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-rw-r--r--core/allocators.h195
-rw-r--r--core/core_string_names.h2
-rw-r--r--core/global_constants.h2
-rw-r--r--core/hashfuncs.h2
-rw-r--r--core/image.h2
-rw-r--r--core/io/file_access_buffered.h2
-rw-r--r--core/io/file_access_buffered_fa.h2
-rw-r--r--core/io/resource_importer.cpp (renamed from core/io/resource_import.cpp)4
-rw-r--r--core/io/resource_importer.h (renamed from core/io/resource_import.h)8
-rw-r--r--core/io/resource_loader.cpp2
-rw-r--r--core/list.h2
-rw-r--r--core/math/bsp_tree.h2
-rw-r--r--core/math/geometry.h2
-rw-r--r--core/math/triangle_mesh.cpp2
-rw-r--r--core/node_path.h2
-rw-r--r--core/os/shell.cpp46
-rw-r--r--core/os/shell.h52
-rw-r--r--core/pool_vector.cpp (renamed from core/dvector.cpp)6
-rw-r--r--core/pool_vector.h (renamed from core/dvector.h)24
-rw-r--r--core/register_core_types.cpp2
-rw-r--r--core/sort_array.h (renamed from core/sort.h)8
-rw-r--r--core/string_name.cpp (renamed from core/string_db.cpp)4
-rw-r--r--core/string_name.h (renamed from core/string_db.h)8
-rw-r--r--core/variant.h2
-rw-r--r--core/variant_construct_string.cpp438
-rw-r--r--core/vector.h2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h2
-rw-r--r--drivers/windows/shell_windows.cpp67
-rw-r--r--drivers/windows/shell_windows.h52
-rw-r--r--editor/editor_file_system.cpp2
-rw-r--r--editor/import/editor_import_plugin.h2
-rw-r--r--editor/import/resource_importer_bitmask.h2
-rw-r--r--editor/import/resource_importer_csv_translation.h2
-rw-r--r--editor/import/resource_importer_image.h2
-rw-r--r--editor/import/resource_importer_layered_texture.h2
-rw-r--r--editor/import/resource_importer_scene.h2
-rw-r--r--editor/import/resource_importer_texture.h2
-rw-r--r--editor/import/resource_importer_wav.h2
-rw-r--r--editor/import_dock.h2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
-rw-r--r--modules/csg/csg.cpp2
-rw-r--r--modules/csg/csg.h2
-rw-r--r--modules/gdnative/gdnative/array.cpp2
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp2
-rw-r--r--modules/gdnative/gdnative/string.cpp2
-rw-r--r--modules/gdnative/gdnative/string_name.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h2
-rw-r--r--modules/gdscript/gdscript_tokenizer.h2
-rw-r--r--modules/mono/glue/base_object_glue.cpp2
-rw-r--r--modules/stb_vorbis/resource_importer_ogg_vorbis.h2
-rw-r--r--scene/scene_string_names.h2
-rw-r--r--servers/physics/shape_sw.cpp2
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp2
-rw-r--r--servers/visual/shader_language.h2
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--servers/visual/visual_server_raster.h1
-rw-r--r--servers/visual/visual_server_scene.h2
57 files changed, 73 insertions, 926 deletions
diff --git a/core/allocators.h b/core/allocators.h
deleted file mode 100644
index 8d4af7a9fb..0000000000
--- a/core/allocators.h
+++ /dev/null
@@ -1,195 +0,0 @@
-/*************************************************************************/
-/* allocators.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ALLOCATORS_H
-#define ALLOCATORS_H
-
-#include "core/os/memory.h"
-
-template <int PREALLOC_COUNT = 64, int MAX_HANDS = 8>
-class BalloonAllocator {
-
- enum {
-
- USED_FLAG = (1 << 30),
- USED_MASK = USED_FLAG - 1
- };
-
- struct Balloon {
-
- Balloon *next;
- Balloon *prev;
- uint32_t hand;
- };
-
- struct Hand {
-
- int used;
- int allocated;
- Balloon *first;
- Balloon *last;
- };
-
- Hand hands[MAX_HANDS];
-
-public:
- void *alloc(size_t p_size) {
-
- size_t max = (1 << MAX_HANDS);
- ERR_FAIL_COND_V(p_size > max, NULL);
-
- unsigned int hand = 0;
-
- while (p_size > (size_t)(1 << hand))
- ++hand;
-
- Hand &h = hands[hand];
-
- if (h.used == h.allocated) {
-
- for (int i = 0; i < PREALLOC_COUNT; i++) {
-
- Balloon *b = (Balloon *)memalloc(sizeof(Balloon) + (1 << hand));
- b->hand = hand;
- if (h.last) {
-
- b->prev = h.last;
- h.last->next = b;
- h.last = b;
- } else {
-
- b->prev = NULL;
- h.last = b;
- h.first = b;
- }
- }
-
- h.last->next = NULL;
- h.allocated += PREALLOC_COUNT;
- }
-
- Balloon *pick = h.last;
-
- ERR_FAIL_COND_V((pick->hand & USED_FLAG), NULL);
-
- // remove last
- h.last = h.last->prev;
- h.last->next = NULL;
-
- pick->next = h.first;
- h.first->prev = pick;
- pick->prev = NULL;
- h.first = pick;
- h.used++;
- pick->hand |= USED_FLAG;
-
- return (void *)(pick + 1);
- }
-
- void free(void *p_ptr) {
-
- Balloon *b = (Balloon *)p_ptr;
- b -= 1;
-
- ERR_FAIL_COND(!(b->hand & USED_FLAG));
-
- b->hand = b->hand & USED_MASK; // not used
- int hand = b->hand;
-
- Hand &h = hands[hand];
-
- if (b == h.first)
- h.first = b->next;
-
- if (b->prev)
- b->prev->next = b->next;
- if (b->next)
- b->next->prev = b->prev;
-
- if (h.last != b) {
- h.last->next = b;
- b->prev = h.last;
- b->next = NULL;
- h.last = b;
- }
-
- h.used--;
-
- if (h.used <= (h.allocated - (PREALLOC_COUNT * 2))) { // this is done to ensure no alloc/free is done constantly
-
- for (int i = 0; i < PREALLOC_COUNT; i++) {
- ERR_CONTINUE(h.last->hand & USED_FLAG);
-
- Balloon *new_last = h.last->prev;
- if (new_last)
- new_last->next = NULL;
- memfree(h.last);
- h.last = new_last;
- }
- h.allocated -= PREALLOC_COUNT;
- }
- }
-
- BalloonAllocator() {
-
- for (int i = 0; i < MAX_HANDS; i++) {
-
- hands[i].allocated = 0;
- hands[i].used = 0;
- hands[i].first = NULL;
- hands[i].last = NULL;
- }
- }
-
- void clear() {
-
- for (int i = 0; i < MAX_HANDS; i++) {
-
- while (hands[i].first) {
-
- Balloon *b = hands[i].first;
- hands[i].first = b->next;
- memfree(b);
- }
-
- hands[i].allocated = 0;
- hands[i].used = 0;
- hands[i].first = NULL;
- hands[i].last = NULL;
- }
- }
-
- ~BalloonAllocator() {
-
- clear();
- }
-};
-
-#endif // ALLOCATORS_H
diff --git a/core/core_string_names.h b/core/core_string_names.h
index 1a837cdc2e..6fea40e1b2 100644
--- a/core/core_string_names.h
+++ b/core/core_string_names.h
@@ -31,7 +31,7 @@
#ifndef CORE_STRING_NAMES_H
#define CORE_STRING_NAMES_H
-#include "core/string_db.h"
+#include "core/string_name.h"
class CoreStringNames {
diff --git a/core/global_constants.h b/core/global_constants.h
index 47c1a4dafc..c798a3b9bc 100644
--- a/core/global_constants.h
+++ b/core/global_constants.h
@@ -31,7 +31,7 @@
#ifndef GLOBAL_CONSTANTS_H
#define GLOBAL_CONSTANTS_H
-#include "core/string_db.h"
+#include "core/string_name.h"
class GlobalConstants {
public:
diff --git a/core/hashfuncs.h b/core/hashfuncs.h
index 811ce6264e..07d78dcbde 100644
--- a/core/hashfuncs.h
+++ b/core/hashfuncs.h
@@ -34,7 +34,7 @@
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
#include "core/node_path.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/typedefs.h"
#include "core/ustring.h"
diff --git a/core/image.h b/core/image.h
index b23f8cac46..872b84d565 100644
--- a/core/image.h
+++ b/core/image.h
@@ -32,8 +32,8 @@
#define IMAGE_H
#include "core/color.h"
-#include "core/dvector.h"
#include "core/math/rect2.h"
+#include "core/pool_vector.h"
#include "core/resource.h"
/**
diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h
index 756045a674..4065d77c58 100644
--- a/core/io/file_access_buffered.h
+++ b/core/io/file_access_buffered.h
@@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_BUFFERED_H
#define FILE_ACCESS_BUFFERED_H
-#include "core/dvector.h"
#include "core/os/file_access.h"
+#include "core/pool_vector.h"
#include "core/ustring.h"
class FileAccessBuffered : public FileAccess {
diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h
index 5180f2344f..be960fbc25 100644
--- a/core/io/file_access_buffered_fa.h
+++ b/core/io/file_access_buffered_fa.h
@@ -54,7 +54,7 @@ class FileAccessBufferedFA : public FileAccessBuffered {
cache.offset = p_offset;
cache.buffer.resize(p_size);
- // on dvector
+ // on PoolVector
//PoolVector<uint8_t>::Write write = cache.buffer.write();
//f.get_buffer(write.ptrw(), p_size);
diff --git a/core/io/resource_import.cpp b/core/io/resource_importer.cpp
index 63dc0b6a26..9327e000f5 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_importer.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* resource_import.cpp */
+/* resource_importer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "resource_import.h"
+#include "resource_importer.h"
#include "core/os/os.h"
#include "core/variant_parser.h"
diff --git a/core/io/resource_import.h b/core/io/resource_importer.h
index 96dd7983e6..32c39a8085 100644
--- a/core/io/resource_import.h
+++ b/core/io/resource_importer.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* resource_import.h */
+/* resource_importer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCE_IMPORT_H
-#define RESOURCE_IMPORT_H
+#ifndef RESOURCE_IMPORTER_H
+#define RESOURCE_IMPORTER_H
#include "core/io/resource_loader.h"
@@ -110,4 +110,4 @@ public:
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL) = 0;
};
-#endif // RESOURCE_IMPORT_H
+#endif // RESOURCE_IMPORTER_H
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 02e4d8dc7a..4aa002e9a2 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -30,7 +30,7 @@
#include "resource_loader.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/path_remap.h"
diff --git a/core/list.h b/core/list.h
index dd4ea3bd89..c26aad6463 100644
--- a/core/list.h
+++ b/core/list.h
@@ -32,7 +32,7 @@
#define GLOBALS_LIST_H
#include "core/os/memory.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
/**
* Generic Templatized Linked List Implementation.
diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h
index 0af532a2d5..a7a3697990 100644
--- a/core/math/bsp_tree.h
+++ b/core/math/bsp_tree.h
@@ -31,11 +31,11 @@
#ifndef BSP_TREE_H
#define BSP_TREE_H
-#include "core/dvector.h"
#include "core/math/aabb.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
#include "core/method_ptrcall.h"
+#include "core/pool_vector.h"
#include "core/variant.h"
#include "core/vector.h"
/**
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 29493516b8..f927a63ed5 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -31,12 +31,12 @@
#ifndef GEOMETRY_H
#define GEOMETRY_H
-#include "core/dvector.h"
#include "core/math/face3.h"
#include "core/math/rect2.h"
#include "core/math/triangulate.h"
#include "core/math/vector3.h"
#include "core/object.h"
+#include "core/pool_vector.h"
#include "core/print_string.h"
#include "core/vector.h"
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index cdf3d16b72..83784a1fa7 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -30,7 +30,7 @@
#include "triangle_mesh.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
diff --git a/core/node_path.h b/core/node_path.h
index 17b1435723..24725123d6 100644
--- a/core/node_path.h
+++ b/core/node_path.h
@@ -31,7 +31,7 @@
#ifndef NODE_PATH_H
#define NODE_PATH_H
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
/**
diff --git a/core/os/shell.cpp b/core/os/shell.cpp
deleted file mode 100644
index a859241cb6..0000000000
--- a/core/os/shell.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/*************************************************************************/
-/* shell.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "shell.h"
-
-Shell *Shell::singleton = NULL;
-
-Shell *Shell::get_singleton() {
-
- return singleton;
-}
-
-Shell::~Shell() {
-}
-
-Shell::Shell() {
-
- singleton = this;
-}
diff --git a/core/os/shell.h b/core/os/shell.h
deleted file mode 100644
index c1bd995b5b..0000000000
--- a/core/os/shell.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*************************************************************************/
-/* shell.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SHELL_H
-#define SHELL_H
-
-#include "core/typedefs.h"
-#include "core/ustring.h"
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-class Shell {
-
- static Shell *singleton;
-
-public:
- static Shell *get_singleton();
- virtual void execute(String p_path) = 0;
-
- Shell();
- virtual ~Shell();
-};
-
-#endif
diff --git a/core/dvector.cpp b/core/pool_vector.cpp
index 592c3c053d..b9d2316315 100644
--- a/core/dvector.cpp
+++ b/core/pool_vector.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* dvector.cpp */
+/* pool_vector.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "dvector.h"
+#include "pool_vector.h"
-Mutex *dvector_lock = NULL;
+Mutex *pool_vector_lock = NULL;
PoolAllocator *MemoryPool::memory_pool = NULL;
uint8_t *MemoryPool::pool_memory = NULL;
diff --git a/core/dvector.h b/core/pool_vector.h
index fc962b4940..102a620f17 100644
--- a/core/dvector.h
+++ b/core/pool_vector.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* dvector.h */
+/* pool_vector.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef DVECTOR_H
-#define DVECTOR_H
+#ifndef POOL_VECTOR_H
+#define POOL_VECTOR_H
#include "core/os/copymem.h"
#include "core/os/memory.h"
@@ -188,19 +188,19 @@ class PoolVector {
}
}
- void _reference(const PoolVector &p_dvector) {
+ void _reference(const PoolVector &p_pool_vector) {
- if (alloc == p_dvector.alloc)
+ if (alloc == p_pool_vector.alloc)
return;
_unreference();
- if (!p_dvector.alloc) {
+ if (!p_pool_vector.alloc) {
return;
}
- if (p_dvector.alloc->refcount.ref()) {
- alloc = p_dvector.alloc;
+ if (p_pool_vector.alloc->refcount.ref()) {
+ alloc = p_pool_vector.alloc;
}
}
@@ -460,11 +460,11 @@ public:
void invert();
- void operator=(const PoolVector &p_dvector) { _reference(p_dvector); }
+ void operator=(const PoolVector &p_pool_vector) { _reference(p_pool_vector); }
PoolVector() { alloc = NULL; }
- PoolVector(const PoolVector &p_dvector) {
+ PoolVector(const PoolVector &p_pool_vector) {
alloc = NULL;
- _reference(p_dvector);
+ _reference(p_pool_vector);
}
~PoolVector() { _unreference(); }
};
@@ -640,4 +640,4 @@ void PoolVector<T>::invert() {
}
}
-#endif
+#endif // POOL_VECTOR_H
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 60c2778603..97c96b4018 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -47,7 +47,7 @@
#include "core/io/packet_peer_udp.h"
#include "core/io/pck_packer.h"
#include "core/io/resource_format_binary.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/translation_loader_po.h"
diff --git a/core/sort.h b/core/sort_array.h
index 4da7c323c7..0f258aec3e 100644
--- a/core/sort.h
+++ b/core/sort_array.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* sort.h */
+/* sort_array.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SORT_H
-#define SORT_H
+#ifndef SORT_ARRAY_H
+#define SORT_ARRAY_H
#include "core/typedefs.h"
@@ -327,4 +327,4 @@ public:
}
};
-#endif
+#endif // SORT_ARRAY_H
diff --git a/core/string_db.cpp b/core/string_name.cpp
index c776c56023..10b71ad3ac 100644
--- a/core/string_db.cpp
+++ b/core/string_name.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* string_db.cpp */
+/* string_name.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "string_db.h"
+#include "string_name.h"
#include "core/os/os.h"
#include "core/print_string.h"
diff --git a/core/string_db.h b/core/string_name.h
index 06b24c28da..0984b0181f 100644
--- a/core/string_db.h
+++ b/core/string_name.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* string_db.h */
+/* string_name.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef STRING_DB_H
-#define STRING_DB_H
+#ifndef STRING_NAME_H
+#define STRING_NAME_H
#include "core/os/mutex.h"
#include "core/safe_refcount.h"
@@ -169,4 +169,4 @@ public:
StringName _scs_create(const char *p_chr);
-#endif
+#endif // STRING_NAME_H
diff --git a/core/variant.h b/core/variant.h
index 6ddaf17406..a819ba1f8c 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -38,7 +38,6 @@
#include "core/array.h"
#include "core/color.h"
#include "core/dictionary.h"
-#include "core/dvector.h"
#include "core/io/ip_address.h"
#include "core/math/aabb.h"
#include "core/math/basis.h"
@@ -49,6 +48,7 @@
#include "core/math/transform_2d.h"
#include "core/math/vector3.h"
#include "core/node_path.h"
+#include "core/pool_vector.h"
#include "core/ref_ptr.h"
#include "core/rid.h"
#include "core/ustring.h"
diff --git a/core/variant_construct_string.cpp b/core/variant_construct_string.cpp
deleted file mode 100644
index 2cb7481634..0000000000
--- a/core/variant_construct_string.cpp
+++ /dev/null
@@ -1,438 +0,0 @@
-/*************************************************************************/
-/* variant_construct_string.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "variant.h"
-
-class VariantConstruct {
-
- enum TokenType {
- TK_CURLY_BRACKET_OPEN,
- TK_CURLY_BRACKET_CLOSE,
- TK_BRACKET_OPEN,
- TK_BRACKET_CLOSE,
- TK_IDENTIFIER,
- TK_STRING,
- TK_NUMBER,
- TK_COLON,
- TK_COMMA,
- TK_EOF,
- TK_MAX
- };
-
- enum Expecting {
-
- EXPECT_OBJECT,
- EXPECT_OBJECT_KEY,
- EXPECT_COLON,
- EXPECT_OBJECT_VALUE,
- };
-
- struct Token {
-
- TokenType type;
- Variant value;
- };
-
- static const char *tk_name[TK_MAX];
-
- static String _print_var(const Variant &p_var);
-
- static Error _get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
- static Error _parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
- static Error _parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
- static Error _parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
-
-public:
- static Error parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud);
-};
-
-const char *VariantConstruct::tk_name[TK_MAX] = {
- "'{'",
- "'}'",
- "'['",
- "']'",
- "identifier",
- "string",
- "number",
- "':'",
- "','",
- "EOF",
-};
-
-Error VariantConstruct::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
-
- while (true) {
- switch (p_str[index]) {
-
- case '\n': {
-
- line++;
- index++;
- break;
- };
- case 0: {
- r_token.type = TK_EOF;
- return OK;
- } break;
- case '{': {
-
- r_token.type = TK_CURLY_BRACKET_OPEN;
- index++;
- return OK;
- };
- case '}': {
-
- r_token.type = TK_CURLY_BRACKET_CLOSE;
- index++;
- return OK;
- };
- case '[': {
-
- r_token.type = TK_BRACKET_OPEN;
- index++;
- return OK;
- };
- case ']': {
-
- r_token.type = TK_BRACKET_CLOSE;
- index++;
- return OK;
- };
- case ':': {
-
- r_token.type = TK_COLON;
- index++;
- return OK;
- };
- case ',': {
-
- r_token.type = TK_COMMA;
- index++;
- return OK;
- };
- case '"': {
-
- index++;
- String str;
- while (true) {
- if (p_str[index] == 0) {
- r_err_str = "Unterminated String";
- return ERR_PARSE_ERROR;
- } else if (p_str[index] == '"') {
- index++;
- break;
- } else if (p_str[index] == '\\') {
- //escaped characters...
- index++;
- CharType next = p_str[index];
- if (next == 0) {
- r_err_str = "Unterminated String";
- return ERR_PARSE_ERROR;
- }
- CharType res = 0;
-
- switch (next) {
-
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
- case '\"': res = '\"'; break;
- case '\\': res = '\\'; break;
- case '/': res = '/'; break;
- case 'u': {
- //hexnumbarh - oct is deprecated
-
- for (int j = 0; j < 4; j++) {
- CharType c = p_str[index + j + 1];
- if (c == 0) {
- r_err_str = "Unterminated String";
- return ERR_PARSE_ERROR;
- }
- if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
-
- r_err_str = "Malformed hex constant in string";
- return ERR_PARSE_ERROR;
- }
- CharType v;
- if (c >= '0' && c <= '9') {
- v = c - '0';
- } else if (c >= 'a' && c <= 'f') {
- v = c - 'a';
- v += 10;
- } else if (c >= 'A' && c <= 'F') {
- v = c - 'A';
- v += 10;
- } else {
- ERR_PRINT("BUG");
- v = 0;
- }
-
- res <<= 4;
- res |= v;
- }
- index += 4; //will add at the end anyway
-
- } break;
- default: {
-
- r_err_str = "Invalid escape sequence";
- return ERR_PARSE_ERROR;
- } break;
- }
-
- str += res;
-
- } else {
- if (p_str[index] == '\n')
- line++;
- str += p_str[index];
- }
- index++;
- }
-
- r_token.type = TK_STRING;
- r_token.value = str;
- return OK;
-
- } break;
- default: {
-
- if (p_str[index] <= 32) {
- index++;
- break;
- }
-
- if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
- //a number
- const CharType *rptr;
- double number = String::to_double(&p_str[index], &rptr);
- index += (rptr - &p_str[index]);
- r_token.type = TK_NUMBER;
- r_token.value = number;
- return OK;
-
- } else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
-
- String id;
-
- while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
-
- id += p_str[index];
- index++;
- }
-
- r_token.type = TK_IDENTIFIER;
- r_token.value = id;
- return OK;
- } else {
- r_err_str = "Unexpected character.";
- return ERR_PARSE_ERROR;
- }
- }
- }
- }
-
- return ERR_PARSE_ERROR;
-}
-
-Error VariantConstruct::_parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
- if (token.type == TK_CURLY_BRACKET_OPEN) {
-
- Dictionary d;
- Error err = _parse_dict(d, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
- if (err)
- return err;
- value = d;
- return OK;
- } else if (token.type == TK_BRACKET_OPEN) {
-
- Array a;
- Error err = _parse_array(a, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
- if (err)
- return err;
- value = a;
- return OK;
-
- } else if (token.type == TK_IDENTIFIER) {
-
- String id = token.value;
- if (id == "true")
- value = true;
- else if (id == "false")
- value = false;
- else if (id == "null")
- value = Variant();
- else {
- r_err_str = "Expected 'true','false' or 'null', got '" + id + "'.";
- return ERR_PARSE_ERROR;
- }
- return OK;
-
- } else if (token.type == TK_NUMBER) {
-
- value = token.value;
- return OK;
- } else if (token.type == TK_STRING) {
-
- value = token.value;
- return OK;
- } else {
- r_err_str = "Expected value, got " + String(tk_name[token.type]) + ".";
- return ERR_PARSE_ERROR;
- }
-
- return ERR_PARSE_ERROR;
-}
-
-Error VariantConstruct::_parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
- Token token;
- bool need_comma = false;
-
- while (index < p_len) {
-
- Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
- if (err != OK)
- return err;
-
- if (token.type == TK_BRACKET_CLOSE) {
-
- return OK;
- }
-
- if (need_comma) {
-
- if (token.type != TK_COMMA) {
-
- r_err_str = "Expected ','";
- return ERR_PARSE_ERROR;
- } else {
- need_comma = false;
- continue;
- }
- }
-
- Variant v;
- err = _parse_value(v, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
- if (err)
- return err;
-
- array.push_back(v);
- need_comma = true;
- }
-
- return OK;
-}
-
-Error VariantConstruct::_parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
- bool at_key = true;
- Variant key;
- Token token;
- bool need_comma = false;
-
- while (index < p_len) {
-
- if (at_key) {
-
- Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
- if (err != OK)
- return err;
-
- if (token.type == TK_CURLY_BRACKET_CLOSE) {
-
- return OK;
- }
-
- if (need_comma) {
-
- if (token.type != TK_COMMA) {
-
- r_err_str = "Expected '}' or ','";
- return ERR_PARSE_ERROR;
- } else {
- need_comma = false;
- continue;
- }
- }
-
- err = _parse_value(key, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
-
- if (err != OK)
- return err;
-
- err = _get_token(p_str, index, p_len, token, line, r_err_str);
-
- if (err != OK)
- return err;
-
- if (token.type != TK_COLON) {
-
- r_err_str = "Expected ':'";
- return ERR_PARSE_ERROR;
- }
- at_key = false;
- } else {
-
- Error err = _get_token(p_str, index, p_len, token, line, r_err_str);
- if (err != OK)
- return err;
-
- Variant v;
- err = _parse_value(v, token, p_str, index, p_len, line, r_err_str, p_construct, p_ud);
- if (err)
- return err;
- dict[key] = v;
- need_comma = true;
- at_key = true;
- }
- }
-
- return OK;
-}
-
-Error VariantConstruct::parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud) {
-
- const CharType *str = p_string.ptr();
- int idx = 0;
- int len = p_string.length();
- Token token;
- r_err_line = 0;
- String aux_key;
-
- Error err = _get_token(str, idx, len, token, r_err_line, r_err_str);
- if (err)
- return err;
-
- return _parse_value(r_ret, token, str, idx, len, r_err_line, r_err_str, p_construct, p_ud);
-}
diff --git a/core/vector.h b/core/vector.h
index 90b3d90826..93ee003519 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -40,7 +40,7 @@
#include "core/cowdata.h"
#include "core/error_macros.h"
#include "core/os/memory.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
template <class T>
class VectorWriteProxy {
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index ba48ddd185..a0fa2aacc5 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -31,7 +31,7 @@
#ifndef RASTERIZERSTORAGEGLES2_H
#define RASTERIZERSTORAGEGLES2_H
-#include "core/dvector.h"
+#include "core/pool_vector.h"
#include "core/self_list.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual/shader_language.h"
diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp
deleted file mode 100644
index 731d16d18d..0000000000
--- a/drivers/windows/shell_windows.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-/*************************************************************************/
-/* shell_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef WINDOWS_ENABLED
-
-#ifdef UWP_ENABLED
-
-// Use Launcher class on windows 8
-
-#else
-
-//
-// C++ Implementation: shell_windows
-//
-// Description:
-//
-//
-// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#include "shell_windows.h"
-
-#include <windows.h>
-
-void ShellWindows::execute(String p_path) {
-
- ShellExecuteW(NULL, L"open", p_path.c_str(), NULL, NULL, SW_SHOWNORMAL);
-}
-
-ShellWindows::ShellWindows() {
-}
-
-ShellWindows::~ShellWindows() {
-}
-
-#endif
-
-#endif
diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h
deleted file mode 100644
index 9e9edd2f62..0000000000
--- a/drivers/windows/shell_windows.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*************************************************************************/
-/* shell_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SHELL_WINDOWS_H
-#define SHELL_WINDOWS_H
-
-#include "core/os/shell.h"
-
-#ifdef WINDOWS_ENABLED
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-class ShellWindows : public Shell {
-public:
- virtual void execute(String p_path);
-
- ShellWindows();
-
- ~ShellWindows();
-};
-
-#endif
-#endif
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index fe8d57d1a1..a262f1886c 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -30,7 +30,7 @@
#include "editor_file_system.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h
index 9e64fdb7c7..607d99e6e2 100644
--- a/editor/import/editor_import_plugin.h
+++ b/editor/import/editor_import_plugin.h
@@ -31,7 +31,7 @@
#ifndef EDITOR_IMPORT_PLUGIN_H
#define EDITOR_IMPORT_PLUGIN_H
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class EditorImportPlugin : public ResourceImporter {
GDCLASS(EditorImportPlugin, Reference)
diff --git a/editor/import/resource_importer_bitmask.h b/editor/import/resource_importer_bitmask.h
index b0168e2b53..7cfb0c4a98 100644
--- a/editor/import/resource_importer_bitmask.h
+++ b/editor/import/resource_importer_bitmask.h
@@ -32,7 +32,7 @@
#define RESOURCE_IMPORTER_BITMASK_H
#include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class StreamBitMap;
diff --git a/editor/import/resource_importer_csv_translation.h b/editor/import/resource_importer_csv_translation.h
index 3d74731e8c..cf16826535 100644
--- a/editor/import/resource_importer_csv_translation.h
+++ b/editor/import/resource_importer_csv_translation.h
@@ -31,7 +31,7 @@
#ifndef RESOURCEIMPORTERCSVTRANSLATION_H
#define RESOURCEIMPORTERCSVTRANSLATION_H
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class ResourceImporterCSVTranslation : public ResourceImporter {
GDCLASS(ResourceImporterCSVTranslation, ResourceImporter)
diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h
index b38d833c5b..ffe05bdf58 100644
--- a/editor/import/resource_importer_image.h
+++ b/editor/import/resource_importer_image.h
@@ -32,7 +32,7 @@
#define RESOURCE_IMPORTER_IMAGE_H
#include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class ResourceImporterImage : public ResourceImporter {
GDCLASS(ResourceImporterImage, ResourceImporter)
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index 599fdf12fa..6a616e09d6 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -32,7 +32,7 @@
#define RESOURCE_IMPORTER_LAYERED_TEXTURE_H
#include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class StreamTexture;
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 9435b6599a..9d06b411d6 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -31,7 +31,7 @@
#ifndef RESOURCEIMPORTERSCENE_H
#define RESOURCEIMPORTERSCENE_H
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
#include "scene/resources/animation.h"
#include "scene/resources/mesh.h"
#include "scene/resources/shape.h"
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 900654c114..408af1edcf 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -32,7 +32,7 @@
#define RESOURCEIMPORTTEXTURE_H
#include "core/image.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class StreamTexture;
diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h
index 68e677b977..755dea3d84 100644
--- a/editor/import/resource_importer_wav.h
+++ b/editor/import/resource_importer_wav.h
@@ -31,7 +31,7 @@
#ifndef RESOURCEIMPORTWAV_H
#define RESOURCEIMPORTWAV_H
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class ResourceImporterWAV : public ResourceImporter {
GDCLASS(ResourceImporterWAV, ResourceImporter)
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 1d43e00b63..77a34e80eb 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -32,7 +32,7 @@
#define IMPORTDOCK_H
#include "core/io/config_file.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
#include "editor/editor_file_system.h"
#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 9ece812c49..0704e57bb9 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -35,7 +35,7 @@
#include "core/os/keyboard.h"
#include "core/print_string.h"
#include "core/project_settings.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 12282b4730..a0be0138d3 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -32,7 +32,7 @@
#include "core/math/face3.h"
#include "core/math/geometry.h"
#include "core/os/os.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
#include "thirdparty/misc/triangulator.h"
void CSGBrush::clear() {
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index ac16575e82..4fa1a945cc 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -31,7 +31,6 @@
#ifndef CSG_H
#define CSG_H
-#include "core/dvector.h"
#include "core/map.h"
#include "core/math/aabb.h"
#include "core/math/plane.h"
@@ -39,6 +38,7 @@
#include "core/math/transform.h"
#include "core/math/vector3.h"
#include "core/oa_hash_map.h"
+#include "core/pool_vector.h"
#include "scene/resources/material.h"
struct CSGBrush {
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 18da9d811e..6849ff03d7 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -34,7 +34,7 @@
#include "core/os/memory.h"
#include "core/color.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
#include "core/variant.h"
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index 68e064d829..74c540ca14 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -31,7 +31,7 @@
#include "gdnative/pool_arrays.h"
#include "core/array.h"
-#include "core/dvector.h"
+#include "core/pool_vector.h"
#include "core/variant.h"
#include "core/color.h"
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 4b8d79305c..913c57eb56 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -30,7 +30,7 @@
#include "gdnative/string.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
index d2862c5980..dcbb773c25 100644
--- a/modules/gdnative/gdnative/string_name.cpp
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -30,7 +30,7 @@
#include "gdnative/string_name.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
#include <string.h>
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index a412b2950f..cefc28d77f 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -36,7 +36,7 @@
#include "core/reference.h"
#include "core/script_language.h"
#include "core/self_list.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/variant.h"
class GDScriptInstance;
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index abacdf0322..e4315f7969 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -32,7 +32,7 @@
#define GDSCRIPT_TOKENIZER_H
#include "core/pair.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/ustring.h"
#include "core/variant.h"
#include "core/vmap.h"
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 2963619b79..fad02b01d3 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -33,7 +33,7 @@
#ifdef MONO_GLUE_ENABLED
#include "core/reference.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "../csharp_script.h"
#include "../mono_gd/gd_mono_internals.h"
diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.h b/modules/stb_vorbis/resource_importer_ogg_vorbis.h
index ca2d662e61..f61fc91cda 100644
--- a/modules/stb_vorbis/resource_importer_ogg_vorbis.h
+++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.h
@@ -32,7 +32,7 @@
#define RESOURCEIMPORTEROGGVORBIS_H
#include "audio_stream_ogg_vorbis.h"
-#include "core/io/resource_import.h"
+#include "core/io/resource_importer.h"
class ResourceImporterOGGVorbis : public ResourceImporter {
GDCLASS(ResourceImporterOGGVorbis, ResourceImporter)
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 103b06dbc1..4d1a7f255c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -32,7 +32,7 @@
#define SCENE_STRING_NAMES_H
#include "core/node_path.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
class SceneStringNames {
friend void register_scene_types();
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index fdc5eccc5a..d40de669fd 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -32,7 +32,7 @@
#include "core/math/geometry.h"
#include "core/math/quick_hull.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
#define _POINT_SNAP 0.001953125
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 558700f400..b622550ec9 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -31,7 +31,7 @@
#include "shape_2d_sw.h"
#include "core/math/geometry.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
void Shape2DSW::configure(const Rect2 &p_aabb) {
aabb = p_aabb;
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 185bad4222..acc3297bed 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -33,7 +33,7 @@
#include "core/list.h"
#include "core/map.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
#include "core/typedefs.h"
#include "core/ustring.h"
#include "core/variant.h"
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 7be3bc562d..b18fabd467 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -33,7 +33,7 @@
#include "core/io/marshalls.h"
#include "core/os/os.h"
#include "core/project_settings.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_scene.h"
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index e6434189f9..ec6e50753e 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -31,7 +31,6 @@
#ifndef VISUAL_SERVER_RASTER_H
#define VISUAL_SERVER_RASTER_H
-#include "core/allocators.h"
#include "core/math/octree.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h
index 539855bdc4..7583acd88f 100644
--- a/servers/visual/visual_server_scene.h
+++ b/servers/visual/visual_server_scene.h
@@ -33,7 +33,6 @@
#include "servers/visual/rasterizer.h"
-#include "core/allocators.h"
#include "core/math/geometry.h"
#include "core/math/octree.h"
#include "core/os/semaphore.h"
@@ -120,7 +119,6 @@ public:
VS::ScenarioDebugMode debug;
RID self;
- // well wtf, balloon allocator is slower?
Octree<Instance, true> octree;