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-rw-r--r--doc/classes/CodeEdit.xml70
-rw-r--r--doc/classes/RenderingServer.xml2
-rw-r--r--doc/classes/TextEdit.xml86
-rw-r--r--doc/classes/Viewport.xml7
-rw-r--r--doc/classes/VisibilityEnabler3D.xml35
-rw-r--r--doc/classes/VisibilityNotifier3D.xml16
-rw-r--r--editor/code_editor.cpp3
-rw-r--r--editor/import/resource_importer_texture.cpp1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp12
-rw-r--r--editor/plugins/node_3d_editor_plugin.h6
-rw-r--r--editor/plugins/script_text_editor.cpp4
-rw-r--r--editor/plugins/text_editor.cpp8
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp22
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h1
-rw-r--r--scene/3d/audio_stream_player_3d.cpp5
-rw-r--r--scene/3d/camera_3d.cpp4
-rw-r--r--scene/3d/visibility_notifier_3d.cpp229
-rw-r--r--scene/3d/visibility_notifier_3d.h53
-rw-r--r--scene/gui/code_edit.cpp259
-rw-r--r--scene/gui/code_edit.h18
-rw-r--r--scene/gui/text_edit.cpp216
-rw-r--r--scene/gui/text_edit.h19
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/main/viewport.cpp10
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
-rw-r--r--scene/resources/default_theme/ellipsis.pngbin0 -> 193 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/world_3d.cpp211
-rw-r--r--scene/resources/world_3d.h14
-rw-r--r--servers/rendering/rasterizer_dummy.h15
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp63
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h19
-rw-r--r--servers/rendering/renderer_scene.h1
-rw-r--r--servers/rendering/renderer_scene_cull.cpp45
-rw-r--r--servers/rendering/renderer_scene_cull.h19
-rw-r--r--servers/rendering/renderer_storage.h8
-rw-r--r--servers/rendering/rendering_server_default.cpp1
-rw-r--r--servers/rendering/rendering_server_default.h8
-rw-r--r--servers/rendering_server.h17
40 files changed, 700 insertions, 819 deletions
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 15a2e76acc..1250350971 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -86,6 +86,15 @@
Line only denotes if the region should continue until the end of the line or carry over on to the next line. If the end key is blank this is automatically set to [code]true[/code].
</description>
</method>
+ <method name="can_fold_line" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Returns if the given line is foldable, that is, it has indented lines right below it or a comment / string block.
+ </description>
+ </method>
<method name="cancel_code_completion">
<return type="void">
</return>
@@ -134,6 +143,22 @@
Inserts the selected entry into the text. If [code]replace[/code] is true, any existing text is replaced rather then merged.
</description>
</method>
+ <method name="fold_all_lines">
+ <return type="void">
+ </return>
+ <description>
+ Folds all lines that are possible to be folded (see [method can_fold_line]).
+ </description>
+ </method>
+ <method name="fold_line">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Folds the given line, if possible (see [method can_fold_line]).
+ </description>
+ </method>
<method name="get_bookmarked_lines" qualifiers="const">
<return type="Array">
</return>
@@ -221,6 +246,13 @@
<description>
</description>
</method>
+ <method name="get_folded_lines" qualifiers="const">
+ <return type="int[]">
+ </return>
+ <description>
+ Return all lines that are current folded.
+ </description>
+ </method>
<method name="get_text_for_code_completion" qualifiers="const">
<return type="String">
</return>
@@ -292,6 +324,15 @@
<description>
</description>
</method>
+ <method name="is_line_folded" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Returns whether the line at the specified index is folded or not.
+ </description>
+ </method>
<method name="remove_comment_delimiter">
<return type="void">
</return>
@@ -376,6 +417,30 @@
<description>
</description>
</method>
+ <method name="toggle_foldable_line">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Toggle the folding of the code block at the given line.
+ </description>
+ </method>
+ <method name="unfold_all_lines">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="unfold_line">
+ <return type="void">
+ </return>
+ <argument index="0" name="line" type="int">
+ </argument>
+ <description>
+ Unfolds all lines that were previously folded.
+ </description>
+ </method>
<method name="update_code_completion_options">
<return type="void">
</return>
@@ -411,6 +476,9 @@
<member name="draw_line_numbers" type="bool" setter="set_draw_line_numbers" getter="is_draw_line_numbers_enabled" default="false">
</member>
<member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" override="true" enum="Control.LayoutDirection" default="2" />
+ <member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="true">
+ Sets whether line folding is allowed.
+ </member>
<member name="structured_text_bidi_override_options" type="Array" setter="set_structured_text_bidi_override_options" getter="get_structured_text_bidi_override_options" override="true" default="[ ]" />
<member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" />
<member name="zero_pad_line_numbers" type="bool" setter="set_line_numbers_zero_padded" getter="is_line_numbers_zero_padded" default="false">
@@ -500,6 +568,8 @@
</theme_item>
<theme_item name="folded" type="Texture2D">
</theme_item>
+ <theme_item name="folded_eol_icon" type="Texture2D">
+ </theme_item>
<theme_item name="font" type="Font">
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 9b9644093f..300108ff77 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -3702,7 +3702,7 @@
</constant>
<constant name="INSTANCE_OCCLUDER" value="11" enum="InstanceType">
</constant>
- <constant name="INSTANCE_MAX" value="12" enum="InstanceType">
+ <constant name="INSTANCE_MAX" value="13" enum="InstanceType">
Represents the size of the [enum InstanceType] enum.
</constant>
<constant name="INSTANCE_GEOMETRY_MASK" value="30" enum="InstanceType">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 74811318dc..2d6a052fe3 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -18,15 +18,6 @@
<description>
</description>
</method>
- <method name="can_fold" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Returns if the given line is foldable, that is, it has indented lines right below it.
- </description>
- </method>
<method name="center_viewport_to_cursor">
<return type="void">
</return>
@@ -95,7 +86,7 @@
<description>
Moves the cursor at the specified [code]line[/code] index.
If [code]adjust_viewport[/code] is set to [code]true[/code], the viewport will center at the cursor position after the move occurs.
- If [code]can_be_hidden[/code] is set to [code]true[/code], the specified [code]line[/code] can be hidden using [method set_line_as_hidden].
+ If [code]can_be_hidden[/code] is set to [code]true[/code], the specified [code]line[/code] can be hidden.
</description>
</method>
<method name="cut">
@@ -112,22 +103,6 @@
Deselects the current selection.
</description>
</method>
- <method name="fold_all_lines">
- <return type="void">
- </return>
- <description>
- Folds all lines that are possible to be folded (see [method can_fold]).
- </description>
- </method>
- <method name="fold_line">
- <return type="void">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Folds the given line, if possible (see [method can_fold]).
- </description>
- </method>
<method name="get_caret_draw_pos" qualifiers="const">
<return type="Vector2">
</return>
@@ -329,15 +304,6 @@
Returns [code]true[/code] if the caret is visible on the screen.
</description>
</method>
- <method name="is_folded" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Returns whether the line at the specified index is folded or not.
- </description>
- </method>
<method name="is_gutter_clickable" qualifiers="const">
<return type="bool">
</return>
@@ -372,15 +338,6 @@
<description>
</description>
</method>
- <method name="is_line_hidden" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Returns whether the line at the specified index is hidden or not.
- </description>
- </method>
<method name="is_selection_active" qualifiers="const">
<return type="bool">
</return>
@@ -560,17 +517,6 @@
Sets the text for a specific line.
</description>
</method>
- <method name="set_line_as_hidden">
- <return type="void">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
- <description>
- If [code]true[/code], hides the line of the specified index.
- </description>
- </method>
<method name="set_line_background_color">
<return type="void">
</return>
@@ -665,15 +611,6 @@
<description>
</description>
</method>
- <method name="toggle_fold_line">
- <return type="void">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Toggle the folding of the code block at the given line.
- </description>
- </method>
<method name="undo">
<return type="void">
</return>
@@ -681,22 +618,6 @@
Perform undo operation.
</description>
</method>
- <method name="unfold_line">
- <return type="void">
- </return>
- <argument index="0" name="line" type="int">
- </argument>
- <description>
- Unfolds the given line, if folded.
- </description>
- </method>
- <method name="unhide_all_lines">
- <return type="void">
- </return>
- <description>
- Unhide all lines that were previously set to hidden by [method set_line_as_hidden].
- </description>
- </method>
</methods>
<members>
<member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled" default="false">
@@ -730,9 +651,6 @@
If [code]true[/code], the "tab" character will have a visible representation.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
- <member name="hiding_enabled" type="bool" setter="set_hiding_enabled" getter="is_hiding_enabled" default="false">
- If [code]true[/code], all lines that have been set to hidden by [method set_line_as_hidden], will not be visible.
- </member>
<member name="highlight_all_occurrences" type="bool" setter="set_highlight_all_occurrences" getter="is_highlight_all_occurrences_enabled" default="false">
If [code]true[/code], all occurrences of the selected text will be highlighted.
</member>
@@ -972,8 +890,6 @@
</theme_item>
<theme_item name="caret_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
</theme_item>
- <theme_item name="code_folding_color" type="Color" default="Color( 0.8, 0.8, 0.8, 0.8 )">
- </theme_item>
<theme_item name="current_line_color" type="Color" default="Color( 0.25, 0.25, 0.26, 0.8 )">
Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be enabled.
</theme_item>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 96d63b27ad..292be34a0d 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -179,13 +179,6 @@
<description>
</description>
</method>
- <method name="update_worlds">
- <return type="void">
- </return>
- <description>
- Forces update of the 2D and 3D worlds.
- </description>
- </method>
<method name="warp_mouse">
<return type="void">
</return>
diff --git a/doc/classes/VisibilityEnabler3D.xml b/doc/classes/VisibilityEnabler3D.xml
index d78ebb55f2..4614859a44 100644
--- a/doc/classes/VisibilityEnabler3D.xml
+++ b/doc/classes/VisibilityEnabler3D.xml
@@ -12,44 +12,19 @@
<tutorials>
</tutorials>
<methods>
- <method name="is_enabler_enabled" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="enabler" type="int" enum="VisibilityEnabler3D.Enabler">
- </argument>
- <description>
- Returns whether the enabler identified by given [enum Enabler] constant is active.
- </description>
- </method>
- <method name="set_enabler">
- <return type="void">
- </return>
- <argument index="0" name="enabler" type="int" enum="VisibilityEnabler3D.Enabler">
- </argument>
- <argument index="1" name="enabled" type="bool">
- </argument>
- <description>
- Sets active state of the enabler identified by given [enum Enabler] constant.
- </description>
- </method>
</methods>
<members>
- <member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true">
- If [code]true[/code], [RigidBody3D] nodes will be paused.
+ <member name="enable_mode" type="int" setter="set_enable_mode" getter="get_enable_mode" enum="VisibilityEnabler3D.EnableMode" default="0">
</member>
- <member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled" default="true">
- If [code]true[/code], [AnimationPlayer] nodes will be paused.
+ <member name="enable_node_path" type="NodePath" setter="set_enable_node_path" getter="get_enable_node_path" default="NodePath(&quot;..&quot;)">
</member>
</members>
<constants>
- <constant name="ENABLER_PAUSE_ANIMATIONS" value="0" enum="Enabler">
- This enabler will pause [AnimationPlayer] nodes.
+ <constant name="ENABLE_MODE_INHERIT" value="0" enum="EnableMode">
</constant>
- <constant name="ENABLER_FREEZE_BODIES" value="1" enum="Enabler">
- This enabler will freeze [RigidBody3D] nodes.
+ <constant name="ENABLE_MODE_ALWAYS" value="1" enum="EnableMode">
</constant>
- <constant name="ENABLER_MAX" value="2" enum="Enabler">
- Represents the size of the [enum Enabler] enum.
+ <constant name="ENABLE_MODE_WHEN_PAUSED" value="2" enum="EnableMode">
</constant>
</constants>
</class>
diff --git a/doc/classes/VisibilityNotifier3D.xml b/doc/classes/VisibilityNotifier3D.xml
index e5d3116612..bd6c03ea20 100644
--- a/doc/classes/VisibilityNotifier3D.xml
+++ b/doc/classes/VisibilityNotifier3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier3D" inherits="Node3D" version="4.0">
+<class name="VisibilityNotifier3D" inherits="VisualInstance3D" version="4.0">
<brief_description>
Detects approximately when the node is visible on screen.
</brief_description>
@@ -26,20 +26,6 @@
</member>
</members>
<signals>
- <signal name="camera_entered">
- <argument index="0" name="camera" type="Camera3D">
- </argument>
- <description>
- Emitted when the VisibilityNotifier3D enters a [Camera3D]'s view.
- </description>
- </signal>
- <signal name="camera_exited">
- <argument index="0" name="camera" type="Camera3D">
- </argument>
- <description>
- Emitted when the VisibilityNotifier3D exits a [Camera3D]'s view.
- </description>
- </signal>
<signal name="screen_entered">
<description>
Emitted when the VisibilityNotifier3D enters the screen.
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 3cdd7f6ec9..807a45eb32 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -940,7 +940,7 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_draw_line_numbers(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_numbers"));
text_editor->set_line_numbers_zero_padded(EditorSettings::get_singleton()->get("text_editor/appearance/line_numbers_zero_padded"));
text_editor->set_draw_bookmarks_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/show_bookmark_gutter"));
- text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
+ text_editor->set_line_folding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap"));
text_editor->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
@@ -1502,6 +1502,7 @@ void CodeTextEditor::set_error_pos(int p_line, int p_column) {
void CodeTextEditor::goto_error() {
if (error->get_text() != "") {
+ text_editor->unfold_line(error_line);
text_editor->cursor_set_line(error_line);
text_editor->cursor_set_column(error_column);
text_editor->center_viewport_to_cursor();
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 809f47bad9..72df65a787 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -308,6 +308,7 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) {
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
+ ERR_FAIL_NULL(f);
f->store_8('G');
f->store_8('S');
f->store_8('T');
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index fdb6e27367..60cc0a0a2a 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -7245,10 +7245,6 @@ void Node3DEditorPlugin::set_state(const Dictionary &p_state) {
spatial_editor->set_state(p_state);
}
-void Node3DEditor::snap_cursor_to_plane(const Plane &p_plane) {
- //cursor.pos=p_plane.project(cursor.pos);
-}
-
Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const {
if (is_snap_enabled()) {
p_target.x = Math::snap_scalar(0.0, get_translate_snap(), p_target.x);
@@ -7291,14 +7287,6 @@ float Node3DEditor::get_scale_snap() const {
return snap_value;
}
-void Node3DEditorPlugin::_bind_methods() {
- ClassDB::bind_method("snap_cursor_to_plane", &Node3DEditorPlugin::snap_cursor_to_plane);
-}
-
-void Node3DEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) {
- spatial_editor->snap_cursor_to_plane(p_plane);
-}
-
struct _GizmoPluginPriorityComparator {
bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const {
if (p_a->get_priority() == p_b->get_priority()) {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 161d6a38a9..20a0c501df 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -817,7 +817,6 @@ protected:
public:
static Node3DEditor *get_singleton() { return singleton; }
- void snap_cursor_to_plane(const Plane &p_plane);
Vector3 snap_point(Vector3 p_target, Vector3 p_start = Vector3(0, 0, 0)) const;
@@ -890,12 +889,7 @@ class Node3DEditorPlugin : public EditorPlugin {
Node3DEditor *spatial_editor;
EditorNode *editor;
-protected:
- static void _bind_methods();
-
public:
- void snap_cursor_to_plane(const Plane &p_plane);
-
Node3DEditor *get_spatial_editor() { return spatial_editor; }
virtual String get_name() const override { return "3D"; }
bool has_main_screen() const override { return true; }
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1f6da30547..3ec20ae68e 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1061,7 +1061,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->clone_lines_down();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
- tx->toggle_fold_line(tx->cursor_get_line());
+ tx->toggle_foldable_line(tx->cursor_get_line());
tx->update();
} break;
case EDIT_FOLD_ALL_LINES: {
@@ -1549,7 +1549,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
bool has_color = (word_at_pos == "Color");
- bool foldable = tx->can_fold(row) || tx->is_folded(row);
+ bool foldable = tx->can_fold_line(row) || tx->is_line_folded(row);
bool open_docs = false;
bool goto_definition = false;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index dc7f85a790..621f843e6f 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -332,7 +332,7 @@ void TextEditor::_edit_option(int p_op) {
code_editor->clone_lines_down();
} break;
case EDIT_TOGGLE_FOLD_LINE: {
- tx->toggle_fold_line(tx->cursor_get_line());
+ tx->toggle_foldable_line(tx->cursor_get_line());
tx->update();
} break;
case EDIT_FOLD_ALL_LINES: {
@@ -432,8 +432,8 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
- bool can_fold = tx->can_fold(row);
- bool is_folded = tx->is_folded(row);
+ bool can_fold = tx->can_fold_line(row);
+ bool is_folded = tx->is_line_folded(row);
if (tx->is_right_click_moving_caret()) {
if (tx->is_selection_active()) {
@@ -463,7 +463,7 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
CodeEdit *tx = code_editor->get_text_editor();
int line = tx->cursor_get_line();
- _make_context_menu(tx->is_selection_active(), tx->can_fold(line), tx->is_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
+ _make_context_menu(tx->is_selection_active(), tx->can_fold_line(line), tx->is_line_folded(line), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
context_menu->grab_focus();
}
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index a47ed6652d..7e17ac2f05 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -62,12 +62,6 @@ void GridMapEditor::_menu_option(int p_option) {
floor->set_value(floor->get_value() + 1);
} break;
- case MENU_OPTION_LOCK_VIEW: {
- int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW);
- lock_view = !options->get_popup()->is_item_checked(index);
-
- options->get_popup()->set_item_checked(index, lock_view);
- } break;
case MENU_OPTION_CLIP_DISABLED:
case MENU_OPTION_CLIP_ABOVE:
case MENU_OPTION_CLIP_BELOW: {
@@ -1080,20 +1074,6 @@ void GridMapEditor::_notification(int p_what) {
if (cgmt.operator->() != last_mesh_library) {
update_palette();
}
-
- if (lock_view) {
- EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
-
- Plane p;
- p.normal[edit_axis] = 1.0;
- p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
- p = node->get_transform().xform(p); // plane to snap
-
- Node3DEditorPlugin *sep = Object::cast_to<Node3DEditorPlugin>(editor->get_editor_plugin_screen());
- if (sep) {
- sep->snap_cursor_to_plane(p);
- }
- }
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -1187,8 +1167,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
- options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW);
- options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 0e29c88d26..4bc849e071 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -94,7 +94,6 @@ class GridMapEditor : public VBoxContainer {
MeshLibrary *last_mesh_library;
ClipMode clip_mode = CLIP_DISABLED;
- bool lock_view = false;
Transform3D grid_xform;
Transform3D edit_grid_xform;
Vector3::Axis edit_axis;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index cad4330c17..9640043031 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -404,10 +404,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
break;
}
- List<Camera3D *> cameras;
- world_3d->get_camera_list(&cameras);
-
- for (List<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
+ for (const Set<Camera3D *>::Element *E = world_3d->get_cameras().front(); E; E = E->next()) {
Camera3D *camera = E->get();
Viewport *vp = camera->get_viewport();
if (!vp->is_audio_listener()) {
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 6b8851b4f8..62bbebe6e7 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -93,10 +93,6 @@ void Camera3D::_update_camera() {
}
get_viewport()->_camera_transform_changed_notify();
-
- if (get_world_3d().is_valid()) {
- get_world_3d()->_update_camera(this);
- }
}
void Camera3D::_notification(int p_what) {
diff --git a/scene/3d/visibility_notifier_3d.cpp b/scene/3d/visibility_notifier_3d.cpp
index b230cb2fd7..39b17d195b 100644
--- a/scene/3d/visibility_notifier_3d.cpp
+++ b/scene/3d/visibility_notifier_3d.cpp
@@ -36,27 +36,23 @@
#include "scene/animation/animation_player.h"
#include "scene/scene_string_names.h"
-void VisibilityNotifier3D::_enter_camera(Camera3D *p_camera) {
- ERR_FAIL_COND(cameras.has(p_camera));
- cameras.insert(p_camera);
- if (cameras.size() == 1) {
- emit_signal(SceneStringNames::get_singleton()->screen_entered);
- _screen_enter();
+void VisibilityNotifier3D::_visibility_enter() {
+ if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
+ return;
}
- emit_signal(SceneStringNames::get_singleton()->camera_entered, p_camera);
+ on_screen = true;
+ emit_signal(SceneStringNames::get_singleton()->screen_entered);
+ _screen_enter();
}
-
-void VisibilityNotifier3D::_exit_camera(Camera3D *p_camera) {
- ERR_FAIL_COND(!cameras.has(p_camera));
- cameras.erase(p_camera);
-
- emit_signal(SceneStringNames::get_singleton()->camera_exited, p_camera);
- if (cameras.size() == 0) {
- emit_signal(SceneStringNames::get_singleton()->screen_exited);
-
- _screen_exit();
+void VisibilityNotifier3D::_visibility_exit() {
+ if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
+ return;
}
+
+ on_screen = false;
+ emit_signal(SceneStringNames::get_singleton()->screen_exited);
+ _screen_exit();
}
void VisibilityNotifier3D::set_aabb(const AABB &p_aabb) {
@@ -65,9 +61,7 @@ void VisibilityNotifier3D::set_aabb(const AABB &p_aabb) {
}
aabb = p_aabb;
- if (is_inside_world()) {
- get_world_3d()->_update_notifier(this, get_global_transform().xform(aabb));
- }
+ RS::get_singleton()->visibility_notifier_set_aabb(get_base(), aabb);
update_gizmo();
}
@@ -76,178 +70,129 @@ AABB VisibilityNotifier3D::get_aabb() const {
return aabb;
}
-void VisibilityNotifier3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_WORLD: {
- world = get_world_3d();
- ERR_FAIL_COND(!world.is_valid());
- world->_register_notifier(this, get_global_transform().xform(aabb));
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- world->_update_notifier(this, get_global_transform().xform(aabb));
- } break;
- case NOTIFICATION_EXIT_WORLD: {
- ERR_FAIL_COND(!world.is_valid());
- world->_remove_notifier(this);
- } break;
- }
+bool VisibilityNotifier3D::is_on_screen() const {
+ return on_screen;
}
-bool VisibilityNotifier3D::is_on_screen() const {
- return cameras.size() != 0;
+void VisibilityNotifier3D::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_EXIT_TREE) {
+ on_screen = false;
+ }
}
void VisibilityNotifier3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_aabb", "rect"), &VisibilityNotifier3D::set_aabb);
- ClassDB::bind_method(D_METHOD("get_aabb"), &VisibilityNotifier3D::get_aabb);
ClassDB::bind_method(D_METHOD("is_on_screen"), &VisibilityNotifier3D::is_on_screen);
ADD_PROPERTY(PropertyInfo(Variant::AABB, "aabb"), "set_aabb", "get_aabb");
- ADD_SIGNAL(MethodInfo("camera_entered", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D")));
- ADD_SIGNAL(MethodInfo("camera_exited", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D")));
ADD_SIGNAL(MethodInfo("screen_entered"));
ADD_SIGNAL(MethodInfo("screen_exited"));
}
+Vector<Face3> VisibilityNotifier3D::get_faces(uint32_t p_usage_flags) const {
+ return Vector<Face3>();
+}
+
VisibilityNotifier3D::VisibilityNotifier3D() {
- set_notify_transform(true);
+ RID notifier = RS::get_singleton()->visibility_notifier_create();
+ RS::get_singleton()->visibility_notifier_set_aabb(notifier, aabb);
+ RS::get_singleton()->visibility_notifier_set_callbacks(notifier, callable_mp(this, &VisibilityNotifier3D::_visibility_enter), callable_mp(this, &VisibilityNotifier3D::_visibility_exit));
+ set_base(notifier);
}
//////////////////////////////////////
void VisibilityEnabler3D::_screen_enter() {
- for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
- _change_node_state(E->key(), true);
- }
-
- visible = true;
+ _update_enable_mode(true);
}
void VisibilityEnabler3D::_screen_exit() {
- for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
- _change_node_state(E->key(), false);
- }
-
- visible = false;
+ _update_enable_mode(false);
}
-void VisibilityEnabler3D::_find_nodes(Node *p_node) {
- bool add = false;
- Variant meta;
-
- {
- RigidBody3D *rb = Object::cast_to<RigidBody3D>(p_node);
- if (rb && ((rb->get_mode() == RigidBody3D::MODE_DYNAMIC || rb->get_mode() == RigidBody3D::MODE_DYNAMIC_LOCKED))) {
- add = true;
- meta = rb->get_mode();
- }
+void VisibilityEnabler3D::set_enable_mode(EnableMode p_mode) {
+ enable_mode = p_mode;
+ if (is_inside_tree()) {
+ _update_enable_mode(is_on_screen());
}
+}
+VisibilityEnabler3D::EnableMode VisibilityEnabler3D::get_enable_mode() {
+ return enable_mode;
+}
- {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
- if (ap) {
- add = true;
- }
+void VisibilityEnabler3D::set_enable_node_path(NodePath p_path) {
+ if (enable_node_path == p_path) {
+ return;
}
-
- if (add) {
- p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler3D::_node_removed), varray(p_node), CONNECT_ONESHOT);
- nodes[p_node] = meta;
- _change_node_state(p_node, false);
+ enable_node_path = p_path;
+ if (is_inside_tree()) {
+ node_id = ObjectID();
+ Node *node = get_node(enable_node_path);
+ if (node) {
+ node_id = node->get_instance_id();
+ _update_enable_mode(is_on_screen());
+ }
}
-
- for (int i = 0; i < p_node->get_child_count(); i++) {
- Node *c = p_node->get_child(i);
- if (c->get_filename() != String()) {
- continue; //skip, instance
+}
+NodePath VisibilityEnabler3D::get_enable_node_path() {
+ return enable_node_path;
+}
+
+void VisibilityEnabler3D::_update_enable_mode(bool p_enable) {
+ Node *node = static_cast<Node *>(ObjectDB::get_instance(node_id));
+ if (node) {
+ if (p_enable) {
+ switch (enable_mode) {
+ case ENABLE_MODE_INHERIT: {
+ node->set_process_mode(PROCESS_MODE_INHERIT);
+ } break;
+ case ENABLE_MODE_ALWAYS: {
+ node->set_process_mode(PROCESS_MODE_ALWAYS);
+ } break;
+ case ENABLE_MODE_WHEN_PAUSED: {
+ node->set_process_mode(PROCESS_MODE_WHEN_PAUSED);
+ } break;
+ }
+ } else {
+ node->set_process_mode(PROCESS_MODE_DISABLED);
}
-
- _find_nodes(c);
}
}
-
void VisibilityEnabler3D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
- Node *from = this;
- //find where current scene starts
- while (from->get_parent() && from->get_filename() == String()) {
- from = from->get_parent();
+ node_id = ObjectID();
+ Node *node = get_node(enable_node_path);
+ if (node) {
+ node_id = node->get_instance_id();
+ node->set_process_mode(PROCESS_MODE_DISABLED);
}
-
- _find_nodes(from);
}
if (p_what == NOTIFICATION_EXIT_TREE) {
- if (Engine::get_singleton()->is_editor_hint()) {
- return;
- }
-
- for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
- if (!visible) {
- _change_node_state(E->key(), true);
- }
- E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler3D::_node_removed));
- }
-
- nodes.clear();
- }
-}
-
-void VisibilityEnabler3D::_change_node_state(Node *p_node, bool p_enabled) {
- ERR_FAIL_COND(!nodes.has(p_node));
-
- if (enabler[ENABLER_FREEZE_BODIES]) {
- RigidBody3D *rb = Object::cast_to<RigidBody3D>(p_node);
- if (rb) {
- rb->set_sleeping(!p_enabled);
- }
- }
-
- if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
-
- if (ap) {
- ap->set_active(p_enabled);
- }
+ node_id = ObjectID();
}
}
-void VisibilityEnabler3D::_node_removed(Node *p_node) {
- if (!visible) {
- _change_node_state(p_node, true);
- }
- nodes.erase(p_node);
-}
-
void VisibilityEnabler3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_enabler", "enabler", "enabled"), &VisibilityEnabler3D::set_enabler);
- ClassDB::bind_method(D_METHOD("is_enabler_enabled", "enabler"), &VisibilityEnabler3D::is_enabler_enabled);
+ ClassDB::bind_method(D_METHOD("set_enable_mode", "mode"), &VisibilityEnabler3D::set_enable_mode);
+ ClassDB::bind_method(D_METHOD("get_enable_mode"), &VisibilityEnabler3D::get_enable_mode);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animations"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "freeze_bodies"), "set_enabler", "is_enabler_enabled", ENABLER_FREEZE_BODIES);
+ ClassDB::bind_method(D_METHOD("set_enable_node_path", "path"), &VisibilityEnabler3D::set_enable_node_path);
+ ClassDB::bind_method(D_METHOD("get_enable_node_path"), &VisibilityEnabler3D::get_enable_node_path);
- BIND_ENUM_CONSTANT(ENABLER_PAUSE_ANIMATIONS);
- BIND_ENUM_CONSTANT(ENABLER_FREEZE_BODIES);
- BIND_ENUM_CONSTANT(ENABLER_MAX);
-}
+ ADD_GROUP("Enabling", "enable_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "enable_mode", PROPERTY_HINT_ENUM, "Inherit,Always,WhenPaused"), "set_enable_mode", "get_enable_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "enable_node_path"), "set_enable_node_path", "get_enable_node_path");
-void VisibilityEnabler3D::set_enabler(Enabler p_enabler, bool p_enable) {
- ERR_FAIL_INDEX(p_enabler, ENABLER_MAX);
- enabler[p_enabler] = p_enable;
-}
-
-bool VisibilityEnabler3D::is_enabler_enabled(Enabler p_enabler) const {
- ERR_FAIL_INDEX_V(p_enabler, ENABLER_MAX, false);
- return enabler[p_enabler];
+ BIND_ENUM_CONSTANT(ENABLE_MODE_INHERIT);
+ BIND_ENUM_CONSTANT(ENABLE_MODE_ALWAYS);
+ BIND_ENUM_CONSTANT(ENABLE_MODE_WHEN_PAUSED);
}
VisibilityEnabler3D::VisibilityEnabler3D() {
- for (int i = 0; i < ENABLER_MAX; i++) {
- enabler[i] = true;
- }
}
diff --git a/scene/3d/visibility_notifier_3d.h b/scene/3d/visibility_notifier_3d.h
index 9f7705067f..878c97e35e 100644
--- a/scene/3d/visibility_notifier_3d.h
+++ b/scene/3d/visibility_notifier_3d.h
@@ -31,34 +31,34 @@
#ifndef VISIBILITY_NOTIFIER_H
#define VISIBILITY_NOTIFIER_H
-#include "scene/3d/node_3d.h"
+#include "scene/3d/visual_instance_3d.h"
class World3D;
class Camera3D;
-class VisibilityNotifier3D : public Node3D {
- GDCLASS(VisibilityNotifier3D, Node3D);
-
- Ref<World3D> world;
- Set<Camera3D *> cameras;
+class VisibilityNotifier3D : public VisualInstance3D {
+ GDCLASS(VisibilityNotifier3D, VisualInstance3D);
AABB aabb = AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
+private:
+ bool on_screen = false;
+ void _visibility_enter();
+ void _visibility_exit();
+
protected:
virtual void _screen_enter() {}
virtual void _screen_exit() {}
void _notification(int p_what);
static void _bind_methods();
- friend struct SpatialIndexer;
-
- void _enter_camera(Camera3D *p_camera);
- void _exit_camera(Camera3D *p_camera);
public:
void set_aabb(const AABB &p_aabb);
- AABB get_aabb() const;
+ virtual AABB get_aabb() const override;
bool is_on_screen() const;
+ virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const override;
+
VisibilityNotifier3D();
};
@@ -66,36 +66,35 @@ class VisibilityEnabler3D : public VisibilityNotifier3D {
GDCLASS(VisibilityEnabler3D, VisibilityNotifier3D);
public:
- enum Enabler {
- ENABLER_PAUSE_ANIMATIONS,
- ENABLER_FREEZE_BODIES,
- ENABLER_MAX
+ enum EnableMode {
+ ENABLE_MODE_INHERIT,
+ ENABLE_MODE_ALWAYS,
+ ENABLE_MODE_WHEN_PAUSED,
};
protected:
+ ObjectID node_id;
virtual void _screen_enter() override;
virtual void _screen_exit() override;
- bool visible = false;
-
- void _find_nodes(Node *p_node);
-
- Map<Node *, Variant> nodes;
- void _node_removed(Node *p_node);
- bool enabler[ENABLER_MAX];
-
- void _change_node_state(Node *p_node, bool p_enabled);
+ EnableMode enable_mode = ENABLE_MODE_INHERIT;
+ NodePath enable_node_path = NodePath("..");
void _notification(int p_what);
static void _bind_methods();
+ void _update_enable_mode(bool p_enable);
+
public:
- void set_enabler(Enabler p_enabler, bool p_enable);
- bool is_enabler_enabled(Enabler p_enabler) const;
+ void set_enable_mode(EnableMode p_mode);
+ EnableMode get_enable_mode();
+
+ void set_enable_node_path(NodePath p_path);
+ NodePath get_enable_node_path();
VisibilityEnabler3D();
};
-VARIANT_ENUM_CAST(VisibilityEnabler3D::Enabler);
+VARIANT_ENUM_CAST(VisibilityEnabler3D::EnableMode);
#endif // VISIBILITY_NOTIFIER_H
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index bf6a877384..5b720945b8 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -218,6 +218,11 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
Ref<InputEventMouseButton> mb = p_gui_input;
if (mb.is_valid()) {
+ /* Ignore mouse clicks in IME input mode. */
+ if (has_ime_text()) {
+ return;
+ }
+
if (code_completion_active && code_completion_rect.has_point(mb->get_position())) {
if (!mb->is_pressed()) {
return;
@@ -248,6 +253,30 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
cancel_code_completion();
set_code_hint("");
+
+ if (mb->is_pressed()) {
+ Vector2i mpos = mb->get_position();
+ if (is_layout_rtl()) {
+ mpos.x = get_size().x - mpos.x;
+ }
+
+ int line, col;
+ _get_mouse_pos(Point2i(mpos.x, mpos.y), line, col);
+
+ if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (is_line_folded(line)) {
+ int wrap_index = get_line_wrap_index_at_col(line, col);
+ if (wrap_index == times_line_wraps(line)) {
+ int eol_icon_width = cache.folded_eol_icon->get_width();
+ int left_margin = get_total_gutter_width() + eol_icon_width + get_line_width(line, wrap_index) - get_h_scroll();
+ if (mpos.x > left_margin && mpos.x <= left_margin + eol_icon_width + 3) {
+ unfold_line(line);
+ return;
+ }
+ }
+ }
+ }
+ }
}
Ref<InputEventKey> k = p_gui_input;
@@ -356,6 +385,16 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
set_code_hint("");
}
+ /* Override input to unfold lines where needed. */
+ if (!is_readonly()) {
+ if (k->is_action("ui_text_newline_above", true) || k->is_action("ui_text_newline_blank", true) || k->is_action("ui_text_newline", true)) {
+ unfold_line(cursor_get_line());
+ }
+ if (cursor_get_line() > 0 && k->is_action("ui_text_backspace", true)) {
+ unfold_line(cursor_get_line() - 1);
+ }
+ }
+
/* Remove shift otherwise actions will not match. */
k = k->duplicate();
k->set_shift_pressed(false);
@@ -380,6 +419,21 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
if ((code_completion_active && code_completion_rect.has_point(p_pos)) || (is_readonly() && (!is_selecting_enabled() || get_line_count() == 0))) {
return CURSOR_ARROW;
}
+
+ int line, col;
+ _get_mouse_pos(p_pos, line, col);
+
+ if (is_line_folded(line)) {
+ int wrap_index = get_line_wrap_index_at_col(line, col);
+ if (wrap_index == times_line_wraps(line)) {
+ int eol_icon_width = cache.folded_eol_icon->get_width();
+ int left_margin = get_total_gutter_width() + eol_icon_width + get_line_width(line, wrap_index) - get_h_scroll();
+ if (p_pos.x > left_margin && p_pos.x <= left_margin + eol_icon_width + 3) {
+ return CURSOR_POINTING_HAND;
+ }
+ }
+ }
+
return TextEdit::get_cursor_shape(p_pos);
}
@@ -581,7 +635,7 @@ bool CodeEdit::is_drawing_fold_gutter() const {
}
void CodeEdit::_fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_region) {
- if (!can_fold(p_line) && !is_folded(p_line)) {
+ if (!can_fold_line(p_line) && !is_line_folded(p_line)) {
set_line_gutter_clickable(p_line, fold_gutter, false);
return;
}
@@ -593,13 +647,193 @@ void CodeEdit::_fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_regi
p_region.position += Point2(horizontal_padding, vertical_padding);
p_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
- if (can_fold(p_line)) {
+ if (can_fold_line(p_line)) {
can_fold_icon->draw_rect(get_canvas_item(), p_region, false, folding_color);
return;
}
folded_icon->draw_rect(get_canvas_item(), p_region, false, folding_color);
}
+/* Line Folding */
+void CodeEdit::set_line_folding_enabled(bool p_enabled) {
+ line_folding_enabled = p_enabled;
+ set_hiding_enabled(p_enabled);
+}
+
+bool CodeEdit::is_line_folding_enabled() const {
+ return line_folding_enabled;
+}
+
+bool CodeEdit::can_fold_line(int p_line) const {
+ ERR_FAIL_INDEX_V(p_line, get_line_count(), false);
+ if (!line_folding_enabled) {
+ return false;
+ }
+
+ if (p_line + 1 >= get_line_count() || get_line(p_line).strip_edges().size() == 0) {
+ return false;
+ }
+
+ if (is_line_hidden(p_line) || is_line_folded(p_line)) {
+ return false;
+ }
+
+ /* Check for full multiline line or block strings / comments. */
+ int in_comment = is_in_comment(p_line);
+ int in_string = (in_comment == -1) ? is_in_string(p_line) : -1;
+ if (in_string != -1 || in_comment != -1) {
+ if (get_delimiter_start_position(p_line, get_line(p_line).size() - 1).y != p_line) {
+ return false;
+ }
+
+ int delimter_end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y;
+ /* No end line, therefore we have a multiline region over the rest of the file. */
+ if (delimter_end_line == -1) {
+ return true;
+ }
+ /* End line is the same therefore we have a block. */
+ if (delimter_end_line == p_line) {
+ /* Check we are the start of the block. */
+ if (p_line - 1 >= 0) {
+ if ((in_string != -1 && is_in_string(p_line - 1) != -1) || (in_comment != -1 && is_in_comment(p_line - 1) != -1)) {
+ return false;
+ }
+ }
+ /* Check it continues for at least one line. */
+ return ((in_string != -1 && is_in_string(p_line + 1) != -1) || (in_comment != -1 && is_in_comment(p_line + 1) != -1));
+ }
+ return ((in_string != -1 && is_in_string(delimter_end_line) != -1) || (in_comment != -1 && is_in_comment(delimter_end_line) != -1));
+ }
+
+ /* Otherwise check indent levels. */
+ int start_indent = get_indent_level(p_line);
+ for (int i = p_line + 1; i < get_line_count(); i++) {
+ if (is_in_string(i) != -1 || is_in_comment(i) != -1 || get_line(i).strip_edges().size() == 0) {
+ continue;
+ }
+ return (get_indent_level(i) > start_indent);
+ }
+ return false;
+}
+
+void CodeEdit::fold_line(int p_line) {
+ ERR_FAIL_INDEX(p_line, get_line_count());
+ if (!is_line_folding_enabled() || !can_fold_line(p_line)) {
+ return;
+ }
+
+ /* Find the last line to be hidden. */
+ int end_line = get_line_count();
+
+ int in_comment = is_in_comment(p_line);
+ int in_string = (in_comment == -1) ? is_in_string(p_line) : -1;
+ if (in_string != -1 || in_comment != -1) {
+ end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y;
+ /* End line is the same therefore we have a block. */
+ if (end_line == p_line) {
+ for (int i = p_line + 1; i < get_line_count(); i++) {
+ if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) {
+ end_line = i - 1;
+ break;
+ }
+ }
+ }
+ } else {
+ int start_indent = get_indent_level(p_line);
+ for (int i = p_line + 1; i < get_line_count(); i++) {
+ if (get_line(p_line).strip_edges().size() == 0 || is_in_string(i) != -1 || is_in_comment(i) != -1) {
+ end_line = i;
+ continue;
+ }
+
+ if (get_indent_level(i) <= start_indent && get_line(i).strip_edges().size() != 0) {
+ end_line = i - 1;
+ break;
+ }
+ }
+ }
+
+ for (int i = p_line + 1; i <= end_line; i++) {
+ set_line_as_hidden(i, true);
+ }
+
+ /* Fix selection. */
+ if (is_selection_active()) {
+ if (is_line_hidden(get_selection_from_line()) && is_line_hidden(get_selection_to_line())) {
+ deselect();
+ } else if (is_line_hidden(get_selection_from_line())) {
+ select(p_line, 9999, get_selection_to_line(), get_selection_to_column());
+ } else if (is_line_hidden(get_selection_to_line())) {
+ select(get_selection_from_line(), get_selection_from_column(), p_line, 9999);
+ }
+ }
+
+ /* Reset caret. */
+ if (is_line_hidden(cursor_get_line())) {
+ cursor_set_line(p_line, false, false);
+ cursor_set_column(get_line(p_line).length(), false);
+ }
+ update();
+}
+
+void CodeEdit::unfold_line(int p_line) {
+ ERR_FAIL_INDEX(p_line, get_line_count());
+ if (!is_line_folded(p_line) && !is_line_hidden(p_line)) {
+ return;
+ }
+
+ int fold_start = p_line;
+ for (; fold_start > 0; fold_start--) {
+ if (is_line_folded(fold_start)) {
+ break;
+ }
+ }
+ fold_start = is_line_folded(fold_start) ? fold_start : p_line;
+
+ for (int i = fold_start + 1; i < get_line_count(); i++) {
+ if (!is_line_hidden(i)) {
+ break;
+ }
+ set_line_as_hidden(i, false);
+ }
+ update();
+}
+
+void CodeEdit::fold_all_lines() {
+ for (int i = 0; i < get_line_count(); i++) {
+ fold_line(i);
+ }
+ update();
+}
+
+void CodeEdit::unfold_all_lines() {
+ unhide_all_lines();
+}
+
+void CodeEdit::toggle_foldable_line(int p_line) {
+ ERR_FAIL_INDEX(p_line, get_line_count());
+ if (is_line_folded(p_line)) {
+ unfold_line(p_line);
+ return;
+ }
+ fold_line(p_line);
+}
+
+bool CodeEdit::is_line_folded(int p_line) const {
+ ERR_FAIL_INDEX_V(p_line, get_line_count(), false);
+ return p_line + 1 < get_line_count() && !is_line_hidden(p_line) && is_line_hidden(p_line + 1);
+}
+
+TypedArray<int> CodeEdit::get_folded_lines() const {
+ TypedArray<int> folded_lines;
+ for (int i = 0; i < get_line_count(); i++) {
+ if (is_line_folded(i)) {
+ folded_lines.push_back(i);
+ }
+ }
+ return folded_lines;
+}
+
/* Delimiters */
// Strings
void CodeEdit::add_string_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only) {
@@ -1094,6 +1328,21 @@ void CodeEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_draw_fold_gutter", "enable"), &CodeEdit::set_draw_fold_gutter);
ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &CodeEdit::is_drawing_fold_gutter);
+ /* Line folding */
+ ClassDB::bind_method(D_METHOD("set_line_folding_enabled", "enabled"), &CodeEdit::set_line_folding_enabled);
+ ClassDB::bind_method(D_METHOD("is_line_folding_enabled"), &CodeEdit::is_line_folding_enabled);
+
+ ClassDB::bind_method(D_METHOD("can_fold_line", "line"), &CodeEdit::can_fold_line);
+
+ ClassDB::bind_method(D_METHOD("fold_line", "line"), &CodeEdit::fold_line);
+ ClassDB::bind_method(D_METHOD("unfold_line", "line"), &CodeEdit::unfold_line);
+ ClassDB::bind_method(D_METHOD("fold_all_lines"), &CodeEdit::fold_all_lines);
+ ClassDB::bind_method(D_METHOD("unfold_all_lines"), &CodeEdit::unfold_all_lines);
+ ClassDB::bind_method(D_METHOD("toggle_foldable_line", "line"), &CodeEdit::toggle_foldable_line);
+
+ ClassDB::bind_method(D_METHOD("is_line_folded", "line"), &CodeEdit::is_line_folded);
+ ClassDB::bind_method(D_METHOD("get_folded_lines"), &CodeEdit::get_folded_lines);
+
/* Delimiters */
// Strings
ClassDB::bind_method(D_METHOD("add_string_delimiter", "start_key", "end_key", "line_only"), &CodeEdit::add_string_delimiter, DEFVAL(false));
@@ -1175,6 +1424,8 @@ void CodeEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled");
+
ADD_GROUP("Delimiters", "delimiter_");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "delimiter_strings"), "set_string_delimiters", "get_string_delimiters");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "delimiter_comments"), "set_comment_delimiters", "get_comment_delimiters");
@@ -1205,9 +1456,9 @@ void CodeEdit::_gutter_clicked(int p_line, int p_gutter) {
}
if (p_gutter == fold_gutter) {
- if (is_folded(p_line)) {
+ if (is_line_folded(p_line)) {
unfold_line(p_line);
- } else if (can_fold(p_line)) {
+ } else if (can_fold_line(p_line)) {
fold_line(p_line);
}
return;
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 6305eacf83..52b3f52a03 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -98,6 +98,9 @@ private:
void _gutter_clicked(int p_line, int p_gutter);
void _update_gutter_indexes();
+ /* Line Folding */
+ bool line_folding_enabled = true;
+
/* Delimiters */
enum DelimiterType {
TYPE_STRING,
@@ -241,6 +244,21 @@ public:
void set_draw_fold_gutter(bool p_draw);
bool is_drawing_fold_gutter() const;
+ /* Line Folding */
+ void set_line_folding_enabled(bool p_enabled);
+ bool is_line_folding_enabled() const;
+
+ bool can_fold_line(int p_line) const;
+
+ void fold_line(int p_line);
+ void unfold_line(int p_line);
+ void fold_all_lines();
+ void unfold_all_lines();
+ void toggle_foldable_line(int p_line);
+
+ bool is_line_folded(int p_line) const;
+ TypedArray<int> get_folded_lines() const;
+
/* Delimiters */
void add_string_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only = false);
void remove_string_delimiter(const String &p_start_key);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 07ccad70b1..6f78d586f1 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -137,8 +137,11 @@ void TextEdit::Text::set_draw_control_chars(bool p_draw_control_chars) {
draw_control_chars = p_draw_control_chars;
}
-int TextEdit::Text::get_line_width(int p_line) const {
+int TextEdit::Text::get_line_width(int p_line, int p_wrap_index) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
+ if (p_wrap_index != -1) {
+ return text[p_line].data_buf->get_line_width(p_wrap_index);
+ }
return text[p_line].data_buf->get_size().x;
}
@@ -1354,7 +1357,8 @@ void TextEdit::_notification(int p_what) {
}
}
- if (line_wrap_index == line_wrap_amount && is_folded(line)) {
+ // is_line_folded
+ if (line_wrap_index == line_wrap_amount && line < text.size() - 1 && is_line_hidden(line + 1)) {
int xofs = char_ofs + char_margin + ofs_x + (cache.folded_eol_icon->get_width() / 2);
if (xofs >= xmargin_beg && xofs < xmargin_end) {
int yofs = (text_height - cache.folded_eol_icon->get_height()) / 2 - ldata->get_line_ascent(line_wrap_index);
@@ -1943,10 +1947,6 @@ void TextEdit::_new_line(bool p_split_current_line, bool p_above) {
}
}
- if (is_folded(cursor.line)) {
- unfold_line(cursor.line);
- }
-
bool brace_indent = false;
// No need to indent if we are going upwards.
@@ -2361,10 +2361,6 @@ void TextEdit::_backspace(bool p_word, bool p_all_to_left) {
cursor_set_line(line, false);
cursor_set_column(column);
} else {
- // One character.
- if (cursor.line > 0 && is_line_hidden(cursor.line - 1)) {
- unfold_line(cursor.line - 1);
- }
backspace_at_cursor();
}
}
@@ -2692,15 +2688,6 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
left_margin += gutters[i].width;
}
- // Unfold on folded icon click.
- if (is_folded(row)) {
- left_margin += gutter_padding + text.get_line_width(row) - cursor.x_ofs;
- if (mpos.x > left_margin && mpos.x <= left_margin + cache.folded_eol_icon->get_width() + 3) {
- unfold_line(row);
- return;
- }
- }
-
// minimap
if (draw_minimap) {
_update_minimap_click();
@@ -3703,10 +3690,6 @@ void TextEdit::center_viewport_to_cursor() {
scrolling = false;
minimap_clicked = false;
- if (is_line_hidden(cursor.line)) {
- unfold_line(cursor.line);
- }
-
set_line_as_center_visible(cursor.line, get_cursor_wrap_index());
int visible_width = get_size().width - cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding - cache.minimap_width;
if (v_scroll->is_visible_in_tree()) {
@@ -4124,15 +4107,6 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
if (draw_minimap && p_pos.x > xmargin_end - minimap_width && p_pos.x <= xmargin_end) {
return CURSOR_ARROW;
}
-
- // EOL fold icon.
- if (is_folded(row)) {
- gutter += gutter_padding + text.get_line_width(row) - cursor.x_ofs;
- if (p_pos.x > gutter - 3 && p_pos.x <= gutter + cache.folded_eol_icon->get_width() + 3) {
- return CURSOR_POINTING_HAND;
- }
- }
-
return get_default_cursor_shape();
}
@@ -4318,6 +4292,10 @@ String TextEdit::get_line(int line) const {
return text[line];
};
+bool TextEdit::has_ime_text() const {
+ return !ime_text.is_empty();
+}
+
void TextEdit::_clear() {
clear_undo_history();
text.clear();
@@ -4404,7 +4382,7 @@ void TextEdit::_update_caches() {
cache.selection_color = get_theme_color("selection_color");
cache.current_line_color = get_theme_color("current_line_color");
cache.line_length_guideline_color = get_theme_color("line_length_guideline_color");
- cache.code_folding_color = get_theme_color("code_folding_color");
+ cache.code_folding_color = get_theme_color("code_folding_color", "CodeEdit");
cache.brace_mismatch_color = get_theme_color("brace_mismatch_color");
cache.word_highlighted_color = get_theme_color("word_highlighted_color");
cache.search_result_color = get_theme_color("search_result_color");
@@ -4417,7 +4395,7 @@ void TextEdit::_update_caches() {
#endif
cache.tab_icon = get_theme_icon("tab");
cache.space_icon = get_theme_icon("space");
- cache.folded_eol_icon = get_theme_icon("GuiEllipsis", "EditorIcons");
+ cache.folded_eol_icon = get_theme_icon("folded_eol_icon", "CodeEdit");
TextServer::Direction dir;
if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
@@ -4526,6 +4504,10 @@ int TextEdit::get_gutter_width(int p_gutter) const {
return gutters[p_gutter].width;
}
+int TextEdit::get_total_gutter_width() const {
+ return gutters_width + gutter_padding;
+}
+
void TextEdit::set_gutter_draw(int p_gutter, bool p_draw) {
ERR_FAIL_INDEX(p_gutter, gutters.size());
gutters.write[p_gutter].draw = p_draw;
@@ -5107,14 +5089,6 @@ bool TextEdit::is_line_hidden(int p_line) const {
return text.is_hidden(p_line);
}
-void TextEdit::fold_all_lines() {
- for (int i = 0; i < text.size(); i++) {
- fold_line(i);
- }
- _update_scrollbars();
- update();
-}
-
void TextEdit::unhide_all_lines() {
for (int i = 0; i < text.size(); i++) {
text.set_hidden(i, false);
@@ -5262,151 +5236,14 @@ bool TextEdit::is_line_comment(int p_line) const {
return false;
}
-bool TextEdit::can_fold(int p_line) const {
- ERR_FAIL_INDEX_V(p_line, text.size(), false);
- if (!is_hiding_enabled()) {
- return false;
- }
- if (p_line + 1 >= text.size()) {
- return false;
- }
- if (text[p_line].strip_edges().size() == 0) {
- return false;
- }
- if (is_folded(p_line)) {
- return false;
- }
- if (is_line_hidden(p_line)) {
- return false;
- }
- if (is_line_comment(p_line)) {
- return false;
- }
-
- int start_indent = get_indent_level(p_line);
-
- for (int i = p_line + 1; i < text.size(); i++) {
- if (text[i].strip_edges().size() == 0) {
- continue;
- }
- int next_indent = get_indent_level(i);
- if (is_line_comment(i)) {
- continue;
- } else if (next_indent > start_indent) {
- return true;
- } else {
- return false;
- }
- }
-
- return false;
-}
-
-bool TextEdit::is_folded(int p_line) const {
- ERR_FAIL_INDEX_V(p_line, text.size(), false);
- if (p_line + 1 >= text.size()) {
- return false;
- }
- return !is_line_hidden(p_line) && is_line_hidden(p_line + 1);
-}
-
-Vector<int> TextEdit::get_folded_lines() const {
- Vector<int> folded_lines;
-
- for (int i = 0; i < text.size(); i++) {
- if (is_folded(i)) {
- folded_lines.push_back(i);
- }
- }
- return folded_lines;
-}
-
-void TextEdit::fold_line(int p_line) {
- ERR_FAIL_INDEX(p_line, text.size());
- if (!is_hiding_enabled()) {
- return;
- }
- if (!can_fold(p_line)) {
- return;
- }
-
- // Hide lines below this one.
- int start_indent = get_indent_level(p_line);
- int last_line = start_indent;
- for (int i = p_line + 1; i < text.size(); i++) {
- if (text[i].strip_edges().size() != 0) {
- if (is_line_comment(i)) {
- continue;
- } else if (get_indent_level(i) > start_indent) {
- last_line = i;
- } else {
- break;
- }
- }
- }
- for (int i = p_line + 1; i <= last_line; i++) {
- set_line_as_hidden(i, true);
- }
-
- // Fix selection.
- if (is_selection_active()) {
- if (is_line_hidden(selection.from_line) && is_line_hidden(selection.to_line)) {
- deselect();
- } else if (is_line_hidden(selection.from_line)) {
- select(p_line, 9999, selection.to_line, selection.to_column);
- } else if (is_line_hidden(selection.to_line)) {
- select(selection.from_line, selection.from_column, p_line, 9999);
- }
- }
-
- // Reset cursor.
- if (is_line_hidden(cursor.line)) {
- cursor_set_line(p_line, false, false);
- cursor_set_column(get_line(p_line).length(), false);
- }
- _update_scrollbars();
- update();
-}
-
-void TextEdit::unfold_line(int p_line) {
- ERR_FAIL_INDEX(p_line, text.size());
-
- if (!is_folded(p_line) && !is_line_hidden(p_line)) {
- return;
- }
- int fold_start;
- for (fold_start = p_line; fold_start > 0; fold_start--) {
- if (is_folded(fold_start)) {
- break;
- }
- }
- fold_start = is_folded(fold_start) ? fold_start : p_line;
-
- for (int i = fold_start + 1; i < text.size(); i++) {
- if (is_line_hidden(i)) {
- set_line_as_hidden(i, false);
- } else {
- break;
- }
- }
- _update_scrollbars();
- update();
-}
-
-void TextEdit::toggle_fold_line(int p_line) {
- ERR_FAIL_INDEX(p_line, text.size());
-
- if (!is_folded(p_line)) {
- fold_line(p_line);
- } else {
- unfold_line(p_line);
- }
-}
-
int TextEdit::get_line_count() const {
return text.size();
}
+int TextEdit::get_line_width(int p_line, int p_wrap_offset) const {
+ return text.get_line_width(p_line, p_wrap_offset);
+}
+
void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) {
ERR_FAIL_COND(p_op.type == TextOperation::TYPE_NONE);
@@ -6270,18 +6107,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces);
ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces);
- ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled);
- ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled);
- ClassDB::bind_method(D_METHOD("set_line_as_hidden", "line", "enable"), &TextEdit::set_line_as_hidden);
- ClassDB::bind_method(D_METHOD("is_line_hidden", "line"), &TextEdit::is_line_hidden);
- ClassDB::bind_method(D_METHOD("fold_all_lines"), &TextEdit::fold_all_lines);
- ClassDB::bind_method(D_METHOD("unhide_all_lines"), &TextEdit::unhide_all_lines);
- ClassDB::bind_method(D_METHOD("fold_line", "line"), &TextEdit::fold_line);
- ClassDB::bind_method(D_METHOD("unfold_line", "line"), &TextEdit::unfold_line);
- ClassDB::bind_method(D_METHOD("toggle_fold_line", "line"), &TextEdit::toggle_fold_line);
- ClassDB::bind_method(D_METHOD("can_fold", "line"), &TextEdit::can_fold);
- ClassDB::bind_method(D_METHOD("is_folded", "line"), &TextEdit::is_folded);
-
ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enable"), &TextEdit::set_highlight_all_occurrences);
ClassDB::bind_method(D_METHOD("is_highlight_all_occurrences_enabled"), &TextEdit::is_highlight_all_occurrences_enabled);
@@ -6365,7 +6190,6 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index f963e664d1..c04d758abb 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -124,7 +124,7 @@ private:
void set_draw_control_chars(bool p_draw_control_chars);
int get_line_height(int p_line, int p_wrap_index) const;
- int get_line_width(int p_line) const;
+ int get_line_width(int p_line, int p_wrap_index = -1) const;
int get_max_width(bool p_exclude_hidden = false) const;
void set_width(float p_width);
@@ -349,11 +349,8 @@ private:
void update_cursor_wrap_offset();
void _update_wrap_at(bool p_force = false);
- bool line_wraps(int line) const;
- int times_line_wraps(int line) const;
Vector<String> get_wrap_rows_text(int p_line) const;
int get_cursor_wrap_index() const;
- int get_line_wrap_index_at_col(int p_line, int p_column) const;
int get_char_count();
double get_scroll_pos_for_line(int p_line, int p_wrap_index = 0) const;
@@ -514,6 +511,7 @@ public:
void set_gutter_width(int p_gutter, int p_width);
int get_gutter_width(int p_gutter) const;
+ int get_total_gutter_width() const;
void set_gutter_draw(int p_gutter, bool p_draw);
bool is_gutter_drawn(int p_gutter) const;
@@ -622,24 +620,19 @@ public:
void insert_text_at_cursor(const String &p_text);
void insert_at(const String &p_text, int at);
int get_line_count() const;
+ int get_line_width(int p_line, int p_wrap_offset = -1) const;
+ int get_line_wrap_index_at_col(int p_line, int p_column) const;
void set_line_as_hidden(int p_line, bool p_hidden);
bool is_line_hidden(int p_line) const;
- void fold_all_lines();
void unhide_all_lines();
int num_lines_from(int p_line_from, int visible_amount) const;
int num_lines_from_rows(int p_line_from, int p_wrap_index_from, int visible_amount, int &wrap_index) const;
int get_last_unhidden_line() const;
- bool can_fold(int p_line) const;
- bool is_folded(int p_line) const;
- Vector<int> get_folded_lines() const;
- void fold_line(int p_line);
- void unfold_line(int p_line);
- void toggle_fold_line(int p_line);
-
String get_text();
String get_line(int line) const;
+ bool has_ime_text() const;
void set_line(int line, String new_text);
int get_row_height() const;
void backspace_at_cursor();
@@ -701,6 +694,8 @@ public:
void set_wrap_enabled(bool p_wrap_enabled);
bool is_wrap_enabled() const;
+ bool line_wraps(int line) const;
+ int times_line_wraps(int line) const;
void clear();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index e4ba93feec..f588e000f9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -413,7 +413,6 @@ bool SceneTree::physics_process(float p_time) {
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
flush_transform_notifications();
- call_group_flags(GROUP_CALL_REALTIME, "_viewports", "update_worlds");
root_lock--;
_flush_delete_queue();
@@ -445,7 +444,6 @@ bool SceneTree::process(float p_time) {
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
flush_transform_notifications(); //transforms after world update, to avoid unnecessary enter/exit notifications
- call_group_flags(GROUP_CALL_REALTIME, "_viewports", "update_worlds");
root_lock--;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 425fbf0d6a..59ec0e6345 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -183,14 +183,6 @@ public:
/////////////////////////////////////
-void Viewport::update_worlds() {
- if (!is_inside_tree()) {
- return;
- }
-
- find_world_3d()->_update(get_tree()->get_frame());
-}
-
void Viewport::_collision_object_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
Transform3D object_transform = p_object->get_global_transform();
Transform3D camera_transform = p_camera->get_global_transform();
@@ -3513,8 +3505,6 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("input", "event", "in_local_coords"), &Viewport::input, DEFVAL(false));
ClassDB::bind_method(D_METHOD("unhandled_input", "event", "in_local_coords"), &Viewport::unhandled_input, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds);
-
ClassDB::bind_method(D_METHOD("set_use_own_world_3d", "enable"), &Viewport::set_use_own_world_3d);
ClassDB::bind_method(D_METHOD("is_using_own_world_3d"), &Viewport::is_using_own_world_3d);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 2d7f5101c2..d905e44a82 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -397,8 +397,6 @@ private:
void _gui_input_event(Ref<InputEvent> p_event);
- void update_worlds();
-
_FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index b91a5c0b7f..a4228d48b4 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -445,7 +445,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_readonly_color", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
theme->set_color("selection_color", "TextEdit", control_selection_color);
- theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8));
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
theme->set_color("caret_color", "TextEdit", control_font_color);
theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0));
@@ -469,6 +468,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("executing_line", "CodeEdit", make_icon(arrow_right_png));
theme->set_icon("can_fold", "CodeEdit", make_icon(arrow_down_png));
theme->set_icon("folded", "CodeEdit", make_icon(arrow_right_png));
+ theme->set_icon("folded_eol_icon", "CodeEdit", make_icon(ellipsis_png));
theme->set_font("font", "CodeEdit", Ref<Font>());
theme->set_font_size("font_size", "CodeEdit", -1);
@@ -487,8 +487,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8));
theme->set_color("breakpoint_color", "CodeEdit", Color(0.9, 0.29, 0.3));
theme->set_color("executing_line_color", "CodeEdit", Color(0.98, 0.89, 0.27));
- theme->set_color("code_folding_color", "CodeEdit", Color(0.8, 0.8, 0.8, 0.8));
theme->set_color("current_line_color", "CodeEdit", Color(0.25, 0.25, 0.26, 0.8));
+ theme->set_color("code_folding_color", "CodeEdit", Color(0.8, 0.8, 0.8, 0.8));
theme->set_color("caret_color", "CodeEdit", control_font_color);
theme->set_color("caret_background_color", "CodeEdit", Color(0, 0, 0));
theme->set_color("brace_mismatch_color", "CodeEdit", Color(1, 0.2, 0.2));
diff --git a/scene/resources/default_theme/ellipsis.png b/scene/resources/default_theme/ellipsis.png
new file mode 100644
index 0000000000..c949e2c95b
--- /dev/null
+++ b/scene/resources/default_theme/ellipsis.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 190f2a03d9..7d747e3c9e 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -74,6 +74,10 @@ static const unsigned char dropdown_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0xf8, 0xc0, 0xcc, 0x0, 0x2, 0x60, 0x16, 0x98, 0x78, 0x67, 0x8, 0x81, 0x6f, 0x4d, 0xde, 0x9a, 0x0, 0x5, 0xde, 0x3a, 0x3d, 0xfc, 0x8f, 0x80, 0xaf, 0xba, 0x18, 0xde, 0x29, 0x2, 0x19, 0xbf, 0x61, 0x2, 0x6f, 0x62, 0x18, 0x3e, 0xb0, 0xbd, 0x97, 0x4, 0x32, 0xff, 0x80, 0xb9, 0xb1, 0x20, 0x93, 0xc0, 0x42, 0x8, 0x2e, 0x54, 0xe8, 0x9d, 0xdc, 0x9b, 0x54, 0x10, 0xb, 0x21, 0xc4, 0x4, 0x63, 0x1, 0x0, 0x86, 0x1f, 0x3b, 0x1e, 0x92, 0x22, 0x3f, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char ellipsis_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc9, 0x11, 0xce, 0xcc, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x78, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x95, 0xd1, 0x31, 0xa, 0xc2, 0x50, 0x10, 0x4, 0xd0, 0xb7, 0x1f, 0xf, 0x60, 0x67, 0xa, 0xf, 0x12, 0x6f, 0x60, 0xe9, 0x51, 0x5, 0x3d, 0x44, 0xee, 0x61, 0xa1, 0xa5, 0xf6, 0x81, 0xb5, 0xc8, 0x47, 0x82, 0x84, 0x4f, 0xb2, 0xdd, 0xb0, 0x33, 0xb3, 0xb3, 0x4c, 0x40, 0x66, 0xee, 0x71, 0xc2, 0x1, 0x3b, 0xcb, 0x33, 0xe2, 0x85, 0x21, 0x22, 0xde, 0x51, 0x45, 0x97, 0x86, 0x60, 0xc9, 0xe0, 0x5a, 0xea, 0xa5, 0xb5, 0x22, 0x95, 0xdb, 0x97, 0x1a, 0xf, 0x6e, 0xb8, 0xcf, 0x8, 0x2d, 0xdc, 0x95, 0xd9, 0x22, 0xfe, 0x9c, 0x9b, 0x38, 0x32, 0xf3, 0x8c, 0xe3, 0x86, 0xa8, 0xf0, 0x28, 0x18, 0x4c, 0xf, 0xaf, 0x9d, 0x11, 0x43, 0xf0, 0xab, 0xa3, 0x47, 0xa7, 0x5d, 0xc7, 0xd3, 0x54, 0xc7, 0xe7, 0xb, 0xb9, 0xce, 0x1f, 0xc6, 0x2d, 0x99, 0x55, 0xc7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char error_icon_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0xe, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x18, 0x5, 0xa3, 0x0, 0x1, 0x0, 0x2, 0x10, 0x0, 0x1, 0x14, 0xc2, 0xc0, 0x92, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index e811cbf57a..a85bd8fdba 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -37,206 +37,15 @@
#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
-struct SpatialIndexer {
- Octree<VisibilityNotifier3D> octree;
-
- struct NotifierData {
- AABB aabb;
- OctreeElementID id;
- };
-
- Map<VisibilityNotifier3D *, NotifierData> notifiers;
- struct CameraData {
- Map<VisibilityNotifier3D *, uint64_t> notifiers;
- };
-
- Map<Camera3D *, CameraData> cameras;
-
- enum {
- VISIBILITY_CULL_MAX = 32768
- };
-
- Vector<VisibilityNotifier3D *> cull;
-
- bool changed;
- uint64_t pass;
- uint64_t last_frame;
-
- void _notifier_add(VisibilityNotifier3D *p_notifier, const AABB &p_rect) {
- ERR_FAIL_COND(notifiers.has(p_notifier));
- notifiers[p_notifier].aabb = p_rect;
- notifiers[p_notifier].id = octree.create(p_notifier, p_rect);
- changed = true;
- }
-
- void _notifier_update(VisibilityNotifier3D *p_notifier, const AABB &p_rect) {
- Map<VisibilityNotifier3D *, NotifierData>::Element *E = notifiers.find(p_notifier);
- ERR_FAIL_COND(!E);
- if (E->get().aabb == p_rect) {
- return;
- }
-
- E->get().aabb = p_rect;
- octree.move(E->get().id, E->get().aabb);
- changed = true;
- }
-
- void _notifier_remove(VisibilityNotifier3D *p_notifier) {
- Map<VisibilityNotifier3D *, NotifierData>::Element *E = notifiers.find(p_notifier);
- ERR_FAIL_COND(!E);
-
- octree.erase(E->get().id);
- notifiers.erase(p_notifier);
-
- List<Camera3D *> removed;
- for (Map<Camera3D *, CameraData>::Element *F = cameras.front(); F; F = F->next()) {
- Map<VisibilityNotifier3D *, uint64_t>::Element *G = F->get().notifiers.find(p_notifier);
-
- if (G) {
- F->get().notifiers.erase(G);
- removed.push_back(F->key());
- }
- }
-
- while (!removed.is_empty()) {
- p_notifier->_exit_camera(removed.front()->get());
- removed.pop_front();
- }
-
- changed = true;
- }
-
- void _add_camera(Camera3D *p_camera) {
- ERR_FAIL_COND(cameras.has(p_camera));
- CameraData vd;
- cameras[p_camera] = vd;
- changed = true;
- }
-
- void _update_camera(Camera3D *p_camera) {
- Map<Camera3D *, CameraData>::Element *E = cameras.find(p_camera);
- ERR_FAIL_COND(!E);
- changed = true;
- }
-
- void _remove_camera(Camera3D *p_camera) {
- ERR_FAIL_COND(!cameras.has(p_camera));
- List<VisibilityNotifier3D *> removed;
- for (Map<VisibilityNotifier3D *, uint64_t>::Element *E = cameras[p_camera].notifiers.front(); E; E = E->next()) {
- removed.push_back(E->key());
- }
-
- while (!removed.is_empty()) {
- removed.front()->get()->_exit_camera(p_camera);
- removed.pop_front();
- }
-
- cameras.erase(p_camera);
- }
-
- void _update(uint64_t p_frame) {
- if (p_frame == last_frame) {
- return;
- }
- last_frame = p_frame;
-
- if (!changed) {
- return;
- }
-
- for (Map<Camera3D *, CameraData>::Element *E = cameras.front(); E; E = E->next()) {
- pass++;
-
- Camera3D *c = E->key();
-
- Vector<Plane> planes = c->get_frustum();
-
- int culled = octree.cull_convex(planes, cull.ptrw(), cull.size());
-
- VisibilityNotifier3D **ptr = cull.ptrw();
-
- List<VisibilityNotifier3D *> added;
- List<VisibilityNotifier3D *> removed;
-
- for (int i = 0; i < culled; i++) {
- //notifiers in frustum
-
- Map<VisibilityNotifier3D *, uint64_t>::Element *H = E->get().notifiers.find(ptr[i]);
- if (!H) {
- E->get().notifiers.insert(ptr[i], pass);
- added.push_back(ptr[i]);
- } else {
- H->get() = pass;
- }
- }
-
- for (Map<VisibilityNotifier3D *, uint64_t>::Element *F = E->get().notifiers.front(); F; F = F->next()) {
- if (F->get() != pass) {
- removed.push_back(F->key());
- }
- }
-
- while (!added.is_empty()) {
- added.front()->get()->_enter_camera(E->key());
- added.pop_front();
- }
-
- while (!removed.is_empty()) {
- E->get().notifiers.erase(removed.front()->get());
- removed.front()->get()->_exit_camera(E->key());
- removed.pop_front();
- }
- }
- changed = false;
- }
-
- SpatialIndexer() {
- pass = 0;
- last_frame = 0;
- changed = false;
- cull.resize(VISIBILITY_CULL_MAX);
- }
-};
-
void World3D::_register_camera(Camera3D *p_camera) {
#ifndef _3D_DISABLED
- indexer->_add_camera(p_camera);
-#endif
-}
-
-void World3D::_update_camera(Camera3D *p_camera) {
-#ifndef _3D_DISABLED
- indexer->_update_camera(p_camera);
+ cameras.insert(p_camera);
#endif
}
void World3D::_remove_camera(Camera3D *p_camera) {
#ifndef _3D_DISABLED
- indexer->_remove_camera(p_camera);
-#endif
-}
-
-void World3D::_register_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect) {
-#ifndef _3D_DISABLED
- indexer->_notifier_add(p_notifier, p_rect);
-#endif
-}
-
-void World3D::_update_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect) {
-#ifndef _3D_DISABLED
- indexer->_notifier_update(p_notifier, p_rect);
-#endif
-}
-
-void World3D::_remove_notifier(VisibilityNotifier3D *p_notifier) {
-#ifndef _3D_DISABLED
- indexer->_notifier_remove(p_notifier);
-#endif
-}
-
-void World3D::_update(uint64_t p_frame) {
-#ifndef _3D_DISABLED
- indexer->_update(p_frame);
+ cameras.erase(p_camera);
#endif
}
@@ -307,12 +116,6 @@ PhysicsDirectSpaceState3D *World3D::get_direct_space_state() {
return PhysicsServer3D::get_singleton()->space_get_direct_state(space);
}
-void World3D::get_camera_list(List<Camera3D *> *r_cameras) {
- for (Map<Camera3D *, SpatialIndexer::CameraData>::Element *E = indexer->cameras.front(); E; E = E->next()) {
- r_cameras->push_back(E->key());
- }
-}
-
void World3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_space"), &World3D::get_space);
ClassDB::bind_method(D_METHOD("get_navigation_map"), &World3D::get_navigation_map);
@@ -349,20 +152,10 @@ World3D::World3D() {
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.3));
NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.3));
-
-#ifdef _3D_DISABLED
- indexer = nullptr;
-#else
- indexer = memnew(SpatialIndexer);
-#endif
}
World3D::~World3D() {
PhysicsServer3D::get_singleton()->free(space);
RenderingServer::get_singleton()->free(scenario);
NavigationServer3D::get_singleton()->free(navigation_map);
-
-#ifndef _3D_DISABLED
- memdelete(indexer);
-#endif
}
diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h
index 4e2717a2bb..da5ed486b0 100644
--- a/scene/resources/world_3d.h
+++ b/scene/resources/world_3d.h
@@ -48,27 +48,21 @@ private:
RID space;
RID navigation_map;
RID scenario;
- SpatialIndexer *indexer;
+
Ref<Environment> environment;
Ref<Environment> fallback_environment;
Ref<CameraEffects> camera_effects;
+ Set<Camera3D *> cameras;
+
protected:
static void _bind_methods();
friend class Camera3D;
- friend class VisibilityNotifier3D;
void _register_camera(Camera3D *p_camera);
- void _update_camera(Camera3D *p_camera);
void _remove_camera(Camera3D *p_camera);
- void _register_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect);
- void _update_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect);
- void _remove_notifier(VisibilityNotifier3D *p_notifier);
- friend class Viewport;
- void _update(uint64_t p_frame);
-
public:
RID get_space() const;
RID get_navigation_map() const;
@@ -83,7 +77,7 @@ public:
void set_camera_effects(const Ref<CameraEffects> &p_camera_effects);
Ref<CameraEffects> get_camera_effects() const;
- void get_camera_list(List<Camera3D *> *r_cameras);
+ _FORCE_INLINE_ const Set<Camera3D *> &get_cameras() const { return cameras; }
PhysicsDirectSpaceState3D *get_direct_space_state();
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index b44088e822..d4c25b6253 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -621,9 +621,18 @@ public:
bool particles_collision_is_heightfield(RID p_particles_collision) const override { return false; }
RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override { return RID(); }
- RID particles_collision_instance_create(RID p_collision) override { return RID(); };
- void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override{};
- void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override{};
+ RID particles_collision_instance_create(RID p_collision) override { return RID(); }
+ void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override {}
+ void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override {}
+
+ /* VISIBILITY NOTIFIER */
+ virtual RID visibility_notifier_allocate() override { return RID(); }
+ virtual void visibility_notifier_initialize(RID p_notifier) override {}
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override {}
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override {}
+
+ virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
+ virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
/* GLOBAL VARIABLES */
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 64be54115f..246b5f0e4c 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -5535,6 +5535,59 @@ void RendererStorageRD::particles_collision_instance_set_active(RID p_collision_
pci->active = p_active;
}
+/* VISIBILITY NOTIFIER */
+
+RID RendererStorageRD::visibility_notifier_allocate() {
+ return visibility_notifier_owner.allocate_rid();
+}
+void RendererStorageRD::visibility_notifier_initialize(RID p_notifier) {
+ visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier());
+}
+void RendererStorageRD::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) {
+ VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_notifier);
+ ERR_FAIL_COND(!vn);
+ vn->aabb = p_aabb;
+ vn->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
+}
+void RendererStorageRD::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) {
+ VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_notifier);
+ ERR_FAIL_COND(!vn);
+ vn->enter_callback = p_enter_callbable;
+ vn->exit_callback = p_exit_callable;
+}
+
+AABB RendererStorageRD::visibility_notifier_get_aabb(RID p_notifier) const {
+ const VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_notifier);
+ ERR_FAIL_COND_V(!vn, AABB());
+ return vn->aabb;
+}
+void RendererStorageRD::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) {
+ VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_notifier);
+ ERR_FAIL_COND(!vn);
+
+ if (p_enter) {
+ if (!vn->enter_callback.is_null()) {
+ if (p_deferred) {
+ vn->enter_callback.call_deferred(nullptr, 0);
+ } else {
+ Variant r;
+ Callable::CallError ce;
+ vn->enter_callback.call(nullptr, 0, r, ce);
+ }
+ }
+ } else {
+ if (!vn->exit_callback.is_null()) {
+ if (p_deferred) {
+ vn->exit_callback.call_deferred(nullptr, 0);
+ } else {
+ Variant r;
+ Callable::CallError ce;
+ vn->exit_callback.call(nullptr, 0, r, ce);
+ }
+ }
+ }
+}
+
/* SKELETON API */
RID RendererStorageRD::skeleton_allocate() {
@@ -7590,6 +7643,9 @@ void RendererStorageRD::base_update_dependency(RID p_base, DependencyTracker *p_
} else if (particles_collision_owner.owns(p_base)) {
ParticlesCollision *pc = particles_collision_owner.getornull(p_base);
p_instance->update_dependency(&pc->dependency);
+ } else if (visibility_notifier_owner.owns(p_base)) {
+ VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_base);
+ p_instance->update_dependency(&vn->dependency);
}
}
@@ -7628,6 +7684,9 @@ RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const {
if (particles_collision_owner.owns(p_rid)) {
return RS::INSTANCE_PARTICLES_COLLISION;
}
+ if (visibility_notifier_owner.owns(p_rid)) {
+ return RS::INSTANCE_VISIBLITY_NOTIFIER;
+ }
return RS::INSTANCE_NONE;
}
@@ -8704,6 +8763,10 @@ bool RendererStorageRD::free(RID p_rid) {
}
particles_collision->dependency.deleted_notify(p_rid);
particles_collision_owner.free(p_rid);
+ } else if (visibility_notifier_owner.owns(p_rid)) {
+ VisibilityNotifier *vn = visibility_notifier_owner.getornull(p_rid);
+ vn->dependency.deleted_notify(p_rid);
+ visibility_notifier_owner.free(p_rid);
} else if (particles_collision_instance_owner.owns(p_rid)) {
particles_collision_instance_owner.free(p_rid);
} else if (render_target_owner.owns(p_rid)) {
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index 28a1044705..ab470cb3a6 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -947,6 +947,17 @@ private:
mutable RID_Owner<ParticlesCollisionInstance> particles_collision_instance_owner;
+ /* visibility_notifier */
+
+ struct VisibilityNotifier {
+ AABB aabb;
+ Callable enter_callback;
+ Callable exit_callback;
+ Dependency dependency;
+ };
+
+ mutable RID_Owner<VisibilityNotifier> visibility_notifier_owner;
+
/* Skeleton */
struct Skeleton {
@@ -2253,6 +2264,14 @@ public:
virtual bool particles_collision_is_heightfield(RID p_particles_collision) const;
RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const;
+ virtual RID visibility_notifier_allocate();
+ virtual void visibility_notifier_initialize(RID p_notifier);
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb);
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable);
+
+ virtual AABB visibility_notifier_get_aabb(RID p_notifier) const;
+ virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred);
+
//used from 2D and 3D
virtual RID particles_collision_instance_create(RID p_collision);
virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index 3b25498ed8..d71425f465 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -207,6 +207,7 @@ public:
virtual void update() = 0;
virtual void render_probes() = 0;
+ virtual void update_visibility_notifiers() = 0;
virtual bool free(RID p_rid) = 0;
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 2c66b22089..60c7dbf3b7 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -506,6 +506,9 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
InstanceParticlesCollisionData *collision = static_cast<InstanceParticlesCollisionData *>(instance->base_data);
RSG::storage->free(collision->instance);
} break;
+ case RS::INSTANCE_VISIBLITY_NOTIFIER: {
+ //none
+ } break;
case RS::INSTANCE_REFLECTION_PROBE: {
InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(instance->base_data);
scene_render->free(reflection_probe->instance);
@@ -615,6 +618,11 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
RSG::storage->particles_collision_instance_set_active(collision->instance, instance->visible);
instance->base_data = collision;
} break;
+ case RS::INSTANCE_VISIBLITY_NOTIFIER: {
+ InstanceVisibilityNotifierData *vnd = memnew(InstanceVisibilityNotifierData);
+ vnd->base = p_base;
+ instance->base_data = vnd;
+ } break;
case RS::INSTANCE_REFLECTION_PROBE: {
InstanceReflectionProbeData *reflection_probe = memnew(InstanceReflectionProbeData);
reflection_probe->owner = instance;
@@ -1549,6 +1557,9 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
case RS::INSTANCE_VOXEL_GI: {
idata.instance_data_rid = static_cast<InstanceVoxelGIData *>(p_instance->base_data)->probe_instance.get_id();
} break;
+ case RS::INSTANCE_VISIBLITY_NOTIFIER: {
+ idata.visibility_notifier = static_cast<InstanceVisibilityNotifierData *>(p_instance->base_data);
+ } break;
default: {
}
}
@@ -1758,6 +1769,9 @@ void RendererSceneCull::_update_instance_aabb(Instance *p_instance) {
new_aabb = RSG::storage->particles_collision_get_aabb(p_instance->base);
} break;
+ case RenderingServer::INSTANCE_VISIBLITY_NOTIFIER: {
+ new_aabb = RSG::storage->visibility_notifier_get_aabb(p_instance->base);
+ } break;
case RenderingServer::INSTANCE_LIGHT: {
new_aabb = RSG::storage->light_get_aabb(p_instance->base);
@@ -2613,6 +2627,15 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
} else if (base_type == RS::INSTANCE_LIGHTMAP) {
cull_result.lightmaps.push_back(RID::from_uint64(idata.instance_data_rid));
+ } else if (base_type == RS::INSTANCE_VISIBLITY_NOTIFIER) {
+ InstanceVisibilityNotifierData *vnd = idata.visibility_notifier;
+ if (!vnd->list_element.in_list()) {
+ visible_notifier_list_lock.lock();
+ visible_notifier_list.add(&vnd->list_element);
+ visible_notifier_list_lock.unlock();
+ vnd->just_visible = true;
+ }
+ vnd->visible_in_frame = RSG::rasterizer->get_frame_number();
} else if (((1 << base_type) & RS::INSTANCE_GEOMETRY_MASK) && !(idata.flags & InstanceData::FLAG_CAST_SHADOWS_ONLY)) {
bool keep = true;
@@ -3849,6 +3872,28 @@ TypedArray<Image> RendererSceneCull::bake_render_uv2(RID p_base, const Vector<RI
return scene_render->bake_render_uv2(p_base, p_material_overrides, p_image_size);
}
+void RendererSceneCull::update_visibility_notifiers() {
+ SelfList<InstanceVisibilityNotifierData> *E = visible_notifier_list.first();
+ while (E) {
+ SelfList<InstanceVisibilityNotifierData> *N = E->next();
+
+ InstanceVisibilityNotifierData *visibility_notifier = E->self();
+ if (visibility_notifier->just_visible) {
+ visibility_notifier->just_visible = false;
+
+ RSG::storage->visibility_notifier_call(visibility_notifier->base, true, RSG::threaded);
+ } else {
+ if (visibility_notifier->visible_in_frame != RSG::rasterizer->get_frame_number()) {
+ visible_notifier_list.remove(E);
+
+ RSG::storage->visibility_notifier_call(visibility_notifier->base, false, RSG::threaded);
+ }
+ }
+
+ E = N;
+ }
+}
+
/*******************************/
/* Passthrough to Scene Render */
/*******************************/
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index bdfbea95a2..d9466d8b04 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -118,6 +118,8 @@ public:
virtual void occluder_initialize(RID p_occluder);
virtual void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices);
+ /* VISIBILITY NOTIFIER API */
+
RendererSceneOcclusionCull *dummy_occlusion_culling;
/* SCENARIO API */
@@ -243,6 +245,8 @@ public:
}
};
+ struct InstanceVisibilityNotifierData;
+
struct InstanceData {
// Store instance pointer as well as common instance processing information,
// to make processing more cache friendly.
@@ -271,6 +275,7 @@ public:
union {
uint64_t instance_data_rid;
RendererSceneRender::GeometryInstance *instance_geometry;
+ InstanceVisibilityNotifierData *visibility_notifier;
};
Instance *instance = nullptr;
int32_t parent_array_index = -1;
@@ -611,6 +616,18 @@ public:
RID instance;
};
+ struct InstanceVisibilityNotifierData : public InstanceBaseData {
+ bool just_visible = false;
+ uint64_t visible_in_frame = 0;
+ RID base;
+ SelfList<InstanceVisibilityNotifierData> list_element;
+ InstanceVisibilityNotifierData() :
+ list_element(this) {}
+ };
+
+ SpinLock visible_notifier_list_lock;
+ SelfList<InstanceVisibilityNotifierData>::List visible_notifier_list;
+
struct InstanceLightData : public InstanceBaseData {
RID instance;
uint64_t last_version;
@@ -1123,6 +1140,8 @@ public:
void set_scene_render(RendererSceneRender *p_scene_render);
+ virtual void update_visibility_notifiers();
+
RendererSceneCull();
virtual ~RendererSceneCull();
};
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h
index e6b9ac15ff..f22c582f48 100644
--- a/servers/rendering/renderer_storage.h
+++ b/servers/rendering/renderer_storage.h
@@ -557,6 +557,14 @@ public:
virtual bool particles_collision_is_heightfield(RID p_particles_collision) const = 0;
virtual RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const = 0;
+ virtual RID visibility_notifier_allocate() = 0;
+ virtual void visibility_notifier_initialize(RID p_notifier) = 0;
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) = 0;
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) = 0;
+
+ virtual AABB visibility_notifier_get_aabb(RID p_notifier) const = 0;
+ virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) = 0;
+
//used from 2D and 3D
virtual RID particles_collision_instance_create(RID p_collision) = 0;
virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) = 0;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 95aa05f6b3..629d212b69 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -118,6 +118,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::rasterizer->end_frame(p_swap_buffers);
RSG::canvas->update_visibility_notifiers();
+ RSG::scene->update_visibility_notifiers();
while (frame_drawn_callbacks.front()) {
Object *obj = ObjectDB::get_instance(frame_drawn_callbacks.front()->get().object);
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 73373c97bb..9404374287 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -529,6 +529,12 @@ public:
FUNC1(particles_collision_height_field_update, RID)
FUNC2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution)
+ /* VISIBILITY_NOTIFIER */
+
+ FUNCRIDSPLIT(visibility_notifier)
+ FUNC2(visibility_notifier_set_aabb, RID, const AABB &)
+ FUNC3(visibility_notifier_set_callbacks, RID, const Callable &, const Callable &)
+
#undef server_name
#undef ServerName
//from now on, calls forwarded to this singleton
@@ -549,7 +555,7 @@ public:
/* OCCLUDER */
FUNCRIDSPLIT(occluder)
- FUNC3(occluder_set_mesh, RID, const PackedVector3Array &, const PackedInt32Array &);
+ FUNC3(occluder_set_mesh, RID, const PackedVector3Array &, const PackedInt32Array &)
#undef server_name
#undef ServerName
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 0cb765ef56..ac6b0a4d1a 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -722,6 +722,17 @@ public:
virtual void particles_collision_set_height_field_resolution(RID p_particles_collision, ParticlesCollisionHeightfieldResolution p_resolution) = 0; //for SDF and vector field
+ /* VISIBILITY NOTIFIER API */
+
+ virtual RID visibility_notifier_create() = 0;
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) = 0;
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) = 0;
+
+ /* OCCLUDER API */
+
+ virtual RID occluder_create() = 0;
+ virtual void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) = 0;
+
/* CAMERA API */
virtual RID camera_create() = 0;
@@ -734,11 +745,6 @@ public:
virtual void camera_set_camera_effects(RID p_camera, RID p_camera_effects) = 0;
virtual void camera_set_use_vertical_aspect(RID p_camera, bool p_enable) = 0;
- /* OCCLUDER API */
-
- virtual RID occluder_create() = 0;
- virtual void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) = 0;
-
/* VIEWPORT TARGET API */
enum CanvasItemTextureFilter {
@@ -1148,6 +1154,7 @@ public:
INSTANCE_VOXEL_GI,
INSTANCE_LIGHTMAP,
INSTANCE_OCCLUDER,
+ INSTANCE_VISIBLITY_NOTIFIER,
INSTANCE_MAX,
INSTANCE_GEOMETRY_MASK = (1 << INSTANCE_MESH) | (1 << INSTANCE_MULTIMESH) | (1 << INSTANCE_IMMEDIATE) | (1 << INSTANCE_PARTICLES)