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-rw-r--r--scene/gui/popup_menu.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index bfbb3cb3f3..07f03ad40e 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -238,6 +238,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
search_from = 0;
}
+ bool match_found = false;
for (int i = search_from; i < items.size(); i++) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
@@ -245,15 +246,31 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
_scroll_to_item(i);
control->update();
set_input_as_handled();
+ match_found = true;
break;
}
}
+
+ if (!match_found) {
+ // If the last item is not selectable, try re-searching from the start.
+ for (int i = 0; i < search_from; i++) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal("id_focused", i);
+ _scroll_to_item(i);
+ control->update();
+ set_input_as_handled();
+ break;
+ }
+ }
+ }
} else if (p_event->is_action("ui_up") && p_event->is_pressed()) {
int search_from = mouse_over - 1;
if (search_from < 0) {
search_from = items.size() - 1;
}
+ bool match_found = false;
for (int i = search_from; i >= 0; i--) {
if (!items[i].separator && !items[i].disabled) {
mouse_over = i;
@@ -261,9 +278,24 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
_scroll_to_item(i);
control->update();
set_input_as_handled();
+ match_found = true;
break;
}
}
+
+ if (!match_found) {
+ // If the first item is not selectable, try re-searching from the end.
+ for (int i = items.size() - 1; i >= search_from; i--) {
+ if (!items[i].separator && !items[i].disabled) {
+ mouse_over = i;
+ emit_signal("id_focused", i);
+ _scroll_to_item(i);
+ control->update();
+ set_input_as_handled();
+ break;
+ }
+ }
+ }
} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
Node *n = get_parent();
if (n && Object::cast_to<PopupMenu>(n)) {