diff options
| -rw-r--r-- | scene/resources/curve.cpp | 14 | 
1 files changed, 8 insertions, 6 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index bc2149a8c6..4ab5fae58e 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -1031,10 +1031,11 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {  	real_t nearest_dist = -1.0f;  	for (int i = 0; i < pc - 1; i++) { +		const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];  		Vector2 origin = r[i]; -		Vector2 direction = (r[i + 1] - origin) / bake_interval; +		Vector2 direction = (r[i + 1] - origin) / interval; -		real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval); +		real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);  		Vector2 proj = origin + direction * d;  		real_t dist = proj.distance_squared_to(p_to_point); @@ -1070,10 +1071,13 @@ real_t Curve2D::get_closest_offset(const Vector2 &p_to_point) const {  	real_t offset = 0.0f;  	for (int i = 0; i < pc - 1; i++) { +		offset = baked_dist_cache[i]; + +		const real_t interval = baked_dist_cache[i + 1] - baked_dist_cache[i];  		Vector2 origin = r[i]; -		Vector2 direction = (r[i + 1] - origin) / bake_interval; +		Vector2 direction = (r[i + 1] - origin) / interval; -		real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, bake_interval); +		real_t d = CLAMP((p_to_point - origin).dot(direction), 0.0f, interval);  		Vector2 proj = origin + direction * d;  		real_t dist = proj.distance_squared_to(p_to_point); @@ -1082,8 +1086,6 @@ real_t Curve2D::get_closest_offset(const Vector2 &p_to_point) const {  			nearest = offset + d;  			nearest_dist = dist;  		} - -		offset += bake_interval;  	}  	return nearest;  |