diff options
-rw-r--r-- | doc/classes/Environment.xml | 5 | ||||
-rw-r--r-- | scene/resources/environment.cpp | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 86c1002666..fcbd8a2193 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -146,10 +146,11 @@ <member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled" default="true"> Enables the fog depth. </member> - <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="0.0"> + <member name="fog_depth_end" type="float" setter="set_fog_depth_end" getter="get_fog_depth_end" default="100.0"> + Fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value. </member> <member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false"> - Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog. + Enables the fog. Needs [member fog_height_enabled] and/or [member fog_depth_enabled] to actually display fog. </member> <member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve" default="1.0"> Value defining the fog height intensity. diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 0f0974114f..afb7f1102b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1399,7 +1399,7 @@ Environment::Environment() : fog_depth_enabled = true; fog_depth_begin = 10; - fog_depth_end = 0; + fog_depth_end = 100; fog_depth_curve = 1; fog_transmit_enabled = false; |