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-rw-r--r--servers/rendering/shader_language.cpp4
-rw-r--r--thirdparty/README.md4
-rw-r--r--thirdparty/nanosvg/nanosvg.h44
3 files changed, 23 insertions, 29 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 89537f8b7c..d6f8fe85c9 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -5252,7 +5252,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
#if DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) && expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT) {
+ if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) &&
+ (!expression[i - 1].is_op && !expression[i + 1].is_op) &&
+ (expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT)) {
_add_line_warning(ShaderWarning::FLOAT_COMPARISON);
}
#endif // DEBUG_ENABLED
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 1210848a0c..ac4569903e 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -59,7 +59,7 @@ Extracted from .zip provided. Extracted license and header only.
## embree
- Upstream: https://github.com/embree/embree
-- Version: 3.13.0 (7c53133eb21424f7f0ae1e25bf357e358feaf6ab, 2021)
+- Version: 3.13.1 (12b99393438a4cc9e478e33459eed78bec6233fd, 2021)
- License: Apache 2.0
Files extracted from upstream:
@@ -494,7 +494,7 @@ Files extracted from the upstream source:
## nanosvg
- Upstream: https://github.com/memononen/nanosvg
-- Version: git (3e403ec72a9145cbbcc6c63d94a4caf079aafec2, 2020)
+- Version: git (ccdb1995134d340a93fb20e3a3d323ccb3838dd0, 2021)
- License: zlib
Files extracted from the upstream source:
diff --git a/thirdparty/nanosvg/nanosvg.h b/thirdparty/nanosvg/nanosvg.h
index 4c03ee5893..f5058b179a 100644
--- a/thirdparty/nanosvg/nanosvg.h
+++ b/thirdparty/nanosvg/nanosvg.h
@@ -1215,35 +1215,22 @@ static const char* nsvg__getNextPathItem(const char* s, char* it)
static unsigned int nsvg__parseColorHex(const char* str)
{
- unsigned int c = 0, r = 0, g = 0, b = 0;
- int n = 0;
- str++; // skip #
- // Calculate number of characters.
- while(str[n] && !nsvg__isspace(str[n]))
- n++;
- if (n == 6) {
- sscanf(str, "%x", &c);
- } else if (n == 3) {
- sscanf(str, "%x", &c);
- c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8);
- c |= c<<4;
- }
- r = (c >> 16) & 0xff;
- g = (c >> 8) & 0xff;
- b = c & 0xff;
- return NSVG_RGB(r,g,b);
+ unsigned int r=0, g=0, b=0;
+ if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 ) // 2 digit hex
+ return NSVG_RGB(r, g, b);
+ if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 ) // 1 digit hex, e.g. #abc -> 0xccbbaa
+ return NSVG_RGB(r*17, g*17, b*17); // same effect as (r<<4|r), (g<<4|g), ..
+ return NSVG_RGB(128, 128, 128);
}
static unsigned int nsvg__parseColorRGB(const char* str)
{
- int r = -1, g = -1, b = -1;
- char s1[32]="", s2[32]="";
- sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b);
- if (strchr(s1, '%')) {
- return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100);
- } else {
- return NSVG_RGB(r,g,b);
- }
+ unsigned int r=0, g=0, b=0;
+ if (sscanf(str, "rgb(%u, %u, %u)", &r, &g, &b) == 3) // decimal integers
+ return NSVG_RGB(r, g, b);
+ if (sscanf(str, "rgb(%u%%, %u%%, %u%%)", &r, &g, &b) == 3) // decimal integer percentage
+ return NSVG_RGB(r*255/100, g*255/100, b*255/100);
+ return NSVG_RGB(128, 128, 128);
}
typedef struct NSVGNamedColor {
@@ -2187,7 +2174,12 @@ static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args,
// The loop assumes an iteration per end point (including start and end), this +1.
ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
hda = (da / (float)ndivs) / 2.0f;
- kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda));
+ // Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
+ if ((hda < 1e-3f) && (hda > -1e-3f))
+ hda *= 0.5f;
+ else
+ hda = (1.0f - cosf(hda)) / sinf(hda);
+ kappa = fabsf(4.0f / 3.0f * hda);
if (da < 0.0f)
kappa = -kappa;