diff options
-rw-r--r-- | core/os/file_access.h | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/core/os/file_access.h b/core/os/file_access.h index 151c41c263..63692cb290 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -140,7 +140,7 @@ public: virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType - virtual Error _chmod(const String &p_path, int p_mod) {} + virtual Error _chmod(const String &p_path, int p_mod) { return FAILED; } static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. static FileAccess *create_for_path(const String &p_path); diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 8cc8b0bec8..93a9bac11c 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -40,8 +40,8 @@ const String init_symbol = "godot_gdnative_init"; const String terminate_symbol = "godot_gdnative_terminate"; -#define GDAPI_FUNC(name, ret_type, ...) .name = name, -#define GDAPI_FUNC_VOID(name, ...) .name = name, +#define GDAPI_FUNC(name, ret_type, ...) name, +#define GDAPI_FUNC_VOID(name, ...) name, const godot_gdnative_api_struct api_struct = { GODOT_GDNATIVE_API_FUNCTIONS diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 04dca6f56d..1c5e91d733 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -237,12 +237,12 @@ godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, god struct godot_gdnative_api_struct; // Forward declaration typedef struct { - const struct godot_gdnative_api_struct *api_struct; godot_bool in_editor; uint64_t core_api_hash; uint64_t editor_api_hash; uint64_t no_api_hash; godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized + const struct godot_gdnative_api_struct *api_struct; } godot_gdnative_init_options; typedef struct { |