diff options
-rw-r--r-- | servers/rendering/shader_language.cpp | 4 | ||||
-rw-r--r-- | thirdparty/README.md | 4 | ||||
-rw-r--r-- | thirdparty/nanosvg/nanosvg.h | 44 |
3 files changed, 23 insertions, 29 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 89537f8b7c..d6f8fe85c9 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -5252,7 +5252,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } #if DEBUG_ENABLED - if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) && expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT) { + if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) && + (!expression[i - 1].is_op && !expression[i + 1].is_op) && + (expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT)) { _add_line_warning(ShaderWarning::FLOAT_COMPARISON); } #endif // DEBUG_ENABLED diff --git a/thirdparty/README.md b/thirdparty/README.md index 1210848a0c..ac4569903e 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -59,7 +59,7 @@ Extracted from .zip provided. Extracted license and header only. ## embree - Upstream: https://github.com/embree/embree -- Version: 3.13.0 (7c53133eb21424f7f0ae1e25bf357e358feaf6ab, 2021) +- Version: 3.13.1 (12b99393438a4cc9e478e33459eed78bec6233fd, 2021) - License: Apache 2.0 Files extracted from upstream: @@ -494,7 +494,7 @@ Files extracted from the upstream source: ## nanosvg - Upstream: https://github.com/memononen/nanosvg -- Version: git (3e403ec72a9145cbbcc6c63d94a4caf079aafec2, 2020) +- Version: git (ccdb1995134d340a93fb20e3a3d323ccb3838dd0, 2021) - License: zlib Files extracted from the upstream source: diff --git a/thirdparty/nanosvg/nanosvg.h b/thirdparty/nanosvg/nanosvg.h index 4c03ee5893..f5058b179a 100644 --- a/thirdparty/nanosvg/nanosvg.h +++ b/thirdparty/nanosvg/nanosvg.h @@ -1215,35 +1215,22 @@ static const char* nsvg__getNextPathItem(const char* s, char* it) static unsigned int nsvg__parseColorHex(const char* str) { - unsigned int c = 0, r = 0, g = 0, b = 0; - int n = 0; - str++; // skip # - // Calculate number of characters. - while(str[n] && !nsvg__isspace(str[n])) - n++; - if (n == 6) { - sscanf(str, "%x", &c); - } else if (n == 3) { - sscanf(str, "%x", &c); - c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8); - c |= c<<4; - } - r = (c >> 16) & 0xff; - g = (c >> 8) & 0xff; - b = c & 0xff; - return NSVG_RGB(r,g,b); + unsigned int r=0, g=0, b=0; + if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 ) // 2 digit hex + return NSVG_RGB(r, g, b); + if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 ) // 1 digit hex, e.g. #abc -> 0xccbbaa + return NSVG_RGB(r*17, g*17, b*17); // same effect as (r<<4|r), (g<<4|g), .. + return NSVG_RGB(128, 128, 128); } static unsigned int nsvg__parseColorRGB(const char* str) { - int r = -1, g = -1, b = -1; - char s1[32]="", s2[32]=""; - sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b); - if (strchr(s1, '%')) { - return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100); - } else { - return NSVG_RGB(r,g,b); - } + unsigned int r=0, g=0, b=0; + if (sscanf(str, "rgb(%u, %u, %u)", &r, &g, &b) == 3) // decimal integers + return NSVG_RGB(r, g, b); + if (sscanf(str, "rgb(%u%%, %u%%, %u%%)", &r, &g, &b) == 3) // decimal integer percentage + return NSVG_RGB(r*255/100, g*255/100, b*255/100); + return NSVG_RGB(128, 128, 128); } typedef struct NSVGNamedColor { @@ -2187,7 +2174,12 @@ static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, // The loop assumes an iteration per end point (including start and end), this +1. ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f); hda = (da / (float)ndivs) / 2.0f; - kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda)); + // Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite) + if ((hda < 1e-3f) && (hda > -1e-3f)) + hda *= 0.5f; + else + hda = (1.0f - cosf(hda)) / sinf(hda); + kappa = fabsf(4.0f / 3.0f * hda); if (da < 0.0f) kappa = -kappa; |