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-rw-r--r--scene/gui/tree.cpp36
1 files changed, 20 insertions, 16 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 12679c7ba8..d8788b4eca 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1032,20 +1032,6 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (!skip && (p_pos.y + label_h - cache.offset.y) > 0) {
- if (!p_item->disable_folding && !hide_folding && p_item->childs) { //has childs, draw the guide box
-
- Ref<Texture> arrow;
-
- if (p_item->collapsed) {
-
- arrow = cache.arrow_collapsed;
- } else {
- arrow = cache.arrow;
- }
-
- arrow->draw(ci, p_pos + p_draw_ofs + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset);
- }
-
//draw separation.
//if (p_item->get_parent()!=root || !hide_root)
@@ -1154,8 +1140,13 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (p_item->cells[i].custom_bg_color) {
Rect2 r = cell_rect;
- r.position.x -= cache.hseparation;
- r.size.x += cache.hseparation;
+ if (i == 0) {
+ r.position.x = p_draw_ofs.x;
+ r.size.x = w + ofs;
+ } else {
+ r.position.x -= cache.hseparation;
+ r.size.x += cache.hseparation;
+ }
if (p_item->cells[i].custom_bg_outline) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y, r.size.x, 1), p_item->cells[i].bg_color);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(r.position.x, r.position.y + r.size.y - 1, r.size.x, 1), p_item->cells[i].bg_color);
@@ -1352,6 +1343,19 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
}
+ if (!p_item->disable_folding && !hide_folding && p_item->childs) { //has childs, draw the guide box
+
+ Ref<Texture> arrow;
+
+ if (p_item->collapsed) {
+
+ arrow = cache.arrow_collapsed;
+ } else {
+ arrow = cache.arrow;
+ }
+
+ arrow->draw(ci, p_pos + p_draw_ofs + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset);
+ }
//separator
//get_painter()->draw_fill_rect( Point2i(0,pos.y),Size2i(get_size().width,1),color( COLOR_TREE_GRID) );