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-rw-r--r--core/math/aabb.h4
-rw-r--r--core/math/delaunay_2d.h2
-rw-r--r--core/math/rect2.h6
-rw-r--r--core/math/triangle_mesh.cpp4
-rw-r--r--core/variant/variant_call.cpp3
-rw-r--r--doc/classes/AABB.xml6
-rw-r--r--doc/classes/Rect2.xml6
-rw-r--r--doc/classes/Rect2i.xml7
-rw-r--r--editor/editor_plugin.cpp2
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/import/scene_import_settings.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp12
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp2
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp24
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp8
-rw-r--r--modules/csg/csg.cpp4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs14
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp4
-rw-r--r--scene/3d/lightmap_gi.cpp4
-rw-r--r--scene/3d/voxelizer.cpp8
-rw-r--r--servers/physics_3d/shape_3d_sw.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp2
-rw-r--r--servers/rendering/renderer_scene_cull.cpp6
-rw-r--r--tests/test_aabb.h3
-rw-r--r--tests/test_rect2.h12
33 files changed, 133 insertions, 56 deletions
diff --git a/core/math/aabb.h b/core/math/aabb.h
index e16246902a..97d92fbe37 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -118,6 +118,10 @@ public:
return position + size;
}
+ _FORCE_INLINE_ Vector3 get_center() const {
+ return position + (size * 0.5);
+ }
+
operator String() const;
_FORCE_INLINE_ AABB() {}
diff --git a/core/math/delaunay_2d.h b/core/math/delaunay_2d.h
index 95064e5700..2f80cb5634 100644
--- a/core/math/delaunay_2d.h
+++ b/core/math/delaunay_2d.h
@@ -101,7 +101,7 @@ public:
}
float delta_max = MAX(rect.size.width, rect.size.height);
- Vector2 center = rect.position + rect.size * 0.5;
+ Vector2 center = rect.get_center();
points.push_back(Vector2(center.x - 20 * delta_max, center.y - delta_max));
points.push_back(Vector2(center.x, center.y + 20 * delta_max));
diff --git a/core/math/rect2.h b/core/math/rect2.h
index ab0b489b4a..2557959fa2 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -46,6 +46,8 @@ struct Rect2 {
real_t get_area() const { return size.width * size.height; }
+ _FORCE_INLINE_ Vector2 get_center() const { return position + (size * 0.5); }
+
inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const {
if (p_include_borders) {
if (position.x > (p_rect.position.x + p_rect.size.width)) {
@@ -259,7 +261,7 @@ struct Rect2 {
}
_FORCE_INLINE_ bool intersects_filled_polygon(const Vector2 *p_points, int p_point_count) const {
- Vector2 center = position + size * 0.5;
+ Vector2 center = get_center();
int side_plus = 0;
int side_minus = 0;
Vector2 end = position + size;
@@ -344,6 +346,8 @@ struct Rect2i {
int get_area() const { return size.width * size.height; }
+ _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); }
+
inline bool intersects(const Rect2i &p_rect) const {
if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index bf06c848c5..16d9652ef2 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -76,7 +76,7 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in
int index = r_max_alloc++;
BVH *_new = &p_bvh[index];
_new->aabb = aabb;
- _new->center = aabb.position + aabb.size * 0.5;
+ _new->center = aabb.get_center();
_new->face_index = -1;
_new->left = left;
_new->right = right;
@@ -152,7 +152,7 @@ void TriangleMesh::create(const Vector<Vector3> &p_faces) {
bw[i].left = -1;
bw[i].right = -1;
bw[i].face_index = i;
- bw[i].center = bw[i].aabb.position + bw[i].aabb.size * 0.5;
+ bw[i].center = bw[i].aabb.get_center();
}
vertices.resize(db.size());
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 4a7d6761d8..c3fe4117ac 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1513,6 +1513,7 @@ static void _register_variant_builtin_methods() {
/* Rect2 */
+ bind_method(Rect2, get_center, sarray(), varray());
bind_method(Rect2, get_area, sarray(), varray());
bind_method(Rect2, has_no_area, sarray(), varray());
bind_method(Rect2, has_point, sarray("point"), varray());
@@ -1529,6 +1530,7 @@ static void _register_variant_builtin_methods() {
/* Rect2i */
+ bind_method(Rect2i, get_center, sarray(), varray());
bind_method(Rect2i, get_area, sarray(), varray());
bind_method(Rect2i, has_no_area, sarray(), varray());
bind_method(Rect2i, has_point, sarray("point"), varray());
@@ -1739,6 +1741,7 @@ static void _register_variant_builtin_methods() {
/* AABB */
bind_method(AABB, abs, sarray(), varray());
+ bind_method(AABB, get_center, sarray(), varray());
bind_method(AABB, get_area, sarray(), varray());
bind_method(AABB, has_no_area, sarray(), varray());
bind_method(AABB, has_no_surface, sarray(), varray());
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index d64e014117..5d18f69409 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -61,6 +61,12 @@
Returns the volume of the [AABB].
</description>
</method>
+ <method name="get_center" qualifiers="const">
+ <return type="Vector3" />
+ <description>
+ Returns the center of the [AABB], which is equal to [member position] + ([member size] / 2).
+ </description>
+ </method>
<method name="get_endpoint" qualifiers="const">
<return type="Vector3" />
<argument index="0" name="idx" type="int" />
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index b7577ca5d9..e585224818 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -78,6 +78,12 @@
Returns the area of the [Rect2].
</description>
</method>
+ <method name="get_center" qualifiers="const">
+ <return type="Vector2" />
+ <description>
+ Returns the center of the [Rect2], which is equal to [member position] + ([member size] / 2).
+ </description>
+ </method>
<method name="grow" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="amount" type="float" />
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml
index c578b8cbb4..2f6f4de66d 100644
--- a/doc/classes/Rect2i.xml
+++ b/doc/classes/Rect2i.xml
@@ -76,6 +76,13 @@
Returns the area of the [Rect2i].
</description>
</method>
+ <method name="get_center" qualifiers="const">
+ <return type="Vector2i" />
+ <description>
+ Returns the center of the [Rect2i], which is equal to [member position] + ([member size] / 2).
+ If [member size] is an odd number, the returned center value will be rounded towards [member position].
+ </description>
+ </method>
<method name="grow" qualifiers="const">
<return type="Rect2i" />
<argument index="0" name="amount" type="int" />
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 5baffb6f9d..99b917107e 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -104,7 +104,7 @@ Vector<Ref<Texture2D>> EditorInterface::make_mesh_previews(const Vector<Ref<Mesh
RS::get_singleton()->instance_set_transform(inst, mesh_xform);
AABB aabb = mesh->get_aabb();
- Vector3 ofs = aabb.position + aabb.size * 0.5;
+ Vector3 ofs = aabb.get_center();
aabb.position -= ofs;
Transform3D xform;
xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI / 6);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 8cd636ddf3..afeba4f6fb 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -328,7 +328,7 @@ void EditorSpinSlider::_draw_spin_slider() {
Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE);
draw_rect(grabber_rect, c);
- grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.position + grabber_rect.size * 0.5;
+ grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.get_center();
bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
if (grabber->is_visible() != display_grabber) {
@@ -354,7 +354,7 @@ void EditorSpinSlider::_draw_spin_slider() {
Vector2 scale = get_global_transform_with_canvas().get_scale();
grabber->set_scale(scale);
grabber->set_size(Size2(0, 0));
- grabber->set_position(get_global_position() + (grabber_rect.position + grabber_rect.size * 0.5 - grabber->get_size() * 0.5) * scale);
+ grabber->set_position(get_global_position() + (grabber_rect.get_center() - grabber->get_size() * 0.5) * scale);
if (mousewheel_over_grabber) {
Input::get_singleton()->warp_mouse_position(grabber->get_position() + grabber_rect.size);
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 4bcb6863fb..f99ab9888a 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -434,7 +434,7 @@ void SceneImportSettings::_update_camera() {
}
}
- Vector3 center = camera_aabb.position + camera_aabb.size * 0.5;
+ Vector3 center = camera_aabb.get_center();
float camera_size = camera_aabb.get_longest_axis_size();
camera->set_orthogonal(camera_size * zoom, 0.0001, camera_size * 2);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index db5be94fd2..04192efecd 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -387,7 +387,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
// Self center
if ((is_snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) {
if (p_self_canvas_item->_edit_use_rect()) {
- Point2 center = p_self_canvas_item->get_global_transform_with_canvas().xform(p_self_canvas_item->_edit_get_rect().get_position() + p_self_canvas_item->_edit_get_rect().get_size() / 2.0);
+ Point2 center = p_self_canvas_item->get_global_transform_with_canvas().xform(p_self_canvas_item->_edit_get_rect().get_center());
_snap_if_closer_point(p_target, output, snap_target, center, SNAP_TARGET_SELF, rotation);
} else {
Point2 position = p_self_canvas_item->get_global_transform_with_canvas().xform(Point2());
@@ -525,7 +525,7 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li
// Handles the first element
CanvasItem *canvas_item = p_list.front()->get();
- Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
+ Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().get_center()), Size2());
// Expand with the other ones
for (CanvasItem *canvas_item2 : p_list) {
@@ -564,7 +564,7 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
Rect2 rect = canvas_item->_edit_get_rect();
if (r_first) {
- r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2());
+ r_rect = Rect2(xform.xform(rect.get_center()), Size2());
r_first = false;
}
r_rect.expand_to(xform.xform(rect.position));
@@ -4896,7 +4896,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
};
if (p_op == VIEW_CENTER_TO_SELECTION) {
- center = rect.position + rect.size / 2;
+ center = rect.get_center();
Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
view_offset.x -= Math::round(offset.x / zoom);
view_offset.y -= Math::round(offset.y / zoom);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 415832ab3b..4cb2c0a76b 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -718,7 +718,7 @@ Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2
RS::get_singleton()->instance_set_base(mesh_instance, mesh->get_rid());
AABB aabb = mesh->get_aabb();
- Vector3 ofs = aabb.position + aabb.size * 0.5;
+ Vector3 ofs = aabb.get_center();
aabb.position -= ofs;
Transform3D xform;
xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.125);
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 768f29e15a..dc16a7a325 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -80,7 +80,7 @@ void MeshEditor::edit(Ref<Mesh> p_mesh) {
_update_rotation();
AABB aabb = mesh->get_aabb();
- Vector3 ofs = aabb.position + aabb.size * 0.5;
+ Vector3 ofs = aabb.get_center();
float m = aabb.get_longest_axis_size();
if (m != 0) {
m = 1.0 / m;
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 0f98629370..eb771f2bc4 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2652,7 +2652,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- Vector3 ofs = aabb.position + aabb.size * 0.5;
+ Vector3 ofs = aabb.get_center();
Vector3 axis;
axis[p_id] = 1.0;
@@ -2728,7 +2728,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
handles.push_back(ax);
}
- Vector3 center = aabb.position + aabb.size * 0.5;
+ Vector3 center = aabb.get_center();
for (int i = 0; i < 3; i++) {
Vector3 ax;
ax[i] = 1.0;
@@ -2744,7 +2744,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (p_gizmo->is_selected()) {
Ref<Material> solid_material = get_material("visibility_notifier_solid_material", p_gizmo);
- p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
+ p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_center());
}
p_gizmo->add_handles(handles, get_material("handles"));
@@ -2843,7 +2843,7 @@ void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- Vector3 ofs = aabb.position + aabb.size * 0.5;
+ Vector3 ofs = aabb.get_center();
Vector3 axis;
axis[p_id] = 1.0;
@@ -2919,7 +2919,7 @@ void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
handles.push_back(ax);
}
- Vector3 center = aabb.position + aabb.size * 0.5;
+ Vector3 center = aabb.get_center();
for (int i = 0; i < 3; i++) {
Vector3 ax;
ax[i] = 1.0;
@@ -2935,7 +2935,7 @@ void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (p_gizmo->is_selected()) {
Ref<Material> solid_material = get_material("particles_solid_material", p_gizmo);
- p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
+ p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_center());
}
p_gizmo->add_handles(handles, get_material("handles"));
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index d54906c98c..d75013cfcf 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -99,7 +99,7 @@ void AtlasMergingDialog::_generate_merged(Vector<Ref<TileSetAtlasSource>> p_atla
if (dst_rect_wide.get_end().x > output_image->get_width() || dst_rect_wide.get_end().y > output_image->get_height()) {
output_image->crop(MAX(dst_rect_wide.get_end().x, output_image->get_width()), MAX(dst_rect_wide.get_end().y, output_image->get_height()));
}
- output_image->blit_rect(atlas_source->get_texture()->get_image(), src_rect, (dst_rect_wide.get_position() + dst_rect_wide.get_end()) / 2 - src_rect.size / 2);
+ output_image->blit_rect(atlas_source->get_texture()->get_image(), src_rect, dst_rect_wide.get_center() - src_rect.size / 2);
}
// Compute the atlas offset.
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 6e0a5b00b9..8d76f5f1b4 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -330,7 +330,7 @@ void TileAtlasView::_draw_base_tiles_shape_grid() {
// Draw only if the tile shape fits in the texture region
Transform2D tile_xform;
- tile_xform.set_origin(texture_region.position + texture_region.size / 2 + in_tile_base_offset);
+ tile_xform.set_origin(texture_region.get_center() + in_tile_base_offset);
tile_xform.set_scale(tile_shape_size);
tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, grid_color);
}
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 2a75a743a7..ea7ca787c8 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -1495,7 +1495,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, 0));
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(hovered_coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, 0);
if (terrain_set >= 0 && terrain_set == int(dummy_object->get("terrain_set"))) {
// Draw hovered bit.
@@ -1540,7 +1540,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
// Text
p_canvas_item->draw_set_transform_matrix(Transform2D());
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
Color color = Color(1, 1, 1);
String text;
@@ -1632,7 +1632,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
Vector2i coords = E->get().get_atlas_coords();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
@@ -1668,7 +1668,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative));
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(hovered_coords, hovered_alternative);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, hovered_alternative);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, hovered_alternative);
if (terrain_set == int(dummy_object->get("terrain_set"))) {
// Draw hovered bit.
@@ -1715,7 +1715,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
// Text
p_canvas_item->draw_set_transform_matrix(Transform2D());
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
Color color = Color(1, 1, 1);
String text;
@@ -1796,7 +1796,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
// Set the terrains bits.
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(j);
if (tile_data->is_valid_peering_bit_terrain(bit)) {
@@ -1824,7 +1824,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, 0));
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
dummy_object->set("terrain_set", terrain_set);
dummy_object->set("terrain", -1);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
@@ -1922,7 +1922,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
// Set the terrain bit.
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
@@ -2055,7 +2055,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(terrain_set, bit)) {
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
Vector<Vector2> polygon = tile_set->get_terrain_bit_polygon(terrain_set, bit);
for (int j = 0; j < polygon.size(); j++) {
@@ -2138,7 +2138,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
// Set the terrains bits.
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(j);
if (tile_data->is_valid_peering_bit_terrain(bit)) {
@@ -2167,7 +2167,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
TileData *tile_data = Object::cast_to<TileData>(p_tile_set_atlas_source->get_tile_data(coords, alternative_tile));
int terrain_set = tile_data->get_terrain_set();
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
dummy_object->set("terrain_set", terrain_set);
dummy_object->set("terrain", -1);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
@@ -2242,7 +2242,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
// Set the terrain bit.
Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
+ Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(terrain_set, bit)) {
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index c3a3f40e00..9370708a3e 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -1638,7 +1638,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() {
for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) {
Vector2i coords = tile_set_atlas_source->get_tile_id(i);
Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(coords);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
+ Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
Transform2D xform = tile_atlas_control->get_parent_control()->get_transform();
xform.translate(position);
@@ -1661,7 +1661,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() {
continue;
}
Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(E->get().tile);
- Vector2i position = (texture_region.position + texture_region.get_end()) / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(E->get().tile, 0);
+ Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E->get().tile, 0);
Transform2D xform = tile_atlas_control->get_parent_control()->get_transform();
xform.translate(position);
@@ -1805,7 +1805,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
continue;
}
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile);
- Vector2 position = (rect.get_position() + rect.get_end()) / 2;
+ Vector2 position = rect.get_center();
Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform();
xform.translate(position);
@@ -1829,7 +1829,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
continue;
}
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().tile, E->get().alternative);
- Vector2 position = (rect.get_position() + rect.get_end()) / 2;
+ Vector2 position = rect.get_center();
Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform();
xform.translate(position);
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index cb82b65307..cbe41a1310 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -517,7 +517,7 @@ int CSGBrushOperation::MeshMerge::_create_bvh(FaceBVH *facebvhptr, FaceBVH **fac
int index = r_max_alloc++;
FaceBVH *_new = &facebvhptr[index];
_new->aabb = aabb;
- _new->center = aabb.position + aabb.size * 0.5;
+ _new->center = aabb.get_center();
_new->face = -1;
_new->left = left;
_new->right = right;
@@ -678,7 +678,7 @@ void CSGBrushOperation::MeshMerge::mark_inside_faces() {
facebvh[i].aabb.position = points[faces[i].points[0]];
facebvh[i].aabb.expand_to(points[faces[i].points[1]]);
facebvh[i].aabb.expand_to(points[faces[i].points[2]]);
- facebvh[i].center = facebvh[i].aabb.position + facebvh[i].aabb.size * 0.5;
+ facebvh[i].center = facebvh[i].aabb.get_center();
facebvh[i].aabb.grow_by(vertex_snap);
facebvh[i].next = -1;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
index 8b12537f7f..70a2cf5695 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
@@ -67,6 +67,16 @@ namespace Godot
}
/// <summary>
+ /// Returns the center of the <see cref="AABB"/>, which is equal
+ /// to <see cref="Position"/> + (<see cref="Size"/> / 2).
+ /// </summary>
+ /// <returns>The center.</returns>
+ public Vector3 GetCenter()
+ {
+ return _position + (_size * 0.5f);
+ }
+
+ /// <summary>
/// Returns <see langword="true"/> if this <see cref="AABB"/> completely encloses another one.
/// </summary>
/// <param name="with">The other <see cref="AABB"/> that may be enclosed.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index 1d001fba2d..af94484577 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -165,6 +165,16 @@ namespace Godot
}
/// <summary>
+ /// Returns the center of the <see cref="Rect2"/>, which is equal
+ /// to <see cref="Position"/> + (<see cref="Size"/> / 2).
+ /// </summary>
+ /// <returns>The center.</returns>
+ public Vector2 GetCenter()
+ {
+ return _position + (_size * 0.5f);
+ }
+
+ /// <summary>
/// Returns a copy of the <see cref="Rect2"/> grown by the specified amount
/// on all sides.
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
index 250b0d0baf..03f406a910 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
@@ -151,7 +151,7 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="Rect2"/>.
+ /// Returns the area of the <see cref="Rect2i"/>.
/// </summary>
/// <returns>The area.</returns>
public int GetArea()
@@ -160,6 +160,18 @@ namespace Godot
}
/// <summary>
+ /// Returns the center of the <see cref="Rect2i"/>, which is equal
+ /// to <see cref="Position"/> + (<see cref="Size"/> / 2).
+ /// If <see cref="Size"/> is an odd number, the returned center
+ /// value will be rounded towards <see cref="Position"/>.
+ /// </summary>
+ /// <returns>The center.</returns>
+ public Vector2i GetCenter()
+ {
+ return _position + (_size / 2);
+ }
+
+ /// <summary>
/// Returns a copy of the <see cref="Rect2i"/> grown by the specified amount
/// on all sides.
/// </summary>
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index bf91ce8e65..8195d98f55 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -198,7 +198,7 @@ Transform2D Camera2D::get_camera_transform() {
screen_rect.position += offset;
}
- camera_screen_center = screen_rect.position + screen_rect.size * 0.5;
+ camera_screen_center = screen_rect.get_center();
Transform2D xform;
xform.scale_basis(zoom);
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index a34a30913e..4fa34615bf 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -420,7 +420,7 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
}
//test against original bounds
- if (!Geometry3D::triangle_box_overlap(aabb.position + aabb.size * 0.5, aabb.size * 0.5, face.vertex)) {
+ if (!Geometry3D::triangle_box_overlap(aabb.get_center(), aabb.size * 0.5, face.vertex)) {
continue;
}
@@ -438,7 +438,7 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
}
//test against original bounds
- if (!Geometry3D::triangle_box_overlap(aabb.position + aabb.size * 0.5, aabb.size * 0.5, face.vertex)) {
+ if (!Geometry3D::triangle_box_overlap(aabb.get_center(), aabb.size * 0.5, face.vertex)) {
continue;
}
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 7dd083e314..b56f0fd145 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -467,7 +467,7 @@ int32_t LightmapGI::_compute_bsp_tree(const Vector<Vector3> &p_points, const Loc
}
}
if (i == 0) {
- centers.push_back(bounds.position + bounds.size * 0.5);
+ centers.push_back(bounds.get_center());
} else {
bounds_all.merge_with(bounds);
}
@@ -555,7 +555,7 @@ void LightmapGI::_plot_triangle_into_octree(GenProbesOctree *p_cell, float p_cel
subcell.position = Vector3(pos) * p_cell_size;
subcell.size = Vector3(half_size, half_size, half_size) * p_cell_size;
- if (!Geometry3D::triangle_box_overlap(subcell.position + subcell.size * 0.5, subcell.size * 0.5, p_triangle)) {
+ if (!Geometry3D::triangle_box_overlap(subcell.get_center(), subcell.size * 0.5, p_triangle)) {
continue;
}
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index 2d32379d69..04f371f4b2 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -173,7 +173,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
//could not in any way get texture information.. so use closest point to center
Face3 f(p_vtx[0], p_vtx[1], p_vtx[2]);
- Vector3 inters = f.get_closest_point_to(p_aabb.position + p_aabb.size * 0.5);
+ Vector3 inters = f.get_closest_point_to(p_aabb.get_center());
Vector3 lnormal;
Vector2 uv;
@@ -434,7 +434,7 @@ void Voxelizer::plot_mesh(const Transform3D &p_xform, Ref<Mesh> &p_mesh, const V
}
//test against original bounds
- if (!Geometry3D::triangle_box_overlap(original_bounds.position + original_bounds.size * 0.5, original_bounds.size * 0.5, vtxs)) {
+ if (!Geometry3D::triangle_box_overlap(original_bounds.get_center(), original_bounds.size * 0.5, vtxs)) {
continue;
}
//plot
@@ -466,7 +466,7 @@ void Voxelizer::plot_mesh(const Transform3D &p_xform, Ref<Mesh> &p_mesh, const V
}
//test against original bounds
- if (!Geometry3D::triangle_box_overlap(original_bounds.position + original_bounds.size * 0.5, original_bounds.size * 0.5, vtxs)) {
+ if (!Geometry3D::triangle_box_overlap(original_bounds.get_center(), original_bounds.size * 0.5, vtxs)) {
continue;
}
//plot face
@@ -885,7 +885,7 @@ Vector<uint8_t> Voxelizer::get_sdf_3d_image() const {
void Voxelizer::_debug_mesh(int p_idx, int p_level, const AABB &p_aabb, Ref<MultiMesh> &p_multimesh, int &idx) {
if (p_level == cell_subdiv - 1) {
- Vector3 center = p_aabb.position + p_aabb.size * 0.5;
+ Vector3 center = p_aabb.get_center();
Transform3D xform;
xform.origin = center;
xform.basis.scale(p_aabb.size * 0.5);
diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp
index 1533d6e592..7deddb000e 100644
--- a/servers/physics_3d/shape_3d_sw.cpp
+++ b/servers/physics_3d/shape_3d_sw.cpp
@@ -1576,7 +1576,7 @@ void ConcavePolygonShape3DSW::_setup(const Vector<Vector3> &p_faces, bool p_back
Face3 face(facesr[i * 3 + 0], facesr[i * 3 + 1], facesr[i * 3 + 2]);
bvh_arrayw[i].aabb = face.get_aabb();
- bvh_arrayw[i].center = bvh_arrayw[i].aabb.position + bvh_arrayw[i].aabb.size * 0.5;
+ bvh_arrayw[i].center = bvh_arrayw[i].aabb.get_center();
bvh_arrayw[i].face_index = i;
facesw[i].indices[0] = i * 3 + 0;
facesw[i].indices[1] = i * 3 + 1;
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 3c66fadbe9..f507a83072 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1621,7 +1621,7 @@ void RendererCanvasRenderRD::light_update_directional_shadow(RID p_rid, int p_sh
Vector2 light_dir = p_light_xform.elements[1].normalized();
- Vector2 center = p_clip_rect.position + p_clip_rect.size * 0.5;
+ Vector2 center = p_clip_rect.get_center();
float to_edge_distance = ABS(light_dir.dot(p_clip_rect.get_support(light_dir)) - light_dir.dot(center));
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index 36943c5e5c..fb308da38d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -2575,7 +2575,7 @@ void RendererSceneGIRD::VoxelGIInstance::update(bool p_update_light_instances, c
Vector3 render_dir = render_z[j];
Vector3 up_dir = render_up[j];
- Vector3 center = aabb.position + aabb.size * 0.5;
+ Vector3 center = aabb.get_center();
Transform3D xform;
xform.set_look_at(center - aabb.size * 0.5 * render_dir, center, up_dir);
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index cd8014632d..a4e4715292 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -1286,7 +1286,7 @@ void RendererSceneCull::_update_instance_visibility_dependencies(Instance *p_ins
vd.range_end = p_instance->visibility_range_end;
vd.range_begin_margin = p_instance->visibility_range_begin_margin;
vd.range_end_margin = p_instance->visibility_range_end_margin;
- vd.position = p_instance->transformed_aabb.get_position() + p_instance->transformed_aabb.get_size() / 2.0f;
+ vd.position = p_instance->transformed_aabb.get_center();
vd.array_index = p_instance->array_index;
InstanceGeometryData *geom_data = static_cast<InstanceGeometryData *>(p_instance->base_data);
@@ -1636,7 +1636,7 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
}
if (p_instance->visibility_index != -1) {
- p_instance->scenario->instance_visibility[p_instance->visibility_index].position = p_instance->transformed_aabb.get_position() + p_instance->transformed_aabb.get_size() / 2.0f;
+ p_instance->scenario->instance_visibility[p_instance->visibility_index].position = p_instance->transformed_aabb.get_center();
}
//move instance and repair
@@ -1851,7 +1851,7 @@ void RendererSceneCull::_update_instance_lightmap_captures(Instance *p_instance)
}
Transform3D to_bounds = lightmap->transform.affine_inverse();
- Vector3 center = p_instance->transform.xform(p_instance->aabb.position + p_instance->aabb.size * 0.5); //use aabb center
+ Vector3 center = p_instance->transform.xform(p_instance->aabb.get_center()); //use aabb center
Vector3 lm_pos = to_bounds.xform(center);
diff --git a/tests/test_aabb.h b/tests/test_aabb.h
index c4daa56e5a..2724d9481a 100644
--- a/tests/test_aabb.h
+++ b/tests/test_aabb.h
@@ -65,6 +65,9 @@ TEST_CASE("[AABB] Basic getters") {
CHECK_MESSAGE(
aabb.get_end().is_equal_approx(Vector3(2.5, 7, 3.5)),
"get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_center().is_equal_approx(Vector3(0.5, 4.5, 0.5)),
+ "get_center() should return the expected value.");
}
TEST_CASE("[AABB] Basic setters") {
diff --git a/tests/test_rect2.h b/tests/test_rect2.h
index c5740167db..3d9fe5a32e 100644
--- a/tests/test_rect2.h
+++ b/tests/test_rect2.h
@@ -76,6 +76,12 @@ TEST_CASE("[Rect2] Basic getters") {
CHECK_MESSAGE(
rect.get_end().is_equal_approx(Vector2(1280, 820)),
"get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_center().is_equal_approx(Vector2(640, 460)),
+ "get_center() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1281, 721).get_center().is_equal_approx(Vector2(640.5, 460.5)),
+ "get_center() should return the expected value.");
}
TEST_CASE("[Rect2] Basic setters") {
@@ -288,6 +294,12 @@ TEST_CASE("[Rect2i] Basic getters") {
CHECK_MESSAGE(
rect.get_end() == Vector2i(1280, 820),
"get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1281, 721).get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
}
TEST_CASE("[Rect2i] Basic setters") {