSameVariableAtLinkTime(const ShaderVariable &other,
+ bool matchPrecision) const;
+
+ bool operator==(const ShaderVariable &other) const;
+ bool operator!=(const ShaderVariable &other) const
+ {
+ return !operator==(other);
+ }
};
-struct Uniform : public ShaderVariable
+struct COMPILER_EXPORT Uniform : public ShaderVariable
{
Uniform();
~Uniform();
Uniform(const Uniform &other);
Uniform &operator=(const Uniform &other);
-
- bool isStruct() const { return !fields.empty(); }
-
- std::vector<Uniform> fields;
+ bool operator==(const Uniform &other) const;
+ bool operator!=(const Uniform &other) const
+ {
+ return !operator==(other);
+ }
+
+ // Decide whether two uniforms are the same at shader link time,
+ // assuming one from vertex shader and the other from fragment shader.
+ // See GLSL ES Spec 3.00.3, sec 4.3.5.
+ bool isSameUniformAtLinkTime(const Uniform &other) const;
};
-struct Attribute : public ShaderVariable
+struct COMPILER_EXPORT Attribute : public ShaderVariable
{
Attribute();
~Attribute();
Attribute(const Attribute &other);
Attribute &operator=(const Attribute &other);
+ bool operator==(const Attribute &other) const;
+ bool operator!=(const Attribute &other) const
+ {
+ return !operator==(other);
+ }
int location;
};
-struct InterfaceBlockField : public ShaderVariable
+struct COMPILER_EXPORT InterfaceBlockField : public ShaderVariable
{
InterfaceBlockField();
~InterfaceBlockField();
InterfaceBlockField(const InterfaceBlockField &other);
InterfaceBlockField &operator=(const InterfaceBlockField &other);
+ bool operator==(const InterfaceBlockField &other) const;
+ bool operator!=(const InterfaceBlockField &other) const
+ {
+ return !operator==(other);
+ }
+
+ // Decide whether two InterfaceBlock fields are the same at shader
+ // link time, assuming one from vertex shader and the other from
+ // fragment shader.
+ // See GLSL ES Spec 3.00.3, sec 4.3.7.
+ bool isSameInterfaceBlockFieldAtLinkTime(
+ const InterfaceBlockField &other) const;
- bool isStruct() const { return !fields.empty(); }
-
- bool isRowMajorMatrix;
- std::vector<InterfaceBlockField> fields;
+ bool isRowMajorLayout;
};
-struct Varying : public ShaderVariable
+struct COMPILER_EXPORT Varying : public ShaderVariable
{
Varying();
~Varying();
- Varying(const Varying &other);
+ Varying(const Varying &otherg);
Varying &operator=(const Varying &other);
+ bool operator==(const Varying &other) const;
+ bool operator!=(const Varying &other) const
+ {
+ return !operator==(other);
+ }
- bool isStruct() const { return !fields.empty(); }
+ // Decide whether two varyings are the same at shader link time,
+ // assuming one from vertex shader and the other from fragment shader.
+ // See GLSL ES Spec 3.00.3, sec 4.3.9.
+ bool isSameVaryingAtLinkTime(const Varying &other) const;
InterpolationType interpolation;
- std::vector<Varying> fields;
- std::string structName;
+ bool isInvariant;
};
-struct InterfaceBlock
+struct COMPILER_EXPORT InterfaceBlock
{
InterfaceBlock();
~InterfaceBlock();
@@ -116,6 +172,7 @@ struct InterfaceBlock
std::string name;
std::string mappedName;
+ std::string instanceName;
unsigned int arraySize;
BlockLayoutType layout;
bool isRowMajorLayout;
diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp
index 81f3d7adf5..89fa93c5c4 100644
--- a/platform/winrt/os_winrt.cpp
+++ b/platform/winrt/os_winrt.cpp
@@ -142,6 +142,11 @@ void OSWinrt::set_gl_context(ContextEGL* p_context) {
gl_context = p_context;
};
+void OSWinrt::screen_size_changed() {
+
+ gl_context->reset();
+};
+
void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
main_loop=NULL;
@@ -568,8 +573,12 @@ Error OSWinrt::shell_open(String p_uri) {
String OSWinrt::get_locale() const {
+#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
+ return "en";
+#else
Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
return language->Data();
+#endif
}
void OSWinrt::release_rendering_thread() {
diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h
index 13b77f7f01..68236309a9 100644
--- a/platform/winrt/os_winrt.h
+++ b/platform/winrt/os_winrt.h
@@ -228,6 +228,7 @@ public:
virtual String get_data_dir() const;
void set_gl_context(ContextEGL* p_context);
+ void screen_size_changed();
virtual void release_rendering_thread();
virtual void make_rendering_thread();
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 1c8d231d4a..dd5fa827ff 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -114,6 +114,14 @@ def configure(env):
env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
env.Append(CPPFLAGS=["-DALSA_ENABLED"])
+
+ if not os.system("pkg-config --exists libpulse-simple"):
+ print("Enabling PulseAudio")
+ env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
+ env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
+ else:
+ print("PulseAudio development libraries not found, disabling driver")
+
env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'GLU', 'pthread','asound','z']) #TODO detect linux/BSD!
#env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 0466984359..aa9e4c63c9 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -74,6 +74,18 @@ OS::VideoMode OS_X11::get_default_video_mode() const {
return OS::VideoMode(800,600,false);
}
+int OS_X11::get_audio_driver_count() const {
+
+ return AudioDriverManagerSW::get_driver_count();
+}
+
+const char *OS_X11::get_audio_driver_name(int p_driver) const {
+
+ AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver);
+ ERR_FAIL_COND_V( !driver, "" );
+ return AudioDriverManagerSW::get_driver(p_driver)->get_name();
+}
+
void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
last_button_state=0;
@@ -1446,6 +1458,10 @@ OS_X11::OS_X11() {
AudioDriverManagerSW::add_driver(&driver_rtaudio);
#endif
+#ifdef PULSEAUDIO_ENABLED
+ AudioDriverManagerSW::add_driver(&driver_pulseaudio);
+#endif
+
#ifdef ALSA_ENABLED
AudioDriverManagerSW::add_driver(&driver_alsa);
#endif
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 67772894fa..dd2476ec1b 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -43,6 +43,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/alsa/audio_driver_alsa.h"
+#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include <X11/keysym.h>
@@ -129,6 +130,10 @@ class OS_X11 : public OS_Unix {
AudioDriverALSA driver_alsa;
#endif
+#ifdef PULSEAUDIO_ENABLED
+ AudioDriverPulseAudio driver_pulseaudio;
+#endif
+
enum {
JOYSTICKS_MAX = 8,
MAX_JOY_AXIS = 32768, // I've no idea
@@ -160,7 +165,10 @@ protected:
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
-
+
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
+
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void finalize();
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 57495b5cb0..1c0be60764 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -41,7 +41,6 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
bool solids=build_mode==BUILD_SOLIDS;
-
if (solids) {
//here comes the sun, lalalala
@@ -51,6 +50,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D );
convex->set_points(decomp[i]);
co->add_shape(convex,get_transform());
+ if (trigger)
+ co->set_shape_as_trigger(co->get_shape_count()-1,true);
}
@@ -71,6 +72,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
concave->set_segments(segments);
co->add_shape(concave,get_transform());
+ if (trigger)
+ co->set_shape_as_trigger(co->get_shape_count()-1,true);
}
@@ -166,6 +169,18 @@ Rect2 CollisionPolygon2D::get_item_rect() const {
return aabb;
}
+void CollisionPolygon2D::set_trigger(bool p_trigger) {
+
+ trigger=p_trigger;
+ _update_parent();
+}
+
+bool CollisionPolygon2D::is_trigger() const{
+
+ return trigger;
+}
+
+
void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object);
@@ -175,14 +190,19 @@ void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon2D::set_build_mode);
ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon2D::get_build_mode);
+ ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger);
+ ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger);
+
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
}
CollisionPolygon2D::CollisionPolygon2D() {
aabb=Rect2(-10,-10,20,20);
build_mode=BUILD_SOLIDS;
+ trigger=false;
}
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index 09c2060088..b8e27b6fb4 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -50,6 +50,7 @@ protected:
Rect2 aabb;
BuildMode build_mode;
Vector<Point2> polygon;
+ bool trigger;
void _add_to_collision_object(Object *p_obj);
void _update_parent();
@@ -60,6 +61,9 @@ protected:
static void _bind_methods();
public:
+ void set_trigger(bool p_trigger);
+ bool is_trigger() const;
+
void set_build_mode(BuildMode p_mode);
BuildMode get_build_mode() const;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 655c6e8bf6..9d10000d2b 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -858,7 +858,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
//motion recover
for(int i=0;i<get_shape_count();i++) {
-
+ if (is_shape_set_as_trigger(i))
+ continue;
if (dss->collide_shape(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i),Vector2(),margin,sr,max_shapes,res_shapes,exclude,get_layer_mask(),mask))
collided=true;
@@ -902,6 +903,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
for(int i=0;i<get_shape_count();i++) {
+ if (is_shape_set_as_trigger(i))
+ continue;
float lsafe,lunsafe;
bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 21ecac6e3d..5c047b3fef 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -870,6 +870,9 @@ Vector3 KinematicBody::move(const Vector3& p_motion) {
for(int j=0;j<8;j++) {
for(int i=0;i<res_shapes;i++) {
+ if (is_shape_set_as_trigger(i))
+ continue;
+
Vector3 a = sr[i*2+0];
Vector3 b = sr[i*2+1];
//print_line(String()+a+" -> "+b);
@@ -930,6 +933,8 @@ Vector3 KinematicBody::move(const Vector3& p_motion) {
for(int i=0;i<get_shape_count();i++) {
+ if (is_shape_set_as_trigger(i))
+ continue;
float lsafe,lunsafe;
PhysicsDirectSpaceState::ShapeRestInfo lrest;
@@ -1041,6 +1046,8 @@ bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) {
//fill exclude list..
for(int i=0;i<get_shape_count();i++) {
+ if (is_shape_set_as_trigger(i))
+ continue;
bool col = dss->intersect_shape(get_shape(i)->get_rid(), xform * get_shape_transform(i),0,NULL,0,exclude,get_layer_mask(),mask);
if (col)
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 59793815f5..f668e52590 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -124,32 +124,34 @@ void Tween::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tween_process_mode"),&Tween::get_tween_process_mode);
ObjectTypeDB::bind_method(_MD("start"),&Tween::start );
- ObjectTypeDB::bind_method(_MD("reset","node","key"),&Tween::reset );
+ ObjectTypeDB::bind_method(_MD("reset","object","key"),&Tween::reset );
ObjectTypeDB::bind_method(_MD("reset_all"),&Tween::reset_all );
- ObjectTypeDB::bind_method(_MD("stop","node","key"),&Tween::stop );
+ ObjectTypeDB::bind_method(_MD("stop","object","key"),&Tween::stop );
ObjectTypeDB::bind_method(_MD("stop_all"),&Tween::stop_all );
- ObjectTypeDB::bind_method(_MD("resume","node","key"),&Tween::resume );
+ ObjectTypeDB::bind_method(_MD("resume","object","key"),&Tween::resume );
ObjectTypeDB::bind_method(_MD("resume_all"),&Tween::resume_all );
- ObjectTypeDB::bind_method(_MD("remove","node","key"),&Tween::remove );
+ ObjectTypeDB::bind_method(_MD("remove","object","key"),&Tween::remove );
ObjectTypeDB::bind_method(_MD("remove_all"),&Tween::remove_all );
ObjectTypeDB::bind_method(_MD("seek","time"),&Tween::seek );
ObjectTypeDB::bind_method(_MD("tell"),&Tween::tell );
ObjectTypeDB::bind_method(_MD("get_runtime"),&Tween::get_runtime );
- ObjectTypeDB::bind_method(_MD("interpolate_property","node","property","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::interpolate_property, DEFVAL(0) );
- ObjectTypeDB::bind_method(_MD("interpolate_method","node","method","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::interpolate_method, DEFVAL(0) );
- ObjectTypeDB::bind_method(_MD("interpolate_callback","node","callback","times_in_sec","args"),&Tween::interpolate_callback, DEFVAL(Variant()) );
- ObjectTypeDB::bind_method(_MD("follow_property","node","property","initial_val","target","target_property","times_in_sec","trans_type","ease_type","delay"),&Tween::follow_property, DEFVAL(0) );
- ObjectTypeDB::bind_method(_MD("follow_method","node","method","initial_val","target","target_method","times_in_sec","trans_type","ease_type","delay"),&Tween::follow_method, DEFVAL(0) );
- ObjectTypeDB::bind_method(_MD("targeting_property","node","property","initial","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_property, DEFVAL(0) );
- ObjectTypeDB::bind_method(_MD("targeting_method","node","method","initial","initial_method","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_method, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("interpolate_property","object","property","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::interpolate_property, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("interpolate_method","object","method","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::interpolate_method, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("interpolate_callback","object","times_in_sec","callback","args"),&Tween::interpolate_callback, DEFVAL(Variant()) );
+ ObjectTypeDB::bind_method(_MD("follow_property","object","property","initial_val","target","target_property","times_in_sec","trans_type","ease_type","delay"),&Tween::follow_property, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("follow_method","object","method","initial_val","target","target_method","times_in_sec","trans_type","ease_type","delay"),&Tween::follow_method, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("targeting_property","object","property","initial","initial_val","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_property, DEFVAL(0) );
+ ObjectTypeDB::bind_method(_MD("targeting_method","object","method","initial","initial_method","final_val","times_in_sec","trans_type","ease_type","delay"),&Tween::targeting_method, DEFVAL(0) );
- ADD_SIGNAL( MethodInfo("tween_start", PropertyInfo( Variant::OBJECT,"node"), PropertyInfo( Variant::STRING,"key")) );
- ADD_SIGNAL( MethodInfo("tween_step", PropertyInfo( Variant::OBJECT,"node"), PropertyInfo( Variant::STRING,"key"), PropertyInfo( Variant::REAL,"elapsed"), PropertyInfo( Variant::OBJECT,"value")) );
- ADD_SIGNAL( MethodInfo("tween_complete", PropertyInfo( Variant::OBJECT,"node"), PropertyInfo( Variant::STRING,"key")) );
+ ADD_SIGNAL( MethodInfo("tween_start", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
+ ADD_SIGNAL( MethodInfo("tween_step", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key"), PropertyInfo( Variant::REAL,"elapsed"), PropertyInfo( Variant::OBJECT,"value")) );
+ ADD_SIGNAL( MethodInfo("tween_complete", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) );
ADD_PROPERTY( PropertyInfo( Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_tween_process_mode"), _SCS("get_tween_process_mode"));
- //ADD_PROPERTY( PropertyInfo( Variant::BOOL, "activate"), _SCS("set_active"), _SCS("is_active"));
+
+ BIND_CONSTANT(TWEEN_PROCESS_FIXED);
+ BIND_CONSTANT(TWEEN_PROCESS_IDLE);
BIND_CONSTANT(TRANS_LINEAR);
BIND_CONSTANT(TRANS_SINE);
@@ -181,19 +183,19 @@ Variant& Tween::_get_initial_val(InterpolateData& p_data) {
case TARGETING_PROPERTY:
case TARGETING_METHOD: {
- Node *node = get_node(p_data.target);
- ERR_FAIL_COND_V(node == NULL,p_data.initial_val);
+ Object *object = ObjectDB::get_instance(p_data.target_id);
+ ERR_FAIL_COND_V(object == NULL,p_data.initial_val);
static Variant initial_val;
if(p_data.type == TARGETING_PROPERTY) {
bool valid = false;
- initial_val = node->get(p_data.target_key, &valid);
+ initial_val = object->get(p_data.target_key, &valid);
ERR_FAIL_COND_V(!valid,p_data.initial_val);
} else {
Variant::CallError error;
- initial_val = node->call(p_data.target_key, NULL, 0, error);
+ initial_val = object->call(p_data.target_key, NULL, 0, error);
ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK,p_data.initial_val);
}
return initial_val;
@@ -213,7 +215,7 @@ Variant& Tween::_get_delta_val(InterpolateData& p_data) {
case FOLLOW_PROPERTY:
case FOLLOW_METHOD: {
- Node *target = get_node(p_data.target);
+ Object *target = ObjectDB::get_instance(p_data.target_id);
ERR_FAIL_COND_V(target == NULL,p_data.initial_val);
Variant final_val;
@@ -264,6 +266,11 @@ Variant Tween::_run_equation(InterpolateData& p_data) {
switch(initial_val.get_type())
{
+
+ case Variant::BOOL:
+ result = ((int) _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (int) initial_val, (int) delta_val, p_data.times_in_sec)) >= 0.5;
+ break;
+
case Variant::INT:
result = (int) _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (int) initial_val, (int) delta_val, p_data.times_in_sec);
break;
@@ -409,7 +416,7 @@ Variant Tween::_run_equation(InterpolateData& p_data) {
bool Tween::_apply_tween_value(InterpolateData& p_data, Variant& value) {
- Object *object = get_node(p_data.path);
+ Object *object = ObjectDB::get_instance(p_data.id);
ERR_FAIL_COND_V(object == NULL, false);
switch(p_data.type) {
@@ -452,6 +459,7 @@ void Tween::_tween_process(float p_delta) {
return;
p_delta *= speed_scale;
+ pending_update ++;
// if repeat and all interpolates was finished then reset all interpolates
if(repeat) {
bool all_finished = true;
@@ -476,7 +484,7 @@ void Tween::_tween_process(float p_delta) {
if(!data.active || data.finish)
continue;
- Object *object = get_node(data.path);
+ Object *object = ObjectDB::get_instance(data.id);
if(object == NULL)
continue;
@@ -523,6 +531,7 @@ void Tween::_tween_process(float p_delta) {
if(data.finish)
emit_signal("tween_complete",object,data.key);
}
+ pending_update --;
}
void Tween::set_tween_process_mode(TweenProcessMode p_mode) {
@@ -598,16 +607,17 @@ bool Tween::start() {
return true;
}
-bool Tween::reset(Node *p_node, String p_key) {
+bool Tween::reset(Object *p_object, String p_key) {
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
- Node *node = get_node(data.path);
- if(node == NULL)
+ Object *object = ObjectDB::get_instance(data.id);
+ if(object == NULL)
continue;
- if(node == p_node && data.key == p_key) {
+ if(object == p_object && data.key == p_key) {
data.elapsed = 0;
data.finish = false;
@@ -615,11 +625,13 @@ bool Tween::reset(Node *p_node, String p_key) {
_apply_tween_value(data, data.initial_val);
}
}
+ pending_update --;
return true;
}
bool Tween::reset_all() {
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
@@ -628,20 +640,23 @@ bool Tween::reset_all() {
if(data.delay == 0)
_apply_tween_value(data, data.initial_val);
}
+ pending_update --;
return true;
}
-bool Tween::stop(Node *p_node, String p_key) {
+bool Tween::stop(Object *p_object, String p_key) {
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
- Node *node = get_node(data.path);
- if(node == NULL)
+ Object *object = ObjectDB::get_instance(data.id);
+ if(object == NULL)
continue;
- if(node == p_node && data.key == p_key)
+ if(object == p_object && data.key == p_key)
data.active = false;
}
+ pending_update --;
return true;
}
@@ -650,28 +665,32 @@ bool Tween::stop_all() {
set_active(false);
_set_process(false);
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
data.active = false;
}
+ pending_update --;
return true;
}
-bool Tween::resume(Node *p_node, String p_key) {
+bool Tween::resume(Object *p_object, String p_key) {
set_active(true);
_set_process(true);
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
- Node *node = get_node(data.path);
- if(node == NULL)
+ Object *object = ObjectDB::get_instance(data.id);
+ if(object == NULL)
continue;
- if(node == p_node && data.key == p_key)
+ if(object == p_object && data.key == p_key)
data.active = true;
}
+ pending_update --;
return true;
}
@@ -680,23 +699,26 @@ bool Tween::resume_all() {
set_active(true);
_set_process(true);
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
data.active = true;
}
+ pending_update --;
return true;
}
-bool Tween::remove(Node *p_node, String p_key) {
+bool Tween::remove(Object *p_object, String p_key) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
- Node *node = get_node(data.path);
- if(node == NULL)
+ Object *object = ObjectDB::get_instance(data.id);
+ if(object == NULL)
continue;
- if(node == p_node && data.key == p_key) {
+ if(object == p_object && data.key == p_key) {
interpolates.erase(E);
return true;
}
@@ -706,6 +728,7 @@ bool Tween::remove(Node *p_node, String p_key) {
bool Tween::remove_all() {
+ ERR_FAIL_COND_V(pending_update != 0, false);
set_active(false);
_set_process(false);
interpolates.clear();
@@ -714,6 +737,7 @@ bool Tween::remove_all() {
bool Tween::seek(real_t p_time) {
+ pending_update ++;
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
@@ -744,11 +768,13 @@ bool Tween::seek(real_t p_time) {
_apply_tween_value(data, result);
}
+ pending_update --;
return true;
}
real_t Tween::tell() const {
+ pending_update ++;
real_t pos = 0;
for(const List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
@@ -756,11 +782,13 @@ real_t Tween::tell() const {
if(data.elapsed > pos)
pos = data.elapsed;
}
+ pending_update --;
return pos;
}
real_t Tween::get_runtime() const {
+ pending_update ++;
real_t runtime = 0;
for(const List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
@@ -769,6 +797,7 @@ real_t Tween::get_runtime() const {
if(t > runtime)
runtime = t;
}
+ pending_update --;
return runtime;
}
@@ -779,6 +808,12 @@ bool Tween::_calc_delta_val(const Variant& p_initial_val, const Variant& p_final
Variant& delta_val = p_delta_val;
switch(initial_val.get_type()) {
+
+ case Variant::BOOL:
+ //delta_val = p_final_val;
+ delta_val = (int) p_final_val - (int) p_initial_val;
+ break;
+
case Variant::INT:
delta_val = (int) final_val - (int) initial_val;
break;
@@ -873,7 +908,7 @@ bool Tween::_calc_delta_val(const Variant& p_initial_val, const Variant& p_final
return true;
}
-bool Tween::interpolate_property(Node *p_node
+bool Tween::interpolate_property(Object *p_object
, String p_property
, Variant p_initial_val
, Variant p_final_val
@@ -882,11 +917,12 @@ bool Tween::interpolate_property(Node *p_node
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
@@ -894,7 +930,7 @@ bool Tween::interpolate_property(Node *p_node
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_node->get(p_property,&prop_valid);
+ p_object->get(p_property,&prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
InterpolateData data;
@@ -903,7 +939,7 @@ bool Tween::interpolate_property(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_property;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -919,7 +955,7 @@ bool Tween::interpolate_property(Node *p_node
return true;
}
-bool Tween::interpolate_method(Node *p_node
+bool Tween::interpolate_method(Object *p_object
, String p_method
, Variant p_initial_val
, Variant p_final_val
@@ -928,18 +964,19 @@ bool Tween::interpolate_method(Node *p_node
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
- ERR_FAIL_COND_V(!p_node->has_method(p_method), false);
+ ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
InterpolateData data;
data.active = true;
@@ -947,7 +984,7 @@ bool Tween::interpolate_method(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_method;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -963,16 +1000,17 @@ bool Tween::interpolate_method(Node *p_node
return true;
}
-bool Tween::interpolate_callback(Node *p_node
- , String p_callback
+bool Tween::interpolate_callback(Object *p_object
, real_t p_times_in_sec
+ , String p_callback
, Variant p_arg
) {
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(pending_update != 0, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec < 0, false);
- ERR_FAIL_COND_V(!p_node->has_method(p_callback), false);
+ ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
InterpolateData data;
data.active = true;
@@ -980,30 +1018,33 @@ bool Tween::interpolate_callback(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_callback;
data.times_in_sec = p_times_in_sec;
data.delay = 0;
data.arg = p_arg;
+ pending_update ++;
interpolates.push_back(data);
+ pending_update --;
return true;
}
-bool Tween::follow_property(Node *p_node
+bool Tween::follow_property(Object *p_object
, String p_property
, Variant p_initial_val
- , Node *p_target
+ , Object *p_target
, String p_target_property
, real_t p_times_in_sec
, TransitionType p_trans_type
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_target == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
@@ -1011,7 +1052,7 @@ bool Tween::follow_property(Node *p_node
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_node->get(p_property,&prop_valid);
+ p_object->get(p_property,&prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
bool target_prop_valid = false;
@@ -1028,10 +1069,10 @@ bool Tween::follow_property(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_property;
data.initial_val = p_initial_val;
- data.target = p_target->get_path();
+ data.target_id = p_target->get_instance_ID();
data.target_key = p_target_property;
data.times_in_sec = p_times_in_sec;
data.trans_type = p_trans_type;
@@ -1042,27 +1083,28 @@ bool Tween::follow_property(Node *p_node
return true;
}
-bool Tween::follow_method(Node *p_node
+bool Tween::follow_method(Object *p_object
, String p_method
, Variant p_initial_val
- , Node *p_target
+ , Object *p_target
, String p_target_method
, real_t p_times_in_sec
, TransitionType p_trans_type
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_target == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
- ERR_FAIL_COND_V(!p_node->has_method(p_method), false);
+ ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false);
Variant::CallError error;
@@ -1079,10 +1121,10 @@ bool Tween::follow_method(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_method;
data.initial_val = p_initial_val;
- data.target = p_target->get_path();
+ data.target_id = p_target->get_instance_ID();
data.target_key = p_target_method;
data.times_in_sec = p_times_in_sec;
data.trans_type = p_trans_type;
@@ -1093,9 +1135,9 @@ bool Tween::follow_method(Node *p_node
return true;
}
-bool Tween::targeting_property(Node *p_node
+bool Tween::targeting_property(Object *p_object
, String p_property
- , Node *p_initial
+ , Object *p_initial
, String p_initial_property
, Variant p_final_val
, real_t p_times_in_sec
@@ -1103,10 +1145,11 @@ bool Tween::targeting_property(Node *p_node
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_initial == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
@@ -1114,7 +1157,7 @@ bool Tween::targeting_property(Node *p_node
ERR_FAIL_COND_V(p_delay < 0, false);
bool prop_valid = false;
- p_node->get(p_property,&prop_valid);
+ p_object->get(p_property,&prop_valid);
ERR_FAIL_COND_V(!prop_valid, false);
bool initial_prop_valid = false;
@@ -1131,9 +1174,9 @@ bool Tween::targeting_property(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_property;
- data.target = p_initial->get_path();
+ data.target_id = p_initial->get_instance_ID();
data.target_key = p_initial_property;
data.initial_val = initial_val;
data.final_val = p_final_val;
@@ -1150,9 +1193,9 @@ bool Tween::targeting_property(Node *p_node
}
-bool Tween::targeting_method(Node *p_node
+bool Tween::targeting_method(Object *p_object
, String p_method
- , Node *p_initial
+ , Object *p_initial
, String p_initial_method
, Variant p_final_val
, real_t p_times_in_sec
@@ -1160,17 +1203,18 @@ bool Tween::targeting_method(Node *p_node
, EaseType p_ease_type
, real_t p_delay
) {
+ ERR_FAIL_COND_V(pending_update != 0, false);
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
- ERR_FAIL_COND_V(p_node == NULL, false);
+ ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_initial == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec <= 0, false);
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false);
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
- ERR_FAIL_COND_V(!p_node->has_method(p_method), false);
+ ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false);
Variant::CallError error;
@@ -1187,9 +1231,9 @@ bool Tween::targeting_method(Node *p_node
data.finish = false;
data.elapsed = 0;
- data.path = p_node->get_path();
+ data.id = p_object->get_instance_ID();
data.key = p_method;
- data.target = p_initial->get_path();
+ data.target_id = p_initial->get_instance_ID();
data.target_key = p_initial_method;
data.initial_val = initial_val;
data.final_val = p_final_val;
@@ -1213,6 +1257,7 @@ Tween::Tween() {
active=false;
repeat=false;
speed_scale=1;
+ pending_update=0;
}
Tween::~Tween() {
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index c9d9863397..3e23cc362a 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -54,15 +54,17 @@ public:
TRANS_CIRC,
TRANS_BOUNCE,
TRANS_BACK,
- TRANS_COUNT,
+
+ TRANS_COUNT,
};
enum EaseType {
EASE_IN,
EASE_OUT,
EASE_IN_OUT,
- EASE_OUT_IN,
- EASE_COUNT,
+ EASE_OUT_IN,
+
+ EASE_COUNT,
};
private:
@@ -82,12 +84,12 @@ private:
InterpolateType type;
bool finish;
real_t elapsed;
- NodePath path;
+ ObjectID id;
StringName key;
Variant initial_val;
Variant delta_val;
Variant final_val;
- NodePath target;
+ ObjectID target_id;
StringName target_key;
real_t times_in_sec;
TransitionType trans_type;
@@ -102,6 +104,7 @@ private:
bool active;
bool repeat;
float speed_scale;
+ mutable int pending_update;
List<InterpolateData> interpolates;
@@ -142,20 +145,20 @@ public:
float get_speed() const;
bool start();
- bool reset(Node *p_node, String p_key);
+ bool reset(Object *p_node, String p_key);
bool reset_all();
- bool stop(Node *p_node, String p_key);
+ bool stop(Object *p_node, String p_key);
bool stop_all();
- bool resume(Node *p_node, String p_key);
+ bool resume(Object *p_node, String p_key);
bool resume_all();
- bool remove(Node *p_node, String p_key);
+ bool remove(Object *p_node, String p_key);
bool remove_all();
bool seek(real_t p_time);
real_t tell() const;
real_t get_runtime() const;
- bool interpolate_property(Node *p_node
+ bool interpolate_property(Object *p_node
, String p_property
, Variant p_initial_val
, Variant p_final_val
@@ -165,7 +168,7 @@ public:
, real_t p_delay = 0
);
- bool interpolate_method(Node *p_node
+ bool interpolate_method(Object *p_node
, String p_method
, Variant p_initial_val
, Variant p_final_val
@@ -175,16 +178,16 @@ public:
, real_t p_delay = 0
);
- bool interpolate_callback(Node *p_node
- , String p_callback
+ bool interpolate_callback(Object *p_node
, real_t p_times_in_sec
+ , String p_callback
, Variant p_arg = Variant()
);
- bool follow_property(Node *p_node
+ bool follow_property(Object *p_node
, String p_property
, Variant p_initial_val
- , Node *p_target
+ , Object *p_target
, String p_target_property
, real_t p_times_in_sec
, TransitionType p_trans_type
@@ -192,10 +195,10 @@ public:
, real_t p_delay = 0
);
- bool follow_method(Node *p_node
+ bool follow_method(Object *p_node
, String p_method
, Variant p_initial_val
- , Node *p_target
+ , Object *p_target
, String p_target_method
, real_t p_times_in_sec
, TransitionType p_trans_type
@@ -203,9 +206,9 @@ public:
, real_t p_delay = 0
);
- bool targeting_property(Node *p_node
+ bool targeting_property(Object *p_node
, String p_property
- , Node *p_initial
+ , Object *p_initial
, String p_initial_property
, Variant p_final_val
, real_t p_times_in_sec
@@ -214,9 +217,9 @@ public:
, real_t p_delay = 0
);
- bool targeting_method(Node *p_node
+ bool targeting_method(Object *p_node
, String p_method
- , Node *p_initial
+ , Object *p_initial
, String p_initial_method
, Variant p_final_val
, real_t p_times_in_sec
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 216c6d7122..5ed60e88f8 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -44,7 +44,7 @@ void BoxContainer::_resort() {
Size2i new_size=get_size();;
- int sep=get_constant("separation",vertical?"VBoxContainer":"HBoxContainer");
+ int sep=get_constant("separation");//,vertical?"VBoxContainer":"HBoxContainer");
bool first=true;
int children_count=0;
@@ -202,7 +202,7 @@ Size2 BoxContainer::get_minimum_size() const {
/* Calculate MINIMUM SIZE */
Size2i minimum;
- int sep=get_constant("separation",vertical?"VBoxContainer":"HBoxContainer");
+ int sep=get_constant("separation");//,vertical?"VBoxContainer":"HBoxContainer");
bool first=true;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
new file mode 100644
index 0000000000..6e3afeefd0
--- /dev/null
+++ b/scene/gui/graph_node.cpp
@@ -0,0 +1,320 @@
+#include "graph_node.h"
+
+
+bool GraphNode::_set(const StringName& p_name, const Variant& p_value) {
+
+ if (!p_name.operator String().begins_with("slot/"))
+ return false;
+
+ int idx=p_name.operator String().get_slice("/",1).to_int();
+ String what = p_name.operator String().get_slice("/",2);
+
+
+ Slot si;
+ if (slot_info.has(idx))
+ si=slot_info[idx];
+
+
+ if (what=="left_enabled")
+ si.enable_left=p_value;
+ else if (what=="left_type")
+ si.type_left=p_value;
+ else if (what=="left_color")
+ si.color_left=p_value;
+ else if (what=="right_enabled")
+ si.enable_right=p_value;
+ else if (what=="right_type")
+ si.type_right=p_value;
+ else if (what=="right_color")
+ si.color_right=p_value;
+ else
+ return false;
+
+ set_slot(idx,si.enable_left,si.type_left,si.color_left,si.enable_right,si.type_right,si.color_right);
+ update();
+ return true;
+}
+
+bool GraphNode::_get(const StringName& p_name,Variant &r_ret) const{
+
+
+ print_line("get "+p_name.operator String());
+ if (!p_name.operator String().begins_with("slot/")) {
+ print_line("no begins");
+ return false;
+ }
+
+ int idx=p_name.operator String().get_slice("/",1).to_int();
+ String what = p_name.operator String().get_slice("/",2);
+
+
+
+ Slot si;
+ if (slot_info.has(idx))
+ si=slot_info[idx];
+
+ if (what=="left_enabled")
+ r_ret=si.enable_left;
+ else if (what=="left_type")
+ r_ret=si.type_left;
+ else if (what=="left_color")
+ r_ret=si.color_left;
+ else if (what=="right_enabled")
+ r_ret=si.enable_right;
+ else if (what=="right_type")
+ r_ret=si.type_right;
+ else if (what=="right_color")
+ r_ret=si.color_right;
+ else
+ return false;
+
+ print_line("ask for: "+p_name.operator String()+" get: "+String(r_ret));
+ return true;
+}
+void GraphNode::_get_property_list( List<PropertyInfo> *p_list) const{
+
+ int idx=0;
+ for(int i=0;i<get_child_count();i++) {
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c || c->is_set_as_toplevel() || !c->get_owner())
+ continue;
+
+ String base="slot/"+itos(idx)+"/";
+
+ p_list->push_back(PropertyInfo(Variant::BOOL,base+"left_enabled"));
+ p_list->push_back(PropertyInfo(Variant::INT,base+"left_type"));
+ p_list->push_back(PropertyInfo(Variant::COLOR,base+"left_color"));
+ p_list->push_back(PropertyInfo(Variant::BOOL,base+"right_enabled"));
+ p_list->push_back(PropertyInfo(Variant::INT,base+"right_type"));
+ p_list->push_back(PropertyInfo(Variant::COLOR,base+"right_color"));
+
+ idx++;
+ }
+}
+
+
+void GraphNode::_resort() {
+
+
+
+ int sep=get_constant("separation");
+ Ref<StyleBox> sb=get_stylebox("frame");
+ bool first=true;
+
+ Size2 minsize;
+
+ for(int i=0;i<get_child_count();i++) {
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel())
+ continue;
+
+ Size2i size=c->get_combined_minimum_size();
+
+ minsize.y+=size.y;
+ minsize.x=MAX(minsize.x,size.x);
+
+ if (first)
+ first=false;
+ else
+ minsize.y+=sep;
+
+ }
+
+ int vofs=0;
+ int w = get_size().x - sb->get_minimum_size().x;
+
+
+ cache_y.clear();
+ for(int i=0;i<get_child_count();i++) {
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel() || !c->get_owner())
+ continue;
+
+ Size2i size=c->get_combined_minimum_size();
+
+ Rect2 r(sb->get_margin(MARGIN_LEFT),sb->get_margin(MARGIN_TOP)+vofs,w,size.y);
+
+ fit_child_in_rect(c,r);
+ cache_y.push_back(vofs+size.y*0.5);
+
+ if (vofs>0)
+ vofs+=sep;
+ vofs+=size.y;
+
+
+ }
+
+ _change_notify();
+ update();
+
+}
+
+
+void GraphNode::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ Ref<StyleBox> sb=get_stylebox("frame");
+ Ref<Texture> port =get_icon("port");
+ Point2i icofs = -port->get_size()*0.5;
+ int edgeofs=3;
+ icofs.y+=sb->get_margin(MARGIN_TOP);
+ draw_style_box(sb,Rect2(Point2(),get_size()));
+
+ for (Map<int,Slot>::Element *E=slot_info.front();E;E=E->next()) {
+
+ if (E->key()>cache_y.size())
+ continue;
+ if (!slot_info.has(E->key()))
+ continue;
+ const Slot &s=slot_info[E->key()];
+ //left
+ if (s.enable_left)
+ port->draw(get_canvas_item(),icofs+Point2(edgeofs,cache_y[E->key()]),s.color_left);
+ if (s.enable_right)
+ port->draw(get_canvas_item(),icofs+Point2(get_size().x-edgeofs,cache_y[E->key()]),s.color_right);
+
+ }
+ }
+ if (p_what==NOTIFICATION_SORT_CHILDREN) {
+
+ _resort();
+ }
+
+}
+
+void GraphNode::set_title(const String& p_title) {
+
+ title=p_title;
+ update();
+}
+
+String GraphNode::get_title() const {
+
+ return title;
+}
+
+void GraphNode::set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right) {
+
+ ERR_FAIL_COND(p_idx<0);
+
+ if (!p_enable_left && p_type_left==0 && p_color_left==Color(1,1,1,1) && !p_enable_right && p_type_right==0 && p_color_right==Color(1,1,1,1)) {
+ slot_info.erase(p_idx);
+ return;
+ }
+
+ Slot s;
+ s.enable_left=p_enable_left;
+ s.type_left=p_type_left;
+ s.color_left=p_color_left;
+ s.enable_right=p_enable_right;
+ s.type_right=p_type_right;
+ s.color_right=p_color_right;
+ slot_info[p_idx]=s;
+ update();
+}
+
+void GraphNode::clear_slot(int p_idx){
+
+ slot_info.erase(p_idx);
+ update();
+}
+void GraphNode::clear_all_slots(){
+
+ slot_info.clear();
+ update();
+}
+bool GraphNode::is_slot_enabled_left(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return false;
+ return slot_info[p_idx].enable_left;
+
+}
+
+int GraphNode::get_slot_type_left(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return 0;
+ return slot_info[p_idx].type_left;
+
+}
+
+Color GraphNode::get_slot_color_left(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return Color(1,1,1,1);
+ return slot_info[p_idx].color_left;
+
+}
+
+bool GraphNode::is_slot_enabled_right(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return false;
+ return slot_info[p_idx].enable_right;
+
+}
+
+
+
+int GraphNode::get_slot_type_right(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return 0;
+ return slot_info[p_idx].type_right;
+
+}
+
+Color GraphNode::get_slot_color_right(int p_idx) const{
+
+ if (!slot_info.has(p_idx))
+ return Color(1,1,1,1);
+ return slot_info[p_idx].color_right;
+
+}
+
+Size2 GraphNode::get_minimum_size() const {
+
+ int sep=get_constant("separation");
+ Ref<StyleBox> sb=get_stylebox("frame");
+ bool first=true;
+
+ Size2 minsize;
+
+ for(int i=0;i<get_child_count();i++) {
+
+ Control *c=get_child(i)->cast_to<Control>();
+ if (!c)
+ continue;
+ if (c->is_set_as_toplevel() || !c->get_owner())
+ continue;
+
+ Size2i size=c->get_combined_minimum_size();
+
+ minsize.y+=size.y;
+ minsize.x=MAX(minsize.x,size.x);
+
+ if (first)
+ first=false;
+ else
+ minsize.y+=sep;
+ }
+
+ return minsize+sb->get_minimum_size();
+}
+
+
+void GraphNode::_bind_methods() {
+
+
+}
+
+GraphNode::GraphNode() {
+
+
+}
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
new file mode 100644
index 0000000000..3b89da9f0f
--- /dev/null
+++ b/scene/gui/graph_node.h
@@ -0,0 +1,61 @@
+#ifndef GRAPH_NODE_H
+#define GRAPH_NODE_H
+
+#include "scene/gui/container.h"
+
+class GraphNode : public Container {
+
+ OBJ_TYPE(GraphNode,Container);
+
+
+ String title;
+ struct Slot {
+ bool enable_left;
+ int type_left;
+ Color color_left;
+ bool enable_right;
+ int type_right;
+ Color color_right;
+
+
+ Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); };
+ };
+
+ Vector<int> cache_y;
+
+ Map<int,Slot> slot_info;
+
+ void _resort();
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+
+
+ void set_title(const String& p_title);
+ String get_title() const;
+
+ void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right);
+ void clear_slot(int p_idx);
+ void clear_all_slots();
+ bool is_slot_enabled_left(int p_idx) const;
+ int get_slot_type_left(int p_idx) const;
+ Color get_slot_color_left(int p_idx) const;
+ bool is_slot_enabled_right(int p_idx) const;
+ int get_slot_type_right(int p_idx) const;
+ Color get_slot_color_right(int p_idx) const;
+
+ virtual Size2 get_minimum_size() const;
+
+ GraphNode();
+};
+
+
+#endif // GRAPH_NODE_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 71f0d926c3..3f2f95bbd9 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -793,6 +793,7 @@ void TextEdit::_notification(int p_what) {
int maxlines = get_constant("completion_lines");
int cmax_width = get_constant("completion_max_width")*cache.font->get_char_size('x').x;
Color existing = get_color("completion_existing");
+ existing.a=0.2;
int scrollw = get_constant("completion_scroll_width");
Color scrollc = get_color("completion_scroll_color");
@@ -841,11 +842,20 @@ void TextEdit::_notification(int p_what) {
draw_rect(Rect2(completion_rect.pos,Size2(nofs,completion_rect.size.height)),existing);
+
+
+
for(int i=0;i<lines;i++) {
int l = line_from + i;
ERR_CONTINUE( l < 0 || l>= completion_options.size());
- draw_string(cache.font,Point2(completion_rect.pos.x,completion_rect.pos.y+i*get_row_height()+cache.font->get_ascent()),completion_options[l],cache.font_color,completion_rect.size.width);
+ Color text_color = cache.font_color;
+ for(int j=0;j<color_regions.size();j++) {
+ if (completion_options[l].begins_with(color_regions[j].begin_key)) {
+ text_color=color_regions[j].color;
+ }
+ }
+ draw_string(cache.font,Point2(completion_rect.pos.x,completion_rect.pos.y+i*get_row_height()+cache.font->get_ascent()),completion_options[l],text_color,completion_rect.size.width);
}
if (scrollw) {
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 741deccdbe..962e8c26e0 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -75,6 +75,7 @@
#include "scene/gui/split_container.h"
#include "scene/gui/video_player.h"
#include "scene/gui/reference_frame.h"
+#include "scene/gui/graph_node.h"
#include "scene/resources/video_stream.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/path_2d.h"
@@ -303,6 +304,7 @@ void register_scene_types() {
ObjectTypeDB::register_virtual_type<SplitContainer>();
ObjectTypeDB::register_type<HSplitContainer>();
ObjectTypeDB::register_type<VSplitContainer>();
+ ObjectTypeDB::register_type<GraphNode>();
OS::get_singleton()->yield(); //may take time to init
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f27cfb9511..050e462902 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -65,7 +65,7 @@ static Ref<Texture> make_icon(T p_src) {
Ref<ImageTexture> texture( memnew( ImageTexture ) );
- texture->create_from_image( Image(p_src) );
+ texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER );
return texture;
}
@@ -416,7 +416,15 @@ void make_default_theme() {
t->set_color("font_color_hover","PopupMenu", control_font_color );
t->set_constant("hseparation","PopupMenu",2);
t->set_constant("vseparation","PopupMenu",1);
-
+
+ Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,21,6,5,16,21,16,5);
+ //graphsb->set_expand_margin_size(MARGIN_LEFT,10);
+ //graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
+ t->set_stylebox("frame","GraphNode", graphsb );
+ t->set_constant("separation","GraphNode", 1 );
+ t->set_icon("port","GraphNode", make_icon( graph_port_png ) );
+
+
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5,3,3,3,3) );
t->set_stylebox("bg_focus","Tree", focus );
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4);
diff --git a/scene/resources/default_theme/graph_node.png b/scene/resources/default_theme/graph_node.png
new file mode 100644
index 0000000000..3adccf2c3b
--- /dev/null
+++ b/scene/resources/default_theme/graph_node.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_port.png b/scene/resources/default_theme/graph_port.png
new file mode 100644
index 0000000000..92f425f977
--- /dev/null
+++ b/scene/resources/default_theme/graph_port.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 9cef0265ee..9fe77b3223 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -99,6 +99,16 @@ static const unsigned char full_panel_bg_png[]={
};
+static const unsigned char graph_node_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x40,0x8,0x6,0x0,0x0,0x0,0x13,0x7d,0xf7,0x96,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0xc,0x14,0x10,0x3,0x2e,0x15,0xb6,0x7,0x4a,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x2,0x6a,0x49,0x44,0x41,0x54,0x58,0xc3,0xed,0x97,0xbb,0x6e,0x13,0x51,0x10,0x86,0xbf,0xf1,0x2e,0xb1,0x83,0x85,0x63,0x5,0x10,0xe2,0x22,0xa5,0x0,0x1a,0x24,0x90,0x22,0x9e,0x81,0x2,0xd1,0x53,0xf1,0x2,0x20,0xa,0x1a,0xa,0xa0,0x44,0xd0,0xd0,0x20,0x81,0xe0,0x5,0xa8,0xe8,0x11,0x5,0xcf,0x80,0x22,0x81,0x42,0x3,0x14,0x91,0xb8,0x4,0x85,0x58,0x8e,0x21,0x78,0xd7,0xd9,0x73,0x86,0xe2,0x9c,0xdd,0xec,0xae,0xd7,0xce,0x85,0xe,0xed,0x34,0xbb,0x3a,0x3e,0xf3,0xcd,0xcc,0x3f,0x63,0x69,0x47,0xd8,0x36,0x1,0x1a,0x40,0xe0,0x9f,0x42,0xd1,0x14,0xb0,0x80,0xf1,0x4f,0x25,0x77,0xa9,0x1,0x1c,0x4,0xe6,0x81,0xa3,0x40,0x7,0x38,0x50,0x2,0x6c,0x1,0x3,0x60,0xd,0xe8,0x1,0x7f,0x0,0x9b,0x46,0x6d,0x3,0x67,0xe6,0xe,0x75,0xaf,0xb7,0x9a,0xad,0xcb,0x33,0x33,0xcd,0x53,0x54,0xd8,0x68,0x14,0x7f,0x89,0xe2,0xe8,0xf5,0xc6,0xaf,0xfe,0x73,0xe0,0x13,0xb0,0x29,0x3e,0xd2,0xc2,0x7c,0xf7,0xf0,0xe3,0xd3,0xb,0x67,0xaf,0x3c,0xb8,0xfb,0x88,0xd9,0x4e,0xab,0xca,0x9f,0xe1,0x20,0xe2,0xde,0xc3,0xdb,0x7c,0x5e,0xf9,0xf8,0xaa,0xd7,0x5f,0xbf,0x5,0xac,0x8,0xd0,0x2,0x16,0x8f,0x1f,0x3b,0xf9,0xe6,0xc5,0xb3,0x97,0xed,0x24,0xb1,0x24,0xa3,0xa4,0x12,0x10,0xce,0x84,0x84,0x61,0x83,0x6b,0x37,0xae,0x6e,0x7e,0xff,0xf1,0xf5,0x12,0xb0,0x14,0x7a,0x1d,0xda,0x61,0x10,0xb6,0x87,0xbf,0x63,0x10,0x75,0x47,0xa,0x2a,0x79,0x85,0x95,0x51,0xbc,0xc5,0x28,0x86,0x30,0x8,0xdb,0xbe,0x6c,0x49,0x1,0x1,0x80,0x51,0xeb,0xfc,0x9d,0xc0,0x4e,0x6b,0xf,0xd1,0xfc,0xb9,0xb3,0x20,0x5,0x68,0xfa,0x8b,0x5a,0x8b,0xaa,0x80,0x28,0x82,0xa0,0x28,0xa2,0x92,0x73,0xd3,0xb1,0xde,0x86,0x85,0x46,0x5b,0x45,0x51,0x50,0x45,0xc4,0x95,0x61,0x53,0x27,0x71,0x61,0x74,0x1a,0xc0,0xaa,0xcd,0x6e,0xa8,0x64,0x2f,0xee,0x5d,0x29,0x8a,0x32,0x39,0x3,0x5f,0xb6,0x2f,0x4c,0x45,0x73,0x5a,0xd8,0x31,0x48,0x1,0x60,0xac,0x2d,0xf1,0x5,0x51,0x75,0x45,0x68,0x5a,0xbf,0x4e,0xcf,0x60,0xfb,0x82,0x2b,0x5a,0x73,0x4e,0xb6,0xe2,0xf,0x52,0x2,0xd8,0x82,0xe2,0x14,0x50,0x54,0xc4,0x2f,0x8b,0x68,0xad,0x1f,0x99,0x54,0x79,0x41,0xdd,0x0,0xf8,0xb6,0x82,0x88,0x4e,0xeb,0x82,0x66,0x89,0xaa,0x3b,0xc8,0x52,0x48,0x41,0x56,0x76,0xcc,0x60,0x7b,0x74,0x75,0xac,0x1a,0x49,0x47,0x72,0x72,0x6,0xe2,0xe7,0x56,0x45,0xfd,0x5d,0xc9,0x44,0x28,0x40,0x2b,0x45,0x34,0xea,0x7,0xa8,0x14,0xc9,0x92,0x75,0x64,0x7,0x11,0x8d,0x8f,0x98,0x9b,0x87,0xf2,0xf4,0x4d,0xd5,0x40,0xd5,0xc9,0x97,0xf,0xa3,0x5a,0x74,0x9c,0x36,0x89,0xf7,0x9f,0xdc,0x61,0xaf,0x96,0x1,0x92,0x2d,0xc3,0xe2,0xf9,0x8b,0xbb,0x72,0x5a,0x7a,0xff,0xb6,0x3a,0x83,0x8d,0x41,0x7f,0xcf,0x19,0x34,0xf8,0x47,0xab,0x1,0x35,0xa0,0x6,0xd4,0x80,0x1a,0x50,0x3,0x6a,0xc0,0x7f,0x9,0x90,0x8a,0x4f,0xe0,0x3d,0x67,0x60,0xf7,0xe1,0x6b,0x53,0x80,0x5,0x22,0x63,0x4c,0x6c,0x93,0x5d,0x78,0x25,0x60,0x8c,0x89,0x81,0x8,0xb0,0xd,0xbf,0xca,0xae,0x47,0xf1,0x70,0x79,0xad,0xb7,0xca,0x34,0x88,0x4d,0x60,0xad,0xb7,0x4a,0x14,0xf,0x97,0x81,0x75,0xc0,0xa4,0x9b,0xeb,0x1c,0x70,0xa1,0xd3,0xee,0x3e,0x6d,0x35,0x67,0xcf,0x5,0x41,0x50,0x29,0xae,0x31,0xc6,0x46,0xf1,0xf0,0xc3,0x60,0xb3,0x7f,0x13,0x78,0x7,0x6c,0x48,0x6e,0x85,0xeb,0x0,0x27,0x80,0x23,0x40,0x73,0xc2,0xf2,0x1d,0x3,0x3f,0x81,0x6f,0x7e,0x8f,0x36,0x52,0x12,0x34,0x4c,0xf7,0xc1,0x9,0x55,0xa8,0x2f,0x39,0xd9,0xa7,0xf0,0xe3,0xf6,0x17,0x4c,0x97,0x1d,0x24,0x5b,0x8,0x8b,0x95,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_port_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x8,0x6,0x0,0x0,0x0,0x8d,0x32,0xcf,0xbd,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0xf9,0x43,0xbb,0x7f,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0xc,0x14,0x17,0x20,0x3,0xeb,0x8f,0x3a,0xdb,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x1,0x65,0x49,0x44,0x41,0x54,0x18,0xd3,0x4d,0xd0,0x4f,0x6b,0xda,0x70,0x1c,0x7,0xe0,0xcf,0x37,0x7f,0x7e,0x49,0x66,0xd2,0x64,0x61,0x5,0x61,0x76,0x47,0xf1,0xa4,0x2d,0xdb,0x75,0x5,0x11,0x84,0xb0,0x5e,0xeb,0xd9,0xeb,0xf4,0x6d,0xec,0x2d,0xf8,0x26,0xb6,0x77,0xe0,0x45,0xba,0xa3,0x6c,0xa0,0x3b,0xad,0x39,0xb6,0x36,0x8,0x1b,0x4b,0x32,0xd2,0xc6,0x6c,0x9a,0x4f,0x4f,0x85,0x3e,0x2f,0xe1,0x11,0x0,0x20,0x29,0xd3,0xe9,0xd4,0xda,0x6e,0xb7,0x23,0xdf,0xf7,0xbb,0x0,0x90,0xe7,0xf9,0x8f,0x66,0xb3,0xf9,0x79,0x36,0x9b,0x55,0x22,0x42,0x83,0xa4,0x44,0x51,0xf4,0xea,0xe2,0xe2,0xc3,0xf7,0xf1,0x78,0xdc,0xa,0x82,0x40,0x8,0x20,0xcf,0x32,0x2e,0x97,0xcb,0x4f,0x51,0x14,0xbd,0x25,0xf9,0x5b,0x26,0x93,0x89,0xdd,0xe9,0x74,0xe2,0xf7,0xe7,0xe7,0x27,0x59,0xfa,0x87,0x65,0xb9,0x13,0x0,0xb0,0x1d,0x9b,0xe1,0xcb,0x50,0xbe,0x5e,0x5d,0xdd,0xfe,0xbc,0xbe,0x6e,0x6b,0x49,0x92,0x8c,0x4e,0x7b,0xa7,0xad,0xbf,0x79,0x4e,0xd3,0x54,0x12,0x86,0x21,0xc2,0x30,0x84,0x32,0x95,0xe4,0x79,0xc6,0xde,0xd9,0x59,0x2b,0x49,0xee,0x46,0x86,0xeb,0xba,0x5d,0xfb,0x85,0x23,0x87,0xfd,0x1e,0xb6,0xed,0x40,0xd7,0x35,0x0,0x40,0x7d,0x38,0xa0,0xdc,0xed,0x44,0x37,0x74,0xb8,0xae,0xd7,0x35,0x48,0x62,0xff,0xff,0x1f,0xfc,0x20,0x80,0xae,0xe9,0x78,0x42,0x0,0xca,0xb2,0x90,0x65,0x19,0x58,0xd7,0xd0,0x8a,0xa2,0x58,0xa7,0x69,0x56,0x6b,0xa2,0x51,0x29,0x5,0xcb,0x52,0xb0,0x94,0x5,0x4b,0x29,0x88,0x8,0xd3,0x34,0xad,0x8b,0xfb,0x62,0xad,0xf,0x6,0x83,0xb8,0xaa,0xaa,0xb1,0xe7,0x79,0xbe,0x77,0x74,0x44,0xb7,0xe1,0x89,0x69,0x1a,0x28,0xcb,0x92,0x9b,0xcd,0x46,0x56,0xab,0xd5,0x86,0xe4,0x47,0x21,0x29,0xc3,0xe1,0xf0,0xb8,0xdf,0xef,0x7f,0x6b,0xb7,0xdb,0xaf,0x1b,0x8d,0x86,0x46,0x10,0xf,0xf7,0xf,0x75,0x1c,0xc7,0x77,0x8b,0xc5,0xe2,0xdd,0x7c,0x3e,0xff,0x25,0xcf,0xc3,0x6f,0x6e,0x6f,0x2e,0x1d,0xdb,0xe9,0x9,0x80,0xb2,0x2a,0xd7,0x27,0xad,0x37,0x5f,0x9e,0xc2,0x1f,0x1,0x3a,0xe6,0xa5,0x7b,0xef,0xf2,0xf3,0xcd,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char hscroll_bg_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x8,0x6,0x0,0x0,0x0,0xc4,0xf,0xbe,0x8b,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x49,0x0,0x42,0x0,0x4e,0x4e,0xda,0xb4,0x7e,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdd,0x9,0x1b,0x12,0x30,0x1c,0x3c,0x99,0xa,0x1c,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0x53,0x49,0x44,0x41,0x54,0x18,0xd3,0x7d,0x8f,0xc9,0xd,0x80,0x20,0x0,0xc0,0xca,0x21,0xe8,0x5f,0x12,0x89,0x84,0xfd,0x5c,0x48,0x26,0x34,0x3e,0x74,0x2,0xa2,0xe8,0x2,0x40,0xbf,0xed,0xa7,0xc2,0xbb,0xb0,0x3,0x1b,0x75,0x92,0xf0,0x2e,0x7c,0x46,0x9b,0xaa,0xcd,0x4f,0x46,0x3,0x8c,0x76,0xea,0x7,0x4a,0x29,0x5a,0x68,0x0,0x29,0x65,0x3f,0x30,0x83,0xed,0x6,0xe9,0xbc,0x8e,0xf6,0x45,0x79,0xb,0xc0,0x5c,0xb3,0xeb,0x12,0xef,0x1f,0xc6,0x6f,0x12,0x2,0xa,0xbd,0xc9,0x5d,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index afb0ae1815..9f691d6ad3 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -142,6 +142,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2& p_from, const Vector
if (d<closest_dist) {
ignore_from_edge=E->get();
closest_dist=d;
+ closest_point=closest;
}
}
@@ -168,6 +169,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2& p_from, const Vector
if (d<closest_dist) {
ignore_to_edge=E->get();
closest_dist=d;
+ closest_point=closest;
}
}
@@ -529,7 +531,7 @@ Vector2 PolygonPathFinder::get_closest_point(const Vector2& p_point) const {
float d = p_point.distance_squared_to(points[i].pos);
if (d<closest_dist) {
- d=closest_dist;
+ closest_dist=d;
closest_idx=i;
}
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 6d65da3782..cc6bed3148 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -120,6 +120,13 @@ Dictionary Shader::_get_code() {
c["vertex_ofs"]=0;
c["light"]=ls;
c["light_ofs"]=0;
+ Array arr;
+ for(const Map<StringName,Ref<Texture> >::Element *E=default_textures.front();E;E=E->next()) {
+ arr.push_back(E->key());
+ arr.push_back(E->get());
+ }
+ if (arr.size())
+ c["default_tex"]=arr;
return c;
}
@@ -132,8 +139,41 @@ void Shader::_set_code(const Dictionary& p_string) {
light=p_string["light"];
set_code(p_string["vertex"],p_string["fragment"],light);
+ if (p_string.has("default_tex")) {
+ Array arr=p_string["default_tex"];
+ if ((arr.size()&1)==0) {
+ for(int i=0;i<arr.size();i+=2)
+ set_default_texture_param(arr[i],arr[i+1]);
+ }
+ }
+}
+
+void Shader::set_default_texture_param(const StringName& p_param,const Ref<Texture>& p_texture) {
+
+ if (p_texture.is_valid())
+ default_textures[p_param]=p_texture;
+ else
+ default_textures.erase(p_param);
+}
+
+Ref<Texture> Shader::get_default_texture_param(const StringName& p_param) const{
+
+ if (default_textures.has(p_param))
+ return default_textures[p_param];
+ else
+ return Ref<Texture>();
}
+void Shader::get_default_texture_param_list(List<StringName>* r_textures) const{
+
+ for(const Map<StringName,Ref<Texture> >::Element *E=default_textures.front();E;E=E->next()) {
+
+ r_textures->push_back(E->key());
+ }
+
+}
+
+
void Shader::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_mode","mode"),&Shader::set_mode);
@@ -144,6 +184,9 @@ void Shader::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_fragment_code"),&Shader::get_fragment_code);
ObjectTypeDB::bind_method(_MD("get_light_code"),&Shader::get_light_code);
+ ObjectTypeDB::bind_method(_MD("set_default_texture_param","param","texture:Texture"),&Shader::set_default_texture_param);
+ ObjectTypeDB::bind_method(_MD("get_default_texture_param:Texture","param"),&Shader::get_default_texture_param);
+
ObjectTypeDB::bind_method(_MD("has_param","name"),&Shader::has_param);
ObjectTypeDB::bind_method(_MD("_set_code","code"),&Shader::_set_code);
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index fff6f1d28a..e1b8288c51 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -31,7 +31,7 @@
#include "resource.h"
#include "io/resource_loader.h"
-
+#include "scene/resources/texture.h"
class Shader : public Resource {
OBJ_TYPE(Shader,Resource);
@@ -48,6 +48,7 @@ class Shader : public Resource {
// convertion fast and save memory.
mutable bool params_cache_dirty;
mutable Map<StringName,StringName> params_cache; //map a shader param to a material param..
+ Map<StringName,Ref<Texture> > default_textures;
protected:
@@ -72,6 +73,10 @@ public:
void get_param_list(List<PropertyInfo> *p_params) const;
bool has_param(const StringName& p_param) const;
+ void set_default_texture_param(const StringName& p_param, const Ref<Texture> &p_texture);
+ Ref<Texture> get_default_texture_param(const StringName& p_param) const;
+ void get_default_texture_param_list(List<StringName>* r_textures) const;
+
virtual RID get_rid() const;
Shader();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 55625a2218..8731095425 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -187,6 +187,7 @@ public:
virtual bool texture_has_alpha(RID p_texture) const=0;
virtual void texture_set_size_override(RID p_texture,int p_width, int p_height)=0;
+
virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0;
/* SHADER API */
@@ -203,6 +204,9 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const=0;
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture)=0;
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const=0;
+
/* COMMON MATERIAL API */
virtual RID material_create()=0;
diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp
index a671821e25..a399960014 100644
--- a/servers/visual/rasterizer_dummy.cpp
+++ b/servers/visual/rasterizer_dummy.cpp
@@ -221,6 +221,16 @@ void RasterizerDummy::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_
}
+
+void RasterizerDummy::shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture) {
+
+}
+
+RID RasterizerDummy::shader_get_default_texture_param(RID p_shader, const StringName& p_name) const {
+
+ return RID();
+}
+
/* COMMON MATERIAL API */
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index 44bca423a4..d879fcafeb 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -429,6 +429,10 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const;
+
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture);
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const;
+
/* COMMON MATERIAL API */
virtual RID material_create();
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index af50b9b592..7cfa6dbb32 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -157,6 +157,16 @@ void VisualServerRaster::shader_get_param_list(RID p_shader, List<PropertyInfo>
}
+void VisualServerRaster::shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture) {
+
+ rasterizer->shader_set_default_texture_param(p_shader,p_name,p_texture);
+}
+
+RID VisualServerRaster::shader_get_default_texture_param(RID p_shader, const StringName& p_name) const{
+
+ return rasterizer->shader_get_default_texture_param(p_shader,p_name);
+}
+
/* Material */
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 3064f9ceb0..ce52077550 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -756,6 +756,10 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const;
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture);
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const;
+
+
/* COMMON MATERIAL API */
virtual RID material_create();
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index a4653b1013..7d2b8a3767 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -653,6 +653,10 @@ public:
FUNC1RC(String,shader_get_light_code,RID);
FUNC2SC(shader_get_param_list,RID,List<PropertyInfo>*);
+ FUNC3(shader_set_default_texture_param,RID,const StringName&,RID);
+ FUNC2RC(RID,shader_get_default_texture_param,RID,const StringName&);
+
+
/*virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) {
if (Thread::get_caller_ID()!=server_thread) {
command_queue.push_and_sync( visual_server, &VisualServer::shader_get_param_list,p_shader,p_param_list);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index ed04b0d09c..4336a91407 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -140,6 +140,7 @@ public:
SHADER_POST_PROCESS,
};
+
virtual RID shader_create(ShaderMode p_mode=SHADER_MATERIAL)=0;
virtual void shader_set_mode(RID p_shader,ShaderMode p_mode)=0;
@@ -151,6 +152,9 @@ public:
virtual String shader_get_light_code(RID p_shader) const=0;
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const=0;
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture)=0;
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const=0;
+
/* COMMON MATERIAL API */